<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bosskey</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bosskey"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Bosskey"/>
	<updated>2026-07-03T01:07:42Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rogue_Mega_Evolution&amp;diff=4499695</id>
		<title>Rogue Mega Evolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rogue_Mega_Evolution&amp;diff=4499695"/>
		<updated>2026-03-03T22:46:40Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Other instances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
[[File:Rogue Mega Evolution.png|thumb|right|300px|The player encountering the Rogue Mega {{p|Victreebel}}]]&lt;br /&gt;
&#039;&#039;&#039;Rogue Mega Evolution&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|暴走メガシンカ|Bōsō Mega-shinka}}&#039;&#039;&#039; &#039;&#039;Rampaging Mega Evolution&#039;&#039;) is a phenomenon in {{g|Legends: Z-A}} whereby [[wild Pokémon]] undergo [[Mega Evolution]] on their own after exposure to high concentrations of [[Mega Power]], which drives them into a berserk, painful state. There are 16 Rogue Mega-Evolved Pokémon that can be found as part of the game&#039;s {{DL|Mission (Legends: Z-A)|main missions}}, and another 10 encounters are added in [[hyperspace]] as part of the [[Mega Dimension]] DLC. After a Rogue Mega-Evolved Pokémon is defeated, the {{player}} receives its corresponding [[Mega Stone]].&lt;br /&gt;
&lt;br /&gt;
After the main story, {{p|Zygarde}} is fought in a similar way, but is not a Rogue Mega Evolution. Similarly, Mega Dimension would also reintroduce [[Primal Reversion]], in which {{p|Kyogre}} and {{p|Groudon}} will go rogue under this [[form|transformation]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Background===&lt;br /&gt;
Rogue Mega Evolution occurs when [[wild Pokémon]] are exposed to high concentrations of [[Mega Power]], a form of energy released by [[Ange]] from within [[Prism Tower]]. This causes them to [[Mega Evolution|Mega Evolve]], despite not meeting the requirements for a proper Mega Evolution, such as a bond with a {{pkmn|Trainer}} or a [[Key Stone]]. [[Mable]] also entertains the idea that {{p|Xerneas}}&#039;s unlimited life energy could fuel Rogue Mega Evolutions in place of Mega Power.&amp;lt;ref&amp;gt;[[Mable]]: &#039;&#039;&amp;quot;The excessive [[Mega Power]] from the tower caused Rogue Mega Evolution, and if {{p|Xerneas}} shows up, something similar could happen again. I mean, it has command of basically an unlimited pool of life energy!&amp;quot;&#039;&#039; ({{g|Legends: Z-A}})&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following [[Lysandre]]&#039;s activation of the [[ultimate weapon]] during the events of {{g|X and Y}}, Ange begun releasing the Mega Power it was keeping inside throughout [[Lumiose City]], which drew [[wild Pokémon]] into the city in large numbers. [[Quasartico Inc.]] shut down Prism Tower to investigate the energy under the guise of renovation work.&lt;br /&gt;
&lt;br /&gt;
Six months prior to the events of {{g|Legends: Z-A}}, the first known instance of Rogue Mega Evolution occurred with a {{p|Pidgeot}}. [[AZ]] and {{form|Floette|Eternal Flower}} {{p|Floette}} attempted to battle the Pokémon, but the man was unable to keep up due to his advanced age. Fortunately, [[Urbain]]/[[Taunie]] stepped in for AZ and battled alongside Floette. Their success impressed Quasartico Inc.&#039;s [[Vinnie]], who was also responding to the issue, and he began sharing some intelligence on Rogue Mega-Evolved Pokémon with the young Trainer. These events inspired Urbain/Taunie to create [[Team MZ]] in order to help quell further Rogue Mega-Evolved Pokémon, later recruiting [[Lida]], [[Naveen]], and the {{player}} to the team.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Legends: Z-A===&lt;br /&gt;
Rogue Mega Evolution is introduced to the player during [[Mission (Legends: Z-A)|Main Mission 09: &amp;quot;Chase That Mysterious Pokémon!&amp;quot;]], after {{p|Zygarde}} tracks down the player and leads it to the site of a soon-to-be Rogue Mega {{p|Absol}}. For this encounter, AZ gifts the player a [[Mega Ring]] and temporarily loans them his {{p|Lucario}}. After the Rogue Mega Absol is pacified, it chooses to join the player. From this point onward, Team MZ is routinely notified by Quasartico Inc. about instances of Rogue Mega Evolution being detected around Lumiose City, which come in three at a time, leading to a total of 16 Rogue Mega-Evolved Pokémon being battled.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s climax, after {{DL|Ange|Hyperrogue Ange Floette}} takes control, numerous wild Pokémon throughout the city undergo Rogue Mega Evolution at the same time. The player and their various allies must defeat these Pokémon to reach {{p|Zygarde}}. The phenomenon of Rogue Mega Evolution comes to an end in Lumiose City after Zygarde destroys Ange.&lt;br /&gt;
&lt;br /&gt;
====[[Mega Dimension]]====&lt;br /&gt;
[[File:Rayquaza Mega Evolving ZA.png|thumb|250px|{{p|Rayquaza}} undergoing Rogue Mega Evolution at [[Hyperspace Sky Pillar]]]]&lt;br /&gt;
As the [[Rust Syndicate]] and Quasartico Inc., helped by [[Team MZ]], investigated [[Hyperspace Lumiose]], it was discovered that the dimension contained Pokémon at risk of Rogue Mega Evolution. While the reason why the phenomenon is occuring in Hyperspace Lumiose is not fully known, Urbain/Taunie suspects that it may be a ripple effect from the events with Ange. Throughout the main story of the DLC, six Rogue Mega-Evolved are battled and caught, including Rogue Mega {{p|Darkrai}}, the Pokémon responsible for Hyperspace Lumiose existing in the first place.&lt;br /&gt;
&lt;br /&gt;
In the post-game, specifically during [[Mission (Legends: Z-A)|Hyperspace Mission 13: &amp;quot;A Ruby-Red Legend&amp;quot;]] and [[Mission (Legends: Z-A)|Hyperspace Mission 14: &amp;quot;A Sapphire-Blue Legend&amp;quot;]], Team MZ faces off against Rogue Primal {{p|Groudon}} and Rogue Primal {{p|Kyogre}}, respectively. In turn, this allows for them to create a distortion that leads to a Rogue Mega {{p|Rayquaza}}, concluding [[Mission (Legends: Z-A)|Hyperspace Mission 12: &amp;quot;The Greatest Gift&amp;quot;]]. Rogue Mega {{p|Zeraora}} can also be found during [[Mission (Legends: Z-A)|Side Mission EX3: &amp;quot;Raging Lightning&amp;quot;]]. The DLC also introduces another six instances of Rogue Mega Evolution as side missions.&lt;br /&gt;
&lt;br /&gt;
Most of the Rogue Mega-Evolved Pokémon can be refought in the &amp;quot;Rogue Mega Arena&amp;quot; portals, where the player can earn more hyperspace points. The only exceptions to not appear in that specific portal are {{p|Darkrai}}, the [[super-ancient Pokémon]], and {{p|Zeraora}}.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
Before the battle starts, the player&#039;s Pokémon are fully healed and their Mega Power is set to zero. When the battle begins, the player and their ally are transported to a circular battlefield. The Rogue Mega-Evolved Pokémon can use moves against the player and other Pokémon, but not their ally. Rogue Mega-Evolved Pokémon have several times their normal amount of HP, take greatly reduced damage from non-[[Plus Move|Plus Moves]], and a few also have modest increases to some of their non-HP stats, as well. Rogue Mega-Evolved Pokémon usually prioritize attacking the player instead of their Pokémon. Even if the player or their teammate&#039;s Pokémon have types that would ordinarily make them [[Type effectiveness|immune]] to a move that a Rogue Mega-Evolved Pokémon uses, they will still take (albeit heavily-reduced) damage from it. Some of those attacks will drop orbs of Mega Power in various sizes, which the player must collect in order to Mega Evolve their Pokémon or use [[Plus Moves]]. Eventually, the Rogue Mega-Evolved Pokémon can prepare a more devastating special attack, which can be stopped with Plus Moves. If such an attack is stopped, the Rogue Mega-Evolved Pokémon will be stunned for a while, being unable to attack. Some Rogue Mega-Evolved Pokémon can summon other low-level Pokémon from their Evolution line as reinforcements.&lt;br /&gt;
&lt;br /&gt;
In [[Mega Dimension]], all Rogue Mega-Evolved Pokémon can be fought at higher levels in [[Hyperspace Lumiose]]. Pokémon fought in Hyperspace will be affected by donut energy, making the battles timed based on the [[donut]] consumed. Picking up black energy orbs that the Rogue Mega Pokémon drop when stunned will temporarily freeze the timer. The time limits are relieved on rematches in [[Quasartico Inc.]]&lt;br /&gt;
&lt;br /&gt;
Exclusive to these battles, {{p|Kyogre}}, {{p|Groudon}} and {{p|Rayquaza}} will have an effect on their field that simulates the [[Ability]] of their Primal Reversion/Mega Evolution during their second phases making certain [[type]]s of moves have less or no effect.&lt;br /&gt;
&lt;br /&gt;
During story progress, if the player blacks out, they can choose to restart the battle, continue it with the previously dealt damage, or forfeit. If the player chooses to continue or restart the battle, their party will be fully healed, and the donut (if one is used) will have its timer refilled. {{p|Rayquaza}}, being the only exception, will have to be fought from the start of the first phase if the player blacks out. Zeraora also has to be fought from the start if the player loses to it, but it is not part of the story.&lt;br /&gt;
&lt;br /&gt;
===Rogue Mega Evolution Simulator 3000===&lt;br /&gt;
In the post-game, specifically during [[Mission (Legends: Z-A)|Main Mission 41: &amp;quot;The One That Takes&amp;quot;]], Vinnie will challenge the player to a rematch against virtual simulations of the Rogue Mega-Evolved {{p|Victreebel}}, {{p|Hawlucha}}, and {{p|Tyranitar}} in preparation to face {{p|Yveltal}}, something only possible through Quasartico Inc.&#039;s Rogue Mega Evolution Simulator 3000. After beating all three simulations, the player can engage in [[rematch]]es with any of the 16 Rogue Mega-Evolved Pokémon at any time to earn rewards and see how quickly they can complete them. &lt;br /&gt;
&lt;br /&gt;
Unlike the original battles, the player must face the Pokémon on their own, without any assistance. After pacifying the Pokémon, Vinnie will record the time it took to beat them, and will give the player ×3 [[Exp. Candy M]] as a reward. The [[rematch]]s at [[Quasartico Inc.]] are unlocked after beating post-game of Pokémon Legends: Z-A and all story Rogue Megas of [[Mega Dimension]] [[DLC]]. Defeating the new Rogue Mega-Evolved Pokémon in the [[Mega Dimension]] [[DLC]] unlocks additional rematches at [[Quasartico Inc. (building)|Quasartico Inc. headquarters]]. While Vinnie is absent at the headquarters, a female [[Team Flare Nouveau]] member takes his place as the attendant for Rogue Mega Evolution Simulator 3000. &lt;br /&gt;
&lt;br /&gt;
===Rogue Mega Rush===&lt;br /&gt;
&#039;&#039;&#039;Rogue Mega Rush&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|暴走|ぼうそう)}}メガラッシュ&#039;&#039;&#039; &#039;&#039;Rampaging Mega Rush&#039;&#039;) is a boss rush available in {{g|Legends: Z-A}}&#039;s [[Mega Dimension]]. It is unlocked by defeating every Rogue Mega Evolution, including the event-exclusive Mega {{p|Zeraora}}. It is one of the three [[rematch]] options in Pokémon Legends: Z-A and the Mega Dimension DLC.&lt;br /&gt;
&lt;br /&gt;
The player must fight all 27 Rogue Mega Evolutions (except Hyperrogue Ange Floette) in a set order. They are fought in the same order as in the story, with the exception of {{p|Zeraora}}, being fought in between {{p|Heatran}} and {{p|Darkrai}}, and {{p|Zygarde}}, being fought as the very last battle; in the case of the five batches of three Rogue Mega Evolutions each during the main story, they are fought in the order displayed in the [[Mission (Legends: Z-A)|missions]] list, with the exception of the third batch, which are fought in reverse order. They are all level 100, and the player can only heal their party 3 times between battles. Healing moves such as {{m|Synthesis}}, {{m|Wish}} and {{m|Giga Drain}} do not count towards this. The player is not allowed to switch their party members or use items. The only reward is a title called &amp;quot;Mega Rush Master&amp;quot; for online play. {{p|Kyogre}}, {{p|Groudon}}, and Zygarde are the only Pokémon in Rogue Mega Rush to not use [[Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
==List of Rogue Mega-Evolved Pokémon==&lt;br /&gt;
There are 16 Rogue Mega Evolution Pokémon encounters in [[Pokémon Legends: Z-A]]&#039;s base game and 10 Rogue Mega-Evolved Pokémon encounters (including Primal Reversions) in the [[Mega Dimension]] [[DLC]]:&lt;br /&gt;
&lt;br /&gt;
Notably, the battles against {{p|Darkrai}} and the [[super-ancient Pokémon]] have two phases: in the first, they are in their base forms, while in the second, they undergo Rogue Mega Evolution or Rogue [[Primal Reversion]]. Zygarde is the only non-Rogue Mega-Evolved or Rogue Primal Pokémon in this list. It also does not drop any Mega Power when stunned, unlike all the other Pokémon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; align=center style=&amp;quot;background: #{{Legends Z-A color}}; border: 2px solid #{{Teal Mask color dark}}; text-align:center&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytl|5px}}&amp;quot; | {{color2|000|Mission (Legends: Z-A)|Mission}}&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Legends Z-A color light}}; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Level&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(during battle)&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Level&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(after capture)&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Assistance&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}&amp;quot; | Reward&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytr|5px}}&amp;quot; | Rogue Mega&amp;lt;br&amp;gt;Rush Order&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 9&amp;lt;br&amp;gt;&#039;&#039;Chase That Mysterious Pokémon!&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 6]]&lt;br /&gt;
| [[File:Menu ZA 0359-Mega.png|64px]]&lt;br /&gt;
| {{p|Absol}}&amp;lt;br&amp;gt;{{typecolor|Dark}}&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| None&lt;br /&gt;
| {{Bag/s|Absolite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Absolite]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 11&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Slowbro&#039;&#039;&lt;br /&gt;
| [[Aymlis Park]]&lt;br /&gt;
| [[File:Menu ZA 0080-Mega.png|64px]]&lt;br /&gt;
| {{p|Slowbro}}&amp;lt;br&amp;gt;{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 34&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;| &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
|{{Bag/s|Slowbronite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Slowbronite]]&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 12&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Camerupt&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0323-Mega.png|64px]]&lt;br /&gt;
| {{p|Camerupt}}&amp;lt;br&amp;gt;{{typecolor|Fire}}{{typecolor|Ground}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
|{{Bag/s|Cameruptite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Cameruptite]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 13&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Victreebel&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 9]]&lt;br /&gt;
| [[File:Menu ZA 0071-Mega.png|64px]]&lt;br /&gt;
| {{p|Victreebel}}&amp;lt;br&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
|{{Bag/s|Victreebelite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Victreebelite]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 16&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Beedrill&#039;&#039;&lt;br /&gt;
| [[Vert Sector 5]]&lt;br /&gt;
| [[File:Menu ZA 0015-Mega.png|64px]]&lt;br /&gt;
| {{p|Beedrill}}&amp;lt;br&amp;gt;{{typecolor|Bug}}{{typecolor|Poison}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 41&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
|{{Bag/s|Beedrillite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Beedrillite]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 17&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Hawlucha&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0701-Mega.png|64px]]&lt;br /&gt;
| {{p|Hawlucha}}&amp;lt;br&amp;gt;{{typecolor|Fighting}}{{typecolor|Flying}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
|{{Bag/s|Hawluchanite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Hawluchanite]]&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 18&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Banette&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 9]]&lt;br /&gt;
| [[File:Menu ZA 0354-Mega.png|64px]]&lt;br /&gt;
| {{p|Banette}}&amp;lt;br&amp;gt;{{typecolor|Ghost}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
|{{Bag/s|Banettite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Banettite]]&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 21&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Mawile&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 6]]&lt;br /&gt;
| [[File:Menu ZA 0303-Mega.png|64px]]&lt;br /&gt;
| {{p|Mawile}}&amp;lt;br&amp;gt;{{typecolor|Steel}}{{typecolor|Fairy}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 48&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Mawilite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Mawilite]]&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 22&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Barbaracle&#039;&#039;&lt;br /&gt;
| [[Bleu Sector 5]]&lt;br /&gt;
| [[File:Menu ZA 0689-Mega.png|64px]]&lt;br /&gt;
| {{p|Barbaracle}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Fighting}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
| {{Bag/s|Barbaracite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Barbaracite]]&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 23&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Ampharos&#039;&#039;&lt;br /&gt;
| [[Rouge Sector 6]]&lt;br /&gt;
| [[File:Menu ZA 0181-Mega.png|64px]]&lt;br /&gt;
| {{p|Ampharos}}&amp;lt;br&amp;gt;{{typecolor|Electric}}{{typecolor|Dragon}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
| {{Bag/s|Ampharosite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Ampharosite]]&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 27&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Froslass&#039;&#039;&lt;br /&gt;
| [[Aymlis Park]]&lt;br /&gt;
| [[File:Menu ZA 0478-Mega.png|64px]]&lt;br /&gt;
| {{p|Froslass}}&amp;lt;br&amp;gt;{{typecolor|Ice}}{{typecolor|Ghost}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 53&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
| {{Bag/s|Froslassite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Froslassite]]&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 28&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Altaria&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 4]]&lt;br /&gt;
| [[File:Menu ZA 0334-Mega.png|64px]]&lt;br /&gt;
| {{p|Altaria}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Fairy}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
| {{Bag/s|Altarianite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Altarianite]]&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 29&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Venusaur&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 8]]&lt;br /&gt;
| [[File:Menu ZA 0003-Mega.png|64px]]&lt;br /&gt;
| {{p|Venusaur}}&amp;lt;br&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Venusaurite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Venusaurite]]&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 32&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Dragonite&#039;&#039;&lt;br /&gt;
| [[Vert Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0149-Mega.png|64px]]&lt;br /&gt;
| {{p|Dragonite}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 59&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Dragoninite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Dragoninite]]&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 33&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Tyranitar&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 4]]&lt;br /&gt;
| [[File:Menu ZA 0248-Mega.png|64px]]&lt;br /&gt;
| {{p|Tyranitar}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
| {{Bag/s|Tyranitarite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Tyranitarite]]&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 34&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Starmie&#039;&#039;&lt;br /&gt;
| [[Bleu Sector 9]]&lt;br /&gt;
| [[File:Menu ZA 0121-Mega.png|64px]]&lt;br /&gt;
| {{p|Starmie}}&amp;lt;br&amp;gt;{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
| {{Bag/s|Starminite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Starminite]]&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Main Mission 42&amp;lt;br&amp;gt;&#039;&#039;To Keep the World in Balance&#039;&#039;&lt;br /&gt;
| rowspan=3 |[[Wild Zone 20]]&lt;br /&gt;
| [[File:Menu ZA 0718-10 Percent.png|64px|link=Zygarde]]&lt;br /&gt;
| rowspan=3 |{{p|Zygarde}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
| rowspan=3 |84&lt;br /&gt;
| rowspan=3 |84&lt;br /&gt;
| rowspan=3 | &amp;amp;mdash;&lt;br /&gt;
| rowspan=3 |{{Bag/s|Zygardite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Zygardite]]&lt;br /&gt;
| rowspan=3 |27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0718.png|64px|link=Zygarde]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0718-Complete.png|64px|link=Zygarde]]&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 1&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 1&#039;&#039;&lt;br /&gt;
| [[Hyperspace Disaster Arena]]&lt;br /&gt;
| [[File:Menu ZA 0359-Mega Z.png|64px|link=Absol]]&lt;br /&gt;
| {{p|Absol}}&amp;lt;br&amp;gt;{{typecolor|Dark}}{{typecolor|Ghost}}&lt;br /&gt;
| 105&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| 75&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;| [[Korrina]] &amp;amp; [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Absolite Z|ZA|size=40px}}&amp;lt;br&amp;gt;[[Absolite Z]]&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 3&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 2&#039;&#039;&lt;br /&gt;
| [[Hyperspace Hunting Grounds]]&lt;br /&gt;
| [[File:Menu ZA 0398-Mega.png|64px|link=Staraptor]]&lt;br /&gt;
| {{p|Staraptor}}&amp;lt;br&amp;gt;{{typecolor|Fighting}}{{typecolor|Flying}}&lt;br /&gt;
| 120&lt;br /&gt;
|{{Bag/s|Staraptite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Staraptite]]&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 6&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 3&#039;&#039;&lt;br /&gt;
| [[Hyperspace Sushi Paradise]]&lt;br /&gt;
| [[File:Menu ZA 0978-Mega.png|64px|link=Tatsugiri]]&lt;br /&gt;
| {{p|Tatsugiri}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Water}}&lt;br /&gt;
| 140&lt;br /&gt;
|{{Bag/s|Tatsugirinite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Tatsugirinite]]&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 8&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 4&#039;&#039;&lt;br /&gt;
| [[Hyperspace Second-Sight Arena]]&lt;br /&gt;
| [[File:Menu ZA 0678-Mega.png|64px|link=Meowstic]]&lt;br /&gt;
| {{p|Meowstic}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}&lt;br /&gt;
| 150&lt;br /&gt;
| {{Bag/s|Meowsticite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Meowsticite]]&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 9&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 5&#039;&#039;&lt;br /&gt;
| [[Hyperspace Infernal Arena]]&lt;br /&gt;
| [[File:Menu ZA 0485-Mega.png|64px|link=Heatran]]&lt;br /&gt;
| {{p|Heatran}}&amp;lt;br&amp;gt;{{typecolor|Fire}}{{typecolor|Steel}}&lt;br /&gt;
| 180&lt;br /&gt;
| 80&lt;br /&gt;
|{{Bag/s|Heatranite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Heatranite]]&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 11&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 6&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Newmoon Nightmare]]&lt;br /&gt;
| [[File:Menu ZA 0491.png|64px|link=Darkrai]]&lt;br /&gt;
| rowspan=2 |{{p|Darkrai}}&amp;lt;br&amp;gt;{{typecolor|Dark}}&lt;br /&gt;
| rowspan=9 |200&lt;br /&gt;
| rowspan=2 |85&lt;br /&gt;
| rowspan=2 |{{Bag/s|Darkranite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Darkranite]]&lt;br /&gt;
| rowspan=2 |23&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0491-Mega.png|64px|link=Darkrai]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 13&amp;lt;br&amp;gt;&#039;&#039;A Ruby-Red Legend&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Desolate Land]]&lt;br /&gt;
| [[File:Menu ZA 0383.png|64px|link=Groudon]]&lt;br /&gt;
| {{p|Groudon}}&amp;lt;br&amp;gt;{{typecolor|Ground}}&lt;br /&gt;
| rowspan=4 |80&lt;br /&gt;
| rowspan=2 |{{Bag/s|Red Orb|ZA|size=40px}}&amp;lt;br&amp;gt;[[Red Orb]]&lt;br /&gt;
| rowspan=2 |24&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0383-Primal.png|64px|link=Groudon]]&lt;br /&gt;
| {{p|Groudon}}&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 14&amp;lt;br&amp;gt;&#039;&#039;A Sapphire-Blue Legend&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Primordial Sea]]&lt;br /&gt;
| [[File:Menu ZA 0382.png|64px|link=Kyogre]]&lt;br /&gt;
| rowspan=2 |{{p|Kyogre}}&amp;lt;br&amp;gt;{{typecolor|Water}}&lt;br /&gt;
| rowspan=2 |{{Bag/s|Blue Orb|ZA|size=40px}}&amp;lt;br&amp;gt;[[Blue Orb]]&lt;br /&gt;
| rowspan=2 |25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0382-Primal.png|64px|link=Kyogre]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 12&amp;lt;br&amp;gt;&#039;&#039;The Greatest Gift&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Sky Pillar]]&lt;br /&gt;
| [[File:Menu ZA 0384.png|64px|link=Rayquaza]]&lt;br /&gt;
| rowspan=2 |{{p|Rayquaza}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
| rowspan=3 |85&lt;br /&gt;
| rowspan=2 |—&lt;br /&gt;
| rowspan=2 |26&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0384-Mega.png|64px|link=Rayquaza]]&lt;br /&gt;
|-&lt;br /&gt;
| Side Mission EX3&amp;lt;br&amp;gt;&#039;&#039;Raging Lightning&#039;&#039;&lt;br /&gt;
| [[Hyperspace Lumiose]]&lt;br /&gt;
| [[File:Menu ZA 0807-Mega.png|64px|link=Zeraora]]&lt;br /&gt;
| {{p|Zeraora}}&amp;lt;br&amp;gt;{{typecolor|Electric}}&lt;br /&gt;
| [[Korrina]] &amp;amp; [[Emma]]&lt;br /&gt;
|{{Bag/s|Zeraorite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Zeraorite]]&lt;br /&gt;
| 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other instances====&lt;br /&gt;
During [[Mission (Legends: Z-A)|Main Mission 37: &amp;quot;Operation Protect Lumiose&amp;quot;]], after {{DL|Ange|Hyperrogue Ange Floette}} takes control, it will cause numerous [[wild Pokémon]] to undergo Rogue Mega Evolution across [[Lumiose City]]. As the player traverses the ruined streets to reach {{p|Zygarde}}, they will be forced to battle some of these Pokémon, with all of their [[level]]s being 62. Unlike the previous encounters, these all take place as regular wild Pokémon battles (though the Pokémon cannot be caught). The player will be assisted by characters from the various organizations they have encountered throughout the game. Each ally will Mega Evolve their ace Pokémon at the start of the battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; align=center style=&amp;quot;background: #{{Legends Z-A color}}; border: 2px solid #{{Teal Mask color dark}}; text-align:center&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Legends Z-A color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}};&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytr|5px}}&amp;quot; | Assistance&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Vernal Avenue]]&lt;br /&gt;
| [[File:Menu ZA 0094-Mega.png|64px|link=Gengar]]&lt;br /&gt;
| Mega {{p|Gengar}}&amp;lt;br&amp;gt;{{typecolor|Ghost}}{{typecolor|Poison}}&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; | 62&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0121.png|20px|link=Starmie]] {{p|Starmie}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0693.png|20px|link=Clawitzer]] {{p|Clawitzer}}&lt;br /&gt;
:[[File:Menu ZA 0584.png|20px|link=Vanilluxe]] {{p|Vanilluxe}}&lt;br /&gt;
:[[File:Menu ZA 0587.png|20px|link=Emolga]] {{p|Emolga}}&lt;br /&gt;
[[Naveen]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0560.png|20px|link=Scrafty]] {{p|Scrafty}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0168.png|20px|link=Ariados]] {{p|Ariados}}&lt;br /&gt;
:[[File:Menu ZA 0302.png|20px|link=Sableye]] {{p|Sableye}}&lt;br /&gt;
:[[File:Menu ZA 0553.png|20px|link=Krookodile]] {{p|Krookodile}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0214-Mega.png|64px|link=Heracross]]&lt;br /&gt;
| Mega {{p|Heracross}}&amp;lt;br&amp;gt;{{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Vert Street]]&lt;br /&gt;
| [[File:Menu ZA 0115-Mega.png|64px|link=Kangaskhan]]&lt;br /&gt;
| Mega {{p|Kangaskhan}}&amp;lt;br&amp;gt;{{typecolor|Normal}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;text-align: left;&amp;quot; | [[Ivor]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0870.png|20px|link=Falinks]]  {{p|Falinks}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0214.png|20px|link=Heracross]]  {{p|Heracross}}&lt;br /&gt;
:[[File:Menu ZA 0308.png|20px|link=Medicham]]  {{p|Medicham}}&lt;br /&gt;
:[[File:Menu ZA 0068.png|20px|link=Machamp]]  {{p|Machamp}}&lt;br /&gt;
[[Gwynn]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0609.png|20px|link=Chandelure]]  {{p|Chandelure}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0354.png|20px|link=Banette]]  {{p|Banette}}&lt;br /&gt;
:[[File:Menu ZA 0711.png|20px|link=Gourgeist]]  {{p|Gourgeist}}&lt;br /&gt;
:[[File:Menu ZA 0094.png|20px|link=Gengar]]  {{p|Gengar}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0018-Mega.png|64px|link=Pidgeot]]&lt;br /&gt;
| Mega {{p|Pidgeot}}&amp;lt;br&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0445-Mega.png|64px|link=Garchomp]]&lt;br /&gt;
| Mega {{p|Garchomp}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Jaune Street]]&lt;br /&gt;
| [[File:Menu ZA 0009-Mega.png|64px|link=Blastoise]]&lt;br /&gt;
| Mega {{p|Blastoise}}&amp;lt;br&amp;gt;{{typecolor|Water}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Canari]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0604.png|20px|link=Eelektross]] {{p|Eelektross}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0695.png|20px|link=Heliolisk]] {{p|Heliolisk}}&lt;br /&gt;
:[[File:Menu ZA 0181.png|20px|link=Ampharos]] {{p|Ampharos}}&lt;br /&gt;
:[[File:Menu ZA 0618.png|20px|link=Stunfisk]] {{p|Stunfisk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0208-Mega.png|64px|link=Steelix]]&lt;br /&gt;
| Mega {{p|Steelix}}&amp;lt;br&amp;gt;{{typecolor|Steel}}{{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Jaune Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0306-Mega.png|64px|link=Aggron]] &lt;br /&gt;
| Mega {{p|Aggron}}&amp;lt;br&amp;gt;{{typecolor|Steel}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Lebanne]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0691.png|20px|link=Dragalge]] {{p|Dragalge}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0715.png|20px|link=Noivern]] {{p|Noivern}} &lt;br /&gt;
:[[File:Menu ZA 0697.png|20px|link=Tyrantrum]] {{p|Tyrantrum}}&lt;br /&gt;
:[[File:Menu ZA 0445.png|20px|link=Garchomp]] {{p|Garchomp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0373-Mega.png|64px|link=Salamence]]&lt;br /&gt;
| Mega {{p|Salamence}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Galerie de la Lune]]&lt;br /&gt;
| [[File:Menu ZA 0282-Mega.png|64px|link=Gardevoir]]&lt;br /&gt;
| Mega {{p|Gardevoir}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Corbeau]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0545.png|20px|link=Scolipede]] {{p|Scolipede}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0024.png|20px|link=Arbok]] {{p|Arbok}} &lt;br /&gt;
:[[File:Menu ZA 0130.png|20px|link=Gyarados]] {{p|Gyarados}} &lt;br /&gt;
:[[File:Menu ZA 0407.png|20px|link=Roserade]] {{p|Roserade}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0475-Mega.png|64px|link=Gallade]]&lt;br /&gt;
| Mega {{p|Gallade}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 style=&amp;quot;{{roundybl|5px}}&amp;quot;| [[Magenta Sector 2]]&lt;br /&gt;
| [[File:Menu ZA 0065-Mega.png|64px|link=Alakazam]]&lt;br /&gt;
| Mega {{p|Alakazam}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;text-align: left; {{roundybr|5px}}&amp;quot; | [[Grisham]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0006.png|20px|link=Charizard]] {{p|Charizard}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0675.png|20px|link=Pangoro]] {{p|Pangoro}}&lt;br /&gt;
:[[File:Menu ZA 0687.png|20px|link=Malamar]] {{p|Malamar}}&lt;br /&gt;
:[[File:Menu ZA 0668-Female.png|20px|link=Pyroar]] {{p|Pyroar}}&lt;br /&gt;
:[[File:Menu ZA 0248.png|20px|link=Tyranitar]] {{p|Tyranitar}}&lt;br /&gt;
:[[File:Menu ZA 0373.png|20px|link=Salamence]] {{p|Salamence}}&lt;br /&gt;
[[Griselle]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0668.png|20px|link=Pyroar]] {{p|Pyroar}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0663.png|20px|link=Talonflame]] {{p|Talonflame}} &lt;br /&gt;
:[[File:Menu ZA 0323.png|20px|link=Camerupt]] {{p|Camerupt}} &lt;br /&gt;
:[[File:Menu ZA 0142.png|20px|link=Aerodactyl]] {{p|Aerodactyl}} &lt;br /&gt;
:[[File:Menu ZA 0376.png|20px|link=Metagross]] {{p|Metagross}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0142-Mega.png|64px|link=Aerodactyl]]&lt;br /&gt;
| Mega {{p|Aerodactyl}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0376-Mega.png|64px|link=Metagross]]&lt;br /&gt;
| Mega {{p|Metagross}}&amp;lt;br&amp;gt;{{typecolor|Steel}}{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In between each battle, additional Rogue Mega-Evolved Pokémon will appear. However, the player is unable to battle them, as their allies will step forward to face them so the player can continue on to their goal:&lt;br /&gt;
* Following the battle alongside [[Ivor]] and [[Gwynn]], the latter will depart to battle two Mega {{p|Sharpedo}} and a Mega {{p|Scizor}}.&lt;br /&gt;
* Following the battle alongside [[Canari]], she, along with [[Tarragon]] and the workers from [[Racine Construction]], will face two Mega {{p|Beedrill}} and a Mega {{p|Lopunny}}.&lt;br /&gt;
* Following the battle alongside [[Lebanne]], [[Jacinthe]] will appear and establish a Jacinthe Zone in which the two will face three Mega {{p|Houndoom}} and two Mega {{p|Abomasnow}}.&lt;br /&gt;
* Following the battle alongside [[Grisham]] and [[Griselle]], the pair will face six Mega {{p|Pinsir}}.&lt;br /&gt;
&lt;br /&gt;
During Mega Dimension, other Pokémon go under the effects of Rogue Mega Evolution, similar to battles leading up to [[Ange]]. These too are fought in [[Hyperspace Lumiose]], requiring [[donut]]s to be made of a particular level. Defeating these Rogue Mega Evolutions will receive a Mega Stone of the corresponding Pokémon. {{p|Crabominable}} is the only one of this group to be considered a side mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; align=center style=&amp;quot;background: #{{Mega Dimension color}}; border: 2px solid #{{Teal Mask color dark}}; text-align:center&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{Mega Dimension color light}}; {{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Mega Dimension color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{Mega Dimension color light}};&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{Mega Dimension color light}};&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Hyperspace Lumiose]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0445-Mega Z.png|64px|link=Garchomp Z]]&lt;br /&gt;
| Mega {{p|Garchomp}} Z&amp;lt;br&amp;gt;{{typecolor|Dragon}}&lt;br /&gt;
|110&lt;br /&gt;
|{{Bag/s|Garchompite Z|ZA|size=40px}}&amp;lt;br&amp;gt;[[Garchompite Z]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0740-Mega.png|64px|link=Crabominable]]&lt;br /&gt;
| Mega {{p|Crabominable}}[[File:Alpha_icon.png|14px|link=Alpha Pokémon]] (×2)&amp;lt;br&amp;gt;{{typecolor|Fighting}}{{typecolor|Ice}}&lt;br /&gt;
| 114&amp;lt;br&amp;gt;116&lt;br /&gt;
|{{Bag/s|Crabominite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Crabominite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0952-Mega.png|64px|link=Scovillain]]&lt;br /&gt;
| Mega {{p|Scovillain}}&amp;lt;br&amp;gt;{{typecolor|Grass}}{{typecolor|Fire}}&lt;br /&gt;
| 120&lt;br /&gt;
|{{Bag/s|Scovillainite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Scovillainite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0358-Mega.png|64px|link=Chimecho]]&lt;br /&gt;
| Mega {{p|Chimecho}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}{{typecolor|Steel}}&lt;br /&gt;
| 130&lt;br /&gt;
|{{Bag/s|Chimechite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Chimechite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0768-Mega.png|64px|link=Golisopod]]&lt;br /&gt;
| Mega {{p|Golisopod}}&amp;lt;br&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&lt;br /&gt;
| 140&lt;br /&gt;
|{{Bag/s|Golisopite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Golisopite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0623-Mega.png|64px|link=Golurk]]&lt;br /&gt;
| Mega {{p|Golurk}}&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Ghost}}&lt;br /&gt;
| 150&lt;br /&gt;
|{{Bag/s|Golurkite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Golurkite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0970-Mega.png|64px|link=Glimmora]]&lt;br /&gt;
| Mega {{p|Glimmora}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Poison}}&lt;br /&gt;
| 170&lt;br /&gt;
|{{Bag/s|Glimmoranite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Glimmoranite]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Out of the 87 Pokémon capable of [[Mega Evolution]], 49 undergo Rogue Mega Evolution in {{g|Legends: Z-A}} and [[Mega Dimension]] [[Downloadable content|DLC]].&lt;br /&gt;
* {{p|Absol}} is the only Pokémon to be fought as a Rogue Mega-Evolved Pokémon twice, as Mega Absol in Pokémon Legends: Z-A and Mega Absol Z in the Mega Dimension DLC.&lt;br /&gt;
** In Pokémon Legends: Z-A, Mega Absol is the only Rogue Mega-Evolved Pokémon that can be {{pkmn2|caught}} after being defeated. In the Mega Dimension DLC, all Rogue Mega-Pokémon battled as part of the main {{DL|Mission (Legends: Z-A)|hyperspace missions}}, as well as {{p|Zeraora}}, can also be obtained, and are in fact required to be captured.&lt;br /&gt;
* Mega {{p|Crabominable}} and Mega Zeraora are the only Rogue Mega-Evolved Pokémon that are fought as part of {{DL|Mission (Legends: Z-A)|side missions}}.&lt;br /&gt;
* Mega Zeraora and Mega {{p|Garchomp}} Z are the only Rogue Mega-Evolved Pokémon to be [[Event Pokémon|event-exclusive]]. While Mega Zeraora&#039;s EX side mission does not itself require a specific event for it to trigger, it requires the first two EX side missions, unlocked with the [[Mystery Gift]] distributions for the [[Diancite]] and the [[Mewtwonite X]] and [[Mewtwonite Y]], to be cleared in order to trigger.&lt;br /&gt;
* Mega {{p|Rayquaza}} is the only Rogue Mega-Evolved Pokémon battled in the Mega Dimension DLC whose Mega Evolution was introduced in [[Generation VI]]. While the [[Primal Reversion|primal states]] of {{p|Kyogre}} and {{p|Groudon}} were also introduced in Generation VI, they are not considered to be Mega Evolutions.&lt;br /&gt;
* After defeating Rogue Mega Absol, all the Rogue Mega-Evolved Pokémon faced in [[Lumiose City]] appear in groups of three, with each group having at least one Mega Evolution newly introduced in Pokémon Legends: Z-A.&lt;br /&gt;
* Every Rogue Mega-Evolved Pokémon battled as part of the main hyperspace missions share exactly one [[type]] weakness with Mega {{p|Darkrai}}.&lt;br /&gt;
* The Rogue Mega-Evolved Pokémon bear some similarities to the [[Noble Pokémon]] from {{g|Legends: Arceus}}:&lt;br /&gt;
** Both groups have been affected by an outside source (either [[Ange]] or the [[Space-time distortion|space-time rift]]). In battle, these groups also appear larger than what is the usual for their species.&lt;br /&gt;
** Mechanically, both are fought in an arena with specific conditions untypical of average battles, such as an enlarged health bar. If the player loses, they may either restart the battle or from a certain checkpoint (with Rayquaza being the exception).&lt;br /&gt;
** Both groups play a major role in their respective main stories and can be rebattled post-game for rewards. Similarly, {{p|Zygarde}} in Legends: Z-A, and {{ga|Arceus}}, {{p|Dialga}} and {{p|Palkia}} in Legends: Arceus, while technically not part of their respective groups, can be rematched, as they are fought in similar ways.&lt;br /&gt;
** Battles against Noble Pokémon reuse a leitmotif from the {{game|Diamond and Pearl|s}} Wild Battle track, while battles against Rogue Mega-Evolved Pokémon typically use a leitmotif from the {{g|X and Y}} Wild Battle track.&lt;br /&gt;
* This phenomenon shares some similarities to the effects of [[Laquium]] in {{aniseries|HZ}}, as both turn the Pokémon more powerful, but causes them to enter a berserk state, signaled by a pink aura.&lt;br /&gt;
* None of the major Rogue Mega Evolutions are {{type|Normal}}. Although {{p|Staraptor}} is dual-type Normal/{{t|Flying}}, its primary type is replaced by the {{t|Fighting}} type as Mega Staraptor.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rogue Mega Evolution&#039;&#039;&lt;br /&gt;
{{Langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|zh_cmn=失控超級進化寶可夢 / 失控超级进化宝可梦 &#039;&#039;Shīkòng Chāojí Jìnhuà Bǎokěmèng&#039;&#039;&lt;br /&gt;
|zh_yue=失控超級進化寶可夢 &#039;&#039;Sāthung Chīukāp Jeunfa Pokémon&#039;&#039;&lt;br /&gt;
|fr=Les Pokémon Méga-Ferox&lt;br /&gt;
|de=Megamanie-Pokémon&lt;br /&gt;
|it=Megaevoluzione ferox&lt;br /&gt;
|ko=폭주 메가진화 &#039;&#039;Pokju Mega Jinhwa&#039;&#039;&lt;br /&gt;
|es=Megaevolución descontrolada &amp;lt;!-- no eu/latam difference --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rogue Mega Rush&#039;&#039;&lt;br /&gt;
{{Langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|zh_cmn=失控超級爆湧挑戰 / 失控超级爆涌挑战&lt;br /&gt;
|zh_yue=失控超級爆湧挑戰&lt;br /&gt;
|fr=Défi Méga-Furieux &lt;br /&gt;
|de=Megamanie-Marathon&lt;br /&gt;
|it=Megassalto ferox&lt;br /&gt;
|ko=폭주 메가 러시 챌린지&lt;br /&gt;
|es=Superdesafío &amp;lt;!-- no eu/latam difference --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ange]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Noble Pokémon]]&lt;br /&gt;
* [[Rematch]]&lt;br /&gt;
{{Mega Evolution}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Event-exclusive Pokémon]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[es:Megaevolución descontrolada]]&lt;br /&gt;
[[it:Megaevoluzione ferox]]&lt;br /&gt;
[[ja:暴走メガシンカ]]&lt;br /&gt;
[[zh:失控超级进化]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rogue_Mega_Evolution&amp;diff=4499693</id>
		<title>Rogue Mega Evolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rogue_Mega_Evolution&amp;diff=4499693"/>
		<updated>2026-03-03T22:44:44Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Other instances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
[[File:Rogue Mega Evolution.png|thumb|right|300px|The player encountering the Rogue Mega {{p|Victreebel}}]]&lt;br /&gt;
&#039;&#039;&#039;Rogue Mega Evolution&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|暴走メガシンカ|Bōsō Mega-shinka}}&#039;&#039;&#039; &#039;&#039;Rampaging Mega Evolution&#039;&#039;) is a phenomenon in {{g|Legends: Z-A}} whereby [[wild Pokémon]] undergo [[Mega Evolution]] on their own after exposure to high concentrations of [[Mega Power]], which drives them into a berserk, painful state. There are 16 Rogue Mega-Evolved Pokémon that can be found as part of the game&#039;s {{DL|Mission (Legends: Z-A)|main missions}}, and another 10 encounters are added in [[hyperspace]] as part of the [[Mega Dimension]] DLC. After a Rogue Mega-Evolved Pokémon is defeated, the {{player}} receives its corresponding [[Mega Stone]].&lt;br /&gt;
&lt;br /&gt;
After the main story, {{p|Zygarde}} is fought in a similar way, but is not a Rogue Mega Evolution. Similarly, Mega Dimension would also reintroduce [[Primal Reversion]], in which {{p|Kyogre}} and {{p|Groudon}} will go rogue under this [[form|transformation]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Background===&lt;br /&gt;
Rogue Mega Evolution occurs when [[wild Pokémon]] are exposed to high concentrations of [[Mega Power]], a form of energy released by [[Ange]] from within [[Prism Tower]]. This causes them to [[Mega Evolution|Mega Evolve]], despite not meeting the requirements for a proper Mega Evolution, such as a bond with a {{pkmn|Trainer}} or a [[Key Stone]]. [[Mable]] also entertains the idea that {{p|Xerneas}}&#039;s unlimited life energy could fuel Rogue Mega Evolutions in place of Mega Power.&amp;lt;ref&amp;gt;[[Mable]]: &#039;&#039;&amp;quot;The excessive [[Mega Power]] from the tower caused Rogue Mega Evolution, and if {{p|Xerneas}} shows up, something similar could happen again. I mean, it has command of basically an unlimited pool of life energy!&amp;quot;&#039;&#039; ({{g|Legends: Z-A}})&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Following [[Lysandre]]&#039;s activation of the [[ultimate weapon]] during the events of {{g|X and Y}}, Ange begun releasing the Mega Power it was keeping inside throughout [[Lumiose City]], which drew [[wild Pokémon]] into the city in large numbers. [[Quasartico Inc.]] shut down Prism Tower to investigate the energy under the guise of renovation work.&lt;br /&gt;
&lt;br /&gt;
Six months prior to the events of {{g|Legends: Z-A}}, the first known instance of Rogue Mega Evolution occurred with a {{p|Pidgeot}}. [[AZ]] and {{form|Floette|Eternal Flower}} {{p|Floette}} attempted to battle the Pokémon, but the man was unable to keep up due to his advanced age. Fortunately, [[Urbain]]/[[Taunie]] stepped in for AZ and battled alongside Floette. Their success impressed Quasartico Inc.&#039;s [[Vinnie]], who was also responding to the issue, and he began sharing some intelligence on Rogue Mega-Evolved Pokémon with the young Trainer. These events inspired Urbain/Taunie to create [[Team MZ]] in order to help quell further Rogue Mega-Evolved Pokémon, later recruiting [[Lida]], [[Naveen]], and the {{player}} to the team.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Legends: Z-A===&lt;br /&gt;
Rogue Mega Evolution is introduced to the player during [[Mission (Legends: Z-A)|Main Mission 09: &amp;quot;Chase That Mysterious Pokémon!&amp;quot;]], after {{p|Zygarde}} tracks down the player and leads it to the site of a soon-to-be Rogue Mega {{p|Absol}}. For this encounter, AZ gifts the player a [[Mega Ring]] and temporarily loans them his {{p|Lucario}}. After the Rogue Mega Absol is pacified, it chooses to join the player. From this point onward, Team MZ is routinely notified by Quasartico Inc. about instances of Rogue Mega Evolution being detected around Lumiose City, which come in three at a time, leading to a total of 16 Rogue Mega-Evolved Pokémon being battled.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s climax, after {{DL|Ange|Hyperrogue Ange Floette}} takes control, numerous wild Pokémon throughout the city undergo Rogue Mega Evolution at the same time. The player and their various allies must defeat these Pokémon to reach {{p|Zygarde}}. The phenomenon of Rogue Mega Evolution comes to an end in Lumiose City after Zygarde destroys Ange.&lt;br /&gt;
&lt;br /&gt;
====[[Mega Dimension]]====&lt;br /&gt;
[[File:Rayquaza Mega Evolving ZA.png|thumb|250px|{{p|Rayquaza}} undergoing Rogue Mega Evolution at [[Hyperspace Sky Pillar]]]]&lt;br /&gt;
As the [[Rust Syndicate]] and Quasartico Inc., helped by [[Team MZ]], investigated [[Hyperspace Lumiose]], it was discovered that the dimension contained Pokémon at risk of Rogue Mega Evolution. While the reason why the phenomenon is occuring in Hyperspace Lumiose is not fully known, Urbain/Taunie suspects that it may be a ripple effect from the events with Ange. Throughout the main story of the DLC, six Rogue Mega-Evolved are battled and caught, including Rogue Mega {{p|Darkrai}}, the Pokémon responsible for Hyperspace Lumiose existing in the first place.&lt;br /&gt;
&lt;br /&gt;
In the post-game, specifically during [[Mission (Legends: Z-A)|Hyperspace Mission 13: &amp;quot;A Ruby-Red Legend&amp;quot;]] and [[Mission (Legends: Z-A)|Hyperspace Mission 14: &amp;quot;A Sapphire-Blue Legend&amp;quot;]], Team MZ faces off against Rogue Primal {{p|Groudon}} and Rogue Primal {{p|Kyogre}}, respectively. In turn, this allows for them to create a distortion that leads to a Rogue Mega {{p|Rayquaza}}, concluding [[Mission (Legends: Z-A)|Hyperspace Mission 12: &amp;quot;The Greatest Gift&amp;quot;]]. Rogue Mega {{p|Zeraora}} can also be found during [[Mission (Legends: Z-A)|Side Mission EX3: &amp;quot;Raging Lightning&amp;quot;]]. The DLC also introduces another six instances of Rogue Mega Evolution as side missions.&lt;br /&gt;
&lt;br /&gt;
Most of the Rogue Mega-Evolved Pokémon can be refought in the &amp;quot;Rogue Mega Arena&amp;quot; portals, where the player can earn more hyperspace points. The only exceptions to not appear in that specific portal are {{p|Darkrai}}, the [[super-ancient Pokémon]], and {{p|Zeraora}}.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
Before the battle starts, the player&#039;s Pokémon are fully healed and their Mega Power is set to zero. When the battle begins, the player and their ally are transported to a circular battlefield. The Rogue Mega-Evolved Pokémon can use moves against the player and other Pokémon, but not their ally. Rogue Mega-Evolved Pokémon have several times their normal amount of HP, take greatly reduced damage from non-[[Plus Move|Plus Moves]], and a few also have modest increases to some of their non-HP stats, as well. Rogue Mega-Evolved Pokémon usually prioritize attacking the player instead of their Pokémon. Even if the player or their teammate&#039;s Pokémon have types that would ordinarily make them [[Type effectiveness|immune]] to a move that a Rogue Mega-Evolved Pokémon uses, they will still take (albeit heavily-reduced) damage from it. Some of those attacks will drop orbs of Mega Power in various sizes, which the player must collect in order to Mega Evolve their Pokémon or use [[Plus Moves]]. Eventually, the Rogue Mega-Evolved Pokémon can prepare a more devastating special attack, which can be stopped with Plus Moves. If such an attack is stopped, the Rogue Mega-Evolved Pokémon will be stunned for a while, being unable to attack. Some Rogue Mega-Evolved Pokémon can summon other low-level Pokémon from their Evolution line as reinforcements.&lt;br /&gt;
&lt;br /&gt;
In [[Mega Dimension]], all Rogue Mega-Evolved Pokémon can be fought at higher levels in [[Hyperspace Lumiose]]. Pokémon fought in Hyperspace will be affected by donut energy, making the battles timed based on the [[donut]] consumed. Picking up black energy orbs that the Rogue Mega Pokémon drop when stunned will temporarily freeze the timer. The time limits are relieved on rematches in [[Quasartico Inc.]]&lt;br /&gt;
&lt;br /&gt;
Exclusive to these battles, {{p|Kyogre}}, {{p|Groudon}} and {{p|Rayquaza}} will have an effect on their field that simulates the [[Ability]] of their Primal Reversion/Mega Evolution during their second phases making certain [[type]]s of moves have less or no effect.&lt;br /&gt;
&lt;br /&gt;
During story progress, if the player blacks out, they can choose to restart the battle, continue it with the previously dealt damage, or forfeit. If the player chooses to continue or restart the battle, their party will be fully healed, and the donut (if one is used) will have its timer refilled. {{p|Rayquaza}}, being the only exception, will have to be fought from the start of the first phase if the player blacks out. Zeraora also has to be fought from the start if the player loses to it, but it is not part of the story.&lt;br /&gt;
&lt;br /&gt;
===Rogue Mega Evolution Simulator 3000===&lt;br /&gt;
In the post-game, specifically during [[Mission (Legends: Z-A)|Main Mission 41: &amp;quot;The One That Takes&amp;quot;]], Vinnie will challenge the player to a rematch against virtual simulations of the Rogue Mega-Evolved {{p|Victreebel}}, {{p|Hawlucha}}, and {{p|Tyranitar}} in preparation to face {{p|Yveltal}}, something only possible through Quasartico Inc.&#039;s Rogue Mega Evolution Simulator 3000. After beating all three simulations, the player can engage in [[rematch]]es with any of the 16 Rogue Mega-Evolved Pokémon at any time to earn rewards and see how quickly they can complete them. &lt;br /&gt;
&lt;br /&gt;
Unlike the original battles, the player must face the Pokémon on their own, without any assistance. After pacifying the Pokémon, Vinnie will record the time it took to beat them, and will give the player ×3 [[Exp. Candy M]] as a reward. The [[rematch]]s at [[Quasartico Inc.]] are unlocked after beating post-game of Pokémon Legends: Z-A and all story Rogue Megas of [[Mega Dimension]] [[DLC]]. Defeating the new Rogue Mega-Evolved Pokémon in the [[Mega Dimension]] [[DLC]] unlocks additional rematches at [[Quasartico Inc. (building)|Quasartico Inc. headquarters]]. While Vinnie is absent at the headquarters, a female [[Team Flare Nouveau]] member takes his place as the attendant for Rogue Mega Evolution Simulator 3000. &lt;br /&gt;
&lt;br /&gt;
===Rogue Mega Rush===&lt;br /&gt;
&#039;&#039;&#039;Rogue Mega Rush&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|暴走|ぼうそう)}}メガラッシュ&#039;&#039;&#039; &#039;&#039;Rampaging Mega Rush&#039;&#039;) is a boss rush available in {{g|Legends: Z-A}}&#039;s [[Mega Dimension]]. It is unlocked by defeating every Rogue Mega Evolution, including the event-exclusive Mega {{p|Zeraora}}. It is one of the three [[rematch]] options in Pokémon Legends: Z-A and the Mega Dimension DLC.&lt;br /&gt;
&lt;br /&gt;
The player must fight all 27 Rogue Mega Evolutions (except Hyperrogue Ange Floette) in a set order. They are fought in the same order as in the story, with the exception of {{p|Zeraora}}, being fought in between {{p|Heatran}} and {{p|Darkrai}}, and {{p|Zygarde}}, being fought as the very last battle; in the case of the five batches of three Rogue Mega Evolutions each during the main story, they are fought in the order displayed in the [[Mission (Legends: Z-A)|missions]] list, with the exception of the third batch, which are fought in reverse order. They are all level 100, and the player can only heal their party 3 times between battles. Healing moves such as {{m|Synthesis}}, {{m|Wish}} and {{m|Giga Drain}} do not count towards this. The player is not allowed to switch their party members or use items. The only reward is a title called &amp;quot;Mega Rush Master&amp;quot; for online play. {{p|Kyogre}}, {{p|Groudon}}, and Zygarde are the only Pokémon in Rogue Mega Rush to not use [[Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
==List of Rogue Mega-Evolved Pokémon==&lt;br /&gt;
There are 16 Rogue Mega Evolution Pokémon encounters in [[Pokémon Legends: Z-A]]&#039;s base game and 10 Rogue Mega-Evolved Pokémon encounters (including Primal Reversions) in the [[Mega Dimension]] [[DLC]]:&lt;br /&gt;
&lt;br /&gt;
Notably, the battles against {{p|Darkrai}} and the [[super-ancient Pokémon]] have two phases: in the first, they are in their base forms, while in the second, they undergo Rogue Mega Evolution or Rogue [[Primal Reversion]]. Zygarde is the only non-Rogue Mega-Evolved or Rogue Primal Pokémon in this list. It also does not drop any Mega Power when stunned, unlike all the other Pokémon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; align=center style=&amp;quot;background: #{{Legends Z-A color}}; border: 2px solid #{{Teal Mask color dark}}; text-align:center&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytl|5px}}&amp;quot; | {{color2|000|Mission (Legends: Z-A)|Mission}}&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Legends Z-A color light}}; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Level&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(during battle)&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Level&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(after capture)&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; | Assistance&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}&amp;quot; | Reward&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytr|5px}}&amp;quot; | Rogue Mega&amp;lt;br&amp;gt;Rush Order&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 9&amp;lt;br&amp;gt;&#039;&#039;Chase That Mysterious Pokémon!&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 6]]&lt;br /&gt;
| [[File:Menu ZA 0359-Mega.png|64px]]&lt;br /&gt;
| {{p|Absol}}&amp;lt;br&amp;gt;{{typecolor|Dark}}&lt;br /&gt;
| 25&lt;br /&gt;
| 30&lt;br /&gt;
| None&lt;br /&gt;
| {{Bag/s|Absolite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Absolite]]&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 11&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Slowbro&#039;&#039;&lt;br /&gt;
| [[Aymlis Park]]&lt;br /&gt;
| [[File:Menu ZA 0080-Mega.png|64px]]&lt;br /&gt;
| {{p|Slowbro}}&amp;lt;br&amp;gt;{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 34&lt;br /&gt;
|rowspan=&amp;quot;15&amp;quot;| &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
|{{Bag/s|Slowbronite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Slowbronite]]&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 12&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Camerupt&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0323-Mega.png|64px]]&lt;br /&gt;
| {{p|Camerupt}}&amp;lt;br&amp;gt;{{typecolor|Fire}}{{typecolor|Ground}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
|{{Bag/s|Cameruptite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Cameruptite]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 13&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Victreebel&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 9]]&lt;br /&gt;
| [[File:Menu ZA 0071-Mega.png|64px]]&lt;br /&gt;
| {{p|Victreebel}}&amp;lt;br&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
|{{Bag/s|Victreebelite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Victreebelite]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 16&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Beedrill&#039;&#039;&lt;br /&gt;
| [[Vert Sector 5]]&lt;br /&gt;
| [[File:Menu ZA 0015-Mega.png|64px]]&lt;br /&gt;
| {{p|Beedrill}}&amp;lt;br&amp;gt;{{typecolor|Bug}}{{typecolor|Poison}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 41&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
|{{Bag/s|Beedrillite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Beedrillite]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 17&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Hawlucha&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0701-Mega.png|64px]]&lt;br /&gt;
