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	<updated>2026-06-27T11:31:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_Network&amp;diff=2263142</id>
		<title>Nintendo Network</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nintendo_Network&amp;diff=2263142"/>
		<updated>2015-03-24T21:03:55Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: Added the communications navigations template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Japanese name, games for the service, Details on features}}&lt;br /&gt;
{{NintendoService&lt;br /&gt;
|name = Nintendo Network&lt;br /&gt;
|logo = [[File:Nintendo Network logo.png|frameless|center|200px]]&lt;br /&gt;
|caption = The Nintendo Network Logo.&lt;br /&gt;
|provider = Nintendo&lt;br /&gt;
|launched=January 2012 &amp;lt;ref&amp;gt;[http://kotaku.com/5879796/nintendo-network-announced-digital-distribution-of-games-envisioned Nintendo Network Announced; Digital Distribution of Games Envisioned ~ Kotaku]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|enddate = Present&lt;br /&gt;
|serviceprovided = Online Wireless Communications&lt;br /&gt;
|accessableby = Internet&lt;br /&gt;
|externallink = [http://www.nintendo.com/consumer/systems/wiiu/en_na/nintendo_network_id.jsp What is a Nintendo Network ID? {{!}} Wii U  - Nintendo Network ID]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nintendo Network&#039;&#039;&#039; is a service run by [[Nintendo]] that allows users to be matched up with other players and play games with each other. It is used by games for both the [[Nintendo 3DS]] and [[Wii U]].  It is the successor to the [[Nintendo Wi-Fi Connection]] service.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Friend Codes===&lt;br /&gt;
{{main|Friend Code}}&lt;br /&gt;
The Nintendo 3DS family requires every user to have an online ID attached to a Friend Code.  It is generated during set up of the 3DS and remains unless the 3DS is formatted.  It is used to identify other players on online play along.  This feature was also used for the [[Nintendo Wi-Fi Connection]].&lt;br /&gt;
&lt;br /&gt;
===Buying games===&lt;br /&gt;
&amp;lt;!--The Wii (U) allowed players to buy [[Wii|WiiWare]] and {{wp|Virtual Console}} games from the {{wp|Wii Shop Channel}}. Players had to use {{wp|Nintendo Points}}, which were bought with real money.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Nintendo 3DS allows players to use the [[Nintendo eShop]].  The Nintendo eShop contains games for the 3DS, as well as {{wp|List of DSiWare games and applications|DSiWare}} games from the DSi Shop. &amp;quot;Ambassadors,&amp;quot; people who bought a 3DS before the price reduction, were allowed to download 20 select games and a certificate for free.&amp;lt;!-- Was this for the Wi-Fi Connection or the Nintendo Network?  Does it even go on here or on the eShop page?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In the games==&lt;br /&gt;
[[Pokémon X and Y]] were the first games to utilize the Nintendo Network.&lt;br /&gt;
===Features===&lt;br /&gt;
===Features in the [[core series]] games===&lt;br /&gt;
===Features in the [[spin-off]] games===&lt;br /&gt;
===Other features===&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Games compatible with the Nintendo Network==&lt;br /&gt;
The following Pokémon games are compatible with the Nintendo Network service.&lt;br /&gt;
&amp;lt;!--[[File:X_EN_boxart.png|150px|right|Pokémon X was one of the first Pokémon games to use the service]]--&amp;gt;&lt;br /&gt;
===[[Nintendo 3DS]] titles===&lt;br /&gt;
*[[Pokémon X and Y]]&lt;br /&gt;
*[[Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
*[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Nintendo 3DS]]&lt;br /&gt;
*[[Pokémon Mystery Dungeon: Gates to Infinity]]&lt;br /&gt;
*[[Pokémon Bank]]&amp;lt;!--&lt;br /&gt;
Pokémon Battle Trozei?&lt;br /&gt;
The Thieves and the One Thousand Pokémon?--&amp;gt;&lt;br /&gt;
*[[Pokémon Art Academy]]&lt;br /&gt;
*[[Pokémon Shuffle]]&lt;br /&gt;
&lt;br /&gt;
===[[Wii U]] titles===&lt;br /&gt;
*[[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]]&lt;br /&gt;
&lt;br /&gt;
==Promotions==&lt;br /&gt;
Players in the United Kingdom who created a Nintendo Network ID between December 10, 2013 and January 31, 2014 on their Nintendo 3DS received {{smw|Super Mario Bros. Deluxe}} as a free download.&amp;lt;ref&amp;gt;[http://www.polygon.com/2013/12/18/5224724/nintendo-uk-offers-super-mario-bros-deluxe-on-3ds-if-you-register Nintendo UK offers Super Mario Bros. Deluxe on 3DS if you register your Nintendo ID | Polygon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- [http://www.nintendo.com/consumer/network/en_na/network_status.jsp Nintendo - Current--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Communication}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Service]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Nintendo]]&lt;br /&gt;
&lt;br /&gt;
[[de:Nintendo Network]]&lt;br /&gt;
[[fr:Nintendo Network]]&lt;br /&gt;
[[zh:任天堂网络服务]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sweet_Heart&amp;diff=2055141</id>
		<title>Sweet Heart</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sweet_Heart&amp;diff=2055141"/>
		<updated>2014-01-11T05:39:36Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* In the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bag Sweet Heart Sprite.png|frame]]&lt;br /&gt;
The &#039;&#039;&#039;Sweet Heart&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハート スイーツ&#039;&#039;&#039; &#039;&#039;Heart Sweets&#039;&#039;) is an [[item]] introduced in [[Generation V]]. It is made of very sweet chocolate. If the bag is sorted by type, it is located between {{DL|Drink|Berry Juice}} and {{DL|Drink|Fresh Water}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
