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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Scald_(move)&amp;diff=4142228</id>
		<title>Scald (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Scald_(move)&amp;diff=4142228"/>
		<updated>2024-10-10T15:47:12Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: /* Effect */ Wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=503&lt;br /&gt;
|name=Scald&lt;br /&gt;
|jname=ねっとう&lt;br /&gt;
|jtrans=Boiling Water&lt;br /&gt;
|jtranslit=Nettō&lt;br /&gt;
|gameimage=Scald IX.png&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15 &lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=V&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=55&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=55&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=55&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=29&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=84&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=49&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=188&lt;br /&gt;
|na=no&lt;br /&gt;
|pokefordex=Scald&lt;br /&gt;
|category6=Tough&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Makes the remaining Pokémon nervous.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Scald&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ねっとう&#039;&#039;&#039; &#039;&#039;Boiling Water&#039;&#039;) is a damage-dealing {{type|Water}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM55]] from Generation V to {{g|Ultra Sun and Ultra Moon}}.&lt;br /&gt;
* [[TM29]] in {{LGPE}}.&lt;br /&gt;
* [[TR84]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM49]] in {{g|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
* [[TM188]] in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Scald inflicts damage and has a 30% chance of {{status|burn}}ing the target. Upon execution, Scald will thaw the user if {{status|frozen}}, even if the move fails to hit the target.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Scald now thaws a {{status|frozen}} target only if it has been hit by the move.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|water}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user shoots boiling hot water at its target. It may also leave the target with a burn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user shoots boiling hot water at its target. This may also leave the target with a burn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Water|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}}}&lt;br /&gt;
{{Moveentry/5|0515|Panpour|type=Water|1|Field|Field|22|22|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0516|Simipour|type=Water|1|Field|Field|1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0721|Volcanion|type=Fire|type2=Water|1|No Eggs Discovered|No Eggs Discovered||32|32|48|48|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Water|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[TR]]===&lt;br /&gt;
{{Movehead/TMGames|Water|g1=none|g2=none|g3=none|g4=none&lt;br /&gt;
|g5tm=55&lt;br /&gt;
|g6tm=55&lt;br /&gt;
|g7=2|g7tm-1=55|g7tm-2=29&lt;br /&gt;
|g8=2|g8tm-1=84|tmhm8-1=TR|g8g-1={{gameabbrev8|SwSh}}|g8tm-2=49|g8g-2={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9tm=188}}&lt;br /&gt;
{{Moveentry/7|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0008|Wartortle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0009|Blastoise|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0055|Golduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0061|Poliwhirl|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0073|Tentacruel|type=Water|type2=Poison|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0079|formsig=G|Slowpoke|type=Psychic|2|Monster|Water 1|form=Galarian Form|||||✔||−}}&lt;br /&gt;
{{Moveentry/7|0080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0080|formsig=G|Slowbro|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|||||✔||−}}&lt;br /&gt;
{{Moveentry/7|0098|Krabby|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0099|Kingler|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0116|Horsea|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0117|Seadra|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0118|Goldeen|type=Water|1|Water 2|Water 2|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0119|Seaking|type=Water|1|Water 2|Water 2|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0120|Staryu|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0134|Vaporeon|type=Water|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0158|Totodile|type=Water|2|Monster|Water 1|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0159|Croconaw|type=Water|2|Monster|Water 1|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0160|Feraligatr|type=Water|2|Monster|Water 1|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0184|Azumarill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0186|Politoed|type=Water|1|Water 1|Water 1|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0195|Quagsire|type=Water|type2=Ground|2|Water 1|Field|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0199|formsig=G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|||||✔||−}}&lt;br /&gt;
{{Moveentry/7|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form|||||✔||}}&lt;br /&gt;
{{Moveentry/7|0223|Remoraid|type=Water|2|Water 1|Water 2|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0224|Octillery|type=Water|2|Water 1|Water 2|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0230|Kingdra|type=Water|type2=Dragon|2|Water 1|Dragon|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0243|Raikou|type=Electric|1|No Eggs Discovered|No Eggs Discovered|−|−|−||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0245|Suicune|type=Water|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0258|Mudkip|type=Water|2|Monster|Water 1|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0270|Lotad|type=Water|type2=Grass|2|Water 1|Grass|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0278|Wingull|type=Water|type2=Flying|2|Water 1|Flying|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|✔|✔|✔|||✔|−}}&lt;br /&gt;
{{Moveentry/7|0298|Azurill|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0318|Carvanha|type=Water|type2=Dark|1|Water 2|Water 2|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0319|Sharpedo|type=Water|type2=Dark|1|Water 2|Water 2|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0320|Wailmer|type=Water|2|Field|Water 2|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0321|Wailord|type=Water|2|Field|Water 2|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0339|Barboach|type=Water|type2=Ground|1|Water 2|Water 2|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0341|Corphish|type=Water|2|Water 1|Water 3|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0349|Feebas|type=Water|2|Water 1|Dragon|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0350|Milotic|type=Water|2|Water 1|Dragon|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0351|Castform|type=Normal|2|Fairy|Amorphous|✔|✔|✔|||✔||STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0366|Clamperl|type=Water|1|Water 1|Water 1|✔|✔|✔|||✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0367|Huntail|type=Water|1|Water 1|Water 1|✔|✔|✔|||✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0368|Gorebyss|type=Water|1|Water 1|Water 1|✔|✔|✔|||✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0370|Luvdisc|type=Water|1|Water 2|Water 2|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0382|Kyogre|type=Water|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0393|Piplup|type=Water|2|Water 1|Field|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0394|Prinplup|type=Water|2|Water 1|Field|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0400|Bibarel|type=Normal|type2=Water|2|Water 1|Field|✔|✔|✔|||✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0418|Buizel|type=Water|2|Water 1|Field|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0419|Floatzel|type=Water|2|Water 1|Field|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0422|Shellos|type=Water|2|Water 1|Amorphous|form=All forms|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0423|Gastrodon|type=Water|type2=Ground|2|Water 1|Amorphous|form=All forms|✔|✔|✔||✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0456|Finneon|type=Water|1|Water 2|Water 2|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0457|Lumineon|type=Water|1|Water 2|Water 2|✔|✔|✔|||✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0458|Mantyke|type=Water|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0489|Phione|type=Water|2|Water 1|Fairy|✔|✔|✔|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0490|Manaphy|type=Water|2|Water 1|Fairy|✔|✔|✔|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field|✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/7|0501|Oshawott|type=Water|1|Field|Field|✔|✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0502|Dewott|type=Water|1|Field|Field|✔|✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0503|Samurott|type=Water|1|Field|Field|✔|✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0515|Panpour|type=Water|1|Field|Field|✔|✔|✔|||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0516|Simipour|type=Water|1|Field|Field|✔|✔|✔|||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0535|Tympole|type=Water|1|Water 1|Water 1|✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0536|Palpitoad|type=Water|type2=Ground|1|Water 1|Water 1|✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0537|Seismitoad|type=Water|type2=Ground|1|Water 1|Water 1|✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0550|Basculin|type=Water|1|Water 2|Water 2|form=Red- and&amp;lt;br&amp;gt;Blue-Striped Forms|✔|✔|✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0580|Ducklett|type=Water|type2=Flying|2|Water 1|Flying|✔|✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0581|Swanna|type=Water|type2=Flying|2|Water 1|Flying|✔|✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0592|Frillish|type=Water|type2=Ghost|1|Amorphous|Amorphous|form=All forms|✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0593|Jellicent|type=Water|type2=Ghost|1|Amorphous|Amorphous|form=All forms|✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0594|Alomomola|type=Water|2|Water 1|Water 2|✔|✔|✔||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0618|Stunfisk|type=Ground|type2=Electric|2|Water 1|Amorphous|✔|✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/7|0618|formsig=G|Stunfisk|type=Ground|type2=Steel|2|Water 1|Amorphous|form=Galarian Form|||||✔||}}&lt;br /&gt;
{{Moveentry/7|0647|Keldeo|type=Water|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|✔|✔|✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0656|Froakie|type=Water|1|Water 1|Water 1||✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0657|Frogadier|type=Water|1|Water 1|Water 1||✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||✔|✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3||✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3||✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0690|Skrelp|type=Poison|type2=Water|2|Water 1|Dragon||✔|✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0691|Dragalge|type=Poison|type2=Dragon|2|Water 1|Dragon||✔|✔||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0692|Clauncher|type=Water|2|Water 1|Water 3||✔|✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0693|Clawitzer|type=Water|2|Water 1|Water 3||✔|✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0706|Goodra|type=Dragon|1|Dragon|Dragon||−|−||−||✔}}&lt;br /&gt;
{{Moveentry/7|0721|Volcanion|type=Fire|type2=Water|1|No Eggs Discovered|No Eggs Discovered||✔|✔||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0728|Popplio|type=Water|2|Water 1|Field|||✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0729|Brionne|type=Water|2|Water 1|Field|||✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0730|Primarina|type=Water|type2=Fairy|2|Water 1|Field|||✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0739|Crabrawler|type=Fighting|1|Water 3|Water 3|||✔||||−}}&lt;br /&gt;
{{Moveentry/7|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3|||✔||||−}}&lt;br /&gt;
{{Moveentry/7|0746|Wishiwashi|type=Water|1|Water 2|Water 2|||✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0747|Mareanie|type=Poison|type2=Water|1|Water 1|Water 1|||✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0748|Toxapex|type=Poison|type2=Water|1|Water 1|Water 1|||✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug|||✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||✔||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0767|Wimpod|type=Bug|type2=Water|2|Bug|Water 3|||✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3|||✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||✔||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0818|Inteleon|type=Water|2|Water 1|Field|||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0838|Carkol|type=Rock|type2=Fire|1|Mineral|Mineral|||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0839|Coalossal|type=Rock|type2=Fire|1|Mineral|Mineral|||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0845|Cramorant|type=Flying|type2=Water|2|Water 1|Flying|||||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0846|Arrokuda|type=Water|1|Water 2|Water 2|||||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0847|Barraskewda|type=Water|1|Water 2|Water 2|||||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0850|Sizzlipede|type=Fire|type2=Bug|1|Bug|Bug|||||✔||}}&lt;br /&gt;
{{Moveentry/7|0851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug|||||✔||}}&lt;br /&gt;
{{Moveentry/7|0864|Cursola|type=Ghost|2|Water 1|Water 3|||||✔||}}&lt;br /&gt;
{{Moveentry/7|0871|Pincurchin|type=Electric|2|Water 1|Amorphous|||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0886|Drakloak|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||✔||−}}&lt;br /&gt;
{{Moveentry/7|0887|Dragapult|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||✔||−}}&lt;br /&gt;
{{Moveentry/7|0892|Urshifu|type=Fighting|type2=Water|1|No Eggs Discovered|No Eggs Discovered|form=Rapid Strike Style|||||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|1009|Walking Wake|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|1012|Poltchageist|type=Grass|type2=Ghost|2|Mineral|Amorphous|form=All forms|||||||✔}}&lt;br /&gt;
{{Moveentry/7|1013|Sinistcha|type=Grass|type2=Ghost|2|Mineral|Amorphous|form=All forms|||||||✔}}&lt;br /&gt;
{{Movefoot|Water|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Water}}&lt;br /&gt;
{{Moveentry/1|1012|Poltchageist|type=Grass|type2=Ghost|2|Mineral|Amorphous|[[Terastal phenomenon|Wild Tera Pokémon]] - [[Mossfell Confluence]]{{sup/9|SV}}{{sup/9|TM}}}}&lt;br /&gt;
{{Movefoot|Water|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Scald deals damage and may leave the enemy with a {{DL|Status condition (Mystery Dungeon)|burn}}. Upon execution, Scald will thaw the user if {{DL|Status condition (Mystery Dungeon)|frozen}}.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=water}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=15|powmax=99|pp=15|ppmax=50|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=15|powmax=99|pp=15|ppmax=30|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=water|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=106&lt;br /&gt;
|move=Scald&lt;br /&gt;
|type=Water&lt;br /&gt;
|pow=80&lt;br /&gt;
|energy=50&lt;br /&gt;
|duration=3.7&lt;br /&gt;
|damage_window=1.3 - 3.4&lt;br /&gt;
|pow_trainer=85&lt;br /&gt;
|energy_trainer=50&lt;br /&gt;
|effect= [[File:GO drop arrow.png|16px]] 1 Opponent Attack&lt;br /&gt;
|effect_chance=30&lt;br /&gt;
|users={{MSP/GO|0062|Poliwrath}}{{MSP/GO|0073|Tentacruel}}{{MSP/GO|0080|Slowbro}}{{MSP/GO|0080G|Slowbro|Galarian Form}}{{MSP/GO|0186|Politoed}}{{MSP/GO|0199|Slowking}}{{MSP/GO|0199G|Slowking|Galarian Form}}{{MSP/GO|0211|Qwilfish}}{{MSP/GO|0245|Suicune}}{{MSP/GO|0270|Lotad}}{{MSP/GO|0271|Lombre}}{{MSP/GO|0272|Ludicolo}}{{MSP/GO|0320|Wailmer}}{{MSP/GO|0321|Wailord}}{{MSP/GO|0339|Barboach}}{{MSP/GO|0340|Whiscash}}{{MSP/GO|0341|Corphish}}{{MSP/GO|0342|Crawdaunt}}&lt;br /&gt;
|elite_users={{MSP/GO|0061|Poliwhirl}}{{MSP/GO|0134|Vaporeon}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 35 → 55&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 55 → 80&lt;br /&gt;
** &#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 33 → 50&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 4 → 3.7 seconds&lt;br /&gt;
** &#039;&#039;&#039;Damage window&#039;&#039;&#039;: 1.8 - 3.9 → 1.3 - 3.4 seconds&lt;br /&gt;
&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
*&#039;&#039;&#039;August 30, 2021&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Secondary effect added&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039; Energy cost&#039;&#039;&#039;: 60 → 50&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;December 1, 2023&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039; Effect chance&#039;&#039;&#039;: 30% → 50%&lt;br /&gt;
***&#039;&#039;&#039; Power&#039;&#039;&#039;: 80 → 85&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;June 3, 2024&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039; Effect chance&#039;&#039;&#039;: 50% → 30%&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Scald|type=Water&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=12.47661&lt;br /&gt;
|charge=0.54&lt;br /&gt;
|range=Wide Shot&lt;br /&gt;
|hits=3&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=May burn the foe}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Scald&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|3&lt;br /&gt;
|—&lt;br /&gt;
|87&lt;br /&gt;
|104&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|OK While Frozen&lt;br /&gt;
|Removes the frozen condition from the user. Has a chance (30%) of leaving the target burned.&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|{{sync|Siebold|Octillery|Holiday 2019}}&amp;lt;hr&amp;gt;{{sync/player|egg|Goldeen/Seaking}} &amp;lt;small&amp;gt;(Strike role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync/player|egg|Staryu/Starmie}} &amp;lt;small&amp;gt;(Strike role only)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* Description prior to Version 2.10.0 (from June 28, 2021): Removes the frozen condition. Has a moderate chance of leaving the target burned.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Scald is {{p|Slowbro}}&#039;s first move. It is obtained by evolving from {{p|Slowpoke}} at level 4 and upgrading {{m|Water Gun}} into it instead of {{m|Surf}}. The user fires a stream of boiling water, damaging enemies hit; creating a cloud of steam at the location of the first enemy hit, which slows and applies burn to all enemies inside. At level 11, the size of the steam cloud increases.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Water}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It could also cause the Burn status condition. With the Burn status, the enemy keeps taking damage and its Attack also goes down slightly.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It could also leave the enemy with a burn. It will thaw a frozen Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
{{moveanime|type=water|gen=The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.|image1=Cilan Stunfisk Scald.png|image1p=Stunfisk|image2=Lotad Scald.png|image2p=Lotad|image3=Ducklett Scald.png|image3p=Ducklett}}&lt;br /&gt;
{{movep|type=water|ms=580|pkmn=Ducklett|method=Ducklett releases a stream of scalding hot water surrounded by steam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=water|user=Ducklett (Pokémon)|user1=A wild Ducklett|startcode=BW020|startname=Dancing With the Ducklett Trio!|notes=Debut}}&lt;br /&gt;
{{movemid|type=water|user=Ducklett (Pokémon)|user1=A thief&#039;s Ducklett|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=water|ms=618|pkmn=Stunfisk|method=Stunfisk rises up on its tailfin and releases a stream of scalding hot water surrounded by steam from its mouth at the opponent. When the stream of water hits the opponent, a thin wall of steam appears in front of it. On occasion, this will burn the opponent.}}&lt;br /&gt;
{{movemid|type=water|user=Cilan&#039;s Stunfisk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=water|ms=270|pkmn=Lotad|method=Lotad releases a stream of scalding hot water surrounded by steam from its mouth at the opponent.}}&lt;br /&gt;
{{movebtm|type=water|user=Lotad (Pokémon)|user1=Multiple wild Lotad|startcode=XY069|startname=Defending the Homeland!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=water|exp=yes|gen=The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.|image1=Costa Tirtouga Scald.png|image1p=Tirtouga|image2=Marlon Jellicent Scald Adventures.png|image2p=Jellicent|image3=Casey Kilo Scald.png|image3p=Arrokuda}}&lt;br /&gt;
{{movep|type=water|ms=564|pkmn=Tirtouga|method=Tirtouga fires boiling water from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=water|user=Costa|user1=Black&#039;s Costa|startcode=PS504|startname=The Cold Hard Truth|notes=Debut}}&lt;br /&gt;
{{movep|type=water|ms=593|pkmn=Jellicent|method=Jellicent fires boiling water from its underside at the opponent. On occasion, this will burn the opponent.}}&lt;br /&gt;
{{movemid|type=water|user=Marlon|user1=Marlon&#039;s Jellicent|startcode=PS514|startname=The Tournament Continues}}&lt;br /&gt;
{{movep|type=water|ms=846|pkmn=Arrokuda|method=Arrokuda fires boiling water from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=water|user=Casey Shield|user1=Casey&#039;s Kilo|startcode=PASS05|startmame=Ooh Shiny!! Legendary Equipment}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Water|&lt;br /&gt;
genV=Scald V|&lt;br /&gt;
genVI=Scald VI|&lt;br /&gt;
genVI2=Scald VI 2|&lt;br /&gt;
genVII=Scald VII|&lt;br /&gt;
genVII2=Scald VII 2|&lt;br /&gt;
genVIII=Scald VIII&lt;br /&gt;
|genVIII2=Scald VIII 2&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Water|&lt;br /&gt;
PMDGTI=Scald PMD GTI|&lt;br /&gt;
PSMD=Scald PSMD|&lt;br /&gt;
Masters=Scald Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to the release of [[Pokémon X and Y]], [https://www.famitsu.com/images/000/035/859/l_51ceb8b8057cc.jpg a banner at the Summer 2013 World Hobby Fair] showed {{p|Lapras}} using Scald, but Lapras ultimately [[Game move errors#Errors in promotional material|cannot learn]] Scald in the final release of the games.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_yue=熱水 &#039;&#039;{{tt|Yihtséui|Hot Water}}&#039;&#039;&lt;br /&gt;
|zh_cmn=熱水 / 热水 &#039;&#039;{{tt|Rèshuǐ|Hot Water}}&#039;&#039;&lt;br /&gt;
|nl=Schroei&lt;br /&gt;
|fr=Ébullition&lt;br /&gt;
|de=Siedewasser&lt;br /&gt;
|id=Air Panas&lt;br /&gt;
|it=Idrovampata&lt;br /&gt;
|ko=열탕 &#039;&#039;{{tt|Yeoltang|Boiling Water}}&#039;&#039;&lt;br /&gt;
|pl=Wrzątek&lt;br /&gt;
|pt_br=Escaldada (games, TCG, manga)&amp;lt;br&amp;gt;Escaldar (&#039;&#039;[[Pokémon the Series: Black &amp;amp; White]]&#039;&#039;)&amp;lt;br&amp;gt;Queimadura ([[BW041]])&lt;br /&gt;
|es_la=Escaldar ({{pkmn|GO}})&amp;lt;br&amp;gt;Calentar (anime)&lt;br /&gt;
|es_eu=Escaldar&lt;br /&gt;
|th=น้ำร้อน&lt;br /&gt;
|vi=Gây Bỏng&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Waterfall}}&lt;br /&gt;
&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Moves that can inflict a burn]]&lt;br /&gt;
[[Category:Moves that thaw out the user]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Siedewasser]]&lt;br /&gt;
[[es:Escaldar]]&lt;br /&gt;
[[fr:Ébullition]]&lt;br /&gt;
[[it:Idrovampata]]&lt;br /&gt;
[[ja:ねっとう]]&lt;br /&gt;
[[zh:热水（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Croconaw_(Pok%C3%A9mon)&amp;diff=3686304</id>
		<title>Talk:Croconaw (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Croconaw_(Pok%C3%A9mon)&amp;diff=3686304"/>
		<updated>2023-03-20T21:29:00Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: /* Another possible etymology */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Artwork? ==&lt;br /&gt;
&lt;br /&gt;
That artwork was made by Ken Sugimori. Since he draws all the official artwork, doesn&#039;t make it &#039;&#039;official&#039;&#039;? &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:05, 7 December 2008 (UTC)&lt;br /&gt;
:I agree [[User:Ultamatecharizard|&amp;lt;span style=&amp;quot;background:#000000; color:#FF0000;&amp;quot;&amp;gt;Ultamate&amp;lt;/span&amp;gt;]][[User Talk:Ultamatecharizard|&amp;lt;sub&amp;gt;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;Charizard&amp;lt;/font&amp;gt;&amp;lt;/sub&amp;gt;]] 21:43, 7 February 2009 (UTC)&lt;br /&gt;
::is the Heartgold/Soulsilver artwork stretched? It looks very warped to me like Croconaw is stretched to much vertically -- [[User:D558|D558]] 15:40, 17 July 2009 (UTC)&lt;br /&gt;
:::Refresh. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 15:47, 17 July 2009 (UTC)&lt;br /&gt;
:::: Nope certainly not the problem, compared to previous artwork and other depictions it looks far to tall and has too short of snout -- [[User:D558|D558]] 16:02, 17 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DP147 ==&lt;br /&gt;
&lt;br /&gt;
Can someone add Croconaw&#039;s appearance from DP147? The one that evolved from Kazunari&#039;s Totodile.- Thanks [[User:BAC510]], 18:42 15 October 2009 (UTC)&lt;br /&gt;
== Animal Skin Pattern==&lt;br /&gt;
&lt;br /&gt;
Has no one figured out why Crocnaw, so randomly, have a cave man pattern on it&#039;s belly?&lt;br /&gt;
&lt;br /&gt;
If I remember right, there is a species of crocodilia that is in fact called a &amp;quot;caveman&amp;quot; or something similar sounding. I might have to do some research, but I SWEAR I watched a documentary on Animal Planet where they were in a swamp and they repeatedly called these little crocodiles, &amp;quot;caveman&amp;quot;. I couldn&#039;t believe my ears and listen closely, and sure enough it sounded like they were saying &amp;quot;caveman&amp;quot;. Maybe that&#039;s the reason Croconaw has a Animal Skin pattern? Can anyone confirm this? Or am I just crazy?[[User:Tro|Tro]] 23:11, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok, as it turns out. Its not &amp;quot;caveman&amp;quot; it&#039;s &amp;quot;caiman&amp;quot; close enough. It sounds just like then you say it with an Australian accent. &lt;br /&gt;
http://en.wikipedia.org/wiki/Black_Caiman&lt;br /&gt;
Still worth mentioning in the Origin section, Or atleast trivia?[[User:Tro|Tro]] 03:58, 2 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation II Back Sprite ==&lt;br /&gt;
&lt;br /&gt;
Now I have no clue if we can edit sprites at this time of age with the servers, but I just noticed that the back sprite that is there for Generation II is different then the one in the Crystal Version... Should it be changed? &#039;&#039;[[User:Galm|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Galm&amp;lt;/span&amp;gt;]]&#039;&#039; 16:26, 20 June 2011 (UTC)&lt;br /&gt;
:First, Crystal is Generation II. And sprites looked different in the original Gold and Silver and then were fixed in Crystal. That&#039;s how it&#039;s supposed to look. [[User:Ataro|Ataro]] 16:30, 20 June 2011 (UTC)&lt;br /&gt;
::Yes, I know  that Crystal is in Generation II. I just meant, the back sprite looked different with what it is right now, than in Crystal. But if we just want to keep it that way, that&#039;s fine by me. (Less work someone has to do) &#039;&#039;[[User:Galm|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Galm&amp;lt;/span&amp;gt;]]&#039;&#039; 14:20, 21 June 2011 (UTC)&lt;br /&gt;
:::All the backsprites currently in use are from the first paired version. If you looked over on the archives, you&#039;d see we&#039;re busy preparing for a new spritebox which can display multiple backsprites. So that it doesn&#039;t break before then, they have had to be set to all use the first paired version sprites. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:32, 21 June 2011 (UTC)&lt;br /&gt;
::::The shiny one isnt transparent for some reason, if anyone knows how to fix it. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#007FFF; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:#007FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 23:37, 21 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another possible etymology ==&lt;br /&gt;
&lt;br /&gt;
It seems to me that Croconaw&#039;s name could originate from the term [[wp:Shock and awe|Shock and awe]], though that could just be a coincidence. Would this be worth mentioning in the Name Origin section? --[[User:Diriector Doc|Diriector Doc]] ([[User talk:Diriector Doc|talk]]) 21:29, 20 March 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Punishment_(move)&amp;diff=3077982</id>
		<title>Punishment (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Punishment_(move)&amp;diff=3077982"/>
		<updated>2019-12-18T01:10:56Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Minor tweak&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=386&lt;br /&gt;
|name=Punishment&lt;br /&gt;
|jname=おしおき&lt;br /&gt;
|jtrans=Punishment&lt;br /&gt;
|jtranslit=Oshioki&lt;br /&gt;
|gameimage=Punishment VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=???&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if the Pokémon gets the lowest score.&lt;br /&gt;
|category6=Cool&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that the audience has high expectations of.&lt;br /&gt;
|pokefordex=punishment&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=yes&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Punishment&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おしおき&#039;&#039;&#039; &#039;&#039;Punishment&#039;&#039;) is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations IV to VII===&lt;br /&gt;
Punishment deals damage. Its [[power]] depends on the positive [[statistic|stat]] stages of the target, and is calculated by the following formula:&lt;br /&gt;
:[[File:Punishment formula.png]], with a maximum base power of 200.&lt;br /&gt;
&lt;br /&gt;
For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of 180.&lt;br /&gt;
&lt;br /&gt;
Stats decreased below normal do not affect the base power.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Punishment cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|This attack&#039;s power increases the more the foe has powered up with stat changes. }}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|This attack&#039;s power increases the more the target has powered up with stat changes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|The more the target has powered up with stat changes, the greater the move&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Dark|4}}&lt;br /&gt;
{{Moveentry/5|056|Mankey|type=Fighting|1|Field|Field|45|45|45|29{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/5|057|Primeape|type=Fighting|1|Field|Field|53|53|53|30{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/5|215|Sneasel|type=Dark|type2=Ice|1|Field|Field||44{{sup/5|B2W2}}|44|44||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|71{{sup/4|DPPt}}&amp;lt;br&amp;gt;50{{sup/4|HGSS}}|50|50|50|}}&lt;br /&gt;
{{Moveentry/5|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|71{{sup/4|DPPt}}&amp;lt;br&amp;gt;50{{sup/4|HGSS}}|50|50|50|}}&lt;br /&gt;
{{Moveentry/5|289|Slaking|type=Normal|1|Field|Field|55|61|1,&amp;lt;br /&amp;gt;61{{sup/6|XY}} 53{{sup/6|ORAS}}|1, 53|}}&lt;br /&gt;
{{Moveentry/5|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|36|36|36{{sup/6|XY}}&amp;lt;br&amp;gt;24{{sup/6|ORAS}}|24||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like|33|29|29|29|}}&lt;br /&gt;
{{Moveentry/5|461|Weavile|type=Dark|type2=Ice|1|Field|Field||44{{sup/5|B2W2}}|44|44||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|1|1|1|1||STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|570|Zorua|type=Dark|1|Field|Field||45|45|45||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|571|Zoroark|type=Dark|1|Field|Field||49|49|49||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying||28|28|28||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||28|28|28||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|645|Landorus|type=Ground|type2=Flying|1|Undiscovered|Undiscovered||13|13|7|}}&lt;br /&gt;
{{Moveentry/5|763|Tsareena|type=Grass|1|Grass|Grass||||1{{sup/7|USUM}}|}}&lt;br /&gt;
{{Moveentry/5|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered||||65|}}&lt;br /&gt;
{{Moveentry/5|773|Silvally|type=Normal|1|Undiscovered|Undiscovered||||65||STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Dark|4}}&lt;br /&gt;
{{Moveentry/5|052|Meowth|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|052A|Meowth|type=Dark|1|Field|Field||||✔||form=Alolan Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|174|Igglybuff|type=Normal|type2=Fairy|1|Fairy|Fairy||✔|✔|✔||note=Chain breed}}&lt;br /&gt;
{{Moveentry/5|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying||||✔{{sup/7|USUM}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|241|Miltank|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|336|Seviper|type=Poison|2|Field|Dragon||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|359|Absol|type=Dark|1|Field|Field|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|434|Stunky|type=Poison|type2=Dark|1|Field|Field|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|571|Zoroark|type=Dark|1|Field|Field|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Zoroark|Pokémon EXPO Gym Zoroark]]|STAB=&#039;&#039;&#039;|note=Lv.&amp;amp;nbsp;45}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. Its power is boosted if any of the target&#039;s Attack, Defense, Special Attack, and Special Defense stats are elevated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる あいての こうげき ぼうぎょ とくこう とくぼうが あがっていると いりょくが あがる|Inflicts damage on the target. Its power is boosted if any of the target&#039;s Attack, Defense, Special Attack, and Special Defense stats are elevated}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move will be.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move becomes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=|image1=Vullaby Punishment.png|image1p=Vullaby}}&lt;br /&gt;
{{movep|type=dark|ms=629|pkmn=Vullaby|method=One of Vullaby&#039;s wings glows purple and she slaps the opponent with it.}}&lt;br /&gt;
{{movebtm|dark|user=Layla|user1=Layla&#039;s Vullaby|startcode=BW095|startname=Unrest at the Nursery!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user blows the enemy away with a wave of energy. If the opponent has increased their stats prior to usage then this move is made stronger.|image1=Jupiter Sableye Punishment Adventures.png|image1p=Sableye}}&lt;br /&gt;
{{movep|type=dark|ms=302|pkmn=Sableye|method=Sableye points one of its fingers straight up in the air and a beam of energy shoots out from its front and its back and hits the opponent. The attack does much more damage if Sableye was hit with an attack before using it.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Jupiter|user1=Jupiter&#039;s Sableye|startcode=PS398|startname=Tackling Tangrowth|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genIV=Punishment IV|&lt;br /&gt;
genV=Punishment V|&lt;br /&gt;
genVI=Punishment|&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PBR=Punishment PBR|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{g|Ultra Sun and Ultra Moon}}, {{p|Murkrow}} is programmed to be able to learn Punishment through {{pkmn|breeding}}, but no other Pokémon in the {{egg2|Flying}} can pass down Punishment as an [[Egg Move]] in those games. {{p|Vullaby}} and {{p|Mandibuzz}} are the only Flying Egg Group Pokémon that can learn Punishment, but they cannot pass down the move due to being female-only species.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_yue=懲罰 &#039;&#039;{{tt|Chìhngfaht|Punishment}}&#039;&#039;&lt;br /&gt;
|zh_cmn=懲罰 / 惩罚 &#039;&#039;{{tt|Chéngfá|Punishment}}&#039;&#039;&lt;br /&gt;
|nl=Afstraffing&lt;br /&gt;
|fr=Punition&lt;br /&gt;
|de=Strafattacke&lt;br /&gt;
|el=Τιμωρία&lt;br /&gt;
|it=Punizione&lt;br /&gt;
|ko=혼내기 &#039;&#039;Honnaegi&#039;&#039;&lt;br /&gt;
|no=Straff&lt;br /&gt;
|es=Castigo&lt;br /&gt;
|pt=Punição&amp;lt;br&amp;gt;Castigo&lt;br /&gt;
|pl=Kara&lt;br /&gt;
|vi=Trừng Phạt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
&lt;br /&gt;
[[de:Strafattacke]]&lt;br /&gt;
[[es:Castigo]]&lt;br /&gt;
[[fr:Punition]]&lt;br /&gt;
[[it:Punizione]]&lt;br /&gt;
[[ja:おしおき]]&lt;br /&gt;
[[zh:惩罚（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hidden_Power_(move)&amp;diff=3072527</id>
		<title>Hidden Power (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hidden_Power_(move)&amp;diff=3072527"/>
		<updated>2019-12-11T21:21:25Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: /* By TM */ Hidden Power is no longer a TM&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=237&lt;br /&gt;
|name=Hidden Power&lt;br /&gt;
|jname=めざめるパワー&lt;br /&gt;
|jtrans=Awakening Power&lt;br /&gt;
|jtranslit=Mezameru Pawā&lt;br /&gt;
|gameimage=Hidden Power VII.png&lt;br /&gt;
|gameimage2=Hidden Power VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power={{tt|60|Varies in Generations II-V}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can be repeatedly used without boring the judge.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if the Pokémon gets the lowest score.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=An appealing move that can be used repeatedly without boring the audience.&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=10&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=10&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=10&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=10&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=10&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=10&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hidden Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;めざめるパワー&#039;&#039;&#039; &#039;&#039;Awakening Power&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. Although it appears as a Normal-type move, Hidden Power&#039;s actual type varies. It was [[TM10]] from Generation II to {{game|Ultra Sun and Ultra Moon|s}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{main|Hidden Power (move)/Calculation}}&lt;br /&gt;
===Generations II to III===&lt;br /&gt;
Hidden Power inflicts damage using a [[type]] and [[power]] determined by the user&#039;s {{IV}}s. The power varies between 31 and 70 in Generation II, and varies between 30 and 70 in Generations III to V. It can be any type that exists in [[Generation II]] other than {{t|Normal}} and {{t|???}}.&lt;br /&gt;
&lt;br /&gt;
Hidden Power receives a [[same-type attack bonus]]. For instance, a {{type|Bug}} Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power.&lt;br /&gt;
&lt;br /&gt;
Regardless of Hidden Power&#039;s actual type and [[damage category]], Hidden Power can be countered by {{m|Counter}} but not by {{m|Mirror Coat}}. For other purposes, the damage category of Hidden Power matches its type.&lt;br /&gt;
&lt;br /&gt;
Hidden Power cannot thaw a {{status|frozen}} target, even if its actual type is {{t|Fire}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Hidden Power is a [[special move]] regardless of its actual type, so it can now be countered by {{m|Mirror Coat}} but not by {{m|Counter}}.&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} Hidden Power can now thaw a {{status|frozen}} target.&lt;br /&gt;
&lt;br /&gt;
Hidden Power is affected by {{a|Normalize}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Hidden Power is no longer affected by {{a|Normalize}}.&lt;br /&gt;
&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
Hidden Power&#039;s base power is now always 60. The method for determining the type of Hidden Power is the same as Generation III to V, so a {{type|Fairy}} Hidden Power is not possible.&lt;br /&gt;
&lt;br /&gt;
Due to never being a Normal-type move, Hidden Power is unaffected by {{a|Pixilate}}, {{a|Refrigerate}}, {{a|Aerilate}}, and {{m|Ion Deluge}}. If the user is under the effect of {{m|Electrify}}, Hidden Power&#039;s type will become {{t|Electric}}, regardless of the user&#039;s IVs.&lt;br /&gt;
&lt;br /&gt;
Hidden Power is always treated as {{type|Normal}} for [[Z-Move]] mechanics, and can be upgraded to {{m|Breakneck Blitz}} by a [[Normalium Z]].&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Hidden Power cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A peculiar move that changes type and power depending on the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; using it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|The power varies with the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|The effectiveness varies with the user.{{tt|*|Move}}&amp;lt;br&amp;gt;The attack power varies among different &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that varies in type and intensity depending on the user.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|A unique attack that varies in type and intensity depending on the Pokémon using it.{{tt|*|Move}}&amp;lt;br&amp;gt;A variable move that changes type and power depending on the hidden ability of the Pokémon using it.{{tt|*|TM}}}} &lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}&amp;lt;br/&amp;gt;{{gameabbrev5|BWB2W2}}|A unique attack that varies in type and intensity depending on the Pokémon using it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|A unique attack that varies in type depending on the Pokémon using it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||18{{sup/3|RSE}}&amp;lt;br&amp;gt;17{{sup/3|FRLG}}|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/7|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||18{{sup/3|RSE}}&amp;lt;br&amp;gt;17{{sup/3|FRLG}}|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||20|20|20|20}}&lt;br /&gt;
{{Moveentry/7|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||20|20|20|20|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/7|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||20|20|20|20|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/7|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||20|20|20|20|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/7|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||20|20|20|20}}&lt;br /&gt;
{{Moveentry/7|422|Shellos|type=Water|2|Water 1|Amorphous|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|423|Gastrodon|type=Water|type2=Ground|2|Water 1|Amorphous|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous||||14|14|14}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous||||14|14|14}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous||||14|14|14}}&lt;br /&gt;
{{Moveentry/7|605|Elgyem|type=Psychic|1|Human-Like|Human-Like||||22|22|22}}&lt;br /&gt;
{{Moveentry/7|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like||||22|22|22}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2||TM10|TM10|TM10|TM10|TM10|TM10}}&lt;br /&gt;
{{Moveentry/AllTM|Hidden Power|7|except={{pcolor|Wobbuffet}},&amp;lt;br&amp;gt;{{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the {{type|???}}, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the {{type|Fire}}). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17. In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]&amp;lt;!--and other PMD games?--&amp;gt;, Hidden Power&#039;s [[type]] is listed as &amp;quot;None&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Rumble series]]===&lt;br /&gt;
Hidden Power is randomly assigned any of the 17 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.&lt;br /&gt;
&amp;lt;!--Could someone check to see if, when a Pokémon forgets and then relearns Hidden Power, it stays the same type as before?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Hidden Power is a Fast Attack that has been available since February 16, 2017. While Hidden Power is a {{type|Normal}} move in the game data, its actual type varies between individual Pokémon and is visible on the status screen of that Pokémon. Like in the core series, Hidden Power cannot be Normal- or {{type|Fairy}}; however, Hidden Power&#039;s type is not dependent on {{IV}}s and is instead randomly determined. If two players catch the same instance of a [[wild Pokémon]] that knows Hidden Power, the resulting Hidden Power type may still differ between the two players. If a Pokémon [[evolution|evolves]], its Hidden Power type will also be randomly re-rolled. Hidden Power&#039;s type cannot be changed using a [[Fast TM]]. &lt;br /&gt;
&lt;br /&gt;
{{GoFastAttack&lt;br /&gt;
|id=281&lt;br /&gt;
|move=Hidden Power&lt;br /&gt;
|type=Normal&lt;br /&gt;
|pow=15&lt;br /&gt;
|energy=15&lt;br /&gt;
|duration=1.5&lt;br /&gt;
|damage_window=1.1 - 1.4&lt;br /&gt;
|pow_trainer=9&lt;br /&gt;
|energy_trainer=8&lt;br /&gt;
|duration_trainer=1.5&lt;br /&gt;
|users={{MSP|121|Starmie}}{{MSP|137|Porygon}}{{MSP|175|Togepi}}{{MSP|176|Togetic}}{{MSP|201|Unown}}{{MSP|233|Porygon2}}{{MSP|235|Smeargle}}{{MSP|250|Ho-Oh}}{{tt|*|From February 1, 2019 onwards}}{{MSP|405|Luxray}}{{tt|*|From February 1, 2019 onwards}}{{MSP|406|Budew}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|468|Togekiss}}{{MSP|474|Porygon-Z}}{{MSP|486|Regigigas}}{{MSP|492|Shaymin}}{{MSP|492S|Shaymin}}{{MSP|548|Petilil}}{{MSP|549|Lilligant}}{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}{{MSP|594|Alomomola}}&lt;br /&gt;
----&lt;br /&gt;
{{MSP|245|Suicune}}{{tt|*|Prior to December 8, 2017}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;February 21, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 10 → 15&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. Its type and power change with the dungeon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. The move&#039;s type and power change with the dungeon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる ダンジョンにはいるごとに タイプと いりょくが へんかする|Inflicts damage on the target. The move&#039;s type and power change with the dungeon}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The move&#039;s type and power change on each adventure.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The move&#039;s types changes on each adventure.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image1=Ash Larvitar Hidden Power.png |image1p=Larvitar|image2=James Amoonguss Hidden Power.png|image2p=Amoonguss|image3=Unown Hidden Power.png |image3p=Unown|image4=Serena Fennekin Hidden Power.png|image4p=Fennekin}}&lt;br /&gt;
{{movep|type=normal|ms=197|pkmn=Umbreon|method=Umbreon&#039;s eyes glow white, and it unleashes black radiating waves of energy.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Umbreon|startcode=EP171|startname=Power Play!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=246|pkmn=Larvitar|method=Larvitar gets surrounded by a white aura and rows of small white orbs circle around it. The opponent then gets surrounded by a white aura and is lifted into the air. Larvitar then sends the opponent flying with energy, or Larvitar becomes surrounded by white orbs that combine into a giant blast of energy that is fired at the opponent, or Larvitar releases a green-yellow orb of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Larvitar|user1=Larvitar (anime)|startcode=EP258|startname=Hatch Me if You Can}}&lt;br /&gt;
{{movemid|type=normal|user=Chris (BW088)|user1=Chris&#039;s Larvitar|startcode=BW088|startname=The Mystery of the Missing Cubchoo!}}&lt;br /&gt;
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Two shining silver lines appear around Beautifly and the lines shine brightly, or a bunch of white circles appear in front of Beautifly and they morph with it and it shines brightly, releasing light beams at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Janet|user1=Janet&#039;s Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}}&lt;br /&gt;
{{movep|type=normal|ms=287|pkmn=Slakoth|method=Slakoth&#039;s body becomes surrounded in a white aura, and it puts its hands together. A ring of white circles appear in its hands and Slakoth shoots the ring at the opponent. The ring of circles surround the opponent, then pulls in and hits the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Norman|user1=Norman&#039;s Slakoth|startcode=AG070|startname=Balance of Power}}&lt;br /&gt;
{{movep|type=normal|ms=284|pkmn=Masquerain|method=A ring of white circles appear over Masquerain&#039;s head. The ring raises up and shoots at the opponent, hitting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Masquerain|startcode=AG078|startname=Cruisin&#039; for a Losin&#039;}}&lt;br /&gt;
{{movep|type=normal|ms=337|pkmn=Lunatone|method=Two rings of white circles appear around Lunatone&#039;s body. The rings spin faster until they become two rings and the rings turn into a white beam that fires at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Lunatone (Pokémon)|user1=A wild Lunatone|startcode=AG087|startname=Crazy as a Lunatone}}&lt;br /&gt;
{{movep|type=normal|ms=214|pkmn=Heracross|method=Two rings of white circles appear and spin around Heracross&#039;s horn. Then, the rings form together into one big white ball in front of Heracross&#039;s horn, and fires a white beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gordon (AG107)|user1=Gordon&#039;s Heracross|startcode=AG107|startname=Absol-ute Disaster}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Two rings of white circles appear around Scizor&#039;s body. Scizor then shoots the white circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie&#039;s Scizor|startcode=AG129|startname=A Judgment Brawl}}&lt;br /&gt;
{{movep|type=normal|ms=207|pkmn=Gligar|method=Two rings of white circles appear and spin around Gligar in an &#039;X&#039; formation. The rings spin faster until they becomes lines, and a white ball of energy is created in front of where the two lines meet in front of Gligar. Multiple white circles are launched from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Morrison|user1=Morrison&#039;s Gligar|startcode=AG130|startname=Choose It or Lose It!}}&lt;br /&gt;
{{movep|type=normal|ms=231|pkmn=Phanpy|method=Two rings of white circles appear and spin around Phanpy in an &#039;X&#039; formation. Then, the rings disappear and Phanpy blasts the opponent with a white energy beam from in front of its face.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Phanpy|startcode=AG137|startname=Hooked on Onix}}&lt;br /&gt;
{{movep|type=normal|ms=074|pkmn=Geodude|method=Geodude&#039;s body becomes outlined in yellow and it crouches together. Light blue circles then appear around Geodude&#039;s body, and when it stretches its hands at the opponent, the circles are shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Roark|user1=Roark&#039;s Geodude|startcode=DP015|startname=Shapes of Things to Come!}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam&#039;s body becomes outlined in yellow and it points its spoons in front of it. Multiple light blue circles are then released and circle around Alakazam.}}&lt;br /&gt;
{{movemid|type=normal|user=Kenny (Sinnoh)|user1=Kenny&#039;s Alakazam|startcode=DP027|startname=Settling a Not-So-Old Score!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=Burmy&#039;s body becomes outlined in yellow and it becomes covered in light blue circles. Burmy then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl|user1=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=422|pkmn=Shellos|method=Shellos jumps into the air and its body becomes surrounded by light blue circles. The balls then form together in front of Shellos and it shoots multiple light blue balls from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey&#039;s Shellos|startcode=DP041|startname=A Stand-Up Sit-Down!}}&lt;br /&gt;
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown shoots a red energy beam out of its eye at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=DP060|startname=Journey to the Unown!}}&lt;br /&gt;
{{movep|type=normal|ms=433|pkmn=Chingling|method=Chingling&#039;s body becomes surrounded in a yellow outline and light blue circles appear around Chingling&#039;s body. It then points the tassels on its body at the opponent and the circles fire at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Francesca|user1=Francesca&#039;s Chingling|startcode=DP070|startname=The Bells Are Singing!}}&lt;br /&gt;
{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=The white ball on Mime Jr.&#039;s head glows white and light blue circles surround its body. It then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Mime Jr.|startcode=DP070|startname=The Bells Are Singing!|notes=Used via {{color2|{{normal color dark}}|Mimic (move)|Mimic}}}}&lt;br /&gt;
{{movep|type=normal|ms=320|pkmn=Wailmer|method=Wailmer&#039;s body becomes surrounded by yellow, and blue circles with yellow outlines appear around it. The circles then fire at the opponent in a spiraling motion. Then, Wailmer&#039;s eyes glow blue and it can control the circles.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Wailmer|startcode=DP078|startname=Pruning a Passel of Pals!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny&#039;s body becomes outlined in yellow and light blue circles move around its body. Lopunny then fires them at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Paris|user1=Paris&#039;s Lopunny|startcode=DP086|startname=Arriving in Style!}}&lt;br /&gt;
{{movep|type=normal|ms=054|pkmn=Psyduck|method=Psyduck&#039;s body becomes outlined in yellow and the front of its body becomes covered by light blue circles. It then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Psyduck (Pokémon)|user1=Three wild Psyduck|startcode=DP087|startname=The Psyduck Stops Here!}}&lt;br /&gt;
{{movep|type=normal|ms=486|pkmn=Regigigas|method=Regigigas&#039;s body becomes outlined in light blue, and the opponent&#039;s body glows light blue, healing or hurting it.}}&lt;br /&gt;
{{movemid|normal|user=Regigigas (Pokémon)|user1=A wild Regigigas|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=473|pkmn=Mamoswine|method=Mamoswine&#039;s tusks glow yellow and light blue circles appear in between its tusks and circle around them. Mamoswine then fires the circles at the opponent, or Mamoswine releases a green-yellow orb of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Dawn&#039;s Mamoswine|startcode=DP134|startname=Promoting Healthy Tangrowth!}}&lt;br /&gt;
{{movep|type=normal|ms=058|pkmn=Growlithe|method=Growlithe&#039;s body becomes outlined in yellow and light blue circles appear and circle around Growlithe&#039;s body. It then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny&#039;s Growlithe|startcode=DP135|startname=Beating the Bustle and Hustle!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee&#039;s body becomes outlined in yellow and multiple light blue circles surround and spin around Eevee&#039;s body. Eevee can also float through the air while the circles surround its body.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula|user1=Ursula&#039;s two Eevee|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=normal|ms=136|pkmn=Flareon|method=Flareon&#039;s body becomes outlined in gold and multiple red circles surround and spin around Flareon&#039;s body. Flareon then fires the circles at the opponent. Flareon can also float through the air while the circles surround its body.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula|user1=Ursula&#039;s Flareon|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=normal|ms=134|pkmn=Vaporeon|method=Vaporeon&#039;s body becomes outlined in light blue and multiple light blue circles surround and spin around Vaporeon&#039;s body. Vaporeon then fires the circles at the opponent. Vaporeon can also float through the air while the circles surround its body.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula|user1=Ursula&#039;s Vaporeon|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=normal|ms=587|pkmn=Emolga|method=Emolga&#039;s body becomes outlined in light green and it puts its hands together in front of it. One or three green-yellow orbs of energy then appear in between Emolga&#039;s hands and Emolga separates its hands, firing the orbs at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Iris&#039;s Emolga|startcode=BW024|startname=Emolga the Irresistible!}}&lt;br /&gt;
{{movep|type=normal|ms=574|pkmn=Gothita|method=The tuft of hair on Gothita&#039;s head glows light green and it reaches up into the air. When it does, its body becomes surrounded in light green, and a large green-yellow orb of energy forms above Gothita&#039;s hands. Gothita then tosses the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Katharine|user1=Katharine&#039;s Gothita|startcode=BW055|startname=Scraggy and the Demanding Gothita!}}&lt;br /&gt;
{{movep|type=normal|ms=641|pkmn=Tornadus|method=Tornadus&#039;s body becomes outlined in light green energy, and the structures on his tail start to glow yellow. Tornadus then swings his tail and fires six light green orbs of energy from his tail, one for each glowing yellow structure on his tail, at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Tornadus|user1=Tornadus (anime)|startcode=BW059|startname=Stopping the Rage of Legends! Part 1}}&lt;br /&gt;
{{movep|type=normal|ms=614|pkmn=Beartic|method=Beartic throws multiple light green orbs of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Georgia&#039;s Beartic|startcode=BW090|startname=Jostling for the Junior Cup!}}&lt;br /&gt;
{{movep|type=normal|ms=641T|pkmn=Tornadus|method=Therian Forme Tornadus&#039;s wings glow light green and his body becomes surrounded by a light green aura. Then, a light green orb of energy appears between his wings and Therian Forme Tornadus fires it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Tornadus|user1=Tornadus (anime)|startcode=BW097|startname=Unova&#039;s Survival Crisis!}}&lt;br /&gt;
{{movep|type=normal|ms=505|pkmn=Watchog|method=Watchog forms a light green orb of energy between its hands. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mikael|user1=Mikael&#039;s Watchog|startcode=BW103|startname=Curtain Up, Unova League!}}&lt;br /&gt;
{{movep|type=normal|ms=591|pkmn=Amoonguss|method=Amoonguss crosses its arms and its body becomes outlined in light green energy. It then opens its arms, and multiple light green orbs of energy appear around it. Amoonguss then points the top if its head at the opponent and spins, firing the orbs at the opponent. It can also control where the orbs are going.}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Amoonguss|startcode=BW109|startname=New Places... Familiar Faces!}}&lt;br /&gt;
{{movep|type=normal|ms=527|pkmn=Woobat|method=Woobat forms a light green orb of energy between its wings. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jessie&#039;s Woobat|startcode=BW115|startname=The Pokémon Harbor Patrol!}}&lt;br /&gt;
{{movep|type=normal|ms=612|pkmn=Haxorus|method=Haxorus forms a light green orb of energy between its hands. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhoder|user1=Rhoder&#039;s Haxorus|startcode=BW117|startname=Team Plasma&#039;s Pokémon Manipulation!}}&lt;br /&gt;
{{movep|type=normal|ms=159|pkmn=Croconaw|method=Croconaw glows green and forms a light green orb of energy, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Croconaw|startcode=BW129|startname=The Pirates of Decolore!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile glows green and forms a light green orb of energy between its hands, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Weavile (Pokémon)|user1=A wild Weavile|startcode=PK25|startname=Eevee &amp;amp; Friends}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=Durant forms a light green orb of energy in front of its body, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Three wild Durant|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius&#039;s body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent. }}&lt;br /&gt;
{{movemid|type=normal|user=Mismagius (Pokémon)|user1=Two wild Mismagius|startcode=BW135|startname=Mystery on a Deserted Island!}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales&#039;s body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent. Ninetales&#039;s eyes and body glow green and it forms a light green orb of energy, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ninetales (Pokémon)|user1=A wild Ninetales|startcode=BW135|startname=Mystery on a Deserted Island!}}&lt;br /&gt;
{{movep|type=normal|ms=653|pkmn=Fennekin|method=Fennekin opens its mouth and forms a light blue and blue ball of energy in front of it. It then fires the ball at the opponent, or Fennekin forms three light blue orbs of energy around its head. It then fires the orbs at the opponent, which rotate before colliding.}}&lt;br /&gt;
{{movemid|normal|user=Serena&#039;s Fennekin|startcode=XY021|startname=A PokéVision of Things to Come!}}&lt;br /&gt;
{{movemid|normal|user=Mirror Serena|user1=Mirror Serena&#039;s Fennekin|startcode=XY037|startname=The Cave of Mirrors!}}&lt;br /&gt;
{{movep|type=normal|ms=687|pkmn=Malamar|method=Malamar forms a light blue and blue ball of energy in front of its chest. It then fires the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Malamar (Pokémon)|user1=Multiple wild Malamar|startcode=XY054|startname=Facing the Grand Design!}}&lt;br /&gt;
{{movep|type=normal|ms=326|pkmn=Grumpig|method=Grumpig forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Grumpig (Pokémon)|user1=A wild Grumpig|startcode=XY061|startname=An Oasis of Hope!}}&lt;br /&gt;
{{movep|type=normal|ms=325|pkmn=Spoink|method=Spoink forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Spoink (Pokémon)|user1=Multiple wild Spoink|startcode=XY061|startname=An Oasis of Hope!}}&lt;br /&gt;
{{movep|type=normal|ms=675|pkmn=Pangoro|method=Pangoro forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Pangoro (Pokémon)|user1=Three wild Pangoro|startcode=XY071|startname=So You&#039;re Having a Bad Day!}}&lt;br /&gt;
{{movep|type=normal|ms=654|pkmn=Braixen|method=Braixen forms a light blue ball of energy in front of its hands. It then fires the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Braixen|startcode=XY082|startname=A Festival Trade! A Festival Farewell?}}&lt;br /&gt;
{{movep|type=normal|ms=671B|pkmn=Florges|method=Florges forms a light blue ball of energy in front of her hands. She then fires the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Florges (anime)|startcode=XY123|startname=A Diamond in the Rough!}}&lt;br /&gt;
{{movep|type=normal|ms=112|pkmn=Rhydon|method=Rhydon forms a light green orb of energy in its mouth. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhydon (Pokémon)|user1=A wild Rhydon|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
{{movep|type=normal|ms=075|pkmn=Graveler|method=Graveler forms a light green orb of energy in its hands. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Graveler (Pokémon)|user1=A wild Graveler|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
&lt;br /&gt;
* In the dub of &#039;&#039;[[AG027|A Three Team Scheme!]]&#039;&#039;, [[Keanu]] told his {{p|Nincada}} to use Hidden Power. In the original Japanese version, Keanu told Nincada to use {{m|Secret Power}} instead.&lt;br /&gt;
* In the preview for the [[banned episodes|unaired]] [[AG101 (unaired)|AG101]], Chōta&#039;s {{p|Barboach}} is seen using Hidden Power.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image1=Unown Hidden Power Adventures DP.png|image1p=Unown|image2=Paka Burmy Hidden Power.png|image2p=Burmy|image3=Musha Munna Hidden Power.png|image3p=Munna|image4=Musha Hidden Power.png|image4p=Musharna}}&lt;br /&gt;
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown shocks the opponent with bursts of energy. Sometimes, Unown&#039;s eyes glow before doing so.}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PS100|startname=Into the Unown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Grumpy|startcode=PS406|startname=Halting Honchkrow}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Flaky|startcode=PS406|startname=Halting Honchkrow}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PS406|startname=Halting Honchkrow}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=Burmy jumps into the air and releases waves of energy from its body all around it, damaging the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Paka and Uji|user1=Paka&#039;s Burmy|startcode=PS352|startname=Crowded by Croagunk &amp;amp; Advanced on by Abra I}}&lt;br /&gt;
{{movep|type=normal|ms=517|pkmn=Munna|method=Munna releases waves of energy from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Musha|user1=Black&#039;s Musha|startcode=PS468|startname=Listening to Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=518|pkmn=Musharna|method=Musharna fires a blast of energy at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Musha|user1=Black&#039;s Musha|startcode=PS523|startname=The Power of Dreams}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user spins in circles and attacks.|image1=Unown Hidden Power PM.png|image1p=Unown}}&lt;br /&gt;
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown spins in circles and attacks the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PM072|startname=Rampage at the Ruins of Alph!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Hidden Power II&lt;br /&gt;
|genIII=Hidden Power III&lt;br /&gt;
|genIV=Hidden Power DP&lt;br /&gt;
|PtHGSS=Hidden Power PtHGSS&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Hidden Power V&lt;br /&gt;
|XY=Hidden Power XY&lt;br /&gt;
|ORAS=Hidden Power ORAS&lt;br /&gt;
|ORAS2=Hidden Power ORAS 2&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|Stad2=Hidden Power Stad2&lt;br /&gt;
|Colo=Hidden Power Colo&lt;br /&gt;
|XD=Hidden Power XD&lt;br /&gt;
|PBR=Hidden Power PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Hidden Power PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite the only move Unown can learn being Hidden Power—learning it at level 1—it could not learn it via [[TM]] until [[Generation VI]]. However, this makes no functional difference other than when searching by TM/HM compatibility, since Unown will always already know Hidden Power and thus be unable to learn it via TM.&lt;br /&gt;
* Prior to [[Generation IV]], Hidden Power was one of the only two moves (along with {{m|Weather Ball}}) which could, depending on the Pokémon, be either [[physical move|physical]] or [[special move|special]], due to the damage category being determined by the type. &lt;br /&gt;
** Despite this, due to Hidden Power&#039;s classification as a {{t|Normal}} move, prior to Generation IV it was always affected by {{m|Counter}} and never by {{m|Mirror Coat}}, regardless of the type Hidden Power became when used.&lt;br /&gt;
* In [[Generation II]], due to [[gender]] being determined by IVs, Hidden Power of a female Pokémon of {{cat|Pokémon with a gender ratio of seven males to one female|species with a seven male to one female ratio}} can only be a [[physical move|physical]] type.&lt;br /&gt;
* In [[Generation II]], due to the spread of [[individual values]] required for alternate coloration, [[Shiny Pokémon]] could only use a {{t|Grass}}- or {{type|Dragon}} Hidden Power with power 49 or 69.&lt;br /&gt;
* Due to the [[List of glitches in Generation III#Roaming Pokémon IV bug|Roaming Pokémon IV bug]], a [[roaming Pokémon]] caught in [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, or LeafGreen]] will always have a Hidden Power type of Fighting, and a power of 30 or 31.&lt;br /&gt;