| {{p|Hawlucha}}&amp;lt;br&amp;gt;{{typecolor|Fighting}}{{typecolor|Flying}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
|{{Bag/s|Hawluchanite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Hawluchanite]]&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 18&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Banette&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 9]]&lt;br /&gt;
| [[File:Menu ZA 0354-Mega.png|64px]]&lt;br /&gt;
| {{p|Banette}}&amp;lt;br&amp;gt;{{typecolor|Ghost}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
|{{Bag/s|Banettite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Banettite]]&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 21&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Mawile&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 6]]&lt;br /&gt;
| [[File:Menu ZA 0303-Mega.png|64px]]&lt;br /&gt;
| {{p|Mawile}}&amp;lt;br&amp;gt;{{typecolor|Steel}}{{typecolor|Fairy}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 48&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Mawilite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Mawilite]]&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 22&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Barbaracle&#039;&#039;&lt;br /&gt;
| [[Bleu Sector 5]]&lt;br /&gt;
| [[File:Menu ZA 0689-Mega.png|64px]]&lt;br /&gt;
| {{p|Barbaracle}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Fighting}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
| {{Bag/s|Barbaracite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Barbaracite]]&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 23&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Ampharos&#039;&#039;&lt;br /&gt;
| [[Rouge Sector 6]]&lt;br /&gt;
| [[File:Menu ZA 0181-Mega.png|64px]]&lt;br /&gt;
| {{p|Ampharos}}&amp;lt;br&amp;gt;{{typecolor|Electric}}{{typecolor|Dragon}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
| {{Bag/s|Ampharosite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Ampharosite]]&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 27&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Froslass&#039;&#039;&lt;br /&gt;
| [[Aymlis Park]]&lt;br /&gt;
| [[File:Menu ZA 0478-Mega.png|64px]]&lt;br /&gt;
| {{p|Froslass}}&amp;lt;br&amp;gt;{{typecolor|Ice}}{{typecolor|Ghost}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 53&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
| {{Bag/s|Froslassite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Froslassite]]&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 28&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Altaria&#039;&#039;&lt;br /&gt;
| [[Magenta Sector 4]]&lt;br /&gt;
| [[File:Menu ZA 0334-Mega.png|64px]]&lt;br /&gt;
| {{p|Altaria}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Fairy}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
| {{Bag/s|Altarianite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Altarianite]]&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 29&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Venusaur&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 8]]&lt;br /&gt;
| [[File:Menu ZA 0003-Mega.png|64px]]&lt;br /&gt;
| {{p|Venusaur}}&amp;lt;br&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Venusaurite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Venusaurite]]&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 32&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Dragonite&#039;&#039;&lt;br /&gt;
| [[Vert Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0149-Mega.png|64px]]&lt;br /&gt;
| {{p|Dragonite}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| 59&lt;br /&gt;
| [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Dragoninite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Dragoninite]]&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 33&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Tyranitar&#039;&#039;&lt;br /&gt;
| [[Jaune Sector 4]]&lt;br /&gt;
| [[File:Menu ZA 0248-Mega.png|64px]]&lt;br /&gt;
| {{p|Tyranitar}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
| {{Bag/s|Tyranitarite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Tyranitarite]]&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Main Mission 34&amp;lt;br&amp;gt;&#039;&#039;A Rogue Mega Starmie&#039;&#039;&lt;br /&gt;
| [[Bleu Sector 9]]&lt;br /&gt;
| [[File:Menu ZA 0121-Mega.png|64px]]&lt;br /&gt;
| {{p|Starmie}}&amp;lt;br&amp;gt;{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
| {{Bag/s|Starminite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Starminite]]&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 |Main Mission 42&amp;lt;br&amp;gt;&#039;&#039;To Keep the World in Balance&#039;&#039;&lt;br /&gt;
| rowspan=3 |[[Wild Zone 20]]&lt;br /&gt;
| [[File:Menu ZA 0718-10 Percent.png|64px|link=Zygarde]]&lt;br /&gt;
| rowspan=3 |{{p|Zygarde}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
| rowspan=3 |84&lt;br /&gt;
| rowspan=3 |84&lt;br /&gt;
| rowspan=3 | &amp;amp;mdash;&lt;br /&gt;
| rowspan=3 |{{Bag/s|Zygardite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Zygardite]]&lt;br /&gt;
| rowspan=3 |27&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0718.png|64px|link=Zygarde]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0718-Complete.png|64px|link=Zygarde]]&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 1&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 1&#039;&#039;&lt;br /&gt;
| [[Hyperspace Disaster Arena]]&lt;br /&gt;
| [[File:Menu ZA 0359-Mega Z.png|64px|link=Absol]]&lt;br /&gt;
| {{p|Absol}}&amp;lt;br&amp;gt;{{typecolor|Dark}}{{typecolor|Ghost}}&lt;br /&gt;
| 105&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| 75&lt;br /&gt;
|rowspan=&amp;quot;13&amp;quot;| [[Korrina]] &amp;amp; [[Urbain]]/[[Taunie]]&lt;br /&gt;
| {{Bag/s|Absolite Z|ZA|size=40px}}&amp;lt;br&amp;gt;[[Absolite Z]]&lt;br /&gt;
| 17&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 3&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 2&#039;&#039;&lt;br /&gt;
| [[Hyperspace Hunting Grounds]]&lt;br /&gt;
| [[File:Menu ZA 0398-Mega.png|64px|link=Staraptor]]&lt;br /&gt;
| {{p|Staraptor}}&amp;lt;br&amp;gt;{{typecolor|Fighting}}{{typecolor|Flying}}&lt;br /&gt;
| 120&lt;br /&gt;
|{{Bag/s|Staraptite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Staraptite]]&lt;br /&gt;
| 18&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 6&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 3&#039;&#039;&lt;br /&gt;
| [[Hyperspace Sushi Paradise]]&lt;br /&gt;
| [[File:Menu ZA 0978-Mega.png|64px|link=Tatsugiri]]&lt;br /&gt;
| {{p|Tatsugiri}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Water}}&lt;br /&gt;
| 140&lt;br /&gt;
|{{Bag/s|Tatsugirinite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Tatsugirinite]]&lt;br /&gt;
| 19&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 8&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 4&#039;&#039;&lt;br /&gt;
| [[Hyperspace Second-Sight Arena]]&lt;br /&gt;
| [[File:Menu ZA 0678-Mega.png|64px|link=Meowstic]]&lt;br /&gt;
| {{p|Meowstic}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}&lt;br /&gt;
| 150&lt;br /&gt;
| {{Bag/s|Meowsticite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Meowsticite]]&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Hyperspace Mission 9&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 5&#039;&#039;&lt;br /&gt;
| [[Hyperspace Infernal Arena]]&lt;br /&gt;
| [[File:Menu ZA 0485-Mega.png|64px|link=Heatran]]&lt;br /&gt;
| {{p|Heatran}}&amp;lt;br&amp;gt;{{typecolor|Fire}}{{typecolor|Steel}}&lt;br /&gt;
| 180&lt;br /&gt;
| 80&lt;br /&gt;
|{{Bag/s|Heatranite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Heatranite]]&lt;br /&gt;
| 21&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 11&amp;lt;br&amp;gt;&#039;&#039;Hyperspace Lumiose Survey No. 6&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Newmoon Nightmare]]&lt;br /&gt;
| [[File:Menu ZA 0491.png|64px|link=Darkrai]]&lt;br /&gt;
| rowspan=2 |{{p|Darkrai}}&amp;lt;br&amp;gt;{{typecolor|Dark}}&lt;br /&gt;
| rowspan=9 |200&lt;br /&gt;
| rowspan=2 |85&lt;br /&gt;
| rowspan=2 |{{Bag/s|Darkranite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Darkranite]]&lt;br /&gt;
| rowspan=2 |23&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0491-Mega.png|64px|link=Darkrai]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 13&amp;lt;br&amp;gt;&#039;&#039;A Ruby-Red Legend&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Desolate Land]]&lt;br /&gt;
| [[File:Menu ZA 0383.png|64px|link=Groudon]]&lt;br /&gt;
| {{p|Groudon}}&amp;lt;br&amp;gt;{{typecolor|Ground}}&lt;br /&gt;
| rowspan=4 |80&lt;br /&gt;
| rowspan=2 |{{Bag/s|Red Orb|ZA|size=40px}}&amp;lt;br&amp;gt;[[Red Orb]]&lt;br /&gt;
| rowspan=2 |24&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0383-Primal.png|64px|link=Groudon]]&lt;br /&gt;
| {{p|Groudon}}&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 14&amp;lt;br&amp;gt;&#039;&#039;A Sapphire-Blue Legend&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Primordial Sea]]&lt;br /&gt;
| [[File:Menu ZA 0382.png|64px|link=Kyogre]]&lt;br /&gt;
| rowspan=2 |{{p|Kyogre}}&amp;lt;br&amp;gt;{{typecolor|Water}}&lt;br /&gt;
| rowspan=2 |{{Bag/s|Blue Orb|ZA|size=40px}}&amp;lt;br&amp;gt;[[Blue Orb]]&lt;br /&gt;
| rowspan=2 |25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0382-Primal.png|64px|link=Kyogre]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 |Hyperspace Mission 12&amp;lt;br&amp;gt;&#039;&#039;The Greatest Gift&#039;&#039;&lt;br /&gt;
| rowspan=2 |[[Hyperspace Sky Pillar]]&lt;br /&gt;
| [[File:Menu ZA 0384.png|64px|link=Rayquaza]]&lt;br /&gt;
| rowspan=2 |{{p|Rayquaza}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
| rowspan=3 |85&lt;br /&gt;
| rowspan=2 |—&lt;br /&gt;
| rowspan=2 |26&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0384-Mega.png|64px|link=Rayquaza]]&lt;br /&gt;
|-&lt;br /&gt;
| Side Mission EX3&amp;lt;br&amp;gt;&#039;&#039;Raging Lightning&#039;&#039;&lt;br /&gt;
| [[Hyperspace Lumiose]]&lt;br /&gt;
| [[File:Menu ZA 0807-Mega.png|64px|link=Zeraora]]&lt;br /&gt;
| {{p|Zeraora}}&amp;lt;br&amp;gt;{{typecolor|Electric}}&lt;br /&gt;
| [[Korrina]] &amp;amp; [[Emma]]&lt;br /&gt;
|{{Bag/s|Zeraorite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Zeraorite]]&lt;br /&gt;
| 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other instances====&lt;br /&gt;
During [[Mission (Legends: Z-A)|Main Mission 37: &amp;quot;Operation Protect Lumiose&amp;quot;]], after {{DL|Ange|Hyperrogue Ange Floette}} takes control, it will cause numerous [[wild Pokémon]] to undergo Rogue Mega Evolution across [[Lumiose City]]. As the player traverses the ruined streets to reach {{p|Zygarde}}, they will be forced to battle some of these Pokémon, with all of their [[level]]s being 62. Unlike the previous encounters, these all take place as regular wild Pokémon battles (though the Pokémon cannot be caught). The player will be assisted by characters from the various organizations they have encountered throughout the game. Each ally will Mega Evolve their ace Pokémon at the start of the battle.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; align=center style=&amp;quot;background: #{{Legends Z-A color}}; border: 2px solid #{{Teal Mask color dark}}; text-align:center&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Legends Z-A color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}};&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytr|5px}}&amp;quot; | Assistance&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Vernal Avenue]]&lt;br /&gt;
| [[File:Menu ZA 0094-Mega.png|64px|link=Gengar]]&lt;br /&gt;
| Mega {{p|Gengar}}&amp;lt;br&amp;gt;{{typecolor|Ghost}}{{typecolor|Poison}}&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; | 62&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Lida]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0121.png|20px|link=Starmie]] {{p|Starmie}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0693.png|20px|link=Clawitzer]] {{p|Clawitzer}}&lt;br /&gt;
:[[File:Menu ZA 0584.png|20px|link=Vanilluxe]] {{p|Vanilluxe}}&lt;br /&gt;
:[[File:Menu ZA 0587.png|20px|link=Emolga]] {{p|Emolga}}&lt;br /&gt;
[[Naveen]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0560.png|20px|link=Scrafty]] {{p|Scrafty}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0168.png|20px|link=Ariados]] {{p|Ariados}}&lt;br /&gt;
:[[File:Menu ZA 0302.png|20px|link=Sableye]] {{p|Sableye}}&lt;br /&gt;
:[[File:Menu ZA 0553.png|20px|link=Krookodile]] {{p|Krookodile}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0214-Mega.png|64px|link=Heracross]]&lt;br /&gt;
| Mega {{p|Heracross}}&amp;lt;br&amp;gt;{{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | [[Vert Street]]&lt;br /&gt;
| [[File:Menu ZA 0115-Mega.png|64px|link=Kangaskhan]]&lt;br /&gt;
| Mega {{p|Kangaskhan}}&amp;lt;br&amp;gt;{{typecolor|Normal}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;text-align: left;&amp;quot; | [[Ivor]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0870.png|20px|link=Falinks]]  {{p|Falinks}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0214.png|20px|link=Heracross]]  {{p|Heracross}}&lt;br /&gt;
:[[File:Menu ZA 0308.png|20px|link=Medicham]]  {{p|Medicham}}&lt;br /&gt;
:[[File:Menu ZA 0068.png|20px|link=Machamp]]  {{p|Machamp}}&lt;br /&gt;
[[Gwynn]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0609.png|20px|link=Chandelure]]  {{p|Chandelure}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0354.png|20px|link=Banette]]  {{p|Banette}}&lt;br /&gt;
:[[File:Menu ZA 0711.png|20px|link=Gourgeist]]  {{p|Gourgeist}}&lt;br /&gt;
:[[File:Menu ZA 0094.png|20px|link=Gengar]]  {{p|Gengar}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0018-Mega.png|64px|link=Pidgeot]]&lt;br /&gt;
| Mega {{p|Pidgeot}}&amp;lt;br&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0445-Mega.png|64px|link=Garchomp]]&lt;br /&gt;
| Mega {{p|Garchomp}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Jaune Street]]&lt;br /&gt;
| [[File:Menu ZA 0009-Mega.png|64px|link=Blastoise]]&lt;br /&gt;
| Mega {{p|Blastoise}}&amp;lt;br&amp;gt;{{typecolor|Water}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Canari]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0604.png|20px|link=Eelektross]] {{p|Eelektross}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0695.png|20px|link=Heliolisk]] {{p|Heliolisk}}&lt;br /&gt;
:[[File:Menu ZA 0181.png|20px|link=Ampharos]] {{p|Ampharos}}&lt;br /&gt;
:[[File:Menu ZA 0618.png|20px|link=Stunfisk]] {{p|Stunfisk}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0208-Mega.png|64px|link=Steelix]]&lt;br /&gt;
| Mega {{p|Steelix}}&amp;lt;br&amp;gt;{{typecolor|Steel}}{{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Jaune Sector 3]]&lt;br /&gt;
| [[File:Menu ZA 0306-Mega.png|64px|link=Aggron]] &lt;br /&gt;
| Mega {{p|Aggron}}&amp;lt;br&amp;gt;{{typecolor|Steel}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Lebanne]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0691.png|20px|link=Dragalge]] {{p|Dragalge}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0715.png|20px|link=Noivern]] {{p|Noivern}} &lt;br /&gt;
:[[File:Menu ZA 0697.png|20px|link=Tyrantrum]] {{p|Tyrantrum}}&lt;br /&gt;
:[[File:Menu ZA 0445.png|20px|link=Garchomp]] {{p|Garchomp}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0373-Mega.png|64px|link=Salamence]]&lt;br /&gt;
| Mega {{p|Salamence}}&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | [[Galerie de la Lune]]&lt;br /&gt;
| [[File:Menu ZA 0282-Mega.png|64px|link=Gardevoir]]&lt;br /&gt;
| Mega {{p|Gardevoir}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;text-align: left;&amp;quot; | [[Corbeau]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0545.png|20px|link=Scolipede]] {{p|Scolipede}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0024.png|20px|link=Arbok]] {{p|Arbok}} &lt;br /&gt;
:[[File:Menu ZA 0130.png|20px|link=Gyarados]] {{p|Gyarados}} &lt;br /&gt;
:[[File:Menu ZA 0407.png|20px|link=Roserade]] {{p|Roserade}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0475-Mega.png|64px|link=Gallade]]&lt;br /&gt;
| Mega {{p|Gallade}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 style=&amp;quot;{{roundybl|5px}}&amp;quot;| [[Magenta Sector 2]]&lt;br /&gt;
| [[File:Menu ZA 0065-Mega.png|64px|link=Alakazam]]&lt;br /&gt;
| Mega {{p|Alakazam}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;text-align: left; {{roundybr|5px}}&amp;quot; | [[Grisham]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0006.png|20px|link=Charizard]] {{p|Charizard}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0675.png|20px|link=Pangoro]] {{p|Pangoro}}&lt;br /&gt;
:[[File:Menu ZA 0687.png|20px|link=Malamar]] {{p|Malamar}}&lt;br /&gt;
:[[File:Menu ZA 0668-Female.png|20px|link=Pyroar]] {{p|Pyroar}}&lt;br /&gt;
:[[File:Menu ZA 0248.png|20px|link=Tyranitar]] {{p|Tyranitar}}&lt;br /&gt;
:[[File:Menu ZA 0373.png|20px|link=Salamence]] {{p|Salamence}}&lt;br /&gt;
[[Griselle]]&amp;lt;br&amp;gt;&lt;br /&gt;
:[[File:Menu ZA 0668.png|20px|link=Pyroar]] {{p|Pyroar}} [[File:Mega_Evolution_symbol.png|12px|Mega Evolution]]&lt;br /&gt;
:[[File:Menu ZA 0663.png|20px|link=Talonflame]] {{p|Talonflame}} &lt;br /&gt;
:[[File:Menu ZA 0323.png|20px|link=Camerupt]] {{p|Camerupt}} &lt;br /&gt;
:[[File:Menu ZA 0142.png|20px|link=Aerodactyl]] {{p|Aerodactyl}} &lt;br /&gt;
:[[File:Menu ZA 0376.png|20px|link=Metagross]] {{p|Metagross}} &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0142-Mega.png|64px|link=Aerodactyl]]&lt;br /&gt;
| Mega {{p|Aerodactyl}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0376-Mega.png|64px|link=Metagross]]&lt;br /&gt;
| Mega {{p|Metagross}}&amp;lt;br&amp;gt;{{typecolor|Steel}}{{typecolor|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In between each battle, additional Rogue Mega-Evolved Pokémon will appear. However, the player is unable to battle them, as their allies will step forward to face them so the player can continue on to their goal:&lt;br /&gt;
* Following the battle alongside [[Ivor]] and [[Gwynn]], the latter will depart to battle two Mega {{p|Sharpedo}} and a Mega {{p|Scizor}}.&lt;br /&gt;
* Following the battle alongside [[Canari]], she, along with [[Tarragon]] and the workers from [[Racine Construction]], will face two Mega {{p|Beedrill}} and a Mega {{p|Lopunny}}.&lt;br /&gt;
* Following the battle alongside [[Lebanne]], [[Jacinthe]] will appear and establish a Jacinthe Zone in which the two will face three Mega {{p|Houndoom}} and two Mega {{p|Abomasnow}}.&lt;br /&gt;
* Following the battle alongside [[Grisham]] and [[Griselle]], the pair will face six Mega {{p|Pinsir}}.&lt;br /&gt;
&lt;br /&gt;
During Mega Dimension, other Pokémon go under the effects of Rogue Mega Evolution, similar to battles leading up to [[Ange]]. These too are fought in [[Hyperspace Lumiose]], requiring [[donut]]s to be made of a particular level. Defeating these Rogue Mega Evolutions will receive a Mega Stone of the corresponding Pokémon. {{p|Crabominable}} is the only one of this group to be considered a side mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; align=center style=&amp;quot;background: #{{Mega Dimension color}}; border: 2px solid #{{Teal Mask color dark}}; text-align:center&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{Mega Dimension color light}}; {{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Mega Dimension color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{Mega Dimension color light}};&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #{{Mega Dimension color light}};&amp;quot; | Reward&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | [[Hyperspace Lumiose]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0445-Mega Z.png|64px|link=Garchomp Z]]&lt;br /&gt;
| Mega {{p|Garchomp}} Z&amp;lt;br&amp;gt;{{typecolor|Dragon}}&lt;br /&gt;
|110&lt;br /&gt;
|{{Bag/s|Garchompite Z|ZA|size=40px}}&amp;lt;br&amp;gt;[[Garchompite Z]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0740-Mega.png|64px|link=Crabominable]]&lt;br /&gt;
| Mega {{p|Crabominable}}[[File:Alpha_icon.png|14px]] (×2)&amp;lt;br&amp;gt;{{typecolor|Fighting}}{{typecolor|Ice}}&lt;br /&gt;
| 114&amp;lt;br&amp;gt;116&lt;br /&gt;
|{{Bag/s|Crabominite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Crabominite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0952-Mega.png|64px|link=Scovillain]]&lt;br /&gt;
| Mega {{p|Scovillain}}&amp;lt;br&amp;gt;{{typecolor|Grass}}{{typecolor|Fire}}&lt;br /&gt;
| 120&lt;br /&gt;
|{{Bag/s|Scovillainite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Scovillainite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0358-Mega.png|64px|link=Chimecho]]&lt;br /&gt;
| Mega {{p|Chimecho}}&amp;lt;br&amp;gt;{{typecolor|Psychic}}{{typecolor|Steel}}&lt;br /&gt;
| 130&lt;br /&gt;
|{{Bag/s|Chimechite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Chimechite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0768-Mega.png|64px|link=Golisopod]]&lt;br /&gt;
| Mega {{p|Golisopod}}&amp;lt;br&amp;gt;{{typecolor|Bug}}{{typecolor|Steel}}&lt;br /&gt;
| 140&lt;br /&gt;
|{{Bag/s|Golisopite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Golisopite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0623-Mega.png|64px|link=Golurk]]&lt;br /&gt;
| Mega {{p|Golurk}}&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Ghost}}&lt;br /&gt;
| 150&lt;br /&gt;
|{{Bag/s|Golurkite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Golurkite]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 0970-Mega.png|64px|link=Glimmora]]&lt;br /&gt;
| Mega {{p|Glimmora}}&amp;lt;br&amp;gt;{{typecolor|Rock}}{{typecolor|Poison}}&lt;br /&gt;
| 170&lt;br /&gt;
|{{Bag/s|Glimmoranite|ZA|size=40px}}&amp;lt;br&amp;gt;[[Glimmoranite]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Out of the 87 Pokémon capable of [[Mega Evolution]], 49 undergo Rogue Mega Evolution in {{g|Legends: Z-A}} and [[Mega Dimension]] [[Downloadable content|DLC]].&lt;br /&gt;
* {{p|Absol}} is the only Pokémon to be fought as a Rogue Mega-Evolved Pokémon twice, as Mega Absol in Pokémon Legends: Z-A and Mega Absol Z in the Mega Dimension DLC.&lt;br /&gt;
** In Pokémon Legends: Z-A, Mega Absol is the only Rogue Mega-Evolved Pokémon that can be {{pkmn2|caught}} after being defeated. In the Mega Dimension DLC, all Rogue Mega-Pokémon battled as part of the main {{DL|Mission (Legends: Z-A)|hyperspace missions}}, as well as {{p|Zeraora}}, can also be obtained, and are in fact required to be captured.&lt;br /&gt;
* Mega {{p|Crabominable}} and Mega Zeraora are the only Rogue Mega-Evolved Pokémon that are fought as part of {{DL|Mission (Legends: Z-A)|side missions}}.&lt;br /&gt;
* Mega Zeraora and Mega {{p|Garchomp}} Z are the only Rogue Mega-Evolved Pokémon to be [[Event Pokémon|event-exclusive]]. While Mega Zeraora&#039;s EX side mission does not itself require a specific event for it to trigger, it requires the first two EX side missions, unlocked with the [[Mystery Gift]] distributions for the [[Diancite]] and the [[Mewtwonite X]] and [[Mewtwonite Y]], to be cleared in order to trigger.&lt;br /&gt;
* Mega {{p|Rayquaza}} is the only Rogue Mega-Evolved Pokémon battled in the Mega Dimension DLC whose Mega Evolution was introduced in [[Generation VI]]. While the [[Primal Reversion|primal states]] of {{p|Kyogre}} and {{p|Groudon}} were also introduced in Generation VI, they are not considered to be Mega Evolutions.&lt;br /&gt;
* After defeating Rogue Mega Absol, all the Rogue Mega-Evolved Pokémon faced in [[Lumiose City]] appear in groups of three, with each group having at least one Mega Evolution newly introduced in Pokémon Legends: Z-A.&lt;br /&gt;
* Every Rogue Mega-Evolved Pokémon battled as part of the main hyperspace missions share exactly one [[type]] weakness with Mega {{p|Darkrai}}.&lt;br /&gt;
* The Rogue Mega-Evolved Pokémon bear some similarities to the [[Noble Pokémon]] from {{g|Legends: Arceus}}:&lt;br /&gt;
** Both groups have been affected by an outside source (either [[Ange]] or the [[Space-time distortion|space-time rift]]). In battle, these groups also appear larger than what is the usual for their species.&lt;br /&gt;
** Mechanically, both are fought in an arena with specific conditions untypical of average battles, such as an enlarged health bar. If the player loses, they may either restart the battle or from a certain checkpoint (with Rayquaza being the exception).&lt;br /&gt;
** Both groups play a major role in their respective main stories and can be rebattled post-game for rewards. Similarly, {{p|Zygarde}} in Legends: Z-A, and {{ga|Arceus}}, {{p|Dialga}} and {{p|Palkia}} in Legends: Arceus, while technically not part of their respective groups, can be rematched, as they are fought in similar ways.&lt;br /&gt;
** Battles against Noble Pokémon reuse a leitmotif from the {{game|Diamond and Pearl|s}} Wild Battle track, while battles against Rogue Mega-Evolved Pokémon typically use a leitmotif from the {{g|X and Y}} Wild Battle track.&lt;br /&gt;
* This phenomenon shares some similarities to the effects of [[Laquium]] in {{aniseries|HZ}}, as both turn the Pokémon more powerful, but causes them to enter a berserk state, signaled by a pink aura.&lt;br /&gt;
* None of the major Rogue Mega Evolutions are {{type|Normal}}. Although {{p|Staraptor}} is dual-type Normal/{{t|Flying}}, its primary type is replaced by the {{t|Fighting}} type as Mega Staraptor.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rogue Mega Evolution&#039;&#039;&lt;br /&gt;
{{Langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|zh_cmn=失控超級進化寶可夢 / 失控超级进化宝可梦 &#039;&#039;Shīkòng Chāojí Jìnhuà Bǎokěmèng&#039;&#039;&lt;br /&gt;
|zh_yue=失控超級進化寶可夢 &#039;&#039;Sāthung Chīukāp Jeunfa Pokémon&#039;&#039;&lt;br /&gt;
|fr=Les Pokémon Méga-Ferox&lt;br /&gt;
|de=Megamanie-Pokémon&lt;br /&gt;
|it=Megaevoluzione ferox&lt;br /&gt;
|ko=폭주 메가진화 &#039;&#039;Pokju Mega Jinhwa&#039;&#039;&lt;br /&gt;
|es=Megaevolución descontrolada &amp;lt;!-- no eu/latam difference --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rogue Mega Rush&#039;&#039;&lt;br /&gt;
{{Langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|zh_cmn=失控超級爆湧挑戰 / 失控超级爆涌挑战&lt;br /&gt;
|zh_yue=失控超級爆湧挑戰&lt;br /&gt;
|fr=Défi Méga-Furieux &lt;br /&gt;
|de=Megamanie-Marathon&lt;br /&gt;
|it=Megassalto ferox&lt;br /&gt;
|ko=폭주 메가 러시 챌린지&lt;br /&gt;
|es=Superdesafío &amp;lt;!-- no eu/latam difference --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ange]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Noble Pokémon]]&lt;br /&gt;
* [[Rematch]]&lt;br /&gt;
{{Mega Evolution}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Event-exclusive Pokémon]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[es:Megaevolución descontrolada]]&lt;br /&gt;
[[it:Megaevoluzione ferox]]&lt;br /&gt;
[[ja:暴走メガシンカ]]&lt;br /&gt;
[[zh:失控超级进化]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Leftovers&amp;diff=4491541</id>
		<title>Leftovers</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Leftovers&amp;diff=4491541"/>
		<updated>2026-02-22T15:59:34Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Leftovers&lt;br /&gt;
|jname={{tt|たべのこし|Tabe no koshi}}&lt;br /&gt;
|jtrans=Leftovers&lt;br /&gt;
|gen=II&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|II|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|III|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|IX|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|10|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leftovers&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|たべのこし|Tabenokoshi}}&#039;&#039;&#039; &#039;&#039;Leftovers&#039;&#039;) is a type of [[held item]] introduced in [[Generation II]]. It gradually restores the holder&#039;s {{stat|HP}} over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev2|GSC}}&amp;lt;br&amp;gt;{{gameabbrev3|RSEFRLG}}&amp;lt;br&amp;gt;{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev8|BDSP}}|N/A|{{PDollar}}100}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|N/A|{{PDollar}}2,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|SV}}|{{PDollar}}20,000|{{PDollar}}5,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|ZA}}|{{Pdollar}}4,980|{{PDollar}}750}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
In the [[Generation V]] games, the Leftovers can be sold to the {{DL|Item maniac|gourmet maniac}} on {{rt|5|Unova}} for {{PDollar}}200.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
Restores 1/16 of the holder&#039;s maximum {{stat|HP}} (rounded down, but not less than 1) at the end of each turn.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], Leftovers is able to heal the holder regardless of {{m|Heal Block}}. From [[Generation V]] onwards, Leftovers cannot heal Pokémon affected by Heal Block.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Leftovers restores health once every 10 seconds, even outside of battle, as long as the holder is outside its Poké Ball.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Restores HP during battle. (HOLD)}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hold item that gradually restores HP in battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An item to be held by a {{ScPkmn}}. The holding {{ScPkmn}} gradually regains HP during battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|An item to be held by a Pokémon. The holder&#039;s HP is gradually restored during battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|An item to be held by a Pokémon. The holder&#039;s HP is slowly but steadily restored throughout every battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. The holder&#039;s HP is slowly but steadily restored throughout a battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|An item to be held by a Pokémon. It slowly but steadily restores the holder&#039;s HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev2|GSC}}&lt;br /&gt;
| [[Celadon City]] Restaurant&amp;lt;br/&amp;gt;Held by [[List of in-game event Pokémon in Generation II#Snorlax|the wild Snorlax]]&lt;br /&gt;
| Held by {{wild|Clefable|g=2}} and {{wild|Snorlax|g=2}} from [[Generation I]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| [[S.S. Tidal]]&lt;br /&gt;
| {{gdis|Battle Tower|III}} (35+ win streak){{sup/3|RS}}, {{Gdis|Battle Frontier|III}} (48 [[Battle Point|BP]]){{sup/3|E}}&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 81-100{{sup/3|E}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| [[Route]]s {{rtn|12|Kanto}} and {{rtn|16|Kanto}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Colo}}&lt;br /&gt;
|&lt;br /&gt;
| [[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|XD}}&lt;br /&gt;
| [[S.S. Libra]]&amp;lt;br&amp;gt;Held by {{Shadow|Snorlax}}&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{si|Victory Road}}&lt;br /&gt;
| Held by {{wild|Munchlax}} (100% chance), {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
|&lt;br /&gt;
| Held by {{wild|Snorlax}} (100% chance)&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 81–100)&amp;lt;br&amp;gt;[[Indigo Plateau]] (held by [[Koga]]&#039;s {{p|Swalot}} in [[rematch]]es)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PW}}&lt;br /&gt;
|&lt;br /&gt;
| {{pw|Winner&#039;s Path}} (held by wild {{p|Munchlax}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PBR}}&lt;br /&gt;
|&lt;br /&gt;
| {{DL|Pokémon Battle Revolution|Shop}} (7200 [[Poké Coupon]]s)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| [[Village Bridge]], [[Undella Town]] (held by [[in-game trade]] {{p|Munchlax}}){{sup/s|Su}}&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Castelia Sewers]]&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|DW}}{{tt|*|No longer in service}}&lt;br /&gt;
|&lt;br /&gt;
| {{dwa|Dream Park}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{rt|12|Kalos}}&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| [[S.S. Tidal]]&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SMUSUM}}&lt;br /&gt;
|&lt;br /&gt;
| [[Battle Royal Dome]] (48 [[Battle Point|BP]])&amp;lt;br&amp;gt;Held by {{wild|Munchlax}} and {{wild|Snorlax}} (100% chance each)&amp;lt;br&amp;gt;{{a|Pickup}} (any [[level]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| [[Giant&#039;s Seat]]&lt;br /&gt;
| [[Berry tree]]s ([[Bridge Field]], [[Giant&#039;s Cap]], [[Giant&#039;s Mirror]], [[Hammerlocke Hills]], [[Lake of Outrage]], [[Motostoke Riverbank]])&amp;lt;br&amp;gt;Held by {{wild|Munchlax}} (100% chance)&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 21–100)&amp;lt;br&amp;gt;Held by [[List of event Pokémon distributions in Pokémon Sword and Shield#Zarude|Jungle Zarude]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
| {{si|Victory Road}}, [[Grand Underground]]&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 21–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}&lt;br /&gt;
| [[Medali]]&lt;br /&gt;
| [[Delibird Presents]] ([[Cascarrafa]] Branch)&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 21–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}{{gameabbrev9|ID}}&lt;br /&gt;
|&lt;br /&gt;
| [[Item Printer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|ZA}}&lt;br /&gt;
| Reward for completing [[Mission (Legends: Z-A)#Side missions|Side Mission 068: The Best Use for Leftovers]]&lt;br /&gt;
| [[Racine Construction]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 5px solid #{{items color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=2 | {{gameabbrev9|SV}}&lt;br /&gt;
| {{DL|List of other event distributions in Generation IX|Lotte World Mall battle item set}}&lt;br /&gt;
| South Korea&lt;br /&gt;
| April 29 to May 31, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of other event distributions in Generation IX|Summer training support sets}}&lt;br /&gt;
| Japan&lt;br /&gt;
| July 22 to September 30, 2023&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====As a [[held item]]=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 5px solid #{{items color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev4|DP}}&lt;br /&gt;
| {{DL|List of local Japanese event Pokémon distributions in Generation IV|2008 World Championships Lucario}}&lt;br /&gt;
| United States&lt;br /&gt;
| August 17, 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{DL|List of local Korean event Pokémon distributions in Generation IV|Munchlax|Shinsegae Department Store Munchlax}}&lt;br /&gt;
| Korean&lt;br /&gt;
| July 4 to 5, 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{DL|List of local Japanese event Pokémon distributions in Generation V|2011 World Championships Scrafty}}&lt;br /&gt;
| United States&lt;br /&gt;
| August 14, 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev5|BWB2W2}}&lt;br /&gt;
| {{DL|List of local Japanese event Pokémon distributions in Generation V|Serperior|Pokémon Center 15th Anniversary Serperior}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| May 22 to 28, 2013&amp;lt;br&amp;gt;July 3 to 7, 2013&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=2 | {{gameabbrev6|XYORAS}}&lt;br /&gt;
| {{DL|List of Japanese region serial code event Pokémon distributions in Generation VI|Lugia|7-Eleven Lugia}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| August 1 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of Japanese region Nintendo Network event Pokémon distributions in Generation VI|Lugia|Pokémon Center Lugia}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| September 7 to 13, 2015&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| {{DL|List of local event Pokémon distributions in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon|North American International Championships 2017 Arcanine}}&lt;br /&gt;
| United States&lt;br /&gt;
| June 30 to July 2, 2017&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=4 | {{gameabbrev8|SwSh}}&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Zarude|Jungle Pokémon}}&lt;br /&gt;
| Japan&lt;br /&gt;
| August 7, 2020 to March 31, 2021&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|International Jungle Zarude}}&lt;br /&gt;
| All&lt;br /&gt;
| November 13, 2020 to March 31, 2021&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Zarude|Korean Jungle Pokémon}}&lt;br /&gt;
| Korea&lt;br /&gt;
| September 15 to November 30, 2021&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Eric Rios&#039;s East Sea Gastrodon}}&lt;br /&gt;
| All&lt;br /&gt;
| June 24 to 27, 2022&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=4 | {{gameabbrev9|SV}}&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Jiseok Lee&#039;s Garganacl}}&lt;br /&gt;
| All&lt;br /&gt;
| February 16 to 20, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Yasuharu Shimizu&#039;s Bronzong}}&lt;br /&gt;
| All&lt;br /&gt;
| June 10 to 11, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Wonseok Jung&#039;s East Sea Gastrodon}}&lt;br /&gt;
| All&lt;br /&gt;
| June 17 to 19, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Eduardo Cunha&#039;s East Sea Gastrodon}}&lt;br /&gt;
| All&lt;br /&gt;
| August 10 to 14, 2023&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{items color dark}}; background: #{{items color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{items color dark}}; background: #{{items color light}}&amp;quot;| [[File:Bag Leftovers SV Sprite.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{items color dark}}; background: #{{items color light}}&amp;quot;| [[File:Bag Leftovers ZA Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
[[File:Magikarp Jump Leftovers.png|thumb|110px|Leftovers in Pokémon: Magikarp Jump]]&lt;br /&gt;
===Pokémon: Magikarp Jump===&lt;br /&gt;
In [[Pokémon: Magikarp Jump]], Leftovers is a Friendship Item that can be purchased for 500[[File:Magikarp Jump Diamond.png|top|16px|link=]]. It summons {{p|Snorlax}} as a helper Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon UNITE===&lt;br /&gt;
[[File:UNITE Leftovers.png|thumb|100px|Leftovers in Pokémon UNITE]]&lt;br /&gt;
In [[Pokémon UNITE]], the Leftovers are a held item that heals the user when out of combat, and also increases their HP and HP recovery. 5s after leaving combat, the user will regenerate 1/1.5/2% of their health per second at Grade 1, 10, and 20 respectively. At Grade 1, this item increases user&#039;s HP and their HP recovery by 16 and 0; at grade 30 by 360 and 9.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Leftovers Adventures.png|thumb|210px|Leftovers in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Emerald}}====&lt;br /&gt;
Leftovers were seen multiple times as a held item for various Pokémon in this arc. It was first mentioned in &#039;&#039;[[PS305|Interesting Interactions Involving Illumise]]&#039;&#039; as the held item of a {{pkmn2|rental}} {{p|Rhyhorn}} used by {{adv|Emerald}} at the {{gdis|Battle Factory|III}}.&lt;br /&gt;
&lt;br /&gt;
Leftovers made their first proper appearance in &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, where it was used by a virtual Trainer&#039;s rental {{p|Aggron}} at the Battle Factory.&lt;br /&gt;
&lt;br /&gt;
A serving of Leftovers was also held by the {{TP|Emerald|Sceptile}} that Emerald rented for his battle with [[Noland]] in &#039;&#039;[[PS307|Gotcha Where I Wantcha, Glalie]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Lucy]]&#039;s {{p|Milotic}} was revealed to have a serving of Leftovers as its held item in &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, although it was never actually seen.&lt;br /&gt;
&lt;br /&gt;
Another serving of Leftovers was held by [[Greta]]&#039;s {{p|Umbreon}} in &#039;&#039;[[PS317|Sneaky Like Shedinja]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Leftovers160PokémonCard151.jpg|thumb|200px|{{TCG|151}} print of Leftovers]]&lt;br /&gt;
{{main|Leftovers (Great Encounters 99)}}&lt;br /&gt;
&#039;&#039;&#039;Leftovers&#039;&#039;&#039; was introduced as a {{TCG|Pokémon Tool}} {{TCG|Trainer card}} in the [[Pokémon Trading Card Game]] during the English Diamond &amp;amp; Pearl Series (the Japanese DP Era) in the {{TCG|Great Encounters}} expansion. This print of Leftovers removes one {{DL|Appendix:Glossary (TCG)|damage counter}} from the attached {{DL|Appendix:Glossary (TCG)|Active Pokémon}} at the end of the user&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Leftovers was reintroduced as a Pokémon Tool card with a different effect during the English Scarlet &amp;amp; Violet Series (the Japanese Scarlet &amp;amp; Violet Era) in the {{TCG|151}} expansion. This print of Leftovers heals 20 damage from the attached Active Pokémon at the end of the user&#039;s turn. The Great Encounters print of Leftovers subsequently received an erratum so that its effect matches that of the 151 print.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Leftovers has been featured in several officially licensed merchandise.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Goods for Adventure Snorlax strap.jpg|[[Goods for Adventure]] [[Snorlax (Pokémon)|Snorlax]] strap&lt;br /&gt;
File:Exhausted Leftovers Keychain.jpg|[[Exhausted (merchandise collection)|Exhausted]] Leftovers plush keychain&lt;br /&gt;
File:Plush accessory mini mascot Leftovers.jpg|Plush accessory mini mascot&lt;br /&gt;
File:Dolls House Snorlax sofa.jpg|Dolls House Snorlax sofa&lt;br /&gt;
File:Pokémon Amie Substitute Chansey acrylic keychain.jpg|Pokémon Amie Substitute [[Chansey (Pokémon)|Chansey]] acrylic keychain&lt;br /&gt;
File:Pokémon Pop clear file.jpg|[[Pokémon Pop]] clear file&lt;br /&gt;
File:Playroom Sleeves.jpg|Playroom Sleeves&lt;br /&gt;
File:Silence Bridge Ariga artwork.png|[[Kanto Route 12|Silence Bridge]] [[Hitoshi Ariga|Ariga]] artwork&lt;br /&gt;
File:Snorlax Sleeves.jpg|Snorlax Sleeves&lt;br /&gt;
File:143 Snorlax Pokémon Shirts.png|Snorlax [[Pokémon Shirts]] pattern&lt;br /&gt;
File:Pokémon School drawstring bag front.jpg|[[Pokémon School (merchandise collection)|Pokémon School]] drawstring bag&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Ultra Sun and Ultra Moon]], all Pokémon used by {{tc|Cook}}s are holding Leftovers.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=吃剩的東西 &#039;&#039;{{tt|Heksihng dīk Dūngsāi|Leftovers}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;吃剩下的東西 &#039;&#039;{{tt|Hek Sihngháh dīk Dūngsāi|Leftovers}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=吃剩的東西 / 吃剩的东西 &#039;&#039;{{tt|Chīshèng de Dōngxi|Leftovers}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;吃剩下的東西 &#039;&#039;{{tt|Chī Shèngxià de Dōngxi|Leftovers}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|fr=Restes&lt;br /&gt;
|de=Überreste&lt;br /&gt;
|hi=बचा हुआ खाना &#039;&#039;{{tt|Bacā Huā Khānā|Leftover Food}}&#039;&#039;&lt;br /&gt;
|id=Sisa Makanan&lt;br /&gt;
|it=Avanzi&lt;br /&gt;
|ko=먹다남은음식 &#039;&#039;{{tt|Meokda Nameun Eumsik|Leftover Food (Food Left to Eat)}}&#039;&#039;&lt;br /&gt;
|pt_br=Sobras&lt;br /&gt;
|ru=Остатки &#039;&#039;{{tt|Ostatki|Leftovers}}&#039;&#039;&lt;br /&gt;
|es=Restos&lt;br /&gt;
|th=อาหารเหลือ &#039;&#039;{{tt|Ahan Luea|Leftover Food}}&#039;&#039;&lt;br /&gt;
|tr=Artık&lt;br /&gt;
|vi=Thức ăn thừa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{SItem/2|item=leftovers}}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:HP-restoring held items]]&lt;br /&gt;
[[Category:Items that activate at the end of the turn]]&lt;br /&gt;
&lt;br /&gt;
[[de:Überreste]]&lt;br /&gt;
[[es:Restos]]&lt;br /&gt;
[[fr:Restes]]&lt;br /&gt;
[[it:Avanzi]]&lt;br /&gt;
[[ja:たべのこし]]&lt;br /&gt;
[[zh:吃剩的东西（道具）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Leftovers&amp;diff=4491540</id>
		<title>Leftovers</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Leftovers&amp;diff=4491540"/>
		<updated>2026-02-22T15:57:28Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Leftovers&lt;br /&gt;
|jname={{tt|たべのこし|Tabe no koshi}}&lt;br /&gt;
|jtrans=Leftovers&lt;br /&gt;
|gen=II&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|II|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|III|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|IX|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|10|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leftovers&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|たべのこし|Tabenokoshi}}&#039;&#039;&#039; &#039;&#039;Leftovers&#039;&#039;) is a type of [[held item]] introduced in [[Generation II]]. It gradually restores the holder&#039;s {{stat|HP}} over time.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev2|GSC}}&amp;lt;br&amp;gt;{{gameabbrev3|RSEFRLG}}&amp;lt;br&amp;gt;{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev8|BDSP}}|N/A|{{PDollar}}100}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|N/A|{{PDollar}}2,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|SV}}|{{PDollar}}20,000|{{PDollar}}5,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev9|ZA}}|{{Pdollar}}4,980|{{PDollar}}750}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
In the [[Generation V]] games, the Leftovers can be sold to the {{DL|Item maniac|gourmet maniac}} on {{rt|5|Unova}} for {{PDollar}}200.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
Restores 1/16 of the holder&#039;s maximum {{stat|HP}} (rounded down, but not less than 1) at the end of each turn.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], Leftovers is able to heal the holder regardless of {{m|Heal Block}}. From [[Generation V]] onwards, Leftovers cannot heal Pokémon affected by Heal Block.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Leftovers restores health once every 10 seconds, even outside of battle as long as the holder is outside its Poké Ball.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Restores HP during battle. (HOLD)}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hold item that gradually restores HP in battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An item to be held by a {{ScPkmn}}. The holding {{ScPkmn}} gradually regains HP during battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|An item to be held by a Pokémon. The holder&#039;s HP is gradually restored during battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|An item to be held by a Pokémon. The holder&#039;s HP is slowly but steadily restored throughout every battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|An item to be held by a Pokémon. The holder&#039;s HP is slowly but steadily restored throughout a battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|An item to be held by a Pokémon. It slowly but steadily restores the holder&#039;s HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev2|GSC}}&lt;br /&gt;
| [[Celadon City]] Restaurant&amp;lt;br/&amp;gt;Held by [[List of in-game event Pokémon in Generation II#Snorlax|the wild Snorlax]]&lt;br /&gt;
| Held by {{wild|Clefable|g=2}} and {{wild|Snorlax|g=2}} from [[Generation I]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
| [[S.S. Tidal]]&lt;br /&gt;
| {{gdis|Battle Tower|III}} (35+ win streak){{sup/3|RS}}, {{Gdis|Battle Frontier|III}} (48 [[Battle Point|BP]]){{sup/3|E}}&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 81-100{{sup/3|E}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| [[Route]]s {{rtn|12|Kanto}} and {{rtn|16|Kanto}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Colo}}&lt;br /&gt;
|&lt;br /&gt;
| [[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|XD}}&lt;br /&gt;
| [[S.S. Libra]]&amp;lt;br&amp;gt;Held by {{Shadow|Snorlax}}&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{si|Victory Road}}&lt;br /&gt;
| Held by {{wild|Munchlax}} (100% chance), {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
|&lt;br /&gt;
| Held by {{wild|Snorlax}} (100% chance)&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 81–100)&amp;lt;br&amp;gt;[[Indigo Plateau]] (held by [[Koga]]&#039;s {{p|Swalot}} in [[rematch]]es)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PW}}&lt;br /&gt;
|&lt;br /&gt;
| {{pw|Winner&#039;s Path}} (held by wild {{p|Munchlax}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PBR}}&lt;br /&gt;
|&lt;br /&gt;
| {{DL|Pokémon Battle Revolution|Shop}} (7200 [[Poké Coupon]]s)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| [[Village Bridge]], [[Undella Town]] (held by [[in-game trade]] {{p|Munchlax}}){{sup/s|Su}}&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Castelia Sewers]]&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|DW}}{{tt|*|No longer in service}}&lt;br /&gt;
|&lt;br /&gt;
| {{dwa|Dream Park}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| {{rt|12|Kalos}}&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| [[S.S. Tidal]]&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 81–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SMUSUM}}&lt;br /&gt;
|&lt;br /&gt;
| [[Battle Royal Dome]] (48 [[Battle Point|BP]])&amp;lt;br&amp;gt;Held by {{wild|Munchlax}} and {{wild|Snorlax}} (100% chance each)&amp;lt;br&amp;gt;{{a|Pickup}} (any [[level]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| [[Giant&#039;s Seat]]&lt;br /&gt;
| [[Berry tree]]s ([[Bridge Field]], [[Giant&#039;s Cap]], [[Giant&#039;s Mirror]], [[Hammerlocke Hills]], [[Lake of Outrage]], [[Motostoke Riverbank]])&amp;lt;br&amp;gt;Held by {{wild|Munchlax}} (100% chance)&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 21–100)&amp;lt;br&amp;gt;Held by [[List of event Pokémon distributions in Pokémon Sword and Shield#Zarude|Jungle Zarude]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
| {{si|Victory Road}}, [[Grand Underground]]&lt;br /&gt;
| {{a|Pickup}} ([[Level|Lv.]] 21–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}&lt;br /&gt;
| [[Medali]]&lt;br /&gt;
| [[Delibird Presents]] ([[Cascarrafa]] Branch)&amp;lt;br&amp;gt;{{a|Pickup}} ([[Level|Lv.]] 21–100)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|SV}}{{gameabbrev9|ID}}&lt;br /&gt;
|&lt;br /&gt;
| [[Item Printer]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev9|ZA}}&lt;br /&gt;
| Reward for completing [[Mission (Legends: Z-A)#Side missions|Side Mission 068: The Best Use for Leftovers]]&lt;br /&gt;
| [[Racine Construction]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 5px solid #{{items color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=2 | {{gameabbrev9|SV}}&lt;br /&gt;
| {{DL|List of other event distributions in Generation IX|Lotte World Mall battle item set}}&lt;br /&gt;
| South Korea&lt;br /&gt;
| April 29 to May 31, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of other event distributions in Generation IX|Summer training support sets}}&lt;br /&gt;
| Japan&lt;br /&gt;
| July 22 to September 30, 2023&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====As a [[held item]]=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{items color light}}; border: 5px solid #{{items color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 style=&amp;quot;background:#FFF; border:1px solid #{{items color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytl|5px}}&amp;quot; | Games&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#FFF&amp;quot; | Language/Region&lt;br /&gt;
! style=&amp;quot;background:#FFF; {{roundytr|5px}}&amp;quot; | Distribution period&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev4|DP}}&lt;br /&gt;
| {{DL|List of local Japanese event Pokémon distributions in Generation IV|2008 World Championships Lucario}}&lt;br /&gt;
| United States&lt;br /&gt;
| August 17, 2008&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{DL|List of local Korean event Pokémon distributions in Generation IV|Munchlax|Shinsegae Department Store Munchlax}}&lt;br /&gt;
| Korean&lt;br /&gt;
| July 4 to 5, 2009&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| {{DL|List of local Japanese event Pokémon distributions in Generation V|2011 World Championships Scrafty}}&lt;br /&gt;
| United States&lt;br /&gt;
| August 14, 2011&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev5|BWB2W2}}&lt;br /&gt;
| {{DL|List of local Japanese event Pokémon distributions in Generation V|Serperior|Pokémon Center 15th Anniversary Serperior}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| May 22 to 28, 2013&amp;lt;br&amp;gt;July 3 to 7, 2013&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=2 | {{gameabbrev6|XYORAS}}&lt;br /&gt;
| {{DL|List of Japanese region serial code event Pokémon distributions in Generation VI|Lugia|7-Eleven Lugia}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| August 1 to September 30, 2015&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of Japanese region Nintendo Network event Pokémon distributions in Generation VI|Lugia|Pokémon Center Lugia}}&lt;br /&gt;
| Japanese&lt;br /&gt;
| September 7 to 13, 2015&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| {{DL|List of local event Pokémon distributions in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon|North American International Championships 2017 Arcanine}}&lt;br /&gt;
| United States&lt;br /&gt;
| June 30 to July 2, 2017&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=4 | {{gameabbrev8|SwSh}}&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Zarude|Jungle Pokémon}}&lt;br /&gt;
| Japan&lt;br /&gt;
| August 7, 2020 to March 31, 2021&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|International Jungle Zarude}}&lt;br /&gt;
| All&lt;br /&gt;
| November 13, 2020 to March 31, 2021&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Zarude|Korean Jungle Pokémon}}&lt;br /&gt;
| Korea&lt;br /&gt;
| September 15 to November 30, 2021&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Eric Rios&#039;s East Sea Gastrodon}}&lt;br /&gt;
| All&lt;br /&gt;
| June 24 to 27, 2022&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=4 | {{gameabbrev9|SV}}&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Jiseok Lee&#039;s Garganacl}}&lt;br /&gt;
| All&lt;br /&gt;
| February 16 to 20, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Yasuharu Shimizu&#039;s Bronzong}}&lt;br /&gt;
| All&lt;br /&gt;
| June 10 to 11, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Wonseok Jung&#039;s East Sea Gastrodon}}&lt;br /&gt;
| All&lt;br /&gt;
| June 17 to 19, 2023&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{DL|List of event Pokémon distributions in Pokémon Scarlet and Violet|Eduardo Cunha&#039;s East Sea Gastrodon}}&lt;br /&gt;
| All&lt;br /&gt;
| August 10 to 14, 2023&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{items color dark}}; background: #{{items color}}; font-size: 80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{items color dark}}; background: #{{items color light}}&amp;quot;| [[File:Bag Leftovers SV Sprite.png|100px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{items color dark}}; background: #{{items color light}}&amp;quot;| [[File:Bag Leftovers ZA Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}&lt;br /&gt;
| Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
[[File:Magikarp Jump Leftovers.png|thumb|110px|Leftovers in Pokémon: Magikarp Jump]]&lt;br /&gt;
===Pokémon: Magikarp Jump===&lt;br /&gt;
In [[Pokémon: Magikarp Jump]], Leftovers is a Friendship Item that can be purchased for 500[[File:Magikarp Jump Diamond.png|top|16px|link=]]. It summons {{p|Snorlax}} as a helper Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon UNITE===&lt;br /&gt;
[[File:UNITE Leftovers.png|thumb|100px|Leftovers in Pokémon UNITE]]&lt;br /&gt;
In [[Pokémon UNITE]], the Leftovers are a held item that heals the user when out of combat, and also increases their HP and HP recovery. 5s after leaving combat, the user will regenerate 1/1.5/2% of their health per second at Grade 1, 10, and 20 respectively. At Grade 1, this item increases user&#039;s HP and their HP recovery by 16 and 0; at grade 30 by 360 and 9.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Leftovers Adventures.png|thumb|210px|Leftovers in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Emerald}}====&lt;br /&gt;
Leftovers were seen multiple times as a held item for various Pokémon in this arc. It was first mentioned in &#039;&#039;[[PS305|Interesting Interactions Involving Illumise]]&#039;&#039; as the held item of a {{pkmn2|rental}} {{p|Rhyhorn}} used by {{adv|Emerald}} at the {{gdis|Battle Factory|III}}.&lt;br /&gt;
&lt;br /&gt;
Leftovers made their first proper appearance in &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, where it was used by a virtual Trainer&#039;s rental {{p|Aggron}} at the Battle Factory.&lt;br /&gt;
&lt;br /&gt;
A serving of Leftovers was also held by the {{TP|Emerald|Sceptile}} that Emerald rented for his battle with [[Noland]] in &#039;&#039;[[PS307|Gotcha Where I Wantcha, Glalie]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Lucy]]&#039;s {{p|Milotic}} was revealed to have a serving of Leftovers as its held item in &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, although it was never actually seen.&lt;br /&gt;
&lt;br /&gt;
Another serving of Leftovers was held by [[Greta]]&#039;s {{p|Umbreon}} in &#039;&#039;[[PS317|Sneaky Like Shedinja]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Leftovers160PokémonCard151.jpg|thumb|200px|{{TCG|151}} print of Leftovers]]&lt;br /&gt;
{{main|Leftovers (Great Encounters 99)}}&lt;br /&gt;
&#039;&#039;&#039;Leftovers&#039;&#039;&#039; was introduced as a {{TCG|Pokémon Tool}} {{TCG|Trainer card}} in the [[Pokémon Trading Card Game]] during the English Diamond &amp;amp; Pearl Series (the Japanese DP Era) in the {{TCG|Great Encounters}} expansion. This print of Leftovers removes one {{DL|Appendix:Glossary (TCG)|damage counter}} from the attached {{DL|Appendix:Glossary (TCG)|Active Pokémon}} at the end of the user&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
Leftovers was reintroduced as a Pokémon Tool card with a different effect during the English Scarlet &amp;amp; Violet Series (the Japanese Scarlet &amp;amp; Violet Era) in the {{TCG|151}} expansion. This print of Leftovers heals 20 damage from the attached Active Pokémon at the end of the user&#039;s turn. The Great Encounters print of Leftovers subsequently received an erratum so that its effect matches that of the 151 print.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
Leftovers has been featured in several officially licensed merchandise.&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Goods for Adventure Snorlax strap.jpg|[[Goods for Adventure]] [[Snorlax (Pokémon)|Snorlax]] strap&lt;br /&gt;
File:Exhausted Leftovers Keychain.jpg|[[Exhausted (merchandise collection)|Exhausted]] Leftovers plush keychain&lt;br /&gt;
File:Plush accessory mini mascot Leftovers.jpg|Plush accessory mini mascot&lt;br /&gt;
File:Dolls House Snorlax sofa.jpg|Dolls House Snorlax sofa&lt;br /&gt;
File:Pokémon Amie Substitute Chansey acrylic keychain.jpg|Pokémon Amie Substitute [[Chansey (Pokémon)|Chansey]] acrylic keychain&lt;br /&gt;
File:Pokémon Pop clear file.jpg|[[Pokémon Pop]] clear file&lt;br /&gt;
File:Playroom Sleeves.jpg|Playroom Sleeves&lt;br /&gt;
File:Silence Bridge Ariga artwork.png|[[Kanto Route 12|Silence Bridge]] [[Hitoshi Ariga|Ariga]] artwork&lt;br /&gt;
File:Snorlax Sleeves.jpg|Snorlax Sleeves&lt;br /&gt;
File:143 Snorlax Pokémon Shirts.png|Snorlax [[Pokémon Shirts]] pattern&lt;br /&gt;