A number of Sweet Hearts are obtained through use of the [[C-Gear]]&#039;s {{DL|C-Gear|Feeling Check}}, proportional to the &amp;quot;compatibility&amp;quot; of the two players.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{red color}}; {{roundy}}; border: 3px solid #{{red color dark}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{orange color}}; {{roundytl|5px}}&amp;quot; | Rank &lt;br /&gt;
! style=&amp;quot;background:#{{orange color}};&amp;quot; | Score &lt;br /&gt;
! style=&amp;quot;background:#{{orange color}}; {{roundytr|5px}}&amp;quot; | Sweet Hearts obtained&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| S&lt;br /&gt;
| 100&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| A&lt;br /&gt;
| 90-99&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 2&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| B&lt;br /&gt;
| 80-89&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| C&lt;br /&gt;
| 70-79&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;{{roundybr|5px}}&amp;quot; | 1&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| D&lt;br /&gt;
| 60-69&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| E&lt;br /&gt;
| 50-59&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| F&lt;br /&gt;
| 40-49&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| G&lt;br /&gt;
| 30-39&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| H&lt;br /&gt;
| 20-29&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| I&lt;br /&gt;
| 10-19&lt;br /&gt;
|- style=&amp;quot;background:#{{orange color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | J&lt;br /&gt;
| 0-9&lt;br /&gt;
|}&lt;br /&gt;
If the player makes a bad movie in [[Pokéstar Studios]], and it&#039;s not the last one in a series, several fans will give Sweet Hearts. Sweet Hearts could also be obtained in the {{pkmn|Dream World}} area {{dwa|Pokémon Café Forest}}. A woman in [[Mistralton City]] will give one {{DL|Exchangeable item|Heart Scale}} in exchange for ten Sweet Hearts. In Black 2 and White 2, on {{wp|Valentine&#039;s Day}} (February 14) and {{wp|White Day}} (March 14), the woman will allow the exchange for only five Sweet Hearts.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|X|Y}}, a [[Maid]] in [[Camphrier Town]] will give one away every day.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
They restore only 20 {{stat|HP}} to a single Pokémon when used.&lt;br /&gt;
&lt;br /&gt;
===Flavor text===&lt;br /&gt;
{{movedesc|cute}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|Very sweet chocolate. It restores the HP of one Pokémon by only 20 points.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}|A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Sweet Hearts are based on heart-shaped {{wp|chocolate}}s which are a popular gift between lovers. Their name is a pun on the {{wp|term of endearment}} &amp;quot;sweetheart&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
This is the artwork of the Sweet Heart as seen in the [[Pokémon Dream World]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|  width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{cute color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sweet Heart Sprite.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
|  style=&amp;quot;background: #{{cute color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{cute color dark}}|Sweet Heart}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Chococœur]]&lt;br /&gt;
[[ja:ハートスイーツ]]&lt;br /&gt;
[[zh:心形甜品（道具）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Aura_(Ability)&amp;diff=2044647</id>
		<title>Dark Aura (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Aura_(Ability)&amp;diff=2044647"/>
		<updated>2013-12-26T05:00:55Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Dark Aura&lt;br /&gt;
|jpname=ダークオーラ&lt;br /&gt;
|jptrans=Dark Aura&lt;br /&gt;
|jptranslit=Dāku Ōra&lt;br /&gt;
|colorscheme=dark&lt;br /&gt;
|gen=6&lt;br /&gt;
|text6=Powers up each Pokémon&#039;s Dark-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dark Aura&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダークオーラ&#039;&#039;&#039; &#039;&#039;Dark Aura&#039;&#039;) is an [[Ability]] introduced in [[Generation VI]]. It is the [[signature Ability]] of {{p|Yveltal}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Dark Aura increases the damage dealt by {{type|Dark}} attacks by 33.3% for all Pokémon on the field. Its effects are reversed by {{a|Aura Break}}.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
It is unknown if Dark Aura has an effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Dark Aura==&lt;br /&gt;
{{Ability/head|Dark}}&lt;br /&gt;
{{Ability/entry|717|Yveltal|Dark|Flying|Dark Aura|None|None}}&lt;br /&gt;
{{Ability/foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dark color}}|bordercolor={{dark color dark}}&lt;br /&gt;
|fr=Aura Ténébreuse&lt;br /&gt;
|de=Dunkelaura&lt;br /&gt;
|it=Auratetra&lt;br /&gt;
|ko=다크오라 &#039;&#039;Dark Aura&#039;&#039;&lt;br /&gt;
|es=Aura Oscura&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Fairy Aura|Dark Aura|color=Dark|1color={{Fairy color dark}}|2color={{Dark color dark}}}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Type-enhancing Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dunkelaura]]&lt;br /&gt;
[[fr:Aura Ténébreuse]]&lt;br /&gt;
[[it:Auratetra (abilità)]]&lt;br /&gt;
[[ja:ダークオーラ]]&lt;br /&gt;
