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		<title>Trade</title>
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		<updated>2013-12-20T17:17:38Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Benefits of trading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=more Generation V info}}&lt;br /&gt;
[[File:Trade Pt.png|frame|Trading confirmation screen in {{v2|Platinum}}]]&lt;br /&gt;
A &#039;&#039;&#039;trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|通信交換|つうしんこうかん}}&#039;&#039;&#039;) is a process in which a [[Pokémon Trainer]] sends one of his or her {{OBP|Pokémon|species}} to another Trainer in exchange for one of the other Trainer&#039;s Pokémon. In every Pokémon game, trading is necessary to collect all Pokémon.&lt;br /&gt;
&lt;br /&gt;
Starting from [[Generation II]], [[item]]s can be held by Pokémon when traded. The only items unable to be held by Pokémon, and therefore unable to be traded are [[key item]]s, [[HM]]s, and, starting in [[Generation V]], [[TM]]s. In addition, the {{DL|Type-enhancing item|Griseous Orb}} cannot be traded in [[Generation IV]], as it will automatically be put back in the Bag when a player with Origin Forme Giratina in their party enters the Union Room or Wi-Fi. Certain items, when held by the correct Pokémon, will trigger an evolution when traded to another player. [[Mail]] may also be held to send a message.&lt;br /&gt;
&lt;br /&gt;
==Benefits of trading==&lt;br /&gt;
[[File:XY Prerelease PSS trade 3.png|thumb|200px|Trading a {{p|Pikachu}} for an {{p|Eevee}} in {{pkmn|X and Y}}]]&lt;br /&gt;
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as each game is missing Pokémon which cannot be found except in another compatible game. For example, Meowth cannot be found in Pokémon Red, and the player must trade with someone who has a copy of Pokémon Blue, where Meowth is readily found in the wild. {{cat|Pokémon that evolve through trading|Some Pokémon}} only [[Evolution|evolve]] after being traded. Trading away a Pokémon will not remove its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from another language will gain 1.7× experience.&lt;br /&gt;
&lt;br /&gt;
Trading may also be used to transfer additional instances of limited and rare items in games from [[Generation II]] onward, such as [[Master Ball]]s or [[Soul Dew]]s, from one game to another by making a Pokémon [[Held item|hold them]].&lt;br /&gt;
&lt;br /&gt;
Starting in Generation VI, Trainers can get Pokémiles every time a trade is made with another player.&lt;br /&gt;
&lt;br /&gt;
==Drawbacks of trading==&lt;br /&gt;
A Pokémon with an [[original Trainer]] different from its current Trainer is referred to as an [[outsider Pokémon]], and will only obey a Trainer with the sufficient number of Gym Badges. The [[friendship]] of a Pokémon is set to 70 when it is traded from one game to another. In addition, a traded Pokémon&#039;s nickname cannot be changed by anyone but the original Trainer, even if it hasn&#039;t been given a nickname.&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon are identified by the Pokémon&#039;s [[Original Trainer]] name and a five-digit [[Trainer ID number|ID Number]]. Starting in [[Generation III]], even if two games have the same name and ID number, each Trainer also has a [[secret ID number]]. The odds of two Trainers having the same secret ID numbers is 1/65536 or approximately 0.002%, making it extremely unlikely that an outsider Pokémon will be treated as a regular Pokémon on a different cartridge.&lt;br /&gt;
&lt;br /&gt;
==Limitations on trading==&lt;br /&gt;
===Trading between game generations===&lt;br /&gt;
Pokémon can be traded between [[Generation I]] and [[Generation II]] games using the [[Time Capsule]] feature. For compatibility purposes, the Pokémon to be traded from the Generation II game must be {{cat|Generation I Pokémon|a species that existed in Generation I}} and cannot have any {{cat|Generation II moves|moves introduced in Generation II}}.&lt;br /&gt;
&lt;br /&gt;
Using [[Pal Park]], players can transfer Pokémon from their [[Generation III]] games to [[Generation IV]] games; however, Pokémon cannot be returned from Generation IV to Generation III. Additionally, Pokémon sent through Pal Park cannot know any Generation III [[HM]] moves. Similarly, using the [[Poké Transfer Lab]], transfer is possible from Generation IV to [[Generation V]], although as well as the limitation on HM moves, the Pokémon must not be holding any items. It is also possible to use a method called the [[Relocator]] to transfer specific event Pokémon before reaching the Poké Transfer Lab, although the same restrictions apply.&lt;br /&gt;
&lt;br /&gt;
Trading between Generations II and earlier with Generations III and later is impossible due to the vastly different data structures that were introduced in Generation III (such as [[Individual Values]] ranging from 0 to 31), as well as the difficulty in linking a Game Boy Color game to a Game Boy Advance game and the lack of any link cable ports on later systems.&lt;br /&gt;
&lt;br /&gt;
===International trading===&lt;br /&gt;
Trading between Japanese and non-Japanese games is not recommended in Generations I and II, mostly due to the different memory locations within the RAM. While possible, these trades will result in the corruption of save files, forcing a player to restart their game from the beginning.&amp;lt;ref&amp;gt;http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#erasing&amp;lt;/ref&amp;gt; Trading between games released outside of Japan, such as between a Spanish {{game|Crystal}} and a French {{game|Yellow}}, does not result in any corruption.&lt;br /&gt;
&lt;br /&gt;
Trading became possible between all versions of the games in [[Generation III]], where the English language text was programmed in even the Japanese games. Due to the relatively low chance of English and other language games coming into contact with Japanese games, however, precautions were not taken in the Japanese games to preserve a Pokémon or Trainer&#039;s name when traded in, as their maximum lengths are different. While games released outside Japan will display a Pokémon&#039;s OT and nickname fully, Japanese games will only display the first five letters.&lt;br /&gt;
&lt;br /&gt;
International trading became full-fledged in Generation IV, and was a much touted feature, with the linkage of the games to the [[Nintendo Wi-Fi Connection]]. Pokémon from foreign-language games would unlock international Pokédex entries if traded to a game of a different language; at first, only 14 Pokémon could do this, however, from Platinum onward, all Pokémon can potentially allow for foreign entries. Some special event Pokémon (ex: Spiky-eared Pichu) cannot be traded.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Pokémon traded from Korean-language Generation IV games will not display their names nor OTs in other language variants, because the characters are not programmed into non-Korean Generation IV games. Korean games, however, will display names from all other games.&lt;br /&gt;
&lt;br /&gt;
===Hardware requirements===&lt;br /&gt;
Trading requires two game consoles and two Pokémon games of compatible generations. Nintendo&#039;s intention is that players trade with friends, although some serious players purchase two consoles.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation IV]], trading required a [[link cable]] or a [[GBA Wireless Adapter]]. Although the Nintendo DS supports [[Generation III]] games, it cannot be used to trade between those games as the DS lacks hardware support for the link cable. Also, Transfer Packs can be used to trade in [[Generation I]] and in [[Generation II]], via {{Eng|Pokémon Stadium}} and {{g|Stadium 2}}.&lt;br /&gt;
&lt;br /&gt;
The [[Pal Park]] feature of [[Generation IV]] games uses the GBA slot of the Nintendo DS, so unlike other trading requires only one game console. However, it is not compatible with the [[Nintendo DSi]], [[Nintendo DSi XL|DSi XL]] or [[Nintendo 3DS|3DS]], which do not have a GBA slot.&lt;br /&gt;
&lt;br /&gt;
==Requirements for trading==&lt;br /&gt;
===Generation I===&lt;br /&gt;
The {{player}} cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Oak]] at [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The player cannot trade Pokémon before transporting the {{key|II|Mystery Egg}} to [[Professor Elm]]. The [[Time Capsule]] cannot be used until the player has met [[Bill]] at [[Ecruteak City]]&#039;s [[Pokémon Center]], and waiting until the next day when setup is completed.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
===={{3v2|Ruby|Sapphire|Emerald}}====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Birch]] at [[Littleroot Town]]. To trade, the player must have at least two Pokémon in the party. In Emerald, trading with {{game|FireRed and LeafGreen|s}} is prohibited unless the National Pokédex has been obtained, while trading with FireRed and LeafGreen in Ruby and Sapphire will itself activate the National Pokédex automatically.&lt;br /&gt;
&lt;br /&gt;
===={{2v2|FireRed|LeafGreen}}====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from Professor Oak at Pallet Town. The player must have at least two Pokémon in the party in order to trade. Trades with Ruby, Sapphire and Emerald are possible only after bringing the {{key|III|Ruby}} and {{key|III|Sapphire}} key items to complete [[Celio]]&#039;s [[Network Machine]], which can be done only after the player has become the champion and obtained the National Pokédex. Also, if someone trades a Pokémon that [[evolution|evolves]] into a [[Generation II]] Pokémon by trading before receiving the National Pokédex, that Pokémon will stop evolving.&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]]====&lt;br /&gt;
The player cannot trade Pokémon with the GBA games in Colosseum until [[Evice]] has been defeated, while the player must have defeated [[Greevil]] in Pokémon XD: Gale of Darkness to trade. Trading any unpurified [[Shadow Pokémon]] is completely prohibited, as data for Shadow moves doesn&#039;t exist in the GBA games, nor the ability to purify them.&lt;br /&gt;
&lt;br /&gt;
It is not possible to directly trade between Colosseum and XD.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:Platinum trade ball.png|frame|A trade in Generation IV]]&lt;br /&gt;
===={{3v2|Diamond|Pearl|Platinum}}====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Rowan]] at [[Sandgem Town]]. Also, the player has to have at least two Pokémon in the party. Migrating Pokémon from the Generation III games through [[Pal Park]] cannot be done until the [[National Pokédex]] has been obtained. It is possible to obtain a non-regional Pokémon when trading Pokémon from another Generation IV game &#039;&#039;without&#039;&#039; having acquired the National Pokédex. In Platinum, the player is now able to press B to select the &amp;quot;CANCEL&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
====[[My Pokémon Ranch]]====&lt;br /&gt;
Hayley will only offer to trade with the player after they have completed a wanted request, and will only trade specific Pokémon and only if she has already brought one of them to the Ranch.&lt;br /&gt;
&lt;br /&gt;
===={{2v2|HeartGold|SoulSilver}}====&lt;br /&gt;
Similar to Diamond, Pearl, and Platinum, trading cannot occur until the player has obtained his or her Pokédex from [[Professor Oak]] at [[Mr. Pokémon|Mr. Pokémon&#039;s house]]. The player must have at least two Pokémon in the party; but no additional prerequisite is needed to trade with the Sinnoh games: this can be done at the very beginning of the game. Migrating Pokémon from Generation III games through Pal Park is also possible later in the game if the player has a Nintendo DS or DS Lite.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
===={{2v2|Black|White}}====&lt;br /&gt;
The player cannot trade Pokémon until they have obtained the {{badge|Trio}} from the [[Striaton Gym]] and completed the [[C-Gear]] sub-quest for [[Fennel]]. This prevents the player from trading for a Pokémon that knows {{m|Cut}} in order to access the blocked-off section of [[Dreamyard]] early, as [[HM]] usage is not restricted by [[Badge]] ownership in Unova.&lt;br /&gt;
&lt;br /&gt;
The player is also prevented from trading party Pokémon that know any [[HM]] move via Infrared Connection, most likely to prevent trading away a Pokémon whose HM move is needed in a certain area. An example of this would be trading away any Pokémon in the party who know Fly or Surf while on a patch of land surrounded by water.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Transfer]] feature allows Pokémon to be migrated from any Generation IV game. Pokémon can be migrated up to six at a time using a catapult minigame sent to another DS using Download Play. This minigame can transfer Pokémon from an inserted Generation IV Pokémon cartridge. Migrating with the Poké Transfer is one-way, requires both games to be from the same language, and cannot migrate Eggs or Pokémon holding items. There is no daily limit to use of the Poké Transfer. &lt;br /&gt;
&lt;br /&gt;
The [[Relocator]] allows the transfer of {{p|Celebi}} and the Shiny [[legendary beasts]] from a Generation IV game. It is available earlier in the game than the Poké Transfer, which requires the player to have acquired the [[National Pokédex]] and defeated the [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
===={{2v2|Black|White|2}}====&lt;br /&gt;
Similar to Black and White, the player cannot trade Pokémon until they have received the {{badge|Basic}} from the [[Aspertia Gym]] and have received the C-Gear from [[Bianca]]. There is no prerequisite to trade with Black and White. The Poké Transfer is also available after obtaining the [[National Dex]], allowing Pokémon from Generation IV to be transferred to Black 2 and White 2.&lt;br /&gt;
&lt;br /&gt;
==Pokémon which evolve when traded==&lt;br /&gt;
Many of these Pokémon also require [[evolution-inducing held item|an item]] to be held by them at the time of trading for their evolution to take place.&lt;br /&gt;
&lt;br /&gt;
===From [[Generation I]]===&lt;br /&gt;
* {{p|Kadabra}} → {{p|Alakazam}}&lt;br /&gt;
* {{p|Machoke}} → {{p|Machamp}}&lt;br /&gt;
* {{p|Graveler}} → {{p|Golem}}&lt;br /&gt;
* {{p|Haunter}} → {{p|Gengar}}&lt;br /&gt;
&lt;br /&gt;
===From [[Generation II]]===&lt;br /&gt;
* {{p|Poliwhirl}} → {{p|Politoed}} (if {{DL|Evolution-inducing held item|King&#039;s Rock}} is held)&lt;br /&gt;
* {{p|Slowpoke}} → {{p|Slowking}} (if {{DL|Evolution-inducing held item|King&#039;s Rock}} is held)&lt;br /&gt;
* {{p|Onix}} → {{p|Steelix}} (if {{DL|Evolution-inducing held item|Metal Coat}} is held)&lt;br /&gt;
* {{p|Seadra}} → {{p|Kingdra}} (if {{DL|Evolution-inducing held item|Dragon Scale}} is held)&lt;br /&gt;
* {{p|Scyther}} → {{p|Scizor}} (if {{DL|Evolution-inducing held item|Metal Coat}} is held)&lt;br /&gt;
* {{p|Porygon}} → {{p|Porygon2}} (if {{DL|Evolution-inducing held item|Up-Grade}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation III]]===&lt;br /&gt;
* {{p|Clamperl}} → {{p|Huntail}} (if {{DL|Evolution-inducing held item|Deep Sea Tooth}} is held)&lt;br /&gt;
* {{p|Clamperl}} → {{p|Gorebyss}} (if {{DL|Evolution-inducing held item|Deep Sea Scale}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation IV]]===&lt;br /&gt;
* {{p|Rhydon}} → {{p|Rhyperior}} (if {{DL|Evolution-inducing held item|Protector}} is held)&lt;br /&gt;
* {{p|Electabuzz}} → {{p|Electivire}} (if {{DL|Evolution-inducing held item|Electirizer}} is held)&lt;br /&gt;
* {{p|Magmar}} → {{p|Magmortar}} (if {{DL|Evolution-inducing held item|Magmarizer}} is held)&lt;br /&gt;
* {{p|Porygon2}} → {{p|Porygon-Z}} (if {{DL|Evolution-inducing held item|Dubious Disc}} is held)&lt;br /&gt;
* {{p|Dusclops}} → {{p|Dusknoir}} (if {{DL|Evolution-inducing held item|Reaper Cloth}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation V]]===&lt;br /&gt;
&lt;br /&gt;
* {{p|Boldore}} → {{p|Gigalith}}&lt;br /&gt;
* {{p|Gurdurr}} → {{p|Conkeldurr}}&lt;br /&gt;
* {{p|Karrablast}} → {{p|Escavalier}} (if traded for {{p|Shelmet}})&lt;br /&gt;
* {{p|Shelmet}} → {{p|Accelgor}} (if traded for {{p|Karrablast}})&lt;br /&gt;
* {{p|Feebas}} → {{p|Milotic}} (if {{DL|Evolution-inducing held item|Prism Scale}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation VI]]===&lt;br /&gt;
&lt;br /&gt;
* {{p|Spritzee}} → {{p|Aromatisse}} (if {{DL|Evolution-inducing held item|Sachet}} is held)&lt;br /&gt;
* {{p|Swirlix}} → {{p|Slurpuff}} (if {{DL|Evolution-inducing held item|Whipped Dream}} is held)&lt;br /&gt;
* {{p|Phantump}} → {{p|Trevenant}} &lt;br /&gt;
* {{p|Pumpkaboo}} → {{p|Gourgeist}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Trade machine.png|thumb|250px|A trade machine in the anime]]&lt;br /&gt;
Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|anime}}. Only a few trades have been shown taking place, and only four of them thus far have been truly significant. Fans have often speculated about the reason for this. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.&lt;br /&gt;
* In &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;, {{Ash}} traded his {{AP|Butterfree}} for a {{tc|Gentleman}}&#039;s {{AP|Raticate}}. He wasn&#039;t happy with the trade, however, so he traded it back by the end of the episode.&lt;br /&gt;
* In &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;, [[Jessie]] unintentionally traded her {{TP|Jessie|Lickitung}} for {{jo|Benny}}&#039;s {{TP|Jessie|Wobbuffet}}.&lt;br /&gt;
* In &#039;&#039;[[EP261|Here&#039;s Lookin&#039; at You, Elekid]]&#039;&#039;, James is forced by Jessie to trade his {{TP|James|Victreebel}} for the [[Magikarp salesman]]&#039;s {{p|Weepinbell}}.&lt;br /&gt;
* In &#039;&#039;[[DP055|Throwing the Track Switch]]&#039;&#039;, {{Ash}} traded his {{AP|Aipom}} for {{an|Dawn}}&#039;s {{AP|Buizel}}.&lt;br /&gt;
* In &#039;&#039;[[BW063|Evolution Exchange Excitement!]]&#039;&#039;, {{an|Bianca}} and [[Professor Juniper]] trade their [[Bianca (anime)#Traded_away|Shelmet]] and [[Professor Juniper#Traded away|Karrablast]] so that they may evolve.&lt;br /&gt;
&lt;br /&gt;
The trade machine used in the anime has seemingly been adapted into the game canon, with [[Professor Oak]]&#039;s laboratory in both {{Eng|Pokémon Stadium}} and {{g|Stadium 2}} having this type of machine for trades. In the same way, when link cables were finally able to accept the data of two Pokémon being sent at once (rather than one at a time as in [[Generation]]s {{Gen|I}} and {{Gen|II}}), the Pokémon are shown passing each other in the link space.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Like the anime, the Pokémon Adventures Manga does not contain many trades despite being a major part of the games. Most are not shown to need a machine to complete them.&lt;br /&gt;
* In [[PS018]], {{adv|Red}} and {{adv|Blue}} accidentally traded some of their Pokémon, resulting in the evolution of Blue&#039;s {{TP|Blue|Machoke}}&lt;br /&gt;
* In [[PS025]], Red traded his {{p|Krabby}} for [[Misty]]&#039;s [[Gyara]]dos&lt;br /&gt;
* In [[PS109]], {{adv|Silver}} tells {{adv|Gold}} to use his [[Pokédex]] to trade his [[Polibo|Poliwhirl]] for Silver&#039;s {{p|Seadra}} in order to evolve them. They trade back in [[PS110]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The following is a list of cards relating to &#039;&#039;&#039;trades&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Trainer|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Base Set|Pokémon Trader|77}}|type=Trainer|enset=Base Set|enrarity=Rare|ennum=77/102|enset2=Base Set 2|enrarity2=Rare|ennum2=106/130|enset3=Legendary Collection|enrarity3=Rare|ennum3=103/110|jpset=Expansion Pack|jprarity=Rare}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Please Trade|Please Trade|promo}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Unnumbered Promotional cards|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Deck Exchange|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Extended Sheet 3|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Bill&#039;s PC|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Extended Sheet 3|jprarity=}}&lt;br /&gt;
&lt;br /&gt;
{{cardlist/footer|Trainer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation V]], if a [[Pokémon]] from another country evolves, the Pokémon&#039;s name, if not nicknamed, will translate into the game&#039;s language. This also occurs in [[Generation VI]].&lt;br /&gt;
* [[Evolution]] cannot be canceled if it takes place due to a trade occurring.&lt;br /&gt;
* Pokémon traded between languages in [[Generation III]], if not nicknamed, will preserve their foreign-language species name even through evolution as if it were a nickname. Thus, a Japanese {{p|Charmander}} named {{tt|ヒトカゲ|Hitokage}} if traded to an English game for a {{p|Pichu}} named PICHU will evolve and keep the name {{tt|ヒトカゲ|Hitokage}}, even as a {{p|Charmeleon}}, when its Japanese species name would be {{tt|リザード|Lizardo}}. Likewise, a Pichu evolved in the Japanese game would keep the name PICHU even as a {{p|Pikachu}}. This was solved with a bit that determined whether or not a Pokémon had been nicknamed in the [[Generation IV]] games.&lt;br /&gt;
** However, this bit&#039;s existence undoes a previous feature, where a Pokémon that evolved twice (such as {{p|Oddish}}), if nicknamed in all-caps the name of its evolved form (in this case, &amp;quot;{{p|Gloom|GLOOM}}&amp;quot;), when evolved through that stage to its final form will become un-nicknamed again (taking the name &amp;quot;{{p|Bellossom|BELLOSSOM}}&amp;quot; or &amp;quot;{{p|Vileplume|VILEPLUME}}&amp;quot;).&lt;br /&gt;
* All trading animations are shown using the standard [[Poké Ball]], regardless of what type of ball the Pokémon being traded was actually caught in.&lt;br /&gt;
* In {{game|Red and Blue|s}}, there is a {{tc|Scientist}} at the [[Pokémon Lab]] in [[Cinnabar Island]] that would trade a Raichu for an {{p|Electrode}}. If the player talked to him after the trade, he would mention that the Raichu evolved, which is not possible. This mistake, which was due to the original translation being of the [[Pokémon Blue Version (Japanese)|Japanese Blue]]&#039;s script, where the player would trade a {{p|Kadabra}} for his {{p|Graveler}}, both of which would evolve as a result, was corrected in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* Since Generation IV, a Kadabra that is traded will always evolve into {{p|Alakazam}}, even if it is holding an {{evostone|Everstone}}.&lt;br /&gt;
* {{p|Porygon}} is the only Pokémon to evolve twice via trading.&lt;br /&gt;
** In addition, {{p|Porygon2}} is the only Pokémon to have evolved from trading that can evolve further.&lt;br /&gt;
** Both evolutions require a held item to succeed, namely the {{DL|Evolution-inducing held item|Up-Grade}} and the {{DL|Evolution-inducing held item|Dubious Disc}}.&lt;br /&gt;
* {{p|Clamperl}} is the only Pokémon that can evolve into one of two Pokémon where both evolutions are achieved by trading.&lt;br /&gt;
* Through [[Johto guard glitch|exploitation]] of [[Five question marks|?????]] in Generation II, it is possible to trade {{cat|Generation II Pokémon}} back to [[Generation I]], where they will become [[Missingno.]] and various other [[glitch Pokémon]].&lt;br /&gt;
* In the anime, trades often take place in episodes where the [[Magikarp salesman]] appears.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of in-game trades]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{training}}&amp;lt;br&amp;gt;&lt;br /&gt;
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[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tausch]]&lt;br /&gt;
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[[fr:Échange de Pokémon]]&lt;br /&gt;
[[it:Scambio]]&lt;br /&gt;
[[ja:通信交換]]&lt;br /&gt;
[[zh:通讯交换]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=2040787</id>
		<title>Trade</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=2040787"/>
		<updated>2013-12-20T17:16:28Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: Added Pokémiles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=more Generation V info}}&lt;br /&gt;
[[File:Trade Pt.png|frame|Trading confirmation screen in {{v2|Platinum}}]]&lt;br /&gt;
A &#039;&#039;&#039;trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|通信交換|つうしんこうかん}}&#039;&#039;&#039;) is a process in which a [[Pokémon Trainer]] sends one of his or her {{OBP|Pokémon|species}} to another Trainer in exchange for one of the other Trainer&#039;s Pokémon. In every Pokémon game, trading is necessary to collect all Pokémon.&lt;br /&gt;
&lt;br /&gt;
Starting from [[Generation II]], [[item]]s can be held by Pokémon when traded. The only items unable to be held by Pokémon, and therefore unable to be traded are [[key item]]s, [[HM]]s, and, starting in [[Generation V]], [[TM]]s. In addition, the {{DL|Type-enhancing item|Griseous Orb}} cannot be traded in [[Generation IV]], as it will automatically be put back in the Bag when a player with Origin Forme Giratina in their party enters the Union Room or Wi-Fi. Certain items, when held by the correct Pokémon, will trigger an evolution when traded to another player. [[Mail]] may also be held to send a message.&lt;br /&gt;
&lt;br /&gt;
==Benefits of trading==&lt;br /&gt;
[[File:XY Prerelease PSS trade 3.png|thumb|200px|Trading a {{p|Pikachu}} for an {{p|Eevee}} in {{pkmn|X and Y}}]]&lt;br /&gt;
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as each game is missing Pokémon which cannot be found except in another compatible game. For example, Meowth cannot be found in Pokémon Red, and the player must trade with someone who has a copy of Pokémon Blue, where Meowth is readily found in the wild. {{cat|Pokémon that evolve through trading|Some Pokémon}} only [[Evolution|evolve]] after being traded. Trading away a Pokémon will not remove its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon gain 1.5× the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from another language will gain 1.7× experience.&lt;br /&gt;
&lt;br /&gt;
Trading may also be used to transfer additional instances of limited and rare items in games from [[Generation II]] onward, such as [[Master Ball]]s or [[Soul Dew]]s, from one game to another by making a Pokémon [[Held item|hold them]].&lt;br /&gt;
&lt;br /&gt;
Starting in Generation VI, Trainers can get Pokémiles from trading with other players.&lt;br /&gt;
&lt;br /&gt;
==Drawbacks of trading==&lt;br /&gt;
A Pokémon with an [[original Trainer]] different from its current Trainer is referred to as an [[outsider Pokémon]], and will only obey a Trainer with the sufficient number of Gym Badges. The [[friendship]] of a Pokémon is set to 70 when it is traded from one game to another. In addition, a traded Pokémon&#039;s nickname cannot be changed by anyone but the original Trainer, even if it hasn&#039;t been given a nickname.&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon are identified by the Pokémon&#039;s [[Original Trainer]] name and a five-digit [[Trainer ID number|ID Number]]. Starting in [[Generation III]], even if two games have the same name and ID number, each Trainer also has a [[secret ID number]]. The odds of two Trainers having the same secret ID numbers is 1/65536 or approximately 0.002%, making it extremely unlikely that an outsider Pokémon will be treated as a regular Pokémon on a different cartridge.&lt;br /&gt;
&lt;br /&gt;
==Limitations on trading==&lt;br /&gt;
===Trading between game generations===&lt;br /&gt;
Pokémon can be traded between [[Generation I]] and [[Generation II]] games using the [[Time Capsule]] feature. For compatibility purposes, the Pokémon to be traded from the Generation II game must be {{cat|Generation I Pokémon|a species that existed in Generation I}} and cannot have any {{cat|Generation II moves|moves introduced in Generation II}}.&lt;br /&gt;
&lt;br /&gt;
Using [[Pal Park]], players can transfer Pokémon from their [[Generation III]] games to [[Generation IV]] games; however, Pokémon cannot be returned from Generation IV to Generation III. Additionally, Pokémon sent through Pal Park cannot know any Generation III [[HM]] moves. Similarly, using the [[Poké Transfer Lab]], transfer is possible from Generation IV to [[Generation V]], although as well as the limitation on HM moves, the Pokémon must not be holding any items. It is also possible to use a method called the [[Relocator]] to transfer specific event Pokémon before reaching the Poké Transfer Lab, although the same restrictions apply.&lt;br /&gt;
&lt;br /&gt;
Trading between Generations II and earlier with Generations III and later is impossible due to the vastly different data structures that were introduced in Generation III (such as [[Individual Values]] ranging from 0 to 31), as well as the difficulty in linking a Game Boy Color game to a Game Boy Advance game and the lack of any link cable ports on later systems.&lt;br /&gt;
&lt;br /&gt;
===International trading===&lt;br /&gt;
Trading between Japanese and non-Japanese games is not recommended in Generations I and II, mostly due to the different memory locations within the RAM. While possible, these trades will result in the corruption of save files, forcing a player to restart their game from the beginning.&amp;lt;ref&amp;gt;http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#erasing&amp;lt;/ref&amp;gt; Trading between games released outside of Japan, such as between a Spanish {{game|Crystal}} and a French {{game|Yellow}}, does not result in any corruption.&lt;br /&gt;
&lt;br /&gt;
Trading became possible between all versions of the games in [[Generation III]], where the English language text was programmed in even the Japanese games. Due to the relatively low chance of English and other language games coming into contact with Japanese games, however, precautions were not taken in the Japanese games to preserve a Pokémon or Trainer&#039;s name when traded in, as their maximum lengths are different. While games released outside Japan will display a Pokémon&#039;s OT and nickname fully, Japanese games will only display the first five letters.&lt;br /&gt;
&lt;br /&gt;
International trading became full-fledged in Generation IV, and was a much touted feature, with the linkage of the games to the [[Nintendo Wi-Fi Connection]]. Pokémon from foreign-language games would unlock international Pokédex entries if traded to a game of a different language; at first, only 14 Pokémon could do this, however, from Platinum onward, all Pokémon can potentially allow for foreign entries. Some special event Pokémon (ex: Spiky-eared Pichu) cannot be traded.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Pokémon traded from Korean-language Generation IV games will not display their names nor OTs in other language variants, because the characters are not programmed into non-Korean Generation IV games. Korean games, however, will display names from all other games.&lt;br /&gt;
&lt;br /&gt;
===Hardware requirements===&lt;br /&gt;
Trading requires two game consoles and two Pokémon games of compatible generations. Nintendo&#039;s intention is that players trade with friends, although some serious players purchase two consoles.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation IV]], trading required a [[link cable]] or a [[GBA Wireless Adapter]]. Although the Nintendo DS supports [[Generation III]] games, it cannot be used to trade between those games as the DS lacks hardware support for the link cable. Also, Transfer Packs can be used to trade in [[Generation I]] and in [[Generation II]], via {{Eng|Pokémon Stadium}} and {{g|Stadium 2}}.&lt;br /&gt;
&lt;br /&gt;
The [[Pal Park]] feature of [[Generation IV]] games uses the GBA slot of the Nintendo DS, so unlike other trading requires only one game console. However, it is not compatible with the [[Nintendo DSi]], [[Nintendo DSi XL|DSi XL]] or [[Nintendo 3DS|3DS]], which do not have a GBA slot.&lt;br /&gt;
&lt;br /&gt;
==Requirements for trading==&lt;br /&gt;
===Generation I===&lt;br /&gt;
The {{player}} cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Oak]] at [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The player cannot trade Pokémon before transporting the {{key|II|Mystery Egg}} to [[Professor Elm]]. The [[Time Capsule]] cannot be used until the player has met [[Bill]] at [[Ecruteak City]]&#039;s [[Pokémon Center]], and waiting until the next day when setup is completed.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
===={{3v2|Ruby|Sapphire|Emerald}}====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Birch]] at [[Littleroot Town]]. To trade, the player must have at least two Pokémon in the party. In Emerald, trading with {{game|FireRed and LeafGreen|s}} is prohibited unless the National Pokédex has been obtained, while trading with FireRed and LeafGreen in Ruby and Sapphire will itself activate the National Pokédex automatically.&lt;br /&gt;
&lt;br /&gt;
