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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Dank101</id>
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	<updated>2026-06-27T21:56:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pomeg_glitch&amp;diff=2119765</id>
		<title>Talk:Pomeg glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pomeg_glitch&amp;diff=2119765"/>
		<updated>2014-05-17T01:03:21Z</updated>

		<summary type="html">&lt;p&gt;Dank101: /* Generation V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cleanup==&lt;br /&gt;
Hmm... I personally think this could be cleaned up. Anyone willing to do it? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 02:45, 17 March 2008 (UTC)&lt;br /&gt;
:Actually I wanted proof first. I don&#039;t want all this comotion like the FAKE Glatra glitch[[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 02:46, 17 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It&#039;s... not like Glatra. Go look up Pomeg Glitch on Youtube and there&#039;s probably bucketloads of proof there. [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 02:47, 17 March 2008 (UTC)&lt;br /&gt;
:::So it does exist, and it&#039;s a bit popular. It should be cleaned up. I guess I&#039;ll try[[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 02:49, 17 March 2008 (UTC)&lt;br /&gt;
:::Should we remove the PERFORMING THE GLITCH part?[[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 02:59, 17 March 2008 (UTC)&lt;br /&gt;
::::Probably just sum it up, such as &#039;When a Pokémon has more than 10 HP EVs, get it to 1 HP and use a Pomeg Berry on it&#039; but that&#039;s just off the top of my head /: [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 03:01, 17 March 2008 (UTC)&lt;br /&gt;
:::::I FINISHED![[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]] 04:00, 17 March 2008 (UTC)&lt;br /&gt;
::::::Well, the article says the Pomeg Berry lowers HP by 2, but I did some tests and it&#039;s not always like that. Sometimes the HP are lowered by 1 instead. &#039;&#039;&#039;&#039;&#039;--[[User:HackMew|HackMew]] 13:40, 13 September 2009 (UTC)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Evolve==&lt;br /&gt;
If you evolve the egg with the Pomeg Glitch, does it stay evolved when the egg hatches? --[[User talk:Shiny Noctowl|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;S&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;h&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;i&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;n&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;y&amp;lt;/small&amp;gt; &amp;lt;sup&amp;gt;N&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;o&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;o&amp;lt;/sup&amp;gt;&amp;lt;small&amp;gt;w&amp;lt;/small&amp;gt;&amp;lt;sub&amp;gt;l&amp;lt;/sub&amp;gt;&amp;lt;/font&amp;gt;]] 00:43, 19 June 2008 (UTC)&lt;br /&gt;
:Yes, a Pokémon will remain evolved when the egg hatches.  It even drops back to level 5 while keeping the attacks and evolution form; this is the main reason why the Dragonite handed out at a recent event is actually nothing special.  This can also create combinations that would be considered impossibly low without usage of this glitch, such as a level 5 Electivire (raise Elekid egg to level 30 and evolve, Pal Park the ensuing Electabuzz, then trade it while holding the correct item) or a level 6 Magnezone (raise Magnemite egg to level 30 and evolve, Pal Park the ensuing Magneton, then level it up one level in the area of Mt. Coronet).  --[[User:Shiningpikablu252|Shiningpikablu252]] 02:51, 23 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Blue==&lt;br /&gt;
I have experienced a similar glitch in Pokemon Blue where my MissingNo. got pixel blocks as hit point numbers, and a 1-hit KO took 30 minutes to kill it.  What happened there?-Glitchunter&lt;br /&gt;
&lt;br /&gt;
== looking at an egg&#039;s stats ==&lt;br /&gt;
&lt;br /&gt;
While battling with an egg, can you look at its stats, ability, nature, etc. in the menu?&lt;br /&gt;
*No you cannot reach it from the menu since it appears the Egg&#039;s Pokémon info. [[User:ATEMVEGETA|ATEMVEGETA]] 21:42, 22 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eggs ==&lt;br /&gt;
&lt;br /&gt;
Wow, maybe this glitch could be used to determine an Egg&#039;s true identity! [[User:SilverCharmeleon|SilverCharmeleon]] 02:40, 23 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can you send them to Pal Park? ==&lt;br /&gt;
&lt;br /&gt;
Can you send a Pomeg&#039;d Pokémon with &amp;quot;?35&amp;quot; HP to Pal Park? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Spriteless}} ([[User talk:Spriteless|talk]] • [[Special:Contributions/Spriteless|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:No. Pokémon have to be in the PC to be Pal Park&#039;d, and the PC resets HP to maximum. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:03, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== dp ==&lt;br /&gt;
