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	<updated>2026-07-20T10:57:51Z</updated>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Twineedle_(move)&amp;diff=1235012</id>
		<title>Twineedle (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Twineedle_(move)&amp;diff=1235012"/>
		<updated>2010-10-26T02:40:13Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=41 |&lt;br /&gt;
name=Twineedle |&lt;br /&gt;
jname=ダブルニードル |&lt;br /&gt;
jtrans=Double Needle |&lt;br /&gt;
desc=The foe is stabbed twice by a pair of stingers. It may also poison the target. |&lt;br /&gt;
gameimage=Twineedle.png |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=25 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Startles the Pokémon that appealed before the user. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Allows performance of the same move twice in a row. |&lt;br /&gt;
pokefordex=twineedle |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twineedle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダブルニードル&#039;&#039;&#039; &#039;&#039;Double Needle&#039;&#039;) is a damage-dealing {{type2|Bug}} [[move]] introduced in [[Generation I]]. Prior to [[Generation V]], it was {{p|Beedrill}}&#039;s [[signature move]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Twineedle inflicts damage, and has a 20% chance of {{status|poison}}ing the target. Twineedle hits twice per use. Although technically only the first hit can critical hit, each hit per use will do the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
Twineedle will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge one hit of this move.&lt;br /&gt;
&lt;br /&gt;
Twineedle can&#039;t poison a target that has a Substitute, already has a major status ailment, or is a {{type2|Poison}}.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Same as Generation I, and is the only move able to {{status|Poison}} a {{type2|Steel}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Same as Generation II, but it cannot poison {{t|Steel}}- and {{type2|Poison}}s.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Same as Generation III, except it will continue attacking after a Substitute is broken.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause {{a|Broken Armor}} to activate.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|16|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|589|Shubarugo|2|Bug|Steel|--&amp;lt;br&amp;gt;13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Bug}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||{{p|Skorupi}}, {{p|Drapion}}||*}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|{{p|Beedrill}}&amp;lt;br&amp;gt; {{p|Shubarugo}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|451|Skorupi|2|Poison|Bug|{{p|Beedrill}}&amp;lt;br&amp;gt; {{p|Shubarugo}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|543|Fushide|2|Bug|Poison|{{p|Beedrill}}&amp;lt;br&amp;gt; {{p|Shubarugo}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The foe is stabbed twice by a pair of stingers.|image1=Beedrill Twineedle.jpg|image1p=Beedrill}}&lt;br /&gt;
{{movep|type=bug|ms=015|pkmn=Beedrill|method=Beedrill charges at the opponent with the large stingers on its arms, or Beedrill repeatedly stabs the opponent with the arm stingers on its arms.}}&lt;br /&gt;
{{movemid|type=bug|user=Beedrill (Pokémon)|user1=A wild Beedrill|startcode=EP004|startname=Challenge of the Samurai|notes=Debut}}&lt;br /&gt;
{{movemid|type=bug|user=Beedrill (Pokémon)|user1=A wild Beedrill|startcode=EP053|startname=The Purr-fect Hero}}&lt;br /&gt;
{{movemid|type=bug|user=Jeanette Fisher|user1=Jeanette Fisher&#039;s Beedrill|startcode=EP077|startname=The Fourth Round Rumble}}&lt;br /&gt;
{{movemid|type=bug|user=Beedrill (Pokémon)|user1=Unknown Trainer&#039;s Beedrill|startcode=EP095|startname=A Shipful of Shivers}}&lt;br /&gt;
{{movemid|type=bug|user=Jimmy (Johto)|user1=Jimmy&#039;s Beedrill|startcode=The Legend of Thunder!}}&lt;br /&gt;
{{movemid|type=bug|user=Casey&#039;s Beedrill|startcode=EP161|startname=The Bug Stops Here}}&lt;br /&gt;
{{movemid|type=bug|user=Beedrill (Pokémon)|user1=Unknown Trainer&#039;s Beedrill|startcode=AG005|startname=In the Knicker of Time!}}&lt;br /&gt;
{{movemid|type=bug|user=Beedrill (Pokémon)|user1=Multiple wild Beedrill|startcode=AG163|startname=Cutting the Ties That Bind!}}&lt;br /&gt;
{{movebtm|type=bug|user=Beedrill (Pokémon)|user1=Multiple wild Beedrill|startcode=AG170|startname=Second Time&#039;s the Charm!}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Twineedle is the only {{type2|Bug}} [[move]] so far that can poison.&lt;br /&gt;
*Twineedle is the only move that can {{status|poison}} a {{type2|Steel}} Pokémon, as it is a Bug-type move instead of a Poison-type move. However, this only works in [[Generation II]].&lt;br /&gt;
*Despite being a multi-hitting move, Twinneedle has the highest base power of any {{type2|Bug}} move in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*Brazilian Portuguese: &#039;&#039;&#039;Agulhas Gêmeas&#039;&#039;&#039;&lt;br /&gt;
*Spanish: &#039;&#039;&#039;Doble Ataque&#039;&#039;&#039;&lt;br /&gt;
*French: &#039;&#039;&#039;Double-dard&#039;&#039;&#039;&lt;br /&gt;
*German: &#039;&#039;&#039;Duonadel&#039;&#039;&#039;&lt;br /&gt;
*Greek:  &#039;&#039;&#039;Δίδυμα Κεντριά&#039;&#039;&#039;&lt;br /&gt;
*Italian: &#039;&#039;&#039;Doppio Ago&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
[[Category:Swipe moves]]&lt;br /&gt;
&lt;br /&gt;
[[es:Dobleataque]]&lt;br /&gt;
[[pt:Twineedle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Duonadel]]&lt;br /&gt;
[[fr:Double-Dard]]&lt;br /&gt;
[[ja:ダブルニードル]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vine_Whip_(move)&amp;diff=1234977</id>
		<title>Vine Whip (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vine_Whip_(move)&amp;diff=1234977"/>
		<updated>2010-10-26T02:02:32Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Trivia */  grammar check&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=22 |&lt;br /&gt;
name=Vine Whip |&lt;br /&gt;
jname=つるのムチ |&lt;br /&gt;
jtrans=Vine Whip |&lt;br /&gt;
desc=The foe is struck with slender, whiplike vines to inflict damage. |&lt;br /&gt;
gameimage=Vine_Whip.png |&lt;br /&gt;
type=Grass |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=35 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
target=any|&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=A highly appealing move. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=vine+whip |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vine Whip&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;つるのムチ&#039;&#039;&#039; &#039;&#039;Vine Whip&#039;&#039;) is a damage-dealing {{type2|Grass}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===[[Generation I]] &amp;amp;ndash; {{gen|III}}===&lt;br /&gt;
Vine Whip inflicts damage, has no secondary effect, and has 10 PP.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
The PP of Vine Whip increases to 15. All other effects are the same.&lt;br /&gt;
&lt;br /&gt;
==[[Super Smash Bros. Brawl]]==&lt;br /&gt;
[[Image:SSBB Vine Whip.png|240px|none|thumb|Ivysaur&#039;s Vine Whip in SSBB]]&lt;br /&gt;
In &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, Vine Whip is Ivysaur&#039;s Special Up move.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--, 13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||29|&#039;&#039;&#039;||Y}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--, 10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|071|Victreebel|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||19|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Grass}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Tangela}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--, 10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|071|Victreebel|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Grass}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Tangela}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Grass}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--, 9|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|069|Bellsprout|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|071|Victreebel|2|Grass|Poison|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||19|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|455|Carnivine|1|Grass||11|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|465|Tangrowth|1|Grass||19|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Grass}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Bellsprout}}, {{p|Weepinbell}}, {{p|Victreebel}}&amp;lt;br&amp;gt;{{p|Tangela}}, {{p|Tangrowth}}&amp;lt;br&amp;gt;{{p|Carnivine}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The foe is struck with slender, whiplike vines to inflict damage.|image1=May Bulbasaur Vine Whip.png|image1p=Bulbasaur|image2=May Venusaur.png‎|image2p=Venusaur&amp;lt;!--|image2=Tsutarja Vine Whip.png‎|image2p=Tsutarja--&amp;gt;|image3=Bayleef Vine Whip.png|image3p=Bayleef|image4=Carnivine vine.png|image4p=Carnivine}}&lt;br /&gt;
{{movep|type=grass|ms=001|pkmn=Bulbasaur|method=Two dark green vines come out of the sides of Bulbasaur&#039;s bulb and hit the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Bulbasaur|startcode=EP010|startname=Bulbasaur and the Hidden Village|notes=Debut}}&lt;br /&gt;
{{movemid|type=grass|user=Duplica|user1=Duplica&#039;s Ditto in the form of Bulbasaur|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion}}&lt;br /&gt;
{{movemid|type=grass|user=Bulbasaur (Pokémon)|user1=Multiple wild Bulbasaur|startcode=EP051|startname=Bulbasaur&#039;s Mysterious Garden}}&lt;br /&gt;
{{movemid|type=grass|user=Mayor of Trovitopolis|user1=Mayor of Trovitopolis&#039;s Bulbasaur|startcode=EP102|startname=The Mystery Menace}}&lt;br /&gt;
{{movemid|type=grass|user=Professor Oak|user1=A Bulbasaur brought by Professor Oak|startcode=AG071|startname=A Six Pack Attack!}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Bulbasaur|startcode=AG073|startname=Grass Hysteria!}}&lt;br /&gt;
{{movep|type=grass|ms=003|pkmn=Venusaur|method=Several dark green vines come out from under the leaves on Venusaur&#039;s back and hit the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Venusaur (Pokémon)|user1=A wild Venusaur|startcode=EP051|startname=Bulbasaur&#039;s Mysterious Garden}}&lt;br /&gt;
{{movemid|type=grass|user=Mewtwo (anime)|user1=Mewtwo&#039;s cloned Venusaur|startcode=M01|startname=Mewtwo Strikes Back}}&lt;br /&gt;
{{movemid|type=grass|user=Drake (Orange Islands)|user1=Drake&#039;s Venusaur|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movemid|type=grass|user=James|user1=A Venusaur James borrowed from the Battle Park|startcode=EP248|startname=One Trick Phony!}}&lt;br /&gt;
{{movemid|type=grass|user=Venusaur (Pokémon)|user1=A wild Venusaur|startcode=AG073|startname=Grass Hysteria!}}&lt;br /&gt;
{{movemid|type=grass|user=Jeremy (anime)|user1=Jeremy&#039;s Venusaur|startcode=AG151|startname=Weekend Warrior}}&lt;br /&gt;
{{movemid|type=grass|user=Spenser&#039;s Venusaur|startcode=AG163|startname=Cutting the Ties That Bind!}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Venusaur|startcode=DP078|startname=Pruning a Passel of Pals!}}&lt;br /&gt;
{{movep|type=grass|ms=002|pkmn=Ivysaur|method=Two dark green vines come out of Ivysaur&#039;s bulb and hits the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movemid|type=grass|user=Assunta|user1=Assunta&#039;s Ivysaur|startcode=EP080|startname=Friends to the End}}&lt;br /&gt;
{{movemid|type=grass|user=Crystal (anime)|user1=Crystal&#039;s Ivysaur|startcode=SS015|startname=Putting the Air Back in Aerodactyl!}}&lt;br /&gt;
{{movemid|type=grass|user=Jimmy (Hoenn)|user1=Jimmy&#039;s Ivysaur|startcode=AG092|startname=Judgment Day!}}&lt;br /&gt;
{{movep|type=grass|ms=071|pkmn=Victreebel|method=Victreebel uses the vine on its head to strike or ensnare the opponent, or Victreebel can get two more green ones that come out from in between its body and its leaves and strike the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=James&#039;s Victreebel|startcode=EP155|startname=Forest Grumps}}&lt;br /&gt;
{{movep|type=grass|ms=152|pkmn=Chikorita|method=Two green vines come from the bud necklace on Chikorita&#039;s neck and hits the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Casey&#039;s Chikorita|startcode=EP118|startname=The Double Trouble Header}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Chikorita|startcode=EP126|startname=The Chikorita Rescue}}&lt;br /&gt;
{{movemid|type=grass|user=Silver (anime)|user1=Silver&#039;s Chikorita|startcode=SS018|startname=The Search for the Legend}}&lt;br /&gt;
{{movemid|type=grass|user=Chikorita (Pokémon)|user1=A Poké-Stylist&#039;s Chikorita|startcode=DP086|startname=Arriving in Style!}}&lt;br /&gt;
{{movep|type=grass|ms=185|pkmn=Sudowoodo|method=Two green vines come out from Sudowoodo&#039;s hands.}}&lt;br /&gt;
{{movemid|type=grass|user=Sudowoodo (Pokémon)|user1=A wild Sudowoodo|startcode=EP162|startname=Type Casting|notes=Used via Mimic.}}&lt;br /&gt;
{{movep|type=grass|ms=069|pkmn=Bellsprout|method=Two green vines come out from in between Bellsprout&#039;s leaves and body and strike the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Bellsprout (Pokémon)|user1=Multiple wild Bellsprout|startcode=PK07|startname=Pikachu and Pichu}}&lt;br /&gt;
{{movemid|type=grass|user=Old Man Shuckle|user1=Old Man Shuckle&#039;s Spoopy|startcode=EP170|startname=A Better Pill to Swallow}}&lt;br /&gt;
{{movemid|type=grass|user=Anthony (Hoenn)|user1=Anthony&#039;s Bellsprout|startcode=AG010|startname=You Said a Mouthful!}}&lt;br /&gt;
{{movemid|type=grass|user=Roderick|user1=Roderick&#039;s Bellsprout|startcode=AG113|startname=Who, What, When, Where, Wynaut?}}&lt;br /&gt;
{{movep|type=grass|ms=153|pkmn=Bayleef|method=Two dark green vines come from under the leaves around Bayleef&#039;s neck and strike the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Bayleef|startcode=EP199|startname=Current Events}}&lt;br /&gt;
{{movep|type=grass|ms=114|pkmn=Tangela|method=Tangela hits the opponent with two blue vines from its body.}}&lt;br /&gt;
{{movemid|type=grass|user=Tangela (Pokémon)|user1=Multiple wild Tangela|startcode=EP227|startname=For Ho-Oh the Bells Tolls!}}&lt;br /&gt;
{{movemid|type=grass|user=Officer Jenny|user1=Officer Jenny&#039;s Tangela|startcode=AG065|startname=Gulpin it Down}}&lt;br /&gt;
{{movemid|type=grass|user=Tangela (Pokémon)|user1=A Coordinator&#039;s Tangela|startcode=AG144|startname=A Hurdle for Squirtle}}&lt;br /&gt;
{{movep|type=grass|ms=154|pkmn=Meganium|method=Two green vines come out from under the flower on Meganium&#039;s neck and strike the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Casey&#039;s Meganium|startcode=EP261|startname=Here&#039;s Lookin&#039; at You, Elekid}}&lt;br /&gt;
{{movemid|type=grass|user=Vincent&#039;s Meganium|user1=Jackson&#039;s Meganium|startcode=EP268|startname=Tie One On!}}&lt;br /&gt;
{{movep|type=grass|ms=070|pkmn=Weepinbell|method=Weepinbell extends the brown vine on its head and hits the opponent with it.}}&lt;br /&gt;
{{movemid|type=grass|user=List of Pokémon temporarily owned by Team Rocket#Victreebel|user1=James&#039;s second Weepinbell|startcode=EP261|startname=Here&#039;s Lookin&#039; at You, Elekid}}&lt;br /&gt;
{{movemid|type=grass|user=Weepinbell (Pokémon)|user1=A wild Weepinbell|startcode=AG073|startname=Grass Hysteria!}}&lt;br /&gt;
{{movep|type=grass|ms=300|pkmn=Skitty|method=Skitty lifts its paw up and a white orb appears around it. Two dark green vines come out of the orb on its paw and hits the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Skitty|startcode=AG116|startname=Pacifidlog Jam|notes=Used via Assist}}&lt;br /&gt;
{{movep|type=grass|ms=455|pkmn=Carnivine|method=Two dark green or light green vines come out from underneath Carnivine&#039;s head and hits the opponent.}}&lt;br /&gt;
{{movebtm|type=grass|user=James&#039;s Carnivine|startcode=DP111|startname=Saving the World from Ruins!}}&lt;br /&gt;
&amp;lt;!--{{movep|type=grass|ms=495|pkmn=Tsutarja|method=Two green vines come out from Tsutarja&#039;s back and strike the opponent.}}&lt;br /&gt;
{{movebtm|type=grass|user=Ash&#039;s Tsutarja|startcode=BW007}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The foe is struck with slender, whiplike vines to inflict damage.|image1=Saur Vine Whip.png|image1p=Bulbasaur}}&lt;br /&gt;
{{movep|type=grass|ms=001|pkmn=Bulbasaur|method=A single vine comes out of the hole of the bulb on Bulbasaur&#039;s back and strikes the opponent.}}&lt;br /&gt;
{{MovemidManga|type=grass|user=Saur|user1=Red&#039;s Saur|startcode=PS002|startname=Bulbasaur, Come Home!|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=002|pkmn=Ivysaur|method=A single vine comes out of the side of the flower stem on Ivysaur&#039;s back and strikes the opponent.}}&lt;br /&gt;
{{MovemidManga|type=grass|user=Saur|user1=Red&#039;s Saur|startcode=PS017|startname=The Jynx Jinx}}&lt;br /&gt;
{{movep|type=grass|ms=114|pkmn=Tangela|method=A single vine rises off Tangela&#039;s body and strikes the opponent.}}&lt;br /&gt;
{{MovemidManga|type=grass|user=Erika|user1=Erika&#039;s Angela|startcode=PS020|startname=Meanwhile... Vileplume!}}&lt;br /&gt;
{{movep|type=grass|ms=071|pkmn=Victreebel|method=Victreebel uses the vine on its head to entangle the opponent.  To kill its prey, it stabs it with the yellow dagger at the end of the vine.}}&lt;br /&gt;
{{Movemid|type=grass|user=Red (Adventures)|user1=Red&#039;s Victreebel|startcode=PS021|startname=Long Live the Nidoking!}}&lt;br /&gt;
{{movep|type=grass|ms=003|pkmn=Venusaur|method=Venusaur releases a single or multiple vines from in between the leaves and the flower on its back at the opponent and strikes the opponent with it.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Saur|user1=Red&#039;s Saur|startcode=PS036|startname=Drat That Dratini!}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Chikorita}} is currently the only Pokémon that can obtain this move through breeding.&lt;br /&gt;
* The use of tentacles in Vine Whip has become a recurring feature in mature Pokémon humor, including in the webcomic {{OBP|Super Effective|webcomic}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Chinese: &#039;&#039;&#039;藤鞭&#039;&#039;&#039; &#039;&#039;Téngbiān&#039;&#039;&lt;br /&gt;
* Danish: &#039;&#039;&#039;Slyngpisk&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Roede&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Fouet Lianes&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Rankenhieb&#039;&#039;&#039;&lt;br /&gt;
* Greek:  &#039;&#039;&#039;Κλιματσίδα&#039;&#039;&#039;&lt;br /&gt;
* Hindi: &#039;&#039;&#039;लाताक की रस्सी&#039;&#039;&#039; &#039;&#039;Lataak Ki Rassi&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Frustata&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;덩굴채찍&#039;&#039;&#039; &#039;&#039;Deonggul Chaejjik&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Slyngepisk&#039;&#039;&#039;&lt;br /&gt;
* Portuguese (Brazilian): &#039;&#039;&#039;Chicote de Cipó&#039;&#039;&#039;, &#039;&#039;&#039;Chicote de Vinha&#039;&#039;&#039;&lt;br /&gt;
* Portuguese (European): &#039;&#039;&#039;Chicote de Cipó&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Látigo Cepa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Rankenhieb]]&lt;br /&gt;
[[es:Látigo Cepa]]&lt;br /&gt;
[[fr:Fouet Lianes]]&lt;br /&gt;
[[ja:つるのムチ]]&lt;br /&gt;
[[pl:Dzikie Pnącza]]&lt;br /&gt;
[[pt:Vine Whip]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Punch_(move)&amp;diff=1234840</id>
		<title>Mega Punch (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Punch_(move)&amp;diff=1234840"/>
		<updated>2010-10-26T00:24:29Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Trivia */  fixed several grammatical errors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=5 |&lt;br /&gt;
name=Mega Punch |&lt;br /&gt;
jname=メガトンパンチ |&lt;br /&gt;
jtrans=Megaton Punch |&lt;br /&gt;
desc=The foe is slugged by a punch thrown with muscle-packed power. |&lt;br /&gt;
gameimage=Mega Punch.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=80 |&lt;br /&gt;
accuracy=85 |&lt;br /&gt;
gen=I |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=01 |&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mte=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=A high appealing move. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
pokefordex=mega+punch |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Mega Punch&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メガトンパンチ&#039;&#039;&#039; &#039;&#039;Megaton Punch&#039;&#039;) is a damage-dealing {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Mega Punch deals damage and has no secondary effect.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||48}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||36|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||20}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM01]]====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|004|Charmander|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying|}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle|1|Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle|1|Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Learnlist/footer|TM}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||38}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||20}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||{{p|Hitmonchan}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||38}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||20}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}|||RGBY}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||{{p|Hitmonchan}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game2|FireRed|LeafGreen|Emerald}}=====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|004|Charmander|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying|}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle|1|Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle|1|Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|157|Typhlosion|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water||}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|172|Pichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|180|Flaaffy|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|181|Ampharos|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water||}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water||}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock||}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water||}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground|}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|1|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|}}&lt;br /&gt;
{{Moveentrytm|252|Treecko|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|253|Grovyle|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|254|Sceptile|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|255|Torchic|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground|}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|286|Breloom|2|Grass|Fighting|}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|296|Makuhita|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|297|Hariyama|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel||}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic|}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic|}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug||}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug||}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark|}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|377|Regirock|1|Rock||}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice||}}&lt;br /&gt;
{{Moveentrytm|379|Registeel|1|Steel||}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Attack|FR}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Defense|LG}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Speed|E}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||41}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||19|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||20}}&lt;br /&gt;
{{Moveentry|486|Regigigas|1|Normal||--|&#039;&#039;&#039;||DP}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}|||FRLGE}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||{{p|Hitmonchan}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||46}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||10}}&lt;br /&gt;
{{Moveentry|622|Gobitto|2|Ground|Ghost|21}}&lt;br /&gt;
{{Moveentry|623|Goruggo|2|Ground|Ghost|21}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}|||FRLGE}}&lt;br /&gt;
{{Moveentry|240|Magby|1|Fire||{{p|Hitmonchan}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user&#039;s fist glows and hits the opponent.|image1=DrowzeeMegaPunch.png|image1p=Drowzee|image2=Nidoqueen Mega Punch.png|image2p=Nidoqueen|image3=SlowbroMegaPunch.png|image3p=Slowbro|image4=Geodude mega punch.png|image4p=Geodude}}&lt;br /&gt;
{{movep|type=normal|ms=026|pkmn=Raichu|method=Raichu punches the opponent. Somtimes, its paw glows white.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge&#039;s Raichu|startcode=EP014|startname=Electric Shock Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Kay|user1=Kay&#039;s Raichu|startcode=EP090|startname=Stage Fight!}}&lt;br /&gt;
{{movep|type=normal|ms=080|pkmn=Slowbro|method=Slowbro&#039;s paw glows purple or white. It then punches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Westwood V|user1=Professor Westwood V&#039;s Slowbro|startcode=EP066|startname=The Evolution Solution!}}&lt;br /&gt;
{{movemid|type=normal|user=Lorelei|user1=Prima&#039;s Slowbro|startcode=EP099|startname=The Mandarin Island Miss Match}}&lt;br /&gt;