===={{2v2|FireRed|LeafGreen}}====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from Professor Oak at Pallet Town. The player must have at least two Pokémon in the party in order to trade. Trades with Ruby, Sapphire and Emerald are possible only after bringing the {{key|III|Ruby}} and {{key|III|Sapphire}} key items to complete [[Celio]]&#039;s [[Network Machine]], which can be done only after the player has become the champion and obtained the National Pokédex. Also, if someone trades a Pokémon that [[evolution|evolves]] into a [[Generation II]] Pokémon by trading before receiving the National Pokédex, that Pokémon will stop evolving.&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]]====&lt;br /&gt;
The player cannot trade Pokémon with the GBA games in Colosseum until [[Evice]] has been defeated, while the player must have defeated [[Greevil]] in Pokémon XD: Gale of Darkness to trade. Trading any unpurified [[Shadow Pokémon]] is completely prohibited, as data for Shadow moves doesn&#039;t exist in the GBA games, nor the ability to purify them.&lt;br /&gt;
&lt;br /&gt;
It is not possible to directly trade between Colosseum and XD.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:Platinum trade ball.png|frame|A trade in Generation IV]]&lt;br /&gt;
===={{3v2|Diamond|Pearl|Platinum}}====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Rowan]] at [[Sandgem Town]]. Also, the player has to have at least two Pokémon in the party. Migrating Pokémon from the Generation III games through [[Pal Park]] cannot be done until the [[National Pokédex]] has been obtained. It is possible to obtain a non-regional Pokémon when trading Pokémon from another Generation IV game &#039;&#039;without&#039;&#039; having acquired the National Pokédex. In Platinum, the player is now able to press B to select the &amp;quot;CANCEL&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
====[[My Pokémon Ranch]]====&lt;br /&gt;
Hayley will only offer to trade with the player after they have completed a wanted request, and will only trade specific Pokémon and only if she has already brought one of them to the Ranch.&lt;br /&gt;
&lt;br /&gt;
===={{2v2|HeartGold|SoulSilver}}====&lt;br /&gt;
Similar to Diamond, Pearl, and Platinum, trading cannot occur until the player has obtained his or her Pokédex from [[Professor Oak]] at [[Mr. Pokémon|Mr. Pokémon&#039;s house]]. The player must have at least two Pokémon in the party; but no additional prerequisite is needed to trade with the Sinnoh games: this can be done at the very beginning of the game. Migrating Pokémon from Generation III games through Pal Park is also possible later in the game if the player has a Nintendo DS or DS Lite.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
===={{2v2|Black|White}}====&lt;br /&gt;
The player cannot trade Pokémon until they have obtained the {{badge|Trio}} from the [[Striaton Gym]] and completed the [[C-Gear]] sub-quest for [[Fennel]]. This prevents the player from trading for a Pokémon that knows {{m|Cut}} in order to access the blocked-off section of [[Dreamyard]] early, as [[HM]] usage is not restricted by [[Badge]] ownership in Unova.&lt;br /&gt;
&lt;br /&gt;
The player is also prevented from trading party Pokémon that know any [[HM]] move via Infrared Connection, most likely to prevent trading away a Pokémon whose HM move is needed in a certain area. An example of this would be trading away any Pokémon in the party who know Fly or Surf while on a patch of land surrounded by water.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Transfer]] feature allows Pokémon to be migrated from any Generation IV game. Pokémon can be migrated up to six at a time using a catapult minigame sent to another DS using Download Play. This minigame can transfer Pokémon from an inserted Generation IV Pokémon cartridge. Migrating with the Poké Transfer is one-way, requires both games to be from the same language, and cannot migrate Eggs or Pokémon holding items. There is no daily limit to use of the Poké Transfer. &lt;br /&gt;
&lt;br /&gt;
The [[Relocator]] allows the transfer of {{p|Celebi}} and the Shiny [[legendary beasts]] from a Generation IV game. It is available earlier in the game than the Poké Transfer, which requires the player to have acquired the [[National Pokédex]] and defeated the [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
===={{2v2|Black|White|2}}====&lt;br /&gt;
Similar to Black and White, the player cannot trade Pokémon until they have received the {{badge|Basic}} from the [[Aspertia Gym]] and have received the C-Gear from [[Bianca]]. There is no prerequisite to trade with Black and White. The Poké Transfer is also available after obtaining the [[National Dex]], allowing Pokémon from Generation IV to be transferred to Black 2 and White 2.&lt;br /&gt;
&lt;br /&gt;
==Pokémon which evolve when traded==&lt;br /&gt;
Many of these Pokémon also require [[evolution-inducing held item|an item]] to be held by them at the time of trading for their evolution to take place.&lt;br /&gt;
&lt;br /&gt;
===From [[Generation I]]===&lt;br /&gt;
* {{p|Kadabra}} → {{p|Alakazam}}&lt;br /&gt;
* {{p|Machoke}} → {{p|Machamp}}&lt;br /&gt;
* {{p|Graveler}} → {{p|Golem}}&lt;br /&gt;
* {{p|Haunter}} → {{p|Gengar}}&lt;br /&gt;
&lt;br /&gt;
===From [[Generation II]]===&lt;br /&gt;
* {{p|Poliwhirl}} → {{p|Politoed}} (if {{DL|Evolution-inducing held item|King&#039;s Rock}} is held)&lt;br /&gt;
* {{p|Slowpoke}} → {{p|Slowking}} (if {{DL|Evolution-inducing held item|King&#039;s Rock}} is held)&lt;br /&gt;
* {{p|Onix}} → {{p|Steelix}} (if {{DL|Evolution-inducing held item|Metal Coat}} is held)&lt;br /&gt;
* {{p|Seadra}} → {{p|Kingdra}} (if {{DL|Evolution-inducing held item|Dragon Scale}} is held)&lt;br /&gt;
* {{p|Scyther}} → {{p|Scizor}} (if {{DL|Evolution-inducing held item|Metal Coat}} is held)&lt;br /&gt;
* {{p|Porygon}} → {{p|Porygon2}} (if {{DL|Evolution-inducing held item|Up-Grade}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation III]]===&lt;br /&gt;
* {{p|Clamperl}} → {{p|Huntail}} (if {{DL|Evolution-inducing held item|Deep Sea Tooth}} is held)&lt;br /&gt;
* {{p|Clamperl}} → {{p|Gorebyss}} (if {{DL|Evolution-inducing held item|Deep Sea Scale}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation IV]]===&lt;br /&gt;
* {{p|Rhydon}} → {{p|Rhyperior}} (if {{DL|Evolution-inducing held item|Protector}} is held)&lt;br /&gt;
* {{p|Electabuzz}} → {{p|Electivire}} (if {{DL|Evolution-inducing held item|Electirizer}} is held)&lt;br /&gt;
* {{p|Magmar}} → {{p|Magmortar}} (if {{DL|Evolution-inducing held item|Magmarizer}} is held)&lt;br /&gt;
* {{p|Porygon2}} → {{p|Porygon-Z}} (if {{DL|Evolution-inducing held item|Dubious Disc}} is held)&lt;br /&gt;
* {{p|Dusclops}} → {{p|Dusknoir}} (if {{DL|Evolution-inducing held item|Reaper Cloth}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation V]]===&lt;br /&gt;
&lt;br /&gt;
* {{p|Boldore}} → {{p|Gigalith}}&lt;br /&gt;
* {{p|Gurdurr}} → {{p|Conkeldurr}}&lt;br /&gt;
* {{p|Karrablast}} → {{p|Escavalier}} (if traded for {{p|Shelmet}})&lt;br /&gt;
* {{p|Shelmet}} → {{p|Accelgor}} (if traded for {{p|Karrablast}})&lt;br /&gt;
* {{p|Feebas}} → {{p|Milotic}} (if {{DL|Evolution-inducing held item|Prism Scale}} is held)&lt;br /&gt;
&lt;br /&gt;
===From [[Generation VI]]===&lt;br /&gt;
&lt;br /&gt;
* {{p|Spritzee}} → {{p|Aromatisse}} (if {{DL|Evolution-inducing held item|Sachet}} is held)&lt;br /&gt;
* {{p|Swirlix}} → {{p|Slurpuff}} (if {{DL|Evolution-inducing held item|Whipped Dream}} is held)&lt;br /&gt;
* {{p|Phantump}} → {{p|Trevenant}} &lt;br /&gt;
* {{p|Pumpkaboo}} → {{p|Gourgeist}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Trade machine.png|thumb|250px|A trade machine in the anime]]&lt;br /&gt;
Despite it being one of the key aspects of the games, trading is exceptionally rare in the {{pkmn|anime}}. Only a few trades have been shown taking place, and only four of them thus far have been truly significant. Fans have often speculated about the reason for this. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.&lt;br /&gt;
* In &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;, {{Ash}} traded his {{AP|Butterfree}} for a {{tc|Gentleman}}&#039;s {{AP|Raticate}}. He wasn&#039;t happy with the trade, however, so he traded it back by the end of the episode.&lt;br /&gt;
* In &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;, [[Jessie]] unintentionally traded her {{TP|Jessie|Lickitung}} for {{jo|Benny}}&#039;s {{TP|Jessie|Wobbuffet}}.&lt;br /&gt;
* In &#039;&#039;[[EP261|Here&#039;s Lookin&#039; at You, Elekid]]&#039;&#039;, James is forced by Jessie to trade his {{TP|James|Victreebel}} for the [[Magikarp salesman]]&#039;s {{p|Weepinbell}}.&lt;br /&gt;
* In &#039;&#039;[[DP055|Throwing the Track Switch]]&#039;&#039;, {{Ash}} traded his {{AP|Aipom}} for {{an|Dawn}}&#039;s {{AP|Buizel}}.&lt;br /&gt;
* In &#039;&#039;[[BW063|Evolution Exchange Excitement!]]&#039;&#039;, {{an|Bianca}} and [[Professor Juniper]] trade their [[Bianca (anime)#Traded_away|Shelmet]] and [[Professor Juniper#Traded away|Karrablast]] so that they may evolve.&lt;br /&gt;
&lt;br /&gt;
The trade machine used in the anime has seemingly been adapted into the game canon, with [[Professor Oak]]&#039;s laboratory in both {{Eng|Pokémon Stadium}} and {{g|Stadium 2}} having this type of machine for trades. In the same way, when link cables were finally able to accept the data of two Pokémon being sent at once (rather than one at a time as in [[Generation]]s {{Gen|I}} and {{Gen|II}}), the Pokémon are shown passing each other in the link space.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Like the anime, the Pokémon Adventures Manga does not contain many trades despite being a major part of the games. Most are not shown to need a machine to complete them.&lt;br /&gt;
* In [[PS018]], {{adv|Red}} and {{adv|Blue}} accidentally traded some of their Pokémon, resulting in the evolution of Blue&#039;s {{TP|Blue|Machoke}}&lt;br /&gt;
* In [[PS025]], Red traded his {{p|Krabby}} for [[Misty]]&#039;s [[Gyara]]dos&lt;br /&gt;
* In [[PS109]], {{adv|Silver}} tells {{adv|Gold}} to use his [[Pokédex]] to trade his [[Polibo|Poliwhirl]] for Silver&#039;s {{p|Seadra}} in order to evolve them. They trade back in [[PS110]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The following is a list of cards relating to &#039;&#039;&#039;trades&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Trainer|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Base Set|Pokémon Trader|77}}|type=Trainer|enset=Base Set|enrarity=Rare|ennum=77/102|enset2=Base Set 2|enrarity2=Rare|ennum2=106/130|enset3=Legendary Collection|enrarity3=Rare|ennum3=103/110|jpset=Expansion Pack|jprarity=Rare}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Please Trade|Please Trade|promo}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Unnumbered Promotional cards|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Deck Exchange|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Extended Sheet 3|jprarity=}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Vending|Bill&#039;s PC|S3}}|type=Trainer|enset=|enrarity=|ennum=|jpset=Extended Sheet 3|jprarity=}}&lt;br /&gt;
&lt;br /&gt;
{{cardlist/footer|Trainer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation V]], if a [[Pokémon]] from another country evolves, the Pokémon&#039;s name, if not nicknamed, will translate into the game&#039;s language. This also occurs in [[Generation VI]].&lt;br /&gt;
* [[Evolution]] cannot be canceled if it takes place due to a trade occurring.&lt;br /&gt;
* Pokémon traded between languages in [[Generation III]], if not nicknamed, will preserve their foreign-language species name even through evolution as if it were a nickname. Thus, a Japanese {{p|Charmander}} named {{tt|ヒトカゲ|Hitokage}} if traded to an English game for a {{p|Pichu}} named PICHU will evolve and keep the name {{tt|ヒトカゲ|Hitokage}}, even as a {{p|Charmeleon}}, when its Japanese species name would be {{tt|リザード|Lizardo}}. Likewise, a Pichu evolved in the Japanese game would keep the name PICHU even as a {{p|Pikachu}}. This was solved with a bit that determined whether or not a Pokémon had been nicknamed in the [[Generation IV]] games.&lt;br /&gt;
** However, this bit&#039;s existence undoes a previous feature, where a Pokémon that evolved twice (such as {{p|Oddish}}), if nicknamed in all-caps the name of its evolved form (in this case, &amp;quot;{{p|Gloom|GLOOM}}&amp;quot;), when evolved through that stage to its final form will become un-nicknamed again (taking the name &amp;quot;{{p|Bellossom|BELLOSSOM}}&amp;quot; or &amp;quot;{{p|Vileplume|VILEPLUME}}&amp;quot;).&lt;br /&gt;
* All trading animations are shown using the standard [[Poké Ball]], regardless of what type of ball the Pokémon being traded was actually caught in.&lt;br /&gt;
* In {{game|Red and Blue|s}}, there is a {{tc|Scientist}} at the [[Pokémon Lab]] in [[Cinnabar Island]] that would trade a Raichu for an {{p|Electrode}}. If the player talked to him after the trade, he would mention that the Raichu evolved, which is not possible. This mistake, which was due to the original translation being of the [[Pokémon Blue Version (Japanese)|Japanese Blue]]&#039;s script, where the player would trade a {{p|Kadabra}} for his {{p|Graveler}}, both of which would evolve as a result, was corrected in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* Since Generation IV, a Kadabra that is traded will always evolve into {{p|Alakazam}}, even if it is holding an {{evostone|Everstone}}.&lt;br /&gt;
* {{p|Porygon}} is the only Pokémon to evolve twice via trading.&lt;br /&gt;
** In addition, {{p|Porygon2}} is the only Pokémon to have evolved from trading that can evolve further.&lt;br /&gt;
** Both evolutions require a held item to succeed, namely the {{DL|Evolution-inducing held item|Up-Grade}} and the {{DL|Evolution-inducing held item|Dubious Disc}}.&lt;br /&gt;
* {{p|Clamperl}} is the only Pokémon that can evolve into one of two Pokémon where both evolutions are achieved by trading.&lt;br /&gt;
* Through [[Johto guard glitch|exploitation]] of [[Five question marks|?????]] in Generation II, it is possible to trade {{cat|Generation II Pokémon}} back to [[Generation I]], where they will become [[Missingno.]] and various other [[glitch Pokémon]].&lt;br /&gt;
* In the anime, trades often take place in episodes where the [[Magikarp salesman]] appears.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of in-game trades]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{training}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tausch]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Échange de Pokémon]]&lt;br /&gt;
[[it:Scambio]]&lt;br /&gt;
[[ja:通信交換]]&lt;br /&gt;
[[zh:通讯交换]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Banette_(Pok%C3%A9mon)&amp;diff=1992606</id>
		<title>Banette (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Banette_(Pok%C3%A9mon)&amp;diff=1992606"/>
		<updated>2013-10-25T23:16:55Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Shuppet | next=Duskull | prevnum=353 | nextnum=355 | type=ghost}}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Banette |&lt;br /&gt;
jname=ジュペッタ |&lt;br /&gt;
jtranslit=Jupetta |&lt;br /&gt;
tmname=Juppeta |&lt;br /&gt;
forme=2 |&lt;br /&gt;
mega=Banettite |&lt;br /&gt;
ndex=354 |&lt;br /&gt;
hdex=147 |&lt;br /&gt;
u2dex=211 |&lt;br /&gt;
karea=Mountain |&lt;br /&gt;
kdex=123 |&lt;br /&gt;
abrow=148 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Ghost |&lt;br /&gt;
species=Marionette |&lt;br /&gt;
height-ftin=3&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.1 |&lt;br /&gt;
weight-lbs=27.6 |&lt;br /&gt;
weight-kg=12.5 |&lt;br /&gt;
height-ftin2=3&#039;11&amp;quot; |&lt;br /&gt;
height-m2=1.2 |&lt;br /&gt;
weight-lbs2=28.7 |&lt;br /&gt;
weight-kg2=13.0 |&lt;br /&gt;
abilityn=dm |&lt;br /&gt;
ability1=Insomnia |&lt;br /&gt;
ability2=Frisk |&lt;br /&gt;
abilityd=Cursed Body |&lt;br /&gt;
abilitym=Prankster |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Amorphous |&lt;br /&gt;
eggcycles=26 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=159 |&lt;br /&gt;
oldexp=179 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
color=Black |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=banette |&lt;br /&gt;
generation=3 |&lt;br /&gt;
friendship=35|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Banette&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ジュペッタ&#039;&#039;&#039; &#039;&#039;Juppeta&#039;&#039;) is a {{type|Ghost}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Shuppet}} starting at [[level]] 37. It can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Banette&#039;&#039;&#039; using the [[Mega Stone|Banettite]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Banette is a black, humanoid, doll-like bipedal Pokémon which is possessed with pure hatred. It has three spikes on its head and a long zigzag-shaped ribbon hanging down from its head. It has a zipper-like mouth. Its has long, three-fingered hands and short, stubby legs, and has a yellow brush-like tail, which can resemble a needle stuck into its body. It lays curses on others by using its body as a voodoo doll and sticking pins into itself. It lives in {{DL|List of Pokémon by habitat|Urban Pokémon|garbage dumps and dark alleys,}} where it searches for the person that threw it away before it became a Pokémon.&lt;br /&gt;
&lt;br /&gt;
When Mega Evolved as Mega Banette, this Pokémon gains four further zippers; one across its face, one on each hand and another on its body. The first zip comes from its left eye to the tip of its central spike.  The other three are all unzipped, with ones on each hand revealing three long purple fingers and the third on its body revealing two pointed purple legs. Its zigzag-shaped ribbon becomes erect to appear like a longer spike which two rings in the style of zips, and a short zip on the tip of the spike. It gains two further spikes on each hand; one on the top and another on the bottom. It looses it&#039;s brush-like tail and becomes a darker shade of purple.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Harley Banette.png|190px|thumb|left|Banette in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[Harley]] used a Banette against {{an|May}} in the [[Grand Festival]] during &#039;&#039;[[AG122|Deceit and Assist]]&#039;&#039;. It reappeared in several contests, including the [[Mulberry City]] [[Contest]] in which [[Harley]] leant it [[Jessie]] in &#039;&#039;[[AG174|New Plot, Odd Lot!]]&#039;&#039;, and again in the [[Kanto Grand Festival]] in &#039;&#039;[[AG180|May, We Harley Drew&#039;d Ya!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Banette appeared in [[PK15]].&lt;br /&gt;
&lt;br /&gt;
Three Banette appeared in &#039;&#039;[[BW137|Celebrating the Hero&#039;s Comet!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
When {{MTR}} was attempting to disguise himself as a Banette in &#039;&#039;[[DP090|Ghoul Daze!]]&#039;&#039;, he was scared off by a real one that was accompanied by a Shuppet and {{p|Duskull}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Sird Banette.png|thumb|left|125px|Banette in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
One of [[Sird]]&#039;s main Pokémon is a Banette, which she used in her battle with {{adv|Silver}} to take him into custody on {{adv|Giovanni}}&#039;s behalf. Against its short fight against the latter&#039;s [[Red Gyarados]], it proved to be a force to be reckoned with as it easily overpowered its opponent.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Banette (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ghost&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Banette generates energy for laying strong curses by sticking pins into its own body. This Pokémon was originally a pitiful plush doll that was thrown away.&lt;br /&gt;
|sapphiredex=A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as Banette. The Pokémon&#039;s energy would escape if it were to ever open its mouth.&lt;br /&gt;
|emeralddex=An abandoned plush doll became this Pokémon. They are said to live in garbage dumps and wander about in search of the children that threw them away.&lt;br /&gt;
|frlgdex=Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes.&lt;br /&gt;
|dpptdex=A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.&lt;br /&gt;
|hgssdex=This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys.&lt;br /&gt;
|bwdex=A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.&lt;br /&gt;
|b2w2dex=A doll that became a Pokémon over its grudge of being thrown away. It seeks the child who disowned it.&lt;br /&gt;
|xdex=A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.&lt;br /&gt;
|ydex=Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=ghost |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=None{{Sup/3|Ru}}&amp;lt;br&amp;gt;Rare{{Sup/3|Sa}} |&lt;br /&gt;
rsarea=[[Evolution|Evolve]] {{p|Shuppet}}{{Sup/3|Ru}}&amp;lt;br&amp;gt;[[Sky Pillar]]{{Sup/3|Sa}} |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea=[[Sky Pillar]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea=[[Route]]s {{rtn|225|Sinnoh}}, {{rtn|226|Sinnoh}}, and {{rtn|227|Sinnoh}}, [[Stark Mountain]]{{Sup/t|Night}} |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea=[[Route]]s {{rtn|225|Sinnoh}}, {{rtn|226|Sinnoh}}, and {{rtn|227|Sinnoh}}, [[Stark Mountain]]{{Sup/t|Night}} |&lt;br /&gt;
hgssrarity=Rare |&lt;br /&gt;
hgssarea=[[Safari Zone]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{p|Shuppet}} |&lt;br /&gt;
b2w2rarity=Unknown |&lt;br /&gt;
b2w2area=[[Strange House]] and {{OBP|Victory Road|Black 2 and White 2}} |&lt;br /&gt;
xyrarity=Unknown |&lt;br /&gt;
xyarea= [[Pokémon Village]] (trashcans)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|channel=[[Springleaf Field]]&lt;br /&gt;
|pinballrs=Evolve from {{p|Shuppet}}&lt;br /&gt;
|trozei=Endless Level 16&amp;lt;br&amp;gt;Forever Level 65&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Shuppet}}&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|rumble2=Hauntyard: [[Everspring Valley]], [[World Axle - B1F]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=Ghost}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|English|PGL|37|September 15, 2011 to March 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Japanese|PGL|37|September 28 to October 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Korean|PGL|37|October 6 to 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|French|PGL|37|October 13 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Italian|PGL|37|October 13 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Spanish|PGL|37|October 13 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|German|PGL|37|October 28 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|&lt;br /&gt;
type=ghost|&lt;br /&gt;
se1=Spell Tag|se1type=Type-enhancing item|se1rar=5|&lt;br /&gt;
xd1=Spell Tag|xd1type=Type-enhancing item|xd1rar=100|&lt;br /&gt;
dppt1=Spell Tag|dppt1type=Type-enhancing item|dppt1rar=5|&lt;br /&gt;
hgss1=Spell Tag|hgss1type=Type-enhancing item|hgss1rar=5|&lt;br /&gt;
b2w21=Spell Tag|b2w21type=Type-enhancing item|b2w21rar=5|}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=ghost |&lt;br /&gt;
HP=     64 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=  83 |&lt;br /&gt;
SpDef=  63 |&lt;br /&gt;
Speed=  65 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=ghost |&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Banette|Ghost|Ghost|V|3}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Knock Off|Dark|Physical|20|100|20}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Screech|Normal|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|5|4|Screech|Normal|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/levelV|8|7|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|16|10|Spite|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelV|23|13|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/levelV|20|16|Shadow Sneak|Ghost|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|13|19|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|28|22|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelV|31|26|Hex|Ghost|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|35|30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|42|34|Sucker Punch|Dark|Physical|80|100|5}}&lt;br /&gt;
{{learnlist/levelV|51|40|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|58|46|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|66|52|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/levelV|75|58|Trick|Psychic|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tmf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|200|Misdreavus}}{{MSP|429|Mismagius}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|358|Chimecho}}&amp;lt;br&amp;gt;{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}&amp;lt;br&amp;gt;{{MSP|609|Chandelure}}|Astonish|Ghost|Physical|30|100|15||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|200|Misdreavus}}{{MSP|429|Mismagius}}{{MSP|355|Duskull}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|202|Wobbuffet}}&amp;lt;br&amp;gt;{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}&amp;lt;br&amp;gt;{{MSP|563|Cofagrigus}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}|Foresight|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|316|Gulpin}}{{MSP|317|Swalot}}|Gunk Shot|Poison|Physical|120|70|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|475|Gallade}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}&amp;lt;br&amp;gt;{{MSP|609|Chandelure}}|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|442|Spiritomb}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|592|Frillish}}&amp;lt;br&amp;gt;{{MSP|593|Jellicent}}|Ominous Wind|Ghost|Special|60|100|5||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}|Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}|Shadow Sneak|Ghost|Physical|40|100|30||||&#039;&#039;&#039;}}{{learnlist/breedf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/tutor5|Dark Pulse|Dark|Special|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Spite|Ghost|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{Learnlist/prevo5|353|Shuppet|d||||Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||BW}}&lt;br /&gt;
{{Learnlist/prevof|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/event5|[[List of Pokémon Global Link promotions/Pokémon#Banette|Global Link Halloween]]|Cotton Guard|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/eventf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ghost |&lt;br /&gt;
ndex=354 |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Darkness Ridge |&lt;br /&gt;
P1=I&#039;m driven by the power of an unresolved grudge! |&lt;br /&gt;
P2=Moan... Already my HP is half gone... |&lt;br /&gt;
P3=It&#039;s no good... My grudge can&#039;t sustain itself... |&lt;br /&gt;
PL=Leveled up... I can feel my grudge building... |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-10 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Ghost |&lt;br /&gt;
assist2=Ghost |&lt;br /&gt;
field2=Psy Power  |&lt;br /&gt;
field2power=2 |&lt;br /&gt;
browser2=While protecting itself with {{m|Will-O-Wisp|ghostly fire}}, it attacks with eerie orbs. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=4|&lt;br /&gt;
rumble2defense=2|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=353&lt;br /&gt;
|name1=Shuppet&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=37&lt;br /&gt;
|sprite2=354&lt;br /&gt;
|name2=Banette&lt;br /&gt;
|type1-2=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ghost|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=354|&lt;br /&gt;
name=Banette|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Harley Banette Torment.png|Banette with its mouth open|thumb]]&lt;br /&gt;
* According to the Pokédex, Banette&#039;s cursed energy would escape from its body if its mouth came unzipped. Despite this, the anime had several instances with its mouth open.&lt;br /&gt;
* Banette&#039;s Mega Evolution can be seen opening it&#039;s mouth when it is finished performing the Mega Evolution.&lt;br /&gt;
===Origin===&lt;br /&gt;
{{Bulbanews|On the Origin of Species: Shuppet and Banette}}&lt;br /&gt;
Its appearance and habit of sticking itself with pins is highly reminiscent of {{wp|voodoo|voodoo dolls}}. Its Pokédex backstory of an ordinary doll coming to life is similar to the {{wp|Tsukumogami}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Banette is a combination of &#039;&#039;bane&#039;&#039; and &#039;&#039;{{wp|marionette}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Juppeta may be a combination of 呪縛 &#039;&#039;jubaku&#039;&#039; (curse or spell) and &#039;&#039;puppet&#039;&#039;. It may also refer to &#039;&#039;{{wp|Mister Geppetto|Geppetto}}&#039;&#039;, a woodcarver who built a puppet that came to life in {{wp|The Adventures of Pinocchio|the story}} of {{wp|Pinocchio}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=ghost|type2=ghost&lt;br /&gt;
|ja=ジュペッタ &#039;&#039;Juppeta&#039;&#039;|jameaning=From {{tt|呪縛 &#039;&#039;jubaku&#039;&#039;|curse or spell}}, and &#039;&#039;puppet&#039;&#039; or &#039;&#039;Gepetto&#039;&#039;&lt;br /&gt;
|fr=Branette|frmeaning=Similar to English name.  Also sounds like &#039;&#039;{{tt|braguette|zip}}&#039;&#039;&lt;br /&gt;
|es=Banette|esmeaning=Same as English name&lt;br /&gt;
|de=Banette|demeaning=Same as English name&lt;br /&gt;
|it=Banette|itmeaning=Same as English name&lt;br /&gt;
|ko=다크펫 &#039;&#039;Dakeu&#039;pet&#039;&#039;|komeaning=From {{tt|&#039;&#039;dark&#039;&#039;|다크 &#039;dakeu&#039;}} and {{tt|&#039;&#039;puppet&#039;&#039;|퍼펫 &#039;peo&#039;pet&#039;}}&lt;br /&gt;
|zh_cmn=詛咒娃娃 / 诅咒娃娃 &#039;&#039;Zǔzhòuwáwá&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Cursing doll&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Shuppet | next=Duskull | prevnum=353 | nextnum=355 | type=ghost}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
&lt;br /&gt;
[[de:Banette]]&lt;br /&gt;
[[es:Banette]]&lt;br /&gt;
[[fr:Branette]]&lt;br /&gt;
[[it:Banette]]&lt;br /&gt;
[[ja:ジュペッタ]]&lt;br /&gt;
[[pl:Banette]]&lt;br /&gt;
[[pt:Banette (pokémon)]]&lt;br /&gt;
[[zh:诅咒娃娃]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gardevoir_(Pok%C3%A9mon)&amp;diff=1987962</id>
		<title>Gardevoir (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gardevoir_(Pok%C3%A9mon)&amp;diff=1987962"/>
		<updated>2013-10-24T12:08:48Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Gardevoir | prev=Kirlia | next=Surskit | prevnum=281 | nextnum=283 | type=psychic | type2=fairy }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Gardevoir |&lt;br /&gt;
jname=サーナイト |&lt;br /&gt;
tmname=Sirknight |&lt;br /&gt;
art=RS |&lt;br /&gt;
size=216px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;gar&#039;&#039;-deh-vwar&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=282 |&lt;br /&gt;
hdex=031 |&lt;br /&gt;
sdex=159 |&lt;br /&gt;
fbrow=028 |&lt;br /&gt;
abrow=159 |&lt;br /&gt;
obrow=135 |&lt;br /&gt;
opbrow=194 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
type2=Fairy |&lt;br /&gt;
species=Embrace |&lt;br /&gt;
height-ftin=5&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.58 |&lt;br /&gt;
weight-lbs=106.7 |&lt;br /&gt;
weight-kg=48.4 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Synchronize |&lt;br /&gt;
ability2=Trace |&lt;br /&gt;
abilityd=Telepathy |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Amorphous |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=3 |&lt;br /&gt;
expyield=208 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=White |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=gardevoir |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Gardevoir&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;サーナイト&#039;&#039;&#039; &#039;&#039;Sirknight&#039;&#039;) is a dual-type {{2t|Psychic|Fairy}} Pokémon, and prior to [[Generation VI]], a pure {{type|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Kirlia}} starting at [[level]] 30. It is one of {{p|Ralts}}&#039;s final forms, the other being {{p|Gallade}}. It is capable of Mega Evolving into Mega Gardevoir if wielding the Gardevoirite Mega Stone.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Gardevoir is a white bipedal Pokémon with the lower part of the body resembling a ballroom gown with a green underside. It has long, slender, white legs underneath the gown.  Its hair curls down the sides of its head. There are spikes on the side of its face, resembling a masquerade mask. It has green arms that connect to the hands without defined wrists and long, slender fingers that resemble gloves. It has red fin-like horns on its chest and back. A band of green on its chest extends to the centermost horn and connects to its sleeve like arms. The band of green resembles a torso or top part of a dress. &lt;br /&gt;
    &lt;br /&gt;
Gardevoir can sense when its {{pkmn|Trainer}} is in danger, and will use its psychic power to distort dimensions and create a small black hole to protect its Trainer. It will even give up its life to protect its Trainer. It can use its powers to see the future. Since it supports itself with its psychic powers, it does not feel the pull of gravity. It is known to inhabit {{DL|List of Pokémon by habitat|Urban Pokémon|urban areas}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Melodi Gardevoir.png|210px|left|thumb|Gardevoir in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Gardevoir&#039;s debut anime appearance was in &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039;. It was the parent of the sick {{p|Ralts}} that [[Max]] and {{Ash}}&#039;s {{AP|Snorunt|Glalie}} were taking to the [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