&lt;br /&gt;
i managed to pomeg a lv.47 lapras in pearl successfully, but it says emerald exlusive.{{u|Laxafett}}25 April 2009(UTC)&lt;br /&gt;
:Proof plz? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 08:47, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Appendix==&lt;br /&gt;
Since this article seems like more of a guide than an actual, factual article, I propose it should be moved into the &amp;lt;code&amp;gt;Appendix:&amp;lt;/code&amp;gt; namespace. Therefor I am holding a vote here to see what the users think. Thanks, --[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[User talk:RexRacer|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 00:47, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Move it===&lt;br /&gt;
*[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[User talk:RexRacer|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]]&lt;br /&gt;
*[[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#40ad72;&amp;quot;&amp;gt;&#039;&#039;&#039;☆Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FFD733;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/CoolPikachu!|&amp;lt;span style=&amp;quot;color:#0098d8;&amp;quot;&amp;gt;&#039;&#039;&#039;ュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
* [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 01:00, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Don&#039;t move it===&lt;br /&gt;
*&amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; with cleanup, this article could be factual. It just needs a rewrite - the whole &amp;quot;one must&amp;quot; thing has gotta go.&lt;br /&gt;
*Needs a rewrite. Just because it &amp;quot;looks like&amp;quot; a guide doesn&#039;t mean we dump the crap in Appendix and forget about it. I&#039;ll take charge. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:01, 28 April 2009 (UTC)&lt;br /&gt;
*What they said. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 01:05, 28 April 2009 (UTC)&lt;br /&gt;
* It&#039;s a glitch, shouldn&#039;t it stay as a glitch article? [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 01:09, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===HEY===&lt;br /&gt;
Echy is currently revamping it. I&#039;ll unprotect it when I finish. Which should be tomorrow evening. K? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 08:15, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In Emerald only? I don&#039;t think so. ==&lt;br /&gt;
&lt;br /&gt;
First of all, I didn&#039;t try it myself but I found [http://www.youtube.com/watch?v=_6BY1fbXPlk&amp;amp;fmt=18 a video on YouTube] that proves that this glitch also works in Ruby and Sapphire, not just Emerald. At least, effects of the glitch occur in RS. [[User:Pokemon lover|Pokemon lover]] 09:47, 30 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yes and no. As the video description says: &amp;quot;Take the Pokémon affected by the Pomeg Berry Glitch in Pokémon Emerald, &#039;&#039;transfer it&#039;&#039; to Pokémon Ruby, and watch what happens.&amp;quot; The glitch can&#039;t be reproduced as you do in Emerald, simply because the Pomeg Berry works differently in R/S. If you tried using it, you would get the usual message &amp;quot;DAD&#039;s advice... PlayerName, there&#039;s a time and place for everything!&amp;quot;. Even the description is different, indeed. While the Emerald one is &amp;quot;Makes a Pokémon friendly but lowers base HP.&amp;quot;, in R/S it&#039;s &amp;quot;PokéBlock ingredient. Plant in loamy soil to grow POMEG.&amp;quot; &#039;&#039;&#039;&#039;&#039;--[[User:HackMew|HackMew]] 13:33, 13 September 2009 (UTC)&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Sending out ?????????? ==&lt;br /&gt;
&lt;br /&gt;
The page used to say that one could send out ?????????? through this glitch. Now it has been changed to &amp;quot;A normal Pokémon will be sent out with 0 HP and will act like ??????????.&amp;quot;. Which is correct? [[User:Blueapple128|Blueapple128]] 18:45, 16 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two things==&lt;br /&gt;
Hey, two things:&lt;br /&gt;
1. I still don&#039;t understand the egg battle as well as trade glitch. Does it evolve when traded if it is somehow effected by the pomeg, or what?&lt;br /&gt;
2. I think we should stop using youtube videos, due to the fact that Chinese users, and others in China, will be unable to view them. ----[[User:Desukaan563|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Desukaan563&#039;s userpage has a Value Formula to measure Pokémon worth&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Desukaan563|&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 08:20, 24 November 2010 (UTC)&lt;br /&gt;
