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		<title>List of Pokémon with form differences</title>
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		<updated>2023-02-01T05:17:10Z</updated>

		<summary type="html">&lt;p&gt;Cabbage Man: /* Trivia */Partner Pikachu typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Oversized article notice}}&lt;br /&gt;
[[File:Cherrim Sunshine Form anime.png|thumb|{{p|Cherrim}} changing between forms in the {{pkmn|anime}}]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right; float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
Some Pokémon have major [[Variant Pokémon|variations]] between individuals, known as &#039;&#039;&#039;forms&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すがた&#039;&#039;&#039; &#039;&#039;form&#039;&#039;). These variations all have differing appearances and are recognized by the [[Pokédex]]. Some Pokémon with form differences can change between their forms (e.g. {{p|Castform}}), while others are fixed and cannot be changed (e.g. {{p|Unown}}).&lt;br /&gt;
&lt;br /&gt;
Form differences were introduced in [[Generation II]], in which Unown was the only Pokémon to have them. All subsequent [[generation]]s have introduced multiple Pokémon with form differences. Pokémon able to change between their forms were first introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
At times, these differences are purely cosmetic and have no bearing on the Pokémon&#039;s attributes besides its appearance; however, several Pokémon differ in [[stat]]s, [[type]], [[Ability]], [[move]]s they can learn, etc. depending on their form. Among these are several {{pkmn2|Legendary}} and [[Mythical Pokémon]], whose alternate forms are usually spelled as &#039;&#039;&#039;Formes&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フォルム&#039;&#039;&#039; &#039;&#039;Forme&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Starting in {{game|HeartGold and SoulSilver|s}}, every official different form has a name given by the [[Pokédex]], though {{p|Arceus}}, {{p|Genesect}}, and {{p|Furfrou}}&#039;s alternate forms were not recognized separately in the Pokédex until [[Pokémon Omega Ruby and Alpha Sapphire]]. In [[Generation II|Generations II]], {{gen|III}}, and {{gen|IV}}, whichever form is encountered first will be the sprite displayed in the Pokédex by default; for example, if West Sea {{p|Shellos}} was encountered first, its sprite will appear in the Pokédex by default, whereas if East Sea Shellos was encountered first, its sprite will. In Generation II, the Pokédex has a separate [[Unown Mode]] to show the forms of Unown. In Generation IV, the &amp;quot;forms&amp;quot; section was added to the individual entries of each Pokémon, showing form differences that have been encountered, as well as [[List of Pokémon with gender differences|gender differences]]. In [[Generation V]], the forms section returns and displays [[Shiny Pokémon]] as separate forms (if they have been encountered); additionally, the sprite displayed in the Pokédex can be changed using the forms section. In {{game|Black and White|s}}, the forms section is only available after interacting with [[Cedric Juniper]] in [[Mistralton City]], while in {{game|Black and White|s 2|Pokémon Black 2 and White 2}}, it is available from the start. Starting in [[Generation VI]], the Pokédex does not have a separate forms section; instead, a Pokémon&#039;s forms (including Shiny forms and gender differences) that have been encountered can be switched between in the Pokémon&#039;s entry, and this changes the sprite shown in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with multiple forms==&lt;br /&gt;
===Regional forms===&lt;br /&gt;
{{main|Regional form}}&lt;br /&gt;
In [[Pokémon Sun and Moon]], regional forms (formerly called regional variants) were introduced. These are Pokémon that have adapted specifically for the environment of the [[region]] they reside in and thus differ in appearance, as well as possibly other attributes such as [[type]], [[move]]s, [[Ability]], or [[base stats]], from the same species of Pokémon as found in other regions. Four regions are known to have their own regional forms: Alolan Forms are found in [[Alola]], Galarian Forms are found in [[Galar]], Hisuian Forms are found in [[Hisui]], and Paldean Forms are found in [[Paldea]].&lt;br /&gt;
&lt;br /&gt;
===Gender differences===&lt;br /&gt;
{{main|List of Pokémon with gender differences}}&lt;br /&gt;
Though the majority of Pokémon have no visual distinction between their [[gender]]s, there are some that do. Gender differences were introduced in [[Generation IV]], with multiple Pokémon from earlier generations having been updated to have these differences in addition to new Pokémon having them. Most gender differences affect nothing beyond the Pokémon&#039;s appearance; however, there are a number of exceptions, with {{p|Meowstic}}, {{p|Indeedee}}, and {{p|Oinkologne}} also differing in the [[move]]s they can learn and their [[Ability|Abilities]], and Indeedee, {{p|Basculegion}}, and Oinkologne differing in [[base stats]].&lt;br /&gt;
&lt;br /&gt;
===Mega Evolutions===&lt;br /&gt;
{{main|Mega Evolution}}&lt;br /&gt;
In [[Pokémon X and Y]], Mega Evolution was introduced, allowing certain Pokémon to achieve a more powerful form in battle. Mega Evolution may only be achieved if the Pokémon&#039;s {{pkmn|Trainer}} possesses a [[Key Stone]] and the Pokémon [[Held item|holds]] the [[Mega Stone]] corresponding to its species (with the sole exception of {{p|Rayquaza}}), and a Trainer can only Mega Evolve their Pokémon once per battle. In addition to altering the Pokémon&#039;s appearance, Mega Evolution changes its [[base stats]], and may also change its [[type]] and [[Ability]]. Mega Evolution has been removed from the core series as of [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
===Gigantamax forms===&lt;br /&gt;
{{main|Gigantamax}}&lt;br /&gt;
Gigantamax is a mechanic featured only in [[Pokémon Sword and Shield]]. It is a special type of [[Dynamax]] that causes the Pokémon&#039;s appearance to change beyond simply an increase in size. Only certain species of Pokémon can Gigantamax, and even among Pokémon with Gigantamax forms, only those possessing a trait known as the Gigantamax Factor may Gigantamax. Gigantamaxing has many of the same effects as regular Dynamaxing; however, when a Pokémon Gigantamaxes, its attacking moves of a certain [[type]] are replaced with that Pokémon&#039;s exclusive [[G-Max Move]], rather than regular [[Max Move]]s.&lt;br /&gt;
&lt;br /&gt;
===Pikachu===&lt;br /&gt;
====Cosplay Pikachu====&lt;br /&gt;
{{main|Cosplay Pikachu}}&lt;br /&gt;
Cosplay Pikachu is a unique [[Gender|female]] {{p|Pikachu}} who has a black heart-shaped mark at the end of its tail. It only appears in [[Pokémon Omega Ruby and Alpha Sapphire]], in which it is obtained from a {{tc|Pokémon Breeder}} after the player takes part in their first {{pkmn|Contest|Pokémon Contest Spectacular}}. It is able to be dressed up into different costumes corresponding to each of the five [[Contest condition|conditions]] ({{OBP|Cool|condition|Coolness}}, {{OBP|Beautiful|condition|Beauty}}, {{OBP|Cute|condition|Cuteness}}, {{OBP|Clever|condition|Cleverness}}, and {{OBP|Tough|condition|Toughness}}) and learn a [[move]] associated with that condition that it otherwise could not learn. Cosplay Pikachu can change or remove its costume at any [[Contest Hall]], forgetting the move it learned with the last costume (if it still knows it) and learning the move from the new costume (if applicable). If Cosplay Pikachu removes its costume while the only move it knows is the move tied to its costume, it learns {{m|Thunder Shock}}.&lt;br /&gt;
&lt;br /&gt;
Unlike other Pikachu, it cannot [[Evolution|evolve]] or [[Pokémon breeding|breed]]. It also cannot be [[trade]]d via the [[Global Trade System|GTS]] or [[Wonder Trade]]. Additionally, as it is not present in any games besides Omega Ruby and Alpha Sapphire, Cosplay Pikachu cannot be deposited into [[Pokémon Bank]], and does not register as a separate form in Pokémon Bank&#039;s [[Pokédex]] despite it registering separately in the Pokédex of Omega Ruby and Alpha Sapphire.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;900px&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;12.5%&amp;quot; style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;12.5%&amp;quot; style=&amp;quot;background:#{{contest color light}}&amp;quot; | Cosplay Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Cosplay.png|x100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;{{color2|000|Thunder Shock (move)|Thunder Shock}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;12.5%&amp;quot; style=&amp;quot;background:#{{cool color light}}&amp;quot; | Pikachu Rock Star&amp;lt;br&amp;gt;[[File:025Pikachu-Rock Star.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;{{color2|000|Meteor Mash (move)|Meteor Mash}}&lt;br /&gt;
{{color2|000|Cool (condition)|Cool}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;12.5%&amp;quot; style=&amp;quot;background:#{{beauty color light}}&amp;quot; | Pikachu Belle&amp;lt;br&amp;gt;[[File:025Pikachu-Belle.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;{{color2|000|Icicle Crash (move)|Icicle Crash}}&lt;br /&gt;
{{color2|000|Beautiful (condition)|Beautiful}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;12.5%&amp;quot; style=&amp;quot;background:#{{cute color light}}&amp;quot; | Pikachu Pop Star&amp;lt;br&amp;gt;[[File:025Pikachu-Pop Star.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;{{color2|000|Draining Kiss (move)|Draining Kiss}}&lt;br /&gt;
{{color2|000|Cute (condition)|Cute}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;12.5%&amp;quot; style=&amp;quot;background:#{{smart color light}}&amp;quot; | Pikachu, Ph. D&amp;lt;br&amp;gt;[[File:025Pikachu-PhD.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;{{color2|000|Electric Terrain (move)|Electric Terrain}}&lt;br /&gt;
{{color2|000|Clever (condition)|Clever}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;12.5%&amp;quot; style=&amp;quot;background:#{{tough color light}}&amp;quot; | Pikachu Libre&amp;lt;br&amp;gt;[[File:025Pikachu-Libre.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;{{color2|000|Flying Press (move)|Flying Press}}&lt;br /&gt;
{{color2|000|Tough (condition)|Tough}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pikachu in a cap====&lt;br /&gt;
{{main|Pikachu in a cap}}&lt;br /&gt;
These cap-wearing Pikachu are {{pkmn2|event}}-exclusive Pokémon that debuted in [[Pokémon Sun and Moon]]. Like [[Ash&#039;s Pikachu]], these Pikachu are always [[gender|male]] and cannot [[evolution|evolve]] or {{pkmn|breeding|breed}}. They are also able to use the event-exclusive [[Z-Crystal]] [[Pikashunium Z]] and its corresponding [[Z-Move]] {{m|10,000,000 Volt Thunderbolt}}. Their [[cry]] differs from that of regular Pikachu.&lt;br /&gt;
&lt;br /&gt;
Six variants exist in Sun and Moon, one for each of [[Ash&#039;s hat]]s from the anime&#039;s [[original series]] to &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;. A seventh variant debuted in [[Pokémon Ultra Sun and Ultra Moon]], wearing the Partner Cap, Ash&#039;s hat from &#039;&#039;[[M20|Pokémon the Movie: I Choose You!]]&#039;&#039;. An eighth variant debuted in the Version 1.2.0 update of [[Pokémon Sword and Shield]], wearing the World Cap, Ash&#039;s hat from &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The original six Pikachu in caps were distributed via [[serial code]]s in Pokémon Sun and Moon in celebration of the [[Pokémon anime]]&#039;s 20th movie, and by extension, the anime&#039;s 20th anniversary. Partner Cap Pikachu was distributed in Pokémon Ultra Sun and Ultra Moon via a [[QR Code]] that can be [[QR Scanner|scanned]]. All eight Pikachu in caps (including World Cap Pikachu) were distributed via serial codes in Pokémon Sword and Shield to commemorate the anime&#039;s [[JN040|timeslot change]] to Fridays in Japan; uniquely, the Pikachu from this distribution can learn {{m|Volt Tackle}} from the [[Move Reminder]], {{OBP|Jack|Galar}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemedark|Kanto}}&amp;quot; | {{color2|000|Original series|Original Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Original.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemedark|Hoenn}}&amp;quot; | {{color2|000|Pokémon the Series: Ruby and Sapphire|Hoenn Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Hoenn.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemedark|Sinnoh}}&amp;quot; | {{color2|000|Pokémon the Series: Diamond and Pearl|Sinnoh Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Sinnoh.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemedark|Unova}}; color:#fff&amp;quot; | {{color2|fff|Pokémon the Series: Black &amp;amp; White|Unova Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Unova.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemedark|Kalos}}; color:#fff&amp;quot; | {{color2|fff|Pokémon the Series: XY|Kalos Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Kalos.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemedark|Alola}}&amp;quot; | {{color2|000|Pokémon the Series: Sun &amp;amp; Moon|Alola Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Alola.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemelight|Alola}}&amp;quot; | {{color2|000|M20|Partner Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-Partner.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Colorschemedark|Galar}}&amp;quot; | {{color2|000|Pokémon Journeys: The Series|World Cap}}&amp;lt;br&amp;gt;Pikachu&amp;lt;br&amp;gt;[[File:025Pikachu-World.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tauros===&lt;br /&gt;
{{anchor|Paldean Tauros}}&lt;br /&gt;
{{rf|Paldean}} {{p|Tauros}} has three non-interchangeable forms: Combat Breed, Blaze Breed, and Aqua Breed. Visually, each breed has different horns, manes, and tails. The breeds have different [[type]]s, with Combat Breed being {{type|Fighting}}, Blaze Breed being {{2t|Fighting|Fire}}-type, and Aqua Breed being {{2t|Fighting|Water}}-type. They also learn different [[move]]s, and the type of Tauros&#039;s [[signature move]] {{m|Raging Bull}} changes based on the user&#039;s form, being Fighting-type for Combat Breed, Fire-type for Blaze Breed, and Water-type for Aqua Breed.&lt;br /&gt;
&lt;br /&gt;
*In {{pkmn|Scarlet and Violet}}, the Blaze Breed is found exclusively in Pokémon Scarlet, while the Aqua Breed is found exclusively in Pokémon Violet.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{fighting color}}; border:5px solid #{{fighting color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{fighting color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | [[File:128Tauros-Paldea_Combat.png|96px]]&amp;lt;br&amp;gt;{{color|{{fighting color dark}}|Combat Breed}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | [[File:128Tauros-Paldea_Blaze.png|96px]]&amp;lt;br&amp;gt;{{color|{{fire color dark}}|Blaze Breed}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:128Tauros-Paldea_Aqua.png|96px]]&amp;lt;br&amp;gt;{{color|{{water color dark}}|Aqua Breed}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Tail Whip|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|5}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Work Up|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|10}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Double Kick|{{fighting color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|15}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Assurance|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Flame Charge|{{fire color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Aqua Jet|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|20}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|25}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Scary Face|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|30}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Zen Headbutt|{{psychic color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|35}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Raging Bull|{{normal color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|40}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Rest|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|45}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Swagger|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|50}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Thrash|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|55}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Flare Blitz|{{fire color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Wave Crash|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|60}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Close Combat|{{fighting color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{fighting color dark}}; color: #{{fighting color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{fighting color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pichu===&lt;br /&gt;
{{main|Spiky-eared Pichu}}&lt;br /&gt;
Spiky-eared Pichu is a unique [[Gender|female]] {{p|Pichu}} that has a tuft of hair on the end of its left ear. It only appears in {{game|HeartGold and SoulSilver|s}}. Spiky-eared Pichu cannot [[Evolution|evolve]], and its [[Pokéathlon]] [[performance]] stats differ from those of a normal Pichu.&lt;br /&gt;
&lt;br /&gt;
The [[List of event Pokémon with in-game effects#Pichu|Pikachu-colored Pichu]] is a {{Shiny}} Pichu distributed in [[Event Pokémon|event]]s in {{game2|Diamond|Pearl|Platinum}}; if it is [[trade]]d to Pokémon HeartGold or SoulSilver and taken to the [[Ilex Forest]], Spiky-eared Pichu will join the player (this will still happen even if the Pikachu-colored Pichu evolves before or after being traded). This is the only way to obtain Spiky-eared Pichu, and it cannot be traded, so only one can be obtained per game. It also cannot be [[transfer]]red to the [[Generation V]] games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Pichu&amp;lt;br&amp;gt;[[File:172Pichu Dream.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Spiky-eared&amp;lt;br&amp;gt;[[File:Spiky-eared Pichu DP 1.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unown===&lt;br /&gt;
{{p|Unown}} has many forms, each of them corresponding to a typographical character. All Unown forms are known as &amp;quot;One form&amp;quot; (Japanese: あるすがた &#039;&#039;a form&#039;&#039;), as seen in the Pokédex from [[Pokémon Brilliant Diamond and Shining Pearl]] onwards, as well as in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
It was the first Pokémon to have multiple forms in the games. From its debut in [[Generation II]], there are 26 forms of Unown, each corresponding to each of the 26 letters of the {{wp|Latin alphabet}}. Starting in the [[Generation III]] games, Unown has two additional forms, corresponding to the {{wp|question mark}} and {{wp|exclamation mark}}. These forms are not interchangeable.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Gold|Silver|Crystal}}, there is a special [[Unown Mode]], an upgrade to the Pokédex that was developed by the researchers at the [[Ruins of Alph]] to record the different forms of Unown, which is available after the player has caught several Unown. In {{game|HeartGold and SoulSilver|s}}, there is the [[Unown Report]], which is obtainable after the player completes the first tile puzzle in the Ruins of Alph.&lt;br /&gt;
&lt;br /&gt;
In the Generation II games, Unown&#039;s form is determined by its {{IV}}s, which results in some strange phenomena; for example, in Generation II, only Unown I and V can be {{Shiny}} due to Shininess also being determined by IVs in these games. In the [[Generation III]] games, Unown&#039;s form is determined by its [[personality value]]. From the Generation IV games onward, Unown&#039;s letter is determined by a [[Pokémon data structure (Generation IV)#Alternate forms|separate form identifier]], unrelated to the personality value.&lt;br /&gt;
&lt;br /&gt;
Though the form has no bearing on [[base stats]], punctuation Unown have different [[performance]] stats to alphabetical Unown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | A&amp;lt;br&amp;gt;[[File:HOME201.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | B&amp;lt;br&amp;gt;[[File:HOME201B.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | C&amp;lt;br&amp;gt;[[File:HOME201C.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | D&amp;lt;br&amp;gt;[[File:HOME201D.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | E&amp;lt;br&amp;gt;[[File:HOME201E.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | F&amp;lt;br&amp;gt;[[File:HOME201F.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | G&amp;lt;br&amp;gt;[[File:HOME201G.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | H&amp;lt;br&amp;gt;[[File:HOME201H.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | I&amp;lt;br&amp;gt;[[File:HOME201I.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | J&amp;lt;br&amp;gt;[[File:HOME201J.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | K&amp;lt;br&amp;gt;[[File:HOME201K.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | L&amp;lt;br&amp;gt;[[File:HOME201L.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | M&amp;lt;br&amp;gt;[[File:HOME201M.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | N&amp;lt;br&amp;gt;[[File:HOME201N.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | O&amp;lt;br&amp;gt;[[File:HOME201O.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | P&amp;lt;br&amp;gt;[[File:HOME201P.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Q&amp;lt;br&amp;gt;[[File:HOME201Q.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | R&amp;lt;br&amp;gt;[[File:HOME201R.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | S&amp;lt;br&amp;gt;[[File:HOME201S.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | T&amp;lt;br&amp;gt;[[File:HOME201T.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | U&amp;lt;br&amp;gt;[[File:HOME201U.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | V&amp;lt;br&amp;gt;[[File:HOME201V.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | W&amp;lt;br&amp;gt;[[File:HOME201W.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | X&amp;lt;br&amp;gt;[[File:HOME201X.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Y&amp;lt;br&amp;gt;[[File:HOME201Y.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Z&amp;lt;br&amp;gt;[[File:HOME201Z.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | !&amp;lt;br&amp;gt;[[File:HOME201EX.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | ?&amp;lt;br&amp;gt;[[File:HOME201QU.png|96x96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Castform===&lt;br /&gt;
{{p|Castform}} has four different interchangeable forms, which it switches between based on the [[weather]] in {{pkmn|battle}}s due to its [[Ability]] {{a|Forecast}}. Each of its forms has a different [[type]] to match the weather. Castform was the first Pokémon to have interchangeable forms.&lt;br /&gt;
&lt;br /&gt;
By default, Castform is {{type|Normal}} and has a plain appearance with a gray body. It is always in this form outside of battle, and it begins battles in this form. It remains in this form in clear weather, in any weather without a specific form, or if the weather has its effects negated by an active Ability.&lt;br /&gt;
&lt;br /&gt;
In [[harsh sunlight]], Forecast changes Castform into its Sunny Form, which is {{type|Fire}} and resembles the sun. In [[rain]], Forecast changes Castform into its Rainy Form, which is {{type|Water}} and resembles a raindrop. In {{weather|hail}}, Forecast changes Castform into its Snowy Form, which is {{type|Ice}} and resembles a snowy cloud. Castform reverts to its normal form when [[Recall|withdrawn]] from battle.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III|Generations III]] and {{gen|IV}}, if Forecast is suppressed or replaced, Castform will remain in its current form (regardless of the weather). From [[Generation V]] onward, if Forecast is suppressed or replaced, Castform will revert to its normal form (regardless of the weather).&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation VIII]], {{Shiny}} Castform only appeared Shiny in its normal form.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | Normal&amp;lt;br&amp;gt;[[File:351Castform.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Sunny Form&amp;lt;br&amp;gt;[[File:351Castform-Sunny.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | Rainy Form&amp;lt;br&amp;gt;[[File:351Castform-Rainy.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{ice color light}}&amp;quot; | Snowy Form&amp;lt;br&amp;gt;[[File:351Castform-Snowy.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kyogre and Groudon===&lt;br /&gt;
{{anchor|Kyogre}}&lt;br /&gt;
{{anchor|Groudon}}&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], {{p|Kyogre}} and {{p|Groudon}} gained new forms, which they achieve through a phenomenon called [[Primal Reversion]]. When sent out in battle, Kyogre will change into Primal Kyogre if holding a [[Blue Orb]], while Groudon will change into Primal Groudon if holding a [[Red Orb]]. Unlike [[Mega Evolution]], these changes happen automatically once they become active in battle, and the player is not prompted for them. They revert back to their regular forms after the battle ends. These forms returned in [[Generation VII]], but have been removed from the core series as of [[Generation VIII]], like Mega Evolution.&lt;br /&gt;
&lt;br /&gt;
The forms differ in [[base stats]], [[Ability]], [[cry]], and, in Groudon&#039;s case, [[type]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Kyogre|forme=|type=Water|ndex=382|ab=Drizzle|how=Default form|HP=100|Attack=100|Defense=90|SpAtk=150|SpDef=140|Speed=90}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Kyogre|forme=Primal Kyogre|type=Water|image=382Kyogre-Primal|ab=Primordial Sea|how=In {{color2|000|Pokémon battle|battle}} if {{color2|000|held item|holding}}&amp;lt;br&amp;gt;the {{color2|000|Blue Orb}}|HP=100|Attack=150|Defense=90|SpAtk=180|SpDef=160|Speed=90}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Groudon|forme=|type=Ground|ndex=383|ab=Drought|how=Default form|HP=100|Attack=150|Defense=140|SpAtk=100|SpDef=90|Speed=90}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Groudon|forme=Primal Groudon|type=Ground|type2=Fire|image=383Groudon-Primal|ab=Desolate Land|how=In {{color2|000|Pokémon battle|battle}} if {{color2|000|held item|holding}}&amp;lt;br&amp;gt;the {{color2|000|Red Orb}}|HP=100|Attack=180|Defense=160|SpAtk=150|SpDef=90|Speed=90}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Deoxys===&lt;br /&gt;
{{p|Deoxys}} has four different forms which it can switch between. It was the first Pokémon whose [[base stats]] and the [[move]]s it could learn differed depending on its form.&lt;br /&gt;
&lt;br /&gt;
In [[Generation III]], Deoxys&#039;s forms are game-specific, such that it will always be in one particular form while in the player&#039;s possession (although it will always be in Normal Forme in the {{pkmn2|wild}}). Its form can only be changed by [[Trade|trading]] it to a different game.&lt;br /&gt;
*In {{game|Ruby and Sapphire|s}}, {{g|Colosseum}}, and [[Pokémon XD: Gale of Darkness]], it will be in Normal Forme.&lt;br /&gt;
*In {{game3|FireRed and LeafGreen|Pokémon FireRed|s}}, it will be in Attack Forme.&lt;br /&gt;
*In {{game3|FireRed and LeafGreen|Pokémon LeafGreen|s}}, it will be in Defense Forme.&lt;br /&gt;
*In {{game|Emerald}}, it will be in Speed Forme.&lt;br /&gt;
&lt;br /&gt;
From [[Generation IV]] onward, the player can switch between its forms by interacting with certain meteorites while it is in the [[party]]:&lt;br /&gt;
*In [[Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl]], [[Pokémon Platinum Version|Platinum]], [[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl]], using meteorites outside in [[Veilstone City]].&lt;br /&gt;
*In {{game|HeartGold and SoulSilver|s}}, using meteorites outside on {{rt|3|Kanto}}.&lt;br /&gt;
*In [[Pokémon Black and White Versions|Pokémon Black, White]], [[Pokémon Black and White Versions 2|Black 2, and White 2]], using the meteorite in the {{DL|Nacrene City|Nacrene Museum}} in [[Nacrene City]].&lt;br /&gt;
*In {{g|X and Y}}, using meteorites in the {{DL|Ambrette Town|Fossil Lab}} in [[Ambrette Town]].&lt;br /&gt;
*In {{g|Omega Ruby and Alpha Sapphire}}, using the meteorite in [[Professor Cozmo]]&#039;s house in [[Fallarbor Town]].&lt;br /&gt;
*In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], using the meteorite next to [[Sophocles]] in the [[Hokulani Observatory]] on [[Mount Hokulani]].&lt;br /&gt;
&lt;br /&gt;
Deoxys&#039;s Normal Forme is the default form it takes. In this form, it has very high {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}}, but low {{stat|Defense}} and {{stat|Special Defense}}, alongside a low {{stat|HP}} stat (which remains the same in all of its forms).&lt;br /&gt;
&lt;br /&gt;
Deoxys&#039;s Attack Forme has even higher {{stat|Attack}} and {{stat|Special Attack}} than its other forms (having the highest {{stat|Special Attack}} and second highest {{stat|Attack}} of any non-Mega Evolved, non-Primal Pokémon) and learns more offensive moves. Its {{stat|Defense}} and {{stat|Special Defense}} are abysmal, much lower than its Normal Forme. Its {{stat|Speed}} remains the same as its Normal Forme.&lt;br /&gt;
&lt;br /&gt;
Deoxys&#039;s Defense Forme has much higher {{stat|Defense}} and {{stat|Special Defense}} than its other forms and learns more defensive moves. Its {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}} are much lower than its Normal Forme.&lt;br /&gt;
&lt;br /&gt;
Deoxys&#039;s Speed Forme has much higher {{stat|Speed}} than its other forms (being the Pokémon with the second-highest Speed) and learns many increased [[priority]] moves. Additionally, its {{stat|Defense}} and {{stat|Special Defense}} are higher than its Normal Forme, while its {{stat|Attack}} and {{stat|Special Attack}} are lower than its Normal Forme.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Deoxys|forme=Normal Forme|type=Psychic|ndex=386|ab=Pressure|how={{color2|000|Pokémon Ruby and Sapphire Versions|Ruby and Sapphire}}|HP=50|Attack=150|Defense=50|SpAtk=150|SpDef=50|Speed=150}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Deoxys|forme=Attack Forme|type=Psychic|image=386Deoxys-Attack|ab=Pressure|how={{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed}}|HP=50|Attack=180|Defense=20|SpAtk=180|SpDef=20|Speed=150}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Deoxys|forme=Defense Forme|type=Psychic|image=386Deoxys-Defense|ab=Pressure|how={{color2|000|Pokémon FireRed and LeafGreen Versions|LeafGreen}}|HP=50|Attack=70|Defense=160|SpAtk=70|SpDef=160|Speed=90}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Deoxys|forme=Speed Forme|type=Psychic|image=386Deoxys-Speed|ab=Pressure|how={{color2|000|Pokémon Emerald Version|Emerald}}|HP=50|Attack=95|Defense=90|SpAtk=95|SpDef=90|Speed=180}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{psychic color}}; border:5px solid #{{psychic color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{psychic color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | [[File:386Deoxys.png|96px]]&amp;lt;br&amp;gt;{{color|{{psychic color dark}}|Normal Forme}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | [[File:386Deoxys-Attack.png|96px]]&amp;lt;br&amp;gt;{{color|{{psychic color dark}}|Attack Forme}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | [[File:386Deoxys-Defense.png|96px]]&amp;lt;br&amp;gt;{{color|{{psychic color dark}}|Defense Forme}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}; {{roundytr|5px}}&amp;quot; | [[File:386Deoxys-Speed.png|96px]]&amp;lt;br&amp;gt;{{color|{{psychic color dark}}|Speed Forme}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Leer|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Wrap|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|7}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Night Shade|{{ghost color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|13}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Teleport|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Double Team|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|19}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Knock Off|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Taunt|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Knock Off|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|25}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | &#039;&#039;{{mcolor|Toxic Spikes|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ground color light}}&amp;quot; | &#039;&#039;{{mcolor|Spikes|{{ground color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{poison color light}}&amp;quot; | &#039;&#039;{{mcolor|Toxic Spikes|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|31}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Psychic|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|37}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Switcheroo|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Superpower|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Switcheroo|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Swift|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|43}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Psycho Shift|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|49}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Zen Headbutt|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|55}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Cosmic Power|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;{{mcolor|Iron Defense|{{steel color dark}}}}&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Agility|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Amnesia|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|61}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Recover|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Zap Cannon|{{electric color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Recover|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|67}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Psycho Boost|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|73}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Counter|{{fighting color dark}}}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Extreme Speed|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Mirror Coat|{{psychic color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#{{psychic color dark}}; color: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{psychic color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Burmy and Wormadam===&lt;br /&gt;
{{anchor|Burmy}}&lt;br /&gt;
{{anchor|Wormadam}}&lt;br /&gt;
Both {{p|Burmy}} and its female evolution, {{p|Wormadam}}, have three separate forms. Burmy can change form freely, changing its cloak depending on the environment in which it last participated in a battle (so [[Exp. Share]] alone will not change its form). Wormadam cannot change form; when a Burmy evolves into Wormadam, it retains its cloak.&lt;br /&gt;
&lt;br /&gt;
Apart from {{pkmn|breeding}} and [[evolution]], Burmy&#039;s cloak is purely cosmetic; conversely, different cloaks of Wormadam have different [[type]]s, [[stat]]s, and learnsets. Bred Burmy will have the same cloak as the mother, will be in the same cloak as a Burmy or Wormadam bred with {{p|Ditto}}, or will be in Plant Cloak if bred from a {{p|Mothim}} and a Ditto.&lt;br /&gt;
&lt;br /&gt;
If a Burmy last battled in a grassy area or water, it changes into its Plant Cloak. If female, Plant Cloak Burmy will evolve into Plant Cloak Wormadam, which is a {{2t|Bug|Grass}} Pokémon. This cloak is composed of leaves and twigs.&lt;br /&gt;
&lt;br /&gt;
If a Burmy last battled in a sandy or rocky area, it changes into its Sandy Cloak. If female, Sandy Cloak Burmy will evolve into Sandy Cloak Wormadam, which is a {{2t|Bug|Ground}} Pokémon. This cloak is composed of sand and rocks.&lt;br /&gt;
&lt;br /&gt;
If a Burmy last battled in a building or urban area, it changes into its Trash Cloak. If female, Trash Cloak Burmy will evolve into Trash Cloak Wormadam, which is a {{2t|Bug|Steel}} Pokémon. This cloak is composed of pink {{wp|building insulation|insulation}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;375px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | Plant Cloak&amp;lt;br&amp;gt;[[File:412Burmy-Plant.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background:#{{ground color light}}&amp;quot; | Sandy Cloak&amp;lt;br&amp;gt;[[File:412Burmy-Sandy.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background:#{{steel color light}}&amp;quot; | Trash Cloak&amp;lt;br&amp;gt;[[File:412Burmy-Trash.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Wormadam|forme=Plant Cloak|type=Bug|type2=Grass|image=413Wormadam-Plant|ab=Anticipation|abd=Overcoat|how={{color2|000|Evolution|Evolve}} after battle&amp;lt;br&amp;gt;on grassy terrain|HP=60|Attack=59|Defense=85|SpAtk=79|SpDef=105|Speed=36}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Wormadam|forme=Sandy Cloak|type=Bug|type2=Ground|image=413Wormadam-Sandy|ab=Anticipation|abd=Overcoat|how={{color2|000|Evolution|Evolve}} after battle&amp;lt;br&amp;gt;on rocky terrain|HP=60|Attack=79|Defense=105|SpAtk=59|SpDef=85|Speed=36}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Wormadam|forme=Trash Cloak|type=Bug|type2=Steel|image=413Wormadam-Trash|ab=Anticipation|abd=Overcoat|how={{color2|000|Evolution|Evolve}} after battle&amp;lt;br&amp;gt;inside a building|HP=60|Attack=69|Defense=95|SpAtk=69|SpDef=95|Speed=36}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{bug color}}; border:5px solid #{{bug color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bug color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{bug color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:413Wormadam-Plant.png|96px]]&amp;lt;br&amp;gt;{{color|{{grass color dark}}|Plant Cloak}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ground color light}}&amp;quot; | [[File:413Wormadam-Sandy.png|96px]]&amp;lt;br&amp;gt;{{color|{{ground color dark}}|Sandy Cloak}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}; {{roundytr|5px}}&amp;quot; | [[File:413Wormadam-Trash.png|96px]]&amp;lt;br&amp;gt;{{color|{{steel color dark}}|Trash Cloak}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | &#039;&#039;{{mcolor|Quiver Dance|{{bug color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|1}}&lt;br /&gt;
| style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Metal Burst|{{steel color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Protect|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Bug Bite|{{bug color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | &#039;&#039;{{mcolor|Quiver Dance|{{bug color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|10}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Protect|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|15}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Bug Bite|{{bug color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|20}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|23}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Confusion|{{psychic color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|26}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Razor Leaf|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Rock Blast|{{rock color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Metal Burst|{{steel color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|29}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Growth|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Harden|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Metal Sound|{{steel color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|32}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Psybeam|{{psychic color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|35}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Infestation|{{bug color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|38}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Flail|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|41}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Attract|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|44}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|47}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Leaf Storm|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ground color light}}&amp;quot; | {{mcolor|Fissure|{{ground color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Iron Head|{{steel color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|50}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Bug Buzz|{{bug color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{bug color dark}}; color: #{{bug color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{bug color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Cherrim===&lt;br /&gt;
{{p|Cherrim}} changes form depending on the [[weather]] in battle. During [[harsh sunlight]] (and without an active [[Ability]] nullifying the weather), it changes into Sunshine Form; otherwise, it is in its Overcast Form. Due to its Ability {{a|Flower Gift}}, its {{stat|Attack}} and {{stat|Special Defense}} increase in its Sunshine Form. Outside of battle, it is always in Overcast Form.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], Cherrim changes form independently of its Ability. Starting in [[Generation V]], it is Cherrim&#039;s Ability that changes its form, except in [[Pokémon Legends: Arceus]], in which Cherrim&#039;s form and stats change without Flower Gift due to the game&#039;s lack of Abilities.&lt;br /&gt;
&lt;br /&gt;
In Japanese, the names of Cherrim&#039;s forms use 「フォルム」 &#039;&#039;form&#039;&#039;, the term otherwise primarily used in the names of forms localized as Forme in English.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | Overcast Form&amp;lt;br&amp;gt;[[File:421Cherrim-Overcast.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Sunshine Form&amp;lt;br&amp;gt;[[File:421Cherrim-Sunny.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shellos and Gastrodon===&lt;br /&gt;
