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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=David</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=David"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/David"/>
	<updated>2026-07-16T13:54:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Golett_(Pok%C3%A9mon)&amp;diff=1393679</id>
		<title>Golett (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Golett_(Pok%C3%A9mon)&amp;diff=1393679"/>
		<updated>2011-03-12T09:29:00Z</updated>

		<summary type="html">&lt;p&gt;David: /* Physiology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Druddigon | next=Golurk| prevnum=621| nextnum=623| type=Ground|type2=Ghost }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Golett |&lt;br /&gt;
jname=ゴビット |&lt;br /&gt;
tmname=Gobitto |&lt;br /&gt;
image=622Golett.png |&lt;br /&gt;
size=180px|&lt;br /&gt;
art=BW |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|go-bit-to}}}&#039;&#039;&amp;lt;/sc&amp;gt;  |&lt;br /&gt;
species=&amp;lt;!--ゴーレム/Golem--&amp;gt;Automaton |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Ground |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Iron Fist |&lt;br /&gt;
ability2=Klutz |&lt;br /&gt;
abilityd=No Guard |&lt;br /&gt;
ndex=622 |&lt;br /&gt;
udex=128 |&lt;br /&gt;
height-ftin=3&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.0 |&lt;br /&gt;
weight-lbs=202.8 |&lt;br /&gt;
weight-kg=92.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
expyield=61 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
evat=1|&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=Unknown |&lt;br /&gt;
pokefordex= |&lt;br /&gt;
generation=5 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Golett&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ゴビット&#039;&#039;&#039; &#039;&#039;Gobitto&#039;&#039;) is a dual-type {{2t|Ground|Ghost}} Pokémon introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
It [[evolution|evolves]] into {{p|Golurk}} starting at level 43.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Golett is blue, with it changing from dark to light blue throughout its appearance. It has a head with a cyan-colored &amp;quot;fin&amp;quot; topping the head, and two bewitching, yellow &amp;quot;eyes&amp;quot;. In the middle are brown strap-like objects which cover the cresent-like body, of which the straps have a blue square with a yellow swirl in the center.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Golett are a genderless species.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In the anime==&lt;br /&gt;
&lt;br /&gt;
===Major appearances===&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Golett (TCG)}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=The energy that burns inside it enables it to move, but no one has yet been able to identify this energy.&lt;br /&gt;
|whitedex=These Pokémon are thought to have been created by the science of an ancient and mysterious civilization.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Ground|&lt;br /&gt;
type2=Ghost|&lt;br /&gt;
gen=5 |&lt;br /&gt;
bwrarity=Unknown|&lt;br /&gt;
bwarea=[[Dragonspiral Tower]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=ground|type2=ghost&lt;br /&gt;
|bw1=Light Clay|bw1type=In-battle effect item|bw1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Ground|&lt;br /&gt;
type2=Ghost|&lt;br /&gt;
HP=59|&lt;br /&gt;
Attack=74|&lt;br /&gt;
Defense=50|&lt;br /&gt;
SpAtk=35|&lt;br /&gt;
SpDef=50|&lt;br /&gt;
Speed=35}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
type2=Ghost|&lt;br /&gt;
Normal= 0 |&lt;br /&gt;
Fighting= 0 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison= 25 |&lt;br /&gt;
Ground= 100 |&lt;br /&gt;
Rock=  50 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 200 |&lt;br /&gt;
Steel= 100 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 200 |&lt;br /&gt;
Grass= 200 |&lt;br /&gt;
Electric= 0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 200 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 200|&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1 &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Golett|Ground|Ghost|5|5}}&lt;br /&gt;
{{learnlist/level5|Start|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level5|Start|Astonish|Ghost|Physical|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/level5|5|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|9|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/level5|13|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|17|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|21|Mega Punch|Normal|Physical|80|85|20}}&lt;br /&gt;
{{learnlist/level5|25|Magnitude|Ground|Physical|&amp;amp;mdash;|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|30|DynamicPunch|Fighting|Physical|100|50|5}}&lt;br /&gt;
{{learnlist/level5|35|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|40|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|45|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|50|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|55|Focus Punch|Fighting|Physical|150|100|20}}&lt;br /&gt;
{{learnlist/levelf|Golett|Ground|Ghost|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Golett|Ground|Ghost|5|5}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM74|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Golett|Ground|Ghost|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Golett|Ground|Ghost|5|5}}&lt;br /&gt;
{{learnlist/breed4null}}&lt;br /&gt;
{{learnlist/breedf|Golett|Ground|Ghost|5|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Golett|ground|ghost|5|5}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf|Golett|ground|ghost|5|5}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=622&lt;br /&gt;
|name1=Golett&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Ghost&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=43&lt;br /&gt;
|sprite2=623&lt;br /&gt;
|name2=Golurk&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ground|&lt;br /&gt;
type2=ghost|&lt;br /&gt;
gen=5|&lt;br /&gt;
gender=none|&lt;br /&gt;
name=Golett|&lt;br /&gt;
ndex=622|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* According to Game Freak, Golett and its evolution were created by James Turner.&amp;lt;ref&amp;gt;http://www.gamefreak.co.jp/blog/staff/?p=204&amp;lt;/ref&amp;gt;&lt;br /&gt;
* No other Pokémon has the same [[List of Pokémon with unique type combinations|type combination]] as Golett and its evolution.&lt;br /&gt;
* Golett and {{p|Golurk}} are the only {{DL|List of Pokémon by color|green}} {{type2|Ghost}} Pokémon.&lt;br /&gt;
* While Golett has a 5% chance of holding the [[Light Clay]], it cannot learn {{m|Light Screen}} or {{m|Reflect}}.&lt;br /&gt;
* The only way to obtain the Light Clay in [[Gen V]]  is from a wild Golett.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Golett appears to be based on a {{wp|golem}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Its English name is a combination of &#039;&#039;golem&#039;&#039; and the suffix &#039;&#039;-lett&#039;&#039;, meaning small or young.&lt;br /&gt;
 &lt;br /&gt;
Its Japanese name is likely a combination of ゴーレム &#039;&#039;gōremu&#039;&#039;, golem, and ビット &#039;&#039;bitto&#039;&#039;, bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: &lt;br /&gt;
*[[List of French Pokémon names|French]]: &lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: &lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Druddigon | next=Golurk| prevnum=621| nextnum=623| type=Ground|type2=Ghost }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[es:Gobitto]]&lt;br /&gt;
[[pl:Gobitto]]&lt;br /&gt;
[[pt:Gobitto (pokémon)]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Golbit]]&lt;br /&gt;
[[fr:Gringolem]]&lt;br /&gt;
[[ja:ゴビット]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=1125025</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=1125025"/>
		<updated>2010-07-16T16:10:07Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am David, I am not special, I like making powerful teams of different types, I normally base my tactic on unexpected move types although I can be terribly annoying if I want to.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;br /&gt;
====Pokemon Games owned====&lt;br /&gt;
{{User Red}}&lt;br /&gt;
{{User Blue}}&lt;br /&gt;
{{User Yellow}}&lt;br /&gt;
{{User Gold}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Crystal}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User Sapphire}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Mystery Dungeon Red}}&lt;br /&gt;
{{User Mystery Dungeon Blue}}&lt;br /&gt;
{{User Mystery Dungeon Explorers of Time}}&lt;br /&gt;
{{User Mystery Dungeon Explorers of Darkness}}&lt;br /&gt;
{{User Ranger}}&lt;br /&gt;
{{User Ranger Shadows of Almia}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Pearl}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User Soulsilver}}&lt;br /&gt;
====Favourite Pokemon====&lt;br /&gt;
{{User Favorite|359|Absol}}&lt;br /&gt;
{{User Favorite|376|Metagross}}&lt;br /&gt;
{{User Favorite|477|Dusknoir}}&lt;br /&gt;
{{User Favorite|212|Scizor}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=417609</id>
		<title>Capture Styler</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=417609"/>
		<updated>2008-07-20T13:24:28Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:Styler.jpg|frame|right|A Capture Styler]]&lt;br /&gt;
[[Image:Capturestylercapture.jpg|frame|right|A Capture Styler capturing a wild {{p|Plusle}}]]&lt;br /&gt;
A &#039;&#039;&#039;Capture Styler&#039;&#039;&#039; (Japanese: キャプチャー・スタイラー) is a device used by [[Pokémon Ranger (trainer class)|Pokémon Ranger]]s.  It allows them to temporarily take command of wild Pokémon and it also has built-in phone capabilities.&lt;br /&gt;
&lt;br /&gt;
It is similar to a remote-controlled toy top.  A spinning, top-like device called a Capture Disc is launched which is controlled from the main device.  &lt;br /&gt;
&lt;br /&gt;
As the Capture Disc of the Styler loops around a wild Pokémon, it leaves a trail of beams that transmits comforting feelings to the wild Pokémon.  This will make the wild Pokémon more inclined to help the Pokémon Ranger.  If the beams are broken by Pokémon attacks, the Capture Styler may take damage or even break.  The Styler can level up and gain more energy with use.&lt;br /&gt;
&lt;br /&gt;
The Capture Styler has many functions, with the main one being capturing Pokémon. Other functions include the Ranger [[List of Pokémon by Fiore Browser number|Browser]], the Ranger&#039;s equivalent to the [[Pokédex]] (but only encompassing 213 of the 386 Pokémon available in its generation), the Glossary, the save function (only available when near a save machine), and the retire option, allowing a complete restart of the mission the Ranger is currently on.&lt;br /&gt;
&lt;br /&gt;
=Wild Pokémon=&lt;br /&gt;
Wild Pokémon have two different functions when used with the Capture Styler, detailed below.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Field Moves==&lt;br /&gt;
Field Moves are special moves Pokémon can use outside of battles.  They were first introduced in [[Pokémon Ranger]] and are primarily used to remove an obstacle of some sort.  They are similar to [[Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs.&lt;br /&gt;
&lt;br /&gt;
* Break: Destroys an object with physical force, like crushing a rock.&lt;br /&gt;
* Burn: Uses fire to burn through plants or ice.&lt;br /&gt;
* Recharge: Restores Capture Styler&#039;s HP.&lt;br /&gt;
* Cross: Pokémon attaches itself to something using a long reach and brings the player with it.&lt;br /&gt;
* Cut: Cuts through small fences or bushes.&lt;br /&gt;
* Flash: Lights up dark areas.&lt;br /&gt;
* Gust: Uses a strong wind to blow things away.&lt;br /&gt;
* Tackle: Pushes an object, like a box.&lt;br /&gt;
* Soak: Shoots water to put out fires.&lt;br /&gt;
&lt;br /&gt;
Aside from &amp;quot;Flash&amp;quot; and &amp;quot;Cross&amp;quot;, all Field Moves come in 3 different levels of power, such as &amp;quot;Tackle&amp;quot;, &amp;quot;Tackle x2&amp;quot;, and &amp;quot;Tackle x3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger: Shadows of Almia Field Moves==&lt;br /&gt;
In [[Pokémon Ranger: Shadows of Almia]] Field Moves have changed. Rather than having just three levels of Field Move the levels go up to x5 on some of the assists. Unlike on [[Pokémon Ranger]] the only Pokémon that don&#039;t have a Field Move are the ones that can&#039;t be kept with you. Also &amp;quot;Gust&amp;quot; using Pokémon have either changed to &amp;quot;Cut&amp;quot; or in one exception, used only to clear fog in one mission. &amp;quot;Cross&amp;quot; has been split from one Field Move used only to swing on posts to a variety of different travelling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places.&lt;br /&gt;
&lt;br /&gt;
* Electrify: Forces mechanical doors to open and machines to work.&lt;br /&gt;
* Magic: Opens various magically locked doors.&lt;br /&gt;
* Stench: Causes an area to smell very badly, making all of its inhabitants leave quickly ({{p|Skuntank}} only).&lt;br /&gt;
* Fly: Like the [[HM]], transports you to different places on the map ({{p|Staraptor}} only).&lt;br /&gt;
* Ascend: Rise through a hole in a cave to a higher level ({{p|Drifblim}} only).&lt;br /&gt;
* Float: Float over a river of lava, using the hot natural gases provided by a steaming vent ({{p|Drifloon}} only).&lt;br /&gt;
* Run: Speed over the land at a high speed on a {{p|Doduo}} (only).&lt;br /&gt;
* Lava Swim: Ride through lava on the back of a {{p|Torkoal}} (only).&lt;br /&gt;
* Freshwater Swim: Ride a {{p|Floatzel}} (only) over a clear light blue river.&lt;br /&gt;
* Icewater Swim: Crash through icebergs in freezing water up north ({{p|Empoleon}} only)&lt;br /&gt;
* Dive: Ride {{p|Mantine}} (only) over abysses in the depths of the ocean&lt;br /&gt;
* Burrow: {{p|Sandshrew}} (only) burrows through a sandy floor to expose a hole that can now be fell or ascended through to get to another level in a cave.&lt;br /&gt;
&lt;br /&gt;
==Poké Assist==&lt;br /&gt;
Each Pokémon has its own Poké Assist. When using this, the Pokémon will jump into the capture styler and give it an extra power.&lt;br /&gt;
* &#039;&#039;&#039;Grass:&#039;&#039;&#039; Immobilizes Pokémon with plants that sprout from the Styler&#039;s beam. Ineffective on {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Water:&#039;&#039;&#039; Creates a bubble that can be thrown to immobilise Pokémon. Stronger {{t|Water}} Pokémon will create larger, longer-lasting bubbles.&lt;br /&gt;
* &#039;&#039;&#039;Fire:&#039;&#039;&#039;  creats flames that sprout from the Capture Line that Immobilizes Pokémon that touch the ring of fire.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Doubles the strength of the line so that each circle made with the Styler counts double! Using it against {{t|Normal}}, {{t|Ice}}, {{t|Rock}}, {{t|Dark}}, or {{t|Steel}}, triples the effect.&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Churns up the earth where the capture line has touched. Immobilizes land-moving Pokémon. Ineffective against {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Closing a loop makes a patch of ice that freezes the Pokémon hit by it for a short time. Inaccurate and ineffective against many Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ghost:&#039;&#039;&#039; When a loop is completed, a ghost appears in the center and will try to immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Dark:&#039;&#039;&#039; At the penalty of some of the Styler&#039;s energy, the maximum capture line length doubles.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Psychic:&#039;&#039;&#039; Pokémon are levitated in mid-air.&lt;br /&gt;
* &#039;&#039;&#039;Poison:&#039;&#039;&#039; The capture line leaves fog that works like grass or churned earth.&lt;br /&gt;
* &#039;&#039;&#039;Flying:&#039;&#039;&#039; Three whirlwinds are created in the same manner as the Bug assist.&lt;br /&gt;
* &#039;&#039;&#039;Electric:&#039;&#039;&#039;  Recharges the styler, with varying amounts depending on which level of the &amp;quot;recharge&amp;quot; field move it is.&lt;br /&gt;
* &#039;&#039;&#039;Rock:&#039;&#039;&#039;  Shoots rock shards in the same way as bug or flying assists. If they make contact, they may immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Discharge:&#039;&#039;&#039; Exclusive to Plusle and Minun, this stuns the Pokémon to be captured. Power varies on bars filled. One bar makes a thin three-pointed star, two makes a thin X shape, three makes a thin five-pointed star, four makes a wide five-pointed star, and five makes a wide asterisk shape.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger: Shadows of Almia New Poké Assists and Changes==&lt;br /&gt;
* &#039;&#039;&#039;Normal:&#039;&#039;&#039; Turns the capture line green and does a little more damage.&lt;br /&gt;
* &#039;&#039;&#039;Steel:&#039;&#039;&#039; Move the Styler around to create a ball of light energy, touch the Pokémon without lifting the stylus to inflict damage&lt;br /&gt;
* &#039;&#039;&#039;Dragon:&#039;&#039;&#039; Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Move the Styler to roll a snowball at its tip, lift the styler whilst moving it in a direction to throw the snowball in that direction to inflict damage and freeze the Pokémon&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Move the styler back and forth to create massive earthquakes that inflict damage, stop the Pokémon attacking and even stop it from moving, making it easier to capture.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Move the styler to stretch a blob of sticky silk from the point at which the styler was placed on the screen, lift the styler to catapult a sticky globule at the Pokémon, damaging and paralyzing.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Every ring you draw around a Pokémon will do much more damage and the power will steadily grow.&lt;br /&gt;
