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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shiny_Pok%C3%A9mon&amp;diff=2485947</id>
		<title>Talk:Shiny Pokémon</title>
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		<summary type="html">&lt;p&gt;DoubleYou: /* Shiny Victini */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Archives==&lt;br /&gt;
*[[Talk:Shiny Pokémon/Archive 1|Archive 1]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==shiny odds increased? ==&lt;br /&gt;
I got Pokémon X on October 12, launch date. Within an hour of playing it, I found a shiny Psyduck. Two days later, I found a shiny Woobat. So either I&#039;m REALLY lucky, or the chances of finding a shiny Pokémon increased for Generation Six. What do you think? [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 13:08, 24 October 2013 (UTC)&lt;br /&gt;
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:Wow, how did you do that a year before the game came out?!&lt;br /&gt;
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:Seriously, though, I&#039;ve been hearing this quite a bit lately from all over the place.  Also, apparently Monochrome Pokémon are appearing at the previous Shiny rate.  Pokérun MAY also be more common, but that one&#039;s a little harder to pinpoint.  Unfortunately, the 3DS games can&#039;t be data mined like previous gens, so it might be a while before we have any solid numbers. --[[User:KingStarscream|KingStarscream]] ([[User talk:KingStarscream|talk]]) 19:30, 28 October 2013 (UTC)&lt;br /&gt;
::I&#039;ve heard that the monochrome Pokémon are simply a texture error, which seems likely to me. We also can&#039;t say anything about increased shiny rate without hard facts. &#039;&#039;Maybe&#039;&#039; that many fans think shinies are more common in Gen VI, but that doesn&#039;t seem terribly notable. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 22:30, 28 October 2013 (UTC)&lt;br /&gt;
:::I&#039;ve heard that the shiny encounter rate is more generous in X and Y. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 10:07, 2 November 2013 (UTC)&lt;br /&gt;
::::I understand that there&#039;s no easy way to prove that the Shiny odds have increased, but can I point out one more thing? One time I (almost) traded with someone who had a teal Frogadier and a black Furfrou. I do believe that they are Shiny Pokémon, so that means that the person is either super lucky, a hacker, or the Shiny odds have increased. Once again, there&#039;s really no way to prove this without a confirmation from Nintendo, but I just wanted to throw that out.&lt;br /&gt;
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::::Also, Pokérus may be more common now. One of my friends got Pokérus within one week of playing X, while I&#039;ve been playing Black for over two years now and I haven&#039;t caught it. So either-- well, you know what I&#039;m going to say. And once again this is all speculation, which really makes me wonder why I&#039;m even pointing this out.&lt;br /&gt;
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::::Also, what&#039;s this talk about Monochrome Pokémon? Unless you&#039;re referring to Generation One, I have no idea what you&#039;re talking about. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 13:48, 2 November 2013 (UTC)&lt;br /&gt;
:::::Some rumour about a new type of Pokémon similar to Shiny Pokémon, with the coloroation being black and white. I&#039;ve heard about it and also heard it&#039;s some texture error, either that or it&#039;s just a hoax. &amp;lt;span style=&amp;quot;font-family:Arial Black&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;☼ Blazing&amp;lt;/span&amp;gt;[[User talk:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist ☼&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:59, 2 November 2013 (UTC)&lt;br /&gt;
::::::I don&#039;t think Pokérus is more common. Shinies pretty clearly are though (and can be observed easily from empirical testing, and has been). A single person finding Pokérus while their friend does not is not a good sample size; with that data, Pokérus could easily be less common.&lt;br /&gt;
::::::As for monochrome Pokémon, I&#039;m calling them a hoax. If they exist, I challenge anybody that has one to record a battle video featuring one and share the code; if they are an intended mechanic, in a battle video they will appear monochrome for everyone. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:05, 2 November 2013 (UTC)&lt;br /&gt;
If there really were monochrome Pokémon they would probably have been revealed earlier. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 14:30, 2 November 2013 (UTC)&lt;br /&gt;
:Monochrome Pokémon are caused by a texture error, and are not an intended mechanic. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 14:53, 2 November 2013 (UTC)&lt;br /&gt;
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:Ah, that makes sense. I would also like to point out one more thing: it &#039;&#039;may&#039;&#039; be impossible to find a shiny Xerneas, Yveltal, and Zygarde. Once again, this is all speculation, and I bet the majority of admins would have my head for this, but I&#039;ve looked all over for an encounter with a shiny Xerneas, Yveltal, or Zygarde, and I&#039;ve found nothing. It may be that people haven&#039;t had time or motivation to shiny hunt them, but I&#039;m sure that there would at least be a screenshot of a shiny legendary by now. I don&#039;t want to drag this topic out for too long, but do you have any thoughts on the matter? Also, I&#039;m sorry, admins. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 22:31, 2 November 2013 (UTC)&lt;br /&gt;
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::It&#039;s plausible that Xerneas and Yveltal have coding in place that prevents them from being shiny, since last Gen&#039;s mascots Reshi and Zek have similar measures in place. Either that or like you suggested people have had no luck/time finding them.--&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 23:09, 2 November 2013 (UTC)&lt;br /&gt;
:::That&#039;s very possible. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 23:12, 2 November 2013 (UTC)&lt;br /&gt;
::::Once again, there&#039;s really no way to be sure about this without a confirmation from Game Freak, I&#039;m just pointing this out. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 00:17, 3 November 2013 (UTC)&lt;br /&gt;
:::::GF&#039;s never gonna tell us &#039;bout that sort of thing. We need hackers for that--[[User:BigBadBatter|BigBadBatter]] ([[User talk:BigBadBatter|talk]]) 06:18, 5 November 2013 (UTC)&lt;br /&gt;
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Research has been done about this: http://nuggetbridge.com/forums/topic/2793-instacheck-hotspot-a-fast-pok%C3%A9mon-checker-for-xy/&lt;br /&gt;
This Shiny Value is between 0 and 4095. &#039;Shiny Value&#039; is the equivalent of TID and SID XORed and right shifted 4 places. It used to be shifted 3 places (2^3 is 8 which is why the value has to be less than 8 because the last 3 bits don&#039;t count), however no it&#039;s shifted 4 places, meaning the last 4 bits don&#039;t count. So going by the calcs in the article the answer can now be less and 16 for it to be shiny. Therefore the range is doubled and the chance of getting a shiny is doubled. I&#039;m about to edit the article to mention this change. [[User:Lucky V4.0|Lucky V4.0]] ([[User talk:Lucky V4.0|talk]]) 18:32, 18 November 2013 (UTC)&lt;br /&gt;
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With the shiny percentage change in generation VI, can a pokemon imported from gen IV that wasn&#039;t shiny become shiny? [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 20:48, 24 March 2014 (UTC)&lt;br /&gt;
:I highly doubt it. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 13:34, 31 March 2014 (UTC)&lt;br /&gt;
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::I&#039;ve heard this theory before. Since there&#039;s now a whole new set of personality values for each individual wild Pokémon that could be shiny in Gen VI, and that weren&#039;t in V, &#039;&#039;theoretically&#039;&#039; they could end up as Shiny when moved, in the same way that something traded from Gen I over to II could become shiny after being traded. However, I can imagine that this late in the game, Nintendo would have forseen that and made it so a transfer via the Poké Transporter doesn&#039;t change the color palette. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|&amp;lt;span style=&amp;quot;color:#FF6600&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] [[Special:Contributions/Schiffy|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]) 13:39, 3/31/2014 (UTC)&lt;br /&gt;
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:::My friend caught a Shiny Fearow and Remoraid in his Pokemon X game after only having it for 2 months, and I haven&#039;t seen a single shiny I&#039;m pokemon black, even though I&#039;ve been playing it for half a year. I&#039;m guessing the shiny odds probably were increased.[[User:Espurr101|Espurr101]] ([[User talk:Espurr101|talk]]) 22:40, 23 April 2014 (UTC)&lt;br /&gt;
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:: Could possibly the pokemon that aren&#039;t shiny become locked that way in a similar manner to how azumarill that would change genders upon evolution get locked upon poke transfer? [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 14:14, 28 July 2014 (UTC)&lt;br /&gt;
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==Shiny parents==&lt;br /&gt;
This is unrelated but I was curious if hatching a shiny Pokemon is more likely if one of the parents is shiny. [[User:Mariofan99|Mariofan99]] ([[User talk:Mariofan99|talk]]) 19:49, 2 January 2014 (UTC)&lt;br /&gt;
:This is only the case in Generation II, where Shininess is the result of IVs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:07, 3 January 2014 (UTC)&lt;br /&gt;
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== Horde Battle and Friend Safari not mentioned ==&lt;br /&gt;
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How come there is no mention of Horde battles increasing the chance of finding a Shiny? I am not the best at math, but I know it gives you a 5x better chance then the traditional 1-on-1 encounter. Again, not the best at math, but if I did it right it looks like each Pokémon in a horde has a 1/4096, which in terns means there is a 1/819.2 chance of encountering a horde with a shiny Pokémon if I am correct?&lt;br /&gt;
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Also, I&#039;m pretty sure there is a higher chance of finding Shiny Pokémon in the Friend Safari but there is no mention of this either. The first time I entered a friend&#039;s Flying type Safari I encountered a Shiny Hawlucha. If I am not mistaken, I think the reason there is a increase is because there are only 2-3 Pokémon available in the Friend Safari at all times, thus your chances of encountering a shiny, at least of those 2-3 increases. This might be a superficial increase though. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 19:40, 28 January 2014 (UTC)&lt;br /&gt;
:Horde Encounters do not increase the shiny rate. Five Pokémon means that you&#039;re five times more likely to have &#039;&#039;any&#039;&#039; of the members of the horde be Shiny, yes, but the random generator still creates &#039;&#039;each individual&#039;&#039; Pokémon with the same rate as normal. As for the Friend Safari, I haven&#039;t seen anybody say anything about an increased Shiny rate there except people idly speculating based on anecdotal evidence like you&#039;re doing right now. We can&#039;t report it as true until either (A) we hack the game and check the data ourselves or (B) a high-quality (i.e. sample size of several thousand, at least) statistical analysis is performed. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 20:38, 28 January 2014 (UTC)&lt;br /&gt;
::The probability posted by Yamitora is very accurate, but it&#039;s calculated in a wrong way; by that logic, a 4096-Pokémon horde would &#039;&#039;always&#039;&#039; include a Shiny Pokémon. The true probability of encountering at least one Shiny Pokémon in a Horde Encounter is 1 - (4095/4096)^5 or about 1/819.6.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 21:25, 28 January 2014 (UTC)&lt;br /&gt;
:::The probability he posted of a battle &#039;&#039;containing&#039;&#039; a Shiny might be accurate, but that&#039;s neither how the games are programmed nor how our pages are presented. The probability of a particular Pokémon being generated as Shiny by the algorithm is the same regardless of whether that&#039;s in a Single Battle, a Double Battle or a Horde Encounter. Claiming on our page that a Horde Encounter has a higher Shiny rate would be misleading. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 22:33, 28 January 2014 (UTC)&lt;br /&gt;
::::I already said I am not that good with math. I mentioned 1/819.2. Den Zen, you came up with 1/819.6 I wasn&#039;t trying to say it like every horde has a shiny, I was just unintentionally misrepresenting the math since again, not so good with it.&lt;br /&gt;
::::By the way Pumpkingking0192...Its both rude and condescending accusing me of speculating like that. I&#039;m trying to do the best I can with what skills and resources I have. Please show some respect and courtesy for me as a fellow editor.&lt;br /&gt;
::::Also Den Zen already said that the horde battles do in fact in crease the odds of finding a shiny by the fact there are 5 Pokemon instead of 1. Just like smoking a pack of cigs a day increases your odds of developing lung cancer. Its all in the numbers. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:17, 29 January 2014 (UTC)&lt;br /&gt;
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== Gen VI Shiny Charm Calculations ==&lt;br /&gt;
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I&#039;m not sure if the calculation for the Shiny charm still triples the chances, but if so would the chance be 1/1365.33 in gen VI?&lt;br /&gt;
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again, I am not good with math. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 21:22, 8 February 2014 (UTC)&lt;br /&gt;
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:One more thing. Under Generation VI it says &amp;quot;The exact rates at which the previous four techniques increase the Shiny probability are currently unknown.&amp;quot; What four techniques does this mean. I know chain fishing rates are unknown still, but what are the other 4? because I am only counting 3 techniques, The shiny Charm, Masuda Method and Poké Radar which I am pretty sure those odds have already been calculated. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:08, 9 February 2014 (UTC)&lt;br /&gt;
::They are? Nobody said they went up 4 times like normal chance, or they changed at all, considering G5 did buffed Masuda method by 1/8192 IIRC while wild was still 1/8192. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 14:16, 9 February 2014 (UTC)&lt;br /&gt;
:::Its confusing that&#039;s for sure. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:48, 9 February 2014 (UTC)&lt;br /&gt;
::::I imagine that Shiny Charm is the same, and triples the shiny rate.----[[User:BigBadBatter|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Big&amp;lt;/span&amp;gt;]][[User talk:BigBadBatter|&amp;lt;span style=&amp;quot;color:#870735&amp;quot;&amp;gt;Bad&amp;lt;/span&amp;gt;]][[User:BigBadBatter|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Batter&amp;lt;/span&amp;gt;]] 01:37, 11 March 2014 (UTC)&lt;br /&gt;
Well, it&#039;s probably coincidence, but no sooner did I get the charm that i ran into a carbink/ragarolla horde with a shinny ragarolla in it. But I think we have to hack the game and see the code before we can be sure or add to the article. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:21, 11 March 2014 (UTC)&lt;br /&gt;
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== Gen 1? ==&lt;br /&gt;
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Can Shiny Pokémon occur in the first generation?  I have encountered a Missingno of alternate colors while recording, and someone on the video comments says they once got a gen1 shiny as well.  Is this an intentional effect or is it the game not properly setting the second species byte that controls colors?  Or is it something that is caused due to hardware or emulation errors?  (Was there a report of people naturally encountering [[??????????]]&#039;s with a &amp;quot;1 in 1 million&amp;quot; chance?  This might be similar).  [http://www.youtube.com/watch?v=zqPoR8al36Y Here&#039;s my video.]  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 15:59, 15 March 2014 (UTC)&lt;br /&gt;
:Shiny Pokémon do not strictly exist in Generation I; that is to say that in those games there is no difference at all, but they do retain their Shininess when traded from Gen II to Gen I to Gen II again, and Pokémon caught in Gen I can be Shiny after being traded to Gen II. But as for your actual question, Missingno.&#039;s pallet being wrong does not mean it is Shiny. I can&#039;t tell you exactly what the cause of the incorrect pallet is, but it&#039;s not due to Missingno. being Shiny. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:11, 15 March 2014 (UTC)&lt;br /&gt;
::Hm.  I&#039;ll have to see what happens if I trade it then.  But that could be interesting.  I&#039;ll have to find my save state.  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 16:33, 15 March 2014 (UTC)&lt;br /&gt;
:::I believe this is due to your disabling cheat codes during the black entering-battle screen. I&#039;m not 100% on this, but I think what&#039;s happening is you&#039;ve effectively interrupted the wild Pokemon generation process causing it to split between the Pokemon determined by the code and a Pokemon that can normally be encountered in that area. So it started loading the specified MissingNo. data into RAM, but you intercepted the process which resulted in the remaining data being generated for a wild Pokemon native to that area. Based on coloration, I&#039;m guessing the encounter generated an Oddish. Try repeating the process by interrupting more encounters. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 03:13, 17 April 2014 (UTC)&lt;br /&gt;
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== Encounter with Shining Pokémon ==&lt;br /&gt;
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The {{DL|Prima&#039;s Official Strategy Guides|Pokémon 10th Anniversary Collector&#039;s Edition Complete Pokédex}} calls &amp;quot;Pokémon Gallery: Encounter with Shining Pokémon&amp;quot; &amp;quot;Pokémon Gallery: Encounter with Shin&#039;&#039;&#039;y&#039;&#039;&#039; Pokémon&amp;quot;. Would this be the &amp;quot;English name&amp;quot; or not? [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 14:24, 7 April 2014 (UTC), edited 14:24, 7 April 2014 (UTC)&lt;br /&gt;
:I&#039;m not sure what you&#039;re asking, but yes, Shiny Pokémon is absolutely the official English Name for them. It&#039;s the name given in all of the recent games. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 17:43, 7 April 2014 (UTC)&lt;br /&gt;
::No, I&#039;m saying the name of the picture says Shiny instead of Shining in the 10th Anniversary book, and asking if we should change the name of the picture. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 19:10, 7 April 2014 (UTC), edited 19:10, 7 April 2014 (UTC)&lt;br /&gt;
:::I&#039;m pretty sure the current title is a translation of the Japanese title, so if there&#039;s an official English one, I say go for it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:37, 8 April 2014 (UTC)&lt;br /&gt;
::::This was published in generation 3, and the term shiny wasn&#039;t used until gen. 5, so it was probably because the gen 2 cards referred to them as &amp;quot;shining pokemon&amp;quot;, so the author probably used that.--[[User:Espurr101|Espurr101]] ([[User talk:Espurr101|talk]]) 22:43, 23 April 2014 (UTC)&lt;br /&gt;
:::::The book says &amp;quot;Shiny&amp;quot;, though. [[User:Pikachu Bros.|Pikachu Bros.]] ([[User talk:Pikachu Bros.|talk]]) 22:56, 23 April 2014 (UTC)&lt;br /&gt;
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== Pokédex registration Shiny sprite ==&lt;br /&gt;
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[https://www.youtube.com/watch?v=6MLhhZIzSg8&amp;amp;t=4m16s It happens as early as HGSS]. I don&#039;t think it happens in G3, not sure about DPPt. Anyone could double check? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:45, 30 July 2014 (UTC)&lt;br /&gt;
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== Calculations ==&lt;br /&gt;
&lt;br /&gt;
I decided to do some math.  I&#039;m sure I&#039;m not the first to come up with these numbers, but I haven&#039;t seen them anywhere, so i figured I would post them.&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 10% chance at finding a shiny Pokémon... 864&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 25% chance at finding a shiny Pokémon... 2357&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 50% chance at finding a shiny Pokémon... 5678&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 75% chance at finding a shiny Pokémon... 11356&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 99% chance at finding a shiny Pokémon... 37224&amp;lt;br/&amp;gt;&lt;br /&gt;
Of course, you can never reach 100%, but 99.99999%.............................. 132032&lt;br /&gt;
&lt;br /&gt;
Not sure if anyone cares, but I thought it was interesting.  Equation I used was &lt;br /&gt;
y = 100 - (100 * ((8191/8192)^x)) if you want to look at it.&lt;br /&gt;
[[User:Kplaxxc25|Kplaxxc25]] ([[User talk:Kplaxxc25|talk]]) 06:05, 10 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changing Shininess through generations ==&lt;br /&gt;
&lt;br /&gt;
As Generation VI increased the probability of Pokémon being shiny, wouldn&#039;t some Pokémon from games of earlier generations became shiny after being transfered to Generation VI? [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 18:39, 14 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No. for the same reason a pokemon&#039;s ability slot is now locked [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 18:25, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::But that&#039;s because ability and personality value (that determines the ability slot) are stored separately and redundantly. Is Shininess really stored the same way (I&#039;d be quite surprised if it were)? (Also, by &#039;now&#039; do you mean new to Generation VI? Ability locking has been present since Pal Park where a Pickup Zigzagoon from Gen III would always keep Pickup upon transfer to Gen IV but have a 50% chance of switching to Gluttony on evolution based on its predetermined personality value.) [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 18:40, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I meant by ability locking is that in Generation VI the ability is still locked on evolution. So a pick-up Zigzagoon from Gen III will always evolve into a pick-up Linoone in GenVI even if it evolves into a gluttony Linoone in GenIV/V. I assume that shininess is now stored separately from PID simply to stop pre-gen pokemon becoming shiny on transfer [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 19:00, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Huh, very interesting; had no idea about that. Any links to sources and/or disassembly? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 23:47, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Source for the ability thing is myself as I tested it (though a bunch of others did too). Apparently I was wrong about shinyness now being stored separately. According to some guys at project pokemon, if your pokemon&#039;s PID fits the criteria of not being shiny pre-genvi but would be shiny in genvi, poketransfer will actually change the PID so it isn&#039;t shiny. This doesn&#039;t seem to affect anything else though as it seems to be the only thing the PID is still used for. [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 00:49, 4 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tag. ==&lt;br /&gt;