{{anchor|Shellos}}&lt;br /&gt;
{{anchor|Gastrodon}}&lt;br /&gt;
{{p|Shellos}} and {{p|Gastrodon}} each have two different forms: West Sea and East Sea. In most cases, where they are encountered in the {{pkmn2|wild}} determines their form. This is purely a cosmetic difference, and these Pokémon cannot change between forms.&lt;br /&gt;
&lt;br /&gt;
West Sea Shellos is pink and white in color, with West Sea Gastrodon being pink and brown, whereas East Sea Shellos and Gastrodon are both blue and green in color. There is also a slight difference in shape depending on the form.&lt;br /&gt;
&lt;br /&gt;
In [[Sinnoh]] and [[Hisui]], West Sea Shellos and Gastrodon are encountered west of [[Mount Coronet]], while East Sea Shellos and Gastrodon are encountered east of Mount Coronet. In [[Paldea]], West Sea Shellos is encountered in [[West Province (Area Two)]] and West Sea Gastrodon is encountered in [[Casseroya Lake]], while East Sea Shellos is encountered in [[East Province (Area One)]] and [[South Province (Area Five)]] and East Sea Gastrodon is encountered in [[North Province (Area One)]]; both forms of each can also be found in [[Tera Raid Battle]]s regardless of location. In other [[region]]s, only one form appears in the wild per game (with the other only obtainable via [[trade|trading]] or [[transfer]]): Gastrodon only appears in its West Sea form in [[Kalos]]&#039;s [[Friend Safari]]; in [[Pokémon Omega Ruby and Alpha Sapphire]], Shellos appears as a {{DL|DexNav|hidden Pokémon}}, with West Sea appearing in Omega Ruby and East Sea appearing in Alpha Sapphire; and in [[Alola]] and [[Galar]], only East Sea Shellos and Gastrodon appear in the wild.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon breeding|Bred]] Shellos are always the same form as their mother, or the same form as the Shellos or Gastrodon parent if bred with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | West Sea&amp;lt;br&amp;gt;[[File:422Shellos-West.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:423Gastrodon-West.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | East Sea&amp;lt;br&amp;gt;[[File:422Shellos-East.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:423Gastrodon-East.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rotom===&lt;br /&gt;
{{redirect|Heat|the Badge given by [[Flannery]]|Badge#Heat Badge|Badge → Heat Badge}}&lt;br /&gt;
[[File:Rotom parts.png|thumb|Rotom and the appliances]]&lt;br /&gt;
{{p|Rotom}} has five alternate forms it can change between, in addition to its normal form. To take on these alternate forms, Rotom possesses a different {{wp|household appliance}}, and each has its own special [[move]]. These alternate forms were introduced in {{game|Platinum}}.&lt;br /&gt;
*When Rotom has not possessed an appliance (or, in [[Generation VIII]], is possessing a {{wp|Electric light|light bulb}}), it is {{2t|Electric|Ghost}}.&lt;br /&gt;
*Heat Rotom, which has possessed a {{wp|microwave oven}}, knows {{m|Overheat}}, and is {{2t|Electric|Fire}}.&lt;br /&gt;
*Wash Rotom, which has possessed a {{wp|washing machine}}, knows {{m|Hydro Pump}}, and is {{2t|Electric|Water}}.&lt;br /&gt;
*Frost Rotom, which has possessed a {{wp|refrigerator}}, knows {{m|Blizzard}}, and is {{2t|Electric|Ice}}.&lt;br /&gt;
*Fan Rotom, which has possessed an {{wp|Fan (machine)|electric fan}}, knows {{m|Air Slash}}, and is {{2t|Electric|Flying}}.&lt;br /&gt;
*Mow Rotom, which has possessed a {{wp|lawn mower}}, knows {{m|Leaf Storm}}, and is {{2t|Electric|Grass}}.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], all forms of Rotom are {{2t|Electric|Ghost}}-type; from Generation V onward, the appliance forms replace the Ghost type with the type of their associated move. All appliance forms have the same [[base stats]], with a higher total than that of Rotom&#039;s regular form; the only base stat of normal Rotom that is higher than its appliance forms is its Speed.&lt;br /&gt;
&lt;br /&gt;
*In {{game|Platinum}}, [[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl]], the appliances are located in [[Rotom&#039;s Room]] in the [[Team Galactic Eterna Building]], which can only be accessed by using the {{si|Secret Key}}.&lt;br /&gt;
*In {{game|HeartGold and SoulSilver|s}}, the appliances are located in [[Rotom&#039;s Room]] in [[Silph Co.]], which can be accessed when entering the broken elevator with Rotom as the [[walking Pokémon]].&lt;br /&gt;
*In [[Pokémon Black and White Versions|Pokémon Black, White]], [[Pokémon Black and White Versions 2|Black 2, and White 2]], the appliances are located in boxes in the basement of [[Shopping Mall Nine]].&lt;br /&gt;
*In {{g|X and Y}}, the appliances are located in boxes on the second floor of the {{DL|South Boulevard|Sycamore Pokémon Lab}} in [[Lumiose City]].&lt;br /&gt;
*In {{g|Omega Ruby and Alpha Sapphire}}, the appliances are located in boxes in [[Professor Birch]]&#039;s lab in [[Littleroot Town]].&lt;br /&gt;
*In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], the appliances are located in boxes in [[Professor Kukui]]&#039;s lab in [[Alola Route 1|Hau&#039;oli Outskirts]].&lt;br /&gt;
*In [[Pokémon Sword and Shield|Pokémon Sword, Shield]], [[Pokémon Scarlet and Violet|Scarlet, and Violet]], the [[Rotom Catalog]] appears as a [[Key Item]] that allows the player to change Rotom&#039;s form at will wherever they are. It can be obtained in [[Wyndon]] in Sword and Shield and can be purchased from an auction in [[Porto Marinada]] if the player owns a Rotom in Scarlet and Violet.&lt;br /&gt;
*In [[Pokémon Legends: Arceus]], an appliance may sometimes be sold by [[Ginter]] of the [[Ginkgo Guild]]; after being purchased, it is placed in the player&#039;s [[Jubilife Village#Your Quarters|quarters]].&lt;br /&gt;
Using these locations, Rotom can also return the appliance to change back to its normal form (with the exception of Brilliant Diamond and Shining Pearl, in which the Rotom Catalog is used instead, obtained in Rotom&#039;s Room after Rotom enters one of the appliances). In [[Generation IV]], Rotom changes back to its normal form when taken into the [[Union Room]] or [[Wi-Fi Club]], or when deposited in the [[Pokémon Day Care]].&lt;br /&gt;
&lt;br /&gt;
[[Pokémon Egg|Hatched]] Rotom are always in their normal form.&lt;br /&gt;
&lt;br /&gt;
Upon changing into an appliance form, Rotom will learn the special move associated with the form, and upon changing from an appliance form, it will forget that special move. When changing form, if Rotom knows four moves but not the special move of its previous form, the player will be prompted to replace a move with the new exclusive move (Rotom cannot change to an appliance form unless it does). If Rotom&#039;s only known move is its special move and it changes to its normal form, then the Rotom will learn {{m|Thunder Shock}}. In [[Generation IV|Generations IV]] and {{gen|V}}, if Rotom forgets the move that is tied to its appliance form, it changes back into its normal form. Starting in Generation VI, Rotom can remain in an appliance form even if it forgets the associated special move.&lt;br /&gt;
&lt;br /&gt;
Rotom&#039;s appliance forms first appeared as silhouettes in August 2008, shortly before the Japanese release of {{game|Platinum}}, with a statement that indicated that these Pokémon would be in the game. Days before the game&#039;s release, it was revealed that these Pokémon were the alternate forms of Rotom. These new forms made their debut in Pokémon Platinum, and have been included in every [[core series]] game since.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Rotom|forme=Rotom|type=Electric|type2=Ghost|ndex=479|ab=Levitate|HP=50|Attack=50|Defense=77|SpAtk=95|SpDef=77|Speed=91}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Rotom|forme=Heat Rotom|type=Electric|type2=Fire|image=479Rotom-Heat|ab=Levitate|HP=50|Attack=65|Defense=107|SpAtk=105|SpDef=107|Speed=86}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Rotom|forme=Wash Rotom|type=Electric|type2=Water|image=479Rotom-Wash|ab=Levitate|HP=50|Attack=65|Defense=107|SpAtk=105|SpDef=107|Speed=86}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Rotom|forme=Frost Rotom|type=Electric|type2=Ice|image=479Rotom-Frost|ab=Levitate|HP=50|Attack=65|Defense=107|SpAtk=105|SpDef=107|Speed=86}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Rotom|forme=Fan Rotom|type=Electric|type2=Flying|image=479Rotom-Fan|ab=Levitate|HP=50|Attack=65|Defense=107|SpAtk=105|SpDef=107|Speed=86}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Rotom|forme=Mow Rotom|type=Electric|type2=Grass|image=479Rotom-Mow|ab=Levitate|HP=50|Attack=65|Defense=107|SpAtk=105|SpDef=107|Speed=86}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are more forms that Rotom assumes when possessing other appliances such as the [[Rotom Pokédex]], [[Rotom Phone]], [[Rotomi]], and {{DL|Battle judge|Drone Rotom}}. These forms do not have battle abilities and are not obtainable as actual Pokémon, instead functioning as [[non-player character]]s. These Rotom enhance the functions of the devices they inhabit and usually have the ability to [[Talking Pokémon|speak]]. The Rotom Pokédex appears in Sun, Moon, Ultra Sun, and Ultra Moon, the Rotom Phone appears in Sword, Shield, Scarlet, and Violet, and the Rotomi and Drone Rotom appear in Sword and Shield.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Rotom Pokédex&amp;lt;br&amp;gt;[[File:479Rotom-Pokédex.png|100px]]&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Rotom Phone&amp;lt;br&amp;gt;[[File:479Rotom-Phone.png|100px]][[File:479Rotom-Phone SV.png|100px]]&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Rotomi&amp;lt;br&amp;gt;[[File:Rotomi_PC_Galar.png|100px]]&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Drone Rotom&amp;lt;br&amp;gt;[[File:Drone_Rotom_Galar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Creation trio===&lt;br /&gt;
{{anchor|Dialga}}&lt;br /&gt;
{{anchor|Palkia}}&lt;br /&gt;
{{anchor|Giratina}}&lt;br /&gt;
The [[creation trio]] have the ability to switch to a second form: Origin Forme. Giratina is unique, as its standard form is called Altered Forme.&lt;br /&gt;
&lt;br /&gt;
The base forms of Dialga and Palkia, and Giratina&#039;s Altered Forme, first debuted in {{game|Diamond and Pearl|s}}. {{p|Giratina}}&#039;s Origin Forme was first introduced in {{game|Platinum}} while {{p|Dialga}} and {{p|Palkia}}&#039;s Origin Formes were introduced in [[Pokémon Legends: Arceus]]. Dialga, Palkia, and Giratina can switch between their two forms by being exposed to the [[Adamant Crystal]], [[Lustrous Globe]], and [[Griseous Orb]]/[[Griseous Core]] respectively. If any of the three is deposited in [[Pokémon HOME]] in Origin Forme, it will revert to its base form.&lt;br /&gt;
&lt;br /&gt;
The forms differ in their [[base stats]]: Dialga&#039;s Origin Forme has decreased {{stat|Attack}} and increased {{stat|Special Defense}}, Palkia&#039;s Origin Forme has decreased {{stat|Attack}} and increased {{stat|Speed}}, and Giratina&#039;s Origin Forme has its {{stat|Defense}} and {{stat|Special Defense}} switched with its {{stat|Attack}} and {{stat|Special Attack}} (in all cases, the base stat totals are unchanged). In Pokémon Legends: Arceus, all three [[Legendary Pokémon]]&#039;s signature moves have modified base power and accuracy when used by their Origin Formes as well as unique animations.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon world]], Giratina is in its Altered Forme, while in the [[Distortion World]] or while holding a Griseous Orb, it is in its Origin Forme.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Dialga|forme=|type=Steel|type2=Dragon|ndex=483|ab=Pressure|abd=Telepathy|how=Default form|HP=100|Attack=120|Defense=120|SpAtk=150|SpDef=100|Speed=90}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Palkia|forme=|type=Water|type2=Dragon|ndex=484|ab=Pressure|abd=Telepathy|how=Default form|HP=90|Attack=120|Defense=100|SpAtk=150|SpDef=120|Speed=100}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Giratina|forme=Altered Forme|type=Ghost|type2=Dragon|image=487Giratina-Altered|ab=Pressure|abd=Telepathy|how={{color2|000|Pokémon world}}&amp;lt;br&amp;gt;no {{color2|000|Griseous Orb}}/{{color2|000|Griseous Core}}|HP=150|Attack=100|Defense=120|SpAtk=100|SpDef=120|Speed=90}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Dialga|forme=Origin Forme|type=Steel|type2=Dragon|image=483Dialga-Origin|ab=Pressure|abd=Telepathy|how={{color2|000|Item|Using}}&amp;lt;br&amp;gt;the {{color2|000|Adamant Crystal}}|HP=100|Attack=100|Defense=120|SpAtk=150|SpDef=120|Speed=90}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Palkia|forme=Origin Forme|type=Water|type2=Dragon|image=484Palkia-Origin|ab=Pressure|abd=Telepathy|how={{color2|000|Item|Using}}&amp;lt;br&amp;gt;the {{color2|000|Lustrous Globe}}|HP=90|Attack=100|Defense=100|SpAtk=150|SpDef=120|Speed=120}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Giratina|forme=Origin Forme|type=Ghost|type2=Dragon|image=487Giratina-Origin|ab=Levitate|how={{color2|000|Distortion World}} or&amp;lt;br&amp;gt;{{color2|000|Pokémon world}}&amp;lt;br&amp;gt;with {{color2|000|Griseous Orb}}/{{color2|000|Griseous Core}}|HP=150|Attack=120|Defense=100|SpAtk=120|SpDef=100|Speed=90}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shaymin===&lt;br /&gt;
{{p|Shaymin}} has two forms it can change between. The Sky Forme was introduced in {{game|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
Normally, Shaymin is in its Land Forme, which is {{type|Grass}} and resembles a hedgehog. When exposed to a [[Gracidea]], Shaymin transforms into its Sky Forme, which is {{2t|Grass|Flying}}-type and white in color.&lt;br /&gt;
&lt;br /&gt;
Sky Forme Shaymin will revert back into and remain in its Land Forme at night or if it is {{status|frozen}}; Shaymin also changes back to Land Forme when deposited in the [[PC]] (prior to [[Generation VII]]), when withdrawn from the PC (Generation VII onward), when deposited in [[Pokémon Bank]] (but not [[Pokémon HOME]]), or when deposited in the [[Pokémon Day Care]] or [[Pokémon Nursery]]. In [[Pokémon Legends: Arceus]], Sky Forme Shaymin will also revert to Land Forme when exposed to a Gracidea again, and will not revert back into its Land Forme at night unless it enters a {{pkmn|battle}} during the night.&lt;br /&gt;
&lt;br /&gt;
The two forms have different [[base stats]], {{Abilities}}, [[type]]s, [[move]]s they can learn, and [[cry|cries]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Shaymin|forme=Land Forme|type=Grass|image=492Shaymin-Land|ab=Natural Cure|how={{color2|000|Time|Nighttime}} or {{color2|000|Freeze (status ailment)|frozen}}|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Shaymin|forme=Sky Forme|type=Grass|type2=Flying|image=492Shaymin-Sky|ab=Serene Grace|how={{color2|000|Gracidea}}|HP=100|Attack=103|Defense=75|SpAtk=120|SpDef=75|Speed=127}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{grass color}}; border:5px solid #{{grass color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{grass color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:492Shaymin-Land.png|96px]]&amp;lt;br&amp;gt;{{color|{{grass color dark}}|Land Forme}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}; {{roundytr|5px}}&amp;quot; | [[File:492Shaymin-Sky.png|96px]]&amp;lt;br&amp;gt;{{color|{{flying color dark}}|Sky Forme}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Growth|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|10}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Magical Leaf|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|19}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Leech Seed|{{grass color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|28}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Synthesis|{{grass color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Quick Attack|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|37}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Sweet Scent|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|46}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Natural Gift|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|55}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Worry Seed|{{grass color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|64}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Aromatherapy|{{grass color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Air Slash|{{flying color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|73}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Energy Ball|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|82}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fairy color light}}&amp;quot; | &#039;&#039;{{mcolor|Sweet Kiss|{{fairy color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|91}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Healing Wish|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Leaf Storm|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{grass color dark}}&amp;quot; | {{color|{{grass color light}}|100}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Seed Flare|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{grass color dark}}; color: #{{grass color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{grass color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Arceus===&lt;br /&gt;
{{p|Arceus}} has multiple different forms that it switches between with its Ability {{a|Multitype}}, with each of its forms having a different [[type]]. In total, it has eighteen different forms, one for each type. Though most of its forms were introduced in [[Generation IV]], its {{type|Fairy}} form was introduced in [[Generation VI]], along with the Fairy type as a whole.&lt;br /&gt;
&lt;br /&gt;
By default, Arceus is in its {{type|Normal}} form. If it [[held item|hold]]s (or, in [[Pokémon Legends: Arceus]], is exposed to) a [[Plate]] or type-specific [[Z-Crystal]], it changes its form to be the same type as the type the Plate or Z-Crystal corresponds to.&lt;br /&gt;
&lt;br /&gt;
In games prior to Legends: Arceus, Arceus&#039;s [[signature move]] {{m|Judgment}} is Normal-type by default, but changes to match the type of the Plate that it holds (being unaffected by Z-Crystals). In Legends: Arceus, the type of Judgment is directly determined by Arceus&#039;s form, such that its type always matches that of Arceus; additionally, Arceus can change its form during a {{pkmn|battle}} using the [[Legend Plate]]. After being exposed to the Legend Plate, it will be in its Normal-type form by default and change its form before using {{m|Judgment}} to have a type advantage over the target (prioritizing any double weaknesses the target may have); this also changes Judgment&#039;s type to match Arceus&#039;s. It reverts back to its Normal-type form when the battle ends. If Arceus is deposited into [[Pokémon HOME]] while in any of its alternate forms, it reverts to its Normal-type form; if it is under the effects of the Legend Plate when deposited into Pokémon HOME, these effects wear off.&lt;br /&gt;
&lt;br /&gt;
In addition to its changing type, Arceus&#039;s [[Pokéathlon]] performance differs depending on its form, and it can only learn {{m|Draco Meteor}} while in its {{type|Dragon}} form.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation IV]] games, there is an unused {{type|???}} Arceus, but it cannot be obtained in the games as there is no ???-type Plate. This form was removed in [[Generation V]] due to the removal of the ??? type.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Pokémon Omega Ruby and Alpha Sapphire]], Arceus&#039;s alternate forms were not registered separately in the [[Pokédex]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:HOME493.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | [[File:HOME493Fire.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:HOME493Water.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:HOME493Electric.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:HOME493Grass.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ice color light}}&amp;quot; | [[File:HOME493Ice.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | [[File:HOME493Fighting.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | [[File:HOME493Poison.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ground color light}}&amp;quot; | [[File:HOME493Ground.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{flying color light}}&amp;quot; | [[File:HOME493Flying.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | [[File:HOME493Psychic.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | [[File:HOME493Bug.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | [[File:HOME493Rock.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | [[File:HOME493Ghost.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | [[File:HOME493Dragon.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | [[File:HOME493Dark.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{steel color light}}&amp;quot; | [[File:HOME493Steel.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fairy color light}}&amp;quot; | [[File:HOME493Fairy.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Basculin===&lt;br /&gt;
{{p|Basculin}} has three different forms: Red-Striped Form, Blue-Striped Form, and White-Striped Form. The Red-Striped Form has red stripes with wide, red eyes and spiky fins; the Blue-Striped Form has blue stripes with blue, squinted eyes and smooth fins; and the White-Striped Form has a combination of both fin styles with cyan stripes and wide, cyan eyes. These forms are non-interchangeable.&lt;br /&gt;
&lt;br /&gt;
*In {{game|Black and White|s|Pokémon Black}} and {{game|Black and White|s 2|Black 2}}, Red-Striped Basculin can be encountered normally, while Blue-Striped Basculin can only be encountered by {{m|surf}}ing on or [[fishing]] in [[Phenomenon|rippling water]].&lt;br /&gt;
*In {{game|Black and White|s|Pokémon White}} and {{game|Black and White|s 2|White 2}}, Blue-Striped Basculin can be encountered normally, while Red-Striped Basculin can only be encountered by surfing on or fishing in rippling water.&lt;br /&gt;
*In {{pkmn|X and Y|Pokémon X}}, Blue-Striped Basculin can only be encountered using a [[Good Rod]] while Red-Striped Basculin can only be encountered using a [[Super Rod]]. This order is reversed in Pokémon Y, with Red-Striped Basculin requiring a Good Rod and Blue-Striped Basculin requiring a Super Rod. {{rt|21|Kalos}} is the exception, where only Red-Striped Basculin can be caught with either rod.&lt;br /&gt;
*In [[Pokémon Ultra Sun and Ultra Moon]], Red-Striped Basculin are found [[Version-exclusive Pokémon|exclusively]] in Ultra Sun, while Blue-Striped Basculin are found exclusively in Ultra Moon.&lt;br /&gt;
*In [[Pokémon Sword and Shield]], Red-Striped Basculin are found exclusively in Sword, while Blue-Striped Basculin are found exclusively in Shield.&lt;br /&gt;
*White-Striped Basculin were not introduced until [[Pokémon Legends: Arceus]]. They are the only form encountered in this game.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon breeding|Bred]] Basculin are the same form as their mother, or the same form as the Basculin parent if bred with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
The three forms differ in their {{Abilities}}, with {{a|Reckless}} being exclusive to Red-Striped Basculin, {{a|Rock Head}} being exclusive to Blue-Striped Basculin, and {{a|Rattled}} being exclusive to White-Striped Basculin, though all three forms share {{a|Adaptability}} as a possible Ability and {{a|Mold Breaker}} as a {{DL|Ability|Hidden Abilities|Hidden Ability}}. Additionally, wild Red-Striped Basculin have a 5% chance of holding a [[Deep Sea Tooth]], while wild Blue-Striped Basculin have a 5% chance of holding a [[Deep Sea Scale]]. White-Striped Basculin differ from the other two forms in the [[move]]s they can learn, and are also the only one of the forms that can evolve into {{p|Basculegion}}.&lt;br /&gt;
&lt;br /&gt;
White-Striped Basculin is considered to be a {{rf|Hisuian|Form}} in [[Pokémon HOME]], though it is unique in that its name does not use the &amp;quot;Hisuian&amp;quot; prefix.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Black and White, Blue-Striped Basculin have the same two standard possible Abilities as Red-Striped Basculin, {{a|Reckless}} and {{a|Adaptability}} (and are listed as such in [[Pokédex 3D]]); however, the Blue-Striped Basculin that can be obtained via in-game trade in Pokémon White has the Ability {{a|Rock Head}}. In Pokémon Black 2 and White 2, wild Blue-Striped Basculin&#039;s two standard possible Abilities were changed to {{a|Rock Head}} and {{a|Adaptability}}, while Red-Striped Basculin&#039;s stay the same (and are listed as such in [[Pokédex 3D Pro]]); however, Blue-Striped Basculin [[Pokémon breeding|bred]] in Pokémon Black 2 and White 2 have Reckless and Adaptability as their two standard Abilities. When a Blue-Striped Basculin with Reckless is [[transfer]]red from [[Generation V]] to [[Pokémon Bank]], its Ability is changed to Rock Head.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Basculin|forme=Red-Striped Form|type=Water|image=550Basculin-Red|ab=Reckless|ab2=Adaptability|abd=Mold Breaker|HP=70|Attack=92|Defense=65|SpAtk=80|SpDef=55|Speed=98}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Basculin|forme=Blue-Striped Form|type=Water|image=550Basculin-Blue|ab=Rock Head|ab2=Adaptability|abd=Mold Breaker&amp;lt;!--|abo=Reckless--&amp;gt;|HP=70|Attack=92|Defense=65|SpAtk=80|SpDef=55|Speed=98}}&lt;br /&gt;
|{{Compare|name=Basculin|forme=White-Striped Form|type=Water|image=550Basculin-White|ab=Rattled|ab2=Adaptability|abd=Mold Breaker|HP=70|Attack=92|Defense=65|SpAtk=80|SpDef=55|Speed=98}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{water color}}; border:5px solid #{{water color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{water color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:550Basculin-Red.png|96px]]&amp;lt;br&amp;gt;{{color|{{water color dark}}|Red-Striped Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:550Basculin-Blue.png|96px]]&amp;lt;br&amp;gt;{{color|{{water color dark}}|Blue-Striped Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:550Basculin-White.png|96px]]&amp;lt;br&amp;gt;{{color|{{water color dark}}|White-Striped Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Water Gun|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Tail Whip|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|4}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|8}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Flail|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|12}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Aqua Jet|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|20}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Scary Face|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|24}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|28}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;{{mcolor|Soak|{{water color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|32}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Crunch|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|36}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Take Down|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|40}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Final Gambit|{{fighting color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Uproar|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|44}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Wave Crash|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|48}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Thrash|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|52}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|56}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Head Smash|{{rock color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{water color dark}}; color: #{{water color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{water color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Darmanitan===&lt;br /&gt;
If {{p|Darmanitan}} has {{a|Zen Mode}} as its Ability, it changes from Standard Mode into Zen Mode when its {{stat|HP}} drops to or below half in {{pkmn|battle}}s. It is in Zen Mode in battle only.&lt;br /&gt;
&lt;br /&gt;
Standard Mode Darmanitan is {{type|Fire}} and red in color. Zen Mode Darmanitan is {{2t|Fire|Psychic}}-type and blue in color. Galarian Darmanitan is {{type|Ice}} and white in color with blue accents, while Galarian Zen Mode Darmanitan is {{2t|Ice|Fire}}-type and white in color with red accents.&lt;br /&gt;
&lt;br /&gt;
The original two forms have different stats, such that Zen Mode Darmanitan swaps the Attack and Special Attack of Standard Mode, and has higher defenses but lower Speed. On the other hand, Galarian Darmanitan, in its Zen Mode, simply has increased Attack and Speed compared to its Standard Mode.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|{{Compare|name=Darmanitan|forme=Standard Mode|size=x96|type=Fire|image=555Darmanitan|ab=Zen Mode|HP=105|Attack=140|Defense=55|SpAtk=30|SpDef=55|Speed=95}}&lt;br /&gt;
|{{Compare|name=Darmanitan|forme=Zen Mode|size=96|type=Fire|type2=Psychic|image=555Darmanitan-Zen|ab=Zen Mode|HP=105|Attack=30|Defense=105|SpAtk=140|SpDef=105|Speed=55}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|{{Compare|name=Darmanitan|forme=Galarian Standard Mode|size=x96|type=Ice|image=555Darmanitan-Galar|ab=Zen Mode|HP=105|Attack=140|Defense=55|SpAtk=30|SpDef=55|Speed=95}}&lt;br /&gt;
|{{Compare|name=Darmanitan|forme=Galarian Zen Mode|size=96|type=Ice|type2=Fire|image=HOME555GZ|ab=Zen Mode|HP=105|Attack=160|Defense=55|SpAtk=30|SpDef=55|Speed=135}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Deerling and Sawsbuck===&lt;br /&gt;
{{anchor|Deerling}}&lt;br /&gt;
{{anchor|Sawsbuck}}&lt;br /&gt;
{{Incomplete|needs=Needs more Gen 9 details (how exactly the form changes, breeding, etc.)}}&lt;br /&gt;
{{p|Deerling}} and {{p|Sawsbuck}} have four different forms, each corresponding to a {{OBP|season|mechanic}}. These forms are interchangeable in [[Generation V]] and [[Generation IX]] but not in other games. They are purely cosmetic.&lt;br /&gt;
&lt;br /&gt;
In the Generation V games, Deerling and Sawsbuck will change their form to match the current season if they are in the [[party]] when the season changes. All {{pkmn2|wild}}, [[Pokémon breeding|bred]], and NPC Trainer-owned Deerling and Sawsbuck will match the current season, with the exception of those owned by NPC Trainers in the [[Battle Subway]] and the [[Pokémon World Tournament]], which are always in Spring Form.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI|Generations VI]] through {{gen|VIII}}, with the abandonment of seasons as a mechanic, Deerling and Sawsbuck are unable to change their form. All wild and NPC Trainer-owned Deerling and Sawsbuck are in Spring Form, while bred Deerling are in the same form as their mother, or the same form as the Deerling or Sawsbuck parent if bred with {{p|Ditto}}. The Summer, Autumn, and Winter forms are only obtainable via [[transfer]] from a [[Generation V]] game or from [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
In Generation IX, Deerling and Sawsbuck are once again able to change forms, but the form they will become is now based on the location that the game was loaded in rather than the season. Wild Deerling and Sawsbuck also vary in form based on location. In [[Paldea]], Spring Form corresponds to the South Province, Summer Form to the East Province, Autumn Form to the West Province, and Winter Form to the North Province.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{spring color}}&amp;quot; | Spring Form&amp;lt;br&amp;gt;[[File:585Deerling-Spring.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:586Sawsbuck-Spring.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{summer color}}&amp;quot; | Summer Form&amp;lt;br&amp;gt;[[File:585Deerling-Summer.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:586Sawsbuck-Summer.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{autumn color}}&amp;quot; | Autumn Form&amp;lt;br&amp;gt;[[File:585Deerling-Autumn.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:586Sawsbuck-Autumn.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{winter color}}&amp;quot; | Winter Form&amp;lt;br&amp;gt;[[File:585Deerling-Winter.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:586Sawsbuck-Winter.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Forces of Nature===&lt;br /&gt;
{{anchor|Tornadus}}&lt;br /&gt;
{{anchor|Thundurus}}&lt;br /&gt;
{{anchor|Landorus}}&lt;br /&gt;
{{anchor|Enamorus}}&lt;br /&gt;
The [[Forces of Nature]]—{{p|Tornadus}}, {{p|Thundurus}}, {{p|Landorus}}, and {{p|Enamorus}}—have two interchangeable forms each.&lt;br /&gt;
&lt;br /&gt;
By default, they are in their Incarnate Formes. When exposed to the [[Reveal Glass]], they change into Therian Forme; if exposed to the Reveal Glass again, they revert back to Incarnate Forme. Their Therian Formes were introduced in {{game|Black and White|s 2|Pokémon Black 2 and White 2}}, except for in the case of Enamorus, which had both of its forms introduced in [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
The two forms have different [[base stats]], {{Abilities}}, and [[cry|cries]]. Each Therian Forme only has one possible Ability, despite the Incarnate Formes having different Hidden Abilities.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation V]] games, these Pokémon cannot be [[trade]]d while in Therian Forme. This prevents Therian Formes from being traded to {{g|Black and White}}, where they don&#039;t exist.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Tornadus|forme=Incarnate Forme|type=Flying|ndex=641|ab=Prankster|abd=Defiant|HP=79|Attack=115|Defense=70|SpAtk=125|SpDef=80|Speed=111}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Thundurus|forme=Incarnate Forme|type=Electric|type2=Flying|ndex=642|ab=Prankster|abd=Defiant|HP=79|Attack=115|Defense=70|SpAtk=125|SpDef=80|Speed=111}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Landorus|forme=Incarnate Forme|type=Ground|type2=Flying|ndex=645|ab=Sand Force|abd=Sheer Force|HP=89|Attack=125|Defense=90|SpAtk=115|SpDef=80|Speed=101}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Enamorus|forme=Incarnate Forme|type=Fairy|type2=Flying|ndex=905|ab=Healer|abd=Contrary|HP=74|Attack=115|Defense=70|SpAtk=135|SpDef=80|Speed=106}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Tornadus|forme=Therian Forme|type=Flying|image=641Tornadus-Therian|ab=Regenerator|HP=79|Attack=100|Defense=80|SpAtk=110|SpDef=90|Speed=121}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Thundurus|forme=Therian Forme|type=Electric|type2=Flying|image=642Thundurus-Therian|ab=Volt Absorb|HP=79|Attack=105|Defense=70|SpAtk=145|SpDef=80|Speed=101}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Landorus|forme=Therian Forme|type=Ground|type2=Flying|image=645Landorus-Therian|ab=Intimidate|HP=89|Attack=145|Defense=90|SpAtk=105|SpDef=80|Speed=91}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Enamorus|forme=Therian Forme|type=Fairy|type2=Flying|image=905Enamorus-Therian|ab=Overcoat|HP=74|Attack=115|Defense=110|SpAtk=135|SpDef=100|Speed=46}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kyurem===&lt;br /&gt;
{{p|Kyurem}}, in addition to its normal form, has two other forms: White Kyurem and Black Kyurem. They are the [[game mascot]]s of {{game|Black and White|s 2|Pokémon Black 2 and White 2}}, which they were introduced in.&lt;br /&gt;
&lt;br /&gt;
Kyurem changes its form through the use of the [[DNA Splicers]], which fuses it with {{p|Reshiram}} or {{p|Zekrom}}. The combination retains Kyurem&#039;s attributes, such as its [[level]], [[Poké Ball]], [[held item]], [[game of origin]], [[personality value]], {{IV}}s, {{EV}}s, [[nickname]], [[original Trainer|OT]], [[Trainer ID number|Trainer ID number, secret ID number]], met location, [[Pokérus]], and so on. This fusion can be reversed by using the DNA Splicers again, with Reshiram or Zekrom remaining unaltered from before being fused, including whatever item it may have been holding. The DNA Splicers can only fuse one Kyurem at a time. White Kyurem and Black Kyurem cannot be deposited into [[Pokémon Bank]] or [[Pokémon HOME]], nor can they be [[trade]]d or [[release]]d without having the fusion undone first.&lt;br /&gt;
&lt;br /&gt;
White Kyurem has the [[Ability]] {{a|Turboblaze}} and learns the [[move]]s {{m|Fusion Flare}} and {{m|Ice Burn}} by leveling up, and its [[cry]] is a combination of normal Kyurem and Reshiram&#039;s cries. Black Kyurem has the Ability {{a|Teravolt}} and learns the moves {{m|Fusion Bolt}} and {{m|Freeze Shock}} by leveling up, and its cry is a combination of normal Kyurem and Zekrom&#039;s cries.&lt;br /&gt;
&lt;br /&gt;
When Kyurem becomes fused with or separated from either Reshiram or Zekrom while it knows certain moves, Kyurem&#039;s moveset will automatically be updated without prompting the player. Fusing Kyurem will replace {{m|Scary Face}} with either Fusion Bolt or Fusion Flare, and replace {{m|Glaciate}} with either Freeze Shock or Ice Burn, if one or both of these moves are present. Reversing the fusion will perform the inverse of these move transformations. In [[Generation VIII]], it is possible for Kyurem to learn Scary Face by [[TM]] after becoming fused; in these games, if Kyurem becomes unfused while it knows both Scary Face and the fusion move, the fusion move will change back to Scary Face and then all but the earliest instance of Scary Face will be deleted from the moveset, to prevent having duplicate copies of the same move.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Kyurem|type=Dragon|type2=Ice|ndex=646|ab=Pressure|HP=125|Attack=130|Defense=90|SpAtk=130|SpDef=90|Speed=95}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Kyurem|forme=White Kyurem|type=Dragon|type2=Ice|image=646Kyurem-White|ab=Turboblaze|HP=125|Attack=120|Defense=90|SpAtk=170|SpDef=100|Speed=95}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Kyurem|forme=Black Kyurem|type=Dragon|type2=Ice|image=646Kyurem-Black|ab=Teravolt|HP=125|Attack=170|Defense=100|SpAtk=120|SpDef=90|Speed=95}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{dragon color}}; border:5px solid #{{dragon color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{dragon color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | [[File:646Kyurem.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Kyurem|{{ice color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | [[File:646Kyurem-White.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Kyurem|{{ice color dark}}|White Kyurem}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundytr|5px}}&amp;quot; | [[File:646Kyurem-Black.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Kyurem|{{ice color dark}}|Black Kyurem}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Dragon Breath|{{dragon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Noble Roar|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Ancient Power|{{rock color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Freeze-Dry|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|8}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Endeavor|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|24}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Dragon Pulse|{{dragon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|32}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Ice Beam|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|40}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Hyper Voice|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|48}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Scary Face|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{mcolor|Fusion Flare|{{fire color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Fusion Bolt|{{electric color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|56}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Blizzard|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|64}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Imprison|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|72}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Outrage|{{dragon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|80}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Glaciate|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Ice Burn|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Freeze Shock|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{dragon color dark}}&amp;quot; | {{color|{{dragon color light}}|88}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{mcolor|Sheer Cold|{{ice color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{dragon color dark}}; color: #{{dragon color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{dragon color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keldeo===&lt;br /&gt;
{{p|Keldeo}} has two interchangeable forms: Ordinary Form and Resolute Form. These forms are mostly cosmetic. The Resolute Form was introduced in {{game|Black and White|s 2|Pokémon Black 2 and White 2}}.&lt;br /&gt;
&lt;br /&gt;
If Keldeo is taught {{m|Secret Sword}} in Pokémon Black 2 or White 2, or in any game in [[Generation VI]] or later, it will change into Resolute Form. If it forgets Secret Sword, it returns to Ordinary Form. Keldeo taught Secret Sword in {{game|Black and White|s}} remain in Ordinary Form when [[trade]]d or [[transfer]]red to later games, though in [[Pokémon Sword and Shield]], an Ordinary Form Keldeo that knows Secret Sword will change to Resolute Form if it is in the [[party]] at the end of a {{pkmn|battle}}, or upon learning or forgetting any [[move]] other than Secret Sword.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | Ordinary Form&amp;lt;br&amp;gt;[[File:647Keldeo.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | Resolute Form&amp;lt;br&amp;gt;[[File:647Keldeo-Resolute.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Meloetta===&lt;br /&gt;