{{movep|type=normal|ms=096|pkmn=Drowzee|method=Drowzee&#039;s fist glows white and it punches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Cassidy|user1=Cassidy&#039;s Drowzee|startcode=EP086|startname=Pikachu Re-Volts}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s paw glows white and it punches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=EP104|startname=Bound For Trouble}}&lt;br /&gt;
{{movemid|type=normal|user=Roman|user1=Roman&#039;s Snorlax|startcode=DP076|startname=A Full Course Tag Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=031|pkmn=Nidoqueen|method=Nidoqueen punches the opponent with great force.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary Oak|user1=Gary&#039;s Nidoqueen|startcode=EP115|startname=A Tent Situation}}&lt;br /&gt;
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath punches the opponent with great force.}}&lt;br /&gt;
{{movemid|type=normal|user=Andreas|user1=Andreas&#039;s Poliwrath|startcode=EP168|startname=Hook, Line, and Stinker}}&lt;br /&gt;
{{movep|type=normal|ms=061|pkmn=Poliwhirl|method=Poliwhirl punches the opponent with great force.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Poliwhirl|startcode=EP168|startname=Hook, Line, and Stinker}}&lt;br /&gt;
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan punches the opponent with great force. The punch leaves behind a white trail of energy.}}&lt;br /&gt;
{{movemid|type=normal|user=Kiyo|user1=Kiyo&#039;s Hitmonchan|startcode=EP233|startname=A Tyrogue Full of Trouble}}&lt;br /&gt;
{{movemid|type=normal|user=Hitmonchan (Pokémon)|user1=Unknown Trainer&#039;s Hitmonchan|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movep|type=normal|ms=074|pkmn=Geodude|method=Geodude punches the opponent with great force, or Geodude&#039;s fist glows white and it punches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Geodude|startcode=EP250|startname=The Ice Cave!}}&lt;br /&gt;
{{movemid|type=normal|user=Roxanne|user1=Roxanne&#039;s Geodude|startcode=AG016|startname=A Winner by a Nosepass}}&lt;br /&gt;
{{movep|type=normal|ms=294|pkmn=Loudred|method=Loudred&#039;s whole arm glows white and it punches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mitch Mitchum|user1=Mitch Mitchum&#039;s Loudred|startcode=AG138|startname=Rough, Tough Jigglypuff}} &lt;br /&gt;
{{movep|type=normal|ms=150|pkmn=Mewtwo|method=Mewtwo&#039;s fist becomes surrounded in a white aura and it punches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mewtwo|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=306|pkmn=Aggron|method=Aggron&#039;s fist becomes surrounded in a white aura. It then punches the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=List of Pokémon temporarily owned by Team Rocket#Aggron|user1=James&#039;s Aggron|startcode=AG177|startname=Grating Spaces!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user punches the opponent with great force.|image1=Brock Graveler Adventure.png|image1p=Graveler|image2=Blasty Mega Punch.png|image2p=Blastoise}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax punches the opponent with great force.}}&lt;br /&gt;
{{movemid|type=normal|user=Red (Adventures)|user1=Red&#039;s Lax|startcode=PS015|startname=Wartortle Wars|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=009|pkmn=Blastoise|method=Blastoise punches the opponent with great force.}}&lt;br /&gt;
{{movemid|type=normal|user=Blasty|user1=Green&#039;s Blasty|startcode=PS030|startname=Zap! Zap! Zapdos!}}&lt;br /&gt;
{{movep|type=normal|ms=031|pkmn=Nidoqueen|method=Nidoqueen punches the opponent with great force.}}&lt;br /&gt;
{{movemid|type=normal|user=Giovanni|user1=Giovanni&#039;s Nidoqueen|startcode=PS037|startname=Golly, Golem!}}&lt;br /&gt;
{{movep|type=normal|ms=075|pkmn=Graveler|method=Graveler punches the opponent with great force.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Yellow (Adventures)|user1=Yellow&#039;s Gravvy|startcode=PS049|startname=As Gastly as Before}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to [[Generation V]], only [[Generation I]] Pokémon are able to learn Mega Punch by leveling up.&lt;br /&gt;
** Similarly, since the breeding method&#039;s debut, {{p|Geodude}} and {{p|Magby}} are the only Pokémon that learn this move via breeding.&lt;br /&gt;
* {{p|Geodude}}&#039;s family is unable to learn Mega Punch through breeding directly. It is possible to transfer another of Geodude&#039;s family that knows Mega Punch via [[TM]] in Generation I to [[Generation II]] games to breed with it, in order to obtain a Geodude with Mega Punch. This move is accessible again in [[Generation III]] by [[move tutor]], and this method can be used again from [[Generation IV]] onwards.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Megaslag&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Ultimapoing&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Megahieb&#039;&#039;&#039;&lt;br /&gt;
* Greek:  &#039;&#039;&#039;Μεγαγροθιά&#039;&#039;&#039;&lt;br /&gt;
* Hindi: &#039;&#039;Maha Mucca&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Megapugno&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;메가톤펀치&#039;&#039;&#039; &#039;&#039;Megaton Punch&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Megapuño&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Punching moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Megahieb]]&lt;br /&gt;
[[fr:Ultimapoing]]&lt;br /&gt;
[[ja:メガトンパンチ]]&lt;br /&gt;
[[pl:Mega Punch]]&lt;br /&gt;
[[pt:Mega Punch]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lovely_Kiss_(move)&amp;diff=1234766</id>
		<title>Talk:Lovely Kiss (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lovely_Kiss_(move)&amp;diff=1234766"/>
		<updated>2010-10-25T23:51:13Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: Demon&amp;#039;s Kiss and Angel&amp;#039;s Kiss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think it&#039;s worth noting in the trivia section the correlation between the Japanese names of Lovely Kiss and Sweet Kiss, which is Demon&#039;s Kiss and Angel&#039;s Kiss respectively. --[[User:BradRepko|BradRepko]] 23:51, 25 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Flare_Boost_(Ability)&amp;diff=1233758</id>
		<title>Talk:Flare Boost (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Flare_Boost_(Ability)&amp;diff=1233758"/>
		<updated>2010-10-24T23:59:12Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I know most abilities don&#039;t have origin sections (probably because most, like Blaze for instance, are so freakin&#039; obvious), but could the origin of this ability possibly be the {{wp|Hindenburg disaster}}? Seeing as it only can be possessed by Drifloon and Drifblim, and powers them up when burned... --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:10, 4 October 2010 (UTC)&lt;br /&gt;
:Only Balloons, eh? Explain [[Porygon-Z (DP Promo 35)|THIS]]! &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:15, 4 October 2010 (UTC)&lt;br /&gt;
::OH SNAP. But seriously, that&#039;s a completely different thing. This is the ability Overload. So, origin section or no origin section? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:45, 4 October 2010 (UTC)&lt;br /&gt;
:::And where do you think the name Overload came from, eh? They aren&#039;t completely different. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:51, 4 October 2010 (UTC)&lt;br /&gt;
::::They are too! The card has an attack that does more damage based on how many technical machine cards are attached. Drifloon &amp;amp; Drifblim have an ability which boosts their special attack when they&#039;re burned. If the move the card has were powered up by a burn (or any status effect, for that matter), it might seem more like there was some basis. But the card has an effect based on TMs, which are support items. That&#039;s a lot different from burns, which are usually (but not always) inflicted by the opponent. I think my point still stands. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 17:34, 4 October 2010 (UTC)&lt;br /&gt;
:::::Yes, your point still stands. I&#039;m not arguing in a very serious matter. I&#039;m just saying that Overload has appeared before in some other media and is not exclusive to Drifloon and Drifblim. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 18:41, 4 October 2010 (UTC)&lt;br /&gt;
::::::Who exactly translates the abilities for this site anyway? On Serebii, they&#039;ve translated the ability as Heat Rampage; where Psypoke has translated it as Burn Rampage.--[[User:BradRepko|BradRepko]] 23:59, 24 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Politoed_(Pok%C3%A9mon)&amp;diff=1233743</id>
		<title>Politoed (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Politoed_(Pok%C3%A9mon)&amp;diff=1233743"/>
		<updated>2010-10-24T23:46:49Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Trivia */  Drizzle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=water | prevnum=185 | nextnum=187 | prev=Sudowoodo | next=Hoppip}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Politoed |&lt;br /&gt;
jname=ニョロトノ |&lt;br /&gt;
tmname=Nyorotono |&lt;br /&gt;
art=HGSS |&lt;br /&gt;
size=115px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;poh-lee-&#039;&#039;toad&#039;&#039;&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=186 |&lt;br /&gt;
jdex=075 |&lt;br /&gt;
hdex=331 |&lt;br /&gt;
fbrow=055 |&lt;br /&gt;
obrow=239 |&lt;br /&gt;
opbrow=125 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Frog |&lt;br /&gt;
height-ftin=3&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.1 |&lt;br /&gt;
weight-lbs=74.7 |&lt;br /&gt;
weight-kg=33.9 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Water Absorb |&lt;br /&gt;
ability2=Damp |&lt;br /&gt;
abilityd=Drizzle |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsd=3 |&lt;br /&gt;
expyield=185 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=politoed |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Politoed&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ニョロトノ&#039;&#039;&#039; &#039;&#039;Nyorotono&#039;&#039;) is a {{type2|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Poliwhirl}} when [[Trade#Pokémon which evolve when traded|traded]] holding a {{DL|Evolution-inducing held item|King&#039;s Rock}}. It is one of {{p|Poliwag}}&#039;s final forms.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Politoed are very different physically from the rest of their evolutionary family as they now resemble a frog much more than previous forms. They are now green with yellow hands, belly, throat, and toes. Their legs have become well developed for jumping and they now sport pink cheek spots similar to those of {{p|Pikachu}}. Their head is now distinct from the rest of their torso and their mouth is now visible. They also have a long curled hair on top of their head, which is used as a status symbol among their kind. For all these differences, there&#039;s one feature that Politoed still posses: the swirl that the rest of their family has, though now in green and yellow.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
The pink spots on a female&#039;s cheeks are smaller.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Politoed have the standard {{type2|Water}} abilities, but also gain impressive vocal abilities which can be used in battle in the forms {{m|Perish Song}} and {{m|Hyper Voice}}. They have also gained hopping abilities.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Politoed lure other members of their evolution family near to them by croaking. They form a group of Poliwag and Poliwhirl with their self as the leader. When more than three Politoed assemble, they begin to sing in a chorus. Although rarely displayed, Poltioed are capable of stretching out their tongue to some length in a similar manner to actual frogs.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Watersedge.gif|right|frame|{{DL|List of Pokémon by habitat|Water&#039;s-edge Pokémon}}]]&lt;br /&gt;
Politoed live in small freshwater ponds and lakes, usually ones that have an abundance of lily pads.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Politoed.png|thumb|240px|right|Politoed in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Misty&#039;s Politoed]]====&lt;br /&gt;
{{an|Misty}}&#039;s {{p|Poliwhirl}} evolved into a Politoed in &#039;&#039;[[EP247|Outrageous Fortunes]]&#039;&#039;. This Politoed is very cheerful up to the point where it would occasionally lose focus in a battle and start clapping.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
[[Tammy]], a young girl who used Pokémon for cheerleading, mistook Misty&#039;s Politoed for her own in &#039;&#039;[[EP249|I Politoed Ya So]]&#039;&#039;. She asked Misty to lend it to her for a while since she and her Politoed were angry at each other; later, they make amends and Tammy gives Misty&#039;s Politoed back to her.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
{{an|May}} battled against a Politoed in the [[Wisteria Town]] Contest in &#039;&#039;[[AG160|Harley Rides Again]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another Politoed appeared in &#039;&#039;[[DP139|A Faux Oak Finish!]]&#039;&#039;, where [[Brock&#039;s Croagunk]] battled it.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP247|Politoed|Ash&#039;s Pokédex|Politoed, the Frog Pokémon. Politoed likes to expand its throat and sing out, drawing in {{p|Poliwag}} and {{p|Poliwhirl}} from all around.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP139|Politoed|Ash&#039;s Pokedéx|Politoed, the Frog Pokémon. It gathers groups of others as their leader. Its cries make {{p|Poliwag}} obey.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
====[[Polibo]]====&lt;br /&gt;
In the [[Pokémon Adventures volume 9|9th volume]], {{adv|Silver}} &amp;quot;borrowed&amp;quot; {{adv|Gold}}&#039;s Poliwhirl in exchange for his own {{p|Seadra}}. Due to the effects of the {{DL|Evolution-inducing held item|King&#039;s Rock}} Poliwhirl was holding, plus the effects of both Gold and Silver&#039;s communication devices, Poliwhirl evolved into Politoed, and Seadra evolved into a {{p|Kingdra}}. After its {{m|Whirlpool}} defeated the Rocket Grunts that surrounded them, the two Pokémon were then returned to their rightful owners.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Politoed (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=If {{p|Poliwag}} and {{p|Poliwhirl}} hear its echoing cry, they respond by gathering from far and wide.&lt;br /&gt;
|silverdex=Whenever three or more of these get together, they sing in a loud voice that sounds like bellowing.&lt;br /&gt;
|crystaldex=When it expands its throat to croak out a tune, nearby Poliwag and Poliwhirl gather immediately.&lt;br /&gt;
|rsdex=The curled hair on Politoed&#039;s head is proof of its status as a king. It is said that the longer and more curled the hair, the more respect this Pokémon earns from its peers.&lt;br /&gt;
|emeralddex=The curled hair on its head proves its status as a king. It is said that the longer and curlier the hair, the more respect it earns from its peers.&lt;br /&gt;
|firereddex=Whenever three or more of these get together, they sing in a loud voice that sounds like bellowing.&lt;br /&gt;
|leafgreendex=If Poliwag and Poliwhirl hear its echoing cry, they respond by gathering from far and wide.&lt;br /&gt;
|stadium2dex=If Poliwag and Poliwhirl hear its echoing cry, they respond by gathering from far and wide.&lt;br /&gt;
|dpptdex=It gathers groups of others as their leader. Its cries make Poliwag obey.&lt;br /&gt;
|heartgolddex=If Poliwag and Poliwhirl hear its echoing cry, they respond by gathering from far and wide.&lt;br /&gt;
|soulsilverdex=Whenever three or more of these get together, they sing in a loud voice that sounds like bellowing.&lt;br /&gt;
|bwdex={{tt|ニョロトノを　リーダーに　グループが　つくられる。ニョロトノの　なきごえが　ニョロモたちを　したがわせる。|It gathers groups of others as their leader. Its cries make Poliwag obey.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=water |&lt;br /&gt;
gen=2 |&lt;br /&gt;
gsarea=[[Evolution|Evolve]] {{p|Poliwhirl}} |&lt;br /&gt;
carea=[[Evolution|Evolve]] {{p|Poliwhirl}} |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Poliwhirl}} |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Poliwhirl}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Poliwhirl}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
palarea=Pond |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|trozei=Endless Level 61&amp;lt;br&amp;gt;Forever Level 11&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Poliwhirl}}&lt;br /&gt;
|ranger=[[Lyra Forest]] (during Net mission) &amp;lt;br&amp;gt;[[Jungle Relic]] (during mission)&lt;br /&gt;
|md2=[[Lake Afar]] (B1-B24)&lt;br /&gt;
|ranger3=[[Canal Ruins]]&amp;lt;br&amp;gt;[[Ice Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=water |&lt;br /&gt;
HP=     90 |&lt;br /&gt;
Attack= 75 |&lt;br /&gt;
Defense=75 |&lt;br /&gt;
SpAtk=  90 |&lt;br /&gt;
SpDef= 100 |&lt;br /&gt;
Speed=  70 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
waterabsorb=maybe}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Politoed|Water|Water|5|2}}&lt;br /&gt;
{{learnlist/level5|Start|BubbleBeam|Water|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20||}}&lt;br /&gt;
{{learnlist/level5|Start|DoubleSlap|Normal|Physical|15|85|10||}}&lt;br /&gt;
{{learnlist/level5|Start|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/level5|27|Swagger|Normal|Status|&amp;amp;mdash;|90|15||}}&lt;br /&gt;
{{learnlist/level5|37|Bounce|Flying|Physical|85|85|5||}}&lt;br /&gt;
{{learnlist/level5|48|Hyper Voice|Normal|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/levelf|Politoed|Water|Water|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Politoed|Water|Water|5|2}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM48|Canon|Normal|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echo Voice|Normal|Special|40|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||}}&lt;br /&gt;
{{learnlist/tm5|TM55|Boiling Water|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM78|Smooth Over|Ground|Physical|60|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15||}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tm5|HM03|Surf|Water|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm5|HM05|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM06|Dive|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|Politoed|Water|Water|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Politoed|Water|Water|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}&amp;lt;br&amp;gt;{{MSP|230|Kingdra}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|222|Corsola}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}&amp;lt;br&amp;gt;{{MSP|226|Mantine}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}&amp;lt;br&amp;gt;{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|535|Otamaro}}&amp;lt;br&amp;gt;{{MSP|536|Gamagaru}}{{MSP|537|Gamageroge}}{{MSP|580|Koaruhie}}{{MSP|581|Swanna}}|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1|||HGSS}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|618|Maggyo}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Ice Ball|Ice|Physical|30|90|20|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|062|Poliwrath}}|Mind Reader|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|131|Lapras}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}&amp;lt;br&amp;gt;{{MSP|395|Empoleon}}|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|138|Omanyte}}{{MSP|139|Omastar}}&amp;lt;br&amp;gt;{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}&amp;lt;br&amp;gt;{{MSP|535|Otamaro}}{{MSP|536|Gamagaru}}{{MSP|537|Gamageroge}}{{MSP|618|Maggyo}}|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|222|Corsola}}{{MSP|350|Milotic}}|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|349|Feebas}}{{MSP|350|Milotic}}|Splash|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|079|Slowpoke}}&amp;lt;br&amp;gt;{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|131|Lapras}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|226|Mantine}}&amp;lt;br&amp;gt;{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|350|Milotic}}{{MSP|367|Huntail}}{{MSP|368|Gorebyss}}{{MSP|422|Shellos}}&amp;lt;br&amp;gt;{{MSP|423|Gastrodon}}{{MSP|580|Koaruhie}}{{MSP|581|Swanna}}{{MSP|594|Mamanbou}}|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|350|Milotic}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}&amp;lt;br&amp;gt;{{MSP|395|Empoleon}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|580|Koaruhie}}{{MSP|581|Swanna}}{{MSP|594|Mamanbou}}|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}{{learnlist/breedf|Politoed|Water|Water|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Politoed|water|water|5|2}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf|Politoed|water|water|5|2}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=186 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Tadpole Pond |&lt;br /&gt;
P1=I like to sing in a big chorus for a good time~♪ |&lt;br /&gt;
P2=Already~♪ Half my HP~♪ Has gone away~♪ From me-ee-ee-eeh~♪ |&lt;br /&gt;
P3=I&#039;m gonna croak... Because I can&#039;t sing anymore... |&lt;br /&gt;
PL=Level uh-uh-uh-up~♪ My singing skills went up, lalalalala~♪ |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Water |&lt;br /&gt;
assist=Water |&lt;br /&gt;
fieldpower=3 |&lt;br /&gt;
field=Soak |&lt;br /&gt;
loop=7 |&lt;br /&gt;
browser=Politoed rhythmically hops about and squirts water vigorously. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Water |&lt;br /&gt;
assist3=Water |&lt;br /&gt;
field3=Soak |&lt;br /&gt;
field3power=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=060&lt;br /&gt;
|name1=Poliwag&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=25&lt;br /&gt;
|sprite2=061&lt;br /&gt;
|name2=Poliwhirl&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evotype2=Trade&lt;br /&gt;
|held2=King&#039;s Rock&lt;br /&gt;
|sprite3=186&lt;br /&gt;
|name3=Politoed&lt;br /&gt;
|type1-3=Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=186|&lt;br /&gt;
name=Politoed|&lt;br /&gt;
animated=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The long curled hair on Politoed&#039;s head is blue in the {{pkmn|anime}} and stock art, but black in the {{pkmn|games}}.&lt;br /&gt;
* Politoed has the smallest level-up learnset of all Pokémon who evolve by [[Trade|trading]].&lt;br /&gt;
* Politoed&#039;s swirl is the same direction as Poliwag&#039;s, but opposite direction to Poliwhirl&#039;s and Poliwrath&#039;s.&lt;br /&gt;
* In generation V, Politoed can have the {{a|Drizzle}} ability through Dream World. This makes it the only non legendary Pokemon to have this ability. Previously the only Pokemon to have this ability was {{p|Kyogre}}&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It is likely based on a {{wp|tree frog}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Politoed is a combination of the word &#039;&#039;{{wp|polliwog}}&#039;&#039; and a misspelling of the word &#039;&#039;{{wp|toad}}&#039;&#039;. Its Japanese name may be a combination of ニョロニョロ &#039;&#039;nyoronyoro&#039;&#039;, the sound of slithering, and トノサマガエル &#039;&#039;tonosamagaeru&#039;&#039;, {{wp|dark-spotted frog}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Quaxo - Derived from &#039;&#039;quaken&#039;&#039; (to croak). Also the &amp;quot;Qua-&amp;quot; prefix of its previous forms&#039; German names is kept.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Tarpaud – From &#039;&#039;tétard&#039;&#039; (tadpole) and &#039;&#039;crapaud&#039;&#039; (toad).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 왕구리 &#039;&#039;Wangguri&#039;&#039; - From &#039;&#039;wang&#039;&#039; (king) and &#039;&#039;gaeguri&#039;&#039; (frog).&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 牛蛙君 &#039;&#039;Niú Wā Jūn&#039;&#039; - &amp;quot;Bullfrog monarch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Misty&#039;s Politoed]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=water | prevnum=185 | nextnum=187 | prev=Sudowoodo | next=Hoppip}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Quaxo]]&lt;br /&gt;
[[es:Politoed]]&lt;br /&gt;
[[fr:Tarpaud]]&lt;br /&gt;
[[ja:ニョロトノ]]&lt;br /&gt;
[[pl:Politoed]]&lt;br /&gt;
[[pt:Politoed (pokémon)]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Moxie_(Ability)&amp;diff=1231531</id>
		<title>Talk:Moxie (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Moxie_(Ability)&amp;diff=1231531"/>
		<updated>2010-10-23T11:21:29Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In doubles and triples battles, does this ability also take affect when knocking out your team mate? Also, in doubles or triples battles, if two or more Pokemon are knocked out at once, does the Pokemon with this ability&#039;s attack increase for each Pokemon it knocks out? --[[User:BradRepko|BradRepko]] 11:12, 23 October 2010 (UTC)&lt;br /&gt;
:Yes, it will cause a stat increase in that situation. --[[User:Trance|Trance]] 11:17, 23 October 2010 (UTC)&lt;br /&gt;
Does it raise the attack for each Pokemon knocked out by a single move, or just once? --[[User:BradRepko|BradRepko]] 11:21, 23 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Defeatist_(Ability)&amp;diff=1231527</id>
		<title>Talk:Defeatist (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Defeatist_(Ability)&amp;diff=1231527"/>
		<updated>2010-10-23T11:19:03Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I thought &#039;&#039;半分&#039;&#039; meant by half?--[[User talk:444Zekrom|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;444&amp;lt;/span&amp;gt;]][[User:444Zekrom|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;]][[Zekrom|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ekrom&amp;lt;/span&amp;gt;]] 14:10, 8 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think it&#039;s halved. At serebii, it explicitly states that only Attack is decreased, and it isn&#039;t stated how much. Until we know how much, we should keep it as &amp;quot;decreased&amp;quot; rather than &amp;quot;halved&amp;quot; for now. [[User:Smugleaf•|Smugleaf]] 18:48, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I find it funny how we have an ability called &amp;quot;Timid&amp;quot; that reduces Attack....which is exactly what Timid Nature do. [[User:Magnezone|Magnezone]] 11:54, 18 October 2010 (UTC)&lt;br /&gt;