&lt;br /&gt;
What is the tag for a shiny Pokémon? I saw it somewhere, but I lost the page. A little help please? [[User:WATERWARRIOR67|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;WATER&amp;lt;/span&amp;gt;]][[User talk:WATERWARRIOR67|&amp;lt;span style=&amp;quot;color: #4cbb17&amp;quot;&amp;gt;Warrior&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #4cbb17&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt; 23:08, 21 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unobtainable Shiny Pokemon ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Arceus be removed as it can be obtained in the Event that started today? &lt;br /&gt;
Source: Serebii.net&lt;br /&gt;
[[User:Hydrachomp|Hydrachomp]] ([[User talk:Hydrachomp|talk]]) 12:10, 7 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: We&#039;re not allowed to use Serebii as a source here, but if he&#039;s right there should be loads of other sources cropping up soon. [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 12:36, 7 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Pretty sure the Ageto Celebi in Gen III can be shiny. [http://www.pokemongts.com/showthread.php?tid=86127 Source] [[User:Pac|Pac]] ([[User talk:Pac|talk]]) 00:54, 4 September 2015 (UTC)&lt;br /&gt;
:I recommend reading all the way through that thread. As you can see in posts toward the end [[Talk:Shiny Pokémon/Archive 1#Wait.|the algorithm is known to be unable to produce Shiny Celebi]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 4 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny Gyarados in Crystal ==&lt;br /&gt;
&lt;br /&gt;
At least Shiny Gyarados has the &amp;quot;Can&#039;t escape!&amp;quot; script when attempting to flee: https://youtu.be/MXNDw_YIdKw&lt;br /&gt;
&amp;lt;br&amp;gt;Shiny Gyarados IVs are fixed to 0 HP / 14 ATK / 10 DEF / 10 SPE / 10 SPC, and Escape is prevented.&lt;br /&gt;
&lt;br /&gt;
Encountering wild Shiny Gyarados:&lt;br /&gt;
 RO20:4648 79               ld   a,c&lt;br /&gt;
 RO20:4649 FE 1B            cp   a,1B&lt;br /&gt;
 RO20:464B 38 01            jr   c,464E&lt;br /&gt;
 RO20:464D AF               xor  a&lt;br /&gt;
 RO20:464E 4F               ld   c,a&lt;br /&gt;
 RO20:464F 06 00            ld   b,00&lt;br /&gt;
 RO20:4651 21 71 46         ld   hl,4671&lt;br /&gt;
 RO20:4654 09               add  hl,bc&lt;br /&gt;
 RO20:4655 09               add  hl,bc&lt;br /&gt;
 RO20:4656 09               add  hl,bc&lt;br /&gt;
 RO20:4657 5E               ld   e,(hl)&lt;br /&gt;
 RO20:4658 23               inc  hl&lt;br /&gt;
 RO20:4659 56               ld   d,(hl)		// de = (D230)&lt;br /&gt;
&lt;br /&gt;
 ROM0:26D4 E5               push hl&lt;br /&gt;
 ROM0:26D5 C5               push bc&lt;br /&gt;
 ROM0:26D6 F0 9D            ld   a,(ff00+9D)&lt;br /&gt;
 ROM0:26D8 F5               push af&lt;br /&gt;
 ROM0:26D9 FA 39 D4         ld   a,(D439)&lt;br /&gt;
 ROM0:26DC D7               rst  10		// Bank 1C for Shiny Gyarados&lt;br /&gt;
 ROM0:26DD 21 3A D4         ld   hl,D43A&lt;br /&gt;
 ROM0:26E0 4E               ld   c,(hl)&lt;br /&gt;
 ROM0:26E1 23               inc  hl&lt;br /&gt;
 ROM0:26E2 46               ld   b,(hl)		// 1C:4072 for Shiny Gyarados&lt;br /&gt;
 ROM0:26E3 0A               ld   a,(bc)		// 1C:4072 is 07&lt;br /&gt;
 ROM0:26E4 03               inc  bc&lt;br /&gt;
 ROM0:26E5 70               ld   (hl),b&lt;br /&gt;
 ROM0:26E6 2B               dec  hl&lt;br /&gt;
 ROM0:26E7 71               ld   (hl),c&lt;br /&gt;
 ROM0:26E8 47               ld   b,a&lt;br /&gt;
 ROM0:26E9 F1               pop  af&lt;br /&gt;
 ROM0:26EA D7               rst  10&lt;br /&gt;
 ROM0:26EB 78               ld   a,b&lt;br /&gt;
 ROM0:26EC C1               pop  bc&lt;br /&gt;
 ROM0:26ED E1               pop  hl&lt;br /&gt;
 ROM0:26EE C9               ret  &lt;br /&gt;
&lt;br /&gt;
 RO25:769C 12               ld   (de),a		// Store battle type in (D230)&lt;br /&gt;
 RO25:769D C9               ret  &lt;br /&gt;
&lt;br /&gt;
 ROMF:696F FA 30 D2         ld   a,(D230)	// Load battle type in a, 07 is fixed shiny&lt;br /&gt;
 ROMF:6972 FE 05            cp   a,05&lt;br /&gt;
 ROMF:6974 20 20            jr   nz,6996&lt;br /&gt;
&lt;br /&gt;
 ROMF:6996 FE 07            cp   a,07&lt;br /&gt;
 ROMF:6998 20 06            jr   nz,69A0&lt;br /&gt;
 ROMF:699A 06 EA            ld   b,EA		// If fixed shiny, bc = 0xEAAA&lt;br /&gt;
 ROMF:699C 0E AA            ld   c,AA&lt;br /&gt;
 ROMF:699E 18 08            jr   69A8&lt;br /&gt;
&lt;br /&gt;
 ROMF:69A8 21 0C D2         ld   hl,D20C&lt;br /&gt;
 ROMF:69AB 78               ld   a,b&lt;br /&gt;
 ROMF:69AC 22               ldi  (hl),a&lt;br /&gt;
 ROMF:69AD 71               ld   (hl),c		// Set the IVs to 14 ATK / 10 DEF / 10 SPE / 10 SPC&lt;br /&gt;
&lt;br /&gt;
Attempting to flee:&lt;br /&gt;
 ROMF:58B3 FA 30 D2         ld   a,(D230)&lt;br /&gt;
 ROMF:58B6 FE 02            cp   a,02&lt;br /&gt;
 ROMF:58B8 CA A2 59         jp   z,59A2&lt;br /&gt;
 ROMF:58BB FE 06            cp   a,06&lt;br /&gt;
 ROMF:58BD CA A2 59         jp   z,59A2&lt;br /&gt;
 ROMF:58C0 FE 09            cp   a,09&lt;br /&gt;
 ROMF:58C2 CA 8D 59         jp   z,598D&lt;br /&gt;
 ROMF:58C5 FE 0B            cp   a,0B&lt;br /&gt;
 ROMF:58C7 CA 8D 59         jp   z,598D&lt;br /&gt;
 ROMF:58CA FE 07            cp   a,07&lt;br /&gt;
 ROMF:58CC CA 8D 59         jp   z,598D		// If shiny, display &amp;quot;Can&#039;t escape!&amp;quot;&lt;br /&gt;
 ROMF:58CF FE 0C            cp   a,0C&lt;br /&gt;
 ROMF:58D1 CA 8D 59         jp   z,598D		// (Entei, Raikou, Suicune)&lt;br /&gt;
--[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 03:44, 18 May 2015 (UTC)&lt;br /&gt;
:As far as I know, it applies to other Shinies as well in G2. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:54, 18 May 2015 (UTC)&lt;br /&gt;
::Nope, I have tested it with a regular shiny encounter in the wild. Used a save state so I could test it multiple times that battle in case of flukes, but the first attempt to run resulted in running successfully. I didn&#039;t use encounter codes or anything either --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 21:47, 22 May 2015 (UTC)&lt;br /&gt;
:::Thank you for confirming it. Then the edit I made should be correct. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 23:45, 27 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Few questions and things to say about shiny Pokémon. ==&lt;br /&gt;
&lt;br /&gt;
Hello. At first, I just noticed the Gyarados from the HG/SS expansion (123/123) was missing from the list of shiny Pokémon cards. Also, why are Groudon, Kyogre and Rayquaza present in the unobtainable list on Gen VI ? Cannot they be imported as shinies from Gen IV ? It also says that none of the Mew distributed in Gen I had IV making them shiny, but citation is missing. Do we have any proof of that ? Finally, I have two questions about shiny Celebi and Jirachi. Are we 100% sure that Wishmaker can be shiny, since it is not accepted by Poke-Transporter ? And what about the possibility of a shiny Ageto Celebi ? The last time I read about it, it was said that the Celebi sent to Colosseum could not be shiny, but there were still doubts for the 48 ones sent to the GBA games. Any recent news about that ? Thanks !&lt;br /&gt;
&lt;br /&gt;
[[User:Jack-spearow|Jack-spearow]] ([[User talk:Jack-spearow|talk]]) 13:35, 22 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rayquaza/Groupon/Kyogre aren&#039;t listed there... The bonus disc is capable of producing a Jirachi, it has been proven with people using GBA saves that will generate it. In fact pokemon bank now lets it through. All the evidence suggests the remaining 48 Celebi are produced in the same way as the Gc one so it can&#039;t be shiny [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 11:56, 5 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shiny-locked Pokémon in Gen VI==&lt;br /&gt;
Are we going to mention how some legendary Pokémon cannot be obtained Shiny in Generation VI games, but can be imported from previous generations? Mewtwo, the legendary birds, Deoxys, and the weather trio cannot be legitimately encountered Shiny in their respective Generation VI games, but they can be ported over to Generation VI from a Generation V or earlier game or received through an event like the current Shiny Rayquaza event. This is basically the same thing that happened with Reshiram and Zekrom in Generation V, but because none of the aforementioned legendaries debuted in Generation VI, they can be obtained Shiny through trading or migrating, but cannot in Generation VI (so there will never be a legitimate Shiny Groudon with the blue pentagon identifying it as native to Generation VI). [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Kyurem&#039;s&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Ice&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Blade&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 21:11, 6 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don&#039;t think this page is the best place for that info. Perhaps we can have notes about shiny locked pokemon on the location pages where there are caught? [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 21:50, 6 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sinnoh ==&lt;br /&gt;
&lt;br /&gt;
One NPC in Oreburgh City calls these &#039;&#039;differently colored Pokémon&#039;&#039;. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 09:49, 23 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny-lock Clarity ==&lt;br /&gt;
Okay, I think the section for Pokémon that can&#039;t be shiny needs to be more clear, more detailed, and possibly broken up into sections, a table, or even its own page.&lt;br /&gt;
&lt;br /&gt;
Look at it this way: Xerneas and Yveltal cannot be found shiny in the wild in X or Y, however they don&#039;t make the list because there has been an event for shiny versions of them in Japan. But then someone reading the page might not know about the event, so they&#039;re expecting to be able to soft-reset for them. Or they&#039;re going to be taken in by a hack because it says it was caught at Team Flare&#039;s HQ but there&#039;s nothing to say it can&#039;t be. As far as anyone reading this page will know - Xerneas and Yveltal can be found in the wild as shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
Or to put it more simply: Mewtwo can be obtained as a shiny in FRLG and sent forwards to XYORAS meaning it doesn&#039;t make the list, but can the Mewtwo in XY be shiny? I have no idea, because the page doesn&#039;t differentiate between the two possibilities. &lt;br /&gt;
&lt;br /&gt;
It is too vague to be of any use. It needs to be more specific, or it might as well just be removed and replaced with the simple phrase &amp;quot;event and plot-significant Pokémon can&#039;t be shiny.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
What I propose is that the section be broken up into &amp;quot;Pokémon That Cannot Be Shiny in the Wild&amp;quot; and &amp;quot;Event Pokémon That Cannot Be Shiny&amp;quot;, or that Pokémon that cannot be caught as shinies in each generation but can be transferred up should still be listed but with a footnote explaining that they can be obtained as shinies in past generations.  [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 19:52, 14 January 2016 (UTC)&lt;br /&gt;
:The point of the list is to indicate whether the Pokémon can legally be Shiny at all, regardless of the method. Noting which particular instances of Pokémon cannot be Shiny might also be a good idea (i.e. Shiny locked Reshiram/Zekrom in Gen V and the Gen VI Shiny locks), but it&#039;s quite different to what the current list is trying to achieve. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:09, 19 January 2016 (UTC)&lt;br /&gt;
::I feel like that broad definition of &amp;quot;unobtainable&amp;quot; makes the list completely useless, though. I think we should do what you just said about notation. Then the list would function both ways. All a user would have to do is consult the notes to know whether its shiny-locked or completely unobtainable. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 22:23, 19 January 2016 (UTC)&lt;br /&gt;
:::I don&#039;t see why that makes the list useless. Knowing whether something can ever be Shiny is the kind of thing that is useful on a page about Shiny Pokémon; knowing if a Pokémon can be Shiny when obtained in a particular way is typically more useful to include on the page about obtaining it that way, but this page does also mention Shiny locked Pokémon by generation. Trying to make the list also mention which Pokémon are Shiny-locked in-game as well is just going to make it confusing (esp. once you start considering Colo/XD), whereas Shiny locking for particular kinds of encounters are very common in Gen VI so it makes more sense to just specify those. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:15, 20 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden Power of Shiny Pokémons in Gen. II ==&lt;br /&gt;
&lt;br /&gt;
OK, so I&#039;m a bit confused: the Trivia section states that the power of Shiny Pokémons in Gen. II is either 50 or 70. However applying shiny DVs to the calculation formula of hidden power yields 31(base) + 20 or 0(for Attack) + 10(for Block &amp;gt; 7) + 5(for Speed &amp;gt; 7) + 3(for Special: floor((5 * floor(10 / 8) + 10 mod 4) / 2) = 3) = 49 or 69 . Did I make any mistakes during the calculation? --[[User:Rabby250|Rabby250]] ([[User talk:Rabby250|talk]]) 06:06, 20 March 2016 (UTC)&lt;br /&gt;
:You are correct. I suspect this info comes from Pokémon Online, which implements Hidden Power wrongly. I wanted to submit a fix on GitHub, but looking at this [https://github.com/po-devs/pokemon-online/blob/master/src/libraries/PokemonInfo/pokemoninfo.cpp#L3289 non-sensical code] discouraged me, as I&#039;m worried of breaking things if I try to correct that. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 20:41, 20 March 2016 (UTC)&lt;br /&gt;
::Yes, looks like filing an issue would be preferred over direct modification. Thanks for verifying the outcome. --[[User:Rabby250|Rabby250]] ([[User talk:Rabby250|talk]]) 11:34, 21 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny Victini ==&lt;br /&gt;
&lt;br /&gt;
During the Liberty Pass event Victini is generated under a standard A-B-E-F type PID, there is no evidence to suggest that it has limiting factors to its IVs, Nature, or Shininess.&lt;br /&gt;
&lt;br /&gt;
It has also been caught shiny before on plenty of unmodified hardware&lt;br /&gt;
&lt;br /&gt;
Here are videos of people catching legit shiny Victini:&lt;br /&gt;
https://www.youtube.com/watch?v=JvOIJGYqUZM&lt;br /&gt;
https://www.youtube.com/watch?v=hJczEkWxmKY&lt;/div&gt;</summary>
		<author><name>DoubleYou</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shiny_Pok%C3%A9mon&amp;diff=2485946</id>
		<title>Talk:Shiny Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shiny_Pok%C3%A9mon&amp;diff=2485946"/>
		<updated>2016-08-10T04:05:46Z</updated>

		<summary type="html">&lt;p&gt;DoubleYou: /* Shiny Victini */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Archives==&lt;br /&gt;
*[[Talk:Shiny Pokémon/Archive 1|Archive 1]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==shiny odds increased? ==&lt;br /&gt;
I got Pokémon X on October 12, launch date. Within an hour of playing it, I found a shiny Psyduck. Two days later, I found a shiny Woobat. So either I&#039;m REALLY lucky, or the chances of finding a shiny Pokémon increased for Generation Six. What do you think? [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 13:08, 24 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Wow, how did you do that a year before the game came out?!&lt;br /&gt;
&lt;br /&gt;
:Seriously, though, I&#039;ve been hearing this quite a bit lately from all over the place.  Also, apparently Monochrome Pokémon are appearing at the previous Shiny rate.  Pokérun MAY also be more common, but that one&#039;s a little harder to pinpoint.  Unfortunately, the 3DS games can&#039;t be data mined like previous gens, so it might be a while before we have any solid numbers. --[[User:KingStarscream|KingStarscream]] ([[User talk:KingStarscream|talk]]) 19:30, 28 October 2013 (UTC)&lt;br /&gt;
::I&#039;ve heard that the monochrome Pokémon are simply a texture error, which seems likely to me. We also can&#039;t say anything about increased shiny rate without hard facts. &#039;&#039;Maybe&#039;&#039; that many fans think shinies are more common in Gen VI, but that doesn&#039;t seem terribly notable. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 22:30, 28 October 2013 (UTC)&lt;br /&gt;
:::I&#039;ve heard that the shiny encounter rate is more generous in X and Y. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 10:07, 2 November 2013 (UTC)&lt;br /&gt;
::::I understand that there&#039;s no easy way to prove that the Shiny odds have increased, but can I point out one more thing? One time I (almost) traded with someone who had a teal Frogadier and a black Furfrou. I do believe that they are Shiny Pokémon, so that means that the person is either super lucky, a hacker, or the Shiny odds have increased. Once again, there&#039;s really no way to prove this without a confirmation from Nintendo, but I just wanted to throw that out.&lt;br /&gt;
&lt;br /&gt;
::::Also, Pokérus may be more common now. One of my friends got Pokérus within one week of playing X, while I&#039;ve been playing Black for over two years now and I haven&#039;t caught it. So either-- well, you know what I&#039;m going to say. And once again this is all speculation, which really makes me wonder why I&#039;m even pointing this out.&lt;br /&gt;
&lt;br /&gt;
::::Also, what&#039;s this talk about Monochrome Pokémon? Unless you&#039;re referring to Generation One, I have no idea what you&#039;re talking about. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 13:48, 2 November 2013 (UTC)&lt;br /&gt;
:::::Some rumour about a new type of Pokémon similar to Shiny Pokémon, with the coloroation being black and white. I&#039;ve heard about it and also heard it&#039;s some texture error, either that or it&#039;s just a hoax. &amp;lt;span style=&amp;quot;font-family:Arial Black&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;☼ Blazing&amp;lt;/span&amp;gt;[[User talk:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist ☼&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:59, 2 November 2013 (UTC)&lt;br /&gt;
::::::I don&#039;t think Pokérus is more common. Shinies pretty clearly are though (and can be observed easily from empirical testing, and has been). A single person finding Pokérus while their friend does not is not a good sample size; with that data, Pokérus could easily be less common.&lt;br /&gt;
::::::As for monochrome Pokémon, I&#039;m calling them a hoax. If they exist, I challenge anybody that has one to record a battle video featuring one and share the code; if they are an intended mechanic, in a battle video they will appear monochrome for everyone. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:05, 2 November 2013 (UTC)&lt;br /&gt;
If there really were monochrome Pokémon they would probably have been revealed earlier. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 14:30, 2 November 2013 (UTC)&lt;br /&gt;
:Monochrome Pokémon are caused by a texture error, and are not an intended mechanic. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 14:53, 2 November 2013 (UTC)&lt;br /&gt;
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:Ah, that makes sense. I would also like to point out one more thing: it &#039;&#039;may&#039;&#039; be impossible to find a shiny Xerneas, Yveltal, and Zygarde. Once again, this is all speculation, and I bet the majority of admins would have my head for this, but I&#039;ve looked all over for an encounter with a shiny Xerneas, Yveltal, or Zygarde, and I&#039;ve found nothing. It may be that people haven&#039;t had time or motivation to shiny hunt them, but I&#039;m sure that there would at least be a screenshot of a shiny legendary by now. I don&#039;t want to drag this topic out for too long, but do you have any thoughts on the matter? Also, I&#039;m sorry, admins. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 22:31, 2 November 2013 (UTC)&lt;br /&gt;
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::It&#039;s plausible that Xerneas and Yveltal have coding in place that prevents them from being shiny, since last Gen&#039;s mascots Reshi and Zek have similar measures in place. Either that or like you suggested people have had no luck/time finding them.--&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 23:09, 2 November 2013 (UTC)&lt;br /&gt;
:::That&#039;s very possible. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 23:12, 2 November 2013 (UTC)&lt;br /&gt;
::::Once again, there&#039;s really no way to be sure about this without a confirmation from Game Freak, I&#039;m just pointing this out. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 00:17, 3 November 2013 (UTC)&lt;br /&gt;
:::::GF&#039;s never gonna tell us &#039;bout that sort of thing. We need hackers for that--[[User:BigBadBatter|BigBadBatter]] ([[User talk:BigBadBatter|talk]]) 06:18, 5 November 2013 (UTC)&lt;br /&gt;
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Research has been done about this: http://nuggetbridge.com/forums/topic/2793-instacheck-hotspot-a-fast-pok%C3%A9mon-checker-for-xy/&lt;br /&gt;
This Shiny Value is between 0 and 4095. &#039;Shiny Value&#039; is the equivalent of TID and SID XORed and right shifted 4 places. It used to be shifted 3 places (2^3 is 8 which is why the value has to be less than 8 because the last 3 bits don&#039;t count), however no it&#039;s shifted 4 places, meaning the last 4 bits don&#039;t count. So going by the calcs in the article the answer can now be less and 16 for it to be shiny. Therefore the range is doubled and the chance of getting a shiny is doubled. I&#039;m about to edit the article to mention this change. [[User:Lucky V4.0|Lucky V4.0]] ([[User talk:Lucky V4.0|talk]]) 18:32, 18 November 2013 (UTC)&lt;br /&gt;