{{p|Meloetta}} has two interchangeable forms: Aria Forme and Pirouette Forme. The two forms have different [[type]]s, with Aria Forme being {{2t|Normal|Psychic}} and Pirouette Forme being {{2t|Normal|Fighting}}. Their [[base stats]] also differ, with Pirouette Forme having higher {{stat|Attack}}, {{stat|Defense}} and {{stat|Speed}} but lower {{stat|Special Attack}} and {{stat|Special Defense}} than Aria Forme.&lt;br /&gt;
&lt;br /&gt;
Meloetta starts {{pkmn|battle}}s in Aria Forme. If it uses the move {{m|Relic Song}}, it changes between the two forms. It reverts to Aria Forme if withdrawn. Outside of battle, Meloetta is always in its Aria Forme.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Meloetta|forme=Aria Forme|type=Normal|type2=Psychic|ndex=648|ab=Serene Grace|how=Use {{mcolor|Relic Song|000}}|HP=100|Attack=77|Defense=77|SpAtk=128|SpDef=128|Speed=90}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Meloetta|forme=Pirouette Forme|type=Normal|type2=Fighting|image=648Meloetta-Pirouette|ab=Serene Grace|how=Use {{mcolor|Relic Song|000}}|HP=100|Attack=128|Defense=90|SpAtk=77|SpDef=77|Speed=128}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Genesect===&lt;br /&gt;
{{p|Genesect}} has five interchangeable forms. Its form changes to match the [[Drive]] it [[held item|hold]]s, which also changes the type of its [[signature move]], {{m|Techno Blast}}.&lt;br /&gt;
&lt;br /&gt;
*If no Drive is held, Techno Blast will be {{type|Normal}} and Genesect will appear to have a dark yellow Drive.&lt;br /&gt;
*If a [[Shock Drive]] is held, Techno Blast will be {{type|Electric}} and Genesect will appear to have a light yellow Drive.&lt;br /&gt;
*If a [[Burn Drive]] is held, Techno Blast will be {{type|Fire}} and Genesect will appear to have a red Drive.&lt;br /&gt;
*If a [[Chill Drive]] is held, Techno Blast will be {{type|Ice}} and Genesect will appear to have a cyan Drive.&lt;br /&gt;
*If a [[Douse Drive]] is held, Techno Blast will be {{type|Water}} and Genesect will appear to have a blue Drive.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Pokémon Omega Ruby and Alpha Sapphire]], Genesect&#039;s alternate forms were not registered in the [[Pokédex]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#FFF; margin:auto&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;margin:auto; text-align:center&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#C6C6A7&amp;quot; | Genesect&amp;lt;br&amp;gt;[[File:HOME649.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#FAE078&amp;quot; | Shock Drive Genesect&amp;lt;br&amp;gt;[[File:HOME649Y.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#F5AC78&amp;quot; | Burn Drive Genesect&amp;lt;br&amp;gt;[[File:HOME649R.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#BCE6E6&amp;quot; | Chill Drive Genesect&amp;lt;br&amp;gt;[[File:HOME649W.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#9DB7F5&amp;quot; | Douse Drive Genesect&amp;lt;br&amp;gt;[[File:HOME649B.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Greninja===&lt;br /&gt;
{{redirect|Ash-Greninja|the Greninja that belonged to [[Ash Ketchum]]|Ash&#039;s Greninja}}&lt;br /&gt;
In the [[S19|&#039;&#039;XY&amp;amp;Z&#039;&#039; arc]] of the {{pkmn|anime}}&#039;s &#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;, [[Ash&#039;s Greninja]] gained the ability to transform into a stronger form known as &amp;quot;Ash-Greninja&amp;quot; through an occurrence referred to as [[Bond Phenomenon]]. This form was introduced to the games in [[Pokémon Sun and Moon]].&lt;br /&gt;
&lt;br /&gt;
In the [[Generation VII]] games, a {{p|Greninja}} with the Ability {{a|Battle Bond}} will transform into Ash-Greninja after it directly causes an opponent to [[fainting|faint]] without ending the battle. It will remain in this form until either it faints or the battle ends; in the former case, this prevents it from changing back into Ash-Greninja for the remainder of the battle. Ash-Greninja has different [[base stats]] than regular Greninja, with increased {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}}; additionally, the [[move]] {{m|Water Shuriken}} will be more [[power]]ful and always hit 3 times. Ash-Greninja is not present in {{g|Scarlet and Violet|s}} due to Battle Bond having its effect changed.&lt;br /&gt;
&lt;br /&gt;
Internally, normal Greninja with Battle Bond are considered to be a separate form to Greninja with {{a|Torrent}} or {{a|Protean}}. These Greninja are always [[gender|male]], cannot {{pkmn|breeding|breed}}, and, like [[Special Pokémon]], are banned from the [[Battle Spot]]. A Greninja with Battle Bond can be transferred to [[Pokémon Sun and Moon]] from the [[Pokémon Sun and Pokémon Moon Special Demo Version|Special Demo Version]]. This is the only way to obtain it, meaning it will become unobtainable for players who do not have the demo downloaded after the discontinuation of the 3DS Nintendo eShop on March 27, 2023.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Greninja|type=Water|type2=Dark|ndex=658|ab=Battle Bond|HP=72|Attack=95|Defense=67|SpAtk=103|SpDef=71|Speed=122}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Greninja|forme=Ash-Greninja|type=Water|type2=Dark|image=658Greninja-Ash|ab=Battle Bond|HP=72|Attack=145|Defense=67|SpAtk=153|SpDef=71|Speed=132}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Vivillon===&lt;br /&gt;
{{incomplete|section|Do countries such as Ukraine and Myanmar has a 3DS set country option for their Vivillon forms?; map of the entire world about locations of Vivillon forms that is obtainable}}&lt;br /&gt;
{{p|Vivillon}} has 18 different patterns that it can have on its wings. In [[Generation VI]] and [[Generation VII]], its pattern depends on the set geographic location of the [[Nintendo 3DS]] system on which it was generated (for {{pkmn|Egg}}s, this means the game in which the Egg was created, regardless of parents). This form cannot be changed. {{p|Scatterbug}} and {{p|Spewpa}} have the pattern of Vivillon they will evolve into already set. The pattern of Vivillon encountered within a game is determined from the system&#039;s set geographic location when the save file is created and cannot be changed later unless the game is reset.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{Orange color light}}&amp;quot; | Archipelago&amp;lt;br&amp;gt;[[File:666Vivillon-Archipelago.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Continental&amp;lt;br&amp;gt;[[File:666Vivillon-Continental.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | Elegant&amp;lt;br&amp;gt;[[File:666Vivillon-Elegant.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | Garden&amp;lt;br&amp;gt;[[File:666Vivillon-Garden.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{ground color light}}&amp;quot; | High Plains&amp;lt;br&amp;gt;[[File:666Vivillon-High Plains.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{white color light}}&amp;quot; | Icy Snow&amp;lt;br&amp;gt;[[File:666Vivillon-Icy Snow.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | Jungle&amp;lt;br&amp;gt;[[File:666Vivillon-Jungle.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | Marine&amp;lt;br&amp;gt;[[File:666Vivillon-Marine.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Meadow&amp;lt;br&amp;gt;[[File:666Vivillon-Meadow.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{red color light}}&amp;quot; | Modern&amp;lt;br&amp;gt;[[File:666Vivillon-Modern.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{steel color light}}&amp;quot; | Monsoon&amp;lt;br&amp;gt;[[File:666Vivillon-Monsoon.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{steel color }}&amp;quot; | Ocean&amp;lt;br&amp;gt;[[File:666Vivillon-Ocean.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Polar&amp;lt;br&amp;gt;[[File:666Vivillon-Polar.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{rock color}}&amp;quot; | River&amp;lt;br&amp;gt;[[File:666Vivillon-River.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{ground color}}&amp;quot; | Sandstorm&amp;lt;br&amp;gt;[[File:666Vivillon-Sandstorm.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{flying color light}}&amp;quot; | Savanna&amp;lt;br&amp;gt;[[File:666Vivillon-Savanna.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Sun&amp;lt;br&amp;gt;[[File:666Vivillon-Sun.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; | Tundra&amp;lt;br&amp;gt;[[File:666Vivillon-Tundra.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[File:Vivillon locations 1.png|thumb|Vivillon locations]]&lt;br /&gt;
[[File:Vivillon locations 2.png|thumb|Vivillon locations]]&lt;br /&gt;
Locations within a country can have a different form than merely selecting a country without setting a specific location. The China region is only available from the 3DS distributed for that region.&lt;br /&gt;
&lt;br /&gt;
*Archipelago Pattern Vivillon can be found in Puerto Rico, Anguilla, the Dominican Republic, Haiti, northern Venezuela, the Atlántico, La Guajira, and Magdalena Departments of Colombia, and the state of Yucatán in Mexico.&lt;br /&gt;
*Continental Pattern Vivillon can be found in China, Denmark, Germany, some provinces of Argentina, South Korea, and the Netherlands.&lt;br /&gt;
*Elegant Pattern Vivillon is found in most areas of Japan.&lt;br /&gt;
*Garden Pattern Vivillon can be found in the United Kingdom, Ireland, and New Zealand.&lt;br /&gt;
*High Plains Pattern Vivillon is found in the western United States, although some players in Colorado have reported finding the Continental Pattern instead. The High Plains Pattern also appears in the British Columbia province of Canada, and northern Mexico.&lt;br /&gt;
*Icy Snow Pattern Vivillon has been reported in far northern regions of Norway and Russia, and all of Finland except Åland, as well as Canada&#039;s Northwest and Yukon Territories.&lt;br /&gt;
*Jungle Pattern Vivillon has been reported in Malaysia, all of Colombia except the Atlántico, La Guajira, and Magdalena Departments, central and southern Venezuela, northern Peru, Panama, Costa Rica, Singapore, and some states in nothern Brazil; more specifically Acre, Amapá, Amazonas, Rondônia, and Roraima. &lt;br /&gt;
*Marine Pattern Vivillon has been reported in all of Chile except the Magallanes region, all of Spain except the Catalonia region, Portugal, and Italy.&lt;br /&gt;
*Meadow Pattern Vivillon is known to be found in large sections of France and in Catalonia (Spain).&lt;br /&gt;
*Modern Pattern Vivillon has been found in the central and southeastern United States.&lt;br /&gt;
*Monsoon Pattern Vivillon is known to be found in India, Hong Kong, Okinawa, Tibet, and Taiwan.&lt;br /&gt;
*Ocean Pattern Vivillon is found in Hawaii and Réunion.&lt;br /&gt;
*Polar Pattern Vivillon is known to be found in Alaska, the region of Magallanes in Chile, the provinces of Tierra del Fuego and Santa Cruz in Argentina, the northeastern United States, and large sections of Canada. Swedish players have reported finding Polar Pattern Vivillon as well.&lt;br /&gt;
*River Pattern Vivillon has been found in most regions of Australia, the Canary Islands (Spain), and several African countries.&lt;br /&gt;
*Sandstorm Pattern Vivillon is found throughout the Middle East and Turkey.&lt;br /&gt;
*Savanna Pattern Vivillon is known to be found in various provinces of Argentina, most of Brazil with the exception of some northern states, southern Peru, Paraguay, Uruguay, and Bolivia.&lt;br /&gt;
*Sun Pattern Vivillon has been reported throughout southern Mexico, Guatemala, Honduras, Nicaragua, El Salvador, Belize, Zimbabwe, and the Northern Territory of Australia.&lt;br /&gt;
*Tundra Pattern Vivillon has been found in the Hokkaido region of Japan, Norway, and Iceland.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IX]], all wild Vivillon have the Fancy Pattern and all Spewpa evolve into this pattern, regardless of the set geographic location of the [[Nintendo Switch]] system, though other Vivillon appear under the ownership of [[Non-player character|NPCs]]. The Fancy Pattern was originally an {{pkmn2|event}}-exclusive Pokémon and was [[GTS Fancy Pattern Vivillon|distributed]] in [[Pokémon X and Y]] via the [[Nintendo Network]] from July 8 to 31, 2014 to celebrate the [[Global Trade System|GTS]]&#039;s 100 millionth [[trade]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{bulba color}}&amp;quot; | Fancy&amp;lt;br&amp;gt;[[File:666Vivillon-Fancy.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also the event-exclusive Poké Ball Pattern. It resembles a standard {{i|Poké Ball}}, and was first [[List of local event Pokémon distributions (Generation VI)#Paris Poké Ball Pattern Vivillon|distributed]] in Paris, France to promote the temporary {{OBP|Pokémon Center|store}} store.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Poké Balls color}}&amp;quot; | Poké Ball&amp;lt;br&amp;gt;[[File:666Vivillon-Poké Ball.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flabébé, Floette, and Florges===&lt;br /&gt;
{{anchor|Flabébé}}&lt;br /&gt;
{{anchor|Floette}}&lt;br /&gt;
{{anchor|Florges}}&lt;br /&gt;
{{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} have one of five different flower colors: red, yellow, orange, blue, and white. The flower color is maintained through [[evolution]] and cannot be changed.&lt;br /&gt;
&lt;br /&gt;
In {{g|X and Y}}, Flabébé appear in the {{pkmn2|wild}} in {{DL|Tall grass|flowers}}, with the colors of Flabébé&#039;s flower available depending on the flower patch (although each flower patch has multiple Flabébé flower colors). In {{g|Ultra Sun and Ultra Moon}}, wild Yellow Flower Flabébé appear in [[Melemele Meadow]], with Orange and White Flower Flabébé appearing as its allies called in an [[SOS Battle]]; wild Red Flower Floette appear in [[Ula&#039;ula Meadow]], with Orange and White Flower Floette appearing as its allies called in an SOS Battle; and wild Blue Flower Floette appear in [[Poni Meadow]] and do not call for help.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon breeding|Bred]] Flabébé have the same color flower as their mother, or the same form as the Flabébé, Floette, or Florges parent if bred with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], since only Blue Flower, Red Flower, and Yellow Flower Floette can appear in the [[Friend Safari]], only these forms of Flabébé, Floette, and Florges can have their {{DL|Ability|Hidden Abilities|Hidden Ability}} {{a|Symbiosis}}. In [[Generation VII]], all forms of the Flabébé evolutionary line can have their Hidden Ability, though the Blue Flower forms cannot be caught with it and must be [[transfer]]red with it from a prior game in order to have it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{red color light}}&amp;quot; | Red Flower&amp;lt;br&amp;gt;[[File:HOME669.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME670.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME671.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Yellow Flower&amp;lt;br&amp;gt;[[File:HOME669Y.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME670Y.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME671Y.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{orange color light}}&amp;quot; | Orange Flower&amp;lt;br&amp;gt;[[File:HOME669O.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME670O.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME671O.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{blue color light}}&amp;quot; | Blue Flower&amp;lt;br&amp;gt;[[File:HOME669B.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME670B.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME671B.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{white color light}}&amp;quot; | White Flower&amp;lt;br&amp;gt;[[File:HOME669W.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME670W.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME671W.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
[[File:AZ&#039;s Floette.png|thumb|200px|AZ&#039;s unique Floette]]&lt;br /&gt;
In the storyline of {{g|X and Y}}, there is also a unique Floette who [[AZ]] befriended 3,000 years ago. The flower it wields has a different design than normal, resembling the structure of the ancient [[ultimate weapon]] constructed by AZ; the form also has a blue, red, and white color scheme instead of green, yellow, and white, reflecting the colors of the {{wp|Flag of France|French tricolor}}. The [[Generation VI]] and {{gen|VII}} games include unused data for this Floette as a usable form known as Eternal Flower Floette, but it is unobtainable. Unlike the other forms, it cannot [[Evolution|evolve]] or [[Pokémon breeding|breed]], does not have the {{Hidden Ability}} {{a|Symbiosis}}, and can learn the otherwise unused move {{m|Light of Ruin}} at [[level]] 50, being the [[Signature move|only Pokémon able to do so]]. Additionally, all of its [[base stats]] are greater than those of a regular Floette.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Floette|type=Fairy|ndex=670|image=670Floette|ab=Flower Veil|abd=Symbiosis|how=Default form|HP=54|Attack=45|Defense=47|SpAtk=75|SpDef=98|Speed=52}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Floette|forme=Eternal Flower|image=AZ&#039;s Floette|type=Fairy|ab=Flower Veil|how=Unobtainable|HP=74|Attack=65|Defense=67|SpAtk=125|SpDef=128|Speed=92}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
===Furfrou===&lt;br /&gt;
{{p|Furfrou}} can be groomed into one of nine different trims. It can only remain with one of these trims for five days after being groomed. Furfrou will also lose its trim when it is deposited in a [[Pokémon Storage System|Box]] (in [[Generation VI]]), withdrawn from a Box (in [[Generation VII]]), deposited in [[Pokémon Bank]], or deposited in the [[Pokémon Day Care]] or [[Pokémon Nursery]]. It is in its Natural Form by default, and will revert to this form if it loses its trim. However, it is possible to deposit trimmed Furfrou in [[Pokémon HOME]] by [[GO Transporter|transferring]] them from [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
The location at which Furfrou can be groomed differs between games:&lt;br /&gt;
*In {{g|X and Y}}, Furfrou can be groomed at {{DL|Lumiose City|Friseur Furfrou}} in [[Lumiose City]] for {{PDollar}}500. The player gains access to more trims as they become more [[Lumiose City#Style|stylish]].&lt;br /&gt;
*In {{g|Omega Ruby and Alpha Sapphire}}, Furfrou can be groomed at the [[Pokémon Fan Club]] in [[Slateport City]] for {{PDollar}}500.&lt;br /&gt;
*In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], Furfrou can be groomed for {{PDollar}}500 by a {{tc|Punk Girl}} at [[Malie City]]&#039;s salon or a {{tc|Beauty}} at [[Hau&#039;oli City]]&#039;s salon{{sup/7|USUM}}.&lt;br /&gt;
&lt;br /&gt;
In Pokémon X and Y only, Furfrou&#039;s trims are not registered in the [[Pokédex]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{white color light}}&amp;quot; | Natural Form&amp;lt;br&amp;gt;[[File:HOME676.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Heart Trim&amp;lt;br&amp;gt;[[File:HOME676He.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | Star Trim&amp;lt;br&amp;gt;[[File:HOME676St.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{gold color light}}&amp;quot; | Diamond Trim&amp;lt;br&amp;gt;[[File:HOME676Di.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{morning color light}}&amp;quot; | Debutante Trim&amp;lt;br&amp;gt;[[File:HOME676De.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{hall color light}}&amp;quot; | Matron Trim&amp;lt;br&amp;gt;[[File:HOME676Ma.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{bulba color light}}&amp;quot; | Dandy Trim&amp;lt;br&amp;gt;[[File:HOME676Da.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{day color light}}&amp;quot; | La Reine Trim&amp;lt;br&amp;gt;[[File:HOME676La.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Kabuki Trim&amp;lt;br&amp;gt;[[File:HOME676Ka.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{blue color light}}&amp;quot; | Pharaoh Trim&amp;lt;br&amp;gt;[[File:HOME676Ph.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aegislash===&lt;br /&gt;
{{p|Aegislash}}, due to its [[Ability]] {{a|Stance Change}}, can change forms in {{pkmn|battle}} depending on the [[move]]s it uses. It starts battles in its Shield Forme; using a damaging move will change it to Blade Forme, and using {{m|King&#039;s Shield}} will change it back into Shield Forme (both form changes take place immediately before the move is used). It reverts to Shield Forme when [[Recall|switched out]]. Outside of battle, it is always in Shield Forme.&lt;br /&gt;
&lt;br /&gt;
The two forms have different [[base stats]], with Shield Forme Aegislash having high {{stat|Defense}} and {{stat|Special Defense}} while Blade Forme Aegislash instead has high {{stat|Attack}} and {{stat|Special Attack}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Aegislash|forme=Shield Forme|type=Steel|type2=Ghost|image=681Aegislash-Shield|how=Default&amp;lt;br&amp;gt;Use {{mcolor|King&#039;s Shield|000}}|ab=Stance Change|HP=60|Attack=50|Defense={{tt|140|150 prior to Generation VIII}}|SpAtk=50|SpDef={{tt|140|150 prior to Generation VIII}}|Speed=60}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Aegislash|forme=Blade Forme|type=Steel|type2=Ghost|image=681Aegislash-Blade|ab=Stance Change|how=Use a damaging {{color2|000|move}}|HP=60|Attack={{tt|140|150 prior to Generation VIII}}|Defense=50|SpAtk={{tt|140|150 prior to Generation VIII}}|SpDef=50|Speed=60}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pumpkaboo and Gourgeist===&lt;br /&gt;
{{anchor|Pumpkaboo}}&lt;br /&gt;
{{anchor|Gourgeist}}&lt;br /&gt;
{{p|Pumpkaboo}} and {{p|Gourgeist}} each have four different sizes: Small, Average, Large, or Super. Larger sizes of Pumpkaboo are rarer to encounter in the {{pkmn2|wild}}. These forms are non-interchangeable.&lt;br /&gt;
&lt;br /&gt;
Different sizes have different [[base stats]]. For Pumpkaboo, with each increase in size, its base {{stat|HP}} stat increases by 5 points while its base {{stat|Speed}} stat decreases by 5 points. For Gourgeist, with each increase in size, its base HP stat increases by 10 points and its base {{stat|Attack}} stat increases by 5 points while its base Speed stat decreases by 15 points. Consequently, the base stat total of a Pumpkaboo or Gourgeist does not vary with size.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon breeding|Bred]] Pumpkaboo are the same size as their mother, or the same size as the Pumpkaboo or Gourgeist parent if bred with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
Wild Super Size Pumpkaboo will always hold a [[Miracle Seed]], whereas other sizes will never hold an [[item]] in the wild. Super Size variants have different, lower-pitched [[Cry|cries]] than the other forms, and are also the only Pokémon to have the XXL size designation in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
Previously, only Average Size and Super Size Pumpkaboo and Gourgeist could have their {{DL|Ability|Hidden Abilities|Hidden Ability}} {{a|Insomnia}}. Average Size can be obtained with its Hidden Ability from the [[Friend Safari]]; Super Size could be obtained with its Hidden Ability from {{pkmn2|event}}s. Since Version 1.2.0 of [[Pokémon Sword and Shield]], all sizes can be obtained with their Hidden Abilities via [[Ability Patch]]es.&lt;br /&gt;
&lt;br /&gt;
The different sizes of Pumpkaboo and Gourgeist do not use different menu sprites, except in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{compare|name=Pumpkaboo|forme=Small Size|type=Ghost|type2=Grass|image=HOME710Sm|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=44|Attack=66|Defense=70|SpAtk=44|SpDef=55|Speed=56}}&lt;br /&gt;
|&lt;br /&gt;
{{compare|name=Pumpkaboo|forme=Average Size|type=Ghost|type2=Grass|image=HOME710|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=49|Attack=66|Defense=70|SpAtk=44|SpDef=55|Speed=51}}&lt;br /&gt;
|&lt;br /&gt;
{{compare|name=Pumpkaboo|forme=Large Size|type=Ghost|type2=Grass|image=HOME710La|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=54|Attack=66|Defense=70|SpAtk=44|SpDef=55|Speed=46}}&lt;br /&gt;
|&lt;br /&gt;
{{compare|name=Pumpkaboo|forme=Super Size|type=Ghost|type2=Grass|image=HOME710Su|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=59|Attack=66|Defense=70|SpAtk=44|SpDef=55|Speed=41}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gourgeist|forme=Small Size|type=Ghost|type2=Grass|image=HOME711Sm|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=55|Attack=85|Defense=122|SpAtk=58|SpDef=75|Speed=99}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gourgeist|forme=Average Size|type=Ghost|type2=Grass|image=HOME711|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=65|Attack=90|Defense=122|SpAtk=58|SpDef=75|Speed=84}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gourgeist|forme=Large Size|type=Ghost|type2=Grass|image=HOME711La|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=75|Attack=95|Defense=122|SpAtk=58|SpDef=75|Speed=69}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gourgeist|forme=Super Size|type=Ghost|type2=Grass|image=HOME711Su|ab=Pickup|ab2=Frisk|abd=Insomnia|HP=85|Attack=100|Defense=122|SpAtk=58|SpDef=75|Speed=54}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Xerneas===&lt;br /&gt;
{{p|Xerneas}} has two forms: Neutral Mode and Active Mode. There is no gameplay difference between them; Xerneas appears in Active Mode in {{pkmn|battle}}s and [[Pokémon Contest|Pokémon Contest Spectacular]]s, and appears in Neutral Mode in other situations, such as in cutscenes, the [[party]] and [[summary]] screens, the [[Pokémon Storage System]], [[Pokémon-Amie]], [[Pokémon Refresh]], [[Pokémon Camp]], and as a [[walking Pokémon]]. According to the Pokédex, Xerneas shares everlasting life while it is in Active Mode.&lt;br /&gt;
&lt;br /&gt;
Xerneas&#039;s horns and some highlights in its fur are light blue in Neutral Mode and light gold in Active Mode. In Active Mode, the protrusions on its horns and the spots on its back light up in several different colors.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Neutral Mode&amp;lt;br&amp;gt;[[File:HOME716N.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Active Mode&amp;lt;br&amp;gt;[[File:HOME716.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zygarde===&lt;br /&gt;
{{p|Zygarde}} has three different Formes, as well as two distinct constituent parts. The 50% Forme debuted in [[Pokémon X and Y]]. The other two Formes and both constituent parts debuted in the {{pkmn|anime}} during the &#039;&#039;{{DL|List of Pokémon the Series: XY episodes|XY&amp;amp;Z}}&#039;&#039; arc of &#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;, and made their [[core series]] debut in [[Pokémon Sun and Moon]].&lt;br /&gt;
&lt;br /&gt;
A Zygarde Cell is a single cell of Zygarde. They can be found scattered throughout the [[Alola]] region. They do not have thoughts or will, and can communicate with Zygarde Cores via telepathy. They are incapable of performing [[move]]s.&lt;br /&gt;
&lt;br /&gt;
A Zygarde Core is a &amp;quot;brain&amp;quot; of Zygarde. They can communicate with Zygarde Cells and other Cores via telepathy. They take action when the region&#039;s ecosystem is threatened.&lt;br /&gt;
&lt;br /&gt;
Zygarde 10% Forme is a Zygarde with 10% of its cells. It has razor-sharp teeth, and can reach speeds up to 60&amp;amp;nbsp;mph (100&amp;amp;nbsp;km/h). It can change into Complete Forme with its [[Ability]] {{a|Power Construct}}.&lt;br /&gt;
&lt;br /&gt;
Zygarde 50% Forme is a Zygarde with 50% of its cells. It watches over and maintains the local ecosystem. It can change into Complete Forme with its Ability Power Construct.&lt;br /&gt;
&lt;br /&gt;
A Zygarde with the Power Construct Ability will change into Complete Forme when its HP falls below half in a {{pkmn|battle}}.&lt;br /&gt;
&lt;br /&gt;
Zygarde Complete Forme is a Zygarde with 100% of its cells. Zygarde only takes on this form when the ecosystem is under threat and it believes Zygarde 50% Forme is unable to deal with it. Its power is said to exceed that of {{p|Xerneas}} and {{p|Yveltal}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], the Aether Base on {{rt|16|Alola}} on [[Ula&#039;ula Island]] contains a Reassembly Unit, which can be used to create Zygarde 10% Forme and Zygarde 50% Forme from Zygarde Cells and Cores in the player&#039;s [[Zygarde Cube]], or disassemble Zygarde with Aura Break back into Cells and Cores (Zygarde with Power Construct cannot be separated).&lt;br /&gt;
&lt;br /&gt;
The player can create any number of Zygarde using the Reassembly Unit as long they have enough Cores and Cells. A Zygarde 10% Forme with Aura Break can be assembled with 10 Cells and Cores, a Zygarde 50% Forme with Aura Break can be assembled with 50 Cells and Cores, and a Zygarde 50% Forme with Power Construct can be assembled with 100 Cells and Cores. The Zygarde Cube can be used to change a Zygarde with Power Construct between 10% Forme and 50% Forme; Zygarde with Aura Break cannot change forms.&lt;br /&gt;
&lt;br /&gt;
While only 100 Cells and Cores are normally available in one save file, the player can obtain more by separating Zygarde with Aura Break from other save files. A Zygarde separated into Cells will be lost forever.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Sun and Moon, the player can collect Zygarde Cells and Cores in the overworld throughout the Alola region after obtaining the Zygarde Cube. There are a total of 5 Cores and 95 Cells throughout the region.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ultra Sun and Ultra Moon, the player can catch a wild Zygarde 50% Forme in [[Resolution Cave]] on [[Poni Island]]; after the player catches this Zygarde, [[Dexio]] will battle the player on {{rt|16|Alola}}, and upon being defeated, he will give the player the Zygarde Cube (containing 40 Zygarde Cells) and Zygarde 10% Forme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Zygarde Cell&amp;lt;br&amp;gt;[[File:718Zygarde-Cell.png|100px]]&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Zygarde Core&amp;lt;br&amp;gt;[[File:718Zygarde-Core.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Zygarde|forme=10% Forme|type=Dragon|type2=Ground|image=718Zygarde-10Percent|ab=Aura Break|ab2=Power Construct|HP=54|Attack=100|Defense=71|SpAtk=61|SpDef=85|Speed=115}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Zygarde|forme=50% Forme|type=Dragon|type2=Ground|ndex=718|ab=Aura Break|ab2=Power Construct|HP=108|Attack=100|Defense=121|SpAtk=81|SpDef=95|Speed=95}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Zygarde|forme=Complete Forme|type=Dragon|type2=Ground|image=718Zygarde-Complete|ab=Power Construct|HP=216|Attack=100|Defense=121|SpAtk=91|SpDef=95|Speed=85}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hoopa===&lt;br /&gt;
{{p|Hoopa}} has two forms it can change between using the [[Prison Bottle]].&lt;br /&gt;
&lt;br /&gt;
By default, Hoopa Confined is the form taken by Hoopa, which is {{2t|Psychic|Ghost}}. When exposed to a Prison Bottle, Hoopa Confined transforms into Hoopa Unbound, which is {{2t|Psychic|Dark}}. Hoopa Unbound was introduced in [[Pokémon Omega Ruby and Alpha Sapphire]].&lt;br /&gt;
&lt;br /&gt;
Hoopa Unbound will change back into Hoopa Confined after three days have passed since using the Prison Bottle; Hoopa also changes back to Hoopa Confined when deposited in the [[PC]] (prior to [[Generation VII]]), when withdrawn from the PC (Generation VII), or when deposited in the [[Pokémon Day Care]] or [[Pokémon Nursery]].&lt;br /&gt;
&lt;br /&gt;
The two forms have different [[base stats]], [[type]]s, learnsets, and [[cry|cries]]. Additionally, the [[move]] {{m|Hyperspace Fury}} is usable only by Hoopa Unbound (or a Pokémon that has transformed into Hoopa Unbound with {{m|Transform}} or {{a|Imposter}}), and will fail if Hoopa Confined (or any other Pokémon) attempts to use it.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Hoopa|forme=Hoopa Confined|type=Psychic|type2=Ghost|image=720Hoopa|ab=Magician|how=Wait three days, or deposit in PC|HP=80|Attack=110|Defense=60|SpAtk=150|SpDef=130|Speed=70}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Hoopa|forme=Hoopa Unbound|type=Psychic|type2=Dark|image=720Hoopa-Unbound|ab=Magician|how={{color2|000|Prison Bottle}}|HP=80|Attack=160|Defense=60|SpAtk=170|SpDef=130|Speed=80}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{psychic color}}; border:5px solid #{{psychic color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{psychic color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | [[File:720Hoopa.png|96px]]&amp;lt;br&amp;gt;{{color|{{ghost color dark}}|Hoopa Confined}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}; {{roundytr|5px}}&amp;quot; | [[File:720Hoopa-Unbound.png|96px]]&amp;lt;br&amp;gt;{{color|{{dark color dark}}|Hoopa Unbound}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|1}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Hyperspace Hole|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Hyperspace Fury|{{dark color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Trick|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;{{mcolor|Destiny Bond|{{ghost color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Ally Switch|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Confusion|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|6}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Astonish|{{ghost color dark}}}}&#039;&#039;&#039;{{tt2|*|STAB only for Hoopa Confined|{{ghost color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|10}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Magic Coat|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|15}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Light Screen|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|19}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Psybeam|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|25}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Skill Swap|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|29}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Power Split|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Guard Split|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|35}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Phantom Force|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|46}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Zen Headbutt|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Knock Off|{{dark color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|50}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Wonder Room|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Trick Room|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|55}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Shadow Ball|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Dark Pulse|{{dark color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|68}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Nasty Plot|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|75}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Psychic|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|85}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Hyperspace Hole|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Hyperspace Fury|{{dark color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color dark}}; color: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{psychic color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Oricorio===&lt;br /&gt;
{{p|Oricorio}} has four interchangeable forms. In [[Alola]], each of the four main islands has a different form of Oricorio in the [[Wild Pokémon|wild]]: Baile Style is found on [[Ula&#039;ula Island]], Pom-Pom Style on [[Melemele Island]], Pa&#039;u Style on [[Akala Island]], and Sensu Style on [[Poni Island]]. Oricorio can change between its forms by sipping [[Nectar]], with [[Red Nectar]] changing it to Baile Style, [[Yellow Nectar]] changing it to Pom-Pom Style, [[Pink Nectar]] changing it to Pa&#039;u Style, and [[Purple Nectar]] changing it to Sensu Style. Each of Oricorio&#039;s four styles has a different primary [[type]]; Oricorio&#039;s [[signature move]] {{m|Revelation Dance}} changes type to match the user&#039;s primary type. The forms also have different [[cry|cries]].&lt;br /&gt;
&lt;br /&gt;
In [[Paldea]], only the Baile Style and Pom-Pom Style Oricorio can be found in the wild, however the Nectar for all four forms are available for purchase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Baile Style&amp;lt;br&amp;gt;[[File:741Oricorio-Baile.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Pom-Pom Style&amp;lt;br&amp;gt;[[File:741Oricorio-Pom-Pom.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Pa&#039;u Style&amp;lt;br&amp;gt;[[File:741Oricorio-Pa&#039;u.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | Sensu Style&amp;lt;br&amp;gt;[[File:741Oricorio-Sensu.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lycanroc===&lt;br /&gt;
{{anchor|Rockruff}}&lt;br /&gt;
{{Incomplete|needs=Gen IX mechanics}}&lt;br /&gt;
{{p|Lycanroc}} has three non-interchangeable forms: Midday Form, Midnight Form, and Dusk Form. In {{pkmn|Sun and Moon|Pokémon Sun}} and {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}, {{p|Rockruff}} will only [[Evolution|evolve]] into Midday Form Lycanroc and can only do so in the [[Time|day]], while in {{pkmn|Sun and Moon|Pokémon Moon}} and {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Moon}}, Rockruff will only evolve into Midnight Form Lycanroc and can only do so at [[Time|night]] (though both Midday Form and Midnight Form can be caught in the {{pkmn2|wild}} in all versions). In [[Generation VIII]] onward, Rockruff&#039;s evolution depends solely on the time of day rather than what game it is in, with it evolving into Midday Form in the day and Midnight Form at night.&lt;br /&gt;
&lt;br /&gt;
Dusk Form debuted in [[Pokémon Ultra Sun and Ultra Moon]]; only special Rockruff with the [[Ability]] {{a|Own Tempo}} can evolve into Dusk Form Lycanroc (and are unable to evolve into the other two forms), and this evolution can only happen from 5:00 PM to 5:59 PM in [[Generation VII]] or from 7:00 PM to 7:59 PM in [[Generation VIII]]. Internally, the games consider Rockruff with Own Tempo to be a separate form than Rockruff with {{a|Keen Eye}}, {{a|Vital Spirit}}, or {{a|Steadfast}}, and Rockruff with Own Tempo and Dusk Form Lycanroc can [[Pokémon breeding|breed]] to produce more Rockruff with Own Tempo. After initially being {{pkmn2|event}}-exclusive, Own Tempo Rockruff and Dusk Form Lycanroc were later made available through normal means starting in Generation VIII.&lt;br /&gt;
&lt;br /&gt;
Lycanroc&#039;s forms have different [[base stats]], {{Abilities}}, learnsets, and [[cry|cries]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Lycanroc|forme=Midday Form|type=Rock|ndex=745|ab=Keen Eye|ab2=Sand Rush|abd=Steadfast|how={{color2|000|Evolution|Evolve}} (during the day starting {{color2|000|Level}} 25)|HP=75|Attack=115|Defense=65|SpAtk=55|SpDef=65|Speed=112}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Lycanroc|forme=Midnight Form|type=Rock|image=745Lycanroc-Midnight|ab=Keen Eye|ab2=Vital Spirit|abd=No Guard|how={{color2|000|Evolution|Evolve}} (at night starting {{color2|000|Level}} 25)|HP=85|Attack=115|Defense=75|SpAtk=55|SpDef=75|Speed=82}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Lycanroc|forme=Dusk Form|type=Rock|image=745Lycanroc-Dusk|ab=Tough Claws|how=Evolve from {{acolor|Own Tempo|000}} {{pcolor|Rockruff|000}}&amp;lt;br&amp;gt;(between 7:00 and 7:59 PM&amp;lt;br&amp;gt;starting at {{color2|000|Level}} 25)|HP=75|Attack=117|Defense=65|SpAtk=55|SpDef=65|Speed=110}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{rock color}}; border:5px solid #{{rock color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{rock color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | [[File:745Lycanroc.png|96px]]&amp;lt;br&amp;gt;{{color|{{rock color dark}}|Midday Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | [[File:745Lycanroc-Midnight.png|96px]]&amp;lt;br&amp;gt;{{color|{{rock color dark}}|Midnight Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}; {{roundytr|5px}}&amp;quot; | [[File:745Lycanroc-Dusk.png|96px]]&amp;lt;br&amp;gt;{{color|{{rock color dark}}|Dusk Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Counter|{{fighting color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Crush Claw|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Accelerock|{{rock color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Endure|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;{{mcolor|Quick Guard|{{fighting color dark}}}}&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Reversal|{{fighting color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Quick Attack|{{normal color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Taunt|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Counter|{{fighting color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Sucker Punch|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Accelerock|{{rock color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;{{mcolor|Quick Guard|{{fighting color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Quick Attack|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Leer|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{ground color light}}&amp;quot; | &#039;&#039;{{mcolor|Sand Attack|{{ground color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Double Team|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|12}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Rock Throw|{{rock color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Howl|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|20}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|24}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Rock Tomb|{{rock color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|30}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Roar|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|36}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Rock Slide|{{rock color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|42}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Crunch|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|48}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Scary Face|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|54}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;{{mcolor|Stealth Rock|{{rock color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{rock color dark}}&amp;quot; | {{color|{{rock color light}}|60}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Stone Edge|{{rock color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{rock color dark}}; color: #{{rock color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{rock color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wishiwashi===&lt;br /&gt;