A Gardevoir belonging to [[Melodi]] appeared in &#039;&#039;[[DP020|Mutiny in the Bounty]]&#039;&#039;. It was stolen by {{pkmn|poacher|Pokémon Hunter}} [[J]]. It proved to have a deep {{t|psychic}} connection with its {{pkmn|Trainer}} and was able to hear her through thought.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir under the ownership of [[Anthea and Concordia|Concordia]] appeared in &#039;&#039;[[BW117|Team Plasma&#039;s Pokémon Manipulation!]]&#039;&#039;, &#039;&#039;[[BW118|Secrets From Out of the Fog!]]&#039;&#039;, and &#039;&#039;[[BW122|What Lies Beyond Truth and Ideals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Gardevoir made its debut appearance in a cameo in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir appeared briefly in &#039;&#039;[[AG162|Spontaneous Combusken]]&#039;&#039; competing in the [[Chrysanthemum Island]] {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir appeared in the opening scenes of the last {{series|Diamond &amp;amp; Pearl}} {{pkmn|movie}}, &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Gardevoir appeared in &#039;&#039;[[BW125|Cilan and the Case of the Purrloin Witness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir is also seen in the Advanced Challenge theme song fighting next to a Hariyama. It is seen for only a few seconds.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW118|Gardevoir|Ash&#039;s Pokédex|Gardevoir, the Embrace Pokémon. If Gardevoir&#039;s trainer needs protecting, Gardevoir creates a small black hole by using all of its psychic power.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Rocco Gardevoir.png|thumb|Gardevoir in [[Phantom Thief Pokémon 7]]]]&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
Gardevoir is one of the Pokémon owned by [[Rocco]]. He mainly uses its {{m|Teleport}} for quick escapes.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
During {{adv|Emerald}}&#039;s {{DL|Battle Frontier (Generation III)|Battle Factory}} challenge, a Gardevoir is seen as one of the [[rental Pokémon]] he used, defeating a {{p|Spheal}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
A Gardevoir appears in [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]], as a Pokémon who protected its [[human]] friend—albeit sacrificing its own life—a thousand years earlier.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Gardevoir (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Gardevoir SSBB.png|220px|thumb|Gardevoir in Super Smash Bros Brawl]]&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
When summoned from a [[Poké Ball]], it will go across the stage using {{m|Reflect}} to protect the summoner (and teammates) from any projectile attacks.&lt;br /&gt;
&lt;br /&gt;
====Trophy Information====&lt;br /&gt;
&#039;&#039;&amp;quot;An Embrace Pokémon. Despite its elegant and feminine features, there can be male and female Gardevoir. A Psychic-type, it has the ability to see the future and levitate. It&#039;s a brave Pokémon who will risk its own life to protect its trainer. It uses the ability Synchronize to pass on status problems like paralysis, poison, and burns to the foe.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
* {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}: Gardevoir is the spirit of a Pokémon who sacrificed herself for her Trainer. She comes to the player in their dreams, explaining things and generally appearing after important periods in the game. She is revived [[Murky Cave|later in the game]], but doesn&#039;t remember anything about her previous life.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Gardevoir is a member of [[Team Charm]]. She knew Wigglytuff from long ago. Together, they and the player&#039;s team explore [[Aegis Cave]] and defeat {{p|Regigigas}}.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Sky}}: Team Charm debut in their own special episode, {{p|Lopunny}} being the playable character. She is shown to be the calm, smart member of the group, rarely getting mad and pondering situations. The story extends to how they meet {{mdc|Wigglytuff|2}} and Team AWD.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|type2=fairy&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Gardevoir has the ability to read the future. If it senses impending danger to its {{pkmn|Trainer}}, this Pokémon is said to unleash its psychokinetic energy at full power.&lt;br /&gt;
|sapphiredex=Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its Trainer even at the risk of its own life.&lt;br /&gt;
|emeralddex=It apparently does not feel the pull of gravity because it supports itself with {{t|psychic}} power. It will give its life to protect its Trainer.&lt;br /&gt;
|frlgdex=It has the power to predict the future. Its power peaks when it is protecting its Trainer.&lt;br /&gt;
|dpdex=It will try to guard its trusted Trainer with its life. It has the ability to see the future.&lt;br /&gt;
|platinumdex=To protect its Trainer, it will expend all its psychic power to create a small black hole.&lt;br /&gt;
|hgssdex=It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with.&lt;br /&gt;
|bwdex=To protect its Trainer, it will expend all its psychic power to create a small black hole.&lt;br /&gt;
|b2w2dex=To protect its Trainer, it will expend all its psychic power to create a small black hole.&lt;br /&gt;
|xdex=To protect its Trainer, it will expend all its psychic power to create a small black hole. &lt;br /&gt;
|ydex=It has the power to predict the future. Its power peaks when it is protecting its Trainer.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=psychic |&lt;br /&gt;
type2=fairy |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse |&lt;br /&gt;
rsarea=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
earea=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
hgssarea=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
gen5ex=white |&lt;br /&gt;
b2w2area=[[Evolution|Evolve]] {{p|Kirlia}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=psychic&lt;br /&gt;
|type2=fairy&lt;br /&gt;
|trozei=[[Secret Storage 12]]&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Complete [[Murky Cave]]&lt;br /&gt;
|ranger=[[Sekra Range]]&lt;br /&gt;
|md2=[[Evolution|Evolve]] {{p|Kirlia}}&lt;br /&gt;
|ranger2=[[Altru Tower]]&lt;br /&gt;
[[Capture Arena]]&lt;br /&gt;
|ranger3=[[Sky Fortress]]&amp;lt;br&amp;gt;[[Dark Temple]]&lt;br /&gt;
|rumble2=Tower: [[World Axle - B2F]]&lt;br /&gt;
|conquest=[[Evolution|Evolve]] {{p|Kirlia}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=psychic|type2=fairy}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|JR Kyushu Train Station Gardevoir|Japanese|Japan|50|April 23 to May 6, 2012|link=List of local Japanese event Pokémon distributions in Generation V#Gardevoir}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic|&lt;br /&gt;
type2=fairy|&lt;br /&gt;
HP=     68 |&lt;br /&gt;
Attack= 65 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk= 125 |&lt;br /&gt;
SpDef= 115 |&lt;br /&gt;
Speed=  80 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
&amp;lt;!--Don&#039;t change to Fairy this is Gen IV info--&amp;gt;&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=2&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=psychic|&lt;br /&gt;
&amp;lt;!--type2=fairy--&amp;gt;&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Gardevoir|Psychic|Psychic&amp;lt;!--Don&#039;t change to Fairy this is Gen V info--&amp;gt;|5|3}}&lt;br /&gt;
{{learnlist/level5|Start|Healing Wish|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level5|Start|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|Start|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|6|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|10|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|12|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|17|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|22|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|25|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|33|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|40|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|45|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|53|Future Sight|Psychic|Special|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|60|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|65|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/level5|73|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|80|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Gardevoir|Psychic|Psychic|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Gardevoir|Psychic|Psychic&amp;lt;!--Don&#039;t change to Fairy this is Gen V info--&amp;gt;|5|3}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM51|Ally Switch|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tmf|Gardevoir|Psychic|Psychic|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Gardevoir|Psychic|Psychic&amp;lt;!--Don&#039;t change to Fairy this is Gen V info--&amp;gt;|5|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|200|Misdreavus}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|202|Wobbuffet}}&amp;lt;br&amp;gt;{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}&amp;lt;br&amp;gt;{{MSP|563|Cofagrigus}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}|Encore|Normal|Status|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|200|Misdreavus}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|442|Spiritomb}}{{MSP|607|Litwick}}&amp;lt;br&amp;gt;{{MSP|608|Lampent}}|Memento|Dark|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}|Shadow Sneak|Ghost|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|358|Chimecho}}|Synchronoise|Psychic|Special|70|100|15||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf|Gardevoir|Psychic|Psychic|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Gardevoir|psychic|psychic&amp;lt;!--Don&#039;t change to Fairy this is Gen V info--&amp;gt;|5|3}}&lt;br /&gt;
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Heal Bell|Normal|Status|—|—|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Helping Hand|Normal|Status|—|—|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Hyper Voice|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Coat|Psychic|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Room|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Pain Split|Normal|Status|—|—|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Recycle|Normal|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snatch|Dark|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|—|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Wonder Room|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Gardevoir|psychic|psychic|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Gardevoir|Psychic|Psychic&amp;lt;!--Don&#039;t change to Fairy this is Gen V info--&amp;gt;|5|3}}&lt;br /&gt;
{{Learnlist/prevo5|280|Ralts||281|Kirlia||Lucky Chant|Normal|Status|—|—|30}}&lt;br /&gt;
{{Learnlist/prevo5|280|Ralts||281|Kirlia||Charm|Normal|Status|—|100|20}}&lt;br /&gt;
{{Learnlist/prevo5|280|Ralts|d||||Helping Hand|Normal|Status|—|—|20||BW}}&lt;br /&gt;
{{Learnlist/prevof|Gardevoir|Psychic|Psychic|5|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
type2=fairy |&lt;br /&gt;
ndex=282 |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=1 |&lt;br /&gt;
area=Sky Blue Plains |&lt;br /&gt;
P1=You must clear the path to your own future! |&lt;br /&gt;
P2=This isn&#039;t good... I&#039;ve lost a good half of my HP already. |&lt;br /&gt;
P3=I&#039;m so near to fainting... I can&#039;t see into the future at all... |&lt;br /&gt;
PL=Leveled up! I can see the future with better clarity! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Psychic |&lt;br /&gt;
assist=Psychic |&lt;br /&gt;
field=None |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
loop=9 |&lt;br /&gt;
MinEXP=58 |&lt;br /&gt;
MaxEXP=98 |&lt;br /&gt;
browser=When Gardevoir closes its eyes and focuses, it {{m|Double Team|creates two copies}} of itself. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-10 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Psychic |&lt;br /&gt;
assist2=Psychic |&lt;br /&gt;
field2=Psy Power |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It scatters strange orbs while protecting itself with a {{m|Reflect|psychic barrier}}. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Psychic |&lt;br /&gt;
assist3=Psychic |&lt;br /&gt;
field3=Psy Power |&lt;br /&gt;
field3power=3 |&lt;br /&gt;
browser3=It lets loose psychic orbs that make Pokémon Paused. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=4|&lt;br /&gt;
rumble2defense=4|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=4 |&lt;br /&gt;
ConquestSpd=3 |&lt;br /&gt;
ConquestDef=4 |&lt;br /&gt;
ConquestHP=3 |&lt;br /&gt;
ConquestRange=3 |&lt;br /&gt;
ConquestMove={{m|Psychic}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Instinct}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Perception}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Confidence}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Kirlia}} when its Attack is 75 or higher |&lt;br /&gt;
ConquestLink={{DL|List of Pokémon Conquest characters|Tomonobu}} and {{DL|List of Pokémon Conquest characters|Yoshitsugu}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=normal&lt;br /&gt;
|sprite1=280&lt;br /&gt;
|name1=Ralts&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=20&lt;br /&gt;
|sprite2=281&lt;br /&gt;
|name2=Kirlia&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evotype2=Level&lt;br /&gt;
|level2=30&lt;br /&gt;
|sprite3=282&lt;br /&gt;
|name3=Gardevoir&lt;br /&gt;
|type1-3=Psychic&lt;br /&gt;
|type2-3=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
typw2=fairy|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=282|&lt;br /&gt;
name=Gardevoir}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Gardevoir&#039;s number in the [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]] ({{v2|Platinum}} only) and the [[List of Pokémon by Almia Browser number|Almia Browser]] are the same: 159.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Gardevoir resembles a {{wp|ballroom dance}}r. Its exaggerated head with minimal facial expression and an overall frail, featureless physique could also be attributed to &#039;&#039;anesama ningyou&#039;&#039;, a style of traditional Japanese {{wp|paper doll}}. Its protective nature over its Trainer may suggest that it is based on a {{wp|guardian angel}}, though its ghost-like characteristics could also suggest that it is based on {{wp|ghosts}} that refuse to leave this world.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Gardevoir may be a combination of &#039;&#039;garde&#039;&#039; (French for &#039;&#039;guard&#039;&#039;) and &#039;&#039;devoir&#039;&#039; (French for &#039;&#039;duty&#039;&#039;). It may also be a combination of &#039;&#039;garder&#039;&#039; (French verb for &#039;&#039;to keep&#039;&#039;) and &#039;&#039;voir&#039;&#039; (French verb for &#039;&#039;to see&#039;&#039;), reflected in its Pokédex data, which explains how Gardevoir will protect its Trainer even at the cost of its own life and that Gardevoir has the ability to see into the future. &lt;br /&gt;
&lt;br /&gt;
Sirknight may be taken to mean さあ、ナイト &#039;&#039;saa, naito&#039;&#039; (&amp;quot;come, knight&amp;quot;) or &#039;&#039;Sir Knight&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=psychic|type2=fairy&lt;br /&gt;
|ja=サーナイト &#039;&#039;Sirknight&#039;&#039;|jameaning=From {{tt|さあ、ナイト &#039;&#039;saa, naito&#039;&#039;|Come, knight}} or &#039;&#039;Sir Knight&#039;&#039;&lt;br /&gt;
|fr=Gardevoir|frmeaning=Same as English name&lt;br /&gt;
|es=Gardevoir|esmeaning=Same as English name&lt;br /&gt;
|de=Guardevoir|demeaning=Similar to English name&lt;br /&gt;
|it=Gardevoir|itmeaning=Same as English name&lt;br /&gt;
|ko=가디안 &#039;&#039;Guardian&#039;&#039;|komeaning=Literally the English word &#039;&#039;guardian&#039;&#039;&lt;br /&gt;
|zh_cmn=沙奈朵 &#039;&#039;Shānàiduǒ​&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Kirlia | next=Surskit | prevnum=281 | nextnum=283 | type=psychic | type2=fairy }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single-type Pokémon|282]]&amp;lt;!--Prior to Gen VI--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Guardevoir]]&lt;br /&gt;
[[es:Gardevoir]]&lt;br /&gt;
[[fr:Gardevoir]]&lt;br /&gt;
[[it:Gardevoir]]&lt;br /&gt;
[[ja:サーナイト]]&lt;br /&gt;
[[pl:Gardevoir]]&lt;br /&gt;
[[pt:Gardevoir (pokémon)]]&lt;br /&gt;
[[zh:沙奈朵]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Gardevoir_(Pok%C3%A9mon)&amp;diff=1987953</id>
		<title>Talk:Gardevoir (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Gardevoir_(Pok%C3%A9mon)&amp;diff=1987953"/>
		<updated>2013-10-24T12:03:43Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Type Matchup Chart */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On name origins, what about from the French &amp;quot;Garder&amp;quot; -- to keep, and &amp;quot;voir&amp;quot; -- to see?&amp;lt;br&amp;gt;     &lt;br /&gt;
--Slim {{unsigned|Slim}}&lt;br /&gt;
:It certainly sounds French in the anime dub. --[[User:Fabu-Vinny|FabuVinny]] 11:37, 8 January 2007 (UTC)&lt;br /&gt;
:It could also be a play on the Valkyrie Geiravör (spear+vigilant) --[[User:Deuxhero|Deuxhero]] 18:07, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Could someone please help me! What does it mean when it says &amp;quot;and the red fins it had as Ralts/Kirlia are now gone.&amp;quot; Does it mean the red things? On there head? But, Gardevoir still has them! I&#039;m confused.{{unsigned|Gardevoir}}&lt;br /&gt;
:I assume it means those on the head... Sure, Gardevoir&#039;s and Gallade&#039;s are on their chests now... but Ralts and Kirlia have them on their heads, which is the point. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:16, 24 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I still don&#039;t get why they call them &amp;quot;Fins&amp;quot;. I don&#039;t think there fins. ~Gardevoir {{unsigned|Gardevoir}}&lt;br /&gt;
&lt;br /&gt;
:More &amp;quot;fin-like&amp;quot; then &amp;quot;fins&amp;quot;, to be exact. I think I was one who referred to them as Fins... if you can think of a more accurate word for it (maybe &amp;quot;fin-like ridges&amp;quot;?), then by all means, replace it. -- [[user:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;&#039;J&#039;&#039;&#039;ioruji &#039;&#039;&#039;D&#039;&#039;&#039;erako.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 02:41, 27 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I&#039;ll probably do that. Thank you for you&#039;re help. {{unsigned|Gardevoir}}&lt;br /&gt;
&lt;br /&gt;
:::Right on. Looks just great now. -- [[user:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;&#039;J&#039;&#039;&#039;ioruji &#039;&#039;&#039;D&#039;&#039;&#039;erako.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 21:36, 27 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, theres a much better understanding of what it means now. --Gardevoir {{unsigned|Gardevoir}}&lt;br /&gt;
&lt;br /&gt;
was gardevoir ever speculated as a counterpart to Alakazam ?? {{unsigned|Palkie}}&lt;br /&gt;
:Not... really. Sure, it&#039;s kind of a Hoenn counterpart, but Alakazam&#039;s there anyway. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:56, 2 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gardevoir&#039;s attacking pose ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s something I&#039;ve noticed about Gardevoir in Pokémon Colosseum/XD/Battle Revolution for quite a while.  Whenever Gardevoir attacks, it looks to me as if Gardevoir&#039;s holding its arms in a cross formation.  It&#039;s as if Gardevoir summon power from God to strike their foes or something.  Can I make a note of that in the Trivia section?--[[User:Pokencyclopedia|Pokencyclopedia]] 05:01, 26 September 2007 (UTC)&lt;br /&gt;
:Mmmmmh... I&#039;m thinking... that&#039;s too fanony. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:12, 26 September 2007 (UTC)&lt;br /&gt;
::It looks more like some sort of unusual dance move to me. That might actually make more sense, since nearly all of Kirlia&#039;s animations (even its KO&#039;d animation!) look like dance movements (which makes it hard for me to understand why Miror. B never uses one....). [[User:Diachronos|Diachronos]] 18:02, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gardevoir - Hypnosis ==&lt;br /&gt;
&lt;br /&gt;
I noticed that my Gardevoir in Gen IV learned Hypnosis at 60, not 63 like the page says. Was that a typo? Or did I do something to learn moves faster..? ~Desu {{unsigned|DesuMaiWaifu}}&lt;br /&gt;
:Nope. It was apparently wrong. Fixing. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 06:46, 18 April 2008 (UTC)&lt;br /&gt;
::Cool, glad I could help. ~Desu {{unsigned|DesuMaiWaifu}}&lt;br /&gt;
&lt;br /&gt;
== Gender ratio ==&lt;br /&gt;
This might be a silly question, but since I created a new account for this soul purpose, I&#039;ll ask it anyway: Given the fact that this Pokemon can only evolve from female Kirilia, shouldn&#039;t its gender ratio be 100% female? [[User:WellyDawn|WellyDawn]] 23:07, 4 October 2010 (UTC)&lt;br /&gt;
:Actually, male Kirlia can evolve into Gardevoir too. It&#039;s just that female Kirlia can only evolve into Gardevoir. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:08, 4 October 2010 (UTC)&lt;br /&gt;
Even i am a fan of her(i always treat them as female),i know theyre 50/50 gender.See [[Snorunt]]&#039;s evolutions,theyre just reversed.  --[[User:Gillstar34|Gillstar34]] 09:38, 2 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Generation V Event Move?==&lt;br /&gt;
I was looking at the moves Gardevoir can learn and noticed Hypnosis was in the Event Moves section for Gardevoir even though it learns it naturally. Aside from gaining the move 15 levels early, I don&#039;t understand why it is an event move in this case. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 03:41, 17 August 2012 (UTC)&lt;br /&gt;
: Good catch, I&#039;ve removed it, just hope I&#039;m not mistaken too. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 14:29, 18 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Type==&lt;br /&gt;
Someone change its type to Psychic/Fairy. &amp;lt;span style=&amp;quot;color:#3F0042&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.1em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;&#039;&#039;&#039;★~Darklight~★&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; 15:17, 11 June 2013 (UTC) 15:15, 11 June 2013 (UTC) 15:15, 11 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
That&#039;s good! Add it! [[User:TheShinyMew|&amp;lt;span style=&amp;quot;color:#33CCFF&amp;quot;&amp;gt;&#039;&#039;&#039;~☆I&#039;m TheShinyMew!☆~&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:23, 11 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Guys and girls, we are updating pages as we can, this has just been announced. We aren&#039;t super computers, and no, we won&#039;t unprotect the pages for user help currently as not all the supporting templates have not been updated to allow them to display correctly as of yet. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 15:42, 11 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It says prior to Generation IV (4) it was a pure Psychic type. This error is also on Marill and Jigglypuff pages. It should be VI (6) [[User:Zond|Zond]] ([[User talk:Zond|talk]]) 16:09, 11 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Notable? ==&lt;br /&gt;
&lt;br /&gt;
[[http://tcrf.net/Super_Smash_Bros._Brawl#Removed_Assist_Trophies |In the demo]] of Super Smash Bros. Brawl, Gardevoir was an assist trophy instead of a Pokémon coming from a Poké Ball. Would this be worth noting in the Super Smash Bros. Brawl segment of the article? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 02:09, 21 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can a staff member add the BW118 Pokédex entry, I have it already finished below. ==&lt;br /&gt;
&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW118|Gardevoir|Ash&#039;s Pokédex|Gardevoir, the Embrace Pokémon. If Gardevoir&#039;s trainer needs protecting, Gardevoir creates a small black hole by using all of its psychic power.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
cheers [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:28, 22 June 2013 (UTC)&lt;br /&gt;
:Added. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 15:57, 22 June 2013 (UTC)&lt;br /&gt;
::thank you [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 16:35, 22 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== BW122 ==&lt;br /&gt;
&lt;br /&gt;
Could a staff member kindly add the dub title of BW122: &#039;&#039;What Lies Beyond Truth and Ideals&#039;&#039;, to the anime section? Thank you! &amp;lt;span style=&amp;quot;font-family:Arial Black&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;☼ Blazing&amp;lt;/span&amp;gt;[[User talk:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist ☼&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:22, 1 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Just a thought ==&lt;br /&gt;
&lt;br /&gt;
Maybe we can add spill casters to there possible inspiration? They seam to were robes or gowns, they are the types that analog magic, and they have stats like a spill caster[[User:Random Chaos|Random Chaos]] ([[User talk:Random Chaos|talk]]) 00:17, 4 July 2013 (UTC)♥&lt;br /&gt;
:You mean a &#039;&#039;spell&#039;&#039;caster? I suppose that&#039;s sort of plausible, though equating Special Attack with magic is a bit assumptive and might get reverted as speculation/fanon. Please work on your spelling and grammar, though. You&#039;re barely comprehensible. (I still can&#039;t figure out what you mean by &amp;quot;{{wp|analog}} magic&amp;quot;.) [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 02:45, 4 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
Could a staff member kindly add the title of [[BW125]], &#039;&#039;Cilan and the Case of the Purrloin Witness!&#039;&#039; to the anime section? Thanks! &amp;lt;span style=&amp;quot;font-family:Arial Black&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;☼ Blazing&amp;lt;/span&amp;gt;[[User talk:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist ☼&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 14:33, 25 July 2013 (UTC)&lt;br /&gt;
:Done. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 16:30, 25 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unnecessary Trivia ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Despite its human-like appearance, it isn&#039;t in the {{egg|Human-Like}} Egg Group.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Could this trivia point be removed? I don&#039;t have editing permission so I can&#039;t remove it myself. This piece of trivia seems dangerously close to the &amp;quot;Despite its Pokédex entries mentioning this Pokémon has... (ability), it cannot learn (move)/have (ability).&amp;quot; trivia which isn&#039;t allowed on pages, also several Pokémon are human-like yet aren&#039;t in the Human-Like group (such as {{p|Gallade}}, {{p|Mawile}} etc.) so this trivia piece is irrelevant. --[[User:Relicant|&amp;lt;span style=&amp;quot;color:#785C3E;&amp;quot;&amp;gt;&#039;&#039;&#039;Reli&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF3300;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C2A385;&amp;quot;&amp;gt;&#039;&#039;&#039;ジーランス&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;?&#039;&#039;&#039; 09:55, 27 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I dissagre, it should be put back because it is good triva. For gallade, you can put the same thing and mawile is not that much human-like. can someone back me up. FOR GARDEVOIR. [[User:HoennRemake|HoennRemake]] ([[User talk:HoennRemake|talk]]) 17:52, 22 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope. I already won. Trivia point can&#039;t be added back in.-&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 18:08, 22 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Type Matchup Chart ==&lt;br /&gt;
&lt;br /&gt;
Should Gardevoir have 2 Type effectiveness charts: One for Gen VI and one prior to Gen VI?&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Alakazam_(Pok%C3%A9mon)&amp;diff=1987932</id>
		<title>Alakazam (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Alakazam_(Pok%C3%A9mon)&amp;diff=1987932"/>
		<updated>2013-10-24T11:48:42Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Kadabra | next=Machop|type=psychic|| prevnum=064| nextnum=066}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Alakazam |&lt;br /&gt;
jname=フーディン |&lt;br /&gt;
tmname=Foodin |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=220px|&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;al-uh-kuh-zam&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=065 |&lt;br /&gt;
jdex=091 |&lt;br /&gt;
hdex=041 |&lt;br /&gt;
sdex=022 |&lt;br /&gt;
abrow=184 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
species=Psi |&lt;br /&gt;
height-ftin=4&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.5 |&lt;br /&gt;
weight-lbs=105.8 |&lt;br /&gt;
weight-kg=48.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Synchronize |&lt;br /&gt;
ability2=Inner Focus |&lt;br /&gt;
abilityd=Magic Guard|&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Human-Like |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=3 |&lt;br /&gt;
expyield=186 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=63|&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=50 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=alakazam |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Alakazam&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;フーディン&#039;&#039;&#039; &#039;&#039;Foodin&#039;&#039;) is a {{type|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Kadabra}} when [[trade]]d. It is the final form of {{p|Abra}}. It is capable of performing Mega Evolution to become Mega Alakazam if it is wielding the Alakazite Mega Stone.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Alakazam is characterized by its humanoid structure and large mustache. The female Alakazam has a significantly shorter mustache than the male. Its snout is long and thin, and it has long, ear-like spikes extending from the back of its head. It has brown armor-like sections over its chest, shoulders, forearms and knees, which cover its yellow skeletal body. There are three toes on each foot, each of which has a white claw. It wields a silver spoon in each hand, each of which acts as an amplifier for its psychic abilities. Alakazam is able to lower the accuracy of its opponents by bending the spoons it wields, using its [[signature move]] {{m|Kinesis}}.&lt;br /&gt;
&lt;br /&gt;
Alakazam is able to use all forms of psychic abilities. These powers are used to move its body, as opposed to its weak muscles. It also uses its psychic powers to hold up its head, which is too heavy to be supported by its neck, due to its continually growing brain. It is said to have an excellent memory and can {{wp|Eidetic memory|remember everything that it has experienced}} since hatching as an {{p|Abra}}, and has an IQ that exceeds 5,000. It is found in {{DL|List of Pokémon by habitat|Urban Pokémon|urban areas}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[File:Eusine Alakazam.png|thumb|200px|Alakazam in the anime]]&lt;br /&gt;
A {{pkmn2|giant}} Alakazam was awakened near the site of the [[Pokémopolis]] ruins in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Alakazam also made an appearance in &#039;&#039;[[EP108|Pokémon Double Trouble]]&#039;&#039;. This Alakazam was used by [[Luana]], the [[Gym Leader]] of [[Kumquat Island]], in a Double Battle against {{Ash}}.&lt;br /&gt;
&lt;br /&gt;
[[Gary Oak]] was seen battling [[Alex Davis]]&#039;s Alakazam with his new {{TP|Gary|Umbreon}} in &#039;&#039;[[EP171|Power Play!]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Alakazam appeared under the ownership of [[Eusine]] in &#039;&#039;[[EP227|For Ho-Oh the Bells Toll]]&#039;&#039; and &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Winstrate family|Vito Winstrate]] had his Alakazam stop his grandmother&#039;s {{p|Camerupt}}&#039;s rampage in &#039;&#039;[[AG046|Candid Camerupt!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{FB|Salon Maiden|Anabel}} owns an Alakazam that appeared in &#039;&#039;[[AG169|Talking a Good Game]]&#039;&#039; and &#039;&#039;[[AG170|Second Time&#039;s the Charm]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Si|Kenny}} uses his Alakazam in the first round of the {{to|Floaroma}} Pokémon Contest in &#039;&#039;[[DP027|Settling a Not-So-Old Score!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Alakazam was used by one of the participants of the [[Pokémon Ping Pong Tournament]] in &#039;&#039;[[DP124|To Thine Own Pokémon Be True!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