* It is impossible for Pokémon in the {{egg3|Undiscovered}} that are caught or obtained as a gift in [[Pokémon X and Y]] to have a {{type|Fighting}} Hidden Power. In {{pkmn|Omega Ruby and Alpha Sapphire}} and the [[Generation VII]] games, this is true only for [[Legendary Pokémon]], [[Mythical Pokémon]], and [[Ultra Beast]]s in the Undiscovered Egg Group. This is because these Pokémon are guaranteed to have at least three IVs of 31, whereas a Fighting-type Hidden Power requires at least four IVs that are even numbers.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=覺醒力量 &#039;&#039;{{tt|Goksíng Lihkleuhng|Awakening Power}}&#039;&#039;&lt;br /&gt;
|zh_cmn=覺醒力量 / 觉醒力量 &#039;&#039;{{tt|Juéxǐng Lìliàng|Awakening Power}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;催醒  &#039;&#039;{{tt|Cuīxǐng|Hasten Awakening}}&#039;&#039; {{tt|*|Later Anime, Adventures}}&amp;lt;br&amp;gt;覺醒的力量 &#039;&#039;{{tt|Juéxǐng-de Lìliàng|Awakening Power}}&#039;&#039; {{tt|*|Early Anime}}&amp;lt;br&amp;gt;出动能量 &#039;&#039;{{tt|Chūdòng Néngliàng|Moving Energy}} {{tt|*|Manga (Mainland China 21st Century edition)}}&lt;br /&gt;
|cs=Skrytá síla&lt;br /&gt;
|da=Skjult Kraft&lt;br /&gt;
|nl=Verborgen kracht&lt;br /&gt;
|fi=Piilovoima&lt;br /&gt;
|fr=Puissance Cachée{{tt|*|Generation VI onwards}}&amp;lt;br /&amp;gt;Puis. Cachée{{tt|*|Generations II-V}}&lt;br /&gt;
|de=Kraftreserve&lt;br /&gt;
|el=Κρυφή Δύναμη&lt;br /&gt;
|hi=छुपी शक्ति &#039;&#039;Chupi Shakti&#039;&#039;&lt;br /&gt;
|id=Kekuatan Tersembunyi&amp;lt;br /&amp;gt;Kekuatan Dahsyat&lt;br /&gt;
|it=Introforza&lt;br /&gt;
|ko=잠재파워 &#039;&#039;{{tt|Jamjae Pawo|Potential Power}}&#039;&#039;&lt;br /&gt;
|pl=Ukryta Moc{{tt|*|EP263, Diamond and Pearl series onwards, Diamond and Pearl-Mysterious Treasures (TCG)}}&amp;lt;br&amp;gt;Ukryta Siła{{tt|*|EP258, Advanced}}&amp;lt;br&amp;gt;Niszcząca Siła{{tt|*|EP171}}&lt;br /&gt;
|pt_eu=Poder Oculto&lt;br /&gt;
|pt_br=Poder Oculto&lt;br /&gt;
|sr=Skrivena moć&lt;br /&gt;
|es_la=Poder Oculto&amp;lt;br /&amp;gt;Poder Escondido ([[DP129]])&lt;br /&gt;
|es_eu=Poder Oculto&lt;br /&gt;
|ro=Puterea Ascunsă&lt;br /&gt;
|sv=Gömda kraften&lt;br /&gt;
|tr=Saklı Güç&lt;br /&gt;
|vi=Đánh Thức Sức Mạnh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Moves that change type]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kraftreserve]]&lt;br /&gt;
[[es:Poder oculto]]&lt;br /&gt;
[[fr:Puissance Cachée]]&lt;br /&gt;
[[it:Introforza]]&lt;br /&gt;
[[ja:めざめるパワー]]&lt;br /&gt;
[[zh:觉醒力量（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pika_Papow_(move)&amp;diff=3071850</id>
		<title>Pika Papow (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pika_Papow_(move)&amp;diff=3071850"/>
		<updated>2019-12-11T01:24:29Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: /* Effect */ Fixed spacing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=732&lt;br /&gt;
|name=Pika Papow&lt;br /&gt;
|jname=ピカピカサンダー&lt;br /&gt;
|jtrans=Pikapika Thunder&lt;br /&gt;
|jtranslit=Pikapika Sandā&lt;br /&gt;
|gameimage=Pika Papow VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pika Papow&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ピカピカサンダー&#039;&#039;&#039; &#039;&#039;Pikapika Thunder&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s and the partner power of the {{ga|Partner Pokémon|partner}} {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
[[File:LGPE Pika Papow.png|thumb|230px|left|Artwork of Pikachu using Pika Papow]]&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Pika Papow deals damage and bypasses {{stat|accuracy}} checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user&#039;s friendship, the greater the base power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Base Power = Friendship / 2.5&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Pika Papow is set to 1 if the formula outputs 0.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Pika Papow cannot be selected in a battle.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The more Pikachu loves its Trainer, the greater the move&#039;s power. It never misses.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{Movehead/Tutor|Electric|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|025Pa|Pikachu|type=Electric|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=閃閃雷光 &#039;&#039;{{tt|Símsím Lèuihgwōng|Shining Thunder}}&#039;&#039;&lt;br /&gt;
|zh_cmn=閃閃雷光 / 闪闪雷光 &#039;&#039;{{tt|Shǎnshǎn Léiguāng|Shining Thunder}}&#039;&#039;&lt;br /&gt;
|fr=Pika-Fracas&lt;br /&gt;
|de=Pika-Flash&lt;br /&gt;
|it=Pikasaetta&lt;br /&gt;
|ko=피카피카썬더 &#039;&#039;Pikapika Thunder&#039;&#039;&lt;br /&gt;
|ru=Пика-Шлепок &#039;&#039;Pika-Shlepok&#039;&#039;&lt;br /&gt;
|es=Pikatormenta&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pika Papow}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pika-Flash]]&lt;br /&gt;
[[es:Pikatormenta]]&lt;br /&gt;
[[fr:Pika-Fracas]]&lt;br /&gt;
[[it:Pikasaetta]]&lt;br /&gt;
[[ja:ピカピカサンダー]]&lt;br /&gt;
[[zh:闪闪雷光（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sappy_Seed_(move)&amp;diff=3071849</id>
		<title>Sappy Seed (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sappy_Seed_(move)&amp;diff=3071849"/>
		<updated>2019-12-11T01:24:18Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: /* Effect */ Fixed spacing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=738&lt;br /&gt;
|name=Sappy Seed&lt;br /&gt;
|jname=すくすくボンバー&lt;br /&gt;
|jtrans=Fast-Growing Bomber&lt;br /&gt;
|jtranslit=Sukusuku Bonbā&lt;br /&gt;
|gameimage=Sappy Seed VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sappy Seed&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すくすくボンバー&#039;&#039;&#039; &#039;&#039;Fast-Growing Bomber&#039;&#039;) is a damage-dealing {{type|Grass}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Sappy Seed deals damage and leaves a {{m|Leech Seed}} on its target.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Sappy Seed cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target&#039;s HP every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Eevee!, the Move Tutor of Sappy Seed is located in [[Fuchsia City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Grass|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|133Pa|Eevee|type=Normal|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|zh_yue=茁茁轟炸 &#039;&#039;{{tt|Jyutjyut Gwāngja|Sprouting Bomber}}&#039;&#039;&lt;br /&gt;
|zh_cmn=茁茁轟炸 / 茁茁轰炸 &#039;&#039;{{tt|Zhuózhuó Hōngzhà|Sprouting Bomber}}&#039;&#039;&lt;br /&gt;
|fr=Évo-Écolo&lt;br /&gt;
|de=Sprießbomben&lt;br /&gt;
|it=Bombafrush&lt;br /&gt;
|ko=쑥쑥봄버 &#039;&#039;Ssuk-Ssuk Bomber&#039;&#039;&lt;br /&gt;
|ru=&lt;br /&gt;
|es=Leafitobombas&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bouncy Bubble|Grass}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sprießbomben]]&lt;br /&gt;
[[es:Leafitobombas]]&lt;br /&gt;
[[fr:Évo-Écolo]]&lt;br /&gt;
[[it:Bombafrush]]&lt;br /&gt;
[[ja:すくすくボンバー]]&lt;br /&gt;
[[zh:茁茁轰炸（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Frustration_(move)&amp;diff=3071844</id>
		<title>Frustration (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Frustration_(move)&amp;diff=3071844"/>
		<updated>2019-12-11T01:21:48Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=218&lt;br /&gt;
|name=Frustration&lt;br /&gt;
|jname=やつあたり&lt;br /&gt;
|jtrans=Angry Outburst&lt;br /&gt;
|jtranslit=Yatsuatari&lt;br /&gt;
|gameimage=Frustration VII.png&lt;br /&gt;
|gameimage2=Frustration VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=II&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=An appeal that excites the audience in any contest.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs last in the turn.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Startles the last Pokémon to act before the user.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=21&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=21&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=21&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=21&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=21&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=21&lt;br /&gt;
|na=no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Frustration&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;やつあたり&#039;&#039;&#039; &#039;&#039;Angry Outburst&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM21]] from Generation II to Pokémon Ultra Sun and Ultra Moon.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations II to VII===&lt;br /&gt;
Frustration inflicts damage and has no secondary effect. The base power of Frustration is dependent on the user&#039;s [[friendship]]. The lower the user&#039;s friendship is, the greater the base power of Frustration. The base power can be calculated using the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Power = (255 - Friendship) / 2.5&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The power of Frustration varies between 1 (at the maximum friendship value of 255) and 102 (at the minimum friendship value of 0). The base power of Frustration is set to 1 if the formula outputs 0. If the user&#039;s friendship is 128 or more, {{m|Return}} is stronger than Frustration.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Frustration cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Normal&amp;lt;/sc&amp;gt;-type attack. The more the user dislikes its trainer, the more powerful the move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|An attack based on lack of loyalty.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|An attack that is stronger if the &amp;lt;sc&amp;gt;Trainer&amp;lt;/sc&amp;gt; is disliked.{{tt|*|Move}}&amp;lt;br&amp;gt;The less the user likes you, the more powerful this move.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|This attack move grows more powerful the less the user likes its &amp;lt;sc&amp;gt;Trainer&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack that is stronger if the &amp;lt;sc&amp;gt;Trainer&amp;lt;/sc&amp;gt; is disliked.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the less the user likes its Trainer.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|This full-power attack grows more powerful the less the user likes its Trainer.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|427|Buneary|type=Normal|2|Field|Human-Like|||13|13|13|1||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|TM21|TM21|TM21|TM21|TM21|TM21|no}}&lt;br /&gt;
{{Moveentry/AllTM|Frustration|7|except={{pcolor|Unown}},&amp;lt;br&amp;gt;{{pcolor|Wobbuffet}}, {{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Burmy}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|273|Seedot|type=Grass|2|Field|Grass|[[Pokémon outbreak]] - {{rt|120|Hoenn}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
====&#039;&#039;Rescue Team&#039;&#039; and &#039;&#039;Explorers&#039;&#039;====&lt;br /&gt;
Frustration does damage depending on the Pokémon&#039;s IQ. At no IQ, it does 45 damage. The damage is lowered by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals 5 damage. Although not possible under normal gameplay, IQ of 1000 or higher makes attack deal 1 damage, while negative IQ makes the attack instantly KO.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Gates to Infinity&#039;&#039; and &#039;&#039;Super Mystery Dungeon&#039;&#039;====&lt;br /&gt;
{{incomplete|section|needs=Explanation of &amp;quot;opened up to your team&amp;quot;}}&lt;br /&gt;
With the removal of the IQ system, damage now decreases with how much its user has opened up to their team.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Frustration is a Charged Attack that has been available since July 22, 2019. It is exclusive to and the default Charged Attack of {{OBP|Shadow Pokémon|GO}}. Upon purification, Frustration is replaced by {{m|Return}} as the Charged Attack.&lt;br /&gt;
&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=322&lt;br /&gt;
|move=Frustration&lt;br /&gt;
|type=Normal&lt;br /&gt;
|pow=10&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=2.0&lt;br /&gt;
|damage_window=1 - 1.8&lt;br /&gt;
|pow_trainer=10&lt;br /&gt;
|energy_trainer=40&lt;br /&gt;
|users=&#039;&#039;See {{DL|Shadow Pokémon (GO)|List of Shadow Pokémon}}&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}&amp;lt;br&amp;gt;{{gameabbrevmd|TDS}}|Inflicts damage on the target. It inflicts greater damage if the user&#039;s IQ is low.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる じぶんの かしこさが ひくいほど ダメージが おおきくなる|Inflicts damage on the target. It inflicts greater damage if the user&#039;s IQ is low}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}|The less you have opened up to your team, the more powerful this move gets.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=A full-power attack that grows more powerful the less the user likes its Trainer.|image1=Harley Banette Frustration.png|image1p=Banette|image2=Jessie Pumpkaboo Frustration.png|image2p=Pumpkaboo|image3=Totem Gumshoos Frustration.png|image3p=Gumshoos}}&lt;br /&gt;
{{movep|type=normal|ms=354|pkmn=Banette|method=Banette has a temper tantrum, hitting the opponent with its arms, smacking it with its head, and stomping or kicking it with its legs.}}&lt;br /&gt;
{{movemid|type=normal|user=Harley|user1=Harley&#039;s Banette|startcode=AG175|startname=Going for Choke!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=710|pkmn=Pumpkaboo|method=Pumpkaboo&#039;s body and eyes glow bright red and puffs out white smoke. It then charges at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jessie&#039;s Pumpkaboo|startcode=XY021|startname=A PokéVision of Things to Come!}}&lt;br /&gt;
{{movep|type=normal|ms=735|pkmn=Gumshoos|method=Gumshoos&#039;s body glows red and puffs out white smoke. It then charges and punches the opponent with its fist.}}&lt;br /&gt;
{{movebtm|type=normal|user=Totem Pokémon#Totem Gumshoos|user1=Totem Gumshoos|startcode=SM009|startname=To Top a Totem!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{incomplete|section|appearance with Torchic using it in Pokémon Chamo-Chamo ☆ Pretty ♪}}&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user hits the opponent repeatedly with its hands.|image1=Silver Totodile Frustration.png|image1p=Totodile|image2=Emerald Linoone Frustration Adventures.png|image2p=Linoone}}&lt;br /&gt;
{{movep|type=normal|ms=158|pkmn=Totodile|method=Totodile repeatedly hits the opponent with its claws.}}&lt;br /&gt;
{{Movemid|type=normal|user=Silver&#039;s Totodile|startcode=PS094|startname=Elekid Incorporated|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=264|pkmn=Linoone|method=Linoone repeatedly smacks the opponent with its claws.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Linoone (Pokémon)|user1=The Battle Factory&#039;s Linoone|startcode=PS306|startname=Pinsir Me, I Must Be Dreaming}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Stories manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user hits the opponent repeatedly with its hands.|image1=Wakaba Pansage Frustration.png|image1p=Pansage}}&lt;br /&gt;
{{movep|type=normal|ms=511|pkmn=Pansage|method=Pansage flails its hands, hitting the opponent repeatedly with them.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Wakaba|user1=Wakaba&#039;s Pansage|startcode=Pokémon Battle Stories}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genII=Frustration II&lt;br /&gt;
|genIII=Frustration III 0-30&lt;br /&gt;
|genIV=Frustration IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Frustration V&lt;br /&gt;
|genVI=Frustration VI&lt;br /&gt;
|genVI2=Frustration VI 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytl|10px}}&amp;quot; | [[File:Frustration III 31-100.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | [[File:Frustration III 101-200.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytr|10px}}&amp;quot; | [[File:Frustration III 201+.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybl|10px}}&amp;quot; | 31-100 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF&amp;quot; | 101-200 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybr|10px}}&amp;quot; | 201+ Friendship&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Frustration Stad2&lt;br /&gt;
|Colo=Frustration Colo 0-30&lt;br /&gt;
|XD=Frustration XD 0-30&lt;br /&gt;
|PBR=Frustration PBR 0-30&lt;br /&gt;
}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytl|10px}}&amp;quot; | [[File:Frustration Colo 31-100.png|256px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | [[File:Frustration Colo 101-200.png|256px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytr|10px}}&amp;quot; | [[File:Frustration Colo 201+.png|256px]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| [[File:Frustration XD 31-100.png|256px]]&lt;br /&gt;
| [[File:Frustration XD 101-200.png|256px]]&lt;br /&gt;
| [[File:Frustration XD 201+.png|256px]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| [[File:Frustration PBR 31-100.png|256px]]&lt;br /&gt;
| [[File:Frustration PBR 101-200.png|256px]]&lt;br /&gt;
| [[File:Frustration PBR 201+.png|256px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybl|10px}}&amp;quot; | 31-100 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF&amp;quot; | 101-200 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybr|10px}}&amp;quot; | 201+ Friendship&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Frustration PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=遷怒 &#039;&#039;{{tt|Chīnnouh|Vent Anger}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;牽連 &#039;&#039;{{tt|Hīnlìhn|Implicate}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=遷怒 / 迁怒 &#039;&#039;{{tt|Qiānnù|Vent Anger}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;牽連 &#039;&#039;{{tt|Qiānlián|Implicate}}&#039;&#039; {{tt|*|Pre-Gen VII Media (Taiwan)}}&amp;lt;br&amp;gt;乱发脾气 &#039;&#039;{{tt|Luànfā Píqì|Temper Tantrum}}&#039;&#039; {{tt|*|PS094 (Mainland China)}}&lt;br /&gt;
|da=Frustration&lt;br /&gt;
|nl=Frustratie&lt;br /&gt;
|fr=Frustration&lt;br /&gt;
|de=Frustration&lt;br /&gt;
|el=Απογοήτευση &#039;&#039;Apogoetéuse&#039;&#039;&lt;br /&gt;
|it=Frustrazione&lt;br /&gt;
|ko=화풀이 &#039;&#039;{{tt|Hwapuri|Frustration}}&#039;&#039;&lt;br /&gt;
|pl=Frustracja&lt;br /&gt;
|pt=Frustração&lt;br /&gt;
|sr=Frustracija&lt;br /&gt;
|es=Frustración&lt;br /&gt;
|vi=Làm Mình Làm Mẩy&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Frustration}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Frustration]]&lt;br /&gt;
[[es:Frustración]]&lt;br /&gt;
[[fr:Frustration]]&lt;br /&gt;
[[it:Frustrazione]]&lt;br /&gt;
[[ja:やつあたり]]&lt;br /&gt;
[[zh:迁怒（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Return_(move)&amp;diff=3071843</id>
		<title>Return (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Return_(move)&amp;diff=3071843"/>
		<updated>2019-12-11T01:21:39Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;quot;Return&amp;quot; may also refer to an exclamation often used in the anime when [[recall]]ing a Pokémon.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=216&lt;br /&gt;
|name=Return&lt;br /&gt;
|jname=おんがえし&lt;br /&gt;
|jtrans=Return Favor&lt;br /&gt;
|jtranslit=Ongaeshi&lt;br /&gt;
|gameimage=Return VII.png&lt;br /&gt;
|gameimage2=Return VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Excites the audience in any contest.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|appeal6=4&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Quite an appealing move.&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=27&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=27&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=27&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=27&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=27&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=27&lt;br /&gt;
|na=no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Return&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おんがえし&#039;&#039;&#039; &#039;&#039;Return Favor&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It has been [[TM27]] since Generation II.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations II to VII===&lt;br /&gt;
Return inflicts damage and has no secondary effect. The base power of Return is dependent on the [[friendship]] of the user. The greater the user&#039;s friendship, the greater the base power. The base power can be calculated using the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Base Power = Friendship / 2.5&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base power of Return varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Return is set to 1 if the formula outputs 0. If the user&#039;s friendship is 127 or less, {{m|Frustration}} is stronger than Return.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Return cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Normal&amp;lt;/sc&amp;gt;-type attack. The tamer the user, the more powerful the move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|An attack that is based on loyalty.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack that increases in power with friendship.{{tt|*|Move}}&amp;lt;br&amp;gt;The more the user likes you, the more powerful this move.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|This attack move grows more powerful the more the user likes its &amp;lt;sc&amp;gt;Trainer&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the more the user likes its Trainer.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|This full-power attack grows more powerful the more the user likes its Trainer.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/6|428|Lopunny|type=Normal|2|Field|Human-Like|||13|13|13|1, {{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2||TM27|TM27|TM27|TM27|TM27|TM27}}&lt;br /&gt;
{{Moveentry/AllTM|Return|6|except={{pcolor|Unown}},&amp;lt;br&amp;gt;{{pcolor|Wobbuffet}}, {{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Burmy}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|196|Espeon|type=Psychic|1|Field|Field|[[Starter Pokémon]]{{sup/ss|Colo}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[Hayley&#039;s trades#Mew|My Pokémon Ranch]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
====&#039;&#039;Rescue Team&#039;&#039; and &#039;&#039;Explorers&#039;&#039;====&lt;br /&gt;
Return does damage depending on the Pokémon&#039;s IQ. At no IQ, it does 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals 45 damage. Although not possible under normal gameplay, IQ of 1000 or higher makes the attack instantly KO.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Gates to Infinity&#039;&#039; and &#039;&#039;Super Mystery Dungeon&#039;&#039;====&lt;br /&gt;
{{incomplete|needs=Explanation of &amp;quot;opened up to your team&amp;quot;}}&lt;br /&gt;
With the removal of the IQ system, damage now increases with how much its user has opened up to their team.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Return is a Charged Attack that has been available since July 22, 2019. It is exclusive to [[Shadow Pokémon|Purified Pokémon]]. Upon purifying a Shadow Pokémon, Return replaces {{m|Frustration}} as the Charged Attack.&lt;br /&gt;
&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=323&lt;br /&gt;
|move=Return&lt;br /&gt;
|type=Normal&lt;br /&gt;
|pow=35&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=0.7&lt;br /&gt;
|damage_window=0.1 - 0.35&lt;br /&gt;
|pow_trainer=50&lt;br /&gt;
|energy_trainer=40&lt;br /&gt;
|users= &#039;&#039;See {{DL|Shadow Pokémon (GO)|List of Shadow Pokémon}}&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}&amp;lt;br&amp;gt;{{gameabbrevmd|TDS}}|Inflicts damage on the target. Its power rises with the user&#039;s [[IQ]].}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる じぶんの かしこさがたかいほど ダメージが おおきくなる|Inflicts damage on the target. Its power rises with the user&#039;s IQ}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}|It damages an enemy. The more you&#039;ve opened up to your team, the more powerful this move will be.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user tosses the opponent with great force, depending on how much the user likes its Trainer.|image1=Silver Feraligatr Return.png|image1p=Feraligatr}}&lt;br /&gt;
{{movep|type=normal|ms=160|pkmn=Feraligatr|method=Feraligatr grabs the opponent with one of its hands. It then flexes, and tosses it against another object.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Silver&#039;s Feraligatr|startcode=PS177|startname=The Last Battle XI|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user tackles the foe with great force. It becomes more powerful the more the user likes its Trainer.|image1=Enta Ninetales Return CBF.png|image1p=Ninetales}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales tackles the foe with great force.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Enta&#039;s Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genII=Return II&lt;br /&gt;
|genIII=Return III 201+&lt;br /&gt;
|genIV=Return IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Return V&lt;br /&gt;
|genVI=Return&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytl|10px}}&amp;quot; | [[File:Return III 0-60.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | [[File:Return III 61-91.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytr|10px}}&amp;quot; | [[File:Return III 92-200.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybl|10px}}&amp;quot; | 0-60 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF&amp;quot; | 61-91 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybr|10px}}&amp;quot; | 92-200 Friendship&lt;br /&gt;
|}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|Stad2=Return Stad2&lt;br /&gt;
|Colo=Return Colo 201+&lt;br /&gt;
|XD=Return XD 201+&lt;br /&gt;
|PBR=Return PBR 201+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytl|10px}}&amp;quot; | [[File:Return Colo 0-60.png|256px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | [[File:Return Colo 61-91.png|256px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytr|10px}}&amp;quot; | [[File:Return Colo 92-200.png|256px]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| [[File:Return XD 0-60.png|256px]]&lt;br /&gt;
| [[File:Return XD 61-91.png|256px]]&lt;br /&gt;
| [[File:Return XD 92-200.png|256px]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| [[File:Return PBR 0-60.png|256px]]&lt;br /&gt;
| [[File:Return PBR 61-91.png|256px]]&lt;br /&gt;
| [[File:Return PBR 92-200.png|256px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybl|10px}}&amp;quot; | 0-60 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF&amp;quot; | 61-91 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybr|10px}}&amp;quot; | 92-200 Friendship&lt;br /&gt;
|}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|PMDRB=Return PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Spanish version of the games prior to [[Generation VI]], Return is called &#039;&#039;{{tt|Retroceso|Flinching}}&#039;&#039;, which is likely due to a direct translation of the word &#039;&#039;return&#039;&#039;. An accurate translation was given in {{g|X and Y}}, where the move was renamed &#039;&#039;{{tt|Retribución|lit. Retribution}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=報恩 &#039;&#039;{{tt|Bou&#039;yān|Return Favor}}&#039;&#039;&lt;br /&gt;
|zh_cmn=報恩 / 报恩 &#039;&#039;{{tt|Bào&#039;ēn|Return Favor}}&#039;&#039;&lt;br /&gt;
|da=Gengæld&lt;br /&gt;
|nl=Terugkeer&lt;br /&gt;
|fr=Retour&lt;br /&gt;
|de=Rückkehr&lt;br /&gt;
|el=Αφοσίωση &#039;&#039;Afosiose&#039;&#039;&lt;br /&gt;
|it=Ritorno&lt;br /&gt;
|ko=은혜갚기 &#039;&#039;{{tt|Eunhyegapgi|Return Favor}}&#039;&#039;&lt;br /&gt;
|pt_br=Retorno&lt;br /&gt;
|sr=Povratak&lt;br /&gt;
|es_eu=Retribución{{tt|*|Generation VI onwards}}&amp;lt;br&amp;gt;Retroceso{{tt|*|Generations II-V}}&lt;br /&gt;
|vi=Trả Ơn&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Frustration}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rückkehr]]&lt;br /&gt;
[[es:Retribución]]&lt;br /&gt;
[[fr:Retour]]&lt;br /&gt;
[[it:Ritorno]]&lt;br /&gt;
[[ja:おんがえし]]&lt;br /&gt;
[[zh:报恩（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Heal_Order_(move)&amp;diff=3071842</id>
		<title>Heal Order (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Heal_Order_(move)&amp;diff=3071842"/>
		<updated>2019-12-11T01:21:29Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=456&lt;br /&gt;
|name=Heal Order&lt;br /&gt;
|jname=かいふくしれい&lt;br /&gt;
|jtrans=Heal Order&lt;br /&gt;
|jtranslit=Kaifukushirei&lt;br /&gt;
|gameimage=Heal Order VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Bug&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Increased Voltage is added to the performance score.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that used a move of the same type.&lt;br /&gt;
|pokefordex=Heal%20Order&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Heal Order&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かいふくしれい&#039;&#039;&#039; &#039;&#039;Heal Order&#039;&#039;) is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation IV]]. It is one of the [[signature move]]s of {{p|Vespiquen}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV to VII===&lt;br /&gt;
Heal Order recovers half of the user&#039;s maximum {{stat|HP}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Buginium Z]] into Z-Heal Order, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Heal Order cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Bug|4}}&lt;br /&gt;
{{Moveentry/4|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29|29}}&lt;br /&gt;
{{Movefoot|Bug|4}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In the [[Pokémon Super Mystery Dungeon|Super Mystery Dungeon]], the move restores 40% of the user&#039;s max HP.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Restores the user&#039;s HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの ＨＰをかいふくする|Restores the user&#039;s HP}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It restores your HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=bug|gen=The user has its grubs heal it.|image1=Roughneck Vespiquen Heal Order Adventures.png|image1p=Vespiquen}}&lt;br /&gt;
{{movep|type=bug|ms=416|pkmn=Vespiquen|method=Vespiquen orders her grub to heal her.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Roughneck (Trainer class)|user1=A Roughneck&#039;s Vespiquen|startcode=PS381|startname=Vexing Vespiquen &amp;amp; Unmanageable Mothim I|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|genIV=Heal Order IV&lt;br /&gt;
|genV=Heal Order V&lt;br /&gt;
|genVI=Heal Order VI&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|PBR=Heal Order PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color light}}&lt;br /&gt;
|zh_yue=回復指令 &#039;&#039;{{tt|Wùihfuhk Jílihng|Heal Order}}​&#039;&#039;&lt;br /&gt;
|zh_cmn=回復指令 / 回复指令 &#039;&#039;{{tt|Huí​fù​ Zhǐ​lìng|Heal Order}}​&#039;&#039;&lt;br /&gt;
|fr=Appel Soins&lt;br /&gt;
|de=Heilbefehl&lt;br /&gt;
|el=Προσταγή Ίασης&lt;br /&gt;
|it=Comandocura&lt;br /&gt;
|ko=회복지령 &#039;&#039;{{tt|Hoebok Jiryeong|Heal Order}}&#039;&#039;&lt;br /&gt;
|es=Auxilio&lt;br /&gt;
|pt_eu=Ordem de cura&lt;br /&gt;
|pt_br=Ordem de Cura&lt;br /&gt;
|vi=Lệnh Phục Hồi&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Recover|Bug}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Status moves that heal the user immediately]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Heilbefehl]]&lt;br /&gt;
[[es:Auxilio]]&lt;br /&gt;
[[fr:Appel Soins]]&lt;br /&gt;
[[it:Comandocura]]&lt;br /&gt;
[[ja:かいふくしれい]]&lt;br /&gt;
[[zh:回复指令（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Punishment_(move)&amp;diff=3071841</id>
		<title>Punishment (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Punishment_(move)&amp;diff=3071841"/>
		<updated>2019-12-11T01:21:22Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=386 |&lt;br /&gt;
name=Punishment |&lt;br /&gt;
jname=おしおき |&lt;br /&gt;
jtrans=Punishment |&lt;br /&gt;
jtranslit=Oshioki |&lt;br /&gt;
gameimage=Punishment VII.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Dark |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=??? |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
category6=Cool|&lt;br /&gt;
appeal6=2 |		&lt;br /&gt;
jam6=1 |		&lt;br /&gt;
cdesc6=Badly startles Pokémon that the audience has high expectations of.|&lt;br /&gt;
pokefordex=punishment |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Punishment&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おしおき&#039;&#039;&#039; &#039;&#039;Punishment&#039;&#039;) is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations IV to VII===&lt;br /&gt;
Punishment deals damage. Its [[power]] depends on the positive [[statistic|stat]] stages of the target, and is calculated by the following formula:&lt;br /&gt;
:[[File:Punishment formula.png]], with a maximum base power of 200.&lt;br /&gt;
&lt;br /&gt;
For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of 180.&lt;br /&gt;
&lt;br /&gt;
Stats decreased below normal do not affect the base power.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Punishment cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|This attack&#039;s power increases the more the foe has powered up with stat changes. }}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|This attack&#039;s power increases the more the target has powered up with stat changes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The more the target has powered up with stat changes, the greater the move&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Dark|4}}&lt;br /&gt;
{{Moveentry/4|056|Mankey|type=Fighting|1|Field|Field|45|45|45|29}}&lt;br /&gt;
{{Moveentry/4|057|Primeape|type=Fighting|1|Field|Field|53|53|53|30}}&lt;br /&gt;
{{Moveentry/4|215|Sneasel|type=Dark|type2=Ice|1|Field|Field||44{{sup/5|B2W2}}|44|44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|71{{sup/4|DPPt}}&amp;lt;br&amp;gt;50{{sup/4|HGSS}}|50|50|50}}&lt;br /&gt;
{{Moveentry/4|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|71{{sup/4|DPPt}}&amp;lt;br&amp;gt;50{{sup/4|HGSS}}|50|50|50}}&lt;br /&gt;
{{Moveentry/4|289|Slaking|type=Normal|1|Field|Field|55|61|1, 61{{sup/6|XY}}&amp;lt;br&amp;gt;1, 53{{sup/6|ORAS}}|1, 53}}&lt;br /&gt;
{{Moveentry/4|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|36|36|36{{sup/6|XY}}&amp;lt;br&amp;gt;24{{sup/6|ORAS}}|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like|33|29|29|29}}&lt;br /&gt;
{{Moveentry/4|461|Weavile|type=Dark|type2=Ice|1|Field|Field||44{{sup/5|B2W2}}|44|44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|1|1|1|1|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|570|Zorua|type=Dark|1|Field|Field||45|45|45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|571|Zoroark|type=Dark|1|Field|Field||49|49|49|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying||28|28|28|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||28|28|28|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|645|Landorus|type=Ground|type2=Flying|1|Undiscovered|Undiscovered||13|13|7}}&lt;br /&gt;
{{Moveentry/4|763|Tsareena|type=Grass|1|Grass|Grass||||1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/4|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered||||65}}&lt;br /&gt;
{{Moveentry/4|773|Silvally|type=Normal|1|Undiscovered|Undiscovered||||65|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dark|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Dark|4}}&lt;br /&gt;
{{Moveentry/4|052|Meowth|type=Normal|1|Field|Field|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|052A|Meowth|type=Dark|1|Field|Field||||✔|form=Alola Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|174|Igglybuff|type=Normal|type2=Fairy|1|Fairy|Fairy||✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/4|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying||||✔{{sup/7|USUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|241|Miltank|type=Normal|1|Field|Field|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|336|Seviper|type=Poison|2|Field|Dragon||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|359|Absol|type=Dark|1|Field|Field|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|434|Stunky|type=Poison|type2=Dark|1|Field|Field|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dark|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|571|Zoroark|type=Dark|1|Field|Field|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Zoroark|Pokémon EXPO Gym Zoroark]]|STAB=&#039;&#039;&#039;|note=Lv.&amp;amp;nbsp;45}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. Its power is boosted if any of the target&#039;s Attack, Defense, Special Attack, and Special Defense stats are elevated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる あいての こうげき ぼうぎょ とくこう とくぼうが あがっていると いりょくが あがる|Inflicts damage on the target. Its power is boosted if any of the target&#039;s Attack, Defense, Special Attack, and Special Defense stats are elevated}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move will be.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move becomes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=|image1=Vullaby Punishment.png|image1p=Vullaby}}&lt;br /&gt;
{{movep|type=dark|ms=629|pkmn=Vullaby|method=One of Vullaby&#039;s wings glows purple and she slaps the opponent with it.}}&lt;br /&gt;
{{movebtm|dark|user=Layla|user1=Layla&#039;s Vullaby|startcode=BW095|startname=Unrest at the Nursery!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user blows the enemy away with a wave of energy. If the opponent has increased their stats prior to usage then this move is made stronger.|image1=Jupiter Sableye Punishment Adventures.png|image1p=Sableye}}&lt;br /&gt;
{{movep|type=dark|ms=302|pkmn=Sableye|method=Sableye points one of its fingers straight up in the air and a beam of energy shoots out from its front and its back and hits the opponent. The attack does much more damage if Sableye was hit with an attack before using it.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Jupiter|user1=Jupiter&#039;s Sableye|startcode=PS398|startname=Tackling Tangrowth|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genIV=Punishment IV|&lt;br /&gt;
genV=Punishment V|&lt;br /&gt;
genVI=Punishment|&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PBR=Punishment PBR|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{g|Ultra Sun and Ultra Moon}}, {{p|Murkrow}} is programmed to be able to learn Punishment through {{pkmn|breeding}}, but no other Pokémon in the {{egg2|Flying}} can pass down Punishment as an [[Egg Move]] in those games. {{p|Vullaby}} and {{p|Mandibuzz}} are the only Flying Egg Group Pokémon that can learn Punishment, but they cannot pass down the move due to being female-only species.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_yue=懲罰 &#039;&#039;{{tt|Chìhngfaht|Punishment}}&#039;&#039;&lt;br /&gt;
|zh_cmn=懲罰 / 惩罚 &#039;&#039;{{tt|Chéngfá|Punishment}}&#039;&#039;&lt;br /&gt;
|nl=Afstraffing&lt;br /&gt;
|fr=Punition&lt;br /&gt;
|de=Strafattacke&lt;br /&gt;
|el=Τιμωρία&lt;br /&gt;
|it=Punizione&lt;br /&gt;
|ko=혼내기 &#039;&#039;Honnaegi&#039;&#039;&lt;br /&gt;
|no=Straff&lt;br /&gt;
|es=Castigo&lt;br /&gt;
|pt=Punição&amp;lt;br&amp;gt;Castigo&lt;br /&gt;
|pl=Kara&lt;br /&gt;
|vi=Trừng Phạt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Strafattacke]]&lt;br /&gt;
[[es:Castigo]]&lt;br /&gt;
[[fr:Punition]]&lt;br /&gt;
[[it:Punizione]]&lt;br /&gt;
[[ja:おしおき]]&lt;br /&gt;
[[zh:惩罚（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Wring_Out_(move)&amp;diff=3071839</id>
		<title>Wring Out (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Wring_Out_(move)&amp;diff=3071839"/>
		<updated>2019-12-11T01:21:14Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=378 |&lt;br /&gt;
name=Wring Out |&lt;br /&gt;
jname=しぼりとる |&lt;br /&gt;
jtrans=Wring Out |&lt;br /&gt;
jtranslit=Shiboritoru |&lt;br /&gt;
gameimage=Wring Out VII.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon that just went hit max Voltage. |&lt;br /&gt;
category6=Tough |&lt;br /&gt;
appeal6=2 |&lt;br /&gt;
jam6=1 |&lt;br /&gt;
cdesc6=Badly startles Pokémon that the audience has high expectations of. |&lt;br /&gt;
pokefordex=Wring%20Out |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wring Out&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しぼりとる&#039;&#039;&#039; &#039;&#039;Wring Out&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Wring Out deals damage. Its [[power]] varies between 1 and 121, and is greater the more HP the target has:&lt;br /&gt;
:Power = 1 + 120 × (Target&#039;s Current HP / Target&#039;s Maximum HP)&lt;br /&gt;
&lt;br /&gt;
===Generation V to VII===&lt;br /&gt;
Wring Out&#039;s power is now calculated as&lt;br /&gt;
:Power = 120 × (Target&#039;s Current HP / Target&#039;s Maximum HP)&lt;br /&gt;
However, its power cannot be less than 1. Consequently, its power now varies between 1 and 120.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Wring Out cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user powerfully wrings the foe. The more HP the foe has, the greater this attack&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user powerfully wrings the target. The more HP the target has, the greater this attack&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user powerfully wrings the target. The more HP the target has, the greater the move&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|4}}&lt;br /&gt;
{{Moveentry/4|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|47|47|47|50}}&lt;br /&gt;
{{Moveentry/4|070|Weepinbell|type=Grass|type2=Poison|1|Grass|Grass|47|47|47|58}}&lt;br /&gt;
{{Moveentry/4|072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|43|54|54{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/4|073|Tentacruel|type=Water|type2=Poison|1|Water 3|Water 3|55|61|1, 61{{sup/6|XY}}&amp;lt;br&amp;gt;1, 56{{sup/6|ORAS}}|1, 56}}&lt;br /&gt;
{{Moveentry/4|108|Lickitung|type=Normal|1|Monster|Monster|53|57|57|57|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|114|Tangela|type=Grass|1|Grass|Grass|50|50{{sup/5|BW}}&amp;lt;br&amp;gt;49{{sup/5|B2W2}}|46|46}}&lt;br /&gt;
{{Moveentry/4|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|44|49|49|49}}&lt;br /&gt;
{{Moveentry/4|140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|51|51|50|50}}&lt;br /&gt;
{{Moveentry/4|141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|63|63|63|63}}&lt;br /&gt;
{{Moveentry/4|224|Octillery|type=Water|2|Water 1|Water 2|36|36{{sup/5|BW}}&amp;lt;br&amp;gt;28{{sup/5|B2W2}}|28|28}}&lt;br /&gt;
{{Moveentry/4|316|Gulpin|type=Poison|1|Amorphous|Amorphous|49|54|54{{sup/6|XY}}&amp;lt;br&amp;gt;44{{sup/6|ORAS}}|44}}&lt;br /&gt;
{{Moveentry/4|317|Swalot|type=Poison|1|Amorphous|Amorphous|59|66|1, 66{{sup/6|XY}}&amp;lt;br&amp;gt;1, 54{{sup/6|ORAS}}|1, 54}}&lt;br /&gt;
{{Moveentry/4|336|Seviper|type=Poison|2|Field|Dragon|55|61{{sup/5|BW}}&amp;lt;br&amp;gt;53{{sup/5|B2W2}}|50{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|46}}&lt;br /&gt;
{{Moveentry/4|345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|64|64|64{{sup/6|XY}}&amp;lt;br&amp;gt;52{{sup/6|ORAS}}|52}}&lt;br /&gt;
{{Moveentry/4|346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|76|76|1, 76{{sup/6|XY}}&amp;lt;br&amp;gt;1, 61{{sup/6|ORAS}}|1, 61}}&lt;br /&gt;
{{Moveentry/4|455|Carnivine|type=Grass|1|Grass|Grass|41|47|47|47}}&lt;br /&gt;
{{Moveentry/4|463|Lickilicky|type=Normal|1|Monster|Monster|53|57|1, 57|1, 57|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|465|Tangrowth|type=Grass|1|Grass|Grass|50|50{{sup/5|BW}}&amp;lt;br&amp;gt;49{{sup/5|B2W2}}|49|49}}&lt;br /&gt;
{{Moveentry/4|495|Snivy|type=Grass|2|Field|Grass||37|37|37}}&lt;br /&gt;
{{Moveentry/4|496|Servine|type=Grass|2|Field|Grass||44|44|44}}&lt;br /&gt;
{{Moveentry/4|497|Serperior|type=Grass|2|Field|Grass||50|50|50}}&lt;br /&gt;
{{Moveentry/4|592|Frillish|type=Water|type2=Ghost|1|Amorphous|Amorphous||55|55|55}}&lt;br /&gt;
{{Moveentry/4|593|Jellicent|type=Water|type2=Ghost|1|Amorphous|Amorphous||61|1, 61|1, 61}}&lt;br /&gt;
{{Moveentry/4|799|Guzzlord|type=Dark|type2=Dragon|1|Undiscovered|Undiscovered||||67}}&lt;br /&gt;
{{Moveentry/4|800|Necrozma|type=Psychic|1|Undiscovered|Undiscovered||||67}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|4}}&lt;br /&gt;
{{Moveentry/4|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|152|Chikorita|type=Grass|2|Monster|Grass|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|336|Seviper|type=Poison|2|Field|Dragon||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|✔|✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. The higher the target&#039;s HP, the greater the damage it inflicts.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる あいての ＨＰが のこりすくないほど あたえるダメージが ちいさい|Inflicts damage on the opponent&#039;s Pokémon. The less the target&#039;s HP, the less damage it inflicts.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The more HP the enemy has, the greater the damage the move causes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The more HP the enemy has, the greater the damage caused by the move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user ties the opponent with an appendage and begins to tighten it.|image1=Kit Wring Out.png|image1p=Being attacked}}&lt;br /&gt;
{{movep|type=normal|ms=463|pkmn=Lickilicky|method=Lickilicky wraps its tongue around the opponent&#039;s body and squeezes it.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Kit|user1=Diamond&#039;s Kit|startcode=PS408|startname=High-tailing It from Haunter|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIV=Wring Out IV|&lt;br /&gt;
genV=Wring Out V|&lt;br /&gt;
genVI=Wring Out VI|&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PBR=Wring Out PBR|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=絞緊 &#039;&#039;{{tt|Gáaugán|Wring Tight}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;擰乾 &#039;&#039;{{tt|Nìhnggōn|Wring Dry}}&#039; {{tt|*|Pre-Gen VII Media}}&#039;&#039;&lt;br /&gt;
|zh_cmn=絞緊 / 绞紧 &#039;&#039;{{tt|Jiǎojǐn|Wring Tight}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;擰乾 &#039;&#039;{{tt|Nínggān|Wring Dry}}&#039; {{tt|*|Pre-Gen VII Media}}&#039;&#039;&lt;br /&gt;
|fr=Essorage&lt;br /&gt;
|de=Auswringen&lt;br /&gt;
|el=Στυπτηρία&lt;br /&gt;
|it=Strizzata&lt;br /&gt;
|ko=쥐어짜기 &#039;&#039;Jwieojjagi&#039;&#039;&lt;br /&gt;
|pl=Wykręcenie{{tt|*|Diamond and Pearl (TCG)}}&lt;br /&gt;
|pt_br=Despedaçar&amp;lt;br&amp;gt;Torcer Fora (TCG)&lt;br /&gt;
|sr=Zavrtanje&lt;br /&gt;
|es=Estrujón&lt;br /&gt;
|vi=Vắt Kiệt&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Crush Grip|Normal}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Auswringen]]&lt;br /&gt;
[[es:Estrujón]]&lt;br /&gt;
[[fr:Essorage]]&lt;br /&gt;
[[it:Strizzata]]&lt;br /&gt;
[[ja:しぼりとる]]&lt;br /&gt;
[[zh:绞紧（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Synchronoise_(move)&amp;diff=3071837</id>
		<title>Synchronoise (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Synchronoise_(move)&amp;diff=3071837"/>
		<updated>2019-12-11T01:20:55Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Not to be confused with [[Synchronize (Ability)]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=485 |&lt;br /&gt;
name=Synchronoise |&lt;br /&gt;
jname=シンクロノイズ |&lt;br /&gt;
jtrans=Synchro Noise |&lt;br /&gt;
jtranslit=Shinkuro Noizu|&lt;br /&gt;
gameimage=Synchronoise VII.png |&lt;br /&gt;
gameimage2=Synchronoise VII 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp={{tt|10|15 in Generation V}} |&lt;br /&gt;
maxpp={{tt|16|24 in Generation V}} |&lt;br /&gt;
power={{tt|120|70 in Generation V}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=V |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=2 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Works well if it is the same type as the move used by the last Pokémon. |&lt;br /&gt;
pokefordex=Synchronoise |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=alladjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Synchronoise&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シンクロノイズ&#039;&#039;&#039; &#039;&#039;Synchro Noise&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Synchronoise damages all adjacent Pokémon that share at least one type with the user. If the user has multiple types, any Pokémon that has any of those types will be damaged.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
Synchronoise&#039;s power changed from 70 to 120, and its PP changed from 15 to 10.&lt;br /&gt;
&lt;br /&gt;
Synchronoise can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if {{m|Reflect Type}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Synchronoise will never be effective if the user has no types (i.e. if a pure {{t|Fire}} type uses {{m|Burn Up}}), even if an adjacent Pokémon also has no types.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Synchronoise cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|5}}&lt;br /&gt;
{{Moveentry/3|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|37|37|37|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|097|Hypno|type=Psychic|1|Human-Like|Human-Like|37|37|37|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|41|43}}&lt;br /&gt;
{{Moveentry/3|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|47|51}}&lt;br /&gt;
{{Moveentry/3|293|Whismur|type=Normal|2|Monster|Field|41|41{{sup/6|XY}}&amp;lt;br&amp;gt;43{{sup/6|ORAS}}|43}}&lt;br /&gt;
{{Moveentry/3|294|Loudred|type=Normal|2|Monster|Field|51|51{{sup/6|XY}}&amp;lt;br&amp;gt;50{{sup/6|ORAS}}|50}}&lt;br /&gt;
{{Moveentry/3|295|Exploud|type=Normal|2|Monster|Field|55|55{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53}}&lt;br /&gt;
{{Moveentry/3|352|Kecleon|type=Normal|1|Field|Field|58|1, 58{{sup/6|XY}}&amp;lt;br&amp;gt;50{{sup/6|ORAS}}|50}}&lt;br /&gt;
{{Moveentry/3|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|54|1, 54{{sup/6|XY}}&amp;lt;br&amp;gt;1, 52{{sup/6|ORAS}}|1, 52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying|49|49|49}}&lt;br /&gt;
{{Moveentry/3|517|Munna|type=Psychic|1|Field|Field|25|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|31|31|31|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|605|Elgyem|type=Psychic|1|Human-Like|Human-Like|53|53|53|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|63|1, 63|1, 63|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered|||73}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Psychic|5}}&lt;br /&gt;
{{Moveentry/3|054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|133|Eevee|type=Normal|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}|It damages nearby enemies. But it won&#039;t be effective unless you and the enemy share the same type.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
Synchronoise is a Charged Attack in {{g|GO}} that has been available since August 3, 2019.&lt;br /&gt;
&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|image=yes&lt;br /&gt;
|move=Synchronoise&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|pow=80&lt;br /&gt;
|energy=50&lt;br /&gt;
|duration=2.6&lt;br /&gt;
|damage_window=0.85 - 1.6&lt;br /&gt;
|pow_trainer=80&lt;br /&gt;
|energy_trainer=50&lt;br /&gt;
|users={{MSP|055|Golduck}}{{tt|*|From September 27, 2019 onward}}&lt;br /&gt;
----&lt;br /&gt;
{{MSP|282|Gardevoir}}{{tt|*|If evolved during Ralts Community Day}}{{MSP|475|Gallade}}{{tt|*|If evolved during Ralts Community Day}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|genV=Synchronoise V&lt;br /&gt;
|genVI=Synchronoise&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The English name of this move is a combination of the English words &#039;&#039;synchronize&#039;&#039; and &#039;&#039;noise&#039;&#039;, of which the Japanese and Korean names are transliterations. The German, Italian, Brazilian Portuguese, and Spanish names translate it instead.&lt;br /&gt;
* Due to the nature of this move, and the {{t|Dark}} type&#039;s immunity to the {{type|Psychic}} moves, pure Dark-type Pokémon (such as {{p|Umbreon}}) cannot use this move successfully under normal circumstances.&lt;br /&gt;
* Despite having &amp;quot;noise&amp;quot; in its name, Synchronoise is not a {{cat|Sound-based moves|sound-based move}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=同步干擾 &#039;&#039;{{tt|Tùhngbouh Gōnyíuh|Synchronous Interference}}&#039;&#039;&lt;br /&gt;
|zh_cmn=同步干擾 / 同步干扰 &#039;&#039;{{tt|Tóngbù Gānrǎo|Synchronous Interference}}&#039;&#039;&lt;br /&gt;
|fr=Synchropeine&lt;br /&gt;
|de=Synchrolärm&lt;br /&gt;
|it=Sincrumore&lt;br /&gt;
|ko=싱크로노이즈 &#039;&#039;Synchronoise&#039;&#039;&lt;br /&gt;
|pt_br=Barulho Sincronizado&lt;br /&gt;
|es=Sincrorruido}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Synchrolärm]]&lt;br /&gt;
[[es:Sincrorruido]]&lt;br /&gt;
[[fr:Synchropeine]]&lt;br /&gt;
[[it:Sincrumore]]&lt;br /&gt;
[[ja:シンクロノイズ]]&lt;br /&gt;
[[zh:同步干扰（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rototiller_(move)&amp;diff=3071836</id>
		<title>Rototiller (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rototiller_(move)&amp;diff=3071836"/>
		<updated>2019-12-11T01:20:47Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox |&lt;br /&gt;
n=563|&lt;br /&gt;
name=Rototiller |&lt;br /&gt;
jname=たがやす  |&lt;br /&gt;
jtrans=Plow |&lt;br /&gt;
jtranslit=Tagayasu |&lt;br /&gt;
gameimage=Rototiller VII.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Ground |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=VI |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=all |&lt;br /&gt;
footnotes= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rototiller&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;たがやす&#039;&#039;&#039; &#039;&#039;Plow&#039;&#039;) is a non-damaging {{type|Ground}} [[move]] introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
Rototiller raises the {{stat|Attack}} and {{stat|Special Attack}} stats of all [[grounded]] {{type|Grass}} Pokémon on the field by one stage, except those that are in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Fly}} or {{m|Dig}}. Rototiller fails if there are no eligible Grass-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
Rototiller can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Bullet Seed}}, {{m|Leech Seed}}, {{m|Seed Bomb}} and {{m|Worry Seed}}) to give an extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Groundium Z]] into Z-Rototiller, the user&#039;s {{stat|Attack}} stat rises by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Rototiller cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ground}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Ground|6}}&lt;br /&gt;
{{Moveentry/2|051|Dugtrio|type=Ground|1|Field|Field|1|1}}&lt;br /&gt;
{{Moveentry/2|051A|Dugtrio|type=Ground|type2=Steel|1|Field|Field||1|form=Alola Form}}&lt;br /&gt;
{{Moveentry/2|264|Linoone|type=Normal|1|Field|Field|1|1}}&lt;br /&gt;
{{Moveentry/2|400|Bibarel|type=Normal|type2=Water|2|Water 1|Field|1|1}}&lt;br /&gt;
{{Moveentry/2|428|Lopunny|type=Normal|2|Field|Human-Like|1|1}}&lt;br /&gt;
{{Moveentry/2|505|Watchog|type=Normal|1|Field|Field|1|1}}&lt;br /&gt;
{{Moveentry/2|530|Excadrill|type=Ground|type2=Steel|1|Field|Field|1|1}}&lt;br /&gt;
{{Moveentry/2|660|Diggersby|type=Normal|type2=Ground|1|Field|Field|1|1}}&lt;br /&gt;
{{Moveentry/2|749|Mudbray|type=Ground|1|Field|Field||8}}&lt;br /&gt;
{{Moveentry/2|750|Mudsdale|type=Ground|1|Field|Field||1, 8}}&lt;br /&gt;
{{Moveentry/2|787|Tapu Bulu|type=Grass|type2=Fairy|1|Undiscovered|Undiscovered||38}}&lt;br /&gt;
{{Movefoot|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Ground|6}}&lt;br /&gt;
{{Moveentry/2|027|Sandshrew|type=Ground|1|Field|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔|✔}}&lt;br /&gt;
{{Moveentry/2|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}&lt;br /&gt;
{{Moveentry/2|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|331|Cacnea|type=Grass|2|Grass|Human-Like|✔|✔}}&lt;br /&gt;
{{Moveentry/2|557|Dwebble|type=Bug|type2=Rock|2|Bug|Mineral|✔|✔}}&lt;br /&gt;
{{Movefoot|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Ground}}&lt;br /&gt;
{{Moveentry/1|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|{{DL|QR Scanner|Island Scan}} - [[Ten Carat Hill]]{{sup/7|USUM}}}}&lt;br /&gt;
{{Movefoot|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|ground}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts Attack and Sp. Atk of Grass types. It has no effect on Pokémon in the air.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It boosts the Attack and Sp. Atk of Grass-type Pokémon among you and your teammates in the same room. But it has no effect on Pokémon in the air. The stats return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=ground|exp=yes|gen=The user increases Grass-type attacks by tilling the soil.|image1=Aliana Diggersby Rototiller Adventures.png|image1p=Being affected}}&lt;br /&gt;
{{movep|type=ground|ms=660|pkmn=Diggersby|method=Diggersby makes the ground soft, making it hard to move around. This move powers up Grass-type attacks.}}&lt;br /&gt;
{{movebtmManga|type=ground|user=Aliana|user1=Aliana&#039;s Diggersby|startcode=PAXY36|startname=Mewtwo Angered|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ground|&lt;br /&gt;
genVI=Rototiller VI|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ground color}}|bordercolor={{ground color light}}&lt;br /&gt;
|zh_yue=耕地 &#039;&#039;{{tt|Gāangdeih|Plow}}&#039;&#039;&lt;br /&gt;
|zh_cmn=耕地 &#039;&#039;{{tt|Gēngdì|Plow}}&#039;&#039;&lt;br /&gt;
|fr=Fertilisation&lt;br /&gt;
|de=Pflüger&lt;br /&gt;
|it=Aracampo&lt;br /&gt;
|ko=일구기 &#039;&#039;Ilgugi&#039;&#039;&lt;br /&gt;
|pt_br=Rototiller&lt;br /&gt;
|es=Fertilizante&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Tough moves]]&lt;br /&gt;
[[Category:Moves that can raise the target&#039;s Attack]]&lt;br /&gt;
[[Category:Moves that can raise the target&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pflüger]]&lt;br /&gt;
[[es:Fertilizante]]&lt;br /&gt;
[[fr:Fertilisation]]&lt;br /&gt;
[[it:Aracampo]]&lt;br /&gt;
[[ja:たがやす]]&lt;br /&gt;
[[zh:耕地（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Steamroller_(move)&amp;diff=3071834</id>
		<title>Steamroller (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Steamroller_(move)&amp;diff=3071834"/>
		<updated>2019-12-11T01:20:34Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=537 |&lt;br /&gt;
name=Steamroller |&lt;br /&gt;
jname=ハードローラー|&lt;br /&gt;
jtrans= Hard Roller |&lt;br /&gt;
jtranslit=Hādo Rōrā|&lt;br /&gt;
gameimage=Steamroller VII.png |&lt;br /&gt;
gameimage2=Steamroller VII 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=65 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=V |&lt;br /&gt;
category6=Tough|&lt;br /&gt;
appeal6=3|&lt;br /&gt;
jam6=0|&lt;br /&gt;
cdesc6=An appealing move that can be used repeatedly without boring the audience.|&lt;br /&gt;
pokefordex=Steamroller |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Steamroller&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハードローラー&#039;&#039;&#039; &#039;&#039; Hard Roller&#039;&#039;) is a damage-dealing {{type|Bug}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Steamroller inflicts damage and has a 30% chance of causing the target to {{status|Flinch|flinch}}. Steamroller cannot make a target with a {{m|substitute}} flinch.&lt;br /&gt;
&lt;br /&gt;
If the target has used {{m|Minimize}}, Steamroller deals double its regular damage.&lt;br /&gt;
&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
If the target has used {{m|Minimize}}, Steamroller now bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Steamroller cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Bug|5}}&lt;br /&gt;
{{Moveentry/3|076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|18|11{{sup/6|XY}}&amp;lt;br&amp;gt;10{{sup/6|ORAS}}|10}}&lt;br /&gt;
{{Moveentry/3|076A|Golem|type=Rock|type2=Electric|1|Mineral|Mineral|||10|form=Alola Form}}&lt;br /&gt;
{{Moveentry/3|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug|33|33|33|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug|37|37|37|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug|39|39|39|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|799|Guzzlord|type=Dark|type2=Dragon|1|Undiscovered|Undiscovered|||19}}&lt;br /&gt;
{{Movefoot|Bug|3}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It could also cause the Cringe status condition, which makes the enemy unable to attack or use moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It could also make the enemy flinch. }}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|gen=The user spins furiously and charges at the target|image1=Burgh Whirlipede Steamroller.png|image1p=Whirlipede|image2=Team Rocket Grunt Golem Steamroller.png|image2p=Golem}}&lt;br /&gt;
{{movep|type=bug|ms=544|pkmn=Whirlipede|method=Whirlipede jumps into the air and spins its body rapidly. Then, the tips of its antennae start to glow white and it slams its body into the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Burgh|user1=Burgh&#039;s Whirlipede|startcode=BW023|startname=Battling For The Love of Bug-Types!|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=076|pkmn=Golem|method=Golem withdraws its head, legs and arms within its shell. It then jumps into the air and spins its body rapidly. Then, its outlines start to glow white and it slams its body into the opponent.}}&lt;br /&gt;
{{movebtm|type=bug|user=Team Rocket Grunt (Trainer class)|user1=A Team Rocket Grunt&#039;s Golem|startcode=BW096|startname=Meloetta and the Undersea Temple!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user charges at the opponent while spinning rapidly.|image1=Team Plasma Whirlipede Steamroller Adventures.png|image1p=Whirlipede}}&lt;br /&gt;
{{movep|type=bug|ms=544|pkmn=Whirlipede|method=Whirlipede jumps into the air and spins rapidly. It then repeatedly slashes the foe with its antennae.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Whirlipede|startcode=PS545|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Bug|&lt;br /&gt;
genV=Steamroller V|&lt;br /&gt;
genVI=Steamroller VI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color light}}&lt;br /&gt;
|zh_yue=瘋狂滾壓 &#039;&#039;{{tt|Fūngkòhng Gwán&#039;aat|Frenzy Roller}}&#039;&#039; {{tt|*|Games}}&lt;br /&gt;
|zh_cmn=瘋狂滾壓 &#039;&#039;{{tt|Fēngkuáng Gǔnyā|Frenzy Roller}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;瘋狂滾動 &#039;&#039;{{tt|Fēngkuáng Gǔndòng|Frenzy Roll}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Stoomwals&lt;br /&gt;
|fr=Bulldoboule&lt;br /&gt;
|de=Quetschwalze&lt;br /&gt;
|it=Rulloduro&lt;br /&gt;
|ko=하드롤러 &#039;&#039;Hard Roller&#039;&#039;&lt;br /&gt;
|pl=Ostrowalec&lt;br /&gt;
|pt_br=Rolo Destruidor&amp;lt;br&amp;gt;Rolo Compressor (TCG){{tt|*|Same as Rollout}}&lt;br /&gt;
|pt_eu=Rolo Compressor&lt;br /&gt;
|es_la=Aplanadora ([[BW023]]) &amp;lt;br&amp;gt; Rodillo Púas ([[BW096]])&lt;br /&gt;
|es_eu=Rodillo de Púas{{tt|*|Generation VI onwards}}&amp;lt;br/&amp;gt;Rodillo Púas{{tt|*|Generation V}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Stomp|Bug}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can cause flinching]]&lt;br /&gt;
[[Category:Moves that become stronger against a Minimized target]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Quetschwalze]]&lt;br /&gt;
[[es:Rodillo de púas]]&lt;br /&gt;
[[fr:Bulldoboule]]&lt;br /&gt;
[[it:Rulloduro]]&lt;br /&gt;
[[ja:ハードローラー]]&lt;br /&gt;
[[zh:疯狂滚压（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Secret_Power_(move)&amp;diff=3071833</id>
		<title>Secret Power (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Secret_Power_(move)&amp;diff=3071833"/>
		<updated>2019-12-11T01:20:31Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=290&lt;br /&gt;
|name=Secret Power&lt;br /&gt;
|jname=ひみつのちから&lt;br /&gt;
|jtrans=Secret Power&lt;br /&gt;
|jtranslit=Himitsu no Chikara&lt;br /&gt;
|gameimage=Secret Power VII building.png&lt;br /&gt;
|gameimage2=Secret Power VII building 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=70&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=The appeal works well if the user&#039;s condition is good.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Makes the order of contestants random in the next turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Works well if the user is pumped up.&lt;br /&gt;
|field=yes&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=43&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=43&lt;br /&gt;
|tmoras=yes&lt;br /&gt;
|tm#oras=94&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|gen=III&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Secret Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ひみつのちから&#039;&#039;&#039; &#039;&#039;Secret Power&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation III]]. It was [[TM43]] from Generation III to [[Generation IV]], and [[TM94]] in {{pkmn|Omega Ruby and Alpha Sapphire}}. In [[Generation V]], [[Pokémon X and Y]], and [[Generation VII]], it is the [[signature move]] of {{p|Audino}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|Whether it is affected by {{a|Serene Grace}} in Gen III&amp;lt;br&amp;gt;Confirm whether it is affected by Shield Dust and Sheer Force&amp;lt;!--these use different lists, so confirming one does not confirm another--&amp;gt;}}&lt;br /&gt;
===In battle===&lt;br /&gt;
Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect and animation are determined by environment. The effect and animation caused by each environment changes between games, as do the environments recognized.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
In a [[Pokémon Contest]], Secret Power uses {{m|Needle Arm}}&#039;s animation (but not the effects).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytl|5px}}; background:#{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background-color:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color:#{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Strength|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | Plain terrain&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud Shot|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Bite|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|mountain}}&amp;quot; | Rock&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | causes {{color2|000|Status condition#Confusion|confusion}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | inflicts {{color2|000|Poison (status condition)|poison}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Needle Arm|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|forest}}&amp;quot; | {{color2|000|Tall grass#Long grass|Long grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Magical Leaf|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile#Rivers and ponds|Pond water}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|Speed}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|BubbleBeam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ocean}}&amp;quot; | {{color2|000|Water tile#Oceans|Sea water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Surf|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|underwater}}&amp;quot; | {{color2|000|Tall grass#Seaweed|Underwater}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color}}&amp;quot; | lowers {{color2|000|Stats#Defense|Defense}} by one stage&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Waterfall|000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Colosseum and XD=====&lt;br /&gt;
