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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kingdom_location&amp;diff=4491574</id>
		<title>Kingdom location</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kingdom_location&amp;diff=4491574"/>
		<updated>2026-02-22T19:33:50Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Gold-generation locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Kingdom locations&#039;&#039;&#039; are facilities found within [[Ransei]]&#039;s kingdoms, featured in [[Pokémon Conquest]]. They can be visited by [[Warrior]]s, who may enjoy one kingdom location service per month.&lt;br /&gt;
&lt;br /&gt;
==Clerk-operated kingdom locations==&lt;br /&gt;
Clerk-operated locations do not feature combat, but instead provide some service, either for free or at the cost of some gold. One-to-six Warriors can be assigned to visit a clerk-operated location (limit depends on location). Additionally, the links between the visiting Warriors and their currently-equipped partner Pokémon will improve slightly after a visit.&lt;br /&gt;
&lt;br /&gt;
For some locations, the Power, Charisma, or Wisdom stat of the visiting Warriors will affect the quality of the service - which stat is used (if any) will depend on the location.&lt;br /&gt;
&lt;br /&gt;
===Bank===&lt;br /&gt;
[[File:Conquest background Bank.png|right|thumb|Bank]]&lt;br /&gt;
[[File:Bank.png]] &amp;quot;&#039;&#039;Invest gold to upgrade locations.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Bank&#039;&#039;&#039; location, the player may invest 500, 1000, or 2000 gold in one of the kingdom&#039;s other locations, developing it in order to increase its level.&lt;br /&gt;
&lt;br /&gt;
Up to six [[Warrior]]s can be sent at a time, and the accumulated value of their Wisdom stats determines, along with the value of the investment, the degree of development. Unlike most locations, Bank locations do not have levels.&lt;br /&gt;
&lt;br /&gt;
Bank locations can be found in all of [[Ransei]]&#039;s 17 kingdoms, always operated by a Shopkeeper.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Mystery Springs===&lt;br /&gt;
[[File:Conquest background Mystery Springs.png|right|thumb|Mystery Springs]]&lt;br /&gt;
[[File:Mystery Springs.png]] &amp;quot;&#039;&#039;Change your Pokémon&#039;s Abilities using the power of the Mystery Springs.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Mystery Springs&#039;&#039;&#039; location, the [[List of Abilities in Pokémon Conquest|Ability]] of a visiting [[Warrior]]s partner Pokémon can be changed for a price of 3000 gold, or if the third Ability of the species is selected, 10000 gold.&lt;br /&gt;
&lt;br /&gt;
Only one Warrior can be sent at a time. Unlike most locations, Mystery Springs locations do not have levels.&lt;br /&gt;
&lt;br /&gt;
Mystery Springs locations can be found in the following kingdoms, always operated by a Shopkeeper:&lt;br /&gt;
* [[Ignis]]&lt;br /&gt;
* [[Valora]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Ponigiri Shop===&lt;br /&gt;
[[File:Pokemon Conquest Ponigiri Shop.jpg|thumb|200px|Ponigiri Shop]]&lt;br /&gt;
[[File:Ponigiri shop level 1 sprite.png]][[File:Ponigiri shop level 2 sprite.png]][[File:Ponigiri shop level 3 sprite.png]] &amp;quot;&#039;&#039;Increase Pokémon&#039;s Energy by feeding them ponigiri.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Ponigiri Shop&#039;&#039;&#039; location, the {{DL|Stat (Conquest)|Energy}} of visiting [[Warrior]]s&#039; partner Pokémon is improved by ordering one of three [[Ponigiri]] services: Ponigiri, Red Ponigiri, or Blue Ponigiri.&lt;br /&gt;
&lt;br /&gt;
Up to six Warriors can be sent at a time. The selection increases with the level (1-3) of the location:&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#cdbc6c; border:2px solid #807544; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #f9e586;&amp;quot;&lt;br /&gt;
! style={{roundytl|10px}}&amp;quot; | Ponigiri&lt;br /&gt;
! Cost&lt;br /&gt;
! Energy increase&lt;br /&gt;
! style={{roundytr|10px}}&amp;quot; | Ponigiri Shop Level&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ponigiri&lt;br /&gt;
| [[File:Conquest gold.png]] 0 G&lt;br /&gt;
| +1 Energy level&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Red Ponigiri&lt;br /&gt;
| [[File:Conquest gold.png]] 300 G&lt;br /&gt;
| +2 Energy levels&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blue Ponigiri&lt;br /&gt;
| [[File:Conquest gold.png]] 700 G&lt;br /&gt;
| +3 Energy levels&lt;br /&gt;
| 3&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #f9e586; {{roundybottom|10px}}&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After the Ponigiri is eaten, the Shopkeeper may offer more Ponigiri for consumption. If successful, the Pokémon&#039;s Energy will increase again, however if unsuccessful, the Pokémon&#039;s Energy will decrease to a minimum.&lt;br /&gt;
&lt;br /&gt;
Note that, while Ponigiri, Red Ponigiri, and Blue Ponigiri all exist as single-use held items, their item form cannot be purchased here - any Ponigiri purchased at a Ponigiri Shop is consumed immediately.&lt;br /&gt;
&lt;br /&gt;
Ponigiri Shop locations can be found in the following kingdoms, always operated by a Shopkeeper:&lt;br /&gt;
* [[Aurora]]&lt;br /&gt;
* [[Fontaine]]&lt;br /&gt;
* [[Ignis]]&lt;br /&gt;
* [[Greenleaf]]&lt;br /&gt;
* [[Violight]]&lt;br /&gt;
* [[Illusio]]&lt;br /&gt;
* [[Terrera]]&lt;br /&gt;
* [[Yaksha]]&lt;br /&gt;
* [[Avia]]&lt;br /&gt;
* [[Spectra]]&lt;br /&gt;
* [[Valora]]&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Shop===&lt;br /&gt;
[[File:Shop level 1.png]][[File:Shop level 2.png]][[File:Shop level 3.png]] &amp;quot;&#039;&#039;Buy and sell items.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Shop&#039;&#039;&#039; location, [[List of items in Pokémon Conquest|item]]s can be purchased.&lt;br /&gt;
&lt;br /&gt;
Only one [[Warrior]] can be sent at a time, and their Charisma stat determines the price discount offered. The selection increases with the level (1-3) of the location, and the overall selection of a shop also varies by kingdom.&lt;br /&gt;
&lt;br /&gt;
Shop locations can be found in the following kingdoms, always operated by a Merchant:&lt;br /&gt;
* [[Aurora]]&lt;br /&gt;
* [[Fontaine]]&lt;br /&gt;
* [[Ignis]]&lt;br /&gt;
* [[Violight]]&lt;br /&gt;
* [[Pugilis]]&lt;br /&gt;
* [[Chrysalia]]&lt;br /&gt;
* [[Terrera]]&lt;br /&gt;
* [[Cragspur]]&lt;br /&gt;
* [[Yaksha]]&lt;br /&gt;
* [[Viperia]]&lt;br /&gt;
* [[Avia]]&lt;br /&gt;
* [[Nixtorm]]&lt;br /&gt;
* [[Dragnor]]&lt;br /&gt;
&lt;br /&gt;
===Item-crafting locations===&lt;br /&gt;
At an item-crafting location, players may select an [[List of items in Pokémon Conquest|item]] from a list, and attempt to create it by providing specifically requested items. If the combination fails, the player will instead obtain a pile of worthless {{DL|List of items in Pokémon Conquest|junk}}. There is no limit to the amount of items that can be (attempted to be) combined per session.&lt;br /&gt;
&lt;br /&gt;
Up to six [[Warrior]]s can be sent at a time, and the accumulated value of their Charisma stats determines the success rate. The selection of items increases with the level (1-3) of the location.&lt;br /&gt;
&lt;br /&gt;
====Alchemist====&lt;br /&gt;
[[File:Conquest background Alchemist.png|right|thumb|Alchemist]]&lt;br /&gt;
[[File:Alchemist level 1.png]][[File:Alchemist level 2.png]][[File:Alchemist level 3.png]] &amp;quot;&#039;&#039;Combine two items to form a new item.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The items craftable at &#039;&#039;&#039;Alchemist&#039;&#039;&#039; locations are primarily single-use items.&lt;br /&gt;
&lt;br /&gt;
Alchemist locations can be found in the following kingdoms:&lt;br /&gt;
* [[Chrysalia]], operated by a Doctor.&lt;br /&gt;
* [[Viperia]], operated by an Alchemist.&lt;br /&gt;
&lt;br /&gt;
Available Item Recipes:&lt;br /&gt;
{|class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;background:#cdbc6c; border:2px solid #807544; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|-  style=&amp;quot;background: #f9e586;&amp;quot;&lt;br /&gt;
! style={{roundytl|10px}}&amp;quot; | Item Created&lt;br /&gt;
! Ingredient 1&lt;br /&gt;
! Ingredient 2&lt;br /&gt;
! style={{roundytr|10px}}&amp;quot; | Alchemist Level&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Super Potion&lt;br /&gt;
| [[File:Conquest Single Use.png]] Potion&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Hyper Potion&lt;br /&gt;
| [[File:Conquest Single Use.png]] Super Potion&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Max Potion&lt;br /&gt;
| [[File:Conquest Single Use.png]] Hyper Potion&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Crimson Grace&lt;br /&gt;
| [[File:Conquest Single Use.png]] Potion&lt;br /&gt;
| [[File:Conquest Single Use.png]] Burn Heal&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Indigo Grace&lt;br /&gt;
| [[File:Conquest Single Use.png]] Potion&lt;br /&gt;
| [[File:Conquest Single Use.png]] Antidote&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Ivory Grace&lt;br /&gt;
| [[File:Conquest Single Use.png]] Potion&lt;br /&gt;
| [[File:Conquest Single Use.png]] Ice Heal&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Parlyz Block&lt;br /&gt;
| [[File:Conquest Single Use.png]] Parlyz Heal&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Sleep Block&lt;br /&gt;
| [[File:Conquest Single Use.png]] Awakening&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Poison Block&lt;br /&gt;
| [[File:Conquest Single Use.png]] Antidote&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Burn Block&lt;br /&gt;
| [[File:Conquest Single Use.png]] Burn Heal&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Freeze Block&lt;br /&gt;
| [[File:Conquest Single Use.png]] Ice Heal&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Omniblock&lt;br /&gt;
| [[File:Conquest Single Use.png]] Full Heal&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Red Ponigiri&lt;br /&gt;
| [[File:Conquest Single Use.png]] Ponigiri&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Blue Ponigiri&lt;br /&gt;
| [[File:Conquest Single Use.png]] Red Ponigiri&lt;br /&gt;
| [[File:Conquest Element.png]] Healing Herbs ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Couplink&lt;br /&gt;
| [[File:Conquest Element.png]] Charisma Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Mystery Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Excellink&lt;br /&gt;
| [[File:Conquest Single Use.png]] Couplink&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Idyllink&lt;br /&gt;
| [[File:Conquest Single Use.png]] Excellink&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Sniper Lens&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Mystery Orb&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Winged Boots&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Siren Song&lt;br /&gt;
| [[File:Conquest Equipment.png]] Magic Mirror&lt;br /&gt;
| [[File:Conquest Element.png]] Charisma Orb ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]] Sylph Wings&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Mystery Orb ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #f9e586; {{roundybottom|10px}}&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Blacksmith====&lt;br /&gt;
[[File:Conquest background Blacksmith.png|right|thumb|Blacksmith]]&lt;br /&gt;
[[File:Blacksmith level 1.png]][[File:Blacksmith level 2.png]][[File:Blacksmith level 3.png]] &amp;quot;&#039;&#039;Combine two items to form a new item.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The items craftable at &#039;&#039;&#039;Blacksmith&#039;&#039;&#039; locations are primarily equipment.&lt;br /&gt;
&lt;br /&gt;
Blacksmith locations can be found in the following kingdoms:&lt;br /&gt;
* [[Aurora]], operated by an Artisan.&lt;br /&gt;
* [[Nixtorm]], operated by an Artisan.&lt;br /&gt;
&lt;br /&gt;
Available Item Recipes:&lt;br /&gt;
{|class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;background:#cdbc6c; border:2px solid #807544; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #f9e586;&amp;quot;&lt;br /&gt;
! style={{roundytl|10px}}&amp;quot; | Item Created&lt;br /&gt;
! Ingredient 1&lt;br /&gt;
! Ingredient 2&lt;br /&gt;
! style={{roundytr|10px}}&amp;quot; | Blacksmith Level&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Dumbbell&lt;br /&gt;
| [[File:Conquest Element.png]] Durability Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Power Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Strategy Tome&lt;br /&gt;
| [[File:Conquest Element.png]] Durability Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Wisdom Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Magic Mirror&lt;br /&gt;
| [[File:Conquest Element.png]] Durability Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Charisma Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Staff of Courage&lt;br /&gt;
| [[File:Conquest Equipment.png]] Staff of Purpose&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet ×2 &lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Hero&#039;s Mantle&lt;br /&gt;
| [[File:Conquest Element.png]] Durability Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Padded Cloak&lt;br /&gt;
| [[File:Conquest Element.png]] Durability Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Canvas&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Weak Spot Lens&lt;br /&gt;
| [[File:Conquest Element.png]] Power Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Power Wristband&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet&lt;br /&gt;
| [[File:Conquest Element.png]] Power Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Power Cuff&lt;br /&gt;
| [[File:Conquest Equipment.png]] Power Wristband&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Power Brace&lt;br /&gt;
| [[File:Conquest Equipment.png]] Power Cuff&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet ×2 &lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Iron Wristband&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet&lt;br /&gt;
| [[File:Conquest Element.png]] Durability Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Iron Cuff&lt;br /&gt;
| [[File:Conquest Equipment.png]] Iron Wristband&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Iron Brace&lt;br /&gt;
| [[File:Conquest Equipment.png]] Iron Cuff&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet ×2 &lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Generator&lt;br /&gt;
| [[File:Conquest Single Use.png]] Parlyz Block&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb ×2 &lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Lucky Charm&lt;br /&gt;
| [[File:Conquest Single Use.png]] Omniblock&lt;br /&gt;
| [[File:Conquest Element.png]] Durability Orb ×2 &lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Harmony Harp&lt;br /&gt;
| [[File:Conquest Equipment.png]] Harmony Flute&lt;br /&gt;
| [[File:Conquest Element.png]] Dashing Droplet&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Metal Mirror&lt;br /&gt;
| [[File:Conquest Element.png]] Power Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Mystery Orb&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Magic Balloon&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Target Charm&lt;br /&gt;
| [[File:Conquest Equipment.png]] Weak Spot Lens&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Traveler&#039;s Charm&lt;br /&gt;
| [[File:Conquest Element.png]] Wisdom Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Agility Orb ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Ball of Rage&lt;br /&gt;
| [[File:Conquest Element.png]] Mystery Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] War Fan&lt;br /&gt;
| [[File:Conquest Element.png]] Power Orb&lt;br /&gt;
| [[File:Conquest Element.png]] Wisdom Orb ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Chili Powder&lt;br /&gt;
| [[File:Conquest Single Use.png]] Burn Block&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Sleeptight Salts&lt;br /&gt;
| [[File:Conquest Single Use.png]] Sleep Block&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Discharger&lt;br /&gt;
| [[File:Conquest Single Use.png]] Parlyz Block&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Dry Ice&lt;br /&gt;
| [[File:Conquest Single Use.png]] Freeze Block&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]] Cursed Flute&lt;br /&gt;
| [[File:Conquest Single Use.png]] Omniblock&lt;br /&gt;
| [[File:Conquest Element.png]] Explosives ×2&lt;br /&gt;
| 3&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #f9e586; {{roundybottom|10px}}&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gold-generation locations===&lt;br /&gt;
[[File:Conquest background Mine.png|right|thumb|Mining locations]]&lt;br /&gt;
At a gold-generation location, gold is obtained. &lt;br /&gt;
&lt;br /&gt;
Up to six [[Warrior]]s can be sent at a time, and the accumulated value of their Power stats affects the amount of gold obtained. The amount of gold obtained also increases with the level (1-3) of the location.&lt;br /&gt;
&lt;br /&gt;
An NPC may then ask the player whether they want to use one of three tools in the mining process. The names of the tools will vary by location, but generally the more-intense tools will increase the amount of gold more than the less-intense tools. However, the tool may break, resulting in no gold being obtained.&lt;br /&gt;
&lt;br /&gt;
If a visiting Warrior has a {{p|Meowth}} as their partner Pokémon, the amount of gold is also multiplied by 1.5. Similarly, if a visiting Warrior has a {{DL|List of items in Pokémon Conquest|Lucky Coin}} equipped, the amount of gold is multiplied by 1.2. These two effects can be stacked with each other, but not with multiple Meowth or multiple Lucky Coins. Also, the [[List of Abilities in Pokémon Conquest|abilities]] Bonanza and Fortune do not affect the amount of gold obtained.&lt;br /&gt;
&lt;br /&gt;
Gold-generation locations are always operated by a Miner.&lt;br /&gt;
&lt;br /&gt;
====Gold Mine====&lt;br /&gt;
[[File:Gold Mine level 1.png]][[File:Gold Mine level 2.png]][[File:Gold Mine level 3.png]] &amp;quot;&#039;&#039;Go mining for gold.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Gold Mine&#039;&#039;&#039; location, an Adventurer may ask the player whether they want to use a tool in the mining process. Using gloves, a shovel or a hammer will increase the amount of gold obtained by 1.5, 2 and 3 times respectively, if successful.&lt;br /&gt;
&lt;br /&gt;
Gold Mine locations can be found in the following kingdoms:&lt;br /&gt;
* [[Greenleaf]]&lt;br /&gt;
* [[Pugilis]]&lt;br /&gt;
* [[Chrysalia]]&lt;br /&gt;
* [[Illusio]]&lt;br /&gt;
* [[Cragspur]]&lt;br /&gt;
* [[Viperia]]&lt;br /&gt;
* [[Spectra]]&lt;br /&gt;
* [[Valora]]&lt;br /&gt;
* [[Nixtorm]]&lt;br /&gt;
* [[Dragnor]]&lt;br /&gt;
&lt;br /&gt;
====Open-Pit Mine====&lt;br /&gt;
[[File:Open Pit Mine level 1.png]][[File:Open Pit Mine level 2.png]][[File:Open Pit Mine level 3.png]] &amp;quot;&#039;&#039;Go mining for gold.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At an &#039;&#039;&#039;Open-Pit Mine&#039;&#039;&#039; location, an Adventurer may ask the player whether they want to use a tool in the mining process. Using a spade, a pickaxe or a drill will increase the amount of gold obtained by 1.5, 2 and 3 times respectively, if successful.&lt;br /&gt;
&lt;br /&gt;
The Open-Pit Mine location is found only in [[Terrera]].&lt;br /&gt;
&lt;br /&gt;
====River of Gold====&lt;br /&gt;
[[File:River of Gold level 1.png]][[File:River of Gold level 2.png]][[File:River of Gold level 3.png]] &amp;quot;&#039;&#039;Go panning in the River of Gold.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;River of Gold&#039;&#039;&#039; location, an Explorer may ask the player whether they want to use a tool in the mining process. Using goggles, a sieve or a pump will increase the amount of gold obtained by 1.5, 2 and 3 times respectively, if successful.&lt;br /&gt;
&lt;br /&gt;
The River of Gold location is found only in [[Fontaine]].&lt;br /&gt;
&lt;br /&gt;
====Underground Mine====&lt;br /&gt;
[[File:Underground Mine level 1.png]][[File:Underground Mine level 2.png]][[File:Underground Mine level 3.png]] &amp;quot;&#039;&#039;Go mining for gold.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At an &#039;&#039;&#039;Underground Mine&#039;&#039;&#039; location, a Landowner may ask the player whether they want to use a tool in the mining process. Using a spade, a pickaxe or a drill will increase the amount of gold obtained by 1.5, 2 and 3 times respectively, if successful.&lt;br /&gt;
&lt;br /&gt;
The Underground Mine location is found only in [[Yaksha]].&lt;br /&gt;
&lt;br /&gt;
===Energy-improvement locations===&lt;br /&gt;
[[File:Conquest background arena.png|right|thumb|Arena locations]]&lt;br /&gt;
At an Energy-improvement location, the {{DL|Stat (Conquest)|Energy}} of visiting [[Warrior]]s&#039; partner Pokémon is improved.&lt;br /&gt;
&lt;br /&gt;
Up to six Warriors can be sent at a time. The degree of Energy improvement increases with the level (1-3) of the location.&lt;br /&gt;
&lt;br /&gt;
After this, the Warriors may be offered a second training session (name varies by location) so their Pokémon&#039;s Energy can remain increased for a longer time. However if this fails, the Energy of the Pokémon will decrease.&lt;br /&gt;
&lt;br /&gt;
====Arena====&lt;br /&gt;
[[File:Arena level 1.png]][[File:Arena level 2.png]][[File:Arena level 3.png]] &amp;quot;&#039;&#039;Train together with your Pokémon in order to raise their Energy.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At an &#039;&#039;&#039;Arena&#039;&#039;&#039; location, the second training session is called a &amp;quot;special training session&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Arena location is found only in [[Pugilis]], where it is operated by a Martial Artist.&lt;br /&gt;
&lt;br /&gt;
====Dragon Chamber====&lt;br /&gt;
[[File:Dragon Chamber level 1.png]][[File:Dragon Chamber level 2.png]][[File:Dragon Chamber level 3.png]] &amp;quot;&#039;&#039;Train together with your Pokémon in order to raise their Energy.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Dragon Chamber&#039;&#039;&#039; location, the second training session is called a &amp;quot;top-level training session&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Dragon Chamber location is found only in [[Dragnor]], where it is operated by a Guide.&lt;br /&gt;
&lt;br /&gt;
====Hermitage====&lt;br /&gt;
[[File:Hermitage level 1.png]][[File:Hermitage level 2.png]][[File:Hermitage level 3.png]] &amp;quot;&#039;&#039;Train together with your Pokémon in order to raise their Energy.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Hermitage&#039;&#039;&#039; location, the second training session is called an &amp;quot;additional training session&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Hermitage location is found only in [[Cragspur]], where it is operated by a Teacher.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Stat-improvement locations===&lt;br /&gt;
[[File:Conquest background Woodlands.png|right|thumb|Woodland locations]]&lt;br /&gt;
At a stat-improvement location, the stats of visiting [[Warrior]]s are temporarily improved.&lt;br /&gt;
&lt;br /&gt;
Up to six Warriors can be sent at a time, and the accumulated value of their Wisdom stats determine the degree of improvement. The degree of improvement also increases with the level (1-3) of the location, as does the duration of the stat increase.&lt;br /&gt;
&lt;br /&gt;
After this, the Warriors may be given the option of visiting one of three additional spots (names vary by location) to further increase their Power, Wisdom, or Charisma.&lt;br /&gt;
&lt;br /&gt;
====Power Spot====&lt;br /&gt;
[[File:Power Spot level 1.png]][[File:Power Spot level 2.png]][[File:Power Spot level 3.png]] &amp;quot;&#039;&#039;Absorb a mysterious energy to temporarily improve Warriors&#039; stats.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Power Spot&#039;&#039;&#039; location, the Warriors may be given the option of visiting a Glade of Power, Glade of Wisdom, or Glade of Charisma to further increase their Power, Wisdom, or Charisma stat respectively.&lt;br /&gt;
&lt;br /&gt;
Power Spot locations can be found in the following kingdoms:&lt;br /&gt;
* [[Illusio]], operated by a Monk.&lt;br /&gt;
* [[Spectra]], operated by a Medium.&lt;br /&gt;
&lt;br /&gt;
====Woodlands====&lt;br /&gt;
[[File:Woodlands level 1.png]][[File:Woodlands level 2.png]][[File:Woodlands level 3.png]] &amp;quot;&#039;&#039;Relax in the forest to temporarily improve Warriors&#039; stats.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Woodlands&#039;&#039;&#039; location, the Warriors may be given the option of visiting a Power Tree, Wisdom Tree, or Charisma Tree to further increase their Power, Wisdom, or Charisma stat respectively.&lt;br /&gt;
&lt;br /&gt;
The Woodlands location is found only in [[Greenleaf]], where it is operated by a Mysterious Girl.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon-summoning locations===&lt;br /&gt;
At a Pokémon-summoning location, the amount of wild Pokémon gathering at the kingdom&#039;s wild Pokémon locations can be increased for the month.&lt;br /&gt;
&lt;br /&gt;
Up to six [[Warrior]]s can be sent at a time, and the accumulated value of their Wisdom stats affect the gathered amount. &lt;br /&gt;
&lt;br /&gt;
The operating NPC will ask the visiting Warriors to perform a task, which will allow wild Pokémon to gather in the kingdom. They may also offer the Warriors an upgraded option which will increase the number of Pokémon gathered. However this option may fail, resulting in the location having no effect. &amp;lt;!--The gathered amount increases with the level (1-3) of the location. --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
If the Warriors were successful at the location, 2-3 additional wild Pokémon will appear during battle at a kingdom&#039;s wild Pokémon location on the first turn. If the upgraded option was successful, 2-3 wild Pokémon will appear every turn for the first five turns instead.&lt;br /&gt;
&lt;br /&gt;
Unlike most locations, Pokémon-summoning locations cannot be visited every month, as they will have to recharge. &amp;lt;!--The recharging speed increases with the level of the location. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Power Plant====&lt;br /&gt;
[[File:Pokemon Conquest Power Plant.jpg|thumb|200px|Power Plant]]&lt;br /&gt;
[[File:Power Plant level 1.png]][[File:Power Plant level 2.png]][[File:Power Plant level 3.png]] &amp;quot;&#039;&#039;Summon Pokémon using a mysterious electrical power.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Power Plant&#039;&#039;&#039; location, the operating Plant Owner will ask the visiting Warriors to push a button, which will allow wild Pokémon to gather in the kingdom.&lt;br /&gt;
&lt;br /&gt;
The Power Plant location is found only in [[Violight]], where it is operated by a Plant Owner.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Windmill====&lt;br /&gt;
[[File:Pokemon Conquest Windmill.jpg|thumb|200px|Windmill]]&lt;br /&gt;
[[File:Windmill level 1.png]][[File:Windmill level 2.png]][[File:Windmill level 3.png]] &amp;quot;&#039;&#039;Summon Pokémon using a mysterious electrical power.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Windmill&#039;&#039;&#039; location, the operating Guard will ask the visiting Warriors to work the Windmill, which will allow wild Pokémon to gather in the kingdom.&lt;br /&gt;
&lt;br /&gt;
The Windmill location is found only in [[Avia]], where it is operated by a Guard.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon kingdom locations==&lt;br /&gt;
At a wild Pokémon location, visiting [[Warrior]]s will engage in battle against every wild Pokémon and/or free Warrior currently there.&lt;br /&gt;
&lt;br /&gt;
Up to six Warriors can be sent at a time. The variety of wild Pokémon that can be encountered increases with the level (1-3) of the location. Locations with the same name but in different kingdoms may have different species of Pokémon available.&lt;br /&gt;
&lt;br /&gt;
Each level of each location type will have its own battle map layout.&lt;br /&gt;
&lt;br /&gt;
===Cave===&lt;br /&gt;
[[File:Cave level 1.png]][[File:Cave level 2.png]][[File:Cave level 3.png]]&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Cave&#039;&#039;&#039; location, poison pools, magma pools, and boulders appear as obstacles.&lt;br /&gt;
&lt;br /&gt;
Listed below is every Cave location in [[Ransei]]:&lt;br /&gt;
* {{DL|Ignis|Cave|Ignis Cave}}&lt;br /&gt;
* {{DL|Cragspur|Cave|Cragspur Cave}}&lt;br /&gt;
* {{DL|Yaksha|Cave|Yaksha Cave}}&lt;br /&gt;
* {{DL|Viperia|Cave|Viperia Cave}}&lt;br /&gt;
* {{DL|Spectra|Cave|Spectra Cave}}&lt;br /&gt;
&lt;br /&gt;
===Farm===&lt;br /&gt;
[[File:Farm level 1.png]][[File:Farm level 2.png]][[File:Farm level 3.png]]&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Farm&#039;&#039;&#039; location, trees and buildings appear as obstacles.&lt;br /&gt;
&lt;br /&gt;
Listed below is every Farm location in [[Ransei]]:&lt;br /&gt;
* {{DL|Aurora|Farm|Aurora Farm}}&lt;br /&gt;
* {{DL|Fontaine|Farm|Fontaine Farm}}&lt;br /&gt;
* {{DL|Greenleaf|Farm|Greenleaf Farm}}&lt;br /&gt;
* {{DL|Pugilis|Farm|Pugilis Farm}}&lt;br /&gt;
* {{DL|Terrera|Farm|Terrera Farm}}&lt;br /&gt;
&lt;br /&gt;
===Floating Rock===&lt;br /&gt;
[[File:Floating Rock level 1.png]][[File:Floating Rock level 2.png]][[File:Floating Rock level 3.png]]&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Floating Rock&#039;&#039;&#039; location, high cliffs and portals appear as obstacles.&lt;br /&gt;
&lt;br /&gt;
Listed below is every Floating Rock location in [[Ransei]]:&lt;br /&gt;
* {{DL|Ignis|Floating Rock|Ignis Floating Rock}}&lt;br /&gt;
* {{DL|Violight|Floating Rock|Violight Floating Rock}}&lt;br /&gt;
* {{DL|Illusio|Floating Rock|Illusio Floating Rock}}&lt;br /&gt;
* {{DL|Yaksha|Floating Rock|Yaksha Floating Rock}}&lt;br /&gt;
* {{DL|Spectra|Floating Rock|Spectra Floating Rock}}&lt;br /&gt;
&lt;br /&gt;
===Park===&lt;br /&gt;
[[File:Park level 1.png]][[File:Park level 2.png]][[File:Park level 3.png]]&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Park&#039;&#039;&#039; location, pitfall traps, stacked blocks, and pools of water appear as obstacles.&lt;br /&gt;
&lt;br /&gt;
Listed below is every Park location in [[Ransei]]:&lt;br /&gt;
* {{DL|Pugilis|Park|Pugilis Park}}&lt;br /&gt;
* {{DL|Terrera|Park|Terrera Park}}&lt;br /&gt;
* {{DL|Cragspur|Park|Cragspur Park}}&lt;br /&gt;
* {{DL|Viperia|Park|Viperia Park}}&lt;br /&gt;
* {{DL|Valora|Park|Valora Park}}&lt;br /&gt;
&lt;br /&gt;
===Ravine===&lt;br /&gt;
[[File:Ravine level 1.png]][[File:Ravine level 2.png]][[File:Ravine level 3.png]]&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Ravine&#039;&#039;&#039; location, waterfalls and large pools of water appear as obstacles.&lt;br /&gt;
&lt;br /&gt;
Listed below is every Ravine location in [[Ransei]]:&lt;br /&gt;
* {{DL|Aurora|Ravine|Aurora Ravine}}&lt;br /&gt;
* {{DL|Fontaine|Ravine|Fontaine Ravine}}&lt;br /&gt;
* {{DL|Greenleaf|Ravine|Greenleaf Ravine}}&lt;br /&gt;
* {{DL|Chrysalia|Ravine|Chrysalia Ravine}}&lt;br /&gt;
* {{DL|Dragnor|Ravine|Dragnor Ravine}}&lt;br /&gt;
&lt;br /&gt;
===Sky Garden===&lt;br /&gt;
[[File:Sky Garden level 1.png]][[File:Sky Garden level 2.png]][[File:Sky Garden level 3.png]]&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Sky Garden&#039;&#039;&#039; location, several gaps in the floor appear as obstacles.&lt;br /&gt;
&lt;br /&gt;
Listed below is every Sky Garden location in [[Ransei]]:&lt;br /&gt;
* {{DL|Violight|Sky Garden|Violight Sky Garden}}&lt;br /&gt;
* {{DL|Chrysalia|Sky Garden|Chrysalia Sky Garden}}&lt;br /&gt;
* {{DL|Avia|Sky Garden|Avia Sky Garden}}&lt;br /&gt;
* {{DL|Nixtorm|Sky Garden|Nixtorm Sky Garden}}&lt;br /&gt;
* {{DL|Dragnor|Sky Garden|Dragnor Sky Garden}}&lt;br /&gt;
&lt;br /&gt;
===Snowy Mountain===&lt;br /&gt;
[[File:Snowy Mountain level 1.png]][[File:Snowy Mountain level 2.png]][[File:Snowy Mountain level 3.png]]&lt;br /&gt;
&lt;br /&gt;
At a &#039;&#039;&#039;Snowy Mountain&#039;&#039;&#039; location, snowy or icy ground as well as steeply-sloped terrain appear as obstacles.&lt;br /&gt;
&lt;br /&gt;
Listed below is every Snowy Mountain location in [[Ransei]]:&lt;br /&gt;
* {{DL|Illusio|Snowy Mountain|Illusio Snowy Mountain}}&lt;br /&gt;
* {{DL|Avia|Snowy Mountain|Avia Snowy Mountain}}&lt;br /&gt;
* {{DL|Valora|Snowy Mountain|Valora Snowy Mountain}}&lt;br /&gt;
* {{DL|Nixtorm|Snowy Mountain|Nixtorm Snowy Mountain}}&lt;br /&gt;
&lt;br /&gt;
==Event kingdom locations==&lt;br /&gt;
These locations appear in response to [[kingdom event#Legendary Pokémon|kingdom events that spawn Legendary Pokémon]], or in the case of the Infinite Tower, a story event in {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}.&lt;br /&gt;
&lt;br /&gt;
===Ancient Cave===&lt;br /&gt;
[[File:Ancient Cave.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Terrera|Ancient Cave}}&#039;&#039;&#039; location temporarily appears in [[Terrera]] as a venue for facing {{p|Groudon}} when certain conditions are met. The Ancient Cave uses the same battle map as the level 3 [[#Cave|cave]].&lt;br /&gt;
&lt;br /&gt;
===Icy Peak===&lt;br /&gt;
[[File:Icy Peak.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Nixtorm|Icy Peak}}&#039;&#039;&#039; location temporarily appears in [[Nixtorm]] as a venue for facing {{p|Articuno}} when certain conditions are met. The Icy Peak uses the same battle map as the level 3 [[#Snowy Mountain|snowy mountain]].&lt;br /&gt;
&lt;br /&gt;
===Idyllic Skies===&lt;br /&gt;
[[File:Idyllic Skies.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Violight|Idyllic Skies}}&#039;&#039;&#039; location temporarily appears in [[Violight]] as a venue for facing {{p|Zekrom}} when certain conditions are met. The Idyllic Skies uses the same battle map as the level 3 [[#Sky Garden|sky garden]].&lt;br /&gt;
&lt;br /&gt;
===Infinite Tower===&lt;br /&gt;
[[File:Conquest background Infinite Tower gate.png|right|thumb|200px|Infinite Tower entrance]]&lt;br /&gt;
[[File:Infinite Tower.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Dragnor|Infinite Tower}}&#039;&#039;&#039; location temporarily appears in [[Dragnor]] as a venue for facing {{p|Rayquaza}}.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s initial story, {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}, it is instead used as a venue for facing {{p|Arceus}} near the end of the story.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Sacred Ruins===&lt;br /&gt;
[[File:Mysterious Ruins.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Aurora|Sacred Ruins}}&#039;&#039;&#039; location temporarily appears in [[Aurora]] as a venue for facing {{p|Arceus}} when certain conditions are met.&lt;br /&gt;
&lt;br /&gt;
===Mystery Rock===&lt;br /&gt;
[[File:Mystery Rock.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Illusio|Mystery Rock}}&#039;&#039;&#039; location temporarily appears in [[Illusio]] as a venue for facing {{p|Mewtwo}} when certain conditions are met. The Mystery Rock uses the same battle map as the level 3 [[#Floating Rock|floating rock]].&lt;br /&gt;
&lt;br /&gt;
===Shrine of Resolve===&lt;br /&gt;
[[File:Shrine of Resolve.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Valora|Shrine of Resolve}}&#039;&#039;&#039; location temporarily appears in [[Valora]] as a venue for facing {{p|Registeel}} when certain conditions are met. The Shrine of Resolve uses the same battle map as the level 3 [[#Cave|cave]].&lt;br /&gt;
&lt;br /&gt;
===Shrine of Truth===&lt;br /&gt;
[[File:Shrine of Truth.png]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;{{DL|Ignis|Shrine of Truth}}&#039;&#039;&#039; location temporarily appears in [[Ignis]] as a venue for facing {{p|Reshiram}} when certain conditions are met. The Shrine of Truth uses the same battle map as the level 3 [[#Cave|cave]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon Conquest]]&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
&lt;br /&gt;
[[zh:设施（信长的野望）]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Yoshimoto&amp;diff=4486375</id>
		<title>Yoshimoto</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Yoshimoto&amp;diff=4486375"/>
		<updated>2026-02-13T19:23:28Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WarlordInfobox&lt;br /&gt;
|name=Yoshimoto&lt;br /&gt;
|jname=ヨシモト &lt;br /&gt;
|tmname=Yoshimoto &lt;br /&gt;
|image=Imagawa Yoshimoto.png &lt;br /&gt;
|caption=Artwork with Pineco &lt;br /&gt;
|gender=Male &lt;br /&gt;
|relatives=Unknown &lt;br /&gt;
|kingdom=[[Chrysalia]] &lt;br /&gt;
|type=Bug &lt;br /&gt;
|type2=Steel&lt;br /&gt;
|weaktype=Ice&lt;br /&gt;
|weaktype2=Ghost&lt;br /&gt;
|default={{CSP|204|Pineco}} • {{CSP|205|Forretress}} • {{CSP|347|Anorith}}&lt;br /&gt;
|perfect={{CSP|204|Pineco}} • {{CSP|205|Forretress}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yoshimoto&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヨシモト&#039;&#039;&#039;) is a [[Warlord]] in [[Pokémon Conquest]]. &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Conquest Yoshimoto ending.png|thumb|right|250px|Yoshimoto playing Pokémari with [[Shingen]] and [[Kenshin]].]]&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
&lt;br /&gt;
===Warlord information===&lt;br /&gt;
====Rank I====&lt;br /&gt;
{{Warlord&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|image=Conquest Yoshimoto I.png&lt;br /&gt;
|skill=Deep Breath&lt;br /&gt;
|power=64&lt;br /&gt;
|wisdom=72&lt;br /&gt;
|charisma=79&lt;br /&gt;
|total=215&lt;br /&gt;
|link={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|capacity=5}}&lt;br /&gt;
&lt;br /&gt;
====Rank II====&lt;br /&gt;
{{Warlord&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|image=Conquest Yoshimoto II.png&lt;br /&gt;
|skill=Grace&lt;br /&gt;
|power=75&lt;br /&gt;
|wisdom=82&lt;br /&gt;
|charisma=88&lt;br /&gt;
|total=245&lt;br /&gt;
|link={{CSP|204|Pineco}} {{p|Pineco}} {{CSP|205|Forretress}} {{p|Forretress}} &lt;br /&gt;
|capacity=6}}&lt;br /&gt;
&lt;br /&gt;
* Transforms to Rank II by reaching a 55% link with Pineco or Forretress. (Cannot transform during {{DL|List of Pokémon Conquest stories|The Legend of Ransei}})&lt;br /&gt;
&lt;br /&gt;
===Default Pokémon===&lt;br /&gt;
{{WarriorAvailability&lt;br /&gt;
|tlor={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|ur={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|jw={{no}}&lt;br /&gt;
|c100p={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|r40w={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|rgb={{no}}&lt;br /&gt;
|dn={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|n={{no}}&lt;br /&gt;
|kvs={{CSP|347|Anorith}} {{p|Anorith}}&lt;br /&gt;
|nwfo={{no}}&lt;br /&gt;
|thor={{CSP|205|Forretress}} {{p|Forretress}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Links===&lt;br /&gt;
{{WarlordLinkTableRow/header|directlink=1}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=100|link2=100|pokemonnum=204|pokemon=Pineco|type1=Bug|move=Bug Bite|power=36|accuracy=100%|directlink=[[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=100|pokemonnum=205|pokemon=Forretress|type1=Bug|type2=Steel|move=Gyro Ball|power=18|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=174|pokemon=Igglybuff|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=039|pokemon=Jigglypuff|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=040|pokemon=Wigglytuff|type1=Normal|move=Hyper Voice|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=543|pokemon=Venipede|type1=Bug|type2=Poison|move=Poison Sting|power=12|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=544|pokemon=Whirlipede|type1=Bug|type2=Poison|move=Poison Tail|power=29|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=545|pokemon=Scolipede|type1=Bug|type2=Poison|move=Venoshock|power=35|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=517|pokemon=Munna|type1=Psychic|move=Hypnosis|power=0|accuracy=60%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=518|pokemon=Musharna|type1=Psychic|move=Dream Eater|power=48|accuracy=100%|directlink=[[Illusio]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=092|pokemon=Gastly|type1=Ghost|type2=Poison|move=Lick|power=14|accuracy=100%|directlink=[[Nixtorm]], [[Viperia]], [[Avia]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=093|pokemon=Haunter|type1=Ghost|type2=Poison|move=Hex|power=31|accuracy=100%|directlink=[[Viperia]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=094|pokemon=Gengar|type1=Ghost|type2=Poison|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=554|pokemon=Darumaka|type1=Fire|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=555|pokemon=Darmanitan|type1=Fire|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=595|pokemon=Joltik|type1=Bug|type2=Electric|move=Electro Ball|power=26|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=596|pokemon=Galvantula|type1=Bug|type2=Electric|move=Discharge|power=41|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=451|pokemon=Skorupi|type1=Poison|type2=Bug|move=Poison Jab|power=43|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=452|pokemon=Drapion|type1=Poison|type2=Dark|move=Cross Poison|power=38|accuracy=100%|directlink=[[Viperia]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=347|pokemon=Anorith|type1=Rock|type2=Bug|move=Fury Cutter|power=12|accuracy=95%|movetype=2|directlink=[[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=348|pokemon=Armaldo|type1=Rock|type2=Bug|move=X-Scissor|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=636|pokemon=Larvesta|type1=Bug|type2=Fire|move=Flame Wheel|power=32|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=637|pokemon=Volcarona|type1=Bug|type2=Fire|move=Fiery Dance|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=72|link2=90|pokemonnum=123|pokemon=Scyther|type1=Bug|type2=Flying|move=Fury Cutter|power=12|accuracy=95%|directlink=[[Avia]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=72|link2=90|pokemonnum=212|pokemon=Scizor|type1=Bug|type2=Steel|move=X-Scissor|power=41|accuracy=100%|directlink=[[Chrysalia]], [[Valora]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=70|link2=80|pokemonnum=015|pokemon=Beedrill|type1=Bug|type2=Poison|move=Twineedle|power=26|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=280|pokemon=Ralts|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=281|pokemon=Kirlia|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=282|pokemon=Gardevoir|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=475|pokemon=Gallade|type1=Psychic|type2=Fighting|move=Psycho Cut|power=38|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=252|pokemon=Treecko|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=253|pokemon=Grovyle|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=254|pokemon=Sceptile|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=511|pokemon=Pansage|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=512|pokemon=Simisage|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=041|pokemon=Zubat|type1=Poison|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Nixtorm]], [[Viperia]], [[Avia]], [[Cragspur]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=042|pokemon=Golbat|type1=Poison|type2=Flying|move=Poison Fang|power=31|accuracy=100%|directlink=[[Viperia]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=169|pokemon=Crobat|type1=Poison|type2=Flying|move=Cross Poison|power=38|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=304|pokemon=Aron|type1=Steel|type2=Rock|move=Metal Claw|power=31|accuracy=95%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=305|pokemon=Lairon|type1=Steel|type2=Rock|move=Iron Head|power=43|accuracy=100%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=306|pokemon=Aggron|type1=Steel|type2=Rock|move=Iron Tail|power=45|accuracy=75%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=64|link2=72|pokemonnum=023|pokemon=Ekans|type1=Poison|move=Poison Sting|power=12|accuracy=100%|directlink=[[Viperia]], [[Cragspur]], [[Dragnor]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=64|link2=72|pokemonnum=024|pokemon=Arbok|type1=Poison|move=Venoshock|power=35|accuracy=100%|directlink=[[Viperia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=64|link2=72|pokemonnum=455|pokemon=Carnivine|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=129|pokemon=Magikarp|type1=Water|move=Splash|power=0|accuracy=100%|movetype=Normal|directlink=[[Fontaine]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=130|pokemon=Gyarados|type1=Water|type2=Flying|move=Aqua Tail|power=44|accuracy=90%|directlink=[[Fontaine]], [[Avia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=549|pokemon=Lilligant|type1=Grass|move=Petal Dance|power=41|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=546|pokemon=Cottonee|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=547|pokemon=Whimsicott|type1=Grass|move=Razor Leaf|power=31|accuracy=95%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=052|pokemon=Meowth|type1=Normal|move=Fury Swipes|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=053|pokemon=Persian|type1=Normal|move=Slash|power=41|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=68|pokemonnum=374|pokemon=Beldum|type1=Steel|type2=Psychic|move=Iron Head|power=43|accuracy=100%|directlink=[[Illusio]], [[Valora]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=68|pokemonnum=375|pokemon=Metang|type1=Steel|type2=Psychic|move=Bullet Punch|power=26|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=68|pokemonnum=376|pokemon=Metagross|type1=Steel|type2=Psychic|move=Meteor Mash|power=48|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=453|pokemon=Croagunk|type1=Poison|type2=Fighting|move=Poison Jab|power=43|accuracy=100%|directlink=[[Pugilis]], [[Viperia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=454|pokemon=Toxicroak|type1=Poison|type2=Fighting|move=Sludge Bomb|power=44|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=495|pokemon=Snivy|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=496|pokemon=Servine|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=497|pokemon=Serperior|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=513|pokemon=Pansear|type1=Fire|move=Flame Burst|power=38|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=514|pokemon=Simisear|type1=Fire|move=Incinerate|power=28|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=515|pokemon=Panpour|type1=Water|move=Water Gun|power=24|accuracy=100%|directlink=[[Fontaine]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=516|pokemon=Simipour|type1=Water|move=Brine|power=35|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=66|pokemonnum=624|pokemon=Pawniard|type1=Dark|type2=Steel|move=Assurance|power=31|accuracy=100%|directlink=[[Nixtorm]], [[Yaksha]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=66|pokemonnum=625|pokemon=Bisharp|type1=Dark|type2=Steel|move=Night Slash|power=38|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=66|pokemonnum=410|pokemon=Shieldon|type1=Rock|type2=Steel|move=Iron Head|power=43|accuracy=100%|movetype=2|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=66|pokemonnum=411|pokemon=Bastiodon|type1=Rock|type2=Steel|move=Rock Slide|power=41|accuracy=90%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=548|pokemon=Petilil|type1=Grass|move=Mega Drain|power=26|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=499|pokemon=Pignite|type1=Fire|type2=Fighting|move=Heat Crash|power=43|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=500|pokemon=Emboar|type1=Fire|type2=Fighting|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=610|pokemon=Axew|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Cragspur]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=611|pokemon=Fraxure|type1=Dragon|move=Dragon Claw|power=43|accuracy=100%|directlink=[[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=612|pokemon=Haxorus|type1=Dragon|move=Outrage|power=41|accuracy=100%|directlink={{no}}|notes=Fraxure must have at least 8 Attack IVs|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=530|pokemon=Excadrill|type1=Ground|type2=Steel|move=Drill Run|power=41|accuracy=95%|directlink=[[Terrera]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=559|pokemon=Scraggy|type1=Dark|type2=Fighting|move=Faint Attack|power=36|accuracy=100%|directlink=[[Nixtorm]], [[Pugilis]], [[Avia]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=560|pokemon=Scrafty|type1=Dark|type2=Fighting|move=Hi Jump Kick|power=65|accuracy=90%|movetype=2|directlink=[[Pugilis]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=446|pokemon=Munchlax|type1=Normal|move=Tackle|power=31|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=143|pokemon=Snorlax|type1=Normal|move=Body Slam|power=45|accuracy=100%|directlink=[[Aurora]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=194|pokemon=Wooper|type1=Water|type2=Ground|move=Water Gun|power=24|accuracy=100%|directlink=[[Aurora]], [[Fontaine]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=195|pokemon=Quagsire|type1=Water|type2=Ground|move=Mud Bomb|power=39|accuracy=85%|movetype=2|directlink=[[Fontaine]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=433|pokemon=Chingling|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=358|pokemon=Chimecho|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=575|pokemon=Gothorita|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=576|pokemon=Gothitelle|type1=Psychic|move=Future Sight|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=498|pokemon=Tepig|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=064|pokemon=Kadabra|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=065|pokemon=Alakazam|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=627|pokemon=Rufflet|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=628|pokemon=Braviary|type1=Normal|type2=Flying|move=Sky Drop|power=36|accuracy=100%|movetype=2|directlink={{no}}|notes=Rufflet must have at least 5 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=172|pokemon=Pichu|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=025|pokemon=Pikachu|type1=Electric|move=Thunderbolt|power=45|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=026|pokemon=Raichu|type1=Electric|move=Volt Tackle|power=58|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=396|pokemon=Starly|type1=Normal|type2=Flying|move=Quick Attack|power=31|accuracy=100%|directlink=[[Aurora]], [[Avia]], [[Dragnor]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=397|pokemon=Staravia|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Aurora]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=398|pokemon=Staraptor|type1=Normal|type2=Flying|move=Brave Bird|power=58|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=403|pokemon=Shinx|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=404|pokemon=Luxio|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=405|pokemon=Luxray|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=551|pokemon=Sandile|type1=Ground|type2=Dark|move=Mud-Slap|power=17|accuracy=100%|directlink=[[Terrera]], [[Cragspur]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=552|pokemon=Krokorok|type1=Ground|type2=Dark|move=Bite|power=36|accuracy=100%|movetype=2|directlink=[[Terrera]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=553|pokemon=Krookodile|type1=Ground|type2=Dark|move=Crunch|power=43|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=522|pokemon=Blitzle|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=523|pokemon=Zebstrika|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=572|pokemon=Minccino|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]], [[Dragnor]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=573|pokemon=Cinccino|type1=Normal|move=Tail Slap|power=23|accuracy=85%|directlink=[[Aurora]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=004|pokemon=Charmander|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=005|pokemon=Charmeleon|type1=Fire|move=Fire Fang|power=39|accuracy=95%|directlink=[[Ignis]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=006|pokemon=Charizard|type1=Fire|type2=Flying|move=Flamethrower|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=063|pokemon=Abra|type1=Psychic|move=Teleport|power=0|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=395|pokemon=Empoleon|type1=Water|type2=Steel|move=Hydro Pump|power=51|accuracy=80%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=529|pokemon=Drilbur|type1=Ground|move=Dig|power=41|accuracy=100%|directlink=[[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=587|pokemon=Emolga|type1=Electric|type2=Flying|move=Volt Switch|power=41|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=50|link2=58|pokemonnum=448|pokemon=Lucario|type1=Fighting|type2=Steel|move=Aura Sphere|power=45|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=399|pokemon=Bidoof|type1=Normal|move=Headbutt|power=39|accuracy=100%|directlink=[[Aurora]], [[Ignis]], [[Pugilis]], [[Terrera]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=400|pokemon=Bibarel|type1=Normal|type2=Water|move=Hyper Fang|power=43|accuracy=90%|directlink=[[Aurora]], [[Fontaine]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=524|pokemon=Roggenrola|type1=Rock|move=Rock Blast|power=10|accuracy=90%|directlink=[[Cragspur]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=525|pokemon=Boldore|type1=Rock|move=Rock Slide|power=41|accuracy=90%|directlink=[[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=179|pokemon=Mareep|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=180|pokemon=Flaaffy|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=181|pokemon=Ampharos|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=574|pokemon=Gothita|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=246|pokemon=Larvitar|type1=Rock|type2=Ground|move=Rock Tomb|power=31|accuracy=80%|directlink=[[Terrera]], [[Cragspur]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=247|pokemon=Pupitar|type1=Rock|type2=Ground|move=Rock Slide|power=41|accuracy=90%|directlink=[[Terrera]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=248|pokemon=Tyranitar|type1=Rock|type2=Dark|move=Stone Edge|power=45|accuracy=80%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 132 Attack Pupitar)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=443|pokemon=Gible|type1=Dragon|type2=Ground|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Terrera]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=444|pokemon=Gabite|type1=Dragon|type2=Ground|move=Dragon Claw|power=43|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=634|pokemon=Zweilous|type1=Dark|type2=Dragon|move=Crunch|power=43|accuracy=100%|directlink=[[Dragnor]], [[Yaksha]]|notes=Deino must have at least 28 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=532|pokemon=Timburr|type1=Fighting|move=Low Kick|power=31|accuracy=90%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=533|pokemon=Gurdurr|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=501|pokemon=Oshawott|type1=Water|move=Water Gun|power=24|accuracy=100%|directlink=[[Fontaine]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=502|pokemon=Dewott|type1=Water|move=Water Pulse|power=36|accuracy=100%|directlink=[[Fontaine]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=503|pokemon=Samurott|type1=Water|move=Aqua Tail|power=44|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=393|pokemon=Piplup|type1=Water|move=Bubble|power=20|accuracy=100%|directlink=[[Fontaine]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=394|pokemon=Prinplup|type1=Water|move=BubbleBeam|power=38|accuracy=100%|directlink=[[Fontaine]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=531|pokemon=Audino|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=54|pokemonnum=447|pokemon=Riolu|type1=Fighting|move=Force Palm|power=31|accuracy=100%|directlink=[[Pugilis]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=54|pokemonnum=633|pokemon=Deino|type1=Dark|type2=Dragon|move=Dragon Rage|power=40|accuracy=75%|movetype=2|directlink=[[Dragnor]], [[Yaksha]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=54|pokemonnum=570|pokemon=Zorua|type1=Dark|move=Foul Play|power=47|accuracy=100%|directlink={{DL|Kotarō|Warlord information|All Kingdoms*|password=unofficial}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=54|pokemonnum=571|pokemon=Zoroark|type1=Dark|move=Night Daze|power=42|accuracy=95%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=54|pokemonnum=208|pokemon=Steelix|type1=Steel|type2=Ground|move=Iron Tail|power=45|accuracy=75%|directlink=[[Terrera]], [[Valora]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=52|pokemonnum=147|pokemon=Dratini|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Nixtorm]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=52|pokemonnum=148|pokemon=Dragonair|type1=Dragon|move=Dragon Tail|power=33|accuracy=90%|directlink=[[Dragnor]]|notes=Dratini must have at least 1 Attack IV|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=52|pokemonnum=390|pokemon=Chimchar|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=52|pokemonnum=391|pokemon=Monferno|type1=Fire|type2=Fighting|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=52|pokemonnum=392|pokemon=Infernape|type1=Fire|type2=Fighting|move=Fire Spin|power=12|accuracy=85%|directlink={{no}}|notes=Monferno must have at least 12 Speed IVs|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=50|pokemonnum=363|pokemon=Spheal|type1=Ice|type2=Water|move=Powder Snow|power=24|accuracy=100%|directlink=[[Fontaine]], [[Nixtorm]], [[Dragnor]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=50|pokemonnum=364|pokemon=Sealeo|type1=Ice|type2=Water|move=Ice Ball|power=18|accuracy=90%|directlink=[[Nixtorm]]|notes=Spheal must have at least 2 HP IVs|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=50|pokemonnum=365|pokemon=Walrein|type1=Ice|type2=Water|move=Blizzard|power=51|accuracy=70%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 195 HP Sealeo)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=50|pokemonnum=540|pokemon=Sewaddle|type1=Bug|type2=Grass|move=Bug Bite|power=36|accuracy=100%|directlink=[[Greenleaf]], [[Chrysalia]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=50|pokemonnum=541|pokemon=Swadloon|type1=Bug|type2=Grass|move=Razor Leaf|power=31|accuracy=95%|movetype=2|directlink=[[Greenleaf]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=50|pokemonnum=542|pokemon=Leavanny|type1=Bug|type2=Grass|move=X-Scissor|power=41|accuracy=100%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 65% link Swadloon)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=50|pokemonnum=095|pokemon=Onix|type1=Rock|type2=Ground|move=Rock Tomb|power=31|accuracy=80%|directlink=[[Terrera]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=066|pokemon=Machop|type1=Fighting|move=Karate Chop|power=31|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=067|pokemon=Machoke|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=111|pokemon=Rhyhorn|type1=Ground|type2=Rock|move=Bulldoze|power=33|accuracy=100%|directlink=[[Terrera]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=112|pokemon=Rhydon|type1=Ground|type2=Rock|move=Drill Run|power=41|accuracy=95%|directlink=[[Terrera]], [[Cragspur]]|notes=Direct link only&amp;lt;br&amp;gt;(Evolution requires a 108 Attack Rhyhorn)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=464|pokemon=Rhyperior|type1=Ground|type2=Rock|move=Rock Wrecker|power=58|accuracy=90%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=133|pokemon=Eevee|type1=Normal|move=Quick Attack|power=31|accuracy=100%|directlink=[[Pugilis]], [[Terrera]], [[Cragspur]], [[Viperia]], [[Valora]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=134|pokemon=Vaporeon|type1=Water|move=Hydro Pump|power=51|accuracy=80%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=135|pokemon=Jolteon|type1=Electric|move=Thunderbolt|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=136|pokemon=Flareon|type1=Fire|move=Fire Fang|power=39|accuracy=95%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow/footer}}&lt;br /&gt;
====Unobtainable links====&lt;br /&gt;
{{WarlordLinkTableRow/header|nomove=1}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=526|pokemon=Gigalith|type1=Rock|nomove=1|notes=Evolution requires a 60% link Boldore|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=445|pokemon=Garchomp|type1=Dragon|type2=Ground|nomove=1|notes=Evolution requires a 136 Attack Gabite|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=635|pokemon=Hydreigon|type1=Dark|type2=Dragon|nomove=1|movetype=2|notes=Evolution requires a 143 Attack Zweilous|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=56|pokemonnum=068|pokemon=Machamp|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Machoke|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=534|pokemon=Conkeldurr|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Gurdurr|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=52|pokemonnum=149|pokemon=Dragonite|type1=Dragon|type2=Flying|nomove=1|notes=Evolution requires a 132 Attack Dragonair|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=38|link2=50|pokemonnum=470|pokemon=Leafeon|type1=Grass|nomove=1|notes=Evolution requires a 94 Defense Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=46|pokemonnum=196|pokemon=Espeon|type1=Psychic|nomove=1|notes=Evolution requires a 70% link Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=197|pokemon=Umbreon|type1=Dark|nomove=1|notes=Evolution requires a 70% link Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=30|link2=30|pokemonnum=471|pokemon=Glaceon|type1=Ice|nomove=1|notes=Evolution requires a 91 Attack Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=607|pokemon=Litwick|type1=Ghost|type2=Fire|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=608|pokemon=Lampent|type1=Ghost|type2=Fire|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=609|pokemon=Chandelure|type1=Ghost|type2=Fire|nomove=1|movetype=2|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=355|pokemon=Duskull|type1=Ghost|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=356|pokemon=Dusclops|type1=Ghost|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=477|pokemon=Dusknoir|type1=Ghost|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=361|pokemon=Snorunt|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=362|pokemon=Glalie|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=478|pokemon=Froslass|type1=Ice|type2=Ghost|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=613|pokemon=Cubchoo|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=614|pokemon=Beartic|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=425|pokemon=Drifloon|type1=Ghost|type2=Flying|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=426|pokemon=Drifblim|type1=Ghost|type2=Flying|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=215|pokemon=Sneasel|type1=Dark|type2=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=461|pokemon=Weavile|type1=Dark|type2=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=200|pokemon=Misdreavus|type1=Ghost|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=429|pokemon=Mismagius|type1=Ghost|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=442|pokemon=Spiritomb|type1=Ghost|type2=Dark|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=131|pokemon=Lapras|type1=Water|type2=Ice|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=639|pokemon=Terrakion|type1=Rock|type2=Fighting|nomove=1|movetype=2|notes=[[File:Conquest Keiji II icon.png]] [[Keiji]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=144|pokemon=Articuno|type1=Ice|type2=Flying|nomove=1|notes=[[File:Conquest Mitsuhide II icon.png]] [[Mitsuhide]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=379|pokemon=Registeel|type1=Steel|nomove=1|notes=[[File:Conquest Ieyasu II icon.png]] [[Ieyasu]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=383|pokemon=Groudon|type1=Ground|nomove=1|notes=[[File:Conquest Shingen II icon.png]] [[Shingen]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=483|pokemon=Dialga|type1=Steel|type2=Dragon|nomove=1|movetype=2|notes=[[File:Conquest Tadakatsu II icon.png]] [[Tadakatsu]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=150|pokemon=Mewtwo|type1=Psychic|nomove=1|notes=[[File:Conquest Kenshin II icon.png]] [[Kenshin]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=643|pokemon=Reshiram|type1=Dragon|type2=Fire|nomove=1|movetype=2|notes=[[File:Conquest Hideyoshi III icon.png]] [[Hideyoshi]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=644|pokemon=Zekrom|type1=Dragon|type2=Electric|nomove=1|movetype=2|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=493|pokemon=Arceus|type1=Normal|nomove=1|notes=[[File:Conquest Hero III icon.png]][[File:Conquest Heroine III icon.png]] [[Hero]]/[[Heroine]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=384|pokemon=Rayquaza|type1=Dragon|type2=Flying|nomove=1|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
* Start of turn:&lt;br /&gt;
:* When asleep:&lt;br /&gt;
::&amp;quot;&#039;&#039;Still lounging about, are we?&#039;&#039;&amp;quot;&lt;br /&gt;
:* With low health or a status ailment: &lt;br /&gt;
::&amp;quot;&#039;&#039;Ohh...&#039;&#039;&amp;quot;&lt;br /&gt;
:* When victory is near:&lt;br /&gt;
::&amp;quot;&#039;&#039;Oh! We may be able to win this!&#039;&#039;&amp;quot;&lt;br /&gt;
:* Otherwise:&lt;br /&gt;
::&amp;quot;&#039;&#039;Let&#039;s go!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Start of battle:&lt;br /&gt;
:* When attacking a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;Oh! I wonder if they play Pokémari?&#039;&#039;&amp;quot;&lt;br /&gt;
:* When defending a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;Oh! Battles are such fun!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* During battle:&lt;br /&gt;
:&amp;quot;&#039;&#039;Ohh! I can&#039;t see any Pokémari balls around here at all! Doesn&#039;t anyone ever play Pokémari on this battlefield?&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When ordering to attack:&lt;br /&gt;
:&amp;quot;&#039;&#039;It&#039;s &amp;lt;move&#039;s name&amp;gt; time!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When ordering to go to battle:&lt;br /&gt;
:* To a kingdom:&lt;br /&gt;
::&amp;quot;&#039;&#039;I shall spread the joy of Pokémari throughout this land!&#039;&#039;&amp;quot;&lt;br /&gt;
:* To a wild Pokémon location:&lt;br /&gt;
::&amp;quot;&#039;&#039;Time for some fun, I say!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Upon forming a [[link]]:&lt;br /&gt;
:&amp;quot;&#039;&#039;I linked with &amp;lt;Pokémon&#039;s name&amp;gt;! Now we&#039;ll always be together!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When using an item:&lt;br /&gt;
:&amp;quot;&#039;&#039;&amp;lt;Item&amp;gt;...? Yes, let&#039;s do it!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When using his [[Warrior Skill]]: &lt;br /&gt;
:&amp;quot;&#039;&#039;This should bring us some peace!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* After winning a battle:&lt;br /&gt;
:* If he attacked a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;We won! What a delightful result!&#039;&#039;&amp;quot;&lt;br /&gt;
:* If he defended a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;You see! I don&#039;t miss a thing in battle!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When defeated:&lt;br /&gt;
:* If recruitable:&lt;br /&gt;
::&amp;quot;&#039;&#039;You&#039;re so nimble! Have you considered trying your hand at Pokémari?&#039;&#039;&amp;quot;&lt;br /&gt;
:* If defeated by something other than the enemy:&lt;br /&gt;
::&amp;quot;&#039;&#039;Ohh... Oh no!&#039;&#039;&amp;quot;&lt;br /&gt;
:* Otherwise:&lt;br /&gt;
::&amp;quot;&#039;&#039;&amp;lt;Pokémon&#039;s name&amp;gt; and I will retreat, I think.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When being recruited:&lt;br /&gt;
:&amp;quot;&#039;&#039;Thank you! I&#039;ll most gladly join you!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
&#039;&#039;Once a talented fighter, he now prefers to devote his energy to the game of Pokémari. A dandy with little knowledge of how the real world works, his naivety often lands him in troubles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
Yoshimoto debuted in [[PNA2]].&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Yoshimoto&lt;br /&gt;
|pkmn=Pineco&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|img=&lt;br /&gt;
|epnum=PNA2&lt;br /&gt;
|epname=&lt;br /&gt;
|desc={{p|Pineco}} is Yoshimoto&#039;s only known Pokémon.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Yoshimoto&#039;s appearance in &#039;&#039;Pokémon Conquest&#039;&#039; is probably a reference to the fact that the real life {{wp|Imagawa Yoshimoto}} was a fan of {{wp|Noh}} (a form of Japanese opera) and {{wp|Waka (poetry)|Waka}} (a type of Japanese poetry). His interest in Pokémari is based on the real life Yoshimoto&#039;s interest in &#039;&#039;{{wp|kemari}}&#039;&#039;, a ball game played by the nobility in feudal Japan. Koei Tecmo games specifically often exaggerate Yoshimoto&#039;s interest in kemari to the point of comical obsession, as is the case in &#039;&#039;Pokémon Conquest&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Historical origin===&lt;br /&gt;
Yoshimoto is based on the real-life {{wp|Imagawa Yoshimoto}} of Japanese history. [[Ujichika]] ({{wp|Imagawa Ujichika}}) was his father, [[Sessai]] ({{wp|Sessai Choro|Taigen Sessai}}) was his mentor, and [[Ujizane]] ({{wp|Imagawa Ujizane}}) was his son. [[Yasutomo]] ({{wp|Imagawa clan#Notable retainers|Asahina Yasutomo}}), [[Motozane]] ({{wp|Abe Motozane}}), and [[Masatsuna]] ({{jwp|岡部正綱|Okabe Masatsuna}}) were all samurai under him.&lt;br /&gt;
&lt;br /&gt;
{{Warlords|Bug}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Manga characters]]&lt;br /&gt;
[[Category:Pokémon Conquest characters]]&lt;br /&gt;
[[Category:Bug-type Trainers]]&lt;br /&gt;
[[Category:Steel-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Yoshimoto]]&lt;br /&gt;
[[es:Yoshimoto]]&lt;br /&gt;
[[it:Yoshimoto]]&lt;br /&gt;
[[ja:ヨシモト]]&lt;br /&gt;
[[zh:義元]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Yoshimoto&amp;diff=4465427</id>
		<title>Yoshimoto</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Yoshimoto&amp;diff=4465427"/>
		<updated>2026-01-11T02:34:00Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WarlordInfobox&lt;br /&gt;
|name=Yoshimoto&lt;br /&gt;
|jname=ヨシモト &lt;br /&gt;
|tmname=Yoshimoto &lt;br /&gt;
|image=Imagawa Yoshimoto.png &lt;br /&gt;
|caption=Artwork with Pineco &lt;br /&gt;
|gender=Male &lt;br /&gt;
|relatives=Unknown &lt;br /&gt;
|kingdom=[[Chrysalia]] &lt;br /&gt;
|type=Bug &lt;br /&gt;
|type2=Steel&lt;br /&gt;
|weaktype=Ice&lt;br /&gt;
|weaktype2=Ghost&lt;br /&gt;
|default={{CSP|204|Pineco}} • {{CSP|205|Forretress}} • {{CSP|347|Anorith}}&lt;br /&gt;
|perfect={{CSP|204|Pineco}} • {{CSP|205|Forretress}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yoshimoto&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヨシモト&#039;&#039;&#039;) is a [[Warlord]] in [[Pokémon Conquest]]. &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Conquest Yoshimoto ending.png|thumb|right|250px|Yoshimoto playing Pokémari with [[Shingen]] and [[Kenshin]].]]&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
&lt;br /&gt;
===Warlord information===&lt;br /&gt;
====Rank I====&lt;br /&gt;
{{Warlord&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|image=Conquest Yoshimoto I.png&lt;br /&gt;
|skill=Deep Breath&lt;br /&gt;
|power=64&lt;br /&gt;
|wisdom=72&lt;br /&gt;
|charisma=79&lt;br /&gt;
|total=215&lt;br /&gt;
|link={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|capacity=5}}&lt;br /&gt;
&lt;br /&gt;
====Rank II====&lt;br /&gt;
{{Warlord&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|image=Conquest Yoshimoto II.png&lt;br /&gt;
|skill=Grace&lt;br /&gt;
|power=75&lt;br /&gt;
|wisdom=82&lt;br /&gt;
|charisma=88&lt;br /&gt;
|total=245&lt;br /&gt;
|link={{CSP|204|Pineco}} {{p|Pineco}} {{CSP|205|Forretress}} {{p|Forretress}} &lt;br /&gt;
|capacity=6}}&lt;br /&gt;
&lt;br /&gt;
* Transforms to Rank II by reaching a 55% link with Pineco or Forretress. (Cannot transform during {{DL|List of Pokémon Conquest stories|The Legend of Ransei}})&lt;br /&gt;
&lt;br /&gt;
===Default Pokémon===&lt;br /&gt;
{{WarriorAvailability&lt;br /&gt;
|tlor={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|ur={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|jw={{no}}&lt;br /&gt;
|c100p={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|r40w={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|rgb={{no}}&lt;br /&gt;
|dn={{CSP|204|Pineco}} {{p|Pineco}}&lt;br /&gt;
|n={{no}}&lt;br /&gt;
|kvs={{CSP|347|Anorith}} {{p|Anorith}}&lt;br /&gt;
|nwfo={{no}}&lt;br /&gt;
|thor={{CSP|205|Forretress}} {{p|Forretress}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Links===&lt;br /&gt;
{{WarlordLinkTableRow/header|directlink=1}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=100|link2=100|pokemonnum=204|pokemon=Pineco|type1=Bug|move=Bug Bite|power=36|accuracy=100%|directlink=[[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=100|pokemonnum=205|pokemon=Forretress|type1=Bug|type2=Steel|move=Gyro Ball|power=18|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=174|pokemon=Igglybuff|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=039|pokemon=Jigglypuff|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=040|pokemon=Wigglytuff|type1=Normal|move=Hyper Voice|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=543|pokemon=Venipede|type1=Bug|type2=Poison|move=Poison Sting|power=12|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=544|pokemon=Whirlipede|type1=Bug|type2=Poison|move=Poison Tail|power=29|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=545|pokemon=Scolipede|type1=Bug|type2=Poison|move=Venoshock|power=35|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=517|pokemon=Munna|type1=Psychic|move=Hypnosis|power=0|accuracy=60%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=518|pokemon=Musharna|type1=Psychic|move=Dream Eater|power=48|accuracy=100%|directlink=[[Illusio]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=092|pokemon=Gastly|type1=Ghost|type2=Poison|move=Lick|power=14|accuracy=100%|directlink=[[Nixtorm]], [[Viperia]], [[Avia]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=093|pokemon=Haunter|type1=Ghost|type2=Poison|move=Hex|power=31|accuracy=100%|directlink=[[Viperia]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=094|pokemon=Gengar|type1=Ghost|type2=Poison|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=554|pokemon=Darumaka|type1=Fire|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=80|link2=90|pokemonnum=555|pokemon=Darmanitan|type1=Fire|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=595|pokemon=Joltik|type1=Bug|type2=Electric|move=Electro Ball|power=26|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=596|pokemon=Galvantula|type1=Bug|type2=Electric|move=Discharge|power=41|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=451|pokemon=Skorupi|type1=Poison|type2=Bug|move=Poison Jab|power=43|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=452|pokemon=Drapion|type1=Poison|type2=Dark|move=Cross Poison|power=38|accuracy=100%|directlink=[[Viperia]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=347|pokemon=Anorith|type1=Rock|type2=Bug|move=Fury Cutter|power=12|accuracy=95%|movetype=2|directlink=[[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=348|pokemon=Armaldo|type1=Rock|type2=Bug|move=X-Scissor|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=636|pokemon=Larvesta|type1=Bug|type2=Fire|move=Flame Wheel|power=32|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=90|link2=90|pokemonnum=637|pokemon=Volcarona|type1=Bug|type2=Fire|move=Fiery Dance|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=72|link2=90|pokemonnum=123|pokemon=Scyther|type1=Bug|type2=Flying|move=Fury Cutter|power=12|accuracy=95%|directlink=[[Avia]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=72|link2=90|pokemonnum=212|pokemon=Scizor|type1=Bug|type2=Steel|move=X-Scissor|power=41|accuracy=100%|directlink=[[Chrysalia]], [[Valora]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=70|link2=80|pokemonnum=015|pokemon=Beedrill|type1=Bug|type2=Poison|move=Twineedle|power=26|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=280|pokemon=Ralts|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=281|pokemon=Kirlia|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=282|pokemon=Gardevoir|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=475|pokemon=Gallade|type1=Psychic|type2=Fighting|move=Psycho Cut|power=38|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=252|pokemon=Treecko|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=253|pokemon=Grovyle|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=254|pokemon=Sceptile|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=511|pokemon=Pansage|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=68|link2=76|pokemonnum=512|pokemon=Simisage|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=041|pokemon=Zubat|type1=Poison|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Nixtorm]], [[Viperia]], [[Avia]], [[Cragspur]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=042|pokemon=Golbat|type1=Poison|type2=Flying|move=Poison Fang|power=31|accuracy=100%|directlink=[[Viperia]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=169|pokemon=Crobat|type1=Poison|type2=Flying|move=Cross Poison|power=38|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=304|pokemon=Aron|type1=Steel|type2=Rock|move=Metal Claw|power=31|accuracy=95%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=305|pokemon=Lairon|type1=Steel|type2=Rock|move=Iron Head|power=43|accuracy=100%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=66|link2=74|pokemonnum=306|pokemon=Aggron|type1=Steel|type2=Rock|move=Iron Tail|power=45|accuracy=75%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=64|link2=72|pokemonnum=023|pokemon=Ekans|type1=Poison|move=Poison Sting|power=12|accuracy=100%|directlink=[[Viperia]], [[Cragspur]], [[Dragnor]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=64|link2=72|pokemonnum=024|pokemon=Arbok|type1=Poison|move=Venoshock|power=35|accuracy=100%|directlink=[[Viperia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=64|link2=72|pokemonnum=455|pokemon=Carnivine|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=129|pokemon=Magikarp|type1=Water|move=Splash|power=0|accuracy=100%|movetype=Normal|directlink=[[Fontaine]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=130|pokemon=Gyarados|type1=Water|type2=Flying|move=Aqua Tail|power=44|accuracy=90%|directlink=[[Fontaine]], [[Avia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=549|pokemon=Lilligant|type1=Grass|move=Petal Dance|power=41|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=546|pokemon=Cottonee|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=547|pokemon=Whimsicott|type1=Grass|move=Razor Leaf|power=31|accuracy=95%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=052|pokemon=Meowth|type1=Normal|move=Fury Swipes|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=053|pokemon=Persian|type1=Normal|move=Slash|power=41|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=68|pokemonnum=374|pokemon=Beldum|type1=Steel|type2=Psychic|move=Iron Head|power=43|accuracy=100%|directlink=[[Illusio]], [[Valora]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=68|pokemonnum=375|pokemon=Metang|type1=Steel|type2=Psychic|move=Bullet Punch|power=26|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=68|pokemonnum=376|pokemon=Metagross|type1=Steel|type2=Psychic|move=Meteor Mash|power=48|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=453|pokemon=Croagunk|type1=Poison|type2=Fighting|move=Poison Jab|power=43|accuracy=100%|directlink=[[Pugilis]], [[Viperia]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=454|pokemon=Toxicroak|type1=Poison|type2=Fighting|move=Sludge Bomb|power=44|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=495|pokemon=Snivy|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=496|pokemon=Servine|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=497|pokemon=Serperior|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=513|pokemon=Pansear|type1=Fire|move=Flame Burst|power=38|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=514|pokemon=Simisear|type1=Fire|move=Incinerate|power=28|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=515|pokemon=Panpour|type1=Water|move=Water Gun|power=24|accuracy=100%|directlink=[[Fontaine]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=60|link2=68|pokemonnum=516|pokemon=Simipour|type1=Water|move=Brine|power=35|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=66|pokemonnum=624|pokemon=Pawniard|type1=Dark|type2=Steel|move=Assurance|power=31|accuracy=100%|directlink=[[Nixtorm]], [[Yaksha]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=58|link2=66|pokemonnum=625|pokemon=Bisharp|type1=Dark|type2=Steel|move=Night Slash|power=38|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=66|pokemonnum=410|pokemon=Shieldon|type1=Rock|type2=Steel|move=Iron Head|power=43|accuracy=100%|movetype=2|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=66|pokemonnum=411|pokemon=Bastiodon|type1=Rock|type2=Steel|move=Rock Slide|power=41|accuracy=90%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=548|pokemon=Petilil|type1=Grass|move=Mega Drain|power=26|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=499|pokemon=Pignite|type1=Fire|type2=Fighting|move=Heat Crash|power=43|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=500|pokemon=Emboar|type1=Fire|type2=Fighting|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=610|pokemon=Axew|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Cragspur]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=611|pokemon=Fraxure|type1=Dragon|move=Dragon Claw|power=43|accuracy=100%|directlink=[[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=612|pokemon=Haxorus|type1=Dragon|move=Outrage|power=41|accuracy=100%|directlink={{no}}|notes=Fraxure must have at least 8 Attack IVs|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=530|pokemon=Excadrill|type1=Ground|type2=Steel|move=Drill Run|power=41|accuracy=95%|directlink=[[Terrera]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=559|pokemon=Scraggy|type1=Dark|type2=Fighting|move=Faint Attack|power=36|accuracy=100%|directlink=[[Nixtorm]], [[Pugilis]], [[Avia]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=560|pokemon=Scrafty|type1=Dark|type2=Fighting|move=Hi Jump Kick|power=65|accuracy=90%|movetype=2|directlink=[[Pugilis]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=446|pokemon=Munchlax|type1=Normal|move=Tackle|power=31|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=56|link2=64|pokemonnum=143|pokemon=Snorlax|type1=Normal|move=Body Slam|power=45|accuracy=100%|directlink=[[Aurora]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=194|pokemon=Wooper|type1=Water|type2=Ground|move=Water Gun|power=24|accuracy=100%|directlink=[[Aurora]], [[Fontaine]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=195|pokemon=Quagsire|type1=Water|type2=Ground|move=Mud Bomb|power=39|accuracy=85%|movetype=2|directlink=[[Fontaine]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=433|pokemon=Chingling|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=358|pokemon=Chimecho|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=575|pokemon=Gothorita|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=576|pokemon=Gothitelle|type1=Psychic|move=Future Sight|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=498|pokemon=Tepig|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=064|pokemon=Kadabra|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=065|pokemon=Alakazam|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=627|pokemon=Rufflet|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=54|link2=62|pokemonnum=628|pokemon=Braviary|type1=Normal|type2=Flying|move=Sky Drop|power=36|accuracy=100%|movetype=2|directlink={{no}}|notes=Rufflet must have at least 5 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=172|pokemon=Pichu|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=025|pokemon=Pikachu|type1=Electric|move=Thunderbolt|power=45|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=026|pokemon=Raichu|type1=Electric|move=Volt Tackle|power=58|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=396|pokemon=Starly|type1=Normal|type2=Flying|move=Quick Attack|power=31|accuracy=100%|directlink=[[Aurora]], [[Avia]], [[Dragnor]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=397|pokemon=Staravia|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Aurora]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=398|pokemon=Staraptor|type1=Normal|type2=Flying|move=Brave Bird|power=58|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=403|pokemon=Shinx|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=404|pokemon=Luxio|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=405|pokemon=Luxray|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=551|pokemon=Sandile|type1=Ground|type2=Dark|move=Mud-Slap|power=17|accuracy=100%|directlink=[[Terrera]], [[Cragspur]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=552|pokemon=Krokorok|type1=Ground|type2=Dark|move=Bite|power=36|accuracy=100%|movetype=2|directlink=[[Terrera]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=553|pokemon=Krookodile|type1=Ground|type2=Dark|move=Crunch|power=43|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=522|pokemon=Blitzle|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=523|pokemon=Zebstrika|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=572|pokemon=Minccino|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]], [[Dragnor]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=573|pokemon=Cinccino|type1=Normal|move=Tail Slap|power=23|accuracy=85%|directlink=[[Aurora]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=004|pokemon=Charmander|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=005|pokemon=Charmeleon|type1=Fire|move=Fire Fang|power=39|accuracy=95%|directlink=[[Ignis]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=006|pokemon=Charizard|type1=Fire|type2=Flying|move=Flamethrower|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=063|pokemon=Abra|type1=Psychic|move=Teleport|power=0|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=395|pokemon=Empoleon|type1=Water|type2=Steel|move=Hydro Pump|power=51|accuracy=80%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=529|pokemon=Drilbur|type1=Ground|move=Dig|power=41|accuracy=100%|directlink=[[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=52|link2=60|pokemonnum=587|pokemon=Emolga|type1=Electric|type2=Flying|move=Volt Switch|power=41|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=50|link2=58|pokemonnum=448|pokemon=Lucario|type1=Fighting|type2=Steel|move=Aura Sphere|power=45|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=399|pokemon=Bidoof|type1=Normal|move=Headbutt|power=39|accuracy=100%|directlink=[[Aurora]], [[Ignis]], [[Pugilis]], [[Terrera]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=400|pokemon=Bibarel|type1=Normal|type2=Water|move=Hyper Fang|power=43|accuracy=90%|directlink=[[Aurora]], [[Fontaine]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=524|pokemon=Roggenrola|type1=Rock|move=Rock Blast|power=10|accuracy=90%|directlink=[[Cragspur]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=525|pokemon=Boldore|type1=Rock|move=Rock Slide|power=41|accuracy=90%|directlink=[[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=179|pokemon=Mareep|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=180|pokemon=Flaaffy|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=181|pokemon=Ampharos|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=574|pokemon=Gothita|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=246|pokemon=Larvitar|type1=Rock|type2=Ground|move=Rock Tomb|power=31|accuracy=80%|directlink=[[Terrera]], [[Cragspur]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=247|pokemon=Pupitar|type1=Rock|type2=Ground|move=Rock Slide|power=41|accuracy=90%|directlink=[[Terrera]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=248|pokemon=Tyranitar|type1=Rock|type2=Dark|move=Stone Edge|power=45|accuracy=80%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 132 Attack Pupitar)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=443|pokemon=Gible|type1=Dragon|type2=Ground|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Terrera]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=444|pokemon=Gabite|type1=Dragon|type2=Ground|move=Dragon Claw|power=43|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=634|pokemon=Zweilous|type1=Dark|type2=Dragon|move=Crunch|power=43|accuracy=100%|directlink=[[Dragnor]], [[Yaksha]]|notes=Deino must have at least 28 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=532|pokemon=Timburr|type1=Fighting|move=Low Kick|power=31|accuracy=90%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=533|pokemon=Gurdurr|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=501|pokemon=Oshawott|type1=Water|move=Water Gun|power=24|accuracy=100%|directlink=[[Fontaine]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=502|pokemon=Dewott|type1=Water|move=Water Pulse|power=36|accuracy=100%|directlink=[[Fontaine]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=503|pokemon=Samurott|type1=Water|move=Aqua Tail|power=44|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=393|pokemon=Piplup|type1=Water|move=Bubble|power=20|accuracy=100%|directlink=[[Fontaine]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=394|pokemon=Prinplup|type1=Water|move=BubbleBeam|power=38|accuracy=100%|directlink=[[Fontaine]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=531|pokemon=Audino|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=54|pokemonnum=447|pokemon=Riolu|type1=Fighting|move=Force Palm|power=31|accuracy=100%|directlink=[[Pugilis]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=54|pokemonnum=633|pokemon=Deino|type1=Dark|type2=Dragon|move=Dragon Rage|power=40|accuracy=75%|movetype=2|directlink=[[Dragnor]], [[Yaksha]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=54|pokemonnum=570|pokemon=Zorua|type1=Dark|move=Foul Play|power=47|accuracy=100%|directlink={{DL|Kotarō|Warlord information|All Kingdoms*|password=unofficial}}|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=54|pokemonnum=571|pokemon=Zoroark|type1=Dark|move=Night Daze|power=42|accuracy=95%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=54|pokemonnum=208|pokemon=Steelix|type1=Steel|type2=Ground|move=Iron Tail|power=45|accuracy=75%|directlink=[[Terrera]], [[Valora]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=52|pokemonnum=147|pokemon=Dratini|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Nixtorm]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=52|pokemonnum=148|pokemon=Dragonair|type1=Dragon|move=Dragon Tail|power=33|accuracy=90%|directlink=[[Dragnor]]|notes=Dratini must have at least 1 Attack IV|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=52|pokemonnum=390|pokemon=Chimchar|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=52|pokemonnum=391|pokemon=Monferno|type1=Fire|type2=Fighting|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=52|pokemonnum=392|pokemon=Infernape|type1=Fire|type2=Fighting|move=Fire Spin|power=12|accuracy=85%|directlink={{no}}|notes=Monferno must have at least 12 Speed IVs|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=50|pokemonnum=363|pokemon=Spheal|type1=Ice|type2=Water|move=Powder Snow|power=24|accuracy=100%|directlink=[[Fontaine]], [[Nixtorm]], [[Dragnor]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=50|pokemonnum=364|pokemon=Sealeo|type1=Ice|type2=Water|move=Ice Ball|power=18|accuracy=90%|directlink=[[Nixtorm]]|notes=Spheal must have at least 2 HP IVs|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=44|link2=50|pokemonnum=365|pokemon=Walrein|type1=Ice|type2=Water|move=Blizzard|power=51|accuracy=70%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 195 HP Sealeo)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=50|pokemonnum=540|pokemon=Sewaddle|type1=Bug|type2=Grass|move=Bug Bite|power=36|accuracy=100%|directlink=[[Greenleaf]], [[Chrysalia]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=50|pokemonnum=541|pokemon=Swadloon|type1=Bug|type2=Grass|move=Razor Leaf|power=31|accuracy=95%|movetype=2|directlink=[[Greenleaf]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=50|pokemonnum=542|pokemon=Leavanny|type1=Bug|type2=Grass|move=X-Scissor|power=41|accuracy=100%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 65% link Swadloon)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=50|pokemonnum=095|pokemon=Onix|type1=Rock|type2=Ground|move=Rock Tomb|power=31|accuracy=80%|directlink=[[Terrera]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=066|pokemon=Machop|type1=Fighting|move=Karate Chop|power=31|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=067|pokemon=Machoke|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=111|pokemon=Rhyhorn|type1=Ground|type2=Rock|move=Bulldoze|power=33|accuracy=100%|directlink=[[Terrera]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=112|pokemon=Rhydon|type1=Ground|type2=Rock|move=Drill Run|power=41|accuracy=95%|directlink=[[Terrera]], [[Cragspur]]|notes=Direct link only&amp;lt;br&amp;gt;(Evolution requires a 108 Attack Rhyhorn)|password=unofficial}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=48|pokemonnum=464|pokemon=Rhyperior|type1=Ground|type2=Rock|move=Rock Wrecker|power=58|accuracy=90%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=133|pokemon=Eevee|type1=Normal|move=Quick Attack|power=31|accuracy=100%|directlink=[[Pugilis]], [[Terrera]], [[Cragspur]], [[Viperia]], [[Valora]]|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=134|pokemon=Vaporeon|type1=Water|move=Hydro Pump|power=51|accuracy=80%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=135|pokemon=Jolteon|type1=Electric|move=Thunderbolt|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=136|pokemon=Flareon|type1=Fire|move=Fire Fang|power=39|accuracy=95%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow/footer}}&lt;br /&gt;
====Unobtainable links====&lt;br /&gt;
{{WarlordLinkTableRow/header|nomove=1}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=526|pokemon=Gigalith|type1=Rock|nomove=1|notes=Evolution requires a 60% link Boldore|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=445|pokemon=Garchomp|type1=Dragon|type2=Ground|nomove=1|notes=Evolution requires a 136 Attack Gabite|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=46|link2=56|pokemonnum=635|pokemon=Hydreigon|type1=Dark|type2=Dragon|nomove=1|movetype=2|notes=Evolution requires a 143 Attack Zweilous|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=40|link2=56|pokemonnum=068|pokemon=Machamp|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Machoke|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=48|link2=56|pokemonnum=534|pokemon=Conkeldurr|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Gurdurr|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=42|link2=52|pokemonnum=149|pokemon=Dragonite|type1=Dragon|type2=Flying|nomove=1|notes=Evolution requires a 132 Attack Dragonair|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=38|link2=50|pokemonnum=470|pokemon=Leafeon|type1=Grass|nomove=1|notes=Evolution requires a 94 Defense Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=46|pokemonnum=196|pokemon=Espeon|type1=Psychic|nomove=1|notes=Evolution requires a 70% link Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=34|link2=44|pokemonnum=197|pokemon=Umbreon|type1=Dark|nomove=1|notes=Evolution requires a 70% link Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=30|link2=30|pokemonnum=471|pokemon=Glaceon|type1=Ice|nomove=1|notes=Evolution requires a 91 Attack Eevee|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=607|pokemon=Litwick|type1=Ghost|type2=Fire|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=608|pokemon=Lampent|type1=Ghost|type2=Fire|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=609|pokemon=Chandelure|type1=Ghost|type2=Fire|nomove=1|movetype=2|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=355|pokemon=Duskull|type1=Ghost|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=356|pokemon=Dusclops|type1=Ghost|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=477|pokemon=Dusknoir|type1=Ghost|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=361|pokemon=Snorunt|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=362|pokemon=Glalie|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=478|pokemon=Froslass|type1=Ice|type2=Ghost|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=613|pokemon=Cubchoo|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=614|pokemon=Beartic|type1=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=425|pokemon=Drifloon|type1=Ghost|type2=Flying|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=426|pokemon=Drifblim|type1=Ghost|type2=Flying|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=215|pokemon=Sneasel|type1=Dark|type2=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=461|pokemon=Weavile|type1=Dark|type2=Ice|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=200|pokemon=Misdreavus|type1=Ghost|nomove=1|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=429|pokemon=Mismagius|type1=Ghost|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=442|pokemon=Spiritomb|type1=Ghost|type2=Dark|nomove=1|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=131|pokemon=Lapras|type1=Water|type2=Ice|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=639|pokemon=Terrakion|type1=Rock|type2=Fighting|nomove=1|movetype=2|notes=[[File:Conquest Keiji II icon.png]] [[Keiji]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=144|pokemon=Articuno|type1=Ice|type2=Flying|nomove=1|notes=[[File:Conquest Mitsuhide II icon.png]] [[Mitsuhide]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=379|pokemon=Registeel|type1=Steel|nomove=1|notes=[[File:Conquest Ieyasu II icon.png]] [[Ieyasu]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=383|pokemon=Groudon|type1=Ground|nomove=1|notes=[[File:Conquest Shingen II icon.png]] [[Shingen]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=483|pokemon=Dialga|type1=Steel|type2=Dragon|nomove=1|movetype=2|notes=[[File:Conquest Tadakatsu II icon.png]] [[Tadakatsu]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=150|pokemon=Mewtwo|type1=Psychic|nomove=1|notes=[[File:Conquest Kenshin II icon.png]] [[Kenshin]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=643|pokemon=Reshiram|type1=Dragon|type2=Fire|nomove=1|movetype=2|notes=[[File:Conquest Hideyoshi III icon.png]] [[Hideyoshi]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=644|pokemon=Zekrom|type1=Dragon|type2=Electric|nomove=1|movetype=2|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=493|pokemon=Arceus|type1=Normal|nomove=1|notes=[[File:Conquest Hero III icon.png]][[File:Conquest Heroine III icon.png]] [[Hero]]/[[Heroine]] only|password=no}}&lt;br /&gt;
{{WarlordLinkTableRow|link1=0|link2=0|pokemonnum=384|pokemon=Rayquaza|type1=Dragon|type2=Flying|nomove=1|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
* Start of turn:&lt;br /&gt;
:* When asleep:&lt;br /&gt;
::&amp;quot;&#039;&#039;Still lounging about, are we?&#039;&#039;&amp;quot;&lt;br /&gt;
:* With low health or a status ailment: &lt;br /&gt;
::&amp;quot;&#039;&#039;Ohh...&#039;&#039;&amp;quot;&lt;br /&gt;
:* When victory is near:&lt;br /&gt;
::&amp;quot;&#039;&#039;Oh! We may be able to win this!&#039;&#039;&amp;quot;&lt;br /&gt;
:* Otherwise:&lt;br /&gt;
::&amp;quot;&#039;&#039;Let&#039;s go!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Start of battle:&lt;br /&gt;
:* When attacking a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;Oh! I wonder if they play Pokémari?&#039;&#039;&amp;quot;&lt;br /&gt;
:* When defending a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;Oh! Battles are such fun!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* During battle:&lt;br /&gt;
:&amp;quot;&#039;&#039;Ohh! I can&#039;t see any Pokémari balls around here at all! Doesn&#039;t anyone ever play Pokémari on this battlefield?&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When ordering to attack:&lt;br /&gt;
:&amp;quot;&#039;&#039;It&#039;s &amp;lt;move&#039;s name&amp;gt; time!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When ordering to go to battle:&lt;br /&gt;
:* To a kingdom:&lt;br /&gt;
::&amp;quot;&#039;&#039;I shall spread the joy of Pokémari throughout this land!&#039;&#039;&amp;quot;&lt;br /&gt;
:* To a wild Pokémon location:&lt;br /&gt;
::&amp;quot;&#039;&#039;Time for some fun, I say!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* Upon forming a [[link]]:&lt;br /&gt;
:&amp;quot;&#039;&#039;I linked with &amp;lt;Pokémon&#039;s name&amp;gt;! Now we&#039;ll always be together!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When using an item:&lt;br /&gt;
:&amp;quot;&#039;&#039;&amp;lt;Item&amp;gt;...? Yes, let&#039;s do it!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When using his [[Warrior Skill]]: &lt;br /&gt;
:&amp;quot;&#039;&#039;This should bring us some peace!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* After winning a battle:&lt;br /&gt;
:* If he attacked a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;We won! What a delightful result!&#039;&#039;&amp;quot;&lt;br /&gt;
:* If he defended a castle:&lt;br /&gt;
::&amp;quot;&#039;&#039;You see! I don&#039;t miss a thing in battle!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When defeated:&lt;br /&gt;
:* If recruitable:&lt;br /&gt;
::&amp;quot;&#039;&#039;You&#039;re so nimble! Have you considered trying your hand at Pokémari?&#039;&#039;&amp;quot;&lt;br /&gt;
:* If defeated by something other than the enemy:&lt;br /&gt;
::&amp;quot;&#039;&#039;Ohh... Oh no!&#039;&#039;&amp;quot;&lt;br /&gt;
:* Otherwise:&lt;br /&gt;
::&amp;quot;&#039;&#039;&amp;lt;Pokémon&#039;s name&amp;gt; and I will retreat, I think.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* When being recruited:&lt;br /&gt;
:&amp;quot;&#039;&#039;Thank you! I&#039;ll most gladly join you!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
&#039;&#039;Once a talented fighter, he now prefers to devote his energy to the game of Pokémari. A dandy with little knowledge of how the real world works, his naivety often lands him in troubles.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
Yoshimoto debuted in [[PNA2]].&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Yoshimoto&lt;br /&gt;
|pkmn=Pineco&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|img=&lt;br /&gt;
|epnum=PNA2&lt;br /&gt;
|epname=&lt;br /&gt;
|desc={{p|Pineco}} is Yoshimoto&#039;s only known Pokémon.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Yoshimoto&#039;s appearance in Pokémari is probably a reference to the fact that the real life {{wp|Imagawa Yoshimoto}} was a fan of {{wp|Noh}} (a form of Japanese opera) and {{wp|Waka (poetry)|Waka}} (a type of Japanese poetry). His interest in Pokémari is based on the real life Yoshimoto&#039;s interest in &#039;&#039;{{wp|kemari}}&#039;&#039;, a ball game played by the nobility in feudal Japan. Koei Tecmo games specifically often exaggerate Yoshimoto&#039;s interest in kemari to the point of comical obsession, as is the case in &#039;&#039;Pokémon Conquest&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Historical origin===&lt;br /&gt;
Yoshimoto is based on the real-life {{wp|Imagawa Yoshimoto}} of Japanese history. [[Ujichika]] ({{wp|Imagawa Ujichika}}) was his father, [[Sessai]] ({{wp|Sessai Choro|Taigen Sessai}}) was his mentor, and [[Ujizane]] ({{wp|Imagawa Ujizane}}) was his son. [[Yasutomo]] ({{wp|Imagawa clan#Notable retainers|Asahina Yasutomo}}), [[Motozane]] ({{wp|Abe Motozane}}), and [[Masatsuna]] ({{jwp|岡部正綱|Okabe Masatsuna}}) were all samurai under him.&lt;br /&gt;
&lt;br /&gt;
{{Warlords|Bug}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Manga characters]]&lt;br /&gt;
[[Category:Pokémon Conquest characters]]&lt;br /&gt;
[[Category:Bug-type Trainers]]&lt;br /&gt;
[[Category:Steel-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Yoshimoto]]&lt;br /&gt;
[[es:Yoshimoto]]&lt;br /&gt;
[[it:Yoshimoto]]&lt;br /&gt;
[[ja:ヨシモト]]&lt;br /&gt;
[[zh:義元]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hideaki&amp;diff=4465422</id>
		<title>Hideaki</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hideaki&amp;diff=4465422"/>
		<updated>2026-01-11T02:29:33Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Trivia */ oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WarriorInfobox&lt;br /&gt;
|name=Hideaki&lt;br /&gt;
|jname=ヒデアキ&lt;br /&gt;
|tmname=Hideaki&lt;br /&gt;
|image=12&lt;br /&gt;
|gender=Male&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|weaktype=Water&lt;br /&gt;
|weaktype2=Ground&lt;br /&gt;
|skill=Fortify&lt;br /&gt;
|power=23&lt;br /&gt;
|wisdom=23&lt;br /&gt;
|charisma=23&lt;br /&gt;
|capacity=3&lt;br /&gt;
|perfect={{CSP|543|Venipede}} • {{CSP|544|Whirlipede}} • {{CSP|545|Scolipede}}&lt;br /&gt;
|default={{CSP|023|Ekans}} • {{CSP|498|Tepig}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hideaki&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヒデアキ&#039;&#039;&#039; &#039;&#039;Hideaki&#039;&#039;) is a [[Warrior]] in {{g|Conquest}}.&lt;br /&gt;
==In the games==&lt;br /&gt;
===Availability and default Pokémon===&lt;br /&gt;
{{WarriorAvailability&lt;br /&gt;
|tlor={{CSP|498|Tepig}} {{p|Tepig}}&lt;br /&gt;
|ur={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
|jw={{no}}&lt;br /&gt;
|c100p={{no}}&lt;br /&gt;
|r40w={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
|rgb={{no}}&lt;br /&gt;
|dn={{no}}&lt;br /&gt;
|n={{no}}&lt;br /&gt;
|kvs={{no}}&lt;br /&gt;
|nwfo={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
|thor={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Links===&lt;br /&gt;
{{WarriorLinkTableRow/header|directlink=1}}&lt;br /&gt;
{{WarriorLinkTableRow|link=100|pokemonnum=543|pokemon=Venipede|type1=Bug|type2=Poison|move=Poison Sting|power=12|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=100|pokemonnum=544|pokemon=Whirlipede|type1=Bug|type2=Poison|move=Poison Tail|power=29|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=100|pokemonnum=545|pokemon=Scolipede|type1=Bug|type2=Poison|move=Venoshock|power=35|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=608|pokemon=Lampent|type1=Ghost|type2=Fire|move=Flame Burst|power=38|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=609|pokemon=Chandelure|type1=Ghost|type2=Fire|move=Fire Spin|power=12|accuracy=85%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=204|pokemon=Pineco|type1=Bug|move=Bug Bite|power=36|accuracy=100%|directlink=[[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=205|pokemon=Forretress|type1=Bug|type2=Steel|move=Gyro Ball|power=18|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=004|pokemon=Charmander|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=005|pokemon=Charmeleon|type1=Fire|move=Fire Fang|power=39|accuracy=95%|directlink=[[Ignis]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=006|pokemon=Charizard|type1=Fire|type2=Flying|move=Flamethrower|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=390|pokemon=Chimchar|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=391|pokemon=Monferno|type1=Fire|type2=Fighting|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=392|pokemon=Infernape|type1=Fire|type2=Fighting|move=Fire Spin|power=12|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=498|pokemon=Tepig|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=499|pokemon=Pignite|type1=Fire|type2=Fighting|move=Heat Crash|power=43|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=500|pokemon=Emboar|type1=Fire|type2=Fighting|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=540|pokemon=Sewaddle|type1=Bug|type2=Grass|move=Bug Bite|power=36|accuracy=100%|directlink=[[Greenleaf]], [[Chrysalia]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=541|pokemon=Swadloon|type1=Bug|type2=Grass|move=Razor Leaf|power=31|accuracy=95%|movetype=2|directlink=[[Greenleaf]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=542|pokemon=Leavanny|type1=Bug|type2=Grass|move=X-Scissor|power=41|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=554|pokemon=Darumaka|type1=Fire|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=555|pokemon=Darmanitan|type1=Fire|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=595|pokemon=Joltik|type1=Bug|type2=Electric|move=Electro Ball|power=26|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=596|pokemon=Galvantula|type1=Bug|type2=Electric|move=Discharge|power=41|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=451|pokemon=Skorupi|type1=Poison|type2=Bug|move=Poison Jab|power=43|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=452|pokemon=Drapion|type1=Poison|type2=Dark|move=Cross Poison|power=38|accuracy=100%|directlink=[[Viperia]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=636|pokemon=Larvesta|type1=Bug|type2=Fire|move=Flame Wheel|power=32|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=637|pokemon=Volcarona|type1=Bug|type2=Fire|move=Fiery Dance|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=015|pokemon=Beedrill|type1=Bug|type2=Poison|move=Twineedle|power=26|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=68|pokemonnum=607|pokemon=Litwick|type1=Ghost|type2=Fire|move=Ember|power=26|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Spectra]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=68|pokemonnum=513|pokemon=Pansear|type1=Fire|move=Flame Burst|power=38|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=68|pokemonnum=514|pokemon=Simisear|type1=Fire|move=Incinerate|power=28|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=66|pokemonnum=347|pokemon=Anorith|type1=Rock|type2=Bug|move=Fury Cutter|power=12|accuracy=95%|movetype=2|directlink=[[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=66|pokemonnum=348|pokemon=Armaldo|type1=Rock|type2=Bug|move=X-Scissor|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=548|pokemon=Petilil|type1=Grass|move=Mega Drain|power=26|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=549|pokemon=Lilligant|type1=Grass|move=Petal Dance|power=41|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=433|pokemon=Chingling|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=358|pokemon=Chimecho|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=610|pokemon=Axew|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Cragspur]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=611|pokemon=Fraxure|type1=Dragon|move=Dragon Claw|power=43|accuracy=100%|directlink=[[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=612|pokemon=Haxorus|type1=Dragon|move=Outrage|power=41|accuracy=100%|directlink={{no}}|notes=Fraxure must have at least 16 Attack IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=624|pokemon=Pawniard|type1=Dark|type2=Steel|move=Assurance|power=31|accuracy=100%|directlink=[[Nixtorm]], [[Yaksha]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=625|pokemon=Bisharp|type1=Dark|type2=Steel|move=Night Slash|power=38|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=60|pokemonnum=404|pokemon=Luxio|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=60|pokemonnum=405|pokemon=Luxray|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=60|pokemonnum=212|pokemon=Scizor|type1=Bug|type2=Steel|move=X-Scissor|power=41|accuracy=100%|directlink=[[Chrysalia]], [[Valora]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=172|pokemon=Pichu|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=025|pokemon=Pikachu|type1=Electric|move=Thunderbolt|power=45|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=026|pokemon=Raichu|type1=Electric|move=Volt Tackle|power=58|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=174|pokemon=Igglybuff|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=039|pokemon=Jigglypuff|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=040|pokemon=Wigglytuff|type1=Normal|move=Hyper Voice|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=396|pokemon=Starly|type1=Normal|type2=Flying|move=Quick Attack|power=31|accuracy=100%|directlink=[[Aurora]], [[Avia]], [[Dragnor]],&amp;lt;br&amp;gt;[[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=397|pokemon=Staravia|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Aurora]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=398|pokemon=Staraptor|type1=Normal|type2=Flying|move=Brave Bird|power=58|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=403|pokemon=Shinx|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=179|pokemon=Mareep|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=180|pokemon=Flaaffy|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=181|pokemon=Ampharos|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=546|pokemon=Cottonee|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=547|pokemon=Whimsicott|type1=Grass|move=Razor Leaf|power=31|accuracy=95%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=447|pokemon=Riolu|type1=Fighting|move=Force Palm|power=31|accuracy=100%|directlink=[[Pugilis]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=448|pokemon=Lucario|type1=Fighting|type2=Steel|move=Aura Sphere|power=45|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=574|pokemon=Gothita|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=575|pokemon=Gothorita|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=576|pokemon=Gothitelle|type1=Psychic|move=Future Sight|power=45|accuracy=100%|directlink={{no}}|notes=Gothorita must have at least 9 Defense IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=517|pokemon=Munna|type1=Psychic|move=Hypnosis|power=0|accuracy=60%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=518|pokemon=Musharna|type1=Psychic|move=Dream Eater|power=48|accuracy=100%|directlink=[[Illusio]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=522|pokemon=Blitzle|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=523|pokemon=Zebstrika|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=572|pokemon=Minccino|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]], [[Dragnor]],&amp;lt;br&amp;gt;[[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=573|pokemon=Cinccino|type1=Normal|move=Tail Slap|power=23|accuracy=85%|directlink=[[Aurora]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=613|pokemon=Cubchoo|type1=Ice|move=Powder Snow|power=24|accuracy=100%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=614|pokemon=Beartic|type1=Ice|move=Icicle Crash|power=45|accuracy=90%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=495|pokemon=Snivy|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=496|pokemon=Servine|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=497|pokemon=Serperior|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=063|pokemon=Abra|type1=Psychic|move=Teleport|power=0|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=064|pokemon=Kadabra|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=065|pokemon=Alakazam|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=304|pokemon=Aron|type1=Steel|type2=Rock|move=Metal Claw|power=31|accuracy=95%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=305|pokemon=Lairon|type1=Steel|type2=Rock|move=Iron Head|power=43|accuracy=100%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=306|pokemon=Aggron|type1=Steel|type2=Rock|move=Iron Tail|power=45|accuracy=75%|directlink={{no}}|notes=Lairon must have at least 11 Defense IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=570|pokemon=Zorua|type1=Dark|move=Foul Play|power=47|accuracy=100%|directlink={{DL|Kotarō|Warlord information|All Kingdoms*}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=571|pokemon=Zoroark|type1=Dark|move=Night Daze|power=42|accuracy=95%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=425|pokemon=Drifloon|type1=Ghost|type2=Flying|move=Astonish|power=20|accuracy=100%|directlink=[[Avia]], [[Spectra]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=426|pokemon=Drifblim|type1=Ghost|type2=Flying|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=627|pokemon=Rufflet|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=628|pokemon=Braviary|type1=Normal|type2=Flying|move=Sky Drop|power=36|accuracy=100%|movetype=2|directlink={{no}}|notes=Rufflet must have at least 17 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=587|pokemon=Emolga|type1=Electric|type2=Flying|move=Volt Switch|power=41|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=531|pokemon=Audino|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=280|pokemon=Ralts|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=281|pokemon=Kirlia|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=282|pokemon=Gardevoir|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=475|pokemon=Gallade|type1=Psychic|type2=Fighting|move=Psycho Cut|power=38|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=052|pokemon=Meowth|type1=Normal|move=Fury Swipes|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=053|pokemon=Persian|type1=Normal|move=Slash|power=41|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=361|pokemon=Snorunt|type1=Ice|move=Powder Snow|power=24|accuracy=100%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=362|pokemon=Glalie|type1=Ice|move=Ice Beam|power=45|accuracy=100%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=066|pokemon=Machop|type1=Fighting|move=Karate Chop|power=31|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=067|pokemon=Machoke|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=532|pokemon=Timburr|type1=Fighting|move=Low Kick|power=31|accuracy=90%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=533|pokemon=Gurdurr|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=093|pokemon=Haunter|type1=Ghost|type2=Poison|move=Hex|power=31|accuracy=100%|directlink=[[Viperia]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=252|pokemon=Treecko|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=253|pokemon=Grovyle|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=254|pokemon=Sceptile|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=511|pokemon=Pansage|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=512|pokemon=Simisage|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=559|pokemon=Scraggy|type1=Dark|type2=Fighting|move=Faint Attack|power=36|accuracy=100%|directlink=[[Nixtorm]], [[Pugilis]], [[Avia]],&amp;lt;br&amp;gt;[[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=560|pokemon=Scrafty|type1=Dark|type2=Fighting|move=Hi Jump Kick|power=65|accuracy=90%|movetype=2|directlink=[[Pugilis]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=123|pokemon=Scyther|type1=Bug|type2=Flying|move=Fury Cutter|power=12|accuracy=95%|directlink=[[Avia]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=54|pokemonnum=524|pokemon=Roggenrola|type1=Rock|move=Rock Blast|power=10|accuracy=90%|directlink=[[Cragspur]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=54|pokemonnum=525|pokemon=Boldore|type1=Rock|move=Rock Slide|power=41|accuracy=90%|directlink=[[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=52|pokemonnum=446|pokemon=Munchlax|type1=Normal|move=Tackle|power=31|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=52|pokemonnum=143|pokemon=Snorlax|type1=Normal|move=Body Slam|power=45|accuracy=100%|directlink=[[Aurora]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=041|pokemon=Zubat|type1=Poison|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Nixtorm]], [[Viperia]],&amp;lt;br&amp;gt;[[Avia]], [[Cragspur]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=042|pokemon=Golbat|type1=Poison|type2=Flying|move=Poison Fang|power=31|accuracy=100%|directlink=[[Viperia]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=169|pokemon=Crobat|type1=Poison|type2=Flying|move=Cross Poison|power=38|accuracy=100%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 65% link Golbat)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=355|pokemon=Duskull|type1=Ghost|move=Astonish|power=20|accuracy=100%|directlink=[[Spectra]], [[Dragnor]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=356|pokemon=Dusclops|type1=Ghost|move=Shadow Sneak|power=26|accuracy=100%|directlink=[[Spectra]]|notes=Duskull must have at least 5 Defense IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=477|pokemon=Dusknoir|type1=Ghost|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=453|pokemon=Croagunk|type1=Poison|type2=Fighting|move=Poison Jab|power=43|accuracy=100%|directlink=[[Pugilis]], [[Viperia]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=454|pokemon=Toxicroak|type1=Poison|type2=Fighting|move=Sludge Bomb|power=44|accuracy=100%|directlink={{no}}|notes=Croagunk must have at least 21 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=092|pokemon=Gastly|type1=Ghost|type2=Poison|move=Lick|power=14|accuracy=100%|directlink=[[Nixtorm]], [[Viperia]], [[Avia]],&amp;lt;br&amp;gt;[[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=46|pokemonnum=215|pokemon=Sneasel|type1=Dark|type2=Ice|move=Faint Attack|power=36|accuracy=100%|directlink=[[Nixtorm]], [[Yaksha]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=46|pokemonnum=461|pokemon=Weavile|type1=Dark|type2=Ice|move=Night Slash|power=38|accuracy=100%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 175 Speed Sneasel)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=147|pokemon=Dratini|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Nixtorm]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=148|pokemon=Dragonair|type1=Dragon|move=Dragon Tail|power=33|accuracy=90%|directlink=[[Dragnor]]|notes=Dratini must have at least 20 Attack IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=633|pokemon=Deino|type1=Dark|type2=Dragon|move=Dragon Rage|power=40|accuracy=75%|movetype=2|directlink=[[Dragnor]], [[Yaksha]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=634|pokemon=Zweilous|type1=Dark|type2=Dragon|move=Crunch|power=43|accuracy=100%|directlink=[[Dragnor]], [[Yaksha]]|notes=Direct link only&amp;lt;br&amp;gt;(Evolution requires a 72 Attack Deino)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=023|pokemon=Ekans|type1=Poison|move=Poison Sting|power=12|accuracy=100%|directlink=[[Viperia]], [[Cragspur]], [[Dragnor]],&amp;lt;br&amp;gt;[[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=024|pokemon=Arbok|type1=Poison|move=Venoshock|power=35|accuracy=100%|directlink=[[Viperia]]|notes=Ekans must have at least 4 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=410|pokemon=Shieldon|type1=Rock|type2=Steel|move=Iron Head|power=43|accuracy=100%|movetype=2|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=411|pokemon=Bastiodon|type1=Rock|type2=Steel|move=Rock Slide|power=41|accuracy=90%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 113 Defense Shieldon)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=455|pokemon=Carnivine|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=38|pokemonnum=200|pokemon=Misdreavus|type1=Ghost|move=Astonish|power=20|accuracy=100%|directlink=[[Spectra]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=38|pokemonnum=429|pokemon=Mismagius|type1=Ghost|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=374|pokemon=Beldum|type1=Steel|type2=Psychic|move=Iron Head|power=43|accuracy=100%|directlink=[[Illusio]], [[Valora]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=375|pokemon=Metang|type1=Steel|type2=Psychic|move=Bullet Punch|power=26|accuracy=100%|directlink={{no}}|notes=Beldum must have at least 19 Defense IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow/footer}}&lt;br /&gt;
====Unobtainable links====&lt;br /&gt;
{{WarriorLinkTableRow/header|nomove=1}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=478|pokemon=Froslass|type1=Ice|type2=Ghost|nomove=1|notes=Evolution requires a female Warrior|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=068|pokemon=Machamp|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Machoke|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=534|pokemon=Conkeldurr|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Gurdurr|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=094|pokemon=Gengar|type1=Ghost|type2=Poison|nomove=1|notes=Evolution requires a 60% link Haunter|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=54|pokemonnum=526|pokemon=Gigalith|type1=Rock|nomove=1|notes=Evolution requires a 60% link Boldore|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=149|pokemon=Dragonite|type1=Dragon|type2=Flying|nomove=1|notes=Evolution requires a 132 Attack Dragonair|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=635|pokemon=Hydreigon|type1=Dark|type2=Dragon|nomove=1|movetype=2|notes=Evolution requires a 143 Attack Zweilous|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=376|pokemon=Metagross|type1=Steel|type2=Psychic|nomove=1|notes=Evolution requires a 111 Attack Metang|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=442|pokemon=Spiritomb|type1=Ghost|type2=Dark|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=133|pokemon=Eevee|type1=Normal|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=134|pokemon=Vaporeon|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=135|pokemon=Jolteon|type1=Electric|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=136|pokemon=Flareon|type1=Fire|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=196|pokemon=Espeon|type1=Psychic|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=197|pokemon=Umbreon|type1=Dark|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=470|pokemon=Leafeon|type1=Grass|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=471|pokemon=Glaceon|type1=Ice|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=129|pokemon=Magikarp|type1=Water|nomove=1|movetype=Normal|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=130|pokemon=Gyarados|type1=Water|type2=Flying|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=194|pokemon=Wooper|type1=Water|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=195|pokemon=Quagsire|type1=Water|type2=Ground|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=399|pokemon=Bidoof|type1=Normal|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=400|pokemon=Bibarel|type1=Normal|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=363|pokemon=Spheal|type1=Ice|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=364|pokemon=Sealeo|type1=Ice|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=365|pokemon=Walrein|type1=Ice|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=551|pokemon=Sandile|type1=Ground|type2=Dark|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=552|pokemon=Krokorok|type1=Ground|type2=Dark|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=553|pokemon=Krookodile|type1=Ground|type2=Dark|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=246|pokemon=Larvitar|type1=Rock|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=247|pokemon=Pupitar|type1=Rock|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=248|pokemon=Tyranitar|type1=Rock|type2=Dark|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=443|pokemon=Gible|type1=Dragon|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=444|pokemon=Gabite|type1=Dragon|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=445|pokemon=Garchomp|type1=Dragon|type2=Ground|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=501|pokemon=Oshawott|type1=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=502|pokemon=Dewott|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=503|pokemon=Samurott|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=393|pokemon=Piplup|type1=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=394|pokemon=Prinplup|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=395|pokemon=Empoleon|type1=Water|type2=Steel|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=515|pokemon=Panpour|type1=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=516|pokemon=Simipour|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=529|pokemon=Drilbur|type1=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=530|pokemon=Excadrill|type1=Ground|type2=Steel|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=111|pokemon=Rhyhorn|type1=Ground|type2=Rock|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=112|pokemon=Rhydon|type1=Ground|type2=Rock|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=464|pokemon=Rhyperior|type1=Ground|type2=Rock|nomove=1|movetype=2|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=095|pokemon=Onix|type1=Rock|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=208|pokemon=Steelix|type1=Steel|type2=Ground|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=131|pokemon=Lapras|type1=Water|type2=Ice|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=639|pokemon=Terrakion|type1=Rock|type2=Fighting|nomove=1|movetype=2|notes=[[File:Conquest Keiji II icon.png]] [[Keiji]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=144|pokemon=Articuno|type1=Ice|type2=Flying|nomove=1|notes=[[File:Conquest Mitsuhide II icon.png]] [[Mitsuhide]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=379|pokemon=Registeel|type1=Steel|nomove=1|notes=[[File:Conquest Ieyasu II icon.png]] [[Ieyasu]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=383|pokemon=Groudon|type1=Ground|nomove=1|notes=[[File:Conquest Shingen II icon.png]] [[Shingen]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=483|pokemon=Dialga|type1=Steel|type2=Dragon|nomove=1|movetype=2|notes=[[File:Conquest Tadakatsu II icon.png]] [[Tadakatsu]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=150|pokemon=Mewtwo|type1=Psychic|nomove=1|notes=[[File:Conquest Kenshin II icon.png]] [[Kenshin]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=643|pokemon=Reshiram|type1=Dragon|type2=Fire|nomove=1|movetype=2|notes=[[File:Conquest Hideyoshi III icon.png]] [[Hideyoshi]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=644|pokemon=Zekrom|type1=Dragon|type2=Electric|nomove=1|movetype=2|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=493|pokemon=Arceus|type1=Normal|nomove=1|notes=[[File:Conquest Hero III icon.png]][[File:Conquest Heroine III icon.png]] [[Hero]]/[[Heroine]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=384|pokemon=Rayquaza|type1=Dragon|type2=Flying|nomove=1|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Hideaki has the lowest Charisma of any Warrior.&lt;br /&gt;
** He also has the lowest stat total of any Warrior.&lt;br /&gt;
** This is keeping with other video games made by Koei Tecmo that feature Hideaki, where he is often portrayed as cowardly and inept.&lt;br /&gt;
===Historical origin===&lt;br /&gt;
小早川秀秋 &#039;&#039;{{wp|Kobayakawa Hideaki}}&#039;&#039; was [[Hideyoshi]]&#039;s nephew and adopted son, and later, he was adopted by [[Takakage]]. He is most famous for betraying his allies at the {{wp|Battle of Sekigahara}} and siding with [[Ieyasu]]. In the two years following the battle, Hideaki felt guilty for his betrayal and drank himself to madness and eventual death, factors that have heavily influenced modern perceptions of his character.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Ransei Warriors|Bug}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest characters]]&lt;br /&gt;
[[Category:Bug-type Trainers]]&lt;br /&gt;
[[Category:Fire-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[it:Hideaki]]&lt;br /&gt;
[[ja:ヒデアキ]]&lt;br /&gt;
[[zh:秀秋]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hideaki&amp;diff=4465421</id>
		<title>Hideaki</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hideaki&amp;diff=4465421"/>
		<updated>2026-01-11T02:29:00Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Trivia */ imho a neat bit of extrapolation for why he&amp;#039;s the worst character in the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WarriorInfobox&lt;br /&gt;
|name=Hideaki&lt;br /&gt;
|jname=ヒデアキ&lt;br /&gt;
|tmname=Hideaki&lt;br /&gt;
|image=12&lt;br /&gt;
|gender=Male&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|weaktype=Water&lt;br /&gt;
|weaktype2=Ground&lt;br /&gt;
|skill=Fortify&lt;br /&gt;
|power=23&lt;br /&gt;
|wisdom=23&lt;br /&gt;
|charisma=23&lt;br /&gt;
|capacity=3&lt;br /&gt;
|perfect={{CSP|543|Venipede}} • {{CSP|544|Whirlipede}} • {{CSP|545|Scolipede}}&lt;br /&gt;
|default={{CSP|023|Ekans}} • {{CSP|498|Tepig}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hideaki&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヒデアキ&#039;&#039;&#039; &#039;&#039;Hideaki&#039;&#039;) is a [[Warrior]] in {{g|Conquest}}.&lt;br /&gt;
==In the games==&lt;br /&gt;
===Availability and default Pokémon===&lt;br /&gt;
{{WarriorAvailability&lt;br /&gt;
|tlor={{CSP|498|Tepig}} {{p|Tepig}}&lt;br /&gt;
|ur={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
|jw={{no}}&lt;br /&gt;
|c100p={{no}}&lt;br /&gt;
|r40w={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
|rgb={{no}}&lt;br /&gt;
|dn={{no}}&lt;br /&gt;
|n={{no}}&lt;br /&gt;
|kvs={{no}}&lt;br /&gt;
|nwfo={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
|thor={{CSP|023|Ekans}} {{p|Ekans}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Links===&lt;br /&gt;
{{WarriorLinkTableRow/header|directlink=1}}&lt;br /&gt;
{{WarriorLinkTableRow|link=100|pokemonnum=543|pokemon=Venipede|type1=Bug|type2=Poison|move=Poison Sting|power=12|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=100|pokemonnum=544|pokemon=Whirlipede|type1=Bug|type2=Poison|move=Poison Tail|power=29|accuracy=100%|movetype=2|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=100|pokemonnum=545|pokemon=Scolipede|type1=Bug|type2=Poison|move=Venoshock|power=35|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=608|pokemon=Lampent|type1=Ghost|type2=Fire|move=Flame Burst|power=38|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=609|pokemon=Chandelure|type1=Ghost|type2=Fire|move=Fire Spin|power=12|accuracy=85%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=204|pokemon=Pineco|type1=Bug|move=Bug Bite|power=36|accuracy=100%|directlink=[[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=205|pokemon=Forretress|type1=Bug|type2=Steel|move=Gyro Ball|power=18|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=004|pokemon=Charmander|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=005|pokemon=Charmeleon|type1=Fire|move=Fire Fang|power=39|accuracy=95%|directlink=[[Ignis]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=006|pokemon=Charizard|type1=Fire|type2=Flying|move=Flamethrower|power=45|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=390|pokemon=Chimchar|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=391|pokemon=Monferno|type1=Fire|type2=Fighting|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=392|pokemon=Infernape|type1=Fire|type2=Fighting|move=Fire Spin|power=12|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=498|pokemon=Tepig|type1=Fire|move=Ember|power=26|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=499|pokemon=Pignite|type1=Fire|type2=Fighting|move=Heat Crash|power=43|accuracy=100%|directlink=[[Ignis]], [[Pugilis]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=500|pokemon=Emboar|type1=Fire|type2=Fighting|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=540|pokemon=Sewaddle|type1=Bug|type2=Grass|move=Bug Bite|power=36|accuracy=100%|directlink=[[Greenleaf]], [[Chrysalia]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=541|pokemon=Swadloon|type1=Bug|type2=Grass|move=Razor Leaf|power=31|accuracy=95%|movetype=2|directlink=[[Greenleaf]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=542|pokemon=Leavanny|type1=Bug|type2=Grass|move=X-Scissor|power=41|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=554|pokemon=Darumaka|type1=Fire|move=Flame Wheel|power=32|accuracy=100%|directlink=[[Ignis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=555|pokemon=Darmanitan|type1=Fire|move=Fire Blast|power=51|accuracy=85%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=595|pokemon=Joltik|type1=Bug|type2=Electric|move=Electro Ball|power=26|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=596|pokemon=Galvantula|type1=Bug|type2=Electric|move=Discharge|power=41|accuracy=100%|movetype=2|directlink=[[Violight]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=451|pokemon=Skorupi|type1=Poison|type2=Bug|move=Poison Jab|power=43|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=452|pokemon=Drapion|type1=Poison|type2=Dark|move=Cross Poison|power=38|accuracy=100%|directlink=[[Viperia]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=636|pokemon=Larvesta|type1=Bug|type2=Fire|move=Flame Wheel|power=32|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=637|pokemon=Volcarona|type1=Bug|type2=Fire|move=Fiery Dance|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=70|pokemonnum=015|pokemon=Beedrill|type1=Bug|type2=Poison|move=Twineedle|power=26|accuracy=100%|directlink=[[Viperia]], [[Chrysalia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=68|pokemonnum=607|pokemon=Litwick|type1=Ghost|type2=Fire|move=Ember|power=26|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Spectra]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=68|pokemonnum=513|pokemon=Pansear|type1=Fire|move=Flame Burst|power=38|accuracy=100%|directlink=[[Ignis]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=68|pokemonnum=514|pokemon=Simisear|type1=Fire|move=Incinerate|power=28|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=66|pokemonnum=347|pokemon=Anorith|type1=Rock|type2=Bug|move=Fury Cutter|power=12|accuracy=95%|movetype=2|directlink=[[Chrysalia]], [[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=66|pokemonnum=348|pokemon=Armaldo|type1=Rock|type2=Bug|move=X-Scissor|power=41|accuracy=100%|movetype=2|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=548|pokemon=Petilil|type1=Grass|move=Mega Drain|power=26|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=549|pokemon=Lilligant|type1=Grass|move=Petal Dance|power=41|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=433|pokemon=Chingling|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=358|pokemon=Chimecho|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=610|pokemon=Axew|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Cragspur]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=611|pokemon=Fraxure|type1=Dragon|move=Dragon Claw|power=43|accuracy=100%|directlink=[[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=612|pokemon=Haxorus|type1=Dragon|move=Outrage|power=41|accuracy=100%|directlink={{no}}|notes=Fraxure must have at least 16 Attack IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=624|pokemon=Pawniard|type1=Dark|type2=Steel|move=Assurance|power=31|accuracy=100%|directlink=[[Nixtorm]], [[Yaksha]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=62|pokemonnum=625|pokemon=Bisharp|type1=Dark|type2=Steel|move=Night Slash|power=38|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=60|pokemonnum=404|pokemon=Luxio|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=60|pokemonnum=405|pokemon=Luxray|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=60|pokemonnum=212|pokemon=Scizor|type1=Bug|type2=Steel|move=X-Scissor|power=41|accuracy=100%|directlink=[[Chrysalia]], [[Valora]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=172|pokemon=Pichu|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=025|pokemon=Pikachu|type1=Electric|move=Thunderbolt|power=45|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=026|pokemon=Raichu|type1=Electric|move=Volt Tackle|power=58|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=174|pokemon=Igglybuff|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=039|pokemon=Jigglypuff|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=040|pokemon=Wigglytuff|type1=Normal|move=Hyper Voice|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=396|pokemon=Starly|type1=Normal|type2=Flying|move=Quick Attack|power=31|accuracy=100%|directlink=[[Aurora]], [[Avia]], [[Dragnor]],&amp;lt;br&amp;gt;[[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=397|pokemon=Staravia|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Aurora]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=398|pokemon=Staraptor|type1=Normal|type2=Flying|move=Brave Bird|power=58|accuracy=100%|movetype=2|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=403|pokemon=Shinx|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=179|pokemon=Mareep|type1=Electric|move=ThunderShock|power=24|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=180|pokemon=Flaaffy|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=181|pokemon=Ampharos|type1=Electric|move=Thunder|power=51|accuracy=70%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=546|pokemon=Cottonee|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=547|pokemon=Whimsicott|type1=Grass|move=Razor Leaf|power=31|accuracy=95%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=447|pokemon=Riolu|type1=Fighting|move=Force Palm|power=31|accuracy=100%|directlink=[[Pugilis]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=448|pokemon=Lucario|type1=Fighting|type2=Steel|move=Aura Sphere|power=45|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=574|pokemon=Gothita|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=575|pokemon=Gothorita|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=576|pokemon=Gothitelle|type1=Psychic|move=Future Sight|power=45|accuracy=100%|directlink={{no}}|notes=Gothorita must have at least 9 Defense IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=517|pokemon=Munna|type1=Psychic|move=Hypnosis|power=0|accuracy=60%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=518|pokemon=Musharna|type1=Psychic|move=Dream Eater|power=48|accuracy=100%|directlink=[[Illusio]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=522|pokemon=Blitzle|type1=Electric|move=Spark|power=39|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=523|pokemon=Zebstrika|type1=Electric|move=Discharge|power=41|accuracy=100%|directlink=[[Violight]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=572|pokemon=Minccino|type1=Normal|move=DoubleSlap|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]], [[Dragnor]],&amp;lt;br&amp;gt;[[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=573|pokemon=Cinccino|type1=Normal|move=Tail Slap|power=23|accuracy=85%|directlink=[[Aurora]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=613|pokemon=Cubchoo|type1=Ice|move=Powder Snow|power=24|accuracy=100%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=614|pokemon=Beartic|type1=Ice|move=Icicle Crash|power=45|accuracy=90%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=495|pokemon=Snivy|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=496|pokemon=Servine|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=497|pokemon=Serperior|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=063|pokemon=Abra|type1=Psychic|move=Teleport|power=0|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=064|pokemon=Kadabra|type1=Psychic|move=Psybeam|power=35|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=065|pokemon=Alakazam|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=304|pokemon=Aron|type1=Steel|type2=Rock|move=Metal Claw|power=31|accuracy=95%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=305|pokemon=Lairon|type1=Steel|type2=Rock|move=Iron Head|power=43|accuracy=100%|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=306|pokemon=Aggron|type1=Steel|type2=Rock|move=Iron Tail|power=45|accuracy=75%|directlink={{no}}|notes=Lairon must have at least 11 Defense IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=570|pokemon=Zorua|type1=Dark|move=Foul Play|power=47|accuracy=100%|directlink={{DL|Kotarō|Warlord information|All Kingdoms*}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=571|pokemon=Zoroark|type1=Dark|move=Night Daze|power=42|accuracy=95%|directlink={{no}}|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=425|pokemon=Drifloon|type1=Ghost|type2=Flying|move=Astonish|power=20|accuracy=100%|directlink=[[Avia]], [[Spectra]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=426|pokemon=Drifblim|type1=Ghost|type2=Flying|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=627|pokemon=Rufflet|type1=Normal|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=628|pokemon=Braviary|type1=Normal|type2=Flying|move=Sky Drop|power=36|accuracy=100%|movetype=2|directlink={{no}}|notes=Rufflet must have at least 17 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=587|pokemon=Emolga|type1=Electric|type2=Flying|move=Volt Switch|power=41|accuracy=100%|directlink=[[Violight]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=58|pokemonnum=531|pokemon=Audino|type1=Normal|move=Pound|power=26|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=280|pokemon=Ralts|type1=Psychic|move=Confusion|power=29|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=281|pokemon=Kirlia|type1=Psychic|move=Psyshock|power=43|accuracy=100%|directlink=[[Illusio]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=282|pokemon=Gardevoir|type1=Psychic|move=Psychic|power=44|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=475|pokemon=Gallade|type1=Psychic|type2=Fighting|move=Psycho Cut|power=38|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=052|pokemon=Meowth|type1=Normal|move=Fury Swipes|power=10|accuracy=90%|directlink=[[Aurora]], [[Terrera]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=053|pokemon=Persian|type1=Normal|move=Slash|power=41|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=361|pokemon=Snorunt|type1=Ice|move=Powder Snow|power=24|accuracy=100%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=362|pokemon=Glalie|type1=Ice|move=Ice Beam|power=45|accuracy=100%|directlink=[[Nixtorm]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=066|pokemon=Machop|type1=Fighting|move=Karate Chop|power=31|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=067|pokemon=Machoke|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=532|pokemon=Timburr|type1=Fighting|move=Low Kick|power=31|accuracy=90%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=533|pokemon=Gurdurr|type1=Fighting|move=Wake-Up Slap|power=36|accuracy=100%|directlink=[[Pugilis]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=093|pokemon=Haunter|type1=Ghost|type2=Poison|move=Hex|power=31|accuracy=100%|directlink=[[Viperia]], [[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=252|pokemon=Treecko|type1=Grass|move=Absorb|power=20|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=253|pokemon=Grovyle|type1=Grass|move=Leaf Blade|power=45|accuracy=100%|directlink=[[Greenleaf]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=254|pokemon=Sceptile|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=511|pokemon=Pansage|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=512|pokemon=Simisage|type1=Grass|move=Leaf Storm|power=52|accuracy=90%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=559|pokemon=Scraggy|type1=Dark|type2=Fighting|move=Faint Attack|power=36|accuracy=100%|directlink=[[Nixtorm]], [[Pugilis]], [[Avia]],&amp;lt;br&amp;gt;[[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=560|pokemon=Scrafty|type1=Dark|type2=Fighting|move=Hi Jump Kick|power=65|accuracy=90%|movetype=2|directlink=[[Pugilis]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=123|pokemon=Scyther|type1=Bug|type2=Flying|move=Fury Cutter|power=12|accuracy=95%|directlink=[[Avia]], [[Chrysalia]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=54|pokemonnum=524|pokemon=Roggenrola|type1=Rock|move=Rock Blast|power=10|accuracy=90%|directlink=[[Cragspur]], [[Yaksha]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=54|pokemonnum=525|pokemon=Boldore|type1=Rock|move=Rock Slide|power=41|accuracy=90%|directlink=[[Cragspur]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=52|pokemonnum=446|pokemon=Munchlax|type1=Normal|move=Tackle|power=31|accuracy=100%|directlink=[[Aurora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=52|pokemonnum=143|pokemon=Snorlax|type1=Normal|move=Body Slam|power=45|accuracy=100%|directlink=[[Aurora]]|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=041|pokemon=Zubat|type1=Poison|type2=Flying|move=Wing Attack|power=31|accuracy=100%|movetype=2|directlink=[[Ignis]], [[Nixtorm]], [[Viperia]],&amp;lt;br&amp;gt;[[Avia]], [[Cragspur]], [[Dragnor]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=042|pokemon=Golbat|type1=Poison|type2=Flying|move=Poison Fang|power=31|accuracy=100%|directlink=[[Viperia]], [[Avia]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=169|pokemon=Crobat|type1=Poison|type2=Flying|move=Cross Poison|power=38|accuracy=100%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 65% link Golbat)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=355|pokemon=Duskull|type1=Ghost|move=Astonish|power=20|accuracy=100%|directlink=[[Spectra]], [[Dragnor]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=356|pokemon=Dusclops|type1=Ghost|move=Shadow Sneak|power=26|accuracy=100%|directlink=[[Spectra]]|notes=Duskull must have at least 5 Defense IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=477|pokemon=Dusknoir|type1=Ghost|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=453|pokemon=Croagunk|type1=Poison|type2=Fighting|move=Poison Jab|power=43|accuracy=100%|directlink=[[Pugilis]], [[Viperia]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=454|pokemon=Toxicroak|type1=Poison|type2=Fighting|move=Sludge Bomb|power=44|accuracy=100%|directlink={{no}}|notes=Croagunk must have at least 21 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=50|pokemonnum=092|pokemon=Gastly|type1=Ghost|type2=Poison|move=Lick|power=14|accuracy=100%|directlink=[[Nixtorm]], [[Viperia]], [[Avia]],&amp;lt;br&amp;gt;[[Spectra]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=46|pokemonnum=215|pokemon=Sneasel|type1=Dark|type2=Ice|move=Faint Attack|power=36|accuracy=100%|directlink=[[Nixtorm]], [[Yaksha]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=46|pokemonnum=461|pokemon=Weavile|type1=Dark|type2=Ice|move=Night Slash|power=38|accuracy=100%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 175 Speed Sneasel)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=147|pokemon=Dratini|type1=Dragon|move=Dragon Rage|power=40|accuracy=75%|directlink=[[Nixtorm]], [[Dragnor]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=148|pokemon=Dragonair|type1=Dragon|move=Dragon Tail|power=33|accuracy=90%|directlink=[[Dragnor]]|notes=Dratini must have at least 20 Attack IVs|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=633|pokemon=Deino|type1=Dark|type2=Dragon|move=Dragon Rage|power=40|accuracy=75%|movetype=2|directlink=[[Dragnor]], [[Yaksha]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=634|pokemon=Zweilous|type1=Dark|type2=Dragon|move=Crunch|power=43|accuracy=100%|directlink=[[Dragnor]], [[Yaksha]]|notes=Direct link only&amp;lt;br&amp;gt;(Evolution requires a 72 Attack Deino)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=023|pokemon=Ekans|type1=Poison|move=Poison Sting|power=12|accuracy=100%|directlink=[[Viperia]], [[Cragspur]], [[Dragnor]],&amp;lt;br&amp;gt;[[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=024|pokemon=Arbok|type1=Poison|move=Venoshock|power=35|accuracy=100%|directlink=[[Viperia]]|notes=Ekans must have at least 4 Attack IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=410|pokemon=Shieldon|type1=Rock|type2=Steel|move=Iron Head|power=43|accuracy=100%|movetype=2|directlink=[[Cragspur]], [[Valora]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=411|pokemon=Bastiodon|type1=Rock|type2=Steel|move=Rock Slide|power=41|accuracy=90%|directlink={{no}}|notes=Available only through passwords&amp;lt;br&amp;gt;(Evolution requires a 113 Defense Shieldon)|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=42|pokemonnum=455|pokemon=Carnivine|type1=Grass|move=Vine Whip|power=24|accuracy=100%|directlink=[[Greenleaf]]|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow|link=38|pokemonnum=200|pokemon=Misdreavus|type1=Ghost|move=Astonish|power=20|accuracy=100%|directlink=[[Spectra]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=38|pokemonnum=429|pokemon=Mismagius|type1=Ghost|move=Shadow Ball|power=43|accuracy=100%|directlink={{no}}|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=374|pokemon=Beldum|type1=Steel|type2=Psychic|move=Iron Head|power=43|accuracy=100%|directlink=[[Illusio]], [[Valora]]|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=375|pokemon=Metang|type1=Steel|type2=Psychic|move=Bullet Punch|power=26|accuracy=100%|directlink={{no}}|notes=Beldum must have at least 19 Defense IVs|password=unofficial}}&lt;br /&gt;