{{p|Wishiwashi}} has two interchangeable forms: Solo Form and School Form. It can change between them using its {{a|Schooling}} [[Ability]] if it is at least [[level]] 20. Its two forms have different [[base stats]], with School Form having significantly higher {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, and {{stat|Special Defense}}, but lower {{stat|Speed}} and identical {{stat|HP}}. The two forms also have different [[Cry|cries]]. Outside of battle, Wishiwashi is always in Solo Form.&lt;br /&gt;
&lt;br /&gt;
Wishiwashi starts {{pkmn|battle}}s in its Solo Form. If it is at least level 20 and has above 25% of its maximum {{stat|HP}} remaining when it enters battle, it will change into its School Form. If its remaining HP is at or below 25% of its maximum HP at the end of a turn, it will revert back to Solo Form; however, if it subsequently has above 25% of its maximum HP remaining at the end of a turn, it will change back into School Form. If it is switched out while in School Form, it will revert to its Solo Form.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Wishiwashi|forme=Solo Form|type=Water|image=746Wishiwashi|ab=Schooling|HP=45|Attack=20|Defense=20|SpAtk=25|SpDef=25|Speed=40}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Wishiwashi|forme=School Form|type=Water|image=746Wishiwashi-School|ab=Schooling|HP=45|Attack=140|Defense=130|SpAtk=140|SpDef=135|Speed=30}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Silvally===&lt;br /&gt;
{{p|Silvally}} has multiple different forms that it switches between with its [[Ability]] {{a|RKS System}}, with each of its forms having a different [[type]]. In total, it has eighteen different forms, one for each type.&lt;br /&gt;
&lt;br /&gt;
By default, Silvally is in its {{type|Normal}} form. If it [[held item|hold]]s a [[memory]], it changes its form to be the same type as the type the memory corresponds to.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VII]], Silvally can only learn {{m|Draco Meteor}} while in its {{type|Dragon}} form; however, in [[Generation VIII]], it can learn Draco Meteor regardless of its form.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | Type: Normal&amp;lt;br&amp;gt;[[File:HOME773.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | Type: Fighting&amp;lt;br&amp;gt;[[File:HOME773Fighting.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{flying color light}}&amp;quot; | Type: Flying&amp;lt;br&amp;gt;[[File:HOME773Flying.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | Type: Poison&amp;lt;br&amp;gt;[[File:HOME773Poison.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ground color light}}&amp;quot; | Type: Ground&amp;lt;br&amp;gt;[[File:HOME773Ground.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | Type: Rock&amp;lt;br&amp;gt;[[File:HOME773Rock.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{bug color light}}&amp;quot; | Type: Bug&amp;lt;br&amp;gt;[[File:HOME773Bug.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | Type: Ghost&amp;lt;br&amp;gt;[[File:HOME773Ghost.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{steel color light}}&amp;quot; | Type: Steel&amp;lt;br&amp;gt;[[File:HOME773Steel.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Type: Fire&amp;lt;br&amp;gt;[[File:HOME773Fire.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | Type: Water&amp;lt;br&amp;gt;[[File:HOME773Water.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | Type: Grass&amp;lt;br&amp;gt;[[File:HOME773Grass.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Type: Electric&amp;lt;br&amp;gt;[[File:HOME773Electric.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Type: Psychic&amp;lt;br&amp;gt;[[File:HOME773Psychic.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ice color light}}&amp;quot; | Type: Ice&amp;lt;br&amp;gt;[[File:HOME773Ice.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Type: Dragon&amp;lt;br&amp;gt;[[File:HOME773Dragon.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | Type: Dark&amp;lt;br&amp;gt;[[File:HOME773Dark.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Type: Fairy&amp;lt;br&amp;gt;[[File:HOME773Fairy.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minior===&lt;br /&gt;
{{p|Minior}} has two forms: Meteor Form and Core Form. It changes between them with its [[Ability]] {{a|Shields Down}}. It is always in Core Form outside of {{pkmn|battle}}. In battles, [[Wild Pokémon|wild]] Minior start in Meteor Form, while other Minior start in Core Form but are immediately transformed into Meteor Form by Shields Down after being sent out. If Meteor Form Minior&#039;s {{stat|HP}} is at or below 50% of its maximum HP at the end of a turn, its shell breaks and it changes into Core Form. It changes back into Meteor Form at the end of a turn if its HP is above 50% of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
Meteor Form and Core Form have different stats:&lt;br /&gt;
*Meteor Form Minior has lower attacking stats and {{stat|Speed}}, but higher defenses.&lt;br /&gt;
*Core Form Minior has higher attacking stats and Speed, but lower defenses.&lt;br /&gt;
&lt;br /&gt;
Due to its Ability Shields Down, Meteor Form Minior cannot be afflicted by [[status condition]]s or become drowsy due to {{m|Yawn}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Minior|forme=Meteor Form|type=Rock|type2=Flying|ndex=774|ab=Shields Down|HP=60|Attack=60|Defense=100|SpAtk=60|SpDef=100|Speed=60}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Minior|forme=Core Form|type=Rock|type2=Flying|image=774Minior-Core|ab=Shields Down|HP=60|Attack=100|Defense=60|SpAtk=100|SpDef=60|Speed=120}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Minior&#039;s Core Form can be one of seven different colors, each corresponding to one of the colors of a {{wp|rainbow}}. These forms are purely cosmetic and are non-interchangeable. [[Pokémon breeding|Bred]] Minior will always have the same color as their parent.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot; width=&amp;quot;225px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{red color light}}&amp;quot; | Red Core&amp;lt;br&amp;gt;[[File:HOME774R.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{orange color light}}&amp;quot; | Orange Core&amp;lt;br&amp;gt;[[File:HOME774O.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{yellow color light}}&amp;quot; | Yellow Core&amp;lt;br&amp;gt;[[File:HOME774Y.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | Green Core&amp;lt;br&amp;gt;[[File:HOME774G.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | Blue Core&amp;lt;br&amp;gt;[[File:HOME774B.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{blue color light}}&amp;quot; | Indigo Core&amp;lt;br&amp;gt;[[File:HOME774I.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Violet Core&amp;lt;br&amp;gt;[[File:HOME774V.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mimikyu===&lt;br /&gt;
{{p|Mimikyu}} has two interchangeable forms: Disguised Form and Busted Form. It is always in Disguised Form outside of {{pkmn|battle}}s.&lt;br /&gt;
&lt;br /&gt;
Mimikyu starts battles in its Disguised Form. When it is hit by a damaging [[move]], its [[Ability]] {{a|Disguise}} reduces the damage it takes from it: in [[Generation VII]], it takes no damage from it at all, and in [[Generation VIII]] onward, it nullifies the attack&#039;s damage but then loses 1/8 of its maximum {{stat|HP}}. Afterwards, its disguise slumps to the side and it changes into Busted Form. While in Busted Form, it can be damaged normally. Mimikyu will stay in Busted Form until either it [[fainted|faint]]s or the battle ends.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Disguised Form&amp;lt;br&amp;gt;[[File:HOME778.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | Busted Form&amp;lt;br&amp;gt;[[File:HOME778B.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Necrozma===&lt;br /&gt;
{{p|Necrozma}} has three additional forms: Dusk Mane Necrozma, Dawn Wings Necrozma, and Ultra Necrozma. All three of these forms were introduced in [[Pokémon Ultra Sun and Ultra Moon]].&lt;br /&gt;
&lt;br /&gt;
Dusk Mane Necrozma is the form it attains from absorbing {{p|Solgaleo}}. The player can induce and undo this fusion with the [[N-Solarizer]]. After fusing, Necrozma will attempt to learn {{m|Sunsteel Strike}}, and can hold [[Solganium Z]] to access Solgaleo&#039;s exclusive [[Z-Move]], {{m|Searing Sunraze Smash}}. Its [[cry]] is a combination of normal Necrozma and Solgaleo&#039;s cries.&lt;br /&gt;
&lt;br /&gt;
Dawn Wings Necrozma is the form it attains from absorbing {{p|Lunala}}. The player can induce and undo this fusion with the [[N-Lunarizer]]. After fusing, Necrozma will attempt to learn {{m|Moongeist Beam}}, and can hold [[Lunalium Z]] to access Lunala&#039;s exclusive Z-Move, {{m|Menacing Moonraze Maelstrom}}. Its cry is a combination of normal Necrozma and Lunala&#039;s cries.&lt;br /&gt;
&lt;br /&gt;
If Necrozma separates from Solgaleo or Lunala while it knows the borrowed move (Sunsteel Strike or Moongeist Beam), that move will be forgotten. If the borrowed move was its only [[move]], Necrozma will learn {{m|Confusion}}.&lt;br /&gt;
&lt;br /&gt;
Due to the mechanics of the N-Solarizer and N-Lunarizer, each player can have a maximum of one Dusk Mane Necrozma and one Dawn Wings Necrozma at a time per game (though having both at the same time requires [[Trade|trading]] or [[transfer]]ring for a second Necrozma). If it is fused with Solgaleo or Lunala, Necrozma cannot be traded, [[release]]d, or deposited into [[Pokémon Bank]] or [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
Ultra Necrozma is a third form Necrozma can attain if it enters a {{pkmn|battle}} in its Dusk Mane or Dawn Wings form while holding its exclusive [[Z-Crystal]], [[Ultranecrozium Z]], at which point the player can use the [[Ultra Burst]] command from the move menu to transform it into Ultra Necrozma. Once transformed, Ultra Necrozma can also use the Ultranecrozium Z on a subsequent turn to upgrade {{m|Photon Geyser}} into its exclusive Z-Move, {{m|Light That Burns the Sky}}. Ultra Necrozma will revert to its previous form when it [[Fainting|faints]] or when the battle ends. Ultra Burst can only be used once per battle, even if the player has multiple Necrozma or revives a fainted Necrozma. Ultra Necrozma has been removed from the core series as of [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Necrozma|type=Psychic|ndex=800|ab=Prism Armor|HP=97|Attack=107|Defense=101|SpAtk=127|SpDef=89|Speed=79}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Necrozma|forme=Dusk Mane Necrozma|how={{color2|000|N-Solarizer}} and {{pcolor|Solgaleo|000}}|type=Psychic|type2=Steel|image=800Necrozma-Dusk Mane|ab=Prism Armor|HP=97|Attack=157|Defense=127|SpAtk=113|SpDef=109|Speed=77}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Necrozma|forme=Dawn Wings Necrozma|how={{color2|000|N-Lunarizer}} and {{pcolor|Lunala|000}}|type=Psychic|type2=Ghost|image=800Necrozma-Dawn Wings|ab=Prism Armor|HP=97|Attack=113|Defense=109|SpAtk=157|SpDef=127|Speed=77}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Necrozma|forme=Ultra Necrozma|how={{color2|000|Ultranecrozium Z}}|type=Psychic|type2=Dragon|image=800Necrozma-Ultra|ab=Neuroforce|HP=97|Attack=167|Defense=97|SpAtk=167|SpDef=97|Speed=129}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magearna===&lt;br /&gt;
{{p|Magearna}} has an alternate form called Original Color Magearna. The two forms are non-interchangeable, and the difference between them is purely aesthetic: the Original Color form is red and gold. Prior to the launch of [[Pokémon HOME]], Original Color Magearna was not able to be legitimately obtained, and it only appeared in an official capacity in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;. Since Pokémon HOME&#039;s release in February 2020, if a player completes the [[National Pokédex]] (up to {{p|Eternatus}}, including [[Mythical Pokémon]]), they will receive a [[Mystery Gift]] containing an Original Color Magearna.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{silver color light}}&amp;quot; | Magearna&amp;lt;br&amp;gt;[[File:HOME801.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{gold color light}}&amp;quot; | Original Color Magearna&amp;lt;br&amp;gt;[[File:HOME801O.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cramorant===&lt;br /&gt;
{{p|Cramorant}} has three forms. It is always in its standard form outside of {{pkmn|battle}}, while its other two forms are activated in battle by its [[Ability]], {{a|Gulp Missile}}.&lt;br /&gt;
&lt;br /&gt;
Cramorant starts battle in its standard form. If it uses {{m|Surf}} or {{m|Dive}} in this form while it has over 50% of its maximum {{stat|HP}} remaining, it will change into Gulping Form, which has an {{p|Arrokuda}} caught in its beak. If Gulping Form Cramorant is hit by a damaging [[move]], then Cramorant will spit the Arrokuda out at the attacker, which deals damage equal to 25% of their maximum HP, lowers their {{stat|Defense}} by one stage, and reverts Cramorant back to its standard form.&lt;br /&gt;
&lt;br /&gt;
If Cramorant uses {{m|Surf}} or {{m|Dive}} in its standard form while it is at or below 50% of its maximum HP, it will change into Gorging Form, which has a {{p|Pikachu}} caught in its beak. If Gorging Form Cramorant is hit by a damaging move, then Cramorant will spit the Pikachu out at the attacker, which deals damage equal to 25% of their maximum HP, {{status|Paralyzed|paralyzes}} them, and reverts Cramorant back to its standard form.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#{{flying color light}}&amp;quot; | Cramorant&amp;lt;br&amp;gt;[[File:HOME845.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Flying}}{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | Gulping Form&amp;lt;br&amp;gt;[[File:HOME845Gu.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Flying}}{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;30%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Gorging Form&amp;lt;br&amp;gt;[[File:HOME845Go.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Flying}}{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Toxtricity===&lt;br /&gt;
{{p|Toxtricity}} has two non-interchangeable forms: Amped Form and Low Key Form. When {{p|Toxel}} [[Evolution|evolves]] into Toxtricity, the form it evolves into depends on its [[Nature]] (unaffected by [[mint]]s):&lt;br /&gt;
*Toxel will evolve into Amped Form Toxtricity if its Nature is Hardy, Brave, Adamant, Naughty, Docile, Impish, Lax, Hasty, Jolly, Naive, Rash, Sassy, or Quirky.&lt;br /&gt;
*Toxel will evolve into Low Key Form Toxtricity if its Nature is Lonely, Bold, Relaxed, Timid, Serious, Modest, Mild, Quiet, Bashful, Calm, Gentle, or Careful.&lt;br /&gt;
&lt;br /&gt;
Both forms of Toxtricity have the same [[base stats]], but learn slightly different [[move]]s, and have different possible {{Abilities}}. Both forms have access to the same [[Gigantamax]] form.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Toxtricity|forme=Amped Form|how={{color2|000|Nature}} is Hardy, Brave, Adamant, Naughty,&amp;lt;br&amp;gt;Docile, Impish, Lax, Hasty, Jolly,&amp;lt;br&amp;gt;Naive, Rash, Sassy, or Quirky|image=849Toxtricity-Amped|type=Electric|type2=Poison|ndex=800|ab=Punk Rock|ab2=Plus|abd=Technician|HP=75|Attack=98|Defense=70|SpAtk=114|SpDef=70|Speed=75}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Toxtricity|forme=Low Key Form|how={{color2|000|Nature}} is Lonely, Bold, Relaxed, Timid,&amp;lt;br&amp;gt;Serious, Modest, Mild, Quiet,&amp;lt;br&amp;gt;Bashful, Calm, Gentle, or Careful|type=Electric|type2=Poison|image=849Toxtricity-Low Key|ab=Punk Rock|ab2=Minus|abd=Technician|HP=75|Attack=98|Defense=70|SpAtk=114|SpDef=70|Speed=75}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{electric color}}; border:5px solid #{{electric color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{rock color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color light}}&amp;quot; | [[File:849Toxtricity-Amped.png|96px]]&amp;lt;br&amp;gt;{{color|{{poison color dark}}|Amped Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{poison color light}}&amp;quot; | [[File:849Toxtricity-Low Key.png|96px]]&amp;lt;br&amp;gt;{{color|{{poison color dark}}|Low Key Form}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Spark|{{electric color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Belch|{{poison color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Tearful Look|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Nuzzle|{{electric color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Growl|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Flail|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Acid|{{poison color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Thunder Shock|{{electric color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Acid Spray|{{poison color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Leer|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Noble Roar|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|4}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;{{mcolor|Charge|{{electric color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|8}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Shock Wave|{{electric color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|12}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Scary Face|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|16}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Taunt|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|24}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Screech|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|28}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Swagger|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|32}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | &#039;&#039;{{mcolor|Toxic|{{poison color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|36}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Discharge|{{electric color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|40}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{poison color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Poison Jab|{{poison color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|44}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Overdrive|{{electric color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|48}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Boomburst|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|52}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;{{mcolor|Shift Gear|{{steel color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | &#039;&#039;{{mcolor|Magnetic Flux|{{electric color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{electric color dark}}; color: #{{electric color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{electric color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sinistea and Polteageist===&lt;br /&gt;
{{anchor|Sinistea}}&lt;br /&gt;
{{anchor|Polteageist}}&lt;br /&gt;
{{p|Sinistea}} and {{p|Polteageist}} each have two non-interchangeable forms: Phony Form and Antique Form&amp;lt;ref name=&amp;quot;guide&amp;quot;&amp;gt;[[Pokémon Sword &amp;amp; Pokémon Shield: The Official Galar Region Strategy Guide]]&amp;lt;/ref&amp;gt;. The Antique Form is rarer and has a stamp of authenticity hidden on the underside of its base. The only functional difference between the two forms is the [[Evolution item]] used by Sinistea to [[Evolution|evolve]] into Polteageist: Phony Form Sinistea require a [[Cracked Pot]], while Antique Form Sinistea require a [[Chipped Pot]]. [[Pokémon breeding|Bred]] Sinistea will always be in Phony Form.&lt;br /&gt;
&lt;br /&gt;
In Japanese, the names of Sinistea and Polteageist&#039;s forms use 「フォルム」 &#039;&#039;form&#039;&#039;, the term otherwise primarily used in the names of forms localized as Forme in English.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&amp;lt;br&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{grey color}}&amp;quot; | Phony Form&amp;lt;br&amp;gt;[[File:HOME854 b.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME855 b.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | Antique Form&amp;lt;br&amp;gt;[[File:HOME854A b.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[File:HOME855A b.png|150px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alcremie===&lt;br /&gt;
{{p|Alcremie}}&#039;s form depends on two different parameters: its cream and type of [[Sweet]]. Cream affects the color of Alcremie&#039;s body, while the Sweet affects its eye color and head ornaments. There are nine different types of cream and seven different types of Sweet. Any type of cream can be paired with any Sweet, resulting in 63 different non-[[Gigantamax]] forms of Alcremie, not including its {{Shiny}} coloration. Each of Alcremie&#039;s creams have different menu sprites and Pokédex entries, while Sweets only affect the appearance of Alcremie&#039;s 3D model; all of Alcremie&#039;s menu sprites show it with a [[Strawberry Sweet]], regardless of its actual Sweet. Alcremie&#039;s forms are purely aesthetic.&lt;br /&gt;
&lt;br /&gt;
Alcremie&#039;s form is non-interchangeable and is decided when it evolves from {{p|Milcery}}. Milcery evolves into Alcremie while holding a [[Sweet]] when its Trainer spins and strikes a pose while it is in the [[party]]. The type of Sweet on Alcremie is dependent on which Sweet it was holding, while the cream color varies depending on the [[Time|time of day]], the length of the spin, and whether the Trainer was spinning clockwise or counterclockwise.&lt;br /&gt;
&lt;br /&gt;
All Alcremie forms have access to the same Gigantamax form. Normally, the only Gigantamax Alcremie that can be encountered in [[Max Raid Battle]]s have Vanilla Cream and the Strawberry Sweet. However, all types of cream appeared as Gigantamax Alcremie in limited-time [[Wild Area News]], but only with the Strawberry Sweet. Additionally, Milcery with the Gigantamax Factor were also available in limited-time Wild Area News, enabling players to obtain a Gigantamax Alcremie with any Sweet and cream combination. [[Max Soup]] can also be used to give any Alcremie the Gigantamax Factor.&lt;br /&gt;
&lt;br /&gt;
Shiny Alcremie always has the same color, regardless of its actual cream type (which is still visible in its menu sprite).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: scroll; overflow-y: hidden&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Vanilla Cream&lt;br /&gt;
| Ruby Cream&lt;br /&gt;
| Matcha Cream&lt;br /&gt;
| Mint Cream&lt;br /&gt;
| Lemon Cream&lt;br /&gt;
| Salted Cream&lt;br /&gt;
| Ruby Swirl&lt;br /&gt;
| Caramel Swirl&lt;br /&gt;
| Rainbow Swirl&lt;br /&gt;
| {{Shiny}}&lt;br /&gt;
|-&lt;br /&gt;
| {{bag3|Strawberry Sweet}}&amp;lt;br&amp;gt;Strawberry&amp;lt;br&amp;gt;Sweet&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{white 2 color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{ruby color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{jump color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MaC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{skill color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MiC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{stamina color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869LeC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{white color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869SaC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{red color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{bronze color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869CaS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{yellow color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RaS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color}}; background: #{{black color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869_s.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{bag3|Berry Sweet}}&amp;lt;br&amp;gt;Berry&amp;lt;br&amp;gt;Sweet&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{white 2 color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869B.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{ruby color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuCB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{jump color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MaCB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{skill color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MiCB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{stamina color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869LeCB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{white color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869SaCB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{red color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuSB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{bronze color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869CaSB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{yellow color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RaSB.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color}}; background: #{{black color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869B_s.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{bag3|Love Sweet}}&amp;lt;br&amp;gt;Love&amp;lt;br&amp;gt;Sweet&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{white 2 color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869L.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{ruby color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuCL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{jump color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MaCL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{skill color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MiCL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{stamina color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869LeCL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{white color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869SaCL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{red color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuSL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{bronze color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869CaSL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{yellow color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RaSL.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{cute color}}; background: #{{black color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869L_s.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{bag3|Star Sweet}}&amp;lt;br&amp;gt;Star&amp;lt;br&amp;gt;Sweet&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{white 2 color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869S.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{ruby color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuCS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{jump color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MaCS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{skill color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MiCS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{stamina color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869LeCS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{white color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869SaCS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{red color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuSS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{bronze color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869CaSS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{yellow color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RaSS.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{tough color}}; background: #{{black color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869S_s.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{bag3|Clover Sweet}}&amp;lt;br&amp;gt;Clover&amp;lt;br&amp;gt;Sweet&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{white 2 color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869C.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{ruby color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuCC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{jump color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MaCC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{skill color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MiCC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{stamina color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869LeCC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{white color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869SaCC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{red color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuSC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{bronze color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869CaSC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{yellow color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RaSC.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{smart color}}; background: #{{black color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869C_s.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{bag3|Flower Sweet}}&amp;lt;br&amp;gt;Flower&amp;lt;br&amp;gt;Sweet&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{white 2 color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869F.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{ruby color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuCF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{jump color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MaCF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{skill color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MiCF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{stamina color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869LeCF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{white color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869SaCF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{red color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuSF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{bronze color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869CaSF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{yellow color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RaSF.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{attack color}}; background: #{{black color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869F_s.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{bag3|Ribbon Sweet}}&amp;lt;br&amp;gt;Ribbon&amp;lt;br&amp;gt;Sweet&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{white 2 color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869R.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{ruby color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuCR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{jump color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MaCR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{skill color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869MiCR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{stamina color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869LeCR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{white color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869SaCR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{red color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RuSR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{bronze color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869CaSR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{yellow color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869RaSR.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{key items color}}; background: #{{black color light}}; width:100px; height:100px&amp;quot;| [[File:HOME869R_s.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Eiscue===&lt;br /&gt;
{{p|Eiscue}} has two interchangeable forms: Ice Face and Noice Face. It switches between them with its [[Ability]] {{a|Ice Face}}. It is always in its Ice Face form outside of {{pkmn|battle}}.&lt;br /&gt;
&lt;br /&gt;
Eiscue starts battles in Ice Face form. When it is hit by a [[physical move]], it does not take damage and instead transforms into Noice Face form. In this form, it has decreased {{stat|Defense}} and {{stat|Special Defense}} and increased {{stat|Speed}}, and it can be damaged by normal means. When in Noice Face form, Eiscue will change back to Ice Face form if {{weather|hail}} or [[snow]] begins while it is on the field, or if it is sent out into battle while it is hailing or snowing.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Eiscue|forme=Ice Face|type=Ice|ndex=875|image=HOME875|ab=Ice Face|how=Default form&amp;lt;br&amp;gt;Restored in {{color2|000|Hail (weather condition)|Hail}} or {{color2|000|Snow}}|HP=75|Attack=80|Defense=110|SpAtk=65|SpDef=90|Speed=50}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Eiscue|forme=Noice Face|type=Ice|image=HOME875N|ab=Ice Face|how=Hit by a&amp;lt;br&amp;gt;{{color2|000|physical move}}|HP=75|Attack=80|Defense=70|SpAtk=65|SpDef=50|Speed=130}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Morpeko===&lt;br /&gt;
{{p|Morpeko}} has two forms that it switches between with its {{a|Hunger Switch}} [[Ability]]: Full Belly Mode and Hangry Mode. Its [[signature move]] {{m|Aura Wheel}} is {{type|Electric}} when it is in Full Belly Mode and {{type|Dark}} when it is in Hangry Mode. It starts {{pkmn|battle}}s in Full Belly Mode and switches between forms at the end of every turn while it is sent out. It is always in Full Belly Mode outside of battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | Full Belly Mode&amp;lt;br&amp;gt;[[File:0877Morpeko-Full.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | Hangry Mode&amp;lt;br&amp;gt;[[File:0877Morpeko-Hangry.png|96px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zacian and Zamazenta===&lt;br /&gt;
{{anchor|Zacian}}&lt;br /&gt;
{{anchor|Zamazenta}}&lt;br /&gt;
The [[Legendary Pokémon]] {{p|Zacian}} and {{p|Zamazenta}} each have two forms that change their appearance, [[stat]]s, [[type]]s, and [[Cry|cries]]. Their default forms are both called Hero of Many Battles; they are always in this form outside of {{pkmn|battle}}. In battle, Zacian will be in its Crowned Sword form if it is holding a [[Rusted Sword]], while Zamazenta will be in its Crowned Shield form if it is holding a [[Rusted Shield]]. In these forms, they both gain {{t|Steel}} as a secondary type; additionally, Zacian has increased {{stat|Attack}} and {{stat|Speed}}, while Zamazenta has increased {{stat|Defense}} and {{stat|Special Defense}} but decreased Speed.&lt;br /&gt;
&lt;br /&gt;
If Zacian knows {{m|Iron Head}}, then it will be replaced with {{m|Behemoth Blade}} while it is in its Crowned Sword form; if Zamazenta knows Iron Head, then it will be replaced with {{m|Behemoth Bash}} while it is in its Crowned Shield form.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Zacian|forme=Hero of&amp;lt;br&amp;gt;Many Battles|type=Fairy|ndex=888|image=888Zacian-Hero|ab=Intrepid Sword|how=Default form|HP=92|Attack=120|Defense=115|SpAtk=80|SpDef=115|Speed=138}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Zacian|forme=Crowned Sword|type=Fairy|type2=Steel|ndex=888|ab=Intrepid Sword|how=In {{color2|000|Pokémon battle|battle}} if {{color2|000|held item|holding}}&amp;lt;br&amp;gt;the {{color2|000|Rusted Sword}}|HP=92|Attack=150|Defense=115|SpAtk=80|SpDef=115|Speed=148}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Zamazenta|forme=Hero of&amp;lt;br&amp;gt;Many Battles|type=Fighting|ndex=889|image=889Zamazenta-Hero|ab=Dauntless Shield|how=Default form|HP=92|Attack=120|Defense=115|SpAtk=80|SpDef=115|Speed=138}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Zamazenta|forme=Crowned Shield|type=Fighting|type2=Steel|ndex=889|ab=Dauntless Shield|how=In {{color2|000|Pokémon battle|battle}} if {{color2|000|held item|holding}}&amp;lt;br&amp;gt;the {{color2|000|Rusted Shield}}|HP=92|Attack=120|Defense=140|SpAtk=80|SpDef=140|Speed=128}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eternatus===&lt;br /&gt;
During the climax of [[Pokémon Sword and Shield]], the player confronts a powered-up version of {{p|Eternatus}} known as Eternamax Eternatus, which is fought in a semi-scripted [[Max Raid Battle]] and uses [[Max Move]]s like a [[Dynamax]]ed Pokémon. This form is unobtainable, but briefly appears in the move animation for {{m|Eternabeam}}. Its [[cry]] and [[base stats]] are different to those of its regular form (with it having the highest base stats of any Pokémon to date). If a Pokémon targets Eternamax Eternatus with {{m|Transform}} or {{a|Imposter}}, it will instead transform into Eternatus&#039;s regular form.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Eternatus|type=Poison|type2=Dragon|ndex=890|image=890Eternatus|ab=Pressure|how=Default form|HP=140|Attack=85|Defense=95|SpAtk=145|SpDef=95|Speed=130}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Eternatus|forme=Eternamax|image=HOME890E|type=Poison|type2=Dragon|ab=Pressure|how=Unobtainable|HP=255|Attack=115|Defense=250|SpAtk=125|SpDef=250|Speed=130}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Urshifu===&lt;br /&gt;
{{p|Urshifu}} has two non-interchangeable forms: Single Strike Style and Rapid Strike Style. In [[Generation VIII]], the form of Urshifu that {{p|Kubfu}} [[Evolution|evolves]] into is dependent on which of the [[Towers of Two Fists]] it evolved at, with it evolving into Single Strike Style at the [[Tower of Darkness]] or Rapid Strike Style at the [[Tower of Waters]]. In [[Generation IX]], Kubfu evolves into Single Strike Style when exposed to a [[Scroll of Darkness]] or Rapid Strike Style when exposed to a [[Scroll of Waters]].&lt;br /&gt;
&lt;br /&gt;
Urshifu&#039;s two forms have different [[type]]s, with Single Strike Style being {{2t|Fighting|Dark}} and Rapid Strike Style being {{2t|Fighting|Water}}. They also learn different [[move]]s and have different [[Cry|cries]] and [[Gigantamax]] forms to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Urshifu|forme=Single Strike Style|how={{color2|000|Scroll of Darkness}}|image=892Urshifu-Single Strike|type=Fighting|type2=Dark|ndex=892|ab=Unseen Fist|HP=100|Attack=130|Defense=100|SpAtk=63|SpDef=60|Speed=97}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Urshifu|forme=Rapid Strike Style|how={{color2|000|Scroll of Waters}}|image=892Urshifu-Rapid Strike|type=Fighting|type2=Water|ndex=892|ab=Unseen Fist|HP=100|Attack=130|Defense=100|SpAtk=63|SpDef=60|Speed=97}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{fighting color}}; border:5px solid #{{fighting color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{fighting color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | [[File:892Urshifu-Single Strike.png|96px]]&amp;lt;br&amp;gt;{{color|{{dark color dark}}|Single Strike Style}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundytr|5px}}&amp;quot; | [[File:892Urshifu-Rapid Strike.png|96px]]&amp;lt;br&amp;gt;{{color|{{water color dark}}|Rapid Strike Style}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Wicked Blow|{{dark color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Surging Strikes|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|1}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Sucker Punch|{{dark color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Aqua Jet|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Rock Smash|{{fighting color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Leer|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Endure|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Focus Energy|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|12}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{flying color light}}&amp;quot; | {{mcolor|Aerial Ace|{{flying color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|16}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Scary Face|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|20}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Headbutt|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|24}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Brick Break|{{fighting color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|28}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;{{mcolor|Detect|{{fighting color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|32}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;{{mcolor|Bulk Up|{{fighting color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|36}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Iron Head|{{steel color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|40}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Dynamic Punch|{{fighting color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|44}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Counter|{{fighting color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|48}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Close Combat|{{fighting color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{fighting color dark}}&amp;quot; | {{color|{{fighting color light}}|52}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Focus Punch|{{fighting color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{fighting color dark}}; color: #{{fighting color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{fighting color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Zarude===&lt;br /&gt;