:We don&#039;t remove features for everyone because some people can&#039;t see them. If we did, there would be no roundy corners because most IE users can&#039;t see them. The trade glitch occurs when you trade a Pokémon that evolves by trading while it is in an Egg. The Pomeg glitch does not cause it, but it makes it possible, because you can evolve Pokémon while they are still inside eggs, meaning that you can get a Kadabra in an egg. The egg battle is caused by having only a fainted Pokémon and an egg in the party; I have made it work on Emerald, but my game just freezes when I try it on Diamond. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:08, 24 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Which GenIV games... ==&lt;br /&gt;
&lt;br /&gt;
...does this work for? I think it should be mentioned. [[User:TruePikachu|--TruePikachu]] 03:18, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
All of them. [[User:OwnageMuch|OwnageMuch]] 22:37, 18 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:But you can&#039;t pomeg an egg, you can battle with a fainted Pokémon, but the egg part is impossible, at least I haven&#039;t been able to do it, and I&#039;ve tried it lots of times... [[User:YukitoOoO|YukitoOoO]] 18:01, 17 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Generation V==&lt;br /&gt;
Does this work in Generation V? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:23, 19 January 2011 (UTC)&lt;br /&gt;
NO.&lt;br /&gt;
&lt;br /&gt;
==Egg Battling==&lt;br /&gt;
The page says that an egg you&#039;ve battled with using the Pomeg glitch will hatch at level 5, even if you&#039;ve gained levels with it or even evolved it while it was still in the egg. My question is this: Wouldn&#039;t it hatch at level 1 in Generation IV games? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 20:23, 17 April 2011 (UTC)&lt;br /&gt;
:You can&#039;t train an egg with the Pomeg glitch in Gen IV. [[User:OwnageMuch|OwnageMuch]] 23:31, 17 April 2011 (UTC)&lt;br /&gt;
::Then that should be mentioned on the page, because it currently says no such thing. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:58, 17 April 2011 (UTC)&lt;br /&gt;
So when preforming the egg battle glitch in gen III i&#039;ve noticed that after i defeat the wild pokemon i&#039;m fighting with the egg i white out. is this normal or am i doing something wrong. if you do white out, it should be mentioned on the page. [[User:Mr. Pokemaniac|Mr. Pokemaniac]] ([[User talk:Mr. Pokemaniac|talk]]) 20:57, 23 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why isn&#039;t it in a video format? ==&lt;br /&gt;
&lt;br /&gt;
One of the videos here is linked instead of video format. Why won&#039;t somebody change it for quick access? (Sorry, dunno how to make video format stuff like that) --[[User:Princesska28|Princesska28]] 04:41, 28 August 2011 (UTC)&lt;br /&gt;
:Done. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:52, 28 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== False Swipe ==&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with 0 HP was attacked by False Swipe, what would happen? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 10:22, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Substructure shuffling, etc ==&lt;br /&gt;
&lt;br /&gt;
The latest fun with the Pomeg glitch [http://www.youtube.com/watch?v=nOEwPnv2TFM involves] corrupting boxed Pokemon to various degrees, allowing for things like changing which substructure is read as what. There&#039;s more scattered throughout [http://forums.glitchcity.info/index.php/topic,6868.0.html here]; the article should probably be updated by someone who actually understands this stuff. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 23:22, 14 May 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Dank101</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pomeg_glitch&amp;diff=2119637</id>
		<title>Pomeg glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pomeg_glitch&amp;diff=2119637"/>
		<updated>2014-05-16T19:54:25Z</updated>

		<summary type="html">&lt;p&gt;Dank101: /* Access Pokémon Beyond Slot 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|What happens if a Pokémon affected by glitch is transferred (or tried to) to Generation V?&lt;br /&gt;
&#039;&#039;How do you undo the glitch&#039;s effects?}}&lt;br /&gt;
The &#039;&#039;&#039;Pomeg glitch&#039;&#039;&#039; is a [[glitch]] exclusive to {{game|Emerald}} and [[Generation IV]] games.&lt;br /&gt;
&lt;br /&gt;
==Performing the glitch==&lt;br /&gt;