* &#039;&#039;&#039;Electric:&#039;&#039;&#039; Touch the ground below the Pokémon, this will cause a lightning bolt to shoot towards the Pokémon, causing damage and paralyzing the Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Dark:&#039;&#039;&#039; If the Pokémon creates a stationary damaging patch on the map, e.g. puddle, drawing a ring around it will cause it to disappear.&lt;br /&gt;
* &#039;&#039;&#039;Psychic:&#039;&#039;&#039; Drawing a ring creates small rings of psychic power in the center of the ring, these rings can now be flicked at the Pokémon with the styler to inflict paralysis and damage.&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Pokémon Ranger]]&lt;br /&gt;
&lt;br /&gt;
[[de:FangKom]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=405051</id>
		<title>Capture Styler</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=405051"/>
		<updated>2008-07-08T15:45:22Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:Styler.jpg|frame|right|A Capture Styler]]&lt;br /&gt;
[[Image:Capturestylercapture.jpg|frame|right|A Capture Styler capturing a wild {{p|Plusle}}]]&lt;br /&gt;
A &#039;&#039;&#039;Capture Styler&#039;&#039;&#039; (Japanese: キャプチャー・スタイラー) is a device used by [[Pokémon Ranger (trainer class)|Pokémon Ranger]]s.  It allows them to temporarily take command of wild Pokémon and it also has built-in phone capabilities.&lt;br /&gt;
&lt;br /&gt;
It is similar to a remote-controlled toy top.  A spinning, top-like device called a Capture Disc is launched which is controlled from the main device.  &lt;br /&gt;
&lt;br /&gt;
As the Capture Disc of the Styler loops around a wild Pokémon, it leaves a trail of beams that transmits comforting feelings to the wild Pokémon.  This will make the wild Pokémon more inclined to help the Pokémon Ranger.  If the beams are broken by Pokémon attacks, the Capture Styler may take damage or even break.  The Styler can level up and gain more energy with use.&lt;br /&gt;
&lt;br /&gt;
The Capture Styler has many functions, with the main one being capturing Pokémon. Other functions include the Ranger [[List of Pokémon by Fiore Browser number|Browser]], the Ranger&#039;s equivalent to the [[Pokédex]] (but only encompassing 213 of the 386 Pokémon available in its generation), the Glossary, the save function (only available when near a save machine), and the retire option, allowing a complete restart of the mission the Ranger is currently on.&lt;br /&gt;
&lt;br /&gt;
=Wild Pokémon=&lt;br /&gt;
Wild Pokémon have two different functions when used with the Capture Styler, detailed below.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Field Moves==&lt;br /&gt;
Field Moves are special moves Pokémon can use outside of battles.  They were first introduced in [[Pokémon Ranger]] and are primarily used to remove an obstacle of some sort.  They are similar to [[Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs.&lt;br /&gt;
&lt;br /&gt;
* Break: Destroys an object with physical force, like crushing a rock.&lt;br /&gt;
* Burn: Uses fire to burn through plants or ice.&lt;br /&gt;
* Recharge: Restores Capture Styler&#039;s HP.&lt;br /&gt;
* Cross: Pokémon attaches itself to something using a long reach and brings the player with it.&lt;br /&gt;
* Cut: Cuts through small fences or bushes.&lt;br /&gt;
* Flash: Lights up dark areas.&lt;br /&gt;
* Gust: Uses a strong wind to blow things away.&lt;br /&gt;
* Tackle: Pushes an object, like a box.&lt;br /&gt;
* Soak: Shoots water to put out fires.&lt;br /&gt;
&lt;br /&gt;
Aside from &amp;quot;Flash&amp;quot; and &amp;quot;Cross&amp;quot;, all Field Moves come in 3 different levels of power, such as &amp;quot;Tackle&amp;quot;, &amp;quot;Tackle x2&amp;quot;, and &amp;quot;Tackle x3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Batonnage Field Moves==&lt;br /&gt;
In [[Pokémon Ranger Batonnage]] Field Moves have changed. Rather than having just three levels of Field Move the levels go up to x5 on some of the assists. Unlike on [[Pokémon Ranger]] the only Pokémon that don&#039;t have a Field Move are the ones that can&#039;t be kept with you. Also &amp;quot;Gust&amp;quot; using Pokémon have either changed to &amp;quot;Cut&amp;quot; or in one exception, used only to clear fog in one mission. &amp;quot;Cross&amp;quot; has been split from one Field Move used only to swing on posts to a variety of different travelling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places.&lt;br /&gt;
&lt;br /&gt;
* Electrify: Forces mechanical doors to open and machines to work.&lt;br /&gt;
* Magic: Opens various magically locked doors.&lt;br /&gt;
* Stench: Causes an area to smell very badly, making all of its inhabitants leave quickly ({{p|Skuntank}} only).&lt;br /&gt;
* Fly: Like the [[HM]], transports you to different places on the map ({{p|Staraptor}} only).&lt;br /&gt;
* Ascend: Rise through a hole in a cave to a higher level ({{p|Drifblim}} only).&lt;br /&gt;
* Float: Float over a river of lava, using the hot natural gases provided by a steaming vent ({{p|Drifloon}} only).&lt;br /&gt;
* Run: Speed over the land at a high speed on a {{p|Doduo}} (only).&lt;br /&gt;
* Lava Swim: Ride through lava on the back of a {{p|Torkoal}} (only).&lt;br /&gt;
* Freshwater Swim: Ride a {{p|Floatzel}} (only) over a clear light blue river.&lt;br /&gt;
* Icewater Swim: Crash through icebergs in freezing water up north ({{p|Empoleon}} only)&lt;br /&gt;
* Dive: Ride {{p|Mantine}} (only) over abysses in the depths of the ocean&lt;br /&gt;
&lt;br /&gt;
==Poké Assist==&lt;br /&gt;
Each Pokémon has its own Poké Assist. When using this, the Pokémon will jump into the capture styler and give it an extra power.&lt;br /&gt;
* &#039;&#039;&#039;Grass:&#039;&#039;&#039; Immobilizes Pokémon with plants that sprout from the Styler&#039;s beam. Ineffective on {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Water:&#039;&#039;&#039; Creates a bubble that can be thrown to immobilise Pokémon. Stronger {{t|Water}} Pokémon will create larger, longer-lasting bubbles.&lt;br /&gt;
* &#039;&#039;&#039;Fire:&#039;&#039;&#039;  creats flames that sprout from the Capture Line that Immobilizes Pokémon that touch the ring of fire.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Doubles the strength of the line so that each circle made with the Styler counts double! Using it against {{t|Normal}}, {{t|Ice}}, {{t|Rock}}, {{t|Dark}}, or {{t|Steel}}, triples the effect.&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Churns up the earth where the capture line has touched. Immobilizes land-moving Pokémon. Ineffective against {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Closing a loop makes a patch of ice that freezes the Pokémon hit by it for a short time. Inaccurate and ineffective against many Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ghost:&#039;&#039;&#039; When a loop is completed, a ghost appears in the center and will try to immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Dark:&#039;&#039;&#039; At the penalty of some of the Styler&#039;s energy, the maximum capture line length doubles.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Psychic:&#039;&#039;&#039; Pokémon are levitated in mid-air.&lt;br /&gt;
* &#039;&#039;&#039;Poison:&#039;&#039;&#039; The capture line leaves fog that works like grass or churned earth.&lt;br /&gt;
* &#039;&#039;&#039;Flying:&#039;&#039;&#039; Three whirlwinds are created in the same manner as the Bug assist.&lt;br /&gt;
* &#039;&#039;&#039;Electric:&#039;&#039;&#039;  Recharges the styler, with varying amounts depending on which level of the &amp;quot;recharge&amp;quot; field move it is.&lt;br /&gt;
* &#039;&#039;&#039;Rock:&#039;&#039;&#039;  Shoots rock shards in the same way as bug or flying assists. If they make contact, they may immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Discharge:&#039;&#039;&#039; Exclusive to Plusle and Minun, this stuns the Pokémon to be captured. Power varies on bars filled. One bar makes a thin three-pointed star, two makes a thin X shape, three makes a thin five-pointed star, four makes a wide five-pointed star, and five makes a wide asterisk shape.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Batonnage New Poké Assists and Changes==&lt;br /&gt;
* &#039;&#039;&#039;Normal:&#039;&#039;&#039; Turns the capture line green and does a little more damage.&lt;br /&gt;
* &#039;&#039;&#039;Steel:&#039;&#039;&#039; Move the Styler around to create a ball of light energy, touch the Pokémon without lifting the stylus to inflict damage&lt;br /&gt;
* &#039;&#039;&#039;Dragon:&#039;&#039;&#039; Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Move the Styler to roll a snowball at its tip, lift the styler whilst moving it in a direction to throw the snowball in that direction to inflict damage and freeze the Pokémon&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Move the styler back and forth to create massive earthquakes that inflict damage, stop the Pokémon attacking and even stop it from moving, making it easier to capture.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Move the styler to stretch a blob of sticky silk from the point at which the styler was placed on the screen, lift the styler to catapult a sticky globule at the Pokémon, damaging and paralyzing.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Every ring you draw around a Pokémon will do much more damage and the power will steadily grow&lt;br /&gt;
* &#039;&#039;&#039;Electric:&#039;&#039;&#039; Touch the ground below the Pokémon, this will cause a lightning bolt to shoot towards the Pokémon, causing damage and paralyzing&lt;br /&gt;
* &#039;&#039;&#039;Dark:&#039;&#039;&#039; If the Pokémon creates a stationary damaging patch on the map, e.g. puddle, drawing a ring around it will cause it to disappear&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Pokémon Ranger]]&lt;br /&gt;
&lt;br /&gt;
[[de:FangKom]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=400339</id>
		<title>Capture Styler</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=400339"/>
		<updated>2008-07-01T15:50:02Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:Styler.jpg|frame|right|A Capture Styler]]&lt;br /&gt;
[[Image:Capturestylercapture.jpg|frame|right|A Capture Styler capturing a wild {{p|Plusle}}]]&lt;br /&gt;
A &#039;&#039;&#039;Capture Styler&#039;&#039;&#039; (Japanese: キャプチャー・スタイラー) is a device used by [[Pokémon Ranger (trainer class)|Pokémon Ranger]]s.  It allows them to temporarily take command of wild Pokémon and it also has built-in phone capabilities.&lt;br /&gt;
&lt;br /&gt;
It is similar to a remote-controlled toy top.  A spinning, top-like device called a Capture Disc is launched which is controlled from the main device.  &lt;br /&gt;
&lt;br /&gt;
As the Capture Disc of the Styler loops around a wild Pokémon, it leaves a trail of beams that transmits comforting feelings to the wild Pokémon.  This will make the wild Pokémon more inclined to help the Pokémon Ranger.  If the beams are broken by Pokémon attacks, the Capture Styler may take damage or even break.  The Styler can level up and gain more energy with use.&lt;br /&gt;
&lt;br /&gt;
The Capture Styler has many functions, with the main one being capturing Pokémon. Other functions include the Ranger [[List of Pokémon by Fiore Browser number|Browser]], the Ranger&#039;s equivalent to the [[Pokédex]] (but only encompassing 213 of the 386 Pokémon available in its generation), the Glossary, the save function (only available when near a save machine), and the retire option, allowing a complete restart of the mission the Ranger is currently on.&lt;br /&gt;
&lt;br /&gt;
=Wild Pokémon=&lt;br /&gt;
Wild Pokémon have two different functions when used with the Capture Styler, detailed below.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Field Moves==&lt;br /&gt;
Field Moves are special moves Pokémon can use outside of battles.  They were first introduced in [[Pokémon Ranger]] and are primarily used to remove an obstacle of some sort.  They are similar to [[Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs.&lt;br /&gt;
&lt;br /&gt;
* Break: Destroys an object with physical force, like crushing a rock.&lt;br /&gt;
* Burn: Uses fire to burn through plants or ice.&lt;br /&gt;
* Recharge: Restores Capture Styler&#039;s HP.&lt;br /&gt;
* Cross: Pokémon attaches itself to something using a long reach and brings the player with it.&lt;br /&gt;
* Cut: Cuts through small fences or bushes.&lt;br /&gt;
* Flash: Lights up dark areas.&lt;br /&gt;
* Gust: Uses a strong wind to blow things away.&lt;br /&gt;
* Tackle: Pushes an object, like a box.&lt;br /&gt;
* Soak: Shoots water to put out fires.&lt;br /&gt;
&lt;br /&gt;
Aside from &amp;quot;Flash&amp;quot; and &amp;quot;Cross&amp;quot;, all Field Moves come in 3 different levels of power, such as &amp;quot;Tackle&amp;quot;, &amp;quot;Tackle x2&amp;quot;, and &amp;quot;Tackle x3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Batonnage Field Moves==&lt;br /&gt;
In [[Pokémon Ranger Batonnage]] Field Moves have changed. Rather than having just three levels of Field Move the levels go up to x5 on some of the assists. Unlike on [[Pokémon Ranger]] the only Pokémon that don&#039;t have a Field Move are the ones that can&#039;t be kept with you. Also &amp;quot;Gust&amp;quot; using Pokémon have either changed to &amp;quot;Cut&amp;quot; or in one exception, used only to clear fog in one mission. &amp;quot;Cross&amp;quot; has been split from one Field Move used only to swing on posts to a variety of different travelling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places.&lt;br /&gt;
&lt;br /&gt;
* Electrify: Forces mechanical doors to open and machines to work.&lt;br /&gt;
* Magic: Opens various magically locked doors.&lt;br /&gt;
* Stench: Causes an area to smell very badly, making all of its inhabitants leave quickly ({{p|Skuntank}} only).&lt;br /&gt;
* Fly: Like the [[HM]], transports you to different places on the map ({{p|Staraptor}} only).&lt;br /&gt;
* Ascend: Rise through a hole in a cave to a higher level ({{p|Drifblim}} only).&lt;br /&gt;
* Float: Float over a river of lava, using the hot natural gases provided by a steaming vent ({{p|Drifloon}} only).&lt;br /&gt;
* Run: Speed over the land at a high speed on a {{p|Doduo}} (only).&lt;br /&gt;
* Lava Swim: Ride through lava on the back of a {{p|Torkoal}} (only).&lt;br /&gt;
* Freshwater Swim: Ride a {{p|Floatzel}} (only) over a clear light blue river.&lt;br /&gt;
* Icewater Swim: Crash through icebergs in freezing water up north ({{p|Empoleon}} only)&lt;br /&gt;
* Dive: Ride {{p|Mantine}} (only) over abysses in the depths of the ocean&lt;br /&gt;
&lt;br /&gt;
==Poké Assist==&lt;br /&gt;
Each Pokémon has its own Poké Assist. When using this, the Pokémon will jump into the capture styler and give it an extra power.&lt;br /&gt;
* &#039;&#039;&#039;Grass:&#039;&#039;&#039; Immobilizes Pokémon with plants that sprout from the Styler&#039;s beam. Ineffective on {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Water:&#039;&#039;&#039; Creates a bubble that can be thrown to immobilise Pokémon. Stronger {{t|Water}} Pokémon will create larger, longer-lasting bubbles.&lt;br /&gt;
* &#039;&#039;&#039;Fire:&#039;&#039;&#039;  creats flames that sprout from the Capture Line that Immobilizes Pokémon that touch the ring of fire.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Doubles the strength of the line so that each circle made with the Styler counts double! Using it against {{t|Normal}}, {{t|Ice}}, {{t|Rock}}, {{t|Dark}}, or {{t|Steel}}, triples the effect.&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Churns up the earth where the capture line has touched. Immobilizes land-moving Pokémon. Ineffective against {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Closing a loop makes a patch of ice that freezes the Pokémon hit by it for a short time. Inaccurate and ineffective against many Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ghost:&#039;&#039;&#039; When a loop is completed, a ghost appears in the center and will try to immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Dark:&#039;&#039;&#039; At the penalty of some of the Styler&#039;s energy, the maximum capture line length doubles.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Psychic:&#039;&#039;&#039; Pokémon are levitated in mid-air.&lt;br /&gt;
* &#039;&#039;&#039;Poison:&#039;&#039;&#039; The capture line leaves fog that works like grass or churned earth.&lt;br /&gt;
* &#039;&#039;&#039;Flying:&#039;&#039;&#039; Three whirlwinds are created in the same manner as the Bug assist.&lt;br /&gt;
* &#039;&#039;&#039;Electric:&#039;&#039;&#039;  Recharges the styler, with varying amounts depending on which level of the &amp;quot;recharge&amp;quot; field move it is.&lt;br /&gt;
* &#039;&#039;&#039;Rock:&#039;&#039;&#039;  Shoots rock shards in the same way as bug or flying assists. If they make contact, they may immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Discharge:&#039;&#039;&#039; Exclusive to Plusle and Minun, this stuns the Pokémon to be captured. Power varies on bars filled. One bar makes a thin three-pointed star, two makes a thin X shape, three makes a thin five-pointed star, four makes a wide five-pointed star, and five makes a wide asterisk shape.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Batonnage New Poké Assists and Changes==&lt;br /&gt;
* &#039;&#039;&#039;Normal:&#039;&#039;&#039; Turns the capture line green and does a little more damage.&lt;br /&gt;
* &#039;&#039;&#039;Steel:&#039;&#039;&#039; Move the Styler around to create a ball of light energy, touch the Pokémon without lifting the stylus to inflict damage&lt;br /&gt;
* &#039;&#039;&#039;Dragon:&#039;&#039;&#039; Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Move the Styler to roll a snowball at its tip, lift the styler whilst moving it in a direction to throw the snowball in that direction to inflict damage and freeze the Pokémon&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Move the styler back and forth to create massive earthquakes that inflict damage, stop the Pokémon attacking and even stop it from moving, making it easier to capture.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Move the styler to stretch a blob of sticky silk from the point at which the styler was placed on the screen, lift the styler to catapult a sticky globule at the Pokémon, damaging and paralyzing.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Every ring you draw around a Pokémon will do much more damage and the power will steadily grow&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Pokémon Ranger]]&lt;br /&gt;