{{p|Zarude}} has an alternate form called Dada Zarude. It wears a pink, ripped cape bearing {{p|Celebi}}&#039;s [[National Pokédex]] number, and it was reported to have left its pack to raise {{OBP|Koko|M23|a human child}}, as seen in the 23rd movie, &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;. Zarude&#039;s forms are purely cosmetic and are non-interchangeable.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | Zarude&amp;lt;br&amp;gt;[[File:HOME893.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{items color light}}&amp;quot; | Dada Zarude&amp;lt;br&amp;gt;[[File:HOME893D.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Calyrex===&lt;br /&gt;
{{p|Calyrex}} has two alternate forms, Ice Rider and Shadow Rider, which were introduced in [[The Crown Tundra]] expansion for [[Pokémon Sword and Shield]]. The [[Reins of Unity]] can be used to combine Calyrex with either {{p|Glastrier}} or {{p|Spectrier}}, with the former resulting in its Ice Rider form and the latter its Shadow Rider form; the same item can also be used to undo the fusion and revert Calyrex to its standard form. Each fused form has its own [[Ability]] that combines Calyrex&#039;s base {{a|Unnerve}} Ability with either Glastrier&#039;s {{a|Chilling Neigh}} or Spectrier&#039;s {{a|Grim Neigh}}, but in both cases, the combined Ability is called {{a|As One}}.&lt;br /&gt;
&lt;br /&gt;
*Ice Rider Calyrex is the result of combining with Glastrier and is {{2t|Psychic|Ice}}. After combining, Calyrex will learn {{m|Glacial Lance}}. Its [[cry]] is a combination of regular Calyrex and Glastrier&#039;s cries.&lt;br /&gt;
*Shadow Rider Calyrex is the result of combining with Spectrier and is {{2t|Psychic|Ghost}}. After combining, Calyrex will learn {{m|Astral Barrage}}. Its cry is a combination of regular Calyrex and Spectrier&#039;s cries.&lt;br /&gt;
&lt;br /&gt;
The forms differ in [[base stats]] and learn different [[move]]s from each other. If Calyrex separates from Glastrier or Spectrier, it will forget Glacial Lance or Astral Barrage, along with any other moves it knows that Calyrex can&#039;t learn in its base form. If this process would leave Calyrex without any moves, it will learn {{m|Confusion}}.&lt;br /&gt;
&lt;br /&gt;
If Calyrex is combined with Glastrier or Spectrier, it cannot be [[trade]]d, [[release]]d, or deposited into [[Pokémon HOME]]. Due to this and the mechanics of the Reins of Unity, it is only possible to have a single mounted Calyrex at a time.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Calyrex|type=Psychic|type2=Grass|ndex=898|ab=Unnerve|HP=100|Attack=80|Defense=80|SpAtk=80|SpDef=80|Speed=80}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Calyrex|forme=Ice Rider Calyrex|type=Psychic|type2=Ice|image=898Calyrex-Ice Rider|ab=As One|HP=100|Attack=165|Defense=150|SpAtk=85|SpDef=130|Speed=50}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Calyrex|forme=Shadow Rider Calyrex|type=Psychic|type2=Ghost|image=898Calyrex-Shadow Rider|ab=As One|HP=100|Attack=85|Defense=80|SpAtk=165|SpDef=100|Speed=150}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{psychic color}}; border:5px solid #{{psychic color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{psychic color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:898Calyrex.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Calyrex|{{grass color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | [[File:898Calyrex-Ice Rider.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Calyrex|{{ice color dark}}|Ice Rider Calyrex}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}; {{roundytr|5px}}&amp;quot; | [[File:898Calyrex-Shadow Rider.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Calyrex|{{ghost color dark}}|Shadow Rider Calyrex}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;19&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|1}}&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; style=&amp;quot;background:#{{??? color light}}&amp;quot; | {{color|{{unknown color dark}}|N/A}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Glacial Lance|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Astral Barrage|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Tail Whip|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Double Kick|{{fighting color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Avalanche|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Hex|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Stomp|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Torment|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;{{mcolor|Confuse Ray|{{ghost color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;{{mcolor|Mist|{{ice color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;{{mcolor|Haze|{{ice color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Icicle Crash|{{ice color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Shadow Ball|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Take Down|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;{{mcolor|Iron Defense|{{steel color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Agility|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Thrash|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Taunt|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Disable|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Double-Edge|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Swords Dance|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Nasty Plot|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Pound|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{mcolor|Mega Drain|{{grass color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Confusion|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Growth|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|8}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;{{mcolor|Life Dew|{{water color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|16}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{mcolor|Giga Drain|{{grass color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|24}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Psyshock|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|32}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Helping Hand|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|40}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Grassy Terrain|{{grass color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Psychic Terrain|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Aromatherapy|{{grass color dark}}}}&#039;&#039;{{tt|*|Cannot be selected in a battle}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Psychic Terrain|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|48}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{mcolor|Energy Ball|{{grass color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|56}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Psychic|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|64}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Leech Seed|{{grass color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|72}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Heal Pulse|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|80}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{mcolor|Solar Beam|{{grass color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|88}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Future Sight|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{psychic color dark}}; color: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot;| &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{psychic color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Maushold===&lt;br /&gt;
{{p|Maushold}} has two non-interchangeable forms: Family of Four and Family of Three. Aside from a weight difference, the difference between the two forms is purely aesthetic (though they also have different [[cry|cries]]). The form {{p|Tandemaus}} [[Evolution|evolves]] into is determined based on its [[personality value#Maushold&#039;s form|encryption constant]], with a 99% chance of it evolving into the Family of Four form and a 1% chance of it evolving into the Family of Three form. This is not the case for [[Wild Pokémon|wild]] Maushold obtained via [[Tera Raid Battle]]s, as these may be either form regardless of their encryption constant value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=50% style=&amp;quot;background:#{{Normal color light}}&amp;quot; | Family of Four&amp;lt;br&amp;gt;[[File:925Maushold.png|100px]]&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=50% style=&amp;quot;background:#{{Normal color light}}&amp;quot; | Family of Three&amp;lt;br&amp;gt;[[File:925Maushold-Three.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Squawkabilly===&lt;br /&gt;
{{p|Squawkabilly}} has four different non-interchangeable forms, each with differently colored plumage. The only functional difference between the forms is their [[Ability#Hidden Abilities|Hidden Abilities]], with the Green Plumage and Blue Plumage forms having {{a|Guts}} and the Yellow Plumage and White Plumage forms having {{a|Sheer Force}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{Green color light}}&amp;quot; | Green Plumage&amp;lt;br&amp;gt;[[File:931Squawkabilly.png|100px]]&amp;lt;br&amp;gt;{{acolor|Guts|000}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{Blue color light}}&amp;quot; | Blue Plumage&amp;lt;br&amp;gt;[[File:931Squawkabilly-Blue.png|100px]]&amp;lt;br&amp;gt;{{acolor|Guts|000}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{Yellow color light}}&amp;quot; | Yellow Plumage&amp;lt;br&amp;gt;[[File:931Squawkabilly-Yellow.png|100px]]&amp;lt;br&amp;gt;{{acolor|Sheer Force|000}}&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{White color light}}&amp;quot; | White Plumage&amp;lt;br&amp;gt;[[File:931Squawkabilly-White.png|100px]]&amp;lt;br&amp;gt;{{acolor|Sheer Force|000}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Palafin===&lt;br /&gt;
{{p|Palafin}} has two interchangeable forms: Zero Form and Hero Form. It is always in Zero Form outside of {{pkmn|battles}}.&lt;br /&gt;
&lt;br /&gt;
Palafin starts battles in its Zero Form. When it is [[Recall|switched out]] without [[Fainted|fainting]], it changes into Hero Form with its [[Ability]] {{a|Zero to Hero}}, and remains in that form until the battle ends. The two forms have different [[base stats]], with Hero Form having increased {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, and {{stat|Special Defense}} but identical {{stat|HP}} and {{stat|Speed}} compared to Zero Form.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Palafin|forme=Zero Form|how=Default|image=964Palafin|type=Water|ndex=|ab=Zero to Hero|HP=100|Attack=70|Defense=72|SpAtk=53|SpDef=62|Speed=100}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Palafin|forme=Hero Form|how=Switch out|image=964Palafin-Hero|type=Water|ndex=|ab=Zero to Hero|HP=100|Attack=160|Defense=97|SpAtk=106|SpDef=87|Speed=100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tatsugiri===&lt;br /&gt;
{{p|Tatsugiri}} has three different non-interchangeable forms: Curly Form (which is orange), Droopy Form (which is magenta), and Stretchy Form (which is yellow), each with different colors and patterns on their bodies. When {{p|Dondozo}} uses the move {{m|Order Up}} after Tatsugiri has entered its mouth using its [[Ability]] {{a|Commander}}, the [[stat]] boost that Dondozo gains is based on the Tatsugiri form in its mouth, with Curly Form increasing {{stat|Attack}}, Droopy Form increasing {{stat|Defense}}, and Stretchy Form increasing {{stat|Speed}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{Attack color light}}&amp;quot; | Curly Form&amp;lt;br&amp;gt;[[File:978Tatsugiri.png|100px]]&amp;lt;br&amp;gt;Attack boost&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{Defense color light}}&amp;quot; | Droopy Form&amp;lt;br&amp;gt;[[File:978Tatsugiri-Droopy.png|100px]]&amp;lt;br&amp;gt;Defense boost&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;25%&amp;quot; style=&amp;quot;background:#{{Speed color light}}&amp;quot; | Stretchy Form&amp;lt;br&amp;gt;[[File:978Tatsugiri-Stretchy.png|100px]]&amp;lt;br&amp;gt;Speed boost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dudunsparce===&lt;br /&gt;
{{p|Dudunsparce}} has two non-interchangeable forms: Two-Segment Form and Three-Segment Form. Aside from a weight difference, the difference between the two forms is purely aesthetic. The form {{p|Dunsparce}} [[Evolution|evolves]] into is determined based on its [[personality value#Dudunsparce&#039;s form|encryption constant]], with a 99% chance of it evolving into the Two-Segment Form and a 1% chance of it evolving into the Three-Segment Form. This is not the case for [[Wild Pokémon|wild]] Dudunsparce obtained via [[Tera Raid Battle]]s, as these may be either form regardless of their encryption constant value. Despite being visually different, these two forms share the same menu sprite.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=50% style=&amp;quot;background:#{{Normal color light}}&amp;quot; | Two-Segment&amp;lt;br&amp;gt;[[File:982Dudunsparce.png|100px]]&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=50% style=&amp;quot;background:#{{Normal color light}}&amp;quot; | Three-Segment&amp;lt;br&amp;gt;[[File:982Dudunsparce-Three.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gimmighoul===&lt;br /&gt;
{{p|Gimmighoul}} has two non-interchangeable forms, Chest Form and Roaming Form. Roaming Form is only obtainable by [[transfer]]ring it from {{g|GO}} with the [[GO Transporter]]. The forms differ in their [[Ability|Abilities]], with Chest Form having {{a|Rattled}} and Roaming Form having {{a|Run Away}}, as well as their [[base stats]], with Chest Form having higher {{stat|Defense}} and {{stat|Special Defense}} but lower {{stat|Speed}} compared to Roaming Form.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gimmighoul|forme=Chest Form|how={{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}|image=999Gimmighoul|type=Ghost|ndex=999|ab=Rattled|HP=45|Attack=30|Defense=70|SpAtk=75|SpDef=70|Speed=10}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Gimmighoul|forme=Roaming Form|how={{color2|000|Pokémon GO|GO}}|image=999Gimmighoul-Roaming|type=Ghost|ndex=999|ab=Run Away|HP=45|Attack=30|Defense=25|SpAtk=75|SpDef=45|Speed=80}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Form-like transformations==&lt;br /&gt;
Some Pokémon have transformations that may resemble forms and have official names, but they do not register as discrete forms in the [[Pokédex]].&lt;br /&gt;
===Reshiram, Zekrom, and Kyurem===&lt;br /&gt;
{{p|Reshiram}}, {{p|Zekrom}}, [[#Kyurem|White Kyurem, and Black Kyurem]] enter Overdrive mode when their emotions surge, lighting parts of their bodies in flames or electricity in the process. Reshiram and Zekrom enter Overdrive mode when using their [[signature move]]s ({{m|Fusion Flare}} and {{m|Blue Flare}} for Reshiram, {{m|Fusion Bolt}} and {{m|Bolt Strike}} for Zekrom) and are usually not in Overdrive mode otherwise. Black and White Kyurem, however, are always in Overdrive mode in battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Reshiram&amp;lt;br&amp;gt;[[File:643Reshiram.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Zekrom&amp;lt;br&amp;gt;[[File:644Zekrom.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | White Kyurem&amp;lt;br&amp;gt;[[File:646Kyurem-White.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | Black Kyurem&amp;lt;br&amp;gt;[[File:646Kyurem-Black.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | In Overdrive&amp;lt;br&amp;gt;[[File:643Reshiram-Activated.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | In Overdrive&amp;lt;br&amp;gt;[[File:644Zekrom-Activated.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | In Overdrive&amp;lt;br&amp;gt;[[File:646Kyurem-White2.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background:#{{dragon color light}}&amp;quot; | In Overdrive&amp;lt;br&amp;gt;[[File:646Kyurem-Black2.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Solgaleo and Lunala===&lt;br /&gt;
{{p|Solgaleo}} and {{p|Lunala}} enter special phases when using their powers, shining brighter than normal. Solgaleo&#039;s phase is called the Radiant Sun phase, while Lunala&#039;s is the Full Moon phase. They both enter this phase while in [[Ultra Space]] (although not while in battle) or when using their [[signature move]]s. For Solgaleo, these moves are {{m|Sunsteel Strike}} and {{m|Searing Sunraze Smash}}; for Lunala, these are {{m|Moongeist Beam}} and {{m|Menacing Moonraze Maelstrom}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Solgaleo&amp;lt;br&amp;gt;[[File:Solgaleo.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Lunala&amp;lt;br&amp;gt;[[File:Lunala.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Radiant Sun phase&amp;lt;br&amp;gt;[[File:Solgaleo-RadiantSunPhase.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | Full Moon phase&amp;lt;br&amp;gt;[[File:Lunala-FullMoonPhase.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marshadow===&lt;br /&gt;
When {{p|Marshadow}} attacks or becomes worked up, the flames on its body flare green. This transformation is called Zenith Marshadow.&amp;lt;ref&amp;gt;[https://www.pokemoncenter.com/marshadow-pok%C3%A9mon-pins-%282-pack%29-710-03023 Marshadow Pokémon Pins (2-Pack) | Pokemon Center]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | Marshadow&amp;lt;br&amp;gt;[[File:802Marshadow.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background:#{{fighting color light}}&amp;quot; | Zenith Marshadow&amp;lt;br&amp;gt;[[File:802Marshadow-Alt.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Revavroom===&lt;br /&gt;
{{p|Revavroom}} has six forms in total, consisting of its normal form and five [[Starmobile]] forms, one for each of the [[Team Star]] bosses. These forms are non-interchangeable.&lt;br /&gt;
&lt;br /&gt;
In its normal form, Revavroom is {{2t|Steel|Poison}} and can have {{a|Overcoat}} or {{a|Filter}} as its [[Ability]] (the latter only as its [[Ability#Hidden Abilities|Hidden Ability]]). &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| || &lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Steel color light}}&amp;quot; | Revavroom&amp;lt;br&amp;gt;[[File:966Revavroom.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{acolor|Overcoat|000}}&amp;lt;br&amp;gt;{{acolor|Filter|000}}&lt;br /&gt;
|}&lt;br /&gt;
The Starmobile forms were created by [[Ortega]] and are only seen in battles against the bosses of Team Star in [[Pokémon Scarlet and Violet]], being unobtainable by the player. They each have different [[type]]s and Abilities and their own [[signature move]]s.&lt;br /&gt;
* The Segin Starmobile, used by [[Giacomo]], has the signature move {{m|Wicked Torque}}.&lt;br /&gt;
* The Schedar Starmobile, used by [[Mela]], has the signature move {{m|Blazing Torque}}.&lt;br /&gt;
* The Navi Starmobile, used by [[Atticus]], has the signature move {{m|Noxious Torque}}.&lt;br /&gt;
* The Ruchbah Starmobile, used by Ortega, has the signature move {{m|Magical Torque}}.&lt;br /&gt;
* The Caph Starmobile, used by [[Eri]], has the signature move {{m|Combat Torque}}.&lt;br /&gt;
&lt;br /&gt;
Starmobiles are not technically proper forms of Revavroom&amp;lt;ref&amp;gt;https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/page-26#post-9460348&amp;lt;/ref&amp;gt;, as the game essentially overwrites the last opponent that was knocked out, and directly modifies their [[stat]]s, [[Nature]], [[type]]s, [[Ability|Abilities]], and [[move]]s. As a result, the Starmobiles have no [[IV]]s or [[EV]]s, and have stats that are out-of-bounds for a typical Revavroom of similar level. Instead, they have the following custom properties:&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:bottom&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Revavroom|forme=Segin Starmobile|image=Starmobile Segin|type=Dark|ndex=|how=Serious {{color2|000|Nature#List of Natures|Nature}}|ab=Intimidate|HP=160|Attack=36|Defense=47|SpAtk=35|SpDef=38|Speed=129}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Revavroom|forme=Schedar Starmobile|image=Starmobile Schedar|type=Fire|ndex=|how=Serious {{color2|000|Nature#List of Natures|Nature}}|ab=Speed Boost|HP=204|Attack=49|Defense=60|SpAtk=29|SpDef=51|Speed=128}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Revavroom|forme=Navi Starmobile|image=Starmobile Navi|type=Poison|ndex=|how=Serious {{color2|000|Nature#List of Natures|Nature}}|ab=Toxic Debris|HP=252|Attack=60|Defense=80|SpAtk=50|SpDef=70|Speed=130}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Revavroom|forme=Ruchbah Starmobile|image=Starmobile Ruchbah|type=Fairy|ndex=|how=Serious {{color2|000|Nature#List of Natures|Nature}}|ab=Misty Surge|HP=380|Attack=90|Defense=120|SpAtk=70|SpDef=90|Speed=132}}&lt;br /&gt;
|&lt;br /&gt;
{{Compare|name=Revavroom|forme=Caph Starmobile|image=Starmobile Caph|type=Fighting|ndex=|how=Serious {{color2|000|Nature#List of Natures|Nature}}|ab=Stamina|HP=408|Attack=95|Defense=120|SpAtk=80|SpDef=85|Speed=131}}&lt;br /&gt;
|}&lt;br /&gt;
* The stats shown above are the exact stats, not base stats. The values are custom set rather than derived from base stats, level, nature, IVs, and EVs.&lt;br /&gt;
&lt;br /&gt;
===Koraidon and Miraidon===&lt;br /&gt;
{{p|Koraidon}} and {{p|Miraidon}} can enter one of three different forms when they travel the [[Paldea]] region and two forms based on how much power they have. They can change their forms to better suit what they are doing or what terrain they are traveling over. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Fighting color light}}&amp;quot; | Apex Build&amp;lt;br&amp;gt;[[File:1007Koraidon.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Electric color light}}&amp;quot; | Ultimate Mode&amp;lt;br&amp;gt;[[File:1008Miraidon.png|100px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Fighting color light}}&amp;quot; | Limited Build&amp;lt;br&amp;gt;[[File:Koraidon Scarlet.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Fighting color light}}&amp;quot; | Sprinting Build&amp;lt;br&amp;gt;[[File:Koraidon Scarlet Sprinting.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Electric color light}}&amp;quot; | Low-Power Mode&amp;lt;br&amp;gt;[[File:Miraidon Violet.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Electric color light}}&amp;quot; | Drive Mode&amp;lt;br&amp;gt;[[File:Miraidon Violet Drive.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Fighting color light}}&amp;quot; | Swimming Build&amp;lt;br&amp;gt;[[File:Koraidon Scarlet Swimming.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Fighting color light}}&amp;quot; | Gliding Build&amp;lt;br&amp;gt;[[File:Koraidon Scarlet Gliding.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Electric color light}}&amp;quot; | Aquatic Mode&amp;lt;br&amp;gt;[[File:Miraidon Violet Aquatic.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Electric color light}}&amp;quot; | Glide Mode&amp;lt;br&amp;gt;[[File:Miraidon Violet Glide.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
{{main|List of Pokémon by Pokémon Shuffle list number}}&lt;br /&gt;
In [[Pokémon Shuffle]], Pokémon with different forms have different [[Skill]]s and can have different Attack Powers and max levels.&lt;br /&gt;
&lt;br /&gt;
Most Pokémon with forms in the core series games also have those forms in Pokémon Shuffle. Many Pokémon have a &amp;quot;Winking&amp;quot; form, notably including most of the [[starter Pokémon]]. There are also a few Pokémon with a &amp;quot;Spooky&amp;quot; or &amp;quot;Holiday&amp;quot; form. Pikachu has a large variety of forms, mostly unique to Pokémon Shuffle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|List of Pokémon with form differences (GO)}}&lt;br /&gt;
The majority of Pokémon in [[Pokémon GO]] have their forms determined at the time of capture and impossible to change, with the exceptions of {{p|Shaymin}}, {{p|Furfrou}}, and {{p|Hoopa}}. Although every species has one [[Pokédex]] entry each, a Pokémon is considered different from any of its alternate forms; this means that even if a player has one form of the Pokémon species registered in the Pokédex, an alternate form will still appear as a silhouette in the Nearby screen, and receiving one in a [[trade]] will be considered a Special Trade.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of [[Generation IX]], five Pokémon have form differences that remain unobtainable. These are:&lt;br /&gt;
** ???-type {{p|Arceus}}, which only existed in the code for the [[Generation IV]] games and is unavailable without hacking.&lt;br /&gt;
** Eternal Flower {{p|Floette}}, which only exists in the code for the [[Generation VI]] and [[Generation VII]] games, and remains in the data of [[Pokémon HOME]].&lt;br /&gt;
** Eternamax {{p|Eternatus}}, which is only seen in the climax of [[Pokémon Sword and Shield]] and when Eternatus uses {{m|Eternabeam}}.&lt;br /&gt;
** Rotomi and Rotom Drone, which are NPCs and have never been in the code of any game in a usable form.&lt;br /&gt;
** {{p|Revavroom}}&#039;s Starmobile forms, which are only seen being used by the bosses of [[Team Star]].&lt;br /&gt;
* Some of the Pokémon with form differences have unique distinctions:&lt;br /&gt;
** {{p|Darmanitan}} and {{p|Tauros}} are the only Pokémon whose [[regional form]]s have further form differences.&lt;br /&gt;
** {{p|Urshifu}} is the only Pokémon whose [[Gigantamax]] form has form differences.&lt;br /&gt;
*** Although {{p|Toxtricity}} and {{p|Alcremie}} have multiple alternate forms, they each have only one Gigantamax form.&lt;br /&gt;
** {{p|Koraidon}} and {{p|Miraidon}} have the highest number of forms that are obtainable in some capacity yet unusable in battle, as they each use three forms solely for travel and are obtained in their fourth ‘low-power’ forms, yet can only battle in their ‘high-power’ forms.&lt;br /&gt;
*** {{p|Rotom}} has five forms that are unusable in battle (Pokédex, Phone, Bike, Rotomi, Drone), but Rotomi and Rotom Drone are completely unobtainable.&lt;br /&gt;
* Several Pokémon have forms that are not visually distinct, but are still treated internally as unique forms:&lt;br /&gt;
**[[Partner Pokémon (game)|Partner Pikachu]] and [[Partner Pokémon (game)|Partner Eevee]] are treated as distinct forms from common {{p|Pikachu}} and {{p|Eevee}}.&lt;br /&gt;
**{{p|Greninja}} with the Ability {{a|Battle Bond}} is a distinct form from common Greninja, and cannot breed as it is a member of the [[No Eggs Discovered]] Egg group.&lt;br /&gt;
***Additionally, {{p|Froakie}} has no alternate forms internally, so Greninja with Battle Bond would have no valid offspring regardless of whether it could breed, or it would have to produce offspring that evolve into common Greninja.&lt;br /&gt;
**{{p|Scatterbug}} and {{p|Spewpa}} each have 20 forms internally, one for each {{p|Vivillon}} pattern. This determines the form of Vivillon they will eventually evolve into, and is determined when they are first generated.&lt;br /&gt;
**{{p|Zygarde}} has 5 forms internally, as 10% &amp;amp; 50% Formes of Zygarde with the Ability {{a|Aura Break}} are both treated as separate forms from 10% &amp;amp; 50% Formes of Zygarde with the Ability {{a|Power Construct}}.&lt;br /&gt;
**{{p|Rockruff}} with the [[Ability]] {{a|Own Tempo}} is a distinct form from common Rockruff, and can only evolve into Dusk Form {{p|Lycanroc}}. &lt;br /&gt;
***Due to this, Rockruff with Own Tempo obey form inheritance mechanics when [[breeding]] rather than Ability inheritance mechanics.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Form&#039;&#039;&lt;br /&gt;
{{langtable|color={{Pokémon color light}}|bordercolor={{Pokémon color}}&lt;br /&gt;
|ja=すがた &#039;&#039;Form&#039;&#039;&lt;br /&gt;
|zh_yue=樣子 &#039;&#039;{{tt|Yeuhngjí|Form}}&#039;&#039;&lt;br /&gt;
|zh_cmn=樣子 / 样子 &#039;&#039;{{tt|Yàngzi|Form}}&#039;&#039;&lt;br /&gt;
|fr=Forme&lt;br /&gt;
|de=Form&lt;br /&gt;
|id=Bentuk&amp;lt;br&amp;gt;Wujud&lt;br /&gt;
|it=Forma&lt;br /&gt;
|ko=모습 &#039;&#039;{{tt|Moseup|Form}}&#039;&#039;&lt;br /&gt;
|ms=Bentuk&lt;br /&gt;
|pl=Forma&lt;br /&gt;
|pt_br=Forma&lt;br /&gt;
|es=Forma&lt;br /&gt;
|th=ร่าง &#039;&#039;Rang&#039;&#039;&lt;br /&gt;
|vi=Dạng&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Forme&#039;&#039;&lt;br /&gt;
{{langtable|color={{Pokémon color light}}|bordercolor={{Pokémon color}}&lt;br /&gt;
|ja=フォルム &#039;&#039;Forme&#039;&#039;&lt;br /&gt;
|zh_yue=形態 &#039;&#039;{{tt|Yìhngtaai|Form}}&#039;&#039;&lt;br /&gt;
|zh_cmn=形態 / 形态 &#039;&#039;{{tt|Xíngtài|Form}}&#039;&#039;&lt;br /&gt;
|fr=Forme&lt;br /&gt;
|de=Form&lt;br /&gt;
|id=Bentuk&lt;br /&gt;
|it=Forma&lt;br /&gt;
|ko=폼 &#039;&#039;Form&#039;&#039;&lt;br /&gt;
|ms=Bentuk&lt;br /&gt;
|pl=Forma&lt;br /&gt;
|pt_br=Forma&lt;br /&gt;
|es=Forma&lt;br /&gt;
|th=ฟอร์ม &#039;&#039;Form&#039;&#039;&lt;br /&gt;
|vi=Hình dáng&amp;lt;br&amp;gt;Hình thái&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:2&amp;quot;&amp;gt;&lt;br /&gt;
* [[Variant Pokémon]]&lt;br /&gt;
* [[List of Pokémon with gender differences]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Primal Reversion]]&lt;br /&gt;
* [[Bond Phenomenon]]&lt;br /&gt;
* [[Regional form]]&lt;br /&gt;
* [[Ultra Burst]]&lt;br /&gt;
* {{ga|Partner Pokémon}}&lt;br /&gt;
* [[Gigantamax]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Pokémon with different forms|*]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon mit verschiedenen Formen]]&lt;br /&gt;
[[es:Lista de Pokémon con diferentes formas]]&lt;br /&gt;
[[fr:Forme]]&lt;br /&gt;
[[it:Differenze di forma]]&lt;br /&gt;
[[ja:フォルム]]&lt;br /&gt;
[[zh:形态变化]]&lt;/div&gt;</summary>
		<author><name>Cabbage Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poltergeist_(move)&amp;diff=3662838</id>
		<title>Poltergeist (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poltergeist_(move)&amp;diff=3662838"/>
		<updated>2023-01-29T07:07:56Z</updated>

		<summary type="html">&lt;p&gt;Cabbage Man: /* Effect */Fixed typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Not to be confused with {{p|Polteageist}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=809&lt;br /&gt;
|name=Poltergeist&lt;br /&gt;
|jname=ポルターガイスト&lt;br /&gt;
|jtrans=Poltergeist&lt;br /&gt;
|jtranslit=Porutāgaisuto&lt;br /&gt;
|gameimage=Poltergeist VIII.png&lt;br /&gt;
|gameimage2=Poltergeist VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=110&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|mtioa=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Poltergeist&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポルターガイスト&#039;&#039;&#039; &#039;&#039;Poltergeist&#039;&#039;) is a damage-dealing {{type|Ghost}} [[move]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Poltergeist deals damage if the target is holding an item, after displaying the message &amp;quot;[target] is about to be attacked by its [item]!&amp;quot; If used when the target is not holding an item, the move fails.&lt;br /&gt;
&lt;br /&gt;
If used on a Pokémon weak to Ghost-type moves holding a [[Kasib Berry]] or a [[Weakness Policy]], or a Pokémon holding a [[Red Card]], Poltergeist will still do damage after the item has been consumed, but the item in question still takes effect.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
Poltergeist cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShLA}}|The user attacks the target by controlling the target&#039;s item. The move fails if the target doesn&#039;t have an item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by controlling the target&#039;s item. This move fails if the target isn&#039;t holding an item.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Ghost|8}}&lt;br /&gt;
{{Movehead/Tutor/8|no|yes}}&lt;br /&gt;
{{Moveentry/1|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|105A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|✔|form=Alolan Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|487|Giratina|type=Ghost|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|562|Yamask|type=Ghost|2|Mineral|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|✔|STAB=&#039;&#039;&#039;|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/1|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|592|Frillish|type=Water|type2=Ghost|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|593|Jellicent|type=Water|type2=Ghost|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|769|Sandygast|type=Ghost|type2=Ground|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|770|Palossand|type=Ghost|type2=Ground|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|781|Dhelmise|type=Ghost|type2=Grass|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|792|Lunala|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|802|Marshadow|type=Fighting|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|854|Sinistea|type=Ghost|2|Mineral|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|855|Polteageist|type=Ghost|2|Mineral|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|864|Cursola|type=Ghost|2|Water 1|Water 3|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Poltergeist is a Charged Attack that was made available on October 15, 2022.&lt;br /&gt;
&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=&lt;br /&gt;
|move=Poltergeist&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|pow=140&lt;br /&gt;
|energy=100&lt;br /&gt;
|duration=3.6&lt;br /&gt;
|damage_window=2.8-3.0&lt;br /&gt;
|pow_trainer=140&lt;br /&gt;
|energy_trainer=75&lt;br /&gt;
|effect= &lt;br /&gt;
|effect_chance=&lt;br /&gt;
|users={{MSP/GO|356|Dusclops}} {{MSP/GO|477|Dusknoir}}{{MSP/GO|623|Golurk}}{{MSP/GO|711|Gourgeist}}&lt;br /&gt;
|elite_users={{MSP/GO|609|Chandelure}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move [[Gengar ex (EX FireRed &amp;amp; LeafGreen 108)|originated]] as a TCG {{TCG|attack}}.&lt;br /&gt;
* Poltergeist is the only Ghost-type move with an [[accuracy]] lower than 100%.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ghost color}}|bordercolor={{ghost color light}}&lt;br /&gt;
|zh_yue=靈騷 &#039;&#039;{{tt|Lìhngsōu|Poltergeist}}&#039;&#039;&lt;br /&gt;
|zh_cmn=靈騷 / 灵骚 &#039;&#039;{{tt|Língsāo|Poltergeist}}&#039;&#039;&lt;br /&gt;
|cs=Poltergeist&lt;br /&gt;
|fr=Esprit Frappeur&lt;br /&gt;
|de=Poltergeist&lt;br /&gt;
|it=Poltergeist	&lt;br /&gt;
|ko=폴터가이스트 {{tt|&#039;&#039;Polteogaiseuteu&#039;&#039;|Poltergeist}}&lt;br /&gt;
|pt_br=Poltergeist&lt;br /&gt;
|es=Poltergeist&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can fail]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Poltergeist]]&lt;br /&gt;
[[es:Poltergeist]]&lt;br /&gt;
[[fr:Esprit Frappeur]]&lt;br /&gt;
[[it:Poltergeist]]&lt;br /&gt;
[[ja:ポルターガイスト]]&lt;br /&gt;
[[zh:灵骚（招式）]]&lt;/div&gt;</summary>
		<author><name>Cabbage Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=JN111&amp;diff=3524095</id>
		<title>JN111</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=JN111&amp;diff=3524095"/>
		<updated>2022-05-21T03:55:28Z</updated>

		<summary type="html">&lt;p&gt;Cabbage Man: /* Major events */Shortened text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{undubbed}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=JN110 |&lt;br /&gt;
&amp;lt;!--prevtitle= |--&amp;gt;&lt;br /&gt;
nextcode=JN112 |&lt;br /&gt;
&amp;lt;!--nexttitle= |--&amp;gt;&lt;br /&gt;
series=Pokémon Journeys: The Series |&lt;br /&gt;
colorscheme=Galar}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=JN111 |&lt;br /&gt;
altepcode=EP1196 |&lt;br /&gt;
colorscheme=Galar |&lt;br /&gt;
title_en= |&lt;br /&gt;
title_ja=モーンとリーリエ、雪原の再会 |&lt;br /&gt;
title_ja_trans=Mohn and Lilie, Snowfield Reunion |&lt;br /&gt;
broadcast_jp=May 20, 2022 |&lt;br /&gt;
broadcast_us=&amp;lt;!--Do not assume an air date. If you have an air date you should also provide a title and a source.--&amp;gt; |&lt;br /&gt;
en_op=&amp;lt;!--[[Journey to Your Heart]]--&amp;gt; |&lt;br /&gt;
ja_op=[[One, Two, Three|１・２・３]] |&lt;br /&gt;
ja_ed=[[Supereffective Type|バツグンタイプ]] |&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenarion=1 |&lt;br /&gt;
scenario=松井亜弥 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=冨安大貴 |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=牧野吉高 |&lt;br /&gt;
artn=3 |&lt;br /&gt;
art=伊藤京子 |&lt;br /&gt;
art2=山崎玲愛 |&lt;br /&gt;
art3=倉員千晶 |&lt;br /&gt;
morecredits=no |&amp;lt;!--please don&#039;t change to &amp;quot;yes&amp;quot; until the corresponding staff page has been updated--&amp;gt;&lt;br /&gt;
epstaffpage=JN111-JN120 |&lt;br /&gt;
footnotes=* {{filb-eppics|ss|111}}&lt;br /&gt;
* {{BMGf|292963|Preview thread on BMGf}} &#039;&#039;Closed&#039;&#039;&lt;br /&gt;
* {{BMGf|293092|Original review thread on BMGf}}&lt;br /&gt;
&amp;lt;!--* {{BMGf||Dub review thread on BMGf}}--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
(Japanese: &#039;&#039;&#039;モーンとリーリエ、雪原の再会&#039;&#039;&#039; &#039;&#039;Mohn and {{tt|Lilie|Lillie}}, {{tt|Snowfield|Tundra}} Reunion&#039;&#039;) is the 111th episode of &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;, and the 1,196th episode of the [[Pokémon anime]]. It first aired in Japan on May 20, 2022&amp;lt;!-- and is scheduled to air in the United States on *day*--&amp;gt;.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Blurb==&lt;br /&gt;
Official Blurb from Pokémon.com goes here, with source link--&amp;gt;&lt;br /&gt;
&amp;lt;!--Please do not alter the blurb to fix any errors, they are meant to be presented as they are on the official site.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{incomplete plot}}&lt;br /&gt;
&amp;lt;!-- Detailed Plot goes here. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
&amp;lt;!-- This is not for summarizing everything that happens in this episode. Only events pertaining to the series as a whole, such as catching and releasing Pokémon and obtaining Badges, go here. --&amp;gt;&lt;br /&gt;
* {{Ash}}, [[Goh]], and [[Chloe]] visit [[Galar]] again.&lt;br /&gt;
* {{an|Lillie}} and {{an|Gladion}} are reunited with their father, [[Mohn]], with Ash and Goh meeting him for the first time.&lt;br /&gt;
* Ash reunites with Lillie and meets Gladion and {{an|Lusamine}} again, while Goh and Chloe meet them for the first time.&lt;br /&gt;
* Lillie&#039;s family {{pkmn2|caught|catches}} a {{Shiny}} {{p|Nihilego}} nicknamed &amp;quot;Lillie&amp;quot;, which Gladion takes under his care.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Lillie}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* {{an|Gladion}}&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* {{an|Lusamine}}&lt;br /&gt;
* [[Mohn]]&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
* Mayor of [[Freezington]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&amp;lt;!--[[File:WTP JN111.png|thumb|200px|Who&#039;s That Pokémon?]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--[[Who&#039;s That Pokémon?]]: {{p|Pokémon}}--&amp;gt;&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Vulpix}} ({{an|Lillie}}&#039;s; [[Snowy]]; {{rf|Alolan|Form}})&lt;br /&gt;
* {{p|Grookey}} ({{OP|Goh|Grookey}})&lt;br /&gt;
* {{p|Umbreon}} ({{OP|Gladion|Umbreon}})&lt;br /&gt;
* {{p|Lycanroc}} ({{OP|Gladion|Lycanroc}}; {{form|Lycanroc|Midnight Form}})&lt;br /&gt;
* {{p|Silvally}} ({{OP|Gladion|Silvally}})&lt;br /&gt;
* {{p|Zoroark}} ({{OP|Gladion|Zoroark}})&lt;br /&gt;
* {{p|Nihilego}} ({{an|Gladion}}&#039;s; Lillie; {{Shiny}}; new)&lt;br /&gt;
* {{p|Eevee}} ({{OP|Chloe|Eevee}})&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Rotom}} ([[Professor Cerise]]&#039;s; [[Rotom Phone]])&lt;br /&gt;
* {{p|Magearna}} ({{Shiny}}; {{DL|Lillie (anime)|Magearna|anime}})&lt;br /&gt;
* {{p|Nihilego}} ({{DL|Ultra Beasts (anime)|Nihilego|anime}}; flashback)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&amp;lt;!--* [[Get Inspired! Let&#039;s Solve a Poké Riddle!!]]: {{p|Pokémon}}--&amp;gt;&lt;br /&gt;
* This episode does not contain any eyecatchers, instead having the series logo on the screen before and after the commercial break.&lt;br /&gt;
* This episode marks the first appearance of [[Mohn]] in person, as his previous appearances were either in flashbacks, illusions, or photos.&lt;br /&gt;
* This episode marks the first time an [[Ultra Beast]] has appeared outside of &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;.&lt;br /&gt;
* As of this episode, [[Goh]] has met all of {{ashcl|Ash&#039;s classmates}}.&lt;br /&gt;
* A scene from &#039;&#039;[[SM145|Dreams of the Sun and Moon!]]&#039;&#039; is reused as a flashback in this episode.&lt;br /&gt;
* {{Ash}}, [[Chloe]], Goh, and {{AP|Pikachu}} narrate the preview for the [[JN112|next episode]].&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
===Dub edits===&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!--{{Epilang|color=D5598C|bordercolor=00A1E9&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Anime|Episode}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=JN110 |&lt;br /&gt;
&amp;lt;!--prevtitle= |--&amp;gt;&lt;br /&gt;
nextcode=JN112 |&lt;br /&gt;
&amp;lt;!--nexttitle= |--&amp;gt;&lt;br /&gt;
series=Pokémon Journeys: The Series |&lt;br /&gt;
colorscheme=Galar}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:1196}}&lt;br /&gt;
[[Category:Pokémon Journeys: The Series episodes|111]]&lt;br /&gt;
[[Category:Episodes written by Aya Matsui]]&lt;br /&gt;
[[Category:Episodes storyboarded by Daiki Tomiyasu]]&lt;br /&gt;
[[Category:Episodes directed by Yoshitaka Makino]]&lt;br /&gt;
[[Category:Episodes animated by Kyōko Itō]]&lt;br /&gt;
[[Category:Episodes animated by Rei Yamazaki]]&lt;br /&gt;
[[Category:Episodes animated by Chiaki Kurakazu]]&lt;br /&gt;
[[Category:Episodes by multiple animation directors]]&lt;br /&gt;
[[Category:Episodes focusing on Lillie]]&lt;br /&gt;
[[Category:Episodes focusing on Gladion]]&lt;br /&gt;
[[Category:Episodes in which a Legendary Pokémon appears]]&lt;br /&gt;
[[Category:Episodes in which a Mythical Pokémon appears]]&lt;br /&gt;
[[Category:Episodes in which an Ultra Beast appears]]&lt;br /&gt;