{{WarriorLinkTableRow/footer}}&lt;br /&gt;
====Unobtainable links====&lt;br /&gt;
{{WarriorLinkTableRow/header|nomove=1}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=478|pokemon=Froslass|type1=Ice|type2=Ghost|nomove=1|notes=Evolution requires a female Warrior|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=068|pokemon=Machamp|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Machoke|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=534|pokemon=Conkeldurr|type1=Fighting|nomove=1|notes=Evolution requires a 60% link Gurdurr|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=56|pokemonnum=094|pokemon=Gengar|type1=Ghost|type2=Poison|nomove=1|notes=Evolution requires a 60% link Haunter|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=54|pokemonnum=526|pokemon=Gigalith|type1=Rock|nomove=1|notes=Evolution requires a 60% link Boldore|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=149|pokemon=Dragonite|type1=Dragon|type2=Flying|nomove=1|notes=Evolution requires a 132 Attack Dragonair|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=44|pokemonnum=635|pokemon=Hydreigon|type1=Dark|type2=Dragon|nomove=1|movetype=2|notes=Evolution requires a 143 Attack Zweilous|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=376|pokemon=Metagross|type1=Steel|type2=Psychic|nomove=1|notes=Evolution requires a 111 Attack Metang|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=36|pokemonnum=442|pokemon=Spiritomb|type1=Ghost|type2=Dark|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=133|pokemon=Eevee|type1=Normal|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=134|pokemon=Vaporeon|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=135|pokemon=Jolteon|type1=Electric|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=136|pokemon=Flareon|type1=Fire|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=196|pokemon=Espeon|type1=Psychic|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=197|pokemon=Umbreon|type1=Dark|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=470|pokemon=Leafeon|type1=Grass|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=471|pokemon=Glaceon|type1=Ice|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=129|pokemon=Magikarp|type1=Water|nomove=1|movetype=Normal|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=130|pokemon=Gyarados|type1=Water|type2=Flying|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=194|pokemon=Wooper|type1=Water|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=195|pokemon=Quagsire|type1=Water|type2=Ground|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=399|pokemon=Bidoof|type1=Normal|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=400|pokemon=Bibarel|type1=Normal|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=363|pokemon=Spheal|type1=Ice|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=364|pokemon=Sealeo|type1=Ice|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=365|pokemon=Walrein|type1=Ice|type2=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=551|pokemon=Sandile|type1=Ground|type2=Dark|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=552|pokemon=Krokorok|type1=Ground|type2=Dark|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=553|pokemon=Krookodile|type1=Ground|type2=Dark|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=246|pokemon=Larvitar|type1=Rock|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=247|pokemon=Pupitar|type1=Rock|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=248|pokemon=Tyranitar|type1=Rock|type2=Dark|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=443|pokemon=Gible|type1=Dragon|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=444|pokemon=Gabite|type1=Dragon|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=445|pokemon=Garchomp|type1=Dragon|type2=Ground|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=501|pokemon=Oshawott|type1=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=502|pokemon=Dewott|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=503|pokemon=Samurott|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=393|pokemon=Piplup|type1=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=394|pokemon=Prinplup|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=395|pokemon=Empoleon|type1=Water|type2=Steel|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=515|pokemon=Panpour|type1=Water|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=516|pokemon=Simipour|type1=Water|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=529|pokemon=Drilbur|type1=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=530|pokemon=Excadrill|type1=Ground|type2=Steel|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=111|pokemon=Rhyhorn|type1=Ground|type2=Rock|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=112|pokemon=Rhydon|type1=Ground|type2=Rock|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=464|pokemon=Rhyperior|type1=Ground|type2=Rock|nomove=1|movetype=2|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=095|pokemon=Onix|type1=Rock|type2=Ground|nomove=1|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=208|pokemon=Steelix|type1=Steel|type2=Ground|nomove=1|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=131|pokemon=Lapras|type1=Water|type2=Ice|nomove=1|movetype=2|password=yes}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=639|pokemon=Terrakion|type1=Rock|type2=Fighting|nomove=1|movetype=2|notes=[[File:Conquest Keiji II icon.png]] [[Keiji]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=144|pokemon=Articuno|type1=Ice|type2=Flying|nomove=1|notes=[[File:Conquest Mitsuhide II icon.png]] [[Mitsuhide]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=379|pokemon=Registeel|type1=Steel|nomove=1|notes=[[File:Conquest Ieyasu II icon.png]] [[Ieyasu]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=383|pokemon=Groudon|type1=Ground|nomove=1|notes=[[File:Conquest Shingen II icon.png]] [[Shingen]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=483|pokemon=Dialga|type1=Steel|type2=Dragon|nomove=1|movetype=2|notes=[[File:Conquest Tadakatsu II icon.png]] [[Tadakatsu]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=150|pokemon=Mewtwo|type1=Psychic|nomove=1|notes=[[File:Conquest Kenshin II icon.png]] [[Kenshin]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=643|pokemon=Reshiram|type1=Dragon|type2=Fire|nomove=1|movetype=2|notes=[[File:Conquest Hideyoshi III icon.png]] [[Hideyoshi]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=644|pokemon=Zekrom|type1=Dragon|type2=Electric|nomove=1|movetype=2|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=493|pokemon=Arceus|type1=Normal|nomove=1|notes=[[File:Conquest Hero III icon.png]][[File:Conquest Heroine III icon.png]] [[Hero]]/[[Heroine]] only|password=no}}&lt;br /&gt;
{{WarriorLinkTableRow|link=0|pokemonnum=384|pokemon=Rayquaza|type1=Dragon|type2=Flying|nomove=1|notes=[[File:Conquest Nobunaga II icon.png]] [[Nobunaga]] only|password=no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Hideaki has the lowest Charisma of any Warrior.&lt;br /&gt;
** He also has the lowest stat total of any Warrior.&lt;br /&gt;
** This is keeping with other video games made by Koei Tecmo that feature Hideaki, where he is often portrayed as cowardly and inept.&lt;br /&gt;
===Historical origin===&lt;br /&gt;
小早川秀秋 &#039;&#039;{{wp|Kobayakawa Hideaki}}&#039;&#039; was [[Hideyoshi]]&#039;s nephew and adopted son, and later, he was adopted by [[Takakage]]. He is most famous for betraying his allies at the {{wp|Battle of Sekigahara}} and siding with [[Tokugawa Ieyasu]]. In the two years following the battle, Hideaki felt guilty for his betrayal and drank himself to madness and eventual death, factors that have heavily influenced modern perceptions of his character.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Ransei Warriors|Bug}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest characters]]&lt;br /&gt;
[[Category:Bug-type Trainers]]&lt;br /&gt;
[[Category:Fire-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[it:Hideaki]]&lt;br /&gt;
[[ja:ヒデアキ]]&lt;br /&gt;
[[zh:秀秋]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_items_in_Pok%C3%A9mon_Conquest&amp;diff=4463437</id>
		<title>List of items in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_items_in_Pok%C3%A9mon_Conquest&amp;diff=4463437"/>
		<updated>2026-01-06T23:53:19Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Evolution-inducing items */ was missing mention of Snorunt &amp;gt; Froslass&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[item]]s that appear in [[Pokémon Conquest]].&lt;br /&gt;
&lt;br /&gt;
Items can be purchased and sold at {{DL|Kingdom location|Shop}}s, while some may also be found on battlefields, dropped by enemy [[Warrior]]s and [[wild Pokémon]], made by combining items at an {{DL|Kingdom location|Alchemist}} or {{DL|Kingdom location|Blacksmith}} [[kingdom location|location]], or acquired through various [[kingdom event|in-game event]]s. Some items can be equipped onto a Warrior to help their Pokémon in battle.&lt;br /&gt;
&lt;br /&gt;
The price that these items can be bought or sold at depends on the Warrior&#039;s [[Stat (Conquest)#Warrior stats|Charisma stat]]. At 60 Charisma, there is a 10% increase in selling price and a 10% decrease in buying price, with an additional 5% change every 10 levels, capping at a maximum of a 30% difference at 100 Charisma. However, there are no price differences when buying or selling from a {{DL|kingdom event|traveling merchant}}.&lt;br /&gt;
&lt;br /&gt;
=Pokémon Conquest exclusive items=&lt;br /&gt;
&#039;&#039;&#039;Pokémon Conquest exclusive items&#039;&#039;&#039; are [[held item]]s that can only be found in [[Pokémon Conquest]].&lt;br /&gt;
&lt;br /&gt;
===Single-use held items===&lt;br /&gt;
====Graces====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Ashen Grace|&#039;&#039;&#039;Ashen Grace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;にびいろのめぐみ&#039;&#039;&#039; &#039;&#039;Gray Grace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Restores {{stat|HP}} when standing on rock (for 3 turns)&lt;br /&gt;
| A single-use held item that restores the user&#039;s HP when standing on a rock for 3 turns. &lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Terrera]] and [[Cragspur]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Cerulean Grace|&#039;&#039;&#039;Cerulean Grace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;あおのめぐみ&#039;&#039;&#039; &#039;&#039;Blue Grace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Restores HP when standing in water (for 3 turns)&lt;br /&gt;
| A single-use held item that restores the user&#039;s HP when standing in water for 3 turns. &lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Aurora]] and [[Fontaine]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Crimson Grace|&#039;&#039;&#039;Crimson Grace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;あかのめぐみ&#039;&#039;&#039; &#039;&#039;Red Grace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Restores HP when standing in magma (for 3 turns)&lt;br /&gt;
| A single-use held item that restores the user&#039;s HP when standing in magma for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Aurora]] and [[Ignis]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Emerald Grace|&#039;&#039;&#039;Emerald Grace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;みどりのめぐみ&#039;&#039;&#039; &#039;&#039;Green Grace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Restores HP when standing on grass (for 3 turns)&lt;br /&gt;
| A single-use held item that restores the user&#039;s HP when standing on grass for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Aurora]] and [[Chrysalia]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Indigo Grace|&#039;&#039;&#039;Indigo Grace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;むらさきのめぐみ&#039;&#039;&#039; &#039;&#039;Violet Grace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Restores HP when standing in a poison bog (for 3 turns)&lt;br /&gt;
| A single-use held item that restores the user&#039;s HP when standing in a poison bog for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Yaksha]] and [[Viperia]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Ivory Grace|&#039;&#039;&#039;Ivory Grace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;みずいろのめぐみ&#039;&#039;&#039; &#039;&#039;Light Blue Grace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Restores HP when standing on snow or ice (for 3 turns)&lt;br /&gt;
| A single-use held item that restores the user&#039;s HP when standing on snow or ice for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Nixtorm]] and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ponigiri====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Ponigiri|&#039;&#039;&#039;Ponigiri&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ぽにぎり&#039;&#039;&#039; &#039;&#039;Ponigiri&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises {{DL|Stat (Conquest)|Energy}} by 1 level.&lt;br /&gt;
| A single-use held item that increases a Pokémon&#039;s Energy a little bit.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Pugilis]], [[Chrysalia]], [[Cragspur]], [[Viperia]], [[Nixtorm]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]100-70&lt;br /&gt;
| [[File:Conquest gold.png]]50-65&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Red Ponigiri|&#039;&#039;&#039;Red Ponigiri&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;あかぽにぎり&#039;&#039;&#039; &#039;&#039;Red Ponigiri&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises {{DL|Stat (Conquest)|Energy}} by 2 levels.&lt;br /&gt;
| A single-use held item that increases a Pokémon&#039;s Energy quite a bit.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Pugilis]], [[Chrysalia]], [[Cragspur]], [[Viperia]], [[Nixtorm]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]300-210&lt;br /&gt;
| [[File:Conquest gold.png]]150-195&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Blue Ponigiri|&#039;&#039;&#039;Blue Ponigiri&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;あおぽにぎり &#039;&#039;Blue Ponigiri&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises {{DL|Stat (Conquest)|Energy}} by 3 levels.&lt;br /&gt;
| A single-use held item that increases a Pokémon&#039;s Energy by a significant amount. &lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Pugilis]], [[Chrysalia]], [[Cragspur]], [[Viperia]], [[Nixtorm]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Purple Ponigiri|&#039;&#039;&#039;Purple Ponigiri&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;むらさきぽにぎり&#039;&#039;&#039; &#039;&#039;Purple Ponigiri&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises {{DL|Stat (Conquest)|Energy}} to maximum level.&lt;br /&gt;
| A single-use held item that increases a Pokémon&#039;s Energy to the maximum level.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]1200&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Blocks====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Burn Block|&#039;&#039;&#039;Burn Block&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;やけどよけ &#039;&#039;Burn Protection&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents {{status|burning}} (for 3 turns)&lt;br /&gt;
| A single-use held item that prevents the user from getting burned for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Ignis]] and [[Yaksha]] &lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Freeze Block|&#039;&#039;&#039;Freeze Block&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;こおりよけ&#039;&#039;&#039; &#039;&#039;Freeze Protection&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents {{status|freezing}} (for 3 turns)&lt;br /&gt;
| A single-use held item that prevents the user from becoming frozen for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Avia]] and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Parlyz Block|&#039;&#039;&#039;Parlyz Block&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;まひよけ&#039;&#039;&#039; &#039;&#039;Paralysis Protection&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents {{status|paralysis}} (for 3 turns)&lt;br /&gt;
| A single-use held item that prevents the user from becoming paralyzed for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Violight]] and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]600-420&lt;br /&gt;
| [[File:Conquest gold.png]]300-390&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Poison Block|&#039;&#039;&#039;Poison Block&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;どくよけ&#039;&#039;&#039; &#039;&#039;Poison Protection&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents {{status|poisoning}} (for 3 turns)&lt;br /&gt;
| A single-use held item that prevents the user from being poisoned for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Cragspur]] and [[Viperia]]&lt;br /&gt;
| [[File:Conquest gold.png]]500-350&lt;br /&gt;
| [[File:Conquest gold.png]]250-325&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Sleep Block|&#039;&#039;&#039;Sleep Block&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ねむけよけ&#039;&#039;&#039; &#039;&#039;Sleep Protection&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents {{status|sleep}} (for 3 turns)&lt;br /&gt;
| A single-use held item that prevents the user from sleeping for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Violight]] and [[Avia]]&lt;br /&gt;
| [[File:Conquest gold.png]]500-350&lt;br /&gt;
| [[File:Conquest gold.png]]250-325&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Omniblock|&#039;&#039;&#039;Omniblock&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;なんでもよけ&#039;&#039;&#039; &#039;&#039;Full Protection&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents any [[status condition]]s (for 3 turns)&lt;br /&gt;
| A single-use held item that prevents the user from having any status ailments for 3 turns.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}} in [[Terrera]]&lt;br /&gt;
| [[File:Conquest gold.png]]1000-700&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Linking items====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; |[[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Couplink|&#039;&#039;&#039;Couplink&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;しっくリング&#039;&#039;&#039; &#039;&#039;Fitting Ring&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Slightly increases the probability of [[link]]ing with Pokémon (for 3 turns)&lt;br /&gt;
| A single-use held item that slightly increases the probability of linking with Pokémon for 3 turns.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Terrera]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]500-350&lt;br /&gt;
| [[File:Conquest gold.png]]250-325&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Excellink|&#039;&#039;&#039;Excellink&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ぴったリング&#039;&#039;&#039; &#039;&#039;Exact Ring&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases the probability of [[link]]ing with Pokémon (for 4 turns)&lt;br /&gt;
| A single-use held item that increases the probability of linking with Pokémon for 4 turns.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Terrera]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]1000-700&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Idyllink|&#039;&#039;&#039;Idyllink&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;バッチリング&#039;&#039;&#039; &#039;&#039;Perfect Ring&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Significantly increases the probability of [[link]]ing with Pokémon (for 5 turns)&lt;br /&gt;
| A single-use held item that slightly increases the probability of linking with Pokémon for 3 turns.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Terrera]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]1500-1050&lt;br /&gt;
| [[File:Conquest gold.png]]750-975&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Double Play|&#039;&#039;&#039;Double Play&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;モウイッカイ&#039;&#039;&#039; &#039;&#039;One More Time&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Enables the user to move twice in a row immediately after using.&lt;br /&gt;
| A single-use held item that allows the user to move twice in a row.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Chrysalia]] and [[Viperia]]&lt;br /&gt;
| [[File:Conquest gold.png]]2000-1400&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Hachimaki|&#039;&#039;&#039;Hachimaki&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;けっしのあかし&#039;&#039;&#039; &#039;&#039;Hero&#039;s Proof&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises {{stat|Attack}} by 4 stages. The user will faint on the 4th turn.&lt;br /&gt;
| A single-use held item that raises the user&#039;s Attack stat. The user faints on the 4th turn.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Noisemaker|&#039;&#039;&#039;Noisemaker&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;いやなおとだま&#039;&#039;&#039; &#039;&#039;Noise Sphere&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents the enemy from using items or [[Warrior Skill]]s in the following turn.&lt;br /&gt;
| A single-use held item that prevents the enemy from using items or Warrior Skills in the next turn.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Siren Song|&#039;&#039;&#039;Siren Song&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ちゅうもくのまと&#039;&#039;&#039; &#039;&#039;Attention Mark&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Concentrates enemy [[move|attack]]s on the user (for 3 turns)&lt;br /&gt;
| A single-use held item that forces enemy attacks to be concentrated on the user for 3 turns.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}} in [[Yaksha]]&lt;br /&gt;
| [[File:Conquest gold.png]]2400-1680&lt;br /&gt;
| [[File:Conquest gold.png]]1200-1560&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Sniper Lens|&#039;&#039;&#039;Sniper Lens&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;スナイパーレンズ&#039;&#039;&#039; &#039;&#039;Sniper Lens&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Guarantees a [[critical hit]] on the next attack.&lt;br /&gt;
| A single-use held item that guarantees that the user&#039;s next attack will be a critical hit.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Violight]], [[Yaksha]], and [[Viperia]]&lt;br /&gt;
| [[File:Conquest gold.png]]1000-700&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Sylph Wings|&#039;&#039;&#039;Sylph Wings&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;シルフのはごろも&#039;&#039;&#039; &#039;&#039;Sylph&#039;s Robe&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Makes the user less susceptible to enemy attacks (for 3 turns)&lt;br /&gt;
| A single-use held item that makes the user less susceptible to enemy attacks for 3 turns.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}} in [[Yaksha]]&lt;br /&gt;
| [[File:Conquest gold.png]]2400-1680&lt;br /&gt;
| [[File:Conquest gold.png]]1200-1560&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Twice Lucky|&#039;&#039;&#039;Twice Lucky&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ニドデキール&#039;&#039;&#039; &#039;&#039;Double Kill&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Enables the user to reuse a [[Warrior Skill]].&lt;br /&gt;
| A single-use held item that allows the user to reuse a Warrior Skill.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Yaksha]] and [[Viperia]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Winged Boots|&#039;&#039;&#039;Winged Boots&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;いだてんのかぜ&#039;&#039;&#039; &#039;&#039;{{wp|Skanda (Buddhism)|Skanda}}&#039;s Wind&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases {{DL|Stats|Range}} by one square (for 3 turns)&lt;br /&gt;
| A single-use held item that increases the user&#039;s Range by one square for 3 turns.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Violight]] and [[Avia]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Warrior stat-raising equipment===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Dumbbell|&#039;&#039;&#039;Dumbbell&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ちからもち&#039;&#039;&#039; &#039;&#039;Strength Holder&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises a [[Warrior]]&#039;s Power by 5 points (up to a max of 100).&lt;br /&gt;
| An equipment item that raises a Warrior&#039;s Power slightly.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Violight]], [[Pugilis]], and [[Yaksha]]&lt;br /&gt;
| [[File:Conquest gold.png]]800-560&lt;br /&gt;
| [[File:Conquest gold.png]]400-520&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Strategy Tome|&#039;&#039;&#039;Strategy Tome&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;へいほうしょ&#039;&#039;&#039; &#039;&#039;Strategy Book&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises a [[Warrior]]&#039;s Wisdom by 5 points (up to a max of 100).&lt;br /&gt;
| An equipment item that raises a Warrior&#039;s Wisdom slightly.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Ignis]], [[Terrera]], [[Cragspur]], and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]800-560&lt;br /&gt;
| [[File:Conquest gold.png]]400-520&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Magic Mirror|&#039;&#039;&#039;Magic Mirror&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;すてきなかがみ&#039;&#039;&#039; &#039;&#039;Lovely Mirror&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises a [[Warrior]]&#039;s Charisma by 5 points (up to a max of 100).&lt;br /&gt;
| An equipment item that raises a Warrior&#039;s Charisma slightly.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Chrysalia]], [[Viperia]], [[Avia]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]800-560&lt;br /&gt;
| [[File:Conquest gold.png]]400-520&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon stat-raising equipment===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Staff of Purpose|&#039;&#039;&#039;Staff of Purpose&amp;lt;br&amp;gt;こんきのさいはい&amp;lt;small&amp;gt;&#039;&#039;&#039; &#039;&#039;Tenacious Baton&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases a Pokémon&#039;s HP by 5%.&lt;br /&gt;
| An equipment item that increases a Pokémon&#039;s HP slightly.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Pugilis]], and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Staff of Courage|&#039;&#039;&#039;Staff of Courage&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ねばりのさいはい&#039;&#039;&#039; &#039;&#039;Steadfast Baton&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases a Pokémon&#039;s HP by 10%.&lt;br /&gt;
| An equipment item that increases a Pokémon&#039;s HP.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Pugilis]], and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Power Wristband|&#039;&#039;&#039;Power Wristband&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Conquest Equipment&#039;&#039;&#039; &#039;&#039;Power {{wp|Misanga}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Attack by 1 stage. Occasionally breaks during use.&lt;br /&gt;
| An equipment item that raises the user&#039;s Attack slightly. It will occasionally break during use.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Violight]], and [[Pugilis]]&lt;br /&gt;
| [[File:Conquest gold.png]]300-210&lt;br /&gt;
| [[File:Conquest gold.png]]150-195&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Power Cuff|&#039;&#039;&#039;Power Cuff&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ちからのリスト&#039;&#039;&#039; &#039;&#039;Power Wrist&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Attack by 2 stages. Occasionally breaks during use.&lt;br /&gt;
| An equipment item that raises the user&#039;s Attack. It will occasionally break during use.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Violight]], and [[Pugilis]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Power Brace|&#039;&#039;&#039;Power Brace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ちからのブレス&#039;&#039;&#039; &#039;&#039;Power Brace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Attack by 3 stages. Occasionally breaks during use.&lt;br /&gt;
| An equipment item that raises the user&#039;s Attack significantly. It will occasionally break during use.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Violight]], and [[Pugilis]]&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Iron Wristband|&#039;&#039;&#039;Iron Wristband&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;まもりのミサンガ&#039;&#039;&#039; &#039;&#039;Protective {{wp|Misanga}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Defense by 1 stage. Occasionally breaks during use.&lt;br /&gt;
| An equipment item that raises the user&#039;s Defense slightly. It will occasionally break during use.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Cragspur]], [[Viperia]], and [[Avia]]&lt;br /&gt;
| [[File:Conquest gold.png]]300-210&lt;br /&gt;
| [[File:Conquest gold.png]]150-195&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Iron Cuff|&#039;&#039;&#039;Iron Cuff&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;まもりのリスト&#039;&#039;&#039; &#039;&#039;Protective Wrist&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Defense by 2 stages. Occasionally breaks during use.&lt;br /&gt;
| An equipment item that raises the user&#039;s Defense. It will occasionally break during use.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Cragspur]], [[Viperia]], and [[Avia]]&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Iron Brace|&#039;&#039;&#039;Iron Brace&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;まもりのブレス&#039;&#039;&#039; &#039;&#039;Protective Brace&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises {{stat|Defense}} by 3 stages. Occasionally breaks during use.&lt;br /&gt;
| An equipment item that raises the user&#039;s Defense significantly. It will occasionally break during use.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Cragspur]], [[Viperia]], and [[Avia]]&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Ball of Rage|&#039;&#039;&#039;Ball of Rage&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;いかりだま&#039;&#039;&#039; &#039;&#039;Rage Sphere&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Attack by 3 stages after taking a critical hit.&lt;br /&gt;
| An equipment item that raises Attack after the user takes a critical hit.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Ignis]], [[Terrera]], and [[Cragspur]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Generator|&#039;&#039;&#039;Generator&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;はつでんき&#039;&#039;&#039; &#039;&#039;Generator&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases {{DL|Stats|Range}} by one square when hit with an {{Type|Electric}} attack.&lt;br /&gt;
| An equipment item that raises Range by one square when the user is hit by an Electric-type attack.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Violight]], [[Avia]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]2000-1400&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Guardian Charm|&#039;&#039;&#039;Guardian Charm&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;はいすいのおふだ&#039;&#039;&#039; &#039;&#039;Last Stand {{wp|Ofuda}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases Attack and {{stat|Defense}} by 3 stages, and increases {{DL|Stats|Range}} by one square when last Pokémon standing.&lt;br /&gt;
| An equipment item that increases the user&#039;s strength significantly when its the last Pokémon standing.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]10000&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Target Charm|&#039;&#039;&#039;Target Charm&amp;lt;br&amp;gt;まとのおまもり&amp;lt;small&amp;gt;&#039;&#039;&#039; &#039;&#039;Target {{wp|Omamori}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases probability of critical hits. This item disappears after battle.&lt;br /&gt;
| An equipment item that increases probability of landing critical hits. It can only be used once.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Yaksha]], and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]2400-1680&lt;br /&gt;
| [[File:Conquest gold.png]]1200-1560&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crystals===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Unifier Crystal|&#039;&#039;&#039;Unifier Crystal&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ふくつのほうじゅ&#039;&#039;&#039; &#039;&#039;Indomitable Jewel&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Power, Wisdom and Charisma of the [[Warrior]] by 10. Raises Attack and Defense of the Pokémon by 1 stage. {{p|Registeel}} will appear in [[Valora]] the next month when equipped.&lt;br /&gt;
| Improves various stats. Can only be used by [[Ieyasu]].&lt;br /&gt;
| In the [[List of Pokémon Conquest stories|story]] &#039;&#039;{{DL|List of Pokémon Conquest stories|The Burden of Peace}}&#039;&#039;, have 15 or more Warriors, with half or more than half the army achieved Perfect [[Link]]. Deploy [[Tadakatsu]] and Rank II [[Ieyasu]] in [[Valora]]. Obtaining event will fire during next month.&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| Cannot be sold&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Warrior Crystal|&#039;&#039;&#039;Warrior Crystal&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;むそうのほうじゅ&#039;&#039;&#039; &#039;&#039;Unparalleled Jewel&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Power, Wisdom and Charisma of the [[Warrior]] by 10. Raises Attack of the Pokémon by 1 stage. If this item is equipped and the player controls Dragnor, {{p|Dialga}} will appear in Dragnor&#039;s Sky Garden. After this initial appearance, Dialga will appear in a random kingdom&#039;s Sky Garden the next month when equipped.&lt;br /&gt;
| Improves various stats. Can only be used by [[Tadakatsu]].&lt;br /&gt;
| Have 50 [[Warrior]]s in the army, including [[Ieyasu]], [[Ina]], and Rank II [[Tadakatsu]].&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| Cannot be sold&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Conqueror Crystal|&#039;&#039;&#039;Conqueror Crystal&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;まおうのほうじゅ&#039;&#039;&#039; &#039;&#039;Demon King&#039;s Jewel&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises Power, Wisdom and Charisma of the [[Warrior]] by 10. Raises Defense and Speed of the Pokémon by 1 stage. {{p|Zekrom}} will appear in [[Violight]] the next month when equipped.&lt;br /&gt;
| Improves various stats. Can only be used by [[Nobunaga]].&lt;br /&gt;
| Control 12 kingdoms and have Rank II [[Nobunaga]], Rank I or II [[Ranmaru]], and Rank I or II [[Mitsuhide]] in the same kingdom. Will appear the next month.&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| Cannot be sold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Link-raising equipment===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Harmony Flute|&#039;&#039;&#039;Harmony Flute&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ふしぎなふえ&#039;&#039;&#039; &#039;&#039;Mysterious Flute&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Slightly improves the growth of the [[link]] between [[Warrior]] and Pokémon.&lt;br /&gt;
| An equipment item that slightly improves the link between Warrior and Pokémon.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Ignis]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Harmony Harp|&#039;&#039;&#039;Harmony Harp&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ふしぎなこと&#039;&#039;&#039; &#039;&#039;Mysterious Harp&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Improves the growth of the [[link]] between [[Warrior]] and Pokémon.&lt;br /&gt;
| An equipment item that improves the link between Warrior and Pokémon.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Ignis]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Harmony Drum|&#039;&#039;&#039;Harmony Drum&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ふしぎなたいこ&#039;&#039;&#039; &#039;&#039;Mysterious Drum&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Significantly improves the growth of the [[link]] between [[Warrior]] and Pokémon.&lt;br /&gt;
| An equipment item that significantly improves the link between Warrior and Pokémon.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Ignis]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]5000-3500&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status-effect-inducing equipment===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Chili Powder|&#039;&#039;&#039;Chili Powder&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;チリチリパウダー&#039;&#039;&#039; &#039;&#039;Burning Powder&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Becomes activated when the holder [[Fainting|faints]], {{status|burning}} surrounding Pokémon. &lt;br /&gt;
| An equipment item that burns surrounding Pokémon after the user faints.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Ignis]], [[Pugilis]], and [[Terrera]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Cursed Flute|&#039;&#039;&#039;Cursed Flute&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;のろいのおんさ&#039;&#039;&#039; &#039;&#039;Cursed Tuning Fork&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Becomes activated when the holder faints, {{status|Confusion|confusing}} surrounding Pokémon.&lt;br /&gt;
| An equipment item that confuses surrounding Pokémon after the user faints.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Terrera]], [[Yaksha]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Discharger|&#039;&#039;&#039;Discharger&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ほうでんそうち&#039;&#039;&#039; &#039;&#039;Discharger&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Becomes activated when the holder faints, {{status|paralyzing}} surrounding Pokémon.&lt;br /&gt;
| An equipment item that paralyzes surrounding Pokémon after the user faints.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Violight]], [[Terrera]], and [[Yaksha]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Dry Ice|&#039;&#039;&#039;Dry Ice&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ドライアイス&#039;&#039;&#039; &#039;&#039;Dry Ice&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Becomes activated when the holder faints, {{status|freezing}} surrounding Pokémon.&lt;br /&gt;
| An equipment item that freezes surrounding Pokémon when the holder faints.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Terrera]], [[Avia]], and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Sleeptight Salts|&#039;&#039;&#039;Sleeptight Salts&amp;lt;br&amp;gt;あんみんアロマ&amp;lt;small&amp;gt;&#039;&#039;&#039; &#039;&#039;Sound Sleep Aroma&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Becomes activated when the holder faints, sending surrounding Pokémon to {{status|sleep}}. &lt;br /&gt;
| An equipment item that puts surrounding Pokémon to sleep after the user faints.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Chrysalia]], [[Terrera]], and [[Viperia]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other equipment===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Cheering Conch|&#039;&#039;&#039;Cheering Conch&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;おうえんホラガイ&#039;&#039;&#039; &#039;&#039;Support Conch&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Occasionally makes moves more powerful.&lt;br /&gt;
| An equipment item that occasionally makes moves more powerful.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Ignis]], [[Chrysalia]], and [[Terrera]]&lt;br /&gt;
| [[File:Conquest gold.png]]2000-1400&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|War Fan|&#039;&#039;&#039;War Fan&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ぐんばい&#039;&#039;&#039; &#039;&#039;{{wp|Gunbai}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Occasionally makes moves considerably more powerful.&lt;br /&gt;
| An equipment item that occasionally makes moves considerably more powerful.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Terrera]], [[Cragspur]], and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Fog Machine|&#039;&#039;&#039;Fog Machine&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;はつえんそうち&#039;&#039;&#039; &#039;&#039;Smoking Machine&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents the enemy from landing critical hits&lt;br /&gt;
| An equipment item that prevents the enemy from landing critical hits.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Hero&#039;s Mantle|&#039;&#039;&#039;Hero&#039;s Mantle&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;こんじょうバリア&#039;&#039;&#039; &#039;&#039;Willpower Barrier&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Occasionally allows the holder to retain 1 HP, even when hit by an enemy attack.&lt;br /&gt;
| An equipment item that occasionally allows the holder to retain 1 HP, even when hit by an enemy attack.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Fontaine]], [[Terrera]], and [[Avia]]&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Padded Cloak|&#039;&#039;&#039;Padded Cloak&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ぶあついマント&#039;&#039;&#039; &#039;&#039;Bulky Cloak&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents {{status|burning}} and {{status|freezing}}.&lt;br /&gt;
| Prevents burning and freezing.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Ignis]] and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Lucky Charm|&#039;&#039;&#039;Lucky Charm&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ぶじのおまもり&#039;&#039;&#039; &#039;&#039;Safety {{wp|Omamori}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents [[status condition]]s. Disappears after a battle.&lt;br /&gt;
| An equipment item that prevents status ailments. It can only be used once.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Terrera]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]2400-1680&lt;br /&gt;
| [[File:Conquest gold.png]]1200-1560&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Jigglypuff Charm|&#039;&#039;&#039;Jigglypuff Charm&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;プリンのおまもり&#039;&#039;&#039; &#039;&#039;{{tt|Purin|Jigglypuff}}&#039;s {{wp|Omamori}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents [[status condition]]s.&lt;br /&gt;
| Prevents status ailments. Can only be used by [[Oichi]].&lt;br /&gt;
| In the [[List of Pokémon Conquest stories|story]] &#039;&#039;{{DL|List of Pokémon Conquest stories|The Legend of Ransei}}&#039;&#039;, control 11 kingdoms. [[Oichi]] will award the item the next month.&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| Cannot be sold&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Large Sack|&#039;&#039;&#039;Large Sack&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;おおぶろしき&#039;&#039;&#039; &#039;&#039;Large {{wp|Furoshiki}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Collects all items after battle. Disappears after one use.&lt;br /&gt;
| An equipment item that collects all items after the battle. It can only be used once.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Lucky Coin|&#039;&#039;&#039;Lucky Coin&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;こううんのこばん&#039;&#039;&#039; &#039;&#039;Fortune {{wp|Koban (coin)|Koban}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases gold found in battle and in [[kingdom location]]s.&lt;br /&gt;
| Enables the user to find a little more gold than usual.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Magic Balloon|&#039;&#039;&#039;Magic Balloon&amp;lt;br&amp;gt;マジカルふうせん&amp;lt;small&amp;gt;&#039;&#039;&#039; &#039;&#039;Magical Balloon&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Enables the user to climb to high-up places.&lt;br /&gt;
| An equipment item that allows the user to climb to high up places.&lt;br /&gt;
| Lv. 2 and 3 {{DL|Kingdom location|Shop}}s in [[Chrysalia]], [[Avia]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]2400-1680&lt;br /&gt;
| [[File:Conquest gold.png]]1200-1560&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Metal Mirror|&#039;&#039;&#039;Metal Mirror&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;はんしゃきょう&#039;&#039;&#039; &#039;&#039;Reflector&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Reflects some [[damage]] taken in battle back onto the attacker.&lt;br /&gt;
| An equipment item that reflects some damage taken back onto the attacker.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Chrysalia]], [[Terrera]], [[Yaksha]], and [[Nixtorm]]&lt;br /&gt;
| [[File:Conquest gold.png]]2400-1680&lt;br /&gt;
| [[File:Conquest gold.png]]1200-1560&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Traveler&#039;s Charm|&#039;&#039;&#039;Traveler&#039;s Charm&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;たびのおまもり&#039;&#039;&#039; &#039;&#039;Travel {{wp|Omamori}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Prevents any damage caused by battlefield features. This item disappears after battle.&lt;br /&gt;
| An equipment item that prevents any damage caused by battlefield features. It can only be used once.&lt;br /&gt;
| Lv. 3 {{DL|Kingdom location|Shop}}s in [[Chrysalia]], [[Viperia]], and [[Dragnor]]&lt;br /&gt;
| [[File:Conquest gold.png]]2400-1680&lt;br /&gt;
| [[File:Conquest gold.png]]1200-1560&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Equipment.png]]&lt;br /&gt;
| {{anchor|Weak Spot Lens|&#039;&#039;&#039;Weak Spot Lens&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;なきどころレンズ&#039;&#039;&#039; &#039;&#039;Weak Spot Lens&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Increases the damage inflicted by supereffective attacks.&lt;br /&gt;
| An equipment item that increases the damage inflicted by supereffective attacks.&lt;br /&gt;
| {{DL|Kingdom location|Shop}}s in [[Aurora]], [[Chrysalia]], [[Illusio]], and [[Yaksha]]&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Elements==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Agility Orb|&#039;&#039;&#039;Agility Orb&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;みがるだま&#039;&#039;&#039; &#039;&#039;Agility Orb&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Canvas|&#039;&#039;&#039;Canvas&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;じょうぶなぬの&#039;&#039;&#039; &#039;&#039;Durable Cloth&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Charisma Orb|&#039;&#039;&#039;Charisma Orb&amp;lt;br&amp;gt;みわくだま&amp;lt;small&amp;gt;&#039;&#039;&#039; &#039;&#039;Charisma Orb&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Dashing Droplet|&#039;&#039;&#039;Dashing Droplet&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;やくしんのしずく&#039;&#039;&#039; &#039;&#039;Dashing Drop&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Durability Orb|&#039;&#039;&#039;Durability Orb&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;にんたいだま&#039;&#039;&#039; &#039;&#039;Durability Orb&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Explosives|&#039;&#039;&#039;Explosives&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;はれつげんそ&#039;&#039;&#039; &#039;&#039;Explosive Element&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Healing Herbs|&#039;&#039;&#039;Healing Herbs&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;げんきになりソウ&#039;&#039;&#039; &#039;&#039;Healing Herbs&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Mystery Orb|&#039;&#039;&#039;Mystery Orb&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ふしぎまがたま&#039;&#039;&#039; &#039;&#039;Mystery {{wp|Magatama}}&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Power Orb|&#039;&#039;&#039;Power Orb&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;かいりきだま&#039;&#039;&#039; &#039;&#039;Superpower Orb&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Element.png]]&lt;br /&gt;
| {{anchor|Wisdom Orb|&#039;&#039;&#039;Wisdom Orb&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ちせいだま&#039;&#039;&#039; &#039;&#039;Intelligence Orb&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Combined with other items to create new items at the {{DL|Kingdom location|Blacksmith}}/{{DL|Kingdom location|Alchemist}}.&lt;br /&gt;
| Combined with other items to create new items at the Blacksmith/Alchemist. &lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
===Kingdom event items===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Cold Medicine|&#039;&#039;&#039;Cold Medicine&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;かぜぐすり&#039;&#039;&#039; &#039;&#039;Cold Medicine&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Cures {{DL|kingdom event|cold}}s.&lt;br /&gt;
| Cures cold areas.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]2000&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Hayfever Pills|&#039;&#039;&#039;Hayfever Pills&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;かふんしょうやく&#039;&#039;&#039; &#039;&#039;Hayfever Pills&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Cures {{DL|kingdom event|hay fever}}.&lt;br /&gt;
| Cures hay fever areas.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]2000&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Fireworks|&#039;&#039;&#039;Fireworks&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;はなび&#039;&#039;&#039; &#039;&#039;Fireworks&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used at festivals (in [[Kingdom event#New Year&#039;s celebration|January]] and [[Kingdom event#Attractive kingdom|August]]) to raise [[link]] between the [[Warrior]] and Pokémon.&lt;br /&gt;
| Used at festivals.&lt;br /&gt;
| {{DL|kingdom event|traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]2000&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Junk|&#039;&#039;&#039;Junk&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ガラクタ&#039;&#039;&#039; &#039;&#039;Junk&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Has a chance to attract a {{DL|kingdom event|junk maniac}}, who will exchange the junk for gold or a rare item.&lt;br /&gt;
| Produced when {{DL|Kingdom location|Alchemist|item}} {{DL|Kingdom location|Blacksmith|combining}} fails. Irresistible to junk fans.&lt;br /&gt;
| {{DL|Kingdom location|Alchemist}}, {{DL|Kingdom location|Blacksmith}}, in the wild.&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Low-value sellable items===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Crystal Ball|&#039;&#039;&#039;Crystal Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;すいしょうだま&#039;&#039;&#039; &#039;&#039;Crystal Ball&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Fragment|&#039;&#039;&#039;Fragment&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;なにかのはへん&#039;&#039;&#039; &#039;&#039;Some Fragments&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]200-260&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Pretty Cord|&#039;&#039;&#039;Pretty Cord&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;きれいなひも&#039;&#039;&#039; &#039;&#039;Pretty Cord&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]200-260&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Rainbow Glass|&#039;&#039;&#039;Rainbow Glass&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;にじいろのガラス&#039;&#039;&#039; &#039;&#039;Rainbow Glass&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]1000-1300&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Rare Stone|&#039;&#039;&#039;Rare Stone&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;めずらしいこいし&#039;&#039;&#039; &#039;&#039;Rare Pebble&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]700-910&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Scented Orb|&#039;&#039;&#039;Scented Orb&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;においだま&#039;&#039;&#039; &#039;&#039;Odor Orb&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Shiny Bell|&#039;&#039;&#039;Shiny Bell&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;きれいなすず&#039;&#039;&#039; &#039;&#039;Pretty Bell&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Small Gem|&#039;&#039;&#039;Small Gem&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ちいさなほうせき&#039;&#039;&#039; &#039;&#039;Little Jewel&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]700-910&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Soft Clay|&#039;&#039;&#039;Soft Clay&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;やわらかいねんど&#039;&#039;&#039; &#039;&#039;Soft Clay&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Sparkling Shell|&#039;&#039;&#039;Sparkling Shell&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;かがやくかいがら&#039;&#039;&#039; &#039;&#039;Sparkling Shell&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Often carried by wild Pokémon. Can be sold at the Shop.&lt;br /&gt;
| Dropped by wild Pokémon&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]500-650&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===High-value sellable items===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Gold Ornament|&#039;&#039;&#039;Gold Ornament&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;きんのかざり&#039;&#039;&#039; &#039;&#039;Gold Ornament&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Has a beautiful, dazzling sparkle. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|History Tome|&#039;&#039;&#039;History Tome&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;れきししょ&#039;&#039;&#039; &#039;&#039;History Book&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Book written by a famous historian. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Ornate Armor|&#039;&#039;&#039;Ornate Armor&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ごうかなよろい&#039;&#039;&#039; &#039;&#039;Ornate Armor&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Handmade by an artisan. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Ornate Gauntlet|&#039;&#039;&#039;Ornate Gauntlet&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ごうかなこて&#039;&#039;&#039; &#039;&#039;Ornate Gauntlet&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Handmade by an artisan. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Ornate Helmet|&#039;&#039;&#039;Ornate Helmet&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ごうかなかぶと&#039;&#039;&#039; &#039;&#039;Ornate Helmet&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Handmade by an artisan. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Precious Incense|&#039;&#039;&#039;Precious Incense&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;こうかなおこう&#039;&#039;&#039; &#039;&#039;Precious Incense&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| A fragrance delightful enough to make anybody swoon. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Rare Antique|&#039;&#039;&#039;Rare Antique&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;めずらしいちゃき&#039;&#039;&#039; &#039;&#039;Rare Tea&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Made by a master craftsman. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]5000-6500&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Secret Map|&#039;&#039;&#039;Secret Map&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ひみつのちず&#039;&#039;&#039; &#039;&#039;Secret Map&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Map of a top-secret location. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Silver Ornament|&#039;&#039;&#039;Silver Ornament&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ぎんのかざり&#039;&#039;&#039; &#039;&#039;Silver Ornament&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Can be sold for a high price at {{DL|Kingdom location|Shop}}s.&lt;br /&gt;
| Has a beautiful, dazzling sparkle. Can be sold for a high price at the Shop.&lt;br /&gt;
| {{DL|Kingdom event|Thieves}}&lt;br /&gt;
| Cannot be bought&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Core series items in Pokémon Conquest==&lt;br /&gt;
These are [[held item]]s from the [[core series]] of the Pokémon games that also appear in [[Pokémon Conquest]].&lt;br /&gt;
&lt;br /&gt;
===Single-use held items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Antidote|&#039;&#039;&#039;{{color2|000|Antidote}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;どくけし&#039;&#039;&#039; &#039;&#039;Antidote&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used to heal {{status|poisoning}}.&lt;br /&gt;
| Cures poisoning.&lt;br /&gt;
| Any {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]100-70&lt;br /&gt;
| [[File:Conquest gold.png]]50-65&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Parlyz Heal|&#039;&#039;&#039;{{color2|000|Parlyz Heal}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;まひなおし&#039;&#039;&#039; &#039;&#039;Paralysis Heal&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used to heal {{status|paralysis}}.&lt;br /&gt;
| Cures paralysis.&lt;br /&gt;
| Any {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]200-140&lt;br /&gt;
| [[File:Conquest gold.png]]100-130&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Awakening|&#039;&#039;&#039;{{color2|000|Awakening}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ねむけざまし&#039;&#039;&#039; &#039;&#039;Drowsiness Cure&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used to wake a {{status|sleeping}} Pokémon up.&lt;br /&gt;
| Cures sleep.&lt;br /&gt;
| Any {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]100-70&lt;br /&gt;
| [[File:Conquest gold.png]]50-65&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Burn Heal|&#039;&#039;&#039;{{color2|000|Burn Heal}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;やけどなおし&#039;&#039;&#039; &#039;&#039;Burn Heal&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used to heal a {{status|burn}}.&lt;br /&gt;
| Cures burning.&lt;br /&gt;
| Any {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]300-210&lt;br /&gt;
| [[File:Conquest gold.png]]150-195&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Ice Heal|&#039;&#039;&#039;{{color2|000|Ice Heal}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;こおりなおし&#039;&#039;&#039; &#039;&#039;Ice Heal&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used to defrost a {{status|frozen}} Pokémon.&lt;br /&gt;
| Cures freezing.&lt;br /&gt;
| Any {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]300-210&lt;br /&gt;
| [[File:Conquest gold.png]]150-195&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Full Heal|&#039;&#039;&#039;{{color2|000|Full Heal}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;なんでもなおし&#039;&#039;&#039; &#039;&#039;Heal-All&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used to heal {{status|poison}}, {{status|paralysis}}, {{status|sleep}}, {{status|burn}}, {{status|freeze}} and {{status|confusion}}&lt;br /&gt;
| Cures all status ailments.&lt;br /&gt;
| {{DL|Kingdom location|Shop}} in [[Terrera]]&lt;br /&gt;
| [[File:Conquest gold.png]]600-420&lt;br /&gt;
| [[File:Conquest gold.png]]300-390&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Potion|&#039;&#039;&#039;{{color2|000|Potion}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;キズぐすり&#039;&#039;&#039; &#039;&#039;Wound Medicine&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Heals a Pokémon by 20 HP.&lt;br /&gt;
| Restores 20 HP.&lt;br /&gt;
| Any {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]300-210&lt;br /&gt;
| [[File:Conquest gold.png]]150-195&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Super Potion|&#039;&#039;&#039;{{color2|000|Super Potion}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;いいキズぐすり&#039;&#039;&#039; &#039;&#039;Good Wound Medicine&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Heals a Pokémon by 50 HP.&lt;br /&gt;
| Restores 50 HP.&lt;br /&gt;
| Any {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]700-490&lt;br /&gt;
| [[File:Conquest gold.png]]350-455&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Hyper Potion|&#039;&#039;&#039;{{color2|000|Hyper Potion}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;すごいキズぐすり&#039;&#039;&#039; &#039;&#039;Amazing Wound Medicine&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Heals a Pokémon by 200 HP.&lt;br /&gt;
| Restores 200 HP.&lt;br /&gt;
| Any Lv. 2 or 3 {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]1200-840&lt;br /&gt;
| [[File:Conquest gold.png]]600-780&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Max Potion|&#039;&#039;&#039;{{color2|000|Max Potion}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;まんたんのくすり&#039;&#039;&#039; &#039;&#039;Tank-Filling Wound Medicine&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Heals a Pokémon to its full HP.&lt;br /&gt;
| Fully restores HP.&lt;br /&gt;
| Any Lv. 3 {{DL|Kingdom location|Shop}}&lt;br /&gt;
| [[File:Conquest gold.png]]2500-1750&lt;br /&gt;
| [[File:Conquest gold.png]]1250-1625&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Single Use.png]]&lt;br /&gt;
| {{anchor|Full Restore|&#039;&#039;&#039;{{color2|000|Full Restore}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;かいふくのくすり&#039;&#039;&#039; &#039;&#039;Recovery Medicine&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Used to heal {{status|poison}}, {{status|paralysis}}, {{status|sleep}}, {{status|burn}}, {{status|freeze}} and {{status|confusion}} and heal a Pokémon to full HP.&lt;br /&gt;
| Restores HP and cures status ailments.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]3000&lt;br /&gt;
| [[File:Conquest gold.png]]1500-1950&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution-inducing items===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{silver color}}; width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}};&amp;quot; colspan=&amp;quot;2&amp;quot;| Item&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 23%&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 26%&amp;quot; | Locations&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}; width: 6%&amp;quot; | Sell for&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;min-width:23px;&amp;quot; | [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Dawn Stone|&#039;&#039;&#039;{{color2|000|Dawn Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;めざめいし&#039;&#039;&#039; &#039;&#039;Awakening Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Kirlia}} to evolve into {{p|Gallade}}.&amp;lt;br&amp;gt;When held, it causes {{p|Snorunt}} to evolve into {{p|Froslass}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Dusk Stone|&#039;&#039;&#039;{{color2|000|Dusk Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;やみのいし&#039;&#039;&#039; &#039;&#039;Dark Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Misdreavus}} to evolve into {{p|Mismagius}}.&amp;lt;br&amp;gt;When held, it causes {{p|Lampent}} to evolve into {{p|Chandelure}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Fire Stone|&#039;&#039;&#039;{{color2|000|Fire Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ほのおのいし&#039;&#039;&#039; &#039;&#039;Fire Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Eevee}} to evolve into {{p|Flareon}}.&amp;lt;br&amp;gt;When held, it causes {{p|Pansear}} to evolve into {{p|Simisear}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Leaf Stone|&#039;&#039;&#039;{{color2|000|Leaf Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;リーフのいし&#039;&#039;&#039; &#039;&#039;Leaf Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Pansage}} to evolve into {{p|Simisage}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Metal Coat|&#039;&#039;&#039;{{color2|000|Metal Coat}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;メタルコート&#039;&#039;&#039; &#039;&#039;Metal Coat&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises attack of {{type|Steel}} Pokémon by 1 stage. Applies even if that Pokémon does not possess a Steel-type move.&amp;lt;br&amp;gt;When held, it causes {{p|Onix}} to evolve into {{p|Steelix}} if the Pokémon lands a hit to cause an enemy warrior to want to join the army.&amp;lt;br&amp;gt;When held, it causes {{p|Scyther}} to evolve into {{p|Scizor}} if the Pokémon lands a hit to cause an enemy warrior to want to join the army.&lt;br /&gt;
| Enables certain Pokémon to evolve. Improves Steel-type attacks.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Moon Stone|&#039;&#039;&#039;{{color2|000|Moon Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;つきのいし&#039;&#039;&#039; &#039;&#039;Moon Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Jigglypuff}} to evolve into {{p|Wigglytuff}}.&amp;lt;br&amp;gt;When held,it causes {{p|Munna}} to evolve into {{p|Musharna}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Protector|&#039;&#039;&#039;{{color2|000|Protector}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;プロテクター&#039;&#039;&#039; &#039;&#039;Protector&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Rhydon}} to evolve into {{p|Rhyperior}} if the Pokémon lands a hit to cause an enemy warrior to want to join the army.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Razor Claw|&#039;&#039;&#039;{{color2|000|Razor Claw}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;するどいツメ&#039;&#039;&#039; &#039;&#039;Razor Claw&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| Raises the critical hit ratio of the holder.&amp;lt;br&amp;gt;When held, it causes {{p|Sneasel}} to evolve into {{p|Weavile}}, When Sneasel has a speed stat of 175 or higher.&lt;br /&gt;
| Enables certain Pokémon to evolve. Increases the probability of attacks hitting enemies&#039; weak spots.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Reaper Cloth|&#039;&#039;&#039;{{color2|000|Reaper Cloth}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;れいかいのぬの&#039;&#039;&#039; &#039;&#039;Spirit World Cloth&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Dusclops}} to evolve into {{p|Dusknoir}} if the Pokémon lands a hit to cause an enemy warrior to want to join the army.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Shiny Stone|&#039;&#039;&#039;{{color2|000|Shiny Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;ひかりのいし&#039;&#039;&#039; &#039;&#039;Light Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Minccino}} to evolve into {{p|Cinccino}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Sun Stone|&#039;&#039;&#039;{{color2|000|Sun Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;たいようのいし&#039;&#039;&#039; &#039;&#039;Sun Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Cottonee}} to evolve into {{p|Whimsicott}}.&amp;lt;br&amp;gt;When held, it causes {{p|Petilil}} to evolve into {{p|Lilligant}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Thunderstone|&#039;&#039;&#039;{{color2|000|Thunderstone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;かみなりのいし&#039;&#039;&#039; &#039;&#039;Thunder Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Pikachu}} to evolve into {{p|Raichu}}.&amp;lt;br&amp;gt;When held, it causes {{p|Eevee}} to evolve into {{p|Jolteon}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[File:Conquest Other.png]]&lt;br /&gt;
| {{anchor|Water Stone|&#039;&#039;&#039;{{color2|000|Water Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;みずのいし&#039;&#039;&#039; &#039;&#039;Water Stone&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
| When held, it causes {{p|Eevee}} to evolve into {{p|Vaporeon}}.&amp;lt;br&amp;gt;When held, it causes {{p|Panpour}} to evolve into {{p|Simipour}}.&lt;br /&gt;
| Enables certain Pokémon to evolve.&lt;br /&gt;
| {{DL|kingdom event|Traveling merchant}}&lt;br /&gt;
| [[File:Conquest gold.png]]5000&lt;br /&gt;
| [[File:Conquest gold.png]]2500-3250&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Carry-over items=&lt;br /&gt;
The following items are carried over when a new [[List of Pokémon Conquest stories|story]] is started.&lt;br /&gt;
;Single-Use&lt;br /&gt;
*Full Restore&lt;br /&gt;
*Hachimaki&lt;br /&gt;
*Noisemaker&lt;br /&gt;
*Purple Ponigiri&lt;br /&gt;
&lt;br /&gt;
;Equipment&lt;br /&gt;
*Fog Machine&lt;br /&gt;
*Guardian Charm&lt;br /&gt;
*Jigglypuff Charm&lt;br /&gt;
*Large Sack&lt;br /&gt;
*Lucky Coin&lt;br /&gt;
*Conqueror Crystal&lt;br /&gt;
*Unifier Crystal&lt;br /&gt;
*Warrior Crystal&lt;br /&gt;
&lt;br /&gt;
;Evolution-inducing items&lt;br /&gt;
*Dawn Stone&lt;br /&gt;
*Dusk Stone&lt;br /&gt;
*Fire Stone&lt;br /&gt;
*Leaf Stone&lt;br /&gt;
*Metal Coat&lt;br /&gt;
*Moon Stone&lt;br /&gt;
*Protector&lt;br /&gt;
*Razor Claw&lt;br /&gt;
*Reaper Cloth&lt;br /&gt;
*Shiny Stone&lt;br /&gt;
*Sun Stone&lt;br /&gt;
*Thunderstone&lt;br /&gt;
*Water Stone&lt;br /&gt;
&lt;br /&gt;
;Kingdom event items&lt;br /&gt;
*Junk&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{items}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{DoubleProjectTag|Sidegames|ItemDex|items in the sidegames.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Pokémon Conquest items|*]]&lt;br /&gt;
[[Category:Items by game]]&lt;br /&gt;
&lt;br /&gt;
[[es:Objeto (Pokémon Conquest)]]&lt;br /&gt;
[[zh:道具列表（信长的野望）]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Draconid_people&amp;diff=4460860</id>
		<title>Draconid people</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Draconid_people&amp;diff=4460860"/>
		<updated>2026-01-02T04:52:26Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Related articles */ listed twice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Team Infobox&lt;br /&gt;
|teamname=Draconid people&lt;br /&gt;
|jpteamname=流星の民&lt;br /&gt;
|tmteamname=Meteor people&lt;br /&gt;
|image=Draconids Adventures.png&lt;br /&gt;
|size=250px&lt;br /&gt;
|caption=Draconids in [[Pokémon Adventures]]&lt;br /&gt;
|leader={{OBP|Elder|Meteor Village}} ([[Pokémon Adventures]])&lt;br /&gt;
|admins=Unknown&lt;br /&gt;
|region=[[Hoenn]]&lt;br /&gt;
|hideout=[[Meteor Falls]]&amp;lt;br&amp;gt;[[Meteor Village]] ([[Pokémon Adventures]])&lt;br /&gt;
|border color={{dragon color dark}}&lt;br /&gt;
|background color={{dragon color}}&lt;br /&gt;
|lightened color={{dragon color light}}&lt;br /&gt;
|targets=[[Key Stone]]s, {{p|Rayquaza}}, [[Grand Meteor Delta|meteor]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Draconid people&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|流星|りゅうせい}}の{{ruby|民|たみ}}&#039;&#039;&#039; &#039;&#039;Meteor people&#039;&#039;) are an ancient tribe of people that live in the [[Hoenn]] [[region]]. They worship {{p|Rayquaza}} after it saved the world from [[Primal Reversion|Primal]] {{p|Groudon}} and Primal {{p|Kyogre}}. They were also the first humans to witness the supposed orgins of [[Mega Evolution]].&amp;lt;ref&amp;gt;[[Draconid people|Draconid descendant]], [[Meteor Falls]]: &amp;quot;&#039;&#039;Yes, I am one of the [[Draconid people]]. One of the ancient folk tasked with passing down the knowledge of Mega Evolution—with the great lore of Lord Rayquaza, who was the beginning of all.&amp;quot;&#039;&#039; ({{g|Omega Ruby and Alpha Sapphire}})&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Rayquaza Storybook.png|250px|thumb|right|Rayquaza and the Draconids as depicted in [[Ansha]]&#039;s story book]]&lt;br /&gt;
====Background====&lt;br /&gt;
The Draconid people were a tribe of {{type|Dragon}} [[Pokémon Trainer]]s that lived in [[Hoenn]], in an area between {{rt|114|Hoenn}} and {{rt|115|Hoenn}}. 2,000 years prior to {{g|Omega Ruby and Alpha Sapphire}}, Hoenn was plagued by meteor showers and one turns the homeplace of the Draconids into the [[Meteor Falls]].&amp;lt;ref&amp;gt;[[Zinnia]]: &#039;&#039;&amp;quot;It was in such a time that a great many meteoroids poured from the darkness of space, from a place higher even than the heavens. And the meteoroids fell in their multitude upon a [[Meteor Falls|waterfall]] that had long been home to a tribe of Dragon-type-Pokémon users...&amp;quot;&#039;&#039; ({{g|Omega Ruby and Alpha Sapphire}})&amp;lt;/ref&amp;gt; In that time, the world overflowed with natural energy, which [[Primal Reversion|Primal]] {{p|Groudon}} and Primal {{p|Kyogre}} fought over. They ravaged the earth, but were defeated and put to slumber by {{p|Rayquaza}} after the Draconids summoned by wishing upon a meteor at Meteor Falls.&amp;lt;ref&amp;gt;[[Zinnia]]: &#039;&#039;&amp;quot;That was when, as if drawn by the brilliance, a Pokémon that shone in a blazing emerald hue descended from the heavens... That Pokémon was none other than Rayquaza. Rayquaza&#039;s power overwhelmed that of the two [[Primal Reversion|Primal Pokémon]], and peace returned to the world.&amp;quot;&#039;&#039; ({{g|Omega Ruby and Alpha Sapphire}})&amp;lt;/ref&amp;gt; The people of Hoenn then began to revere Rayquaza as their savior.&lt;br /&gt;
&lt;br /&gt;
1,000 years prior to Omega Ruby and Alpha Sapphire, a meteor filled with Primal energy struck Hoenn and created a crater in which [[Sootopolis City]] would be built. Groudon and Kyogre reawakened to fight over the meteor&#039;s Primal energy and the people of Hoenn wished upon the [[Key Stone|meteor]] for Rayquaza to save them, and using that meteor, Rayquaza performed the world&#039;s first [[Mega Evolution]], defeated the two, took away their Primal forms and put them to sleep once again. [[Sky Pillar]] was built in Rayquaza&#039;s honor, and the Draconid people promised to pass down the prophecy that in 1,000 years, the [[Grand Meteor Delta|meteor]] would return.&amp;lt;ref&amp;gt;[[Zinnia]]: &#039;&#039;&amp;quot;A thousand years of peace followed after that disastrous time. But the Draconid people, learning from their long history&#039;s cyclical nature, foretold that the meteoroids would fall on this land again. The meteoroid to come, they prophesized, would be far greater than those that had come before it. This meteoroid would be great enough to break the world forever...&amp;quot;&#039;&#039; ({{g|Omega Ruby and Alpha Sapphire}})&amp;lt;/ref&amp;gt;Thus, a plan was made for a Lorekeeper to summon Rayquaza back to the [[Sky Pillar]] and allow it to Mega-Evolve again to destroy the giant meteor and save the world from destruction.&amp;lt;ref&amp;gt;[[Zinnia]]: &#039;&#039;&amp;quot;In order to prevent this great calamity, those who held the knowledge of the past arrived at a plan. Their plan was to invoke Rayquaza, the great savior, and summon it to this land before the meteoroid could strike.&amp;quot;&#039;&#039; ({{g|Omega Ruby and Alpha Sapphire}})&amp;lt;/ref&amp;gt; The Sky Pillar they built contained murals that showcase Rayquaza&#039;s deeds throughout history and the rainbow stone that allowed Rayquaza to Mega Evolve for the first time. The ancient records of the Draconid people have been studied by [[Devon Corporation]] for the current theory and origins of [[Mega Evolution]] along with Rayquaza and its  &amp;quot;mikado organ&amp;quot; (Japanese: ミカド器官).&amp;lt;ref&amp;gt;[[Devon Corporation]] scientist: &#039;&#039;&amp;quot;And what we stitched together from all of this long research is the current theory of [[Mega Evolution]]. A part of {{p|Rayquaza}}&#039;s entry in the Pokedex was even edited due to this bit of folklore....Ahem! And that, while simplified quite a bit, is what I have deciphered from the ancient records of the [[Draconid people]] about the relationship between {{p|Rayquaza}} and [[Mega Evolution]].&amp;quot;&#039;&#039; ([[Pokémon Omega Ruby and Alpha Sapphire]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===={{g|Omega Ruby and Alpha Sapphire}}====&lt;br /&gt;
=====[[Delta Episode]]=====&lt;br /&gt;
After the main story, atop [[Sky Pillar]], a {{tc|Team Magma Grunt}}{{sup/6|OR}}/{{tc|Team Aqua Grunt}}{{sup/6|AS}} accompanied by a {{p|Whismur}} changes out of her uniform, revealing herself to be [[Zinnia]], a Draconid Lorekeeper, who claims they don&#039;t have much time. She then proceeds travel around [[Hoenn]] to steal the [[Key Stone]]s of [[Wally]], {{ga|May}}/{{ga|Brendan}}, Courtney{{sup/6|OR}}/Matt{{sup/6|AS}}, and [[Maxie]]&#039;s{{sup/6|OR}}/[[Archie]]&#039;s{{sup/6|AS}}.&lt;br /&gt;
&lt;br /&gt;
At the [[Meteor Falls]], while looking for another Meteorite Shard, the player and Steven learn from an old Draconid woman that Zinnia joined Team Magma{{sup/6|OR}}/Team Aqua{{sup/6|AS}} and manipulated them in the hopes of having Groudon{{sup/6|OR}}/Kyogre{{sup/6|AS}} resurrected in order to call {{p|Rayquaza}} back to the {{pkmn|world}} to destroy the [[Grand Meteor Delta|meteoroid]], being fully aware of the fact that her actions would risk the lives of many [[human|people]] and {{OBP|Pokémon|species}}. However, as the player had managed to stop the super-ancient Pokémon, she had been forced to change her plan.&lt;br /&gt;
&lt;br /&gt;
Zinnia makes another appearance at [[Mossdeep Space Center]], listening in on [[Professor Cozmo]]&#039;s plan to send the oncoming meteoroid to [[Pokémon multiverse|another dimension]] using technology powered by the Meteorite Shards. Believing this plan will doom the world of another dimension to destruction, she destroys the device, then steals the Key Stone from the head of the team she had joined and challenges the player to meet her at the [[Sky Pillar]].&lt;br /&gt;
&lt;br /&gt;
After the player secures permission to enter the Sky Pillar from [[Wallace]], Zinnia explains the lore of the Draconids as they ascend the tower together. At the top floor, she uses the stolen Key Stones to summon Rayquaza to the Sky Pillar, but her plan fails when Rayquaza does not Mega Evolve despite her efforts. Just as she falls into despair, the Meteorite the player has been carrying for much of the game activates and is consumed by Rayquaza, granting it its missing power. Once the player has captured Rayquaza and added it to their party, Zinnia teaches it {{m|Dragon Ascent}}, then challenges the player to one last battle (which the player does not need to win to progress).&lt;br /&gt;
&lt;br /&gt;
Once the player has gone into space with Mega Rayquaza, destroyed the [[Grand Meteor Delta|meteor]] and battled {{p|Deoxys}}, Zinnia disappears from the Sky Pillar. She leaves behind a note with Aster thanking the player for their help. Later at Meteor Falls, her grandmother tells her that she should find her own purpose in life now that she is freed from her lifelong duty. She agrees and leaves her Salamencite with the player before departing. Zinnia&#039;s whereabouts after this point are unknown.&lt;br /&gt;
&lt;br /&gt;
===={{g|Legends: Z-A}}====&lt;br /&gt;
=====[[Mega Dimension]]=====&lt;br /&gt;
While trying to create a distortion to [[Hyperspace Lumiose|hyperspace]] that leads to {{P|Rayquaza}}, [[Team MZ]] has [[Ansha]] tell a story from a story her mom [[Diantha]] used to tell her. The story doesn&#039;t only mention how the Draconids&#039; wish resulted in Rayquaza&#039;s [[Mega Evolution]], but also depicted them alongside the legendary dragon.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
==={{g|Masters EX}}===&lt;br /&gt;
{{main|Zinnia (Masters)}}&lt;br /&gt;
The Draconid Lorekeeper, Zinnia appears in [[Pokémon Masters EX]], making her debut in the [[legendary event]] [[The Dragon That Rules the Sky]].&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:The Draconid people in Evolutions.png|thumb|250px|Draconid Lorekeepers in [[Pokémon Evolutions]]]]&lt;br /&gt;
===[[Pokémon Evolutions]]===&lt;br /&gt;
The Draconid people appeared in &#039;&#039;[[PE06|The Wish]]&#039;&#039;. They appear in the form of [[Zinnia]]. Several Lorekeepers also appear in Zinnia&#039;s imagination. Another unnamed Lorekeeper (probably [[Aster]]) appears in a flashback training Zinnia.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Draconids Flygon Adventures.png|thumb|left|250px|[[Jinga]], [[Renza]], [[Tomatoma]], and their {{p|Flygon}} in Pokémon Adventures]]&lt;br /&gt;
===[[Pokémon Adventures]]===&lt;br /&gt;
===={{MangaArc|Omega Ruby &amp;amp; Alpha Sapphire}}====&lt;br /&gt;
The Draconid people debuted in &#039;&#039;[[PS598|Claydol Unleashes]]&#039;&#039;. They are a tribe of people that live with {{type|Dragon}} Pokémon and worship {{p|Rayquaza}}, who they refer to as the &amp;quot;Dragon Lord&amp;quot; (Japanese: 竜神様). Known members include [[Zinnia]], [[Aster]], [[Jinga]], [[Renza]], [[Tomatoma]], and the village {{OBP|Elder|Meteor Village}}. The Draconids live in a hidden settlement located underneath [[Meteor Falls]] named [[Meteor Village]], which is led by their Elder. A millennium ago, the Draconids foresaw that a giant [[Grand Meteor Delta|meteoroid]] would crash into the planet and destroy it. The current generation spent their time during the arc attempting to avert this crisis, though Zinnia&#039;s mission to do so got tangled up with her personal vendetta against the [[Devon Corporation]], due to them having inadvertently caused the death of the previous Draconid Lorekeeper, [[Aster]].&lt;br /&gt;
{{-}}&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{dragon color light}}; border: 3px solid #{{dragon color dark}}&amp;quot;&lt;br /&gt;
!Language&lt;br /&gt;
!Name&lt;br /&gt;
!Origin&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| 流星の民 &#039;&#039;Ryūsei no Tami&#039;&#039;&lt;br /&gt;
| From 流星 &#039;&#039;ryūsei&#039;&#039; ({{wp|meteor}}) and 竜 &#039;&#039;ryū&#039;&#039; (dragon)&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Draconid people&lt;br /&gt;
| From the &#039;&#039;{{wp|Draconids|Draconid meteor shower}}&#039;&#039;, which is derived from &#039;&#039;draco&#039;&#039; (Latin for {{wp|dragon}})&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Peuple du Météore&lt;br /&gt;
| From &#039;&#039;météore&#039;&#039; (meteor)&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Meteoraner&lt;br /&gt;
| From &#039;&#039;Meteor&#039;&#039; (meteor)&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Popolo delle meteore&lt;br /&gt;
| From &#039;&#039;meteore&#039;&#039; (meteor)&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| Clan Meteoro&lt;br /&gt;
| From &#039;&#039;meteoro&#039;&#039; (meteor)&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 유성의 민족 &#039;&#039;Yuseong-ui Minjok&#039;&#039;&lt;br /&gt;
| From 유성 &#039;&#039;yuseong&#039;&#039; (meteor)&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Draconídeos&lt;br /&gt;
| From &#039;&#039;Draconídeo&#039;&#039; (Draconid)&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Tộc Sao Băng&lt;br /&gt;
| Transcription of its Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{p|Rayquaza}}&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Sky Pillar]]&lt;br /&gt;
* [[Primal Reversion]]&lt;br /&gt;
* [[Zinnia]]&lt;br /&gt;
* [[Hoenn]]&lt;br /&gt;
* [[Meteor Falls]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
[[Category:Organizations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Völker#Meteoraner]]&lt;br /&gt;
[[es:Civilizaciones Pokémon#Clan Meteoro]]&lt;br /&gt;
[[it:Popolo delle meteore]]&lt;br /&gt;
[[ja:流星の民]]&lt;br /&gt;
[[zh:流星之民]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Seafoam_Islands&amp;diff=4371809</id>
		<title>Seafoam Islands</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Seafoam_Islands&amp;diff=4371809"/>
		<updated>2025-09-03T13:27:49Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Differences among generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|pair of icy islands in the south of the [[Kanto]] region|the animated series-exclusive resort island with a similar name in the dub|Seafoam Island (anime)}}&lt;br /&gt;
{{missing image|needs=LGPE layout image}}&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Seafoam Islands&lt;br /&gt;
|jpname={{tt|双子島|ふたごじま}}&lt;br /&gt;
|jptrans=Twins Island&lt;br /&gt;
|image=Seafoam Islands PE.png&lt;br /&gt;
|mapdesc=A pair of islands that is situated on Route 20. The two islands are shaped the same, as if they were twins.{{sup/3|FRLG}}&amp;lt;br/&amp;gt;Two small islands lightly floating in the ocean.{{sup/4|HGSS}}&amp;lt;br&amp;gt;Two small islands lightly floating in the ocean. A shocking cold fills the caverns inside.{{sup/7|PE}}&lt;br /&gt;
|imageI=Seafoam Islands 1F RBY.png&lt;br /&gt;
|imageII=Cinnabar Gym GSC.png&lt;br /&gt;
|imageIII=Seafoam Islands 1F FRLG.png&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|east=Route 20&lt;br /&gt;
|regioneast=Kanto&lt;br /&gt;
|west=Route 20&lt;br /&gt;
|regionwest=Kanto&lt;br /&gt;
|gym=Cinnabar Gym&lt;br /&gt;
|leader=Blaine&lt;br /&gt;
|leadervs=VSBlaine.png&lt;br /&gt;
|badge=Volcano&lt;br /&gt;
|gymtype=Fire&lt;br /&gt;
|gymno=7{{sup/2|GSC}}{{sup/4|HGSS}}&lt;br /&gt;
|generation=1&lt;br /&gt;
|colordark={{Locationcolor/dark|ice}}&lt;br /&gt;
|colormed={{Locationcolor/med|ice}}&lt;br /&gt;
|colorlight={{Locationcolor/light|ice}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Seafoam Islands&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|双子島|ふたごじま}}&#039;&#039;&#039; &#039;&#039;Twins Island&#039;&#039;) are a pair of islands (one island in the Japanese versions of the games and other media as specified in the Trivia section [[Seafoam Islands#oneisland|here]]) that are situated on {{rt|20|Kanto}}. The two islands are shaped the same, as if they were twins.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
This place is called &#039;&#039;&#039;Seafoam Island&#039;&#039;&#039; on the [[Kanto]] map seen in &#039;&#039;[[Pokémon: Official Nintendo Player&#039;s Guide]]&#039;&#039; (page 3), &#039;&#039;[[Pokémon Gold and Silver: Official Nintendo Player&#039;s Guide]]&#039;&#039; (page 5), &#039;&#039;[[Pokémon Gold and Silver: Complete Pokédex]]&#039;&#039; (page 93), and &#039;&#039;[[Pokémon Crystal: Official Nintendo Player&#039;s Guide]]&#039;&#039; (page 5).&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
The caves beneath the islands are full of twists and turns and have five separate floors. To complete the trek through them, a series of puzzles &lt;br /&gt;
which involve using {{m|Strength}}{{sup/1}}{{sup/3|FRLG}}{{sup/4|HGSS}} or [[Secret Technique|Strong Push]]{{sup/7|PE}} to move [[Movable boulder|boulders]] to block the flow of water, as the current is too fast to {{m|Surf}}{{sup/1}}{{sup/3|FRLG}}{{sup/4|HGSS}} or [[Secret Technique|Sea Skim]]{{sup/7|PE}} across, need to be solved. Any attempt to Surf/Sea Skim on the currents will result to being sent back to where the current ends each time, and it is impossible to fight the currents. When the puzzle is solved, the boulders will stay in the water permanently.&lt;br /&gt;
&lt;br /&gt;
The Seafoam Islands is roost of the [[Legendary Pokémon]] {{p|Articuno}}. It is located on the lowest floor of the caverns under the islands. It is also where [[Misty]] comes to train. In [[Generation II|Generations II]] and {{gen|IV}}, the [[Cinnabar Gym]] has been relocated here after the original Gym was destroyed by a volcanic eruption on [[Cinnabar Island]].&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ice}}&lt;br /&gt;
{{Itemlist|TM Fire|[[Cinnabar Gym|2F]], reward for defeating [[Blaine]]|HG=yes|SS=yes|display={{TM|50|Overheat}}}}&lt;br /&gt;
{{Itemlist|Ice Heal|1F, southeast of the westernmost ladder|FR=yes|LG=yes|LP=yes|LE=yes}}&lt;br /&gt;
{{Itemlist|Escape Rope|1F, on a rock on the northern side of the south-east entrance room &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|1F, reward for defeating {{tc|Coach Trainer}} Yas|LP=yes|LE=yes|display=[[Rare Candy]] ×5}}&lt;br /&gt;
{{Itemlist|Heart Scale|&lt;br /&gt;
*1F, On a rock to the east of the entrance &#039;&#039;(hidden)&#039;&#039; (daily)&lt;br /&gt;
*1F, On a rock above the ladder in the northeast &#039;&#039;(hidden)&#039;&#039; (daily)|LP=yes|LE=yes|display=[[Heart Scale]] ×2}}&lt;br /&gt;
{{Itemlist|Revive|B1F, southeast of the ladder near the center of the floor|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Water Stone|&lt;br /&gt;
*B1F, in the south area of the floor, accessible from B2F&lt;br /&gt;
*B4F, on the westernmost rock of the rocks near the western ladder &#039;&#039;(hidden)&#039;&#039;|FR=yes|LG=yes|display=[[Water Stone]] ×2}}&lt;br /&gt;
{{Itemlist|Grip Claw|B1F, northern edge, at the end of the path behind the {{m|Strength}} [[Movable boulder|boulders]] on the east side|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Ice Heal|&lt;br /&gt;
* B1F, on the ledge in the middle of the room&lt;br /&gt;
* B1F, on the white-colored area in the center of the room &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes|display=[[Ice Heal]] ×2}}&lt;br /&gt;
{{Itemlist|Max Revive|B1F, on a rock near the western [[hole]] &#039;&#039;(hidden)&#039;&#039; (daily)|LP=yes|LE=yes}}&lt;br /&gt;
{{Itemlist|Great Ball|B1F, in the closed-off section accessible from the northeastern ladder on 1F|LP=yes|LE=yes|display=[[Great Ball]] ×5}}&lt;br /&gt;
{{Itemlist|Nugget|B2F, on a rock in the south area of the floor &#039;&#039;(hidden)&#039;&#039;|R=yes|B=yes|Y=yes}}&lt;br /&gt;
{{Itemlist|Big Pearl|B2F, in the south area of the floor|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|TM Ice VI|B2F, in the south area of the floor|LP=yes|LE=yes|display={{TM|55|Ice Beam}}}}&lt;br /&gt;
{{Itemlist|Water Stone|B2F, near the middle of the southern edge of the room|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Ice Stone|B2F, on the southeast plateau|LP=yes|LE=yes}}&lt;br /&gt;
{{Itemlist|Heart Scale|&lt;br /&gt;
*B2F, on a rock in the southwest corner &#039;&#039;(hidden)&#039;&#039; (daily)&lt;br /&gt;
*B2F, on a rock, southwest of the north-westernmost ladder &#039;&#039;(hidden)&#039;&#039; (daily)&lt;br /&gt;
*B2F, on a rock on the eastern wall, near the north-easternmost ladder &#039;&#039;(hidden)&#039;&#039; (daily)|LP=yes|LE=yes|display=[[Heart Scale]] ×3}}&lt;br /&gt;
{{Itemlist|Pearl|display={{i|Pearl}}|B2F, on a rock on the east side the tall rock pillar along the southern wall &#039;&#039;(hidden)&#039;&#039; (daily)|LP=yes|LE=yes}}&lt;br /&gt;
{{Itemlist|Pearl|&lt;br /&gt;
* B2F, on a rock in the north-west corner of the room &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
* B2F, on a rock north of the south-easternmost ladder &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes|display={{i|Pearl}} ×2}}&lt;br /&gt;
{{Itemlist|Max Elixir|B3F, on the rock south of the easternmost boulder &#039;&#039;(hidden)&#039;&#039;|R=yes|B=yes|Y=yes|display=[[Max Elixir|Max Elixer]]}}&lt;br /&gt;
{{Itemlist|Nugget|B3F, on the northernmost rock of the rocks near the south-westernmost ladder &#039;&#039;(hidden)&#039;&#039;|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Super Lure|B3F, in the southeast area of the floor|LP=yes|LE=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|B3F, northwest of the south-easternmost ladder|LP=yes|LE=yes}}&lt;br /&gt;
{{Itemlist|Max Revive|B3F, between two rocks near the south-east corner &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|B3F, on a rock south-east of the north-west ladder &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Revive|B3F, east of the south-west ladder|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Big Pearl|B3F, on the other side of the western ice puzzle|HG=yes|SS=yes|display=[[Big Pearl]]}}&lt;br /&gt;
{{Itemlist|Big Pearl|B4F, southwest of {{p|Articuno}}|LP=yes|LE=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|B4F, in the south area of the floor|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|B4F, on the easternmost rock of the rocks in the southeast area of the floor &#039;&#039;(hidden)&#039;&#039;|R=yes|B=yes|Y=yes}}&lt;br /&gt;
{{Itemlist|TM Ice|B4F, north-east corner|HG=yes|SS=yes|display={{TM|13|Ice Beam}}}}&lt;br /&gt;
{{Itemlist|Ultra Ball|B4F, north island|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Zinc|B4F, underneath Articuno &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{itlistfoot|ice}}&lt;br /&gt;
&lt;br /&gt;
===Cold Rock===&lt;br /&gt;
{{Itlisth|ice}}&lt;br /&gt;
{{Itemlist/3|Pearl|display={{i|Pearl}}|Big Pearl|Ice Stone|&lt;br /&gt;
*B1F, sometimes found by the {{player}}&#039;s {{pkmn2|walking}} {{type|Ice}} Pokémon from a rock in the southwest corner (Item determined randomly)&lt;br /&gt;
:&lt;br /&gt;
*B2F, sometimes found by the player&#039;s walking Ice-type Pokémon from a rock along the northern wall, east of the ladder in the northwest corner&lt;br /&gt;
:(Item determined randomly)&lt;br /&gt;
*B2F, sometimes found by the player&#039;s walking Ice-type Pokémon from a rock along the southern wall, east of the ladder in the southwest corner&lt;br /&gt;
:(Item determined randomly)|LP=yes|LE=yes}}&lt;br /&gt;
{{Itlistfoot|ice}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation I===&lt;br /&gt;
&amp;lt;!--Wild Pokémon Encounter Data&amp;lt;ref&amp;gt;[https://github.com/pret/pokered/tree/master/data/wild Pokémon Red and Blue Disassembly Wild Encounter Data - Pret]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/pret/pokeyellow/tree/master/data/wild Pokémon Yellow Disassembly Wild Encounter Data - Pret]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://shinyfinder.github.io/encounter-slots/blue-japanese/Land%20&amp;amp;%20Surf.html Pokémon Blue (Japanese) Wild Encounter Data - Shinyfinder]&amp;lt;/ref&amp;gt;--&amp;gt;&lt;br /&gt;
====1F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entry1|041|Zubat|yes|yes|no|Cave|21|10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|041|Zubat|no|no|yes|Cave|9, 18, 27, 36|45%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|yes|yes|no|Cave|29|5%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|no|no|yes|Cave|27, 36|5%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|054|Psyduck|yes|no|no|Cave|28|5%|type1=Water}}&lt;br /&gt;
{{catch/entry1|054|Psyduck|no|yes|no|Cave|30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|055|Golduck|yes|no|no|Cave|38|1%|type1=Water}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|yes|no|no|Cave|30|20%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|no|yes|no|Cave|28|5%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|no|no|yes|Cave|28, 30|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|080|Slowbro|no|yes|no|Cave|38|1%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|086|Seel|yes|yes|no|Cave|30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|090|Shellder|yes|no|no|Cave|28, 30|19%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|yes|no|Cave|28, 30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|no|yes|Cave|25, 27|35%|type1=Water}}&lt;br /&gt;
{{catch/entry1|116|Horsea|yes|no|no|Cave|28, 30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|120|Staryu|no|yes|no|Cave|28, 30|19%|type1=Water}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B1F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entry1|041|Zubat|no|no|yes|Cave|18, 27, 36|40%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|no|no|yes|Cave|27|10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|054|Psyduck|no|yes|no|Cave|28, 30|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|yes|no|no|Cave|28, 30|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|no|no|yes|Cave|29|10%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|086|Seel|yes|yes|no|Cave|28, 30|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|086|Seel|no|no|yes|Cave|22, 26|5%|type1=Water}}&lt;br /&gt;
{{catch/entry1|087|Dewgong|yes|yes|no|Cave|38|4%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entry1|090|Shellder|yes|no|no|Cave|32|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|090|Shellder|no|yes|no|Cave|30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|yes|no|Cave|30, 32|30%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|no|yes|Cave|26, 28|30%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|yes|no|Cave|37|1%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|no|yes|Cave|28|5%|type1=Water}}&lt;br /&gt;
{{catch/entry1|116|Horsea|yes|no|no|Cave|30, 32|30%|type1=Water}}&lt;br /&gt;
{{catch/entry1|117|Seadra|yes|no|no|Cave|37|1%|type1=Water}}&lt;br /&gt;
{{catch/entry1|120|Staryu|yes|no|no|Cave|30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|120|Staryu|no|yes|no|Cave|32|15%|type1=Water}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B2F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entry1|041|Zubat|no|no|yes|Cave|27, 36|35%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|yes|yes|no|Cave|30|4%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|no|no|yes|Cave|27, 36|15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|054|Psyduck|no|yes|no|Cave|30, 32|30%|type1=Water}}&lt;br /&gt;
{{catch/entry1|055|Golduck|no|yes|no|Cave|37|1%|type1=Water}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|yes|no|no|Cave|30, 32|30%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|no|no|yes|Cave|31|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|080|Slowbro|yes|no|no|Cave|37|1%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|080|Slowbro|no|no|yes|Cave|31|1%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|086|Seel|yes|yes|no|Cave|30, 32|35%|type1=Water}}&lt;br /&gt;
{{catch/entry1|086|Seel|no|no|yes|Cave|24|10%|type1=Water}}&lt;br /&gt;
{{catch/entry1|090|Shellder|yes|no|no|Cave|28|5%|type1=Water}}&lt;br /&gt;
{{catch/entry1|090|Shellder|no|yes|no|Cave|30|10%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|yes|no|Cave|28, 30|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|no|yes|Cave|27, 29|25%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|no|yes|Cave|28|10%|type1=Water}}&lt;br /&gt;
{{catch/entry1|116|Horsea|yes|no|no|Cave|28, 30|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|120|Staryu|yes|no|no|Cave|30|10%|type1=Water}}&lt;br /&gt;
{{catch/entry1|120|Staryu|no|yes|no|Cave|28|5%|type1=Water}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B3F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entry1|041|Zubat|no|no|yes|Cave|27, 36|30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|no|no|yes|Cave|27|20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|054|Psyduck|no|yes|no|Cave|31, 33|35%|type1=Water}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|yes|no|no|Cave|31, 33|35%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|086|Seel|yes|yes|no|Cave|31, 33|30%|type1=Water}}&lt;br /&gt;
{{catch/entry1|086|Seel|no|no|yes|Cave|26, 30|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|087|Dewgong|yes|yes|no|Cave|37|1%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entry1|087|Dewgong|no|no|yes|Cave|28, 32|5%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entry1|090|Shellder|yes|no|no|Cave|29, 31|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|yes|no|Cave|29, 31|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|no|yes|Cave|29, 31|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|yes|no|Cave|39|4%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|no|yes|Cave|30|10%|type1=Water}}&lt;br /&gt;
{{catch/entry1|116|Horsea|yes|no|no|Cave|29, 31|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|117|Seadra|yes|no|no|Cave|39|4%|type1=Water}}&lt;br /&gt;
{{catch/entry1|120|Staryu|no|yes|no|Cave|29, 31|15%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry1|072|Tentacool|no|no|yes|Surf|20, 25, 30, 35, 40|70%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry1|120|Staryu|no|no|yes|Surf|30|30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry1|129|Magikarp|yes|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|060|Poliwag|yes|yes|yes|Fish Good|10|50%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|118|Goldeen|yes|yes|yes|Fish Good|10|50%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|090|Shellder|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|no|yes|Fish Super|25|40%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|no|yes|Fish Super|35|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|116|Horsea|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|118|Goldeen|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|120|Staryu|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|120|Staryu|no|no|yes|Fish Super|20, 40|40%|type1=Water}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B4F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entry1|041|Zubat|no|no|yes|Cave|36, 45|25%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|yes|yes|no|Cave|32|1%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|042|Golbat|no|no|yes|Cave|27, 36|25%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry1|054|Psyduck|no|yes|no|Cave|29, 31|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|055|Golduck|no|yes|no|Cave|39|4%|type1=Water}}&lt;br /&gt;
{{catch/entry1|079|Slowpoke|yes|no|no|Cave|29, 31|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|080|Slowbro|yes|no|no|Cave|39|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entry1|086|Seel|yes|yes|no|Cave|29, 31|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|086|Seel|no|no|yes|Cave|28, 32|20%|type1=Water}}&lt;br /&gt;
{{catch/entry1|087|Dewgong|no|no|yes|Cave|30, 34|5%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entry1|090|Shellder|yes|no|no|Cave|31, 33|30%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|yes|no|Cave|31, 33|35%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|no|yes|Cave|30|15%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|no|yes|Cave|32|10%|type1=Water}}&lt;br /&gt;
{{catch/entry1|116|Horsea|yes|no|no|Cave|31, 33|35%|type1=Water}}&lt;br /&gt;
{{catch/entry1|120|Staryu|no|yes|no|Cave|31, 33|30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry1|072|Tentacool|no|no|yes|Surf|20, 25, 30, 35, 40|70%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry1|120|Staryu|no|no|yes|Surf|30|30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry1|129|Magikarp|yes|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|060|Poliwag|yes|yes|yes|Fish Good|10|50%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|118|Goldeen|yes|yes|yes|Fish Good|10|50%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|090|Shellder|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{catch/entry1|098|Krabby|no|no|yes|Fish Super|25|40%|type1=Water}}&lt;br /&gt;
{{catch/entry1|099|Kingler|no|no|yes|Fish Super|35|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|116|Horsea|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|118|Goldeen|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|120|Staryu|yes|yes|no|Fish Super|15|25%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|120|Staryu|no|no|yes|Fish Super|20, 40|40%|type1=Water}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
====1F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Cave|26-27, 29, 31, 33 |55%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Cave|26-27, 29, 31, 33|55%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|041|Zubat|yes|yes|Cave|22, 24, 26|34%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|26, 28, 30|11%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B1F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Cave|29, 31|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Cave|29, 31|40%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|041|Zubat|yes|yes|Cave|22, 24, 26|34%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|26, 28, 30|11%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|086|Seel|yes|yes|Cave|28|10%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Cave|33, 35|5%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Cave|33, 35|5%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B2F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Cave|30, 32|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Cave|30, 32|40%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|086|Seel|yes|yes|Cave|30, 32|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|041|Zubat|yes|yes|Cave|22, 24|20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|26, 28, 30|10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Cave|32, 34|10%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Cave|32, 34|10%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B3F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entryfl|086|Seel|yes|yes|Cave|30, 32|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Cave|30, 32|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Cave|30, 32|20%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Cave|32, 34|15%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Cave|32, 34|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|041|Zubat|yes|yes|Cave|24|10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|26, 28, 30|10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|087|Dewgong|yes|yes|Cave|32, 34|5%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entryfl|086|Seel|yes|yes|Surf|25-35|60%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|116|Horsea|yes|no|Surf|25-30|30%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|098|Krabby|no|yes|Surf|25-30|30%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|087|Dewgong|yes|yes|Surf|35-40|5%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Surf|30-40|4%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Surf|30-40|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Surf|35-40|1%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Surf|35-40|1%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|yes|no|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|no|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|yes|no|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|no|yes|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|yes|no|Fish Super|15-30|80%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|no|yes|Fish Super|15-30|80%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-35|16%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entryfl|054|Psyduck|yes|no|Fish Super|15-25|4%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|079|Slowpoke|no|yes|Fish Super|15-25|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B4F====&lt;br /&gt;
{{catch/header|ice|no}}&lt;br /&gt;
{{catch/entryfl|086|Seel|yes|yes|Cave|30, 32, 34|50%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|26, 28, 30|15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Cave|32, 34|15%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Cave|32, 34|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Cave|32|10%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Cave|32|10%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|087|Dewgong|yes|yes|Cave|34, 36|10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entryfl|086|Seel|yes|yes|Surf|25-35|60%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|116|Horsea|yes|no|Surf|25-30|30%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|098|Krabby|no|yes|Surf|25-30|30%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|087|Dewgong|yes|yes|Surf|35-40|5%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Surf|30-40|4%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Surf|30-40|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Surf|35-40|1%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Surf|35-40|1%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|yes|no|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|no|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|yes|no|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|no|yes|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|yes|no|Fish Super|15-30|80%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|no|yes|Fish Super|15-30|80%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-35|16%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entryfl|054|Psyduck|yes|no|Fish Super|15-25|4%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|079|Slowpoke|no|yes|Fish Super|15-25|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
====1F====&lt;br /&gt;
{{catch/header|ice|4}}&lt;br /&gt;
{{catch/entryhs|041|Zubat|yes|yes|Cave|26-28|all=30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|042|Golbat|yes|yes|Cave|30, 32|all=30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|054|Psyduck|yes|yes|Cave|26-29|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|055|Golduck|yes|yes|Cave|32|all=10%|type1=Water}}&lt;br /&gt;
{{catch/div|ice|Special}}&lt;br /&gt;
{{catch/entryhs|296|Makuhita|yes|yes|Hoenn|30, 32|all=20%|type1=Fighting}}&lt;br /&gt;
{{catch/entryhs|359|Absol|yes|yes|Hoenn|28-29|all=20%|type1=Dark}}&lt;br /&gt;
{{catch/entryhs|433|Chingling|yes|yes|Sinnoh|30, 32|all=20%|type1=Psychic}}&lt;br /&gt;
{{catch/entryhs|436|Bronzor|yes|yes|Sinnoh|28-29|all=20%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B1F====&lt;br /&gt;
{{catch/header|ice|4}}&lt;br /&gt;
{{catch/entryhs|086|Seel|yes|yes|Cave|32, 34|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|042|Golbat|yes|yes|Cave|32, 34|all=30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|054|Psyduck|yes|yes|Cave|26, 28|all=16%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|055|Golduck|yes|yes|Cave|32, 34|all=14%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|041|Zubat|yes|yes|Cave|28-29|all=10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/div|ice|Special}}&lt;br /&gt;
{{catch/entryhs|296|Makuhita|yes|yes|Hoenn|32, 34|all=20%|type1=Fighting}}&lt;br /&gt;
{{catch/entryhs|359|Absol|yes|yes|Hoenn|28, 34|all=20%|type1=Dark}}&lt;br /&gt;
{{catch/entryhs|433|Chingling|yes|yes|Sinnoh|32, 34|all=20%|type1=Psychic}}&lt;br /&gt;
{{catch/entryhs|436|Bronzor|yes|yes|Sinnoh|28, 34|all=20%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B2F====&lt;br /&gt;
{{catch/header|ice|4}}&lt;br /&gt;
{{catch/entryhs|086|Seel|yes|yes|Cave|33, 35|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|042|Golbat|yes|yes|Cave|33, 35|all=30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|054|Psyduck|yes|yes|Cave|27, 30|all=16%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|055|Golduck|yes|yes|Cave|33, 35|all=14%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|041|Zubat|yes|yes|Cave|29-30|all=10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/div|ice|Special}}&lt;br /&gt;
{{catch/entryhs|296|Makuhita|yes|yes|Hoenn|33, 35|all=20%|type1=Fighting}}&lt;br /&gt;
{{catch/entryhs|359|Absol|yes|yes|Hoenn|30, 35|all=20%|type1=Dark}}&lt;br /&gt;
{{catch/entryhs|433|Chingling|yes|yes|Sinnoh|33, 35|all=20%|type1=Psychic}}&lt;br /&gt;
{{catch/entryhs|436|Bronzor|yes|yes|Sinnoh|30, 35|all=20%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B3F====&lt;br /&gt;
{{catch/header|ice|4}}&lt;br /&gt;
{{catch/entryhs|042|Golbat|yes|yes|Cave|34, 36|all=30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|087|Dewgong|yes|yes|Cave|35-36|all=24%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entryhs|055|Golduck|yes|yes|Cave|34, 36|all=14%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|054|Psyduck|yes|yes|Cave|31-32|all=12%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|041|Zubat|yes|yes|Cave|31-32|all=10%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|086|Seel|yes|yes|Cave|34|all=10%|type1=Water}}&lt;br /&gt;
{{catch/div|ice|Special}}&lt;br /&gt;
{{catch/entryhs|296|Makuhita|yes|yes|Hoenn|34, 36|all=20%|type1=Fighting}}&lt;br /&gt;
{{catch/entryhs|359|Absol|yes|yes|Hoenn|32, 34|all=20%|type1=Dark}}&lt;br /&gt;
{{catch/entryhs|433|Chingling|yes|yes|Sinnoh|34, 36|all=20%|type1=Psychic}}&lt;br /&gt;
{{catch/entryhs|436|Bronzor|yes|yes|Sinnoh|32, 34|all=20%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====B4F====&lt;br /&gt;
{{catch/header|ice|4}}&lt;br /&gt;
{{catch/entryhs|042|Golbat|yes|yes|Cave|38, 40|all=30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|087|Dewgong|yes|yes|Cave|37-38|all=24%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/entryhs|055|Golduck|yes|yes|Cave|37-38|all=14%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|124|Jynx|yes|yes|Cave|38, 40|all=12%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/entryhs|054|Psyduck|yes|yes|Cave|34|all=10%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|086|Seel|yes|yes|Cave|34|all=10%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entryhs|086|Seel|yes|yes|Surf|30-40|all=60%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|116|Horsea|yes|yes|Surf|30-40|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|080|Slowbro|yes|yes|Surf|35-50|all=10%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=85%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|098|Krabby|yes|yes|Fish Old|10|all=15%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|129|Magikarp|yes|yes|Fish Good|20|all=40%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|054|Psyduck|yes|yes|Fish Good|20|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|098|Krabby|yes|yes|Fish Good|20|all=20%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|116|Horsea|yes|yes|Fish Good|20|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|130|Gyarados|yes|yes|Fish Super|40|all=40%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entryhs|116|Horsea|yes|yes|Fish Super|40|all=30%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|099|Kingler|yes|yes|Fish Super|40|all=15%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|117|Seadra|yes|yes|Fish Super|40|all=15%|type1=Water}}&lt;br /&gt;
{{catch/div|ice|Special}}&lt;br /&gt;
{{catch/entryhs|296|Makuhita|yes|yes|Hoenn|38|all=20%|type1=Fighting}}&lt;br /&gt;
{{catch/entryhs|359|Absol|yes|yes|Hoenn|34|all=20%|type1=Dark}}&lt;br /&gt;
{{catch/entryhs|433|Chingling|yes|yes|Sinnoh|38|all=20%|type1=Psychic}}&lt;br /&gt;
{{catch/entryhs|436|Bronzor|yes|yes|Sinnoh|34|all=20%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
====1F-B2F====&lt;br /&gt;
{{Catch/header|ice|no}}&lt;br /&gt;
{{Catch/entrype|041|Zubat|yes|yes|Cave|39-44|16%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entrype|042|Golbat|yes|yes|Cave|39-44|20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entrype|079|Slowpoke|yes|yes|Cave|39-44|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entrype|080|Slowbro|yes|yes|Cave|39-44|10%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entrype|086|Seel|yes|yes|Cave|39-44|15%|type1=Water}}&lt;br /&gt;
{{Catch/entrype|087|Dewgong|yes|yes|Cave|39-44|10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{Catch/entrype|124|Jynx|yes|yes|Cave|39-44|14%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/div|ice|Rare Spawns}}&lt;br /&gt;
{{Catch/entrype|007|Squirtle|yes|yes|Cave|39-44|-|type1=Water}}&lt;br /&gt;
{{Catch/footer|ice|2}}&lt;br /&gt;
&lt;br /&gt;
====B3F====&lt;br /&gt;
{{Catch/header|ice|no}}&lt;br /&gt;
{{Catch/entrype|041|Zubat|yes|yes|Cave|39-44|16%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entrype|042|Golbat|yes|yes|Cave|39-44|20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entrype|079|Slowpoke|yes|yes|Cave|39-44|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entrype|080|Slowbro|yes|yes|Cave|39-44|10%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entrype|086|Seel|yes|yes|Cave|39-44|15%|type1=Water}}&lt;br /&gt;
{{Catch/entrype|087|Dewgong|yes|yes|Cave|39-44|10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{Catch/entrype|124|Jynx|yes|yes|Cave|39-44|14%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/div|ice|Rare Spawns}}&lt;br /&gt;
{{Catch/entrype|007|Squirtle|yes|yes|Cave|39-44|-|type1=Water}}&lt;br /&gt;
{{catch/div|water|Sea Skim}}&lt;br /&gt;
{{Catch/entrype|072|Tentacool|yes|yes|Surf|39-44|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entrype|073|Tentacruel|yes|yes|Surf|39-44|9%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entrype|090|Shellder|yes|yes|Surf|39-44|30%|type1=Water}}&lt;br /&gt;
{{Catch/entrype|091|Cloyster|yes|yes|Surf|39-44|1%|type1=Water|type2=Ice}}&lt;br /&gt;
{{Catch/entrype|129|Magikarp|yes|yes|Surf|39-44|30%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ice|2}}&lt;br /&gt;
&lt;br /&gt;
====B4F====&lt;br /&gt;
{{Catch/header|ice|no}}&lt;br /&gt;
{{Catch/entrype|041|Zubat|yes|yes|Cave|39-44|16%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entrype|042|Golbat|yes|yes|Cave|39-44|20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entrype|079|Slowpoke|yes|yes|Cave|39-44|15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entrype|080|Slowbro|yes|yes|Cave|39-44|10%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entrype|086|Seel|yes|yes|Cave|39-44|15%|type1=Water}}&lt;br /&gt;
{{Catch/entrype|087|Dewgong|yes|yes|Cave|39-44|10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{Catch/entrype|124|Jynx|yes|yes|Cave|39-44|14%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/div|ice|Rare Spawns}}&lt;br /&gt;
{{Catch/entrype|007|Squirtle|yes|yes|Cave|39-44|-|type1=Water}}&lt;br /&gt;
{{catch/div|water|Sea Skim}}&lt;br /&gt;
{{Catch/entrype|072|Tentacool|yes|yes|Surf|39-44|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entrype|073|Tentacruel|yes|yes|Surf|39-44|9%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entrype|090|Shellder|yes|yes|Surf|39-44|30%|type1=Water}}&lt;br /&gt;
{{Catch/entrype|091|Cloyster|yes|yes|Surf|39-44|1%|type1=Water|type2=Ice}}&lt;br /&gt;
{{Catch/entrype|129|Magikarp|yes|yes|Surf|39-44|30%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ice|2}}&lt;br /&gt;
&lt;br /&gt;
==Special encounters==&lt;br /&gt;
===Generation I===&lt;br /&gt;
An {{p|Articuno}} appears on B4F on the first visit.&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=144&lt;br /&gt;
|pokemon=Articuno&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Peck|move1type=Flying&lt;br /&gt;
|move2=Ice Beam|move2type=Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
[[File:Articuno Seafoam Islands FRLG.png|thumb|240px|right|Articuno in the Seafoam Islands.]]&lt;br /&gt;
An {{p|Articuno}} appears on B4F on the first visit. If run from, it respawns upon leaving the area.&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=144&lt;br /&gt;
|pokemon=Articuno&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Mist|move1type=Ice&lt;br /&gt;
|move2=Agility|move2type=Psychic&lt;br /&gt;
|move3=Mind Reader|move3type=Normal&lt;br /&gt;
|move4=Ice Beam|move4type=Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:Battle_Articuno.png|thumb|right|200px|Battling Articuno inside Seafoam Islands]]&lt;br /&gt;
An {{p|Articuno}} appears on B4F on the first visit. If defeated or run from, it respawns after entering the [[Hall of Fame]].&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=144&lt;br /&gt;
|pokemon=Articuno&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=AncientPower|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Agility|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Reflect|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
[[File:PE Articuno scene.png|thumb|right|250px|Encountering Articuno in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]]]&lt;br /&gt;
An {{p|Articuno}} appears on B4F on the first visit. If run from, it respawns after entering the [[Hall of Fame]].&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|{{Pokémon/7/LG&lt;br /&gt;
|ndex=144&lt;br /&gt;
|pokemon=Articuno&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Mirror Coat|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Agility|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Reflect|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Generation II===&lt;br /&gt;
====[[Cinnabar Gym]]====&lt;br /&gt;
{{main|Cinnabar Gym#Pokémon Gold, Silver, and Crystal|Cinnabar Gym → Pokémon Gold, Silver, and Crystal}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
====[[Cinnabar Gym]]====&lt;br /&gt;
{{main|Cinnabar Gym#Pokémon HeartGold and SoulSilver|Cinnabar Gym → Pokémon HeartGold and SoulSilver}}&lt;br /&gt;
&lt;br /&gt;
====B2F====&lt;br /&gt;
{{trainerheader|ice}}&lt;br /&gt;
{{trainerentry|Spr HGSS Skier.png|Skier|Cady|1696|1|225|Delibird|♀|53|36=ホズミ|37=Hozumi}}&lt;br /&gt;
{{trainerdiv|ice}}&lt;br /&gt;
{{trainerentry|Spr HGSS Boarder.png|Boarder|Shaun|1600|2|091|Cloyster|♂|55||087|Dewgong|♂|50|36=タイガ|37=Taiga}}&lt;br /&gt;
{{trainerdiv|ice}}&lt;br /&gt;
{{trainerentry|Spr HGSS Boarder.png|Boarder|Bryce|1600|2|087|Dewgong|♂|55||131|Lapras|♂|50|36=レイジ|37=Reiji}}&lt;br /&gt;
{{trainerfooter|ice}}&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
====1F====&lt;br /&gt;
{{trainerheader|ice}}&lt;br /&gt;
{{trainerentry|VSCoach Trainer M PE.png{{!}}90px|game=PE|Coach Trainer|Yas|4,600|3|135|Jolteon|♀|46|None|136|Flareon|♀|46|None|134|Vaporeon|♀|46|None|36=ワジキ|37=Wajiki}}&lt;br /&gt;
{{trainerdiv|ice|After becoming Champion}}&lt;br /&gt;
{{trainerentry/master|VSBeauty 2 Master PE.png{{!}}90px|Beauty|Aina|086|Seel|♂|70|Normal|Double-Edge|Normal|Encore|36=ユキ|37=Yuki}}&lt;br /&gt;
{{trainerfooter|ice|PE}}&lt;br /&gt;
&lt;br /&gt;
====B1F====&lt;br /&gt;
{{trainerheader|ice}}&lt;br /&gt;
{{trainerdiv|ice|After becoming Champion}}&lt;br /&gt;
{{trainerentry/master|VSBeauty 2 Master PE.png{{!}}90px|Beauty|Lois|087|Dewgong|♂|75|Normal|Horn Drill|Poison|Toxic|Psychic|Rest|Normal|Protect|36=レイナ|37=Reina}}&lt;br /&gt;
{{trainerfooter|ice|PE}}&lt;br /&gt;
&lt;br /&gt;
====B3F====&lt;br /&gt;
{{trainerheader|ice}}&lt;br /&gt;
{{trainerdiv|ice|After becoming Champion}}&lt;br /&gt;
{{trainerentry/master|VSAce Trainer M Master PE.png{{!}}90px|Ace Trainer|Arjun|148|Dragonair|♂|75|Dragon|Dragon Pulse|Ice|Blizzard|Electric|Thunder Wave|Psychic|Light Screen|36=シゲマサ|37=Shigemasa}}&lt;br /&gt;
{{trainerfooter|ice|PE}}&lt;br /&gt;
&lt;br /&gt;
==Differences among generations==&lt;br /&gt;
In [[Generation]]s {{gen|I}}, {{gen|III}}, {{gen|IV}}, and {{gen|VII}} this is the home of {{p|Articuno}}.&lt;br /&gt;
&lt;br /&gt;
In [[Generation]]s {{gen|II}} and IV, the destruction of [[Cinnabar Island]] causes [[Blaine]] to move [[Cinnabar Gym|his Gym]] to the Seafoam Islands.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, while Blaine&#039;s Gym is still located in the east cave, Articuno can be found here as it was in Generations I and III. As soon as the {{player}} walks into the east cave, there is a ladder that leads to an upper level where Blaine&#039;s Gym is located. There is also a set of stairs leading to a lower level in the islands just past the ladder. The Gym is much bigger than its Generation II counterpart as it sports a brand-new puzzle with junior Trainers. The interior of the island received a massive redesign as well; the puzzles involving using {{m|Strength}} to push boulders into holes to block the water currents are gone, and there are instead puzzles where the player must navigate slippery ice fields. The cave section of Seafoam Islands uses the same music as Johto dungeons such as [[Ice Path]], as opposed to the music used in Kanto dungeons. Also, unlike previous generations, there are three Trainers within the islands; two {{tc|Boarder}}s and one {{tc|Skier}}.&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{ice color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | 1F&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | B1F&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | B2F&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | B3F&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; {{roundytr|5px}}&amp;quot; | B4F&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{red color}}&amp;quot; | {{color2|000|Pokémon Red and Blue Versions|Red}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Seafoam Islands 1F RBY.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Seafoam Islands B1F RBY.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Seafoam Islands B2F RBY.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Seafoam Islands B3F RBY.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:Seafoam Islands B4F RBY.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{blue color}}&amp;quot; | {{color2|fff|Pokémon Red and Blue Versions|Blue}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{yellow color}}&amp;quot; | {{color2|000|Pokémon Yellow Version|Yellow}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{firered color}}&amp;quot; | {{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands 1F FRLG.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B1F FRLG.png|158px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B2F FRLG.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B3F FRLG.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B4F FRLG.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color}}&amp;quot; | {{color2|000|Pokémon FireRed and LeafGreen Versions|LeafGreen}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color}}&amp;quot; | {{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands 1F HGSS.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B1F HGSS.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B2F HGSS.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B3F HGSS.png|150px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Seafoam Islands B4F HGSS.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{soulsilver color}}&amp;quot; | {{color2|000|Pokémon HeartGold and SoulSilver Versions|SoulSilver}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Cinnabar Gym]]===&lt;br /&gt;
{{Mapgen&lt;br /&gt;
|hv=v&lt;br /&gt;
|colordark={{ice color}}&lt;br /&gt;
|colorlight={{ice color light}}&lt;br /&gt;
|genII=Cinnabar Gym GSC.png&lt;br /&gt;
|sizeII=200px&lt;br /&gt;
|genIV=Cinnabar Gym HGSS.png&lt;br /&gt;
|sizeIV=200px}}&lt;br /&gt;
&lt;br /&gt;
==[[Location preview|Preview]]==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HGSS Seafoam Islands-Morning.png|Morning (Psyduck)&lt;br /&gt;
File:HGSS Seafoam Islands-Day.png|Day/Evening (Dewgong)&lt;br /&gt;
File:HGSS Seafoam Islands-Night.png|Night (Golduck)&lt;br /&gt;
File:FL Seafoam Islands.png|In FR/LG&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
[[File:ArticunoexGeneticApex275 artwork.png|thumb|150px|The Seafoam Islands as depicted on {{TCG ID|Genetic Apex|Articuno ex|275}}]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pinball===&lt;br /&gt;
In {{g|Pinball}}, Seafoam Islands appears on the Red table; catchable Pokémon include {{p|Psyduck}}, {{p|Seel}}, {{p|Horsea}}, {{p|Staryu}}, and {{p|Articuno}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game Pocket===&lt;br /&gt;
In [[Pokémon Trading Card Game Pocket]], the Seafoam Islands are depicted in the special illustration rare print of the {{TCG ID|Genetic Apex|Articuno ex|275}} card, along with {{p|Articuno}}, {{p|Horsea}}, {{p|Seadra}}, and {{p|Krabby}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Seafoam Islands anime.png|thumb|250px|Seafoam Islands in {{aniseries|JN}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
In the [[dub]], the recurring location {{an|Seafoam Island}} (Japanese: &#039;&#039;&#039;ビンヌ&#039;&#039;&#039; &#039;&#039;Binnes&#039;&#039;) derives its name from the Seafoam Islands. However, this beach resort has no relation to the icy Seafoam Islands that appeared in the games.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Pokémon the Series: Ruby and Sapphire]]&#039;&#039;====&lt;br /&gt;
In &#039;&#039;[[AG132|The Scheme Team]]&#039;&#039;, [[Agatha]] asked [[Scott]] if he had managed to find any strong {{pkmn|Trainer}}s in the Seafoam Islands. In &#039;&#039;[[AG158|Queen of the Serpentine!]]&#039;&#039;, [[Metallica Island]] is mentioned to be located past the Seafoam Islands; however, it is incorrectly referred to in the dub as Seafoam Island.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;====&lt;br /&gt;
In &#039;&#039;[[JN102|Battling in the Freezing Raid!]]&#039;&#039;, {{Ash}} and [[Goh]] visited the Seafoam Islands to find an {{p|Articuno}}, which Goh needed to face in a [[Raid Battle (GO)#In animation|Raid Battle]] to clear a [[Project Mew]] [[Field Research|Trial Mission]]. Along the way, they encountered [[Horace]] and {{Gary}}, who joined them in the Raid Battle once Articuno was found. While they were unable to defeat Articuno, they fared well enough to pass the mission.&lt;br /&gt;
&lt;br /&gt;
[[File:Red Rapidash PO.png|thumb|left|250px|Seafoam Islands in [[Pokémon Origins]]]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
{{OBP|Red|Origins}} was briefly seen visiting the Seafoam Islands in &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039;, where he caught {{p|Articuno}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Seafoam Islands Adventures.png|thumb|220px|Seafoam Islands in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
The Seafoam Islands first appeared in &#039;&#039;[[PS025|You Know... Articuno]]&#039;&#039;, where {{adv|Red}} arrived there with [[Misty]]. He then [[trade]]d his {{p|Krabby}} for her [[Gyara]]dos, after which Misty left on her {{TP|Misty|Starmie}}. Later, while walking on the island, Red and {{cat|Red&#039;s Pokémon|his Pokémon}} spotted [[Team Rocket]] members attempting to capture {{DL|Legendary birds (Adventures)|Articuno}}. Red fought against their {{p|Muk}}, but in the middle of the fight, his new Gyarados&#039;s past trauma of being experimented by Team Rocket caused it to go out of control. This gave Muk an opening to attack Red, until it was {{status|frozen}} by Articuno to save him. With Gyarados calming down as well, Red considered the battle won. However, unbeknownst to him, Articuno had spent so much energy to save him that Team Rocket succeeded in {{pkmn2|Caught|capturing}} it soon afterwards.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Yellow}}====&lt;br /&gt;
In &#039;&#039;[[PS063|Extricated from Exeggutor]]&#039;&#039;, {{adv|Yellow}} briefly stopped at Seafoam Islands while crossing the sea with [[Pika]]. During her brief stay, she encountered a wild {{p|Farfetch&#039;d}}, which was having trouble finding its nest in a forest. Eventually it turned out that the &amp;quot;forest&amp;quot; was actually just a mass of migrating {{p|Exeggutor}} and {{p|Oddish}}. Yellow then called {{adv|Professor Oak}}, who told her that the unnatural migration was likely a sign of the Pokémon sensing an upcoming disaster, foreshadowing the [[Elite Four]]&#039;s attack on the Kanto region.&lt;br /&gt;
[[File:Seafoam Islands Zensho.png|thumb|200px|Seafoam Islands in [[Pokémon Zensho]]]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
The Seafoam Islands appeared in &#039;&#039;[[PZ08|Cinnabar Island]]&#039;&#039;. {{Zensho|Satoshi}} first passed by them on his way to Cinnabar Island. While doing so, he {{pkmn2|released}} the {{p|Seel}} he had received from Misty. He also caught a sight of Articuno, but it flew off before he could catch it. He then also met [[Blaine]], the [[Gym Leader]] of Cinnabar Island.&lt;br /&gt;
&lt;br /&gt;
After defeating Blaine at the [[Cinnabar Gym]], Satoshi agreed to help him catch Articuno. With the help of Satoshi&#039;s {{p|Jigglypuff}}&#039;s {{m|Sing}}, Blaine was able to catch the [[Legendary birds|Legendary bird]] for himself.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{anchor|oneisland}}In the Japanese versions of the [[Generation I]] games, {{game|FireRed and LeafGreen|s|Pokémon FireRed, LeafGreen}}, [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu!, and Let&#039;s Go, Eevee!]], a {{tc|Picnicker}} on {{rt|20|Kanto}} states that the Seafoam Islands used to be two islands, implying that they are currently considered a single island, which is consistent with the games depicting one continuous landmass at high tide. This is also consistent with how they are portrayed in [[Pokémon Adventures]] and in {{aniseries|PTS}}. However, in the English versions, the Picnicker&#039;s line is changed to state that the Seafoam Islands used to be a single island.&lt;br /&gt;
* In {{game|Yellow}}, {{p|Krabby}} has increased encounter rates when walking on 1F, B2F, and B3F, while {{p|Kingler}} has increased encounter rates on B1F and B3F and has been made available on B2F and B4F. Both are also available and quite common when [[fishing]] on B3F and B4F. This is likely a [[List of cross-canon references|reference]] to [[Ash&#039;s Kingler]], which was caught as a Krabby.&lt;br /&gt;
* Enoshima, the likely reference point for the Seafoam Island, has a legend associated with it that further within the Iwaya Caves is an ice cave connected to Mt. Fuji; this is likely what inspired the Seafoam Islands&#039; frigid nature, and connection to Articuno.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ice color light}}|bordercolor={{ice color dark}}&lt;br /&gt;
|zh_yue=雙子島 &#039;&#039;{{tt|Sēungjí Dóu|Twin Islands}}&#039;&#039;&lt;br /&gt;
|zh_cmn=雙子島 / 双子岛 &#039;&#039;{{tt|Shuāngzǐ Dǎo|Twin Islands}}&#039;&#039;&lt;br /&gt;
|cs=Pěnové ostrovy&lt;br /&gt;
|da=Seafoam Island{{tt|*|EP273}}&amp;lt;br&amp;gt;Seafoam-øerne{{tt|*|Original series}}&lt;br /&gt;
|fi=Seafoam-saaret{{tt|*|AG132}}&amp;lt;br&amp;gt;Tyrskysaari{{tt|*|Season 1}}&lt;br /&gt;
|fr=Îles Écume&lt;br /&gt;
|de=Seeschauminseln&lt;br /&gt;
|it=Isole Spumarine&lt;br /&gt;
|ko=쌍둥이섬 &#039;&#039;Ssangdung-i Seom&#039;&#039;&lt;br /&gt;
|no=Seafoamøya&amp;lt;br&amp;gt;Seafoam Islands{{tt|*|VHS description}}&amp;lt;br&amp;gt;Havskum-øyene{{tt|*|JN102}}&lt;br /&gt;
|pl=Wyspy Morskiej Piany{{tt|*|EP066-EP067, Journeys onwards}}&amp;lt;br&amp;gt;Wyspa Seafoam{{tt|*|EP273}}&lt;br /&gt;
|pt_br=Ilhas Espuma (anime)&amp;lt;br&amp;gt;Ilhas Seafoam ({{pkmn|Adventures volume 5}}-present)&amp;lt;br&amp;gt;Ilha Seafoam ([[PS024]]-[[PS031]])&amp;lt;br&amp;gt;Ilhas de Espuma do Mar (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Ilhas de Espuma Marinha (The Official Pokémon Handbook)&lt;br /&gt;
|pt_eu=Ilhas Espuma&lt;br /&gt;
|ru=Острова Морской пены &#039;&#039;Ostrova Morskoy peny&#039;&#039;&lt;br /&gt;
|es=Islas Espuma&lt;br /&gt;
|sv=Seafoam-ön{{tt|*|EP273}}&amp;lt;br&amp;gt;Sjöskummsön{{tt|*|Original series}}&lt;br /&gt;
|vi=Đảo Sinh Đôi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Kanto}}&lt;br /&gt;
{{legendarylocations|kanto}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Red, Blue and Yellow locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:FireRed and LeafGreen locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! locations]]&lt;br /&gt;
[[Category:Pokémon Pinball locations]]&lt;br /&gt;
[[Category:Islands]]&lt;br /&gt;
&lt;br /&gt;
[[de:Seeschauminseln]]&lt;br /&gt;
[[es:Islas Espuma]]&lt;br /&gt;
[[fr:Îles Écume]]&lt;br /&gt;
[[it:Isole Spumarine]]&lt;br /&gt;
[[ja:ふたごじま]]&lt;br /&gt;
[[zh:双子岛]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Petrel&amp;diff=4369294</id>
		<title>Petrel</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Petrel&amp;diff=4369294"/>
		<updated>2025-08-29T16:49:37Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox|&lt;br /&gt;
color=666666 |&lt;br /&gt;
corecolor=CCCCCC |&lt;br /&gt;
bordercolor=CC0000 |&lt;br /&gt;
name=Petrel |&lt;br /&gt;
jname=ラムダ |&lt;br /&gt;
tmname=Lambda |&lt;br /&gt;
text=white |&lt;br /&gt;
slogan=no |&lt;br /&gt;
image=HeartGold SoulSilver Petrel.png|&lt;br /&gt;
size=180px |&lt;br /&gt;
caption=Art from {{2v2|HeartGold|SoulSilver}} by [[Takao Unno]]&amp;lt;ref&amp;gt;[[a:File:TeamRocketTrickeryUndaunted78.jpg|Team Rocket&#039;s Trickery (Undaunted 78)]]&amp;lt;/ref&amp;gt; |&lt;br /&gt;
colors=yes |&lt;br /&gt;
eyes=Black |&lt;br /&gt;
hair=Purple |&lt;br /&gt;
gender=Male |&lt;br /&gt;
hometown=Unknown |&lt;br /&gt;
region=[[Johto]] |&lt;br /&gt;
relatives=Unknown |&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass={{tc|Executive}} |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation={{gen|II}}, {{gen|IV}} |&lt;br /&gt;
games=[[Pokémon Gold and Silver Versions|Gold, Silver]], {{v2|Crystal}}, [[Pokémon HeartGold and SoulSilver Versions|HeartGold, SoulSilver]]&amp;lt;br&amp;gt;{{pkmn|Masters EX}} |&lt;br /&gt;
leader=no |&lt;br /&gt;
type=no |&lt;br /&gt;
elite=no |&lt;br /&gt;
team=yes |&lt;br /&gt;
teamname=[[Team Rocket]]|&lt;br /&gt;
teamrank={{tc|Executive}}|&lt;br /&gt;
brain=no |&lt;br /&gt;
anime=no |&lt;br /&gt;
|pv=yes&lt;br /&gt;
|pvnum=PG04&lt;br /&gt;
|pvname=The Lake of Rage&lt;br /&gt;
|gameanim=yes&lt;br /&gt;
|envagame=[[Todd Haberkorn]]&amp;lt;ref&amp;gt;[https://twitter.com/ToddHaberkorn/status/1527294135371083779 Todd Haberkorn on Twitter]&amp;lt;/ref&amp;gt; &amp;lt;small&amp;gt;({{pkmn|Masters EX}})&amp;lt;/small&amp;gt;&lt;br /&gt;
|javagame=Taichi Takeda &amp;lt;small&amp;gt;({{pkmn|Masters EX}})&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Petrel&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ラムダ&#039;&#039;&#039; &#039;&#039;Lambda&#039;&#039;) is one of the [[Team Rocket]] {{tc|Executive}}s introduced in {{game|HeartGold and SoulSilver|s}}. In [[Generation II]], Petrel&#039;s role was filled by two separate unnamed Executives: one in the [[Team Rocket HQ]] and another in the [[Goldenrod Radio Tower]] disguised as the [[Radio Director]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, Petrel is apparently Team Rocket&#039;s master of disguise. He is first seen dressing as [[Giovanni]] and then battled in the [[Team Rocket HQ]]. After this, a {{p|Murkrow}} will imitate Petrel&#039;s voice to allow the player to progress. In [[Goldenrod Radio Tower]], he uses his disguise skills again, this time dressed as [[Radio Director|the Director]] of the Radio Tower.&lt;br /&gt;
&lt;br /&gt;
Petrel&#039;s motives on Team Rocket are more mild-mannered, as he freely gives out information such as passwords and the location of the Director. He even considers himself a &amp;quot;nice guy&amp;quot; and hands over the {{jo|Basement Key}}. Though he believes that the player can&#039;t use the information, it is his giving out of this information that leads to many of Team Rocket&#039;s defeats.&lt;br /&gt;
&lt;br /&gt;
Petrel in HeartGold and SoulSilver replaces two generic characters from [[Generation II]]: an Executive in the Team Rocket HQ and an Executive disguised as the Director in the Goldenrod Radio Tower. &lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
===={{game2|Gold|Silver|Crystal}}====&lt;br /&gt;
=====First battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=666666&lt;br /&gt;
|bordercolor=CC0000&lt;br /&gt;
|headcolor=CCCCCC&lt;br /&gt;
|sprite=Spr GS Rocket Executive M.png&lt;br /&gt;
|prize={{PDollar}}1584&lt;br /&gt;
|class=Rocket&lt;br /&gt;
|name=Executive&lt;br /&gt;
|game=GSC&lt;br /&gt;
|location=Team Rocket HQ&lt;br /&gt;
|locationname=Team Rocket&#039;s Hideout&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=041&lt;br /&gt;
|pokemon=Zubat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=22&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|move1=Leech Life|move1type=Bug&lt;br /&gt;
|move2=Bite|move2type=Dark&lt;br /&gt;
|move3=Supersonic|move3type=Normal&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=22&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|move1=Smog|move1type=Poison&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Sludge|move3type=Poison&lt;br /&gt;
|move4=Selfdestruct|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=020&lt;br /&gt;
|pokemon=Raticate&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=24&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Hyper Fang|move1type=Normal&lt;br /&gt;
|move2=Quick Attack|move2type=Normal&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Tail Whip|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=666666&lt;br /&gt;
|bordercolor=CC0000&lt;br /&gt;
|headcolor=CCCCCC&lt;br /&gt;
|sprite=Spr GS Rocket Executive M.png&lt;br /&gt;
|prize={{PDollar}}2160&lt;br /&gt;
|class=Rocket&lt;br /&gt;
|name=Executive&lt;br /&gt;
|game=GSC&lt;br /&gt;
|location=Goldenrod Radio Tower&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|move1=SmokeScreen|move1type=Normal&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Sludge|move3type=Poison&lt;br /&gt;
|move4=Selfdestruct|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|move1=SmokeScreen|move1type=Normal&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Sludge|move3type=Poison&lt;br /&gt;