File:Pokémon School drawstring bag front.jpg|[[Pokémon School (merchandise collection)|Pokémon School]] drawstring bag&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Ultra Sun and Ultra Moon]], all Pokémon used by {{tc|Cook}}s are holding Leftovers.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=吃剩的東西 &#039;&#039;{{tt|Heksihng dīk Dūngsāi|Leftovers}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;吃剩下的東西 &#039;&#039;{{tt|Hek Sihngháh dīk Dūngsāi|Leftovers}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=吃剩的東西 / 吃剩的东西 &#039;&#039;{{tt|Chīshèng de Dōngxi|Leftovers}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;吃剩下的東西 &#039;&#039;{{tt|Chī Shèngxià de Dōngxi|Leftovers}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|fr=Restes&lt;br /&gt;
|de=Überreste&lt;br /&gt;
|hi=बचा हुआ खाना &#039;&#039;{{tt|Bacā Huā Khānā|Leftover Food}}&#039;&#039;&lt;br /&gt;
|id=Sisa Makanan&lt;br /&gt;
|it=Avanzi&lt;br /&gt;
|ko=먹다남은음식 &#039;&#039;{{tt|Meokda Nameun Eumsik|Leftover Food (Food Left to Eat)}}&#039;&#039;&lt;br /&gt;
|pt_br=Sobras&lt;br /&gt;
|ru=Остатки &#039;&#039;{{tt|Ostatki|Leftovers}}&#039;&#039;&lt;br /&gt;
|es=Restos&lt;br /&gt;
|th=อาหารเหลือ &#039;&#039;{{tt|Ahan Luea|Leftover Food}}&#039;&#039;&lt;br /&gt;
|tr=Artık&lt;br /&gt;
|vi=Thức ăn thừa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{SItem/2|item=leftovers}}&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:HP-restoring held items]]&lt;br /&gt;
[[Category:Items that activate at the end of the turn]]&lt;br /&gt;
&lt;br /&gt;
[[de:Überreste]]&lt;br /&gt;
[[es:Restos]]&lt;br /&gt;
[[fr:Restes]]&lt;br /&gt;
[[it:Avanzi]]&lt;br /&gt;
[[ja:たべのこし]]&lt;br /&gt;
[[zh:吃剩的东西（道具）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_Spin_(move)&amp;diff=4487537</id>
		<title>Fire Spin (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_Spin_(move)&amp;diff=4487537"/>
		<updated>2026-02-16T17:13:22Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Generation IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=83&lt;br /&gt;
|name=Fire Spin&lt;br /&gt;
|jname=ほのおのうず&lt;br /&gt;
|jtranslit=Honō no Uzu&lt;br /&gt;
|jtrans=Flame Swirl&lt;br /&gt;
|gameimage=Fire Spin IX.png&lt;br /&gt;
|gameimage2=Fire Spin IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power={{tt|35|15 in Generations I-IV}}&lt;br /&gt;
|accuracy={{tt|85|70 in Generations I-IV}}&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Temporarily stops the crowd from growing excited.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Earn a higher score the later the Pokémon performs.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Temporarily stops the crowd from growing excited.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=13&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=024&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=072&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fire Spin&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ほのおのうず&#039;&#039;&#039; &#039;&#039;Flame Swirl&#039;&#039;) is a damage-dealing {{type|Fire}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM13]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM024]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
* [[TM072]] in [[Pokémon Legends: Z-A]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Fire Spin has a power of 15 and an accuracy of 70%. Fire Spin inflicts damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Although only the first hit can be a [[critical hit]], each turn&#039;s hit will deal the same amount of damage. Until Fire Spin ends, the target will be unable to attack, including the starting turn, if the user of Fire Spin moves first. Fire Spin will prevent the target from attacking even if it hits a {{OBP|substitute|doll}}. While it&#039;s inflicting damage, the text &amp;quot;&amp;lt;Pokémon&amp;gt;&#039;s attack continues!&amp;quot; appears.&lt;br /&gt;
&lt;br /&gt;
While Fire Spin is ongoing, neither the user nor the target will be able to select moves (selecting &amp;quot;Fight&amp;quot; will cause the user to continue to deal damage and the target to do nothing), but both the user and target can switch out. No message is given on the last turn, so players will not know whether Fire Spin has ended unless they select &amp;quot;Fight&amp;quot; to open the move list.&lt;br /&gt;
&lt;br /&gt;
Damage done by Fire Spin&#039;s continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, Fire Spin will automatically be used against the incoming Pokémon, deducting an additional PP from the move, with the usual miss chance. If at such a time Fire Spin has 0 PP, Fire Spin will still be used, and {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of Fire Spin will roll over to 63}}, applying full [[PP Up]]s&lt;br /&gt;
&lt;br /&gt;
Even if Fire Spin misses, it will negate the recharge turn normally required for {{m|Hyper Beam}}. Additionally, if the user of Fire Spin attacks before the user of Hyper Beam during a recharge turn and the use of Fire Spin misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.&lt;br /&gt;
&lt;br /&gt;
Fire Spin cannot thaw a {{status|frozen}} target.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Stadium]], the player can select a move during each turn of Fire Spin&#039;s duration. If the target switches out before the duration ends, the incoming Pokémon will not be automatically attacked; instead, the user&#039;s turn is skipped. Fire Spin will negate the recharge turn of Hyper Beam only if successful.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
The target is now able to attack during Fire Spin&#039;s duration, and can act normally. Instead, it inflicts 1/16 of the target&#039;s maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. There is now an equal 25% chance that it will attack for 2, 3, 4 or 5 turns. The quote &amp;quot;&amp;lt;Pokémon&amp;gt; was trapped!&amp;quot; will appear. It also traps the target, preventing switching and [[escape]]. If the user switches out, the target will be freed. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Fire Spin can now thaw a {{status|frozen}} target.&lt;br /&gt;
&lt;br /&gt;
If a [[wild Pokémon]] uses Fire Spin on the player&#039;s Pokémon, the player may now escape if the affected Pokémon has {{a|Run Away}} or is holding a [[Smoke Ball]]. However, these do not allow the player to switch the Pokémon out. The text also changes to &amp;quot;&amp;lt;Pokémon&amp;gt; was trapped in the vortex!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If the user of Fire Spin is holding a [[Grip Claw]], the duration of Fire Spin will always be 5 turns. Also, if an affected Pokémon is holding a [[Shed Shell]], it can switch out.&lt;br /&gt;
&lt;br /&gt;
Fire Spin can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 3 bonus appeal points if {{m|Sunny Day}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
Fire Spin is now affected by [[King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Fire Spin&#039;s power and accuracy were raised to 35 and 85 respectively, and it now lasts for four to five turns. If a [[Grip Claw]] is held by the user, Fire Spin will now always last for seven turns. If a [[Binding Band]] is held by the user, the damage done at the end of each turn will increase from 1/16 of the target&#039;s maximum HP to 1/8. The text changes again, this time to &amp;quot;&amp;lt;Pokémon&amp;gt; was trapped in the fiery vortex!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
The end turn damage of Fire Spin is increased from 1/16 to 1/8 of the target&#039;s maximum HP. If the user is holding a [[Binding Band]], the end turn damage of Fire Spin will increase to 1/6 of the target&#039;s maximum HP. Ghost-type Pokémon cannot be trapped by Fire Spin.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Fire Spin creates a lingering area of effect that periodically inflicts damage to opposing Pokémon inside. When used as a [[Plus Move]], its area of effect is increased.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|power=20&lt;br /&gt;
|cooldown=7&lt;br /&gt;
|charge-time=10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|A &amp;lt;sc&amp;gt;Fire&amp;lt;/sc&amp;gt;-type attack that lasts two to five turns. The target cannot move while surrounded by flames.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Fire&amp;lt;/sc&amp;gt;-type attack that lasts two to five turns. The flames make the target unable to move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Traps foe in fire for 2-5 turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Traps the foe in a ring of fire for 2 to 5 turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is trapped in an intense spiral of fire that rages two to five turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Traps the target in a ring of fire for 2 to 5 turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The target becomes trapped within a fierce vortex of fire that rages for four to five turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Fire|g7=2|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/12|0004|Charmander|type=Fire|2|Monster|Dragon|46|49|49|37|43|43|43|27|32|32|32|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0005|Charmeleon|type=Fire|2|Monster|Dragon|56|55|55|43|50|50|50|33|42|42|−|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|55|64|64|49|56|56|56|33|46|46|46|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0037|Vulpix|type=Fire|1|Field|Field|42|37|41|34|14{{sup/5|BW}}&amp;lt;br&amp;gt;12{{sup/5|B2W2}}|12{{sup/6|XY}}&amp;lt;br&amp;gt;15{{sup/6|ORAS}}|15|21|40|40|40|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0038|Ninetales|type=Fire|1|Field|Field|−|43|45|−|−|−|−|−|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0077|Ponyta|type=Fire|1|Field|Field|39|26|25|25{{sup/4|DP}}&amp;lt;br&amp;gt;24{{sup/4|PtHGSS}}|25|25|25|26|35|35|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0078|Rapidash|type=Fire|1|Field|Field|39|26|25|25{{sup/4|DP}}&amp;lt;br&amp;gt;24{{sup/4|PtHGSS}}|25|25|25|26|35|35|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||−|14|1|||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0126|Magmar|type=Fire|1|Human-Like|Human-Like|−|−|−|19|21{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15|28|−|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0136|Flareon|type=Fire|1|Field|Field|44{{sup/1|RGB}}&amp;lt;br&amp;gt;36{{sup/1|Y}}|36|36|36|36{{sup/5|BW}}&amp;lt;br&amp;gt;25{{sup/5|B2W2}}|25|25|17|35|35|35|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0146|Moltres|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|1|13|13|8|8|8|8|8|−|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|−|−|−|19|19{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15||−|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0244|Entei|type=Fire|1|No Eggs Discovered|No Eggs Discovered|−|31|31|22|22|22|22||−|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0255|Torchic|type=Fire|1|Field|Field|||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19||−|−|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0324|Torkoal|type=Fire|1|Field|Field|||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13||−|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|||19|12|12{{sup/5|BW}}&amp;lt;br&amp;gt;9{{sup/5|B2W2}}|9{{sup/6|XY}}&amp;lt;br&amp;gt;5{{sup/6|ORAS}}|5||−|−}}&lt;br /&gt;
{{Moveentry/12|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered|||−|−|−|−|−||−|−|−|30|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0390|Chimchar|type=Fire|2|Field|Human-Like||||33|33|33|33|||33|33|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like||||39|39|39|39|||39|39|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like||||45|42|42|42|||42|42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0467|Magmortar|type=Fire|1|Human-Like|Human-Like||||19|21{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15||−|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||57|57|1, 57|1, 57||1|1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0498|Tepig|type=Fire|1|Field|Field|||||−|−|−||||−|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0499|Pignite|type=Fire|type2=Fighting|1|Field|Field|||||−|−|−||||−|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field|||||−|−|−||||−|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0513|Pansear|type=Fire|1|Field|Field|||||−|−|−|||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0514|Simisear|type=Fire|1|Field|Field|||||−|−|−|||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||7|7|7||24||24|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||7|7|7||24||24|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||−|−|−||1||1|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0631|Heatmor|type=Fire|1|Field|Field|||||16|16|16||50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|||||30|30|30||1||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0653|Fennekin|type=Fire|1|Field|Field||||||20|20||||20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0654|Braixen|type=Fire|1|Field|Field||||||22|22||||22|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field||||||22|22||||22|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0721|Volcanion|type=Fire|type2=Water|1|No Eggs Discovered|No Eggs Discovered||||||−|−||1||1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0806|Blacephalon|type=Fire|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0850|Sizzlipede|type=Fire|type2=Bug|1|Bug|Bug|||||||||35|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug|||||||||39|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0935|Charcadet|type=Fire|1|Human-Like|Human-Like|||||||||||12|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0936|Armarouge|type=Fire|type2=Psychic|1|Human-Like|Human-Like|||||||||||12|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0937|Ceruledge|type=Fire|type2=Ghost|1|Human-Like|Human-Like|||||||||||12|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0994|Iron Moth|type=Fire|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|||||||||||14|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fire|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Fire|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none&lt;br /&gt;
|g8=1|g8tm=13|g8g={{gameabbrev8|SwSh}}&lt;br /&gt;
|g9=2|g9tm-1=024|g9tm-2=072}}&lt;br /&gt;
{{Moveentry/3|0004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0005|Charmeleon|type=Fire|2|Monster|Dragon|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0037|Vulpix|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0038|Ninetales|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0058|Growlithe|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0058|formsig=H|Growlithe|type=Fire|type2=Rock|1|Field|Field|form=Hisuian Form||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0059|Arcanine|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0059|formsig=H|Arcanine|type=Fire|type2=Rock|1|Field|Field|form=Hisuian Form||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0077|Ponyta|type=Fire|1|Field|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0078|Rapidash|type=Fire|1|Field|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0126|Magmar|type=Fire|1|Human-Like|Human-Like|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0128|formsig=PB|Tauros|type=Fighting|type2=Fire|1|Field|Field|form=Paldean Form&amp;lt;br&amp;gt;(Blaze Breed)||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0136|Flareon|type=Fire|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0146|Moltres|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0147|Dratini|type=Dragon|2|Water 1|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0148|Dragonair|type=Dragon|2|Water 1|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0155|Cyndaquil|type=Fire|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0156|Quilava|type=Fire|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0157|Typhlosion|type=Fire|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0157|formsig=H|Typhlosion|type=Fire|type2=Ghost|1|Field|Field|form=Hisuian Form||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0218|Slugma|type=Fire|1|Amorphous|Amorphous||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0219|Magcargo|type=Fire|type2=Rock|1|Amorphous|Amorphous||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0228|Houndour|type=Dark|type2=Fire|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0244|Entei|type=Fire|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0250|Ho-Oh|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0255|Torchic|type=Fire|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0256|Combusken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0322|Numel|type=Fire|type2=Ground|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0323|Camerupt|type=Fire|type2=Ground|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0324|Torkoal|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0330|Flygon|type=Ground|type2=Dragon|2|Bug|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|}}&lt;br /&gt;
{{Moveentry/3|0371|Bagon|type=Dragon|1|Dragon|Dragon|−|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0372|Shelgon|type=Dragon|1|Dragon|Dragon|−|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon|−|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered|−|−|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0390|Chimchar|type=Fire|2|Field|Human-Like||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0435|Skuntank|type=Poison|type2=Dark|1|Field|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0467|Magmortar|type=Fire|1|Human-Like|Human-Like|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0494|Victini|type=Psychic|type2=Fire|1|No Eggs Discovered|No Eggs Discovered|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0498|Tepig|type=Fire|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0499|Pignite|type=Fire|type2=Fighting|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0513|Pansear|type=Fire|1|Field|Field|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0514|Simisear|type=Fire|1|Field|Field|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0554|Darumaka|type=Fire|1|Field|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0554|formsig=G|Darumaka|type=Ice|1|Field|Field|form=Galarian Form|✔||STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0555|Darmanitan|type=Fire|1|Field|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0555|formsig=G|Darmanitan|type=Ice|1|Field|Field|form=Galarian Form|✔||STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0631|Heatmor|type=Fire|1|Field|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0635|Hydreigon|type=Dark|type2=Dragon|1|Dragon|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0643|Reshiram|type=Dragon|type2=Fire|1|No Eggs Discovered|No Eggs Discovered|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0653|Fennekin|type=Fire|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0654|Braixen|type=Fire|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0662|Fletchinder|type=Fire|type2=Flying|1|Flying|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0663|Talonflame|type=Fire|type2=Flying|1|Flying|Flying|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0667|Litleo|type=Fire|type2=Normal|1|Field|Field||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0668|Pyroar|type=Fire|type2=Normal|1|Field|Field|form=All forms||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|–||✔}}&lt;br /&gt;
{{Moveentry/3|0711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|–||✔}}&lt;br /&gt;
{{Moveentry/3|0721|Volcanion|type=Fire|type2=Water|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0725|Litten|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0726|Torracat|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0727|Incineroar|type=Fire|type2=Dark|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0791|Solgaleo|type=Psychic|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0806|Blacephalon|type=Fire|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0813|Scorbunny|type=Fire|2|Field|Human-Like|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0814|Raboot|type=Fire|2|Field|Human-Like|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0815|Cinderace|type=Fire|2|Field|Human-Like|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0838|Carkol|type=Rock|type2=Fire|1|Mineral|Mineral|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0839|Coalossal|type=Rock|type2=Fire|1|Mineral|Mineral|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0850|Sizzlipede|type=Fire|type2=Bug|1|Bug|Bug|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0880|Dracozolt|type=Electric|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|}}&lt;br /&gt;
{{Moveentry/3|0890|Eternatus|type=Poison|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|−|✔}}&lt;br /&gt;
{{Moveentry/3|0909|Fuecoco|type=Fire|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0910|Crocalor|type=Fire|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0911|Skeledirge|type=Fire|type2=Ghost|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0935|Charcadet|type=Fire|1|Human-Like|Human-Like||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0936|Armarouge|type=Fire|type2=Psychic|1|Human-Like|Human-Like||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0937|Ceruledge|type=Fire|type2=Ghost|1|Human-Like|Human-Like||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0952|Scovillain|type=Grass|type2=Fire|1|Grass|Grass||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0994|Iron Moth|type=Fire|type2=Poison|1|No Eggs Discovered|No Eggs Discovered||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|1004|Chi-Yu|type=Dark|type2=Fire|1|No Eggs Discovered|No Eggs Discovered||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|1005|Roaring Moon|type=Dragon|type2=Dark|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/3|1007|Koraidon|type=Fighting|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/3|1020|Gouging Fire|type=Fire|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fire|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Fire|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/8|0058|Growlithe|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0513|Pansear|type=Fire|1|Field|Field||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0667|Litleo|type=Fire|type2=Normal|1|Field|Field|||||✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fire|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Fire}}&lt;br /&gt;
{{Moveentry/1|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Charizard 2|Pokémon EXPO Gym Charizard]]|STAB=&#039;&#039;&#039;|note=Lv.&amp;amp;nbsp;36}}&lt;br /&gt;
{{Movefoot|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Fire}}&lt;br /&gt;
{{Moveentry/1|0668|Pyroar|type=Fire|type2=Normal|1|Field|Field|[[Terastal phenomenon|Wild Tera Pokémon]] - [[East Province (Area Three)]]{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]], and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Fire Spin deals damage and may inflict the {{DL|Status condition (Mystery Dungeon)|Constriction}} status condition on the enemy. This renders the enemy unable to move (though it may attack) and lose 5 HP every two turns. This status lasts for 4-6 turns.&lt;br /&gt;
&lt;br /&gt;
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onwards, the move instead may inflict the {{DL|Status condition (Mystery Dungeon)|Fire Spin}} status condition for 6 turns, which renders the enemy unable to move (though it may attack) and lose 3 HP every two turns.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=fire}}&lt;br /&gt;
{{MDMoveRow|game=RB|pow=4|pp=19|acc=73%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=4|pp=19|acc=73%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=4|pp=19|acc=73%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=3|powmax=99|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=3|powmax=99|pp=17|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=fire|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Fire&lt;br /&gt;
|grid={{Conquestmove/Grid/box|dist=2}}&lt;br /&gt;
|stars=1&lt;br /&gt;
|pow=12&lt;br /&gt;
|acc=85%&lt;br /&gt;
|eff=Hits 4 to 5 times in one turn. If the move misses any target, &amp;lt;br/&amp;gt;the multi-strike move will cease.&lt;br /&gt;
|users={{CSP|392|Infernape}} &amp;amp;nbsp;&amp;amp;nbsp;{{CSP|609|Chandelure}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Fire Spin is a Fast Attack that has been available since February 16, 2017.&lt;br /&gt;
&lt;br /&gt;
{{GoFastAttack&lt;br /&gt;
|id=269&lt;br /&gt;
|move=Fire Spin&lt;br /&gt;
|type=Fire&lt;br /&gt;
|pow=14&lt;br /&gt;
|energy=10&lt;br /&gt;
|duration=1.1&lt;br /&gt;
|damage_window=0.85 - 1.05&lt;br /&gt;
|pow_trainer=11&lt;br /&gt;
|energy_trainer=10&lt;br /&gt;
|turns=3&lt;br /&gt;
|users={{MSP/GO|0006|Charizard}}{{MSP/GO|0038|Ninetales}}{{MSP/GO|0078|Rapidash}}{{MSP/GO|0105A|Marowak|Alolan Form}}{{MSP/GO|0136|Flareon}}{{MSP/GO|0146|Moltres}}{{MSP/GO|0244|Entei}}{{MSP/GO|0257|Blaziken}}{{MSP/GO|0324|Torkoal}}{{MSP/GO|0392|Infernape}}{{MSP/GO|0467|Magmortar}}{{MSP/GO|0485|Heatran}}{{MSP/GO|0513|Pansear}}{{MSP/GO|0514|Simisear}}{{MSP/GO|0609|Chandelure}}{{MSP/GO|0631|Heatmor}}{{MSP/GO|0637|Volcarona}}{{MSP/GO|0655|Delphox}}{{MSP/GO|0663|Talonflame}}{{MSP/GO|0776|Turtonator}}{{MSP/GO|0791|Solgaleo}}{{MSP/GO|0813|Scorbunny}}{{MSP/GO|0814|Raboot}}{{MSP/GO|0815|Cinderace}}{{MSP/GO|0839|Coalossal}}&lt;br /&gt;
|snapshot_users={{MSP/GO|0235|Smeargle}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;February 21, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 15 → 14&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 1.55 → 1.1 seconds&lt;br /&gt;
&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
* &#039;&#039;&#039;December 1, 2023&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 9 → 10&lt;br /&gt;
* &#039;&#039;&#039;September 3, 2024&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 10 → 11&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Fire Spin|type=Fire&lt;br /&gt;
|stars=1&lt;br /&gt;
|pow=16.87438&lt;br /&gt;
|charge=1.16&lt;br /&gt;
|range=Circular (ranged)&lt;br /&gt;
|hits=3&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Fire Spin&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|38&lt;br /&gt;
|45&lt;br /&gt;
|85%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|Leaves the target trapped.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Blaine|Ponyta}}/Rapidash&amp;lt;hr&amp;gt;{{sync|Serena|Fennekin}}/Braixen/Delphox&amp;lt;hr&amp;gt;{{sync|Raihan|Flygon|Anniversary 2022}}&amp;lt;hr&amp;gt;{{sync|Kiawe|Arcanine}}&amp;lt;hr&amp;gt;{{sync|Kabu|Torkoal}}&amp;lt;hr&amp;gt;{{sync|Ethan|Ho-Oh}}&amp;lt;hr&amp;gt;{{sync|Bianca|Chandelure}}&amp;lt;hr&amp;gt;{{sync|Kabu|Ninetales}}&amp;lt;hr&amp;gt;{{sync|Hugh|Pignite|Academy}}&amp;lt;hr&amp;gt;{{sync/player|egg|Charmander/Charmeleon/Charizard}} &amp;lt;small&amp;gt;(Tech role only)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Fire Spin is {{p|Charizard}}&#039;s second move as {{p|Charmander}}. The user shoots a burst of fire forward, exploding on the first enemy hit or after traveling max distance, dealing damage over time and slowing enemies within the radius. Upon reaching level 7 as {{p|Charmeleon}}, it is replaced by either {{m|Fire Blast}} or {{m|Flare Blitz}}.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause constriction. It thaws and frees frozen Pokémon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition. It thaws out frozen Pokémon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで しめつけじょうたいにかえる こおっていたポケモンは こおりがとける|Inflicts damage on the target. It may also afflict the targeted enemy with a Constriction status condition. It thaws out frozen Pokémon}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The target becomes trapped within a fierce vortex of fire that hits them four to five times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It could also cause the Fire Spin status condition. (In the Fire Spin, the enemy can&#039;t move and keeps taking damage.)}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy. It could also cause the Fire Spin status condition.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=fire|exp=yes|gen=The user traps the target inside a fierce vortex of fire.|image1=Ursula Flareon Fire Spin.png|image1p=Flareon|image2=Shamus Heatmor Fire Spin.png|image2p=Heatmor|image3=May Blaziken Fire Spin.png|image3p=Blaziken|image4=Leon Charizard Fire Spin.png|image4p=Charizard}}&lt;br /&gt;
{{movep|type=fire|ms=0037|pkmn=Vulpix|method=Light red energy flickers off Vulpix and its eyes glow light blue. Its eyes then glow red and a flame is released. When the flame hits the ground, it turns into a fiery tornado and hits the opponent; or, Vulpix releases a spiraling stream of fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Brock&#039;s Vulpix|startcode=EP028|startname=Pokémon Fashion Flash|notes=Debut}}&lt;br /&gt;
{{movemid|type=fire|user=Pokémon Coordinator|user1=A Coordinator&#039;s Vulpix|startcode=DP077|startname=Staging a Heroes&#039; Welcome!}}&lt;br /&gt;
{{movep|type=fire|ms=0004|pkmn=Charmander|method=Charmander opens its mouth and a spiraling flame is released at the opponent from its mouth, trapping and burning it in a fiery tornado.}}&lt;br /&gt;
{{movemid|type=fire|user=Ash&#039;s Charizard|user1=Ash&#039;s Charmander|startcode=EP032|startname=The Ninja Poké-Showdown}}&lt;br /&gt;
{{movep|type=fire|ms=0136|pkmn=Flareon|method=Flareon opens its mouth and a spiraling red-orange flame is released at the opponent from its mouth.}}&lt;br /&gt;
{{movemid|type=fire|user=Eevee brothers|user1=Pyro&#039;s Flareon|startcode=EP040|startname=The Battling Eevee Brothers}}&lt;br /&gt;
{{movemid|type=fire|user=Savannah|user1=Savannah&#039;s Flareon|startcode=AG078|startname=Cruisin&#039; for a Losin&#039;}}&lt;br /&gt;
{{movemid|type=fire|user=Ursula|user1=Ursula&#039;s Flareon|startcode=DP175|startname=Opposites Interact!}}&lt;br /&gt;
{{movep|type=fire|ms=0038|pkmn=Ninetales|method=Ninetales opens its mouth and releases a stream of spinning red-orange or orange fire with a yellow flame spiraling around it at the opponent. When the stream of fire hits the opponent, it curls around it for a moment before disappearing.}}&lt;br /&gt;
{{movemid|type=fire|user=Blaine|user1=Blaine&#039;s Ninetales|startcode=EP058|startname=Riddle Me This}}&lt;br /&gt;
{{movemid|type=fire|user=Zane|user1=Zane&#039;s Ninetales|startcode=EP169|startname=Beauty and the Breeder}}&lt;br /&gt;
{{movemid|type=fire|user=Pokémon Coordinator|user1=A Coordinator&#039;s Ninetales|startcode=AG013|startname=All Things Bright and Beautifly!}}&lt;br /&gt;
{{movemid|type=fire|user=Pokémon Trainer|user1=A Trainer&#039;s Ninetales|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=fire|ms=0059|pkmn=Arcanine|method=Arcanine opens its mouth and a flame is released at the opponent from its mouth. When the flame reaches the opponent, it curls around it in a tornado; or, Arcanine&#039;s body becomes surrounded by fire and it tackles the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Gary&#039;s Arcanine|startcode=EP063|startname=The Battle of the Badge|notes=Arcanine {{color2|000|Animated series move errors|could not legally learn}} Fire Spin {{color2|000|Generation I|at the time}}}}&lt;br /&gt;
{{movemid|type=fire|user=Ramona|user1=Ramona&#039;s Arcanine|startcode=EP190|startname=The Stolen Stones!}}&lt;br /&gt;
{{movemid|type=fire|user=Keegan|user1=Keegan&#039;s Arcky|startcode=EP190|startname=The Stolen Stones!}}&lt;br /&gt;
{{movep|type=fire|ms=0005|pkmn=Charmeleon|method=Charmeleon opens its mouth and a flame is released at the opponent from its mouth; or, Charmeleon slams its hands onto the ground, and a thin streak of fire shoots across the ground in front of it towards its target. The flame turns into a fiery tornado and it hits the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Mateo (EP087)|user1=Mateo&#039;s Charmeleon|startcode=EP087|startname=The Crystal Onix|notes=Incorrectly called {{mcolor|Ember|000}} in the English dub}}&lt;br /&gt;
{{movemid|type=fire|user=Zippo|user1=Ritchie&#039;s Zippo|startcode=HS08|startname=Oaknapped!}}&lt;br /&gt;
{{movemid|type=fire|user=Trevor&#039;s Charizard|user1=Trevor&#039;s Charmeleon|startcode=XY086|startname=A Legendary Photo Op!}}&lt;br /&gt;
{{movep|type=fire|ms=0006|pkmn=Charizard|method=Charizard opens its mouth and a flame is shot at the opponent from its mouth. The flame twists around the opponent, trapping it; or, Charizard fires an orb of flames at the opponent from its mouth; or, Charizard swings its tail, sending a trail of yellow-orange fire from its tail flame at the opponent. The flame then circles around the opponent, trapping them in a ring of fire.}}&lt;br /&gt;
{{movemid|type=fire|user=Ash&#039;s Charizard|startcode=EP112|startname=Enter the Dragonite|notes=Incorrectly called {{mcolor|Ember|000}} in the English dubbed version of the debut episode&amp;lt;br&amp;gt;English debut in &#039;&#039;{{color2|000|EP131|Fighting Flyer with Fire}}&#039;&#039;}}&lt;br /&gt;
{{movemid|type=fire|user=Pokémon Coordinator|user1=A Coordinator&#039;s Charizard|startcode=AG062|startname=Disguise Da Limit}}&lt;br /&gt;
{{movemid|type=fire|user=List of Pokémon temporarily owned by the Team Rocket trio#Charizard 3|user1=Jessie&#039;s Charizard|startcode=AG177|startname=Grating Spaces!}}&lt;br /&gt;
{{movemid|type=fire|user=Trevor&#039;s Charizard|startcode=XY125|startname=A League of His Own!}}&lt;br /&gt;
{{movemid|type=fire|user=Leon&#039;s Charizard|startcode=JN012|startname=Flash of the Titans!}}&lt;br /&gt;
{{movep|type=fire|ms=0338|pkmn=Solrock|method=Solrock releases a red-orange flame from the top rock on its head that spirals at the opponent; or, Solrock forms a red-orange spiral of fire in front of its its body and releases it at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Solrock (Pokémon)|user1=A wild Solrock|startcode=AG063|startname=Take the Lombre Home|notes=Incorrectly called {{mcolor|Ember|000}} in the English dub}}&lt;br /&gt;
{{movemid|type=fire|user=Solrock (Pokémon)|user1=A wild Solrock|startcode=JN133|startname=The Mew from Here!}}&lt;br /&gt;
{{movep|type=fire|ms=0256|pkmn=Combusken|method=Combusken opens its mouth and a ball of fire appears in its mouth. It then shoots a vortex of fire at the opponent from its mouth.}}&lt;br /&gt;
{{movemid|type=fire|user=May&#039;s Blaziken|user1=May&#039;s Combusken|startcode=AG082|startname=A Shroomish Skirmish}}&lt;br /&gt;
{{movep|type=fire|ms=0300|pkmn=Skitty|method=Skitty lifts up its paw and a white orb appears. A spiraling red-orange fire then comes out of the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=May&#039;s Skitty|startcode=AG115|startname=Mean with Envy|notes=Used via {{mcolor|Assist|000}}}}&lt;br /&gt;
{{movep|type=fire|ms=0439|pkmn=Mime Jr.|method=Mime Jr. releases a vortex of fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=James&#039;s Mime Jr.|startcode=AG162|startname=Spontaneous Combusken!|notes=Used via {{mcolor|Mimic|000}}}}&lt;br /&gt;
{{movep|type=fire|ms=0257|pkmn=Blaziken|method=Blaziken opens its mouth and releases a spiraling flame from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=May&#039;s Blaziken|startcode=AG191|startname=Once More with Reeling!}}&lt;br /&gt;
{{movep|type=fire|ms=0126|pkmn=Magmar|method=Magmar releases a twister of orange-yellow fire at the opponent; or, Magmar releases a spiraling red-yellow stream of fire from its mouth at the opponent. As the fire reaches the opponent, it curls around it, surrounding it in a tornado of red-yellow fire.}}&lt;br /&gt;
{{movemid|type=fire|user=Pokémon Coordinator|user1=A Coordinator&#039;s Magmar|startcode=DP027|startname=Settling a Not-So-Old Score!}}&lt;br /&gt;
{{movemid|type=fire|user=Paul&#039;s Magmortar|user1=Paul&#039;s Magmar|startcode=DP066|startname=Lost Leader Strategy!}}&lt;br /&gt;
{{movep|type=fire|ms=0244|pkmn=Entei|method=Entei releases a spiraling red-orange fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Entei (M03)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=fire|ms=0390|pkmn=Chimchar|method=Chimchar releases a spiraling fire from its mouth that forms together into a vortex and hits the opponent. When hit, the opponent becomes trapped in a pillar of fire; or, Chimchar opens its mouth, and a ball of red-orange fire forms in front of it. A spiraling red-orange fire is then launched at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Ash&#039;s Infernape|user1=Paul&#039;s Chimchar|startcode=DP040|startname=Top-Down Training!}}&lt;br /&gt;
{{movemid|type=fire|user=Team Poképals|user1=Chimchar of Team Poképals|startcode=Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness|startname=Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness}}&lt;br /&gt;
{{movep|type=fire|ms=0485|pkmn=Heatran|method=Heatran opens its mouth and releases a spiraling red-orange fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=fire|ms=0631|pkmn=Heatmor|method=Heatmor spins around and releases a spiraling red-orange fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Shamus|user1=Shamus&#039;s Heatmor|startcode=BW077|startname=Evolution by Fire!}}&lt;br /&gt;
{{movep|type=fire|ms=0637|pkmn=Volcarona|method=Volcarona releases a spiraling red-orange fire from its mouth at the opponent; or, Volcarona forms a ring of fire over its head.}}&lt;br /&gt;
{{movemid|type=fire|user=Volcarona (Pokémon)|user1=A wild Volcarona|startcode=BW078|startname=Guarding the Guardian of the Mountain!}}&lt;br /&gt;
{{movemid|type=fire|user=Volcarona (Pokémon)|user1=A wild Volcarona|startcode=Trial on a Golden Scale!}}&lt;br /&gt;
{{movep|type=fire|ms=0006MX|pkmn=Charizard|method=Mega Charizard X releases a spiraling blue fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Pokémon Trainer|user1=A Trainer&#039;s Charizard|startcode=M17|startname=Diancie and the Cocoon of Destruction}}&lt;br /&gt;
{{movep|type=fire|ms=0654|pkmn=Braixen|method=Braixen sticks out its wand, creating a huge flame that then dissolves into multiple streams of fire that spin around.}}&lt;br /&gt;
{{movemid|type=fire|user=Aria&#039;s Delphox|user1=Aria&#039;s Braixen|startcode=XY047|startname=Dreaming a Performer&#039;s Dream!}}&lt;br /&gt;
{{movep|type=fire|ms=0667|pkmn=Litleo|method=Litleo releases a spiraling red-orange fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Pokémon Performer|user1=A Performer&#039;s Litleo|startcode=XY080|startname=Performing with Fiery Charm!}}&lt;br /&gt;
{{movep|type=fire|ms=0655|pkmn=Delphox|method=Delphox sticks out its wand and shoots a stream of swirling fire from the tip at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Aria&#039;s Delphox|startcode=XY090|startname=Tag Team Battle Inspiration!}}&lt;br /&gt;
{{movep|type=fire|ms=0006MY|pkmn=Charizard|method=Mega Charizard Y releases a spiraling red-orange fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Trevor&#039;s Charizard|startcode=XY125|startname=A League of His Own!}}&lt;br /&gt;
{{movep|type=fire|ms=0607|pkmn=Litwick|method=Litwick fires a blue and purple stream of fire from the flame on its head at the opponent. The flame swirls around the opponent, trapping them.}}&lt;br /&gt;
{{movemid|type=fire|user=Leader (JN014)|user1=Leader&#039;s Litwick|startcode=JN014|startname=Raid Battle in The Ruins!}}&lt;br /&gt;
{{movep|type=fire|ms=0146|pkmn=Moltres|method=Moltres releases a stream of fire from its mouth at the ground, forming a circle around the opponent. The flame then forms into a fiery tornado around the opponent, trapping them.}}&lt;br /&gt;
{{movemid|type=fire|user=Moltres (Pokémon)|user1=A wild Moltres|startcode=JN068|startname=Advice to Goh!}}&lt;br /&gt;
{{movep|type=fire|ms=0935|pkmn=Charcadet|method=Charcadet releases a stream of fire from its arms. The flame then circles around the opponent, trapping them in a ring of fire.}}&lt;br /&gt;
{{movemid|type=fire|user=Liko&#039;s Charcadet|startcode=HZ108|startname=Taking the Next Steps}}&lt;br /&gt;
{{movep|type=fire|ms=0936|pkmn=Armarouge|method=Armarouge forms a ball of fire in front of its body, which then forms into a fiery tornado and is launched at the opponent, surrounding and trapping them.}}&lt;br /&gt;
{{movebtm|type=fire|user=Liko&#039;s Armarouge|startcode=HZ127|startname=HZ127}}&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto|no}}&lt;br /&gt;
{{Animedexbody|EP028|Fire Spin|Ash&#039;s Pokédex|{{p|Vulpix}}&#039;s greatest attack: Fire Spin. Using powerful flames to [[bound|block its opponent from moving]], it then inflicts great [[damage]].}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
{{moveanime|type=fire|exp=yes|gen=The user traps the target inside a fierce vortex of fire.|image1=Red Charizard Fire Spin PO.png|image1p=Charizard}}&lt;br /&gt;
{{movep|type=fire|ms=0006|pkmn=Charizard|method=Charizard swings its tail, sending a trail of yellow-orange fire from its tail flame at the opponent. The flame then circles around the opponent, trapping them in a ring of fire.}}&lt;br /&gt;
{{movebtm|type=fire|user=Red&#039;s Charizard|startcode=PO04|startname=File 4: Charizard|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
{{moveanime|type=fire|exp=yes|gen=The user traps the target inside a fierce vortex of fire.|image1=Yuto Charcadet Fire Spin.png|image1p=Charcadet|image2=Yuto Armarouge Fire Spin.png|image2p=Armarouge}}&lt;br /&gt;
{{movep|type=fire|ms=0935|pkmn=Charcadet|method=One of Charcadet&#039;s fists become surrounded by swirling fire and it punches the opponent with it. Then, the opponent&#039;s body becomes surrounded by rings of fire.}}&lt;br /&gt;
{{movemid|type=fire|user=Yūto&#039;s Charcadet|startcode=PT16|startname=PT16|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=0936|pkmn=Armarouge|method=Armarouge moves its pauldrons to its hands and puts them together to form a cannon. Then, it forms a fireball at the end of its cannon and shoots it at the opponent as a swirling vortex of fire.}}&lt;br /&gt;
{{movebtm|type=fire|user=Yūto&#039;s Armarouge|startcode=PT16|startname=PT16}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Aim to Be a Card Master!!===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user shoots fire from its mouth.|image1=Kenta Charizard Fire Spin.png|image1p=Charizard}}&lt;br /&gt;
{{movep|type=tcg fire|ms=006|pkmn=Charizard|method=Charizard shoots fire from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=tcg fire|user=Kenta Minamii|user1=Kenta&#039;s Charizard|startcode=MCM1|startname=District Convention &amp;quot;Kenta, to the Open Sea&amp;quot;|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The foe becomes trapped within a fierce vortex of fire.|image1=Lara Laramie Ponyta Fire Spin EToP.png|image1p=Ponyta}}&lt;br /&gt;
{{movep|type=fire|ms=077|pkmn=Ponyta|method=Ponyta kicks its two back feet outwards and the flames on its tail stretches and curves. Multiple orbs of fire surrounded in a fiery aura also shoot out of its mane and spin around in circles behind it. A huge horizontal vortex of fire then shoots out from Ponyta&#039;s body behind it. As the opponent becomes trapped in the vortex of fire, the orbs of flames dart around and hit the opponent as well.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Lara Laramie|user1=Lara Laramie&#039;s Ponyta|startcode=ET05|startname=The Human Race and the Pokémon Race|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[ET18|Pikachu&#039;s Plan]]&#039;&#039;, [[Ash Ketchum (EToP)|Ash]] told his {{AP|Charizard}} to use Fire Spin, but the move was used off-panel.&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The foe is trapped by a vortex of fire.|image1=Entei Fire Spin M20 manga.png|image1p=Entei}}&lt;br /&gt;
{{movep|type=fire|ms=244|pkmn=Entei|method=Entei breathes a spiraling beam of fire from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Entei (Pokémon)|user1=A wild Entei|startcode=I Choose You! (manga)|startname=I Choose You!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user breathes a powerful spiral of flames.|image1=Team Galactic Heatran Fire Spin P7.png|image1p=Heatran}}&lt;br /&gt;
{{movep|type=fire|ms=485|pkmn=Heatran|method=Heatran releases a spiral of flames from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Team Galactic Grunt (Trainer class)|user1=Team Galactic&#039;s Heatran|startcode=P7-09|startname=A World Covered In Darkness|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The foe becomes trapped within a fierce vortex of fire.|image1=Blue Charizard Fire Spin.png|image1p=Charizard|image2=Thu-Fi-Zer Triple Attack.png|image2p=Thu-Fi-Zer|image3=Malva Braixen Fire Spin Adventures.png|image3p=Braixen|image4=Blue Charmeleon Fire Spin.png|image4p=Charmeleon}}&lt;br /&gt;
{{movep|type=fire|ms=005|pkmn=Charmeleon|method=Charmeleon releases a vortex of fire from its tail at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Blue&#039;s Charmeleon|startcode=PS014|startname=That Awful Arbok!|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=078|pkmn=Rapidash|method=Rapidash lowers its head and releases a spiral of fire from its mane at the opponent, or Rapidash fires a spiraling flame at the opponent from its mouth.}}&lt;br /&gt;
{{movemid|type=fire|user=Blaine (Adventures)|user1=Blaine&#039;s Rapidash|startcode=PS026|startname=Holy Moltres}}&lt;br /&gt;
{{movep|type=fire|ms=TFZ|pkmn=Thu-Fi-Zer|method=Thu-Fi-Zer waves its wing and a powerful wave of fire comes out and hits the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Legendary birds (Adventures)#Thu-Fi-Zer|user1=Thu-Fi-Zer|startcode=PS033|startname=The Winged Legends}}&lt;br /&gt;
{{movep|type=fire|ms=006|pkmn=Charizard|method=Charizard releases a vortex of fire from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Blue&#039;s Charizard|startcode=PS040|startname=A Charizard...and a Champion}}&lt;br /&gt;
{{movep|type=fire|ms=038|pkmn=Ninetales|method=Ninetales releases a stream of spiraling flames at the opponent from its mouth. Sometimes, the flames curl around the opponent, preventing it from escaping.}}&lt;br /&gt;
{{movemid|type=fire|user=Blue (Adventures)|user1=Blue&#039;s Ninetales|startcode=PS077|startname=Striking Golduck}}&lt;br /&gt;
{{movemid|type=fire|user=Courtney|user1=Courtney&#039;s Ninetales|startcode=PS221|startname=Going to Eleven with Loudred and Exploud II}}&lt;br /&gt;
{{movep|type=fire|ms=654|pkmn=Braixen|method=Braixen twirls its branch, causing a stream of swirling flames to surround the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Malva&#039;s Braixen|startcode=PS576|startname=Surrounding Braixen}}&lt;br /&gt;
{{movep|type=fire|ms=655|pkmn=Delphox|method=Delphox lights the tip of its branch on fire and throws it at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Whitley&#039;s Delphox|startcode=PS593|startname=Xerneas Gives}}&lt;br /&gt;
&lt;br /&gt;
* [[Charon]]&#039;s {{p|Heatran}} was revealed to know Fire Spin on the official website, but it has never been shown using the move.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
{{Movemanga|type=fire|exp=yes|gen=The user traps the target inside a fierce vortex of fire.|image1=Enta Vulpix Fire Spin CBF.png|image1p=Vulpix|image2=Enta Ninetales Fire Spin CBF.png|image2p=Ninetales}}&lt;br /&gt;
{{movep|type=fire|ms=037|pkmn=Vulpix|method=Vulpix shoots a vortex of fire from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=fire|user=Enta&#039;s Vulpix|startcode=CBF2|startname=Aim for the Top!|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=038|pkmn=Ninetales|method=Ninetales shoots a vortex of fire from the front its body at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Enta&#039;s Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters BW: The Heroes of Fire and Thunder===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The opponent is trapped in swirling flames.|image1=Alder Volcarona Fire Spin FAT.png|image1p=Volcarona}}&lt;br /&gt;
{{movep|type=fire|ms=637|pkmn=Charizard|method=Volcarona traps the opponent in swirling flames.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Alder|user1=Alder&#039;s Volcarona|startcode=FAT4|startname=Get the Legendary Pokémon|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user traps the target inside a fierce vortex of fire.|image1=Mitsumi Infernape Fire Spin.png|image1p=Infernape}}&lt;br /&gt;
{{movep|type=fire|ms=392|pkmn=Infernape|method=Infernape shoots a spiraling stream of fire from its hand at the opponent, leaving it trapped.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Mitsumi&#039;s Infernape|startcode=DPA06|startname=Beauty Contest: The Pokémon Super Contest!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Yeah! I Got Pokémon!===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user attacks the target with a fierce vortex of fire.|image1=Nagi Charizard Fire Spin.png|image1p=Charizard}}&lt;br /&gt;
{{movep|type=fire|ms=006|pkmn=Charizard|method=Charizard shoots a powerful vortex of fire from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Nagi|user1=Nagi&#039;s Charizard|startcode=GDZ62|startname=A Grand, Mid-air Battle with a Rival!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon: Blazing Exploration Team===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user shoots a swirling vortex of fire.|image1=Honoo Fire Spin.png|image1p=Chimchar}}&lt;br /&gt;
{{movep|type=fire|ms=390|pkmn=Chimchar|method=Chimchar shoots a swirling vortex of fire.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Honō|startcode=BET2|startname=BET2|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Platinum: Aim to Be Battle King!!===&lt;br /&gt;
* [[Yū Shirogane&#039;s Infernape|Yū&#039;s Infernape]] was revealed to know Fire Spin in [[PBK2]] but it was not shown using it.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Try Adventure===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The foe is trapped by a vortex of fire.|image1=Soro Entei Fire Spin.png|image1p=Entei}}&lt;br /&gt;
{{movep|type=fire|ms=244|pkmn=Entei|method=Entei breathes fire from its mouth and the opponent is trapped.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Soro|user1=Soro&#039;s Entei|startcode=TA04|startname=TA04|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user traps the target inside a fierce vortex of fire.|image1=Blaine Arcanine Fire Spin Zensho.png|image1p=Arcanine}}&lt;br /&gt;
{{movep|type=fire|ms=059|pkmn=Arcanine|method=Arcanine shoots fire from its mouth and the flames form around the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Blaine|user1=Blaine&#039;s Arcanine|startcode=PZ08|startname=Cinnabar Island|notes=Debut&amp;lt;br&amp;gt;Arcanine {{color2|000|Manga move errors|could not legally learn}} Fire Spin {{color2|000|Generation I|at the time}}}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|genI=Fire Spin I&lt;br /&gt;
|genII=Fire Spin II&lt;br /&gt;
|genIII=Fire Spin III&lt;br /&gt;
|genIV=Fire Spin IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|genV=Fire Spin V&lt;br /&gt;
|genVI=Fire Spin VI&lt;br /&gt;
|genVI2=Fire Spin VI 2&lt;br /&gt;
|genVII=Fire Spin VII&lt;br /&gt;
|genVII2=Fire Spin VII 2&lt;br /&gt;
|genVIII=Fire Spin VIII&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|ZA=Fire Spin ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Stad=Fire Spin Stad&lt;br /&gt;
|Stad2=Fire Spin Stad2&lt;br /&gt;
|Colo=Fire Spin Colo&lt;br /&gt;
|XD=Fire Spin XD&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|PBR=Fire Spin PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|PMDRB=Fire Spin PMD RB&lt;br /&gt;
|PMDTDS=Fire Spin PMD TDS&lt;br /&gt;
|PMDGTI=Fire Spin PMD GTI&lt;br /&gt;
|PSMD=Fire Spin PSMD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Masters=Fire Spin Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite the function of binding moves being changed from [[Generation I]] to [[Generation II]], Fire Spin&#039;s description in [[Pokémon Stadium 2]] still states it makes the target unable to move. This is also the case for {{m|Bind}} and {{m|Wrap}}.&lt;br /&gt;
* Fire Spin is the only {{type|Fire}} move introduced in Generation I that cannot inflict a {{status|burn}}, and as a result it is the only one that cannot thaw a frozen target (prior to [[Generation III]])&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fire color}}|bordercolor={{fire color dark}}&lt;br /&gt;
|zh_yue=火焰旋渦 &#039;&#039;{{tt|Fóyihm Syùhngwō|Flame Swirl}}&#039;&#039;&lt;br /&gt;
|zh_cmn=火焰旋渦 / 火焰旋涡 &#039;&#039;{{tt|Huǒyàn Xuánwō|Flame Swirl}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;火燄漩渦 &#039;&#039;{{tt|Huǒyàn Xuánwō|Flame Whirlpool}}&#039;&#039; {{tt|*|Early animated series}}{{specify|check tooltip: which episodes/seasons/series?}}&lt;br /&gt;
|cs=Ohnivý vír&lt;br /&gt;
|da=Flammespin&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Vuurdraak&lt;br /&gt;
|fi=Tulikieppi/Tulikierre (original series)&amp;lt;br&amp;gt;Tulipyörre (Advanced Generation; [[DP006]]{{tt|*|This was an accidental translation: the Finnish dub, by this point, had established a method of maintaining the English names of moves, so this move should not have been translated at all.}})&lt;br /&gt;
|fr=Danse Flammes&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Danse Flamme&amp;lt;sup&amp;gt;{{gen|VI}}–{{gen|VII}}&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Danseflamme&amp;lt;sup&amp;gt;{{gen|I}}–{{gen|V}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|de=Feuerwirbel&lt;br /&gt;
|el=Σπείρα Φλόγας &#039;&#039;Speria Flogas&#039;&#039;&lt;br /&gt;
|hi=फ़ायर स्पिन &#039;&#039;Fire Spin&#039;&#039; {{tt|*|Pokémon GO}}&amp;lt;br&amp;gt;आग का गोला &#039;&#039;{{tt|Aag Ka Gola|Fireball}}&#039;&#039;&amp;lt;br&amp;gt;आग का तूफान &#039;&#039;{{tt|Aag Ka Toofaan||Fire Storm}}&#039;&#039;&lt;br /&gt;
|id=Pusaran Api{{tt|*|Pokémon GO}}&amp;lt;br&amp;gt;Api Melingkar&lt;br /&gt;
|it=Turbofuoco&lt;br /&gt;
|ko=회오리불꽃 &#039;&#039;{{tt|Hoe-oribulkkot|Whirly Flame}}&#039;&#039;&lt;br /&gt;
|no=Ildspinn&amp;lt;br&amp;gt;Flammespinn&lt;br /&gt;
|pl=Ognisty Wir&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Atak Ognia{{tt|*|EP270}}&amp;lt;br&amp;gt;Uderzenie Ognia{{tt|*|EP254}}&amp;lt;br&amp;gt;Spięcie Ogniowe/Ogniowy Pierścień{{tt|*|EP253}}&amp;lt;br&amp;gt;Ogniowy Wir{{tt|*|EP190-EP191}}&amp;lt;br&amp;gt;Spirala Ognia{{tt|*|EP169}}&amp;lt;br&amp;gt;Atak Płomieniem{{tt|*|EP131}}&amp;lt;br&amp;gt;Ogniowy Atak{{tt|*|Holiday Hi-Jynx}}&amp;lt;br&amp;gt;Ogniowa Pętla{{tt|*|EP063}}&amp;lt;br&amp;gt;Ognisty Powiew{{tt|*|EP058}}&amp;lt;br&amp;gt;Łańcuch Ognia{{tt|*|EP040}}&amp;lt;br&amp;gt;Ognista Trąba{{tt|*|EP036}}&amp;lt;br&amp;gt;Bicz Ognia{{tt|*|EP032}}&amp;lt;br&amp;gt;Fala Ognia{{tt|*|EP028}}--&amp;gt;&lt;br /&gt;
|pt_br=Chama Furacão (games, &#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;–present, TCG, manga)&amp;lt;br&amp;gt;Redemoinho de Fogo (early animated series){{specify|which episodes/seasons/series?}}&amp;lt;br&amp;gt;Gira-Fogo (The Official Pokémon Handbook)&lt;br /&gt;
|pt_eu=Espiral de Fogo&amp;lt;br&amp;gt;Peão de Fogo&lt;br /&gt;
|ro=Mișcarea de Foc&lt;br /&gt;
|ru=Огненный Вихрь &#039;&#039;{{tt|Ognennyy Vikhr&#039;|Fire Whirlwind}}&#039;&#039;&lt;br /&gt;
|sr=Vatreni Kovitlac&lt;br /&gt;
|es_la=Giro Fuego (games, [[EP058]]–[[EP063]], [[EP169]], [[EP253]]–[[EP270]]&amp;lt;!--, [[DP175]]{{tt|*|Also referred to as &#039;&#039;Gira Fuego&#039;&#039; and &#039;&#039;Rueda Fuego&#039;&#039; in this episode.}}--&amp;gt;)&amp;lt;br&amp;gt;Giro de Fuego ([[EP191]], [[AG078]]–[[JN080]])&amp;lt;br&amp;gt;Tornado de Fuego ([[EP028]]–[[EP036]], [[EP087]]–[[EP131]])&amp;lt;!--&amp;lt;br&amp;gt;Rueda de Fuego{{tt|*|Mistake with Flame Wheel}} ([[HS08]], [[DP076]])&amp;lt;br&amp;gt;Espiral de Fuego ([[AG179]])&amp;lt;br&amp;gt;Lanzallamas{{tt|*|Mistake with Flamethrower}} ([[Holiday Hi-Jynx]])&amp;lt;br&amp;gt;Barrera de Fuego ([[EP040]])--&amp;gt;&lt;br /&gt;
|es_eu=Giro Fuego&lt;br /&gt;
|sv=Eldsnurra&lt;br /&gt;
|th=วงล้อไฟ &#039;&#039;{{tt|Wonglo Fai|Fire Wheel}}&lt;br /&gt;
|tr=Ateş Dönüşü&lt;br /&gt;
|vi=Lốc Lửa Xoáy&amp;lt;br&amp;gt;Lốc Xoáy Lửa&lt;br /&gt;
|ca=Remolí de Foc&amp;lt;br&amp;gt;Girofoc{{tt|*|VHS version}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Fire Spin}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Binding moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Feuerwirbel]]&lt;br /&gt;
[[es:Giro fuego]]&lt;br /&gt;
[[fr:Danse Flammes]]&lt;br /&gt;
[[it:Turbofuoco]]&lt;br /&gt;
[[ja:ほのおのうず]]&lt;br /&gt;
[[zh:火焰旋涡（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Icicle_Spear_(move)&amp;diff=4487412</id>
		<title>Icicle Spear (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Icicle_Spear_(move)&amp;diff=4487412"/>
		<updated>2026-02-16T04:31:18Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=333&lt;br /&gt;
|name=Icicle Spear&lt;br /&gt;
|jname=つららばり&lt;br /&gt;
|jtrans=Icicle Needle&lt;br /&gt;
|jtranslit=Tsurara Bari&lt;br /&gt;
|gameimage=Icicle Spear IX.png&lt;br /&gt;
|gameimage2=Icicle Spear IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power={{tt|25|10 in Generations III-IV}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|gen=III&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=51&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=187&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=149&lt;br /&gt;
|na=no&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Allows performance of the same move twice in a row.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Effectiveness varies depending on when it is used.&lt;br /&gt;
|pokefordex=Icicle%20Spear&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=yes&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Icicle Spear&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;つららばり&#039;&#039;&#039; &#039;&#039;Icicle Needle&#039;&#039;) is a damage-dealing {{type|Ice}} [[multistrike move]] introduced in [[Generation III]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Shellder}}, but other Pokémon could still inherit it via {{pkmn|breeding}}.&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM51]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM187]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
* [[TM149]] in {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation III===&lt;br /&gt;
Icicle Spear inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each strike made has an equal chance to be a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
Icicle Spear may continue attacking after breaking a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
Icicle Spear has a base [[power]] of 10.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Icicle Spear unless it misses. Due to being now classified as a physical move, Icicle Spear is affected by {{m|Counter}} instead of Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
Icicle Spear&#039;s base power was increased to 25. There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is now 77.5.&lt;br /&gt;
&lt;br /&gt;
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.&lt;br /&gt;