[[Category:Episodes in which an alternately colored Pokémon appears]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mohn to Lilie, Setsugen no Saikai]]&lt;br /&gt;
[[es:EP1200]]&lt;br /&gt;
[[fr:LV111]]&lt;br /&gt;
[[it:PM111]]&lt;br /&gt;
[[ja:新無印編第111話]]&lt;br /&gt;
[[zh:宝可梦 旅途 第111集]]&lt;/div&gt;</summary>
		<author><name>Cabbage Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=One,_Two,_Three&amp;diff=3502770</id>
		<title>One, Two, Three</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=One,_Two,_Three&amp;diff=3502770"/>
		<updated>2022-04-01T12:33:31Z</updated>

		<summary type="html">&lt;p&gt;Cabbage Man: /* Opening animation spoilers */Grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{translated title}}&lt;br /&gt;
{{PrevNext&lt;br /&gt;
|prev=Your Adventure&lt;br /&gt;
|next=None&lt;br /&gt;
|list=Japanese opening themes&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 01&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24.png&lt;br /&gt;
|artistname=After the Rain（そらる×まふまふ）&lt;br /&gt;
|artistname_ro={{wp|After the Rain (duo)|After the Rain}} ({{wp|Soraru}}×{{wp|Mafumafu}})&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=まふまふ&lt;br /&gt;
|arrangername_ro=Mafumafu&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (After the Rain)|One, Two, Three}}&lt;br /&gt;
|catalognumber=SRXX-3336&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&#039;&#039;&#039;One, Two, Three&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|１・２・３|ワン・ツー・スリー}}}}&#039;&#039;&#039;) is the first Japanese opening theme of &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;. It debuted in [[JN001]], replacing [[Your Adventure]] of &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Various artists have performed different arrangements of the song:&lt;br /&gt;
* From [[JN001]] to [[JN031]], it was performed by {{wp|After the Rain (duo)|After the Rain}}, a duo consisting of {{wp|Soraru}} and {{wp|Mafumafu}}. It was produced by Mafumafu.&lt;br /&gt;
* From [[JN032]] to [[JN049]], it was performed by Nishikawa-kun and Kirishō, consisting of {{wp|Takanori Nishikawa}} and {{wp|Shō Kiryūin}}, vocalist of the band {{wp|Golden Bomber}}. It was arranged by Mafumafu and {{wp|Hidekazu Tanaka}} and produced by Mafumafu.&lt;br /&gt;
* From [[JN050]] to [[JN099]], it was performed by the Karaage Sisters, consisting of {{wp|Erika Ikuta}} and {{wp|Sayuri Matsumura}} from the idol girl group {{wp|Nogizaka46}}. It was arranged by APAZZI and {{jwp|Akira Sunset}}.&lt;br /&gt;
* Starting in [[JN100]], it was performed in-character by [[Rica Matsumoto]] and [[Daiki Yamashita]] as {{Ash}} and [[Goh]]. It was arranged by Hidekazu Tanaka.&lt;br /&gt;
The theme song was also produced by 佐野弘明 &#039;&#039;{{jwp|佐野弘明|Hiroaki Sano}}&#039;&#039; and 毛谷村伸也 &#039;&#039;Shinya Keyamura&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 1 ([[JN001]] – [[JN031]])==&lt;br /&gt;
===Synopsis===&lt;br /&gt;
The series logo appears as the camera pans across a large grassy hill and settles on {{Ash}}, [[Goh]], {{AP|Pikachu}}, and {{TP|Goh|Scorbunny}}, who are looking up at the sky. Ash and Pikachu are shown first, with Pikachu climbing around on his shoulders, jumping onto his shirt, and using it as a trampoline. Goh is then seen packing his [[bag]] with Scorbunny jumping at his side. [[Chloe]] is shown next poking her {{TP|Professor Cerise|Yamper}}, which then turns its head and causes Chloe to smile. A cut to [[Professor Cerise]] follows, who holds out three {{i|Poké Ball}}s. Ash, Goh, Pikachu, and Scorbunny are shown in front of maps featuring the {{pkmn2|starter}}s of each of the [[region]]s from [[Kanto]] to [[Galar]] are shown.&lt;br /&gt;
&lt;br /&gt;
Goh&#039;s hands are shown reaching towards a floating yellow orb, which is revealed to be {{p|Mew}}. Goh and Ash are then seen. Their eyes meet before each of them throw a Poké Ball in the air to send out a Pokémon. Ash, Pikachu, Chloe, Goh, and Scorbunny are seen dancing in the [[Cerise Laboratory]], while Yamper lays on the ground in front of Chloe. They then all clap and face the screen. Scorbunny, Pikachu, Ash, and Goh are then seen jumping off a brick terrace away from the lab and run down the street. They trip in front of Chloe, who turns and walks away. Ash and Goh, along with Pikachu and Scorbunny, are then seen gazing up at a rock from which {{MTR}}, [[Jessie]], [[James]], and {{TP|Jessie|Wobbuffet}} look down and sneer.&lt;br /&gt;
&lt;br /&gt;
Pikachu jumps over a {{p|Tyranitar}} and uses {{m|Thunderbolt}} on it. Scorbunny then runs up to a {{p|Corviknight}} and uses {{m|Double Kick}} on it. Ash, Pikachu, [[Ren]], [[Chrysa]], Chloe, Professor Cerise, Goh, and Scorbunny all dance and clap their hands. A close-up of Pikachu and Scorbunny is shown, who smile and cry in quick succession. They are shown to be on top of Yamper, who is on top of [[Mimey]]. Pikachu and Scorbunny fall off of Yamper and Mimey catches them in each of his outstretched hands before all three jump off.&lt;br /&gt;
&lt;br /&gt;
Ash, Goh, and Chloe, along with their partner {{OBP|Pokémon|species}}, are then seen walking on a rotating Poké Ball past several various Pokémon and landmarks from various regions. The following scene depends on the episode. Pikachu and Ash then jump into view, followed by Goh, Scorbunny, Pikachu, and Ash having tripped, with Goh skinning his knee. Goh and Scorbunny then jump into view, followed by all four seen standing up, looking at each other, and striking a pose.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Mr. Mime}} ({{Ash}}&#039;s; [[Mimey]])&lt;br /&gt;
* {{p|Scorbunny}} ({{OP|Goh|Scorbunny}})&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Bulbasaur}}&lt;br /&gt;
* {{p|Charmander}}&lt;br /&gt;
* {{p|Charizard}}&lt;br /&gt;
* {{p|Squirtle}}&lt;br /&gt;
* {{p|Raichu}} ({{rf|Alolan|Form}})&lt;br /&gt;
* {{p|Jigglypuff}}&lt;br /&gt;
* {{p|Diglett}}&lt;br /&gt;
* {{p|Gengar}}&lt;br /&gt;
* {{p|Exeggutor}} ({{rf|Alolan|Form}})&lt;br /&gt;
* {{p|Magikarp}}&lt;br /&gt;
* {{p|Eevee}}&lt;br /&gt;
* {{p|Snorlax}}&lt;br /&gt;
* {{p|Articuno}}&lt;br /&gt;
* {{p|Zapdos}}&lt;br /&gt;
* {{p|Moltres}}&lt;br /&gt;
* {{p|Dragonite}}&lt;br /&gt;
* {{p|Mew}}&lt;br /&gt;
* {{p|Chikorita}}&lt;br /&gt;
* {{p|Cyndaquil}}&lt;br /&gt;
* {{p|Totodile}}&lt;br /&gt;
* {{p|Unown}}&lt;br /&gt;
* {{p|Smeargle}}&lt;br /&gt;
* {{p|Tyranitar}}&lt;br /&gt;
* {{p|Lugia}}&lt;br /&gt;
* {{p|Ho-Oh}}&lt;br /&gt;
* {{p|Treecko}}&lt;br /&gt;
* {{p|Torchic}}&lt;br /&gt;
* {{p|Mudkip}}&lt;br /&gt;
* {{p|Rayquaza}}&lt;br /&gt;
* {{p|Turtwig}}&lt;br /&gt;
* {{p|Chimchar}}&lt;br /&gt;
* {{p|Piplup}}&lt;br /&gt;
* {{p|Snivy}}&lt;br /&gt;
* {{p|Tepig}}&lt;br /&gt;
* {{p|Oshawott}}&lt;br /&gt;
* {{p|Chespin}}&lt;br /&gt;
* {{p|Fennekin}}&lt;br /&gt;
* {{p|Froakie}}&lt;br /&gt;
* {{p|Rowlet}}&lt;br /&gt;
* {{p|Litten}}&lt;br /&gt;
* {{p|Popplio}}&lt;br /&gt;
* {{p|Pyukumuku}}&lt;br /&gt;
* {{p|Tapu Koko}}&lt;br /&gt;
* {{p|Grookey}}&lt;br /&gt;
* {{p|Scorbunny}}&lt;br /&gt;
* {{p|Sobble}}&lt;br /&gt;
* {{p|Corviknight}}&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
* [[Goh]] catches a {{TP|Goh|Scorbunny}}.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
The clip displayed during the line 「{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}」 varies depending on the episode. This is typically a scene from the episode itself, with the exception of [[JN001]], which used the same scene as [[JN002]], and the episodes set in [[Galar]] ([[JN004]]-[[JN005]], [[JN012]]-[[JN013]], [[JN027]]-[[JN028]]), where {{p|Zacian}} and {{p|Zamazenta}} pose together. The opening animation used for the song in the {{pmin|Thailand|Thai}}, {{pmin|Greater China|Mandarin Chinese (Taiwan)}}, and {{pmin|Indonesia}}n [[dub]]s use only the Zacian/Zamazenta scene.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|ajjN7eAnyZE|channel/UCOTR1tcOAhjgi6YukrPpZxg|name=まふまふちゃんねる|color=D5598C|colordark=00A1E9|colorlight=00A1E9}}&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 中野悟史&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|村田理}}&lt;br /&gt;
* {{r|宮田忠明}}&lt;br /&gt;
* {{r|前並武志}}&lt;br /&gt;
* {{r|一石小百合}}&lt;br /&gt;
* {{r|伊藤典子}}&lt;br /&gt;
* {{r|香月麻衣子}}&lt;br /&gt;
* {{r|山崎玲愛}}&lt;br /&gt;
* {{r|大橋藍人}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|河毛雅妃}}&lt;br /&gt;
* {{r|中川洋末}}&lt;br /&gt;
* {{r|小野可奈子}}&lt;br /&gt;
* {{r|池田早香}}&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 村田理&lt;br /&gt;
* 宮田忠明&lt;br /&gt;
* 前並武志&lt;br /&gt;
* 一石小百合&lt;br /&gt;
* 伊藤典子&lt;br /&gt;
* 香月麻衣子&lt;br /&gt;
* 山崎玲愛&lt;br /&gt;
* 大橋藍人&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 河毛雅妃&lt;br /&gt;
* 中川洋末&lt;br /&gt;
* 小野可奈子&lt;br /&gt;
* 池田早香&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|平嶋愛里香}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 平嶋愛里香&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 2 ([[JN032]] – [[JN049]])==&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 01&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24 2.png&lt;br /&gt;
|artistname=西川くんとキリショー&lt;br /&gt;
|artistname_ro=Nishikawa-kun and Kirishō&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=まふまふ、田中秀和(MONACA)&lt;br /&gt;
|arrangername_ro=Mafumafu, {{wp|Hidekazu Tanaka}} (MONACA)&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (Nishikawa-kun and Kirishō)|One, Two, Three}}&lt;br /&gt;
|catalognumber=ESXX-2260&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
{{cleanup|section}}&lt;br /&gt;
It starts with a green background when two windows open, one vertical with a blue background and a pair of legs wearing black shorts and shoes running, the other horizontal with a red background and feet wearing red socks and gray shoes running.  These windows then close before opening again, this time showing Ash and Goh running.  Then it shows the opening logo on a blue background.  Ash is putting on his cap and adjusting his backpack before Pikachu jumps onto his shoulder with Goh behind him.  The next shot is Goh checking his Poke Balls and Pekedex before he starts walking, revealing Raboot with his back turned, at which Goh turns and runs to him before squatting with a smile, all while Ash has his back turned with his hands on his hips.&lt;br /&gt;
&lt;br /&gt;
Goh and Ash pester Chloe while Raboot looks at Pikachu with one eye closed while Pikachu is staring into the distance.  Ahs and Goh adjust their left shoes before putting their left feet down; Chloe is kneeling in front of Yamper; Raboot is bouncing a pebble with his foot while Pikachu watches Ash with a smile.  Ash and Goh Stretch while Chloe looks at them with her back turned.&lt;br /&gt;
&lt;br /&gt;
The scene shifts to Ash and Goh running out of a house.  Chloe is holding Yamper, Professor Cerise is holding a clipboard, Ren is kneeling, and Chrysa is looking over Ren&#039;s shoulder in Cerise&#039;s lab before they all look at the camera.  Ash and Goh are looking at a computer screen as pictures of Articuno  in a blizzard, Zapdos shooting lightning, and Moltres wreathed in flames appear over a map of Kanto before being replaced, respectively, with: a map of Johto showing pictures of Lugia over a river in a forest and Ho-Oh flying over a town with a rainbow in the background, a map of Hoenn with pictures of Groudon in lava and Kyogre underwater, a map of Sinnoh with a picture of Dialga and Palkia on Spear Pillar, a map of Unova with a picture of Zekrom and Reshiram over a black-and-white background, a map of Kalos with pictures of Yveltal surrounded by destruction and Xerneas surrounded by life, a map of Alola with pictures of Solgaleo running through a canyon and Lunala flying at night, and a map of Galar with a picture of Zacian (Crowned Sword) and Zamazenta (Crowned Shield) in front of their shrine in the Slumbering Weald.&lt;br /&gt;
&lt;br /&gt;
Ash and Goh are looking over a folding map when Ash turns excitedly to Goh while Pikachu and Raboot snack on cookies.  A close-up of Goh&#039;s left eye filled with Poke Balls is seen that zooms out to show Goh falling, surrounded by Poke Balls when Mew comes and flies around him as the camera spins around him as well.  Goh does a flip as he pulls out a Poke Ball that sparks before opening to release Zapdos, who is joined by Articuno and Moltres in a storm before they fly off.  A Poke Ball hits the ground and rolls to Goh&#039;s feet.  We see inside the Poke Ball, seeing a round shadow and Ash and Goh gazing at the Poke Ball in wonder, the red top transparent.  Goh briefly looks at Ash before the Poke Ball opens up with a blue light that fills the screen.&lt;br /&gt;
&lt;br /&gt;
Ash gives a command while throwing his fist out as Pikachu, Dragonite, Gengar, and Riolu charge ahead, Galarian Farfetch&#039;d riding on Dragonite&#039;s back in a ready stance.  Pikachu uses Thunderbolt, and we see they&#039;re attacking Goh&#039;s Aerodactyl, who dodges the attack.  Gengar uses Shadow Ball before Sobble turns invisible in fright.  Raboot charges in to defend, his pebble being used for an Ember.  Jessie, James, Wobbufett and Meowth all pose before the Rocket Vending Machine drops, surprising them before Meowth activates it.  Jessie and James give a confident look as they throw the Vending Balls, but we don&#039;t see what Pokemon they got.&lt;br /&gt;
&lt;br /&gt;
Ash is staring in amazement as Gigantamax Pikachu battles Gigantamax Drednaw.  Galarian Farfetch&#039;d and Riolu Spar in a storm cloud covered field.  Ash and all his Pokemon (And Yamper and Mr. Mime) cheer.  Goh and several of his Pokemon cheer next.  Ash and Goh are staring down Eternatus, Pikachu, Lucario, and Cinderace ready to fight.&lt;br /&gt;
&lt;br /&gt;
Leon does his signature pose in front of his Charizard.  He then command Charizard to use Flamethrower on Duraludon who charges up a Steel-Type attack.  Raihan gives a thumbs up in front of his Duraludon.  We see various photographs of Ash, Goh, Leon, and Raihan.  The first is them smiling for the camera, the second is them giving various surprised and shocked reactions, the third is mostly covered by Dragonite&#039;s Paw, the fourth is Dragonite hugging Ash, Goh, Pikachu, and Raboot while Leon and Raihan look on with smiles, and the fifth is a close-up of Ash and Goh squeezed together, smiling alongside Pikachu and Sobble while Raboot just looks exasperated.&lt;br /&gt;
&lt;br /&gt;
Kiawe, Lana, Mallow, and Sophocles, along with Turtonator, Primarina, Tsareena, and Togedemaru stand in front of the Melemele Pokemon School.  the Pokemon get affectionate and the students return the affection.  Celebi (Normal in JN032, Shiny starting in JN033) flies through a forest at night, leaving a sparkling trail with various nocturnal Pokemon about.  Ludicolo jumps into view before starting to dance with several Marshtomp.&lt;br /&gt;
&lt;br /&gt;
Ash, Goh, Pikachu, and Raboot are standing on a cliff next to a tree overlooking a city at various times of day including morning, afternoon, evening, and night.  the scene switches to a panning shot of the shrine for Zacian and Zamazenta in the Slumbering Weald.  Bea slowly opens her eyes before the camera zooms out to show her and her Grapploct taking a fighting stance.&lt;br /&gt;
&lt;br /&gt;
Ash is kneeling before he stands up and walks into an opening surrounded by white light.  Pikachu&#039;s ears perk before he looks around.  Ash is slowly walking forward with a smile that gets wider as he turns his head.  Raboot&#039;s ear perks before he looks over, opening one eye.  Goh is walking slowly with a smile that also gets wider as he turns his head.  The final scene is Ash and Goh surrounded by Dragonite, Galarian Farfetch&#039;d, Riolu, Gengar, Pikachu, Raboot, Heracross, Sobble, Flygon, and Scyther.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Lana}}&lt;br /&gt;
* {{an|Kiawe}}&lt;br /&gt;
* {{an|Sophocles}}&lt;br /&gt;
* {{an|Mallow}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* {{an|Leon}}&lt;br /&gt;
* [[Raihan]]&lt;br /&gt;
* [[Bea]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Mr. Mime}} ({{Ash}}&#039;s; [[Mimey]])&lt;br /&gt;
* {{p|Dragonite}} ({{OP|Ash|Dragonite}})&lt;br /&gt;
* {{p|Gengar}} ({{OP|Ash|Gengar}})&lt;br /&gt;
* {{p|Riolu}} ({{OP|Ash|Riolu}})&lt;br /&gt;
* {{p|Lucario}} ({{OP|Ash|Lucario}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Ash|Farfetch&#039;d}}; {{rf|Galarian|Form}})&lt;br /&gt;
* {{p|Primarina}} ({{OP|Lana|Primarina}})&lt;br /&gt;
* {{p|Turtonator}} ({{OP|Kiawe|Turtonator}})&lt;br /&gt;
* {{p|Togedemaru}} ({{OP|Sophocles|Togedemaru}})&lt;br /&gt;
* {{p|Tsareena}} ({{OP|Mallow|Tsareena}})&lt;br /&gt;
* {{p|Raboot}} ({{OP|Goh|Raboot}})&lt;br /&gt;
* {{p|Cinderace}} ({{OP|Goh|Cinderace}})&lt;br /&gt;
* {{p|Scyther}} ({{OP|Goh|Scyther}})&lt;br /&gt;
* {{p|Skwovet}} ({{OP|Goh|Skwovet}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Goh|Farfetch&#039;d}})&lt;br /&gt;
* {{p|Magikarp}} ({{OP|Goh|giant Magikarp}}; {{pkmn2|giant}})&lt;br /&gt;
* {{p|Sobble}} ({{OP|Goh|Sobble}})&lt;br /&gt;
* {{p|Heracross}} ({{OP|Goh|Heracross}})&lt;br /&gt;
* {{p|Flygon}} ({{OP|Goh|Flygon}})&lt;br /&gt;
* {{p|Aerodactyl}} ({{OP|Goh|Aerodactyl}})&lt;br /&gt;
* {{p|Eternatus}} ([[Goh]]&#039;s; {{form|Eternatus|Eternamax}})&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Grapploct}} ([[Bea]]&#039;s)&lt;br /&gt;
* {{p|Duraludon}} ([[Raihan]]&#039;s)&lt;br /&gt;
* {{p|Rotom}} ([[Raihan]]&#039;s; [[Rotom Phone]])&lt;br /&gt;
* {{p|Charizard}} ({{an|Leon}}&#039;s)&lt;br /&gt;
* {{p|Drednaw}} ({{OBP|Drednaw|recurring|anime}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Articuno}}&lt;br /&gt;
* {{p|Zapdos}}&lt;br /&gt;
* {{p|Moltres}}&lt;br /&gt;
* {{p|Mew}}&lt;br /&gt;
* {{p|Hoothoot}}&lt;br /&gt;
* {{p|Spinarak}}&lt;br /&gt;
* {{p|Sunflora}}&lt;br /&gt;
* {{p|Misdreavus}}&lt;br /&gt;
* {{p|Celebi}} ([[JN032]])&lt;br /&gt;
* {{p|Celebi}} ({{Shiny}}; [[JN033]]-[[JN049]])&lt;br /&gt;
* {{p|Ludicolo}}&lt;br /&gt;
* {{p|Marshtomp}} (multiple)&lt;br /&gt;
* {{p|Lugia}} (image)&lt;br /&gt;
* {{p|Ho-Oh}} (image)&lt;br /&gt;
* {{p|Kyogre}} (image)&lt;br /&gt;
* {{p|Groudon}} (image)&lt;br /&gt;
* {{p|Dialga}} (image)&lt;br /&gt;
* {{p|Palkia}} (image)&lt;br /&gt;
* {{p|Zekrom}} (image)&lt;br /&gt;
* {{p|Reshiram}} (image)&lt;br /&gt;
* {{p|Yveltal}} (image)&lt;br /&gt;
* {{p|Xerneas}} (image)&lt;br /&gt;
* {{p|Solgaleo}} (image)&lt;br /&gt;
* {{p|Lunala}} (image)&lt;br /&gt;
* {{p|Zacian}} (image)&lt;br /&gt;
* {{p|Zamazenta}} (image)&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
* [[Goh]] obtains a {{TP|Goh|Heracross}}, a {{TP|Goh|Flygon}}, and an {{TP|Goh|Aerodactyl}}.&lt;br /&gt;
* [[Goh]]&#039;s {{p|Raboot}} evolves into {{TP|Goh|Cinderace}}.&lt;br /&gt;
* {{Ash}}&#039;s {{p|Riolu}} evolves into {{AP|Lucario}}.&lt;br /&gt;
* Ash and Goh fight an {{TP|Goh|Eternatus}}.&lt;br /&gt;
* {{an|Lana}}, {{an|Kiawe}}, {{an|Sophocles}}, and {{an|Mallow}} make reappearances.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
#[[JN032]]: The original animation.&lt;br /&gt;
#[[JN033]] - [[JN049]]: A {{Shiny}} Celebi replaces the regularly colored Celebi in the forest scene.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OPJ24 2 Celebi.png|A {{p|Celebi}} in the second version of One, Two, Three&lt;br /&gt;
File:OPJ24 2 Shiny Celebi.png|A {{Shiny}} {{p|Celebi}} in the second version of One, Two, Three&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|wy2Z7YbJgdc|channel/UCB_BuOpGioQ7EVKm2F21dnw|name=西川貴教 Official YouTube Channel|color=D5598C|colordark=00A1E9|colorlight=00A1E9}}&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|でんさおり}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* でんさおり&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
* {{r|広岡トシヒト}}&lt;br /&gt;
* {{r|難波功}}&lt;br /&gt;
* {{r|大塚明子}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|小野可奈子}}&lt;br /&gt;
* {{r|高星佑平}}&lt;br /&gt;
* {{r|森山愛弓}}&lt;br /&gt;
* {{r|倉員千晶}}&lt;br /&gt;
* {{r|辻早智子}}&lt;br /&gt;
* {{r|伊藤京子}}&lt;br /&gt;
* {{r|野村美妃}}&lt;br /&gt;
* {{r|松本めぐみ}}&lt;br /&gt;
* {{r|有村奈美}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 中野悟史&lt;br /&gt;
* 広岡トシヒト&lt;br /&gt;
* 難波功&lt;br /&gt;
* 大塚明子&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 小野可奈子&lt;br /&gt;
* 高星佑平&lt;br /&gt;
* 森山愛弓&lt;br /&gt;
* 倉員千晶&lt;br /&gt;
* 辻早智子&lt;br /&gt;
* 伊藤京子&lt;br /&gt;
* 野村美妃&lt;br /&gt;
* 松本めぐみ&lt;br /&gt;
* 有村奈美&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|久米村誠}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 久米村誠&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 3 ([[JN050]] – [[JN099]])==&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 01&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24 3.png&lt;br /&gt;
|artistname=からあげ姉妹（生田絵梨花・松村沙友理from乃木坂46）&lt;br /&gt;
|artistname_ro=Karaage Sisters ({{wp|Erika Ikuta}} and {{wp|Sayuri Matsumura}} from {{wp|Nogizaka46}})&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=APAZZI・Akira Sunset&lt;br /&gt;
|arrangername_ro={{jwp|APAZZI}}, {{jwp|Akira Sunset}}&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (Karaage Sisters)|One, Two, Three}}&lt;br /&gt;
|catalognumber=SRXX-3841&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
It starts with {{Ash}} and {{AP|Lucario}} then turns to [[Goh]] and his {{TP|Goh|Sobble}} and {{TP|Goh|Cinderace}}, and finally turns to [[Chloe]] and her {{TP|Chloe|Eevee}}. Pikachu runs to the car where Ash, Goh, Leon, Lucario an Cinderace are. Then, while Chloe walks to the car, [[Ash&#039;s Gengar]] comes to the car scaring Goh and Chloe. The next scene shows Ash, Goh, Chloe, their Pokémon, and Leon near a river, then at a cliff. Then, {{p|Grookey}}, Sobble, and Pikachu appear and Grookey hits its branch on the ground, scaring Sobble and causing it to go into its camouflage, after that, Grookey jumps onto Goh&#039;s head and then Ash&#039;s head, which causes both of them to fall.&lt;br /&gt;
&lt;br /&gt;
The next scene shows Goh and Cinderace, and then he sees the three legendary beasts, {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}}. Then, the next scene shows from each turn, {{an|Professor Oak}}, [[Professor Cerise]], [[Chrysa]], [[Ren]], {{an|Korrina}}, [[Sonia]], [[Bea]], [[Wikstrom]], {{an|Iris}}, and {{Gary}}. Then, Ash and Goh see Leon, with Leon doing his signature pose. Then, it shows the car with Leon, Ash, Goh, Chloe and Pikachu, in the car which Leon has drove off a cliff.&lt;br /&gt;
&lt;br /&gt;
After the car lands, it shows a Dynamax Galarian {{p|Yamask}}, a Dynamax {{p|Wooloo}}, and a Gigantamax {{MTR}}, zooming in to see [[Jessie]], [[James]], {{TP|Jessie|Wobbuffet}}, and {{an|Morpeko}} on top. Chloe sits at her desk then sees Ash and Goh doing the pose in the first One, Two, Three! opening. Chloe is entertained and then sees her {{TP|Professor Cerise|Yamper}} and Eevee. Then, Eevee jumps onto her left arm and then jumps off her right arm.&lt;br /&gt;
&lt;br /&gt;
Then, Chloe sees all eight Eeveelutions, and has a smile. Then, Mew, Celebi, Jirachi, Shaymin, Victini, Hoopa, Zeraora, and Zarude appear. Ash and Goh jump and go onto {{p|Lugia}}, after that, Ash and Lucario, with Goh and Cinderace, battle on a rainy day. After that, it shows Ash and Pikachu battling {{an|Leon}} and his Charizard. Then, it shows the car with Leon, Ash, Goh, Chloe, and Pikachu inside, going through seeing some Pokémon and Trainers from the past. Finally, the title card shows up and the intro ends.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* {{an|Professor Oak}}&lt;br /&gt;
* [[Gary Oak]]&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* {{an|Korrina}}&lt;br /&gt;
* [[Bea]]&lt;br /&gt;
* [[Wikstrom]]&lt;br /&gt;
* {{an|Leon}}&lt;br /&gt;
* [[Sonia]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
* Other&lt;br /&gt;
** {{an|Lana}}&lt;br /&gt;
** {{an|Sophocles}}&lt;br /&gt;
** {{an|Mallow}}&lt;br /&gt;
** {{Delia}}&lt;br /&gt;
** [[Officer Jenny]]&lt;br /&gt;
** [[Nurse Joy]]&lt;br /&gt;
** {{an|Giovanni}}&lt;br /&gt;
** {{an|Professor Kukui}}&lt;br /&gt;
** {{an|Professor Burnet}}&lt;br /&gt;
** [[Professor Magnolia]]&lt;br /&gt;
** [[Chuck]]&lt;br /&gt;
** [[Raihan]]&lt;br /&gt;
** [[Lance]]&lt;br /&gt;
** [[Matori]]&lt;br /&gt;
** [[Visquez]]&lt;br /&gt;
** [[Camille]]&lt;br /&gt;
** [[Talia]]&lt;br /&gt;
** [[Parker]]&lt;br /&gt;
** [[Walker]]&lt;br /&gt;
** [[Shane Seeker]]&lt;br /&gt;
** [[Yeardley]]&lt;br /&gt;
** [[Cara Liss]]&lt;br /&gt;
** [[Bray Zenn]]&lt;br /&gt;
** [[Kricketina Kylie]]&lt;br /&gt;
** {{OBP|Oliver|JN020}}&lt;br /&gt;
** {{OBP|Kira|JN014}}&lt;br /&gt;
** [[Sonia]]&lt;br /&gt;
** [[Horace]]&lt;br /&gt;
** [[Lob]]&lt;br /&gt;
** [[Hibana]]&lt;br /&gt;
** [[Lei]]&lt;br /&gt;
** [[Lauren]]&lt;br /&gt;
** [[Masaya]]&lt;br /&gt;
** [[Jinny]]&lt;br /&gt;
** [[Tito]]&lt;br /&gt;
** [[Mr. Norris]]&lt;br /&gt;
** [[Pinery]]&lt;br /&gt;
** [[Eevee Evolution Lab#Staff|Lab assistant]]&lt;br /&gt;
** Emperor {{p|Blaziken}}&#039;s Trainer&lt;br /&gt;
** [[Koichi|Karate Master]]&lt;br /&gt;
** [[Vermilion City school#Goh and Chloe&#039;s teacher|Chloe and Goh&#039;s homeroom teacher]]&lt;br /&gt;
** Trainers&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Mr. Mime}} ({{Ash}}&#039;s; [[Mimey]])&lt;br /&gt;
* {{p|Dragonite}} ({{OP|Ash|Dragonite}})&lt;br /&gt;
* {{p|Gengar}} ({{OP|Ash|Gengar}})&lt;br /&gt;
* {{p|Lucario}} ({{OP|Ash|Lucario}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Ash|Farfetch&#039;d}}; {{rf|Galarian|Form}})&lt;br /&gt;
* {{p|Dracovish}} ({{OP|Ash|Dracovish}})&lt;br /&gt;
* {{p|Cinderace}} ({{OP|Goh|Cinderace}})&lt;br /&gt;
* {{p|Greedent}} ({{OP|Goh|Greedent}})&lt;br /&gt;
* {{p|Binacle}} ({{DL|List of Goh&#039;s Pokémon|Binacle|Goh&#039;s}})&lt;br /&gt;
* {{p|Sobble}} ({{OP|Goh|Sobble}})&lt;br /&gt;
* {{p|Flygon}} ({{OP|Goh|Flygon}})&lt;br /&gt;
* {{p|Aerodactyl}} ({{OP|Goh|Aerodactyl}})&lt;br /&gt;
* {{p|Grookey}} ({{OP|Goh|Grookey}})&lt;br /&gt;
* {{p|Eevee}} ({{OP|Chloe|Eevee}})&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Gyarados}} ({{OP|Lance|Gyarados}}; {{shiny}})&lt;br /&gt;
* {{p|Charizard}} ({{an|Leon}}&#039;s)&lt;br /&gt;
* {{p|Psyduck}} ([[Shane Seeker]]&#039;s; {{shiny}})&lt;br /&gt;
* {{p|Dusclops}} ({{DL|Rocket Prize Master|Dusclops|Team Rocket&#039;s}}; ×2)&lt;br /&gt;
* {{p|Buneary}} ({{DL|Rocket Prize Master|Buneary|Team Rocket&#039;s}})&lt;br /&gt;
* {{p|Minccino}} ({{DL|Rocket Prize Master|Minccino|Team Rocket&#039;s}})&lt;br /&gt;
* {{p|Slowking}} ({{DL|Rocket Prize Master|Slowking|Team Rocket&#039;s}})&lt;br /&gt;
* {{p|Morpeko}} ({{an|Morpeko|anime}}; {{DL|List of Pokémon with form differences|Morpeko|Full Belly Mode}})&lt;br /&gt;
* {{p|Butterfree}} (×2)&lt;br /&gt;
* {{p|Bounsweet}} (×2)&lt;br /&gt;
* {{p|Krabby}} (×3)&lt;br /&gt;
* {{p|Shuckle}}&lt;br /&gt;
* {{p|Dewpider}}&lt;br /&gt;
* {{p|Palpitoad}}&lt;br /&gt;
* {{p|Magikarp}}&lt;br /&gt;
* {{p|Gastrodon}}&lt;br /&gt;
* {{p|Ponyta}} ({{rf|Galarian|Form}})&lt;br /&gt;
* {{p|Karrablast}}&lt;br /&gt;
* {{p|Corphish}}&lt;br /&gt;
* {{p|Rookidee}}&lt;br /&gt;
* {{p|Raikou}}&lt;br /&gt;
* {{p|Suicune}}&lt;br /&gt;
* {{p|Entei}}&lt;br /&gt;
* {{p|Dugtrio}}&lt;br /&gt;
* {{p|Wooloo}} ([[Dynamax]])&lt;br /&gt;
* {{p|Yamask}} ({{rf|Galarian|Form}}, [[Dynamax]])&lt;br /&gt;
* {{p|Mew}}&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Jirachi}}&lt;br /&gt;
* {{p|Shaymin}} ({{DL|List of Pokémon with form differences|Shaymin|Sky Forme}})&lt;br /&gt;
* {{p|Victini}}&lt;br /&gt;
* {{p|Hoopa}} ({{DL|List of Pokémon with form differences|Hoopa|Confined Forme}})&lt;br /&gt;
* {{p|Zeraora}}&lt;br /&gt;
* {{p|Zarude}}&lt;br /&gt;
* {{p|Lugia}}&lt;br /&gt;
* {{p|Falinks}}&lt;br /&gt;
* {{p|Rillaboom}}&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
*{{an|Iris}}, {{Gary}} and [[Wikstrom]] make reappearances.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|ThUatkJODZM|channel/UCUzpZpX2wRYOk3J8QTFGxDg|name=乃木坂46 OFFICIAL YouTube CHANNEL|color=D5598C|colordark=00A1E9|colorlight=00A1E9}}&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 中野悟史&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|村田理}}&lt;br /&gt;
* {{r|岩井マサキ}}&lt;br /&gt;
* {{r|近有希}}&lt;br /&gt;
* {{r|大塚明子}}&lt;br /&gt;
* {{r|忍田雄介}}&lt;br /&gt;
* {{r|山崎玲愛}}&lt;br /&gt;
* {{r|一石小百合}}&lt;br /&gt;
* {{r|香月麻衣子}}&lt;br /&gt;
* {{r|上田華子}}&lt;br /&gt;
* {{r|小出紋加}}&lt;br /&gt;
* {{r|森山愛弓}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|伊藤京子}}&lt;br /&gt;
* {{r|吉野真一}}&lt;br /&gt;
* {{r|前並武志}}&lt;br /&gt;
* {{r|宮田忠明}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 村田理&lt;br /&gt;
* 岩井マサキ&lt;br /&gt;
* 近有希&lt;br /&gt;
* 大塚明子&lt;br /&gt;
* 忍田雄介&lt;br /&gt;
* 山崎玲愛&lt;br /&gt;
* 一石小百合&lt;br /&gt;
* 香月麻衣子&lt;br /&gt;
* 上田華子&lt;br /&gt;
* 小出紋加&lt;br /&gt;
* 森山愛弓&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 伊藤京子&lt;br /&gt;
* 吉野真一&lt;br /&gt;
* 前並武志&lt;br /&gt;
* 宮田忠明&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! In-between animation inspection&amp;lt;br&amp;gt;{{j|動画検査}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|太田彬彦}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 太田彬彦&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|平嶋愛里香}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 平嶋愛里香&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 4 ([[JN100]] – present)==&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 04&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24 4.png&lt;br /&gt;
|artistname=サトシ＆ゴウ(CV:松本梨香＆山下大輝)&lt;br /&gt;
|artistname_ro={{Ash|Satoshi}} &amp;amp; [[Goh|Go]] (CV: [[Rica Matsumoto]] &amp;amp; [[Daiki Yamashita]])&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=田中秀和&lt;br /&gt;
|arrangername_ro={{wp|Hidekazu Tanaka}}&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (Satoshi &amp;amp; Go)|One, Two, Three}}&lt;br /&gt;
|catalognumber=SRXX-4287&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
It starts with a {{p|Pidgey}} flying past [[Chloe]], [[Professor Cerise]], [[Chrysa]], [[Ren]], and finally {{Ash}} and [[Goh]]. Flashbacks of just before the two protagonists started their journeys are shown with Ash getting electrocuted by {{AP|Pikachu}} at [[Professor Oak&#039;s laboratory]] and Goh seeing {{DL|Recurring wild Pokémon in the anime|Mew}} for the first time. Cut to the present and Ash and Goh are leaving the [[Cerise Laboratory]] as they wave goodbye to Chloe. There are shots of the two going on journeys before Ash and Goh are seen in each of the eight core [[region|regions]], each time including most, or all of the Pokémon Goh has [[List of Goh&#039;s Pokémon|caught]] that come from each of those places.&lt;br /&gt;
&lt;br /&gt;
A [[Poké Ball]] {{pkmn2|caught|catches}} something and one of the stars that hangs over the ball rises and turns into the same Mew that Goh is after, which he tries to reach out to grab. There is a zoom in on one of Goh&#039;s eyes and it transitions to Ash excitedly sending out his [[Party|party]] in a stadium while wearing his [[Mega Glove]], [[Z-Power Ring]], and [[Dynamax Band]]. His Pokémon then battle an unknown opponent. Then Goh is seen with [[Danika]] and [[Quillon]] facing the six [[Legendary titans|Legendary Titans]] on a [[Field Research|Trial Mission]] at the [[Split-Decision Ruins]] in the [[Crown Tundra]] for [[Project Mew]], before we cut back to Ash who is revealed to be battling [[Leon]]. Chloe is shown next doing a performance with her {{TP|Chloe|Eevee}} which ends with a fantasy of all of the [[Eeveelutions]] circling them.&lt;br /&gt;
&lt;br /&gt;
{{TRT}} are then shown trying to capture Pikachu, before {{TP|Jessie|Wobbuffet}}, {{TP|James|Morpeko}}, and {{OBP|Pelipper|Team Rocket}} accidentally mess up their plans by appearing. Shots of past and present [[Ash&#039;s friends|friends]] and [[Rival#In the anime|rivals]] of Ash&#039;s, as well as [[Wallace]], [[Lisia]], [[Horace]], and a familiar [[Ash&#039;s Greninja|Greninja]] are shown before going back to Ash&#039;s battle against Leon. Ash and Goh then interact with their Partner Pokémon before they run off with Ash&#039;s whole party and Goh&#039;s main Pokémon running alongside them as the opening ends.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Dawn}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Clemont}}&lt;br /&gt;
* {{an|Bonnie}}&lt;br /&gt;
* {{an|Lana}}&lt;br /&gt;
* {{an|Kiawe}}&lt;br /&gt;
* {{an|Lillie}}&lt;br /&gt;
* {{an|Sophocles}}&lt;br /&gt;
* {{an|Mallow}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* {{an|Professor Oak}} (flashback)&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* [[Gary Oak]]&lt;br /&gt;
* [[Paul]]&lt;br /&gt;
* {{an|Gladion}}&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Wallace]]&lt;br /&gt;
* {{an|Leon}}&lt;br /&gt;
* [[Piers]]&lt;br /&gt;
* [[Marnie]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
* [[Danika]]&lt;br /&gt;
* [[Quillon]]&lt;br /&gt;
* [[Lisia]]&lt;br /&gt;
* [[Horace]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Piplup}} ({{OP|Dawn|Piplup}})&lt;br /&gt;
* {{p|Dedenne}} ({{OP|Clemont|Dedenne}})&lt;br /&gt;
* {{p|Greninja}} (formerly {{OP|Ash|Greninja}})&lt;br /&gt;
* {{p|Rowlet}} ({{OP|Ash|Rowlet}})&lt;br /&gt;
* {{p|Lycanroc}} ({{OP|Ash|Lycanroc}}; {{DL|List of Pokémon with form differences|Lycanroc|Dusk Form}})&lt;br /&gt;
* {{p|Incineroar}} ({{OP|Ash|Incineroar}})&lt;br /&gt;
* {{p|Melmetal}} ({{OP|Ash|Melmetal}})&lt;br /&gt;
* {{p|Dragonite}} ({{OP|Ash|Dragonite}})&lt;br /&gt;
* {{p|Gengar}} ({{OP|Ash|Gengar}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Lucario}} ({{OP|Ash|Lucario}}; {{me|Lucario}})&lt;br /&gt;
* {{p|Sirfetch&#039;d}} ({{OP|Ash|Sirfetch&#039;d}})&lt;br /&gt;
* {{p|Dracovish}} ({{OP|Ash|Dracovish}})&lt;br /&gt;
* {{p|Eevee}} ({{an|Lana}}&#039;s; [[Sandy]])&lt;br /&gt;
* {{p|Turtonator}} ({{OP|Kiawe|Turtonator}})&lt;br /&gt;
* {{p|Vulpix}} ({{an|Lillie}}&#039;s; {{rf|Alolan|Form}}; [[Snowy]])&lt;br /&gt;
* {{p|Togedemaru}} ({{OP|Sophocles|Togedemaru}})&lt;br /&gt;
* {{p|Tsareena}} ({{OP|Mallow|Tsareena}})&lt;br /&gt;
* {{p|Cinderace}} ({{OP|Goh|Cinderace}})&lt;br /&gt;
* {{p|Caterpie}} ({{OP|Goh|Caterpie}})&lt;br /&gt;
* {{p|Metapod}} ({{DL|List of Goh&#039;s Pokémon|Metapod|Goh&#039;s}})&lt;br /&gt;
* {{p|Venonat}} ({{DL|List of Goh&#039;s Pokémon|Venonat|Goh&#039;s}})&lt;br /&gt;
* {{p|Venomoth}} ({{DL|List of Goh&#039;s Pokémon|Venomoth|Goh&#039;s}})&lt;br /&gt;
* {{p|Paras}} ({{DL|List of Goh&#039;s Pokémon|Paras|Goh&#039;s}})&lt;br /&gt;
* {{p|Parasect}} ({{DL|List of Goh&#039;s Pokémon|Parasect|Goh&#039;s}})&lt;br /&gt;
* {{p|Butterfree}} ({{DL|List of Goh&#039;s Pokémon|Butterfree|Goh&#039;s}})&lt;br /&gt;
* {{p|Pinsir}} ({{DL|List of Goh&#039;s Pokémon|Pinsir|Goh&#039;s}})&lt;br /&gt;
* {{p|Weedle}} ({{DL|List of Goh&#039;s Pokémon|Weedle|Goh&#039;s}})&lt;br /&gt;
* {{p|Kakuna}} ({{DL|List of Goh&#039;s Pokémon|Kakuna|Goh&#039;s}})&lt;br /&gt;
* {{p|Beedrill}} ({{OP|Goh|Beedrill}})&lt;br /&gt;
* {{p|Scizor}} ({{OP|Goh|Scizor}})&lt;br /&gt;
* {{p|Taillow}} ({{DL|List of Goh&#039;s Pokémon|Taillow|Goh&#039;s}})&lt;br /&gt;
* {{p|Dustox}} ({{DL|List of Goh&#039;s Pokémon|Dustoc|Goh&#039;s}})&lt;br /&gt;
* {{p|Tentacool}} ({{DL|List of Goh&#039;s Pokémon|Tentacool|Goh&#039;s}})&lt;br /&gt;
* {{p|Mantyke}} ({{OP|Goh|Mantyke}})&lt;br /&gt;
* {{p|Sentret}} ({{DL|List of Goh&#039;s Pokémon|Sentret|Goh&#039;s}})&lt;br /&gt;
* {{p|Stantler}} ({{DL|List of Goh&#039;s Pokémon|Stantler|Goh&#039;s}})&lt;br /&gt;
* {{p|Misdreavus}} ({{DL|List of Goh&#039;s Pokémon|Misdreavus|Goh&#039;s}})&lt;br /&gt;
* {{p|Dewgong}} ({{OP|Goh|Dewgong}})&lt;br /&gt;
* {{p|Greedent}} ({{OP|Goh|Greedent}})&lt;br /&gt;
* {{p|Darmanitan}} ({{OP|Goh|Darmanitan}}; {{DL|List of Pokémon with form differences|Darmanitan|Standard Mode}})&lt;br /&gt;
* {{p|Sandile}} ({{DL|List of Goh&#039;s Pokémon|Sandile|Goh&#039;s}})&lt;br /&gt;
* {{p|Golurk}} ({{OP|Goh|Golurk}}; {{pkmn2|giant}})&lt;br /&gt;
* {{p|Cubone}} ({{DL|List of Goh&#039;s Pokémon|Cubone|Goh&#039;s}})&lt;br /&gt;
* {{p|Spearow}} ({{DL|List of Goh&#039;s Pokémon|Spearow|Goh&#039;s}})&lt;br /&gt;
* {{p|Rattata}} ({{DL|List of Goh&#039;s Pokémon|Rattata|Goh&#039;s}})&lt;br /&gt;
* {{p|Pidgey}} ({{DL|List of Goh&#039;s Pokémon|Pidgey|Goh&#039;s}})&lt;br /&gt;
* {{p|Nidoran♀}} ({{DL|List of Goh&#039;s Pokémon|Nidoran♀|Goh&#039;s}})&lt;br /&gt;
* {{p|Nidoran♂}} ({{DL|List of Goh&#039;s Pokémon|Nidoran♂|Goh&#039;s}})&lt;br /&gt;
* {{p|Oddish}} ({{DL|List of Goh&#039;s Pokémon|Oddish|Goh&#039;s}})&lt;br /&gt;
* {{p|Poliwag}} ({{DL|List of Goh&#039;s Pokémon|Poliwag|Goh&#039;s}})&lt;br /&gt;
* {{p|Grimer}} ({{DL|List of Goh&#039;s Pokémon|Grimer|Goh&#039;s}})&lt;br /&gt;
* {{p|Ekans}} ({{DL|List of Goh&#039;s Pokémon|Ekans|Goh&#039;s}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Goh|Farfetch&#039;d}})&lt;br /&gt;
* {{p|Exeggutor}} ({{DL|List of Goh&#039;s Pokémon|Exeggutor|Goh&#039;s}})&lt;br /&gt;
* {{p|Goldeen}} ({{DL|List of Goh&#039;s Pokémon|Goldeen|Goh&#039;s}})&lt;br /&gt;
* {{p|Magikarp}} ({{DL|List of Goh&#039;s Pokémon|Magikarp|Goh&#039;s}})&lt;br /&gt;
* {{p|Magikarp}} ({{OP|Goh|giant Magikarp}}; {{pkmn2|giant}})&lt;br /&gt;
* {{p|Binacle}} ({{DL|List of Goh&#039;s Pokémon|Binacle|Goh&#039;s}})&lt;br /&gt;
* {{p|Floette}} ({{DL|List of Goh&#039;s Pokémon|Floette|Goh&#039;s}}; ×4; {{DL|List of Pokémon with form differences|Floette|Red, Yellow, Blue, and Orange Flower}})&lt;br /&gt;
* {{p|Scatterbug}} ({{DL|List of Goh&#039;s Pokémon|Scatterbug|Goh&#039;s}})&lt;br /&gt;
* {{p|Phantump}} ({{DL|List of Goh&#039;s Pokémon|Phantump|Goh&#039;s}})&lt;br /&gt;
* {{p|Fletchling}} ({{DL|List of Goh&#039;s Pokémon|Fletchling|Goh&#039;s}})&lt;br /&gt;
* {{p|Inteleon}} ({{DL|List of Goh&#039;s Pokémon|Inteleon|Goh&#039;s}})&lt;br /&gt;
* {{p|Wingull}} ({{DL|List of Goh&#039;s Pokémon|Wingull|Goh&#039;s}})&lt;br /&gt;
* {{p|Ariados}} ({{DL|List of Goh&#039;s Pokémon|Ariados|Goh&#039;s}})&lt;br /&gt;
* {{p|Pineco}} ({{DL|List of Goh&#039;s Pokémon|Pineco|Goh&#039;s}})&lt;br /&gt;
* {{p|Heracross}} ({{OP|Goh|Heracross}})&lt;br /&gt;
* {{p|Hitmonchan}} ({{DL|List of Goh&#039;s Pokémon|Hitmonchan|Goh&#039;s}})&lt;br /&gt;
* {{p|Raichu}} ({{OP|Goh|Raichu}})&lt;br /&gt;
* {{p|Trapinch}} ({{DL|List of Goh&#039;s Pokémon|Trapinch|Goh&#039;s}})&lt;br /&gt;
* {{p|Vibrava}} ({{DL|List of Goh&#039;s Pokémon|Vibrava|Goh&#039;s}})&lt;br /&gt;
* {{p|Flygon}} ({{OP|Goh|Flygon}})&lt;br /&gt;
* {{p|Pyukumuku}} ({{DL|List of Goh&#039;s Pokémon|Pyukumuku|Goh&#039;s}})&lt;br /&gt;
* {{p|Exeggutor}} ({{DL|List of Goh&#039;s Pokémon|Exeggutor|Goh&#039;s}}; {{rf|Alola|Form}})&lt;br /&gt;
* {{p|Aerodactyl}} ({{OP|Goh|Aerodactyl}})&lt;br /&gt;
* {{p|Chinchou}} ({{DL|List of Goh&#039;s Pokémon|Chinchou|Goh&#039;s}})&lt;br /&gt;
* {{p|Bunnelby}} ({{DL|List of Goh&#039;s Pokémon|Bunnelby|Goh&#039;s}})&lt;br /&gt;
* {{p|Mankey}} ({{DL|List of Goh&#039;s Pokémon|Mankey|Goh&#039;s}})&lt;br /&gt;
* {{p|Krabby}} ({{DL|List of Goh&#039;s Pokémon|Krabby|Goh&#039;s}})&lt;br /&gt;
* {{p|Boldore}} ({{OP|Goh|Boldore}})&lt;br /&gt;
* {{p|Arctozolt}} ({{DL|List of Goh&#039;s Pokémon|Arctozolt|Goh&#039;s}})&lt;br /&gt;
* {{p|Geodude}} ({{DL|List of Goh&#039;s Pokémon|Geodude|Goh&#039;s}})&lt;br /&gt;
* {{p|Diglett}} ({{DL|List of Goh&#039;s Pokémon|Diglett|Goh&#039;s}})&lt;br /&gt;
* {{p|Suicune}} ({{DL|List of Goh&#039;s Pokémon|Suicune|Goh&#039;s}})&lt;br /&gt;
* {{p|Drowzee}} ({{DL|List of Goh&#039;s Pokémon|Drowzee|Goh&#039;s}})&lt;br /&gt;
* {{p|Morelull}} ({{DL|List of Goh&#039;s Pokémon|Morelull|Goh&#039;s}})&lt;br /&gt;
* {{p|Grookey}} ({{OP|Goh|Grookey}})&lt;br /&gt;
* {{p|Bellsprout}} ({{DL|List of Goh&#039;s Pokémon|Bellsprout|Goh&#039;s}})&lt;br /&gt;
* {{p|Absol}} ({{DL|List of Goh&#039;s Pokémon|Absol|Goh&#039;s}})&lt;br /&gt;
* {{p|Pansear}} ({{DL|List of Goh&#039;s Pokémon|Pansear|Goh&#039;s}})&lt;br /&gt;
* {{p|Panpour}} ({{DL|List of Goh&#039;s Pokémon|Panpour|Goh&#039;s}})&lt;br /&gt;
* {{p|Raticate}} ({{DL|List of Goh&#039;s Pokémon|Raticate|Goh&#039;s}})&lt;br /&gt;
* {{p|Pidgeotto}} ({{DL|List of Goh&#039;s Pokémon|Pidgeotto|Goh&#039;s}})&lt;br /&gt;
* {{p|Durant}} ({{DL|List of Goh&#039;s Pokémon|Durant|Goh&#039;s}}) ([[JN102]]-present)&lt;br /&gt;
* {{p|Stunfisk}} ({{DL|List of Goh&#039;s Pokémon|Stunfisk|Goh&#039;s}}; {{rf|Galar|Form}})&lt;br /&gt;
* {{p|Falinks}} ({{DL|List of Goh&#039;s Pokémon|Falinks|Goh&#039;s}})&lt;br /&gt;
* {{p|Geodude}} ({{DL|List of Goh&#039;s Pokémon|Alolan Geodude|Goh&#039;s}}; {{rf|Alolan|Form}})&lt;br /&gt;
* {{p|Bruxish}} ({{DL|List of Goh&#039;s Pokémon|Bruxish|Goh&#039;s}})&lt;br /&gt;
* {{p|Passimian}} ({{DL|List of Goh&#039;s Pokémon|Passimian|Goh&#039;s}})&lt;br /&gt;
* {{p|Roggenrola}} ({{DL|List of Goh&#039;s Pokémon|Roggenrola|Goh&#039;s}})&lt;br /&gt;
* {{p|Ferrothorn}} ({{DL|List of Goh&#039;s Pokémon|Ferrothorn|Goh&#039;s}})&lt;br /&gt;
* {{p|Voltorb}} ({{DL|List of Goh&#039;s Pokémon|Voltorb|Goh&#039;s}}; {{shiny}})&lt;br /&gt;
* {{p|Alcremie}} ({{DL|List of Goh&#039;s Pokémon|Alcremie|Goh&#039;s}}; {{DL|List of Pokémon with form differences|Alcremie|Strawberry Vanilla Cream}})&lt;br /&gt;
* {{p|Murkrow}} ({{DL|List of Goh&#039;s Pokémon|Murkrow|Goh&#039;s}})&lt;br /&gt;
* {{p|Camerupt}} ({{DL|List of Goh&#039;s Pokémon|Camerupt|Goh&#039;s}})&lt;br /&gt;
* {{p|Sharpedo}} ({{DL|List of Goh&#039;s Pokémon|Sharpedo|Goh&#039;s}})&lt;br /&gt;
* {{p|Shedinja}} ({{DL|List of Goh&#039;s Pokémon|Shedinja|Goh&#039;s}})&lt;br /&gt;
* {{p|Corsola}} ({{DL|List of Goh&#039;s Pokémon|Corsola|Goh&#039;s}}; {{rf|Galar|Form}})&lt;br /&gt;
* {{p|Hoothoot}} ({{DL|List of Goh&#039;s Pokémon|Hoothoot|Goh&#039;s}})&lt;br /&gt;
* {{p|Lilligant}} ({{DL|List of Goh&#039;s Pokémon|Lilligant|Goh&#039;s}})&lt;br /&gt;
* {{p|Slowpoke}} ({{DL|List of Goh&#039;s Pokémon|Slowpoke|Goh&#039;s}})&lt;br /&gt;
* {{p|Gossifleur}} ({{DL|List of Goh&#039;s Pokémon|Gossifleur|Goh&#039;s}}) ([[JN101]]-present)&lt;br /&gt;
* {{p|Morpeko}} ({{OP|James|Morpeko}}; {{DL|List of Pokémon with form differences|Morpeko|Full Belly and Hangry Modes}})&lt;br /&gt;
* {{p|Blastoise}} ([[Gary]]&#039;s)&lt;br /&gt;
* {{p|Arcanine}} ([[Gary]]&#039;s)&lt;br /&gt;
* {{p|Umbreon}} ([[Gary]]&#039;s)&lt;br /&gt;
* {{p|Silvally}} ({{OP|Gladion|Silvally}})&lt;br /&gt;
* {{p|Eevee}} ({{OP|Chloe|Eevee}})&lt;br /&gt;
* {{p|Charizard}} ({{an|Leon}}&#039;s; [[Gigantamax]])&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Bayleef}} ([[Horace]]&#039;s)&lt;br /&gt;
* {{p|Gardevoir}} ([[Horace]]&#039;s)&lt;br /&gt;
* {{p|Urshifu}} ([[Quillon]]&#039;s; {{DL|List of Pokémon with form differences|Urshifu|Single Strike Style}})&lt;br /&gt;