[[zh:黑暗灵气（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fairy_Aura_(Ability)&amp;diff=2044646</id>
		<title>Fairy Aura (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fairy_Aura_(Ability)&amp;diff=2044646"/>
		<updated>2013-12-26T05:00:53Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Fairy Aura&lt;br /&gt;
|jpname=フェアリーオーラ&lt;br /&gt;
|jptrans=Fairy Aura&lt;br /&gt;
|jptranslit=Fearī Ōra&lt;br /&gt;
|colorscheme=fairy&lt;br /&gt;
|gen=6&lt;br /&gt;
|text6=Powers up each Pokemon&#039;s Fairy-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fairy Aura&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フェアリーオーラ&#039;&#039;&#039; &#039;&#039;Fairy Aura&#039;&#039;) is an [[Ability]] introduced in [[Generation VI]]. It is the [[signature Ability]] of {{p|Xerneas}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Fairy Aura increases the damage dealt by {{type|Fairy}} attacks by 33.3% for all Pokémon on the field. Its effects are reversed by {{a|Aura Break}}.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
It is unknown if Fairy Aura has an effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Fairy Aura==&lt;br /&gt;
{{Ability/head|fairy}}&lt;br /&gt;
{{Ability/entry|716|Xerneas|Fairy|Fairy|Fairy Aura|None|None}}&lt;br /&gt;
{{Ability/foot|fairy}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|fr=Aura Féerique&lt;br /&gt;
|de=Feenaura&lt;br /&gt;
|it=Aurafolletto&lt;br /&gt;
|ko=페어리오라 &#039;&#039;Fairy Aura&#039;&#039;&lt;br /&gt;
|es=Aura Feérica&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Fairy Aura|Dark Aura|color=Fairy|1color={{Fairy color dark}}|2color={{Dark color dark}}}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Type-enhancing Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Feenaura]]&lt;br /&gt;
[[fr:Aura Féérique]]&lt;br /&gt;
[[it:Aurafolletto (abilità)]]&lt;br /&gt;
[[ja:フェアリーオーラ]]&lt;br /&gt;
[[zh:妖精灵气（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Protean_(Ability)&amp;diff=2033381</id>
		<title>Talk:Protean (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Protean_(Ability)&amp;diff=2033381"/>
		<updated>2013-12-08T18:08:24Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* Researching this effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Researching this effect ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve did some experimentation with this ability and can confirm the following points:&lt;br /&gt;
&lt;br /&gt;
* Using [[status move]]s (e.g. {{m|Double Team}}) also triggers the ability.&lt;br /&gt;
* If you use {{m|Hidden Power}}, the user&#039;s type changes to the &#039;&#039;actual&#039;&#039; type of the move - not {{t|Normal}} (and in the case of my specific {{p|Greninja}}, {{t|Flying}}).  So Hidden Power gets STAB too.&lt;br /&gt;
* A dual-typed Pokemon (e.g. Greninja) becomes single-typed after the ability activates; neither original type is retained.  (Proven:  Found a wild {{p|Liepard}} and used Double Team to become Normal.  Liepard&#039;s {{m|Assurance}} was subsequently not resisted, as would be expected if Greninja retained the {{t|Dark}} typing.)&lt;br /&gt;
* Negating the ability does not reset the user&#039;s type; the new type remains in effect until changed or swapped out.  (Proven: Attempted {{m|Shadow Sneak}} on an {{p|Audino}} and subsequently became {{t|Ghost}}.  Audino responded with {{m|Entrainment}}, but was still unable to damage my Pokemon with any {{type|Normal}} moves.)&lt;br /&gt;
&lt;br /&gt;
The article was mistaken on points 2 and 3; I&#039;ve fixed that.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 19:28, 22 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Disregard what I said before. [[User:CDB-Man|CDB-Man]] ([[User talk:CDB-Man|talk]]) 18:08, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I know this is kind of an obvious observation, but... ==&lt;br /&gt;
&lt;br /&gt;
What if Protean activated &#039;&#039;after&#039;&#039; the move selected was used? Wouldn&#039;t that mean that they wouldn&#039;t receive STAB for that move unless they used it a second time?--[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 08:06, 29 November 2013 (UTC)&lt;br /&gt;
:Well, it doesn&#039;t, so speculating something like that is pointless.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 09:42, 29 November 2013 (UTC)&lt;br /&gt;
::I know it doesn&#039;t work that way, but that was just a hypothetical scenario. --[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 19:29, 29 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Protean_(Ability)&amp;diff=2033379</id>
		<title>Talk:Protean (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Protean_(Ability)&amp;diff=2033379"/>
		<updated>2013-12-08T18:06:30Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* Researching this effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Researching this effect ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve did some experimentation with this ability and can confirm the following points:&lt;br /&gt;
&lt;br /&gt;
* Using [[status move]]s (e.g. {{m|Double Team}}) also triggers the ability.&lt;br /&gt;
* If you use {{m|Hidden Power}}, the user&#039;s type changes to the &#039;&#039;actual&#039;&#039; type of the move - not {{t|Normal}} (and in the case of my specific {{p|Greninja}}, {{t|Flying}}).  So Hidden Power gets STAB too.&lt;br /&gt;
* A dual-typed Pokemon (e.g. Greninja) becomes single-typed after the ability activates; neither original type is retained.  (Proven:  Found a wild {{p|Liepard}} and used Double Team to become Normal.  Liepard&#039;s {{m|Assurance}} was subsequently not resisted, as would be expected if Greninja retained the {{t|Dark}} typing.)&lt;br /&gt;