:This is for the forums. It&#039;s [[User:Turtwig A|Turtwig A]]! [[User talk:Turtwig A|My talk]] or [[Special:Contributions/Turtwig A|wiki edits]] 12:00, 18 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At Psypoke, it specifically says that mentions that the stat is reduced by half. However, it claims that both the Attack and Special Attack stats are halved. Is this inaccurate? --[[User:BradRepko|BradRepko]] 11:19, 23 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Moxie_(Ability)&amp;diff=1231514</id>
		<title>Talk:Moxie (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Moxie_(Ability)&amp;diff=1231514"/>
		<updated>2010-10-23T11:12:26Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: Question regarding this ability in doubles and triples battles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In doubles and triples battles, does this ability also take affect when knocking out your team mate? Also, in doubles or triples battles, if two or more Pokemon are knocked out at once, does the Pokemon with this ability&#039;s attack increase for each Pokemon it knocks out? --[[User:BradRepko|BradRepko]] 11:12, 23 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231478</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231478"/>
		<updated>2010-10-23T10:52:14Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* History */  Generation V info added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather conditions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;てんき&#039;&#039;&#039; &#039;&#039;Weather&#039;&#039;) are mechanics of the Pokémon games, and have been included in every main series game since [[Generation II]]. The weather system was expanded on in [[Generation III]], and again further expanded in [[Generation IV]]. In each generation, the weather has been determined either by the location of the battle or the Pokémon involved. Only one weather condition may be present at one time, and only the most recent weather condition will take effect.&lt;br /&gt;
&lt;br /&gt;
In all generations, some moves, such as {{m|Thunder}} and {{m|SolarBeam}}, take advantage of certain weather conditions and have increased power and accuracy. Other moves can directly cause or cease weather, such as {{m|Sunny Day}} and {{m|Defog}}. Beginning in Generation III, some [[ability|abilities]] have revolved around weather effects: among other effects, [[Weather trio|two of Hoenn&#039;s legendaries]] can cause changes in the weather; while another {{a|Air Lock|neutralizes}} it.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Generation II===&lt;br /&gt;
In the second-generation games, three [[move]]s were introduced that could change the weather during a battle to alter the playing field slightly. These moves were {{m|Sunny Day}}, which created five turns worth of intense sunlight and allowed a Pokémon to attack with {{m|SolarBeam}} without waiting a turn; {{m|Rain Dance}}, which gave five turns of heavy rain and increased {{m|Thunder}}&#039;s accuracy to 100%; and {{m|Sandstorm}}, which made a wild sandstorm that lasted for the same amount of turns. These three moves could change the course of a battle, with intense sun and heavy rain powering up {{t|Fire}}- and {{type2|Water}} moves, and powering down the other, respectively, and a sandstorm slightly damaging any Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, or {{type2|Steel}}s.&lt;br /&gt;
&lt;br /&gt;
Although weather conditions were introduced in this generation, they could not be seen in the overworld until the following set of games.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In the third generation, the [[version mascot|featured Pokémon]] in {{game2|Ruby|Sapphire|Emerald}} had weather-related abilities. In Ruby, {{p|Groudon}}&#039;s ability allowed for intense sunlight to fill the arena until the battle ended, or another weather effect took its place. Likewise, its Sapphire counterpart {{p|Kyogre}}&#039;s ability made heavy rain that lasted until the end of the battle or until another weather effect superseded it. Emerald&#039;s mascot, however, had a different way of affecting the playing field. While {{p|Rayquaza}} is battling, all effects of the weather are essentially negated, though the actual sunlight/rain/sandstorm/hail remains going. {{p|Psyduck}} and {{p|Golduck}} may also have a similar ability.&lt;br /&gt;
&lt;br /&gt;
Another Pokémon, one which was not available in Ruby or Sapphire without trading, also had a weather-based ability. {{p|Tyranitar}}, once fully evolved from a {{p|Larvitar}} captured in {{game|FireRed and LeafGreen|s}}, has the ability {{a|Sand Stream}}, which causes a sandstorm that lasts until the end of the battle or until another weather-changing move is made. This makes it almost useless for a Tyranitar to have the move {{m|Sandstorm}} itself, as the sandstorm is automatically activated as it comes into battle. Other Pokémon have abilities that benefit from weather that is already in effect, such as {{p|Lotad}}&#039;s {{a|Swift Swim}}.&lt;br /&gt;
&lt;br /&gt;
Ruby and Sapphire also debuted another weather-changing move, {{m|Hail}}, which, like {{m|Sunny Day}}, {{m|Rain Dance}}, and {{m|Sandstorm}} before it, changes the weather for five turns, this time to an icy hailstorm. However, this move, and weather effect, have more in common with Sandstorm than with the other two. For the five turns that it&#039;s hailing, all Pokémon who are not {{type2|Ice}} are damaged.&lt;br /&gt;
&lt;br /&gt;
During part of the game, Groudon and Kyogre&#039;s weather effects could be seen out of battle; some routes also are naturally affected by the weather. {{rt|119|Hoenn}}, for example, is often covered in rain; {{rt|111|Hoenn}} has an area in which a sandstorm always blows. These field weather effects would carry through to later games. A location in Hoenn, the [[Weather Institute]] is dedicated to the study of weather. The Weather Institute is said to have created a Pokémon that changes with the weather.&lt;br /&gt;
&lt;br /&gt;
====Castform====&lt;br /&gt;
{{main|Castform}}&lt;br /&gt;
One of the {{cat|Generation III Pokémon|135 Pokémon released}} in Generation III was designed to take full advantage of the varying weather conditions. When in a battle where no weather effects are present, Castform, a {{type2|Normal}} Pokémon, is quite unremarkable. However, when any of the effects besides a sandstorm or Shadow Sky are applied, Castform&#039;s type and shape change to match the weather, due to its ability, {{a|Forecast}}. Also, when it is leveled up, it learns a move called {{m|Weather Ball}}, which also changes type with the weather, doubling its power when any weather was in effect. Unlike Forecast, Weather Ball&#039;s type differs even in a sandstorm, becoming a {{type2|Rock}} move, as well as in Shadow Sky, becoming a {{type2|???}} move. However, it should be noted that when battling against {{p|Rayquaza}}, {{p|Psyduck}}, and {{p|Golduck}}, due to their ability to negate all weather effects, Castform is incapable of changing forms and incapable of having a different-typed Weather Ball.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
The fourth generation of Pokémon games takes full advantage of the weather conditions. Within the three regions in {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, there are routes which are constantly rainy, sandy, or (for the first time) covered in snow. A new weather condition was also introduced: fog. Unlike the other conditions, fog cannot be caused by a move; instead there is a move to clear it.&lt;br /&gt;
&lt;br /&gt;
A new ability is introduced that acts as a counterpart to some of the abilities introduced in Generation III. {{a|Snow Warning}} will unleash a hailstorm for the duration of the battle, as {{a|Drizzle}} will cause rain. Four [[held item]]s were also introduced. These each correspond to a certain weather condition and will increase the duration of the weather condition, if activated by the holder, by three turns.&lt;br /&gt;
&lt;br /&gt;
More interesting things introduced within Generation IV were other conditions that had nothing to do with the weather, but behaved similarly to the weather-activating moves. Like the weather conditions, these moves would affect all Pokémon on the field for five turns, and in various ways. For example, {{m|Gravity}} would rid {{a|Levitate|Levitating}} Pokémon of their powers, and force both them and {{type2|Flying}}s to take damage from {{type2|Ground}} moves, as well as disabling moves like {{m|Fly}} and {{m|Bounce}}, whereas another, {{m|Magnet Rise}}, makes the user invulnerable to {{type2|Ground}} moves, again for five turns. Also, {{m|Trick Room}} alters the dimensions for five turns, making slower Pokémon attack first; and {{m|Tailwind}} increases the Speed of the user&#039;s team for three turns.&lt;br /&gt;
&lt;br /&gt;
[[Acid rain]], a weather-related glitch, is present in {{3v|HeartGold|SoulSilver|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
The fifth generation added a few new abilities that make use of the weather. {{a|Sand Paddle}} and {{a|Sand Power}} both benefit a Pokemon during a sandstorm, while {{a|Dust Proof}} negates the damage taken in a hailstorm and sandstorm. With the addition of Dream World, many old Pokemon now have access to weather related abilities. Most notability, {{a|Drought}} and {{a|Drizzle}}, previously available only to {{p|Groudon}} and {{p|Kyogre}}, are now available to more common Pokemon. Specifically, {{p|Vulpix}} and {{p|Ninetails}} now have access to {{a|Drought}}, while {{p|Politoed}} now has access to {{a|Drizzle}}.&lt;br /&gt;
&lt;br /&gt;
==Weather in the main series==&lt;br /&gt;
There have been six different weather conditions that affect battling in the [[version|main series]] of Pokémon games, and six different conditions that have effects in the overworld.&lt;br /&gt;
===In battle===&lt;br /&gt;
[[File:Sunny Battle.png|thumb|right|Battling in intense sunlight]]&lt;br /&gt;
====Intense sunlight====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Fire}} moves by 50%, weakens the power of {{type2|Water}} moves by 50%. {{m|SolarBeam}} can be used instantly, lowers accuracy of {{m|Thunder}} to 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover 2/3 of max {{stat|HP}} (full HP in [[Generation II]]), causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each{{tt|*|Generation V}}. Activates the following [[ability|abilities]]: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}. Changes {{m|Weather Ball}} to a {{type2|Fire}} move and doubles its power, {{p|Castform}} to its Sunny form, {{p|Cherrim}} to its Sunshine form, and reduces the chance of Pokémon becoming frozen. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Heat Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sunny Day}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drought}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Eastern [[Hoenn]] [[Water route]]s (after {{p|Groudon}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Ruby|s}}/{{v2|Emerald}}); Routes where [[Terra Cave]] appears ({{v2|Emerald}})&lt;br /&gt;
&lt;br /&gt;
[[File:Rainy Battle.png|thumb|right|Battling in heavy rain]]&lt;br /&gt;
&lt;br /&gt;
====Heavy rain====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Water}} moves by 50%, weakens the power {{type2|Fire}} moves by 50%, causes {{m|SolarBeam}} to only deal half of its normal damage, and allows {{m|Thunder}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}}, to hit through {{m|Protect}} and {{m|Detect}} 30% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP. Activates the following [[Ability|abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}. Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its Rain form. Also prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]]. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Damp Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Rain Dance}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drizzle}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|119|Hoenn}} (some days); {{rt|120|Hoenn}} (always); {{rt|123|Hoenn}} (some days); eastern [[Hoenn]] [[Water route]]s (after {{p|Kyogre}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Sapphire|s}}/{{v2|Emerald}}); Routes where [[Marine Cave]] appears ({{v2|Emerald}}); {{rt|212|Sinnoh}} (always); {{rt|213|Sinnoh}} (sometimes); {{rt|214|Sinnoh}} (south leg); {{rt|215|Sinnoh}} (always); {{rt|33|Johto}} (always, [[Generation IV]] only); [[Lake of Rage]] (sometimes, Generation IV only)&lt;br /&gt;
&lt;br /&gt;
[[File:Sandstorm Battle.png|thumb|right|Battling in a sandstorm]]&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, {{type2|Steel}} which don&#039;t have {{a|Sand Veil}}, {{a|Sand Paddle}}, {{a|Sand Power}}, {{a|Dust Proof}}, or {{a|Magic Guard}}; and raises the {{stat|Special Defense}} of all Rock-types by 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Sand Veil}} and {{a|Sand Paddle}}. Pokemon with the {{a|Sand Power}} ability also have the power of their {{t|Rock}}-, {{t|Ground}}-, and {{type2|Steel}} moves increased by 30%. Changes {{m|Weather Ball}} to a {{type2|Rock}} move and doubles its power, but does &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; change {{p|Castform}}&#039;s form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Smooth Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sandstorm}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Sand Stream}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|111|Hoenn}}, {{rt|228|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hail Battle.png|thumb|right|Battling in a hailstorm]]&lt;br /&gt;
&lt;br /&gt;
====Hailstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{type2|Ice}} which do not have {{a|Ice Body}}, {{a|Snow Cloak}}, {{a|Magic Guard}}, or {{a|Dust Proof}}; allows {{m|Blizzard}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}} only, to hit through {{m|Protect}} and {{m|Detect}} 25% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Forecast}}, {{a|Ice Body}}, {{a|Snow Cloak}}. Changes {{m|Weather Ball}} to an {{type2|Ice}} move and doubles its power, and {{p|Castform}} to its Hail form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Icy Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Hail}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Snow Warning}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|216|Sinnoh}}, {{rtn|217|Sinnoh}}, [[Mt. Coronet]] peak, [[Mt. Silver]] peak.&lt;br /&gt;
&lt;br /&gt;
[[File:Shadow Sky.jpg|thumb|right|Battling in shadow]]&lt;br /&gt;
&lt;br /&gt;
====Shadow Sky====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages all Pokémon that are not [[Shadow Pokémon]]. Changes {{m|Weather Ball}} to a {{type2|???}} move and doubles its power, but does not change Castform&#039;s form.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Shadow Sky}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Not encountered naturally.&lt;br /&gt;
&lt;br /&gt;
[[File:DPFog.PNG|thumb|right|Battling in the fog]]&lt;br /&gt;
====Fog====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Lowers accuracy of all Pokémon battling, doubles the power of Weather Ball. [[Honey]] cannot be used to attract wild Pokémon in patches of grass or in caves. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP.&lt;br /&gt;
* &#039;&#039;&#039;Clearing move:&#039;&#039;&#039; {{m|Defog}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes/areas where it is encountered naturally:&#039;&#039;&#039; {{rt|210|Sinnoh}} (north leg); [[Lost Tower]] ({{v2|Platinum}}); [[Mt. Coronet|Mt. Coronet basement]]; {{si|Victory Road}} (path to {{rt|224|Sinnoh}}); [[Turnback Cave]]; [[Courtyard Colosseum]]&lt;br /&gt;
&amp;lt;!--Are these conditions, do they get canceled by sun, rain, etc.?&lt;br /&gt;
==Arena conditions==&lt;br /&gt;
These are battle arena altering moves that will affect Pokémon in battle for five turns, much like the weather moves will.&lt;br /&gt;
==={{m|Gravity}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes {{type2|Flying}}s and Pokémon with {{a|Levitate}} to lose their resistance to {{type2|Ground}} moves, disallows use of the moves {{m|Fly}} and {{m|Bounce}}.&lt;br /&gt;
==={{m|Trick Room}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes the Pokémon with lower {{stat|Speed}} to go first.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===On the field===&lt;br /&gt;
There have been several on-field weather conditions, most of which do the same as another on-field weather condition.&lt;br /&gt;
&lt;br /&gt;
====Sun====&lt;br /&gt;
When the sun shines brightly, the screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across.&lt;br /&gt;
&lt;br /&gt;
====Cloudy skies====&lt;br /&gt;
Sometimes clouds gather over {{rt|213|Sinnoh}}, and the whole area gets darker than usual. Rarely happens on {{rt|212|Sinnoh}}.&lt;br /&gt;
&lt;br /&gt;
====Rain====&lt;br /&gt;
There have been three different rain conditions.&lt;br /&gt;
*Normal rain: Rain falls. Found in all places where rain is found on the field.&lt;br /&gt;
*Heavy rain: Rains falls heavily, at a lower angle than in the other. Found occasionally on {{rt|212|Sinnoh}}.&lt;br /&gt;
*Thunderstorm: Rain falls heavily, much like the Heavy Rain does, and occasionally, lightning will strike and thunder will rumble. Found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. Found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game&#039;s release in each country. It also appeared on {{wp|St. Patrick&#039;s Day}}; February 29, 2008; and Christmas Day (December 25).&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
There has been only one sandstorm condition. Wind whips sand around, making it difficult to see.&lt;br /&gt;
&lt;br /&gt;
[[File:Diamond Dust Platinum.gif|right|thumb|Diamond dust in Platinum|200px]]&lt;br /&gt;
&lt;br /&gt;
====Snow/Hail====&lt;br /&gt;
There have been four snowy conditions.&lt;br /&gt;
* Light snow: Snow falls lightly. Found in [[Snowpoint City]], and less often, in [[Acuity Lakefront]] and on {{rt|216|Sinnoh}}.&lt;br /&gt;
* Heavy snow: Snow falls more quickly and heavily. Found on {{rt|216|Sinnoh}} and in [[Acuity Lakefront]].&lt;br /&gt;
* Blizzard: Snow whips around, making it difficult to see. Found on {{rt|217|Sinnoh}}, and less often on {{rt|216|Sinnoh}}.&lt;br /&gt;
* {{wp|Diamond dust}}: Small ice crystals twinkle in the air. Found on certain special days in [[Snowpoint City]] and [[Mt. Silver]]. Diamond dust, however, does not have the same effect as other snowy conditions in battle and instead has no effect in battle.&lt;br /&gt;
&lt;br /&gt;
====Fog====&lt;br /&gt;
There has been only one fog condition.&lt;br /&gt;
* Heavy fog: Thick fog blankets everything. Obstacles and Trainers are difficult to see. Can be cleared with {{m|Defog}}.&lt;br /&gt;
&lt;br /&gt;
====Overworld images====&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:Sunny Field.png|The blindingly hot sun shines down.&lt;br /&gt;
File:Rainy Field.png|A gloomy day on {{rt|101|Hoenn}}.&lt;br /&gt;
File:Sandstorm Field.png|A sandstorm rages.&lt;br /&gt;
File:Fog.jpg|Fog looming ahead.&lt;br /&gt;
File:Diamond Dust.gif|Diamond dust twinkles in Snowpoint.&lt;br /&gt;
File:HGSS Diamond Dust.png|Diamond dust at [[Mt. Silver]] in {{v|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weather in Pokémon Mystery Dungeon==&lt;br /&gt;
Various weather effects appear in certain dungeons in the [[Pokémon Mystery Dungeon]] series. Weather effects can change from floor to floor, and can also be altered through the use of [[Wonder Orbs]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sunny:&#039;&#039;&#039; Fire-type moves increase power by 50%, while Water moves are cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Fog:&#039;&#039;&#039; The power of Electric-type moves is cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Snow:&#039;&#039;&#039; Ice-type Pokémon have an increased movement rate.&lt;br /&gt;
*&#039;&#039;&#039;Rain:&#039;&#039;&#039; Water-type moves increase power by 50%, while Fire moves are cut in half. Also prevents explosions from traps and moves like {{m|Selfdestruct}}.&lt;br /&gt;
*&#039;&#039;&#039;Hail:&#039;&#039;&#039; Deals 5 points of damage to non-Ice-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Sandstorm:&#039;&#039;&#039; Deals 5 points of damage to non-Rock-, Ground-, and Steel-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Cloudy:&#039;&#039;&#039; Reduces the damage of all non-Normal-type moves by 25%.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All weather-creating abilities ({{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}}) debuted the generation after their respective moves/weather ({{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}}).&lt;br /&gt;
* Fog first appeared in [[Generation III]] on [[Mt. Pyre]], but had no effect on battles.&lt;br /&gt;
* Snow technically exists as an overworld weather condition in Generation III, but is unused.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wetter]]&lt;br /&gt;
[[it:Condizione meteorologica]]&lt;br /&gt;
[[ja:てんき]]&lt;br /&gt;
[[pl:Warunki pogodowe]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231444</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231444"/>
		<updated>2010-10-23T10:33:18Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Hailstorm */ Added mention of Dust Proof and Magic Guard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather conditions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;てんき&#039;&#039;&#039; &#039;&#039;Weather&#039;&#039;) are mechanics of the Pokémon games, and have been included in every main series game since [[Generation II]]. The weather system was expanded on in [[Generation III]], and again further expanded in [[Generation IV]]. In each generation, the weather has been determined either by the location of the battle or the Pokémon involved. Only one weather condition may be present at one time, and only the most recent weather condition will take effect.&lt;br /&gt;
&lt;br /&gt;
In all generations, some moves, such as {{m|Thunder}} and {{m|SolarBeam}}, take advantage of certain weather conditions and have increased power and accuracy. Other moves can directly cause or cease weather, such as {{m|Sunny Day}} and {{m|Defog}}. Beginning in Generation III, some [[ability|abilities]] have revolved around weather effects: among other effects, [[Weather trio|two of Hoenn&#039;s legendaries]] can cause changes in the weather; while another {{a|Air Lock|neutralizes}} it.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Generation II===&lt;br /&gt;
In the second-generation games, three [[move]]s were introduced that could change the weather during a battle to alter the playing field slightly. These moves were {{m|Sunny Day}}, which created five turns worth of intense sunlight and allowed a Pokémon to attack with {{m|SolarBeam}} without waiting a turn; {{m|Rain Dance}}, which gave five turns of heavy rain and increased {{m|Thunder}}&#039;s accuracy to 100%; and {{m|Sandstorm}}, which made a wild sandstorm that lasted for the same amount of turns. These three moves could change the course of a battle, with intense sun and heavy rain powering up {{t|Fire}}- and {{type2|Water}} moves, and powering down the other, respectively, and a sandstorm slightly damaging any Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, or {{type2|Steel}}s.&lt;br /&gt;
&lt;br /&gt;
Although weather conditions were introduced in this generation, they could not be seen in the overworld until the following set of games.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In the third generation, the [[version mascot|featured Pokémon]] in {{game2|Ruby|Sapphire|Emerald}} had weather-related abilities. In Ruby, {{p|Groudon}}&#039;s ability allowed for intense sunlight to fill the arena until the battle ended, or another weather effect took its place. Likewise, its Sapphire counterpart {{p|Kyogre}}&#039;s ability made heavy rain that lasted until the end of the battle or until another weather effect superseded it. Emerald&#039;s mascot, however, had a different way of affecting the playing field. While {{p|Rayquaza}} is battling, all effects of the weather are essentially negated, though the actual sunlight/rain/sandstorm/hail remains going. {{p|Psyduck}} and {{p|Golduck}} may also have a similar ability.&lt;br /&gt;
&lt;br /&gt;
Another Pokémon, one which was not available in Ruby or Sapphire without trading, also had a weather-based ability. {{p|Tyranitar}}, once fully evolved from a {{p|Larvitar}} captured in {{game|FireRed and LeafGreen|s}}, has the ability {{a|Sand Stream}}, which causes a sandstorm that lasts until the end of the battle or until another weather-changing move is made. This makes it almost useless for a Tyranitar to have the move {{m|Sandstorm}} itself, as the sandstorm is automatically activated as it comes into battle. Other Pokémon have abilities that benefit from weather that is already in effect, such as {{p|Lotad}}&#039;s {{a|Swift Swim}}.&lt;br /&gt;
&lt;br /&gt;
Ruby and Sapphire also debuted another weather-changing move, {{m|Hail}}, which, like {{m|Sunny Day}}, {{m|Rain Dance}}, and {{m|Sandstorm}} before it, changes the weather for five turns, this time to an icy hailstorm. However, this move, and weather effect, have more in common with Sandstorm than with the other two. For the five turns that it&#039;s hailing, all Pokémon who are not {{type2|Ice}} are damaged.&lt;br /&gt;
&lt;br /&gt;