Secret Power uses the animation for {{m|Needle Arm}}, regardless of location.&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytl|5px}}; background-color:#{{normal color light}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Buildings, {{color2|000|Mt. Battle}} (Areas 1-3)&amp;lt;span class=&amp;quot;blacklinks&amp;gt;{{sup/ss|Colo}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Outskirt Stand}}, {{color2|000|Phenac City}}, {{color2|000|Cipher Lab}} (outside)&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|mountain}}&amp;quot; | {{color2|000|Pyrite Town}}, {{color2|000|The Under}}, {{color2|000|Cipher Key Lair}} (outside), {{color2|000|Citadark Isle}} (outside),&amp;lt;br&amp;gt;{{color2|000|Poké Spot|Rock Poké Spot}}, {{color2|000|Pyrite Colosseum}}, {{color2|000|Mt. Battle}} (Areas 7-10)&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | causes {{color2|000|Status condition#Confusion|confusion}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|underwater}}&amp;quot; | {{color2|000|Phenac Stadium}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color}}&amp;quot; | lowers {{color2|000|Stats#Defense|Defense}} by one stage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Agate Village}}, {{color2|000|Relic Stone}}&amp;lt;span class=&amp;quot;blacklinks&amp;gt;{{sup/ss|Colo}}&amp;lt;/span&amp;gt;, {{color2|000|Mt. Battle}} (outside),&amp;lt;br&amp;gt;{{color2|000|Pokémon HQ Lab}}, {{color2|000|Kaminko&#039;s House}}, {{color2|000|Mt. Battle}} (Areas 1-3)&amp;lt;span class=&amp;quot;blacklinks&amp;gt;{{sup/ss|XD}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | inflicts {{color2|000|Poison (status condition)|poison}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|forest}}&amp;quot; | {{color2|000|Relic Stone}}&amp;lt;span class=&amp;quot;blacklinks&amp;gt;{{sup/ss|XD}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Pyrite Cave}}, {{color2|000|Relic Cave}}, {{color2|000|Mt. Battle}} (Areas 4-6), {{color2|000|Poké Spot|Cave Poké Spot}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ocean}}&amp;quot; | {{color2|000|Gateon Port}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|attack}} by one stage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Poké Spot|Oasis Poké Spot}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|speed}} by one stage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
In a [[Pokémon Super Contest]], Secret Power uses {{m|Body Slam}}&#039;s animation (but not the effects).&lt;br /&gt;
&lt;br /&gt;
Secret Power&#039;s secondary effect chance is doubled by {{a|Serene Grace}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytl|5px}}; background:#{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background-color:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color:#{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; rowspan=2 | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Body Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|distortion}}&amp;quot; | {{color2|000|Distortion World}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Pound|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}, plain terrain, and {{color2|000|puddle|puddles}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud-Slap|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Needle Arm|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Avalanche|000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Battle Revolution=====&lt;br /&gt;
In [[Pokémon Battle Revolution]], Secret Power&#039;s animation is the same for all Colosseums, but the move still has different secondary effects depending on which Colosseum is being fought at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytl|5px}}; background-color:#{{normal color light}}&amp;quot; | Colosseum&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Lagoon Colosseum|Lagoon}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Gateway Colosseum|Gateway}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Main Street Colosseum|Main Street}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Waterfall Colosseum|Waterfall}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Neon Colosseum|Neon}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Crystal Colosseum|Crystal}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Sunny Park Colosseum|Sunny Park}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color2|{{locationcolor/text|volcano}}|Magma Colosseum|Magma}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Sunset Colosseum|Sunset}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Courtyard Colosseum|Courtyard}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Stargazer Colosseum|Stargazer}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
Secret Power&#039;s secondary effect chance is not doubled by {{a|Serene Grace}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytl|5px}}; background:#{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background-color:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color:#{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Body Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud-Slap|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Needle Arm|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|marsh}}&amp;quot; | {{color2|000|Puddle|Puddles}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|Speed}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud Shot|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Avalanche|000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
Secret Power&#039;s secondary effect chance is doubled by {{a|Serene Grace}}.&lt;br /&gt;
&lt;br /&gt;
In a [[Pokémon Contest Spectacular]], Secret Power uses {{m|Last Resort}}&#039;s animation (but not the effects).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytl|5px}}; background:#{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background-color:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color:#{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, {{color2|000|Sky Battle|Sky Battles}}, and link battles&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Body Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|electric}}&amp;quot; | {{mcolor|Electric Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Thunder Shock|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}} and rock&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud-Slap|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ghost}}&amp;quot; | Burial ground&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Shadow Sneak|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|space}}&amp;quot; | {{color|{{locationcolor/text|space}}|Space}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Swift|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}} and {{color2|000|underwater}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|marsh}}&amp;quot; | {{color2|000|Water tile|Swamp water}} and {{color2|000|Marsh tile|marsh}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|Speed}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud Shot|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|flying}}&amp;quot; | {{color2|000|Soaring in the sky}} and {{color2|000|Sky Pillar}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Gust|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Avalanche|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ice}}&amp;quot; | {{color2|000|Ice tile|Ice}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Ice Shard|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color|{{locationcolor/text|volcano}}|Volcano}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | inflicts a {{color2|000|Burn (status condition)|burn}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Incinerate|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass|Grass}} and {{mcolor|Grassy Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Vine Whip|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|fairy}}&amp;quot; | {{mcolor|Misty Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color}}&amp;quot; | lowers {{color2|000|Stats#Special Attack|Special Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Fairy Wind|000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytl|5px}}; background:#{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background-color:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color:#{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, road, plain terrain, and link battles&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Spit Up|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|electric}}&amp;quot; | {{mcolor|Electric Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Thunder Shock|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}, dirt, and rock&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud-Slap|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Ice Shard|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color|{{locationcolor/text|volcano}}|Volcano}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | inflicts a {{color2|000|Burn (status condition)|burn}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Incinerate|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|space}}&amp;quot; | {{color2|{{locationcolor/text|space}}|Ultra Space}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color}}&amp;quot; | lowers {{color2|000|Stats#Defense|Defense}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Psywave|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass|Grass}}, field, flowers, and {{mcolor|Grassy Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Vine Whip|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|fairy}}&amp;quot; | {{mcolor|Misty Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color}}&amp;quot; | lowers {{color2|000|Stats#Special Attack|Special Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Fairy Wind|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|psychic}}&amp;quot; | {{mcolor|Psychic Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|Speed}} by one stage&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Confusion|000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
Secret Power cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Out of battle===&lt;br /&gt;
====Generation III====&lt;br /&gt;
Secret Power allows the user to create their own [[Secret Base]]. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.&lt;br /&gt;
&lt;br /&gt;
====Generation IV and V====&lt;br /&gt;
It no longer has the out-of-battle effect of creating a Secret Base.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], Secret Power can again be used to create Secret Bases at Secret Spots. Secret Power can only be used in the field once the player has obtained its TM ([[TM94]]).&lt;br /&gt;
&lt;br /&gt;
====Generation VII onward====&lt;br /&gt;
Secret Power can no longer be used outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|An attack with effects that vary by location.{{tt|*|Move}}&amp;lt;br/&amp;gt;Adds an effect to attack depending on the location.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that may have an additional effect that varies with the terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack with effects that vary by location.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user attacks with a secret power. Its added effects vary depending on the user&#039;s environment.{{tt|*|Move}}&amp;lt;br/&amp;gt;An attack move with effects that vary depending on the user&#039;s environment.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}|The user attacks with a secret power. Its added effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks the target with a secret power. Its added effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XY}}|The user attacks the target with a secret power. Its additional effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|ORAS}}|An attack whose additional effects depend on where it was used. Can also be used to make a Secret Base.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The additional effects of this attack depend upon where it was used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|3}}&lt;br /&gt;
{{Moveentry/5|531|Audino|type=Normal|1|Fairy|Fairy|||20|20{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|3}}&lt;br /&gt;
{{Moveentry/5|037|Vulpix|type=Fire|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|037A|Vulpix|type=Ice|1|Field|Field|||||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/5|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|054|Psyduck|type=Water|2|Water 1|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|175|Togepi|type=Fairy|2|Flying|Fairy|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|206|Dunsparce|type=Normal|1|Field|Field|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|517|Munna|type=Psychic|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|3|no|no|TM43|TM43|no|TM94|no}}&lt;br /&gt;
{{Moveentry/AllTM|Secret Power|5|except={{pcolor|Unown|000}},&amp;lt;br&amp;gt;{{pcolor|Wobbuffet|000}}, {{pcolor|Wynaut|000}}, {{pcolor|Kricketot|000}}, {{pcolor|Burmy|000}}, {{pcolor|Tynamo|000}}, and {{pcolor|Spewpa|000}}}}&lt;br /&gt;
{{Movefoot|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|197|Umbreon|type=Dark|1|Field|Field|[[Starter Pokémon]]{{sup/ss|Colo}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|098|Krabby|type=Water|1|Water 3|Water 3|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}&lt;br /&gt;
{{Moveentry/1|211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}&lt;br /&gt;
{{Moveentry/1|399|Bidoof|type=Normal|2|Water 1|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|422|Shellos|type=Water|2|Water 1|Amorphous|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|form=West Sea}}&lt;br /&gt;
{{Moveentry/1|422E|Shellos|type=Water|2|Water 1|Amorphous|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|form=East Sea}}&lt;br /&gt;
{{Moveentry/1|431|Glameow|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
{{incomplete|section|Missing dungeons, and Rumble games other than World}}&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The effect depends on the dungeon&#039;s current terrain. In {{g|Super Mystery Dungeon}}, it is also affected by [[Terrain|moves that change terrain]].&lt;br /&gt;
&lt;br /&gt;
Prior to {{g|Mystery Dungeon: Gates to Infinity|Gates to Infinity}}, the animation was always that of {{m|Needle Arm}}. Since then, Secret Power has its own unique animation that remains the same regardless of the dungeon terrain. &lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background:#{{normal color light}}&amp;quot; | Dungeons&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background:#{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Tiny Woods]], [[Thunderwave Cave]], [[Sinister Woods]] (1-12F), [[Howling Forest]] (1-7F), [[Buried Relic]] (1-20F), [[Wyvern Hill]], [[Purity Forest]] (1-3F, 8-12F, 30-99F), and [[Oddity Cave]] (1-5F)&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | inflicts {{color2|000|Poison (status condition)|poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], {{OBP|Rock Path|Red and Blue Rescue Team}}, [[Mt. Blaze]], [[Snow Path]], [[Mt. Freeze]], [[Magma Cavern]], [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Mt. Faraway]] (1-19F), [[Western Cave]] (40-99F), [[Northern Range]] (8-25F), [[Pitfall Valley]], [[Wish Cave]] (60-69F), [[Southern Cavern]] (1-23F), [[Oddity Cave]] (11-15F), and [[Remains Island]]&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | causes {{color2|000|Status condition#Confusion|confusion}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Great Canyon]], [[Uproar Forest]], [[Desert Region]], and [[Purity Forest]] (4-7F, 21-29F)&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Lapis Cave]], [[Frosty Forest]], [[Sky Tower]], [[Northwind Field]] (1-19F), [[Mt. Faraway]] (21-29F, 40F), [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F), [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], [[Far-off Sea]] (16-32F), and [[Oddity Cave]] (6-10F)&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Howling Forest]] (8-15F) [[Silver Trench]] (70-99F), [[Mt. Faraway]] (10-20, 30-39F), [[Northern Range]] (1-7F), [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-59F), [[Murky Cave]], [[Solar Cave]], and [[Unown Relic]]&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|cringing}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Stormy Sea]], [[Silver Trench]] (1-69F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Marvelous Sea]], and [[Fantasy Strait]]&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Sinister Woods]] (13F), [[Lightning Field]]&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#FFF&amp;quot; | [[Purity Forest]] (4-7F)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{speed color}}&amp;quot; | lowers {{color2|000|Travel Speed|Movement Speed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background:#{{normal color light}}&amp;quot; | Dungeons&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Beach Cave]], [[Drenched Bluff]], [[Mt. Bristle]], [[Waterfall Cave]], [[Craggy Coast]], [[Side Path]], [[Mt. Horn]], {{OBP|Rock Path|Explorers of Time, Darkness, and Sky}}, [[Amp Plains]], [[Quicksand Cave]]{{tt|*|boss}}, [[Chasm Cave]], [[Dark Hill]], [[Sealed Ruin]], [[Brine Cave]]{{tt|*|boss}}, [[Aegis Cave]]{{tt|*|except Regigigas chamber}}, [[Mt. Travail]], [[Landslide Cave]], [[Labyrinth Cave]], [[Mt. Mistral]], [[Shimmer Hill]], [[Zero Isle North]] (35-75), [[Zero Isle East]] (1-7F), [[Zero Isle South]] (4-7F; 13-20F), [[Zero Isle West]] (20-29F), [[Sky Peak Mountain Path]] 3, 6 and 9, [[Zero Isle Center]] (28-30F), {{OBP|Destiny Tower|Explorers of Sky}} (4-7F; 13-20F), and [[Inferno Cave]]&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|cringing}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Apple Woods]], [[Forest Path]], [[Foggy Forest]], [[Dusk Forest]], [[Deep Dusk Forest]], [[Treeshroud Forest]], [[Hidden Land]]{{tt|*|except boss}}, [[Mystifying Forest]]{{tt|*|except boss}}, [[Marine Resort]], [[Mystery Jungle]]{{tt|*|except boss}}, [[Lush Prairie]], [[Tiny Meadow]], [[Oran Forest]], [[Midnight Forest]], [[Zero Isle North]] (1-34F), [[Zero Isle South]] (44-60F), [[Zero Isle West]] (10-19F), [[Sky Peak Mountain Path]] 1, 2, 4 and 5; [[Zero Isle Center]] (8-13F; 17-27F; 31-32F; 36-42F), {{OBP|Destiny Tower|Explorers of Sky}} (44-60F), and [[Oblivion Forest]]&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Northern Desert]], [[Quicksand Cave]]{{tt|*|except boss}}, [[Brine Cave]]{{tt|*|except boss}}, [[Temporal Tower]]{{tt|*|boss}}, [[Mystifying Forest]]{{tt|*|boss}}, [[Dark Crater]], [[Shimmer Desert]], [[Giant Volcano]], [[World Abyss]]{{tt|*|except boss}}, [[Lost Wilderness]], [[Zero Isle Center]] (33-35F), and [[Southeastern Islands]]&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}}&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Spacial Rift]], [[World Abyss]]{{tt|*|boss}}, [[Mystery Jungle]]{{tt|*|boss}}, and [[Sky Peak Mountain Path]]{{tt|*|boss}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Travel Speed|Movement Speed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Crystal Cave]], [[Crystal Crossing]], [[Blizzard Island]], [[Crevice Cave]], [[Mt. Avalanche]], [[Sky Stairway]], [[Zero Isle East]] (15-40F), [[Zero Isle South]] (1-3F), [[Zero Isle West]] (20-29F), [[Sky Peak Mountain Path]] 7 and 8, [[Star Cave]], [[Zero Isle Center]] (1-7F; 14-16F), {{OBP|Destiny Tower|Explorers of Sky}} (1-3F), and [[Treacherous Waters]] (1-15F)&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Hidden Land]]{{tt|*|boss}}, [[Temporal Tower]]{{tt|*|except boss}}, [[Aegis Cave]]{{tt|*|Regigigas chamber}}, [[Concealed Ruins]], [[Happy Outlook]], [[Zero Isle Center]] (43-45F), and {{OBP|Destiny Tower|Explorers of Sky}} (96-99F)&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#FFF&amp;quot; | [[Surrounded Sea]], [[Miracle Sea]], [[Bottomless Sea]], [[Serenity River]], [[Lake Afar]], and [[Treacherous Waters]] (16-30F)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}; width:100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background:#{{normal color light}}&amp;quot; | Dungeons&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background:#{{normal color light}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Inflora Forest]], [[Breezy Meadow]], [[Eastern Savanna]], [[Forest of Shadows]], [[Daybreak Ridge]], [[Withered Savanna]], [[Grove of Whispers]], [[Canyon Foot]], [[Moonlit Forest]], [[Rusty Mountain]], [[Uncharted Road]]{{tt|*|from Moonlit Forest and Rusty Mountain}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Hazy Pass]], [[Stompstump Peak]], [[Forest Grotto]], [[Tempting Path]], [[Holehills]], [[Worldcore]], [[Smoking Mountain]], [[Uncharted Road]]{{tt|*|from Jaws of the Abyss and Smoking Mountain}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|cringing}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Desolate Canyon]], [[Mountain Pass]], [[Crags of Lament]], [[Redland Reaches]], [[Ochre Quarry]], [[Scorching Desert]], [[Miragesands]], [[Jaws of the Abyss]], [[Cape at the Edge]]&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Windy Shoreline]], [[Dreamy Island]], [[Uncharted Road]]{{tt|*|from Silent Tundra and Dreamy Island}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Eternal Ruins]], [[Seasound Ruins]], [[Hoarfrost Tower]], [[Ivory Peak]], [[Obsidian Edge]], [[Turbulent Tor]], [[Gilded Hall]], {{OBP|Buried Ruins|Gates to Infinity}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Great Glacier]], [[Freezing Pillar]], [[Silent Tundra]], [[Slumbering Cave]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Super Mystery Dungeon|Super Mystery Dungeon]]====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background:#{{normal color light}}&amp;quot; | Dungeons&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background:#{{normal color light}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Open Pass]], [[Lush Forest]], [[Foreboding Forest]], [[School Forest]], [[Nectar Meadow]], [[Revelation Mountain]], [[Sunbathed Garden]], [[Pledge Hill]], [[Maze Meadow]], [[Thrash Dungeon]], [[Stone Field]], [[Odd Field]], [[Peewee Meadow]], [[Mystical Forest]], [[Mysterious Plains]], [[Berry Forest]], [[Super Apple Forest]], [[Ghost Island]], [[Forest of Bounty]], [[Mystery Jungle]], [[Thorny Shadow Path]], [[Heart Lake]], [[Path of Fallen Leaves]], [[Sunny Spot Hill]], [[Friendly Meadow]], [[Giant Stone Meadow]], [[Fresh Meadow]], [[Triangle Temple]], [[Lake of Enlightenment]], [[Forest of Fairies]], [[Pumpkaboo Forest]], [[Holey Meadow]], [[Road to Primeval Forest]], [[Tree of Life: Roots]], [[Tree of Life: Trunk]], {{OBP|Destiny Tower|Super Mystery Dungeon}} (6-10F), [[Pelipper Dungeon: Middle]], During {{m|Grassy Terrain}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Drilbur Coal Mine]], [[Glittering Mountain]], [[Ancient Barrow]], [[Gentle Slope Cave]], [[Showdown Mountain]], [[Cave of the Deep]], [[Calm Craggy Area]], [[Reverse Mountain]], [[Purifying Cave]], [[Cave of Training]], [[Leafy Highlands]], [[Headwater Hollow]], [[Bustling Valley]], [[Rolling Pass]], [[Uprise Range]], [[Rough Tunnel]], [[Elegant Gorge]], [[Moonlit Cave]], [[Red Point]], [[Distress Mountain]], [[Hidden Cave]], [[Abundant Pass]], [[Stealth Cavern]], [[Crystalline Maze]], [[Little Canyon]], [[Magma Chamber]], [[Zero Isle]], [[Freedom Coast]], [[Flagstone Cave]], [[Frozen Falls]], [[Apex Mountain]], [[Yellow Sand Labyrinth]], [[Secret Quarry]], [[Jewel Road]], [[Isle of Light]], [[Golden Suite]], [[Fire Island Volcano]], [[Sea Shrine]], [[Island of Storms]], {{OBP|Destiny Tower|Super Mystery Dungeon}} (11-15F), [[Pelipper Dungeon: Start]]&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Sheer Mountain Range]], [[Abyssal Badlands]], [[Longfield Cave]], [[Serpentine Mountain Trail]], [[Electric Wasteland]], [[Small Sand Dune]], [[Yellow Point]], [[Temple Remains]], [[Lake of Enlightenment]], {{OBP|Buried Ruins|Super Mystery Dungeon}}, [[Sand Dune of Spirits]], [[Valley of Strong Winds]], [[Thirsty Desert]], [[Sandy Cave]], [[Mysterious Geoglyph]], {{OBP|Destiny Tower|Super Mystery Dungeon}} (1-5F)&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Poliwrath River]], [[Gooey Bog]], [[Pelipper Dungeon: End]]&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Travel Speed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Waterfall Basin Grotto]], [[Submerged Cave]], [[Deep Ocean Tunnel]], [[Spiral Vortex]], [[Cape of Wonders]], [[Stone Tree Mountain]], [[Snowy Cave]], [[Ocean Tempest]], [[Seafloor Ruins]]&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[World Tree]], [[Sacred Ruins]], [[Dragon Gate]], [[Meteorite Crater]], [[Hall of Magic]], [[Prehistoric Ruins]], [[Guidance Ruins]], During {{m|Electric Terrain}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Spring of Resolve]], [[Frosty Tree Steps]], [[Blue Point]], [[Aurora&#039;s Edge]], [[Midnight Sun Gorge]], [[Frozen Mountain]], [[Clear Lake]], [[Fossil Excavation]], [[Altar of Ice]], [[Altar of Ice: Depths]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| During {{m|Misty Terrain}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color}}&amp;quot; | lowers {{color2|000|Stats#Special Attack|Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Rumble series]]===&lt;br /&gt;
The secondary effect depends on the type of stage it is used in. All other properties are the same regardless of area. &lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Rumble World]]====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; {{roundy}}; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background:#{{normal color light}}&amp;quot; | Stage type&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Status inflicted&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | {{color2|000|Battle Royale}}, Tower, Power Plant, and Graveyard&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{color2|000|Paralysis (status condition)|Paralyzed}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | {{color2|000|Sleep (status condition)|Asleep}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | Cave, Cliffs, and Volcano&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{color2|000|Status condition#Flinch|Flinch}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | Desert&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | {{color2|000|Stats#Accuracy|Hit Ratio ↓}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|marsh}}&amp;quot; | Swamp&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | {{color2|000|Stats#Speed|Speed ↓}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | Beach&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | {{color2|000|Stats#Attack|Attack ↓}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|snow}}&amp;quot; | Glacier&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{color2|000|Freeze (status condition)|Frozen}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also trigger other effects depending on the terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで まわりの ちけいにあわせた さまざまなこうかが はっせいする|Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}|It damages an enemy. It could also trigger other effects depending on the scenery of the floor.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user glows pink and attacks. It has an added effect that varies with environment.|image1=Reggie Bibarel Secret Power.png|image1p=Bibarel|image2=Brock Happiny Secret Power.png|image2p=Happiny|image3=Keanu Nincada Secret Power.png|image3p=Nincada|image4=Paul Ursaring Secret Power.png|image4p=Ursaring}}&lt;br /&gt;
{{movep|type=normal|ms=290|pkmn=Nincada|method=Nincada&#039;s claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Keanu|user1=Keanu&#039;s Nincada|startcode=AG027|startname=A Three Team Scheme!|notes=Debut&amp;lt;br&amp;gt;Incorrectly referred to as {{mcolor|Hidden Power|{{normal color dark}}}} in the dub&amp;lt;br&amp;gt;Used on water}}&lt;br /&gt;
{{movep|type=normal|ms=431|pkmn=Glameow|method=Glameow&#039;s body glows pink and it releases a pink wave from its body all around it.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey&#039;s Glameow|startcode=DP049|startname=Dawn&#039;s Early Night!!|notes=English dub debut}}&lt;br /&gt;
{{movep|type=normal|ms=440|pkmn=Happiny|method=Happiny waves her arms and it releases a pink wave from her body all around her. When the wave hits the opponent, it becomes dazed.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Happiny|startcode=DP062|startname=Tanks for the Memories!|notes=Used on rocky terrain}}&lt;br /&gt;
{{movep|type=normal|ms=400|pkmn=Bibarel|method=Bibarel&#039;s body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent&#039;s body and wrap around it, causing it to fall asleep.}}&lt;br /&gt;
{{movemid|type=normal|user=Reggie|user1=Reggie&#039;s Bibarel|startcode=DP066|startname=Lost Leader Strategy!|notes=Used on grass}}&lt;br /&gt;
{{movep|type=normal|ms=471|pkmn=Glaceon|method=Glaceon&#039;s body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink.}}&lt;br /&gt;
{{movemid|type=normal|user=May&#039;s Glaceon|startcode=DP079|startname=Strategy With a Smile!}}&lt;br /&gt;
{{movep|type=normal|ms=217|pkmn=Ursaring|method=Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it.}}&lt;br /&gt;
{{movebtm|type=normal|user=Paul&#039;s Ursaring|startcode=DP081|startname=Chim - Charred!|notes=Used on rocky terrain}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates an empty space.|image1=Amber Carvanha Secret Power.png|image1p=Carvanha}}&lt;br /&gt;
{{movep|type=normal|ms=318|pkmn=Carvanha|method=Carvanha creates an empty space in stones or trees.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Aqua Admin Amber|user1=Amber&#039;s Carvanha|startcode=PS189|startname=Mowing Down Ludicolo|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS419|Getting the Drop on Gallade I]]&#039;&#039;, a {{p|Zangoose}} used in the [[Battle Castle]] was revealed to know Secret Power, but it was never seen using the move.&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user gives a different status infliction to the opponent that depends on the location.|image1=Rocco Gardevoir Secret Power.png|image1p=Gardevoir}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir&#039;s body glows brightly and the opponent is stricken with a status infliction.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Rocco|user1=Rocco&#039;s Gardevoir|startcode=P7-07|startname=Stolen Memories|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{incomplete|section|link battle images; Generations VI and VII images}}&lt;br /&gt;
===In battle===&lt;br /&gt;
====Core series games====&lt;br /&gt;
=====In buildings=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III building&lt;br /&gt;
|genIV=Secret Power IV building&lt;br /&gt;
|genV=Secret Power V building&lt;br /&gt;
|genVI=Secret Power VI building&lt;br /&gt;
|genVI2=Secret Power VI building 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In link battles=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III link&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
|genIV=Secret Power IV link&lt;br /&gt;
|genV=Secret Power V link&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====On plain terrain=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III plain&lt;br /&gt;
|genIV=Secret Power IV sand&lt;br /&gt;
|genV=Secret Power V building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In sand=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III sand&lt;br /&gt;
|genIV=Secret Power IV sand&lt;br /&gt;
|genV=Secret Power V sand&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In caves=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III cave&lt;br /&gt;
|genIV=Secret Power IV cave&lt;br /&gt;
|genV=Secret Power V cave&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====On rocks=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III rock&lt;br /&gt;
|genIV=Secret Power IV cave&lt;br /&gt;
|genV=Secret Power V cave&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In tall grass=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III tall grass&lt;br /&gt;
|genIV=Secret Power IV grass&lt;br /&gt;
|genV=Secret Power V grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In long grass=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III long grass&lt;br /&gt;
|genIV=Secret Power IV grass&lt;br /&gt;
|genV=Secret Power V grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In pond water=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III pond&lt;br /&gt;
|genIV=Secret Power IV water&lt;br /&gt;
|genV=Secret Power V water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In sea water=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III sea&lt;br /&gt;
|genIV=Secret Power IV water&lt;br /&gt;
|genV=Secret Power V water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Underwater=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III underwater&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In snow or ice=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIV=Secret Power IV snow&lt;br /&gt;
|genV=Secret Power V snow&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In puddles=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIV=Secret Power IV sand&lt;br /&gt;
|genV=Secret Power V puddle&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====In the Distortion World=====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIV=Secret Power IV Distortion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Side series games====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Colo=Secret Power Colo&lt;br /&gt;
|XD=Secret Power XD&lt;br /&gt;
|PBR=Secret Power PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Spin-off series games====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Secret Power PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
====Tree====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III tree OW&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Indent====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III indent OW&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Shrub====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genIII=Secret Power III shrub OW&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Secret Power is the only move that can have a chance of {{status|freeze|freezing}} higher than 10%, excluding {{m|Blizzard}} in the Japanese [[Generation I]] handheld games.&lt;br /&gt;
* Secret Power is the only [[physical move]] able to induce {{status|sleep}}.&lt;br /&gt;
* Secret Power only uses the animations of damage-dealing moves.&lt;br /&gt;
* In [[Generation IV]] and {{gen|V}} as well as {{g|X and Y}}, Secret Power only uses the animations of single-target moves.&lt;br /&gt;
* In {{g|Omega Ruby and Alpha Sapphire}}, Secret Power uses the animation of {{m|Incinerate}} in a volcanic area and the animation of {{m|Swift}} in space, the only instances of it using the animation of a multi-target move in Generation VI.&lt;br /&gt;
** As a result, it has a unique animation when used in [[Horde Encounter]]s in volcanic areas (there are no battles with multiple opponents in space). Incinerate shoots fireballs at all opponents, whereas Secret Power only shoots a fireball at the target. This is the only instance in the [[core series]] games that Secret Power has a unique animation.&lt;br /&gt;
* In [[Generation VII]], Secret Power uses the animation of Incinerate when used in volcanic areas, the only instance of it using the animation of a multi-target move in that generation. Unlike in Generation VI, it uses the same animation as Incinerate in battles with multiple opponents, causing both opponents to react to the hit despite the move only affecting one of them.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=秘密之力 &#039;&#039;{{tt|Beimaht-jī Lihk|Secret Power}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;神秘力量 &#039;&#039;{{tt|Sàhnbei Lihkleuhng|Mysterious Power}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=秘密之力 &#039;&#039;{{tt|Mìmì-zhī Lì|Secret Power}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;神秘力量 &#039;&#039;{{tt|Shénmì Lìliàng|Mysterious Power}}&#039;&#039; {{tt|*|Anime (DP), Adventures}}&amp;lt;br&amp;gt;秘密的力量 &#039;&#039;{{tt|Mìmì-de Lìliàng|Secret Power}}&#039;&#039; {{tt|*|Early anime}}&lt;br /&gt;
|da=Hemmelig kraft{{tt|*|Pokémon Emerald manual}}&amp;lt;br&amp;gt;Hemmelig styrke{{tt|*|Pokémon Ruby and Sapphire manual}}&lt;br /&gt;
|nl=Geheime kracht&lt;br /&gt;
|fr=Force Cachée&lt;br /&gt;
|no=Hemmelig Kraft&lt;br /&gt;
|de=Geheimpower&lt;br /&gt;
|el=Μυστική Δύναμη&lt;br /&gt;
|hi=छुपी हुई शक्ति &#039;&#039;Chupi Hui Shakti&#039;&#039;&lt;br /&gt;
|id=Kekuatan Rahasia&lt;br /&gt;
|pt=Poder Secreto&lt;br /&gt;
|it=Forzasegreta&lt;br /&gt;
|ko=비밀의힘 &#039;&#039;Bimil-yi Him&#039;&#039;&lt;br /&gt;
|es_eu=Daño Secreto&lt;br /&gt;
|es_la=Poder Secreto&lt;br /&gt;
|sv=Hemlig kraft{{tt|*|Pokémon Emerald manual}}&lt;br /&gt;
|sr=Tajna Moć&lt;br /&gt;
|ro=Puterea Secretă&lt;br /&gt;
|pl=Tajna Moc&lt;br /&gt;
|vi=Sức Mạnh Bí Mật&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can cause flinching]]&lt;br /&gt;
[[Category:Moves that can confuse]]&lt;br /&gt;
[[Category:Moves that can inflict paralysis]]&lt;br /&gt;
[[Category:Moves that can inflict poison]]&lt;br /&gt;
[[Category:Moves that can inflict freeze]]&lt;br /&gt;
[[Category:Moves that can inflict sleep]]&lt;br /&gt;
[[Category:Moves that can inflict a burn]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Attack]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Defense]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Speed]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s accuracy]]&lt;br /&gt;
[[Category:Moves that vary with environment]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Geheimpower]]&lt;br /&gt;
[[es:Daño secreto]]&lt;br /&gt;
[[fr:Force Cachée]]&lt;br /&gt;
[[it:Forzasegreta]]&lt;br /&gt;
[[ja:ひみつのちから]]&lt;br /&gt;
[[zh:秘密之力（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Zippy_Zap_(move)&amp;diff=3071831</id>
		<title>Zippy Zap (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Zippy_Zap_(move)&amp;diff=3071831"/>
		<updated>2019-12-11T01:20:08Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=729&lt;br /&gt;
|name=Zippy Zap&lt;br /&gt;
|jname=ばちばちアクセル&lt;br /&gt;
|jtrans=Crackling Accel&lt;br /&gt;
|jtranslit=Bachibachi Akuseru&lt;br /&gt;
|gameimage=Zippy Zap VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=50&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|priority=+2&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Zippy Zap&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ばちばちアクセル&#039;&#039;&#039; &#039;&#039;Crackling Accel&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Zippy Zap inflicts damage and will always result in a [[critical hit]]. It has a [[priority]] of +2, so it is used before all moves that do not have increased priority.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Zippy Zap cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Pikachu!, the Move Tutor of Zippy Zap is located in [[Cerulean City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Electric|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|025Pa|Pikachu|type=Electric|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Electric color}}|bordercolor={{Electric color dark}}&lt;br /&gt;
|zh_yue=電電加速 &#039;&#039;{{tt|Dihndihn Gāchūk|Electric Acceleration}}&#039;&#039;&lt;br /&gt;
|zh_cmn=電電加速 / 电电加速 &#039;&#039;{{tt|Diàndiàn Jiāsù|Electric Acceleration}}&#039;&#039;&lt;br /&gt;
|fr=Pika-Sprint&lt;br /&gt;
|de=Britzelturbo&lt;br /&gt;
|it=Sprintaboom&lt;br /&gt;
|ko=파찌파찌액셀 &#039;&#039;Pajji-Pajji Accel&#039;&#039;&lt;br /&gt;
|es=Pikaturbo&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Moves with a perfect critical hit chance]]&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Britzelturbo]]&lt;br /&gt;
[[es:Pikaturbo]]&lt;br /&gt;
[[fr:Pika-Sprint]]&lt;br /&gt;
[[it:Sprintaboom]]&lt;br /&gt;
[[ja:ばちばちアクセル]]&lt;br /&gt;
[[zh:电电加速（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Splishy_Splash_(move)&amp;diff=3071830</id>
		<title>Splishy Splash (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Splishy_Splash_(move)&amp;diff=3071830"/>
		<updated>2019-12-11T01:20:00Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=730&lt;br /&gt;
|name=Splishy Splash&lt;br /&gt;
|jname=ざぶざぶサーフ&lt;br /&gt;
|jtrans=Splashing Surf&lt;br /&gt;
|jtranslit=Zabuzabu Sāfu&lt;br /&gt;
|gameimage=Splishy Splash VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splishy Splash&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ざぶざぶサーフ&#039;&#039;&#039; &#039;&#039;Splashing Surf&#039;&#039;) is a damage-dealing {{type|Water}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Splishy Splash deals damage and has a 30% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Splishy Splash cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|water}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Pikachu!, the Move Tutor of Splishy Splash is located in [[Fuchsia City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Water|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|025Pa|Pikachu|type=Electric|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Water|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_yue=滔滔衝浪 &#039;&#039;{{tt|Tōutōu Chūnglohng|Splashing Surf}}&#039;&#039;&lt;br /&gt;
|zh_cmn=滔滔衝浪 / 滔滔冲浪 &#039;&#039;{{tt|Tāotāo Chōnglàng|Splashing Surf}}&#039;&#039;&lt;br /&gt;
|fr=Pika-Splash&lt;br /&gt;
|de=Plätschersurfer&lt;br /&gt;
|it=Surfasplash&lt;br /&gt;
|ko=참방참방서핑 &#039;&#039;{{tt|Chambangchambang Surfing|Splashing Surf}}&#039;&#039;&lt;br /&gt;
|ru=Весёлый Всплеск &#039;&#039;Vesyolyy Vsplesk&#039;&#039;&lt;br /&gt;
|es=Salpikasurf&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can inflict paralysis]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Plätschersurfer]]&lt;br /&gt;
[[es:Salpikasurf]]&lt;br /&gt;
[[fr:Pika-Splash]]&lt;br /&gt;
[[it:Surfasplash]]&lt;br /&gt;
[[ja:ざぶざぶサーフ]]&lt;br /&gt;
[[zh:滔滔冲浪（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sappy_Seed_(move)&amp;diff=3071829</id>
		<title>Sappy Seed (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sappy_Seed_(move)&amp;diff=3071829"/>
		<updated>2019-12-11T01:19:52Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=738&lt;br /&gt;
|name=Sappy Seed&lt;br /&gt;
|jname=すくすくボンバー&lt;br /&gt;
|jtrans=Fast-Growing Bomber&lt;br /&gt;
|jtranslit=Sukusuku Bonbā&lt;br /&gt;
|gameimage=Sappy Seed VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sappy Seed&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すくすくボンバー&#039;&#039;&#039; &#039;&#039;Fast-Growing Bomber&#039;&#039;) is a damage-dealing {{type|Grass}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Sappy Seed deals damage and leaves a {{m|Leech Seed}} on its target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Sappy Seed cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target&#039;s HP every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Eevee!, the Move Tutor of Sappy Seed is located in [[Fuchsia City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Grass|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|133Pa|Eevee|type=Normal|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|zh_yue=茁茁轟炸 &#039;&#039;{{tt|Jyutjyut Gwāngja|Sprouting Bomber}}&#039;&#039;&lt;br /&gt;
|zh_cmn=茁茁轟炸 / 茁茁轰炸 &#039;&#039;{{tt|Zhuózhuó Hōngzhà|Sprouting Bomber}}&#039;&#039;&lt;br /&gt;
|fr=Évo-Écolo&lt;br /&gt;
|de=Sprießbomben&lt;br /&gt;
|it=Bombafrush&lt;br /&gt;
|ko=쑥쑥봄버 &#039;&#039;Ssuk-Ssuk Bomber&#039;&#039;&lt;br /&gt;
|ru=&lt;br /&gt;
|es=Leafitobombas&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bouncy Bubble|Grass}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sprießbomben]]&lt;br /&gt;
[[es:Leafitobombas]]&lt;br /&gt;
[[fr:Évo-Écolo]]&lt;br /&gt;
[[it:Bombafrush]]&lt;br /&gt;
[[ja:すくすくボンバー]]&lt;br /&gt;
[[zh:茁茁轰炸（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Glitzy_Glow_(move)&amp;diff=3071828</id>
		<title>Glitzy Glow (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Glitzy_Glow_(move)&amp;diff=3071828"/>
		<updated>2019-12-11T01:19:41Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=736&lt;br /&gt;
|name=Glitzy Glow&lt;br /&gt;
|jname=どばどばオーラ&lt;br /&gt;
|jtrans=Gushing Aura&lt;br /&gt;
|jtranslit=Dobadoba Ōra&lt;br /&gt;
|gameimage=Glitzy Glow VII.png&lt;br /&gt;
|gameimage2=Glitzy Glow VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glitzy Glow&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;どばどばオーラ&#039;&#039;&#039; &#039;&#039;Gushing Aura&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Glitzy Glow deals damage and sets up the effects of the move {{m|Light Screen}} on the user&#039;s side of the field.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Glitzy Glow cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon&#039;s special moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Eevee!, the Move Tutor of Glitzy Glow is located in [[Celadon City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Psychic|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|133Pa|Eevee|type=Normal|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=嘩嘩氣場 &#039;&#039;{{tt|Wāwā Heichèuhng|Gushing Aura}}&#039;&#039;&lt;br /&gt;
|zh_cmn=嘩嘩氣場 / 哗哗气场 &#039;&#039;{{tt|Huāhuā Qìchǎng|Gushing Aura}}&#039;&#039;&lt;br /&gt;
|fr=Évo-Psycho&lt;br /&gt;
|de=Pulsieraura&lt;br /&gt;
|it=Auraswoosh&lt;br /&gt;
|ko=콸콸오라 &#039;&#039;Kwal-Kwal Aura&#039;&#039;&lt;br /&gt;
|ru=&lt;br /&gt;
|es=Espeaura&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bouncy Bubble|Psychic}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Screen-creating moves]]&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pulsieraura]]&lt;br /&gt;
[[es:Espeaura]]&lt;br /&gt;
[[fr:Évo-Psycho]]&lt;br /&gt;
[[it:Auraswoosh]]&lt;br /&gt;
[[ja:どばどばオーラ]]&lt;br /&gt;
[[zh:哗哗气场（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sizzly_Slide_(move)&amp;diff=3071827</id>
		<title>Sizzly Slide (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sizzly_Slide_(move)&amp;diff=3071827"/>
		<updated>2019-12-11T01:19:31Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=735&lt;br /&gt;
|name=Sizzly Slide&lt;br /&gt;
|jname=めらめらバーン&lt;br /&gt;
|jtrans=Blazing Burn&lt;br /&gt;
|jtranslit=Meramera Bān&lt;br /&gt;
|gameimage=Sizzly Slide VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sizzly Slide&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;めらめらバーン&#039;&#039;&#039; &#039;&#039;Blazing Burn&#039;&#039;) is a damage-dealing {{type|Fire}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Sizzly Slide deals damage and {{status|burn|burns}} its target when it hits.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Sizzly Slide cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Eevee!, the Move Tutor of Sizzly Slide is located in [[Cerulean City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Fire|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|133Pa|Eevee|type=Normal|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}&lt;br /&gt;
|zh_yue=熊熊火爆 &#039;&#039;{{tt|Hùhnghùhng Fóbaau|Raging Hot}}&#039;&#039;&lt;br /&gt;
|zh_cmn=熊熊火爆 &#039;&#039;{{tt|Xióngxióng Huǒbào|Raging Hot}}&#039;&#039;&lt;br /&gt;
|fr=Évo-Flambo&lt;br /&gt;
|de=Flackerbrand&lt;br /&gt;
|it=Fiammabam&lt;br /&gt;
|ko=이글이글번 &#039;&#039;{{tt|Igeuligeul Burn|Blazing Burn}}&#039;&#039;&lt;br /&gt;
|ru=Зажигающее Скольжение &#039;&#039;Zazhigayushcheye Skol&#039;zheniye&#039;&#039;&lt;br /&gt;
|es=Flarembestida&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bouncy Bubble|Fire}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can inflict a burn]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flackerbrand]]&lt;br /&gt;
[[es:Flarembestida]]&lt;br /&gt;
[[fr:Évo-Flambo]]&lt;br /&gt;
[[it:Fiammabam]]&lt;br /&gt;
[[ja:めらめらバーン]]&lt;br /&gt;
[[zh:熊熊火爆（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sparkly_Swirl_(move)&amp;diff=3071825</id>
		<title>Sparkly Swirl (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sparkly_Swirl_(move)&amp;diff=3071825"/>
		<updated>2019-12-11T01:19:23Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=740&lt;br /&gt;
|name=Sparkly Swirl&lt;br /&gt;
|jname=きらきらストーム&lt;br /&gt;
|jtrans=Sparkly Storm&lt;br /&gt;
|jtranslit=Kirakira Sutōm&lt;br /&gt;
|gameimage=Sparkly Swirl.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sparkly Swirl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きらきらストーム&#039;&#039;&#039; &#039;&#039;Sparkly Storm&#039;&#039;) is a damage-dealing {{type|Fairy}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Sparkly Swirl deals damage and cures the user, all Pokémon in the user&#039;s party, and the user&#039;s allies, of all non-volatile [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Sparkly Swirl cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|fairy}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also heals all status conditions of the user&#039;s party.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Eevee!, the Move Tutor of Sparkly Swirl is located in [[Fuchsia City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Fairy|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|133Pa|Eevee|type=Normal|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Fairy|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|zh_yue=亮亮風暴 &#039;&#039;{{tt|Leuhngleuhng Fūngbouh|Sparkly Storm}}&#039;&#039;&lt;br /&gt;
|zh_cmn=亮亮風暴 / 亮亮风暴 &#039;&#039;{{tt|Liàngliàng Fēngbào|Sparkly Storm}}&#039;&#039;&lt;br /&gt;
|fr=Évo-Fabulo&lt;br /&gt;
|de=Glitzersturm&lt;br /&gt;
|it=Sbrilluccibufera&lt;br /&gt;
|ko=반짝반짝스톰 &#039;&#039;Banjjak-Banjjak Storm&#039;&#039;&lt;br /&gt;
|ru=&lt;br /&gt;
|es=Sylveotornado&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bouncy Bubble|Fairy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can heal non-volatile status conditions]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitzersturm]]&lt;br /&gt;
[[es:Sylveotornado]]&lt;br /&gt;
[[fr:Évo-Fabulo]]&lt;br /&gt;
[[it:Sbrilluccibufera]]&lt;br /&gt;
[[ja:きらきらストーム]]&lt;br /&gt;
[[zh:亮亮风暴（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Veevee_Volley_(move)&amp;diff=3071824</id>
		<title>Veevee Volley (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Veevee_Volley_(move)&amp;diff=3071824"/>
		<updated>2019-12-11T01:19:14Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=741&lt;br /&gt;
|name=Veevee Volley&lt;br /&gt;
|jname=ブイブイブレイク&lt;br /&gt;
|jtrans=Vuivui Break&lt;br /&gt;
|jtranslit=Buibui Bureiku&lt;br /&gt;
|gameimage=Veevee Volley VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veevee Volley&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ブイブイブレイク&#039;&#039;&#039; &#039;&#039;Vuivui Break&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s and the partner power of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
[[File:LGPE Veevee Volley.png|thumb|230px|left|Artwork of Eevee using Veevee Volley]]&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Veevee Volley deals damage and bypasses {{stat|accuracy}} checks to always hit. The base power of Veevee Volley is dependent on the friendship of the user. The greater the user&#039;s friendship, the greater the base power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Base Power = Friendship / 2.5&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base power of Veevee Volley varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Veevee Volley is set to 1 if the formula outputs 0.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Veevee Volley cannot be selected in a battle.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The more Eevee loves its Trainer, the greater the move&#039;s power. It never misses.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{Movehead/Tutor|Normal|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|133Pa|Eevee|type=Normal|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=砰砰撃破 &#039;&#039;{{tt|Pīngpīng Gīkpo|Bangbang Break}}&#039;&#039;&lt;br /&gt;
|zh_cmn=砰砰撃破 / 砰砰击破 &#039;&#039;{{tt|Pēngpēng Jípò / Pēngpēng Jīpò|Bangbang Break}}&#039;&#039;&lt;br /&gt;
|fr=Évo-Chardasso&lt;br /&gt;
|de=Evo-Crash&lt;br /&gt;
|it=Eeveempatto&lt;br /&gt;
|ko=브이브이브레이크 &#039;&#039;Veevee Break&#039;&#039;&lt;br /&gt;
|ru=Иви-Залп &#039;&#039;Ivi-Zalp&#039;&#039;&lt;br /&gt;
|es=Eevimpacto&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pika Papow|Normal}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Evo-Crash]]&lt;br /&gt;
[[es:Eevimpacto]]&lt;br /&gt;
[[fr:Évo-Chardasso]]&lt;br /&gt;
[[it:Eeveempatto]]&lt;br /&gt;
[[ja:ブイブイブレイク]]&lt;br /&gt;
[[zh:砰砰击破（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kinesis_(move)&amp;diff=3071823</id>
		<title>Kinesis (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kinesis_(move)&amp;diff=3071823"/>
		<updated>2019-12-11T01:19:06Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=134&lt;br /&gt;
|name=Kinesis&lt;br /&gt;
|jname=スプーンまげ&lt;br /&gt;
|jtrans=Spoon Bend&lt;br /&gt;
|jtranslit=Supūn Mage&lt;br /&gt;
|gameimage=Kinesis VII.png&lt;br /&gt;
|gameimage2=Kinesis VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=80&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Temporarily stops the crowd from growing excited.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Earn double the score in the next turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=An appealing move that can be used repeatedly without boring the audience.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kinesis&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スプーンまげ&#039;&#039;&#039; &#039;&#039;Spoon Bend&#039;&#039;) is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It is the [[signature move]] of {{p|Kadabra}} and {{p|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations I to III===&lt;br /&gt;
Kinesis decreases the target&#039;s {{stat|accuracy}} stat by one stage.&lt;br /&gt;
&lt;br /&gt;
Kinesis can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if either the move {{m|Confusion}} or {{m|Psychic}} was used in the prior turn. It can also be used to start a combination, causing certain moves ({{m|Confusion}}, {{m|Future Sight}}, {{m|Psychic}} and {{m|Teleport}}) to have their base appeal points doubled.&lt;br /&gt;
===Generations IV to VII===&lt;br /&gt;
Kinesis can now be reflected with {{m|Magic Coat}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Psychium Z]] into Z-Kinesis, the user&#039;s {{stat|Evasion|evasiveness}} is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Kinesis cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A special move of bending spoons to confound the enemy. Makes the user harder to hit.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Reduces the foe&#039;s accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Distracts the foe. May lower accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user distracts the foe by bending a spoon. It may lower accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Distracts the target. May lower accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user distracts the foe by bending a spoon. It may lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user distracts the target by bending a spoon. It lowers the target&#039;s accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user distracts the target by bending a spoon. This lowers the target&#039;s accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|1}}&lt;br /&gt;
{{Moveentry/7|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|1{{sup/1|Y}}|1|1|1|1|1|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|1{{sup/1|Y}}|1|1|1|1|1|1, {{tt|Evo.|Learned upon evolving}}{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1{{sup/7|PE}}}}&lt;br /&gt;
{{Movefoot|Psychic|7}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Lowers the target&#039;s Accuracy by one level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Reduces the target&#039;s accuracy by 1 level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの めいちゅうを １だんかいさげる|Reduces the target&#039;s accuracy by 1 level.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It lowers the enemy&#039;s accuracy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=psychic&lt;br /&gt;
|genI=Kinesis I&lt;br /&gt;
|genII=Kinesis II&lt;br /&gt;
|genIII=Kinesis III&lt;br /&gt;
|genIV=Kinesis IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|genV=Kinesis V&lt;br /&gt;
|genVI=Kinesis VI&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=psychic&lt;br /&gt;
|Stad=Kinesis Stadium&lt;br /&gt;
|Stad2=Kinesis Stad2&lt;br /&gt;
|Colo=Kinesis Colo&lt;br /&gt;
|XD=Kinesis XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|PBR=Kinesis PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|PMDRB=Kinesis PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move is a reference to the psychokinetic spoon bending tricks popularized by stage psychic {{wp|Uri Geller}}.&lt;br /&gt;
* Along with {{m|Barrage}} and {{m|Struggle}}, Kinesis is one of three moves introduced in Generation I that have not been featured in the main {{pkmn|anime}} series. In the case of Kinesis, this may be due to [[Pokémon controversy#Uri Geller|legal issues between Nintendo and Geller]].&lt;br /&gt;
** This may also be why Kinesis is one of the two Generation I moves never seen in the [[Pokémon Adventures]] {{pkmn|manga}} (the other being Struggle).&lt;br /&gt;
* In {{game|Red and Blue|s}}, no Pokémon could learn Kinesis; it only appeared as a random result of {{m|Metronome}}. From {{game|Yellow}} onward, Kadabra has it as a starting move, such that wild Kadabra know Kinesis in Pokémon Yellow and the Generation II games. Kadabra and Alakazam can also be taught Kinesis using the [[Move Reminder]] in [[Pokémon Stadium 2]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=折彎湯匙 &#039;&#039;{{tt|Jitwāan Tōngchìh|Spoon Bend}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;折彎匙羹 &#039;&#039;{{tt|Jitwāan Tōnggāng|Spoon Bend}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=折彎湯匙 / 折弯汤匙 &#039;&#039;{{tt|Zhéwān Tāngchí|Spoon Bend}}&#039;&#039;&lt;br /&gt;
|fr=Télékinésie&lt;br /&gt;
|de=Psykraft&lt;br /&gt;
|el=Τηλεκίνηση&lt;br /&gt;
|it=Cinèsi&lt;br /&gt;
|pt_br=Cinese&lt;br /&gt;
|ko=숟가락휘기 &#039;&#039;{{tt|Sutgarakhwigi|Spoon bending}}&#039;&#039;&lt;br /&gt;
|sr=Telekineza&lt;br /&gt;
|es=Kinético}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s accuracy]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Psykraft]]&lt;br /&gt;
[[es:Kinético]]&lt;br /&gt;
[[fr:Télékinésie]]&lt;br /&gt;
[[it:Cinèsi]]&lt;br /&gt;
[[ja:スプーンまげ]]&lt;br /&gt;
[[zh:折弯汤匙（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sharpen_(move)&amp;diff=3071822</id>
		<title>Sharpen (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sharpen_(move)&amp;diff=3071822"/>
		<updated>2019-12-11T01:18:59Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=159&lt;br /&gt;
|name=Sharpen&lt;br /&gt;
|jname=かくばる&lt;br /&gt;
|jtrans=Improve Angles&lt;br /&gt;
|jtranslit=Kakubaru&lt;br /&gt;
|gameimage=Sharpen VII.png&lt;br /&gt;
|gameimage2=Sharpen VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Earn double the score in the next turn.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sharpen&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かくばる&#039;&#039;&#039; &#039;&#039;Improve Angles&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Porygon}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations I to VII===&lt;br /&gt;
Sharpen increases the user&#039;s {{stat|Attack}} stat by one stage.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Sharpen, the user&#039;s {{stat|Attack}} rises by another stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Sharpen cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Raises the user&#039;s &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; power. The edges of the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; are made harder for more impact.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A move that raises the user&#039;s &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Reduces the polygon count and raises &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user reduces its polygon count to sharpen edges and raise &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|The user reduces its polygon count to make itself more jagged, raising the Attack stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|The user lowers its polygon count to make itself more jagged, raising the Attack stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user makes its edges more jagged, which raises its Attack stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/7|137|Porygon|type=Normal|1|Mineral|Mineral|1|24|24|1|1|1|1{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;4{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|615|Cryogonal|type=Ice|1|Mineral|Mineral|||||9|9|1}}&lt;br /&gt;
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral||||||8|8}}&lt;br /&gt;
{{Moveentry/7|712|Bergmite|type=Ice|1|Monster|Monster||||||20|20}}&lt;br /&gt;
{{Moveentry/7|713|Avalugg|type=Ice|1|Monster|Monster||||||20|20}}&lt;br /&gt;
{{Moveentry/7|719|Diancie|type=Rock|type2=Fairy|1|Undiscovered|Undiscovered||||||8|5}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|{{DL|List of Gotta Catch &#039;Em All event Pokémon|Sharpen Onix|New York Pokémon Center}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user&#039;s Attack by one level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|Boosts the user&#039;s Attack by 1 level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの こうげきを １だんかいあげる|Boosts the user&#039;s Attack by 1 level}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your Attack. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Attack. The stat returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user reduces its polygon count to make itself more jagged.|image1=Wulfric Bergmite Sharpen.png|image1p=Bergmite}}&lt;br /&gt;
{{movep|type=normal|ms=712|pkmn=Bergmite|method=Bergmite&#039;s body glows light blue and then its body becomes surrounded by an icy mist until its body becomes encased in a diamond-shaped block of ice, increasing its attack power.}}&lt;br /&gt;
{{movebtm|type=normal|user=Wulfric|user1=Wulfric&#039;s Bergmite|startcode=XY122|startname=A Real Icebreaker!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user stiffens its body to raise attack.|image1=Blue Porygon Sharpen.png|image1p=Porygon}}&lt;br /&gt;
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon&#039;s body stiffens to raise its Attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Blue&#039;s Porygon|startcode=PS077|startname=Striking Golduck|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Sharpen I&lt;br /&gt;
|genII=Sharpen II&lt;br /&gt;
|genIII=Sharpen III&lt;br /&gt;
|genIV=Sharpen IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Sharpen V&lt;br /&gt;
|genVI=Sharpen VI&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Sharpen Stad&lt;br /&gt;
|Stad2=Sharpen Stad2&lt;br /&gt;
|Colo=Sharpen Colo&lt;br /&gt;
|XD=Sharpen XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Sharpen PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Sharpen PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=棱角化 &#039;&#039;{{tt|Lìhnggokfa|Sharpen}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;棱角 &#039;&#039;{{tt|Lìhnggok|Sharpness}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=棱角化 &#039;&#039;{{tt|Lēngjiǎohuà|Sharpen}}&#039;&#039;&amp;lt;br&amp;gt;棱角 &#039;&#039;{{tt|Lēngjiǎo|Sharpness}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|da=Skærpe&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Verscherp&lt;br /&gt;
|fr=Affûtage&lt;br /&gt;
|de=Schärfer&lt;br /&gt;
|el=Ακόνισμα&lt;br /&gt;
|it=Affilatore&lt;br /&gt;
|ko=각지기 &#039;&#039;{{tt|Gakjigi|Sharpening}}&#039;&#039;&lt;br /&gt;
|pl=Zaostrzenie&lt;br /&gt;
|pt_br=Afiar&lt;br /&gt;
|pt_eu=Afiar&lt;br /&gt;
|sr=Izoštrenje&lt;br /&gt;
|es=Afilar&lt;br /&gt;
|vi=Mài Sắc&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Harden}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Attack]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schärfer]]&lt;br /&gt;
[[es:Afilar]]&lt;br /&gt;
[[fr:Affûtage]]&lt;br /&gt;
[[it:Affilatore]]&lt;br /&gt;
[[ja:かくばる]]&lt;br /&gt;
[[zh:棱角化（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Floaty_Fall_(move)&amp;diff=3071819</id>
		<title>Floaty Fall (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Floaty_Fall_(move)&amp;diff=3071819"/>
		<updated>2019-12-11T01:18:43Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=731&lt;br /&gt;
|name=Floaty Fall&lt;br /&gt;
|jname=ふわふわフォール&lt;br /&gt;
|jtrans=Floaty Fall&lt;br /&gt;
|jtranslit=Fuwafuwa Fōru&lt;br /&gt;
|gameimage=Floaty Fall VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Flying&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=95&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Floaty Fall&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ふわふわフォール&#039;&#039;&#039; &#039;&#039;Floaty Fall&#039;&#039;) is a damage-dealing {{type|Flying}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Floaty Fall deals damage and has a 30% chance of making the target {{status|flinch}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Floaty Fall cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|flying}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Pikachu!, the Move Tutor of Floaty Fall is located in [[Celadon City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Flying|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|025Pa|Pikachu|type=Electric|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|zh_yue=飄飄墜落 &#039;&#039;{{tt|Pīupīu Jeuihlohk|Floaty Fall}}&#039;&#039;&lt;br /&gt;
|zh_cmn=飄飄墜落 / 飘飘坠落 &#039;&#039;{{tt|Piāopiāo Zhuìluò|Floaty Fall}}&#039;&#039;&lt;br /&gt;
|fr=Pika-Piqué&lt;br /&gt;
|de=Schwebesturz&lt;br /&gt;
|it=Piombaflap&lt;br /&gt;
|ko=&lt;br /&gt;
|es=Pikapicado&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schwebesturz]]&lt;br /&gt;
[[es:Pikapicado]]&lt;br /&gt;
[[fr:Pika-Piqué]]&lt;br /&gt;
[[it:Piombaflap]]&lt;br /&gt;
[[ja:ふわふわフォール]]&lt;br /&gt;
[[zh:飘飘坠落（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Snatch_(move)&amp;diff=3071818</id>
		<title>Snatch (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Snatch_(move)&amp;diff=3071818"/>
		<updated>2019-12-11T01:18:38Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Redirect|Snatch|the status in the [[Pokémon Mystery Dungeon series]]|Status conditions in the Mystery Dungeon series}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=289&lt;br /&gt;
|name=Snatch&lt;br /&gt;
|jname=よこどり&lt;br /&gt;
|jtrans=Snatch&lt;br /&gt;
|jtranslit=Yokodori&lt;br /&gt;
|gameimage=Snatch VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=+4&lt;br /&gt;
|gen=III&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Steals the Voltage of the Pokémon that just went.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Shows off the Pokémon&#039;s appeal about as well as the move used just before it.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=49&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=49&lt;br /&gt;
|na=no&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Snatch&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;よこどり&#039;&#039;&#039; &#039;&#039;Snatch&#039;&#039;) is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation III]]. It was [[TM49]] from Generation III to Generation IV.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation III-IV===&lt;br /&gt;
Snatch is an increased [[priority]] move. After being used, if another Pokémon (including an ally) attempts to use a beneficial [[status move]], the user of Snatch steals the move and uses the move itself instead of the move&#039;s original user.&lt;br /&gt;
&lt;br /&gt;