|move4=Selfdestruct|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|move1=SmokeScreen|move1type=Normal&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Sludge|move3type=Poison&lt;br /&gt;
|move4=Selfdestruct|move4type=Normal}}&lt;br /&gt;
{{Party/Div|color=666666}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|move1=SmokeScreen|move1type=Normal&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Sludge|move3type=Poison&lt;br /&gt;
|move4=Selfdestruct|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=110&lt;br /&gt;
|pokemon=Weezing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=32&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|move1=SmokeScreen|move1type=Normal&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Sludge|move3type=Poison&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|move1=SmokeScreen|move1type=Normal&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Sludge|move3type=Poison&lt;br /&gt;
|move4=Smog|move4type=Poison}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===={{game|HeartGold and SoulSilver|s}}====&lt;br /&gt;
=====First battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=666666&lt;br /&gt;
|bordercolor=CC0000&lt;br /&gt;
|headcolor=CCCCCC&lt;br /&gt;
|sprite=Spr HGSS Petrel.png&lt;br /&gt;
|prize={{PDollar}}880&lt;br /&gt;
|class=Executive&lt;br /&gt;
|name=Petrel&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Team Rocket HQ&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold and SoulSilver&lt;br /&gt;
|ndex=041&lt;br /&gt;
|pokemon=Zubat&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=22&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Astonish|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Bite|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Wing Attack|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold and SoulSilver&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=22&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Smog|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Assurance|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Selfdestruct|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold and SoulSilver&lt;br /&gt;
|ndex=020&lt;br /&gt;
|pokemon=Raticate&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=24&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|move1=Hyper Fang|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Scary Face|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=666666&lt;br /&gt;
|bordercolor=CC0000&lt;br /&gt;
|headcolor=CCCCCC&lt;br /&gt;
|sprite=Spr HGSS Petrel.png&lt;br /&gt;
|prize={{PDollar}}1200&lt;br /&gt;
|class=Executive&lt;br /&gt;
|name=Petrel&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Goldenrod Radio Tower&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Sludge|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Selfdestruct|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Tackle|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Sludge|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Selfdestruct|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Tackle|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Sludge|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Selfdestruct|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Tackle|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color=666666}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Sludge|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Selfdestruct|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Tackle|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=110&lt;br /&gt;
|pokemon=Weezing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=32&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Sludge|move2type=Poison|move2cat=Special&lt;br /&gt;
|move3=SmokeScreen|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Explosion|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=109&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=30&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Sludge|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Selfdestruct|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Tackle|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{{main|Petrel (Masters)}}&lt;br /&gt;
Petrel forms a [[sync pair]] with {{p|Weezing}} in [[Pokémon Masters EX]]. Petrel became a playable sync pair on September 6, 2023.&lt;br /&gt;
&lt;br /&gt;
Petrel first appeared as an NPC during the [[Johto]] chapter of the [[Villain Arc]]. He also made notable appearances later in the Villain Arc.&lt;br /&gt;
&lt;br /&gt;
{{PairDex/h|Red|Dark}}&lt;br /&gt;
{{PairDex|179|Petrel|trainerlink=Petrel (Masters)#Weezing|trainerimg=Petrel|0110|Weezing|gender=male|Poison|Psychic|Special Strike|exrole=Support|6|Variety Sync Pair Scout}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Sprites and models===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #C00; background: #666; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; |&lt;br /&gt;
[[File:Spr GS Rocket Executive M.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; | [[File:Spr HGSS Petrel.png]]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; | [[File:VSPetrel.png]]&lt;br /&gt;
|- style=&amp;quot;color:#fff;&amp;quot;&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|fff|Generation II}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | VS sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; | [[Image:Rocket Grunt M II OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; | [[Image:Petrel OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; | [[File:Gentleman II OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; | [[Image:Giovanni IV OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #C00; background: #CCC; width:80px&amp;quot; | [[File:Gentleman HGSS OD.png]]&lt;br /&gt;
|- style=&amp;quot;color:#fff;&amp;quot;&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|fff|Generation II}}&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Overworld sprite, disguised as the {{color2|fff|Radio Director}}, from&amp;lt;br&amp;gt;{{color2|fff|Generation II}}&lt;br /&gt;
| Overworld sprite, disguised as {{color2|fff|Giovanni}}, from&amp;lt;br&amp;gt;{{color2|fff|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Overworld sprite, disguised as the {{color2|fff|Radio Director}}, from&amp;lt;br&amp;gt;{{color2|fff|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|Petrel/Quotes}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
{{MissingInfo|1|enva}}&lt;br /&gt;
[[File:Petrel PG.png|thumb|250px|Petrel from [[Pokémon Generations]]]]&lt;br /&gt;
Petrel appeared in &#039;&#039;[[PG04|The Lake of Rage]]&#039;&#039;. He confronted [[Lance]] during his and {{ga|Ethan}}&#039;s infiltration of the [[Team Rocket HQ]], and attempted to stop the former {{pkmn|Champion}}. However, his {{p|Weezing}} was easily defeated by {{TP|Lance|Dragonite}}. After being backed into a corner, Petrel was finished off by a group of recently-rescued {{p|Electrode}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|width=68&lt;br /&gt;
|trainer=Petrel&lt;br /&gt;
|pkmn=Weezing&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|img=Petrel Weezing PG.png&lt;br /&gt;
|epnum=PG04&lt;br /&gt;
|epname=The Lake of Rage&lt;br /&gt;
|desc=Petrel used his {{p|Weezing}} to battle [[Lance&#039;s Dragonite]], but it was easily defeated by Dragonite&#039;s {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
Weezing&#039;s only known move is {{m|Poison Gas}}.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable||color=666666|bordercolor=CC0000&lt;br /&gt;
|ja=高木渉 &#039;&#039;[[Wataru Takagi]]&#039;&#039;&lt;br /&gt;
|en=Unknown&lt;br /&gt;
|nl=Sander de Heer&lt;br /&gt;
|pt_br=Cláudio Galvan&lt;br /&gt;
|es_eu=Miquel Roldán}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:Petrel Adventures.png|thumb|220px|Petrel in Pokémon Adventures]]&lt;br /&gt;
Petrel appears alongside the other three Executives. He, along with his teammates, take control of Team Rocket from [[Carr]], saying that they will stay true to {{adv|Giovanni}}&#039;s intentions. In this series, Petrel is a master of disguise, and has the ability to quickly disguise himself as any person he has met.&lt;br /&gt;
&lt;br /&gt;
Petrel uses his Koffing to attack {{adv|Silver}} and [[Clair]] at the [[Dragon&#039;s Den]], but loses and has his [[Plate]] stolen. Later, he attacks Silver and [[Eusine]] at the [[Johto Safari Zone]] to recover the Plate he lost. Using his Pokémon, Petrel gains an advantage over the two and nearly sends them off a bridge. However, Silver manages to rise up from the water, defeat Petrel, and take the two Plates he had with him. Using his disguise skills, Petrel manages to escape from Silver&#039;s grasp.&lt;br /&gt;
&lt;br /&gt;
Later, he joins his teammates to finish their plan to capture the Mythical Pokémon {{adv|Arceus}}. They arrive at the [[Ruins of Alph]] and witness {{adv|Gold}} battling Arceus. After Arceus sends them all to the [[Sinjoh Ruins]], the Executives restrain Arceus and force it onto the Mystri Stage.&lt;br /&gt;
&lt;br /&gt;
Using its great powers, they force Arceus to create the Legendary Pokémon {{DL|Pokémon of myth (Adventures)|Dialga}}, {{DL|Pokémon of myth (Adventures)|Palkia}}, and {{DL|Pokémon of myth (Adventures)|Giratina}}. While Archer, Ariana, and Proton start tearing up at the thought of pleasing Giovanni, Petrel reveals to Silver that he knows that he is the son of their boss. He reveals to Silver that he intends to betray his teammates by lying to Giovanni by telling him that Archer, Proton, and Ariana attacked Silver. With this information, Giovanni would destroy the three while Petrel would become Team Rocket&#039;s second-in-command for acting like he was protecting Silver.&lt;br /&gt;
&lt;br /&gt;
Despite being blinded by Petrel&#039;s Golbat, Silver manages to escape his grasp and fly to where Dialga, Palkia, and Giratina and still being created. Using himself as a distraction, Silver manages to stall the Executives long enough for Gold and Crystal to destroy the Pokémon Arceus was forced to create. Now freed from their control, Arceus uses its powers to send Petrel and his teammates flying.&lt;br /&gt;
&lt;br /&gt;
As Archer begins to lose his mind, Petrel becomes scared and decides to escape. Knowing that his teammates would stop him if he appeared as himself, Petrel decides to disguise himself as Giovanni so that he can walk freely. Before his plan can be executed, the real Giovanni arrives and stops him.&lt;br /&gt;
&lt;br /&gt;
After the battle with Arceus had ended, Petrel attempted to escape once more by disguising himself as [[Bugsy]]. Gold quickly notices him, and Lance captures Petrel by having his {{TP|Lance|Dragonite}} lift him up in the air. When Gold asks how a coward like Petrel could defeat him, Lance reveals that it was because Petrel disguised himself as {{adv|Yellow|a Trainer with the same powers and birthplace as him}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Petrel&lt;br /&gt;
|pkmn=Koffing (multiple)&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|img=Petrel Koffing Adventures.png&lt;br /&gt;
|epnum=PS445&lt;br /&gt;
|epname=Dealing With A Koffing Fit&lt;br /&gt;
|desc=Petrel owns many {{p|Koffing}} that he relies on for battling his enemies. They were first used to attack Silver and Clair at the Whirl Islands. Silver managed to defeat them and take the Plate one was holding. Later, they were used to stop Silver from reaching the Pokémon Arceus was creating.&lt;br /&gt;
&lt;br /&gt;
None of Koffing&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Petrel&lt;br /&gt;
|pkmn=Raticate&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Petrel Raticate Adventures.png&lt;br /&gt;
|epnum=PS446&lt;br /&gt;
|epname=Weavile Wobbles But It Won&#039;t Fall Down&lt;br /&gt;
|desc={{p|Raticate}} was first used to battle Silver at the Johto Safari Zone. Using its powerful jaws, Raticate nearly sent Silver and Eusine falling off a bridge. Later, it was used to stop Silver from reaching the Pokémon Arceus was creating.&lt;br /&gt;
&lt;br /&gt;
Raticate&#039;s only known moves is {{m|Hyper Fang}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Petrel&lt;br /&gt;
|pkmn=Golbat&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Petrel Golbat Adventures.png&lt;br /&gt;
|epnum=PS447&lt;br /&gt;
|epname=Fortunately for Feraligatr&lt;br /&gt;
|desc={{p|Golbat}} is Petrel&#039;s mode of {{m|Fly|flight transportation}}. It was first used to battle Silver at the Johto Safari Zone. Later, it restrained Arceus and pulled it into the Mystri Stage. Petrel later used it to blind Silver by licking it with its long tongue, blinding his eyes and paralyzing his throat with its venom.&lt;br /&gt;
&lt;br /&gt;
Golbat&#039;s known moves are {{m|Air Cutter}} and {{m|Lick}}{{tt|*|Golbat cannot legally learn Lick}}.}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS Jō&#039;s Big Adventure===&lt;br /&gt;
Petrel appears in [[Pocket Monsters HGSS Jō&#039;s Big Adventure]], where he meets [[Jō]] in the [[Lake of Rage]] and has a Tag Battle with him and [[Lance]]. Later, he is seen in Team Rocket&#039;s hideout, watching Jō battle the grunts.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Petrel&lt;br /&gt;
|pkmn=Raticate&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Petrel Raticate JBA.png&lt;br /&gt;
|epnum=JBA4&lt;br /&gt;
|epname=Jō VS Team Rocket&lt;br /&gt;
|desc=Petrel sent out {{p|Raticate}} along with [[Ariana]]&#039;s {{p|Gloom}} in a Tag Battle against [[Jō]] and [[Lance]]. It was beaten by {{TP|Lance|Dragonite}}&#039;s {{m|Twister}}.&lt;br /&gt;
&lt;br /&gt;
None of Raticate&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Petrel in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Supporter|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Undaunted|Team Rocket&#039;s Trickery|78}}|type=Supporter|enset=Undaunted|enrarity=Uncommon|ennum=78/90|jpsetlink=Undaunted|jpset=Reviving Legends|jprarity=Uncommon|jpnum=076/080|jpset2=Tyranitar Constructed Standard Deck|jpnum2=018/019}}&lt;br /&gt;
{{cardlist/footer|Supporter}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In merging multiple Executives together, {{game|HeartGold and SoulSilver|s}} introduced a plot hole: Petrel is present in both the [[Goldenrod Radio Tower]] and the [[Team Rocket HQ]] at the same time. When the player first visits [[Goldenrod City]], a guard comments on the Director&#039;s changed nature:&lt;br /&gt;
:&#039;&#039;&amp;quot;Sorry. Authorized personnel only beyond this point. It wasn’t that way before. There’s something wrong with the Director…&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #666; border: 3px solid #c00&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff;&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ラムダ &#039;&#039;Lambda&#039;&#039;&lt;br /&gt;
| From &#039;&#039;{{wp|Lambda (rocket family)|Lambda}}&#039;&#039;, a series of Japanese carrier rockets&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English, Spanish,&amp;lt;br&amp;gt;, Indonesian, Brazilian Portuguese&lt;br /&gt;
| Petrel&lt;br /&gt;
| From &#039;&#039;{{wp|Petrel (rocket)|Petrel}}&#039;&#039;, a British {{wp|sounding rocket}}. Also, &#039;&#039;{{wp|AUM-N-2 Petrel}}&#039;&#039;, an air-to-surface missile used by the US Navy.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German, French, Vietnamese&lt;br /&gt;
| Lambda&lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Maxus&lt;br /&gt;
| From &#039;&#039;{{wp|Maxus (rocket)|Maxus}}&#039;&#039;, a Swedish-European joint venture sounding rocket&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 람다 &#039;&#039;Lambda&#039;&#039;&lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 拉姆達 / 拉姆达 &#039;&#039;Lāmǔdá&#039;&#039;&lt;br /&gt;
| Transcription of his Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 拉姆達 &#039;&#039;Lāaimóuhdaaht&#039;&#039;&lt;br /&gt;
| Mandarin-based transcription of his Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Thai&lt;br /&gt;
| แลมป์ดา &#039;&#039;Lambda&#039;&#039;&lt;br /&gt;
| Transcription of his Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Petrel|Images on the Bulbagarden Archives]]&lt;br /&gt;
&lt;br /&gt;
{{Team Rocket}}{{Team Rocket Adventures}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Members of Team Rocket]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal characters]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver characters]]&lt;br /&gt;
[[Category:Pokémon Generations characters]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Poison-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lambda]]&lt;br /&gt;
[[es:Petrel]]&lt;br /&gt;
[[fr:Lambda]]&lt;br /&gt;
[[it:Maxus]]&lt;br /&gt;
[[ja:ラムダ]]&lt;br /&gt;
[[zh:拉姆達]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Apricorn&amp;diff=4357642</id>
		<title>Apricorn</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Apricorn&amp;diff=4357642"/>
		<updated>2025-08-13T16:23:29Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* List of Apricorns */ adding new column to denote flavor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|[[crafting]] material in {{g|Legends: Arceus}}|Apricorn (item)}}&lt;br /&gt;
----&lt;br /&gt;
[[File:Apricorn.png|thumb|230px|The seven Apricorns of the modern day]]&lt;br /&gt;
&#039;&#039;&#039;Apricorns&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ぼんぐりのみ&#039;&#039;&#039; &#039;&#039;Bonguri Fruit&#039;&#039;) are fruits that can be used to construct [[Poké Ball]]s. They grow in the [[Johto]], [[Kanto]]{{sup/4|HGSS}}, and [[Hisui]] [[region]]s, and on [[Galar]]&#039;s [[Isle of Armor]].&lt;br /&gt;
&lt;br /&gt;
Apricorns can be hollowed out and fitted with special devices to function as Poké Balls. This process was developed sometime between 400 and 700 years before the present day (between the burning of Brass Tower and the first Orange League competitions). Before [[History of Poké Balls|Poké Balls became standardized]], everyone used Poké Balls made in the traditional way. In the Hisui region, people [[crafting|craft]] Poké Balls using {{i|Apricorn|Brown Apricorns}} and [[Tumblestone]]s. In the modern day, only specialists (such as [[Kurt]]) can make Poké Balls from Apricorns.&lt;br /&gt;
&lt;br /&gt;
Because the outer skin of Apricorns are so tough, they cannot be eaten by Pokémon unprocessed. In the wild, Pokémon wait for them to turn into [[Spoiled Apricorn]]s and eat through the softened skin to the insides. Trainers can blend Apricorns in an [[Apriblender]] to make Aprijuice for their Pokémon to drink.&lt;br /&gt;
&lt;br /&gt;
==List of Apricorns==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{Crystal color}}; border:3px solid #{{Crystal color dark}}&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Name&lt;br /&gt;
! colspan=2 | Corresponding&amp;lt;br&amp;gt;Poké Ball&lt;br /&gt;
! Corresponding&amp;lt;br&amp;gt;performance stat(s)&lt;br /&gt;
! Corresponding&amp;lt;br&amp;gt;Aprijuice flavor&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Black Apricorn|SV}}&lt;br /&gt;
|[[Black Apricorn]]&lt;br /&gt;
|{{bag/s|Heavy Ball|SV}}&lt;br /&gt;
|[[Heavy Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#000&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;All&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#000&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;All&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Blue Apricorn|SV}}&lt;br /&gt;
|[[Blue Apricorn]]&lt;br /&gt;
|{{bag/s|Lure Ball|SV}}&lt;br /&gt;
|[[Lure Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Skill color}}&amp;quot;|[[Performance#Skill|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Skill&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Dry color}}&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dry&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Green Apricorn|SV}}&lt;br /&gt;
|[[Green Apricorn]]&lt;br /&gt;
|{{bag/s|Friend Ball|SV}}&lt;br /&gt;
|[[Friend Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Jump color}}&amp;quot;|[[Performance#Jump|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Jump&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Bitter color}}&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bitter&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Pink Apricorn|SV}}&lt;br /&gt;
|[[Pink Apricorn]]&lt;br /&gt;
|{{bag/s|Love Ball|SV}}&lt;br /&gt;
|[[Love Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Speed color}}&amp;quot;|[[Performance#Speed|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Speed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Sweet color}}&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Sweet&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Red Apricorn|SV}}&lt;br /&gt;
|[[Red Apricorn]]&lt;br /&gt;
|{{bag/s|Level Ball|SV}}&lt;br /&gt;
|[[Level Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Power color}}&amp;quot;|[[Performance#Speed|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Spicy color}}&amp;quot;| &amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Spicy&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|White Apricorn|SV}}&lt;br /&gt;
|[[White Apricorn]]&lt;br /&gt;
|{{bag/s|Fast Ball|SV}}&lt;br /&gt;
|[[Fast Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#FFF&amp;quot;|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#FFF&amp;quot;|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Yellow Apricorn|SV}}&lt;br /&gt;
|[[Yellow Apricorn]]&lt;br /&gt;
|{{bag/s|Moon Ball|SV}}&lt;br /&gt;
|[[Moon Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Stamina color}}&amp;quot;|[[Performance#Stamina|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Stamina&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Sour color}}&amp;quot;| Sour&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Mechanics===&lt;br /&gt;
[[File:Apricorn Box.png|thumb|150px|The Apricorn Box]]&lt;br /&gt;
Apricorns can be turned into Apricorn Poké Balls. In {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, the player can give Apricorns to [[Kurt]] in [[Azalea Town]], who will have turned them into Poké Balls by the next [[Time|day]]. In Gold and Silver, he can only craft one Poké Ball at a time, whereas in subsequent games he can craft any number of the same Poké Ball at once.&lt;br /&gt;
&lt;br /&gt;
Additionally, in HeartGold and SoulSilver, they can be blended using an [[Apriblender]] to make drinks which improve a Pokémon&#039;s [[performance]] for [[Pokéathlon]] competitions. The color of the Apricorns corresponds to their [[flavor]] and associated performance stat, with the White and Black Apricorns affecting all stats.&lt;br /&gt;
&lt;br /&gt;
In HeartGold and SoulSilver only, Apricorns cannot be held, in order to prevent them being traded to {{game2|Diamond|Pearl|Platinum}} (where they do not exist). In these games, Apricorns are placed in the [[Apricorn Box]] (a [[Key Item]] that functions like a pocket) instead of the [[Bag]]&#039;s Items pocket. However, a Pokémon caught in an Apricorn Poké Ball can be traded to Diamond, Pearl or Platinum, although the Pokémon&#039;s Poké Ball will appear as a standard {{i|Poké Ball}} in those games.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Sword and Shield Expansion Pass]], the player can find and use Apricorns on the [[Isle of Armor]]. Inside [[Mustard]]&#039;s room in the [[Master Dojo]], the player can find the [[Cram-o-matic]], a robot resembling a {{p|Cramorant}}, made by Mustard&#039;s son [[Hyde]]. It can be fed four Apricorns to create a random Poké Ball, which is determined by the combination of Apricorns put in.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Arceus}}, with the game taking place in the past, all Poké Balls are crafted from [[Apricorn (item)|Brown Apricorns]] (simply referred to as Apricorns in the game). Variant Poké Balls can be constructed by using additional or alternative materials, but all Poké Balls use a Brown Apricorn.&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
[[File:Route 37 Apricorns II.png|thumb|left|200px|The group of Apricorn trees on {{rt|37|Johto}} in Generation II]]&lt;br /&gt;
[[File:Route 37 Apricorns IV.png|thumb|right|200px|The group of Apricorn trees on {{rt|37|Johto}} in Generation IV]]&lt;br /&gt;
The primary method of obtaining Apricorns is from Apricorn trees. These trees yield one Apricorn per day. In the [[Generation II]] games, only one of each Apricorn is available per day, from the Apricorn trees on [[Route]]s {{rtn|37|Johto}} and {{rtn|42|Johto}} and in [[Azalea Town]].&lt;br /&gt;
&lt;br /&gt;
In HeartGold and SoulSilver, Apricorns are much more widely available. Locations that contained [[Berry tree]]s in Generation II now contain Apricorn trees instead, sometimes with the number of trees also being increased. [[Green Apricorn]]s are by far the most common, appearing in eight places; while [[White Apricorn|White]] and [[Red Apricorn]]s are the least common, each only appearing in three places.&lt;br /&gt;
&lt;br /&gt;
In [[The Isle of Armor]], Apricorns are obtained by shaking Berry trees across the island or by exchanging [[Watt]]s.&lt;br /&gt;
&lt;br /&gt;
In Legends: Arceus, Brown Apricorns can be found growing on trees throughout the Hisui region. These Apricorns can be retrieved by having a Pokémon bump the tree they grow in. The Apricorns regrow quickly, once the player has left the vicinity.&lt;br /&gt;
{{-}}&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Quest===&lt;br /&gt;
[[File:Quest Apricorn.png|thumb|100px|An Apricorn in Pokémon Quest]]&lt;br /&gt;
An Apricorn is an ingredient that can be used in {{OBP|cooking|Quest}} to attract wild Pokémon in [[Pokémon Quest]].&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{movedesc|Apricorn}}&lt;br /&gt;
{{movedescentry|&#039;&#039;&#039;{{color2|{{orange color dark}}|Pokémon Quest|Quest}}&#039;&#039;&#039;|Hard and small ingredients.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Acquisition====&lt;br /&gt;
Apricorn is a possible ingredient that can be obtained by completing [[Tumblecube Island|expeditions]]. It can also be obtained randomly by recycling [[Power Stone]]s.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
===={{aniseries|GS}}====&lt;br /&gt;
Apricorns made their only major {{pkmn|animated series}} appearance in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;. After [[Kurt]] had given {{Ash}}, {{an|Misty}}, and {{an|Brock}} a [[Fast Ball]] each, made from [[White Apricorn]]s growing next to his house, he sent them to collect other Apricorns with [[Maizie]]. After several failed attempts at picking Apricorns, {{ashfr|the group}} managed to pick two [[Blue Apricorn]]s and a [[Black Apricorn]], which Kurt used to make a pair of [[Lure Ball]]s and a [[Heavy Ball]] for them, which they obtained shortly before leaving [[Azalea Town]] in the [[EP144|next episode]].&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|DP}}====&lt;br /&gt;
In &#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039;, [[Yellow Apricorn]]s were one of the things [[Khoury]] was selling at the [[Johto Festival]].&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Blk Apricorn anime.png|Black Apricorns&lt;br /&gt;
Blu Apricorn anime.png|A Blue Apricorn&lt;br /&gt;
Grn Apricorn anime.png|Green Apricorns&lt;br /&gt;
Pnk Apricorn anime.png|Pink Apricorns&lt;br /&gt;
Red Apricorn anime.png|Red Apricorns&lt;br /&gt;
Wht Apricorn anime.png|A White Apricorn&lt;br /&gt;
Ylw Apricorn anime.png|Yellow Apricorns&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[HZ005|Found You, Fuecoco!]]&#039;&#039;, Apricorns were mentioned in one of [[Dot|Nidothing]]&#039;s videos.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Apricorn Adventures.png|thumb|230px|An Apricorn in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
Apricorns were first seen in &#039;&#039;[[PS101|Teddiursa&#039;s Picnic]]&#039;&#039;, where [[Kurt]]&#039;s ability to turn them into special Poké Balls was demonstrated. {{adv|Gold}}, unaware of Apricorns&#039; true purpose, attempted and failed to eat one from a tree.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS154|Yikes, It&#039;s Yanma!]]&#039;&#039;, an Apricorn lottery was used to randomly decide which pairs of [[Gym Leader]]s from [[Kanto]] and [[Johto]] would face each other in an interregional {{wp|exhibition game|exhibition tournament}} at [[Indigo Plateau]]. [[Erika]] and [[Pryce]], due to their statuses as the leaders of their respective [[region]]s&#039; Gym Leaders, were automatically selected to battle each other.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|HeartGold &amp;amp; SoulSilver}}====&lt;br /&gt;
In &#039;&#039;[[PS442|Out-Odding Oddish]]&#039;&#039;, Gold was seen running around the [[Pokéathlon Dome]] to make Aprijuice out of Apricorns with his [[Apriblender]].&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Blu Apricorn Adventures.png|A Blue Apricorn&lt;br /&gt;
Red Apricorn Adventures.png|A Red Apricorn&lt;br /&gt;
Wht Apricorn Adventures.png|A White Apricorn&lt;br /&gt;
Ylw Apricorn Adventures.png|A Yellow Apricorn&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The following gallery is of cards mentioning or featuring Apricorns in the [[Pokémon Trading Card Game]].&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ApricornForestAquapolis118.jpg|[[Apricorn Forest (Aquapolis 118)|Apricorn Forest]] ([[Aquapolis (TCG)|Aquapolis]] 118/147)&lt;br /&gt;
File:VulpixAquapolis116.jpg|[[Vulpix (Aquapolis 116)|Vulpix]] (Aquapolis 116/147)&lt;br /&gt;
File:BellsproutAquapolis68.jpg|[[Bellsprout (Aquapolis 68)|Bellsprout]] (Aquapolis 68/147)&lt;br /&gt;
File:MankeyAquapolis92.jpg|[[Mankey (Aquapolis 92)|Mankey]] (Aquapolis 92/147)&lt;br /&gt;
File:AipomAquapolis67.jpg|[[Aipom (Aquapolis 67)|Aipom]] (Aquapolis 67/147)&lt;br /&gt;
File:SudowoodoAquapolis36.jpg|[[Sudowoodo (Aquapolis H24)|Sudowoodo]] (Aquapolis 36/147)&lt;br /&gt;
File:ApricornMakerSkyridge121.jpg|[[Apricorn Maker (Skyridge 121)|Apricorn Maker]] ([[Skyridge (TCG)|Skyridge]] 121/144)&lt;br /&gt;
File:ApricornMakerCelestialStorm161.jpg|[[Apricorn Maker (Skyridge 121)|Apricorn Maker]] ([[Celestial Storm (TCG)|Celestial Storm]] 161/168)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Apricorns have been featured in several officially licensed figures and goods.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Delicious Adventure Togepi.jpg|[[Delicious Adventure]] {{p|Togepi}}&lt;br /&gt;
File:Delicious Adventure Eevee.jpg|Delicious Adventure {{p|Eevee}}&lt;br /&gt;
File:Eraser3 Type6.jpg|[[Pokémon: BIG Eraser Figure 3 - Johto Let&#039;s Go!|BIG Eraser Figure 3 - Johto Let&#039;s Go!]] {{p|Slowpoke}}&lt;br /&gt;
File:Gift of the Forest tissue box cover.jpg|[[Gift of the Forest]] tissue box cover (featuring {{p|Pikachu}} and {{p|Furret}})&lt;br /&gt;
File:Gift of the Forest Teddiursa plush keychain.jpg|Gift of the Forest {{p|Teddiursa}} plush keychain&lt;br /&gt;
File:Gift of the Forest Teddiursa canister.jpg|Gift of the Forest Teddiursa canister&lt;br /&gt;
File:Gift of the Forest Pikachu canister.jpg|Gift of the Forest Pikachu canister&lt;br /&gt;
File:Gift of the Forest sticky note box.jpg|Gift of the Forest sticky note box&lt;br /&gt;
File:Onemuri Pikachu clear file.jpg|[[Onemuri Pikachu]] clear file&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Apricorn respawn.png|thumb|[[Green Apricorn|Grn Apricorn]]&#039;s tree on {{rt|30|Johto}} respawning at midnight]]&lt;br /&gt;
* In Pokémon HeartGold and SoulSilver, Apricorns have different sprites for the [[Apricorn Box]] and the [[Bag]]. In these games, the Bag sprites are only used in the point-exchange menu at the [[Pokéathlon Dome]].&lt;br /&gt;
* Because of the length of the word &amp;quot;Apricorn&amp;quot;, only the [[Red Apricorn]] is able to have its full color name in English prior to [[Generation VI]], with the other six having abbreviated versions because item names are limited to 12 characters (including spaces). Starting in Generation VI, item names can be longer, and the Apricorns are all spelled out in full in English (although they were not made available until [[Generation VIII]]). In all generations in Japanese, abbreviation is used only for the [[Green Apricorn]], which uses みど &#039;&#039;mido&#039;&#039; as an abbreviated form of みどり &#039;&#039;midori&#039;&#039;, green.&lt;br /&gt;
* In Generation IV, if an Apricorn tree is left bare and on-screen without turning the game off over [[Time|midnight]], the plant will sparkle (in the same way [[Berry]] plants do when advancing a stage) and an Apricorn will appear on it. If the game was in sleep mode (the [[Nintendo DS]] was closed) over midnight, this will happen as soon as the game is taken out of sleep mode.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
The word Apricorn may be a combination of &amp;quot;{{wp|apricot}}&amp;quot; and &amp;quot;{{wp|acorn}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bonguri&#039;&#039; may come from ぼんたん &#039;&#039;bontan&#039;&#039; ({{wp|pomelo}}) and どんぐり &#039;&#039;donguri&#039;&#039; ({{wp|acorn}}).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{gold color light}}|bordercolor={{silver color}}&lt;br /&gt;
|zh_yue=球果 &#039;&#039;{{tt|Kàuhgwó|Cone}}&#039;&#039; {{tt|*|Games}}&lt;br /&gt;
|zh_cmn=球果 &#039;&#039;{{tt|Qiúguǒ|Cone}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;圓柑果實 / 圆柑果实 &#039;&#039;{{tt|Yuángān Guǒshí|Round Tangerine}}&#039;&#039; {{tt|*|Animated series, Adventures}}&lt;br /&gt;
|cs=Meruňák&lt;br /&gt;
|nl=Abrikhorn&lt;br /&gt;
|fr=Noigrume&lt;br /&gt;
|de=Aprikoko&lt;br /&gt;
|he=אפריקורן &#039;&#039;Apricorn&#039;&#039;&lt;br /&gt;
|hi=अॅप्रीकॉर्न &#039;&#039;Apricorn&#039;&#039;&lt;br /&gt;
|it=Ghicocche&lt;br /&gt;
|ko=규토리 &#039;&#039;Gyutoli&#039;&#039;&lt;br /&gt;
|pl=Aprikorn&lt;br /&gt;
|pt_br=Bolota&lt;br /&gt;
|pt_eu=Apricorn&lt;br /&gt;
|ro=Apricorn&lt;br /&gt;
|es_la=Bonguri ([[HZ005]])&amp;lt;br&amp;gt;Apricorn ([[EP143]])&lt;br /&gt;
|es_eu=Bonguri&lt;br /&gt;
|vi=Trái Bonguri&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Apricorns}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Apricorns|*]]&lt;br /&gt;
[[Category:Groups of items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Aprikokos]]&lt;br /&gt;
[[es:Bonguri]]&lt;br /&gt;
[[fr:Noigrume]]&lt;br /&gt;
[[it:Ghicocche]]&lt;br /&gt;
[[ja:ぼんぐり]]&lt;br /&gt;
[[zh:球果]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Apricorn&amp;diff=4357216</id>
		<title>Apricorn</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Apricorn&amp;diff=4357216"/>
		<updated>2025-08-12T16:28:11Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* List of Apricorns */ these two were mixed up according to the Apriblender page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|[[crafting]] material in {{g|Legends: Arceus}}|Apricorn (item)}}&lt;br /&gt;
----&lt;br /&gt;
[[File:Apricorn.png|thumb|230px|The seven Apricorns of the modern day]]&lt;br /&gt;
&#039;&#039;&#039;Apricorns&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ぼんぐりのみ&#039;&#039;&#039; &#039;&#039;Bonguri Fruit&#039;&#039;) are fruits that can be used to construct [[Poké Ball]]s. They grow in the [[Johto]], [[Kanto]]{{sup/4|HGSS}}, and [[Hisui]] [[region]]s, and on [[Galar]]&#039;s [[Isle of Armor]].&lt;br /&gt;
&lt;br /&gt;
Apricorns can be hollowed out and fitted with special devices to function as Poké Balls. This process was developed sometime between 400 and 700 years before the present day (between the burning of Brass Tower and the first Orange League competitions). Before [[History of Poké Balls|Poké Balls became standardized]], everyone used Poké Balls made in the traditional way. In the Hisui region, people [[crafting|craft]] Poké Balls using {{i|Apricorn|Brown Apricorns}} and [[Tumblestone]]s. In the modern day, only specialists (such as [[Kurt]]) can make Poké Balls from Apricorns.&lt;br /&gt;
&lt;br /&gt;
Because the outer skin of Apricorns are so tough, they cannot be eaten by Pokémon unprocessed. In the wild, Pokémon wait for them to turn into [[Spoiled Apricorn]]s and eat through the softened skin to the insides. Trainers can blend Apricorns in an [[Apriblender]] to make Aprijuice for their Pokémon to drink.&lt;br /&gt;
&lt;br /&gt;
==List of Apricorns==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{Crystal color}}; border:3px solid #{{Crystal color dark}}&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Name&lt;br /&gt;
! colspan=2 | Corresponding&amp;lt;br&amp;gt;Poké Ball&lt;br /&gt;
! Corresponding&amp;lt;br&amp;gt;performance stat(s)&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Black Apricorn|SV}}&lt;br /&gt;
|[[Black Apricorn]]&lt;br /&gt;
|{{bag/s|Heavy Ball|SV}}&lt;br /&gt;
|[[Heavy Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#000&amp;quot;|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;All&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Blue Apricorn|SV}}&lt;br /&gt;
|[[Blue Apricorn]]&lt;br /&gt;
|{{bag/s|Lure Ball|SV}}&lt;br /&gt;
|[[Lure Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Skill color}}&amp;quot;|[[Performance#Skill|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Skill&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Green Apricorn|SV}}&lt;br /&gt;
|[[Green Apricorn]]&lt;br /&gt;
|{{bag/s|Friend Ball|SV}}&lt;br /&gt;
|[[Friend Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Jump color}}&amp;quot;|[[Performance#Jump|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Jump&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Pink Apricorn|SV}}&lt;br /&gt;
|[[Pink Apricorn]]&lt;br /&gt;
|{{bag/s|Love Ball|SV}}&lt;br /&gt;
|[[Love Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Speed color}}&amp;quot;|[[Performance#Speed|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Speed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Red Apricorn|SV}}&lt;br /&gt;
|[[Red Apricorn]]&lt;br /&gt;
|{{bag/s|Level Ball|SV}}&lt;br /&gt;
|[[Level Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Power color}}&amp;quot;|[[Performance#Speed|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|White Apricorn|SV}}&lt;br /&gt;
|[[White Apricorn]]&lt;br /&gt;
|{{bag/s|Fast Ball|SV}}&lt;br /&gt;
|[[Fast Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#FFF&amp;quot;|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;None&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{bag/s|Yellow Apricorn|SV}}&lt;br /&gt;
|[[Yellow Apricorn]]&lt;br /&gt;
|{{bag/s|Moon Ball|SV}}&lt;br /&gt;
|[[Moon Ball]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{Stamina color}}&amp;quot;|[[Performance#Stamina|&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;Stamina&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Mechanics===&lt;br /&gt;
[[File:Apricorn Box.png|thumb|150px|The Apricorn Box]]&lt;br /&gt;
Apricorns can be turned into Apricorn Poké Balls. In {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, the player can give Apricorns to [[Kurt]] in [[Azalea Town]], who will have turned them into Poké Balls by the next [[Time|day]]. In Gold and Silver, he can only craft one Poké Ball at a time, whereas in subsequent games he can craft any number of the same Poké Ball at once.&lt;br /&gt;
&lt;br /&gt;
Additionally, in HeartGold and SoulSilver, they can be blended using an [[Apriblender]] to make drinks which improve a Pokémon&#039;s [[performance]] for [[Pokéathlon]] competitions. The color of the Apricorns corresponds to their [[flavor]] and associated performance stat, with the White and Black Apricorns affecting all stats.&lt;br /&gt;
&lt;br /&gt;
In HeartGold and SoulSilver only, Apricorns cannot be held, in order to prevent them being traded to {{game2|Diamond|Pearl|Platinum}} (where they do not exist). In these games, Apricorns are placed in the [[Apricorn Box]] (a [[Key Item]] that functions like a pocket) instead of the [[Bag]]&#039;s Items pocket. However, a Pokémon caught in an Apricorn Poké Ball can be traded to Diamond, Pearl or Platinum, although the Pokémon&#039;s Poké Ball will appear as a standard {{i|Poké Ball}} in those games.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Sword and Shield Expansion Pass]], the player can find and use Apricorns on the [[Isle of Armor]]. Inside [[Mustard]]&#039;s room in the [[Master Dojo]], the player can find the [[Cram-o-matic]], a robot resembling a {{p|Cramorant}}, made by Mustard&#039;s son [[Hyde]]. It can be fed four Apricorns to create a random Poké Ball, which is determined by the combination of Apricorns put in.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Arceus}}, with the game taking place in the past, all Poké Balls are crafted from [[Apricorn (item)|Brown Apricorns]] (simply referred to as Apricorns in the game). Variant Poké Balls can be constructed by using additional or alternative materials, but all Poké Balls use a Brown Apricorn.&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
[[File:Route 37 Apricorns II.png|thumb|left|200px|The group of Apricorn trees on {{rt|37|Johto}} in Generation II]]&lt;br /&gt;
[[File:Route 37 Apricorns IV.png|thumb|right|200px|The group of Apricorn trees on {{rt|37|Johto}} in Generation IV]]&lt;br /&gt;
The primary method of obtaining Apricorns is from Apricorn trees. These trees yield one Apricorn per day. In the [[Generation II]] games, only one of each Apricorn is available per day, from the Apricorn trees on [[Route]]s {{rtn|37|Johto}} and {{rtn|42|Johto}} and in [[Azalea Town]].&lt;br /&gt;
&lt;br /&gt;
In HeartGold and SoulSilver, Apricorns are much more widely available. Locations that contained [[Berry tree]]s in Generation II now contain Apricorn trees instead, sometimes with the number of trees also being increased. [[Green Apricorn]]s are by far the most common, appearing in eight places; while [[White Apricorn|White]] and [[Red Apricorn]]s are the least common, each only appearing in three places.&lt;br /&gt;
&lt;br /&gt;
In [[The Isle of Armor]], Apricorns are obtained by shaking Berry trees across the island or by exchanging [[Watt]]s.&lt;br /&gt;
&lt;br /&gt;
In Legends: Arceus, Brown Apricorns can be found growing on trees throughout the Hisui region. These Apricorns can be retrieved by having a Pokémon bump the tree they grow in. The Apricorns regrow quickly, once the player has left the vicinity.&lt;br /&gt;
{{-}}&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Quest===&lt;br /&gt;
[[File:Quest Apricorn.png|thumb|100px|An Apricorn in Pokémon Quest]]&lt;br /&gt;
An Apricorn is an ingredient that can be used in {{OBP|cooking|Quest}} to attract wild Pokémon in [[Pokémon Quest]].&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{movedesc|Apricorn}}&lt;br /&gt;
{{movedescentry|&#039;&#039;&#039;{{color2|{{orange color dark}}|Pokémon Quest|Quest}}&#039;&#039;&#039;|Hard and small ingredients.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Acquisition====&lt;br /&gt;
Apricorn is a possible ingredient that can be obtained by completing [[Tumblecube Island|expeditions]]. It can also be obtained randomly by recycling [[Power Stone]]s.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
===={{aniseries|GS}}====&lt;br /&gt;
Apricorns made their only major {{pkmn|animated series}} appearance in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;. After [[Kurt]] had given {{Ash}}, {{an|Misty}}, and {{an|Brock}} a [[Fast Ball]] each, made from [[White Apricorn]]s growing next to his house, he sent them to collect other Apricorns with [[Maizie]]. After several failed attempts at picking Apricorns, {{ashfr|the group}} managed to pick two [[Blue Apricorn]]s and a [[Black Apricorn]], which Kurt used to make a pair of [[Lure Ball]]s and a [[Heavy Ball]] for them, which they obtained shortly before leaving [[Azalea Town]] in the [[EP144|next episode]].&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|DP}}====&lt;br /&gt;
In &#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039;, [[Yellow Apricorn]]s were one of the things [[Khoury]] was selling at the [[Johto Festival]].&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Blk Apricorn anime.png|Black Apricorns&lt;br /&gt;
Blu Apricorn anime.png|A Blue Apricorn&lt;br /&gt;
Grn Apricorn anime.png|Green Apricorns&lt;br /&gt;
Pnk Apricorn anime.png|Pink Apricorns&lt;br /&gt;
Red Apricorn anime.png|Red Apricorns&lt;br /&gt;
Wht Apricorn anime.png|A White Apricorn&lt;br /&gt;
Ylw Apricorn anime.png|Yellow Apricorns&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
In &#039;&#039;[[HZ005|Found You, Fuecoco!]]&#039;&#039;, Apricorns were mentioned in one of [[Dot|Nidothing]]&#039;s videos.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Apricorn Adventures.png|thumb|230px|An Apricorn in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
Apricorns were first seen in &#039;&#039;[[PS101|Teddiursa&#039;s Picnic]]&#039;&#039;, where [[Kurt]]&#039;s ability to turn them into special Poké Balls was demonstrated. {{adv|Gold}}, unaware of Apricorns&#039; true purpose, attempted and failed to eat one from a tree.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS154|Yikes, It&#039;s Yanma!]]&#039;&#039;, an Apricorn lottery was used to randomly decide which pairs of [[Gym Leader]]s from [[Kanto]] and [[Johto]] would face each other in an interregional {{wp|exhibition game|exhibition tournament}} at [[Indigo Plateau]]. [[Erika]] and [[Pryce]], due to their statuses as the leaders of their respective [[region]]s&#039; Gym Leaders, were automatically selected to battle each other.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|HeartGold &amp;amp; SoulSilver}}====&lt;br /&gt;
In &#039;&#039;[[PS442|Out-Odding Oddish]]&#039;&#039;, Gold was seen running around the [[Pokéathlon Dome]] to make Aprijuice out of Apricorns with his [[Apriblender]].&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Blu Apricorn Adventures.png|A Blue Apricorn&lt;br /&gt;
Red Apricorn Adventures.png|A Red Apricorn&lt;br /&gt;
Wht Apricorn Adventures.png|A White Apricorn&lt;br /&gt;
Ylw Apricorn Adventures.png|A Yellow Apricorn&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The following gallery is of cards mentioning or featuring Apricorns in the [[Pokémon Trading Card Game]].&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ApricornForestAquapolis118.jpg|[[Apricorn Forest (Aquapolis 118)|Apricorn Forest]] ([[Aquapolis (TCG)|Aquapolis]] 118/147)&lt;br /&gt;
File:VulpixAquapolis116.jpg|[[Vulpix (Aquapolis 116)|Vulpix]] (Aquapolis 116/147)&lt;br /&gt;
File:BellsproutAquapolis68.jpg|[[Bellsprout (Aquapolis 68)|Bellsprout]] (Aquapolis 68/147)&lt;br /&gt;
File:MankeyAquapolis92.jpg|[[Mankey (Aquapolis 92)|Mankey]] (Aquapolis 92/147)&lt;br /&gt;
File:AipomAquapolis67.jpg|[[Aipom (Aquapolis 67)|Aipom]] (Aquapolis 67/147)&lt;br /&gt;
File:SudowoodoAquapolis36.jpg|[[Sudowoodo (Aquapolis H24)|Sudowoodo]] (Aquapolis 36/147)&lt;br /&gt;
File:ApricornMakerSkyridge121.jpg|[[Apricorn Maker (Skyridge 121)|Apricorn Maker]] ([[Skyridge (TCG)|Skyridge]] 121/144)&lt;br /&gt;
File:ApricornMakerCelestialStorm161.jpg|[[Apricorn Maker (Skyridge 121)|Apricorn Maker]] ([[Celestial Storm (TCG)|Celestial Storm]] 161/168)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Apricorns have been featured in several officially licensed figures and goods.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Delicious Adventure Togepi.jpg|[[Delicious Adventure]] {{p|Togepi}}&lt;br /&gt;
File:Delicious Adventure Eevee.jpg|Delicious Adventure {{p|Eevee}}&lt;br /&gt;
File:Eraser3 Type6.jpg|[[Pokémon: BIG Eraser Figure 3 - Johto Let&#039;s Go!|BIG Eraser Figure 3 - Johto Let&#039;s Go!]] {{p|Slowpoke}}&lt;br /&gt;
File:Gift of the Forest tissue box cover.jpg|[[Gift of the Forest]] tissue box cover (featuring {{p|Pikachu}} and {{p|Furret}})&lt;br /&gt;
File:Gift of the Forest Teddiursa plush keychain.jpg|Gift of the Forest {{p|Teddiursa}} plush keychain&lt;br /&gt;
File:Gift of the Forest Teddiursa canister.jpg|Gift of the Forest Teddiursa canister&lt;br /&gt;
File:Gift of the Forest Pikachu canister.jpg|Gift of the Forest Pikachu canister&lt;br /&gt;
File:Gift of the Forest sticky note box.jpg|Gift of the Forest sticky note box&lt;br /&gt;
File:Onemuri Pikachu clear file.jpg|[[Onemuri Pikachu]] clear file&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Apricorn respawn.png|thumb|[[Green Apricorn|Grn Apricorn]]&#039;s tree on {{rt|30|Johto}} respawning at midnight]]&lt;br /&gt;
* In Pokémon HeartGold and SoulSilver, Apricorns have different sprites for the [[Apricorn Box]] and the [[Bag]]. In these games, the Bag sprites are only used in the point-exchange menu at the [[Pokéathlon Dome]].&lt;br /&gt;
* Because of the length of the word &amp;quot;Apricorn&amp;quot;, only the [[Red Apricorn]] is able to have its full color name in English prior to [[Generation VI]], with the other six having abbreviated versions because item names are limited to 12 characters (including spaces). Starting in Generation VI, item names can be longer, and the Apricorns are all spelled out in full in English (although they were not made available until [[Generation VIII]]). In all generations in Japanese, abbreviation is used only for the [[Green Apricorn]], which uses みど &#039;&#039;mido&#039;&#039; as an abbreviated form of みどり &#039;&#039;midori&#039;&#039;, green.&lt;br /&gt;
* In Generation IV, if an Apricorn tree is left bare and on-screen without turning the game off over [[Time|midnight]], the plant will sparkle (in the same way [[Berry]] plants do when advancing a stage) and an Apricorn will appear on it. If the game was in sleep mode (the [[Nintendo DS]] was closed) over midnight, this will happen as soon as the game is taken out of sleep mode.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
The word Apricorn may be a combination of &amp;quot;{{wp|apricot}}&amp;quot; and &amp;quot;{{wp|acorn}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bonguri&#039;&#039; may come from ぼんたん &#039;&#039;bontan&#039;&#039; ({{wp|pomelo}}) and どんぐり &#039;&#039;donguri&#039;&#039; ({{wp|acorn}}).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{gold color light}}|bordercolor={{silver color}}&lt;br /&gt;
|zh_yue=球果 &#039;&#039;{{tt|Kàuhgwó|Cone}}&#039;&#039; {{tt|*|Games}}&lt;br /&gt;
|zh_cmn=球果 &#039;&#039;{{tt|Qiúguǒ|Cone}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;圓柑果實 / 圆柑果实 &#039;&#039;{{tt|Yuángān Guǒshí|Round Tangerine}}&#039;&#039; {{tt|*|Animated series, Adventures}}&lt;br /&gt;
|cs=Meruňák&lt;br /&gt;
|nl=Abrikhorn&lt;br /&gt;
|fr=Noigrume&lt;br /&gt;
|de=Aprikoko&lt;br /&gt;
|he=אפריקורן &#039;&#039;Apricorn&#039;&#039;&lt;br /&gt;
|hi=अॅप्रीकॉर्न &#039;&#039;Apricorn&#039;&#039;&lt;br /&gt;
|it=Ghicocche&lt;br /&gt;
|ko=규토리 &#039;&#039;Gyutoli&#039;&#039;&lt;br /&gt;
|pl=Aprikorn&lt;br /&gt;
|pt_br=Bolota&lt;br /&gt;
|pt_eu=Apricorn&lt;br /&gt;
|ro=Apricorn&lt;br /&gt;
|es_la=Bonguri ([[HZ005]])&amp;lt;br&amp;gt;Apricorn ([[EP143]])&lt;br /&gt;
|es_eu=Bonguri&lt;br /&gt;
|vi=Trái Bonguri&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Apricorns}}&lt;br /&gt;
{{Items}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Apricorns|*]]&lt;br /&gt;
[[Category:Groups of items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Aprikokos]]&lt;br /&gt;
[[es:Bonguri]]&lt;br /&gt;
[[fr:Noigrume]]&lt;br /&gt;
[[it:Ghicocche]]&lt;br /&gt;
[[ja:ぼんぐり]]&lt;br /&gt;
[[zh:球果]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Metronome_(item)&amp;diff=4353553</id>
		<title>Metronome (item)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Metronome_(item)&amp;diff=4353553"/>
		<updated>2025-08-06T19:42:44Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Metronome&lt;br /&gt;
|jname=メトロノーム&lt;br /&gt;
|jtrans=Metronome&lt;br /&gt;
|gen=IV&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|IX|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|30|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Metronome&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|メトロノーム|Metoronōmu}}&#039;&#039;&#039; &#039;&#039;Metronome&#039;&#039;) is a type of [[held item]] introduced in [[Generation IV]] that strengthens the power of [[move]]s.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev8|BDSP}}|N/A|{{PDollar}}100}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SMUSUM}}|N/A|{{PDollar}}2,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|{{PDollar}}3,000|{{PDollar}}2,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|SV}}|{{pdollar}}15,000|{{pdollar}}3,750}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
{{MoveResearch|Does the counter only increase if the move is used while the Pokémon holds the Metronome? Is the counter reset if the Pokémon&#039;s Metronome is stolen?}}&lt;br /&gt;
Boosts the [[power]] of a [[move]] used consecutively by the holder. The Metronome boosts the power of a move by 10% (in Generation IV) or 20% (from Generation V onward) for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100%. If the Pokémon is switched out, uses a different move, or uses the move unsuccessfully (such as targeting into {{m|Protect}} or into an immunity), the bonus is reset to 0%.&lt;br /&gt;
&lt;br /&gt;
Since the Metronome counts the number of uses of a move, [[multistrike move]]s only increase the counter once per use regardless of the number of strikes. This also applies to moves that last multiple turns such as {{m|Rollout}} and {{m|Thrash}}; they will only increase the counter for the initial use on the first turn.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses a {{cat|Moves that call other moves|move that calls another move}}, the move that it turns into is what&#039;s taken into account when determining whether the bonus should accumulate or reset.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses a {{cat|Moves with a charging turn|move with a charging turn}}, that move is considered to be successfully used during the charging turn, and will accumulate a boost that applies to the attacking turn.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
The Metronome boosts the power of a move by 10% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 11 or more times in a row).&lt;br /&gt;
&lt;br /&gt;
====Generation V onward====&lt;br /&gt;
The Metronome now boosts the power of a move by 20% for each previous, consecutive turn it has been used successfully, up to a maximum increase of 100% (which requires using the same move 6 or more times in a row).&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPt}}|A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|HGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. It boosts the power of a move that&#039;s used repeatedly. Once the chain is broken, the move&#039;s power returns to normal.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
|&lt;br /&gt;
| [[Veilstone Game Corner]] (1,000 {{OBP|Coin|Game Corner}}s)&amp;lt;br&amp;gt;Held by {{wild|Kricketot}}, {{wild|Kricketune}}, and {{wild|Chatot}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
|&lt;br /&gt;
| [[Goldenrod Game Corner]]/[[Celadon Game Corner]] (1,000 {{OBP|Coin|Game Corner}}s)&amp;lt;br&amp;gt;Held by {{wild|Kricketot}}, {{wild|Kricketune}}, and {{wild|Chatot}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
|&lt;br /&gt;
| Held by {{wild|Kricketune}} (5% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Lacunosa Town]], [[Accumula Town]]&lt;br /&gt;
| Held by {{wild|Chatot}} (5% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|DW}}{{tt|*|No longer in service}}&lt;br /&gt;
|&lt;br /&gt;
| {{dwa|Windswept Sky}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| [[Coumarine City]]&lt;br /&gt;
| Held by {{wild|Chatot}} (5% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| [[Mauville City]] ({{pdollar}}1,000)&lt;br /&gt;
| Held by {{wild|Kricketune}} and {{wild|Chatot}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| [[Hano Grand Resort]]&lt;br /&gt;
| [[Battle Royal Dome]] (48 [[Battle Point|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
|&lt;br /&gt;
| [[Stow-on-Side]] (bargain shop)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}{{gameabbrev8|CT}}&lt;br /&gt;
| [[Ballimere Lake]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
| [[Veilstone City]]&lt;br /&gt;
| Held by {{wild|Kricketot}}, {{wild|Kricketune}}, and {{wild|Chatot}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}&lt;br /&gt;
|&lt;br /&gt;
| [[Delibird Presents]] ([[Levincia]] Branch)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}{{gameabbrev9|ID}}&lt;br /&gt;
| &lt;br /&gt;
| [[Item Printer]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
=====As a [[held item]]=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 5px solid #{{items color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| {{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Recital Piplup}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| July 20 to August 9, 2012&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev5|BWB2W2}}&lt;br /&gt;
| {{DL|List of local Korean event Pokémon distributions in Generation V|Concert Piplup}}&lt;br /&gt;
| Korean&lt;br /&gt;
| December 22 to 25, 2012&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| {{DL|List of local event Pokémon distributions in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon|2018 World Championships Meloetta}}&lt;br /&gt;
| United States&lt;br /&gt;
| August 24 to 26, 2018&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{items color dark}}; background: #{{items color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{items color dark}}; background: #{{items color light}}&amp;quot; width:96px; height:96px&amp;quot;| [[File:Bag Metronome SV Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merchandise ==&lt;br /&gt;
The Metronome is the held item featured alongside {{p|Clefairy}} in the [[Pokémon Held Item Pins]] line by [[The Pokémon Company International]].&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Held Item Pins Clefairy.jpg|alt=A pin of a Clefairy and one of a Metronome joined together by a metal chain.|[[Pokémon Held Item Pins]] ({{p|Clefairy}})&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=節拍器 &#039;&#039;{{tt|Jitpaakhei|Metronome}}&#039;&#039;&lt;br /&gt;
|zh_cmn=節拍器 / 节拍器 &#039;&#039;{{tt|Jiépāiqì|Metronome}}&#039;&#039;&lt;br /&gt;
|fr=Métronome&lt;br /&gt;
|de=Metronom&lt;br /&gt;
|es=Metrónomo&lt;br /&gt;
|it=Plessimetro&lt;br /&gt;
|ko=메트로놈 &#039;&#039;Metronome&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{SItem/4|item=metronome}}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Metronom (Item)]]&lt;br /&gt;
[[es:Metrónomo (objeto)]]&lt;br /&gt;
[[fr:Métronome (objet)]]&lt;br /&gt;
[[it:Plessimetro]]&lt;br /&gt;
[[ja:メトロノーム]]&lt;br /&gt;
[[zh:节拍器（道具）]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Espeon_(Pok%C3%A9mon)&amp;diff=3444774</id>
		<title>Espeon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Espeon_(Pok%C3%A9mon)&amp;diff=3444774"/>
		<updated>2021-12-19T03:05:49Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Espeon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=195|prev=Quagsire|nextnum=197|next=Umbreon|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Espeon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Espeon&lt;br /&gt;
|jname=エーフィ&lt;br /&gt;
|jtranslit=Ēfi&lt;br /&gt;
|tmname=Eifie&lt;br /&gt;
|ndex=196&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|category=Sun&lt;br /&gt;
|height-ftin=2&#039;11″&lt;br /&gt;
|height-m=0.9&lt;br /&gt;
|weight-lbs=58.4&lt;br /&gt;
|weight-kg=26.5&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Synchronize&lt;br /&gt;
|abilityd=Magic Bounce&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=35&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsa=2&lt;br /&gt;
|expyield=184&lt;br /&gt;
|oldexp=197&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Purple&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=espeon&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Espeon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;エーフィ&#039;&#039;&#039; &#039;&#039;Eifie&#039;&#039;) is a {{type|Psychic}} {{OBP|Pokémon|species}} introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Eevee}} when [[level]]ed up with high [[friendship]] during the [[Time#Time-based evolutions|day]] (in the main series games) or when leveled up with high friendship with a [[Sun Shard]] in the [[Bag]] (in [[Pokémon XD: Gale of Darkness]]). It is one of Eevee&#039;s [[Eeveelution|final forms]], the others being {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}, and {{p|Sylveon}}.&lt;br /&gt;
&lt;br /&gt;
It is the [[starter Pokémon]] in {{g|Colosseum}} alongside the other Generation II [[Eeveelution]], Umbreon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Espeon is a quadrupedal, mammalian {{OBP|Pokémon|species}} with slender legs and dainty paws. It is covered in fine, lilac fur. Its ears are large, and it has purple eyes with white pupils. There are tufts of fur near its eyes, and a small, red gem embedded in its forehead. It also has a thin, forked tail.&lt;br /&gt;
&lt;br /&gt;
Espeon&#039;s velvety fur is so sensitive that it can sense minuscule shifts in the air, allowing it to predict the weather and its enemies&#039; movements. When predicting an opponent&#039;s actions, the tip of its tail quivers. The gem on Espeon&#039;s forehead glows when it unleashes psychic energy from the gem and darkens when all of the built-up energy has been exhausted. Espeon builds up its psychic power by bathing in the sunlight. As such, it does not handle battles at night well. Espeon shows extreme loyalty to any {{pkmn|Trainer}} that it considers worthy, even being said to have awakened its psychic powers from its desire to protect its Trainer; others say that its powers were born from its need to keep itself safe. Espeon is rarely found in the wilderness, instead being more commonly found in {{DL|List of Pokémon by habitat|Urban Pokémon|urban areas}}, under the ownership of other Trainers.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Virgil Espeon.png|thumb|250px|Espeon in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Sakura&#039;s Espeon]]====&lt;br /&gt;
Espeon debuted in &#039;&#039;[[EP226|Espeon, Not Included]]&#039;&#039;, where it was revealed that [[Sakura]]&#039;s Eevee had evolved into one.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;, an Espeon was {{OBP|Annie|M05}}&#039;s main Pokémon. It would use its {{m|Psychic}} to incapacitate foes.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;, [[Lilian Meridian]] used an Espeon to test the stage&#039;s lighting effects. Before the [[Saffron City]] {{pkmn|Contest}}, it performed an appeal which entranced [[May&#039;s Squirtle]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG170|Second Time&#039;s the Charm]]&#039;&#039;, [[Anabel]] used an Espeon as the third and final Pokémon during her [[rematch]] against {{Ash}} in the {{OBP|Battle Tower|Generation III}}. It was eventually defeated by {{AP|Pikachu}}&#039;s {{m|Volt Tackle}}.&lt;br /&gt;
&lt;br /&gt;
[[Virgil]]&#039;s male Vaporeon debuted in &#039;&#039;[[BW102|Team Eevee and the Pokémon Rescue Squad!]]&#039;&#039;, along with an Eevee and her other evolutions at the time. He reappeared in &#039;&#039;[[BW105|Lost at the League!]]&#039;&#039; and &#039;&#039;[[BW108|A Unova League Evolution!]]&#039;&#039;, and in a flashback in &#039;&#039;[[BW103|Curtain Up, Unova League!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK25|Eevee &amp;amp; Friends]]&#039;&#039;, a vain Espeon was with an {{p|Eevee}} and its other evolved forms, including the newly introduced {{p|Sylveon}}. It despises getting messy in any way.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY109|Master Class Choices!]]&#039;&#039;, {{OBP|Amelia|XY109}} used an Espeon alongside a {{p|Dragonair}} in the [[Fleurrh City]] {{pkmn|Showcase}}. Together, they made it past the Theme Performance. However, they came in second during the Freestyle Performance, losing to {{an|Serena}} and her {{TP|Serena|Braixen}}, {{TP|Serena|Pancham}}, and {{TP|Serena|Sylveon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM065|Turning Heads and Training Hard!]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Espeon was summoned to help [[Ilima]]&#039;s Eevee perform {{m|Extreme Evoboost}}. In the [[Poké Problem]] segment of the [[SM066|next episode]], it saw Ilima and Eevee off.&lt;br /&gt;
&lt;br /&gt;
An Espeon under the ownership of [[Haruhi]] appeared in in &#039;&#039;[[JN079|Night and Day, You are the Ones!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[EP272|Johto Photo Finish]]&#039;&#039;, {{Gary}}&#039;s demonstration featured an Espeon evolving from an Eevee.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG011|A Bite to Remember]]&#039;&#039;, {{an|Brock}}&#039;s demonstration featured an Espeon evolving from an Eevee.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Espeon appeared in &#039;&#039;[[AG050|Pros and Con Artists]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Espeon appeared in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;, under the ownership of a {{tc|Lady}}.&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Espeon appeared in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG121|Hi Ho Silver Wind!]]&#039;&#039; and &#039;&#039;[[AG122|Deceit and Assist]]&#039;&#039;, a Coordinator&#039;s Espeon competed in the [[Hoenn Grand Festival]].&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Espeon appeared in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG180|May, We Harley Drew&#039;d Ya!]]&#039;&#039;, a Coordinator&#039;s Espeon competed in the [[Kanto Grand Festival]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP010|Not on MY Watch Ya Don&#039;t!]]&#039;&#039;, an Espeon was hypnotized by {{p|Psyduck}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;, an Espeon was together with an Eevee and the other six [[Eeveelution]]s at the time.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY090|Tag Team Battle Inspiration!]]&#039;&#039;, {{an|Serena}}&#039;s fantasy featured an Espeon as she imagined what her {{TP|Serena|Eevee}} could evolve into.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM013|Racing to a Big Event!]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Espeon competed in the [[Pokémon Pancake Race]].&lt;br /&gt;
&lt;br /&gt;
Two Trainers&#039; Espeon appeared in &#039;&#039;[[M21|The Power of Us]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Espeon appeared in &#039;&#039;[[SM092|Turning the Other Mask!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Espeon appeared in &#039;&#039;[[SM132|Imitation Is the Sincerest Form of Strategy!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM133|Battling on the Wing!]]&#039;&#039;, a Trainer&#039;s Espeon watched the {{pkmn|battle}}s during the [[Manalo Conference]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Espeon appeared in &#039;&#039;[[SM141|Exhibition Unmasked!]]&#039;&#039;, &#039;&#039;[[SM143|Fiery Surprises!]]&#039;&#039;, and &#039;&#039;[[SM144|From Z to Shining Z!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN049|To Train, or Not to Train!]]&#039;&#039;, an Espeon was at the [[Eevee Evolution Lab]].&lt;br /&gt;
&lt;br /&gt;
An Espeon appeared in a fantasy in &#039;&#039;[[JN063|On Land, In the Sea, and to the Future!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP226|Espeon|Ash&#039;s Pokédex|Espeon, the Sun Pokémon. Espeon are able to read air currents, allowing it to predict the future, as well as its opponents&#039; next moves.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Johto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG170|Espeon|May&#039;s Pokédex|Espeon, the Sun Pokémon. It uses the fine hairs that cover its body to sense air currents and predict an opponent&#039;s movement.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Emerald}}&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW102|Espeon|Ash&#039;s Pokédex|Espeon, the Sun Pokémon. It predicts opponent&#039;s moves and detects air currents with its body hairs.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Vee.png|thumb|200px|Espeon in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
{{main|Vee}}&lt;br /&gt;
In &#039;&#039;[[PS115|Forretress of Solitude]]&#039;&#039;, it was revealed that {{adv|Red}}&#039;s [[Vee]] had evolved into Espeon permanently, losing his ability to [[devolution|devolve]] back into {{p|Eevee}} in the process.&lt;br /&gt;
&lt;br /&gt;
===={{chap|HeartGold &amp;amp; SoulSilver}}====&lt;br /&gt;
In &#039;&#039;[[PS446|Weavile Wobbles But It Won&#039;t Fall Down]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Espeon was seen at the {{safari|Johto}}.&lt;br /&gt;
&lt;br /&gt;
An Espeon appeared in &#039;&#039;[[PS448|Pleased as Punch With Parasect]]&#039;&#039;, under the ownership of a [[Kimono Girl]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|X &amp;amp; Y}}====&lt;br /&gt;
An Espeon appeared in a fantasy in [[PS553]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
[[Dexio]]&#039;s Espeon first appeared in &#039;&#039;[[PASM18|Confusion and Monsters from Another World]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum Snatcher Leo===&lt;br /&gt;
Similar to the games, [[Wes]] owns an Espeon, which debuted in [[CSL1]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum Snatchers===&lt;br /&gt;
An Espeon appeared in [[PCS1]], under the ownership of Wes.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
[[Mitsumi]] has an Espeon, which is first seen being used to stop a bomb placed by Team Galactic in &#039;&#039;[[DPA27|A Surprise Visit from Hareta&#039;s Father!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
In [[Pokémon Gold &amp;amp; Silver: The Golden Boys]], [[Bill]] has both an Espeon and its counterpart {{p|Umbreon}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Espeon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Gates to Infinity}}: Espeon is a major character in the game alongside {{p|Umbreon}}. They join the {{player}}&#039;s team where their knowledge of [[Entercards]] comes in handy and are able to rescue {{p|Keldeo}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Psychic}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=184}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It uses the fine hair that covers its body to sense air currents and predict its enemy&#039;s actions.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=By reading air currents, it can predict things such as the weather or its foe&#039;s next move.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=The tip of its forked tail quivers when it is predicting its opponent&#039;s next move.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It uses the fine hair that covers its body to sense air currents and predict its enemy&#039;s actions.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Espeon is extremely loyal to any trainer it considers to be worthy. It is said that this Pokémon developed its precognitive powers to protect its trainer from harm.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=An Espeon is extremely loyal to any trainer it considers to be worthy. It is said to have developed precognitive powers to protect its trainer from harm.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=By reading air currents, it can predict things such as the weather or its foe&#039;s next move.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=It uses the fine hair that covers its body to sense air currents and predict its enemy&#039;s actions.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=167|label1={{gameabbrev4|Pt}}:|reg2=Johto|num2=188}}&lt;br /&gt;
{{Dex/Entry2|v=Diamond|v2=Pearl|entry=Its fur has the look and feel of velvet. The orb on its forehead glows when it uses psycho-power.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=Its fur is so sensitive, it can sense minute shifts in the air and predict the weather.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It uses the fine hair that covers its body to sense air currents and predict its enemy&#039;s actions.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=By reading air currents, it can predict things such as the weather or its foe&#039;s next move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=095|label1={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its fur is so sensitive, it can sense minute shifts in the air and predict the weather.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Its fur is so sensitive, it can feel minute shifts in the air and predict the weather... and its foes&#039; thoughts.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=081|label1=Coastal|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=The tip of its forked tail quivers when it is predicting its opponent&#039;s next move.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Its fur is so sensitive, it can feel minute shifts in the air and predict the weather...and its foes&#039; thoughts.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Espeon is extremely loyal to any Trainer it considers to be worthy. It is said that this Pokémon developed its precognitive powers to protect its Trainer from harm.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=127|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=157|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It can instantaneously sense its opponent&#039;s movements by feeling air currents with its fine fur.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It unleashes psychic power from the orb on its forehead. When its power is exhausted, the orb grows dull and dark.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Although it originally had no powers at all, people say its precognitive faculties were awakened by its need to protect itself.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Psychic power builds up in the orb on its forehead as it bathes in the sunshine. Espeon is not good at battling at night.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=200|reg2=Galar|label2=Crown Tundra|num2=079|reg3=Sinnoh}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=By reading air currents, it can predict things such as the weather or its foe&#039;s next move.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It unleashes psychic power from the orb on its forehead. When its power is exhausted, the orb grows dull and dark.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=Its fur has the look and feel of velvet. The orb on its forehead glows when it uses psychic power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
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{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Starter Pokémon]]}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Evolution|Evolve]] {{pkmn|Dream World}} {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Route]]s {{rtn|4|Alola}} and {{rtn|6|Alola}}{{sup/t|D}} ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Route]]s {{rtn|4|Alola}} and {{rtn|6|Alola}}{{sup/t|D}} ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Lake of Outrage]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Hammerlocke Hills/Dens|Hammerlocke Hills]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Giant&#039;s Bed]] ([[Wanderer]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Mt. Snowfall]]}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 20]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Eevee}} using a {{DL|Mystery Dungeon evolutionary items|Sun Ribbon}}}}&lt;br /&gt;
{{Availability/Entry1|2|v=Ranger|link=Pokémon Ranger (game)|area=[[Fiore Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Marine Resort]] (1F-19F), [[Shimmer Hill]] (1F-17F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Marine Resort]] (1F-19F), [[Shimmer Hill]] (1F-17F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Hippowdon Temple]]}}&lt;br /&gt;
{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Haunted Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Old Mansion]], [[Dark Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: [[Frozen Tundra]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|color={{grass color}}|link=PokéPark 2: Wonders Beyond|area=[[Cove Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Eevee}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Crags of Lament]]{{tt|*|Automatically recruited after completion}}, [[Rusty Mountain]] (Gilded Hall), [[Jaws of the Abyss]] (Uncharted Road, Gilded Hall), [[Smoking Mountain]] (Uncharted Road, Gilded Hall)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Aquatic Hill#The Colorful Park|Aquatic Hill: The Colorful Park]], [[Challenge Battle#The Final Battle Royale|Challenge Battle: The Final Battle Royale]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 1|Distortion Island: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Galerie Rouge|Galerie Rouge: Stage 71]]&amp;lt;br&amp;gt;[[Blau Salon|Blau Salon: Stage 441]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Origin Hideaway#Super Gene Laboratorium|Origin Hideaway: Super Gene Laboratorium]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;,&amp;lt;br&amp;gt;[[Legend Terrain#Bastion of Beginnings|Legend Terrain: Bastion of Beginnings]] &amp;lt;small&amp;gt;(Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 10|Area 10: Stage 09]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Dragonite Sea]], [[Entei Sea]], [[Mimikyu Sea]], [[Mewtwo Sea]], [[Rowlet Sea]], [[Zygarde Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Entei Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Mewtwo Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Rowlet Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Elsewhere Forest]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#53349C;&amp;quot;&amp;gt;Level 3&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;, [[Belusylva Island Illumina Spot]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#067162;&amp;quot;&amp;gt;Level 2&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Psychic}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Journey Across America Espeon|English|United States|70|February 25 to July 23, 2006|link=List of Journey Across America event Pokémon distributions#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Party of the Decade Espeon|English|United States|70|August 8, 2006|link=List of Party of the Decade event Pokémon distributions#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|Pokémon Center Birthday Espeon|All|Japan|10|October 12, 2013 to December 31, 2016|link=List of local event Pokémon distributions in Generation VI#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Pokémon Center Espeon|All|Japan|50|May 13 to June 23, 2017|link=List of local event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Espeon 2}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Pokémon Store Espeon|All|South Korea|50|July 15 to 23, 2017|link=List of local event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Espeon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Global Link promotions=====&lt;br /&gt;
{{eventAvail/h|type=Psychic}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Espeon|Japanese|PGL|10|October 20, 2010 to January 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Espeon|Korean|PGL|10|May 18 to August 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Espeon|English|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Espeon|French|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Espeon|German|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Espeon|Italian|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Espeon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Espeon|Spanish|PGL|10|May 19 to July 19, 2011|link=List of Pokémon Global Link promotions/Pokémon#Espeon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|HP=65&lt;br /&gt;
|Attack=65&lt;br /&gt;
|Defense=60&lt;br /&gt;
|SpAtk=130&lt;br /&gt;
|SpDef=95&lt;br /&gt;
|Speed=110&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=2&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Espeon is available in {{pkmn|Sword and Shield}} and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Covet|Normal|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level8|1|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level8|1|Copycat|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level8|1|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level8|1|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|1|Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|5|Sand Attack|Ground|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level8|10|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level8|15|Baby-Doll Eyes|Fairy|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|20|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/level8|25|Psybeam|Psychic|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Morning Sun|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|35|Power Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|40|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|45|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|50|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|55|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/levelf/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
{{learnlist/tm8|TM02|Pay Day|Normal|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM46|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM47|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM72|Magic Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM79|Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR13|Focus Energy|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR97|Psychic Fangs|Psychic|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
{{learnlist/tm8|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM10|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM21|Dazzling Gleam|Fairy|Special|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM48|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||}}&lt;br /&gt;
{{learnlist/tmf/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|324|Torkoal}}|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|083G|Farfetch&#039;d}}{{MSP|865|Sirfetch&#039;d}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|359|Absol}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Detect|Fighting|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|135|Jolteon}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}{{MSP|725|Litten}}{{MSP|726|Torracat}}&amp;lt;br&amp;gt;{{MSP|727|Incineroar}}{{MSP|749|Mudbray}}{{MSP|750|Mudsdale}}{{MSP|813|Scorbunny}}{{MSP|814|Raboot}}{{MSP|815|Cinderace}}&amp;lt;br&amp;gt;{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}|Double Kick|Fighting|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}&amp;lt;br&amp;gt;{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}{{MSP|759|Stufful}}{{MSP|760|Bewear}}|Flail|Normal|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|050|Diglett}}{{MSP|050A|Diglett}}{{MSP|051|Dugtrio}}{{MSP|051A|Dugtrio}}{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}&amp;lt;br&amp;gt;{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}&amp;lt;br&amp;gt;{{MSP|749|Mudbray}}{{MSP|750|Mudsdale}}|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tickle|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|777|Togedemaru}}|Wish|Normal|Status|—|—|10|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|206|Dunsparce}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|517|Munna}}&amp;lt;br&amp;gt;{{MSP|518|Musharna}}|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breedf/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|025|Pikachu}}{{MSP/BDSP|026|Raichu}}{{MSP/BDSP|133|Eevee}}{{MSP/BDSP|134|Vaporeon}}{{MSP/BDSP|135|Jolteon}}{{MSP/BDSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP/BDSP|196|Espeon}}{{MSP/BDSP|197|Umbreon}}{{MSP/BDSP|470|Leafeon}}{{MSP/BDSP|471|Glaceon}}{{MSP/BDSP|209|Snubbull}}{{MSP/BDSP|210|Granbull}}&amp;lt;br&amp;gt;{{MSP/BDSP|216|Teddiursa}}{{MSP/BDSP|217|Ursaring}}{{MSP/BDSP|231|Phanpy}}{{MSP/BDSP|232|Donphan}}{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}&amp;lt;br&amp;gt;{{MSP/BDSP|393|Piplup}}{{MSP/BDSP|394|Prinplup}}{{MSP/BDSP|395|Empoleon}}{{MSP/BDSP|417|Pachirisu}}{{MSP/BDSP|427|Buneary}}{{MSP/BDSP|428|Lopunny}}&amp;lt;br&amp;gt;{{MSP/BDSP|431|Glameow}}{{MSP/BDSP|432|Purugly}}|Charm|Fairy|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|056|Mankey}}{{MSP/BDSP|057|Primeape}}{{MSP/BDSP|133|Eevee}}{{MSP/BDSP|134|Vaporeon}}{{MSP/BDSP|135|Jolteon}}{{MSP/BDSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP/BDSP|196|Espeon}}{{MSP/BDSP|197|Umbreon}}{{MSP/BDSP|470|Leafeon}}{{MSP/BDSP|471|Glaceon}}{{MSP/BDSP|216|Teddiursa}}{{MSP/BDSP|217|Ursaring}}&amp;lt;br&amp;gt;{{MSP/BDSP|263|Zigzagoon}}{{MSP/BDSP|264|Linoone}}{{MSP/BDSP|287|Slakoth}}{{MSP/BDSP|288|Vigoroth}}{{MSP/BDSP|289|Slaking}}{{MSP/BDSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP/BDSP|301|Delcatty}}|Covet|Normal|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|322|Numel}}{{MSP/BDSP|323|Camerupt}}{{MSP/BDSP|324|Torkoal}}{{MSP/BDSP|399|Bidoof}}{{MSP/BDSP|400|Bibarel}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|255|Torchic}}{{MSP/BDSP|256|Combusken}}{{MSP/BDSP|257|Blaziken}}{{MSP/BDSP|335|Zangoose}}{{MSP/BDSP|352|Kecleon}}{{MSP/BDSP|359|Absol}}&amp;lt;br&amp;gt;{{MSP/BDSP|448|Lucario}}|Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|032|Nidoran♂}}{{MSP/BDSP|033|Nidorino}}{{MSP/BDSP|034|Nidoking}}{{MSP/BDSP|135|Jolteon}}{{MSP/BDSP|256|Combusken}}{{MSP/BDSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP/BDSP|427|Buneary}}{{MSP/BDSP|428|Lopunny}}|Double Kick|Fighting|Physical|30|100|30||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|216|Teddiursa}}{{MSP/BDSP|217|Ursaring}}{{MSP/BDSP|303|Mawile}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|206|Dunsparce}}{{MSP/BDSP|220|Swinub}}{{MSP/BDSP|221|Piloswine}}{{MSP/BDSP|473|Mamoswine}}{{MSP/BDSP|231|Phanpy}}{{MSP/BDSP|232|Donphan}}&amp;lt;br&amp;gt;{{MSP/BDSP|263|Zigzagoon}}{{MSP/BDSP|264|Linoone}}{{MSP/BDSP|287|Slakoth}}{{MSP/BDSP|288|Vigoroth}}{{MSP/BDSP|289|Slaking}}{{MSP/BDSP|327|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|050|Diglett}}{{MSP/BDSP|051|Dugtrio}}{{MSP/BDSP|056|Mankey}}{{MSP/BDSP|057|Primeape}}{{MSP/BDSP|206|Dunsparce}}{{MSP/BDSP|220|Swinub}}&amp;lt;br&amp;gt;{{MSP/BDSP|221|Piloswine}}{{MSP/BDSP|473|Mamoswine}}{{MSP/BDSP|261|Poochyena}}{{MSP/BDSP|262|Mightyena}}|Mud-Slap|Ground|Special|20|100|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|235|Smeargle}}|Stored Power|Psychic|Special|20|100|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|190|Aipom}}{{MSP/BDSP|424|Ambipom}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|025|Pikachu}}{{MSP/BDSP|026|Raichu}}{{MSP/BDSP|300|Skitty}}{{MSP/BDSP|301|Delcatty}}{{MSP/BDSP|327|Spinda}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|194|Wooper}}{{MSP/BDSP|195|Quagsire}}{{MSP/BDSP|206|Dunsparce}}{{MSP/BDSP|261|Poochyena}}{{MSP/BDSP|262|Mightyena}}{{MSP/BDSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP/BDSP|288|Vigoroth}}{{MSP/BDSP|289|Slaking}}{{MSP/BDSP|322|Numel}}{{MSP/BDSP|323|Camerupt}}{{MSP/BDSP|399|Bidoof}}{{MSP/BDSP|400|Bibarel}}&amp;lt;br&amp;gt;{{MSP/BDSP|449|Hippopotas}}{{MSP/BDSP|450|Hippowdon}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/breedf/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
{{learnlist/prevo8|133|Eevee|e||||Celebrate|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/prevof/8|Espeon|Psychic|Psychic|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
Espeon may know these moves if evolved from an {{p|Eevee}} transferred from another generation.&lt;br /&gt;
&lt;br /&gt;
{{learnlist/prevgenh/8|Espeon|Psychic|Psychic|2|1}}&lt;br /&gt;
{{learnlist/prevgen8|Eevee|1|Bide|Normal|Physical|—|—|10|I=yes&amp;lt;!--TM,prevo--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Cut|Normal|Physical|50|95|30|II=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Double Team|Normal|Status|—|—|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Echoed Voice|Normal|Special|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Flash|Normal|Status|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Frustration|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Headbutt|Normal|Physical|70|100|15|II=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Heal Bell|Normal|Status|—|—|5|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Hidden Power|Normal|Special|60|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Magic Coat|Psychic|Status|—|—|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Eevee|1|Mimic|Normal|Status|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor,prevo--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Nightmare|Ghost|Status|—|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Eevee|1|Rage|Normal|Physical|20|100|20|I=yes&amp;lt;!--TM,prevo--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Refresh|Normal|Status|—|—|20|VI=yes&amp;lt;!--prevo--&amp;gt;|VII=yes&amp;lt;!--prevo--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Return|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM,{{sup/ss|Colo}}--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Signal Beam|Bug|Special|75|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Sing|Normal|Status|—|55|15|V=event&amp;lt;!--{{DL|List of local Japanese event Pokémon distributions in Generation V|Kiyo Eevee}}--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Eevee|1|Skull Bash|Normal|Physical|130|100|10|I=yes&amp;lt;!--TM,prevo--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Swagger|Normal|Status|—|85|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Synchronoise|Psychic|Special|120|100|10||&#039;&#039;&#039;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Telekinesis|Psychic|Status|—|—|15|V=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Toxic|Poison|Status|—|90|10|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Trump Card|Normal|Special|—|—|5|IV=yes&amp;lt;!--prevo--&amp;gt;|V=yes&amp;lt;!--prevo--&amp;gt;|VI=yes&amp;lt;!--prevo--&amp;gt;|VII=yes&amp;lt;!--prevo--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Espeon|1|Zap Cannon|Electric|Special|120|50|5|II=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Espeon|Psychic|Psychic|2|1}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tcg psychic color light}}; border:3px solid #{{tcg psychic color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Hypnosis}}&lt;br /&gt;
| [[Espeon 4 (Rising Rivals 18)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Psywave}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Sabrina&#039;s Espeon (VS 56)]]&amp;lt;br&amp;gt;[[Espeon 4 (Rising Rivals 18)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Psychic}}&lt;br /&gt;
{{Spindata/Trozei|col=6|type=Psychic|ndex=196|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Psychic|ndex=196&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Transform Forest&lt;br /&gt;
|P1=I sense the movements of foes from the flow of air!&lt;br /&gt;
|P2=Trouble... My HP&#039;s down by half.&lt;br /&gt;
|P3=It might be hopeless... I don&#039;t have any strength left...&lt;br /&gt;
|PL=My level went up. My senses grew sharper, too.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Psychic|ndex=196&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=F&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Psychic&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|loop=5&lt;br /&gt;
|MinEXP=75&lt;br /&gt;
|MaxEXP=89&lt;br /&gt;
|num=186&lt;br /&gt;
|browser=Espeon attacks with a ray it emits from its glowing red forehead.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Psychic&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Teleport&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|num=101&lt;br /&gt;
|browser=It spits eerie orbs of energy to attack. It protects itself with a psychic barrier.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Psychic&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Psy Power&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=079&lt;br /&gt;
|pastnum=058&lt;br /&gt;
|browser=It lets loose psychic orbs that make Pokémon Paused.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Psychic&lt;br /&gt;
|att=5&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Psychic|ndex=196&lt;br /&gt;
|walk=1.38&lt;br /&gt;
|hp=52&lt;br /&gt;
|attack=81&lt;br /&gt;
|defense=55&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Psychic|ndex=196&lt;br /&gt;
|Pad=Espeon went to the [[Haunted Zone]] so she could play there! Her favorite Attraction is {{DL|Attractions|Dusknoir&#039;s Speed Slam}}, but she also enjoys {{DL|Attractions|Absol&#039;s Hurdle Bounce!}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Psychic|ndex=196&lt;br /&gt;
|pad=She parted with the Pokémon she grew up with. They were like her siblings, but now she lives in {{DL|Cove Area|Cove Town}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Psychic|ndex=196&lt;br /&gt;
|HP=3&lt;br /&gt;
|atk=4&lt;br /&gt;
|def=3&lt;br /&gt;
|spd=4&lt;br /&gt;
|range=4&lt;br /&gt;
|move=Psybeam&lt;br /&gt;
|ability1=Mountaineer&lt;br /&gt;
|ability2=Instinct&lt;br /&gt;
|ability3=Share&lt;br /&gt;
|evo=Evolves from {{p|Eevee}} when it has a link of 70% or higher and is deployed in [[Illusio]]&lt;br /&gt;
|link=&#039;&#039;&#039;[[Hero]]&#039;&#039;&#039;/&#039;&#039;&#039;[[Heroine]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Psychic|ndex=196&lt;br /&gt;
|power=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Psychic|ndex=196|num=027&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Mega Boost&lt;br /&gt;
|skilldesc=Fills the Mega Gauge of a Pokémon of the same type.&lt;br /&gt;
|swapper=Eject+, Hammering Streak&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Psychic|ndex=196&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Eevee&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=163|attack=261|defense=175&lt;br /&gt;
|fast={{m|Confusion}}, {{m|Zen Headbutt}}&lt;br /&gt;
|special={{m|Psybeam}}, {{m|Psychic}}, {{m|Future Sight}}, {{m|Last Resort}}{{tt|†|Event-exclusive from Eevee Community Day 2018}}, {{m|Shadow Ball}}{{tt|†|Event-exclusive from Eevee Community Day 2021}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Psychic|ndex=196|pdex=077&lt;br /&gt;
|dex=Espeon can predict just about anything by simply detecting slight shifts in the air. It seemed to be leading you through [[Elsewhere Forest]] so you wouldn’t get lost.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{g|GO}}, Espeon can be obtained by completing 3/6 of the [[Special Research]], &#039;&#039;Investigate a Mysterious Energy&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=133&lt;br /&gt;
|name1=Eevee&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1={{bag|Soothe Bell}}&amp;lt;br&amp;gt;{{color2|000|Friendship}}&amp;lt;br&amp;gt;(daytime)&lt;br /&gt;
|no2=196&lt;br /&gt;
|name2=Espeon&lt;br /&gt;
|type1-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Eevee}} won&#039;t evolve into Espeon or {{p|Umbreon}} in {{game|FireRed and LeafGreen|s}} due to lack of [[time|day and night cycle mechanics]].&lt;br /&gt;
* Even if all criteria to evolve {{p|Eevee}} into Espeon are fulfilled in [[Generation VI|Generations VI]] and [[Generation VII|VII]], it will evolve into {{p|Sylveon}} if knows a [[Fairy (type)|Fairy]]-type move and has at least two hearts of [[Affection]] or just knows a Fairy-type move in [[Generation VIII]]. Similarly in generations from [[Generation IV|IV]] to [[Generation VII|VII]] it will evolve into {{p|Leafeon}} near [[Moss Rock]] or {{p|Glaceon}} near [[Ice Rock]] regardless of other conditions while getting level up.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Psychic}}&lt;br /&gt;
{{Spritebox/NA|II}}&lt;br /&gt;
{{Spritebox/2|ndex=196}}&lt;br /&gt;
{{Spritebox/3|ndex=196}}&lt;br /&gt;
{{Spritebox/4|ndex=196}}&lt;br /&gt;
{{Spritebox/5|ndex=196}}&lt;br /&gt;
{{Spritebox/6|ndex=196}}&lt;br /&gt;
{{Spritebox/7|ndex=196}}&lt;br /&gt;
{{Spritebox/8|ndex=196}}&lt;br /&gt;
{{Spritebox/Footer|196|Espeon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Eevee}} cannot evolve into Espeon or {{p|Umbreon}} in {{2v2|FireRed|LeafGreen}} due to the lack of a time system. In order to be obtained and added to the [[Pokédex]] in these versions, an Eevee must be traded to {{3v|Ruby|Sapphire|Emerald}}, evolved there, and then traded back, or else traded from {{g|Colosseum}} or {{Pokémon XD}}.&lt;br /&gt;
* Espeon shares its {{pkmn|category}} with {{p|Sunflora}} and {{p|Volcarona}}. They are all known as the Sun Pokémon.&lt;br /&gt;
** It also shares its category with {{p|Solgaleo}} in Japanese, as Solgaleo is also known as the Sun Pokémon in that language.&lt;br /&gt;
* Espeon was designed by [[Atsuko Nishida]].&amp;lt;ref&amp;gt;https://twitter.com/atsuko_nishida/status/783643367523557376&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Espeon has blue inner ears in the games, but in other forms of media, such as the anime, they are often purple.&lt;br /&gt;
* Espeon is tied with {{p|Glaceon}} for the highest base {{stat|Special Attack}} stat of all [[Eeveelution]]s.&lt;br /&gt;
* If one was to rearrange the [[Pokérap GS]] so all the Pokémon are in National Pokédex order, Espeon and {{p|Remoraid}} would remain in its position in the song.&lt;br /&gt;
* Espeon is the only Eeveelution without a type advantage over another.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Because of its feline appearance, Espeon appears to be based on the legend of the &#039;&#039;{{wp|bakeneko}}&#039;&#039; and the &#039;&#039;{{wp|nekomata}}&#039;&#039;, both magical cat &#039;&#039;{{wp|yōkai}}&#039;&#039; described as mysterious and intelligent, but the distinction between the two is that the latter is depicted with a forked tail. It may also be based on the {{wp|Lynx (mythology)|mythological lynx}}, a feline creature that possesses the psychic power of clairvoyance. The red coloring of the jewel could be a reference to a {{wp|lunar eclipse}}, an event in which the moon passes directly behind Earth and into its shadow, making it appear red in color. The jewel may also be a reference to the &#039;&#039;{{wp|carbunclo}}&#039;&#039;, a mythological South American creature with a jewel or mirror on its forehead, and sometimes described as a feline. The position of the jewel also resembles the idea of a “{{wp|third eye}}”.&lt;br /&gt;
&lt;br /&gt;
Its large ears can be traced from various felines such as {{wp|caracal}}s, {{wp|oriental shorthair}}s, {{wp|lynx}}es, and possibly {{wp|serval}}s, while its fine hair is similar to that of a {{wp|sphynx cat}}. Espeon&#039;s ability to sense minute shifts in the air with its sensitive fur mirrors a cat&#039;s ability to use its sensitive whiskers to detect the slightest directional change in a breeze.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Espeon is a combination of &#039;&#039;{{wp|extra-sensory perception|ESP}}&#039;&#039; (a branch of psychic abilities) and &#039;&#039;eon&#039;&#039; (an immeasurably long period of time, possibly referring to how long evolution takes naturally). &#039;&#039;Eon&#039;&#039; is a suffix all {{p|Eevee}} [[evolution]]s share and was Eevee&#039;s English prototype name.&lt;br /&gt;
&lt;br /&gt;
Eifie is a combination of エスパー &#039;&#039;esupaa&#039;&#039; (&#039;&#039;ESPer&#039;&#039;, a person with psychic powers) and フィール &#039;&#039;fiiru&#039;&#039; (feel), referring to its extraordinary sensory abilities. It is very similar to Eevee, in both writing and sound (イーブイ/エーフィ).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Psychic|type2=Psychic&lt;br /&gt;
|ja=エーフィ &#039;&#039;Eifie&#039;&#039;|jameaning=From エスパー &#039;&#039;esper&#039;&#039;, フィール &#039;&#039;feel&#039;&#039;, and {{tt|イーブイ &#039;&#039;Eievui&#039;&#039;|Eevee}}&lt;br /&gt;
|fr=Mentali|frmeaning=From &#039;&#039;mental&#039;&#039; and &#039;&#039;-li&#039;&#039; (common suffix for all French Eeveelutions)&lt;br /&gt;
|es=Espeon|esmeaning=Same as English name&lt;br /&gt;
|de=Psiana|demeaning=From &#039;&#039;{{wp|Psi (parapsychology)|Psi}}&#039;&#039; and &#039;&#039;-a&#039;&#039; (common suffix for all German Eeveelutions)&lt;br /&gt;
|it=Espeon|itmeaning=Same as English name&lt;br /&gt;
|ko=에브이 &#039;&#039;{{tt|Ebei|&#039;Ebeui&#039; is both its RR romanization and romanized name used by TCPI}}&#039;&#039;|komeaning=Transcription of its Japanese name&lt;br /&gt;
|zh_cmn=太陽伊布 &#039;&#039;Tàiyángyībù&#039;&#039;{{tt|*|Games, Post-Gen VII media}}&amp;lt;br&amp;gt;太陽精靈 / 太阳精灵 &#039;&#039;Tàiyángjīnglíng&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_cmnmeaning=From {{tt|太陽 / 太阳 &#039;&#039;tàiyáng&#039;&#039;|sun}} and  {{tt|伊布 &#039;&#039;Yībù&#039;&#039;|Eevee}} (common suffix for all Eeveelutions in Mandarin)&amp;lt;br&amp;gt;From {{tt|太陽 / 太阳 &#039;&#039;tàiyáng&#039;&#039;|sun}} and {{tt|精靈 / 精灵 &#039;&#039;jīnglíng&#039;&#039;|spirit, fairy, elf}} (former suffix for Eeveelutions in Mandarin)&lt;br /&gt;
|zh_yue=太陽伊布 &#039;&#039;Taaiyèuhngyībou&#039;&#039;{{tt|*|Games, Post-Gen VII media}}&amp;lt;br&amp;gt;太陽伊貝 &#039;&#039;Taaiyèuhngyībui&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|太陽 &#039;&#039;taaiyèuhng&#039;&#039;|sun}} and  {{tt|伊布 &#039;&#039;Yībou&#039;&#039;|Eevee}} (common suffix for all Eeveelutions in Cantonese)&amp;lt;br&amp;gt;From {{tt|太陽 &#039;&#039;taaiyèuhng&#039;&#039;|sun}} and  {{tt|伊貝 &#039;&#039;Yībui&#039;&#039;|Eevee}} (former suffix for Eeveelutions in Cantonese)&lt;br /&gt;
|hi=एसपीओन &#039;&#039;Espeon&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Эспеон &#039;&#039;Espeon&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=เอฟี &#039;&#039;Efi&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Sakura&#039;s Espeon]]&lt;br /&gt;
* [[Vee]]&lt;br /&gt;
* [[Umbreon and Espeon (Gates to Infinity)]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
* [[Eeveelution]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Espeon and Umbreon|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{Starter Pokémon|psychic}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=195|prev=Quagsire|nextnum=197|next=Umbreon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Psiana]]&lt;br /&gt;
[[es:Espeon]]&lt;br /&gt;
[[fr:Mentali]]&lt;br /&gt;
[[it:Espeon]]&lt;br /&gt;
[[ja:エーフィ]]&lt;br /&gt;
[[zh:太阳伊布]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Kanto_Route_17&amp;diff=3118861</id>
		<title>Talk:Kanto Route 17</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Kanto_Route_17&amp;diff=3118861"/>
		<updated>2020-02-18T22:30:46Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Berries */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Made additions to content of Items list - haven&#039;t seen indications if saying &#039;&#039;where&#039;&#039; a hidden item is violates content guidelines - so that data is just comments right now.  Feedback?&lt;br /&gt;
--[[User:Wiccat|Wiccat]] 00:21, 14 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== fishing ==&lt;br /&gt;
&lt;br /&gt;
what will the game say if one tries to fish on this route? [[User:ShinyPikachu|ŚĥîΠŶPî₭₳ĉĥŭ]] 00:04, 21 May 2009 (UTC)&lt;br /&gt;
:You can do it. It works as normal. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:25, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden items exact locations ==&lt;br /&gt;
&lt;br /&gt;
There are five items on this road. I have scanned it with my itemfinder and I have given their accurate locations. [[User:Cooltrainer nick|Cooltrainer nick]] 00:04, 4 August 2011 (UTC)&lt;br /&gt;
:Was this in Red/Blue or FireRed/LeafGreen, Nick?  Because I had just done the same myself in Red, and some of our locations don&#039;t appear to match up. [[User:Doctorlit|doctorlit]] 01:12, 4 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dawn Stone ==&lt;br /&gt;
&lt;br /&gt;
On the Evolution Stones page, it says that a Dawn Stone can be obtained by Biker Aiden. This is not on this page and I have yet to recieve a Dawn Stone from him, so is this an error on the Stones page or this page? [[User:Bolter1|Bolter1]] 00:16, 21 February 2012 (UTC)&lt;br /&gt;
:He calls you on the Pokégear and offers it to you I believe. --[[User:Spriteit|Spriteit]] 00:33, 21 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dratini fishing ==&lt;br /&gt;
&lt;br /&gt;
Wait a minute, Dratini can be fished here in RBY; why isn&#039;t it mentioned? I know its been a long time since I played the old school games (they got stolen by my cousin with $1000 worth of cards) but I still clearly remember being able to fish for it in one of the games (I believe Blue since I favored it the most) [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 20:46, 18 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hide/Show Option for Trainer Section ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed other pages have this, and I think it would work well here too. If I knew how to do it, I would, however I don&#039;t so I must bug ye great people. Sorry! [[User:Shmoo92|Shmoo92]] ([[User talk:Shmoo92|talk]]) 19:15, 22 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Midori Harada Artwork ==&lt;br /&gt;
&lt;br /&gt;
This piece of art was mentioned in the section &amp;quot;Differences Among Generations&amp;quot;; I searched for it with no luck and it sounds interesting. Perhaps a side-by-side image of the in-game map and the  picture would be worthwhile, if copyright laws wouldn&#039;t be violated. [[User:Shmoo92|Shmoo92]] ([[User talk:Shmoo92|talk]]) 19:15, 22 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pokemon ==&lt;br /&gt;
&lt;br /&gt;
I am currently going back through Blue, and NONE of the pokémon or levels match up with what&#039;s on here. Can I please have a suggestion by someone on what I should do. I can change it if need be.[[User:Tmeyer16|Tmeyer16]] ([[User talk:Tmeyer16|talk]]) 02:29, 21 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Berries ==&lt;br /&gt;
&lt;br /&gt;
Along here, berries can be found in abundance by checking the yellow flowers, particularly Razz Berries. Is this something that happens all over the game and I&#039;m just now finding out, or this is something notable about Route 17 in particular? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 22:30, 18 February 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Drake_Clawfang&amp;diff=2935027</id>
		<title>User talk:Drake Clawfang</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Drake_Clawfang&amp;diff=2935027"/>
		<updated>2019-03-03T00:41:44Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Are You DrakeyC from Wikia? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], {{BASEPAGENAME}}!&lt;br /&gt;
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Thank you, and have a good time editing here!--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:29, 31 January 2008 (UTC)&lt;br /&gt;
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== Link templates are wonderful ==&lt;br /&gt;
&lt;br /&gt;
So use them, please. Full details on their use can be found at {{bp|shortlinks}}. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 21:42, 31 January 2008 (UTC)&lt;br /&gt;
:Yes, they also apply to talkpages... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:30, 5 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seviper and Bide ==&lt;br /&gt;
&lt;br /&gt;
TTEchidna said to find the episode[[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 23:21, 17 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Userspace policy ==&lt;br /&gt;
&lt;br /&gt;
Unfortunately sandbox edits still count as far as the {{bp|userspace policy}} is concerned. Because you&#039;re being helpful, we can overlook this but I encourage you to continue to help in the mainspace. It may be worthwhile, as you aren&#039;t coding anything and just typing in text, to use a word-processing tool before finally uploading to keep our server load down. Thanks. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:47, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Um.....huh? [[User:Drake Clawfang|Drake Clawfang]] 06:49, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Serebii ==&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t take information from Serebii and paste them here. It is called stealing (or plagiarism, take your pick). You have to do your own research and find out what they are. If you don&#039;t have the games, let someone else do it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:27, 31 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Conquest ==&lt;br /&gt;
&lt;br /&gt;
[[User:Force Fire/Conquest move|I&#039;ve created a start]], if there&#039;s anything else that needs to be added, just come to my talk page.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:56, 1 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk Page Conversations  ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Keep the conversation in one place. It&#039;s difficult to read a conversation when every other comment is on a different page and it means the page history can be used to check the history of the discussion. This also allows third (or fourth) parties to join in if relevant.&amp;quot;&#039;&#039; -Talk Page policy. Please keep all conversations on one talk page. For example, if you reply to this message, do it here, instead of my talk page. Thank you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:13, 1 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Conquest move templates ==&lt;br /&gt;
&lt;br /&gt;
Just so you&#039;ve got easy links to this stuff, these templates you&#039;ve been waiting on have been mainspaced: [[Template:Conquestmove]] (with all its grids, described on the talk page), and [[Template:CSP]]. So, whenever you&#039;re able, feel free to put them to use. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:27, 12 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Master Trainer trivia ==&lt;br /&gt;
&lt;br /&gt;
I personally see the trivia points deleted by {{user|Force Fire}} as valid points of trivia that should be kept there. Can you provide any ideas in how to convince him or some other admin into approving them? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:56, 2 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If there is some valid connection between the characters you believe the names are reference and the Pokemon they have, bring it up to him. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 14:32, 2 January 2019 (UTC)&lt;br /&gt;
::I&#039;ve already tried doing that. Maybe its my wording or something about the trivia itself, but FF has not accepted them yet. One thing is they just involve names and not their classes or Pokémon they use. That seems to be the reason why he&#039;s not accepting them. Do you have any suggestions how the trivia points and/or my reasonings for them should be worded? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:50, 2 January 2019 (UTC)&lt;br /&gt;
:::No. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 15:16, 2 January 2019 (UTC)&lt;br /&gt;
::::Ouch. Okay, it&#039;s not your fault. I&#039;ll try to think of something to do about this. I&#039;m not the kind of person to give up easily. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:41, 2 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Are You DrakeyC from Wikia? ==&lt;br /&gt;
&lt;br /&gt;
Are you the same [https://finalfantasy.fandom.com/wiki/User:DrakeyC DrakeyC] from the Final Fantasy Wiki on Wikia? &amp;amp;#x200b;‑‑[[User:SilSinn9801|&#039;&#039;&amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;SilSinn&amp;lt;/b&amp;gt;&#039;&#039;]] ([[TID]]s: &#039;&#039;&#039;768426[[Pokémon Sun|&amp;lt;sup style=&amp;quot;color:#F1912B&amp;quot;&amp;gt;S&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;, &#039;&#039;&#039;123446[[Pokémon Ultra Moon|&amp;lt;sup style=&amp;quot;color:#226DB5&amp;quot;&amp;gt;UM&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;) [[User talk:SilSinn9801|&amp;amp;#x1F4AC;]] 23:12, 2 March 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes I am. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 00:41, 3 March 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=TM&amp;diff=2908205</id>
		<title>TM</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=TM&amp;diff=2908205"/>
		<updated>2019-01-04T00:01:01Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* List of TMs */ PE Ice Punch was listed as special&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;If you were looking for either of the [[Pokémon Trading Card Game]] expansions sometimes abbreviated as &#039;&#039;&#039;TM&#039;&#039;&#039;, see [[EX Team Magma vs Team Aqua (TCG)]] or [[Triumphant (TCG)]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:TM set FRLG.png|250px|thumb|Using a TM in {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
[[File:RG TM.png|200px|thumb|TM artwork for {{game|Red and Green|s}}]]&lt;br /&gt;
A &#039;&#039;&#039;Technical Machine&#039;&#039;&#039;, or &#039;&#039;&#039;TM&#039;&#039;&#039; for short (Japanese: &#039;&#039;&#039;わざマシン&#039;&#039;&#039; &#039;&#039;Move Machine&#039;&#039;), is an [[item]] that, like an [[HM]], is used to teach a Pokémon a [[move]]. A TM is a machine used by [[Pokémon Trainer]]s to teach a {{OBP|Pokémon|species}} a new move that it might not learn otherwise. Prior to [[Generation V]], TMs were single-use items, unlike [[HM|Hidden Machines]], which can be used over and over again on many different Pokémon. TMs can be found on the ground or bought at [[department store]]s or [[game Corner]]s. Some are also given away by [[Gym Leader]]s as prizes for defeating them in addition to a [[Badge]]. [[Silph Co.]] has distributed a pamphlet containing information on TMs and HMs, indicating they are, at least partially, developed or produced by the company.&lt;br /&gt;
&lt;br /&gt;
Prior to Generation VI, TM moves will also be passed down through {{pkmn|breeding}} if the baby Pokémon can learn that TM (such as passing {{m|Flamethrower}} from a father {{p|Typhlosion}} to a baby {{p|Torchic}}). Prior to Generation V, there were also several Pokémon that could not learn certain TM moves directly from a TM but could learn them via breeding, such as {{p|Vulpix}} with {{m|Energy Ball}}.&lt;br /&gt;
&lt;br /&gt;
The depiction of TMs has changed over time. In the TCG, they are shown as small boxes that the Poké Ball would be inserted into, but from {{2v2|FireRed|LeafGreen}} onwards, they have been depicted as {{wp|compact disc}}s that are inserted into the [[TM Case]] and the case itself teaches the Pokémon the move. In [[Pokémon Origins]], TMs and HMs resemble {{wp|floppy disk}}s, but how they work is never shown.&lt;br /&gt;
&lt;br /&gt;
For the in-game locations of TMs, see [[List of TM and HM locations]].&lt;br /&gt;
&lt;br /&gt;
==TM by generation==&lt;br /&gt;
===Generation I===&lt;br /&gt;
[[Generation I]] featured 50 TMs, with an additional {{DL|HM|Generation I|five HMs}}. [[Move Tutor]]s in {{3v2|FireRed|LeafGreen|Emerald}} teach several of the moves that were removed from the TM list between Generation I and Generation III.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
[[Generation II]] introduced several new TMs, a majority of which were new moves introduced in this generation. There remained 50 TMs, as some Generation I TMs were removed. Several moves that were contained in TMs in Generation II but were no longer contained within TMs during Generation III can be taught by a Move Tutor in {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In [[Generation III]], more moves were introduced, and the TM list was again adjusted. The 50-TM limit remained, and several older moves became TMs—including some that lost their TM status between Generations I and II.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Due to connectivity with the Generation III games, the 50-TM list was not redone in [[Generation IV]]. To include new moves and incorporate older moves as TMs, the TM list was expanded from 50 to 92, leaving the first 50 TMs intact. With the eight HMs, the number of machine-learnable moves in Generation IV was at an even 100.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
In [[Generation V]], TMs have changed from being single-use items to having unlimited uses, making them akin to [[HM]]s. In this generation only, when a Pokémon learns a move from a TM or HM by overwriting an old one, the new move takes on the current PP of the forgotten move. This prevents repeated usage of machines for the purpose of PP restoration. The prices of the purchasable TMs are also much higher to reflect the fact they can be reused, and they can no longer be held or sold. (However, they can be sold in [[Pokémon Mystery Dungeon: Gates to Infinity|Mystery Dungeon: Gates to Infinity]].) In {{game|Black and White|s}}, there are 94 TMs available normally; among the ones numbered 92 and lower, many of them teach different moves from their Generation IV counterparts. With the number of HMs reduced to six, there are once again an even 100 machine-learnable moves. In {{2v2|Black|White|2}}, the previously [[event]]-only [[TM95]] was made normally available, bringing the number of machine-learnable moves in Generation V to 101.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
In [[Pokémon X and Y]] and {{g|Omega Ruby and Alpha Sapphire}}, TMs continued to be multiple-use items. [[Pokémon Super Mystery Dungeon]], however, has both types of TMs, where regular ones can only be used once, and rainbow colored ones have infinite use, and all HMs are TMs instead. Most TMs contained the same moves that they did in Generation V, with the exceptions of [[TM19]], [[TM51]], [[TM83]], and [[TM88]]. Five more TMs were added, bringing the number of TMs up to an even 100. As there are only five HM moves in Generation VI, there are now 105 machine-learnable moves. In Pokémon Omega Ruby and Alpha Sapphire, two more HMs were added. Additionally, {{TM|94|Rock Smash}} in X and Y was changed to {{m|Secret Power}} to reflect the fact that Rock Smash was an HM once again. This is the only time a TM has changed in the middle of a generation. As a result, there are now 107 machine-learnable moves.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], HMs no longer exist. However Fly, Waterfall, and Surf, previously HMs, became TMs. The only TMs that were changed between [[Generation VI]] and [[Generation VII]] are [[TM01]], [[TM28]], [[TM59]], [[TM67]], [[TM70]], [[TM76]], [[TM94]], and [[TM98]]. With HMs no longer existing and all new TM moves replacing old ones, the total number of machine-learnable moves is at 100.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], every TM differs from the [[Alola]] games, and there are now only 60 TMs. Like in the Alola games, there are no HMs.&lt;br /&gt;
&lt;br /&gt;
==List of TMs==&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{red color}}; border:5px solid #{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|FFF|Generation I}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{red color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{blue color}}&amp;quot;&lt;br /&gt;
! {{color2|FFF|TM|#}}&lt;br /&gt;
! {{color2|FFF|Move}}&lt;br /&gt;
! {{color2|FFF|Type}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Whirlwind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Take Down}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Bubble Beam|BubbleBeam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Solar Beam|SolarBeam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Mimic}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Metronome}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Self-Destruct|Selfdestruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Soft-Boiled|Softboiled}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{gold color}}; border:5px solid #{{silver color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|000|Generation II}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{gold color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{silver color}}&amp;quot;&lt;br /&gt;
! {{color2|000|TM|#}}&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Dynamic Punch|DynamicPunch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Curse}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{unknown color}}&amp;quot; | {{color2|FFF|??? (type)|???}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Sweet Scent}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Solar Beam|SolarBeam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|Dragon Breath|DragonBreath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Mud-Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Defense Curl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Thunder Punch|ThunderPunch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Detect}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Nightmare}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{ruby color}}; border:5px solid #{{sapphire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|FFF|Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{ruby color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{sapphire color}}&amp;quot;&lt;br /&gt;
! {{color2|FFF|TM|#}}&lt;br /&gt;
! {{color2|FFF|Move}}&lt;br /&gt;
! {{color2|FFF|Type}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Solar Beam|SolarBeam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Snatch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{diamond color}}; border:5px solid #{{pearl color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|000|Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{diamond color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{pearl color}}&amp;quot;&lt;br /&gt;
! {{color2|000|TM|#}}&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Solar Beam|SolarBeam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Snatch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|51}}&lt;br /&gt;
| {{m|Roost}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|52}}&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|53}}&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|54}}&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|55}}&lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|56}}&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|57}}&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|58}}&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|59}}&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|60}}&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|61}}&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|62}}&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|63}}&lt;br /&gt;
| {{m|Embargo}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|64}}&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|65}}&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|66}}&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|67}}&lt;br /&gt;
| {{m|Recycle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|68}}&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|69}}&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|70}}&lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|71}}&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|72}}&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|73}}&lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|74}}&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-	&lt;br /&gt;
| {{TM2|75}}&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|76}}&lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|77}}&lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|78}}&lt;br /&gt;
| {{m|Captivate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|79}}&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|80}}&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|81}}&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|82}}&lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|83}}&lt;br /&gt;
| {{m|Natural Gift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|84}}&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|85}}&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|86}}&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|87}}&lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|88}}&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|89}}&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|90}}&lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|91}}&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|92}}&lt;br /&gt;
| {{m|Trick Room}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{black color}}; border:5px solid #{{white color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|FFF|Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{black color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{white color}}&amp;quot;&lt;br /&gt;
! {{color2|000|TM|#}}&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Hone Claws}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Venoshock}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Telekinesis}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Solar Beam|SolarBeam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Smack Down}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Round}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Echoed Voice}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|51}}&lt;br /&gt;
| {{m|Ally Switch}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|52}}&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|53}}&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|54}}&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|55}}&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|56}}&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|57}}&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|58}}&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|59}}&lt;br /&gt;
| {{m|Incinerate}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|60}}&lt;br /&gt;
| {{m|Quash}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|61}}&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|62}}&lt;br /&gt;
| {{m|Acrobatics}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|63}}&lt;br /&gt;
| {{m|Embargo}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|64}}&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|65}}&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{Typetable|Ghost}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|66}}&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|67}}&lt;br /&gt;
| {{m|Retaliate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|68}}&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|69}}&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|70}}&lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|71}}&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|72}}&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|73}}&lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|74}}&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-	&lt;br /&gt;
| {{TM2|75}}&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|76}}&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|77}}&lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|78}}&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|79}}&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|80}}&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|81}}&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|82}}&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|83}}&lt;br /&gt;
| {{m|Work Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|84}}&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|85}}&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|86}}&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|87}}&lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|88}}&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|89}}&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|90}}&lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|91}}&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|92}}&lt;br /&gt;
| {{m|Trick Room}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|93}}&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|94}}&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|95}}&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{x color}}; border:5px solid #{{y color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|FFF|Generation VI}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{x color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{y color}}&amp;quot;&lt;br /&gt;
! {{color2|000|TM|#}}&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Hone Claws}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Venoshock}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Roost}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{Typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Smack Down}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{Typetable|Ghost}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Round}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Echoed Voice}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|51}}&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|52}}&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|53}}&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{Typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|54}}&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|55}}&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|56}}&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|57}}&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|58}}&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|59}}&lt;br /&gt;
| {{m|Incinerate}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|60}}&lt;br /&gt;
| {{m|Quash}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|61}}&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|62}}&lt;br /&gt;
| {{m|Acrobatics}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|63}}&lt;br /&gt;
| {{m|Embargo}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|64}}&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|65}}&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{Typetable|Ghost}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|66}}&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|67}}&lt;br /&gt;
| {{m|Retaliate}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|68}}&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|69}}&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|70}}&lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|71}}&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|72}}&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|73}}&lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|74}}&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-	&lt;br /&gt;
| {{TM2|75}}&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|76}}&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|77}}&lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|78}}&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|79}}&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|80}}&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|81}}&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|82}}&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|83}}&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|84}}&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|85}}&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|86}}&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|87}}&lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|88}}&lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|89}}&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|90}}&lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|91}}&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|92}}&lt;br /&gt;
| {{m|Trick Room}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|93}}&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2| {{TM2|94}}&lt;br /&gt;
| {{m|Rock Smash}}{{sup/6|XY}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Power}}{{sup/6|ORAS}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|95}}&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|96}}&lt;br /&gt;
| {{m|Nature Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|97}}&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|98}}&lt;br /&gt;
| {{m|Power-Up Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|99}}&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|100}}&lt;br /&gt;
| {{m|Confide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{sun color}}; border:5px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{sun color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{moon color}}&amp;quot;&lt;br /&gt;
! {{color2|000|TM|#}}&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Work Up}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Roar}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Venoshock}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Roost}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{Typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Smack Down}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{Typetable|Ghost}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Double Team}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Attract}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Round}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Echoed Voice}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|51}}&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|52}}&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|53}}&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{Typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|54}}&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|55}}&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|56}}&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|57}}&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|58}}&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|59}}&lt;br /&gt;
| {{m|Brutal Swing}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|60}}&lt;br /&gt;
| {{m|Quash}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|61}}&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|62}}&lt;br /&gt;
| {{m|Acrobatics}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|63}}&lt;br /&gt;
| {{m|Embargo}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|64}}&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|65}}&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{Typetable|Ghost}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|66}}&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|67}}&lt;br /&gt;
| {{m|Smart Strike}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|68}}&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|69}}&lt;br /&gt;
| {{m|Rock Polish}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|70}}&lt;br /&gt;
| {{m|Aurora Veil}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|71}}&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|72}}&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|73}}&lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|74}}&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-	&lt;br /&gt;
| {{TM2|75}}&lt;br /&gt;
| {{m|Swords Dance}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|76}}&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|77}}&lt;br /&gt;
| {{m|Psych Up}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|78}}&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|79}}&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|80}}&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|81}}&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|82}}&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|83}}&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|84}}&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|85}}&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|86}}&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|87}}&lt;br /&gt;
| {{m|Swagger}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|88}}&lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|89}}&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|90}}&lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|91}}&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|92}}&lt;br /&gt;
| {{m|Trick Room}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|93}}&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|94}}&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|95}}&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|96}}&lt;br /&gt;
| {{m|Nature Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|97}}&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|98}}&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|99}}&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|100}}&lt;br /&gt;
| {{m|Confide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;float:left; margin:0px 25px; background:#{{Let&#039;s Go Pikachu color}}; border:5px solid #{{Let&#039;s Go Eevee color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{color2|000|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{Let&#039;s Go Pikachu color}}; border-collapse:collapse; background:#FFF&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{Let&#039;s Go Eevee color}}&amp;quot;&lt;br /&gt;
! {{color2|000|TM|#}}&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|01}}&lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|02}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|03}}&lt;br /&gt;
| {{m|Helping Hand}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|04}}&lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|05}}&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|06}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|07}}&lt;br /&gt;
| {{m|Protect}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|08}}&lt;br /&gt;
| {{m|Substitute}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|09}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|10}}&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|11}}&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|12}}&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|13}}&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|14}}&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|15}}&lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|16}}&lt;br /&gt;
| {{m|Thunder Wave}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|17}}&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|18}}&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|19}}&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|20}}&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{Typetable|Dark}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|21}}&lt;br /&gt;
| {{m|Foul Play}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|22}}&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|23}}&lt;br /&gt;
| {{m|Thunder Punch}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|24}}&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|25}}&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|26}}&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|27}}&lt;br /&gt;
| {{m|Toxic}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|28}}&lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|29}}&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|30}}&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|31}}&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|32}}&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{Typetable|Fairy}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|33}}&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|34}}&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|35}}&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|36}}&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|37}}&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{Typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|38}}&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{Typetable|Electric}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|39}}&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|40}}&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|41}}&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|42}}&lt;br /&gt;
| {{m|Self-Destruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|43}}&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|44}}&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|45}}&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|46}}&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|47}}&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|48}}&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|49}}&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|50}}&lt;br /&gt;
| {{m|Roost}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|51}}&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|52}}&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{Typetable|Poison}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|53}}&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{Typetable|Grass}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|54}}&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|55}}&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|56}}&lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|57}}&lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|58}}&lt;br /&gt;
| {{m|Drill Run}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|59}}&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{TM2|60}}&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Incompatible Pokémon==&lt;br /&gt;
Although most Pokémon are able to learn a wide range of TM moves, there are 15 Pokémon who cannot learn any. Typically, these Pokémon are low in their evolutionary line or rely on a set moveset.&lt;br /&gt;
{{Abilitylist1}}&lt;br /&gt;
{{Abilityentry1|010|Caterpie|1|Bug}}&lt;br /&gt;
{{Abilityentry1|011|Metapod|1|Bug}}&lt;br /&gt;
{{Abilityentry1|013|Weedle|2|Bug|Poison}}&lt;br /&gt;
{{Abilityentry1|014|Kakuna|2|Bug|Poison}}&lt;br /&gt;
{{Abilityentry1|129|Magikarp|1|Water}}&lt;br /&gt;
{{Abilityentry1|132|Ditto|1|Normal}}&lt;br /&gt;
{{Abilityentry1|235|Smeargle|1|Normal}}&lt;br /&gt;
{{Abilityentry1|265|Wurmple|1|Bug}}&lt;br /&gt;
{{Abilityentry1|266|Silcoon|1|Bug}}&lt;br /&gt;
{{Abilityentry1|268|Cascoon|1|Bug}}&lt;br /&gt;
{{Abilityentry1|374|Beldum|2|Steel|Psychic}}&lt;br /&gt;
{{Abilityentry1|415|Combee|2|Bug|Flying}}&lt;br /&gt;
{{Abilityentry1|664|Scatterbug|1|Bug}}&lt;br /&gt;
{{Abilityentry1|789|Cosmog|1|Psychic}}&lt;br /&gt;
{{Abilityentry1|790|Cosmoem|1|Psychic}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
===Formerly incompatible Pokémon===&lt;br /&gt;
Starting in [[Generation VI]], several Pokémon that were capable of learning moves that can be taught by TM only by leveling up now are able to learn those moves through TM as well.&lt;br /&gt;
{{Abilitylist1}}&lt;br /&gt;
{{Abilityentry1|201|Unown|1|Psychic}}&lt;br /&gt;
{{Abilityentry1|202|Wobbuffet|1|Psychic}}&lt;br /&gt;
{{Abilityentry1|360|Wynaut|1|Psychic}}&lt;br /&gt;
{{Abilityentry1|401|Kricketot|1|Bug}}&lt;br /&gt;
{{Abilityentry1|412|Burmy|1|Bug}}&lt;br /&gt;
{{Abilityentry1|602|Tynamo|1|Electric}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
==Near-universal TMs==&lt;br /&gt;
With few exceptions, all Pokémon who are compatible with TMs can learn the following moves:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{TMs and HMs color}}; border:5px solid #{{TMs and HMs color dark}}; min-width:600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center; white-space:nowrap; border:1px solid #{{TMs and HMs color}}; border-collapse:collapse; background:#FFF; min-width:600px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{TMs and HMs color dark}}&amp;quot;&lt;br /&gt;
! rowspan=2 | Move&lt;br /&gt;
! rowspan=2 | TM#&lt;br /&gt;
! colspan=7 | {{color2|000|Generation}} &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Kanto color}}; width:14%&amp;quot; | {{color2|FFF|Generation I|I}}&lt;br /&gt;
! style=&amp;quot;background:#{{Johto color}}; width:14%&amp;quot; | {{color2|FFF|Generation II|II}}&lt;br /&gt;
! style=&amp;quot;background:#{{Hoenn color}}; width:14%&amp;quot; | {{color2|FFF|Generation III|III}}&lt;br /&gt;
! style=&amp;quot;background:#{{Sinnoh color}}; width:14%&amp;quot; | {{color2|FFF|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background:#{{Unova color}}; width:14%&amp;quot; | {{color2|FFF|Generation V|V}}&lt;br /&gt;
! style=&amp;quot;background:#{{Kalos color}}; width:14%&amp;quot; | {{color2|FFF|Generation VI|VI}}&lt;br /&gt;
! style=&amp;quot;background:#{{Alola color}}; width:14%&amp;quot; | {{color2|FFF|Generation VII|VII}}&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;{{color2|FFF|Pokémon Sun and Moon|SM}}{{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attract}} || 45 || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}} || 34 || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Captivate}} || 78 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Confide}} || 100 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Curse}} || 03 || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Team}} || 32 || ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}} || 10 || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{m|Endure}} || 20 || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| 58 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Facade}} || 42 || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}} || 21 || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hidden Power}} || 10 || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mimic}} || 31 || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