During part of the game, Groudon and Kyogre&#039;s weather effects could be seen out of battle; some routes also are naturally affected by the weather. {{rt|119|Hoenn}}, for example, is often covered in rain; {{rt|111|Hoenn}} has an area in which a sandstorm always blows. These field weather effects would carry through to later games. A location in Hoenn, the [[Weather Institute]] is dedicated to the study of weather. The Weather Institute is said to have created a Pokémon that changes with the weather.&lt;br /&gt;
&lt;br /&gt;
====Castform====&lt;br /&gt;
{{main|Castform}}&lt;br /&gt;
One of the {{cat|Generation III Pokémon|135 Pokémon released}} in Generation III was designed to take full advantage of the varying weather conditions. When in a battle where no weather effects are present, Castform, a {{type2|Normal}} Pokémon, is quite unremarkable. However, when any of the effects besides a sandstorm or Shadow Sky are applied, Castform&#039;s type and shape change to match the weather, due to its ability, {{a|Forecast}}. Also, when it is leveled up, it learns a move called {{m|Weather Ball}}, which also changes type with the weather, doubling its power when any weather was in effect. Unlike Forecast, Weather Ball&#039;s type differs even in a sandstorm, becoming a {{type2|Rock}} move, as well as in Shadow Sky, becoming a {{type2|???}} move. However, it should be noted that when battling against {{p|Rayquaza}}, {{p|Psyduck}}, and {{p|Golduck}}, due to their ability to negate all weather effects, Castform is incapable of changing forms and incapable of having a different-typed Weather Ball.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
The fourth generation of Pokémon games takes full advantage of the weather conditions. Within the three regions in {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, there are routes which are constantly rainy, sandy, or (for the first time) covered in snow. A new weather condition was also introduced: fog. Unlike the other conditions, fog cannot be caused by a move; instead there is a move to clear it.&lt;br /&gt;
&lt;br /&gt;
A new ability is introduced that acts as a counterpart to some of the abilities introduced in Generation III. {{a|Snow Warning}} will unleash a hailstorm for the duration of the battle, as {{a|Drizzle}} will cause rain. Four [[held item]]s were also introduced. These each correspond to a certain weather condition and will increase the duration of the weather condition, if activated by the holder, by three turns.&lt;br /&gt;
&lt;br /&gt;
More interesting things introduced within Generation IV were other conditions that had nothing to do with the weather, but behaved similarly to the weather-activating moves. Like the weather conditions, these moves would affect all Pokémon on the field for five turns, and in various ways. For example, {{m|Gravity}} would rid {{a|Levitate|Levitating}} Pokémon of their powers, and force both them and {{type2|Flying}}s to take damage from {{type2|Ground}} moves, as well as disabling moves like {{m|Fly}} and {{m|Bounce}}, whereas another, {{m|Magnet Rise}}, makes the user invulnerable to {{type2|Ground}} moves, again for five turns. Also, {{m|Trick Room}} alters the dimensions for five turns, making slower Pokémon attack first; and {{m|Tailwind}} increases the Speed of the user&#039;s team for three turns.&lt;br /&gt;
&lt;br /&gt;
[[Acid rain]], a weather-related glitch, is present in {{3v|HeartGold|SoulSilver|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Weather in the main series==&lt;br /&gt;
There have been six different weather conditions that affect battling in the [[version|main series]] of Pokémon games, and six different conditions that have effects in the overworld.&lt;br /&gt;
===In battle===&lt;br /&gt;
[[File:Sunny Battle.png|thumb|right|Battling in intense sunlight]]&lt;br /&gt;
====Intense sunlight====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Fire}} moves by 50%, weakens the power of {{type2|Water}} moves by 50%. {{m|SolarBeam}} can be used instantly, lowers accuracy of {{m|Thunder}} to 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover 2/3 of max {{stat|HP}} (full HP in [[Generation II]]), causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each{{tt|*|Generation V}}. Activates the following [[ability|abilities]]: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}. Changes {{m|Weather Ball}} to a {{type2|Fire}} move and doubles its power, {{p|Castform}} to its Sunny form, {{p|Cherrim}} to its Sunshine form, and reduces the chance of Pokémon becoming frozen. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Heat Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sunny Day}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drought}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Eastern [[Hoenn]] [[Water route]]s (after {{p|Groudon}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Ruby|s}}/{{v2|Emerald}}); Routes where [[Terra Cave]] appears ({{v2|Emerald}})&lt;br /&gt;
&lt;br /&gt;
[[File:Rainy Battle.png|thumb|right|Battling in heavy rain]]&lt;br /&gt;
&lt;br /&gt;
====Heavy rain====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Water}} moves by 50%, weakens the power {{type2|Fire}} moves by 50%, causes {{m|SolarBeam}} to only deal half of its normal damage, and allows {{m|Thunder}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}}, to hit through {{m|Protect}} and {{m|Detect}} 30% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP. Activates the following [[Ability|abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}. Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its Rain form. Also prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]]. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Damp Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Rain Dance}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drizzle}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|119|Hoenn}} (some days); {{rt|120|Hoenn}} (always); {{rt|123|Hoenn}} (some days); eastern [[Hoenn]] [[Water route]]s (after {{p|Kyogre}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Sapphire|s}}/{{v2|Emerald}}); Routes where [[Marine Cave]] appears ({{v2|Emerald}}); {{rt|212|Sinnoh}} (always); {{rt|213|Sinnoh}} (sometimes); {{rt|214|Sinnoh}} (south leg); {{rt|215|Sinnoh}} (always); {{rt|33|Johto}} (always, [[Generation IV]] only); [[Lake of Rage]] (sometimes, Generation IV only)&lt;br /&gt;
&lt;br /&gt;
[[File:Sandstorm Battle.png|thumb|right|Battling in a sandstorm]]&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, {{type2|Steel}} which don&#039;t have {{a|Sand Veil}}, {{a|Sand Paddle}}, {{a|Sand Power}}, {{a|Dust Proof}}, or {{a|Magic Guard}}; and raises the {{stat|Special Defense}} of all Rock-types by 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Sand Veil}} and {{a|Sand Paddle}}. Pokemon with the {{a|Sand Power}} ability also have the power of their {{t|Rock}}-, {{t|Ground}}-, and {{type2|Steel}} moves increased by 30%. Changes {{m|Weather Ball}} to a {{type2|Rock}} move and doubles its power, but does &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; change {{p|Castform}}&#039;s form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Smooth Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sandstorm}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Sand Stream}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|111|Hoenn}}, {{rt|228|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hail Battle.png|thumb|right|Battling in a hailstorm]]&lt;br /&gt;
&lt;br /&gt;
====Hailstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{type2|Ice}} which do not have {{a|Ice Body}}, {{a|Snow Cloak}}, {{a|Magic Guard}}, or {{a|Dust Proof}}; allows {{m|Blizzard}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}} only, to hit through {{m|Protect}} and {{m|Detect}} 25% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Forecast}}, {{a|Ice Body}}, {{a|Snow Cloak}}. Changes {{m|Weather Ball}} to an {{type2|Ice}} move and doubles its power, and {{p|Castform}} to its Hail form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Icy Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Hail}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Snow Warning}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|216|Sinnoh}}, {{rtn|217|Sinnoh}}, [[Mt. Coronet]] peak, [[Mt. Silver]] peak.&lt;br /&gt;
&lt;br /&gt;
[[File:Shadow Sky.jpg|thumb|right|Battling in shadow]]&lt;br /&gt;
&lt;br /&gt;
====Shadow Sky====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages all Pokémon that are not [[Shadow Pokémon]]. Changes {{m|Weather Ball}} to a {{type2|???}} move and doubles its power, but does not change Castform&#039;s form.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Shadow Sky}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Not encountered naturally.&lt;br /&gt;
&lt;br /&gt;
[[File:DPFog.PNG|thumb|right|Battling in the fog]]&lt;br /&gt;
====Fog====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Lowers accuracy of all Pokémon battling, doubles the power of Weather Ball. [[Honey]] cannot be used to attract wild Pokémon in patches of grass or in caves. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP.&lt;br /&gt;
* &#039;&#039;&#039;Clearing move:&#039;&#039;&#039; {{m|Defog}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes/areas where it is encountered naturally:&#039;&#039;&#039; {{rt|210|Sinnoh}} (north leg); [[Lost Tower]] ({{v2|Platinum}}); [[Mt. Coronet|Mt. Coronet basement]]; {{si|Victory Road}} (path to {{rt|224|Sinnoh}}); [[Turnback Cave]]; [[Courtyard Colosseum]]&lt;br /&gt;
&amp;lt;!--Are these conditions, do they get canceled by sun, rain, etc.?&lt;br /&gt;
==Arena conditions==&lt;br /&gt;
These are battle arena altering moves that will affect Pokémon in battle for five turns, much like the weather moves will.&lt;br /&gt;
==={{m|Gravity}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes {{type2|Flying}}s and Pokémon with {{a|Levitate}} to lose their resistance to {{type2|Ground}} moves, disallows use of the moves {{m|Fly}} and {{m|Bounce}}.&lt;br /&gt;
==={{m|Trick Room}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes the Pokémon with lower {{stat|Speed}} to go first.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===On the field===&lt;br /&gt;
There have been several on-field weather conditions, most of which do the same as another on-field weather condition.&lt;br /&gt;
&lt;br /&gt;
====Sun====&lt;br /&gt;
When the sun shines brightly, the screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across.&lt;br /&gt;
&lt;br /&gt;
====Cloudy skies====&lt;br /&gt;
Sometimes clouds gather over {{rt|213|Sinnoh}}, and the whole area gets darker than usual. Rarely happens on {{rt|212|Sinnoh}}.&lt;br /&gt;
&lt;br /&gt;
====Rain====&lt;br /&gt;
There have been three different rain conditions.&lt;br /&gt;
*Normal rain: Rain falls. Found in all places where rain is found on the field.&lt;br /&gt;
*Heavy rain: Rains falls heavily, at a lower angle than in the other. Found occasionally on {{rt|212|Sinnoh}}.&lt;br /&gt;
*Thunderstorm: Rain falls heavily, much like the Heavy Rain does, and occasionally, lightning will strike and thunder will rumble. Found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. Found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game&#039;s release in each country. It also appeared on {{wp|St. Patrick&#039;s Day}}; February 29, 2008; and Christmas Day (December 25).&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
There has been only one sandstorm condition. Wind whips sand around, making it difficult to see.&lt;br /&gt;
&lt;br /&gt;
[[File:Diamond Dust Platinum.gif|right|thumb|Diamond dust in Platinum|200px]]&lt;br /&gt;
&lt;br /&gt;
====Snow/Hail====&lt;br /&gt;
There have been four snowy conditions.&lt;br /&gt;
* Light snow: Snow falls lightly. Found in [[Snowpoint City]], and less often, in [[Acuity Lakefront]] and on {{rt|216|Sinnoh}}.&lt;br /&gt;
* Heavy snow: Snow falls more quickly and heavily. Found on {{rt|216|Sinnoh}} and in [[Acuity Lakefront]].&lt;br /&gt;
* Blizzard: Snow whips around, making it difficult to see. Found on {{rt|217|Sinnoh}}, and less often on {{rt|216|Sinnoh}}.&lt;br /&gt;
* {{wp|Diamond dust}}: Small ice crystals twinkle in the air. Found on certain special days in [[Snowpoint City]] and [[Mt. Silver]]. Diamond dust, however, does not have the same effect as other snowy conditions in battle and instead has no effect in battle.&lt;br /&gt;
&lt;br /&gt;
====Fog====&lt;br /&gt;
There has been only one fog condition.&lt;br /&gt;
* Heavy fog: Thick fog blankets everything. Obstacles and Trainers are difficult to see. Can be cleared with {{m|Defog}}.&lt;br /&gt;
&lt;br /&gt;
====Overworld images====&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:Sunny Field.png|The blindingly hot sun shines down.&lt;br /&gt;
File:Rainy Field.png|A gloomy day on {{rt|101|Hoenn}}.&lt;br /&gt;
File:Sandstorm Field.png|A sandstorm rages.&lt;br /&gt;
File:Fog.jpg|Fog looming ahead.&lt;br /&gt;
File:Diamond Dust.gif|Diamond dust twinkles in Snowpoint.&lt;br /&gt;
File:HGSS Diamond Dust.png|Diamond dust at [[Mt. Silver]] in {{v|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weather in Pokémon Mystery Dungeon==&lt;br /&gt;
Various weather effects appear in certain dungeons in the [[Pokémon Mystery Dungeon]] series. Weather effects can change from floor to floor, and can also be altered through the use of [[Wonder Orbs]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sunny:&#039;&#039;&#039; Fire-type moves increase power by 50%, while Water moves are cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Fog:&#039;&#039;&#039; The power of Electric-type moves is cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Snow:&#039;&#039;&#039; Ice-type Pokémon have an increased movement rate.&lt;br /&gt;
*&#039;&#039;&#039;Rain:&#039;&#039;&#039; Water-type moves increase power by 50%, while Fire moves are cut in half. Also prevents explosions from traps and moves like {{m|Selfdestruct}}.&lt;br /&gt;
*&#039;&#039;&#039;Hail:&#039;&#039;&#039; Deals 5 points of damage to non-Ice-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Sandstorm:&#039;&#039;&#039; Deals 5 points of damage to non-Rock-, Ground-, and Steel-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Cloudy:&#039;&#039;&#039; Reduces the damage of all non-Normal-type moves by 25%.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All weather-creating abilities ({{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}}) debuted the generation after their respective moves/weather ({{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}}).&lt;br /&gt;
* Fog first appeared in [[Generation III]] on [[Mt. Pyre]], but had no effect on battles.&lt;br /&gt;
* Snow technically exists as an overworld weather condition in Generation III, but is unused.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wetter]]&lt;br /&gt;
[[it:Condizione meteorologica]]&lt;br /&gt;
[[ja:てんき]]&lt;br /&gt;
[[pl:Warunki pogodowe]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231439</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231439"/>
		<updated>2010-10-23T10:30:14Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Sandstorm */ reworded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather conditions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;てんき&#039;&#039;&#039; &#039;&#039;Weather&#039;&#039;) are mechanics of the Pokémon games, and have been included in every main series game since [[Generation II]]. The weather system was expanded on in [[Generation III]], and again further expanded in [[Generation IV]]. In each generation, the weather has been determined either by the location of the battle or the Pokémon involved. Only one weather condition may be present at one time, and only the most recent weather condition will take effect.&lt;br /&gt;
&lt;br /&gt;
In all generations, some moves, such as {{m|Thunder}} and {{m|SolarBeam}}, take advantage of certain weather conditions and have increased power and accuracy. Other moves can directly cause or cease weather, such as {{m|Sunny Day}} and {{m|Defog}}. Beginning in Generation III, some [[ability|abilities]] have revolved around weather effects: among other effects, [[Weather trio|two of Hoenn&#039;s legendaries]] can cause changes in the weather; while another {{a|Air Lock|neutralizes}} it.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Generation II===&lt;br /&gt;
In the second-generation games, three [[move]]s were introduced that could change the weather during a battle to alter the playing field slightly. These moves were {{m|Sunny Day}}, which created five turns worth of intense sunlight and allowed a Pokémon to attack with {{m|SolarBeam}} without waiting a turn; {{m|Rain Dance}}, which gave five turns of heavy rain and increased {{m|Thunder}}&#039;s accuracy to 100%; and {{m|Sandstorm}}, which made a wild sandstorm that lasted for the same amount of turns. These three moves could change the course of a battle, with intense sun and heavy rain powering up {{t|Fire}}- and {{type2|Water}} moves, and powering down the other, respectively, and a sandstorm slightly damaging any Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, or {{type2|Steel}}s.&lt;br /&gt;
&lt;br /&gt;
Although weather conditions were introduced in this generation, they could not be seen in the overworld until the following set of games.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In the third generation, the [[version mascot|featured Pokémon]] in {{game2|Ruby|Sapphire|Emerald}} had weather-related abilities. In Ruby, {{p|Groudon}}&#039;s ability allowed for intense sunlight to fill the arena until the battle ended, or another weather effect took its place. Likewise, its Sapphire counterpart {{p|Kyogre}}&#039;s ability made heavy rain that lasted until the end of the battle or until another weather effect superseded it. Emerald&#039;s mascot, however, had a different way of affecting the playing field. While {{p|Rayquaza}} is battling, all effects of the weather are essentially negated, though the actual sunlight/rain/sandstorm/hail remains going. {{p|Psyduck}} and {{p|Golduck}} may also have a similar ability.&lt;br /&gt;
&lt;br /&gt;
Another Pokémon, one which was not available in Ruby or Sapphire without trading, also had a weather-based ability. {{p|Tyranitar}}, once fully evolved from a {{p|Larvitar}} captured in {{game|FireRed and LeafGreen|s}}, has the ability {{a|Sand Stream}}, which causes a sandstorm that lasts until the end of the battle or until another weather-changing move is made. This makes it almost useless for a Tyranitar to have the move {{m|Sandstorm}} itself, as the sandstorm is automatically activated as it comes into battle. Other Pokémon have abilities that benefit from weather that is already in effect, such as {{p|Lotad}}&#039;s {{a|Swift Swim}}.&lt;br /&gt;
&lt;br /&gt;
Ruby and Sapphire also debuted another weather-changing move, {{m|Hail}}, which, like {{m|Sunny Day}}, {{m|Rain Dance}}, and {{m|Sandstorm}} before it, changes the weather for five turns, this time to an icy hailstorm. However, this move, and weather effect, have more in common with Sandstorm than with the other two. For the five turns that it&#039;s hailing, all Pokémon who are not {{type2|Ice}} are damaged.&lt;br /&gt;
&lt;br /&gt;
During part of the game, Groudon and Kyogre&#039;s weather effects could be seen out of battle; some routes also are naturally affected by the weather. {{rt|119|Hoenn}}, for example, is often covered in rain; {{rt|111|Hoenn}} has an area in which a sandstorm always blows. These field weather effects would carry through to later games. A location in Hoenn, the [[Weather Institute]] is dedicated to the study of weather. The Weather Institute is said to have created a Pokémon that changes with the weather.&lt;br /&gt;
&lt;br /&gt;
====Castform====&lt;br /&gt;
{{main|Castform}}&lt;br /&gt;
One of the {{cat|Generation III Pokémon|135 Pokémon released}} in Generation III was designed to take full advantage of the varying weather conditions. When in a battle where no weather effects are present, Castform, a {{type2|Normal}} Pokémon, is quite unremarkable. However, when any of the effects besides a sandstorm or Shadow Sky are applied, Castform&#039;s type and shape change to match the weather, due to its ability, {{a|Forecast}}. Also, when it is leveled up, it learns a move called {{m|Weather Ball}}, which also changes type with the weather, doubling its power when any weather was in effect. Unlike Forecast, Weather Ball&#039;s type differs even in a sandstorm, becoming a {{type2|Rock}} move, as well as in Shadow Sky, becoming a {{type2|???}} move. However, it should be noted that when battling against {{p|Rayquaza}}, {{p|Psyduck}}, and {{p|Golduck}}, due to their ability to negate all weather effects, Castform is incapable of changing forms and incapable of having a different-typed Weather Ball.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
The fourth generation of Pokémon games takes full advantage of the weather conditions. Within the three regions in {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, there are routes which are constantly rainy, sandy, or (for the first time) covered in snow. A new weather condition was also introduced: fog. Unlike the other conditions, fog cannot be caused by a move; instead there is a move to clear it.&lt;br /&gt;
&lt;br /&gt;
A new ability is introduced that acts as a counterpart to some of the abilities introduced in Generation III. {{a|Snow Warning}} will unleash a hailstorm for the duration of the battle, as {{a|Drizzle}} will cause rain. Four [[held item]]s were also introduced. These each correspond to a certain weather condition and will increase the duration of the weather condition, if activated by the holder, by three turns.&lt;br /&gt;
&lt;br /&gt;
More interesting things introduced within Generation IV were other conditions that had nothing to do with the weather, but behaved similarly to the weather-activating moves. Like the weather conditions, these moves would affect all Pokémon on the field for five turns, and in various ways. For example, {{m|Gravity}} would rid {{a|Levitate|Levitating}} Pokémon of their powers, and force both them and {{type2|Flying}}s to take damage from {{type2|Ground}} moves, as well as disabling moves like {{m|Fly}} and {{m|Bounce}}, whereas another, {{m|Magnet Rise}}, makes the user invulnerable to {{type2|Ground}} moves, again for five turns. Also, {{m|Trick Room}} alters the dimensions for five turns, making slower Pokémon attack first; and {{m|Tailwind}} increases the Speed of the user&#039;s team for three turns.&lt;br /&gt;
&lt;br /&gt;
[[Acid rain]], a weather-related glitch, is present in {{3v|HeartGold|SoulSilver|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Weather in the main series==&lt;br /&gt;
There have been six different weather conditions that affect battling in the [[version|main series]] of Pokémon games, and six different conditions that have effects in the overworld.&lt;br /&gt;
===In battle===&lt;br /&gt;
[[File:Sunny Battle.png|thumb|right|Battling in intense sunlight]]&lt;br /&gt;
====Intense sunlight====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Fire}} moves by 50%, weakens the power of {{type2|Water}} moves by 50%. {{m|SolarBeam}} can be used instantly, lowers accuracy of {{m|Thunder}} to 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover 2/3 of max {{stat|HP}} (full HP in [[Generation II]]), causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each{{tt|*|Generation V}}. Activates the following [[ability|abilities]]: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}. Changes {{m|Weather Ball}} to a {{type2|Fire}} move and doubles its power, {{p|Castform}} to its Sunny form, {{p|Cherrim}} to its Sunshine form, and reduces the chance of Pokémon becoming frozen. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Heat Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sunny Day}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drought}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Eastern [[Hoenn]] [[Water route]]s (after {{p|Groudon}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Ruby|s}}/{{v2|Emerald}}); Routes where [[Terra Cave]] appears ({{v2|Emerald}})&lt;br /&gt;
&lt;br /&gt;
[[File:Rainy Battle.png|thumb|right|Battling in heavy rain]]&lt;br /&gt;
&lt;br /&gt;
====Heavy rain====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Water}} moves by 50%, weakens the power {{type2|Fire}} moves by 50%, causes {{m|SolarBeam}} to only deal half of its normal damage, and allows {{m|Thunder}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}}, to hit through {{m|Protect}} and {{m|Detect}} 30% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP. Activates the following [[Ability|abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}. Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its Rain form. Also prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]]. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Damp Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Rain Dance}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drizzle}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|119|Hoenn}} (some days); {{rt|120|Hoenn}} (always); {{rt|123|Hoenn}} (some days); eastern [[Hoenn]] [[Water route]]s (after {{p|Kyogre}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Sapphire|s}}/{{v2|Emerald}}); Routes where [[Marine Cave]] appears ({{v2|Emerald}}); {{rt|212|Sinnoh}} (always); {{rt|213|Sinnoh}} (sometimes); {{rt|214|Sinnoh}} (south leg); {{rt|215|Sinnoh}} (always); {{rt|33|Johto}} (always, [[Generation IV]] only); [[Lake of Rage]] (sometimes, Generation IV only)&lt;br /&gt;
&lt;br /&gt;