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With the shiny percentage change in generation VI, can a pokemon imported from gen IV that wasn&#039;t shiny become shiny? [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 20:48, 24 March 2014 (UTC)&lt;br /&gt;
:I highly doubt it. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 13:34, 31 March 2014 (UTC)&lt;br /&gt;
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::I&#039;ve heard this theory before. Since there&#039;s now a whole new set of personality values for each individual wild Pokémon that could be shiny in Gen VI, and that weren&#039;t in V, &#039;&#039;theoretically&#039;&#039; they could end up as Shiny when moved, in the same way that something traded from Gen I over to II could become shiny after being traded. However, I can imagine that this late in the game, Nintendo would have forseen that and made it so a transfer via the Poké Transporter doesn&#039;t change the color palette. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|&amp;lt;span style=&amp;quot;color:#FF6600&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] [[Special:Contributions/Schiffy|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]) 13:39, 3/31/2014 (UTC)&lt;br /&gt;
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:::My friend caught a Shiny Fearow and Remoraid in his Pokemon X game after only having it for 2 months, and I haven&#039;t seen a single shiny I&#039;m pokemon black, even though I&#039;ve been playing it for half a year. I&#039;m guessing the shiny odds probably were increased.[[User:Espurr101|Espurr101]] ([[User talk:Espurr101|talk]]) 22:40, 23 April 2014 (UTC)&lt;br /&gt;
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:: Could possibly the pokemon that aren&#039;t shiny become locked that way in a similar manner to how azumarill that would change genders upon evolution get locked upon poke transfer? [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 14:14, 28 July 2014 (UTC)&lt;br /&gt;
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==Shiny parents==&lt;br /&gt;
This is unrelated but I was curious if hatching a shiny Pokemon is more likely if one of the parents is shiny. [[User:Mariofan99|Mariofan99]] ([[User talk:Mariofan99|talk]]) 19:49, 2 January 2014 (UTC)&lt;br /&gt;
:This is only the case in Generation II, where Shininess is the result of IVs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:07, 3 January 2014 (UTC)&lt;br /&gt;
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== Horde Battle and Friend Safari not mentioned ==&lt;br /&gt;
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How come there is no mention of Horde battles increasing the chance of finding a Shiny? I am not the best at math, but I know it gives you a 5x better chance then the traditional 1-on-1 encounter. Again, not the best at math, but if I did it right it looks like each Pokémon in a horde has a 1/4096, which in terns means there is a 1/819.2 chance of encountering a horde with a shiny Pokémon if I am correct?&lt;br /&gt;
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Also, I&#039;m pretty sure there is a higher chance of finding Shiny Pokémon in the Friend Safari but there is no mention of this either. The first time I entered a friend&#039;s Flying type Safari I encountered a Shiny Hawlucha. If I am not mistaken, I think the reason there is a increase is because there are only 2-3 Pokémon available in the Friend Safari at all times, thus your chances of encountering a shiny, at least of those 2-3 increases. This might be a superficial increase though. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 19:40, 28 January 2014 (UTC)&lt;br /&gt;
:Horde Encounters do not increase the shiny rate. Five Pokémon means that you&#039;re five times more likely to have &#039;&#039;any&#039;&#039; of the members of the horde be Shiny, yes, but the random generator still creates &#039;&#039;each individual&#039;&#039; Pokémon with the same rate as normal. As for the Friend Safari, I haven&#039;t seen anybody say anything about an increased Shiny rate there except people idly speculating based on anecdotal evidence like you&#039;re doing right now. We can&#039;t report it as true until either (A) we hack the game and check the data ourselves or (B) a high-quality (i.e. sample size of several thousand, at least) statistical analysis is performed. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 20:38, 28 January 2014 (UTC)&lt;br /&gt;
::The probability posted by Yamitora is very accurate, but it&#039;s calculated in a wrong way; by that logic, a 4096-Pokémon horde would &#039;&#039;always&#039;&#039; include a Shiny Pokémon. The true probability of encountering at least one Shiny Pokémon in a Horde Encounter is 1 - (4095/4096)^5 or about 1/819.6.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 21:25, 28 January 2014 (UTC)&lt;br /&gt;
:::The probability he posted of a battle &#039;&#039;containing&#039;&#039; a Shiny might be accurate, but that&#039;s neither how the games are programmed nor how our pages are presented. The probability of a particular Pokémon being generated as Shiny by the algorithm is the same regardless of whether that&#039;s in a Single Battle, a Double Battle or a Horde Encounter. Claiming on our page that a Horde Encounter has a higher Shiny rate would be misleading. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 22:33, 28 January 2014 (UTC)&lt;br /&gt;
::::I already said I am not that good with math. I mentioned 1/819.2. Den Zen, you came up with 1/819.6 I wasn&#039;t trying to say it like every horde has a shiny, I was just unintentionally misrepresenting the math since again, not so good with it.&lt;br /&gt;
::::By the way Pumpkingking0192...Its both rude and condescending accusing me of speculating like that. I&#039;m trying to do the best I can with what skills and resources I have. Please show some respect and courtesy for me as a fellow editor.&lt;br /&gt;
::::Also Den Zen already said that the horde battles do in fact in crease the odds of finding a shiny by the fact there are 5 Pokemon instead of 1. Just like smoking a pack of cigs a day increases your odds of developing lung cancer. Its all in the numbers. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:17, 29 January 2014 (UTC)&lt;br /&gt;
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== Gen VI Shiny Charm Calculations ==&lt;br /&gt;
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I&#039;m not sure if the calculation for the Shiny charm still triples the chances, but if so would the chance be 1/1365.33 in gen VI?&lt;br /&gt;
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again, I am not good with math. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 21:22, 8 February 2014 (UTC)&lt;br /&gt;
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:One more thing. Under Generation VI it says &amp;quot;The exact rates at which the previous four techniques increase the Shiny probability are currently unknown.&amp;quot; What four techniques does this mean. I know chain fishing rates are unknown still, but what are the other 4? because I am only counting 3 techniques, The shiny Charm, Masuda Method and Poké Radar which I am pretty sure those odds have already been calculated. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:08, 9 February 2014 (UTC)&lt;br /&gt;
::They are? Nobody said they went up 4 times like normal chance, or they changed at all, considering G5 did buffed Masuda method by 1/8192 IIRC while wild was still 1/8192. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 14:16, 9 February 2014 (UTC)&lt;br /&gt;
:::Its confusing that&#039;s for sure. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:48, 9 February 2014 (UTC)&lt;br /&gt;
::::I imagine that Shiny Charm is the same, and triples the shiny rate.----[[User:BigBadBatter|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Big&amp;lt;/span&amp;gt;]][[User talk:BigBadBatter|&amp;lt;span style=&amp;quot;color:#870735&amp;quot;&amp;gt;Bad&amp;lt;/span&amp;gt;]][[User:BigBadBatter|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Batter&amp;lt;/span&amp;gt;]] 01:37, 11 March 2014 (UTC)&lt;br /&gt;
Well, it&#039;s probably coincidence, but no sooner did I get the charm that i ran into a carbink/ragarolla horde with a shinny ragarolla in it. But I think we have to hack the game and see the code before we can be sure or add to the article. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:21, 11 March 2014 (UTC)&lt;br /&gt;
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== Gen 1? ==&lt;br /&gt;
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Can Shiny Pokémon occur in the first generation?  I have encountered a Missingno of alternate colors while recording, and someone on the video comments says they once got a gen1 shiny as well.  Is this an intentional effect or is it the game not properly setting the second species byte that controls colors?  Or is it something that is caused due to hardware or emulation errors?  (Was there a report of people naturally encountering [[??????????]]&#039;s with a &amp;quot;1 in 1 million&amp;quot; chance?  This might be similar).  [http://www.youtube.com/watch?v=zqPoR8al36Y Here&#039;s my video.]  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 15:59, 15 March 2014 (UTC)&lt;br /&gt;
:Shiny Pokémon do not strictly exist in Generation I; that is to say that in those games there is no difference at all, but they do retain their Shininess when traded from Gen II to Gen I to Gen II again, and Pokémon caught in Gen I can be Shiny after being traded to Gen II. But as for your actual question, Missingno.&#039;s pallet being wrong does not mean it is Shiny. I can&#039;t tell you exactly what the cause of the incorrect pallet is, but it&#039;s not due to Missingno. being Shiny. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:11, 15 March 2014 (UTC)&lt;br /&gt;
::Hm.  I&#039;ll have to see what happens if I trade it then.  But that could be interesting.  I&#039;ll have to find my save state.  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 16:33, 15 March 2014 (UTC)&lt;br /&gt;
:::I believe this is due to your disabling cheat codes during the black entering-battle screen. I&#039;m not 100% on this, but I think what&#039;s happening is you&#039;ve effectively interrupted the wild Pokemon generation process causing it to split between the Pokemon determined by the code and a Pokemon that can normally be encountered in that area. So it started loading the specified MissingNo. data into RAM, but you intercepted the process which resulted in the remaining data being generated for a wild Pokemon native to that area. Based on coloration, I&#039;m guessing the encounter generated an Oddish. Try repeating the process by interrupting more encounters. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 03:13, 17 April 2014 (UTC)&lt;br /&gt;
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== Encounter with Shining Pokémon ==&lt;br /&gt;
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The {{DL|Prima&#039;s Official Strategy Guides|Pokémon 10th Anniversary Collector&#039;s Edition Complete Pokédex}} calls &amp;quot;Pokémon Gallery: Encounter with Shining Pokémon&amp;quot; &amp;quot;Pokémon Gallery: Encounter with Shin&#039;&#039;&#039;y&#039;&#039;&#039; Pokémon&amp;quot;. Would this be the &amp;quot;English name&amp;quot; or not? [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 14:24, 7 April 2014 (UTC), edited 14:24, 7 April 2014 (UTC)&lt;br /&gt;
:I&#039;m not sure what you&#039;re asking, but yes, Shiny Pokémon is absolutely the official English Name for them. It&#039;s the name given in all of the recent games. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 17:43, 7 April 2014 (UTC)&lt;br /&gt;
::No, I&#039;m saying the name of the picture says Shiny instead of Shining in the 10th Anniversary book, and asking if we should change the name of the picture. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 19:10, 7 April 2014 (UTC), edited 19:10, 7 April 2014 (UTC)&lt;br /&gt;
:::I&#039;m pretty sure the current title is a translation of the Japanese title, so if there&#039;s an official English one, I say go for it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:37, 8 April 2014 (UTC)&lt;br /&gt;
::::This was published in generation 3, and the term shiny wasn&#039;t used until gen. 5, so it was probably because the gen 2 cards referred to them as &amp;quot;shining pokemon&amp;quot;, so the author probably used that.--[[User:Espurr101|Espurr101]] ([[User talk:Espurr101|talk]]) 22:43, 23 April 2014 (UTC)&lt;br /&gt;
:::::The book says &amp;quot;Shiny&amp;quot;, though. [[User:Pikachu Bros.|Pikachu Bros.]] ([[User talk:Pikachu Bros.|talk]]) 22:56, 23 April 2014 (UTC)&lt;br /&gt;
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== Pokédex registration Shiny sprite ==&lt;br /&gt;
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[https://www.youtube.com/watch?v=6MLhhZIzSg8&amp;amp;t=4m16s It happens as early as HGSS]. I don&#039;t think it happens in G3, not sure about DPPt. Anyone could double check? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:45, 30 July 2014 (UTC)&lt;br /&gt;
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== Calculations ==&lt;br /&gt;
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I decided to do some math.  I&#039;m sure I&#039;m not the first to come up with these numbers, but I haven&#039;t seen them anywhere, so i figured I would post them.&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 10% chance at finding a shiny Pokémon... 864&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 25% chance at finding a shiny Pokémon... 2357&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 50% chance at finding a shiny Pokémon... 5678&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 75% chance at finding a shiny Pokémon... 11356&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 99% chance at finding a shiny Pokémon... 37224&amp;lt;br/&amp;gt;&lt;br /&gt;
Of course, you can never reach 100%, but 99.99999%.............................. 132032&lt;br /&gt;
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Not sure if anyone cares, but I thought it was interesting.  Equation I used was &lt;br /&gt;
y = 100 - (100 * ((8191/8192)^x)) if you want to look at it.&lt;br /&gt;
[[User:Kplaxxc25|Kplaxxc25]] ([[User talk:Kplaxxc25|talk]]) 06:05, 10 September 2014 (UTC)&lt;br /&gt;
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== Changing Shininess through generations ==&lt;br /&gt;
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As Generation VI increased the probability of Pokémon being shiny, wouldn&#039;t some Pokémon from games of earlier generations became shiny after being transfered to Generation VI? [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 18:39, 14 October 2014 (UTC)&lt;br /&gt;
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:No. for the same reason a pokemon&#039;s ability slot is now locked [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 18:25, 2 December 2014 (UTC)&lt;br /&gt;
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::But that&#039;s because ability and personality value (that determines the ability slot) are stored separately and redundantly. Is Shininess really stored the same way (I&#039;d be quite surprised if it were)? (Also, by &#039;now&#039; do you mean new to Generation VI? Ability locking has been present since Pal Park where a Pickup Zigzagoon from Gen III would always keep Pickup upon transfer to Gen IV but have a 50% chance of switching to Gluttony on evolution based on its predetermined personality value.) [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 18:40, 2 December 2014 (UTC)&lt;br /&gt;
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:::What I meant by ability locking is that in Generation VI the ability is still locked on evolution. So a pick-up Zigzagoon from Gen III will always evolve into a pick-up Linoone in GenVI even if it evolves into a gluttony Linoone in GenIV/V. I assume that shininess is now stored separately from PID simply to stop pre-gen pokemon becoming shiny on transfer [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 19:00, 2 December 2014 (UTC)&lt;br /&gt;
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::::Huh, very interesting; had no idea about that. Any links to sources and/or disassembly? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 23:47, 2 December 2014 (UTC)&lt;br /&gt;
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::::: Source for the ability thing is myself as I tested it (though a bunch of others did too). Apparently I was wrong about shinyness now being stored separately. According to some guys at project pokemon, if your pokemon&#039;s PID fits the criteria of not being shiny pre-genvi but would be shiny in genvi, poketransfer will actually change the PID so it isn&#039;t shiny. This doesn&#039;t seem to affect anything else though as it seems to be the only thing the PID is still used for. [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 00:49, 4 December 2014 (UTC)&lt;br /&gt;
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== Tag. ==&lt;br /&gt;
&lt;br /&gt;
What is the tag for a shiny Pokémon? I saw it somewhere, but I lost the page. A little help please? [[User:WATERWARRIOR67|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;WATER&amp;lt;/span&amp;gt;]][[User talk:WATERWARRIOR67|&amp;lt;span style=&amp;quot;color: #4cbb17&amp;quot;&amp;gt;Warrior&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #4cbb17&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt; 23:08, 21 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unobtainable Shiny Pokemon ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Arceus be removed as it can be obtained in the Event that started today? &lt;br /&gt;
Source: Serebii.net&lt;br /&gt;
[[User:Hydrachomp|Hydrachomp]] ([[User talk:Hydrachomp|talk]]) 12:10, 7 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: We&#039;re not allowed to use Serebii as a source here, but if he&#039;s right there should be loads of other sources cropping up soon. [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 12:36, 7 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Pretty sure the Ageto Celebi in Gen III can be shiny. [http://www.pokemongts.com/showthread.php?tid=86127 Source] [[User:Pac|Pac]] ([[User talk:Pac|talk]]) 00:54, 4 September 2015 (UTC)&lt;br /&gt;
:I recommend reading all the way through that thread. As you can see in posts toward the end [[Talk:Shiny Pokémon/Archive 1#Wait.|the algorithm is known to be unable to produce Shiny Celebi]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 4 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny Gyarados in Crystal ==&lt;br /&gt;
&lt;br /&gt;
At least Shiny Gyarados has the &amp;quot;Can&#039;t escape!&amp;quot; script when attempting to flee: https://youtu.be/MXNDw_YIdKw&lt;br /&gt;
&amp;lt;br&amp;gt;Shiny Gyarados IVs are fixed to 0 HP / 14 ATK / 10 DEF / 10 SPE / 10 SPC, and Escape is prevented.&lt;br /&gt;
&lt;br /&gt;
Encountering wild Shiny Gyarados:&lt;br /&gt;
 RO20:4648 79               ld   a,c&lt;br /&gt;
 RO20:4649 FE 1B            cp   a,1B&lt;br /&gt;
 RO20:464B 38 01            jr   c,464E&lt;br /&gt;
 RO20:464D AF               xor  a&lt;br /&gt;
 RO20:464E 4F               ld   c,a&lt;br /&gt;
 RO20:464F 06 00            ld   b,00&lt;br /&gt;
 RO20:4651 21 71 46         ld   hl,4671&lt;br /&gt;
 RO20:4654 09               add  hl,bc&lt;br /&gt;
 RO20:4655 09               add  hl,bc&lt;br /&gt;
 RO20:4656 09               add  hl,bc&lt;br /&gt;
 RO20:4657 5E               ld   e,(hl)&lt;br /&gt;
 RO20:4658 23               inc  hl&lt;br /&gt;
 RO20:4659 56               ld   d,(hl)		// de = (D230)&lt;br /&gt;
&lt;br /&gt;
 ROM0:26D4 E5               push hl&lt;br /&gt;
 ROM0:26D5 C5               push bc&lt;br /&gt;
 ROM0:26D6 F0 9D            ld   a,(ff00+9D)&lt;br /&gt;
 ROM0:26D8 F5               push af&lt;br /&gt;
 ROM0:26D9 FA 39 D4         ld   a,(D439)&lt;br /&gt;
 ROM0:26DC D7               rst  10		// Bank 1C for Shiny Gyarados&lt;br /&gt;
 ROM0:26DD 21 3A D4         ld   hl,D43A&lt;br /&gt;
 ROM0:26E0 4E               ld   c,(hl)&lt;br /&gt;
 ROM0:26E1 23               inc  hl&lt;br /&gt;
 ROM0:26E2 46               ld   b,(hl)		// 1C:4072 for Shiny Gyarados&lt;br /&gt;
 ROM0:26E3 0A               ld   a,(bc)		// 1C:4072 is 07&lt;br /&gt;
 ROM0:26E4 03               inc  bc&lt;br /&gt;
 ROM0:26E5 70               ld   (hl),b&lt;br /&gt;
 ROM0:26E6 2B               dec  hl&lt;br /&gt;
 ROM0:26E7 71               ld   (hl),c&lt;br /&gt;
 ROM0:26E8 47               ld   b,a&lt;br /&gt;
 ROM0:26E9 F1               pop  af&lt;br /&gt;
 ROM0:26EA D7               rst  10&lt;br /&gt;
 ROM0:26EB 78               ld   a,b&lt;br /&gt;
 ROM0:26EC C1               pop  bc&lt;br /&gt;
 ROM0:26ED E1               pop  hl&lt;br /&gt;
 ROM0:26EE C9               ret  &lt;br /&gt;
&lt;br /&gt;
 RO25:769C 12               ld   (de),a		// Store battle type in (D230)&lt;br /&gt;
 RO25:769D C9               ret  &lt;br /&gt;
&lt;br /&gt;
 ROMF:696F FA 30 D2         ld   a,(D230)	// Load battle type in a, 07 is fixed shiny&lt;br /&gt;
 ROMF:6972 FE 05            cp   a,05&lt;br /&gt;
 ROMF:6974 20 20            jr   nz,6996&lt;br /&gt;
&lt;br /&gt;
 ROMF:6996 FE 07            cp   a,07&lt;br /&gt;
 ROMF:6998 20 06            jr   nz,69A0&lt;br /&gt;
 ROMF:699A 06 EA            ld   b,EA		// If fixed shiny, bc = 0xEAAA&lt;br /&gt;
 ROMF:699C 0E AA            ld   c,AA&lt;br /&gt;
 ROMF:699E 18 08            jr   69A8&lt;br /&gt;
&lt;br /&gt;
 ROMF:69A8 21 0C D2         ld   hl,D20C&lt;br /&gt;
 ROMF:69AB 78               ld   a,b&lt;br /&gt;
 ROMF:69AC 22               ldi  (hl),a&lt;br /&gt;
 ROMF:69AD 71               ld   (hl),c		// Set the IVs to 14 ATK / 10 DEF / 10 SPE / 10 SPC&lt;br /&gt;
&lt;br /&gt;
Attempting to flee:&lt;br /&gt;
 ROMF:58B3 FA 30 D2         ld   a,(D230)&lt;br /&gt;
 ROMF:58B6 FE 02            cp   a,02&lt;br /&gt;
 ROMF:58B8 CA A2 59         jp   z,59A2&lt;br /&gt;
 ROMF:58BB FE 06            cp   a,06&lt;br /&gt;
 ROMF:58BD CA A2 59         jp   z,59A2&lt;br /&gt;
 ROMF:58C0 FE 09            cp   a,09&lt;br /&gt;
 ROMF:58C2 CA 8D 59         jp   z,598D&lt;br /&gt;
 ROMF:58C5 FE 0B            cp   a,0B&lt;br /&gt;
 ROMF:58C7 CA 8D 59         jp   z,598D&lt;br /&gt;
 ROMF:58CA FE 07            cp   a,07&lt;br /&gt;
 ROMF:58CC CA 8D 59         jp   z,598D		// If shiny, display &amp;quot;Can&#039;t escape!&amp;quot;&lt;br /&gt;
 ROMF:58CF FE 0C            cp   a,0C&lt;br /&gt;
 ROMF:58D1 CA 8D 59         jp   z,598D		// (Entei, Raikou, Suicune)&lt;br /&gt;
--[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 03:44, 18 May 2015 (UTC)&lt;br /&gt;
:As far as I know, it applies to other Shinies as well in G2. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:54, 18 May 2015 (UTC)&lt;br /&gt;
::Nope, I have tested it with a regular shiny encounter in the wild. Used a save state so I could test it multiple times that battle in case of flukes, but the first attempt to run resulted in running successfully. I didn&#039;t use encounter codes or anything either --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 21:47, 22 May 2015 (UTC)&lt;br /&gt;