* Negating the ability does not reset the user&#039;s type; the new type remains in effect until changed or swapped out.  (Proven: Attempted {{m|Shadow Sneak}} on an {{p|Audino}} and subsequently became {{t|Ghost}}.  Audino responded with {{m|Entrainment}}, but was still unable to damage my Pokemon with any {{type|Normal}} moves.)&lt;br /&gt;
&lt;br /&gt;
The article was mistaken on points 2 and 3; I&#039;ve fixed that.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 19:28, 22 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Um, what&#039;s with this reference to Toxic always hitting? Removed until otherwise confirmed. [[User:CDB-Man|CDB-Man]] ([[User talk:CDB-Man|talk]]) 18:06, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I know this is kind of an obvious observation, but... ==&lt;br /&gt;
&lt;br /&gt;
What if Protean activated &#039;&#039;after&#039;&#039; the move selected was used? Wouldn&#039;t that mean that they wouldn&#039;t receive STAB for that move unless they used it a second time?--[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 08:06, 29 November 2013 (UTC)&lt;br /&gt;
:Well, it doesn&#039;t, so speculating something like that is pointless.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 09:42, 29 November 2013 (UTC)&lt;br /&gt;
::I know it doesn&#039;t work that way, but that was just a hypothetical scenario. --[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 19:29, 29 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sand_Stream_(Ability)&amp;diff=2031715</id>
		<title>Sand Stream (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sand_Stream_(Ability)&amp;diff=2031715"/>
		<updated>2013-12-06T05:02:14Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: Added reference to Smooth Rock Gen VI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Sand Stream&lt;br /&gt;
|jpname=すなおこし&lt;br /&gt;
|jptrans=Sand Raising&lt;br /&gt;
|jptranslit=Suna Okoshi&lt;br /&gt;
|colorscheme=ground&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Summons a sandstorm.&lt;br /&gt;
|text4=The Pokémon summons a sandstorm in battle.&lt;br /&gt;
|text5=The Pokémon summons a sandstorm in battle.&lt;br /&gt;
|text6=The Pokémon summons a sandstorm in battle.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sand Stream&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すなおこし&#039;&#039;&#039; &#039;&#039;Sand Raising&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Three {{OBP|Pokémon|species}} can have this Ability, all of which are {{t|Ground}} types or evolved from a Ground type. Prior to [[Generation IV]], it was the [[signature Ability]] of {{p|Tyranitar}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Sand Stream summons a {{weather|sandstorm}} in battle as soon as a Pokémon with Sand Stream enters the battle. Its effects almost are the same as {{m|Sandstorm}}&#039;s; the only difference is that instead of lasting for five turns, it lasts for the whole battle until a different weather condition replaces it.* If a Pokémon with Sand Stream is sent out in the same turn as another Pokémon whose Ability causes a different weather condition, the slower Pokémon&#039;s Ability will override the faster Pokémon&#039;s Ability.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In Generation VI, the sandstorm will last only for five turns instead.  This can be extended to eight turns if the Pokémon is holding a [[Smooth Rock]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Sand Stream has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Sand Stream==&lt;br /&gt;
{{Ability/head|Ground}}&lt;br /&gt;
{{ability/entry|248|Tyranitar|Rock|Dark|Sand Stream|None|Unnerve}}&lt;br /&gt;
{{ability/entry|248|Tyranitar|Rock|Dark|Sand Stream|None|None|Mega Tyranitar}}&lt;br /&gt;
{{ability/entry|449|Hippopotas|Ground|Ground|Sand Stream|None|Sand Force}}&lt;br /&gt;
{{ability/entry|450|Hippowdon|Ground|Ground|Sand Stream|None|Sand Force}}&lt;br /&gt;
{{Ability/foot|Ground}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=ground|exp=yes|gen=The user releases a powerful sandstorm from its body.|image1=Hippowdon Sand Stream Adventures.png|image1p=Hippowdon}}&lt;br /&gt;
{{movep|type=ground|ms=450|pkmn=Hippowdon|method=Hippowdon releases multiple streams of sand from the holes in its body into the air. The streams of sand then form into a powerful sand tornado and blow the opponent away.}}&lt;br /&gt;
{{movemid|type=ground|user=Hippowdon (Pokémon)|user1=A wild Hippowdon|startcode=PS361|startname=Bombastic Bibarel &amp;amp; Heroic Hippopotas|notes=Debut}}&lt;br /&gt;
{{movep|type=ground|ms=248|pkmn=Tyranitar|method=A while after when Tyranitar is sent out, a spiraling sandstorm surrounds the battle arena, hurting the opponent.}}&lt;br /&gt;
{{movebtmManga|type=ground|user=Tyranitar (Pokémon)|user1=The Battle Factory&#039;s Tyranitar|startcode=PS428|startname=VS. Ledian}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ground color}}|bordercolor={{ground color dark}}&lt;br /&gt;
|zh_cmn=沙流 &#039;&#039;Shāliú&#039;&#039;&lt;br /&gt;
|fr=Sable Volant&lt;br /&gt;
|de=Sandsturm&lt;br /&gt;
|it=Sabbiafiume&lt;br /&gt;
|ko=모래날림 &#039;&#039;Morae Nallim&#039;&#039;&lt;br /&gt;
|pt=Corrente de Areia&lt;br /&gt;
|es=Chorro Arena&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Drizzle|Drought|Sand Stream|Snow Warning|color=Ground|1color={{Water color dark}}|2color={{Fire color dark}}|3color={{Ground color dark}}|4color={{Ice color dark}}}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with effects on weather conditions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sandsturm (Fähigkeit)]]&lt;br /&gt;