Snatch will steal the first susceptible move that is used by any other Pokémon in the same turn. If more than one Pokémon use Snatch in the same turn, the fastest Pokémon&#039;s Snatch will activate first, but the stolen move will in turn be stolen by the next fastest Pokémon&#039;s Snatch (such that only the slowest user of Snatch will receive a stolen effect in the end).&lt;br /&gt;
&lt;br /&gt;
If {{m|Acupressure}} is stolen, it will always be applied to the user of Snatch regardless of the move&#039;s original target. If {{m|Psych Up}} is stolen, it will target the Pokémon the move was most recently stolen from.&lt;br /&gt;
&lt;br /&gt;
===Generations V to VII===&lt;br /&gt;
Snatch no longer steals moves that were stolen by another Pokémon&#039;s Snatch on the same turn. The order in which moves are stolen is the same as the order in which Snatch was executed.&lt;br /&gt;
&lt;br /&gt;
{{m|Acupressure}} and {{m|Psych Up}} can no longer be stolen. All moves that can be stolen either affect only the user or affect the user&#039;s entire team.&lt;br /&gt;
&lt;br /&gt;
The following moves can now be stolen: {{m|Aqua Ring}}, {{m|Conversion}}, {{m|Healing Wish}}, {{m|Imprison}}, {{m|Lucky Chant}}, {{m|Lunar Dance}}, {{m|Magnet Rise}}, {{m|Power Trick}}, {{m|Recycle}}, {{m|Wish}}.&lt;br /&gt;
&lt;br /&gt;
{{m|Rest}} and {{m|Swallow}} can now only be stolen if they would have an effect when used by the original user (regardless of whether or not they would have an effect on the user of Snatch).&amp;lt;!--confirmed through Generation VII--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If Swallow is stolen and the user of Snatch is not under the effects of {{m|Stockpile}}, it will nonetheless recover 25% of its max HP.&amp;lt;!--confirmed through Generation VII--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Snatch cannot steal [[Z-Move]]s, even if it could normally steal their base move.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Darkinium Z]] into Z-Snatch, the user&#039;s {{stat|Speed}} stat rises two stages.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Snatch cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Affected moves===&lt;br /&gt;
The following moves can be stolen by Snatch:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border:5px solid #{{dark color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{dark color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color light}}&amp;quot;&lt;br /&gt;
!rowspan=2|{{color2|000|Move}}&lt;br /&gt;
!rowspan=2|{{color2|000|Type}}&lt;br /&gt;
!colspan=5|{{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
{{movelist|Acid Armor|Poison}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Acupressure|Normal}}|| ||{{Yes}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Agility|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Amnesia|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aqua Ring|Water}}|| ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aromatherapy|Grass}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aurora Veil|Ice}}|| || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Autotomize|Steel}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Barrier|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Belly Drum|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Bulk Up|Fighting}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Calm Mind|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Camouflage|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Charge|Electric}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Coil|Poison}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Conversion|Normal}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Cosmic Power|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Cotton Guard|Grass}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Defend Order|Bug}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Defense Curl|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Double Team|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Dragon Dance|Dragon}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Focus Energy|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Gear Up|Steel}}|| || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Growth|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Harden|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Heal Bell|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Heal Order|Bug}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Healing Wish|Psychic}}|| ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hone Claws|Dark}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Howl|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Imprison|Psychic}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Ingrain|Grass}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Iron Defense|Steel}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Laser Focus|Normal}}|| || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Light Screen|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Lucky Chant|Normal}}|| ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Lunar Dance|Psychic}}|| ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Magnet Rise|Electric}}|| ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Magnetic Flux|Electric}}|| || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mat Block|Fighting}}|| || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Meditate|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Milk Drink|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Minimize|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mist|Ice}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Moonlight|Fairy}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Morning Sun|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Nasty Plot|Dark}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Power Trick|Psychic}}|| ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Psych Up|Normal}}||{{Yes}}||{{Yes}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Quick Guard|Fighting}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Quiver Dance|Bug}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Recover|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Recycle|Normal}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Reflect|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Refresh|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rest|Psychic}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rock Polish|Rock}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Roost|Flying}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Safeguard|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sharpen|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Shell Smash|Normal}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Shift Gear|Steel}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Shore Up|Ground}}|| || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Slack Off|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Soft-Boiled|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Stockpile|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Substitute|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Swallow|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Swords Dance|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Synthesis|Grass}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Tail Glow|Bug}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Tailwind|Flying}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Wide Guard|Rock}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Wish|Normal}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Withdraw|Water}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Work Up|Normal}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RS}}{{gameabbrev3|E}}|Steals the effects of the move the foe uses next.{{sup/3|RS}}{{tt|*|Move}}&amp;lt;br&amp;gt;Steals the effects of the move the target uses next.{{sup/3|E}}{{tt|*|Move}}&amp;lt;br&amp;gt;Steals the effects of the move the foe is trying to use.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Steals the effects of the foe&#039;s healing or status-changing move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Steals and uses a target&#039;s move if it raises stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DP}}{{gameabbrevss|PBR}}|The user steals the effects of any healing or status-changing move the foe attempts to use.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|Pt}}{{gameabbrev4|HGSS}}|The user steals the effects of any healing or stat-changing move the foe attempts to use.{{tt|*|Move}}&amp;lt;br&amp;gt;The user steals the effects of any healing or status-changing move the foe attempts to use.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user steals the effects of any attempts to use a healing or stat-changing move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Dark|3}}&lt;br /&gt;
{{Moveentry/5|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|||40{{sup/5|B2W2}}|40|40}}&lt;br /&gt;
{{Moveentry/5|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|49|43|46{{sup/5|BW}}&amp;lt;br&amp;gt;42{{sup/5|B2W2}}|42|42}}&lt;br /&gt;
{{Moveentry/5|354|Banette|type=Ghost|1|Amorphous|Amorphous|55|51|58{{sup/5|BW}}&amp;lt;br&amp;gt;46{{sup/5|B2W2}}|46|46}}&lt;br /&gt;
{{Moveentry/5|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|30|49|49|49{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37|form=Normal Forme}}&lt;br /&gt;
{{Moveentry/5|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|30|49|49|49{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37|form=Defense Forme}}&lt;br /&gt;
{{Moveentry/5|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|||52|1, 52{{sup/6|XY}}&amp;lt;br&amp;gt;50{{sup/6|ORAS}}|50}}&lt;br /&gt;
{{Moveentry/5|461|Weavile|type=Dark|type2=Ice|1|Field|Field|||40{{sup/5|B2W2}}|40|40}}&lt;br /&gt;
{{Moveentry/5|509|Purrloin|type=Dark|1|Field|Field|||39|39|39}}&lt;br /&gt;
{{Moveentry/5|510|Liepard|type=Dark|1|Field|Field|||47|47|47}}&lt;br /&gt;
{{Moveentry/5|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||10|10|10}}&lt;br /&gt;
{{Moveentry/5|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||1, 10|1, 10|1, 10}}&lt;br /&gt;
{{Moveentry/5|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||1, 10|1, 10|1, 10}}&lt;br /&gt;
{{Moveentry/5|631|Heatmor|type=Fire|1|Field|Field|||26|26|26}}&lt;br /&gt;
{{Movefoot|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Dark|3}}&lt;br /&gt;
{{Moveentry/5|019A|Rattata|type=Dark|type2=Normal|1|Field|Field|||||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/5|023|Ekans|type=Poison|2|Field|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|052|Meowth|type=Normal|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|052A|Meowth|type=Dark|1|Field|Field|||||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/5|261|Poochyena|type=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|352|Kecleon|type=Normal|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|431|Glameow|type=Normal|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|522|Blitzle|type=Electric|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|554|Darumaka|type=Fire|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|570|Zorua|type=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|621|Druddigon|type=Dragon|2|Dragon|Monster|||✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/5|661|Fletchling|type=Normal|type2=Flying|1|Flying|Flying||||✔|✔|note=Breed from Gen III/IV TM or Gen V Move Tutor}}&lt;br /&gt;
{{Moveentry/5|667|Litleo|type=Fire|type2=Normal|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|714|Noibat|type=Flying|type2=Dragon|1|Flying|Flying||||✔|✔|note=Breed from Gen III/IV TM or Gen V Move Tutor}}&lt;br /&gt;
{{Moveentry/5|757|Salandit|type=Poison|type2=Fire|2|Monster|Dragon|||||✔}}&lt;br /&gt;
{{Movefoot|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Dark|3|||TM49|TM49|no|no|no}}&lt;br /&gt;
{{Moveentry/5|023|Ekans|type=Poison|2|Field|Dragon|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|024|Arbok|type=Poison|2|Field|Dragon|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|035|Clefairy|type=Normal|1|Fairy|Fairy|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|036|Clefable|type=Normal|1|Fairy|Fairy|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|039|Jigglypuff|type=Normal|1|Fairy|Fairy|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|040|Wigglytuff|type=Normal|1|Fairy|Fairy|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|052|Meowth|type=Normal|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|053|Persian|type=Normal|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|190|Aipom|type=Normal|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|197|Umbreon|type=Dark|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|242|Blissey|type=Normal|1|Fairy|Fairy|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|261|Poochyena|type=Dark|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|262|Mightyena|type=Dark|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|285|Shroomish|type=Grass|2|Fairy|Grass|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|316|Gulpin|type=Poison|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|317|Swalot|type=Poison|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|325|Spoink|type=Psychic|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|326|Grumpig|type=Psychic|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|327|Spinda|type=Normal|2|Field|Human-Like|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|336|Seviper|type=Poison|2|Field|Dragon|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|352|Kecleon|type=Normal|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|359|Absol|type=Dark|1|Field|Field|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|367|Huntail|type=Water|1|Water 1|Water 1|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|||}}&lt;br /&gt;
{{Moveentry/5|424|Ambipom|type=Normal|1|Field|Field||✔|||}}&lt;br /&gt;
{{Moveentry/5|429|Mismagius|type=Ghost|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying||✔|||}}&lt;br /&gt;
{{Moveentry/5|431|Glameow|type=Normal|1|Field|Field||✔|||}}&lt;br /&gt;
{{Moveentry/5|432|Purugly|type=Normal|1|Field|Field||✔|||}}&lt;br /&gt;
{{Moveentry/5|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered||✔|||}}&lt;br /&gt;
{{Moveentry/5|434|Stunky|type=Poison|type2=Dark|1|Field|Field||✔|||}}&lt;br /&gt;
{{Moveentry/5|435|Skuntank|type=Poison|type2=Dark|1|Field|Field||✔|||}}&lt;br /&gt;
{{Moveentry/5|439|Mime Jr.|type=Psychic|1|Undiscovered|Undiscovered||✔|||}}&lt;br /&gt;
{{Moveentry/5|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|||}}&lt;br /&gt;
{{Moveentry/5|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|||}}&lt;br /&gt;
{{Moveentry/5|461|Weavile|type=Dark|type2=Ice|1|Field|Field||✔|||}}&lt;br /&gt;
{{Moveentry/5|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral||✔|||}}&lt;br /&gt;
{{Moveentry/5|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered||✔|||}}&lt;br /&gt;
{{Movefoot|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Dark|3}}&lt;br /&gt;
{{Movehead/Tutor/5|no|yes}}&lt;br /&gt;
{{Movehead/Tutor/6|no|yes}}&lt;br /&gt;
{{Movehead/Tutor/7|no|yes}}&lt;br /&gt;
{{Moveentry/3|019A|Rattata|type=Dark|type2=Normal|1|Field|Field|||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/3|020A|Raticate|type=Dark|type2=Normal|1|Field|Field|||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/3|023|Ekans|type=Poison|2|Field|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|024|Arbok|type=Poison|2|Field|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|035|Clefairy|type=Fairy|1|Fairy|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|036|Clefable|type=Fairy|1|Fairy|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|052|Meowth|type=Normal|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|052A|Meowth|type=Dark|1|Field|Field|||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/3|053|Persian|type=Normal|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|053A|Persian|type=Dark|1|Field|Field|||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/3|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|143|Snorlax|type=Normal|1|Monster|Monster|||✔}}&lt;br /&gt;
{{Moveentry/3|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|190|Aipom|type=Normal|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|197|Umbreon|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|242|Blissey|type=Normal|1|Fairy|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|261|Poochyena|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|262|Mightyena|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|285|Shroomish|type=Grass|2|Fairy|Grass|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|316|Gulpin|type=Poison|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|317|Swalot|type=Poison|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|325|Spoink|type=Psychic|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|326|Grumpig|type=Psychic|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|327|Spinda|type=Normal|2|Field|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|336|Seviper|type=Poison|2|Field|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|352|Kecleon|type=Normal|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|359|Absol|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|367|Huntail|type=Water|1|Water 1|Water 1|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|form=Normal Forme}}&lt;br /&gt;
{{Moveentry/3|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|form=Attack Forme}}&lt;br /&gt;
{{Moveentry/3|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|form=Defense Forme}}&lt;br /&gt;
{{Moveentry/3|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|form=Speed Forme}}&lt;br /&gt;
{{Moveentry/3|424|Ambipom|type=Normal|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|429|Mismagius|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|431|Glameow|type=Normal|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|432|Purugly|type=Normal|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|434|Stunky|type=Poison|type2=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|435|Skuntank|type=Poison|type2=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|495|Snivy|type=Grass|2|Field|Grass|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|496|Servine|type=Grass|2|Field|Grass|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|497|Serperior|type=Grass|2|Field|Grass|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|509|Purrloin|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|510|Liepard|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|522|Blitzle|type=Electric|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|523|Zebstrika|type=Electric|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|531|Audino|type=Normal|1|Fairy|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|551|Sandile|type=Ground|type2=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|552|Krokorok|type=Ground|type2=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|553|Krookodile|type=Ground|type2=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|554|Darumaka|type=Fire|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|555|Darmanitan|type=Fire|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|562|Yamask|type=Ghost|2|Mineral|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|570|Zorua|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|571|Zoroark|type=Dark|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|574|Gothita|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|575|Gothorita|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|577|Solosis|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|578|Duosion|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|605|Elgyem|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|621|Druddigon|type=Dragon|2|Dragon|Monster|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|631|Heatmor|type=Fire|1|Field|Field|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|648|Meloetta|type=Normal|type2=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|654|Braixen|type=Fire|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|655|Delphox|type=Fire|type2=Psychic|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|656|Froakie|type=Water|1|Water 1|Water 1||✔|✔}}&lt;br /&gt;
{{Moveentry/3|657|Frogadier|type=Water|1|Water 1|Water 1||✔|✔}}&lt;br /&gt;
{{Moveentry/3|658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1||✔|✔}}&lt;br /&gt;
{{Moveentry/3|660|Diggersby|type=Normal|type2=Ground|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|661|Fletchling|type=Normal|type2=Flying|1|Flying|Flying||✔|✔}}&lt;br /&gt;
{{Moveentry/3|662|Fletchinder|type=Fire|type2=Flying|1|Flying|Flying||✔|✔}}&lt;br /&gt;
{{Moveentry/3|663|Talonflame|type=Fire|type2=Flying|1|Flying|Flying||✔|✔}}&lt;br /&gt;
{{Moveentry/3|667|Litleo|type=Fire|type2=Normal|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|668|Pyroar|type=Fire|type2=Normal|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|674|Pancham|type=Fighting|2|Field|Human-Like||✔|✔}}&lt;br /&gt;
{{Moveentry/3|675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||✔|✔}}&lt;br /&gt;
{{Moveentry/3|677|Espurr|type=Psychic|1|Field|Field||✔|✔}}&lt;br /&gt;
{{Moveentry/3|678|Meowstic|type=Psychic|1|Field|Field||✔|✔|form=Male}}&lt;br /&gt;
{{Moveentry/3|678F|Meowstic|type=Psychic|1|Field|Field||✔|✔|form=Female}}&lt;br /&gt;
{{Moveentry/3|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||✔|✔}}&lt;br /&gt;
{{Moveentry/3|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2||✔|✔}}&lt;br /&gt;
{{Moveentry/3|714|Noibat|type=Flying|type2=Dragon|1|Flying|Flying||✔|✔}}&lt;br /&gt;
{{Moveentry/3|715|Noivern|type=Flying|type2=Dragon|1|Flying|Flying||✔|✔}}&lt;br /&gt;
{{Moveentry/3|720|Hoopa|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||✔|✔|form=Confined}}&lt;br /&gt;
{{Moveentry/3|720U|Hoopa|type=Psychic|type2=Dark|1|Undiscovered|Undiscovered||✔|✔|form=Unbound}}&lt;br /&gt;
{{Moveentry/3|727|Incineroar|type=Fire|type2=Dark|1|Field|Field|||✔}}&lt;br /&gt;
{{Moveentry/3|747|Mareanie|type=Poison|type2=Water|1|Water 1|Water 1|||✔}}&lt;br /&gt;
{{Moveentry/3|748|Toxapex|type=Poison|type2=Water|1|Water 1|Water 1|||✔}}&lt;br /&gt;
{{Moveentry/3|757|Salandit|type=Poison|type2=Fire|2|Monster|Dragon|||✔}}&lt;br /&gt;
{{Moveentry/3|758|Salazzle|type=Poison|type2=Fire|2|Monster|Dragon|||✔}}&lt;br /&gt;
{{Moveentry/3|765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|||✔}}&lt;br /&gt;
{{Moveentry/3|766|Passimian|type=Fighting|1|Field|Field|||✔}}&lt;br /&gt;
{{Moveentry/3|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|||✔}}&lt;br /&gt;
{{Moveentry/3|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||✔}}&lt;br /&gt;
{{Moveentry/3|795|Pheromosa|type=Bug|type2=Fighting|1|Undiscovered|Undiscovered|||✔}}&lt;br /&gt;
{{Moveentry/3|802|Marshadow|type=Fighting|type2=Ghost|1|Undiscovered|Undiscovered|||✔}}&lt;br /&gt;
{{Moveentry/3|803|Poipole|type=Poison|1|Undiscovered|Undiscovered|||✔}}&lt;br /&gt;
{{Moveentry/3|804|Naganadel|type=Poison|type2=Dragon|1|Undiscovered|Undiscovered|||✔}}&lt;br /&gt;
{{Moveentry/3|807|Zeraora|type=Electric|1|Undiscovered|Undiscovered|||✔}}&lt;br /&gt;
{{Movefoot|Dark|3}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|197|Umbreon|type=Dark|1|Field|Field|[[Starter Pokémon]]{{sup/ss|Colo}}}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
Snatch is a Dark-type move with 17 PP. It has the user gain the Snatch status, enabling them to steal enhancing status moves from enemy Pokémon. The status normally lasts either 4-5 turns (in the Explorers games) or 6 turns (in Super Mystery Dungeon); however, if another Pokémon uses Snatch, it is removed automatically in order to prevent conflicts.&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Snatch status. It steals the moves of Pokémon on the same floor.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを よこどりじょうたいにかえる フロアじゅうで つかわれた わざの こうかを よこどりする|Gives the user a Snatch status, which lets the user steal the effects from all moves used by Pokémon on the floor}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Snatch status lets you steal the effects of a recovery move or status move used nearby. But there are some moves that can&#039;t be stolen, so be careful!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user steals all power ups the opponent tries to use.|image1=Sird Banette Snatch.png|image1p=Banette}}&lt;br /&gt;
{{movep|type=dark|ms=354|pkmn=Banette|method=When the opponent uses an attack to heal itself, a thin energy beam connects it with Banette, causing it to be healed instead of the opponent.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Sird|user1=Sird&#039;s Banette|startcode=PS289|startname=Surprised by Sneasel|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|genIII=Snatch III&lt;br /&gt;
|genIV=Snatch IV&lt;br /&gt;
|genV=Snatch V&lt;br /&gt;
|genVI=Snatch VI&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Colo=Snatch Colo&lt;br /&gt;
|XD=Snatch XD&lt;br /&gt;
|PBR=Snatch PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|PMDRB=Snatch PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_yue=搶奪 &#039;&#039;{{tt|Chéungdyuht|Snatch}}&#039;&#039;&lt;br /&gt;
|zh_cmn=搶奪 / 抢夺 &#039;&#039;{{tt|Qiǎngduó|Snatch}}&#039;&#039;&lt;br /&gt;
|fr=Saisie&lt;br /&gt;
|de=Übernahme&lt;br /&gt;
|el=Αρπαγή&lt;br /&gt;
|it=Scippo&lt;br /&gt;
|ko=가로챔 &#039;&#039;Garochaem&#039;&#039;&lt;br /&gt;
|pt_br=Arrebatar&lt;br /&gt;
|es=Robo&lt;br /&gt;
|sr=Ščepavanje&lt;br /&gt;
|vi=Giành Giật&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.psypokes.com/dex/techdex/289/advanced Psypoke&#039;s list of moves affected by Snatch]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Übernahme]]&lt;br /&gt;
[[es:Robo]]&lt;br /&gt;
[[fr:Saisie]]&lt;br /&gt;
[[it:Scippo]]&lt;br /&gt;
[[ja:よこどり]]&lt;br /&gt;
[[zh:抢夺（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thousand_Arrows_(move)&amp;diff=3071816</id>
		<title>Thousand Arrows (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thousand_Arrows_(move)&amp;diff=3071816"/>
		<updated>2019-12-11T01:18:22Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=616&lt;br /&gt;
|name=Thousand Arrows&lt;br /&gt;
|jname=サウザンアロー&lt;br /&gt;
|jtrans=Thousand Arrows&lt;br /&gt;
|jtranslit=Sauzan Arō&lt;br /&gt;
|gameimage=Thousand Arrows VII.png&lt;br /&gt;
|gameimage2=Thousand Arrows VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VI&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that used a move of the same type.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thousand Arrows&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サウザンアロー&#039;&#039;&#039; &#039;&#039;Thousand Arrows&#039;&#039;) is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation VI]]. It was not legitimately available until [[Generation VII]]. It is one of the [[signature move]]s of {{p|Zygarde}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|Does it deal super-effective damage to Flying types in Inverse Battles?}}&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
Thousand Arrows inflicts damage. Despite being a {{type|Ground}} move, it can damage [[grounded|ungrounded]] Pokémon that are {{type|Flying}}, have {{a|Levitate}}, hold an [[Air Balloon]], or are affected by {{m|Magnet Rise}} or {{m|Telekinesis}}; a Flying-type Pokémon not already grounded will receive neutral damage from Thousand Arrows, regardless of its secondary type, and the effects of Magnet Rise and Telekinesis will be removed.&lt;br /&gt;
&lt;br /&gt;
If the target is {{type|Flying}}, has the Ability {{a|Levitate}}, or is under the effect of {{m|Magnet Rise}} or {{m|Telekinesis}}, Thousand Arrows applies its effect to that Pokémon, causing that target to become [[grounded]] (vulnerable to {{type|Ground}} moves, affected by [[terrain]] and {{a|Arena Trap}}) until that target switches out. Thousand Arrows also removes the effects of {{m|Magnet Rise}} and {{m|Telekinesis}}. The effect of Thousand Arrows is not applied if it hits the target&#039;s {{m|substitute}} or if the target is in the semi-invulnerable turn of {{m|Sky Drop}}, holds an [[Iron Ball]], or is under the effect of {{m|Gravity}} or {{m|Ingrain}}.&lt;br /&gt;
&lt;br /&gt;
Thousand Arrows can hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}}. If it hits a Pokémon that is using Fly or Bounce, it will knock it down, cancelling the move; if it hits a Pokémon using or affected by Sky Drop, it will not be knocked down. A Pokémon under the effect of Thousand Arrows can still use these moves on subsequent turns.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Thousand Arrows cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{| style=&amp;quot;text-align:center; {{roundy|10px}} border: 3px solid #{{Ground color dark}}; background:#{{Ground color}}; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytl|5px}}{{roundytr|5px}} background:#{{Ground color dark}}; color:#FFF&amp;quot; | Thousand Arrows&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Ground color dark}}; color:#FFF&amp;quot; | Damage&lt;br /&gt;
! style=&amp;quot;background:#{{Ground color dark}}; color:#FFF&amp;quot; | Types&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#080; color:#FFF&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#{{Ground color light}}&amp;quot; | {{bigic|Fire}} {{bigic|Electric}} {{bigic|Poison}} {{bigic|Rock}} {{bigic|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Ground color light}}; color:#{{Ground color dark}}&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background:#{{Ground color light}}&amp;quot; | {{bigic|Normal}} {{bigic|Water}} {{bigic|Ice}} {{bigic|Fighting}} {{bigic|Ground}} {{bigic|Flying}} {{bigic|Psychic}} {{bigic|Ghost}} {{bigic|Dragon}} {{bigic|Dark}} {{bigic|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}} background:#F00; color:#FFF&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}} background:#{{Ground color light}}&amp;quot; | {{bigic|Grass}} {{bigic|Bug}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:left&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ground}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Ground}}&lt;br /&gt;
{{Moveentry/1|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered|[[Zygarde Cube]]|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Ground}}&lt;br /&gt;
{{Moveentry/1|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered|[[List of PAL region Nintendo Network event Pokémon distributions in Generation VII#Shiny Zygarde|Legendary Pokémon Celebration Shiny Zygarde]]|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=ground|exp=yes|gen=The user attacks the opponent with beams of energy. The attack knocks flying opponents to the ground.|image1=Zygarde Thousand Arrows Adventures.png|image1p=Zygarde Complete Forme}}&lt;br /&gt;
{{movep|type=ground|ms=718C|pkmn=Zygarde|method=Zygarde Complete Forme fires beams of energy from the mouths on its wings at the opponent. Any airborne opponent hit by this attack will be knocked down to the ground.}}&lt;br /&gt;
{{movebtmManga|type=ground|user=Zygarde (Adventures)|startcode=Sun, Moon, Ultra Sun &amp;amp; Ultra Moon chapter (Adventures)|startname=Sun, Moon, Ultra Sun &amp;amp; Ultra Moon chapter|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ground|&lt;br /&gt;
genVI=Thousand Arrows|&lt;br /&gt;
genVI2=Thousand Arrows 2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ground color}}|bordercolor={{ground color light}}&lt;br /&gt;
|zh_yue=千箭齊發 &#039;&#039;{{tt|Chīnjin Chàihfaat|Thousand Arrow Release}}&#039;&#039;&lt;br /&gt;
|zh_cmn=千箭齊發 / 千箭齐发 &#039;&#039;{{tt|Qiānjiàn Qífā|Thousand Arrow Release}}&#039;&#039;&lt;br /&gt;
|fr=Myria-Flèches&lt;br /&gt;
|de=Tausend Pfeile&lt;br /&gt;
|it=Mille Frecce&lt;br /&gt;
|ko=사우전드애로 &#039;&#039;Thousand Arrows&#039;&#039;&lt;br /&gt;
|pl=Tysiąc strzał&lt;br /&gt;
|ru=Тысячи Стрел &#039;&#039;Tysyachi Strel&#039;&#039;&lt;br /&gt;
|es=Mil Flechas&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Beauty moves]]&lt;br /&gt;
&amp;lt;!--[[Category:Signature moves]]--&amp;gt;&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that can hit semi-invulnerable Pokémon]]&lt;br /&gt;
[[Category:Moves that remove some type immunities]]&lt;br /&gt;
[[Category:Moves that have special type effectiveness properties]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tausend Pfeile]]&lt;br /&gt;
[[es:Mil flechas]]&lt;br /&gt;
[[fr:Myria-Flèches]]&lt;br /&gt;
[[it:Mille Frecce]]&lt;br /&gt;
[[ja:サウザンアロー]]&lt;br /&gt;
[[zh:千箭齊發（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pika_Papow_(move)&amp;diff=3071815</id>
		<title>Pika Papow (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pika_Papow_(move)&amp;diff=3071815"/>
		<updated>2019-12-11T01:18:11Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=732&lt;br /&gt;
|name=Pika Papow&lt;br /&gt;
|jname=ピカピカサンダー&lt;br /&gt;
|jtrans=Pikapika Thunder&lt;br /&gt;
|jtranslit=Pikapika Sandā&lt;br /&gt;
|gameimage=Pika Papow VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pika Papow&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ピカピカサンダー&#039;&#039;&#039; &#039;&#039;Pikapika Thunder&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s and the partner power of the {{ga|Partner Pokémon|partner}} {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
[[File:LGPE Pika Papow.png|thumb|230px|left|Artwork of Pikachu using Pika Papow]]&lt;br /&gt;
Pika Papow deals damage and bypasses {{stat|accuracy}} checks to always hit. The base power of Pika Papow is dependent on the friendship of the user. The greater the user&#039;s friendship, the greater the base power.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Base Power = Friendship / 2.5&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base power of Pika Papow varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Pika Papow is set to 1 if the formula outputs 0.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Pika Papow cannot be selected in a battle.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The more Pikachu loves its Trainer, the greater the move&#039;s power. It never misses.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
{{Movehead/Tutor|Electric|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|025Pa|Pikachu|type=Electric|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=閃閃雷光 &#039;&#039;{{tt|Símsím Lèuihgwōng|Shining Thunder}}&#039;&#039;&lt;br /&gt;
|zh_cmn=閃閃雷光 / 闪闪雷光 &#039;&#039;{{tt|Shǎnshǎn Léiguāng|Shining Thunder}}&#039;&#039;&lt;br /&gt;
|fr=Pika-Fracas&lt;br /&gt;
|de=Pika-Flash&lt;br /&gt;
|it=Pikasaetta&lt;br /&gt;
|ko=피카피카썬더 &#039;&#039;Pikapika Thunder&#039;&#039;&lt;br /&gt;
|ru=Пика-Шлепок &#039;&#039;Pika-Shlepok&#039;&#039;&lt;br /&gt;
|es=Pikatormenta&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pika Papow}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pika-Flash]]&lt;br /&gt;
[[es:Pikatormenta]]&lt;br /&gt;
[[fr:Pika-Fracas]]&lt;br /&gt;
[[it:Pikasaetta]]&lt;br /&gt;
[[ja:ピカピカサンダー]]&lt;br /&gt;
[[zh:闪闪雷光（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_(move)&amp;diff=3071814</id>
		<title>Sky Drop (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_(move)&amp;diff=3071814"/>
		<updated>2019-12-11T01:18:04Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=507 |&lt;br /&gt;
name=Sky Drop |&lt;br /&gt;
jname=フリーフォール |&lt;br /&gt;
jtrans=Freefall |&lt;br /&gt;
jtranslit=Furī Fōru|&lt;br /&gt;
gameimage=Sky Drop VII.png |&lt;br /&gt;
gameimage2=Sky Drop VII 2.png |&lt;br /&gt;
gameimagewidth=300|&lt;br /&gt;
type=Flying |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=60 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=V |&lt;br /&gt;
tm5=yes |&lt;br /&gt;
tm#5=58 |&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=58|&lt;br /&gt;
tm7=yes|&lt;br /&gt;
tm#7=58|&lt;br /&gt;
na=no |&lt;br /&gt;
pokefordex=Sky%20Drop|&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal6= 3 |&lt;br /&gt;
cdesc6= Temporarily stops the crowd from growing excited. |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
field=no|&lt;br /&gt;
target=any|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Sky Drop&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フリーフォール&#039;&#039;&#039; &#039;&#039;Freefall&#039;&#039;) is a damage-dealing {{type|Flying}} [[move]] introduced in [[Generation V]]. It has been [[TM58]] since Generation V.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
On the turn it is selected, Sky Drop brings the target to the air. While in the air, the target cannot act. While in the air, both the user and the target avoid any move targeted at them (except {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Hurricane}}, or {{m|Smack Down}}). The next turn, the target is thrown down and receives damage. Sky Drop does no damage to {{type|Flying}} Pokémon, but it will still pick them up (making them unable to move) on its first turn.&lt;br /&gt;
&lt;br /&gt;
Sky Drop can target non-adjacent Pokémon in [[Triple Battle]]s. Sky Drop can target allies, but will fail when attempting to perform the move on them.&lt;br /&gt;
&lt;br /&gt;
The Ability {{a|No Guard}} or a previously used {{m|Lock-On}} or {{m|Mind Reader}} can still allow moves to hit Pokémon that are in the air.&lt;br /&gt;
&lt;br /&gt;
Sky Drop will fail if the target is behind a {{m|substitute}}, or if used on a target that is already semi-invulnerable due to moves such as {{m|Fly}}, {{m|Bounce}}, or another Sky Drop.&lt;br /&gt;
&lt;br /&gt;
Sky Drop cannot be used while {{m|Gravity}} is in effect. If Gravity is used during the semi-invulnerable turn of Sky Drop, the move will be cancelled. In [[Generation V]] only, due to [[Sky Drop glitch|a glitch]], if Gravity is used while two Pokémon are in the semi-invulnerable state of Sky Drop, Gravity will bring the user of Sky Drop down, but the target of Sky Drop will be stuck unable to move in the semi-invulnerable state, until the effect of Gravity ends, the user of Sky Drop switches out or is knocked out, or the Pokémon affected by Sky Drop is knocked out. This can only occur in [[Double Battle|Double]] and [[Triple Battle]]s.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon locked into a {{cat|Consecutively executed moves|consecutively executed move}} is brought up with Sky Drop, the Pokémon will discontinue using the move when freed; if the move {{status|confusion|confuses}} the user {{cat|Moves that confuse the user due to fatigue|due to fatigue}} upon completion, that will occur now.&lt;br /&gt;
&lt;br /&gt;
{{m|Protect}} and {{m|Detect}} can guard against the initial use of the move, but the affected Pokémon cannot use any moves (including Protect) while in the air.&lt;br /&gt;
&lt;br /&gt;
Sky Drop is unaffected by the [[Power Herb]].&lt;br /&gt;
&lt;br /&gt;
Sky Drop is not redirected by the effects of {{m|Follow Me}} or {{m|Rage Powder}}. If a Pokémon that is the center of attention (due to Follow Me or Rage Powder) is taken into the air by Sky Drop, it will no longer draw moves.&lt;br /&gt;
&lt;br /&gt;
In a [[Rotation Battle]], if the target Pokémon is rotated out on the second turn of Sky Drop, the Pokémon will be dropped into their new rotated position and take no damage, while the rotated in Pokémon still gets to attack.&lt;br /&gt;
&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
Targets [[weight|weighing]] [[List of Pokémon by weight#440.9 lbs. to 451.4 lbs. (200.0 kg to 204.7 kg)|440.9 lbs. (200 kg)]] or more cannot be lifted by Sky Drop, causing the move to fail. Once the target has been lifted, its weight can no longer affect the success of that usage of Sky Drop—even if a lifted target becomes heavier than the threshold, it will not cause Sky Drop to fail.&lt;br /&gt;
&lt;br /&gt;
If {{m|Gravity}} is used during the semi-invulnerable turn of Sky Drop, the move will be cancelled and both Pokémon will be brought down.&lt;br /&gt;
&lt;br /&gt;
Both the user and the target can now be hit by {{m|Thousand Arrows}} during the semi-invulnerable turn of Sky Drop.&lt;br /&gt;
&lt;br /&gt;
While a Pokémon currently being lifted by Sky Drop can freely select any of its moves at the start of the turn, it does not have the option to [[Mega Evolution|Mega Evolve]] or [[Ultra Burst]] even if it otherwise would be able to.&lt;br /&gt;
&lt;br /&gt;
The Abilities {{a|Wimp Out}} and {{a|Emergency Exit}} will not trigger if the Pokémon is brought below half HP during the semi-invulnerable turn of Sky Drop.&lt;br /&gt;
&lt;br /&gt;
Sky Drop can also be used as part of a [[Contest combination|Contest Spectacular combination]] with the user gaining an extra three appeal points if any of the moves {{m|Entrainment}}, {{m|Hold Hands}} or {{m|Play Nice}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Sky Drop cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{main|Sky Drop glitch}}&lt;br /&gt;
In {{4v|Black|White|2}}, a glitch in [[Double Battle|Double]] and [[Triple Battle]]s can cause a Pokémon to become stuck in the semi-invulnerable state when Sky Drop is used. The glitch is activated when {{m|Gravity}} is used while two Pokémon are in the semi-invulnerable state after the use of Sky Drop. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out or hit with one of the moves listed above. Because of the glitch, Sky Drop was banned in Generation V Wi-Fi Random Matches starting November 10, 2010 and all subsequent official tournaments.&lt;br /&gt;
&lt;br /&gt;
In {{pkmn|Sun and Moon}}, a glitch can cause a Pokémon to become stuck in an &amp;quot;undead&amp;quot; invulnerable state when Sky Drop is used. The glitch is activated when Sky Drop is used on a Pokémon using {{m|Spiky Shield}}. Spiky Shield will damage the Pokémon using Sky Drop, but the game does not recognize the move. This makes the attacking Pokémon reach 0 HP and completely skip its turn and all moves used against this glitched Pokémon fail.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|flying}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.{{tt|*|Move}}&amp;lt;br/&amp;gt;The user hurls the target into the air, then drops it on the second turn. The target cannot attack while in the air.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Flying|5}}&lt;br /&gt;
{{Moveentry/3|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|49|49|49|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying|50|50|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|628|Braviary|type=Normal|type2=Flying|1|Flying|Flying|50|50|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like||55|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Flying|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Flying|5|||||TM58|TM58|TM58}}&lt;br /&gt;
{{Moveentry/3|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|384|Rayquaza|type=Dragon|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|628|Braviary|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|641|Tornadus|type=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|642|Thundurus|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|717|Yveltal|type=Dark|type2=Flying|1|Undiscovered|Undiscovered||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|738|Vikavolt|type=Bug|type2=Electric|1|Bug|Bug|||✔}}&lt;br /&gt;
{{Moveentry/3|785|Tapu Koko|type=Electric|type2=Fairy|1|Undiscovered|Undiscovered|||✔}}&lt;br /&gt;
{{Moveentry/3|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|||✔}}&lt;br /&gt;
{{Moveentry/3|804|Naganadel|type=Poison|type2=Dragon|1|Undiscovered|Undiscovered|||✔{{sup/7|USUM}}}}&lt;br /&gt;
{{Movefoot|Flying|3}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Flying&lt;br /&gt;
|grid={{Conquestmove/Grid/columns}}&lt;br /&gt;
|stars=3&lt;br /&gt;
|pow=36&lt;br /&gt;
|acc=100%&lt;br /&gt;
|eff=The user carries the target into the air, and both the user and target&amp;lt;br&amp;gt; remain invulnerable for one turn. The targeted Pokémon will receive damage at the start of the user&#039;s next turn.&amp;lt;br&amp;gt; The user cannot move again that turn.&lt;br /&gt;
|users={{CSP|628|Braviary}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|flying}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You take the enemy into the sky, then drop it during the next turn. You evade items or moves while you&#039;re in the air.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll get the Sky Drop status condition. You&#039;ll lift the enemy into the sky and then drop it during the next turn, causing damage to it. You&#039;ll evade items and moves while you&#039;re in the air.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=flying|exp=yes|gen=The user drops the opponent from high in the air.|image1=Kukui Braviary Sky Drop.png|image1p=Braviary}}&lt;br /&gt;
{{movep|type=flying|ms=628|pkmn=Braviary|method=Braviary grabs the opponent with his talons and lifts them high into the air. He then speeds down towards the ground and flies away at the last second, dropping the opponent to the ground with great force.}}&lt;br /&gt;
{{movebtm|type=flying|user=Professor Kukui (anime)|user1=Professor Kukui&#039;s Braviary|startcode=SM142|startname=SM142|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=flying|exp=yes|gen=The user drops the opponent from high in the air.|image1=Brav Sky Drop.png|image1p=Braviary}}&lt;br /&gt;
{{movep|type=flying|ms=628|pkmn=Braviary|method=Braviary grabs the opponent with its talons and lifts them high into the air. It then speeds downwards and tosses the opponent onto the ground.}}&lt;br /&gt;
{{movebtmManga|type=flying|user=Brav|user1=Black&#039;s Brav|startcode=PS523|startname=The Power of Dreams|notes=Debut&amp;lt;br&amp;gt;First mentioned in &#039;&#039;{{color2|{{flying color dark}}|PS508|The Lesson Ends Here}}&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Flying|&lt;br /&gt;
genV=Sky Drop V|&lt;br /&gt;
genVI=Sky Drop|&lt;br /&gt;
genVI2=Sky Drop 2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sky Drop is the only move in Generation VI which causes an opponent&#039;s Pokémon to become fully immobile while in use.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{flying color}}|bordercolor={{flying color light}}&lt;br /&gt;
|zh_yue=自由落體 &#039;&#039;{{tt|Jihyàuh Lohktái|Free Fall}}&#039;&#039;&lt;br /&gt;
|zh_cmn=自由落體 / 自由落体 &#039;&#039;{{tt|Zìyóu Luòtǐ|Free Fall}}&#039;&#039;&lt;br /&gt;
|fr=Chute Libre&lt;br /&gt;
|de=Freier Fall&lt;br /&gt;
|es=Caída Libre&lt;br /&gt;
|pt=Queda Livre&lt;br /&gt;
|it=Cadutalibera&lt;br /&gt;
|ko=프리폴 &#039;&#039;Free Fall&#039;&#039;&lt;br /&gt;
|vi=Rơi Tự Do}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves with a semi-invulnerable turn]]&lt;br /&gt;
[[Category:Moves with a charging turn]]&lt;br /&gt;
[[Category:Moves affected by weight]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Freier Fall]]&lt;br /&gt;
[[es:Caída libre]]&lt;br /&gt;
[[fr:Chute Libre]]&lt;br /&gt;
[[it:Cadutalibera]]&lt;br /&gt;
[[ja:フリーフォール]]&lt;br /&gt;
[[zh:自由落体（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nightmare_(move)&amp;diff=3071812</id>
		<title>Nightmare (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nightmare_(move)&amp;diff=3071812"/>
		<updated>2019-12-11T01:17:57Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Mystery Dungeon level|The Nightmare}}&lt;br /&gt;
{{samename|Ability|Bad Dreams}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=171&lt;br /&gt;
|name=Nightmare&lt;br /&gt;
|jname=あくむ&lt;br /&gt;
|jtrans=Nightmare&lt;br /&gt;
|jtranslit=Akumu&lt;br /&gt;
|gameimage=Nightmare VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy={{tt|100|— in Generations II and III}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=3&lt;br /&gt;
|cdesc=Badly startles those that have made appeals. &lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Prevents the Voltage from going down in the same turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Badly startles all of the Pokémon to act before the user.&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=50&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nightmare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくむ&#039;&#039;&#039; &#039;&#039;Nightmare&#039;&#039;) is a non-damaging {{type|Ghost}} [[move]] introduced in [[Generation II]]. It was [[TM50]] in Generation II.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|Does the Shed Skin bug occur in Pokémon Colosseum and XD? How does the Shed Skin bug work in link battles?}}&lt;br /&gt;
If the target is {{status|asleep}}, Nightmare afflicts the target with a status that causes it to take damage equal to one quarter of its maximum {{stat|HP}} each turn. If the Pokémon wakes up, the effect of Nightmare ends and does not reoccur if put back to sleep.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Nightmare inflicts damage equal to one quarter of the Pokémon&#039;s maximum HP every turn, after it attacks or its Trainer uses an item, or at the end of the turn if it did not attack and its Trainer did not use an item. If a Pokémon in a Nightmare causes an opponent to faint, it will not take damage that turn. Nightmare bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]] only, due to an oversight, if an opponent cures their Pokémon of sleep with a [[Full Heal]] or [[Full Restore]], it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Nightmare inflicts damage equal to one quarter of the Pokémon&#039;s maximum HP at the end of each turn.&lt;br /&gt;
&lt;br /&gt;
In {{game|Ruby and Sapphire|s}} only, due to an oversight, if a Pokémon cures itself of sleep with {{a|Shed Skin}}, it will not be cured of Nightmare even after waking up.&lt;br /&gt;
&lt;br /&gt;
===Generations IV to VII===&lt;br /&gt;
Nightmare now has 100% accuracy.&lt;br /&gt;
&lt;br /&gt;
Nightmare can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a sleep-inducing status move (except {{m|Psycho Shift}} and {{m|Rest}}) was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Ghostium Z]] into Z-Nightmare, the user&#039;s {{stat|Special Attack}} stat rises by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Nightmare cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A move that makes a sleeping target have bad dreams. The victim will steadily lose HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A sleeper loses 1/4 HP every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Inflicts 1/4 damage on a sleeping foe every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts 1/4 damage on a sleeping target each turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}&amp;lt;br&amp;gt;{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A sleeping foe is shown a nightmare that inflicts some damage every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|A sleeping target sees a nightmare that inflicts some damage every turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Ghost|2}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous||41{{sup/3|FRLG}}|43|47|47|47}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous||53{{sup/3|FRLG}}|55|61|61|61}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous||53{{sup/3|FRLG}}|55|61|61|61}}&lt;br /&gt;
{{Moveentry/6|097|Hypno|type=Psychic|1|Human-Like|Human-Like||1{{sup/3|FRLG}}|1|1|1|1}}&lt;br /&gt;
{{Moveentry/6|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|||38|38|38|38}}&lt;br /&gt;
{{Moveentry/6|517|Munna|type=Psychic|1|Field|Field||||29|29|29}}&lt;br /&gt;
{{Movefoot|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Ghost|2}}&lt;br /&gt;
{{Moveentry/6|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|562|Yamask|type=Ghost|2|Mineral|Amorphous||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||||✔}}&lt;br /&gt;
{{Movefoot|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Ghost|2|no|TM50|no|no|no|no|no}}&lt;br /&gt;
{{Moveentry/6|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔|||}}&lt;br /&gt;
{{Moveentry/6|035|Clefairy|type=Normal|1|Fairy|Fairy|✔|||}}&lt;br /&gt;
{{Moveentry/6|036|Clefable|type=Normal|1|Fairy|Fairy|✔|||}}&lt;br /&gt;
{{Moveentry/6|039|Jigglypuff|type=Normal|1|Fairy|Fairy|✔|||}}&lt;br /&gt;
{{Moveentry/6|040|Wigglytuff|type=Normal|1|Fairy|Fairy|✔|||}}&lt;br /&gt;
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|053|Persian|type=Normal|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/6|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/6|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/6|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/6|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|||}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|||}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|||}}&lt;br /&gt;
{{Moveentry/6|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/6|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/6|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/6|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/6|108|Lickitung|type=Normal|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/6|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔|||}}&lt;br /&gt;
{{Moveentry/6|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/6|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/6|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/6|137|Porygon|type=Normal|1|Mineral|Mineral|✔|||}}&lt;br /&gt;
{{Moveentry/6|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/6|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/6|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔|||}}&lt;br /&gt;
{{Moveentry/6|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|✔|||}}&lt;br /&gt;
{{Moveentry/6|173|Cleffa|type=Normal|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/6|174|Igglybuff|type=Normal|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/6|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔|||}}&lt;br /&gt;
{{Moveentry/6|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔|||}}&lt;br /&gt;
{{Moveentry/6|190|Aipom|type=Normal|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|196|Espeon|type=Psychic|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|||}}&lt;br /&gt;
{{Moveentry/6|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/6|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|||}}&lt;br /&gt;
{{Moveentry/6|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|206|Dunsparce|type=Normal|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|233|Porygon2|type=Normal|1|Mineral|Mineral|✔|||}}&lt;br /&gt;
{{Moveentry/6|234|Stantler|type=Normal|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/6|238|Smoochum|type=Ice|type2=Psychic|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/6|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/6|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/6|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/6|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Movefoot|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Ghost|1}}&lt;br /&gt;
{{Movehead/Tutor/3|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|035|Clefairy|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|036|Clefable|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|039|Jigglypuff|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|040|Wigglytuff|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|053|Persian|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|108|Lickitung|type=Normal|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|137|Porygon|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|173|Cleffa|type=Normal|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|174|Igglybuff|type=Normal|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|190|Aipom|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|196|Espeon|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|197|Umbreon|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|206|Dunsparce|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|233|Porygon2|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|234|Stantler|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|238|Smoochum|type=Ice|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|280|Ralts|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|281|Kirlia|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|282|Gardevoir|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|316|Gulpin|type=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|317|Swalot|type=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|327|Spinda|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|359|Absol|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Normal Forme}}&lt;br /&gt;
{{Movefoot|Ghost|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Nightmare puts a hostile Pokémon to {{status|sleep}}, and inflicts damage when the Pokémon wakes up. In addition, the Pokémon will not recover its health naturally while put to sleep via this move.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Nightmare status on the target, making it incapable of action.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Nightmare status condition. A Pokémon with the Nightmare status is incapable of action.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを あくむじょうたいにかえる あくむじょうたいの ポケモンは こうどうできない|Afflicts the targeted enemy with a Nightmare status condition. A Pokémon with the Nightmare status is incapable of action}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Nightmare status condition to an enemy. With the Nightmare status, the enemy can&#039;t do anything and takes damage when it wakes up.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It induces sleep, which makes the enemy unable to move, and damages it when it wakes up.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It causes an enemy to have a nightmare.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=ghost|exp=yes|gen=The user gives the sleeping opponent nightmares.|image1=Evan Haunter Nightmare.png|image1p=Haunter}}&lt;br /&gt;
{{movep|type=ghost|ms=093|pkmn=Haunter|method=Haunter waves its arms and black energy comes out of its body and surrounds the sleeping opponent, giving them nightmares.}}&lt;br /&gt;
{{movebtmManga|type=ghost|user=Evan|user1=Evan&#039;s Haunter|startcode=PS153|startname=Oh, It&#039;s Ho-Oh!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|genII=Nightmare II&lt;br /&gt;
|genIII=Nightmare III&lt;br /&gt;
|genIV=Nightmare DPPt&lt;br /&gt;
|HGSS=Nightmare HGSS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|BW=Nightmare BW&lt;br /&gt;
|B2W2=Nightmare B2W2&lt;br /&gt;
|genVI=Nightmare&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Stad2=Nightmare Stad2&lt;br /&gt;
|Colo=Nightmare Colo&lt;br /&gt;
|XD=Nightmare XD&lt;br /&gt;
|PBR=Nightmare PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|PMDRB=Nightmare PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.&lt;br /&gt;
* This move is completely unavailable in {{game2|Ruby|Sapphire|Emerald}} and {{g|Colosseum}} without trading, as no Pokémon can learn it in [[Generation III]] outside of {{game|FireRed and LeafGreen|s}} and {{XD}}.&lt;br /&gt;
* This move [[Haunter (Fossil 6)|originated]] as a [[TCG]] {{TCG|Attack}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ghost color}}|bordercolor={{ghost color dark}}&lt;br /&gt;
|zh_yue=惡夢 &#039;&#039;{{tt|Okmuhng|Nightmare}}&#039;&#039;&lt;br /&gt;
|zh_cmn=惡夢 / 恶梦 &#039;&#039;{{tt|Èmèng|Nightmare}}&#039;&#039;&lt;br /&gt;
|fr=Cauchemar&lt;br /&gt;
|de=Nachtmahr&lt;br /&gt;
|el=Εφιάλτης&lt;br /&gt;
|it=Incubo&lt;br /&gt;
|ko=악몽 &#039;&#039;Akmong&#039;&#039;&lt;br /&gt;
|pt=Pesadelo&lt;br /&gt;
|sr=Noćna mora&lt;br /&gt;
|es=Pesadilla&lt;br /&gt;
|vi=Ác Mộng&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Nachtmahr]]&lt;br /&gt;
[[es:Pesadilla]]&lt;br /&gt;
[[fr:Cauchemar]]&lt;br /&gt;
[[it:Incubo]]&lt;br /&gt;
[[ja:あくむ]]&lt;br /&gt;
[[zh:恶梦（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ominous_Wind_(move)&amp;diff=3071811</id>
		<title>Ominous Wind (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ominous_Wind_(move)&amp;diff=3071811"/>
		<updated>2019-12-11T01:17:47Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=466&lt;br /&gt;
|name=Ominous Wind&lt;br /&gt;
|jname=あやしいかぜ&lt;br /&gt;
|jtrans=Eerie Wind&lt;br /&gt;
|jtranslit=Ayashī Kaze&lt;br /&gt;
|gameimage=Ominous Wind VII.png&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=60&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|bdesc= 10%(?) chance of raising all stats by one level.&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Earn double the score in the next turn.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|pokefordex=Ominous%20Wind&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|mtpt=yes&lt;br /&gt;
|mths=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ominous Wind&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あやしいかぜ&#039;&#039;&#039; &#039;&#039;Eerie Wind&#039;&#039;) is a damage-dealing {{type|Ghost}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations IV to VII===&lt;br /&gt;
Ominous Wind inflicts damage and has a 10% chance of raising the user&#039;s {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Ominous Wind cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user creates a gust of repulsive wind. It may also raise all the user&#039;s stats at once.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user blasts the target with a gust of repulsive wind. It may also raise all the user&#039;s stats at once.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user blasts the target with a gust of repulsive wind. This may also raise all the user&#039;s stats at once.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Ghost|4}}&lt;br /&gt;
{{Moveentry/4|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|39|44|44{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/4|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|47|54|54{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/4|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|1|1|1|1}}&lt;br /&gt;
{{Moveentry/4|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|30|33{{sup/5|BW}}&amp;lt;br&amp;gt;20{{sup/5|B2W2}}|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|32|37{{sup/5|BW}}&amp;lt;br&amp;gt;20{{sup/5|B2W2}}|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|25|25|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|1, {{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|29|29|29|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|10{{sup/4|DPPt}}&amp;lt;br&amp;gt;6{{sup/4|HGSS}}|6|6|6|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|1{{sup/4|PtHGSS}}|1|1|1}}&lt;br /&gt;
{{Moveentry/4|562|Yamask|type=Ghost|2|Mineral|Amorphous||25|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||25|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|592|Frillish|type=Water|type2=Ghost|1|Amorphous|Amorphous||27|27|27|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|593|Jellicent|type=Water|type2=Ghost|1|Amorphous|Amorphous||27|27|27|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||16{{sup/7|USUM}}|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||16{{sup/7|USUM}}|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||16{{sup/7|USUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Ghost|4}}&lt;br /&gt;
{{Moveentry/4|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|351|Castform|type=Normal|2|Fairy|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|353|Shuppet|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Ghost|2}}&lt;br /&gt;
{{Movehead/Tutor/4|no|yes|yes}}&lt;br /&gt;
{{Moveentry/2|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/2|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|037|Vulpix|type=Fire|1|Field|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|038|Ninetales|type=Fire|1|Field|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/2|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|166|Ledian|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|176|Togetic|type=Normal|type2=Flying|2|Flying|Fairy|✔|✔}}&lt;br /&gt;
{{Moveentry/2|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|245|Suicune|type=Water|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔|✔}}&lt;br /&gt;
{{Moveentry/2|276|Taillow|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|277|Swellow|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|313|Volbeat|type=Bug|2|Bug|Human-Like|✔|✔}}&lt;br /&gt;
{{Moveentry/2|314|Illumise|type=Bug|2|Bug|Human-Like|✔|✔}}&lt;br /&gt;
{{Moveentry/2|329|Vibrava|type=Ground|type2=Dragon|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|330|Flygon|type=Ground|type2=Dragon|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/2|334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/2|351|Castform|type=Normal|2|Fairy|Amorphous|✔|✔}}&lt;br /&gt;
{{Moveentry/2|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|✔|✔}}&lt;br /&gt;
{{Moveentry/2|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/2|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|397|Staravia|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|398|Staraptor|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|429|Mismagius|type=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|456|Finneon|type=Water|1|Water 2|Water 2|✔|✔}}&lt;br /&gt;
{{Moveentry/2|457|Lumineon|type=Water|1|Water 2|Water 2|✔|✔}}&lt;br /&gt;
{{Moveentry/2|468|Togekiss|type=Normal|type2=Flying|2|Flying|Fairy|✔|✔}}&lt;br /&gt;
{{Moveentry/2|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔|✔|STAB=&#039;&#039;&#039;|form=Altered Forme}}&lt;br /&gt;
{{Moveentry/2|487O|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔|✔|STAB=&#039;&#039;&#039;|form=Origin Forme}}&lt;br /&gt;
{{Moveentry/2|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|492S|Shaymin|type=Grass|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|form=Sky Forme}}&lt;br /&gt;
{{Moveentry/2|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|2}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Ghost}}&lt;br /&gt;
{{Moveentry/1|351|Castform|type=Normal|2|Fairy|Amorphous|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Movefoot|Ghost|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=69&lt;br /&gt;
|move=Ominous Wind&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|pow=50&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=2.3&lt;br /&gt;
|damage_window=1.85 - 2.1&lt;br /&gt;
|pow_trainer=50&lt;br /&gt;
|energy_trainer=40&lt;br /&gt;
|effect=[[File:GO boost arrow.png|16px]] 2 Attack&amp;lt;br&amp;gt;[[File:GO boost arrow.png|16px]] 2 Defense&lt;br /&gt;
|effect_chance=10&lt;br /&gt;
|users={{MSP|178|Xatu}}{{MSP|200|Misdreavus}}{{MSP|235|Smeargle}}{{MSP|284|Masquerain}}{{MSP|353|Shuppet}}{{MSP|355|Duskull}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|442|Spiritomb}}{{MSP|477|Dusknoir}}{{MSP|479|Rotom}}{{MSP|479F|Rotom}}{{MSP|479L|Rotom}}{{MSP|487O|Giratina}}{{MSP|562|Yamask}}{{MSP|592|Frillish}}{{MSP|592F|Frillish}}&lt;br /&gt;
----&lt;br /&gt;
{{MSP|042|Golbat}}{{tt|*|Prior to February 16, 2017}}{{MSP|092|Gastly}}{{tt|*|Prior to February 16, 2017}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 25 → 30&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 30 → 50&lt;br /&gt;
** &#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 25 → 33&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 3.1 → 2.3 seconds&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
* &#039;&#039;&#039;February 15, 2019&#039;&#039;&#039;&lt;br /&gt;