|{{m|Natural Gift}} || 83 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Protect}} || 17 || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rage}} || 20 || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rest}} || 44 || ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}} || 27 || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Round}} || 48 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{m|Secret Power}} || 43 || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| 94 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ {{sup/6|ORAS}}  || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | {{m|Sleep Talk}} || 35 || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| 82 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| 88 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snore}} || 13 || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{m|Substitute}} || 50 || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| 90 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{m|Swagger}} || 34 || &amp;amp;mdash; || ✔ || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| 87 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Toxic}} || 06 || ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==TM-exclusive moves==&lt;br /&gt;
In all seven Generations, there have been moves exclusively taught by TMs:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{TMs and HMs color}}; border:5px solid #{{TMs and HMs color dark}}; min-width:600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{TMs and HMs color}}; border-collapse:collapse; background:#FFF&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#{{TMs and HMs color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Kanto color}}; width:14%&amp;quot; | {{color2|FFF|Generation I|Gen. I}}&lt;br /&gt;
! style=&amp;quot;background:#{{Johto color}}; width:14%&amp;quot; | {{color2|FFF|Generation II|Gen. II}}&lt;br /&gt;
! style=&amp;quot;background:#{{Hoenn color}}; width:14%&amp;quot; | {{color2|FFF|Generation III|Gen. III}}&lt;br /&gt;
! style=&amp;quot;background:#{{Sinnoh color}}; width:14%&amp;quot; | {{color2|FFF|Generation IV|Gen. IV}}&lt;br /&gt;
! style=&amp;quot;background:#{{Unova color}}; width:14%&amp;quot; | {{color2|FFF|Generation V|Gen. V}}&lt;br /&gt;
! style=&amp;quot;background:#{{Kalos color}}; width:14%&amp;quot; | {{color2|FFF|Generation VI|Gen. VI}}&lt;br /&gt;
! style=&amp;quot;background:#{{Alola color}}; width:14%&amp;quot; | {{color2|FFF|Generation VII|Gen. VII}}&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;{{color2|FFF|Pokémon Sun and Moon|SM}}{{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
| {{m|Thunderbolt}}{{sup/1|RB}}&amp;lt;br&amp;gt;{{m|Bubble Beam|BubbleBeam}}&amp;lt;br&amp;gt;{{m|Mega Drain}}&amp;lt;br&amp;gt;{{m|Fissure}}&amp;lt;br&amp;gt;{{m|Mimic}}&amp;lt;br&amp;gt;{{m|Bide}}&amp;lt;br&amp;gt;{{m|Egg Bomb}}&amp;lt;br&amp;gt;{{m|Fire Blast}}&amp;lt;br&amp;gt;{{m|Soft-Boiled|Softboiled}}&amp;lt;br&amp;gt;{{m|Psywave}}&amp;lt;br&amp;gt;{{m|Rock Slide}}&amp;lt;br&amp;gt;{{m|Razor Wind}}&amp;lt;br&amp;gt;{{m|Toxic}}&lt;br /&gt;
&lt;br /&gt;
| {{m|Razor Wind}}{{tt|*|While not a TM in this generation, it can only be obtained by transferring a Pokémon that knows the move from Generation I}}&amp;lt;br&amp;gt;{{m|Toxic}}&amp;lt;br&amp;gt;{{m|Dynamic Punch|DynamicPunch}}&amp;lt;br&amp;gt;{{m|Icy Wind}}&amp;lt;br&amp;gt;{{m|Iron Tail}}&amp;lt;br&amp;gt;{{m|Dragon Breath|DragonBreath}}&amp;lt;br&amp;gt;{{m|Shadow Ball}}&amp;lt;br&amp;gt;{{m|Mud-Slap}}&amp;lt;br&amp;gt;{{m|Sleep Talk}}&amp;lt;br&amp;gt;{{m|Attract}}&amp;lt;br&amp;gt;{{m|Thief}}&amp;lt;br&amp;gt;{{m|Nightmare}}&amp;lt;br&amp;gt;{{m|Fury Cutter}}&amp;lt;br&amp;gt;{{m|Rock Smash}}&amp;lt;br&amp;gt;{{m|Return}}&amp;lt;br&amp;gt;{{m|Frustration}}&lt;br /&gt;
&lt;br /&gt;
| {{m|Return}}&amp;lt;br&amp;gt;{{m|Frustration}}&amp;lt;br&amp;gt;{{m|Shock Wave}}&amp;lt;br&amp;gt;{{m|Facade}}&amp;lt;br&amp;gt;{{m|Overheat}}&amp;lt;br&amp;gt;{{m|Secret Power}}&amp;lt;br&amp;gt;{{m|Skill Swap}}&lt;br /&gt;
&lt;br /&gt;
| {{m|Overheat}}{{sup/4|DP}}&amp;lt;br&amp;gt;{{m|Secret Power}}&amp;lt;br&amp;gt;{{m|Skill Swap}}&amp;lt;br&amp;gt;{{m|Stealth Rock}}&amp;lt;br&amp;gt;{{m|Grass Knot}}&amp;lt;br&amp;gt;{{m|Drain Punch}}&amp;lt;br&amp;gt;{{m|Focus Blast}}&lt;br /&gt;
&lt;br /&gt;
| {{m|Focus Blast}}&amp;lt;br&amp;gt;{{m|Snarl}}&amp;lt;br&amp;gt;{{m|Frost Breath}}&lt;br /&gt;
&lt;br /&gt;
| {{m|Frost Breath}}{{sup/6|XY}}&amp;lt;br&amp;gt;{{m|Dazzling Gleam}}&amp;lt;br&amp;gt;{{m|Infestation}}&lt;br /&gt;
&lt;br /&gt;
| {{m|Smart Strike}}&amp;lt;br&amp;gt;{{m|Aurora Veil}}&amp;lt;br&amp;gt;{{m|Surf}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Returning moves==&lt;br /&gt;
Several moves taught by TM in an earlier generation returned as TMs later on after being absent but assigned with a different TM number.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{TMs and HMs color}}; border:5px solid #{{TMs and HMs color dark}}; min-width:600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center; white-space:nowrap; border:1px solid #{{TMs and HMs color}}; border-collapse:collapse; background:#FFF; min-width:600px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{TMs and HMs color dark}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! colspan=7 | {{color2|000|Generation}} &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Kanto color}}; width:14%&amp;quot; | {{color2|FFF|Generation I|I}}&lt;br /&gt;
! style=&amp;quot;background:#{{Johto color}}; width:14%&amp;quot; | {{color2|FFF|Generation II|II}}&lt;br /&gt;
! style=&amp;quot;background:#{{Hoenn color}}; width:14%&amp;quot; | {{color2|FFF|Generation III|III}}&lt;br /&gt;
! style=&amp;quot;background:#{{Sinnoh color}}; width:14%&amp;quot; | {{color2|FFF|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background:#{{Unova color}}; width:14%&amp;quot; | {{color2|FFF|Generation V|V}}&lt;br /&gt;
! style=&amp;quot;background:#{{Kalos color}}; width:14%&amp;quot; | {{color2|FFF|Generation VI|VI}}&lt;br /&gt;
! style=&amp;quot;background:#{{Alola color}}; width:14%&amp;quot; | {{color2|FFF|Generation VII|VII}}&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;{{color2|FFF|Pokémon Sun and Moon|SM}}{{color2|FFF|Pokémon Ultra Sun and Ultra Moon|USUM}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
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| {{m|Dream Eater}}&lt;br /&gt;
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| {{m|Endure}}&lt;br /&gt;
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| {{m|Explosion}}&lt;br /&gt;
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| {{m|Psych Up}}&lt;br /&gt;
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| {{m|Roost}}&lt;br /&gt;
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| {{m|Secret Power}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
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| 43&lt;br /&gt;
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| 94{{sup/6|ORAS}}&lt;br /&gt;
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|-&lt;br /&gt;
| {{m|Sleep Talk}}&lt;br /&gt;
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| {{m|Swords Dance}}&lt;br /&gt;
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| {{m|Thunder Wave}}&lt;br /&gt;
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| {{m|Work Up}}&lt;br /&gt;
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|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off series==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], most TMs that exist in the corresponding [[core series]] games of that generation also exist in the Mystery Dungeon games. After use, a TM becomes a [[Used TM]]; a Used TM can be turned back into a usable TM by a Pokémon with the move {{m|Recycle}}, except for a Used TM of Recycle, which will remain a Used TM permanently.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], TMs can be sold to Kecleon for 250 Poke.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity]], all TMs are infinite use. Special TMs for moves usually learned through a [[move tutor]] in the core series games are also present. &lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Super Mystery Dungeon]], regular TMs are one-use only and disappear after being used, while rarer rainbow-colored TMs can be used infinitely. Rainbow-colored TMs can be bought from Kecleon shops from certain post-game dungeons, and can also be bought from Kecleon shops in towns after Kecleon has been recruited, which unlocks the &amp;quot;Treasures&amp;quot; section in the shop.&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
[[File:GO Fast TM.png|thumb|100px|Fast TM]]&lt;br /&gt;
[[File:GO Charged TM.png|thumb|left|100px|Charged TM]]&lt;br /&gt;
In [[Pokémon GO]], there are two kinds of TMs: Fast TMs and Charged TMs.&lt;br /&gt;
&lt;br /&gt;
Using a Fast or Charged TM on a Pokémon randomly changes its Fast or Charge move (respectively) to a different move that the Pokémon may have. If a Pokémon only has one possible Fast or Charge move, the player will not be able to use a respective TM on it.&lt;br /&gt;
&lt;br /&gt;
TMs can be obtained as rewards for winning [[Raid Battle]]s, depending on the [[Trainer level|player&#039;s level]]. Fast TMs become available starting at level 15, while Charged TMs become available starting at level 25. They can also be obtained as rewards for completing certain [[Special Research]], and was also previously available as [[Field Research]] rewards. &lt;br /&gt;
&lt;br /&gt;
TMs were introduced to Pokémon GO on June 22, 2017.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
====Appearance====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{md color dark}}; background:#{{md color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-[[File:MDBag TM Sprite.png|thumb]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag TM Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag TM Sprite mini.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag Used TM Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag TM WW Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag TM V Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag Tutor TM V Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag TM VI Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:MDBag Rainbow TM VI Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:Unused MDBag Tutor TM VI Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:10%&amp;quot; | [[File:Unused MDBag Rainbow Tutor TM VI Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team}} and {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers series}}&lt;br /&gt;
| TM (used from bag) from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team}} and {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers series}}&lt;br /&gt;
| Used TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team}} and {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers series}}&lt;br /&gt;
| TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon (WiiWare)|Mystery Dungeon (Wiiware)}}&lt;br /&gt;
| TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity}} &lt;br /&gt;
| TM (for tutor moves) from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity}} &lt;br /&gt;
| TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Rainbow TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| TM (for tutor moves; unused) from&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Rainbow TM (for tutor moves; unused) from&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{md color dark}}; background:#{{md color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:96px; height:96px&amp;quot; | [[File:TM PMD GTI.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:96px; height:96px&amp;quot; | [[File:Tutor TM PMD GTI.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:96px; height:96px&amp;quot; | [[File:TM PSMD.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:96px; height:96px&amp;quot; | [[File:Used TM PSMD.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:96px; height:96px&amp;quot; | [[File:Tutor TM PSMD.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}; width:96px; height:96px&amp;quot; | [[File:Used Tutor TM PSMD.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| Model of TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity}} &lt;br /&gt;
| Model of TM (for tutor moves)&amp;lt;br&amp;gt;from{{color2|000|Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity}} &lt;br /&gt;
| Model of TM from&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Unused model of a&amp;lt;br&amp;gt;used TM from {{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Unused model of TM&amp;lt;br&amp;gt;(for tutor moves)&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Unused model of used TM&amp;lt;br&amp;gt;(for tutor moves) from {{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Artwork====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #ccc; {{roundytop|5px}}&amp;quot; | [[File:TM PMD Explorers.png|100px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#ccc; {{roundytop|5px}}&amp;quot; | [[File:TM Artwork PSMD.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | TM&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
Although TMs have not appeared in the {{pkmn|anime}}, they were mentioned once in the Japanese version of &#039;&#039;[[SS019|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!]]&#039;&#039;. While talking with the {{p|Kecleon}} Brothers, {{p|Charmander}} of [[Team Go-Getters]] mentioned TMs among other things the [[Kecleon Shop]] was sold out on. This reference was not included in the [[dub]].&lt;br /&gt;
&lt;br /&gt;
[[File:Technical Machine PO.png|250px|thumb|TM34 in [[Pokémon Origins]]]]&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{TM|34|Bide}} appeared in &#039;&#039;[[PO01|File 1: Red]]&#039;&#039;. Much like in {{game|Red and Blue|s}}, it was given to {{OBP|Red|Origins}} by [[Brock]] as a reward for defeating him in a [[Gym]] {{pkmn|battle}}.&lt;br /&gt;
&lt;br /&gt;
Another TM, {{TM|28|Dig}}, also made a brief appearance in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, where Red retrieved it from a {{tc|Team Rocket Grunt}} who had stolen it.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Early TM Adventures.png|150px|thumb|Two early kinds of TMs in Pokémon Adventures]]&lt;br /&gt;
[[File:TM in EToP.png|175px|thumb|left|TM31 in The Electric Tale of Pikachu]]&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
In &#039;&#039;[[ET06|To Evolve or Not to Evolve, That Is the Question!]]&#039;&#039;, {{OBP|Ash Ketchum|EToP|Ash}} used [[TM31]] to teach [[Mikey]]&#039;s {{p|Eevee}} {{m|Mimic}}, allowing it to win a battle against [[Eevee brothers|Sparky]]&#039;s {{p|Jolteon}} and thus let Mikey join the [[Knights of the E Stone]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS015|Wartortle Wars]]&#039;&#039;, a fake TM was seen amongst the many fake items sold to {{adv|Red}} by {{adv|Green}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PAORAS10|Omega Alpha Adventure 10]]&#039;&#039;, it was explained that TMs are machines that contain the essence of the move they teach to a Pokémon. Before this technology existed, other items served the same purpose. Such items are the rings [[Ultima]] carries on her staff, which contain the ultimate moves {{m|Frenzy Plant}}, {{m|Blast Burn}}, and {{m|Hydro Cannon}}, and a scroll held by the [[Draconid people|Draconids]], which contains the move {{m|Dragon Ascent}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
In the TCG, [[List of all Technical Machine Cards|Technical Machines]] are types of {{TCG|Trainer card}}s. Unlike the games, they do not follow any specific numbering.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Technical Machines|Colorless|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Falkner&#039;s TM 01|103}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=103/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Falkner&#039;s TM 02|104}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=104/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Bugsy&#039;s TM 01|105}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=105/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Bugsy&#039;s TM 02|106}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=106/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Whitney&#039;s TM 01|107}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=107/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Whitney&#039;s TM 02|108}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=108/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Morty&#039;s TM 01|109}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=109/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Morty&#039;s TM 02|110}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=110/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Jasmine&#039;s TM 01|111}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=111/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Jasmine&#039;s TM 02|112}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=112/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Chuck&#039;s TM 01|113}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=113/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Chuck&#039;s TM 02|114}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=114/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Pryce&#039;s TM 01|115}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=115/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Pryce&#039;s TM 02|116}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=116/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Clair&#039;s TM 01|117}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=117/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Clair&#039;s TM 02|118}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=118/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Janine&#039;s TM 01|119}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=119/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Janine&#039;s TM 02|120}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=120/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Will&#039;s TM 01|121}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=121/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Will&#039;s TM 02|122}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=122/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Bruno&#039;s TM 01|123}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=123/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Bruno&#039;s TM 02|124}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=124/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Karen&#039;s TM 01|125}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=125/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Karen&#039;s TM 02|126}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=126/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Rocket&#039;s TM 01|127}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=127/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Lance&#039;s TM 01|128}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=128/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|VS|Lance&#039;s TM 02|129}}|type=Trainer|type2=Technical Machine|jpset=Pokémon VS|jprarity=Uncommon|jpnum=129/141}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Expedition|Multi Technical Machine 01|144}}|type=Trainer|type2=Technical Machine|enset=Expedition Base Set|enrarity=Uncommon|ennum=144/165|jpset=Base Expansion Pack|jprarity=Uncommon|jpnum=062/128|enset2=POP Series 2|enrarity2=Uncommon|ennum2=09/17|jpset2=Master Kit|jpnum2=009/012}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Theater VS Pack|Alto Mare Cube|18}}|type=Trainer|type2=Technical Machine|jpset=Theater Limited VS Pack|jpnum=018/018}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Darkness Cube 01|119}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=119/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=086/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Fighting Cube 01|121}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=121/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=085/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Fire Cube 01|122}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=122/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=081/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Grass Cube 01|124}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=124/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=080/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Lightning Cube 01|127}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=127/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=083/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Metal Cube 01|129}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=129/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=087/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Psychic Cube 01|132}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=132/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=084/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Aquapolis|Water Cube 01|140}}|type=Trainer|type2=Technical Machine|enset=Aquapolis|enrarity=Uncommon|ennum=140/147|jpset=The Town on No Map|jprarity=Uncommon|jpnum=082/092}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Skyridge|Miracle Sphere α|129}}|type=Trainer|type2=Technical Machine|enset=Skyridge|enrarity=Uncommon|ennum=129/144|jpset=Mysterious Mountains|jprarity=Uncommon|jpnum=081/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Skyridge|Miracle Sphere β|130}}|type=Trainer|type2=Technical Machine|enset=Skyridge|enrarity=Uncommon|ennum=130/144|jpset=Mysterious Mountains|jprarity=Uncommon|jpnum=082/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Skyridge|Miracle Sphere γ|131}}|type=Trainer|type2=Technical Machine|enset=Skyridge|enrarity=Uncommon|ennum=131/144|jpset=Mysterious Mountains|jprarity=Uncommon|jpnum=083/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Skyridge|Mystery Plate α|133}}|type=Trainer|type2=Technical Machine|enset=Skyridge|enrarity=Uncommon|ennum=133/144|jpset=Split Earth|jprarity=Uncommon|jpnum=083/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Skyridge|Mystery Plate β|134}}|type=Trainer|type2=Technical Machine|enset=Skyridge|enrarity=Uncommon|ennum=134/144|jpset=Split Earth|jprarity=Uncommon|jpnum=084/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Skyridge|Mystery Plate γ|135}}|type=Trainer|type2=Technical Machine|enset=Skyridge|enrarity=Uncommon|ennum=135/144|jpset=Split Earth|jprarity=Uncommon|jpnum=085/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Skyridge|Mystery Plate δ|136}}|type=Trainer|type2=Technical Machine|enset=Skyridge|enrarity=Uncommon|ennum=136/144|jpset=Split Earth|jprarity=Uncommon|jpnum=086/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Technical Machine 01|79}}|type=Trainer|type2=Technical Machine|enset=EX Team Magma vs Team Aqua|enrarity=Uncommon|ennum=079/95|jpset=Magma VS Aqua: Two Ambitions|jprarity=Uncommon|jpnum=077/080|jpset2=Aqua Deck Kit|jpnum2=031/033}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|EX Team Magma vs Team Aqua|Team Magma Technical Machine 01|84}}|type=Trainer|type2=Technical Machine|enset=EX Team Magma vs Team Aqua|enrarity=Uncommon|ennum=084/95|jpset=Magma VS Aqua: Two Ambitions|jprarity=Uncommon|jpnum=076/080|jpset2=Magma Deck Kit|jpnum2=031/033}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Ancient Technical Machine (EX Hidden Legends 84)|Ancient Technical Machine [Ice]]]|type=Trainer|type2=Technical Machine|enset=EX Hidden Legends|enrarity=Uncommon|ennum=084/101|jpset=Undone Seal|jprarity=Uncommon|jpnum=075/083}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|type=Trainer|type2=Technical Machine|enset=EX Hidden Legends|enrarity=Uncommon|ennum=085/101|jpset=Undone Seal|jprarity=Uncommon|jpnum=076/083}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Ancient Technical Machine (EX Hidden Legends 86)|Ancient Technical Machine [Steel]]]|type=Trainer|type2=Technical Machine|enset=EX Hidden Legends|enrarity=Uncommon|ennum=086/101|jpset=Undone Seal|jprarity=Uncommon|jpnum=077/083}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Legends Awakened|Technical Machine TS-1|136}}|type=Trainer|type2=Technical Machine|enset=Legends Awakened|enrarity=Uncommon|ennum=136/147|jpset=Cry from the Mysterious|jprarity=Uncommon}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Legends Awakened|Technical Machine TS-2|137}}|type=Trainer|type2=Technical Machine|enset=Legends Awakened|enrarity=Uncommon|ennum=137/147|jpset=Temple of Anger|jprarity=Uncommon}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Team Galactic&#039;s Invention G-107 Technical Machine G (Rising Rivals 95)|&amp;lt;small&amp;gt;&#039;&#039;&#039;Team Galactic&#039;s Invention G-107&#039;&#039;&#039;&amp;lt;/small&amp;gt; Technical Machine]] {{SP|G}}|type=Trainer|type2=Technical Machine|enset=Rising Rivals|enrarity=Uncommon|ennum=95/111|jpsetlink=Rising Rivals|jpset=Bonds to the End of Time|jprarity=Uncommon|jpnum=077/090|jpsetlink2=Garchomp vs Charizard SP Deck Kit|jpset2=Charizard Half Deck|jpnum2=014/016}}&lt;br /&gt;
{{cardlist/footer|Colorless}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* 170 different moves have been available as a TM, adding together the TMs from every generation.&lt;br /&gt;
* [[Gym Leader]]s who give out a TM on their defeat typically give out one containing a move of their [[Type expert|specialty type]]. However, in their respective first generation of an appearance each, [[Brock]] and [[Falkner]] do not, giving out {{TM|34|Bide}} (a {{type|Normal}} move) and {{TM|31|Mud-Slap}} (a {{type|Ground}} move), respectively. This is rectified in the [[remake]]s of their debut games with Brock giving away {{TM|39|Rock Tomb}} while Falkner&#039;s prize is {{TM|51|Roost}}. Likewise, [[Cilan]], [[Chili]], and [[Cress]] do not give out TMs matching their specialty type, instead giving out the {{type|Normal}} {{TM|83|Work Up}}, regardless of which of the three is battled.&lt;br /&gt;
** Prior to Generation III, TMs given out by the starting region&#039;s Gym Leaders teach moves that no Pokémon learns naturally. There is one exception: in {{game|Yellow}}, {{p|Pikachu}} learns {{m|Thunderbolt}} in place of {{m|Swift}}.&lt;br /&gt;
* TMs {{m|Toxic|06}}, {{m|Blizzard|14}}, {{m|Hyper Beam|15}}, {{m|Solar Beam|22}}, {{m|Thunder|25}}, {{m|Earthquake|26}}, {{m|Psychic|29}}, {{m|Double Team|32}}, {{m|Fire Blast|38}}, and {{m|Rest|44}} have contained the same move in all seven generations. &lt;br /&gt;
* Generation IV is the first generation in which there is at least one TM that teaches a move of each Pokémon type. &lt;br /&gt;
** Generation I had no TMs for {{t|Bug}}- or {{type|Ghost}} moves, Generation II had none for {{t|Flying}}, and Generation III had none for {{t|Bug}}.&lt;br /&gt;
* Generation VI and VII are tied for the most TMs, with 100, and Generation I, II, and III are tied for the fewest TMs, with 50.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{TMs and HMs color light}}|bordercolor={{TMs and HMs color}}&lt;br /&gt;
|zh_yue=招式學習器 &#039;&#039;{{tt|Jīusīk Hohkjaahphei|Move-Learning Machine}}&#039;&#039;&lt;br /&gt;
|zh_cmn=招式學習器 / 招式学习器 &#039;&#039;{{tt|Zhāoshì Xuéxíqì|Move-Learning Machine}}&#039;&#039;&lt;br /&gt;
|da=Teknisk maskin&amp;lt;br&amp;gt;Teknologisk maskine{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
|nl=Technische machine{{tt|*|Emerald, Platinum, HeartGold &amp;amp; SoulSilver, Black &amp;amp; White manual}}&lt;br /&gt;
|de=Technische Maschine (TM)&lt;br /&gt;
|fr_ca=Machine technique{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Capsule Technique (CT)&lt;br /&gt;
|it=Macchina Tecnica (MT)&lt;br /&gt;
|ko=기술머신 &#039;&#039;Technical Machine&#039;&#039;&lt;br /&gt;
|pt_br=Máquina Técnica (MT)&lt;br /&gt;
|es=Máquina Técnica (MT)&lt;br /&gt;
|sv=Teknisk maskin&amp;lt;br&amp;gt;Tekniskt fordon{{tt|*|Pokémon Emerald manual}}&lt;br /&gt;
|vi=Máy học chiêu thức&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[HM]]&lt;br /&gt;
* [[List of all Technical Machine Cards]]&lt;br /&gt;
* [[Move Tutor]]&lt;br /&gt;
* [[List of TM and HM locations in Pokémon Mystery Dungeon]]&lt;br /&gt;
&lt;br /&gt;
{{TM and HM locations}}&lt;br /&gt;
{{Mystery Dungeon items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:TMs|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon items]]&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
[[de:Technische Maschine]]&lt;br /&gt;
[[es:MT]]&lt;br /&gt;
[[fr:CT]]&lt;br /&gt;
[[it:MT]]&lt;br /&gt;
[[ja:わざマシン]]&lt;br /&gt;
[[zh:招式学习器]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Drake_Clawfang&amp;diff=2907579</id>
		<title>User talk:Drake Clawfang</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Drake_Clawfang&amp;diff=2907579"/>
		<updated>2019-01-02T15:16:13Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Master Trainer trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
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Thank you, and have a good time editing here!--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:29, 31 January 2008 (UTC)&lt;br /&gt;
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== Link templates are wonderful ==&lt;br /&gt;
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So use them, please. Full details on their use can be found at {{bp|shortlinks}}. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 21:42, 31 January 2008 (UTC)&lt;br /&gt;
:Yes, they also apply to talkpages... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:30, 5 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seviper and Bide ==&lt;br /&gt;
&lt;br /&gt;
TTEchidna said to find the episode[[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 23:21, 17 March 2008 (UTC)&lt;br /&gt;
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== Userspace policy ==&lt;br /&gt;
&lt;br /&gt;
Unfortunately sandbox edits still count as far as the {{bp|userspace policy}} is concerned. Because you&#039;re being helpful, we can overlook this but I encourage you to continue to help in the mainspace. It may be worthwhile, as you aren&#039;t coding anything and just typing in text, to use a word-processing tool before finally uploading to keep our server load down. Thanks. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:47, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Um.....huh? [[User:Drake Clawfang|Drake Clawfang]] 06:49, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Serebii ==&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t take information from Serebii and paste them here. It is called stealing (or plagiarism, take your pick). You have to do your own research and find out what they are. If you don&#039;t have the games, let someone else do it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:27, 31 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Conquest ==&lt;br /&gt;
&lt;br /&gt;
[[User:Force Fire/Conquest move|I&#039;ve created a start]], if there&#039;s anything else that needs to be added, just come to my talk page.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:56, 1 February 2013 (UTC)&lt;br /&gt;
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&#039;&#039;&amp;quot;Keep the conversation in one place. It&#039;s difficult to read a conversation when every other comment is on a different page and it means the page history can be used to check the history of the discussion. This also allows third (or fourth) parties to join in if relevant.&amp;quot;&#039;&#039; -Talk Page policy. Please keep all conversations on one talk page. For example, if you reply to this message, do it here, instead of my talk page. Thank you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:13, 1 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Conquest move templates ==&lt;br /&gt;
&lt;br /&gt;
Just so you&#039;ve got easy links to this stuff, these templates you&#039;ve been waiting on have been mainspaced: [[Template:Conquestmove]] (with all its grids, described on the talk page), and [[Template:CSP]]. So, whenever you&#039;re able, feel free to put them to use. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:27, 12 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Master Trainer trivia ==&lt;br /&gt;
&lt;br /&gt;
I personally see the trivia points deleted by {{user|Force Fire}} as valid points of trivia that should be kept there. Can you provide any ideas in how to convince him or some other admin into approving them? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:56, 2 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If there is some valid connection between the characters you believe the names are reference and the Pokemon they have, bring it up to him. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 14:32, 2 January 2019 (UTC)&lt;br /&gt;
::I&#039;ve already tried doing that. Maybe its my wording or something about the trivia itself, but FF has not accepted them yet. One thing is they just involve names and not their classes or Pokémon they use. That seems to be the reason why he&#039;s not accepting them. Do you have any suggestions how the trivia points and/or my reasonings for them should be worded? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:50, 2 January 2019 (UTC)&lt;br /&gt;
:::No. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 15:16, 2 January 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Drake_Clawfang&amp;diff=2907563</id>
		<title>User talk:Drake Clawfang</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Drake_Clawfang&amp;diff=2907563"/>
		<updated>2019-01-02T14:32:28Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Master Trainer trivia */&lt;/p&gt;
&lt;hr /&gt;
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Thank you, and have a good time editing here!--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:29, 31 January 2008 (UTC)&lt;br /&gt;
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So use them, please. Full details on their use can be found at {{bp|shortlinks}}. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 21:42, 31 January 2008 (UTC)&lt;br /&gt;
:Yes, they also apply to talkpages... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:30, 5 October 2009 (UTC)&lt;br /&gt;
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TTEchidna said to find the episode[[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 23:21, 17 March 2008 (UTC)&lt;br /&gt;
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Unfortunately sandbox edits still count as far as the {{bp|userspace policy}} is concerned. Because you&#039;re being helpful, we can overlook this but I encourage you to continue to help in the mainspace. It may be worthwhile, as you aren&#039;t coding anything and just typing in text, to use a word-processing tool before finally uploading to keep our server load down. Thanks. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:47, 20 September 2009 (UTC)&lt;br /&gt;
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:Um.....huh? [[User:Drake Clawfang|Drake Clawfang]] 06:49, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Serebii ==&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t take information from Serebii and paste them here. It is called stealing (or plagiarism, take your pick). You have to do your own research and find out what they are. If you don&#039;t have the games, let someone else do it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:27, 31 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Conquest ==&lt;br /&gt;
&lt;br /&gt;
[[User:Force Fire/Conquest move|I&#039;ve created a start]], if there&#039;s anything else that needs to be added, just come to my talk page.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:56, 1 February 2013 (UTC)&lt;br /&gt;
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== Talk Page Conversations  ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Keep the conversation in one place. It&#039;s difficult to read a conversation when every other comment is on a different page and it means the page history can be used to check the history of the discussion. This also allows third (or fourth) parties to join in if relevant.&amp;quot;&#039;&#039; -Talk Page policy. Please keep all conversations on one talk page. For example, if you reply to this message, do it here, instead of my talk page. Thank you. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:13, 1 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Conquest move templates ==&lt;br /&gt;
&lt;br /&gt;
Just so you&#039;ve got easy links to this stuff, these templates you&#039;ve been waiting on have been mainspaced: [[Template:Conquestmove]] (with all its grids, described on the talk page), and [[Template:CSP]]. So, whenever you&#039;re able, feel free to put them to use. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:27, 12 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Master Trainer trivia ==&lt;br /&gt;
&lt;br /&gt;
I personally see the trivia points deleted by {{user|Force Fire}} as valid points of trivia that should be kept there. Can you provide any ideas in how to convince him or some other admin into approving them? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:56, 2 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If there is some valid connection between the characters you believe the names are reference and the Pokemon they have, bring it up to him. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 14:32, 2 January 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Master_Trainer&amp;diff=2907014</id>
		<title>Master Trainer</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Master_Trainer&amp;diff=2907014"/>
		<updated>2019-01-01T06:20:02Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|board game|Pokémon Master Trainer}}&lt;br /&gt;
A &#039;&#039;&#039;Master Trainer&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マスタートレーナー&#039;&#039;&#039; &#039;&#039;Master Trainer&#039;&#039;) is a type of [[Pokémon Trainer]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. They are 153 Trainers who each specialize in a different species of {{OBP|Pokémon|species}} from [[Generation I]], plus {{p|Meltan}} and {{p|Melmetal}}. They can be encountered in various locations around [[Kanto]] after becoming {{pkmn|Champion}}. Master Trainers wear red clothing and have the icon of their favorite Pokémon in a bubble above their heads.&lt;br /&gt;
&lt;br /&gt;
When the {{player}} battles a Master Trainer, they can only use one Pokémon of the same species as the Master Trainer&#039;s favorite and neither party can use [[item]]s other than their [[Key Stone]] and [[Mega Stone]]s in battle. Master Trainers do not give out [[prize money]] when defeated, nor do players [[black out]] or lose money if they lose. Upon defeating one, their title can be used by the player in Link Battles. While the Master Trainers do not use [[regional variant|Alolan Pokémon]] or [[Mega Evolution]], the player is permitted to use them when challenging their respective Master Trainers. If the player loses to a Master Trainer, they can simply speak to the Master Trainer again to immediately re-battle.&lt;br /&gt;
&lt;br /&gt;
The {{pkmn2|Legendary}} and [[Mythical Pokémon]] Master Trainers, and the {{p|Ditto}} Master Trainer, do not battle the player. Instead, they grant the player their title upon showing them a Pokémon of their respective specialty with a high enough {{stat|CP}}. These Trainers all have the appearance of a Master Trainer {{tc|Scientist}}.&lt;br /&gt;
&lt;br /&gt;
Defeating at least six Master Trainers allows the player to battle {{ga|Red}} outside the [[Pokémon League]] at [[Indigo Plateau]], who will grant the player the title of Battle Master after being defeated. Earning every Master Trainer title earns the player the title of {{tc|Grand Master}}.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Tcg fire color dark}}; background: #{{Tcg fire color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{dragon color dark}}; background: #{{fire color light}}; width:120px&amp;quot;| [[File:VSAce Trainer M Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ice color dark}}; background: #{{water color light}}; width:120px&amp;quot;| [[File:VSBeauty 2 Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{flying color dark}}; background: #{{flying color light}}; width:120px&amp;quot;| [[File:VSBird Keeper Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}; width:120px&amp;quot;| [[File:VSBlack Belt Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{bug color dark}}; background: #{{bug color light}}; width:120px&amp;quot;| [[File:VSBug Catcher Master PE.png|100px]]&lt;br /&gt;
|- &lt;br /&gt;
| {{color2|000|Ace Trainer (Trainer class)|Ace Trainer}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Beauty (Trainer class)|Beauty}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Bird Keeper (Trainer class)|Bird Keeper}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Black Belt (Trainer class)|Black Belt}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Bug Catcher (Trainer class)|Bug Catcher}} VS Model as a Master Trainer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{rock color dark}}; background: #{{ground color light}}; width:120px&amp;quot;| [[File:VSHiker Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fairy color dark}}; background: #{{grass color light}}; width:120px&amp;quot;| [[File:VSLass Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ghost color dark}}; background: #{{psychic color light}}; width:120px&amp;quot;| [[File:VSPsychic Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{electric color light}}; width:120px&amp;quot;| [[File:VSScientist Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:120px&amp;quot;| [[File:VSYoungster Master PE.png|100px]]&lt;br /&gt;
|- &lt;br /&gt;
| {{color2|000|Hiker (Trainer class)|Hiker}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Lass (Trainer class)|Lass}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Psychic (Trainer class)|Psychic}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Scientist (Trainer class)|Scientist}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Youngster (Trainer class)|Youngster}} VS Model as a Master Trainer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainer list==&lt;br /&gt;
===Battles===&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{Tcg fire color dark}}; border:3px solid #{{Tcg fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytl|5px}};&amp;quot; | Trainer&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; | Location&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Tcg fire color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}};&amp;quot; | {{color2|000|Level}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytr|5px}};&amp;quot; | {{color2|000|Move|Moves}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Rena&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|001|Bulbasaur}}&lt;br /&gt;
| {{p|Bulbasaur}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Take Down|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Katrina&lt;br /&gt;
| {{rt|14|Kanto}}&lt;br /&gt;
| {{MSP|002|Ivysaur}}&lt;br /&gt;
| {{p|Ivysaur}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Sal&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|003|Venusaur}}&lt;br /&gt;
| {{p|Venusaur}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Outrage|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Tim&lt;br /&gt;
| [[Celadon Condominiums]]&lt;br /&gt;
| {{MSP|004|Charmander}}&lt;br /&gt;
| {{p|Charmander}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Smokescreen|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Christopher&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|005|Charmeleon}}&lt;br /&gt;
| {{p|Charmeleon}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Outrage|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Smokescreen|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Edmund&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|006|Charizard}}&lt;br /&gt;
| {{p|Charizard}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Suzy&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|007|Squirtle}}&lt;br /&gt;
| {{p|Squirtle}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Withdraw|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Prita&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|008|Wartortle}}&lt;br /&gt;
| {{p|Wartortle}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Skull Bash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Tessa&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|009|Blastoise}}&lt;br /&gt;
| {{p|Blastoise}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Fake Out|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Dark Pulse|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Jake&lt;br /&gt;
| {{rt|18|Kanto}}&lt;br /&gt;
| {{MSP|010|Caterpie}}&lt;br /&gt;
| {{p|Caterpie}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Bryson&lt;br /&gt;
| {{rt|11|Kanto}}&lt;br /&gt;
| {{MSP|011|Metapod}}&lt;br /&gt;
| {{p|Metapod}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Harden|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Bobby&lt;br /&gt;
| {{rt|2|Kanto}}&lt;br /&gt;
| {{MSP|012|Butterfree}}&lt;br /&gt;
| {{p|Butterfree}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Quiver Dance|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Sleep Powder|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Air Slash|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Scott&lt;br /&gt;
| [[Viridian Forest]]&lt;br /&gt;
| {{MSP|013|Weedle}}&lt;br /&gt;
| {{p|Weedle}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Poison Sting|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Kenny&lt;br /&gt;
| {{rt|13|Kanto}}&lt;br /&gt;
| {{MSP|014|Kakuna}}&lt;br /&gt;
| {{p|Kakuna}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Poison Sting|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Harden|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Terry&lt;br /&gt;
| {{rt|8|Kanto}}&lt;br /&gt;
| {{MSP|015|Beedrill}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Outrage|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Louey&lt;br /&gt;
| {{rt|2|Kanto}}&lt;br /&gt;
| {{MSP|016|Pidgey}}&lt;br /&gt;
| {{p|Pidgey}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Howie&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|017|Pidgeotto}}&lt;br /&gt;
| {{p|Pidgeotto}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Air Slash|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Wyatt&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|018|Pidgeot}}&lt;br /&gt;
| {{p|Pidgeot}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Sky Attack|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Bret&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|019|Rattata}}&lt;br /&gt;
| {{p|Rattata}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Denis&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|020|Raticate}}&lt;br /&gt;
| {{p|Raticate}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{mcolor|Blizzard|{{ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Ralph&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|021|Spearow}}&lt;br /&gt;
| {{p|Spearow}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Fury Attack|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Focus Energy|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Theo&lt;br /&gt;
| {{rt|18|Kanto}}&lt;br /&gt;
| {{MSP|022|Fearow}}&lt;br /&gt;
| {{p|Fearow}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Sky Attack|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Focus Energy|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Herbert&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|023|Ekans}}&lt;br /&gt;
| {{p|Ekans}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Glare|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Adam&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|024|Arbok}}&lt;br /&gt;
| {{p|Arbok}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Glare|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Wrap|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} [[Ikue Ohtani|Ikue]]&lt;br /&gt;
| [[Viridian Forest]]&lt;br /&gt;
| {{MSP|025|Pikachu}}&lt;br /&gt;
| {{p|Pikachu}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Charlotte&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|026|Raichu}}&lt;br /&gt;
| {{p|Raichu}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double Team|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Paul&lt;br /&gt;
| {{rt|11|Kanto}}&lt;br /&gt;
| {{MSP|027|Sandshrew}}&lt;br /&gt;
| {{p|Sandshrew}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Benjamin&lt;br /&gt;
| {{rt|7|Kanto}}&lt;br /&gt;
| {{MSP|028|Sandslash}}&lt;br /&gt;
| {{p|Sandslash}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Ronnie&lt;br /&gt;
| {{rt|3|Kanto}}&lt;br /&gt;
| {{MSP|029|Nidoran♀}}&lt;br /&gt;
| {{p|Nidoran♀}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Super Fang|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Beam|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Fred&lt;br /&gt;
| [[Underground Path (Kanto Routes 7-8)|Underground Path (Rt. 7-8)]]&lt;br /&gt;
| {{MSP|030|Nidorina}}&lt;br /&gt;
| {{p|Nidorina}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Super Fang|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Percy&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|031|Nidoqueen}}&lt;br /&gt;
| {{p|Nidoqueen}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Super Fang|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Surf|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Alvin&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|032|Nidoran♂}}&lt;br /&gt;
| {{p|Nidoran♂}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Normal color light}};&amp;quot; | {{mcolor|Headbutt|{{Normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Dave&lt;br /&gt;
| [[Underground Path (Kanto Routes 7-8)|Underground Path (Rt. 7-8)]]&lt;br /&gt;
| {{MSP|033|Nidorino}}&lt;br /&gt;
| {{p|Nidorino}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Carlton&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|034|Nidoking}}&lt;br /&gt;
| {{p|Nidoking}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Punch|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Chel&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|035|Clefairy}}&lt;br /&gt;
| {{p|Clefairy}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Sing|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Metronome|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Alexandra&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|036|Clefable}}&lt;br /&gt;
| {{p|Clefable}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}};&amp;quot; | {{mcolor|Moonblast|{{fairy color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Minimize|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Finn&lt;br /&gt;
| {{rt|6|Kanto}}&lt;br /&gt;
| {{MSP|037|Vulpix}}&lt;br /&gt;
| {{p|Vulpix}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Arnold&lt;br /&gt;
| {{rt|9|Kanto}}&lt;br /&gt;
| {{MSP|038|Ninetales}}&lt;br /&gt;
| {{p|Ninetales}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Dark color light}};&amp;quot; | {{mcolor|Dark Pulse|{{Dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Dream Eater|{{ghost color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Marge&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|039|Jigglypuff}}&lt;br /&gt;
| {{p|Jigglypuff}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Sing|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Body Slam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Yumi&lt;br /&gt;
| [[Silph Co.]]&lt;br /&gt;
| {{MSP|040|Wigglytuff}}&lt;br /&gt;
| {{p|Wigglytuff}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Sing|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tri Attack|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} West&lt;br /&gt;
| [[Rock Tunnel]]&lt;br /&gt;
| {{MSP|041|Zubat}}&lt;br /&gt;
| {{p|Zubat}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Air Slash|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Keaton&lt;br /&gt;
| {{ka|Victory Road}}&lt;br /&gt;
| {{MSP|042|Golbat}}&lt;br /&gt;
| {{p|Golbat}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Amy&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|043|Oddish}}&lt;br /&gt;
| {{p|Oddish}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Emma&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|044|Gloom}}&lt;br /&gt;
| {{p|Gloom}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Satoko&lt;br /&gt;
| {{rt|14|Kanto}}&lt;br /&gt;
| {{MSP|045|Vileplume}}&lt;br /&gt;
| {{p|Vileplume}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Evan&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|046|Paras}}&lt;br /&gt;
| {{p|Paras}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|X-Scissor|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Hans&lt;br /&gt;
| {{rt|2|Kanto}}&lt;br /&gt;
| {{MSP|047|Parasect}}&lt;br /&gt;
| {{p|Parasect}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Leech Life|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Olly&lt;br /&gt;
| {{rt|24|Kanto}}&lt;br /&gt;
| {{MSP|048|Venonat}}&lt;br /&gt;
| {{p|Venonat}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Sleep Powder|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psybeam|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Lajos&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|049|Venomoth}}&lt;br /&gt;
| {{p|Venomoth}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Quiver Dance|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Sleep Powder|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Colin&lt;br /&gt;
| [[Diglett&#039;s Cave]]&lt;br /&gt;
| {{MSP|050|Diglett}}&lt;br /&gt;
| {{p|Diglett}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Dexter&lt;br /&gt;
| [[Diglett&#039;s Cave]]&lt;br /&gt;
| {{MSP|051|Dugtrio}}&lt;br /&gt;
| {{p|Dugtrio}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Fissure|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Ken&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|052|Meowth}}&lt;br /&gt;
| {{p|Meowth}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Dark Pulse|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Shawn&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|053|Persian}}&lt;br /&gt;
| {{p|Persian}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Dream Eater|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Nicole&lt;br /&gt;
| {{rt|21|Kanto}}&lt;br /&gt;
| {{MSP|054|Psyduck}}&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Amnesia|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Camille&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|055|Golduck}}&lt;br /&gt;
| {{p|Golduck}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Yawn|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Tadashi&lt;br /&gt;
| {{rt|5|Kanto}}&lt;br /&gt;
| {{MSP|056|Mankey}}&lt;br /&gt;
| {{p|Mankey}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Focus Energy|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Karate Chop|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Fury Swipes|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Kano&lt;br /&gt;
| {{rt|11|Kanto}}&lt;br /&gt;
| {{MSP|057|Primeape}}&lt;br /&gt;
| {{p|Primeape}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Counter|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Taunt|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Austin&lt;br /&gt;
| {{rt|7|Kanto}}&lt;br /&gt;
| {{MSP|058|Growlithe}}&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Satch&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|059|Arcanine}}&lt;br /&gt;
| {{p|Arcanine}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Vicky&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|060|Poliwag}}&lt;br /&gt;
| {{p|Poliwag}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Hydro Pump|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Kimberly&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|061|Poliwhirl}}&lt;br /&gt;
| {{p|Poliwhirl}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Psychic|{{Psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Yuen&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|062|Poliwrath}}&lt;br /&gt;
| {{p|Poliwrath}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Psychic|{{Psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Angelo&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|063|Abra}}&lt;br /&gt;
| {{p|Abra}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Jaime&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|064|Kadabra}}&lt;br /&gt;
| {{p|Kadabra}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Frasier&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|065|Alakazam}}&lt;br /&gt;
| {{p|Alakazam}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Recover|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tri Attack|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Masahiro&lt;br /&gt;
| [[Silph Co.]]&lt;br /&gt;
| {{MSP|066|Machop}}&lt;br /&gt;
| {{p|Machop}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Ryuji&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|067|Machoke}}&lt;br /&gt;
| {{p|Machoke}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Randy&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| {{MSP|068|Machamp}}&lt;br /&gt;
| {{p|Machamp}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Hana&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|069|Bellsprout}}&lt;br /&gt;
| {{p|Bellsprout}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Emily&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|070|Weepinbell}}&lt;br /&gt;
| {{p|Weepinbell}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Dianne&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|071|Victreebel}}&lt;br /&gt;
| {{p|Victreebel}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Francis&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|072|Tentacool}}&lt;br /&gt;
| {{p|Tentacool}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Hydro Pump|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Melvin&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|073|Tentacruel}}&lt;br /&gt;
| {{p|Tentacruel}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Wrap|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Screech|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Irwin&lt;br /&gt;
| [[Rock Tunnel]]&lt;br /&gt;
| {{MSP|074|Geodude}}&lt;br /&gt;
| {{p|Geodude}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Bide|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Dillan&lt;br /&gt;
| {{ka|Victory Road}}&lt;br /&gt;
| {{MSP|075|Graveler}}&lt;br /&gt;
| {{p|Graveler}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Blast|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Defense Curl|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Valentino&lt;br /&gt;
| [[Pewter Museum of Science]]&lt;br /&gt;
| {{MSP|076|Golem}}&lt;br /&gt;
| {{p|Golem}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Defense Curl|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Garret&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|077|Ponyta}}&lt;br /&gt;
| {{p|Ponyta}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Raymond&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|078|Rapidash}}&lt;br /&gt;
| {{p|Rapidash}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Jill&lt;br /&gt;
| {{rt|21|Kanto}}&lt;br /&gt;
| {{MSP|079|Slowpoke}}&lt;br /&gt;
| {{p|Slowpoke}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Earthquake|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Haruka&lt;br /&gt;
| {{rt|21|Kanto}}&lt;br /&gt;
| {{MSP|080|Slowbro}}&lt;br /&gt;
| {{p|Slowbro}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Yawn|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Murray&lt;br /&gt;
| [[Underground Path (Kanto Routes 5-6)|Underground Path (Rt. 5-6)]]&lt;br /&gt;
| {{MSP|081|Magnemite}}&lt;br /&gt;
| {{p|Magnemite}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Flash Cannon|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Supersonic|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Julian&lt;br /&gt;
| [[Underground Path (Kanto Routes 5-6)|Underground Path (Rt. 5-6)]]&lt;br /&gt;
| {{MSP|082|Magneton}}&lt;br /&gt;
| {{p|Magneton}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Moe&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| {{MSP|083|Farfetch&#039;d}}&lt;br /&gt;
| {{p|Farfetch&#039;d}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Barney&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|084|Doduo}}&lt;br /&gt;
| {{p|Doduo}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Jump Kick|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Seymour&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|085|Dodrio}}&lt;br /&gt;
| {{p|Dodrio}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Aina&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|086|Seel}}&lt;br /&gt;
| {{p|Seel}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Encore|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Lois&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|087|Dewgong}}&lt;br /&gt;
| {{p|Dewgong}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Cory&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|088|Grimer}}&lt;br /&gt;
| {{p|Grimer}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Minimize|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Gordon&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|089|Muk}}&lt;br /&gt;
| {{p|Muk}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{mcolor|Haze|{{ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Shelly&lt;br /&gt;
| {{rt|19|Kanto}}&lt;br /&gt;
| {{MSP|090|Shellder}}&lt;br /&gt;
| {{p|Shellder}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Shell Smash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Shard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Rose&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|091|Cloyster}}&lt;br /&gt;
| {{p|Cloyster}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Arin&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|092|Gastly}}&lt;br /&gt;
| {{p|Gastly}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Danny&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|093|Haunter}}&lt;br /&gt;
| {{p|Haunter}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Ross&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|094|Gengar}}&lt;br /&gt;
| {{p|Gengar}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Dream Eater|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Jim&lt;br /&gt;
| [[Underground Path (Kanto Routes 7-8)|Underground Path (Rt. 7-8)]]&lt;br /&gt;
| {{MSP|095|Onix}}&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Wrap|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Harden|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Anton&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|096|Drowzee}}&lt;br /&gt;
| {{p|Drowzee}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Meditate|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Vlad&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|097|Hypno}}&lt;br /&gt;
| {{p|Hypno}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Carl&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| {{MSP|098|Krabby}}&lt;br /&gt;
| {{p|Krabby}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Superpower|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|X-Scissor|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Leopold&lt;br /&gt;
| [[Silph Co.]]&lt;br /&gt;
| {{MSP|099|Kingler}}&lt;br /&gt;
| {{p|Kingler}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Stomp|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Guillotine|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Humphrey&lt;br /&gt;
| [[Kanto Power Plant|Power Plant]]&lt;br /&gt;
| {{MSP|100|Voltorb}}&lt;br /&gt;
| {{p|Voltorb}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swift|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Elton&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|101|Electrode}}&lt;br /&gt;
| {{p|Electrode}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Screech|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Summer&lt;br /&gt;
| {{rt|24|Kanto}}&lt;br /&gt;
| {{MSP|102|Exeggcute}}&lt;br /&gt;
| {{p|Exeggcute}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Cindy&lt;br /&gt;
| [[Cinnabar Island]]&lt;br /&gt;
| {{MSP|103|Exeggutor}}&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Solar Beam|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Richter&lt;br /&gt;
| {{rt|8|Kanto}}&lt;br /&gt;
| {{MSP|104|Cubone}}&lt;br /&gt;
| {{p|Cubone}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Bonemerang|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growl|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Julius&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|105|Marowak}}&lt;br /&gt;
| {{p|Marowak}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Cheng&lt;br /&gt;
| [[Fighting Dojo]]&lt;br /&gt;
| {{MSP|106|Hitmonlee}}&lt;br /&gt;
| {{p|Hitmonlee}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|High Jump Kick|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Wong&lt;br /&gt;
| [[Fighting Dojo]]&lt;br /&gt;
| {{MSP|107|Hitmonchan}}&lt;br /&gt;
| {{p|Hitmonchan}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Punch|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Cid&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|108|Lickitung}}&lt;br /&gt;
| {{p|Lickitung}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Blast|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Albert&lt;br /&gt;
| {{rt|17|Kanto}}&lt;br /&gt;
| {{MSP|109|Koffing}}&lt;br /&gt;
| {{p|Koffing}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}};&amp;quot; | {{mcolor|Will-O-Wisp|{{fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Donnie&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|110|Weezing}}&lt;br /&gt;
| {{p|Weezing}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}};&amp;quot; | {{mcolor|Flamethrower|{{fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Taunt|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Farkas&lt;br /&gt;
| {{rt|17|Kanto}}&lt;br /&gt;
| {{MSP|111|Rhyhorn}}&lt;br /&gt;
| {{p|Rhyhorn}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Blast|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Eugine&amp;lt;!--&amp;lt;/sic&amp;gt;--&amp;gt;&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|112|Rhydon}}&lt;br /&gt;
| {{p|Rhydon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Ground color light}};&amp;quot; | {{mcolor|Earthquake|{{Ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Mizuki&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|113|Chansey}}&lt;br /&gt;
| {{p|Chansey}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Soft-Boiled|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{Psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Reflect|{{Psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Harleen&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|114|Tangela}}&lt;br /&gt;
| {{p|Tangela}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Bind|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Mac&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|115|Kangaskhan}}&lt;br /&gt;
| {{p|Kangaskhan}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Rage|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Beverly&lt;br /&gt;
| {{rt|19|Kanto}}&lt;br /&gt;
| {{MSP|116|Horsea}}&lt;br /&gt;
| {{p|Horsea}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Lucy&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|117|Seadra}}&lt;br /&gt;
| {{p|Seadra}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Smokescreen|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Evette&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|118|Goldeen}}&lt;br /&gt;
| {{p|Goldeen}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Arianna&lt;br /&gt;
| {{rt|13|Kanto}}&lt;br /&gt;
| {{MSP|119|Seaking}}&lt;br /&gt;
| {{p|Seaking}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Skull Bash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Jo&lt;br /&gt;
| {{rt|19|Kanto}}&lt;br /&gt;
| {{MSP|120|Staryu}}&lt;br /&gt;
| {{p|Staryu}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tri Attack|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swift|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Harrison&lt;br /&gt;
| {{rt|25|Kanto}}&lt;br /&gt;
| {{MSP|121|Starmie}}&lt;br /&gt;
| {{p|Starmie}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Minimize|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psywave|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Rui&lt;br /&gt;
| [[Celadon Condominiums]]&lt;br /&gt;
| {{MSP|122|Mr. Mime}}&lt;br /&gt;
| {{p|Mr. Mime}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}};&amp;quot; | {{mcolor|Dazzling Gleam|{{fairy color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Louie&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|123|Scyther}}&lt;br /&gt;
| {{p|Scyther}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Avery&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Lovely Kiss|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Dream Eater|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Levi&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|125|Electabuzz}}&lt;br /&gt;
| {{p|Electabuzz}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jace&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|126|Magmar}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Ryouta&lt;br /&gt;
| {{rt|18|Kanto}}&lt;br /&gt;
| {{MSP|127|Pinsir}}&lt;br /&gt;
| {{p|Pinsir}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|X-Scissor|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Guillotine|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jaxson&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|128|Tauros}}&lt;br /&gt;
| {{p|Tauros}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Rage|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Easton&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|129|Magikarp}}&lt;br /&gt;
| {{p|Magikarp}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Splash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Dominic&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|130|Gyarados}}&lt;br /&gt;
| {{p|Gyarados}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Earthquake|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Hazel&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Solar Beam|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} [[Aoi Yūki|Aoi]]&lt;br /&gt;
| {{rt|17|Kanto}}&lt;br /&gt;
| {{MSP|133|Eevee}}&lt;br /&gt;
| {{p|Eevee}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Yue&lt;br /&gt;
| [[Celadon Department Store]]&lt;br /&gt;
| {{MSP|134|Vaporeon}}&lt;br /&gt;
| {{p|Vaporeon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Alphonse&lt;br /&gt;
| [[Celadon Department Store]]&lt;br /&gt;
| {{MSP|135|Jolteon}}&lt;br /&gt;
| {{p|Jolteon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Yawn|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Dax&lt;br /&gt;
| [[Celadon Department Store]]&lt;br /&gt;
| {{MSP|136|Flareon}}&lt;br /&gt;
| {{p|Flareon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Flare Blitz|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Superpower|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Jordan&lt;br /&gt;
| [[Celadon Game Corner|Rocket Game Corner]]&lt;br /&gt;
| {{MSP|137|Porygon}}&lt;br /&gt;
| {{p|Porygon}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Conversion|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Colson&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|138|Omanyte}}&lt;br /&gt;
| {{p|Omanyte}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{mcolor|Blizzard|{{ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Lionel&lt;br /&gt;
| [[Cinnabar Lab]]&lt;br /&gt;
| {{MSP|139|Omastar}}&lt;br /&gt;
| {{p|Omastar}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Shell Smash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Waterfall|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Barnaby&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|140|Kabuto}}&lt;br /&gt;
| {{p|Kabuto}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Leech Life|{{bug color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Kenji&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|141|Kabutops}}&lt;br /&gt;
| {{p|Kabutops}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Mega Drain|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Hisato&lt;br /&gt;
| [[Pewter Museum of Science]]&lt;br /&gt;
| {{MSP|142|Aerodactyl}}&lt;br /&gt;
| {{p|Aerodactyl}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jay&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|143|Snorlax}}&lt;br /&gt;
| {{p|Snorlax}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jirard&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|147|Dratini}}&lt;br /&gt;
| {{p|Dratini}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Beam|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Arjun&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|148|Dragonair}}&lt;br /&gt;
| {{p|Dragonair}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Grayson&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|149|Dragonite}}&lt;br /&gt;
| {{p|Dragonite}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Outrage|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Beam|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Aqua Jet|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Trainers===&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{Tcg fire color dark}}; border:3px solid #{{Tcg fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytl|5px}};&amp;quot; | Location&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Tcg fire color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytr|5px}};&amp;quot;  | CP&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|132|Ditto}}&lt;br /&gt;
| {{p|Ditto}}&lt;br /&gt;
| 4,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|144|Articuno}}&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| 7,500+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{FB|Kanto|Power Plant}}&lt;br /&gt;
| {{MSP|145|Zapdos}}&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| 7,500+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Victory Road}}&lt;br /&gt;
| {{MSP|146|Moltres}}&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| 7,500+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|150|Mewtwo}}&lt;br /&gt;
| {{p|Mewtwo}}&lt;br /&gt;
| 9,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|151|Mew}}&lt;br /&gt;
| {{p|Mew}}&lt;br /&gt;
| 8,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|808|Meltan}}&lt;br /&gt;
| {{p|Meltan}}&lt;br /&gt;
| 4,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
! {{MSP|809|Melmetal}}&lt;br /&gt;
| {{p|Melmetal}}&lt;br /&gt;
| 8,000+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The {{p|Jigglypuff}} Master, {{tc|Lass}} Marge, takes the place of [[Pewter City]]&#039;s [[Pokémon Center]] Jigglypuff NPC from the previous games. The Jigglypuff has been relocated to the {{rt|4|Kanto}} Pokémon Center.&lt;br /&gt;
* The {{p|Onix}} of the Onix Master, {{tc|Hiker}} Jim, knows {{m|Wrap}}, which Onix [[Game move errors|cannot legitimately learn]].&lt;br /&gt;
* The English names of the {{p|Zubat}} and {{p|Golbat}} Master Trainers, West and Keaton, are based on {{wp|Adam West}} and {{wp|Michael Keaton}}, both of whom have played the role of {{wp|Batman}}.&lt;br /&gt;
* The English names of the {{p|Rhyhorn}} and {{p|Rhydon}} Master Trainers, Farkas and Eugene, are a reference to the characters {{wp|Bulk and Skull}} from the {{wp|Power Rangers}} franchise, which prominently features animal and dinosaur-themed mecha.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Tcg fire color light}}|bordercolor={{Tcg fire color dark}}&lt;br /&gt;
|zh_yue=大師訓練家 &#039;&#039;{{tt|Daaihsī Fanlihngā|Master Trainer}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大師訓練家 / 大师训练家 &#039;&#039;{{tt|Dàshī Xùnliànjiā|Master Trainer}}&#039;&#039;&lt;br /&gt;
|fr=Expert&lt;br /&gt;
|de=Meistertrainer&lt;br /&gt;
|it=Esperto&lt;br /&gt;
|ko=마스터 트레이너 &#039;&#039;Master Trainer&#039;&#039;&lt;br /&gt;
|pt_eu=Treinador Master&lt;br /&gt;
|ru=Мастер-Тренер &#039;&#039;Master-Trener&#039;&#039;&lt;br /&gt;
|es=Entrenador Maestro&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;Pokémon&amp;gt; Master&#039;&#039;&lt;br /&gt;
{{langtable|color={{Tcg fire color light}}|bordercolor={{Tcg fire color dark}}&lt;br /&gt;
|ja=&amp;lt;Pokémon&amp;gt;マスター &#039;&#039;&amp;lt;Pokémon&amp;gt; Master&#039;&#039;&lt;br /&gt;
|zh_yue=&amp;lt;Pokémon&amp;gt;大師 &#039;&#039;{{tt|&amp;lt;Pokémon&amp;gt; Daaihsī|&amp;amp;lt;Pokémon&amp;amp;gt; Master}}&#039;&#039;&lt;br /&gt;
|zh_cmn=&amp;lt;Pokémon&amp;gt;大師 / &amp;lt;Pokémon&amp;gt;大师 &#039;&#039;{{tt|&amp;lt;Pokémon&amp;gt; Dàshī|&amp;amp;lt;Pokémon&amp;amp;gt; Master}}&#039;&#039;&lt;br /&gt;
|fr=Expert &amp;lt;Pokémon&amp;gt; ({{male}})&amp;lt;br&amp;gt;Experte &amp;lt;Pokémon&amp;gt; ({{female}})&lt;br /&gt;
|de=&amp;lt;Pokémon&amp;gt;-Meister ({{male}})&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt;-Meisterin ({{female}})&lt;br /&gt;
|it=Esperto &amp;lt;Pokémon&amp;gt; ({{male}})&amp;lt;br&amp;gt;Esperta &amp;lt;Pokémon&amp;gt; ({{female}})&lt;br /&gt;
|ko=&amp;lt;Pokémon&amp;gt;마스터 &#039;&#039;&amp;lt;Pokémon&amp;gt; Master&#039;&#039;&lt;br /&gt;
|es=Maestro &amp;lt;Pokémon&amp;gt; ({{male}})&amp;lt;br&amp;gt;Maestra &amp;lt;Pokémon&amp;gt; ({{female}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon Master]]&lt;br /&gt;
&lt;br /&gt;
{{TrainerNav|Tcg fire|kanto=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice|tc}}&lt;br /&gt;
&lt;br /&gt;
[[de:Meistertrainer]]&lt;br /&gt;
[[es:Entrenador maestro]]&lt;br /&gt;
[[fr:Expert Pokémon]]&lt;br /&gt;
[[it:Esperto e Esperta]]&lt;br /&gt;
[[ja:マスタートレーナー]]&lt;br /&gt;
[[zh:大師訓練家]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Master_Trainer&amp;diff=2907012</id>
		<title>Master Trainer</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Master_Trainer&amp;diff=2907012"/>
		<updated>2019-01-01T06:19:15Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|board game|Pokémon Master Trainer}}&lt;br /&gt;
A &#039;&#039;&#039;Master Trainer&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マスタートレーナー&#039;&#039;&#039; &#039;&#039;Master Trainer&#039;&#039;) is a type of [[Pokémon Trainer]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. They are 153 Trainers who each specialize in a different species of {{OBP|Pokémon|species}} from [[Generation I]], plus {{p|Meltan}} and {{p|Melmetal}}. They can be encountered in various locations around [[Kanto]] after becoming {{pkmn|Champion}}. Master Trainers wear red clothing and have the icon of their favorite Pokémon in a bubble above their heads.&lt;br /&gt;
&lt;br /&gt;
When the {{player}} battles a Master Trainer, they can only use one Pokémon of the same species as the Master Trainer&#039;s favorite and neither party can use [[item]]s other than their [[Key Stone]] and [[Mega Stone]]s in battle. Master Trainers do not give out [[prize money]] when defeated, nor do players [[black out]] or lose money if they lose. Upon defeating one, their title can be used by the player in Link Battles. While the Master Trainers do not use [[regional variant|Alolan Pokémon]] or [[Mega Evolution]], the player is permitted to use them when challenging their respective Master Trainers. If the player loses to a Master Trainer, they can simply speak to the Master Trainer again to immediately re-battle.&lt;br /&gt;
&lt;br /&gt;
The {{pkmn2|Legendary}} and [[Mythical Pokémon]] Master Trainers, and the {{p|Ditto}} Master Trainer, do not battle the player. Instead, they grant the player their title upon showing them a Pokémon of their respective specialty with a high enough {{stat|CP}}. These Trainers all have the appearance of a Master Trainer {{tc|Scientist}}.&lt;br /&gt;
&lt;br /&gt;
Defeating at least six Master Trainers allows the player to battle {{ga|Red}} outside the [[Pokémon League]] at [[Indigo Plateau]], who will grant the player the title of Battle Master after being defeated. Earning every Master Trainer title earns the player the title of {{tc|Grand Master}}.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Tcg fire color dark}}; background: #{{Tcg fire color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{dragon color dark}}; background: #{{fire color light}}; width:120px&amp;quot;| [[File:VSAce Trainer M Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ice color dark}}; background: #{{water color light}}; width:120px&amp;quot;| [[File:VSBeauty 2 Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{flying color dark}}; background: #{{flying color light}}; width:120px&amp;quot;| [[File:VSBird Keeper Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}; width:120px&amp;quot;| [[File:VSBlack Belt Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{bug color dark}}; background: #{{bug color light}}; width:120px&amp;quot;| [[File:VSBug Catcher Master PE.png|100px]]&lt;br /&gt;
|- &lt;br /&gt;
| {{color2|000|Ace Trainer (Trainer class)|Ace Trainer}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Beauty (Trainer class)|Beauty}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Bird Keeper (Trainer class)|Bird Keeper}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Black Belt (Trainer class)|Black Belt}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Bug Catcher (Trainer class)|Bug Catcher}} VS Model as a Master Trainer&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{rock color dark}}; background: #{{ground color light}}; width:120px&amp;quot;| [[File:VSHiker Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fairy color dark}}; background: #{{grass color light}}; width:120px&amp;quot;| [[File:VSLass Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ghost color dark}}; background: #{{psychic color light}}; width:120px&amp;quot;| [[File:VSPsychic Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{electric color light}}; width:120px&amp;quot;| [[File:VSScientist Master PE.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:120px&amp;quot;| [[File:VSYoungster Master PE.png|100px]]&lt;br /&gt;
|- &lt;br /&gt;
| {{color2|000|Hiker (Trainer class)|Hiker}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Lass (Trainer class)|Lass}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Psychic (Trainer class)|Psychic}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Scientist (Trainer class)|Scientist}} VS Model as a Master Trainer&lt;br /&gt;
| {{color2|000|Youngster (Trainer class)|Youngster}} VS Model as a Master Trainer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainer list==&lt;br /&gt;
===Battles===&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{Tcg fire color dark}}; border:3px solid #{{Tcg fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytl|5px}};&amp;quot; | Trainer&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; | Location&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Tcg fire color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}};&amp;quot; | {{color2|000|Level}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytr|5px}};&amp;quot; | {{color2|000|Move|Moves}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Rena&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|001|Bulbasaur}}&lt;br /&gt;
| {{p|Bulbasaur}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Take Down|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Katrina&lt;br /&gt;
| {{rt|14|Kanto}}&lt;br /&gt;
| {{MSP|002|Ivysaur}}&lt;br /&gt;
| {{p|Ivysaur}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Sal&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|003|Venusaur}}&lt;br /&gt;
| {{p|Venusaur}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Outrage|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Tim&lt;br /&gt;
| [[Celadon Condominiums]]&lt;br /&gt;
| {{MSP|004|Charmander}}&lt;br /&gt;
| {{p|Charmander}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Smokescreen|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Christopher&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|005|Charmeleon}}&lt;br /&gt;
| {{p|Charmeleon}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Outrage|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Smokescreen|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Edmund&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|006|Charizard}}&lt;br /&gt;
| {{p|Charizard}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Suzy&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|007|Squirtle}}&lt;br /&gt;
| {{p|Squirtle}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Withdraw|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Prita&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|008|Wartortle}}&lt;br /&gt;
| {{p|Wartortle}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Skull Bash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Tessa&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|009|Blastoise}}&lt;br /&gt;
| {{p|Blastoise}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Fake Out|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Dark Pulse|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Jake&lt;br /&gt;
| {{rt|18|Kanto}}&lt;br /&gt;
| {{MSP|010|Caterpie}}&lt;br /&gt;
| {{p|Caterpie}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Bryson&lt;br /&gt;
| {{rt|11|Kanto}}&lt;br /&gt;
| {{MSP|011|Metapod}}&lt;br /&gt;
| {{p|Metapod}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Harden|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Bobby&lt;br /&gt;
| {{rt|2|Kanto}}&lt;br /&gt;
| {{MSP|012|Butterfree}}&lt;br /&gt;
| {{p|Butterfree}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Quiver Dance|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Sleep Powder|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Air Slash|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Scott&lt;br /&gt;
| [[Viridian Forest]]&lt;br /&gt;
| {{MSP|013|Weedle}}&lt;br /&gt;
| {{p|Weedle}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Poison Sting|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Kenny&lt;br /&gt;
| {{rt|13|Kanto}}&lt;br /&gt;
| {{MSP|014|Kakuna}}&lt;br /&gt;
| {{p|Kakuna}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Poison Sting|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Harden|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Terry&lt;br /&gt;
| {{rt|8|Kanto}}&lt;br /&gt;
| {{MSP|015|Beedrill}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}};&amp;quot; | {{mcolor|Outrage|{{dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Louey&lt;br /&gt;
| {{rt|2|Kanto}}&lt;br /&gt;
| {{MSP|016|Pidgey}}&lt;br /&gt;
| {{p|Pidgey}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Howie&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|017|Pidgeotto}}&lt;br /&gt;
| {{p|Pidgeotto}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Air Slash|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Wyatt&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|018|Pidgeot}}&lt;br /&gt;
| {{p|Pidgeot}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Sky Attack|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Bret&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|019|Rattata}}&lt;br /&gt;
| {{p|Rattata}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Denis&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|020|Raticate}}&lt;br /&gt;
| {{p|Raticate}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{mcolor|Blizzard|{{ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Ralph&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|021|Spearow}}&lt;br /&gt;
| {{p|Spearow}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Fury Attack|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Focus Energy|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Theo&lt;br /&gt;
| {{rt|18|Kanto}}&lt;br /&gt;
| {{MSP|022|Fearow}}&lt;br /&gt;
| {{p|Fearow}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Sky Attack|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Focus Energy|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Herbert&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|023|Ekans}}&lt;br /&gt;
| {{p|Ekans}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Glare|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Adam&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|024|Arbok}}&lt;br /&gt;
| {{p|Arbok}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Glare|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Wrap|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} [[Ikue Ohtani|Ikue]]&lt;br /&gt;
| [[Viridian Forest]]&lt;br /&gt;
| {{MSP|025|Pikachu}}&lt;br /&gt;
| {{p|Pikachu}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Charlotte&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|026|Raichu}}&lt;br /&gt;
| {{p|Raichu}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double Team|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Paul&lt;br /&gt;
| {{rt|11|Kanto}}&lt;br /&gt;
| {{MSP|027|Sandshrew}}&lt;br /&gt;
| {{p|Sandshrew}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Benjamin&lt;br /&gt;
| {{rt|7|Kanto}}&lt;br /&gt;
| {{MSP|028|Sandslash}}&lt;br /&gt;
| {{p|Sandslash}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Ronnie&lt;br /&gt;
| {{rt|3|Kanto}}&lt;br /&gt;
| {{MSP|029|Nidoran♀}}&lt;br /&gt;
| {{p|Nidoran♀}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Super Fang|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Beam|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Fred&lt;br /&gt;
| [[Underground Path (Kanto Routes 7-8)|Underground Path (Rt. 7-8)]]&lt;br /&gt;
| {{MSP|030|Nidorina}}&lt;br /&gt;
| {{p|Nidorina}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Super Fang|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Percy&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|031|Nidoqueen}}&lt;br /&gt;
| {{p|Nidoqueen}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Super Fang|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Surf|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Alvin&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|032|Nidoran♂}}&lt;br /&gt;
| {{p|Nidoran♂}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Normal color light}};&amp;quot; | {{mcolor|Headbutt|{{Normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Dave&lt;br /&gt;
| [[Underground Path (Kanto Routes 7-8)|Underground Path (Rt. 7-8)]]&lt;br /&gt;
| {{MSP|033|Nidorino}}&lt;br /&gt;
| {{p|Nidorino}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Carlton&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|034|Nidoking}}&lt;br /&gt;
| {{p|Nidoking}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Punch|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Chel&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|035|Clefairy}}&lt;br /&gt;
| {{p|Clefairy}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Sing|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Metronome|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Alexandra&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|036|Clefable}}&lt;br /&gt;
| {{p|Clefable}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}};&amp;quot; | {{mcolor|Moonblast|{{fairy color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Minimize|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Finn&lt;br /&gt;
| {{rt|6|Kanto}}&lt;br /&gt;
| {{MSP|037|Vulpix}}&lt;br /&gt;
| {{p|Vulpix}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Arnold&lt;br /&gt;
| {{rt|9|Kanto}}&lt;br /&gt;
| {{MSP|038|Ninetales}}&lt;br /&gt;
| {{p|Ninetales}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Dark color light}};&amp;quot; | {{mcolor|Dark Pulse|{{Dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Dream Eater|{{ghost color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Marge&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|039|Jigglypuff}}&lt;br /&gt;
| {{p|Jigglypuff}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Sing|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Body Slam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Yumi&lt;br /&gt;
| [[Silph Co.]]&lt;br /&gt;
| {{MSP|040|Wigglytuff}}&lt;br /&gt;
| {{p|Wigglytuff}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Sing|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tri Attack|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} West&lt;br /&gt;
| [[Rock Tunnel]]&lt;br /&gt;
| {{MSP|041|Zubat}}&lt;br /&gt;
| {{p|Zubat}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Air Slash|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Keaton&lt;br /&gt;
| {{ka|Victory Road}}&lt;br /&gt;
| {{MSP|042|Golbat}}&lt;br /&gt;
| {{p|Golbat}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Amy&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|043|Oddish}}&lt;br /&gt;
| {{p|Oddish}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Emma&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|044|Gloom}}&lt;br /&gt;
| {{p|Gloom}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Satoko&lt;br /&gt;
| {{rt|14|Kanto}}&lt;br /&gt;
| {{MSP|045|Vileplume}}&lt;br /&gt;
| {{p|Vileplume}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Evan&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|046|Paras}}&lt;br /&gt;
| {{p|Paras}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|X-Scissor|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Hans&lt;br /&gt;
| {{rt|2|Kanto}}&lt;br /&gt;
| {{MSP|047|Parasect}}&lt;br /&gt;
| {{p|Parasect}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Leech Life|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Olly&lt;br /&gt;
| {{rt|24|Kanto}}&lt;br /&gt;
| {{MSP|048|Venonat}}&lt;br /&gt;
| {{p|Venonat}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Sleep Powder|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psybeam|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Lajos&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|049|Venomoth}}&lt;br /&gt;
| {{p|Venomoth}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Quiver Dance|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Sleep Powder|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Colin&lt;br /&gt;
| [[Diglett&#039;s Cave]]&lt;br /&gt;
| {{MSP|050|Diglett}}&lt;br /&gt;
| {{p|Diglett}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Dexter&lt;br /&gt;
| [[Diglett&#039;s Cave]]&lt;br /&gt;
| {{MSP|051|Dugtrio}}&lt;br /&gt;
| {{p|Dugtrio}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Fissure|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Ken&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|052|Meowth}}&lt;br /&gt;
| {{p|Meowth}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Dark Pulse|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Shawn&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|053|Persian}}&lt;br /&gt;
| {{p|Persian}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Dream Eater|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Nicole&lt;br /&gt;
| {{rt|21|Kanto}}&lt;br /&gt;
| {{MSP|054|Psyduck}}&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Amnesia|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Camille&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|055|Golduck}}&lt;br /&gt;
| {{p|Golduck}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Yawn|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Tadashi&lt;br /&gt;
| {{rt|5|Kanto}}&lt;br /&gt;
| {{MSP|056|Mankey}}&lt;br /&gt;
| {{p|Mankey}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Focus Energy|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Karate Chop|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Fury Swipes|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Kano&lt;br /&gt;
| {{rt|11|Kanto}}&lt;br /&gt;
| {{MSP|057|Primeape}}&lt;br /&gt;
| {{p|Primeape}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Counter|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Taunt|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Austin&lt;br /&gt;
| {{rt|7|Kanto}}&lt;br /&gt;
| {{MSP|058|Growlithe}}&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Satch&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|059|Arcanine}}&lt;br /&gt;
| {{p|Arcanine}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Vicky&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|060|Poliwag}}&lt;br /&gt;
| {{p|Poliwag}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Hydro Pump|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Kimberly&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|061|Poliwhirl}}&lt;br /&gt;
| {{p|Poliwhirl}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Psychic|{{Psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Yuen&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|062|Poliwrath}}&lt;br /&gt;
| {{p|Poliwrath}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Psychic|{{Psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Angelo&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|063|Abra}}&lt;br /&gt;
| {{p|Abra}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Jaime&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|064|Kadabra}}&lt;br /&gt;
| {{p|Kadabra}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Frasier&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|065|Alakazam}}&lt;br /&gt;
| {{p|Alakazam}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Recover|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tri Attack|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Masahiro&lt;br /&gt;
| [[Silph Co.]]&lt;br /&gt;
| {{MSP|066|Machop}}&lt;br /&gt;
| {{p|Machop}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Ryuji&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|067|Machoke}}&lt;br /&gt;
| {{p|Machoke}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Randy&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| {{MSP|068|Machamp}}&lt;br /&gt;
| {{p|Machamp}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Hana&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|069|Bellsprout}}&lt;br /&gt;
| {{p|Bellsprout}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Emily&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|070|Weepinbell}}&lt;br /&gt;
| {{p|Weepinbell}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growth|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Dianne&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|071|Victreebel}}&lt;br /&gt;
| {{p|Victreebel}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Francis&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|072|Tentacool}}&lt;br /&gt;
| {{p|Tentacool}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Hydro Pump|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Melvin&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|073|Tentacruel}}&lt;br /&gt;
| {{p|Tentacruel}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Wrap|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Screech|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Irwin&lt;br /&gt;
| [[Rock Tunnel]]&lt;br /&gt;
| {{MSP|074|Geodude}}&lt;br /&gt;
| {{p|Geodude}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Bide|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Dillan&lt;br /&gt;
| {{ka|Victory Road}}&lt;br /&gt;
| {{MSP|075|Graveler}}&lt;br /&gt;
| {{p|Graveler}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Blast|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Defense Curl|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Valentino&lt;br /&gt;
| [[Pewter Museum of Science]]&lt;br /&gt;
| {{MSP|076|Golem}}&lt;br /&gt;
| {{p|Golem}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Dig|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Defense Curl|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Garret&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|077|Ponyta}}&lt;br /&gt;
| {{p|Ponyta}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Raymond&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| {{MSP|078|Rapidash}}&lt;br /&gt;
| {{p|Rapidash}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Drill Run|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Jill&lt;br /&gt;
| {{rt|21|Kanto}}&lt;br /&gt;
| {{MSP|079|Slowpoke}}&lt;br /&gt;
| {{p|Slowpoke}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Earthquake|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Haruka&lt;br /&gt;
| {{rt|21|Kanto}}&lt;br /&gt;
| {{MSP|080|Slowbro}}&lt;br /&gt;
| {{p|Slowbro}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Yawn|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Murray&lt;br /&gt;
| [[Underground Path (Kanto Routes 5-6)|Underground Path (Rt. 5-6)]]&lt;br /&gt;
| {{MSP|081|Magnemite}}&lt;br /&gt;
| {{p|Magnemite}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Flash Cannon|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Supersonic|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Julian&lt;br /&gt;
| [[Underground Path (Kanto Routes 5-6)|Underground Path (Rt. 5-6)]]&lt;br /&gt;
| {{MSP|082|Magneton}}&lt;br /&gt;
| {{p|Magneton}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Moe&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| {{MSP|083|Farfetch&#039;d}}&lt;br /&gt;
| {{p|Farfetch&#039;d}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Barney&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|084|Doduo}}&lt;br /&gt;
| {{p|Doduo}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Jump Kick|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bird Keeper}} Seymour&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|085|Dodrio}}&lt;br /&gt;
| {{p|Dodrio}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Aina&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|086|Seel}}&lt;br /&gt;
| {{p|Seel}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Encore|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Lois&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|087|Dewgong}}&lt;br /&gt;
| {{p|Dewgong}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Cory&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|088|Grimer}}&lt;br /&gt;
| {{p|Grimer}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Minimize|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Gordon&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|089|Muk}}&lt;br /&gt;
| {{p|Muk}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{mcolor|Haze|{{ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Shelly&lt;br /&gt;
| {{rt|19|Kanto}}&lt;br /&gt;
| {{MSP|090|Shellder}}&lt;br /&gt;
| {{p|Shellder}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Shell Smash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Shard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Rose&lt;br /&gt;
| {{rt|20|Kanto}}&lt;br /&gt;
| {{MSP|091|Cloyster}}&lt;br /&gt;
| {{p|Cloyster}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Arin&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|092|Gastly}}&lt;br /&gt;
| {{p|Gastly}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Danny&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|093|Haunter}}&lt;br /&gt;
| {{p|Haunter}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Ross&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|094|Gengar}}&lt;br /&gt;
| {{p|Gengar}}&lt;br /&gt;
| Lv. 80&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Dream Eater|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Jim&lt;br /&gt;
| [[Underground Path (Kanto Routes 7-8)|Underground Path (Rt. 7-8)]]&lt;br /&gt;
| {{MSP|095|Onix}}&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Wrap|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Harden|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Anton&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| {{MSP|096|Drowzee}}&lt;br /&gt;
| {{p|Drowzee}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Meditate|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Vlad&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|097|Hypno}}&lt;br /&gt;
| {{p|Hypno}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Carl&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| {{MSP|098|Krabby}}&lt;br /&gt;
| {{p|Krabby}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Superpower|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|X-Scissor|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Leopold&lt;br /&gt;
| [[Silph Co.]]&lt;br /&gt;
| {{MSP|099|Kingler}}&lt;br /&gt;
| {{p|Kingler}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Stomp|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Guillotine|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Humphrey&lt;br /&gt;
| [[Kanto Power Plant|Power Plant]]&lt;br /&gt;
| {{MSP|100|Voltorb}}&lt;br /&gt;
| {{p|Voltorb}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swift|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Elton&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|101|Electrode}}&lt;br /&gt;
| {{p|Electrode}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Screech|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Summer&lt;br /&gt;
| {{rt|24|Kanto}}&lt;br /&gt;
| {{MSP|102|Exeggcute}}&lt;br /&gt;
| {{p|Exeggcute}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Sludge Bomb|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Cindy&lt;br /&gt;
| [[Cinnabar Island]]&lt;br /&gt;
| {{MSP|103|Exeggutor}}&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Hypnosis|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Solar Beam|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Richter&lt;br /&gt;
| {{rt|8|Kanto}}&lt;br /&gt;
| {{MSP|104|Cubone}}&lt;br /&gt;
| {{p|Cubone}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Bonemerang|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Growl|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Julius&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| {{MSP|105|Marowak}}&lt;br /&gt;
| {{p|Marowak}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Cheng&lt;br /&gt;
| [[Fighting Dojo]]&lt;br /&gt;
| {{MSP|106|Hitmonlee}}&lt;br /&gt;
| {{p|Hitmonlee}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|High Jump Kick|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Black Belt}} Wong&lt;br /&gt;
| [[Fighting Dojo]]&lt;br /&gt;
| {{MSP|107|Hitmonchan}}&lt;br /&gt;
| {{p|Hitmonchan}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Bulk Up|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Punch|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Punch|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Cid&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|108|Lickitung}}&lt;br /&gt;
| {{p|Lickitung}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Blast|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Disable|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Albert&lt;br /&gt;
| {{rt|17|Kanto}}&lt;br /&gt;
| {{MSP|109|Koffing}}&lt;br /&gt;
| {{p|Koffing}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}};&amp;quot; | {{mcolor|Will-O-Wisp|{{fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Donnie&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|110|Weezing}}&lt;br /&gt;
| {{p|Weezing}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}};&amp;quot; | {{mcolor|Flamethrower|{{fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Taunt|{{dark color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Farkas&lt;br /&gt;
| {{rt|17|Kanto}}&lt;br /&gt;
| {{MSP|111|Rhyhorn}}&lt;br /&gt;
| {{p|Rhyhorn}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Blast|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Eugine&amp;lt;!--&amp;lt;/sic&amp;gt;--&amp;gt;&lt;br /&gt;
| [[Team Rocket Hideout]]&lt;br /&gt;
| {{MSP|112|Rhydon}}&lt;br /&gt;
| {{p|Rhydon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Ground color light}};&amp;quot; | {{mcolor|Earthquake|{{Ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Horn Drill|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Mizuki&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|113|Chansey}}&lt;br /&gt;
| {{p|Chansey}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Soft-Boiled|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{Psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Psychic color light}};&amp;quot; | {{mcolor|Reflect|{{Psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Harleen&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|114|Tangela}}&lt;br /&gt;
| {{p|Tangela}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Bind|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Mac&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|115|Kangaskhan}}&lt;br /&gt;
| {{p|Kangaskhan}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Rage|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Beverly&lt;br /&gt;
| {{rt|19|Kanto}}&lt;br /&gt;
| {{MSP|116|Horsea}}&lt;br /&gt;
| {{p|Horsea}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Lucy&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|117|Seadra}}&lt;br /&gt;
| {{p|Seadra}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Smokescreen|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Evette&lt;br /&gt;
| {{rt|12|Kanto}}&lt;br /&gt;
| {{MSP|118|Goldeen}}&lt;br /&gt;
| {{p|Goldeen}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Poison color light}};&amp;quot; | {{mcolor|Poison Jab|{{Poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Arianna&lt;br /&gt;
| {{rt|13|Kanto}}&lt;br /&gt;
| {{MSP|119|Seaking}}&lt;br /&gt;
| {{p|Seaking}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Skull Bash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Protect|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Beauty}} Jo&lt;br /&gt;
| {{rt|19|Kanto}}&lt;br /&gt;
| {{MSP|120|Staryu}}&lt;br /&gt;
| {{p|Staryu}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tri Attack|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swift|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Harrison&lt;br /&gt;
| {{rt|25|Kanto}}&lt;br /&gt;
| {{MSP|121|Starmie}}&lt;br /&gt;
| {{p|Starmie}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Minimize|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psywave|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Rui&lt;br /&gt;
| [[Celadon Condominiums]]&lt;br /&gt;
| {{MSP|122|Mr. Mime}}&lt;br /&gt;
| {{p|Mr. Mime}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Barrier|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}};&amp;quot; | {{mcolor|Dazzling Gleam|{{fairy color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Louie&lt;br /&gt;
| {{rt|15|Kanto}}&lt;br /&gt;
| {{MSP|123|Scyther}}&lt;br /&gt;
| {{p|Scyther}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Swords Dance|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Psychic}} Avery&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Calm Mind|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Lovely Kiss|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Dream Eater|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Seismic Toss|{{fighting color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Levi&lt;br /&gt;
| {{rt|10|Kanto}}&lt;br /&gt;
| {{MSP|125|Electabuzz}}&lt;br /&gt;
| {{p|Electabuzz}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Punch|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jace&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|126|Magmar}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Bug Catcher}} Ryouta&lt;br /&gt;
| {{rt|18|Kanto}}&lt;br /&gt;
| {{MSP|127|Pinsir}}&lt;br /&gt;
| {{p|Pinsir}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|X-Scissor|{{bug color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Guillotine|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jaxson&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| {{MSP|128|Tauros}}&lt;br /&gt;
| {{p|Tauros}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Rage|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Youngster}} Easton&lt;br /&gt;
| {{rt|4|Kanto}}&lt;br /&gt;
| {{MSP|129|Magikarp}}&lt;br /&gt;
| {{p|Magikarp}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Splash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Dominic&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| {{MSP|130|Gyarados}}&lt;br /&gt;
| {{p|Gyarados}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Earthquake|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Hazel&lt;br /&gt;
| [[Pokémon Tower]]&lt;br /&gt;
| {{MSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Solar Beam|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Confuse Ray|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} [[Aoi Yūki|Aoi]]&lt;br /&gt;
| {{rt|17|Kanto}}&lt;br /&gt;
| {{MSP|133|Eevee}}&lt;br /&gt;
| {{p|Eevee}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Lass}} Yue&lt;br /&gt;
| [[Celadon Department Store]]&lt;br /&gt;
| {{MSP|134|Vaporeon}}&lt;br /&gt;
| {{p|Vaporeon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Alphonse&lt;br /&gt;
| [[Celadon Department Store]]&lt;br /&gt;
| {{MSP|135|Jolteon}}&lt;br /&gt;
| {{p|Jolteon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Yawn|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Dax&lt;br /&gt;
| [[Celadon Department Store]]&lt;br /&gt;
| {{MSP|136|Flareon}}&lt;br /&gt;
| {{p|Flareon}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Flare Blitz|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Superpower|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Fire color light}};&amp;quot; | {{mcolor|Fire Spin|{{Fire color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Scientist}} Jordan&lt;br /&gt;
| [[Celadon Game Corner|Rocket Game Corner]]&lt;br /&gt;
| {{MSP|137|Porygon}}&lt;br /&gt;
| {{p|Porygon}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Conversion|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}};&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Colson&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|138|Omanyte}}&lt;br /&gt;
| {{p|Omanyte}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Scald|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{mcolor|Blizzard|{{ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Lionel&lt;br /&gt;
| [[Cinnabar Lab]]&lt;br /&gt;
| {{MSP|139|Omastar}}&lt;br /&gt;
| {{p|Omastar}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Shell Smash|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Waterfall|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}};&amp;quot; | {{mcolor|Rock Slide|{{Rock color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}};&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Barnaby&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
| {{MSP|140|Kabuto}}&lt;br /&gt;
| {{p|Kabuto}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot; | {{mcolor|Sand Attack|{{ground color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Substitute|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}};&amp;quot; | {{mcolor|Leech Life|{{bug color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Kenji&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| {{MSP|141|Kabutops}}&lt;br /&gt;
| {{p|Kabutops}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}};&amp;quot; | {{mcolor|Mega Drain|{{grass color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}};&amp;quot; | {{mcolor|Brick Break|{{fighting color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Hiker}} Hisato&lt;br /&gt;
| [[Pewter Museum of Science]]&lt;br /&gt;
| {{MSP|142|Aerodactyl}}&lt;br /&gt;
| {{p|Aerodactyl}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Roost|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color light}};&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color light}};&amp;quot; | {{mcolor|Toxic|{{poison color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}};&amp;quot; | {{mcolor|Iron Tail|{{steel color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jay&lt;br /&gt;
| {{rt|16|Kanto}}&lt;br /&gt;
| {{MSP|143|Snorlax}}&lt;br /&gt;
| {{p|Snorlax}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}};&amp;quot; | {{mcolor|Facade|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Rest|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Jirard&lt;br /&gt;
| {{rt|23|Kanto}}&lt;br /&gt;
| {{MSP|147|Dratini}}&lt;br /&gt;
| {{p|Dratini}}&lt;br /&gt;
| Lv. 65&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Beam|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}; color:#{{unknown color dark}};&amp;quot; | -&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Arjun&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|148|Dragonair}}&lt;br /&gt;
| {{p|Dragonair}}&lt;br /&gt;
| Lv. 70&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Dragon Pulse|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Blizzard|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Light Screen|{{psychic color dark}}}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{tc|Ace Trainer}} Grayson&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| {{MSP|149|Dragonite}}&lt;br /&gt;
| {{p|Dragonite}}&lt;br /&gt;
| Lv. 75&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}};&amp;quot; | {{mcolor|Outrage|{{Dragon color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}};&amp;quot; | {{mcolor|Ice Beam|{{Ice color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}};&amp;quot; | {{mcolor|Aqua Jet|{{water color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}};&amp;quot; | {{mcolor|Reflect|{{psychic color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Trainers===&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{Tcg fire color dark}}; border:3px solid #{{Tcg fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytl|5px}};&amp;quot; | Location&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Tcg fire color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{Tcg fire color light}}; {{roundytr|5px}};&amp;quot;  | CP&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|132|Ditto}}&lt;br /&gt;
| {{p|Ditto}}&lt;br /&gt;
| 4,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
| {{MSP|144|Articuno}}&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| 7,500+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{FB|Kanto|Power Plant}}&lt;br /&gt;
| {{MSP|145|Zapdos}}&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| 7,500+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Victory Road}}&lt;br /&gt;
| {{MSP|146|Moltres}}&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| 7,500+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|150|Mewtwo}}&lt;br /&gt;
| {{p|Mewtwo}}&lt;br /&gt;
| 9,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|151|Mew}}&lt;br /&gt;
| {{p|Mew}}&lt;br /&gt;
| 8,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
| {{MSP|808|Meltan}}&lt;br /&gt;
| {{p|Meltan}}&lt;br /&gt;
| 4,000+&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#fff&amp;quot;&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
! {{MSP|809|Melmetal}}&lt;br /&gt;
| {{p|Melmetal}}&lt;br /&gt;
| 8,000+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The {{p|Jigglypuff}} Master, {{tc|Lass}} Marge, takes the place of [[Pewter City]]&#039;s [[Pokémon Center]] Jigglypuff NPC from the previous games. The Jigglypuff has been relocated to the {{rt|4|Kanto}} Pokémon Center.&lt;br /&gt;
* The {{p|Onix}} of the Onix Master, {{tc|Hiker}} Jim, knows {{m|Wrap}}, which Onix [[Game move errors|cannot legitimately learn]].&lt;br /&gt;
* The English names of the {{p|Zubat}} and {{p|Golbat}} Master Trainers, West and Keaton, are based on {{wp|Adam West}} and {{wp|Michael Keaton}}, both of whom have played the role of {{wp|Batman}}.&lt;br /&gt;
* The English names of the {{p|Rhyhorn}} and {{p|Rhydon}} Master Trainers, Farkas and Eugene, are named for the characters {{wp|Bulk and Skull}} from the {{wp|Power Rangers}} franchise, which prominently features animal and dinosaur-themed mecha.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Tcg fire color light}}|bordercolor={{Tcg fire color dark}}&lt;br /&gt;
|zh_yue=大師訓練家 &#039;&#039;{{tt|Daaihsī Fanlihngā|Master Trainer}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大師訓練家 / 大师训练家 &#039;&#039;{{tt|Dàshī Xùnliànjiā|Master Trainer}}&#039;&#039;&lt;br /&gt;
|fr=Expert&lt;br /&gt;
|de=Meistertrainer&lt;br /&gt;
|it=Esperto&lt;br /&gt;
|ko=마스터 트레이너 &#039;&#039;Master Trainer&#039;&#039;&lt;br /&gt;
|pt_eu=Treinador Master&lt;br /&gt;
|ru=Мастер-Тренер &#039;&#039;Master-Trener&#039;&#039;&lt;br /&gt;
|es=Entrenador Maestro&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;Pokémon&amp;gt; Master&#039;&#039;&lt;br /&gt;
{{langtable|color={{Tcg fire color light}}|bordercolor={{Tcg fire color dark}}&lt;br /&gt;
|ja=&amp;lt;Pokémon&amp;gt;マスター &#039;&#039;&amp;lt;Pokémon&amp;gt; Master&#039;&#039;&lt;br /&gt;
|zh_yue=&amp;lt;Pokémon&amp;gt;大師 &#039;&#039;{{tt|&amp;lt;Pokémon&amp;gt; Daaihsī|&amp;amp;lt;Pokémon&amp;amp;gt; Master}}&#039;&#039;&lt;br /&gt;
|zh_cmn=&amp;lt;Pokémon&amp;gt;大師 / &amp;lt;Pokémon&amp;gt;大师 &#039;&#039;{{tt|&amp;lt;Pokémon&amp;gt; Dàshī|&amp;amp;lt;Pokémon&amp;amp;gt; Master}}&#039;&#039;&lt;br /&gt;
|fr=Expert &amp;lt;Pokémon&amp;gt; ({{male}})&amp;lt;br&amp;gt;Experte &amp;lt;Pokémon&amp;gt; ({{female}})&lt;br /&gt;
|de=&amp;lt;Pokémon&amp;gt;-Meister ({{male}})&amp;lt;br&amp;gt;&amp;lt;Pokémon&amp;gt;-Meisterin ({{female}})&lt;br /&gt;
|it=Esperto &amp;lt;Pokémon&amp;gt; ({{male}})&amp;lt;br&amp;gt;Esperta &amp;lt;Pokémon&amp;gt; ({{female}})&lt;br /&gt;
|ko=&amp;lt;Pokémon&amp;gt;마스터 &#039;&#039;&amp;lt;Pokémon&amp;gt; Master&#039;&#039;&lt;br /&gt;
|es=Maestro &amp;lt;Pokémon&amp;gt; ({{male}})&amp;lt;br&amp;gt;Maestra &amp;lt;Pokémon&amp;gt; ({{female}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon Master]]&lt;br /&gt;
&lt;br /&gt;
{{TrainerNav|Tcg fire|kanto=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice|tc}}&lt;br /&gt;
&lt;br /&gt;
[[de:Meistertrainer]]&lt;br /&gt;
[[es:Entrenador maestro]]&lt;br /&gt;
[[fr:Expert Pokémon]]&lt;br /&gt;
[[it:Esperto e Esperta]]&lt;br /&gt;
[[ja:マスタートレーナー]]&lt;br /&gt;
[[zh:大師訓練家]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_10&amp;diff=2907010</id>
		<title>User talk:Force Fire/Archive 10</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_10&amp;diff=2907010"/>
		<updated>2019-01-01T06:13:06Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Master Trainers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Force Fire/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Master Trainers ==&lt;br /&gt;
&lt;br /&gt;
In light of the edit warring, seeking an opinion before adding it to the page -- the Rhyhorn and Rhydon master trainers, Farkas and Eugene, seem to be a reference to Bulk and Skull from Power Rangers. For what it has to do with the characters, the Dinosaur-like design of Rhydon, or the tough guy demeanor of the two, could be points of note. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:58, 1 January 2019 (UTC)&lt;br /&gt;
:I can see that, both points are valid enough connections.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:08, 1 January 2019 (UTC)&lt;br /&gt;
::Cool, thanks. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 06:13, 1 January 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_10&amp;diff=2907008</id>
		<title>User talk:Force Fire/Archive 10</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_10&amp;diff=2907008"/>
		<updated>2019-01-01T05:58:41Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Master Trainers */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Force Fire/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Master Trainers ==&lt;br /&gt;
&lt;br /&gt;
In light of the edit warring, seeking an opinion before adding it to the page -- the Rhyhorn and Rhydon master trainers, Farkas and Eugene, seem to be a reference to Bulk and Skull from Power Rangers. For what it has to do with the characters, the Dinosaur-like design of Rhydon, or the tough guy demeanor of the two, could be points of note. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:58, 1 January 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chansey_(Pok%C3%A9mon)&amp;diff=2906714</id>
		<title>Talk:Chansey (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chansey_(Pok%C3%A9mon)&amp;diff=2906714"/>
		<updated>2018-12-31T18:41:37Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Let&amp;#039;s Go Pikachu */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rotating art}}&lt;br /&gt;
== Evolves ==&lt;br /&gt;
&lt;br /&gt;
Nowhere on here does it say that Chansey evolves into Blissey. I don&#039;t know where that would go, though. [[User:Dan|Dan]] 03:36, 22 June 2006 (UTC)&lt;br /&gt;
:Someone was adding the evolution information for different Pokémon to each article - [[User:Taylor|Taylor]], I think.  However, come to think of it, I don&#039;t think I&#039;ve seen him add any more in a while, and there&#039;s still articles missing that information... if you&#039;d like to contribute, go ahead, just make sure you follow the style that&#039;s been established (use the [[Bulbasaur (Pokémon)#Evolution|Bulbasaur]] article as a reference). --[[User:Pie|Pie]] 03:54, 22 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Koala? ==&lt;br /&gt;
Does anyone besides me think that Chansey is based of a {{wp|Koala}}??? --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Mission Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Sandbox|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:13, 5 December 2007 (UTC)&lt;br /&gt;
:I see no resemblence between Chansey and a Koala.  None at all. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 22:17, 5 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Okay then. Well, don&#039;t you see the remeblence in the ears of the koala and the little fluffs of hair on Chansey???? The biggest similarity that I see is that they&#039;re both rounded in shape and have pouches. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Mission Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Sandbox|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:23, 5 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
i also see no remeblences. Dakclaw http://archives.bulbagarden.net/w/upload/c/ce/Trozeiani257.gif&lt;br /&gt;
&lt;br /&gt;
I think it&#039;s just based on an egg, but they&#039;ve enhanced it [[User:Bomba22|Bomba22]] 16:36, 1 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pikachu? ==&lt;br /&gt;
&lt;br /&gt;
«&#039;&#039;Chansey is one of six Pokémon that initially did not evolve into or from another Pokémon, but now is part of a three-stage evolutionary line (the other five being Electabuzz, Magmar, Porygon, Roselia and &#039;&#039;&#039;Pikachu&#039;&#039;&#039;).&#039;&#039;»&lt;br /&gt;
&lt;br /&gt;
{{p|Pikachu}} in [[Generation I]] evolves in {{p|Raichu}}! --[[User:Valepert|Valepert]] 18:20, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is it too late? ==&lt;br /&gt;
&lt;br /&gt;
I was wondering if there was a way that my chansey could learn softboiled. I didn&#039;t evolve my happiny to chansey until it was level 24, due to my leaving exp. share on it and not paying attention. So basically I want to know if my chansey will lean softboiled, or will I have to try and catch a chansey with it already? {{unsigned|5k311ing7on}}&lt;br /&gt;
:You could probably go to the move relearner with a heart scal. &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:56, 14 July 2008 (UTC)I&lt;br /&gt;
:Thank you very much. I haven&#039;t played Pokémon since Red so I wasn&#039;t too sure what I could do.&lt;br /&gt;
&lt;br /&gt;
==Pt. Rarity==&lt;br /&gt;
&lt;br /&gt;
Is current;y listed as &#039;???&#039;....asplain plz [[User:Flyingemus|Flyingemus]] 02:06, 13 May 2009 (UTC)&lt;br /&gt;
:That means we don&#039;t know the rarity yet. i.e. someone has found them in certain routes, but no-one actually knows the rarity yet. Or if they do, it has been overlooked. Based on my encounters in game, I would say that it would either be rare or uncommon. [[User:Werdnae|Werdnae]] 04:08, 13 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
There is an image of two Chansey in the anime section, namely &amp;quot;File:EP002 008.jpg&amp;quot;. That image has been moved to [[a:File:Pokémon Center Chansey.jpg|File:Pokémon Center Chansey.jpg]], please change the link so that the redirect at the original filename can be deleted from the Archives. &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 09:09, 31 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HG/SS ==&lt;br /&gt;
This article is incomplete.&lt;br /&gt;
It doesnt say what items it holds in HG/ss {{unsigned|Fishmonk}}&lt;br /&gt;
&lt;br /&gt;
== Lucky Punch ==&lt;br /&gt;
&lt;br /&gt;
So the [[Chansey (Pokémon)]] page says that in Generation I games, Chansey had a 100% chance to be found holding a [[Lucky Punch]].  If you click on the link [which redirects to [[Stat-enhancing item]]], it says the Lucky Punch was introduced in Generation II.  One of these cannot be correct.  But which one?  [[User:Lostdrewid|Lostdrewid]] 02:26, 5 July 2010 (UTC)&lt;br /&gt;
:They&#039;re both correct, actually. If you trade over a Chansey from RBY, it&#039;ll always be holding a Lucky Punch.&lt;br /&gt;
:... or so I hear. :V Anyone want to try that out to double-check? ▫▫&#039;&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#e072a9;&amp;quot;&amp;gt;ティナ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 02:33, 5 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Noteable? ==&lt;br /&gt;
&lt;br /&gt;
is it noteable that chansey&#039;s shiny sprite is possiby a refrence to green eggs and ham?--[[User:Ash0011|Ash0011]] 21:53, 23 January 2011 (UTC)&lt;br /&gt;
:is it also worth mentioning that this is one of the few pokemon who&#039;s evolution cycle spans 3 generations (gains an evolution in 3 different gen)--[[User:Ash0011|Ash0011]] 21:57, 23 January 2011 (UTC)&lt;br /&gt;
::The green eggs and ham is more of an coincidence. and there&#039;s too many Pokemon that do that to be notable [[User:Ataro|Ataro]] 21:59, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cannabal? ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t Chansey technically be a cannibal given that it eats its own eggs for softboiled? Is Chancey the only cannible in the game? {{unsigned|Timmyg}}&lt;br /&gt;
:no source says it eats the eggs for softboild or that the eggs hatch into other pokemon--[[User:Ash0011|Ash0011]] 21:45, 16 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gale of Darkness ==&lt;br /&gt;
Shouldn&#039;t it have the list of shadow moves before purification and of normal moves after? {{unsigned|‎Geographik0903}}&lt;br /&gt;
&lt;br /&gt;
:Nevermind, I found it. {{unsigned|‎Geographik0903}}&lt;br /&gt;
&lt;br /&gt;
== Born with eggs? ==&lt;br /&gt;
&lt;br /&gt;
I guess nobody here knows. In reality, the faminine of any animal is born with a specific number of eggs, they cannot create them (So mothers can, in a way, effect the health of your grandchildren if she happens to be malnourished, etc). So it is technically fine for the chancy to have an egg (as for kangaskhan, lets say its a twin). As for happini, lets make up the story that it wants an egg, but its yet to come. [[User:Charlieb000|Charlieb000]] ([[User talk:Charlieb000|talk]]) 08:54, 23 September 2013 (UTC)&lt;br /&gt;
:First, we &#039;&#039;never&#039;&#039; make up stories regarding Pokemon information. Our information &#039;&#039;must&#039;&#039; come from the games themselves or other reliable source. Second, while all mammals are born with a certain number of eggs, they are born with said eggs in their ovaries. Chansey is born with an egg already laid, which does no happen in real life. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 12:13, 23 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI Egg Moves ==&lt;br /&gt;
&lt;br /&gt;
Chansey can now get Seismic Toss as an egg move. For when the egg move&#039;s template is updated to include Gen VI. --[[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900FF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiANGLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;&#039;&#039;([[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#cc00aa&amp;quot;&amp;gt;TALK&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/sup&amp;gt; 02:21, 30 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game locations: Trade ==&lt;br /&gt;
hi, I was wondering what it meant when it says the &amp;quot;Game location&amp;quot; in X &amp;amp; Y is &amp;quot;Trade&amp;quot;? like here and for example Swadloon&#039;s case. Does it mean Poké Transporter or what? That would still seem weird thought because several other pokémon&#039;s pages list &amp;quot;Poké Transporter&amp;quot; explicitly, also for example Seadra has &amp;quot;Trade&amp;quot; as it&#039;s obtainium in both XD and Colosseum. so what I&#039;d really like to know is &#039;&#039;how&#039;&#039; do I obtain f.ex. Swadloon/Sewaddle or Chansey in X &amp;amp; Y ? --ZaphodBeeblebrox 15:20, 7 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Crystal Version: Another move. ==&lt;br /&gt;
&lt;br /&gt;
I was using a crystal cartridge and i got a move that is not mentioned on here. It can be used to give health to a pokemon that is in battle (from memory, even link battles), i had to periodically send chancey in to do softboiled so i could keep using it. I cannot remember it&#039;s name, only that it was learned after Egg Bomb. Perhaps it has something to do with the lucky egg? In crystal there is someone who wants to trade a chancey for an aerodactyl, and i sent the one that didnt have the egg. The cartridge has since lost its battery so i dont know the name of it. When using Crystal in an emulator i didnt get the move by Lv70 (blissey by Lv49-50), maybe it was the egg that triggered this event, not sure. So can anyone keep an eye on theirs to see if this useful move comes along? It may replace a move chancey/blissey normally learns [[User:Charlieb000|Charlieb000]] ([[User talk:Charlieb000|talk]]) 01:38, 17 March 2014 (UTC)&lt;br /&gt;
*I&#039;ve got the Lucky Egg in my emulated Crystal, so I&#039;ll be sure to equip it when I finally manage to get Chansey. Sounds kinda like Pokegod stuff though, so I&#039;m not promising anything. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 22:24, 24 March 2014 (UTC)&lt;br /&gt;
* Yeah, this is a few years old, but... I figured I&#039;d point out that this sounds kinda like Softboiled&#039;s out-of-battle use, which heals another Pokémon but cuts the user&#039;s HP a bit (which would explain why you had to send your Chansey out every now and then to re-heal itself with Softboiled to keep using it.)  None of the other healing moves have an out-of-battle option like this, so I can see how it could come across as a weird secret move of some sort the first time somebody stumbled across it.  I don&#039;t think Softboiled can be used this way in battle, but aside from that detail everything matches up with outside-battle Softboiled. [[User:FnrrfYgmSchnish|FnrrfYgmSchnish]] ([[User talk:FnrrfYgmSchnish|talk]]) 18:10, 4 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jessie&#039;s Chansey ==&lt;br /&gt;
&lt;br /&gt;
How about &amp;quot;Jessie&#039;s Chansey&amp;quot;? That could be considered a major appearance in the anime. [[User:TheLumioseCityGhostGirl|TheLumioseCityGhostGirl]] ([[User talk:TheLumioseCityGhostGirl|talk]]) 10:26, 28 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Anime Pokédex entries ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we include the Pokédex entry from S&amp;amp;M, specifically SM007? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 20:35, 4 October 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EP129 appearances &amp;amp; Chansey Nurse training school not mentioned ==&lt;br /&gt;
&lt;br /&gt;
In Episode 129 Ignorance is Blissey, significant time during the episode is dedicated to a flashback from Jessie wherein she relives her time as a nurse in training at a school meant to train Chansey as nurses. I believe this should be added to this page under anime appearances, probably in connection with the header which notes they appear as Pokemon Center nurses. --08:33, 6 May 2018 (UTC)[[User:Starsworne|Starsworne]] ([[User talk:Starsworne|talk]])&lt;br /&gt;
:All those Chansey fall under the Nurse Joy&#039;s Chansey category. They&#039;re not that significant to get a separate mention. The specific Chansey you&#039;re talking about is already mentioned on Blissey&#039;s article. Its time as a Chansey isn&#039;t here because all it did was what any other Chansey owned by Nurse Joy does.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:42, 6 May 2018 (UTC)&lt;br /&gt;
:Isn&#039;t it of interest that there is a location which specifically trains those Chansey, however? Even on the Nurse Joy&#039;s Chansey page, this location is not mentioned. [[User:Starsworne|Starsworne]] ([[User talk:Starsworne|talk]]) 09:22, 10 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Let&#039;s Go Pikachu ==&lt;br /&gt;
&lt;br /&gt;
I encountered a Chansey in Mt. Moon after reaching a 11x Catch Combo. I note this hear because I&#039;m unsure how Catch Combo affects encounter odds or how this site handles them. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 18:41, 31 December 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox&amp;diff=2888397</id>
		<title>User:Drake Clawfang/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox&amp;diff=2888397"/>
		<updated>2018-11-28T23:58:26Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{black color light}}; border: 4px solid #{{black color dark}}; margin: auto; text-align: center&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{black color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{roundytl|5px}};&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Prize (1 coin machines)&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Prize (5 coin machines)&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Fire-Fire-Fire&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Lightning-Lightning-Lightning&lt;br /&gt;
| 3 &lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Water-Water-Water&lt;br /&gt;
| 4&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Colorless-Colorless-Colorless&lt;br /&gt;
| 20&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Rainbow-Rainbow-Rainbow&lt;br /&gt;
| Bonus game&lt;br /&gt;
| Bonus game&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bonus game===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{black color light}}; border: 4px solid #{{black color dark}}; margin: auto; text-align: center&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{black color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{roundytl|5px}};&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Prize (1 coin machines)&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Prize (5 coin machines)&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Bag-bag-bag&lt;br /&gt;
| 100&lt;br /&gt;
| 500&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Moltres-Moltres-Moltres&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Zapdos-Zapdos-Zapdos&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Articuno-Articuno-Articuno&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Dragonite-Dragonite-Dragonite&lt;br /&gt;
| Bonus game&lt;br /&gt;
| Bonus game&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox&amp;diff=2888370</id>
		<title>User:Drake Clawfang/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox&amp;diff=2888370"/>
		<updated>2018-11-28T22:22:47Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{black color light}}; border: 4px solid #{{black color dark}}; margin: auto; text-align: center&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{black color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{roundytl|5px}};&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Prize (1 coin machines)&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Prize (5 coin machines)&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Fire-Fire-Fire&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Lightning-Lightning-Lightning&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Water-Water-Water&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Colorless-Colorless-Colorless&lt;br /&gt;
| 2&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#{{tcg colorless color}}&amp;quot;&lt;br /&gt;
| Rainbow-Rainbow-Rainbow&lt;br /&gt;
| Bonus game&lt;br /&gt;
| Bonus game&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Jo_The_Marten&amp;diff=2888368</id>
		<title>User talk:Jo The Marten</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Jo_The_Marten&amp;diff=2888368"/>
		<updated>2018-11-28T22:06:19Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Pokemon TCG Video Game 2 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot; style=&amp;quot;background: #EEEEEE; border: 5px solid #CCCCCC; width: 100%; {{roundy|20px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;background: #EEEEEE; border: 5px solid #CCCCCC; width: 23%; {{roundy|20px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #EEEEEE; border: 0px solid #CCCCCC; width: 100%; {{roundy|20px}}&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| text align=&amp;quot;center&amp;quot; | __TOC__&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background: #EEEEEE; border: 5px solid #CCCCCC; width: 75%; height: 250px; {{roundy|20px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |  &amp;lt;big&amp;gt;Curious when the best time to message this user is?&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;This user is usually online from {{tt|9:00AM - 1:00AM.|I tend to stay up later on weekends}}&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;It is currently &#039;&#039;&#039;{{#time: g|-5 hours}}:{{#time: i|-5 hours}} {{#time: A|-5 hours}}&#039;&#039;&#039; in her time zone!&amp;lt;/big&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/wiki/User_talk:Jo_The_Marten?action=purge &amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;[Update time]&amp;lt;/span&amp;gt;]&amp;lt;/div&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{gender:{{REVISIONUSER}}|[[File:Black White Cilan.png|right|80px]]|[[File:Diamond Pearl Cynthia.png|right|100px]]|[[File:132Ditto.png|right|100px]]}} &lt;br /&gt;
|- &lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;The last person to leave a message was {{u|{{REVISIONUSER}}}}! {{gender:{{REVISIONUSER}}|They&#039;re a boy!|They&#039;re a girl!|They don&#039;t have a gender!}}&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background: #EEEEEE; border: 5px solid #CCCCCC; width: 75%; {{roundy|20px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #EEEEEE; width: 100%; {{roundy|20px}}&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;color: #000000;&amp;quot; |  &#039;&#039;&#039;Here&#039;s a small little list of guidelines I expect to be followed on my talk page:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Please use English.&#039;&#039;&#039; It&#039;s not that I&#039;m against other languages, it&#039;s just...how am I suppose to respond when I don&#039;t know what you said?&lt;br /&gt;
* &#039;&#039;&#039;Please do not respond for me.&#039;&#039;&#039; I don&#039;t mind people tacking on their own questions to a discussion that&#039;s already been made, even before I have the chance to answer the initial post. But when someone personally has come here to ask &#039;&#039;me&#039;&#039; a question, don&#039;t answer for me. And if someone has answered for me, please don&#039;t take their word for my own. I can guarantee you that almost no one on this site knows me as well as I do. If you want &#039;&#039;my&#039;&#039; opinion, you wait for &#039;&#039;my&#039;&#039; response.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Jo_The_Marten&amp;amp;action=edit&amp;amp;section=new &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Leave new messages at the &#039;&#039;&#039;bottom&#039;&#039;&#039; of this page.&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{User:Jo The Marten/Archive}}&lt;br /&gt;
&amp;lt;!-- Don&#039;t add a closing here please. :) It&#039;s suppose to expand to the whole page. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== how can I upload images? ==&lt;br /&gt;
&lt;br /&gt;
How can I upload images? [[User:Velvetstar|Velvetstar]] 19:06 17, January 2014 (UTC)&lt;br /&gt;
:You can upload images [[:a:Special:Upload|here]], but make sure you read [[:a:Archives:Image_use_policy|the rules]] before you upload anything. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:35, 18 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thank you! Here, contact me at acousticdreamer@yahoo.com [[User:Velvetstar|Velvetstar]] 22:24 17 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Learnset table ==&lt;br /&gt;
&lt;br /&gt;