The Pomeg glitch involves using a [[Pomeg Berry]] on a Pokémon whose current HP is very low. The Pomeg Berry lowers the HP {{EV}}s of a Pokémon to 100 (or lowers them by 10 if the Pokémon already has 100 EVs or below). Since every 4 EVs is equivalent to 1 HP (at level 100), the Pokémon&#039;s HP will decrease with each Pomeg Berry used, as long as the Pokémon has 4 or more EVs in HP. In this way, it is possible to lower the Pokémon&#039;s current HP to 0 (without causing it to faint) or a negative number.&lt;br /&gt;
&lt;br /&gt;
For example, if a Pokémon with 8 HP EVs currently has 1 HP out of a maximum of 100, using a Pomeg Berry will decrease the EVs to 0. As a result, the Pokémon should lose 2 HP and have a current HP of -1 and a maximum of 98. However, due to the [[wp:Unsigned integer|unsigned]] manner in which this data is stored, the game interprets a negative number as a very high number; therefore, if a Pokémon&#039;s current HP drops to -1, it will be interpreted as 65,535 and be displayed as &amp;quot;?35&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], the glitch was partially corrected so that a Pomeg Berry could not glitch a Pokémon with 3 or fewer HP (a Pomeg Berry will usually decrease a Pokémon&#039;s HP by 2). However, the glitch still exists but must be performed on a Pokémon with greater than 4 current HP and 116 or more HP EVs. When a Pomeg Berry is consumed with more than 100 EVs, it resets the EVs to 100. With an EV total of 116, the Pokémon would lose at least 4 HP to reach 0 current HP. &lt;br /&gt;
&lt;br /&gt;
In [[Generation V]] EV Berries always decrease EVs by 10, and will no longer decrease EVs by more than 10 if the Pokémon has over 100 EVs, making the Pomeg glitch unusable.&lt;br /&gt;
&lt;br /&gt;
==Sub-glitches==&lt;br /&gt;
Several other glitches derive from the Pomeg glitch, such as the ability to battle with an Egg, battling with no Pokémon at all, or battling for an unlimited amount of times. These sub-glitches cannot be performed in {{game|Ruby and Sapphire|s}}.&lt;br /&gt;
&lt;br /&gt;
===In Generation III===&lt;br /&gt;
====Battling with no Pokémon====&lt;br /&gt;
If there is only one Pokémon in the player&#039;s party when affected by this glitch, and goes into faint status using a healing item, the player will not white out. This is because the game does not check for this on the field. If the player walks into [[tall grass]] and encounters a wild Pokémon or starts a battle in any other way, the Pokémon will be sent out with 0 HP, the {{shiny}} animation will not play, and will faint at the beginning of the battle if it is commanded to attack the opponent, causing the normal [[Black out|whiteout]] scenario. If on the first turn an item is used to revive the Pokémon the battle will continue as normal.&lt;br /&gt;
&lt;br /&gt;
====Battling with an Egg====&lt;br /&gt;
If the player has only an Egg in his or her party with the Pokémon affected, the Egg (or rather, the Pokémon that would be inside) can be forced into battle by following the same steps, but putting the Egg at the head of the party. The Egg will have the same stats it would have upon hatching, as well as all of the moves. This allows it to battle as if it were a normal Pokémon. When battling with an Egg, the sprite of the Pokémon within the Egg is displayed; however, there may be irregularity in the coloring of the Pokémon. This may be because the game is reading the backsprite of the Pokémon within the Egg and the color palette of the Egg itself. &lt;br /&gt;
&lt;br /&gt;
An Egg that battles can gain experience in this way, and with patience, level up, learn moves, and even evolve before hatching. However when it hatches the level is set to 5, {{EV}}s reset to zero and all [[Experience|EXP]] gained in the Egg is removed. This allows level 5 versions of high-evolutionary Pokémon such as {{p|Tyranitar}} or {{p|Dragonite}} to be obtainable, it also allows otherwise illegal moveset/level combinations, such as a level 5 {{p|Staryu}} with {{m|Hydro Pump}}.&lt;br /&gt;
&lt;br /&gt;
====Infinite battle====&lt;br /&gt;
If the Pokémon that has been affected is sent out with 65,535 HP against an opponent that uses an HP-stealing move like {{m|Absorb}}, the Pokémon&#039;s HP will be stolen until it reaches the normal maximum amount, nearly 65,000 HP lower than the glitched amount for a Pokémon with the absolute maximum HP. If a second HP-stealing move is used, the Pokémon will lose its full HP, go down to 0, and then repeat from the top again.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|om_gbtMAw6I|v0id19|Spicy}}&lt;br /&gt;
&lt;br /&gt;
====Sprite glitch====&lt;br /&gt;
{{Cleanup|section}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{GlitchResearch| Needs list of all moves that work with this glitch }}&lt;br /&gt;
&lt;br /&gt;