:::Thank you for confirming it. Then the edit I made should be correct. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 23:45, 27 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Few questions and things to say about shiny Pokémon. ==&lt;br /&gt;
&lt;br /&gt;
Hello. At first, I just noticed the Gyarados from the HG/SS expansion (123/123) was missing from the list of shiny Pokémon cards. Also, why are Groudon, Kyogre and Rayquaza present in the unobtainable list on Gen VI ? Cannot they be imported as shinies from Gen IV ? It also says that none of the Mew distributed in Gen I had IV making them shiny, but citation is missing. Do we have any proof of that ? Finally, I have two questions about shiny Celebi and Jirachi. Are we 100% sure that Wishmaker can be shiny, since it is not accepted by Poke-Transporter ? And what about the possibility of a shiny Ageto Celebi ? The last time I read about it, it was said that the Celebi sent to Colosseum could not be shiny, but there were still doubts for the 48 ones sent to the GBA games. Any recent news about that ? Thanks !&lt;br /&gt;
&lt;br /&gt;
[[User:Jack-spearow|Jack-spearow]] ([[User talk:Jack-spearow|talk]]) 13:35, 22 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rayquaza/Groupon/Kyogre aren&#039;t listed there... The bonus disc is capable of producing a Jirachi, it has been proven with people using GBA saves that will generate it. In fact pokemon bank now lets it through. All the evidence suggests the remaining 48 Celebi are produced in the same way as the Gc one so it can&#039;t be shiny [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 11:56, 5 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shiny-locked Pokémon in Gen VI==&lt;br /&gt;
Are we going to mention how some legendary Pokémon cannot be obtained Shiny in Generation VI games, but can be imported from previous generations? Mewtwo, the legendary birds, Deoxys, and the weather trio cannot be legitimately encountered Shiny in their respective Generation VI games, but they can be ported over to Generation VI from a Generation V or earlier game or received through an event like the current Shiny Rayquaza event. This is basically the same thing that happened with Reshiram and Zekrom in Generation V, but because none of the aforementioned legendaries debuted in Generation VI, they can be obtained Shiny through trading or migrating, but cannot in Generation VI (so there will never be a legitimate Shiny Groudon with the blue pentagon identifying it as native to Generation VI). [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Kyurem&#039;s&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Ice&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Blade&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 21:11, 6 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don&#039;t think this page is the best place for that info. Perhaps we can have notes about shiny locked pokemon on the location pages where there are caught? [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 21:50, 6 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sinnoh ==&lt;br /&gt;
&lt;br /&gt;
One NPC in Oreburgh City calls these &#039;&#039;differently colored Pokémon&#039;&#039;. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 09:49, 23 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny-lock Clarity ==&lt;br /&gt;
Okay, I think the section for Pokémon that can&#039;t be shiny needs to be more clear, more detailed, and possibly broken up into sections, a table, or even its own page.&lt;br /&gt;
&lt;br /&gt;
Look at it this way: Xerneas and Yveltal cannot be found shiny in the wild in X or Y, however they don&#039;t make the list because there has been an event for shiny versions of them in Japan. But then someone reading the page might not know about the event, so they&#039;re expecting to be able to soft-reset for them. Or they&#039;re going to be taken in by a hack because it says it was caught at Team Flare&#039;s HQ but there&#039;s nothing to say it can&#039;t be. As far as anyone reading this page will know - Xerneas and Yveltal can be found in the wild as shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
Or to put it more simply: Mewtwo can be obtained as a shiny in FRLG and sent forwards to XYORAS meaning it doesn&#039;t make the list, but can the Mewtwo in XY be shiny? I have no idea, because the page doesn&#039;t differentiate between the two possibilities. &lt;br /&gt;
&lt;br /&gt;
It is too vague to be of any use. It needs to be more specific, or it might as well just be removed and replaced with the simple phrase &amp;quot;event and plot-significant Pokémon can&#039;t be shiny.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
What I propose is that the section be broken up into &amp;quot;Pokémon That Cannot Be Shiny in the Wild&amp;quot; and &amp;quot;Event Pokémon That Cannot Be Shiny&amp;quot;, or that Pokémon that cannot be caught as shinies in each generation but can be transferred up should still be listed but with a footnote explaining that they can be obtained as shinies in past generations.  [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 19:52, 14 January 2016 (UTC)&lt;br /&gt;
:The point of the list is to indicate whether the Pokémon can legally be Shiny at all, regardless of the method. Noting which particular instances of Pokémon cannot be Shiny might also be a good idea (i.e. Shiny locked Reshiram/Zekrom in Gen V and the Gen VI Shiny locks), but it&#039;s quite different to what the current list is trying to achieve. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:09, 19 January 2016 (UTC)&lt;br /&gt;
::I feel like that broad definition of &amp;quot;unobtainable&amp;quot; makes the list completely useless, though. I think we should do what you just said about notation. Then the list would function both ways. All a user would have to do is consult the notes to know whether its shiny-locked or completely unobtainable. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 22:23, 19 January 2016 (UTC)&lt;br /&gt;
:::I don&#039;t see why that makes the list useless. Knowing whether something can ever be Shiny is the kind of thing that is useful on a page about Shiny Pokémon; knowing if a Pokémon can be Shiny when obtained in a particular way is typically more useful to include on the page about obtaining it that way, but this page does also mention Shiny locked Pokémon by generation. Trying to make the list also mention which Pokémon are Shiny-locked in-game as well is just going to make it confusing (esp. once you start considering Colo/XD), whereas Shiny locking for particular kinds of encounters are very common in Gen VI so it makes more sense to just specify those. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:15, 20 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden Power of Shiny Pokémons in Gen. II ==&lt;br /&gt;
&lt;br /&gt;
OK, so I&#039;m a bit confused: the Trivia section states that the power of Shiny Pokémons in Gen. II is either 50 or 70. However applying shiny DVs to the calculation formula of hidden power yields 31(base) + 20 or 0(for Attack) + 10(for Block &amp;gt; 7) + 5(for Speed &amp;gt; 7) + 3(for Special: floor((5 * floor(10 / 8) + 10 mod 4) / 2) = 3) = 49 or 69 . Did I make any mistakes during the calculation? --[[User:Rabby250|Rabby250]] ([[User talk:Rabby250|talk]]) 06:06, 20 March 2016 (UTC)&lt;br /&gt;
:You are correct. I suspect this info comes from Pokémon Online, which implements Hidden Power wrongly. I wanted to submit a fix on GitHub, but looking at this [https://github.com/po-devs/pokemon-online/blob/master/src/libraries/PokemonInfo/pokemoninfo.cpp#L3289 non-sensical code] discouraged me, as I&#039;m worried of breaking things if I try to correct that. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 20:41, 20 March 2016 (UTC)&lt;br /&gt;
::Yes, looks like filing an issue would be preferred over direct modification. Thanks for verifying the outcome. --[[User:Rabby250|Rabby250]] ([[User talk:Rabby250|talk]]) 11:34, 21 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny Victini ==&lt;br /&gt;
&lt;br /&gt;
During the Liberty Pass event Victini is generated under a standard A-B-E-F type PID, there is no evidence to suggest that it has limiting factors to its IVs, Nature, or Shininess.&lt;br /&gt;
&lt;br /&gt;
It has also been caught shiny before on plenty of unmodified hardware (https://www.youtube.com/watch?v=JvOIJGYqUZM)(https://www.youtube.com/watch?v=hJczEkWxmKY)&lt;/div&gt;</summary>
		<author><name>DoubleYou</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=2485938</id>
		<title>Shiny Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=2485938"/>
		<updated>2016-08-10T03:36:12Z</updated>

		<summary type="html">&lt;p&gt;DoubleYou: Undo revision 2485935 Upon inspection of the game&amp;#039;s code the PID generated for specifically the Liberty Pass Victini is generated under type A-B-E-F, and has Zero limiting factors as far as IVs, Nature, or Shininess.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Gallery Encounter with Shining.png|300px|thumb|right|&amp;quot;Pokémon Gallery: Encounter with Shiny Pokémon&amp;quot; by [[Ken Sugimori]]]]&lt;br /&gt;
A &#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|光|ひか}}るポケモン&#039;&#039;&#039; &#039;&#039;Shiny Pokémon&#039;&#039;), previously officially known as &#039;&#039;&#039;alternate coloration&#039;&#039;&#039; or &#039;&#039;&#039;rare coloration&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|色違い|いろちがい}}&#039;&#039;&#039; &#039;&#039;differently colored&#039;&#039;), and called &#039;&#039;&#039;Color Pokémon&#039;&#039;&#039; in [[Pokémon Stadium 2]], is a specific Pokémon with different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;Shiny Pokémon&amp;quot; was first created by fans to refer to the sparkling sound effect and animation made at the start of an encounter with one in the games. Eventually, this term fell into official usage in Generation IV, used on promotional material promoting Shiny [[event Pokémon]]. The term Shiny Pokémon was first used in-game in {{game|Black and White|s}} in [[Nimbasa City]].&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon can differ in color from their normal counterparts very little or very much. Some Pokémon, such as {{p|Glaceon}} or {{p|Pichu}}, have a Shiny coloration only a few shades darker or lighter in color. However, many Pokémon have a spectacular difference between their normal and Shiny variations; even extremely common Pokémon like {{p|Caterpie}} show a dramatic difference. An evolutionary line is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both {{p|Ponyta}} and {{p|Rapidash}} have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in [[Generation II]]). Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of {{p|Skitty}} and {{p|Delcatty}}.&lt;br /&gt;
&lt;br /&gt;
[[List of Pokémon with form differences|Form differences]], such as that of {{p|Shellos}} and {{p|Gastrodon}}, are not normal/Shiny variations of one another, but the individual forms can be Shiny.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;How Shiny Pokémon have been marked throughout the generations&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#DAA520; border:3px solid #8E6B15&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#000&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE; {{roundytl|5px}}&amp;quot; | Gen II&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Stadium 2&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Gen III{{sup/3|FRLG}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Gen IV&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Gen V&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE; {{roundytr|5px}}&amp;quot; | Gen VI&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | [[File:ShinyIIStars.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyStad2Star.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyFRLGStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyIVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[File:ShinyVIStar.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
In the [[core series]], Shiny Pokémon were first introduced in [[Generation II]]. This was likely to take full advantage of the capabilities of the then-recent [[Game Boy Color]].&lt;br /&gt;
&lt;br /&gt;
When a Shiny Pokémon appears in the wild or is sent out of its [[Poké Ball]], stars will briefly surround it and make a pinging sound effect (in [[Generation IV]], this will also happen if a wild Shiny Pokémon breaks out of a Poké Ball). In Generation II, this ping happens before the Pokémon&#039;s cry, while from [[Generation III]] onward, the ping happens after the cry. In [[Pokémon Stadium 2]] and [[Pokémon Battle Revolution]], a flash of light circles the Pokémon upon its release from the Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Shininess is inherent to an individual Pokémon; that is, a Pokémon that starts out Shiny will always be Shiny, and one that does not will never be Shiny. Upon evolution, a Pokémon will retain its Shiny status; for example, a Shiny {{p|Charmander}}, if leveled up, will eventually become a Shiny {{p|Charmeleon}} and then a Shiny {{p|Charizard}}, just as a regular Charmander will become a regular Charmeleon and then a regular Charizard.&lt;br /&gt;
&lt;br /&gt;
On the Pokémon&#039;s status screen, a Shiny status is indicated in Generation II as three small stars beside its gender, in [[Pokémon Stadium 2]] as a yellow star that is animated dimming and brightening continuously, in {{game|FireRed and LeafGreen|s}} as a small yellow star, and from Generation IV onward as a large red star near its picture. In {{game2|Ruby|Sapphire|Emerald}}, the Pokémon&#039;s [[Pokédex]] number will be colored gold instead of white, whereas in Generations IV and V, the number will be colored red. In {{game2|Ruby|Sapphire|Emerald}}, the background behind the sprites of Shiny Pokémon is white instead of gray, and small purple squares are added to the corners. In {{game|FireRed and LeafGreen|s}}, the border with [[gender]], [[nickname]], and [[level]] will be {{color|68E0E0|teal}} instead of {{color|C8A8E8|purple}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
[[File:Lance Red Gyarados.png|thumb|250px|A Shiny Gyarados in the anime]]&lt;br /&gt;
In Generation II, Shininess is determined by the {{IV}}s of a Pokémon. If a Pokémon&#039;s Speed, Defense, and Special IVs are all 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny. Using IVs instead of some other value to determine Shininess allowed for compatibility with [[Generation I]], as if a Shiny Pokémon is traded back, then traded forward, it would retain its Shininess.&lt;br /&gt;
&lt;br /&gt;
Due to the HP IV being determined by the other four IVs, a Shiny Pokémon&#039;s HP IV can only be either 0 or 8. Shiny Pokémon are generally above average in terms of IVs, but only slightly.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the probability of a Pokémon&#039;s IVs lining up in any of the above manners is 1/8192; breeding has different odds due to parents passing on IVs to their offspring. For example, if one breeds a Shiny Pokémon properly, the offspring may have as high as a 1/64 chance of being Shiny, depending on the species of Pokémon. &amp;lt;!-- This needs clarification; will add later if possible--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To highlight alternate coloration, a [[red Gyarados]] at the [[Lake of Rage]] is part of the plot of the Generation II games and {{game3|HeartGold and SoulSilver|their remakes|s}}. After its defeat or capture, a Red Scale will be obtained, which can be given to [[Mr. Pokémon]] in exchange for an {{DL|Experience-affecting item|Exp. Share}}. The red Gyarados can be found at level 30.&lt;br /&gt;
&lt;br /&gt;
The Pokémon that hatches from the {{DL|Pokémon Egg|Odd Egg}} in Crystal has a 14% chance of the result being Shiny in localized games, and a 50% chance in Japanese games.&amp;lt;ref&amp;gt;[http://upokecenter.dreamhosters.com/articles/pokemon-video-games/pokemon-crystal/pokemon-crystal-odd-egg/ Odd Egg - The Ultimate Pokémon Center]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/kanzure/pokecrystal/blob/master/data/odd_eggs.asm#L98 Odd Egg - pokecrystal disassembly]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is not possible to run away from the red Gyarados in [[Generation II]] games. If attempted, the &amp;quot;Can&#039;t escape!&amp;quot; message is shown, but the player&#039;s turn is not used up.{{fact}}&lt;br /&gt;
&lt;br /&gt;
In the [[Game Boy]] mode of {{game|Gold and Silver|s}}, the sprites of both regular and Shiny Pokémon use the same shades of grey. A Shiny Pokémon can still be identified by looking for the stars in its status screen or by the animation played when it is sent out to battle.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In [[Generation III]], most of the [[Template:data structure|data structure]]s were completely overhauled. Starting from this generation, a Pokémon&#039;s Shininess is no longer linked to any of its other stats. Instead, Shininess is determined by a calculation involving the [[Original Trainer]]&#039;s [[ID number]] and secret ID number, as well as the Pokémon&#039;s [[personality value]].&lt;br /&gt;
&lt;br /&gt;
The exact calculation is &amp;lt;code&amp;gt;(TrainerID &#039;&#039;&#039;xor&#039;&#039;&#039; SecretID) &#039;&#039;&#039;xor&#039;&#039;&#039; (PersonalityValue&amp;lt;sub&amp;gt;31..16&amp;lt;/sub&amp;gt; &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;15..0&amp;lt;/sub&amp;gt;)&amp;lt;/code&amp;gt;, where the latter two values represent the highest and lowest 16 bits of the 32-bit personality value respectively; more detailed information can be found at the [[personality value#Shininess|personality value article]].&lt;br /&gt;
&lt;br /&gt;
The above formula can result in a number from 0 to 65535. If the result is less than 8, then the Pokémon is Shiny. This gives an overall probability of 8/65536 or 1/8192, exactly the same as in Generation II.&lt;br /&gt;
&lt;br /&gt;
In this generation, several [[Pokémon Battle e]] Trainers have Pokémon which are preset as Shiny. Additionally, in the [[Trainer Tower]] in {{game|FireRed and LeafGreen|s}}, there are three Trainers who have preset Shiny Pokémon: the Trainer on the seventh floor in the Single Battle mode has a Shiny {{p|Meowth}}, the pair of Trainers on the first floor in the [[Double Battle]] mode have a Shiny {{p|Espeon}}, and finally, the second Trainer on the fourth floor in the Knockout Mode has a Shiny {{p|Seaking}}. No Trainers have preset Shiny Pokémon in the Mixed Mode.&lt;br /&gt;
&lt;br /&gt;
Because Eggs are given the [[original Trainer|OT]], [[Trainer ID number|Trainer ID]] and [[secret ID]] of the game in which they are generated, if an Egg is hatched in a game other than that of the player who generated it, it can hatch with the appearance of a Shiny Pokémon in the cutscene but actually be normally colored, or hatch normally colored but actually be Shiny. This is due to the change in OT, ID, and secret ID happening after the hatching cutscene. This also allows Eggs that are normally prevented from being Shiny (Eggs obtained from event distributions and the {{p|Manaphy}} Egg) to be Shiny, as long as they are hatched in a game other than the game that generated them.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:Pikachu-colored Pichu sit.png|thumb|100px|{{DL|List of Nintendo event Pokémon with in-game effects|Pikachu-colored Pichu}}, a Shiny {{p|Pichu}} available via {{pkmn2|event}}]]&lt;br /&gt;
This generation introduced methods of increasing the Shiny probability above the minimal 1/8192. If a long chain is created with the [[Poké Radar]], the Shiny probability can increase up to as high as 1/200 with a chain of 40 or higher. Additionally, breeding two Pokémon with origins from different language games (dubbed the [[Masuda method]]) multiplies the chance of receiving a Shiny Egg by 5, resulting in a 5/8192 (approximately 1/1638) probability. Intentionally foreign Pokémon traded through [[in-game trade]]s do not trigger the Masuda method, however.&lt;br /&gt;
&lt;br /&gt;
In the [[Veilstone Game Corner]], in the bonus round on the [[slot machine]]s, a {{p|Clefairy}} appears on the lower screen. There are three kinds of Clefairy: a {{p|Ditto}} that has {{m|transform}}ed into a Clefairy, a normal Clefairy, and a Shiny Clefairy. Shiny Clefairy are the rarest and last for the most bonus rounds, but are not as rare as encountering an actual wild Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the red Gyarados makes its return as a plot point. Shiny Pokémon also appear in their Shiny state as [[walking Pokémon]] when they follow the player.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Starting from this generation, Pokémon in the Pokédex will appear Shiny if the first specimen of that Pokémon encountered is Shiny.&lt;br /&gt;
&lt;br /&gt;
In these games, {{pkmn2|wild}} {{p|Reshiram}}, {{p|Zekrom}} and {{p|Victini}}, as well as any Pokémon obtained in [[Entree Forest]] (i.e. from the [[Pokémon Dream World]]) are ensured by the game to never be Shiny. However, like all Pokémon, Reshiram, Zekrom, and Victini still have Shiny sprites in the games&#039; data.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Radar]] no longer exists in this generation, but the probability of obtaining a Shiny Egg from the Masuda method has increased, from 5/8192 to 6/8192 (approximately 1/1638 to 1/1365).&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, as a reward for seeing every non-event Pokémon in the [[List of Pokémon by New Unova Pokédex number|New Unova Pokédex]], the player can receive a {{key|V|Permit}} that allows them to travel to the [[Nature Preserve]], where they can encounter a level 60 Shiny {{p|Haxorus}}. Also, after defeating [[Benga]] in the [[Black Tower]]{{sup/5|B2}} or [[White Treehollow]]{{sup/5|W2}}, he will give the player a level 1 Shiny {{p|Gible}}{{sup/5|B2}} or Shiny {{p|Dratini}}{{sup/5|W2}}.&lt;br /&gt;
&lt;br /&gt;
As an additional reward for catching every single non-event Pokémon in the [[National Pokédex]], the player can receive the [[Shiny Charm]] from [[Professor Juniper]]. Having this item in the Bag increases the chance of obtaining a Shiny Pokémon by a flat 2/8192, resulting in a 3/8192 chance (about 1/2731) of finding one normally (an effectively tripled chance) and an 8/8192 chance (1/1024) of hatching one through the Masuda method.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Incomplete|section|DexNav in ORAS is likely to have an increased Shiny rate as well; look up potential other missing info that is recent}}&lt;br /&gt;
[[File:376Metagross-Mega-Shiny.png|thumb|200px|Promotional artwork of a Shiny [[Mega Evolution|Mega]] {{p|Metagross}}]]&lt;br /&gt;
This generation slightly changed how Shiny Pokémon are determined. While the basic formula is still identical to Generation III and all games since then, the value the formula returns now only has to be less than 16 to result in a Shiny, rather than less than 8. This results in a probability of 16/65536 or 1/4096, double the previous probability.&lt;br /&gt;