For this {{DL|Gust_(move)|Learnset}} table, I changed the footer to be the same color as the header, but on this other {{DL|Sand_Attack_(move)|Learnset}} table, both are two different colors. Should the Learnset table&#039;s header and footer be the same color? — [[User:Reshi643|&amp;lt;span style=&amp;quot;color:#7038F8&amp;quot;&amp;gt;Reshi&amp;lt;/span&amp;gt;]][[User talk:Reshi643|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;643&amp;lt;/span&amp;gt;]] 03:50, 26 January 2014 (UTC)&lt;br /&gt;
:If it&#039;s always been the same type. Gust and Sand Attack used to be Normal type moves, so the learnset tables use both Ground and Normal-type colors. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 21:44, 26 January 2014 (UTC)&lt;br /&gt;
::Ok, thanks. — [[User:Reshi643|&amp;lt;span style=&amp;quot;color:#7038F8&amp;quot;&amp;gt;Reshi&amp;lt;/span&amp;gt;]][[User talk:Reshi643|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;643&amp;lt;/span&amp;gt;]] 21:46, 26 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Noting Clemont&#039;s eye color ==&lt;br /&gt;
&lt;br /&gt;
On [[Iris]], there&#039;s no note for anime!{{an|Iris}}&#039;s eyes; same between Misty&#039;s articles, despite having four different colors on her main page. Since his anime page notes his eyes in that incarnation are blue, I don&#039;t feel it&#039;s necessary to note it on his main page. For that same reason, I also didn&#039;t add Limone in his relatives&#039; list, like is done on [[Brock]] and [[Misty]]. [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 22:30, 26 January 2014 (UTC)&lt;br /&gt;
:Fair enough. i was going off Lt. Surge&#039;s page, but I guess I shoulda been using companion characters instead. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 07:26, 27 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Teensy question... ==&lt;br /&gt;
&lt;br /&gt;
...Do you have any idea why (some, if not most of) Bulbapedia&#039;s images are going wonky? Or is it just me? Seeing floating black error messages all over is weirding me out, lol. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 06:52, 2 February 2014 (UTC)&lt;br /&gt;
:[https://twitter.com/Bulbapedia/status/429844196267016192 Cause of this.] &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 06:53, 2 February 2014 (UTC)&lt;br /&gt;
:I realized reading that that it didn&#039;t answer your question. The Archives just need a hardware upgrade. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 06:58, 2 February 2014 (UTC)&lt;br /&gt;
::Haha, alright thanks. I shall wait patiently for a fix. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 07:00, 2 February 2014 (UTC)&lt;br /&gt;
Bonus Question! If you&#039;re auto-confirmed here, will your account also be auto-confirmed on the Archives? I ask because earlier today, I attempted to upload a better Shauntal sprite, but apparently I can&#039;t unless I&#039;m not auto-confirmed. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 07:23, 2 February 2014 (UTC)&lt;br /&gt;
:Nope. The only thing that carries over to the other Bulbawiki sites would be your account. Not your user rights. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 07:31, 2 February 2014 (UTC)&lt;br /&gt;
::So then what else would one do on the Archives, other than upload images? Forgive me if this is a stupid question; I&#039;m prone to asking them. :) --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 07:40, 2 February 2014 (UTC)&lt;br /&gt;
:::Hmmmm, I&#039;d say fixing templates, image summaries, and categories would be a good place to start. To a lesser degree, welcoming new users. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 08:19, 2 February 2014 (UTC)&lt;br /&gt;
::::Alright then, thanks for the help. Speaking of welcoming users, when I see a new account is created, can I drop that generic Bulbapedia welcome template, or is that something only administrators can do? I promise it&#039;s the final question for tonight, hehe. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 08:22, 2 February 2014 (UTC)&lt;br /&gt;
:::::Anyone can welcome new users. But while it&#039;s not a requirement, we do have a preference that experienced users welcome new ones, because chances are that new users will go to whoever welcomed them for guidance and advice, and if the person that welcomed them literally does nothing &#039;&#039;but&#039;&#039; welcome users they won&#039;t really know how to answer their questions. See what I mean? So we&#039;d like it if people knew their way around the site first. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 08:38, 2 February 2014 (UTC)&lt;br /&gt;
:::::Alright, thanks for all the answers. I think I&#039;ll hit the sack now, lol. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 08:42, 2 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Anime characters ==&lt;br /&gt;
&lt;br /&gt;
Hello! As I was perusing Bulbapedia articles the other day, I noticed that several anime characters (such as [[Foster]] or [[Georgio]]) did not have a character box. Is this because they are minor characters? Or, if they &#039;&#039;do&#039;&#039; need boxes, could I add some? Thanks in advance. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 00:51, 7 February 2014 (UTC)&lt;br /&gt;
:Characters of the day, aka one-time characters don&#039;t get infoboxes usually. Typically there&#039;s no info that could be added to them. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:02, 7 February 2014 (UTC)&lt;br /&gt;
::Cool beans. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 05:23, 7 February 2014 (UTC)&lt;br /&gt;
Bonus question, &#039;cause I have far too many of them: after reading plenty of articles here, I&#039;ve noticed that they seem to follow a protocol of not repeat-linking a page? I&#039;m not sure about this, but I was wondering if this is so. I&#039;ve found plenty of inconsistencies, if my hypothesis is correct, and therefore was excited at the prospect of finding an editing niche. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C84040&amp;quot;&amp;gt;&#039;&#039;&#039;G&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E88058&amp;quot;&amp;gt;ambit&amp;lt;/span&amp;gt;]] ([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]) 05:42, 7 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template ==&lt;br /&gt;
&lt;br /&gt;
Hello Jo! How goes it? Greetings aside, I was wondering if I could borrow your egg-archive-template-thing-a-ma-bob (sorry, I had to do it). I&#039;ll credit you as its creator, if you&#039;d like. Thanks in advance. --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:DarkSlateGray;&amp;quot;&amp;gt;&#039;&#039;&#039;FireGambit&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:Gray;&amp;quot;&amp;gt;&#039;&#039;&#039;talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]])&amp;lt;/small&amp;gt; 22:47, 18 February 2014 (UTC)&lt;br /&gt;
:Sure, just make sure to change it up so it&#039;s unique to you. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 05:00, 19 February 2014 (UTC)&lt;br /&gt;
::Thank you again. :) --[[User:FireGambit|&amp;lt;span style=&amp;quot;color:DarkSlateGray;&amp;quot;&amp;gt;&#039;&#039;&#039;FireGambit&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:FireGambit|&amp;lt;span style=&amp;quot;color:Gray;&amp;quot;&amp;gt;&#039;&#039;&#039;talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]])&amp;lt;/small&amp;gt; 05:20, 19 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Suggested change to our type pages ==&lt;br /&gt;
&lt;br /&gt;
I made a suggestion on {{DL|Talk:Fairy (type)|Offensive and Defensive Charactaristics|Talk:Fairy (type)}} that I think would be a better course of action for handling our type pages than what we do now. I brought it up with {{DL|User talk:Maverick Nate|Suggested forums discussion|Maverick Nate}}, since he normally runs the administrative discussion on the forums, and he directed me here. Do you mind giving your thoughts on the matter, please? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:40, 20 February 2014 (UTC)&lt;br /&gt;
:I&#039;ll bring it up in a chat discussion cause even though I&#039;m Head of Games I feel like all I&#039;d do is delete all trances of competitive battling from the site. (hahaha...) But while I do agree that it&#039;s a bit too close to &amp;quot;strategies&amp;quot;, it&#039;s also based on solid fact based on their stats. So if anything, it could probably just be dumbed down a bit at the very least. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 18:00, 20 February 2014 (UTC)&lt;br /&gt;
::Awesome. Thanks! I&#039;ll keep an eye here and on the type pages to see when things are eventually decided for sure. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:11, 20 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Battle Trozei==&lt;br /&gt;
Does somebody have a page for the new Trozei game started up on their userpage? [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 18:49, 26 February 2014 (UTC)&lt;br /&gt;
:Not that I know of, but we do need a page for it asap. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:22, 27 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Emulator ROM Mods==&lt;br /&gt;
So I used to be a huge Pokemon fan, got every game from Red and Blue through to Platinum, but faded out of it through middle school. Now with i devises having emulators, my whole grade is on a huge Pokemon hit and I began playing ROM&#039;s and found out about mods. I was looking for some info on the Zhery league, but found out through extensive searching that bulbapedia doesn&#039;t have anything on Pokemon ROM mods. Would pages on modified games ever develop?{{unsigned|Modmasterfitzy}}&lt;br /&gt;
:I doubt it because we don&#039;t usually publish information regarding ROMs or emulators. We stick to official information. We only acknowledge ROMs in special cases. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 03:13, 4 March 2014 (UTC)&lt;br /&gt;
::There is a page specifically for all [[ROM hacks]], and as far as I know there&#039;s no real restriction on adding a hack to the page so long as it&#039;s notable enough. Hell, there are even some reputable ones still missing. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) &amp;lt;span style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;This is when my words were heard&amp;quot;&amp;gt;17:09, 3/4/2014 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Philosophical-Psychological Informist Togekiss ==&lt;br /&gt;
&lt;br /&gt;
Jo, I report you that Philosophical-Psychological Informist Togekiss is editing the same page and I shouldn&#039;t give out warnings to other users, I just report you. --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 07:09, 10 March 2014 (UTC)&lt;br /&gt;
:I don&#039;t really see the issue. They seem to clearly have an interest in Twitch Plays Pokémon, I can&#039;t fault them on that. They choose what they want to edit. Then, because a lot happens in a short time span, I personally feel like frequent editing is to be expected. They haven&#039;t caused any fuss, or created any vandalism. I don&#039;t see them as a problematic user. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 07:25, 10 March 2014 (UTC)&lt;br /&gt;
::Yes Jo, that&#039;s fine with this user, I don&#039;t see the issue about editing the same page, editing Twitch Plays Pokémon is fine, so there&#039;s no vandalism, and also, this user is not a problematic user at all. --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 07:27, 10 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Roaming Pokémon page, Generation VI section ==&lt;br /&gt;
Thanks for stating the reason for the edit in the summary, I appreciate that. Although I wanted to ask, would it be OK if we change the 10 to an 11? Because technically it&#039;s 11 times.&lt;br /&gt;
&lt;br /&gt;
Also speaking of not being a strategy wiki, I seem to remember you guys having an awesome walkthrough for FireRed/LeafGreen (or was it Diamond/Pearl?). Is there plans to do that for X/Y? [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 08:23, 10 March 2014 (UTC)&lt;br /&gt;
:Clarification is always welcome. Also, no. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 08:27, 10 March 2014 (UTC)&lt;br /&gt;
:: Thanks for the quick reply. Also &#039;No, don&#039;t change from 10 to 11&#039; or &#039;No, no planned walkthrough for X/Y&#039;? [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 08:31, 10 March 2014 (UTC)&lt;br /&gt;
:::We&#039;re not making a walkthrough for X/Y. You&#039;re welcome to make the information on the roaming Pokémon page more specific.&amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 08:35, 10 March 2014 (UTC)&lt;br /&gt;
:::: So since you said &#039;more specific&#039; as opposed to &#039;accurate&#039;can I assume you approve of me re-adding that specific part of my earlier edit? [[User:Karasuhebi|Karasuhebi]] ([[User talk:Karasuhebi|talk]]) 08:42, 10 March 2014 (UTC)&lt;br /&gt;
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== Spammer ==&lt;br /&gt;
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Hey, since you&#039;re online, would you mind dealing with this Ninjashazi user who is spamming links to some Pokémon game site on Mystery Dungeon pages? Thanks, ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 08:45, 10 March 2014 (UTC)&lt;br /&gt;
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== Friend Safari locations for Pokemon pages ==&lt;br /&gt;
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I understand we&#039;re &amp;quot;supposed&amp;quot; to be waiting on a new template to add Friend Safari locations to Pokemon pages. But I cannot fathom that it could be so great a change that Friend Safari location is only acceptably notable in that template, and not in the current template. If it is possible to acceptably note Friend Safari location for a Pokemon with the current template, people should be allowed to go around and add FS locations to Pokemon pages. It&#039;s been entirely too long, and unless you can tell me the new template will be ready in a day or two, we shouldn&#039;t have to &#039;&#039;keep&#039;&#039; waiting, &#039;&#039;keep&#039;&#039; the wiki out-of-date even longer. I know I&#039;m willing to work on it, and I&#039;m sure there are a few others around who would still be willing. Will you approve people adding Friend Safari locations in some acceptable format? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:05, 14 March 2014 (UTC)&lt;br /&gt;
:You&#039;ve been around. Perhaps you&#039;ve missed this... Whatever the case, I&#039;d very much like an answer, please. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:38, 20 March 2014 (UTC)&lt;br /&gt;
::Don&#039;t add anything yet. The staff haven&#039;t forgotten about it. It&#039;s still being worked on. It&#039;ll be ready soon. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 20:37, 21 March 2014 (UTC)&lt;br /&gt;
:::The templates have been updated. Please use {{p|Dedenne}} and {{p|Spritzee}} as examples for the Friend Safari. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 07:43, 23 March 2014 (UTC)&lt;br /&gt;
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== Question about Effort Value Yield ==&lt;br /&gt;
&lt;br /&gt;
Hello. I couldn&#039;t find anything on Bulbapedia along the lines of Wikipedia&#039;s Reference Desk, so I figured I might as well ask you (hope I&#039;m not a bother)! So, here goes. I visited Bulba&#039;s page on [[List of Pokémon by effort value yield|EV Yield]], and in the intro, there&#039;s a note stating that the numbers there are only valid for gen V and up! So I Googled around, and there&#039;s conflicting sources. Psypokes claims that these values only differ from the first 2 gens, and that the only change between gen III and the present is the new Pokemon (by the way, for the purposes of this question, my main focus is gen III) Is this true?.&lt;br /&gt;
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Bonus Question - What&#039;s a good 3 Pokemon core  to build around Mudkip, using Pokemon available toward the beginning of Sapphire (even if only temporary)? I plan on EVing Mudkip to be a wall breaker/mixed tank, if that helps...&lt;br /&gt;
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And one last thing, you might have been able to deduce from my questions that I&#039;m a budding EV trainer. Can you point me in the direction of a good online community? Kay, thanks! --[[User:SillyWynaut96|SillyWynaut96]] ([[User talk:SillyWynaut96|talk]]) 17:52, 28 March 2014 (UTC)&lt;br /&gt;
:The {{bp|Staff}} page is kind of like a reference page. You can contact pretty much any active staff member you want with a question, and if they can&#039;t answer, someone who can will show up to help you out. &lt;br /&gt;
&lt;br /&gt;
:I looked through the history, and it seems [http://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_effort_value_yield&amp;amp;diff=1633539&amp;amp;oldid=1633535 Jigglypuff, Meowth, and Geodude&#039;s base exp yield was changed in Gen V]. That&#039;s what the disclaimer is referring to, not the EV they yield.&lt;br /&gt;
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:I&#039;m probably not the person to ask for competitive advice. I&#039;m generally terrible at team building because I prefer using Pokémon I like over Pokémon that would actually be useful. The only thing I can really imagine being good with Mudkip in Sapphire would be Ludicolo since it gets Rain Dance and its ability heals it during a downpour. Then Mudkip-Swampert can also benefit from the attack boost. But I would suggest asking {{u|MAGNEDETH}} cause he&#039;s more savvy in that field than I am.&lt;br /&gt;
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:As for your last question, like I said, I&#039;m not really into competitive play myself. You could always look around the [http://bmgf.bulbagarden.net/f323/ video game board on Bulbagarden&#039;s forums]. [http://bmgf.bulbagarden.net/f518/ There&#039;s even a board dedicated to competitive play]. I honestly don&#039;t know of any other &#039;&#039;good&#039;&#039; communities. I&#039;m not trying to be self-promoting here. I&#039;m just not much of a forum person so I don&#039;t really have much experience with which community is the best. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 18:18, 28 March 2014 (UTC)&lt;br /&gt;
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::Okay, thanks! I sure appreciate the help. By the way, is there a way that I can just link this message directly to the user you mentioned, rather than re-asking the question? {{unsigned|SillyWynaut96}}&lt;br /&gt;
:::I&#039;ll send him a message when he comes online later. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 18:52, 28 March 2014 (UTC)&lt;br /&gt;
::::He said to message him off the site cause this isn&#039;t the place for this conversation. You can message him on the forums, Twitter, or via email. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 16:51, 29 March 2014 (UTC)&lt;br /&gt;
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== User&#039;s response on [[Talk:High Jump Kick (move)]] ==&lt;br /&gt;
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I understand that the comment is very old. However, isn&#039;t the policy that replies should not be added to conversations that have finished/resolved? The [[Bulbapedia:Talk page policy#Talk page etiquette|policy]] doesn&#039;t actually say that it is, unassailably, okay to respond if no response was ever made, of course... But Bbbbbbbbba did make a useful comment about something that was never answered in any form. I just think that warrants forbearance here and the comment should be kept. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:55, 28 March 2014 (UTC)&lt;br /&gt;
:I doubt Socob has been watching the talk page all these years waiting for a response. The discussion is dead. Rather than trying to revive a dead conversation, it would be a better decision to have added the information to the article. That&#039;s where most people look for information anyway. If we can get proof their theory is factual, it can be added to a Notes section. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 00:23, 29 March 2014 (UTC)&lt;br /&gt;
::Or...leave it on the talk page until someone &#039;&#039;can&#039;&#039; provide proof for it. If that proof never comes, you&#039;d be preventing people from finding the information at all (Socob isn&#039;t the only person to consider).&lt;br /&gt;
::...Unless someone just makes a new section on the talk page with that theory. Yeah, I think that&#039;ll be what I&#039;ll resort to. If it hasn&#039;t been put on the article by tomorrow or so, I&#039;ll just make a section recounting Bbbbbbbbba&#039;s theory and asking if anyone can confirm it and put it in the article. There shouldn&#039;t really be any cause for complaint about that.&lt;br /&gt;
::(I don&#039;t intend to be insubordinate, per se. I just believe that this information shouldn&#039;t be consigned to the void and intend to see that it isn&#039;t (especially since I can&#039;t confirm and add it into the article myself).) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:45, 29 March 2014 (UTC)&lt;br /&gt;
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== Pointless message about the top thing on your talk page ==&lt;br /&gt;
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Shouldn&#039;t it be &amp;quot;He&#039;s a boy&amp;quot; and &amp;quot;She&#039;s a girl&amp;quot;? It irks me for some reason. @~@ [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 13:28, 31 March 2014 (UTC)&lt;br /&gt;
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== Hi! &amp;lt;s&amp;gt;Billy Mays&amp;lt;/s&amp;gt; SillyWynaut96 here, with another question. ==&lt;br /&gt;
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Hope you laughed too! Anyway, I&#039;ve got another (hopefully simpler) factual question (hate to single you out, but &#039;Head of Games&#039; seems like the go-to for this). You&#039;re aware of the whole, grass beats water, water beats fire, fire beats grass thing. So, just how many of these rock-paper-scissor-style type-effectiveness triangles are there? Can you name them? And besides the obvious difference of the fairy type, would there be any other differences between gen III and gen VI in this respect? Thanks for putting up with me, [[User:SillyWynaut96|SillyWynaut96]] ([[User talk:SillyWynaut96|talk]]) 15:48, 2 April 2014 (UTC)&lt;br /&gt;
:After googling around, I think I should clarify. For my purposes, a type triangle strictly means that x is super effective to y, is super effective to z, is super effective to x. Also, x is resistant to (NOT immune to) z, is resistant to y, is resistant to x. [[User:SillyWynaut96|SillyWynaut96]] ([[User talk:SillyWynaut96|talk]]) 16:33, 2 April 2014 (UTC)&lt;br /&gt;
::Sorry to butt in, Jo, but The Cave of Dragonflies has a [http://dragonflycave.com/newtypetool.asp good type-interaction tool] that can tell you this and lots of other things. (The [http://dragonflycave.com/typechart.html newer version] doesn&#039;t have type polygons, but it does a lot of other things a lot better than the older one, so take a look at it, too, if you&#039;re interested.) As for your question, there are four: Fire/Water/Grass, Fire/Rock/Steel, Grass/Poison/Ground, and Fighting/Flying/Rock. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:00, 2 April 2014 (UTC)&lt;br /&gt;
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== [[Berry#In Generation VI]] Berry list and templates ==&lt;br /&gt;
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I come to you, Head of Games, wondering about a new template(s) for the Gen VI Berries. I have two issues.&lt;br /&gt;
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The first, a fairly minor concern: the Gen VI Berries have no numbers, so I&#039;d like to create a new template (Berrylist/6 and Berrylist/h/6, I think) without that column.&lt;br /&gt;
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Second, the Berry trees now have 7 stages of growth as opposed to 5.&lt;br /&gt;
*This is where you planted the [Berry] Berry!&lt;br /&gt;
*The [Berry] is sprouting!&lt;br /&gt;
*The [Berry]&#039;s seedling is growing well!&lt;br /&gt;
*The [Berry]&#039;s trunk is getting bigger!&lt;br /&gt;
*The [Berry] tree has buds!&lt;br /&gt;
*The [Berry] tree is in bloom!&lt;br /&gt;
*(When the Berries have fruited and the tree is harvestable.)&lt;br /&gt;
In addition, sprouts may be different now; Rawst and Oran sprouts look different, for example. Right now we don&#039;t have sprites for any of these stages, but I think these should get a new template as well, like Tree/6.&lt;br /&gt;
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Of course, none of the above would be &#039;&#039;too&#039;&#039; difficult to do within current templates, I just kind of think it&#039;d be better if they were their own, new templates. What do you think? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:42, 4 April 2014 (UTC)&lt;br /&gt;
:Well, they are &#039;&#039;sorted&#039;&#039; by their numbers, AFAIK. You could theoretically collect all the berries and sort them by type to get the numbers. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 16:46, 4 April 2014 (UTC)&lt;br /&gt;
::I notice you were on long enough to make a couple of edits since my question above. I don&#039;t know if you&#039;re busy or discussing it with staff or what, but I&#039;d really appreciate even the briefest acknowledgement when you have a bit of time. If I would do better to take it to other staff, just let me know who. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:17, 8 April 2014 (UTC)&lt;br /&gt;
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== Image theft ==&lt;br /&gt;
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I don&#039;t know if this is necessary seeing their repeated history of being told on but a user of Pokémon Wikia named DragonSpore18 has been stealing images from us such as the one of [http://pokemon.wikia.com/wiki/File:Katsuyuki_Konishi.jpg Katsuyuki Konishi] and [http://pokemon.wikia.com/wiki/File:Clemont_Chespin_Overgrow.png Chespin&#039;s Overgrow]. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 02:12, 8 April 2014 (UTC)&lt;br /&gt;
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== Rosebr10 ==&lt;br /&gt;
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Since you were the person in contact with the anonymous source who indicated &amp;quot;Unknown&amp;quot; was the best voice actor listing for [[Bianca (movie)]], I&#039;m hoping it would be possible for you to have a word with [[User:Rosebr10]] about {{DL|Talk:Bianca (M05)|English voice actor|her hostility on the matter}} (which, as a side note, is a recurring problem with her, as you can see from warnings on her talk page and the tone of her user page and some of her other contributions). I&#039;d rather not myself given that I don&#039;t know the full details that you do. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:58, 9 April 2014 (UTC)&lt;br /&gt;
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== Sigs ==&lt;br /&gt;
I don&#039;t know if I&#039;m contacting the wrong guy but how do you make a sig? [[User:Lord Rayquaza|Lord Rayquaza]] ([[User talk:Lord Rayquaza|talk]]) 15:47, 22 April 2014 (UTC)&lt;br /&gt;
:[[Special:Preferences|Go here]], scroll down until you see &amp;quot;Signature&amp;quot;, type in whatever you want. Make sure it complies with the {{bp|Signature policy}}. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 17:17, 22 April 2014 (UTC)&lt;br /&gt;
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== Some questions ==&lt;br /&gt;
&lt;br /&gt;
Hi Jo, I just have a few questions, and I figured you&#039;d be the best person to ask them as head of games here. A while back I made a few templates that I would assume are ready to be mainspaced, but I want to run it by you first. The first of these templates is [[User:Schiffy/Template:Warrior]] (or [[User:Schiffy/Template:Warrior/Full]]), which is intended for [[List of Pokémon Conquest characters|this page]]. I asked [[User:Berrenta|Berrenta]] to look over the first one, and she agreed it looks fine, but that someone higher up should decide (On a side note, in regards to that page, I noticed some Warriors using colors on their tables that don&#039;t match their type(s). It&#039;s only one or two, but it should probably be fixed). On a separate note, the other templates I set up a while back were [[User:Schiffy/Barry color]] and its light and dark equivalents. Just wondering of those could possibly be used. Thanks, [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|&amp;lt;span style=&amp;quot;color:#FF6600&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] [[Special:Contributions/Schiffy|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]) 02:21, 5/1/2014 (UTC)&lt;br /&gt;
:Essentially you&#039;re just taking the code already on the page and turning it into a template? Eh, I think [[Template:Warlord]] would be better. Then we could get rid of the gallery at the bottom, and fill in some of the information in the bullets. Also, we don&#039;t need a template for Barry colors. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 07:11, 1 May 2014 (UTC)&lt;br /&gt;
::Well yes, that&#039;s exactly what I did for the template. Essentially, I figured since the same table is being used {{tt|163 times|I think}} on that page, it would make more sense to condense it. I suppose the Warlord template could work as well. The Barry thing just crossed my mind while I was helping with the Party -&amp;gt; Party/Single template switch, and I noticed nearly everything with Barry was using the same three hex color codes. If they&#039;re unnecessary, then fine. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|&amp;lt;span style=&amp;quot;color:#FF6600&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] [[Special:Contributions/Schiffy|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]) 15:07, 5/1/2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &#039;Google Maps: Pokémon Challenge&#039; article ==&lt;br /&gt;
&lt;br /&gt;
Hey there! Apologies if you&#039;re not in charge of such matters, but I thought you&#039;re the most appropriate person to ask, being the Head of Games. I was wondering if an article on the Google Maps: Pokémon Challenge event would be warranted. It was motivated by the April Fools, but it took place for quite a while (in fact, it [http://kotaku.com/pokemon-google-maps-rewards-players-who-catch-em-all-1569856978 still] does) and was with The Pokémon Company&#039;s [https://twitter.com/Pokemon/status/450716715211427840 endorsement]. There&#039;s quite some content that can be documented, including the Pokémon on the Google Pokédex, with their index numbers and locations. I&#039;d be interested in doing a head start if I can have the okay! :) --[[User:Ash Pokemaster|Ash Pokemaster]] ([[User talk:Ash Pokemaster|talk]]) 21:04, 6 May 2014 (UTC)&lt;br /&gt;
:One of our staff members, {{u|Berrenta}}, has [[User:Berrenta/GoogleDex|started an article in her userspace]]. We&#039;ll probably mainspace it soon so people can add to it. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 23:56, 6 May 2014 (UTC)&lt;br /&gt;
::Thanks! I&#039;ll be checking with Berrenta. :) --[[User:Ash Pokemaster|Ash Pokemaster]] ([[User talk:Ash Pokemaster|talk]]) 09:10, 7 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Omega Ruby and Alpha Sapphire are full remakes ==&lt;br /&gt;
&lt;br /&gt;
It is just confirmed that the two new upcoming releases are full remakes of Ruby and Sapphire. &amp;lt;http://www.nintendo.co.jp/ir/en/library/events/140508/index.html&amp;gt; So shouldn&#039;t anything related to Ruby and Sapphire be linked to Omega Ruby and Alpha Sapphire? [[User:Agent5514|Agent5514]] ([[User talk:Agent5514|talk]]) 08:29, 11 May 2014 (UTC)&lt;br /&gt;
:No. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 08:33, 11 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I&#039;m wanting to create a Regional Pokedex walkthrough for Emerald. ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty new to Bulbapedia, so I&#039;m not sure if you&#039;re the right person to ask, but after using some walkthroughs and editing some pages, I&#039;m wanting to create a walkthrough for catching every single Pokemon in the Emerald regional Pokedex. How would I get around to doing that?&lt;br /&gt;
&lt;br /&gt;
Thanks. [[User:KodakKid3|KodakKid3]] ([[User talk:KodakKid3|talk]]) 00:40, 28 May 2014 (UTC)&lt;br /&gt;
:We don&#039;t create walkthroughs on Bulbapedia. We have in the past, but not anymore. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:55, 28 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Slots Pokemon ==&lt;br /&gt;
&lt;br /&gt;
[[User talk:G50#Mainspace|G50 said]] you&#039;re the one I should ask about what to do with [[User:Ht14/IGEP/Slots|this]] (Or at least that&#039;s what I read...), considering I didn&#039;t start it (but I finished it). And it&#039;s related to games. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 15:26, 20 June 2014 (UTC)&lt;br /&gt;
:I don&#039;t like these at all, and while I don&#039;t find the information &#039;&#039;that&#039;&#039; particularly useful (because the moves are all essentially the last 4 moves it could learn up to its current level), if we really want to have the information on the article(s), we could do a lot better in terms of presentation. These are just a mess. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 07:20, 21 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Your reversion on [[Iceberg Zone]] ==&lt;br /&gt;
&lt;br /&gt;
You should not revert a whole edit that affects more than what you have issue with. I feel that since you have the problem, you should do the fixing up right, so I&#039;ve reverted it (give or take a couple fixes/minor edits of my own) and you&#039;re free to add back in the colors (manually, instead of just reverting wholesale again, please). (Plus, I favor Lady Ariel&#039;s edit anyway: with the cells white, the table is brighter and more pleasant and it looks cleaner, as opposed to the dark colors for no needful reason.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:09, 1 July 2014 (UTC)&lt;br /&gt;
:...Okay, I&#039;m half sorry. Upon double-checking it, it seems you didn&#039;t &amp;quot;just&amp;quot; revert Lady Ariel&#039;s edit. But you did still undo a whole lot of stuff that was completely unnecessary (the borders, the widths, the numbers, colspans, &amp;quot;color:&amp;quot;s). So I apologize for the mischaracterization. But still: please just add back/adjust the colors next time (/this time). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:22, 1 July 2014 (UTC)&lt;br /&gt;
::https://dl.dropboxusercontent.com/u/61707450/Head%20of%20games.png&lt;br /&gt;
::Actually, I&#039;m the highest authority on decisions regarding our gaming articles aside from the EiC and deputy so I actually &#039;&#039;can&#039;&#039; revert an entire edit if I disagree with it. That means neither you nor Lady Ariel have the power or the authority to make such a major change within my section without consulting me first, or at least discussing it. The white background looks bland and boring. The colors make it pop and it looks more appealing in my opinion. If you disagree, &#039;&#039;&#039;discuss it&#039;&#039;&#039;, and we will put it up to a poll, but do not simply change it because it&#039;s what &#039;&#039;you&#039;&#039; want. That design has been there since the articles were written. You can&#039;t just suddenly up and decide to change it. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:57, 1 July 2014 (UTC)&lt;br /&gt;
:::I respect your authority where it deserves respecting. To wit: if you insist, I&#039;ll bend regarding the color scheme (I won&#039;t even argue it, mostly because I don&#039;t know how to do so strongly enough). But your authority does not extend to useless code like [http://bulbapedia.bulbagarden.net/w/index.php?title=Iceberg_Zone&amp;amp;curid=121555&amp;amp;diff=2138940&amp;amp;oldid=2138932 all this]. &#039;&#039;That&#039;&#039; is the main reason I undid your edit; the color scheme was entirely secondary. I thought you had merely reverted the whole edit without much thought, and I wanted you to be more discriminate in fixing your issue. Though I shortly realized that you hadn&#039;t actually reverted the whole edit, it was too late. Sadly, you still reverted practically the whole of my reversion as well, even after I tried to make my main issue clear to you. (You&#039;ll notice I only discussed the color scheme parenthetically.) That means you either didn&#039;t realize that the parts I re-edited afterwards were bloat/bad form or you didn&#039;t care. I hope the answer is that you didn&#039;t realize.&lt;br /&gt;
:::All I&#039;m really saying is that I expected better of you and hoped you &#039;&#039;would&#039;&#039; do better. For whatever reason, though, my hopes were betrayed and you didn&#039;t or weren&#039;t able to. Perhaps we can both do better next time... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:00, 1 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bianca ==&lt;br /&gt;
&lt;br /&gt;
I see you are the one responsible for proposing this whole mystery situation. Your reason, however, is vague. Based on your edit history, you had believed prior to contact that she was voiced by Ortiz like the rest and particularly rejected the concept of Jayne as a candidate. The way you removed Ortiz and go to such lengths suggests that your contact was with a proxy or Ortiz rather than one from Jayne. Therefore I ask you this: What exactly did your contact say?  More specifically, did it particularly state that Jayne was not the voice of Bianca despite the credit list (in other words, did it say that the credits themselves were incorrect)?&lt;br /&gt;
&lt;br /&gt;
Do not think ill of me; I want only what&#039;s best. And what I&#039;d like is to see is this triviality that has somehow inflated to this mass taken care of once and for all. [[User:Rosebr10|Rosebr10]] ([[User talk:Rosebr10|talk]]) 23:43, 5 July 2014 (UTC)&lt;br /&gt;
:I don&#039;t know about Jayne at all. My contact was only able to confirm that Ortiz was not Bianca. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:54, 6 July 2014 (UTC)&lt;br /&gt;
::I knew it. So then did you choose the &amp;quot;Unknown&amp;quot; label as an absolute defense rather than an indication of sheer ambiguity? If so, in your personal opinion, regardless of this site&#039;s close-endedness concerning its procedures, do you, personally, believe at all that Bianca can be Tara Jayne? I want to know what &#039;&#039;you&#039;&#039; think. [[User:Rosebr10|Rosebr10]] ([[User talk:Rosebr10|talk]]) 03:03, 6 July 2014 (UTC)&lt;br /&gt;
:::I don&#039;t really have an opinion on it right at this very moment. I&#039;d have to rewatch the movie, and then listen to some other roles Tara has done. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 03:28, 6 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The new spriteboxes and the previous generations ==&lt;br /&gt;
&lt;br /&gt;
I really like the new sprite boxes! However, after looking through, I saw that many of them have the wrong Generation in the part where it says, &#039;This Pokémon was unavailable prior to Generation &#039;. For example: [[Wingull (Pokémon)#Sprites|Wingull]] (Which has &#039;Gen&#039; as the parameter name instead of &#039;gen&#039;), [[Metagross (Pokémon)#Sprites|Metagross]], [[Oshawott (Pokémon)#Sprites|Oshawott]], [[Tepig (Pokémon)#Sprites|Tepig]], [[Chandelure (Pokémon)#Sprites|Chandelure]], and many, many more. I would edit it myself, but this seems to me like it needs some sort of bot or something, because they are so many and so random. - [[User:Mr. Flix|Mr. Flix]] | [[User_talk:Mr. Flix|Talk to me^^]] 08:45, 7 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible socks? ==&lt;br /&gt;
&lt;br /&gt;
I noticed a ton of users registered with names based on Monty Python and the Holy Grail. This seems suspicious, especially since they were created one right after the other... [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 02:52, 7 September 2014 (UTC)&lt;br /&gt;
:Good call. Turned out to be Spyspotter socks. o/ &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 03:10, 7 September 2014 (UTC)&lt;br /&gt;
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== New articles ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that Bulbapedia is missing some articles on a few of the new locations in ORAS, so I created [[User:Aggron989/Nameless Cavern|two]] [[User:Aggron989/Pathless Plain|articles]] in my userspace as a draft. I haven&#039;t created a lot of new articles before, so I was wondering if you could tell me what is considered acceptable to put into the mainspace and what needs to get revised before it can go into the mainspace. [[User:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;AGG&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;RON&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Aggron989|&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;&#039;&#039;989&#039;&#039;&amp;lt;/span&amp;gt;]] 02:25, 4 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ability Variations ==&lt;br /&gt;
&lt;br /&gt;
Hello. I&#039;m wondering if Strong Jaw and Mega Launcher would count as variant abilities, like Snow Warning and Sand Stream, etc. They both have the same effect - increase the power of moves in a certain category by 50%, Strong Jaw for biting moves, Mega Launcher for aura and pulse moves. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 22:37, 14 December 2014 (UTC)&lt;br /&gt;
:Yup, the two abilities definitely share similar effects! But for right now it looks like we&#039;re going to be focusing on cleaning up variant abilities. So don&#039;t do anything for now. But yes, we definitely agree with you that the two abilities are one and the same, just for two different types of moves. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 01:21, 15 December 2014 (UTC)&lt;br /&gt;
::Okay, didn&#039;t know there was a clean-up planned. Thanks for the response. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 04:14, 15 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Split for list of Mystery Dungeon characters==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry if you aren&#039;t the person to bother on this, but since you&#039;re the Head of Games, I figured you&#039;d be a good person to bring it up to.&lt;br /&gt;
&lt;br /&gt;
The [[list of Mystery Dungeon characters]] currently covers four different sets of games. It makes more sense to me to split the page up into four different pages--one for each set of games. It&#039;d also be easier to navigate since there wouldn&#039;t be so many different sections on one page. I brought it up on the talk page for the article, but no one has responded. I wouldn&#039;t be in such a rush, except I plan on doing quite a few edits to some Mystery Dungeon articles, and it would involve linking to this list. So if the page &#039;&#039;is&#039;&#039; going to be split, I&#039;d rather it be before I make all of the edits so that I won&#039;t have to go back and fix all the links.&lt;br /&gt;
&lt;br /&gt;
If you could get back to me, or direct me to someone else I should talk to, I&#039;d appreciate it. [[User:Slimey01|&amp;lt;span style=&amp;quot;color:#111111&amp;quot;&amp;gt;&#039;&#039;&#039;slimey&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Slimey01|&amp;lt;span style=&amp;quot;color:#AAAAAA&amp;quot;&amp;gt;&#039;&#039;&#039;01&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:37, 15 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Yellow PEGI Rating ==&lt;br /&gt;
&lt;br /&gt;
I earlier interrupted what might have become an edit war to try to help figure out a solution to what was being edited.  After a [[User_talk:SatoMew2#The_comment_regarding_PEGI|friendly chat]], I made the call on how to mark Yellow for PEGI: unrated (I used N/A since it didn&#039;t exist at the time), and included a tooltip with the conflicting source listed as Pokémon UK, who claims it&#039;s rated.  I know nothing about PEGI other than being told it was created in 2003, which was after Generation II.&lt;br /&gt;
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As the Head of Games (this article, obviously, is a game), can you please review the discussion and [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Yellow_Version&amp;amp;diff=2222389&amp;amp;oldid=2222196 my edit] and determine if anything further should be done in regards to this?  Other than contacting PEGI and getting official word from them, we have to go by the facts, I think.  Feel free to outdent the discussion if you choose to comment.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:06, 24 December 2014 (UTC)&lt;br /&gt;
:Just saw [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Yellow_Version&amp;amp;curid=1013&amp;amp;diff=2224303&amp;amp;oldid=2223679 this].  Thank you for making the call, appreciated. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:49, 28 December 2014 (UTC)&lt;br /&gt;
::Hello, I was actually the one who started the discussion. As you probably saw, those of us who were involved in the discussion came to a slightly different conclusion. Although I&#039;ll respect your final decision, I request that you read [[User_talk:SatoMew2#The_comment_regarding_PEGI|our discussion]] in order to see why we came to the conclusion we did. (It was linked above, so you may have already read it.) Thanks! —[[User:The Sackinator|The Sackinator]] ([[User talk:The Sackinator|talk]]) 04:35, 29 December 2014 (UTC)&lt;br /&gt;
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== PokéDex entries/Game Locations ==&lt;br /&gt;
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I would just like to ask for the PokéDex entries and Game Locations section in each individual &amp;quot;Species (Pokémon)&amp;quot; pages, for which games are supposed to be written in white or black texts. Some articles feature Omega Ruby with black text, while some others feature Omega Ruby in white text, same as for Alpha Sapphire, and maybe previous generations. Or either black or white text is acceptable? --[[User:Ruixiang95|Ruixiang95]] ([[User talk:Ruixiang95|talk]]) 14:49, 5 January 2015 (UTC)&lt;br /&gt;
:Hi, hopefully I can take this one, Jo.&lt;br /&gt;
:I&#039;m already working on correcting this.  I asked [[User:ht14|ht14]] about this yesterday, who checked with [[User:Kogoro|the editor-in-chief]] and confirmed they are all to be white text.  I have gone ahead just yesterday and updated all Hoenn Pokémon pages - which as you note were all mixed up even there - to now all have white text.  This is the standard from what Kogoro says.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 14:52, 5 January 2015 (UTC)&lt;br /&gt;
::Just to clarify, the only labels I refer to are OR and AS.  The others are all fine.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:00, 5 January 2015 (UTC)&lt;br /&gt;
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== Making Pokémon Yellow&#039;s PEGI rating be &amp;quot;3&amp;quot; by default and mentioning where it is from. ==&lt;br /&gt;
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Hello. I was actually the one who started [[User_talk:SatoMew2#The_comment_regarding_PEGI|the discussion you dealt with regarding Pokémon Yellow&#039;s PEGI rating]]. Those of us who were involved in the discussion came to a slightly different conclusion than you did; we thought that since PEGI&#039;s actual website—the &amp;quot;more official&amp;quot; source—lables it unrated, we should make that the default choice while also noting (e.g., by tooltip) the other source&#039;s &amp;quot;3&amp;quot; rating. Although I&#039;ll respect your final decision, I request that you read our discussion in order to see why we came to the conclusion we did (unless you did read it already). Thanks! (As you may notice, I basically already posted this in the [[User talk:Jo The Marten#Pokémon Yellow PEGI Rating|Pokémon Yellow PEGI Rating]] section above. I&#039;m just re-posting this to make sure you got it.) —[[User:The Sackinator|The Sackinator]] ([[User talk:The Sackinator|talk]]) 17:14, 5 January 2015 (UTC)&lt;br /&gt;
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== DexNav or hidden Pokémon ==&lt;br /&gt;
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Need a consensus on whether is it DexNav or Hidden Pokémon on the Pokémon pages. --[[User:Ruixiang95|Ruixiang95]] ([[User talk:Ruixiang95|talk]]) 08:20, 11 January 2015 (UTC)&lt;br /&gt;
:I would use Hidden Pokémon personally. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 08:59, 11 January 2015 (UTC)&lt;br /&gt;
::So the example of the {{p|Lillipup}} page works fine with you? --[[User:Ruixiang95|Ruixiang95]] ([[User talk:Ruixiang95|talk]]) 12:05, 11 January 2015 (UTC)&lt;br /&gt;
:::Just to tack on if this is OK, here&#039;s a [[User_talk:SnorlaxMonster#.22DexNav_Exclusive.22|related discussion]].  I would suggest that you never saw one until you received the DexNav, making them DexNav exclusive, but the arguments regarding not needing to actually load up DexNav to approach them carries weight here.  This would be a case where I have to agree to disagree.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:20, 11 January 2015 (UTC)&lt;br /&gt;
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== Probably a dumb question ==&lt;br /&gt;
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I&#039;m a bit confused as to why Swords Dance and Barrier are considered variations to a lot of moves on [[Template:Amnesia]] but much less on [[Template:Agility]], which is the template used on their pages. It seems contradictory to me. Should those two be removed from the Acid Armor (template named Amnesia for some reason) variations? Or am I missing something obvious &amp;lt;small&amp;gt;again&amp;lt;/small&amp;gt;? [[User:Nairbnroh|Nairbnroh]] ([[User talk:Nairbnroh|talk]]) 10:43, 23 January 2015 (UTC)&lt;br /&gt;
:I&#039;m not sure to be honest, but I can say we&#039;re planning on completely reworking move variations and the like at some point. So it will be changed then. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 09:13, 25 January 2015 (UTC)&lt;br /&gt;
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== Morty&#039;s Gengar ==&lt;br /&gt;
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I created the Morty&#039;s Gengar page on my [[User:Pattyman/Morty&#039;s Gengar|userspace]] not too long ago. Do you think it would be worthy enough for Gengar to have its own article because it appeared in the games, anime, manga (except for Pokémon Adventures but three manga appears to be enough), and TCG, and is Morty&#039;s signature Pokémon? [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 01:26, 11 April 2015 (UTC)&lt;br /&gt;
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== SpotPass ==&lt;br /&gt;
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Because you are the Project Games leader, I want to show you my [[User:Pokéfan95/SpotPass|SpotPass]] article. I think it meets the notability requirements, and if [[StreetPass]] has its own article, so shouldn&#039;t [[SpotPass]] have one too? So, can it be mainspaced? Thank you! --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 07:12, 27 May 2015 (UTC)&lt;br /&gt;
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== Saving a Game ==&lt;br /&gt;
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Pokemon Omega Ruby will be my first game, and the Saving article is a little unclear. Let&#039;s say the only pokemon I had was my starter and I made it to Petalburg Woods. Then I saved my game. The next day I caught 2 more pokemon and I wanted to save. Correct me if I am wrong, but since the game only allows one save file, then if I delete my first save file, what will happen? Will I lose my starter?  Or did I misread and you only have to delete a save file if you want to start over? Please help! I think we should add this info to make the article more clear. Sorry if I am bothering you. [[User:Leafeon6954|Leafeon6954]] ([[User talk:Leafeon6954|talk]]) 17:04, 15 June 2015 (UTC)&lt;br /&gt;
:For Jo&#039;s reference, this appears to have been answered at {{redlink|Talk:Saving#Deleting a save file}}.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 21:06, 15 June 2015 (UTC)&lt;br /&gt;
::I am aware of that. Thanks you for mentioning it though.[[User:Leafeon6954|Leafeon6954]] ([[User talk:Leafeon6954|talk]]) 23:57, 15 June 2015 (UTC)&lt;br /&gt;
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==Addition to Data structure template==&lt;br /&gt;
A user [[Template_talk:Data_structure|suggested]] adding [[Character encoding in Generation III]] to [[Template:Data_structure|the data structure template]], but the suggestion seems to have gone unnoticed. Since the template&#039;s locked, an administrator would have to be involved to make a change anyways, so I figured I&#039;d notify you of this. [[User:Nairbnroh|Nairbnroh]] ([[User talk:Nairbnroh|talk]]) 03:49, 3 August 2015 (UTC)&lt;br /&gt;
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== Submitting Pictures ==&lt;br /&gt;
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Hey, I wanted to offer to submit pictures of the Diplomas both Regional and National in ORAS, Bulbapedia was a HUGE help in my accomplishing this goal, and the least I can do is offer to fill in the diploma page if I can.  I do apologize for disturbing you, I am still learning about this side of the site.&lt;br /&gt;
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Shadow_King23 September 28, 2015 14:17 UTC (10:17 AM for my timezone)&lt;br /&gt;
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== Pokemon Conquest ==&lt;br /&gt;
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I&#039;ve picked it up again and just wanna ask someone, and since you&#039;re Head of Games according to the staff board - any hope of [http://bmgf.bulbagarden.net/f195/pokemon-conquest-templates-170706/ getting this project off the ground] at last? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:25, 1 October 2015 (UTC)&lt;br /&gt;
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== Project Sidegames ==&lt;br /&gt;
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Yo Jo, considering you&#039;re a member of the Editorial Board and the Head of Games, I thought you&#039;d be the best person to bring this to: I took it upon myself to design a new logo for {{bp|Project Sidegames}}, &#039;cause I feel the {{img|Project Sidegames logo.png|current logo}} is only representing Pokémon Ranger 3 and not any of the other spin-off games.&amp;lt;br&amp;gt;&lt;br /&gt;
[http://orig00.deviantart.net/e61b/f/2015/279/8/1/projectsidegames1_by_kimbachu-d9c4x21.png Here&#039;s version 1], ft. Pokémon Ranger &amp;amp; Pokémon Conquest&amp;lt;br&amp;gt;&lt;br /&gt;
[http://orig06.deviantart.net/22ed/f/2015/279/8/5/projectsidegames2_by_kimbachu-d9c4x2b.png Here&#039;s version 2], ft. Pokémon Ranger, Pokémon Conquest, and Pokémon Mystery Dungeon&amp;lt;br&amp;gt;&lt;br /&gt;
What do you think? &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F85888;&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;[[User:Reshii|&amp;lt;span style=&amp;quot;color:#EE99AC;&amp;quot;&amp;gt;レシイラム&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;&#039;&#039;&#039;[[User talk:Reshii|&amp;lt;span style=&amp;quot;color:#F16A81;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/sup&amp;gt; 11:30, 6 October 2015 (UTC)&lt;br /&gt;
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== Nice too meet you! ==&lt;br /&gt;
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Hi, I&#039;m the one of administrators in [[52Poké Wiki]], but also, the key point is that I&#039;m the leader of the [[zh:神奇宝贝百科:旁支游戏工程|Sidegame Project]]. Leading a product isn&#039;t vairy easy or difficult. So...I want to thank you for the pages that your project edits. I always refer to yours, and admire from my heart. I hope we can build a frienship-bridge between our Wiki Station and yours. The same as the projects. Actually, I wish we can keep communication. Our pages just like [[zh:嘎拉嘎拉道场|Marowak Dojo]], [[zh:时之齿轮|Time Gears]], [[zh:大牙狸（时暗空探险队）|Bidoof (Explorers of Time, Darkness, and Sky)]] and so on...These are the outstanding pages that I did. Thanks for your hard work! --&amp;lt;span style=&amp;quot;font-family:行楷;&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:D.B.|&amp;lt;span class=&amp;quot;t-Ghost&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;-&amp;lt;span class=&amp;quot;t-Dark&amp;quot;&amp;gt;Abosl&amp;lt;/span&amp;gt;]] ♫ [[User_talk:D.B.|&amp;lt;span class=&amp;quot;t-Silver&amp;quot;&amp;gt;♪Perish Song♪&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 13:19, 23 November 2015 (UTC)&lt;br /&gt;
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== Weird Pokerus ==&lt;br /&gt;
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Hi! Since you are the head of games, I thought you&#039;d have info on this sort of thing. Anyways, I got a legit Xerneas with Pokerus in ORAS. I infected my Pokemon on my team with it, but after more than four days, the Pokerus STILL isn&#039;t gone yet! I think the problem is that I used two different Nintendos with different times and stuff, but I can&#039;t be too sure. If you could help me with this problem, that would be great. Thanks![[User:Leafeon6954|Leafeon6954]] ([[User talk:Leafeon6954|talk]]) 05:32, 19 December 2015 (UTC)&lt;br /&gt;
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== editing userspace ==&lt;br /&gt;
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Hello, I was banned from editing my userspace (I think banned idk how it works) a while ago, but recently I&#039;ve been making many edits to the mainspace, especially with articles regarding Pokémon XD. I was just wondering if I could be given back the ability to edit my userspace. Thanks! [[User:Panjohn|Panjohn]] ([[User talk:Panjohn|talk]]) 02:18, 8 January 2016 (UTC)&lt;br /&gt;
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== Potential sidebar usage ==&lt;br /&gt;
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Hello! I was inquiring to see if I could use the sidebar design located on your userpage with permission, please? (the one situated on the right with the sprite circle, list of sub-pages, collapsible &amp;quot;Info&amp;quot; section, and collapsible &amp;quot;Pals&amp;quot; section - my own headings will probably be different).  You have a very nice layout! Thank you very much in advance for your response/help. (Also, thanks for helping me confirm that it is possible to put collapsible boxes within collapsible boxes; I&#039;m just now starting to get a handle on all of this userpage wikicode stuff. XD [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 22:20, 29 January 2016 (UTC)&lt;br /&gt;
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== Updating Movelist for Contest Condition Page ==&lt;br /&gt;
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This had been long overdue, but I created updated versions of movelists for the [[Cool (condition)]], [[Beautiful (condition)]], [[Tough (condition)]], [[Cute (condition)]], and [[Clever (condition)]] for ORAS. Since the existing templates could not accommodate the new information, I had to make and test new templates on my userspace and left the up-to-date lists on the respective Talk pages. Anyways, I figured it would be really helpful for this belated information to be made available on the mainspace. Let me know if you have any questions or concerns regarding the new lists.  [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 20:20, 31 January 2016 (UTC)&lt;br /&gt;
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== Pokémon Sun and Moon  ==&lt;br /&gt;
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If you know Chinese you could add the Chinese names using [https://www.facebook.com/Bulbagarden/photos/a.10150659204679668.414336.256146679667/10154039365929668/?type=3&amp;amp;theater this image] apparently 52 PokéWiki only uses one of them and I don&#039;t know which :P --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 16:31, 26 February 2016 (UTC)&lt;br /&gt;
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== Pokémon Shuffle ==&lt;br /&gt;
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I was wondering if I could help add info to the sidegames section of each Pokémon page for their respective Pokémon Shuffle counterparts. Thanks!&lt;br /&gt;
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[[User:Iceblock715|Iceblock715]] ([[User talk:Iceblock715|talk]]) 21:23, 30 April 2016 (UTC)&lt;br /&gt;
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== [[User:NateVirus/Blaziken_(Pokkén_Tournament)|Blaziken&#039;s Pokkén Page]] ==&lt;br /&gt;
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I earlier ran this by [[User talk:Abcboy|Abcboy]] and was told to ask a member of the {{bp|Editorial Board}}.  I made a number of pages for the playable characters in [[Pokkén Tournament]] earlier this year and I believe the first one I finished is [[User:NateVirus/Blaziken_(Pokkén_Tournament)|Blaziken&#039;s]], as I can&#039;t think of anything else I need to add to it, other than screenshots and the voice actor, who I can&#039;t really find/figure out.  Other than that, I think it might be ready for mainspacing, though I admit it may be a little &amp;quot;rough around the edges&amp;quot;.  Thank you for your time. I&#039;ll probably come back to you when I fell the other pages might be ready. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 20:16, 16 May 2016 (UTC)&lt;br /&gt;
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== I got some images ==&lt;br /&gt;
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So I joined because I wanted to edit some stuff in the Learning Typing with Pokemon. But I got a message that I cannot upload images. Anyway. Here are the images for the boy and girl protagonists, Werty and Paige.&lt;br /&gt;
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http://imgur.com/Tut5luu&lt;br /&gt;
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http://imgur.com/jNzpNq4&lt;br /&gt;
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http://imgur.com/eaevAqW&lt;br /&gt;
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http://imgur.com/vuWkL0o&lt;br /&gt;
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They don&#039;t have names the japanese web page just refer to the protagonists as Hero Boy and Hero Girl. [[User:Kelcyus|Kelcyus]] ([[User talk:Kelcyus|talk]]) 21:43, 19 May 2016 (UTC)&lt;br /&gt;
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== Special Traits in Pokemon Rumble ==&lt;br /&gt;
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I was looking at the &amp;quot;Specificity among Special Traits&amp;quot; discussion under the [[Talk:Special_Traits]] page for Pokémon Rumble World, and I noticed that you said you would start a section for the subject, but I&#039;m having troubles finding it. Could you please let me know where it is? I would like to check it out, possibly edit it. Thanks. [[User:Tristanlbailey|Tristanlbailey]] ([[User talk:Tristanlbailey|talk]]) 05:52, 4 June 2016 (UTC)&lt;br /&gt;
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Nevermind, another user has created a section on the sub-topic, so I have added to it. [[User:Tristanlbailey|Tristanlbailey]] ([[User talk:Tristanlbailey|talk]]) 07:27, 5 June 2016 (UTC)&lt;br /&gt;
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== Why was my edit reverted??? ==&lt;br /&gt;
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I recently made an edit on the Beedrill(Pokémon) page. I added a sentence in the trivia section about a cameo appearance of some Beedrill in a show. I&#039;m not sure what was wrong with it, but another user completely deleted my edit. I tried to find them on the staff page, but I couldn&#039;t. I was hoping you could just go to the recent changes and look at my Beedrill edit.[[User:Grass4Lyfe|Grass4Lyfe]] ([[User talk:Grass4Lyfe|talk]]) 15:32, 31 July 2016 (UTC)&lt;br /&gt;
UPDATE: I solved the mystery. I never knew about the References to Pokémon in Culture page, whoops! {{unsigned|Grass4Lyfe}}&lt;br /&gt;
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== Greninja Moveset error ==&lt;br /&gt;
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Hello,&lt;br /&gt;
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If I am correct Greninja can learn smack down from Froakie and Frogadier, yet in the moves by a prior evolution section it doesn&#039;t list that only bounce. There was no edit button on that page probably due to the new ash-greninja form in the sun and moon demo. It should be a quick, easy fix! Thanks!&lt;br /&gt;
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== Is it ok to recreate the Toyland page? ==&lt;br /&gt;
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Can I recreate the Toyland page? I want to edit it. [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 09:17, 14 December 2016 (UTC)&lt;br /&gt;
:If you can make it a page worth keeping, go for it. The reason it was deleted in the first place was because it was created with a single, poorly written sentence. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:20, 15 December 2016 (UTC)&lt;br /&gt;
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== Possible Pokémon species template update ==&lt;br /&gt;
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Hello, I&#039;ve used this site for a while but I&#039;m new to the editing scene. I haven&#039;t been able to find out anything about this on my own, so I figured I&#039;d ask somebody. =)&lt;br /&gt;
&lt;br /&gt;
As you may know, introduced in Pokémon Sun and Moon for each Pokémon are unique QR Codes to scan with the QR Scanner and register them as &amp;quot;seen&amp;quot; in the Pokédex. This includes different QR Codes for Shinies, regional variants, gender differences, alternate forms/Formes, and combinations thereof. The QR Codes for any Pokémon can be viewed within the Pokédex, excluding &amp;quot;special&amp;quot; Pokémon such as Legendary and Mythical Pokémon. However, datamining has apparently revealed that even the &amp;quot;special&amp;quot; Pokémon have designated QR Codes. I&#039;ve even scanned some of these QR Codes with my own copy of Pokémon Moon, and they work just fine.&lt;br /&gt;
&lt;br /&gt;
Which leads me to my question: Are there plans to incorporate these QR Codes into the template for Pokémon species&#039;s pages? If there are plans, where might I be able to join the conversation? If there aren&#039;t yet plans, where might I be able to start that conversation?&lt;br /&gt;
&lt;br /&gt;
Thank you in advance! [[User:WhosHaddady|WhosHaddady]] ([[User talk:WhosHaddady|talk]]) 08:48, 27 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== June 2017 ==&lt;br /&gt;
&lt;br /&gt;
I have learned my lesson on using the preview button before saving the edits.  Can you please remove me from the forcepreview group? Gruntman 03:29, 15 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== My trivia ban... ==&lt;br /&gt;
&lt;br /&gt;
Hello, I&#039;ve been under a trivia ban for over a year now, and I feel like it&#039;s overkill. I&#039;d at least like some clarification on something:&lt;br /&gt;
&lt;br /&gt;
 Ah crap; I forgot. Sorry. As long as you&#039;re here, how much longer until it&#039;s gone? It&#039;s been several months. Unowninator (talk) 15:22, 21 October 2016 (UTC)&lt;br /&gt;
 :Until the Editorial Board feel that you won&#039;t be editing the trivia section too much.--ForceFire 15:32, 21 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does that mean that all I have to do is agree to edit trivia less? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 06:55, 27 June 2017 (UTC)&lt;br /&gt;
:Not sure how active Jo The Marten is at the moment but I have responded to your message on your talk page. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 21:30, 27 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bulba Handbook ==&lt;br /&gt;
&lt;br /&gt;
Do you know where Bulba Handbook gets their information? I know for sure that not all of it&#039;s from Bulbapedia, because some stuff on Bulba Handbook isn&#039;t on Bulbapedia. If you don&#039;t know, who should I ask? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 17:05, 28 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Visteon Dockable Entertainment System ==&lt;br /&gt;
&lt;br /&gt;
The [[Wikipedia:Visteon Dockable Entertainment|Visteon Dockable Entertainment System]] is a [[Game Boy Advance]] hardware variant. Seeing how {{SITENAME}} covers hardware variations as separate articles (see {{template|Consoles}}), should it be covered as well? --[[User:Wildgoosespeeder|Wildgoosespeeder]] ([[User talk:Wildgoosespeeder|talk]]) 21:19, 24 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== March 2018 ==&lt;br /&gt;
&lt;br /&gt;
I have learned my lesson about using the preview button before saving the edits. Can you please get me out of the force-preview group? [[User:Gruntman|Gruntman]] ([[User talk:Gruntman|talk]]) 18:58, 23 March 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PBR Colosseum pages ==&lt;br /&gt;
&lt;br /&gt;
Hey Jo, I have been gathering the missing information from Pokémon Battle Revolution and what I have found will require some more major changes to the pages of Pokétopia&#039;s Colosseums. I have created a [[User:Adamws/Sandbox|mock up]] with notes explaining the changes and other bits of information. If you could please look at it and provide feed back, that would be great. Thank you. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 19:34, 24 March 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Team Plasma Template ==&lt;br /&gt;
&lt;br /&gt;
I was wondering if the [[Template:Team Plasma]] page could be unlocked. I don&#039;t see any reason why regular users are not allowed to touch it. Thank you.--[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 03:55, 11 June 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transfer-only moves ==&lt;br /&gt;
&lt;br /&gt;
Can we add a section to every Pokemon page that lists all the moves the Pokemon can know only if it originated in an earlier generation (move tutors, old TMs, etc.)? Cross-checking multiple pages for this information is annoying. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 02:56, 18 July 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New page for Core Series Game Mechanics ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m proposing a new page for core series [[game mechanics]] beyond the current category page. Please see my comments here: [[Category_talk:Game_mechanics]]. I am watching that page if you have any thoughts. Thanks! --[[User:Greengiant|Greengiant]] ([[User talk:Greengiant|talk]]) 05:10, 24 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon TCG Video Game 2 ==&lt;br /&gt;
&lt;br /&gt;
I have downloaded and am playing a fan translation rom of [[Pokémon Card GB2: Here Comes Team GR!]]. Would it be permissable to use this rom to fill in missing information on the Wiki, including screenshots to get sprites from? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 22:06, 28 November 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2685349</id>
		<title>Gym (GO)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2685349"/>
		<updated>2017-09-03T12:50:59Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Gym Battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
A &#039;&#039;&#039;Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジム&#039;&#039;&#039; &#039;&#039;Gym&#039;&#039;) is a type of location in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
In the Map View, Gyms are marked as color-coded towers with the [[Gym]] symbol above them. If the Gym belongs to a team, the top of the tower will swap between the Gym symbol and the Gym&#039;s newest added Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Placement==&lt;br /&gt;
[[File:GO Guide Gym 1.png|thumb|150px|A Gym claimed by Team Mystic, with a {{p|Pidgeot}} as its strongest Pokémon]]&lt;br /&gt;
Gyms are fixed locations in the real world that players must physically visit to battle. Gyms are generally in public locations, including (but not limited to) public artwork/murals, libraries, famous landmarks, churches, police stations, fire stations, and public parks. While players must be physically close to Gyms to battle them, they generally do not need to enter the building to be close enough (if the Gym is a building).&lt;br /&gt;
&lt;br /&gt;
Gyms are based on a selection of portals from the [[Niantic]] game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic. Gyms are less common than [[PokéStop]]s, which were also created from Ingress portals. This distribution was slightly balanced, after some [[PokéStop]]s were converted into Gyms on 19 June 2017.&lt;br /&gt;
&lt;br /&gt;
If for some reason a physical location is unsuitable as a Gym, players may send a request to Niantic via the Pokémon GO website or Niantic Support official Twitter account to remove it from the game. This could be due to safety concerns or if there is an error related to the Gym (the landmark no longer exists, never existed in the first place, or has been converted to a different use such as a private residence).&lt;br /&gt;
&lt;br /&gt;
==Inspecting a Gym==&lt;br /&gt;
[[File:GO Guide Gym 2.png|thumb|150px|left|Inspecting a level 4 Gym controlled by Team Valor (red)]]&lt;br /&gt;
If a Gym tower is visible in the Map View, it can still be inspected even if it is outside of range.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and below level 5, they will be advised to return at level 5.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and above level 5, they will be given the option to select a team. Once the player selects a team, it cannot be changed. This is the only way to select a team.&lt;br /&gt;
&lt;br /&gt;
If the player is on a team, they can view the Gym screen. The Gym screen shows every defender; for each of the defending Pokémon (when selected), its name (or nickname if owned by the player), its appearance, its CP, its Motivation and its Trainer (avatar, [[Trainer level]], and username) will be displayed. Additionally, the Gym&#039;s name is displayed, as well as a photo of the real world location.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Searching a Gym==&lt;br /&gt;
Players may search Gyms to collect items and/or Eggs. To search a Gym, the player must tap on it, tap on PokéStop icon in bottom right corner, and then spin the Gym&#039;s Photo Disc while within range. This will cause 2 to 5 items and/or Eggs to appear in bubbles that emerge from the Photo Disc. While it is possible to tap the bubbles to collect their contents, they will be collected regardless. In addition, searching a Gym gives random amount of experience.&lt;br /&gt;
&lt;br /&gt;
Once the player has searched a Gym&#039;s photo disc, it will turn purple for that player only for 5-10 minutes. The player cannot search a purple photo disc until it turns into Gym&#039;s color again.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
The items that searching a Gym can yield are dependent on the player&#039;s [[level]], with certain items not being unlocked until later levels. Searching a Gym will not yield Eggs if the player already has the maximum 9 Eggs. Player can get only 1 Raid Pass a day. Multiple of the same item can be obtained from a single search. Searching a Gym for the first time will yield a [[Gym Badge]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Min. level&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg 2 km.png|40px]]&lt;br /&gt;
| {{pkmn|Egg}} (any distance)&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| 8&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| 12&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| 4{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| 18{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| 5{{tt|*|Once a day}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{DL|Revive|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gym Badges===&lt;br /&gt;
The first time a player visits a Gym and uses the Pokéstop there, they will receive a Gym Badge for that location. All subsequent actions taken at that Gym - stationing a defending Pokémon, participating in a Raid Battle, using the Pokéstop - will reward the player Badge Experience to level up the Gym Badge through Bronze, Silver, and Gold levels. Each additional level of the Gym Badge rewards the player an additional item when using the Pokéstop at that Gym, as well as a small amount of trainer experience.&lt;br /&gt;
&lt;br /&gt;
==Control==&lt;br /&gt;
If a Gym tower is white, that Gym is currently not controlled by any team. If in range of the Gym, a player on a team can claim it for their team by placing one of their own Pokémon in it.&lt;br /&gt;
&lt;br /&gt;
If a Gym tower is red, yellow, or blue, that Gym is currently controlled by the team of that color. Trainers on opposing teams will be prompted to challenge the Gym to lower opposing Pokémon&#039;s motivation. In the Map View, the newest defending Pokémon in the Gym will appear on top of the tower marking the Gym. Players often aim to reduce enemy Pokémon motivation to zero such that gyms become uncontrolled and they can place one of their Pokémon as the first defender and claim the gym for their team.&lt;br /&gt;
&lt;br /&gt;
===Defenders===&lt;br /&gt;
A Gym can house up to 6 defenders. If in range of the Gym and there is room for another defender, a player on the same team as the Gym can add one of their Pokémon to the Gym. Each player can only add one of their Pokémon to each Gym.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon with full HP can be deposited in a Gym as a defender. A Pokémon placed in a Gym cannot be removed until its motivation goes to zero, at which point the Pokémon will return to its trainer&#039;s collection, but with 0 HP. While in a Gym, Pokémon cannot be [[Evolution|evolved]], [[Power Up|Powered Up]], or used for battle at another gym.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon loses a battle, its motivation goes down, just like its CP. This makes the Pokémon weaker and easier to take down. When its CP reaches 0, the Pokémon returns to its trainer with restored CP and defender bonus. When in range, a player can also restore the motivation and the CP of every Pokémon in a Gym that is occupied by their Team. This will ocasionally reward them with the &amp;quot;Berry Master&amp;quot; [[Medal]].&lt;br /&gt;
&lt;br /&gt;
==Gym Battles==&lt;br /&gt;
[[File:GO Guide Gym 3.png|thumb|150px|A Pokémon battle at a Gym]]&lt;br /&gt;
In Pokémon GO, battles can only be conducted at Gyms. Battles are not turn-based, and they are conducted between a player and a computer-controlled opponent. Battles are timed, limited to 100 seconds per defender. Defending Pokémon are battled in sequence, from the oldest defender to the newest. &lt;br /&gt;
&lt;br /&gt;
Players can challenge opposing Gyms to decrease enemy Pokémon motivation. Player battles the Gym&#039;s Pokémon which are AI controlled. Defeating Pokémon at Gyms will yield a small reward of [[Experience|XP]].&lt;br /&gt;
&lt;br /&gt;
During battle, the player can forfeit or switch Pokémon by tapping the buttons at the bottom-right of the screen. Forfeiting counts as a loss, but the number of Pokémon defeated before forfeiting determines the change in their motivation.&lt;br /&gt;
&lt;br /&gt;
During Gym battles, Pokémon take damage, which lowers their HP and may cause them to faint if their HP reaches 0. Battle-damaged Pokémon can have their HP and consciousness restored with healing items, such as {{DL|Revive|Revive}}s and {{DL|Potion|Potion}}s.&lt;br /&gt;
&lt;br /&gt;
When battling a gym, the player selects a team of six Pokémon of their own to battle against the defending Pokémon. If all of the player&#039;s Pokémon faint or time runs out, they lose the Gym battle. If all of the Gym&#039;s defending Pokémon faint, the challenger wins the Gym battle. Each defending Pokémon defeated will award experience to the training player.&lt;br /&gt;
&lt;br /&gt;
After defeating a Pokémon, you have 10 seconds to decide if you want to battle next defender. You can also leave it and battle will end. It won&#039;t be considered as a Player&#039;s defeat.&lt;br /&gt;
&lt;br /&gt;
Players can work together to challenge, with the defending Pokémon&#039;s HP being shared between players. An icon with a number will appear on the left-hand side of the screen indicating the number of players currently fighting that Gym.&lt;br /&gt;
&lt;br /&gt;
===Raid Battles===&lt;br /&gt;
Raid Battles can also take place at Gyms. A wild Pokémon, typically one much stronger than can be found in the wild, will be stationed at the Gym for a period of time. Using a Raid Pass players can challenge the wild Pokémon and fight it as though it were a Gym defender. As with Gyms, multiple trainers can join together to fight a much stronger Pokémon. Upon defeat the players who participated in the Raid Battle will receive [[Premiere Ball]]s depending on their performance, and can then use them to attempt to catch the wild Pokémon they defeated.&lt;br /&gt;
&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Battles are shown with the Gym&#039;s Pokémon at the middle of a circular arena with the attacking Pokémon at the circle&#039;s edge.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has three stats which are relevant to Pokémon battles: its HP, its Attack, and its Defense. A Pokémon&#039;s {{DL|Statistic|CP|Combat Power}} (CP) is derived from those three stats. A Pokémon loses HP when it is hit by attacks, and faints when its HP is depleted. Damage dealt by attacks is mostly determined by the user&#039;s Attack stat, the target&#039;s Defense stat, and the attack&#039;s power.&lt;br /&gt;
&lt;br /&gt;
Additionally, {{DL|Damage|Type effectiveness}} applies in Pokémon GO. Type effectiveness is derived from the [[Type/Type chart|type chart]] in the [[Generation VI]] games, but immunities are treated as resistances, super effective damage has a 1.40 multiplier (instead of 2) and not very effective damage has a 0.741 multiplier (instead of 0.5). The [[same-type attack bonus]] is applied, giving a 25% boost to moves of the same type as the user.&lt;br /&gt;
&lt;br /&gt;
====Combat actions====&lt;br /&gt;
During battle, a Pokémon can perform one of three basic actions.&lt;br /&gt;
* Dodge: swipe left or right on the screen.&lt;br /&gt;
* Fast Attack: tap the screen.&lt;br /&gt;
* Special Attack: long press the screen. This can only be used when the Special Attack meter is sufficiently charged to execute at least one special attack.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has one Fast Attack and one Special Attack, being based on [[move]]s the Pokémon can learn in the [[core series]] games. Special Attacks are normally more powerful than Fast Attacks.&lt;br /&gt;
&lt;br /&gt;
=====Dodging=====&lt;br /&gt;
{{incomplete|section|How much is damage reduced by? When was it changed?}}&lt;br /&gt;
When a Pokémon is about to use an attack, swiping to the left or right can cause the player&#039;s Pokémon to dodge the attack. A dodged attack will deal significantly less damage. Prior to a certain date, dodged attacks dealt no damage instead.&lt;br /&gt;
&lt;br /&gt;
=====Fast Attacks=====&lt;br /&gt;
The challenging Pokémon&#039;s Fast Attack can be used at any time during a battle simply by tapping it. Using a Fast Attack charges the Special Attack meter.&lt;br /&gt;
&lt;br /&gt;
=====Special Attacks=====&lt;br /&gt;
Using a Special Attack requires consuming one bar of the Special Attack meter. There is also a warm-up period between commanding the Special Attack and executing it, leaving the Pokémon open to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
The Special Attack meter is empty when the Pokémon is sent out (including after a switch or teammate fainting), and is filled by using Fast Attacks or taking damage from the opponent. The Special Attack meter is displayed below the HP bar.&lt;br /&gt;
&lt;br /&gt;
The amount of the Special Attack meter that is consumed by an attack depends on the number of bar segments for that move (visible on the status screen). Special Attacks with more bar segments use less of the meter for a single use, so can be used more frequently than Special Attacks with fewer bar segments.&lt;br /&gt;
&lt;br /&gt;
Typically, the power of a Special Attack is inversely related to the number of bars in its meter. For example, a weak Special Attack like {{m|Struggle}} with a power of 15 has 5 bars, whereas a strong Special Attack like {{m|Hyper Beam}} has a power of 120 and 1 bar. Consequently, weaker Special Attacks can typically be used more frequently than stronger ones.&lt;br /&gt;
&lt;br /&gt;
==Defender bonus==&lt;br /&gt;
[[File:GO Guide Gym 5.png|thumb|150px|Claiming the Defender bonus]]&lt;br /&gt;
When defending Pokémon returns from Gym to its trainer, it brings defender bonus in the form of PokéCoins. The longer Pokémon was defending a Gym, the bigger amount of PokéCoins player will get. For every 10 minutes, you get 1 PokéCoin. This is the only way to obtain PokéCoins without paying for them with real money.&lt;br /&gt;
&lt;br /&gt;
Daily defender bonus limit is 50 PokéCoins, and it is not influenced by number of Pokémon that returned to their trainer.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://support.pokemongo.nianticlabs.com/hc/en-us/sections/204865708-Gyms-and-Battle Pokémon GO Help Center]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ジム (GO)]]&lt;br /&gt;
[[zh:道馆（Pokémon GO）]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2685348</id>
		<title>Gym (GO)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2685348"/>
		<updated>2017-09-03T12:48:18Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* ==Gym Badges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
A &#039;&#039;&#039;Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジム&#039;&#039;&#039; &#039;&#039;Gym&#039;&#039;) is a type of location in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
In the Map View, Gyms are marked as color-coded towers with the [[Gym]] symbol above them. If the Gym belongs to a team, the top of the tower will swap between the Gym symbol and the Gym&#039;s newest added Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Placement==&lt;br /&gt;
[[File:GO Guide Gym 1.png|thumb|150px|A Gym claimed by Team Mystic, with a {{p|Pidgeot}} as its strongest Pokémon]]&lt;br /&gt;
Gyms are fixed locations in the real world that players must physically visit to battle. Gyms are generally in public locations, including (but not limited to) public artwork/murals, libraries, famous landmarks, churches, police stations, fire stations, and public parks. While players must be physically close to Gyms to battle them, they generally do not need to enter the building to be close enough (if the Gym is a building).&lt;br /&gt;
&lt;br /&gt;
Gyms are based on a selection of portals from the [[Niantic]] game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic. Gyms are less common than [[PokéStop]]s, which were also created from Ingress portals. This distribution was slightly balanced, after some [[PokéStop]]s were converted into Gyms on 19 June 2017.&lt;br /&gt;
&lt;br /&gt;
If for some reason a physical location is unsuitable as a Gym, players may send a request to Niantic via the Pokémon GO website or Niantic Support official Twitter account to remove it from the game. This could be due to safety concerns or if there is an error related to the Gym (the landmark no longer exists, never existed in the first place, or has been converted to a different use such as a private residence).&lt;br /&gt;
&lt;br /&gt;
==Inspecting a Gym==&lt;br /&gt;
[[File:GO Guide Gym 2.png|thumb|150px|left|Inspecting a level 4 Gym controlled by Team Valor (red)]]&lt;br /&gt;
If a Gym tower is visible in the Map View, it can still be inspected even if it is outside of range.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and below level 5, they will be advised to return at level 5.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and above level 5, they will be given the option to select a team. Once the player selects a team, it cannot be changed. This is the only way to select a team.&lt;br /&gt;
&lt;br /&gt;
If the player is on a team, they can view the Gym screen. The Gym screen shows every defender; for each of the defending Pokémon (when selected), its name (or nickname if owned by the player), its appearance, its CP, its Motivation and its Trainer (avatar, [[Trainer level]], and username) will be displayed. Additionally, the Gym&#039;s name is displayed, as well as a photo of the real world location.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Searching a Gym==&lt;br /&gt;
Players may search Gyms to collect items and/or Eggs. To search a Gym, the player must tap on it, tap on PokéStop icon in bottom right corner, and then spin the Gym&#039;s Photo Disc while within range. This will cause 2 to 5 items and/or Eggs to appear in bubbles that emerge from the Photo Disc. While it is possible to tap the bubbles to collect their contents, they will be collected regardless. In addition, searching a Gym gives random amount of experience.&lt;br /&gt;
&lt;br /&gt;
Once the player has searched a Gym&#039;s photo disc, it will turn purple for that player only for 5-10 minutes. The player cannot search a purple photo disc until it turns into Gym&#039;s color again.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
The items that searching a Gym can yield are dependent on the player&#039;s [[level]], with certain items not being unlocked until later levels. Searching a Gym will not yield Eggs if the player already has the maximum 9 Eggs. Player can get only 1 Raid Pass a day. Multiple of the same item can be obtained from a single search. Searching a Gym for the first time will yield a [[Gym Badge]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Min. level&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg 2 km.png|40px]]&lt;br /&gt;
| {{pkmn|Egg}} (any distance)&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| 8&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| 12&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| 4{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| 18{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| 5{{tt|*|Once a day}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{DL|Revive|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gym Badges===&lt;br /&gt;
The first time a player visits a Gym and uses the Pokéstop there, they will receive a Gym Badge for that location. All subsequent actions taken at that Gym - stationing a defending Pokémon, participating in a Raid Battle, using the Pokéstop - will reward the player Badge Experience to level up the Gym Badge through Bronze, Silver, and Gold levels. Each additional level of the Gym Badge rewards the player an additional item when using the Pokéstop at that Gym, as well as a small amount of trainer experience.&lt;br /&gt;
&lt;br /&gt;
==Control==&lt;br /&gt;
If a Gym tower is white, that Gym is currently not controlled by any team. If in range of the Gym, a player on a team can claim it for their team by placing one of their own Pokémon in it.&lt;br /&gt;
&lt;br /&gt;
If a Gym tower is red, yellow, or blue, that Gym is currently controlled by the team of that color. Trainers on opposing teams will be prompted to challenge the Gym to lower opposing Pokémon&#039;s motivation. In the Map View, the newest defending Pokémon in the Gym will appear on top of the tower marking the Gym. Players often aim to reduce enemy Pokémon motivation to zero such that gyms become uncontrolled and they can place one of their Pokémon as the first defender and claim the gym for their team.&lt;br /&gt;
&lt;br /&gt;
===Defenders===&lt;br /&gt;
A Gym can house up to 6 defenders. If in range of the Gym and there is room for another defender, a player on the same team as the Gym can add one of their Pokémon to the Gym. Each player can only add one of their Pokémon to each Gym.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon with full HP can be deposited in a Gym as a defender. A Pokémon placed in a Gym cannot be removed until its motivation goes to zero, at which point the Pokémon will return to its trainer&#039;s collection, but with 0 HP. While in a Gym, Pokémon cannot be [[Evolution|evolved]], [[Power Up|Powered Up]], or used for battle at another gym.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon loses a battle, its motivation goes down, just like its CP. This makes the Pokémon weaker and easier to take down. When its CP reaches 0, the Pokémon returns to its trainer with restored CP and defender bonus. When in range, a player can also restore the motivation and the CP of every Pokémon in a Gym that is occupied by their Team. This will ocasionally reward them with the &amp;quot;Berry Master&amp;quot; [[Medal]].&lt;br /&gt;
&lt;br /&gt;
==Gym Battles==&lt;br /&gt;
[[File:GO Guide Gym 3.png|thumb|150px|A Pokémon battle at a Gym]]&lt;br /&gt;
In Pokémon GO, battles can only be conducted at Gyms. Battles are not turn-based, and they are conducted between a player and a computer-controlled opponent. Battles are timed, limited to 100 seconds per defender. Defending Pokémon are battled in sequence, from the oldest defender to the newest. &lt;br /&gt;
&lt;br /&gt;
Players can challenge opposing Gyms to decrease enemy Pokémon motivation. Player battles the Gym&#039;s Pokémon which are AI controlled. Defeating Pokémon at Gyms will yield a small reward of [[Experience|XP]].&lt;br /&gt;
&lt;br /&gt;
During battle, the player can forfeit or switch Pokémon by tapping the buttons at the bottom-right of the screen. Forfeiting counts as a loss, but the number of Pokémon defeated before forfeiting determines the change in their motivation.&lt;br /&gt;
&lt;br /&gt;
During Gym battles, Pokémon take damage, which lowers their HP and may cause them to faint if their HP reaches 0. Battle-damaged Pokémon can have their HP and consciousness restored with healing items, such as {{DL|Revive|Revive}}s and {{DL|Potion|Potion}}s.&lt;br /&gt;
&lt;br /&gt;
When battling a gym, the player selects a team of six Pokémon of their own to battle against the defending Pokémon. If all of the player&#039;s Pokémon faint or time runs out, they lose the Gym battle. If all of the Gym&#039;s defending Pokémon faint, the challenger wins the Gym battle. Each defending Pokémon defeated will award experience to the training player.&lt;br /&gt;
&lt;br /&gt;
After defeating a Pokémon, you have 10 seconds to decide if you want to battle next defender. You can also leave it and battle will end. It won&#039;t be considered as a Player&#039;s defeat.&lt;br /&gt;
&lt;br /&gt;
Players can work together to challenge, with the defending Pokémon&#039;s HP being shared between players. An icon with a number will appear on the left-hand side of the screen indicating the number of players currently fighting that Gym.&lt;br /&gt;
&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Battles are shown with the Gym&#039;s Pokémon at the middle of a circular arena with the attacking Pokémon at the circle&#039;s edge.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has three stats which are relevant to Pokémon battles: its HP, its Attack, and its Defense. A Pokémon&#039;s {{DL|Statistic|CP|Combat Power}} (CP) is derived from those three stats. A Pokémon loses HP when it is hit by attacks, and faints when its HP is depleted. Damage dealt by attacks is mostly determined by the user&#039;s Attack stat, the target&#039;s Defense stat, and the attack&#039;s power.&lt;br /&gt;
&lt;br /&gt;
Additionally, {{DL|Damage|Type effectiveness}} applies in Pokémon GO. Type effectiveness is derived from the [[Type/Type chart|type chart]] in the [[Generation VI]] games, but immunities are treated as resistances, super effective damage has a 1.40 multiplier (instead of 2) and not very effective damage has a 0.741 multiplier (instead of 0.5). The [[same-type attack bonus]] is applied, giving a 25% boost to moves of the same type as the user.&lt;br /&gt;
&lt;br /&gt;
====Combat actions====&lt;br /&gt;
During battle, a Pokémon can perform one of three basic actions.&lt;br /&gt;
* Dodge: swipe left or right on the screen.&lt;br /&gt;
* Fast Attack: tap the screen.&lt;br /&gt;
* Special Attack: long press the screen. This can only be used when the Special Attack meter is sufficiently charged to execute at least one special attack.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has one Fast Attack and one Special Attack, being based on [[move]]s the Pokémon can learn in the [[core series]] games. Special Attacks are normally more powerful than Fast Attacks.&lt;br /&gt;
&lt;br /&gt;
=====Dodging=====&lt;br /&gt;
{{incomplete|section|How much is damage reduced by? When was it changed?}}&lt;br /&gt;
When a Pokémon is about to use an attack, swiping to the left or right can cause the player&#039;s Pokémon to dodge the attack. A dodged attack will deal significantly less damage. Prior to a certain date, dodged attacks dealt no damage instead.&lt;br /&gt;
&lt;br /&gt;
=====Fast Attacks=====&lt;br /&gt;
The challenging Pokémon&#039;s Fast Attack can be used at any time during a battle simply by tapping it. Using a Fast Attack charges the Special Attack meter.&lt;br /&gt;
&lt;br /&gt;
=====Special Attacks=====&lt;br /&gt;
Using a Special Attack requires consuming one bar of the Special Attack meter. There is also a warm-up period between commanding the Special Attack and executing it, leaving the Pokémon open to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
The Special Attack meter is empty when the Pokémon is sent out (including after a switch or teammate fainting), and is filled by using Fast Attacks or taking damage from the opponent. The Special Attack meter is displayed below the HP bar.&lt;br /&gt;
&lt;br /&gt;
The amount of the Special Attack meter that is consumed by an attack depends on the number of bar segments for that move (visible on the status screen). Special Attacks with more bar segments use less of the meter for a single use, so can be used more frequently than Special Attacks with fewer bar segments.&lt;br /&gt;
&lt;br /&gt;
Typically, the power of a Special Attack is inversely related to the number of bars in its meter. For example, a weak Special Attack like {{m|Struggle}} with a power of 15 has 5 bars, whereas a strong Special Attack like {{m|Hyper Beam}} has a power of 120 and 1 bar. Consequently, weaker Special Attacks can typically be used more frequently than stronger ones.&lt;br /&gt;
&lt;br /&gt;
==Defender bonus==&lt;br /&gt;
[[File:GO Guide Gym 5.png|thumb|150px|Claiming the Defender bonus]]&lt;br /&gt;
When defending Pokémon returns from Gym to its trainer, it brings defender bonus in the form of PokéCoins. The longer Pokémon was defending a Gym, the bigger amount of PokéCoins player will get. For every 10 minutes, you get 1 PokéCoin. This is the only way to obtain PokéCoins without paying for them with real money.&lt;br /&gt;
&lt;br /&gt;
Daily defender bonus limit is 50 PokéCoins, and it is not influenced by number of Pokémon that returned to their trainer.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://support.pokemongo.nianticlabs.com/hc/en-us/sections/204865708-Gyms-and-Battle Pokémon GO Help Center]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ジム (GO)]]&lt;br /&gt;
[[zh:道馆（Pokémon GO）]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2685347</id>
		<title>Gym (GO)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2685347"/>
		<updated>2017-09-03T12:48:04Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Searching a Gym */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
A &#039;&#039;&#039;Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジム&#039;&#039;&#039; &#039;&#039;Gym&#039;&#039;) is a type of location in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
In the Map View, Gyms are marked as color-coded towers with the [[Gym]] symbol above them. If the Gym belongs to a team, the top of the tower will swap between the Gym symbol and the Gym&#039;s newest added Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Placement==&lt;br /&gt;
[[File:GO Guide Gym 1.png|thumb|150px|A Gym claimed by Team Mystic, with a {{p|Pidgeot}} as its strongest Pokémon]]&lt;br /&gt;
Gyms are fixed locations in the real world that players must physically visit to battle. Gyms are generally in public locations, including (but not limited to) public artwork/murals, libraries, famous landmarks, churches, police stations, fire stations, and public parks. While players must be physically close to Gyms to battle them, they generally do not need to enter the building to be close enough (if the Gym is a building).&lt;br /&gt;
&lt;br /&gt;
Gyms are based on a selection of portals from the [[Niantic]] game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic. Gyms are less common than [[PokéStop]]s, which were also created from Ingress portals. This distribution was slightly balanced, after some [[PokéStop]]s were converted into Gyms on 19 June 2017.&lt;br /&gt;
&lt;br /&gt;
If for some reason a physical location is unsuitable as a Gym, players may send a request to Niantic via the Pokémon GO website or Niantic Support official Twitter account to remove it from the game. This could be due to safety concerns or if there is an error related to the Gym (the landmark no longer exists, never existed in the first place, or has been converted to a different use such as a private residence).&lt;br /&gt;
&lt;br /&gt;
==Inspecting a Gym==&lt;br /&gt;
[[File:GO Guide Gym 2.png|thumb|150px|left|Inspecting a level 4 Gym controlled by Team Valor (red)]]&lt;br /&gt;
If a Gym tower is visible in the Map View, it can still be inspected even if it is outside of range.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and below level 5, they will be advised to return at level 5.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and above level 5, they will be given the option to select a team. Once the player selects a team, it cannot be changed. This is the only way to select a team.&lt;br /&gt;
&lt;br /&gt;
If the player is on a team, they can view the Gym screen. The Gym screen shows every defender; for each of the defending Pokémon (when selected), its name (or nickname if owned by the player), its appearance, its CP, its Motivation and its Trainer (avatar, [[Trainer level]], and username) will be displayed. Additionally, the Gym&#039;s name is displayed, as well as a photo of the real world location.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Searching a Gym==&lt;br /&gt;
Players may search Gyms to collect items and/or Eggs. To search a Gym, the player must tap on it, tap on PokéStop icon in bottom right corner, and then spin the Gym&#039;s Photo Disc while within range. This will cause 2 to 5 items and/or Eggs to appear in bubbles that emerge from the Photo Disc. While it is possible to tap the bubbles to collect their contents, they will be collected regardless. In addition, searching a Gym gives random amount of experience.&lt;br /&gt;
&lt;br /&gt;
Once the player has searched a Gym&#039;s photo disc, it will turn purple for that player only for 5-10 minutes. The player cannot search a purple photo disc until it turns into Gym&#039;s color again.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
The items that searching a Gym can yield are dependent on the player&#039;s [[level]], with certain items not being unlocked until later levels. Searching a Gym will not yield Eggs if the player already has the maximum 9 Eggs. Player can get only 1 Raid Pass a day. Multiple of the same item can be obtained from a single search. Searching a Gym for the first time will yield a [[Gym Badge]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Min. level&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg 2 km.png|40px]]&lt;br /&gt;
| {{pkmn|Egg}} (any distance)&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| 8&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| 12&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| 4{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| 18{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| 5{{tt|*|Once a day}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{DL|Revive|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gym Badges=&lt;br /&gt;
The first time a player visits a Gym and uses the Pokéstop there, they will receive a Gym Badge for that location. All subsequent actions taken at that Gym - stationing a defending Pokémon, participating in a Raid Battle, using the Pokéstop - will reward the player Badge Experience to level up the Gym Badge through Bronze, Silver, and Gold levels. Each additional level of the Gym Badge rewards the player an additional item when using the Pokéstop at that Gym, as well as a small amount of trainer experience.&lt;br /&gt;
&lt;br /&gt;
==Control==&lt;br /&gt;
If a Gym tower is white, that Gym is currently not controlled by any team. If in range of the Gym, a player on a team can claim it for their team by placing one of their own Pokémon in it.&lt;br /&gt;
&lt;br /&gt;
If a Gym tower is red, yellow, or blue, that Gym is currently controlled by the team of that color. Trainers on opposing teams will be prompted to challenge the Gym to lower opposing Pokémon&#039;s motivation. In the Map View, the newest defending Pokémon in the Gym will appear on top of the tower marking the Gym. Players often aim to reduce enemy Pokémon motivation to zero such that gyms become uncontrolled and they can place one of their Pokémon as the first defender and claim the gym for their team.&lt;br /&gt;
&lt;br /&gt;
===Defenders===&lt;br /&gt;
A Gym can house up to 6 defenders. If in range of the Gym and there is room for another defender, a player on the same team as the Gym can add one of their Pokémon to the Gym. Each player can only add one of their Pokémon to each Gym.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon with full HP can be deposited in a Gym as a defender. A Pokémon placed in a Gym cannot be removed until its motivation goes to zero, at which point the Pokémon will return to its trainer&#039;s collection, but with 0 HP. While in a Gym, Pokémon cannot be [[Evolution|evolved]], [[Power Up|Powered Up]], or used for battle at another gym.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon loses a battle, its motivation goes down, just like its CP. This makes the Pokémon weaker and easier to take down. When its CP reaches 0, the Pokémon returns to its trainer with restored CP and defender bonus. When in range, a player can also restore the motivation and the CP of every Pokémon in a Gym that is occupied by their Team. This will ocasionally reward them with the &amp;quot;Berry Master&amp;quot; [[Medal]].&lt;br /&gt;
&lt;br /&gt;
==Gym Battles==&lt;br /&gt;
[[File:GO Guide Gym 3.png|thumb|150px|A Pokémon battle at a Gym]]&lt;br /&gt;
In Pokémon GO, battles can only be conducted at Gyms. Battles are not turn-based, and they are conducted between a player and a computer-controlled opponent. Battles are timed, limited to 100 seconds per defender. Defending Pokémon are battled in sequence, from the oldest defender to the newest. &lt;br /&gt;
&lt;br /&gt;
Players can challenge opposing Gyms to decrease enemy Pokémon motivation. Player battles the Gym&#039;s Pokémon which are AI controlled. Defeating Pokémon at Gyms will yield a small reward of [[Experience|XP]].&lt;br /&gt;
&lt;br /&gt;
During battle, the player can forfeit or switch Pokémon by tapping the buttons at the bottom-right of the screen. Forfeiting counts as a loss, but the number of Pokémon defeated before forfeiting determines the change in their motivation.&lt;br /&gt;
&lt;br /&gt;
During Gym battles, Pokémon take damage, which lowers their HP and may cause them to faint if their HP reaches 0. Battle-damaged Pokémon can have their HP and consciousness restored with healing items, such as {{DL|Revive|Revive}}s and {{DL|Potion|Potion}}s.&lt;br /&gt;
&lt;br /&gt;
When battling a gym, the player selects a team of six Pokémon of their own to battle against the defending Pokémon. If all of the player&#039;s Pokémon faint or time runs out, they lose the Gym battle. If all of the Gym&#039;s defending Pokémon faint, the challenger wins the Gym battle. Each defending Pokémon defeated will award experience to the training player.&lt;br /&gt;
&lt;br /&gt;
After defeating a Pokémon, you have 10 seconds to decide if you want to battle next defender. You can also leave it and battle will end. It won&#039;t be considered as a Player&#039;s defeat.&lt;br /&gt;
&lt;br /&gt;
Players can work together to challenge, with the defending Pokémon&#039;s HP being shared between players. An icon with a number will appear on the left-hand side of the screen indicating the number of players currently fighting that Gym.&lt;br /&gt;
&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Battles are shown with the Gym&#039;s Pokémon at the middle of a circular arena with the attacking Pokémon at the circle&#039;s edge.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has three stats which are relevant to Pokémon battles: its HP, its Attack, and its Defense. A Pokémon&#039;s {{DL|Statistic|CP|Combat Power}} (CP) is derived from those three stats. A Pokémon loses HP when it is hit by attacks, and faints when its HP is depleted. Damage dealt by attacks is mostly determined by the user&#039;s Attack stat, the target&#039;s Defense stat, and the attack&#039;s power.&lt;br /&gt;
&lt;br /&gt;
Additionally, {{DL|Damage|Type effectiveness}} applies in Pokémon GO. Type effectiveness is derived from the [[Type/Type chart|type chart]] in the [[Generation VI]] games, but immunities are treated as resistances, super effective damage has a 1.40 multiplier (instead of 2) and not very effective damage has a 0.741 multiplier (instead of 0.5). The [[same-type attack bonus]] is applied, giving a 25% boost to moves of the same type as the user.&lt;br /&gt;
&lt;br /&gt;
====Combat actions====&lt;br /&gt;
During battle, a Pokémon can perform one of three basic actions.&lt;br /&gt;
* Dodge: swipe left or right on the screen.&lt;br /&gt;
* Fast Attack: tap the screen.&lt;br /&gt;
* Special Attack: long press the screen. This can only be used when the Special Attack meter is sufficiently charged to execute at least one special attack.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has one Fast Attack and one Special Attack, being based on [[move]]s the Pokémon can learn in the [[core series]] games. Special Attacks are normally more powerful than Fast Attacks.&lt;br /&gt;
&lt;br /&gt;
=====Dodging=====&lt;br /&gt;
{{incomplete|section|How much is damage reduced by? When was it changed?}}&lt;br /&gt;
When a Pokémon is about to use an attack, swiping to the left or right can cause the player&#039;s Pokémon to dodge the attack. A dodged attack will deal significantly less damage. Prior to a certain date, dodged attacks dealt no damage instead.&lt;br /&gt;
&lt;br /&gt;
=====Fast Attacks=====&lt;br /&gt;
The challenging Pokémon&#039;s Fast Attack can be used at any time during a battle simply by tapping it. Using a Fast Attack charges the Special Attack meter.&lt;br /&gt;
&lt;br /&gt;
=====Special Attacks=====&lt;br /&gt;
Using a Special Attack requires consuming one bar of the Special Attack meter. There is also a warm-up period between commanding the Special Attack and executing it, leaving the Pokémon open to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
The Special Attack meter is empty when the Pokémon is sent out (including after a switch or teammate fainting), and is filled by using Fast Attacks or taking damage from the opponent. The Special Attack meter is displayed below the HP bar.&lt;br /&gt;
&lt;br /&gt;
The amount of the Special Attack meter that is consumed by an attack depends on the number of bar segments for that move (visible on the status screen). Special Attacks with more bar segments use less of the meter for a single use, so can be used more frequently than Special Attacks with fewer bar segments.&lt;br /&gt;
&lt;br /&gt;
Typically, the power of a Special Attack is inversely related to the number of bars in its meter. For example, a weak Special Attack like {{m|Struggle}} with a power of 15 has 5 bars, whereas a strong Special Attack like {{m|Hyper Beam}} has a power of 120 and 1 bar. Consequently, weaker Special Attacks can typically be used more frequently than stronger ones.&lt;br /&gt;
&lt;br /&gt;
==Defender bonus==&lt;br /&gt;
[[File:GO Guide Gym 5.png|thumb|150px|Claiming the Defender bonus]]&lt;br /&gt;
When defending Pokémon returns from Gym to its trainer, it brings defender bonus in the form of PokéCoins. The longer Pokémon was defending a Gym, the bigger amount of PokéCoins player will get. For every 10 minutes, you get 1 PokéCoin. This is the only way to obtain PokéCoins without paying for them with real money.&lt;br /&gt;
&lt;br /&gt;
Daily defender bonus limit is 50 PokéCoins, and it is not influenced by number of Pokémon that returned to their trainer.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://support.pokemongo.nianticlabs.com/hc/en-us/sections/204865708-Gyms-and-Battle Pokémon GO Help Center]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ジム (GO)]]&lt;br /&gt;
[[zh:道馆（Pokémon GO）]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2685344</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2685344"/>
		<updated>2017-09-03T12:41:31Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* PokéCoins */ updating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled (Prior to 0.55.0 version)]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation]]s {{gen|I}} and {{gen|II}} are available in the game. All obtainable Generation I and II Pokémon (including evolved Pokémon) can be found in the wild, except [[baby Pokémon]], Pokémon that require an item to evolve into, and [[Legendary Pokémon]]. [[Baby Pokémon]] can only be hatched. Currently, only {{p|Smeargle}}, {{p|Delibird}}, {{p|Ho-Oh}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, and [[Mythical Pokémon]] are not or have not been obtainable in the game. {{p|Mewtwo}} was previously available for a limited time.&lt;br /&gt;
&lt;br /&gt;
When the game was initially released, only Generation I Pokémon were available. The game has gradually updated to include previously unavailable Pokémon, primarily those from a later generation.&lt;br /&gt;
* November 23, 2016: {{p|Ditto}} became available, appearing disguised as {{p|Pidgey}}, {{p|Rattata}}, {{p|Zubat}}, or {{p|Magikarp}}.&lt;br /&gt;
* December 12, 2016: Generation II [[baby Pokémon]] became available, exclusively from {{pkmn|Eggs}} (specifically, {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Togepi}}, {{p|Smoochum}}, {{p|Elekid}}, and {{p|Magby}}). {{p|Togetic}} also became available by consequence by evolving Togepi.&lt;br /&gt;
* February 16, 2017: most remaining [[Generation II]] Pokémon became available. This included allowing [[Generation I]] Pokémon that have [[Generation II]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]] to evolve into those Pokémon and {{p|Togetic}} now appearing in the wild. {{p|Ditto}} also became able to appear disguised as {{p|Hoothoot}}, {{p|Sentret}}, or {{p|Yanma}}.&lt;br /&gt;
* March 22, 2017: {{Shiny}} {{p|Magikarp}} became available, and by consequence Shiny {{p|Gyarados}} became available by evolution.&lt;br /&gt;
* July 22, 2017: [[Legendary Pokémon]] began to become available through [[Raid Battle]]s. {{p|Lugia}} was introduced immediately. {{p|Articuno}} was available from July 22 to July 31, {{p|Moltres}} from July 31 to August 7, and {{p|Zapdos}} from August 7 to August 14. From August 14 to August 31, Articuno, Zapdos, and Moltres were made simultaneously available.&lt;br /&gt;
* August 9, 2017: {{Shiny}} {{p|Pichu}} became hatchable, and {{Shiny}} {{p|Pikachu}} became available in {{wp|Yokohama}}. By consequence {{Shiny}} {{p|Raichu}} became available by evolution. They were released worldwide on August 14.&lt;br /&gt;
* August 12, 2017 Ditto became able to appear disguised as {{p|Pikachu}}.&lt;br /&gt;
* August 14, 2017: First [[Raid Battle]] including {{p|Mewtwo}} occured at Pokémon GO Stadium event.&lt;br /&gt;
* September 1, 2017: Raikou, Entei and Suicune are now avaliable through Raid Battles.&lt;br /&gt;
&lt;br /&gt;
====Limited availability====&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, {{p|Tauros}}, and {{p|Heracross}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, North America, and Central/South America respectively. {{p|Corsola}} is also a region-exclusive Pokémon, appearing between {{wp|latitude}} 26° S and 31° N. During special events, some of these Pokémon have been made available in other regions.&lt;br /&gt;
&lt;br /&gt;
Some Legendary Pokémon have only been released for strictly limited periods. These include {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}}. Once their periods are up, there is no indication if or when they will be made available again.&lt;br /&gt;
&lt;br /&gt;
====Special availability====&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
While {{p|Eevee}}&#039;s evolution is normally random, it can be [[nickname]]d to force it to evolve into a specific Pokémon: &amp;quot;Sparky&amp;quot; for {{p|Jolteon}}, &amp;quot;Rainer&amp;quot; for {{p|Vaporeon}}, &amp;quot;Pyro&amp;quot; for {{p|Flareon}},&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; &amp;quot;Sakura&amp;quot; for {{p|Espeon}}, and &amp;quot;Tamao&amp;quot; for {{p|Umbreon}}. These are the names of the [[Eevee brothers]] and the [[Kimono Girl]]s in the [[Pokémon anime]]. Each nickname can only influence evolution once per player.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must assign a Pokémon to defend a Gym that currently has less than six defenders. Upon their Pokémon being knocked out, the player will receive a number of coins based on how long their Pokémon defended a Gym. No more than 50 coins can be earned every day, no matter how many defenders are stationed at Gyms.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s [[Bag]] by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
These items can be obtained by spinning the Photo Disc at [[PokéStop]]s or {{OBP|Gym|GO}}s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| [[Lucky Egg]]&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| ナナのみ&amp;lt;br/&amp;gt;&#039;&#039;Nana Fruit&#039;&#039;&lt;br /&gt;
| Level 4{{tt|*|Level 14 prior to June 20, 2017}}&lt;br /&gt;
| Feed this to a Pokémon to calm it down, making it less erratic.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| パイルのみ&amp;lt;br/&amp;gt;&#039;&#039;Pairu Fruit&#039;&#039;&lt;br /&gt;
| Level 18&lt;br /&gt;
| Feed this to a Pokémon to recieve more Candy when you catch it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| りゅうのウロコ&amp;lt;br/&amp;gt;&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A scale that can make certain species of Pokémon evolve. It is very tough and inflexible.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| おうじゃのしるし&amp;lt;br/&amp;gt;&#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A rock that can make certain species of Pokémon evolve. It looks like a crown.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| メタルコート&amp;lt;br/&amp;gt;&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A coating that can make certain species of Pokémon evolve. It is a special metalic film.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| たいようのいし&amp;lt;br/&amp;gt;&#039;&#039;Sun Stone&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| アップグレード&amp;lt;br/&amp;gt;&#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A transparent device that can make certain species of Pokémon evolve. It was produced by [[Silph Co.]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| レイドパス&amp;lt;br&amp;gt;&#039;&#039;Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Pass to join a Raid Battle. You can get a free pass at Gyms once per day if you don&#039;t already have one.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premium Raid Pass.png|40px]]&lt;br /&gt;
| Premium Raid Pass&lt;br /&gt;
| プレミアムレイドパス&amp;lt;br&amp;gt;&#039;&#039;Premium Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Premium Raid Pass to join a Raid Battle. You can use this pass anytime.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Raid rewards====&lt;br /&gt;
These items can only be obtained as rewards for defeating a [[Raid Battle|Raid Boss]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Fast TM.png|40px]]&lt;br /&gt;
| [[TM|Fast TM]]&lt;br /&gt;
| わざマシンノーマル&amp;lt;br&amp;gt;&#039;&#039;Normal Move Machine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| This Technical Machine teaches the Pokémon a new Fast Attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Charged TM.png|40px]]&lt;br /&gt;
| [[TM|Charged TM]]&lt;br /&gt;
| わざマシンスペシャル&amp;lt;br&amp;gt;&#039;&#039;Special Move Machine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| This Technical Machine teaches the Pokémon a new Charged Attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Rare Candy.png|40px]]&lt;br /&gt;
| [[Rare Candy]]&lt;br /&gt;
| ふしぎなアメ&amp;lt;br&amp;gt;&#039;&#039;Mystery Candy&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A mysterious candy. When used on a Pokémon, it turns into the Pokémon&#039;s Candy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Golden Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry|Golden Razz Berry]]&lt;br /&gt;
| きんのズリのみ&amp;lt;br&amp;gt;&#039;&#039;Gold Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Feed this to Pokémon to make it easier to catch. Works better than Razz Berry.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premier Ball.png|40px]]&lt;br /&gt;
| {{ball|Premier}}&lt;br /&gt;
| プレミアボール&amp;lt;br&amp;gt;&#039;&#039;Premier Ball&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Premier Balls are used to catch Raid Bosses after defeating them.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| [[Bag]] Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| [[Pokémon Storage System|Pokémon Storage]] Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Unavailable items====&lt;br /&gt;
These items are currently unavailable in game, although they are present in the game data.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Master Ball.png|40px]]&lt;br /&gt;
| [[Master Ball]]&lt;br /&gt;
| マスターボール&amp;lt;br&amp;gt;&#039;&#039;Master Ball&#039;&#039;&lt;br /&gt;
| Type of Poké Ball that can catch a wild Pokémon without fail.&amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Legendary Raid Pass.png|40px]]&lt;br /&gt;
| EX Raid Pass&lt;br /&gt;
| &lt;br /&gt;
|  &amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Buddy===&lt;br /&gt;
[[File:Buddy Pokémon GO.png|thumb|150px|A Buddy Pokémon]]&lt;br /&gt;
{{main|Buddy Pokémon}}&lt;br /&gt;
By assigning a Buddy Pokémon, the player can receive additional Candies for that species of Pokémon as they walk. Depending on the species, the Buddy Pokémon will find 1 Candy every 1&amp;amp;nbsp;km, 3&amp;amp;nbsp;km or 5&amp;amp;nbsp;km walked. The player can only have a single Buddy Pokémon at once.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
===Daily bonuses===&lt;br /&gt;
Daily bonuses give the player extra rewards the first time they perform certain actions each day (local time). They were added to Pokémon GO in version 0.45.0 (labelled 1.15.0 on the {{wp|App Store (iOS)|iOS App Store}}), which was released on November 7, 2016. &lt;br /&gt;
&lt;br /&gt;
The first Pokémon the player catches each day earns the player a bonus 500 [[experience|XP]] and 600 {{OBP|Stardust|GO}}. If the player catches a Pokémon every day for 7 days in a row, they will earn a bonus of 2500 XP and 3000 Stardust.&lt;br /&gt;
&lt;br /&gt;
The first [[PokéStop]] or {{OBP|Gym|GO}} the player searches each day earns the player a bonus 500 [[experience|XP]] and extra items. If the player searches PokéStops or Gyms every day for 7 days in a row, they will earn a bonus of 2500 XP and even more items. The 7-day streak bonus is guaranteed to give the player an Evolution item (such as [[King&#039;s Rock]]).&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
{{main|PokéCoin#Shop|PokéCoin &amp;amp;rarr; Shop}}&lt;br /&gt;
In the Shop, the player can make two kinds of purchases. They can purchase PokéCoins for real money or they can purchase in-game items for PokéCoins.&lt;br /&gt;
&lt;br /&gt;
A number of the in-game items in the Shop can also be obtained by playing the game, but a few items are exclusive to the Shop: the Bag Upgrade, the Pokémon Storage Upgrade, and the Premium Raid Pass. The Shop also occasionally features limited-time &amp;quot;Box&amp;quot; deals (e.g., a Special Box) that include more than one kind of item.&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the [[options#Pokémon GO|settings]] of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| 1.27.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| 1.27.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| 1.29.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| 1.31.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| 1.33.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| 1.33.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| 1.37.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.2&lt;br /&gt;
| 1.37.2&lt;br /&gt;
| June 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.0&lt;br /&gt;
| 1.39.0&lt;br /&gt;
| July 18, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added icons to the Pokémon information screen to indicate how the Pokémon was caught.&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym after completing a Raid Battle.&lt;br /&gt;
* Added the ability for Trainers to send Berries to their Pokémon defending Gyms through the Pokémon info screen when they are not nearby. Motivation regained will be less effective through this method.&lt;br /&gt;
* Added the ability for Trainers to give Berries to Pokémon defending Gyms if their motivation meter is full.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality.&lt;br /&gt;
* Fixed an issue where Trainers were unable to complete Raid Battles started before time expired on the map view.&lt;br /&gt;
* Fixed an issue where Pokémon are not properly returned to their Trainer after defending a Gym.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.1&lt;br /&gt;
| 1.39.1&lt;br /&gt;
| July 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Spark has returned to appraise Pokémon for Team Instinct Trainers.&lt;br /&gt;
* Resolved a motivation decay bug impacting Pokémon with less than 3000 CP.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after consuming potions too quickly.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after all 6 Pokémon faint during a Raid Battle.&lt;br /&gt;
* Resolved an issue causing iPhone 6 devices to crash.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.73.1&lt;br /&gt;
| 1.43.1&lt;br /&gt;
| August 30, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym using the Pokémon GO Plus accessory.&lt;br /&gt;
* Added the ability to view the number of Trainers entered, and preparing, for a Raid Battle before using a Raid Pass.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality by allowing Trainers to search through their Pokémon’s moves using the @ character.&lt;br /&gt;
* Resolved a bug which caused the Raid Boss to always break free from the last Premier Ball.&lt;br /&gt;
* Resolved a bug that prevented Trainers from seeing they’d received double XP from Raid Battles when using a Lucky Egg.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching Evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance improvements.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.2&lt;br /&gt;
| March 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Minor bug fixes.&amp;lt;ref&amp;gt;https://twitter.com/PokemonGoApp/status/847140011027910657&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.2&lt;br /&gt;
| June 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.0&lt;br /&gt;
| July 18, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added icons to the Pokémon information screen to indicate how the Pokémon was caught.&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym after completing a Raid Battle.&lt;br /&gt;
* Added the ability for Trainers to send Berries to their Pokémon defending Gyms through the Pokémon info screen when they are not nearby. Motivation regained will be less effective through this method.&lt;br /&gt;
* Added the ability for Trainers to give Berries to Pokémon defending Gyms if their motivation meter is full.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality.&lt;br /&gt;
* Fixed an issue where Trainers were unable to complete Raid Battles started before time expired on the map view.&lt;br /&gt;
* Fixed an issue where Pokémon are not properly returned to their Trainer after defending a Gym.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.1&lt;br /&gt;
| July 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Spark has returned to appraise Pokémon for Team Instinct Trainers.&lt;br /&gt;
* Resolved a motivation decay bug impacting Pokémon with less than 3000 CP.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after consuming potions too quickly.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after all 6 Pokémon faint during a Raid Battle.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.73.1&lt;br /&gt;
| August 30, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym using the Pokémon GO Plus accessory.&lt;br /&gt;
* Added the ability to view the number of Trainers entered, and preparing, for a Raid Battle before using a Raid Pass.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality by allowing Trainers to search through their Pokémon’s moves using the @ character.&lt;br /&gt;
* Resolved a bug which caused the Raid Boss to always break free from the last Premier Ball.&lt;br /&gt;
* Resolved a bug that prevented Trainers from seeing they’d received double XP from Raid Battles when using a Lucky Egg.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} will be supported late 2016&amp;lt;ref&amp;gt;[http://pokemongo.nianticlabs.com/en/post/headsup/ Apple Watch compatibility announcement - Niantic Labs]&amp;lt;/ref&amp;gt;, with the Apple Watch&#039;s fitness tracking functions integrated into the game.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|section|Partnerships in Japan, Big Heritage partnership}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}}, and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Unibail-Rodamco}} shopping malls across Europe. Starting on February 18, 2017 new PokéStops and Gyms across 58 shopping and destination centers in ten European countries were added. An average of a dozen new PokéStops and Gyms were added to public spaces, social hubs, and public art at each of the destination centers.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
File:Pokémon GO Safety Screen.png|Load Screen Original&lt;br /&gt;
File:Pokémon GO Safety Screen 2.png|Load Screen Halloween 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 3.png|Load Screen Christmas 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 4.png|Load Screen New Year 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 5.png|Load Screen April 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 6.png|Load Screen June 2017&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and Mainland China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|pt_br=Pokémon GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.instagram.com/pokemongoapp/ Offical Instagram account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Original_Game&amp;diff=2611382</id>
		<title>User:Drake Clawfang/Original Game</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Original_Game&amp;diff=2611382"/>
		<updated>2017-03-10T03:10:10Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Gym Leaders/Elite Four */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Legendary Trio===&lt;br /&gt;
&#039;&#039;&#039;Solamasa&#039;&#039;&#039; is the Pokémon of the Sun, and &#039;&#039;&#039;Masamoone&#039;&#039;&#039; is the Pokémon of the Moon. According to the legend, Solamasa was aggressive and violent, and one day he challenged the peaceful and serene Masamoone to a battle, and the victor would rule the world. Their battle waged across the planet, night and day shifting back and forth as they clashed, neither giving in. It was only through the intervention of &#039;&#039;&#039;Starsanagi&#039;&#039;&#039; that the fighting was quelled. Starsanagi, Pokémon of the Stars, was the only creature brave enough to stand up to the two warriors, and strong enough to survive doing so. Starsanagi divided the cycle of day into two periods - a period of light and a period of shadow. The time of light was given to Solamasa, and the time of shadow was given to Masamoone, so that both would rule the world in their own time. Their fighting done, the two warriors retreated to their thrones.&lt;br /&gt;
&lt;br /&gt;
Today, Solamasa still reigns over the time of light atop his fiery throne in the sky, while Masamoone keeps watch over us from his darkened throne during the time of shadow. It is their influences that makes the time of light one of activity and battle, while the time of shadow is one of peace and rest. Solamasa still yearns to overthrow Masamoone and claim all the world for his own. However, Starsanagi is not so foolish to leave the Sun Pokémon to his own devices, and so scattered himself into pieces surrounding Masamoone&#039;s throne, as Solamasa will not dare challenge Masamoone with Starsanagi watching him.&lt;br /&gt;
&lt;br /&gt;
Solamasa is Fighting/Fire type, Masamoone is Fighting/Dark, and Starsanagi is Fighting/Steel. Solamasa&#039;s signature move is &amp;quot;&#039;&#039;&#039;Solar Flare&#039;&#039;&#039;&amp;quot;. It&#039;s a Fire move with 120 power, 75% Accuracy, 5 PP, and has a chance to lower the foe&#039;s Defense and Special Defense. Masamoone&#039;s signature move is &amp;quot;&#039;&#039;&#039;Lunar Ray&#039;&#039;&#039;&amp;quot;. It&#039;s a Dark move with 140 power, 90% Accuracy, 5 PP, and sharply lowers Masamoone&#039;s Special Attack. Starsanagi&#039;s signature move is &amp;quot;&#039;&#039;&#039;Shooting Star&#039;&#039;&#039;&amp;quot;. It&#039;s a Steel move with 30 power, 85% Accuracy, 5 PP, and is a multi-hit move that hits 2-5 times.&lt;br /&gt;
&lt;br /&gt;
Solamasa&#039;s name is derived from &amp;quot;Muramasa&amp;quot;, while Masamoone&#039;s is derived from &amp;quot;Masamune&amp;quot;. According to the legends, Masamune and Muramasa were rival swordsmiths. Muramasa&#039;s blades were destructive and blood-thirsty and cut anything in their path, while Masamune&#039;s swords were peaceful and cut nothing but what they needed to. Starsanagi (the name sucks I know) is named after the &amp;quot;Kusanagi-no-Tsurugi&amp;quot;, a legendary sword that is one of the three imperial treasures of Japan.&lt;br /&gt;
&lt;br /&gt;
===Villainous Team===&lt;br /&gt;
Within the game, depending on the version, the villainous team, &#039;&#039;&#039;Team Shadow&#039;&#039;&#039; will seek to use the power of Solamasa or Masamoone to cause an eclipse and blanket the land in darkness. In the third version, Team Shadow attempts to use both Pokémon, but only rouse them into renewing their battle. Thus, Starsanagi is called upon to quell their fighting once again. To reach their goal, Team Shadow uses powerful machines to try and control the minds of Pokémon, and is in the process of refining the technique to be strong enough to effect Solamasa and Masamoone. The leader of Team Shadow is &#039;&#039;&#039;Selena&#039;&#039;&#039;, whose ultimate goal is to fulfill a prophecy that says when darkness covers the land, the warriors of light and darkness will meet to battle atop a great tower, and the Pokemon of the Stars will appear before the victor.&lt;br /&gt;
&lt;br /&gt;
Selena ultimately seizes control of one of the two Pokemon, causes an eclipse, and then in battle crushes the player with her legendary. She tells them to find the other Pokémon and meet her at the Celestial Ruins, an ancient tower believed to be where the two fought along ago, to challenge her, so they can reenact the ancient battle. The player retrieves the other Pokémon and meets Selena, and a one-on-one legendary battle is held. In the aftermath, Starsanagi descends and quells the fight, and the two Pokémon depart. Selena, confused and angry, says it wasn&#039;t the Pokémon it should have been, and battles the player, furious and blaming them for what happened. After the battle she departs.&lt;br /&gt;
&lt;br /&gt;
===Gym Leaders/Elite Four===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Burnice&#039;&#039;&#039; - a Bug-type trainer, she takes a light-hearted approach to battling. As the first gym for many trainers, Burnice has no qualms with losing as long as her opponent does their best. Burnice&#039;s gym appears straight-forward at first, but large trees block the player&#039;s sight of the trainers guarding her. Burnice hands out the Cocoon Badge and gives the player a TM for &#039;&#039;&#039;Swarm Attack&#039;&#039;&#039; - 50 power, 20 PP, 100% Accuracy, Special Attack, it has a 50% chance to raise the user&#039;s Special Attack stat.&lt;br /&gt;
*&#039;&#039;&#039;Flynn&#039;&#039;&#039; - a Flying-type trainer, Flynn is a hot-headed young man who strives to improve his gym&#039;s standing within the Pokémon League hierarchy. When he loses he refuses to give the player a Badge, but relents shortly after when the player defeats Team Shadow who are causing trouble nearby. Flynn&#039;s gym is full of air vents that blow hot air when switches are pressed. The vents fill up large balloons that rise (or fall) to open new paths. Flynn hands out the Gale Badge when defeated, and a TM that teaches &#039;&#039;&#039;Slicing Wind&#039;&#039;&#039; - 40 power, 20 PP, 100% Accuracy, Special Attack, it&#039;s a Flying move that goes first in battle.&lt;br /&gt;
*&#039;&#039;&#039;Gwen&#039;&#039;&#039; - a Ground-type trainer, Gwen is the fourth in a long line of Gym Leaders and takes her position very seriously. She meets the player shortly after they beat Flynn, and gives them the Rock Smash HM and invites them to challenge her if they can get to her gym. Gwen&#039;s gym is full of quicksand that sends the player spinning around like spinner tiles, and if they fall into a sandtrap they get send back to the entrance. She hands out the Mud Badge when defeated, and gives a TM for &#039;&#039;&#039;Dirt Fling&#039;&#039;&#039; - 50 power, 15 PP, 90% Accuracy, Physical Attack, it&#039;s a Ground move that has a chance to lower the target&#039;s Attack.&lt;br /&gt;
*&#039;&#039;&#039;Wesley&#039;&#039;&#039; - a Fighting-type trainer, Wesley constantly leaves his gym to travel in search of new Pokémon to train and battle, and is acquainted with the game&#039;s professor. When the player arrives in the city Wesley has left to go exploring, but he returns to his gym upon learning the player is also friends with the professor, promising them a match. He is undeterred by his loss and resolves to keep exploring and training. Wesley&#039;s gym is decorated with polished floors with holes in them - players must use Strength to push boulders around, and to fill in holes, to reach him. Wesley gives the Might Badge to the player, along with a TM for &#039;&#039;&#039;Brave Blow&#039;&#039;&#039; - 65 power, 20 PP, 100% Accuracy, Physical Attack, it has a chance to make the target flinch.&lt;br /&gt;
*&#039;&#039;&#039;Blake&#039;&#039;&#039; - a Dragon-type trainer, Blake&#039;s gym was once a Water-type gym. However, on a trip to Johto he became infatuated with Clair from Blackthorn City and was amazed by her power, and has recently changed his focus to Dragon-types in honor of her. The change doesn&#039;t go over with the town who consider the Water-type tradition, but Blake is working to win them over. Blake&#039;s gym is full of water pits, and the player must trigger switches to move bridges around between platforms to get to him. Blake gives the player the Fang Badge and the TM that teaches &#039;&#039;&#039;Dragon Drain&#039;&#039;&#039; - 75 power, 10 PP, 100% Accuracy, Special Attack, it heals the user for half the damage they inflict.&lt;br /&gt;
*&#039;&#039;&#039;Stella&#039;&#039;&#039; - a Steel-type trainer, Stella is a former Pokémon League challenger. Though she lost to the second member, the Elite Four were impressed and made her a Gym Leader in recognition of her talent. Stella still harbors hopes of a second challenge someday, but worries if her prime years are behind her. After helping the player fight Team Shadow, she is reinvigorated and resolves to go for the Championship after she improves her skills further. Stella&#039;s gym consists of magnets that can lift, move and drop steel blocks to alter the passages leading through the gym&#039;s narrow corridors. Stella gives the player the Iron Badge and her TM teaches &#039;&#039;&#039;Knockout Kick&#039;&#039;&#039; - 90 power, 10 PP, 95% Accuracy, Physical Attack, it has a chance to put the target to sleep.&lt;br /&gt;
*&#039;&#039;&#039;Norma&#039;&#039;&#039; - a Normal-type trainer, Norma&#039;s gym has recently been plagued by a string of crippling defeats. Mocked for what the challengers perceived as the &amp;quot;weakness&amp;quot; of Norma&#039;s Normal-types, she has departed the gym when the player first arrives, but later returns after being reassured of her skills by Gerard. Norma&#039;s gym is a straight-forward maze with pressure pads that raise and lower walls to block or open new passages when the player walks over them. Norma gives out the Blank Badge and a TM for &#039;&#039;&#039;Energy Force&#039;&#039;&#039; - 70 power, 15 PP, 100% Accuracy, Special Attack, it has a high critical hit ratio.&lt;br /&gt;
*&#039;&#039;&#039;Issac and Colton&#039;&#039;&#039; - Ice-type trainers, Issac has been appointed temporary Gym Leader since his father Colton has been injured. Colton is petitioning Pokémon League to reinstate him as leader, refusing to let his injury impair his battling skills and believing Issac is a poor trainer. After Issac helps the player foil the plans of Team Shadow, Colton agrees to help train his son into a master trainer worthy of taking his place. The player faces Issac and Colton in a double-battle, and their gym is a three-floor structure with drop-floors and rising floors, making it quite difficult to navigate. Issac and Colton give the player the Frost Badge, and a TM that teaches &#039;&#039;&#039;Ice Blast&#039;&#039;&#039; - 150 power, 5 PP, 90% Accuracy, Special Attack, it requires the user to rest after attacking.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Gerard&#039;&#039;&#039; - A Grass-type trainer and the first of the Elite Four, Gerard initially meets the player when they arrive at Norma&#039;s gym, and is the Elite Four member there to ascertain is Norma needs to be replaced as a leader. When met at Pokémon League, Gerard congratulates the player on their journey, but warns them many have made it to the Elite Four only to fail, and admits he&#039;d like to see the player rise above the masses and defeat them, if only &amp;quot;to make things interesting around here&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Cecily&#039;&#039;&#039; - A Psychic-type trainer, Cecily is not met outside of Pokémon League, but is friends with Stella, being the trainer who halted Stella&#039;s challenge, and is intrigued that the player beat her. When beaten, Cecily laughs and agrees the player was a worthy challenger, and understands why Stella lost to them.&lt;br /&gt;
*&#039;&#039;&#039;Walter&#039;&#039;&#039; - A Water-type trainer, Walter is a stern man who shows no mercy in the heat of battle. He considers the Elite Four the unquestioned strongest trainers in the world and openly mocks the player, considering their challenge futile. Even when defeated, he refuses to admit it and claims it was a fluke, though he lets the player move on nonetheless.&lt;br /&gt;
*&#039;&#039;&#039;Clair&#039;&#039;&#039; - A Lightning-type trainer, Clair is a stoic man, arrogant and cold. He reveals in his dialogue he was once the Champion, but was defeated five years ago by the current Champion. Even if the player beats him, he warns they are no match for the current Champion and tells them he&#039;ll be waiting to hear how well they did before losing.&lt;br /&gt;
*&#039;&#039;&#039;Selena&#039;&#039;&#039; - A Dark-type trainer and the leader of Team Shadow, she reveals herself as the Pokemon Champion. Selena uses her influence as the Champion to keep her leadership of Team Shadow secret, and to scout out strong trainers to join her crusade for power. She disbands Team Shadow after failing to control Solamasa/Masamoone and retreats to Pokémon League to defeat the player at last, &amp;quot;crushing their dreams at the pinnacle of victory - just like they did to her&amp;quot;. When the player defeats Selena, she collapses and refuses to speak, unable to handle losing.&lt;br /&gt;
&lt;br /&gt;