** Secondary effect added&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on all enemies in the room. It may also boost the user&#039;s Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンに ダメージをあたえる いっていのかくりつで じぶんの こうげき ぼうぎょ とくこう とくぼう いどうそくどが すべて １だんかいあがる|Inflicts damage on all enemies in the room. It may also boost the user&#039;s Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages enemies in the same room. It could also boost your Attack, Defense, Special Attack, Special Defense, and Travel Speed. (The stat changes return to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages enemies in the same room. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=ghost|exp=yes|gen=The user creates a gust of repulsive wind.|image3=Fantina Drifloon Ominous Wind.png|image3p=Drifloon|image1=Fantina Drifblim Ominous Wind.png|image1p=Drifblim|image2=Fantina Drifblim Ominous Wind 2.png|image2p=Drifblim}}&lt;br /&gt;
{{movep|type=ghost|ms=425|pkmn=Drifloon|method=Drifloon points the top of its head at the opponent and spins, creating a cyclone of purple wind and hitting the opponent.}}&lt;br /&gt;
{{movemid|type=ghost|user=Fantina&#039;s Drifloon|startcode=DP093|startname=Playing the Leveling Field!|notes=Debut}}&lt;br /&gt;
{{movep|type=ghost|ms=426|pkmn=Drifblim|method=Drifblim releases a purple wind from its mouth at the opponent, or Drifblim waves its arms and releases a purple wind at the opponent.}}&lt;br /&gt;
{{movebtm|type=ghost|user=Fantina&#039;s Drifblim|startcode=DP102|startname=Shield with a Twist!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=ghost|exp=yes|gen=The user makes a powerful gust of wind.|image1=Fantina Drifblim Ominous Wind Adventures.png|image1p=Drifblim}}&lt;br /&gt;
{{movep|type=ghost|ms=426|pkmn=Drifblim|method=Drifblim waves its arms back and forth, causing a powerful wind to come out of them and blow the opponent away.}}&lt;br /&gt;
{{movebtmManga|type=ghost|user=Fantina&#039;s Drifblim|startcode=PS372|startname=Mirages of Mismagius I|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|genIV=Ominous Wind IV&lt;br /&gt;
|genV=Ominous Wind V&lt;br /&gt;
|genVI=Ominous Wind&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|PBR=Ominous Wind PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to Generation VI, this move and {{m|Heat Wave}} had the same in-game animation, the only difference being the color.&lt;br /&gt;
* Ominous Wind is the only {{type|Ghost}} Beautiful move.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ghost color}}|bordercolor={{ghost color light}}&lt;br /&gt;
|zh_yue=奇異之風 &#039;&#039;{{tt|Kèihyih-jī Fūng|Eerie Wind}}&#039;&#039;&lt;br /&gt;
|zh_cmn=奇異之風 / 奇异之风 &#039;&#039;{{tt|Qíyì-zhī Fēng|Eerie Wind}}&#039;&#039;&lt;br /&gt;
|nl=Onheilswind&lt;br /&gt;
|fr=Vent Mauvais&lt;br /&gt;
|de=Unheilböen&lt;br /&gt;
|el=Δυσοίωνος Άνεμος &#039;&#039;Dysoíonos Ánemos&#039;&#039;&lt;br /&gt;
|it=Funestovento&lt;br /&gt;
|ko=괴상한바람 &#039;&#039;Goesanghan Baram&#039;&#039;&lt;br /&gt;
|pl=Złowieszczy Wiatr{{tt|*|DP102-present, Diamond and Pearl (TCG)}}&amp;lt;br&amp;gt;Złowieszczy Umysł{{tt|*|DP093 - Mistranslation, means &#039;Ominous Mind&#039;}}&lt;br /&gt;
|pt_br=Vento Ominoso (games, TCG)&amp;lt;br&amp;gt;Vento Nefasto (anime)&lt;br /&gt;
|pt_eu=Vento Nefasto&lt;br /&gt;
|ro=Vântul Amenințător&lt;br /&gt;
|es_eu=Viento Aciago&lt;br /&gt;
|es_la=Viento Siniestro&lt;br /&gt;
|vi=Cơn Gió Dị Thường&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Ancient Power|ghost}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Attack]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Defense]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Special Defense]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Speed]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Unheilböen]]&lt;br /&gt;
[[es:Viento aciago]]&lt;br /&gt;
[[fr:Vent Mauvais]]&lt;br /&gt;
[[it:Funestovento]]&lt;br /&gt;
[[ja:あやしいかぜ]]&lt;br /&gt;
[[zh:奇异之风（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hidden_Power_(move)&amp;diff=3071810</id>
		<title>Hidden Power (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hidden_Power_(move)&amp;diff=3071810"/>
		<updated>2019-12-11T01:17:38Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=237&lt;br /&gt;
|name=Hidden Power&lt;br /&gt;
|jname=めざめるパワー&lt;br /&gt;
|jtrans=Awakening Power&lt;br /&gt;
|jtranslit=Mezameru Pawā&lt;br /&gt;
|gameimage=Hidden Power VII.png&lt;br /&gt;
|gameimage2=Hidden Power VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power={{tt|60|Varies in Generations II-V}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can be repeatedly used without boring the judge.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if the Pokémon gets the lowest score.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=An appealing move that can be used repeatedly without boring the audience.&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=10&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=10&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=10&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=10&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=10&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=10&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hidden Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;めざめるパワー&#039;&#039;&#039; &#039;&#039;Awakening Power&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. Although it appears as a Normal-type move, Hidden Power&#039;s actual type varies. It has been [[TM10]] since Generation II.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{main|Hidden Power (move)/Calculation}}&lt;br /&gt;
===Generations II to III===&lt;br /&gt;
Hidden Power inflicts damage using a [[type]] and [[power]] determined by the user&#039;s {{IV}}s. The power varies between 31 and 70 in Generation II, and varies between 30 and 70 in Generations III to V. It can be any type that exists in [[Generation II]] other than {{t|Normal}} and {{t|???}}.&lt;br /&gt;
&lt;br /&gt;
Hidden Power receives a [[same-type attack bonus]]. For instance, a {{type|Bug}} Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power.&lt;br /&gt;
&lt;br /&gt;
Regardless of Hidden Power&#039;s actual type and [[damage category]], Hidden Power can be countered by {{m|Counter}} but not by {{m|Mirror Coat}}. For other purposes, the damage category of Hidden Power matches its type.&lt;br /&gt;
&lt;br /&gt;
Hidden Power cannot thaw a {{status|frozen}} target, even if its actual type is {{t|Fire}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Hidden Power is a [[special move]] regardless of its actual type, so it can now be countered by {{m|Mirror Coat}} but not by {{m|Counter}}.&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} Hidden Power can now thaw a {{status|frozen}} target.&lt;br /&gt;
&lt;br /&gt;
Hidden Power is affected by {{a|Normalize}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Hidden Power is no longer affected by {{a|Normalize}}.&lt;br /&gt;
&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
Hidden Power&#039;s base power is now always 60. The method for determining the type of Hidden Power is the same as Generation III to V, so a {{type|Fairy}} Hidden Power is not possible.&lt;br /&gt;
&lt;br /&gt;
Due to never being a Normal-type move, Hidden Power is unaffected by {{a|Pixilate}}, {{a|Refrigerate}}, {{a|Aerilate}}, and {{m|Ion Deluge}}. If the user is under the effect of {{m|Electrify}}, Hidden Power&#039;s type will become {{t|Electric}}, regardless of the user&#039;s IVs.&lt;br /&gt;
&lt;br /&gt;
Hidden Power is always treated as {{type|Normal}} for [[Z-Move]] mechanics, and can be upgraded to {{m|Breakneck Blitz}} by a [[Normalium Z]].&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Hidden Power cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A peculiar move that changes type and power depending on the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; using it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|The power varies with the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|The effectiveness varies with the user.{{tt|*|Move}}&amp;lt;br&amp;gt;The attack power varies among different &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that varies in type and intensity depending on the user.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|A unique attack that varies in type and intensity depending on the Pokémon using it.{{tt|*|Move}}&amp;lt;br&amp;gt;A variable move that changes type and power depending on the hidden ability of the Pokémon using it.{{tt|*|TM}}}} &lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}&amp;lt;br/&amp;gt;{{gameabbrev5|BWB2W2}}|A unique attack that varies in type and intensity depending on the Pokémon using it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|A unique attack that varies in type depending on the Pokémon using it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/6|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/6|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||18{{sup/3|RSE}}&amp;lt;br&amp;gt;17{{sup/3|FRLG}}|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/6|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||18{{sup/3|RSE}}&amp;lt;br&amp;gt;17{{sup/3|FRLG}}|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/6|412|Burmy|type=Bug|1|Bug|Bug|||20|20|20|20}}&lt;br /&gt;
{{Moveentry/6|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||20|20|20|20|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/6|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||20|20|20|20|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/6|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||20|20|20|20|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/6|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||20|20|20|20}}&lt;br /&gt;
{{Moveentry/6|422|Shellos|type=Water|2|Water 1|Amorphous|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/6|423|Gastrodon|type=Water|type2=Ground|2|Water 1|Amorphous|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/6|577|Solosis|type=Psychic|1|Amorphous|Amorphous||||14|14|14}}&lt;br /&gt;
{{Moveentry/6|578|Duosion|type=Psychic|1|Amorphous|Amorphous||||14|14|14}}&lt;br /&gt;
{{Moveentry/6|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous||||14|14|14}}&lt;br /&gt;
{{Moveentry/6|605|Elgyem|type=Psychic|1|Human-Like|Human-Like||||22|22|22}}&lt;br /&gt;
{{Moveentry/6|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like||||22|22|22}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2||TM10|TM10|TM10|TM10|TM10|TM10|TM10}}&lt;br /&gt;
{{Moveentry/AllTM|Hidden Power|6|except={{pcolor|Wobbuffet}},&amp;lt;br&amp;gt;{{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the {{type|???}}, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the {{type|Fire}}). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17. In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]&amp;lt;!--and other PMD games?--&amp;gt;, Hidden Power&#039;s [[type]] is listed as &amp;quot;None&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Rumble series]]===&lt;br /&gt;
Hidden Power is randomly assigned any of the 17 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.&lt;br /&gt;
&amp;lt;!--Could someone check to see if, when a Pokémon forgets and then relearns Hidden Power, it stays the same type as before?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Hidden Power is a Fast Attack that has been available since February 16, 2017. While Hidden Power is a {{type|Normal}} move in the game data, its actual type varies between individual Pokémon and is visible on the status screen of that Pokémon. Like in the core series, Hidden Power cannot be Normal- or {{type|Fairy}}; however, Hidden Power&#039;s type is not dependent on {{IV}}s and is instead randomly determined. If two players catch the same instance of a [[wild Pokémon]] that knows Hidden Power, the resulting Hidden Power type may still differ between the two players. If a Pokémon [[evolution|evolves]], its Hidden Power type will also be randomly re-rolled. Hidden Power&#039;s type cannot be changed using a [[Fast TM]]. &lt;br /&gt;
&lt;br /&gt;
{{GoFastAttack&lt;br /&gt;
|id=281&lt;br /&gt;
|move=Hidden Power&lt;br /&gt;
|type=Normal&lt;br /&gt;
|pow=15&lt;br /&gt;
|energy=15&lt;br /&gt;
|duration=1.5&lt;br /&gt;
|damage_window=1.1 - 1.4&lt;br /&gt;
|pow_trainer=9&lt;br /&gt;
|energy_trainer=8&lt;br /&gt;
|duration_trainer=1.5&lt;br /&gt;
|users={{MSP|121|Starmie}}{{MSP|137|Porygon}}{{MSP|175|Togepi}}{{MSP|176|Togetic}}{{MSP|201|Unown}}{{MSP|233|Porygon2}}{{MSP|235|Smeargle}}{{MSP|250|Ho-Oh}}{{tt|*|From February 1, 2019 onwards}}{{MSP|405|Luxray}}{{tt|*|From February 1, 2019 onwards}}{{MSP|406|Budew}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|468|Togekiss}}{{MSP|474|Porygon-Z}}{{MSP|486|Regigigas}}{{MSP|492|Shaymin}}{{MSP|492S|Shaymin}}{{MSP|548|Petilil}}{{MSP|549|Lilligant}}{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}{{MSP|594|Alomomola}}&lt;br /&gt;
----&lt;br /&gt;
{{MSP|245|Suicune}}{{tt|*|Prior to December 8, 2017}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;February 21, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 10 → 15&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. Its type and power change with the dungeon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. The move&#039;s type and power change with the dungeon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる ダンジョンにはいるごとに タイプと いりょくが へんかする|Inflicts damage on the target. The move&#039;s type and power change with the dungeon}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The move&#039;s type and power change on each adventure.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The move&#039;s types changes on each adventure.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image1=Ash Larvitar Hidden Power.png |image1p=Larvitar|image2=James Amoonguss Hidden Power.png|image2p=Amoonguss|image3=Unown Hidden Power.png |image3p=Unown|image4=Serena Fennekin Hidden Power.png|image4p=Fennekin}}&lt;br /&gt;
{{movep|type=normal|ms=197|pkmn=Umbreon|method=Umbreon&#039;s eyes glow white, and it unleashes black radiating waves of energy.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Umbreon|startcode=EP171|startname=Power Play!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=246|pkmn=Larvitar|method=Larvitar gets surrounded by a white aura and rows of small white orbs circle around it. The opponent then gets surrounded by a white aura and is lifted into the air. Larvitar then sends the opponent flying with energy, or Larvitar becomes surrounded by white orbs that combine into a giant blast of energy that is fired at the opponent, or Larvitar releases a green-yellow orb of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Larvitar|user1=Larvitar (anime)|startcode=EP258|startname=Hatch Me if You Can}}&lt;br /&gt;
{{movemid|type=normal|user=Chris (BW088)|user1=Chris&#039;s Larvitar|startcode=BW088|startname=The Mystery of the Missing Cubchoo!}}&lt;br /&gt;
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Two shining silver lines appear around Beautifly and the lines shine brightly, or a bunch of white circles appear in front of Beautifly and they morph with it and it shines brightly, releasing light beams at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Janet|user1=Janet&#039;s Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}}&lt;br /&gt;
{{movep|type=normal|ms=287|pkmn=Slakoth|method=Slakoth&#039;s body becomes surrounded in a white aura, and it puts its hands together. A ring of white circles appear in its hands and Slakoth shoots the ring at the opponent. The ring of circles surround the opponent, then pulls in and hits the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Norman|user1=Norman&#039;s Slakoth|startcode=AG070|startname=Balance of Power}}&lt;br /&gt;
{{movep|type=normal|ms=284|pkmn=Masquerain|method=A ring of white circles appear over Masquerain&#039;s head. The ring raises up and shoots at the opponent, hitting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Masquerain|startcode=AG078|startname=Cruisin&#039; for a Losin&#039;}}&lt;br /&gt;
{{movep|type=normal|ms=337|pkmn=Lunatone|method=Two rings of white circles appear around Lunatone&#039;s body. The rings spin faster until they become two rings and the rings turn into a white beam that fires at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Lunatone (Pokémon)|user1=A wild Lunatone|startcode=AG087|startname=Crazy as a Lunatone}}&lt;br /&gt;
{{movep|type=normal|ms=214|pkmn=Heracross|method=Two rings of white circles appear and spin around Heracross&#039;s horn. Then, the rings form together into one big white ball in front of Heracross&#039;s horn, and fires a white beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gordon (AG107)|user1=Gordon&#039;s Heracross|startcode=AG107|startname=Absol-ute Disaster}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Two rings of white circles appear around Scizor&#039;s body. Scizor then shoots the white circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie&#039;s Scizor|startcode=AG129|startname=A Judgment Brawl}}&lt;br /&gt;
{{movep|type=normal|ms=207|pkmn=Gligar|method=Two rings of white circles appear and spin around Gligar in an &#039;X&#039; formation. The rings spin faster until they becomes lines, and a white ball of energy is created in front of where the two lines meet in front of Gligar. Multiple white circles are launched from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Morrison|user1=Morrison&#039;s Gligar|startcode=AG130|startname=Choose It or Lose It!}}&lt;br /&gt;
{{movep|type=normal|ms=231|pkmn=Phanpy|method=Two rings of white circles appear and spin around Phanpy in an &#039;X&#039; formation. Then, the rings disappear and Phanpy blasts the opponent with a white energy beam from in front of its face.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Phanpy|startcode=AG137|startname=Hooked on Onix}}&lt;br /&gt;
{{movep|type=normal|ms=074|pkmn=Geodude|method=Geodude&#039;s body becomes outlined in yellow and it crouches together. Light blue circles then appear around Geodude&#039;s body, and when it stretches its hands at the opponent, the circles are shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Roark|user1=Roark&#039;s Geodude|startcode=DP015|startname=Shapes of Things to Come!}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam&#039;s body becomes outlined in yellow and it points its spoons in front of it. Multiple light blue circles are then released and circle around Alakazam.}}&lt;br /&gt;
{{movemid|type=normal|user=Kenny (Sinnoh)|user1=Kenny&#039;s Alakazam|startcode=DP027|startname=Settling a Not-So-Old Score!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=Burmy&#039;s body becomes outlined in yellow and it becomes covered in light blue circles. Burmy then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl|user1=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=422|pkmn=Shellos|method=Shellos jumps into the air and its body becomes surrounded by light blue circles. The balls then form together in front of Shellos and it shoots multiple light blue balls from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey&#039;s Shellos|startcode=DP041|startname=A Stand-Up Sit-Down!}}&lt;br /&gt;
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown shoots a red energy beam out of its eye at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=DP060|startname=Journey to the Unown!}}&lt;br /&gt;
{{movep|type=normal|ms=433|pkmn=Chingling|method=Chingling&#039;s body becomes surrounded in a yellow outline and light blue circles appear around Chingling&#039;s body. It then points the tassels on its body at the opponent and the circles fire at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Francesca|user1=Francesca&#039;s Chingling|startcode=DP070|startname=The Bells Are Singing!}}&lt;br /&gt;
{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=The white ball on Mime Jr.&#039;s head glows white and light blue circles surround its body. It then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Mime Jr.|startcode=DP070|startname=The Bells Are Singing!|notes=Used via {{color2|{{normal color dark}}|Mimic (move)|Mimic}}}}&lt;br /&gt;
{{movep|type=normal|ms=320|pkmn=Wailmer|method=Wailmer&#039;s body becomes surrounded by yellow, and blue circles with yellow outlines appear around it. The circles then fire at the opponent in a spiraling motion. Then, Wailmer&#039;s eyes glow blue and it can control the circles.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Wailmer|startcode=DP078|startname=Pruning a Passel of Pals!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny&#039;s body becomes outlined in yellow and light blue circles move around its body. Lopunny then fires them at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Paris|user1=Paris&#039;s Lopunny|startcode=DP086|startname=Arriving in Style!}}&lt;br /&gt;
{{movep|type=normal|ms=054|pkmn=Psyduck|method=Psyduck&#039;s body becomes outlined in yellow and the front of its body becomes covered by light blue circles. It then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Psyduck (Pokémon)|user1=Three wild Psyduck|startcode=DP087|startname=The Psyduck Stops Here!}}&lt;br /&gt;
{{movep|type=normal|ms=486|pkmn=Regigigas|method=Regigigas&#039;s body becomes outlined in light blue, and the opponent&#039;s body glows light blue, healing or hurting it.}}&lt;br /&gt;
{{movemid|normal|user=Regigigas (Pokémon)|user1=A wild Regigigas|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=473|pkmn=Mamoswine|method=Mamoswine&#039;s tusks glow yellow and light blue circles appear in between its tusks and circle around them. Mamoswine then fires the circles at the opponent, or Mamoswine releases a green-yellow orb of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Dawn&#039;s Mamoswine|startcode=DP134|startname=Promoting Healthy Tangrowth!}}&lt;br /&gt;
{{movep|type=normal|ms=058|pkmn=Growlithe|method=Growlithe&#039;s body becomes outlined in yellow and light blue circles appear and circle around Growlithe&#039;s body. It then fires the circles at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny&#039;s Growlithe|startcode=DP135|startname=Beating the Bustle and Hustle!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee&#039;s body becomes outlined in yellow and multiple light blue circles surround and spin around Eevee&#039;s body. Eevee can also float through the air while the circles surround its body.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula|user1=Ursula&#039;s two Eevee|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=normal|ms=136|pkmn=Flareon|method=Flareon&#039;s body becomes outlined in gold and multiple red circles surround and spin around Flareon&#039;s body. Flareon then fires the circles at the opponent. Flareon can also float through the air while the circles surround its body.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula|user1=Ursula&#039;s Flareon|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=normal|ms=134|pkmn=Vaporeon|method=Vaporeon&#039;s body becomes outlined in light blue and multiple light blue circles surround and spin around Vaporeon&#039;s body. Vaporeon then fires the circles at the opponent. Vaporeon can also float through the air while the circles surround its body.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula|user1=Ursula&#039;s Vaporeon|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=normal|ms=587|pkmn=Emolga|method=Emolga&#039;s body becomes outlined in light green and it puts its hands together in front of it. One or three green-yellow orbs of energy then appear in between Emolga&#039;s hands and Emolga separates its hands, firing the orbs at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Iris&#039;s Emolga|startcode=BW024|startname=Emolga the Irresistible!}}&lt;br /&gt;
{{movep|type=normal|ms=574|pkmn=Gothita|method=The tuft of hair on Gothita&#039;s head glows light green and it reaches up into the air. When it does, its body becomes surrounded in light green, and a large green-yellow orb of energy forms above Gothita&#039;s hands. Gothita then tosses the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Katharine|user1=Katharine&#039;s Gothita|startcode=BW055|startname=Scraggy and the Demanding Gothita!}}&lt;br /&gt;
{{movep|type=normal|ms=641|pkmn=Tornadus|method=Tornadus&#039;s body becomes outlined in light green energy, and the structures on his tail start to glow yellow. Tornadus then swings his tail and fires six light green orbs of energy from his tail, one for each glowing yellow structure on his tail, at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Tornadus|user1=Tornadus (anime)|startcode=BW059|startname=Stopping the Rage of Legends! Part 1}}&lt;br /&gt;
{{movep|type=normal|ms=614|pkmn=Beartic|method=Beartic throws multiple light green orbs of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Georgia&#039;s Beartic|startcode=BW090|startname=Jostling for the Junior Cup!}}&lt;br /&gt;
{{movep|type=normal|ms=641T|pkmn=Tornadus|method=Therian Forme Tornadus&#039;s wings glow light green and his body becomes surrounded by a light green aura. Then, a light green orb of energy appears between his wings and Therian Forme Tornadus fires it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Tornadus|user1=Tornadus (anime)|startcode=BW097|startname=Unova&#039;s Survival Crisis!}}&lt;br /&gt;
{{movep|type=normal|ms=505|pkmn=Watchog|method=Watchog forms a light green orb of energy between its hands. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mikael|user1=Mikael&#039;s Watchog|startcode=BW103|startname=Curtain Up, Unova League!}}&lt;br /&gt;
{{movep|type=normal|ms=591|pkmn=Amoonguss|method=Amoonguss crosses its arms and its body becomes outlined in light green energy. It then opens its arms, and multiple light green orbs of energy appear around it. Amoonguss then points the top if its head at the opponent and spins, firing the orbs at the opponent. It can also control where the orbs are going.}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Amoonguss|startcode=BW109|startname=New Places... Familiar Faces!}}&lt;br /&gt;
{{movep|type=normal|ms=527|pkmn=Woobat|method=Woobat forms a light green orb of energy between its wings. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jessie&#039;s Woobat|startcode=BW115|startname=The Pokémon Harbor Patrol!}}&lt;br /&gt;
{{movep|type=normal|ms=612|pkmn=Haxorus|method=Haxorus forms a light green orb of energy between its hands. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhoder|user1=Rhoder&#039;s Haxorus|startcode=BW117|startname=Team Plasma&#039;s Pokémon Manipulation!}}&lt;br /&gt;
{{movep|type=normal|ms=159|pkmn=Croconaw|method=Croconaw glows green and forms a light green orb of energy, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Croconaw|startcode=BW129|startname=The Pirates of Decolore!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile glows green and forms a light green orb of energy between its hands, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Weavile (Pokémon)|user1=A wild Weavile|startcode=PK25|startname=Eevee &amp;amp; Friends}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=Durant forms a light green orb of energy in front of its body, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Three wild Durant|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius&#039;s body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent. }}&lt;br /&gt;
{{movemid|type=normal|user=Mismagius (Pokémon)|user1=Two wild Mismagius|startcode=BW135|startname=Mystery on a Deserted Island!}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales&#039;s body and eyes glow green and it forms several green orbs of energy, then fires the orbs at the opponent. Ninetales&#039;s eyes and body glow green and it forms a light green orb of energy, then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ninetales (Pokémon)|user1=A wild Ninetales|startcode=BW135|startname=Mystery on a Deserted Island!}}&lt;br /&gt;
{{movep|type=normal|ms=653|pkmn=Fennekin|method=Fennekin opens its mouth and forms a light blue and blue ball of energy in front of it. It then fires the ball at the opponent, or Fennekin forms three light blue orbs of energy around its head. It then fires the orbs at the opponent, which rotate before colliding.}}&lt;br /&gt;
{{movemid|normal|user=Serena&#039;s Fennekin|startcode=XY021|startname=A PokéVision of Things to Come!}}&lt;br /&gt;
{{movemid|normal|user=Mirror Serena|user1=Mirror Serena&#039;s Fennekin|startcode=XY037|startname=The Cave of Mirrors!}}&lt;br /&gt;
{{movep|type=normal|ms=687|pkmn=Malamar|method=Malamar forms a light blue and blue ball of energy in front of its chest. It then fires the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Malamar (Pokémon)|user1=Multiple wild Malamar|startcode=XY054|startname=Facing the Grand Design!}}&lt;br /&gt;
{{movep|type=normal|ms=326|pkmn=Grumpig|method=Grumpig forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Grumpig (Pokémon)|user1=A wild Grumpig|startcode=XY061|startname=An Oasis of Hope!}}&lt;br /&gt;
{{movep|type=normal|ms=325|pkmn=Spoink|method=Spoink forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Spoink (Pokémon)|user1=Multiple wild Spoink|startcode=XY061|startname=An Oasis of Hope!}}&lt;br /&gt;
{{movep|type=normal|ms=675|pkmn=Pangoro|method=Pangoro forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Pangoro (Pokémon)|user1=Three wild Pangoro|startcode=XY071|startname=So You&#039;re Having a Bad Day!}}&lt;br /&gt;
{{movep|type=normal|ms=654|pkmn=Braixen|method=Braixen forms a light blue ball of energy in front of its hands. It then fires the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Braixen|startcode=XY082|startname=A Festival Trade! A Festival Farewell?}}&lt;br /&gt;
{{movep|type=normal|ms=671B|pkmn=Florges|method=Florges forms a light blue ball of energy in front of her hands. She then fires the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Florges (anime)|startcode=XY123|startname=A Diamond in the Rough!}}&lt;br /&gt;
{{movep|type=normal|ms=112|pkmn=Rhydon|method=Rhydon forms a light green orb of energy in its mouth. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhydon (Pokémon)|user1=A wild Rhydon|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
{{movep|type=normal|ms=075|pkmn=Graveler|method=Graveler forms a light green orb of energy in its hands. It then fires the orb at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Graveler (Pokémon)|user1=A wild Graveler|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
&lt;br /&gt;
* In the dub of &#039;&#039;[[AG027|A Three Team Scheme!]]&#039;&#039;, [[Keanu]] told his {{p|Nincada}} to use Hidden Power. In the original Japanese version, Keanu told Nincada to use {{m|Secret Power}} instead.&lt;br /&gt;
* In the preview for the [[banned episodes|unaired]] [[AG101 (unaired)|AG101]], Chōta&#039;s {{p|Barboach}} is seen using Hidden Power.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image1=Unown Hidden Power Adventures DP.png|image1p=Unown|image2=Paka Burmy Hidden Power.png|image2p=Burmy|image3=Musha Munna Hidden Power.png|image3p=Munna|image4=Musha Hidden Power.png|image4p=Musharna}}&lt;br /&gt;
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown shocks the opponent with bursts of energy. Sometimes, Unown&#039;s eyes glow before doing so.}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PS100|startname=Into the Unown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Grumpy|startcode=PS406|startname=Halting Honchkrow}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Flaky|startcode=PS406|startname=Halting Honchkrow}}&lt;br /&gt;
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PS406|startname=Halting Honchkrow}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=Burmy jumps into the air and releases waves of energy from its body all around it, damaging the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Paka and Uji|user1=Paka&#039;s Burmy|startcode=PS352|startname=Crowded by Croagunk &amp;amp; Advanced on by Abra I}}&lt;br /&gt;
{{movep|type=normal|ms=517|pkmn=Munna|method=Munna releases waves of energy from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Musha|user1=Black&#039;s Musha|startcode=PS468|startname=Listening to Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=518|pkmn=Musharna|method=Musharna fires a blast of energy at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Musha|user1=Black&#039;s Musha|startcode=PS523|startname=The Power of Dreams}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user spins in circles and attacks.|image1=Unown Hidden Power PM.png|image1p=Unown}}&lt;br /&gt;
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown spins in circles and attacks the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PM072|startname=Rampage at the Ruins of Alph!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Hidden Power II&lt;br /&gt;
|genIII=Hidden Power III&lt;br /&gt;
|genIV=Hidden Power DP&lt;br /&gt;
|PtHGSS=Hidden Power PtHGSS&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Hidden Power V&lt;br /&gt;
|XY=Hidden Power XY&lt;br /&gt;
|ORAS=Hidden Power ORAS&lt;br /&gt;
|ORAS2=Hidden Power ORAS 2&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|Stad2=Hidden Power Stad2&lt;br /&gt;
|Colo=Hidden Power Colo&lt;br /&gt;
|XD=Hidden Power XD&lt;br /&gt;
|PBR=Hidden Power PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Hidden Power PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite the only move Unown can learn being Hidden Power—learning it at level 1—it could not learn it via [[TM]] until [[Generation VI]]. However, this makes no functional difference other than when searching by TM/HM compatibility, since Unown will always already know Hidden Power and thus be unable to learn it via TM.&lt;br /&gt;
* Prior to [[Generation IV]], Hidden Power was one of the only two moves (along with {{m|Weather Ball}}) which could, depending on the Pokémon, be either [[physical move|physical]] or [[special move|special]], due to the damage category being determined by the type. &lt;br /&gt;
** Despite this, due to Hidden Power&#039;s classification as a {{t|Normal}} move, prior to Generation IV it was always affected by {{m|Counter}} and never by {{m|Mirror Coat}}, regardless of the type Hidden Power became when used.&lt;br /&gt;
* In [[Generation II]], due to [[gender]] being determined by IVs, Hidden Power of a female Pokémon of {{cat|Pokémon with a gender ratio of seven males to one female|species with a seven male to one female ratio}} can only be a [[physical move|physical]] type.&lt;br /&gt;
* In [[Generation II]], due to the spread of [[individual values]] required for alternate coloration, [[Shiny Pokémon]] could only use a {{t|Grass}}- or {{type|Dragon}} Hidden Power with power 49 or 69.&lt;br /&gt;
* Due to the [[List of glitches in Generation III#Roaming Pokémon IV bug|Roaming Pokémon IV bug]], a [[roaming Pokémon]] caught in [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, or LeafGreen]] will always have a Hidden Power type of Fighting, and a power of 30 or 31.&lt;br /&gt;
* It is impossible for Pokémon in the {{egg3|Undiscovered}} that are caught or obtained as a gift in [[Pokémon X and Y]] to have a {{type|Fighting}} Hidden Power. In {{pkmn|Omega Ruby and Alpha Sapphire}} and the [[Generation VII]] games, this is true only for [[Legendary Pokémon]], [[Mythical Pokémon]], and [[Ultra Beast]]s in the Undiscovered Egg Group. This is because these Pokémon are guaranteed to have at least three IVs of 31, whereas a Fighting-type Hidden Power requires at least four IVs that are even numbers.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=覺醒力量 &#039;&#039;{{tt|Goksíng Lihkleuhng|Awakening Power}}&#039;&#039;&lt;br /&gt;
|zh_cmn=覺醒力量 / 觉醒力量 &#039;&#039;{{tt|Juéxǐng Lìliàng|Awakening Power}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;催醒  &#039;&#039;{{tt|Cuīxǐng|Hasten Awakening}}&#039;&#039; {{tt|*|Later Anime, Adventures}}&amp;lt;br&amp;gt;覺醒的力量 &#039;&#039;{{tt|Juéxǐng-de Lìliàng|Awakening Power}}&#039;&#039; {{tt|*|Early Anime}}&amp;lt;br&amp;gt;出动能量 &#039;&#039;{{tt|Chūdòng Néngliàng|Moving Energy}} {{tt|*|Manga (Mainland China 21st Century edition)}}&lt;br /&gt;
|cs=Skrytá síla&lt;br /&gt;
|da=Skjult Kraft&lt;br /&gt;
|nl=Verborgen kracht&lt;br /&gt;
|fi=Piilovoima&lt;br /&gt;
|fr=Puissance Cachée{{tt|*|Generation VI onwards}}&amp;lt;br /&amp;gt;Puis. Cachée{{tt|*|Generations II-V}}&lt;br /&gt;
|de=Kraftreserve&lt;br /&gt;
|el=Κρυφή Δύναμη&lt;br /&gt;
|hi=छुपी शक्ति &#039;&#039;Chupi Shakti&#039;&#039;&lt;br /&gt;
|id=Kekuatan Tersembunyi&amp;lt;br /&amp;gt;Kekuatan Dahsyat&lt;br /&gt;
|it=Introforza&lt;br /&gt;
|ko=잠재파워 &#039;&#039;{{tt|Jamjae Pawo|Potential Power}}&#039;&#039;&lt;br /&gt;
|pl=Ukryta Moc{{tt|*|EP263, Diamond and Pearl series onwards, Diamond and Pearl-Mysterious Treasures (TCG)}}&amp;lt;br&amp;gt;Ukryta Siła{{tt|*|EP258, Advanced}}&amp;lt;br&amp;gt;Niszcząca Siła{{tt|*|EP171}}&lt;br /&gt;
|pt_eu=Poder Oculto&lt;br /&gt;
|pt_br=Poder Oculto&lt;br /&gt;
|sr=Skrivena moć&lt;br /&gt;
|es_la=Poder Oculto&amp;lt;br /&amp;gt;Poder Escondido ([[DP129]])&lt;br /&gt;
|es_eu=Poder Oculto&lt;br /&gt;
|ro=Puterea Ascunsă&lt;br /&gt;
|sv=Gömda kraften&lt;br /&gt;
|tr=Saklı Güç&lt;br /&gt;
|vi=Đánh Thức Sức Mạnh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Moves that change type]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kraftreserve]]&lt;br /&gt;
[[es:Poder oculto]]&lt;br /&gt;
[[fr:Puissance Cachée]]&lt;br /&gt;
[[it:Introforza]]&lt;br /&gt;
[[ja:めざめるパワー]]&lt;br /&gt;
[[zh:觉醒力量（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Telekinesis_(move)&amp;diff=3071809</id>
		<title>Telekinesis (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Telekinesis_(move)&amp;diff=3071809"/>
		<updated>2019-12-11T01:17:30Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=477&lt;br /&gt;
|name=Telekinesis&lt;br /&gt;
|jname=テレキネシス&lt;br /&gt;
|jtrans=Telekinesis&lt;br /&gt;
|jtranslit=Terekineshisu&lt;br /&gt;
|gameimage=Telekinesis VII.png&lt;br /&gt;
|gameimage2=Telekinesis VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=V&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Makes the remaining Pokémon nervous.&lt;br /&gt;
|pokefordex=telekinesis&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=19&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Telekinesis&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;テレキネシス&#039;&#039;&#039; &#039;&#039;Telekinesis&#039;&#039;) is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation V]]. It was [[TM19]] in Generation V.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations V to VII&lt;br /&gt;
Telekinesis raises its target into the air for three turns. This makes all moves used against the target (with the exception of [[one-hit knockout move]]s) bypass {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. In addition, the target will be immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}}.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon under the effect of Telekinesis is affected by {{m|Ingrain}} or holds an [[Iron Ball]], it becomes grounded (i.e. it becomes vulnerable to Ground-type moves, Spikes, etc.), but the effect to make moves targeting it ignore accuracy checks still applies. If a Pokémon under the effect of Telekinesis is hit by {{m|Smack Down}} or {{m|Thousand Arrows}}, the effect of Telekinesis disappears. If {{m|Gravity}} comes into effect, the effect of Telekinesis disappears from all Pokémon.&lt;br /&gt;
&lt;br /&gt;
The move Telekinesis cannot affect a Pokémon under the effect of {{m|Ingrain}}, {{m|Smack Down}} or {{m|Thousand Arrows}}. While Gravity is in effect, Telekinesis cannot even be selected for use.&lt;br /&gt;
&lt;br /&gt;
{{me|Gengar}}, {{p|Diglett}}, {{p|Dugtrio}}, {{p|Sandygast}} and {{p|Palossand}} cannot be affected by the move Telekinesis, but a Pokémon {{m|transform}}ed into one of these Pokémon can be affected. If Mega Gengar is affected by Telekinesis before [[Mega Evolution|Mega Evolving]] or receives the effect via {{m|Baton Pass}}, the effect disappears; the other four will retain the effect if they obtain it via Baton Pass.&lt;br /&gt;
&lt;br /&gt;
Telekinesis itself also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Psychium Z]] into Z-Telekinesis, the user&#039;s {{stat|Special Attack}} stat rises by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Telekinesis cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user makes the target float with its psychic power. The target is easier to hit for three turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|5}}&lt;br /&gt;
{{Moveentry/3|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|34|34{{sup/6|XY}}&amp;lt;br&amp;gt;33{{sup/6|ORAS}}|33}}&lt;br /&gt;
{{Moveentry/3|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|34|34{{sup/6|XY}}&amp;lt;br&amp;gt;33{{sup/6|ORAS}}|33}}&lt;br /&gt;
{{Moveentry/3|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|70|1, 70{{sup/6|XY}}&amp;lt;br&amp;gt;36{{sup/6|ORAS}}|36}}&lt;br /&gt;
{{Moveentry/3|517|Munna|type=Psychic|1|Field|Field|43|43|43}}&lt;br /&gt;
{{Moveentry/3|574|Gothita|type=Psychic|1|Human-Like|Human-Like|40|40|40}}&lt;br /&gt;
{{Moveentry/3|575|Gothorita|type=Psychic|1|Human-Like|Human-Like|43|43|43}}&lt;br /&gt;
{{Moveentry/3|576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|45|45|45}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Psychic|5|||||TM19|no|no}}&lt;br /&gt;
{{Moveentry/3|035|Clefairy|type=Normal|1|Fairy|Fairy|✔||}}&lt;br /&gt;
{{Moveentry/3|036|Clefable|type=Normal|1|Fairy|Fairy|✔||}}&lt;br /&gt;
{{Moveentry/3|054|Psyduck|type=Water|2|Water 1|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|055|Golduck|type=Water|2|Water 1|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔||}}&lt;br /&gt;
{{Moveentry/3|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔||}}&lt;br /&gt;
{{Moveentry/3|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔||}}&lt;br /&gt;
{{Moveentry/3|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔||}}&lt;br /&gt;
{{Moveentry/3|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔||}}&lt;br /&gt;
{{Moveentry/3|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|173|Cleffa|type=Normal|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|175|Togepi|type=Normal|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|176|Togetic|type=Normal|type2=Flying|2|Flying|Fairy|✔||}}&lt;br /&gt;
{{Moveentry/3|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔||}}&lt;br /&gt;
{{Moveentry/3|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔||}}&lt;br /&gt;
{{Moveentry/3|196|Espeon|type=Psychic|1|Field|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔||}}&lt;br /&gt;
{{Moveentry/3|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|280|Ralts|type=Psychic|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|281|Kirlia|type=Psychic|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|282|Gardevoir|type=Psychic|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|325|Spoink|type=Psychic|1|Field|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|326|Grumpig|type=Psychic|1|Field|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|429|Mismagius|type=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|439|Mime Jr.|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|468|Togekiss|type=Normal|type2=Flying|2|Flying|Fairy|✔||}}&lt;br /&gt;
{{Moveentry/3|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|480|Uxie|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|494|Victini|type=Psychic|type2=Fire|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Moveentry/3|517|Munna|type=Psychic|1|Field|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|518|Musharna|type=Psychic|1|Field|Field|✔||}}&lt;br /&gt;
{{Moveentry/3|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|✔||}}&lt;br /&gt;
{{Moveentry/3|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|✔||}}&lt;br /&gt;
{{Moveentry/3|531|Audino|type=Normal|1|Fairy|Fairy|✔||}}&lt;br /&gt;
{{Moveentry/3|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|✔||}}&lt;br /&gt;
{{Moveentry/3|562|Yamask|type=Ghost|2|Mineral|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|574|Gothita|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|575|Gothorita|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|577|Solosis|type=Psychic|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|578|Duosion|type=Psychic|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|605|Elgyem|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|✔||}}&lt;br /&gt;
{{Moveentry/3|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔||}}&lt;br /&gt;
{{Moveentry/3|622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|✔||}}&lt;br /&gt;
{{Moveentry/3|648|Meloetta|type=Normal|type2=Psychic|1|Undiscovered|Undiscovered|✔||}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Psychic|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|yes}}&lt;br /&gt;
{{Moveentry/1|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy|✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/1|035|Clefairy|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|036|Clefable|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|054|Psyduck|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|055|Golduck|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|101|Electrode|type=Electric|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/1|113|Chansey|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|137|Porygon|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|173|Cleffa|type=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|196|Espeon|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|233|Porygon2|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|242|Blissey|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|325|Spoink|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|326|Grumpig|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Normal Forme}}&lt;br /&gt;
{{Moveentry/1|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Attack Forme}}&lt;br /&gt;
{{Moveentry/1|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Defense Forme}}&lt;br /&gt;
{{Moveentry/1|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Speed Forme}}&lt;br /&gt;
{{Moveentry/1|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|✔|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/1|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|✔|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/1|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|✔|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|429|Mismagius|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|474|Porygon-Z|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|476|Probopass|type=Rock|type2=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|480|Uxie|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔|form=Altered Forme}}&lt;br /&gt;
{{Moveentry/1|487O|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔|form=Origin Forme}}&lt;br /&gt;
{{Moveentry/1|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|494|Victini|type=Psychic|type2=Fire|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|517|Munna|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|518|Musharna|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|531|Audino|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|562|Yamask|type=Ghost|2|Mineral|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|574|Gothita|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|575|Gothorita|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|577|Solosis|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|578|Duosion|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|599|Klink|type=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|600|Klang|type=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|601|Klinklang|type=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|605|Elgyem|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|648|Meloetta|type=Normal|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|649|Genesect|type=Bug|type2=Steel|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|654|Braixen|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|655|Delphox|type=Fire|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|677|Espurr|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|678|Meowstic|type=Psychic|1|Field|Field|✔|form=Male}}&lt;br /&gt;
{{Moveentry/1|678F|Meowstic|type=Psychic|1|Field|Field|✔|form=Female}}&lt;br /&gt;
{{Moveentry/1|682|Spritzee|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|683|Aromatisse|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|700|Sylveon|type=Fairy|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|719|Diancie|type=Rock|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|720|Hoopa|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|✔|form=Confined}}&lt;br /&gt;
{{Moveentry/1|720U|Hoopa|type=Psychic|type2=Dark|1|Undiscovered|Undiscovered|✔|form=Unbound}}&lt;br /&gt;
{{Moveentry/1|742|Cutiefly|type=Bug|type2=Fairy|2|Bug|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|764|Comfey|type=Fairy|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|774|Minior|type=Rock|type2=Flying|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|781|Dhelmise|type=Ghost|type2=Grass|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|785|Tapu Koko|type=Electric|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|786|Tapu Lele|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|787|Tapu Bulu|type=Grass|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|788|Tapu Fini|type=Water|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|793|Nihilego|type=Rock|type2=Poison|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|800|Necrozma|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|800DM|Necrozma|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered|✔|form=Dusk Mane}}&lt;br /&gt;
{{Moveentry/1|800DW|Necrozma|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|✔|form=Dawn Wings}}&lt;br /&gt;
{{Moveentry/1|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Movefoot|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Telekinesis status conditio to the Pokémon in front of you. With the Telekinesis status, the Pokémon can&#039;t move and its evasiveness goes down, but it won&#039;t take damage from Ground-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It causes the Telekinesis  status condition to the Pokémon in front of you. In the Telekinesis status condition, the Pokémon can&#039;t move and its evasiveness goes down, but it won&#039;t take damage from Ground-type moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=psychic|exp=yes|gen=The user makes the target float with its psychic power.|image1=Icarus Elgyem Telekinesis.png|image1p=Elgyem|image2=Christie Gothita Telekinesis.png|image2p=Gothita|image3=Lewis Gothorita Telekinesis.png|image3p=Gothorita|image4=Cofagrigus Telekinesis.png|image4p=Cofagrigus}}&lt;br /&gt;
{{movep|type=psychic|ms=605|pkmn=Elgyem|method=Elgyem&#039;s eyes glow light green. The opponent then becomes outlined in light green as well and Elgyem can make it float and control it with its mind.}}&lt;br /&gt;
{{movemid|type=psychic|user=Professor Icarus|user1=Professor Icarus&#039;s Elgyem|startcode=BW030|startname=A UFO for Elgyem!|notes=Debut}}&lt;br /&gt;
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer&#039;s Elgyem|startcode=BW053|startname=A Maractus Musical!}}&lt;br /&gt;
{{movep|type=psychic|ms=574|pkmn=Gothita|method=Gothita&#039;s eyes glow light green and it raises both of its arms into the air. The opponent then becomes surrounded in a light green aura and Gothita can make it float and control it with its mind.}}&lt;br /&gt;
{{movemid|type=psychic|user=Christie|user1=Christie&#039;s Gothita|startcode=BW035|startname=Where Did You Go, Audino?}}&lt;br /&gt;
{{movep|type=psychic|ms=576|pkmn=Gothitelle|method=Gothitelle&#039;s eyes glow light green and it raises its arms and points its palms at the opponent. The opponent then becomes outlined in light green and Gothitelle can make the opponent float by moving its arms where it wants it to go. When Gothitelle puts its arms down, the light green glow fades away.}}&lt;br /&gt;
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer&#039;s Gothitelle|startcode=BW051|startname=Lost at the Stamp Rally!}}&lt;br /&gt;
{{movep|type=psychic|ms=575|pkmn=Gothorita|method=Gothorita closes its eyes and crouches its body together slightly. The opponent then becomes outlined in light green and Gothorita can control it with its mind.}}&lt;br /&gt;
{{movemid|type=psychic|user=Lewis|user1=Lewis&#039;s Gothorita|startcode=BW059|startname=Stopping the Rage of Legends! Part 1}}&lt;br /&gt;
{{movep|type=psychic|ms=563|pkmn=Cofagrigus|method=Cofagrigus&#039;s eyes glow light green and it raises both of its arms into the air. The opponent then becomes surrounded in a light green aura and Cofagrigus can make it float and control it with its mind.}}&lt;br /&gt;
{{movemid|type=psychic|user=Cofagrigus (Pokémon)|user1=Multiple wild Cofagrigus|startcode=BW064|startname=Explorers of the Hero&#039;s Ruin!}}&lt;br /&gt;
{{movep|type=psychic|ms=623|pkmn=Golurk|method=The opponent becomes surrounded in a light green aura and Golurk can make it float with its mind.}}&lt;br /&gt;
{{movemid|type=psychic|user=Cedric Juniper&#039;s assistants|user1=Cedric Juniper&#039;s assistant&#039;s Golurk|startcode=BW120|startname=Ash and N: A Clash of Ideals!}}&lt;br /&gt;
{{movep|type=psychic|ms=606|pkmn=Beheeyem|method=Beheeyem&#039;s eyes glow light green and it raises both of its arms into the air. The opponent then becomes surrounded in a light green aura and Beheeyem can make it float and control it with its mind.}}&lt;br /&gt;
{{movebtm|type=psychic|user=Beheeyem (Pokémon)|user1=Multiple wild Beheeyem|startcode=BW133|startname=Capacia Island UFO!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=psychic|exp=yes|gen=The user mentally lifts the target into the air.|image1=Caitlin Gothitelle Telekinesis Adventures.png|image1p=Gothitelle}}&lt;br /&gt;
{{movep|type=psychic|ms=576|pkmn=Gothitelle|method=Gothitelle lifts the target into the air with its psychic powers, allowing them to float at will.}}&lt;br /&gt;
{{movebtmManga|type=psychic|user=Caitlin|user1=Caitlin&#039;s Gothitelle|startcode=PS523|startname=The Power of Dreams|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|genV=Telekinesis V&lt;br /&gt;
|genVI=Telekinesis VI&lt;br /&gt;
|genVI2=Telekinesis VI 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=意念移物 &#039;&#039;{{tt|Yinihmyìhmaht|Telekinesis}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;心靈傳動術 &#039;&#039;{{tt|Sāmlìhng Chyùhnduhngseuht|Telekinesis}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=意念移物 &#039;&#039;{{tt|Yìniànyíwù|Telekinesis}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;心靈傳動術 &#039;&#039;{{tt|Xīnlíng Chuándòngshù|Telekinesis}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Telekinese&lt;br /&gt;
|fr=Lévikinésie&lt;br /&gt;
|de=Telekinese&lt;br /&gt;
|id=Telekinesis&lt;br /&gt;
|it=Telecinesi&lt;br /&gt;
|ko=텔레키네시스 &#039;&#039;Telekinesis&#039;&#039;&lt;br /&gt;
|pl=Telekineza&lt;br /&gt;
|pt_br=Telecinese ([[BW120]]-present, TCG, manga)&amp;lt;br&amp;gt;Telecinésia&lt;br /&gt;
|pt_eu=Telecinese&lt;br /&gt;
|es_la=Telequinesia&lt;br /&gt;
|es_eu=Telequinesis&lt;br /&gt;
|tr=Telekinezi&lt;br /&gt;
|vi = Dịch Chuyển Tức Thời&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Telekinese]]&lt;br /&gt;
[[es:Telequinesis]]&lt;br /&gt;
[[fr:Lévikinésie]]&lt;br /&gt;
[[it:Telecinesi]]&lt;br /&gt;
[[ja:テレキネシス]]&lt;br /&gt;
[[zh:意念移物（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Psywave_(move)&amp;diff=3071808</id>
		<title>Psywave (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Psywave_(move)&amp;diff=3071808"/>
		<updated>2019-12-11T01:17:17Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=149&lt;br /&gt;
|name=Psywave&lt;br /&gt;
|jname=サイコウェーブ&lt;br /&gt;
|jtrans=Psychowave&lt;br /&gt;
|jtranslit=Saikowēbu&lt;br /&gt;
|gameimage=Psywave VII.png&lt;br /&gt;
|gameimage2=Psywave VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy={{tt|100|80 in Generations I-V}}&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Effectiveness varies depending on when it is used.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Psywave&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サイコウェーブ&#039;&#039;&#039; &#039;&#039;Psychowave&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation I]]. It was [[TM46]] in Generation I. It was the [[signature move]] of {{p|Misdreavus}} in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Psywave inflicts a random amount of damage, varying between 1 damage and 1.5× the user&#039;s level.&lt;br /&gt;
&lt;br /&gt;
In a link battle, the damage dealt varies between 1 damage and 1.5× the user&#039;s level on the user&#039;s side, and between 0 damage and 1.5× the user&#039;s level on its opponent&#039;s side in a link battle. As a result, if a 0 is [[Pseudorandom number generation in Pokémon|generated]] in a link battle, it causes [[List of glitches in Generation I#Psywave desynchronization|the games to desynchronize]] as the target will receive 0 damage on the opponent&#039;s game, while the user&#039;s side will keep generating pseudorandom numbers until it produces a number between 1 and 1.5× the user&#039;s level. Additionally, [[List of glitches in Generation I#Psywave infinite loop|the game will freeze]] if a Level 0, 1, or 171 Pokémon uses the move, though Pokémon cannot normally be obtained at these levels without the use of glitches.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Psywave inflicts a random amount of damage, varying between 1 {{stat|HP}} and 1.5× the user&#039;s level. The damage is always rounded down; however, Psywave will always deal at least 1 HP of damage.&lt;br /&gt;
&lt;br /&gt;
Psywave does not take weaknesses or resistances into account; however, type immunity is not ignored.&lt;br /&gt;
&lt;br /&gt;
===Generations III to IV===&lt;br /&gt;
Psywave inflicts damage equal to (user&#039;s level) * (r * 10 + 50) / 100, where r is a random number from 0 to 10. The damage is always rounded down; however, Psywave will always deal at least 1 HP of damage.&lt;br /&gt;
&lt;br /&gt;
Psywave can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra two appeal points if {{m|Calm Mind}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Psywave inflicts damage equal to (user&#039;s level) * (r + 50) / 100, where r is a random number from 0 to 100. The damage is always rounded down; however, Psywave will always deal at least 1 HP of damage.&lt;br /&gt;
&lt;br /&gt;
===Generation VI to VII===&lt;br /&gt;
Psywave&#039;s [[accuracy]] is now 100% instead of 80%.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Psywave cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Psychic&amp;lt;/sc&amp;gt;-type attack of varying intensity. It occasionally inflicts heavy damage.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|An attack with variable power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Attacks with a psychic wave of varying intensity.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is attacked with an odd, hot energy wave that varies in intensity.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is attacked with an odd, hot energy wave. The attack varies in intensity.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The target is attacked with an odd psychic wave. The attack varies in intensity.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|1}}&lt;br /&gt;
{{Moveentry/7|120|Staryu|type=Water|1|Water 3|Water 3||||||13{{sup/6|ORAS}}|13{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;4{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|||||||1{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||15{{sup/5|B2W2}}|15|15{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;20{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|||||||1}}&lt;br /&gt;
{{Moveentry/7|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|||||||33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous||1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|325|Spoink|type=Psychic|1|Field|Field|||7|7|7|7|7}}&lt;br /&gt;
{{Moveentry/7|326|Grumpig|type=Psychic|1|Field|Field|||1, 7|1, 7|1, 7|1, 7|1, 7}}&lt;br /&gt;
{{Moveentry/7|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|||25|23|23{{sup/5|BW}}&amp;lt;br&amp;gt;17{{sup/5|B2W2}}|17{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13}}&lt;br /&gt;
{{Moveentry/7|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|||25|23|23{{sup/5|BW}}&amp;lt;br&amp;gt;17{{sup/5|B2W2}}|17{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13}}&lt;br /&gt;
{{Moveentry/7|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|||30|30|30|30{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|||1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|||1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|429|Mismagius|type=Ghost|1|Amorphous|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral|||||15{{sup/5|B2W2}}|15|15}}&lt;br /&gt;
{{Moveentry/7|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|||||15{{sup/5|B2W2}}|15|15}}&lt;br /&gt;
{{Moveentry/7|517|Munna|type=Psychic|1|Field|Field|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|||||8|8|8}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||||13|13}}&lt;br /&gt;
{{Moveentry/7|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2||||||13|13}}&lt;br /&gt;
{{Moveentry/7|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||||||25}}&lt;br /&gt;
{{Moveentry/7|786|Tapu Lele|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||8}}&lt;br /&gt;
{{Moveentry/7|793|Nihilego|type=Rock|type2=Poison|1|Undiscovered|Undiscovered|||||||13}}&lt;br /&gt;
{{Movefoot|Psychic|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Psychic|2}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|109|Koffing|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Psychic|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Psychic|1|TM46|no|no|no|no|no|no}}&lt;br /&gt;
{{Moveentry/7|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔||||||}}&lt;br /&gt;
{{Moveentry/7|035|Clefairy|type=Normal|1|Fairy|Fairy|✔||||||}}&lt;br /&gt;
{{Moveentry/7|036|Clefable|type=Normal|1|Fairy|Fairy|✔||||||}}&lt;br /&gt;
{{Moveentry/7|039|Jigglypuff|type=Normal|1|Fairy|Fairy|✔||||||}}&lt;br /&gt;
{{Moveentry/7|040|Wigglytuff|type=Normal|1|Fairy|Fairy|✔||||||}}&lt;br /&gt;
{{Moveentry/7|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|✔||||||}}&lt;br /&gt;
{{Moveentry/7|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔||||||}}&lt;br /&gt;
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|✔||||||}}&lt;br /&gt;
{{Moveentry/7|061|Poliwhirl|type=Water|1|Water 1|Water 1|✔||||||}}&lt;br /&gt;
{{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔||||||}}&lt;br /&gt;
{{Moveentry/7|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔||||||}}&lt;br /&gt;
{{Moveentry/7|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔||||||}}&lt;br /&gt;
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔||||||}}&lt;br /&gt;
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔||||||}}&lt;br /&gt;
{{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔||||||}}&lt;br /&gt;
{{Moveentry/7|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔||||||}}&lt;br /&gt;
{{Moveentry/7|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔||||||}}&lt;br /&gt;
{{Moveentry/7|113|Chansey|type=Normal|1|Fairy|Fairy|✔||||||}}&lt;br /&gt;
{{Moveentry/7|120|Staryu|type=Water|1|Water 3|Water 3|✔||||||}}&lt;br /&gt;
{{Moveentry/7|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔||||||}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|126|Magmar|type=Fire|1|Human-Like|Human-Like|✔||||||}}&lt;br /&gt;
{{Moveentry/7|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔||||||}}&lt;br /&gt;
{{Moveentry/7|137|Porygon|type=Normal|1|Mineral|Mineral|✔||||||}}&lt;br /&gt;
{{Moveentry/7|143|Snorlax|type=Normal|1|Monster|Monster|✔||||||}}&lt;br /&gt;
{{Moveentry/7|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔||||||}}&lt;br /&gt;
{{Moveentry/7|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔||||||}}&lt;br /&gt;
{{Movefoot|Psychic|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
{{incomplete|section|2=Pokken}}&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. The amount of damage depends on the user&#039;s level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target, even at a distance. The higher the user&#039;s level, the greater the damage.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに ダメージをあたえる じぶんの レベルがたかいほど ダメージが おおきくなりやすい|Inflicts damage on the target, even at a distance. The higher the user&#039;s level, the greater the damage}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Its damage varies. The higher your level, the greater the possible damage.{{tt|*|Move Summary and PAL Move Description}}&amp;lt;br&amp;gt;It damages even a faraway Pokémon. The higher your level, the greater the damage.{{tt|*|US Move Description}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|Its damage varies. The higher your level, the greater the possible damage.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It damages an enemy. The higher your level, the greater the damage.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&amp;lt;!--===Pokken Tournament==&lt;br /&gt;
-Psywave Slash&lt;br /&gt;
-Psywave Vortex&lt;br /&gt;
-Psywave -&amp;gt; Teleport--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=psychic|exp=yes|gen=The foe is attacked with an odd, hot energy wave.|image3={{#switch: {{#expr: {{#time: U}} mod 3}}|0=Fantina|1=Cocoa|2=Zoey}} Mismagius Psywave.png|image3p=Mismagius|image1=Officer Jenny Duosion Psywave.png|image1p=Duosion|image2=Brandon Solrock Psywave.png|image2p=Solrock|image4=Mandi Exeggutor Psywave.png|image4p=Exeggutor}}&lt;br /&gt;
{{movep|type=Psychic|ms=124|pkmn=Jynx|method=Jynx&#039;s eyes glow and she raises her hands in the air. The opponent then lifts up into the air, and by waving her arms, Jynx can control wherever the opponent goes.}}&lt;br /&gt;
{{movemid|type=psychic|user=Santa Claus|user1=Santa Claus&#039;s Jynx|startcode=Holiday Hi-Jynx|notes=Debut}}&lt;br /&gt;
{{movep|type=psychic|ms=103|pkmn=Exeggutor|method=Exeggutor&#039;s eyes glow green and it bends down, firing a white ring at the opponent from the middle of its leaves.}}&lt;br /&gt;
{{movemid|type=psychic|user=Mandi|user1=Mandi&#039;s Exeggutor|startcode=EP075|startname=Round One - Begin!}}&lt;br /&gt;
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly shoots the fog around its body at the opponent and the fog morphs into an arrow-like shape that hits the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Gastly (Pokémon)|user1=Officer Jenny&#039;s Gastly|startcode=EP086|startname=Pikachu Re-Volts}}&lt;br /&gt;
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime raises its hands then brings them down in the shape of a circle and a white circle appears in front of it. It then fires the ring at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Toku|user1=Toku&#039;s Mr. Mime|startcode=EP156|startname=The Psychic Sidekicks!}}&lt;br /&gt;
{{movep|type=psychic|ms=338|pkmn=Solrock|method=Solrock&#039;s body becomes outlined in light blue, and its eyes also glow light blue. Solrock then fires light blue rings at the opponent from its body.}}&lt;br /&gt;