&lt;br /&gt;
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Icicle Spear shoots a spread of five icicles in front of the user, with the center icicle aimed at the target. Multiple icicles can hit the same target.&lt;br /&gt;
&lt;br /&gt;
Because Icicle Spear is classified as a long-range move, the user will move to its trainer&#039;s position before starting its wind-up; as such, it is more effective when used while the trainer is close to the target, allowing multiple icicles to hit.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=25&lt;br /&gt;
|cooldown=6&lt;br /&gt;
|charge-time=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Attacks the foe by firing 2 to 5 icicles in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Sharp icicles are fired at the foe. It strikes two to five times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Attacks target by firing 2 to 5 icicles in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user launches sharp icicles at the foe. It strikes two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user launches sharp icicles at the target. It strikes two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user launches sharp icicles at the target two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by launching five sharp icicles in a single volley at targets.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Ice|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/8|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0090|Shellder|type=Water|1|Water 3|Water 3|8{{sup/3|FRLG}}|13|13|13|13|−|−|−|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|−|−|−|−|−|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0582|Vanillite|type=Ice|1|Mineral|Mineral|||1|1|1|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0583|Vanillish|type=Ice|1|Mineral|Mineral|||1|1|1|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0584|Vanilluxe|type=Ice|1|Mineral|Mineral|||1|1|1|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Ice|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none&lt;br /&gt;
|g8=1|g8tm=51|g8g={{gameabbrev8|SwSh}}&lt;br /&gt;
|g9=2|g9tm-1=187|g9tm-2=149}}&lt;br /&gt;
{{Moveentry/3|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0086|Seel|type=Water|2|Water 1|Field||✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0087|Dewgong|type=Water|type2=Ice|2|Water 1|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0090|Shellder|type=Water|1|Water 3|Water 3|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0160|Feraligatr|type=Water|2|Monster|Water 1||−|✔}}&lt;br /&gt;
{{Moveentry/3|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|}}&lt;br /&gt;
{{Moveentry/3|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form|✔|}}&lt;br /&gt;
{{Moveentry/3|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0354|Banette|type=Ghost|1|Amorphous|Amorphous||−|✔}}&lt;br /&gt;
{{Moveentry/3|0361|Snorunt|type=Ice|2|Fairy|Mineral|−|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0362|Glalie|type=Ice|2|Fairy|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0365|Walrein|type=Ice|type2=Water|2|Water 1|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0382|Kyogre|type=Water|1|No Eggs Discovered|No Eggs Discovered|−|−|✔}}&lt;br /&gt;
{{Moveentry/3|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass|−|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0471|Glaceon|type=Ice|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered||−|✔}}&lt;br /&gt;
{{Moveentry/3|0582|Vanillite|type=Ice|1|Mineral|Mineral|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0583|Vanillish|type=Ice|1|Mineral|Mineral|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0584|Vanilluxe|type=Ice|1|Mineral|Mineral|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0613|Cubchoo|type=Ice|1|Field|Field|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0614|Beartic|type=Ice|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0615|Cryogonal|type=Ice|1|Mineral|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0646|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0712|Bergmite|type=Ice|2|Monster|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0713|Avalugg|type=Ice|2|Monster|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0818|Inteleon|type=Water|2|Water 1|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0864|Cursola|type=Ghost|2|Water 1|Water 3|✔|}}&lt;br /&gt;
{{Moveentry/3|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0872|Snom|type=Ice|type2=Bug|1|Bug|Bug|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0873|Frosmoth|type=Ice|type2=Bug|1|Bug|Bug|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0875|Eiscue|type=Ice|2|Water 1|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0881|Arctozolt|type=Electric|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0896|Glastrier|type=Ice|1|No Eggs Discovered|No Eggs Discovered|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0898|formsig=I|Calyrex|type=Psychic|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=Ice Rider|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0974|Cetoddle|type=Ice|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0975|Cetitan|type=Ice|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0997|Arctibax|type=Dragon|type2=Ice|2|Dragon|Mineral||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0998|Baxcalibur|type=Dragon|type2=Ice|2|Dragon|Mineral||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Ice|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/7|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0086|Seel|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;|note=Chain breed; must chain breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0090|Shellder|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;|note=Breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;|note=Chain breed; must chain breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|note=Breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0086|Seel|type=Water|2|Water 1|Field|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Icy Cave}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|{{DL|QR Scanner|Island Scan}} - [[Tapu Village]]{{sup/7|USUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|[[Terastal phenomenon|Wild Tera Pokémon]] - [[Glaseado Mountain]]{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|{{DL|List of local English event Pokémon distributions in Generation V|Abram Burrows&#039;s Cloyster}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|{{DL|List of local event Pokémon distributions in Generation VI|Arash Ommati&#039;s Mamoswine}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Icicle Spear inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. The move&#039;s critical-hit rate is reduced (2% in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series).&lt;br /&gt;
&lt;br /&gt;
Starting in {{pkmn|Super Mystery Dungeon}}, if a {{DL|Seed|Reviver Seed}} activates, the move will end.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=ice}}&lt;br /&gt;
{{MDMoveRow|game=RB|pow=2|pp=22|acc=70%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=2|pp=8|acc=33.75%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=2|pp=8|acc=33.75%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=12|powmax=99|pp=13|ppmax=30|acc=70%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=ice|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Icicle Spear is a Charged Attack that was made available on January 16, 2022.&lt;br /&gt;
&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=&lt;br /&gt;
|move=Icicle Spear&lt;br /&gt;
|type=Ice&lt;br /&gt;
|pow=60&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=2.2&lt;br /&gt;
|damage_window= 1.2-1.8&lt;br /&gt;
|pow_trainer=70&lt;br /&gt;
|energy_trainer=40&lt;br /&gt;
|effect=&lt;br /&gt;
|effect_chance=&lt;br /&gt;
|users={{MSP/GO|0221|Piloswine}}{{MSP/GO|0473|Mamoswine}}{{MSP/GO|0975|Cetitan}}&lt;br /&gt;
|elite_users={{MSP/GO|0365|Walrein}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
* &#039;&#039;&#039;September 1, 2022&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 35 → 40&lt;br /&gt;
* &#039;&#039;&#039;June 1, 2023&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 60 → 65&lt;br /&gt;
* &#039;&#039;&#039;December 2, 2025&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 65 → 70&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{ice color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Icicle Spear&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|15&lt;br /&gt;
|18&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Multistrike&lt;br /&gt;
|Attacks the target two to five times in a row.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Steven|Sandslash|Summer 2020}}&amp;lt;hr&amp;gt;{{sync|Bea|Vanilluxe|Palentine&#039;s 2022}}&amp;lt;hr&amp;gt;{{sync|Lorelei|Cloyster}}&amp;lt;hr&amp;gt;{{sync|Brycen|Walrein}}&amp;lt;hr&amp;gt;{{sync/player|egg|Seel/Dewgong}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Icicle Spear|type=Ice&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=31.68497 (Hits 1-4), 56.4819 (Hit 5)&lt;br /&gt;
|charge=0.5 seconds (Hits 1-4), 0.82 (Hit 5)&lt;br /&gt;
|range=Projectile&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ２〜５かいれんぞくで ダメージをあたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy 2 to 5 times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=ice|exp=yes|gen=The user attacks by launching sharp icicles at the target.|image1=Trip Vanillite Icicle Spear.png|image1p=Vanillite|image2=Eiscue Icicle Spear.png|image2p=Eiscue|image3=Shellder Icicle Spear.png|image3p=Shellder|image4=Grusha Cetitan Icicle Spear.png|image4p=Cetitan}}&lt;br /&gt;
{{movep|type=ice|ms=090|pkmn=Shellder|method=Shellder fires sharp, thin, spear-shaped ice shards from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shellder|startcode=DP123|startname=Old Rivals, New Tricks!|notes=Debut}}&lt;br /&gt;
{{movep|type=ice|ms=582|pkmn=Vanillite|method=Vanillite opens its mouth and the inside of it starts to glow light-blue. It then releases multiple sharp, thin, spear-shaped ice shards from its mouth at the opponent. As it does, a stream of cold air with white sparkles inside it is released as well.}}&lt;br /&gt;
{{movemid|type=ice|user=Trip|user1=Trip&#039;s Vanillite|startcode=BW031|startname=Ash and Trip&#039;s Third Battle!}}&lt;br /&gt;
{{movep|type=ice|ms=583|pkmn=Vanillish|method=Vanillish points the lower half of its body at the opponent and it starts to glow light-blue. Vanillish then spins around and fires multiple icicles from the bottom of its body at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Dr. Ferrara|user1=Cryogonal Man&#039;s Vanillish|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movemid|type=ice|user=Brycen|user1=Brycen&#039;s Vanillish|startcode=BW079|startname=Caution: Icy Battle Conditions!}}&lt;br /&gt;
{{movep|type=ice|ms=875|pkmn=Eiscue|method=Eiscue fires sharp, thin, spear-shaped ice shards from its face at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Eiscue (Pokémon)|user1=A wild Eiscue|startcode=JN073|startname=Grabbing the Brass Ring!}}&lt;br /&gt;
{{movep|type=ice|ms=091|pkmn=Cloyster|method=Cloyster fires sharp, thin, spear-shaped ice shards from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Goh|user1=Goh&#039;s Cloyster|startcode=JN102|startname=Battling in the Freezing Raid!}}&lt;br /&gt;
{{movep|type=ice|ms=873|pkmn=Frosmoth|method=Frosmoth fires multiple sharp icicles at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Lyla|user1=Lyla&#039;s Frosmoth|startcode=JN113|startname=Chasing to the Finish!}}&lt;br /&gt;
{{movep|type=ice|ms=975|pkmn=Cetitan|method=Cetitan fires five sharp icicles from its mouth, one at a time, at the opponent.}}&lt;br /&gt;
{{movebtm|type=ice|user=Grusha|user1=Grusha&#039;s Cetitan|startcode=HZ063|startname=Ice Battle! Cold-Eyed Grusha}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user releases four icicles from its body at the opponent.|image1=Lorelei Shellder Icicle Spear Adventures.png|image1p=Shellder}}&lt;br /&gt;
{{movep|type=ice|ms=090|pkmn=Shellder|method=Shellder releases four icicles from the black parts on its face above its mouth at the opponent. The icicles travel so fast that they leave behind a white trail where they shot.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Lorelei|user1=Lorelei&#039;s Shellder|startcode=PS292|startname=Bested by Banette|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
genIII=Icicle Spear III|&lt;br /&gt;
genIV=Icicle Spear IV|&lt;br /&gt;
genV=Icicle Spear V|&lt;br /&gt;
genVI=Icicle Spear VI|&lt;br /&gt;
genVI2=Icicle Spear VI 2|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
genVII=Icicle Spear VII|&lt;br /&gt;
genVIII=Icicle Spear VIII|&lt;br /&gt;
ZA=Icicle Spear ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
Colo=Icicle Spear Colo|&lt;br /&gt;
XD=Icicle Spear XD|&lt;br /&gt;
PBR=Icicle Spear PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
PMDRB=Icicle Spear PMD RB|&lt;br /&gt;
PMDTDS=Icicle Spear PMD TDS|&lt;br /&gt;
PSMD=Icicle Spear PSMD|&lt;br /&gt;
Masters=Icicle Spear Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move is unavailable to the player in {{game2|Ruby|Sapphire|Emerald}} and {{g|Colosseum}} and {{XD}} without trading, as no Pokémon can learn it without {{pkmn|breeding}} outside of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}&lt;br /&gt;
|zh_yue=冰錐 &#039;&#039;{{tt|Bīngjēui|Icicle Spear}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;冰針 &#039;&#039;{{tt|Bīngjām|Ice Needle}}&#039;&#039; {{tt|*|Animated series}}&lt;br /&gt;
|zh_cmn=冰錐 / 冰锥 &#039;&#039;{{tt|Bīngzhuī|Icicle Spear}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;冰針 &#039;&#039;{{tt|Bīngzhēn|Ice Needle}}&#039;&#039; {{tt|*|Animated series}}&lt;br /&gt;
|nl=IJspegelspeer&lt;br /&gt;
|fr=Stalactite&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Stalagtite&amp;lt;sup&amp;gt;{{gen|III}}–{{gen|VII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|de=Eisspeer&lt;br /&gt;
|el=Παγολόγχη &#039;&#039;Pagolónchi&#039;&#039;&lt;br /&gt;
|hi=आइसिकल स्पीयर &#039;Icicle Spear&#039;&#039;&lt;br /&gt;
|id=Jarum Pilar Es{{tt|*|Pokémon GO}}&amp;lt;br&amp;gt;Jarum Es&lt;br /&gt;
|it=Gelolancia&lt;br /&gt;
|ko=고드름침 &#039;&#039;{{tt|Godoreum Chim|Icicle Dart}}&#039;&#039;&lt;br /&gt;
|pl=Strzała Lodu&lt;br /&gt;
|pt_br=Lança Congelada (games, [[JN113]]–present, manga)&amp;lt;br&amp;gt;Lança de Gelo ([[BW031]]–[[BW079]])&lt;br /&gt;
|pt_eu=Arpão de Gelo&lt;br /&gt;
|ru=Ледяная Пика &#039;&#039;{{tt|Ledyanaya Pika|Ice Lance}}&#039;&#039;&lt;br /&gt;
|es_la=Lanza de Hielo&amp;lt;!-- (games, [[BW057]]–present)&amp;lt;br&amp;gt;Arpón Carámbano ([[BW031]])--&amp;gt;&lt;br /&gt;
|es_eu=Carámbano&lt;br /&gt;
|sr=Ledenice&lt;br /&gt;
|th=หอกน้ำแข็ง &#039;&#039;{{tt|Hok Namkhaeng|Ice Spear}}&#039;&#039;&lt;br /&gt;
|tr=Buzul Mızrak&lt;br /&gt;
|vi=Kim Băng {{tt|*|Animated series}}&amp;lt;br&amp;gt;Băng Châm {{tt|*|Pokémon Special}}{{specify|check tooltip: is this Adventures?}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bullet Seed|ice}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Multistrike moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eisspeer]]&lt;br /&gt;
[[es:Carámbano (tercera generación)]]&lt;br /&gt;
[[fr:Stalactite]]&lt;br /&gt;
[[it:Gelolancia]]&lt;br /&gt;
[[ja:つららばり]]&lt;br /&gt;
[[zh:冰锥（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_Rush_(move)&amp;diff=4487409</id>
		<title>Dragon Rush (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_Rush_(move)&amp;diff=4487409"/>
		<updated>2026-02-16T04:26:20Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=407 |&lt;br /&gt;
name=Dragon Rush |&lt;br /&gt;
jname=ドラゴンダイブ |&lt;br /&gt;
jtrans=Dragon Dive |&lt;br /&gt;
jtranslit=Doragon Daibu |&lt;br /&gt;
gameimage=Dragon Rush IX.png |&lt;br /&gt;
gameimage2=Dragon Rush IX 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Dragon |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=100 |&lt;br /&gt;
accuracy=75 |&lt;br /&gt;
bdesc=Has a 20% chance of making the opponent flinch. |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
category6=Tough|&lt;br /&gt;
appeal6=3|&lt;br /&gt;
jam6=0|&lt;br /&gt;
cdesc6=Affected by how well the previous Pokémon&#039;s move went.|&lt;br /&gt;
pokefordex=Dragon%20Rush |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Dragon Rush&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ドラゴンダイブ&#039;&#039;&#039; &#039;&#039;Dragon Dive&#039;&#039;) is a damage-dealing {{type|Dragon}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Dragon Rush inflicts damage and has a 20% chance of causing the target to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Dragon Rush is no longer affected by [[King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
If the target has used {{m|Minimize}}, Dragon Rush now deals double its regular damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Dragon Rush behaves similarly to {{m|Heat Crash}} and {{m|Heavy Slam}} causing the user to leap high up into the air (briefly avoiding moves that pass through their position), before crashing back down on the target. This is also similar to {{m|Fly}} and {{m|Bounce}}, though the user remains airborne for a much shorter time.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=100&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|charge-time=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dragon}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Dragon|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/8|0004|Charmander|type=Fire|2|Monster|Dragon|−|−|−|−|−|−|−|42|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0005|Charmeleon|type=Fire|2|Monster|Dragon|−|−|−|−|−|−|−|42|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|−|−|−|−|−|−|−|42|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|−|−|−|−|−|−|−|45}}&lt;br /&gt;
{{Moveentry/8|0147|Dratini|type=Dragon|2|Water 1|Dragon|35|41|41|41|35|35|35|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0148|Dragonair|type=Dragon|2|Water 1|Dragon|39|47|47|47|39|39|39|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|39|47|47|47|39|39|39|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0206|Dunsparce|type=Normal|1|Field|Field|−|−|−|43{{sup/7|SM}}&amp;lt;br&amp;gt;46{{sup/7|USUM}}|44|44|40}}&lt;br /&gt;
{{Moveentry/8|0249|Lugia|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|15{{sup/4|HGSS}}|15|15|15|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/8|0253|Grovyle|type=Grass|2|Monster|Dragon|−|−|−|−||−|−|44|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0254|Sceptile|type=Grass|2|Monster|Dragon|−|−|−|−||−|−|44|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0329|Vibrava|type=Ground|type2=Dragon|2|Bug|Dragon|−|−|−|−|56|56|56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0330|Flygon|type=Ground|type2=Dragon|2|Bug|Dragon|−|−|47{{sup/6|ORAS}}|47|60|60|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|−|−|−|−|−|−|−|55|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|−|−|−|−|−|−|−|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0443|Gible|type=Dragon|type2=Ground|2|Monster|Dragon|37|37|37|37|60|60|60|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0444|Gabite|type=Dragon|type2=Ground|2|Monster|Dragon|49|49|49|49|74|74|74|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon|55|55|55|55|82|82|82|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0633|Deino|type=Dark|type2=Dragon|1|Dragon|Dragon||42|42|42|52||52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0634|Zweilous|type=Dark|type2=Dragon|1|Dragon|Dragon||42|42|42|54||54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0635|Hydreigon|type=Dark|type2=Dragon|1|Dragon|Dragon||42|42|42|54||54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||63|63|65|||65}}&lt;br /&gt;
{{Moveentry/8|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||−|−|||56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0799|Guzzlord|type=Dark|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||73|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0804|Naganadel|type=Poison|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||−|70|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||44||44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0880|Dracozolt|type=Electric|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||77|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||77|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0886|Drakloak|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||61||61|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0887|Dragapult|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||63||63|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0967|Cyclizar|type=Dragon|type2=Normal|1|Field|Field|||||||57|57|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0982|Dudunsparce|type=Normal|1|Field|Field|form=All forms|||||||40}}&lt;br /&gt;
{{Moveentry/8|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms|||||||−|47|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||−|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0997|Arctibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||−|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0998|Baxcalibur|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||−|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|1005|Roaring Moon|type=Dragon|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|||||||63|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|1009|Walking Wake|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|1020|Gouging Fire|type=Fire|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dragon|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Dragon|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/7|0004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0147|Dratini|type=Dragon|2|Water 1|Dragon|✔|✔|✔|✔|−|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0304|Aron|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0371|Bagon|type=Dragon|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon|||−|−|✔}}&lt;br /&gt;
{{Moveentry/7|0714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon|||−|−|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0843|Silicobra|type=Ground|2|Field|Dragon|||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dragon|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VIII]]====&lt;br /&gt;
{{Movehead/Special|Dragon}}&lt;br /&gt;
{{Moveentry/1|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Marco Hemantha Kaludura Silva&#039;s Dracovish}}|STAB=&#039;&#039;&#039;|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Dragon}}&lt;br /&gt;
{{Moveentry/1|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|[[Terastal phenomenon|Wild Tera Pokémon]] - [[West Province (Area Three)]]{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Dragon Rush deals damage, and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], when Dragon Rush is used by a [[Gigantic Pokémon]], the move has an extended range, being able to attack enemies in the line of sight of the user. It also has a base PP of 20 and base accuracy of 90%.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=dragon}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=40|pp=8|acc=80%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=40|pp=8|acc=80%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=30|powmax=99|pp=13|ppmax=50|acc=70%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=30|powmax=99|pp=13|ppmax=30|acc=70%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=dragon|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|grid={{Conquestmove/Grid/diamond|dist=2|shift=2}}&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=45&lt;br /&gt;
|acc=75%&lt;br /&gt;
|eff=Has a 20% chance of making each target flinch.&lt;br /&gt;
|users={{CSP|149|Dragonite}} &amp;amp;nbsp;&amp;amp;nbsp;{{CSP|445|Garchomp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Dragon Rush|type=Dragon&lt;br /&gt;
|stars=5&lt;br /&gt;
|pow=25.75451&lt;br /&gt;
|charge=1.3&lt;br /&gt;
|range=Dash&lt;br /&gt;
|hits=4&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=May flinch the foe}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dragon color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Dragon Rush&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|3&lt;br /&gt;
|—&lt;br /&gt;
|130&lt;br /&gt;
|156&lt;br /&gt;
|75%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|Has a chance (20%) of making the target flinch.&lt;br /&gt;
|{{sync|Iris|Hydreigon|Alt.}}&amp;lt;hr&amp;gt;{{sync|Zinnia|Salamence}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move}}&lt;br /&gt;
|- style=&amp;quot;background: #{{dragon color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! colspan=2 | State&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! colspan=2 | Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; rowspan=3 | Triple Threat Dragon Rush&lt;br /&gt;
| rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{physical color}}&amp;quot;|{{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| colspan=2 | Default&lt;br /&gt;
| 200&lt;br /&gt;
| 240&lt;br /&gt;
| colspan=2 rowspan=3 | An opponent&lt;br /&gt;
| rowspan=3 | —&lt;br /&gt;
| rowspan=2 | The more the target&#039;s [[stat]]s are lowered, the greater the power of this attack.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | {{sync|Iris|Hydreigon|Alt.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | 6★ EX&lt;br /&gt;
! rowspan=2 | 300&lt;br /&gt;
! rowspan=2 | 360&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | 6★ EX with EX role&lt;br /&gt;
! The first time the user&#039;s sync move is used each battle, the sync move countdown is reduced by three.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* &#039;&#039;&#039;Dragon Rush:&#039;&#039;&#039;&lt;br /&gt;
** Description prior to Version 2.10.0 (from June 28, 2021): Has a small chance of making the target flinch.&lt;br /&gt;
** {{sync|Iris|Hydreigon|Alt.}}&#039;s passive {{mas|skill}} {{sk|Piercing Gaze}} makes their use of this move never miss.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
In [[Super Smash Bros. for Nintendo 3DS/Wii U]], Dragon Rush is a custom move for {{SSB|Charizard}}, replacing {{sbw|Flare Blitz}}. When used, Charizard will dash at the opponent while spinning. When the move makes contact, it will carry the opponent while repeatedly damaging them. Unlike Flare Blitz and {{m|Blast Burn}}, Dragon Rush will not cause Charizard to damage itself when used. Mega Charizard X uses the same move when the A button is pressed, except it can be used in many different directions.&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Dragon Rush is {{p|Garchomp}}&#039;s first move. It is obtained by evolving into {{p|Gabite}} at level 5 and upgrading {{m|Sand Attack}} into it instead of {{m|Dig}}. The user jumps back, and briefly channels before diving forward, dragging all enemies within a small radius to the designated area and reducing damage taken by 35%, then deals damage in a radius. The user can use {{m|Dragon Claw}} during the first half of the channel to provide two more hits and replace the radial damage at the end of the move with a damaging stun and slow. At level 11, the user becomes unstoppable during this move.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dragon}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It could also cause the Cringe status condition, which makes the enemy unable to attack or use moves.&amp;lt;br&amp;gt;It damages even faraway Pokémon. It could also cause the Cringe status condition, which makes the enemies unable to attack or use moves.{{tt|*|Description for Gigantic Pokémon}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It could also cause the enemy to flinch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=dragon|exp=yes|gen=The user tackles the target while exhibiting overwhelming menace in the form of a blue aura. This may also make the target flinch.|image1=Lugia Dragon Rush.png|image1p=Lugia|image2=Goh Flygon Dragon Rush.png|image2p=Flygon|image3=Cameron Hydreigon Dragon Rush.png|image3p=Hydreigon|image4=Ult Dragonite Dragon Rush.png|image4p=Dragonite}}&lt;br /&gt;
{{movep|type=dragon|ms=445|pkmn=Garchomp|method=Garchomp flies at the opponent, and the two appendages on its head glow light purple or blue. Then, a light blue aura with white streaks or a blue, dragon-shaped aura covers its body, and it slams into the opponent. On occasion, this will cause the opponent to flinch.}}&lt;br /&gt;
{{movemid|type=dragon|user=Cynthia&#039;s Garchomp|startcode=DP040|startname=Top-Down Training!|notes=Debut}}&lt;br /&gt;
{{movep|type=dragon|ms=149|pkmn=Dragonite|method=Dragonite&#039;s body becomes surrounded by a light blue aura, sometimes with white streaks, or a blue, dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Provo|user1=Provo&#039;s Dragonite|startcode=DP118|startname=Pursuing a Lofty Goal!}}&lt;br /&gt;
{{movemid|type=dragon|user=Iris&#039;s Dragonite|startcode=BW091|startname=Battling Authority Once Again!}}&lt;br /&gt;
{{movemid|type=dragon|user=Ult|user1=Ult&#039;s Dragonite|startcode=HZ106|startname=The Dusk Ball That Wouldn&#039;t Open}}&lt;br /&gt;
{{movep|type=dragon|ms=635|pkmn=Hydreigon|method=Hydreigon&#039;s body becomes surrounded by a blue, dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Shannon|user1=Shannon&#039;s Hydreigon|startcode=BW100|startname=A Village Homecoming!}}&lt;br /&gt;
{{movemid|type=dragon|user=Cameron (Unova)|user1=Cameron&#039;s Hydreigon|startcode=BW107|startname=Cameron&#039;s Secret Weapon!}}&lt;br /&gt;
{{movep|type=dragon|ms=445M|pkmn=Garchomp|method=Mega Garchomp flies into the air, and the two appendages on its head glow blue. Then, a blue, dragon-shaped aura covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Remo|user1=Remo&#039;s Garchoo|startcode=XYS01|startname=Mega Evolution Special I}}&lt;br /&gt;
{{movep|type=dragon|ms=249|pkmn=Lugia|method=Lugia&#039;s body becomes surrounded by a blue, dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Hoopa (anime)|user1=A Lugia summoned by Hoopa|startcode=M18|startname=Hoopa and the Clash of Ages}}&lt;br /&gt;
{{movep|type=dragon|ms=373|pkmn=Salamence|method=Salamence&#039;s body becomes surrounded by a light blue, dragon-shaped aura with light purple wisps around it. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=dragon|ms=634|pkmn=Zweilous|method=The black fur on both of Zweilous&#039;s heads glow light blue. Then, a light blue aura covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Ryuki|user1=Ryuki&#039;s Zweilous|startcode=SM118|startname=Aiming for the Top Floor!}}&lt;br /&gt;
{{movep|type=dragon|ms=330|pkmn=Flygon|method=Flygon&#039;s antennae glow light blue. Then, a light blue aura with white streaks covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Goh&#039;s Flygon|startcode=JN036|startname=Making Battles in the Sand!}}&lt;br /&gt;
{{movep|type=dragon|ms=887|pkmn=Dragapult|method=Dragapult&#039;s body becomes outlined in light blue. Then, a light blue, dragon-shaped aura covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Leon (anime)|user1=Leon&#039;s Dragapult|startcode=JN043|startname=Sword and Shield: The Darkest Day!}}&lt;br /&gt;
{{movep|type=dragon|ms=882|pkmn=Dracovish|method=Dracovish&#039;s body becomes surrounded by a light blue, sometimes dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Ash&#039;s Dracovish|startcode=JN103|startname=The Future is Now, Thanks to Strategy!}}&lt;br /&gt;
{{movep|type=dragon|ms=967|pkmn=Cyclizar|method=Cyclizar&#039;s body becomes surrounded by a light blue aura, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Team Dragon Rampage|user1=Neki&#039;s Cyclizar|startcode=HZ096|startname=Crash! Team Dragon Rampage!}}&lt;br /&gt;
{{movemid|type=dragon|user=Team Dragon Rampage|user1=Dorara&#039;s Cyclizar|startcode=HZ096|startname=Crash! Team Dragon Rampage!}}&lt;br /&gt;
{{movemid|type=dragon|user=Team Dragon Rampage|user1=Dora&#039;s Cyclizar|startcode=HZ096|startname=Crash! Team Dragon Rampage!}}&lt;br /&gt;
{{movep|type=dragon|ms=149M|pkmn=Dragonite|method=Mega Dragonite&#039;s body becomes surrounded by a blue, dragon-shaped aura. It then slams into the opponent.}}&lt;br /&gt;
{{movebtm|type=dragon|user=Ult|user1=Ult&#039;s Dragonite|startcode=HZ107|startname=Friends as Two, Me and You}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dragon|exp=yes|gen=The user tackles the target while exhibiting overwhelming menace.|image1=Cynthia Garchomp Dragon Rush Adventures.png|image1p=Garchomp|image2=Advanced level Grunt Gible Dragon Rush.png|image2p=Gible|image3=Raihan Flygon Dragon Rush Adventures.png|image3p=Flygon}}&lt;br /&gt;
{{movep|type=dragon|ms=443|pkmn=Gible|method=Gible charges and slams the top of its head into the opponent with great force, or Gible charges at the opponent and its body becomes surrounded in a spiraling stream of energy. Gible then slams its head into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Advanced level Grunt|user1=The Advanced level Grunt&#039;s Gible|startcode=PS358|startname=Stunning Staravia &amp;amp; Stinky Skuntank I|notes=Debut}}&lt;br /&gt;
{{movep|type=dragon|ms=445|pkmn=Garchomp|method=Garchomp flies at the opponent as fast as it can and slams its body into it with powerful force.}}&lt;br /&gt;
{{movemid|type=dragon|user=Cynthia&#039;s Garchomp|startcode=PS368|startname=Problematic Probopass and Mad Magnezone Part I}}&lt;br /&gt;
{{movep|type=dragon|ms=330|pkmn=Flygon|method=Flygon flies at the opponent as fast as it can and slams its body into it with powerful force.}}&lt;br /&gt;
{{movebtmManga|type=dragon|user=Raihan|user1=Raihan&#039;s Flygon|startcode=PASS29|startname=GRRR!! The Irrepairable Gears}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=dragon&lt;br /&gt;
|genIV=Dragon Rush IV&lt;br /&gt;
|genV=Dragon Rush V&lt;br /&gt;
|genVI=Dragon Rush VI&lt;br /&gt;
|genVI2=Dragon Rush VI 2&lt;br /&gt;
|genVII=Dragon Rush VII&lt;br /&gt;
|genVII2=Dragon Rush VII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|genVIII=Dragon Rush VIII&lt;br /&gt;
|genVIII2=Dragon Rush VIII 2&lt;br /&gt;
|ZA=Dragon Rush ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|PBR=Dragon Rush PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|PMDTDS=Dragon Rush PMD TDS&lt;br /&gt;
|PMDGTI=Dragon Rush PMD GTI&lt;br /&gt;
|PSMD=Dragon Rush PSMD&lt;br /&gt;
|Masters=Dragon Rush Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Italian, the [[Lake of Outrage]] is named after this move.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dragon color}}|bordercolor={{dragon color light}}&lt;br /&gt;
|zh_yue=龍之俯衝 &#039;&#039;{{tt|Lùhng zhī Fúchūng|Dragon Dive}}&#039;&#039; {{tt|*|Games}}&lt;br /&gt;
|zh_cmn=龍之俯衝 / 龙之俯冲 &#039;&#039;{{tt|Lóng zhī Fǔchōng|Dragon Dive}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;龍神俯衝 &#039;&#039;{{tt|Lóngshén Fǔchōng|Dragon Dive}}&#039;&#039; {{tt|*|Animated series}}&amp;lt;br&amp;gt;神龍俯衝 &#039;&#039;{{tt|Shénlóng Fǔchōng|Dragon Dive}}&#039;&#039; {{tt|*|Adventures, DP National Complete Pokédex Guidebook}}&lt;br /&gt;
|nl=Drakenstoot&lt;br /&gt;
|fr=Draco-Charge&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Dracocharge&amp;lt;sup&amp;gt;{{gen|IV}}–{{gen|VII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|de=Drachenstoß&lt;br /&gt;
|el=Ορμή Δράκου &#039;&#039;Orme Drakou&#039;&#039;&lt;br /&gt;
|id=Dragon Dive&lt;br /&gt;
|it=Dragofuria&lt;br /&gt;
|ko=드래곤다이브 &#039;&#039;{{tt|Deuraegondaibeu|Dragon Dive}}&#039;&#039;&lt;br /&gt;
|pl=Bieg Smoka&lt;br /&gt;
|pt_br=Investida do Dragão&lt;br /&gt;
|pt_eu=Ataque Dragão&lt;br /&gt;
|ro=Saltul Dragonului&lt;br /&gt;
|es=Carga Dragón&lt;br /&gt;
|es_la=&amp;lt;!--Carga Dragón (games, [[DP118]]–present)&amp;lt;br&amp;gt;Furia Dragón{{tt|*|Mistake with Dragon Rage}} ([[DP040]])--&amp;gt;&lt;br /&gt;
|vi=Sự Đâm Bổ Của Rồng&lt;br /&gt;
|ca=Escomesa de Drac&lt;br /&gt;
}}&lt;br /&gt;
{{Iron Tail|dragon}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can cause flinching]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that become stronger against a Minimized target]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Drachenstoß]]&lt;br /&gt;
[[es:Carga dragón]]&lt;br /&gt;
[[fr:Draco-Charge]]&lt;br /&gt;
[[it:Dragofuria]]&lt;br /&gt;
[[ja:ドラゴンダイブ]]&lt;br /&gt;
[[zh:龙之俯冲（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Heat_Crash_(move)&amp;diff=4487408</id>
		<title>Heat Crash (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Heat_Crash_(move)&amp;diff=4487408"/>
		<updated>2026-02-16T04:24:18Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=535&lt;br /&gt;
|name=Heat Crash&lt;br /&gt;
|jname=ヒートスタンプ&lt;br /&gt;
|jtrans=Heat Stamp&lt;br /&gt;
|jtranslit=Hīto Sutanpu&lt;br /&gt;
|gameimage=Heat Crash IX.png&lt;br /&gt;
|gameimage2=Heat Crash IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=V&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=88&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=189&lt;br /&gt;
|na=no&lt;br /&gt;
|category=Tough&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Excites the audience a lot if used last.&lt;br /&gt;
|pokefordex=Heat%20Crash&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Heat Crash&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヒートスタンプ &#039;&#039;&#039; &#039;&#039;Heat Stamp&#039;&#039;) is a damage-dealing {{type|Fire}} [[move]] introduced in [[Generation V]]. Prior to [[Generation VIII]], it was the [[signature move]] of {{p|Tepig}}&#039;s [[evolution]]ary line. It was [[TR88]] in {{g|Sword and Shield}}, and is [[TM189]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Heat Crash deals damage. Its [[power]] depends on the [[weight]] of both the user and the target; the greater the difference between the user&#039;s weight and the target&#039;s weight, the greater the power:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Fire color light}}; border: 3px solid #{{Fire color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Target&#039;s relative weight&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Power&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| More than 50%&lt;br /&gt;
| 40&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 33.35% - 50%&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 25.01% - 33.34%&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 20.01% - 25%&lt;br /&gt;
| 100&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 20% or less&lt;br /&gt;
| 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
If the target has used {{m|Minimize}}, Heat Crash now deals double its regular damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
Heat Crash will fail against a [[Dynamax]]ed target.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
Heat Crash cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Heat Crash behaves similarly to {{m|Heavy Slam}}, {{m|Dragon Rush}}, {{m|Fly}} and {{m|Bounce}}, causing the user to leap high up into the air (briefly avoiding moves that pass through their position), before crashing back down on the target.&lt;br /&gt;
&lt;br /&gt;
If used against the [[Hyperrogue Ange Floette]] flowers, Heavy Slam will always have a base power of 120. {{LegendsZAMove&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|charge-time=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShLA}}|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|BDSP}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by slamming its burning body into targets. The more the user outweighs the target, the greater this move&#039;s power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Fire|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}|g9=2}}&lt;br /&gt;
{{Moveentry/6|0322|Numel|type=Fire|1|Field|Field|−|−|−||−|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0323|Camerupt|type=Fire|type2=Ground|1|Field|Field|−|−|−||−|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|75|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0498|Tepig|type=Fire|1|Field|Field|27|27|27||27|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0499|Pignite|type=Fire|type2=Fighting|1|Field|Field|31|31|31||31|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field|31|31|31||31|{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0721|Volcanion|type=Fire|type2=Water|1|No Eggs Discovered|No Eggs Discovered||−|−|−|−|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0837|Rolycoly|type=Rock|1|Mineral|Mineral||||35|35|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0838|Carkol|type=Rock|type2=Fire|1|Mineral|Mineral||||41|41|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0839|Coalossal|type=Rock|type2=Fire|1|Mineral|Mineral||||45|45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fire|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[TR]]===&lt;br /&gt;
{{Movehead/TMGames|Fire|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none&lt;br /&gt;
|g8=1|g8tm=88|tmhm8=TR|g8g={{gameabbrev8|SwSh}}&lt;br /&gt;
|g9=1|g9tm=189|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/2|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0059|Arcanine|type=Fire|1|Field|Field|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0059|formsig=H|Arcanine|type=Fire|type2=Rock|1|Field|Field|form=Hisuian Form||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0126|Magmar|type=Fire|1|Human-Like|Human-Like|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0218|Slugma|type=Fire|1|Amorphous|Amorphous||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0219|Magcargo|type=Fire|type2=Rock|1|Amorphous|Amorphous||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0322|Numel|type=Fire|type2=Ground|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0323|Camerupt|type=Fire|type2=Ground|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0324|Torkoal|type=Fire|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0467|Magmortar|type=Fire|1|Human-Like|Human-Like|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0498|Tepig|type=Fire|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0499|Pignite|type=Fire|type2=Fighting|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0643|Reshiram|type=Dragon|type2=Fire|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0721|Volcanion|type=Fire|type2=Water|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0727|Incineroar|type=Fire|type2=Dark|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0791|Solgaleo|type=Psychic|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0799|Guzzlord|type=Dark|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|}}&lt;br /&gt;
{{Moveentry/2|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|}}&lt;br /&gt;
{{Moveentry/2|0837|Rolycoly|type=Rock|1|Mineral|Mineral|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0838|Carkol|type=Rock|type2=Fire|1|Mineral|Mineral|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0839|Coalossal|type=Rock|type2=Fire|1|Mineral|Mineral|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0850|Sizzlipede|type=Fire|type2=Bug|1|Bug|Bug|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0874|Stonjourner|type=Rock|1|Mineral|Mineral|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0879|Copperajah|type=Steel|2|Field|Mineral|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0911|Skeledirge|type=Fire|type2=Ghost|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0988|Slither Wing|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/2|1007|Koraidon|type=Fighting|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|1020|Gouging Fire|type=Fire|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|1024|Terapagos|type=Normal|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Movefoot|Fire|2}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Heat Crash deals damage. Its power depends on the weight of both the user and the target; the lighter the target is in comparison to the user, the greater the power.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=fire}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=17|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=1|powmax=99|pp=17|ppmax=40|acc=100%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=fire|GTI=yes|SMD=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=fire&lt;br /&gt;
|grid={{Conquestmove/Grid/columns|dist=1|shift=1}}&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=43&lt;br /&gt;
|acc=100%&lt;br /&gt;
|users={{CSP|499|Pignite}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Heat Crash|type=Fire&lt;br /&gt;
|stars=3&lt;br /&gt;
|pow=60.65884&lt;br /&gt;
|charge=1.04&lt;br /&gt;
|range=Dash&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! State&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Battle Fanatic Heat Crash&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| Default&amp;lt;hr&amp;gt;&#039;&#039;&#039;6★ EX&#039;&#039;&#039;&lt;br /&gt;
| 250&lt;br /&gt;
| 300&lt;br /&gt;
| An opponent&amp;lt;hr&amp;gt;&#039;&#039;&#039;All opponents&#039;&#039;&#039;&lt;br /&gt;
| —&lt;br /&gt;
| No additional effect.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{sync|Hilda|Emboar}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The user slams its target with its flame-covered body.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The heavier you are than the enemy, the greater the damage it causes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The heavier you are compared to the enemy, the greater the damage caused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=fire|exp=yes|gen=The user slams into the target with its flame-covered body.|image1=Bianca Pignite Heat Crash.png|image1p=Pignite|image2=Shamus Emboar Heat Crash.png|image2p=Emboar}}&lt;br /&gt;
{{movep|type=fire|ms=499|pkmn=Pignite|method=Pignite jumps into the air and becomes surrounded by a sphere of yellow-orange flames. Pignite then shoots at the opponent and crashes down on them.}}&lt;br /&gt;
{{movemid|type=fire|user=Bianca&#039;s Pignite|startcode=BW013|startname=Minccino—Neat and Tidy!|notes=Debut}}&lt;br /&gt;
{{movep|type=fire|ms=500|pkmn=Emboar|method=Emboar jumps high into the air and surrounds its body in a sphere of yellow-orange flames. Emboar then falls on top of the opponent, crushing them.}}&lt;br /&gt;
{{movebtm|type=fire|user=Shamus|user1=Shamus&#039;s Emboar|startcode=BW077|startname=Evolution by Fire!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pocket Monsters BW: The Heroes of Fire and Thunder===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user slams into the target with its flame-covered body.|image1=Shin Emboar Heat Crash FAT.png|image1p=Emboar}}&lt;br /&gt;
{{movep|type=fire|ms=500|pkmn=Emboar|method=Emboar bursts into flames. It jumps into the air and crushes the opponent with its weight.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Shin&#039;s Emboar|startcode=FAT2|startname=The King&#039;s Identity...!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=The user slams into the target with its flame-covered body.|image1=Nite Heat Crash.png|image1p=Pignite}}&lt;br /&gt;
{{movep|type=fire|ms=499|pkmn=Pignite|method=Pignite&#039;s body burst into flames. It then jumps into the air and crushes the opponent with its weight.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Nite|user1=Black&#039;s Nite|startcode=PS494|startname=Up in the Air|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fire|&lt;br /&gt;
genV=Heat Crash V|&lt;br /&gt;
genVI=Heat Crash VI|&lt;br /&gt;
genVI2=Heat Crash VI 2|&lt;br /&gt;
genVII=Heat Crash VII|&lt;br /&gt;
genVII2=Heat Crash VII 2|&lt;br /&gt;
genVIII=Heat Crash VIII|&lt;br /&gt;
genVIII2=Heat Crash VIII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fire|&lt;br /&gt;
ZA=Heat Crash ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Fire|&lt;br /&gt;
PMDGTI=Heat Crash PMD GTI|&lt;br /&gt;
PSMD=Heat Crash PSMD&lt;br /&gt;
}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* With a weight of {{tt|2.2&amp;amp;nbsp;lbs.|1.0&amp;amp;nbsp;kg}}, {{p|Sizzlipede}} is the lightest Pokémon that can have this move.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fire color}}|bordercolor={{fire color light}}&lt;br /&gt;
|zh_yue=高溫重壓 &#039;&#039;{{tt|Gōuwān Chúhng&#039;aat|Heat Crash}}&#039;&#039; {{tt|*|Games}}&lt;br /&gt;
|zh_cmn=高溫重壓 / 高温重压 &#039;&#039;{{tt|Gāowēn Zhòngyā|Heat Crash}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;高溫搗擊 &#039;&#039;{{tt|Gāowēn Dǎojí|Heat Pound}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Hittecrash&lt;br /&gt;
|fr=Tacle Feu&lt;br /&gt;
|de=Brandstempel&lt;br /&gt;
|id=Tubrukan Panas&lt;br /&gt;
|it=Marchiafuoco&lt;br /&gt;
|ko=히트스탬프 {{tt|&#039;&#039;Hiteuseutaempeu&#039;&#039;|Heat Stamp}}&lt;br /&gt;
|pl=Pocisk Żaru{{tt|*|BW025-present}}&amp;lt;br&amp;gt;Bryła Żaru{{tt|*|BW013}}&lt;br /&gt;
|pt_br=Choque de Calor (TCG, manga)&amp;lt;br&amp;gt;Colisão de Calor (anime)&lt;br /&gt;
|pt_eu=Choque de Calor&lt;br /&gt;
|es_la=Golpe de Calor&lt;br /&gt;
|es_eu=Golpe Calor&lt;br /&gt;
|vi=Phát Hỏa Công Kích&lt;br /&gt;
}}&lt;br /&gt;
{{Heavy Slam|fire}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Moves affected by weight]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that become stronger against a Minimized target]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Brandstempel]]&lt;br /&gt;
[[es:Golpe calor]]&lt;br /&gt;
[[fr:Tacle Feu]]&lt;br /&gt;
[[it:Marchiafuoco]]&lt;br /&gt;
[[ja:ヒートスタンプ]]&lt;br /&gt;
[[zh:高温重压（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_Rush_(move)&amp;diff=4487406</id>
		<title>Dragon Rush (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_Rush_(move)&amp;diff=4487406"/>
		<updated>2026-02-16T04:22:45Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=407 |&lt;br /&gt;
name=Dragon Rush |&lt;br /&gt;
jname=ドラゴンダイブ |&lt;br /&gt;
jtrans=Dragon Dive |&lt;br /&gt;
jtranslit=Doragon Daibu |&lt;br /&gt;
gameimage=Dragon Rush IX.png |&lt;br /&gt;
gameimage2=Dragon Rush IX 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Dragon |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=100 |&lt;br /&gt;
accuracy=75 |&lt;br /&gt;
bdesc=Has a 20% chance of making the opponent flinch. |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
category6=Tough|&lt;br /&gt;
appeal6=3|&lt;br /&gt;
jam6=0|&lt;br /&gt;
cdesc6=Affected by how well the previous Pokémon&#039;s move went.|&lt;br /&gt;
pokefordex=Dragon%20Rush |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Dragon Rush&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ドラゴンダイブ&#039;&#039;&#039; &#039;&#039;Dragon Dive&#039;&#039;) is a damage-dealing {{type|Dragon}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Dragon Rush inflicts damage and has a 20% chance of causing the target to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Dragon Rush is no longer affected by [[King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
If the target has used {{m|Minimize}}, Dragon Rush now deals double its regular damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, the user of Dragon Rush cannot be hit by moves while airborne during its attack animation.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=100&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|charge-time=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dragon}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by tackling targets while exhibiting overwhelming menace. This may also make targets flinch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Dragon|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/8|0004|Charmander|type=Fire|2|Monster|Dragon|−|−|−|−|−|−|−|42|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0005|Charmeleon|type=Fire|2|Monster|Dragon|−|−|−|−|−|−|−|42|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|−|−|−|−|−|−|−|42|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|−|−|−|−|−|−|−|45}}&lt;br /&gt;
{{Moveentry/8|0147|Dratini|type=Dragon|2|Water 1|Dragon|35|41|41|41|35|35|35|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0148|Dragonair|type=Dragon|2|Water 1|Dragon|39|47|47|47|39|39|39|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|39|47|47|47|39|39|39|30|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0206|Dunsparce|type=Normal|1|Field|Field|−|−|−|43{{sup/7|SM}}&amp;lt;br&amp;gt;46{{sup/7|USUM}}|44|44|40}}&lt;br /&gt;
{{Moveentry/8|0249|Lugia|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|15{{sup/4|HGSS}}|15|15|15|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/8|0253|Grovyle|type=Grass|2|Monster|Dragon|−|−|−|−||−|−|44|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0254|Sceptile|type=Grass|2|Monster|Dragon|−|−|−|−||−|−|44|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0329|Vibrava|type=Ground|type2=Dragon|2|Bug|Dragon|−|−|−|−|56|56|56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0330|Flygon|type=Ground|type2=Dragon|2|Bug|Dragon|−|−|47{{sup/6|ORAS}}|47|60|60|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|−|−|−|−|−|−|−|55|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|−|−|−|−|−|−|−|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0443|Gible|type=Dragon|type2=Ground|2|Monster|Dragon|37|37|37|37|60|60|60|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0444|Gabite|type=Dragon|type2=Ground|2|Monster|Dragon|49|49|49|49|74|74|74|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon|55|55|55|55|82|82|82|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0633|Deino|type=Dark|type2=Dragon|1|Dragon|Dragon||42|42|42|52||52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0634|Zweilous|type=Dark|type2=Dragon|1|Dragon|Dragon||42|42|42|54||54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0635|Hydreigon|type=Dark|type2=Dragon|1|Dragon|Dragon||42|42|42|54||54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||63|63|65|||65}}&lt;br /&gt;
{{Moveentry/8|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||−|−|||56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0799|Guzzlord|type=Dark|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||73|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0804|Naganadel|type=Poison|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||−|70|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||44||44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0880|Dracozolt|type=Electric|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||77|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||77|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0886|Drakloak|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||61||61|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0887|Dragapult|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||63||63|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0967|Cyclizar|type=Dragon|type2=Normal|1|Field|Field|||||||57|57|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0982|Dudunsparce|type=Normal|1|Field|Field|form=All forms|||||||40}}&lt;br /&gt;
{{Moveentry/8|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms|||||||−|47|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||−|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0997|Arctibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||−|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0998|Baxcalibur|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||−|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|1005|Roaring Moon|type=Dragon|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|||||||63|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|1009|Walking Wake|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|1020|Gouging Fire|type=Fire|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dragon|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Dragon|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/7|0004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0147|Dratini|type=Dragon|2|Water 1|Dragon|✔|✔|✔|✔|−|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0304|Aron|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0371|Bagon|type=Dragon|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon|||−|−|✔}}&lt;br /&gt;
{{Moveentry/7|0714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon|||−|−|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0843|Silicobra|type=Ground|2|Field|Dragon|||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dragon|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VIII]]====&lt;br /&gt;
{{Movehead/Special|Dragon}}&lt;br /&gt;
{{Moveentry/1|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of event Pokémon distributions in Pokémon Sword and Shield|Marco Hemantha Kaludura Silva&#039;s Dracovish}}|STAB=&#039;&#039;&#039;|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Dragon}}&lt;br /&gt;
{{Moveentry/1|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|[[Terastal phenomenon|Wild Tera Pokémon]] - [[West Province (Area Three)]]{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Dragon Rush deals damage, and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], when Dragon Rush is used by a [[Gigantic Pokémon]], the move has an extended range, being able to attack enemies in the line of sight of the user. It also has a base PP of 20 and base accuracy of 90%.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=dragon}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=40|pp=8|acc=80%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=40|pp=8|acc=80%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=30|powmax=99|pp=13|ppmax=50|acc=70%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=30|powmax=99|pp=13|ppmax=30|acc=70%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=dragon|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|grid={{Conquestmove/Grid/diamond|dist=2|shift=2}}&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=45&lt;br /&gt;
|acc=75%&lt;br /&gt;
|eff=Has a 20% chance of making each target flinch.&lt;br /&gt;
|users={{CSP|149|Dragonite}} &amp;amp;nbsp;&amp;amp;nbsp;{{CSP|445|Garchomp}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Dragon Rush|type=Dragon&lt;br /&gt;
|stars=5&lt;br /&gt;
|pow=25.75451&lt;br /&gt;
|charge=1.3&lt;br /&gt;
|range=Dash&lt;br /&gt;
|hits=4&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=May flinch the foe}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dragon color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Dragon Rush&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|3&lt;br /&gt;
|—&lt;br /&gt;
|130&lt;br /&gt;
|156&lt;br /&gt;
|75%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|Has a chance (20%) of making the target flinch.&lt;br /&gt;
|{{sync|Iris|Hydreigon|Alt.}}&amp;lt;hr&amp;gt;{{sync|Zinnia|Salamence}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move}}&lt;br /&gt;
|- style=&amp;quot;background: #{{dragon color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! colspan=2 | State&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! colspan=2 | Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; rowspan=3 | Triple Threat Dragon Rush&lt;br /&gt;
| rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{physical color}}&amp;quot;|{{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| colspan=2 | Default&lt;br /&gt;
| 200&lt;br /&gt;
| 240&lt;br /&gt;
| colspan=2 rowspan=3 | An opponent&lt;br /&gt;
| rowspan=3 | —&lt;br /&gt;
| rowspan=2 | The more the target&#039;s [[stat]]s are lowered, the greater the power of this attack.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | {{sync|Iris|Hydreigon|Alt.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | 6★ EX&lt;br /&gt;
! rowspan=2 | 300&lt;br /&gt;
! rowspan=2 | 360&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | 6★ EX with EX role&lt;br /&gt;
! The first time the user&#039;s sync move is used each battle, the sync move countdown is reduced by three.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* &#039;&#039;&#039;Dragon Rush:&#039;&#039;&#039;&lt;br /&gt;
** Description prior to Version 2.10.0 (from June 28, 2021): Has a small chance of making the target flinch.&lt;br /&gt;
** {{sync|Iris|Hydreigon|Alt.}}&#039;s passive {{mas|skill}} {{sk|Piercing Gaze}} makes their use of this move never miss.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
In [[Super Smash Bros. for Nintendo 3DS/Wii U]], Dragon Rush is a custom move for {{SSB|Charizard}}, replacing {{sbw|Flare Blitz}}. When used, Charizard will dash at the opponent while spinning. When the move makes contact, it will carry the opponent while repeatedly damaging them. Unlike Flare Blitz and {{m|Blast Burn}}, Dragon Rush will not cause Charizard to damage itself when used. Mega Charizard X uses the same move when the A button is pressed, except it can be used in many different directions.&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Dragon Rush is {{p|Garchomp}}&#039;s first move. It is obtained by evolving into {{p|Gabite}} at level 5 and upgrading {{m|Sand Attack}} into it instead of {{m|Dig}}. The user jumps back, and briefly channels before diving forward, dragging all enemies within a small radius to the designated area and reducing damage taken by 35%, then deals damage in a radius. The user can use {{m|Dragon Claw}} during the first half of the channel to provide two more hits and replace the radial damage at the end of the move with a damaging stun and slow. At level 11, the user becomes unstoppable during this move.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dragon}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It could also cause the Cringe status condition, which makes the enemy unable to attack or use moves.&amp;lt;br&amp;gt;It damages even faraway Pokémon. It could also cause the Cringe status condition, which makes the enemies unable to attack or use moves.{{tt|*|Description for Gigantic Pokémon}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It could also cause the enemy to flinch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=dragon|exp=yes|gen=The user tackles the target while exhibiting overwhelming menace in the form of a blue aura. This may also make the target flinch.|image1=Lugia Dragon Rush.png|image1p=Lugia|image2=Goh Flygon Dragon Rush.png|image2p=Flygon|image3=Cameron Hydreigon Dragon Rush.png|image3p=Hydreigon|image4=Ult Dragonite Dragon Rush.png|image4p=Dragonite}}&lt;br /&gt;
{{movep|type=dragon|ms=445|pkmn=Garchomp|method=Garchomp flies at the opponent, and the two appendages on its head glow light purple or blue. Then, a light blue aura with white streaks or a blue, dragon-shaped aura covers its body, and it slams into the opponent. On occasion, this will cause the opponent to flinch.}}&lt;br /&gt;
{{movemid|type=dragon|user=Cynthia&#039;s Garchomp|startcode=DP040|startname=Top-Down Training!|notes=Debut}}&lt;br /&gt;
{{movep|type=dragon|ms=149|pkmn=Dragonite|method=Dragonite&#039;s body becomes surrounded by a light blue aura, sometimes with white streaks, or a blue, dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Provo|user1=Provo&#039;s Dragonite|startcode=DP118|startname=Pursuing a Lofty Goal!}}&lt;br /&gt;
{{movemid|type=dragon|user=Iris&#039;s Dragonite|startcode=BW091|startname=Battling Authority Once Again!}}&lt;br /&gt;
{{movemid|type=dragon|user=Ult|user1=Ult&#039;s Dragonite|startcode=HZ106|startname=The Dusk Ball That Wouldn&#039;t Open}}&lt;br /&gt;
{{movep|type=dragon|ms=635|pkmn=Hydreigon|method=Hydreigon&#039;s body becomes surrounded by a blue, dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Shannon|user1=Shannon&#039;s Hydreigon|startcode=BW100|startname=A Village Homecoming!}}&lt;br /&gt;
{{movemid|type=dragon|user=Cameron (Unova)|user1=Cameron&#039;s Hydreigon|startcode=BW107|startname=Cameron&#039;s Secret Weapon!}}&lt;br /&gt;
{{movep|type=dragon|ms=445M|pkmn=Garchomp|method=Mega Garchomp flies into the air, and the two appendages on its head glow blue. Then, a blue, dragon-shaped aura covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Remo|user1=Remo&#039;s Garchoo|startcode=XYS01|startname=Mega Evolution Special I}}&lt;br /&gt;
{{movep|type=dragon|ms=249|pkmn=Lugia|method=Lugia&#039;s body becomes surrounded by a blue, dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Hoopa (anime)|user1=A Lugia summoned by Hoopa|startcode=M18|startname=Hoopa and the Clash of Ages}}&lt;br /&gt;
{{movep|type=dragon|ms=373|pkmn=Salamence|method=Salamence&#039;s body becomes surrounded by a light blue, dragon-shaped aura with light purple wisps around it. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=dragon|ms=634|pkmn=Zweilous|method=The black fur on both of Zweilous&#039;s heads glow light blue. Then, a light blue aura covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Ryuki|user1=Ryuki&#039;s Zweilous|startcode=SM118|startname=Aiming for the Top Floor!}}&lt;br /&gt;
{{movep|type=dragon|ms=330|pkmn=Flygon|method=Flygon&#039;s antennae glow light blue. Then, a light blue aura with white streaks covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Goh&#039;s Flygon|startcode=JN036|startname=Making Battles in the Sand!}}&lt;br /&gt;
{{movep|type=dragon|ms=887|pkmn=Dragapult|method=Dragapult&#039;s body becomes outlined in light blue. Then, a light blue, dragon-shaped aura covers its body, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Leon (anime)|user1=Leon&#039;s Dragapult|startcode=JN043|startname=Sword and Shield: The Darkest Day!}}&lt;br /&gt;
{{movep|type=dragon|ms=882|pkmn=Dracovish|method=Dracovish&#039;s body becomes surrounded by a light blue, sometimes dragon-shaped aura. Then, it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Ash&#039;s Dracovish|startcode=JN103|startname=The Future is Now, Thanks to Strategy!}}&lt;br /&gt;
{{movep|type=dragon|ms=967|pkmn=Cyclizar|method=Cyclizar&#039;s body becomes surrounded by a light blue aura, and it slams into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Team Dragon Rampage|user1=Neki&#039;s Cyclizar|startcode=HZ096|startname=Crash! Team Dragon Rampage!}}&lt;br /&gt;
{{movemid|type=dragon|user=Team Dragon Rampage|user1=Dorara&#039;s Cyclizar|startcode=HZ096|startname=Crash! Team Dragon Rampage!}}&lt;br /&gt;
{{movemid|type=dragon|user=Team Dragon Rampage|user1=Dora&#039;s Cyclizar|startcode=HZ096|startname=Crash! Team Dragon Rampage!}}&lt;br /&gt;
{{movep|type=dragon|ms=149M|pkmn=Dragonite|method=Mega Dragonite&#039;s body becomes surrounded by a blue, dragon-shaped aura. It then slams into the opponent.}}&lt;br /&gt;
{{movebtm|type=dragon|user=Ult|user1=Ult&#039;s Dragonite|startcode=HZ107|startname=Friends as Two, Me and You}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dragon|exp=yes|gen=The user tackles the target while exhibiting overwhelming menace.|image1=Cynthia Garchomp Dragon Rush Adventures.png|image1p=Garchomp|image2=Advanced level Grunt Gible Dragon Rush.png|image2p=Gible|image3=Raihan Flygon Dragon Rush Adventures.png|image3p=Flygon}}&lt;br /&gt;
{{movep|type=dragon|ms=443|pkmn=Gible|method=Gible charges and slams the top of its head into the opponent with great force, or Gible charges at the opponent and its body becomes surrounded in a spiraling stream of energy. Gible then slams its head into the opponent.}}&lt;br /&gt;
{{movemid|type=dragon|user=Advanced level Grunt|user1=The Advanced level Grunt&#039;s Gible|startcode=PS358|startname=Stunning Staravia &amp;amp; Stinky Skuntank I|notes=Debut}}&lt;br /&gt;
{{movep|type=dragon|ms=445|pkmn=Garchomp|method=Garchomp flies at the opponent as fast as it can and slams its body into it with powerful force.}}&lt;br /&gt;
{{movemid|type=dragon|user=Cynthia&#039;s Garchomp|startcode=PS368|startname=Problematic Probopass and Mad Magnezone Part I}}&lt;br /&gt;
{{movep|type=dragon|ms=330|pkmn=Flygon|method=Flygon flies at the opponent as fast as it can and slams its body into it with powerful force.}}&lt;br /&gt;
{{movebtmManga|type=dragon|user=Raihan|user1=Raihan&#039;s Flygon|startcode=PASS29|startname=GRRR!! The Irrepairable Gears}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=dragon&lt;br /&gt;
|genIV=Dragon Rush IV&lt;br /&gt;
|genV=Dragon Rush V&lt;br /&gt;
|genVI=Dragon Rush VI&lt;br /&gt;
|genVI2=Dragon Rush VI 2&lt;br /&gt;
|genVII=Dragon Rush VII&lt;br /&gt;
|genVII2=Dragon Rush VII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|genVIII=Dragon Rush VIII&lt;br /&gt;
|genVIII2=Dragon Rush VIII 2&lt;br /&gt;
|ZA=Dragon Rush ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|PBR=Dragon Rush PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|PMDTDS=Dragon Rush PMD TDS&lt;br /&gt;
|PMDGTI=Dragon Rush PMD GTI&lt;br /&gt;
|PSMD=Dragon Rush PSMD&lt;br /&gt;
|Masters=Dragon Rush Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Italian, the [[Lake of Outrage]] is named after this move.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dragon color}}|bordercolor={{dragon color light}}&lt;br /&gt;
|zh_yue=龍之俯衝 &#039;&#039;{{tt|Lùhng zhī Fúchūng|Dragon Dive}}&#039;&#039; {{tt|*|Games}}&lt;br /&gt;
|zh_cmn=龍之俯衝 / 龙之俯冲 &#039;&#039;{{tt|Lóng zhī Fǔchōng|Dragon Dive}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;龍神俯衝 &#039;&#039;{{tt|Lóngshén Fǔchōng|Dragon Dive}}&#039;&#039; {{tt|*|Animated series}}&amp;lt;br&amp;gt;神龍俯衝 &#039;&#039;{{tt|Shénlóng Fǔchōng|Dragon Dive}}&#039;&#039; {{tt|*|Adventures, DP National Complete Pokédex Guidebook}}&lt;br /&gt;
|nl=Drakenstoot&lt;br /&gt;
|fr=Draco-Charge&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Dracocharge&amp;lt;sup&amp;gt;{{gen|IV}}–{{gen|VII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|de=Drachenstoß&lt;br /&gt;
|el=Ορμή Δράκου &#039;&#039;Orme Drakou&#039;&#039;&lt;br /&gt;
|id=Dragon Dive&lt;br /&gt;
|it=Dragofuria&lt;br /&gt;
|ko=드래곤다이브 &#039;&#039;{{tt|Deuraegondaibeu|Dragon Dive}}&#039;&#039;&lt;br /&gt;
|pl=Bieg Smoka&lt;br /&gt;
|pt_br=Investida do Dragão&lt;br /&gt;
|pt_eu=Ataque Dragão&lt;br /&gt;
|ro=Saltul Dragonului&lt;br /&gt;
|es=Carga Dragón&lt;br /&gt;
|es_la=&amp;lt;!--Carga Dragón (games, [[DP118]]–present)&amp;lt;br&amp;gt;Furia Dragón{{tt|*|Mistake with Dragon Rage}} ([[DP040]])--&amp;gt;&lt;br /&gt;
|vi=Sự Đâm Bổ Của Rồng&lt;br /&gt;
|ca=Escomesa de Drac&lt;br /&gt;
}}&lt;br /&gt;
{{Iron Tail|dragon}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can cause flinching]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that become stronger against a Minimized target]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Drachenstoß]]&lt;br /&gt;
[[es:Carga dragón]]&lt;br /&gt;
[[fr:Draco-Charge]]&lt;br /&gt;
[[it:Dragofuria]]&lt;br /&gt;
[[ja:ドラゴンダイブ]]&lt;br /&gt;
[[zh:龙之俯冲（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Critical_hit&amp;diff=4487405</id>
		<title>Critical hit</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Critical_hit&amp;diff=4487405"/>
		<updated>2026-02-16T04:20:42Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Other factors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|2=Needs more information on side-games}}&lt;br /&gt;
{{search|random event|the video podcast|It&#039;s Super Effective (podcast)#Related podcasts|It&#039;s Super Effective (podcast) → Related podcasts}}&lt;br /&gt;
[[File:Rinto Gallade critical hit.png|thumb|250px|[[Rinto]]&#039;s {{p|Gallade}} taking a critical hit from {{m|Fury Cutter}}]]&lt;br /&gt;
A &#039;&#039;&#039;critical hit&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|急所|きゅうしょ}}&#039;&#039;&#039; &#039;&#039;{{wp|pressure point}}&#039;&#039;) is a (generally) random event that multiplies the [[damage]] of a damage-dealing [[move]]. When one occurs, the game will display the message &amp;quot;A critical hit!&amp;quot; (Japanese: {{tt|急所に　当たった！|きゅうしょに　あたった！}} &#039;&#039;Hit a pressure point!&#039;&#039;) after the damage is dealt.&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
===Damage===&lt;br /&gt;
When a move lands a critical hit, the attacker&#039;s level will be doubled during [[damage]] calculation. A rough approximation for the damage multiplier is &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;\frac{2L + 5}{L + 5}&amp;lt;/math&amp;gt; where &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;L&amp;lt;/math&amp;gt; is the attacker&#039;s level; as a result, lower-leveled Pokémon have a smaller critical hit boost than higher-leveled Pokémon. For example, a level 5 Pokémon will inflict about 1.5× damage on a critical hit, while a level 20 Pokémon will inflict 1.8× and a level 95 Pokémon will inflict 1.95×.&lt;br /&gt;
&lt;br /&gt;
Critical hits use the attacker and defender&#039;s original [[stat]]s with no modifications. This means it is possible for a critical hit to deal less damage than a non-critical hit if the attacker&#039;s stat modifications were high enough and the defender&#039;s were low enough. If the player&#039;s Pokémon has {{m|transform}}ed, its untransformed stats will be used (but enemies use the stats of their transformation).&amp;lt;ref&amp;gt;[https://github.com/pret/pokered/blob/bbb0e7e82deb6741f75a12b48f81076d92f5d9dc/engine/battle/core.asm#L4262 pokered/core.asm at bbb0e7e82deb6741f75a12b48f81076d92f5d9dc · pret/pokered · GitHub] (Critical damage calculation: party data like &amp;lt;code&amp;gt;wPartyMon1Defense&amp;lt;/code&amp;gt; is not affected by Transform)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Probability===&lt;br /&gt;
Whether a move scores a critical hit is determined by comparing a 1-byte random number (0 to 255) against a 1-byte threshold value (also 0 to 255). If the random number is strictly less than the threshold, the Pokémon scores a critical hit. For a given threshold value &amp;lt;math&amp;gt;T&amp;lt;/math&amp;gt;, the probability of scoring a critical hit is &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;\frac{T}{256}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If the threshold would exceed 255, it instead becomes 255. Consequently, the maximum possible chance of landing a critical hit is 255/256. (If the generated random number is 255, that number can never be less than the threshold, regardless of the value of the threshold.)&lt;br /&gt;
&lt;br /&gt;
====Core series====&lt;br /&gt;
{{Main|List of Pokémon by critical hit rate in Generation I}}&lt;br /&gt;
In the Generation I core series games, the threshold is normally equal to half the user&#039;s [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], due to a bug, the user is 1/4 as likely to land a critical hit.&lt;br /&gt;
&lt;br /&gt;
The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Threshold&lt;br /&gt;
! &lt;br /&gt;
! Normal move&lt;br /&gt;
! High critical-hit ratio move&lt;br /&gt;
|-&lt;br /&gt;
! Normal status&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor \frac{BaseSpeed}{2} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;\min \left(8 \times \left\lfloor \frac{BaseSpeed}{2} \right\rfloor, 255\right)&amp;lt;/math&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Focus Energy&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {BaseSpeed \over 8} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;4 \times \left\lfloor \frac{BaseSpeed}{4} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Stadium====&lt;br /&gt;
In [[Pokémon Stadium]], the threshold is normally equal to 19 plus one quarter of the user&#039;s [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], the user is more likely to land a critical hit (the exact increase is slightly complicated).&lt;br /&gt;
&lt;br /&gt;
The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Stadium, the threshold value &#039;&#039;T&#039;&#039; is determined by a different formula. If &#039;&#039;T&#039;&#039; would exceed 255, its value instead becomes exactly 255.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Threshold&lt;br /&gt;
! &lt;br /&gt;
! Normal move&lt;br /&gt;
! High critical-hit ratio move&lt;br /&gt;
|-&lt;br /&gt;
! Normal status&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {{BaseSpeed + 76} \over 4} \right\rfloor&amp;lt;/math&amp;gt;&amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 1 ≫ 1 --&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;\min \left(\left\lfloor {{BaseSpeed + 76} \over 4} \right\rfloor \times 8, 255\right)&amp;lt;/math&amp;gt;&amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 1 ≪ 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Focus Energy&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {{BaseSpeed + 236} \over 4} \right\rfloor \times 2&amp;lt;/math&amp;gt;&amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 2 + 160 ≫ 1 --&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;255&amp;lt;/math&amp;gt;&amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 2 + 160 ≪ 2 --&amp;gt;&amp;lt;!-- 236 × 4 is much greater than 255, so the calculated value will always reach the 255 cap--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation II onwards==&lt;br /&gt;
===Damage===&lt;br /&gt;
From Generation {{gen|II}} to {{gen|V}}, a critical hit deals 2 times the normal damage. From Generation {{gen|VI}} onward, a critical hit deals 1.5 times the normal damage.&lt;br /&gt;
&lt;br /&gt;
In Generation II, when a move scores a critical hit, all stat stage modifiers, the halved Attack from burn, and the defensive boosts from screens ({{m|Light Screen}} and {{m|Reflect}}) are ignored if the target&#039;s defending stat stage ({{stat|Defense}} or {{stat|Special Defense}}) is greater than or equal to the attacker&#039;s attacking stat stage ({{stat|Attack}} or {{stat|Special Attack}}).&lt;br /&gt;
&lt;br /&gt;
From [[Generation III]] onward, when a move scores a critical hit, the attacker&#039;s negative stat stages, the defender&#039;s positive stat stages, and the defensive boosts from {{cat|Screen-creating moves|screens}} are always ignored. However, the halved damage from physical moves due to a burn is no longer ignored.&lt;br /&gt;
&lt;br /&gt;
;Examples&lt;br /&gt;
* If the attacker is using a [[physical move]] and is at +2 Attack stages while the target is at +1 Defense stage...&lt;br /&gt;
** Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have an 8/3× modifier.)&lt;br /&gt;
** Gen III-V: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 4× modifier.)&lt;br /&gt;
** Gen VI+: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 3× modifier.)&lt;br /&gt;
* If the attacker is using a [[physical move]] and is at -1 Attack stages while the target is at -2 Defense stage...&lt;br /&gt;
** Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have a 2.64× modifier.)&lt;br /&gt;
** Gen III-V: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 4× modifier.)&lt;br /&gt;
** Gen VI+: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 3× modifier.)&lt;br /&gt;
&lt;br /&gt;
===Other effects===&lt;br /&gt;
If a Pokémon with the {{a|Sniper}} Ability gets a critical hit, the damage dealt will be multiplied by an additional factor of 1.5.&lt;br /&gt;
&lt;br /&gt;
If {{rf|Galarian}} {{p|Farfetch&#039;d}} lands at least three critical hits in a single battle, it [[Evolution|evolve]]s into {{p|Sirfetch&#039;d}} at the end of the battle.&lt;br /&gt;
&lt;br /&gt;
===Probability===&lt;br /&gt;
The probability of landing a critical hit is no longer based on the attacker&#039;s base Speed, but rather is based on a fixed formula for all Pokémon. Similar to [[Statistic|stats]], there are temporary in-battle stages used to determine the probability that a particular move will be a critical hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin: auto; background: #{{status color}}; border: 3px solid #{{status color dark}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{status color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! colspan=4 style=&amp;quot;background:#{{status color light}}; {{roundytr|5px}}&amp;quot; | Chance of critical hit&lt;br /&gt;
|- style=&amp;quot;background:#{{status color light}}&amp;quot;&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III-V&lt;br /&gt;
! Gen VI&lt;br /&gt;
! Gen VII onwards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +0&lt;br /&gt;
| 17/256 (≈6.64%)&lt;br /&gt;
| 1/16 (6.25%)&lt;br /&gt;
| 1/16 (6.25%)&lt;br /&gt;
| 1/24 (≈4.17%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +1&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +2&lt;br /&gt;
| 1/4 (25%)&lt;br /&gt;
| 1/4 (25%)&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | +3&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 85/256 (≈33.2%)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/3 (≈33.3%)&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | Always (100%)&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Always (100%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | +4 and above&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/2 (50%)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/2 (50%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has maximum [[affection]] (Gen VI-{{Gameabbrev7|USUM}}) or [[friendship]] ({{Gameabbrev7|PE}} onward except {{gameabbrev8|LA}}), the probability from above is multiplied by 2.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/953477067495976960/photo/1 卡璞波波 on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage modifiers====&lt;br /&gt;
&lt;br /&gt;
An attacking move will start out at stage 0, but there are several ways to increase a move&#039;s stage as detailed in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #999; border: 3px solid #cdcdcd&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}; {{roundytl|5px}}&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Attack property&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Held item&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Getting pumped&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}; {{roundytr|5px}}&amp;quot; | Other&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}&amp;quot; | +1 stage&lt;br /&gt;
| {{cat|Moves with a high critical-hit ratio}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Gen II: +2 stages)&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;[[Razor Claw]]&lt;br /&gt;
[[Scope Lens]]&amp;lt;/ab&amp;gt;&lt;br /&gt;
| {{a|Super Luck}}&lt;br /&gt;
| {{m|Dragon Cheer}} (when used on a non-{{type|Dragon}} Pokémon)&lt;br /&gt;
| {{m|G-Max Chi Strike}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}&amp;quot; | +2 stages&lt;br /&gt;
| &amp;lt;ab&amp;gt;{{m|10,000,000 Volt Thunderbolt}}&lt;br /&gt;
{{m|Spacial Rend}} (when used by {{form|Dialga, Palkia, and Giratina|Origin Forme}} {{p|Palkia}})({{gameabbrev8|LA}})&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;[[Leek|Stick/Leek]] (for {{p|Farfetch&#039;d}} or {{p|Sirfetch&#039;d}} only)&lt;br /&gt;
[[Lucky Punch]] (for {{p|Chansey}} only)&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;lt;ab&amp;gt;{{m|Focus Energy}} / [[Dire Hit]]&lt;br /&gt;
 &amp;lt;small&amp;gt;(Gen II: +1 stage)&amp;lt;/small&amp;gt;&lt;br /&gt;
Dragon Cheer (when used on a Dragon-type Pokémon)&lt;br /&gt;
{{m|Triple Arrows}} ({{gameabbrev8|LA}}) (for three turns)&lt;br /&gt;
[[Lansat Berry]]&lt;br /&gt;
Z-{{m|Foresight}}, Z-{{m|Sleep Talk}}, Z-{{m|Tailwind}}, Z-{{m|Acupressure}}, Z-{{m|Heart Swap}}&lt;br /&gt;
{{DL|Wonder Launcher|Dire Hit 2}} ([[Wonder Launcher]] only)&amp;lt;/ab&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}; {{roundybl|5px}}&amp;quot; | +3 stages&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{DL|Wonder Launcher|Dire Hit 3}} ([[Wonder Launcher]] only)&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Only a single instance of the [[Status condition#Getting pumped|getting pumped]] effect can be applied at once, so causes within that column will not stack (including with itself).&amp;lt;ref&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929&amp;lt;/ref&amp;gt; A Pokémon may acquire the effect of a [[Lansat Berry]] even if it is already holding another item, through the use of {{m|Baton Pass}}, {{m|Pluck}}, {{m|Bug Bite}}, or {{m|Fling}}; or by obtaining another item after consuming the Berry, such as via {{m|Thief}} or {{a|Symbiosis}}.&lt;br /&gt;
&lt;br /&gt;
====Moves that cannot score a critical hit====&lt;br /&gt;
In some early battles, the games prevent all moves from scoring critical hits:&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, during the first battle with {{p|Poochyena}}{{sup/3|R}}{{sup/3|S}}/{{p|Zigzagoon}}{{sup/3|E}}.&lt;br /&gt;
* In {{game|Diamond and Pearl|s}}, during the first battle with {{p|Starly}} at [[Lake Verity]].&lt;br /&gt;
* In {{game|Platinum}}, during the first battle with {{ga|Barry}}.&lt;br /&gt;
* In [[Pokémon Scarlet and Violet]], during the first battle with [[Nemona]].&lt;br /&gt;
&lt;br /&gt;
Generations II and III introduced a handful of moves that cannot score a critical hit. They are denoted by the ✔ symbol in the table below.&lt;br /&gt;
&lt;br /&gt;
Starting in Generation V, all damaging moves, except {{cat|moves that deal direct damage}} and confusion damage, can score a critical hit.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Damage category|Category}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
{{movelist|Flail|Normal|cat=Physical}}||{{Yes}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Reversal|Fighting|cat=Physical}}||{{Yes}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}}|| ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spit Up|Normal|cat=Special}}|| ||{{Yes}}||{{No}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other factors====&lt;br /&gt;
The Abilities {{a|Battle Armor}} and {{a|Shell Armor}} prevent Pokémon from landing critical hits on the Pokémon with that Ability. {{m|Lucky Chant}} prevents Pokémon from landing critical hits on the Pokémon it is protecting for a span of five turns.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Merciless}} will always score critical hits on {{status|poisoned}} Pokémon (unless prevented by one of the above effects).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Storm Throw}}, {{m|Frost Breath}}, {{m|Zippy Zap}}, {{m|Surging Strikes}}, {{m|Wicked Blow}}, and {{m|Flower Trick}}, along with any move used by a Pokémon that is under the effect of {{m|Laser Focus}}, will always result in a critical hit (unless prevented by one of the above effects).&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Z-A}}, a move that lands a sneak attack on an opposing Trainer&#039;s Pokémon in the [[Z-A Royale]] or a [[Hyperspace]] battle zone will always result in a critical hit. Additionally, the move {{m|First Impression}} always results in a critical hit if used as a [[Plus Move]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Colosseum]], the move {{m|Shadow Rush}} has an additional 90% chance to land a critical hit when the user is in [[Hyper Mode]]. Failing that, it has the usual 6.25% chance to land a critical hit regardless, for overall a total of a 90.625% chance to land a critical hit.&lt;br /&gt;
&lt;br /&gt;
Moves with increased critical-hit ratio are granted a further increase by 1 stage when performed in the [[Move mastery|strong style]].&lt;br /&gt;
&lt;br /&gt;
==In side-games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
====Rescue Team and Explorers====&lt;br /&gt;
There are some differences from how critical hits work in the main series:&lt;br /&gt;
* Critical hits deal only 50% more damage, unless the Pokémon has {{a|Sniper}}, in which case it will deal double damage.&lt;br /&gt;
* Male or gender unknown Pokémon will have the move&#039;s base critical hit rate multiplied by 1.5×.&lt;br /&gt;
* [[Scope Lens]], [[Patsy Band]], Sharpshooter [[IQ]] skill and {{a|Super Luck}} add a flat modifier to the move&#039;s critical hit rate (30% in Red/Blue Rescue Team, 15% in Explorers). This can also allow the [[regular attack]] to deal critical hits.&lt;br /&gt;
* Type Advantage Master will set the critical hit rate to 40%, ignoring all other effects. &lt;br /&gt;
* Focus Energy will guarantee critical hits, provided the critical hits are not prevented by [[exclusive item]]s, {{Abilities}}, Critical Dodger IQ skill, or {{m|Lucky Chant}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background: #{{MD Red color}}; border: 3px solid #{{MD Time color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Moves&lt;br /&gt;
! Chance of critical hit&lt;br /&gt;
|-&lt;br /&gt;
| [[Regular attack]]&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}, {{m|Fury Attack}}, {{m|Fury Swipes}}, {{m|Comet Punch}} and {{m|Rock Blast}}&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}, {{m|DoubleSlap}}, {{m|Bullet Seed}}, {{m|Twineedle}}, {{m|Barrage}}, {{m|Arm Thrust}}, {{m|Icicle Spear}}, {{m|ThunderShock}}, {{m|Spike Cannon}}, {{m|Triple Kick}} and {{m|Bone Rush}}&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Other moves&lt;br /&gt;
| 12%{{sup/md|RB}}/8%{{sup/md|TDS}}&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moves with a high critical-hit ratio|Moves with a high critical-hit ratio]]{{tt|*|Except Karate Chop in Red/Blue Rescue Team}}&lt;br /&gt;
| 50%{{sup/md|RB}}/30%{{sup/md|TDS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
Here are some notable qualities of critical hits in this game:&lt;br /&gt;
* Critical-hit rate is treated as a stat like Attack or evasion, except critical-hit rate can only be raised to a maximum of three stat ranks (or to +3) and can&#039;t be lowered below 0. A few moves, such as {{m|Snatch}}, can reset target&#039;s critical-hit rate to 0 unless that target has Steady Aim {{mas|Skill|skill}}.&lt;br /&gt;
** Attack moves passively have their base critical-hit rates set to 0, which means that using one with its user&#039;s critical-hit rate raised to three stat ranks yields an 100% chance to land a critical hit (per target).&lt;br /&gt;
** Damage-dealing sync moves and max moves have their base critical-hit rates set to -1, which means that using one with its user&#039;s critical-hit rate raised to three stat ranks normally yields an 80% chance to land a critical hit (per target).&lt;br /&gt;
* Some effects allow critical hits to land more easily [from attack moves like Slash or Spacial Rend, sync moves like Moonlight Leaf Blade, or skills like Zero In 1, Soften Up 1 (only for sync moves), Dire Rain 1, etc.].&lt;br /&gt;
** Attack/Sync moves with this effect passively have their base critical-hit rates set to +1. Sync moves with this effect no longer have -1 critical hit-rate penalty.&lt;br /&gt;
** Each skill with this effect is always accompanied by a one or a two, and if that skill&#039;s conditions are met, then it passively raises critical-hit rate by that number.&lt;br /&gt;
* Applying the Critical Hit Next effect on a sync pair guarantees that their next attack/sync move will be a critical hit, except in certain circumstances.&lt;br /&gt;
* Critical hits do ×1.5 damage, which can be further enhanced by having Critastrophe [X] (for sync moves) or Critical Strike [Y] (for any attacks) skills; in which case, it will do even more damage by a factor of +(X × 10)% or +(Y × 10)%, respectively. (X and Y are numbers between one and nine.)&lt;br /&gt;
** Multiple copies of such multipliers stack additively. For example, if a sync pair has Critical Strike 9 (+90% damage) and Critical Strike 2 (+20%), then the skills will stack to become a factor of +110% (or ×2.1).&lt;br /&gt;
* Critical hits ignore effects of physical damage reduction (from Reflect etc.) and special damage reduction (from Light Screen etc.).&lt;br /&gt;
* Critical-Hit Defense effects temporarily protect all pairs in its field of play from critical hits. The move {{m|Defog}} removes this effect from opposing fields of play.&lt;br /&gt;
* Skills such as Vigilance protect their users from critical hits. A few moves, such as {{m|Sunsteel Strike}}, and a few skills, like Piercing Blows, bypass these effects.&lt;br /&gt;
*Chances to land critical hits with attack moves, ignoring certain circumstances, are as follows:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin: auto; background: #{{status color}}; border: 3px solid #{{status color dark}};text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{status color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background:#{{status color light}}; {{roundytr|5px}}&amp;quot; | Chance to land &lt;br /&gt;
critical hits&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| -1{{tt|*|Baseline for damage-dealing sync moves and max moves.}}&lt;br /&gt;
| Never (0%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +0{{tt|*|Baseline for damage-dealing attack moves.}}&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +1&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +2&lt;br /&gt;
| 4/5 (80%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +3 &lt;br /&gt;
| Always (100%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon UNITE===&lt;br /&gt;
In {{g|UNITE}}, critical hits are a mechanic. It is very similar to the main series games, in that an attack that inflicts a critical hit deals double the damage to the opponent that it would normally. Critical hits are indicated by a symbol resembling a thick arrow appearing next to the damage numbers displayed by an attack, and said damage numbers appear larger than they otherwise would. &lt;br /&gt;
&lt;br /&gt;
Some [[Held item]]s, [[move]]s and [[Ability|Abilities]], such as the [[Scope Lens]] and {{a|Super Luck}} can increase the chance that critical hits occur. {{a|Huge Power}} causes all attacks that hit a single opponent to be critical hits, but prevents attacks that hit multiple opponents from being critical hits.&lt;br /&gt;
&lt;br /&gt;
In the Prize Machine, a [[Poké Ball#Pokémon UNITE|Unite Ball]] that causes the progress meter to fill by three or five points displays the same arrow symbol by the visual of the added points, implying that this is also considered a critical hit of sorts.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Bea Machamp G-Max Chi Strike effect.png|thumb|250px|The enhancements that [[Bea]]&#039;s {{p|Machamp}} received from {{m|G-Max Chi Strike}}&#039;s effects]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
===={{aniseries|OS}}====&lt;br /&gt;
In &#039;&#039;[[EP073|Bad To The Bone]]&#039;&#039;, [[Otoshi]]&#039;s {{p|Marowak}} used {{m|Focus Energy}} to heighten its chances of landing a critical hit, which it did when it knocked [[Ash&#039;s Bulbasaur]] out with a single {{m|Bone Club}} attack. [[Jessie&#039;s Arbok]] also took a critical hit from Marowak in the same fashion.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|RS}}====&lt;br /&gt;
In the Japanese version of &#039;&#039;[[AG127|From Brags to Riches]]&#039;&#039;, [[Morrison]]&#039;s {{p|Gligar}}&#039;s {{m|Guillotine}} was referred to as a critical hit when it defeated [[Gavin]]&#039;s {{p|Machamp}}, despite the fact that a [[one-hit knockout move]] can never land a critical hit. This was corrected in the English [[dub]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, during {{Ash}}&#039;s match against [[Clark]] in the [[Ever Grande Conference]], [[Ash&#039;s Glalie]] defeated Clark&#039;s {{p|Charizard}} with a critical hit from {{m|Headbutt}}, giving Ash the victory.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG130|Choose It or Lose It!]]&#039;&#039;, during Ash&#039;s [[Full Battle]] against Morrison in the Victory Tournament portion of the Ever Grande Conference, [[Ash&#039;s Corphish]] knocked Morrison&#039;s {{p|Growlithe}} out with a critical hit from {{m|Crabhammer}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG187|The Unbeatable Lightness of Seeing!]]&#039;&#039;, during {{an|May}}&#039;s battle against [[Drew]], Both Drew&#039;s {{TP|Drew|Roselia}} and {{TP|Drew|Butterfree}} knocked May&#039;s {{TP|May|Combusken}} and {{TP|May|Beautifly}} out with a critical hit from {{m|Solar Beam}} and {{m|Psybeam}}.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|DP}}====&lt;br /&gt;
In &#039;&#039;[[DP034|Buizel Your Way Out Of This!]]&#039;&#039;, [[Dawn&#039;s Piplup]] used {{m|Bubble Beam}} to land a critical hit on a wild {{TP|Dawn|Buizel}} and [[Fainting|knock it out]] before [[catching]] him.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;, during the second match in the [[Squallville PokéRinger]], [[Paul]]&#039;s {{TP|Paul|Honchkrow}} used {{m|Sky Attack}} in conjunction with its {{a|Super Luck}} [[Ability]] to land a critical hit on [[Provo]]&#039;s {{p|Dragonite}} and knock it out.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP172|With the Easiest of Grace!]]&#039;&#039;, [[Dawn&#039;s Togekiss]] used {{m|Air Slash}} to land a critical hit on [[Jessie&#039;s Yanmega]] and knock her out.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|BW}}====&lt;br /&gt;
In &#039;&#039;[[BW010|A Rival Battle for Club Champ!]]&#039;&#039;, [[Trip]]&#039;s {{p|Tranquill}} used {{m|Aerial Ace}} in conjunction with its Super Luck Ability to knock [[Ash&#039;s Oshawott]] out in one critical hit. Later on in the match, Tranquill defeated {{AP|Tepig}} in the same manner, this time having its damage also boosted by {{m|Work Up}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW072|A Clubsplosion of Excitement!]]&#039;&#039;, [[Bianca&#039;s Emboar]] used {{m|Fling}} to knock [[Trip&#039;s Conkeldurr]] out in one critical hit by using its own pillar against it.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|JN}}====&lt;br /&gt;
In &#039;&#039;[[JN060|Beyond Chivalry… Aiming to be a Leek Master!]]&#039;&#039;, during a [[World Coronation Series]] {{pkmn|battle}}, Ash&#039;s {{p|Farfetch&#039;d}} landed three critical hits on [[Rinto]]&#039;s {{p|Gallade}} with {{m|Fury Cutter}}, causing the {{pkmn|category|Wild Duck Pokémon}} to evolve into a {{AP|Sirfetch&#039;d}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN086|A Battle of Mega Versus Max!]]&#039;&#039;, [[Bea]]&#039;s [[Gigantamax]] Machamp attacked Ash&#039;s [[Mega Evolution|Mega]] {{AP|Lucario}} with {{m|G-Max Chi Strike}}. While Mega Lucario survived long enough for Machamp to turn back to normal, it retained the enhancements that it received from using its [[signature move|signature]] [[G-Max Move]], allowing it to pinpoint Mega Lucario&#039;s weak points.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN129|A Flood of Torrential Gains!]]&#039;&#039;, {{an|Leon}}&#039;s {{p|Inteleon}} landed a critical hit on [[Ash&#039;s Gengar]] with {{m|Dark Pulse}} during their [[Masters Eight Tournament]] battle, resulting in Gengar&#039;s Gigantamax state ending prematurely.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=要害 &#039;&#039;{{tt|Yiuhoih|Vital point}}&#039;&#039;&lt;br /&gt;
|zh_cmn=要害 &#039;&#039;{{tt|Yàohài|Vital point}}&#039;&#039;&lt;br /&gt;
|fi=Kriittinen osuma ([[BW010]])&amp;lt;br&amp;gt;Kriittinen isku ([[AG130]])&lt;br /&gt;
|fr=Coup critique&lt;br /&gt;
|de=Volltreffer&lt;br /&gt;
|it=Brutto colpo&lt;br /&gt;
|ko=급소 &#039;&#039;{{tt|Geupso|Vital point}}&#039;&#039;&lt;br /&gt;
|pt=Golpe crítico&lt;br /&gt;
|ru=Критический урон &#039;&#039;Kriticheskiy uron&#039;&#039;&lt;br /&gt;
|es_la=Golpe crítico ([[BW010]]–present)&amp;lt;br&amp;gt;Golpe certero ([[AG128]])&lt;br /&gt;
|es_eu=Golpe crítico&amp;lt;sup&amp;gt;{{gen|II}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Ataque crítico&amp;lt;sup&amp;gt;{{gen|I}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|sv=Kritiskt slag&lt;br /&gt;
|vi=Đòn chí mạng&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Same-type attack bonus]]&lt;br /&gt;
* [[Damage]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Volltreffer]]&lt;br /&gt;
[[es:Golpe crítico]]&lt;br /&gt;
[[fr:Coup critique]]&lt;br /&gt;
[[it:Brutto colpo]]&lt;br /&gt;
[[ja:急所]]&lt;br /&gt;
[[zh:击中要害]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=4487404</id>
		<title>Substitute (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=4487404"/>
		<updated>2026-02-16T04:14:44Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|doll produced by the move Substitute|Substitute (doll)}}&lt;br /&gt;
----&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=164&lt;br /&gt;
|name=Substitute&lt;br /&gt;
|jname=みがわり&lt;br /&gt;
|jtrans=Substitute&lt;br /&gt;
|jtranslit=Migawari&lt;br /&gt;
|gameimage=Substitute IX.png{{!}}300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others once.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if the Pokémon gets the lowest score.&lt;br /&gt;
|category6=Cute&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=50&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=90&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=90&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=90&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=90&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=20&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=90&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=103&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=085&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=08&lt;br /&gt;
|mtfl=yes&lt;br /&gt;
|mte=yes&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Substitute&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みがわり&#039;&#039;&#039; &#039;&#039;Substitute&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM50]] in Generation I.&lt;br /&gt;
* [[TM90]] from [[Generation IV]] to {{g|Ultra Sun and Ultra Moon}} and in {{g|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
* [[TM08]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
* [[TR20]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM103]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
* [[TM085]] in [[Pokémon Legends: Z-A]].&lt;br /&gt;
&lt;br /&gt;
It was {{p|Mr. Mime}}&#039;s [[signature move]] in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{main|Substitute (doll)#Effect|Substitute doll → Effect}}&lt;br /&gt;
By giving up 25% of its maximum HP (rounded down), the user creates a {{OBP|substitute|doll}}. The substitute&#039;s HP is equal to the amount lost to create it (except in Generation I, where it is 1 HP higher). The move fails if the user already has a substitute.&lt;br /&gt;
&lt;br /&gt;
A substitute doll takes any damage the user would take instead, until it breaks. While a Pokémon has a substitute, it is not affected by many [[status move]]s used by other Pokémon, and the [[additional effect]]s of other Pokémon&#039;s damaging moves often fail to affect it.&lt;br /&gt;
&lt;br /&gt;
{{m|Snatch}} will steal the effect of Substitute when it is used.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
The created substitute&#039;s HP is 1 greater than the amount of HP lost by the user.&lt;br /&gt;
&lt;br /&gt;
In the handheld Generation I games, if the user has exactly 25% of its maximum HP, it will create a substitute and immediately faint. In Pokémon Stadium, Substitute fails if the user has exactly 25% of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
===Generation II onward===&lt;br /&gt;
The created substitute&#039;s HP is equal to the HP lost when using Substitute.&lt;br /&gt;
&lt;br /&gt;
Substitute fails if the user does not have more than 25% of its maximum HP left (i.e. making a substitute would otherwise cause it to [[faint]]). Consequently, Substitute will always fail if used by {{p|Shedinja}} (who only has 1 HP).&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Substitute, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Substitute&#039;s health cost is 1/8 of the user&#039;s maximum HP. When used, it creates a Substitute doll in front of the user to serve as an obstacle. The doll can be targeted by moves and destroyed by damaging moves, including by the user and other party Pokémon. &lt;br /&gt;
&lt;br /&gt;
Only one Substitute per party can be active at a time. If Substitute is used while a Substitute doll created by a Pokémon in the same party is active, the previous doll will be removed.&lt;br /&gt;
&lt;br /&gt;
When used as a [[Plus Move]], Substitute creates a larger doll that takes more damage to break.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|charge-time=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Uses 1/4 of the user&#039;s maximum HP to create a substitute that takes the opponent&#039;s attacks.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Makes a decoy with 1/4 user&#039;s max HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Creates a decoy using 1/4 of the user&#039;s maximum HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user creates a decoy using one-quarter of its full HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|The user creates a substitute for itself using some of its HP. The substitute serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user creates a substitute for itself using some of its own HP. The substitute serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user sacrifices a small amount of HP to create a substitute for itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g7=2|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/12|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−|−|−|26|−|−||−}}&lt;br /&gt;
{{Moveentry/12|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−|−|−|26|−|−||−}}&lt;br /&gt;
{{Moveentry/12|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|47|11|9{{sup/3|RSE}}&amp;lt;br&amp;gt;8{{sup/3|FRLG}}|29|29|29|29|40|−|−||−}}&lt;br /&gt;
{{Moveentry/12|0352|Kecleon|type=Normal|1|Field|Field|||40|39{{sup/4|DP}}&amp;lt;br&amp;gt;37{{sup/4|PtHGSS}}|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;42{{sup/6|ORAS}}|42|||42||1}}&lt;br /&gt;
{{Moveentry/12|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||29|29|29|29||−|−||−}}&lt;br /&gt;
{{Moveentry/12|0479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|form=All available forms||||36|36|36|36||40|40|40|40}}&lt;br /&gt;
{{Moveentry/12|0656|Froakie|type=Water|1|Water 1|Water 1||||||35|35||||35|35}}&lt;br /&gt;
{{Moveentry/12|0657|Frogadier|type=Water|1|Water 1|Water 1||||||38|40||||40|35}}&lt;br /&gt;
{{Moveentry/12|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||||||43|42||||42|35}}&lt;br /&gt;
{{Moveentry/12|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|||||||||||36|36}}&lt;br /&gt;
{{Moveentry/12|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|||||||||||40|36}}&lt;br /&gt;
{{Moveentry/12|1000|Gholdengo|type=Steel|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||||||21|15}}&lt;br /&gt;
{{Moveentry/12|1011|Dipplin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||||||44}}&lt;br /&gt;
{{Moveentry/12|1019|Hydrapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||||||44}}&lt;br /&gt;
{{Movefoot|Normal|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[TR]]/[[Move Tutor]]===&lt;br /&gt;
{{Movehead/TMGames|Normal|g2=none&lt;br /&gt;
|g1tm=50&lt;br /&gt;
|g3tm=tutor|g3g={{gameabbrev3|FRLG}}{{gameabbrev3|E}}{{gameabbrevss|XD}}&lt;br /&gt;
|g4tm=90&lt;br /&gt;
|g5tm=90&lt;br /&gt;
|g6tm=90&lt;br /&gt;
|g7=2|g7tm-1=90|g7tm-2=08&lt;br /&gt;
|g8=2|g8tm-1=20|g8g-1={{gameabbrev8|SwSh}}|tmhm8-1=TR|g8tm-2=90|g8g-2={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9=2|g9tm-1=103|g9tm-2=085}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=17 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;All Pokémon can learn this move by TM/TR or by Move Tutor &#039;&#039;except&#039;&#039; the ones listed below only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/11|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘||✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0235|Smeargle|type=Normal|1|Field|Field||✘|✘|✘|✘|✘||✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘|✘|✘|✘|✘||✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|||✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms|||✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘||✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘||||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘||||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘||||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘|}}&lt;br /&gt;
{{Moveentry/11|0790|Cosmoem|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘|}}&lt;br /&gt;
{{Moveentry/11|0824|Blipbug|type=Bug|1|Bug|Bug||||||||✘|||}}&lt;br /&gt;
{{Moveentry/11|0840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon||||||||✘||✘|}}&lt;br /&gt;
{{Moveentry/11|0912|Quaxly|type=Water|2|Flying|Water 1||||||||||✔&amp;lt;sup&amp;gt;2.0.1+&amp;lt;/sup&amp;gt;|}}&lt;br /&gt;
{{Moveentry/11|0913|Quaxwell|type=Water|2|Flying|Water 1||||||||||✔&amp;lt;sup&amp;gt;2.0.1+&amp;lt;/sup&amp;gt;|}}&lt;br /&gt;
{{Movefoot|Normal|11}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g5=none|g6=none|g7=none|g8=none|g9=none}}&lt;br /&gt;
{{Moveentry/2|0108|Lickitung|type=Normal|1|Monster|Monster|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0161|Sentret|type=Normal|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0263|Zigzagoon|type=Normal|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0300|Skitty|type=Normal|2|Field|Fairy|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0311|Plusle|type=Electric|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0312|Minun|type=Electric|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0325|Spoink|type=Psychic|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0359|Absol|type=Dark|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0440|Happiny|type=Normal|1|Fairy|Fairy||✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0446|Munchlax|type=Normal|1|Monster|Monster||✔|||note=Chain breed}}&lt;br /&gt;
{{Movefoot|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|{{DL|List of PCNY event Pokémon distributions in Generation II|Substitute Sudowoodo|New York City Pokémon Center}}}}&lt;br /&gt;
{{Moveentry/1|0204|Pineco|type=Bug|1|Bug|Bug|{{DL|List of PCNY event Pokémon distributions in Generation II|Substitute Pineco|New York City Pokémon Center}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Substitute targets the Pokémon in front of them, ally or enemy, and inflicts the {{DL|Status condition (Mystery Dungeon)|Decoy}} status condition on them. The Pokémon with this status will be preferentially attacked by allies and enemies. The status lasts for 21-50 turns. This move is affected by {{m|Snatch}}.&lt;br /&gt;
&lt;br /&gt;
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Substitute instead causes the {{DL|Status condition (Mystery Dungeon)|Substitute}} status by cutting the user&#039;s HP in half. The user will not be targeted by enemies, but the user cannot use moves or items, and cannot restore its HP naturally. If the user is attacked by a move (such as {{m|Earthquake}} which affects the whole room), Substitute will not protect the user from damage. The status lasts 11 turns.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=7|acc=100%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=7|acc=100%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=7|acc=100%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
[[File:Greninja SSB4 Substitute.png|thumb|250px|Greninja using Substitute]]&lt;br /&gt;
{{sbw|Substitute}} is {{SSB|Greninja}}&#039;s down special. The [[Substitute (doll)|substitute doll]] it summons resembles those from the core series games, though it can also summon a log. The move functions as a counter, attacking opponents who hit Greninja while it is posing.&lt;br /&gt;
&lt;br /&gt;
There is a trophy of the substitute doll in [[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]].&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;If it looks like a Pokémon and it gets attacked like a Pokémon, it&#039;s probably a- Oh, no, it could also be a Substitute Doll. This cute plush figure appears out of nowhere when a Pokémon uses the move Substitute. Is that a smile on its face or a grimace of determination? Only the doll knows, and it&#039;s not telling.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
Substitute is the move used by {{p|Whimsicott}} when called as a Support Pokémon. It conjures up a set of three substitute dolls that rotate around the Battle Pokémon, blocking incoming projectile attacks.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201129160613/http://wiki.shoryuken.com/Pokken_Tournament_DX/Projectile_Priority#Field_Phase_Whimsicott_Nullifications Pokken Tournament DX/Projectile Priority | Shoryuken Wiki!], archived November 29, 2020 on Internet Archive&amp;lt;/ref&amp;gt; It also restores a little of the Battle Pokémon&#039;s HP.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Substitute is {{p|Greninja}}&#039;s second move as {{p|Froakie}}. The user dashes while leaving behind a targetable decoy. The user is unstoppable while dashing. After evolving into {{p|Frogadier}} at level 5, this move is replaced by either {{m|Double Team}} or {{m|Smokescreen}}.&lt;br /&gt;
&lt;br /&gt;
[[Substitute (doll)|Substitute Dolls]] appear on their own as part of the Practice Area mode.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The target gains the Decoy status, making it the target of its fellow Pokémon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}{{tt|*|US version}}|Afflicts the targeted enemy with a Decoy status condition. A Pokémon with the Decoy status becomes a decoy that is seen as an enemy by its allies and can draw their attacks.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}{{tt|*|PAL version}}&amp;lt;br&amp;gt;{{gameabbrevmd|S}}|Afflicts the targeted Pokémon with a Decoy status condition. A Pokémon with the Decoy status is viewed as a foe by its allies. It also becomes likely to draw the attention of foes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ポケモンを みがわりじょうたいにかえる みがわりじょうたいになると ねらわれやすくなったり なかまから こうげきされたりする|Afflicts the targeted Pokémon with a Decoy status condition. A Pokémon with the Decoy status is viewed as a foe by its allies. It also becomes likely to draw the attention of foes}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You will get the Substitute status, but every time you use this move, your HP decreases. With the Substitute status, you won&#039;t be targeted by enemies, but you can&#039;t use moves or items, nor restore your HP naturally.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You create a decoy using your HP. You won&#039;t be targeted, but you can&#039;t use moves or items.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;You&#039;ll create a substitute, but every time you use this move, your HP decreases. When you create a substitute, you won&#039;t be targeted by enemies, but you can&#039;t use moves or items, nor can you restore your HP naturally.{{tt|*|Move Description}}}}&lt;br /&gt;
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Deceive with a substitute, and then counter an attack.{{tt|*|Super Smash Bros. for 3DS manual}}}}&lt;br /&gt;
{{movedescentry|[[Pokkén Tournament]]|Temporarily protects against some long-range attacks.&amp;lt;br/&amp;gt;Also recovers a small amount of HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|gen=The user creates a substitute for itself using some of its stamina. The substitute serves as the user&#039;s decoy.|exp=yes|image1=Togepi Substitute.png|image1p=Togepi|image2=Juniper Accelgor Substitute.png|image2p=Accelgor|image3=Shaymin Substitute.png|image3p=Shaymin|image4=Brassius Sudowoodo Substitute.png|image4p=Sudowoodo}}&lt;br /&gt;
{{movep|type=normal|ms=492|pkmn=Shaymin|method=Shaymin creates a copy that looks exactly like itself. It then fades soon after.}}&lt;br /&gt;
{{movemid|type=normal|user=Shaymin (M11)|startcode=M11|startname=Giratina and the Sky Warrior|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=301|pkmn=Delcatty|method=Delcatty creates an exact copy of itself. When it gets hit, it disappears in a puff of smoke.}}&lt;br /&gt;
{{movemid|type=normal|user=Lila|user1=Lila&#039;s Delcatty|startcode=DP095|startname=Battling the Generation Gap!}}&lt;br /&gt;
{{movep|type=normal|ms=175|pkmn=Togepi|method=Togepi moves quickly when the opponent is about to attack and creates an afterimage of itself. When the afterimage gets hit, it disappears.}}&lt;br /&gt;
{{movemid|type=normal|user=Togepi (Pokémon)|user1=A wild Togepi|startcode=DP142|startname=Where No Togepi Has Gone Before!}}&lt;br /&gt;
{{movep|type=normal|ms=617|pkmn=Accelgor|method=Accelgor&#039;s body flashes white, and a double that looks exactly like Accelgor dashes out of its body and at the opponent. When the copy is hit by an attack, it disappears in a puff of smoke. This also causes Accelgor to lose stamina upon using the move.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Juniper|user1=Professor Juniper&#039;s Accelgor|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo&#039;s body glow light green. The glow then moves outward and forms into a copy that looks exactly like Sudowoodo. When the copy is hit by an attack, it turns into a rock.}}&lt;br /&gt;
{{movebtm|type=normal|user=Brassius|user1=Brassius&#039;s Sudowoodo|startcode=HZ010|startname=Nemona and Brassius and…}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user creates a copy of itself.|image1=Lily Leafeon Substitute P7.png|image1p=Leafeon}}&lt;br /&gt;
{{movep|type=normal|ms=470|pkmn=Leafeon|method=Leafeon creates a copy of itself that disappears after taking a certain amount of damage.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Lily (Pokémon 7)|user1=Lily&#039;s Leafeon|startcode=P7-11|startname=Into The Hands Of Evil?!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates a substitute for itself using some of its stamina. The substitute serves as the user&#039;s decoy.|image1=Pika Substitute.png|image1p=Pikachu|image2=Scarlet Armarouge Substitute.png|image2p=Armarouge}}&lt;br /&gt;
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu creates a see-through decoy of itself by cutting a quarter of its stamina. Pikachu can mold the decoy into anything it wants. Once the decoy gets hit, however, it disappears.}}&lt;br /&gt;