[[File:Sandstorm Battle.png|thumb|right|Battling in a sandstorm]]&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, {{type2|Steel}} which don&#039;t have {{a|Sand Veil}}, {{a|Sand Paddle}}, {{a|Sand Power}}, {{a|Dust Proof}}, or {{a|Magic Guard}}; and raises the {{stat|Special Defense}} of all Rock-types by 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Sand Veil}} and {{a|Sand Paddle}}. Pokemon with the {{a|Sand Power}} ability also have the power of their {{t|Rock}}-, {{t|Ground}}-, and {{type2|Steel}} moves increased by 30%. Changes {{m|Weather Ball}} to a {{type2|Rock}} move and doubles its power, but does &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; change {{p|Castform}}&#039;s form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Smooth Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sandstorm}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Sand Stream}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|111|Hoenn}}, {{rt|228|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hail Battle.png|thumb|right|Battling in a hailstorm]]&lt;br /&gt;
&lt;br /&gt;
====Hailstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{type2|Ice}} which do not have {{a|Ice Body}} or {{a|Snow Cloak}}, allows {{m|Blizzard}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}} only, to hit through {{m|Protect}} and {{m|Detect}} 25% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Forecast}}, {{a|Ice Body}}, {{a|Snow Cloak}}. Changes {{m|Weather Ball}} to an {{type2|Ice}} move and doubles its power, and {{p|Castform}} to its Hail form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Icy Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Hail}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Snow Warning}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|216|Sinnoh}}, {{rtn|217|Sinnoh}}, [[Mt. Coronet]] peak, [[Mt. Silver]] peak.&lt;br /&gt;
&lt;br /&gt;
[[File:Shadow Sky.jpg|thumb|right|Battling in shadow]]&lt;br /&gt;
&lt;br /&gt;
====Shadow Sky====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages all Pokémon that are not [[Shadow Pokémon]]. Changes {{m|Weather Ball}} to a {{type2|???}} move and doubles its power, but does not change Castform&#039;s form.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Shadow Sky}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Not encountered naturally.&lt;br /&gt;
&lt;br /&gt;
[[File:DPFog.PNG|thumb|right|Battling in the fog]]&lt;br /&gt;
====Fog====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Lowers accuracy of all Pokémon battling, doubles the power of Weather Ball. [[Honey]] cannot be used to attract wild Pokémon in patches of grass or in caves. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP.&lt;br /&gt;
* &#039;&#039;&#039;Clearing move:&#039;&#039;&#039; {{m|Defog}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes/areas where it is encountered naturally:&#039;&#039;&#039; {{rt|210|Sinnoh}} (north leg); [[Lost Tower]] ({{v2|Platinum}}); [[Mt. Coronet|Mt. Coronet basement]]; {{si|Victory Road}} (path to {{rt|224|Sinnoh}}); [[Turnback Cave]]; [[Courtyard Colosseum]]&lt;br /&gt;
&amp;lt;!--Are these conditions, do they get canceled by sun, rain, etc.?&lt;br /&gt;
==Arena conditions==&lt;br /&gt;
These are battle arena altering moves that will affect Pokémon in battle for five turns, much like the weather moves will.&lt;br /&gt;
==={{m|Gravity}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes {{type2|Flying}}s and Pokémon with {{a|Levitate}} to lose their resistance to {{type2|Ground}} moves, disallows use of the moves {{m|Fly}} and {{m|Bounce}}.&lt;br /&gt;
==={{m|Trick Room}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes the Pokémon with lower {{stat|Speed}} to go first.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===On the field===&lt;br /&gt;
There have been several on-field weather conditions, most of which do the same as another on-field weather condition.&lt;br /&gt;
&lt;br /&gt;
====Sun====&lt;br /&gt;
When the sun shines brightly, the screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across.&lt;br /&gt;
&lt;br /&gt;
====Cloudy skies====&lt;br /&gt;
Sometimes clouds gather over {{rt|213|Sinnoh}}, and the whole area gets darker than usual. Rarely happens on {{rt|212|Sinnoh}}.&lt;br /&gt;
&lt;br /&gt;
====Rain====&lt;br /&gt;
There have been three different rain conditions.&lt;br /&gt;
*Normal rain: Rain falls. Found in all places where rain is found on the field.&lt;br /&gt;
*Heavy rain: Rains falls heavily, at a lower angle than in the other. Found occasionally on {{rt|212|Sinnoh}}.&lt;br /&gt;
*Thunderstorm: Rain falls heavily, much like the Heavy Rain does, and occasionally, lightning will strike and thunder will rumble. Found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. Found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game&#039;s release in each country. It also appeared on {{wp|St. Patrick&#039;s Day}}; February 29, 2008; and Christmas Day (December 25).&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
There has been only one sandstorm condition. Wind whips sand around, making it difficult to see.&lt;br /&gt;
&lt;br /&gt;
[[File:Diamond Dust Platinum.gif|right|thumb|Diamond dust in Platinum|200px]]&lt;br /&gt;
&lt;br /&gt;
====Snow/Hail====&lt;br /&gt;
There have been four snowy conditions.&lt;br /&gt;
* Light snow: Snow falls lightly. Found in [[Snowpoint City]], and less often, in [[Acuity Lakefront]] and on {{rt|216|Sinnoh}}.&lt;br /&gt;
* Heavy snow: Snow falls more quickly and heavily. Found on {{rt|216|Sinnoh}} and in [[Acuity Lakefront]].&lt;br /&gt;
* Blizzard: Snow whips around, making it difficult to see. Found on {{rt|217|Sinnoh}}, and less often on {{rt|216|Sinnoh}}.&lt;br /&gt;
* {{wp|Diamond dust}}: Small ice crystals twinkle in the air. Found on certain special days in [[Snowpoint City]] and [[Mt. Silver]]. Diamond dust, however, does not have the same effect as other snowy conditions in battle and instead has no effect in battle.&lt;br /&gt;
&lt;br /&gt;
====Fog====&lt;br /&gt;
There has been only one fog condition.&lt;br /&gt;
* Heavy fog: Thick fog blankets everything. Obstacles and Trainers are difficult to see. Can be cleared with {{m|Defog}}.&lt;br /&gt;
&lt;br /&gt;
====Overworld images====&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:Sunny Field.png|The blindingly hot sun shines down.&lt;br /&gt;
File:Rainy Field.png|A gloomy day on {{rt|101|Hoenn}}.&lt;br /&gt;
File:Sandstorm Field.png|A sandstorm rages.&lt;br /&gt;
File:Fog.jpg|Fog looming ahead.&lt;br /&gt;
File:Diamond Dust.gif|Diamond dust twinkles in Snowpoint.&lt;br /&gt;
File:HGSS Diamond Dust.png|Diamond dust at [[Mt. Silver]] in {{v|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weather in Pokémon Mystery Dungeon==&lt;br /&gt;
Various weather effects appear in certain dungeons in the [[Pokémon Mystery Dungeon]] series. Weather effects can change from floor to floor, and can also be altered through the use of [[Wonder Orbs]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sunny:&#039;&#039;&#039; Fire-type moves increase power by 50%, while Water moves are cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Fog:&#039;&#039;&#039; The power of Electric-type moves is cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Snow:&#039;&#039;&#039; Ice-type Pokémon have an increased movement rate.&lt;br /&gt;
*&#039;&#039;&#039;Rain:&#039;&#039;&#039; Water-type moves increase power by 50%, while Fire moves are cut in half. Also prevents explosions from traps and moves like {{m|Selfdestruct}}.&lt;br /&gt;
*&#039;&#039;&#039;Hail:&#039;&#039;&#039; Deals 5 points of damage to non-Ice-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Sandstorm:&#039;&#039;&#039; Deals 5 points of damage to non-Rock-, Ground-, and Steel-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Cloudy:&#039;&#039;&#039; Reduces the damage of all non-Normal-type moves by 25%.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All weather-creating abilities ({{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}}) debuted the generation after their respective moves/weather ({{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}}).&lt;br /&gt;
* Fog first appeared in [[Generation III]] on [[Mt. Pyre]], but had no effect on battles.&lt;br /&gt;
* Snow technically exists as an overworld weather condition in Generation III, but is unused.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wetter]]&lt;br /&gt;
[[it:Condizione meteorologica]]&lt;br /&gt;
[[ja:てんき]]&lt;br /&gt;
[[pl:Warunki pogodowe]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231428</id>
		<title>Weather</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weather&amp;diff=1231428"/>
		<updated>2010-10-23T10:26:27Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Sandstorm */  added information on new abilities and Magic Guard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weather conditions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;てんき&#039;&#039;&#039; &#039;&#039;Weather&#039;&#039;) are mechanics of the Pokémon games, and have been included in every main series game since [[Generation II]]. The weather system was expanded on in [[Generation III]], and again further expanded in [[Generation IV]]. In each generation, the weather has been determined either by the location of the battle or the Pokémon involved. Only one weather condition may be present at one time, and only the most recent weather condition will take effect.&lt;br /&gt;
&lt;br /&gt;
In all generations, some moves, such as {{m|Thunder}} and {{m|SolarBeam}}, take advantage of certain weather conditions and have increased power and accuracy. Other moves can directly cause or cease weather, such as {{m|Sunny Day}} and {{m|Defog}}. Beginning in Generation III, some [[ability|abilities]] have revolved around weather effects: among other effects, [[Weather trio|two of Hoenn&#039;s legendaries]] can cause changes in the weather; while another {{a|Air Lock|neutralizes}} it.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Generation II===&lt;br /&gt;
In the second-generation games, three [[move]]s were introduced that could change the weather during a battle to alter the playing field slightly. These moves were {{m|Sunny Day}}, which created five turns worth of intense sunlight and allowed a Pokémon to attack with {{m|SolarBeam}} without waiting a turn; {{m|Rain Dance}}, which gave five turns of heavy rain and increased {{m|Thunder}}&#039;s accuracy to 100%; and {{m|Sandstorm}}, which made a wild sandstorm that lasted for the same amount of turns. These three moves could change the course of a battle, with intense sun and heavy rain powering up {{t|Fire}}- and {{type2|Water}} moves, and powering down the other, respectively, and a sandstorm slightly damaging any Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, or {{type2|Steel}}s.&lt;br /&gt;
&lt;br /&gt;
Although weather conditions were introduced in this generation, they could not be seen in the overworld until the following set of games.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In the third generation, the [[version mascot|featured Pokémon]] in {{game2|Ruby|Sapphire|Emerald}} had weather-related abilities. In Ruby, {{p|Groudon}}&#039;s ability allowed for intense sunlight to fill the arena until the battle ended, or another weather effect took its place. Likewise, its Sapphire counterpart {{p|Kyogre}}&#039;s ability made heavy rain that lasted until the end of the battle or until another weather effect superseded it. Emerald&#039;s mascot, however, had a different way of affecting the playing field. While {{p|Rayquaza}} is battling, all effects of the weather are essentially negated, though the actual sunlight/rain/sandstorm/hail remains going. {{p|Psyduck}} and {{p|Golduck}} may also have a similar ability.&lt;br /&gt;
&lt;br /&gt;
Another Pokémon, one which was not available in Ruby or Sapphire without trading, also had a weather-based ability. {{p|Tyranitar}}, once fully evolved from a {{p|Larvitar}} captured in {{game|FireRed and LeafGreen|s}}, has the ability {{a|Sand Stream}}, which causes a sandstorm that lasts until the end of the battle or until another weather-changing move is made. This makes it almost useless for a Tyranitar to have the move {{m|Sandstorm}} itself, as the sandstorm is automatically activated as it comes into battle. Other Pokémon have abilities that benefit from weather that is already in effect, such as {{p|Lotad}}&#039;s {{a|Swift Swim}}.&lt;br /&gt;
&lt;br /&gt;
Ruby and Sapphire also debuted another weather-changing move, {{m|Hail}}, which, like {{m|Sunny Day}}, {{m|Rain Dance}}, and {{m|Sandstorm}} before it, changes the weather for five turns, this time to an icy hailstorm. However, this move, and weather effect, have more in common with Sandstorm than with the other two. For the five turns that it&#039;s hailing, all Pokémon who are not {{type2|Ice}} are damaged.&lt;br /&gt;
&lt;br /&gt;
During part of the game, Groudon and Kyogre&#039;s weather effects could be seen out of battle; some routes also are naturally affected by the weather. {{rt|119|Hoenn}}, for example, is often covered in rain; {{rt|111|Hoenn}} has an area in which a sandstorm always blows. These field weather effects would carry through to later games. A location in Hoenn, the [[Weather Institute]] is dedicated to the study of weather. The Weather Institute is said to have created a Pokémon that changes with the weather.&lt;br /&gt;
&lt;br /&gt;
====Castform====&lt;br /&gt;
{{main|Castform}}&lt;br /&gt;
One of the {{cat|Generation III Pokémon|135 Pokémon released}} in Generation III was designed to take full advantage of the varying weather conditions. When in a battle where no weather effects are present, Castform, a {{type2|Normal}} Pokémon, is quite unremarkable. However, when any of the effects besides a sandstorm or Shadow Sky are applied, Castform&#039;s type and shape change to match the weather, due to its ability, {{a|Forecast}}. Also, when it is leveled up, it learns a move called {{m|Weather Ball}}, which also changes type with the weather, doubling its power when any weather was in effect. Unlike Forecast, Weather Ball&#039;s type differs even in a sandstorm, becoming a {{type2|Rock}} move, as well as in Shadow Sky, becoming a {{type2|???}} move. However, it should be noted that when battling against {{p|Rayquaza}}, {{p|Psyduck}}, and {{p|Golduck}}, due to their ability to negate all weather effects, Castform is incapable of changing forms and incapable of having a different-typed Weather Ball.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
The fourth generation of Pokémon games takes full advantage of the weather conditions. Within the three regions in {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, there are routes which are constantly rainy, sandy, or (for the first time) covered in snow. A new weather condition was also introduced: fog. Unlike the other conditions, fog cannot be caused by a move; instead there is a move to clear it.&lt;br /&gt;
&lt;br /&gt;
A new ability is introduced that acts as a counterpart to some of the abilities introduced in Generation III. {{a|Snow Warning}} will unleash a hailstorm for the duration of the battle, as {{a|Drizzle}} will cause rain. Four [[held item]]s were also introduced. These each correspond to a certain weather condition and will increase the duration of the weather condition, if activated by the holder, by three turns.&lt;br /&gt;
&lt;br /&gt;
More interesting things introduced within Generation IV were other conditions that had nothing to do with the weather, but behaved similarly to the weather-activating moves. Like the weather conditions, these moves would affect all Pokémon on the field for five turns, and in various ways. For example, {{m|Gravity}} would rid {{a|Levitate|Levitating}} Pokémon of their powers, and force both them and {{type2|Flying}}s to take damage from {{type2|Ground}} moves, as well as disabling moves like {{m|Fly}} and {{m|Bounce}}, whereas another, {{m|Magnet Rise}}, makes the user invulnerable to {{type2|Ground}} moves, again for five turns. Also, {{m|Trick Room}} alters the dimensions for five turns, making slower Pokémon attack first; and {{m|Tailwind}} increases the Speed of the user&#039;s team for three turns.&lt;br /&gt;
&lt;br /&gt;
[[Acid rain]], a weather-related glitch, is present in {{3v|HeartGold|SoulSilver|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Weather in the main series==&lt;br /&gt;
There have been six different weather conditions that affect battling in the [[version|main series]] of Pokémon games, and six different conditions that have effects in the overworld.&lt;br /&gt;
===In battle===&lt;br /&gt;
[[File:Sunny Battle.png|thumb|right|Battling in intense sunlight]]&lt;br /&gt;
====Intense sunlight====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Fire}} moves by 50%, weakens the power of {{type2|Water}} moves by 50%. {{m|SolarBeam}} can be used instantly, lowers accuracy of {{m|Thunder}} to 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover 2/3 of max {{stat|HP}} (full HP in [[Generation II]]), causes {{m|Growth}} to raise {{stat|Attack}} and {{stat|Special Attack}} two stages each{{tt|*|Generation V}}. Activates the following [[ability|abilities]]: {{a|Chlorophyll}}, {{a|Dry Skin}}, {{a|Flower Gift}}, {{a|Forecast}}, {{a|Leaf Guard}}, {{a|Solar Power}}. Changes {{m|Weather Ball}} to a {{type2|Fire}} move and doubles its power, {{p|Castform}} to its Sunny form, {{p|Cherrim}} to its Sunshine form, and reduces the chance of Pokémon becoming frozen. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Heat Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sunny Day}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drought}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Eastern [[Hoenn]] [[Water route]]s (after {{p|Groudon}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Ruby|s}}/{{v2|Emerald}}); Routes where [[Terra Cave]] appears ({{v2|Emerald}})&lt;br /&gt;
&lt;br /&gt;
[[File:Rainy Battle.png|thumb|right|Battling in heavy rain]]&lt;br /&gt;
&lt;br /&gt;
====Heavy rain====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the power of {{type2|Water}} moves by 50%, weakens the power {{type2|Fire}} moves by 50%, causes {{m|SolarBeam}} to only deal half of its normal damage, and allows {{m|Thunder}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}}, to hit through {{m|Protect}} and {{m|Detect}} 30% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP. Activates the following [[Ability|abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}. Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its Rain form. Also prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]]. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Damp Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Rain Dance}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Drizzle}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|119|Hoenn}} (some days); {{rt|120|Hoenn}} (always); {{rt|123|Hoenn}} (some days); eastern [[Hoenn]] [[Water route]]s (after {{p|Kyogre}} is awakened, before it is captured) ({{game3|Ruby and Sapphire|Sapphire|s}}/{{v2|Emerald}}); Routes where [[Marine Cave]] appears ({{v2|Emerald}}); {{rt|212|Sinnoh}} (always); {{rt|213|Sinnoh}} (sometimes); {{rt|214|Sinnoh}} (south leg); {{rt|215|Sinnoh}} (always); {{rt|33|Johto}} (always, [[Generation IV]] only); [[Lake of Rage]] (sometimes, Generation IV only)&lt;br /&gt;
&lt;br /&gt;
[[File:Sandstorm Battle.png|thumb|right|Battling in a sandstorm]]&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{t|Rock}}-, {{t|Ground}}-, {{type2|Steel}} which don&#039;t have the {{a|Sand Veil}}, {{a|Sand Paddle}}, {{a|Sand Power}}, {{a|Dust Proof}}, or {{a|Magic Guard}} abilities; and raises the {{stat|Special Defense}} of all Rock-types by 50%. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Sand Veil}} and {{a|Sand Paddle}}. Pokemon with the {{a|Sand Power}} ability also have the power of their {{t|Rock}}-, {{t|Ground}}-, and {{type2|Steel}} moves increased by 30%. Changes {{m|Weather Ball}} to a {{type2|Rock}} move and doubles its power, but does &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; change {{p|Castform}}&#039;s form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Smooth Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Sandstorm}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Sand Stream}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|111|Hoenn}}, {{rt|228|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hail Battle.png|thumb|right|Battling in a hailstorm]]&lt;br /&gt;
&lt;br /&gt;
====Hailstorm====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages Pokémon not of the {{type2|Ice}} which do not have {{a|Ice Body}} or {{a|Snow Cloak}}, allows {{m|Blizzard}} to bypass accuracy check and, in {{game|Diamond and Pearl|s}} only, to hit through {{m|Protect}} and {{m|Detect}} 25% of the time. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP and {{m|SolarBeam}} will only deal half of its normal damage. Activates the following [[Ability|abilities]]: {{a|Forecast}}, {{a|Ice Body}}, {{a|Snow Cloak}}. Changes {{m|Weather Ball}} to an {{type2|Ice}} move and doubles its power, and {{p|Castform}} to its Hail form. Can be lengthened from 5 to 8 turns with the use of the {{dl|In-battle effect item|Icy Rock}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Hail}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; {{a|Snow Warning}}&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; {{rt|216|Sinnoh}}, {{rtn|217|Sinnoh}}, [[Mt. Coronet]] peak, [[Mt. Silver]] peak.&lt;br /&gt;
&lt;br /&gt;
[[File:Shadow Sky.jpg|thumb|right|Battling in shadow]]&lt;br /&gt;
&lt;br /&gt;
====Shadow Sky====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Damages all Pokémon that are not [[Shadow Pokémon]]. Changes {{m|Weather Ball}} to a {{type2|???}} move and doubles its power, but does not change Castform&#039;s form.&lt;br /&gt;
* &#039;&#039;&#039;Activating move:&#039;&#039;&#039; {{m|Shadow Sky}}.&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes where it is encountered naturally:&#039;&#039;&#039; Not encountered naturally.&lt;br /&gt;
&lt;br /&gt;
[[File:DPFog.PNG|thumb|right|Battling in the fog]]&lt;br /&gt;
====Fog====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Lowers accuracy of all Pokémon battling, doubles the power of Weather Ball. [[Honey]] cannot be used to attract wild Pokémon in patches of grass or in caves. Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max HP.&lt;br /&gt;
* &#039;&#039;&#039;Clearing move:&#039;&#039;&#039; {{m|Defog}}&lt;br /&gt;
* &#039;&#039;&#039;Activating ability:&#039;&#039;&#039; None.&lt;br /&gt;
* &#039;&#039;&#039;Routes/areas where it is encountered naturally:&#039;&#039;&#039; {{rt|210|Sinnoh}} (north leg); [[Lost Tower]] ({{v2|Platinum}}); [[Mt. Coronet|Mt. Coronet basement]]; {{si|Victory Road}} (path to {{rt|224|Sinnoh}}); [[Turnback Cave]]; [[Courtyard Colosseum]]&lt;br /&gt;
&amp;lt;!--Are these conditions, do they get canceled by sun, rain, etc.?&lt;br /&gt;
==Arena conditions==&lt;br /&gt;
These are battle arena altering moves that will affect Pokémon in battle for five turns, much like the weather moves will.&lt;br /&gt;
==={{m|Gravity}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes {{type2|Flying}}s and Pokémon with {{a|Levitate}} to lose their resistance to {{type2|Ground}} moves, disallows use of the moves {{m|Fly}} and {{m|Bounce}}.&lt;br /&gt;
==={{m|Trick Room}}===&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Causes the Pokémon with lower {{stat|Speed}} to go first.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===On the field===&lt;br /&gt;
There have been several on-field weather conditions, most of which do the same as another on-field weather condition.&lt;br /&gt;
&lt;br /&gt;
====Sun====&lt;br /&gt;
When the sun shines brightly, the screen brightens and dims alternately. The screen may also turn a shade of orange that flows while dark spots ride across.&lt;br /&gt;
&lt;br /&gt;
====Cloudy skies====&lt;br /&gt;
Sometimes clouds gather over {{rt|213|Sinnoh}}, and the whole area gets darker than usual. Rarely happens on {{rt|212|Sinnoh}}.&lt;br /&gt;
&lt;br /&gt;
====Rain====&lt;br /&gt;
There have been three different rain conditions.&lt;br /&gt;
*Normal rain: Rain falls. Found in all places where rain is found on the field.&lt;br /&gt;
*Heavy rain: Rains falls heavily, at a lower angle than in the other. Found occasionally on {{rt|212|Sinnoh}}.&lt;br /&gt;
*Thunderstorm: Rain falls heavily, much like the Heavy Rain does, and occasionally, lightning will strike and thunder will rumble. Found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. Found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game&#039;s release in each country. It also appeared on {{wp|St. Patrick&#039;s Day}}; February 29, 2008; and Christmas Day (December 25).&lt;br /&gt;
&lt;br /&gt;
====Sandstorm====&lt;br /&gt;
There has been only one sandstorm condition. Wind whips sand around, making it difficult to see.&lt;br /&gt;
&lt;br /&gt;
[[File:Diamond Dust Platinum.gif|right|thumb|Diamond dust in Platinum|200px]]&lt;br /&gt;
&lt;br /&gt;
====Snow/Hail====&lt;br /&gt;
There have been four snowy conditions.&lt;br /&gt;
* Light snow: Snow falls lightly. Found in [[Snowpoint City]], and less often, in [[Acuity Lakefront]] and on {{rt|216|Sinnoh}}.&lt;br /&gt;
* Heavy snow: Snow falls more quickly and heavily. Found on {{rt|216|Sinnoh}} and in [[Acuity Lakefront]].&lt;br /&gt;
* Blizzard: Snow whips around, making it difficult to see. Found on {{rt|217|Sinnoh}}, and less often on {{rt|216|Sinnoh}}.&lt;br /&gt;
* {{wp|Diamond dust}}: Small ice crystals twinkle in the air. Found on certain special days in [[Snowpoint City]] and [[Mt. Silver]]. Diamond dust, however, does not have the same effect as other snowy conditions in battle and instead has no effect in battle.&lt;br /&gt;
&lt;br /&gt;
====Fog====&lt;br /&gt;
There has been only one fog condition.&lt;br /&gt;
* Heavy fog: Thick fog blankets everything. Obstacles and Trainers are difficult to see. Can be cleared with {{m|Defog}}.&lt;br /&gt;
&lt;br /&gt;
====Overworld images====&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