{{movemid|type=psychic|user=Pyramid King Brandon|user1=Brandon&#039;s Solrock|startcode=AG190|startname=Pace - The Final Frontier!}}&lt;br /&gt;
{{movep|type=psychic|ms=429|pkmn=Mismagius|method=Mismagius&#039;s outlines glow light blue and it releases a wave of energy out of its body. When it hits the opponent, its body glows multicolored at Mismagius can control the opponent, or Mismagius&#039;s body becomes outlined in light blue and it fires invisible or light blue shockwaves at the opponent from its body, or the gems on Mismagius&#039;s body glow pink and its body becomes outlined in light blue. It then fires multiple light blue tentacles from the outline at the opponent, or Mismagius&#039;s eyes become surrounded in multicolored energy and it fires a beam of multicolored energy from its eyes at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Cocoa|user1=Cocoa&#039;s Mismagius|startcode=DP086|startname=Arriving in Style!}}&lt;br /&gt;
{{movemid|type=psychic|user=Fantina|user1=Fantina&#039;s Mismagius|startcode=DP093|startname=Playing the Leveling Field!}}&lt;br /&gt;
{{movemid|type=psychic|user=Zoey|user1=Zoey&#039;s Mismagius|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movemid|type=psychic|user=Grings Kodai|user1=Grings Kodai&#039;s Mismagius|startcode=M13|startname=Zoroark: Master of Illusions}}&lt;br /&gt;
{{movep|type=psychic|ms=358|pkmn=Chimecho|method=Chimecho&#039;s body becomes outlined in light blue and it releases multiple light blue rings from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Maya (DP154)|user1=Maya&#039;s Chimecho|startcode=DP154|startname=Mastering Current Events!}}&lt;br /&gt;
{{movep|type=psychic|ms=579|pkmn=Reuniclus|method=Reuniclus puts its hands together in front of it and fires a multicolored beam of energy from its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Damon|user1=Damon&#039;s Reuniclus|startcode=M14|startname=White—Victini and Zekrom}}&lt;br /&gt;
{{movep|type=psychic|ms=578|pkmn=Duosion|method=Duosion puts its arms out in front of it and multicolored energy appears and gathers in front of its body. A wavy multicolored beam of energy then fires from the energy at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=psychic|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y creates a white force field that expands rapidly from around it and explodes on contact with the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Mewtwo (Best Wishes series)|startcode=M16|startname=Genesect and the Legend Awakened|notes=Mewtwo {{color2|{{psychic color dark}}|Anime move errors|could not legally learn}} Psywave {{color2|{{psychic color dark}}|Generation V|at the time}}}}&lt;br /&gt;
{{movep|type=psychic|ms=326|pkmn=Grumpig|method=Grumpig fires a beam of multicolored energy from between its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Grumpig (Pokémon)|user1=A wild Grumpig|startcode=XY061|startname=An Oasis of Hope!}}&lt;br /&gt;
{{movep|type=psychic|ms=325|pkmn=Spoink|method=Spoink fires a beam of multicolored energy from between its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Spoink (Pokémon)|user1=Multiple wild Spoink|startcode=XY061|startname=An Oasis of Hope!}}&lt;br /&gt;
{{movep|type=psychic|ms=561|pkmn=Sigilyph|method=Sigilyph&#039;s two eyes on its head start to glow and then it fires a beam of multicolored energy from its eyes at the opponent.}}&lt;br /&gt;
{{movebtm|type=psychic|user=Carrie (XY092)|user1=Carrie&#039;s Sigilyph|startcode=XY092|startname=Cloudy Fate, Bright Future!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=psychic|exp=yes|gen=The foe is attacked with an odd, hot energy wave.|image1=Mewtwo Psywave Tornado Adventures.png|image1p=Mewtwo (Tornado)|image2=Mewtwo spoon.png|image2p=Mewtwo (Spoon)|image3=Ken Jynx Psywave Adventures.png|image3p=Jynx|image4=Mewtwo fork.png|image4p=Mewtwo (Fork)}}&lt;br /&gt;
{{movep|type=psychic|ms=124|pkmn=Jynx|method=Jynx releases a powerful wave of psychic energy from her body that distorts the air around the opponent and creates a horrible sound in the target&#039;s head.}}&lt;br /&gt;
{{movemid|type=psychic|user=Team Rocket Elite Trio|user1=Ken&#039;s Jynx|startcode=PS017|startname=The Jynx Jinx|notes=Debut}}&lt;br /&gt;
{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo releases a powerful tornado from its body that traps the opponent inside, or Mewtwo creates a spoon out of psychic energy and hits the opponent with it. When in the spoon form, Mewtwo can fire the energy from the spoon by transforming it into a fork and extending it.}}&lt;br /&gt;
{{movemid|type=psychic|user=Mewtwo (Adventures)|startcode=PS034|startname=And Mewtwo Too?!}}&lt;br /&gt;
{{movep|type=psychic|ms=200|pkmn=Misdreavus|method=Misdreavus releases a beam of energy from its face at the opponent.}}&lt;br /&gt;
{{movemid|type=psychic|user=Morty|user1=Morty&#039;s Misdreavus|startcode=PS125|startname=Misdreavus Misgivings}}&lt;br /&gt;
{{movep|type=psychic|ms=203|pkmn=Girafarig|method=Girafarig releases a powerful wave of psychic energy from its antennae that distorts the air around and causes the opponent&#039;s head to hurt.}}&lt;br /&gt;
{{movemid|type=psychic|user=Team Rocket Elite Trio|user1=Harry&#039;s Girafarig|startcode=PS129|startname=Great Girafarig}}&lt;br /&gt;
{{movep|type=psychic|ms=338|pkmn=Solrock|method=Solrock glares at the opponent and releases a powerful wave of psychic energy at the opponent from its body.}}&lt;br /&gt;
{{movemidManga|type=psychic|user=Tate&#039;s Solrock|startcode=PS229|startname=You Can Fight Day or Night With Lunatone &amp;amp; Solrock}}&lt;br /&gt;
{{movep|type=psychic|ms=150MX|pkmn=Mewtwo|method=Mega Mewtwo X creates a spoon out of psychic energy and hits the opponent with it.}}&lt;br /&gt;
{{movebtmManga|type=psychic|user=Mewtwo (Adventures)|startcode=PAXY36|startname=Mewtwo Angered}}&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{Movemanga|type=psychic|exp=yes|gen=The user releases a powerful blast of energy at the opponent.|image1=Lily Mismagius Psywave P7.png|image1p=Mismagius|image2=Hiori Mime Jr Mimic Psywave.png|image2p=Mime Jr.}}&lt;br /&gt;
{{movep|type=psychic|ms=429|pkmn=Mismagius|method=Mismagius glows and shoots a blast of energy at the opponent.}}&lt;br /&gt;
{{Movemid|type=psychic|user=Lily (Pokémon 7)|user1=Lily&#039;s Mismagius|startcode=P7-04|startname=A Fated Reunion|notes=Debut}}&lt;br /&gt;
{{movep|type=psychic|ms=439|pkmn=Mime Jr.|method=Mime Jr. glows and shoots a blast of energy at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=psychic|user=Hiori|user1=Hiori&#039;s Mime Jr.|startcode=P7-08|startname=Lily Regains Her Memories!|notes=Used via {{color2|{{psychic color dark}}|Mimic (move)|Mimic}}}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Try Adventure manga===&lt;br /&gt;
{{movemanga|type=psychic|exp=yes|gen=The user fires a beam of psychic energy at the opponent.|image1=Soro Spoink Psywave.png|image1p=Spoink}}&lt;br /&gt;
{{movep|type=psychic|ms=325|pkmn=Spoink|method=Spoink fires a beam of psychic energy at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=psychic|user=Soro|user1=Soro&#039;s Spoink|startcode=TA30|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|genI=Psywave I&lt;br /&gt;
|genII=Psywave II&lt;br /&gt;
|genIII=Psywave III&lt;br /&gt;
|genIV=Psywave IV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|genV=Psywave V&lt;br /&gt;
|genVI=Psywave&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Stad=Psywave Stad&lt;br /&gt;
|Stad2=Psywave Stad2&lt;br /&gt;
|Colo=Psywave Colo&lt;br /&gt;
|XD=Psywave XD&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|PBR=Psywave PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|PMDRB=Psywave PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=精神波 &#039;&#039;{{tt|Jīngsàhn Bō|Psycho Wave}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;幻象波 &#039;&#039;{{tt|Waahnjeuhng Bō|Illusory Wave}}&#039;&#039; {{tt|*|XY series}}&amp;lt;br&amp;gt;幻像波浪 &#039;&#039;{{tt|Waahnjeuhng Bōlohng|Illusory Wave}}&#039;&#039; {{tt|*|Guidebook}}&lt;br /&gt;
|zh_cmn=精神波 &#039;&#039;{{tt|Jīngshén Bō|Psycho Wave}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;幻象波 &#039;&#039;{{tt|Huànxiàng Bō|Illusory Wave}}&#039;&#039; {{tt|*|Anime &amp;amp; Manga}}&lt;br /&gt;
|nl=Psygolf&lt;br /&gt;
|hi= मानसिक लहर &#039;&#039;Maansik leher&#039;&#039;&lt;br /&gt;
|fi=Psykoaalto&lt;br /&gt;
|fr=Vague Psy&lt;br /&gt;
|de=Psywelle&lt;br /&gt;
|el=Ψυχοκύμα &#039;&#039;Psychokýma&#039;&#039;&lt;br /&gt;
|id=Psywave&lt;br /&gt;
|it=Psiconda{{tt|*|Generation III onwards}}&amp;lt;br&amp;gt;Psico-onda{{tt|*|Generations I-II}}&lt;br /&gt;
|ko=사이코웨이브 &#039;&#039;{{tt|Saikoweibeu|Psycho wave}}&#039;&#039;&lt;br /&gt;
|pl=Psychofala&lt;br /&gt;
|pt_br=Onda Psíquica&lt;br /&gt;
|ro=Psywave&lt;br /&gt;
|sr=Psihički Talas&lt;br /&gt;
|es=Psicoonda{{tt|*|Generation III onwards}}&amp;lt;br&amp;gt;Psico-Onda{{tt|*|Generations I-II}}&lt;br /&gt;
|sv=Psykvåg&amp;lt;br&amp;gt;Hypnos{{tt|*|EP075}}&lt;br /&gt;
|vi=Sóng Tâm Linh&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that deal direct damage]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Psywelle]]&lt;br /&gt;
[[es:Psicoonda]]&lt;br /&gt;
[[fr:Vague Psy]]&lt;br /&gt;
[[it:Psiconda]]&lt;br /&gt;
[[ja:サイコウェーブ]]&lt;br /&gt;
[[zh:精神波（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spike_Cannon_(move)&amp;diff=3071807</id>
		<title>Spike Cannon (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spike_Cannon_(move)&amp;diff=3071807"/>
		<updated>2019-12-11T01:17:04Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=131&lt;br /&gt;
|name=Spike Cannon&lt;br /&gt;
|jname=とげキャノン&lt;br /&gt;
|jtrans=Spike Cannon&lt;br /&gt;
|jtranslit=Toge Kyanon&lt;br /&gt;
|gameimage=Spike Cannon VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=20&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Allows performance of the same move twice in a row.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Effectiveness varies depending on when it is used.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spike Cannon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とげキャノン&#039;&#039;&#039; &#039;&#039;Spike Cannon&#039;&#039;) is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 60. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
Spike Cannon will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
All strikes now do damage independently, consequently enabling any of them to be critical.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], the final strike has a chance to cause the opponent to {{status|flinch}}.&lt;br /&gt;
&lt;br /&gt;
===Generations III to IV===&lt;br /&gt;
Spike Cannon may now continue attacking after breaking a substitute.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the [[Ability]] {{a|Skill Link}} will always hit five times when using Spike Cannon unless it misses.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V ti VII===&lt;br /&gt;
There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of ~63.33.&lt;br /&gt;
&lt;br /&gt;
If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Spike Cannon cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack consisting of two to five consecutive hits. Highly accurate.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Fires spikes to hit 2-5 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Launches sharp spikes that strike 2 to 5 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Sharp spikes are fired at the foe to strike two to five times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Sharp pins are fired to strike 2 to 5 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Sharp spikes are fired at the foe to strike two to five times in rapid succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|50|41|41{{sup/3|RSE}}&amp;lt;br&amp;gt;43{{sup/3|FRLG}}|40|13|13|13{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1, {{tt|Evo.|Learned upon evolving}}{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|46||||||}}&lt;br /&gt;
{{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|44|40|40|40|40|40|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3||31|28|40|40{{sup/5|BW}}&amp;lt;br&amp;gt;27{{sup/5|B2W2}}|27{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/7|747|Mareanie|type=Poison|type2=Water|1|Water 1|Water 1|||||||29}}&lt;br /&gt;
{{Moveentry/7|748|Toxapex|type=Poison|type2=Water|1|Water 1|Water 1|||||||29}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. It hits two to five times in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a single turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに ２〜５かいれんぞくで ダメージを あたえる|Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a single turn}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy 2 to 5 times in a row.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It damages a Pokémon, even one far away, 2 to 5 times in a row.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=Sharp spikes are fired at the foe in rapid succession.|image1=Misty Corsola Spike Cannon.png|image1p=Corsola|image2=Kyle Cloyster Spike Cannon.png|image2p=Cloyster|image3=James Mareanie Spike Cannon.png|image3p=Mareanie|image4=Toxapex Spike Cannon.png|image4p=Toxapex}}&lt;br /&gt;
{{movep|type=normal|ms=222|pkmn=Corsola|method=Corsola glows white, points all of its horns at the opponent, and fires multiple white spikes from them. Sometimes, the glow just outlines Corsola&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Elm|user1=Professor Elm&#039;s Corsola|startcode=EP210|startname=Around the Whirlpool|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Corsola|startcode=EP213|startname=A Corsola Caper!}}&lt;br /&gt;
{{movemid|type=normal|user=Andrea|user1=Multiple Corsola trained by Andrea|startcode=EP213|startname=A Corsola Caper!}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Corsola|startcode=DP161|startname=Yes in Dee Dee, It&#039;s Dawn!}}&lt;br /&gt;
{{movep|type=normal|ms=091|pkmn=Cloyster|method=Cloyster closes its shell, glows white, and fires multiple white spikes from the shell at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Kyle (Sinnoh)|user1=Kyle&#039;s Cloyster|startcode=DP077|startname=Staging a Heroes&#039; Welcome!}}&lt;br /&gt;
{{movep|type=normal|ms=747|pkmn=Mareanie|method=Mareanie&#039;s tentacles get raised until they form a ring around its head, and then it spins around. As it spins, the spikes on its tentacles glow white, shooting white darts from them towards the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Mareanie|startcode=SM012|startname=The Sun, the Scare, the Secret Lair!}}&lt;br /&gt;
{{movemid|type=normal|user=List of alternately colored Pokémon in the anime#Toxapex|user1=A wild Mareanie|startcode=SM058|startname=Fighting Back the Tears!}}&lt;br /&gt;
{{movep|type=normal|ms=748|pkmn=Toxapex|method=Toxapex&#039;s tentacles get raised until they form a ring around its head, and then it spins around. As it spins, the spikes on its tentacles glow white, and they start shooting white darts from them towards the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=List of alternately colored Pokémon in the anime#Toxapex|user1=A wild Toxapex|startcode=SM058|startname=Fighting Back the Tears!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user fires a spike or horn at the opponent.|image1=Lorelei Cloyster Spike Cannon Adventures.png|image1p=Cloyster}}&lt;br /&gt;
{{movep|type=normal|ms=091|pkmn=Cloyster|method=Cloyster fires the horn on its head at the opponent. A new horn then appears and takes its place.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lorelei&#039;s Cloyster|startcode=PS045|startname=Cloystered|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Spike Cannon I&lt;br /&gt;
|genII=Spike Cannon II&lt;br /&gt;
|genIII=Spike Cannon III&lt;br /&gt;
|genIV=Spike Cannon IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Spike Cannon V&lt;br /&gt;
|genVI=Spike Cannon VI&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Spike Cannon Stadium&lt;br /&gt;
|Stad2=Spike Cannon Stad2&lt;br /&gt;
|Colo=Spike Cannon Colo&lt;br /&gt;
|XD=Spike Cannon XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Spike Cannon PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Spike Cannon PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation I]], {{p|Omanyte}} is able to learn Spike Cannon despite lacking any visible spikes.&lt;br /&gt;
* None of the Pokémon that can learn Spike Cannon get [[STAB]] from it. In addition, the Pokémon that can learn it are part {{t|Water}}-type.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=尖刺加農炮 &#039;&#039;{{tt|Jīmchi Gānùhngpaau|Spike Cannon}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;尖刺大炮 &#039;&#039;{{tt|Jīmchi Daaihpaau|Spike Cannon}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=尖刺加農炮 / 尖刺加农炮 &#039;&#039;{{tt|Jiāncì Jiānóngpào|Spike Cannon}}&#039;&#039;&lt;br /&gt;
|da=Piggekanon&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Spijkerkanon&lt;br /&gt;
|fi=Piikkitykki&lt;br /&gt;
|fr=Picanon&lt;br /&gt;
|de=Dornkanone&lt;br /&gt;
|el=Κανόνι Ακίδων &#039;&#039;Kanóni Akídun&#039;&#039;&lt;br /&gt;
|it=Sparalance&lt;br /&gt;
|pt_br=Canhão de Espinhos (anime, TCG, manga)&amp;lt;br&amp;gt;Canhão de Ferrões (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Canhão de Cravos (The Official Pokémon Handbook)&lt;br /&gt;
|pt_eu=Canhão de Espinhos&amp;lt;br&amp;gt;Canhão de Flechas&lt;br /&gt;
|ko=가시대포 &#039;&#039;{{tt|Gasidaepo|Spike cannon}}&#039;&#039;&lt;br /&gt;
|pl=Kanonada Szpilek{{tt|*|EP216-EP247, Sun and Moon series onwards}}&amp;lt;br&amp;gt;Atak Igłami{{tt|*|EP265}}&amp;lt;br&amp;gt;Kanonada{{tt|*|EP256}}&amp;lt;br&amp;gt;Salwa Szpilek{{tt|*|EP226}}&amp;lt;br&amp;gt;Salwa{{tt|*|EP210}}&lt;br /&gt;
|sr=Bacač šiljaka&lt;br /&gt;
|es_la= Cañón de Picos&lt;br /&gt;
|es_eu=Clavo Cañón ([[SM012]]-present)&amp;lt;br&amp;gt;Cañón Púas ([[EP210]]-[[AG045]])&lt;br /&gt;
|sv=Spikkanon&lt;br /&gt;
|vi=Đại Bác Gai&lt;br /&gt;
|ru=Пушка шипов &#039;&#039;Pushka shipov&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dornkanone]]&lt;br /&gt;
[[es:Clavo cañón]]&lt;br /&gt;
[[fr:Picanon]]&lt;br /&gt;
[[it:Sparalance]]&lt;br /&gt;
[[ja:とげキャノン]]&lt;br /&gt;
[[zh:尖刺加农炮（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Silver_Wind_(move)&amp;diff=3071806</id>
		<title>Silver Wind (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Silver_Wind_(move)&amp;diff=3071806"/>
		<updated>2019-12-11T01:16:49Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=318 |&lt;br /&gt;
name=Silver Wind |&lt;br /&gt;
jname=ぎんいろのかぜ |&lt;br /&gt;
jtrans=Silver Wind |&lt;br /&gt;
jtranslit=Gin&#039;iro no Kaze |&lt;br /&gt;
gameimage=Silver Wind VII.png |&lt;br /&gt;
image=Silver Wind.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=60 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=10%(?) chance of raising all stats by one level. |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=62|&lt;br /&gt;
na=no|&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Judge&#039;s Voltage goes up. |&lt;br /&gt;
category6=Beautiful |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |&lt;br /&gt;
pokefordex=Silver%20Wind |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver Wind&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ぎんいろのかぜ&#039;&#039;&#039; &#039;&#039;Silver Wind&#039;&#039;) is a damage-dealing {{type|Bug}} [[move]] introduced in [[Generation III]]. It was [[TM62]] in Generation IV.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations III to VII&lt;br /&gt;
Silver Wind inflicts damage and has a 10% chance of raising the user&#039;s {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Silver Wind cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A powdery attack that may raise abilities.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is attacked with a silver dust. It may raise all the user&#039;s stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is attacked with powdery scales blown by wind. It may also raise all the user&#039;s stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is attacked with powdery scales blown by wind. It may also raise all the user&#039;s stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|The target is attacked with powdery scales blown by wind. This may also raise all the user&#039;s stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The target is attacked with powdery scales blown by the wind. This may also raise all the user&#039;s stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Bug|3}}&lt;br /&gt;
{{Moveentry/5|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|47|28|28|28|19|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug||25|25|25|19|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|166|Ledian|type=Bug|type2=Flying|1|Bug|Bug||29|29|29|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug|34|34|34|34{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug|34|34|34|34{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|47|40|40|40{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug||38|38|38|38|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|456|Finneon|type=Water|1|Water 2|Water 2||49|49|49|49}}&lt;br /&gt;
{{Moveentry/5|457|Lumineon|type=Water|1|Water 2|Water 2||59|59|59|59}}&lt;br /&gt;
{{Moveentry/5|637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|||50|50|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|742|Cutiefly|type=Bug|type2=Fairy|2|Bug|Fairy|||||13|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|||||13|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|795|Pheromosa|type=Bug|type2=Fighting|1|Undiscovered|Undiscovered|||||23|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Bug|3}}&lt;br /&gt;
{{Moveentry/5|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|290|Nincada|type=Bug|type2=Ground|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|313|Volbeat|type=Bug|2|Bug|Human-Like|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|314|Illumise|type=Bug|2|Bug|Human-Like|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Bug|3|||no|TM62|no|no|no}}&lt;br /&gt;
{{Moveentry/5|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|151|Mew|type=Psychic|1|Undiscovered|Undiscovered||✔|||}}&lt;br /&gt;
{{Moveentry/5|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||✔|||}}&lt;br /&gt;
{{Moveentry/5|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||✔|||}}&lt;br /&gt;
{{Moveentry/5|165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|166|Ledian|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|176|Togetic|type=Normal|type2=Flying|2|Flying|Fairy||✔|||}}&lt;br /&gt;
{{Moveentry/5|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying||✔|||}}&lt;br /&gt;
{{Moveentry/5|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying||✔|||}}&lt;br /&gt;
{{Moveentry/5|187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass||✔|||}}&lt;br /&gt;
{{Moveentry/5|188|Skiploom|type=Grass|type2=Flying|2|Fairy|Grass||✔|||}}&lt;br /&gt;
{{Moveentry/5|189|Jumpluff|type=Grass|type2=Flying|2|Fairy|Grass||✔|||}}&lt;br /&gt;
{{Moveentry/5|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered||✔|||}}&lt;br /&gt;
{{Moveentry/5|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|275|Shiftry|type=Grass|type2=Dark|2|Field|Grass||✔|||}}&lt;br /&gt;
{{Moveentry/5|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|313|Volbeat|type=Bug|2|Bug|Human-Like||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|314|Illumise|type=Bug|2|Bug|Human-Like||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|329|Vibrava|type=Ground|type2=Dragon|1|Bug|Bug||✔|||}}&lt;br /&gt;
{{Moveentry/5|330|Flygon|type=Ground|type2=Dragon|1|Bug|Bug||✔|||}}&lt;br /&gt;
{{Moveentry/5|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass||✔|||}}&lt;br /&gt;
{{Moveentry/5|402|Kricketune|type=Bug|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||✔|||}}&lt;br /&gt;
{{Moveentry/5|456|Finneon|type=Water|1|Water 2|Water 2||✔|||}}&lt;br /&gt;
{{Moveentry/5|457|Lumineon|type=Water|1|Water 2|Water 2||✔|||}}&lt;br /&gt;
{{Moveentry/5|468|Togekiss|type=Normal|type2=Flying|2|Flying|Fairy||✔|||}}&lt;br /&gt;
{{Moveentry/5|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug||✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered||✔|||}}&lt;br /&gt;
{{Moveentry/5|493|Arceus|type=Normal|1|Undiscovered|Undiscovered||✔||||STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|[[Hayley&#039;s trades#Yanma|My Pokémon Ranch]]|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|[[Pokémon Game Show]] {{DL|List of local Japanese event Pokémon distributions in Generation V|Cynthia&#039;s Spiritomb}}}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Silver Wind will hit all enemies in the room, or visible space. It may also raise your Attack, Special Attack, Defense, Special Defense and Movement speed by one level.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Silver Wind is a Charged Attack that has been available since February 16, 2017.&lt;br /&gt;
&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=262&lt;br /&gt;
|move=Silver Wind&lt;br /&gt;
|type=Bug&lt;br /&gt;
|pow=70&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=3.7&lt;br /&gt;
|damage_window=1.7 - 3.5&lt;br /&gt;
|pow_trainer=70&lt;br /&gt;
|energy_trainer=45&lt;br /&gt;
|effect=[[File:GO boost arrow.png|16px]] 2 Attack&amp;lt;br&amp;gt;[[File:GO boost arrow.png|16px]] 2 Defense&lt;br /&gt;
|effect_chance=10&lt;br /&gt;
|users={{MSP|049|Venomoth}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|193|Yanma}}{{MSP|235|Smeargle}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|284|Masquerain}}{{MSP|314|Illumise}}{{MSP|456|Finneon}}{{MSP|457|Lumineon}}{{MSP|540|Sewaddle}}{{MSP|541|Swadloon}}{{MSP|542|Leavanny}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on foes in the same room. It may also simultaneously raise by one level Attack, Special Attack, Defense, Special Defense, and Movement Speed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on all enemies in the room. It may also boost the user&#039;s Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンに ダメージをあたえる いっていのかくりつで じぶんの こうげき ぼうぎょ とくこう とくぼう いどうそくどが すべて １だんかいあがる|Inflicts damage on all enemies in the room. It may also boost the user&#039;s Attack, Special Attack, Defense, Special Defense, and Movement Speed by 1 level}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages enemies in the same room. It could also boost your Attack, Defense, Special Attack, Special Defense, and Travel Speed. (The stat changes return to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages enemies in the same room. It could also boost your Attack, Defense, Sp. Atk, Sp. Def, and Travel Speed. The stats return to normal when you go the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The foe is attacked with powdery scales blown by wind.|image1=May Beautifly Silver Wind.png|image1p=Beautifly|image2=Jessie Yanmega Silver Wind.png|image2p=Yanmega|image3=Mothim Silver Wind.png|image3p=Mothim|image4=Nando Kricketune Silver Wind.png|image4p=Kricketune}}&lt;br /&gt;
{{movep|type=bug|ms=267|pkmn=Beautifly|method=Beautifly flaps its wings and a wind with silver crescents in it are released at the opponent. Sometimes, its wings flash white, or Beautifly&#039;s wings glow white and then only the yellow, blue, and red parts glow white. It then flaps its wings and a powerful gust with silver sparkles comes out of them and hits the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=May&#039;s Beautifly|startcode=AG033|startname=Now That&#039;s Flower Power!|notes=Debut}}&lt;br /&gt;
{{movemid|type=bug|user=Kiko|user1=Kiko&#039;s Beautifly|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=bug|ms=300|pkmn=Skitty|method=Skitty releases a wind with silver crescents from a white orb on its paw at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=May&#039;s Skitty|startcode=AG053|startname=Game Winning Assist|notes=Used via {{color2|{{bug color dark}}|Assist (move)|Assist}}}}&lt;br /&gt;
{{movep|type=bug|ms=284|pkmn=Masquerain|method=Masquerain flaps its wings and it releases a cyclone of wind that has silver crescent in it at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Drew|user1=Drew&#039;s Masquerain|startcode=AG113|startname=Who, What, When, Where, Wynaut?}}&lt;br /&gt;
{{movep|type=bug|ms=456|pkmn=Finneon|method=Finneon&#039;s tailfins glow white and it releases a wind with silver crescents from them at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Zoey|user1=Zoey&#039;s Finneon|startcode=DP077|startname=Staging a Heroes&#039; Welcome!}}&lt;br /&gt;
{{movep|type=bug|ms=469|pkmn=Yanmega|method=Yanmega&#039;s wings flash white and it flaps them, releasing a wind with silver crescents in them at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Jessie&#039;s Yanmega|startcode=DP085|startname=Fighting Fear with Fear!}}&lt;br /&gt;
{{movep|type=bug|ms=414|pkmn=Mothim|method=Mothim flaps its wings, releasing a wind with silver crescents in them at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Pokémon Trainer|user1=A Trainer&#039;s Mothim|startcode=DP163|startname=Fighting Ire with Fire!}}&lt;br /&gt;
{{movep|type=bug|ms=402|pkmn=Kricketune|method=Kricketune crosses its scythes and they flash light blue. Then, it opens them and they release a wind with silver crescents in them at the opponent.}}&lt;br /&gt;
{{movebtm|type=bug|user=Nando&#039;s Kricketune|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user makes a powerful gust of wind.|image1=Winona Masquerain Silver Wind Adventures.png|image1p=Masquerain}}&lt;br /&gt;
{{movep|type=bug|ms=284|pkmn=Masquerain|method=Masquerain flaps its wings, sending a gust of bright wind at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Winona|user1=Winona&#039;s Masquerain|startcode=PS236|startname=The Beginning of the End with Kyogre &amp;amp; Groudon IV|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user blows a gust of bright wind at the opponent.|image1=May Beautifly Silver Wind AP.png|image1p=Beautifly}}&lt;br /&gt;
{{movep|type=bug|ms=267|pkmn=Beautifly|method=Beautifly flaps its wings, sending a gust of bright wind at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=May&#039;s Beautifly|startcode=SP21|startname=The Enchanting Pokémon Soul!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=A powdery wind is released from the user&#039;s wings.|image1=Enta Illumise Silver Wind CBF.png|image1p=Illumise}}&lt;br /&gt;
{{movep|type=bug|ms=314|pkmn=Illumise|method=Illumise flaps her wings and releases a powdery wind at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Enta (CBF)|user1=Enta&#039;s Illumise|startcode=CBF3|startname=Battle Between Student and Master!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Bug|&lt;br /&gt;
genIII=Silver Wind III|&lt;br /&gt;
genIV=Silver Wind IV|&lt;br /&gt;
genV=Silver Wind V|&lt;br /&gt;
genVI=Silver Wind|&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Bug|&lt;br /&gt;
Colo=Silver Wind Colo|&lt;br /&gt;
XD=Silver Wind XD|&lt;br /&gt;
PBR=Silver Wind PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Bug|&lt;br /&gt;
PMDRB=Silver Wind PMD RB|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Silver Wind is the only variant of {{m|Ancient Power}} which cannot be learned via [[Move Tutor]], instead being learned via [[TM]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color light}}&lt;br /&gt;
|zh_yue=銀色旋風 &#039;&#039;{{tt|Ngàhnsīk Syùhnfūng|Silver Whirlwind}}&#039;&#039;&lt;br /&gt;
|zh_cmn=銀色旋風 / 银色旋风 &#039;&#039;{{tt|Yínsè Xuànfēng|Silver Whirlwind}}&#039;&#039;&lt;br /&gt;
|nl=Zilverwind&lt;br /&gt;
|fi=Hopeatuuli&lt;br /&gt;
|fr=Vent Argenté&lt;br /&gt;
|de=Silberhauch&lt;br /&gt;
|el=Ασημένιος Άνεμος &#039;&#039;Asiménios Ánemos&#039;&lt;br /&gt;
|hi=चांदी की हवा &#039;&#039;Chandi Ki Hava&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Chamkili Hawaein&#039;&#039;&lt;br /&gt;
|id=Angin Silver&amp;lt;br&amp;gt;Angin Perak&lt;br /&gt;
|it=Ventargenteo&lt;br /&gt;
|ko=은빛바람 &#039;&#039;Eunbit Baram&#039;&#039;&lt;br /&gt;
|pl=Srebrny Wiatr&lt;br /&gt;
|pt_br=Vento Prateado (games, TCG)&amp;lt;br&amp;gt;Vento de Prata (early anime)&lt;br /&gt;
|pt_eu=Vento Prateado&lt;br /&gt;
|ro=Vânt Argintiu&lt;br /&gt;
|ru=Серебряный ветер &#039;&#039;Serebryanyy beter&#039;&#039;&lt;br /&gt;
|sr=Srebrni Vetar&lt;br /&gt;
|es_eu=Viento Plata&lt;br /&gt;
|es_la=Viento Plateado&amp;lt;br&amp;gt;Viento de Plata&lt;br /&gt;
|vi=Cơn Gió Bạc&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Ancient Power|bug}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation IV TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Attack]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Defense]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Special Defense]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Speed]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Silberhauch]]&lt;br /&gt;
[[es:Viento plata]]&lt;br /&gt;
[[fr:Vent Argenté]]&lt;br /&gt;
[[it:Ventargenteo]]&lt;br /&gt;
[[ja:ぎんいろのかぜ]]&lt;br /&gt;
[[zh:银色旋风（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Freezy_Frost_(move)&amp;diff=3071804</id>
		<title>Freezy Frost (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Freezy_Frost_(move)&amp;diff=3071804"/>
		<updated>2019-12-11T01:16:34Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=739&lt;br /&gt;
|name=Freezy Frost&lt;br /&gt;
|jname=こちこちフロスト&lt;br /&gt;
|jtrans=Frozen-Stiff Frost&lt;br /&gt;
|jtranslit=Kochikochi Frost&lt;br /&gt;
|gameimage=Freezy Frost VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|mtpe=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freezy Frost&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;こちこちフロスト&#039;&#039;&#039; &#039;&#039;Frozen-Stiff Frost&#039;&#039;) is a damage-dealing {{type|Ice}} [[move]] introduced in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is one of the [[signature move]]s of the {{ga|Partner Pokémon|partner}} {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Freezy Frost deals damage and resets the stat stages of all active Pokémon on the field to 0.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Freezy Frost cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In Let&#039;s Go, Eevee!, the Move Tutor of Freezy Frost is located in [[Fuchsia City]]&#039;s [[Pokémon Center]].&lt;br /&gt;
{{Movehead/Tutor|Ice|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|133Pa|Eevee|type=Normal|1|Undiscovered|Undiscovered|✔|form={{ga|Partner Pokémon|Partner}}}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|zh_yue=冰冰霜凍 &#039;&#039;{{tt|Bīngbīng Sēungdung|Icy Frost}}&#039;&#039;&lt;br /&gt;
|zh_cmn=冰冰霜凍 / 冰冰霜冻 &#039;&#039;{{tt|Bīngbīng Shuāngdòng|Icy Frost}}&#039;&#039;&lt;br /&gt;
|fr=Évo-Congélo&lt;br /&gt;
|de=Klirrfrost&lt;br /&gt;
|it=Scricchiagelo&lt;br /&gt;
|ko=꽁꽁프로스트 &#039;&#039;{{tt|Kkong-Kkong|Frozen Stiff}} Frost&#039;&#039;&lt;br /&gt;
|ru=&lt;br /&gt;
|es=Glaceoprisma&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bouncy Bubble|Ice}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Klirrfrost]]&lt;br /&gt;
[[es:Glaceoprisma]]&lt;br /&gt;
[[fr:Évo-Congélo]]&lt;br /&gt;
[[it:Scricchiagelo]]&lt;br /&gt;
[[ja:こちこちフロスト]]&lt;br /&gt;
[[zh:冰冰霜冻（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spider_Web_(move)&amp;diff=3071803</id>
		<title>Spider Web (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spider_Web_(move)&amp;diff=3071803"/>
		<updated>2019-12-11T01:16:24Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=169&lt;br /&gt;
|name=Spider Web&lt;br /&gt;
|jname=クモのす&lt;br /&gt;
|jtrans=Spiderweb&lt;br /&gt;
|jtranslit=Kumo no Su&lt;br /&gt;
|gameimage=Spider Web VII.png&lt;br /&gt;
|gameimage2=Spider Web VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Bug&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Makes all Pokémon after the user nervous.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Prevents the Voltage from going up in the same turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Makes the remaining Pokémon nervous.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spider Web&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クモのす&#039;&#039;&#039; &#039;&#039;Spiderweb&#039;&#039;) is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation II]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Spinarak}} and {{p|Ariados}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Spider Web prevents the target from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. Spider Web&#039;s effect only applies as long as the Pokémon that used it remains in battle.&lt;br /&gt;
&lt;br /&gt;
It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.&lt;br /&gt;
&lt;br /&gt;
The affected Pokémon can still switch out via {{m|Baton Pass}}, but in that case, the Pokémon that switches in will now be affected. Conversely, the Pokémon that used Spider Web can switch out with Baton Pass and the effects of Spider Web will still apply. Also, if the affected Pokémon is {{m|Roar}}ed at or hit with a {{m|Whirlwind}}, they will still be switched out.&lt;br /&gt;
&lt;br /&gt;
If a [[wild Pokémon]] uses Spider Web on the player&#039;s Pokémon, the player will be unable to [[escape]].&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Pokémon affected by Spider Web can escape if the Pokémon has the [[Ability]] {{a|Run Away}}, is holding a [[Smoke Ball]], or uses {{m|U-turn}}.&lt;br /&gt;
&lt;br /&gt;
It is now blocked by {{m|Protect}} and {{m|Detect}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
If a Pokémon traps a target with Spider Web and then switches with Baton Pass the target will no longer be trapped. Pokémon affected by Spider Web can switch out with {{m|Volt Switch}}. Also, {{m|Dragon Tail}} and {{m|Circle Throw}} will force the affected Pokémon to switch out.&lt;br /&gt;
&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
Spider Web no longer affects {{type|Ghost}} Pokémon. It will now hit the target even if it has used {{m|Protect}}, {{m|Detect}}, or {{m|Spiky Shield}}, but will fail if the target is protected by {{m|Crafty Shield}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon affected by Spider Web can also switch out with {{m|Parting Shot}}.&lt;br /&gt;
&lt;br /&gt;
Spider Web can also be used as part of a [[Contest combination|Contest Spectacular combination]], giving the user an extra three appeal points if {{m|String Shot}} was used in the prior turn. It can also be used to start a combination, causing certain moves ({{m|Explosion}}, {{m|Memento}}, {{m|Perish Song}} and {{m|Self-Destruct}}) to give an extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Buginium Z]] into Z-Spider Web, the user&#039;s {{stat|Defense}} stat rises by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Spider Web cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Sticky strings that prevent the target from escaping until the attacking &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; is gone.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Prevents fleeing or switching.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Ensnares the foe to stop it from fleeing or switching.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Ensnares the foe with sticky string so it doesn&#039;t flee or switch out.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Ensnares the target to stop it from switching.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user ensnares the foe with a thin, gooey silk so it can&#039;t flee from battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user ensnares the target with thin, gooey silk so it can&#039;t flee from battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Bug|2}}&lt;br /&gt;
{{Moveentry/6|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|37|37|29|29|29|29}}&lt;br /&gt;
{{Moveentry/6|168|Ariados|type=Bug|type2=Poison|1|Bug|Bug|43|43|32|32|32|32}}&lt;br /&gt;
{{Moveentry/6|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||1|1|1}}&lt;br /&gt;
{{Moveentry/6|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug||||1|1|1}}&lt;br /&gt;
{{Moveentry/6|751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug||||||8}}&lt;br /&gt;
{{Moveentry/6|752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug||||||1, 8}}&lt;br /&gt;
{{Movefoot|Bug|6}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The target receives the &amp;quot;Stuck&amp;quot; status and cannot move, but can still attack.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Leg Hold status on the target, making it incapable of movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを かげふみじょうたいにかえる かげふみじょうたいの ポケモンは いどうできない|Afflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Stuck status condition to an enemy. With the Stuck status, the enemy can&#039;t move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It causes an enemy to get stuck.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The user ensnares the foe with a thin, gooey silk so it can&#039;t flee.|image1=Harley Ariados Spider Web.png|image1p=Ariados|image2=Officer Jenny Spinarak Spider Web.png|image2p=Spinarak|image3=Galvantula Spider Web.png|image3p=Galvantula|image4=Dewpider Spider Web SM071.png|image4p=Dewpider}}&lt;br /&gt;
{{movep|type=bug|ms=167|pkmn=Spinarak|method=Spinarak releases multiple strings of white sticky thread from its mouth and abdomen all around, one after another. Eventually, the strings make a web.}}&lt;br /&gt;
{{movemid|type=bug|user=Officer Jenny|user1=Officer Jenny&#039;s Spinarak|startcode=EP123|startname=Spinarak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=168|pkmn=Ariados|method=Ariados shoots white string from its mouth or abdomen. The string then splits to form a web, or Ariados spits cobwebs from its mouth.}}&lt;br /&gt;
{{movemid|type=bug|user=Tōkichi|user1=Tōkichi&#039;s Ariados|startcode=EP176|startname=Ariados, Amigos}}&lt;br /&gt;
{{movemid|type=bug|user=Harley|user1=Harley&#039;s Ariados|startcode=AG143|startname=The Saffron Con}}&lt;br /&gt;
{{movep|type=bug|ms=596|pkmn=Galvantula|method=Galvantula fires a thick white thread from its mouth. The thread then splits and becomes a web.}}&lt;br /&gt;
{{movemid|type=bug|user=Galvantula (Pokémon)|user1=Multiple wild Galvantula|startcode=BW062|startname=Crisis at Chargestone Cave!}}&lt;br /&gt;
{{movep|type=bug|ms=751|pkmn=Dewpider|method=Dewpider fires multiple white sticky threads from its abdomen, forming a web.}}&lt;br /&gt;
{{movebtm|type=bug|user=Dewpider (Pokémon)|user1=A wild Dewpider|startcode=SM071|startname=Dewpider Ascending!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user creates a large spider web to trap the opponent.|image1=Janine Ariados Spider Web Adventures.png|image1p=Ariados|image2=Tula Spider Web.png|image2p=Galvantula|image3=Al Spinarak Spider Web.png|image3p=Spinarak}}&lt;br /&gt;
{{movep|type=bug|ms=167|pkmn=Spinarak|method=Spinarak spins thread repeatedly until it creates a large spider web. The spider web can trap the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Team Rocket Elite Trio|user1=Al&#039;s Spinarak|startcode=PS100|startname=Into the Unown|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=168|pkmn=Ariados|method=Ariados moves around the field until it creates a large spider web. The spider web can trap the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Masked Man|user1=The Masked Man&#039;s Ariados|startcode=PS103|startname=The Ariados up There}}&lt;br /&gt;
{{movemid|type=bug|user=Janine|user1=Janine&#039;s Ariados|startcode=PS156|startname=Notorious Noctowl}}&lt;br /&gt;
{{movep|type=bug|ms=596|pkmn=Galvantula|method=Galvantula releases an electrically charged thread from its mouth to create a spider web. If the opponent gets caught in it, they become shocked as well.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Tula|user1=Black&#039;s Tula|startcode=PS472|startname=Wheeling and Dealing}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user creates a spider web to trap the opponent.|image1=Shu Spinarak Spider Web.png|image1p=Spinarak}}&lt;br /&gt;
{{movep|type=bug|ms=167|pkmn=Spinarak|method=Spinarak creates a spider web.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Shu|user1=Shu&#039;s Spinarak|startcode=GDZ50|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user shoots out web made of silk.|image1=Giovanni Spinarak Spider Web PM.png|image1p=Spinarak}}&lt;br /&gt;
{{movep|type=bug|ms=167|pkmn=Spinarak|method=Spinarak shoots out web made of silk from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Giovanni (Pocket Monsters)|user1=Giovanni&#039;s Spinarak|startcode=PM081|startname=Showdown at the Radio Tower!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|genII=Spider Web II&lt;br /&gt;
|genIII=Spider Web III&lt;br /&gt;
|genIV=Spider Web IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|genV=Spider Web V&lt;br /&gt;
|genVI=Spider Web VI&lt;br /&gt;
|genVI2=Spider Web VI 2&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Stad2=Spider Web Stad2&lt;br /&gt;
|Colo=Spider Web Colo&lt;br /&gt;
|XD=Spider Web XD&lt;br /&gt;
|PBR=Spider Web PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|PMDRB=Spider Web PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=蛛網 &#039;&#039;{{tt|Jyūmóhng|Spider Web}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;蛛絲 &#039;&#039;{{tt|Jyūsī|Spider Silk}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=蛛網 / 蛛网 &#039;&#039;{{tt|Zhūwǎng|Spider Web}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;蛛絲 / 蛛丝 &#039;&#039;{{tt|Zhūsī|Spider Silk}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Spinnenweb&lt;br /&gt;
|fi=Seittihyökkäys&lt;br /&gt;
|fr=Toile&lt;br /&gt;
|de=Spinnennetz&lt;br /&gt;
|el=Αραχνοϊστός&lt;br /&gt;
|id=Jaring Laba-Laba&lt;br /&gt;
|it=Ragnatela&lt;br /&gt;
|ko=거미집 &#039;&#039;Geomijip&#039;&#039;&lt;br /&gt;
|pl=Sieć Pająka{{tt|*|Sun and Moon series onwards}}&amp;lt;br&amp;gt;Pajęcza Sieć{{tt|*|EP176}}&lt;br /&gt;
|pt=Teia de Aranha&lt;br /&gt;
|sr=Paukova Mreža&lt;br /&gt;
|es=Telaraña&lt;br /&gt;
|tr=Örümcek Ağı&lt;br /&gt;
|vi=Lưới Nhện{{tt|*|Official translation}}&amp;lt;br&amp;gt;Mạng Nhện{{tt|*|Mistaken translation in Adventures}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Mean Look|Bug}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Spinnennetz]]&lt;br /&gt;
[[es:Telaraña]]&lt;br /&gt;
[[fr:Toile]]&lt;br /&gt;
[[it:Ragnatela]]&lt;br /&gt;
[[ja:クモのす]]&lt;br /&gt;
[[zh:蛛网（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Foresight_(move)&amp;diff=3071802</id>
		<title>Foresight (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Foresight_(move)&amp;diff=3071802"/>
		<updated>2019-12-11T01:16:18Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=193&lt;br /&gt;
|name=Foresight&lt;br /&gt;
|jname=みやぶる&lt;br /&gt;
|jtrans=Thought Read&lt;br /&gt;
|jtranslit=Miyaburu&lt;br /&gt;
|gameimage=Foresight VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=40&lt;br /&gt;
|maxpp=64&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy={{tt|—|100% in Generations II-III}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Worsens the condition of those that have made their appeals.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that used a move of the same type.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Foresight&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みやぶる&#039;&#039;&#039; &#039;&#039;Thought Read&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
When Foresight is used, if the user&#039;s {{stat|accuracy}} stat stage is less than the target&#039;s {{stat|evasion}} stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
Foresight also removes the {{t|Ghost}} type&#039;s immunity to {{type|Fighting}} and {{type|Normal}} moves for any moves used against the target.&lt;br /&gt;
&lt;br /&gt;
Foresight has an accuracy of 100%. Foresight will fail if it is used on a Pokémon already under its effect.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Foresight now causes all accuracy checks against the target to ignore any changes to the target&#039;s {{stat|evasion}} stat stages. This effect can no longer be {{m|Baton Pass}}ed. Foresight can also now successfully be used on Pokémon that are already under its effect.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Foresight now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.&lt;br /&gt;
&lt;br /&gt;
Foresight now also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Generations V to VII===&lt;br /&gt;
Foresight can now be reflected with {{m|Magic Coat}}.&lt;br /&gt;
&lt;br /&gt;
Foresight will once again fail if used against a Pokémon already under its effect.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Foresight, the user&#039;s [[critical hit]] ratio increases by two stages.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Foresight cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Neutralizes the foe&#039;s evasive-ness. Also makes the &amp;lt;sc&amp;gt;Ghost&amp;lt;/sc&amp;gt; type vulnerable to physical attacks.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Negates accuracy reduction moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Negates the foe&#039;s efforts to heighten evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe&#039;s efforts to heighten its ability to evade.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Foils the target&#039;s efforts to heighten evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/7|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/7|066|Machop|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/7|067|Machoke|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/7|068|Machamp|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/7|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|36|36|37|37|37|37{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/7|161|Sentret|type=Normal|1|Field|Field|||1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|162|Furret|type=Normal|1|Field|Field|||1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|6|6|5{{sup/4|DP}}&amp;lt;br&amp;gt;1{{sup/4|PtHGSS}}|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|1, 6|1, 6|1, 5{{sup/4|DP}}&amp;lt;br&amp;gt;1{{sup/4|PtHGSS}}|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|1|1|1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|236|Tyrogue|type=Fighting|1|Undiscovered|Undiscovered|||1{{sup/4|PtHGSS}}|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|258|Mudkip|type=Water|2|Monster|Water 1||19|19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|}}&lt;br /&gt;
{{Moveentry/7|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|}}&lt;br /&gt;
{{Moveentry/7|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|}}&lt;br /&gt;
{{Moveentry/7|300|Skitty|type=Normal|2|Field|Fairy|||4{{sup/4|PtHGSS}}|4|4|4|}}&lt;br /&gt;
{{Moveentry/7|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||5|4|4|4|4|}}&lt;br /&gt;
{{Moveentry/7|355|Duskull|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14|}}&lt;br /&gt;
{{Moveentry/7|356|Dusclops|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14|}}&lt;br /&gt;
{{Moveentry/7|427|Buneary|type=Normal|2|Field|Human-Like|||1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|428|Lopunny|type=Normal|2|Field|Human-Like|||1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|447|Riolu|type=Fighting|1|Undiscovered|Undiscovered|||1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||1|1|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||9|9|9{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14|}}&lt;br /&gt;
{{Moveentry/7|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||1{{sup/4|PtHGSS}}|1|1|1|}}&lt;br /&gt;
{{Moveentry/7|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||||18|}}&lt;br /&gt;
{{Moveentry/7|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||||19|}}&lt;br /&gt;
{{Moveentry/7|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||||19|}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}&lt;br /&gt;
{{Moveentry/7|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}&lt;br /&gt;
{{Moveentry/7|056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}&lt;br /&gt;
{{Moveentry/7|083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}&lt;br /&gt;
{{Moveentry/7|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|✔|✔|✔|✔||note=Chain breed in Gen II}}&lt;br /&gt;
{{Moveentry/7|140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|155|Cyndaquil|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}&lt;br /&gt;
{{Moveentry/7|175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|||||note=Chain breed}}&lt;br /&gt;
{{Moveentry/7|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}&lt;br /&gt;
{{Moveentry/7|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|✔|✔||note=Chain breed in Gens II-III}}&lt;br /&gt;
{{Moveentry/7|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|296|Makuhita|type=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|353|Shuppet|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|504|Patrat|type=Normal|1|Field|Field||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|532|Timburr|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug||||✔|✔|✔|}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|063|Abra|type=Psychic|1|Human-Like|Human-Like|{{DL|List of Gotta Catch &#039;Em All event Pokémon|Foresight Abra|New York Pokémon Center}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの あがっている かいひを もとにもどす てきポケモンが ゴーストタイプの ばあいは みやぶりじょうたいにかえる|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It resets an enemy&#039;s boosted evasiveness. If the enemy is a Ghost type, it also makes the enemy exposed, which enables Normal- and Fighting-type moves to hit the enemy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=Dispels illusions and reveals invisible objects and Pokémon.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Kodai Shuppet Foresight.png|image2p=Kodai&#039;s Shuppet|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Acerola Shuppet Foresight.png|image4p=Acerola&#039;s Shuppet}}&lt;br /&gt;
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot&#039;s eyes glow red, and it releases red beams of light from them, undoing any illusions they hit. They can also reveal invisible Ghost-type Pokémon.}}&lt;br /&gt;
{{movemid|type=normal|user=Hagatha|user1=Hagatha&#039;s Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl&#039;s eyes glow red, and it releases red beams of light from them, undoing any illusions they hit. They can also reveal invisible Ghost-type Pokémon and make them vulnerable to Normal- and Fighting-type moves, as well as see through solid objects.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Noctowl|startcode=PK08|startname=Delibird&#039;s Dilemma}}&lt;br /&gt;
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet&#039;s body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue forcefield from its body that expands all around, revealing any invisible objects, or Shuppet&#039;s eyes glow light blue and it releases a light blue wave of energy from them, revealing any invisible objects it hits.}}&lt;br /&gt;
{{movemid|type=normal|user=Grings Kodai|user1=Grings Kodai&#039;s Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}&lt;br /&gt;
{{movebtm|type=normal|user=Acerola|user1=Acerola&#039;s Shuppet|startcode=SM094|startname=A Haunted House for Everyone!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user pinpoints the opponent&#039;s location.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl|image2=Korrina Lucario Foresight Aura Sphere Adventures.png|image2p=Lucario}}&lt;br /&gt;
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints the opponent&#039;s location.}}&lt;br /&gt;
{{movemid|type=normal|user=Falkner|user1=Falkner&#039;s Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario gains the ability to hit Ghost-types with Normal- and Fighting-type moves.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Korrina&#039;s Lucario|startcode=PAXY38|startname=Xerneas Gives}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Try Adventure manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=Unknown.|image1=Soro Buneary Foresight.png|image1p=Buneary}}&lt;br /&gt;
{{movep|type=normal|ms=427|pkmn=Buneary|method=Buneary.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Soro|user1=Soro&#039;s Buneary|startcode=TA38|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genII=Foresight II&lt;br /&gt;
|genIII=Foresight III&lt;br /&gt;
|genIV=Foresight IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Foresight V&lt;br /&gt;
|genVI=Foresight&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Foresight Stad2&lt;br /&gt;
|Colo=Foresight Colo&lt;br /&gt;
|XD=Foresight XD&lt;br /&gt;
|PBR=Foresight PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Foresight PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=識破 &#039;&#039;{{tt|Sīkpo|See Through}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;看破 &#039;&#039;{{tt|Honpo|See Through}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=識破 / 识破 &#039;&#039;{{tt|Shìpò|See Through}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;看破 &#039;&#039;{{tt|Kànpò|See Through}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Vooruitblik&lt;br /&gt;
|fi=Kaukokatse&lt;br /&gt;
|fr=Clairvoyance&lt;br /&gt;
|de=Gesichte&lt;br /&gt;
|el=Διορατικότητα &#039;&#039;Dioratikótita&#039;&#039;&lt;br /&gt;
|hi=दूरदृष्टि &#039;&#039;Doordrishti&#039;&#039;&lt;br /&gt;
|pt_br=Previsão&lt;br /&gt;
|pt_eu=Previsão&lt;br /&gt;
|id=Perlihatkan&lt;br /&gt;
|it=Preveggenza&lt;br /&gt;
|pl=Jasnowidzenie{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Szósty Zmysł/Przewidywanie/Przezorność{{tt|*|EP182}}&amp;lt;br&amp;gt;Promień Prawdy{{tt|*|EP181}}&lt;br /&gt;
|ko=꿰뚫어보기 &#039;&#039;Kkwettul&#039;eobogi&#039;&#039;&lt;br /&gt;
|sr=Predviđanje&lt;br /&gt;
|es_la= Visión&lt;br /&gt;
|es_eu=Profecia&lt;br /&gt;
|sv=Förutseende&lt;br /&gt;
|vi=Nhìn Thấu Suốt&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Foresight}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that remove some type immunities]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Scharfblick]]&lt;br /&gt;
[[es:Profecía]]&lt;br /&gt;
[[fr:Clairvoyance]]&lt;br /&gt;
[[it:Preveggenza]]&lt;br /&gt;
[[ja:みやぶる]]&lt;br /&gt;
[[zh:识破（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Climb_(move)&amp;diff=3071800</id>
		<title>Rock Climb (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Climb_(move)&amp;diff=3071800"/>
		<updated>2019-12-11T01:16:01Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=431 |&lt;br /&gt;
name=Rock Climb |&lt;br /&gt;
jname=ロッククライム |&lt;br /&gt;
jtrans=Rock Climb |&lt;br /&gt;
jtranslit=Rokku Kuraimu |&lt;br /&gt;
gameimage=Rock Climb VII.png |&lt;br /&gt;
gameimage2=Rock Climb VII 2.png |&lt;br /&gt;
gameimagewidth=300px |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=90 |&lt;br /&gt;
accuracy=85 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=IV |&lt;br /&gt;
hm4=yes|&lt;br /&gt;
hm#4=08|&lt;br /&gt;
na=no|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=+2 points if last to appeal. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
category6=Tough |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Makes audience expect little of other contestants. |&lt;br /&gt;
pokefordex=Rock%20Climb |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
field=yes|&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rock Climb&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ロッククライム&#039;&#039;&#039; &#039;&#039;Rock Climb&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IV]]. It was [[HM08]] in Generation IV.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation IV to VII====&lt;br /&gt;
Rock Climb inflicts damage and has a 20% chance of {{DL|Status condition|Confusion|confusing}} the opponent.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
Rock Climb cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
{{main|Rocky wall}}&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
A Pokémon using Rock Climb can scale [[rocky wall|rocky walls]].&lt;br /&gt;
&lt;br /&gt;
====Generation V onward====&lt;br /&gt;
Rock Climb can no longer be used outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}|A charging attack that may also leave the foe confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user attacks the target by smashing into it with incredible force. It may also confuse the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user attacks the target by smashing into it with incredible force. This may also confuse the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|4}}&lt;br /&gt;
{{Moveentry/4|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||40|40|40}}&lt;br /&gt;
{{Moveentry/4|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||46|46|46}}&lt;br /&gt;
{{Moveentry/4|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||50|50|50}}&lt;br /&gt;
{{Moveentry/4|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||45|45|45}}&lt;br /&gt;
{{Moveentry/4|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon||51|51|51}}&lt;br /&gt;
{{Moveentry/4|598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral||1|1|1}}&lt;br /&gt;
{{Moveentry/4|621|Druddigon|type=Dragon|2|Dragon|Monster||49|49|49}}&lt;br /&gt;
{{Moveentry/4|744|Rockruff|type=Rock|1|Field|Field||||45}}&lt;br /&gt;
{{Moveentry/4|745|Lycanroc|type=Rock|1|Field|Field||||45|form=Midday Form}}&lt;br /&gt;
{{Moveentry/4|745Mn|Lycanroc|type=Rock|1|Field|Field||||45|form=Midnight Form}}&lt;br /&gt;
{{Moveentry/4|745D|Lycanroc|type=Rock|1|Field|Field||||45{{sup/7|USUM}}|form=Dusk Form}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|4}}&lt;br /&gt;
{{Moveentry/4|027|Sandshrew|type=Ground|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|074A|Geodude|type=Rock|type2=Electric|1|Mineral|Mineral||||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/4|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|263|Zigzagoon|type=Normal|1|Field|Field||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|399|Bidoof|type=Normal|2|Water 1|Field||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|443|Gible|type=Dragon|type2=Ground|2|Monster|Dragon||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|529|Drilbur|type=Ground|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|551|Sandile|type=Ground|type2=Dark|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|626|Bouffalant|type=Normal|1|Field|Field||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|632|Durant|type=Bug|type2=Steel|1|Bug|Bug||✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[HM]]===&lt;br /&gt;
{{Movehead/TM|Normal|4||||HM08|no|no|no}}&lt;br /&gt;
{{Moveentry/4|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/4|009|Blastoise|type=Water|2|Monster|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/4|027|Sandshrew|type=Ground|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|028|Sandslash|type=Ground|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|031|Nidoqueen|type=Poison|type2=Ground|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|055|Golduck|type=Water|2|Water 1|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|056|Mankey|type=Fighting|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|057|Primeape|type=Fighting|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|059|Arcanine|type=Fire|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/4|066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|067|Machoke|type=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|068|Machamp|type=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|✔|||}}&lt;br /&gt;
{{Moveentry/4|075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral|✔|||}}&lt;br /&gt;
{{Moveentry/4|076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|✔|||}}&lt;br /&gt;
{{Moveentry/4|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|✔|||}}&lt;br /&gt;
{{Moveentry/4|104|Cubone|type=Ground|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/4|105|Marowak|type=Ground|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/4|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|108|Lickitung|type=Normal|1|Monster|Monster|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|113|Chansey|type=Normal|1|Fairy|Fairy|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|115|Kangaskhan|type=Normal|1|Monster|Monster|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|126|Magmar|type=Fire|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|127|Pinsir|type=Bug|1|Bug|Bug|✔|||}}&lt;br /&gt;
{{Moveentry/4|128|Tauros|type=Normal|1|Field|Field|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|✔|||}}&lt;br /&gt;
{{Moveentry/4|141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|✔|||}}&lt;br /&gt;
{{Moveentry/4|143|Snorlax|type=Normal|1|Monster|Monster|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|154|Meganium|type=Grass|2|Monster|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/4|157|Typhlosion|type=Fire|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|160|Feraligatr|type=Water|2|Monster|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/4|181|Ampharos|type=Electric|2|Monster|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral|✔|||}}&lt;br /&gt;
{{Moveentry/4|210|Granbull|type=Normal|2|Field|Fairy|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|217|Ursaring|type=Normal|1|Field|Field|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|242|Blissey|type=Normal|1|Fairy|Fairy|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|243|Raikou|type=Electric|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|244|Entei|type=Fire|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|245|Suicune|type=Water|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/4|254|Sceptile|type=Grass|2|Monster|Dragon|✔|||}}&lt;br /&gt;
{{Moveentry/4|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1|✔|||}}&lt;br /&gt;
{{Moveentry/4|272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/4|288|Vigoroth|type=Normal|1|Field|Field|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|289|Slaking|type=Normal|1|Field|Field|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|295|Exploud|type=Normal|2|Monster|Field|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|297|Hariyama|type=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/4|335|Zangoose|type=Normal|1|Field|Field|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|377|Regirock|type=Rock|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|378|Regice|type=Ice|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|379|Registeel|type=Steel|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|383|Groudon|type=Ground|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|387|Turtwig|type=Grass|2|Monster|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/4|388|Grotle|type=Grass|2|Monster|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/4|389|Torterra|type=Grass|type2=Ground|2|Monster|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/4|390|Chimchar|type=Fire|2|Field|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|400|Bibarel|type=Normal|type2=Water|2|Water 1|Field|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|408|Cranidos|type=Rock|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/4|409|Rampardos|type=Rock|1|Monster|Monster|✔|||}}&lt;br /&gt;
{{Moveentry/4|443|Gible|type=Dragon|type2=Ground|2|Monster|Dragon|✔|||}}&lt;br /&gt;
{{Moveentry/4|444|Gabite|type=Dragon|type2=Ground|2|Monster|Dragon|✔|||}}&lt;br /&gt;
{{Moveentry/4|445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon|✔|||}}&lt;br /&gt;
{{Moveentry/4|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3|✔|||}}&lt;br /&gt;
{{Moveentry/4|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass|✔|||}}&lt;br /&gt;