&lt;br /&gt;
[[de:FangKom]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=400331</id>
		<title>Capture Styler</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=400331"/>
		<updated>2008-07-01T15:29:43Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:Styler.jpg|frame|right|A Capture Styler]]&lt;br /&gt;
[[Image:Capturestylercapture.jpg|frame|right|A Capture Styler capturing a wild {{p|Plusle}}]]&lt;br /&gt;
A &#039;&#039;&#039;Capture Styler&#039;&#039;&#039; (Japanese: キャプチャー・スタイラー) is a device used by [[Pokémon Ranger (trainer class)|Pokémon Ranger]]s.  It allows them to temporarily take command of wild Pokémon and it also has built-in phone capabilities.&lt;br /&gt;
&lt;br /&gt;
It is similar to a remote-controlled toy top.  A spinning, top-like device called a Capture Disc is launched which is controlled from the main device.  &lt;br /&gt;
&lt;br /&gt;
As the Capture Disc of the Styler loops around a wild Pokémon, it leaves a trail of beams that transmits comforting feelings to the wild Pokémon.  This will make the wild Pokémon more inclined to help the Pokémon Ranger.  If the beams are broken by Pokémon attacks, the Capture Styler may take damage or even break.  The Styler can level up and gain more energy with use.&lt;br /&gt;
&lt;br /&gt;
The Capture Styler has many functions, with the main one being capturing Pokémon. Other functions include the Ranger [[List of Pokémon by Fiore Browser number|Browser]], the Ranger&#039;s equivalent to the [[Pokédex]] (but only encompassing 213 of the 386 Pokémon available in its generation), the Glossary, the save function (only available when near a save machine), and the retire option, allowing a complete restart of the mission the Ranger is currently on.&lt;br /&gt;
&lt;br /&gt;
=Wild Pokémon=&lt;br /&gt;
Wild Pokémon have two different functions when used with the Capture Styler, detailed below.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Field Moves==&lt;br /&gt;
Field Moves are special moves Pokémon can use outside of battles.  They were first introduced in [[Pokémon Ranger]] and are primarily used to remove an obstacle of some sort.  They are similar to [[Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs.&lt;br /&gt;
&lt;br /&gt;
* Break: Destroys an object with physical force, like crushing a rock.&lt;br /&gt;
* Burn: Uses fire to burn through plants or ice.&lt;br /&gt;
* Recharge: Restores Capture Styler&#039;s HP.&lt;br /&gt;
* Cross: Pokémon attaches itself to something using a long reach and brings the player with it.&lt;br /&gt;
* Cut: Cuts through small fences or bushes.&lt;br /&gt;
* Flash: Lights up dark areas.&lt;br /&gt;
* Gust: Uses a strong wind to blow things away.&lt;br /&gt;
* Tackle: Pushes an object, like a box.&lt;br /&gt;
* Soak: Shoots water to put out fires.&lt;br /&gt;
&lt;br /&gt;
Aside from &amp;quot;Flash&amp;quot; and &amp;quot;Cross&amp;quot;, all Field Moves come in 3 different levels of power, such as &amp;quot;Tackle&amp;quot;, &amp;quot;Tackle x2&amp;quot;, and &amp;quot;Tackle x3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Batonnage Field Moves==&lt;br /&gt;
In [[Pokémon Ranger Batonnage]] Field Moves have changed. Rather than having just three levels of Field Move the levels go up to x5 on some of the assists. Unlike on [[Pokémon Ranger]] the only Pokémon that don&#039;t have a Field Move are the ones that can&#039;t be kept with you. Also &amp;quot;Gust&amp;quot; using Pokémon have either changed to &amp;quot;Cut&amp;quot; or in one exception, used only to clear fog in one mission. &amp;quot;Cross&amp;quot; has been split from one Field Move used only to swing on posts to a variety of different travelling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places.&lt;br /&gt;
&lt;br /&gt;
* Electrify: Forces mechanical doors to open and machines to work.&lt;br /&gt;
* Magic: Opens various magically locked doors.&lt;br /&gt;
* Stench: Causes an area to smell very badly, making all of its inhabitants leave quickly ({{p|Skuntank}} only).&lt;br /&gt;
* Fly: Like the [[HM]], transports you to different places on the map ({{p|Staraptor}} only).&lt;br /&gt;
* Ascend: Rise through a hole in a cave to a higher level ({{p|Drifblim}} only).&lt;br /&gt;
* Float: Float over a river of lava, using the hot natural gases provided by a steaming vent ({{p|Drifloon}} only).&lt;br /&gt;
* Run: Speed over the land at a high speed on a {{p|Doduo}} (only).&lt;br /&gt;
* Lava Swim: Ride through lava on the back of a {{p|Torkoal}} (only).&lt;br /&gt;
* Freshwater Swim: Ride a {{p|Floatzel}} (only) over a clear light blue river.&lt;br /&gt;
* Icewater Swim: Crash through icebergs in freezing water up north ({{p|Empoleon}} only)&lt;br /&gt;
* Dive: Ride {{p|Mantine}} (only) over abysses in the depths of the ocean&lt;br /&gt;
&lt;br /&gt;
==Poké Assist==&lt;br /&gt;
Each Pokémon has its own Poké Assist. When using this, the Pokémon will jump into the capture styler and give it an extra power.&lt;br /&gt;
* &#039;&#039;&#039;Grass:&#039;&#039;&#039; Immobilizes Pokémon with plants that sprout from the Styler&#039;s beam. Ineffective on {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Water:&#039;&#039;&#039; Creates a bubble that can be thrown to immobilise Pokémon. Stronger {{t|Water}} Pokémon will create larger, longer-lasting bubbles.&lt;br /&gt;
* &#039;&#039;&#039;Fire:&#039;&#039;&#039;  creats flames that sprout from the Capture Line that Immobilizes Pokémon that touch the ring of fire.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Doubles the strength of the line so that each circle made with the Styler counts double! Using it against {{t|Normal}}, {{t|Ice}}, {{t|Rock}}, {{t|Dark}}, or {{t|Steel}}, triples the effect.&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Churns up the earth where the capture line has touched. Immobilizes land-moving Pokémon. Ineffective against {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Closing a loop makes a patch of ice that freezes the Pokémon hit by it for a short time. Inaccurate and ineffective against many Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ghost:&#039;&#039;&#039; When a loop is completed, a ghost appears in the center and will try to immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Dark:&#039;&#039;&#039; At the penalty of some of the Styler&#039;s energy, the maximum capture line length doubles.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Psychic:&#039;&#039;&#039; Pokémon are levitated in mid-air.&lt;br /&gt;
* &#039;&#039;&#039;Poison:&#039;&#039;&#039; The capture line leaves fog that works like grass or churned earth.&lt;br /&gt;
* &#039;&#039;&#039;Flying:&#039;&#039;&#039; Three whirlwinds are created in the same manner as the Bug assist.&lt;br /&gt;
* &#039;&#039;&#039;Electric:&#039;&#039;&#039;  Recharges the styler, with varying amounts depending on which level of the &amp;quot;recharge&amp;quot; field move it is.&lt;br /&gt;
* &#039;&#039;&#039;Rock:&#039;&#039;&#039;  Shoots rock shards in the same way as bug or flying assists. If they make contact, they may immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Discharge:&#039;&#039;&#039; Exclusive to Plusle and Minun, this stuns the Pokémon to be captured. Power varies on bars filled. One bar makes a thin three-pointed star, two makes a thin X shape, three makes a thin five-pointed star, four makes a wide five-pointed star, and five makes a wide asterisk shape.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Batonnage New Poké Assists and Changes==&lt;br /&gt;
* &#039;&#039;&#039;Normal:&#039;&#039;&#039; Turns the capture line green and does a little more damage.&lt;br /&gt;
* &#039;&#039;&#039;Steel:&#039;&#039;&#039; Move the Styler around to create a ball of light energy, touch the Pokémon without lifting the stylus to inflict damage&lt;br /&gt;
* &#039;&#039;&#039;Dragon:&#039;&#039;&#039; Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Move the Styler to roll a snowball at its tip, lift the styler whilst moving it in a direction to throw the snowball in that direction to inflict damage and freeze the Pokémon&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Move the styler back and forth to create massive earthquakes that inflict damage, stop the Pokémon attacking and even stop it from moving, making it easier to capture.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Move the styler to stretch a blob of sticky silk from the point at which the styler was placed on the screen, lift the styler to catapult a sticky globule at the Pokémon, damaging and paralyzing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Pokémon Ranger]]&lt;br /&gt;
&lt;br /&gt;
[[de:FangKom]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=386885</id>
		<title>Capture Styler</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Capture_Styler&amp;diff=386885"/>
		<updated>2008-06-13T15:38:36Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Styler.jpg|frame|right|A Capture Styler]]&lt;br /&gt;
[[Image:Capturestylercapture.jpg|frame|right|A Capture Styler capturing a wild {{p|Plusle}}]]&lt;br /&gt;
A &#039;&#039;&#039;Capture Styler&#039;&#039;&#039; (Japanese: キャプチャー・スタイラー) is a device used by [[Pokémon Ranger (trainer class)|Pokémon Ranger]]s.  It allows them to temporarily take command of wild Pokémon and it also has built-in phone capabilities.&lt;br /&gt;
&lt;br /&gt;
It is similar to a remote-controlled toy top.  A spinning, top-like device called a Capture Disc is launched which is controlled from the main device.  &lt;br /&gt;
&lt;br /&gt;
As the Capture Disc of the Styler loops around a wild Pokémon, it leaves a trail of beams that transmits comforting feelings to the wild Pokémon.  This will make the wild Pokémon more inclined to help the Pokémon Ranger.  If the beams are broken by Pokémon attacks, the Capture Styler may take damage or even break.  The Styler can level up and gain more energy with use.&lt;br /&gt;
&lt;br /&gt;
The Capture Styler has many functions, with the main one being capturing Pokémon. Other functions include the Ranger [[List of Pokémon by Fiore Browser number|Browser]], the Ranger&#039;s equivalent to the [[Pokédex]] (but only encompassing 213 of the 386 Pokémon available in its generation), the Glossary, the save function (only available when near a save machine), and the retire option, allowing a complete restart of the mission the Ranger is currently on.&lt;br /&gt;
&lt;br /&gt;
=Wild Pokémon=&lt;br /&gt;
Wild Pokémon have two different functions when used with the Capture Styler, detailed below.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Field Moves==&lt;br /&gt;
Field Moves are special moves Pokémon can use outside of battles.  They were first introduced in [[Pokémon Ranger]] and are primarily used to remove an obstacle of some sort.  They are similar to [[Hidden Machine]] moves from the traditional games, and two of them share names with the traditional HMs.&lt;br /&gt;
&lt;br /&gt;
* Break: Destroys an object with physical force, like crushing a rock.&lt;br /&gt;
* Burn: Uses fire to burn through plants or ice.&lt;br /&gt;
* Recharge: Restores Capture Styler&#039;s HP.&lt;br /&gt;
* Cross: Pokémon attatches itself to something using a long reach and brings your characters with it.&lt;br /&gt;
* Cut: Cuts through small fences or bushes.&lt;br /&gt;
* Flash: Lights up dark areas.&lt;br /&gt;
* Gust: Uses a strong wind to blow things away.&lt;br /&gt;
* Tackle: Pushes an object, like a box.&lt;br /&gt;
* Soak: Shoots water to put out fires.&lt;br /&gt;
&lt;br /&gt;
Aside from &amp;quot;Flash&amp;quot; and &amp;quot;Cross&amp;quot;, all Field Moves come in 3 different levels of power, such as &amp;quot;Tackle&amp;quot;, &amp;quot;Tackle x2&amp;quot;, and &amp;quot;Tackle x3&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Battonage Field Moves==&lt;br /&gt;
In [[Pokémon Ranger Battonage]] Field Moves have changed. Rather than having just three levels of Field Move the levels go up to x5 on some of the assists. Unlike on [[Pokémon Ranger]] the only Pokémon that don&#039;t have a Field Move are the ones that can&#039;t be kept with you. Also &amp;quot;Gust&amp;quot; using Pokémon have either changed to &amp;quot;Cut&amp;quot; or in one exception, used only to clear fog in one mission. &amp;quot;Cross&amp;quot; has been split from one Field Move used only to swing on posts to a variety of different travelling moves that involve riding on Pokémon over a variety of different terrains. Also, many new Field Moves have been created, some of which are unique, used only by certain Pokémon in certain places.&lt;br /&gt;
&lt;br /&gt;
* Electrify: Forces mechanical doors to open and machines to work.&lt;br /&gt;
* Magic: Opens various magically locked doors.&lt;br /&gt;
* Stench: Causes an area to smell very badly, making all of its inhabitants leave quickly ([[Skuntank]] only).&lt;br /&gt;
* Fly: Like the [[HM]], transports you to different places on the map ([[Staraptor]] only).&lt;br /&gt;
* Ascend: Rise through a hole in a cave to a higher level ([[Drifblim]] only).&lt;br /&gt;
* Float: Float over a river of lava, using the hot natural gases provided by a steaming vent ([[Drifloon]] only).&lt;br /&gt;
* Run: Speed over the land at a high speed on a [[Doduo]] (only).&lt;br /&gt;
* Lava Swim: Ride through lava on the back of a [[Torkoal]] (only).&lt;br /&gt;
* Freshwater Swim: Ride a [[Floatzel]] (only) over a clear light blue river.&lt;br /&gt;
* Icewater Swim: Crash through icebergs in freezing water up north ([[Empoleon]] only)&lt;br /&gt;
* Dive: Ride [[Mantine]] (only) over abysses in the depths of the ocean&lt;br /&gt;
&lt;br /&gt;
==Poké Assist==&lt;br /&gt;
Each Pokémon has its own Poké Assist. When using this, the Pokémon will jump into the capture styler and give it an extra power.&lt;br /&gt;
* &#039;&#039;&#039;Grass:&#039;&#039;&#039; Immobilizes Pokémon with plants that sprout from the Styler&#039;s beam. Ineffective on {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Water:&#039;&#039;&#039; Creates a bubble that can be thrown to immobilise Pokémon. Stronger {{t|Water}} Pokémon will create larger, longer-lasting bubbles.&lt;br /&gt;
* &#039;&#039;&#039;Fire:&#039;&#039;&#039;  creats flames that sprout from the Capture Line that Immobilizes Pokémon that touch the ring of fire.&lt;br /&gt;
* &#039;&#039;&#039;Fighting:&#039;&#039;&#039; Doubles the strength of the line so that each circle made with the Styler counts double! Using it against {{t|Normal}}, {{t|Ice}}, {{t|Rock}}, {{t|Dark}}, or {{t|Steel}}, triples the effect.&lt;br /&gt;
* &#039;&#039;&#039;Ground:&#039;&#039;&#039; Churns up the earth where the capture line has touched. Immobilizes land-moving Pokémon. Ineffective against {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ice:&#039;&#039;&#039; Closing a loop makes a patch of ice that freezes the Pokémon hit by it for a short time. Inaccurate and ineffective against many Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Ghost:&#039;&#039;&#039; When a loop is completed, a ghost appears in the center and will try to immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Dark:&#039;&#039;&#039; At the penalty of some of the Styler&#039;s energy, the maximum capture line length doubles.&lt;br /&gt;
* &#039;&#039;&#039;Bug:&#039;&#039;&#039; Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Psychic:&#039;&#039;&#039; Pokémon are levitated in mid-air.&lt;br /&gt;
* &#039;&#039;&#039;Poison:&#039;&#039;&#039; The capture line leaves fog that works like grass or churned earth.&lt;br /&gt;
* &#039;&#039;&#039;Flying:&#039;&#039;&#039; Three whirlwinds are created in the same manner as the Bug assist.&lt;br /&gt;
* &#039;&#039;&#039;Electric:&#039;&#039;&#039;  Recharges the styler, with varying amounts depending on which level of the &amp;quot;recharge&amp;quot; field move it is.&lt;br /&gt;
* &#039;&#039;&#039;Rock:&#039;&#039;&#039;  Shoots rock shards in the same way as bug or flying assists. If they make contact, they may immobilize Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;Discharge:&#039;&#039;&#039; Exclusive to Plusle and Minun, this stuns the Pokémon to be captured. Power varies on bars filled. One bar makes a thin three-pointed star, two makes a thin X shape, three makes a thin five-pointed star, four makes a wide five-pointed star, and five makes a wide asterisk shape.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Ranger Battonage New Poké Assists and Changes==&lt;br /&gt;
* &#039;&#039;&#039;Normal:&#039;&#039;&#039; Turns the capture line green and does a little more damage.&lt;br /&gt;
* &#039;&#039;&#039;Steel:&#039;&#039;&#039; Move the Styler around to create a ball of light, touch the Pokémon without lifting the stylus to inflict damage&lt;br /&gt;
* &#039;&#039;&#039;Dragon:&#039;&#039;&#039; Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Pokémon Ranger]]&lt;br /&gt;
&lt;br /&gt;
[[de:FangKom]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273336</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273336"/>
		<updated>2008-01-05T12:30:51Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I am David, I am not special, I like making powerful teams of different types, I normally base my tactic on unexpected move types although I can be terribly annoying if I want to.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;br /&gt;
====Pokemon Games owned====&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Sapphire}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Mystery Dungeon Red}}&lt;br /&gt;
{{User Mystery Dungeon Blue}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Pearl}}&lt;br /&gt;
====Favourite Pokemon====&lt;br /&gt;
{{User Favorite|359|Absol}}&lt;br /&gt;