* {{p|Urshifu}} ([[Danika]]&#039;s; {{DL|List of Pokémon with form differences|Urshifu|Rapid Strike Style}})&lt;br /&gt;
* {{p|Pelipper}} ({{OBP|Pelipper|Team Rocket|Team Rocket}})&lt;br /&gt;
* {{p|Mew}} ({{OBP|Mew|recurring|anime}})&lt;br /&gt;
* {{p|Pidgey}}&lt;br /&gt;
* {{p|Regirock}}&lt;br /&gt;
* {{p|Regice}}&lt;br /&gt;
* {{p|Registeel}}&lt;br /&gt;
* {{p|Regieleki}}&lt;br /&gt;
* {{p|Regidrago}}&lt;br /&gt;
* {{p|Regigigas}}&lt;br /&gt;
* {{p|Vaporeon}} (fantasy)&lt;br /&gt;
* {{p|Jolteon}} (fantasy)&lt;br /&gt;
* {{p|Flareon}} (fantasy)&lt;br /&gt;
* {{p|Espeon}} (fantasy)&lt;br /&gt;
* {{p|Umbreon}} (fantasy)&lt;br /&gt;
* {{p|Leafeon}} (fantasy)&lt;br /&gt;
* {{p|Glaceon}} (fantasy)&lt;br /&gt;
* {{p|Sylveon}} (fantasy)&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
* [[JN101]]: Goh&#039;s {{p|Gossifleur}} is added to the shot of the Pokémon he has that is based in [[Galar]]. &lt;br /&gt;
* [[JN102]] - Present: Goh&#039;s {{p|Durant}} is added to the shot of the Pokémon he has that is based in [[Unova]].&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
&amp;lt;!--[[File:Paul JN.png|250px|thumb|Paul]]--&amp;gt;&lt;br /&gt;
* {{an|Clemont}} and {{an|Bonnie}}&amp;lt;!--and Lillie, Paul, Gladion, Wallace, and Ash&#039;s Greninja--&amp;gt; make reappearances.&lt;br /&gt;
&amp;lt;!--* Lisia is introduced.--&amp;gt;&lt;br /&gt;
* [[Horace]]&#039;s {{p|Chikorita}} evolves into {{p|Bayleef}} and he owns a {{p|Gardevoir}}.&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|上田華子}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 上田華子&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|村田理}}&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
* {{r|一石小百合}}&lt;br /&gt;
* {{r|山崎玲愛}}&lt;br /&gt;
* {{r|辻早智子}}&lt;br /&gt;
* {{r|左加田愛子}}&lt;br /&gt;
* {{r|松原徳弘}}&lt;br /&gt;
* {{r|高星佑平}}&lt;br /&gt;
* {{r|河毛雅妃}}&lt;br /&gt;
* {{r|吉野真一}}&lt;br /&gt;
* {{r|冨樫友紀}}&lt;br /&gt;
* {{r|小出紋加}}&lt;br /&gt;
* {{r|西谷泰史}}&lt;br /&gt;
* {{r|難波功}}&lt;br /&gt;
* {{r|矢嶋哲生}}&lt;br /&gt;
* {{r|前並武志}}&lt;br /&gt;
* {{r|大橋藍人}}&lt;br /&gt;
* {{r|忍田雄介}}&lt;br /&gt;
* {{r|伊藤京子}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|香月麻衣子}}&lt;br /&gt;
* {{r|森山愛弓}}&lt;br /&gt;
* {{r|篠原隆}}&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 村田理&lt;br /&gt;
* 中野悟史&lt;br /&gt;
* 一石小百合&lt;br /&gt;
* 山崎玲愛&lt;br /&gt;
* 辻早智子&lt;br /&gt;
* 左加田愛子&lt;br /&gt;
* 松原徳弘&lt;br /&gt;
* 高星佑平&lt;br /&gt;
* 河毛雅妃&lt;br /&gt;
* 吉野真一&lt;br /&gt;
* 冨樫友紀&lt;br /&gt;
* 小出紋加&lt;br /&gt;
* 西谷泰史&lt;br /&gt;
* 難波功&lt;br /&gt;
* 矢嶋哲生&lt;br /&gt;
* 前並武志&lt;br /&gt;
* 大橋藍人&lt;br /&gt;
* 忍田雄介&lt;br /&gt;
* 伊藤京子&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 香月麻衣子&lt;br /&gt;
* 森山愛弓&lt;br /&gt;
* 篠原隆&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Second key animation&amp;lt;br&amp;gt;{{j|第二原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|友部奈津美}}&lt;br /&gt;
* {{r|神垣弥生}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 友部奈津美&lt;br /&gt;
* 神垣弥生&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! In-between animation inspection&amp;lt;br&amp;gt;{{j|動画検査}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|太田彬彦}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 太田彬彦&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|平嶋愛里香}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 平嶋愛里香&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
The lyrics for all versions of the song are identical with the exception of the following:&lt;br /&gt;
* The second version performed by Nishikawa-kun and Kirishō does not include the {{tt|（ナイ！）|(nai!)}} or {{tt|（トライ！）|(torai!)}} parentheticals.&lt;br /&gt;
* In the third version performed by the Karaage Sisters, the lines 「どこへ行こうか？」は / 「どこへだって行ける」でしょ？ are pronounced as &#039;&#039;&amp;amp;quot;Doko e ikō ka?&amp;amp;quot; wa / &amp;amp;quot;Doko e datte ikeru?&amp;amp;quot; desho?&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===TV size===&lt;br /&gt;
{{Schemetable|Galar}}&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
|-&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; | &amp;lt;ab&amp;gt;{{tt|ねえ、まだまだまだ？急いで！|Nē, mada mada mada? Isoide!}}&lt;br /&gt;
{{tt|出かける準備はできたかい？|Dekakeru junbi wa dekita kai?}}&lt;br /&gt;
{{tt|キミに見せたい不思議の世界|Kimi ni misetai fushigi no sekai}}&lt;br /&gt;
{{tt|見送りならいらない|Miokuri nara iranai}}&lt;br /&gt;
&lt;br /&gt;
{{tt|たとえ火の中　水の中|Tatoe hi no naka mizu no naka}}&lt;br /&gt;
{{tt|手さぐりで見えない今日の中|Tesaguri de mienai kyō no naka}}&lt;br /&gt;
{{tt|１秒先だってまだ知らないけど|Ichibyō saki datte mada shiranai kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|いつも思い出はどれも|Itsumo omoide wa doremo}}&lt;br /&gt;
{{tt|全部ボールの中に|Zenbu bōru no naka ni}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び込め！|Wan, tsū, surī de tobikome!}}&lt;br /&gt;
{{tt|いつか描いた未来がボクのポケットにあるから|Itsuka egaita mirai ga boku no poketto ni aru kara}}&lt;br /&gt;
{{tt|はじめましてはいつだって初めてさ|Hajimemashite wa itsudatte hajimete sa}}&lt;br /&gt;
{{tt|ためらうことなどナイ！（ナイ！）トライ！（トライ！）|Tamerau koto nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
{{tt|１．バトルをしたなら|Ichi. Batoru o shita nara}}&lt;br /&gt;
{{tt|２．笑うか泣いたって|Ni. Warau ka naitatte}}&lt;br /&gt;
{{tt|３で仲間になろうよ|San de nakama ni narō yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|あの日だって　この日だって　いつだってそうしていた|Ano hi datte kono hi datte itsudatte sō shiteita}}&lt;br /&gt;
{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー　転んですりむいて|Rettsugō Koronde surimuite}}&lt;br /&gt;
{{tt|レッツゴー　何度も歩き出す隣|Rettsugō Nandomo arukidasu tonari}}&lt;br /&gt;
{{tt|キミにきめた！|Kimi ni kimeta!}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;Hey, is it time, is it time, is it time? Hurry up!&lt;br /&gt;
Are you ready to head out?&lt;br /&gt;
We don&#039;t need a sendoff&lt;br /&gt;
To the strange world I want to show you&lt;br /&gt;
&lt;br /&gt;
Even if in fire, in water&lt;br /&gt;
In the unseen today we fumble through&lt;br /&gt;
We still don&#039;t know what awaits just one second ahead&lt;br /&gt;
&lt;br /&gt;
But every single one of our memories&lt;br /&gt;
Is always inside a ball&lt;br /&gt;
&lt;br /&gt;
Jump in on one, two, three!&lt;br /&gt;
Because the future I once imagined is right in my pocket&lt;br /&gt;
&amp;quot;Nice to meet you&amp;quot; always marks a beginning&lt;br /&gt;
There&#039;s no hesitating! (No!) Try! (Try!)&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
1. After a battle&lt;br /&gt;
2. Whether you&#039;re laughing or crying&lt;br /&gt;
We&#039;ll be friends on 3!&lt;br /&gt;
&lt;br /&gt;
On that day, on this day, that&#039;s how we&#039;ve always done it&lt;br /&gt;
A world with unknown boundaries lies unseen just ahead&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go! Even if we trip and skin our knees&lt;br /&gt;
Let&#039;s go! When it comes to who I want by my side when I start walking again&lt;br /&gt;
I choose you!&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Full version===&lt;br /&gt;
{{Schemetable|Galar}}&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
|-&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; | &amp;lt;ab&amp;gt;{{tt|ねえ、まだまだまだ？急いで！|Nē, mada mada mada? Isoide!}}&lt;br /&gt;
{{tt|出かける準備はできたかい？|Dekakeru junbi wa dekita kai?}}&lt;br /&gt;
{{tt|キミに見せたい不思議の世界|Kimi ni misetai fushigi no sekai}}&lt;br /&gt;
{{tt|見送りならいらない|Miokuri nara iranai}}&lt;br /&gt;
&lt;br /&gt;
{{tt|たとえ火の中　水の中|Tatoe hi no naka mizu no naka}}&lt;br /&gt;
{{tt|手さぐりで見えない今日の中|Tesaguri de mienai kyō no naka}}&lt;br /&gt;
{{tt|１秒先だってまだ知らないけど|Ichibyō saki datte mada shiranai kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|いつも思い出はどれも|Itsumo omoide wa doremo}}&lt;br /&gt;
{{tt|全部ボールの中に|Zenbu bōru no naka ni}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び込め！|Wan, tsū, surī de tobikome!}}&lt;br /&gt;
{{tt|いつか描いた未来がボクのポケットにあるから|Itsuka egaita mirai ga boku no poketto ni aru kara}}&lt;br /&gt;
{{tt|はじめましてはいつだって初めてさ|Hajimemashite wa itsudatte hajimete sa}}&lt;br /&gt;
{{tt|ためらうことなどナイ！（ナイ！）トライ！（トライ！）|Tamerau koto nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
{{tt|１．バトルをしたなら|Ichi. Batoru o shita nara}}&lt;br /&gt;
{{tt|２．笑うか泣いたって|Ni. Warau ka naitatte}}&lt;br /&gt;
{{tt|３で仲間になろうよ|San de nakama ni narō yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|あの日だって　この日だって　いつだってそうしていた|Ano hi datte kono hi datte itsudatte sō shiteita}}&lt;br /&gt;
{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|転んですりむいて|Koronde surimuite}}&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|何度も歩き出す隣|Nandomo arukidasu tonari}}&lt;br /&gt;
{{tt|キミにきめた！|Kimi ni kimeta!}}&lt;br /&gt;
&lt;br /&gt;
{{tt|隣の街から景色は　ため息つくほど世界は|Tonari no machi kara keshiki wa tameiki tsuku hodo sekai wa}}&lt;br /&gt;
{{tt|目まぐるしく回り　変わる|Memagurushiku mawari kawaru}}&lt;br /&gt;
{{tt|ボクを置き去りにする|Boku o okizari ni suru}}&lt;br /&gt;
&lt;br /&gt;
{{tt|子供の頃には夢中で　くぐり抜けた穴ぼこでも|Kodomo no koro ni wa muchū de kugurinuketa anaboko demo}}&lt;br /&gt;
{{tt|しばらくぶりだな　見落としていたの？|Shibaraku-buri da na miotoshite ita no?}}&lt;br /&gt;
&lt;br /&gt;
{{tt|でもね　忘れた景色も|Demo ne wasureta keshiki mo}}&lt;br /&gt;
{{tt|今日のどこかにあるよ|Kyō no dokoka ni aru yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び出せ！|Wan, tsū, surī de tobidase!}}&lt;br /&gt;
{{tt|散々だって泣いていた日々とボールの外まで|Sanzan datte naiteita hibi to bōru no soto made}}&lt;br /&gt;
&lt;br /&gt;
{{tt|「どこへ行こうか？」は|&amp;amp;quot;Doko e yukō ka?&amp;amp;quot; wa}}&lt;br /&gt;
{{tt|「どこへだって行ける」でしょ？|&amp;amp;quot;Doko e datte yukeru&amp;amp;quot; desho?}}&lt;br /&gt;
{{tt|息つく暇などナイ！（ナイ！）トライ！（トライ！）|Iki tsuku hima nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Why don&#039;t we go?&lt;br /&gt;
&lt;br /&gt;
{{tt|１言葉を越えて|Ichi kotoba o koete}}&lt;br /&gt;
{{tt|２境界線の先の|Ni kyōkaisen no saki no}}&lt;br /&gt;
{{tt|まだ見ぬ君まで|Mada minu kimi made}}&lt;br /&gt;
&lt;br /&gt;
{{tt|倒れるなら　手をつくなら　前だって決めたんだ|Taoreru nara te o tsuku nara mae datte kimetanda}}&lt;br /&gt;
{{tt|日が沈むように影伸びて　背丈も変わっているけど|Hi ga shizumu yō ni kage nobite setake mo kawatte iru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|雨上がりでなくちゃ|Ameagari de nakucha}}&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|晴れ間に虹はない|Harema ni niji wa nai}}&lt;br /&gt;
{{tt|あの日から気づいている|Ano hi kara kizuite iru}}&lt;br /&gt;
&lt;br /&gt;
{{tt|君は　君は　いつの間にやら|Kimi wa kimi wa itsu no ma ni yara}}&lt;br /&gt;
{{tt|大人になっちゃいないかい？|Otona ni natcha inai kai?}}&lt;br /&gt;
&lt;br /&gt;
{{tt|ほこりを被った　ボロ着の　右ぽっけに置いてきた|Hokori o kabutta boro-gi no migi pokke ni oite kita}}&lt;br /&gt;
{{tt|片手に収まる冒険　ボクらの全てだった|Katate ni osamaru bōken bokura no subete datta}}&lt;br /&gt;
{{tt|あの頃の思い出が　君を探しているよ|Ano koro no omoide ga kimi o sagashite iru yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び込め！|Wan, tsū, surī de tobikome!}}&lt;br /&gt;
{{tt|いつか描いた未来がボクのポケットにあるから|Itsuka egaita mirai ga boku no poketto ni aru kara}}&lt;br /&gt;
{{tt|どこかへ行こうよ　どこへだって連れていってよ|Dokoka e ikō yo doko e datte tsurete itte yo}}&lt;br /&gt;
{{tt|ためらうことなどナイ！（ナイ！）トライ！（トライ！）|Tamerau koto nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
{{tt|１．バトルをしたなら|Ichi. Batoru o shita nara}}&lt;br /&gt;
{{tt|２．笑うか泣いたって|Ni. Warau ka naitatte}}&lt;br /&gt;
{{tt|３で仲間になろうよ|San de nakama ni narō yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|あの日だって　この日だって　いつだってそうしていた|Ano hi datte kono hi datte itsudatte sō shiteita}}&lt;br /&gt;
{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|転んですりむいて|Koronde surimuite}}&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|何度も歩き出す隣|Nandomo arukidasu tonari}}&lt;br /&gt;
{{tt|キミにきめた！|Kimi ni kimeta!}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;Hey, is it time, is it time, is it time? Hurry up!&lt;br /&gt;
Are you ready to head out?&lt;br /&gt;
We don&#039;t need a sendoff&lt;br /&gt;
To the strange world I want to show you&lt;br /&gt;
&lt;br /&gt;
Even if in fire, in water&lt;br /&gt;
In the unseen today we fumble through&lt;br /&gt;
We still don&#039;t know what awaits just one second ahead&lt;br /&gt;
&lt;br /&gt;
But every single one of our memories&lt;br /&gt;
Is always inside a ball&lt;br /&gt;
&lt;br /&gt;
Jump in on one, two, three!&lt;br /&gt;
Because the future I once imagined is right in my pocket&lt;br /&gt;
&amp;quot;Nice to meet you&amp;quot; always marks a beginning&lt;br /&gt;
There&#039;s no hesitating! (No!) Try! (Try!)&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
1. After a battle&lt;br /&gt;
2. Whether you&#039;re laughing or crying&lt;br /&gt;
We&#039;ll be friends on 3!&lt;br /&gt;
&lt;br /&gt;
On that day, on this day, that&#039;s how we&#039;ve always done it&lt;br /&gt;
A world with unknown boundaries lies unseen just ahead&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
Even if we trip and skin our knees&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
When it comes to who I want by my side when I start walking again&lt;br /&gt;
I choose you!&lt;br /&gt;
&lt;br /&gt;
The view from the neighboring town, the breathtaking world&lt;br /&gt;
Dizzyingly spin and change&lt;br /&gt;
Leaving me behind&lt;br /&gt;
&lt;br /&gt;
Even the holes I used to get obsessed with struggling through as a child&lt;br /&gt;
It&#039;s been a while since I saw one, so have I failed to notice something?&lt;br /&gt;
&lt;br /&gt;
But you know, even that forgotten view is&lt;br /&gt;
Still out there somewhere today&lt;br /&gt;
&lt;br /&gt;
Jump out on one, two, three!&lt;br /&gt;
With those days spent crying, towards the outside of the ball&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Where do you want to go?&amp;quot; is answered&lt;br /&gt;
&amp;quot;Anywhere you go,&amp;quot; right?&lt;br /&gt;
There&#039;s no time to breathe! (No!) Try! (Try!)&lt;br /&gt;
Why don&#039;t we go?&lt;br /&gt;
&lt;br /&gt;
1. Beyond worlds&lt;br /&gt;
2. Beyond boundaries&lt;br /&gt;
To you who I&#039;ve yet to meet&lt;br /&gt;
&lt;br /&gt;
Even if I fall with my hands on the ground, I&#039;ve already made my decision&lt;br /&gt;
As shadows stretch when the sun sets, I will grow as well&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
It&#039;s gotta be after the rain&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
Because there aren&#039;t rainbows on sunny days&lt;br /&gt;
Since that day I&#039;ve realized &lt;br /&gt;
&lt;br /&gt;
You, you, before I knew it&lt;br /&gt;
Haven&#039;t you become an adult?&lt;br /&gt;
&lt;br /&gt;
You&#039;ve left it in the right pocket of those dusty, tattered clothes&lt;br /&gt;
An adventure that could be held in one hand was everything to us&lt;br /&gt;
The memories of those days are searching for you&lt;br /&gt;
&lt;br /&gt;
Jump in on one, two, three!&lt;br /&gt;
Because the future I once imagined is right in my pocket&lt;br /&gt;
Let&#039;s go somewhere, take me anywhere&lt;br /&gt;
There&#039;s no hesitating! (No!) Try! (Try!)&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
1. After a battle&lt;br /&gt;
2. Whether you&#039;re laughing or crying&lt;br /&gt;
We&#039;ll be friends on 3!&lt;br /&gt;
&lt;br /&gt;
On that day, on this day, that&#039;s how we&#039;ve always done it&lt;br /&gt;
A world with unknown boundaries lies unseen just ahead&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
Even if we trip and skin our knees&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
When it comes to who I want by my side when I start walking again&lt;br /&gt;
I choose you!&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of [[JN095]], this song has surpassed [[Together]] (94 episodes) as the longest running opening theme consecutively.&lt;br /&gt;
** However, if one were to count the four versions of the song as different themes, this record would go to [[Best Wishes! (song)|Best Wishes!]] instead.&lt;br /&gt;
* The beginning of the song plays a sound that is similar to the [[Game Boy]] startup sound, possibly a reference to the earliest [[Pokémon games]] being on this console.&lt;br /&gt;
* The lyrics {{tt|たとえ火の中　水の中|Tatoe hi no naka mizu no naka}} &#039;&#039;(Even if in fire, in water)&#039;&#039; are a reference to the first Japanese opening theme, [[Aim to Be a Pokémon Master]], which uses the same phrase. &lt;br /&gt;
* The After The Rain version of the song is available as DLC for the Rhythm Game &amp;quot;Taiko no Tatsujin Drum &#039;n&#039; Fun&amp;quot;&lt;br /&gt;
* {{wp|Takanori Nishikawa}} posted an [https://web.archive.org/web/20200809091110/https://twitter.com/TMR15/status/1292387867885309952 early version] of the second version of the opening animation on his Twitter account, which has since been deleted. In it:&lt;br /&gt;
** The angle of the floor in the shot after the logo differs.&lt;br /&gt;
** {{AP|Pikachu}}&#039;s tail is missing and {{Ash}}&#039;s [[backpack]] and [[Chloe]]&#039;s hair are redrawn in the distant shot of Ash, [[Goh]], and Chloe.&lt;br /&gt;
** Ash and Goh run further past the [[Cerise Laboratory]].&lt;br /&gt;
** The images of the [[Legendary birds]] are rearranged.&lt;br /&gt;
** Glow, blur, fire, and sunray effects for the images of the [[Legendary Pokémon]] are not present.&lt;br /&gt;
** The snacks and papers are differently colored.&lt;br /&gt;
** The [[Poké Ball]]s in Goh&#039;s eye are not translucent.&lt;br /&gt;
** Goh&#039;s eye is not shaded.&lt;br /&gt;
** A yellow tint and sparkle effects are absent from the scene where Goh is surrounded by Poké Balls.&lt;br /&gt;
** The electricity effects from Goh&#039;s Poké Ball, {{p|Zapdos}}&#039;s {{t|Electric}} attack, and Pikachu&#039;s {{m|Thunderbolt}} are purple.&lt;br /&gt;
** The Legendary birds do not glow.&lt;br /&gt;
** The spotlights are yellow and the background is not darkened during Ash and Goh&#039;s battle.&lt;br /&gt;
** {{AP|Gengar}}&#039;s {{m|Shadow Ball}} attack is not present.&lt;br /&gt;
** {{TP|Goh|Sobble}} fades out without a glow effect.&lt;br /&gt;
** The fire effect on {{TP|Goh|Raboot}}&#039;s {{m|Ember|kick}} is not present.&lt;br /&gt;
** The sparkle effects in the background of Ash and Goh&#039;s parties are not present.&lt;br /&gt;
** {{p|Eternatus}} does not glow and the clouds do not glow purple.&lt;br /&gt;
** [[Raihan]]&#039;s [[Rotom Phone]] is the standard color.&lt;br /&gt;
** The fire effect for {{an|Leon}}&#039;s {{p|Charizard}} and the darkening of the stadium is not present.&lt;br /&gt;
** The glow of {{p|Duraludon}}&#039;s {{m|Steel Beam}} is not present.&lt;br /&gt;
** The icons and layout of the pictures from the Rotom Phone differ.&lt;br /&gt;
** A sparkle effect is added to {{p|Celebi}}.&lt;br /&gt;
** Fewer stars are visible in the forest at night.&lt;br /&gt;
** Darker shading on the shot of [[Vermilion City]] in the morning, lighter shading on the daytime, evening and nighttime shots of Vermilion.&lt;br /&gt;
** More stars are visible in Vermilion City at night.&lt;br /&gt;
** The sunray and water effects are missing from the ruins scene.&lt;br /&gt;
** Darker shading on the final shots of Ash, Goh, Pikachu, Raboot and both Trainers and their Pokémon.&lt;br /&gt;
* One, Two, Three is the first opening to have more than two versions in one series, as well as the first opening with multiple versions in one series to have different singers in different versions.&lt;br /&gt;
* The third version of the opening animation marks {{Gary}}&#039;s first appearance in an opening animation since [[High Touch!]].&lt;br /&gt;
* [[Ash&#039;s Dracovish]] is his sole Pokémon on hand not to physically appear on the third version of the opening animation, it only appears briefly in the final group sequence of characters.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
* During the {{pkmn|battle}} scene of the first version, {{TP|Goh|Scorbunny}}&#039;s tail disappears for two frames.&lt;br /&gt;
* In the song credits for the second version, Hidekazu Tanaka is omitted. This is fixed beginning in [[JN034]].&lt;br /&gt;
* In the fourth version, Goh&#039;s {{TP|Goh|Hoothoot}} and {{TP|Goh|Kingdra}} are missing from the group shots of his Pokémon, while {{TP|Goh|Heracross}} is incorrectly included among the Pokémon that are based in [[Kanto]].&lt;br /&gt;
** Goh&#039;s {{TP|Goh|Durant}} was initially omitted from the shot of his Pokémon that are based in [[Unova]] however this was corrected in [[JN102]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OPJ24 error.png|Scorbunny&#039;s missing tail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Japanese opening themes}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PrevNext&lt;br /&gt;
|prev=Your Adventure&lt;br /&gt;
|next=None&lt;br /&gt;
|list=Japanese opening themes&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
{{Project Music notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Japanese opening themes]]&lt;br /&gt;
&lt;br /&gt;
[[es:OPJ23]]&lt;br /&gt;
[[it:1 • 2 • 3]]&lt;br /&gt;
[[ja:1・2・3]]&lt;br /&gt;
[[zh:1，2，3]]&lt;/div&gt;</summary>
		<author><name>Cabbage Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=One,_Two,_Three&amp;diff=3502681</id>
		<title>One, Two, Three</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=One,_Two,_Three&amp;diff=3502681"/>
		<updated>2022-04-01T11:24:22Z</updated>

		<summary type="html">&lt;p&gt;Cabbage Man: /* Errors */Fixed mistake about Goldeen not appearing in the 4th version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{translated title}}&lt;br /&gt;
{{PrevNext&lt;br /&gt;
|prev=Your Adventure&lt;br /&gt;
|next=None&lt;br /&gt;
|list=Japanese opening themes&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 01&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24.png&lt;br /&gt;
|artistname=After the Rain（そらる×まふまふ）&lt;br /&gt;
|artistname_ro={{wp|After the Rain (duo)|After the Rain}} ({{wp|Soraru}}×{{wp|Mafumafu}})&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=まふまふ&lt;br /&gt;
|arrangername_ro=Mafumafu&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (After the Rain)|One, Two, Three}}&lt;br /&gt;
|catalognumber=SRXX-3336&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&#039;&#039;&#039;One, Two, Three&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|１・２・３|ワン・ツー・スリー}}}}&#039;&#039;&#039;) is the first Japanese opening theme of &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;. It debuted in [[JN001]], replacing [[Your Adventure]] of &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Various artists have performed different arrangements of the song:&lt;br /&gt;
* From [[JN001]] to [[JN031]], it was performed by {{wp|After the Rain (duo)|After the Rain}}, a duo consisting of {{wp|Soraru}} and {{wp|Mafumafu}}. It was produced by Mafumafu.&lt;br /&gt;
* From [[JN032]] to [[JN049]], it was performed by Nishikawa-kun and Kirishō, consisting of {{wp|Takanori Nishikawa}} and {{wp|Shō Kiryūin}}, vocalist of the band {{wp|Golden Bomber}}. It was arranged by Mafumafu and {{wp|Hidekazu Tanaka}} and produced by Mafumafu.&lt;br /&gt;
* From [[JN050]] to [[JN099]], it was performed by the Karaage Sisters, consisting of {{wp|Erika Ikuta}} and {{wp|Sayuri Matsumura}} from the idol girl group {{wp|Nogizaka46}}. It was arranged by APAZZI and {{jwp|Akira Sunset}}.&lt;br /&gt;
* Starting in [[JN100]], it was performed in-character by [[Rica Matsumoto]] and [[Daiki Yamashita]] as {{Ash}} and [[Goh]]. It was arranged by Hidekazu Tanaka.&lt;br /&gt;
The theme song was also produced by 佐野弘明 &#039;&#039;{{jwp|佐野弘明|Hiroaki Sano}}&#039;&#039; and 毛谷村伸也 &#039;&#039;Shinya Keyamura&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 1 ([[JN001]] – [[JN031]])==&lt;br /&gt;
===Synopsis===&lt;br /&gt;
The series logo appears as the camera pans across a large grassy hill and settles on {{Ash}}, [[Goh]], {{AP|Pikachu}}, and {{TP|Goh|Scorbunny}}, who are looking up at the sky. Ash and Pikachu are shown first, with Pikachu climbing around on his shoulders, jumping onto his shirt, and using it as a trampoline. Goh is then seen packing his [[bag]] with Scorbunny jumping at his side. [[Chloe]] is shown next poking her {{TP|Professor Cerise|Yamper}}, which then turns its head and causes Chloe to smile. A cut to [[Professor Cerise]] follows, who holds out three {{i|Poké Ball}}s. Ash, Goh, Pikachu, and Scorbunny are shown in front of maps featuring the {{pkmn2|starter}}s of each of the [[region]]s from [[Kanto]] to [[Galar]] are shown.&lt;br /&gt;
&lt;br /&gt;
Goh&#039;s hands are shown reaching towards a floating yellow orb, which is revealed to be {{p|Mew}}. Goh and Ash are then seen. Their eyes meet before each of them throw a Poké Ball in the air to send out a Pokémon. Ash, Pikachu, Chloe, Goh, and Scorbunny are seen dancing in the [[Cerise Laboratory]], while Yamper lays on the ground in front of Chloe. They then all clap and face the screen. Scorbunny, Pikachu, Ash, and Goh are then seen jumping off a brick terrace away from the lab and run down the street. They trip in front of Chloe, who turns and walks away. Ash and Goh, along with Pikachu and Scorbunny, are then seen gazing up at a rock from which {{MTR}}, [[Jessie]], [[James]], and {{TP|Jessie|Wobbuffet}} look down and sneer.&lt;br /&gt;
&lt;br /&gt;
Pikachu jumps over a {{p|Tyranitar}} and uses {{m|Thunderbolt}} on it. Scorbunny then runs up to a {{p|Corviknight}} and uses {{m|Double Kick}} on it. Ash, Pikachu, [[Ren]], [[Chrysa]], Chloe, Professor Cerise, Goh, and Scorbunny all dance and clap their hands. A close-up of Pikachu and Scorbunny is shown, who smile and cry in quick succession. They are shown to be on top of Yamper, who is on top of [[Mimey]]. Pikachu and Scorbunny fall off of Yamper and Mimey catches them in each of his outstretched hands before all three jump off.&lt;br /&gt;
&lt;br /&gt;
Ash, Goh, and Chloe, along with their partner {{OBP|Pokémon|species}}, are then seen walking on a rotating Poké Ball past several various Pokémon and landmarks from various regions. The following scene depends on the episode. Pikachu and Ash then jump into view, followed by Goh, Scorbunny, Pikachu, and Ash having tripped, with Goh skinning his knee. Goh and Scorbunny then jump into view, followed by all four seen standing up, looking at each other, and striking a pose.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Scorbunny}} ({{OP|Goh|Scorbunny}})&lt;br /&gt;
* {{p|Mr. Mime}} ({{Ash}}&#039;s; [[Mimey]])&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Bulbasaur}}&lt;br /&gt;
* {{p|Charmander}}&lt;br /&gt;
* {{p|Charizard}}&lt;br /&gt;
* {{p|Squirtle}}&lt;br /&gt;
* {{p|Raichu}} ({{rf|Alolan|Form}})&lt;br /&gt;
* {{p|Jigglypuff}}&lt;br /&gt;
* {{p|Diglett}}&lt;br /&gt;
* {{p|Gengar}}&lt;br /&gt;
* {{p|Exeggutor}} ({{rf|Alolan|Form}})&lt;br /&gt;
* {{p|Magikarp}}&lt;br /&gt;
* {{p|Eevee}}&lt;br /&gt;
* {{p|Snorlax}}&lt;br /&gt;
* {{p|Articuno}}&lt;br /&gt;
* {{p|Zapdos}}&lt;br /&gt;
* {{p|Moltres}}&lt;br /&gt;
* {{p|Dragonite}}&lt;br /&gt;
* {{p|Mew}}&lt;br /&gt;
* {{p|Chikorita}}&lt;br /&gt;
* {{p|Cyndaquil}}&lt;br /&gt;
* {{p|Totodile}}&lt;br /&gt;
* {{p|Unown}}&lt;br /&gt;
* {{p|Smeargle}}&lt;br /&gt;
* {{p|Tyranitar}}&lt;br /&gt;
* {{p|Lugia}}&lt;br /&gt;
* {{p|Ho-Oh}}&lt;br /&gt;
* {{p|Treecko}}&lt;br /&gt;
* {{p|Torchic}}&lt;br /&gt;
* {{p|Mudkip}}&lt;br /&gt;
* {{p|Rayquaza}}&lt;br /&gt;
* {{p|Turtwig}}&lt;br /&gt;
* {{p|Chimchar}}&lt;br /&gt;
* {{p|Piplup}}&lt;br /&gt;
* {{p|Snivy}}&lt;br /&gt;
* {{p|Tepig}}&lt;br /&gt;
* {{p|Oshawott}}&lt;br /&gt;
* {{p|Chespin}}&lt;br /&gt;
* {{p|Fennekin}}&lt;br /&gt;
* {{p|Froakie}}&lt;br /&gt;
* {{p|Rowlet}}&lt;br /&gt;
* {{p|Litten}}&lt;br /&gt;
* {{p|Popplio}}&lt;br /&gt;
* {{p|Pyukumuku}}&lt;br /&gt;
* {{p|Tapu Koko}}&lt;br /&gt;
* {{p|Grookey}}&lt;br /&gt;
* {{p|Scorbunny}}&lt;br /&gt;
* {{p|Sobble}}&lt;br /&gt;
* {{p|Corviknight}}&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
* [[Goh]] catches a {{TP|Goh|Scorbunny}}.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
The clip displayed during the line 「{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}」 varies depending on the episode. This is typically a scene from the episode itself, with the exception of [[JN001]], which used the same scene as [[JN002]], and the episodes set in [[Galar]] ([[JN004]]-[[JN005]], [[JN012]]-[[JN013]], [[JN027]]-[[JN028]]), where {{p|Zacian}} and {{p|Zamazenta}} pose together. The opening animation used for the song in the {{pmin|Thailand|Thai}}, {{pmin|Greater China|Mandarin Chinese (Taiwan)}}, and {{pmin|Indonesia}}n [[dub]]s use only the Zacian/Zamazenta scene.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|ajjN7eAnyZE|channel/UCOTR1tcOAhjgi6YukrPpZxg|name=まふまふちゃんねる|color=D5598C|colordark=00A1E9|colorlight=00A1E9}}&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 中野悟史&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|村田理}}&lt;br /&gt;
* {{r|宮田忠明}}&lt;br /&gt;
* {{r|前並武志}}&lt;br /&gt;
* {{r|一石小百合}}&lt;br /&gt;
* {{r|伊藤典子}}&lt;br /&gt;
* {{r|香月麻衣子}}&lt;br /&gt;
* {{r|山崎玲愛}}&lt;br /&gt;
* {{r|大橋藍人}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|河毛雅妃}}&lt;br /&gt;
* {{r|中川洋末}}&lt;br /&gt;
* {{r|小野可奈子}}&lt;br /&gt;
* {{r|池田早香}}&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 村田理&lt;br /&gt;
* 宮田忠明&lt;br /&gt;
* 前並武志&lt;br /&gt;
* 一石小百合&lt;br /&gt;
* 伊藤典子&lt;br /&gt;
* 香月麻衣子&lt;br /&gt;
* 山崎玲愛&lt;br /&gt;
* 大橋藍人&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 河毛雅妃&lt;br /&gt;
* 中川洋末&lt;br /&gt;
* 小野可奈子&lt;br /&gt;
* 池田早香&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|平嶋愛里香}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 平嶋愛里香&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 2 ([[JN032]] – [[JN049]])==&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 01&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24 2.png&lt;br /&gt;
|artistname=西川くんとキリショー&lt;br /&gt;
|artistname_ro=Nishikawa-kun and Kirishō&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=まふまふ、田中秀和(MONACA)&lt;br /&gt;
|arrangername_ro=Mafumafu, {{wp|Hidekazu Tanaka}} (MONACA)&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (Nishikawa-kun and Kirishō)|One, Two, Three}}&lt;br /&gt;
|catalognumber=ESXX-2260&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
{{cleanup|section}}&lt;br /&gt;
It starts with a green background when two windows open, one vertical with a blue background and a pair of legs wearing black shorts and shoes running, the other horizontal with a red background and feet wearing red socks and gray shoes running.  These windows then close before opening again, this time showing Ash and Goh running.  Then it shows the opening logo on a blue background.  Ash is putting on his cap and adjusting his backpack before Pikachu jumps onto his shoulder with Goh behind him.  The next shot is Goh checking his Poke Balls and Pekedex before he starts walking, revealing Raboot with his back turned, at which Goh turns and runs to him before squatting with a smile, all while Ash has his back turned with his hands on his hips.&lt;br /&gt;
&lt;br /&gt;
Goh and Ash pester Chloe while Raboot looks at Pikachu with one eye closed while Pikachu is staring into the distance.  Ahs and Goh adjust their left shoes before putting their left feet down; Chloe is kneeling in front of Yamper; Raboot is bouncing a pebble with his foot while Pikachu watches Ash with a smile.  Ash and Goh Stretch while Chloe looks at them with her back turned.&lt;br /&gt;
&lt;br /&gt;
The scene shifts to Ash and Goh running out of a house.  Chloe is holding Yamper, Professor Cerise is holding a clipboard, Ren is kneeling, and Chrysa is looking over Ren&#039;s shoulder in Cerise&#039;s lab before they all look at the camera.  Ash and Goh are looking at a computer screen as pictures of Articuno  in a blizzard, Zapdos shooting lightning, and Moltres wreathed in flames appear over a map of Kanto before being replaced, respectively, with: a map of Johto showing pictures of Lugia over a river in a forest and Ho-Oh flying over a town with a rainbow in the background, a map of Hoenn with pictures of Groudon in lava and Kyogre underwater, a map of Sinnoh with a picture of Dialga and Palkia on Spear Pillar, a map of Unova with a picture of Zekrom and Reshiram over a black-and-white background, a map of Kalos with pictures of Yveltal surrounded by destruction and Xerneas surrounded by life, a map of Alola with pictures of Solgaleo running through a canyon and Lunala flying at night, and a map of Galar with a picture of Zacian (Crowned Sword) and Zamazenta (Crowned Shield) in front of their shrine in the Slumbering Weald.&lt;br /&gt;
&lt;br /&gt;
Ash and Goh are looking over a folding map when Ash turns excitedly to Goh while Pikachu and Raboot snack on cookies.  A close-up of Goh&#039;s left eye filled with Poke Balls is seen that zooms out to show Goh falling, surrounded by Poke Balls when Mew comes and flies around him as the camera spins around him as well.  Goh does a flip as he pulls out a Poke Ball that sparks before opening to release Zapdos, who is joined by Articuno and Moltres in a storm before they fly off.  A Poke Ball hits the ground and rolls to Goh&#039;s feet.  We see inside the Poke Ball, seeing a round shadow and Ash and Goh gazing at the Poke Ball in wonder, the red top transparent.  Goh briefly looks at Ash before the Poke Ball opens up with a blue light that fills the screen.&lt;br /&gt;
&lt;br /&gt;
Ash gives a command while throwing his fist out as Pikachu, Dragonite, Gengar, and Riolu charge ahead, Galarian Farfetch&#039;d riding on Dragonite&#039;s back in a ready stance.  Pikachu uses Thunderbolt, and we see they&#039;re attacking Goh&#039;s Aerodactyl, who dodges the attack.  Gengar uses Shadow Ball before Sobble turns invisible in fright.  Raboot charges in to defend, his pebble being used for an Ember.  Jessie, James, Wobbufett and Meowth all pose before the Rocket Vending Machine drops, surprising them before Meowth activates it.  Jessie and James give a confident look as they throw the Vending Balls, but we don&#039;t see what Pokemon they got.&lt;br /&gt;
&lt;br /&gt;
Ash is staring in amazement as Gigantamax Pikachu battles Gigantamax Drednaw.  Galarian Farfetch&#039;d and Riolu Spar in a storm cloud covered field.  Ash and all his Pokemon (And Yamper and Mr. Mime) cheer.  Goh and several of his Pokemon cheer next.  Ash and Goh are staring down Eternatus, Pikachu, Lucario, and Cinderace ready to fight.&lt;br /&gt;
&lt;br /&gt;
Leon does his signature pose in front of his Charizard.  He then command Charizard to use Flamethrower on Duraludon who charges up a Steel-Type attack.  Raihan gives a thumbs up in front of his Duraludon.  We see various photographs of Ash, Goh, Leon, and Raihan.  The first is them smiling for the camera, the second is them giving various surprised and shocked reactions, the third is mostly covered by Dragonite&#039;s Paw, the fourth is Dragonite hugging Ash, Goh, Pikachu, and Raboot while Leon and Raihan look on with smiles, and the fifth is a close-up of Ash and Goh squeezed together, smiling alongside Pikachu and Sobble while Raboot just looks exasperated.&lt;br /&gt;
&lt;br /&gt;
Kiawe, Lana, Mallow, and Sophocles, along with Turtonator, Primarina, Tsareena, and Togedemaru stand in front of the Melemele Pokemon School.  the Pokemon get affectionate and the students return the affection.  Celebi (Normal in JN032, Shiny starting in JN033) flies through a forest at night, leaving a sparkling trail with various nocturnal Pokemon about.  Ludicolo jumps into view before starting to dance with several Marshtomp.&lt;br /&gt;
&lt;br /&gt;
Ash, Goh, Pikachu, and Raboot are standing on a cliff next to a tree overlooking a city at various times of day including morning, afternoon, evening, and night.  the scene switches to a panning shot of the shrine for Zacian and Zamazenta in the Slumbering Weald.  Bea slowly opens her eyes before the camera zooms out to show her and her Grapploct taking a fighting stance.&lt;br /&gt;
&lt;br /&gt;
Ash is kneeling before he stands up and walks into an opening surrounded by white light.  Pikachu&#039;s ears perk before he looks around.  Ash is slowly walking forward with a smile that gets wider as he turns his head.  Raboot&#039;s ear perks before he looks over, opening one eye.  Goh is walking slowly with a smile that also gets wider as he turns his head.  The final scene is Ash and Goh surrounded by Dragonite, Galarian Farfetch&#039;d, Riolu, Gengar, Pikachu, Raboot, Heracross, Sobble, Flygon, and Scyther.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Lana}}&lt;br /&gt;
* {{an|Kiawe}}&lt;br /&gt;
* {{an|Sophocles}}&lt;br /&gt;
* {{an|Mallow}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* {{an|Leon}}&lt;br /&gt;
* [[Raihan]]&lt;br /&gt;
* [[Bea]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Raboot}} ({{OP|Goh|Raboot}})&lt;br /&gt;
* {{p|Cinderace}} ({{OP|Goh|Cinderace}})&lt;br /&gt;
* {{p|Mr. Mime}} ({{Ash}}&#039;s; [[Mimey]])&lt;br /&gt;
* {{p|Dragonite}} ({{OP|Ash|Dragonite}})&lt;br /&gt;
* {{p|Gengar}} ({{OP|Ash|Gengar}})&lt;br /&gt;
* {{p|Riolu}} ({{OP|Ash|Riolu}})&lt;br /&gt;
* {{p|Lucario}} ({{OP|Ash|Lucario}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Ash|Farfetch&#039;d}}; {{rf|Galarian|Form}})&lt;br /&gt;
* {{p|Primarina}} ({{OP|Lana|Primarina}})&lt;br /&gt;
* {{p|Turtonator}} ({{OP|Kiawe|Turtonator}})&lt;br /&gt;
* {{p|Togedemaru}} ({{OP|Sophocles|Togedemaru}})&lt;br /&gt;
* {{p|Tsareena}} ({{OP|Mallow|Tsareena}})&lt;br /&gt;
* {{p|Scyther}} ({{OP|Goh|Scyther}})&lt;br /&gt;
* {{p|Skwovet}} ({{OP|Goh|Skwovet}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Goh|Farfetch&#039;d}})&lt;br /&gt;
* {{p|Magikarp}} ({{OP|Goh|giant Magikarp}}; {{pkmn2|giant}})&lt;br /&gt;
* {{p|Sobble}} ({{OP|Goh|Sobble}})&lt;br /&gt;
* {{p|Heracross}} ({{OP|Goh|Heracross}})&lt;br /&gt;
* {{p|Flygon}} ({{OP|Goh|Flygon}})&lt;br /&gt;
* {{p|Aerodactyl}} ({{OP|Goh|Aerodactyl}})&lt;br /&gt;
* {{p|Eternatus}} ([[Goh]]&#039;s; {{form|Eternatus|Eternamax}})&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Grapploct}} ([[Bea]]&#039;s)&lt;br /&gt;
* {{p|Duraludon}} ([[Raihan]]&#039;s)&lt;br /&gt;
* {{p|Rotom}} ([[Raihan]]&#039;s; [[Rotom Phone]])&lt;br /&gt;
* {{p|Charizard}} ({{an|Leon}}&#039;s)&lt;br /&gt;
* {{p|Drednaw}} ({{OBP|Drednaw|recurring|anime}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Articuno}}&lt;br /&gt;
* {{p|Zapdos}}&lt;br /&gt;
* {{p|Moltres}}&lt;br /&gt;
* {{p|Mew}}&lt;br /&gt;
* {{p|Hoothoot}}&lt;br /&gt;
* {{p|Spinarak}}&lt;br /&gt;
* {{p|Sunflora}}&lt;br /&gt;
* {{p|Misdreavus}}&lt;br /&gt;
* {{p|Celebi}} ([[JN032]])&lt;br /&gt;
* {{p|Celebi}} ({{Shiny}}; [[JN033]]-[[JN049]])&lt;br /&gt;
* {{p|Ludicolo}}&lt;br /&gt;
* {{p|Marshtomp}} (multiple)&lt;br /&gt;
* {{p|Lugia}} (image)&lt;br /&gt;
* {{p|Ho-Oh}} (image)&lt;br /&gt;
* {{p|Kyogre}} (image)&lt;br /&gt;
* {{p|Groudon}} (image)&lt;br /&gt;
* {{p|Dialga}} (image)&lt;br /&gt;
* {{p|Palkia}} (image)&lt;br /&gt;
* {{p|Zekrom}} (image)&lt;br /&gt;
* {{p|Reshiram}} (image)&lt;br /&gt;
* {{p|Yveltal}} (image)&lt;br /&gt;
* {{p|Xerneas}} (image)&lt;br /&gt;
* {{p|Solgaleo}} (image)&lt;br /&gt;
* {{p|Lunala}} (image)&lt;br /&gt;
* {{p|Zacian}} (image)&lt;br /&gt;
* {{p|Zamazenta}} (image)&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
* [[Goh]] obtains a {{TP|Goh|Heracross}}, a {{TP|Goh|Flygon}}, and an {{TP|Goh|Aerodactyl}}.&lt;br /&gt;
* [[Goh]]&#039;s {{p|Raboot}} evolves into {{TP|Goh|Cinderace}}.&lt;br /&gt;
* {{Ash}}&#039;s {{p|Riolu}} evolves into {{AP|Lucario}}.&lt;br /&gt;
* Ash and Goh fight an {{TP|Goh|Eternatus}}.&lt;br /&gt;
* {{an|Lana}}, {{an|Kiawe}}, {{an|Sophocles}}, and {{an|Mallow}} make reappearances.&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
#[[JN032]]: The original animation.&lt;br /&gt;
#[[JN033]] - [[JN049]]: A {{Shiny}} Celebi replaces the regularly colored Celebi in the forest scene.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OPJ24 2 Celebi.png|A {{p|Celebi}} in the second version of One, Two, Three&lt;br /&gt;
File:OPJ24 2 Shiny Celebi.png|A {{Shiny}} {{p|Celebi}} in the second version of One, Two, Three&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|wy2Z7YbJgdc|channel/UCB_BuOpGioQ7EVKm2F21dnw|name=西川貴教 Official YouTube Channel|color=D5598C|colordark=00A1E9|colorlight=00A1E9}}&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|でんさおり}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* でんさおり&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
* {{r|広岡トシヒト}}&lt;br /&gt;
* {{r|難波功}}&lt;br /&gt;
* {{r|大塚明子}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|小野可奈子}}&lt;br /&gt;
* {{r|高星佑平}}&lt;br /&gt;
* {{r|森山愛弓}}&lt;br /&gt;
* {{r|倉員千晶}}&lt;br /&gt;
* {{r|辻早智子}}&lt;br /&gt;
* {{r|伊藤京子}}&lt;br /&gt;
* {{r|野村美妃}}&lt;br /&gt;
* {{r|松本めぐみ}}&lt;br /&gt;
* {{r|有村奈美}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 中野悟史&lt;br /&gt;
* 広岡トシヒト&lt;br /&gt;
* 難波功&lt;br /&gt;
* 大塚明子&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 小野可奈子&lt;br /&gt;
* 高星佑平&lt;br /&gt;
* 森山愛弓&lt;br /&gt;
* 倉員千晶&lt;br /&gt;
* 辻早智子&lt;br /&gt;
* 伊藤京子&lt;br /&gt;
* 野村美妃&lt;br /&gt;
* 松本めぐみ&lt;br /&gt;
* 有村奈美&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|久米村誠}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 久米村誠&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 3 ([[JN050]] – [[JN099]])==&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 01&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24 3.png&lt;br /&gt;
|artistname=からあげ姉妹（生田絵梨花・松村沙友理from乃木坂46）&lt;br /&gt;
|artistname_ro=Karaage Sisters ({{wp|Erika Ikuta}} and {{wp|Sayuri Matsumura}} from {{wp|Nogizaka46}})&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=APAZZI・Akira Sunset&lt;br /&gt;
|arrangername_ro={{jwp|APAZZI}}, {{jwp|Akira Sunset}}&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (Karaage Sisters)|One, Two, Three}}&lt;br /&gt;
|catalognumber=SRXX-3841&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
It starts with {{Ash}} and {{AP|Lucario}} then turns to [[Goh]] and his {{TP|Goh|Sobble}} and {{TP|Goh|Cinderace}}, and finally turns to [[Chloe]] and her {{TP|Chloe|Eevee}}. Pikachu runs to the car where Ash, Goh, Leon, Lucario an Cinderace are. Then, while Chloe walks to the car, [[Ash&#039;s Gengar]] comes to the car scaring Goh and Chloe. The next scene shows Ash, Goh, Chloe, their Pokémon, and Leon near a river, then at a cliff. Then, {{p|Grookey}}, Sobble, and Pikachu appear and Grookey hits its branch on the ground, scaring Sobble and causing it to go into its camouflage, after that, Grookey jumps onto Goh&#039;s head and then Ash&#039;s head, which causes both of them to fall.&lt;br /&gt;
&lt;br /&gt;