{{Moveentry/4|463|Lickilicky|type=Normal|1|Monster|Monster|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|466|Electivire|type=Electric|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|467|Magmortar|type=Fire|1|Human-Like|Human-Like|✔|||}}&lt;br /&gt;
{{Moveentry/4|473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|✔|||}}&lt;br /&gt;
{{Moveentry/4|485|Heatran|type=Fire|type2=Steel|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|✔|||}}&lt;br /&gt;
{{Moveentry/4|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}&lt;br /&gt;
{{Moveentry/1|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}&lt;br /&gt;
{{Moveentry/1|108|Lickitung|type=Normal|1|Monster|Monster|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|128|Tauros|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|529|Drilbur|type=Ground|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Confused status condition, which makes its movements and attacks go astray.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで こんらんじょうたいにかえる}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It could also cause the Confused status condition. The Confused status impairs its sense of direction.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It could also make the enemy confused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user&#039;s claws glow white and grow, enabling the user to climb cliffs with agility.|image3=Ash Grotle Rock Climb preparation.png|image3p=Grotle|image2=Ash Grotle Rock Climb jump.png|image2p=Jumping high|image1=Ash Grotle Rock Climb.png|image1p=Moving along the wall|image4=Ash Torterra Rock Climb.png|image4p=Torterra}}&lt;br /&gt;
{{movep|type=normal|ms=388|pkmn=Grotle|method=Grotle&#039;s claws glow white, then grow longer. It then runs quickly at the opponent and hits it with one of its claws, or slams into it with great force. It can also jump extremely high when using the attack, or Grotle&#039;s claws glow white and extend, and it gets on its hind legs and slams its front ones into the ground. A giant mountain then protrudes from the ground under the opponent. Grotle runs up the side of the mountain and slams into the opponent with great force.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Grotle|startcode=DP121|startname=The Lonely Snover!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=389|pkmn=Torterra|method=Torterra&#039;s claws glow white and then grow longer. It then gets onto its hind legs and slams its front ones into the ground. The ground separates and protrudes from the ground under the opponent. Torterra then runs up the side of the protruded ground and slams into the opponent. When Torterra is defeated, the ground forms back to the way it was.}}&lt;br /&gt;
{{movebtm|type=normal|user=Ash&#039;s Torterra|startcode=DP168|startname=Keeping in Top Forme!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user climbs up a rocky wall with great speed.|image1=Candice Abomasnow Rock Climb Adventures.png|image1p=Abomasnow|image2=Drayden Druddigon Rock Climb Adventures.png|image2p=Druddigon|image3=Olivia Lycanroc Rock Climb Adventures.png|image3p=Midnight Form Lycanroc}}&lt;br /&gt;
{{movep|type=normal|ms=460|pkmn=Abomasnow|method=Abomasnow leans on the side of a cliff and waits for its Trainer and other passengers to climb onto it. It then shoots up the side of the cliff.}}&lt;br /&gt;
{{movemid|type=normal|user=Candice|user1=Candice&#039;s Abomasnow|startcode=PS395|startname=Stopping Sableye|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=621|pkmn=Druddigon|method=Druddigon jumps into the air and delivers a headbutt to the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Drayden|user1=Drayden&#039;s Druddigon|startcode=PS512|startname=Hallway Hijinks}}&lt;br /&gt;
{{movep|type=normal|ms=745Mn|pkmn=Lycanroc|method=Midnight Form Lycanroc punches the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Olivia|user1=Olivia&#039;s Lycanroc|startcode=PASM03|startname=Pokémon Move Specialist Professor Kukui}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
&lt;br /&gt;
===In battle===&lt;br /&gt;
====Core series games====&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIV=Rock Climb IV|&lt;br /&gt;
genV=Rock Climb V|&lt;br /&gt;
genVI=Rock Climb |&lt;br /&gt;
genVI2=Rock Climb 2|&lt;br /&gt;
}}&lt;br /&gt;
====Side series games====&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PBR=Rock Climb PBR|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIV=Rock Climb DPPt OW|&lt;br /&gt;
HGSS=Rock Climb HGSS OW|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|HeartGold and SoulSilver|s}}, Rock Climb can be obtained and used as an HM, after [[Viridian City]] Gym Leader {{ga|Blue}} has been defeated. This makes Rock Climb the only HM that requires a Gym Badge outside of the starting region in order to be used.&lt;br /&gt;
* Rock Climb was the last HM move to be introduced.&lt;br /&gt;
* Some of the Pokémon that can learn Rock Climb, such as {{p|Granbull}}, appear to lack the physique required to climb walls while carrying a human.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|bg=Скално изкачване &#039;&#039;Rock Climb&#039;&#039;&lt;br /&gt;
|zh_yue=攀岩 &#039;&#039;{{tt|Pāanngàahm|Rock Climb}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;攀登岩石 &#039;&#039;{{tt|Pāandāng Ngàahmsehk|Rock Climb}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=攀岩 &#039;&#039;{{tt|Pānyán|Rock Climb}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;攀登岩石 &#039;&#039;{{tt|Pāndēng Yánshí|Rock Climb}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Steenklim&amp;lt;br&amp;gt;Rotsklimmer{{tt|*|Platinum manual}}&amp;lt;br&amp;gt;Rotsklimmen{{tt|*|HeartGold &amp;amp; SoulSilver manual}}&lt;br /&gt;
|fr=Escalade&lt;br /&gt;
|de=Kraxler&lt;br /&gt;
|el=Αναρρίχηση &#039;&#039;Anarríchisi&#039;&#039;&lt;br /&gt;
|id=Naik Batuan&amp;lt;br&amp;gt;Panjat Tebing&lt;br /&gt;
|it=Scalaroccia&lt;br /&gt;
|ko=락클라임 &#039;&#039;Rock Climb&#039;&#039;&lt;br /&gt;
|pl=Wspinaczka&lt;br /&gt;
|pt=Escalada de Rocha{{tt|*|Platinum manual}}&lt;br /&gt;
|es=Treparrocas&lt;br /&gt;
|hi= &#039;&#039;Pahadi chadhai&#039;&#039; पाहाड़ी चढाई&lt;br /&gt;
|ro=Cățărarea&lt;br /&gt;
|vi=Vượt Đá&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can confuse]]&lt;br /&gt;
[[Category:Generation IV HM moves]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kraxler]]&lt;br /&gt;
[[es:Treparrocas]]&lt;br /&gt;
[[fr:Escalade]]&lt;br /&gt;
[[it:Scalaroccia]]&lt;br /&gt;
[[ja:ロッククライム]]&lt;br /&gt;
[[zh:攀岩（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spotlight_(move)&amp;diff=3071798</id>
		<title>Spotlight (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spotlight_(move)&amp;diff=3071798"/>
		<updated>2019-12-11T01:15:49Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Spotlight|the [[Accessory]] in the [[Generation IV]] games|Accessory#Misc|Accessory → Misc}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=671&lt;br /&gt;
|name=Spotlight&lt;br /&gt;
|jname=スポットライト&lt;br /&gt;
|jtrans=Spotlight&lt;br /&gt;
|jtranslit=Supottoraito&lt;br /&gt;
|gameimage=Spotlight VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=+3&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spotlight&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スポットライト&#039;&#039;&#039; &#039;&#039;Spotlight&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Spotlight causes the move&#039;s target to become the {{status|center of attention}}, forcing all attacks from the target&#039;s foes to target it instead of their intended target. This effect overrides any other forms of redirection, either through moves like {{m|Follow Me}} and {{m|Rage Powder}}, Abilities like {{a|Storm Drain}} and {{a|Lightning Rod}}, or {{m|Ally Switch}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Spotlight, the user&#039;s {{stat|Special Defense}} stat rises by 1 stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Spotlight cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user shines a spotlight on the target so that only the target will be attacked during the turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|7}}&lt;br /&gt;
{{Moveentry/1|035|Clefairy|type=Fairy|1|Fairy|Fairy|1}}&lt;br /&gt;
{{Moveentry/1|036|Clefable|type=Fairy|1|Fairy|Fairy|1}}&lt;br /&gt;
{{Moveentry/1|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|1}}&lt;br /&gt;
{{Moveentry/1|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/1|755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|46}}&lt;br /&gt;
{{Moveentry/1|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|53}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|7}}&lt;br /&gt;
{{Moveentry/1|327|Spinda|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The German name of the move {{m|Follow Me}} is &#039;&#039;Spotlight&#039;&#039;, which exists as a {{wp|loanword}} from English. This move is named &#039;&#039;Rampenlicht&#039;&#039; instead, which is a translation of the same term.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=聚光燈 &#039;&#039;{{tt|Jeuihgwōngdāng|Spotlight}}&#039;&#039;&lt;br /&gt;
|zh_cmn=聚光燈 / 聚光灯 &#039;&#039;{{tt|Jùguāngdēng|Spotlight}}&#039;&#039;&lt;br /&gt;
|fr=Projecteur&lt;br /&gt;
|de=Rampenlicht&lt;br /&gt;
|it=Riflettore&lt;br /&gt;
|ko=스포트라이트 &#039;&#039;Spotlight&#039;&#039;&lt;br /&gt;
|es=Foco&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Moves that make the target the center of attention]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rampenlicht]]&lt;br /&gt;
[[es:Foco]]&lt;br /&gt;
[[fr:Projecteur]]&lt;br /&gt;
[[it:Riflettore]]&lt;br /&gt;
[[ja:スポットライト]]&lt;br /&gt;
[[zh:聚光灯（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Smelling_Salts_(move)&amp;diff=3071797</id>
		<title>Smelling Salts (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Smelling_Salts_(move)&amp;diff=3071797"/>
		<updated>2019-12-11T01:15:40Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=265&lt;br /&gt;
|name=Smelling Salts&lt;br /&gt;
|jname=きつけ&lt;br /&gt;
|jtrans=Resuscitation&lt;br /&gt;
|jtranslit=Kitsuke&lt;br /&gt;
|gameimage=Smelling Salts VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power={{tt|70|60 in Generations III-V}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=III&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=3&lt;br /&gt;
|cdesc=Startles the Pokémon that appealed before the user.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|category6=Tough&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Affected by how well the previous Pokémon&#039;s move went.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Smelling Salts&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きつけ&#039;&#039;&#039; &#039;&#039;Resuscitation&#039;&#039;), named &#039;&#039;&#039;SmellingSalt&#039;&#039;&#039; prior to [[Pokémon X and Y]], is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation III]]. It is the [[signature move]] of {{p|Makuhita}} and {{p|Hariyama}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations III to V===&lt;br /&gt;
SmellingSalt deals damage. Its base power of 60 will double against a {{status|Paralysis|paralyzed}} target, but it will also cure the target of paralysis.&lt;br /&gt;
&lt;br /&gt;
===Generation VI to VII===&lt;br /&gt;
The name of this move was changed from SmellingSalt to Smelling Salts.&lt;br /&gt;
&lt;br /&gt;
The base power of Smelling Salts is increased to 70.&lt;br /&gt;
&lt;br /&gt;
Smelling Salts can also be used as part of a [[Contest combination|Contest Spectacular combination]], giving the user an extra three appeal points if a certain move ({{m|Force Palm}}, {{m|Glare}}, {{m|Nuzzle}}, {{m|Stun Spore}}, {{m|Thunder Wave}} or {{m|Zap Cannon}}) was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Smelling Salts cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Powerful against paralyzed foes, but also heals them.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Doubly effective on a paralyzed foe, but it also cures the foe&#039;s paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Strong against paralyzed targets, also heals them.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|This attack inflicts double damage on a paralyzed foe. It also cures the foe&#039;s paralysis, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|This attack inflicts double damage on a target with paralysis. It also cures the target&#039;s paralysis, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|This attack inflicts double damage on a target with paralysis. This also cures the target&#039;s paralysis, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|This attack&#039;s power is doubled when used on a target with paralysis. This also cures the target&#039;s paralysis, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|3}}&lt;br /&gt;
{{Moveentry/5|296|Makuhita|type=Fighting|1|Human-Like|Human-Like|31|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/5|297|Hariyama|type=Fighting|1|Human-Like|Human-Like|33|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|30}}&lt;br /&gt;
{{Movefoot|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|3}}&lt;br /&gt;
{{Moveentry/5|056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔|note=Chain breeding}}&lt;br /&gt;
{{Moveentry/5|066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|108|Lickitung|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|note=Chain breeding}}&lt;br /&gt;
{{Moveentry/5|209|Snubbull|type=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔|note=Chain breeding, STAB prior to Gen VI}}&lt;br /&gt;
{{Moveentry/5|255|Torchic|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|note=Chain breeding}}&lt;br /&gt;
{{Moveentry/5|293|Whismur|type=Normal|2|Monster|Field|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|note=Chain breeding}}&lt;br /&gt;
{{Moveentry/5|304|Aron|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔|note=Chain breeding}}&lt;br /&gt;
{{Moveentry/5|327|Spinda|type=Normal|2|Field|Human-Like|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|331|Cacnea|type=Grass|2|Grass|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|532|Timburr|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|619|Mienfoo|type=Fighting|2|Field|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Smelling Salts doubles damage if the target is paralyzed, and will heal the target&#039;s paralysis.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It inflicts greater damage if the target has paralysis, but it also heals paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target, doing more if it has a Paralysis status, but it will then heal the target&#039;s Paralysis status.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる あいてが まひじょうたいなら ダメージが おおきくなるが まひじょうたいは なおってしまう|Inflicts damage on the target, doing more if it has a Paralysis status, but it will then heal the target&#039;s Paralysis status}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It causes more damage if the enemy has paralysis, but it heals the paralysis.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user smacks a target to awaken it.|image1=Brawly Hariyama SmellingSalt Adventures.png|image1p=Hariyama}}&lt;br /&gt;
{{movep|type=normal|ms=297|pkmn=Hariyama|method=Hariyama slaps the target, waking it up if it&#039;s unconscious.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Brawly&#039;s Hariyama|startcode=PS244|startname=The Beginning of the End with Kyogre &amp;amp; Groudon VIII|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genIII=SmellingSalt III&lt;br /&gt;
|genIV=SmellingSalt IV&lt;br /&gt;
|genV=SmellingSalt V&lt;br /&gt;
|genVI=Smelling Salts VI&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Colo=SmellingSalt Colo&lt;br /&gt;
|XD=SmellingSalt XD&lt;br /&gt;
|PBR=SmellingSalt PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=SmellingSalt PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite real-life smelling salts restoring consciousness, Smelling Salts cures paralysis. Another move, {{m|Wake-Up Slap}}, does this instead.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=清醒 &#039;&#039;{{tt|Chīngsíng|Sober Up}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;甦醒 &#039;&#039;{{tt|Sōusíng|Awaken}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=清醒 &#039;&#039;{{tt|Qīngxǐng|Sober Up}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;甦醒 / 苏醒 &#039;&#039;{{tt|Sūxǐng|Awaken}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Ruikend Zout&lt;br /&gt;
|fr=Stimulant&lt;br /&gt;
|de=Riechsalz&lt;br /&gt;
|el=Ανάνιψη&lt;br /&gt;
|it=Maniereforti&lt;br /&gt;
|ko=정신차리기 &#039;&#039;Jeongsin Charigi&#039;&#039;&lt;br /&gt;
|pt_br=Estimulo&lt;br /&gt;
|es=Estímulo&lt;br /&gt;
|sr=Mirišljava So&lt;br /&gt;
|vi=Trấn Tĩnh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Smelling Salts}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that power up]]&lt;br /&gt;
[[Category:Moves that can heal non-volatile status conditions]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Riechsalz]]&lt;br /&gt;
[[es:Estímulo]]&lt;br /&gt;
[[fr:Stimulant]]&lt;br /&gt;
[[it:Maniereforti]]&lt;br /&gt;
[[ja:きつけ]]&lt;br /&gt;
[[zh:清醒（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Natural_Gift_(move)&amp;diff=3071795</id>
		<title>Natural Gift (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Natural_Gift_(move)&amp;diff=3071795"/>
		<updated>2019-12-11T01:15:29Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=363 |&lt;br /&gt;
name=Natural Gift |&lt;br /&gt;
jname=しぜんのめぐみ |&lt;br /&gt;
jtrans=Nature&#039;s Blessing |&lt;br /&gt;
jtranslit=Shizen no Megumi |&lt;br /&gt;
gameimage=Natural Gift VII.png|&lt;br /&gt;
gameimagewidth=300|&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=The foe is hit with a Physical attack. Depending on the user&#039;s held berry, the type and base power of the attack will vary. |&lt;br /&gt;
gen=IV |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=83 |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Works better the more the crowd is excited. |&lt;br /&gt;
pokefordex=Natural%20Gift |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Natural Gift&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しぜんのめぐみ&#039;&#039;&#039; &#039;&#039;Nature&#039;s Blessing&#039;&#039;) is a {{type|Normal}} [[move]] introduced in [[Generation IV]]. It was [[TM83]] in Generation IV.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Natural Gift inflicts damage and has no secondary effect. Natural Gift&#039;s power and type vary depending on the user&#039;s held [[Berry]]. Using Natural Gift consumes the held Berry. The move will fail if the user is not holding a Berry, or if it cannot use its held Berry (due to {{a|Klutz}}, {{m|Magic Room}}, or {{m|Embargo}}).&lt;br /&gt;
&lt;br /&gt;
If Natural Gift cannot be fully executed due to {{m|Powder}}, [[rain|heavy rain]], or [[harsh sunlight|extremely harsh sunlight]], the Berry is not consumed.&lt;br /&gt;
&lt;br /&gt;
If a [[Red Card]] forces the user to leave the battlefield, the Berry is not consumed.&lt;br /&gt;
&lt;br /&gt;
Consuming a berry via Natural Gift has nothing to do with {{a|Unnerve}}, {{a|Cheek Pouch}}, or {{m|Belch}}.&lt;br /&gt;
&lt;br /&gt;
Natural Gift is affected by {{a|Normalize}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V to VII===&lt;br /&gt;
Natural Gift is unaffected by Normalize, {{a|Pixilate}}, {{a|Refrigerate}}, and {{a|Aerilate}}. However, it is affected by {{m|Ion Deluge}} (if the move would be Normal-type) and {{m|Electrify}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Natural Gift cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Power===&lt;br /&gt;
&lt;br /&gt;
The type and power of Natural Gift vary as follows.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;text-align:center; margin:auto; border: 1px solid #{{normal color dark}}; background: #{{normal color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundytl|5px}}&amp;quot; | No.&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background-color: #{{normal color light}}&amp;quot; | Spr&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}&amp;quot; | Berry&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundytr|5px}}&amp;quot; | Power&lt;br /&gt;
|- style=&amp;quot;background-color: #{{normal color light}}&amp;quot;&lt;br /&gt;
! IV-V&lt;br /&gt;
! VI&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 01&lt;br /&gt;
| {{bag|Cheri Berry}}&lt;br /&gt;
| {{color2|000|Cheri Berry}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 02&lt;br /&gt;
| {{bag|Chesto Berry}}&lt;br /&gt;
| {{color2|000|Chesto Berry}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 03&lt;br /&gt;
| {{bag|Pecha Berry}}&lt;br /&gt;
| {{color2|000|Pecha Berry}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 04&lt;br /&gt;
| {{bag|Rawst Berry}}&lt;br /&gt;
| {{color2|000|Rawst Berry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 05&lt;br /&gt;
| {{bag|Aspear Berry}}&lt;br /&gt;
| {{color2|000|Aspear Berry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 06&lt;br /&gt;
| {{bag|Leppa Berry}}&lt;br /&gt;
| {{color2|000|Leppa Berry}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 07&lt;br /&gt;
| {{bag|Oran Berry}}&lt;br /&gt;
| {{color2|000|Oran Berry}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 08&lt;br /&gt;
| {{bag|Persim Berry}}&lt;br /&gt;
| {{color2|000|Persim Berry}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 09&lt;br /&gt;
| {{bag|Lum Berry}}&lt;br /&gt;
| {{color2|000|Lum Berry}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 10&lt;br /&gt;
| {{bag|Sitrus Berry}}&lt;br /&gt;
| {{color2|000|Sitrus Berry}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 11&lt;br /&gt;
| {{bag|Figy Berry}}&lt;br /&gt;
| {{color2|000|Figy Berry}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 12&lt;br /&gt;
| {{bag|Wiki Berry}}&lt;br /&gt;
| {{color2|000|Wiki Berry}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 13&lt;br /&gt;
| {{bag|Mago Berry}}&lt;br /&gt;
| {{color2|000|Mago Berry}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 14&lt;br /&gt;
| {{bag|Aguav Berry}}&lt;br /&gt;
| {{color2|000|Aguav Berry}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 15&lt;br /&gt;
| {{bag|Iapapa Berry}}&lt;br /&gt;
| {{color2|000|Iapapa Berry}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 16&lt;br /&gt;
| {{bag|Razz Berry III}}&lt;br /&gt;
| {{color2|000|Razz Berry}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 17&lt;br /&gt;
| {{bag|Bluk Berry}}&lt;br /&gt;
| {{color2|000|Bluk Berry}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 18&lt;br /&gt;
| {{bag|Nanab Berry III}}&lt;br /&gt;
| {{color2|000|Nanab Berry}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 19&lt;br /&gt;
| {{bag|Wepear Berry}}&lt;br /&gt;
| {{color2|000|Wepear Berry}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 20&lt;br /&gt;
| {{bag|Pinap Berry}}&lt;br /&gt;
| {{color2|000|Pinap Berry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 21&lt;br /&gt;
| {{bag|Pomeg Berry}}&lt;br /&gt;
| {{color2|000|Pomeg Berry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 22&lt;br /&gt;
| {{bag|Kelpsy Berry}}&lt;br /&gt;
| {{color2|000|Kelpsy Berry}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 23&lt;br /&gt;
| {{bag|Qualot Berry}}&lt;br /&gt;
| {{color2|000|Qualot Berry}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 24&lt;br /&gt;
| {{bag|Hondew Berry}}&lt;br /&gt;
| {{color2|000|Hondew Berry}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 25&lt;br /&gt;
| {{bag|Grepa Berry}}&lt;br /&gt;
| {{color2|000|Grepa Berry}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 26&lt;br /&gt;
| {{bag|Tamato Berry}}&lt;br /&gt;
| {{color2|000|Tamato Berry}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 27&lt;br /&gt;
| {{bag|Cornn Berry}}&lt;br /&gt;
| {{color2|000|Cornn Berry}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 28&lt;br /&gt;
| {{bag|Magost Berry}}&lt;br /&gt;
| {{color2|000|Magost Berry}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 29&lt;br /&gt;
| {{bag|Rabuta Berry}}&lt;br /&gt;
| {{color2|000|Rabuta Berry}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 30&lt;br /&gt;
| {{bag|Nomel Berry}}&lt;br /&gt;
| {{color2|000|Nomel Berry}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 31&lt;br /&gt;
| {{bag|Spelon Berry}}&lt;br /&gt;
| {{color2|000|Spelon Berry}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 32&lt;br /&gt;
| {{bag|Pamtre Berry}}&lt;br /&gt;
| {{color2|000|Pamtre Berry}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 33&lt;br /&gt;
| {{bag|Watmel Berry}}&lt;br /&gt;
| {{color2|000|Watmel Berry}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 34&lt;br /&gt;
| {{bag|Durin Berry}}&lt;br /&gt;
| {{color2|000|Durin Berry}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 35&lt;br /&gt;
| {{bag|Belue Berry}}&lt;br /&gt;
| {{color2|000|Belue Berry}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 36&lt;br /&gt;
| {{bag|Occa Berry}}&lt;br /&gt;
| {{color2|000|Occa Berry}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 37&lt;br /&gt;
| {{bag|Passho Berry}}&lt;br /&gt;
| {{color2|000|Passho Berry}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 38&lt;br /&gt;
| {{bag|Wacan Berry}}&lt;br /&gt;
| {{color2|000|Wacan Berry}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 39&lt;br /&gt;
| {{bag|Rindo Berry}}&lt;br /&gt;
| {{color2|000|Rindo Berry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 40&lt;br /&gt;
| {{bag|Yache Berry}}&lt;br /&gt;
| {{color2|000|Yache Berry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 41&lt;br /&gt;
| {{bag|Chople Berry}}&lt;br /&gt;
| {{color2|000|Chople Berry}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 42&lt;br /&gt;
| {{bag|Kebia Berry}}&lt;br /&gt;
| {{color2|000|Kebia Berry}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 43&lt;br /&gt;
| {{bag|Shuca Berry}}&lt;br /&gt;
| {{color2|000|Shuca Berry}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 44&lt;br /&gt;
| {{bag|Coba Berry}}&lt;br /&gt;
| {{color2|000|Coba Berry}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 45&lt;br /&gt;
| {{bag|Payapa Berry}}&lt;br /&gt;
| {{color2|000|Payapa Berry}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 46&lt;br /&gt;
| {{bag|Tanga Berry}}&lt;br /&gt;
| {{color2|000|Tanga Berry}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 47&lt;br /&gt;
| {{bag|Charti Berry}}&lt;br /&gt;
| {{color2|000|Charti Berry}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 48&lt;br /&gt;
| {{bag|Kasib Berry}}&lt;br /&gt;
| {{color2|000|Kasib Berry}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 49&lt;br /&gt;
| {{bag|Haban Berry}}&lt;br /&gt;
| {{color2|000|Haban Berry}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 50&lt;br /&gt;
| {{bag|Colbur Berry}}&lt;br /&gt;
| {{color2|000|Colbur Berry}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 51&lt;br /&gt;
| {{bag|Babiri Berry}}&lt;br /&gt;
| {{color2|000|Babiri Berry}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 52&lt;br /&gt;
| {{bag|Chilan Berry}}&lt;br /&gt;
| {{color2|000|Chilan Berry}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 60&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 53&lt;br /&gt;
| {{bag|Liechi Berry}}&lt;br /&gt;
| {{color2|000|Liechi Berry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 54&lt;br /&gt;
| {{bag|Ganlon Berry}}&lt;br /&gt;
| {{color2|000|Ganlon Berry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 55&lt;br /&gt;
| {{bag|Salac Berry}}&lt;br /&gt;
| {{color2|000|Salac Berry}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 56&lt;br /&gt;
| {{bag|Petaya Berry}}&lt;br /&gt;
| {{color2|000|Petaya Berry}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 57&lt;br /&gt;
| {{bag|Apicot Berry}}&lt;br /&gt;
| {{color2|000|Apicot Berry}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 58&lt;br /&gt;
| {{bag|Lansat Berry}}&lt;br /&gt;
| {{color2|000|Lansat Berry}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 59&lt;br /&gt;
| {{bag|Starf Berry}}&lt;br /&gt;
| {{color2|000|Starf Berry}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 60&lt;br /&gt;
| {{bag|Enigma Berry}}&lt;br /&gt;
| {{color2|000|Enigma Berry}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 61&lt;br /&gt;
| {{bag|Micle Berry}}&lt;br /&gt;
| {{color2|000|Micle Berry}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 62&lt;br /&gt;
| {{bag|Custap Berry}}&lt;br /&gt;
| {{color2|000|Custap Berry}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 63&lt;br /&gt;
| {{bag|Jaboca Berry}}&lt;br /&gt;
| {{color2|000|Jaboca Berry}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! 64&lt;br /&gt;
| {{bag|Rowap Berry}}&lt;br /&gt;
| {{color2|000|Rowap Berry}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! data-sort-value=&amp;quot;65&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| {{bag|Roseli Berry}}&lt;br /&gt;
| {{color2|000|Roseli Berry}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! data-sort-value=&amp;quot;66&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| {{bag|Kee Berry}}&lt;br /&gt;
| {{color2|000|Kee Berry}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! data-sort-value=&amp;quot;67&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| {{bag|Maranga Berry}}&lt;br /&gt;
| {{color2|000|Maranga Berry}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user draws power to attack by using its held Berry. The Berry determines its type and power.{{tt|*|Move}}&amp;lt;br&amp;gt;The user draws power from the Berry it is holding to attack. The Berry determines its type and power.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|The user draws power to attack by using its held Berry. The Berry determines its type and power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user draws power to attack by using its held Berry. The Berry determines the move&#039;s type and power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|4}}&lt;br /&gt;
{{Moveentry/4|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|29|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;39{{sup/6|ORAS}}|39}}&lt;br /&gt;
{{Moveentry/4|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|35|35|35{{sup/6|XY}}&amp;lt;br&amp;gt;44{{sup/6|ORAS}}|44}}&lt;br /&gt;
{{Moveentry/4|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|37|37|37|37}}&lt;br /&gt;
{{Moveentry/4|114|Tangela|type=Grass|1|Grass|Grass|40|40{{sup/5|BW}}&amp;lt;br&amp;gt;33{{sup/5|B2W2}}|33|33}}&lt;br /&gt;
{{Moveentry/4|152|Chikorita|type=Grass|2|Monster|Grass|23|23|23|23}}&lt;br /&gt;
{{Moveentry/4|153|Bayleef|type=Grass|2|Monster|Grass|26|26|26|26}}&lt;br /&gt;
{{Moveentry/4|154|Meganium|type=Grass|2|Monster|Grass|26|26|26|26}}&lt;br /&gt;
{{Moveentry/4|191|Sunkern|type=Grass|1|Grass|Grass||31{{sup/5|B2W2}}|31|31}}&lt;br /&gt;
{{Moveentry/4|192|Sunflora|type=Grass|1|Grass|Grass||31{{sup/5|B2W2}}|31|31}}&lt;br /&gt;
{{Moveentry/4|204|Pineco|type=Bug|1|Bug|Bug|20{{sup/4|DP}}&amp;lt;br&amp;gt;23{{sup/4|PtHGSS}}|23|23|23}}&lt;br /&gt;
{{Moveentry/4|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|20{{sup/4|DP}}&amp;lt;br&amp;gt;23{{sup/4|PtHGSS}}|23|23|23}}&lt;br /&gt;
{{Moveentry/4|231|Phanpy|type=Ground|1|Field|Field|19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;15{{sup/6|ORAS}}|15}}&lt;br /&gt;
{{Moveentry/4|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|51{{sup/4|DPPt}}&amp;lt;br&amp;gt;85{{sup/4|HGSS}}|85|85|85}}&lt;br /&gt;
{{Moveentry/4|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|51{{sup/4|DPPt}}&amp;lt;br&amp;gt;85{{sup/4|HGSS}}|85|85|85}}&lt;br /&gt;
{{Moveentry/4|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|46|46|46|46}}&lt;br /&gt;
{{Moveentry/4|270|Lotad|type=Water|type2=Grass|2|Water 1|Grass|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12}}&lt;br /&gt;
{{Moveentry/4|333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;21{{sup/5|B2W2}}|21{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/4|334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;21{{sup/5|B2W2}}|21{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/4|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|57|67|1, 67{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30}}&lt;br /&gt;
{{Moveentry/4|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|44|49|49|49}}&lt;br /&gt;
{{Moveentry/4|465|Tangrowth|type=Grass|1|Grass|Grass|40|40{{sup/5|BW}}&amp;lt;br&amp;gt;33{{sup/5|B2W2}}|33|33}}&lt;br /&gt;
{{Moveentry/4|480|Uxie|type=Psychic|1|Undiscovered|Undiscovered|66|66|1, 66|1, 66}}&lt;br /&gt;
{{Moveentry/4|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|66|66|1, 66|1, 66}}&lt;br /&gt;
{{Moveentry/4|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered|66|66|1, 66|1, 66}}&lt;br /&gt;
{{Moveentry/4|492|Shaymin|type=Grass|1|Undiscovered|Undiscovered|46|46|46|46|form=Land Forme}}&lt;br /&gt;
{{Moveentry/4|492S|Shaymin|type=Grass|type2=Flying|1|Undiscovered|Undiscovered|46{{sup/4|PtHGSS}}|46|46|46|form=Sky Forme}}&lt;br /&gt;
{{Moveentry/4|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|1|1|1|1}}&lt;br /&gt;
{{Moveentry/4|511|Pansage|type=Grass|1|Field|Field||40|40|40}}&lt;br /&gt;
{{Moveentry/4|513|Pansear|type=Fire|1|Field|Field||40|40|40}}&lt;br /&gt;
{{Moveentry/4|515|Panpour|type=Water|1|Field|Field||40|40|40}}&lt;br /&gt;
{{Moveentry/4|661|Fletchling|type=Normal|type2=Flying|1|Flying|Flying|||29|29}}&lt;br /&gt;
{{Moveentry/4|662|Fletchinder|type=Fire|type2=Flying|1|Flying|Flying|||31|31}}&lt;br /&gt;
{{Moveentry/4|663|Talonflame|type=Fire|type2=Flying|1|Flying|Flying|||31|31}}&lt;br /&gt;
{{Moveentry/4|764|Comfey|type=Fairy|1|Grass|Grass||||22}}&lt;br /&gt;
{{Moveentry/4|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||25}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|4}}&lt;br /&gt;
{{Moveentry/4|046|Paras|type=Bug|type2=Grass|2|Bug|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|084|Doduo|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|113|Chansey|type=Normal|1|Fairy|Fairy||✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/4|114|Tangela|type=Grass|1|Grass|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|133|Eevee|type=Normal|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|143|Snorlax|type=Normal|1|Monster|Monster||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|161|Sentret|type=Normal|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|191|Sunkern|type=Grass|1|Grass|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|241|Miltank|type=Normal|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|252|Treecko|type=Grass|2|Monster|Dragon||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|285|Shroomish|type=Grass|2|Fairy|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|406|Budew|type=Grass|type2=Poison|2|Fairy|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|420|Cherubi|type=Grass|2|Fairy|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|440|Happiny|type=Normal|1|Fairy|Fairy||✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/4|446|Munchlax|type=Normal|1|Monster|Monster||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|459|Snover|type=Grass|type2=Ice|2|Monster|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|495|Snivy|type=Grass|2|Field|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|548|Petilil|type=Grass|1|Grass|Grass||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|582|Vanillite|type=Ice|1|Mineral|Mineral||✔|✔|✔|note=Breed from TM}}&lt;br /&gt;
{{Moveentry/4|585|Deerling|type=Normal|type2=Grass|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy|||✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|4||||TM83|no|no|no}}&lt;br /&gt;
{{Moveentry/AllTM|Natural Gift|4}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|133|Eevee|type=Normal|1|Field|Field|[[Hayley&#039;s trades#Eevee|My Pokémon Ranch]]}}&lt;br /&gt;
{{Moveentry/1|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|[[Hayley&#039;s trades#Aerodactyl|My Pokémon Ranch]]}}&lt;br /&gt;
{{Moveentry/1|422E|Shellos|type=Water|2|Water 1|Amorphous|[[Hayley&#039;s trades#Shellos|My Pokémon Ranch]]|form=East Sea}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|100|Voltorb|type=Electric|1|Mineral|Mineral|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In the Pokémon Mystery Dungeon series, other items such as Seeds can be used in place of a Berry. Unlike the core series, the held item will not be consumed. Also, the move can be used without a held item, in which case the attack will become {{type|Normal}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky====&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;text-align:center; margin:auto; border: 1px solid #{{normal color dark}}; background: #{{normal color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundytl|5px}}&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Joy Seed]]&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Life Seed]], [[Violent Seed]]&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Quick Seed]], [[Golden Seed]]&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Oran Berry]], [[Oren Berry]], [[Vile Seed]], [[Via Seed]]&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Reviver Seed]], [[Reviser Seed]]&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Hunger Seed]]&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Stun Seed]], [[Vanish Seed]]&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Dropeye Seed]], [[Eyedrop Seed]], [[Totter Seed]]&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Doom Seed]], [[Dough Seed]]&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Cheri Berry]]&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Chesto Berry]], [[Pure Seed]]&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Rawst Berry]], [[Heal Seed]]&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pecha Berry]]&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Sitrus Berry]], [[Warp Seed]]&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Sleep Seed]], [[Slip Seed]]&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Blast Seed]], [[Golden Seed]]&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Blinker Seed]], [[X-Eye Seed]]&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Gates to Infinity====&lt;br /&gt;
{{incomplete|section|needs=Other food incl. Grimy food}}&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;text-align:center; margin:auto; border: 1px solid #{{normal color dark}}; background: #{{normal color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundytl|5px}}&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Apple]], [[Plain Seed]] all other held items&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Training Seed]], [[Violent Seed]]&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Quick Seed]]&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Oran Berry]], [[Blinker Seed]], [[Vile Seed]]&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Reviver Seed]]&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Blast Seed]]&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Stun Seed]]&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Totter Seed]], [[Eyedrop Seed]]&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Doom Seed]]&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Cheri Berry]], [[Life Seed]]&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Chesto Berry]], [[Pure Seed]]&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Rawst Berry]], [[Heal Seed]]&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pecha Berry]], [[Encourage Seed]]&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Sitrus Berry]], [[Warp Seed]]&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Sleep Seed]]&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Golden Seed]], [[Joy Seed]]&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Blinker Seed]]&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Super Mystery Dungeon====&lt;br /&gt;
In {{g|Super Mystery Dungeon}}, holding a food item will increase the power of the move as well as changing its type. Oddly, the [[Oran Berry]] causes the move to become {{t|Fairy}} type, which differs from previous Mystery Dungeon games as well as the core series games.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;text-align:center; margin:auto; border: 1px solid #{{normal color dark}}; background: #{{normal color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundytl|5px}}&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Apple]], [[Big Apple]], [[Apple|Perfect Apple]], [[Apple|Golden Apple]], [[Plain Seed]]&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Training Seed]], [[Violent Seed]]&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Quick Seed]], [[Eyedrop Seed]]&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Grimy Food]], [[Blinker Seed]]&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Tiny Reviver Seed]], [[Reviver Seed]]&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Blast Seed]]&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Stun Seed]]&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Totter Seed]], [[Sleep Seed]]&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Seed|Soothing Seed]]&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Cheri Berry]], [[Life Seed]]&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Chesto Berry]], [[Pure Seed]]&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Rawst Berry]], [[Heal Seed]]&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pecha Berry]], [[Encourage Seed]]&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Sitrus Berry]], [[Warp Seed]]&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Seed|Decoy Seed]]&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Golden Banana]], [[Golden Seed]], [[Joy Seed]]&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Vile Seed]], [[Seed|Ban Seed]]&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Oran Berry]], [[Energy Seed]]&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| All other held items&lt;br /&gt;
| style=&amp;quot;background:#{{unknown color}}&amp;quot; | {{color|FFF|Typeless}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Inflicts damage on the target. The move&#039;s type and power will change, based on the kind of Berry the user is holding, if any.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Inflicts damage on the target. The move&#039;s type and power will change based on the kind of Berry the user is holding, if any.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる きのみを もっていると わざの タイプや いりょくが かわる|Inflicts damage on the target. The move&#039;s type and power will change based on the kind of Berry the user is holding, if any}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The move&#039;s type and power will change based on the kind of Berry you are holding, if any.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. If you&#039;re holding food, such as Berries or seeds, the move&#039;s type will change and the power will go up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user uses different attacks depending on the Berry it is holding.|image1=Jupiter Tangrowth Natural Gift Water.png|image1p=Tangrowth ({{color2|{{normal color dark}}|Water (type)|Water-type}})|image2=Jupiter Tangrowth Natural Gift Fire.png|image2p=Tangrowth ({{color2|{{normal color dark}}|Fire (type)|Fire-type}})|image3=Jupiter Tangrowth Natural Gift Ground.png|image3p=Tangrowth ({{color2|{{normal color dark}}|Ground (type)|Ground-type}})|image4=Jupiter Tangrowth Natural Gift Electric.png|image4p=Tangrowth ({{color2|{{normal color dark}}|Electric (type)|Electric-type}})}}&lt;br /&gt;
{{movep|type=fire|ms=465|pkmn=Tangrowth|method=Tangrowth creates a large ring of fire that erupts out of the ground all around it.}}&lt;br /&gt;
{{movemid|type=fire|user=Jupiter|user1=Jupiter&#039;s Tangrowth|startcode=PS396|startname=Getting Past Gastrodon|notes=Debut&amp;lt;br&amp;gt;Used while holding a Bluk Berry&amp;lt;br&amp;gt;Dealt Fire-type damage}}&lt;br /&gt;
{{movep|type=water|ms=465|pkmn=Tangrowth|method=Tangrowth releases a powerful spiraling water from the center of its body at the opponent.}}&lt;br /&gt;
{{movemid|type=water|user=Jupiter|user1=Jupiter&#039;s Tangrowth|startcode=PS398|startname=Tackling Tangrowth|notes=Used while holding a Passho Berry or Durin Berry&amp;lt;br&amp;gt;Dealt Water-type damage}}&lt;br /&gt;
{{movep|type=electric|ms=465|pkmn=Tangrowth|method=Tangrowth shoots a large sphere of electricity at the opponent and traps them inside of it, shocking them.}}&lt;br /&gt;
{{movemid|type=electric|user=Jupiter|user1=Jupiter&#039;s Tangrowth|startcode=PS437|startname=The Final Dimensional Duel VII|notes=Used while holding an {{tt|unknown|Either Pecha, Wepear, Belue, or Wacan}} Berry&amp;lt;br&amp;gt;Dealt Electric-type damage}}&lt;br /&gt;
{{movep|type=ground|ms=465|pkmn=Tangrowth|method=Tangrowth makes the ground to break up underneath the opponent.}}&lt;br /&gt;
{{movemid|type=ground|user=Jupiter|user1=Jupiter&#039;s Tangrowth|startcode=PS437|startname=The Final Dimensional Duel VII|notes=Used while holding a Hondew Berry&amp;lt;br&amp;gt;Dealt Ground-type damage}}&lt;br /&gt;
{{movep|type=rock|ms=465|pkmn=Tangrowth|method=Tangrowth makes rocks shoot up from the ground and strike the opponent.}}&lt;br /&gt;
{{movebtmManga|type=rock|user=Jupiter|user1=Jupiter&#039;s Tangrowth|startcode=PS437|startname=The Final Dimensional Duel VII|notes=Used while holding a Magost Berry&amp;lt;br&amp;gt;Dealt Rock-type damage}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIV=Natural Gift IV|&lt;br /&gt;
genV=Natural Gift V|&lt;br /&gt;
genVI=Natural Gift VI|&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PBR=Natural Gift PBR|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=自然之恩 &#039;&#039;{{tt|Jihyìhn-jī​ Yān|Nature&#039;s Grace}}&#039;&#039;&lt;br /&gt;
|zh_cmn=自然之恩 &#039;&#039;{{tt|Zì​rán​-zhī​ Ēn​|Nature&#039;s Grace}}&#039;&#039; {{tt|*|Games, DP Complete Pokédex Guidebook, Pokémon Adventures}}&amp;lt;br&amp;gt;自然恩惠 &#039;&#039;{{tt|Zì​rán​​ Ēnhuì|Natural Grace}}​​&#039;&#039; {{tt|*|Pokémon Adventures (Coro Coro)}}&lt;br /&gt;
|nl=Natuurlijke Gift&lt;br /&gt;
|fr=Don Naturel&lt;br /&gt;
|de=Beerenkräfte&lt;br /&gt;
|el=Φυσικό Χάρισμα&lt;br /&gt;
|it=Dononaturale&lt;br /&gt;
|ko=자연의은혜 &#039;&#039;{{tt|Jayeon-yi Eunhae|Nature&#039;s Grace}}&#039;&#039;&lt;br /&gt;
|pt_br=Presente Natural&lt;br /&gt;
|es=Don Natural&lt;br /&gt;
|sr=Prirodni dar&lt;br /&gt;
|vi=Đặc Ân Thiên Nhiên&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Fling|Normal}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that change type]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Item-manipulating moves]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Beerenkräfte]]&lt;br /&gt;
[[es:Don natural]]&lt;br /&gt;
[[fr:Don Naturel]]&lt;br /&gt;
[[it:Dononaturale]]&lt;br /&gt;
[[ja:しぜんのめぐみ]]&lt;br /&gt;
[[zh:自然之恩（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lucky_Chant_(move)&amp;diff=3071794</id>
		<title>Lucky Chant (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lucky_Chant_(move)&amp;diff=3071794"/>
		<updated>2019-12-11T01:15:14Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=381&lt;br /&gt;
|name=Lucky Chant&lt;br /&gt;
|jname=おまじない&lt;br /&gt;
|jtrans=Good Luck Charm&lt;br /&gt;
|jtranslit=Omajinai&lt;br /&gt;
|gameimage=Lucky Chant VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Following Pokémon can not raise any voltage in that turn&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Prevents the Voltage from going up in the same turn.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=team&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lucky Chant&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おまじない&#039;&#039;&#039; &#039;&#039;Good Luck Charm&#039;&#039;) is a {{type|Normal}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Lucky Chant prevents opponents from landing critical hits on the user&#039;s party for five turns, even if the move would always result in a critical hit (e.g. {{m|Frost Breath}}).&lt;br /&gt;
&lt;br /&gt;
===Generation V to VII===&lt;br /&gt;
Lucky Chant can now be stolen by {{m|Snatch}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Lucky Chant, the user&#039;s {{stat|Evasion|evasiveness}} is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Lucky Chant cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user chants an incantation toward the sky, preventing the foe from landing critical hits.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|4}}&lt;br /&gt;
{{Moveentry/4|035|Clefairy|type=Fairy|1|Fairy|Fairy|28|31{{sup/5|BW}}&amp;lt;br&amp;gt;37{{sup/5|B2W2}}|37|37}}&lt;br /&gt;
{{Moveentry/4|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;23{{sup/6|ORAS}}|23}}&lt;br /&gt;
{{Moveentry/4|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|29|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;24{{sup/6|ORAS}}|24}}&lt;br /&gt;
{{Moveentry/4|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|12|12|12|12}}&lt;br /&gt;
{{Moveentry/4|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|12|12|12|12}}&lt;br /&gt;
{{Moveentry/4|222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|28|28{{sup/5|BW}}&amp;lt;br&amp;gt;23{{sup/5|B2W2}}|23|23}}&lt;br /&gt;
{{Moveentry/4|238|Smoochum|type=Ice|type2=Psychic|1|Undiscovered|Undiscovered|28|31|31|31}}&lt;br /&gt;
{{Moveentry/4|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14}}&lt;br /&gt;
{{Moveentry/4|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14}}&lt;br /&gt;
{{Moveentry/4|370|Luvdisc|type=Water|1|Water 2|Water 2|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|13}}&lt;br /&gt;
{{Moveentry/4|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered||||30{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/4|420|Cherubi|type=Grass|2|Fairy|Grass|40|40|40|40}}&lt;br /&gt;
{{Moveentry/4|421|Cherrim|type=Grass|2|Fairy|Grass|48|48|48|48}}&lt;br /&gt;
{{Moveentry/4|429|Mismagius|type=Ghost|1|Amorphous|Amorphous|1|1|1|1}}&lt;br /&gt;
{{Moveentry/4|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|31|31|31|31}}&lt;br /&gt;
{{Moveentry/4|492|Shaymin|type=Grass|1|Undiscovered|Undiscovered|91{{sup/4|DP}}|||}}&lt;br /&gt;
{{Moveentry/4|517|Munna|type=Psychic|1|Field|Field||5|5|5}}&lt;br /&gt;
{{Moveentry/4|518|Musharna|type=Psychic|1|Field|Field||1|1|1}}&lt;br /&gt;
{{Moveentry/4|653|Fennekin|type=Fire|1|Field|Field|||25|25}}&lt;br /&gt;
{{Moveentry/4|654|Braixen|type=Fire|1|Field|Field|||27|28}}&lt;br /&gt;
{{Moveentry/4|655|Delphox|type=Fire|type2=Psychic|1|Field|Field|||27|28}}&lt;br /&gt;
{{Moveentry/4|669|Flabébé|type=Fairy|1|Fairy|Fairy|||10|10}}&lt;br /&gt;
{{Moveentry/4|670|Floette|type=Fairy|1|Fairy|Fairy|||10|10}}&lt;br /&gt;
{{Moveentry/4|670E|Floette|type=Fairy|1|Undiscovered|Undiscovered|||10|10|form=Eternal Flower}}&lt;br /&gt;
{{Moveentry/4|671|Florges|type=Fairy|1|Fairy|Fairy|||1|1}}&lt;br /&gt;
{{Moveentry/4|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered||||9}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|4}}&lt;br /&gt;
{{Moveentry/4|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|172|Pichu|type=Electric|2|Field|Fairy||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|311|Plusle|type=Electric|1|Fairy|Fairy||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|312|Minun|type=Electric|1|Fairy|Fairy||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|325|Spoink|type=Psychic|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|351|Castform|type=Normal|2|Fairy|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|531|Audino|type=Normal|1|Fairy|Fairy||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|580|Ducklett|type=Water|type2=Flying|2|Water 1|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|764|Comfey|type=Fairy|1|Grass|Grass||||✔}}&lt;br /&gt;
{{Movefoot|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|175|Togepi|type=Normal|1|Undiscovered|Undiscovered|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user and team members in the room with a Lucky Chant status, which blocks the Pokémon from taking critical hits.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user and team members in the room a Lucky Chant status, which blocks the Pokémon from taking critical hits.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの なかまポケモンと じぶんを おまじないじょうたいにかえる こうげきが きゅうしょに あたらなくなる|Gives the user and team members in the room a Lucky Chant status, which blocks the Pokémon from taking critical hits}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You and your teammates in the same room will get the Lucky Chant status, which blocks you from taking critical hits.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You and your teammates in the same room will get the Lucky Chant status condition, which blocks you from taking critical hits.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=Mysterious tentacles prevent the user from being attacked.|image1=Zoey Mismagius.png|image1p=Mismagius&#039;s gems glow|image2=Zoey Mismagius Lucky Chant.png|image2p=Mismagius controls the tentacles|image3=Zoey Mismagius Lucky Chant prepare.png|image3p=Mismagius recites a spell}}&lt;br /&gt;
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius&#039;s body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zoey|user1=Zoey&#039;s Mismagius|startcode=DP176|startname=Coming Full - Festival Circle!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user wags its fingers to prevent critical hits.|image1=Rad Rickshaw Clefairy Lucky Chant Adventures.png|image1p=Clefairy}}&lt;br /&gt;
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy raises its hands into the air and calls out while looking into the air as well, preventing the opponent from landing critical hits.}}&lt;br /&gt;
{{movemid|type=normal|user=Rad Rickshaw|user1=Rad Rickshaw&#039;s Cliff|startcode=PS389|startname=Cautious Clefairy|notes=Debut}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rad Rickshaw|user1=Rad Rickshaw&#039;s Cliffette|startcode=PS389|startname=Cautious Clefairy|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genIV=Lucky Chant IV&lt;br /&gt;
|genV=Lucky Chant V&lt;br /&gt;
|genVI=Lucky Chant VI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Lucky Chant PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Lucky Chant PBR end.png|256px|thumb|right|Lucky Chant ending in Battle Revolution.]]&lt;br /&gt;
*Lucky Chant displays animation when it ends in [[Pokémon Battle Revolution]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=幸運咒語 &#039;&#039;{{tt|Hahngwahn Jauyúh|Lucky Chant}}&#039;&#039;&lt;br /&gt;
|zh_cmn=幸運咒語 / 幸运咒语 &#039;&#039;{{tt|Xìngyùn Zhòuyǔ|Lucky Chant}}&#039;&#039;&lt;br /&gt;
|nl=Bezwering&lt;br /&gt;
|fr=Air Veinard&lt;br /&gt;
|de=Beschwörung&lt;br /&gt;
|el=Ψαλμός Καλοτυχίας &#039;&#039;Psalmós Kalotychías&#039;&#039;&lt;br /&gt;
|id=Mantra&lt;br /&gt;
|it=Fortuncanto&lt;br /&gt;
|ko=주술 &#039;&#039;Jusul&#039;&#039;&lt;br /&gt;
|pl=Pieśń Szczęścia&lt;br /&gt;
|pt_br=Golpe de Sorte&lt;br /&gt;
|pt_eu=Cântico da Sorte&lt;br /&gt;
|ru=Песня Счастья &#039;&#039;Pesnya Schast&#039;ya&#039;&#039;&lt;br /&gt;
|es=Conjuro&lt;br /&gt;
|vi=Bùa May Mắn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Safeguard}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Beschwörung]]&lt;br /&gt;
[[es:Conjuro]]&lt;br /&gt;
[[fr:Air Veinard]]&lt;br /&gt;
[[it:Fortuncanto]]&lt;br /&gt;
[[ja:おまじない]]&lt;br /&gt;
[[zh:幸运咒语（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pursuit_(move)&amp;diff=3071793</id>
		<title>Pursuit (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pursuit_(move)&amp;diff=3071793"/>
		<updated>2019-12-11T01:15:07Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=228&lt;br /&gt;
|name=Pursuit&lt;br /&gt;
|jname=おいうち&lt;br /&gt;
|jtrans=Pursuing Attack&lt;br /&gt;
|jtranslit=Oiuchi&lt;br /&gt;
|gameimage=Pursuit VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy={{tt|100|May bypass accuracy checks}}&lt;br /&gt;
|priority={{tt|0|May bypass priority}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that used a move of the same type.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pursuit&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おいうち&#039;&#039;&#039; &#039;&#039;Pursuing Attack&#039;&#039;) is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Pursuit inflicts [[damage]] with a [[power]] of 40. If the target Pokémon is [[Recall|switched out]] on the turn Pursuit is used, Pursuit&#039;s power doubles, and it will immediately be used before it is switched out (including an accuracy check). This does not apply if used on an ally switching out, on a [[Escape|fleeing]] Pokémon, on a Pokémon using {{m|Teleport}} or {{m|Baton Pass}}, or on a Pokémon being forced to switch out.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
If the target is switched out, Pursuit will no longer perform an accuracy check (but always hit the target with double power before it is switched out).&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Pursuit will now hit any adjacent opponent that attempts to switch out (but not more than one per turn), regardless of who it originally targeted. This effect bypasses redirection effects such as {{m|Follow Me}}.&lt;br /&gt;
&lt;br /&gt;
If the target is using {{m|U-turn}}, {{m|Volt Switch}} or {{m|Parting Shot}}, Pursuit&#039;s special effect will activate only if the user of Pursuit would usually act later than the target (its power will only be doubled in that case).&lt;br /&gt;
&lt;br /&gt;
In the Japanese version of {{game|Diamond and Pearl|s}}, when a Pokémon using a [[choice item]] uses Pursuit and the opponent Pokémon switches out, the Pokémon holding the item is allowed to change its move on the next turn. This glitch was fixed in localized versions and {{v2|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
In {{game|Platinum}}, and {{2v2|HeartGold|SoulSilver}}, this move can trigger the [[acid rain]] glitch by knocking out a target that was about to switch while {{m|Trick Room}}, {{m|Gravity}}, {{m|Uproar}}, or any type of [[weather]] other than {{weather|rain}} is active.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Pursuit cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Dark&amp;lt;/sc&amp;gt;-type attack. It inflicts major damage if the target switches out in the same turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Heavily strikes switching &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Inflicts bad damage if used on a foe switching out.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack move that works especially well on a foe that is switching out.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts bad damage if used on a target switching out.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|An attack move that inflicts double damage if used on a foe that is switching out of battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|An attack move that inflicts double damage if used on a target that is switching out of battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The power of this attack move is doubled if it&#039;s used on a target that&#039;s switching out of battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Dark|2}}&lt;br /&gt;
{{Moveentry/6|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|30|30|22|22|22|17}}&lt;br /&gt;
{{Moveentry/6|019|Rattata|type=Normal|1|Field|Field|27|27|13|13|13|13}}&lt;br /&gt;
{{Moveentry/6|019A|Rattata|type=Dark|type2=Normal|1|Field|Field||||||13|form=Alola Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|020|Raticate|type=Normal|1|Field|Field|30|30|13|13|13|13}}&lt;br /&gt;
{{Moveentry/6|020A|Raticate|type=Dark|type2=Normal|1|Field|Field||||||13|form=Alola Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|25|19|13|13|13|8}}&lt;br /&gt;
{{Moveentry/6|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|26|26|13|13|13|1, 8}}&lt;br /&gt;
{{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field||||||12}}&lt;br /&gt;
{{Moveentry/6|057|Primeape|type=Fighting|1|Field|Field||||||12}}&lt;br /&gt;
{{Moveentry/6|084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|9|9|19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|15}}&lt;br /&gt;
{{Moveentry/6|085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|1, 9|1, 9|19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|15}}&lt;br /&gt;
{{Moveentry/6|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|13|13|11|11|11|1, 11}}&lt;br /&gt;
{{Moveentry/6|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|12|11|9|9|9|9}}&lt;br /&gt;
{{Moveentry/6|128|Tauros|type=Normal|1|Field|Field|26|26{{sup/3|RSE}}&amp;lt;br&amp;gt;19{{sup/3|FRLG}}|15|15|15|15}}&lt;br /&gt;
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||30|30|30|30}}&lt;br /&gt;
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field|16|16|15|15{{sup/5|BW}}&amp;lt;br&amp;gt;9{{sup/5|B2W2}}|9|1, {{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|11|14|5|5|5|5|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|206|Dunsparce|type=Normal|1|Field|Field|26|24{{sup/3|RSE}}&amp;lt;br&amp;gt;31{{sup/3|FRLG}}|25|24{{sup/5|BW}}&amp;lt;br&amp;gt;10{{sup/5|B2W2}}|10|8}}&lt;br /&gt;
{{Moveentry/6|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|12|11|9|9|9|9}}&lt;br /&gt;
{{Moveentry/6|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|13|13|10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/6|252|Treecko|type=Grass|2|Monster|Dragon||16|16|16|16{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17}}&lt;br /&gt;
{{Moveentry/6|253|Grovyle|type=Grass|2|Monster|Dragon||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;18{{sup/6|ORAS}}|18}}&lt;br /&gt;
{{Moveentry/6|254|Sceptile|type=Grass|2|Monster|Dragon||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;18{{sup/6|ORAS}}|18}}&lt;br /&gt;
{{Moveentry/6|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying||43|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;30{{sup/5|B2W2}}|30{{sup/6|XY}}&amp;lt;br&amp;gt;26{{sup/6|ORAS}}|26}}&lt;br /&gt;
{{Moveentry/6|335|Zangoose|type=Normal|1|Field|Field||25|22|22{{sup/5|BW}}&amp;lt;br&amp;gt;12{{sup/5|B2W2}}|12|12}}&lt;br /&gt;
{{Moveentry/6|355|Duskull|type=Ghost|1|Amorphous|Amorphous||27|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|22}}&lt;br /&gt;
{{Moveentry/6|356|Dusclops|type=Ghost|1|Amorphous|Amorphous||27|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|22}}&lt;br /&gt;
{{Moveentry/6|359|Absol|type=Dark|1|Field|Field|||20|20{{sup/5|BW}}&amp;lt;br&amp;gt;12{{sup/5|B2W2}}|12{{sup/6|XY}}&amp;lt;br&amp;gt;10{{sup/6|ORAS}}|10|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral||32|28|28{{sup/5|BW}}&amp;lt;br&amp;gt;23{{sup/5|B2W2}}|23|23}}&lt;br /&gt;
{{Moveentry/6|376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral||32|28|28{{sup/5|BW}}&amp;lt;br&amp;gt;23{{sup/5|B2W2}}|23|23}}&lt;br /&gt;
{{Moveentry/6|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered||20|33|33|33{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|form=Normal Forme}}&lt;br /&gt;
{{Moveentry/6|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered||20|33|33|33{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|form=Attack Forme}}&lt;br /&gt;
{{Moveentry/6|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered||20|33|33|33{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|form=Speed Forme}}&lt;br /&gt;
{{Moveentry/6|408|Cranidos|type=Rock|1|Monster|Monster|||10|10|10|10}}&lt;br /&gt;
{{Moveentry/6|409|Rampardos|type=Rock|1|Monster|Monster|||10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/6|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|||15|15{{sup/5|BW}}&amp;lt;br&amp;gt;9{{sup/5|B2W2}}|9|9}}&lt;br /&gt;
{{Moveentry/6|418|Buizel|type=Water|2|Water 1|Field|||10|10{{sup/5|BW}}&amp;lt;br&amp;gt;18{{sup/5|B2W2}}|18|18}}&lt;br /&gt;
{{Moveentry/6|419|Floatzel|type=Water|2|Water 1|Field|||10|10{{sup/5|BW}}&amp;lt;br&amp;gt;18{{sup/5|B2W2}}|18|18}}&lt;br /&gt;
{{Moveentry/6|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|||1|1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|||1|1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3||||16{{sup/5|B2W2}}|16|16|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3||||16{{sup/5|B2W2}}|16|16|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||15|15|15|15}}&lt;br /&gt;
{{Moveentry/6|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||15|15|15|15}}&lt;br /&gt;
{{Moveentry/6|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||30|30|30|30}}&lt;br /&gt;
{{Moveentry/6|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|22}}&lt;br /&gt;
{{Moveentry/6|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered|||29{{sup/4|DP}}||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|509|Purrloin|type=Dark|1|Field|Field||||15|15|15|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|510|Liepard|type=Dark|1|Field|Field||||15|15|15|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|522|Blitzle|type=Electric|1|Field|Field||||22|22|22}}&lt;br /&gt;
{{Moveentry/6|523|Zebstrika|type=Electric|1|Field|Field||||22|22|22}}&lt;br /&gt;
{{Moveentry/6|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12}}&lt;br /&gt;
{{Moveentry/6|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12}}&lt;br /&gt;
{{Moveentry/6|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||12|12|12}}&lt;br /&gt;
{{Moveentry/6|570|Zorua|type=Dark|1|Field|Field||||5|5|5|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Dark|1|Field|Field||||1, 5|1, 5|1, 5|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|587|Emolga|type=Electric|type2=Flying|1|Field|Field||||16|16|16}}&lt;br /&gt;
{{Moveentry/6|626|Bouffalant|type=Normal|1|Field|Field||||1|1|1}}&lt;br /&gt;
{{Moveentry/6|679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral|||||13|13}}&lt;br /&gt;
{{Moveentry/6|680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral|||||13|13}}&lt;br /&gt;
{{Moveentry/6|681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral|||||1|1}}&lt;br /&gt;
{{Moveentry/6|734|Yungoos|type=Normal|1|Field|Field||||||7}}&lt;br /&gt;
{{Moveentry/6|735|Gumshoos|type=Normal|1|Field|Field||||||1, 7}}&lt;br /&gt;
{{Moveentry/6|739|Crabrawler|type=Fighting|1|Water 3|Water 3||||||13}}&lt;br /&gt;
{{Moveentry/6|740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||||||1, 13}}&lt;br /&gt;
{{Moveentry/6|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered||||||10}}&lt;br /&gt;
{{Moveentry/6|773|Silvally|type=Normal|1|Undiscovered|Undiscovered||||||10|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|802|Marshadow|type=Fighting|type2=Ghost|1|Undiscovered|Undiscovered||||||1}}&lt;br /&gt;
{{Movefoot|Dark|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Dark|2}}&lt;br /&gt;
{{Moveentry/6|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|023|Ekans|type=Poison|2|Field|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|029|Nidoran♀|type=Poison|2|Monster|Field|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|050|Diglett|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|050A|Diglett|type=Ground|type2=Steel|1|Field|Field||||||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/6|088A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous||||||✔|form=Alola Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|||||}}&lt;br /&gt;