[[fr:Sable Volant]]&lt;br /&gt;
[[it:Sabbiafiume (abilità)]]&lt;br /&gt;
[[ja:すなおこし]]&lt;br /&gt;
[[pl:Sand Stream (zdolność)]]&lt;br /&gt;
[[pt:Sand Stream]]&lt;br /&gt;
[[zh:沙流（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Drizzle_(Ability)&amp;diff=2031714</id>
		<title>Drizzle (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Drizzle_(Ability)&amp;diff=2031714"/>
		<updated>2013-12-06T05:02:12Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* Gen III-V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Drizzle&lt;br /&gt;
|jpname=あめふらし&lt;br /&gt;
|jptrans=Rainfall&lt;br /&gt;
|jptranslit=Amefurashi&lt;br /&gt;
|colorscheme=water&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Summons rain in battle.&lt;br /&gt;
|text4=The Pokémon makes it rain if it appears in battle.&lt;br /&gt;
|text5=The Pokémon makes it rain if it appears in battle.&lt;br /&gt;
|text6=The Pokémon makes it rain when it enters a battle.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Drizzle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あめふらし&#039;&#039;&#039; &#039;&#039;Rainfall&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Two {{OBP|Pokémon|species}} have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Kyogre}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
&lt;br /&gt;
====Gen III-V====&lt;br /&gt;
Drizzle summon {{weather|rain}} in battle as soon as a Pokémon with Drizzle enters the battle. Its effects are the same as the move {{m|Rain Dance}}, but instead of lasting for a limited amount of turns, it lasts for the whole battle (unless it is replaced by another weather condition). If a Pokémon with Drizzle is sent out in the same turn as another Pokémon whose Ability affects the weather, the slower Pokémon&#039;s Ability will override the faster Pokémon&#039;s Ability.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In Generation VI, the rain will last only for five turns instead.  This can be extended to eight turns if the Pokémon is holding a [[Damp Rock]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Drizzle has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Drizzle==&lt;br /&gt;
{{Ability/head|Water}}&lt;br /&gt;
{{Ability/entry|186|Politoed|Water|Water|Damp|Water Absorb|Drizzle}}&lt;br /&gt;
{{Ability/entry|382|Kyogre|Water|Water|Drizzle|None|None}}&lt;br /&gt;
{{Ability/foot|Water}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=water|exp=yes|gen=Dark clouds appear when the user comes out and it starts to rain.|image1=Kyogre Drizzle.png|image1p=Kyogre}}&lt;br /&gt;
{{movep|type=water|ms=382|pkmn=Kyogre|method=When Kyogre appears on the battlefield, dark clouds appear in the sky and it starts to rain heavily.}}&lt;br /&gt;
{{movebtm|type=water|user=Kyogre (Pokémon)|user1=A wild Kyogre|startcode=AG097|startname=Gaining Groudon|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=water|exp=yes|gen=Where ever the user is, large floods and tsunamis appear and it starts to rain hard.|image1=Kyogre Drizzle Adventures.png|image1p=Kyogre}}&lt;br /&gt;
{{movep|type=water|ms=382|pkmn=Kyogre|method=Where ever Kyogre appears, large floods and tsunamis appear and it starts to rain hard, flooding the area.}}&lt;br /&gt;
{{movebtmManga|type=water|user=Archie|user1=Archie&#039;s Kyogre|startcode=PS235|startname= The Beginning of the End with Kyogre &amp;amp; Groudon III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_cmn=毛毛雨 &#039;&#039;Máo máo yǔ &#039;&#039;&lt;br /&gt;
|nl=Motregen&lt;br /&gt;
|fr=Crachin&lt;br /&gt;
|de=Niesel&lt;br /&gt;
|it=Piovischio&lt;br /&gt;
|pt=Chuva&lt;br /&gt;
|pl=Ulewa&lt;br /&gt;
|pr=Chuvisco&lt;br /&gt;
|es=Llovizna&lt;br /&gt;
|ko=잔비 &#039;&#039;Janbi&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Drizzle|Drought|Sand Stream|Snow Warning|color=Water|1color={{Water color dark}}|2color={{Fire color dark}}|3color={{Ground color dark}}|4color={{Ice color dark}}}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with effects on weather conditions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Niesel]]&lt;br /&gt;
[[fr:Crachin]]&lt;br /&gt;
[[it:Piovischio (abilità)]]&lt;br /&gt;
[[ja:あめふらし]]&lt;br /&gt;
[[pl:Drizzle (zdolność)]]&lt;br /&gt;
[[pt:Drizzle]]&lt;br /&gt;
[[zh:毛毛雨（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Drizzle_(Ability)&amp;diff=2031713</id>
		<title>Drizzle (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Drizzle_(Ability)&amp;diff=2031713"/>
		<updated>2013-12-06T05:01:40Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: Added reference to Damp Rock Gen VI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Drizzle&lt;br /&gt;
|jpname=あめふらし&lt;br /&gt;
|jptrans=Rainfall&lt;br /&gt;
|jptranslit=Amefurashi&lt;br /&gt;
|colorscheme=water&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Summons rain in battle.&lt;br /&gt;
|text4=The Pokémon makes it rain if it appears in battle.&lt;br /&gt;
|text5=The Pokémon makes it rain if it appears in battle.&lt;br /&gt;
|text6=The Pokémon makes it rain when it enters a battle.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Drizzle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あめふらし&#039;&#039;&#039; &#039;&#039;Rainfall&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Two {{OBP|Pokémon|species}} have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Kyogre}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
&lt;br /&gt;
===Gen III-V===&lt;br /&gt;