&lt;br /&gt;
In these games, when encountered as [[wild Pokémon]], the [[Legendary birds]], {{p|Xerneas}}, {{p|Yveltal}}, {{p|Zygarde}}, {{p|Mewtwo}}, the [[weather trio]], {{p|Deoxys}}, and [[Cosplay Pikachu]] are ensured by the game to never be Shiny.&lt;br /&gt;
&lt;br /&gt;
Eggs will no longer appear to hatch as Shiny when they are not, nor hatch normally colored when they are Shiny. This also means that if an Egg from an event distribution is prevented from being Shiny, it cannot hatch as Shiny in any game.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Radar]] returns in this generation after a generation of absence, and the [[Masuda method]] and Shiny Charm return as well. There are also two new mechanics to increase the Shiny rate: [[Fishing#Generation VI|consecutive fishing]] and the [[Friend Safari]]. The exact rates at which some of these techniques increase the Shiny probability have not yet been conclusively determined.&lt;br /&gt;
&lt;br /&gt;
From empirical evidence, Pokémon encountered in the [[Friend Safari]] are eight times more likely to be Shiny, with a probability of 1/512; this is unaffected by the Shiny Charm. Also from empirical evidence, the probability of hatching a Shiny Pokémon through the Masuda method while using a Shiny Charm is 1/512 as well. As this is double the previous generation&#039;s rate, just like the standard Shiny rate, it is conjectured that all Shiny probabilities are simply double that of the previous generation, which would mean a probability of 3/4096 (approximately 1/1365) using the Shiny Charm alone and a probability of 6/4096 (approximately 1/683) using the Masuda method alone.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|genII=Shiny Sandshrew II&lt;br /&gt;
|genIII=Shiny Sandshrew III&lt;br /&gt;
|genIV=Shiny Sandshrew IV&lt;br /&gt;
|genV=Shiny Sandile V&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|genVI=Shiny Pawniard&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|Stad2=Shiny Sandshrew Stad 2&lt;br /&gt;
|Colo=Shiny Sandshrew Colo&lt;br /&gt;
|XD=Shiny Sandshrew XD&lt;br /&gt;
|PBR=Shiny Gyarados PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Unobtainable Shiny Pokémon===&lt;br /&gt;
In all [[generation]]s since Shiny Pokémon debuted, there are a few species that cannot be legitimately obtained Shiny. This can happen if the Pokémon cannot be Shiny in the wild or as an in-game gift (or cannot be obtained this way at all) and has never been distributed as Shiny.&lt;br /&gt;
&lt;br /&gt;
;Generation II&lt;br /&gt;
* {{p|Mew}}&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Mew distributed to Generation II games cannot be Shiny. All Mew distributed to Generation I games have a fixed set of IVs which do not match the requirements to be Shiny.{{fact}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
;Generation III&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
&lt;br /&gt;
;Generation IV&lt;br /&gt;
* [[Spiky-eared Pichu]]&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Arceus}}&lt;br /&gt;
&lt;br /&gt;
;Generation V&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Arceus}}&lt;br /&gt;
* {{p|Reshiram}}&lt;br /&gt;
* {{p|Zekrom}}&lt;br /&gt;
* {{p|Keldeo}}&lt;br /&gt;
* {{p|Meloetta}}&lt;br /&gt;
&lt;br /&gt;
;Generation VI&lt;br /&gt;
* [[Cosplay Pikachu]]&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Keldeo}}&lt;br /&gt;
* {{p|Meloetta}}&lt;br /&gt;
* {{p|Zygarde}}&lt;br /&gt;
* {{p|Hoopa}}&lt;br /&gt;
* {{p|Volcanion}}&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
[[File:Alternate Color Pokemon Stad.png|thumb|200px|A {{p|Gloom}} nicknamed FruitSalad and an {{p|Ekans}} nicknamed KANS-E, sporting different colors (red eyes instead of the usual yellow)]]&lt;br /&gt;
===Pokémon Stadium===&lt;br /&gt;
In {{eng|Pokémon Stadium}} and [[Pokémon Stadium 2]], Pokémon with a nickname can be colored slightly differently, whether or not they are actually Shiny. The colors a nicknamed Pokémon has are determined by the Pokémon&#039;s nickname and the [[Original Trainer]]&#039;s [[Trainer ID number]] and name.&lt;br /&gt;
&lt;br /&gt;
In the Ekans Hoop Hurl game in the [[Pokémon Stadium (English)#Kids&#039; Club|Kids&#039; Club]], there are golden Diglett that are worth extra points.&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, there is an option while viewing the list to exclude any non-Shiny Pokémon from the listing (i.e. &#039;&#039;Group Color &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;&#039;&#039;/&#039;&#039;Cancel Color &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;&#039;&#039;). This will show Shininess, even if the player is currently viewing a [[Generation I]] cartridge in the Lab.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum===&lt;br /&gt;
[[File:Box Colo 100 s.png|thumb|200px|left|A Shiny {{p|Voltorb}} in Colosseum]]&lt;br /&gt;
[[File:MPR Photography.png|thumb|200px|Shiny {{p|Zigzagoon}}, {{p|Pikachu}}, and {{p|Bibarel}} as seen in My Pokémon Ranch]]&lt;br /&gt;
{{main|List of glitches in Generation III#Shiny Shadow Pokémon glitch|List of glitches in Generation III → Shiny Shadow Pokémon glitch}}&lt;br /&gt;
In {{g|Colosseum}}, like in the core series games, Pokémon have a 1/8192 chance of being Shiny. Likewise, there is a 1/8192 chance of a [[Shadow Pokémon]] being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokémon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player&#039;s party or the [[Pokémon Storage System]]. Shininess is retained through [[purification]]. In Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD===&lt;br /&gt;
In {{Pokémon XD}}, the game ensures that all Shadow Pokémon are not Shiny by recalculating the Pokémon personality value if it would result in a Shiny Pokémon. However, the {{pkmn2|starter}} {{p|Eevee}}, [[Mt. Battle]] [[Johto]] starter Pokémon, and [[Poké Spot]] Pokémon can be Shiny. As in Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games. Shiny Pokémon have a different profile icon next to their health bar than their normally-colored counterparts.&lt;br /&gt;
&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
In [[My Pokémon Ranch]], Pokémon&#039;s Shininess is visible. [[Hayley&#039;s trades|Pokémon traded by Hayley]]—except possibly {{p|Phione}} and {{p|Mew}}—cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Revolution===&lt;br /&gt;
In [[Pokémon Battle Revolution]], Shiny Pokémon have face-sprites which show their Shininess. Random Pokémon in Colosseums can be Shiny, but have the same chance of being Shiny as wild Pokémon. This is due to the RNG, which generates a random PID.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the [[spin-off Pokémon games|spin-off games]]==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], a Shiny {{mdc|Celebi|2}} appears, although Shiny Pokémon are not obtainable normally in the game.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon WiiWare====&lt;br /&gt;
In the [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon games]] for [[WiiWare]], Shiny Pokémon can be found in dungeons. Unlike the [[core series]], only 36 different species of Shiny Pokémon are obtainable. The chances of finding one in a dungeon is the same chances as finding one in the wild in the core series. Unlike Shiny Pokémon in the past however, the Shiny Pokémon found in these games have an added bonus: their Hunger stat is 200 as opposed to the 100 of normal Pokémon. A [[Red Gyarados]] can also be obtained at Level 30 via Wonder Mail password, as a reference to the one found in the Johto-based games.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Gates to Infinity====&lt;br /&gt;
{{incomplete|section|how exactly does Shiny Ho-Oh differ from regular one?}}&lt;br /&gt;
[[File:Eternal Ruins Shiny Ho-Oh PMDGTI.png|thumb|200px|A Shiny Ho-Oh found during the [[Eternal Ruins]] mission]]&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity]], {{p|Ho-Oh}} can be uniquely encountered as a Shiny Pokémon. Unlike the main series games where Shininess affects nothing other than appearance, a Shiny Ho-Oh will be more powerful than a non-Shiny Ho-Oh, as well as having a different moveset.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Super Mystery Dungeon====&lt;br /&gt;
The Shiny {{mdc|Celebi|2}} from Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky makes an appearance. She is rescued as part of an expedition and subsequently [[Connection Orb|connects]] with the player. She has a unique animation that plays when entering a dungeon.&lt;br /&gt;
&lt;br /&gt;
===Super Smash Bros. series===&lt;br /&gt;
In the [[Super Smash Bros.]] series, {{SSB|Pikachu}}, {{SSB|Jigglypuff}}, {{SSB|Mewtwo}}, {{p|Squirtle}}, {{p|Ivysaur}}, {{SSB|Charizard}}, {{SSB|Lucario}}, and {{SSB|Greninja}} each have several different colorations exclusive to the series. One of {{p|Pikachu}}&#039;s alternate colorations is its Shiny coloration wearing {{ga|Red}}&#039;s hat, and one of {{p|Jigglypuff}}&#039;s in [[Super Smash Bros. Brawl]] is its Shiny coloration wearing a straw hat; {{p|Mewtwo}} also has its Shiny coloration in [[Super Smash Bros. Melee]]. All other playable Pokémon in the series do not have their actual Shiny coloration as an alternate coloration.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble series===&lt;br /&gt;
====Pokémon Rumble====&lt;br /&gt;
In [[Pokémon Rumble]], Shiny Pokémon may rarely appear. They will always tip over when defeated. The chances of their appearance are unconfirmed, although they appear to occur more often than in the core series. Shiny Pokémon are always given a special trait, a blue name in menus, and a star below their picture on the Collection screen. Some Shiny Pokémon can be obtained by the use of passwords.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Rumble U====&lt;br /&gt;
Shiny Pokémon return to the [[Pokémon Rumble series]] in [[Pokémon Rumble U]] and function similarly to how they did in the original Pokémon Rumble.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
[[File:Nobunaga and Rayquaza.png|thumb|200px|Art of Nobunaga with his Shiny Rayquaza]]&lt;br /&gt;
A Shiny {{p|Rayquaza}} is featured in {{g|Conquest}}, sharing a Perfect Link with [[Nobunaga]], and is his Pokémon of choice during the [[Dragnor#Second battle (Infinite Tower)|final battle]] of the main scenario. {{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Nobunaga&#039;s Black Rayquaza}} was distributed over Wi-Fi for Japanese {{2v2|Black|White}} players to commemorate the release of the game.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
There are four Shiny Pokémon in [[Pokémon Shuffle]]: {{p|Magikarp}}, {{p|Gyarados}}, {{p|Rayquaza}}, and {{p|Genesect}}. However, currently only Magikarp and Gyarados have been released. Shiny Pokémon are treated as alternate forms of the standard Pokémon, sharing its [[List of Pokémon by Pokémon Shuffle list number|Pokémon list number]] but not its [[Skill]], experience, or {{DL|List of Pokémon by Pokémon Shuffle list number|Mega Effects|Mega Effect}} (in Gyarados&#039;s case).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Shiny Pokémon have appeared in the TCG as well, first as {{TCG|Shining Pokémon}} in {{TCG|Neo Revelation}} and {{TCG|Neo Destiny}}, and later as [[Pokémon Star (TCG)|Pokémon]] {{Star}} in {{TCG|EX Team Rocket Returns}} - {{TCG|EX Power Keepers}}. Players can only have one Pokémon {{Star}} per deck. The {{TCG|Stormfront}}, {{TCG|Platinum}}, {{TCG|Supreme Victors}} and {{TCG|Platinum: Arceus|Arceus}} sets include three cards each with alternate coloration artwork and a reverse holo effect, but are not classified as an entirely separate rarity. Unlike Shining Pokémon and Pokémon {{Star}}, these newest alternate coloration cards are not limited by special gameplay and deckbuilding rules, and since the names of the cards are not changed to indicate the alternate coloration, they can be evolved into non-Shiny Stage 1 Pokémon, or, in the case of Shiny {{TCG|Evolution card|evolved Pokémon}}, from normal Basic Pokémon.&lt;br /&gt;
&lt;br /&gt;
Shiny versions of several [[Legendary Pokémon]] were also featured in the {{TCG|Call of Legends}} expansion as secret rares under the &#039;&#039;SL&#039;&#039; numbering subset.&lt;br /&gt;
&lt;br /&gt;
From {{TCG|Next Destinies}} until {{TCG|XY}}, all secret rare cards depicted Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
Sometimes, cards with Shiny Pokémon are tied to ongoing events in the {{pkmn|games}} or {{pkmn|anime}}, such as the Shiny {{p|Gengar}} [[List of American region serial code event Pokémon distributions in Generation VI#Gengar|distributed in October 2014]], or the appearance of the [[Genesect Army|Red Genesect]] in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===List of cards with Shiny Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy expandable&amp;quot; style=&amp;quot;float:left; background:#{{gold color light}}; border:5px solid #{{gold color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! List of cards with Shiny Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{gold color light}}; border-collapse: collapse; background:white; margin: auto&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{gold color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
!Type&lt;br /&gt;
!Card&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Expansion&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Charizard}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Charizard|107}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Raichu}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Raichu|111}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Magikarp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Revelation|Shining Magikarp|66}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Revelation}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Revelation|Shining Gyarados|65}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Revelation}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Kabutops}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Kabutops|108}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mewtwo}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Mewtwo|109}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mew}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|CoroCoro|Shining Mew|promo}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Unnumbered Promotional cards}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Noctowl}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Noctowl|110}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steelix}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Steelix|112}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Tyranitar}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Tyranitar|113}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Celebi}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Celebi|106}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Charizard}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Dragon Frontiers|Charizard ☆ δ|100}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Pikachu}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Holon Phantoms|Pikachu ☆|104}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Holon Phantoms}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Alakazam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Crystal Guardians|Alakazam ☆|99}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Crystal Guardians}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Holon Phantoms|Gyarados ☆ δ|102}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Holon Phantoms}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Vaporeon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Power Keepers|Vaporeon ☆|102}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Power Keepers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Jolteon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Power Keepers|Jolteon ☆|101}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Power Keepers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Flareon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Power Keepers|Flareon ☆|100}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Power Keepers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mewtwo}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Holon Phantoms|Mewtwo ☆|103}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Holon Phantoms}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mew}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Dragon Frontiers|Mew ☆ δ|101}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Espeon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|POP Series 5|Espeon ☆|16}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|POP Series 5}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Umbreon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|POP Series 5|Umbreon ☆|17}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|POP Series 5}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Raikou}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Unseen Forces|Raikou ☆|114}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Unseen Forces}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Entei}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Unseen Forces|Entei ☆|113}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Unseen Forces}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Suicune}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Unseen Forces|Suicune ☆|115}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Unseen Forces}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Celebi}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Crystal Guardians|Celebi ☆|100}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Crystal Guardians}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Treecko}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Team Rocket Returns|Treecko ☆|109}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Torchic}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Team Rocket Returns|Torchic ☆|108}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mudkip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Team Rocket Returns|Mudkip ☆|107}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Metagross}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Delta Species|Metagross ☆|113}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Delta Species}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Regirock}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Legend Maker|Regirock ☆|91}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Legend Maker}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Regice}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Legend Maker|Regice ☆|90}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Legend Maker}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Registeel}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Legend Maker|Registeel ☆|92}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Legend Maker}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Latias}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Deoxys|Latias ☆|105}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Deoxys}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Latios}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Deoxys|Latios ☆|106}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Deoxys}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Kyogre}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Delta Species|Kyogre ☆|112}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Delta Species}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Groudon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Delta Species|Groudon ☆|111}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Delta Species}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Rayquaza}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Deoxys|Rayquaza ☆|107}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Deoxys}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Drifloon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Stormfront|Drifloon|SH1}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Stormfront}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Duskull}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Stormfront|Duskull|SH2}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Stormfront}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Voltorb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Stormfront|Voltorb|SH3}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Stormfront}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Lotad}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Platinum|Lotad|SH4}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Swablu}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Platinum|Swablu|SH5}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Vulpix}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Platinum|Vulpix|SH6}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Milotic}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Supreme Victors|Milotic|SH7}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Supreme Victors}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Relicanth}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Supreme Victors|Relicanth|SH8}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Supreme Victors}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Yanma}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Supreme Victors|Yanma|SH9}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Supreme Victors}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Bagon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Arceus|Bagon|SH10}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ponyta}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Arceus|Ponyta|SH11}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Shinx}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Arceus|Shinx|SH12}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Deoxys}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Deoxys|2}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dialga}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Dialga|3}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Entei}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Entei|SL3}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Groudon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Groudon|6}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ho-Oh}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Ho-Oh|9}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Lugia}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Lugia|15}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Palkia}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Palkia|19}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Raikou}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Raikou|SL9}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Rayquaza}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Rayquaza|20}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Suicune}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Suicune|SL11}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Emboar}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Emboar|20}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Zoroark}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Zoroark|71}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Chandelure}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Chandelure|60}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Hydreigon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Hydreigon|79}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gardevoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Next