This sub-glitch changes a Pokémon&#039;s sprite depending on the moves the affected Pokémon performs or is attacked with.&lt;br /&gt;
&lt;br /&gt;
After performing the Pomeg glitch, the player must enter a battle using a Pokémon currently affected by the glitch against another that knows one of the correct moves. The second step is letting a turn pass either by use of the [[Oran Berry]] on the glitched Pokémon, moves with little or no damage to the foe, or wait for it to use the effective move twice, unless the player&#039;s Pokémon has been damaged before. If this were to happen, it will only require being hit once by the effective move.&lt;br /&gt;
&lt;br /&gt;
Certain moves affect the glitched Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{spicy color}}; border:2px solid #{{spicy color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Move&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
| Drags sprite towards enemy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
| Enemy sprite goes near Acid and moves with it.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| Moves the Pokémon from the enemy to the original position of the glitched Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|String Shot}} &lt;br /&gt;
| Moves along the string&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| Never ends, screen freezes with the words &amp;quot;Wild/Foe (Pokémon) used Odor Sleuth!&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}} &lt;br /&gt;
| User flies down with the sun&#039;s rays.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
| Moves along the bottom Jaw/Teeth.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
| User shrinks to very small size.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| An orange-white box appears on user and user goes narrower. After this user returns to normal width&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
| User&#039;s sprite is rotated.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{youtubevid|mywjwEl9HwE|TeamofNoobs|spicy}}&lt;br /&gt;
&lt;br /&gt;
Certain moves also affect the opponent Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{spicy color}}; border:2px solid #{{spicy color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Move&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Charm}} &lt;br /&gt;
| Depends on opponent Pokémon, commonly reduces size of opponent sprite.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}} &lt;br /&gt;
| Inverts opponent Pokémon&#039;s sprite. Causes very odd effects between turns.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{youtubevid|K2y2oqzEbaE|VaePomegGlitch|spicy}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
&lt;br /&gt;
====Egg trade evolution glitch====&lt;br /&gt;
If a Pokémon in an {{pkmn|Egg}} evolves into a Pokémon that evolves by trade such as {{p|Kadabra}}, the Egg will evolve when traded, for example into {{p|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|dOvw0wtZItw|VaePomegGlitch|spicy}}&lt;br /&gt;
&lt;br /&gt;
====Access Pokémon Beyond Slot 6====&lt;br /&gt;
&lt;br /&gt;
This sub-glitch allows you to access Pokémon beyond slot 6 &lt;br /&gt;
&lt;br /&gt;
Have 3 Pokémon in your party, one fainted, one normal, and one affected by the Pomeg glitch&lt;br /&gt;
&lt;br /&gt;
Get into a wild battle, with your Pomeg glitched Pokémon, swap to your normal Pokémon, and run, deposit the normal Pokémon, then use a potion on the Pomeg-affected Pokémon to get it&#039;s HP at 0, go into a battle, you should send out a ?, view the Pokémon screen, look at any of the Pokémon&#039;s stats, exit the stat screen, then scroll down, you should be able to access Pokémon beyond the 6th slot.&lt;br /&gt;
{{youtubevid|KME8eusvRAc|Werster|spicy}}&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|R3XreB4GLnE|ChickasaurusGL|spicy}}&lt;br /&gt;
&lt;br /&gt;
===In Generation IV===&lt;br /&gt;
====Battling with no Pokémon====&lt;br /&gt;
{{GlitchResearch|HGSS&amp;lt;!--likely places include Fighting Dojo, Indigo Plateau, and Trainer House--&amp;gt;}}&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, if the player&#039;s only Pokémon are [[fainting|fainted]] or {{pkmn|Egg}}s, battling a Trainer in the [[Battleground]], {{si|Pokémon League}}, or [[Seven Stars Restaurant]] will cause the player to send out a [[-----]] (or two ----- at the Seven Stars Restaurant). &lt;br /&gt;
&lt;br /&gt;
This glitch can be performed if the last conscious non-Egg Pokémon in the player&#039;s party is a Pokémon whose level is above 40 but less than 100 with a high amount of {{stat|HP}} {{EV}}s, whose remaining HP is the same as below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Remaining HP = (HP lost through use of a Pomeg Berry) - (HP gained through use of a Rare Candy after using a Pomeg Berry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then a [[Pomeg Berry]] must be used, which makes the Pokémon&#039;s HP roll over to a {{tt|very high|or sometimes considered negative}} number. Then a {{DL|Vitamin|Rare Candy}} must be used to level up the Pokémon, causing it to faint. The player does not [[black out]].&lt;br /&gt;