Drizzle summon {{weather|rain}} in battle as soon as a Pokémon with Drizzle enters the battle. Its effects are the same as the move {{m|Rain Dance}}, but instead of lasting for a limited amount of turns, it lasts for the whole battle (unless it is replaced by another weather condition). If a Pokémon with Drizzle is sent out in the same turn as another Pokémon whose Ability affects the weather, the slower Pokémon&#039;s Ability will override the faster Pokémon&#039;s Ability.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In Generation VI, the rain will last only for five turns instead.  This can be extended to eight turns if the Pokémon is holding a [[Damp Rock]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Drizzle has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Drizzle==&lt;br /&gt;
{{Ability/head|Water}}&lt;br /&gt;
{{Ability/entry|186|Politoed|Water|Water|Damp|Water Absorb|Drizzle}}&lt;br /&gt;
{{Ability/entry|382|Kyogre|Water|Water|Drizzle|None|None}}&lt;br /&gt;
{{Ability/foot|Water}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=water|exp=yes|gen=Dark clouds appear when the user comes out and it starts to rain.|image1=Kyogre Drizzle.png|image1p=Kyogre}}&lt;br /&gt;
{{movep|type=water|ms=382|pkmn=Kyogre|method=When Kyogre appears on the battlefield, dark clouds appear in the sky and it starts to rain heavily.}}&lt;br /&gt;
{{movebtm|type=water|user=Kyogre (Pokémon)|user1=A wild Kyogre|startcode=AG097|startname=Gaining Groudon|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=water|exp=yes|gen=Where ever the user is, large floods and tsunamis appear and it starts to rain hard.|image1=Kyogre Drizzle Adventures.png|image1p=Kyogre}}&lt;br /&gt;
{{movep|type=water|ms=382|pkmn=Kyogre|method=Where ever Kyogre appears, large floods and tsunamis appear and it starts to rain hard, flooding the area.}}&lt;br /&gt;
{{movebtmManga|type=water|user=Archie|user1=Archie&#039;s Kyogre|startcode=PS235|startname= The Beginning of the End with Kyogre &amp;amp; Groudon III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_cmn=毛毛雨 &#039;&#039;Máo máo yǔ &#039;&#039;&lt;br /&gt;
|nl=Motregen&lt;br /&gt;
|fr=Crachin&lt;br /&gt;
|de=Niesel&lt;br /&gt;
|it=Piovischio&lt;br /&gt;
|pt=Chuva&lt;br /&gt;
|pl=Ulewa&lt;br /&gt;
|pr=Chuvisco&lt;br /&gt;
|es=Llovizna&lt;br /&gt;
|ko=잔비 &#039;&#039;Janbi&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Drizzle|Drought|Sand Stream|Snow Warning|color=Water|1color={{Water color dark}}|2color={{Fire color dark}}|3color={{Ground color dark}}|4color={{Ice color dark}}}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with effects on weather conditions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Niesel]]&lt;br /&gt;
[[fr:Crachin]]&lt;br /&gt;
[[it:Piovischio (abilità)]]&lt;br /&gt;
[[ja:あめふらし]]&lt;br /&gt;
[[pl:Drizzle (zdolność)]]&lt;br /&gt;
[[pt:Drizzle]]&lt;br /&gt;
[[zh:毛毛雨（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Drought_(Ability)&amp;diff=2031712</id>
		<title>Drought (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Drought_(Ability)&amp;diff=2031712"/>
		<updated>2013-12-06T05:01:03Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: Added reference to Heat Rock Gen VI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Drought&lt;br /&gt;
|jpname=ひでり&lt;br /&gt;
|jptrans=Drought&lt;br /&gt;
|jptranslit=Hideri&lt;br /&gt;
|colorscheme=fire&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Summons sunlight in battle.&lt;br /&gt;
|text4=The Pokémon makes it sunny if it appears in battle. &lt;br /&gt;
|text5=Turns the sunlight harsh if it is in battle.&lt;br /&gt;
|text6=Turns the sunlight harsh when the Pokémon enters a battle.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Drought&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ひでり&#039;&#039;&#039; &#039;&#039;Drought&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Four {{OBP|Pokémon|species}} can have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Groudon}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Drought summons {{weather|sun}}light in battle as soon as a Pokémon with Drought enters the battle. Its effects almost are the same as {{m|Sunny Day}}&#039;s; the only difference is that instead of lasting for five turns, it lasts for the whole battle until a different weather condition replaces it. If a Pokémon with Drought is sent out in the same turn as another Pokémon whose Ability creates a different weather condition, the slower Pokémon&#039;s Ability will override the faster Pokémon&#039;s Ability.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In Generation VI, the sunlight will last only for five turns instead.  This can be extended to eight turns if the Pokémon is holding a [[Heat Rock]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Drought has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Drought==&lt;br /&gt;
{{Ability/head|Fire}}&lt;br /&gt;
{{ability/entry|006|Charizard|Fire|Flying|Drought|None|None|Mega Charizard Y}}&lt;br /&gt;
{{Ability/entry|037|Vulpix|Fire|Fire|Flash Fire|None|Drought}}&lt;br /&gt;
{{Ability/entry|038|Ninetales|Fire|Fire|Flash Fire|None|Drought}}&lt;br /&gt;
{{Ability/entry|383|Groudon|Ground|Ground|Drought|None|None}}&lt;br /&gt;
{{Ability/foot|Fire}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fire|exp=yes|gen=The user&#039;s body glows white and it fires a pillar of white light into the sky. The sky then becomes clear and sunny.|image1=Groudon Drought.png|image1p=Groudon|image2=Groudon Drought effect.png|image2p=Effect activating}}&lt;br /&gt;