An Alakazam appeared in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039; as one of the Pokémon {{an|Mewtwo}} defeated while serving for {{an|Giovanni}}.&lt;br /&gt;
&lt;br /&gt;
An Alakazam belonging to [[Rudy]] made a cameo appearance in &#039;&#039;[[EP103|Misty Meets Her Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Alakazam also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Alakazam was part of an exhibition in &#039;&#039;[[EP122|Flower Power]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Alakazam was one of the Pokémon living in [[Len Town]] in &#039;&#039;[[EP156|The Psychic Sidekicks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Gary himself has an Alakazam that he may or may not have caught as an Abra or a Kadabra. This Alakazam was seen in Gary&#039;s profile in &#039;&#039;[[EP269|The Ties that Bind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Alakazam was used by a {{pkmn|Coordinator}} during [[Hoenn]]&#039;s [[Grand Festival]] in &#039;&#039;[[AG122|Deceit and Assist]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Alakazam was living in abandoned mining colony with several other Psychic-type Pokémon in &#039;&#039;[[AG146|Fear Factor Phony]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Alakazam along with its [[Team A.C.T.|teammates]] had a cameo in &#039;&#039;[[SS019|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!]]&#039;&#039;. They were considered for the job of rescuing Big Brother Pikachu but were unavailable as they were already on another mission.&lt;br /&gt;
&lt;br /&gt;
An Alakazam also appeared in &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039; in [[Jessie]]&#039;s fantasy.&lt;br /&gt;
&lt;br /&gt;
An Alakazam also made an appearance in &#039;&#039;[[DP140|Historical Mystery Tour!]]&#039;&#039; under the ownership of a [[Clown (Trainer class)|Clown]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP072|Alakazam|Ash&#039;s Pokédex|Alakazam, a Psi Pokémon. This Pokémon uses {{t|Psychic}} [[Move|attack]]s to overcome its opponents.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP027|Alakazam|Dawn&#039;s Pokédex|Alakazam, the Psi Pokémon, and the evolved form of {{p|Kadabra}}. With the brain like a super computer, it possesses many different supernatural powers.}} &lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Sabrina Alakazam Adventures.png|140px|thumb|Alakazam in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Alakazam debuts in &#039;&#039;[[PS011|Buzz Off, Electabuzz!]]&#039;&#039; when {{adv|Red}} frees the Pokémon kidnapped by [[Lt. Surge]]; instead of his beloved {{p|Abra}}, the [[Pokémon Fan Club Chairman|President of the Pokémon Fan Club]] finds himself with an Alakazam.&lt;br /&gt;
&lt;br /&gt;
[[Sabrina]] is also seen in possession of an Alakazam, which she uses to hand out the eight [[Spoons of Destiny]] (Red also received one prior to appearing at [[Cerise Island]] from {{adv|Giovanni}}). Otherwise, it is not seen as much in battle as [[Sabrina&#039;s Kadabra|pre-evolved form]].&lt;br /&gt;
&lt;br /&gt;
{{adv|Blue}} later captures a wild Alakazam and uses it to challenge opponents at his Gym.&lt;br /&gt;
&lt;br /&gt;
[[Mira]] has an Alakazam which was used against [[Cheryl]] and her {{p|Blissey}} in &#039;&#039;[[PS417|VS Lopunny]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
{{main|Team A.C.T.}}&lt;br /&gt;
The Alakazam from [[Team A.C.T.]] appears in the [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]] manga. He, along with his teammates, is a role model of {{OBP|Mudkip|Ginji&#039;s Rescue Team}} and tries to rescue him when he mistakenly believes that [[Ginji]] is a threat to Mudkip&#039;s safety.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{OBP|Giovanni|Pocket Monsters}} sent out Alakazam in an attempt to battle {{p|Squirtle}} in &#039;&#039;[[PM047|Squirtle, the Crybaby Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ruby-Sapphire manga===&lt;br /&gt;
{{OBP|Red|Pocket Monsters}} is shown to have caught an Alakazam in &#039;&#039;[[PMRS60|Clefairy Has Been Abandoned?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Zensho manga===&lt;br /&gt;
{{Zensho|Satoshi}} has an Alakazam in the [[Pokémon Zensho]] manga.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold and Silver: The Golden Boys manga===&lt;br /&gt;
{{GnB|Black}} borrowed an Alakazam in a tournament in &#039;&#039;[[GB09|Let&#039;s Use Fighting Type Pokémon!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{FB|Salon Maiden|Anabel}} has an Alakazam which was one of the Pokémon that battled {{OBP|Enta|CBF}} in &#039;&#039;[[CBF6|Final Battle: Versus The Salon Maiden]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Alakazam (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}: Alakazam is the leader of [[Team A.C.T.]], a [[Rank (Mystery Dungeon)|Gold Rank]] rescue team. He is already a great leader but strives to better himself further to be like his hero, {{p|Lucario}}. He also tells the player about a whirlwind near the {{fa|Legendary Island}} after the player recruits [[legendary birds|Articuno, Zapdos, and Moltres]], unlocking access to [[Silver Trench]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Its brain can outperform a super-computer. Its {{wp|intelligence quotient}} is said to be 5,000.&lt;br /&gt;
|yellowdex=A Pokémon that can memorize anything. It never forgets what it learns -- that&#039;s why this Pokémon is smart.&lt;br /&gt;
|golddex=Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.&lt;br /&gt;
|silverdex=Its brain cells multiply continually until it dies. As a result, it remembers everything.&lt;br /&gt;
|crystaldex=It has an IQ of 5000. It calculates many things in order to gain the edge in every battle.&lt;br /&gt;
|stadiumdex=A Pokémon that uses psychic power. It is highly intelligent and capable of instantly identifying its foe&#039;s weakness.&lt;br /&gt;
|stadium2dex=Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.&lt;br /&gt;
|rubydex=Alakazam&#039;s brain continually grows, making its head far too heavy to support with its neck. This Pokémon holds its head up using its psychokinetic power instead.&lt;br /&gt;
|sapphiredex=Alakazam&#039;s brain continually grows, infinitely multiplying brain cells. This amazing brain gives this Pokémon an astoundingly high IQ of 5,000. It has a thorough memory of everything that has occurred in the world.&lt;br /&gt;
|emeralddex=While it has strong psychic abilities and high intelligence, an Alakazam&#039;s muscles are very weak. It uses psychic power to move its body.&lt;br /&gt;
|firereddex=It does not like physical attacks very much. Instead, it freely uses extra-sensory powers to defeat foes.&lt;br /&gt;
|leafgreendex=Its brain can outperform a supercomputer. Its IQ (intelligence quotient) is said to be around 5,000.&lt;br /&gt;
|diamonddex=Its superb memory lets it recall everything it has experienced from birth. Its IQ exceeds 5,000.&lt;br /&gt;
|pearldex=Its highly developed brain is on par with a supercomputer. It can use all forms of psychic abilities.&lt;br /&gt;
|platinumdex=The spoons clutched in its hands are said to have been created by its psychic powers.&lt;br /&gt;
|heartgolddex=Closing both its eyes heightens all its other senses. This enables it to use its abilities to their extremes.&lt;br /&gt;
|soulsilverdex=Its brain cells multiply continually until it dies. As a result, it remembers everything.&lt;br /&gt;
|bwdex=The spoons clutched in its hands are said to have been created by its psychic powers.&lt;br /&gt;
|b2w2dex=The spoons clutched in its hands are said to have been created by its psychic powers.&lt;br /&gt;
|ydex=Its brain can outperform a super-computer. Its {{wp|intelligence quotient}} is said to be 5,000.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=psychic |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
jbarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
yarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
gsarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
carea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
rsarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
earea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
hgssarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{p|Kadabra}} |&lt;br /&gt;
gen5ex=white |&lt;br /&gt;
b2w2rarity=One|&lt;br /&gt;
b2w2area=[[Trade]] for {{p|Hippowdon}} in [[Accumula Town]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=psychic&lt;br /&gt;
|pinball=[[Evolution|Evolve]] {{p|Kadabra}}&lt;br /&gt;
|pinballrs=[[Evolution|Evolve]] {{p|Kadabra}}&lt;br /&gt;
|trozei=Endless Level 81&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Evolution|Evolve]] {{p|Kadabra}}&lt;br /&gt;
|md2=[[Treeshroud Forest]] (10F-20F)&lt;br /&gt;
|ranger2=[[Altru Tower]]&lt;br /&gt;
|rumble=[[Eternal Tower]]&lt;br /&gt;
|rumble2=Tower: [[Challenger&#039;s Ground]] (post ending)&amp;lt;br&amp;gt;Factory: All{{tt|*|Mewtwo encounter}}&lt;br /&gt;
|conquest=[[Evolution|Evolve]] {{p|Kadabra}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=psychic}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}|Journey Across America Alakazam|English|United States|70|February 25 to July 23, 2006|link=List of Journey Across America event Pokémon distributions#Alakazam}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}|Party of the Decade Alakazam|English|United States|70|August 8, 2006|link=List of Party of the Decade event Pokémon distributions#Alakazam}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=psychic|Frontier=yes&lt;br /&gt;
|rby1=Gold Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|e1=TwistedSpoon|e1type=Type-enhancing item|e1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=      55 |&lt;br /&gt;
Attack=  50 |&lt;br /&gt;
Defense= 45 |&lt;br /&gt;
SpAtk=  135 |&lt;br /&gt;
SpDef=   85 |&lt;br /&gt;
Special=135 |&lt;br /&gt;
Speed=  120 |&lt;br /&gt;
type=Psychic }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=1&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=1&lt;br /&gt;
|StaminaMax=1&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
Fairy=100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Alakazam|Psychic|Psychic|5|1}}&lt;br /&gt;
{{learnlist/level5|Start|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|Start|Kinesis|Psychic|Status|&amp;amp;mdash;|80|15}}&lt;br /&gt;
{{learnlist/level5|Start|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|16|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|18|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|22|Miracle Eye|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/level5|24|Ally Switch|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|28|Psybeam|Psychic|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|30|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|34|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|36|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|40|Psycho Cut|Psychic|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|42|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|46|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|48|Future Sight|Psychic|Special|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|52|Trick|Psychic|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelf|Alakazam|Psychic|Psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Alakazam|Psychic|Psychic|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM51|Ally Switch|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tmf|Alakazam|Psychic|Psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Alakazam|psychic|psychic|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|122|Mr. Mime}}|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|122|Mr. Mime}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|308|Medicham}}|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Guard Split|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|122|Mr. Mime}}|Guard Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|308|Medicham}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}|Knock Off|Dark|Physical|20|100|20|Smart|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|307|Meditite}}{{MSP|308|Medicham}}|Power Trick|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|122|Mr. Mime}}&amp;lt;br&amp;gt;{{MSP|327|Spinda}}|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||‡}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|467|Magmortar}}{{MSP|308|Medicham}}|ThunderPunch|Electric|Physical|75|100|15|Cool|2}}{{learnlist/breedf|Alakazam|psychic|psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Alakazam|psychic|psychic|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Wonder Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Alakazam|psychic|psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Alakazam|Psychic|Psychic|5|1}}&lt;br /&gt;
{{Learnlist/prevo5|064|Kadabra|||||Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||BW}}&lt;br /&gt;
{{Learnlist/prevo5|063|Abra|d||||Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||BW}}&lt;br /&gt;
{{Learnlist/prevof|Alakazam|Psychic|Psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tcg psychic color light}}; {{roundy}}; border: 3px solid #{{tcg psychic color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}};&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Card&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{m|Confuse Ray}}&lt;br /&gt;
| [[Alakazam (Base Set 1)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=065 |&lt;br /&gt;
pinball=Evolve |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
area=Decrepit Lab |&lt;br /&gt;
P1=Do not believe in only what the eyes see! |&lt;br /&gt;
P2=My health has been cut to half. I must beware. |&lt;br /&gt;
P3=I failed to foresee this... I am done for... |&lt;br /&gt;
PL=Hm! My level has gone up! |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Psychic |&lt;br /&gt;
assist2=Psychic |&lt;br /&gt;
field2=Teleport |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It warps around to move. It attacks by letting loose strange orbs. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=5|&lt;br /&gt;
rumbledefense=3|&lt;br /&gt;
rumblespeed=4|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=4|&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=5 |&lt;br /&gt;
ConquestSpd=5 |&lt;br /&gt;
ConquestDef=2 |&lt;br /&gt;
ConquestHP=2 |&lt;br /&gt;
ConquestRange=3 |&lt;br /&gt;
ConquestMove={{m|Psychic}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Instinct}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Life Force}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Inner Focus}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Kadabra}} when it has a link of 55% or higher, after knocking out a [[Warrior]]&#039;s Pokémon in a manner that allows recruitment |&lt;br /&gt;
ConquestLink=&#039;&#039;&#039;[[Kanetsugu]]&#039;&#039;&#039; and {{DL|List of Pokémon Conquest characters|Takahiro}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=063&lt;br /&gt;
|name1=Abra&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=16&lt;br /&gt;
|sprite2=064&lt;br /&gt;
|name2=Kadabra&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evotype2=Trade&lt;br /&gt;
|sprite3=065&lt;br /&gt;
|name3=Alakazam&lt;br /&gt;
|type1-3=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=065|&lt;br /&gt;
name=Alakazam|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Alakazam could be seen as a counterpart to {{p|Machamp}}. They are both the last stage of a three-part evolutionary family, they reach their final stage by [[trading]], and they both have a 75% male gender ratio. Also, Alakazam excels at the {{Stat|Special Attack}} stat, while Machamp excels at {{stat|Attack}}. They are both in all regional Pokédexes (excluding the [[List of Pokémon by Unova Pokédex number|Unova dex]]). Their evolutionary families are also next to each other in the National Pokédex. Moreover, a girl in [[Oreburgh City]] will trade her Abra for a Machop.&lt;br /&gt;
* Alakazam has the lowest average [[Performance]] of any fully-evolved Pokémon, and third lowest overall, only beaten by {{p|Gulpin}} (second) and {{p|Feebas}} (first).&lt;br /&gt;
* In {{2v|Red|Blue}}, an Alakazam sent out by an opponent while the player&#039;s Pokémon has low health will have the cry of a {{p|Gastly}}.&lt;br /&gt;
* In {{2v|HeartGold|SoulSilver}}, Alakazam is the same height as {{ga|Ethan}}.&lt;br /&gt;
* Alakazam has the highest {{stat|Speed}} base stat of all non-legendary {{t|Psychic}} types.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Alakazam is based on a magician and also a {{wp|Spoon bending|spoon bender}}. It also shares similarities to {{wp|goat}}s and {{wp|foxes}}, both animals with ties to magic.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Alakazam is an incantation used in {{wp|magic (illusion)|stage magic}}, similar to &#039;&#039;{{wp|Abracadabra}}&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Foodin can be spelled &#039;&#039;Houdin&#039;&#039; and is probably a reference to {{wp|Jean Eugène Robert-Houdin}} or {{wp|Harry Houdini}}, who were both famous magicians, as the Japanese names of the Abra line are based on famous mystics.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=psychic|type2=psychic&lt;br /&gt;
|ja=フーディン &#039;&#039;Foodin&#039;&#039;|jameaning=A reference to {{wp|Jean Eugène Robert-Houdin}} or {{wp|Harry Houdini}}&lt;br /&gt;
|es=Alakazam|esmeaning=Same as English name&lt;br /&gt;
|de=Simsala|demeaning=From &#039;&#039;{{tt|Simsalabim|magic word that typically follows &#039;Abrakadabra&#039;}}&#039;&#039;&lt;br /&gt;
|it=Alakazam|itmeaning=Same as English name&lt;br /&gt;
|fr=Alakazam|frmeaning=Same as English name&lt;br /&gt;
|ko=후딘 &#039;&#039;Hudin&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=富迪 &#039;&#039;Fudihk&#039;&#039;|zh_yuemeaning=Transliteration of its Japanese name. Also similar to {{tt|胡迪尼|Houdini}}.&lt;br /&gt;
|zh_cmn=胡地 &#039;&#039;Húdì&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name. Also similar to {{tt|胡迪尼|Houdini}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
* {{wp|Abra, Kadabra, and Alakazam|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Kadabra | next=Machop|type=psychic|| prevnum=064| nextnum=066}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[it:Alakazam]]&lt;br /&gt;
[[pt:Alakazam (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Simsala]]&lt;br /&gt;
[[es:Alakazam]]&lt;br /&gt;
[[fr:Alakazam]]&lt;br /&gt;
[[ja:フーディン]]&lt;br /&gt;
[[pl:Alakazam]]&lt;br /&gt;
[[zh:胡地]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mega_Stone&amp;diff=1987925</id>
		<title>Talk:Mega Stone</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mega_Stone&amp;diff=1987925"/>
		<updated>2013-10-24T11:44:59Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Mega Evolution Images &amp;amp; Mega Stone locations */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Korean name for Mega Stone ==&lt;br /&gt;
&lt;br /&gt;
Its Korean name is 메가스톤 &#039;&#039;Mega {{tt|Seuton|Stone}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Korean name for Lucarionite is 루카리오나이트 &#039;&#039;{{tt|Rukario|Lucario}}{{tt|naiteu|-nite}}&#039;&#039;&lt;br /&gt;
* Looks like everyone&#039;s just gonna stick -nite at the end of the name. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 17:58, 9 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Items template update: Very important==&lt;br /&gt;
Looks like {{template|Item}} is outdated, so that it still doesn&#039;t accept XY descriptions and locations. I&#039;ve written everything here, but it still won&#039;t show up. So could I please ask someone to add the variables descxy and locxy? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:53, 9 August 2013 (UTC)&lt;br /&gt;
:The staff has a list of templates that need to be updated in anticipation of the X and Y release and that template is one of them. We&#039;re just trying to complete some of the higher priority templates at the moment, but this should be receiving an update in the near future. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 16:01, 14 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How do I upload a image of the Blazikenite orb thing for an item icon? ==&lt;br /&gt;
&lt;br /&gt;
I took the image of the Blazikenite orb and removed the background, cropped it and made it transparent png for an item icon. How do I upload the image and add it? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 06:16, 10 August 2013 (UTC)&lt;br /&gt;
:[http://archives.bulbagarden.net/wiki/Special:Upload Here] — [[User:Reshi643|&amp;lt;span style=&amp;quot;color:#7038F8&amp;quot;&amp;gt;Reshi&amp;lt;/span&amp;gt;]][[User talk:Reshi643|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;643&amp;lt;/span&amp;gt;]] 06:18, 10 August 2013 (UTC)&lt;br /&gt;
::It&#039;s already been uploaded [http://bulbapedia.bulbagarden.net/wiki/File:Bag_Blazikenite_Sprite.png here]. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:30, 10 August 2013 (UTC)&lt;br /&gt;
:::Ok thanks, also I&#039;m fiddling with the evolution stone template and It keeps showing the Blazikenite icon with a white background instead of a transparency. Is that normal?&lt;br /&gt;
&lt;br /&gt;
:::Oh, and fear not, I&#039;m only tinkering with it to see how it would look in the same template as the other Evolution stones. I&#039;m not planning on saving it at the moment.&lt;br /&gt;
&lt;br /&gt;
:::By the way, is there a template for XY item description and location yet? While filling out the description and location, I can&#039;t seem to get XY to show up. I&#039;d assume it&#039;d be descxy and locxy for them. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 12:27, 10 August 2013 (UTC)&lt;br /&gt;
::::Can&#039;t you look at the previous section? It explains everything. I did precisely the same thing, but with the text hidden, and then I requested an update here. But the thing is, a staff member didn&#039;t agree to have that thing written there before the release of the games and undid my edits (also, the original file uploads were mine - also deleted by him). So that applies to all of us: case closed. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:34, 10 August 2013 (UTC)&lt;br /&gt;
Slow your roll son and tone it down. Don&#039;t take your frustration out on me. I didn&#039;t see your section, and knew nothing of your issue with the staff. I was just tinkering around with code, nothing more and I was only inquiring about the XY template. I don&#039;t see anything here you have to show your fangs about. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 18:07, 10 August 2013 (UTC)&lt;br /&gt;
:It wasn&#039;t my intention to look like that, so I&#039;m sorry if the first sentence was not very well written. It&#039;s no frustration at all. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:23, 10 August 2013 (UTC)&lt;br /&gt;
::its ok [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 18:30, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wouldn&#039;t the templates used on the Forme Difference page work better? ==&lt;br /&gt;
&lt;br /&gt;
This yellow template is so plain and feels limited.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color light}}; border: 5px solid #{{tough color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{tough color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{tough color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Stone&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|{{MSP|257|Blaziken}}&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
|Blazikenite&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|{{MSP|448|Lucario}}&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
|Lucarionite&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t the templates used on the Forme Difference page work better?&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Blaziken|forme=Normal State|type=Fire|type2=Fighting|ndex=257|ab=Blaze|abd=Speed Boost|how=Normal state|HP=80|Attack=120|Defense=70|SpAtk=110|SpDef=70|Speed=80}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Blaziken|forme=Mega Blaziken|type=Fire|type2=Fighting|ndex=257|ab=Speed Boost|abd=|how={{color2|000000|Mega Evolution}} during battle &amp;lt;br&amp;gt;Holding {{color2|000000|Blazikenite}}|HP=80|Attack=120|Defense=70|SpAtk=110|SpDef=70|Speed=80}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Lucario|forme=Normal State|type=Fighting|type2=Steel|ndex=448|ab=Steadfast|ab2=Inner Focus|abd=Justified|how=Normal state|HP=70|Attack=110|Defense=70|SpAtk=115|SpDef=70|Speed=90}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Blaziken|forme=Mega Lucario|type=Fighting|type2=Steel|ndex=448|ab=Adaptability|abd=|how={{color2|000000|Mega Evolution}} during battle &amp;lt;br&amp;gt;Holding {{color2|000000|Lucarionite}}|HP=70|Attack=110|Defense=70|SpAtk=115|SpDef=70|Speed=90}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
granted there would have to be a new set of icons uploaded, but still these templates are a lot more resourceful. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 21:51, 10 August 2013 (UTC)&lt;br /&gt;
:Well, I personaly don&#039;t know exactly what to say, but I think it&#039;s pretty obvious that before the release of the games we should stick to the yellow one, because we still don&#039;t have all those details. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:23, 10 August 2013 (UTC)&lt;br /&gt;
::We are going to have to make another template for it, but we don&#039;t know everything we need right now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:37, 11 August 2013 (UTC)&lt;br /&gt;
:::I understand that much, and those were only mock ups with the only template that looked best for what I was trying to illustrate. So ignore the stats, I tried to remove them but the template threw a fit so I had to include them.&lt;br /&gt;
&lt;br /&gt;
:::If I may make a suggestion, perhaps a template like the evolution template would be appropriate? More likely or not, you guys will have to modify that template to showcase the new evolution. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:06, 12 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== INFO ON BLAZIKENITE ==&lt;br /&gt;
&lt;br /&gt;
Credits to ZephyrSonic for putting up the promo trailer:&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=q5M9NqjC8Nw&lt;br /&gt;
&lt;br /&gt;
It&#039;s official that the Blazikenite stone will be available through this distribution Torchic (hopefully, somebody can also put this info on the Events pokemon page)&lt;br /&gt;
&lt;br /&gt;
[[User:The Seeker|The Seeker]] ([[User talk:The Seeker|talk]]) 05:24, 12 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Almost all the active Bulbapedians had already heard about it shortly after the Mega Evolution concept itself was revealed. It was already on the events page. It&#039;s always good to look at pages before you start making suggestions for them. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:55, 12 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Better Lucarionite Image? ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to get a better Lucarionite image? The one on the page has tons of noise and isn&#039;t as near good quality as the Blazikenite image. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 01:35, 16 August 2013 (UTC)&lt;br /&gt;
:Errr...noise? Also, the image is the same quality as the blazikenite  image, so I don&#039;t see a problem with it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:50, 16 August 2013 (UTC)&lt;br /&gt;
::Noise as in graphical glitches, I believe.  Some of it is harmless at the moment, but it does prevent cause the sprites to not look as they should.  In any case, the only way to get a better image at the moment would need to come from a demo or a new video since that is the best shot so far of both items.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:16, 16 August 2013 (UTC)&lt;br /&gt;
:::There isn&#039;t a Lucarionite image on the page or uploaded anywhere. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 05:23, 16 August 2013 (UTC)&lt;br /&gt;
::::Ataro, there is an image of the Lucationite.  It is a file is called &amp;quot;XY Prerelease Lucarionite.png&amp;quot; and should be under the Blazikenite image as the second line of the article.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 07:38, 16 August 2013 (UTC)&lt;br /&gt;
:::::Except that&#039;s not an image of the Lucarionite. It&#039;s an image of the item menu screen. Not the same thing. The way it was worded made it sound like there was a Lucarionite image uploaded like the [http://archives.bulbagarden.net/wiki/File:Bag_Blazikenite_Sprite.png Blaziken file]. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 07:43, 16 August 2013 (UTC)&lt;br /&gt;
::::: :/ Huh, I didn&#039;t know that we even had a Blazikenite sprite already.  Is there a way to get a Lucarionite sprite from the same source or a mock-up of one based on the Blazikenite sprite and Lucarionite image?  It could be useful as a placeholder until we get an official sprite.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 08:02, 16 August 2013 (UTC)&lt;br /&gt;
As some gathered, I was referring to the XY_Prerelease_Lucarionite.png image, which has noise/pixellation lowering it&#039;s quality. My guess is somehow the image has some compression done to it, which lead to the stray pink, blue and white pixels all over.&lt;br /&gt;
&lt;br /&gt;
I first noticed it when I tried to make a sprite of the Lucarionite, it was like day and nite when compared to the Blazikenite summary image. I mean I could probably get away with a color swap of the Blazikenite orb but that still doesn&#039;t fix the problem that the XY_Prerelease_Lucarionite.png file has noise in it that is not present in the Blazikenite summary image. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 00:33, 17 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://sta.sh/0oi6kf2t06j here is a screenshot to show you the noise when both the Blazikenite and Lucarionite summary pages are compared side by side. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 00:49, 17 August 2013 (UTC)&lt;br /&gt;
:Both screenshots were taken directly from the official Pokémon X &amp;amp; Pokémon Y website. There is no higher quality available, and there likely won&#039;t be until some time after October 12th. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 01:37, 17 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Marbles ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure if this has any importance or if it could be added to the future trivia section, etc., but the first thing I noticed when I saw the Mega Stones were that they looked EXTREMELY similar to the classic marbles. You know, the ones that look like this? --&amp;gt; http://chriskp.squarespace.com/storage/Marbles.jpg?__SQUARESPACE_CACHEVERSION=1339402500050 [[User:Austinrich1|Austinrich1]] ([[User talk:Austinrich1|talk]]) 01:53, 24 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolution Images &amp;amp; Mega Stone locations ==&lt;br /&gt;
&lt;br /&gt;
Should images of the mega evolutions be posted on this page or on the respective Pokémon&#039;s page? And should the locations of the Mega Stones be listed on this page? [[User:Dark Rust|Dark Rust]] ([[User talk:Dark Rust|talk]]) 11:44, 24 October 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Scizor_(Pok%C3%A9mon)&amp;diff=1987916</id>
		<title>Scizor (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Scizor_(Pok%C3%A9mon)&amp;diff=1987916"/>
		<updated>2013-10-24T11:37:33Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Scizor | type=bug | type2=steel | prevnum=211 | nextnum=213 | prev=Qwilfish | next=Shuckle }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Scizor |&lt;br /&gt;
jname=ハッサム |&lt;br /&gt;
tmname=Hassam |&lt;br /&gt;
art=HGSS |&lt;br /&gt;
size=170px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;siz&#039;&#039;-or&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=212 |&lt;br /&gt;
oldjdex=111 |&lt;br /&gt;
jdex=112 |&lt;br /&gt;
hdex=355 |&lt;br /&gt;
sdex=196 |&lt;br /&gt;
fbrow=044 |&lt;br /&gt;
abrow=217 |&lt;br /&gt;
obrow=223 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Bug |&lt;br /&gt;
type2=Steel|&lt;br /&gt;
species=Scissors{{tt|*|Generation II only}} Pokémon&amp;lt;br&amp;gt;Pincer{{tt|*|Generation III onward}} |&lt;br /&gt;
height-ftin=5&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.8 |&lt;br /&gt;
weight-lbs=260.1 |&lt;br /&gt;
weight-kg=118.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Swarm |&lt;br /&gt;
ability2=Technician |&lt;br /&gt;
abilityd=Light Metal |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Bug |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=200 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=25 |&lt;br /&gt;
body=13 |&lt;br /&gt;