File:Sunny Field.png|The blindingly hot sun shines down.&lt;br /&gt;
File:Rainy Field.png|A gloomy day on {{rt|101|Hoenn}}.&lt;br /&gt;
File:Sandstorm Field.png|A sandstorm rages.&lt;br /&gt;
File:Fog.jpg|Fog looming ahead.&lt;br /&gt;
File:Diamond Dust.gif|Diamond dust twinkles in Snowpoint.&lt;br /&gt;
File:HGSS Diamond Dust.png|Diamond dust at [[Mt. Silver]] in {{v|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weather in Pokémon Mystery Dungeon==&lt;br /&gt;
Various weather effects appear in certain dungeons in the [[Pokémon Mystery Dungeon]] series. Weather effects can change from floor to floor, and can also be altered through the use of [[Wonder Orbs]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sunny:&#039;&#039;&#039; Fire-type moves increase power by 50%, while Water moves are cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Fog:&#039;&#039;&#039; The power of Electric-type moves is cut in half.&lt;br /&gt;
*&#039;&#039;&#039;Snow:&#039;&#039;&#039; Ice-type Pokémon have an increased movement rate.&lt;br /&gt;
*&#039;&#039;&#039;Rain:&#039;&#039;&#039; Water-type moves increase power by 50%, while Fire moves are cut in half. Also prevents explosions from traps and moves like {{m|Selfdestruct}}.&lt;br /&gt;
*&#039;&#039;&#039;Hail:&#039;&#039;&#039; Deals 5 points of damage to non-Ice-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Sandstorm:&#039;&#039;&#039; Deals 5 points of damage to non-Rock-, Ground-, and Steel-types every 10 turns.&lt;br /&gt;
*&#039;&#039;&#039;Cloudy:&#039;&#039;&#039; Reduces the damage of all non-Normal-type moves by 25%.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All weather-creating abilities ({{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}}) debuted the generation after their respective moves/weather ({{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}}).&lt;br /&gt;
* Fog first appeared in [[Generation III]] on [[Mt. Pyre]], but had no effect on battles.&lt;br /&gt;
* Snow technically exists as an overworld weather condition in Generation III, but is unused.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wetter]]&lt;br /&gt;
[[it:Condizione meteorologica]]&lt;br /&gt;
[[ja:てんき]]&lt;br /&gt;
[[pl:Warunki pogodowe]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Zangoose_(Pok%C3%A9mon)&amp;diff=1231409</id>
		<title>Zangoose (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Zangoose_(Pok%C3%A9mon)&amp;diff=1231409"/>
		<updated>2010-10-23T10:06:09Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Special abilities */  added mention to Poison Rampage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Altaria | next=Seviper|type=normal|| prevnum=334| nextnum=336}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Zangoose |&lt;br /&gt;
jname=ザングース |&lt;br /&gt;
tmname=Zangoose |&lt;br /&gt;
size=180px |&lt;br /&gt;
art=RS|&lt;br /&gt;
ndex=335 |&lt;br /&gt;
hdex=123 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Cat Ferret |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=88.8 |&lt;br /&gt;
weight-kg=40.3 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Immunity |&lt;br /&gt;
abilityd=Poison Rampage |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=165 |&lt;br /&gt;
lv100exp=600,000 |&lt;br /&gt;
gendercode=127|&lt;br /&gt;
color=White |&lt;br /&gt;
catchrate=90 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=zangoose |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Zangoose&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ザングース&#039;&#039;&#039; &#039;&#039;Zangoose&#039;&#039;) is a {{type2|Normal}} Pokémon. It is well-known for its ongoing feud against {{p|Seviper}}. &lt;br /&gt;
&lt;br /&gt;
It is not known to evolve into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Zangoose are fairly large mammalian Pokémon that have the characteristics of mongooses and cats. They are mostly white in color, but possess deep red markings on the face, chest and paws, which have sharp pointed turns and edges. These markings make it appear that it has been involved in a vicious fight and is covered in blood and scars. They have two long, sharp black claws on their forepaws that are their main weapons. In earlier sprites, these claws were purple in color. Zangoose has pink eyes, small tufts of white fur on its shoulders, and a large, thick furry white tail. It also has a pattern of four pink circles on the underside of its three-toed feet in a &#039;paw-pad&#039;-like arrangement.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Zangoose&#039;s {{a|Immunity}} and {{a|Poison Rampage}} abilities make it immune to {{status|Poison|poison}} or raises it&#039;s attack when poisoned respectively. This is possibly an adaptation that was developed over time to deal with the {{m|Poison Fang|fangs}} and {{m|Poison Tail|tail}} of its nemesis, {{p|Seviper}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Zangoose are bitter enemies with Seviper, and the two will battle each other to the end. It is suggested this rivalry has lasted for ages. It will usually walk on all fours but when angry it will stand on its hind legs.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Grassland.gif|right|frame|{{DL|List of Pokémon by habitat|Grassland Pokémon}}]]&lt;br /&gt;
Unknown, though this Pokémon is found on {{rt|114|Hoenn}} in [[Hoenn]], so presumably grasslands with sparse trees and mountains.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Zangoose is an active hunter, and its prey may include {{p|Seviper}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Zangoose DP051.jpg|thumb|right|210px|Zangoose in the anime]]&lt;br /&gt;
Zangoose first appeared in &#039;&#039;[[AG048|ZigZag Zangoose]]&#039;&#039; under the control of [[Nicholai]].&lt;br /&gt;
&lt;br /&gt;
Another Zangoose appeared in &#039;&#039;[[SS020|Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness]]&#039;&#039; as the leader of Team Razor Wind.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP051|Glory Blaze]]&#039;&#039;, it is discovered that [[Paul]] found {{AP|Chimchar|Infernape}} being attacked by a group of Zangoose.  Because of the amazing power it used fighting the Zangoose, Paul decided to capture it. Later, Chimchar was to fight another Zangoose and nearly lost to it. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP053|Tears For Fears!]]&#039;&#039; another group of Zangoose appeared before [[Team Rocket]] and fought with [[Jessie]]&#039;s {{TP|Jessie|Seviper}}. Later, Chimchar found the courage to defeat them.&lt;br /&gt;
&lt;br /&gt;
A Zangoose appeared in &#039;&#039;[[DP135|Beating the Bustle and Hustle!]]&#039;&#039; under the ownership of [[Crimson]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG048|Zangoose|Ash&#039;s Pokédex|Zangoose, the Cat Ferret Pokémon. Zangoose usually walks on all fours, but stands on its hind legs when angry. It&#039;s very quick and can easily dodge most enemy [[Move|attacks]].}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP051|Zangoose|Dawn&#039;s Pokédex|Zangoose, the Cat Ferret Pokémon. Zangoose have battled against {{p|Seviper}} for many generations, and their sharp claws are their best weapons.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Zangoose (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Zangoose figure has been released.&lt;br /&gt;
&lt;br /&gt;
* {{TFG|Next Quest}}: {{TFG ID|Next Quest|Zangoose|25}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Zangoose is the leader of Team Razor Wind.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=normal&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Memories of battling its arch-rival {{p|Seviper}} are etched into every cell of Zangoose&#039;s body. This Pokémon adroitly dodges attacks with incredible agility.&lt;br /&gt;
|sapphiredex=Zangoose usually stays on all fours, but when angered, it gets up on its hind legs and extends its claws. This Pokémon shares a bitter rivalry with {{p|Seviper}} that dates back over generations.&lt;br /&gt;
|emeralddex=When it battles, it stands on its hind legs and attacks with its sharply clawed forelegs. Its fur bristles if it encounters any {{p|Seviper}}.&lt;br /&gt;
|frlgdex=If it comes across a {{p|Seviper}}, its fur bristles and it assumes its battle pose. Its sharp claws are its best weapon.&lt;br /&gt;
|dpptdex=It has feuded with {{p|Seviper}} for many generations. Its sharp claws are its biggest weapons.&lt;br /&gt;
|hgssdex=Its fur would all stand on end if it smelled a {{p|Seviper}} nearby. Its sharp claws tear up its foes. &lt;br /&gt;
|bwdex={{tt|なんせだいにも　わたって　ハブネークと　たたかってきた。するどい　ツメが　さいだいの　ぶき。|It has feuded with Seviper for many generations. Its sharp claws are its biggest weapons.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=normal |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=Uncommon |&lt;br /&gt;
rsarea={{rt|114|Hoenn}}|&lt;br /&gt;
gen3ex=ruby|&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Cipher Key Lair]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Dongle|&lt;br /&gt;
dongledp=Ruby|&lt;br /&gt;
dparea={{rt|208|Sinnoh}}, {{rt|210|Sinnoh}}|&lt;br /&gt;
ptrarity=Dongle|&lt;br /&gt;
donglept=Ruby|&lt;br /&gt;
ptarea={{rt|208|Sinnoh}}, {{rt|210|Sinnoh}}|&lt;br /&gt;
hgssrarity=Common |&lt;br /&gt;
hgssarea=[[Johto Safari Zone|Safari Zone]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Normal&lt;br /&gt;
|pinballrs=Plains (Ruby Field)&lt;br /&gt;
|trozei=[[Secret Storage 3]]&amp;lt;br&amp;gt;[[Huge Storage 3]]&amp;lt;br&amp;gt;Endless Level 22&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Mt. Freeze]] (7F-12F)&amp;lt;br&amp;gt;[[Wish Cave]] (65F-71F)&lt;br /&gt;
|md2=[[Crevice Cave]] (B1-B10)&amp;lt;br&amp;gt;[[Lower Crevice Cave]] (B1-B4)&amp;lt;br&amp;gt;[[Mt. Avalanche]] (B1-B19)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|&lt;br /&gt;
type=normal|&lt;br /&gt;
xd1=Silk Scarf|xd1type=Type-enhancing item|xd1rar=100|&lt;br /&gt;
dppt1=Quick Claw|dppt1type=In-battle effect item|dppt1rar=5}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=normal |&lt;br /&gt;
HP=     73 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=60 |&lt;br /&gt;
SpAtk=  60 |&lt;br /&gt;
SpDef=  60 |&lt;br /&gt;
Speed=  90 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Zangoose|Normal|Normal|5|3}}&lt;br /&gt;
{{learnlist/level5|Start|Scratch|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30||}}&lt;br /&gt;
{{learnlist/level5|5|Quick Attack|Normal|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|9|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/level5|14|Fury Cutter|Bug|Physical|20|95|20||}}&lt;br /&gt;
{{learnlist/level5|18|Slash|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|22|Pursuit|Dark|Physical|40|100|20||}}&lt;br /&gt;
{{learnlist/level5|27|Embargo|Dark|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/level5|31|Crush Claw|Normal|Physical|75|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|35|Taunt|Dark|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/level5|40|Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/level5|44|False Swipe|Normal|Physical|40|100|40||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|48|X-Scissor|Bug|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/level5|53|Close Combat|Fighting|Physical|120|100|5||}}&lt;br /&gt;
{{learnlist/levelf|Zangoose|Normal|Normal|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Zangoose|Normal|Normal|5|3}}&lt;br /&gt;
{{learnlist/tm5|TM01|Claw Sharpen|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5||}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM48|Canon|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||}}&lt;br /&gt;
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM59|Devastate|Fire|Special|30|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM67|Retaliation|Normal|Physical|70|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM83|Cheer Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15||}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|Zangoose|Normal|Normal|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|normal|normal|4|3|Zangoose}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Lucario}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Wailmer}}, {{p|Wailord}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2|||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}|Double Hit|Normal|Physical|35|90|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Jolteon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}|Double Kick|Fighting|Physical|30|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Phanpy}},{{p|Donphan}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spinda}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Linoone}}&amp;lt;br&amp;gt;{{p|Lombre}}, {{p|Ludicolo}}&amp;lt;br&amp;gt;{{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Kecleon}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Stunky}}, {{p|Skuntank}}|Fury Swipes|Normal|Physical|18|80|15|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Prinplup}}, {{p|Empoleon}}&amp;lt;br&amp;gt;{{p|Lucario}}|Metal Claw|Steel|Physical|55|95|35|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Sandshrew}}, {{p|Sandslash}}&amp;lt;br&amp;gt;{{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Stunky}}, {{p|Skuntank}}&amp;lt;br&amp;gt;{{p|Weavile}}|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{mlentry4|{{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}|Razor Wind|Normal|Special|80|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Vulpix}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{eggmoves/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Zangoose|normal|normal|5|3}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf|Zangoose|normal|normal|5|3}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|335|28|Shadow Shed|Shadow Wave|--|--|Refresh|Normal|Brick Break|Fighting|Counter|Fighting|Crush Claw|Normal|xd|normal|normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=335 |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.2 |&lt;br /&gt;
area=Wild Plains |&lt;br /&gt;
P1=Cooperating with {{p|Seviper}} is one thing I won&#039;t do! |&lt;br /&gt;
P2=Dang it... My health is down by half already... |&lt;br /&gt;
P3=I&#039;ve had it... My claws are chipping... |&lt;br /&gt;
PL=Hah, I leveled up! I can&#039;t fall behind Seviper! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.4 |&lt;br /&gt;
iq=C |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=335&lt;br /&gt;
|name1=Zangoose&lt;br /&gt;
|type1-1=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=335|&lt;br /&gt;
name=Zangoose|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although it is stated that Seviper and Zangoose are bitter enemies, they share several characteristics, such as being in the {{egg|Ground}} egg group, residing in the same [[Friend Areas|Friend Area]], and having a base stat total of 458 (which is unique to only them).&lt;br /&gt;
* Despite its sharp claws, as well as the basis of its name (see below), Zangoose is unable to learn {{m|Cut}}.&lt;br /&gt;
* The rivalry between Seviper and Zangoose is based on the relationship between the {{wp|mongoose}} and the {{wp|king cobra}} - the cobra is the longest venomous snake in the world, and the mongoose is one of its few predators.&lt;br /&gt;
* Before [[Generation IV]], Zangoose was the [[signature move|only Pokémon]] to learn {{m|Crush Claw}} by leveling up.&lt;br /&gt;
* Zangoose is compatible with the {{gameabbrev3|RSE}} move tutor that teaches {{m|Thunder Wave}}, but not the TM that teaches the move that was introduced in [[Generation IV]].&lt;br /&gt;
* Every one of Zangoose&#039;s Pokédex entries mention Seviper.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Zangoose, as its name implies, is based on a {{wp|mongoose}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Zangoose&#039;s name is a portmanteau of &#039;&#039;mongoose&#039;&#039;, a small, cat-like carnivore that is well known for its ability to hunt and kill venomous snakes, and 刪 &#039;&#039;san&#039;&#039;, cut down. It may also come from 残痕 &amp;quot;zankon&amp;quot;, scars due to the markings in its body. It may also be a portmanteau of &amp;quot;mongoose&amp;quot; with &amp;quot;zangado&amp;quot;, Portuguese for &amp;quot;angry&amp;quot;, due to its ferocious behavior and look.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Sengo - From &#039;&#039;Sense&#039;&#039; (scythe) and &#039;&#039;Mungo&#039;&#039; (mongoose).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Mangriff - From &#039;&#039;mangouste&#039;&#039; (mongoose) and &#039;&#039;griffe&#039;&#039; (claw).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 쟝고 &#039;&#039;Zyango&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 貓鼬斬 &#039;&#039;Māo Yòu Zhǎn&#039;&#039; - 貓鼬 refers mongoose. 斬 (to behead/chop) may come from 刪 &amp;quot;san&amp;quot;. Literally &amp;quot;Mongoose chops&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://fan.akuseru.org/zangoose Crush Claw], the fanlisting for Zangoose&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Altaria | next=Seviper|type=normal|| prevnum=334| nextnum=336}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:F.E.A.R.-compatible Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sengo]]&lt;br /&gt;
[[es:Zangoose]]&lt;br /&gt;
[[fr:Mangriff]]&lt;br /&gt;
[[ja:ザングース]]&lt;br /&gt;
[[pl:Zangoose]]&lt;br /&gt;
[[pt:Zangoose (pokémon)]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Clear_Body_(Ability)&amp;diff=145457</id>
		<title>Clear Body (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Clear_Body_(Ability)&amp;diff=145457"/>
		<updated>2007-07-03T01:02:23Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clear Body&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クリアボディ&#039;&#039;&#039; &#039;&#039;Clear Body&#039;&#039;) is an [[ability]] that &#039;&#039;prevents ability reduction&#039;&#039; caused by an opponent&#039;s effect. Moves that lower a Pokemon&#039;s own stats, such as Superpower, still lower the Pokemon&#039;s stats. See also {{A|Hyper Cutter}} and {{A|White Smoke}}. Eight [[Pokémon]] have this ability.&lt;br /&gt;
&lt;br /&gt;
= Pokémon with Clear Body =&lt;br /&gt;
== Single ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Beldum}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Metang}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Metagross}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Regirock}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Regice}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Registeel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:374.png]]&lt;br /&gt;
| [[Image:375.png]]&lt;br /&gt;
| [[Image:376.png]]&lt;br /&gt;
| [[Image:377.png]]&lt;br /&gt;
| [[Image:378.png]]&lt;br /&gt;
| [[Image:379.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dual ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Tentacool}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Tentacruel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:072.png]]&lt;br /&gt;
| [[Image:073.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Liquid Ooze}}&lt;br /&gt;
| {{a|Liquid Ooze}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Neutraltorso]]&lt;br /&gt;
[[ja:クリアボディ]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Clear_Body_(Ability)&amp;diff=145455</id>
		<title>Clear Body (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Clear_Body_(Ability)&amp;diff=145455"/>
		<updated>2007-07-03T01:01:26Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clear Body&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クリアボディ&#039;&#039;&#039; &#039;&#039;Clear Body&#039;&#039;) is an [[ability]] that &#039;&#039;prevents ability reduction&#039;&#039; caused by an opponent&#039;s effect. Moves that lower a Pokemon&#039;s own stats, such as Superpower, still lower the Pokemon&#039;s stats.&#039; See also {{A|Hyper Cutter}} and {{A|White Smoke}}. Eight [[Pokémon]] have this ability.&lt;br /&gt;
&lt;br /&gt;
= Pokémon with Clear Body =&lt;br /&gt;
== Single ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Beldum}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Metang}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Metagross}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Regirock}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Regice}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Registeel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:374.png]]&lt;br /&gt;
| [[Image:375.png]]&lt;br /&gt;
| [[Image:376.png]]&lt;br /&gt;
| [[Image:377.png]]&lt;br /&gt;
| [[Image:378.png]]&lt;br /&gt;
| [[Image:379.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dual ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Tentacool}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Tentacruel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:072.png]]&lt;br /&gt;
| [[Image:073.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Liquid Ooze}}&lt;br /&gt;
| {{a|Liquid Ooze}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Neutraltorso]]&lt;br /&gt;
[[ja:クリアボディ]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Clear_Body_(Ability)&amp;diff=145454</id>
		<title>Clear Body (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Clear_Body_(Ability)&amp;diff=145454"/>
		<updated>2007-07-03T00:59:40Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Clear Body&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クリアボディ&#039;&#039;&#039; &#039;&#039;Clear Body&#039;&#039;) is an [[ability]] that &#039;&#039;prevents ability reduction&#039; caused by an opponent&#039;s effect. Moves that lower a Pokemon&#039;s own stats, such as Superpower, still lower the Pokemon&#039;s stats.&#039; See also {{A|Hyper Cutter}} and {{A|White Smoke}}. Eight [[Pokémon]] have this ability.&lt;br /&gt;
&lt;br /&gt;
= Pokémon with Clear Body =&lt;br /&gt;
== Single ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Beldum}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Metang}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Metagross}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Regirock}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Regice}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Registeel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:374.png]]&lt;br /&gt;
| [[Image:375.png]]&lt;br /&gt;
| [[Image:376.png]]&lt;br /&gt;
| [[Image:377.png]]&lt;br /&gt;
| [[Image:378.png]]&lt;br /&gt;
| [[Image:379.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Dual ability ==&lt;br /&gt;
{| style=&amp;quot;text-align: center; font-size:85%; margin: 0 auto; border-collapse: collapse;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Tentacool}}&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot; | {{p|Tentacruel}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:072.png]]&lt;br /&gt;
| [[Image:073.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Liquid Ooze}}&lt;br /&gt;
| {{a|Liquid Ooze}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Neutraltorso]]&lt;br /&gt;
[[ja:クリアボディ]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Encore_(move)&amp;diff=144918</id>
		<title>Encore (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Encore_(move)&amp;diff=144918"/>
		<updated>2007-06-30T22:11:15Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=227 |&lt;br /&gt;
name=Encore |&lt;br /&gt;
jname=アンコール |&lt;br /&gt;
jtrans=Encore |&lt;br /&gt;
desc=The user compels the foe to keep using only the move it last used for two to six turns. |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
category=Cute |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=??? |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. |&lt;br /&gt;
pokefordex=encore |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Encore&#039;&#039;&#039; is a non-damaging {{t|Normal}}-type move introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
=Combo=&lt;br /&gt;
When the move [[Disable]] is used right after this move, the Pokemon is unable to attack until the Encore has ended.&lt;br /&gt;
&lt;br /&gt;
=Learnset=&lt;br /&gt;
==[[Generation II]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=6}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Clefairy}} at Lv.4&lt;br /&gt;
* {{p|Mr. Mime}} at Lv.31&lt;br /&gt;
* {{p|Cleffa}} at Lv.4&lt;br /&gt;
* {{p|Togepi}} at Lv.25&lt;br /&gt;
* {{p|Togetic}} at Lv.25&lt;br /&gt;
* {{p|Shuckle}} at Lv.14&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=6}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Abra}}&lt;br /&gt;
* {{p|Machop}}&lt;br /&gt;
* {{p|Bellsprout}}&lt;br /&gt;
* {{p|Seel}}&lt;br /&gt;
* {{p|Hoppip}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=25}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Clefairy}} at Lv.5&lt;br /&gt;
* {{p|Mr. Mime}} at Lv.25 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Mr. Mime}} at Lv.26 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Cleffa}} at Lv.4&lt;br /&gt;
* {{p|Togepi}} at Lv.21 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Togepi}} at Lv.17 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Togetic}} at Lv.21 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Togetic}} at Lv.17 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Shuckle}} at Lv.14&lt;br /&gt;
* {{p|Slakoth}} at Lv.7&lt;br /&gt;
* {{p|Vigoroth}} at Lv.--&lt;br /&gt;
* {{p|Vigoroth}} at Lv.7&lt;br /&gt;
* {{p|Slaking}} at Lv.--&lt;br /&gt;
* {{p|Slaking}} at Lv.7&lt;br /&gt;
* {{p|Plusle}} at Lv.22&lt;br /&gt;
* {{p|Minun}} at Lv.22&lt;br /&gt;
* {{p|Illumise}} at Lv.25&lt;br /&gt;
* {{p|Gulpin}} at Lv.23&lt;br /&gt;
* {{p|Swalot}} at Lv.23&lt;br /&gt;
* {{p|Wynaut}} at Lv.--&lt;br /&gt;
* {{p|Spheal}} at Lv.7&lt;br /&gt;
* {{p|Sealeo}} at Lv.-- ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Sealeo}} at Lv.7&lt;br /&gt;
* {{p|Walrein}} at Lv.-- ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Walrein}} at Lv.7&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=9}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Abra}}&lt;br /&gt;