{{movep|type=fire|ms=383|pkmn=Groudon|method=Groudon&#039;s body glows white and it fires a pillar of white light from it into the sky. The sky then becomes sunny and clear, and no clouds can be seen.}}&lt;br /&gt;
{{movebtm|type=fire|user=Groudon (Pokémon)|user1=A wild Groudon|startcode=AG098|startname=The Scuffle of Legends|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user releases an extremely hot temperature off its body, causing a large heat wave to appear where ever it is.|image1=Groudon Drought Adventures.png|image1p=Groudon}}&lt;br /&gt;
{{movep|type=fire|ms=383|pkmn=Groudon|method=Groudon releases an extremely hot temperature off its body while it is conscious, causing a large heat wave to appear wherever it is.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Maxie|user1=Maxie&#039;s Groudon|startcode=PS235|startname= The Beginning of the End with Kyogre &amp;amp; Groudon III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}&lt;br /&gt;
|zh_cmn=旱災 &#039;&#039;Hànzāi&#039;&#039;&lt;br /&gt;
|nl=Droogte&lt;br /&gt;
|fr=Sécheresse&lt;br /&gt;
|de=Dürre&lt;br /&gt;
|it=Siccità&lt;br /&gt;
|pl=Susza&lt;br /&gt;
|pt=Sêca&lt;br /&gt;
|es=Sequía&lt;br /&gt;
|ko=가뭄 &#039;&#039;Gamum&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Drizzle|Drought|Sand Stream|Snow Warning|color=Fire|1color={{Water color dark}}|2color={{Fire color dark}}|3color={{Ground color dark}}|4color={{Ice color dark}}}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with effects on weather conditions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dürre]]&lt;br /&gt;
[[fr:Sécheresse]]&lt;br /&gt;
[[it:Siccità (abilità)]]&lt;br /&gt;
[[ja:ひでり]]&lt;br /&gt;
[[pl:Drought (zdolność)]]&lt;br /&gt;
[[pt:Drought]]&lt;br /&gt;
[[zh:旱灾（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Snow_Warning_(Ability)&amp;diff=2031711</id>
		<title>Snow Warning (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Snow_Warning_(Ability)&amp;diff=2031711"/>
		<updated>2013-12-06T04:59:42Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: Added reference to Icy Rock Gen VI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Snow Warning&lt;br /&gt;
|jpname=ゆきふらし&lt;br /&gt;
|jptrans=Snowfall&lt;br /&gt;
|jptranslit=Yuki Furashi&lt;br /&gt;
|colorscheme=ice&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=The Pokémon summons a hailstorm in battle.&lt;br /&gt;
|text5=The Pokémon summons a hailstorm in battle.&lt;br /&gt;
|text6=The Pokémon summons a hailstorm when it enters a battle.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Snow Warning&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゆきふらし&#039;&#039;&#039; &#039;&#039;Snowfall&#039;&#039;) is an Ability introduced in [[Generation IV]]. Four {{OBP|Pokémon|species}} can have this Ability.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Snow Warning summons a {{weather|hail}}storm in battle as soon as a Pokémon with Snow Warning enters the battle. Its effects are the same as {{m|Hail}} but, instead of lasting for five turns, it lasts for the whole battle until replaced. If a Pokémon with Snow Warning is sent out in the same turn as another Pokémon whose Ability affects the weather, the slower Pokémon&#039;s Ability will override the faster Ability.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In Generation VI, the hail will last only for five turns instead.  This can be extended to eight turns if the Pokémon is holding an [[Icy Rock]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Snow Warning has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Snow Warning==&lt;br /&gt;
{{Ability/head|Ice}}&lt;br /&gt;
{{ability/entry|459|Snover|Grass|Ice|Snow Warning|None|Soundproof}}&lt;br /&gt;
{{ability/entry|460|Abomasnow|Grass|Ice|Snow Warning|None|Soundproof}}&lt;br /&gt;
{{ability/entry|460|Abomasnow|Grass|Ice|Snow Warning|None|None|Mega Abomasnow}}&lt;br /&gt;
{{ability/entry|698|Amaura|Rock|Ice|Refrigerate|None|Snow Warning}}&lt;br /&gt;
{{ability/entry|699|Aurorus|Rock|Ice|Refrigerate|None|Snow Warning}}&lt;br /&gt;
{{Ability/foot|Ice}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=Ice|gen=The user summons a snowstorm on the field.|image1=Morana Abomasnow Snow Warning.png|image1p=Abomasnow}}&lt;br /&gt;
{{movep|type=Ice|ms=460|pkmn=Abomasnow|method=When Abomasnow is sent out, a brief blizzard occurs, covering the field with snow.}}&lt;br /&gt;
{{movebtm|type=Ice|user=Morana|user1=Morana&#039;s Abomasnow|startcode=BW140|startname=Survival of the Striaton Gym!}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Just like the move {{m|Hail}} debuted one generation after all three {{m|Sunny Day|other}} {{m|Rain Dance|weather}} {{m|Sandstorm|moves}}, this Ability debuted one generation after the three {{a|Drought|other}} {{a|Drizzle|weather-summoning}} {{a|Sand Stream|Abilities}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|zh_cmn=降雪 &#039;&#039;Jiàngxuě&#039;&#039;&lt;br /&gt;
|fr=Alerte Neige&lt;br /&gt;
|de=Hagelalarm&lt;br /&gt;
|it=Scendineve&lt;br /&gt;
|ko=눈퍼뜨리기 &#039;&#039;Nun Peotteurigi&#039;&#039;&lt;br /&gt;
|es=Nevada&lt;br /&gt;
|pt=Aviso da Neve&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Drizzle|Drought|Sand Stream|Snow Warning|color=Ice|1color={{Water color dark}}|2color={{Fire color dark}}|3color={{Ground color dark}}|4color={{Ice color dark}}}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with effects on weather conditions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hagelalarm]]&lt;br /&gt;
[[fr:Alerte Neige]]&lt;br /&gt;
[[it:Scendineve (abilità)]]&lt;br /&gt;
[[ja:ゆきふらし]]&lt;br /&gt;
[[pl:Snow Warning (zdolność)]]&lt;br /&gt;
[[pt:Snow Warning]]&lt;br /&gt;