pokefordex=scizor |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Scizor&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ハッサム&#039;&#039;&#039; &#039;&#039;Hassam&#039;&#039;) is a dual-type {{2t|Bug|Steel}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Scyther}} when [[trade]]d holding a {{DL|Type-enhancing item|Metal Coat}}. It is capable of Mega Evolving into Mega Scizor while wielding the Scizorite Mega Stone.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Gary Scizor.png|thumb|200px|left|Scizor with its wings retracted]]&lt;br /&gt;
Scizor is a bipedal, insectoid Pokémon with a red, metallic exoskeleton. It has gray, retractable forewings and hind wings with simple, curved venation. Its head is kite-shaped with three blunt horns extending above its forehead. Its eyes are large dark yellow. Scizor&#039;s neck and part of its thorax give the appearance of being exposed: they show black skin, and are surrounded by its raised exoskeleton. Scizor has a large abdomen with three black, pointed stripes below the waist; the female has a larger abdomen than the male. Scizor has broad shoulders and thin, segmented arms ending in large, round pincers. Scizor&#039;s legs are defined by large hip joints, thin thighs, and wide calves, its feet ending in one clawed toe in front and another in the back. &lt;br /&gt;
&lt;br /&gt;
Scizor&#039;s claws are as hard as steel, and are strong enough to crush any hard object. They can be opened and closed like jaws, and are patterned with black, eyespots with yellow &amp;quot;pupils.&amp;quot; It will raise its claws and wave them around to scare off predators or foes, giving it the appearance of having three heads. Scizor is incapable of flight, instead quickly flapping its wings to regulate its body temperature. It lives in {{DL|List of Pokémon by habitat|Grassland Pokémon|grasslands}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:McCann Scizor.png|thumb|220px|left|Scizor in the anime]]&lt;br /&gt;
[[File:Sugimori Scizor AG.jpg|thumb|250px|right|[[Ken Sugimori|Sugimori]] reference sheet for the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Scizor was first seen under the ownership of a {{pkmn|Trainer}} named [[Shingo]] who thought he could always predict the outcome of a match by the database on his computer in &#039;&#039;[[EP140|Wired For Battle]]&#039;&#039;. In the same episode, the Trainer [[Muramasa]] has a Scizor named Masamune.&lt;br /&gt;
&lt;br /&gt;
The [[Iron-Masked Marauder]] used a Scizor to retrieve {{OBP|Celebi|M04}} in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
[[Gary Oak]] used a Scizor against {{Ash}} in &#039;&#039;[[EP270|Can&#039;t Beat the Heat!]]&#039;&#039;. It beat [[Ash&#039;s Snorlax]] and {{AP|Muk}}, but lost to [[Ash&#039;s Charizard]]. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG129|A Judgment Brawl]]&#039;&#039;, [[Katie]] used a Scizor to battle [[Ash&#039;s Swellow]] during the [[Ever Grande Conference]]. Katie&#039;s Scizor lost.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG166|Curbing the Crimson Tide]]&#039;&#039;, a girl named [[Luna]] had a Scizor disguise itself as &amp;quot;Red Lightning&amp;quot;. Red Lightning went around a city, battling other people&#039;s Pokémon. Red Lightning would then scribble on the defeated Pokémon&#039;s face. The disguised Scizor&#039;s reign of terror ended when [[Ash&#039;s Pikachu]] blasted its costume off and [[Ash&#039;s Sceptile]] defeated it in battle.&lt;br /&gt;
&lt;br /&gt;
Scizor also appeared in &#039;&#039;[[DP008|Gymbaliar!]]&#039;&#039; under the ownership of a girl named [[Minnie]]. It fought against [[Brock&#039;s Croagunk|Jessie&#039;s Croagunk]] and lost.&lt;br /&gt;
&lt;br /&gt;
A Scizor under the ownership of [[McCann]] battled {{Ash}}&#039;s {{AP|Gliscor}} in &#039;&#039;[[DP154|Mastering Current Events!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;, two Scizor are owned by [[Goone]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Scizor was one of the Pokémon seen at the [[Pokémon Swap Meet]] in &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Scizor appeared in {{TRT}}&#039;s fantasy in &#039;&#039;[[EP174|Imitation Confrontation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Scizor appeared in &#039;&#039;[[EP210|Around the Whirlpool]]&#039;&#039; as part of {{an|Brock}}&#039;s example.&lt;br /&gt;
&lt;br /&gt;
A Scizor was seen training alongside its Trainer in &#039;&#039;[[EP262|You&#039;re a Star, Larvitar!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Scizor appeared in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;, where it cut Jessie&#039;s hair as it was tangled with [[James&#039;s Cacnea]].&lt;br /&gt;
&lt;br /&gt;
A Scizor appeared in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP110|Steeling Peace of Mind!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP140|Scizor|Ash&#039;s Pokédex|Scizor, the Scissor Pokémon. The [[Evolution|evolved]] form of {{p|Scyther}}. Its incredible attack speed and its large scissor-like claws make it a formidable opponent.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP008|Scizor|Dawn&#039;s Pokédex|Scizor, the Pincer Pokémon. It intimidates its foes with its claws imprinted with eye-like patterns.}}&lt;br /&gt;
{{Animedexbody|DP154|Scizor|Dawn&#039;s Pokédex|Scizor, the Pincer Pokémon. It threatens enemies with its eye-patterned claws, which can swing with tremendous force when used in battle.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Blue Scizor.png|thumb|200px|Scizor in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Blue&#039;s Scizor}}&lt;br /&gt;
Scizor is first seen in {{PAV|9}} under the control of {{adv|Blue}}, having evolved from his Scyther prior to the events of the volume. He brings it on his journey to the [[Sevii Islands]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{OBP|Giovanni|Pocket Monsters}} owned a Scizor in &#039;&#039;[[PM077|Pokémon Hair Salon Opens!!]]&#039;&#039; where it became his battling Pokémon after revealing himself from his disguise as Green.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Scizor (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Scizor is a more dangerous version of [[Marill_(Pokémon)#Super_Smash_Bros._Melee|Marill]]. Not only does it do more damage but it will also jump around the screen targeting an opponent.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;This evolved form of {{p|Scyther}} has arms ending in large pincers with distinctive eye-spot markings. It&#039;s unable to fly very far with its wings, but it can affect its body temperature by flapping them at high speeds. Its sleek look has made Scizor quite popular among collectors.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{ga|Pokémon Ranger}}: [[Go-Rock Quads|Garret]] uses a Scizor in his attempts to stop the player.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Scizor is a famous explorer who is captured by {{p|Froslass}} in ice for several decades. The player defeats Froslass and frees Scizor, who bestows the Secret Rank upon the player&#039;s team in gratitude.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=bug&lt;br /&gt;
|type2=steel&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.&lt;br /&gt;
|silverdex=Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.&lt;br /&gt;
|crystaldex=This Pokémon&#039;s pincers, which contain steel, can crush any hard object it gets a hold of into bits.&lt;br /&gt;
|rsdex=Scizor has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. This Pokémon flaps its wings to regulate its body temperature.&lt;br /&gt;
|emeralddex=A Scizor has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. It flaps its wings to regulate its body temperature.&lt;br /&gt;
|firereddex=Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.&lt;br /&gt;
|leafgreendex=It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.&lt;br /&gt;
|stadium2dex=It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.&lt;br /&gt;
|dpdex=It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.&lt;br /&gt;
|platinumdex=It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously.&lt;br /&gt;
|heartgolddex=It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.&lt;br /&gt;
|soulsilverdex=Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.&lt;br /&gt;
|bwdex=It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously.&lt;br /&gt;
|b2w2dex=It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=bug |&lt;br /&gt;
type2=steel |&lt;br /&gt;
gen=2 |&lt;br /&gt;
gsarea=[[Evolution|Evolve]] {{p|Scyther}} |&lt;br /&gt;
carea=[[Evolution|Evolve]] {{p|Scyther}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Scyther}} |&lt;br /&gt;
frlgex=firered |&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Scyther}} |&lt;br /&gt;
gen4ex=diamond |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Scyther}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Scyther}} |&lt;br /&gt;
hgssarea=[[Evolution|Evolve]] {{p|Scyther}} |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwarea=[[Poké Transfer]]|&lt;br /&gt;
b2w2ex=none |&lt;br /&gt;
b2w2area=[[Poké Transfer]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=bug&lt;br /&gt;
|type2=steel&lt;br /&gt;
|trozei=Endless Level 6&amp;lt;br&amp;gt;Forever Level 55&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Scyther}}&lt;br /&gt;
|ranger=[[Lyra Forest]]&lt;br /&gt;
|md2=[[Mt. Travail]] (1F-19F)&lt;br /&gt;
|ranger2=[[Altru Building]]&lt;br /&gt;
|ranger3=[[Rand&#039;s House]]&lt;br /&gt;
|pokepark=[[Cavern Zone]]&lt;br /&gt;
|rumble2=Forest: [[World Axle - B1F]] (post ending)&lt;br /&gt;
|conquest=[[Valora]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=bug|type2=steel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Goon&#039;s Scizor|Japanese|Japan&amp;lt;br&amp;gt;Wi-Fi|50|June 18 to July 14, 2010|link=List of Wi-Fi Japanese event Pokémon distributions in Generation IV#Goon Scizor}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Dalgeon&#039;s Scizor|Korean|South Korea&amp;lt;br&amp;gt;Wi-Fi|50|January 7 to 31, 2011|link=List of Wi-Fi Korean event Pokémon distributions in Generation IV#Dalgeon&#039;s Scizor}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Strongest Class Single Battle Scizor|Japanese|Japan|100|September 15 to October 28, 2012|link=List of local Japanese event Pokémon distributions in Generation V#Scizor}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Strongest Class Pokémon Gift Scizor|Korean|South Korea|100|February 24 to May 5, 2013|link=List of local Korean event Pokémon distributions in Generation V#Scizor}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=bug|type2=steel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|Global Link Scizor|English|PGL|10|December 20, 2012 to February 21, 2013|link=List of Pokémon Global Link promotions/Pokémon#Scizor}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|Global Link Scizor|French|PGL|10|December 20, 2012 to February 21, 2013|link=List of Pokémon Global Link promotions/Pokémon#Scizor}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|Global Link Scizor|German|PGL|10|December 20, 2012 to February 21, 2013|link=List of Pokémon Global Link promotions/Pokémon#Scizor}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|Global Link Scizor|Italian|PGL|10|December 20, 2012 to February 21, 2013|link=List of Pokémon Global Link promotions/Pokémon#Scizor}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|Global Link Scizor|Spanish|PGL|10|December 20, 2012 to February 21, 2013|link=List of Pokémon Global Link promotions/Pokémon#Scizor}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=bug|type2=steel&lt;br /&gt;
|event1=Starf Berry|event1type=Berry|event1rar=100&lt;br /&gt;
|event2=Life Orb|event2type=In-battle effect item|event2rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=bug|&lt;br /&gt;
type2=steel|&lt;br /&gt;
HP=      70 |&lt;br /&gt;
Attack= 130 |&lt;br /&gt;
Defense=100 |&lt;br /&gt;
SpAtk=   55 |&lt;br /&gt;
SpDef=   80 |&lt;br /&gt;
Speed=   65 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=bug|&lt;br /&gt;
type2=steel|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    400 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
steel=yes|&lt;br /&gt;
newpoison=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Scizor|Bug|Steel|5|2}}&lt;br /&gt;
{{learnlist/level5|Start|Bullet Punch|Steel|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|5|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|9|Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/level5|13|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/level5|17|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|21|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|25|Fury Cutter|Bug|Physical|20|95|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|29|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level5|33|Razor Wind|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/level5|37|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|41|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|45|Night Slash|Dark|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level5|49|Double Hit|Normal|Physical|35|90|10}}&lt;br /&gt;
{{learnlist/level5|53|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|57|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|61|Feint|Normal|Physical|30|100|10}}&lt;br /&gt;
{{learnlist/levelf|Scizor|Bug|Steel|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Scizor|Bug|Steel|5|2}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Scizor|Bug|Steel|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Scizor|bug|steel|5|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|291|Ninjask}}{{MSP|545|Scolipede}}|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|012|Butterfree}}{{MSP|049|Venomoth}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}&amp;lt;br&amp;gt;{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|284|Masquerain}}{{MSP|313|Volbeat}}{{MSP|402|Kricketune}}{{MSP|414|Mothim}}&amp;lt;br&amp;gt;{{MSP|540|Sewaddle}}{{MSP|541|Swadloon}}{{MSP|542|Leavanny}}{{MSP|588|Karrablast}}{{MSP|589|Escavalier}}{{MSP|595|Joltik}}&amp;lt;br&amp;gt;{{MSP|596|Galvantula}}{{MSP|616|Shelmet}}{{MSP|617|Accelgor}}{{MSP|636|Larvesta}}{{MSP|637|Volcarona}}|Bug Buzz|Bug|Special|90|100|10|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|214|Heracross}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|012|Butterfree}}{{MSP|015|Beedrill}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|193|Yanma}}&amp;lt;br&amp;gt;{{MSP|469|Yanmega}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|284|Masquerain}}&amp;lt;br&amp;gt;{{MSP|291|Ninjask}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|414|Mothim}}|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||‡}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|214|Heracross}}{{MSP|540|Sewaddle}}{{MSP|541|Swadloon}}{{MSP|542|Leavanny}}{{MSP|588|Karrablast}}{{MSP|589|Escavalier}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|214|Heracross}}{{MSP|402|Kricketune}}{{MSP|469|Yanmega}}{{MSP|472|Gliscor}}|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|123|Scyther}}{{MSP|212|Scizor}}|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|214|Heracross}}{{MSP|589|Escavalier}}|Reversal|Fighting|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|012|Butterfree}}{{MSP|049|Venomoth}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}&amp;lt;br&amp;gt;{{MSP|284|Masquerain}}{{MSP|414|Mothim}}{{MSP|637|Volcarona}}|Silver Wind|Bug|Special|60|100|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}&amp;lt;br&amp;gt;{{MSP|329|Vibrava}}{{MSP|330|Flygon}}|Steel Wing|Steel|Physical|70|90|25|||‡|&#039;&#039;&#039;}}{{learnlist/breedf|Scizor|bug|steel|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Scizor|bug|steel|5|2}}&lt;br /&gt;
{{learnlist/tutor5|Bug Bite|Bug|Physical|60|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Scizor|bug|steel|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Scizor|Bug|Steel|5|2}}&lt;br /&gt;
{{Learnlist/prevo5|123|Scyther|||||Vacuum Wave|Fighting|Special|40|100|30}}&lt;br /&gt;
{{Learnlist/prevo5|123|Scyther|||||Wing Attack|Flying|Physical|60|100|35}}&lt;br /&gt;
{{Learnlist/prevo5|123|Scyther|||||Air Slash|Flying|Special|75|95|20}}&lt;br /&gt;
{{Learnlist/prevo5|123|Scyther|d||||Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||BW}}&lt;br /&gt;
{{Learnlist/prevof|Scizor|Bug|Steel|5|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=bug |&lt;br /&gt;
type2=steel |&lt;br /&gt;
ndex=212 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Overgrown Forest |&lt;br /&gt;
P1=I can&#039;t fly, but I have power to spare! |&lt;br /&gt;
P2=We have a situation here. My health is down by half. |&lt;br /&gt;
P3=I&#039;ve had it... Even my pincers are enfeebled... |&lt;br /&gt;
PL=Level-up achieved! My pincers tingle with power! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Steel |&lt;br /&gt;
assist=Bug |&lt;br /&gt;
fieldpower=3 |&lt;br /&gt;
field=Cut |&lt;br /&gt;
loop=12 |&lt;br /&gt;
MinEXP=260 |&lt;br /&gt;
MaxEXP=340 |&lt;br /&gt;
browser=Scizor dashes around with intense speed. Its pincers cut through anything! |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=D |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Steel |&lt;br /&gt;
assist2=Steel |&lt;br /&gt;
field2=Cut |&lt;br /&gt;
field2power=4 |&lt;br /&gt;
browser2=It dashes around quickly while attacking with its steel pincers. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Steel |&lt;br /&gt;
assist3=Steel |&lt;br /&gt;
field3=Cut |&lt;br /&gt;
field3power=4 |&lt;br /&gt;
browser3=It attacks with cutting slashes and sharp shock waves.|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=4|&lt;br /&gt;
rumble2defense=4|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad=Scizor came to investigate the [[Cavern Zone]] and look for a tough Pokémon! His specialties are {{DL|Attractions|Blaziken&#039;s Boulder Bash}} and {{DL|Attractions|Dusknoir&#039;s Speed Slam}}! |&lt;br /&gt;
Pad2=He hit the wall in increasing his battle skill. He is working hard playing Chase, because he wants to go back to basics. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=4 |&lt;br /&gt;
ConquestSpd=3 |&lt;br /&gt;
ConquestDef=4 |&lt;br /&gt;
ConquestHP=3 |&lt;br /&gt;
ConquestRange=3 |&lt;br /&gt;
ConquestMove={{m|X-Scissor}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Swarm}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Parry}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Pride}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Scyther}} after knocking out a [[Warrior]]&#039;s Pokémon in a manner that allows recruitment, while its own Warrior is equipped with a {{DL|Type-enhancing item|Metal Coat}} |&lt;br /&gt;
ConquestLink={{DL|List of Pokémon Conquest characters|Kamanosuke}}, {{DL|List of Pokémon Conquest characters|Munenori}}, and {{DL|List of Pokémon Conquest characters|Shigezane}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=123&lt;br /&gt;
|name1=Scyther&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evotype1=Trade&lt;br /&gt;
|held1=Metal Coat&lt;br /&gt;
|sprite2=212&lt;br /&gt;
|name2=Scizor&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=bug|&lt;br /&gt;
type2=steel|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=212|&lt;br /&gt;
name=Scizor|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Scizor shares the same [[species]] name with {{p|Kingler}}. They are both known as the Pincer Pokémon (though Scizor was known as the Scissors Pokémon in Generation II and has been called the Scissor Pokémon in the {{pkmn|anime}}).&lt;br /&gt;
* Despite having different base stats, Scizor and {{p|Scyther|its pre-evolution}} both have a base stat total of 500. In turn, Scizor is the only Pokémon to not have its base stat total changed upon evolving.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Scizor shares characteristics with flying red {{wp|ant}}s and {{wp|mantis}}es. It may also share characteristics with {{wp|lobster}}s.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Scizor is a corruption of &#039;&#039;{{wp|scissors|scissor}}&#039;&#039; or a combination of &#039;&#039;scissors&#039;&#039; and &#039;&#039;{{wp|razor}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Hassam is a corruption of 剪む &#039;&#039;hasamu&#039;&#039; (to clip or snip).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=bug|type2=steel&lt;br /&gt;
|ja=ハッサム &#039;&#039;Hassam&#039;&#039;|jameaning=From {{tt|剪む &#039;&#039;hasamu&#039;&#039;|clip, snip}}&lt;br /&gt;
|fr=Cizayox|frmeaning=From a corruption of &#039;&#039;{{tt|ciseaux|scissors}}&#039;&#039;, and possibly &#039;&#039;oxidation&#039;&#039;, in reference to its rust-red color&lt;br /&gt;
|es=Scizor|esmeaning=Same as English name.&lt;br /&gt;
|it=Scizor|itmeaning=Same as English name.&lt;br /&gt;
|de=Scherox|demeaning=From &#039;&#039;{{tt|Schere|scissors}}&#039;&#039; and possibly &#039;&#039;{{tt|ferox|Latin for &#039;&#039;wild&#039;&#039;}}&#039;&#039; or &#039;&#039;{{wp|oxidation}}&#039;&#039;, in reference to its rust-red color&lt;br /&gt;
|ko=핫삼 &#039;&#039;Hassam&#039;&#039;|komeaning=Transliteration of its Japanese name&lt;br /&gt;
|zh_cmn=巨鉗螳螂 / 巨钳螳螂 &#039;&#039;Jùqiántángláng&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Giant-pincered mantis&amp;quot;.}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNextFoot | type=bug | type2=steel | prevnum=211 | nextnum=213 | prev=Qwilfish | next=Shuckle }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
&lt;br /&gt;
[[it:Scizor]]&lt;br /&gt;
[[pt:Scizor (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Scherox]]&lt;br /&gt;
[[es:Scizor]]&lt;br /&gt;
[[fr:Cizayox]]&lt;br /&gt;
[[ja:ハッサム]]&lt;br /&gt;
[[pl:Scizor]]&lt;br /&gt;
[[zh:巨钳螳螂]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Banette_(Pok%C3%A9mon)&amp;diff=1987879</id>
		<title>Banette (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Banette_(Pok%C3%A9mon)&amp;diff=1987879"/>
		<updated>2013-10-24T11:23:27Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Shuppet | next=Duskull | prevnum=353 | nextnum=355 | type=ghost}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Banette |&lt;br /&gt;
jname=ジュペッタ |&lt;br /&gt;
tmname=Juppeta |&lt;br /&gt;
art=RS |&lt;br /&gt;
size=220px |&lt;br /&gt;
ndex=354 |&lt;br /&gt;
hdex=147 |&lt;br /&gt;
u2dex=211 |&lt;br /&gt;
abrow=148 |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;bay-net&amp;lt;/sc&amp;gt; |&lt;br /&gt;
type1=Ghost |&lt;br /&gt;
species=Marionette |&lt;br /&gt;
height-ftin=3&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.1 |&lt;br /&gt;
weight-lbs=27.6 |&lt;br /&gt;
weight-kg=12.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Insomnia |&lt;br /&gt;
ability2=Frisk |&lt;br /&gt;
abilityd=Cursed Body |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Amorphous |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=179 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
color=Black |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=banette |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Banette&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ジュペッタ&#039;&#039;&#039; &#039;&#039;Juppeta&#039;&#039;) is a {{type|Ghost}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Shuppet}} starting at [[level]] 37. It can Mega Evolve into Mega Banette while wielding Banettite.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Banette is a black, humanoid, doll-like bipedal Pokémon which is possessed with pure hatred. It has three spikes on its head and a long zigzag-shaped ribbon hanging down from its head. It has a zipper-like mouth. Its has long, three-fingered hands and short, stubby legs, and has a yellow brush-like tail, which can resemble a needle stuck into its body. It lays curses on others by using its body as a voodoo doll and sticking pins into itself. It lives in {{DL|List of Pokémon by habitat|Urban Pokémon|garbage dumps and dark alleys,}} where it searches for the person that threw it away before it became a Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Harley Banette.png|190px|thumb|Banette in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[Harley]] used a Banette against {{an|May}} in the [[Grand Festival]] during &#039;&#039;[[AG122|Deceit and Assist]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Banette appeared in [[PK15]].&lt;br /&gt;
&lt;br /&gt;
Three Banette appeared in &#039;&#039;[[BW137|Celebrating the Hero&#039;s Comet!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
When {{MTR}} was attempting to disguise himself as a Banette in &#039;&#039;[[DP090|Ghoul Daze!]]&#039;&#039;, he was scared off by a real one that was accompanied by a Shuppet and {{p|Duskull}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Sird Banette.png|thumb|left|125px|Banette in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
One of [[Sird]]&#039;s main Pokémon is a Banette, which she used in her battle with {{adv|Silver}} to take him into custody on {{adv|Giovanni}}&#039;s behalf. Against its short fight against the latter&#039;s [[Red Gyarados]], it proved to be a force to be reckoned with as it easily overpowered its opponent.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Banette (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ghost&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Banette generates energy for laying strong curses by sticking pins into its own body. This Pokémon was originally a pitiful plush doll that was thrown away.&lt;br /&gt;
|sapphiredex=A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as Banette. The Pokémon&#039;s energy would escape if it were to ever open its mouth.&lt;br /&gt;
|emeralddex=An abandoned plush doll became this Pokémon. They are said to live in garbage dumps and wander about in search of the children that threw them away.&lt;br /&gt;
|frlgdex=Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes.&lt;br /&gt;
|dpptdex=A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.&lt;br /&gt;
|hgssdex=This Pokémon developed from an abandoned doll that amassed a grudge. It is seen in dark alleys.&lt;br /&gt;
|bwdex=A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.&lt;br /&gt;
|b2w2dex=A doll that became a Pokémon over its grudge of being thrown away. It seeks the child who disowned it.&lt;br /&gt;
|xydex=Strong feelings of hatred turned a puppet into a Pokémon. If it opens its mouth, its cursed energy escapes.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=ghost |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=None{{Sup/3|Ru}}&amp;lt;br&amp;gt;Rare{{Sup/3|Sa}} |&lt;br /&gt;
rsarea=[[Evolution|Evolve]] {{p|Shuppet}}{{Sup/3|Ru}}&amp;lt;br&amp;gt;[[Sky Pillar]]{{Sup/3|Sa}} |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea=[[Sky Pillar]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea=[[Route]]s {{rtn|225|Sinnoh}}, {{rtn|226|Sinnoh}}, and {{rtn|227|Sinnoh}}, [[Stark Mountain]]{{Sup/t|Night}} |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea=[[Route]]s {{rtn|225|Sinnoh}}, {{rtn|226|Sinnoh}}, and {{rtn|227|Sinnoh}}, [[Stark Mountain]]{{Sup/t|Night}} |&lt;br /&gt;
hgssrarity=Rare |&lt;br /&gt;
hgssarea=[[Safari Zone]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{p|Shuppet}} |&lt;br /&gt;
b2w2rarity=Unknown |&lt;br /&gt;
b2w2area=[[Strange House]] and {{OBP|Victory Road|Black 2 and White 2}} |&lt;br /&gt;
xyrarity=Unknown |&lt;br /&gt;
xyarea= [[Pokémon Village]] (trashcans)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|channel=[[Springleaf Field]]&lt;br /&gt;
|pinballrs=Evolve from {{p|Shuppet}}&lt;br /&gt;
|trozei=Endless Level 16&amp;lt;br&amp;gt;Forever Level 65&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Shuppet}}&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|rumble2=Hauntyard: [[Everspring Valley]], [[World Axle - B1F]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=Ghost}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|English|PGL|37|September 15, 2011 to March 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Japanese|PGL|37|September 28 to October 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Korean|PGL|37|October 6 to 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|French|PGL|37|October 13 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Italian|PGL|37|October 13 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|Spanish|PGL|37|October 13 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Banette|German|PGL|37|October 28 to December 7, 2011 |link=List of Pokémon Global Link promotions/Pokémon#Banette}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|&lt;br /&gt;
type=ghost|&lt;br /&gt;
se1=Spell Tag|se1type=Type-enhancing item|se1rar=5|&lt;br /&gt;
xd1=Spell Tag|xd1type=Type-enhancing item|xd1rar=100|&lt;br /&gt;
dppt1=Spell Tag|dppt1type=Type-enhancing item|dppt1rar=5|&lt;br /&gt;
hgss1=Spell Tag|hgss1type=Type-enhancing item|hgss1rar=5|&lt;br /&gt;
b2w21=Spell Tag|b2w21type=Type-enhancing item|b2w21rar=5|}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=ghost |&lt;br /&gt;
HP=     64 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=  83 |&lt;br /&gt;
SpDef=  63 |&lt;br /&gt;
Speed=  65 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=ghost |&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Banette|Ghost|Ghost|V|3}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Knock Off|Dark|Physical|20|100|20}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Screech|Normal|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|5|4|Screech|Normal|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/levelV|8|7|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|16|10|Spite|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelV|23|13|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/levelV|20|16|Shadow Sneak|Ghost|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|13|19|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|28|22|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelV|31|26|Hex|Ghost|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|35|30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|42|34|Sucker Punch|Dark|Physical|80|100|5}}&lt;br /&gt;
{{learnlist/levelV|51|40|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|58|46|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|66|52|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/levelV|75|58|Trick|Psychic|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tmf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|200|Misdreavus}}{{MSP|429|Mismagius}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|358|Chimecho}}&amp;lt;br&amp;gt;{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}&amp;lt;br&amp;gt;{{MSP|609|Chandelure}}|Astonish|Ghost|Physical|30|100|15||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|200|Misdreavus}}{{MSP|429|Mismagius}}{{MSP|355|Duskull}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|202|Wobbuffet}}&amp;lt;br&amp;gt;{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}&amp;lt;br&amp;gt;{{MSP|563|Cofagrigus}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}|Foresight|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|316|Gulpin}}{{MSP|317|Swalot}}|Gunk Shot|Poison|Physical|120|70|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|475|Gallade}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}&amp;lt;br&amp;gt;{{MSP|609|Chandelure}}|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|442|Spiritomb}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|592|Frillish}}&amp;lt;br&amp;gt;{{MSP|593|Jellicent}}|Ominous Wind|Ghost|Special|60|100|5||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}|Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}|Shadow Sneak|Ghost|Physical|40|100|30||||&#039;&#039;&#039;}}{{learnlist/breedf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/tutor5|Dark Pulse|Dark|Special|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Spite|Ghost|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{Learnlist/prevo5|353|Shuppet|d||||Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||BW}}&lt;br /&gt;
{{Learnlist/prevof|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
{{learnlist/event5|[[List of Pokémon Global Link promotions/Pokémon#Banette|Global Link Halloween]]|Cotton Guard|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/eventf|Banette|Ghost|Ghost|5|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ghost |&lt;br /&gt;
ndex=354 |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Darkness Ridge |&lt;br /&gt;
P1=I&#039;m driven by the power of an unresolved grudge! |&lt;br /&gt;
P2=Moan... Already my HP is half gone... |&lt;br /&gt;
P3=It&#039;s no good... My grudge can&#039;t sustain itself... |&lt;br /&gt;
PL=Leveled up... I can feel my grudge building... |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-10 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Ghost |&lt;br /&gt;
assist2=Ghost |&lt;br /&gt;
field2=Psy Power  |&lt;br /&gt;
field2power=2 |&lt;br /&gt;
browser2=While protecting itself with {{m|Will-O-Wisp|ghostly fire}}, it attacks with eerie orbs. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=4|&lt;br /&gt;
rumble2defense=2|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=353&lt;br /&gt;
|name1=Shuppet&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=37&lt;br /&gt;
|sprite2=354&lt;br /&gt;
|name2=Banette&lt;br /&gt;