{{User Favorite|376|Metagross}}&lt;br /&gt;
{{User Favorite|477|Dusknoir}}&lt;br /&gt;
{{User Favorite|212|Scizor}}&lt;br /&gt;
{{User Favorite|462|Magnezone evolution line}}&lt;br /&gt;
{{User Favorite|374|Beldum evolution line}}&lt;br /&gt;
{{User Favorite|437|Bronzong evolution line}}&lt;br /&gt;
{{User Favorite|426|Drifblim evolution line}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273332</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273332"/>
		<updated>2008-01-05T12:24:08Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;br /&gt;
====Pokemon Games owned====&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Sapphire}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Mystery Dungeon Red}}&lt;br /&gt;
{{User Mystery Dungeon Blue}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Pearl}}&lt;br /&gt;
====Favourite Pokemon====&lt;br /&gt;
{{User Favorite|359|Absol}}&lt;br /&gt;
{{User Favorite|376|Metagross}}&lt;br /&gt;
{{User Favorite|477|Dusknoir}}&lt;br /&gt;
{{User Favorite|212|Scizor}}&lt;br /&gt;
{{User Favorite|462|Magnezone evolution line}}&lt;br /&gt;
{{User Favorite|374|Beldum evolution line}}&lt;br /&gt;
{{User Favorite|437|Bronzong evolution line}}&lt;br /&gt;
{{User Favorite|426|Drifblim evolution line}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=273329</id>
		<title>Grass (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=273329"/>
		<updated>2008-01-05T12:17:10Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
{{TypeNotice|Grass|くさ|Kusa}}&lt;br /&gt;
So far, there are only two notable Grass-type specialists: [[Erika]] of [[Celadon City]] and [[Gardenia]] of [[Eterna City]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=57 |&lt;br /&gt;
Attack=61 |&lt;br /&gt;
Defense=63 |&lt;br /&gt;
SpAtk=72 |&lt;br /&gt;
SpDef=64 |&lt;br /&gt;
Speed=57 }}&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
Grass-type moves:&lt;br /&gt;
* Are super effective against: {{t|Ground}}, {{t|Rock}}, {{t|Water}}&lt;br /&gt;
* Are not very effective against: {{t|Bug}}, {{t|Dragon}}, {{t|Fire}}, {{t|Flying}}, &#039;&#039;&#039;Grass&#039;&#039;&#039;, {{t|Poison}}, {{t|Steel}}&lt;br /&gt;
* Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Grass-type Pokémon:&lt;br /&gt;
* Resist: {{t|Electric}}, &#039;&#039;&#039;Grass&#039;&#039;&#039;, {{t|Ground}}, {{t|Water}}&lt;br /&gt;
* Are weak to: {{t|Bug}}, {{t|Fire}}, {{t|Flying}}, {{t|Ice}}, {{t|Poison}}&lt;br /&gt;
* Have immunity to: None&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Defensively, the Grass-type is best at defending against certain {{type2|Electric}} Pokémon, such as {{p|Raikou}} and {{p|Jolteon}}. Many Electric-type Pokémon carry the move Hidden Power, usually of the {{type2|Grass}}, {{type2|Ice}}, or {{type2|Water}}. If the Electric-type doesn&#039;t carry an Ice-type move, it may not have any moves that a Grass-type Pokémon isn&#039;t resistant to; at the most, the Electric-type can hit with a normal effectiveness move that doesn&#039;t benefit from [[same-type attack bonus]], such as Crunch. The Grass-type isn&#039;t very good at defending against other Special types; {{type2|Fire}} and Ice-type moves are commonly carried by special attackers, and Grass-types won&#039;t be able to switch into a move benefiting from same-type attack bonus and then be able to survive a super effective move.&lt;br /&gt;
&lt;br /&gt;
When defending against Physical moves, the Grass-type has limited value. The Grass-type resists {{type2|Ground}} moves, but has no resistance to {{type2|Rock}} or {{type2|Steel}} moves and is weak to {{type2|Flying}} moves. A Grass-type can, however, utilize a Ground-type move or either a powerful super effective Grass-type move or a move like Sleep Powder to incapacitate the foe.&lt;br /&gt;
&lt;br /&gt;
Offensively, Grass-type moves are limited. They are best at taking down Pokémon like {{p|Swampert}} and {{p|Rhydon}} on which they deal four times normal damage. For this reason, they are good in [[Mt. Moon]] and [[Rock Tunnel]], which are populated by {{p|Geodude}}. However, too many Pokémon resist Grass-type moves to rely on them as a main form of dealing damage, and most Grass-type moves aren&#039;t very powerful.&lt;br /&gt;
&lt;br /&gt;
Most Grass-types learn Leech Seed, and many learn Sleep Powder and Stun Spore. This makes Grass-types able to provide support to the rest of a team, and makes Grass-type Pokémon much harder to faint. Grass-types are also the only type with immunity to Leech Seed, which is often a valuable trait.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Grass-type Pokémon===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
|114&lt;br /&gt;
|[[Image:114MS.gif]]&lt;br /&gt;
|{{p|Tangela}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|152&lt;br /&gt;
|[[Image:152MS.gif]]&lt;br /&gt;
|{{p|Chikorita}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|153&lt;br /&gt;
|[[Image:153MS.gif]]&lt;br /&gt;
|{{p|Bayleef}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|154&lt;br /&gt;
|[[Image:154MS.gif]]&lt;br /&gt;
|{{p|Meganium}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|182&lt;br /&gt;
|[[Image:182MS.gif]]&lt;br /&gt;
|{{p|Bellossom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|191&lt;br /&gt;
|[[Image:191MS.gif]]&lt;br /&gt;
|{{p|Sunkern}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|192&lt;br /&gt;
|[[Image:192MS.gif]]&lt;br /&gt;
|{{p|Sunflora}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|252&lt;br /&gt;
|[[Image:252MS.gif]]&lt;br /&gt;
|{{p|Treecko}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|253&lt;br /&gt;
|[[Image:253MS.gif]]&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|254&lt;br /&gt;
|[[Image:254MS.gif]]&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|273&lt;br /&gt;
|[[Image:273MS.gif]]&lt;br /&gt;
|{{p|Seedot}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|285&lt;br /&gt;
|[[Image:285MS.gif]]&lt;br /&gt;
|{{p|Shroomish}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|331&lt;br /&gt;
|[[Image:331MS.gif]]&lt;br /&gt;
|{{p|Cacnea}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|387&lt;br /&gt;
|[[Image:387MS.gif]]&lt;br /&gt;
|{{p|Turtwig}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|388&lt;br /&gt;
|[[Image:388MS.gif]]&lt;br /&gt;
|{{p|Grotle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|420&lt;br /&gt;
|[[Image:420MS.png]]&lt;br /&gt;
|{{p|Cherubi}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|421&lt;br /&gt;
|[[Image:421MS.png]]&lt;br /&gt;
|{{p|Cherrim}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|455&lt;br /&gt;
|[[Image:455MS.png]]&lt;br /&gt;
|{{p|Carnivine}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|465&lt;br /&gt;
|[[Image:465MS.png]]&lt;br /&gt;
|{{p|Tangrowth}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|470&lt;br /&gt;
|[[Image:470MS.png]]&lt;br /&gt;
|{{p|Leafeon}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|[[Image:492MS.png]]&lt;br /&gt;
|{{p|Shaymin}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Grass-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Grass-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|001&lt;br /&gt;
|[[Image:001MS.gif]]&lt;br /&gt;
|{{p|Bulbasaur}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|002&lt;br /&gt;
|[[Image:002MS.gif]]&lt;br /&gt;
|{{p|Ivysaur}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|003&lt;br /&gt;
|[[Image:003MS.gif]]&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|043&lt;br /&gt;
|[[Image:043MS.gif]]&lt;br /&gt;
|{{p|Oddish}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|044&lt;br /&gt;
|[[Image:044MS.gif]]&lt;br /&gt;
|{{p|Gloom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|045&lt;br /&gt;
|[[Image:045MS.gif]]&lt;br /&gt;
|{{p|Vileplume}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|069&lt;br /&gt;
|[[Image:069MS.gif]]&lt;br /&gt;
|{{p|Bellsprout}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|070&lt;br /&gt;
|[[Image:070MS.gif]]&lt;br /&gt;
|{{p|Weepinbell}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|071&lt;br /&gt;
|[[Image:071MS.gif]]&lt;br /&gt;
|{{p|Victreebel}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|102&lt;br /&gt;
|[[Image:102MS.gif]]&lt;br /&gt;
|{{p|Exeggcute}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PsychicIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|[[Image:103MS.gif]]&lt;br /&gt;
|{{p|Exeggutor}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PsychicIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|187&lt;br /&gt;
|[[Image:187MS.gif]]&lt;br /&gt;
|{{p|Hoppip}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|188&lt;br /&gt;
|[[Image:188MS.gif]]&lt;br /&gt;
|{{p|Skiploom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|[[Image:189MS.gif]]&lt;br /&gt;
|{{p|Jumpluff}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|[[Image:274MS.gif]]&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|[[Image:275MS.gif]]&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|[[Image:286MS.gif]]&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FightingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|315&lt;br /&gt;
|[[Image:315MS.gif]]&lt;br /&gt;
|{{p|Roselia}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|[[Image:332MS.gif]]&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|357&lt;br /&gt;
|[[Image:357MS.gif]]&lt;br /&gt;
|{{p|Tropius}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|[[Image:389MS.gif]]&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GroundIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|406&lt;br /&gt;
|[[Image:406MS.png]]&lt;br /&gt;
|{{p|Budew}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|407&lt;br /&gt;
|[[Image:407MS.png]]&lt;br /&gt;
|{{p|Roserade}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|459&lt;br /&gt;
|[[Image:459MS.png]]&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:IceIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|460&lt;br /&gt;
|[[Image:460MS.png]]&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:IceIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Grass-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|[[Image:046MS.gif]]&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|[[Image:047MS.gif]]&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|251&lt;br /&gt;
|[[Image:251MS.gif]]&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PsychicIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|[[Image:270MS.gif]]&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|[[Image:271MS.gif]]&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|[[Image:272MS.gif]]&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|[[Image:345MS.gif]]&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|[[Image:346MS.gif]]&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|[[Image:413MS.png]]&lt;br /&gt;
|{{p|Wormadam}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Absorb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bullet Seed}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks 2-5 times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Energy Ball}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Frenzy Plant}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user must rest on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Giga Drain}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Grass Knot}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The heavier the foe, the greater the damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leaf Blade}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It has a high critical-hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leaf Storm}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CuteIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply reduces the user&#039;s {{stat|Special Attack}} stat.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magical Leaf}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | This attack never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mega Drain}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Needle Arm}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It may also make the foe flinch.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Petal Dance}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User attacks for two to three turns, afterwards, the user becomes confused.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Power Whip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Razor Leaf}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It has a high critical-hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Seed Bomb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Seed Flare}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a chance of lowering the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|SolarBeam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The first turn, the user takes in sunlight, the second turn does damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Vine Whip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wood Hammer}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:ToughIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 25% recoil damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Aromatherapy}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Heals all status problems affecting the user&#039;s party.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cotton Spore}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s speed by 2 levels.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|GrassWhistle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the opponent to sleep.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ingrain}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user restores HP every turn, but it can&#039;t switch out.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leech Seed}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals some HP from the foe to heal the user on every turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sleep Powder}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the opponent to sleep.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spore}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the opponent to sleep.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Stun Spore}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Paralyzes the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Synthesis}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user restores its own HP. The amount of HP regained varies with the weather.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Worry Seed}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from sleeping by making its ability {{a|Insomnia}}.   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Plante&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Pflanze&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Erba&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Planta&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;풀&#039;&#039;&#039; &#039;&#039;pul&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Pflanze (Typ)]]&lt;br /&gt;
[[fr:Plante]]&lt;br /&gt;
[[ja:くさ]]&lt;br /&gt;
[[pl:Pokémony trawiaste]]&lt;br /&gt;
[[pt:Tipo Grass]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273328</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273328"/>
		<updated>2008-01-05T12:16:16Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;br /&gt;
====Pokemon Games owned====&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Sapphire}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Mystery Dungeon Red}}&lt;br /&gt;
{{User Mystery Dungeon Blue}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Pearl}}&lt;br /&gt;
====Favourite Pokemon====&lt;br /&gt;
{{User Favorite||Absol}}&lt;br /&gt;
{{User Favorite||Metagross}}&lt;br /&gt;
{{User Favorite||Dusknoir}}&lt;br /&gt;
{{User Favorite||Scizor}}&lt;br /&gt;
{{User Favorite||Magnezone evolution line}}&lt;br /&gt;
{{User Favorite||Beldum evolution line}}&lt;br /&gt;
{{User Favorite||Bronzor evolution line}}&lt;br /&gt;
{{User Favorite||Drifloon evolution line}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273327</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273327"/>
		<updated>2008-01-05T12:14:20Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;br /&gt;
====Pokemon Games owned====&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Sapphire}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Mystery Dungeon Red}}&lt;br /&gt;
{{User Mystery Dungeon Blue}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Pearl}}&lt;br /&gt;
====Favourite Pokemon====&lt;br /&gt;
{{User Favorite||Absol}}&lt;br /&gt;
{{User Favorite||Metagross}}&lt;br /&gt;
{{User Favorite||}}&lt;br /&gt;
{{User Favorite||}}&lt;br /&gt;
{{User Favorite||Beldum evolution line}}&lt;br /&gt;
{{User Favorite||Bronzor evolution line}}&lt;br /&gt;
{{User Favorite||Drifloon evolution line}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273324</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273324"/>
		<updated>2008-01-05T12:03:58Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;br /&gt;
====Pokemon Games owned====&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Sapphire}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Mystery Dungeon Red}}&lt;br /&gt;
{{User Mystery Dungeon Blue}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Pearl}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273322</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273322"/>
		<updated>2008-01-05T12:02:01Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;br /&gt;
====Pokemon Games owned====&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Sapphire}}&lt;br /&gt;
{{User FireRed}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Pearl}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=273321</id>
		<title>User talk:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=273321"/>
		<updated>2008-01-05T12:00:35Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi! ==&lt;br /&gt;