{{movemid|type=normal|user=Pika|user1=Red&#039;s Pika|startcode=PS020|startname=Meanwhile... Vileplume!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=936|pkmn=Armarouge|method=Armarouge creates a substitute doll that takes the attack aimed at it.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Scarlet (Adventures)|user1=Scarlet&#039;s Armarouge|startcode=PASV12|startname=PASV12}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user transforms into a doll, similar to the one in the games.|image1=Enta Ninetales Substitute CBF.png|image1p=Ninetales}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales transforms into a doll which prevents itself from being hurt from attacks until the doll fades away.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Enta&#039;s Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Substitute I&lt;br /&gt;
|genII=Substitute II&lt;br /&gt;
|genIII=Substitute III&lt;br /&gt;
|genIV=Substitute IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Substitute V&lt;br /&gt;
|genVI=Substitute VI&lt;br /&gt;
|SMUSUM=Substitute VII&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|LGPE=Substitute PE&lt;br /&gt;
|genVIII=Substitute VIII&lt;br /&gt;
|ZA=Substitute ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Substitute Stadium&lt;br /&gt;
|Stad2=Substitute Stad2&lt;br /&gt;
|Colo=Substitute Colo&lt;br /&gt;
|XD=Substitute XD&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Substitute PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Substitute PMD RB&lt;br /&gt;
|PMDTDS=Substitute PMD TDS&lt;br /&gt;
|PMDGTI=Substitute PMD GTI&lt;br /&gt;
|PSMD=Substitute PSMD&lt;br /&gt;
|PSMD2=Substitute PSMD 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Shedinja}} can learn Substitute despite being incapable of using it, as its HP is too low to create a {{OBP|substitute|doll}}.&lt;br /&gt;
** However, in the Mystery Dungeon series, it is able to use the move, due to being able to possess more than 1 HP.&lt;br /&gt;
* This move plays its animation even if the battle animations are turned off.&lt;br /&gt;
* In [[Generation I]] games, if the [[List of glitches in Generation I#Substitute and Minimize glitch|player used Substitute]], then looked at the stats of a Pokémon in their party and then exited the menu, the opponent&#039;s Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed.&lt;br /&gt;
* In [[Pokémon Crystal Version|Pokémon Crystal]], if the opponent has a substitute and uses {{m|Baton Pass}}, the next Pokémon that switches in will produce a glitchy animation.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=替身 &#039;&#039;{{tt|Taisān|Substitute}}&#039;&#039;&lt;br /&gt;
|zh_cmn=替身 &#039;&#039;{{tt|Tìshēn|Substitute}}&#039;&#039;&lt;br /&gt;
|cs=Vějička &amp;lt;!--([[HZ010]]–present, [[Pokémon Adventures|manga]])&amp;lt;br&amp;gt;Náhrada ([[DP142]], [[BW063]])&amp;lt;br&amp;gt;Dvojnický útok ([[DP095]])&amp;lt;br&amp;gt;Náhražka ([[M11]])&amp;lt;br&amp;gt;Nahrazení ([[The Official Pokémon Handbook]])--&amp;gt;&lt;br /&gt;
|da=Reserve&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Kloon&lt;br /&gt;
|fr=Clonage&lt;br /&gt;
|de=Delegator&lt;br /&gt;
|el=Υποκατάσταση &#039;&#039;Ypokatástasi&#039;&#039;&lt;br /&gt;
|id=Menyamar&amp;lt;br&amp;gt;Perasuk&lt;br /&gt;
|it=Sostituto&lt;br /&gt;
|ko=대타출동 &#039;&#039;{{tt|Daetachuldong|Substitute Dispatch}}&#039;&#039;&lt;br /&gt;
|pl=Zastępca&lt;br /&gt;
|pt_br=Substituição (games, animated series, manga)&amp;lt;br&amp;gt;Clonagem (The Official Pokémon Handbook)&lt;br /&gt;
|ro=Substituirea&lt;br /&gt;
|sr=Izmena&lt;br /&gt;
|es=Sustituto&lt;br /&gt;
|es_la=&amp;lt;!--Sustituto (games, [[M11]], [[BW063]]–present)&amp;lt;br&amp;gt;Señuelo ([[DP142]])&amp;lt;br&amp;gt;Sustitución ([[DP095]])--&amp;gt;&lt;br /&gt;
|tr=Yer değiştirme&lt;br /&gt;
|vi=Hoán Đổi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://web.archive.org/web/20140909104759/http://www.upokecenter.com/dex/?lang=en&amp;amp;move=164]&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cost HP to use]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Super Smash Bros. trophies]]&lt;br /&gt;
&lt;br /&gt;
[[de:Delegator]]&lt;br /&gt;
[[es:Sustituto]]&lt;br /&gt;
[[fr:Clonage (capacité)]]&lt;br /&gt;
[[it:Sostituto]]&lt;br /&gt;
[[ja:みがわり]]&lt;br /&gt;
[[zh:替身（招式）]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=4487400</id>
		<title>Substitute (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=4487400"/>
		<updated>2026-02-16T04:05:23Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Generation IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|doll produced by the move Substitute|Substitute (doll)}}&lt;br /&gt;
----&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=164&lt;br /&gt;
|name=Substitute&lt;br /&gt;
|jname=みがわり&lt;br /&gt;
|jtrans=Substitute&lt;br /&gt;
|jtranslit=Migawari&lt;br /&gt;
|gameimage=Substitute IX.png{{!}}300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others once.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if the Pokémon gets the lowest score.&lt;br /&gt;
|category6=Cute&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=50&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=90&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=90&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=90&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=90&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=20&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=90&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=103&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=085&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=08&lt;br /&gt;
|mtfl=yes&lt;br /&gt;
|mte=yes&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Substitute&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みがわり&#039;&#039;&#039; &#039;&#039;Substitute&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM50]] in Generation I.&lt;br /&gt;
* [[TM90]] from [[Generation IV]] to {{g|Ultra Sun and Ultra Moon}} and in {{g|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
* [[TM08]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
* [[TR20]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM103]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
* [[TM085]] in [[Pokémon Legends: Z-A]].&lt;br /&gt;
&lt;br /&gt;
It was {{p|Mr. Mime}}&#039;s [[signature move]] in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{main|Substitute (doll)#Effect|Substitute doll → Effect}}&lt;br /&gt;
By giving up 25% of its maximum HP (rounded down), the user creates a {{OBP|substitute|doll}}. The substitute&#039;s HP is equal to the amount lost to create it (except in Generation I, where it is 1 HP higher). The move fails if the user already has a substitute.&lt;br /&gt;
&lt;br /&gt;
A substitute doll takes any damage the user would take instead, until it breaks. While a Pokémon has a substitute, it is not affected by many [[status move]]s used by other Pokémon, and the [[additional effect]]s of other Pokémon&#039;s damaging moves often fail to affect it.&lt;br /&gt;
&lt;br /&gt;
{{m|Snatch}} will steal the effect of Substitute when it is used.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
The created substitute&#039;s HP is 1 greater than the amount of HP lost by the user.&lt;br /&gt;
&lt;br /&gt;
In the handheld Generation I games, if the user has exactly 25% of its maximum HP, it will create a substitute and immediately faint. In Pokémon Stadium, Substitute fails if the user has exactly 25% of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
===Generation II onward===&lt;br /&gt;
The created substitute&#039;s HP is equal to the HP lost when using Substitute.&lt;br /&gt;
&lt;br /&gt;
Substitute fails if the user does not have more than 25% of its maximum HP left (i.e. making a substitute would otherwise cause it to [[faint]]). Consequently, Substitute will always fail if used by {{p|Shedinja}} (who only has 1 HP).&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Substitute, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Substitute&#039;s health cost is 1/8 of the user&#039;s maximum HP. When used, it creates a [[Substitute doll]] in front of the user to serve as an obstacle. The doll can be targeted by moves and destroyed by damaging moves, including by the user.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|charge-time=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Uses 1/4 of the user&#039;s maximum HP to create a substitute that takes the opponent&#039;s attacks.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Makes a decoy with 1/4 user&#039;s max HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Creates a decoy using 1/4 of the user&#039;s maximum HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user creates a decoy using one-quarter of its full HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}|The user creates a substitute for itself using some of its HP. The substitute serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user creates a substitute for itself using some of its own HP. The substitute serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user sacrifices a small amount of HP to create a substitute for itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g7=2|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/12|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−|−|−|26|−|−||−}}&lt;br /&gt;
{{Moveentry/12|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−|−|−|26|−|−||−}}&lt;br /&gt;
{{Moveentry/12|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|47|11|9{{sup/3|RSE}}&amp;lt;br&amp;gt;8{{sup/3|FRLG}}|29|29|29|29|40|−|−||−}}&lt;br /&gt;
{{Moveentry/12|0352|Kecleon|type=Normal|1|Field|Field|||40|39{{sup/4|DP}}&amp;lt;br&amp;gt;37{{sup/4|PtHGSS}}|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;42{{sup/6|ORAS}}|42|||42||1}}&lt;br /&gt;
{{Moveentry/12|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||29|29|29|29||−|−||−}}&lt;br /&gt;
{{Moveentry/12|0479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|form=All available forms||||36|36|36|36||40|40|40|40}}&lt;br /&gt;
{{Moveentry/12|0656|Froakie|type=Water|1|Water 1|Water 1||||||35|35||||35|35}}&lt;br /&gt;
{{Moveentry/12|0657|Frogadier|type=Water|1|Water 1|Water 1||||||38|40||||40|35}}&lt;br /&gt;
{{Moveentry/12|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||||||43|42||||42|35}}&lt;br /&gt;
{{Moveentry/12|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|||||||||||36|36}}&lt;br /&gt;
{{Moveentry/12|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|||||||||||40|36}}&lt;br /&gt;
{{Moveentry/12|1000|Gholdengo|type=Steel|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||||||21|15}}&lt;br /&gt;
{{Moveentry/12|1011|Dipplin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||||||44}}&lt;br /&gt;
{{Moveentry/12|1019|Hydrapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||||||44}}&lt;br /&gt;
{{Movefoot|Normal|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[TR]]/[[Move Tutor]]===&lt;br /&gt;
{{Movehead/TMGames|Normal|g2=none&lt;br /&gt;
|g1tm=50&lt;br /&gt;
|g3tm=tutor|g3g={{gameabbrev3|FRLG}}{{gameabbrev3|E}}{{gameabbrevss|XD}}&lt;br /&gt;
|g4tm=90&lt;br /&gt;
|g5tm=90&lt;br /&gt;
|g6tm=90&lt;br /&gt;
|g7=2|g7tm-1=90|g7tm-2=08&lt;br /&gt;
|g8=2|g8tm-1=20|g8g-1={{gameabbrev8|SwSh}}|tmhm8-1=TR|g8tm-2=90|g8g-2={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9=2|g9tm-1=103|g9tm-2=085}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=17 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;All Pokémon can learn this move by TM/TR or by Move Tutor &#039;&#039;except&#039;&#039; the ones listed below only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/11|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘||✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0235|Smeargle|type=Normal|1|Field|Field||✘|✘|✘|✘|✘||✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘|✘|✘|✘|✘||✘|✘||}}&lt;br /&gt;
{{Moveentry/11|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|||✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms|||✘|✘|✘|✘|||✘||}}&lt;br /&gt;
{{Moveentry/11|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘||✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘||||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘||||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘||||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘|}}&lt;br /&gt;
{{Moveentry/11|0790|Cosmoem|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘|}}&lt;br /&gt;
{{Moveentry/11|0824|Blipbug|type=Bug|1|Bug|Bug||||||||✘|||}}&lt;br /&gt;
{{Moveentry/11|0840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon||||||||✘||✘|}}&lt;br /&gt;
{{Moveentry/11|0912|Quaxly|type=Water|2|Flying|Water 1||||||||||✔&amp;lt;sup&amp;gt;2.0.1+&amp;lt;/sup&amp;gt;|}}&lt;br /&gt;
{{Moveentry/11|0913|Quaxwell|type=Water|2|Flying|Water 1||||||||||✔&amp;lt;sup&amp;gt;2.0.1+&amp;lt;/sup&amp;gt;|}}&lt;br /&gt;
{{Movefoot|Normal|11}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g5=none|g6=none|g7=none|g8=none|g9=none}}&lt;br /&gt;
{{Moveentry/2|0108|Lickitung|type=Normal|1|Monster|Monster|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0161|Sentret|type=Normal|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0263|Zigzagoon|type=Normal|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0300|Skitty|type=Normal|2|Field|Fairy|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0311|Plusle|type=Electric|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0312|Minun|type=Electric|1|Fairy|Fairy|✔|✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0325|Spoink|type=Psychic|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0359|Absol|type=Dark|1|Field|Field|✔|✔||}}&lt;br /&gt;
{{Moveentry/2|0440|Happiny|type=Normal|1|Fairy|Fairy||✔|||note=Chain breed}}&lt;br /&gt;
{{Moveentry/2|0446|Munchlax|type=Normal|1|Monster|Monster||✔|||note=Chain breed}}&lt;br /&gt;
{{Movefoot|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|{{DL|List of PCNY event Pokémon distributions in Generation II|Substitute Sudowoodo|New York City Pokémon Center}}}}&lt;br /&gt;
{{Moveentry/1|0204|Pineco|type=Bug|1|Bug|Bug|{{DL|List of PCNY event Pokémon distributions in Generation II|Substitute Pineco|New York City Pokémon Center}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Substitute targets the Pokémon in front of them, ally or enemy, and inflicts the {{DL|Status condition (Mystery Dungeon)|Decoy}} status condition on them. The Pokémon with this status will be preferentially attacked by allies and enemies. The status lasts for 21-50 turns. This move is affected by {{m|Snatch}}.&lt;br /&gt;
&lt;br /&gt;
From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Substitute instead causes the {{DL|Status condition (Mystery Dungeon)|Substitute}} status by cutting the user&#039;s HP in half. The user will not be targeted by enemies, but the user cannot use moves or items, and cannot restore its HP naturally. If the user is attacked by a move (such as {{m|Earthquake}} which affects the whole room), Substitute will not protect the user from damage. The status lasts 11 turns.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=7|acc=100%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=7|acc=100%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=7|acc=100%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
[[File:Greninja SSB4 Substitute.png|thumb|250px|Greninja using Substitute]]&lt;br /&gt;
{{sbw|Substitute}} is {{SSB|Greninja}}&#039;s down special. The [[Substitute (doll)|substitute doll]] it summons resembles those from the core series games, though it can also summon a log. The move functions as a counter, attacking opponents who hit Greninja while it is posing.&lt;br /&gt;
&lt;br /&gt;
There is a trophy of the substitute doll in [[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for Wii U]].&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;If it looks like a Pokémon and it gets attacked like a Pokémon, it&#039;s probably a- Oh, no, it could also be a Substitute Doll. This cute plush figure appears out of nowhere when a Pokémon uses the move Substitute. Is that a smile on its face or a grimace of determination? Only the doll knows, and it&#039;s not telling.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
Substitute is the move used by {{p|Whimsicott}} when called as a Support Pokémon. It conjures up a set of three substitute dolls that rotate around the Battle Pokémon, blocking incoming projectile attacks.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20201129160613/http://wiki.shoryuken.com/Pokken_Tournament_DX/Projectile_Priority#Field_Phase_Whimsicott_Nullifications Pokken Tournament DX/Projectile Priority | Shoryuken Wiki!], archived November 29, 2020 on Internet Archive&amp;lt;/ref&amp;gt; It also restores a little of the Battle Pokémon&#039;s HP.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Substitute is {{p|Greninja}}&#039;s second move as {{p|Froakie}}. The user dashes while leaving behind a targetable decoy. The user is unstoppable while dashing. After evolving into {{p|Frogadier}} at level 5, this move is replaced by either {{m|Double Team}} or {{m|Smokescreen}}.&lt;br /&gt;
&lt;br /&gt;
[[Substitute (doll)|Substitute Dolls]] appear on their own as part of the Practice Area mode.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The target gains the Decoy status, making it the target of its fellow Pokémon.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}{{tt|*|US version}}|Afflicts the targeted enemy with a Decoy status condition. A Pokémon with the Decoy status becomes a decoy that is seen as an enemy by its allies and can draw their attacks.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}{{tt|*|PAL version}}&amp;lt;br&amp;gt;{{gameabbrevmd|S}}|Afflicts the targeted Pokémon with a Decoy status condition. A Pokémon with the Decoy status is viewed as a foe by its allies. It also becomes likely to draw the attention of foes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ポケモンを みがわりじょうたいにかえる みがわりじょうたいになると ねらわれやすくなったり なかまから こうげきされたりする|Afflicts the targeted Pokémon with a Decoy status condition. A Pokémon with the Decoy status is viewed as a foe by its allies. It also becomes likely to draw the attention of foes}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You will get the Substitute status, but every time you use this move, your HP decreases. With the Substitute status, you won&#039;t be targeted by enemies, but you can&#039;t use moves or items, nor restore your HP naturally.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You create a decoy using your HP. You won&#039;t be targeted, but you can&#039;t use moves or items.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;You&#039;ll create a substitute, but every time you use this move, your HP decreases. When you create a substitute, you won&#039;t be targeted by enemies, but you can&#039;t use moves or items, nor can you restore your HP naturally.{{tt|*|Move Description}}}}&lt;br /&gt;
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Deceive with a substitute, and then counter an attack.{{tt|*|Super Smash Bros. for 3DS manual}}}}&lt;br /&gt;
{{movedescentry|[[Pokkén Tournament]]|Temporarily protects against some long-range attacks.&amp;lt;br/&amp;gt;Also recovers a small amount of HP.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|gen=The user creates a substitute for itself using some of its stamina. The substitute serves as the user&#039;s decoy.|exp=yes|image1=Togepi Substitute.png|image1p=Togepi|image2=Juniper Accelgor Substitute.png|image2p=Accelgor|image3=Shaymin Substitute.png|image3p=Shaymin|image4=Brassius Sudowoodo Substitute.png|image4p=Sudowoodo}}&lt;br /&gt;
{{movep|type=normal|ms=492|pkmn=Shaymin|method=Shaymin creates a copy that looks exactly like itself. It then fades soon after.}}&lt;br /&gt;
{{movemid|type=normal|user=Shaymin (M11)|startcode=M11|startname=Giratina and the Sky Warrior|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=301|pkmn=Delcatty|method=Delcatty creates an exact copy of itself. When it gets hit, it disappears in a puff of smoke.}}&lt;br /&gt;
{{movemid|type=normal|user=Lila|user1=Lila&#039;s Delcatty|startcode=DP095|startname=Battling the Generation Gap!}}&lt;br /&gt;
{{movep|type=normal|ms=175|pkmn=Togepi|method=Togepi moves quickly when the opponent is about to attack and creates an afterimage of itself. When the afterimage gets hit, it disappears.}}&lt;br /&gt;
{{movemid|type=normal|user=Togepi (Pokémon)|user1=A wild Togepi|startcode=DP142|startname=Where No Togepi Has Gone Before!}}&lt;br /&gt;
{{movep|type=normal|ms=617|pkmn=Accelgor|method=Accelgor&#039;s body flashes white, and a double that looks exactly like Accelgor dashes out of its body and at the opponent. When the copy is hit by an attack, it disappears in a puff of smoke. This also causes Accelgor to lose stamina upon using the move.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Juniper|user1=Professor Juniper&#039;s Accelgor|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo&#039;s body glow light green. The glow then moves outward and forms into a copy that looks exactly like Sudowoodo. When the copy is hit by an attack, it turns into a rock.}}&lt;br /&gt;
{{movebtm|type=normal|user=Brassius|user1=Brassius&#039;s Sudowoodo|startcode=HZ010|startname=Nemona and Brassius and…}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user creates a copy of itself.|image1=Lily Leafeon Substitute P7.png|image1p=Leafeon}}&lt;br /&gt;
{{movep|type=normal|ms=470|pkmn=Leafeon|method=Leafeon creates a copy of itself that disappears after taking a certain amount of damage.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Lily (Pokémon 7)|user1=Lily&#039;s Leafeon|startcode=P7-11|startname=Into The Hands Of Evil?!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates a substitute for itself using some of its stamina. The substitute serves as the user&#039;s decoy.|image1=Pika Substitute.png|image1p=Pikachu|image2=Scarlet Armarouge Substitute.png|image2p=Armarouge}}&lt;br /&gt;
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu creates a see-through decoy of itself by cutting a quarter of its stamina. Pikachu can mold the decoy into anything it wants. Once the decoy gets hit, however, it disappears.}}&lt;br /&gt;
{{movemid|type=normal|user=Pika|user1=Red&#039;s Pika|startcode=PS020|startname=Meanwhile... Vileplume!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=936|pkmn=Armarouge|method=Armarouge creates a substitute doll that takes the attack aimed at it.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Scarlet (Adventures)|user1=Scarlet&#039;s Armarouge|startcode=PASV12|startname=PASV12}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user transforms into a doll, similar to the one in the games.|image1=Enta Ninetales Substitute CBF.png|image1p=Ninetales}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales transforms into a doll which prevents itself from being hurt from attacks until the doll fades away.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Enta&#039;s Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Substitute I&lt;br /&gt;
|genII=Substitute II&lt;br /&gt;
|genIII=Substitute III&lt;br /&gt;
|genIV=Substitute IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Substitute V&lt;br /&gt;
|genVI=Substitute VI&lt;br /&gt;
|SMUSUM=Substitute VII&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|LGPE=Substitute PE&lt;br /&gt;
|genVIII=Substitute VIII&lt;br /&gt;
|ZA=Substitute ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Substitute Stadium&lt;br /&gt;
|Stad2=Substitute Stad2&lt;br /&gt;
|Colo=Substitute Colo&lt;br /&gt;
|XD=Substitute XD&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Substitute PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Substitute PMD RB&lt;br /&gt;
|PMDTDS=Substitute PMD TDS&lt;br /&gt;
|PMDGTI=Substitute PMD GTI&lt;br /&gt;
|PSMD=Substitute PSMD&lt;br /&gt;
|PSMD2=Substitute PSMD 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Shedinja}} can learn Substitute despite being incapable of using it, as its HP is too low to create a {{OBP|substitute|doll}}.&lt;br /&gt;
** However, in the Mystery Dungeon series, it is able to use the move, due to being able to possess more than 1 HP.&lt;br /&gt;
* This move plays its animation even if the battle animations are turned off.&lt;br /&gt;
* In [[Generation I]] games, if the [[List of glitches in Generation I#Substitute and Minimize glitch|player used Substitute]], then looked at the stats of a Pokémon in their party and then exited the menu, the opponent&#039;s Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed.&lt;br /&gt;
* In [[Pokémon Crystal Version|Pokémon Crystal]], if the opponent has a substitute and uses {{m|Baton Pass}}, the next Pokémon that switches in will produce a glitchy animation.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=替身 &#039;&#039;{{tt|Taisān|Substitute}}&#039;&#039;&lt;br /&gt;
|zh_cmn=替身 &#039;&#039;{{tt|Tìshēn|Substitute}}&#039;&#039;&lt;br /&gt;
|cs=Vějička &amp;lt;!--([[HZ010]]–present, [[Pokémon Adventures|manga]])&amp;lt;br&amp;gt;Náhrada ([[DP142]], [[BW063]])&amp;lt;br&amp;gt;Dvojnický útok ([[DP095]])&amp;lt;br&amp;gt;Náhražka ([[M11]])&amp;lt;br&amp;gt;Nahrazení ([[The Official Pokémon Handbook]])--&amp;gt;&lt;br /&gt;
|da=Reserve&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Kloon&lt;br /&gt;
|fr=Clonage&lt;br /&gt;
|de=Delegator&lt;br /&gt;
|el=Υποκατάσταση &#039;&#039;Ypokatástasi&#039;&#039;&lt;br /&gt;
|id=Menyamar&amp;lt;br&amp;gt;Perasuk&lt;br /&gt;
|it=Sostituto&lt;br /&gt;
|ko=대타출동 &#039;&#039;{{tt|Daetachuldong|Substitute Dispatch}}&#039;&#039;&lt;br /&gt;
|pl=Zastępca&lt;br /&gt;
|pt_br=Substituição (games, animated series, manga)&amp;lt;br&amp;gt;Clonagem (The Official Pokémon Handbook)&lt;br /&gt;
|ro=Substituirea&lt;br /&gt;
|sr=Izmena&lt;br /&gt;
|es=Sustituto&lt;br /&gt;
|es_la=&amp;lt;!--Sustituto (games, [[M11]], [[BW063]]–present)&amp;lt;br&amp;gt;Señuelo ([[DP142]])&amp;lt;br&amp;gt;Sustitución ([[DP095]])--&amp;gt;&lt;br /&gt;
|tr=Yer değiştirme&lt;br /&gt;
|vi=Hoán Đổi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://web.archive.org/web/20140909104759/http://www.upokecenter.com/dex/?lang=en&amp;amp;move=164]&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cost HP to use]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Super Smash Bros. trophies]]&lt;br /&gt;
&lt;br /&gt;
[[de:Delegator]]&lt;br /&gt;
[[es:Sustituto]]&lt;br /&gt;
[[fr:Clonage (capacité)]]&lt;br /&gt;
[[it:Sostituto]]&lt;br /&gt;
[[ja:みがわり]]&lt;br /&gt;
[[zh:替身（招式）]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weaponry_in_the_Pok%C3%A9mon_world&amp;diff=4487396</id>
		<title>Weaponry in the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weaponry_in_the_Pok%C3%A9mon_world&amp;diff=4487396"/>
		<updated>2026-02-16T03:34:30Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PA}}&lt;br /&gt;
There are various kinds of &#039;&#039;&#039;weaponry&#039;&#039;&#039; used in the [[Pokémon world]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
Weapons are infrequently mentioned or depicted in the [[Pokémon games]], and are scarcely ever seen being used. Many [[region]]s, such as [[Kalos]] and [[Unova]], were known to partake in war, with the prior involving the direct use of Pokémon rather than typical weapons. [[Alola]]&#039;s history also states that war between its four major islands once took place, upon which the [[guardian deities]] chose to stop being involved with human affairs. Some humans are shown to have [[Superhuman abilities]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Game&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
|-&lt;br /&gt;
|{{game|Red and Blue|s|Red, Blue}}, {{v2|Yellow}},&amp;lt;br&amp;gt;{{game|FireRed and LeafGreen|s|FireRed, LeafGreen}},&amp;lt;br&amp;gt;{{LGPE|Let&#039;s Go, Pikachu!, Let&#039;s Go, Eevee!}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In [[Generation I]], numerous {{pkmn|Trainer}}s are armed with whips, including [[Ace Trainer (Trainer class)|Cooltrainers]], {{tc|Team Rocket Grunt}}s, {{tc|Rocker}}s, {{tc|Tamer}}s, and [[Gym Leader]] [[Sabrina]]. For the [[Generation III]] remakes as well as {{LGPE}}, most lost these whips, but Tamers did retain them.&lt;br /&gt;
| [[File:VSTamer PE.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{game|Gold and Silver|s|Gold, Silver}}, {{v2|Crystal}},&amp;lt;br&amp;gt;{{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}},&amp;lt;br&amp;gt;{{game|HeartGold and SoulSilver|s|HeartGold, SoulSilver}},&amp;lt;br&amp;gt;{{game|Black and White|s|Black, White}}, {{B2W2|Black 2, White 2}},&amp;lt;br&amp;gt;{{pkmn|Brilliant Diamond and Shining Pearl|Brilliant&amp;amp;nbsp;Diamond, Shining&amp;amp;nbsp;Pearl}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The {{tc|Policeman}} Trainer class are armed with batons.&lt;br /&gt;
| [[File:VSPolice Officer BDSP.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant&amp;amp;nbsp;Diamond, Shining&amp;amp;nbsp;Pearl}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Team Galactic]] uses the Galactic Bomb to dry up [[Lake Valor]] and destroy the northwest area, resulting in earthquakes felt across the [[Sinnoh]] region.&lt;br /&gt;
|[[File:Lake Valor Dry Pt.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{pkmn|X and Y}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While there is no real world analogue for the [[ultimate weapon]], in terms of purpose and destructive capabilities it can be classified as a fictional {{wp|weapon of mass destruction}}.&lt;br /&gt;
| [[File:Photo Spot Geosenge Town Weapon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{pkmn|Legends: Arceus}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Zisu]] claims that [[Cyllene]] was &amp;quot;one of the finest to ever wield a sword in all [[Hoenn]],&amp;quot; suggesting the use of swords and related weapons in the Pokémon world.&lt;br /&gt;
| [[File:None.png|x200px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Game&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
|-&lt;br /&gt;
|{{g|Conquest}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While most Warlords&#039; designs are based on their appearances in &#039;&#039;Samurai Warriors 3&#039;&#039; with all weaponry removed, [[Shingen]] still carries a {{wp|Japanese war fan}} and [[Kotarō]] is armed with wrist-mounted blades.&lt;br /&gt;
| [[File:Conquest Shingen I.png|150px]][[File:Conquest Kotaro I.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
Weaponry, mainly {{wp|firearm}}s, have appeared in {{aniseries|PTS}} numerous times. While there is generally no concern with this as weapon use is rather mild, an extreme case [[EP035#Banning|caused one episode to be banned]]. Weapons were a common occurrence in {{aniseries|OS}}, but when {{aniseries|GS}} premiered, all kinds of real-life weapons were practically absent from the show, aside from weapons associated with [[Team Rocket&#039;s mechas]].&lt;br /&gt;
&lt;br /&gt;
Weaponry continued appearing from {{aniseries|RS}} onwards, though less often.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP004|Challenge of the Samurai]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The boy dressed as a {{wp|samurai}} pulls out a {{wp|katana}} (samurai sword) on several occasions during the episode, but never uses it. The sword is actually just a harmless plastic replica.&lt;br /&gt;
|[[File:EP004 Plastic Sword.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP010|Bulbasaur and the Hidden Village]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Brock uses a {{wp|hunting knife}} to cut down a net trap that had caught {{Ash}}, {{an|Misty}}, and {{AP|Pikachu}}.&lt;br /&gt;
|[[File:EP010 knife.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP012|Here Comes the Squirtle Squad!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use a {{wp|bazooka}}, albeit with {{wp|cherry blossom}} petals as ammunition, and an {{wp|MP 40}} {{wp|submachine gun}} to carry out an armed robbery of the [[Poké Mart]] for bomb ingredients. Shortly thereafter, the store owners and customers mistake Ash for a member of Team Rocket trying to rob the store again and point a {{wp|handgun}} and several {{wp|MAS 36}} {{wp|rifle}}s at Ash&#039;s head. Later in the episode, Team Rocket use the bombs that they had previously stolen to try to destroy the [[Squirtle Squad]].&lt;br /&gt;
|[[File:EP012 bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP013|Mystery at the Lighthouse]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Jessie and James try to ward off the {{p|Dragonite}} approaching [[Bill]]&#039;s lighthouse by using bazookas with live missiles.&lt;br /&gt;
|[[File:EP013 bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket try to destroy [[Porta Vista]] by firing a missile at the city.&lt;br /&gt;
|[[File:EP018 Heat Missile.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP019|Tentacool &amp;amp; Tentacruel]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Nastina]] and her army use {{wp|tank}}s, assault rifles, and {{wp|rocket launcher}}s to try to kill the {{p|Tentacool}}. She also fires several rounds from a tank, even once at Team Rocket. Team Rocket, Nastina, and her army also attempt to use {{wp|biological weapon}}s to destroy the {{p|Tentacool}}.&lt;br /&gt;
|[[File:Nastina and her machine guns.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the flashback to the war [[Timeline of events in Pokémon the Series#Pre-series|2,000 years prior]], armored soldiers are seen carrying spears. Later, Jessie fires a bazooka at the [[Ghost of Maiden&#039;s Peak]] (a disguised Gastly) to no effect.&lt;br /&gt;
|[[File:EP020 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP021|Bye Bye Butterfree]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| When Ash and his friends infiltrate Team Rocket&#039;s hideout where they have stashed all the stolen {{p|Butterfree}}, they attack Ash and Misty&#039;s Pokémon with sledgehammers and a clamp. [[Jessie]] even manages to hit [[Misty&#039;s Starmie]] with a sledgehammer.&lt;br /&gt;
|[[File:EP021 Clamp.png|150px]]&lt;br /&gt;
[[File:EP021 Sledgehammer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP024|Haunter vs. Kadabra]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| {{TP|Sabrina|Haunter}} pulls out a spherical bomb from its mouth, which explodes in its and [[Sabrina]]&#039;s faces.&lt;br /&gt;
|[[File:EP024 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP026|Pokémon Scent-sation!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket uses a small but powerful bomb that explodes and blows a hole through the roof of the Celadon City Gym, as well as setting the Gym on fire.&lt;br /&gt;
|[[File:EP026 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP031|Dig Those Diglett]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The [[foreman]] uses a hammer to attack the Diglett, although the Diglett retreat into the ground before the hammer can hit them. This may be a reference to the game {{wp|Whac-A-Mole}}.&lt;br /&gt;
|[[File:EP031 Hammer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP032|The Ninja-Poké-Showdown]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While wandering in the labyrinth of the [[Fuchsia Gym]], {{an|Aya}} uses {{wp|shuriken}} to pin Ash to a wooden trap door. Meowth also uses [[Koga]]&#039;s {{p|Voltorb}} as exploding bowling balls to attack Ash and {{ashfr}}.&lt;br /&gt;
|[[File:EP032 Stars.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP033|The Flame Pokémon-athon!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Right after the race begins, Team Rocket use a slingshot to hit a Trainer&#039;s Tauros in the face, causing it to run into a {{p|Nidorina}}, which takes them out of the race and into a fight.&lt;br /&gt;
|[[File:EP033 Slingshot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP034|The Kangaskhan Kid]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This violent episode had much weaponry use throughout. In the first few minutes of the show, Ash tries to capture what he thinks is a {{p|Chansey}} but it turns out to be Safari Ranger Jenny wearing a Chansey hat. She then aims an {{wp|M1 carbine}} at the group and orders Ash to drop the {{i|Poké Ball}}. James uses a tranquilizer gun to knock out the Kangaskhan. {{OBP|Tommy|EP034}} uses a {{wp|boomerang}} as a weapon, hitting Ash in the face with it. With it, he also knocks the fuel cap off of Team Rocket&#039;s mecha, leaking fuel everywhere; combined with Ash&#039;s {{AP|Charmander|Charizard}}&#039;s {{m|Flamethrower}} attack set the mecha ablaze. Then, [[Tommy&#039;s parents]] crash into the mecha with a helicopter to save Tommy, Ash, and his friends. Throughout the episode, hammers, logs, and fists are used to hit people.&lt;br /&gt;
|[[File:James tranquilizer gun.png|150px]]&lt;br /&gt;
[[File:Jenny rifle.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;c&amp;quot;|[[EP035]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This episode was banned due to the {{safari|Kanto}} [[Kaiser|Warden]] pointing a {{wp|Colt Single Action Army}} {{wp|revolver}} at {{Ash}} and even firing at {{TRT}}. Team Rocket even held Kaiser hostage and pointed guns at him. Due to this, it left a major {{AP|plot hole|Tauros}} in &#039;&#039;[[Pokémon the Series]]&#039;&#039;. Team Rocket also uses a bomb to hurt the Pokémon in the Dragon Valley in order to fish out a {{p|Dratini}} living there.&lt;br /&gt;
|[[File:Gun.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;c&amp;quot;|[[EP038]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While Ash, his friends, and Team Rocket are inside the computer system, a virus clean-up software represented as a floating ambulance fires missiles at {{p|Porygon}} while the whole group is riding on it.&lt;br /&gt;
|[[File:EP038 Antivirus.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP039|Pikachu&#039;s Goodbye]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James fires a Bazooka Net to pin down Ash and his friends.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket used a large amount of dynamite to blow up Grampa Canyon.&lt;br /&gt;
|[[File:EP046 Dynamite.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP051|Bulbasaur&#039;s Mysterious Garden]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attempted to use cutting tools, including an axe, to cut through the vines defending the garden.&lt;br /&gt;
|[[File:EP051 cutting tools.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Before the final match of the Princess contest between {{an|Misty}} and [[Jessie]], [[James]] and {{MTR}} are dressed up in Mafia-style clothing and Meowth is holding a {{wp|Thompson submachine gun}}. Meowth then asks [[Jessie]] &amp;quot;You want us to take care of her?&amp;quot;&lt;br /&gt;
|[[File:EP052 Thompson.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP053|The Purr-fect Hero]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| At the beginning of the episode, Ash and Brock tell Misty that Kids&#039; Day should be a boy&#039;s holiday only, because of the Princess festival that had recently occurred. The next scene shows Brock dressed up in samurai armor and holding a katana.&lt;br /&gt;
|[[File:Brock katana.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP054|The Case of the K-9 Caper!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Early in the episode, Ash and {{ashfr}} come across a policeman acting as a burglar fleeing. Ash tries to order {{AP|Pikachu}} to stop him, but the policeman is holding an {{wp|M1911 pistol}}, which scares Pikachu. Also, Team Rocket use two gases as weapons to dull the Pokémon&#039;s sniffing ability and to cause the character&#039;s voices to become high-pitched. One substance may be Gloom pollen, as it is labeled with a Gloom, the same color as one, and accompanied by the same sound effect as Gloom&#039;s pollen. The latter is implied to be {{wp|helium}}.&lt;br /&gt;
|[[File:EP054 Pistol.png|150px]]&lt;br /&gt;
[[File:EP054 TR Gas Equipment.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP055|Pokémon Paparazzi]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| At the start of the episode, Ash panics and tries to get everyone down to the ground when he sees a glint of light from Todd&#039;s camera, which he assumes to be the scope of a sniper rifle.&lt;br /&gt;
When {{TRT}} captures Pikachu, James throws two bombs at {{Todd}} and {{Ash}}. James&#039;s third bomb blows up in his face after he is distracted by {{Ash}}&#039;s photo.&lt;br /&gt;
|[[File:EP055 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use a tank with live rockets to viciously attack Ash, his friends, [[Stella]], and her Pokémon.&lt;br /&gt;
|[[File:Tank EP064.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP068|Make Room for Gloom]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| When Ash and his friends arrive at the Xanadu nursery, they start peeking through the glass dome that is the nursery. They then encounter a man named [[Potter]] who is holding something that they mistake as a {{wp|flamethrower}}. It is then revealed to be a garden spray.&lt;br /&gt;
|[[File:EP068 The Mistaken Flamethrower.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP071|To Master The Onixpected!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket successfully fire two rounds of a rocket launcher at an {{TP|Bruno|Onix}}. It emerges unscathed and chases after them.&lt;br /&gt;
|[[File:EP071 Rocket Launcher.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP081|Pallet Party Panic]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attacks Pallet Town by throwing bombs at the townspeople.&lt;br /&gt;
|[[File:EP081 Bombs.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP083|Poké Ball Peril]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Several attempts were made to open the GS Ball. One of them involves the use of a Laser Gun.&lt;br /&gt;
|[[File:EP083 Laser.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP089|Shell Shock!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James throws a bomb at Umberto and many people hit it away until Ash gets it. He then throws it away and it explodes.&lt;br /&gt;
|[[File:EP089 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket fires two live {{p|Magikarp}} look-alike torpedoes at the Pokémon Showboat.&lt;br /&gt;
|[[File:EP090 Magikarp Torpedo.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket fire an energy beam cannon at Ash, his friends, and {{TP|Misty|Psyduck}}.&lt;br /&gt;
|[[File:EP104 Energy Weapon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use buzzsaws to attack Ash, Pikachu, and {{AP|Charizard}}.&lt;br /&gt;
|[[File:EP105 Buzzsaws.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP113|Viva Las Lapras]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The two antagonists in this episode, [[Captain Crook]] and [[Ghali]], fire cannons with live cannonballs at Ash, his {{AP|Pikachu}}, and {{AP|Lapras}}.&lt;br /&gt;
|[[File:EP113 Cannons.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP128|The Whistle Stop]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James fires a bazooka loaded with a net to pin down Ash, his friends, and [[Arielle]].&lt;br /&gt;
|[[File:EP128 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP195|The Poké Spokesman]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket uses a rocket launcher with live missiles to attack the criminals&#039; hideout in order to rescue [[Simon]]. This scene was removed for the dub.&lt;br /&gt;
|[[File:EP195 Deleted Scene.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP202|The Big Balloon Blow-up]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the balloon race, Jessie and James use a rocket launcher to shoot down Ash and [[Skyler]]&#039;s balloons.&lt;br /&gt;
|[[File:EP202 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG006|A Poached Ego!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Rico]] uses an {{wp|FN P90}}.&lt;br /&gt;
|[[File:AG006 FN P90.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG045|A Togepi Mirage!]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The royal army of the [[Mirage Kingdom]] use spears as weapons.&lt;br /&gt;
|[[File:AG045 Spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG089|Crazy as a Lunatone!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This is one of the few occurrences of live missiles appearing in this arc. Minor villains use live missiles to destroy the meteor containing Lunatone.&lt;br /&gt;
|[[File:AG089 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP096|Losing Its Lustrous!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mars detonates explosive charges inside the ruins of Celestic Town, causing a diversionary panic and serious damage to an archaeological site and landmark of Sinnoh.&lt;br /&gt;
|[[File:DP096 Detonator.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP111|Saving the World From Ruins!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mars threatens to destroy Iron Island with a remote-controlled demolition system, but when she triggers the explosives, the attempt is foiled by [[Riley]] and his {{p|Lucario}}.&lt;br /&gt;
|[[File:DP111 Explosives.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP115|Stealing the Conversation!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attack Ash and his friends with a bowling pin mecha that&#039;s armed with bowling pin missiles. Also, it is shown that this episode&#039;s Officer Jenny uses three bowling balls to incapacitate and arrest criminals despite its potential to cause serious blunt force trauma in real life at the high speeds with which she throws them.&lt;br /&gt;
|[[File:Bowling Pin Robot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth fires a bazooka to save Jessie and James from being blasted by a shiny Metagross&#039;s Hyper Beam.&lt;br /&gt;
|[[File:DP117 Rocket.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP119|Trials and Adulations!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket try to attack Aggron and Mamoswine with a Golem mecha armed with rock-shaped missiles.&lt;br /&gt;
|[[File:Mecha AG154.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Hunter J&#039;s airship attacks Regigigas, Regirock, Regice, and Registeel with Lasers.&lt;br /&gt;
|[[File:J ship laser.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP130|Frozen on Their Tracks!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth fires a bazooka loaded with a capture bag at Pikachu&#039;s group.&lt;br /&gt;
|[[File:DP130 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP136|Gateway to Ruin!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Agent Looker fights off several Galactic Grunts armed with staffs.&lt;br /&gt;
|[[File:DP136 Bos.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth uses a bazooka with a retractable grappling hand to steal Dawn&#039;s Cyndaquil Egg.&lt;br /&gt;
|[[File:DP143 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP153|The Treasure Is All Mine!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The treasure chest that contains a love letter from James&#039; childhood fired live missiles which caused damage to Growlie, and even had a laser gun that sent Team Rocket blasting off.&lt;br /&gt;
|[[File:DP153 Treasure Robot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW006|Dreams by the Yard Full!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket&#039;s scanning machine attacks Ash and his friends with blue particle blasts.&lt;br /&gt;
|[[File:Team Rocket Mecha BW006.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW010|A Rival Battle for Club Champ!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket are found and entrapped by Officer Jenny and a sizable squad of Unova policemen armed with batons.&lt;br /&gt;
|[[File:BW010 Batons.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW014|A Night in the Nacrene City Museum!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Ash and his friends are attacked by a sword-wielding suit of medieval armor controlled by a Yamask.&lt;br /&gt;
|[[File:BW014 Knight.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW034|Gotta Catch A Roggenrola!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket tests out the Roggenrola Cannon, an experimental energy weapon built by Dr. Zager that uses a hexagonal array of 19 Roggenrola which are energized and forced to use a combined and intensified {{m|Flash Cannon}}. When they try to use it directly on Ash and his friends, the 18 captive Roggenrola disable the weapon by taking control of their core energies and overloading its systems with a reverse-polarity charge.&lt;br /&gt;
|[[File:Team Rocket Mecha BW034.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW045|Beheeyem, Duosion, and the Dream Thief!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Officer Jenny uses a small breaching charge to destroy a glass balcony door.&lt;br /&gt;
|[[File:BW045 Breaching Charge.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW120|Ash and N: A Clash of Ideals!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot; rowspan=&amp;quot;2&amp;quot;| Looker uses a pipe while fighting against Team Plasma.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| [[File:BW121 Looker Pipe.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW121|Team Plasma and the Awakening Ceremony!]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW136|A Pokémon of a Different Color!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Under the command of Meowth, James holds and Jessie fires a bazooka loaded with a capture bag to catch a {{Shiny}} {{p|Druddigon}}.&lt;br /&gt;
|[[File:BW136 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XY102|Meeting at Terminus Cave!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Jan (XYS05)|Jan]] unsuccessfully tries to stop {{p|Yveltal}}&#039;s attack by firing arrows at it.&lt;br /&gt;
|[[File:Jan arrows.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Many of [[Veofum]]&#039;s soldiers carry spears. Several of them used spears to subdue Jan who tried to stop them from burning down {{p|Xerneas}}.&lt;br /&gt;
|[[File:Jan spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS03|Pokémon: Mega Evolution Special III]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| A Missile Submarine appears and fires upon Mega Rayquaza.&lt;br /&gt;
| [[File:XYS03 - Missile Submarine.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon movies===&lt;br /&gt;
Weapons have appeared in a few of the [[Pokémon movie]]s and one [[Pikachu short]].&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In the first [[Pikachu short]], {{MTR}} pulls out a bomb in attempt to stop all the noise that Pikachu and all the other Pokémon have been making trying to rescue Charizard.&lt;br /&gt;
|[[File:Meowth Bomb PK01.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M02|The Power of One]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Lawrence III&#039;s flying machine attacks Fire Island with a turret that can project ice energy blasts. Later, it is shown attacking Articuno with fire energy blasts.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the flashback to the war [[Timeline of events in Pokémon the Series#Pre-series|2,000 years prior]], armored soldiers are seen carrying swords and shields.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The past soldiers of [[Michina]] are armed with {{wp|sasumata}} (Japanese {{wp|man catcher}}s).&lt;br /&gt;
| [[File:M12 Spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| {{TRT}} use a bazooka in an attempt to capture the [[Genesect Army]], but are seen by the Red Genesect and drop it.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Argus Steel|Argus]] and [[Millis Steel]] use missiles fired from their ship in an attempt to stop Yveltal, but fail.&lt;br /&gt;
| [[File:M17 missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
Real-world weapons prominently appear in an episode of [[Pokémon Generations]].&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[PG02|The Chase]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The International Police carries out a raid on Viridian Gym with SWAT Officers equipped with riot gear (shields and batons).&lt;br /&gt;
| [[File:International_Police_PG.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000000;border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Chapter&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[PS315|Skirting Around &amp;lt;br /&amp;gt;Surskit I]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Guile Hideout]] wields a sword called &#039;&#039;&#039;Instant&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;瞬&#039;&#039;&#039; &#039;&#039;Instant&#039;&#039;) which has the ability to reflect attacks back to their senders. He had received it from [[Sird]], and it is said to have the characteristics of both {{m|Reflect}} and {{m|Light Screen}}.&lt;br /&gt;
|[[File:Guile Hideout.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon RéBURST===&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000000;border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Chapter&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;[[RB01|The Beginning of the Adventure!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Commander [[Yaza]] wields a spiked &#039;&#039;&#039;{{wp|Kanabō|ararebo}}&#039;&#039;&#039; as his weapon of choice. By using the [[Death in the Pokémon world#Life-force|life force]] of {{type|Fire}} Pokémon, it can be set on fire, greatly increasing its strength and damaging capabilities.&lt;br /&gt;
| [[File:Commander Yaza.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pokémon designs==&lt;br /&gt;
{{OBP|Pokémon|species}} themselves may be the primary reason weaponry is sparse in the Pokémon world: [[Pokémon battle]]s are the main method of fighting, and thus Pokémon themselves could be considered weapons. In [[Capsule Monsters|early design documents]] for the first Pokémon games, the developers mention that they considered having Trainers fight alongside their Pokémon, but this was removed because &amp;quot;If you can fight on your own, what’s the point of having Pokémon?&amp;quot;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20130607034357/http://www.glitterberri.com/pokemon-red-blue/early-concept-art/4/ GlitterBerri&amp;amp;#039;s Game Translations &amp;amp;raquo; Early Concept Art], archived on Internet Archive&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many Pokémon either wield weapons or are themselves based on weapons.&lt;br /&gt;
&lt;br /&gt;
===Pokémon that wield weapons===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=300px | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=600px | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0083Farfetch&#039;d.png|75px]][[File:0083Farfetch&#039;d-Galar.png|75px]]&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Farfetch&#039;d wields a {{wp|leek}} which its [[Pokédex entry]] states is used &amp;quot;like a {{wp|sword}}&amp;quot;. &lt;br /&gt;
{{rf|Galarian}} Farfetch&#039;d wields a giant leek over its shoulder, like how samurai in modern Japanese fiction wield swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0104Cubone.png|75px]][[File:0105Marowak.png|75px]][[File:0105Marowak-Alola.png|75px]]&amp;lt;br&amp;gt;{{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Cubone and Marowak wield {{wp|Club (weapon)|clubs}} made out of bones.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0080Slowbro-Galar.png|75px]]&amp;lt;br&amp;gt;{{rf|Galarian}} {{p|Slowbro}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Galarian Slowbro wields a {{p|Shellder}} as an arm cannon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0448Lucario.png|75px]][[File:0448Lucario-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Lucario}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Korrina Mega Lucario Bone Rush.png|thumb|x150px|Mega Lucario creating a bone staff]]&lt;br /&gt;
Lucario can create and fight with a bone staff.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0501Oshawott.png|75px]][[File:0502Dewott.png|75px]][[File:0503Samurott.png|75px]][[File:0503Samurott-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Oshawott}}, {{p|Dewott}}, and {{p|Samurott}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Cedric Samurott seamitar Adventures.png|thumb|x150px|Samurott&#039;s seamitar]]&lt;br /&gt;
[[Scalchop and seamitar|Scalchops and seamitars]] are specialized blade weapons made out of seashells. &lt;br /&gt;
Oshawott and Dewott wield scalchops, which they use like {{wp|Japanese war fan}}s, while Samurott wields [[scalchop and seamitar|seamitars]], which are based on {{wp|katana}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0532Timburr.png|75px]][[File:0533Gurdurr.png|75px]][[File:0534Conkeldurr.png|75px]]&amp;lt;br&amp;gt;{{p|Timburr}}, {{p|Gurdurr}}, and {{p|Conkeldurr}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| These Pokémon wield a unique weapon each used against foes: Timburr carries a plank of wood, Gurdurr carries a steel girder, and Conkeldurr carries two concrete pillars.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |[[File:0652Chesnaught.png|75x75px]][[File:0652Chesnaught-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Chesnaught}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Chesnaught Hands animated.png|thumb|Chesnaught bringing its arms together]]&lt;br /&gt;
Chesnaught can create and wield a large shield from both its arms. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Mega_Chesnaught_Shell_Axe.png|thumb|Mega Chesnaught wielding its axe]] &lt;br /&gt;
Mega Chesnaught can transform its shoulder armor into a battle axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0658Greninja.png|75px]][[File:0658Greninja-Ash.png|75px]]&amp;lt;br&amp;gt;{{p|Greninja}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Ash Greninja SM concept art.jpg|thumb|x150px|Ash-Greninja&#039;s water weapons]]&lt;br /&gt;