|type1-2=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ghost|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=354|&lt;br /&gt;
name=Banette|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Harley Banette Torment.png|Banette with its mouth open|thumb]]&lt;br /&gt;
* According to the Pokédex, Banette&#039;s cursed energy would escape from its body if its mouth came unzipped. Despite this, the anime had several instances with its mouth open.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{Bulbanews|On the Origin of Species: Shuppet and Banette}}&lt;br /&gt;
Its appearance and habit of sticking itself with pins is highly reminiscent of {{wp|voodoo|voodoo dolls}}. Its Pokédex backstory of an ordinary doll coming to life is similar to the {{wp|Tsukumogami}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Banette is a combination of &#039;&#039;bane&#039;&#039; and &#039;&#039;{{wp|marionette}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Juppeta may be a combination of 呪縛 &#039;&#039;jubaku&#039;&#039; (curse or spell) and &#039;&#039;puppet&#039;&#039;. It may also refer to &#039;&#039;{{wp|Mister Geppetto|Geppetto}}&#039;&#039;, a woodcarver who built a puppet that came to life in {{wp|The Adventures of Pinocchio|the story}} of {{wp|Pinocchio}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=ghost|type2=ghost&lt;br /&gt;
|ja=ジュペッタ &#039;&#039;Juppeta&#039;&#039;|jameaning=From {{tt|呪縛 &#039;&#039;jubaku&#039;&#039;|curse or spell}}, and &#039;&#039;puppet&#039;&#039; or &#039;&#039;Gepetto&#039;&#039;&lt;br /&gt;
|fr=Branette|frmeaning=Similar to English name.  Also sounds like &#039;&#039;{{tt|braguette|zip}}&#039;&#039;&lt;br /&gt;
|es=Banette|esmeaning=Same as English name&lt;br /&gt;
|de=Banette|demeaning=Same as English name&lt;br /&gt;
|it=Banette|itmeaning=Same as English name&lt;br /&gt;
|ko=다크펫 &#039;&#039;Dakeu&#039;pet&#039;&#039;|komeaning=From {{tt|&#039;&#039;dark&#039;&#039;|다크 &#039;dakeu&#039;}} and {{tt|&#039;&#039;puppet&#039;&#039;|퍼펫 &#039;peo&#039;pet&#039;}}&lt;br /&gt;
|zh_cmn=詛咒娃娃 / 诅咒娃娃 &#039;&#039;Zǔzhòuwáwá&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Cursing doll&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Shuppet | next=Duskull | prevnum=353 | nextnum=355 | type=ghost}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
&lt;br /&gt;
[[de:Banette]]&lt;br /&gt;
[[es:Banette]]&lt;br /&gt;
[[fr:Branette]]&lt;br /&gt;
[[it:Banette]]&lt;br /&gt;
[[ja:ジュペッタ]]&lt;br /&gt;
[[pl:Banette]]&lt;br /&gt;
[[pt:Banette (pokémon)]]&lt;br /&gt;
[[zh:诅咒娃娃]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bronzong_(Pok%C3%A9mon)&amp;diff=1933933</id>
		<title>Bronzong (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bronzong_(Pok%C3%A9mon)&amp;diff=1933933"/>
		<updated>2013-07-13T07:35:03Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: Added trivia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Bronzor | next=Bonsly|type=steel|type2=psychic| prevnum=436| nextnum=438}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Bronzong |&lt;br /&gt;
jname=ドータクン |&lt;br /&gt;
tmname=Dohtakun |&lt;br /&gt;
art=DP |&lt;br /&gt;
size=260px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;bron-zong&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=437 |&lt;br /&gt;
sdex=089 |&lt;br /&gt;
u2dex=251 |&lt;br /&gt;
abrow=249 |&lt;br /&gt;
obrow=185 |&lt;br /&gt;
opbrow=177 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Steel |&lt;br /&gt;
type2=Psychic |&lt;br /&gt;
species=Bronze Bell |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=412.3 |&lt;br /&gt;
weight-kg=187.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Levitate |&lt;br /&gt;
ability2=Heatproof |&lt;br /&gt;
abilityd=Heavy Metal |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evde=1|&lt;br /&gt;
evsd=1|&lt;br /&gt;
expyield=188 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=90 |&lt;br /&gt;
body= 04|&lt;br /&gt;
pokefordex=bronzong |&lt;br /&gt;
generation=4 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bronzong&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese:]] &#039;&#039;&#039;ドータクン&#039;&#039;&#039; &#039;&#039;Dohtakun&#039;&#039;) is a dual-type {{2t|Steel|Psychic}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Bronzor}} starting at [[level]] 33.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Bronzong looks like a big blue-green bell with two arms coming out of its sides. It has eyes at the bottom of its hollow body and a yoke attached at the top. Its face can be best described as being of a &amp;quot;{{wp|Totem Pole}}&amp;quot; design; Bronzong has two round, red eyes with blue-green irises and a rectangular mouth with one visible row of square teeth.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Bronzong is a genderless Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
It has the power to {{m|Rain Dance|summon rain clouds}} which earned it the nickname &#039;&#039;bringer of plentiful harvests&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
The first known Bronzong was dug up at a construction site. Since, more Bronzong have been found living in dark caverns in high levels of [[Mt. Coronet]], but quite rarely.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Its diet may consist of {{wp|bronze}} and other metals.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lucian Bronzong.png|thumb|Bronzong in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[Lucian]]&#039;s Bronzong appeared in &#039;&#039;[[DP035|An Elite Meet and Greet!]]&#039;&#039; where it gave {{AP|Dawn&#039;s Buizel|Buizel}} its first defeat. It was later seen in &#039;&#039;[[DP040|Top-Down Training]]&#039;&#039; where it was defeated by [[Cynthia]]&#039;s {{TP|Cynthia|Garchomp}}.&lt;br /&gt;
&lt;br /&gt;
A Bronzong under the control of [[Marcus]] appeared in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Another Bronzong appeared in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Bronzong appeared in &#039;&#039;[[DP182|An Old Family Blend!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP035|Bronzong|Ash&#039;s Pokédex|Bronzong, the Bronze Bell Pokémon. One slept for over 2,000 years, until it was accidentally awakened at a construction site.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Saturn Bronzong DPA.png|thumb|Bronzong in {{pkmn|Diamond and Pearl Adventure!}}]]&lt;br /&gt;
===In the Arceus and the Jewel of Life manga===&lt;br /&gt;
[[Marcus]]&#039;s Bronzong appears in the manga adaptation of &#039;&#039;{{ma|Arceus and the Jewel of Life}}&#039;&#039;. It, along with {{p|Heatran}}, is a loyal servant of Marcus.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Byron]] uses two Bronzong in tandem. Thinking that {{adv|Platinum}} and her friends were villains, he attacked the trio, but both Bronzong were defeated by [[Platinum&#039;s Rapidash|Platinum&#039;s Ponyta]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
[[Saturn]] uses his Bronzong against Byron to prevent the Gym Leader from interfering with his capture of {{p|Azelf}}. While it defeated the Gym Leader, it fell to [[Hareta]] and his {{p|Riolu}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King!! manga===&lt;br /&gt;
{{OBP|Shin|PBK}} has a Bronzong which was first seen in the beginning chapter of the series.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bronzong (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Bronzong, together with {{p|Hitmonlee}} and {{p|Regigigas}}, are the statue that came alive to battle the player in [[Aegis Cave]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=steel&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=One caused a news sensation when it was dug up at a construction site after a 2000-year sleep.&lt;br /&gt;
|pearldex=It can {{m|Rain Dance|summon rain clouds}}. People long ago revered it as the bringer of plentiful harvests.&lt;br /&gt;
|platinumdex=It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.&lt;br /&gt;
|hgssdex=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.&lt;br /&gt;
|bwdex=It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.&lt;br /&gt;
|b2w2dex=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=Common |&lt;br /&gt;
dparea=[[Turnback Cave]], [[Mt. Coronet]] |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea=[[Turnback Cave]], [[Mt. Coronet]] |&lt;br /&gt;
hgssrarity=Uncommon |&lt;br /&gt;
hgssarea={{safari|Johto}}|&lt;br /&gt;
bwrarity=Rare |&lt;br /&gt;
bwarea=[[Abundant Shrine]] |&lt;br /&gt;
b2w2rarity=Unknown|&lt;br /&gt;
b2w2area=[[Abundant Shrine]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|md2=Evolve from {{p|Bronzor}}&lt;br /&gt;
|ranger2=[[Hippowdon Temple]]&lt;br /&gt;
|rumble=[[Eternal Tower]]&lt;br /&gt;
|ranger3=[[Oblivia Ruins]]&amp;lt;br&amp;gt;[[Thunder Temple]]&lt;br /&gt;
|rumble2= Tower: [[Frozen Tundra]]&amp;lt;br&amp;gt;Factory: All{{tt|*|Deoxys Encounter}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=steel|type2=psychic&lt;br /&gt;
|dppt1=Metal Coat|dppt1type=Type-enhancing item|dppt1rar=5&lt;br /&gt;
|hgss1=Metal Coat|hgss1type=Type-enhancing item|hgss1rar=5&lt;br /&gt;
|bw1=Metal Coat|bw1type=Type-enhancing item|bw1rar=5&lt;br /&gt;
|b2w21=Metal Coat|b2w21type=Type-enhancing item|b2w21rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
HP=      67 |&lt;br /&gt;
Attack=  89 |&lt;br /&gt;
Defense=116 |&lt;br /&gt;
SpAtk=   79 |&lt;br /&gt;
SpDef=  116 |&lt;br /&gt;
Speed=   33 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=1&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=steel|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  25 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
heatproof=maybe|&lt;br /&gt;
newfire=1|&lt;br /&gt;
levitate=maybe|&lt;br /&gt;
steel=yes|&lt;br /&gt;
newpoison=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Bronzong|Steel|Psychic|V|4}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Tackle|Normal|Physical|50|100|35}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|7|5|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/levelV|12|9|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|14|11|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelV|N/A|15|Psywave|Psychic|Special|Varies|80|15||}}&lt;br /&gt;
{{learnlist/levelV|26|19|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/levelV|50|21|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelV|30|25|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/levelV|43|29|Future Sight|Psychic|Special|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|N/A|31|Metal Sound|Steel|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/levelV|33|33|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/levelV|38|36|Gyro Ball|Steel|Physical|Varies|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|19|42|Extrasensory|Psychic|Special|80|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|61|46|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/levelV|67|52|Heal Block|Psychic|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|72|58|Heavy Slam|Steel|Physical|Varies|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM74|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
{{learnlist/tutor5|Block|Normal|Status|—|—|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Gravity|Psychic|Status|—|—|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Defense|Steel|Status|—|—|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Recycle|Normal|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Stealth Rock|Rock|Status|—|—|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|—|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Wonder Room|Psychic|Status|—|—|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
{{Learnlist/prevo5|436|Bronzor|d||||Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||BW}}&lt;br /&gt;
{{Learnlist/prevo5|436|Bronzor|d||||Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||BW}}&lt;br /&gt;
{{learnlist/prevof|Bronzong|Steel|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
ndex=437 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=1.5 |&lt;br /&gt;
iq=E |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Steel |&lt;br /&gt;
assist2=Steel |&lt;br /&gt;
field2=Crush |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It launches iron balls and strange orbs to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Steel |&lt;br /&gt;
assist3=Steel |&lt;br /&gt;
field3=Psy Power |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
browser3=It attacks by making iron balls fall. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=3|&lt;br /&gt;
rumbledefense=5|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=5|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad2=He has lived in PokéPark since long ago, when beings other than Pokémon lived there. He is proud of his body pattern. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=436&lt;br /&gt;
|name1=Bronzor&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=33&lt;br /&gt;
|sprite2=437&lt;br /&gt;
|name2=Bronzong&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=Steel|&lt;br /&gt;
type2=Psychic|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=437|&lt;br /&gt;
name=Bronzong|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As both of this Pokémon&#039;s Abilities are used at the same time in the [[Pokémon Mystery Dungeon]] series, this means that in those games, Bronzong does not have any weaknesses.&lt;br /&gt;
* When a Bronzong is asleep in Gen V, it&#039;s &amp;quot;eyes&amp;quot; turn white.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{Bulbanews|On the Origin of Species: Bronzor and Bronzong}}&lt;br /&gt;
Bronzong is based on a {{wp|dōtaku}}, Japanese bells which were believed to have been used to pray for good harvests. They are often decorated with patterns representing nature and were buried, occasionally with bronze mirrors and weapons, in isolated locations. Bronzong and the fact that it evolves from {{p|Bronzor}} also seems to be based on an old Japanese myth present in the book {{wp|Kwaidan: Stories and Studies of Strange Things}} by {{wp|Lafcadio Hearn}}. The priests of Mugenyama wanted to forge a bell for their temple, so they asked the local women to donate their {{p|Bronzor|bronze mirrors}} for this purpose. A woman contributed her mirror, but later regretted it. Because of her repentance, the mirror {{a|Heatproof|wouldn&#039;t melt}} in the furnace until she killed herself. Before her suicide, she said that whoever would break the bell would be given great wealth by her ghost. A multitude of people tried to break the bell by ringing it furiously, so the tired priests managed to roll it down a hill into a swamp.&lt;br /&gt;
Additionally, Bronzong&#039;s facial features resemble those of the Mesoamerican rain god {{wp|Tlaloc}}, who is often depicted as being predominantly cyan in color. In {{wp|Mexico City}}, which is located on the site of the former capital of the {{wp|Aztec}} empire, artifacts are often discovered during construction-related excavation, which Bronzong&#039;s [[Pokédex]] entry in Pokémon Diamond may reference.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Bronzong is a combination of &#039;&#039;bronze&#039;&#039; and &#039;&#039;{{wp|gong}}&#039;&#039; (a type of musical percussion instrument) or &#039;&#039;dong&#039;&#039; (onomatopoeia for deep bell reverberation).&lt;br /&gt;
&lt;br /&gt;
Dohtakun is a combination of 銅鐸 &#039;&#039;dōtaku&#039;&#039; (bronze bell) and どんどん &#039;&#039;dondon&#039;&#039; (onomatopoeia for drumming).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=steel|type2=psychic&lt;br /&gt;
|ja=ドータクン &#039;&#039;Dohtakun&#039;&#039;|jameaning=From 銅鐸 &#039;&#039;dōtaku&#039;&#039; (bronze bell) and どんどん &#039;&#039;dondon&#039;&#039; (onomatopoeia for drumming)&lt;br /&gt;
|de=Bronzong|demeaning=Same as English name&lt;br /&gt;
|fr=Archeodong|frmeaning=From &#039;&#039;{{tt|archeo-|Greek for &amp;amp;quot;ancient&amp;amp;quot;}}&#039;&#039; and &#039;&#039;{{tt|dong|onomatopoeia for bell or gong ringing}}&#039;&#039; &lt;br /&gt;
|es=Bronzong|esmeaning=Same as English name&lt;br /&gt;
|it=Bronzong|itmeaning=Same as English name&lt;br /&gt;
|ko=동탁군 &#039;&#039;Dongtakgun&#039;&#039;|komeaning=From 銅鐸 &#039;&#039;dōtaku&#039;&#039;, which sounds &amp;quot;dong tak&amp;quot; in Korean, and {{tt|군|mister}}. 탁 &#039;&#039;tak&#039;&#039; also means the sound of hitting something hard.&lt;br /&gt;
|zh_cmn=青銅鐘 &#039;&#039;Qīng Tóng Zhōng&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Bronze bell&amp;quot;. 青 also means blue/green.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Bronzor | next=Bonsly |type=steel|type2=psychic| prevnum=436| nextnum=438}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[it:Bronzong]]&lt;br /&gt;
[[pt:Bronzong (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bronzong]]&lt;br /&gt;
[[es:Bronzong]]&lt;br /&gt;
[[fr:Archéodong]]&lt;br /&gt;
[[ja:ドータクン]]&lt;br /&gt;
[[pl:Bronzong]]&lt;br /&gt;
[[zh:青铜钟]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Giant_Chasm&amp;diff=1744325</id>
		<title>Giant Chasm</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Giant_Chasm&amp;diff=1744325"/>
		<updated>2012-08-13T12:26:54Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Layout, details of role in B2W2 plot line, item list from B2W2, and wild encounter rates}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Giant Chasm.png&lt;br /&gt;
|type=forest&lt;br /&gt;
|location_name=Giant Chasm&lt;br /&gt;
|japanese_name={{tt|ジャイアントホール|Jaianto Hōru}}&lt;br /&gt;
|translated_name=Giant Hole&lt;br /&gt;
|location=North of {{rt|13|Unova}}&amp;lt;br&amp;gt;Between [[Route]]s {{rtn|22|Unova}} and {{rtn|23|Unova}}{{sup|B2W2}}&lt;br /&gt;
|region=Unova&lt;br /&gt;
|generation={{gen|V}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Giant Chasm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジャイアントホール&#039;&#039;&#039; &#039;&#039;Giant Hole&#039;&#039;) is an area in the northeastern part of the [[Unova]] region.  &lt;br /&gt;
&lt;br /&gt;
It is a large impact crater, containing a maze-like forest, and is home to a number of [[extraterrestrial Pokémon]], including the [[legendary Pokémon]] {{p|Kyurem}}, which can be accessed when the player reaches the small pond in the middle.&lt;br /&gt;
&lt;br /&gt;
This area has many high-level Pokémon from previous generations. It is said that disaster will befall to any person who approaches it, which may explain why {{p|Absol}} can be caught here.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
When the {{player}} reaches the pond, the forest will freeze; thus giving the player access to the cave {{p|Kyurem}} is in. Once the player has captured or defeated Kyurem, the cave&#039;s deepest part is no longer accessible after leaving the area; if Kyurem is defeated, the cave&#039;s deepest part will become accessible again after defeating the {{un|Pokémon League}} again.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Black 2 and White 2]], Kyurem only appears after the player has caught {{p|Zekrom}}{{sup|B2}}/{{p|Reshiram}}{{sup|W2}} at [[Dragonspiral Tower]].&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
In {{2v2|Black|White|2}}, the player encounters [[Team Plasma]] here once again, and the [[Plasma Frigate]] is docked in the crater&#039;s forest. Rood of the [[Seven Sages]] along with some old Team Plasma members confront the new Team Plasma; this gives the player the opportunity to sneak aboard the Plasma Frigate, where they fight [[Colress]] and run into [[Ghetsis]]. The player follows Ghetsis out of the ship after defeating the [[Shadow Triad]]. At the end of the cave, Ghetsis appears and tries to eliminate the player with Kyurem&#039;s {{m|Glaciate}}, but are saved by [[N]] and his {{p|Zekrom}}{{sup|B2}}/{{p|Reshiram}}{{sup|W2}}. Ghetsis uses the Ghetsis Stick to control Kyurem, who then proceeds to fuse with N&#039;s dragon, forcing the player to fight Black{{sup|B2}}/White{{sup|W2}} Kyurem. After that, the player fights Ghetsis himself. &lt;br /&gt;
&lt;br /&gt;
After defeating Ghetsis, the [[Shadow Triad]] appear and help him escape from custody yet again. Outside, the Plasma Frigate has left. Rood and his team wait to tell the player that Colress has disbanded the new Team Plasma and taken the Plasma Frigate. &lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===Entrance===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Yellow Shard|Near the broken bridge|B2W2}}&lt;br /&gt;
{{Itlistbod|Moon Stone|On the broken bridge &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Max Potion|In the southern patch of grass &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Cave===&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|On a rock northwest of the entrance &#039;&#039;(hidden)&#039;&#039;|BW|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itlistbod|Star Piece|&lt;br /&gt;
* Northeast of southwest corner, on the other side of a {{m|Strength}} boulder (requires {{m|Strength}})&lt;br /&gt;
* Behind a {{m|strength}} boulder east of the northwest corner (requires {{m|Strength}})|BW|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{Itlistbod|TinyMushroom|&lt;br /&gt;
* On rock near north-west corner &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
* On a rock east of the Star Piece near northwest corner &#039;&#039;(hidden)&#039;&#039;|BW|display={{DL|Valuable item|TinyMushroom}}}}&lt;br /&gt;
{{Itlistbod|Comet Shard|Behind a boulder east of second TinyMushroom (requires {{m|Strength}})|BW|display={{DL|Valuable item|Comet Shard}}}}&lt;br /&gt;
{{Itlistbod|TM Ice|Near {{rt|22|Unova}} entrance (requries {{m|Surf}})|B2W2|display={{TM|13|Ice Beam}}}}&lt;br /&gt;
{{Itlistbod|Star Piece|&lt;br /&gt;
*In a rock near exit to entrance &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
*Northwestern part (requires {{m|Strength}})|B2W2}}&lt;br /&gt;
{{Itlistbod|Max Repel|Southwestern part (requires {{m|Strength}})|B2W2}}&lt;br /&gt;
{{Itlistbod|Ultra Ball|Northwestern part &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Ice Gem|Southern part (requires {{m|Strength}}) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
===Crater Forest===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Max Elixir|South-west corner|BW|display={{DL|Ether|Max Elixir}}}}&lt;br /&gt;
{{Itlistbod|Max Potion|Next to trees due north from the stairs|BW|display={{DL|Potion|Max Potion}}}}&lt;br /&gt;
{{Itlistbod|Revive|Against north wall|BW|display={{DL|Revive|Revive}}}}&lt;br /&gt;
{{Itlistbod|Full Heal|Eastern part of the forest|BW|display={{DL|Status ailment healing item|Full Heal}}}}&lt;br /&gt;
{{Itlistbod|Max Revive|South-eastern corner of the forest|BW|display={{DL|Revive|Max Revive}}}}&lt;br /&gt;
{{Itlistbod|TM Psychic|Southern part of the forest, near the path that leads to the center|BW|display={{TM|03|Psyshock}}}}&lt;br /&gt;
{{Itlistbod|Carbos|South of the Revive|BW|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{Itlistbod|TM Ice|East of the Carbos|BW|display={{TM|13|Ice Beam}}}}&lt;br /&gt;
{{Itlistbod|Max Revive|From [[Seven Sages#Rood|Rood]] after defeating the Grunt|B2W2|display={{DL|Revive|Max Revive}} ×3}}&lt;br /&gt;
{{Itlistbod|Razor Claw|Near entrance from cave part|B2W2}}&lt;br /&gt;
{{Itlistbod|Moon Stone|North from Razor Claw|B2W2}}&lt;br /&gt;
{{Itlistbod|TM Psychic|After defeating Ghetsis, west of the place where the frigate used to be|B2W2|display={{TM|03|Psyshock}}}}&lt;br /&gt;
{{Itlistbod|Star Piece|Southeastern corner|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Up|Eastern part|B2W2}}&lt;br /&gt;
{{Itlistbod|Carbos|Northwestern part|B2W2}}&lt;br /&gt;
{{Itlistbod|Sun Stone|Southern part|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
====Hidden Hollow====&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Damp Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Growth Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Stable Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Gooey Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Repel|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Super Repel|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Max Repel|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Poké Ball|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Great Ball|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Ultra Ball|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Potion|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Super Potion|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Hyper Potion|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|TinyMushroom|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Rare Candy|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Up|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Max|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Red Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Green Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Yellow Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Blue Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Cave&#039;s Deepest Part===&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itlistbod|Gene Wedge|Dropped by {{p|Kyurem}} when player catches it|B2W2|display={{DL|List of key items in Generation V|Gene Wedge}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
====Entrance====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Grass|48-50|all=15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|114|Tangela|yes|yes|yes|Grass|47-49|all=25%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|277|Swellow|yes|yes|yes|Grass|47|all=20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Grass|48|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Grass|48|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|359|Absol|yes|yes|yes|Grass|48-50|all=10%|type1=Dark}}&lt;br /&gt;
{{catch/entry5|426|Drifblim|yes|yes|yes|Grass|49|all=10%|type1=Ghost|type2=Flying}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Dark|58-60|all=15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|114|Tangela|yes|yes|yes|Dark|57-59|all=25%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|277|Swellow|yes|yes|yes|Dark|57|all=20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Dark|58|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Dark|58|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|359|Absol|yes|yes|yes|Dark|58-60|all=10%|type1=Dark}}&lt;br /&gt;
{{catch/entry5|426|Drifblim|yes|yes|yes|Dark|59|all=10%|type1=Ghost|type2=Flying}}&lt;br /&gt;
{{catch/entry5|583|Vanillish|yes|yes|yes|Dark|??|all=10%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5|169|Crobat|yes|yes|yes|Grass|50|all=5%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|465|Tangrowth|yes|yes|yes|Grass|50|all=5%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|531|Audino|yes|yes|yes|Grass|47-50|all=80%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|587|Emolga|yes|yes|yes|Grass|48|all=10%|type1=Electric|type2=Flying}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Cave|47-49|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Cave|47|all=20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|215|Sneasel|yes|yes|yes|Cave|48|all=10%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5|225|Delibird|yes|yes|yes|Cave|48|all=10%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Cave|50|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Cave|50|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|124|Jynx|yes|yes|yes|Cave|48-50|all=10%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|525|Boldore|yes|yes|yes|Cave|49|all=5%|type1=Rock}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5|530|Excadrill|yes|yes|yes|Cave|47-50|all=100%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|26-60|all=60%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|087|Dewgong|yes|yes|yes|Surf|35-70|all=10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5|060|Poliwag|yes|yes|yes|Fishing|35-55|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fishing|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fish Super|35-70|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|062|Poliwrath|yes|yes|yes|Fish Super|45-70|all=5%|type1=Water|type2=Fighting}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5|035|Clefairy|yes|yes|yes|Grass|52-54|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Grass|52-54|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|132|Ditto|yes|yes|yes|Grass|53-55|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Grass|55|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Grass|55|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|375|Metang|yes|yes|yes|Grass|53-55|all=10%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5|035|Clefairy|yes|yes|yes|Dark|62-64|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Dark|62-64|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|132|Ditto|yes|yes|yes|Dark|63-65|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Dark|64-65|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Dark|64-65|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|375|Metang|yes|yes|yes|Dark|63-65|all=10%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5|531|Audino|yes|yes|yes|Grass|52-55|all=85%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|473|Mamoswine|yes|yes|yes|Grass|55|all=5%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|036|Clefable|yes|yes|yes|Grass|55|all=5%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|376|Metagross|yes|yes|yes|Grass|55|all=5%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Cave|57-59|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Cave|57|all=20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|215|Sneasel|yes|yes|yes|Cave|58|all=10%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5|225|Delibird|yes|yes|yes|Cave|58|all=10%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Cave|60|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Cave|60|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|124|Jynx|yes|yes|yes|Cave|58-60|all=10%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|525|Boldore|yes|yes|yes|Cave|59|all=5%|type1=Rock}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5|530|Excadrill|yes|yes|yes|Cave|57-60|all=100%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-60|all=60%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|087|Dewgong|yes|yes|yes|Surf|35-70|all=10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5|060|Poliwag|yes|yes|yes|Fishing|35-55|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fishing|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fish Super|35-70|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|062|Poliwrath|yes|yes|yes|Fish Super|45-70|all=5%|type1=Water|type2=Fighting}}&lt;br /&gt;
{{catch/div|cave|Special}}&lt;br /&gt;
{{catch/entry5|646|Kyurem|yes|yes|no|Special|75|all=One|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
====Entrance====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Grass|45, 47|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|114|Tangela|yes|yes|Grass|44-45|all=%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Grass|44|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|279|Pelipper|yes|yes|Grass|45|all=%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Grass|45|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Grass|45, 47, 49|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Dark|50|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|114|Tangela|yes|yes|Dark|49-50|all=%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Dark|49|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|279|Pelipper|yes|yes|Dark|50|all=%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Dark|50|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Dark|50, 52|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|584|Vanilluxe|yes|yes|Grass|47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/entry5-2|531|Audino|yes|yes|Grass|44, 45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Cave|44, 46|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Cave|44|all=%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Cave|44, 46|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Cave|47|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Cave|45, 47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5-2|530|Excadrill|yes|yes|Cave|44, 46-47|all=%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|35, 43|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Surf|37, 39, 43, 50|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Surf|42|all=%|type1=Water}}&lt;br /&gt;
&amp;lt;!--{{catch/div|water|Rippling water}}--&amp;gt;&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5-2|060|Poliwag|yes|yes|Fish Super|41|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Fish Super|50|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Fish Super|??|all=%|type1=Water}}&lt;br /&gt;