&lt;br /&gt;
Please use [[manual of style]] and don&#039;t create unneccessary pages, キャピス? --[[User:Maxim|Maxim]] 13:31, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
I am new so I dont know how to do much but this page won&#039;t be unneccesary when it is finished and I have typed in the different available pokemon and their moves, stats and items&lt;br /&gt;
&lt;br /&gt;
I&#039;ve already said that, you&#039;ll never list all Battle Frontier random Pokémon. The only way to list them all is ripping the game data (or stealing from a site that have already done that). --[[User:Maxim|Maxim]] 13:42, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know all I really want to do is list some of the ones you can get&lt;br /&gt;
&lt;br /&gt;
You can get ALL OF THEM. There are 881 Pokémon in Battle Frontier? Many of them are the same kinds, but with different moves and stats. But they&#039;re still 881 possiblities. So, good luck in listing them. --[[User:Maxim|Maxim]] 13:49, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
&lt;br /&gt;
Im a bit new so could you tell me about how to make all of these added thing and stuff&lt;br /&gt;
&lt;br /&gt;
What do you mean? --[[User:Maxim|Maxim]] 13:53, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I mean like putting in sprites and stuff and making more links&lt;br /&gt;
&lt;br /&gt;
== Hey ==&lt;br /&gt;
&lt;br /&gt;
Let&#039;s get one thing straight. It&#039;s not &amp;quot;pokemon&amp;quot;. No, no, never that. It&#039;s Pokémon with a capital &#039;&#039;P&#039;&#039; and an accute é. That&#039;s why its on the character pallete.&lt;br /&gt;
&lt;br /&gt;
And those things that you added to the type pages, please don&#039;t do it again. The type pages are meant to focus on THAT TYPE only. --[[Image:Ani048MS.gif]]&#039;&#039;&#039;[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#15E200;&amp;quot;&amp;gt;ケンジ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;[[Image:Ani183MS.gif]]&#039;&#039;&#039;[[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#DC0062;&amp;quot;&amp;gt;ガール&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;[[Image:Ani123MS.gif]] 11:58, 5 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh Sorry--[[User:David|David]] 12:00, 5 January 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273319</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273319"/>
		<updated>2008-01-05T11:57:36Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
===Pokemon Info===&lt;br /&gt;
{{User Trainer}}&lt;br /&gt;
{{User Dex}}&lt;br /&gt;
{{User Breeding}}&lt;br /&gt;
{{User Non-legendary}}&lt;br /&gt;
{{User Alltypes}}&lt;br /&gt;
{{User Steel}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273317</id>
		<title>User:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:David&amp;diff=273317"/>
		<updated>2008-01-05T11:54:25Z</updated>

		<summary type="html">&lt;p&gt;David: New page: &amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt; ===User Information=== {{User Male}} {{User Computer}} {{User Smart}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
===User Information===&lt;br /&gt;
{{User Male}}&lt;br /&gt;
{{User Computer}}&lt;br /&gt;
{{User Smart}}&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Normal_(type)&amp;diff=273308</id>
		<title>Normal (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Normal_(type)&amp;diff=273308"/>
		<updated>2008-01-05T11:21:34Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
{{TypeNotice|Normal|ノーマル|Normal}}&lt;br /&gt;
Notable trainers that specialize in the Normal-type include [[Whitney]] of [[Goldenrod City]] and [[Norman]] of [[Petalburg City]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=76.3 |&lt;br /&gt;
Attack=66.0 |&lt;br /&gt;
Defense=55.5 |&lt;br /&gt;
SpAtk=54.2 |&lt;br /&gt;
SpDef=60.8 |&lt;br /&gt;
Speed=62.5 }}&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
Normal-type moves:&lt;br /&gt;
*Are super effective against: None&lt;br /&gt;
*Are not very effective against: {{t|Rock}}, {{t|Steel}}&lt;br /&gt;
*Have no effect against: {{t|Ghost}}&lt;br /&gt;
&lt;br /&gt;
Normal-type Pokémon:&lt;br /&gt;
*Resist: None&lt;br /&gt;
*Are weak to: {{t|Fighting}}&lt;br /&gt;
*Have immunity to: {{t|Ghost}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; Although Normal-type attacks normally have no effect on Ghost-type Pokémon, the moves {{m|Foresight}} and {{m|Odor Sleuth}}, as well as the ability {{a|Scrappy}}, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon. Additionally, the move {{m|Struggle}} can hit Ghost-types.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Normal-type is considered to be one of the best types defensively, as it has only a single weakness, and one immunity. Having only a one weakness makes up for not having any resistances, as it causes only the [[stats]] of the Pokémon to be involved in determining damage, and many Normal-type Pokémon have high stats defensively. Offensively, the type performs similarly. There are only two types that resist Normal-type moves, and one type which is immune. When facing Pokémon with no resistance to their moves, Normal-type Pokémon can often deal high amounts of damage with a combination of high stats and [[same-type attack bonus]].&lt;br /&gt;
&lt;br /&gt;
The majority of Normal-type Pokémon do not have a second type. All Normal-type Pokémon with two types are Normal/{{t|Flying}}, with the notable exceptions of {{p|Girafarig}}, which is Normal/{{t|Psychic}}, and {{p|Bibarel}} which is Normal/{{t|Water}}.&lt;br /&gt;
&lt;br /&gt;
There are also many Normal-types that rely on an unusual &amp;quot;gimmick&amp;quot; strategy, these include {{p|Ditto}}, the {{p|Porygon}} family, {{p|Smeargle}}, {{p|Spinda}}, {{p|Kecleon}}, and {{p|Chatot}}. Thus, the Normal-type could be thought of as the unspecialized &amp;quot;default&amp;quot; type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Normal-type Pokémon===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|019&lt;br /&gt;
|[[Image:019MS.gif]]&lt;br /&gt;
|{{p|Rattata}}&lt;br /&gt;
|-&lt;br /&gt;
|020&lt;br /&gt;
|[[Image:020MS.gif]]&lt;br /&gt;
|{{p|Raticate}}&lt;br /&gt;
|-&lt;br /&gt;
|035&lt;br /&gt;
|[[Image:035MS.gif]]&lt;br /&gt;
|{{p|Clefairy}}&lt;br /&gt;
|-&lt;br /&gt;
|036&lt;br /&gt;
|[[Image:036MS.gif]]&lt;br /&gt;
|{{p|Clefable}}&lt;br /&gt;
|-&lt;br /&gt;
|039&lt;br /&gt;
|[[Image:039MS.gif]]&lt;br /&gt;
|{{p|Jigglypuff}}&lt;br /&gt;
|-&lt;br /&gt;
|040&lt;br /&gt;
|[[Image:040MS.gif]]&lt;br /&gt;
|{{p|Wigglytuff}}&lt;br /&gt;
|-&lt;br /&gt;
|052&lt;br /&gt;
|[[Image:052MS.gif]]&lt;br /&gt;
|{{p|Meowth}}&lt;br /&gt;
|-&lt;br /&gt;
|053&lt;br /&gt;
|[[Image:053MS.gif]]&lt;br /&gt;
|{{p|Persian}}&lt;br /&gt;
|-&lt;br /&gt;
|108&lt;br /&gt;
|[[Image:108MS.gif]]&lt;br /&gt;
|{{p|Lickitung}}&lt;br /&gt;
|-&lt;br /&gt;
|113&lt;br /&gt;
|[[Image:113MS.gif]]&lt;br /&gt;
|{{p|Chansey}}&lt;br /&gt;
|-&lt;br /&gt;
|115&lt;br /&gt;
|[[Image:115MS.gif]]&lt;br /&gt;
|{{p|Kangaskhan}}&lt;br /&gt;
|-&lt;br /&gt;
|128&lt;br /&gt;
|[[Image:128MS.gif]]&lt;br /&gt;
|{{p|Tauros}}&lt;br /&gt;
|-&lt;br /&gt;
|132&lt;br /&gt;
|[[Image:132MS.gif]]&lt;br /&gt;
|{{p|Ditto}}&lt;br /&gt;
|-&lt;br /&gt;
|133&lt;br /&gt;
|[[Image:133MS.gif]]&lt;br /&gt;
|{{p|Eevee}}&lt;br /&gt;
|-&lt;br /&gt;
|137&lt;br /&gt;
|[[Image:137MS.gif]]&lt;br /&gt;
|{{p|Porygon}}&lt;br /&gt;
|-&lt;br /&gt;
|143&lt;br /&gt;
|[[Image:143MS.gif]]&lt;br /&gt;
|{{p|Snorlax}}&lt;br /&gt;
|-&lt;br /&gt;
|161&lt;br /&gt;
|[[Image:161MS.gif]]&lt;br /&gt;
|{{p|Sentret}}&lt;br /&gt;
|-&lt;br /&gt;
|162&lt;br /&gt;
|[[Image:162MS.gif]]&lt;br /&gt;
|{{p|Furret}}&lt;br /&gt;
|-&lt;br /&gt;
|173&lt;br /&gt;
|[[Image:173MS.gif]]&lt;br /&gt;
|{{p|Cleffa}}&lt;br /&gt;
|-&lt;br /&gt;
|174&lt;br /&gt;
|[[Image:174MS.gif]]&lt;br /&gt;
|{{p|Igglybuff}}&lt;br /&gt;
|-&lt;br /&gt;
|175&lt;br /&gt;
|[[Image:175MS.gif]]&lt;br /&gt;
|{{p|Togepi}}&lt;br /&gt;
|-&lt;br /&gt;
|190&lt;br /&gt;
|[[Image:190MS.gif]]&lt;br /&gt;
|{{p|Aipom}}&lt;br /&gt;
|-&lt;br /&gt;
|206&lt;br /&gt;
|[[Image:206MS.gif]]&lt;br /&gt;
|{{p|Dunsparce}}&lt;br /&gt;
|-&lt;br /&gt;
|209&lt;br /&gt;
|[[Image:209MS.gif]]&lt;br /&gt;
|{{p|Snubbull}}&lt;br /&gt;
|-&lt;br /&gt;
|210&lt;br /&gt;
|[[Image:210MS.gif]]&lt;br /&gt;
|{{p|Granbull}}&lt;br /&gt;
|-&lt;br /&gt;
|216&lt;br /&gt;
|[[Image:216MS.gif]]&lt;br /&gt;
|{{p|Teddiursa}}&lt;br /&gt;
|-&lt;br /&gt;
|217&lt;br /&gt;
|[[Image:217MS.gif]]&lt;br /&gt;
|{{p|Ursaring}}&lt;br /&gt;
|-&lt;br /&gt;
|233&lt;br /&gt;
|[[Image:233MS.gif]]&lt;br /&gt;
|{{p|Porygon2}}&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|[[Image:234MS.gif]]&lt;br /&gt;
|{{p|Stantler}}&lt;br /&gt;
|-&lt;br /&gt;
|235&lt;br /&gt;
|[[Image:235MS.gif]]&lt;br /&gt;
|{{p|Smeargle}}&lt;br /&gt;
|-&lt;br /&gt;
|241&lt;br /&gt;
|[[Image:241MS.gif]]&lt;br /&gt;
|{{p|Miltank}}&lt;br /&gt;
|-&lt;br /&gt;
|242&lt;br /&gt;
|[[Image:242MS.gif]]&lt;br /&gt;
|{{p|Blissey}}&lt;br /&gt;
|-&lt;br /&gt;
|263&lt;br /&gt;
|[[Image:263MS.gif]]&lt;br /&gt;
|{{p|Zigzagoon}}&lt;br /&gt;
|-&lt;br /&gt;
|264&lt;br /&gt;
|[[Image:264MS.gif]]&lt;br /&gt;
|{{p|Linoone}}&lt;br /&gt;
|-&lt;br /&gt;
|287&lt;br /&gt;
|[[Image:287MS.gif]]&lt;br /&gt;
|{{p|Slakoth}}&lt;br /&gt;
|-&lt;br /&gt;
|288&lt;br /&gt;
|[[Image:288MS.gif]]&lt;br /&gt;
|{{p|Vigoroth}}&lt;br /&gt;
|-&lt;br /&gt;
|289&lt;br /&gt;
|[[Image:289MS.gif]]&lt;br /&gt;
|{{p|Slaking}}&lt;br /&gt;
|-&lt;br /&gt;
|293&lt;br /&gt;
|[[Image:293MS.gif]]&lt;br /&gt;
|{{p|Whismur}}&lt;br /&gt;
|-&lt;br /&gt;
|294&lt;br /&gt;
|[[Image:294MS.gif]]&lt;br /&gt;
|{{p|Loudred}}&lt;br /&gt;
|-&lt;br /&gt;
|295&lt;br /&gt;
|[[Image:295MS.gif]]&lt;br /&gt;
|{{p|Exploud}}&lt;br /&gt;
|-&lt;br /&gt;
|298&lt;br /&gt;
|[[Image:298MS.gif]]&lt;br /&gt;
|{{p|Azurill}}&lt;br /&gt;
|-&lt;br /&gt;
|300&lt;br /&gt;
|[[Image:300MS.gif]]&lt;br /&gt;
|{{p|Skitty}}&lt;br /&gt;
|-&lt;br /&gt;
|301&lt;br /&gt;
|[[Image:301MS.gif]]&lt;br /&gt;
|{{p|Delcatty}}&lt;br /&gt;
|-&lt;br /&gt;
|327&lt;br /&gt;
|[[Image:327MS.gif]]&lt;br /&gt;
|{{p|Spinda}}&lt;br /&gt;
|-&lt;br /&gt;
|335&lt;br /&gt;
|[[Image:335MS.gif]]&lt;br /&gt;
|{{p|Zangoose}}&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|[[Image:351MS.gif]]&lt;br /&gt;
|{{p|Castform}}&lt;br /&gt;
|-&lt;br /&gt;
|352&lt;br /&gt;
|[[Image:352MS.gif]]&lt;br /&gt;
|{{p|Kecleon}}&lt;br /&gt;
|-&lt;br /&gt;
|399&lt;br /&gt;
|[[Image:399MS.gif]]&lt;br /&gt;
|{{p|Bidoof}}&lt;br /&gt;
|-&lt;br /&gt;
|424&lt;br /&gt;
|[[Image:424MS.png]]&lt;br /&gt;
|{{p|Ambipom}}&lt;br /&gt;
|-&lt;br /&gt;
|427&lt;br /&gt;
|[[Image:427MS.png]]&lt;br /&gt;
|{{p|Buneary}}&lt;br /&gt;
|-&lt;br /&gt;
|428&lt;br /&gt;
|[[Image:428MS.png]]&lt;br /&gt;
|{{p|Lopunny}}&lt;br /&gt;
|-&lt;br /&gt;
|431&lt;br /&gt;
|[[Image:431MS.png]]&lt;br /&gt;
|{{p|Glameow}}&lt;br /&gt;
|-&lt;br /&gt;
|432&lt;br /&gt;
|[[Image:432MS.png]]&lt;br /&gt;
|{{p|Purugly}}&lt;br /&gt;
|-&lt;br /&gt;
|440&lt;br /&gt;
|[[Image:440MS.png]]&lt;br /&gt;
|{{p|Happiny}}&lt;br /&gt;
|-&lt;br /&gt;
|446&lt;br /&gt;
|[[Image:446MS.png]]&lt;br /&gt;
|{{p|Munchlax}}&lt;br /&gt;
|-&lt;br /&gt;
|463&lt;br /&gt;
|[[Image:463MS.png]]&lt;br /&gt;
|{{p|Lickilicky}}&lt;br /&gt;
|-&lt;br /&gt;
|474&lt;br /&gt;
|[[Image:474MS.png]]&lt;br /&gt;
|{{p|Porygon-Z}}&lt;br /&gt;
|-&lt;br /&gt;
|486&lt;br /&gt;
|[[Image:486MS.png]]&lt;br /&gt;
|{{p|Regigigas}}&lt;br /&gt;
|-&lt;br /&gt;
|493&lt;br /&gt;
|[[Image:493MS.png]]&lt;br /&gt;
|{{p|Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Normal-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Normal-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|[[Image:016MS.gif]]&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|[[Image:017MS.gif]]&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|018&lt;br /&gt;
|[[Image:018MS.gif]]&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|[[Image:021MS.gif]]&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|[[Image:022MS.gif]]&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|[[Image:083MS.gif]]&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|[[Image:084MS.gif]]&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|[[Image:085MS.gif]]&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|[[Image:163MS.gif]]&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|[[Image:164MS.gif]]&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|176&lt;br /&gt;
|[[Image:176MS.gif]]&lt;br /&gt;
|{{p|Togetic}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|[[Image:203MS.gif]]&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PsychicIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|[[Image:276MS.gif]]&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|[[Image:277MS.gif]]&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|[[Image:333MS.gif]]&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|[[Image:396MS.gif]]&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|[[Image:397MS.gif]]&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|[[Image:398MS.gif]]&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|[[Image:400MS.gif]]&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|[[Image:441MS.png]]&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|468&lt;br /&gt;
|[[Image:468MS.png]]&lt;br /&gt;
|{{p|Togekiss}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:NormalIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Normal-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barrage}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bide}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user endures attacks for two turns, then does double the damage taken. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bind}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Body Slam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of paralyzing its opponent.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Comet Punch}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 18&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Constrict}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the opponent&#039;s {{stat|Speed}}.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Covet}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals the item the foe is holding.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Crush Claw}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May lower the target&#039;s {{stat|Defense}}.      &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Crush Grip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The more HP the foe has, the greater this move&#039;s power.       &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cut}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: Does damage.&amp;lt;br&amp;gt; Out of battle: Used to cut down small trees.       &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dizzy Punch}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | has a high chance of confusing the target.        &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double-Edge}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 25% recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Hit}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks twice.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|DoubleSlap}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Egg Bomb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Endeavor}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Cuts the foe&#039;s HP to equal the user&#039;s HP.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Explosion}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 250&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User faints.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|ExtremeSpeed}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Allows the user to strike first in battle.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Facade}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Base power is doubled if the user has a [[status ailment]].   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fake Out}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Allows the user to strike first and makes the target flinch. This move only works on the first turn.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|False Swipe}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Leaves the target with at least 1 HP.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flail}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Becomes more powerful the less HP the user has.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Frustration}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Does more damage based on how much the user dislikes its Trainer.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Attack}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Swipes}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 18&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Giga Impact}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user must rest on the next turn.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Guillotine}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The foe will faint instantly if this attack hits.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Headbutt}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of causing the opponent to flinch.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hidden Power}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Varies in type and power depending on the Pokémon using it.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Horn Attack}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Horn Drill}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The foe will faint instantly if this attack hits. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hyper Beam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user must rest on the next turn.       &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hyper Fang}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of causing the opponent to flinch.        &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hyper Voice}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Judgment}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Its type varies with the kind of Plate the user is holding.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Last Resort}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 130&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | This move can be used only after the user has used all the other moves it knows in the battle.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mega Kick}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mega Punch}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Natural Gift}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Depending on the user&#039;s held [[Berry]], the type and base power of the attack will vary.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pay Day}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the battle is won, the user&#039;s Trainer gains money.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pound}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Present}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Deals a varying amount of damage or restores the opponent&#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Quick Attack}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Allows the user to strike first in battle.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rage}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It gains attack power each time the user is hit in battle.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rapid Spin}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Frees user from moves like Bind, Wrap, and Leech Seed. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | After one turn the user attacks, has a high chance of a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Return}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Does more damage based on how much the user likes its Trainer.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rock Climb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: It has a 20% chance to confuse the opponent.&amp;lt;br&amp;gt; Out of battle: Used to climb walls. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Scratch}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Its type and added effect varies depending on the user&#039;s environment. Has 30% chance for an added effect.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Selfdestruct}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 200&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User faints.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Skull Bash}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The first turn, the user raises its {{stat|Defense}}, the second turn does damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Slam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Slash}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.       &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|SmellingSalt}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Does twice the damage on a paralyzed foe, but cures the paralysis.        &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Snore}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Can only be used when the user is asleep. It may also make the foe flinch.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sonicboom}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Always inflicts 20 HP damage.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spike Cannon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in rapid succession.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spit Up}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Releases the power of {{m|Stockpile}}.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Stomp}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of causing the opponent to flinch.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Strength}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: Does damage.&amp;lt;br&amp;gt; Outside of battle: Used to move boulders.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Struggle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Every Pokémon uses this when there is no PP left, cannot miss, user takes 50% recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Super Fang}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Cuts the target&#039;s HP to half.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Swift}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tackle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Take Down}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 25% recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thrash}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User attacks for two to three turns, afterwards, the user becomes confused.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri-Attack}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of either paralyzing, freezing or burning the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Trump Card}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The less PP, the more base power.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Uproar}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe/All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User attacks for two to five turns, no Pokémon may sleep during this period.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|ViceGrip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Weather Ball}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Its type depends on the current [[weather condition]].   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wrap}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wring Out}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The more HP the foe has, the greater this move&#039;s power.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
&lt;br /&gt;
*{{m|Acupressure}}&lt;br /&gt;
*{{m|Assist}}&lt;br /&gt;
*{{m|Attract}}&lt;br /&gt;
*{{m|Baton Pass}}&lt;br /&gt;
*{{m|Belly Drum}}&lt;br /&gt;
*{{m|Block}}&lt;br /&gt;
*{{m|Camouflage}}&lt;br /&gt;
*{{m|Captivate}}&lt;br /&gt;
*{{m|Charm}}&lt;br /&gt;
*{{m|Conversion}}&lt;br /&gt;
*{{m|Conversion2}}&lt;br /&gt;
*{{m|Copycat}}&lt;br /&gt;
*{{m|Defense Curl}}&lt;br /&gt;
*{{m|Disable}}&lt;br /&gt;
*{{m|Double Team}}&lt;br /&gt;
*{{m|Encore}}&lt;br /&gt;
*{{m|Endure}}&lt;br /&gt;
*{{m|Feint}}&lt;br /&gt;
*{{m|Flash}}&lt;br /&gt;
*{{m|Focus Energy}}&lt;br /&gt;
*{{m|Follow Me}}&lt;br /&gt;
*{{m|Foresight}}&lt;br /&gt;
*{{m|Glare}}&lt;br /&gt;
*{{m|Growl}}&lt;br /&gt;
*{{m|Growth}}&lt;br /&gt;
*{{m|Harden}}&lt;br /&gt;
*{{m|Heal Bell}}&lt;br /&gt;
*{{m|Helping Hand}}&lt;br /&gt;
*{{m|Howl}}&lt;br /&gt;
*{{m|Leer}}&lt;br /&gt;
*{{m|Lock-On}}&lt;br /&gt;
*{{m|Lovely Kiss}}&lt;br /&gt;
*{{m|Lucky Chant}}&lt;br /&gt;
*{{m|Me First}}&lt;br /&gt;
*{{m|Mean Look}}&lt;br /&gt;
*{{m|Metronome}}&lt;br /&gt;
*{{m|Milk Drink}}&lt;br /&gt;
*{{m|Mimic}}&lt;br /&gt;
*{{m|Mind Reader}}&lt;br /&gt;
*{{m|Minimize}}&lt;br /&gt;
*{{m|Moonlight}}&lt;br /&gt;
*{{m|Morning Sun}}&lt;br /&gt;
*{{m|Nature Power}}&lt;br /&gt;
*{{m|Odor Sleuth}}&lt;br /&gt;
*{{m|Pain Split}}&lt;br /&gt;
*{{m|Perish Song}}&lt;br /&gt;
*{{m|Protect}}&lt;br /&gt;
*{{m|Psych Up}}&lt;br /&gt;
*{{m|Recover}}&lt;br /&gt;
*{{m|Recycle}}&lt;br /&gt;
*{{m|Refresh}}&lt;br /&gt;
*{{m|Roar}}&lt;br /&gt;
*{{m|Safeguard}}&lt;br /&gt;
*{{m|Scary Face}}&lt;br /&gt;
*{{m|Screech}}&lt;br /&gt;
*{{m|Sharpen}}&lt;br /&gt;
*{{m|Sing}}&lt;br /&gt;
*{{m|Sketch}}&lt;br /&gt;
*{{m|Slack Off}}&lt;br /&gt;
*{{m|Sleep Talk}}&lt;br /&gt;
*{{m|Smokescreen}}&lt;br /&gt;
*{{m|Softboiled}}&lt;br /&gt;
*{{m|Splash}}&lt;br /&gt;
*{{m|Stockpile}}&lt;br /&gt;
*{{m|Substitute}}&lt;br /&gt;
*{{m|Supersonic}}&lt;br /&gt;
*{{m|Swagger}}&lt;br /&gt;
*{{m|Swallow}}&lt;br /&gt;
*{{m|Sweet Kiss}}&lt;br /&gt;
*{{m|Sweet Scent}}&lt;br /&gt;
*{{m|Swords Dance}}&lt;br /&gt;
*{{m|Tail Whip}}&lt;br /&gt;
*{{m|Teeter Dance}}&lt;br /&gt;
*{{m|Tickle}}&lt;br /&gt;
*{{m|Transform}}&lt;br /&gt;
*{{m|Whirlwind}}&lt;br /&gt;
*{{m|Wish}}&lt;br /&gt;
*{{m|Yawn}}&lt;br /&gt;
&lt;br /&gt;
===Other commomly used elemental types===&lt;br /&gt;
[[Normal]] pokemon are versatile enough to learn moves of all Elemental Types&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Normal&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Normal&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Normale&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Normal&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;노말&#039;&#039;&#039; &#039;&#039;nomal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Normal (Typ)]]&lt;br /&gt;
[[fr:Normal]]&lt;br /&gt;
[[ja:ノーマル]]&lt;br /&gt;
[[pt:Tipo Normal]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=273305</id>
		<title>Grass (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=273305"/>
		<updated>2008-01-05T11:15:02Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
{{TypeNotice|Grass|くさ|Kusa}}&lt;br /&gt;
So far, there are only two notable Grass-type specialists: [[Erika]] of [[Celadon City]] and [[Gardenia]] of [[Eterna City]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=57 |&lt;br /&gt;
Attack=61 |&lt;br /&gt;
Defense=63 |&lt;br /&gt;
SpAtk=72 |&lt;br /&gt;
SpDef=64 |&lt;br /&gt;
Speed=57 }}&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
Grass-type moves:&lt;br /&gt;
* Are super effective against: {{t|Ground}}, {{t|Rock}}, {{t|Water}}&lt;br /&gt;
* Are not very effective against: {{t|Bug}}, {{t|Dragon}}, {{t|Fire}}, {{t|Flying}}, &#039;&#039;&#039;Grass&#039;&#039;&#039;, {{t|Poison}}, {{t|Steel}}&lt;br /&gt;
* Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Grass-type Pokémon:&lt;br /&gt;
* Resist: {{t|Electric}}, &#039;&#039;&#039;Grass&#039;&#039;&#039;, {{t|Ground}}, {{t|Water}}&lt;br /&gt;
* Are weak to: {{t|Bug}}, {{t|Fire}}, {{t|Flying}}, {{t|Ice}}, {{t|Poison}}&lt;br /&gt;
* Have immunity to: None&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Defensively, the Grass-type is best at defending against certain {{type2|Electric}} Pokémon, such as {{p|Raikou}} and {{p|Jolteon}}. Many Electric-type Pokémon carry the move Hidden Power, usually of the {{type2|Grass}}, {{type2|Ice}}, or {{type2|Water}}. If the Electric-type doesn&#039;t carry an Ice-type move, it may not have any moves that a Grass-type Pokémon isn&#039;t resistant to; at the most, the Electric-type can hit with a normal effectiveness move that doesn&#039;t benefit from [[same-type attack bonus]], such as Crunch. The Grass-type isn&#039;t very good at defending against other Special types; {{type2|Fire}} and Ice-type moves are commonly carried by special attackers, and Grass-types won&#039;t be able to switch into a move benefiting from same-type attack bonus and then be able to survive a super effective move.&lt;br /&gt;
&lt;br /&gt;
When defending against Physical moves, the Grass-type has limited value. The Grass-type resists {{type2|Ground}} moves, but has no resistance to {{type2|Rock}} or {{type2|Steel}} moves and is weak to {{type2|Flying}} moves. A Grass-type can, however, utilize a Ground-type move or either a powerful super effective Grass-type move or a move like Sleep Powder to incapacitate the foe.&lt;br /&gt;
&lt;br /&gt;
Offensively, Grass-type moves are limited. They are best at taking down Pokémon like {{p|Swampert}} and {{p|Rhydon}} on which they deal four times normal damage. For this reason, they are good in [[Mt. Moon]] and [[Rock Tunnel]], which are populated by {{p|Geodude}}. However, too many Pokémon resist Grass-type moves to rely on them as a main form of dealing damage, and most Grass-type moves aren&#039;t very powerful.&lt;br /&gt;
&lt;br /&gt;
Most Grass-types learn Leech Seed, and many learn Sleep Powder and Stun Spore. This makes Grass-types able to provide support to the rest of a team, and makes Grass-type Pokémon much harder to faint. Grass-types are also the only type with immunity to Leech Seed, which is often a valuable trait.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Grass-type Pokémon===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
|-&lt;br /&gt;
|114&lt;br /&gt;
|[[Image:114MS.gif]]&lt;br /&gt;
|{{p|Tangela}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|152&lt;br /&gt;
|[[Image:152MS.gif]]&lt;br /&gt;
|{{p|Chikorita}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|153&lt;br /&gt;
|[[Image:153MS.gif]]&lt;br /&gt;
|{{p|Bayleef}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|154&lt;br /&gt;
|[[Image:154MS.gif]]&lt;br /&gt;
|{{p|Meganium}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|182&lt;br /&gt;
|[[Image:182MS.gif]]&lt;br /&gt;
|{{p|Bellossom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|191&lt;br /&gt;
|[[Image:191MS.gif]]&lt;br /&gt;
|{{p|Sunkern}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|192&lt;br /&gt;
|[[Image:192MS.gif]]&lt;br /&gt;
|{{p|Sunflora}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|252&lt;br /&gt;
|[[Image:252MS.gif]]&lt;br /&gt;
|{{p|Treecko}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|253&lt;br /&gt;
|[[Image:253MS.gif]]&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|254&lt;br /&gt;
|[[Image:254MS.gif]]&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|273&lt;br /&gt;
|[[Image:273MS.gif]]&lt;br /&gt;
|{{p|Seedot}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|285&lt;br /&gt;
|[[Image:285MS.gif]]&lt;br /&gt;
|{{p|Shroomish}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|331&lt;br /&gt;
|[[Image:331MS.gif]]&lt;br /&gt;
|{{p|Cacnea}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|387&lt;br /&gt;
|[[Image:387MS.gif]]&lt;br /&gt;
|{{p|Turtwig}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|388&lt;br /&gt;
|[[Image:388MS.gif]]&lt;br /&gt;
|{{p|Grotle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|420&lt;br /&gt;
|[[Image:420MS.png]]&lt;br /&gt;
|{{p|Cherubi}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|421&lt;br /&gt;
|[[Image:421MS.png]]&lt;br /&gt;
|{{p|Cherrim}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|455&lt;br /&gt;
|[[Image:455MS.png]]&lt;br /&gt;
|{{p|Carnivine}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|465&lt;br /&gt;
|[[Image:465MS.png]]&lt;br /&gt;
|{{p|Tangrowth}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|470&lt;br /&gt;
|[[Image:470MS.png]]&lt;br /&gt;
|{{p|Leafeon}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|[[Image:492MS.png]]&lt;br /&gt;
|{{p|Shaymin}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Grass-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Grass-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|001&lt;br /&gt;
|[[Image:001MS.gif]]&lt;br /&gt;
|{{p|Bulbasaur}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|002&lt;br /&gt;
|[[Image:002MS.gif]]&lt;br /&gt;
|{{p|Ivysaur}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|003&lt;br /&gt;
|[[Image:003MS.gif]]&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|043&lt;br /&gt;
|[[Image:043MS.gif]]&lt;br /&gt;
|{{p|Oddish}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|044&lt;br /&gt;
|[[Image:044MS.gif]]&lt;br /&gt;
|{{p|Gloom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|045&lt;br /&gt;
|[[Image:045MS.gif]]&lt;br /&gt;
|{{p|Vileplume}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|069&lt;br /&gt;
|[[Image:069MS.gif]]&lt;br /&gt;
|{{p|Bellsprout}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|070&lt;br /&gt;
|[[Image:070MS.gif]]&lt;br /&gt;
|{{p|Weepinbell}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|071&lt;br /&gt;
|[[Image:071MS.gif]]&lt;br /&gt;
|{{p|Victreebel}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|102&lt;br /&gt;
|[[Image:102MS.gif]]&lt;br /&gt;
|{{p|Exeggcute}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PsychicIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|[[Image:103MS.gif]]&lt;br /&gt;
|{{p|Exeggutor}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PsychicIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|187&lt;br /&gt;
|[[Image:187MS.gif]]&lt;br /&gt;
|{{p|Hoppip}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|188&lt;br /&gt;
|[[Image:188MS.gif]]&lt;br /&gt;
|{{p|Skiploom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|[[Image:189MS.gif]]&lt;br /&gt;
|{{p|Jumpluff}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|[[Image:274MS.gif]]&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|[[Image:275MS.gif]]&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|[[Image:286MS.gif]]&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FightingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|315&lt;br /&gt;
|[[Image:315MS.gif]]&lt;br /&gt;
|{{p|Roselia}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|[[Image:332MS.gif]]&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:DarkIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|357&lt;br /&gt;
|[[Image:357MS.gif]]&lt;br /&gt;
|{{p|Tropius}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|[[Image:389MS.gif]]&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GroundIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|406&lt;br /&gt;
|[[Image:406MS.png]]&lt;br /&gt;
|{{p|Budew}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|407&lt;br /&gt;
|[[Image:407MS.png]]&lt;br /&gt;
|{{p|Roserade}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|459&lt;br /&gt;
|[[Image:459MS.png]]&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:IceIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|460&lt;br /&gt;
|[[Image:460MS.png]]&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:IceIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Grass-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|[[Image:046MS.gif]]&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|[[Image:047MS.gif]]&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|251&lt;br /&gt;