[[zh:降雪（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stance_Change_(Ability)&amp;diff=2031512</id>
		<title>Stance Change (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stance_Change_(Ability)&amp;diff=2031512"/>
		<updated>2013-12-05T22:07:36Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: Added reference to Role Play&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Stance Change&lt;br /&gt;
|jpname=バトルスイッチ&lt;br /&gt;
|jptrans=Battle Switch&lt;br /&gt;
|jptranslit=Batoru Suitchi&lt;br /&gt;
|colorscheme=steel&lt;br /&gt;
|gen=6&lt;br /&gt;
|text6=The Pokémon changes form depending on how it battles.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Stance Change&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルスイッチ&#039;&#039;&#039; &#039;&#039;Battle Switch&#039;&#039;) is an [[Ability]] introduced in [[Generation VI]]. It is the [[signature Ability]] of {{p|Aegislash}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Stance Change allows Aegislash to switch between Blade Forme and Shield Forme. It changes to Blade Forme when using an attacking move, and reverts to Shield Forme when using {{m|King&#039;s Shield}} or any move that increases its Defense or Special Defense, such as {{m|Iron Defense}}. Other status moves will not change its form.&lt;br /&gt;
&lt;br /&gt;
Stance Change cannot be {{a|Trace}}d, {{m|Role Play}}ed, suppressed with {{m|Gastro Acid}}, or replaced with {{m|Simple Beam}} or {{m|Skill Swap}}. The Ability activates prior to and independently of any checks for status conditions that may stop the execution of the user&#039;s attack, such as {{status|paralysis}} or confusion.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
It is unknown if Stance Change has an effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Stance Change==&lt;br /&gt;
{{Ability/head|steel}}&lt;br /&gt;
{{Ability/entry|681|Aegislash|Steel|Ghost|Stance Change|None|None}}&lt;br /&gt;
{{Ability/foot|steel}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{steel color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fr=Déclic Tactique&lt;br /&gt;
|de=Taktikwechsel&lt;br /&gt;
|it=Accendilotta&lt;br /&gt;
|ko=배틀스위치 &#039;&#039;Battle Switch&#039;&#039;&lt;br /&gt;
|es=Cambio Táctico&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Taktikwechsel]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Déclic Tactique]]&lt;br /&gt;
[[it:Accendilotta (abilità)]]&lt;br /&gt;
[[ja:バトルスイッチ]]&lt;br /&gt;
[[zh:对战切换（特性）]]&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stance_Change_(Ability)&amp;diff=2031508</id>
		<title>Talk:Stance Change (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stance_Change_(Ability)&amp;diff=2031508"/>
		<updated>2013-12-05T22:04:19Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Moves ==&lt;br /&gt;
&amp;lt;s&amp;gt;&lt;br /&gt;
Are there any other moves (other than SD) which don&#039;t trigger Stance Change? --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 23:35, 28 October 2013 (UTC)&lt;br /&gt;
&amp;lt;/s&amp;gt;&lt;br /&gt;
:Scratch that. It appears that the only move that reverts Aegislash back into Shield forme is King&#039;s Shield, if there are other status moves that trigger Stance Change we&#039;re going to need a list on the main article. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 22:34, 29 October 2013 (UTC)&lt;br /&gt;
I propose a list, even though Aegislash only learns like two moves that trigger Stance Change. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 21:19, 3 November 2013 (UTC)&lt;br /&gt;
:I agree that a list would be nice, even if it&#039;s short. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 23:00, 3 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Has anybody checked if Role Play is blocked as well?  I assume it is if Trace is blocked. [[User:CDB-Man|CDB-Man]] ([[User talk:CDB-Man|talk]]) 22:03, 5 December 2013 (UTC)&lt;br /&gt;
: Checked, and can&#039;t be Role Played. [[User:CDB-Man|CDB-Man]] ([[User talk:CDB-Man|talk]]) 22:04, 5 December 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stance_Change_(Ability)&amp;diff=2031506</id>
		<title>Talk:Stance Change (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stance_Change_(Ability)&amp;diff=2031506"/>
		<updated>2013-12-05T22:03:53Z</updated>

		<summary type="html">&lt;p&gt;CDB-Man: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Moves ==&lt;br /&gt;
&amp;lt;s&amp;gt;&lt;br /&gt;
Are there any other moves (other than SD) which don&#039;t trigger Stance Change? --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 23:35, 28 October 2013 (UTC)&lt;br /&gt;
&amp;lt;/s&amp;gt;&lt;br /&gt;
:Scratch that. It appears that the only move that reverts Aegislash back into Shield forme is King&#039;s Shield, if there are other status moves that trigger Stance Change we&#039;re going to need a list on the main article. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 22:34, 29 October 2013 (UTC)&lt;br /&gt;
I propose a list, even though Aegislash only learns like two moves that trigger Stance Change. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 21:19, 3 November 2013 (UTC)&lt;br /&gt;
:I agree that a list would be nice, even if it&#039;s short. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 23:00, 3 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Has anybody checked if Role Play is blocked as well?  I assume it is if Trace is blocked. [[User:CDB-Man|CDB-Man]] ([[User talk:CDB-Man|talk]]) 22:03, 5 December 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>CDB-Man</name></author>
	</entry>
</feed>