In dialogue with NPCs in areas after the game, as well as in post-game Team Shadow areas, it is revealed Selena was neglected as a child and was a loner ostracized by other children because she couldn&#039;t catch Pokemon; her sole companion was a Larvatar her parents got her for her birthday when they sent her to a trainer&#039;s boarding school. Her parents died in a fire while she was away, and she ran back home to find the ruins of her house. A legendary Pokemon, the Mew-equivalent, appeared to her and said it heard her sorrow, and would grant her a wish of happiness. Selena wished her parents be returned, but this was beyond the Pokemon&#039;s power, so she instead wished to be the greatest Trainer in the world. Together, she and the legendary Pokemon conquered the Gyms and the Elite Four, but as she took her place as Champion, the legendary Pokemon told her it had to leave, her wish fulfilled, it had to return to the stars. Left alone again after all they had been through together, Selena used her influence as Champion to track down strong trainers and recruit them into Team Shadow, mis-interpreting the legend about the Pokemon of the Stars to refer to her former partner and wishing to call it back to her by creating an endless night. As Champion, her ace Pokemon was Tyranitar, evolved from her childhood Larvatar, and she mastered Mega Evolution with it.&lt;br /&gt;
&lt;br /&gt;
When the player catches both Solamasa and Masamoone, Starsanagi can be captured. With all three Pokemon in their party, the player can find Selena in the ruins of her childhood home, despairing after her loss and fearing she was only ever competent with the legendary Pokemon&#039;s help. Her true partner, the Pokemon of the Stars, descends, hearing her despair again, and apologizes for being forced to leave her when her wish was granted. While it can only grant a person one wish and thus cannot accept her request to stay, the Pokemon offers the player a wish. The player wishes on Selena&#039;s behalf, and the two set off on a new adventure, a reformed and reinvigorated Selena thanking the player and the Pokemon gifting them an egg that will hatch into another of itself for the player&#039;s Pokedex. After this time, under certain conditions the player can return to find Selena and battle her.&lt;br /&gt;
&lt;br /&gt;
As the prophecy says, the warriors of light and shadow clashed atop a great tower (Pokémon League), and the Pokémon of the Stars appeared to the victor. While not outrated stated, the prophecy was not about the two Legendary Pokémon; it was about the player and Selena.&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Aerodactyl_(Pok%C3%A9mon)&amp;diff=2487616</id>
		<title>Talk:Aerodactyl (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Aerodactyl_(Pok%C3%A9mon)&amp;diff=2487616"/>
		<updated>2016-08-13T01:40:57Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Jurassic Park Influence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rotating art}}&lt;br /&gt;
== Edit request ==&lt;br /&gt;
Swap the image in the anime section (Aerodactyl anime.jpg) with DP017.png so the jpg can be deleted. Thanks! &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 11:53, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fossil Images ==&lt;br /&gt;
The images of the fossil Aerodactyl are all the same pose as the Aerodactyl sprite for that game, except for FRLG, in which it takes the pose of the RSE sprite. Notable?--[[User:Goukazaru|Gou]] 21:32, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream world ==&lt;br /&gt;
&lt;br /&gt;
I just befriended a Aerodactyl in the Dream World in &#039;windswept sky&#039; should it be noted it&#039;s catchable in the dream world? [[User:Azure42|ChromeVoid42]] 18:48, 28 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In the Trivia section it mentions all the other pokemon that have no other evolutionary relatives, but herracross is not mentioned, and to my knowledge herracross does not evolve and nothing evolves into him[[User:ColourHidden|ColourHidden]] ([[User talk:ColourHidden|talk]]) 01:15, 6 November 2012 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;Generation I Pokémon&#039;&#039;&#039;. Heracross is a Generation II Pokémon. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:47, 6 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Aerodactylus ==&lt;br /&gt;
&lt;br /&gt;
I am suprised that no on has jumped on this already, but this year a pterosaur was named after this Pokémon. The animal is called &#039;&#039;Aerodactylus scolopaciceps&#039;&#039; and was published in the online journal PLoS ONE by Vidovic and Martill. Surely this warrants mention in the article, perhaps in the trivia section.&lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Vidovic, S. U.; Martill, D. M. (2014). &amp;quot;&#039;&#039;Pterodactylus scolopaciceps&#039;&#039; Meyer, 1860 (Pterosauria, Pterodactyloidea) from the Upper Jurassic of Bavaria, Germany: The Problem of Cryptic Pterosaur Taxa in Early Ontogeny&amp;quot;. PLoS ONE 9 (10). {{unsigned|Tomozaurus}}&lt;br /&gt;
&lt;br /&gt;
== Mega Aerodactyl ==&lt;br /&gt;
Should it be mentioned that promotional materials, like the X/Y website, suggest that &amp;quot;some scientists&amp;quot; think Mega Aerodactyl is what Aerodactyl looked like before becoming a fossil and subsequently being revived?{{unsigned|Me, Hurray!}}&lt;br /&gt;
:Sorry, forgot to sign. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 18:51, 10 March 2016 (UTC)&lt;br /&gt;
::It&#039;s already in the biology section.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:44, 11 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Jurassic Park Influence==&lt;br /&gt;
I had previously added some time ago that Aerodactyl&#039;s method of revival is likely based on Jurassic Park. For those unfamiliar with the series, the scientists clone dinosaurs by retrieving dinosaur blood from mosquitos preserved in amber. Aerodactyl&#039;s method of revival differs from Kabuto and Omanyte, for no reason at all if this reference is not deliberate, and the artwork for the Old Amber in Gen I depicts an insect preserved in it.&lt;br /&gt;
&lt;br /&gt;
The reason the reference was removed was because it was deemed speculation, and the staff member who removed it claimed the Wiki attempts to avoid references to copyrighted works. I find both reasons simply do not hold up to common editing practices, especially since a lot of Origin sections are rife with speculation. Interesting speculation, but speculation. In the meantime we have references to Jackie Chan and Bruce Lee/Japanese martial artists, famous psychics with the Abra line, Ghengis Khan, and the Loch Ness Monster, to say nothing of how many myths, religions and legends Pokemon takes influences from. I don&#039;t think it&#039;s that much of a stretch to connect the dots and deduce the design reason why Aerodactyl is revived by DNA preserved in amber instead of from a fossil. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 12:17, 12 August 2016 (UTC)&lt;br /&gt;
:We prefer not to have copyrighted references, mostly because they are largely subjective and a lot of them draw from more basic, general influences. Basic influences such as myths, legends, et cetera. Also, outside of the Gen I, you typically won&#039;t find names in the origin section due to the big backlash over Kadabra&#039;s Japanese name. All of that aside, how Aerodactyl and fossils in general are regenerated sounds more like it belongs on the fossil page than the individual Pokemon pages. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 13:58, 12 August 2016 (UTC)&lt;br /&gt;
::PS. Drake, I removed it, but I&#039;m not a staff member. ;) When you look on a page&#039;s History tab, your Watchlist or the Recent Changes, staff members have Poke Ball icons next to their names in gold, silver, bronze, blue and other colors. That&#039;s how you can tell staff apart from the rest of us. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:17, 12 August 2016 (UTC)&lt;br /&gt;
:::Apologies, I thought I had seen one.&lt;br /&gt;
&lt;br /&gt;
:::With regards to the location of the Trivia, I am fine with it being on either page, but think it has a place here as well since it still concerns Aerodactyl&#039;s origins. The Old Amber page currently makes note that using blood from mosquitos preserved in amber to clone ancient species is a scientific theory, but this is simply false - the theory exists in the first place because Jurassic Park popularized it, and in the real world is highly unlikely to happen, putting aside if it&#039;s even feasible to clone a dinosaur if we &#039;&#039;did&#039;&#039; find a mosquito that just happened to be fossilized in amber after drinking its fill of dinosaur blood. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 01:40, 13 August 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Aerodactyl_(Pok%C3%A9mon)&amp;diff=2487130</id>
		<title>Talk:Aerodactyl (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Aerodactyl_(Pok%C3%A9mon)&amp;diff=2487130"/>
		<updated>2016-08-12T12:18:07Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Mega Aerodactyl */ whoops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rotating art}}&lt;br /&gt;
== Edit request ==&lt;br /&gt;
Swap the image in the anime section (Aerodactyl anime.jpg) with DP017.png so the jpg can be deleted. Thanks! &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 11:53, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fossil Images ==&lt;br /&gt;
The images of the fossil Aerodactyl are all the same pose as the Aerodactyl sprite for that game, except for FRLG, in which it takes the pose of the RSE sprite. Notable?--[[User:Goukazaru|Gou]] 21:32, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream world ==&lt;br /&gt;
&lt;br /&gt;
I just befriended a Aerodactyl in the Dream World in &#039;windswept sky&#039; should it be noted it&#039;s catchable in the dream world? [[User:Azure42|ChromeVoid42]] 18:48, 28 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In the Trivia section it mentions all the other pokemon that have no other evolutionary relatives, but herracross is not mentioned, and to my knowledge herracross does not evolve and nothing evolves into him[[User:ColourHidden|ColourHidden]] ([[User talk:ColourHidden|talk]]) 01:15, 6 November 2012 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;Generation I Pokémon&#039;&#039;&#039;. Heracross is a Generation II Pokémon. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:47, 6 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Aerodactylus ==&lt;br /&gt;
&lt;br /&gt;
I am suprised that no on has jumped on this already, but this year a pterosaur was named after this Pokémon. The animal is called &#039;&#039;Aerodactylus scolopaciceps&#039;&#039; and was published in the online journal PLoS ONE by Vidovic and Martill. Surely this warrants mention in the article, perhaps in the trivia section.&lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Vidovic, S. U.; Martill, D. M. (2014). &amp;quot;&#039;&#039;Pterodactylus scolopaciceps&#039;&#039; Meyer, 1860 (Pterosauria, Pterodactyloidea) from the Upper Jurassic of Bavaria, Germany: The Problem of Cryptic Pterosaur Taxa in Early Ontogeny&amp;quot;. PLoS ONE 9 (10). {{unsigned|Tomozaurus}}&lt;br /&gt;
&lt;br /&gt;
== Mega Aerodactyl ==&lt;br /&gt;
Should it be mentioned that promotional materials, like the X/Y website, suggest that &amp;quot;some scientists&amp;quot; think Mega Aerodactyl is what Aerodactyl looked like before becoming a fossil and subsequently being revived?{{unsigned|Me, Hurray!}}&lt;br /&gt;
:Sorry, forgot to sign. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 18:51, 10 March 2016 (UTC)&lt;br /&gt;
::It&#039;s already in the biology section.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:44, 11 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Jurassic Park Influence==&lt;br /&gt;
I had previously added some time ago that Aerodactyl&#039;s method of revival is likely based on Jurassic Park. For those unfamiliar with the series, the scientists clone dinosaurs by retrieving dinosaur blood from mosquitos preserved in amber. Aerodactyl&#039;s method of revival differs from Kabuto and Omanyte, for no reason at all if this reference is not deliberate, and the artwork for the Old Amber in Gen I depicts an insect preserved in it.&lt;br /&gt;
&lt;br /&gt;
The reason the reference was removed was because it was deemed speculation, and the staff member who removed it claimed the Wiki attempts to avoid references to copyrighted works. I find both reasons simply do not hold up to common editing practices, especially since a lot of Origin sections are rife with speculation. Interesting speculation, but speculation. In the meantime we have references to Jackie Chan and Bruce Lee/Japanese martial artists, famous psychics with the Abra line, Ghengis Khan, and the Loch Ness Monster, to say nothing of how many myths, religions and legends Pokemon takes influences from. I don&#039;t think it&#039;s that much of a stretch to connect the dots and deduce the design reason why Aerodactyl is revived by DNA preserved in amber instead of from a fossil. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 12:17, 12 August 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Aerodactyl_(Pok%C3%A9mon)&amp;diff=2487128</id>
		<title>Talk:Aerodactyl (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Aerodactyl_(Pok%C3%A9mon)&amp;diff=2487128"/>
		<updated>2016-08-12T12:17:43Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rotating art}}&lt;br /&gt;
== Edit request ==&lt;br /&gt;
Swap the image in the anime section (Aerodactyl anime.jpg) with DP017.png so the jpg can be deleted. Thanks! &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 11:53, 7 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fossil Images ==&lt;br /&gt;
The images of the fossil Aerodactyl are all the same pose as the Aerodactyl sprite for that game, except for FRLG, in which it takes the pose of the RSE sprite. Notable?--[[User:Goukazaru|Gou]] 21:32, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream world ==&lt;br /&gt;
&lt;br /&gt;
I just befriended a Aerodactyl in the Dream World in &#039;windswept sky&#039; should it be noted it&#039;s catchable in the dream world? [[User:Azure42|ChromeVoid42]] 18:48, 28 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In the Trivia section it mentions all the other pokemon that have no other evolutionary relatives, but herracross is not mentioned, and to my knowledge herracross does not evolve and nothing evolves into him[[User:ColourHidden|ColourHidden]] ([[User talk:ColourHidden|talk]]) 01:15, 6 November 2012 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;Generation I Pokémon&#039;&#039;&#039;. Heracross is a Generation II Pokémon. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:47, 6 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Aerodactylus ==&lt;br /&gt;
&lt;br /&gt;
I am suprised that no on has jumped on this already, but this year a pterosaur was named after this Pokémon. The animal is called &#039;&#039;Aerodactylus scolopaciceps&#039;&#039; and was published in the online journal PLoS ONE by Vidovic and Martill. Surely this warrants mention in the article, perhaps in the trivia section.&lt;br /&gt;
&lt;br /&gt;
Reference:&lt;br /&gt;
Vidovic, S. U.; Martill, D. M. (2014). &amp;quot;&#039;&#039;Pterodactylus scolopaciceps&#039;&#039; Meyer, 1860 (Pterosauria, Pterodactyloidea) from the Upper Jurassic of Bavaria, Germany: The Problem of Cryptic Pterosaur Taxa in Early Ontogeny&amp;quot;. PLoS ONE 9 (10). {{unsigned|Tomozaurus}}&lt;br /&gt;
&lt;br /&gt;
== Mega Aerodactyl ==&lt;br /&gt;
Should it be mentioned that promotional materials, like the X/Y website, suggest that &amp;quot;some scientists&amp;quot; think Mega Aerodactyl is what Aerodactyl looked like before becoming a fossil and subsequently being revived?{{unsigned|Me, Hurray!}}&lt;br /&gt;
:Sorry, forgot to sign. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 18:51, 10 March 2016 (UTC)&lt;br /&gt;
::It&#039;s already in the biology section.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:44, 11 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had previously added some time ago that Aerodactyl&#039;s method of revival is likely based on Jurassic Park. For those unfamiliar with the series, the scientists clone dinosaurs by retrieving dinosaur blood from mosquitos preserved in amber. Aerodactyl&#039;s method of revival differs from Kabuto and Omanyte, for no reason at all if this reference is not deliberate, and the artwork for the Old Amber in Gen I depicts an insect preserved in it.&lt;br /&gt;
&lt;br /&gt;
The reason the reference was removed was because it was deemed speculation, and the staff member who removed it claimed the Wiki attempts to avoid references to copyrighted works. I find both reasons simply do not hold up to common editing practices, especially since a lot of Origin sections are rife with speculation. Interesting speculation, but speculation. In the meantime we have references to Jackie Chan and Bruce Lee/Japanese martial artists, famous psychics with the Abra line, Ghengis Khan, and the Loch Ness Monster, to say nothing of how many myths, religions and legends Pokemon takes influences from. I don&#039;t think it&#039;s that much of a stretch to connect the dots and deduce the design reason why Aerodactyl is revived by DNA preserved in amber instead of from a fossil. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 12:17, 12 August 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rockruff_(Pok%C3%A9mon)&amp;diff=2465112</id>
		<title>Talk:Rockruff (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rockruff_(Pok%C3%A9mon)&amp;diff=2465112"/>
		<updated>2016-06-30T20:24:11Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Origin */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Iwanko ==&lt;br /&gt;
Since I can&#039;t add the info, I&#039;ll say here what Iwanko&#039;s name means. Iwa = Rock, Wan = Woof, Ko = Child. It&#039;s name is Rock-woof child, and that&#039;s adorable. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 03:41, 11 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grammar ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Iwanko appears to be based &#039;&#039;&#039;&#039;&#039;on&#039;&#039;&#039;&#039;&#039; a domestic dog, most likely a spitz-type breed.&#039;&#039; Could someone fix this? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 15:59, 12 June 2016 (UTC)&lt;br /&gt;
:Fixed. --[[User:Carmenstar97|&amp;lt;span style=&amp;quot;color:#95EB5C&amp;quot;&amp;gt;Carmen&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;[[User talk:Carmenstar97|&amp;lt;span style=&amp;quot;color:#FEBEE8&amp;quot;&amp;gt;(Talk |&amp;lt;/span&amp;gt;]] [[Special:Contributions/Carmenstar97|&amp;lt;span style=&amp;quot;color:#A6DAFC&amp;quot;&amp;gt;contribs)&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 16:06, 12 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
&lt;br /&gt;
Iwanko is probably based on the Hawaiian Poi. Historically (though it may be legend, I&#039;m no expert), Pois were raised alongside children; if they outlived the child, the dog was killed and buried with them. Otherwise when the poi died the child would be given a charm necklace made from its teeth, as poi teeth are thought to be good luck charms.&lt;br /&gt;
&lt;br /&gt;
Given Alola is obvious Hawaii, this is likely Iwanko&#039;s design basis - notice the ruff around its neck looks like a necklace of teeth. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 20:24, 30 June 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Original_Game&amp;diff=2440107</id>
		<title>User:Drake Clawfang/Original Game</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Original_Game&amp;diff=2440107"/>
		<updated>2016-05-10T20:40:12Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Legendary Trio===&lt;br /&gt;
&#039;&#039;&#039;Solamasa&#039;&#039;&#039; is the Pokémon of the Sun, and &#039;&#039;&#039;Masamoone&#039;&#039;&#039; is the Pokémon of the Moon. According to the legend, Solamasa was aggressive and violent, and one day he challenged the peaceful and serene Masamoone to a battle, and the victor would rule the world. Their battle waged across the planet, night and day shifting back and forth as they clashed, neither giving in. It was only through the intervention of &#039;&#039;&#039;Starsanagi&#039;&#039;&#039; that the fighting was quelled. Starsanagi, Pokémon of the Stars, was the only creature brave enough to stand up to the two warriors, and strong enough to survive doing so. Starsanagi divided the cycle of day into two periods - a period of light and a period of shadow. The time of light was given to Solamasa, and the time of shadow was given to Masamoone, so that both would rule the world in their own time. Their fighting done, the two warriors retreated to their thrones.&lt;br /&gt;
&lt;br /&gt;
Today, Solamasa still reigns over the time of light atop his fiery throne in the sky, while Masamoone keeps watch over us from his darkened throne during the time of shadow. It is their influences that makes the time of light one of activity and battle, while the time of shadow is one of peace and rest. Solamasa still yearns to overthrow Masamoone and claim all the world for his own. However, Starsanagi is not so foolish to leave the Sun Pokémon to his own devices, and so scattered himself into pieces surrounding Masamoone&#039;s throne, as Solamasa will not dare challenge Masamoone with Starsanagi watching him.&lt;br /&gt;
&lt;br /&gt;
Solamasa is Fighting/Fire type, Masamoone is Fighting/Dark, and Starsanagi is Fighting/Steel. Solamasa&#039;s signature move is &amp;quot;&#039;&#039;&#039;Solar Flare&#039;&#039;&#039;&amp;quot;. It&#039;s a Fire move with 120 power, 75% Accuracy, 5 PP, and has a chance to lower the foe&#039;s Defense and Special Defense. Masamoone&#039;s signature move is &amp;quot;&#039;&#039;&#039;Lunar Ray&#039;&#039;&#039;&amp;quot;. It&#039;s a Dark move with 140 power, 90% Accuracy, 5 PP, and sharply lowers Masamoone&#039;s Special Attack. Starsanagi&#039;s signature move is &amp;quot;&#039;&#039;&#039;Shooting Star&#039;&#039;&#039;&amp;quot;. It&#039;s a Steel move with 30 power, 85% Accuracy, 5 PP, and is a multi-hit move that hits 2-5 times.&lt;br /&gt;
&lt;br /&gt;
Solamasa&#039;s name is derived from &amp;quot;Muramasa&amp;quot;, while Masamoone&#039;s is derived from &amp;quot;Masamune&amp;quot;. According to the legends, Masamune and Muramasa were rival swordsmiths. Muramasa&#039;s blades were destructive and blood-thirsty and cut anything in their path, while Masamune&#039;s swords were peaceful and cut nothing but what they needed to. Starsanagi (the name sucks I know) is named after the &amp;quot;Kusanagi-no-Tsurugi&amp;quot;, a legendary sword that is one of the three imperial treasures of Japan.&lt;br /&gt;
&lt;br /&gt;
===Villainous Team===&lt;br /&gt;
Within the game, depending on the version, the villainous team, &#039;&#039;&#039;Team Shadow&#039;&#039;&#039; will seek to use the power of Solamasa or Masamoone to cause an eclipse and blanket the land in darkness. In the third version, Team Shadow attempts to use both Pokémon, but only rouse them into renewing their battle. Thus, Starsanagi is called upon to quell their fighting once again. To reach their goal, Team Shadow uses powerful machines to try and control the minds of Pokémon, and is in the process of refining the technique to be strong enough to effect Solamasa and Masamoone. The leader of Team Shadow is &#039;&#039;&#039;Selena&#039;&#039;&#039;, whose ultimate goal is to fulfill a prophecy that says when darkness covers the land, the warriors of light and darkness will meet to battle atop a great tower, and the Pokemon of the Stars will appear before the victor.&lt;br /&gt;
&lt;br /&gt;
Selena ultimately seizes control of one of the two Pokemon, causes an eclipse, and then in battle crushes the player with her legendary. She tells them to find the other Pokémon and meet her at the Celestial Ruins, an ancient tower believed to be where the two fought along ago, to challenge her, so they can reenact the ancient battle. The player retrieves the other Pokémon and meets Selena, and a one-on-one legendary battle is held. In the aftermath, Starsanagi descends and quells the fight, and the two Pokémon depart. Selena, confused and angry, says it wasn&#039;t the Pokémon it should have been, and battles the player, furious and blaming them for what happened. After the battle she departs.&lt;br /&gt;
&lt;br /&gt;
===Gym Leaders/Elite Four===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Burnice&#039;&#039;&#039; - a Bug-type trainer, she takes a light-hearted approach to battling. As the first gym for many trainers, Burnice has no qualms with losing as long as her opponent does their best. Burnice&#039;s gym appears straight-forward at first, but large trees block the player&#039;s sight of the trainers guarding her. Burnice hands out the Cocoon Badge and gives the player a TM for &#039;&#039;&#039;Swarm Attack&#039;&#039;&#039; - 50 power, 20 PP, 100% Accuracy, Special Attack, it has a 50% chance to raise the user&#039;s Special Attack stat.&lt;br /&gt;
*&#039;&#039;&#039;Flynn&#039;&#039;&#039; - a Flying-type trainer, Flynn is a hot-headed young man who strives to improve his gym&#039;s standing within the Pokémon League hierarchy. When he loses he refuses to give the player a Badge, but relents shortly after when the player defeats Team Shadow who are causing trouble nearby. Flynn&#039;s gym is full of air vents that blow hot air when switches are pressed. The vents fill up large balloons that rise (or fall) to open new paths. Flynn hands out the Gale Badge when defeated, and a TM that teaches &#039;&#039;&#039;Slicing Wind&#039;&#039;&#039; - 40 power, 20 PP, 100% Accuracy, Special Attack, it&#039;s a Flying move that goes first in battle.&lt;br /&gt;
*&#039;&#039;&#039;Gwen&#039;&#039;&#039; - a Ground-type trainer, Gwen is the fourth in a long line of Gym Leaders and takes her position very seriously. She meets the player shortly after they beat Flynn, and gives them the Rock Smash HM and invites them to challenge her if they can get to her gym. Gwen&#039;s gym is full of quicksand that sends the player spinning around like spinner tiles, and if they fall into a sandtrap they get send back to the entrance. She hands out the Mud Badge when defeated, and gives a TM for &#039;&#039;&#039;Dirt Fling&#039;&#039;&#039; - 50 power, 15 PP, 90% Accuracy, Physical Attack, it&#039;s a Ground move that has a chance to lower the target&#039;s Attack.&lt;br /&gt;
*&#039;&#039;&#039;Wesley&#039;&#039;&#039; - a Fighting-type trainer, Wesley constantly leaves his gym to travel in search of new Pokémon to train and battle, and is acquainted with the game&#039;s professor. When the player arrives in the city Wesley has left to go exploring, but he returns to his gym upon learning the player is also friends with the professor, promising them a match. He is undeterred by his loss and resolves to keep exploring and training. Wesley&#039;s gym is decorated with polished floors with holes in them - players must use Strength to push boulders around, and to fill in holes, to reach him. Wesley gives the Might Badge to the player, along with a TM for &#039;&#039;&#039;Brave Blow&#039;&#039;&#039; - 65 power, 20 PP, 100% Accuracy, Physical Attack, it has a chance to make the target flinch.&lt;br /&gt;
*&#039;&#039;&#039;Blake&#039;&#039;&#039; - a Dragon-type trainer, Blake&#039;s gym was once a Water-type gym. However, on a trip to Johto he became infatuated with Clair from Blackthorn City and was amazed by her power, and has recently changed his focus to Dragon-types in honor of her. The change doesn&#039;t go over with the town who consider the Water-type tradition, but Blake is working to win them over. Blake&#039;s gym is full of water pits, and the player must trigger switches to move bridges around between platforms to get to him. Blake gives the player the Fang Badge and the TM that teaches &#039;&#039;&#039;Dragon Drain&#039;&#039;&#039; - 75 power, 10 PP, 100% Accuracy, Special Attack, it heals the user for half the damage they inflict.&lt;br /&gt;
*&#039;&#039;&#039;Stella&#039;&#039;&#039; - a Steel-type trainer, Stella is a former Pokémon League challenger. Though she lost to the second member, the Elite Four were impressed and made her a Gym Leader in recognition of her talent. Stella still harbors hopes of a second challenge someday, but worries if her prime years are behind her. After helping the player fight Team Shadow, she is reinvigorated and resolves to go for the Championship after she improves her skills further. Stella&#039;s gym consists of magnets that can lift, move and drop steel blocks to alter the passages leading through the gym&#039;s narrow corridors. Stella gives the player the Iron Badge and her TM teaches &#039;&#039;&#039;Knockout Kick&#039;&#039;&#039; - 90 power, 10 PP, 95% Accuracy, Physical Attack, it has a chance to put the target to sleep.&lt;br /&gt;
*&#039;&#039;&#039;Norma&#039;&#039;&#039; - a Normal-type trainer, Norma&#039;s gym has recently been plagued by a string of crippling defeats. Mocked for what the challengers perceived as the &amp;quot;weakness&amp;quot; of Norma&#039;s Normal-types, she has departed the gym when the player first arrives, but later returns after being reassured of her skills by Gerard. Norma&#039;s gym is a straight-forward maze with pressure pads that raise and lower walls to block or open new passages when the player walks over them. Norma gives out the Blank Badge and a TM for &#039;&#039;&#039;Energy Force&#039;&#039;&#039; - 70 power, 15 PP, 100% Accuracy, Special Attack, it has a high critical hit ratio.&lt;br /&gt;
*&#039;&#039;&#039;Issac and Colton&#039;&#039;&#039; - Ice-type trainers, Issac has been appointed temporary Gym Leader since his father Colton has been injured. Colton is petitioning Pokémon League to reinstate him as leader, refusing to let his injury impair his battling skills and believing Issac is a poor trainer. After Issac helps the player foil the plans of Team Shadow, Colton agrees to help train his son into a master trainer worthy of taking his place. The player faces Issac and Colton in a double-battle, and their gym is a three-floor structure with drop-floors and rising floors, making it quite difficult to navigate. Issac and Colton give the player the Frost Badge, and a TM that teaches &#039;&#039;&#039;Ice Blast&#039;&#039;&#039; - 150 power, 5 PP, 90% Accuracy, Special Attack, it requires the user to rest after attacking.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Gerard&#039;&#039;&#039; - A Grass-type trainer and the first of the Elite Four, Gerard initially meets the player when they arrive at Norma&#039;s gym, and is the Elite Four member there to ascertain is Norma needs to be replaced as a leader. When met at Pokémon League, Gerard congratulates the player on their journey, but warns them many have made it to the Elite Four only to fail, and admits he&#039;d like to see the player rise above the masses and defeat them, if only &amp;quot;to make things interesting around here&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Cecily&#039;&#039;&#039; - A Psychic-type trainer, Cecily is not met outside of Pokémon League, but is friends with Stella, being the trainer who halted Stella&#039;s challenge, and is intrigued that the player beat her. When beaten, Cecily laughs and agrees the player was a worthy challenger, and understands why Stella lost to them.&lt;br /&gt;
*&#039;&#039;&#039;Walter&#039;&#039;&#039; - A Water-type trainer, Walter is a stern man who shows no mercy in the heat of battle. He considers the Elite Four the unquestioned strongest trainers in the world and openly mocks the player, considering their challenge futile. Even when defeated, he refuses to admit it and claims it was a fluke, though he lets the player move on nonetheless.&lt;br /&gt;
*&#039;&#039;&#039;Clair&#039;&#039;&#039; - A Lightning-type trainer, Clair is a stoic man, arrogant and cold. He reveals in his dialogue he was once the Champion, but was defeated five years ago by the current Champion. Even if the player beats him, he warns they are no match for the current Champion and tells them he&#039;ll be waiting to hear how well they did before losing.&lt;br /&gt;
*&#039;&#039;&#039;Selena&#039;&#039;&#039; - A Dark-type trainer and the leader of Team Shadow, she reveals herself as the Pokemon Champion. Selena uses her influence as the Champion to keep her leadership of Team Shadow secret, and to scout out strong trainers to join her crusade for power. She disbands Team Shadow after failing to control Solamasa/Masamoone and retreats to Pokémon League to defeat the player at last, &amp;quot;crushing their dreams at the pinnacle of victory - just like they did to her&amp;quot;. When the player defeats Selena, she collapses and refuses to speak, unable to handle losing.&lt;br /&gt;
&lt;br /&gt;
In dialogue with NPCs in areas after the game, as well as in post-game Team Shadow areas, it is revealed Selena was neglected as a child and was a loner ostracized by other children because she couldn&#039;t catch Pokemon. A legendary Pokemon, the Mew-equivalent, appeared to her one night and said it heard her sorrow, and would grant her a wish of happiness. Selena wished to be the greatest Trainer in the world. Together, she and the legendary Pokemon conquered the Gyms and the Elite Four, but as she took her place as Champion, the legendary Pokemon told her it had to leave, her wish fulfilled, it had to return to the stars. Left alone again after all they had been through together, Selena used her influence as Champion to track down strong trainers and recruit them into Team Shadow, mis-interpreting the legend about the Pokemon of the Stars to refer to her former partner and wishing to call it back to her by creating an endless night.&lt;br /&gt;
&lt;br /&gt;
When the player catches both Solamasa and Masamoone, Starsanagi can be captured. With all three Pokemon in their party, the player can find Selena in the ruins of her childhood home, despairing after her loss and fearing she was only ever competent with the legendary Pokemon&#039;s help. Her true partner, the Pokemon of the Stars, descends, hearing her despair again, and apologizes for being forced to leave her when her wish was granted. While it can only grant a person one wish and thus cannot accept her request to stay, the Pokemon offers the player a wish. The player wishes on Selena&#039;s behalf, and the two set off on a new adventure, a reformed and reinvigorated Selena thanking the player and the Pokemon gifting them an egg that will hatch into another of itself for the player&#039;s Pokedex. After this time, under certain conditions the player can return to find Selena and battle her.&lt;br /&gt;
&lt;br /&gt;
As the prophecy says, the warriors of light and shadow clashed atop a great tower (Pokémon League), and the Pokémon of the Stars appeared to the victor. While not outrated stated, the prophecy was not about the two Legendary Pokémon; it was about the player and Selena.&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox2&amp;diff=2425972</id>
		<title>User:Drake Clawfang/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox2&amp;diff=2425972"/>
		<updated>2016-04-09T14:40:31Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Warrior Template Sandbox, Transcluded from [[User:Drake Clawfang/Warrior Template]]==&lt;br /&gt;
{{User:Drake Clawfang/Warrior Template&lt;br /&gt;
|portrait=Conquest Warrior M 04.png&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|name=Muneyori&lt;br /&gt;
|japanese=ムネノリ&lt;br /&gt;
|power=90&lt;br /&gt;
|wisdom=80&lt;br /&gt;
|charisma=66&lt;br /&gt;
|total=236&lt;br /&gt;
|capacity=3&lt;br /&gt;
|skill=Impact&lt;br /&gt;
|initiallink={{CSP|410|Shieldon}}&lt;br /&gt;
|perlink={{CSP|123|Scyther}} → {{CSP|212|Scizor}}&lt;br /&gt;
|counterpart=柳生宗矩 &#039;&#039;{{wp|Yagyū Munenori}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=He was [[List of Pokémon Conquest characters#Jūbei|Jūbei]]&#039;s father and a master swordsman who served [[Ieyasu]] and [[List of Pokémon Conquest characters#Hidetada|Hidetada]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User:Drake Clawfang/Warrior Template&lt;br /&gt;
|portrait=Conquest Warrior M 12.png&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|name=Hideaki&lt;br /&gt;
|japanese=ヒデアキ&lt;br /&gt;
|power=23&lt;br /&gt;
|wisdom=23&lt;br /&gt;
|charisma=23&lt;br /&gt;
|total=69&lt;br /&gt;
|capacity=3&lt;br /&gt;
|skill=Fortify&lt;br /&gt;
|initiallink=&lt;br /&gt;
|perlink={{CSP|543|Venipede}} → {{CSP|544|Whirlipede}} → {{CSP|545|Scolipede}}&lt;br /&gt;
|counterpart=&#039;&#039;{{wp|Kobayakawa Hideaki}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=He was [[Hideyoshi]]&#039;s nephew and adopted son, and later, he was adopted by [[#Takakage|Takakage]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User:Drake Clawfang/Warrior Template&lt;br /&gt;
|portrait=Conquest Warrior F 05.png&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|name=Kame&lt;br /&gt;
|japanese=ムネノリ&lt;br /&gt;
|power=90&lt;br /&gt;
|wisdom=80&lt;br /&gt;
|charisma=66&lt;br /&gt;
|total=236&lt;br /&gt;
|capacity=3&lt;br /&gt;
|skill=Impact&lt;br /&gt;
|initiallink=&lt;br /&gt;
|perlink={{CSP|204|Pineco}} → {{CSP|205|Forretress}}&lt;br /&gt;
|counterpart=亀姫 &#039;&#039;{{jwp|亀姫 (徳川家康長女)|Kamehime}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=She was [[Ieyasu]]&#039;s daughter.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User:Drake Clawfang/Warrior Template&lt;br /&gt;
|portrait=Conquest Warrior F 02.png&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|name=Hiroko&lt;br /&gt;
|japanese= ヒロコ&lt;br /&gt;
|power=38&lt;br /&gt;
|wisdom=63&lt;br /&gt;
|charisma=66&lt;br /&gt;
|total=167&lt;br /&gt;
|capacity=5&lt;br /&gt;
|skill=Detox&lt;br /&gt;
|initiallink=&lt;br /&gt;
|perlink={{CSP|361|Snorunt}} → {{CSP|478|Froslass}}&lt;br /&gt;
|counterpart=妻木煕子 &#039;&#039;{{jwp|妻木煕子|Tsumaki Hiroko}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=She was [[Mitsuhide]]&#039;s wife.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox2&amp;diff=2412907</id>
		<title>User:Drake Clawfang/Sandbox2</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Sandbox2&amp;diff=2412907"/>
		<updated>2016-03-12T04:42:41Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Warrior Template Sandbox, Transcluded from [[User:Drake Clawfang/Warrior Template]]==&lt;br /&gt;
{{User:Drake Clawfang/Sandbox&lt;br /&gt;
|portrait=Conquest Warrior M 04.png&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|name=Muneyori&lt;br /&gt;
|japanese=ムネノリ&lt;br /&gt;
|power=90&lt;br /&gt;
|wisdom=80&lt;br /&gt;
|charisma=66&lt;br /&gt;
|total=236&lt;br /&gt;
|capacity=3&lt;br /&gt;
|skill=Impact&lt;br /&gt;
|initiallink={{CSP|410|Shieldon}}&lt;br /&gt;
|perlink={{CSP|123|Scyther}} → {{CSP|212|Scizor}}&lt;br /&gt;
|counterpart=柳生宗矩 &#039;&#039;{{wp|Yagyū Munenori}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=He was [[List of Pokémon Conquest characters#Jūbei|Jūbei]]&#039;s father and a master swordsman who served [[Ieyasu]] and [[List of Pokémon Conquest characters#Hidetada|Hidetada]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User:Drake Clawfang/Sandbox&lt;br /&gt;
|portrait=Conquest Warrior M 12.png&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|name=Hideaki&lt;br /&gt;
|japanese=ヒデアキ&lt;br /&gt;
|power=23&lt;br /&gt;
|wisdom=23&lt;br /&gt;
|charisma=23&lt;br /&gt;
|total=69&lt;br /&gt;
|capacity=3&lt;br /&gt;
|skill=Fortify&lt;br /&gt;
|initiallink=&lt;br /&gt;
|perlink={{CSP|543|Venipede}} → {{CSP|544|Whirlipede}} → {{CSP|545|Scolipede}}&lt;br /&gt;
|counterpart=&#039;&#039;{{wp|Kobayakawa Hideaki}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=He was [[Hideyoshi]]&#039;s nephew and adopted son, and later, he was adopted by [[#Takakage|Takakage]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User:Drake Clawfang/Sandbox&lt;br /&gt;
|portrait=Conquest Warrior F 05.png&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|name=Kame&lt;br /&gt;
|japanese=ムネノリ&lt;br /&gt;
|power=90&lt;br /&gt;
|wisdom=80&lt;br /&gt;
|charisma=66&lt;br /&gt;
|total=236&lt;br /&gt;
|capacity=3&lt;br /&gt;
|skill=Impact&lt;br /&gt;
|initiallink=&lt;br /&gt;
|perlink={{CSP|204|Pineco}} → {{CSP|205|Forretress}}&lt;br /&gt;
|counterpart=亀姫 &#039;&#039;{{jwp|亀姫 (徳川家康長女)|Kamehime}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=She was [[Ieyasu]]&#039;s daughter.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User:Drake Clawfang/Sandbox&lt;br /&gt;
|portrait=Conquest Warrior F 02.png&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|name=Hiroko&lt;br /&gt;
|japanese= ヒロコ&lt;br /&gt;
|power=38&lt;br /&gt;
|wisdom=63&lt;br /&gt;
|charisma=66&lt;br /&gt;
|total=167&lt;br /&gt;
|capacity=5&lt;br /&gt;
|skill=Detox&lt;br /&gt;
|initiallink=&lt;br /&gt;
|perlink={{CSP|361|Snorunt}} → {{CSP|478|Froslass}}&lt;br /&gt;
|counterpart=妻木煕子 &#039;&#039;{{jwp|妻木煕子|Tsumaki Hiroko}}&#039;&#039;&lt;br /&gt;
|counterpartinfo=She was [[Mitsuhide]]&#039;s wife.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Warrior_Template&amp;diff=2412906</id>
		<title>User:Drake Clawfang/Warrior Template</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang/Warrior_Template&amp;diff=2412906"/>
		<updated>2016-03-12T04:42:21Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{mainspace|template|status=complete}}  Transclusion on User:Drake Clawfang/Sandbox2 &amp;lt;/noinclude&amp;gt;  {| width=&amp;quot;500px&amp;quot; style=&amp;quot;margin:auto; background: #{{{{{type1|...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{mainspace|template|status=complete}}&lt;br /&gt;
&lt;br /&gt;
Transclusion on [[User:Drake Clawfang/Sandbox2]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;500px&amp;quot; style=&amp;quot;margin:auto; background: #{{{{{type1|normal}}} color light}}; border: 3px solid #{{{{{type1|normal}}} color dark}}; border-spacing: 4px&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|width=30% rowspan=3 height=100% style=&amp;quot;margin:auto; text-align:center; background: #ddf; border: 3px solid #{{{{{type1|normal}}} color dark}};&amp;quot; class=&amp;quot;roundy&amp;quot;|&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
![[File:{{{portrait|Conquest Nobunaga I.png}}}]]&lt;br /&gt;
|-&lt;br /&gt;
!{{{name|Nobunaga}}}&lt;br /&gt;
|-&lt;br /&gt;
|{{{japanese|ノブナガ}}}&lt;br /&gt;
|}&lt;br /&gt;
|width=70% style=&amp;quot;text-align:center; background: #{{{{{type1|normal}}} color light}}; border: 3px solid #{{{{{type1|normal}}} color dark}}; {{roundy|10px}}&amp;quot;|&lt;br /&gt;
{| width=100%&lt;br /&gt;
|- &lt;br /&gt;
! colspan=4 style=&amp;quot;background: #{{{{{type1|normal}}} color dark}}; {{roundytop|6px}}&amp;quot;| Stats&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;background: #{{attack color light}}&amp;quot; width=25%| Power&lt;br /&gt;
!style=&amp;quot;background: #{{defense color light}}&amp;quot; width=25%| Wisdom&lt;br /&gt;
!style=&amp;quot;background: #{{speed color light}}&amp;quot; width=25%| Charisma&lt;br /&gt;
!style=&amp;quot;background: #{{heartgold color light}}&amp;quot; width=25%| Total&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|6px}}&amp;quot;| {{{power|100}}}&lt;br /&gt;
| {{{wisdom|100}}}&lt;br /&gt;
| {{{charisma|100}}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|6px}}&amp;quot;| {{{total|300}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{{{{type1|normal}}} color light}}; border: 3px solid #{{{{{type1|normal}}} color dark}}&amp;quot;|&lt;br /&gt;
{| width=100%&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;background: #{{{{{type1|normal}}} color dark}}; {{roundytl|6px}}&amp;quot; width=40%| Specialty&lt;br /&gt;
!style=&amp;quot;background: #{{special defense color}}&amp;quot; width=30%| Capacity&lt;br /&gt;
!style=&amp;quot;background: #{{speed color}}; {{roundytr|6px}}&amp;quot; width=30%| Skill&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|6px}}&amp;quot;| [[{{{type1|Normal}}}-type|{{{type1|Normal}}}]]/[[{{{type2|Flying}}}-type|{{{type2|Flying}}}]]&lt;br /&gt;
| {{{capacity|8}}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|6px}}&amp;quot;| {{DL|Warrior Skill|{{{skill|Ambition}}}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top; text-align:center; background: #{{{{{type1|normal}}} color light}}; border: 3px solid #{{{{{type1|normal}}} color dark}}; {{roundy|10px}}&amp;quot;|&lt;br /&gt;
{| width=100%&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;background: #{{{{{type1|normal}}} color dark}}; {{roundytop|6px}}&amp;quot; colspan=&amp;quot;2&amp;quot;| Links&lt;br /&gt;
|- &lt;br /&gt;
!style=&amp;quot;background: #{{{{{type1|normal}}} color dark}}&amp;quot; width=40%| Initial Link&lt;br /&gt;
!style=&amp;quot;background: #{{{{{type1|normal}}} color dark}}&amp;quot; width=60%| Perfect Link&lt;br /&gt;
|-&lt;br /&gt;
|{{{initiallink|{{CSP|644|Zekrom}}}}}&lt;br /&gt;
|{{{perlink|{{CSP|384|Rayquaza}}}}}&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{{{{type1|normal}}} color light}}; border: 3px solid #{{{{{type1|normal}}} color dark}}&amp;quot;|&lt;br /&gt;
{| width=100%&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background: #{{{{{type1|normal}}} color dark}}; {{roundytop|6px}}&amp;quot;| Historical counterpart: {{{counterpart|Oda Nobunaga}}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybottom|6px}}&amp;quot;|{{{counterpartinfo|Nobunaga is based on the real-life Oda Nobunaga of Japanese history.}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_VII&amp;diff=2405061</id>
		<title>Talk:Generation VII</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Generation_VII&amp;diff=2405061"/>
		<updated>2016-02-26T17:23:04Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Gen VII? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Magearna==&lt;br /&gt;
I suppose there&#039;s not enough evidence to call Magearna new to Gen VII even though it would make her the Zoroark/Lucario/Mega Mewtwo-esque &amp;quot;preview Pokemon&amp;quot;? [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 16:43, 26 February 2016 (UTC)&lt;br /&gt;
:I guess we just have to wait and see what her PokéDex number is. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 16:48, 26 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VII? ==&lt;br /&gt;
&lt;br /&gt;
What evidence is there that these are intended to be Gen VII and not part of Gen VI? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 17:23, 26 February 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Lady_Ariel&amp;diff=2404786</id>
		<title>User talk:Lady Ariel</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Lady_Ariel&amp;diff=2404786"/>
		<updated>2016-02-26T01:18:49Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Thank You */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 1px solid #3e7614;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; align=&amp;quot;left&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Lady Ariel!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; :--[[User:SuperAipom7|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;SuperAipom7&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:SuperAipom7|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Wanna chat?&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 19:44, 15 August 2011 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Changes button... Please try it out, so as not to clog up the Recent Changes.  Thanks!  --[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]] 00:09, 15 March 2012 (UTC)&lt;br /&gt;
:If you want to edit section by section, why not edit the whole page instead of doing it by sections. It would be much easier.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:16, 15 March 2012 (UTC)&lt;br /&gt;
::I would edit the whole (like I did on the Korea event Pokemon for 2011), but with the other event pages there is so much text and coding when editing the whole page that when you use the preview button and change something after the fact then you have to scroll through hundreds of lines to find that particular section.  The Korea event Pokemon only have a few events distributed each year, unlock the other countries (Japan, USA, and PAL) that have well over 20 events (USA would have somewhat less than other countries) per a given year.  I make it more work by editing each section, but it prevents me from making mistakes (since you lose your place once you use the preview button).--[[User:Lady Ariel|Lady Ariel]] 21:21, 15 March 2012 (UTC)&lt;br /&gt;
:::You should still work on using the preview button more. Yes you might have to scroll, but just try to get used to knowing where you&#039;re at. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 20:34, 4 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== When editing ==&lt;br /&gt;
&lt;br /&gt;
Always remember to put the format of the image (ex:thumb), number of pixels (as to make the size of the image), position (left or right) and the description. Here&#039;s an example, thank you!&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;[[File:WTP AG040.png|thumb|200px|right|Who&#039;s That Pokémon?]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
--[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:57, 9 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black 2? ==&lt;br /&gt;
&lt;br /&gt;
You&#039;re playing Black 2? If yes, do you maybe remember where was TM28? In White 2 it&#039;s on {{rt|4|Unova}}... but in that part which differs between versions. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 16:35, 2 July 2012 (UTC) PS. Where you found the trade for Petilil in Black 2 (it&#039;s on Route 4, but where specifically?)? I have White 2, so I may confirm if there is trade for Cottonee there.&lt;br /&gt;
:Yes I am playing Black 2. I don&#039;t remember where I got TM28, but I already have it so I probably obtained it on Route 4.  I found the trade in one of the houses when you first enter from Castelia City.  I think it was the first one on the right, but it could have been the second one.  I am pretty confident that the house was on the right side though. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 16:44, 2 July 2012 (UTC)&lt;br /&gt;
Do you know where the move relearner is? It seems to be no longer in Mistralton City... or maybe I have just bad luck. I didn&#039;t find it yet, so asking. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 18:39, 2 July 2012 (UTC)&lt;br /&gt;
:I think the move relearner is located at the Pokémon World Tournament.  I also think the Move Deleter is there as well.  I don&#039;t know where they are located at the Pokémon World Tournament though. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 18:44, 2 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;&amp;quot;Trubbish is here in White 2 instead of Minccino&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
But &#039;&#039;&#039;I&#039;&#039;&#039; am playing White 2, and &#039;&#039;&#039;I&#039;&#039;&#039; added Minccino, since I encountered it {{rt|4|Unova|there}}. What the? [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:04, 14 July 2012 (UTC)&lt;br /&gt;
::I will look into this later, but I remember encounterng a Trubbish in one of the two versions on Route 4.  I don&#039;t remember if it was Black 2 or White 2, but I think it was White 2.  I am not 100% certain though, but I will look into the area later today. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 15:11, 14 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== {{m|Aerial Ace}} ==&lt;br /&gt;
&lt;br /&gt;
Is it just my game, or does it have a new animation? The animation we have now doesn&#039;t have a red stripe-like stuff in animation... [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 13:14, 17 July 2012 (UTC)&lt;br /&gt;
:It isn&#039;t just your game (which is White 2 if I remeber correctly), but in Black 2 I have the same thing.  I tested it on my Yanmega to make sure, but I also get a red stipe in the animation. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 14:30, 17 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pokemon listing on location pages ==&lt;br /&gt;
&lt;br /&gt;
hi. according to [[Bulbapedia:Project_Locations#Pokémon|this page]]:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lists should be organized in order of location, then highest to lowest encounter rate. If the encounter rate for a Pokémon is lower in a different game, a repeat of the entry should be made directly underneath except with that particular game highlighted (instead of in the initial entry), and the different encounter rate stated. In the case of multiple Pokémon with the same encounter rate, Pokémon should be listed in order of games they are available in, then their National Pokédex number.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
even though i am not part of the project, just to let you know cause i see that you arranged them in national dex order. thanks -[[User:Pokeant|Pokeant]] ([[User talk:Pokeant|talk]]) 06:16, 28 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trainer class moves ==&lt;br /&gt;
&lt;br /&gt;
Did you check the games to make sure those classes were fully spelled out? -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[Special:Contributions/MAGNEDETH|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:00, 5 August 2012 (UTC)&lt;br /&gt;
:They aren&#039;t fully spelled out, but the Mt. Battle Master has no period in the name. It is just Mt BtlMaster, which just looks confusing. I think this would become very confusing even with the period, since Btl isn&#039;t a common abbreviation. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 02:17, 5 August 2012 (UTC)&lt;br /&gt;
::As confusing as they are, that&#039;s what they are in the game, and that&#039;s what we use. After all, they aren&#039;t &amp;quot;Black&amp;quot; Apricorns, they&#039;re &amp;quot;Blk [[Apricorn]]s&amp;quot;, right? -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[Special:Contributions/MAGNEDETH|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:34, 5 August 2012 (UTC)&lt;br /&gt;
:::That is true.  However should the move templates be removed from the articles then? [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 17:18, 5 August 2012 (UTC)&lt;br /&gt;
::::Yes, they should. Since we&#039;re keeping the class name as it&#039;s shown in-game, the moves shouldn&#039;t even be discussed. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 01:15, 7 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== N&#039;s Pokémon and Memory Link Incomplete Article Problem ==&lt;br /&gt;
&lt;br /&gt;
Since nobody can provide pictures to the archives if they aren&#039;t a moderator/administrator, why not check out Serebii&#039;s coverage for [[Memory Link]]? It will provide photos of [[N&#039;s Pokémon]] when encountered, as well as a flashback of the [[Striaton Gym]] [[Gym Leader|Gym Leaders]]. It would really help people on Bulbapedia get a better grasp of what would be going on. You don&#039;t have to take directly from Serebii unless you want to ask permission to use the pictures. [[User:Zorocario|Zorocario]] ([[User talk:Zorocario|talk]]) 01:22, 5 August 2012 (UTC)&lt;br /&gt;
:Images are able to be uploaded to the Archives now. I also don&#039;t think you are allowed to use any of the pictures from Serebii. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 02:05, 5 August 2012 (UTC)&lt;br /&gt;
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== team rocket costume section ==&lt;br /&gt;
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Hey there! you are welcome to help me with my expand, as I&#039;m currently busy with other stuff (school, work) and therefore I don&#039;t have enough time to come in here and work on it.--[[User:LHakaLH|LHakaLH]] ([[User talk:LHakaLH|talk]]) 21:31, 15 August 2012 (UTC)&lt;br /&gt;
:I have most of the Pokémon Master Quest images already uploaded (just one more DVD to go).  I already have the Orange Islands complete, but once I have got the rest of the images from Master Quest I don&#039;t have access to any other DVD sets.  Therefore all of the other seasons will need images uploaded. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 22:05, 15 August 2012 (UTC)&lt;br /&gt;
::You can find very good screenshots [http://www.filb.de/anime/pm/022 here] although they&#039;d have to be converted or saved as png files.--[[User:LHakaLH|LHakaLH]] ([[User talk:LHakaLH|talk]]) 03:18, 16 August 2012 (UTC)&lt;br /&gt;
:::I might have time to work on those, but probably not for a few months though.  I have updated the page to include the roundy tables and put all of the Orange Islands and Master Quest images on the page as well.  I wasn&#039;t sure what to put for the descriptions, so I just put &amp;quot;Insert Description&amp;quot;. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 21:26, 16 August 2012 (UTC)&lt;br /&gt;
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== Celestial Tower glitch ==&lt;br /&gt;
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You said you had confirmed that it was a glitch. How did you do that? I know that it happens, but it seems no different to the other special behavior Trainers (Cyclists and Bikers accelerating when you press B; fleeing Trainers in B1F of the Dreamyard; most B1F [[Wellspring Cave]] Trainers respond to the B button). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:04, 17 August 2012 (UTC)&lt;br /&gt;
:All I did was go to the 3F (I think that was the floor, but it was the floor listed in the glitch).  I stood still upon entering the floor and all I did was press B, and the trainers rotated.  The other floors don&#039;t do this, only the floors listed in the glitch. They all rotated one cycle (for example a trainer was facing forward and when the B button was pressed they were facing right or left) each time the B button was pressed.  I don&#039;t think this was intened, because they probably would have done this on the other floors as well then. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 14:28, 17 August 2012 (UTC)&lt;br /&gt;
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== Liberty Island. ==&lt;br /&gt;
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Could you go check if it&#039;s available without Pass? Because I hacked in the Pass and could access it, but didn&#039;t checked the ship before doing that. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 09:28, 21 August 2012 (UTC)&lt;br /&gt;
:I have checked previously, and it isn&#039;t accessible without the pass.  At least I couldn&#039;t find the ship to take me there anyway. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 21:11, 22 August 2012 (UTC)&lt;br /&gt;
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== Vooia ==&lt;br /&gt;
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Hey, can you rollback their edits to Team Charm?  They&#039;re current vandalizing it, and I can&#039;t fix it since they&#039;re continuously editing it. Thanks! --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 22:13, 30 August 2012 (UTC)&lt;br /&gt;
:Done. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 22:15, 30 August 2012 (UTC)&lt;br /&gt;
::Thanks!  And congrats on the promotion! --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 22:16, 30 August 2012 (UTC)&lt;br /&gt;
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== Stat trainers ==&lt;br /&gt;
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Do you know if the Stat trainers&#039;s Battle Tower Pokémon in Platinum are the same in HeartGold and SoulSilver? I noticed that most of the HGSS content has been merged into Platinum. Still, not too sure if they are the same. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 22:49, 1 September 2012 (UTC)&lt;br /&gt;
:Unfortunately I don&#039;t know if they are the same in Platinum and HeartGold and SoulSilver. That might need to be looked into, which I can do HeartGold/SoulSilver but I don&#039;t have access to Platinum. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 23:09, 1 September 2012 (UTC)&lt;br /&gt;
::I don&#039;t have access to Platinum either but I do have HeartGold/SoulSilver. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 23:11, 1 September 2012 (UTC)&lt;br /&gt;
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== Why? ==&lt;br /&gt;
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Why did you revert the edits of [[User:Oo Suiren oO|Oo Suiren oO]]? Mexico &#039;&#039;&#039;&#039;&#039;is&#039;&#039;&#039;&#039;&#039; in North America. - [[User:Clubchloe1|&amp;lt;span style=&amp;quot;color:#00A000;&amp;quot;&amp;gt;&#039;&#039;&#039;Club&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clubchloe1|&amp;lt;span style=&amp;quot;color:#0000A0;&amp;quot;&amp;gt;&#039;&#039;&#039;chloe1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:56, 3 September 2012 (UTC)&lt;br /&gt;
:Mexico is technically part of Latin America, which isn&#039;t part of North America. Also the [[List of PAL Nintendo event Pokémon in 2010#PKLATAM Jirachi|PKLATAM Jirachi]] is on the PAL page, which was also distributed in Mexico/Latin America. Also his edit included the Australia Keldeo, which is not part of North America. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:03, 3 September 2012 (UTC)&lt;br /&gt;
::Latin America is part of the North American Continent so he was correct [[User:Grassman|Grass is the best]] ([[User talk:Grassman|talk]]) 03:53, 13 January 2013 (UTC)&lt;br /&gt;
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== The video ==&lt;br /&gt;
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Have you watched the video yet? [[User:Wrrasba|Wrrasba]] ([[User talk:Wrrasba|talk]]) 20:54, 8 September 2012 (UTC)&lt;br /&gt;
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==Missing Black 2 information==&lt;br /&gt;
Do you know exactly what information/pictures are missing from Black 2?  I&#039;m starting my game over, and I&#039;m gonna be keeping track of stuff to add.  Thanks! --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 20:28, 17 September 2012 (UTC)&lt;br /&gt;
:I don&#039;t know all of the images that are missing/needed, but I can list some of them.  The one that is needed is an image of Rebirth Mountain in Black 2.  Rebirth Mountain is also missing information about items in Black 2, specifically where the items are located and what items. Also the Nature Sanctuary is missing images from all of the seasons (Spring, Summer, Autumn, and Winter). Also the Victory in Black 2 and White 2 needs information of the trainers from Black 2, and maybe more information about the layout in Black 2 (since it differs). Those are the only ones that I can think of that need information, but there might be others. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:25, 17 September 2012 (UTC)&lt;br /&gt;
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== Unova Pokedex ==&lt;br /&gt;
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Thanks for helping me out with the Unova Pokedex article. ([[User:Charizard101|Charizard101]] ([[User talk:Charizard101|talk]]) 00:49, 8 October 2012 (UTC))&lt;br /&gt;
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== Event Trainer Classes in B2W2 ==&lt;br /&gt;
I see Movie Star and Veteran Actor were added, but there&#039;s another question in my mind: what of the event-exclusive trainer classes in the upcoming PWT downloads? I&#039;m speaking of World Champion, World Runner-Up and World Finalist. Do these still count as trainer classes or are they excluded due to their event-exclusive nature? --[[User:The Great Butler|The Great Butler]] ([[User talk:The Great Butler|talk]]) 02:40, 19 October 2012 (UTC)&lt;br /&gt;
:They will probably be listed as Trainer Classes, but I am not 100% certain.  I will discuss it with staff later. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:37, 19 October 2012 (UTC)&lt;br /&gt;
::Those would still be classified as trainer classes. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:26, 21 October 2012 (UTC)&lt;br /&gt;
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== My sandbox ==&lt;br /&gt;
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hey there its me! great job you did right there on my team rocket costume sandbox, hey listen would you mind helping me add the descriptions to those images who don&#039;t have them already???--[[User:LHakaLH|LHakaLH]] ([[User talk:LHakaLH|talk]]) 00:05, 1 November 2012 (UTC)&lt;br /&gt;
:I can try, but there is not guarantee because of time constraints due to schooling. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:28, 1 November 2012 (UTC)&lt;br /&gt;
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== Deleted post ==&lt;br /&gt;
Are you the one who deleted my post on {{u|Jo The Marten}}&#039;s [[user talk:Jo The Marten|talk page]]? [[User:Mikoro|&amp;lt;font face=&amp;quot;Comic Sans MS&amp;quot; size=&amp;quot;2&amp;quot; color=&amp;quot;#00FF33&amp;quot;&amp;gt;Mikoro&amp;lt;/font&amp;gt;]] ([[User talk:Mikoro|wanna talk?]]) 15:14, 17 November 2012 (UTC)&lt;br /&gt;
:Yes I am the one who deleted your post on Jo&#039;s page, but that is because it breaks talk page policy and it is designed for the forums. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:41, 17 November 2012 (UTC)&lt;br /&gt;
:: I don&#039;t understand..... what rule did I break? [[User:Mikoro|&amp;lt;font face=&amp;quot;Comic Sans MS&amp;quot; size=&amp;quot;2&amp;quot; color=&amp;quot;#00FF33&amp;quot;&amp;gt;Mikoro&amp;lt;/font&amp;gt;]] ([[User talk:Mikoro|wanna talk?]]) 18:05, 18 November 2012 (UTC)&lt;br /&gt;
:::[[Talk page policy#How should a talk page not be used?|Take page policy]], the fifth bullet down that states &amp;quot;Leave meaningless posts...&amp;quot;. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:12, 18 November 2012 (UTC)&lt;br /&gt;
:::: Alright, got it. Won&#039;t happen again. [[User:Mikoro|&amp;lt;font face=&amp;quot;Comic Sans MS&amp;quot; size=&amp;quot;2&amp;quot; color=&amp;quot;#00FF33&amp;quot;&amp;gt;Mikoro&amp;lt;/font&amp;gt;]] ([[User talk:Mikoro|wanna talk?]]) 18:43, 18 November 2012 (UTC)&lt;br /&gt;
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== List of event Pokémon. ==&lt;br /&gt;
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How much is left of these Pokémons before we can update pages? [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 18:48, 26 November 2012 (UTC)&lt;br /&gt;
:There is still a lot of work left to do before the remaining pages can be updated.  The templates used on the Pokémon pages for events will be updated during this process, because they are severely outdated. Also as event pages are being created or added, most pages are being updated. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:07, 26 November 2012 (UTC)&lt;br /&gt;
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== posting pages ==&lt;br /&gt;
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--[[User:Eatfish|Eatfish]] ([[User talk:Eatfish|talk]]) 00:46, 12 January 2013 (UTC)&lt;br /&gt;
Thank you for the message!&lt;br /&gt;
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no matter what I do I cannot post pages or start my user page. Do you know what I should do or who to ask?&lt;br /&gt;
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--[[User:Eatfish|Eatfish]] ([[User talk:Eatfish|talk]]) 00:46, 12 January 2013 (UTC)&lt;br /&gt;
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:You can&#039;t create your user page or any other types pages until you have been auto-confirmed. You become auto-confirmed by reaching a secret number of edits to the mainspace, on pages such as [[Ash Ketchum]], [[EP001]], and [[Pokémon Ruby and Sapphire Versions]]. The [[:Category:Articles needing more information]] also has a list of pages that need improved in some way. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:58, 12 January 2013 (UTC)&lt;br /&gt;
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Thank you it didn&#039;t make much sense at first &lt;br /&gt;
--[[User:Eatfish|Eatfish]] ([[User talk:Eatfish|talk]]) 01:02, 12 January 2013 (UTC)&lt;br /&gt;
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== New ==&lt;br /&gt;
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Hi.I wanted to say something related to a new page in my userpage but not here, can I contact you by e-mail? [[User:Riox-Ibui|Riox]][[User talk:Riox-Ibui|***]] 23:04, 26 January 2013 (UTC)&lt;br /&gt;
:I prefer to not give away my e-mail or to receive e-mails from other users. To my understanding you are wanting to create a league. What is the intention of this league? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:43, 27 January 2013 (UTC)&lt;br /&gt;
::Ok. Well, as we are users in this main pokemon website, and everyone in their userpage. &amp;quot; act&amp;quot; like they are in pokemon &#039;life&#039; I thought that would be interesting having a page like this. Its design will be like the [[Unova League]] article with different users as gym leaders and elite four and champion.  And I thought that you may be a part of this, maybe an elite four member. [[User:Riox-Ibui|Riox]][[User talk:Riox-Ibui|***]] 08:44, 27 January 2013 (UTC).&lt;br /&gt;
::: So, do you want to join? [[User:Riox-Ibui|Riox]][[User talk:Riox-Ibui|***]] 11:16, 27 January 2013 (UTC)&lt;br /&gt;
::::The answer to your question was already [[user talk:Force Fire#New|explained]]. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:35, 27 January 2013 (UTC)&lt;br /&gt;
:::::I saw it now.[[User:Riox-Ibui|Riox]][[User talk:Riox-Ibui|***]] 18:48, 27 January 2013 (UTC)&lt;br /&gt;
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== Clarification ==&lt;br /&gt;
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I did testing myself to prove that information and it is true. Do you still want me to remove it? I will if you do.  [[User:Pug6666|Pug6666]] ([[User talk:Pug6666|talk]]) 01:59, 9 February 2013 (UTC)&lt;br /&gt;
:Since you have verified the information yourself, the information doesn&#039;t need removed. But in the future you should not double check your information against Serebii&#039;s information. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:01, 9 February 2013 (UTC)&lt;br /&gt;
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== European Event Pokémon 1st Generation ==&lt;br /&gt;
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Sorry for my bad english,but I&#039;m a German.I have a question,so I have see the good page with the Event Pokémon of the 1st Generation.Thanks bay the way.;) I would ask you,if you have dates of European Event distributions.(UK,French etc.)Hope you can help me,Thanks.&lt;br /&gt;
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[[User:Sumpex4|Sumpex4]] ([[User talk:Sumpex4|talk]]) 10:04, 13 February 2013 (UTC)&lt;br /&gt;
:At this time we don&#039;t have any information for Generation I events that were distributed in Europe. There was most likely some that were distributed, but no information has been found for them yet. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:50, 13 February 2013 (UTC)&lt;br /&gt;
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==Re: Signature==&lt;br /&gt;
Oh I didnt know. [[User:JasonL|JasonL]] {[[User talk:JasonL|talk]]}&lt;br /&gt;
:Also to keep the signature the way would you like, you go to your preferences and alter you signature there so you don&#039;t have to fix it each time. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:37, 14 February 2013 (UTC)&lt;br /&gt;
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==Pokemon XD Legendaries==&lt;br /&gt;
Actually Miror B. will never have them (you need to rebattle Greevil in the same room if you fail to catch them). Also I&#039;m pretty sure the handheld games say &amp;quot;met in a distant land&amp;quot;. {{unsigned|BOOXMOWO}}&lt;br /&gt;
:Well if that is that case with Miror B. it doesn&#039;t appear to be stated on his page, which should be fixed. The &amp;quot;met in the distant land&amp;quot; will only be displayed when they are Pal Parked to Generation IV and maybe Generation V, Generation III says &amp;quot;fateful encounter&amp;quot;. The template they use is based off of Generation III, so it would use the &amp;quot;fateful encounter&amp;quot; message. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:08, 17 March 2013 (UTC)&lt;br /&gt;
::Oh, I didn&#039;t know that, I guess I haven&#039;t played the Gen III games in a while. But why are we using what it says in the GBA games instead of the game the legendaries are actually obtained in? [[User:BOOXMOWO|BOOXMOWO]] ([[User talk:BOOXMOWO|talk]]) 22:19, 17 March 2013 (UTC)&lt;br /&gt;
:::It is more consistent with the other pages that use the G3event template. Also the template is designed for the handheld games, because it was created for events. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:26, 17 March 2013 (UTC)&lt;br /&gt;
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== Pikachu personality ==&lt;br /&gt;
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Hey, so you removed &amp;quot;Colress controlled Pikachu in BW112, although Pikachu was able to overload and destroy the device controlling him with his electricity&amp;quot; from the personality section with all the other times Pikachu was controlled because it was viewed as not notable. However, I feel it is notable because it goes along with all the other times Pikachu was controlled which are also listed in the personality section. Could you please explain why this is not notable.  [[User:Nuckles123|Nuckles123]] ([[User talk:Nuckles123|talk]]) 01:56, 17 May 2013 (UTC)&lt;br /&gt;
:Pikachu being controlled, which has happened numerous times, doesn&#039;t really contribute anything to the personality and characteristics section. The personality and characteristic section should be focused on the personality and characteristic traits of that Pokémon, and being controlled isn&#039;t really something unique to a given Pokémon. In addition, Pikachu has been controlled so many times it has become a little redundant and less notable. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:59, 17 May 2013 (UTC)&lt;br /&gt;
::Very well.  However shouldn&#039;t the other times Pikachu was controlled be removed as well or put in a different section if this is true? [[User:Nuckles123|Nuckles123]] ([[User talk:Nuckles123|talk]]) 02:01, 17 May 2013 (UTC)&lt;br /&gt;
:::The times when Pikachu was controlled is in the personality and characteristics section merely prove that it isn&#039;t always loyal to Ash, which is common sense if you are being controlled unwillingly. However the information could be moved to the history section, but I am not sure if it is notable there either. It would probably be a better idea to ask [[User talk: Kenji-girl|Kenji-girl]] if the information should be removed completely or moved to another section on the page. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:10, 17 May 2013 (UTC)&lt;br /&gt;
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== My Dr. Akihabara and EP038 edits ==&lt;br /&gt;
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Report message by [[User:Pnjfandubs|Pnjfandubs]] ([[User talk:Pnjfandubs|talk]]) 20:35, 13 July 2013 (UTC)&lt;br /&gt;
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Joshua Wood here. PNJ Fandubs is a division of my own PNJ Studios (formerly Pedo Studios), and is not only fandubs, but we will be the &#039;&#039;&#039;official&#039;&#039;&#039; dubbers of EP038 &#039;&#039;approximately 2 months&#039;&#039; after releasing the first episode of the PNJ Studios original Gamer Buddies in Japanese.&lt;br /&gt;
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== Pokémon Tales changes ==&lt;br /&gt;
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Hi.  I notice you&#039;ve changed the navigation links/text I had on a couple of the [[Pokémon Tales]] book articles.  (FYI I reverted the first one.)  I won&#039;t say my way is necessarily perfect, but I do believe it&#039;s better than what you&#039;re changing it to.  IMO, it&#039;s much better to be able to immediately see which link is which (English order or Japanese order) rather than having to hover over something to figure it out.&lt;br /&gt;
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Is the way I originally had it so bad, and it must be changed?  Because if that&#039;s the case, I might have an idea, depending on what exactly you think the problem is.  Or can we just stick with my way after all? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:58, 4 November 2013 (UTC)&lt;br /&gt;
:Numerous pages require hovering over a piece of text in order to see a little note. The way you had it wasn&#039;t so bad, but it doesn&#039;t match up with the &amp;quot;notes&amp;quot; for countless other pages across Bulbapedia. And since numerous pages across Bulbapedia require hovering over text to see something, the way I changed it to made more sense in terms of consistency. Personally I don&#039;t like either way, and I think the infobox template should be updated for this type of situation. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:12, 4 November 2013 (UTC)&lt;br /&gt;
::I shall suggest that something [[Triple_battle#In_Pok.C3.A9mon_Black_2_and_White_2|like this]], where it says &amp;quot;[[Charles]] on {{rt|5|Unova}}{{sup/5|W2}}/in [[Driftveil City]]{{sup/5|B2}}&amp;quot;, is closer to the situation here.  From what you&#039;re saying, I feel like I could argue that those W2 and B2 notes should be something you need to hover over instead of being able to see it right away, and that&#039;d be perfectly fine.  But IMO it&#039;s not, neither for those W2/B2 notes nor for the EN/JP navigation text.&lt;br /&gt;
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::Rather than just doing it like I was, then, allow me to suggest doing it like those W2/B2 notes.  I&#039;ve edited the [[Togepi&#039;s Tears]] page to reflect exactly what I&#039;m proposing.  What do you think of doing it like that instead? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:39, 4 November 2013 (UTC)&lt;br /&gt;
:::I think that will work. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:28, 5 November 2013 (UTC)&lt;br /&gt;
::::Okay, I&#039;ll change those in the near future.  On a related note, though, do you have to change things like &amp;quot;5th&amp;quot; to &amp;quot;fifth&amp;quot;?  Is that actually in a style manual or something somewhere?  I just feel that the numeral draws the attention so much better than the word, and at times that&#039;s definitely the thing I want to know.  ...Although, I&#039;ve also suspected that those articles should [[Bulbapedia:Epicode|actually]] be named something like PT## (for Pokemon Tales).  I wouldn&#039;t really know how to number the specials or GS and later Tales, though...  (My point being that that would somewhat lessen the value of numerals in the page&#039;s body.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:09, 5 November 2013 (UTC)&lt;br /&gt;
:::::Proper grammar for the English language requires numbers one through ten to be spelt out. As for renaming such a massive amount of pages to use an epicode system I would suggest talking to an active {{bp|Staff}} member. A massive change like that requires approval by staff first. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:16, 5 November 2013 (UTC)&lt;br /&gt;
::::::Well, I don&#039;t hold &amp;quot;grammar&amp;quot; in quite so high a regard as I once did. =/  Anyway, I&#039;ll find a staff member, then.  Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:20, 5 November 2013 (UTC)&lt;br /&gt;
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==My Message Page==&lt;br /&gt;
Sorry. I didn&#039;t mean to remove some messages on my talk page, I&#039;m sorry. [[User:Marioiscool765|Marioiscool765]] ([[User talk:Marioiscool765|talk]]) 18:51, 11 November 2013 (UTC)&lt;br /&gt;
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===Hi===&lt;br /&gt;
Hey talk to me on acoustidreamer@yahoo.com for more info [[User:NOBODY|urinatcha]] 2:59 am 22, December 2013&lt;br /&gt;
==[[Battle judge]]==&lt;br /&gt;
What is [http://wiki.pokemoncentral.it/Arbitro_di_lotta this]??? [[User:Franky7|Franky7]]&lt;br /&gt;
:It looks like the problem here wasn&#039;t that the Italian page didn&#039;t exist, but that the link read &amp;quot;it.&amp;quot; instead of &amp;quot;it:&amp;quot;, causing a dead link that wasn&#039;t recognized as an interlanguage link by Bulbapedia. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) &amp;lt;span style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;This is when my words were heard&amp;quot;&amp;gt;21:47,1/2/2014 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
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== Generation I events ==&lt;br /&gt;
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Hey, sorry to bug you about [http://bulbapedia.bulbagarden.net/w/index.php?title=List_of_European_language_event_Pok%C3%A9mon_distributions_in_Generation_I&amp;amp;diff=prev&amp;amp;oldid=1877061 something you did so long ago ^^&#039;] but since you are super pro at finding info on old events, I figured you were the right person to ask! From that diff I linked just now, you added that the Mew was distributed at the Canadian Pokémon Stadium Tour 2000. Is this one and the same of the United States [[Pokémon 2000 Stadium Tour]]? I only ask cause I am shocked we even had events back then (I certainly don&#039;t remember any cause I figure I would have at least read about them, we sure heard enough about the American tours in publications and stuff ^^&#039;) and especially since we got &#039;&#039;ripped off&#039;&#039; during Generation III any early events in Canada really interests me especially for the {{pmin|Canada|Project Globe article}}. So ya any additional info you have about the events would be pretty awesome cause I&#039;d like to add it to the tour&#039;s page and to the Canada page as well. Thanks in advance!! [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:14, 9 January 2014 (UTC)&lt;br /&gt;
:I know there is more Generation I and II events, but they haven&#039;t been added to the page yet. However most of them have no official sources, only posts from people on forums (with incomplete information). Those events were updated and added in calibration with {{u|SnorlaxMonster}} (as part of a major event overhaul). If I remember correctly we found a link on an archived page of the Canadian official site, but the actual news article wasn&#039;t archived. Upon that discovery we assumed the forum posts linked on the page you linked were from the tour. We know there was a Toys &amp;quot;R&amp;quot; Us Mew in Canada as well (found a person on another forum and got information from them). I will check my communication logs later and add what other information that we know about in a new post here. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:32, 9 January 2014 (UTC)&lt;br /&gt;
::[http://web.archive.org/web/20000519171041/http://www.nintendo.ca/cgi-bin/fetch_events.cgi?thing=6610107 This] is article from the Canadian official site that mentions the Stadium Tour (and a Mew), but it doesn&#039;t list dates or locations. [http://web.archive.org/web/20010129002000/http://nintendo.ca/cgi-bin/display_news.cgi Another page] on the Canadian official site notes another article about the Stadium Tour, but the article isn&#039;t archived. Later searches turned up no locations or dates for the Canadian Stadium Tour though, including the French version of the official site. We also know about a Mew that was distributed in New Zealand and a second Mew that was distributed for Nintendo Power, as noted in [http://www.math.miami.edu/~jam/azure/forum/tuff/ultimatebb.php?ubb=get_topic;f=1;t=001161 this] forum thread. We also have evidence of a Mew distribution in Finland, but the sources are from random forum posts that don&#039;t give any information. I can&#039;t seem to find any Generation II events in the communication logs that haven&#039;t been added yet. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:37, 9 January 2014 (UTC)&lt;br /&gt;
:::Sweet, thanks a bunch for the links. ^o^ [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:18, 9 January 2014 (UTC)&lt;br /&gt;
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== Mega Evolution ==&lt;br /&gt;
It&#039;s not transformation method, it&#039;s evolution. --[[User:Samueljoo|Samueljoo]] ([[User talk:Samueljoo|talk]]) 02:37, 16 March 2014 (UTC)&lt;br /&gt;
:It is a transformation and not an evolution method. --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 02:39, 16 March 2014 (UTC)&lt;br /&gt;
==New Availability template==&lt;br /&gt;
Do you happen to know if the new availability template is supposed to replace the old one completely or if older Pokémon are still to use the old one? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:21, 25 March 2014 (UTC)&lt;br /&gt;
:I am pretty sure it supposed to replace the old one completely, since {{p|Meowth}} has the new template (despite not being in the [[Friend Safari]]) and the example on the [[Template talk:Availability/Header|template&#039;s talk page]] is apparently for {{p|Spinarak}} (although some locations are missing). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:27, 25 March 2014 (UTC)&lt;br /&gt;
::Aight. Guess we&#039;ll know otherwise if the staff start reverting. I&#039;ll help if/when I have access to a computer. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:36, 25 March 2014 (UTC)&lt;br /&gt;
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== Layout borders and colors ==&lt;br /&gt;
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Are borders for layout sections supposed to be 3 px and dark? Cause most layout image sections I updated were 5 px and medium, until I saw you making them 3 px and dark.  See Mt. Mortar, Ruins of Alph, and Goldenrod Tunnel for instance (there are many more examples). Is there an official standard for this? If not, I was thinking we could ask a staff member about this, as consistency is desired. [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 01:06, 23 May 2014 (UTC)&lt;br /&gt;
:Most layout section tables have a 5px and medium colored border. However, most of the tables on this wiki use a 3px and a dark colored border. So if they were to be consistent with a large portion of the other tables, then it should be a 3px and dark colored border. I am not aware of any official standards, but I don&#039;t believe a large amount of the layout tables have been updated in a very long time. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:48, 23 May 2014 (UTC)&lt;br /&gt;
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== Semicolons in item locations ==&lt;br /&gt;
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Please don&#039;t put semicolons in item locations. That is not a good usage of a semicolon. A colon could be acceptable, but I actually think a comma is best to use in the item locations. At any rate, just not a semicolon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:09, 31 May 2014 (UTC)&lt;br /&gt;
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== Sinjoh Ruins ==&lt;br /&gt;
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I saw you added the incomplete tag to the Sinjoh Ruins page saying that interior layout images are needed. However, the gallery in the article has an image already.  Were you referring to the lit-up stage or the cabin or something? Thanks. [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 08:25, 9 July 2014 (UTC)&lt;br /&gt;
:I think I was referring to the stage and the cabin, but I must have missed the stage image on the page. However, a lit-up stage image would probably be a good addition to the page. Also, I am not sure if you noticed but the [[MooMoo Farm]] article also needs interior images (both the barn where the sick Miltank is and the house). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:36, 9 July 2014 (UTC)&lt;br /&gt;
::Cool, did the Moo Farm. Added the Sinjoh Ruins cabin as wel,; let me know if you think a [[Sinjoh Ruins]] layout section is needed. [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 19:11, 9 July 2014 (UTC)&lt;br /&gt;
:::Thanks for getting the MooMoo Farm and Sinjoh Ruins images. Personally, I think the Sinjoh Ruins article looks odd without the layout section, so it probably would be better with a layout section. However, I am not really sure where the other images should be placed in the article since most of them aren&#039;t layout images. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:00, 9 July 2014 (UTC)&lt;br /&gt;
::::The way it looks now is good, thanks to Tiddlywinks. Added the lit stage one to it. Also, if you see any other HGSS locations that need layout images, let me know.  I am still working on Platinum ones at the moment. [[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 04:41, 10 July 2014 (UTC)&lt;br /&gt;
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== Route 130 ==&lt;br /&gt;
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Noticed a small discrepancy in some of the trainer info you added - Is [[Hoenn Route 130#Pokémon Omega Ruby and Alpha Sapphire|Triathlete Karsen&#039;s]] second Pokémon meant to be Tentacool or Tentacruel?--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 15:23, 13 December 2014 (UTC)&lt;br /&gt;
:The second Pokémon should be a Tentacruel according to my notes I took from the game. It appears I just forgot to update the icon, which I will fix. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:25, 13 December 2014 (UTC)&lt;br /&gt;
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== Good Afternoon ==&lt;br /&gt;
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First off, if I gave you any reason to imply that I was being unhelpful and unconstructive last week, I apologize for that (from your post on my talk page and my reply); I was not trying to do that at all and can explain the comment further if you&#039;d like.  I have something related to bring up today, meanwhile.&lt;br /&gt;
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Last nite, I finally got to post my [[User:CycloneGU/TMHM6|completed template]] in my userspace.  It lists all 101 TMs (counting both TM94s in there) and 7 HMs.  All contest data is included.  Emphasis is automatically noted for all attacking moves (not for status moves, where I believe it&#039;s irrelevant).  This can be immediately used as a reference for completing data on any of the TM tables to convert all &amp;quot;breed5&amp;quot; entries to &amp;quot;breed6&amp;quot; and I plan to create full tables one at a time, likewly taking 5-10 minutes apiece.  This is something anyone can help with (as it will take a long time with 719, and eventually 721, Pokémon), and I welcome anyone using that template.  I can provide editing directions so that the edits are done seamlessly and keep track of them via Recent Changes to follow up on any errors as well.  The only things for anyone using a Pokémon&#039;s existing data to construct a full list are to include Secret Power everywhere, add HM06 where TM94 already exists (the XY and ORAS coding is on each), and use {{m|Dive}} as research for adding that TM since Gen. VI lists don&#039;t have it (Dive was not available in X/Y, and I will take on the Kalos set for that detail after I import all of them upon getting the National Dex).&lt;br /&gt;
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Can you please review and determine if any other work is needed there?  I&#039;m going to start editing some pages using this template this evening, and you&#039;re also welcome to use this if you&#039;d like in editing; just make a copy of the source to edit locally if you plan to use it to update any TM lists, then copy what you edit locally to the page being edited so that you don&#039;t accidentally save in the userspace, or even just copy individual lines if you see a page partially done (I&#039;d just do the whole page to ensure it&#039;s correct).  Usage directions would be to begin copying from where the ORAS tag is added in the header and not copy the area where the Pokémon&#039;s name and types (MissingNo., ???) are located, and the footer can either include it or not (on the template, I included it in case there are formatting changes later to the Gen. VI version, but I suppose such a change could later be bot-edited if needed across all pages).  Let me know what you think!  I&#039;ll start working on some tables later this evening.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:10, 23 December 2014 (UTC)&lt;br /&gt;
:I don&#039;t see any issues with the TM/HM list you made. I will most likely help update TM/HM learnsets, but I won&#039;t be able to check Dive for most Pokémon. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:42, 23 December 2014 (UTC)&lt;br /&gt;
::For now I&#039;m going with the presumption that Dive can be learned by all who could learn it before (and since we can move HMs from Unova, they can be imported with it anyway).  I&#039;ll be checking the Kalos Pokémon after getting the National Dex; I want to catch any that can be caught in the game myself without importing them (if possible in the main map area), but I will likely import babies or final evolutions after cloning my set from Kalos.  I can eventually pull them out six at a time for testing and do the list in one shot, and that will allow for easy addition to the TM lists.  In my game, I have caught everything up to Route 127 except Tentacruel (waiting to evolve it), so Groudon is my next stop.  I&#039;ll scan the lists and see if Kalos species can be caught anywhere (seems to be mostly Unova with others sprinkled in so far) and leave any of those not imported for now, and test everything I do import with those that I catch in-game.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:48, 23 December 2014 (UTC)&lt;br /&gt;
:::Wow, every time I think that extra curly brace is gone, it shows up somewhere.  I&#039;ve gone ahead and checked my local copy of the template as well as the copy I made called &amp;quot;286&amp;quot; locally (&amp;lt;s&amp;gt;that will be Surskit&amp;lt;/s&amp;gt; (correction, that&#039;s Breloom, checking 283-285 - Surskit, Masquerain, and Shroomish since they also exist on my end [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:28, 29 December 2014 (UTC) ), and I usually do full evos before going back to pre-evos, so &amp;lt;s&amp;gt;287&amp;lt;/s&amp;gt; 284 will be done first) and I can finally say those triple brace occurrences are gone from the four lines they appeared on in both copies; I just have to remember to tackle the emphasis properly now on each one!  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:23, 29 December 2014 (UTC)&lt;br /&gt;
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== Genesect ==&lt;br /&gt;
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I added the spritebox, but it seems there&#039;s no way to put all five forms in it.  Can you look into that?&lt;br /&gt;
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Everything else I&#039;ve added the box to is working so far, that appears to be the only problem to date as far as Unova is concerned.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:47, 19 January 2015 (UTC)&lt;br /&gt;
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:Well, found {{p|Frillish}} and {{p|Jellicent}} missing sprites.  Eventually met in the middle with S2daam as we tried to make identical edits. LOL  Haven&#039;t checked any errors backwards from roughly around Vanillite downwards.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:05, 19 January 2015 (UTC)&lt;br /&gt;
::It seems the only way to get all of the sprites for Genesect is for a new template (which would be called &amp;quot;Template:Spritebox/6/5Forms&amp;quot;) to be created. However, after a quick glance on the Archives the Drive images for Genesect in Generation VI don&#039;t appear to be uploaded yet. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:23, 19 January 2015 (UTC)&lt;br /&gt;
:::Yeah, I noticed that as the only method as well, and that one seemed to be overlooked.  There is a 6Forms version created, which is used with {{p|Rotom}}; I could possibly do it with Genesect as well but that would leave an empty space for the &amp;quot;6th&amp;quot; form.&lt;br /&gt;
:::Meanwhile, I started adding to Gen. IV and noted a fair number missing sprites in my edit comments, plus {{p|Finneon}} and {{p|Lumineon}} around where I once again bumped into S2daam, so I think the template is added to all IV and V now (just some sprites to find).  I saw you on III and don&#039;t know the status of I or II, so will review recent changes for that activity.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:30, 19 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table Structure ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m working on the Pokémon Rumble World pages in my userspace (the number of userspace edits I&#039;m making is astronomical LOL) and have just finished and moved [[Gold Plateau]] and [[Silver Isles]] to the mainspace.  I noticed you changing tables on several similar pages, I think yesterday.  Do you mind taking a look at this and the four similar pages in my userspace (note: those four are not finished, but tables are set up and can be structured) so tables are set up however they are currently preferred?&lt;br /&gt;
&lt;br /&gt;
The four in my userspace right now are for Diamond Crater, Pearl Marsh, Black Realm, and White Ruins.  They still need more work and, given the longer time between trips, will take more time.  I may try to grab the Kalos balloons soon and will add those projects at that time.  It&#039;s funny, but seeing Let&#039;s Plays of the other games, I think these games are better than the ones they are charging money for.  I&#039;m actually finding it worthwhile to possibly buy Diamonds to support it.  Funny, that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:28, 22 April 2015 (UTC)&lt;br /&gt;
:I wouldn&#039;t mind taking a look at the tables, but I don&#039;t know if I will have time today to take a look at them and fix them accordingly. If I don&#039;t have a chance today I should be able to look at them tomorrow. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:23, 22 April 2015 (UTC)&lt;br /&gt;
::No worries.  I&#039;m taking best guesses at some of the areas, and have coloured everything through the pages I&#039;ve created recently.  The main thing is if any have any difference in preferred template being used or whether some areas are actually different than what I&#039;ve labelled (and I just don&#039;t know it&#039;s in the template).  To this point, [[Black Realm]] and [[White Ruins (Rumble World)|White Ruins]] are the latest moved into mainspace.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:00, 23 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tables ==&lt;br /&gt;
&lt;br /&gt;
The tables on the Rumble U area pages had widths in place before I got to them, and I left them because they provide for the tables to look consistent.  I did this at [[Pokémon Shuffle]] as well a few weeks ago when I split the one huge table into 13 separate tables.  Is there a reason for removing them?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:59, 1 June 2015 (UTC)&lt;br /&gt;
:Well the widths created a whole lot of excess white space on the sides, which was really the only reason for removing them. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:09, 2 June 2015 (UTC)&lt;br /&gt;
::I can see that point.  Perhaps I can find a way to reduce widths on each page; the 40 was put in place on the first of the two columns, and 150 for the entire table (meaning the second column is automatically 110); if tables allow it, I could try to reduce to 130 or 140 on some pages.  There may even be some that need increasing.  I just never think it looks good to have the table content mashed right up against the border.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:34, 2 June 2015 (UTC)&lt;br /&gt;
:::BTW, thanks for catching those.  I didn&#039;t even realize I put the Shuffle tag on those.  They indeed should be Battle Trozei, and that&#039;s where I&#039;m editing, so a silly mistake on my part.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:58, 3 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spacing ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Why is there so much excessive spacing for the Order and Pokémon columns on Stage 4?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I want to understand this, but I&#039;ll try to answer what I can.&lt;br /&gt;
*The &amp;quot;Order&amp;quot; column&#039;s excessive space, as it seems, is caused by &amp;quot;Order&amp;quot; itself.  It takes up the entire width, and there is no set width.&lt;br /&gt;
*The &amp;quot;Pokémon&amp;quot; column can sometimes have ten-letter names, so I am using the trick I used in the [[Pokémon Rumble U]] tables and am setting the Pokémon column for a set width.  The intent is to then limit the column for the images to 40 pixels of width.  I have to upload some images and preview to see how one page looks with the newer images, but I did a small test in my [[User:CycloneGU/Sandbox#Pokémon_Puzzle_Games|Sandbox]] (with my humour on display by calling [[MissingNo.]] appearing as &amp;quot;victory&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Did I misunderstand your question, or does that clarify?  Also, I was about to change to the forest skin and you beat me to it; it matches the area.  I have to check the next ones as I do them.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:52, 25 June 2015 (UTC)&lt;br /&gt;
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:I think I just learned what happened.  I didn&#039;t have &amp;quot;Pokémon&amp;quot; set, only the first of the two columns.  When Abcboy made the column width removal edit, it obviously lengthened the column automatically (the text does it on wide screens), and I experimented with using table width instead [http://oi60.tinypic.com/24o5z4o.jpg with very bad results] before settling on the current format at [[Renegade Meadow]].  Does that look all right to you?  I will be doing the next two zones this evening with uploading images and fixing the tables for that, as well.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 22:52, 25 June 2015 (UTC)&lt;br /&gt;
::There is still some excessive spacing in your version (and not all tables were even the same width), but the problem seems to be the width for the &amp;quot;Appearance Conditions&amp;quot; column. I have tweaked the tables on the [[Renegade Meadow]] page, which pretty much kept the same width in the &amp;quot;Appearance Conditions&amp;quot; column. This was accomplished by removing the width from that line of text and replacing it with a table width and setting all the other columns with set widths. How does that look for you? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:44, 25 June 2015 (UTC)&lt;br /&gt;
:::Sadly, that still doesn&#039;t quite work.  Looking at the most recent revision, where I&#039;ve added the Typetable template (thanks for that BTW!), it looks like [http://oi60.tinypic.com/34t2xvn.jpg this].  The problem is that the table columns still do not line up.  Internet Explorer duplicates this.&lt;br /&gt;
:::I am starting to worry that the only way to make it work uniformly on all browsers is to make not only every column have a set width, but also have every table set in addition to that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:49, 26 June 2015 (UTC)&lt;br /&gt;
::::To clarify this better...even though you set a width for the Pokémon column, the table width makes the table decide to omit whitespace in the last column, thereby adding extra white space to the Pokémon column that is unneeded.  It makes the tables inconsistent.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:53, 26 June 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
Let&#039;s start fresh here.  I have set Appearance Conditions to the 200 width and left everything else intact.  All columns now have set widths.  The table has a set width of the total of the columns.  How does that look?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:59, 26 June 2015 (UTC)&lt;br /&gt;
:Honestly it looks the same as when I added the table width with everything lining up, except I just made the table bigger by a few pixels since Chesnaught&#039;s name went all the way to the border for me. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:09, 26 June 2015 (UTC)&lt;br /&gt;
::So the problem might be the font size in your browser?  The font I&#039;m using is Times New Roman at a size of 16, unless Bulbapedia is overriding that.  However, I don&#039;t think it&#039;s overriding because the font appears different for you, so it could be your browser font settings causing the tables to expand?&lt;br /&gt;
::Just trying to pinpoint the problem before I do all of the other pages! =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:13, 26 June 2015 (UTC)&lt;br /&gt;
:::BTW, the current revision (with everything set) looks like [http://oi57.tinypic.com/119qgrk.jpg this sample], though that also works without the table width set.  Perhaps we just need to extend the Pokémon column.  I will do that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:16, 26 June 2015 (UTC)&lt;br /&gt;
::::Never mind, I see you did that.  The extra space appeared since my last picture.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:19, 26 June 2015 (UTC)&lt;br /&gt;
:::::All right, it looks good to me now as long as it also looks right for you!  I changed [[Blade-and-Shield Path]] to match.  To ensure we&#039;ve nailed the format, how does that look?  I still have edits to do at [[Colossal Forest]] this evening, so I&#039;ll take care of that one.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:26, 26 June 2015 (UTC)&lt;br /&gt;
::::::Everything looks good to me on [[Blade-and-Shield Path]]. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:23, 26 June 2015 (UTC)&lt;br /&gt;
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== Tournament Timeframes ==&lt;br /&gt;
&lt;br /&gt;
I took part in the Pikachu Cup tournament.  The tournament started for me on August 20 at 8 PM.  If we use GMT time, then yes, it&#039;s August 21.  Technically, it finished on August 24 for users to the east of GMT.  Are we using GMT as the sole time source for this?  If so, I need to go revert myself on four pages. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:06, 1 September 2015 (UTC)&lt;br /&gt;
:We recently had a {{DL|Talk:List of American region Nintendo Network event Pokémon distributions in Generation VI|Dates|similar discussion}} about timezone differences for Pokémon distributions. We use what ever dates are stated on the official site (which in this case they are using UTC). Also, I am currently updating the American region serial code page (which is then a copy and past to Taiwanese and PAL with different distribution text and Wonder Card text added). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:14, 1 September 2015 (UTC)&lt;br /&gt;
::Alright, I&#039;ll let you do that then.  I put the template in earlier before there was an announcement; I knew then we were geting the Pikachu but it wasn&#039;t announced.  I copied and pasted the Japanese one once you had it, but I knew new announcement pages would be needed eventually.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:20, 1 September 2015 (UTC)&lt;br /&gt;
:::OMG, thanks for catching my delete error there.  I must have clicked the wrong Edit link and just copied and pasted without noticing.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:47, 1 September 2015 (UTC)&lt;br /&gt;
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== Pokémon Sunday Events ==&lt;br /&gt;
&lt;br /&gt;
Do we not list those?  I checked Serebii&#039;s EventDex for a Meowth I received via a trade and found it there, but we don&#039;t list the Pokémon Sunday Meowth here.  See [http://www.serebii.net/events/dex/052.shtml#2008 2008].&lt;br /&gt;
&lt;br /&gt;
Interestingly, they list a PokéPark Egg for Meowth as well; same as the 50318 one, but with a new move and, because it&#039;s an Egg, no set OT and ID.&lt;br /&gt;
&lt;br /&gt;
Note I&#039;m not saying use them as a source in any way, but in the case of Pokémon Sunday Meowth, I have and can confirm its legitimacy.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:26, 12 September 2015 (UTC)&lt;br /&gt;
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:Okay as for the first Meowth mentioned we have it listed on [[Hayley&#039;s trades]] since it was a My Pokémon Ranch exclusive event (and only in Japanese versions too). And since it wasn&#039;t distributed locally or via Wi-Fi to main games it isn&#039;t listed anywhere else.&lt;br /&gt;
&lt;br /&gt;
:As for the second Meowth, in all my years of working with events and collecting them I have never found any evidence for a PokéPark Egg Meowth. I have never found a single archived link either for the event. However, if Serebii is anything to go by it is the same as the {{DL|List of Japanese event Pokémon distributions in Generation III|Egg Pokémon Present Eggs|Egg Pokémon Present Meowth}}, which leads me to believe it probably is a copy and paste error of some sort (and it wouldn&#039;t be the first time that occurs on Serebii). However, I have a very reliable friend who has been trading events for longer than I have and has one of the most complete collections out there that I can ask. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:04, 13 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::As, so that&#039;s where it (Sunday one) is.  Should it not at least be linked from Meowth&#039;s page?  And yeah, let&#039;s figure out what the other Meowth is, if we can.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:21, 20 September 2015 (UTC)&lt;br /&gt;
:::Well I contacted that person, but I can&#039;t guarantee you will hear back from them anytime soon since they are very busy. So it could be a few weeks or a few months before I get a reply back. As for the My Pokémon Ranch Pokémon they probably should be linked from the Pokémon pages. They should be considered in-game events, since they weren&#039;t distributed to the main games directly and they don&#039;t have Wonder Cards. And the &amp;quot;In events&amp;quot; section is reserved for events that were distributed to the main games directly and have Wonder Cards (with an exception for events traded directly to main games). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:18, 20 September 2015 (UTC)&lt;br /&gt;
::::I see you came over to Force Fire&#039;s page (though the signature seems to have broken).  I&#039;ve replied there.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:31, 20 September 2015 (UTC)&lt;br /&gt;
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== PGL Tyrunt/Amaura, etc ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m posing this question to you since I know you edit the event pages a lot. Some event Pokemon have disambiguation pages like [[Spooky 2014 Super Size Pumpkaboo]], but some like the PGL Tyrunt ([[Tyrunt (Pokémon)#In events]]) do not. Looking at the {{cat|Event Pokémon}} category, it seems like (mostly intuitively) perhaps there are actually a significant number of event Pokemon that do not have such disambiguation pages.  Is there a particular reason that some event Pokemon have such pages and some don&#039;t?&lt;br /&gt;
&lt;br /&gt;
(In particular, I want pages like [[Spooky 2014 Super Size Pumpkaboo]] to make event links on [[User:Tiddlywinks/List of Pokémon with released Hidden Abilities by availability]] simpler (one link to the disambig page instead of multiple links to the pages for each region). PGL Amaura/Tyrunt are one example that&#039;s currently missing, but there are probably others with their HA that were distributed in multiple regions (miscellaneous {{p|Pikachu}} events, I know).) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:09, 11 October 2015 (UTC)&lt;br /&gt;
:Yeah I stopped making those disambig and redirect pages for events a few months ago. The reality is that redirects or disambig pages should exist for each event, mainly because of the [[List of notable ID numbers]] page which is extremely outdated. There really isn&#039;t any reason why they stopped being made, but pretty much every event from about February of this year to now are lacking them. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:45, 11 October 2015 (UTC)&lt;br /&gt;
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== Relearnable Move Marking ==&lt;br /&gt;
&lt;br /&gt;
I thought convention was that bolding indicates special moves that are not otherwise known but can be retaught at the [[Move Reminder]].  Bolding is not used on moves that can be learned normally by that Pokémon as they are automatically relearnable anyway.  Using your technique, all four moves would be bolded for every single event in the 6th gen.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:00, 5 November 2015 (UTC)&lt;br /&gt;
:Actually the convention is to bold any moves that are marked as relearnable in the Wonder Card coding. So it is very possible for a event to have a event-exclusive move and not be able to relearn it, because when the Wonder Card was made they forgot to mark it as a relearnable move. And of course that also means that when a Wonder Card is made they could just mark all the moves as relearnable. Also not all events have all four moves marked as relearnable in the Wonder Card and it is something that has only started occurring in the last couple of months for certain events (Shigeki Morimoto&#039;s Pokémon were the first to do it). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:49, 5 November 2015 (UTC)&lt;br /&gt;
::I think we need to revisit that convention for recent events, then.  Because it makes no sense to mark four moves that can all be learned by Xerneas via in-game means as if they are special moves, which is what they usually tend to be.  If I replace Geomancy, I expect to be able to relearn it as a move reminder, so the bold tells me nothing I don&#039;t already know.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:59, 5 November 2015 (UTC)&lt;br /&gt;
:::To add to that, in the template, it says, &amp;quot;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; can be taught again at the Move Reminder as a special move if forgotten.&amp;quot;  This implies special moves.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:02, 5 November 2015 (UTC)&lt;br /&gt;
::::I am not sure what the wording in the template would mean. But when SnorlaxMonster and I discussed the relearnable moves when he was working on the new G6event template, the point was to mark all moves that are marked as relearnable in the Wonder Card in bold. It pretty much is just a way to show additional event information and it wouldn&#039;t be correct to remove them, since they are relearnable moves in the Wonder Card (and they were programmed as such by Nintendo). If anything should be revised is the wording to acknowledge the fact that they are relearnable moves in the Wonder Card and they might not be only special moves. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:14, 5 November 2015 (UTC)&lt;br /&gt;
:::::Hmm.  My personal opinion is that it&#039;s better to highlight the special moves as the actual viewing of the Wonder Card information over two years will now be inconsistent for the viewer, regardless of what the data set shows.  I think it would be better to highlight just the special moves that are not normally learned, and those being relearnable, with the rest being assumed yes or no based on their learnset and tutor moves/TMs.  But that&#039;s my opinion.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:08, 6 November 2015 (UTC)&lt;br /&gt;
::::::A bit late here, but I actually changed the wording to that to clarify that they are special moves, since moves the Pokémon can learn via level-up can also be taught by the Move Reminder. Note that they will always appear at the top of the list at the Move Reminder, just like Egg Moves that are also level-up moves. From a Move Relearner perspective, they&#039;re just as much special moves as event-exclusive moves. (Also, it&#039;s worth noting that it&#039;s possible for the relearnable special moves to mismatch the moves the Pokémon currently knows, but this hasn&#039;t happen yet so it&#039;s not currently an issue.) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:13, 14 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 20th Anniversary List ==&lt;br /&gt;
&lt;br /&gt;
I think it would be prudent to update all 11 Mythical distributions as much as we possibly can.  At this point, all 11 Pokémon are announced at the source, with Celebi in March, Jirachi in April, and so on.  Rather than list each distribution date for each specific one in the prose, I think it might be better in this case to say the 1st to 24th, and it seems like all &amp;quot;use&amp;quot; periods will be the same.  I&#039;ll do some work on this.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:49, 13 January 2016 (UTC)&lt;br /&gt;
:Not sure what you mean in the first sentence about updating all of them as much as possible. Also not sure about what you mean that they were announced at the source. However, it should be noted that there is a good possibly the serial code events will have different dates the codes will be given away in different countries. Especially since it is very likely many countries are going to be participating in the 20th Anniversary, so it is more than likely it will be different for some countries (and not all are guaranteed to be announced on Pokemon20.com). However, there probably is a better way to word the Nintendo Network distributions as those dates aren&#039;t going to change (expect the slim possibly for PAL region games). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:40, 13 January 2016 (UTC)&lt;br /&gt;
::I was actually mistaken on something there; I thought all were going to have the same distribution methods. We can definitely add in more as each country announces what they are doing (hey, we have to, after all LOL), but for now, I&#039;m suggesting the change to the prose I provided ojn the serial codes page (the format can be copied to the other page). If it doesn&#039;t pass for this use, then we&#039;ll go from there, but I think it&#039;s a lot less wordy, especially considering that other countries have to be added and it would make the prose more sleep-inducing to leave it the way it was.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:17, 13 January 2016 (UTC)&lt;br /&gt;
:::Just saw the reversion. How is what I said more confusing? Wouldn&#039;t we just have to add &amp;quot;in the Americas&amp;quot; to space it out? We have to do that, anyway, once other countries announce their plans. [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:26, 13 January 2016 (UTC)&lt;br /&gt;
::::I undid the prose change on the serial code page for now (however that will work for the Nintendo Network page). The reality is only the first and third paragraphs are likely going to stay there for long. Since the locations were the codes are given away are most likely going to be moved to a table (just like how they are listed for the [[List of American region serial code event Pokémon distributions in Generation VI#Serial code locations and dates|October 2014 Pokémon]]). Also the way the expiration dates were listed didn&#039;t make much sense as people probably don&#039;t want to figure out what month is a certain amount of time away. Not sure what you mean about adding &amp;quot;in the Americas&amp;quot; though. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:32, 13 January 2016 (UTC)&lt;br /&gt;
:::::I meant in the prose saying &amp;quot;In the Americas, Mew was available...&amp;quot; etc., and if PAL regions differ, then add &amp;quot;In PAL regions, Mew was available...&amp;quot; and so on with those dates.  And so on for each one.&lt;br /&gt;
&lt;br /&gt;
:::::That said, if they go to a table format, then it won&#039;t be an issue, anyway.  I&#039;ll wait until more information comes out on those as the OT will possible be different by country, anyway (and if that happens, the table would have to include differing information between the Pokémon, in which case a single entry can refer to the table for differing information, such as at [http://bulbapedia.bulbagarden.net/wiki/List_of_local_Japanese_event_Pok%C3%A9mon_distributions_in_Generation_V#Train_stations Train Station Pokémon] which has differing OTs and that reference).  Once more information comes out, perhaps I can find a simpler way to put it with that information at that time if it doesn&#039;t go to a table, so I&#039;ll stand by for now on that one.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:44, 13 January 2016 (UTC)&lt;br /&gt;
::::::Okay first it seems there is a few things you don&#039;t seem to understand about the mechanics of the events in Generation VI (which seem to be creating some confusion). Events go by region (so all the codes given in the US will only be able to be used in American region systems, but lets say in a hypothetical situation GamePlanet in Mexico gives codes away they will also be American region and will be the same Pokémon as the codes from the US). However there is a possibly a country will extend the date of the codes, which will in the end effect all codes (even if they aren&#039;t from that country but are for the same region - which is exactly what has happened multiple times with the Harry Hoopa for PAL region games).&lt;br /&gt;
&lt;br /&gt;
::::::However, all codes that will be given away in European countries, Australia, and New Zealand will be PAL region codes and therefore could be different from the ones to the American region (and thus they have to go on the PAL region serial code and Nintendo Network pages). For example the Diancie given away by serial code to American region games had a different OT than the ones given away by serial code for PAL region games. The information will not change based on the country they are given away in (but instead could change based off of region like American or PAL). However, it is possible the OT will change based on the language of the game (which would be listed like the October 2014 Pokémon example I noted earlier). Also those train station events were a local distribution (with different distribution carts/stations at each train station) and in a different Generation (with different mechanics). Events in previous Generations were distributed based on game language (regardless of region), but that isn&#039;t the case in Generation VI where regions are used instead (except for local events). &lt;br /&gt;
&lt;br /&gt;
::::::To summarize this long post, lets put it very simply. The serial codes are pretty much the password that is required to unlock the event on the Nintendo Network (which gives away the event to all systems in one particular region, which will be Japanese, Korean, Taiwanese, American, or PAL). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:12, 13 January 2016 (UTC)&lt;br /&gt;
:::::::I know exactly how they work. My turn to summarize what I meant: let&#039;s see what the event information is for other countries. That will in turn dictate how the information in the prose is to be presented. Obviously it&#039;s the same Pokémon, just with slightly differing OTs (possibly differing IDs as well in some cases), and that&#039;s where using a table presentation might benefit it. Until other information is known, it&#039;s obviously impossible to make those kinds of changes. For now, I&#039;m leaving the prose on the serial codes page alone. [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 21:36, 13 January 2016 (UTC)&lt;br /&gt;
::::::::The official site has actually posted all of the information about the English events (except for the Nature). Also I forgot to mention this earlier about those Train Station Pokémon in Generation V. There actually is a plan in place to update all of the G#event templates (which are G1event, G2event, G3event, G4event, and G5event) to a design similar to the ones currently in use for Generation VI. Part of that plan includes a way to remove those tables on those pages for events with different met locations (Birthday Audino) and/or different OTs. So the layouts on those pages aren&#039;t exactly up to the standard that they should be until new templates are made (and also the reason I am working off and on to add additional locations events were distributed at but aren&#039;t listed currently). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:55, 13 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Super Mystery Dungeon ==&lt;br /&gt;
&lt;br /&gt;
Hi. Just wanted to tell you that the image you added for the [[Prehistoric Ruins]] is dead and gives some thumbnail linking error ([[Submerged Cave]] and [[Road to Primeval Forest]] are fine). ----[[User:Sparen|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Sparen&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Sparen|&amp;lt;span style=&amp;quot;color:lime&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:58, 15 January 2016 (UTC)&lt;br /&gt;
:The image isn&#039;t dead, but if you click on the UTC clock at the top of the site (it should be located next to your username at the top of the screen, near the log in and log out buttons) it should load correctly. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:39, 15 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thanks for the help ==&lt;br /&gt;
&lt;br /&gt;
Thank you for the help in my new pages! :) It&#039;s really appreciated. Any word of advice for my future additions? (I plan on doing the whole game) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 22:07, 5 February 2016 (UTC)&lt;br /&gt;
:Your welcome for the help. I don&#039;t have any other ideas currently about what else could be added to the Ally an Player character pages (except for remaining quotes). However, Butterfree&#039;s page could probably use some more information about its role in the game as well as moves it uses (if it does use any). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:21, 6 February 2016 (UTC)&lt;br /&gt;
::Working on it ! :) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 00:45, 6 February 2016 (UTC)&lt;br /&gt;
:::There&#039;s a problem, you changed the infobox from Character to Anime Pokémon. While that seems fine on the surface, this removes some information from being displayed, such as its relatives and its team. We should verify if that&#039;s really the best template to use. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 03:16, 6 February 2016 (UTC)&lt;br /&gt;
::::I changed the template, because it was placing the page in a category it did&#039;t belong in (which was automatically applied by the &amp;quot;gender=Unknown&amp;quot;). Also there wasn&#039;t any way around that in the coding for the template, except if we were to figure out its gender. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:13, 6 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Well we can always create our own template? ^^ [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 16:00, 6 February 2016 (UTC)&lt;br /&gt;
::::::I don&#039;t think creating a single template for this one occasion is probably worth it, however you could do a custom table (like the one used on the [[Expedition Society]] page). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:05, 6 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::: I&#039;m not talking about a template for a team, I mean like, there is not their relatives and the team the npc belongs to. Just one more line. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 16:15, 6 February 2016 (UTC)&lt;br /&gt;
::::::::There doesn&#039;t appear to be a way to show the relatives with the current template either. To add one more line to the infobox you would have to create a custom infobox (like the example I listed earlier, although yes you would have to modify it). However, can&#039;t we just put its team and its relatives in the intro of the page (since it doesn&#039;t appear any of the other Mystery Dungeon pages list the relatives in the infobox)? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:24, 6 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raichu Deck ==&lt;br /&gt;
&lt;br /&gt;
[[Venusaur/Charizard/Blastoise Random Constructed Starter Decks (TCG)|This]] is the way to format it &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 23:11, 12 February 2016 (UTC)&lt;br /&gt;
:Thanks for that link, I figured there had to be a similar one but I couldn&#039;t find it. Also the other three decks (Torterra, Infernape, and Empoleon) that go along with the Raichu deck use the exact same alternatives as the Raichu deck. So shouldn&#039;t they really be just one page like the example you just linked to? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:17, 12 February 2016 (UTC)&lt;br /&gt;
::That&#039;s probably a reasonable change. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 00:13, 13 February 2016 (UTC)&lt;br /&gt;
:::So would &amp;quot;Torterra/Infernape/Empoleon/Raichu Random Constructed Half Decks (KTCG)&amp;quot; work as the title? Also someone will have to remove the other links from the [[template:Korean Releases|Korean Releases]] template. And speaking of that template is there any reason why the {{KTCG|Evolution of Water}}, {{KTCG|Evolution of Grass}}, and {{KTCG|Evolution of Fire}} decks aren&#039;t listed in there (along with a couple other decks that were released in South Korea that slightly differ from the Japanese counterpart)? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:26, 13 February 2016 (UTC)&lt;br /&gt;
::::Despite being long, that&#039;s probably fine. Honestly, things aren&#039;t listed for Korean because we haven&#039;t been able to develop that section as much as we would have liked. It&#039;s a lot of sifting through false information posted by the only websites that previously reported on korean cards in English. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:19, 13 February 2016 (UTC)&lt;br /&gt;
:::::Okay I will take care of the page tomorrow. Also is okay how I formatted the three different sets of Colorless cards on the Raichu Deck page? Not sure if you are aware of this or not but the official Korean site has all cards from the PCG Series and on in a card database (hence how I was able to get the promo list for BW). Also the Korean site has product information for all products from BW and on. In addition I stumbled upon archives of some older Korean TCG material  too (although there doesn&#039;t appear to be a lot of information from what I have searched through so far). &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:40, 13 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thanks again! :) ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s always great to know that someone is watching after you to see if you left a mistake! :P Thank you for doing that. Shall I continue adding Korean sets? :o Are my edits good enough? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:32, 14 February 2016 (UTC)&lt;br /&gt;
:I don&#039;t see any reason why you can&#039;t keep adding the remaining Korean sets that are listed in the template. The edits look good enough so far. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:34, 14 February 2016 (UTC)&lt;br /&gt;
::Just wanted to be sure/getting someone&#039;s approval. :P I will for sure! :3 [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:38, 14 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== KTCG promos ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve taken some of my information from PokéBeach on the page you just update, shall we delete it? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 19:45, 16 February 2016 (UTC)&lt;br /&gt;
:Well I am currently working on seeing what I can find from a few other sources that I know of. So maybe you could hold off for a little bit until I add what I can verify? &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:56, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Okay, I&#039;ve undone this [http://bulbapedia.bulbagarden.net/w/index.php?title=Black_Star_Promos_(KTCG)&amp;amp;oldid=2399864] If you want to check if this must be kept or not. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 20:00, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MC figurines ==&lt;br /&gt;
&lt;br /&gt;
I found all the images that belong in [[MC_Sixth_Generation|There]] on here: [http://www.takaratomy.co.jp/products/pokemon/xy_moncolle/index.html].&lt;br /&gt;
&lt;br /&gt;
Can we get someone to upload them? I currently can&#039;t because of me not being confirmed on the archives. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 22:04, 16 February 2016 (UTC)&lt;br /&gt;
:I am not sure if I am probably the best person to ask about this, since I always thought images of them in the box were more preferred (hence why I have never uploaded them myself). {{u|Maverick Nate}} would probably be a better person to ask about this. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:36, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thank You ==&lt;br /&gt;
&lt;br /&gt;
For fixing the typo on my userpage. :) [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 01:18, 26 February 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:Conquestmove&amp;diff=2404781</id>
		<title>Template talk:Conquestmove</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:Conquestmove&amp;diff=2404781"/>
		<updated>2016-02-26T01:16:17Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Inquiry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Examples==&lt;br /&gt;
Parameters:&lt;br /&gt;
* &#039;&#039;type&#039;&#039;: the move&#039;s type&lt;br /&gt;
* &#039;&#039;grid&#039;&#039;: one of the grid templates shown below; [[User:Tiddlywinks/Grid]], [[User:Tiddlywinks/Grid/rows]], [[User:Tiddlywinks/Grid/columns]], [[User:Tiddlywinks/Grid/box]], or [[User:Tiddlywinks/Grid/diamond]]&lt;br /&gt;
* &#039;&#039;stars&#039;&#039;: the move&#039;s power, as represented in-game&lt;br /&gt;
* &#039;&#039;pow&#039;&#039;: the move&#039;s actual power (not shown in-game)&lt;br /&gt;
* &#039;&#039;acc&#039;&#039;: the move&#039;s accuracy (not shown in-game)&lt;br /&gt;
* &#039;&#039;eff&#039;&#039;: the move&#039;s effect&lt;br /&gt;
* &#039;&#039;users&#039;&#039;: Pokémon that can use the move&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;{{m|Teleport}}&lt;br /&gt;
{{User:Tiddlywinks/Conquest&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|grid={{User:Tiddlywinks/Grid}}&lt;br /&gt;
|eff=Teleports randomly.&lt;br /&gt;
|users={{User:Tiddlywinks/CSP|063|Abra}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;{{User:Tiddlywinks/Conquest&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|grid={{User:Tiddlywinks/Grid}}&lt;br /&gt;
|eff=Teleports randomly.&lt;br /&gt;
|users={{User:Tiddlywinks/CSP|063|Abra}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
As shown above, [[User:Tiddlywinks/Grid]] can be used if the move targets the user. It can also be used to manually create a grid not covered by one of the pre-made grids shown below. To do this, [[User:Tiddlywinks/Grid]]&#039;s row and column parameters (&#039;&#039;row1col1&#039;&#039;, &#039;&#039;row1col2&#039;&#039;, &#039;&#039;row2col1&#039;&#039;, etc) can be used to set the exact colors of required cells. (The orange used in the grids is &#039;&#039;F8A040&#039;&#039;, the red is &#039;&#039;F85870&#039;&#039;, and the blue is &#039;&#039;6495ED&#039;&#039;.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;{{m|Aqua Tail}}&lt;br /&gt;
{{User:Tiddlywinks/Conquest&lt;br /&gt;
|type=Water&lt;br /&gt;
|grid={{User:Tiddlywinks/Grid/rows|kb=1}}&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=44&lt;br /&gt;
|acc=90%&lt;br /&gt;
|users={{User:Tiddlywinks/CSP|130|Gyarados}} &amp;amp;nbsp;&amp;amp;nbsp;{{User:Tiddlywinks/CSP|503|Samurott}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Code:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;{{User:Tiddlywinks/Conquest&lt;br /&gt;
|type=Water&lt;br /&gt;
|grid={{User:Tiddlywinks/Grid/rows|kb=1}}&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=44&lt;br /&gt;
|acc=90%&lt;br /&gt;
|users={{User:Tiddlywinks/CSP|130|Gyarados}} &amp;amp;nbsp;&amp;amp;nbsp;{{User:Tiddlywinks/CSP|503|Samurott}}&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Grids===&lt;br /&gt;
Note that all grids are only designed to support the layouts shown below. Attempting to use different combinations of parameters or different values may or may not result in the anticipated behavior.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=15 style=&amp;quot;text-align:center&amp;quot; | &#039;&#039;&#039;Rows&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{User:Tiddlywinks/Grid/rows&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ...&lt;br /&gt;
|-&lt;br /&gt;
| {{User:Tiddlywinks/Grid/rows|span=2}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/rows|span=2|dist=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/rows|kb=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/rows}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/rows|dist=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/rows|dist=1|t=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/rows|dist=1|shift=1}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|span=2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|span=2|dist=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|kb=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1|t=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1|shift=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=15 style=&amp;quot;text-align:center&amp;quot; | &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;&#039;Columns&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{User:Tiddlywinks/Grid/columns&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ...&lt;br /&gt;
|-&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|span=2}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|span=3}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|dist=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|span=2|dist=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|kb=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|dist=1|kb=1}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|span=2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|span=3}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|span=2|dist=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|kb=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1|kb=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|dist=2}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|dist=1|shift=-1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|dist=1|shift=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|dist=1|x=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|x=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/columns|span=3|x=1}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1|shift=-1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1|shift=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1|x=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|x=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|span=3|x=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=15 style=&amp;quot;text-align:center&amp;quot; | &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;&#039;Box&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{User:Tiddlywinks/Grid/box&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ...&lt;br /&gt;
|-&lt;br /&gt;
| {{User:Tiddlywinks/Grid/box}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/box|dist=2}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=15 style=&amp;quot;text-align:center&amp;quot; | &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;&#039;Diamond&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{User:Tiddlywinks/Grid/diamond&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; ...&lt;br /&gt;
|-&lt;br /&gt;
| {{User:Tiddlywinks/Grid/diamond}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/diamond|dist=1|shift=1}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/diamond|dist=2}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/diamond|dist=2|shift=2}}&lt;br /&gt;
| {{User:Tiddlywinks/Grid/diamond|dist=2|mid=1}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=1|shift=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=2|shift=2}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|dist=2|mid=1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Talk&amp;quot; talk==&lt;br /&gt;
YES! This is much better, the other table looks horrible with the picture being so small. I&#039;m aware that other sources have accuracy and the exact power of the moves, but the game doesn&#039;t, so you&#039;ll either have to copy them, which isn&#039;t good, or do you have access to internal data of the game? --[[User:Wowy|&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#LL0000;&amp;quot;&amp;gt;&#039;&#039;&#039;(Talk)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 00:11, 20 December 2014 (UTC)&lt;br /&gt;
:I have nothing... All I&#039;m trying to do is to make a more usable template. I don&#039;t have Conquest and have hardly ever even thought of playing it. When it&#039;s finished and mainspaced (prob after staff approve it, which may take some while), I intend to leave it entirely in others&#039; hands (as far as using it anyway; if it should need some more coding somehow, I&#039;d be happy to hear of it). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:18, 20 December 2014 (UTC)&lt;br /&gt;
::Template-wise, I think moving the stars to the &#039;power&#039; section would be ok because the stars just tell you the power of the move. And out of personal preference, I think the boxes showing the attack direction would look better upright than on its side, but that&#039;s just my opinion :) --[[User:Wowy|&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#LL0000;&amp;quot;&amp;gt;&#039;&#039;&#039;(Talk)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 00:26, 20 December 2014 (UTC)&lt;br /&gt;
:::I didn&#039;t give horizontal/vertical a whole lot of thought, mostly just taking Drake&#039;s [http://bmgf.bulbagarden.net/f195/pokemon-conquest-templates-170706/ expressed preference]. For now, since I&#039;ve started like this, I&#039;d just like to bust out all the variations that Veekun shows using this alignment. Then people can argue which is better. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:15, 20 December 2014 (UTC)&lt;br /&gt;
::::I&#039;ve finished all my tidying up. I moved &amp;quot;Power&amp;quot; to be right under the stars instead of inline for now. I do idly wonder if type shouldn&#039;t be directly represented by a type icon ({{template|ic}}). Overall, I think it&#039;s pretty good right now, though. I&#039;d be happy to hear any critiques now (repeat yourself if you like). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:04, 20 December 2014 (UTC)&lt;br /&gt;
:::::Looks good, and I don&#039;t have any critiques against it :). I guess I&#039;ll wait until the template is approved. If many sources tell us the same accuracy and power value, can we use them? --[[User:Wowy|&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#LL0000;&amp;quot;&amp;gt;&#039;&#039;&#039;(Talk)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 07:42, 22 December 2014 (UTC)&lt;br /&gt;
::::::You might have to ask staff about who&#039;s okay to trust, but Veekun at least seems to be commonly accepted. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:59, 22 December 2014 (UTC)&lt;br /&gt;
:::::::Would it be too ugly to use the Conquest sprites next to the names? The hyperlinks are a bit hard to read in Water, Dark and Dragon. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 10:47, 22 December 2014 (UTC)&lt;br /&gt;
::::::::I just made a very simple template (CSP, like MSP but for Conquest) that lets you easily do that yourself. Otherwise I would&#039;ve had to do something like &#039;&#039;&amp;quot;n1=&amp;quot;, &amp;quot;p1=&amp;quot;, &amp;quot;n2=&amp;quot;, ...&#039;&#039; to make it work. CSP may not end up with a whole lot of use, but it&#039;s the far easier solution. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:49, 22 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dark color ==&lt;br /&gt;
&lt;br /&gt;
The dark color in the summary box makes the text a bit hard to see. May I suggest either using the light color variant or just make the box white?--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:56, 5 October 2015 (UTC)&lt;br /&gt;
:The light color looked a bit weird to me so I went for white. I think maybe a border around that summary space might also be nice, but for now it&#039;s good enough for me. If you want to play with that in the template, please feel free. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:06, 5 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Inquiry ==&lt;br /&gt;