&lt;br /&gt;
By battling at the {{si|Pokémon League}} or [[Battleground]], the player will send out a -----.&lt;br /&gt;
&lt;br /&gt;
At the [[Seven Stars Restaurant]], the player can perform the glitch in a [[Double Battle]]. Once the battle starts, the player will send out two -----. Due to being unable to target -----, opponents will target their ally.&lt;br /&gt;
&lt;br /&gt;
This can be performed with one or more Pokémon, as long as all of them are fainted or {{pkmn|Egg}}s. If performed with more than one Pokémon, the second Pokémon will appear in the first slot on the party screen, the third in the second, etc.&lt;br /&gt;
&lt;br /&gt;
During the battle, if the game checks to see if either player has no Pokémon left (whenever a Pokémon takes damage and at the end of each round), the player will automatically black out if the only Pokémon they have are -----. If performed the glitch with a fainted Pokémon in the second party slot or further and a [[Revive]] or {{DL|Herbal medicine|Revival Herb}} is used to revive it mid-battle, the player will not lose; however, at the end of the round the player will be forced to switch it in. If this happens in a Double Battle under this glitch, the Pokémon will replace the left -----; the right -----&#039;s sprite will remain, but its turn will always be skipped.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|xBgXbAErIRI|blahperson15|spicy}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Bug de la Baie Grena]]&lt;/div&gt;</summary>
		<author><name>Dank101</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pomeg_glitch&amp;diff=2119636</id>
		<title>Pomeg glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pomeg_glitch&amp;diff=2119636"/>
		<updated>2014-05-16T19:50:45Z</updated>

		<summary type="html">&lt;p&gt;Dank101: /* In Generation III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|What happens if a Pokémon affected by glitch is transferred (or tried to) to Generation V?&lt;br /&gt;
&#039;&#039;How do you undo the glitch&#039;s effects?}}&lt;br /&gt;
The &#039;&#039;&#039;Pomeg glitch&#039;&#039;&#039; is a [[glitch]] exclusive to {{game|Emerald}} and [[Generation IV]] games.&lt;br /&gt;
&lt;br /&gt;
==Performing the glitch==&lt;br /&gt;
The Pomeg glitch involves using a [[Pomeg Berry]] on a Pokémon whose current HP is very low. The Pomeg Berry lowers the HP {{EV}}s of a Pokémon to 100 (or lowers them by 10 if the Pokémon already has 100 EVs or below). Since every 4 EVs is equivalent to 1 HP (at level 100), the Pokémon&#039;s HP will decrease with each Pomeg Berry used, as long as the Pokémon has 4 or more EVs in HP. In this way, it is possible to lower the Pokémon&#039;s current HP to 0 (without causing it to faint) or a negative number.&lt;br /&gt;
&lt;br /&gt;
For example, if a Pokémon with 8 HP EVs currently has 1 HP out of a maximum of 100, using a Pomeg Berry will decrease the EVs to 0. As a result, the Pokémon should lose 2 HP and have a current HP of -1 and a maximum of 98. However, due to the [[wp:Unsigned integer|unsigned]] manner in which this data is stored, the game interprets a negative number as a very high number; therefore, if a Pokémon&#039;s current HP drops to -1, it will be interpreted as 65,535 and be displayed as &amp;quot;?35&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], the glitch was partially corrected so that a Pomeg Berry could not glitch a Pokémon with 3 or fewer HP (a Pomeg Berry will usually decrease a Pokémon&#039;s HP by 2). However, the glitch still exists but must be performed on a Pokémon with greater than 4 current HP and 116 or more HP EVs. When a Pomeg Berry is consumed with more than 100 EVs, it resets the EVs to 100. With an EV total of 116, the Pokémon would lose at least 4 HP to reach 0 current HP. &lt;br /&gt;
&lt;br /&gt;
In [[Generation V]] EV Berries always decrease EVs by 10, and will no longer decrease EVs by more than 10 if the Pokémon has over 100 EVs, making the Pomeg glitch unusable.&lt;br /&gt;
&lt;br /&gt;
==Sub-glitches==&lt;br /&gt;
Several other glitches derive from the Pomeg glitch, such as the ability to battle with an Egg, battling with no Pokémon at all, or battling for an unlimited amount of times. These sub-glitches cannot be performed in {{game|Ruby and Sapphire|s}}.&lt;br /&gt;
&lt;br /&gt;
===In Generation III===&lt;br /&gt;
====Battling with no Pokémon====&lt;br /&gt;