* {{p|Machop}}&lt;br /&gt;
* {{p|Bellsprout}}&lt;br /&gt;
* {{p|Seel}}&lt;br /&gt;
* {{p|Pichu}}&lt;br /&gt;
* {{p|Hoppip}}&lt;br /&gt;
* {{p|Sunkern}}&lt;br /&gt;
* {{p|Azurill}}&lt;br /&gt;
* {{p|Spinda}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Generation IV]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=25}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Clefairy}} at Lv.4&lt;br /&gt;
* {{p|Seel}} at Lv.13&lt;br /&gt;
* {{p|Dewgong}} at Lv.13&lt;br /&gt;
* {{p|Mr. Mime}} at Lv.11&lt;br /&gt;
* {{p|Cleffa}} at Lv.4&lt;br /&gt;
* {{p|Togepi}} at Lv.19&lt;br /&gt;
* {{p|Togetic}} at Lv.19&lt;br /&gt;
* {{p|Shuckle}} at Lv.14&lt;br /&gt;
* {{p|Slakoth}} at Lv.7&lt;br /&gt;
* {{p|Vigoroth}} at Lv.--&lt;br /&gt;
* {{p|Vigoroth}} at Lv.7&lt;br /&gt;
* {{p|Slaking}} at Lv.--&lt;br /&gt;
* {{p|Slaking}} at Lv.7&lt;br /&gt;
* {{p|Plusle}} at Lv.17&lt;br /&gt;
* {{p|Minun}} at Lv.17&lt;br /&gt;
* {{p|Illumise}} at Lv.25&lt;br /&gt;
* {{p|Gulpin}} at Lv.23&lt;br /&gt;
* {{p|Swalot}} at Lv.23&lt;br /&gt;
* {{p|Wynaut}} at Lv.--&lt;br /&gt;
* {{p|Spheal}} at Lv.7&lt;br /&gt;
* {{p|Sealeo}} at Lv.--&lt;br /&gt;
* {{p|Sealeo}} at Lv.7&lt;br /&gt;
* {{p|Walrein}} at Lv.--&lt;br /&gt;
* {{p|Walrein}} at Lv.7&lt;br /&gt;
* {{p|Mime Jr.}} at Lv.11&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=16}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Abra}}&lt;br /&gt;
* {{p|Machop}}&lt;br /&gt;
* {{p|Bellsprout}}&lt;br /&gt;
* {{p|Seel}}&lt;br /&gt;
* {{p|Ledyba}}&lt;br /&gt;
* {{p|Pichu}}&lt;br /&gt;
* {{p|Hoppip}}&lt;br /&gt;
* {{p|Sunkern}}&lt;br /&gt;
* {{p|Wooper}}&lt;br /&gt;
* {{p|Azurill}}&lt;br /&gt;
* {{p|Volbeat}}&lt;br /&gt;
* {{p|Illumise}}&lt;br /&gt;
* {{p|Spinda}}&lt;br /&gt;
* {{p|Chimchar}}&lt;br /&gt;
* {{p|Buneary}}&lt;br /&gt;
* {{p|Chatot}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Zugabe]]&lt;br /&gt;
[[ja:アンコール]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Disable_(move)&amp;diff=144917</id>
		<title>Disable (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Disable_(move)&amp;diff=144917"/>
		<updated>2007-06-30T22:08:43Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=50 |&lt;br /&gt;
name=Disable |&lt;br /&gt;
jname=かなしばり |&lt;br /&gt;
jtrans=Temporary Binding |&lt;br /&gt;
desc=For several turns, this move prevents the foe from using the move it last used. |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=80 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes all Pokémon after the user nervous. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=disable |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Disable&#039;&#039;&#039; is a fairly accurate non-damaging {{t|Normal}}-type move introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
=Effect=&lt;br /&gt;
==Generation I==&lt;br /&gt;
&lt;br /&gt;
Disable randomly selects one move that is in the opponent&#039;s current move set and whose current&lt;br /&gt;
PP is greater than 0, and gives it a randomly chosen disable duration length of 1-8, which is&lt;br /&gt;
reduced by 1 each time the pokémon attempts to execute an attack. While the move is disabled, a&lt;br /&gt;
message of &amp;quot;disabled!&amp;quot; will appear in place of the disabled move&#039;s PP, and the opponent will be&lt;br /&gt;
unable to use the move until the round after Disable wears off (attempting to select the move&lt;br /&gt;
will just result in a notice that the move is disabled).&lt;br /&gt;
&lt;br /&gt;
If the opponent does manage to select the move (such as if it knows the move twice because of&lt;br /&gt;
{{m|Mimic}}, or if the user is faster than the opponent and disables the attack that the opponent was&lt;br /&gt;
going to use during that round) and attempts to execute it before the disable duration is over,&lt;br /&gt;
it will only result in a wasted turn and a message that the move is disabled. Since the check&lt;br /&gt;
to see if a move is disabled happens after the duration reduction, it is possible to disable&lt;br /&gt;
the move the opponent was about to use for only 1 turn and as a result have Disable end&lt;br /&gt;
immediately, still allowing the opponent to use said move during that round. It is also&lt;br /&gt;
possible for the opponent to still use the disabled move if it is called via {{m|Metronome}} or {{m|Mirror Move}}.&lt;br /&gt;
&lt;br /&gt;
If the opponent has only one move and that move is successfully disabled, it will use {{m|Struggle}}&lt;br /&gt;
until it can select its move again. Disable will fail if the opponent has no PP for any of its&lt;br /&gt;
moves.&lt;br /&gt;
&lt;br /&gt;
Turns spent flinching, fast asleep, frozen solid, recharging, or partially trapped will not&lt;br /&gt;
count towards the Disable duration length.&lt;br /&gt;
&lt;br /&gt;
Even if unsuccessful (for any reason), using Disable against a pokémon using {{m|Rage}} will cause&lt;br /&gt;
its rage to build.&lt;br /&gt;
&lt;br /&gt;
In Stadium, Disable will cause a Pokémon&#039;s rage to build only if successful. The disabled move&#039;s PP is not replaced with a &amp;quot;disabled!&amp;quot; message, though attempting to select the move will still result in a notice that the move is disabled.&lt;br /&gt;
&lt;br /&gt;
== Generation II and III ==&lt;br /&gt;
In Generation II and III, the last move that the opponent used will be disabled if successful.  It will fail if the user goes first in the first turn.&lt;br /&gt;
&lt;br /&gt;
=Combo=&lt;br /&gt;
When used after the move [[Encore]], the disabled Pokemon is unable to attack until the Encore wears off.&lt;br /&gt;
&lt;br /&gt;
=Learnset=&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=18}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Jigglypuff}} at Lv.14&lt;br /&gt;
* {{p|Wigglytuff}} at Lv.--&lt;br /&gt;
* {{p|Venonat}} at Lv.--&lt;br /&gt;
* {{p|Venomoth}} at Lv.--&lt;br /&gt;
* {{p|Psyduck}} at Lv.31&lt;br /&gt;
* {{p|Golduck}} at Lv.31&lt;br /&gt;
* {{p|Kadabra}} at Lv.20&lt;br /&gt;
* {{p|Alakazam}} at Lv.20&lt;br /&gt;
* {{p|Slowpoke}} at Lv.18&lt;br /&gt;
* {{p|Slowbro}} at Lv.--&lt;br /&gt;
* {{p|Slowbro}} at Lv.18&lt;br /&gt;
* {{p|Grimer}} at Lv.--&lt;br /&gt;
* {{p|Muk}} at Lv.--&lt;br /&gt;
* {{p|Drowzee}} at Lv.12&lt;br /&gt;
* {{p|Hypno}} at Lv.--&lt;br /&gt;
* {{p|Hypno}} at Lv.12&lt;br /&gt;
* {{p|Lickitung}} at Lv.15&lt;br /&gt;
* {{p|Mewtwo}} at Lv.--&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Generation II]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=19}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Jigglypuff}} at Lv.14&lt;br /&gt;
* {{p|Wigglytuff}} at Lv.--&lt;br /&gt;
* {{p|Venonat}} at Lv.--&lt;br /&gt;
* {{p|Venomoth}} at Lv.--&lt;br /&gt;
* {{p|Psyduck}} at Lv.10&lt;br /&gt;
* {{p|Golduck}} at Lv.--&lt;br /&gt;
* {{p|Golduck}} at Lv.10&lt;br /&gt;
* {{p|Kadabra}} at Lv.18&lt;br /&gt;
* {{p|Alakazam}} at Lv.18&lt;br /&gt;
* {{p|Slowpoke}} at Lv.29&lt;br /&gt;
* {{p|Slowbro}} at Lv.29&lt;br /&gt;
* {{p|Grimer}} at Lv.10&lt;br /&gt;
* {{p|Muk}} at Lv.37&lt;br /&gt;
* {{p|Drowzee}} at Lv.10&lt;br /&gt;
* {{p|Hypno}} at Lv.--&lt;br /&gt;
* {{p|Hypno}} at Lv.10&lt;br /&gt;
* {{p|Lickitung}} at Lv.31&lt;br /&gt;
* {{p|Mewtwo}} at Lv.--&lt;br /&gt;
* {{p|Slowking}} at Lv.29&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=8}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Nidoran♀}}&lt;br /&gt;
* {{p|Nidoran♂}}&lt;br /&gt;
* {{p|Vulpix}}&lt;br /&gt;
* {{p|Seel}}&lt;br /&gt;
* {{p|Kangaskhan}}&lt;br /&gt;
* {{p|Horsea}}&lt;br /&gt;
* {{p|Spinarak}}&lt;br /&gt;
* {{p|Stantler}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=27}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Jigglypuff}} at Lv.14&lt;br /&gt;
* {{p|Wigglytuff}} at Lv.--&lt;br /&gt;
* {{p|Venonat}} at Lv.--&lt;br /&gt;
* {{p|Venomoth}} at Lv.--&lt;br /&gt;
* {{p|Psyduck}} at Lv.10&lt;br /&gt;
* {{p|Golduck}} at Lv.--&lt;br /&gt;
* {{p|Golduck}} at Lv.10&lt;br /&gt;
* {{p|Kadabra}} at Lv.18&lt;br /&gt;
* {{p|Alakazam}} at Lv.18&lt;br /&gt;
* {{p|Slowpoke}} at Lv.29 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Slowpoke}} at Lv.24 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Slowbro}} at Lv.29 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Slowbro}} at Lv.24 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Grimer}} at Lv.8&lt;br /&gt;
* {{p|Muk}} at Lv.8&lt;br /&gt;
* {{p|Drowzee}} at Lv.10 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Drowzee}} at Lv.7 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Hypno}} at Lv.10 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Hypno}} at Lv.--&lt;br /&gt;
* {{p|Hypno}} at Lv.7 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Lickitung}} at Lv.34&lt;br /&gt;
* {{p|Mewtwo}} at Lv.--&lt;br /&gt;
* {{p|Slowking}} at Lv.29 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
* {{p|Slowking}} at Lv.24 ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
* {{p|Duskull}} at Lv.5&lt;br /&gt;
* {{p|Dusclops}} at Lv.--&lt;br /&gt;
* {{p|Dusclops}} at Lv.5&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=13}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Nidoran♀}}&lt;br /&gt;
* {{p|Nidoran♂}}&lt;br /&gt;
* {{p|Vulpix}}&lt;br /&gt;
* {{p|Seel}}&lt;br /&gt;
* {{p|Kangaskhan}}&lt;br /&gt;
* {{p|Horsea}}&lt;br /&gt;
* {{p|Spinarak}}&lt;br /&gt;
* {{p|Stantler}}&lt;br /&gt;
* {{p|Ralts}}&lt;br /&gt;
* {{p|Spinda}}&lt;br /&gt;
* {{p|Kecleon}}&lt;br /&gt;
* {{p|Shuppet}}&lt;br /&gt;
* {{p|Chimecho}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Generation IV]]==&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=25}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Jigglypuff}} at Lv.13&lt;br /&gt;
* {{p|Wigglytuff}} at Lv.--&lt;br /&gt;
* {{p|Venonat}} at Lv.--&lt;br /&gt;
* {{p|Venomoth}} at Lv.--&lt;br /&gt;
* {{p|Psyduck}} at Lv.14&lt;br /&gt;
* {{p|Golduck}} at Lv.14&lt;br /&gt;
* {{p|Kadabra}} at Lv.18&lt;br /&gt;
* {{p|Alakazam}} at Lv.18&lt;br /&gt;
* {{p|Slowpoke}} at Lv.20&lt;br /&gt;
* {{p|Slowbro}} at Lv.20&lt;br /&gt;
* {{p|Grimer}} at Lv.12&lt;br /&gt;
* {{p|Muk}} at Lv.12&lt;br /&gt;
* {{p|Drowzee}} at Lv.7&lt;br /&gt;
* {{p|Hypno}} at Lv.--&lt;br /&gt;
* {{p|Hypno}} at Lv.7&lt;br /&gt;
* {{p|Lickitung}} at Lv.25&lt;br /&gt;
* {{p|Mewtwo}} at Lv.--&lt;br /&gt;
* {{p|Slowking}} at Lv.20&lt;br /&gt;
* {{p|Duskull}} at Lv.6&lt;br /&gt;
* {{p|Dusclops}} at Lv.--&lt;br /&gt;
* {{p|Dusclops}} at Lv.6&lt;br /&gt;
* {{p|Lickilicky}} at Lv.25&lt;br /&gt;
* {{p|Dusknoir}} at Lv.--&lt;br /&gt;
* {{p|Dusknoir}} at Lv.6&lt;br /&gt;
* {{p|Darkrai}} at Lv.--&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset section box style}}&amp;quot;&amp;gt;&lt;br /&gt;
===By [[breeding]]===&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{Learnset list style|items=18}}&amp;quot;&amp;gt;&lt;br /&gt;
* {{p|Ekans}}&lt;br /&gt;
* {{p|Nidoran♀}}&lt;br /&gt;
* {{p|Nidoran♂}}&lt;br /&gt;
* {{p|Vulpix}}&lt;br /&gt;
* {{p|Seel}}&lt;br /&gt;
* {{p|Kangaskhan}}&lt;br /&gt;
* {{p|Horsea}}&lt;br /&gt;
* {{p|Spinarak}}&lt;br /&gt;
* {{p|Stantler}}&lt;br /&gt;
* {{p|Ralts}}&lt;br /&gt;
* {{p|Spinda}}&lt;br /&gt;
* {{p|Castform}}&lt;br /&gt;
* {{p|Kecleon}}&lt;br /&gt;
* {{p|Shuppet}}&lt;br /&gt;
* {{p|Chimecho}}&lt;br /&gt;
* {{p|Snorunt}}&lt;br /&gt;
* {{p|Drifloon}}&lt;br /&gt;
* {{p|Chingling}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Aussetzer]]&lt;br /&gt;
[[ja:かなしばり]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Held_item&amp;diff=142736</id>
		<title>Held item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Held_item&amp;diff=142736"/>
		<updated>2007-06-23T04:38:07Z</updated>

		<summary type="html">&lt;p&gt;BradRepko: /* Lucky Egg */&lt;/p&gt;
&lt;hr /&gt;
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| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
A &#039;&#039;&#039;held item&#039;&#039;&#039; is an [[item]] held by [[Pokémon]] on direction from their [[Pokémon trainer|trainer]]. This capability was first introduced in [[Generation II]], though the thought of held items may extend as far back as [[Pokémon Yellow]], where many {{p|Farfetch&#039;d}} and {{p|Kadabra}}, upon trading to a [[Generation II]] game, are revealed to have held items, a Stick and a Twisted Spoon, respectively. Held items range from [[Berries]] that can be used in battle to recover to items that can be used to enhance the power of certain moves. Most other items may be held as well, such as [[Poké Ball]]s and [[Revive]]s, though the Pokémon will not use them.&lt;br /&gt;
&lt;br /&gt;
The following is a list of items made solely to be held items, grouped by purpose and listed in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This list is incomplete. You can help by expanding it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Type enhancing items==&lt;br /&gt;
These items, when held, will enhance the potency of attacks that correspond to the item by 10%. For example, if a Pokémon holds Mystic Water and uses a {{t|Water}}-[[type]] attack, the power of the Water-type attack will be increased by 10%.&lt;br /&gt;
&lt;br /&gt;
If these items are sold, [[Poké Mart]]s will pay [[Image:Pokébuck sign.gif]]50 for them with the exception of Charcoal, for which Poké Marts will pay [[Image:Pokébuck sign.gif]]4,900, and the Adamant/Lustrous Orbs for which Poké Marts will offer [[Image:Pokébuck sign.gif]]5,000.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], several of these items can only be obtained from the [[Weekday Siblings]].&lt;br /&gt;
&lt;br /&gt;
===[[Image:AdamantOrb.png]] Adamant Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Steel}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Spear Pillar]] ([[Pokémon Diamond and Pearl|Diamond]] only)&lt;br /&gt;
&lt;br /&gt;
===[[Image:BlackBeltSprite.png]] Black Belt===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Fighting}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Wesley]] at [[Lake of Rage]] ([[Generation II]])&lt;br /&gt;
**[[Route 115]] ([[Pokemon Ruby and Sapphire|R/S]][[Pokemon Emerald|/E]])&lt;br /&gt;
**[[Route 15]], use [[Thief]] or [[Covet]] in battle with Crush Kin ([[Pokemon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Old man in a house on [[Route 221]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:BlackglassesSprite.png]] BlackGlasses===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dark}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Dark Cave]] ([[Generation II]])&lt;br /&gt;
**[[Route 116]] and [[Rocket Game Corner]] ([[Generation III]])&lt;br /&gt;
**Old man in a house in [[Celestic City]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:CharcoalSprite.png]] Charcoal===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Fire}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Azalea Town]] ([[Generation II]])&lt;br /&gt;
**[[Lavaridge Town]] and [[Rocket Game Corner]] ([[Generation III]])&lt;br /&gt;
**[[Route 227]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:DragonFangSprite.png]] Dragon Fang===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Dragon&#039;s Den]] ([[Generation II]])&lt;br /&gt;
**[[Meteor Falls]] and on some wild {{p|Dratini}} and {{p|Dragonair}} ([[Generation III]])&lt;br /&gt;
**Found on some wild {{p|Bagon}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:HardStoneSprite.png]] Hard Stone===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Rock}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Arthur]] on [[Route 36]] ([[Generation II]])&lt;br /&gt;
**[[Trick House]] and on some wild {{p|Onix}} ([[Generation III]])&lt;br /&gt;
**Found on some wild {{p|Aron}}, {{p|Nosepass}} and {{p|Corsola}}, can be dug up in [[the Underground]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:LustrousOrbSprite.png]] Lustrous Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Water}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Spear Pillar]] ([[Pokémon Diamond and Pearl|Pearl]] only)&lt;br /&gt;
&lt;br /&gt;
===[[Image:MagnetSprite.png]] Magnet===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Electric}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Sunny]] on [[Route 37]] ([[Generation II]])&lt;br /&gt;
**[[Trick House]] ([[Pokemon Ruby and Sapphire|R/S]][[Pokemon Emerald|/E]])&lt;br /&gt;
**Found on some wild {{p|Magnemite}} and {{p|Magneton}} ([[Pokemon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Iron Island]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MetalCoatSprite.png]] Metal Coat===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Steel}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If held by a {{p|Onix}} or a {{p|Scyther}} when they are traded, the Pokémon will evolve into {{p|Steelix}} or {{p|Scizor}}, respectively.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[S.S. Aqua]] ([[Generation II]])&lt;br /&gt;
**[[Memorial Pillar]] ([[Pokemon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[New Mauville]], found on some wild {{p|Magnemite}} and {{p|Magneton}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokemon Emerald|/E]])&lt;br /&gt;
**[[Iron Island]], found on some wild {{p|Bronzor}}, {{p|Bronzong}}, {{p|Steelix}}, {{p|Magnemite}} and {{p|Beldum}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MiracleSeedSprite.png]] Miracle Seed===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Grass}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Route 32]] ([[Generation II]])&lt;br /&gt;
**[[Petalburg Woods]] and [[Rocket Game Corner]] ([[Generation III]]) &lt;br /&gt;
**[[Floaroma Town]] Flower Fields, found on some wild {{p|Cherubi}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MysticWaterSprite.png]] Mystic Water===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Water}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Cherrygrove City]] ([[Generation II]])&lt;br /&gt;
**[[Weather Institute]] and [[Rocket Game Corner]] ([[Generation III]])&lt;br /&gt;
**[[Pastoria City]], found on some wild {{p|Castform}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:NevermelticeSprite.png]] NeverMeltIce===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ice}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Ice Path]] ([[Generation II]])&lt;br /&gt;
**[[Shoal Cave]] and [[Icefall Cave]] ([[Generation III]])&lt;br /&gt;
**[[Snowpoint City]], found on some wild {{p|Snover}} ([[Generation IV]])&lt;br /&gt;
&lt;br /&gt;
===Pink Bow===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Replaced by Silk Scarf in [[Generation III]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; [[Tuscany]] on [[Route 29]] and [[Johto Radio Tower]] ([[Generation II]])&lt;br /&gt;
&lt;br /&gt;
===‎[[Image:FlamePlate.png‎]] [[Plate]]s===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; Various&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; One plate for each type except {{t|Normal}}.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; Various locations in [[Sinnoh]], [[the Underground|Underground]] ([[Generation IV]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:PoisonBarbSprite.png]] Poison Barb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Poison}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Frieda]] on [[Route 32]] ([[Generation II]])&lt;br /&gt;
**Found on some wild {{p|Arbok}}, {{p|Cacnea}}, {{p|Roselia}} ([[Generation III]])&lt;br /&gt;
**[[Route 206]], found on some wild {{p|Roselia}}, {{p|Budew}}, {{p|Tentacool}}, {{p|Tentacruel}}, {{p|Skorupi}}, {{p|Drapion}} and {{p|Qwilfish}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===Polkadot Bow===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Replaced by Silk Scarf in [[Generation III]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; Traded [[Pokémon]] ([[Generation II]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SharpBeakSprite.png]] Sharp Beak===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Flying}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Monica]] on [[Route 40]] ([[Generation II]])&lt;br /&gt;
**Found on some wild {{p|Doduo}}, {{p|Dodrio}}, {{p|Fearow}} ([[Generation III]])&lt;br /&gt;
**Found on some wild {{p|Doduo}} and {{p|Fearow}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SilkScarfSprite.png]] Silk Scarf===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Succeeded both Pink Bow and Polkadot Bow from [[Generation II]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Dewford Town]] and [[Lost Cave]] ([[Generation III]])&lt;br /&gt;
**Purchase for 1000 coins at the [[Veilstone City]] Game Corner ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SilverpowderSprite.png]] SilverPowder===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Bug}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Wild Pokémon]] ([[Generation II]])&lt;br /&gt;
**[[Route 120]] ([[Generation III]]) &lt;br /&gt;
**[[Route 205]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SoftSandSprite.png]] Soft Sand===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ground}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 34]] ([[Generation II]])&lt;br /&gt;
**[[Route 109]] and on some wild {{p|Sandshrew}} and {{p|Sandslash}} ([[Generation III]])&lt;br /&gt;
**[[Mt. Coronet]], found on some wild {{p|Diglett}}, {{p|Dugtrio}} and {{p|Trapinch}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SpellTagSprite.png]] Spell Tag===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ghost}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Santos]] in [[Blackthorn City]] ([[Generation II]])&lt;br /&gt;
**[[Wild Pokémon|Wild Ghost-type Pokémon]] ([[Generation III]])&lt;br /&gt;
**House on [[Route 216]], found on some wild {{p|Banette}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:TwistedspoonSprite.png]] Twistedspoon===&lt;br /&gt;
Also referred to as &amp;quot;Twisted Spoon&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Psychic}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**{{p|Kadabra}} traded from [[Pokémon Yellow]] ([[Generation II]])&lt;br /&gt;
** Wild {{p|Abra}} and Kadabra ([[Generation III]]) ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
==Stat enhancing items==&lt;br /&gt;
These items, when held, will increase certain [[stats]] of Pokémon.  Some can only be used by specific Pokémon.&lt;br /&gt;
&lt;br /&gt;
===[[Image:LightBallSprite.png]] Light Ball===&lt;br /&gt;
*&#039;&#039;&#039;Stat enhanced:&#039;&#039;&#039; Special Attack of Pikachu&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; In Pokémon Emerald, if a female Pikachu or {{p|Raichu}} holds this item while in the daycare with a compatible male Pokémon, the {{p|Pichu}} that hatches from the eventual egg will have the move {{m|Volt Tackle}}, which is otherwise unavailable.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Starting {{p|Pikachu}} from [[Pokémon Yellow]] traded into [[Generation II]]&lt;br /&gt;
**Found on some wild Pikachu ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]]), ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===Lucky Punch===&lt;br /&gt;
*&#039;&#039;&#039;Stat enhanced:&#039;&#039;&#039; Critical Hit Ratio of {{p|Chansey}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Attached to {{p|Chansey}} (&#039;&#039;G&#039;&#039;/&#039;&#039;S&#039;&#039;/&#039;&#039;C&#039;&#039;, &#039;&#039;XD&#039;&#039;)&lt;br /&gt;
**Sevault Canyon ([[Generation III]])&lt;br /&gt;
&lt;br /&gt;
===Metal Powder===&lt;br /&gt;
*&#039;&#039;&#039;Stat enhanced:&#039;&#039;&#039; Special Defense of {{p|Ditto}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Attached to {{p|Ditto}} (&#039;&#039;G&#039;&#039;/&#039;&#039;S&#039;&#039;/&#039;&#039;C&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
===[[Image:SoulDewSprite.png]] Soul Dew===&lt;br /&gt;
*&#039;&#039;&#039;Stat enhanced:&#039;&#039;&#039; Special Attack and Special Defense of Latios and Latias.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**{{p|Latios}} or {{p|Latias}} on [[Southern Island]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:StickSprite.png]] Stick===&lt;br /&gt;
*&#039;&#039;&#039;Stat enhanced:&#039;&#039;&#039; Critcal hit ratio of Farfetch&#039;d&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Found on some wild {{p|Farfetch&#039;d}} ([[Generation II]])&lt;br /&gt;
**[[Vermilion City]] ([[Generation III]])&lt;br /&gt;
**Found on some wild {{p|Farfetch&#039;d}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:ThickClubSprite.png]] Thick Club===&lt;br /&gt;
*&#039;&#039;&#039;Stat enhanced:&#039;&#039;&#039; Attack of Cubone and Marowak&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Found on some wild {{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
&lt;br /&gt;
== In Battle Effect Items ==&lt;br /&gt;
These items will take effect during battle to either aid or hinder the Pokémon holding them or an opponent. &lt;br /&gt;
&lt;br /&gt;
====[[Image:AmuletCoin.png]] Amulet Coin====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Doubles money received after battle if the holder takes part in the battle.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Basement of [[Goldenrod Department Store]] behind crate ([[Generation II]])&lt;br /&gt;
**Received from mom after obtaining 5th badge. ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Given by Prof. Oak&#039;s aide ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Ruins in [[Amity Square]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====Berserk Gene====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Confuses the user and raises [[stat#Attack|Attack]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Cerulean City]], right near where the entrance of [[Cerulean Cave]] would have been ([[Pokémon Gold and Silver|G/S]][[Pokémon Crystal|/C]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:BigRoot.png]] Big Root====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Boost the amount of HP restored through HP-stealing moves.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Route 214]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:BlackSludge.png]] Black Sludge====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Restores HP of {{t|Poison}}-type Pokémon in battle; damages all other types.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Wild Croagunk and Toxicroak (&#039;&#039;D&#039;&#039;/&#039;&#039;P&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
====[[Image:BrightPowder.png]] BrightPowder====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; When held by a Pokémon currently in battle, it lowers the accuracy of the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Battle Tower (Hoenn)|Battle Tower]] ([[Pokémon Ruby and Sapphire|R/S]])&lt;br /&gt;