Greninja are known to use {{wp|shuriken}}s, {{wp|kunai}}, and {{wp|dagger}}s made of compressed water.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0719Diancie-Mega.png|75x75px]]&amp;lt;br&amp;gt;{{me|Diancie}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mega Diancie can create a sword made of pink diamonds. [[File:Mega Diancie ORAS Trailer.png|thumb|200px|Mega Diancie bearing a diamond sword]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0768Golisopod.png|75x75px]]&amp;lt;br&amp;gt;{{p|Golisopod}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Golisopod can create and fight with a sword made of water.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0865Sirfetch&#039;d.png|75px]]&amp;lt;br&amp;gt;{{p|Sirfetch&#039;d}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Sirfetch&#039;d wields a {{wp|leek}} cut to look like a sword, while the leaves in its other hand are used as a shield.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0888Zacian.png|75px]]&amp;lt;br&amp;gt;{{fd|Zacian|Crowned Sword}} {{p|Zacian}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In its Crowned Sword form, Zacian wields the [[Rusted Sword]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0889Zamazenta.png|75px]]&amp;lt;br&amp;gt;{{fd|Zamazenta|Crowned Shield}} {{p|Zamazenta}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In its Crowned Shield form, Zamazenta wields the [[Rusted Shield]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0908Meowscarada.png|75x75px]]&amp;lt;br&amp;gt;{{p|Meowscarada}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowscarada are known to use explosive flower bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0957Tinkatink.png|75px]][[File:0958Tinkatuff.png|75px]][[File:0959Tinkaton.png|75px]]&amp;lt;br&amp;gt;{{p|Tinkatink}}, {{p|Tinkatuff}}, and {{p|Tinkaton}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Tinkatink line all wield handcrafted steel battle hammers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1006Iron_Valiant.png|75px]]&amp;lt;br&amp;gt;{{p|Iron Valiant}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Iron Valiant holds a form of dual-headed glaive that it can separate and reattach to its gauntlet-shaped arms.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1017Ogerpon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Ogerpon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Ogerpon Cudgel.png|thumb|179x179px|Ogerpon&#039;s cudgel]]Ogerpon can create and fight with an ivy-wrapped cudgel.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon which are based on weapons===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=300px | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=600px | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0009Blastoise.png|75px]][[File:0009Blastoise-Mega.png|75px]][[File:0009Blastoise-Gigantamax.png|75px]]&amp;lt;br&amp;gt;{{p|Blastoise}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Blastoise&#039;s design contains aspects of a {{wp|tank}}, most significantly the cannons which emerge from [[wp:Gun turret|turrets]] on its shell. These aspects become more defined when Blastoise [[Mega Evolution|Mega Evolves]] or [[Gigantamax]]es.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0015Beedrill-Mega.png|75px]]&amp;lt;br&amp;gt;{{me|Beedrill}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mega Beedrill&#039;s arms and legs resemble lances.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0076Golem-Alola.png|75px]]&amp;lt;br&amp;gt;{{rf|Alolan}} {{p|Golem}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Alolan Golem&#039;s black structure on its back appears to be based on a {{wp|railgun}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0100Voltorb.png|75px]][[File:0100Voltorb-Hisui.png|75px]][[File:0101Electrode.png|75px]][[File:0101Electrode-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Voltorb}} and {{p|Electrode}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Voltorb and Electrode seem to be based on bombs as well as Poké Balls.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0109Koffing.png|75px]][[File:0110Weezing.png|75px]][[File:0110Weezing-Galar.png|75px]]&amp;lt;br&amp;gt;{{p|Koffing}} and {{p|Weezing}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The designs of Koffing and Weezing may be partially inspired by {{wp|naval mine}}s and gas bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0123Scyther.png|75px]][[File:0212Scizor.png|75px]][[File:0212Scizor-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Scyther}} and {{p|Scizor}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Scyther&#039;s arms appear to be based after scythes, while Scizor&#039;s are based on scissors or pincers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0128Tauros.png|75px]][[File:0128Tauros-Paldea Combat.png|75px]][[File:0128Tauros-Paldea Blaze.png|75px]][[File:0128Tauros-Paldea Aqua.png|75px]]&amp;lt;br&amp;gt;{{p|Tauros}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Tauros heightens its will to fight by striking its body with whip-like tails.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0141Kabutops.png|75px]]&amp;lt;br&amp;gt;{{p|Kabutops}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kabutops&#039;s arms resemble scythes.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0204Pineco.png|75px]][[File:0205Forretress.png|75px]]&amp;lt;br&amp;gt;{{p|Pineco}} and {{p|Forretress}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Pineco and Forretress appear to be based on grenades and turrets, respectively.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0211Qwilfish.png|75px]][[File:0211Qwilfish-Hisui.png|75px]][[File:0904Overqwil.png|75px]]&amp;lt;br&amp;gt;{{p|Qwilfish}} and {{p|Overqwil}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Qwilfish and Overqwil appear to be based on bombs or {{wp|naval mine}}s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0214Heracross-Mega.png|75px]]&amp;lt;br&amp;gt;{{me|Heracross}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|[[File:Mega Heracross arm cannon animated.png|thumb|Mega Heracross&#039; claws retracting into a weapon]] The arms of Mega Heracross shares elements of turrets. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0223Remoraid.png|75px]][[File:0224Octillery.png|75px]]&amp;lt;br&amp;gt;{{p|Remoraid}} and {{p|Octillery}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Remoraid&#039;s design is based on a {{wp|revolver}}, while Octillery is based on a {{wp|cannon}} or {{wp|tank}}. This is more apparent in their early designs, as seen in their sprites from the [[Pokémon Gold and Silver Spaceworld &#039;97 demo|1997 Nintendo Space World demo]]:&amp;lt;br&amp;gt;[[File:Spr 2d 209.png]] [[File:Spr 2d 210.png]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0226Mantine.png|75px]]&amp;lt;br&amp;gt;{{p|Mantine}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mantine seems to be designed after fighter planes, especially considering the {{p|Remoraid}} that attach under its wing-like fins.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0227Skarmory.png|75px]]&amp;lt;br&amp;gt;{{p|Skarmory}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Skarmory&#039;s wings and tail serve as swords, and have even been used as such by warriors of the past.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0253Grovyle.png|75x75px]][[File:0254Sceptile.png|75x75px]][[File:0254Sceptile-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Grovyle}} and {{p|Sceptile}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|The leaves on the forelimbs of Grovyle and Sceptile are sharp enough to serve as blades. In its Mega Evolution, Sceptile can also shoot out its tail like a rocket launcher.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0303Mawile.png|75px]][[File:0303Mawile-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Mawile}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mawile&#039;s steel jaws may be based on {{wp|bear trap}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0318Carvanha.png|75px]][[File:0319Sharpedo.png|75px]][[File:0319Sharpedo-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Carvanha}} and {{p|Sharpedo}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Carvanha resembles a cannon ball used in naval warfare used to sink ships, while Sharpedo is based on a torpedo. Mega Sharpedo&#039;s body is covered with retractable blades.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0336Seviper.png|75px]]&amp;lt;br&amp;gt;{{p|Seviper}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Seviper&#039;s tail has a blade on its tip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0359Absol.png|75px]][[File:0359Absol-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Absol}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Absol&#039;s horn resembles the head of a sickle-like bladed weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0392Infernape.png|75x75px]]&amp;lt;br&amp;gt;{{p|Infernape}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|The gold plating above Infernape&#039;s hands are reminiscent of brass knuckles.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0395Empoleon.png|75px]]&amp;lt;br&amp;gt;{{p|Empoleon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Empoleon&#039;s crown is based on a trident.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0408Cranidos.png|75x75px]][[File:0409Rampardos.png|75x75px]]&amp;lt;br&amp;gt;{{p|Cranidos}} and {{p|Rampardos}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|Cranidos and Rampardos may be inspired by the concept of an ultimate spear/{{wp|Irresistible force paradox|unstoppable force}}. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0410Shieldon.png|75x75px]][[File:0411Bastiodon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Shieldon}} and {{p|Bastiodon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|Shieldon and Bastiodon may be inspired by the concept of an ultimate shield/{{wp|Irresistible force paradox|immovable object}}. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0434Stunky.png|75px]][[File:0435Skuntank.png|75px]]&amp;lt;br&amp;gt;{{p|Stunky}} and {{p|Skuntank}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Stunky and Skuntank line may be based on gas bombs and tanks, respectively.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0445Garchomp-Mega.png|75px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega]] {{p|Garchomp}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Garchomp&#039;s arms turn into scythes upon Mega Evolving.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0464Rhyperior.png|75px]]&amp;lt;br&amp;gt;{{p|Rhyperior}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Rhyperior&#039;s arms resemble cannons, and are capable of firing rocks as projectiles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0467Magmortar.png|75px]]&amp;lt;br&amp;gt;{{p|Magmortar}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Magmortar&#039;s arms can turn into cannons.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0470Leafeon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Leafeon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|According to the [[Pokédex]], Leafeon can sharpen the leaf on its tail into a blade.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0475Gallade.png|75px]][[File:0475Gallade-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Gallade}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Gallade&#039;s arms and elbows resemble [[wp:Tonfa|tonfas]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0589Escavalier.png|75px]]&amp;lt;br&amp;gt;{{p|Escavalier}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Escavalier&#039;s arms are lances.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0610Axew.png|75px]][[File:0611Fraxure.png|75px]][[File:0612Haxorus.png|75px]]&amp;lt;br&amp;gt;{{p|Axew}}, {{p|Fraxure}}, and {{p|Haxorus}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Axew line all have protruding fangs based on {{wp|axe}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0618Stunfisk-Galar.png|75px]]&amp;lt;br&amp;gt;{{rf|Galarian}} {{p|Stunfisk}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Galarian Stunfisk is based on a {{wp|bear trap}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0622Golett.png|75px]][[File:0623Golurk.png|75px]]&amp;lt;br&amp;gt;{{p|Golett}} and {{p|Golurk}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Golurk can transform itself into a cannon while Golett can turn its body into a cannon ball.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0624Pawniard.png|75px]][[File:0625Bisharp.png|75px]][[File:0983Kingambit.png|75px]]&amp;lt;br&amp;gt;{{p|Pawniard}}, {{p|Bisharp}}, and {{p|Kingambit}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The bodies of each member of the Pawniard line are covered in blades.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0638Cobalion.png|75px]][[File:0639Terrakion.png|75px]][[File:0640Virizion.png|75px]]&amp;lt;br&amp;gt;{{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The three [[Swords of Justice]] can power up their horns and use them as swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0647Keldeo.png|75px]][[File:0647Keldeo-Resolute.png|75px]]&amp;lt;br&amp;gt;{{p|Keldeo}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Just like the other members of the [[Swords of Justice]] group, Keldeo&#039;s horn can transform into a sword.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0649Genesect.png|75px]]&amp;lt;br&amp;gt;{{p|Genesect}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Team Plasma]] upgraded Genesect with a giant cannon on its back.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0661Fletchling.png|75px]][[File:0662Fletchinder.png|75px]][[File:0663Talonflame.png|75px]]&amp;lt;br&amp;gt;{{p|Fletchling}}, {{p|Fletchinder}}, and {{p|Talonflame}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Fletchling line are loosely based on arrows.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[File:AZ&#039;s Floette.png|75px]]&amp;lt;br&amp;gt;[[AZ]]&#039;s {{p|Floette}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| &amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:AZ&#039;s Floette Resurrected.png|thumb|x150px|Floette&#039;s flower]]&lt;br /&gt;
[[File:Ultimate weapon PG.png|thumb|x150px|The ultimate weapon]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
AZ&#039;s Floette holds a flower that greatly resembles the [[ultimate weapon]], a weapon analogous to a {{wp|weapon of mass destruction}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0679Honedge.png|75px]][[File:0680Doublade.png|75px]][[File:0681Aegislash.png|75px]]&amp;lt;br&amp;gt;{{p|Honedge}}, {{p|Doublade}}, and {{p|Aegislash}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Honedge line are all based on {{wp|sword}}s. Aegislash also holds a shield.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0692Clauncher.png|75px]][[File:0693Clawitzer.png|75px]]&amp;lt;br&amp;gt;{{p|Clauncher}} and {{p|Clawitzer}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Clauncher and Clawitzer both have a large cannon-like claw that can fire beams.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0723Dartrix.png|75px]][[File:0724Decidueye.png|75px]][[File:724Decidueye-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Dartrix}} and {{p|Decidueye}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| &amp;lt;div style=&amp;quot;float:right; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dartrix SM concept art.jpg|thumb|x150px|Dartrix&#039;s dart-like blade quills]]&lt;br /&gt;
[[File:Sun Moon Decidueye Z-Move artwork.png|thumb|x150px|Decidueye aiming an arrow quill]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Dartrix can throw {{wp|Dart (missile)|dart}}-like feathers called blade quills.&lt;br /&gt;
The way Decidueye attacks with arrows, as well as many of its other design elements, takes inspiration from an archer wielding a bow and arrow.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0733Toucannon.png|75px]]&amp;lt;br&amp;gt;{{p|Toucannon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Toucannon&#039;s beak works like a cannon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0738Vikavolt.png|75px]]&amp;lt;br&amp;gt;{{p|Vikavolt}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Vikavolt&#039;s body appears to be based on {{wp|railgun}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0776Turtonator.png|75px]]&amp;lt;br&amp;gt;{{p|Turtonator}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Turtonator may be designed after an exploding {{wp|land mine}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0798Kartana.png|75px]]&amp;lt;br&amp;gt;{{p|Kartana}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kartana, as its name might suggest, is based on {{wp|katana}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0801Magearna.png|75x75px]]&amp;lt;br&amp;gt;{{p|Magearna}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|[[File:Magearna Battle Heart Tin.jpg|thumb|187x187px|Magearna&#039;s arm cannon]]One of Magearna&#039;s arms can transform into a flower-shaped cannon.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0818Inteleon.png|75px]][[File:0818Inteleon-Gigantamax.png|75px]]&amp;lt;br&amp;gt;{{p|Inteleon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Inteleon creates sniper guns out of water. [[Gigantamax]] Inteleon assumes a sniper position on top of a watchtower.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0846Arrokuda.png|75px]][[File:0847Barraskewda.png|75px]]&amp;lt;br&amp;gt;{{p|Arrokuda}} and {{p|Barraskewda}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Arrokuda and Barraskewda appear to be based on underwater {{wp|ranged weapon}}s such as {{wp|torpedo}}es. They can be shot out by {{p|Cramorant}} as projectiles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0885Dreepy.png|75px]][[File:0886Drakloak.png|75px]][[File:0887Dragapult.png|75px]]&amp;lt;br&amp;gt;{{p|Dreepy}}, {{p|Drakloak}}, and {{p|Dragapult}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Dreepy is based on a missile, Drakloak takes elements from fighter aircraft and crossbows, and Dragapult may be based on aircraft catapults.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0863Perrserker.png|75px]]&amp;lt;br&amp;gt;{{p|Perrserker}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Perrserker can extend its claws and put them together to form a blade.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0900Kleavor.png|75px]]&amp;lt;br&amp;gt;{{p|Kleavor}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kleavor has stone axes for arms.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0936Armarouge.png|75px]]&amp;lt;br&amp;gt;{{p|Armarouge}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Armarouge&#039;s arms work like cannons.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0937Ceruledge.png|75px]]&amp;lt;br&amp;gt;{{p|Ceruledge}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Ceruledge&#039;s arms are based on swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0996Frigibax.png|75px]][[File:0997Arctibax.png|75px]][[File:0998Baxcalibur.png|75px]]&amp;lt;br&amp;gt;{{p|Frigibax}}, {{p|Arctibax}}, and {{p|Baxcalibur}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Frigibax and its Evolutions each use their sail-like spines as axes or glaives.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1002Chien-Pao.png|75px]]&amp;lt;br&amp;gt;{{p|Chien-Pao}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Chien-Pao is a broken sword imbued with hatred reborn as a Pokémon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1023Iron Crown.png|75px]][[File:1010Iron Leaves.png|75px]][[File:1022Iron Boulder.png|75px]]&amp;lt;br&amp;gt;{{p|Iron Crown}}, {{p|Iron Leaves}}, and {{p|Iron Boulder}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The three [[Paradox Pokémon]] based on the [[Swords of Justice]] each possess a similar power to create swords out of their horns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Silvally}}, {{p|Iron Treads}}, and {{p|Iron Crown}} are all labeled as weapons.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Team Rocket&#039;s mechas]]&lt;br /&gt;
* [[Rusted Shield]]&lt;br /&gt;
* [[Rusted Sword]]&lt;br /&gt;
&lt;br /&gt;
{{Pokémon world}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[it:Armi nel mondo dei Pokémon]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weaponry_in_the_Pok%C3%A9mon_world&amp;diff=4487391</id>
		<title>Weaponry in the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weaponry_in_the_Pok%C3%A9mon_world&amp;diff=4487391"/>
		<updated>2026-02-16T03:06:48Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon that wield weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PA}}&lt;br /&gt;
There are various kinds of &#039;&#039;&#039;weaponry&#039;&#039;&#039; used in the [[Pokémon world]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
Weapons are infrequently mentioned or depicted in the [[Pokémon games]], and are scarcely ever seen being used. Many [[region]]s, such as [[Kalos]] and [[Unova]], were known to partake in war, with the prior involving the direct use of Pokémon rather than typical weapons. [[Alola]]&#039;s history also states that war between its four major islands once took place, upon which the [[guardian deities]] chose to stop being involved with human affairs. Some humans are shown to have [[Superhuman abilities]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Game&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
|-&lt;br /&gt;
|{{game|Red and Blue|s|Red, Blue}}, {{v2|Yellow}},&amp;lt;br&amp;gt;{{game|FireRed and LeafGreen|s|FireRed, LeafGreen}},&amp;lt;br&amp;gt;{{LGPE|Let&#039;s Go, Pikachu!, Let&#039;s Go, Eevee!}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In [[Generation I]], numerous {{pkmn|Trainer}}s are armed with whips, including [[Ace Trainer (Trainer class)|Cooltrainers]], {{tc|Team Rocket Grunt}}s, {{tc|Rocker}}s, {{tc|Tamer}}s, and [[Gym Leader]] [[Sabrina]]. For the [[Generation III]] remakes as well as {{LGPE}}, most lost these whips, but Tamers did retain them.&lt;br /&gt;
| [[File:VSTamer PE.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{game|Gold and Silver|s|Gold, Silver}}, {{v2|Crystal}},&amp;lt;br&amp;gt;{{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}},&amp;lt;br&amp;gt;{{game|HeartGold and SoulSilver|s|HeartGold, SoulSilver}},&amp;lt;br&amp;gt;{{game|Black and White|s|Black, White}}, {{B2W2|Black 2, White 2}},&amp;lt;br&amp;gt;{{pkmn|Brilliant Diamond and Shining Pearl|Brilliant&amp;amp;nbsp;Diamond, Shining&amp;amp;nbsp;Pearl}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The {{tc|Policeman}} Trainer class are armed with batons.&lt;br /&gt;
| [[File:VSPolice Officer BDSP.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant&amp;amp;nbsp;Diamond, Shining&amp;amp;nbsp;Pearl}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Team Galactic]] uses the Galactic Bomb to dry up [[Lake Valor]] and destroy the northwest area, resulting in earthquakes felt across the [[Sinnoh]] region.&lt;br /&gt;
|[[File:Lake Valor Dry Pt.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{pkmn|X and Y}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While there is no real world analogue for the [[ultimate weapon]], in terms of purpose and destructive capabilities it can be classified as a fictional {{wp|weapon of mass destruction}}.&lt;br /&gt;
| [[File:Photo Spot Geosenge Town Weapon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{pkmn|Legends: Arceus}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Zisu]] claims that [[Cyllene]] was &amp;quot;one of the finest to ever wield a sword in all [[Hoenn]],&amp;quot; suggesting the use of swords and related weapons in the Pokémon world.&lt;br /&gt;
| [[File:None.png|x200px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
Weaponry, mainly {{wp|firearm}}s, have appeared in {{aniseries|PTS}} numerous times. While there is generally no concern with this as weapon use is rather mild, an extreme case [[EP035#Banning|caused one episode to be banned]]. Weapons were a common occurrence in {{aniseries|OS}}, but when {{aniseries|GS}} premiered, all kinds of real-life weapons were practically absent from the show, aside from weapons associated with [[Team Rocket&#039;s mechas]].&lt;br /&gt;
&lt;br /&gt;
Weaponry continued appearing from {{aniseries|RS}} onwards, though less often.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP004|Challenge of the Samurai]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The boy dressed as a {{wp|samurai}} pulls out a {{wp|katana}} (samurai sword) on several occasions during the episode, but never uses it. The sword is actually just a harmless plastic replica.&lt;br /&gt;
|[[File:EP004 Plastic Sword.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP010|Bulbasaur and the Hidden Village]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Brock uses a {{wp|hunting knife}} to cut down a net trap that had caught {{Ash}}, {{an|Misty}}, and {{AP|Pikachu}}.&lt;br /&gt;
|[[File:EP010 knife.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP012|Here Comes the Squirtle Squad!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use a {{wp|bazooka}}, albeit with {{wp|cherry blossom}} petals as ammunition, and an {{wp|MP 40}} {{wp|submachine gun}} to carry out an armed robbery of the [[Poké Mart]] for bomb ingredients. Shortly thereafter, the store owners and customers mistake Ash for a member of Team Rocket trying to rob the store again and point a {{wp|handgun}} and several {{wp|MAS 36}} {{wp|rifle}}s at Ash&#039;s head. Later in the episode, Team Rocket use the bombs that they had previously stolen to try to destroy the [[Squirtle Squad]].&lt;br /&gt;
|[[File:EP012 bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP013|Mystery at the Lighthouse]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Jessie and James try to ward off the {{p|Dragonite}} approaching [[Bill]]&#039;s lighthouse by using bazookas with live missiles.&lt;br /&gt;
|[[File:EP013 bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket try to destroy [[Porta Vista]] by firing a missile at the city.&lt;br /&gt;
|[[File:EP018 Heat Missile.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP019|Tentacool &amp;amp; Tentacruel]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Nastina]] and her army use {{wp|tank}}s, assault rifles, and {{wp|rocket launcher}}s to try to kill the {{p|Tentacool}}. She also fires several rounds from a tank, even once at Team Rocket. Team Rocket, Nastina, and her army also attempt to use {{wp|biological weapon}}s to destroy the {{p|Tentacool}}.&lt;br /&gt;
|[[File:Nastina and her machine guns.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the flashback to the war [[Timeline of events in Pokémon the Series#Pre-series|2,000 years prior]], armored soldiers are seen carrying spears. Later, Jessie fires a bazooka at the [[Ghost of Maiden&#039;s Peak]] (a disguised Gastly) to no effect.&lt;br /&gt;
|[[File:EP020 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP021|Bye Bye Butterfree]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| When Ash and his friends infiltrate Team Rocket&#039;s hideout where they have stashed all the stolen {{p|Butterfree}}, they attack Ash and Misty&#039;s Pokémon with sledgehammers and a clamp. [[Jessie]] even manages to hit [[Misty&#039;s Starmie]] with a sledgehammer.&lt;br /&gt;
|[[File:EP021 Clamp.png|150px]]&lt;br /&gt;
[[File:EP021 Sledgehammer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP024|Haunter vs. Kadabra]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| {{TP|Sabrina|Haunter}} pulls out a spherical bomb from its mouth, which explodes in its and [[Sabrina]]&#039;s faces.&lt;br /&gt;
|[[File:EP024 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP026|Pokémon Scent-sation!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket uses a small but powerful bomb that explodes and blows a hole through the roof of the Celadon City Gym, as well as setting the Gym on fire.&lt;br /&gt;
|[[File:EP026 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP031|Dig Those Diglett]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The [[foreman]] uses a hammer to attack the Diglett, although the Diglett retreat into the ground before the hammer can hit them. This may be a reference to the game {{wp|Whac-A-Mole}}.&lt;br /&gt;
|[[File:EP031 Hammer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP032|The Ninja-Poké-Showdown]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While wandering in the labyrinth of the [[Fuchsia Gym]], {{an|Aya}} uses {{wp|shuriken}} to pin Ash to a wooden trap door. Meowth also uses [[Koga]]&#039;s {{p|Voltorb}} as exploding bowling balls to attack Ash and {{ashfr}}.&lt;br /&gt;
|[[File:EP032 Stars.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP033|The Flame Pokémon-athon!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Right after the race begins, Team Rocket use a slingshot to hit a Trainer&#039;s Tauros in the face, causing it to run into a {{p|Nidorina}}, which takes them out of the race and into a fight.&lt;br /&gt;
|[[File:EP033 Slingshot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP034|The Kangaskhan Kid]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This violent episode had much weaponry use throughout. In the first few minutes of the show, Ash tries to capture what he thinks is a {{p|Chansey}} but it turns out to be Safari Ranger Jenny wearing a Chansey hat. She then aims an {{wp|M1 carbine}} at the group and orders Ash to drop the {{i|Poké Ball}}. James uses a tranquilizer gun to knock out the Kangaskhan. {{OBP|Tommy|EP034}} uses a {{wp|boomerang}} as a weapon, hitting Ash in the face with it. With it, he also knocks the fuel cap off of Team Rocket&#039;s mecha, leaking fuel everywhere; combined with Ash&#039;s {{AP|Charmander|Charizard}}&#039;s {{m|Flamethrower}} attack set the mecha ablaze. Then, [[Tommy&#039;s parents]] crash into the mecha with a helicopter to save Tommy, Ash, and his friends. Throughout the episode, hammers, logs, and fists are used to hit people.&lt;br /&gt;
|[[File:James tranquilizer gun.png|150px]]&lt;br /&gt;
[[File:Jenny rifle.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;c&amp;quot;|[[EP035]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This episode was banned due to the {{safari|Kanto}} [[Kaiser|Warden]] pointing a {{wp|Colt Single Action Army}} {{wp|revolver}} at {{Ash}} and even firing at {{TRT}}. Team Rocket even held Kaiser hostage and pointed guns at him. Due to this, it left a major {{AP|plot hole|Tauros}} in &#039;&#039;[[Pokémon the Series]]&#039;&#039;. Team Rocket also uses a bomb to hurt the Pokémon in the Dragon Valley in order to fish out a {{p|Dratini}} living there.&lt;br /&gt;
|[[File:Gun.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;c&amp;quot;|[[EP038]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While Ash, his friends, and Team Rocket are inside the computer system, a virus clean-up software represented as a floating ambulance fires missiles at {{p|Porygon}} while the whole group is riding on it.&lt;br /&gt;
|[[File:EP038 Antivirus.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP039|Pikachu&#039;s Goodbye]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James fires a Bazooka Net to pin down Ash and his friends.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket used a large amount of dynamite to blow up Grampa Canyon.&lt;br /&gt;
|[[File:EP046 Dynamite.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP051|Bulbasaur&#039;s Mysterious Garden]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attempted to use cutting tools, including an axe, to cut through the vines defending the garden.&lt;br /&gt;
|[[File:EP051 cutting tools.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Before the final match of the Princess contest between {{an|Misty}} and [[Jessie]], [[James]] and {{MTR}} are dressed up in Mafia-style clothing and Meowth is holding a {{wp|Thompson submachine gun}}. Meowth then asks [[Jessie]] &amp;quot;You want us to take care of her?&amp;quot;&lt;br /&gt;
|[[File:EP052 Thompson.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP053|The Purr-fect Hero]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| At the beginning of the episode, Ash and Brock tell Misty that Kids&#039; Day should be a boy&#039;s holiday only, because of the Princess festival that had recently occurred. The next scene shows Brock dressed up in samurai armor and holding a katana.&lt;br /&gt;
|[[File:Brock katana.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP054|The Case of the K-9 Caper!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Early in the episode, Ash and {{ashfr}} come across a policeman acting as a burglar fleeing. Ash tries to order {{AP|Pikachu}} to stop him, but the policeman is holding an {{wp|M1911 pistol}}, which scares Pikachu. Also, Team Rocket use two gases as weapons to dull the Pokémon&#039;s sniffing ability and to cause the character&#039;s voices to become high-pitched. One substance may be Gloom pollen, as it is labeled with a Gloom, the same color as one, and accompanied by the same sound effect as Gloom&#039;s pollen. The latter is implied to be {{wp|helium}}.&lt;br /&gt;
|[[File:EP054 Pistol.png|150px]]&lt;br /&gt;
[[File:EP054 TR Gas Equipment.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP055|Pokémon Paparazzi]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| At the start of the episode, Ash panics and tries to get everyone down to the ground when he sees a glint of light from Todd&#039;s camera, which he assumes to be the scope of a sniper rifle.&lt;br /&gt;
When {{TRT}} captures Pikachu, James throws two bombs at {{Todd}} and {{Ash}}. James&#039;s third bomb blows up in his face after he is distracted by {{Ash}}&#039;s photo.&lt;br /&gt;
|[[File:EP055 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use a tank with live rockets to viciously attack Ash, his friends, [[Stella]], and her Pokémon.&lt;br /&gt;
|[[File:Tank EP064.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP068|Make Room for Gloom]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| When Ash and his friends arrive at the Xanadu nursery, they start peeking through the glass dome that is the nursery. They then encounter a man named [[Potter]] who is holding something that they mistake as a {{wp|flamethrower}}. It is then revealed to be a garden spray.&lt;br /&gt;
|[[File:EP068 The Mistaken Flamethrower.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP071|To Master The Onixpected!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket successfully fire two rounds of a rocket launcher at an {{TP|Bruno|Onix}}. It emerges unscathed and chases after them.&lt;br /&gt;
|[[File:EP071 Rocket Launcher.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP081|Pallet Party Panic]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attacks Pallet Town by throwing bombs at the townspeople.&lt;br /&gt;
|[[File:EP081 Bombs.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP083|Poké Ball Peril]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Several attempts were made to open the GS Ball. One of them involves the use of a Laser Gun.&lt;br /&gt;
|[[File:EP083 Laser.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP089|Shell Shock!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James throws a bomb at Umberto and many people hit it away until Ash gets it. He then throws it away and it explodes.&lt;br /&gt;
|[[File:EP089 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket fires two live {{p|Magikarp}} look-alike torpedoes at the Pokémon Showboat.&lt;br /&gt;
|[[File:EP090 Magikarp Torpedo.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket fire an energy beam cannon at Ash, his friends, and {{TP|Misty|Psyduck}}.&lt;br /&gt;
|[[File:EP104 Energy Weapon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use buzzsaws to attack Ash, Pikachu, and {{AP|Charizard}}.&lt;br /&gt;
|[[File:EP105 Buzzsaws.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP113|Viva Las Lapras]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The two antagonists in this episode, [[Captain Crook]] and [[Ghali]], fire cannons with live cannonballs at Ash, his {{AP|Pikachu}}, and {{AP|Lapras}}.&lt;br /&gt;
|[[File:EP113 Cannons.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP128|The Whistle Stop]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James fires a bazooka loaded with a net to pin down Ash, his friends, and [[Arielle]].&lt;br /&gt;
|[[File:EP128 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP195|The Poké Spokesman]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket uses a rocket launcher with live missiles to attack the criminals&#039; hideout in order to rescue [[Simon]]. This scene was removed for the dub.&lt;br /&gt;
|[[File:EP195 Deleted Scene.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP202|The Big Balloon Blow-up]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the balloon race, Jessie and James use a rocket launcher to shoot down Ash and [[Skyler]]&#039;s balloons.&lt;br /&gt;
|[[File:EP202 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG006|A Poached Ego!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Rico]] uses an {{wp|FN P90}}.&lt;br /&gt;
|[[File:AG006 FN P90.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG045|A Togepi Mirage!]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The royal army of the [[Mirage Kingdom]] use spears as weapons.&lt;br /&gt;
|[[File:AG045 Spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG089|Crazy as a Lunatone!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This is one of the few occurrences of live missiles appearing in this arc. Minor villains use live missiles to destroy the meteor containing Lunatone.&lt;br /&gt;
|[[File:AG089 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP096|Losing Its Lustrous!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mars detonates explosive charges inside the ruins of Celestic Town, causing a diversionary panic and serious damage to an archaeological site and landmark of Sinnoh.&lt;br /&gt;
|[[File:DP096 Detonator.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP111|Saving the World From Ruins!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mars threatens to destroy Iron Island with a remote-controlled demolition system, but when she triggers the explosives, the attempt is foiled by [[Riley]] and his {{p|Lucario}}.&lt;br /&gt;
|[[File:DP111 Explosives.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP115|Stealing the Conversation!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attack Ash and his friends with a bowling pin mecha that&#039;s armed with bowling pin missiles. Also, it is shown that this episode&#039;s Officer Jenny uses three bowling balls to incapacitate and arrest criminals despite its potential to cause serious blunt force trauma in real life at the high speeds with which she throws them.&lt;br /&gt;
|[[File:Bowling Pin Robot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth fires a bazooka to save Jessie and James from being blasted by a shiny Metagross&#039;s Hyper Beam.&lt;br /&gt;
|[[File:DP117 Rocket.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP119|Trials and Adulations!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket try to attack Aggron and Mamoswine with a Golem mecha armed with rock-shaped missiles.&lt;br /&gt;
|[[File:Mecha AG154.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Hunter J&#039;s airship attacks Regigigas, Regirock, Regice, and Registeel with Lasers.&lt;br /&gt;
|[[File:J ship laser.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP130|Frozen on Their Tracks!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth fires a bazooka loaded with a capture bag at Pikachu&#039;s group.&lt;br /&gt;
|[[File:DP130 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP136|Gateway to Ruin!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Agent Looker fights off several Galactic Grunts armed with staffs.&lt;br /&gt;
|[[File:DP136 Bos.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth uses a bazooka with a retractable grappling hand to steal Dawn&#039;s Cyndaquil Egg.&lt;br /&gt;
|[[File:DP143 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP153|The Treasure Is All Mine!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The treasure chest that contains a love letter from James&#039; childhood fired live missiles which caused damage to Growlie, and even had a laser gun that sent Team Rocket blasting off.&lt;br /&gt;
|[[File:DP153 Treasure Robot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW006|Dreams by the Yard Full!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket&#039;s scanning machine attacks Ash and his friends with blue particle blasts.&lt;br /&gt;
|[[File:Team Rocket Mecha BW006.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW010|A Rival Battle for Club Champ!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket are found and entrapped by Officer Jenny and a sizable squad of Unova policemen armed with batons.&lt;br /&gt;
|[[File:BW010 Batons.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW014|A Night in the Nacrene City Museum!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Ash and his friends are attacked by a sword-wielding suit of medieval armor controlled by a Yamask.&lt;br /&gt;
|[[File:BW014 Knight.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW034|Gotta Catch A Roggenrola!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket tests out the Roggenrola Cannon, an experimental energy weapon built by Dr. Zager that uses a hexagonal array of 19 Roggenrola which are energized and forced to use a combined and intensified {{m|Flash Cannon}}. When they try to use it directly on Ash and his friends, the 18 captive Roggenrola disable the weapon by taking control of their core energies and overloading its systems with a reverse-polarity charge.&lt;br /&gt;
|[[File:Team Rocket Mecha BW034.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW045|Beheeyem, Duosion, and the Dream Thief!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Officer Jenny uses a small breaching charge to destroy a glass balcony door.&lt;br /&gt;
|[[File:BW045 Breaching Charge.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW120|Ash and N: A Clash of Ideals!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot; rowspan=&amp;quot;2&amp;quot;| Looker uses a pipe while fighting against Team Plasma.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| [[File:BW121 Looker Pipe.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW121|Team Plasma and the Awakening Ceremony!]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW136|A Pokémon of a Different Color!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Under the command of Meowth, James holds and Jessie fires a bazooka loaded with a capture bag to catch a {{Shiny}} {{p|Druddigon}}.&lt;br /&gt;
|[[File:BW136 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XY102|Meeting at Terminus Cave!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Jan (XYS05)|Jan]] unsuccessfully tries to stop {{p|Yveltal}}&#039;s attack by firing arrows at it.&lt;br /&gt;
|[[File:Jan arrows.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Many of [[Veofum]]&#039;s soldiers carry spears. Several of them used spears to subdue Jan who tried to stop them from burning down {{p|Xerneas}}.&lt;br /&gt;
|[[File:Jan spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS03|Pokémon: Mega Evolution Special III]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| A Missile Submarine appears and fires upon Mega Rayquaza.&lt;br /&gt;
| [[File:XYS03 - Missile Submarine.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon movies===&lt;br /&gt;
Weapons have appeared in a few of the [[Pokémon movie]]s and one [[Pikachu short]].&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In the first [[Pikachu short]], {{MTR}} pulls out a bomb in attempt to stop all the noise that Pikachu and all the other Pokémon have been making trying to rescue Charizard.&lt;br /&gt;
|[[File:Meowth Bomb PK01.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M02|The Power of One]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Lawrence III&#039;s flying machine attacks Fire Island with a turret that can project ice energy blasts. Later, it is shown attacking Articuno with fire energy blasts.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the flashback to the war [[Timeline of events in Pokémon the Series#Pre-series|2,000 years prior]], armored soldiers are seen carrying swords and shields.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The past soldiers of [[Michina]] are armed with {{wp|sasumata}} (Japanese {{wp|man catcher}}s).&lt;br /&gt;
| [[File:M12 Spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| {{TRT}} use a bazooka in an attempt to capture the [[Genesect Army]], but are seen by the Red Genesect and drop it.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Argus Steel|Argus]] and [[Millis Steel]] use missiles fired from their ship in an attempt to stop Yveltal, but fail.&lt;br /&gt;
| [[File:M17 missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
Real-world weapons prominently appear in an episode of [[Pokémon Generations]].&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[PG02|The Chase]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The International Police carries out a raid on Viridian Gym with SWAT Officers equipped with riot gear (shields and batons).&lt;br /&gt;
| [[File:International_Police_PG.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000000;border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Chapter&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[PS315|Skirting Around &amp;lt;br /&amp;gt;Surskit I]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Guile Hideout]] wields a sword called &#039;&#039;&#039;Instant&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;瞬&#039;&#039;&#039; &#039;&#039;Instant&#039;&#039;) which has the ability to reflect attacks back to their senders. He had received it from [[Sird]], and it is said to have the characteristics of both {{m|Reflect}} and {{m|Light Screen}}.&lt;br /&gt;
|[[File:Guile Hideout.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon RéBURST===&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000000;border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Chapter&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;[[RB01|The Beginning of the Adventure!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Commander [[Yaza]] wields a spiked &#039;&#039;&#039;{{wp|Kanabō|ararebo}}&#039;&#039;&#039; as his weapon of choice. By using the [[Death in the Pokémon world#Life-force|life force]] of {{type|Fire}} Pokémon, it can be set on fire, greatly increasing its strength and damaging capabilities.&lt;br /&gt;
| [[File:Commander Yaza.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pokémon designs==&lt;br /&gt;
{{OBP|Pokémon|species}} themselves may be the primary reason weaponry is sparse in the Pokémon world: [[Pokémon battle]]s are the main method of fighting, and thus Pokémon themselves could be considered weapons. In [[Capsule Monsters|early design documents]] for the first Pokémon games, the developers mention that they considered having Trainers fight alongside their Pokémon, but this was removed because &amp;quot;If you can fight on your own, what’s the point of having Pokémon?&amp;quot;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20130607034357/http://www.glitterberri.com/pokemon-red-blue/early-concept-art/4/ GlitterBerri&amp;amp;#039;s Game Translations &amp;amp;raquo; Early Concept Art], archived on Internet Archive&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many Pokémon either wield weapons or are themselves based on weapons.&lt;br /&gt;
&lt;br /&gt;
===Pokémon that wield weapons===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=300px | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=600px | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0083Farfetch&#039;d.png|75px]][[File:0083Farfetch&#039;d-Galar.png|75px]]&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Farfetch&#039;d wields a {{wp|leek}} which its [[Pokédex entry]] states is used &amp;quot;like a {{wp|sword}}&amp;quot;. &lt;br /&gt;
{{rf|Galarian}} Farfetch&#039;d wields a giant leek over its shoulder, like how samurai in modern Japanese fiction wield swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0104Cubone.png|75px]][[File:0105Marowak.png|75px]][[File:0105Marowak-Alola.png|75px]]&amp;lt;br&amp;gt;{{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Cubone and Marowak wield {{wp|Club (weapon)|clubs}} made out of bones.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0080Slowbro-Galar.png|75px]]&amp;lt;br&amp;gt;{{rf|Galarian}} {{p|Slowbro}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Galarian Slowbro wields a {{p|Shellder}} as an arm cannon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0448Lucario.png|75px]][[File:0448Lucario-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Lucario}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Korrina Mega Lucario Bone Rush.png|thumb|x150px|Mega Lucario creating a bone staff]]&lt;br /&gt;
Lucario can create and fight with a bone staff.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0501Oshawott.png|75px]][[File:0502Dewott.png|75px]][[File:0503Samurott.png|75px]][[File:0503Samurott-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Oshawott}}, {{p|Dewott}}, and {{p|Samurott}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Cedric Samurott seamitar Adventures.png|thumb|x150px|Samurott&#039;s seamitar]]&lt;br /&gt;
[[Scalchop and seamitar|Scalchops and seamitars]] are specialized blade weapons made out of seashells. &lt;br /&gt;
Oshawott and Dewott wield scalchops, which they use like {{wp|Japanese war fan}}s, while Samurott wields [[scalchop and seamitar|seamitars]], which are based on {{wp|katana}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0532Timburr.png|75px]][[File:0533Gurdurr.png|75px]][[File:0534Conkeldurr.png|75px]]&amp;lt;br&amp;gt;{{p|Timburr}}, {{p|Gurdurr}}, and {{p|Conkeldurr}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| These Pokémon wield a unique weapon each used against foes: Timburr carries a plank of wood, Gurdurr carries a steel girder, and Conkeldurr carries two concrete pillars.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |[[File:0652Chesnaught.png|75x75px]][[File:0652Chesnaught-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Chesnaught}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Chesnaught Hands animated.png|thumb|Chesnaught bringing its arms together]]&lt;br /&gt;
Chesnaught can create and wield a large shield from both its arms. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Mega_Chesnaught_Shell_Axe.png|thumb|Mega Chesnaught wielding its axe]] &lt;br /&gt;
Mega Chesnaught can transform its shoulder armor into a battle axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0658Greninja.png|75px]][[File:0658Greninja-Ash.png|75px]]&amp;lt;br&amp;gt;{{p|Greninja}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Ash Greninja SM concept art.jpg|thumb|x150px|Ash-Greninja&#039;s water weapons]]&lt;br /&gt;
Greninja are known to use {{wp|shuriken}}s, {{wp|kunai}}, and {{wp|dagger}}s made of compressed water.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0719Diancie-Mega.png|75x75px]]&amp;lt;br&amp;gt;{{me|Diancie}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mega Diancie can create a sword made of pink diamonds. [[File:Mega Diancie ORAS Trailer.png|thumb|200px|Mega Diancie bearing a diamond sword]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0768Golisopod.png|75x75px]]&amp;lt;br&amp;gt;{{p|Golisopod}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Golisopod can create and fight with a sword made of water.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0865Sirfetch&#039;d.png|75px]]&amp;lt;br&amp;gt;{{p|Sirfetch&#039;d}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Sirfetch&#039;d wields a {{wp|leek}} cut to look like a sword, while the leaves in its other hand are used as a shield.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0888Zacian.png|75px]]&amp;lt;br&amp;gt;{{fd|Zacian|Crowned Sword}} {{p|Zacian}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In its Crowned Sword form, Zacian wields the [[Rusted Sword]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0889Zamazenta.png|75px]]&amp;lt;br&amp;gt;{{fd|Zamazenta|Crowned Shield}} {{p|Zamazenta}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In its Crowned Shield form, Zamazenta wields the [[Rusted Shield]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0908Meowscarada.png|75x75px]]&amp;lt;br&amp;gt;{{p|Meowscarada}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowscarada are known to use explosive flower bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0957Tinkatink.png|75px]][[File:0958Tinkatuff.png|75px]][[File:0959Tinkaton.png|75px]]&amp;lt;br&amp;gt;{{p|Tinkatink}}, {{p|Tinkatuff}}, and {{p|Tinkaton}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Tinkatink line all wield handcrafted steel battle hammers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1006Iron_Valiant.png|75px]]&amp;lt;br&amp;gt;{{p|Iron Valiant}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Iron Valiant holds a form of dual-headed glaive that it can separate and reattach to its gauntlet-shaped arms.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1017Ogerpon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Ogerpon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Ogerpon Cudgel.png|thumb|179x179px|Ogerpon&#039;s cudgel]]Ogerpon can create and fight with an ivy-wrapped cudgel.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon which are based on weapons===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=300px | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=600px | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0009Blastoise.png|75px]][[File:0009Blastoise-Mega.png|75px]][[File:0009Blastoise-Gigantamax.png|75px]]&amp;lt;br&amp;gt;{{p|Blastoise}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Blastoise&#039;s design contains aspects of a {{wp|tank}}, most significantly the cannons which emerge from [[wp:Gun turret|turrets]] on its shell. These aspects become more defined when Blastoise [[Mega Evolution|Mega Evolves]] or [[Gigantamax]]es.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0015Beedrill-Mega.png|75px]]&amp;lt;br&amp;gt;{{me|Beedrill}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mega Beedrill&#039;s arms and legs resemble lances.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0076Golem-Alola.png|75px]]&amp;lt;br&amp;gt;{{rf|Alolan}} {{p|Golem}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Alolan Golem&#039;s black structure on its back appears to be based on a {{wp|railgun}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0100Voltorb.png|75px]][[File:0100Voltorb-Hisui.png|75px]][[File:0101Electrode.png|75px]][[File:0101Electrode-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Voltorb}} and {{p|Electrode}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Voltorb and Electrode seem to be based on bombs as well as Poké Balls.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0109Koffing.png|75px]][[File:0110Weezing.png|75px]][[File:0110Weezing-Galar.png|75px]]&amp;lt;br&amp;gt;{{p|Koffing}} and {{p|Weezing}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The designs of Koffing and Weezing may be partially inspired by {{wp|naval mine}}s and gas bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0123Scyther.png|75px]][[File:0212Scizor.png|75px]][[File:0212Scizor-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Scyther}} and {{p|Scizor}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Scyther&#039;s arms appear to be based after scythes, while Scizor&#039;s are based on scissors or pincers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0128Tauros.png|75px]][[File:0128Tauros-Paldea Combat.png|75px]][[File:0128Tauros-Paldea Blaze.png|75px]][[File:0128Tauros-Paldea Aqua.png|75px]]&amp;lt;br&amp;gt;{{p|Tauros}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Tauros heightens its will to fight by striking its body with whip-like tails.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0141Kabutops.png|75px]]&amp;lt;br&amp;gt;{{p|Kabutops}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kabutops&#039;s arms resemble scythes.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0204Pineco.png|75px]][[File:0205Forretress.png|75px]]&amp;lt;br&amp;gt;{{p|Pineco}} and {{p|Forretress}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Pineco and Forretress appear to be based on grenades and turrets, respectively.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0211Qwilfish.png|75px]][[File:0211Qwilfish-Hisui.png|75px]][[File:0904Overqwil.png|75px]]&amp;lt;br&amp;gt;{{p|Qwilfish}} and {{p|Overqwil}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Qwilfish and Overqwil appear to be based on bombs or {{wp|naval mine}}s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0214Heracross-Mega.png|75px]]&amp;lt;br&amp;gt;{{me|Heracross}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|[[File:Mega Heracross arm cannon animated.png|thumb|Mega Heracross&#039; claws retracting into a weapon]] The arms of Mega Heracross shares elements of turrets. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0223Remoraid.png|75px]][[File:0224Octillery.png|75px]]&amp;lt;br&amp;gt;{{p|Remoraid}} and {{p|Octillery}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Remoraid&#039;s design is based on a {{wp|revolver}}, while Octillery is based on a {{wp|cannon}} or {{wp|tank}}. This is more apparent in their early designs, as seen in their sprites from the [[Pokémon Gold and Silver Spaceworld &#039;97 demo|1997 Nintendo Space World demo]]:&amp;lt;br&amp;gt;[[File:Spr 2d 209.png]] [[File:Spr 2d 210.png]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0226Mantine.png|75px]]&amp;lt;br&amp;gt;{{p|Mantine}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mantine seems to be designed after fighter planes, especially considering the {{p|Remoraid}} that attach under its wing-like fins.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0227Skarmory.png|75px]]&amp;lt;br&amp;gt;{{p|Skarmory}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Skarmory&#039;s wings and tail serve as swords, and have even been used as such by warriors of the past.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0253Grovyle.png|75x75px]][[File:0254Sceptile.png|75x75px]][[File:0254Sceptile-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Grovyle}} and {{p|Sceptile}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|The leaves on the forelimbs of Grovyle and Sceptile are sharp enough to serve as blades. In its Mega Evolution, Sceptile can also shoot out its tail like a rocket launcher.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0303Mawile.png|75px]][[File:0303Mawile-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Mawile}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mawile&#039;s steel jaws may be based on {{wp|bear trap}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0318Carvanha.png|75px]][[File:0319Sharpedo.png|75px]][[File:0319Sharpedo-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Carvanha}} and {{p|Sharpedo}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Carvanha resembles a cannon ball used in naval warfare used to sink ships, while Sharpedo is based on a torpedo. Mega Sharpedo&#039;s body is covered with retractable blades.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0336Seviper.png|75px]]&amp;lt;br&amp;gt;{{p|Seviper}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Seviper&#039;s tail has a blade on its tip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0359Absol.png|75px]][[File:0359Absol-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Absol}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Absol&#039;s horn resembles the head of a sickle-like bladed weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0392Infernape.png|75x75px]]&amp;lt;br&amp;gt;{{p|Infernape}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|The gold plating above Infernape&#039;s hands are reminiscent of brass knuckles.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0395Empoleon.png|75px]]&amp;lt;br&amp;gt;{{p|Empoleon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Empoleon&#039;s crown is based on a trident.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0408Cranidos.png|75x75px]][[File:0409Rampardos.png|75x75px]]&amp;lt;br&amp;gt;{{p|Cranidos}} and {{p|Rampardos}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|Cranidos and Rampardos may be inspired by the concept of an ultimate spear/{{wp|Irresistible force paradox|unstoppable force}}. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0410Shieldon.png|75x75px]][[File:0411Bastiodon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Shieldon}} and {{p|Bastiodon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|Shieldon and Bastiodon may be inspired by the concept of an ultimate shield/{{wp|Irresistible force paradox|immovable object}}. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0434Stunky.png|75px]][[File:0435Skuntank.png|75px]]&amp;lt;br&amp;gt;{{p|Stunky}} and {{p|Skuntank}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Stunky and Skuntank line may be based on gas bombs and tanks, respectively.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0445Garchomp-Mega.png|75px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega]] {{p|Garchomp}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Garchomp&#039;s arms turn into scythes upon Mega Evolving.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0464Rhyperior.png|75px]]&amp;lt;br&amp;gt;{{p|Rhyperior}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Rhyperior&#039;s arms resemble cannons, and are capable of firing rocks as projectiles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0467Magmortar.png|75px]]&amp;lt;br&amp;gt;{{p|Magmortar}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Magmortar&#039;s arms can turn into cannons.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0470Leafeon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Leafeon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|According to the [[Pokédex]], Leafeon can sharpen the leaf on its tail into a blade.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0475Gallade.png|75px]][[File:0475Gallade-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Gallade}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Gallade&#039;s arms and elbows resemble [[wp:Tonfa|tonfas]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0589Escavalier.png|75px]]&amp;lt;br&amp;gt;{{p|Escavalier}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Escavalier&#039;s arms are lances.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0610Axew.png|75px]][[File:0611Fraxure.png|75px]][[File:0612Haxorus.png|75px]]&amp;lt;br&amp;gt;{{p|Axew}}, {{p|Fraxure}}, and {{p|Haxorus}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Axew line all have protruding fangs based on {{wp|axe}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0618Stunfisk-Galar.png|75px]]&amp;lt;br&amp;gt;{{rf|Galarian}} {{p|Stunfisk}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Galarian Stunfisk is based on a {{wp|bear trap}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0622Golett.png|75px]][[File:0623Golurk.png|75px]]&amp;lt;br&amp;gt;{{p|Golett}} and {{p|Golurk}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Golurk can transform itself into a cannon while Golett can turn its body into a cannon ball.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0624Pawniard.png|75px]][[File:0625Bisharp.png|75px]][[File:0983Kingambit.png|75px]]&amp;lt;br&amp;gt;{{p|Pawniard}}, {{p|Bisharp}}, and {{p|Kingambit}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The bodies of each member of the Pawniard line are covered in blades.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0638Cobalion.png|75px]][[File:0639Terrakion.png|75px]][[File:0640Virizion.png|75px]]&amp;lt;br&amp;gt;{{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The three [[Swords of Justice]] can power up their horns and use them as swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0647Keldeo.png|75px]][[File:0647Keldeo-Resolute.png|75px]]&amp;lt;br&amp;gt;{{p|Keldeo}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Just like the other members of the [[Swords of Justice]] group, Keldeo&#039;s horn can transform into a sword.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0649Genesect.png|75px]]&amp;lt;br&amp;gt;{{p|Genesect}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Team Plasma]] upgraded Genesect with a giant cannon on its back.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0661Fletchling.png|75px]][[File:0662Fletchinder.png|75px]][[File:0663Talonflame.png|75px]]&amp;lt;br&amp;gt;{{p|Fletchling}}, {{p|Fletchinder}}, and {{p|Talonflame}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Fletchling line are loosely based on arrows.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[File:AZ&#039;s Floette.png|75px]]&amp;lt;br&amp;gt;[[AZ]]&#039;s {{p|Floette}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| &amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:AZ&#039;s Floette Resurrected.png|thumb|x150px|Floette&#039;s flower]]&lt;br /&gt;