Destinies|Gardevoir|57}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dark Explorers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Archeops}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Archeops|67}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dark Explorers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Rayquaza}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Dragon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragon Selection|Rayquaza|11}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BW-P Promotional cards|BW-P Promotional}}{{tt|*|Pokémon + Nobunaga&#039;s Ambition pre-order bonus}}&amp;lt;br&amp;gt;{{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Reuniclus}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Reuniclus|57}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Serperior}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Serperior|6}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Krookodile}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dark Explorers|Krookodile|66}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Golurk}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Golurk|59}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Boundaries Crossed}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Terrakion}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Terrakion|73}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Boundaries Crossed}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Altaria}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Dragon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Altaria|84}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Boundaries Crossed}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Charizard}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Boundaries Crossed|Charizard|20}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Storm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Blastoise}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Boundaries Crossed|Blastoise|31}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Storm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Empoleon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dark Explorers|Empoleon|29}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Sigilyph}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Sigilyph|52}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Garbodor}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Garbodor|54}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Garchomp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Dragon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Garchomp|90}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Exeggcute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Plasma Freeze|Exeggcute|4}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Blast}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Virizion}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Virizion|13}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Blast}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dusknoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Boundaries Crossed|Dusknoir|63}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Blast}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Genesect}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|BW Promo|Genesect|99}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BW Black Star Promos}}{{tt|*|Comes with the Red Genesect Collection}}&amp;lt;br&amp;gt;{{TCG|BW Black Star Promos}}{{tt|*|Comes with the DVD of the 16th movie}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gengar}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY-P Promo|M Gengar-EX|79}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|XY-P Promotional cards|XY-P Promotional}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Metagross}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY Promo|Metagross-EX|34}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|XY Black Star Promos}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Metagross}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY Promo|M Metagross-EX|35}}&lt;br /&gt;
| class-&amp;quot;l&amp;quot; | {{TCG|XY Black Star Promos}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Kyogre}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Ancient Origins|Primal Kyogre-EX|96}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ancient Origins}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Groudon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Ancient Origins|Primal Groudon-EX|97}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ancient Origins}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|BREAKpoint|Gyarados-EX|26}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BREAKpoint}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|BREAKpoint|M Gyarados-EX|27}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BREAKpoint}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gardevoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fairy}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Generations|M Gardevoir-EX|RC31}}{{tt|*|Alongside a normal-colored Mega Gardevoir}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Generations}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Magikarp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY Promo|Magikarp|143}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|XY Black Star Promos}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Bisharp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}{{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|Bisharp|64}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steelix}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}{{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|M Steelix-EX|68}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Azumarill}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fairy}}{{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|Azumarill|77}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gardevoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fairy}}{{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|M Gardevoir-EX|79}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{outdated|needs=newer animation}}&lt;br /&gt;
[[File:Ash Noctowl sparkling.png|250px|thumb|Like Shiny Pokémon in the games, {{AP|Noctowl}} sparkles as it exits its Poké Ball]]&lt;br /&gt;
[[File:Jessie Dustox and Shiny Dustox.png|thumb|left|240px|Normal and Shiny Dustox in the anime]]&lt;br /&gt;
{{main|List of alternately colored Pokémon in the anime}}&lt;br /&gt;
Although the games had not premiered alternate colored Pokémon until Generation II, several Pokémon seen beforehand were colored differently. One such example is the [[pink Butterfree]], the mate of [[Ash&#039;s Butterfree]], which appeared as early as [[EP021|the twenty-first episode]]. This is, however, not the standard alternate coloration for a {{p|Butterfree}}, causing many to not count it. Likewise, the first appearance of a {{cat|Generation III Pokémon}} in &#039;&#039;[[EP205|The Kecleon Caper]]&#039;&#039; featured a non-standard alternate colored Pokémon, this time a purple {{p|Kecleon}}. This may be due to Kecleon&#039;s {{a|Color Change}} Ability, however, similar to the case in Pokémon Mystery Dungeon.&lt;br /&gt;
&lt;br /&gt;
In the [[Orange Archipelago]], certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree, instead of the normal white with black markings, would have gold wings with red spots on them. On [[Pinkan Island]] of the Orange Archipelago, all of the Pokémon are colored pink because the [[Pinkan Berry|Pinkan Berries]] they eat make them that way.&lt;br /&gt;
&lt;br /&gt;
The first true Shiny Pokémon that appeared, however, was a {{AP|Noctowl}} in &#039;&#039;[[EP154|Fowl Play!]]&#039;&#039;. {{Ash}} eventually captured it, and, as in the games, sparkles surround it as it comes from its [[Poké Ball]]. Several other Shiny Pokémon have appeared later as well, often used to make them stand out more, or be the focus of an episode. The term &amp;quot;Shiny&amp;quot; was first used in &#039;&#039;[[DP185|Working on a Right Move!]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Gyara Dragon Rage Silver Gyarados DragonBreath.png|thumb|200px|Gyara, a regular Gyarados (left) and Silver&#039;s red Gyarados (right) in Pokémon Adventures]]&lt;br /&gt;
[[File:Red Gyarados PM.png|thumb|200px|left|The Red Gyarados in Pokémon Pocket Monsters]]&lt;br /&gt;
Because most manga series are published in {{wp|black-and-white}}, Shiny Pokémon are few and far between. One major exception, because of its importance to the plot of {{5v2|Gold|Silver|Crystal|HeartGold|SoulSilver}}, is the [[red Gyarados]].&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
A [[Genesect Army|Red Genesect]] appeared in &#039;&#039;{{ma|Genesect and the Legend Awakened}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Rayquaza}} appeared in &#039;&#039;{{ma|Hoopa and the Clash of Ages}}&#039;&#039;. It had the ability to Mega Evolve into a Mega Rayquaza.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In [[Pokémon Adventures]]&#039;s {{chap|Gold, Silver &amp;amp; Crystal}}, {{adv|Silver}} captured [[Silver&#039;s Gyarados|the raging leader]] of a group of Gyarados, who had been on a rampage since [[Team Rocket]] took control of the [[Goldenrod Radio Tower]] and sent out their [[evolution]]-inducing radio waves.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} mentions that she caught a different colored {{p|Pineco}} as part of the Pokémon sent to {{adv|Professor Oak}} in &#039;&#039;[[PS121|Off Course with Corsola]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters HGSS Jō&#039;s Big Adventure manga===&lt;br /&gt;
In [[Pocket Monsters HGSS Jō&#039;s Big Adventure]], [[Jō]] and his {{TP|Jō|Totodile}} befriend the [[red Gyarados]] by calming its rampage and feeding it [[berry|berries]]. It later appears to help Jō and [[Lance]] battle [[Ariana]] and [[Petrel]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
The Red Gyarados makes an appearance in &#039;&#039;[[PM099|Stop That Strange Sonic Sound!!]]&#039;&#039; where Team Rocket plots on catching it by luring it out of hiding using sonic waves while at the same time, Clefairy went fishing for it. The Red Gyarados is darker than any normal-colored Gyarados in this media.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{incomplete|section|needs=Is it possible for the Cinccino that appears in the intro in B2W2 to be shiny?}}&lt;br /&gt;
[[File:ShinyIntroMinccino.png|thumb|A Shiny {{p|Minccino}} in the introduction screen]]&lt;br /&gt;
* In [[Generation III]] onwards, it is possible for an {{pkmn|Egg}} to hatch Shiny on one game but not another. This is because Shininess is partially determined by the Original [[Trainer ID]] and [[Secret ID]] number. Eggs have the ID and SID of the game they were originally bred on, but change to the ID and SID of the hatcher immediately after hatching. It is this change that affects Shininess.&lt;br /&gt;
** Confusingly, this means that if a player hatches a traded Egg that would have been Shiny on the game it was originally bred on, it will appear Shiny on the hatching screen (since it still has the ID and SID of the original game), and then suddenly no longer be Shiny afterward (once it has obtained the ID and SID of the hatcher&#039;s game). Conversely, it is also possible for a newly hatched Egg to not appear Shiny on the hatching screen and then suddenly become Shiny afterward, if the Egg has been traded.&lt;br /&gt;
** While all (Generation III onward) {{pkmn2|event}} Eggs are set to prevent or force Shininess, if a player other than the one who obtained it from the event hatches the Egg, this prevention is bypassed, allowing an event Egg to hatch Shiny. This is the only way to obtain a Shiny Manaphy.&lt;br /&gt;
* Due to Shininess being determined by IVs in Generation II, several odd quirks arise:&lt;br /&gt;
** Since gender is also determined by IVs in Generation II, it is impossible to have a Shiny {{cat|Pokémon with a gender ratio of seven males to one female}} that is female in those games, as the highest Attack IV a female Pokémon with a gender ratio of seven males to one female can have is 1, while the lowest Attack IV a Shiny Pokémon can have is 2.&lt;br /&gt;
** Since {{p|Unown}}&#039;s letter is also determined by IVs in Generation II, only Unown I and V can be Shiny.&lt;br /&gt;
** Since {{m|Hidden Power}} is determined by IVs, a Shiny Pokémon&#039;s Hidden Power type in Generation II can only be either {{t|Grass}} or {{t|Dragon}}, with a power of either 49 or 69.&lt;br /&gt;
** As Generation II does not allow two Pokémon to breed if they are likely to be from the same family, two Shiny Pokémon can never breed in Generation II.&lt;br /&gt;
* {{game|Black and White|s|Pokémon Black 2 and White 2|2}} have the most in-game event Shiny Pokémon available, with two.&lt;br /&gt;
* It is possible for all of the following to be Shiny:&lt;br /&gt;
** The {{p|Minccino}} that appears in the &amp;quot;world of Pokémon&amp;quot; intro in {{game|Black and White|s}}.&lt;br /&gt;
** [[Rental Pokémon]] found in the {{DL|Battle Frontier (Generation III)|Battle Factory}} in {{game|Emerald}}.&lt;br /&gt;
** The Pokémon that the {{ka|old man}} encounters in FireRed and LeafGreen.&lt;br /&gt;
** Battle Frontier Pokémon used by the AI in {{game|Platinum}}.&lt;br /&gt;
** The {{p|Ralts}} that [[Wally]] catches in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
** The {{p|Poochyena}}/{{p|Zigzagoon}} that attacks [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
** The {{p|Purrloin}} that [[Bianca]] catches in {{game|Black and White|s|Pokémon Black 2 and White 2|2}}.&lt;br /&gt;
** The {{p|Fletchling}} that the rival, {{ga|Calem}} or {{ga|Serena}}, uses in the capture tutorial in {{g|X and Y}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|fr=Pokémon chromatique&lt;br /&gt;
|de=Schillerndes Pokémon&lt;br /&gt;
|it=Pokémon cromatico&lt;br /&gt;
|ko=빛나는 포켓몬 &#039;&#039;{{tt|Binnaneun|Shiny}} Pokémon&#039;&#039;&lt;br /&gt;
|es=Pokémon variocolor}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schillernde Pokémon]]&lt;br /&gt;
[[fr:Pokémon chromatique]]&lt;br /&gt;
[[it:Pokémon cromatico]]&lt;br /&gt;
[[ja:色違い]]&lt;br /&gt;
[[pl:Shiny Pokémon]]&lt;br /&gt;
[[zh:不同顏色的寶可夢]]&lt;/div&gt;</summary>
		<author><name>DoubleYou</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=2485931</id>
		<title>Shiny Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=2485931"/>
		<updated>2016-08-10T03:06:55Z</updated>

		<summary type="html">&lt;p&gt;DoubleYou: Victini has a 1 in 8192 chance to be shiny via its encounter during the Liberty Pass event in Pokémon Black and White, and therefore can be obtained legally through the game. (Which means it doesn&amp;#039;t belong on this list)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Gallery Encounter with Shining.png|300px|thumb|right|&amp;quot;Pokémon Gallery: Encounter with Shiny Pokémon&amp;quot; by [[Ken Sugimori]]]]&lt;br /&gt;
A &#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|光|ひか}}るポケモン&#039;&#039;&#039; &#039;&#039;Shiny Pokémon&#039;&#039;), previously officially known as &#039;&#039;&#039;alternate coloration&#039;&#039;&#039; or &#039;&#039;&#039;rare coloration&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|色違い|いろちがい}}&#039;&#039;&#039; &#039;&#039;differently colored&#039;&#039;), and called &#039;&#039;&#039;Color Pokémon&#039;&#039;&#039; in [[Pokémon Stadium 2]], is a specific Pokémon with different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;Shiny Pokémon&amp;quot; was first created by fans to refer to the sparkling sound effect and animation made at the start of an encounter with one in the games. Eventually, this term fell into official usage in Generation IV, used on promotional material promoting Shiny [[event Pokémon]]. The term Shiny Pokémon was first used in-game in {{game|Black and White|s}} in [[Nimbasa City]].&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon can differ in color from their normal counterparts very little or very much. Some Pokémon, such as {{p|Glaceon}} or {{p|Pichu}}, have a Shiny coloration only a few shades darker or lighter in color. However, many Pokémon have a spectacular difference between their normal and Shiny variations; even extremely common Pokémon like {{p|Caterpie}} show a dramatic difference. An evolutionary line is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both {{p|Ponyta}} and {{p|Rapidash}} have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in [[Generation II]]). Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of {{p|Skitty}} and {{p|Delcatty}}.&lt;br /&gt;
&lt;br /&gt;
[[List of Pokémon with form differences|Form differences]], such as that of {{p|Shellos}} and {{p|Gastrodon}}, are not normal/Shiny variations of one another, but the individual forms can be Shiny.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;How Shiny Pokémon have been marked throughout the generations&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#DAA520; border:3px solid #8E6B15&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#000&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE; {{roundytl|5px}}&amp;quot; | Gen II&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Stadium 2&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Gen III{{sup/3|FRLG}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Gen IV&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE&amp;quot; | Gen V&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#EEE; {{roundytr|5px}}&amp;quot; | Gen VI&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | [[File:ShinyIIStars.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyStad2Star.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyFRLGStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyIVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:ShinyVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[File:ShinyVIStar.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
In the [[core series]], Shiny Pokémon were first introduced in [[Generation II]]. This was likely to take full advantage of the capabilities of the then-recent [[Game Boy Color]].&lt;br /&gt;
&lt;br /&gt;
When a Shiny Pokémon appears in the wild or is sent out of its [[Poké Ball]], stars will briefly surround it and make a pinging sound effect (in [[Generation IV]], this will also happen if a wild Shiny Pokémon breaks out of a Poké Ball). In Generation II, this ping happens before the Pokémon&#039;s cry, while from [[Generation III]] onward, the ping happens after the cry. In [[Pokémon Stadium 2]] and [[Pokémon Battle Revolution]], a flash of light circles the Pokémon upon its release from the Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Shininess is inherent to an individual Pokémon; that is, a Pokémon that starts out Shiny will always be Shiny, and one that does not will never be Shiny. Upon evolution, a Pokémon will retain its Shiny status; for example, a Shiny {{p|Charmander}}, if leveled up, will eventually become a Shiny {{p|Charmeleon}} and then a Shiny {{p|Charizard}}, just as a regular Charmander will become a regular Charmeleon and then a regular Charizard.&lt;br /&gt;
&lt;br /&gt;
On the Pokémon&#039;s status screen, a Shiny status is indicated in Generation II as three small stars beside its gender, in [[Pokémon Stadium 2]] as a yellow star that is animated dimming and brightening continuously, in {{game|FireRed and LeafGreen|s}} as a small yellow star, and from Generation IV onward as a large red star near its picture. In {{game2|Ruby|Sapphire|Emerald}}, the Pokémon&#039;s [[Pokédex]] number will be colored gold instead of white, whereas in Generations IV and V, the number will be colored red. In {{game2|Ruby|Sapphire|Emerald}}, the background behind the sprites of Shiny Pokémon is white instead of gray, and small purple squares are added to the corners. In {{game|FireRed and LeafGreen|s}}, the border with [[gender]], [[nickname]], and [[level]] will be {{color|68E0E0|teal}} instead of {{color|C8A8E8|purple}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
[[File:Lance Red Gyarados.png|thumb|250px|A Shiny Gyarados in the anime]]&lt;br /&gt;
In Generation II, Shininess is determined by the {{IV}}s of a Pokémon. If a Pokémon&#039;s Speed, Defense, and Special IVs are all 10, and its Attack IV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny. Using IVs instead of some other value to determine Shininess allowed for compatibility with [[Generation I]], as if a Shiny Pokémon is traded back, then traded forward, it would retain its Shininess.&lt;br /&gt;
&lt;br /&gt;
Due to the HP IV being determined by the other four IVs, a Shiny Pokémon&#039;s HP IV can only be either 0 or 8. Shiny Pokémon are generally above average in terms of IVs, but only slightly.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the probability of a Pokémon&#039;s IVs lining up in any of the above manners is 1/8192; breeding has different odds due to parents passing on IVs to their offspring. For example, if one breeds a Shiny Pokémon properly, the offspring may have as high as a 1/64 chance of being Shiny, depending on the species of Pokémon. &amp;lt;!-- This needs clarification; will add later if possible--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To highlight alternate coloration, a [[red Gyarados]] at the [[Lake of Rage]] is part of the plot of the Generation II games and {{game3|HeartGold and SoulSilver|their remakes|s}}. After its defeat or capture, a Red Scale will be obtained, which can be given to [[Mr. Pokémon]] in exchange for an {{DL|Experience-affecting item|Exp. Share}}. The red Gyarados can be found at level 30.&lt;br /&gt;
&lt;br /&gt;
The Pokémon that hatches from the {{DL|Pokémon Egg|Odd Egg}} in Crystal has a 14% chance of the result being Shiny in localized games, and a 50% chance in Japanese games.&amp;lt;ref&amp;gt;[http://upokecenter.dreamhosters.com/articles/pokemon-video-games/pokemon-crystal/pokemon-crystal-odd-egg/ Odd Egg - The Ultimate Pokémon Center]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://github.com/kanzure/pokecrystal/blob/master/data/odd_eggs.asm#L98 Odd Egg - pokecrystal disassembly]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is not possible to run away from the red Gyarados in [[Generation II]] games. If attempted, the &amp;quot;Can&#039;t escape!&amp;quot; message is shown, but the player&#039;s turn is not used up.{{fact}}&lt;br /&gt;