&amp;lt;!--{{catch/div|water|Rippling water}}--&amp;gt;&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|132|Ditto|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Grass|44, 46, 51|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Grass|44|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Grass|47|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Dark|50|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|132|Ditto|yes|yes|Dark|50, 52|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Dark|49|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Dark|49|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Dark|50, 52|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|531|Audino|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/div|forest|Hidden Hollow}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Special|45-50|all={{tt|Random|Has its Hidden &lt;br /&gt;
Ability}}|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Special|45-50|all={{tt|Random|Has its Hidden &lt;br /&gt;
Ability}}|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Special|45-50|all={{tt|Random|Has its Hidden &lt;br /&gt;
Ability}}|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Cave|44, 46|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Cave|44|all=%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Cave|44, 46|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Cave|47|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Cave|45, 47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5-2|530|Excadrill|yes|yes|Cave|44|all=%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|44|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Surf|39, 42|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Surf|??|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|45|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5-2|060|Poliwag|yes|yes|Fish Super|40, 42-43, 48, 52, 54, 56, 58|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Fish Super|53|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Fish Super|??|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|061|Poliwhirl|yes|yes|Fish Super|41, 51|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|cave|Special}}&lt;br /&gt;
{{catch/entry5-2|646|Kyurem|yes|yes|Special|70|all={{tt|One|Can only be caught after catching Reshiram or Zekrom at Dragonspiral Tower}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|646B|Kyurem|yes|no|Special|55|all={{tt|One|Can&#039;t be caught}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|646W|Kyurem|no|yes|Special|55|all={{tt|One|Can&#039;t be caught}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Plasma Grunt M.png|Team Plasma Grunt||1880|2|110|Weezing|♂|47|None|089|Muk|♂|47|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|forest|5}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
=====Normal Mode=====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{white color light}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|headcolor=999999&lt;br /&gt;
|sprite=Spr B2W2 Ghetsis.png&lt;br /&gt;
|prize={{pdollar}}9360&lt;br /&gt;
|class=Team Plasma&lt;br /&gt;
|name=Ghetsis&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Giant Chasm&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=563&lt;br /&gt;
|pokemon=Cofagrigus&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|ability=Mummy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=537&lt;br /&gt;
|pokemon=Seismitoad&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Muddy Water|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Drain Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Sludge Wave|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Acrobatics|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=452&lt;br /&gt;
|pokemon=Drapion&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Poison Fang|move3type=Poison|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=454&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=635&lt;br /&gt;
|pokemon=Hydreigon&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Dragon Rush|move1type=Dragon|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Frustration|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Challenge Mode=====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{white color light}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|headcolor=999999&lt;br /&gt;
|sprite=Spr B2W2 Ghetsis.png&lt;br /&gt;
|prize={{pdollar}}10080&lt;br /&gt;
|class=Team Plasma&lt;br /&gt;
|name=Ghetsis&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Giant Chasm&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=563&lt;br /&gt;
|pokemon=Cofagrigus&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|ability=Mummy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=537&lt;br /&gt;
|pokemon=Seismitoad&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Muddy Water|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Drain Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Sludge Wave|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Acrobatics|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=452&lt;br /&gt;
|pokemon=Drapion&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Poison Fang|move3type=Poison|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=454&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=635&lt;br /&gt;
|pokemon=Hydreigon&lt;br /&gt;
|level=56&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Dragon Rush|move1type=Dragon|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Frustration|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In Black and White, the cave in which Kyreum is found becomes unaccessible after Kyureum is defeated or captured.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fr_eu=Grotte Cyclopéenne&lt;br /&gt;
|de=Riesengrotte&lt;br /&gt;
|it=Fossa Gigante&lt;br /&gt;
|ko=&lt;br /&gt;
|es_eu=Boquete Gigante}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Unova}}&lt;br /&gt;
{{legendarylocations|unova}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Caves]]&lt;br /&gt;
[[Category:Black and White locations]]&lt;br /&gt;
[[Category:Black 2 and White 2 locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Riesengrotte]]&lt;br /&gt;
[[es:Boquete Gigante]]&lt;br /&gt;
[[fr:Grotte Cyclopéenne]]&lt;br /&gt;
[[it:Fossa Gigante]]&lt;br /&gt;
[[ja:ジャイアントホール]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Giant_Chasm&amp;diff=1744324</id>
		<title>Giant Chasm</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Giant_Chasm&amp;diff=1744324"/>
		<updated>2012-08-13T12:24:58Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Removed fake fact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Layout, details of role in B2W2 plot line, item list from B2W2, and wild encounter rates}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Giant Chasm.png&lt;br /&gt;
|type=forest&lt;br /&gt;
|location_name=Giant Chasm&lt;br /&gt;
|japanese_name={{tt|ジャイアントホール|Jaianto Hōru}}&lt;br /&gt;
|translated_name=Giant Hole&lt;br /&gt;
|location=North of {{rt|13|Unova}}&amp;lt;br&amp;gt;Between [[Route]]s {{rtn|22|Unova}} and {{rtn|23|Unova}}{{sup|B2W2}}&lt;br /&gt;
|region=Unova&lt;br /&gt;
|generation={{gen|V}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Giant Chasm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジャイアントホール&#039;&#039;&#039; &#039;&#039;Giant Hole&#039;&#039;) is an area in the northeastern part of the [[Unova]] region.  &lt;br /&gt;
&lt;br /&gt;
It is a large impact crater, containing a maze-like forest, and is home to a number of [[extraterrestrial Pokémon]], including the [[legendary Pokémon]] {{p|Kyurem}}, which can be accessed when the player reaches the small pond in the middle.&lt;br /&gt;
&lt;br /&gt;
This area has many high-level Pokémon from previous generations. It is said that disaster will befall to any person who approaches it, which may explain why {{p|Absol}} can be caught here.&lt;br /&gt;
&lt;br /&gt;
==Role==&lt;br /&gt;
When the {{player}} reaches the pond, the forest will freeze; thus giving the player access to the cave {{p|Kyurem}} is in. Once the player has captured or defeated Kyurem, the cave&#039;s deepest part is no longer accessible after leaving the area; if Kyurem is defeated, the cave&#039;s deepest part will become accessible again after defeating the {{un|Pokémon League}} again.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Black 2 and White 2]], Kyurem only appears after the player has caught {{p|Zekrom}}{{sup|B2}}/{{p|Reshiram}}{{sup|W2}} at [[Dragonspiral Tower]].&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
In {{2v2|Black|White|2}}, the player encounters [[Team Plasma]] here once again, and the [[Plasma Frigate]] is docked in the crater&#039;s forest. Rood of the [[Seven Sages]] along with some old Team Plasma members confront the new Team Plasma; this gives the player the opportunity to sneak aboard the Plasma Frigate, where they fight [[Colress]] and run into [[Ghetsis]]. The player follows Ghetsis out of the ship after defeating the [[Shadow Triad]]. At the end of the cave, Ghetsis appears and tries to eliminate the player with Kyurem&#039;s {{m|Glaciate}}, but are saved by [[N]] and his {{p|Zekrom}}{{sup|B2}}/{{p|Reshiram}}{{sup|W2}}. Ghetsis uses the Ghetsis Stick to control Kyurem, who then proceeds to fuse with N&#039;s dragon, forcing the player to fight Black{{sup|B2}}/White{{sup|W2}} Kyurem. After that, the player fights Ghetsis himself. &lt;br /&gt;
&lt;br /&gt;
After defeating Ghetsis, the [[Shadow Triad]] appear and help him escape from custody yet again. Outside, the Plasma Frigate has left. Rood and his team wait to tell the player that Colress has disbanded the new Team Plasma and taken the Plasma Frigate. &lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===Entrance===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Yellow Shard|Near the broken bridge|B2W2}}&lt;br /&gt;
{{Itlistbod|Moon Stone|On the broken bridge &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Max Potion|In the southern patch of grass &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Cave===&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|On a rock northwest of the entrance &#039;&#039;(hidden)&#039;&#039;|BW|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itlistbod|Star Piece|&lt;br /&gt;
* Northeast of southwest corner, on the other side of a {{m|Strength}} boulder (requires {{m|Strength}})&lt;br /&gt;
* Behind a {{m|strength}} boulder east of the northwest corner (requires {{m|Strength}})|BW|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{Itlistbod|TinyMushroom|&lt;br /&gt;
* On rock near north-west corner &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
* On a rock east of the Star Piece near northwest corner &#039;&#039;(hidden)&#039;&#039;|BW|display={{DL|Valuable item|TinyMushroom}}}}&lt;br /&gt;
{{Itlistbod|Comet Shard|Behind a boulder east of second TinyMushroom (requires {{m|Strength}})|BW|display={{DL|Valuable item|Comet Shard}}}}&lt;br /&gt;
{{Itlistbod|TM Ice|Near {{rt|22|Unova}} entrance (requries {{m|Surf}})|B2W2|display={{TM|13|Ice Beam}}}}&lt;br /&gt;
{{Itlistbod|Star Piece|&lt;br /&gt;
*In a rock near exit to entrance &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
*Northwestern part (requires {{m|Strength}})|B2W2}}&lt;br /&gt;
{{Itlistbod|Max Repel|Southwestern part (requires {{m|Strength}})|B2W2}}&lt;br /&gt;
{{Itlistbod|Ultra Ball|Northwestern part &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Ice Gem|Southern part (requires {{m|Strength}}) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
===Crater Forest===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Max Elixir|South-west corner|BW|display={{DL|Ether|Max Elixir}}}}&lt;br /&gt;
{{Itlistbod|Max Potion|Next to trees due north from the stairs|BW|display={{DL|Potion|Max Potion}}}}&lt;br /&gt;
{{Itlistbod|Revive|Against north wall|BW|display={{DL|Revive|Revive}}}}&lt;br /&gt;
{{Itlistbod|Full Heal|Eastern part of the forest|BW|display={{DL|Status ailment healing item|Full Heal}}}}&lt;br /&gt;
{{Itlistbod|Max Revive|South-eastern corner of the forest|BW|display={{DL|Revive|Max Revive}}}}&lt;br /&gt;
{{Itlistbod|TM Psychic|Southern part of the forest, near the path that leads to the center|BW|display={{TM|03|Psyshock}}}}&lt;br /&gt;
{{Itlistbod|Carbos|South of the Revive|BW|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{Itlistbod|TM Ice|East of the Carbos|BW|display={{TM|13|Ice Beam}}}}&lt;br /&gt;
{{Itlistbod|Max Revive|From [[Seven Sages#Rood|Rood]] after defeating the Grunt|B2W2|display={{DL|Revive|Max Revive}} ×3}}&lt;br /&gt;
{{Itlistbod|Razor Claw|Near entrance from cave part|B2W2}}&lt;br /&gt;
{{Itlistbod|Moon Stone|North from Razor Claw|B2W2}}&lt;br /&gt;
{{Itlistbod|TM Psychic|After defeating Ghetsis, west of the place where the frigate used to be|B2W2|display={{TM|03|Psyshock}}}}&lt;br /&gt;
{{Itlistbod|Star Piece|Southeastern corner|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Up|Eastern part|B2W2}}&lt;br /&gt;
{{Itlistbod|Carbos|Northwestern part|B2W2}}&lt;br /&gt;
{{Itlistbod|Sun Stone|Southern part|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
====Hidden Hollow====&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Damp Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Growth Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Stable Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Gooey Mulch|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Repel|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Super Repel|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Max Repel|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Poké Ball|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Great Ball|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Ultra Ball|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Potion|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Super Potion|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Hyper Potion|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|TinyMushroom|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Rare Candy|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Up|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Max|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Red Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Green Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Yellow Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Blue Shard|Sometimes in Hidden Hollow ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Cave&#039;s Deepest Part===&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itlistbod|Gene Wedge|Dropped by {{p|Kyurem}} when player catches it|B2W2|display={{DL|List of key items in Generation V|Gene Wedge}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
====Entrance====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Grass|48-50|all=15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|114|Tangela|yes|yes|yes|Grass|47-49|all=25%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|277|Swellow|yes|yes|yes|Grass|47|all=20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Grass|48|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Grass|48|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|359|Absol|yes|yes|yes|Grass|48-50|all=10%|type1=Dark}}&lt;br /&gt;
{{catch/entry5|426|Drifblim|yes|yes|yes|Grass|49|all=10%|type1=Ghost|type2=Flying}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Dark|58-60|all=15%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|114|Tangela|yes|yes|yes|Dark|57-59|all=25%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|277|Swellow|yes|yes|yes|Dark|57|all=20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Dark|58|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Dark|58|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|359|Absol|yes|yes|yes|Dark|58-60|all=10%|type1=Dark}}&lt;br /&gt;
{{catch/entry5|426|Drifblim|yes|yes|yes|Dark|59|all=10%|type1=Ghost|type2=Flying}}&lt;br /&gt;
{{catch/entry5|583|Vanillish|yes|yes|yes|Dark|??|all=10%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5|169|Crobat|yes|yes|yes|Grass|50|all=5%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|465|Tangrowth|yes|yes|yes|Grass|50|all=5%|type1=Grass}}&lt;br /&gt;
{{catch/entry5|531|Audino|yes|yes|yes|Grass|47-50|all=80%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|587|Emolga|yes|yes|yes|Grass|48|all=10%|type1=Electric|type2=Flying}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Cave|47-49|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Cave|47|all=20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|215|Sneasel|yes|yes|yes|Cave|48|all=10%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5|225|Delibird|yes|yes|yes|Cave|48|all=10%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Cave|50|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Cave|50|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|124|Jynx|yes|yes|yes|Cave|48-50|all=10%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|525|Boldore|yes|yes|yes|Cave|49|all=5%|type1=Rock}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5|530|Excadrill|yes|yes|yes|Cave|47-50|all=100%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|26-60|all=60%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|087|Dewgong|yes|yes|yes|Surf|35-70|all=10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5|060|Poliwag|yes|yes|yes|Fishing|35-55|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fishing|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fish Super|35-70|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|062|Poliwrath|yes|yes|yes|Fish Super|45-70|all=5%|type1=Water|type2=Fighting}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5|035|Clefairy|yes|yes|yes|Grass|52-54|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Grass|52-54|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|132|Ditto|yes|yes|yes|Grass|53-55|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Grass|55|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Grass|55|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|375|Metang|yes|yes|yes|Grass|53-55|all=10%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5|035|Clefairy|yes|yes|yes|Dark|62-64|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Dark|62-64|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|132|Ditto|yes|yes|yes|Dark|63-65|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Dark|64-65|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Dark|64-65|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|375|Metang|yes|yes|yes|Dark|63-65|all=10%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5|531|Audino|yes|yes|yes|Grass|52-55|all=85%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|473|Mamoswine|yes|yes|yes|Grass|55|all=5%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|036|Clefable|yes|yes|yes|Grass|55|all=5%|type1=Normal}}&lt;br /&gt;
{{catch/entry5|376|Metagross|yes|yes|yes|Grass|55|all=5%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5|221|Piloswine|yes|yes|yes|Cave|57-59|all=25%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5|042|Golbat|yes|yes|yes|Cave|57|all=20%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entry5|215|Sneasel|yes|yes|yes|Cave|58|all=10%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5|225|Delibird|yes|yes|yes|Cave|58|all=10%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5|337|Lunatone|yes|yes|yes|Cave|60|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|338|Solrock|yes|yes|yes|Cave|60|all=10%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|124|Jynx|yes|yes|yes|Cave|58-60|all=10%|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/entry5|525|Boldore|yes|yes|yes|Cave|59|all=5%|type1=Rock}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5|530|Excadrill|yes|yes|yes|Cave|57-60|all=100%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-55|all=70%|type1=Water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|086|Seel|yes|yes|yes|Surf|25-60|all=60%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Surf|25-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|087|Dewgong|yes|yes|yes|Surf|35-70|all=10%|type1=Water|type2=Ice}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5|060|Poliwag|yes|yes|yes|Fishing|35-55|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|yes|Fishing|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fishing|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|yes|Fish Super|35-70|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|yes|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|062|Poliwrath|yes|yes|yes|Fish Super|45-70|all=5%|type1=Water|type2=Fighting}}&lt;br /&gt;
{{catch/div|cave|Special}}&lt;br /&gt;
{{catch/entry5|646|Kyurem|yes|yes|no|Special|75|all=One|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
====Entrance====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Grass|45, 47|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|114|Tangela|yes|yes|Grass|44-45|all=%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Grass|44|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|279|Pelipper|yes|yes|Grass|45|all=%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Grass|45|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Grass|45, 47, 49|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Dark|50|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|114|Tangela|yes|yes|Dark|49-50|all=%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Dark|49|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|279|Pelipper|yes|yes|Dark|50|all=%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Dark|50|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Dark|50, 52|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|584|Vanilluxe|yes|yes|Grass|47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/entry5-2|531|Audino|yes|yes|Grass|44, 45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Cave|44, 46|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Cave|44|all=%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Cave|44, 46|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Cave|47|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Cave|45, 47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5-2|530|Excadrill|yes|yes|Cave|44, 46-47|all=%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|35, 43|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Surf|37, 39, 43, 50|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Surf|42|all=%|type1=Water}}&lt;br /&gt;
&amp;lt;!--{{catch/div|water|Rippling water}}--&amp;gt;&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5-2|060|Poliwag|yes|yes|Fish Super|41|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Fish Super|50|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Fish Super|??|all=%|type1=Water}}&lt;br /&gt;
&amp;lt;!--{{catch/div|water|Rippling water}}--&amp;gt;&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{catch/header|forest|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|132|Ditto|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Grass|44, 46, 51|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Grass|44|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Grass|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Grass|47|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Dark|50|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|132|Ditto|yes|yes|Dark|50, 52|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Dark|49|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Dark|49|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Dark|51|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Dark|50, 52|all=%|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|531|Audino|yes|yes|Grass|45|all=%|type1=Normal}}&lt;br /&gt;
{{catch/div|forest|Hidden Hollow}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Special|45-50|all={{tt|Random|Has its Hidden &lt;br /&gt;
Ability}}|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Special|45-50|all={{tt|Random|Has its Hidden &lt;br /&gt;
Ability}}|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|375|Metang|yes|yes|Special|45-50|all={{tt|Random|Has its Hidden &lt;br /&gt;
Ability}}|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/entry5-2|035|Clefairy|yes|yes|Cave|44, 46|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|215|Sneasel|yes|yes|Cave|44|all=%|type1=Dark|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|221|Piloswine|yes|yes|Cave|44, 46|all=%|type1=Ice|type2=Ground}}&lt;br /&gt;
{{catch/entry5-2|225|Delibird|yes|yes|Cave|47|all=%|type1=Ice|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|337|Lunatone|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|338|Solrock|yes|yes|Cave|46|all=%|type1=Rock|type2=Psychic}}&lt;br /&gt;
{{catch/entry5-2|583|Vanillish|yes|yes|Cave|45, 47|all=%|type1=Ice}}&lt;br /&gt;
{{catch/div|cave|Dust clouds}}&lt;br /&gt;
{{catch/entry5-2|530|Excadrill|yes|yes|Cave|44|all=%|type1=Ground|type2=Steel}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|44|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Surf|39, 42|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Surf|??|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|086|Seel|yes|yes|Surf|45|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5-2|060|Poliwag|yes|yes|Fish Super|40, 42-43, 48, 52, 54, 56, 58|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Fish Super|53|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Fish Super|??|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|061|Poliwhirl|yes|yes|Fish Super|41, 51|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|cave|Special}}&lt;br /&gt;
{{catch/entry5-2|646|Kyurem|yes|yes|Special|70|all={{tt|One|Can only be caught after catching Reshiram or Zekrom at Dragonspiral Tower}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|646B|Kyurem|yes|no|Special|55|all={{tt|One|Can&#039;t be caught}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/entry5-2|646W|Kyurem|no|yes|Special|55|all={{tt|One|Can&#039;t be caught}}|type1=Dragon|type2=Ice}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
====Crater Forest====&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Plasma Grunt M.png|Team Plasma Grunt||1880|2|110|Weezing|♂|47|None|089|Muk|♂|47|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|forest|5}}&lt;br /&gt;
&lt;br /&gt;
====Cave&#039;s Deepest Part====&lt;br /&gt;
=====Normal Mode=====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{white color light}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|headcolor=999999&lt;br /&gt;
|sprite=Spr B2W2 Ghetsis.png&lt;br /&gt;
|prize={{pdollar}}9360&lt;br /&gt;
|class=Team Plasma&lt;br /&gt;
|name=Ghetsis&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Giant Chasm&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=563&lt;br /&gt;
|pokemon=Cofagrigus&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|ability=Mummy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=537&lt;br /&gt;
|pokemon=Seismitoad&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Muddy Water|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Drain Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Sludge Wave|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Acrobatics|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=452&lt;br /&gt;
|pokemon=Drapion&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Poison Fang|move3type=Poison|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=454&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=635&lt;br /&gt;
|pokemon=Hydreigon&lt;br /&gt;
|level=52&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Dragon Rush|move1type=Dragon|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Frustration|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Challenge Mode=====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{white color light}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|headcolor=999999&lt;br /&gt;
|sprite=Spr B2W2 Ghetsis.png&lt;br /&gt;
|prize={{pdollar}}10080&lt;br /&gt;
|class=Team Plasma&lt;br /&gt;
|name=Ghetsis&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Giant Chasm&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=563&lt;br /&gt;
|pokemon=Cofagrigus&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|ability=Mummy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=537&lt;br /&gt;
|pokemon=Seismitoad&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Muddy Water|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Drain Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Sludge Wave|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Acrobatics|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=452&lt;br /&gt;
|pokemon=Drapion&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Poison Fang|move3type=Poison|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=454&lt;br /&gt;
|pokemon=Toxicroak&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Anticipation&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon&lt;br /&gt;
|gen=5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=635&lt;br /&gt;
|pokemon=Hydreigon&lt;br /&gt;
|level=56&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Dragon Rush|move1type=Dragon|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Frustration|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fr_eu=Grotte Cyclopéenne&lt;br /&gt;
|de=Riesengrotte&lt;br /&gt;
|it=Fossa Gigante&lt;br /&gt;
|ko=&lt;br /&gt;
|es_eu=Boquete Gigante}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Unova}}&lt;br /&gt;
{{legendarylocations|unova}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Caves]]&lt;br /&gt;
[[Category:Black and White locations]]&lt;br /&gt;
[[Category:Black 2 and White 2 locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Riesengrotte]]&lt;br /&gt;
[[es:Boquete Gigante]]&lt;br /&gt;
[[fr:Grotte Cyclopéenne]]&lt;br /&gt;
[[it:Fossa Gigante]]&lt;br /&gt;
[[ja:ジャイアントホール]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cry&amp;diff=1571924</id>
		<title>Cry</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cry&amp;diff=1571924"/>
		<updated>2011-12-21T06:45:20Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Cry redirects here.  If you were looking for the move, see {{m|Growl}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Regigigas cry.png|frame|The cry of {{p|Regigigas}}, as seen on the [[Pokédex]]]]&lt;br /&gt;
A Pokémon&#039;s &#039;&#039;&#039;cry&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;なきごえ&#039;&#039;&#039; &#039;&#039;cry&#039;&#039;) is the sound it makes. In most of the franchise&#039;s interpretations, this is only its name and various phrases derived from its name.  However, there are several instances of [[talking Pokémon]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
When a Pokémon is released from its [[Poké Ball]], it will call out its cry, which consists of an electronically made &amp;quot;noise&amp;quot;. It will also cry out when using certain moves, such as {{m|Growl}}, {{m|Roar}}, and {{m|Hyper Voice}}. If the Pokémon faints or comes into [[Pokémon battle|battle]] when injured during [[Generation III]] and later, the cry will sound, but it will be altered slightly. The cry is also changed noticeably when a Pokémon is sent into a battle with a [[status ailment]]. Pokémon with [[evolution]]ary relations to each other (such as {{p|Charmander}} and {{p|Charmeleon}}) will often have notably similar cries, though others may sound very different (such as {{p|Kirlia}} and {{p|Gallade}}).&lt;br /&gt;
&lt;br /&gt;
In the wild, cries of the Pokémon found in the player&#039;s current location can occasionally be heard in the [[Generation III]] [[Hoenn]]- and [[Kanto]]-based games. Also, if the player&#039;s first Pokémon in his or her [[party]] has the [[ability]] {{a|Swarm}}, then these cries will be more common than before.&lt;br /&gt;
&lt;br /&gt;
In the Pokémon Stadium series, Pokémon&#039;s cries were altered from their Game Boy versions in order to better take advantage of the Nintendo 64&#039;s greater level of processing and data storage, though some of these cries resemble the Game Boy versions closely. This was not carried over into later console battle games, which use the same cries as the handheld versions.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Most Pokémon will only say their names, and will communicate using those syllables. For example, [[Ash&#039;s Pikachu]] has been known to use the three syllables in the word &amp;quot;Pikachu&amp;quot; in various combinations to refer to several characters, including {{Ash}} (&#039;&#039;Pikapi&#039;&#039;), {{an|Misty}} (&#039;&#039;PiKachupi&#039;&#039;), {{an|Brock}} (&#039;&#039;PikaChu&#039;&#039;), {{an|Dawn}} (&#039;&#039;Pikaka&#039;&#039;), {{TP|Misty|Togepi}} (&#039;&#039;Pipipi&#039;&#039;), [[Team Rocket]] (&#039;&#039;Pipikachu&#039;&#039;), {{AP|Bulbasaur}} (&#039;&#039;Pikakapika&#039;&#039;) and &amp;quot;My name is Pikachu&amp;quot; (&#039;&#039;Pika, Pikachu&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Due to Pokémon being dubbed, sometimes, the original cry of a Pokémon is preserved in the anime, more often than not if the name is either similar or the same in Japanese and English. An example of this would be {{p|Charizard}}, which can, if listened to closely enough, be heard to cry out &#039;&#039;Lizardon&#039;&#039; instead. Likewise, all {{p|Onix}} can be heard to cry out &#039;&#039;Iwark&#039;&#039;. {{p|Krabby}}&#039;s and {{p|Kingler}}&#039;s cry, which sounds similar to &amp;quot;cookie&amp;quot;, is sometimes used as an internet meme. Also, Wooper&#039;s cry sounds like &amp;quot;Upah!&amp;quot; which is its Japanese name, &#039;&#039;Upah&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon&#039;s cries, such as those of {{p|Victreebel}}, {{p|Porygon}}, {{p|Starmie}} and {{p|Staryu}}, are entirely unrelated to their names in any language. For example, Victreebel makes a screeching sound while Staryu has a cry that sounds like a fast, echoing male scream.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Two pairs of [[Generation I]] Pokémon share the same cry, despite not being related by evolution. These are:&lt;br /&gt;