The next scene shows Goh and Cinderace, and then he sees the three legendary beasts, {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}}. Then, the next scene shows from each turn, {{an|Professor Oak}}, [[Professor Cerise]], [[Chrysa]], [[Ren]], {{an|Korrina}}, [[Sonia]], [[Bea]], [[Wikstrom]], {{an|Iris}}, and {{Gary}}. Then, Ash and Goh see Leon, with Leon doing his signature pose. Then, it shows the car with Leon, Ash, Goh, Chloe and Pikachu, in the car which Leon has drove off a cliff.&lt;br /&gt;
&lt;br /&gt;
After the car lands, it shows a Dynamax Galarian {{p|Yamask}}, a Dynamax {{p|Wooloo}}, and a Gigantamax {{MTR}}, zooming in to see [[Jessie]], [[James]], {{TP|Jessie|Wobbuffet}}, and {{an|Morpeko}} on top. Chloe sits at her desk then sees Ash and Goh doing the pose in the first One, Two, Three! opening. Chloe is entertained and then sees her {{TP|Professor Cerise|Yamper}} and Eevee. Then, Eevee jumps onto her left arm and then jumps off her right arm.&lt;br /&gt;
&lt;br /&gt;
Then, Chloe sees all eight Eeveelutions, and has a smile. Then, Mew, Celebi, Jirachi, Shaymin, Victini, Hoopa, Zeraora, and Zarude appear. Ash and Goh jump and go onto {{p|Lugia}}, after that, Ash and Lucario, with Goh and Cinderace, battle on a rainy day. After that, it shows Ash and Pikachu battling {{an|Leon}} and his Charizard. Then, it shows the car with Leon, Ash, Goh, Chloe, and Pikachu inside, going through seeing some Pokémon and Trainers from the past. Finally, the title card shows up and the intro ends.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* {{an|Professor Oak}}&lt;br /&gt;
* [[Gary Oak]]&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* {{an|Korrina}}&lt;br /&gt;
* [[Bea]]&lt;br /&gt;
* [[Wikstrom]]&lt;br /&gt;
* {{an|Leon}}&lt;br /&gt;
* [[Sonia]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
* Other&lt;br /&gt;
** {{an|Lana}}&lt;br /&gt;
** {{an|Sophocles}}&lt;br /&gt;
** {{an|Mallow}}&lt;br /&gt;
** {{Delia}}&lt;br /&gt;
** [[Officer Jenny]]&lt;br /&gt;
** [[Nurse Joy]]&lt;br /&gt;
** {{an|Giovanni}}&lt;br /&gt;
** {{an|Professor Kukui}}&lt;br /&gt;
** {{an|Professor Burnet}}&lt;br /&gt;
** [[Professor Magnolia]]&lt;br /&gt;
** [[Chuck]]&lt;br /&gt;
** [[Raihan]]&lt;br /&gt;
** [[Lance]]&lt;br /&gt;
** [[Matori]]&lt;br /&gt;
** [[Visquez]]&lt;br /&gt;
** [[Camille]]&lt;br /&gt;
** [[Talia]]&lt;br /&gt;
** [[Parker]]&lt;br /&gt;
** [[Walker]]&lt;br /&gt;
** [[Shane Seeker]]&lt;br /&gt;
** [[Yeardley]]&lt;br /&gt;
** [[Cara Liss]]&lt;br /&gt;
** [[Bray Zenn]]&lt;br /&gt;
** [[Kricketina Kylie]]&lt;br /&gt;
** {{OBP|Oliver|JN020}}&lt;br /&gt;
** {{OBP|Kira|JN014}}&lt;br /&gt;
** [[Sonia]]&lt;br /&gt;
** [[Horace]]&lt;br /&gt;
** [[Lob]]&lt;br /&gt;
** [[Hibana]]&lt;br /&gt;
** [[Lei]]&lt;br /&gt;
** [[Lauren]]&lt;br /&gt;
** [[Masaya]]&lt;br /&gt;
** [[Jinny]]&lt;br /&gt;
** [[Tito]]&lt;br /&gt;
** [[Mr. Norris]]&lt;br /&gt;
** [[Pinery]]&lt;br /&gt;
** [[Eevee Evolution Lab#Staff|Lab assistant]]&lt;br /&gt;
** Emperor {{p|Blaziken}}&#039;s Trainer&lt;br /&gt;
** [[Koichi|Karate Master]]&lt;br /&gt;
** [[Vermilion City school#Goh and Chloe&#039;s teacher|Chloe and Goh&#039;s homeroom teacher]]&lt;br /&gt;
** Trainers&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Cinderace}} ({{OP|Goh|Cinderace}})&lt;br /&gt;
* {{p|Mr. Mime}} ({{Ash}}&#039;s; [[Mimey]])&lt;br /&gt;
* {{p|Dragonite}} ({{OP|Ash|Dragonite}})&lt;br /&gt;
* {{p|Gengar}} ({{OP|Ash|Gengar}})&lt;br /&gt;
* {{p|Lucario}} ({{OP|Ash|Lucario}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Ash|Farfetch&#039;d}}; {{rf|Galarian|Form}})&lt;br /&gt;
* {{p|Dracovish}} ({{OP|Ash|Dracovish}})&lt;br /&gt;
* {{p|Greedent}} ({{OP|Goh|Greedent}})&lt;br /&gt;
* {{p|Binacle}} ({{DL|List of Goh&#039;s Pokémon|Binacle|Goh&#039;s}})&lt;br /&gt;
* {{p|Sobble}} ({{OP|Goh|Sobble}})&lt;br /&gt;
* {{p|Flygon}} ({{OP|Goh|Flygon}})&lt;br /&gt;
* {{p|Aerodactyl}} ({{OP|Goh|Aerodactyl}})&lt;br /&gt;
* {{p|Grookey}} ({{DL|List of Goh&#039;s Pokémon|Grookey|Goh&#039;s}})&lt;br /&gt;
* {{p|Eevee}} ({{OP|Chloe|Eevee}})&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Gyarados}} ({{OP|Lance|Gyarados}}; {{shiny}})&lt;br /&gt;
* {{p|Charizard}} ({{an|Leon}}&#039;s)&lt;br /&gt;
* {{p|Psyduck}} ([[Shane Seeker]]&#039;s; {{shiny}})&lt;br /&gt;
* {{p|Dusclops}} ({{DL|Rocket Prize Master|Dusclops|Team Rocket&#039;s}}; ×2)&lt;br /&gt;
* {{p|Buneary}} ({{DL|Rocket Prize Master|Buneary|Team Rocket&#039;s}})&lt;br /&gt;
* {{p|Minccino}} ({{DL|Rocket Prize Master|Minccino|Team Rocket&#039;s}})&lt;br /&gt;
* {{p|Slowking}} ({{DL|Rocket Prize Master|Slowking|Team Rocket&#039;s}})&lt;br /&gt;
* {{p|Morpeko}} ({{an|Morpeko|anime}}; {{DL|List of Pokémon with form differences|Morpeko|Full Belly Mode}})&lt;br /&gt;
* {{p|Butterfree}} (×2)&lt;br /&gt;
* {{p|Bounsweet}} (×2)&lt;br /&gt;
* {{p|Krabby}} (×3)&lt;br /&gt;
* {{p|Shuckle}}&lt;br /&gt;
* {{p|Dewpider}}&lt;br /&gt;
* {{p|Palpitoad}}&lt;br /&gt;
* {{p|Magikarp}}&lt;br /&gt;
* {{p|Gastrodon}}&lt;br /&gt;
* {{p|Ponyta}} ({{rf|Galarian|Form}})&lt;br /&gt;
* {{p|Karrablast}}&lt;br /&gt;
* {{p|Corphish}}&lt;br /&gt;
* {{p|Rookidee}}&lt;br /&gt;
* {{p|Raikou}}&lt;br /&gt;
* {{p|Suicune}}&lt;br /&gt;
* {{p|Entei}}&lt;br /&gt;
* {{p|Dugtrio}}&lt;br /&gt;
* {{p|Wooloo}} ([[Dynamax]])&lt;br /&gt;
* {{p|Yamask}} ({{rf|Galarian|Form}}, [[Dynamax]])&lt;br /&gt;
* {{p|Mew}}&lt;br /&gt;
* {{p|Celebi}}&lt;br /&gt;
* {{p|Jirachi}}&lt;br /&gt;
* {{p|Shaymin}} ({{DL|List of Pokémon with form differences|Shaymin|Sky Forme}})&lt;br /&gt;
* {{p|Victini}}&lt;br /&gt;
* {{p|Hoopa}} ({{DL|List of Pokémon with form differences|Hoopa|Confined Forme}})&lt;br /&gt;
* {{p|Zeraora}}&lt;br /&gt;
* {{p|Zarude}}&lt;br /&gt;
* {{p|Lugia}}&lt;br /&gt;
* {{p|Falinks}}&lt;br /&gt;
* {{p|Rillaboom}}&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
*{{an|Iris}}, {{Gary}} and [[Wikstrom]] make reappearances.&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|ThUatkJODZM|channel/UCUzpZpX2wRYOk3J8QTFGxDg|name=乃木坂46 OFFICIAL YouTube CHANNEL|color=D5598C|colordark=00A1E9|colorlight=00A1E9}}&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 中野悟史&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|村田理}}&lt;br /&gt;
* {{r|岩井マサキ}}&lt;br /&gt;
* {{r|近有希}}&lt;br /&gt;
* {{r|大塚明子}}&lt;br /&gt;
* {{r|忍田雄介}}&lt;br /&gt;
* {{r|山崎玲愛}}&lt;br /&gt;
* {{r|一石小百合}}&lt;br /&gt;
* {{r|香月麻衣子}}&lt;br /&gt;
* {{r|上田華子}}&lt;br /&gt;
* {{r|小出紋加}}&lt;br /&gt;
* {{r|森山愛弓}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|伊藤京子}}&lt;br /&gt;
* {{r|吉野真一}}&lt;br /&gt;
* {{r|前並武志}}&lt;br /&gt;
* {{r|宮田忠明}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 村田理&lt;br /&gt;
* 岩井マサキ&lt;br /&gt;
* 近有希&lt;br /&gt;
* 大塚明子&lt;br /&gt;
* 忍田雄介&lt;br /&gt;
* 山崎玲愛&lt;br /&gt;
* 一石小百合&lt;br /&gt;
* 香月麻衣子&lt;br /&gt;
* 上田華子&lt;br /&gt;
* 小出紋加&lt;br /&gt;
* 森山愛弓&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 伊藤京子&lt;br /&gt;
* 吉野真一&lt;br /&gt;
* 前並武志&lt;br /&gt;
* 宮田忠明&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! In-between animation inspection&amp;lt;br&amp;gt;{{j|動画検査}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|太田彬彦}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 太田彬彦&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|平嶋愛里香}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 平嶋愛里香&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Opening animation: Version 4 ([[JN100]] – present)==&lt;br /&gt;
{{Song&lt;br /&gt;
|type=JN OP 04&lt;br /&gt;
|language=ja&lt;br /&gt;
|title=１・２・３&lt;br /&gt;
|transliterated=Wan, Tsū, Surī&lt;br /&gt;
|translated=One, Two, Three&lt;br /&gt;
|screen=hd&lt;br /&gt;
|screenshot=OPJ24 4.png&lt;br /&gt;
|artistname=サトシ＆ゴウ(CV:松本梨香＆山下大輝)&lt;br /&gt;
|artistname_ro={{Ash|Satoshi}} &amp;amp; [[Goh|Go]] (CV: [[Rica Matsumoto]] &amp;amp; [[Daiki Yamashita]])&lt;br /&gt;
|lyricistname=まふまふ&lt;br /&gt;
|lyricistname_ro=Mafumafu&lt;br /&gt;
|composername=まふまふ&lt;br /&gt;
|composername_ro=Mafumafu&lt;br /&gt;
|arrangername=田中秀和&lt;br /&gt;
|arrangername_ro={{wp|Hidekazu Tanaka}}&lt;br /&gt;
|albumtype=digital single&lt;br /&gt;
|albumtitle=１・２・３&lt;br /&gt;
|albumtitle_ro={{DL|List of Pokémon digital singles|One, Two, Three (Satoshi &amp;amp; Go)|One, Two, Three}}&lt;br /&gt;
|catalognumber=SRXX-4287&lt;br /&gt;
|recordcompany=Sony Music Labels&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
&lt;br /&gt;
===Synopsis===&lt;br /&gt;
It starts with a {{p|Pidgey}} flying past [[Chloe]], [[Professor Cerise]], [[Chrysa]], [[Ren]], and finally {{Ash}} and [[Goh]]. Flashbacks of just before the two protagonists started their journeys are shown with Ash getting electrocuted by {{AP|Pikachu}} at [[Professor Oak&#039;s laboratory]] and Goh seeing {{DL|Recurring wild Pokémon in the anime|Mew}} for the first time. Cut to the present and Ash and Goh are leaving the [[Cerise Laboratory]] as they wave goodbye to Chloe. There are shots of the two going on journeys before Ash and Goh are seen in each of the eight core [[region|regions]], each time including most, or all of the Pokémon Goh has [[List of Goh&#039;s Pokémon|caught]] that come from each of those places.&lt;br /&gt;
&lt;br /&gt;
A [[Poké Ball]] {{pkmn2|caught|catches}} something and one of the stars that hangs over the ball rises and turns into the same Mew that Goh is after, which he tries to reach out to grab. There is a zoom in on one of Goh&#039;s eyes and it transitions to Ash excitedly sending out his [[Party|party]] in a stadium while wearing his [[Mega Glove]], [[Z-Power Ring]], and [[Dynamax Band]]. His Pokémon then battle an unknown opponent. Then Goh is seen with [[Danika]] and [[Quillon]] facing the six [[Legendary titans|Legendary Titans]] on a [[Field Research|Trial Mission]] at the [[Split-Decision Ruins]] in the [[Crown Tundra]] for [[Project Mew]], before we cut back to Ash who is revealed to be battling [[Leon]]. Chloe is shown next doing a performance with her {{TP|Chloe|Eevee}} which ends with a fantasy of all of the [[Eeveelutions]] circling them.&lt;br /&gt;
&lt;br /&gt;
{{TRT}} are then shown trying to capture Pikachu, before {{TP|Jessie|Wobbuffet}}, {{TP|James|Morpeko}}, and {{OBP|Pelipper|Team Rocket}} accidentally mess up their plans by appearing. Shots of past and present [[Ash&#039;s friends|friends]] and [[Rival#In the anime|rivals]] of Ash&#039;s, as well as [[Wallace]], [[Lisia]], [[Horace]], and a familiar [[Ash&#039;s Greninja|Greninja]] are shown before going back to Ash&#039;s battle against Leon. Ash and Goh then interact with their Partner Pokémon before they run off with Ash&#039;s whole party and Goh&#039;s main Pokémon running alongside them as the opening ends.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Dawn}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Clemont}}&lt;br /&gt;
* {{an|Bonnie}}&lt;br /&gt;
* {{an|Lana}}&lt;br /&gt;
* {{an|Kiawe}}&lt;br /&gt;
* {{an|Lillie}}&lt;br /&gt;
* {{an|Sophocles}}&lt;br /&gt;
* {{an|Mallow}}&lt;br /&gt;
* [[Goh]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* {{an|Professor Oak}} (flashback)&lt;br /&gt;
* [[Professor Cerise]]&lt;br /&gt;
* [[Gary Oak]]&lt;br /&gt;
* [[Paul]]&lt;br /&gt;
* {{an|Gladion}}&lt;br /&gt;
* [[Chloe]]&lt;br /&gt;
* [[Wallace]]&lt;br /&gt;
* {{an|Leon}}&lt;br /&gt;
* [[Piers]]&lt;br /&gt;
* [[Marnie]]&lt;br /&gt;
* [[Chrysa]]&lt;br /&gt;
* [[Ren]]&lt;br /&gt;
* [[Danika]]&lt;br /&gt;
* [[Quillon]]&lt;br /&gt;
* [[Lisia]]&lt;br /&gt;
* [[Horace]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Wobbuffet}} ({{OP|Jessie|Wobbuffet}})&lt;br /&gt;
* {{p|Piplup}} ({{OP|Dawn|Piplup}})&lt;br /&gt;
* {{p|Dedenne}} ({{OP|Clemont|Dedenne}})&lt;br /&gt;
* {{p|Cinderace}} ({{OP|Goh|Cinderace}})&lt;br /&gt;
* {{p|Greninja}} (formerly {{OP|Ash|Greninja}})&lt;br /&gt;
* {{p|Rowlet}} ({{OP|Ash|Rowlet}})&lt;br /&gt;
* {{p|Lycanroc}} ({{OP|Ash|Lycanroc}}; {{DL|List of Pokémon with form differences|Lycanroc|Dusk Form}})&lt;br /&gt;
* {{p|Incineroar}} ({{OP|Ash|Incineroar}})&lt;br /&gt;
* {{p|Melmetal}} ({{OP|Ash|Melmetal}})&lt;br /&gt;
* {{p|Dragonite}} ({{OP|Ash|Dragonite}})&lt;br /&gt;
* {{p|Gengar}} ({{OP|Ash|Gengar}}; [[Gigantamax]])&lt;br /&gt;
* {{p|Lucario}} ({{OP|Ash|Lucario}}; {{me|Lucario}})&lt;br /&gt;
* {{p|Sirfetch&#039;d}} ({{OP|Ash|Sirfetch&#039;d}})&lt;br /&gt;
* {{p|Dracovish}} ({{OP|Ash|Dracovish}})&lt;br /&gt;
* {{p|Eevee}} ({{an|Lana}}&#039;s; [[Sandy]])&lt;br /&gt;
* {{p|Turtonator}} ({{OP|Kiawe|Turtonator}})&lt;br /&gt;
* {{p|Vulpix}} ({{an|Lillie}}&#039;s; {{rf|Alolan|Form}}; [[Snowy]])&lt;br /&gt;
* {{p|Togedemaru}} ({{OP|Sophocles|Togedemaru}})&lt;br /&gt;
* {{p|Tsareena}} ({{OP|Mallow|Tsareena}})&lt;br /&gt;
* {{p|Caterpie}} ({{OP|Goh|Caterpie}})&lt;br /&gt;
* {{p|Metapod}} ({{DL|List of Goh&#039;s Pokémon|Metapod|Goh&#039;s}})&lt;br /&gt;
* {{p|Venonat}} ({{DL|List of Goh&#039;s Pokémon|Venonat|Goh&#039;s}})&lt;br /&gt;
* {{p|Venomoth}} ({{DL|List of Goh&#039;s Pokémon|Venomoth|Goh&#039;s}})&lt;br /&gt;
* {{p|Paras}} ({{DL|List of Goh&#039;s Pokémon|Paras|Goh&#039;s}})&lt;br /&gt;
* {{p|Parasect}} ({{DL|List of Goh&#039;s Pokémon|Parasect|Goh&#039;s}})&lt;br /&gt;
* {{p|Butterfree}} ({{DL|List of Goh&#039;s Pokémon|Butterfree|Goh&#039;s}})&lt;br /&gt;
* {{p|Pinsir}} ({{DL|List of Goh&#039;s Pokémon|Pinsir|Goh&#039;s}})&lt;br /&gt;
* {{p|Weedle}} ({{DL|List of Goh&#039;s Pokémon|Weedle|Goh&#039;s}})&lt;br /&gt;
* {{p|Kakuna}} ({{DL|List of Goh&#039;s Pokémon|Kakuna|Goh&#039;s}})&lt;br /&gt;
* {{p|Beedrill}} ({{OP|Goh|Beedrill}})&lt;br /&gt;
* {{p|Scizor}} ({{OP|Goh|Scizor}})&lt;br /&gt;
* {{p|Taillow}} ({{DL|List of Goh&#039;s Pokémon|Taillow|Goh&#039;s}})&lt;br /&gt;
* {{p|Dustox}} ({{DL|List of Goh&#039;s Pokémon|Dustoc|Goh&#039;s}})&lt;br /&gt;
* {{p|Tentacool}} ({{DL|List of Goh&#039;s Pokémon|Tentacool|Goh&#039;s}})&lt;br /&gt;
* {{p|Mantyke}} ({{OP|Goh|Mantyke}})&lt;br /&gt;
* {{p|Sentret}} ({{DL|List of Goh&#039;s Pokémon|Sentret|Goh&#039;s}})&lt;br /&gt;
* {{p|Stantler}} ({{DL|List of Goh&#039;s Pokémon|Stantler|Goh&#039;s}})&lt;br /&gt;
* {{p|Misdreavus}} ({{DL|List of Goh&#039;s Pokémon|Misdreavus|Goh&#039;s}})&lt;br /&gt;
* {{p|Dewgong}} ({{OP|Goh|Dewgong}})&lt;br /&gt;
* {{p|Greedent}} ({{OP|Goh|Greedent}})&lt;br /&gt;
* {{p|Darmanitan}} ({{OP|Goh|Darmanitan}}; {{DL|List of Pokémon with form differences|Darmanitan|Standard Mode}})&lt;br /&gt;
* {{p|Sandile}} ({{DL|List of Goh&#039;s Pokémon|Sandile|Goh&#039;s}})&lt;br /&gt;
* {{p|Golurk}} ({{OP|Goh|Golurk}}; {{pkmn2|giant}})&lt;br /&gt;
* {{p|Cubone}} ({{DL|List of Goh&#039;s Pokémon|Cubone|Goh&#039;s}})&lt;br /&gt;
* {{p|Spearow}} ({{DL|List of Goh&#039;s Pokémon|Spearow|Goh&#039;s}})&lt;br /&gt;
* {{p|Rattata}} ({{DL|List of Goh&#039;s Pokémon|Rattata|Goh&#039;s}})&lt;br /&gt;
* {{p|Pidgey}} ({{DL|List of Goh&#039;s Pokémon|Pidgey|Goh&#039;s}})&lt;br /&gt;
* {{p|Nidoran♀}} ({{DL|List of Goh&#039;s Pokémon|Nidoran♀|Goh&#039;s}})&lt;br /&gt;
* {{p|Nidoran♂}} ({{DL|List of Goh&#039;s Pokémon|Nidoran♂|Goh&#039;s}})&lt;br /&gt;
* {{p|Oddish}} ({{DL|List of Goh&#039;s Pokémon|Oddish|Goh&#039;s}})&lt;br /&gt;
* {{p|Poliwag}} ({{DL|List of Goh&#039;s Pokémon|Poliwag|Goh&#039;s}})&lt;br /&gt;
* {{p|Grimer}} ({{DL|List of Goh&#039;s Pokémon|Grimer|Goh&#039;s}})&lt;br /&gt;
* {{p|Ekans}} ({{DL|List of Goh&#039;s Pokémon|Ekans|Goh&#039;s}})&lt;br /&gt;
* {{p|Farfetch&#039;d}} ({{OP|Goh|Farfetch&#039;d}})&lt;br /&gt;
* {{p|Exeggutor}} ({{DL|List of Goh&#039;s Pokémon|Exeggutor|Goh&#039;s}})&lt;br /&gt;
* {{p|Goldeen}} ({{DL|List of Goh&#039;s Pokémon|Goldeen|Goh&#039;s}})&lt;br /&gt;
* {{p|Magikarp}} ({{DL|List of Goh&#039;s Pokémon|Magikarp|Goh&#039;s}})&lt;br /&gt;
* {{p|Magikarp}} ({{OP|Goh|giant Magikarp}}; {{pkmn2|giant}})&lt;br /&gt;
* {{p|Binacle}} ({{DL|List of Goh&#039;s Pokémon|Binacle|Goh&#039;s}})&lt;br /&gt;
* {{p|Floette}} ({{DL|List of Goh&#039;s Pokémon|Floette|Goh&#039;s}}; ×4; {{DL|List of Pokémon with form differences|Floette|Red, Yellow, Blue, and Orange Flower}})&lt;br /&gt;
* {{p|Scatterbug}} ({{DL|List of Goh&#039;s Pokémon|Scatterbug|Goh&#039;s}})&lt;br /&gt;
* {{p|Phantump}} ({{DL|List of Goh&#039;s Pokémon|Phantump|Goh&#039;s}})&lt;br /&gt;
* {{p|Fletchling}} ({{DL|List of Goh&#039;s Pokémon|Fletchling|Goh&#039;s}})&lt;br /&gt;
* {{p|Inteleon}} ({{DL|List of Goh&#039;s Pokémon|Inteleon|Goh&#039;s}})&lt;br /&gt;
* {{p|Wingull}} ({{DL|List of Goh&#039;s Pokémon|Wingull|Goh&#039;s}})&lt;br /&gt;
* {{p|Ariados}} ({{DL|List of Goh&#039;s Pokémon|Ariados|Goh&#039;s}})&lt;br /&gt;
* {{p|Pineco}} ({{DL|List of Goh&#039;s Pokémon|Pineco|Goh&#039;s}})&lt;br /&gt;
* {{p|Heracross}} ({{OP|Goh|Heracross}})&lt;br /&gt;
* {{p|Hitmonchan}} ({{DL|List of Goh&#039;s Pokémon|Hitmonchan|Goh&#039;s}})&lt;br /&gt;
* {{p|Raichu}} ({{OP|Goh|Raichu}})&lt;br /&gt;
* {{p|Trapinch}} ({{DL|List of Goh&#039;s Pokémon|Trapinch|Goh&#039;s}})&lt;br /&gt;
* {{p|Vibrava}} ({{DL|List of Goh&#039;s Pokémon|Vibrava|Goh&#039;s}})&lt;br /&gt;
* {{p|Flygon}} ({{OP|Goh|Flygon}})&lt;br /&gt;
* {{p|Pyukumuku}} ({{DL|List of Goh&#039;s Pokémon|Pyukumuku|Goh&#039;s}})&lt;br /&gt;
* {{p|Exeggutor}} ({{DL|List of Goh&#039;s Pokémon|Exeggutor|Goh&#039;s}}; {{rf|Alola|Form}})&lt;br /&gt;
* {{p|Aerodactyl}} ({{OP|Goh|Aerodactyl}})&lt;br /&gt;
* {{p|Chinchou}} ({{DL|List of Goh&#039;s Pokémon|Chinchou|Goh&#039;s}})&lt;br /&gt;
* {{p|Bunnelby}} ({{DL|List of Goh&#039;s Pokémon|Bunnelby|Goh&#039;s}})&lt;br /&gt;
* {{p|Mankey}} ({{DL|List of Goh&#039;s Pokémon|Mankey|Goh&#039;s}})&lt;br /&gt;
* {{p|Krabby}} ({{DL|List of Goh&#039;s Pokémon|Krabby|Goh&#039;s}})&lt;br /&gt;
* {{p|Boldore}} ({{OP|Goh|Boldore}})&lt;br /&gt;
* {{p|Arctozolt}} ({{DL|List of Goh&#039;s Pokémon|Arctozolt|Goh&#039;s}})&lt;br /&gt;
* {{p|Geodude}} ({{DL|List of Goh&#039;s Pokémon|Geodude|Goh&#039;s}})&lt;br /&gt;
* {{p|Diglett}} ({{DL|List of Goh&#039;s Pokémon|Diglett|Goh&#039;s}})&lt;br /&gt;
* {{p|Suicune}} ({{DL|List of Goh&#039;s Pokémon|Suicune|Goh&#039;s}})&lt;br /&gt;
* {{p|Drowzee}} ({{DL|List of Goh&#039;s Pokémon|Drowzee|Goh&#039;s}})&lt;br /&gt;
* {{p|Morelull}} ({{DL|List of Goh&#039;s Pokémon|Morelull|Goh&#039;s}})&lt;br /&gt;
* {{p|Grookey}} ({{OP|Goh|Grookey}})&lt;br /&gt;
* {{p|Bellsprout}} ({{DL|List of Goh&#039;s Pokémon|Bellsprout|Goh&#039;s}})&lt;br /&gt;
* {{p|Absol}} ({{DL|List of Goh&#039;s Pokémon|Absol|Goh&#039;s}})&lt;br /&gt;
* {{p|Pansear}} ({{DL|List of Goh&#039;s Pokémon|Pansear|Goh&#039;s}})&lt;br /&gt;
* {{p|Panpour}} ({{DL|List of Goh&#039;s Pokémon|Panpour|Goh&#039;s}})&lt;br /&gt;
* {{p|Raticate}} ({{DL|List of Goh&#039;s Pokémon|Raticate|Goh&#039;s}})&lt;br /&gt;
* {{p|Pidgeotto}} ({{DL|List of Goh&#039;s Pokémon|Pidgeotto|Goh&#039;s}})&lt;br /&gt;
* {{p|Durant}} ({{DL|List of Goh&#039;s Pokémon|Durant|Goh&#039;s}}) ([[JN102]]-present)&lt;br /&gt;
* {{p|Stunfisk}} ({{DL|List of Goh&#039;s Pokémon|Stunfisk|Goh&#039;s}}; {{rf|Galar|Form}})&lt;br /&gt;
* {{p|Falinks}} ({{DL|List of Goh&#039;s Pokémon|Falinks|Goh&#039;s}})&lt;br /&gt;
* {{p|Geodude}} ({{DL|List of Goh&#039;s Pokémon|Alolan Geodude|Goh&#039;s}}; {{rf|Alolan|Form}})&lt;br /&gt;
* {{p|Bruxish}} ({{DL|List of Goh&#039;s Pokémon|Bruxish|Goh&#039;s}})&lt;br /&gt;
* {{p|Passimian}} ({{DL|List of Goh&#039;s Pokémon|Passimian|Goh&#039;s}})&lt;br /&gt;
* {{p|Roggenrola}} ({{DL|List of Goh&#039;s Pokémon|Roggenrola|Goh&#039;s}})&lt;br /&gt;
* {{p|Ferrothorn}} ({{DL|List of Goh&#039;s Pokémon|Ferrothorn|Goh&#039;s}})&lt;br /&gt;
* {{p|Voltorb}} ({{DL|List of Goh&#039;s Pokémon|Voltorb|Goh&#039;s}}; {{shiny}})&lt;br /&gt;
* {{p|Alcremie}} ({{DL|List of Goh&#039;s Pokémon|Alcremie|Goh&#039;s}}; {{DL|List of Pokémon with form differences|Alcremie|Strawberry Vanilla Cream}})&lt;br /&gt;
* {{p|Murkrow}} ({{DL|List of Goh&#039;s Pokémon|Murkrow|Goh&#039;s}})&lt;br /&gt;
* {{p|Camerupt}} ({{DL|List of Goh&#039;s Pokémon|Camerupt|Goh&#039;s}})&lt;br /&gt;
* {{p|Sharpedo}} ({{DL|List of Goh&#039;s Pokémon|Sharpedo|Goh&#039;s}})&lt;br /&gt;
* {{p|Shedinja}} ({{DL|List of Goh&#039;s Pokémon|Shedinja|Goh&#039;s}})&lt;br /&gt;
* {{p|Corsola}} ({{DL|List of Goh&#039;s Pokémon|Corsola|Goh&#039;s}}; {{rf|Galar|Form}})&lt;br /&gt;
* {{p|Hoothoot}} ({{DL|List of Goh&#039;s Pokémon|Hoothoot|Goh&#039;s}})&lt;br /&gt;
* {{p|Lilligant}} ({{DL|List of Goh&#039;s Pokémon|Lilligant|Goh&#039;s}})&lt;br /&gt;
* {{p|Slowpoke}} ({{DL|List of Goh&#039;s Pokémon|Slowpoke|Goh&#039;s}})&lt;br /&gt;
* {{p|Gossifleur}} ({{DL|List of Goh&#039;s Pokémon|Gossifleur|Goh&#039;s}}) ([[JN101]]-present)&lt;br /&gt;
* {{p|Morpeko}} ({{OP|James|Morpeko}}); {{DL|List of Pokémon with form differences|Morpeko|Full Belly and Hangry Modes}})&lt;br /&gt;
* {{p|Blastoise}} ([[Gary]]&#039;s)&lt;br /&gt;
* {{p|Arcanine}} ([[Gary]]&#039;s)&lt;br /&gt;
* {{p|Umbreon}} ([[Gary]]&#039;s)&lt;br /&gt;
* {{p|Silvally}} ({{OP|Gladion|Silvally}})&lt;br /&gt;
* {{p|Eevee}} ({{OP|Chloe|Eevee}})&lt;br /&gt;
* {{p|Charizard}} ({{an|Leon}}&#039;s; [[Gigantamax]])&lt;br /&gt;
* {{p|Yamper}} ({{OP|Professor Cerise|Yamper}})&lt;br /&gt;
* {{p|Bayleef}} ([[Horace]]&#039;s)&lt;br /&gt;
* {{p|Gardevoir}} ([[Horace]]&#039;s)&lt;br /&gt;
* {{p|Urshifu}} ([[Quillon]]&#039;s; {{DL|List of Pokémon with form differences|Urshifu|Single Strike Style}})&lt;br /&gt;
* {{p|Urshifu}} ([[Danika]]&#039;s; {{DL|List of Pokémon with form differences|Urshifu|Rapid Strike Style}})&lt;br /&gt;
* {{p|Pelipper}} ({{OBP|Pelipper|Team Rocket|Team Rocket}})&lt;br /&gt;
* {{p|Mew}} ({{OBP|Mew|recurring|anime}})&lt;br /&gt;
* {{p|Pidgey}}&lt;br /&gt;
* {{p|Regirock}}&lt;br /&gt;
* {{p|Regice}}&lt;br /&gt;
* {{p|Registeel}}&lt;br /&gt;
* {{p|Regieleki}}&lt;br /&gt;
* {{p|Regidrago}}&lt;br /&gt;
* {{p|Regigigas}}&lt;br /&gt;
* {{p|Vaporeon}} (fantasy)&lt;br /&gt;
* {{p|Jolteon}} (fantasy)&lt;br /&gt;
* {{p|Flareon}} (fantasy)&lt;br /&gt;
* {{p|Espeon}} (fantasy)&lt;br /&gt;
* {{p|Umbreon}} (fantasy)&lt;br /&gt;
* {{p|Leafeon}} (fantasy)&lt;br /&gt;
* {{p|Glaceon}} (fantasy)&lt;br /&gt;
* {{p|Sylveon}} (fantasy)&lt;br /&gt;
&lt;br /&gt;
===Variants===&lt;br /&gt;
* [[JN101]]: Goh&#039;s {{p|Gossifleur}} is added to the shot of the Pokémon he has that is based in [[Galar]]. &lt;br /&gt;
* [[JN102]] - Present: Goh&#039;s {{p|Durant}} is added to the shot of the Pokémon he has that is based in [[Unova]].&lt;br /&gt;
&lt;br /&gt;
===Opening animation spoilers===&lt;br /&gt;
&amp;lt;!--[[File:Paul JN.png|250px|thumb|Paul]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--* Clemont, Bonnie, Lillie, Paul, Gladion, Wallace, and Ash&#039;s Greninja make reappearances.&lt;br /&gt;
* Lisia is introduced.--&amp;gt;&lt;br /&gt;
* Horace&#039;s Chikorita evolves into Bayleef and owns a Gardevoir.&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Galar}}; border: 3px solid #{{colorschemelight|Galar}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Storyboard&amp;lt;br&amp;gt;{{j|絵コンテ}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* {{r|上田華子}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 上田華子&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Director&amp;lt;br&amp;gt;{{j|演出}}&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation supervisor&amp;lt;br&amp;gt;{{j|作画監督}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Key animators&amp;lt;br&amp;gt;{{j|原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|村田理}}&lt;br /&gt;
* {{r|中野悟史}}&lt;br /&gt;
* {{r|一石小百合}}&lt;br /&gt;
* {{r|山崎玲愛}}&lt;br /&gt;
* {{r|辻早智子}}&lt;br /&gt;
* {{r|左加田愛子}}&lt;br /&gt;
* {{r|松原徳弘}}&lt;br /&gt;
* {{r|高星佑平}}&lt;br /&gt;
* {{r|河毛雅妃}}&lt;br /&gt;
* {{r|吉野真一}}&lt;br /&gt;
* {{r|冨樫友紀}}&lt;br /&gt;
* {{r|小出紋加}}&lt;br /&gt;
* {{r|西谷泰史}}&lt;br /&gt;
* {{r|難波功}}&lt;br /&gt;
* {{r|矢嶋哲生}}&lt;br /&gt;
* {{r|前並武志}}&lt;br /&gt;
* {{r|大橋藍人}}&lt;br /&gt;
* {{r|忍田雄介}}&lt;br /&gt;
* {{r|伊藤京子}}&lt;br /&gt;
* {{r|海老沢咲希}}&lt;br /&gt;
* {{r|香月麻衣子}}&lt;br /&gt;
* {{r|森山愛弓}}&lt;br /&gt;
* {{r|篠原隆}}&lt;br /&gt;
* {{r|安田周平}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 村田理&lt;br /&gt;
* 中野悟史&lt;br /&gt;
* 一石小百合&lt;br /&gt;
* 山崎玲愛&lt;br /&gt;
* 辻早智子&lt;br /&gt;
* 左加田愛子&lt;br /&gt;
* 松原徳弘&lt;br /&gt;
* 高星佑平&lt;br /&gt;
* 河毛雅妃&lt;br /&gt;
* 吉野真一&lt;br /&gt;
* 冨樫友紀&lt;br /&gt;
* 小出紋加&lt;br /&gt;
* 西谷泰史&lt;br /&gt;
* 難波功&lt;br /&gt;
* 矢嶋哲生&lt;br /&gt;
* 前並武志&lt;br /&gt;
* 大橋藍人&lt;br /&gt;
* 忍田雄介&lt;br /&gt;
* 伊藤京子&lt;br /&gt;
* 海老沢咲希&lt;br /&gt;
* 香月麻衣子&lt;br /&gt;
* 森山愛弓&lt;br /&gt;
* 篠原隆&lt;br /&gt;
* 安田周平&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Second key animation&amp;lt;br&amp;gt;{{j|第二原画}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|友部奈津美}}&lt;br /&gt;
* {{r|神垣弥生}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 友部奈津美&lt;br /&gt;
* 神垣弥生&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! In-between animation inspection&amp;lt;br&amp;gt;{{j|動画検査}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|太田彬彦}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 太田彬彦&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Assistant coordinator&amp;lt;br&amp;gt;{{j|制作進行}}&lt;br /&gt;
|&lt;br /&gt;
* {{r|平嶋愛里香}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 平嶋愛里香&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
The lyrics for all versions of the song are identical with the exception of the following:&lt;br /&gt;
* The second version performed by Nishikawa-kun and Kirishō does not include the {{tt|（ナイ！）|(nai!)}} or {{tt|（トライ！）|(torai!)}} parentheticals.&lt;br /&gt;
* In the third version performed by the Karaage Sisters, the lines 「どこへ行こうか？」は / 「どこへだって行ける」でしょ？ are pronounced as &#039;&#039;&amp;amp;quot;Doko e ikō ka?&amp;amp;quot; wa / &amp;amp;quot;Doko e datte ikeru?&amp;amp;quot; desho?&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===TV size===&lt;br /&gt;
{{Schemetable|Galar}}&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
|-&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; | &amp;lt;ab&amp;gt;{{tt|ねえ、まだまだまだ？急いで！|Nē, mada mada mada? Isoide!}}&lt;br /&gt;
{{tt|出かける準備はできたかい？|Dekakeru junbi wa dekita kai?}}&lt;br /&gt;
{{tt|キミに見せたい不思議の世界|Kimi ni misetai fushigi no sekai}}&lt;br /&gt;
{{tt|見送りならいらない|Miokuri nara iranai}}&lt;br /&gt;
&lt;br /&gt;
{{tt|たとえ火の中　水の中|Tatoe hi no naka mizu no naka}}&lt;br /&gt;
{{tt|手さぐりで見えない今日の中|Tesaguri de mienai kyō no naka}}&lt;br /&gt;
{{tt|１秒先だってまだ知らないけど|Ichibyō saki datte mada shiranai kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|いつも思い出はどれも|Itsumo omoide wa doremo}}&lt;br /&gt;
{{tt|全部ボールの中に|Zenbu bōru no naka ni}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び込め！|Wan, tsū, surī de tobikome!}}&lt;br /&gt;
{{tt|いつか描いた未来がボクのポケットにあるから|Itsuka egaita mirai ga boku no poketto ni aru kara}}&lt;br /&gt;
{{tt|はじめましてはいつだって初めてさ|Hajimemashite wa itsudatte hajimete sa}}&lt;br /&gt;
{{tt|ためらうことなどナイ！（ナイ！）トライ！（トライ！）|Tamerau koto nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
{{tt|１．バトルをしたなら|Ichi. Batoru o shita nara}}&lt;br /&gt;
{{tt|２．笑うか泣いたって|Ni. Warau ka naitatte}}&lt;br /&gt;
{{tt|３で仲間になろうよ|San de nakama ni narō yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|あの日だって　この日だって　いつだってそうしていた|Ano hi datte kono hi datte itsudatte sō shiteita}}&lt;br /&gt;
{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー　転んですりむいて|Rettsugō Koronde surimuite}}&lt;br /&gt;
{{tt|レッツゴー　何度も歩き出す隣|Rettsugō Nandomo arukidasu tonari}}&lt;br /&gt;
{{tt|キミにきめた！|Kimi ni kimeta!}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;Hey, is it time, is it time, is it time? Hurry up!&lt;br /&gt;
Are you ready to head out?&lt;br /&gt;
We don&#039;t need a sendoff&lt;br /&gt;
To the strange world I want to show you&lt;br /&gt;
&lt;br /&gt;
Even if in fire, in water&lt;br /&gt;
In the unseen today we fumble through&lt;br /&gt;
We still don&#039;t know what awaits just one second ahead&lt;br /&gt;
&lt;br /&gt;
But every single one of our memories&lt;br /&gt;
Is always inside a ball&lt;br /&gt;
&lt;br /&gt;
Jump in on one, two, three!&lt;br /&gt;
Because the future I once imagined is right in my pocket&lt;br /&gt;
&amp;quot;Nice to meet you&amp;quot; always marks a beginning&lt;br /&gt;
There&#039;s no hesitating! (No!) Try! (Try!)&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
1. After a battle&lt;br /&gt;
2. Whether you&#039;re laughing or crying&lt;br /&gt;
We&#039;ll be friends on 3!&lt;br /&gt;
&lt;br /&gt;
On that day, on this day, that&#039;s how we&#039;ve always done it&lt;br /&gt;
A world with unknown boundaries lies unseen just ahead&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go! Even if we trip and skin our knees&lt;br /&gt;
Let&#039;s go! When it comes to who I want by my side when I start walking again&lt;br /&gt;
I choose you!&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Full version===&lt;br /&gt;
{{Schemetable|Galar}}&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
|-&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; | &amp;lt;ab&amp;gt;{{tt|ねえ、まだまだまだ？急いで！|Nē, mada mada mada? Isoide!}}&lt;br /&gt;
{{tt|出かける準備はできたかい？|Dekakeru junbi wa dekita kai?}}&lt;br /&gt;
{{tt|キミに見せたい不思議の世界|Kimi ni misetai fushigi no sekai}}&lt;br /&gt;
{{tt|見送りならいらない|Miokuri nara iranai}}&lt;br /&gt;
&lt;br /&gt;
{{tt|たとえ火の中　水の中|Tatoe hi no naka mizu no naka}}&lt;br /&gt;
{{tt|手さぐりで見えない今日の中|Tesaguri de mienai kyō no naka}}&lt;br /&gt;
{{tt|１秒先だってまだ知らないけど|Ichibyō saki datte mada shiranai kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|いつも思い出はどれも|Itsumo omoide wa doremo}}&lt;br /&gt;
{{tt|全部ボールの中に|Zenbu bōru no naka ni}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び込め！|Wan, tsū, surī de tobikome!}}&lt;br /&gt;
{{tt|いつか描いた未来がボクのポケットにあるから|Itsuka egaita mirai ga boku no poketto ni aru kara}}&lt;br /&gt;
{{tt|はじめましてはいつだって初めてさ|Hajimemashite wa itsudatte hajimete sa}}&lt;br /&gt;
{{tt|ためらうことなどナイ！（ナイ！）トライ！（トライ！）|Tamerau koto nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
{{tt|１．バトルをしたなら|Ichi. Batoru o shita nara}}&lt;br /&gt;
{{tt|２．笑うか泣いたって|Ni. Warau ka naitatte}}&lt;br /&gt;
{{tt|３で仲間になろうよ|San de nakama ni narō yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|あの日だって　この日だって　いつだってそうしていた|Ano hi datte kono hi datte itsudatte sō shiteita}}&lt;br /&gt;
{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|転んですりむいて|Koronde surimuite}}&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|何度も歩き出す隣|Nandomo arukidasu tonari}}&lt;br /&gt;
{{tt|キミにきめた！|Kimi ni kimeta!}}&lt;br /&gt;
&lt;br /&gt;
{{tt|隣の街から景色は　ため息つくほど世界は|Tonari no machi kara keshiki wa tameiki tsuku hodo sekai wa}}&lt;br /&gt;
{{tt|目まぐるしく回り　変わる|Memagurushiku mawari kawaru}}&lt;br /&gt;
{{tt|ボクを置き去りにする|Boku o okizari ni suru}}&lt;br /&gt;
&lt;br /&gt;
{{tt|子供の頃には夢中で　くぐり抜けた穴ぼこでも|Kodomo no koro ni wa muchū de kugurinuketa anaboko demo}}&lt;br /&gt;
{{tt|しばらくぶりだな　見落としていたの？|Shibaraku-buri da na miotoshite ita no?}}&lt;br /&gt;
&lt;br /&gt;
{{tt|でもね　忘れた景色も|Demo ne wasureta keshiki mo}}&lt;br /&gt;
{{tt|今日のどこかにあるよ|Kyō no dokoka ni aru yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び出せ！|Wan, tsū, surī de tobidase!}}&lt;br /&gt;
{{tt|散々だって泣いていた日々とボールの外まで|Sanzan datte naiteita hibi to bōru no soto made}}&lt;br /&gt;
&lt;br /&gt;
{{tt|「どこへ行こうか？」は|&amp;amp;quot;Doko e yukō ka?&amp;amp;quot; wa}}&lt;br /&gt;
{{tt|「どこへだって行ける」でしょ？|&amp;amp;quot;Doko e datte yukeru&amp;amp;quot; desho?}}&lt;br /&gt;
{{tt|息つく暇などナイ！（ナイ！）トライ！（トライ！）|Iki tsuku hima nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Why don&#039;t we go?&lt;br /&gt;
&lt;br /&gt;
{{tt|１言葉を越えて|Ichi kotoba o koete}}&lt;br /&gt;
{{tt|２境界線の先の|Ni kyōkaisen no saki no}}&lt;br /&gt;
{{tt|まだ見ぬ君まで|Mada minu kimi made}}&lt;br /&gt;
&lt;br /&gt;
{{tt|倒れるなら　手をつくなら　前だって決めたんだ|Taoreru nara te o tsuku nara mae datte kimetanda}}&lt;br /&gt;
{{tt|日が沈むように影伸びて　背丈も変わっているけど|Hi ga shizumu yō ni kage nobite setake mo kawatte iru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|雨上がりでなくちゃ|Ameagari de nakucha}}&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|晴れ間に虹はない|Harema ni niji wa nai}}&lt;br /&gt;
{{tt|あの日から気づいている|Ano hi kara kizuite iru}}&lt;br /&gt;
&lt;br /&gt;
{{tt|君は　君は　いつの間にやら|Kimi wa kimi wa itsu no ma ni yara}}&lt;br /&gt;
{{tt|大人になっちゃいないかい？|Otona ni natcha inai kai?}}&lt;br /&gt;
&lt;br /&gt;
{{tt|ほこりを被った　ボロ着の　右ぽっけに置いてきた|Hokori o kabutta boro-gi no migi pokke ni oite kita}}&lt;br /&gt;
{{tt|片手に収まる冒険　ボクらの全てだった|Katate ni osamaru bōken bokura no subete datta}}&lt;br /&gt;
{{tt|あの頃の思い出が　君を探しているよ|Ano koro no omoide ga kimi o sagashite iru yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|１・２・３で飛び込め！|Wan, tsū, surī de tobikome!}}&lt;br /&gt;
{{tt|いつか描いた未来がボクのポケットにあるから|Itsuka egaita mirai ga boku no poketto ni aru kara}}&lt;br /&gt;
{{tt|どこかへ行こうよ　どこへだって連れていってよ|Dokoka e ikō yo doko e datte tsurete itte yo}}&lt;br /&gt;
{{tt|ためらうことなどナイ！（ナイ！）トライ！（トライ！）|Tamerau koto nado nai! (Nai!) Torai! (Torai!)}}&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
{{tt|１．バトルをしたなら|Ichi. Batoru o shita nara}}&lt;br /&gt;
{{tt|２．笑うか泣いたって|Ni. Warau ka naitatte}}&lt;br /&gt;
{{tt|３で仲間になろうよ|San de nakama ni narō yo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|あの日だって　この日だって　いつだってそうしていた|Ano hi datte kono hi datte itsudatte sō shiteita}}&lt;br /&gt;
{{tt|先も見えない　果ても知らない世界がそこにあるけど|Saki mo mienai hate mo shiranai sekai ga soko ni aru kedo}}&lt;br /&gt;
&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|転んですりむいて|Koronde surimuite}}&lt;br /&gt;
{{tt|レッツゴー|Rettsugō}}&lt;br /&gt;
{{tt|何度も歩き出す隣|Nandomo arukidasu tonari}}&lt;br /&gt;
{{tt|キミにきめた！|Kimi ni kimeta!}}&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;Hey, is it time, is it time, is it time? Hurry up!&lt;br /&gt;
Are you ready to head out?&lt;br /&gt;
We don&#039;t need a sendoff&lt;br /&gt;
To the strange world I want to show you&lt;br /&gt;
&lt;br /&gt;
Even if in fire, in water&lt;br /&gt;
In the unseen today we fumble through&lt;br /&gt;
We still don&#039;t know what awaits just one second ahead&lt;br /&gt;
&lt;br /&gt;
But every single one of our memories&lt;br /&gt;
Is always inside a ball&lt;br /&gt;
&lt;br /&gt;
Jump in on one, two, three!&lt;br /&gt;
Because the future I once imagined is right in my pocket&lt;br /&gt;
&amp;quot;Nice to meet you&amp;quot; always marks a beginning&lt;br /&gt;
There&#039;s no hesitating! (No!) Try! (Try!)&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
1. After a battle&lt;br /&gt;
2. Whether you&#039;re laughing or crying&lt;br /&gt;
We&#039;ll be friends on 3!&lt;br /&gt;
&lt;br /&gt;
On that day, on this day, that&#039;s how we&#039;ve always done it&lt;br /&gt;
A world with unknown boundaries lies unseen just ahead&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
Even if we trip and skin our knees&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
When it comes to who I want by my side when I start walking again&lt;br /&gt;
I choose you!&lt;br /&gt;
&lt;br /&gt;
The view from the neighboring town, the breathtaking world&lt;br /&gt;
Dizzyingly spin and change&lt;br /&gt;
Leaving me behind&lt;br /&gt;
&lt;br /&gt;
Even the holes I used to get obsessed with struggling through as a child&lt;br /&gt;
It&#039;s been a while since I saw one, so have I failed to notice something?&lt;br /&gt;
&lt;br /&gt;
But you know, even that forgotten view is&lt;br /&gt;
Still out there somewhere today&lt;br /&gt;
&lt;br /&gt;
Jump out on one, two, three!&lt;br /&gt;
With those days spent crying, towards the outside of the ball&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Where do you want to go?&amp;quot; is answered&lt;br /&gt;
&amp;quot;Anywhere you go,&amp;quot; right?&lt;br /&gt;
There&#039;s no time to breathe! (No!) Try! (Try!)&lt;br /&gt;
Why don&#039;t we go?&lt;br /&gt;
&lt;br /&gt;
1. Beyond worlds&lt;br /&gt;
2. Beyond boundaries&lt;br /&gt;
To you who I&#039;ve yet to meet&lt;br /&gt;
&lt;br /&gt;
Even if I fall with my hands on the ground, I&#039;ve already made my decision&lt;br /&gt;
As shadows stretch when the sun sets, I will grow as well&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
It&#039;s gotta be after the rain&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
Because there aren&#039;t rainbows on sunny days&lt;br /&gt;
Since that day I&#039;ve realized &lt;br /&gt;
&lt;br /&gt;
You, you, before I knew it&lt;br /&gt;
Haven&#039;t you become an adult?&lt;br /&gt;
&lt;br /&gt;
You&#039;ve left it in the right pocket of those dusty, tattered clothes&lt;br /&gt;
An adventure that could be held in one hand was everything to us&lt;br /&gt;
The memories of those days are searching for you&lt;br /&gt;
&lt;br /&gt;
Jump in on one, two, three!&lt;br /&gt;
Because the future I once imagined is right in my pocket&lt;br /&gt;
Let&#039;s go somewhere, take me anywhere&lt;br /&gt;
There&#039;s no hesitating! (No!) Try! (Try!)&lt;br /&gt;
Let&#039;s have a fight!&lt;br /&gt;
&lt;br /&gt;
1. After a battle&lt;br /&gt;
2. Whether you&#039;re laughing or crying&lt;br /&gt;
We&#039;ll be friends on 3!&lt;br /&gt;
&lt;br /&gt;
On that day, on this day, that&#039;s how we&#039;ve always done it&lt;br /&gt;
A world with unknown boundaries lies unseen just ahead&lt;br /&gt;
&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
Even if we trip and skin our knees&lt;br /&gt;
Let&#039;s go!&lt;br /&gt;
When it comes to who I want by my side when I start walking again&lt;br /&gt;
I choose you!&amp;lt;/ab&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As of [[JN095]], this song has surpassed [[Together]] (94 episodes) as the longest running opening theme consecutively.&lt;br /&gt;
** However, if one were to count the four versions of the song as different themes, this record would go to [[Best Wishes! (song)|Best Wishes!]] instead.&lt;br /&gt;
* The beginning of the song plays a sound that is similar to the [[Game Boy]] startup sound, possibly a reference to the earliest [[Pokémon games]] being on this console.&lt;br /&gt;
* The lyrics {{tt|たとえ火の中　水の中|Tatoe hi no naka mizu no naka}} &#039;&#039;(Even if in fire, in water)&#039;&#039; are a reference to the first Japanese opening theme, [[Aim to Be a Pokémon Master]], which uses the same phrase. &lt;br /&gt;
* The After The Rain version of the song is available as DLC for the Rhythm Game &amp;quot;Taiko no Tatsujin Drum &#039;n&#039; Fun&amp;quot;&lt;br /&gt;
* {{wp|Takanori Nishikawa}} posted an [https://web.archive.org/web/20200809091110/https://twitter.com/TMR15/status/1292387867885309952 early version] of the second version of the opening animation on his Twitter account, which has since been deleted. In it:&lt;br /&gt;
** The angle of the floor in the shot after the logo differs.&lt;br /&gt;
** {{AP|Pikachu}}&#039;s tail is missing and {{Ash}}&#039;s [[backpack]] and [[Chloe]]&#039;s hair are redrawn in the distant shot of Ash, [[Goh]], and Chloe.&lt;br /&gt;
** Ash and Goh run further past the [[Cerise Laboratory]].&lt;br /&gt;
** The images of the [[Legendary birds]] are rearranged.&lt;br /&gt;
** Glow, blur, fire, and sunray effects for the images of the [[Legendary Pokémon]] are not present.&lt;br /&gt;
** The snacks and papers are differently colored.&lt;br /&gt;
** The [[Poké Ball]]s in Goh&#039;s eye are not translucent.&lt;br /&gt;
** Goh&#039;s eye is not shaded.&lt;br /&gt;
** A yellow tint and sparkle effects are absent from the scene where Goh is surrounded by Poké Balls.&lt;br /&gt;
** The electricity effects from Goh&#039;s Poké Ball, {{p|Zapdos}}&#039;s {{t|Electric}} attack, and Pikachu&#039;s {{m|Thunderbolt}} are purple.&lt;br /&gt;
** The Legendary birds do not glow.&lt;br /&gt;
** The spotlights are yellow and the background is not darkened during Ash and Goh&#039;s battle.&lt;br /&gt;
** {{AP|Gengar}}&#039;s {{m|Shadow Ball}} attack is not present.&lt;br /&gt;
** {{TP|Goh|Sobble}} fades out without a glow effect.&lt;br /&gt;
** The fire effect on {{TP|Goh|Raboot}}&#039;s {{m|Ember|kick}} is not present.&lt;br /&gt;
** The sparkle effects in the background of Ash and Goh&#039;s parties are not present.&lt;br /&gt;
** {{p|Eternatus}} does not glow and the clouds do not glow purple.&lt;br /&gt;
** [[Raihan]]&#039;s [[Rotom Phone]] is the standard color.&lt;br /&gt;
** The fire effect for {{an|Leon}}&#039;s {{p|Charizard}} and the darkening of the stadium is not present.&lt;br /&gt;
** The glow of {{p|Duraludon}}&#039;s {{m|Steel Beam}} is not present.&lt;br /&gt;
** The icons and layout of the pictures from the Rotom Phone differ.&lt;br /&gt;
** A sparkle effect is added to {{p|Celebi}}.&lt;br /&gt;
** Fewer stars are visible in the forest at night.&lt;br /&gt;
** Darker shading on the shot of [[Vermilion City]] in the morning, lighter shading on the daytime, evening and nighttime shots of Vermilion.&lt;br /&gt;
** More stars are visible in Vermilion City at night.&lt;br /&gt;
** The sunray and water effects are missing from the ruins scene.&lt;br /&gt;
** Darker shading on the final shots of Ash, Goh, Pikachu, Raboot and both Trainers and their Pokémon.&lt;br /&gt;
* One, Two, Three is the first opening to have more than two versions in one series, as well as the first opening with multiple versions in one series to have different singers in different versions.&lt;br /&gt;
* The third version of the opening animation marks {{Gary}}&#039;s first appearance in an opening animation since [[High Touch!]].&lt;br /&gt;
* [[Ash&#039;s Dracovish]] is his sole Pokémon on hand not to physically appear on the third version of the opening animation, it only appears briefly in the final group sequence of characters.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
* During the {{pkmn|battle}} scene of the first version, {{TP|Goh|Scorbunny}}&#039;s tail disappears for two frames.&lt;br /&gt;
* In the song credits for the second version, Hidekazu Tanaka is omitted. This is fixed beginning in [[JN034]].&lt;br /&gt;
* In the fourth version, Goh&#039;s {{TP|Goh|Hoothoot}} and {{TP|Goh|Kingdra}} are missing from the group shots of his Pokémon, while {{TP|Goh|Heracross}} is incorrectly included among the Pokémon that are based in [[Kanto]].&lt;br /&gt;
** Goh&#039;s {{TP|Goh|Durant}} was initially omitted from the shot of his Pokémon that are based in [[Unova]] however this was corrected in [[JN102]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OPJ24 error.png|Scorbunny&#039;s missing tail&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Japanese opening themes}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PrevNext&lt;br /&gt;
|prev=Your Adventure&lt;br /&gt;
|next=None&lt;br /&gt;
|list=Japanese opening themes&lt;br /&gt;
|colorscheme=Galar}}&lt;br /&gt;
{{Project Music notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Japanese opening themes]]&lt;br /&gt;
&lt;br /&gt;
[[es:OPJ23]]&lt;br /&gt;
[[it:1 • 2 • 3]]&lt;br /&gt;
[[ja:1・2・3]]&lt;br /&gt;
[[zh:1，2，3]]&lt;/div&gt;</summary>
		<author><name>Cabbage Man</name></author>
	</entry>
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