&lt;br /&gt;
In the [[Game Boy]] mode of {{game|Gold and Silver|s}}, the sprites of both regular and Shiny Pokémon use the same shades of grey. A Shiny Pokémon can still be identified by looking for the stars in its status screen or by the animation played when it is sent out to battle.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In [[Generation III]], most of the [[Template:data structure|data structure]]s were completely overhauled. Starting from this generation, a Pokémon&#039;s Shininess is no longer linked to any of its other stats. Instead, Shininess is determined by a calculation involving the [[Original Trainer]]&#039;s [[ID number]] and secret ID number, as well as the Pokémon&#039;s [[personality value]].&lt;br /&gt;
&lt;br /&gt;
The exact calculation is &amp;lt;code&amp;gt;(TrainerID &#039;&#039;&#039;xor&#039;&#039;&#039; SecretID) &#039;&#039;&#039;xor&#039;&#039;&#039; (PersonalityValue&amp;lt;sub&amp;gt;31..16&amp;lt;/sub&amp;gt; &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;15..0&amp;lt;/sub&amp;gt;)&amp;lt;/code&amp;gt;, where the latter two values represent the highest and lowest 16 bits of the 32-bit personality value respectively; more detailed information can be found at the [[personality value#Shininess|personality value article]].&lt;br /&gt;
&lt;br /&gt;
The above formula can result in a number from 0 to 65535. If the result is less than 8, then the Pokémon is Shiny. This gives an overall probability of 8/65536 or 1/8192, exactly the same as in Generation II.&lt;br /&gt;
&lt;br /&gt;
In this generation, several [[Pokémon Battle e]] Trainers have Pokémon which are preset as Shiny. Additionally, in the [[Trainer Tower]] in {{game|FireRed and LeafGreen|s}}, there are three Trainers who have preset Shiny Pokémon: the Trainer on the seventh floor in the Single Battle mode has a Shiny {{p|Meowth}}, the pair of Trainers on the first floor in the [[Double Battle]] mode have a Shiny {{p|Espeon}}, and finally, the second Trainer on the fourth floor in the Knockout Mode has a Shiny {{p|Seaking}}. No Trainers have preset Shiny Pokémon in the Mixed Mode.&lt;br /&gt;
&lt;br /&gt;
Because Eggs are given the [[original Trainer|OT]], [[Trainer ID number|Trainer ID]] and [[secret ID]] of the game in which they are generated, if an Egg is hatched in a game other than that of the player who generated it, it can hatch with the appearance of a Shiny Pokémon in the cutscene but actually be normally colored, or hatch normally colored but actually be Shiny. This is due to the change in OT, ID, and secret ID happening after the hatching cutscene. This also allows Eggs that are normally prevented from being Shiny (Eggs obtained from event distributions and the {{p|Manaphy}} Egg) to be Shiny, as long as they are hatched in a game other than the game that generated them.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:Pikachu-colored Pichu sit.png|thumb|100px|{{DL|List of Nintendo event Pokémon with in-game effects|Pikachu-colored Pichu}}, a Shiny {{p|Pichu}} available via {{pkmn2|event}}]]&lt;br /&gt;
This generation introduced methods of increasing the Shiny probability above the minimal 1/8192. If a long chain is created with the [[Poké Radar]], the Shiny probability can increase up to as high as 1/200 with a chain of 40 or higher. Additionally, breeding two Pokémon with origins from different language games (dubbed the [[Masuda method]]) multiplies the chance of receiving a Shiny Egg by 5, resulting in a 5/8192 (approximately 1/1638) probability. Intentionally foreign Pokémon traded through [[in-game trade]]s do not trigger the Masuda method, however.&lt;br /&gt;
&lt;br /&gt;
In the [[Veilstone Game Corner]], in the bonus round on the [[slot machine]]s, a {{p|Clefairy}} appears on the lower screen. There are three kinds of Clefairy: a {{p|Ditto}} that has {{m|transform}}ed into a Clefairy, a normal Clefairy, and a Shiny Clefairy. Shiny Clefairy are the rarest and last for the most bonus rounds, but are not as rare as encountering an actual wild Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the red Gyarados makes its return as a plot point. Shiny Pokémon also appear in their Shiny state as [[walking Pokémon]] when they follow the player.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Starting from this generation, Pokémon in the Pokédex will appear Shiny if the first specimen of that Pokémon encountered is Shiny.&lt;br /&gt;
&lt;br /&gt;
In these games, {{pkmn2|wild}} {{p|Reshiram}}, {{p|Zekrom}} and {{p|Victini}}, as well as any Pokémon obtained in [[Entree Forest]] (i.e. from the [[Pokémon Dream World]]) are ensured by the game to never be Shiny. However, like all Pokémon, Reshiram, Zekrom, and Victini still have Shiny sprites in the games&#039; data.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Radar]] no longer exists in this generation, but the probability of obtaining a Shiny Egg from the Masuda method has increased, from 5/8192 to 6/8192 (approximately 1/1638 to 1/1365).&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, as a reward for seeing every non-event Pokémon in the [[List of Pokémon by New Unova Pokédex number|New Unova Pokédex]], the player can receive a {{key|V|Permit}} that allows them to travel to the [[Nature Preserve]], where they can encounter a level 60 Shiny {{p|Haxorus}}. Also, after defeating [[Benga]] in the [[Black Tower]]{{sup/5|B2}} or [[White Treehollow]]{{sup/5|W2}}, he will give the player a level 1 Shiny {{p|Gible}}{{sup/5|B2}} or Shiny {{p|Dratini}}{{sup/5|W2}}.&lt;br /&gt;
&lt;br /&gt;
As an additional reward for catching every single non-event Pokémon in the [[National Pokédex]], the player can receive the [[Shiny Charm]] from [[Professor Juniper]]. Having this item in the Bag increases the chance of obtaining a Shiny Pokémon by a flat 2/8192, resulting in a 3/8192 chance (about 1/2731) of finding one normally (an effectively tripled chance) and an 8/8192 chance (1/1024) of hatching one through the Masuda method.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Incomplete|section|DexNav in ORAS is likely to have an increased Shiny rate as well; look up potential other missing info that is recent}}&lt;br /&gt;
[[File:376Metagross-Mega-Shiny.png|thumb|200px|Promotional artwork of a Shiny [[Mega Evolution|Mega]] {{p|Metagross}}]]&lt;br /&gt;
This generation slightly changed how Shiny Pokémon are determined. While the basic formula is still identical to Generation III and all games since then, the value the formula returns now only has to be less than 16 to result in a Shiny, rather than less than 8. This results in a probability of 16/65536 or 1/4096, double the previous probability.&lt;br /&gt;
&lt;br /&gt;
In these games, when encountered as [[wild Pokémon]], the [[Legendary birds]], {{p|Xerneas}}, {{p|Yveltal}}, {{p|Zygarde}}, {{p|Mewtwo}}, the [[weather trio]], {{p|Deoxys}}, and [[Cosplay Pikachu]] are ensured by the game to never be Shiny.&lt;br /&gt;
&lt;br /&gt;
Eggs will no longer appear to hatch as Shiny when they are not, nor hatch normally colored when they are Shiny. This also means that if an Egg from an event distribution is prevented from being Shiny, it cannot hatch as Shiny in any game.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Radar]] returns in this generation after a generation of absence, and the [[Masuda method]] and Shiny Charm return as well. There are also two new mechanics to increase the Shiny rate: [[Fishing#Generation VI|consecutive fishing]] and the [[Friend Safari]]. The exact rates at which some of these techniques increase the Shiny probability have not yet been conclusively determined.&lt;br /&gt;
&lt;br /&gt;
From empirical evidence, Pokémon encountered in the [[Friend Safari]] are eight times more likely to be Shiny, with a probability of 1/512; this is unaffected by the Shiny Charm. Also from empirical evidence, the probability of hatching a Shiny Pokémon through the Masuda method while using a Shiny Charm is 1/512 as well. As this is double the previous generation&#039;s rate, just like the standard Shiny rate, it is conjectured that all Shiny probabilities are simply double that of the previous generation, which would mean a probability of 3/4096 (approximately 1/1365) using the Shiny Charm alone and a probability of 6/4096 (approximately 1/683) using the Masuda method alone.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|genII=Shiny Sandshrew II&lt;br /&gt;
|genIII=Shiny Sandshrew III&lt;br /&gt;
|genIV=Shiny Sandshrew IV&lt;br /&gt;
|genV=Shiny Sandile V&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|genVI=Shiny Pawniard&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|Stad2=Shiny Sandshrew Stad 2&lt;br /&gt;
|Colo=Shiny Sandshrew Colo&lt;br /&gt;
|XD=Shiny Sandshrew XD&lt;br /&gt;
|PBR=Shiny Gyarados PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Unobtainable Shiny Pokémon===&lt;br /&gt;
In all [[generation]]s since Shiny Pokémon debuted, there are a few species that cannot be legitimately obtained Shiny. This can happen if the Pokémon cannot be Shiny in the wild or as an in-game gift (or cannot be obtained this way at all) and has never been distributed as Shiny.&lt;br /&gt;
&lt;br /&gt;
;Generation II&lt;br /&gt;
* {{p|Mew}}&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Mew distributed to Generation II games cannot be Shiny. All Mew distributed to Generation I games have a fixed set of IVs which do not match the requirements to be Shiny.{{fact}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
;Generation III&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
&lt;br /&gt;
;Generation IV&lt;br /&gt;
* [[Spiky-eared Pichu]]&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Arceus}}&lt;br /&gt;
&lt;br /&gt;
;Generation V&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Arceus}}&lt;br /&gt;
* {{p|Reshiram}}&lt;br /&gt;
* {{p|Zekrom}}&lt;br /&gt;
* {{p|Keldeo}}&lt;br /&gt;
* {{p|Meloetta}}&lt;br /&gt;
&lt;br /&gt;
;Generation VI&lt;br /&gt;
* [[Cosplay Pikachu]]&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Keldeo}}&lt;br /&gt;
* {{p|Meloetta}}&lt;br /&gt;
* {{p|Zygarde}}&lt;br /&gt;
* {{p|Hoopa}}&lt;br /&gt;
* {{p|Volcanion}}&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
[[File:Alternate Color Pokemon Stad.png|thumb|200px|A {{p|Gloom}} nicknamed FruitSalad and an {{p|Ekans}} nicknamed KANS-E, sporting different colors (red eyes instead of the usual yellow)]]&lt;br /&gt;
===Pokémon Stadium===&lt;br /&gt;
In {{eng|Pokémon Stadium}} and [[Pokémon Stadium 2]], Pokémon with a nickname can be colored slightly differently, whether or not they are actually Shiny. The colors a nicknamed Pokémon has are determined by the Pokémon&#039;s nickname and the [[Original Trainer]]&#039;s [[Trainer ID number]] and name.&lt;br /&gt;
&lt;br /&gt;
In the Ekans Hoop Hurl game in the [[Pokémon Stadium (English)#Kids&#039; Club|Kids&#039; Club]], there are golden Diglett that are worth extra points.&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, there is an option while viewing the list to exclude any non-Shiny Pokémon from the listing (i.e. &#039;&#039;Group Color &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;&#039;&#039;/&#039;&#039;Cancel Color &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;&#039;&#039;). This will show Shininess, even if the player is currently viewing a [[Generation I]] cartridge in the Lab.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum===&lt;br /&gt;
[[File:Box Colo 100 s.png|thumb|200px|left|A Shiny {{p|Voltorb}} in Colosseum]]&lt;br /&gt;
[[File:MPR Photography.png|thumb|200px|Shiny {{p|Zigzagoon}}, {{p|Pikachu}}, and {{p|Bibarel}} as seen in My Pokémon Ranch]]&lt;br /&gt;
{{main|List of glitches in Generation III#Shiny Shadow Pokémon glitch|List of glitches in Generation III → Shiny Shadow Pokémon glitch}}&lt;br /&gt;
In {{g|Colosseum}}, like in the core series games, Pokémon have a 1/8192 chance of being Shiny. Likewise, there is a 1/8192 chance of a [[Shadow Pokémon]] being Shiny; however, when a Shiny Shadow Pokémon is captured, it is highly improbable that the Pokémon will retain Shininess. Conversely, when an ordinary Shadow Pokémon is captured, there is still the 1/8192 chance of that Pokémon becoming Shiny when it is sent to the player&#039;s party or the [[Pokémon Storage System]]. Shininess is retained through [[purification]]. In Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games.&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD===&lt;br /&gt;
In {{Pokémon XD}}, the game ensures that all Shadow Pokémon are not Shiny by recalculating the Pokémon personality value if it would result in a Shiny Pokémon. However, the {{pkmn2|starter}} {{p|Eevee}}, [[Mt. Battle]] [[Johto]] starter Pokémon, and [[Poké Spot]] Pokémon can be Shiny. As in Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the handheld games. Shiny Pokémon have a different profile icon next to their health bar than their normally-colored counterparts.&lt;br /&gt;
&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
In [[My Pokémon Ranch]], Pokémon&#039;s Shininess is visible. [[Hayley&#039;s trades|Pokémon traded by Hayley]]—except possibly {{p|Phione}} and {{p|Mew}}—cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Revolution===&lt;br /&gt;
In [[Pokémon Battle Revolution]], Shiny Pokémon have face-sprites which show their Shininess. Random Pokémon in Colosseums can be Shiny, but have the same chance of being Shiny as wild Pokémon. This is due to the RNG, which generates a random PID.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the [[spin-off Pokémon games|spin-off games]]==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], a Shiny {{mdc|Celebi|2}} appears, although Shiny Pokémon are not obtainable normally in the game.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon WiiWare====&lt;br /&gt;
In the [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon games]] for [[WiiWare]], Shiny Pokémon can be found in dungeons. Unlike the [[core series]], only 36 different species of Shiny Pokémon are obtainable. The chances of finding one in a dungeon is the same chances as finding one in the wild in the core series. Unlike Shiny Pokémon in the past however, the Shiny Pokémon found in these games have an added bonus: their Hunger stat is 200 as opposed to the 100 of normal Pokémon. A [[Red Gyarados]] can also be obtained at Level 30 via Wonder Mail password, as a reference to the one found in the Johto-based games.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Gates to Infinity====&lt;br /&gt;
{{incomplete|section|how exactly does Shiny Ho-Oh differ from regular one?}}&lt;br /&gt;
[[File:Eternal Ruins Shiny Ho-Oh PMDGTI.png|thumb|200px|A Shiny Ho-Oh found during the [[Eternal Ruins]] mission]]&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity]], {{p|Ho-Oh}} can be uniquely encountered as a Shiny Pokémon. Unlike the main series games where Shininess affects nothing other than appearance, a Shiny Ho-Oh will be more powerful than a non-Shiny Ho-Oh, as well as having a different moveset.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Super Mystery Dungeon====&lt;br /&gt;
The Shiny {{mdc|Celebi|2}} from Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky makes an appearance. She is rescued as part of an expedition and subsequently [[Connection Orb|connects]] with the player. She has a unique animation that plays when entering a dungeon.&lt;br /&gt;
&lt;br /&gt;
===Super Smash Bros. series===&lt;br /&gt;
In the [[Super Smash Bros.]] series, {{SSB|Pikachu}}, {{SSB|Jigglypuff}}, {{SSB|Mewtwo}}, {{p|Squirtle}}, {{p|Ivysaur}}, {{SSB|Charizard}}, {{SSB|Lucario}}, and {{SSB|Greninja}} each have several different colorations exclusive to the series. One of {{p|Pikachu}}&#039;s alternate colorations is its Shiny coloration wearing {{ga|Red}}&#039;s hat, and one of {{p|Jigglypuff}}&#039;s in [[Super Smash Bros. Brawl]] is its Shiny coloration wearing a straw hat; {{p|Mewtwo}} also has its Shiny coloration in [[Super Smash Bros. Melee]]. All other playable Pokémon in the series do not have their actual Shiny coloration as an alternate coloration.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble series===&lt;br /&gt;
====Pokémon Rumble====&lt;br /&gt;
In [[Pokémon Rumble]], Shiny Pokémon may rarely appear. They will always tip over when defeated. The chances of their appearance are unconfirmed, although they appear to occur more often than in the core series. Shiny Pokémon are always given a special trait, a blue name in menus, and a star below their picture on the Collection screen. Some Shiny Pokémon can be obtained by the use of passwords.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Rumble U====&lt;br /&gt;
Shiny Pokémon return to the [[Pokémon Rumble series]] in [[Pokémon Rumble U]] and function similarly to how they did in the original Pokémon Rumble.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
[[File:Nobunaga and Rayquaza.png|thumb|200px|Art of Nobunaga with his Shiny Rayquaza]]&lt;br /&gt;
A Shiny {{p|Rayquaza}} is featured in {{g|Conquest}}, sharing a Perfect Link with [[Nobunaga]], and is his Pokémon of choice during the [[Dragnor#Second battle (Infinite Tower)|final battle]] of the main scenario. {{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Nobunaga&#039;s Black Rayquaza}} was distributed over Wi-Fi for Japanese {{2v2|Black|White}} players to commemorate the release of the game.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
There are four Shiny Pokémon in [[Pokémon Shuffle]]: {{p|Magikarp}}, {{p|Gyarados}}, {{p|Rayquaza}}, and {{p|Genesect}}. However, currently only Magikarp and Gyarados have been released. Shiny Pokémon are treated as alternate forms of the standard Pokémon, sharing its [[List of Pokémon by Pokémon Shuffle list number|Pokémon list number]] but not its [[Skill]], experience, or {{DL|List of Pokémon by Pokémon Shuffle list number|Mega Effects|Mega Effect}} (in Gyarados&#039;s case).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Shiny Pokémon have appeared in the TCG as well, first as {{TCG|Shining Pokémon}} in {{TCG|Neo Revelation}} and {{TCG|Neo Destiny}}, and later as [[Pokémon Star (TCG)|Pokémon]] {{Star}} in {{TCG|EX Team Rocket Returns}} - {{TCG|EX Power Keepers}}. Players can only have one Pokémon {{Star}} per deck. The {{TCG|Stormfront}}, {{TCG|Platinum}}, {{TCG|Supreme Victors}} and {{TCG|Platinum: Arceus|Arceus}} sets include three cards each with alternate coloration artwork and a reverse holo effect, but are not classified as an entirely separate rarity. Unlike Shining Pokémon and Pokémon {{Star}}, these newest alternate coloration cards are not limited by special gameplay and deckbuilding rules, and since the names of the cards are not changed to indicate the alternate coloration, they can be evolved into non-Shiny Stage 1 Pokémon, or, in the case of Shiny {{TCG|Evolution card|evolved Pokémon}}, from normal Basic Pokémon.&lt;br /&gt;
&lt;br /&gt;
Shiny versions of several [[Legendary Pokémon]] were also featured in the {{TCG|Call of Legends}} expansion as secret rares under the &#039;&#039;SL&#039;&#039; numbering subset.&lt;br /&gt;
&lt;br /&gt;
From {{TCG|Next Destinies}} until {{TCG|XY}}, all secret rare cards depicted Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
Sometimes, cards with Shiny Pokémon are tied to ongoing events in the {{pkmn|games}} or {{pkmn|anime}}, such as the Shiny {{p|Gengar}} [[List of American region serial code event Pokémon distributions in Generation VI#Gengar|distributed in October 2014]], or the appearance of the [[Genesect Army|Red Genesect]] in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===List of cards with Shiny Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy expandable&amp;quot; style=&amp;quot;float:left; background:#{{gold color light}}; border:5px solid #{{gold color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! List of cards with Shiny Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border:1px solid #{{gold color light}}; border-collapse: collapse; background:white; margin: auto&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{gold color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
!Type&lt;br /&gt;