&lt;br /&gt;
Has there been any progress or update in moving this into the mainspace? I recognize it&#039;s been a while, but it bugs me that this aspect of Conquest&#039;s coverage is still lacking and this template is sitting in a sandbox unused. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:33, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I need to learn to just forget this exists and move on. Less frustrating for me. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 01:16, 26 February 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang&amp;diff=2402359</id>
		<title>User:Drake Clawfang</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Drake_Clawfang&amp;diff=2402359"/>
		<updated>2016-02-20T16:11:02Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Gen VI Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Profile==&lt;br /&gt;
&lt;br /&gt;
I&#039;m Drake. I&#039;ve been into Pokémon since the days of Yellow, but don&#039;t watch the anime anymore. My early work here consisted of minor error corrections, pointless trivia, and mostly editing wherever I find things to be done. Larger scale edits have been [[List of Contest Opponents]] (the Gen 3 section), [[Trick House]], and Pokémon Conquest-related content. I also do work here and there as I see things that need doing.&lt;br /&gt;
&lt;br /&gt;
Completed games:&lt;br /&gt;
&lt;br /&gt;
:Gen I: Yellow, Red, Blue&lt;br /&gt;
:Gen II: Gold, Silver, Crystal&lt;br /&gt;
:Gen III: Ruby, Sapphire, Emerald, FireRed&lt;br /&gt;
:Gen IV: Diamond, Pearl, Platinum, HeartGold, Soul Silver&lt;br /&gt;
:Gen V: White, White 2&lt;br /&gt;
:Gen VI: X, Omega Ruby&lt;br /&gt;
&lt;br /&gt;
Currently host a living Pokedex on Omega Ruby, sans Volcanion and Magiana. Don&#039;t care if the former is hacked somewhere, waiting for a legitimate release.&lt;br /&gt;
&lt;br /&gt;
==Favorite Pokémon==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t do defense, I like speed, power, and lots of them. The closest I ever came to a staller was my Magmar with Rest and Toxic, but I&#039;m an aggressive battler, if i teach a move to a Pokémon it either does a lot of damage or inflicts a status ailment. I love my dragons, my dinosaurs and my sweepers, so I find and raise the toughest powerhouses I can. I also love large movepools, being able to teach my team nearly anything I need whenever I need it. I like to plan my team out early in the game, once I play through a game the first time I know what I can catch and when, allowing me to decide who to use when and who&#039;s going to the Elite Four on replays.&lt;br /&gt;
&lt;br /&gt;
Among my more treasured engines of destruction are:&lt;br /&gt;
&lt;br /&gt;
{{p|Charizard}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Gengar}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Nidoking}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Sceptile}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Absol}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Sharpedo}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Salamence}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Breloom}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Flygon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Milotic}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Gyarados}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Weavile}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Togekiss}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Krookodile}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Cinccino}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Galvantula}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Sigilyph}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Chandelure}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Volcarona}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Haxorus}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{p|Greninja}}&lt;br /&gt;
&lt;br /&gt;
==Hated Pokémon==&lt;br /&gt;
&lt;br /&gt;
{{p|Jynx}}. I don&#039;t care about the controversy, personally I think the idea it was racist is a load of crap. Anyway, first off the thing is ugly. It&#039;s a bad design, and purple or black skin, it is just an ugly Pokémon, horrible design. Second, its voice is annoying, its cry is loud and obnoxious and makes no sense. Granted, a lot of Pokémon cries sound nothing like their names, but Jynx&#039;s cry sounds like nothing. Third, it&#039;s attack. {{m|Lovely Kiss}}? If I got kissed with those ugly purple throw pillows, forget being put to sleep, I&#039;d hang myself. Jynx is really, just a badly designed Pokémon. I can&#039;t stand it.&lt;br /&gt;
&lt;br /&gt;
And Gen V brings us Scraggy and Scrafty. My problem with them is simple...what the fuck are those things supposed to be? Scraggy is some sort of lizard thing holding up pants of its own skin, what happens if it lets go, does the skin fall down? Does it have to hold it up all the time, what if it has to run? And it has a mouth like a car grill set in an eternal frown, or is it eternally chewing on its lower lip? And what kind of name is Scraggy? It doesn&#039;t even mean anything, yeah it&#039;s derived from words, but it isn&#039;t a pun or funny like other Pokémon. And its evolution Scrafty is just as ugly, same stupid pants thing, same dumb mouth, except now it&#039;s eyelids are drooping so it looks stoned/hungover as well as ugly. God this thing looks stupid.&lt;br /&gt;
&lt;br /&gt;
==Shinies==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve caught a Shiny {{p|Caterpie}} in Fire Red and subsequently evolved it into Shiny {{p|Butterfree}}. I&#039;ve caught a Shiny {{p|Magikarp}} on Ruby that I didn&#039;t evolve. In Crystal I got myself a Shiny {{p|Magby}} from the Daycare Egg and evolved it into a Shiny {{p|Magmar}}. Pink is not its color, it really isn&#039;t.&lt;br /&gt;
&lt;br /&gt;
==Sandboxes==&lt;br /&gt;
[[User:Drake Clawfang/Sandbox]]&lt;br /&gt;
&lt;br /&gt;
[[User:Drake Clawfang/Sandbox2]]&lt;br /&gt;
&lt;br /&gt;
==Gen VI Team==&lt;br /&gt;
[http://i443.photobucket.com/albums/qq156/DrakeClawfang/DrakeCard_zps8f38a866.jpg ORAs Secret Base QT]&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{X color}}&lt;br /&gt;
|bordercolor={{X color dark}}&lt;br /&gt;
|headcolor={{X color light}}&lt;br /&gt;
|sprite=VSCalem.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Drake&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=707&lt;br /&gt;
|pokemon=Klefki&lt;br /&gt;
|level=100&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|ability=Prankster&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|move1=Light Screen|move1type=Psychic|move1cat=Status&lt;br /&gt;
|move2=Reflect|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Foul Play|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=497&lt;br /&gt;
|pokemon=Serperior&lt;br /&gt;
|level=100&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Contrary&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|move1=Leaf Storm|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Giga Drain|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Hidden Power|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=036&lt;br /&gt;
|pokemon=Clefable&lt;br /&gt;
|level=100&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Wish|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Moonblast|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Heal Bell|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{X color}}}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|pokemon=Tyranitar&lt;br /&gt;
|ndex=248&lt;br /&gt;
|level=100&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Sand Stream&lt;br /&gt;
|held=Chople Berry&lt;br /&gt;
|move1=Stone Edge|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Dragon Dance|move2type=Dragon|move2cat=Status&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Stealth Rock|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=094&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|level=100&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Focus Blast|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Sludge Bomb|move3type=Poison|move3cat=Special&lt;br /&gt;
|move4=Pain Split|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=100&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|held=Absolite&lt;br /&gt;
|move1=Sword Dance|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Knock Off|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Play Rough|move4type=Fairy|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==My Own Game Set-up==&lt;br /&gt;
I was bored, so made up my own Legendary trio, myth, and Gym Leader roster. It kinda sucks but meh, it&#039;s just something I did out of boredom.&lt;br /&gt;
&lt;br /&gt;
[[User:Drake Clawfang/Original Game]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Energy&amp;diff=2397214</id>
		<title>Talk:Energy</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Energy&amp;diff=2397214"/>
		<updated>2016-02-13T03:13:23Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should this perhaps be disambiged between the TCG term and the Pokemon Conquest stat? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:29, 11 February 2016 (UTC)&lt;br /&gt;
:We don&#039;t have an article on {{red link|Energy (Conquest)}} or even as a section on [[Statistic]]. There&#039;s no point in disambiguating it now if there&#039;s no where to link to. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:34, 11 February 2016 (UTC)&lt;br /&gt;
::I would be willing to make such an article/section. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:36, 11 February 2016 (UTC)&lt;br /&gt;
:::Feel free. I imagine that it would fit better on Statistic, like Belly from PMD, unless there&#039;s a lot of information to cover. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:40, 11 February 2016 (UTC)&lt;br /&gt;
::::Not really. I&#039;ll see what I can do. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:41, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Voila. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:51, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
So, a disambig? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 02:48, 12 February 2016 (UTC)&lt;br /&gt;
:When there are only two things that are referenced by the single term, and in cases like where one is vastly more notable than the other, the correct course of action is what is already being done: {{template|redirect}} being used on the more significant one. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:26, 13 February 2016 (UTC)&lt;br /&gt;
::Alright. Also, my apologies, rather foolishly I didn&#039;t notice the notice at the top of the page that was added. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:13, 13 February 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Maverick_Nate/Archives/10&amp;diff=2397088</id>
		<title>User talk:Maverick Nate/Archives/10</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Maverick_Nate/Archives/10&amp;diff=2397088"/>
		<updated>2016-02-13T01:46:49Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Talk:Energy */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{X color}}; -moz-border-radius: 1em; border: 2px solid #0e51aa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; text align=&amp;quot;center&amp;quot; style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em;&amp;quot; | &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Maverick_Nate&amp;amp;action=edit&amp;amp;section=new &#039;&#039;&#039;Please leave new messages at the bottom of this page.&#039;&#039;&#039;]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; width=&amp;quot;69%&amp;quot; style=&amp;quot;background: #{{X color}}; -moz-border-radius: 1em; border: 2px solid #0e51aa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em; padding: .5em 1em;&amp;quot; |&lt;br /&gt;
*[[User:Maverick Nate/Research]]&lt;br /&gt;
*[[User:Maverick Nate/Korean Black Star Promos|Korean Black Star Promos]] and [[User:Nuva-kal/Korean_TCG|expansions]]&lt;br /&gt;
*[[User:Maverick Nate/TCG Progress Report|Progress report/to-do list]]&lt;br /&gt;
*[[User:Maverick Nate/Pins]]&lt;br /&gt;
*[[User:Maverick Nate/XY Holos]]&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background: #{{X color}}; -moz-border-radius: 1em; border: 2px solid #0e51aa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Contents&lt;br /&gt;
|-&lt;br /&gt;
| text align=&amp;quot;center&amp;quot; style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em;&amp;quot; | __TOC__&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;Center&amp;quot; width=&amp;quot;10%&amp;quot; style=&amp;quot;background: #{{X color}}; -moz-border-radius: 1em; border: 2px solid #0e51aa;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Archives&lt;br /&gt;
|-&lt;br /&gt;
| text align=&amp;quot;center&amp;quot; style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em;&amp;quot; | &amp;lt;b&amp;gt;&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/1|{{color|000|One}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/2|{{color|000|Two}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/3|{{color|000|Three}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/4|{{color|000|Four}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/5|{{color|000|Five}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/6|{{color|000|Six}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/7|{{color|000|Seven}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/8|{{color|000|Eight}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/9|{{color|000|Nine}}]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
== Friend Safari locations for Pokemon pages ==&lt;br /&gt;
&lt;br /&gt;
I would really like to know the current status of noting Friend Safari on Pokemon pages. Has there been &#039;&#039;any&#039;&#039; progress since the update you gave two months ago? I&#039;d like some response (from someone...) to my query [[Talk:Friend Safari#Post-Christmas Update on This?|on the Friend Safari talk page]]...&lt;br /&gt;
&lt;br /&gt;
In particular, I want to know if it&#039;s actually &#039;&#039;impossible&#039;&#039; to satisfactorily note the Friend Safari, currently, on Pokemon pages. If it can be done, it &#039;&#039;should&#039;&#039; be, whether there&#039;s a new template in the works or not. I cannot fathom what a new template might do that the current template couldn&#039;t that would make it and only it acceptable for adding the Friend Safari. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:46, 14 March 2014 (UTC)&lt;br /&gt;
:As much as it should be listed, I believe the consensus is to wait for the new template. No sense doing work twice (I do, however, understand the concern with how long it is taking). Although the new template may appear ready, some staff members have a few concerns with the template. We&#039;re pushing this up in the communal to-do list immediately. I&#039;m sorry if I&#039;m not too much help here. I&#039;ve been out of the game-loop for a while with my focuses elsewhere. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 05:10, 14 March 2014 (UTC)&lt;br /&gt;
::Can you direct me to someone I may implore to better effect then? &amp;quot;No sense doing work twice&amp;quot; is not a good reason. It&#039;s &#039;&#039;your&#039;&#039; (staff, I suppose) reason. If I could be allowed to add Friend Safari locations (in an acceptable format), I wouldn&#039;t care the least bit if, one day in and a quarter of the way through, the new template was approved and staff started inserting the new template, with Friend Safari locations.&lt;br /&gt;
::What there&#039;s no sense in is keeping the wiki in a decidedly incomplete state when it &#039;&#039;can&#039;&#039; be complete. If staff don&#039;t want to do the work twice, let other people who don&#039;t mind do it. There should be several people around who would still be willing. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:23, 14 March 2014 (UTC)&lt;br /&gt;
:::Not doing work over again is &#039;&#039;my&#039;&#039; policy. I was speaking for myself. Not the staff. I run a section with very few users contributing, and I like to make sure any and all help is maximized to the fullest, because I&#039;ll never know when it will be available again. I suggest going to either the Head of Games, as it&#039;s the game availability template in question, or the Editor in Chief, as the template in question is being worked on by her. I have no power in granting a temporary implementation into a section that isn&#039;t the TCG. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 05:32, 14 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Name parameter==&lt;br /&gt;
What exactly is the &amp;quot;name=&amp;quot; in the cardlist/div for? I noticed it&#039;s only been put in -EX listings for XY Series cards. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 04:36, 18 March 2014 (UTC)&lt;br /&gt;
:It is supposed to be used on anything with an image in the title of the card. {{TCG|Pokémon SP}}, {{TCG|Pokémon ☆}}, {{TCG|Pokémon-EX}}, etc. The title of each section is treated as an anchor for links, but as images can&#039;t very well be in links, there needs to be some way of textifying the names so that links work. The name parameter does this. Ex: [[Blastoise (TCG)#Blastoise-EX]]. These links are used on the card name sections of every card. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 05:02, 18 March 2014 (UTC)&lt;br /&gt;
::Ran into a problem with blank {{TCG|Owner&#039;s Pokémon}}: the cards&#039; infoboxes seem to link to &amp;quot;#_.27s_(Pokémon)&amp;quot;, which I&#039;m assuming translates to &amp;quot; &#039;s (Pokémon)&amp;quot;, but putting that in the name parameter doesn&#039;t appear to work. Also tried copying the whole ____&#039;s but again, no dice. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 20:08, 21 March 2014 (UTC)&lt;br /&gt;
:::I kind of forgot about this message. I&#039;ll try some things out and see if any of them work. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 07:53, 1 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Coins==&lt;br /&gt;
Do the DP and BW theme decks and trainer kits not have an image for their coins for a reason? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:02, 9 April 2014 (UTC)&lt;br /&gt;
:While in charge, coins weren&#039;t something I cared about until recently. So their deck placement just wasn&#039;t ever updated. Additionally, our previous coverage on coins isn&#039;t as in depth as it needs to be, so it has been taking a lot of research so that we don&#039;t have false information spreading across the TCG section. I have a notebook with all the DP and BW coin coverage. I just haven&#039;t gotten all the necessary images for it yet. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 00:50, 9 April 2014 (UTC)&lt;br /&gt;
::Oh hey, you have a to-do sorta list at the top of the page, why didn&#039;t I ever look at that? Any plans on updating it? It&#039;d certainly help me in finding things to do instead of just playing follow the leader. And in case your notes don&#039;t have it (and what prompted the question in the first place), {{TCG|Toxic Tricks}} has [[a:File:Coin Reshiram Zekrom white.png|this]] coin. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 03:56, 9 April 2014 (UTC)&lt;br /&gt;
:::That&#039;s the coin included in {{TCG|Explosive Edge}}: a Regular-sized, Black {{tt|Chrome|Non Holofoil}}, White-backed Reshiram/Zekrom Coin. The coin included in Toxic Tricks is actually a Regular-sized, Gold Rainbow-Mirror Holofoil, Black-backed Reshiram/Zekrom Coin.&lt;br /&gt;
:::As for my to-do list, I&#039;ll probably update it again sometime. It&#039;s just been a while and it will take a bit of double checking to figure out what exactly has been finished since the last time I looked at it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 04:06, 9 April 2014 (UTC)&lt;br /&gt;
::::Gold? If you mean [[a:File:Coin Reshiram and Zekrom.png|this one]], then something&#039;s wrong. The one I have is not even remotely that dark of a gold; the Holofoil makes it tricky, but it&#039;s a plain chrome/silver or a &#039;&#039;very&#039;&#039; light gold. It&#039;s a lot closer to the black chrome one, which is why I thought it was the one. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 04:30, 9 April 2014 (UTC)&lt;br /&gt;
:::::That image is an image from the [[Pokémon Trading Card Game Online]], so your confusion is understandable. No Reshiram/Zerkom coin exists that is that deep of a gold color. Everything from Pokemon.com removes holofoil and makes everything a lot trickier. I need to go through BW Coins just like I have been with [[User:Maverick Nate/XY Coins|XY Coins]] and do a lot of chipping away and image replacing in order to make everything as detailed as it needs to be. Getting images is also a bit tricky because Mirror Foil scans terribly. Though, just to make sure, your coin looks closer to [[a:File:BW2 Gold ReshiramZekrom Coin.png|this image I just uploaded]], yes? &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 04:41, 9 April 2014 (UTC)&lt;br /&gt;
::::::Yeah, that&#039;s it. Now I get why you didn&#039;t want to spend so much time on coins previously. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 05:08, 9 April 2014 (UTC)&lt;br /&gt;
:::::::Yeah, there&#039;s just a lot going on with coins. There&#039;s a lot of unintentionally misleading/incorrect information to sift through in order to be 100% correct with coins, and it&#039;s hard to give undivided attention to them when there is always a new expansion looming in the background. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 05:35, 9 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Newbie questions about images ==&lt;br /&gt;
&lt;br /&gt;
Hi Maverick, I am new to this project and have a question about uploading an image of a card from the Pokemon TCG to that card&#039;s article. I contacted [[User talk:Chosen#Newbie question about images|another user]] and was adviced that I contact an admin listed on the TCG project page. In an article about a specific card from the TCG, should an english version be used for the card image if one is available and is it okay to take that image from a third party site? To be more specific, would it be okay to take [http://www.collectorscache.com/StoreModules/ProductImages/347/moltresex031promo.jpg this image] and replace [[a:File:MoltresexNintendoPromo31.jpg]] in [[Moltres ex (Nintendo Promo 31)]] with it? Furthermore, could I do it, technically, or does my account need to be autoconfirmed first? Regards. [[User:Gengar321|Gengar321]] ([[User talk:Gengar321|talk]]) 20:49, 10 April 2014 (UTC)&lt;br /&gt;
:In order to ensure quality of our images, for English cards, we require that they be either from the official site, or scans done on our own. I enjoy your interest in improving the TCG section, it&#039;s just bad practice to use other websites&#039; images. We&#039;d have to go through a large process of asking collector&#039;s cache for permission to use their card scans, and as their images aren&#039;t exactly as large of an improvement as we&#039;d like to see, it&#039;s not exactly worth the time and effort to get images we&#039;d have to replace later anyway.&lt;br /&gt;
:As for being autoconfirmed, you have to be a user on the Archives for an undetermined amount of time and make a certain amount of edits there in order to upload over images. Hope that helps! &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 21:53, 10 April 2014 (UTC)&lt;br /&gt;
::Thanks for the information. Since I don&#039;t own a copy of the card myself and an image of the card doesn&#039;t seem to be available on any official site, it&#039;s difficult to get a scan image of the english card. [[User:Gengar321|Gengar321]] ([[User talk:Gengar321|talk]]) 11:51, 13 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Merch Gallery and Things==&lt;br /&gt;
Seems we don&#039;t have the Japanese boosters and some English boosters for the HGSS Series, as well the {{TCG|Call of Legends}} boosters. While I was looking through the Archives for them, I noticed unused expansion artwork and booster boxes. Should I start incorporating the official artwork into the article like on {{TCG|Unleashed}} and should the booster boxes be used in the gallery sections?&lt;br /&gt;
&lt;br /&gt;
I also left you a message on the Archives about card scans. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 23:38, 22 April 2014 (UTC)&lt;br /&gt;
:No to the booster boxes. As for the artwork, I really only added those into the body of the information section when the actual text references them. The images would be out of place if there&#039;s no real reason to be shown outside of &amp;quot;hey look at this&amp;quot;. There are better places for that. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:08, 23 April 2014 (UTC)&lt;br /&gt;
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== Article mainspacing stuff ==&lt;br /&gt;
&lt;br /&gt;
What happened with [http://bmgf.bulbagarden.net/f195/candidates-merging-moving-mainspacing-splitting-discussion-thread-114138/ this thread]? I haven&#039;t seen any posts about other articles on here needing attention since February and the fact that a few of the recent discussed articles weren&#039;t resolved or anything. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 04:23, 27 April 2014 (UTC)&lt;br /&gt;
:A change in the leadership means a change in certain practices on the wiki. The thread is no longer going to be used, and the pages left needing attention will be addressed in other ways. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 06:12, 27 April 2014 (UTC)&lt;br /&gt;
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== Brilliant Thunder Coin ==&lt;br /&gt;
&lt;br /&gt;
Here is the Brilliant Thunder coin you asked for.  Looks like its the Mega-Charizard coin from the Japanese half deck.&lt;br /&gt;
&lt;br /&gt;
http://imgur.com/pFl9pl6&lt;br /&gt;
&lt;br /&gt;
Pr3di7or&lt;br /&gt;
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[[User:Pr3di7or|Pr3di7or]] ([[User talk:Pr3di7or|talk]]) 01:59, 2 May 2014 (UTC)&lt;br /&gt;
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== &amp;quot;First introduced&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not interested in beating a dead horse if you&#039;re not interested in changing your mind, but for the record, &amp;quot;first originating in&amp;quot; is exactly as redundant as &amp;quot;first introduced&amp;quot; for the same reason I mentioned in my edit summary. That&#039;s all; I&#039;ll leave TCG stuff alone now. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:14, 12 May 2014 (UTC)&lt;br /&gt;
:False. It is NOT redundant, and I will explain why. The placement/omission of the word &amp;quot;fist&amp;quot; when talking about release information has a very specific consequence of meaning. &#039;&#039;First&#039;&#039; is always included when a card has more than one print (which is pretty much every card, except for non-reprinted unreleased Japanese cards, and yet-to-be-released-in-Japan English cards...with one exception, which will be detailed out later). A statement saying &amp;quot;first introduced&amp;quot; or &amp;quot;first released&amp;quot; should &#039;&#039;&#039;always&#039;&#039;&#039; be used on cards that were first released in English before they were released in Japanese: {{TCG|Boundaries Crossed}} {{TCG ID|Boundaries Crossed|Black Kyurem|100}}, {{TCG|EX Sandstorm}} {{TCG ID|EX Sandstorm|Anorith|28}}. On the flip side, &amp;quot;first originating in&amp;quot; is specifically for cards that were released in English (our highest priority as an English wiki), that first originated in a Japanese expansion: {{TCG|Dark Explorers}} {{TCG ID|Dark Explorers|Ultra Ball|102}}, {{TCG|EX Hidden Legends}} {{TCG ID|EX Hidden Legends|Magnetic Storm|91}}. {{TCG|Dragons Exalted}} {{TCG ID|Dragons Exalted|Rayquaza|128}} utilizes both. Eliminating the word &amp;quot;first&amp;quot; is strictly reserved for situations where the card was released at the exact same time in both English in Japanese. As the card was neither first released or originating from an expansion, being simultaneous, &amp;quot;first&amp;quot; is removed: the entire {{TCG|Kalos Starter Set}}, every worlds promo such as {{TCG ID|BW Promo|Tropical Beach|28}}.&lt;br /&gt;
:As a subject, the TCG is extremely strict in words and phrasing. Even just a &#039;&#039;slight&#039;&#039; miscommunication in card text can cause tremendous effects during the actual tournament scene, from warnings to complete game losses. Thus, I am extremely deliberate and specific with everything I write, edit, and do for the TCG section, and it is entirely shocking when an edit of mine, as the TCG seat of the Editorial Board, is reverted and removed when I very intentionally added it back in. I take all thoughts and suggestions into consideration when someone brings them to my attention; however, the times when they &#039;&#039;aren&#039;t&#039;&#039; brought to my attention and just dashed off with the undo button and an edit summary are the times that I find incredibly rude. Rude towards me as a person, because I&#039;m seemingly not worth your time to write out a proper message the first time &#039;&#039;&#039;before&#039;&#039;&#039; a reversion war, and rude towards me as an upper level staff member, due to the lack of respect for experience and authority. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 07:34, 12 May 2014 (UTC)&lt;br /&gt;
::&amp;quot;First released&amp;quot; is not redundant, because something can be released more than once. &amp;quot;First introduced&amp;quot; &#039;&#039;is&#039;&#039;, because it is impossible to be introduced more than once. If you&#039;re insistent on &amp;quot;first&amp;quot; as a way of signifying things for tournament rules, may I suggest that &amp;quot;introduced&amp;quot; be changed to &amp;quot;released,&amp;quot; since you seem to be intending them to mean the same thing despite their difference in connotation? (I apologize for my second edit; I didn&#039;t mean to be rude. I just thought, since you didn&#039;t mention it in your edit summary, that you had been editing a previous revision of the page and had overlooked my edit without realizing you&#039;d undone it.) [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 07:50, 12 May 2014 (UTC)&lt;br /&gt;
:::More than one introduction is possible when you are introducing something to a different group of people. Painting a broad brushstroke, cards are first introduced in Japan, and then introduced later to the English card game territories, then introduced in Korea, then the European languages. Yes, &#039;introduced&#039; here may seem similar to &#039;released&#039; in meaning, but on our TCG pages, released is reserved for other contexts. Alternate words and wordings are specifically chosen in order to keep one word from meaning separate things in close contexts. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 13:34, 12 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quick question ==&lt;br /&gt;
&lt;br /&gt;
So, does the &amp;quot;5 people using a template in the userspace for it to be moved&amp;quot; rule [[Special:WhatLinksHere/User:Schiffy/User_Friend_Safari|include or exclude the owner?]] (I &#039;&#039;really&#039;&#039; want to optimize this template to not have to use 7 parameters, but I&#039;m coming up short in ideas). Anyway, assuming it can be moved, Could I also add something like what I described [[Bulbapedia_talk:Usertag_policy#Categories.3F|here]]? Anyway, thanks for your time. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|&amp;lt;span style=&amp;quot;color:#FF6600&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] [[Special:Contributions/Schiffy|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]) 21:35, 5/21/2014 (UTC)&lt;br /&gt;
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&lt;br /&gt;
==Need some quick help==&lt;br /&gt;
I need some help in updating the opening summary on the new SSB game since the information regarding the 3DS version is outdated now that the official release date is confirmed. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 20:01, 11 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==What I might be able to help with.==&lt;br /&gt;
Okay, here goes. I must have over a thousand Pokémon cards, so I might be able to provide some English scans for cards that need them. I also go on PTCGO a bit, so if we need any information on that, I could probably get it. Also, I know of a piece of TCG merchandise that I don&#039;t think is licensed by the Pokémon Company. I can&#039;t remember all the details, but here&#039;s what I know: It&#039;s a cube-shaped object sold at Target stores (I don&#039;t know if it&#039;s sold anywhere else, but definitely Target stores in the US), it&#039;s pre-XY era, and it contains the following: two random repackaged figures from boxes (mine were Kyurem and Mewtwo), one random holographic card (mine was {{TCG ID|POP Series 2|Entei|1}}), one random reverse-holo card (mine was {{TCG ID|Diamond &amp;amp; Pearl|Shinx|98}}), a bunch of assorted cards from the {{TCG|Black &amp;amp; White Trainer Kit}} and one of the World Championship decks, a DP-era booster (Mine was a {{TCG|Stormfront}} booster pack, I believe), and a BW-era booster pack (mine was a {{TCG|Dark Explorers}}). I&#039;m not sure how to go about using this information, but I can go to Target and look at a few more of the cubes to see the variation (although since it&#039;s not official, it&#039;s probably completely random in terms of sets), and I can try to get an image. I also know of a YouTuber who opened one, if that&#039;s any help. Lastly, I can pick up wikicode pretty quickly if any templates need sprucing up. Sorry for the long message, and thanks for hearing me out! [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 18:14, 18 June 2014 (UTC)&lt;br /&gt;
:Oh, I know the box you are talking about! That&#039;s simply a third party repackage: an item including ripped apart theme deck pieces that they weren&#039;t able to sell, any random cards they have lying around, and old packs people don&#039;t typically want. There are many different types of these products, but since they aren&#039;t licensed and also aren&#039;t standardized in any sort with their contents, we ignore them on the wiki. As for card scans, most are a low priority. As long as we have an artwork for each different print of cards, it doesn&#039;t matter if they aren&#039;t in English or not. Scans aren&#039;t an area of information that will get lost forever if we take too long to do it (since anyone who has a collection can just grab the card, take a scan, and finish the work.) I won&#039;t say no if you want to do it, I just think there&#039;s better uses of your time. The PTCGO though, I think it would be cool if you were able to get information from there. We haven&#039;t entirely posted anything substantial since the initial interest in PTCGO a Generation ago, and we&#039;re seriously lacking. I don&#039;t have the time to focus on it, and if you were willing to do that, I would most certainly appreciate it. All the decks since BW (and some HS ones) have had code cards that unlock the deck online. However, in order to unlock the full deck (by automactically replacing old cards with different cards with each win), it has to be played with in the Trainer Challenge ({{TCG|Mind Wipe}} and {{TCG|Solar Strike}} are the only one I remember being finished, so they are good examples). I don&#039;t know if you buy theme decks and would have the codes, but if you don&#039;t, I do and would be willing to send the code your way if you wanted to work on finding out each deck&#039;s unlockables. The character pages need more information, and we should probably have a list of promotional cards that are available on there, since they are different than real life. We&#039;re just seriously empty in regards to PTCGO, and any work you would do is beneficial. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:45, 18 June 2014 (UTC)&lt;br /&gt;
::Ah yes, I know what you mean about the TCGO decks. I do have the {{TCG|Ice Shock}} and {{TCG|Cold Fire}} decks, but I appear to have lost the code cards. They&#039;re bound to be somewhere in my collection, but if not, I can save up my Trainer Tokens and buy them in the shop. I&#039;ll take a look at which decks need more information (I know there are some default decks you can unlock, but those might have already been filled out) and go from there. Thanks for pointing me in the right direction! [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 03:18, 19 June 2014 (UTC)&lt;br /&gt;
:::Splendid! If you have any questions or need any help, don&#039;t be afraid to ask me and I&#039;ll see what I can do. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 13:45, 19 June 2014 (UTC)&lt;br /&gt;
==Hey==&lt;br /&gt;
Hey, its Tavis. It&#039;s been a while. Just remembered, do you think you could take me off the abuse list? CoolPikachu set me to abuse years ago shortly before he was kicked out. My bro and I simply edited each other&#039;s user pages without going over our personal limit, but for some reason, CP decided to tally my bro&#039;s edits onto my count as well. Thanks --[[Bulbapedia:Project Custom Sprite|&amp;lt;font color=&amp;quot;brown&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;☆&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]][[User:Tavisource|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Tavis&amp;lt;/font&amp;gt;]][[User talk:Tavisource|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;ource&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 08:19, 21 June 2014 (UTC)&lt;br /&gt;
:I think it is entirely fair to remove you from abuse. Hold on a second. I&#039;ll take care of it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 13:54, 21 June 2014 (UTC)&lt;br /&gt;
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== Furious Fists ==&lt;br /&gt;
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Given how early the set has leaked, and that you have made a start already, are you okay with me making headway on the English conversion? &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:56, 18 July 2014 (UTC)&lt;br /&gt;
:Yeah! That would be fine. I haven&#039;t been able to get to much of it anyway, so it would be good if &#039;&#039;someone&#039;&#039; was able to. =] &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 22:59, 18 July 2014 (UTC)&lt;br /&gt;
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== BW77 &amp;amp; BW78 ==&lt;br /&gt;
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I&#039;m a little confused: [[BW Black Star Promos (TCG)]]. You undid my revision back to my first edit. You said &amp;quot;Yeah, if you&#039;re not going to bother reading bulbanews for this info, I&#039;m not letting something not sourced from us get on here.&amp;quot;&lt;br /&gt;
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I don&#039;t understand, because I DID use the Bulbanews as source. I originally had it set to &amp;quot;Unreleased&amp;quot;, and then I changed it to &amp;quot;Unknown cancelled promotion&amp;quot; (trying to keep it consistent with what is listed under DP54 and DP55) so that people wouldn&#039;t expect &amp;quot;Unreleased&amp;quot; to mean it will be released one day. You sent it back to Unreleased (my original terminology for these two promos). How is what I said not the same as what was on Bulbanews? Would you rather it be &amp;quot;Cancelled promotion&amp;quot;?&lt;br /&gt;
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I am a veteran competitor and collector, and I felt like helping by correcting some misconceptions on Bulbapedia. I really enjoy the work you do on Bulbapedia, but if you want new editors to stay around and be productive members, try being helpful to them instead of sarcastic and condescending. It&#039;s unnecessary. [[User:F0NTAINE|F0NTAINE]] ([[User talk:F0NTAINE|talk]]) 22:45, 21 July 2014 (UTC)&lt;br /&gt;
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== 066-067 XY-P ==&lt;br /&gt;
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Just thought I&#039;d give you a heads up since I haven&#039;t seen a post on it :D&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lucario EX 60 Card Fierce Fight Deck&lt;br /&gt;
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Released with Corocoro Ichiban on July 26th.&lt;br /&gt;
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Product Page here： http://www.pokemon-card.com/special/coro1_xy3guide/&lt;br /&gt;
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Comes with TWO XY-P promos:&lt;br /&gt;
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Lucario EX 066/xy-p&lt;br /&gt;
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http://i.imgur.com/oc8JNuF.jpg&lt;br /&gt;
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Machamp 067/xy-p&lt;br /&gt;
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http://i.imgur.com/1xLQO7q.jpg&lt;br /&gt;
&lt;br /&gt;
:Thanks for telling me! I somehow missed these promos. Due to how long ago they were actually released, I think it&#039;d just be appropriate to have them added to the promo pages and getting things updated only. I&#039;ll take care of it. Thanks again! &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:42, 6 August 2014 (UTC)&lt;br /&gt;
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== Sheen Holofoil in XY (TCG) ==&lt;br /&gt;
&lt;br /&gt;
Hi Maverick, I&#039;m currently editing to section for Holofoils, and adding in the information for different types of holofoils over the generations; would it be ok to use information from your currently-in-development sheen holofoil page?&lt;br /&gt;
Additionally, I&#039;ve bought three booster boxes of Korean XY and Wild Blaze boosters, so I found out that the holofoil for XY on is sheen holofoil from bottom left to top right, covering the image only (not the borders, etc)&lt;br /&gt;
&lt;br /&gt;
Thanks! {{unsigned|Ching Yeung}} &amp;lt;-sorry for that. Still rather new around here.&lt;br /&gt;
:Feel free to use whatever you need! I made that page to replace the holofoil page eventually, so use it! Good job on the page. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:41, 15 August 2014 (UTC)&lt;br /&gt;
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== Rarity (editing) ==&lt;br /&gt;
&lt;br /&gt;
Hi there, do you think that Promos, reverse holos, or fixed rarities should be added in the Rarity page? I think reverse holo doesn&#039;t really apply, but not really sure about the other two. Do you have any others to add?&lt;br /&gt;
Thanks! [[User:Ching Yeung|Ching Yeung]] ([[User talk:Ching Yeung|talk]]) 10:15, 17 August 2014 (UTC)&lt;br /&gt;
:I think those all could get a mention on the rarity page. There are enough details to warrant being listed I think. Feel free to add anything you feel appropriate to that page. It certainly needs the help! &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:12, 20 August 2014 (UTC)&lt;br /&gt;
::I&#039;ve added the fixed rarities, and will do so for Promos in a minute, but maybe reverse holos should be added in the Holofoil page instead? Or maybe the booster pack page - its mentioned there, but doesn&#039;t have any details. [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 08:04, 23 August 2014 (UTC)&lt;br /&gt;
:::I&#039;ve finished with the promos, but I can&#039;t have an image in it since its way too large! Can I shrink it? [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 08:10, 23 August 2014 (UTC)&lt;br /&gt;
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== Game version redirects on card pages ==&lt;br /&gt;
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I&#039;ve gathered you&#039;re pretty deliberate when it comes to TCG pages. So I was wondering if there was a specific reason that many pages (like [[Pawniard (Noble Victories 81)]]) use a redirected link (like {{g|X}}) rather than pointing the target directly at the proper page and just customizing the text part (like [[Pokémon X and Y|Pokémon X]])? Aren&#039;t redirects undesirable? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:49, 18 August 2014 (UTC)&lt;br /&gt;
:Let me get back to you on this. I don&#039;t have the time to write out a complete message right now. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:12, 20 August 2014 (UTC)&lt;br /&gt;
::I&#039;m going to postpone an answer on this until we work out a less convoluted template system. The way we want to use these link templates and the options these link templates provide do not work out well together. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:59, 20 August 2014 (UTC)&lt;br /&gt;
:::I think I sympathize with that sentiment. OK. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:16, 20 August 2014 (UTC)&lt;br /&gt;
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== Korean Half Decks ==&lt;br /&gt;
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Hi, &lt;br /&gt;
I went to Korea recently and bought the Yveltal and Xerneas Half Decks, so I have the card list; however, I don&#039;t have permission to create a new page. Should I give you the card list instead? I&#039;m happy to do that.&lt;br /&gt;
Additionally, although it says on the pages of the Chesnaught/Delphox/Frogadier Half Decks that one card was removed to make room for another of the final evolutions, I opened the Delphox deck and it had an additional Braixen (supposedly replaced card) at the back, in a separate plastic &#039;wrapping&#039;! Should I take a photo and send it to you? [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 12:15, 20 August 2014 (UTC)&lt;br /&gt;
:I think it would be a good idea to list those decklists on the already existing pages for {{TCG|Xerneas Half Deck}} and {{TCG|Yveltal Half Deck}}. Unlike the beginning set stuffs, these half decks are simply the exact japanese release appropriated for the korean audience. I don&#039;t exactly know what I want to do in this situation quite yet, but if you were to write out the decklists here, I can add them to the page and give you an example of what to do in the future. &lt;br /&gt;
:As for the Delphox deck, I&#039;m rather confused with why that would have happened. When I bought the deck, there was only one Braixen, so I don&#039;t entirely know what&#039;s going on. I would love to see a picture, and if you could tell me if yours came with exactly 30 cards/what card wasn&#039;t included to have room for that braixen, I&#039;d appreciate it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:12, 20 August 2014 (UTC)&lt;br /&gt;
::Do you have an email address so I could send the photos to you? And I don&#039;t think the Xerneas and Yveltal Half Deck are the same - the decklist should be, but it doesn&#039;t have the 6 card additional pack, including the Clefairy/Pancham card. [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 15:18, 21 August 2014 (UTC)&lt;br /&gt;
:::The decklists should have the trainer cards in a different order, but that isn&#039;t something that makes the deck significant enough for its own article. as for my e-mail address: mavericknate@bulbagarden.net &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:42, 21 August 2014 (UTC)&lt;br /&gt;
::::I checked the decklist, and its only that the Crushing Hammer and Great Ball are in the other place. Maybe I could mention that it doesn&#039;t have the 6-card pack? [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 06:56, 22 August 2014 (UTC)&lt;br /&gt;
:::::Absolutely! Promos are always different in Korea, so it makes sense the pack isn&#039;t included. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:45, 22 August 2014 (UTC)&lt;br /&gt;
::::::I&#039;ve edited it on the page. Did you receive my email? [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 14:52, 22 August 2014 (UTC)&lt;br /&gt;
:::::::I did! I&#039;m wondering if they added it later, after noticing the two delphox couldn&#039;t evolve without another braixen. That would mean you got 31 cards though. That&#039;s weird, to be honest. Could someone else maybe have slipped it in instead of Pokémon Korea? I&#039;m a bit concerned about the whole situation. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:13, 22 August 2014 (UTC)&lt;br /&gt;
:::::::Are you sure you don&#039;t have an extra one? I could open the Chesnaught one as well to make sure. I know its weird too, and by the way that its in separate packaging, it must have been a last minute change. But why would a third party of any motivation to slip it in, if it wasn&#039;t Pokémon Korea? {{unsigned|Ching Yeung}}&lt;br /&gt;
::::::::I definitely do not have one. I took a picture of all the cards laid out when I opened the deck last winter, and it only had one Braixen. We can definitely mention which cards are holo in the articles. We could also probably mention that they began including a 31st card in later issues of the product. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:18, 22 August 2014 (UTC)&lt;br /&gt;
:::::::::Should we find someone else (who may live in Korea) to check? I&#039;ve never seen a such a situation before. I&#039;d definitely count it as strange. Why add in a card last minute, especially when its after some of the products are already out and sold? [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 15:20, 22 August 2014 (UTC)&lt;br /&gt;
::If you want to find someone, feel free, but I honestly think we have enough evidence to make this statement. I can see them fixing it though. It was an error on their part, and they wanted people who bought the deck to be satisfied with their purchase. Having a dead card in the deck isn&#039;t a good thing.&lt;br /&gt;
::We&#039;ve seen similar things like this happen elsewhere. Like corrected cards in later print runs of cards (Call of Legends Phanpy; Dragons Exalted Hoppip). In my observations, they like to fix issues that come up when they caused them. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:25, 22 August 2014 (UTC)&lt;br /&gt;
:::I thought you might want a third person to give some hard evidence before changing it, but I guess its ok. I see no other reason for what happened, so it can&#039;t be too far off the mark. I&#039;ll change it when I&#039;m free. [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 15:34, 22 August 2014 (UTC)&lt;br /&gt;
::::I&#039;m just not the kind of person to try and ask someone to go spend money on a deck just to confirm an idea I&#039;m having. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:45, 22 August 2014 (UTC)&lt;br /&gt;
:::::I meant to ask someone who has the deck. Anyways, I&#039;ve changed the ones on Evolution of Froakie and Fennekin; however, I haven&#039;t changed the one on Chespin yet, since it says that there isn&#039;t a Snubbull. The wording would have to be different, and why was it a Snubbull in this case? Its all so confusing. [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 07:45, 23 August 2014 (UTC)&lt;br /&gt;
::::::I&#039;ve checked the Evolution of Chespin deck as well, and it really does have an additional Snubbull. Don&#039;t you find it funny how the other two decks remove the first evolution of the starter while this deck removes a completely irrelevant card? I&#039;ve edited all three pages, so their up to date now. [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 07:53, 23 August 2014 (UTC)&lt;br /&gt;
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== Fake Card Help? Dunno if card is fake ==&lt;br /&gt;
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Hi, im new here and i need help on knowing if a card if fake or not?&lt;br /&gt;
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i bought some cards on Ebay nd the card looks legit but it has be image of the non holo numbered card but its numbered the rare holo one&lt;br /&gt;
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for example i have a jungle Nidoqueen, its numbered 7/64 but its image is off the 23/63 instead? is it a misprint? also the number in the corner is not as bold and not too the right in the corner as any other card i have, &lt;br /&gt;
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i also have an electrode and pidgeot the same? &lt;br /&gt;
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can i send scanned copies to back my claim up? &lt;br /&gt;
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what can i do? {{unsigned|PokeFan99887}}&lt;br /&gt;
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:Maybe scan it in, but I&#039;m pretty sure its fake - that&#039;s too big a difference to be a misprint.  [[User:Ching Yeung|CY]] ([[User talk:Ching Yeung|talk]]) 03:11, 10 September 2014 (UTC)&lt;br /&gt;
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do i scan the image then upload to this text box?&lt;br /&gt;
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== Primal Reversion ==&lt;br /&gt;
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Sorry to bug you, but you were the first staff member I found that&#039;s online right now. Do you mind making an edit to [[Primal Reversion]], so that Primal Kyogre&#039;s ability is {{a|Sea of Beginnings}} and that Primal Groudon&#039;s ability is {{a|Land of Endings}}? Thank you so much. [[User:Buffbills7701|Buffbills7701]] ([[User talk:Buffbills7701|talk]]) 22:32, 10 September 2014 (UTC)&lt;br /&gt;
:I took care of it! Thanks for alerting me to the needed edit. IF you need anything else, I&#039;m always open. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 22:42, 10 September 2014 (UTC)&lt;br /&gt;
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== Team Flare Pokémon Tool cards ==&lt;br /&gt;
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Hi Nate. Thought I&#039;d run this by you before I start experimenting. For the Hyper Gear cards, I was going to do what we did with the Team Plasma cards: add a red border and a graphic to the right of the card title with &amp;quot;FLARE&amp;quot;. With regards to the &amp;quot;Team Flare Gear&amp;quot; and &amp;quot;Team Flare Hyper Gear&amp;quot; subtitles, I&#039;m not quite sure if we should just apply this to the main English title in small text, or to the Japanese text and translation below as well. This could either be done in small text too, or in square brackets like we did with {{TCG|Pokémon SP}}. Doing this may shove this onto another line with the &amp;quot;FLARE&amp;quot; graphic, though. This wasn&#039;t an issue with Rocket&#039;s Secret Machine cards, but since we already have the Item subclass, it&#039;s a different kettle of fish here... Let me know on your thoughts. Thanks. &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:21, 13 September 2014 (UTC)&lt;br /&gt;
:This is a tricky one. Looking at the English Press Release, it would appear they really are only considering the Team Flare Hyper Gear to be the only significantly different ones. The Team Flare Gear, Like Target Whistle and Robo Substitute I would assume would probably be most like [[Team Galactic&#039;s Invention G-109 SP Radar]], but (hopefully) without the lengthened name. I think we could probably get away with just including that as {{TCG|Pokémon SP}}: including it in the Japanese names, and then the illustrator part. Team Flare Hyper Gear, however, are more different. hmmm. Maybe like [[Team Plasma Badge]] for the infobox, but the rule change being a TrainerText addition, since it is technically a new class of item, but then also  including it in the Japanese names, and then the illustrator part. Does that seem appropriate to you? We can&#039;t do too much without knowing the english parts of things. We&#039;ll probably have to modify everything then again anyway. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:37, 13 September 2014 (UTC)&lt;br /&gt;
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== Merchandise templates for other languages ==&lt;br /&gt;
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Now that the Japanese TCG Era merchandise pages are up to scratch, would it be worth making a jmerch template like the one we already have in place for English merchandise? We could expand this for other languages once we decide how to handle it (kmerch or intmerch, for example). &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:38, 31 October 2014 (UTC)&lt;br /&gt;
:I&#039;ve so far made [[User:Maverick Nate/Merch|this]] for the bottom of each article. As for the previous/next at the top, and the merch template that links to products on specific pages, I have a feeling we&#039;re going to have to modify the ones that already exist and have them become workable for every language instead of just english. I have ideas for it, but I haven&#039;t thought them out completely. 1) Template:merch is such a non-TCG name that we may need to use elsewhere eventually when the merchandise section becomes developed enough. 2) I&#039;ve been thinking of changing the template to &amp;lt;nowiki&amp;gt;[[{{{1}}} TCG {{{2}}} merchandise#{{{3}}}|{{{3}}}]]&amp;lt;/nowiki&amp;gt; where 1 would be &#039;&#039;XY&#039;&#039; or &#039;&#039;Korean BW&#039;&#039; or &#039;&#039;German Diamond &amp;amp; Pearl&#039;&#039;, 2 would be &#039;&#039;Series&#039;&#039; or &#039;&#039;Era&#039;&#039; for Japanese, and 3 would be the product name. The product name is moved to 3. We can also start being more specific with product names, because of template {{template|anchor}} under every section, so {{TCGMerch|XY|Series|Furious Fists Blisters}}, {{TCGMerch|XY|Series|Furious Fists Three Pack Blisters}}, {{TCGMerch|XY|Series|Furious Fists Two Pack Blisters}}, {{TCGMerch|XY|Series|Furious Fists Single Pack Blisters}}, and  {{TCGMerch|XY|Series|Furious Fists Checklane Blisters}} all link to the same section.&lt;br /&gt;
:The header, I haven&#039;t entirely thought about how to modify it at all. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:11, 31 October 2014 (UTC)&lt;br /&gt;
::How about modifying it to something called TCGMerch then? Your proposal certainly gives it more scope, and I&#039;d be happy to give you a hand updating the current templates if this is the route to go down. &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:23, 5 November 2014 (UTC)&lt;br /&gt;
:::I appreciate the offer! It will be an annoying undertaking, because of how much we&#039;ve progressed since the days of the &amp;quot;Collector&#039;s Tins&amp;quot; and the &amp;quot;Value Packs and Sets&amp;quot; articles, but very much so worth it, in my opinion. I don&#039;t really have a time-frame in mind for doing it, but we could probably start right away on it. Possibly after we&#039;re finished with whatever happens with the Japanese update tonight. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:02, 7 November 2014 (UTC)&lt;br /&gt;
== In the TCG write-ups ==&lt;br /&gt;
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I [[User:Glik/Sandbox|drafted up]] a few different ideas for the In the TCG sections for character and item pages. You said you don&#039;t much like the boxes, but if they could be collapsed they&#039;d do a better job of listing all the reprints. If those are even relevant enough to be in the section. &amp;lt;small&amp;gt;I also made a [[User:Glik/Charizard/Merchandise|mock up]] for a general merchandise idea that I brought up on the forums awhile ago.&amp;lt;/small&amp;gt; Anything look good? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:25, 4 November 2014 (UTC)&lt;br /&gt;
:Well, one of the reasons why we are opting to remove the table is that the reprint information isn&#039;t entirely important. The new intent for these sections is to be a brief summary explaining the person&#039;s role in the card game, what they do, their significance, etc. The more detailed information is for each specific card page. (And even there, each print is only listed for posterity&#039;s sake: it ends up getting hidden when it becomes too overwhelming to do anything with.) Each card&#039;s print is very basic info that doesn&#039;t really add any substance to the section; which is the kind of info we&#039;re trying to evolve from. I would really prefer not seeing the boxes there, if it can be helped.&lt;br /&gt;
:As for the Charizard page, it has definitely been noticed and enjoyed. The concern with those is how to handle having these pages without much information elsewhere in the encyclopedia. It&#039;s definitely a nice start! I&#039;ll be bringing it up in the next Editorial Board meeting and I&#039;ll get back to you about it afterward. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 03:03, 4 November 2014 (UTC)&lt;br /&gt;
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== e-Reader sections on card articles ==&lt;br /&gt;
As I&#039;ve been going through some of the {{TCG|P Promotional cards}}, I&#039;ve noticed were missing some of the [[e-Reader]] entries on these. I never realised there were four versions of {{TCG ID|P Promo|Kecleon|1}}, each with a slightly different Pokédex entry on the Dot Code strip! This got me thinking: would it be worth detailing the card ID(s) somewhere on the card articles, or just for those that warrant it? I&#039;ve also been thinking of adding an &amp;quot;e-Reader data&amp;quot; section for cards, which would detail the flavour text and incorporate those that already have applications detailed in the Trivia section. I&#039;m not sure on how to handle this for Holofoil cards, since the flavour text is printed below the artwork, but the Non Holofoils have this as Dot Code data plus the Pokédex entry (those I have looked at seem to all come from {{game|Crystal}}). &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:23, 5 November 2014 (UTC)&lt;br /&gt;
:I don&#039;t imagine we have to be extremely pedantic about how we list the info, but I think having it all would be pretty neat. Honestly, I believe having the entries just listed how we already list the entries would be fine (feel free to disagree though). As for the e-reader codes, we may have to do something about that, because there are other expansions with a similar issue. {{TCG|EX FireRed &amp;amp; LeafGreen}}, the code number in the bottom left, Commons have three different numbers and Uncommons have two. I imagine this is the same issue. &lt;br /&gt;
:I think an e-Reader data section would be a good thing. I just can&#039;t think of a good way/reason to split up the Pokédex data between that section and the card text section without it being unnecessary. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:02, 7 November 2014 (UTC)&lt;br /&gt;
::I&#039;ve updated {{TCG ID|P Promo|Pikachu|4}} and {{TCG ID|P Promo|Larvitar|5}} to what I had in mind. I think for cards that have Holofoil versions, I will just put the Pokédex data in the e-Reader section as per these articles and mention the species, height, and weight are present on them. &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:44, 8 November 2014 (UTC)&lt;br /&gt;
:::Good ideas all around! I like it. And then you just moved right onto TCGMerch. Daaaamn. Sweet. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 20:23, 8 November 2014 (UTC)&lt;br /&gt;
::::I&#039;ve updated the first 3 cards from Aquapolis to the standard I had in mind. This covers most of the variation we will see. Let me know if it&#039;s a bit much, or if anything else needs adding. My only gripe is that the printed info on the card referes to length, and does not have leading zeroes in inches, or any decimals in the weight - it is referred to as height and has the data presented correctly in the actual e-Reader entry. I&#039;ve left it as height in the section summary, and left the Pokédex data as it was originally. &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:03, 23 November 2014 (UTC)&lt;br /&gt;
:::::Oh, I don&#039;t think it&#039;s a bit much. All the info is there, and it looks nice. I think I would like to see this data about release information though, when applicable. As for length vs height. I looked up some rules team things, and I believe length is to be taken as height in every instance. Personally, I think we should leave the info as it is on the card, and not the &amp;quot;corrected&amp;quot; e-reader data. We can probably just note it somewhere on like, the set pages or something. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 21:39, 23 November 2014 (UTC)&lt;br /&gt;
::::::I&#039;m more or less there with all of the e-Reader sections. There are still some I&#039;m in the process of doing, and some I won&#039;t find out at all - I never realised the Battle Road 2002 trophy cards had Dot Codes! I&#039;m going to spruce up the application articles too. I also wanted to do a list of the e-Card Series card IDs, but I&#039;m not sure how much to put into the table. It warrants the English and Japanese sets, plus set numbers, but I&#039;m not sure if I should include type and rarity as well. &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:20, 9 December 2014 (UTC)&lt;br /&gt;
:::::::Yeah, it sounds like Type and Rarity aren&#039;t entirely necessary. Whatever you&#039;d like to do with this. You&#039;re the one with the knowledge and expertise right now with e-reader. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 20:31, 9 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Creating Subcategories ==&lt;br /&gt;
I would like to create a subcategory under &amp;quot;Category:Pokémon Trading Card Game Online&amp;quot; called &amp;quot;Online Exclusive Decks&amp;quot; not unlike the current subcategory &amp;quot;Category:TCGO characters&amp;quot;. Current the Online Theme Decks are only subcategorized under &amp;quot;Category:Pokémon Trading Card Game Online Theme Decks&amp;quot; under &amp;quot;Category:Decks&amp;quot;.  It seems equally intuitive to look for them under &amp;quot;Category:Pokémon Trading Card Game Online&amp;quot;. --[[User:Marlofkark|Marlofkark]] ([[User talk:Marlofkark|talk]]) 20:57, 11 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M Pokémon-EX ==&lt;br /&gt;
&lt;br /&gt;
Is this what we&#039;re referring to them as now (as far as I&#039;ve seen, official wording is spelling out Mega)? Should I start changing them? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 03:03, 13 December 2014 (UTC)&lt;br /&gt;
:It&#039;s the [[Manectric Spirit Link (Phantom Forces 100)|most official rulings-wise]]. I want to edit the infobox before we start doing any relinking. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 03:28, 13 December 2014 (UTC)&lt;br /&gt;
::Now that we have edited the instances out of the infobox, feel free to relink/move whatever to remove the hyphen. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 07:54, 14 December 2014 (UTC)&lt;br /&gt;
:::Gotcha. As a heads up, I skipped over {{TCG|Gardevoir}} (as I had Trevenant) because I&#039;m not sure if the opening should say &amp;quot;Psychic and Fairy Stage 2&amp;quot; (even though there hasn&#039;t been a Fairy-type Stage 2 Gardevoir) or just leave it as is. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 23:42, 14 December 2014 (UTC)&lt;br /&gt;
::::We&#039;ve &amp;quot;is a Mega M-Pokémon-EX&amp;quot; in the opening sentence for the cards currently. Do you want this &amp;quot;Mega Pokémon-EX&amp;quot; or &amp;quot;M Pokémon-EX&amp;quot;? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 01:31, 15 December 2014 (UTC)&lt;br /&gt;
:::::&amp;quot;is an M Pokémon-EX&amp;quot;. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:47, 15 December 2014 (UTC)&lt;br /&gt;
:::::I guess the type comes before, so &amp;quot;is a Lightning-type M Pokémon-EX.&amp;quot; &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:48, 15 December 2014 (UTC)&lt;br /&gt;
::::::You&#039;ll probably want to be the one to move Category:M-Charizard-EX Mega Battle Deck cards &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 04:06, 15 December 2014 (UTC)&lt;br /&gt;
{{indent}}Your unreleased XY page is the last thing using M-. I also readded the Mega stages. Can I start converting stuff to the Cardtext template or wait for the last few variants to be finished? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 19:23, 24 December 2014 (UTC)&lt;br /&gt;
::Oh we finished the variants and everything has been moved. Things could have been finished at the same time. Yeah, you can start. There are just a few awkward things that need to be addressed too, if you go through. The opening lines are being corrected. Some leave out the word card at the end. Others didn&#039;t have the stage listed. LV.X&#039;s seem to be all sorts of weird. If you go through normal cards, none of that should be an issue though. And secondly, cards that are reprinted in a second, &#039;&#039;different&#039;&#039;, expansion-pair need to modify their second opening sentence. &#039;&#039; It &#039;&#039;&#039;was first released as&#039;&#039;&#039; one/part of the whatever. &#039;&#039; in place of  &#039;&#039;It &#039;&#039;&#039;is&#039;&#039;&#039; one/part of the whatever.&#039;&#039; (This is not applicable to things like EX&#039;s and Full Arts that are printed twice in the same expansion-pair--expansion-pair being my right now made up term for {{TCG|Flashfire}}/{{TCG|Wild Blaze}} or {{TCG|Next Destinies}}/{{TCG|Reshiram-EX Battle Strength Deck}} sort of thing. only for things that are like, first NXD, then LTR, or first XY3 then XY-P). If you have any questions, come back and I&#039;ll help. Also, if you find any other general errors on pages, feel free to fix. I&#039;m trying to make as many widespread necessary changes as possible while we have to go through every card ever &#039;&#039;for the second time&#039;&#039;. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:34, 24 December 2014 (UTC)&lt;br /&gt;
::Black &amp;amp; White Series though XY whatever I didn&#039;t get to Series need to have their Ultra Rare Rarities fixed too. Full Arts are &amp;lt;nowiki&amp;gt;{{rar|Rare Ultra}} and Secrets are {{rar|Rare Secret}}&amp;lt;/nowiki&amp;gt;. Phantom Forces and maybe Furious Fists are the only examples I remember that I managed to finish. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:38, 24 December 2014 (UTC)&lt;br /&gt;
:::I&#039;m assuming simultaneous Japanese releases are considered the same expansion-pair (Flashfire/Wild Blaze/M Charizard-EX Mega Battle Deck), but would the sentence get changed if their were only one English release and multiple Japanese releases? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 19:53, 24 December 2014 (UTC)&lt;br /&gt;
::::We can leave the sentence as is for the second situation you described. Flashfire/Wild Blaze/M Charizard-EX Mega Battle Deck would also be an expansion-pair, so that situation makes the sentence stay the same. Secondly, if you run into any cards with {{m|Confuse Ray}} or {{m|Ominous Wind}}, their jtrans for the attack names needs to be corrected. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:58, 24 December 2014 (UTC)&lt;br /&gt;
:::::Thinking about it more, with situations like {{TCG|Neo Discovery}} [[Eevee (Neo Discovery 38)]], it would be more appropriate to say &#039;&#039;was first released as&#039;&#039; imo. The second situation you described should be modified. It doesn&#039;t come up too often. Some of these might need a case by case basis, such as most of {{TCG|EX Power Keepers}}. If you have any you don&#039;t know what to do, bring them up with me. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 20:02, 24 December 2014 (UTC)&lt;br /&gt;
::::::The Cardtext templates don&#039;t auto-add the applicable categories, e.g. [[:Category:Cards with Pokémon Powers]]. Is this intentional and we add them manually? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 14:30, 26 December 2014 (UTC)&lt;br /&gt;
:::::::I&#039;m keeping track of what we need and I&#039;ll be modifying category names when we add them into the templates when the changes are finished. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:38, 26 December 2014 (UTC)&lt;br /&gt;
{{indent}}Do you have a preference on sentence structures for release info? I was trying to split them by unique print but stay in chronological order. Having one sentence paragraphs looks a bit strange, but I find it stranger that there&#039;s an entire paragraph on a Japan-exclusive print with a random final sentence about the original print getting more English releases. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 16:14, 27 December 2014 (UTC)&lt;br /&gt;
::I prefer to leave paragraphs breaks for when a card is reprinted outside of its first era. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:45, 27 December 2014 (UTC)&lt;br /&gt;
:::{{TCG ID|Base Set|Machamp|8}}&#039;s release info is a &#039;&#039;bit&#039;&#039; different from normal, so I&#039;ve left it alone. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 22:02, 27 December 2014 (UTC)&lt;br /&gt;
::::Yeah, there are certainly exceptions. I&#039;d just rather there were more actuals than exceptions. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 22:42, 27 December 2014 (UTC)&lt;br /&gt;
:::::You lost me there. If the alternate holofoil isn&#039;t &amp;quot;really&amp;quot; an error, should it get removed from [[error cards]]? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 01:12, 28 December 2014 (UTC)&lt;br /&gt;
::::::Error cards is an extremely terrible, awful page full of misconceptions and is horrendously incomplete and unresearched. Don&#039;t trust anything it says. (I just haven&#039;t gone through the 7 days of non stop research to fix that page). Removing it would just be dipping a bucket of water out of the ocean. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:40, 28 December 2014 (UTC)&lt;br /&gt;
:::::::{{TCG ID|Base Set|Kakuna|33}}&#039;s Stiffen attack is two characters off from being {{m|Harden}}&#039;s Japanese name: is that another case of them using the other alphabet? Some of the trivia on there also looks hinky. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 19:11, 30 December 2014 (UTC)&lt;br /&gt;
::::::::Well, no. Harden in game is &#039;&#039;kataku naru&#039;&#039;, meaning become harder/stiffer/tougher. the attack name for stiffen is &#039;&#039;katamaru&#039;&#039;, which means to harden/to stiffen/to toughen. Slightly different, thus Stiffen has been used as the translation as recent as Platinim Series. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:44, 31 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Whoops ==&lt;br /&gt;
&lt;br /&gt;
I guess that wasn&#039;t userspace before, was it?  My bad, thanks for that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:38, 29 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Erika&#039;s Jigglypuff ==&lt;br /&gt;
&lt;br /&gt;
What is the origin for it o.O--[[User:RockinJack18|RockinJack18]] ([[User talk:RockinJack18|talk]]) 00:40, 7 January 2015 (UTC)&lt;br /&gt;
:I guess nothing. Means the origin section is left blank. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 03:02, 7 January 2015 (UTC)&lt;br /&gt;
::Then what the point of the section?--Hi :) 11:50, 7 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[List of in-game trades]] ==&lt;br /&gt;
&lt;br /&gt;
Since you seem to be on, I&#039;d ask you to deal with a user edit warring on List of in-game trades. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:56, 8 January 2015 (UTC)&lt;br /&gt;
:Well, it seems like the user actually made some &amp;quot;real&amp;quot; edits, but they also [http://bulbapedia.bulbagarden.net/w/index.php?title=List_of_in-game_trades&amp;amp;diff=2231685&amp;amp;oldid=2231683 reverted] the one SnorlaxMonster said was wrong again. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:58, 8 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Categorizing Japanese Exclusive Decks ==&lt;br /&gt;
&lt;br /&gt;
As you have seen, I begun to review the various Japanese Exclusive Decks, starting with Half Decks and now starting to move on to others. This leads me to a few questions.&lt;br /&gt;
# Full Decks seem to have very little rhyme or reason to how they were categorized as they were entered. Some a listed as &amp;quot;TCG theme decks&amp;quot;, some as &amp;quot;Decks&amp;quot;, and some as &amp;quot;TCG half decks&amp;quot;. It seems like &amp;quot;TCG theme decks&amp;quot; is the correct category. Is this correct?&lt;br /&gt;
# The term &amp;quot;Full Deck&amp;quot; seems to be used most frequently in the text of the various deck articles to reference these decks, rather than &amp;quot;Theme Decks&amp;quot;. Which term is preferred as the Bulbapedia standard? Or this there a distinction that I have not identified?&lt;br /&gt;
# Similarly, the term &amp;quot;Deck kit&amp;quot; seems to be used rather than &amp;quot;Trainer kit&amp;quot;. Again, which is the preferred terminology?&lt;br /&gt;
# I just finished updating list of all Japanese exclusive decks on the [[Pokémon Trading Card Game]] article. I just followed the lead of whomever last worked on this section. However, as I turn my attention to the {{TCG|Theme Deck}} page, I see that the vast majority of what I just added to the Pokémon Trading Card Game article really belong on the Theme Deck page. The non-Japanese section of the Pokémon Trading Card Game article does not list decks at all, only expansions (except for Trainer kits, World Championship Decks, and Promotional Decks). Should there be a more consistent delineation between what info appears on which of these two pages? --[[User:Marlofkark|Marlofkark]] ([[User talk:Marlofkark|talk]]) 02:24, 15 January 2015 (UTC)&lt;br /&gt;
:The correct term for &amp;quot;Full Decks&amp;quot; is most likely Standard Deck. Japan distinguishes Standard Decks and Theme Decks as two separate items, so they shouldn&#039;t be grouped together. The same goes for &#039;&#039;Deck Kit&#039;&#039; and &#039;&#039;Trainer Kit&#039;&#039; (which, much like Theme Decks, are to be treated as proper nouns); Deck Kit being Japanese and Trainer Kit being English. Ultimately, the categories should most likely reflect what type of release they actually are, be it Theme Deck, Half Deck, Starter Deck, Deck Kit, Standard Deck, etc. As for the main [[Pokémon Trading Card Game]] article, if I remember correctly, the plan is to have separate articles on each Series/Era of the TCG, and instead of having gigantic blocky lists on that main article, have an overview of what each separate group of releases by Series/Era had brought to the table (linking to the main articles via the sections). The things that you are working on, to be honest, I&#039;m not entirely prepared for, so if things seem hard to decipher within the encyclopedia, I apologize. Your work is helpful, simply my advice might not be. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:28, 15 January 2015 (UTC)&lt;br /&gt;
::I appreciate your direction. You decoded things very clearly. Clearly as mud! :O (Nay, I&#039;m I just joking on the mud part). --[[User:Marlofkark|Marlofkark]] ([[User talk:Marlofkark|talk]]) 18:59, 15 January 2015 (UTC)&lt;br /&gt;
:::Well, I believe the Japanese exclusive decks are now sorted correctly both by category designation under [[:Category:Decks]] and on the {{TCG|Theme Deck}} page. 1.) There still may be a few miss labeled decks that slipped through the cracks but I believe I have caught them all, 2.) I still need to audit the {{TCG|Half deck}} page verses the now more up-to-date {{TCG|Theme Deck}} page, and 3.) I intend to create separate pages for the various Japanese exclusive deck types (using the Half Deck page as a template) so as to cut the Theme Deck page back down to a reasonable size -- I just temporarily needed a single location on which to organize.  However, after spending several straight days wrangling all these decks, I need a short break from Japanese exclusive decks. --[[User:Marlofkark|Marlofkark]] ([[User talk:Marlofkark|talk]]) 13:59, 19 January 2015 (UTC)&lt;br /&gt;
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== [[:Category:Pokémon trading card classifications]] ==&lt;br /&gt;
As I am sure you noticed, I also spent some time this weekend poking around TCG categories. In so doing, I discovered that [[:Category:Pokémon trading card classifications]] does not appear under [[:Category:Pokémon Trading Card Game]]. There does not seem to be a reason why this should be the case when I look at the source data on the Pokémon trading card classifications&#039;s category page or follow the category link on Pokémon trading card classifications.  Very odd.  While I had seen some of the articles listed therein before, I was surprised to find so many articles that I had not previously discovered because the subcategory was undiscoverable under the Pokémon Trading Card Game category. Just thought you should know, because I am sure it is something that can be and probably has been easily overlooked. --[[User:Marlofkark|Marlofkark]] ([[User talk:Marlofkark|talk]]) 13:59, 19 January 2015 (UTC)&lt;br /&gt;
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== Page ready for Mainspacing ==&lt;br /&gt;
Hey Maverick Nate, the page [[User:Vuvuzela2010/Battle CDs 51-60]] is ready to be mainspaced. Thanks! [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 19:03, 27 January 2015 (UTC)&lt;br /&gt;
:Hey, Maverick Nate. I know that [[User:Vuvuzela2010/Battle CDs 51-60|the page]] is not in my userspace but it is completed and is ready for the mainspace. Can you move it or can I have permission to move it as it isn&#039;t mine to move? Thanks! [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 18:33, 14 February 2015 (UTC)&lt;br /&gt;
::Sorry for forgetting about this! Thanks for the reminder &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:45, 14 February 2015 (UTC)&lt;br /&gt;
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== I&#039;m sorry I&#039;m 11 and this is a nooby question: ==&lt;br /&gt;
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Hi I&#039;m Ethan and im eleven (twelve on February 3rd).What is the difference between a normal card and a holographic card? Some of my cards I think might be holographic but I&#039;m not positive. I  don&#039;t know that I know what that means. I couldn&#039;t understand any of the articles I read about them and I was wondering if someone could explain it to me. Also, is the card Plusle with the black promo star rare? It has little light reflector things that look like they are moving when you look at it from different angles, kinda like broken glass. It has HGSS16 by the black promo star. I also don&#039;t really understand what the promo thing means, or any of the rarity symbols except for the black circle, black diamond, and black star. I&#039;m sorry about the nooby and unexperienced question and im not expecting an answer since you have a whole section of a wiki to run, but If you have time, please answer my question.&lt;br /&gt;
Sincerely&lt;br /&gt;
608_esaj&lt;br /&gt;
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([[User:608 esaj|608 esaj]] ([[User talk:608 esaj|talk]]) 23:08, 30 January 2015 (UTC))&lt;br /&gt;
:Hi esaj. Holographic cards (what we call Holofoil cards) are cards that have the light reflecting film on them, like your Plusle. Usually, when we call something a Holofoil card, we mean that it&#039;s always holographic, but most cards have a regular version and a special Holofoil version (where the whole card will be reflective, not just the picture; we call it Reverse Holofoil).&lt;br /&gt;
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:Holofoil cards are rarer than regular cards, but the symbols on the bottom aren&#039;t always different. The symbols they use nowadays are Common {{rar|Common}}, Uncommon {{rar|Uncommon}}, Rare {{rar|Rare}}, and a silver version of the star (the black symbols are actually white on {{e|Dragon}} and {{e|Darkness}} cards, but they&#039;re the same). Cards that are always Holofoil will have either the regular star or the silver star. If it&#039;s the regular star, we call it a Rare Holo {{rar|Rare Holo}}; if it&#039;s the silver star, we call it either Rare Holo ex {{rar|Rare Holo ex}} (if it&#039;s a {{TCG|Pokémon-EX|Pokémon}}{{EX}}), Ultra Rare {{rar|Rare Ultra}} (if it&#039;s a {{TCG|Full Art card}}, where the picture covers the whole card) or Secret Rare {{rar|Rare Secret}} (if the card has a number above the total number of cards in the set, like 101/100). Cards that have a regular and a Reverse Holofoil version will have the same symbol of  circle, diamond, or regular star. Promos don&#039;t have symbols on them but are very rare, since you can&#039;t find them in booster packs and have to go to certain places or buy certain things to get them. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:54, 31 January 2015 (UTC)&lt;br /&gt;
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Just wanted to let you know this http://bulbapedia.bulbagarden.net/wiki/Celebi_(Triumphant_92) is the Celebi is the one I was talking about.&lt;br /&gt;
Thank you glik glak but I still don&#039;t really under stand reverse holos. I have a Celebi with 60 hp that does 30 damage and the card has some glittery stuff on the edge of the card, as well as in Celebi&#039;s eyes and in the background. Three things: one is that im wondering if this is a reverse holo or a normal holographic card and the second is that this one has a white star in the corner even though it&#039;s a grass type and third is there are two numbers by its name (92/102). So what do those numbers mean? Oh and I also have a Suicune with 80 hp that does 50 damage. It&#039;s a promo from heart gold and soul silver with the number 21 by it, like my Plusle except my pluses number was 16. Anyway, the Suicune has the same glittery design as my Celebi. Is it a reverse holo? I also have a Ditto that has the part where the moves are listed metallic and shiny but the picture with Ditto in it is plain and so is the yellow outline. Is that a reverse holo? Then I have a Nidoking who has the background in the picture glittery but not the pokemon itself or the outline of the card or anything else. Is it holographic or is it something else? And also what does the shadow or no shadow or whatever mean because I have 2 Cards with some sort of Asian language on it (from what I&#039;ve read probably Japanese or Korean) and they have some shadows that I saw circled on a website with an articuno and I don&#039;t know if that&#039;s rare or not. I also recently bought an XY- Phantom forces expansion and inside the box was a card list. In the key of that card list were some things I didn&#039;t understand like what is a standard set, a standard foil set, or a parallel set. What is the difference between a level X and an ex? I&#039;m sorry I know that&#039;s a lot of questions but I really like pokemon I just don&#039;t understand it that well. I want to be one of those kids who has a 1000 cards and can tell people about how rare they are. I know it probably won&#039;t happen because I don&#039;t have nearly enough money to buy 1000 pokemon cards but that&#039;s still what I want. With $6 a week allowance I can buy one of those box things with 60 pokemon every 2 weeks and then I can start buying more valuable cards off eBay and Amazon and stuff. Anyway, thank you for answering my holos question. I actually ended up writing the answer down so I don&#039;t forget. Sincerely [[User:608 esaj|608 esaj]] ([[User talk:608 esaj|talk]]) 12:56, 31 January 2015 (UTC)&lt;br /&gt;
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Can someone tell me if this Sudowoodo is fake?&lt;br /&gt;
I think it is because of different font, more yellow rim on one side than the other, the back looks darker, and the first letter of the illustrators name is lowercase. I put a Venonat next to it to compare. Also the Sudowoodo is very flimsy and bends easier than the Venonat. However there are no spelling mistakes and light does pass right through it.[[User:608 esaj|608 esaj]] ([[User talk:608 esaj|talk]]) 18:31, 31 January 2015 (UTC)&lt;br /&gt;
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Lol I took 2 pictures of it but I don&#039;t know how to show them here&lt;br /&gt;
[[User:608 esaj|608 esaj]] ([[User talk:608 esaj|talk]]) 18:32, 31 January 2015 (UTC)&lt;br /&gt;
::The easiest way to find which cards you have is to look on the Pokémon&#039;s list of cards, like [[Celebi (TCG)]]. Even if you don&#039;t know what set it came from, the set numbers should be enough to figure it out (the numbers at the bottom right of the card; the first one is the number of the card and the second is the total number of cards in the expansion). Reverse Holos are really easy to tell because the whole card background reflects (some older cards had the background and the picture reflect); if only certain parts of the card reflects, it&#039;s not Reverse Holo. The white star was what they used before the silver star and like the silver star cards, we use a couple different symbols for them. Chances are your Sudowoodo is fake, the biggest reason being that no artist that spells their name lowercase has drawn a Sudowoodo card. I don&#039;t know what you&#039;re referring to about the shadows or the Phantom Forces card list, unfortunately. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 20:09, 1 February 2015 (UTC)&lt;br /&gt;
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:::The artists name on the questionable Sudowoodo is (and this is exactly the way it is on the card) kouki Saitou. The set number is 48/100. And I did some research and what I meant with shadows was shadowless cards but I understand them now. Also what&#039;s the difference between a level X and an ex card? And also what do you mean by the background. I know that&#039;s a really stupid question but you said my Plusle is holographic and the background on that reflects light so wouldn&#039;t it be reverse holo? [[User:608 esaj|608 esaj]] ([[User talk:608 esaj|talk]]) 20:36, 1 February 2015 (UTC)&lt;br /&gt;
::::To indent, use colons (:). The more colons, the more it indents. The background is the part that&#039;s not the picture or the border; it&#039;s the color of the card&#039;s type and has all the attacks on it. {{TCG|Pokémon LV.X}} does a pretty good job on explaining the differences between them and {{TCG|Pokémon-ex}} (and {{TCG|Pokémon-EX}}, which are different from Pokémon-ex). If you mean the rarity symbols we use, both ex and LV.X used the white star (some ex were before the white star began being used and just used the regular star) but weren&#039;t actually the same rarity as each other or other cards that used the same symbols, so we had to come up with different symbols. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 03:40, 2 February 2015 (UTC)&lt;br /&gt;
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Turns out this Celebi http://bulbapedia.bulbagarden.net/wiki/Celebi_(Triumphant_92) is the one I was talking about. Just wanted to show what I was talking about.&lt;br /&gt;
Here&#039;s the Suicune.http://bulbapedia.bulbagarden.net/wiki/Suicune_(HGSS_Promo_21)&lt;br /&gt;
[[User:608 esaj|608 esaj]] ([[User talk:608 esaj|talk]]) 03:54, 2 February 2015 (UTC)&lt;br /&gt;
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== Southern Islands ==&lt;br /&gt;
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I am wondering why the Southern Islands Pokemon Trading Card Game Expansion is not included in the List of Pokemon Trading Card Game expansions page?  This expansion is marked by a palm tree.  I have a Raticate and Jigglypuff from this expansion and was wondering what expansion it was from luckily Wikipedia had it.  Also I have cards that are labeled by a pokeball and a number like 30 something.  What are those from?&lt;br /&gt;
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[[User:ALE241996|ALE241996]] ([[User talk:ALE241996|talk]]) 13:18, 17 February 2015 (UTC)&lt;br /&gt;
:That&#039;d be because {{TCG|Southern Islands}} is a {{TCG|Promotional cards|promotional set}}, not an expansion. Same as the POP Series, which are the cards with the Poké Ball and numbers on them. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 14:40, 17 February 2015 (UTC)&lt;br /&gt;
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== Card image sources ==&lt;br /&gt;
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I&#039;m not really sure where exactly the line lies for an acceptable source for Pokemon card images. I found an eBay listing for all of the [[Pokémon Colosseum Double Battle e]] cards with very nice pictures, but I&#039;m not sure if it would be okay to just copy those pictures and upload them here. Could you enlighten me? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:25, 20 February 2015 (UTC)&lt;br /&gt;
:I don&#039;t know what Project Games wants for e-reader scans, but if it were Project TCG, I would ask politely if the ebay user would be kind enough to donate the scans for use here, with credits and links on each image&#039;s summary section. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:55, 20 February 2015 (UTC)&lt;br /&gt;
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== Pokémon Shuffle Pokédex Page ==&lt;br /&gt;
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I [[User_talk:SnorlaxMonster#List of Pokémon by Pokémon Shuffle Browser number|asked SnorlaxMonster]] whether [[User:CycloneGU/List of Pokémon by Pokémon Shuffle Browser number|my project page]] and [[User:CycloneGU/Template:Sdex|its associated template]] can now be moved, and he has yet to get back to me.  Other than changing the name of the template to something like &amp;quot;ShDex&amp;quot; (since Sdex is reserved for Sinnoh) and perhaps getting the icon images used in Shuffle, what is your assessment?  Can these be moved for now or is other work still needed?  Other than creating ability pages (which I can do if we do that), there&#039;s not much more to do other than add any new content in the future.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:17, 7 March 2015 (UTC)&lt;br /&gt;
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== Page move request ==&lt;br /&gt;
Hey Maverick Nate, I was wondering if you could move some pages for me (I can&#039;t move pages with them leaving redirects behind). The pages are all Glitch Pokémon from Gen I: [[ゥ► ゥ▼ ゥ]] should be &amp;quot;ゥ► ゥ▼ ゥ (EE)&amp;quot;, [[ゥ $ A (F3)]] should be &amp;quot;ゥ► ゥ▼ ゥ (F3)&amp;quot;, [[ゥ 4ぁ 4]] should be &amp;quot;ゥ 4- 4&amp;quot;, and ゥ 4ぁ 4&#039;s  [[ゥ 4ぁ 4 (Pokémon)|redirect page]] should be &amp;quot;ゥ 4- 4 (Pokémon)&amp;quot;. I have the information to update the [[List of glitch moves]] but these should be moved first to avoid problems later. Thanks. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 02:29, 25 March 2015 (UTC)&lt;br /&gt;
:To be honest, I don&#039;t entirely feel comfortable doing anything with glitches. Would you be able to ask someone else for me? &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 03:00, 25 March 2015 (UTC)&lt;br /&gt;
::Sure thing. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 03:05, 25 March 2015 (UTC)&lt;br /&gt;
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== Contact Please ==&lt;br /&gt;
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Greetings,&lt;br /&gt;
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So I&#039;m new here and not fully sure how to go about doing this. However, I would like to discuss something with you in private (I didn&#039;t know if there was a PM function, couldn&#039;t find it) and would greatly appreciate it if you could message me in some capacity. Thank you for your time.&lt;br /&gt;
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Sincerely,&lt;br /&gt;
Rock08g&lt;br /&gt;
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== English Cards ==&lt;br /&gt;
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I have some cards that you only have pictures of in Japanese in English, such as M Gallade EX and a few more from Roaring Skies, I hope you see my post as this is the first time I&#039;ve posted on Bulbapedia. Please contact me at laytonrichard@students.pwssd.k12.wi.us Sincerely, [[User:RichardMineall|RichardMineall]] ([[User talk:RichardMineall|talk]]) 12:32, 29 May 2015 (UTC)&lt;br /&gt;
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== Edit Summary Question ==&lt;br /&gt;
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I didn&#039;t know where to ask this question so I figured I&#039;d just ask a member of staff.&lt;br /&gt;
In most edit summaries I can see a blue link arrow with a bit of grey italic text indicating the edited section. I haven&#039;t found anything explaining how to do this, so if you could let me know how to add that I would greatly appreciate it. Thanks!&lt;br /&gt;
[[User:RetroKitty|RetroKitty]] ([[User talk:RetroKitty|talk]]) 01:08, 11 June 2015 (UTC)&lt;br /&gt;
:It&#039;s something that happens automatically if you edit a specific section of a page. I&#039;m not entirely sure if there is a way to do it manually. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:21, 11 June 2015 (UTC)&lt;br /&gt;
::The format is technically just a result of the &amp;quot;/*&amp;quot; and &amp;quot;*/&amp;quot; enclosing the section title. You can basically put them anywhere you want, the only real restriction I know is that it only works once at a time in an edit summary. At any rate, if you&#039;re curious, you can always play with your edit summary and preview/show changes to see what happens to the format. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:33, 11 June 2015 (UTC)&lt;br /&gt;
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== [[Moves not in the Pokémon games]], TCG moves ==&lt;br /&gt;
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[http://bulbapedia.bulbagarden.net/w/index.php?title=Moves_not_in_the_Pok%C3%A9mon_games&amp;amp;curid=55187&amp;amp;diff=2294411&amp;amp;oldid=2294358 You say] the moves that were removed are in the games. Forgive me, but I can&#039;t tell how exactly. And if I can&#039;t, I wager others wouldn&#039;t understand it immediately either. Could you clarify this for me?&lt;br /&gt;
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If you are set on excluding those moves, I think it may be necessary to add some explanation on the page saying exactly why certain moves are not included in the list even though they are indeed not, strictly speaking, in the games (similar to the way that it is explained that some moves may have been introduced later in the games, but some may also not actually have been the same, like Pidgeot&#039;s Hurricane). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:51, 11 June 2015 (UTC)&lt;br /&gt;
:The Japanese names match, thus they are moves from the games. Consider this: someone who knows and uses the Japanese kana for each name sees that the page is listing {{TCG ID|EX Unseen Forces|Clefable|36}}&#039;s Meteor Mash for whatever reason, even though it is from the game. Each origin section should offer an explanation on why they were removed.  Now, I admit that some of the ones removed were based on origin speculation (which shouldn&#039;t be listed on card pages anymore), and those should actually be listed. Translational errors such as Clefable&#039;s Meteor Mash have a separate place away from that page. The TCG section of that page is extremely far from its eventual final version, and honestly, it doesn&#039;t entirely matter the journey we take to get there. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 20:06, 11 June 2015 (UTC)&lt;br /&gt;
::I see, no wonder I got confused. I did try checking some of the Japanese, like Soothing Scent, but noticed that it wasn&#039;t the same as any Japanese game moves; that must be one of the instances those shouldn&#039;t have been removed. (It&#039;s almost made weirder by the fact that both Plunder and Soothing Scent (at least) were removed once, but are still listed for other cards.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:28, 11 June 2015 (UTC)&lt;br /&gt;
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== Ancient Origins Theme Deck articles ==&lt;br /&gt;
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Hi Maverick Nate. So you know, as I have done for every set since {{TCG|Furious Fists}}, I have created two articles for the {{TCG|Ancient Origins}} {{TCG|Theme Deck}}s in my userspace. They can be found at [[User:MetalMetroid997/Metagross Theme Deck (TCG)]] and [[User:MetalMetroid997/Regirock Theme Deck (TCG)]]. [[User:MetalMetroid997|MetalMetroid997]] ([[User talk:MetalMetroid997|talk]]) 08:29, 15 June 2015 (UTC)&lt;br /&gt;
: Hi Maverick Nate. Thought I should let you know that the English names for the Ancient Origins Theme Decks have been revealed. The Metagross Theme Deck is &#039;&#039;&#039;Iron Tide&#039;&#039;&#039;, while the Regirock Theme Deck is &#039;&#039;&#039;Stone Heart&#039;&#039;&#039;. [http://www.nintendo-insider.com/2015/07/01/hoopa-ex-debuts-in-new-pokemon-tcg-xy-ancient-origins-expansion/] [[User:MetalMetroid997|MetalMetroid997]] ([[User talk:MetalMetroid997|talk]]) 12:01, 1 July 2015 (UTC)&lt;br /&gt;
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== [[Sleeping Pikachu Collection]] ==&lt;br /&gt;
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I asked SnorlaxMonster, but have been thinking and realize you might be the better person to ask.&lt;br /&gt;
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Earlier, I linked the Gen. IV Sleeping Pikachu entry to Sleeping Pikachu Collection, which was a 2009 collection that it was meant to promote.  I then noticed that the article you created only covers the 2014 collection.  I looked up the [http://bulbanews.bulbagarden.net/wiki/Pikachu_to_be_available_in_Japanese_Pok%C3%A9mon_Center_stores Bulbanews 2009 collection source] and noticed they have unique items, but the same overworked Pikachu.  Can the page be converted to include both and the link I added later changed to include an anchor?&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t have time to add it yourself but know where I can get the 2009 collection info, I can also add it when I have an opportunity.  Interestinglyu, someone took [https://www.youtube.com/watch?v=gypH5pcSe1M video] of the 2009 collection which appears on Youtube dated around the time of the collection being released, but I don&#039;t think the quality is good enough to see price tags there, so we still need a pricing source.  The page linked in the article has ceased to exist.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:15, 24 July 2015 (UTC)&lt;br /&gt;
:I think having them both on the same page for now would be fine. As for prices, those have mostly just been posted in order to keep the information that exists. If we don&#039;t have the pricing information, it isn&#039;t the end of the world. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:12, 24 July 2015 (UTC)&lt;br /&gt;
::No worries.  The video could be used to guess at some of the merchandise, and the 2009 set did have an image in the article as well.  I did find that [https://translate.google.ca/translate?sl=auto&amp;amp;tl=en&amp;amp;js=y&amp;amp;prev=_t&amp;amp;hl=en&amp;amp;ie=UTF-8&amp;amp;u=http%3A%2F%2Fwww.filb.de%2F966&amp;amp;edit-text=&amp;amp;act=url this] (translated version) still works, the German link I believe.  Just limited information.  Pokévault might have a few of the items as well.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:42, 24 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oh Nate ==&lt;br /&gt;
&lt;br /&gt;
You beautiful and poetic land mermaid, tell me what you think of {{redlink|User:Charlie/Template:GB2 Decks‎|this}} and then hit me up with how you want the GB2 deck pages to look like and all that stuff because I already have like two in my userspace that I made an attempt at. Thank youuuu! --[[User:Charlie|&amp;lt;span style=&amp;quot;color:#EE99AC;&amp;quot;&amp;gt;&#039;&#039;Charlie&#039;&#039;&amp;lt;/span&amp;gt;]] ([[User talk:Charlie|talk]] | [[Special:Contributions/Charlie|edits]]) 19:46, 29 July 2015 (UTC)&lt;br /&gt;
:I think this would be fine for now. We may end up merging a few of these decks into the people who own them just to cut down on the amount of space things are taking up/make it easier to find info, but for now I&#039;d like to see a page for each of them. I would like to confirm translations, but not having the game, I&#039;m not entirely able to do that at this moment. Feel free to create things in the mainspace. Keep on pushing ahead with this! =] &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 23:09, 31 July 2015 (UTC)&lt;br /&gt;
::Awesome! Thank you so much you brilliant and powerful musk ox. I&#039;ll keep at it as always. --[[User:Charlie|&amp;lt;span style=&amp;quot;color:#EE99AC;&amp;quot;&amp;gt;&#039;&#039;Charlie&#039;&#039;&amp;lt;/span&amp;gt;]] ([[User talk:Charlie|talk]] | [[Special:Contributions/Charlie|edits]]) 00:26, 1 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon BREAK ==&lt;br /&gt;
&lt;br /&gt;
Hi Nate. Unless you or someone else is working on updating everything for Pokémon BREAK, I&#039;m going to go ahead and make a start tonight. My only initial concerns are the article intro and how we present the orientation of the card image. For example, would &#039;&#039;Zoroark (Japanese: ゾロアーク Zoroark) is a Darkness BREAK Evolution Pokémon card.&#039;&#039; suffice? And, should we present the card image rotated 90 degrees, or leave it horizontal? Thanks. &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:29, 12 August 2015 (UTC)&lt;br /&gt;
:That opener is good, but the title of the card would be Zoroark{{BREAK}} (Japanese: ゾロアークBREAK ZoroarkBREAK), no?. We&#039;ve been having the image as horizontal so far. I&#039;ve been avoiding updating the infobox for it for now (since I don&#039;t entirely have the time/energy to do more than just minor fixes to things right now), but I imagine we&#039;ll try and make the image for BREAKS appear a bit larger than they would as horizontal cards. The infobox needs a new Evolution Stage template, but in order to do that, I was pretty much going to base most things with a mix between LEGEND and EX. I wasn&#039;t going to be able to do any of this until next week, so please go ahead if you can &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:41, 12 August 2015 (UTC)&lt;br /&gt;
::For the two decks, I opted, at least on the archives, to leave BREAK out of the parenthetical on the 10 card pages. We don&#039;t know how English is going to stylize BREAK Pokémon yet, so I wanted to avoid that situation altogether. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:22, 12 August 2015 (UTC)&lt;br /&gt;
:::Well, that&#039;s {{TCG ID|Blue Shock|Zoroark-BREAK|37}} made. Looks okay, sort of bland, but that&#039;s to be expected for these cards I guess... &amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;[[Surf (move)|~~]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;[[User:nuva-kal|&amp;lt;span style=&amp;quot;color:#00CCFF&amp;quot;&amp;gt;nuva&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#0066FF&amp;quot;&amp;gt;&#039;&#039;&#039;-&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User_talk:nuva-kal|&amp;lt;span style=&amp;quot;color:#0099FF&amp;quot;&amp;gt;&#039;&#039;&#039;kal&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:18, 12 August 2015 (UTC)&lt;br /&gt;
::::I think that looks really good! Exactly what I had in mind, tbh. Thanks for getting to that so quickly! &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 22:19, 12 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Translations ==&lt;br /&gt;
&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trader_(Base_Set_77)&amp;amp;oldid=2325729 Surely you meant to say おじさん and not おねいさん?] And translations are meant to be accurate and sensible as opposed to inter-article consistent. &amp;quot;exchange man&amp;quot; sounds awkward, especially when the word &#039;&#039;[http://www.oxforddictionaries.com/definition/english/exchange#exchange__39 exchanger]&#039;&#039; exists. [[User:SatoMew2|SatoMew2]] ([[User talk:SatoMew2|talk]]) 18:07, 28 August 2015 (UTC)&lt;br /&gt;
:I know what I said and I meant exactly what I said. In regards to the card game, we work very hard to keep translations as consistent as possible between runs of similar words being used in similar ways. On Bulbapedia, the other instances of おじさん are all treated as a separate word, most often &amp;quot;Man&amp;quot;, described by whatever descriptor is necessary. This is further supported by instances of おねいさん, which are all consistently treated as a separate word, &amp;quot;Lady&amp;quot;, described by the necessary descriptors. I didn&#039;t have enough room in the edit summary to mention both, so I just jumped to my final thought. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:27, 28 August 2015 (UTC)&lt;br /&gt;
::I understand that but it&#039;s worthless if the translation doesn&#039;t sound natural, which it should as much as possible. [[User:SatoMew2|SatoMew2]] ([[User talk:SatoMew2|talk]]) 21:47, 28 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Your Opinion ==&lt;br /&gt;
&lt;br /&gt;
Special Stages will need a little bit of reconstruction.  Should we move the page into mainspace while it&#039;s being prepared (just not linking to it yet), or should it stay in userspace until it&#039;s ready?  I&#039;m going to take a look at it shortly to put some material back onto it so the other proposal pages can be deleted, but a proper page merge will require checking both sets of data to ensure nothing was missed and is better done all at once upon being reconstructed fully.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:36, 5 September 2015 (UTC)&lt;br /&gt;
:Since the information will still be present on the main [[Pokémon Shuffle]] page, preparing it in the userspace until it is fully ready seems like the most appropriate option. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 05:41, 5 September 2015 (UTC)&lt;br /&gt;
::That&#039;s what we&#039;ll do, then.  I don&#039;t think it will take more than a day, anyway, to get it reconstructed (maybe in an hour, we&#039;ll see), and the rest is just merging, which is best done on a good night&#039;s sleep. LOL&lt;br /&gt;
::I did note that Special Stages on the Shuffle page is depreciated, and have taken the liberty to alert a few recent editors so they can find the new page and edit there instead, so that should help a little as well.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:50, 5 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pocket Monsters RPG ==&lt;br /&gt;
&lt;br /&gt;
Well, finally got around to performing the deletion; apologies that I was uncertain as to how it should be handled a couple weeks ago when I removed it from the navigation template without doing anything else. As for the {{template|Main Page/Did you know}}, where one link to the page is found, should the line be removed outright (even though we don&#039;t seem to be using that template anymore), or should it be marked out somehow? [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 00:37, 28 September 2015 (UTC)&lt;br /&gt;
:Those 34 edits need to be merged into an appropriate destination, not simple deleted. Other than that, I think it&#039;s appropriate to simply remove the line. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 00:46, 28 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;That&#039;s not how this works.&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Would you mind explaining what&#039;s the problem with a staff member deleting an article about a subject that was completely made up and thus fails to meet Bulbapedia&#039;s {{bp|notability requirements}}? [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;サトミュウ&amp;lt;/span&amp;gt; (SatoMew)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 12:40, 30 September 2015 (UTC)&lt;br /&gt;
:When a page has been around for four years and has gained 34 edits in its time, even if the content has been deemed not notable, the 34 edits are still legitimate edits that affect things, such as the {{bp|Top Contributors}} list. It was Berrenta&#039;s mistake when she simply deleted those legitimate contributions without moving them somewhere where they can still be accepted by the wiki&#039;s system. This is the proper protocol when deleting an article that has been around for longer than about a week. It can&#039;t just be deleted or turned into a redirect. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 23:32, 30 September 2015 (UTC)&lt;br /&gt;
::I see. But the only reason I turned it into a redirect afterwards was because [[Pokémon RPG]] already redirects to [[Core series]] so it was only logical to make {{redlink|Pocket Monsters RPG}} redirect there as well since Pokémon is short for Pocket Monsters. [[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#4fd9ff&amp;quot;&amp;gt;&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;サトミュウ&amp;lt;/span&amp;gt; (SatoMew)&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 10:56, 1 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TCG Page Ideas ==&lt;br /&gt;
&lt;br /&gt;
First off, I&#039;m new to this whole system. I actually just made an account so I can share my ideas and try to help out after depending on Bulbapedia for so long. As I&#039;m new to editing this, I feel it would be better to verify that my suggestions are things that you would want to include before putting effort in to making them happen.&lt;br /&gt;
&lt;br /&gt;
I am a collector myself, and I&#039;ve been cataloging and organizing all of my cards for the last two years (and for the foreseeable future, I&#039;m maybe half done ._.) with a huge amount of help from the Bulbapedia TCG pages. I&#039;ve had several ideas over the years, but these two keep resurfacing as I go.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Collector&#039;s Tips page&#039;&#039;&#039;: (&#039;&#039;I am only suggesting this because I&#039;ve already had many people request this from me, so there may be many more who could benefit.&#039;&#039;) When I decided the best way to organize my cards would be to catalog them, I put a lot of work into some detailed spreadsheets. They are very thorough, or will be once they are all 100% complete, and I am willing to provide blank copies so no one else has to put that much time and effort in accounting for every variation of (English) cards that have been released. I can provide a set of &amp;quot;suggested instructions&amp;quot;, which would outline how I set up the sheets to be used, but they can also be treated as a template, because we all may sort very differently. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;A page dedicated for the different types of foils and reverse foils&#039;&#039;&#039;: With the addition of reverse/refactor holos, it starts to become a little confusing as to what I&#039;m trying to classify in my spreadsheets. The best example is in the EX series, where the refactor/reverse holos begin to change styles between several expansions. While there is a blurb on some of the expansions pages, I did not notice it the first few times I gathered information off of those pages. I have tried searching for a page like this, and, if it exists, I wasn&#039;t able to find it. &lt;br /&gt;
&lt;br /&gt;
So, that&#039;s all I have for now. I have more information about these two ideas if you are interested or have any questions. I will say that I am 110% willing to do as much work required to make these things happen, since I am the one suggesting them here. I&#039;m also 100% okay if you don&#039;t want to include these ideas. Just let me know what you think!&lt;br /&gt;
--[[User:Auxome|Auxome]] ([[User talk:Auxome|talk]]) 00:02, 5 October 2015 (UTC)&lt;br /&gt;
:I&#039;m happy to have you aboard! There&#039;s always tons going on in the TCG section and all help is appreciated immensely.&lt;br /&gt;
:*Collector&#039;s tips pages: I have a feeling like these types of pages won&#039;t entirely be welcome here on the encyclopedia. We strive to be as factual as possible, and a tip page would essentially turn into a guide for people filled with opinions instead of facts, opinions of how things should be laid out and displayed and so forth. Our goal here is more to present as much information and as many facts as possible and allow readers to discover how they want to go about their collections on their own. For me, much of the fun of my collection is figuring out how it should be, and I don&#039;t think it&#039;d be nice to take that away from anyone.&lt;br /&gt;
:*Holofoils: well, we have [[Holofoil|this]] (which is honestly awful, tbh, but that&#039;s where this sort of information should be). I [[User:Maverick Nate/XY Holos|tried]] to do something along the lines of your suggestion before, but never had the necessary time to devote to a task that massive. This is definitely an area where Bulbapedia needs massive improvement, and I would definitely be willing and able to help figure out how to best present the Holofoil information as long as you&#039;d be willing to put the work in. It&#039;s definitely something I want to see represented better throughout the TCG section and I would definitely love to see how far forward you can push the success for that topic.&lt;br /&gt;
:I await your response~ &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 11:05, 9 October 2015 (UTC)&lt;br /&gt;
::Excuse me for interrupting, but no sense in doing work twice... I&#039;ve previously been working on a revised holofoil page, [[User:SpaceNarwhal/Holofoil]] but real life got in the way before I could start scanning cards for the example pictures and describing the EX era rev-holo patterns.&lt;br /&gt;
::Feel free to edit/copy/steal/move it if you want, if it would save rewriting the page from the ground up... [[User:SpaceNarwhal|SpaceNarwhal]] ([[User talk:SpaceNarwhal|talk]]) 11:24, 9 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I get why a Collector&#039;s Tips page wouldn&#039;t work. No problem. And, since the holofoils page is already being reworked, is there anything I can do to help out with it? I have a bunch of cards if you need scans or more info. &lt;br /&gt;
:::Also, I greatly appreciated the Additional Cards boxes in the Gen 4 and on expansions lists. Are there some for Gen 3 in the works, or would that be something I could work on? I tried looking at the list of pages needing some work, but I didn&#039;t see anything right away that I felt as if I knew enough info to add anything worthwhile, though I&#039;ve made some small typo or link corrections in a couple pages I just happened to notice weren&#039;t right. I have a large collection, especially of older cards, if any scans are needed. Let me know if there&#039;s anything needing some immediate attention. --[[User:Auxome|Auxome]] ([[User talk:Auxome|talk]]) 04:40, 10 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Expansion Card Navigation ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to add headers for navigating through cards within expansions. I feel like it would be useful, but it needs a template. Maybe something like this?&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Tcg {{{type2|{{{type|water}}}}}} color}}; width: 100%; margin: 5px; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;45%&amp;quot; style=&amp;quot;background: #{{Tcg {{{type|water}}} color light}}; {{roundyleft|10px}}&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;background: #{{Tcg {{{type|water}}} color light}}; width:100%; {{roundyleft|10px}}&amp;quot;&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | [[{{{prev|Staryu}}} ({{{enexp|BREAKthrough}}} {{{prevnum|29}}})|{{color|{{#ifeq: {{{type|water}}}|Darkness|FFF|000}}|&amp;amp;larr;}}]]&lt;br /&gt;
| align=&amp;quot;right&amp;quot; | [[{{{prev|Staryu}}} ({{{enexp|BREAKthrough}}} {{{prevnum|29}}})|{{color|{{#ifeq: {{{type|water}}}|Darkness|FFF|000}}|{{{prev|Staryu}}} ({{{enexp|BREAKthrough}}} {{{prevnum|29}}})}}]]&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background: #{{Tcg {{{type|water}}} color light}}&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Tcg {{{type|water}}} color light}}; width:100%;&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[BREAKthrough (TCG)|{{color|{{#ifeq: {{{type|water}}}|Darkness|FFF|000}}|BREAKthrough}}]]&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;45%&amp;quot; style=&amp;quot;background: #{{Tcg {{{type|water}}} color light}}; {{roundyright|10px}}&amp;quot; | &lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;background: #{{Tcg {{{type|water}}} color light}}; width:100%; {{roundyright|10px}}&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[{{{next|Remoraid}}} ({{{enexp|BREAKthrough}}} {{{nextnum|31}}})|{{color|{{#ifeq: {{{type|water}}}|Darkness|FFF|000}}|{{{next|Remoraid}}} ({{{enexp|BREAKthrough}}} {{{nextnum|31}}})}}]]&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | [[{{{next|Remoraid}}} ({{{enexp|BREAKthrough}}} {{{nextnum|31}}})|{{color|{{#ifeq: {{{type|water}}}|Darkness|FFF|000}}|&amp;amp;rarr;}}]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This is just a modified version of the cards by Pokémon navigation header, and it can probably be improved. It has these variables:&lt;br /&gt;
&amp;lt;BR&amp;gt;-prev: Name of previous Pokémon (in expansion)&lt;br /&gt;
&amp;lt;BR&amp;gt;-prevnum: Number of previous Pokémon (in expansion)&lt;br /&gt;
&amp;lt;BR&amp;gt;-next: Name of next Pokémon (in expansion)&lt;br /&gt;
&amp;lt;BR&amp;gt;-nextnum: Number of next Pokémon (in expansion)&lt;br /&gt;
&amp;lt;BR&amp;gt;-enexp: Expansion name&lt;br /&gt;
&amp;lt;BR&amp;gt;-type: Card type (water, fire, etc.)&lt;br /&gt;
&amp;lt;BR&amp;gt;I&#039;m kind of new to this, so sorry if this is the wrong place/way to suggest a new template. Thanks! [[User:RetroKitty|RetroKitty]] ([[User talk:RetroKitty|talk]]) 18:44, 18 December 2015 (UTC)&lt;br /&gt;
:This works in theory but not in practice. For example, [[Chimchar (Diamond &amp;amp; Pearl 76)|Chimchar]] would need 11 prev/nexts at the top of the page pushing down the content  way too low on. [[Reshiram (Black &amp;amp; White 26)|Reshiram]] would require 16. It can&#039;t feasibly happen &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:57, 18 December 2015 (UTC)&lt;br /&gt;
::Okay, thanks anyway. [[User:RetroKitty|RetroKitty]] ([[User talk:RetroKitty|talk]]) 20:54, 18 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
why are you screwing up breakpoint so much&lt;br /&gt;
&lt;br /&gt;
we know there wont be breaks without their evolutions and we know that the entire jp set and palkia deck is being added the numbers between psyduck and golduck break fit perfectly&lt;br /&gt;
&lt;br /&gt;
you even removed the scizor EX like there wont be one just the mega and the spirit likes like some how the english version no longer comes with spirit links&lt;br /&gt;
:There are both things we know, and things that are confirmed. Please keep in mind that these two, even though they are often the same, they don&#039;t always coincide. As an encyclopedia, we can only post factual information, and that can&#039;t include your assumptions based on what &#039;&#039;may&#039;&#039; seem to fit into the spots. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:28, 19 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Card Page Images ==&lt;br /&gt;
&lt;br /&gt;
Are we allowed to create a card page if there is no image yet? The information would be directly from pokemon.com. Thanks! &#039;&#039;[[User:RetroKitty|&amp;lt;sup style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Retro&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:RetroKitty|&amp;lt;sub style=&amp;quot;color:#7777FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Kitty&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:45, 19 January 2016 (UTC)&lt;br /&gt;
:As long as there is enough information for the card, but I&#039;m not entirely sure what card right now still needs a page. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 20:11, 19 January 2016 (UTC)&lt;br /&gt;
::I was going to start adding information for BREAKpoint cards that have already appeared on the Pokémon website. &#039;&#039;[[User:RetroKitty|&amp;lt;sup style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Retro&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:RetroKitty|&amp;lt;sub style=&amp;quot;color:#7777FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Kitty&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:09, 20 January 2016 (UTC)&lt;br /&gt;
:::All of the BREAKpoint cards should have a page already created for them, since all of the cards for this expansion are originating from Japan. The work related to BREAKpoint will be moving them to their new location and updating their pages with English text and such. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:12, 20 January 2016 (UTC)&lt;br /&gt;
::::Ah, okay. &#039;&#039;[[User:RetroKitty|&amp;lt;sup style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Retro&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:RetroKitty|&amp;lt;sub style=&amp;quot;color:#7777FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Kitty&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 14:47, 20 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Please delete my page ==&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t able to delete my page I created on my userpage. Can you do it? Thanks!&lt;br /&gt;
&lt;br /&gt;
http://bulbapedia.bulbagarden.net/w/index.php?title=User:MannedTooth/Stats_Per_Level_Gen_3&amp;amp;redirect=no&lt;br /&gt;
&lt;br /&gt;
[[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 06:43, 30 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nanoblocks ==&lt;br /&gt;
Hey Maverick! Regarding the Nanoblocks, I can&#039;t seem to find a reliable source for N. American release dates. It&#039;s not listed on the Nanoblock Australia or UK site, and I can&#039;t find any Nanoblock US site. There may have been no formal &amp;quot;release&amp;quot; as such so I&#039;ve left a incomplete sign for now. In any case, is [http://bulbapedia.bulbagarden.net/wiki/User:Wowy/Pok%C3%A9mon_Nanoblocks it] mainspaceable now? And also, can you also delete [http://bulbapedia.bulbagarden.net/wiki/User:Wowy/Ionix_Pok%C3%A9mon_Construction_Sets this] and [http://bulbapedia.bulbagarden.net/wiki/User:Wowy/Pok%C3%A9mon_Conquest_Stuff this] since I don&#039;t need them any more. Thanks heaps! --[[User:Wowy|&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#LL0000;&amp;quot;&amp;gt;&#039;&#039;&#039;(Talk)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 10:32, 4 February 2016 (UTC)&lt;br /&gt;
:The release date in NA is October 1, 2015 for Pikachu, Squirtle, Charmander, and Charizard, distributed by {{wp|Ohio Art Company}} to bookstores such as Barnes &amp;amp; Noble. This probably means the table need to be reconstructed in order to prioritize the English information over the Japanese. &lt;br /&gt;
:I took care of the deletes, though in the future, a faster way to have them taken care of is adding the {{template|delete}} tag right to the page. That way any administrator will be able to take care of the pages. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 02:17, 5 February 2016 (UTC)&lt;br /&gt;
::Thanks!! I will do so next time. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#LL0000;&amp;quot;&amp;gt;&#039;&#039;&#039;(Talk)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 03:35, 6 February 2016 (UTC)&lt;br /&gt;
:::Sorry for hassling you. But is there anything else you&#039;d like me to do with the Nanoblock page? :) --[[User:Wowy|&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#LL0000;&amp;quot;&amp;gt;&#039;&#039;&#039;(Talk)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 10:47, 6 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Talk:Energy]] ==&lt;br /&gt;
&lt;br /&gt;
Figured I&#039;d let an Admin know. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 01:46, 13 February 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Energy&amp;diff=2396795</id>
		<title>Talk:Energy</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Energy&amp;diff=2396795"/>
		<updated>2016-02-12T02:48:54Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should this perhaps be disambiged between the TCG term and the Pokemon Conquest stat? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:29, 11 February 2016 (UTC)&lt;br /&gt;
:We don&#039;t have an article on {{red link|Energy (Conquest)}} or even as a section on [[Statistic]]. There&#039;s no point in disambiguating it now if there&#039;s no where to link to. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:34, 11 February 2016 (UTC)&lt;br /&gt;
::I would be willing to make such an article/section. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:36, 11 February 2016 (UTC)&lt;br /&gt;
:::Feel free. I imagine that it would fit better on Statistic, like Belly from PMD, unless there&#039;s a lot of information to cover. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:40, 11 February 2016 (UTC)&lt;br /&gt;
::::Not really. I&#039;ll see what I can do. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:41, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Voila. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:51, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
So, a disambig? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 02:48, 12 February 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=2396350</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=2396350"/>
		<updated>2016-02-11T03:54:17Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Energy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirect here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}. For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG|EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Appendix:Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
{{Search|mechanic known as &amp;quot;ability&amp;quot; in [[Generation I]]|traditional Abilities|Ability}}&lt;br /&gt;
----&lt;br /&gt;
A &#039;&#039;&#039;statistic&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|能力|のうりょく}}}}&#039;&#039;&#039; &#039;&#039;attribute&#039;&#039;), or &#039;&#039;&#039;stat&#039;&#039;&#039; for short, is an element which determines certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. Stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
In English, stats have been also referred to as &#039;&#039;&#039;abilities&#039;&#039;&#039;{{sup/1|RBY}}&amp;lt;!--NPCs on Celadon Dept. Store 5F--&amp;gt; and &#039;&#039;&#039;ratings&#039;&#039;&#039;{{sup/2|GSC}}&amp;lt;!--Growth&#039;s description--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
The &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{jwp|ヒットポイント}}}}&#039;&#039;&#039; &#039;&#039;hit points&#039;&#039;), or &#039;&#039;&#039;HP&#039;&#039;&#039; for short in both Japanese and English, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar with a fill colored green, yellow, or red depending on how much HP in percentage is left) and as a current/max amount below the bar. The average base HP stat is 68 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has more than half of its HP, its HP bar remains green. If the Pokémon has between one-fifth and half of its HP, the bar will turn yellow (in Generation II, a Pokémon revived to exactly half of their HP will have a green HP bar). If a Pokémon has less than one-fifth of its HP remaining, the bar will turn red and a beeping sound (Generations I-IV), a change of battle music with the beep as a metronome (Generation V), or a series of 4 beeping sounds before fading away (Generation VI) will notify the player that his or her Pokémon is in danger of [[fainting]]. Before Generation VI, this beeping will continue until the Pokémon is switched out to another Pokémon which has at least one-fifth of its HP, has its HP raised to one-fifth or higher by any means, or faints.&lt;br /&gt;
&lt;br /&gt;
In Generation I, the coloring of the HP bar was determined slightly differently. If the bar&#039;s fill was 27 pixels or wider (out of a total end-to-end length of 48 pixels), it would be colored green; if it was between 10 and 26 pixels, it would be colored yellow; and if it was less than 10 pixels wide, it would be colored red. This means the HP bar turns yellow noticeably earlier than in the later games, or at about 56% of the Pokémon&#039;s maximum HP.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. If a Pokémon&#039;s HP bar is green, the player will hear the cry of the Pokémon in its normal sounding rate, but if the Pokémon has less than half of its HP remaining or has fainted, its cry will be lowered by a half-step to indicate its weakened state.&lt;br /&gt;
&lt;br /&gt;
=====In-battle appearance=====&lt;br /&gt;
{{incomplete|section|ORAS HP bar}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{HP color dark}}; border: 5px solid #{{HP color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:RGBY HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:GSC HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:RS HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:FRLG HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{emerald color}}; {{roundytop|5px}}&amp;quot; | [[File:E HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{diamond color}}; {{roundytop|5px}}&amp;quot; | [[File:DP HP Bar.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RGBY}}&lt;br /&gt;
| style=&amp;quot;background: #{{silver color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|GSC}}&lt;br /&gt;
| style=&amp;quot;background: #{{sapphire color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RS}}&lt;br /&gt;
| style=&amp;quot;background: #{{leafgreen color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
| style=&amp;quot;background: #{{emerald color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|E}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|DP}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{platinum color}}; {{roundytop|5px}}&amp;quot; | [[File:Pt hp bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{heartgold color}}; {{roundytop|5px}}&amp;quot; | [[File:HGSS HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:BW HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:B2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{white 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:W2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{x color}}; {{roundytop|5px}}&amp;quot; | [[File:XY HP bar.png]]&lt;br /&gt;
&amp;lt;!--| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{omega ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:ORAS HP bar.png]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|Pt}}&lt;br /&gt;
| style=&amp;quot;background: #{{soulsilver color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|HGSS}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|BW}}&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|B2}}&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|W2}}&lt;br /&gt;
| style=&amp;quot;background: #{{Y color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|XY}}&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;background: #{{alpha sapphire color}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|ORAS}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|攻撃能力|こうげきのうりょく}}}}&#039;&#039;&#039; &#039;&#039;attack attribute&#039;&#039;) partly determines how much damage a Pokémon deals when using a [[physical move]]. For more information on how Attack affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Attack stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
The &#039;&#039;&#039;Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|防御能力|ぼうぎょのうりょく}}}}&#039;&#039;&#039; &#039;&#039;defense attribute&#039;&#039;) partly determines how much damage a Pokémon receives when it is hit with a [[physical move]]. For more information on how Defense affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Defense stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|とくしゅのうりょく}}&#039;&#039;&#039; &#039;&#039;special attribute&#039;&#039;) is an obsolete stat that existed only in [[Generation I]] and partially in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
The Special stat accounted for what is currently known as Special Attack and Special Defense, determining how much damage a Pokémon both receives and deals when [[special move]]s are used. This created some balance issues, since a Pokémon could not be made strong with Special attacks but weak against them, or vice versa, the same way a Pokémon might have strong Attack but weak Defense. With Generation II, the Special stat was outwardly split into Special Attack and Special Defense, meaning Pokémon could have different [[Base stats|base stat values]] for both, and those stats were both displayed on a Pokémon&#039;s stat screen; however, [[individual value]]s and [[effort value]]s remained unsplit, so that there was only a Special individual value and Special effort values, which affected both the Special Attack and Special Defense stats. In [[Generation III]], IVs and EVs were finally given both Special Attack and Special Defense values as well.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特攻能力|とくこうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special attack attribute&#039;&#039;), or &#039;&#039;&#039;Sp. Atk&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Atk&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon deals when using a [[special move]]. For more information on how Special Attack affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Special Attack Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特防能力|とくぼうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special defense attribute&#039;&#039;), or &#039;&#039;&#039;Sp. Def&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Def&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon receives when it is hit with a [[special move]]. For more information on how Special Defense affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Special Defense stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Speed stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|素早さ能力|すばやさのうりょく}}}}&#039;&#039;&#039; &#039;&#039;speed attribute&#039;&#039;) determines how quickly a Pokémon can act in battle. Pokémon with higher Speed will make a [[move]] before ones with lower Speed under normal conditions; in the case that two Pokémon have the same Speed, one of them will randomly go first. The average Speed stat is 66 for all Pokémon, and the average for all fully evolved Pokémon is 78.&lt;br /&gt;
&lt;br /&gt;
The Speed stat was not used in the [[Pokémon Mystery Dungeon series]] until [[Pokémon Super Mystery Dungeon]]; [[movement speed]] is considered its analogue in that series. In Super Mystery Dungeon, the Speed stat is used as an accuracy modifier; the higher speed a Pokémon has, the more likely its moves will be to hit.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]], the Speed stat does not determine movement or who gets to move first. Rather, the Speed stat acts as a combination of Accuracy and Evasion. A Pokémon attacking another Pokémon that is significantly faster than it will have a reduced chance to hit, while faster Pokémon will have a bonus to their chance to hit when using moves with a low base chance.&lt;br /&gt;
&lt;br /&gt;
====Range====&lt;br /&gt;
&#039;&#039;&#039;Range&#039;&#039;&#039; is a statistic that only appears in [[Pokémon Conquest]]. It determines the amount of tiles a Pokémon is able to move across the game&#039;s grid-based battlefields. Each of the 200 Pokémon species found in the game has an unmodified Range of 2, 3, or 4, with 3 being far most common. These values are species-specific, meaning that no two Pokémon of the same species can differ in Range without the assistance of modifiers, which are signified by the value&#039;s text color changing from black to blue. Range can be temporarily modified during battle by various [[Warrior Skill]]s, [[List of Abilities in Pokémon Conquest|Abilities]], and [[move]]s. The Ability {{DL|List of Abilities in Pokémon Conquest|Sprint}} permanently modifies Range, keeping it 1 above its unmodified value even outside of battle. When a modified Range of 6 has been reached, further increases will not affect the Range stat. Neither will further decreases when a modified Range of 1 has been reached.&amp;lt;!--Note: the movement-reducing effect of snow tile terrain is not displayed as a modification of the Range stat. Nor is the movement-restraining effect of Outrage--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Energy====&lt;br /&gt;
&#039;&#039;&#039;Energy&#039;&#039;&#039; is a statistic that only appears in [[Pokémon Conquest]]. Energy affects a Pokémon&#039;s performance in battle and their link with their trainer. A Pokémon with maximum Energy will have slighter higher stats and gain slightly more Link percentage after a battle; a Pokémon with minimum Energy will have slightly lower stats and gain less Link percentage. Regardless of energy levels or how often they are used in battle, a Pokémon&#039;s Energy drops one level after three months. &lt;br /&gt;
&lt;br /&gt;
The main way to recover Energy is by visiting pongiri shops, where buying a pongiri will recover the Energy for all Pokémon visiting by one level. Upgrading a pongiri shop allows more expensive pongiri to be purchased, which recover more Energy at once. Sometimes, the shop owner will offer a free second helping; accepting will either raise the Pokémon&#039;s Energy to maximum, or cause it to drop. Energy can also be recovered by usage of items, or by certain [[Warrior Skill]]s. However, Energy boosts granted by a Warrior Skill only last the duration of the current battle, and the Pokémon&#039;s Energy returns to its pre-battle value afterward.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;evasion rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|回避率|かいひりつ}}}}&#039;&#039;&#039; &#039;&#039;evasion rate&#039;&#039;), or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, of a Pokémon&#039;s move determines its probability of missing the target. The initial value at the start of any battle is 100%. If the evasiveness is decreased below 100% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of its move hitting the opponent. If the evasiveness is increased above 100% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves.&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;accuracy rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|命中率|めいちゅうりつ}}}}&#039;&#039;&#039; &#039;&#039;accuracy rate&#039;&#039;) of a Pokémon&#039;s move determines its probability of hitting the opponent. The initial value at the start of any battle is 100%. Along with accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s accuracy by using the call action.&lt;br /&gt;
&lt;br /&gt;
====Formula for accuracy and evasion====&lt;br /&gt;
The probability that a move will hit is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Accuracy calc.png]]&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;A&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt;&#039;&#039; is the base accuracy of the move (in percent - e.g. a base accuracy of 95 is counted as 0.95),&lt;br /&gt;
*&#039;&#039;Accuracy&#039;&#039; is the current accuracy stat of the user (in percent - e.g. raising accuracy by three stages raises this number to 2), and&lt;br /&gt;
*&#039;&#039;Evasion&#039;&#039; is the current evasion stat of the target (in percent - e.g. lowering evasion by two stages lowers this number to 0.6).&lt;br /&gt;
&lt;br /&gt;
If P is greater than 1, the move will surely hit. In a 2-on-2 battle, it is possible for a move that hits two or three targets to miss some of the targets and hit others - the probabilities are calculated individually for each target.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|おなか}}&#039;&#039;&#039; &#039;&#039;stomach&#039;&#039;) is a hunger statistic appearing only in the Pokémon Mystery Dungeon series. As the team leader explores a [[Mystery Dungeon]], over time its Belly will diminish, represented by a number decreasing from 100. Running or holding certain {{OBP|Scarf|Mystery Dungeon|scarves}} will cause the Belly to decrease more quickly. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. While a Pokémon&#039;s Belly is empty, it will no longer be able to run; its HP will decrease with every step it takes until it either [[Fainting|faints]] or eats something.&lt;br /&gt;
&lt;br /&gt;
In {{g|Mystery Dungeon: Gates to Infinity}}, this feature was removed for most dungeons, but the mechanic returned in all dungeons in {{pkmn|Super Mystery Dungeon}}.&lt;br /&gt;
&lt;br /&gt;
Belly can be replenished with items such as {{OBP|food|Mystery Dungeon}}, [[seed]]s, {{DL|Berry|In the Pokémon Mystery Dungeon series|Berries}}, and [[Gummi]]s (excluding the {{DL|Gummi|Wander Gummi}}). When a Belly-replenishing item is used at maximum Belly, the maximum Belly will increase temporarily until the player leaves the dungeon, and the Belly will increase to the maximum Belly.&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stat values===&lt;br /&gt;