**[[Battle Tower (Sinnoh)|Battle Tower]] (48BP) ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:ChoiceBand.png]] Choice Band====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the first move used by a factor of 1.5 when held. Can&#039;t use other moves while out.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Battle Frontier]] (64 BP) ([[Pokémon Emerald|Emerald]])&lt;br /&gt;
**[[Battle Tower (Sinnoh)|Battle Tower]] (48BP) ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:DampRock.png]] Damp Rock====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Makes the effect of the move {{m|Rain Dance}} last longer.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Dig out in [[the Underground]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:FocusBand.png]] Focus Band====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; May allow a Pokémon to survive a fatal attack with 1 HP. Doesn&#039;t work if the Pokémon has 1 HP.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Battle Tower (Sinnoh)|Battle Tower]] (48BP) ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:GripClawSprite.png]] Grip Claw====&lt;br /&gt;
*&#039;&#039;&#039;Effect:&#039;&#039;&#039; A hold item that increases the duration of multiturn attacks (e.g.: {{m|Bind}} and {{m|Wrap}}).&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Some wild {{p|Sneasel}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:HeatRock.png]] Heat Rock====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Makes the effect of the move {{m|Sunny Day}} last longer.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Dig out in [[the Underground]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:QuickClaw.png]] Quick Claw====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; A hold item that occasionally allows first strike&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Rustboro City]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Kanto Safari Zone|Safari Zone]] ([[Pokemon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Battle Frontier]] (48BP) ([[Pokémon Emerald|Emerald]])&lt;br /&gt;
**House in [[Jubilife City]], found on some wild {{p|Sneasel}}, {{p|Meowth}}, {{p|Sandshrew}}, {{p|Sandslash}} and {{p|Zangoose}} ([[Pokemon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:ScopeLens.png]] Scope Lens====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Increases the critical hit probability for the Pokémon holding the item&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Battle Tower (Hoenn)|Battle Tower]] and [[Battle Frontier]] (64BP) ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Woman in shop in [[Fight Area]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:Leftovers.png‎]] Leftovers====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Restores 1/16 of the Pokémon&#039;s maximum HP (rounded down) each round (in battle) when held.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**100% chance of being held by wild {{p|Snorlax}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]]) and [[Generation II]]&lt;br /&gt;
**Found under both sleeping {{p|Snorlax}} (use [[Itemfinder]]) ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Battle Frontier]] prize ([[Pokémon Emerald|Emerald]])&lt;br /&gt;
**Found on wild {{p|Munchlax}}, [[Victory Road (Sinnoh)|Victory Road]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:ShellBell.png]] Shell Bell====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Restores a small amount of HP in battle each turn&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Shoal Cave]] by bringing the old man four [[Shoal Salt]]s and four [[Shoal Shell]]s ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**House in [[Hearthome City]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:MentalHerb.png]] Mental Herb====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Prevents Attraction&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Fortree City]] (([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Battle Frontier]] (48BP) ([[Pokémon Emerald|Emerald]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:WhiteHerb.png]] White Herb====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Cures any status condition&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
** [[Battle Frontier]] (48BP) ([[Pokémon Emerald|Emerald]])&lt;br /&gt;
** [[Battle Tower (Sinnoh)|Battle Tower]] (32BP) ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====[[Image:PowerHerb.png]] Power Herb====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Allows user to omit first turn of charge-up required moves&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
** [[Battle Tower (Sinnoh)|Battle Tower]] (32BP) ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
====Iron Ball====&lt;br /&gt;
* &#039;&#039;&#039;Effect:&#039;&#039;&#039; Cuts the user&#039;s speed.  It makes Flying-Type Pokémon and users with ability &amp;quot;[[levitate]]&amp;quot; susceptible to ground type moves&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
** [[Underground]], [[Iron Island]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
==Evolution items==&lt;br /&gt;
These items, when held by a Pokémon, will cause it to undergo [[evolution]] when activated by another event, such as gaining a [[level]] or being [[trade]]d.&lt;br /&gt;
&lt;br /&gt;
===[[Image:Deepseascale.png]] DeepSeaScale===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Clamperl}} to evolve into {{p|Gorebyss}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Gift from [[Captain Stern]] after finding the Scanner on the [[Abandoned Ship]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Found on some wild [[Chinchou]], [[Lanturn]] and [[Relicanth]] ([[Pokémon Diamond and Pearl|D/P]]).&lt;br /&gt;
&lt;br /&gt;
===[[Image:Deepseatooth.png]] DeepSeaTooth===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Clamperl}} to evolve into {{p|Huntail}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Gift from [[Captain Stern]] after finding the Scanner on the [[Abandoned Ship]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]]) &lt;br /&gt;
**Found on some wild [[Carvanha]] and [[Sharpedo]] ([[Pokémon Diamond and Pearl|D/P]]).&lt;br /&gt;
&lt;br /&gt;
===[[Image:DragonScale.png]] Dragon Scale===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Seadra}} to evolve into {{p|Kingdra}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Mount Mortar]] ([[Generation II]])&lt;br /&gt;
**[[Fortune Island|Six Island]] and on some wild {{p|Horsea}} and {{p|Bagon}} ([[Generation III]])&lt;br /&gt;
**Found on some wild {{p|Horsea}}, {{p|Seadra}}, {{p|Dratini}}, {{p|Dragonair}} and {{p|Bagon}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:EeriePatch.png]] Dubious Disc===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Porygon2}} to evolve into {{p|Porygon-Z}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 225]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:ElectroBooster.png]] Electrizer===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Electabuzz}} to evolve into {{p|Electivire}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Found on some wild {{p|Elekid}} ([[Pokémon Diamond and Pearl|DP]]) (50% in Diamond, 5% in Pearl)&lt;br /&gt;
&lt;br /&gt;
===[[Image:KingsRock.png]] King&#039;s Rock===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Poliwhirl}} to evolve into {{p|Politoed}} when [[trade]]d, causes {{p|Slowpoke}} to evolve into {{p|Slowking}} when traded.&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also raises chances of causing opponents to [[flinch]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Slowpoke Well]] ([[Generation II]])&lt;br /&gt;
**Near [[Steven Stone|Steven´s]] house in [[Mossdeep City]] ([[Pokemon Ruby and Sapphire|R/S]][[Pokemon Emerald|/E]])&lt;br /&gt;
**[[Sevault Canyon]] and 5% chance of being attached to wild {{p|Slowpoke}} ([[Pokemon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Found on some wild {{p|Poliwhirl}} ([[Pokémon Diamond and Pearl|D/P]]).&lt;br /&gt;
&lt;br /&gt;
===[[Image:MagmaBooster.png]] Magmarizer===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Magmar}} to evolve into {{p|Magmortar}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Found on some wild {{p|Magby}} ([[Pokémon Diamond and Pearl|DP]]) (5% in Diamond, 50% in Pearl)&lt;br /&gt;
&lt;br /&gt;
===[[Image:MetalCoatSprite.png]] Metal Coat===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Steel}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If held by a {{p|Onix}} or a {{p|Scyther}} when they are traded, the Pokémon will evolve into {{p|Steelix}} or {{p|Scizor}}, respectively.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[S.S. Aqua]] ([[Generation II]])&lt;br /&gt;
**[[New Mauville]], found on some [[Magnemite]] and [[Magneton]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Memorial Pillar]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Iron Island]], found on some wild {{p|Bronzor}}, {{p|Bronzong}}, {{p|Steelix}}, {{p|Magnemite}} and {{p|Beldum}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:Protector.png]] Protector===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Rhydon}} to evolve into {{p|Rhyperior}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 228]] ([[Pokémon Diamond and Pearl|D/P]]).&lt;br /&gt;
&lt;br /&gt;
===[[Image:RoundStone.png]] Oval Stone===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Happiny}} to evolve into {{p|Chansey}} when raised a [[level]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Found on some wild {{p|Happiny}}, first floor of [[Lost Tower]] after defeating a Trainer, ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SharpClaw.png]] Razor Claw===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Sneasel}} to evolve into {{p|Weavile}} when raised a [[level]] at night.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 224]], [[Victory_Road (Sinnoh)|Victory Road]] and available to buy at the [[Battle Tower (Sinnoh)|Battle Tower]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SharpFang.png]] Razor Fang===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Gligar}} to evolve into {{p|Gliscor}} when raised a [[level]] at night.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Fight Area]] and available to buy at the [[Battle Tower (Sinnoh)|Battle Tower]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SpiritWorldCloth.png]] Reaper Cloth===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Dusclops}} to evolve into {{p|Dusknoir}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 229]], ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:Up-Grade.png]] Up-Grade===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Porygon}} to evolve into {{p|Porygon2}} when [[trade]]d.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Silph Co.]] ([[Generation II]])&lt;br /&gt;
**Team Rocket Base in [[Five Isle Meadow]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Obtain from [[Prof. Oak]] at his house in [[Eterna City]] after obtaining the National Dex. ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
==Breeding items==&lt;br /&gt;
These items, when held, will cause a different Pokémon to emerge from the egg produced at the daycare. While regularly, a {{p|Marill}} that is bred will produce another Marill, when it is holding one of the specific incenses, it will produce an {{p|Azurill}} egg. This is true for all [[Baby Pokémon]] introduced beyond [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
===[[Image:FullStomachIncenseSprite.png]] Full Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Snorlax}} to produce a {{p|Munchlax}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also forces holder to make moves last.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Veilstone City]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:LaxIncenseSprite.png]] Lax Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Wobbuffet}} to produce a {{p|Wynaut}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also slightly lowers opponent&#039;s acuracy.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Mt. Pyre]] and [[Lost Cave]] ([[Generation III]])&lt;br /&gt;
**[[Route 225]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:LuckyIncenseSprite.png]] Luck Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Chansey}} and {{p|Blissey}} to produce a {{p|Happiny}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also doubles money received from battles.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Ravaged Path]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:EerieIncenseSprite.png]] Odd Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Mr. Mime}} to produce a {{p|Mime Jr.}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also raises the power of {{t|Psychic}} attacks.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Solaceon Ruins]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:ClearIncenseSprite.png]] Pure Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Chimecho}} to produce a {{p|Chingling}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also lowers [[wild Pokémon]] encounter rate.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Route 221]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:FlowerIncenseSprite.png]] Rose Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Roselia}} and {{p|Roserade}} to produce a {{p|Budew}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes&#039;&#039;&#039;: Raises power of {{t|Grass}} attacks.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 212]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:RockIncenseSprite.png]] Rock Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Sudowoodo}} to produce a {{p|Bonsly}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also raises power of {{t|Rock}} attacks.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Valley Windworks]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SeaIncenseSprite.png]] Sea Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Marill}} and {{p|Azumarill}} to produce an {{p|Azurill}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also enhances {{t|Water}}-type moves by 5%.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Mt. Pyre]] and [[Lost Cave]] ([[Generation III]])&lt;br /&gt;
**[[Route 204]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SmallWaveIncenseSprite.png]] Wave Incense===&lt;br /&gt;
*&#039;&#039;&#039;Pokémon affected:&#039;&#039;&#039; Causes {{p|Mantine}} to produce a {{p|Mantyke}} [[Pokémon egg|egg]] while at the [[Pokémon Daycare]].&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Also raises power of {{t|Water}} moves.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 210]] ([[Generation IV]])&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous items==&lt;br /&gt;
&lt;br /&gt;
These need to be put in the correct place in the above article&amp;lt;!-- These need to be put in the correct place in the above article.  Also items on the main page should be moved here w/ the list having a section called held items that links here  --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Berries====&lt;br /&gt;
Price: &amp;lt;br&amp;gt;&lt;br /&gt;
Sell for: [[Image:Pokébuck sign.gif]]10 &amp;lt;br&amp;gt;&lt;br /&gt;
Where to find: &amp;lt;br&amp;gt;&lt;br /&gt;
Use: &#039;&#039;See [[Berries#Generation III Berries|Generation III Berries]]&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Choice Scarf====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (48BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts Speed by 1.5x, but allows use of only one move.&lt;br /&gt;
&lt;br /&gt;
====Choice Specs====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Celestic Town&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts Special Attack by 1.5x, but allows use of only one move.&lt;br /&gt;
&lt;br /&gt;
====Cleanse Tag====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: [[Image:Pokébuck sign.gif]]100&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Old lady in old Pokémon Day Care gives it to you (&#039;&#039;G&#039;&#039;/&#039;&#039;S&#039;&#039;/&#039;&#039;C&#039;&#039;/&#039;&#039;FR&#039;&#039;/&#039;&#039;LG&#039;&#039;).&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Repels Pokémon if the holder is 1st in the party.&lt;br /&gt;
&lt;br /&gt;
====Destiny Knot====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Route 224&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: If the holder is infatuated, the foe becomes infatuated too.&lt;br /&gt;
&lt;br /&gt;
====Everstone====&lt;br /&gt;
Price: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
Sell for: &amp;lt;br&amp;gt;&lt;br /&gt;
Where to find: In the Ruby/Sapphire games, it is found in Granite Cave. It is placed on an &amp;quot;altar.&amp;quot; In FireRed/LeafGreen, one of Professor Oak&#039;s aides at Rock Tunnel Pokémon Center gives it to you upon registering 20 Pokémon in the Pokédex. In Diamond/Pearl, it can be found on a Haunter that a girl in Snowpoint City will trade for any Medicham (which are easily found in the wild just outside of town).  It can also be dug up in [[the Underground]].&amp;lt;br&amp;gt;&lt;br /&gt;
Use: A hold item which prevents a Pokémon from evolving. Also, when placed on the female or acting-female (in the case of a Ditto) when breeding, it increases the probability of the hatched Pokémon&#039;s nature to be that of the mother by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Exp. Share====&lt;br /&gt;
Price: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
Sell for: ??&amp;lt;br&amp;gt;&lt;br /&gt;
Where to find: [[Mr. Pokémon]] will give it to you in exchange for a {{I|Red Scale}} in &#039;&#039;G&#039;&#039;/&#039;&#039;S&#039;&#039;/&#039;&#039;C&#039;&#039;. In &#039;&#039;R&#039;&#039;/&#039;&#039;S&#039;&#039;/&#039;&#039;E&#039;&#039;, the president of Devon Corp. gives it to you. It can be obtained on [[Route 15]] in &#039;&#039;FR&#039;&#039;/&#039;&#039;LG&#039;&#039;. In &#039;&#039;D&#039;&#039;/&#039;&#039;P&#039;&#039;, the Professor&#039;s assistant (Dawn/Lucas&#039;s father) will give it to you in Eterna City if you&#039;ve seen 35 Pokémon.&amp;lt;br&amp;gt;&lt;br /&gt;
Use: Give to a Pokémon in your party and it will receive half of the experience from battles fought, plus a share if it fights. In R/S/E, Pokémon wearing one will also gain [[effort values]].&lt;br /&gt;
&lt;br /&gt;
====Expert Belt====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Route 221&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts the power of super-effective moves.&lt;br /&gt;
&lt;br /&gt;
====Flame Orb====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Inflicts a Burn on the holder.&lt;br /&gt;
&lt;br /&gt;
====Focus Sash====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Route 221, Battle Park (48BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Prevents the Pokémon from fainting while its HP is full.&lt;br /&gt;
&lt;br /&gt;
====Icy Rock====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: The Underground&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Increases the length of Hail by 3 turns.&lt;br /&gt;
&lt;br /&gt;
====Lagging Tail====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Route 226, Wild Lickitung, Wild Slowpoke&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Holder always moves after the foe.&lt;br /&gt;
&lt;br /&gt;
====Life Orb====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Stark Mountain&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts the strength of moves, but costs HP with each hit.&lt;br /&gt;
&lt;br /&gt;
====Light Clay====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Mt. Coronet, The Underground&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Increases the length of moves like Light Screen and Reflect.&lt;br /&gt;
&lt;br /&gt;
====Lucky Egg====&lt;br /&gt;
Price: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
Sell for: ??? &amp;lt;br&amp;gt; &lt;br /&gt;
Where to find: 5% Chance of finding on {{p|Chansey}} (FR/LG), given to in [[Agate Village]] after completing side-mission to restore voices to Pokémon ([[Pokémon XD: Gale of Darkness|XD]]) . &amp;lt;br&amp;gt; &lt;br /&gt;
Use: Doubles [[Experience Points]] gained by the Pokémon it&#039;s attached to.&amp;lt;br&amp;gt;&lt;br /&gt;
(NOTE: In fourth generation games, the experience gain is reduced to x1.5 instead of x2.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Macho Brace====&lt;br /&gt;
Price: &amp;lt;br&amp;gt;&lt;br /&gt;
Sell for: &amp;lt;br&amp;gt;&lt;br /&gt;
Where to find: Gift from [[Winstrate family|Victoria Windstrate]] after the defeat of the whole family ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]]), gift from boy in [[Pastoria City]] after showing him all three forms of {{p|Burmy}} ([[Pokémon Diamond and Pearl|D/P]])&amp;lt;br&amp;gt;&lt;br /&gt;
Use: Doubles the [[Effort values]] (EVs) the Pokémon holding it gets, but lowers its [[stat#Speed|Speed]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mail====&lt;br /&gt;
{{main|Mail}}&lt;br /&gt;
&lt;br /&gt;
====Metronome====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Veilstone Game Corner, Wild Chatot, Wild Kricketot and Kricketune&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts power of a move used consecutively; resets if another move is used.&lt;br /&gt;
&lt;br /&gt;
====Muscle Band====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (48BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts power of physical moves.&lt;br /&gt;
&lt;br /&gt;
====Power Anklet====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Promotes Speed [[EV]] gain on level up, but lowers Speed stat.&lt;br /&gt;
&lt;br /&gt;
====Power Band====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Promotes Special Defense [[EV]] gain on level up, but lowers Speed stat.&lt;br /&gt;
&lt;br /&gt;
====Power Belt====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Promotes Defense [[EV]] gain on level up, but lowers Speed stat.&lt;br /&gt;
&lt;br /&gt;
====Power Bracer====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Promotes Attack [[EV]] gain on level up, but lowers Speed stat.&lt;br /&gt;
&lt;br /&gt;
====Power Lens====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Promotes Special Attack [[EV]] gain on level up, but lowers Speed stat.&lt;br /&gt;
&lt;br /&gt;
====Power Weight====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Promotes HP [[EV]] gain on level up, but lowers Speed stat.&lt;br /&gt;
&lt;br /&gt;
====Quick Powder====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Wild Ditto&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts Ditto&#039;s Speed.&lt;br /&gt;
&lt;br /&gt;
====Shed Shell====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Route 228, Wild Beautifly, Wild Dustox, Wild Venomoth&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Allows the holder to switch with a waiting Pokémon in battle.&lt;br /&gt;
&lt;br /&gt;
====Smoke Ball====&lt;br /&gt;
Price: 400 coins at Celadon City Game Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Sell for: &amp;lt;br&amp;gt;&lt;br /&gt;
Where to find: At Celadon City Game Corner&amp;lt;br&amp;gt;&lt;br /&gt;
Use: Allows escape from wild Pokémon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Smooth Rock====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: The Underground&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Increases the length of Sandstorm by 3 turns.&lt;br /&gt;
&lt;br /&gt;
====Soothe Bell====&lt;br /&gt;
Price: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
Sell for: &amp;lt;br&amp;gt;&lt;br /&gt;
Where to find: In [[Slateport City]], talk to the woman in the Pokémon Fan Club.&amp;lt;br&amp;gt;&lt;br /&gt;
Use: An item that increases the happiness of the Pokémon when held.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sticky Barb====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: [[Image:Pokébuck sign.gif]]100&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Veilstone Department Store, wild Cacnea and Cacturne (&#039;&#039;D&#039;&#039;/&#039;&#039;P&#039;&#039;).&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Damages the holder each turn. May stick to those who physically attack the holder.&lt;br /&gt;
&lt;br /&gt;
====Toxic Orb====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Battle Park (16BP)&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Badly poisons the holder in battle.&lt;br /&gt;
&lt;br /&gt;
====Wide Lens====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Veilstone Game Corner, Wild Yanma&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts the holder&#039;s Accuracy.&lt;br /&gt;
&lt;br /&gt;
====Wise Glasses====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Celestic Town&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts the power of special moves.&lt;br /&gt;
&lt;br /&gt;
====Zoom Lens====&lt;br /&gt;
Price: N/A&amp;lt;br /&amp;gt;&lt;br /&gt;
Sell for: ?&amp;lt;br /&amp;gt;&lt;br /&gt;
Where to find: Veilstone Game Corner&amp;lt;br /&amp;gt;&lt;br /&gt;
Use: Boosts critical-hit ratio if the holder moves after the foe.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>BradRepko</name></author>
	</entry>
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