If there is only one Pokémon in the player&#039;s party when affected by this glitch, and goes into faint status using a healing item, the player will not white out. This is because the game does not check for this on the field. If the player walks into [[tall grass]] and encounters a wild Pokémon or starts a battle in any other way, the Pokémon will be sent out with 0 HP, the {{shiny}} animation will not play, and will faint at the beginning of the battle if it is commanded to attack the opponent, causing the normal [[Black out|whiteout]] scenario. If on the first turn an item is used to revive the Pokémon the battle will continue as normal.&lt;br /&gt;
&lt;br /&gt;
====Battling with an Egg====&lt;br /&gt;
If the player has only an Egg in his or her party with the Pokémon affected, the Egg (or rather, the Pokémon that would be inside) can be forced into battle by following the same steps, but putting the Egg at the head of the party. The Egg will have the same stats it would have upon hatching, as well as all of the moves. This allows it to battle as if it were a normal Pokémon. When battling with an Egg, the sprite of the Pokémon within the Egg is displayed; however, there may be irregularity in the coloring of the Pokémon. This may be because the game is reading the backsprite of the Pokémon within the Egg and the color palette of the Egg itself. &lt;br /&gt;
&lt;br /&gt;
An Egg that battles can gain experience in this way, and with patience, level up, learn moves, and even evolve before hatching. However when it hatches the level is set to 5, {{EV}}s reset to zero and all [[Experience|EXP]] gained in the Egg is removed. This allows level 5 versions of high-evolutionary Pokémon such as {{p|Tyranitar}} or {{p|Dragonite}} to be obtainable, it also allows otherwise illegal moveset/level combinations, such as a level 5 {{p|Staryu}} with {{m|Hydro Pump}}.&lt;br /&gt;
&lt;br /&gt;
====Infinite battle====&lt;br /&gt;
If the Pokémon that has been affected is sent out with 65,535 HP against an opponent that uses an HP-stealing move like {{m|Absorb}}, the Pokémon&#039;s HP will be stolen until it reaches the normal maximum amount, nearly 65,000 HP lower than the glitched amount for a Pokémon with the absolute maximum HP. If a second HP-stealing move is used, the Pokémon will lose its full HP, go down to 0, and then repeat from the top again.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|om_gbtMAw6I|v0id19|Spicy}}&lt;br /&gt;
&lt;br /&gt;
====Sprite glitch====&lt;br /&gt;
{{Cleanup|section}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{GlitchResearch| Needs list of all moves that work with this glitch }}&lt;br /&gt;
&lt;br /&gt;
This sub-glitch changes a Pokémon&#039;s sprite depending on the moves the affected Pokémon performs or is attacked with.&lt;br /&gt;
&lt;br /&gt;
After performing the Pomeg glitch, the player must enter a battle using a Pokémon currently affected by the glitch against another that knows one of the correct moves. The second step is letting a turn pass either by use of the [[Oran Berry]] on the glitched Pokémon, moves with little or no damage to the foe, or wait for it to use the effective move twice, unless the player&#039;s Pokémon has been damaged before. If this were to happen, it will only require being hit once by the effective move.&lt;br /&gt;
&lt;br /&gt;
Certain moves affect the glitched Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{spicy color}}; border:2px solid #{{spicy color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Move&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
| Drags sprite towards enemy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
| Enemy sprite goes near Acid and moves with it.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| Moves the Pokémon from the enemy to the original position of the glitched Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|String Shot}} &lt;br /&gt;
| Moves along the string&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| Never ends, screen freezes with the words &amp;quot;Wild/Foe (Pokémon) used Odor Sleuth!&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}} &lt;br /&gt;
| User flies down with the sun&#039;s rays.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
| Moves along the bottom Jaw/Teeth.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
| User shrinks to very small size.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| An orange-white box appears on user and user goes narrower. After this user returns to normal width&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
| User&#039;s sprite is rotated.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{youtubevid|mywjwEl9HwE|TeamofNoobs|spicy}}&lt;br /&gt;
&lt;br /&gt;