!Card&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Expansion&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Charizard}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Charizard|107}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Raichu}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Raichu|111}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Magikarp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Revelation|Shining Magikarp|66}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Revelation}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Revelation|Shining Gyarados|65}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Revelation}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Kabutops}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Kabutops|108}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mewtwo}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Mewtwo|109}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mew}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|CoroCoro|Shining Mew|promo}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Unnumbered Promotional cards}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Noctowl}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Noctowl|110}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steelix}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Steelix|112}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Tyranitar}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Tyranitar|113}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Celebi}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Neo Destiny|Shining Celebi|106}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Neo Destiny}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Charizard}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Dragon Frontiers|Charizard ☆ δ|100}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Pikachu}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Holon Phantoms|Pikachu ☆|104}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Holon Phantoms}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Alakazam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Crystal Guardians|Alakazam ☆|99}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Crystal Guardians}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Holon Phantoms|Gyarados ☆ δ|102}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Holon Phantoms}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Vaporeon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Power Keepers|Vaporeon ☆|102}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Power Keepers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Jolteon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Power Keepers|Jolteon ☆|101}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Power Keepers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Flareon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Power Keepers|Flareon ☆|100}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Power Keepers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mewtwo}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Holon Phantoms|Mewtwo ☆|103}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Holon Phantoms}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mew}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Dragon Frontiers|Mew ☆ δ|101}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Espeon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|POP Series 5|Espeon ☆|16}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|POP Series 5}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Umbreon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|POP Series 5|Umbreon ☆|17}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|POP Series 5}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Raikou}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Unseen Forces|Raikou ☆|114}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Unseen Forces}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Entei}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Unseen Forces|Entei ☆|113}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Unseen Forces}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Suicune}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Unseen Forces|Suicune ☆|115}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Unseen Forces}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Celebi}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Crystal Guardians|Celebi ☆|100}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Crystal Guardians}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Treecko}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Team Rocket Returns|Treecko ☆|109}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Torchic}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Team Rocket Returns|Torchic ☆|108}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Mudkip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Team Rocket Returns|Mudkip ☆|107}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Metagross}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Delta Species|Metagross ☆|113}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Delta Species}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Regirock}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Legend Maker|Regirock ☆|91}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Legend Maker}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Regice}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Legend Maker|Regice ☆|90}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Legend Maker}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Registeel}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Legend Maker|Registeel ☆|92}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Legend Maker}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Latias}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Deoxys|Latias ☆|105}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Deoxys}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Latios}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Deoxys|Latios ☆|106}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Deoxys}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Kyogre}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Delta Species|Kyogre ☆|112}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Delta Species}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Groudon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Delta Species|Groudon ☆|111}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Delta Species}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Rayquaza}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|EX Deoxys|Rayquaza ☆|107}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|EX Deoxys}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Drifloon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Stormfront|Drifloon|SH1}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Stormfront}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Duskull}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Stormfront|Duskull|SH2}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Stormfront}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Voltorb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Stormfront|Voltorb|SH3}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Stormfront}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Lotad}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Platinum|Lotad|SH4}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Swablu}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Platinum|Swablu|SH5}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Vulpix}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Platinum|Vulpix|SH6}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Milotic}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Supreme Victors|Milotic|SH7}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Supreme Victors}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Relicanth}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Supreme Victors|Relicanth|SH8}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Supreme Victors}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Yanma}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Supreme Victors|Yanma|SH9}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Supreme Victors}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Bagon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Arceus|Bagon|SH10}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ponyta}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Arceus|Ponyta|SH11}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Shinx}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Arceus|Shinx|SH12}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Deoxys}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Deoxys|2}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dialga}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Dialga|3}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Entei}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Entei|SL3}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Groudon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Groudon|6}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ho-Oh}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Ho-Oh|9}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Lugia}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Lugia|15}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Palkia}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Palkia|19}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Raikou}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Raikou|SL9}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Rayquaza}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Rayquaza|20}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Suicune}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Call of Legends|Suicune|SL11}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Call of Legends}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Emboar}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Emboar|20}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Zoroark}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Zoroark|71}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Chandelure}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Chandelure|60}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Hydreigon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Hydreigon|79}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Next Destinies}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gardevoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Next Destinies|Gardevoir|57}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dark Explorers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Archeops}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Archeops|67}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dark Explorers}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Rayquaza}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Dragon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragon Selection|Rayquaza|11}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BW-P Promotional cards|BW-P Promotional}}{{tt|*|Pokémon + Nobunaga&#039;s Ambition pre-order bonus}}&amp;lt;br&amp;gt;{{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Reuniclus}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Reuniclus|57}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Serperior}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Black &amp;amp; White|Serperior|6}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Krookodile}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dark Explorers|Krookodile|66}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dragons Exalted}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Golurk}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Golurk|59}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Boundaries Crossed}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Terrakion}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Terrakion|73}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Boundaries Crossed}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Altaria}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Dragon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Altaria|84}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Boundaries Crossed}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Charizard}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Boundaries Crossed|Charizard|20}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Storm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Blastoise}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Boundaries Crossed|Blastoise|31}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Storm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Empoleon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dark Explorers|Empoleon|29}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Sigilyph}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Sigilyph|52}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Garbodor}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Garbodor|54}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Garchomp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Dragon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Dragons Exalted|Garchomp|90}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Freeze}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Exeggcute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Plasma Freeze|Exeggcute|4}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Blast}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Virizion}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Noble Victories|Virizion|13}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Blast}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Dusknoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Boundaries Crossed|Dusknoir|63}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Plasma Blast}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Genesect}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Grass}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|BW Promo|Genesect|99}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BW Black Star Promos}}{{tt|*|Comes with the Red Genesect Collection}}&amp;lt;br&amp;gt;{{TCG|BW Black Star Promos}}{{tt|*|Comes with the DVD of the 16th movie}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gengar}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY-P Promo|M Gengar-EX|79}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|XY-P Promotional cards|XY-P Promotional}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Metagross}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY Promo|Metagross-EX|34}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|XY Black Star Promos}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Metagross}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY Promo|M Metagross-EX|35}}&lt;br /&gt;
| class-&amp;quot;l&amp;quot; | {{TCG|XY Black Star Promos}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Kyogre}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Ancient Origins|Primal Kyogre-EX|96}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ancient Origins}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Groudon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Ancient Origins|Primal Groudon-EX|97}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ancient Origins}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|BREAKpoint|Gyarados-EX|26}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BREAKpoint}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gyarados}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|BREAKpoint|M Gyarados-EX|27}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|BREAKpoint}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gardevoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fairy}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Generations|M Gardevoir-EX|RC31}}{{tt|*|Alongside a normal-colored Mega Gardevoir}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Generations}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Magikarp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|XY Promo|Magikarp|143}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|XY Black Star Promos}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Bisharp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}{{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|Bisharp|64}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steelix}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Metal}}{{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|M Steelix-EX|68}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Azumarill}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fairy}}{{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|Azumarill|77}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Gardevoir}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fairy}}{{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Steam Siege|M Gardevoir-EX|79}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Steam Siege}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{outdated|needs=newer animation}}&lt;br /&gt;
[[File:Ash Noctowl sparkling.png|250px|thumb|Like Shiny Pokémon in the games, {{AP|Noctowl}} sparkles as it exits its Poké Ball]]&lt;br /&gt;
[[File:Jessie Dustox and Shiny Dustox.png|thumb|left|240px|Normal and Shiny Dustox in the anime]]&lt;br /&gt;
{{main|List of alternately colored Pokémon in the anime}}&lt;br /&gt;
Although the games had not premiered alternate colored Pokémon until Generation II, several Pokémon seen beforehand were colored differently. One such example is the [[pink Butterfree]], the mate of [[Ash&#039;s Butterfree]], which appeared as early as [[EP021|the twenty-first episode]]. This is, however, not the standard alternate coloration for a {{p|Butterfree}}, causing many to not count it. Likewise, the first appearance of a {{cat|Generation III Pokémon}} in &#039;&#039;[[EP205|The Kecleon Caper]]&#039;&#039; featured a non-standard alternate colored Pokémon, this time a purple {{p|Kecleon}}. This may be due to Kecleon&#039;s {{a|Color Change}} Ability, however, similar to the case in Pokémon Mystery Dungeon.&lt;br /&gt;
&lt;br /&gt;
In the [[Orange Archipelago]], certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree, instead of the normal white with black markings, would have gold wings with red spots on them. On [[Pinkan Island]] of the Orange Archipelago, all of the Pokémon are colored pink because the [[Pinkan Berry|Pinkan Berries]] they eat make them that way.&lt;br /&gt;
&lt;br /&gt;
The first true Shiny Pokémon that appeared, however, was a {{AP|Noctowl}} in &#039;&#039;[[EP154|Fowl Play!]]&#039;&#039;. {{Ash}} eventually captured it, and, as in the games, sparkles surround it as it comes from its [[Poké Ball]]. Several other Shiny Pokémon have appeared later as well, often used to make them stand out more, or be the focus of an episode. The term &amp;quot;Shiny&amp;quot; was first used in &#039;&#039;[[DP185|Working on a Right Move!]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Gyara Dragon Rage Silver Gyarados DragonBreath.png|thumb|200px|Gyara, a regular Gyarados (left) and Silver&#039;s red Gyarados (right) in Pokémon Adventures]]&lt;br /&gt;
[[File:Red Gyarados PM.png|thumb|200px|left|The Red Gyarados in Pokémon Pocket Monsters]]&lt;br /&gt;
Because most manga series are published in {{wp|black-and-white}}, Shiny Pokémon are few and far between. One major exception, because of its importance to the plot of {{5v2|Gold|Silver|Crystal|HeartGold|SoulSilver}}, is the [[red Gyarados]].&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
A [[Genesect Army|Red Genesect]] appeared in &#039;&#039;{{ma|Genesect and the Legend Awakened}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Rayquaza}} appeared in &#039;&#039;{{ma|Hoopa and the Clash of Ages}}&#039;&#039;. It had the ability to Mega Evolve into a Mega Rayquaza.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In [[Pokémon Adventures]]&#039;s {{chap|Gold, Silver &amp;amp; Crystal}}, {{adv|Silver}} captured [[Silver&#039;s Gyarados|the raging leader]] of a group of Gyarados, who had been on a rampage since [[Team Rocket]] took control of the [[Goldenrod Radio Tower]] and sent out their [[evolution]]-inducing radio waves.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} mentions that she caught a different colored {{p|Pineco}} as part of the Pokémon sent to {{adv|Professor Oak}} in &#039;&#039;[[PS121|Off Course with Corsola]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters HGSS Jō&#039;s Big Adventure manga===&lt;br /&gt;
In [[Pocket Monsters HGSS Jō&#039;s Big Adventure]], [[Jō]] and his {{TP|Jō|Totodile}} befriend the [[red Gyarados]] by calming its rampage and feeding it [[berry|berries]]. It later appears to help Jō and [[Lance]] battle [[Ariana]] and [[Petrel]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
The Red Gyarados makes an appearance in &#039;&#039;[[PM099|Stop That Strange Sonic Sound!!]]&#039;&#039; where Team Rocket plots on catching it by luring it out of hiding using sonic waves while at the same time, Clefairy went fishing for it. The Red Gyarados is darker than any normal-colored Gyarados in this media.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{{incomplete|section|needs=Is it possible for the Cinccino that appears in the intro in B2W2 to be shiny?}}&lt;br /&gt;
[[File:ShinyIntroMinccino.png|thumb|A Shiny {{p|Minccino}} in the introduction screen]]&lt;br /&gt;
* In [[Generation III]] onwards, it is possible for an {{pkmn|Egg}} to hatch Shiny on one game but not another. This is because Shininess is partially determined by the Original [[Trainer ID]] and [[Secret ID]] number. Eggs have the ID and SID of the game they were originally bred on, but change to the ID and SID of the hatcher immediately after hatching. It is this change that affects Shininess.&lt;br /&gt;
** Confusingly, this means that if a player hatches a traded Egg that would have been Shiny on the game it was originally bred on, it will appear Shiny on the hatching screen (since it still has the ID and SID of the original game), and then suddenly no longer be Shiny afterward (once it has obtained the ID and SID of the hatcher&#039;s game). Conversely, it is also possible for a newly hatched Egg to not appear Shiny on the hatching screen and then suddenly become Shiny afterward, if the Egg has been traded.&lt;br /&gt;
** While all (Generation III onward) {{pkmn2|event}} Eggs are set to prevent or force Shininess, if a player other than the one who obtained it from the event hatches the Egg, this prevention is bypassed, allowing an event Egg to hatch Shiny. This is the only way to obtain a Shiny Manaphy.&lt;br /&gt;
* Due to Shininess being determined by IVs in Generation II, several odd quirks arise:&lt;br /&gt;
** Since gender is also determined by IVs in Generation II, it is impossible to have a Shiny {{cat|Pokémon with a gender ratio of seven males to one female}} that is female in those games, as the highest Attack IV a female Pokémon with a gender ratio of seven males to one female can have is 1, while the lowest Attack IV a Shiny Pokémon can have is 2.&lt;br /&gt;
** Since {{p|Unown}}&#039;s letter is also determined by IVs in Generation II, only Unown I and V can be Shiny.&lt;br /&gt;
** Since {{m|Hidden Power}} is determined by IVs, a Shiny Pokémon&#039;s Hidden Power type in Generation II can only be either {{t|Grass}} or {{t|Dragon}}, with a power of either 49 or 69.&lt;br /&gt;
** As Generation II does not allow two Pokémon to breed if they are likely to be from the same family, two Shiny Pokémon can never breed in Generation II.&lt;br /&gt;
* {{game|Black and White|s|Pokémon Black 2 and White 2|2}} have the most in-game event Shiny Pokémon available, with two.&lt;br /&gt;
* It is possible for all of the following to be Shiny:&lt;br /&gt;
** The {{p|Minccino}} that appears in the &amp;quot;world of Pokémon&amp;quot; intro in {{game|Black and White|s}}.&lt;br /&gt;
** [[Rental Pokémon]] found in the {{DL|Battle Frontier (Generation III)|Battle Factory}} in {{game|Emerald}}.&lt;br /&gt;
** The Pokémon that the {{ka|old man}} encounters in FireRed and LeafGreen.&lt;br /&gt;
** Battle Frontier Pokémon used by the AI in {{game|Platinum}}.&lt;br /&gt;
** The {{p|Ralts}} that [[Wally]] catches in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
** The {{p|Poochyena}}/{{p|Zigzagoon}} that attacks [[Professor Birch]] in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
** The {{p|Purrloin}} that [[Bianca]] catches in {{game|Black and White|s|Pokémon Black 2 and White 2|2}}.&lt;br /&gt;
** The {{p|Fletchling}} that the rival, {{ga|Calem}} or {{ga|Serena}}, uses in the capture tutorial in {{g|X and Y}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|fr=Pokémon chromatique&lt;br /&gt;
|de=Schillerndes Pokémon&lt;br /&gt;
|it=Pokémon cromatico&lt;br /&gt;
|ko=빛나는 포켓몬 &#039;&#039;{{tt|Binnaneun|Shiny}} Pokémon&#039;&#039;&lt;br /&gt;
|es=Pokémon variocolor}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schillernde Pokémon]]&lt;br /&gt;
[[fr:Pokémon chromatique]]&lt;br /&gt;
[[it:Pokémon cromatico]]&lt;br /&gt;
[[ja:色違い]]&lt;br /&gt;
[[pl:Shiny Pokémon]]&lt;br /&gt;
[[zh:不同顏色的寶可夢]]&lt;/div&gt;</summary>
		<author><name>DoubleYou</name></author>
	</entry>
</feed>