|[[Image:251MS.gif]]&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PsychicIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|[[Image:270MS.gif]]&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|[[Image:271MS.gif]]&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|[[Image:272MS.gif]]&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|[[Image:345MS.gif]]&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|[[Image:346MS.gif]]&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|[[Image:413MS.png]]&lt;br /&gt;
|{{p|Wormadam}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Absorb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bullet Seed}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks 2-5 times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Energy Ball}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Frenzy Plant}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user must rest on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Giga Drain}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Grass Knot}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The heavier the foe, the greater the damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leaf Blade}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It has a high critical-hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leaf Storm}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CuteIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply reduces the user&#039;s {{stat|Special Attack}} stat.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magical Leaf}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | This attack never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mega Drain}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Needle Arm}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It may also make the foe flinch.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Petal Dance}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User attacks for two to three turns, afterwards, the user becomes confused.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Power Whip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Razor Leaf}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It has a high critical-hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Seed Bomb}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Seed Flare}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a chance of lowering the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|SolarBeam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The first turn, the user takes in sunlight, the second turn does damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Vine Whip}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wood Hammer}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:ToughIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 25% recoil damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Aromatherapy}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Heals all status problems affecting the user&#039;s party.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cotton Spore}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s speed by 2 levels.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|GrassWhistle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the opponent to sleep.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ingrain}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user restores HP every turn, but it can&#039;t switch out.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leech Seed}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals some HP from the foe to heal the user on every turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sleep Powder}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the opponent to sleep.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spore}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the opponent to sleep.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Stun Spore}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Paralyzes the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Synthesis}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user restores its own HP. The amount of HP regained varies with the weather.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Worry Seed}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from sleeping by making its ability {{a|Insomnia}}.   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other commonly used attack types===&lt;br /&gt;
 [[Poison]]&lt;br /&gt;
 [[Ground]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Plante&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Pflanze&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Erba&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Planta&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;풀&#039;&#039;&#039; &#039;&#039;pul&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Pflanze (Typ)]]&lt;br /&gt;
[[fr:Plante]]&lt;br /&gt;
[[ja:くさ]]&lt;br /&gt;
[[pl:Pokémony trawiaste]]&lt;br /&gt;
[[pt:Tipo Grass]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bug_(type)&amp;diff=273304</id>
		<title>Bug (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bug_(type)&amp;diff=273304"/>
		<updated>2008-01-05T11:12:20Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
{{TypeNotice|Bug|むし|Mushi}}&lt;br /&gt;
Notable trainers that specialize in Bug-type Pokémon are [[Bugsy]] of [[Azalea Town]] and [[Aaron (Elite Four)|Aaron]] of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=54 |&lt;br /&gt;
Attack=65 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=48 |&lt;br /&gt;
SpDef=62 |&lt;br /&gt;
Speed=57 }}&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Bug-type moves:&lt;br /&gt;
*Are super effective against: {{t|Grass}}, {{t|Poison}}, {{t|Psychic}}&lt;br /&gt;
*Are not very effective against: {{t|Fighting}}, {{t|Fire}}, {{t|Flying}}, {{t|Ghost}}&lt;br /&gt;
*Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Bug-type Pokémon:&lt;br /&gt;
*Resist: {{t|Fighting}}, {{t|Grass}}, {{t|Ground}}&lt;br /&gt;
*Are weak to: {{t|Fire}}, {{t|Flying}}, {{t|Poison}}, {{t|Rock}}&lt;br /&gt;
*Have immunity to: None&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
Bug-type moves:&lt;br /&gt;
*Are super effective against: {{t|Dark}}, {{t|Grass}}, {{t|Psychic}}&lt;br /&gt;
*Are not very effective against: {{t|Fighting}}, {{t|Fire}}, {{t|Flying}}, {{t|Ghost}}, {{t|Poison}}, {{t|Steel}}&lt;br /&gt;
*Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Bug-type Pokémon:&lt;br /&gt;
*Resist: {{t|Fighting}}, {{t|Grass}}, {{t|Ground}}&lt;br /&gt;
*Are weak to: {{t|Fire}}, {{t|Flying}}, {{t|Rock}}&lt;br /&gt;
*Have immunity to: None&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
Bug [[Pokémon]] are amongst the first Pokémon types a Trainer can find in the wild. The type varies from strong to weak. Depending how said Pokémon is raised, they can provide annoyance with stat altering moves or hit hard with attacks such as {{m|Megahorn}}, {{m|X-Scissor}}, {{m|Signal Beam}} and {{m|Bug Buzz}}. &lt;br /&gt;
&lt;br /&gt;
They are super effective against {{t|Psychic}}- and {{type2|Dark}}s, which are two types common in most teams. The [[Generation I]] games weren&#039;t very kind to this type, having only three very weak damage-dealing moves, however, but many Pokémon of this type have improved over time.&lt;br /&gt;
&lt;br /&gt;
Defensively, however, Bug-types are still rather weak, because of their low {{stat|Defense}} and the fact that there are many that are part {{t|Flying}}, magnifying their weakness to {{T|Rock}}.&lt;br /&gt;
&lt;br /&gt;
Notably, many Bug-type families evolve dependent on unique methods, such as an {{p2|Nincada|extra slot in the party}}, its {{p2|Yanma|current moveset}}, {{p2|Burmy|gender}}, or {{p2|Wurmple|personality values}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Bug-type Pokémon===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|010&lt;br /&gt;
|[[Image:010MS.gif]]&lt;br /&gt;
|{{p|Caterpie}}&lt;br /&gt;
|-&lt;br /&gt;
|011&lt;br /&gt;
|[[Image:011MS.gif]]&lt;br /&gt;
|{{p|Metapod}}&lt;br /&gt;
|-&lt;br /&gt;
|127&lt;br /&gt;
|[[Image:127MS.gif]]&lt;br /&gt;
|{{p|Pinsir}}&lt;br /&gt;
|-&lt;br /&gt;
|204&lt;br /&gt;
|[[Image:204MS.gif]]&lt;br /&gt;
|{{p|Pineco}}&lt;br /&gt;
|-&lt;br /&gt;
|265&lt;br /&gt;
|[[Image:265MS.gif]]&lt;br /&gt;
|{{p|Wurmple}}&lt;br /&gt;
|-&lt;br /&gt;
|266&lt;br /&gt;
|[[Image:266MS.gif]]&lt;br /&gt;
|{{p|Silcoon}}&lt;br /&gt;
|-&lt;br /&gt;
|268&lt;br /&gt;
|[[Image:268MS.gif]]&lt;br /&gt;
|{{p|Cascoon}}&lt;br /&gt;
|-&lt;br /&gt;
|313&lt;br /&gt;
|[[Image:313MS.gif]]&lt;br /&gt;
|{{p|Volbeat}}&lt;br /&gt;
|-&lt;br /&gt;
|314&lt;br /&gt;
|[[Image:314MS.gif]]&lt;br /&gt;
|{{p|Illumise}}&lt;br /&gt;
|-&lt;br /&gt;
|401&lt;br /&gt;
|[[Image:401MS.png]]&lt;br /&gt;
|{{p|Kricketot}}&lt;br /&gt;
|-&lt;br /&gt;
|402&lt;br /&gt;
|[[Image:402MS.png]]&lt;br /&gt;
|{{p|Kricketune}}&lt;br /&gt;
|-&lt;br /&gt;
|412&lt;br /&gt;
|[[Image:412MS.png]]&lt;br /&gt;
|{{p|Burmy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Bug-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Bug-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|012&lt;br /&gt;
|[[Image:012MS.gif]]&lt;br /&gt;
|{{p|Butterfree}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|013&lt;br /&gt;
|[[Image:013MS.gif]]&lt;br /&gt;
|{{p|Weedle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|014&lt;br /&gt;
|[[Image:014MS.gif]]&lt;br /&gt;
|{{p|Kakuna}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|015&lt;br /&gt;
|[[Image:015MS.gif]]&lt;br /&gt;
|{{p|Beedrill}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|[[Image:046MS.gif]]&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|[[Image:047MS.gif]]&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|048&lt;br /&gt;
|[[Image:048MS.gif]]&lt;br /&gt;
|{{p|Venonat}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|049&lt;br /&gt;
|[[Image:049MS.gif]]&lt;br /&gt;
|{{p|Venomoth}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|123&lt;br /&gt;
|[[Image:123MS.gif]]&lt;br /&gt;
|{{p|Scyther}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|165&lt;br /&gt;
|[[Image:165MS.gif]]&lt;br /&gt;
|{{p|Ledyba}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|166&lt;br /&gt;
|[[Image:166MS.gif]]&lt;br /&gt;
|{{p|Ledian}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|167&lt;br /&gt;
|[[Image:167MS.gif]]&lt;br /&gt;
|{{p|Spinarak}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|168&lt;br /&gt;
|[[Image:168MS.gif]]&lt;br /&gt;
|{{p|Ariados}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|193&lt;br /&gt;
|[[Image:193MS.gif]]&lt;br /&gt;
|{{p|Yanma}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|[[Image:205MS.gif]]&lt;br /&gt;
|{{p|Forretress}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:SteelIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|212&lt;br /&gt;
|[[Image:212MS.gif]]&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:SteelIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|[[Image:213MS.gif]]&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|[[Image:214MS.gif]]&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FightingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|267&lt;br /&gt;
|[[Image:267MS.gif]]&lt;br /&gt;
|{{p|Beautifly}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|269&lt;br /&gt;
|[[Image:269MS.gif]]&lt;br /&gt;
|{{p|Dustox}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|283&lt;br /&gt;
|[[Image:283MS.gif]]&lt;br /&gt;
|{{p|Surskit}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|284&lt;br /&gt;
|[[Image:284MS.gif]]&lt;br /&gt;
|{{p|Masquerain}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|290&lt;br /&gt;
|[[Image:290MS.gif]]&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GroundIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|291&lt;br /&gt;
|[[Image:291MS.gif]]&lt;br /&gt;
|{{p|Ninjask}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|292&lt;br /&gt;
|[[Image:292MS.gif]]&lt;br /&gt;
|{{p|Shedinja}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|[[Image:413MS.png]]&lt;br /&gt;
|{{p|Wormadam}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&amp;lt;br&amp;gt;[[Image:GroundIC.gif]]&amp;lt;br&amp;gt;[[Image:SteelIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|414&lt;br /&gt;
|[[Image:414MS.png]]&lt;br /&gt;
|{{p|Mothim}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|415&lt;br /&gt;
|[[Image:415MS.png]]&lt;br /&gt;
|{{p|Combee}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|416&lt;br /&gt;
|[[Image:416MS.png]]&lt;br /&gt;
|{{p|Vespiquen}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|469&lt;br /&gt;
|[[Image:469MS.png]]&lt;br /&gt;
|{{p|Yanmega}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Bug-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|347&lt;br /&gt;
|[[Image:347MS.gif]]&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|348&lt;br /&gt;
|[[Image:348MS.gif]]&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|451&lt;br /&gt;
|[[Image:451MS.png]]&lt;br /&gt;
|{{p|Skorupi}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Attack Order}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It has a high critical-hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bug Bite}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:ToughIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the target has a berry, the user takes it and uses it.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bug Buzz}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CuteIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the opponent&#039;s Special Defence.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Cutter}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each consecutive round it hits, the damage is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leech Life}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Megahorn}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pin Missile}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 14&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Signal Beam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of confusing the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Silver Wind}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of raising all of the user&#039;s stats.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits twice. Has a 20% chance of poisoning the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|U-turn}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CuteIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User swaps out after dealing damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|X-Scissor}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Defend Order}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s Defence and Special Defence.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heal Order}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores user&#039;s HP by half of its maximum HP.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spider Web}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Target cannot flee or be switched out.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|String Shot}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers foe&#039;s Speed.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tail Glow}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises user&#039;s Special Attack.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other commonly used attack types===&lt;br /&gt;
 [[Flying]]&lt;br /&gt;
 [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Insecte&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Käfer&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Coleottero&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Bicho&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;벌레&#039;&#039;&#039; &#039;&#039;beolle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Käfer (Typ)]]&lt;br /&gt;
[[fr:Insecte]]&lt;br /&gt;
[[ja:むし]]&lt;br /&gt;
[[pt:Tipo Bug]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bug_(type)&amp;diff=273303</id>
		<title>Bug (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bug_(type)&amp;diff=273303"/>
		<updated>2008-01-05T11:10:35Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
{{TypeNotice|Bug|むし|Mushi}}&lt;br /&gt;
Notable trainers that specialize in Bug-type Pokémon are [[Bugsy]] of [[Azalea Town]] and [[Aaron (Elite Four)|Aaron]] of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=54 |&lt;br /&gt;
Attack=65 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=48 |&lt;br /&gt;
SpDef=62 |&lt;br /&gt;
Speed=57 }}&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Bug-type moves:&lt;br /&gt;
*Are super effective against: {{t|Grass}}, {{t|Poison}}, {{t|Psychic}}&lt;br /&gt;
*Are not very effective against: {{t|Fighting}}, {{t|Fire}}, {{t|Flying}}, {{t|Ghost}}&lt;br /&gt;
*Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Bug-type Pokémon:&lt;br /&gt;
*Resist: {{t|Fighting}}, {{t|Grass}}, {{t|Ground}}&lt;br /&gt;
*Are weak to: {{t|Fire}}, {{t|Flying}}, {{t|Poison}}, {{t|Rock}}&lt;br /&gt;
*Have immunity to: None&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
Bug-type moves:&lt;br /&gt;
*Are super effective against: {{t|Dark}}, {{t|Grass}}, {{t|Psychic}}&lt;br /&gt;
*Are not very effective against: {{t|Fighting}}, {{t|Fire}}, {{t|Flying}}, {{t|Ghost}}, {{t|Poison}}, {{t|Steel}}&lt;br /&gt;
*Have no effect against: None&lt;br /&gt;
&lt;br /&gt;
Bug-type Pokémon:&lt;br /&gt;
*Resist: {{t|Fighting}}, {{t|Grass}}, {{t|Ground}}&lt;br /&gt;
*Are weak to: {{t|Fire}}, {{t|Flying}}, {{t|Rock}}&lt;br /&gt;
*Have immunity to: None&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
Bug [[Pokémon]] are amongst the first Pokémon types a Trainer can find in the wild. The type varies from strong to weak. Depending how said Pokémon is raised, they can provide annoyance with stat altering moves or hit hard with attacks such as {{m|Megahorn}}, {{m|X-Scissor}}, {{m|Signal Beam}} and {{m|Bug Buzz}}. &lt;br /&gt;
&lt;br /&gt;
They are super effective against {{t|Psychic}}- and {{type2|Dark}}s, which are two types common in most teams. The [[Generation I]] games weren&#039;t very kind to this type, having only three very weak damage-dealing moves, however, but many Pokémon of this type have improved over time.&lt;br /&gt;