Certain moves also affect the opponent Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{spicy color}}; border:2px solid #{{spicy color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Move&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Charm}} &lt;br /&gt;
| Depends on opponent Pokémon, commonly reduces size of opponent sprite.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}} &lt;br /&gt;
| Inverts opponent Pokémon&#039;s sprite. Causes very odd effects between turns.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{youtubevid|K2y2oqzEbaE|VaePomegGlitch|spicy}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
&lt;br /&gt;
====Egg trade evolution glitch====&lt;br /&gt;
If a Pokémon in an {{pkmn|Egg}} evolves into a Pokémon that evolves by trade such as {{p|Kadabra}}, the Egg will evolve when traded, for example into {{p|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|dOvw0wtZItw|VaePomegGlitch|spicy}}&lt;br /&gt;
&lt;br /&gt;
====Access Pokémon Beyond Slot 6====&lt;br /&gt;
&lt;br /&gt;
This sub-glitch allows you to access Pokémon beyond slot 6 &lt;br /&gt;
&lt;br /&gt;
Have 3 Pokémon in your party, one fainted, one normal, and one affected by the Pomeg glitch&lt;br /&gt;
&lt;br /&gt;
Get into a wild battle, with your Pomeg glitched Pokémon, swap to your normal Pokémon, and run, deposit the normal Pokémon, then use a potion on the Pomeg-affected Pokémon to get it&#039;s HP at 0, go into a battle, you should send out a ?, view the Pokémon screen, look at any of the Pokémon&#039;s stats, exit the stat screen, then scroll down, you should be able to access Pokémon beyond the 6th slot.&lt;br /&gt;
{{youtubevid|KME8eusvRAc|Werster|spicy}}&lt;br /&gt;
&lt;br /&gt;
===In Generation IV===&lt;br /&gt;
====Battling with no Pokémon====&lt;br /&gt;
{{GlitchResearch|HGSS&amp;lt;!--likely places include Fighting Dojo, Indigo Plateau, and Trainer House--&amp;gt;}}&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, if the player&#039;s only Pokémon are [[fainting|fainted]] or {{pkmn|Egg}}s, battling a Trainer in the [[Battleground]], {{si|Pokémon League}}, or [[Seven Stars Restaurant]] will cause the player to send out a [[-----]] (or two ----- at the Seven Stars Restaurant). &lt;br /&gt;
&lt;br /&gt;
This glitch can be performed if the last conscious non-Egg Pokémon in the player&#039;s party is a Pokémon whose level is above 40 but less than 100 with a high amount of {{stat|HP}} {{EV}}s, whose remaining HP is the same as below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Remaining HP = (HP lost through use of a Pomeg Berry) - (HP gained through use of a Rare Candy after using a Pomeg Berry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then a [[Pomeg Berry]] must be used, which makes the Pokémon&#039;s HP roll over to a {{tt|very high|or sometimes considered negative}} number. Then a {{DL|Vitamin|Rare Candy}} must be used to level up the Pokémon, causing it to faint. The player does not [[black out]].&lt;br /&gt;
&lt;br /&gt;
By battling at the {{si|Pokémon League}} or [[Battleground]], the player will send out a -----.&lt;br /&gt;
&lt;br /&gt;
At the [[Seven Stars Restaurant]], the player can perform the glitch in a [[Double Battle]]. Once the battle starts, the player will send out two -----. Due to being unable to target -----, opponents will target their ally.&lt;br /&gt;
&lt;br /&gt;
This can be performed with one or more Pokémon, as long as all of them are fainted or {{pkmn|Egg}}s. If performed with more than one Pokémon, the second Pokémon will appear in the first slot on the party screen, the third in the second, etc.&lt;br /&gt;
&lt;br /&gt;
During the battle, if the game checks to see if either player has no Pokémon left (whenever a Pokémon takes damage and at the end of each round), the player will automatically black out if the only Pokémon they have are -----. If performed the glitch with a fainted Pokémon in the second party slot or further and a [[Revive]] or {{DL|Herbal medicine|Revival Herb}} is used to revive it mid-battle, the player will not lose; however, at the end of the round the player will be forced to switch it in. If this happens in a Double Battle under this glitch, the Pokémon will replace the left -----; the right -----&#039;s sprite will remain, but its turn will always be skipped.&lt;br /&gt;
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{{youtubevid|xBgXbAErIRI|blahperson15|spicy}}&lt;br /&gt;
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{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice|no}}&lt;br /&gt;
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[[Category:Glitches]]&lt;br /&gt;
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[[fr:Bug de la Baie Grena]]&lt;/div&gt;</summary>
		<author><name>Dank101</name></author>
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