{{Moveentry/6|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|143|Snorlax|type=Normal|1|Monster|Monster|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|190|Aipom|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|236|Tyrogue|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|263|Zigzagoon|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|276|Taillow|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|287|Slakoth|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|434|Stunky|type=Poison|type2=Dark|1|Field|Field|||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|446|Munchlax|type=Normal|1|Monster|Monster|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3|||✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|495|Snivy|type=Grass|2|Field|Grass||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|504|Patrat|type=Normal|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|506|Lillipup|type=Normal|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|551|Sandile|type=Ground|type2=Dark|1|Field|Field||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|588|Karrablast|type=Bug|1|Bug|Bug||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|616|Shelmet|type=Bug|1|Bug|Bug||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|621|Druddigon|type=Dragon|2|Dragon|Monster||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|631|Heatmor|type=Fire|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Dark|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|239|Elekid|type=Electric|1|Undiscovered|Undiscovered|[[List of Gotta Catch &#039;Em All event Pokémon#Pursuit Elekid|New York Pokémon Center]]}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Pursuit causes the user to gain the Counter status. In the Counter status, the Pokémon returns any damage it receives from enemies that use regular attacks or physical moves against the user, equal to the damage received.&amp;lt;!--returned in RB?--&amp;gt; Oddly in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], though moves are assigned as Physical or Special in game, Counter will return damage from damaging moves from types previously assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. The Counter status lasts 7-12 turns.&lt;br /&gt;
&lt;br /&gt;
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, it deals damage, inflicting 50% extra damage when used on a target afflicted with [[Status conditions in the Mystery Dungeon series|a status ailment]].&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Counter status. Any damage from Physical Attack moves or a regular attack is partially returned.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user the Counter status. It returns damage from certain types of moves or a regular attack back to the attacking enemy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user the Counter status. It returns damage from Physical Attack moves back to the attacking enemy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを カウンターじょうたいにかえる てきからうけた ぶつりこうげきの わざや こうげきのダメージを あいてにかえす|Gives the user the Counter status. It returns damage from Physical Attack moves back to the attacking enemy}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The damage it causes goes up if the enemy has a bad status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The damage goes up if the enemy has a bad status condition.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user quickly attacks a fleeing opponent.|image1=Silver Murkrow Pursuit.png|image1p=Murkrow|image2=Burgh Whirlipede Pursuit Adventures.png|image2p=Whirlipede}}&lt;br /&gt;
{{movep|type=dark|ms=198|pkmn=Murkrow|method=When the opponent tries to retreat, Murkrow quickly charges at them with its beak, or Murkrow waves its wing, releasing black waves of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=dark|user=Silver&#039;s Murkrow|startcode=PS112|startname=Raise the Red Gyarados|notes=Debut}}&lt;br /&gt;
{{movep|type=dark|ms=544|pkmn=Whirlipede|method=When the opponent tries to escape, Whirlipede launches itself at the opponent, spinning its body quickly and slamming its body into the opponent horizontally.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Burgh|user1=Burgh&#039;s Whirlipede|startcode=PS475|startname=The Mystery of the Missing Fossil}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=dark&lt;br /&gt;
|genII=Pursuit II&lt;br /&gt;
|genIII=Pursuit III&lt;br /&gt;
|genIV=Pursuit IV&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=dark&lt;br /&gt;
|genV=Pursuit V&lt;br /&gt;
|genVI=Pursuit&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Stad2=Pursuit Stad2&lt;br /&gt;
|Colo=Pursuit Colo&lt;br /&gt;
|XD=Pursuit XD&lt;br /&gt;
|PBR=Pursuit PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|PMDRB=Pursuit PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although Pursuit is the only move that can be performed before switching, its [[priority]] is still 0.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_yue=追打 &#039;&#039;{{tt|Jēuidá|Pursue}}&#039;&#039;&lt;br /&gt;
|zh_cmn=追打 &#039;&#039;{{tt|Zhuīdǎ|Pursue}}&#039;&#039;&lt;br /&gt;
|nl=&lt;br /&gt;
|fi=&lt;br /&gt;
|fr=Poursuite&lt;br /&gt;
|de=Verfolgung&lt;br /&gt;
|el=Καταδίωξη&lt;br /&gt;
|it=Inseguimento&lt;br /&gt;
|ko=따라가때리기 &#039;&#039;Ttaragattaerigi&#039;&#039;&lt;br /&gt;
|pt=Perseguição&lt;br /&gt;
|pt_eu=&lt;br /&gt;
|es=Persecución&lt;br /&gt;
|sr=Gonjenje&lt;br /&gt;
|vi=Đuổi Đánh&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that power up]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Verfolgung]]&lt;br /&gt;
[[es:Persecución]]&lt;br /&gt;
[[fr:Poursuite]]&lt;br /&gt;
[[it:Inseguimento]]&lt;br /&gt;
[[ja:おいうち]]&lt;br /&gt;
[[zh:追打（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Wake-Up_Slap_(move)&amp;diff=3071791</id>
		<title>Wake-Up Slap (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Wake-Up_Slap_(move)&amp;diff=3071791"/>
		<updated>2019-12-11T01:14:53Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=358&lt;br /&gt;
|name=Wake-Up Slap&lt;br /&gt;
|jname=めざましビンタ&lt;br /&gt;
|jtrans=Awakening Slap&lt;br /&gt;
|jtranslit=Mezamashi Binta&lt;br /&gt;
|gameimage=Wake-Up Slap VII.png&lt;br /&gt;
|gameimage2=Wake-Up Slap VII 2.png&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power={{tt|70|60 in Generations IV-V}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=4&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Points = 4 minus judge voltage.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|category6=Tough&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Affected by how well the previous Pokémon&#039;s move went.&lt;br /&gt;
|gen=IV&lt;br /&gt;
|pokefordex=Wake-Up%20Slap&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wake-Up Slap&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;めざましビンタ&#039;&#039;&#039; &#039;&#039;Awakening Slap&#039;&#039;) is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations IV and V===&lt;br /&gt;
Wake-Up Slap deals damage and will have double the power when the target is {{status|Sleep|sleeping}}. It will also wake the target up.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
The base power of Wake-Up Slap is increased from 60 to 70.&lt;br /&gt;
&lt;br /&gt;
Wake-Up Slap can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if a sleep-inducing status move (except {{m|Psycho Shift}} and {{m|Rest}}) was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Wake-Up Slap cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|This attack inflicts big damage on a sleeping target. It also wakes the target up, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|This attack inflicts big damage on a sleeping target. This also wakes the target up, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Fighting|4}}&lt;br /&gt;
{{Moveentry/4|035|Clefairy|type=Fairy|1|Fairy|Fairy|22|22|22|22}}&lt;br /&gt;
{{Moveentry/4|039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|37|41|41{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|27}}&lt;br /&gt;
{{Moveentry/4|060|Poliwag|type=Water|1|Water 1|Water 1|35|35|35|35|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|061|Poliwhirl|type=Water|1|Water 1|Water 1|43|43|43|43|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|066|Machop|type=Fighting|1|Human-Like|Human-Like|34|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;27{{sup/6|ORAS}}|27|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|067|Machoke|type=Fighting|1|Human-Like|Human-Like|36|40|40{{sup/6|XY}}&amp;lt;br&amp;gt;27{{sup/6|ORAS}}|27|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|068|Machamp|type=Fighting|1|Human-Like|Human-Like|36|40|40{{sup/6|XY}}&amp;lt;br&amp;gt;27{{sup/6|ORAS}}|27|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|096|Drowzee|type=Psychic|1|Human-Like|Human-Like||||29{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/4|097|Hypno|type=Psychic|1|Human-Like|Human-Like||||29{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/4|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|28|33|33|33}}&lt;br /&gt;
{{Moveentry/4|241|Miltank|type=Normal|1|Field|Field|55|55|50|50}}&lt;br /&gt;
{{Moveentry/4|296|Makuhita|type=Fighting|1|Human-Like|Human-Like|34|34|34|34|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|297|Hariyama|type=Fighting|1|Human-Like|Human-Like|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;38{{sup/6|ORAS}}|38|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|300|Skitty|type=Normal|2|Field|Fairy|29{{sup/4|DP}}&amp;lt;br&amp;gt;32{{sup/4|PtHGSS}}|32|32{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/4|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|28|28|28{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37}}&lt;br /&gt;
{{Moveentry/4|532|Timburr|type=Fighting|1|Human-Like|Human-Like||20|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|533|Gurdurr|type=Fighting|1|Human-Like|Human-Like||20|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|534|Conkeldurr|type=Fighting|1|Human-Like|Human-Like||20|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|572|Minccino|type=Normal|1|Field|Field||31|31|31}}&lt;br /&gt;
{{Moveentry/4|594|Alomomola|type=Water|2|Water 1|Water 2||29|29|29}}&lt;br /&gt;
{{Moveentry/4|648|Meloetta|type=Normal|type2=Psychic|1|Undiscovered|Undiscovered||50|50|50|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|791|Solgaleo|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered||||1}}&lt;br /&gt;
{{Movefoot|Fighting|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Fighting|4}}&lt;br /&gt;
{{Moveentry/4|114|Tangela|type=Grass|1|Grass|Grass||||✔{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/4|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|238|Smoochum|type=Ice|type2=Psychic|1|Human-Like|Human-Like||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|285|Shroomish|type=Grass|2|Fairy|Grass|✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|431|Glameow|type=Normal|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|439|Mime Jr.|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fighting|4}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Wake-Up Slap doubles damage if the target has a Sleep, Nightmare status, or Napping  [[Status conditions in the Mystery Dungeon series|status]]. The target will then wake up from its status condition.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|grid={{Conquestmove/Grid/columns}}&lt;br /&gt;
|stars=3&lt;br /&gt;
|pow=36&lt;br /&gt;
|acc=100%&lt;br /&gt;
|eff=This move doubles damage on a sleeping target, but wakes the target.&lt;br /&gt;
|users={{CSP|067|Machoke}} &amp;amp;nbsp;&amp;amp;nbsp;{{CSP|533|Gurdurr}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It boosts the damage if the target has a Sleep status, a Nightmare status, or a Napping status, though such targets will then be awoken.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる あいてが すいみんじょうたい あくむじょうたい ねむるじょうたいなら ダメージが おおきくなるが おこしてしまう}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|This attack inflicts great damage on a sleeping target. It also wakes the target up, however.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It causes more damage if the enemy is in the Sleep, Nightmare, or Napping status, but it will wake the enemy up.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It causes more damage if the enemy is in the sleep, nightmare, or napping status condition, but it will wake the enemy up.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=Fighting|exp=yes|gen=The user slaps the opponent with great force.|image1=Candice Froslass Wake-Up Slap Adventures.png|image1p=Froslass}}&lt;br /&gt;
{{movep|type=Fighting|ms=478|pkmn=Froslass|method=Froslass floats up to the opponent and slaps them across the face with one of her hands, automatically waking up the opponent if it is sleeping. It also does more damage if the opponent is sleeping.}}&lt;br /&gt;
{{movebtmManga|type=Fighting|user=Platinum&#039;s Froslass|startcode=PS388|startname=To and Fro with Froslass|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=fighting&lt;br /&gt;
|genIV=Wake-Up Slap IV&lt;br /&gt;
|genV=Wake-Up Slap V&lt;br /&gt;
|genVI=Wake-Up Slap &lt;br /&gt;
|genVI2=Wake-Up Slap 2&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=fighting&lt;br /&gt;
|PBR=Wake-Up Slap PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*{{p|Shroomish}} and {{p|Tangela}} can learn this move through breeding, despite lacking visible hands.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_yue=喚醒巴掌 &#039;&#039;{{tt|Wuhnsíng Bājéung|Wake-Up Slap}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&amp;lt;br&amp;gt;甦醒巴掌 &#039;&#039;{{tt|Sōusíng Bājéung|Awakening Slap}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=喚醒巴掌 / 唤醒巴掌 &#039;&#039;{{tt|Huànxǐng Bāzhang|Wake-Up Slap}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&amp;lt;br&amp;gt;甦醒巴掌 &#039;&#039;{{tt|Sūxǐng Bāzhang|Awakening Slap}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|fr=Réveil Forcé&lt;br /&gt;
|de=Weckruf&lt;br /&gt;
|el=Σφαλιάρα Αφύπνισης&lt;br /&gt;
|it=Svegliopacca&lt;br /&gt;
|ko=잠깨움뺨치기 &#039;&#039;Jamkkae&#039;um Ppyamchigi&#039;&#039;&lt;br /&gt;
|pt_br=Tapa do Despertar&lt;br /&gt;
|sr=Šamar za Buđenje&lt;br /&gt;
|es=Espabila&lt;br /&gt;
|vi=Cú Tát Lay Tỉnh&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Smelling Salts|Fighting}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that power up]]&lt;br /&gt;
[[Category:Moves that can heal non-volatile status conditions]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Weckruf]]&lt;br /&gt;
[[es:Espabila]]&lt;br /&gt;
[[fr:Réveil Forcé]]&lt;br /&gt;
[[it:Svegliopacca]]&lt;br /&gt;
[[ja:めざましビンタ]]&lt;br /&gt;
[[zh:唤醒巴掌（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Signal_Beam_(move)&amp;diff=3071789</id>
		<title>Signal Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Signal_Beam_(move)&amp;diff=3071789"/>
		<updated>2019-12-11T01:14:47Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=324&lt;br /&gt;
|name=Signal Beam&lt;br /&gt;
|jname=シグナルビーム&lt;br /&gt;
|jtrans=Signal Beam&lt;br /&gt;
|jtranslit=Shigunaru Bīmu&lt;br /&gt;
|gameimage=Signal Beam VII.png&lt;br /&gt;
|gameimage2=Signal Beam VII 2.png&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Bug&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=III&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Scrambles the order of appeals on the next turn.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Judge&#039;s Voltage goes up.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=3 |		&lt;br /&gt;
jam6=0 |		&lt;br /&gt;
cdesc6=Makes audience expect little of other contestants.&lt;br /&gt;
|pokefordex =Signal%20Beam&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|mtpt=yes&lt;br /&gt;
|mths=yes&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Signal Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シグナルビーム&#039;&#039;&#039; &#039;&#039;Signal Beam&#039;&#039;) is a damage-dealing {{type|Bug}} [[move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations III to VII===&lt;br /&gt;
Signal Beam deals damage and has a 10% chance of {{status|Confusion|confusing}} the target.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Signal Beam cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A strange beam attack that may confuse the foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flashing beam that may also cause confusion.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Fires a peculiar ray that may confuse the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|The user attacks with a sinister beam of light. It may also confuse the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user attacks with a sinister beam of light. This may also confuse the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Bug|3}}&lt;br /&gt;
{{Moveentry/5|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug||35|35|35|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug||37|37|37|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|1{{sup/3|FRLG}}|1, 7|1, 7|1, 7|1, 7}}&lt;br /&gt;
{{Moveentry/5|137|Porygon|type=Normal|1|Mineral|Mineral||29|29|29|29}}&lt;br /&gt;
{{Moveentry/5|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||31|34|34{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/5|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2||35|40|40{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29}}&lt;br /&gt;
{{Moveentry/5|179|Mareep|type=Electric|2|Monster|Field||32|41{{sup/5|BW}}&amp;lt;br&amp;gt;39{{sup/5|B2W2}}|39|39}}&lt;br /&gt;
{{Moveentry/5|180|Flaaffy|type=Electric|2|Monster|Field||36|47|47|47}}&lt;br /&gt;
{{Moveentry/5|181|Ampharos|type=Electric|2|Monster|Field||42|55{{sup/5|BW}}&amp;lt;br&amp;gt;51{{sup/5|B2W2}}|51|51}}&lt;br /&gt;
{{Moveentry/5|223|Remoraid|type=Water|2|Water 1|Water 2||36|36{{sup/5|BW}}&amp;lt;br&amp;gt;30{{sup/5|B2W2}}|30|30}}&lt;br /&gt;
{{Moveentry/5|224|Octillery|type=Water|2|Water 1|Water 2||42|42{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34|34}}&lt;br /&gt;
{{Moveentry/5|226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1||1|1|1|1}}&lt;br /&gt;
{{Moveentry/5|233|Porygon2|type=Normal|1|Mineral|Mineral||29|29|29|29}}&lt;br /&gt;
{{Moveentry/5|313|Volbeat|type=Bug|2|Bug|Human-Like|25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;26{{sup/6|ORAS}}|26|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|474|Porygon-Z|type=Normal|1|Mineral|Mineral||29|29|29|29}}&lt;br /&gt;
{{Moveentry/5|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|||34|34|34|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|||34|34|34|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|649|Genesect|type=Bug|type2=Steel|1|Undiscovered|Undiscovered|||40|40|40|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|678F|Meowstic|type=Psychic|1|Field|Field||||45|45|form=Female}}&lt;br /&gt;
{{Moveentry/5|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||31}}&lt;br /&gt;
{{Movefoot|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Bug|3}}&lt;br /&gt;
{{Moveentry/5|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|086|Seel|type=Water|2|Water 1|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|116|Horsea|type=Water|2|Water 1|Dragon||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|118|Goldeen|type=Water|1|Water 2|Water 2|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|328|Trapinch|type=Ground|1|Bug|Bug|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|363|Spheal|type=Ice|type2=Water|2|Water 1|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|403|Shinx|type=Electric|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|456|Finneon|type=Water|1|Water 2|Water 2|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|458|Mantyke|type=Water|type2=Flying|1|Water 1|Water 1||✔|✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Bug|5}}&lt;br /&gt;
{{Movehead/Tutor/4|no|yes|yes}}&lt;br /&gt;
{{Movehead/Tutor/5|no|yes}}&lt;br /&gt;
{{Movehead/Tutor/6|no|yes}}&lt;br /&gt;
{{Movehead/Tutor/7|no|yes}}&lt;br /&gt;
{{Moveentry/5|009|Blastoise|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|025|Pikachu|type=Electric|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|026|Raichu|type=Electric|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy|||||✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/5|035|Clefairy|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|036|Clefable|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|055|Golduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|081|Magnemite|type=Electric|type2=Steel|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|082|Magneton|type=Electric|type2=Steel|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|086|Seel|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|100|Voltorb|type=Electric|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|101|Electrode|type=Electric|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|116|Horsea|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|117|Seadra|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|118|Goldeen|type=Water|1|Water 2|Water 2|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|119|Seaking|type=Water|1|Water 2|Water 2|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|120|Staryu|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|134|Vaporeon|type=Water|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|135|Jolteon|type=Electric|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|137|Porygon|type=Normal|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|168|Ariados|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|173|Cleffa|type=Fairy|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|179|Mareep|type=Electric|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|180|Flaaffy|type=Electric|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|181|Ampharos|type=Electric|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|196|Espeon|type=Psychic|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|223|Remoraid|type=Water|2|Water 1|Water 2|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|224|Octillery|type=Water|2|Water 1|Water 2|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|230|Kingdra|type=Water|type2=Dragon|2|Water 1|Dragon|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|233|Porygon2|type=Normal|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|234|Stantler|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|238|Smoochum|type=Ice|type2=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|239|Elekid|type=Electric|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|243|Raikou|type=Electric|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|245|Suicune|type=Water|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|309|Electrike|type=Electric|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|310|Manectric|type=Electric|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|311|Plusle|type=Electric|1|Fairy|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|312|Minun|type=Electric|1|Fairy|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|313|Volbeat|type=Bug|2|Bug|Human-Like|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|325|Spoink|type=Psychic|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|326|Grumpig|type=Psychic|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|328|Trapinch|type=Ground|1|Bug|Bug|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|329|Vibrava|type=Ground|type2=Dragon|1|Bug|Bug|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|330|Flygon|type=Ground|type2=Dragon|1|Bug|Bug|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|362|Glalie|type=Ice|2|Fairy|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|363|Spheal|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|365|Walrein|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|368|Gorebyss|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|378|Regice|type=Ice|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|382|Kyogre|type=Water|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|form=Normal Forme}}&lt;br /&gt;
{{Moveentry/5|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|form=Attack Forme}}&lt;br /&gt;
{{Moveentry/5|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|form=Defense Forme}}&lt;br /&gt;
{{Moveentry/5|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|form=Speed Forme}}&lt;br /&gt;
{{Moveentry/5|393|Piplup|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|394|Prinplup|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|403|Shinx|type=Electric|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|404|Luxio|type=Electric|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|405|Luxray|type=Electric|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/5|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/5|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/5|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|456|Finneon|type=Water|1|Water 2|Water 2|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|457|Lumineon|type=Water|1|Water 2|Water 2|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|458|Mantyke|type=Water|type2=Flying|1|Undiscovered|Undiscovered|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|462|Magnezone|type=Electric|type2=Steel|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|466|Electivire|type=Electric|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|471|Glaceon|type=Ice|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|474|Porygon-Z|type=Normal|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|480|Uxie|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|489|Phione|type=Water|2|Water 1|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|490|Manaphy|type=Water|2|Water 1|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|494|Victini|type=Psychic|type2=Fire|1|Undiscovered|Undiscovered|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|505|Watchog|type=Normal|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|517|Munna|type=Psychic|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|518|Musharna|type=Psychic|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|522|Blitzle|type=Electric|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|523|Zebstrika|type=Electric|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|531|Audino|type=Normal|1|Fairy|Fairy|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|542|Leavanny|type=Bug|type2=Grass|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|574|Gothita|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|575|Gothorita|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|582|Vanillite|type=Ice|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|583|Vanillish|type=Ice|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|584|Vanilluxe|type=Ice|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|587|Emolga|type=Electric|type2=Flying|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|588|Karrablast|type=Bug|1|Bug|Bug||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|589|Escavalier|type=Bug|type2=Steel|1|Bug|Bug||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|599|Klink|type=Steel|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|600|Klang|type=Steel|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|601|Klinklang|type=Steel|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|603|Eelektrik|type=Electric|1|Amorphous|Amorphous|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|604|Eelektross|type=Electric|1|Amorphous|Amorphous|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|605|Elgyem|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|615|Cryogonal|type=Ice|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|616|Shelmet|type=Bug|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|617|Accelgor|type=Bug|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|635|Hydreigon|type=Dark|type2=Dragon|1|Dragon|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|644|Zekrom|type=Dragon|type2=Electric|1|Undiscovered|Undiscovered|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|646|Kyurem|type=Dragon|type2=Ice|1|Undiscovered|Undiscovered|||✔|✔|✔|form=Normal Kyurem}}&lt;br /&gt;
{{Moveentry/5|646B|Kyurem|type=Dragon|type2=Ice|1|Undiscovered|Undiscovered|||✔|✔|✔|form=Black Kyurem}}&lt;br /&gt;
{{Moveentry/5|646W|Kyurem|type=Dragon|type2=Ice|1|Undiscovered|Undiscovered|||✔|✔|✔|form=White Kyurem}}&lt;br /&gt;
{{Moveentry/5|648|Meloetta|type=Normal|type2=Psychic|1|Undiscovered|Undiscovered|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|649|Genesect|type=Bug|type2=Steel|1|Undiscovered|Undiscovered|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|655|Delphox|type=Fire|type2=Psychic|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|666|Vivillon|type=Bug|type2=Flying|1|Bug|Bug||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|677|Espurr|type=Psychic|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|678|Meowstic|type=Psychic|1|Field|Field||||✔|✔|form=Male}}&lt;br /&gt;
{{Moveentry/5|678F|Meowstic|type=Psychic|1|Field|Field||||✔|✔|form=Female}}&lt;br /&gt;
{{Moveentry/5|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|720|Hoopa|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||||✔|✔|form=Confined}}&lt;br /&gt;
{{Moveentry/5|720U|Hoopa|type=Psychic|type2=Dark|1|Undiscovered|Undiscovered||||✔|✔|form=Unbound}}&lt;br /&gt;
{{Moveentry/5|738|Vikavolt|type=Bug|type2=Electric|1|Bug|Bug|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|742|Cutiefly|type=Bug|type2=Fairy|2|Bug|Fairy|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|753|Fomantis|type=Grass|1|Grass|Grass|||||✔}}&lt;br /&gt;
{{Moveentry/5|754|Lurantis|type=Grass|1|Grass|Grass|||||✔}}&lt;br /&gt;
{{Moveentry/5|755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|||||✔}}&lt;br /&gt;
{{Moveentry/5|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|||||✔}}&lt;br /&gt;
{{Moveentry/5|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/5|773|Silvally|type=Normal|1|Undiscovered|Undiscovered|||||✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||||✔}}&lt;br /&gt;
{{Moveentry/5|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon|||||✔}}&lt;br /&gt;
{{Moveentry/5|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/5|795|Pheromosa|type=Bug|type2=Fighting|1|Undiscovered|Undiscovered|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/5|800|Necrozma|type=Psychic|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/5|800DM|Necrozma|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered|||||✔|form=Dusk Mane}}&lt;br /&gt;
{{Moveentry/5|800DW|Necrozma|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|||||✔|form=Dawn Wings}}&lt;br /&gt;
{{Moveentry/5|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/5|803|Poipole|type=Poison|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/5|804|Naganadel|type=Poison|type2=Dragon|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Movefoot|Bug|5}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|224|Octillery|type=Water|2|Water 1|Water 2|[[Pokéwalker]] - {{pw|Beyond the Sea}}||||19}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|100|Voltorb|type=Electric|1|Mineral|Mineral|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}&lt;br /&gt;
{{Moveentry/1|309|Electrike|type=Electric|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Moveentry/1|311|Plusle|type=Electric|1|Fairy|Fairy|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}&lt;br /&gt;
{{Moveentry/1|312|Minun|type=Electric|1|Fairy|Fairy|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}&lt;br /&gt;
{{Moveentry/1|328|Trapinch|type=Ground|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}}}&lt;br /&gt;
{{Moveentry/1|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=99&lt;br /&gt;
|move=Signal Beam&lt;br /&gt;
|type=Bug&lt;br /&gt;
|pow=75&lt;br /&gt;
|energy=50&lt;br /&gt;
|duration=2.9&lt;br /&gt;
|damage_window=1.8 - 2.6&lt;br /&gt;
|pow_trainer=75&lt;br /&gt;
|energy_trainer=55&lt;br /&gt;
|users={{MSP|012|Butterfree}}{{MSP|048|Venonat}}{{MSP|063|Abra}}{{MSP|167|Spinarak}}{{MSP|173|Cleffa}}{{MSP|235|Smeargle}}{{MSP|283|Surskit}}{{MSP|313|Volbeat}}{{MSP|543|Venipede}}{{MSP|544|Whirlipede}}{{MSP|561|Sigilyph}}{{MSP|582|Vanillite}}{{MSP|583|Vanillish}}{{MSP|584|Vanilluxe}}{{MSP|588|Karrablast}}{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}&lt;br /&gt;
----&lt;br /&gt;
{{MSP|100|Voltorb}}{{tt|*|Prior to February 16, 2017}}{{MSP|137|Porygon}}{{tt|*|Prior to February 16, 2017}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 35 → 45&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 45 → 75&lt;br /&gt;
** &#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 33 → 50&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 3.1 → 2.9 seconds&lt;br /&gt;
** &#039;&#039;&#039;Damage window&#039;&#039;&#039;: 2 - 3 → 1.8 - 2.6 seconds&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. It may also leave the target confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}&amp;lt;br&amp;gt;{{gameabbrevmd|S}}{{tt|*|US version}}|Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Confused status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}{{tt|*|PAL version}}|Inflicts damage on the target, even at a distance. It may also afflict the target with a Confused status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに ダメージをあたえる いっていのかくりつで こんらんじょうたいにかえる|Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Confused status condition}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages even a faraway Pokémon. It could also cause the Confused status condition. The Confused status impairs its sense of direction.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages a Pokémon, even one far away. It could also make the enemy confused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The user attacks with a sinister beam of light. It may also confuse the target.|image1=Zoey Gallade Signal Beam.png|image1p=Gallade|image2=Teaque Galvantula Signal Beam.png|image2p=Galvantula|image3=Xerosic Malamar Signal Beam.png|image3p=Malamar|image4=Surskit SM071 Signal Beam.png|image4p=Surskit}}&lt;br /&gt;
{{movep|type=bug|ms=313|pkmn=Volbeat|method=A pink, light blue, and yellow ball forms between Volbeat&#039;s antennae and he releases a beam of the same color from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Romeo|user1=Romeo&#039;s Beat|startcode=AG042|startname=Love at First Flight|notes=Debut}}&lt;br /&gt;
{{movemid|type=bug|user=Romeo|user1=Romeo&#039;s Volbeat|startcode=AG042|startname=Love at First Flight|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=181|pkmn=Ampharos|method=A white ball forms in front of the red orb on Ampharos&#039;s head. It then fires a rainbow colored beam from the ball at the opponent, or the orb on Ampharos&#039;s head glows white and it fires a rainbow colored beam from it at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Ampharos Train crew|user1=Ampharos Train crew&#039;s Ampharos|startcode=DP130|startname=Frozen on Their Tracks!}}&lt;br /&gt;
{{movep|type=bug|ms=462|pkmn=Magnezone|method=Magnezone&#039;s body becomes surrounded by silver static. Then, its body becomes surrounded by a rainbow colored aura and it fires the aura at the opponent as a rainbow colored beam.}}&lt;br /&gt;
{{movemid|type=bug|user=Magnezone (Pokémon)|user1=A wild Magnezone|startcode=DP158|startname=Regaining the Home Advantage!}}&lt;br /&gt;
{{movep|type=bug|ms=414|pkmn=Mothim|method=A rainbow colored ball appears in between Mothim&#039;s antennae. It then fires a rainbow colored beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Pokémon Trainer|user1=A Trainer&#039;s Mothim|startcode=DP163|startname=Fighting Ire with Fire!}}&lt;br /&gt;
{{movep|type=bug|ms=475|pkmn=Gallade|method=The red horns on Gallade&#039;s body glow light purple. Then, a rainbow colored ball forms in front of the horn in the front of Gallade&#039;s body. He then fires a rainbow colored beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Zoey|user1=Zoey&#039;s Gallade|startcode=DP177|startname=A Grand Fight for Winning!}}&lt;br /&gt;
{{movep|type=bug|ms=282|pkmn=Gardevoir|method=A light blue ball of energy forms in front of Gardevoir&#039;s forehead. It then fires a rainbow colored beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW122|startname=What Lies Beyond Truth and Ideals!}}&lt;br /&gt;
{{movep|type=bug|ms=596|pkmn=Galvantula|method=A light blue ball of energy forms in front of Galvantula&#039;s head. It then fires a rainbow colored beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Teaque|user1=Teaque&#039;s Galvantula|startcode=BW125|startname=Cilan and the Case of the Purrloin Witness!}}&lt;br /&gt;
{{movep|type=bug|ms=649|pkmn=Genesect|method=A multi-color ball of energy forms in front of Genesect&#039;s limb. It then fires a multi-color beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Genesect Army|user1=Red Genesect|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movemid|type=bug|user=Genesect Army|user1=Burn Drive Genesect|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movemid|type=bug|user=Genesect Army|user1=Chill Drive Genesect|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movemid|type=bug|user=Genesect Army|user1=Douse Drive Genesect|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movemid|type=bug|user=Genesect Army|user1=Shock Drive Genesect|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=bug|ms=283|pkmn=Surskit|method=Surskit fires a streaky pink beam from its antenna at the opponent. As the attack is used, multiple blue shapes appear around the beam.}}&lt;br /&gt;
{{movemid|type=bug|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movemid|type=bug|user=Surskit (Pokémon)|user1=A wild Surskit|startcode=SM071|startname=Dewpider Ascending!}}&lt;br /&gt;
{{movep|type=bug|ms=687|pkmn=Malamar|method=Malamar fires a streaky pink beam from its mouth at the opponent. As the attack is used, multiple blue shapes appear around the beam.}}&lt;br /&gt;
{{movemid|type=bug|user=Xerosic|user1=Xerosic&#039;s Malamar|startcode=XY139|startname=Facing the Needs of the Many!}}&lt;br /&gt;
{{movep|type=bug|ms=738|pkmn=Vikavolt|method=A pink ring appears in front of Vikavolt&#039;s face and then fires a streaky pink beam from the ring at the opponent. As the attack is used, multiple blue shapes appear around the beam.}}&lt;br /&gt;
{{movebtm|type=bug|user=Sophocles&#039;s Vikavolt|startcode=SM123|startname=A Fiery Training Camp Trick!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user fires a blast of energy at the opponent.|image1=Io PorygonZ Signal Beam.png|image1p=Porygon-Z}}&lt;br /&gt;
{{movep|type=bug|ms=474|pkmn=Porygon-Z|method=Porygon-Z&#039;s body glows and it releases a blast of energy at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Io|user1=Io&#039;s Porygon-Z|startcode=P7-11|startname=Into The Hands Of Evil?!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user shoots a powerful beam of energy at the opponent.|image1=Amber Volbeat Signal Beam Adventures.png|image1p=Volbeat|image2=Tula Signal Beam.png|image2p=Galvantula}}&lt;br /&gt;
{{movep|type=bug|ms=313|pkmn=Volbeat|method=Volbeat fires two beams of energy from the tip of his antennae at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Aqua Admin Amber|user1=Amber&#039;s two Volbeat|startcode=PS242|startname=Very Vexing Volbeat|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=596|pkmn=Galvantula|method=Galvantula releases a beam of energy from each of its simple eyes at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Tula|user1=Black&#039;s Tula|startcode=PS513|startname=Into the Quarterfinals!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|genIII=Signal Beam III&lt;br /&gt;
|genIV=Signal Beam IV&lt;br /&gt;
|genV=Signal Beam V&lt;br /&gt;
|genVI=Signal Beam&lt;br /&gt;
|genVI2=Signal Beam 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Colo=Signal Beam Colo&lt;br /&gt;
|XD=Signal Beam XD&lt;br /&gt;
|PBR=Signal Beam PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|PMDRB=Signal Beam PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Signal Beam is the only {{v2|Platinum}} [[Move Tutor]] move that requires each kind of [[shard]] to learn. All others require only one, two, or three types of shards.&lt;br /&gt;
* Signal Beam is the only {{type|Bug}} move capable of inflicting confusion.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color light}}&lt;br /&gt;
|zh_yue=信號光束 &#039;&#039;{{tt|Seunhouh Gwōngchūk|Signal Beam}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;訊號光束 &#039;&#039;{{tt|Seunhouh Gwōngchūk|Signal Beam}}&#039;&#039;&lt;br /&gt;
|zh_cmn=信號光束 / 信号光束 &#039;&#039;{{tt|Xìnhào Guāngshù|Signal Beam}}&#039;&#039; {{tt|*|Games, Anime (DP onwards), later Adventures}}&amp;lt;br&amp;gt;單向電波 / 单向电波 &#039;&#039;{{tt|Dānxiàng Diànbō|Single Wave}}&#039;&#039; {{tt|*|Anime (AG042), early Adventures, Manga (21st Century edition)}}&lt;br /&gt;
|nl=Signaalstraal&lt;br /&gt;
|fi=Merkkisäde&lt;br /&gt;
|fr=Rayon Signal&lt;br /&gt;
|de=Ampelleuchte&lt;br /&gt;
|el=Συνθηματική Ακτίνα &#039;&#039;Synthimatikí Aktína&#039;&#039;&lt;br /&gt;
|he=קרן אות &#039;&#039;Keren Ot&#039;&#039;&lt;br /&gt;
|id=Signal Beam&lt;br /&gt;
|it=Segnoraggio&lt;br /&gt;
|ko=시그널빔 &#039;&#039;Signal Beam&#039;&#039;&lt;br /&gt;
|pl=Promień Sygnału&lt;br /&gt;
|pt_br=Feixe Sinalizador (games, [[XY139]], TCG, manga)&amp;lt;br&amp;gt;Raio Sinalizador ([[XY139]])&amp;lt;br&amp;gt;Sinalizador (early anime)&lt;br /&gt;
|pt_eu=Sinalizador&lt;br /&gt;
|sr=Signalni zrak&lt;br /&gt;
|es_eu=Doble Rayo&lt;br /&gt;
|es_la=Doble Rayo ([[DP130]]-present)&amp;lt;br&amp;gt;Rayo Señal ([[AG042]])&lt;br /&gt;
|ru=Сигнальный луч &#039;&#039;Signal&#039;niy luch&#039;&#039;&lt;br /&gt;
|vi=Chùm Tia Sáng Chói{{tt|*|anime}}&amp;lt;br&amp;gt;Tia Tín Hiệu{{tt|*|Adventures}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Elemental Punches|Bug}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can confuse]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ampelleuchte]]&lt;br /&gt;
[[es:Doble rayo]]&lt;br /&gt;
[[fr:Rayon Signal]]&lt;br /&gt;
[[it:Segnoraggio]]&lt;br /&gt;
[[ja:シグナルビーム]]&lt;br /&gt;
[[zh:信号光束（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ion_Deluge_(move)&amp;diff=3071788</id>
		<title>Ion Deluge (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ion_Deluge_(move)&amp;diff=3071788"/>
		<updated>2019-12-11T01:14:30Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox |&lt;br /&gt;
n=569|&lt;br /&gt;
name=Ion Deluge |&lt;br /&gt;
jname=プラズマシャワー   |&lt;br /&gt;
jtrans=Plasma Shower |&lt;br /&gt;
jtranslit=Purazuma Shawā |&lt;br /&gt;
gameimage=Ion Deluge VII.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=25 |&lt;br /&gt;
maxpp=40 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
priority=+1 |&lt;br /&gt;
gen=VI |&lt;br /&gt;
category6=Beautiful|&lt;br /&gt;
appeal6=3|&lt;br /&gt;
jam6=0|&lt;br /&gt;
cdesc6=Temporarily stops the crowd from growing excited.|&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=all |&lt;br /&gt;
footnotes= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ion Deluge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;プラズマシャワー&#039;&#039;&#039; &#039;&#039;Plasma Shower&#039;&#039;) is a non-damaging {{type|Electric}} [[move]] introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations VI to VII===&lt;br /&gt;
For the remainder of the current turn, Ion Deluge causes all {{type|Normal}} moves to become {{type|Electric}} instead, including [[status move]]s. Ion Deluge has a [[priority]] of +1, so is used before all moves that do not have increased priority.&lt;br /&gt;
&lt;br /&gt;
Due to {{DL|List of glitches in Generation VII|Ion Deluge glitch|a glitch}}, in version 1.0 of [[Pokémon Ultra Sun and Ultra Moon]], Ion Deluge always fails when used.&lt;br /&gt;
&lt;br /&gt;
Ion Deluge does not affect {{m|Struggle}}. It does not affect {{m|Conversion}}, which still takes into account a move&#039;s original type; therefore a Pokémon with a Normal-type move at the top of its move list (including Conversion itself) using Conversion will become Normal-type and not Electric-type even under the effect of Ion Deluge. {{cat|Moves that change type}}, such as {{m|Judgment}} or {{m|Revelation Dance}}, are affected by Ion Deluge if they would otherwise deal {{type|Normal}} damage. {{cat|Moves with a charging turn}} will only change type if the user is affected by Ion Deluge on the turn the move does damage.&lt;br /&gt;
&lt;br /&gt;
If the move {{m|Flying Press}} used by a Pokémon with {{a|Normalize}} is affected by Ion Deluge, it deals {{2t|Electric|Flying}}-type damage. If the move {{m|Freeze-Dry}} used by a Pokémon with Normalize is affected by Ion Deluge, its ability to hit {{type|Water}} Pokémon super effectively does not stack with its {{t|Electric}} typing (a Water-type Pokémon hit by the move will only take ×2 damage); in [[Inverse Battle]]s, Freeze-Dry affected by Normalize and then Ion Deluge will hit Water-type Pokémon super effectively.&lt;br /&gt;
&lt;br /&gt;
If powered up by an [[Electrium Z]] into Z-Ion Deluge, the user&#039;s {{stat|Special Attack}} stat rises one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Ion Deluge cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user disperses electrically charged particles, which changes {{type|Normal}} moves to {{type|Electric}} moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Electric|6}}&lt;br /&gt;
{{Moveentry/2|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|47|47}}&lt;br /&gt;
{{Moveentry/2|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|60{{sup/6|XY}}&amp;lt;br&amp;gt;54{{sup/6|ORAS}}|54}}&lt;br /&gt;
{{Moveentry/2|181|Ampharos|type=Electric|2|Monster|Field|1|1}}&lt;br /&gt;
{{Moveentry/2|466|Electivire|type=Electric|1|Human-Like|Human-Like|1|1}}&lt;br /&gt;
{{Moveentry/2|523|Zebstrika|type=Electric|1|Field|Field|1, 58|1, 58}}&lt;br /&gt;
{{Moveentry/2|604|Eelektross|type=Electric|1|Amorphous|Amorphous|1|1}}&lt;br /&gt;
{{Moveentry/2|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered||67}}&lt;br /&gt;
{{Movefoot|Electric|2}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Electric|6}}&lt;br /&gt;
{{Moveentry/2|417|Pachirisu|type=Electric|2|Field|Fairy|✔|✔}}&lt;br /&gt;
{{Moveentry/2|587|Emolga|type=Electric|type2=Flying|1|Field|Field|✔|✔}}&lt;br /&gt;
{{Movefoot|Electric|2}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The Ion Deluge [[dungeon status|floor status]] changes all {{type|Normal}} moves to {{t|Electric}} type. The floor status lasts 10 turns.&lt;br /&gt;
 &lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It changes Normal-type moves of Pokémon on the floor to Electric type.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It changes the floor to the Ion Deluge condition. In the Ion Deluge condition, Normal-type moves will be Electric type.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=The user produces blue electricity from its body.|image1=Eelektross Ion Deluge.png|image1p=Eelektross}}&lt;br /&gt;
{{movep|type=electric|ms=604|pkmn=Eelektross|method=Eelektross&#039;s body becomes surrounded in blue static electricity that illuminates the surrounding area.}}&lt;br /&gt;
{{movebtm|type=electric|user=Eelektross (Pokémon)|user1=A wild Eelektross|startcode=XYS06|startname=XYS06|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Electric|&lt;br /&gt;
genVI=Ion Deluge VI|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color light}}&lt;br /&gt;
|zh_yue=等離子浴 &#039;&#039;{{tt|Dánglèihjí Yuhk|Plasma Shower}}&#039;&#039;&lt;br /&gt;
|zh_cmn=等離子浴 / 等离子浴 &#039;&#039;{{tt|Děnglízǐ Yù|Plasma Shower}}&#039;&#039;&lt;br /&gt;
|fr=DélugePlasmique&lt;br /&gt;
|de=Plasmaschauer&lt;br /&gt;
|it=Pioggiaplasma&lt;br /&gt;
|ko=플라스마샤워 &#039;&#039;Plasma Shower&#039;&#039;&lt;br /&gt;
|es=Cortina Plasma&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Beauty moves]]&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Effects that can modify move types]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Plasmaschauer]]&lt;br /&gt;
[[es:Cortina plasma]]&lt;br /&gt;
[[fr:DélugePlasmique]]&lt;br /&gt;
[[it:Pioggiaplasma]]&lt;br /&gt;
[[ja:プラズマシャワー]]&lt;br /&gt;
[[zh:等离子浴（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Uppercut_(move)&amp;diff=3071786</id>
		<title>Sky Uppercut (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Uppercut_(move)&amp;diff=3071786"/>
		<updated>2019-12-11T01:14:24Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=327 |&lt;br /&gt;
name=Sky Uppercut |&lt;br /&gt;
jname=スカイアッパー |&lt;br /&gt;
jtrans=Sky Upper |&lt;br /&gt;
jtranslit=Sukai Appā |&lt;br /&gt;
gameimage=Sky Uppercut VII.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=85 |&lt;br /&gt;
accuracy=90 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=1 |&lt;br /&gt;
cdesc=Startles Pokémon that made a same-type appeal. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs first in the turn. |&lt;br /&gt;
appeal6=2|&lt;br /&gt;
jam6=1|&lt;br /&gt;
cdesc6=Badly startles Pokémon that used a move of the same type.|&lt;br /&gt;
pokefordex=Sky%20Uppercut |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Sky Uppercut&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スカイアッパー&#039;&#039;&#039; &#039;&#039;Sky Upper&#039;&#039;) is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations III to VII===&lt;br /&gt;
Sky Uppercut deals damage and can hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Sky Uppercut cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An uppercut thrown as if leaping into the sky.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user attacks with an uppercut thrown skywards with force.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user attacks the foe with an uppercut thrown skyward with force.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user attacks the target with an uppercut thrown skyward with force.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/5|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|32|36|41|41|41|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|||45{{sup/5|B2W2}}|45|45}}&lt;br /&gt;
{{Moveentry/5|256|Combusken|type=Fire|type2=Fighting|1|Field|Field|50|50|50|50{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|STAB=&#039;&#039;&#039;|53}}&lt;br /&gt;
{{Moveentry/5|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|59|59|59|59{{sup/6|XY}}&amp;lt;br&amp;gt;57{{sup/6|ORAS}}|STAB=&#039;&#039;&#039;|57}}&lt;br /&gt;
{{Moveentry/5|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|36|33|33|33{{sup/6|XY}}&amp;lt;br&amp;gt;39{{sup/6|ORAS}}|STAB=&#039;&#039;&#039;|39}}&lt;br /&gt;
{{Moveentry/5|472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug|||45{{sup/5|B2W2}}|45|45}}&lt;br /&gt;
{{Moveentry/5|674|Pancham|type=Fighting|2|Field|Human-Like||||48|48|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||||52|52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon|||||1, {{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon|||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fighting|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Fighting|3}}&lt;br /&gt;
{{Moveentry/5|427|Buneary|type=Normal|2|Field|Human-Like||✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|447|Riolu|type=Fighting|2|Field|Human-Like||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fighting|5}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits even a Pokémon that is either flying or bouncing.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Inflicts damage on the target. It will inflict double damage on a Flying or Bouncing target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Inflicts damage on the target. It can hit Flying or Bouncing targets.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる そらをとぶじょうたいと とびはねじょうたいの てきポケモンにも あたる|Inflicts damage on the target. It can hit Flying or Bouncing targets}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It can hit an enemy in the air using Fly and the like.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user attacks the foe with an uppercut thrown skyward with force.|image1=Kyle Hitmonchan Sky Uppercut.png|image1p=Hitmonchan|image2=May Blaziken Sky Uppercut.png|image2p=Blaziken|image3=May Combusken Sky Uppercut.png|image3p=Combusken|image4=Fighting Dojo Breloom Sky Uppercut.png|image4p=Breloom}}&lt;br /&gt;
{{movep|type=fighting|ms=256|pkmn=Combusken|method=Combusken&#039;s claws glow light blue. It then uppercuts the opponent, leaving a white trail behind its claws.}}&lt;br /&gt;
{{movemid|type=fighting|user=May&#039;s Combusken|startcode=AG082|startname=A Shroomish Skirmish|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=286|pkmn=Breloom|method=One of Breloom&#039;s claws glow light blue, and it uppercuts the opponent.}}&lt;br /&gt;
{{movemid|type=fighting|user=Fighting Dojo|user1=Fighting Dojo&#039;s Breloom|startcode=AG145|startname=Pasta La Vista!}}&lt;br /&gt;
{{movemid|type=fighting|user=Breloom (Pokémon)|user1=A wild Breloom|startcode=XY104|startname=A Windswept Encounter!}}&lt;br /&gt;
{{movep|type=fighting|ms=107|pkmn=Hitmonchan|method=Hitmonchan&#039;s fist glows light blue and he uppercuts the opponent, leaving a light blue trail behind his fist.}}&lt;br /&gt;
{{movemid|type=fighting|user=Kyle Hamm|user1=Kyle Hamm&#039;s Hitmonchan|startcode=AG145|startname=Pasta La Vista!}}&lt;br /&gt;
{{movep|type=fighting|ms=257|pkmn=Blaziken|method=Both of Blaziken&#039;s fists glow light blue and Blaziken uppercuts the opponent. If Blaziken misses, it uppercuts the opponent with the other fist as well.}}&lt;br /&gt;
{{movebtm|type=fighting|user=May&#039;s Blaziken|startcode=AG191|startname=Once More With Reeling!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user uppercuts the opponent with one of its fists.|image1=Chic Sky Uppercut.png|image1p=Blaziken|image2=Monlee Sky Uppercut.png|image2p=Hitmonlee}}&lt;br /&gt;
{{movep|type=fighting|ms=257|pkmn=Blaziken|method=Blaziken jumps into the air and uppercuts the opponent with one of its fists.}}&lt;br /&gt;
{{movemid|type=fighting|user=Chic|user1=Sapphire&#039;s Chic|startcode=PS256|startname=With a Spoink in Your Step II|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=107|pkmn=Hitmonchan|method=Hitmonchan charges at the opponent and ducks underneath it. He then blasts into the air, leaving a stream of energy behind him as he shoots upwards, punching the opponent hard.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Monlee|user1=Crystal&#039;s Monlee|startcode=PS313|startname=You Need to Chill Out, Regice}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genIII=Sky Uppercut III|&lt;br /&gt;
genIV=Sky Uppercut DPPt|&lt;br /&gt;
HGSS=Sky Uppercut HGSS|&lt;br /&gt;
BW=Sky Uppercut BW|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
B2W2=Sky Uppercut B2W2|&lt;br /&gt;
genVI=Sky Uppercut|&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
Colo=Sky Uppercut Colo|&lt;br /&gt;
XD=Sky Uppercut XD|&lt;br /&gt;
PBR=Sky Uppercut PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
PMDRB=Sky Uppercut PMD RB|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_yue=衝天拳 &#039;&#039;{{tt|Chūngtīn Kyùhn|Sky Uppercut Punch}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;上天拳 &#039;&#039;{{tt|Séuhngtīn Kyùhn|Sky Uppercut Punch}}&#039;&#039; {{tt|*|Anime, Adventures}}&lt;br /&gt;
|zh_cmn=衝天拳 / 冲天拳 &#039;&#039;{{tt|Chōngtiān Quán|Sky Uppercut Punch}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;上天拳 &#039;&#039;{{tt|Shàngtiān Quán|Sky Uppercut Punch}}&#039;&#039; {{tt|*|Anime, Adventures}}&lt;br /&gt;
|nl=Luchtkaakslag&lt;br /&gt;
|fi=Taivasisku&amp;lt;br/&amp;gt;Taivashyökkäys&lt;br /&gt;
|fr=Stratopercut&lt;br /&gt;
|de=Himmelhieb&lt;br /&gt;
|el=Ουράνιο Κόψιμο &#039;&#039;Ovránio Kópsimo&#039;&#039;&lt;br /&gt;
|it=Stramontante&lt;br /&gt;
|ko=스카이업퍼 &#039;&#039;Sky Upper&#039;&#039;&lt;br /&gt;
|pt_br=Direto Celeste ({{TCG|Guardians Rising}}-present)&amp;lt;br&amp;gt;Upper-cut Celeste ({{TCG|Undaunted}}-{{TCG|Furious Fists}})&lt;br /&gt;
|pt_eu=Gancho Voador&lt;br /&gt;
|sr=Nebeski aperkat&lt;br /&gt;
|es_eu=Gancho Alto&lt;br /&gt;
|es_la=Gancho Hacia Arriba ([[AG082]])&amp;lt;br&amp;gt;Arañazo Elevado ([[AG090]])&amp;lt;br&amp;gt;Rasguño Hacia Arriba ([[AG091]])&amp;lt;br&amp;gt;Corte Elevado ([[AG116]])&lt;br /&gt;
|vi=Thượng Thiên Quyền&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can hit semi-invulnerable Pokémon]]&lt;br /&gt;
[[Category:Punching moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Himmelhieb]]&lt;br /&gt;
[[es:Gancho alto]]&lt;br /&gt;
[[fr:Stratopercut]]&lt;br /&gt;
[[it:Stramontante]]&lt;br /&gt;
[[ja:スカイアッパー]]&lt;br /&gt;
[[zh:冲天拳（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magnitude_(move)&amp;diff=3071785</id>
		<title>Magnitude (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magnitude_(move)&amp;diff=3071785"/>
		<updated>2019-12-11T01:14:14Z</updated>

		<summary type="html">&lt;p&gt;Diriector Doc: Added category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=222&lt;br /&gt;
|name=Magnitude&lt;br /&gt;
|jname=マグニチュード&lt;br /&gt;
|jtrans=Magnitude&lt;br /&gt;
|jtranslit=Magunichūdo&lt;br /&gt;
|gameimage=Magnitude VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Tough&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=The appeal works best the more the crowd is excited.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs last in the turn.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Works better the more the crowd is excited.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|target=alladjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Magnitude&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マグニチュード&#039;&#039;&#039; &#039;&#039;Magnitude&#039;&#039;) is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations II to IV===&lt;br /&gt;
Magnitude&#039;s [[power]] varies based on a randomly selected &amp;quot;magnitude&amp;quot; value ranging from 4 to 10, with 4 having the least power and 10 having the greatest.&lt;br /&gt;
&lt;br /&gt;
Magnitude can hit a Pokémon during the semi-invulnerable turn of {{m|Dig}}, and if it does, it will have its power doubled for that Pokémon.&lt;br /&gt;
&lt;br /&gt;
Power varies as follows:&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{ground color light}}; {{roundy|10px}}; border: 3px solid #{{ground color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Magnitude&lt;br /&gt;
! Power&lt;br /&gt;
! Probability&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|4 || 10 || 5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|5 || 30 || 10%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|6 || 50 || 20%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|7 || 70 || 30%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|8 || 90 || 20%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|9 ||110 || 10%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | 10||150 || style=&amp;quot;{{roundybr|5px}}&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Its average power is 71.&lt;br /&gt;
&lt;br /&gt;
===Generation V to VII===&lt;br /&gt;
If Magnitude hits a Pokémon during the semi-invulnerable turn of {{m|Dig}}, instead of doubling in power, the damage is doubled instead, resulting in virtually the same effect.&lt;br /&gt;
&lt;br /&gt;
If {{m|Grassy Terrain}} is in effect, Magnitude deals only half the usual damage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Magnitude cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ground}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Ground&amp;lt;/sc&amp;gt;-type attack. The power of the attack will vary each time it is used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A ground attack with random power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A ground-shaking attack of random intensity.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A ground-shaking attack against all standing &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;. Its power varies.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user looses a ground-shaking quake affecting everyone in battle. Its power varies.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user looses a ground-shaking quake affecting everyone around the user. Its power varies.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user attacks everything around it with a ground-shaking quake. Its power varies.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Ground|2}}&lt;br /&gt;
{{Moveentry/6|027|Sandshrew|type=Ground|1|Field|Field||||17{{sup/5|B2W2}}|17{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|028|Sandslash|type=Ground|1|Field|Field||||17{{sup/5|B2W2}}|17{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|050|Diglett|type=Ground|1|Field|Field|9|9|12|15|15|14|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|050A|Diglett|type=Ground|type2=Steel|1|Field|Field||||||14|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/6|051|Dugtrio|type=Ground|1|Field|Field|1, 9|9|12|15|15|14|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|051A|Dugtrio|type=Ground|type2=Steel|1|Field|Field||||||14|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/6|074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|16|16|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral|16|16|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|1, 16|16|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|232|Donphan|type=Ground|1|Field|Field|||19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|322|Numel|type=Fire|type2=Ground|1|Field|Field||19|11|11{{sup/5|BW}}&amp;lt;br&amp;gt;8{{sup/5|B2W2}}|8{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|323|Camerupt|type=Fire|type2=Ground|1|Field|Field||1, 19|1, 11|1, 11{{sup/5|BW}}&amp;lt;br&amp;gt;1, 8{{sup/5|B2W2}}|1, 8{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|339|Barboach|type=Water|type2=Ground|1|Water 2|Water 2||16|26|26|26{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2||16|26|26|26{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral||||25|25|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral||||25|25|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Ground|2}}&lt;br /&gt;
{{Moveentry/6|108|Lickitung|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|note=Chain breeding}}&lt;br /&gt;
{{Moveentry/6|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|299|Nosepass|type=Rock|1|Mineral|Mineral||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|498|Tepig|type=Fire|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|524|Roggenrola|type=Rock|1|Mineral|Mineral||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|749|Mudbray|type=Ground|1|Field|Field||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|6}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Magnitude deals 5 damage at Magnitude 4, and 8 additional damage for each order of magnitude. Weakness, resistance, and {{a|Levitate}} all affect damage.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Ground}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Damages all Pokémon in the same room. The amount of damage varies. It inflicts double damage on any digging Pokémon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts random amounts of damage on all Pokémon in the room except the user. It will inflict double damage on a Pokémon with a Digging status.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの じぶんいがいの すべてのポケモンに ダメージをあたえる ランダムで ダメージがかわる あなをほるじょうたいの ポケモンには ２ばいのダメージをあたえる|Inflicts random amounts of damage on all Pokémon in the room except the user. It will inflict double damage on a Pokémon with a Digging status}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages all Pokémon in the same room except you. It randomly changes its intensity. It also damages a Pokémon underground using Dig.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages all Pokémon in the same room, except for you, including Pokémon underground using Dig. It randomly changes its intensity.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=ground|exp=yes|gen=The user looses a ground-shaking quake affecting everyone in battle. Its power varies.|image1=Gary Golem Magnitude.png|image1p=Golem}}&lt;br /&gt;
{{movep|type=ground|ms=076|pkmn=Golem|method=Golem&#039;s body becomes outlined in a brown aura. Then, it jumps into the air and stomps on the ground, creating an earthquake.}}&lt;br /&gt;
{{movebtm|type=ground|user=Gary Oak|user1=Gary&#039;s Golem|startcode=EP270|startname=Can&#039;t Beat the Heat!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=ground|exp=yes|gen=The user creates an earthquake using its body.|image1=Brock Geodude Magnitude Adventures.png|image1p=Geodude}}&lt;br /&gt;
{{movep|type=ground|ms=074|pkmn=Geodude|method=Geodude slams its body into the ground, creating an earthquake.}}&lt;br /&gt;
{{movemid|type=ground|user=Brock&#039;s Geodude|user1=Brock&#039;s Geoone|startcode=PS169|startname=The Last Battle III|notes=Debut}}&lt;br /&gt;
{{movemid|type=ground|user=Brock&#039;s Geodude|user1=Brock&#039;s Geotwo|startcode=PS169|startname=The Last Battle III|notes=Debut}}&lt;br /&gt;
{{movemid|type=ground|user=Brock&#039;s Geodude|user1=Brock&#039;s Geothree|startcode=PS169|startname=The Last Battle III|notes=Debut}}&lt;br /&gt;
{{movemid|type=ground|user=Brock&#039;s Geodude|user1=Brock&#039;s Geofour|startcode=PS169|startname=The Last Battle III|notes=Debut}}&lt;br /&gt;
{{movemid|type=ground|user=Brock&#039;s Geodude|user1=Brock&#039;s Geofive|startcode=PS169|startname=The Last Battle III|notes=Debut}}&lt;br /&gt;
{{movebtmManga|type=ground|user=Brock&#039;s Geodude|user1=Brock&#039;s Geosix|startcode=PS169|startname=The Last Battle III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ground&lt;br /&gt;
|genII=Magnitude II&lt;br /&gt;
|genIII=Magnitude III&lt;br /&gt;
|genIV=Magnitude IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ground|&lt;br /&gt;
genV=Magnitude V|&lt;br /&gt;
genVI=Magnitude VI|&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Stad2=Magnitude Stad2&lt;br /&gt;
|Colo=Magnitude Colo&lt;br /&gt;
|XD=Magnitude XD&lt;br /&gt;
|PBR=Magnitude PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ground&lt;br /&gt;
|PMDRB=Magnitude PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite being introduced in [[Generation II]], no Pokémon introduced in Generation II could learn Magnitude until [[Generation IV]].&lt;br /&gt;
* At 150 base power, Magnitude 10 has the highest base power of all Ground-type moves.&lt;br /&gt;
* At base power 10, Magnitude 4 has the lowest base power of all Ground-type moves and is tied up with {{m|Constrict}} as being the least damaging move, if [[STAB]] is not included.&lt;br /&gt;
* Due to the {{wp|2004 Chuetsu earthquake}}, this move, along with {{m|Fissure}} and {{m|Earthquake}}, has not been used in the anime since [[AG101 (unaired)|AG101]] (which itself has never been aired).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}&lt;br /&gt;
|zh_yue=震级 &#039;&#039;{{tt|Jankāp|Magnitude}}&#039;&#039;&lt;br /&gt;
|zh_cmn=震级 / 震级 &#039;&#039;{{tt|Zhènjí|Magnitude}}&#039;&#039;&lt;br /&gt;
|nl=Grootheid&lt;br /&gt;
|fi=Järistys&lt;br /&gt;
|fr=Ampleur&lt;br /&gt;
|pt=Magnitude&lt;br /&gt;
|de=Intensität&lt;br /&gt;
|el=Σεισμική Ένταση&lt;br /&gt;
|it=Magnitudo&lt;br /&gt;
|ko=매그니튜드 &#039;&#039;Magnitude&#039;&#039;&lt;br /&gt;
|pl=Potęga{{tt|*|Mysterious Treasures (TCG)}}&amp;lt;br&amp;gt;Atak Totalny{{tt|*|AG015}}&amp;lt;br&amp;gt;Atak Magnetyczny{{tt|*|EP270 - translation error}}&lt;br /&gt;
|sr=Magnituda&lt;br /&gt;
|ru=Магнитуда &#039;&#039;Magnituda&#039;&#039;&lt;br /&gt;
|es=Magnitud&lt;br /&gt;
|vi=Cường Độ Động Đất&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can hit semi-invulnerable Pokémon]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that power up]]&lt;br /&gt;
[[Category:Moves that cannot be selected in a battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Intensität]]&lt;br /&gt;
[[es:Magnitud]]&lt;br /&gt;
[[fr:Ampleur]]&lt;br /&gt;
[[it:Magnitudo]]&lt;br /&gt;
[[ja:マグニチュード]]&lt;br /&gt;
[[zh:震级（招式）]]&lt;/div&gt;</summary>
		<author><name>Diriector Doc</name></author>
	</entry>
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