A Pokémon&#039;s [[Base stats|base stat values]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stat values in each, while the HP stat will be 110 plus double the base stat value (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring Nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat or an EV-reducing Berry is used. It is also impossible for any Pokémon other than {{p|Shedinja}} not to gain HP upon leveling up without using a Pomeg Berry ({{game|Emerald}} onward) as no evolutionary line has members with a lower base HP than the pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most Natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the Nature enhances will be 110% of what it would be without the Nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage modification#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal. Note that the numerator is multiplied by two compared to this formula before rounding. For example, the quantity (base + IV + sqrt(EV)/8) for stats other than HP is rounded down to the nearest integer before multiplying by level and dividing by 50.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- These really should be DV and STATEXP instead of IV and EV, which were introduced in Gen III. --&amp;gt;&lt;br /&gt;
[[File:HP calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IVs and EVs:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |22850&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |23140&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |17280&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |24795&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen2.png]]&lt;br /&gt;
[[File:StatExampleHPGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpDefGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpDefGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px;&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|90&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|24795&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot;| Total&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generation III onward====&lt;br /&gt;
The stat is rounded down if the result is a decimal. The stat is also rounded down before the Nature multiplier, if any, is applied.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP (which is always 1) the lowest a stat can ever possibly be is 4 (or, for the HP stat, 11).&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IVs and EVs and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; nature:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |195&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |86&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen4.png]]&lt;br /&gt;
[[File:StatExampleHPGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleAttackGen4 1.png]]&lt;br /&gt;
[[File:StatExampleAttackGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px;&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot;|Total&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #006000;&amp;quot; |&#039;&#039;&#039;280&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #600000;&amp;quot; |&#039;&#039;&#039;136&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;172&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
When a stat is used in a calculation in battle, a number of modifiers may be applied during the calculation. During a battle, a Pokémon&#039;s effective stats may be raised or lowered by certain [[move]]s, [[Ability|Abilities]], and [[held items]]. Some attacks may only have a chance of raising or lowering stats, while certain Abilities and held items may require a triggering event to activate any stat modifications.&lt;br /&gt;
&lt;br /&gt;
The modifiers conferred by moves operate on a sliding scale of &#039;&#039;stages&#039;&#039;. When a given stat is raised or lowered, its current stage is increased or decreased by the amount dictated by the move, up to a maximum of +6 or a minimum of -6. A given stage corresponds to a given multiplier that will modify the stat when it is used in battle calculations. The exact multipliers for stages are detailed in a later section below. Note that in first two Generations, stat cannot fall below 1 or rise above 999; any further modifiers will fail regardless of whether the stat is at -6 or +6 or not.&lt;br /&gt;
&lt;br /&gt;
While some Abilities and held items may also modify the stages of a Pokémon&#039;s stats, others may apply unique multipliers that are separate from&amp;amp;mdash;and thus can stack with&amp;amp;mdash;stages. Examples include the Ability {{a|Slow Start}}, which temporarily halves Attack and Speed, and the held item {{DL|In-battle effect item|Choice Band}}, which boosts Attack by 50%.&lt;br /&gt;
&lt;br /&gt;
A few items may also modify a Pokémon&#039;s stats outside of battle by increasing or decreasing the [[effort values]] (EVs) for that stat. [[Vitamin]]s and [[wing]]s increase EVs, while &amp;quot;EV [[Berry|Berries]]&amp;quot; (No. 21, {{b|Pomeg}}, to No. 26, {{b|Tamato}}) reduce EVs.&lt;br /&gt;
&lt;br /&gt;
===In-battle modification===&lt;br /&gt;
In the table below, anything in italics is capable of modifying one stat out of two or more and may not always affect the same one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Hone Claws|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Howl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meditate|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Metal Claw|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meteor Mash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power-Up Punch|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rage|{{attack color dark}}}}{{tt2|*|Generations I and Generation V onward|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Sharpen|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Fell Stinger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swagger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Belly Drum|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Justified|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Sap Sipper|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defiant|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Point|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Guts|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Huge Power|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Hustle|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Cell Battery|Cell Battery}}&lt;br /&gt;
{{color2|{{attack color dark}}|Liechi Berry}}&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Snowball|Snowball}}&lt;br /&gt;
{{color2|{{attack color dark}}|Battle item#X Attack|X Attack}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Weakness Policy|Weakness Policy}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Choice Band|Choice Band}}&lt;br /&gt;
{{color2|{{attack color dark}}|Stat-enhancing item#Light Ball|Light Ball}}{{tt2|*|Generation IV onwards|{{attack color dark}}}}&lt;br /&gt;
{{color2|{{attack color dark}}|Stat-enhancing item#Thick Club|Thick Club}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aurora Beam|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Baby-Doll Eyes|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Nice|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Rough|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Superpower|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Charm|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Feather Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|King&#039;s Shield|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Intimidate|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defense Curl|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Diamond Storm|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Flower Shield|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Harden|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Skull Bash|{{defense color dark}}}}{{tt2|*|Generation II onwards|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Steel Wing|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Armor|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Barrier|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Defense|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Guard|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Grass Pelt|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Marvel Scale|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Ganlon Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Kee Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Battle item#X Defense|X Defense}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Stat-enhancing item#Eviolite|Eviolite}}&lt;br /&gt;
{{color2|{{defense color dark}}|Stat-enhancing item#Metal Powder|Metal Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{defense color dark}}}}{{tt2|*|Prior to Generation IV|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crush Claw|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Tail|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Leer|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Razor Shell|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Rock Smash|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{defense color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Superpower|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tail Whip|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Screech|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Weak Armor|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Charge Beam|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fiery Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Flatter|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{special attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Geomancy|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Nasty Plot|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tail Glow|{{special attack color dark}}}}{{tt2|*|Two stages prior to Generation V|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Lightning Rod|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Storm Drain|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Competitive|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Minus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Plus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Absorb Bulb|Absorb Bulb}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Petaya Berry}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Battle item#X Sp. Atk|X Sp. Atk}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Weakness Policy|Weakness Policy}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Choice Specs|Choice Specs}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Deep Sea Tooth|Deep Sea Tooth}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Light Ball|Light Ball}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Soul Dew|Soul Dew}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Confide|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mist Ball|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Moonblast|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mystical Fire|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{special attack color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Special Attack in Generation VI|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Snarl|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Struggle Bug|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Captivate|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Draco Meteor|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Eerie Impulse|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Leaf Storm|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Overheat|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|{{special defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Aromatic Mist|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Charge|{{special defense color dark}}}}{{tt2|*|Generation IV onwards; effect only lasts one turn in Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Silver Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Amnesia|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Apicot Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|In-battle effect item#Luminous Moss|Luminous Moss}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Maranga Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Battle item#X Sp. Def|X Sp. Def}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|In-battle effect item#Assault Vest|Assault Vest}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Deep Sea Scale|Deep Sea Scale}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Eviolite|Eviolite}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Metal Powder|Metal Powder}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Soul Dew|Soul Dew}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Bug Buzz|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{special defense color dark}}}}{{tt2|*|Prior to Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Earth Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Energy Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Flash Cannon|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Focus Blast|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Luster Purge|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Spray|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Fake Tears|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Metal Sound|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Seed Flare|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!-- SP. DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Flame Charge|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Agility|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Autotomize|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Polish|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tailwind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Motor Drive|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Rattled|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Speed Boost|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Steadfast|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Weak Armor|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Chlorophyll|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Quick Feet|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Sand Rush|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Swift Swim|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Unburden|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Salac Berry}}&lt;br /&gt;
{{color2|{{speed color dark}}|Battle item#X Speed|X Speed}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{speed color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|In-battle effect item#Choice Scarf|Choice Scarf}}&lt;br /&gt;
{{color2|{{speed color dark}}|Stat-enhancing item#Quick Powder|Quick Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bubble|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bubble Beam|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bulldoze|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Constrict|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Glaciate|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Hammer Arm|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Icy Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Mud Shot|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Tomb|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{speed color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III and Generation V onward|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Sticky Web|{{speed color dark}}}}{{tt2|*|Sticky Web creates an entry hazard that lowers Pokémon&#039;s Speed when they switch in|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Spore|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Scary Face|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|String Shot|{{speed color dark}}}}{{tt2|*|One stage prior to Generation VI|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Gooey|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Slow Start|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Double Team|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Minimize|542b77}}{{tt2|*|One stage prior to Generation V|542b77}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Sand Veil|542b77}}&lt;br /&gt;
{{acolor|Snow Cloak|542b77}}&lt;br /&gt;
{{acolor|Tangled Feet|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|542b77|In-battle effect item#Bright Powder|Bright Powder}}&lt;br /&gt;
{{color2|542b77|Incense#Lax Incense|Lax Incense}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Defog|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Gravity|542b77}}&lt;br /&gt;
{{mcolor|Sweet Scent|542b77}}{{tt2|*|One stage prior to Generation VI|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Hone Claws|2a6f6e}}&lt;br /&gt;
{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|2a6f6e}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Compound Eyes|2a6f6e}}&lt;br /&gt;
{{acolor|Victory Star|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|Battle item#X Accuracy|X Accuracy}}{{tt2|*|Generation III onwards; in the first two Generations it simply makes Pokémon&#039;s moves ignore accuracy check|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|In-battle effect item#Wide Lens|Wide Lens}}&lt;br /&gt;
{{color2|2a6f6e|In-battle effect item#Zoom Lens|Zoom Lens}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Flash|2a6f6e}}&lt;br /&gt;
{{mcolor|Kinesis|2a6f6e}}&lt;br /&gt;
{{mcolor|Leaf Tornado|2a6f6e}}&lt;br /&gt;
{{mcolor|Mirror Shot|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud Bomb|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud-Slap|2a6f6e}}&lt;br /&gt;
{{mcolor|Muddy Water|2a6f6e}}&lt;br /&gt;
{{mcolor|Night Daze|2a6f6e}}&lt;br /&gt;
{{mcolor|Octazooka|2a6f6e}}&lt;br /&gt;
{{mcolor|Sand Attack|2a6f6e}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|2a6f6e}}&#039;&#039;&lt;br /&gt;
{{mcolor|Smokescreen|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Hustle|2a6f6e}}&lt;br /&gt;
{{acolor|Wonder Skin|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Out-of-battle modification===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytl|5px}};&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Wing#Muscle Wing|Muscle Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Wing#Resist Wing|Resist Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Wing#Genius Wing|Genius Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|{{special defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Wing#Clever Wing|Clever Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Wing#Swift Wing|Swift Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage modification quotes===&lt;br /&gt;
&amp;lt;!---It is impossible to have +3 or -3 before G5, since Simple didn&#039;t change the flavor text, Spit Up and Swallow didn&#039;t state stat drops, and there were no other moves which could change stat by 3 stages !---&amp;gt;&lt;br /&gt;
The &amp;quot;Pokémon&amp;quot; identifier in the quotes below includes a prefix that varies depending on the situation; most wild Pokémon (but not all&amp;lt;!---probably all before Generation V!---&amp;gt;) and opposing Pokémon have one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; text-align:center; width:60%; border: 3px solid #333948; background: #4F5870&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #83899a&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;I&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;II&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;III&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;IV&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;V&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VI&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too high&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t rise anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go higher!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any higher!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +1&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went up!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went way up!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply rose!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose sharply!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +3 or higher&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose drastically!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too low&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t drop anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go lower!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any lower!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -1&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; fell!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly fell!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply fell!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; harshly fell!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -3 or lower&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; severely fell!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage multipliers===&lt;br /&gt;
====Core series====&lt;br /&gt;
When a move is used that increases or decreases a stat of a Pokémon in battle, it will be multiplied according to the following fractions, depending on the generation:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Sp. Attack, Sp. Defense, and Speed&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I-II&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III+&lt;br /&gt;
| &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy and evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; margin-bottom: 15px; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage (accuracy)&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Stage (evasion)&lt;br /&gt;
| +6 || +5 || +4 || +3 || +2 || +1 || 0 || -1 || -2 || -3 || -4 || -5 || -6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen II&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;233&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III-IV&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen V+&lt;br /&gt;
| &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
In Generations I and II, accuracy and evasion stages are resolved separately and both multipliers applied to the move&#039;s accuracy to determine the final chance of a move hitting or missing. For example, a Pokémon with -1 accuracy using a move that has 100% accuracy on a target with +1 evasion would have a &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 43.56% chance of hitting in Generation I, or a &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 56.25% chance of hitting in Generation II. In Generation III, this was changed so that the stages of the two stats are now combined before determining the multiplier, with the evasion stage subtracted from the accuracy stage. Therefore, in the above situation, the attacking Pokémon would have a &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; = 60% chance of hitting.&amp;lt;ref&amp;gt;[http://www.dragonflycave.com/statstages.aspx Dragonfly Cave on stat stages mechanics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the combined stages are capped at -6 and +6 from Generation III onward, meaning that a Pokémon with minimum accuracy attacking a target with maximum evasion will have no lower than a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; or 33% chance to hit. (For comparison, in Generation II, the attacker would only have a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 10.89% chance of hitting.)&lt;br /&gt;
&lt;br /&gt;
====Mystery Dungeon series====&lt;br /&gt;
The stat changes in Mystery Dungeon are still calculated by multiplying or dividing the stat, although they can range from -10 to +10. Whenever Pokémon leaves dungeon, advances floor or steps on a Wonder Tile, it resets to base.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20140918063904/http://www.upokecenter.com/content/pokemon-mystery-dungeon-2-stats-and-values The Ultimate Pokémon Center on stats changes from first two Pokémon Mystery Dungeon games]&amp;lt;/ref&amp;gt; Additionally, since while checking for accuracy, the game multiplies by evasion multiplier, lowering evasion increases the multiplier.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20141121185935/http://www.upokecenter.com/content/pokemon-mystery-dungeon-accuracy-check The Ultimate Pokémon Center on accuracy check from first two Pokémon Mystery Dungeon games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack and Sp. Attack&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;138&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;143&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;148&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;161&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;171&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;307&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;358&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 50% || 52% || 54% || 56% || 58% || 60% || 63% || 67% || 70% || 80% || 100% || 120% || 130% || 140% || 150% || 160% || 165% || 170% || 175% || 180% || 185%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Defense and Sp. Defense&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;537&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;588&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;640&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;691&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;742&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;793&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;844&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 3% || 5% || 10% || 15% || 20% || 25% || 30% || 40% || 50% || 70% || 100% || 130% || 160% || 190% || 210% || 230% || 250% || 270% || 290% || 310% || 330%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;84&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;94&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;110&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;115&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;140&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;320&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 33% || 35% || 37% || 40% || 43% || 45% || 55% || 60% || 70% || 80% || 100% || 125% || 150% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| 2 || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;345&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;263&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 200% || 190% || 185% || 180% || 175% || 170% || 165% || 160% || 150% || 135% || 103% || 80% || 70% || 60% || 50% || 40% || 35% || 30% || 25% || 20% || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Korrina Lucario Swords Dance.png|thumb|250px|[[Korrina&#039;s Lucario]]&#039;s raising its attack power with {{m|Swords Dance}}]]&lt;br /&gt;
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. One example was seen in &#039;&#039;[[DP131|Pedal to the Mettle!]]&#039;&#039; when [[Paul]]&#039;s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}. Another instance was in &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, where [[Johnny]]&#039;s {{p|Aggron}}&#039;s {{m|Harden}}, a Defense-boosting move, appeared to defend against {{ho|Tyson}}&#039;s {{p|Sceptile}}&#039;s {{m|Solar Beam}}, a special move.&lt;br /&gt;
&lt;br /&gt;
As of the {{series|XY}}, Pokémon will occasionally glow red after their attack strength has changed, as exhibited by [[Korrina&#039;s Lucario]] in &#039;&#039;[[XY030|Mega Revelations!]]&#039;&#039;, or blue after their defensive strength has been changed, as shown by [[Alain]]&#039;s [[Mega Evolution|Mega]] {{TP|Alain|Charizard}} X in &#039;&#039;[[SS031|Mega Evolution Special II]]&#039;&#039; and [[Ramos]]&#039;s {{p|Jumpluff}} in &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{incomplete|section|needs=Generation VI, XD, Colo}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Black color light}}; border: 3px solid #{{Black color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen I status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Japanese Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Korean Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen II status screen.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation I}}&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Japanese)&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Korean)&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (International)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:RSE status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:FRLG status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:DP status screen.png|160px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}{{color2|FFF|Pokémon Emerald Version|E}}&lt;br /&gt;
! style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon FireRed and LeafGreen Versions|FRLG}}&lt;br /&gt;
! style=&amp;quot;background: #{{Sinnoh color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:HGSS status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:BW status screen.png|160px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}&lt;br /&gt;
! style=&amp;quot;background: #{{Unova color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation V}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Base stats]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation I)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation II-V)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation VI-present)]]&lt;br /&gt;
* [[List of fully evolved Pokémon by base stats]]&lt;br /&gt;
* [[List of Pokémon with unique base stat totals]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;br /&gt;
[[zh:能力]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=2396349</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=2396349"/>
		<updated>2016-02-11T03:51:45Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* =Energy */ derp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirect here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}. For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG|EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Appendix:Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
{{Search|mechanic known as &amp;quot;ability&amp;quot; in [[Generation I]]|traditional Abilities|Ability}}&lt;br /&gt;
----&lt;br /&gt;
A &#039;&#039;&#039;statistic&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|能力|のうりょく}}}}&#039;&#039;&#039; &#039;&#039;attribute&#039;&#039;), or &#039;&#039;&#039;stat&#039;&#039;&#039; for short, is an element which determines certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. Stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
In English, stats have been also referred to as &#039;&#039;&#039;abilities&#039;&#039;&#039;{{sup/1|RBY}}&amp;lt;!--NPCs on Celadon Dept. Store 5F--&amp;gt; and &#039;&#039;&#039;ratings&#039;&#039;&#039;{{sup/2|GSC}}&amp;lt;!--Growth&#039;s description--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
The &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{jwp|ヒットポイント}}}}&#039;&#039;&#039; &#039;&#039;hit points&#039;&#039;), or &#039;&#039;&#039;HP&#039;&#039;&#039; for short in both Japanese and English, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar with a fill colored green, yellow, or red depending on how much HP in percentage is left) and as a current/max amount below the bar. The average base HP stat is 68 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has more than half of its HP, its HP bar remains green. If the Pokémon has between one-fifth and half of its HP, the bar will turn yellow (in Generation II, a Pokémon revived to exactly half of their HP will have a green HP bar). If a Pokémon has less than one-fifth of its HP remaining, the bar will turn red and a beeping sound (Generations I-IV), a change of battle music with the beep as a metronome (Generation V), or a series of 4 beeping sounds before fading away (Generation VI) will notify the player that his or her Pokémon is in danger of [[fainting]]. Before Generation VI, this beeping will continue until the Pokémon is switched out to another Pokémon which has at least one-fifth of its HP, has its HP raised to one-fifth or higher by any means, or faints.&lt;br /&gt;
&lt;br /&gt;
In Generation I, the coloring of the HP bar was determined slightly differently. If the bar&#039;s fill was 27 pixels or wider (out of a total end-to-end length of 48 pixels), it would be colored green; if it was between 10 and 26 pixels, it would be colored yellow; and if it was less than 10 pixels wide, it would be colored red. This means the HP bar turns yellow noticeably earlier than in the later games, or at about 56% of the Pokémon&#039;s maximum HP.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. If a Pokémon&#039;s HP bar is green, the player will hear the cry of the Pokémon in its normal sounding rate, but if the Pokémon has less than half of its HP remaining or has fainted, its cry will be lowered by a half-step to indicate its weakened state.&lt;br /&gt;
&lt;br /&gt;
=====In-battle appearance=====&lt;br /&gt;
{{incomplete|section|ORAS HP bar}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{HP color dark}}; border: 5px solid #{{HP color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:RGBY HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:GSC HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:RS HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:FRLG HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{emerald color}}; {{roundytop|5px}}&amp;quot; | [[File:E HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{diamond color}}; {{roundytop|5px}}&amp;quot; | [[File:DP HP Bar.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RGBY}}&lt;br /&gt;
| style=&amp;quot;background: #{{silver color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|GSC}}&lt;br /&gt;
| style=&amp;quot;background: #{{sapphire color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RS}}&lt;br /&gt;
| style=&amp;quot;background: #{{leafgreen color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
| style=&amp;quot;background: #{{emerald color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|E}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|DP}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{platinum color}}; {{roundytop|5px}}&amp;quot; | [[File:Pt hp bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{heartgold color}}; {{roundytop|5px}}&amp;quot; | [[File:HGSS HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:BW HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:B2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{white 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:W2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{x color}}; {{roundytop|5px}}&amp;quot; | [[File:XY HP bar.png]]&lt;br /&gt;
&amp;lt;!--| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{omega ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:ORAS HP bar.png]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|Pt}}&lt;br /&gt;
| style=&amp;quot;background: #{{soulsilver color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|HGSS}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|BW}}&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|B2}}&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|W2}}&lt;br /&gt;
| style=&amp;quot;background: #{{Y color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|XY}}&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;background: #{{alpha sapphire color}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|ORAS}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|攻撃能力|こうげきのうりょく}}}}&#039;&#039;&#039; &#039;&#039;attack attribute&#039;&#039;) partly determines how much damage a Pokémon deals when using a [[physical move]]. For more information on how Attack affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Attack stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
The &#039;&#039;&#039;Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|防御能力|ぼうぎょのうりょく}}}}&#039;&#039;&#039; &#039;&#039;defense attribute&#039;&#039;) partly determines how much damage a Pokémon receives when it is hit with a [[physical move]]. For more information on how Defense affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Defense stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|とくしゅのうりょく}}&#039;&#039;&#039; &#039;&#039;special attribute&#039;&#039;) is an obsolete stat that existed only in [[Generation I]] and partially in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
The Special stat accounted for what is currently known as Special Attack and Special Defense, determining how much damage a Pokémon both receives and deals when [[special move]]s are used. This created some balance issues, since a Pokémon could not be made strong with Special attacks but weak against them, or vice versa, the same way a Pokémon might have strong Attack but weak Defense. With Generation II, the Special stat was outwardly split into Special Attack and Special Defense, meaning Pokémon could have different [[Base stats|base stat values]] for both, and those stats were both displayed on a Pokémon&#039;s stat screen; however, [[individual value]]s and [[effort value]]s remained unsplit, so that there was only a Special individual value and Special effort values, which affected both the Special Attack and Special Defense stats. In [[Generation III]], IVs and EVs were finally given both Special Attack and Special Defense values as well.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特攻能力|とくこうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special attack attribute&#039;&#039;), or &#039;&#039;&#039;Sp. Atk&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Atk&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon deals when using a [[special move]]. For more information on how Special Attack affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Special Attack Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特防能力|とくぼうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special defense attribute&#039;&#039;), or &#039;&#039;&#039;Sp. Def&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Def&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon receives when it is hit with a [[special move]]. For more information on how Special Defense affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Special Defense stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Speed stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|素早さ能力|すばやさのうりょく}}}}&#039;&#039;&#039; &#039;&#039;speed attribute&#039;&#039;) determines how quickly a Pokémon can act in battle. Pokémon with higher Speed will make a [[move]] before ones with lower Speed under normal conditions; in the case that two Pokémon have the same Speed, one of them will randomly go first. The average Speed stat is 66 for all Pokémon, and the average for all fully evolved Pokémon is 78.&lt;br /&gt;
&lt;br /&gt;
The Speed stat was not used in the [[Pokémon Mystery Dungeon series]] until [[Pokémon Super Mystery Dungeon]]; [[movement speed]] is considered its analogue in that series. In Super Mystery Dungeon, the Speed stat is used as an accuracy modifier; the higher speed a Pokémon has, the more likely its moves will be to hit.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]], the Speed stat does not determine movement or who gets to move first. Rather, the Speed stat acts as a combination of Accuracy and Evasion. A Pokémon attacking another Pokémon that is significantly faster than it will have a reduced chance to hit, while faster Pokémon will have a bonus to their chance to hit when using moves with a low base chance.&lt;br /&gt;
&lt;br /&gt;
====Range====&lt;br /&gt;
&#039;&#039;&#039;Range&#039;&#039;&#039; is a statistic that only appears in [[Pokémon Conquest]]. It determines the amount of tiles a Pokémon is able to move across the game&#039;s grid-based battlefields. Each of the 200 Pokémon species found in the game has an unmodified Range of 2, 3, or 4, with 3 being far most common. These values are species-specific, meaning that no two Pokémon of the same species can differ in Range without the assistance of modifiers, which are signified by the value&#039;s text color changing from black to blue. Range can be temporarily modified during battle by various [[Warrior Skill]]s, [[List of Abilities in Pokémon Conquest|Abilities]], and [[move]]s. The Ability {{DL|List of Abilities in Pokémon Conquest|Sprint}} permanently modifies Range, keeping it 1 above its unmodified value even outside of battle. When a modified Range of 6 has been reached, further increases will not affect the Range stat. Neither will further decreases when a modified Range of 1 has been reached.&amp;lt;!--Note: the movement-reducing effect of snow tile terrain is not displayed as a modification of the Range stat. Nor is the movement-restraining effect of Outrage--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Energy====&lt;br /&gt;
&#039;&#039;&#039;Energy&#039;&#039;&#039; is a statistic that only appears in [[Pokémon Conquest]]. Energy affects a Pokémon&#039;s performance in battle and their link with their trainer. A Pokémon with maximum Energy will have slighter higher stats and gain slightly more Link percentage after a battle; a Pokémon with minimum Energy will have slightly lower stats and gain less Link percentage. Regardless of energy levels or how often they are used in battle, a Pokémon&#039;s Energy drops one level after three months. &lt;br /&gt;
&lt;br /&gt;
The main way to recover Energy is by visiting pongiri, where buying a pongiri will recover the Energy for all Pokémon visiting. Upgrading a pongiri shop allows more expensive pongiri to be purchased, which recover more Energy at once. Sometimes, the shop owner will offer a free second helping; accepting will either raise the Pokémon&#039;s Energy to maximum, or cause it to drop. Energy can also be recovered by usage of items, or by certain [[Warrior Skill]]s. However, Energy boosts granted by a Warrior Skill only last the duration of the current battle, and the Pokémon&#039;s Energy returns to its pre-battle value afterward.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;evasion rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|回避率|かいひりつ}}}}&#039;&#039;&#039; &#039;&#039;evasion rate&#039;&#039;), or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, of a Pokémon&#039;s move determines its probability of missing the target. The initial value at the start of any battle is 100%. If the evasiveness is decreased below 100% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of its move hitting the opponent. If the evasiveness is increased above 100% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves.&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;accuracy rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|命中率|めいちゅうりつ}}}}&#039;&#039;&#039; &#039;&#039;accuracy rate&#039;&#039;) of a Pokémon&#039;s move determines its probability of hitting the opponent. The initial value at the start of any battle is 100%. Along with accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s accuracy by using the call action.&lt;br /&gt;
&lt;br /&gt;
====Formula for accuracy and evasion====&lt;br /&gt;
The probability that a move will hit is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Accuracy calc.png]]&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;A&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt;&#039;&#039; is the base accuracy of the move (in percent - e.g. a base accuracy of 95 is counted as 0.95),&lt;br /&gt;
*&#039;&#039;Accuracy&#039;&#039; is the current accuracy stat of the user (in percent - e.g. raising accuracy by three stages raises this number to 2), and&lt;br /&gt;
*&#039;&#039;Evasion&#039;&#039; is the current evasion stat of the target (in percent - e.g. lowering evasion by two stages lowers this number to 0.6).&lt;br /&gt;
&lt;br /&gt;
If P is greater than 1, the move will surely hit. In a 2-on-2 battle, it is possible for a move that hits two or three targets to miss some of the targets and hit others - the probabilities are calculated individually for each target.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|おなか}}&#039;&#039;&#039; &#039;&#039;stomach&#039;&#039;) is a hunger statistic appearing only in the Pokémon Mystery Dungeon series. As the team leader explores a [[Mystery Dungeon]], over time its Belly will diminish, represented by a number decreasing from 100. Running or holding certain {{OBP|Scarf|Mystery Dungeon|scarves}} will cause the Belly to decrease more quickly. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. While a Pokémon&#039;s Belly is empty, it will no longer be able to run; its HP will decrease with every step it takes until it either [[Fainting|faints]] or eats something.&lt;br /&gt;
&lt;br /&gt;
In {{g|Mystery Dungeon: Gates to Infinity}}, this feature was removed for most dungeons, but the mechanic returned in all dungeons in {{pkmn|Super Mystery Dungeon}}.&lt;br /&gt;
&lt;br /&gt;
Belly can be replenished with items such as {{OBP|food|Mystery Dungeon}}, [[seed]]s, {{DL|Berry|In the Pokémon Mystery Dungeon series|Berries}}, and [[Gummi]]s (excluding the {{DL|Gummi|Wander Gummi}}). When a Belly-replenishing item is used at maximum Belly, the maximum Belly will increase temporarily until the player leaves the dungeon, and the Belly will increase to the maximum Belly.&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stat values===&lt;br /&gt;
A Pokémon&#039;s [[Base stats|base stat values]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stat values in each, while the HP stat will be 110 plus double the base stat value (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring Nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat or an EV-reducing Berry is used. It is also impossible for any Pokémon other than {{p|Shedinja}} not to gain HP upon leveling up without using a Pomeg Berry ({{game|Emerald}} onward) as no evolutionary line has members with a lower base HP than the pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most Natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the Nature enhances will be 110% of what it would be without the Nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage modification#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal. Note that the numerator is multiplied by two compared to this formula before rounding. For example, the quantity (base + IV + sqrt(EV)/8) for stats other than HP is rounded down to the nearest integer before multiplying by level and dividing by 50.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- These really should be DV and STATEXP instead of IV and EV, which were introduced in Gen III. --&amp;gt;&lt;br /&gt;
[[File:HP calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IVs and EVs:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |22850&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |23140&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |17280&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |24795&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen2.png]]&lt;br /&gt;
[[File:StatExampleHPGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpDefGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpDefGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px;&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|90&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|24795&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot;| Total&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generation III onward====&lt;br /&gt;
The stat is rounded down if the result is a decimal. The stat is also rounded down before the Nature multiplier, if any, is applied.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP (which is always 1) the lowest a stat can ever possibly be is 4 (or, for the HP stat, 11).&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IVs and EVs and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; nature:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |195&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |86&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen4.png]]&lt;br /&gt;
[[File:StatExampleHPGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleAttackGen4 1.png]]&lt;br /&gt;
[[File:StatExampleAttackGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px;&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot;|Total&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #006000;&amp;quot; |&#039;&#039;&#039;280&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #600000;&amp;quot; |&#039;&#039;&#039;136&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;172&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
When a stat is used in a calculation in battle, a number of modifiers may be applied during the calculation. During a battle, a Pokémon&#039;s effective stats may be raised or lowered by certain [[move]]s, [[Ability|Abilities]], and [[held items]]. Some attacks may only have a chance of raising or lowering stats, while certain Abilities and held items may require a triggering event to activate any stat modifications.&lt;br /&gt;
&lt;br /&gt;
The modifiers conferred by moves operate on a sliding scale of &#039;&#039;stages&#039;&#039;. When a given stat is raised or lowered, its current stage is increased or decreased by the amount dictated by the move, up to a maximum of +6 or a minimum of -6. A given stage corresponds to a given multiplier that will modify the stat when it is used in battle calculations. The exact multipliers for stages are detailed in a later section below. Note that in first two Generations, stat cannot fall below 1 or rise above 999; any further modifiers will fail regardless of whether the stat is at -6 or +6 or not.&lt;br /&gt;
&lt;br /&gt;
While some Abilities and held items may also modify the stages of a Pokémon&#039;s stats, others may apply unique multipliers that are separate from&amp;amp;mdash;and thus can stack with&amp;amp;mdash;stages. Examples include the Ability {{a|Slow Start}}, which temporarily halves Attack and Speed, and the held item {{DL|In-battle effect item|Choice Band}}, which boosts Attack by 50%.&lt;br /&gt;
&lt;br /&gt;
A few items may also modify a Pokémon&#039;s stats outside of battle by increasing or decreasing the [[effort values]] (EVs) for that stat. [[Vitamin]]s and [[wing]]s increase EVs, while &amp;quot;EV [[Berry|Berries]]&amp;quot; (No. 21, {{b|Pomeg}}, to No. 26, {{b|Tamato}}) reduce EVs.&lt;br /&gt;
&lt;br /&gt;
===In-battle modification===&lt;br /&gt;
In the table below, anything in italics is capable of modifying one stat out of two or more and may not always affect the same one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Hone Claws|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Howl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meditate|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Metal Claw|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meteor Mash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power-Up Punch|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rage|{{attack color dark}}}}{{tt2|*|Generations I and Generation V onward|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Sharpen|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Fell Stinger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swagger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Belly Drum|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Justified|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Sap Sipper|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defiant|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Point|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Guts|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Huge Power|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Hustle|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Cell Battery|Cell Battery}}&lt;br /&gt;
{{color2|{{attack color dark}}|Liechi Berry}}&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Snowball|Snowball}}&lt;br /&gt;
{{color2|{{attack color dark}}|Battle item#X Attack|X Attack}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Weakness Policy|Weakness Policy}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Choice Band|Choice Band}}&lt;br /&gt;
{{color2|{{attack color dark}}|Stat-enhancing item#Light Ball|Light Ball}}{{tt2|*|Generation IV onwards|{{attack color dark}}}}&lt;br /&gt;
{{color2|{{attack color dark}}|Stat-enhancing item#Thick Club|Thick Club}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aurora Beam|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Baby-Doll Eyes|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Nice|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Rough|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Superpower|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Charm|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Feather Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|King&#039;s Shield|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Intimidate|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defense Curl|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Diamond Storm|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Flower Shield|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Harden|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Skull Bash|{{defense color dark}}}}{{tt2|*|Generation II onwards|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Steel Wing|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Armor|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Barrier|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Defense|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Guard|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Grass Pelt|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Marvel Scale|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Ganlon Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Kee Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Battle item#X Defense|X Defense}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Stat-enhancing item#Eviolite|Eviolite}}&lt;br /&gt;
{{color2|{{defense color dark}}|Stat-enhancing item#Metal Powder|Metal Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{defense color dark}}}}{{tt2|*|Prior to Generation IV|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crush Claw|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Tail|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Leer|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Razor Shell|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Rock Smash|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{defense color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Superpower|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tail Whip|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Screech|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Weak Armor|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Charge Beam|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fiery Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Flatter|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{special attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Geomancy|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Nasty Plot|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tail Glow|{{special attack color dark}}}}{{tt2|*|Two stages prior to Generation V|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Lightning Rod|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Storm Drain|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Competitive|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Minus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Plus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Absorb Bulb|Absorb Bulb}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Petaya Berry}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Battle item#X Sp. Atk|X Sp. Atk}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Weakness Policy|Weakness Policy}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Choice Specs|Choice Specs}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Deep Sea Tooth|Deep Sea Tooth}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Light Ball|Light Ball}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Soul Dew|Soul Dew}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Confide|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mist Ball|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Moonblast|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mystical Fire|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{special attack color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Special Attack in Generation VI|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Snarl|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Struggle Bug|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Captivate|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Draco Meteor|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Eerie Impulse|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Leaf Storm|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Overheat|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|{{special defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Aromatic Mist|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Charge|{{special defense color dark}}}}{{tt2|*|Generation IV onwards; effect only lasts one turn in Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Silver Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Amnesia|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Apicot Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|In-battle effect item#Luminous Moss|Luminous Moss}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Maranga Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Battle item#X Sp. Def|X Sp. Def}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|In-battle effect item#Assault Vest|Assault Vest}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Deep Sea Scale|Deep Sea Scale}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Eviolite|Eviolite}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Metal Powder|Metal Powder}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Soul Dew|Soul Dew}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Bug Buzz|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{special defense color dark}}}}{{tt2|*|Prior to Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Earth Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Energy Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Flash Cannon|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Focus Blast|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Luster Purge|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Spray|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Fake Tears|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Metal Sound|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Seed Flare|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!-- SP. DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Flame Charge|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Agility|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Autotomize|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Polish|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tailwind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Motor Drive|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Rattled|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Speed Boost|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Steadfast|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Weak Armor|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Chlorophyll|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Quick Feet|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Sand Rush|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Swift Swim|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Unburden|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Salac Berry}}&lt;br /&gt;
{{color2|{{speed color dark}}|Battle item#X Speed|X Speed}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{speed color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|In-battle effect item#Choice Scarf|Choice Scarf}}&lt;br /&gt;
{{color2|{{speed color dark}}|Stat-enhancing item#Quick Powder|Quick Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bubble|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bubble Beam|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bulldoze|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Constrict|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Glaciate|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Hammer Arm|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Icy Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Mud Shot|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Tomb|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{speed color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III and Generation V onward|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Sticky Web|{{speed color dark}}}}{{tt2|*|Sticky Web creates an entry hazard that lowers Pokémon&#039;s Speed when they switch in|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Spore|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Scary Face|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|String Shot|{{speed color dark}}}}{{tt2|*|One stage prior to Generation VI|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Gooey|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Slow Start|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Double Team|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Minimize|542b77}}{{tt2|*|One stage prior to Generation V|542b77}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Sand Veil|542b77}}&lt;br /&gt;
{{acolor|Snow Cloak|542b77}}&lt;br /&gt;
{{acolor|Tangled Feet|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|542b77|In-battle effect item#Bright Powder|Bright Powder}}&lt;br /&gt;
{{color2|542b77|Incense#Lax Incense|Lax Incense}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Defog|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Gravity|542b77}}&lt;br /&gt;
{{mcolor|Sweet Scent|542b77}}{{tt2|*|One stage prior to Generation VI|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Hone Claws|2a6f6e}}&lt;br /&gt;
{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|2a6f6e}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Compound Eyes|2a6f6e}}&lt;br /&gt;
{{acolor|Victory Star|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|Battle item#X Accuracy|X Accuracy}}{{tt2|*|Generation III onwards; in the first two Generations it simply makes Pokémon&#039;s moves ignore accuracy check|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|In-battle effect item#Wide Lens|Wide Lens}}&lt;br /&gt;
{{color2|2a6f6e|In-battle effect item#Zoom Lens|Zoom Lens}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Flash|2a6f6e}}&lt;br /&gt;
{{mcolor|Kinesis|2a6f6e}}&lt;br /&gt;
{{mcolor|Leaf Tornado|2a6f6e}}&lt;br /&gt;
{{mcolor|Mirror Shot|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud Bomb|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud-Slap|2a6f6e}}&lt;br /&gt;
{{mcolor|Muddy Water|2a6f6e}}&lt;br /&gt;
{{mcolor|Night Daze|2a6f6e}}&lt;br /&gt;
{{mcolor|Octazooka|2a6f6e}}&lt;br /&gt;
{{mcolor|Sand Attack|2a6f6e}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|2a6f6e}}&#039;&#039;&lt;br /&gt;
{{mcolor|Smokescreen|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Hustle|2a6f6e}}&lt;br /&gt;
{{acolor|Wonder Skin|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Out-of-battle modification===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytl|5px}};&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Wing#Muscle Wing|Muscle Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Wing#Resist Wing|Resist Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Wing#Genius Wing|Genius Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|{{special defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Wing#Clever Wing|Clever Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Wing#Swift Wing|Swift Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage modification quotes===&lt;br /&gt;
&amp;lt;!---It is impossible to have +3 or -3 before G5, since Simple didn&#039;t change the flavor text, Spit Up and Swallow didn&#039;t state stat drops, and there were no other moves which could change stat by 3 stages !---&amp;gt;&lt;br /&gt;
The &amp;quot;Pokémon&amp;quot; identifier in the quotes below includes a prefix that varies depending on the situation; most wild Pokémon (but not all&amp;lt;!---probably all before Generation V!---&amp;gt;) and opposing Pokémon have one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; text-align:center; width:60%; border: 3px solid #333948; background: #4F5870&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #83899a&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;I&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;II&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;III&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;IV&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;V&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VI&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too high&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t rise anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go higher!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any higher!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +1&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went up!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went way up!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply rose!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose sharply!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +3 or higher&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose drastically!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too low&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t drop anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go lower!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any lower!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -1&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; fell!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly fell!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply fell!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; harshly fell!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -3 or lower&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; severely fell!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage multipliers===&lt;br /&gt;
====Core series====&lt;br /&gt;
When a move is used that increases or decreases a stat of a Pokémon in battle, it will be multiplied according to the following fractions, depending on the generation:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Sp. Attack, Sp. Defense, and Speed&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I-II&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III+&lt;br /&gt;
| &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy and evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; margin-bottom: 15px; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage (accuracy)&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Stage (evasion)&lt;br /&gt;
| +6 || +5 || +4 || +3 || +2 || +1 || 0 || -1 || -2 || -3 || -4 || -5 || -6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen II&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;233&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III-IV&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen V+&lt;br /&gt;
| &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
In Generations I and II, accuracy and evasion stages are resolved separately and both multipliers applied to the move&#039;s accuracy to determine the final chance of a move hitting or missing. For example, a Pokémon with -1 accuracy using a move that has 100% accuracy on a target with +1 evasion would have a &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 43.56% chance of hitting in Generation I, or a &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 56.25% chance of hitting in Generation II. In Generation III, this was changed so that the stages of the two stats are now combined before determining the multiplier, with the evasion stage subtracted from the accuracy stage. Therefore, in the above situation, the attacking Pokémon would have a &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; = 60% chance of hitting.&amp;lt;ref&amp;gt;[http://www.dragonflycave.com/statstages.aspx Dragonfly Cave on stat stages mechanics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the combined stages are capped at -6 and +6 from Generation III onward, meaning that a Pokémon with minimum accuracy attacking a target with maximum evasion will have no lower than a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; or 33% chance to hit. (For comparison, in Generation II, the attacker would only have a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 10.89% chance of hitting.)&lt;br /&gt;
&lt;br /&gt;
====Mystery Dungeon series====&lt;br /&gt;
The stat changes in Mystery Dungeon are still calculated by multiplying or dividing the stat, although they can range from -10 to +10. Whenever Pokémon leaves dungeon, advances floor or steps on a Wonder Tile, it resets to base.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20140918063904/http://www.upokecenter.com/content/pokemon-mystery-dungeon-2-stats-and-values The Ultimate Pokémon Center on stats changes from first two Pokémon Mystery Dungeon games]&amp;lt;/ref&amp;gt; Additionally, since while checking for accuracy, the game multiplies by evasion multiplier, lowering evasion increases the multiplier.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20141121185935/http://www.upokecenter.com/content/pokemon-mystery-dungeon-accuracy-check The Ultimate Pokémon Center on accuracy check from first two Pokémon Mystery Dungeon games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack and Sp. Attack&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;138&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;143&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;148&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;161&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;171&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;307&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;358&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 50% || 52% || 54% || 56% || 58% || 60% || 63% || 67% || 70% || 80% || 100% || 120% || 130% || 140% || 150% || 160% || 165% || 170% || 175% || 180% || 185%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Defense and Sp. Defense&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;537&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;588&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;640&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;691&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;742&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;793&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;844&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 3% || 5% || 10% || 15% || 20% || 25% || 30% || 40% || 50% || 70% || 100% || 130% || 160% || 190% || 210% || 230% || 250% || 270% || 290% || 310% || 330%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;84&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;94&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;110&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;115&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;140&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;320&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 33% || 35% || 37% || 40% || 43% || 45% || 55% || 60% || 70% || 80% || 100% || 125% || 150% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| 2 || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;345&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;263&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 200% || 190% || 185% || 180% || 175% || 170% || 165% || 160% || 150% || 135% || 103% || 80% || 70% || 60% || 50% || 40% || 35% || 30% || 25% || 20% || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Korrina Lucario Swords Dance.png|thumb|250px|[[Korrina&#039;s Lucario]]&#039;s raising its attack power with {{m|Swords Dance}}]]&lt;br /&gt;
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. One example was seen in &#039;&#039;[[DP131|Pedal to the Mettle!]]&#039;&#039; when [[Paul]]&#039;s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}. Another instance was in &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, where [[Johnny]]&#039;s {{p|Aggron}}&#039;s {{m|Harden}}, a Defense-boosting move, appeared to defend against {{ho|Tyson}}&#039;s {{p|Sceptile}}&#039;s {{m|Solar Beam}}, a special move.&lt;br /&gt;
&lt;br /&gt;
As of the {{series|XY}}, Pokémon will occasionally glow red after their attack strength has changed, as exhibited by [[Korrina&#039;s Lucario]] in &#039;&#039;[[XY030|Mega Revelations!]]&#039;&#039;, or blue after their defensive strength has been changed, as shown by [[Alain]]&#039;s [[Mega Evolution|Mega]] {{TP|Alain|Charizard}} X in &#039;&#039;[[SS031|Mega Evolution Special II]]&#039;&#039; and [[Ramos]]&#039;s {{p|Jumpluff}} in &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{incomplete|section|needs=Generation VI, XD, Colo}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Black color light}}; border: 3px solid #{{Black color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen I status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Japanese Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Korean Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen II status screen.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation I}}&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Japanese)&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Korean)&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (International)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:RSE status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:FRLG status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:DP status screen.png|160px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}{{color2|FFF|Pokémon Emerald Version|E}}&lt;br /&gt;
! style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon FireRed and LeafGreen Versions|FRLG}}&lt;br /&gt;
! style=&amp;quot;background: #{{Sinnoh color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:HGSS status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:BW status screen.png|160px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}&lt;br /&gt;
! style=&amp;quot;background: #{{Unova color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation V}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Base stats]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation I)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation II-V)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation VI-present)]]&lt;br /&gt;
* [[List of fully evolved Pokémon by base stats]]&lt;br /&gt;
* [[List of Pokémon with unique base stat totals]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;br /&gt;
[[zh:能力]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Energy&amp;diff=2396348</id>
		<title>Talk:Energy</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Energy&amp;diff=2396348"/>
		<updated>2016-02-11T03:51:27Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should this perhaps be disambiged between the TCG term and the Pokemon Conquest stat? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:29, 11 February 2016 (UTC)&lt;br /&gt;
:We don&#039;t have an article on {{red link|Energy (Conquest)}} or even as a section on [[Statistic]]. There&#039;s no point in disambiguating it now if there&#039;s no where to link to. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:34, 11 February 2016 (UTC)&lt;br /&gt;
::I would be willing to make such an article/section. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:36, 11 February 2016 (UTC)&lt;br /&gt;
:::Feel free. I imagine that it would fit better on Statistic, like Belly from PMD, unless there&#039;s a lot of information to cover. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:40, 11 February 2016 (UTC)&lt;br /&gt;
::::Not really. I&#039;ll see what I can do. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:41, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Voila. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 03:51, 11 February 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=2396347</id>
		<title>Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stat&amp;diff=2396347"/>
		<updated>2016-02-11T03:51:15Z</updated>

		<summary type="html">&lt;p&gt;Drake Clawfang: /* Range */ adding Energy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;&#039;&#039;HP&#039;&#039;&#039; and &#039;&#039;&#039;Hit Points&#039;&#039;&#039; redirect here. For the move commonly referred to in competitive battling as &amp;quot;HP&amp;quot;, see {{m|Hidden Power}}. For the [[Pokémon Trading Card Game]] set commonly abbreviated as &amp;quot;HP,&amp;quot; see {{TCG|EX Holon Phantoms}}. For HP in the Trading Card Game, see [[Appendix:Glossary (TCG)#Hit Points|Glossary of terms]].&#039;&#039;&lt;br /&gt;
{{Search|mechanic known as &amp;quot;ability&amp;quot; in [[Generation I]]|traditional Abilities|Ability}}&lt;br /&gt;
----&lt;br /&gt;
A &#039;&#039;&#039;statistic&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|能力|のうりょく}}}}&#039;&#039;&#039; &#039;&#039;attribute&#039;&#039;), or &#039;&#039;&#039;stat&#039;&#039;&#039; for short, is an element which determines certain aspects of {{pkmn|battle}}s in the {{pkmn|games}}. Stats may also refer to the numerical values of each field in regards to individual Pokémon.&lt;br /&gt;
&lt;br /&gt;
In English, stats have been also referred to as &#039;&#039;&#039;abilities&#039;&#039;&#039;{{sup/1|RBY}}&amp;lt;!--NPCs on Celadon Dept. Store 5F--&amp;gt; and &#039;&#039;&#039;ratings&#039;&#039;&#039;{{sup/2|GSC}}&amp;lt;!--Growth&#039;s description--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==List of stats==&lt;br /&gt;
===Permanent stats===&lt;br /&gt;
===={{anchor|HP|Hit Points}}====&lt;br /&gt;
The &#039;&#039;&#039;Hit Points&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{jwp|ヒットポイント}}}}&#039;&#039;&#039; &#039;&#039;hit points&#039;&#039;), or &#039;&#039;&#039;HP&#039;&#039;&#039; for short in both Japanese and English, determine how much damage a Pokémon can receive before [[fainting]]. It is the most visible of the stats in battle, appearing both graphically (as a bar with a fill colored green, yellow, or red depending on how much HP in percentage is left) and as a current/max amount below the bar. The average base HP stat is 68 for all Pokémon, and the average for all fully evolved Pokémon is 80.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has more than half of its HP, its HP bar remains green. If the Pokémon has between one-fifth and half of its HP, the bar will turn yellow (in Generation II, a Pokémon revived to exactly half of their HP will have a green HP bar). If a Pokémon has less than one-fifth of its HP remaining, the bar will turn red and a beeping sound (Generations I-IV), a change of battle music with the beep as a metronome (Generation V), or a series of 4 beeping sounds before fading away (Generation VI) will notify the player that his or her Pokémon is in danger of [[fainting]]. Before Generation VI, this beeping will continue until the Pokémon is switched out to another Pokémon which has at least one-fifth of its HP, has its HP raised to one-fifth or higher by any means, or faints.&lt;br /&gt;
&lt;br /&gt;
In Generation I, the coloring of the HP bar was determined slightly differently. If the bar&#039;s fill was 27 pixels or wider (out of a total end-to-end length of 48 pixels), it would be colored green; if it was between 10 and 26 pixels, it would be colored yellow; and if it was less than 10 pixels wide, it would be colored red. This means the HP bar turns yellow noticeably earlier than in the later games, or at about 56% of the Pokémon&#039;s maximum HP.&lt;br /&gt;
&lt;br /&gt;
The HP bar also affects the Pokémon&#039;s [[cry]]. If a Pokémon&#039;s HP bar is green, the player will hear the cry of the Pokémon in its normal sounding rate, but if the Pokémon has less than half of its HP remaining or has fainted, its cry will be lowered by a half-step to indicate its weakened state.&lt;br /&gt;
&lt;br /&gt;
=====In-battle appearance=====&lt;br /&gt;
{{incomplete|section|ORAS HP bar}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{HP color dark}}; border: 5px solid #{{HP color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:RGBY HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:GSC HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:RS HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:FRLG HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{emerald color}}; {{roundytop|5px}}&amp;quot; | [[File:E HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{diamond color}}; {{roundytop|5px}}&amp;quot; | [[File:DP HP Bar.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RGBY}}&lt;br /&gt;
| style=&amp;quot;background: #{{silver color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|GSC}}&lt;br /&gt;
| style=&amp;quot;background: #{{sapphire color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RS}}&lt;br /&gt;
| style=&amp;quot;background: #{{leafgreen color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
| style=&amp;quot;background: #{{emerald color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|E}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|DP}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{platinum color}}; {{roundytop|5px}}&amp;quot; | [[File:Pt hp bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{heartgold color}}; {{roundytop|5px}}&amp;quot; | [[File:HGSS HP Bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:BW HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:B2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{white 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:W2 HP bar.png]]&lt;br /&gt;
| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{x color}}; {{roundytop|5px}}&amp;quot; | [[File:XY HP bar.png]]&lt;br /&gt;
&amp;lt;!--| width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{omega ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:ORAS HP bar.png]]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|Pt}}&lt;br /&gt;
| style=&amp;quot;background: #{{soulsilver color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|HGSS}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|BW}}&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|B2}}&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|W2}}&lt;br /&gt;
| style=&amp;quot;background: #{{Y color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|XY}}&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;background: #{{alpha sapphire color}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|ORAS}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Attack====&lt;br /&gt;
The &#039;&#039;&#039;Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|攻撃能力|こうげきのうりょく}}}}&#039;&#039;&#039; &#039;&#039;attack attribute&#039;&#039;) partly determines how much damage a Pokémon deals when using a [[physical move]]. For more information on how Attack affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Attack stat is 75 for all Pokémon, and the average for all fully evolved Pokémon is 90.&lt;br /&gt;
&lt;br /&gt;
====Defense====&lt;br /&gt;
The &#039;&#039;&#039;Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|防御能力|ぼうぎょのうりょく}}}}&#039;&#039;&#039; &#039;&#039;defense attribute&#039;&#039;) partly determines how much damage a Pokémon receives when it is hit with a [[physical move]]. For more information on how Defense affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Defense stat is 70 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
The &#039;&#039;&#039;Special stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|とくしゅのうりょく}}&#039;&#039;&#039; &#039;&#039;special attribute&#039;&#039;) is an obsolete stat that existed only in [[Generation I]] and partially in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
The Special stat accounted for what is currently known as Special Attack and Special Defense, determining how much damage a Pokémon both receives and deals when [[special move]]s are used. This created some balance issues, since a Pokémon could not be made strong with Special attacks but weak against them, or vice versa, the same way a Pokémon might have strong Attack but weak Defense. With Generation II, the Special stat was outwardly split into Special Attack and Special Defense, meaning Pokémon could have different [[Base stats|base stat values]] for both, and those stats were both displayed on a Pokémon&#039;s stat screen; however, [[individual value]]s and [[effort value]]s remained unsplit, so that there was only a Special individual value and Special effort values, which affected both the Special Attack and Special Defense stats. In [[Generation III]], IVs and EVs were finally given both Special Attack and Special Defense values as well.&lt;br /&gt;
&lt;br /&gt;
=====Special Attack=====&lt;br /&gt;
The &#039;&#039;&#039;Special Attack stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特攻能力|とくこうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special attack attribute&#039;&#039;), or &#039;&#039;&#039;Sp. Atk&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Atk&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon deals when using a [[special move]]. For more information on how Special Attack affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Special Attack Stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
=====Special Defense=====&lt;br /&gt;
The &#039;&#039;&#039;Special Defense stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|特防能力|とくぼうのうりょく}}}}&#039;&#039;&#039; &#039;&#039;special defense attribute&#039;&#039;), or &#039;&#039;&#039;Sp. Def&#039;&#039;&#039; and &#039;&#039;&#039;Spcl. Def&#039;&#039;&#039;{{sup/2|GSC}}{{sup/ss|Stad2}} for short, partly determines how much damage a Pokémon receives when it is hit with a [[special move]]. For more information on how Special Defense affects damage, see [[Damage modification#Damage formula|Damage formula]]. The average Special Defense stat is 69 for all Pokémon, and the average for all fully evolved Pokémon is 83.&lt;br /&gt;
&lt;br /&gt;
====Speed====&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Speed stat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|素早さ能力|すばやさのうりょく}}}}&#039;&#039;&#039; &#039;&#039;speed attribute&#039;&#039;) determines how quickly a Pokémon can act in battle. Pokémon with higher Speed will make a [[move]] before ones with lower Speed under normal conditions; in the case that two Pokémon have the same Speed, one of them will randomly go first. The average Speed stat is 66 for all Pokémon, and the average for all fully evolved Pokémon is 78.&lt;br /&gt;
&lt;br /&gt;
The Speed stat was not used in the [[Pokémon Mystery Dungeon series]] until [[Pokémon Super Mystery Dungeon]]; [[movement speed]] is considered its analogue in that series. In Super Mystery Dungeon, the Speed stat is used as an accuracy modifier; the higher speed a Pokémon has, the more likely its moves will be to hit.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]], the Speed stat does not determine movement or who gets to move first. Rather, the Speed stat acts as a combination of Accuracy and Evasion. A Pokémon attacking another Pokémon that is significantly faster than it will have a reduced chance to hit, while faster Pokémon will have a bonus to their chance to hit when using moves with a low base chance.&lt;br /&gt;
&lt;br /&gt;
====Range====&lt;br /&gt;
&#039;&#039;&#039;Range&#039;&#039;&#039; is a statistic that only appears in [[Pokémon Conquest]]. It determines the amount of tiles a Pokémon is able to move across the game&#039;s grid-based battlefields. Each of the 200 Pokémon species found in the game has an unmodified Range of 2, 3, or 4, with 3 being far most common. These values are species-specific, meaning that no two Pokémon of the same species can differ in Range without the assistance of modifiers, which are signified by the value&#039;s text color changing from black to blue. Range can be temporarily modified during battle by various [[Warrior Skill]]s, [[List of Abilities in Pokémon Conquest|Abilities]], and [[move]]s. The Ability {{DL|List of Abilities in Pokémon Conquest|Sprint}} permanently modifies Range, keeping it 1 above its unmodified value even outside of battle. When a modified Range of 6 has been reached, further increases will not affect the Range stat. Neither will further decreases when a modified Range of 1 has been reached.&amp;lt;!--Note: the movement-reducing effect of snow tile terrain is not displayed as a modification of the Range stat. Nor is the movement-restraining effect of Outrage--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Energy===&lt;br /&gt;
&#039;&#039;&#039;Range&#039;&#039;&#039; is a statistic that only appears in [[Pokémon Conquest]]. Energy affects a Pokémon&#039;s performance in battle and their link with their trainer. A Pokémon with maximum Energy will have slighter higher stats and gain slightly more Link percentage after a battle; a Pokémon with minimum Energy will have slightly lower stats and gain less Link percentage. Regardless of energy levels or how often they are used in battle, a Pokémon&#039;s Energy drops one level after three months. &lt;br /&gt;
&lt;br /&gt;
The main way to recover Energy is by visiting pongiri, where buying a pongiri will recover the Energy for all Pokémon visiting. Upgrading a pongiri shop allows more expensive pongiri to be purchased, which recover more Energy at once. Sometimes, the shop owner will offer a free second helping; accepting will either raise the Pokémon&#039;s Energy to maximum, or cause it to drop. Energy can also be recovered by usage of items, or by certain [[Warrior Skill]]s. However, Energy boosts granted by a Warrior Skill only last the duration of the current battle, and the Pokémon&#039;s Energy returns to its pre-battle value afterward.&lt;br /&gt;
&lt;br /&gt;
===In-battle stats===&lt;br /&gt;
====Evasion====&lt;br /&gt;
The &#039;&#039;&#039;evasion rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|回避率|かいひりつ}}}}&#039;&#039;&#039; &#039;&#039;evasion rate&#039;&#039;), or &#039;&#039;&#039;evasiveness&#039;&#039;&#039;, of a Pokémon&#039;s move determines its probability of missing the target. The initial value at the start of any battle is 100%. If the evasiveness is decreased below 100% with a move such as {{m|Sweet Scent}}, then the opposing Pokémon has a better chance of its move hitting the opponent. If the evasiveness is increased above 100% with a move such as {{m|Double Team}}, the opposing Pokémon will have a harder time connecting its moves.&lt;br /&gt;
&lt;br /&gt;
====Accuracy====&lt;br /&gt;
The &#039;&#039;&#039;accuracy rate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|命中率|めいちゅうりつ}}}}&#039;&#039;&#039; &#039;&#039;accuracy rate&#039;&#039;) of a Pokémon&#039;s move determines its probability of hitting the opponent. The initial value at the start of any battle is 100%. Along with accuracy-raising moves, in {{Pokémon XD}} the player can also raise a Pokémon&#039;s accuracy by using the call action.&lt;br /&gt;
&lt;br /&gt;
====Formula for accuracy and evasion====&lt;br /&gt;
The probability that a move will hit is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:Accuracy calc.png]]&lt;br /&gt;
&lt;br /&gt;
Where:&lt;br /&gt;
*&#039;&#039;A&amp;lt;sub&amp;gt;base&amp;lt;/sub&amp;gt;&#039;&#039; is the base accuracy of the move (in percent - e.g. a base accuracy of 95 is counted as 0.95),&lt;br /&gt;
*&#039;&#039;Accuracy&#039;&#039; is the current accuracy stat of the user (in percent - e.g. raising accuracy by three stages raises this number to 2), and&lt;br /&gt;
*&#039;&#039;Evasion&#039;&#039; is the current evasion stat of the target (in percent - e.g. lowering evasion by two stages lowers this number to 0.6).&lt;br /&gt;
&lt;br /&gt;
If P is greater than 1, the move will surely hit. In a 2-on-2 battle, it is possible for a move that hits two or three targets to miss some of the targets and hit others - the probabilities are calculated individually for each target.&lt;br /&gt;
&lt;br /&gt;
====Belly====&lt;br /&gt;
The &#039;&#039;&#039;Belly&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|おなか}}&#039;&#039;&#039; &#039;&#039;stomach&#039;&#039;) is a hunger statistic appearing only in the Pokémon Mystery Dungeon series. As the team leader explores a [[Mystery Dungeon]], over time its Belly will diminish, represented by a number decreasing from 100. Running or holding certain {{OBP|Scarf|Mystery Dungeon|scarves}} will cause the Belly to decrease more quickly. Other items will cause the Belly to deplete at a much slower rate, or not deplete at all. While a Pokémon&#039;s Belly is empty, it will no longer be able to run; its HP will decrease with every step it takes until it either [[Fainting|faints]] or eats something.&lt;br /&gt;
&lt;br /&gt;
In {{g|Mystery Dungeon: Gates to Infinity}}, this feature was removed for most dungeons, but the mechanic returned in all dungeons in {{pkmn|Super Mystery Dungeon}}.&lt;br /&gt;
&lt;br /&gt;
Belly can be replenished with items such as {{OBP|food|Mystery Dungeon}}, [[seed]]s, {{DL|Berry|In the Pokémon Mystery Dungeon series|Berries}}, and [[Gummi]]s (excluding the {{DL|Gummi|Wander Gummi}}). When a Belly-replenishing item is used at maximum Belly, the maximum Belly will increase temporarily until the player leaves the dungeon, and the Belly will increase to the maximum Belly.&lt;br /&gt;
&lt;br /&gt;
==Determination of stats==&lt;br /&gt;
===Base stat values===&lt;br /&gt;
A Pokémon&#039;s [[Base stats|base stat values]] will most often have the greatest influence over their specific stats at any level. Disregarding individual values, effort values, and [[Nature]], a level 100 Pokémon&#039;s stats in Attack, Defense, Speed, Special Attack, and Special Defense will be exactly 5 more than double its base stat values in each, while the HP stat will be 110 plus double the base stat value (except in the case of {{p|Shedinja}}, whose HP is always 1).&lt;br /&gt;
&lt;br /&gt;
For a list of Pokémon by their base stat values, see the [[list of Pokémon by base stats]].&lt;br /&gt;
&lt;br /&gt;
===Level===&lt;br /&gt;
{{main|Level}}&lt;br /&gt;
When a Pokémon grows a level, its stats will increase. For each level gained (ignoring Nature), stats will increase by 1/50 the base stat value, and 1/100 the combined individual value and effort value. This means that it is impossible, through leveling up, for a Pokémon to ever &#039;&#039;lose&#039;&#039; points in a stat unless it evolves into a Pokémon with a lower base stat value for that specific stat or an EV-reducing Berry is used. It is also impossible for any Pokémon other than {{p|Shedinja}} not to gain HP upon leveling up without using a Pomeg Berry ({{game|Emerald}} onward) as no evolutionary line has members with a lower base HP than the pre-evolved forms.&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
{{main|Nature}}&lt;br /&gt;
Most Natures enhance the growth of one stat, while hindering the growth of another. After all other calculations are finished, the stat that the Nature enhances will be 110% of what it would be without the Nature, and the stat hindered will be 90% of its normal value.&lt;br /&gt;
&lt;br /&gt;
===Individual values===&lt;br /&gt;
{{main|Individual values}}&lt;br /&gt;
Individual values cause two Pokémon of the same species to have different stats. Between generations there are different manners of determining them.&lt;br /&gt;
&lt;br /&gt;
===Effort values===&lt;br /&gt;
{{main|Effort values}}&lt;br /&gt;
Effort values are what cause a trained Pokémon to have higher stats than an untrained counterpart of the same level. For every 4 EVs gained, a level 100 Pokémon will have 1 extra point in its stats. Variance of stats caused by EVs reaches a maximum of 63 points at level 100, as a Pokémon can gain a maximum of 255 EVs in a single stat.&lt;br /&gt;
&lt;br /&gt;
===Formula===&lt;br /&gt;
:&#039;&#039;See also: [[Damage modification#Damage formula|Damage calculation]]&#039;&#039;&lt;br /&gt;
====In Generations I and II====&lt;br /&gt;
The stat is rounded down if the result is a decimal. Note that the numerator is multiplied by two compared to this formula before rounding. For example, the quantity (base + IV + sqrt(EV)/8) for stats other than HP is rounded down to the nearest integer before multiplying by level and dividing by 50.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- These really should be DV and STATEXP instead of IV and EV, which were introduced in Gen III. --&amp;gt;&lt;br /&gt;
[[File:HP calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc gen12.png]]&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 81 Pikachu with the following IVs and EVs:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&amp;lt;ref&amp;gt;In Generation I, this stat did not exist. The Pikachu&#039;s Special stat would simply be 50.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|90&lt;br /&gt;
|&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}};&amp;quot; |IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&amp;lt;ref&amp;gt;This is calculated as shown in the {{IV}} article.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&amp;lt;ref&amp;gt;In the first two generations, the Special IV was unified.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |22850&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |23140&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |17280&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot; |24795&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;107690&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;references /&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen2.png]]&lt;br /&gt;
[[File:StatExampleHPGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Special Attack and Special Defense stats simply rely on the Special EV and IV.&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpDefGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpDefGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen2 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen2 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Pikachu&#039;s stats are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{electric color dark}}; border: 5px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px;&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| Base stat&lt;br /&gt;
|35&lt;br /&gt;
|55&lt;br /&gt;
|30&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
|90&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| IV&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;7&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|8&lt;br /&gt;
|13&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |9&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}};&amp;quot;| EV&lt;br /&gt;
|22850&lt;br /&gt;
|23140&lt;br /&gt;
|17280&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |19625&lt;br /&gt;
|24795&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot;| Total&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;189&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;137&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;101&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;128&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&#039;&#039;&#039;112&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;190&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
====In Generation III onward====&lt;br /&gt;
The stat is rounded down if the result is a decimal. The stat is also rounded down before the Nature multiplier, if any, is applied.&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
These formulas mean that, aside from {{p|Shedinja}}&#039;s HP (which is always 1) the lowest a stat can ever possibly be is 4 (or, for the HP stat, 11).&lt;br /&gt;
&lt;br /&gt;
=====Example=====&lt;br /&gt;
Consider a Level 78 {{p|Garchomp}} with the following IVs and EVs and an &#039;&#039;&#039;Adamant&#039;&#039;&#039; nature:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; width:60px;&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytr|5px}} width:60px;&amp;quot; | Total&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;| Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|&#039;&#039;&#039;600&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|&#039;&#039;&#039;110&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot; |EV&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |74&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |195&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |86&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |84&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;510&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Its HP can be calculated as follows:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleHPGen4.png]]&lt;br /&gt;
[[File:StatExampleHPGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
The Adamant nature raises Attack and lowers Special Attack. This means that when calculating the Attack stat, &#039;&#039;Nature&#039;&#039; = 1.1, and when calculating the Special Attack stat, &#039;&#039;Nature&#039;&#039; = 0.9. So this Garchomp&#039;s Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleAttackGen4 1.png]]&lt;br /&gt;
[[File:StatExampleAttackGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
And its Special Attack stat will be:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpAtkGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpAtkGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
Its Speed stat, on the other hand, has no &#039;&#039;Nature&#039;&#039; multiplier, so it is calculated as:&lt;br /&gt;
&lt;br /&gt;
[[File:StatExampleSpeedGen4 1.png]]&lt;br /&gt;
[[File:StatExampleSpeedGen4 2.png]]&lt;br /&gt;
&lt;br /&gt;
In the end, this Garchomp&#039;s stats are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Dragon color dark}}; border: 5px solid #{{Dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundytl|5px}} width:60px;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}; width:60px;&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}; width:60px;&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}; width:60px;&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}; width:60px;&amp;quot; | Sp.Atk&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}; width:60px;&amp;quot; | Sp.Def&lt;br /&gt;
! style=&amp;quot;background:#{{Speed color}}; {{roundytr|5px}} width:60px;&amp;quot; | Speed&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|Base stat&lt;br /&gt;
|108&lt;br /&gt;
|130&lt;br /&gt;
|95&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|102&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|IV&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|30&lt;br /&gt;
|16&lt;br /&gt;
|23&lt;br /&gt;
|5&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}};&amp;quot;|EV&lt;br /&gt;
|74&lt;br /&gt;
|195&lt;br /&gt;
|86&lt;br /&gt;
|48&lt;br /&gt;
|84&lt;br /&gt;
|23&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot;|Total&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;289&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #006000;&amp;quot; |&#039;&#039;&#039;280&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;193&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; color: #600000;&amp;quot; |&#039;&#039;&#039;136&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff&amp;quot;|&#039;&#039;&#039;171&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&#039;&#039;&#039;172&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Note that some numbers may be off by one due to rounding.&lt;br /&gt;
&lt;br /&gt;
==Stat modifiers==&lt;br /&gt;
When a stat is used in a calculation in battle, a number of modifiers may be applied during the calculation. During a battle, a Pokémon&#039;s effective stats may be raised or lowered by certain [[move]]s, [[Ability|Abilities]], and [[held items]]. Some attacks may only have a chance of raising or lowering stats, while certain Abilities and held items may require a triggering event to activate any stat modifications.&lt;br /&gt;
&lt;br /&gt;
The modifiers conferred by moves operate on a sliding scale of &#039;&#039;stages&#039;&#039;. When a given stat is raised or lowered, its current stage is increased or decreased by the amount dictated by the move, up to a maximum of +6 or a minimum of -6. A given stage corresponds to a given multiplier that will modify the stat when it is used in battle calculations. The exact multipliers for stages are detailed in a later section below. Note that in first two Generations, stat cannot fall below 1 or rise above 999; any further modifiers will fail regardless of whether the stat is at -6 or +6 or not.&lt;br /&gt;
&lt;br /&gt;
While some Abilities and held items may also modify the stages of a Pokémon&#039;s stats, others may apply unique multipliers that are separate from&amp;amp;mdash;and thus can stack with&amp;amp;mdash;stages. Examples include the Ability {{a|Slow Start}}, which temporarily halves Attack and Speed, and the held item {{DL|In-battle effect item|Choice Band}}, which boosts Attack by 50%.&lt;br /&gt;
&lt;br /&gt;
A few items may also modify a Pokémon&#039;s stats outside of battle by increasing or decreasing the [[effort values]] (EVs) for that stat. [[Vitamin]]s and [[wing]]s increase EVs, while &amp;quot;EV [[Berry|Berries]]&amp;quot; (No. 21, {{b|Pomeg}}, to No. 26, {{b|Tamato}}) reduce EVs.&lt;br /&gt;
&lt;br /&gt;
===In-battle modification===&lt;br /&gt;
In the table below, anything in italics is capable of modifying one stat out of two or more and may not always affect the same one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytl|5px}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|- style=&amp;quot;background: #ccc&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Item|Items}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Move|Moves}}&lt;br /&gt;
! style=&amp;quot;background:#ccc&amp;quot;| {{color2|000|Ability|Abilities}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Hone Claws|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Howl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meditate|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Metal Claw|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Meteor Mash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power-Up Punch|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rage|{{attack color dark}}}}{{tt2|*|Generations I and Generation V onward|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Sharpen|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Fell Stinger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swagger|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Swords Dance|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Belly Drum|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Justified|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Moxie|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Sap Sipper|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defiant|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Anger Point|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Guts|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Huge Power|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Hustle|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Pure Power|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Cell Battery|Cell Battery}}&lt;br /&gt;
{{color2|{{attack color dark}}|Liechi Berry}}&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Snowball|Snowball}}&lt;br /&gt;
{{color2|{{attack color dark}}|Battle item#X Attack|X Attack}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Weakness Policy|Weakness Policy}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{attack color dark}}|In-battle effect item#Choice Band|Choice Band}}&lt;br /&gt;
{{color2|{{attack color dark}}|Stat-enhancing item#Light Ball|Light Ball}}{{tt2|*|Generation IV onwards|{{attack color dark}}}}&lt;br /&gt;
{{color2|{{attack color dark}}|Stat-enhancing item#Thick Club|Thick Club}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Aurora Beam|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Baby-Doll Eyes|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Growl|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Nice|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Play Rough|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Superpower|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Charm|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Feather Dance|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|King&#039;s Shield|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{attack color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{attack color dark}}}}{{tt2|*|Attack may increase or decrease, depending on the user&#039;s stats|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!--ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Intimidate|{{attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{attack color dark}}}}&lt;br /&gt;
{{acolor|Slow Start|{{attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Bulk Up|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Coil|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Defense Curl|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Diamond Storm|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Flower Shield|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Harden|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Skull Bash|{{defense color dark}}}}{{tt2|*|Generation II onwards|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Steel Wing|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Withdraw|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Armor|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Barrier|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Defense|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Guard|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Grass Pelt|{{defense color dark}}}}&lt;br /&gt;
{{acolor|Marvel Scale|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Ganlon Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Kee Berry}}&lt;br /&gt;
{{color2|{{defense color dark}}|Battle item#X Defense|X Defense}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{defense color dark}}|Stat-enhancing item#Eviolite|Eviolite}}&lt;br /&gt;
{{color2|{{defense color dark}}|Stat-enhancing item#Metal Powder|Metal Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{defense color dark}}}}{{tt2|*|Prior to Generation IV|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{defense color dark}}}}{{tt2|*|Generation IV onwards|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Crush Claw|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Iron Tail|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Leer|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Razor Shell|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Rock Smash|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{defense color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Superpower|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tail Whip|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Tickle|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Screech|{{defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{defense color dark}}}}&lt;br /&gt;
{{mcolor|Power Trick|{{defense color dark}}}}{{tt2|*|Defense may increase or decrease, depending on the user&#039;s stats|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!--DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Weak Armor|{{defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Charge Beam|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Fiery Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Flatter|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Growth|{{special attack color dark}}}}{{tt2|*|Two stages in intense sunlight|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Rototiller|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Work Up|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Geomancy|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Nasty Plot|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;≥3 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tail Glow|{{special attack color dark}}}}{{tt2|*|Two stages prior to Generation V|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Download|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
{{acolor|Lightning Rod|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Storm Drain|{{special attack color dark}}}}{{tt2|*|Generation V onward|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Competitive|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Minus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Plus|{{special attack color dark}}}}&lt;br /&gt;
{{acolor|Solar Power|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Absorb Bulb|Absorb Bulb}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Petaya Berry}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Battle item#X Sp. Atk|X Sp. Atk}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special attack color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Weakness Policy|Weakness Policy}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special attack color dark}}|In-battle effect item#Choice Specs|Choice Specs}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Deep Sea Tooth|Deep Sea Tooth}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Light Ball|Light Ball}}&lt;br /&gt;
{{color2|{{special attack color dark}}|Stat-enhancing item#Soul Dew|Soul Dew}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Confide|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mist Ball|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Moonblast|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Mystical Fire|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Noble Roar|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Parting Shot|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{special attack color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Special Attack in Generation VI|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Snarl|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Struggle Bug|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Captivate|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Draco Meteor|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Eerie Impulse|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Leaf Storm|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Memento|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Overheat|{{special attack color dark}}}}&lt;br /&gt;
{{mcolor|Psycho Boost|{{special attack color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Power Split|{{special attack color dark}}}}{{tt2|*|Special Attack may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!--SP. ATTACK LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special attack color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Defeatist|{{special attack color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|{{special defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Aromatic Mist|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Calm Mind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Charge|{{special defense color dark}}}}{{tt2|*|Generation IV onwards; effect only lasts one turn in Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Cosmic Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Defend Order|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Magnetic Flux|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Silver Wind|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Stockpile|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Amnesia|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Flower Gift|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|Apicot Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|In-battle effect item#Luminous Moss|Luminous Moss}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Maranga Berry}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Battle item#X Sp. Def|X Sp. Def}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{special defense color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{special defense color dark}}|In-battle effect item#Assault Vest|Assault Vest}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Deep Sea Scale|Deep Sea Scale}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Eviolite|Eviolite}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Metal Powder|Metal Powder}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{color2|{{special defense color dark}}|Stat-enhancing item#Soul Dew|Soul Dew}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!--SP. DEFENSE LOWERING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid|{{special defense color dark}}}}{{tt2|*|Generation IV onwards|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Bug Buzz|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Close Combat|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Crunch|{{special defense color dark}}}}{{tt2|*|Prior to Generation IV|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Ascent|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Earth Power|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Energy Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Flash Cannon|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Focus Blast|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Luster Purge|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Psychic|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Shadow Ball|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Acid Spray|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Fake Tears|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Metal Sound|{{special defense color dark}}}}&lt;br /&gt;
{{mcolor|Seed Flare|{{special defense color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Guard Split|{{special defense color dark}}}}{{tt2|*|Special Defense may increase or decrease, depending on the target&#039;s and the user&#039;s stats|{{special defense color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!-- SP. DEFENSE LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{special defense color dark}}}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING MOVES--&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Ancient Power|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Dragon Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Flame Charge|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Ominous Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Quiver Dance|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Silver Wind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
{{mcolor|Agility|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Autotomize|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Geomancy|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Polish|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shell Smash|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Shift Gear|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Tailwind|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!--SPEED RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Motor Drive|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Rattled|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Speed Boost|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Steadfast|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Weak Armor|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Chlorophyll|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Quick Feet|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Sand Rush|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Swift Swim|{{speed color dark}}}}&lt;br /&gt;
{{acolor|Unburden|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|Salac Berry}}&lt;br /&gt;
{{color2|{{speed color dark}}|Battle item#X Speed|X Speed}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{color2|{{speed color dark}}|Starf Berry}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|{{speed color dark}}|In-battle effect item#Choice Scarf|Choice Scarf}}&lt;br /&gt;
{{color2|{{speed color dark}}|Stat-enhancing item#Quick Powder|Quick Powder}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING MOVES --&amp;gt;|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Bubble|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bubble Beam|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Bulldoze|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Constrict|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Curse|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Glaciate|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Hammer Arm|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Icy Wind|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Low Sweep|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Mud Shot|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Rock Tomb|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|{{speed color dark}}}}&#039;&#039;{{tt2|*|Can only decrease Defense in Generation III and Generation V onward|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Sticky Web|{{speed color dark}}}}{{tt2|*|Sticky Web creates an entry hazard that lowers Pokémon&#039;s Speed when they switch in|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|V-create|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Venom Drench|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Cotton Spore|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|Scary Face|{{speed color dark}}}}&lt;br /&gt;
{{mcolor|String Shot|{{speed color dark}}}}{{tt2|*|One stage prior to Generation VI|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ABILITIES --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Gooey|{{speed color dark}}}}&lt;br /&gt;
&#039;&#039;{{acolor|Moody|{{speed color dark}}}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Slow Start|{{speed color dark}}}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ae58f8&amp;quot; | {{color2|542b77|Stats#Evasion|Evasion}}&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Double Team|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Minimize|542b77}}{{tt2|*|One stage prior to Generation V|542b77}}&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Sand Veil|542b77}}&lt;br /&gt;
{{acolor|Snow Cloak|542b77}}&lt;br /&gt;
{{acolor|Tangled Feet|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!-- EVASION RAISING ITEMS --&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|542b77|In-battle effect item#Bright Powder|Bright Powder}}&lt;br /&gt;
{{color2|542b77|Incense#Lax Incense|Lax Incense}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Defog|542b77}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Gravity|542b77}}&lt;br /&gt;
{{mcolor|Sweet Scent|542b77}}{{tt2|*|One stage prior to Generation VI|542b77}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#d099ff&amp;quot; &amp;lt;!--EVASION LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|542b77}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#58f8f6; {{roundybl|5px}}&amp;quot; | {{color2|2a6f6e|Stats#Accuracy|Accuracy}}&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Hone Claws|2a6f6e}}&lt;br /&gt;
{{mcolor|Coil|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{mcolor|Acupressure|2a6f6e}}&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;2 stages&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Compound Eyes|2a6f6e}}&lt;br /&gt;
{{acolor|Victory Star|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY RAISING ITEMS--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|Battle item#X Accuracy|X Accuracy}}{{tt2|*|Generation III onwards; in the first two Generations it simply makes Pokémon&#039;s moves ignore accuracy check|2a6f6e}}&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{color2|2a6f6e|In-battle effect item#Wide Lens|Wide Lens}}&lt;br /&gt;
{{color2|2a6f6e|In-battle effect item#Zoom Lens|Zoom Lens}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING MOVES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
{{mcolor|Flash|2a6f6e}}&lt;br /&gt;
{{mcolor|Kinesis|2a6f6e}}&lt;br /&gt;
{{mcolor|Leaf Tornado|2a6f6e}}&lt;br /&gt;
{{mcolor|Mirror Shot|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud Bomb|2a6f6e}}&lt;br /&gt;
{{mcolor|Mud-Slap|2a6f6e}}&lt;br /&gt;
{{mcolor|Muddy Water|2a6f6e}}&lt;br /&gt;
{{mcolor|Night Daze|2a6f6e}}&lt;br /&gt;
{{mcolor|Octazooka|2a6f6e}}&lt;br /&gt;
{{mcolor|Sand Attack|2a6f6e}}&lt;br /&gt;
&#039;&#039;{{mcolor|Secret Power|2a6f6e}}&#039;&#039;&lt;br /&gt;
{{mcolor|Smokescreen|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#aefffe&amp;quot; &amp;lt;!--ACCURACY LOWERING ABILITIES--&amp;gt;| &amp;lt;ab&amp;gt;&#039;&#039;&#039;1 stage&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;{{acolor|Moody|2a6f6e}}&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
{{acolor|Hustle|2a6f6e}}&lt;br /&gt;
{{acolor|Wonder Skin|2a6f6e}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Out-of-battle modification===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #999; border: 5px solid #cdcdcd&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytl|5px}};&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ccc&amp;quot; | Raisers&lt;br /&gt;
! style=&amp;quot;background:#ccc; {{roundytr|5px}}&amp;quot; | Reducers&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|{{attack color dark}}|Stats#Attack|Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Vitamin#Protein|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; | {{color2|{{attack color dark}}|Wing#Muscle Wing|Muscle Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color light}}&amp;quot; &amp;lt;!-- ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{attack color dark}}|Kelpsy Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{defense color}}&amp;quot; | {{color2|{{defense color dark}}|Stats#Defense|Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Vitamin#Iron|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; | {{color2|{{defense color dark}}|Wing#Resist Wing|Resist Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color light}}&amp;quot; &amp;lt;!-- DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{defense color dark}}|Qualot Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}}&amp;quot; | {{color2|{{special Attack color dark}}|Stats#Special Attack|Special Attack}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Vitamin#Calcium|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; | {{color2|{{special Attack color dark}}|Wing#Genius Wing|Genius Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color light}}&amp;quot; &amp;lt;!-- SPECIAL ATTACK LOWERING ITEMS --&amp;gt;| {{color2|{{special attack color dark}}|Hondew Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}&amp;quot; | {{color2|{{special defense color dark}}|Stats#Special Defense|Special Defense}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Vitamin#Zinc|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; | {{color2|{{special defense color dark}}|Wing#Clever Wing|Clever Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{special defense color light}}&amp;quot; &amp;lt;!-- SPECIAL DEFENSE LOWERING ITEMS --&amp;gt;| {{color2|{{special defense color dark}}|Grepa Berry}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|{{speed color dark}}|Stats#Speed|Speed}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Vitamin#Carbos|Carbos}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; | {{color2|{{speed color dark}}|Wing#Swift Wing|Swift Wing}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}}&amp;quot; &amp;lt;!-- SPEED LOWERING ITEMS --&amp;gt;| {{color2|{{speed color dark}}|Tamato Berry}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage modification quotes===&lt;br /&gt;
&amp;lt;!---It is impossible to have +3 or -3 before G5, since Simple didn&#039;t change the flavor text, Spit Up and Swallow didn&#039;t state stat drops, and there were no other moves which could change stat by 3 stages !---&amp;gt;&lt;br /&gt;
The &amp;quot;Pokémon&amp;quot; identifier in the quotes below includes a prefix that varies depending on the situation; most wild Pokémon (but not all&amp;lt;!---probably all before Generation V!---&amp;gt;) and opposing Pokémon have one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; text-align:center; width:60%; border: 3px solid #333948; background: #4F5870&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #83899a&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;I&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;II&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;III&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;IV&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | Generation&amp;amp;nbsp;V&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #83899a&amp;quot; | Generation&amp;amp;nbsp;VI&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too high&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t rise anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go higher!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any higher!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +1&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went up!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly rose!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; went way up!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply rose!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose sharply!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | +3 or higher&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; rose drastically!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | too low&lt;br /&gt;
| Nothing happened!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t drop anymore!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go lower!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; won&#039;t go any lower!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -1&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; fell!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -2&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; greatly fell!&lt;br /&gt;
| &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; sharply fell!&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; harshly fell!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #83899a&amp;quot; | -3 or lower&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #FFF&amp;quot; | &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;stat&amp;gt; severely fell!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stage multipliers===&lt;br /&gt;
====Core series====&lt;br /&gt;
When a move is used that increases or decreases a stat of a Pokémon in battle, it will be multiplied according to the following fractions, depending on the generation:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack, Defense, Sp. Attack, Sp. Defense, and Speed&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I-II&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III+&lt;br /&gt;
| &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy and evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; margin-bottom: 15px; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage multipliers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Stage (accuracy)&lt;br /&gt;
| -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6&lt;br /&gt;
|-&lt;br /&gt;
! Stage (evasion)&lt;br /&gt;
| +6 || +5 || +4 || +3 || +2 || +1 || 0 || -1 || -2 || -3 || -4 || -5 || -6&lt;br /&gt;
|-&lt;br /&gt;
! Gen I&lt;br /&gt;
| &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;28&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;40&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;150&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;350&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;400&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen II&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;233&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen III-IV&lt;br /&gt;
| &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;36&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;43&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;100&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;166&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;200&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;250&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;266&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;300&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gen V+&lt;br /&gt;
| &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;9&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;7&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;6&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;4&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;9&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
In Generations I and II, accuracy and evasion stages are resolved separately and both multipliers applied to the move&#039;s accuracy to determine the final chance of a move hitting or missing. For example, a Pokémon with -1 accuracy using a move that has 100% accuracy on a target with +1 evasion would have a &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;66&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 43.56% chance of hitting in Generation I, or a &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;75&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 56.25% chance of hitting in Generation II. In Generation III, this was changed so that the stages of the two stats are now combined before determining the multiplier, with the evasion stage subtracted from the accuracy stage. Therefore, in the above situation, the attacking Pokémon would have a &amp;lt;sup&amp;gt;60&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; = 60% chance of hitting.&amp;lt;ref&amp;gt;[http://www.dragonflycave.com/statstages.aspx Dragonfly Cave on stat stages mechanics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, the combined stages are capped at -6 and +6 from Generation III onward, meaning that a Pokémon with minimum accuracy attacking a target with maximum evasion will have no lower than a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; or 33% chance to hit. (For comparison, in Generation II, the attacker would only have a &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; * &amp;lt;sup&amp;gt;33&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;100&amp;lt;/sub&amp;gt; ~= 10.89% chance of hitting.)&lt;br /&gt;
&lt;br /&gt;
====Mystery Dungeon series====&lt;br /&gt;
The stat changes in Mystery Dungeon are still calculated by multiplying or dividing the stat, although they can range from -10 to +10. Whenever Pokémon leaves dungeon, advances floor or steps on a Wonder Tile, it resets to base.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20140918063904/http://www.upokecenter.com/content/pokemon-mystery-dungeon-2-stats-and-values The Ultimate Pokémon Center on stats changes from first two Pokémon Mystery Dungeon games]&amp;lt;/ref&amp;gt; Additionally, since while checking for accuracy, the game multiplies by evasion multiplier, lowering evasion increases the multiplier.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20141121185935/http://www.upokecenter.com/content/pokemon-mystery-dungeon-accuracy-check The Ultimate Pokémon Center on accuracy check from first two Pokémon Mystery Dungeon games]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Attack and Sp. Attack&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;133&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;138&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;143&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;148&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;161&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;171&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;307&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;358&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 50% || 52% || 54% || 56% || 58% || 60% || 63% || 67% || 70% || 80% || 100% || 120% || 130% || 140% || 150% || 160% || 165% || 170% || 175% || 180% || 185%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For Defense and Sp. Defense&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;12&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;25&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;332&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;537&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;588&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;640&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;691&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;742&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;793&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;844&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 3% || 5% || 10% || 15% || 20% || 25% || 30% || 40% || 50% || 70% || 100% || 130% || 160% || 190% || 210% || 230% || 250% || 270% || 290% || 310% || 330%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For accuracy&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| &amp;lt;sup&amp;gt;84&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;94&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;110&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;115&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;140&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 1 ||&amp;lt;sup&amp;gt;320&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 33% || 35% || 37% || 40% || 43% || 45% || 55% || 60% || 70% || 80% || 100% || 125% || 150% || 160% || 165% || 170% || 175% || 180% || 185% || 190% || 200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;For evasion&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FAFAD2; border: 3px solid #000000&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Stage power&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Subtractive moves || Base || colspan=&amp;quot;10&amp;quot; | Supplemental moves&lt;br /&gt;
|-&lt;br /&gt;
! Stage&lt;br /&gt;
| -10 || -9 || -8 || -7 || -6 || -5 || -4 || -3 || -2 || -1 || 0 || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10&lt;br /&gt;
|-&lt;br /&gt;
! Multiplier&lt;br /&gt;
| 2 || &amp;lt;sup&amp;gt;486&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;473&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;460&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;448&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;435&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;422&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;409&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;384&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;345&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;263&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&amp;lt;sup&amp;gt;204&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;179&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;153&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;128&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;102&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;89&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;76&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;64&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;51&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; || &amp;lt;sup&amp;gt;38&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;256&amp;lt;/sub&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
! Percentage&lt;br /&gt;
| 200% || 190% || 185% || 180% || 175% || 170% || 165% || 160% || 150% || 135% || 103% || 80% || 70% || 60% || 50% || 40% || 35% || 30% || 25% || 20% || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Korrina Lucario Swords Dance.png|thumb|250px|[[Korrina&#039;s Lucario]]&#039;s raising its attack power with {{m|Swords Dance}}]]&lt;br /&gt;
Stats in the anime appear to leave out the Special and Physical concept. It is more dependent on attack power and the amount of damage inflicted instead of Attack and Special Attack, and endurance rather than Special Defense and Defense. One example was seen in &#039;&#039;[[DP131|Pedal to the Mettle!]]&#039;&#039; when [[Paul]]&#039;s {{p|Weavile}} used {{m|Swords Dance}}, an Attack-boosting move, which boosted {{m|Blizzard}}, a special move, as well as {{m|Ice Shard}} and {{m|Metal Claw}}. Another instance was in &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, where [[Johnny]]&#039;s {{p|Aggron}}&#039;s {{m|Harden}}, a Defense-boosting move, appeared to defend against {{ho|Tyson}}&#039;s {{p|Sceptile}}&#039;s {{m|Solar Beam}}, a special move.&lt;br /&gt;
&lt;br /&gt;
As of the {{series|XY}}, Pokémon will occasionally glow red after their attack strength has changed, as exhibited by [[Korrina&#039;s Lucario]] in &#039;&#039;[[XY030|Mega Revelations!]]&#039;&#039;, or blue after their defensive strength has been changed, as shown by [[Alain]]&#039;s [[Mega Evolution|Mega]] {{TP|Alain|Charizard}} X in &#039;&#039;[[SS031|Mega Evolution Special II]]&#039;&#039; and [[Ramos]]&#039;s {{p|Jumpluff}} in &#039;&#039;[[XY058|The Green, Green Grass Types of Home!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{incomplete|section|needs=Generation VI, XD, Colo}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Black color light}}; border: 3px solid #{{Black color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen I status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Japanese Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Korean Gen II status screen.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:Gen II status screen.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation I}}&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Japanese)&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (Korean)&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFf|Generation II}} (International)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:RSE status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:FRLG status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:DP status screen.png|160px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Hoenn color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Ruby and Sapphire Versions|RS}}{{color2|FFF|Pokémon Emerald Version|E}}&lt;br /&gt;
! style=&amp;quot;background: #{{Kanto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon FireRed and LeafGreen Versions|FRLG}}&lt;br /&gt;
! style=&amp;quot;background: #{{Sinnoh color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon Diamond and Pearl Versions|DP}}{{color2|FFF|Pokémon Platinum Version|Pt}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:HGSS status screen.png|160px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytop|10px}}&amp;quot;|[[File:BW status screen.png|160px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Johto color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Pokémon HeartGold and SoulSilver Versions|HGSS}}&lt;br /&gt;
! style=&amp;quot;background: #{{Unova color}}; {{roundybottom|10px}}&amp;quot; | {{color2|FFF|Generation V}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Base stats]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation I)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation II-V)]]&lt;br /&gt;
* [[List of Pokémon by base stats (Generation VI-present)]]&lt;br /&gt;
* [[List of fully evolved Pokémon by base stats]]&lt;br /&gt;
* [[List of Pokémon with unique base stat totals]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Future editors, please add more stat-raising and lowering moves.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Statuswerte]]&lt;br /&gt;
[[fr:Statistique]]&lt;br /&gt;
[[it:Statistiche]]&lt;br /&gt;
[[ja:ステータス]]&lt;br /&gt;
[[zh:能力]]&lt;/div&gt;</summary>
		<author><name>Drake Clawfang</name></author>
	</entry>
</feed>