** {{p|Charizard}} and {{p|Rhyhorn}}&lt;br /&gt;
** {{p|Poliwag}} and {{p|Ditto}}&lt;br /&gt;
&amp;lt;!---Omanyte&#039;s cry is higher pitched than Machop&#039;s---&amp;gt;&lt;br /&gt;
&amp;lt;!---Goldeen&#039;s cry is slower than Caterpie&#039;s by a few tenths of a second---&amp;gt;&lt;br /&gt;
&amp;lt;!---Poliwhirl&#039;s one is higher pitched than Wigglytuff&#039;s---&amp;gt;&lt;br /&gt;
&amp;lt;!---Vileplume&#039;s cry is higher pitched than Aerodactyl&#039;s, so it&#039;s not the same cry!---&amp;gt;&lt;br /&gt;
&amp;lt;!---Wow! some people ARE persistent... Understand that there are no more pairs of &amp;quot;same cries&amp;quot;---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While the cry of several other Generation I Pokémon may seem the same, they are merely alike, as they have differences in pitch. &lt;br /&gt;
*{{p|Shaymin}}&#039;s Sky Forme and Land Forme have different cries, making it the first Pokémon to have different cries for different forms.&lt;br /&gt;
* {{p|Pikachu}} is the only Pokémon to have its cry changed without changing forms. In {{game|Yellow}}, Pikachu&#039;s cry is actually provided by [[Ikue Ohtani]]. This is also the case if the {{pkmn2|starter}} Pikachu from Yellow is brought to battle in {{eng|Pokémon Stadium}} or [[Pokémon Stadium 2]].&lt;br /&gt;
* From [[Generation II]] onwards, possibly due to improved technology, very few Pokémon were released with cries similar to another; those that do have similar cries are usually related by [[evolution]] as they were in Generation I. As the generations continue to pass, the calls of new Pokémon seem much cleaner and more refined, while the cries of Pokémon released in previous generations, in comparison, sound more like the electronic beeps they are.  In particular, the cries of Pokémon introduced in [[Generation IV]] and [[Generation V]] are mostly recognizable digitized sounds, such as birds chirping for {{p|Starly}} or a xylophone being played for {{p|Kricketot}}.&lt;br /&gt;
* Despite there being 151 Pokémon in Generation I, there are only 37 completely different cries in the game. However, different Pokémon&#039;s cries are either pitched up, down, faster, slower, or disable one of the sound channels, making it harder to recognize.  For example, Charmander and Charmeleon&#039;s cries are the same, but an instruction in the game tells the pitch for Charmeleon to be lower than Charmander&#039;s.  Despite this, some Pokémon share the exact same cry with no sound tweaking, such as Charizard and Rhyhorn. In Generation II, there were 30 new cries introduced, applying the same rules as before (with some new Pokémon, especially those related to Generation I Pokémon like Crobat and Umbreon using a Generation I cry). Notably, two trios of Pokémon introduced in [[Generation V]] have almost identical cries, even if they are not related: {{p|Pansage}}, {{p|Pansear}} and {{p|Panpour}}&#039;s cries are only different because of distortions added. The same is true for their evolved forms.&lt;br /&gt;
* In Generation I, when a player&#039;s Pokémon has low HP in the course of a battle, the cry will get deformed. This is likely due to the fact that the game has to perform two simultaneous processes: one for the alarm sound of low HP and the other for playing the Pokémon&#039;s cry. This problem was fixed in Generation II.&lt;br /&gt;
** This situation occurs both when the Pokémon is sent out into battle and when its information is checked.&lt;br /&gt;
** This may have been inspiration for the alteration to cries that occurs when an injured Pokémon is sent into battle from Generation III on.&lt;br /&gt;
* In Generation III, the cries are actually played at 0.9× speed of the original samples.&lt;br /&gt;
* In [[Super Pokémon Rumble]] (also known as [[Pokémon Rumble Blast]]), the cries seem to be higher pitched for some Pokémon.&lt;br /&gt;
&lt;br /&gt;
== Related articles ==&lt;br /&gt;
* [[Pokémon language]]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ruf]]&lt;br /&gt;
[[it:Verso]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cry&amp;diff=1571923</id>
		<title>Cry</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cry&amp;diff=1571923"/>
		<updated>2011-12-21T06:44:26Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Cry redirects here.  If you were looking for the move, see {{m|Growl}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Regigigas cry.png|frame|The cry of {{p|Regigigas}}, as seen on the [[Pokédex]]]]&lt;br /&gt;
A Pokémon&#039;s &#039;&#039;&#039;cry&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;なきごえ&#039;&#039;&#039; &#039;&#039;cry&#039;&#039;) is the sound it makes. In most of the franchise&#039;s interpretations, this is only its name and various phrases derived from its name.  However, there are several instances of [[talking Pokémon]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
When a Pokémon is released from its [[Poké Ball]], it will call out its cry, which consists of an electronically made &amp;quot;noise&amp;quot;. It will also cry out when using certain moves, such as {{m|Growl}}, {{m|Roar}}, and {{m|Hyper Voice}}. If the Pokémon faints or comes into [[Pokémon battle|battle]] when injured during [[Generation III]] and later, the cry will sound, but it will be altered slightly. The cry is also changed noticeably when a Pokémon is sent into a battle with a [[status ailment]]. Pokémon with [[evolution]]ary relations to each other (such as {{p|Charmander}} and {{p|Charmeleon}}) will often have notably similar cries, though others may sound very different (such as {{p|Kirlia}} and {{p|Gallade}}).&lt;br /&gt;
&lt;br /&gt;
In the wild, cries of the Pokémon found in the player&#039;s current location can occasionally be heard in the [[Generation III]] [[Hoenn]]- and [[Kanto]]-based games. Also, if the player&#039;s first Pokémon in his or her [[party]] has the [[ability]] {{a|Swarm}}, then these cries will be more common than before.&lt;br /&gt;
&lt;br /&gt;
In the Pokémon Stadium series, Pokémon&#039;s cries were altered from their Game Boy versions in order to better take advantage of the Nintendo 64&#039;s greater level of processing and data storage, though some of these cries resemble the Game Boy versions closely. This was not carried over into later console battle games, which use the same cries as the handheld versions.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Most Pokémon will only say their names, and will communicate using those syllables. For example, [[Ash&#039;s Pikachu]] has been known to use the three syllables in the word &amp;quot;Pikachu&amp;quot; in various combinations to refer to several characters, including {{Ash}} (&#039;&#039;Pikapi&#039;&#039;), {{an|Misty}} (&#039;&#039;PiKachupi&#039;&#039;), {{an|Brock}} (&#039;&#039;PikaChu&#039;&#039;), {{an|Dawn}} (&#039;&#039;Pikaka&#039;&#039;), {{TP|Misty|Togepi}} (&#039;&#039;Pipipi&#039;&#039;), [[Team Rocket]] (&#039;&#039;Pipikachu&#039;&#039;), {{AP|Bulbasaur}} (&#039;&#039;Pikakapika&#039;&#039;) and &amp;quot;My name is Pikachu&amp;quot; (&#039;&#039;Pika, Pikachu&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Due to Pokémon being dubbed, sometimes, the original cry of a Pokémon is preserved in the anime, more often than not if the name is either similar or the same in Japanese and English. An example of this would be {{p|Charizard}}, which can, if listened to closely enough, be heard to cry out &#039;&#039;Lizardon&#039;&#039; instead. Likewise, all {{p|Onix}} can be heard to cry out &#039;&#039;Iwark&#039;&#039;. {{p|Krabby}}&#039;s and {{p|Kingler}}&#039;s cry, which sounds similar to &amp;quot;cookie&amp;quot;, is sometimes used as an internet meme. Also, Wooper&#039;s cry sounds like &amp;quot;Upah!&amp;quot; which is its Japanese name, &#039;&#039;Upah&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon&#039;s cries, such as those of {{p|Victreebel}}, {{p|Porygon}}, {{p|Starmie}} and {{p|Staryu}}, are entirely unrelated to their names in any language. For example, Victreebel makes a screeching sound while Staryu has a cry that sounds like a fast, echoing male scream.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Two pairs of [[Generation I]] Pokémon share the same cry, despite not being related by evolution. These are:&lt;br /&gt;
** {{p|Charizard}} and {{p|Rhyhorn}}&lt;br /&gt;
** {{p|Poliwag}} and {{p|Ditto}}&lt;br /&gt;
&amp;lt;!---Omanyte&#039;s cry is higher pitched than Machop&#039;s---&amp;gt;&lt;br /&gt;
&amp;lt;!---Goldeen&#039;s cry is slower than Caterpie&#039;s by a few tenths of a second---&amp;gt;&lt;br /&gt;
&amp;lt;!---Poliwhirl&#039;s one is higher pitched than Wigglytuff&#039;s---&amp;gt;&lt;br /&gt;
&amp;lt;!---Vileplume&#039;s cry is higher pitched than Aerodactyl&#039;s, so it&#039;s not the same cry!---&amp;gt;&lt;br /&gt;
&amp;lt;!---Wow! some people ARE persistent... Understand that there are no more pairs of &amp;quot;same cries&amp;quot;---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While the cry of several other Generation I Pokémon may seem the same, they are merely alike, as they have differences in pitch. &lt;br /&gt;
*{{p|Shaymin}}&#039;s Sky Forme and Land Forme have different cries, making it the first Pokémon to have different cries for different forms.&lt;br /&gt;
* {{p|Pikachu}} is the only Pokémon to have its cry changed without changing forms. In {{game|Yellow}}, Pikachu&#039;s cry is actually provided by [[Ikue Ohtani]]. This is also the case if the {{pkmn2|starter}} Pikachu from Yellow is brought to battle in {{eng|Pokémon Stadium}} or [[Pokémon Stadium 2]].&lt;br /&gt;
* From [[Generation II]] onwards, possibly due to improved technology, very few Pokémon were released with cries similar to another; those that do have similar cries are usually related by [[evolution]] as they were in Generation I. As the generations continue to pass, the calls of new Pokémon seem much cleaner and more refined, while the cries of Pokémon released in previous generations, in comparison, sound more like the electronic beeps they are.  In particular, the cries of Pokémon introduced in [[Generation IV]] and [[Generation V]] are mostly recognizable digitized sounds, such as birds chirping for {{p|Starly}} or a xylophone being played for {{p|Kricketot}}.&lt;br /&gt;
* Despite there being 151 Pokémon in Generation I, there are only 37 completely different cries in the game. However, different Pokémon&#039;s cries are either pitched up, down, faster, slower, or disable one of the sound channels, making it harder to recognize.  For example, Charmander and Charmeleon&#039;s cries are the same, but an instruction in the game tells the pitch for Charmeleon to be lower than Charmander&#039;s.  Despite this, some Pokémon share the exact same cry with no sound tweaking, such as Charizard and Rhyhorn. In Generation II, there were 30 new cries introduced, applying the same rules as before (with some new Pokémon, especially those related to Generation I Pokémon like Crobat and Umbreon using a Generation I cry). Notably, two trios of Pokémon introduced in [[Generation V]] have almost identical cries, even if they are not related: {{p|Pansage}}, {{p|Pansear}} and {{p|Panpour}}&#039;s cries are only different because of distortions added. The same is true for their evolved forms.&lt;br /&gt;
* In Generation I, when a player&#039;s Pokémon has low HP in the course of a battle, the cry will get deformed. This is likely due to the fact that the game has to perform two simultaneous processes: one for the alarm sound of low HP and the other for playing the Pokémon&#039;s cry. This problem was fixed in Generation II.&lt;br /&gt;
** This situation occurs both when the Pokémon is sent out into battle and when its information is checked.&lt;br /&gt;
** This may have been inspiration for the alteration to cries that occurs when an injured Pokémon is sent into battle from Generation III on.&lt;br /&gt;
* In Generation III, the cries are actually played at 0.9× speed of the original samples.&lt;br /&gt;
* In {{Super Pokémon Rumble}} (also known as {{Pokémon Rumble Blast}}), the cries seem to be higher pitched for some Pokémon.&lt;br /&gt;
&lt;br /&gt;
== Related articles ==&lt;br /&gt;
* [[Pokémon language]]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ruf]]&lt;br /&gt;
[[it:Verso]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cry&amp;diff=1571921</id>
		<title>Cry</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cry&amp;diff=1571921"/>
		<updated>2011-12-21T06:42:20Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Cry redirects here.  If you were looking for the move, see {{m|Growl}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Regigigas cry.png|frame|The cry of {{p|Regigigas}}, as seen on the [[Pokédex]]]]&lt;br /&gt;
A Pokémon&#039;s &#039;&#039;&#039;cry&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;なきごえ&#039;&#039;&#039; &#039;&#039;cry&#039;&#039;) is the sound it makes. In most of the franchise&#039;s interpretations, this is only its name and various phrases derived from its name.  However, there are several instances of [[talking Pokémon]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
When a Pokémon is released from its [[Poké Ball]], it will call out its cry, which consists of an electronically made &amp;quot;noise&amp;quot;. It will also cry out when using certain moves, such as {{m|Growl}}, {{m|Roar}}, and {{m|Hyper Voice}}. If the Pokémon faints or comes into [[Pokémon battle|battle]] when injured during [[Generation III]] and later, the cry will sound, but it will be altered slightly. The cry is also changed noticeably when a Pokémon is sent into a battle with a [[status ailment]]. Pokémon with [[evolution]]ary relations to each other (such as {{p|Charmander}} and {{p|Charmeleon}}) will often have notably similar cries, though others may sound very different (such as {{p|Kirlia}} and {{p|Gallade}}).&lt;br /&gt;
&lt;br /&gt;
In the wild, cries of the Pokémon found in the player&#039;s current location can occasionally be heard in the [[Generation III]] [[Hoenn]]- and [[Kanto]]-based games. Also, if the player&#039;s first Pokémon in his or her [[party]] has the [[ability]] {{a|Swarm}}, then these cries will be more common than before.&lt;br /&gt;
&lt;br /&gt;
In the Pokémon Stadium series, Pokémon&#039;s cries were altered from their Game Boy versions in order to better take advantage of the Nintendo 64&#039;s greater level of processing and data storage, though some of these cries resemble the Game Boy versions closely. This was not carried over into later console battle games, which use the same cries as the handheld versions.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Most Pokémon will only say their names, and will communicate using those syllables. For example, [[Ash&#039;s Pikachu]] has been known to use the three syllables in the word &amp;quot;Pikachu&amp;quot; in various combinations to refer to several characters, including {{Ash}} (&#039;&#039;Pikapi&#039;&#039;), {{an|Misty}} (&#039;&#039;PiKachupi&#039;&#039;), {{an|Brock}} (&#039;&#039;PikaChu&#039;&#039;), {{an|Dawn}} (&#039;&#039;Pikaka&#039;&#039;), {{TP|Misty|Togepi}} (&#039;&#039;Pipipi&#039;&#039;), [[Team Rocket]] (&#039;&#039;Pipikachu&#039;&#039;), {{AP|Bulbasaur}} (&#039;&#039;Pikakapika&#039;&#039;) and &amp;quot;My name is Pikachu&amp;quot; (&#039;&#039;Pika, Pikachu&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Due to Pokémon being dubbed, sometimes, the original cry of a Pokémon is preserved in the anime, more often than not if the name is either similar or the same in Japanese and English. An example of this would be {{p|Charizard}}, which can, if listened to closely enough, be heard to cry out &#039;&#039;Lizardon&#039;&#039; instead. Likewise, all {{p|Onix}} can be heard to cry out &#039;&#039;Iwark&#039;&#039;. {{p|Krabby}}&#039;s and {{p|Kingler}}&#039;s cry, which sounds similar to &amp;quot;cookie&amp;quot;, is sometimes used as an internet meme. Also, Wooper&#039;s cry sounds like &amp;quot;Upah!&amp;quot; which is its Japanese name, &#039;&#039;Upah&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon&#039;s cries, such as those of {{p|Victreebel}}, {{p|Porygon}}, {{p|Starmie}} and {{p|Staryu}}, are entirely unrelated to their names in any language. For example, Victreebel makes a screeching sound while Staryu has a cry that sounds like a fast, echoing male scream.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Two pairs of [[Generation I]] Pokémon share the same cry, despite not being related by evolution. These are:&lt;br /&gt;
** {{p|Charizard}} and {{p|Rhyhorn}}&lt;br /&gt;
** {{p|Poliwag}} and {{p|Ditto}}&lt;br /&gt;
&amp;lt;!---Omanyte&#039;s cry is higher pitched than Machop&#039;s---&amp;gt;&lt;br /&gt;
&amp;lt;!---Goldeen&#039;s cry is slower than Caterpie&#039;s by a few tenths of a second---&amp;gt;&lt;br /&gt;
&amp;lt;!---Poliwhirl&#039;s one is higher pitched than Wigglytuff&#039;s---&amp;gt;&lt;br /&gt;
&amp;lt;!---Vileplume&#039;s cry is higher pitched than Aerodactyl&#039;s, so it&#039;s not the same cry!---&amp;gt;&lt;br /&gt;
&amp;lt;!---Wow! some people ARE persistent... Understand that there are no more pairs of &amp;quot;same cries&amp;quot;---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* While the cry of several other Generation I Pokémon may seem the same, they are merely alike, as they have differences in pitch. &lt;br /&gt;
*{{p|Shaymin}}&#039;s Sky Forme and Land Forme have different cries, making it the first Pokémon to have different cries for different forms.&lt;br /&gt;
* {{p|Pikachu}} is the only Pokémon to have its cry changed without changing forms. In {{game|Yellow}}, Pikachu&#039;s cry is actually provided by [[Ikue Ohtani]]. This is also the case if the {{pkmn2|starter}} Pikachu from Yellow is brought to battle in {{eng|Pokémon Stadium}} or [[Pokémon Stadium 2]].&lt;br /&gt;
* From [[Generation II]] onwards, possibly due to improved technology, very few Pokémon were released with cries similar to another; those that do have similar cries are usually related by [[evolution]] as they were in Generation I. As the generations continue to pass, the calls of new Pokémon seem much cleaner and more refined, while the cries of Pokémon released in previous generations, in comparison, sound more like the electronic beeps they are.  In particular, the cries of Pokémon introduced in [[Generation IV]] and [[Generation V]] are mostly recognizable digitized sounds, such as birds chirping for {{p|Starly}} or a xylophone being played for {{p|Kricketot}}.&lt;br /&gt;
* Despite there being 151 Pokémon in Generation I, there are only 37 completely different cries in the game. However, different Pokémon&#039;s cries are either pitched up, down, faster, slower, or disable one of the sound channels, making it harder to recognize.  For example, Charmander and Charmeleon&#039;s cries are the same, but an instruction in the game tells the pitch for Charmeleon to be lower than Charmander&#039;s.  Despite this, some Pokémon share the exact same cry with no sound tweaking, such as Charizard and Rhyhorn. In Generation II, there were 30 new cries introduced, applying the same rules as before (with some new Pokémon, especially those related to Generation I Pokémon like Crobat and Umbreon using a Generation I cry). Notably, two trios of Pokémon introduced in [[Generation V]] have almost identical cries, even if they are not related: {{p|Pansage}}, {{p|Pansear}} and {{p|Panpour}}&#039;s cries are only different because of distortions added. The same is true for their evolved forms.&lt;br /&gt;
* In Generation I, when a player&#039;s Pokémon has low HP in the course of a battle, the cry will get deformed. This is likely due to the fact that the game has to perform two simultaneous processes: one for the alarm sound of low HP and the other for playing the Pokémon&#039;s cry. This problem was fixed in Generation II.&lt;br /&gt;
** This situation occurs both when the Pokémon is sent out into battle and when its information is checked.&lt;br /&gt;
** This may have been inspiration for the alteration to cries that occurs when an injured Pokémon is sent into battle from Generation III on.&lt;br /&gt;
* In Generation III, the cries are actually played at 0.9× speed of the original samples.&lt;br /&gt;
* In Super Pokémon Rumble (also known as Pokémon Rumble Blast), The cries seem to be higher pitched for some Pokémon.&lt;br /&gt;
&lt;br /&gt;
== Related articles ==&lt;br /&gt;
* [[Pokémon language]]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ruf]]&lt;br /&gt;
[[it:Verso]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Sidegames&amp;diff=1571918</id>
		<title>Bulbapedia:Project Sidegames</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Sidegames&amp;diff=1571918"/>
		<updated>2011-12-21T06:38:54Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Project leader|{{u|Werdnae}} and {{u|Jo The Marten}}|coleaders=yes}}&lt;br /&gt;
[[File:Project Sidegames logo.png|right|200px]]&lt;br /&gt;
Some Bulbapedia members have formed a project to better organize efforts to write and improve articles about Pokémon side games, spinoffs, and minigames. If you would like to help, please inquire on the talk page.&lt;br /&gt;
&lt;br /&gt;
==Project Sidegames==&lt;br /&gt;
&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project Sidegames covers all non-main series video games in Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list.&lt;br /&gt;
*&#039;&#039;&#039;{{u|Werdnae}}&#039;&#039;&#039; - Project co-leader&lt;br /&gt;
*&#039;&#039;&#039;{{u|Jo_The_Marten}}&#039;&#039;&#039; - Project co-leader, PokéPark Wii: Pikachu&#039;s Adventure; The Pokémon Ranger trilogy; Other games in the Pikachu series (Hey you!, Channel)&lt;br /&gt;
*&#039;&#039;{{u|Flyingtypefan}}&#039;&#039; - Founder, PMD 2&amp;amp;3 and Ranger games&lt;br /&gt;
*{{u|CuboneKing}} - MD games&lt;br /&gt;
*{{u|Turtwig A}} - MD games and Smash Bros. series, along with a little bit on Stadium, Hey You, Pikachu!, and Battle Revolution&lt;br /&gt;
*{{u|Umeko}}&lt;br /&gt;
*{{u|♫Green♫}}&lt;br /&gt;
*{{u|LucarioWolf}}&lt;br /&gt;
*{{u|Moon flight}}&lt;br /&gt;
*{{u|Jazzmoth}}&lt;br /&gt;
*{{u|Tandra88}} - MD games, ranger games&lt;br /&gt;
*{{u|Ravenmewtwo}} - PMD 1&amp;amp;2, Ranger 1&amp;amp;2, Trozei!, Trading Card Game (for GB)&lt;br /&gt;
*{{u|Chalkwriter}}&lt;br /&gt;
*{{u|Alex726}} - Mystery Dungeon series and the first Ranger game&lt;br /&gt;
*{{u|Super Ampharos}}- Mystery Dungeon 1&amp;amp;2 and Second Ranger&lt;br /&gt;
*{{u|Chocos0}} - Mystery Dungeon and Ranger.&lt;br /&gt;
*{{u|Ataro}} - Ranger 3&lt;br /&gt;
*{{u|SnorlaxMonster}}&lt;br /&gt;
*{{u|corgidude}} -Ranger 3&lt;br /&gt;
*{{u|Zelfie}} -Pokemon Ranger: Shadows of Almia&lt;br /&gt;
*{{u|Shadow Walker}} -Pokemon Mystery Dungeon Blue Rescue Team; Pokemon Ranger (The first one); Super Smash Bros. Brawl; Pokemon Battle Revolution; Pokemon Trozei (Pokemon Link)&lt;br /&gt;
*{{u|LoganZezima}} - Staff of Pokemon Ranger 3&lt;br /&gt;
*{{u|Genericuser62637}} - Pokémon Snap, Pokémon Rumble, PokéWalker, Pokémon Pikachu and Pokémon Pikachu 2&lt;br /&gt;
*{{u|Pokymon99}} -Pokemon Ranger: Guardian Signs&lt;br /&gt;
*{{u|MillionGuy2}}-Pokémon Mystery Dungeon Explorers of Sky,Pokémon Mystery Dungeon Explorers of Darkness, Pokémon Ranger : Gaurdian Signs, Super Smash Bros. Brawl, Pokéwalker&lt;br /&gt;
*{{U|Lazer}}&lt;br /&gt;
*{{U|Crabhammer9595}}&lt;br /&gt;
*{{U|Dude22072}} -American Version of Typing DS (when it comes out or soon after)&lt;br /&gt;
*{{U|Pokabu82}} - All Ranger games, PMD Time &amp;amp; Sky, PokéPark Wii, and some others&lt;br /&gt;
*{{u|damionic}}-Mystery Dungeon Sky, Pokewalker, SSBB&lt;br /&gt;
*{{u|Keekk1}} - Orre region, rangers, mystery dungeon, ssbb, ssbm, and the &amp;quot;Hey you pikachu&amp;quot; series (:&lt;br /&gt;
*{{u|Garioshi}} - Mystery Dungeon 2, Oblivia, Almia, Unova, Sinnoh, HGSS, and SSBB&lt;br /&gt;
*{{u|Barbakki}} - Mystery Dungeon 1 and 2, along with Almia&lt;br /&gt;
*{{u|Cupcake.ranger}} - Pokémon Mystery Dungeon: Explorers of Sky, Pokémon Ranger: Shadows of Almia, Pokémon Ranger: Guardian Signs&lt;br /&gt;
*{{u|EnosShayrem}} - Mystery Dungeon, Pinball RS, Rumble, and a little bit of Ranger.&lt;br /&gt;
*{{u|Donyor}}-Mystery Dungeon 2, Pokemon Ranger GS, Super Smash Bros. Brawl.&lt;br /&gt;
*{{u|PokemonforLife}}- Mystery dungeon series and ranger series.&lt;br /&gt;
*{{u|DrBrock}}- Just &#039;cause I wanna&#039; be here. :p&lt;br /&gt;
*{{U|flofloflafla}}&lt;br /&gt;
*{{u|Mr-ex777}} - I&#039;m more interested in side games than the main series.PMD, Rumble&lt;br /&gt;
*{{u|HungryMunchlax}} - Pokémon Mystery Dungeon Series (but the Wiiware version)&lt;br /&gt;
*{{U|Dark Rust}} - Super Pokémone Rumble (also know as Pokémon Rumble Blast).&lt;br /&gt;
&lt;br /&gt;
===Structure===&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
* To provide sufficient information on all aspects of the side games.&lt;br /&gt;
* To expand side game related articles in need of information.&lt;br /&gt;
* To gather information on sidegames for use in articles.&lt;br /&gt;
{{-}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;90%&amp;quot; cellpadding=&amp;quot;2px&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{bulba color}}; border: 2px solid #{{bulba color dark}}; &amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:none&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Featured wanted pages&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #FFFFFF;&amp;quot; colspan=&amp;quot;2&amp;quot; class=&amp;quot;roundyleft&amp;quot; | Pokémon Mystery Dungeon: &#039;&#039;[[Stream Forest]]&#039;&#039;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; style=&amp;quot;background: #FFFFFF;&amp;quot; colspan=&amp;quot;2&amp;quot; | Pokémon Mystery Dungeon: &#039;&#039;[[Dubious Forest]]&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #FFFFFF;&amp;quot; colspan=&amp;quot;2&amp;quot; class=&amp;quot;roundyright&amp;quot; | Pokémon Mystery Dungeon: &#039;&#039;[[Weird Forest]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:none&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;6&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Featured stubs&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #{{bulba color light}};&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;roundytop&amp;quot; | &amp;lt;big&amp;gt;PokéPark: &#039;&#039;[[PokéPark 2: Wonders Beyond]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;80%&amp;quot; style=&amp;quot;background: #FFFFFF; padding-left: 4px;&amp;quot; class=&amp;quot;roundybl&amp;quot; colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;PokéPark 2: Wonders Beyond&#039;&#039;&#039; is the up and coming sequel to [[PokéPark Wii: Pikachu&#039;s Adventure]]. It is set to release in Japan Winter 2011.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:right;&amp;quot;&amp;gt;[[PokéPark 2: Wonders Beyond|Read more]] {{!}} &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=PokéPark_2:_Wonders_Beyond&amp;amp;action=edit Improve this article]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{bulba color light}};&amp;quot; class=&amp;quot;roundybr&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;center&amp;quot;| [[File:PokePark_2_JP_box.png|150px|PokéPark 2 box art.]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #{{bulba color light}};&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;roundytop&amp;quot; | &amp;lt;big&amp;gt;Pokémon Trozei!: &#039;&#039;[[Trozei Beamer]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;80%&amp;quot; style=&amp;quot;background: #FFFFFF; padding: 4px;&amp;quot; class=&amp;quot;roundybl&amp;quot; colspan=&amp;quot;5&amp;quot; | The &#039;&#039;&#039;Trozei Beamer&#039;&#039;&#039;, known in the European version as &#039;&#039;&#039;Link Beamer&#039;&#039;&#039;, is an item used in [[Pokémon Trozei!]] It was developed by [[Professor P]] at [[Secret Operation League|SOL]] and is used for transporting [[Poké Ball]]s. It is used by [[Lucy Fleetfoot]] to transport the Poké Balls from the [[Phobos Battalion]] secret bases to the [[SOL Base]].&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:right;&amp;quot;&amp;gt;[[Trozei Beamer|Read more]] {{!}} &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=Trozei_Beamer&amp;amp;action=edit Improve this article]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{bulba color light}};&amp;quot; class=&amp;quot;roundybr&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;center&amp;quot;| [[File:Trozei Beamer.png‎|190px]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; colspan=&amp;quot;6&amp;quot; style=&amp;quot;background: #{{bulba color light}};&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;roundytop&amp;quot; | &amp;lt;big&amp;gt;Pokémon Mystery Dungeon: &#039;&#039;[[Wonder Mail]]&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;80%&amp;quot; style=&amp;quot;background: #FFFFFF; padding-left: 4px;&amp;quot; class=&amp;quot;roundybl&amp;quot; colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Wonder Mail&#039;&#039;&#039; is a feature in the [[Pokémon Mystery Dungeon]] games. It provides the player with missions to complete in order to receive rewards.&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:right;&amp;quot;&amp;gt;[[Wonder Mail|Read more]] {{!}} &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=Wonder_Mail&amp;amp;action=edit Improve this article]&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{bulba color light}};&amp;quot; class=&amp;quot;roundybr&amp;quot; width=&amp;quot;200px&amp;quot; align=&amp;quot;center&amp;quot;| [[File:Noimage.gif‎|This article has no image]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Infoboxes===&lt;br /&gt;
*[[Template:RangerLocationInfobox]]&lt;br /&gt;
*[[Template:Mystery Dungeon location]]&lt;br /&gt;
*[[Template:Infobox zone]]&lt;br /&gt;
&lt;br /&gt;
===Other templates===&lt;br /&gt;
* {{Template|Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
* {{Template|User Project Sidegames}}&lt;br /&gt;
&lt;br /&gt;
{{User Project Sidegames}}&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
&lt;br /&gt;
===Parent projects===&lt;br /&gt;
*[[Bulbapedia:Project Games|Project Games]]&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
*[[Bulbapedia:Project Battrio|Project Battrio]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|S]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Rust&amp;diff=1571914</id>
		<title>Dark Rust</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Rust&amp;diff=1571914"/>
		<updated>2011-12-21T06:27:26Z</updated>

		<summary type="html">&lt;p&gt;Dark Rust: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Image and further information}}&lt;br /&gt;
&#039;&#039;&#039;Dark Rust&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;くろのラスト&#039;&#039;&#039; &#039;&#039;Dark Rust&#039;&#039;) is a living [[Wonder Key]] and the embodiment of ruin that appears in [[Pokémon Rumble Blast]]. It commands the Rust Army, which is made up of [[Rusty Pokémon|Rusty]] [[Toy Pokémon]]. It can be fought in the fifth and final chamber of the [[Team Battle]] in [[World Axle - Deepest Level]]. Halfway through the battle, {{p|Cobalion}} sacrifices itself to destroy Dark Rust&#039;s barrier and stop the Rust Army. It is the final boss of Pokémon Rumble Blast.&lt;br /&gt;
&lt;br /&gt;
==Powers==&lt;br /&gt;
* It is able to control Toy Pokémon by &amp;quot;Rusting&amp;quot; them. [[Rusty Pokémon]] become members of the Rust Army.&lt;br /&gt;
* [[Glowdrops]] are not able to clean the rust it makes.&lt;br /&gt;
* In the final battle, it will enclose itself in a barrier every time its {{stat|HP}} drops to half. The barrier blocks all attacks and restores its HP until it is at full health. This ability is removed halfway through the battle due to {{p|Cobalion}}&#039;s sacrifice to break it.&lt;br /&gt;
* It is able to use a surrounding wave attack despite being neither a Pokémon nor a [[Toy Pokémon]].&lt;br /&gt;
* Despite not being a Pokémon, Dark Rust has its own [[Cry]].&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Stub|Game}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Criminal masterminds]]&lt;br /&gt;
[[Category:Synthetic characters]]&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Pokémon Rumble Blast]]&lt;/div&gt;</summary>
		<author><name>Dark Rust</name></author>
	</entry>
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