&lt;br /&gt;
Defensively, however, Bug-types are still rather weak, because of their low {{stat|Defense}} and the fact that there are many that are part {{t|Flying}}, magnifying their weakness to {{T|Rock}}.&lt;br /&gt;
&lt;br /&gt;
Notably, many Bug-type families evolve dependent on unique methods, such as an {{p2|Nincada|extra slot in the party}}, its {{p2|Yanma|current moveset}}, {{p2|Burmy|gender}}, or {{p2|Wurmple|personality values}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Bug-type Pokémon===&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|010&lt;br /&gt;
|[[Image:010MS.gif]]&lt;br /&gt;
|{{p|Caterpie}}&lt;br /&gt;
|-&lt;br /&gt;
|011&lt;br /&gt;
|[[Image:011MS.gif]]&lt;br /&gt;
|{{p|Metapod}}&lt;br /&gt;
|-&lt;br /&gt;
|127&lt;br /&gt;
|[[Image:127MS.gif]]&lt;br /&gt;
|{{p|Pinsir}}&lt;br /&gt;
|-&lt;br /&gt;
|204&lt;br /&gt;
|[[Image:204MS.gif]]&lt;br /&gt;
|{{p|Pineco}}&lt;br /&gt;
|-&lt;br /&gt;
|265&lt;br /&gt;
|[[Image:265MS.gif]]&lt;br /&gt;
|{{p|Wurmple}}&lt;br /&gt;
|-&lt;br /&gt;
|266&lt;br /&gt;
|[[Image:266MS.gif]]&lt;br /&gt;
|{{p|Silcoon}}&lt;br /&gt;
|-&lt;br /&gt;
|268&lt;br /&gt;
|[[Image:268MS.gif]]&lt;br /&gt;
|{{p|Cascoon}}&lt;br /&gt;
|-&lt;br /&gt;
|313&lt;br /&gt;
|[[Image:313MS.gif]]&lt;br /&gt;
|{{p|Volbeat}}&lt;br /&gt;
|-&lt;br /&gt;
|314&lt;br /&gt;
|[[Image:314MS.gif]]&lt;br /&gt;
|{{p|Illumise}}&lt;br /&gt;
|-&lt;br /&gt;
|401&lt;br /&gt;
|[[Image:401MS.png]]&lt;br /&gt;
|{{p|Kricketot}}&lt;br /&gt;
|-&lt;br /&gt;
|402&lt;br /&gt;
|[[Image:402MS.png]]&lt;br /&gt;
|{{p|Kricketune}}&lt;br /&gt;
|-&lt;br /&gt;
|412&lt;br /&gt;
|[[Image:412MS.png]]&lt;br /&gt;
|{{p|Burmy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Bug-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Bug-type Pokémon&#039;&#039;&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|012&lt;br /&gt;
|[[Image:012MS.gif]]&lt;br /&gt;
|{{p|Butterfree}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|013&lt;br /&gt;
|[[Image:013MS.gif]]&lt;br /&gt;
|{{p|Weedle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|014&lt;br /&gt;
|[[Image:014MS.gif]]&lt;br /&gt;
|{{p|Kakuna}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|015&lt;br /&gt;
|[[Image:015MS.gif]]&lt;br /&gt;
|{{p|Beedrill}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|[[Image:046MS.gif]]&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|[[Image:047MS.gif]]&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|048&lt;br /&gt;
|[[Image:048MS.gif]]&lt;br /&gt;
|{{p|Venonat}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|049&lt;br /&gt;
|[[Image:049MS.gif]]&lt;br /&gt;
|{{p|Venomoth}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|123&lt;br /&gt;
|[[Image:123MS.gif]]&lt;br /&gt;
|{{p|Scyther}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|165&lt;br /&gt;
|[[Image:165MS.gif]]&lt;br /&gt;
|{{p|Ledyba}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|166&lt;br /&gt;
|[[Image:166MS.gif]]&lt;br /&gt;
|{{p|Ledian}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|167&lt;br /&gt;
|[[Image:167MS.gif]]&lt;br /&gt;
|{{p|Spinarak}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|168&lt;br /&gt;
|[[Image:168MS.gif]]&lt;br /&gt;
|{{p|Ariados}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|193&lt;br /&gt;
|[[Image:193MS.gif]]&lt;br /&gt;
|{{p|Yanma}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|[[Image:205MS.gif]]&lt;br /&gt;
|{{p|Forretress}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:SteelIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|212&lt;br /&gt;
|[[Image:212MS.gif]]&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:SteelIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|[[Image:213MS.gif]]&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|[[Image:214MS.gif]]&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FightingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|267&lt;br /&gt;
|[[Image:267MS.gif]]&lt;br /&gt;
|{{p|Beautifly}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|269&lt;br /&gt;
|[[Image:269MS.gif]]&lt;br /&gt;
|{{p|Dustox}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|283&lt;br /&gt;
|[[Image:283MS.gif]]&lt;br /&gt;
|{{p|Surskit}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:WaterIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|284&lt;br /&gt;
|[[Image:284MS.gif]]&lt;br /&gt;
|{{p|Masquerain}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|290&lt;br /&gt;
|[[Image:290MS.gif]]&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GroundIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|291&lt;br /&gt;
|[[Image:291MS.gif]]&lt;br /&gt;
|{{p|Ninjask}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|292&lt;br /&gt;
|[[Image:292MS.gif]]&lt;br /&gt;
|{{p|Shedinja}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GhostIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|[[Image:413MS.png]]&lt;br /&gt;
|{{p|Wormadam}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:GrassIC.gif]]&amp;lt;br&amp;gt;[[Image:GroundIC.gif]]&amp;lt;br&amp;gt;[[Image:SteelIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|414&lt;br /&gt;
|[[Image:414MS.png]]&lt;br /&gt;
|{{p|Mothim}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|415&lt;br /&gt;
|[[Image:415MS.png]]&lt;br /&gt;
|{{p|Combee}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|416&lt;br /&gt;
|[[Image:416MS.png]]&lt;br /&gt;
|{{p|Vespiquen}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|469&lt;br /&gt;
|[[Image:469MS.png]]&lt;br /&gt;
|{{p|Yanmega}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:FlyingIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Bug-type Pokémon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{Bluetable|background: white; margin: auto;}}&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|347&lt;br /&gt;
|[[Image:347MS.gif]]&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|348&lt;br /&gt;
|[[Image:348MS.gif]]&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:RockIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|451&lt;br /&gt;
|[[Image:451MS.png]]&lt;br /&gt;
|{{p|Skorupi}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:PoisonIC.gif]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |[[Image:BugIC.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Attack Order}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It has a high critical-hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bug Bite}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:ToughIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the target has a berry, the user takes it and uses it.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bug Buzz}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CuteIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the opponent&#039;s Special Defence.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Cutter}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Each consecutive round it hits, the damage is doubled.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Leech Life}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores the user&#039;s HP by half the damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Megahorn}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pin Missile}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 14&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Signal Beam}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of confusing the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Silver Wind}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SpecialIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of raising all of the user&#039;s stats.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CoolIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits twice. Has a 20% chance of poisoning the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|U-turn}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:CuteIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User swaps out after dealing damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|X-Scissor}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:PhysicalIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Defend Order}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s Defence and Special Defence.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heal Order}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Restores user&#039;s HP by half of its maximum HP.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spider Web}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Target cannot flee or be switched out.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|String Shot}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:SmartIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers foe&#039;s Speed.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tail Glow}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:StatusIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | [[Image:BeautyIC.gif]]&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises user&#039;s Special Attack.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other commonly used attack types===&lt;br /&gt;
 [[Flying (type)|&amp;lt;font style=&amp;quot;color: #fff;&amp;quot;&amp;gt;Flying&amp;lt;/font&amp;gt;]]&lt;br /&gt;
 [[Fighting (type)|&amp;lt;font style=&amp;quot;color: #fff;&amp;quot;&amp;gt;Fighting&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Insecte&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Käfer&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Coleottero&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Bicho&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;벌레&#039;&#039;&#039; &#039;&#039;beolle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Käfer (Typ)]]&lt;br /&gt;
[[fr:Insecte]]&lt;br /&gt;
[[ja:むし]]&lt;br /&gt;
[[pt:Tipo Bug]]&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211491</id>
		<title>User talk:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211491"/>
		<updated>2007-10-23T13:57:36Z</updated>

		<summary type="html">&lt;p&gt;David: /* Help */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi! ==&lt;br /&gt;
&lt;br /&gt;
Please use [[manual of style]] and don&#039;t create unneccessary pages, キャピス? --[[User:Maxim|Maxim]] 13:31, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
I am new so I dont know how to do much but this page won&#039;t be unneccesary when it is finished and I have typed in the different available pokemon and their moves, stats and items&lt;br /&gt;
&lt;br /&gt;
I&#039;ve already said that, you&#039;ll never list all Battle Frontier random Pokémon. The only way to list them all is ripping the game data (or stealing from a site that have already done that). --[[User:Maxim|Maxim]] 13:42, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know all I really want to do is list some of the ones you can get&lt;br /&gt;
&lt;br /&gt;
You can get ALL OF THEM. There are 881 Pokémon in Battle Frontier? Many of them are the same kinds, but with different moves and stats. But they&#039;re still 881 possiblities. So, good luck in listing them. --[[User:Maxim|Maxim]] 13:49, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
&lt;br /&gt;
Im a bit new so could you tell me about how to make all of these added thing and stuff&lt;br /&gt;
&lt;br /&gt;
What do you mean? --[[User:Maxim|Maxim]] 13:53, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I mean like putting in sprites and stuff and making more links&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211487</id>
		<title>User talk:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211487"/>
		<updated>2007-10-23T13:52:11Z</updated>

		<summary type="html">&lt;p&gt;David: /* ??? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi! ==&lt;br /&gt;
&lt;br /&gt;
Please use [[manual of style]] and don&#039;t create unneccessary pages, キャピス? --[[User:Maxim|Maxim]] 13:31, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
I am new so I dont know how to do much but this page won&#039;t be unneccesary when it is finished and I have typed in the different available pokemon and their moves, stats and items&lt;br /&gt;
&lt;br /&gt;
I&#039;ve already said that, you&#039;ll never list all Battle Frontier random Pokémon. The only way to list them all is ripping the game data (or stealing from a site that have already done that). --[[User:Maxim|Maxim]] 13:42, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know all I really want to do is list some of the ones you can get&lt;br /&gt;
&lt;br /&gt;
You can get ALL OF THEM. There are 881 Pokémon in Battle Frontier? Many of them are the same kinds, but with different moves and stats. But they&#039;re still 881 possiblities. So, good luck in listing them. --[[User:Maxim|Maxim]] 13:49, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
&lt;br /&gt;
Im a bit new so could you tell me about how to make all of these added thing and stuff&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211486</id>
		<title>User talk:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211486"/>
		<updated>2007-10-23T13:51:16Z</updated>

		<summary type="html">&lt;p&gt;David: New section: Help&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi! ==&lt;br /&gt;
&lt;br /&gt;
Please use [[manual of style]] and don&#039;t create unneccessary pages, キャピス? --[[User:Maxim|Maxim]] 13:31, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
I am new so I dont know how to do much but this page won&#039;t be unneccesary when it is finished and I have typed in the different available pokemon and their moves, stats and items&lt;br /&gt;
&lt;br /&gt;
I&#039;ve already said that, you&#039;ll never list all Battle Frontier random Pokémon. The only way to list them all is ripping the game data (or stealing from a site that have already done that). --[[User:Maxim|Maxim]] 13:42, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know all I really want to do is list some of the ones you can get&lt;br /&gt;
&lt;br /&gt;
You can get ALL OF THEM. There are 881 Pokémon in Battle Frontier? Many of them are the same kinds, but with different moves and stats. But they&#039;re still 881 possiblities. So, good luck in listing them. --[[User:Maxim|Maxim]] 13:49, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
&lt;br /&gt;
Im a bit new so could you tell me about how to make all of these added thing and stuff&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211481</id>
		<title>User talk:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211481"/>
		<updated>2007-10-23T13:47:42Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi! ==&lt;br /&gt;
&lt;br /&gt;
Please use [[manual of style]] and don&#039;t create unneccessary pages, キャピス? --[[User:Maxim|Maxim]] 13:31, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ??? ==&lt;br /&gt;
&lt;br /&gt;
I am new so I dont know how to do much but this page won&#039;t be unneccesary when it is finished and I have typed in the different available pokemon and their moves, stats and items&lt;br /&gt;
&lt;br /&gt;
I&#039;ve already said that, you&#039;ll never list all Battle Frontier random Pokémon. The only way to list them all is ripping the game data (or stealing from a site that have already done that). --[[User:Maxim|Maxim]] 13:42, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know all I really want to do is list some of the ones you can get&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211474</id>
		<title>User talk:David</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:David&amp;diff=211474"/>
		<updated>2007-10-23T13:35:41Z</updated>

		<summary type="html">&lt;p&gt;David: New section: ???&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hi! ==&lt;br /&gt;
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Please use [[manual of style]] and don&#039;t create unneccessary pages, キャピス? --[[User:Maxim|Maxim]] 13:31, 23 October 2007 (UTC)&lt;br /&gt;
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== ??? ==&lt;br /&gt;
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I am new so I dont know how to do much but this page won&#039;t be unneccesary when it is finished and I have typed in the different available pokemon and their moves, stats and items&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Custom_Pass&amp;diff=211437</id>
		<title>Custom Pass</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Custom_Pass&amp;diff=211437"/>
		<updated>2007-10-23T12:48:08Z</updated>

		<summary type="html">&lt;p&gt;David: &lt;/p&gt;
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&lt;div&gt;A custom pass is a pass made by an actual player on Pokemon Battle Revolution. It is similar to a rental pass in appearance but it is made by temporarily downloading pokemon from Diamond and Pearl. It is often better to use a custom pass because you can choose the pokemon which you think will work in certain situations&lt;br /&gt;
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This game-related article is a stub. You can help Bulbapedia by expanding it.&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Custom_Pass&amp;diff=211434</id>
		<title>Custom Pass</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Custom_Pass&amp;diff=211434"/>
		<updated>2007-10-23T12:42:26Z</updated>

		<summary type="html">&lt;p&gt;David: New page: A custom pass is a pass made by an actual player on Pokemon Battle Revolution. It is similar to a rental pass in appearance but it is made by temporarily downloading pokemon from Diamond a...&lt;/p&gt;
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&lt;div&gt;A custom pass is a pass made by an actual player on Pokemon Battle Revolution. It is similar to a rental pass in appearance but it is made by temporarily downloading pokemon from Diamond and Pearl. It is often better to use a custom pass because you can choose the pokemon which you think will work in certain situations&lt;/div&gt;</summary>
		<author><name>David</name></author>
	</entry>
</feed>