[[File:Ultimate weapon PG.png|thumb|x150px|The ultimate weapon]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
AZ&#039;s Floette holds a flower that greatly resembles the [[ultimate weapon]], a weapon analogous to a {{wp|weapon of mass destruction}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0679Honedge.png|75px]][[File:0680Doublade.png|75px]][[File:0681Aegislash.png|75px]]&amp;lt;br&amp;gt;{{p|Honedge}}, {{p|Doublade}}, and {{p|Aegislash}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Honedge line are all based on {{wp|sword}}s. Aegislash also holds a shield.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0692Clauncher.png|75px]][[File:0693Clawitzer.png|75px]]&amp;lt;br&amp;gt;{{p|Clauncher}} and {{p|Clawitzer}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Clauncher and Clawitzer both have a large cannon-like claw that can fire beams.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0723Dartrix.png|75px]][[File:0724Decidueye.png|75px]][[File:724Decidueye-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Dartrix}} and {{p|Decidueye}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| &amp;lt;div style=&amp;quot;float:right; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dartrix SM concept art.jpg|thumb|x150px|Dartrix&#039;s dart-like blade quills]]&lt;br /&gt;
[[File:Sun Moon Decidueye Z-Move artwork.png|thumb|x150px|Decidueye aiming an arrow quill]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Dartrix can throw {{wp|Dart (missile)|dart}}-like feathers called blade quills.&lt;br /&gt;
The way Decidueye attacks with arrows, as well as many of its other design elements, takes inspiration from an archer wielding a bow and arrow.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0733Toucannon.png|75px]]&amp;lt;br&amp;gt;{{p|Toucannon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Toucannon&#039;s beak works like a cannon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0738Vikavolt.png|75px]]&amp;lt;br&amp;gt;{{p|Vikavolt}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Vikavolt&#039;s body appears to be based on {{wp|railgun}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0776Turtonator.png|75px]]&amp;lt;br&amp;gt;{{p|Turtonator}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Turtonator may be designed after an exploding {{wp|land mine}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0798Kartana.png|75px]]&amp;lt;br&amp;gt;{{p|Kartana}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kartana, as its name might suggest, is based on {{wp|katana}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0801Magearna.png|75x75px]]&amp;lt;br&amp;gt;{{p|Magearna}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|[[File:Magearna Battle Heart Tin.jpg|thumb|187x187px|Magearna&#039;s arm cannon]]One of Magearna&#039;s arms can transform into a flower-shaped cannon.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0818Inteleon.png|75px]][[File:0818Inteleon-Gigantamax.png|75px]]&amp;lt;br&amp;gt;{{p|Inteleon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Inteleon creates sniper guns out of water. [[Gigantamax]] Inteleon assumes a sniper position on top of a watchtower.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0846Arrokuda.png|75px]][[File:0847Barraskewda.png|75px]]&amp;lt;br&amp;gt;{{p|Arrokuda}} and {{p|Barraskewda}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Arrokuda and Barraskewda appear to be based on underwater {{wp|ranged weapon}}s such as {{wp|torpedo}}es. They can be shot out by {{p|Cramorant}} as projectiles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0885Dreepy.png|75px]][[File:0886Drakloak.png|75px]][[File:0887Dragapult.png|75px]]&amp;lt;br&amp;gt;{{p|Dreepy}}, {{p|Drakloak}}, and {{p|Dragapult}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Dreepy is based on a missile, Drakloak takes elements from fighter aircraft and crossbows, and Dragapult may be based on aircraft catapults.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0863Perrserker.png|75px]]&amp;lt;br&amp;gt;{{p|Perrserker}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Perrserker can extend its claws and put them together to form a blade.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0900Kleavor.png|75px]]&amp;lt;br&amp;gt;{{p|Kleavor}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kleavor has stone axes for arms.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0936Armarouge.png|75px]]&amp;lt;br&amp;gt;{{p|Armarouge}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Armarouge&#039;s arms work like cannons.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0937Ceruledge.png|75px]]&amp;lt;br&amp;gt;{{p|Ceruledge}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Ceruledge&#039;s arms are based on swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0996Frigibax.png|75px]][[File:0997Arctibax.png|75px]][[File:0998Baxcalibur.png|75px]]&amp;lt;br&amp;gt;{{p|Frigibax}}, {{p|Arctibax}}, and {{p|Baxcalibur}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Frigibax and its Evolutions each use their sail-like spines as axes or glaives.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1002Chien-Pao.png|75px]]&amp;lt;br&amp;gt;{{p|Chien-Pao}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Chien-Pao is a broken sword imbued with hatred reborn as a Pokémon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1023Iron Crown.png|75px]][[File:1010Iron Leaves.png|75px]][[File:1022Iron Boulder.png|75px]]&amp;lt;br&amp;gt;{{p|Iron Crown}}, {{p|Iron Leaves}}, and {{p|Iron Boulder}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The three [[Paradox Pokémon]] based on the [[Swords of Justice]] each possess a similar power to create swords out of their horns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Silvally}}, {{p|Iron Treads}}, and {{p|Iron Crown}} are all labeled as weapons.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Team Rocket&#039;s mechas]]&lt;br /&gt;
* [[Rusted Shield]]&lt;br /&gt;
* [[Rusted Sword]]&lt;br /&gt;
&lt;br /&gt;
{{Pokémon world}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[it:Armi nel mondo dei Pokémon]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weaponry_in_the_Pok%C3%A9mon_world&amp;diff=4487390</id>
		<title>Weaponry in the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weaponry_in_the_Pok%C3%A9mon_world&amp;diff=4487390"/>
		<updated>2026-02-16T03:03:12Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon designs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PA}}&lt;br /&gt;
There are various kinds of &#039;&#039;&#039;weaponry&#039;&#039;&#039; used in the [[Pokémon world]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
Weapons are infrequently mentioned or depicted in the [[Pokémon games]], and are scarcely ever seen being used. Many [[region]]s, such as [[Kalos]] and [[Unova]], were known to partake in war, with the prior involving the direct use of Pokémon rather than typical weapons. [[Alola]]&#039;s history also states that war between its four major islands once took place, upon which the [[guardian deities]] chose to stop being involved with human affairs. Some humans are shown to have [[Superhuman abilities]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Game&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
|-&lt;br /&gt;
|{{game|Red and Blue|s|Red, Blue}}, {{v2|Yellow}},&amp;lt;br&amp;gt;{{game|FireRed and LeafGreen|s|FireRed, LeafGreen}},&amp;lt;br&amp;gt;{{LGPE|Let&#039;s Go, Pikachu!, Let&#039;s Go, Eevee!}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In [[Generation I]], numerous {{pkmn|Trainer}}s are armed with whips, including [[Ace Trainer (Trainer class)|Cooltrainers]], {{tc|Team Rocket Grunt}}s, {{tc|Rocker}}s, {{tc|Tamer}}s, and [[Gym Leader]] [[Sabrina]]. For the [[Generation III]] remakes as well as {{LGPE}}, most lost these whips, but Tamers did retain them.&lt;br /&gt;
| [[File:VSTamer PE.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{game|Gold and Silver|s|Gold, Silver}}, {{v2|Crystal}},&amp;lt;br&amp;gt;{{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}},&amp;lt;br&amp;gt;{{game|HeartGold and SoulSilver|s|HeartGold, SoulSilver}},&amp;lt;br&amp;gt;{{game|Black and White|s|Black, White}}, {{B2W2|Black 2, White 2}},&amp;lt;br&amp;gt;{{pkmn|Brilliant Diamond and Shining Pearl|Brilliant&amp;amp;nbsp;Diamond, Shining&amp;amp;nbsp;Pearl}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The {{tc|Policeman}} Trainer class are armed with batons.&lt;br /&gt;
| [[File:VSPolice Officer BDSP.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| {{game|Diamond and Pearl|s|Diamond, Pearl}}, {{v2|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant&amp;amp;nbsp;Diamond, Shining&amp;amp;nbsp;Pearl}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Team Galactic]] uses the Galactic Bomb to dry up [[Lake Valor]] and destroy the northwest area, resulting in earthquakes felt across the [[Sinnoh]] region.&lt;br /&gt;
|[[File:Lake Valor Dry Pt.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{pkmn|X and Y}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While there is no real world analogue for the [[ultimate weapon]], in terms of purpose and destructive capabilities it can be classified as a fictional {{wp|weapon of mass destruction}}.&lt;br /&gt;
| [[File:Photo Spot Geosenge Town Weapon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|{{pkmn|Legends: Arceus}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Zisu]] claims that [[Cyllene]] was &amp;quot;one of the finest to ever wield a sword in all [[Hoenn]],&amp;quot; suggesting the use of swords and related weapons in the Pokémon world.&lt;br /&gt;
| [[File:None.png|x200px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
Weaponry, mainly {{wp|firearm}}s, have appeared in {{aniseries|PTS}} numerous times. While there is generally no concern with this as weapon use is rather mild, an extreme case [[EP035#Banning|caused one episode to be banned]]. Weapons were a common occurrence in {{aniseries|OS}}, but when {{aniseries|GS}} premiered, all kinds of real-life weapons were practically absent from the show, aside from weapons associated with [[Team Rocket&#039;s mechas]].&lt;br /&gt;
&lt;br /&gt;
Weaponry continued appearing from {{aniseries|RS}} onwards, though less often.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP004|Challenge of the Samurai]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The boy dressed as a {{wp|samurai}} pulls out a {{wp|katana}} (samurai sword) on several occasions during the episode, but never uses it. The sword is actually just a harmless plastic replica.&lt;br /&gt;
|[[File:EP004 Plastic Sword.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP010|Bulbasaur and the Hidden Village]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Brock uses a {{wp|hunting knife}} to cut down a net trap that had caught {{Ash}}, {{an|Misty}}, and {{AP|Pikachu}}.&lt;br /&gt;
|[[File:EP010 knife.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP012|Here Comes the Squirtle Squad!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use a {{wp|bazooka}}, albeit with {{wp|cherry blossom}} petals as ammunition, and an {{wp|MP 40}} {{wp|submachine gun}} to carry out an armed robbery of the [[Poké Mart]] for bomb ingredients. Shortly thereafter, the store owners and customers mistake Ash for a member of Team Rocket trying to rob the store again and point a {{wp|handgun}} and several {{wp|MAS 36}} {{wp|rifle}}s at Ash&#039;s head. Later in the episode, Team Rocket use the bombs that they had previously stolen to try to destroy the [[Squirtle Squad]].&lt;br /&gt;
|[[File:EP012 bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP013|Mystery at the Lighthouse]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Jessie and James try to ward off the {{p|Dragonite}} approaching [[Bill]]&#039;s lighthouse by using bazookas with live missiles.&lt;br /&gt;
|[[File:EP013 bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket try to destroy [[Porta Vista]] by firing a missile at the city.&lt;br /&gt;
|[[File:EP018 Heat Missile.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP019|Tentacool &amp;amp; Tentacruel]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Nastina]] and her army use {{wp|tank}}s, assault rifles, and {{wp|rocket launcher}}s to try to kill the {{p|Tentacool}}. She also fires several rounds from a tank, even once at Team Rocket. Team Rocket, Nastina, and her army also attempt to use {{wp|biological weapon}}s to destroy the {{p|Tentacool}}.&lt;br /&gt;
|[[File:Nastina and her machine guns.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the flashback to the war [[Timeline of events in Pokémon the Series#Pre-series|2,000 years prior]], armored soldiers are seen carrying spears. Later, Jessie fires a bazooka at the [[Ghost of Maiden&#039;s Peak]] (a disguised Gastly) to no effect.&lt;br /&gt;
|[[File:EP020 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP021|Bye Bye Butterfree]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| When Ash and his friends infiltrate Team Rocket&#039;s hideout where they have stashed all the stolen {{p|Butterfree}}, they attack Ash and Misty&#039;s Pokémon with sledgehammers and a clamp. [[Jessie]] even manages to hit [[Misty&#039;s Starmie]] with a sledgehammer.&lt;br /&gt;
|[[File:EP021 Clamp.png|150px]]&lt;br /&gt;
[[File:EP021 Sledgehammer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP024|Haunter vs. Kadabra]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| {{TP|Sabrina|Haunter}} pulls out a spherical bomb from its mouth, which explodes in its and [[Sabrina]]&#039;s faces.&lt;br /&gt;
|[[File:EP024 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP026|Pokémon Scent-sation!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket uses a small but powerful bomb that explodes and blows a hole through the roof of the Celadon City Gym, as well as setting the Gym on fire.&lt;br /&gt;
|[[File:EP026 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP031|Dig Those Diglett]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The [[foreman]] uses a hammer to attack the Diglett, although the Diglett retreat into the ground before the hammer can hit them. This may be a reference to the game {{wp|Whac-A-Mole}}.&lt;br /&gt;
|[[File:EP031 Hammer.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP032|The Ninja-Poké-Showdown]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While wandering in the labyrinth of the [[Fuchsia Gym]], {{an|Aya}} uses {{wp|shuriken}} to pin Ash to a wooden trap door. Meowth also uses [[Koga]]&#039;s {{p|Voltorb}} as exploding bowling balls to attack Ash and {{ashfr}}.&lt;br /&gt;
|[[File:EP032 Stars.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP033|The Flame Pokémon-athon!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Right after the race begins, Team Rocket use a slingshot to hit a Trainer&#039;s Tauros in the face, causing it to run into a {{p|Nidorina}}, which takes them out of the race and into a fight.&lt;br /&gt;
|[[File:EP033 Slingshot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP034|The Kangaskhan Kid]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This violent episode had much weaponry use throughout. In the first few minutes of the show, Ash tries to capture what he thinks is a {{p|Chansey}} but it turns out to be Safari Ranger Jenny wearing a Chansey hat. She then aims an {{wp|M1 carbine}} at the group and orders Ash to drop the {{i|Poké Ball}}. James uses a tranquilizer gun to knock out the Kangaskhan. {{OBP|Tommy|EP034}} uses a {{wp|boomerang}} as a weapon, hitting Ash in the face with it. With it, he also knocks the fuel cap off of Team Rocket&#039;s mecha, leaking fuel everywhere; combined with Ash&#039;s {{AP|Charmander|Charizard}}&#039;s {{m|Flamethrower}} attack set the mecha ablaze. Then, [[Tommy&#039;s parents]] crash into the mecha with a helicopter to save Tommy, Ash, and his friends. Throughout the episode, hammers, logs, and fists are used to hit people.&lt;br /&gt;
|[[File:James tranquilizer gun.png|150px]]&lt;br /&gt;
[[File:Jenny rifle.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;c&amp;quot;|[[EP035]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This episode was banned due to the {{safari|Kanto}} [[Kaiser|Warden]] pointing a {{wp|Colt Single Action Army}} {{wp|revolver}} at {{Ash}} and even firing at {{TRT}}. Team Rocket even held Kaiser hostage and pointed guns at him. Due to this, it left a major {{AP|plot hole|Tauros}} in &#039;&#039;[[Pokémon the Series]]&#039;&#039;. Team Rocket also uses a bomb to hurt the Pokémon in the Dragon Valley in order to fish out a {{p|Dratini}} living there.&lt;br /&gt;
|[[File:Gun.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;c&amp;quot;|[[EP038]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| While Ash, his friends, and Team Rocket are inside the computer system, a virus clean-up software represented as a floating ambulance fires missiles at {{p|Porygon}} while the whole group is riding on it.&lt;br /&gt;
|[[File:EP038 Antivirus.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP039|Pikachu&#039;s Goodbye]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James fires a Bazooka Net to pin down Ash and his friends.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket used a large amount of dynamite to blow up Grampa Canyon.&lt;br /&gt;
|[[File:EP046 Dynamite.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[EP051|Bulbasaur&#039;s Mysterious Garden]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attempted to use cutting tools, including an axe, to cut through the vines defending the garden.&lt;br /&gt;
|[[File:EP051 cutting tools.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Before the final match of the Princess contest between {{an|Misty}} and [[Jessie]], [[James]] and {{MTR}} are dressed up in Mafia-style clothing and Meowth is holding a {{wp|Thompson submachine gun}}. Meowth then asks [[Jessie]] &amp;quot;You want us to take care of her?&amp;quot;&lt;br /&gt;
|[[File:EP052 Thompson.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP053|The Purr-fect Hero]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| At the beginning of the episode, Ash and Brock tell Misty that Kids&#039; Day should be a boy&#039;s holiday only, because of the Princess festival that had recently occurred. The next scene shows Brock dressed up in samurai armor and holding a katana.&lt;br /&gt;
|[[File:Brock katana.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP054|The Case of the K-9 Caper!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Early in the episode, Ash and {{ashfr}} come across a policeman acting as a burglar fleeing. Ash tries to order {{AP|Pikachu}} to stop him, but the policeman is holding an {{wp|M1911 pistol}}, which scares Pikachu. Also, Team Rocket use two gases as weapons to dull the Pokémon&#039;s sniffing ability and to cause the character&#039;s voices to become high-pitched. One substance may be Gloom pollen, as it is labeled with a Gloom, the same color as one, and accompanied by the same sound effect as Gloom&#039;s pollen. The latter is implied to be {{wp|helium}}.&lt;br /&gt;
|[[File:EP054 Pistol.png|150px]]&lt;br /&gt;
[[File:EP054 TR Gas Equipment.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP055|Pokémon Paparazzi]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| At the start of the episode, Ash panics and tries to get everyone down to the ground when he sees a glint of light from Todd&#039;s camera, which he assumes to be the scope of a sniper rifle.&lt;br /&gt;
When {{TRT}} captures Pikachu, James throws two bombs at {{Todd}} and {{Ash}}. James&#039;s third bomb blows up in his face after he is distracted by {{Ash}}&#039;s photo.&lt;br /&gt;
|[[File:EP055 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use a tank with live rockets to viciously attack Ash, his friends, [[Stella]], and her Pokémon.&lt;br /&gt;
|[[File:Tank EP064.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP068|Make Room for Gloom]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| When Ash and his friends arrive at the Xanadu nursery, they start peeking through the glass dome that is the nursery. They then encounter a man named [[Potter]] who is holding something that they mistake as a {{wp|flamethrower}}. It is then revealed to be a garden spray.&lt;br /&gt;
|[[File:EP068 The Mistaken Flamethrower.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP071|To Master The Onixpected!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket successfully fire two rounds of a rocket launcher at an {{TP|Bruno|Onix}}. It emerges unscathed and chases after them.&lt;br /&gt;
|[[File:EP071 Rocket Launcher.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP081|Pallet Party Panic]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attacks Pallet Town by throwing bombs at the townspeople.&lt;br /&gt;
|[[File:EP081 Bombs.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP083|Poké Ball Peril]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Several attempts were made to open the GS Ball. One of them involves the use of a Laser Gun.&lt;br /&gt;
|[[File:EP083 Laser.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP089|Shell Shock!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James throws a bomb at Umberto and many people hit it away until Ash gets it. He then throws it away and it explodes.&lt;br /&gt;
|[[File:EP089 Bomb.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket fires two live {{p|Magikarp}} look-alike torpedoes at the Pokémon Showboat.&lt;br /&gt;
|[[File:EP090 Magikarp Torpedo.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket fire an energy beam cannon at Ash, his friends, and {{TP|Misty|Psyduck}}.&lt;br /&gt;
|[[File:EP104 Energy Weapon.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket use buzzsaws to attack Ash, Pikachu, and {{AP|Charizard}}.&lt;br /&gt;
|[[File:EP105 Buzzsaws.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP113|Viva Las Lapras]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The two antagonists in this episode, [[Captain Crook]] and [[Ghali]], fire cannons with live cannonballs at Ash, his {{AP|Pikachu}}, and {{AP|Lapras}}.&lt;br /&gt;
|[[File:EP113 Cannons.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP128|The Whistle Stop]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| James fires a bazooka loaded with a net to pin down Ash, his friends, and [[Arielle]].&lt;br /&gt;
|[[File:EP128 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP195|The Poké Spokesman]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket uses a rocket launcher with live missiles to attack the criminals&#039; hideout in order to rescue [[Simon]]. This scene was removed for the dub.&lt;br /&gt;
|[[File:EP195 Deleted Scene.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[EP202|The Big Balloon Blow-up]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the balloon race, Jessie and James use a rocket launcher to shoot down Ash and [[Skyler]]&#039;s balloons.&lt;br /&gt;
|[[File:EP202 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG006|A Poached Ego!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Rico]] uses an {{wp|FN P90}}.&lt;br /&gt;
|[[File:AG006 FN P90.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG045|A Togepi Mirage!]]&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The royal army of the [[Mirage Kingdom]] use spears as weapons.&lt;br /&gt;
|[[File:AG045 Spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[AG089|Crazy as a Lunatone!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| This is one of the few occurrences of live missiles appearing in this arc. Minor villains use live missiles to destroy the meteor containing Lunatone.&lt;br /&gt;
|[[File:AG089 Missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP096|Losing Its Lustrous!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mars detonates explosive charges inside the ruins of Celestic Town, causing a diversionary panic and serious damage to an archaeological site and landmark of Sinnoh.&lt;br /&gt;
|[[File:DP096 Detonator.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP111|Saving the World From Ruins!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mars threatens to destroy Iron Island with a remote-controlled demolition system, but when she triggers the explosives, the attempt is foiled by [[Riley]] and his {{p|Lucario}}.&lt;br /&gt;
|[[File:DP111 Explosives.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP115|Stealing the Conversation!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket attack Ash and his friends with a bowling pin mecha that&#039;s armed with bowling pin missiles. Also, it is shown that this episode&#039;s Officer Jenny uses three bowling balls to incapacitate and arrest criminals despite its potential to cause serious blunt force trauma in real life at the high speeds with which she throws them.&lt;br /&gt;
|[[File:Bowling Pin Robot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth fires a bazooka to save Jessie and James from being blasted by a shiny Metagross&#039;s Hyper Beam.&lt;br /&gt;
|[[File:DP117 Rocket.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP119|Trials and Adulations!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket try to attack Aggron and Mamoswine with a Golem mecha armed with rock-shaped missiles.&lt;br /&gt;
|[[File:Mecha AG154.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Hunter J&#039;s airship attacks Regigigas, Regirock, Regice, and Registeel with Lasers.&lt;br /&gt;
|[[File:J ship laser.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP130|Frozen on Their Tracks!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth fires a bazooka loaded with a capture bag at Pikachu&#039;s group.&lt;br /&gt;
|[[File:DP130 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP136|Gateway to Ruin!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Agent Looker fights off several Galactic Grunts armed with staffs.&lt;br /&gt;
|[[File:DP136 Bos.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowth uses a bazooka with a retractable grappling hand to steal Dawn&#039;s Cyndaquil Egg.&lt;br /&gt;
|[[File:DP143 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DP153|The Treasure Is All Mine!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The treasure chest that contains a love letter from James&#039; childhood fired live missiles which caused damage to Growlie, and even had a laser gun that sent Team Rocket blasting off.&lt;br /&gt;
|[[File:DP153 Treasure Robot.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW006|Dreams by the Yard Full!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket&#039;s scanning machine attacks Ash and his friends with blue particle blasts.&lt;br /&gt;
|[[File:Team Rocket Mecha BW006.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW010|A Rival Battle for Club Champ!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket are found and entrapped by Officer Jenny and a sizable squad of Unova policemen armed with batons.&lt;br /&gt;
|[[File:BW010 Batons.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW014|A Night in the Nacrene City Museum!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Ash and his friends are attacked by a sword-wielding suit of medieval armor controlled by a Yamask.&lt;br /&gt;
|[[File:BW014 Knight.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW034|Gotta Catch A Roggenrola!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Team Rocket tests out the Roggenrola Cannon, an experimental energy weapon built by Dr. Zager that uses a hexagonal array of 19 Roggenrola which are energized and forced to use a combined and intensified {{m|Flash Cannon}}. When they try to use it directly on Ash and his friends, the 18 captive Roggenrola disable the weapon by taking control of their core energies and overloading its systems with a reverse-polarity charge.&lt;br /&gt;
|[[File:Team Rocket Mecha BW034.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW045|Beheeyem, Duosion, and the Dream Thief!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Officer Jenny uses a small breaching charge to destroy a glass balcony door.&lt;br /&gt;
|[[File:BW045 Breaching Charge.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW120|Ash and N: A Clash of Ideals!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot; rowspan=&amp;quot;2&amp;quot;| Looker uses a pipe while fighting against Team Plasma.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| [[File:BW121 Looker Pipe.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW121|Team Plasma and the Awakening Ceremony!]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[BW136|A Pokémon of a Different Color!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Under the command of Meowth, James holds and Jessie fires a bazooka loaded with a capture bag to catch a {{Shiny}} {{p|Druddigon}}.&lt;br /&gt;
|[[File:BW136 Bazooka.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XY102|Meeting at Terminus Cave!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Jan (XYS05)|Jan]] unsuccessfully tries to stop {{p|Yveltal}}&#039;s attack by firing arrows at it.&lt;br /&gt;
|[[File:Jan arrows.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Many of [[Veofum]]&#039;s soldiers carry spears. Several of them used spears to subdue Jan who tried to stop them from burning down {{p|Xerneas}}.&lt;br /&gt;
|[[File:Jan spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[XYS03|Pokémon: Mega Evolution Special III]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| A Missile Submarine appears and fires upon Mega Rayquaza.&lt;br /&gt;
| [[File:XYS03 - Missile Submarine.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon movies===&lt;br /&gt;
Weapons have appeared in a few of the [[Pokémon movie]]s and one [[Pikachu short]].&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In the first [[Pikachu short]], {{MTR}} pulls out a bomb in attempt to stop all the noise that Pikachu and all the other Pokémon have been making trying to rescue Charizard.&lt;br /&gt;
|[[File:Meowth Bomb PK01.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M02|The Power of One]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Lawrence III&#039;s flying machine attacks Fire Island with a turret that can project ice energy blasts. Later, it is shown attacking Articuno with fire energy blasts.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| During the flashback to the war [[Timeline of events in Pokémon the Series#Pre-series|2,000 years prior]], armored soldiers are seen carrying swords and shields.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The past soldiers of [[Michina]] are armed with {{wp|sasumata}} (Japanese {{wp|man catcher}}s).&lt;br /&gt;
| [[File:M12 Spears.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| {{TRT}} use a bazooka in an attempt to capture the [[Genesect Army]], but are seen by the Red Genesect and drop it.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Argus Steel|Argus]] and [[Millis Steel]] use missiles fired from their ship in an attempt to stop Yveltal, but fail.&lt;br /&gt;
| [[File:M17 missiles.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
Real-world weapons prominently appear in an episode of [[Pokémon Generations]].&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Episode&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[PG02|The Chase]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The International Police carries out a raid on Viridian Gym with SWAT Officers equipped with riot gear (shields and batons).&lt;br /&gt;
| [[File:International_Police_PG.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000000;border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Chapter&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[PS315|Skirting Around &amp;lt;br /&amp;gt;Surskit I]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Guile Hideout]] wields a sword called &#039;&#039;&#039;Instant&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;瞬&#039;&#039;&#039; &#039;&#039;Instant&#039;&#039;) which has the ability to reflect attacks back to their senders. He had received it from [[Sird]], and it is said to have the characteristics of both {{m|Reflect}} and {{m|Light Screen}}.&lt;br /&gt;
|[[File:Guile Hideout.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon RéBURST===&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: auto; background: #000000;border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=250px | Chapter&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=500px | Details&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=150px | Image&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;[[RB01|The Beginning of the Adventure!]]&#039;&#039;&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Commander [[Yaza]] wields a spiked &#039;&#039;&#039;{{wp|Kanabō|ararebo}}&#039;&#039;&#039; as his weapon of choice. By using the [[Death in the Pokémon world#Life-force|life force]] of {{type|Fire}} Pokémon, it can be set on fire, greatly increasing its strength and damaging capabilities.&lt;br /&gt;
| [[File:Commander Yaza.png|150px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pokémon designs==&lt;br /&gt;
{{OBP|Pokémon|species}} themselves may be the primary reason weaponry is sparse in the Pokémon world: [[Pokémon battle]]s are the main method of fighting, and thus Pokémon themselves could be considered weapons. In [[Capsule Monsters|early design documents]] for the first Pokémon games, the developers mention that they considered having Trainers fight alongside their Pokémon, but this was removed because &amp;quot;If you can fight on your own, what’s the point of having Pokémon?&amp;quot;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20130607034357/http://www.glitterberri.com/pokemon-red-blue/early-concept-art/4/ GlitterBerri&amp;amp;#039;s Game Translations &amp;amp;raquo; Early Concept Art], archived on Internet Archive&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many Pokémon either wield weapons or are themselves based on weapons.&lt;br /&gt;
&lt;br /&gt;
===Pokémon that wield weapons===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=300px | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=600px | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0083Farfetch&#039;d.png|75px]][[File:0083Farfetch&#039;d-Galar.png|75px]]&amp;lt;br&amp;gt;{{p|Farfetch&#039;d}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Farfetch&#039;d wields a {{wp|leek}} which its [[Pokédex entry]] states is used &amp;quot;like a {{wp|sword}}&amp;quot;. &lt;br /&gt;
{{rf|Galarian}} Farfetch&#039;d wields a giant leek over its shoulder, like how samurai in modern Japanese fiction wield swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0104Cubone.png|75px]][[File:0105Marowak.png|75px]][[File:0105Marowak-Alola.png|75px]]&amp;lt;br&amp;gt;{{p|Cubone}} and {{p|Marowak}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Cubone and Marowak wield {{wp|Club (weapon)|clubs}} made out of bones.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0080Slowbro-Galar.png|75px]]&amp;lt;br&amp;gt;{{rf|Galarian}} {{p|Slowbro}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Galarian Slowbro wields a {{p|Shellder}} as an arm cannon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0448Lucario.png|75px]][[File:0448Lucario-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Lucario}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Korrina Mega Lucario Bone Rush.png|thumb|x150px|Mega Lucario creating a bone staff]]&lt;br /&gt;
Lucario can create and fight with a bone staff.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0501Oshawott.png|75px]][[File:0502Dewott.png|75px]][[File:0503Samurott.png|75px]][[File:0503Samurott-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Oshawott}}, {{p|Dewott}}, and {{p|Samurott}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Cedric Samurott seamitar Adventures.png|thumb|x150px|Samurott&#039;s seamitar]]&lt;br /&gt;
[[Scalchop and seamitar|Scalchops and seamitars]] are specialized blade weapons made out of seashells. &lt;br /&gt;
Oshawott and Dewott wield scalchops, which they use like {{wp|Japanese war fan}}s, while Samurott wields [[scalchop and seamitar|seamitars]], which are based on {{wp|katana}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0532Timburr.png|75px]][[File:0533Gurdurr.png|75px]][[File:0534Conkeldurr.png|75px]]&amp;lt;br&amp;gt;{{p|Timburr}}, {{p|Gurdurr}}, and {{p|Conkeldurr}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| These Pokémon wield a unique weapon each used against foes: Timburr carries a plank of wood, Gurdurr carries a steel girder, and Conkeldurr carries two concrete pillars.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2 |[[File:0652Chesnaught.png|75x75px]][[File:0652Chesnaught-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Chesnaught}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Chesnaught Hands animated.png|thumb|Chesnaught bringing its arms together]]&lt;br /&gt;
Chesnaught can create and wield a large shield from both its arms. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;1&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Mega_Chesnaught_Shell_Axe.png|thumb|Mega Chesnaught wielding its axe]]&lt;br /&gt;
Mega Chesnaught can transform its shoulder armor into a battle axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0658Greninja.png|75px]][[File:0658Greninja-Ash.png|75px]]&amp;lt;br&amp;gt;{{p|Greninja}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Ash Greninja SM concept art.jpg|thumb|x150px|Ash-Greninja&#039;s water weapons]]&lt;br /&gt;
Greninja are known to use {{wp|shuriken}}s, {{wp|kunai}}, and {{wp|dagger}}s made of compressed water.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0719Diancie-Mega.png|75x75px]]&amp;lt;br&amp;gt;{{me|Diancie}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mega Diancie can create a sword made of pink diamonds. [[File:Mega Diancie ORAS Trailer.png|thumb|200px|Mega Diancie bearing a diamond sword]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0768Golisopod.png|75x75px]]&amp;lt;br&amp;gt;{{p|Golisopod}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Golisopod can create and fight with a sword made of water.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0865Sirfetch&#039;d.png|75px]]&amp;lt;br&amp;gt;{{p|Sirfetch&#039;d}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Sirfetch&#039;d wields a {{wp|leek}} cut to look like a sword, while the leaves in its other hand are used as a shield.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0888Zacian.png|75px]]&amp;lt;br&amp;gt;{{fd|Zacian|Crowned Sword}} {{p|Zacian}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In its Crowned Sword form, Zacian wields the [[Rusted Sword]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0889Zamazenta.png|75px]]&amp;lt;br&amp;gt;{{fd|Zamazenta|Crowned Shield}} {{p|Zamazenta}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| In its Crowned Shield form, Zamazenta wields the [[Rusted Shield]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0908Meowscarada.png|75x75px]]&amp;lt;br&amp;gt;{{p|Meowscarada}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Meowscarada are known to use explosive flower bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0957Tinkatink.png|75px]][[File:0958Tinkatuff.png|75px]][[File:0959Tinkaton.png|75px]]&amp;lt;br&amp;gt;{{p|Tinkatink}}, {{p|Tinkatuff}}, and {{p|Tinkaton}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Tinkatink line all wield handcrafted steel battle hammers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1006Iron_Valiant.png|75px]]&amp;lt;br&amp;gt;{{p|Iron Valiant}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Iron Valiant holds a form of dual-headed glaive that it can separate and reattach to its gauntlet-shaped arms.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1017Ogerpon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Ogerpon}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[File:Ogerpon Cudgel.png|thumb|179x179px|Ogerpon&#039;s cudgel]]Ogerpon can create and fight with an ivy-wrapped cudgel.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon which are based on weapons===&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #000; border: 3px solid #81807A&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=300px | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #CCC&amp;quot; width=600px | Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0009Blastoise.png|75px]][[File:0009Blastoise-Mega.png|75px]][[File:0009Blastoise-Gigantamax.png|75px]]&amp;lt;br&amp;gt;{{p|Blastoise}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Blastoise&#039;s design contains aspects of a {{wp|tank}}, most significantly the cannons which emerge from [[wp:Gun turret|turrets]] on its shell. These aspects become more defined when Blastoise [[Mega Evolution|Mega Evolves]] or [[Gigantamax]]es.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0015Beedrill-Mega.png|75px]]&amp;lt;br&amp;gt;{{me|Beedrill}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mega Beedrill&#039;s arms and legs resemble lances.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0076Golem-Alola.png|75px]]&amp;lt;br&amp;gt;{{rf|Alolan}} {{p|Golem}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Alolan Golem&#039;s black structure on its back appears to be based on a {{wp|railgun}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0100Voltorb.png|75px]][[File:0100Voltorb-Hisui.png|75px]][[File:0101Electrode.png|75px]][[File:0101Electrode-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Voltorb}} and {{p|Electrode}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Voltorb and Electrode seem to be based on bombs as well as Poké Balls.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0109Koffing.png|75px]][[File:0110Weezing.png|75px]][[File:0110Weezing-Galar.png|75px]]&amp;lt;br&amp;gt;{{p|Koffing}} and {{p|Weezing}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The designs of Koffing and Weezing may be partially inspired by {{wp|naval mine}}s and gas bombs.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0123Scyther.png|75px]][[File:0212Scizor.png|75px]][[File:0212Scizor-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Scyther}} and {{p|Scizor}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Scyther&#039;s arms appear to be based after scythes, while Scizor&#039;s are based on scissors or pincers.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0128Tauros.png|75px]][[File:0128Tauros-Paldea Combat.png|75px]][[File:0128Tauros-Paldea Blaze.png|75px]][[File:0128Tauros-Paldea Aqua.png|75px]]&amp;lt;br&amp;gt;{{p|Tauros}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Tauros heightens its will to fight by striking its body with whip-like tails.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0141Kabutops.png|75px]]&amp;lt;br&amp;gt;{{p|Kabutops}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kabutops&#039;s arms resemble scythes.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0204Pineco.png|75px]][[File:0205Forretress.png|75px]]&amp;lt;br&amp;gt;{{p|Pineco}} and {{p|Forretress}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Pineco and Forretress appear to be based on grenades and turrets, respectively.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0211Qwilfish.png|75px]][[File:0211Qwilfish-Hisui.png|75px]][[File:0904Overqwil.png|75px]]&amp;lt;br&amp;gt;{{p|Qwilfish}} and {{p|Overqwil}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Qwilfish and Overqwil appear to be based on bombs or {{wp|naval mine}}s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0214Heracross-Mega.png|75px]]&amp;lt;br&amp;gt;{{me|Heracross}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|[[File:Mega Heracross arm cannon animated.png|thumb|Mega Heracross&#039; claws retracting into a weapon]] The arms of Mega Heracross shares elements of turrets. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0223Remoraid.png|75px]][[File:0224Octillery.png|75px]]&amp;lt;br&amp;gt;{{p|Remoraid}} and {{p|Octillery}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Remoraid&#039;s design is based on a {{wp|revolver}}, while Octillery is based on a {{wp|cannon}} or {{wp|tank}}. This is more apparent in their early designs, as seen in their sprites from the [[Pokémon Gold and Silver Spaceworld &#039;97 demo|1997 Nintendo Space World demo]]:&amp;lt;br&amp;gt;[[File:Spr 2d 209.png]] [[File:Spr 2d 210.png]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0226Mantine.png|75px]]&amp;lt;br&amp;gt;{{p|Mantine}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mantine seems to be designed after fighter planes, especially considering the {{p|Remoraid}} that attach under its wing-like fins.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0227Skarmory.png|75px]]&amp;lt;br&amp;gt;{{p|Skarmory}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Skarmory&#039;s wings and tail serve as swords, and have even been used as such by warriors of the past.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0253Grovyle.png|75x75px]][[File:0254Sceptile.png|75x75px]][[File:0254Sceptile-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Grovyle}} and {{p|Sceptile}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|The leaves on the forelimbs of Grovyle and Sceptile are sharp enough to serve as blades. In its Mega Evolution, Sceptile can also shoot out its tail like a rocket launcher.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0303Mawile.png|75px]][[File:0303Mawile-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Mawile}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Mawile&#039;s steel jaws may be based on {{wp|bear trap}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0318Carvanha.png|75px]][[File:0319Sharpedo.png|75px]][[File:0319Sharpedo-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Carvanha}} and {{p|Sharpedo}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Carvanha resembles a cannon ball used in naval warfare used to sink ships, while Sharpedo is based on a torpedo. Mega Sharpedo&#039;s body is covered with retractable blades.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0336Seviper.png|75px]]&amp;lt;br&amp;gt;{{p|Seviper}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Seviper&#039;s tail has a blade on its tip.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0359Absol.png|75px]][[File:0359Absol-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Absol}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Absol&#039;s horn resembles the head of a sickle-like bladed weapon.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0392Infernape.png|75x75px]]&amp;lt;br&amp;gt;{{p|Infernape}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|The gold plating above Infernape&#039;s hands are reminiscent of brass knuckles.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0395Empoleon.png|75px]]&amp;lt;br&amp;gt;{{p|Empoleon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Empoleon&#039;s crown is based on a trident.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0408Cranidos.png|75x75px]][[File:0409Rampardos.png|75x75px]]&amp;lt;br&amp;gt;{{p|Cranidos}} and {{p|Rampardos}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|Cranidos and Rampardos may be inspired by the concept of an ultimate spear/{{wp|Irresistible force paradox|unstoppable force}}. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0410Shieldon.png|75x75px]][[File:0411Bastiodon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Shieldon}} and {{p|Bastiodon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|Shieldon and Bastiodon may be inspired by the concept of an ultimate shield/{{wp|Irresistible force paradox|immovable object}}. &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0434Stunky.png|75px]][[File:0435Skuntank.png|75px]]&amp;lt;br&amp;gt;{{p|Stunky}} and {{p|Skuntank}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Stunky and Skuntank line may be based on gas bombs and tanks, respectively.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0445Garchomp-Mega.png|75px]]&amp;lt;br&amp;gt;[[Mega Evolution|Mega]] {{p|Garchomp}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Garchomp&#039;s arms turn into scythes upon Mega Evolving.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0464Rhyperior.png|75px]]&amp;lt;br&amp;gt;{{p|Rhyperior}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Rhyperior&#039;s arms resemble cannons, and are capable of firing rocks as projectiles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0467Magmortar.png|75px]]&amp;lt;br&amp;gt;{{p|Magmortar}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Magmortar&#039;s arms can turn into cannons.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0470Leafeon.png|75x75px]]&amp;lt;br&amp;gt;{{p|Leafeon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|According to the [[Pokédex]], Leafeon can sharpen the leaf on its tail into a blade.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0475Gallade.png|75px]][[File:0475Gallade-Mega.png|75px]]&amp;lt;br&amp;gt;{{p|Gallade}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Gallade&#039;s arms and elbows resemble [[wp:Tonfa|tonfas]].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0589Escavalier.png|75px]]&amp;lt;br&amp;gt;{{p|Escavalier}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Escavalier&#039;s arms are lances.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0610Axew.png|75px]][[File:0611Fraxure.png|75px]][[File:0612Haxorus.png|75px]]&amp;lt;br&amp;gt;{{p|Axew}}, {{p|Fraxure}}, and {{p|Haxorus}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Axew line all have protruding fangs based on {{wp|axe}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0618Stunfisk-Galar.png|75px]]&amp;lt;br&amp;gt;{{rf|Galarian}} {{p|Stunfisk}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Galarian Stunfisk is based on a {{wp|bear trap}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0622Golett.png|75px]][[File:0623Golurk.png|75px]]&amp;lt;br&amp;gt;{{p|Golett}} and {{p|Golurk}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Golurk can transform itself into a cannon while Golett can turn its body into a cannon ball.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0624Pawniard.png|75px]][[File:0625Bisharp.png|75px]][[File:0983Kingambit.png|75px]]&amp;lt;br&amp;gt;{{p|Pawniard}}, {{p|Bisharp}}, and {{p|Kingambit}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The bodies of each member of the Pawniard line are covered in blades.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0638Cobalion.png|75px]][[File:0639Terrakion.png|75px]][[File:0640Virizion.png|75px]]&amp;lt;br&amp;gt;{{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The three [[Swords of Justice]] can power up their horns and use them as swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0647Keldeo.png|75px]][[File:0647Keldeo-Resolute.png|75px]]&amp;lt;br&amp;gt;{{p|Keldeo}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Just like the other members of the [[Swords of Justice]] group, Keldeo&#039;s horn can transform into a sword.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0649Genesect.png|75px]]&amp;lt;br&amp;gt;{{p|Genesect}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| [[Team Plasma]] upgraded Genesect with a giant cannon on its back.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0661Fletchling.png|75px]][[File:0662Fletchinder.png|75px]][[File:0663Talonflame.png|75px]]&amp;lt;br&amp;gt;{{p|Fletchling}}, {{p|Fletchinder}}, and {{p|Talonflame}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Fletchling line are loosely based on arrows.&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| [[File:AZ&#039;s Floette.png|75px]]&amp;lt;br&amp;gt;[[AZ]]&#039;s {{p|Floette}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| &amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:AZ&#039;s Floette Resurrected.png|thumb|x150px|Floette&#039;s flower]]&lt;br /&gt;
[[File:Ultimate weapon PG.png|thumb|x150px|The ultimate weapon]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
AZ&#039;s Floette holds a flower that greatly resembles the [[ultimate weapon]], a weapon analogous to a {{wp|weapon of mass destruction}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0679Honedge.png|75px]][[File:0680Doublade.png|75px]][[File:0681Aegislash.png|75px]]&amp;lt;br&amp;gt;{{p|Honedge}}, {{p|Doublade}}, and {{p|Aegislash}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The Honedge line are all based on {{wp|sword}}s. Aegislash also holds a shield.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0692Clauncher.png|75px]][[File:0693Clawitzer.png|75px]]&amp;lt;br&amp;gt;{{p|Clauncher}} and {{p|Clawitzer}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Clauncher and Clawitzer both have a large cannon-like claw that can fire beams.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0723Dartrix.png|75px]][[File:0724Decidueye.png|75px]][[File:724Decidueye-Hisui.png|75px]]&amp;lt;br&amp;gt;{{p|Dartrix}} and {{p|Decidueye}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| &amp;lt;div style=&amp;quot;float:right; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Dartrix SM concept art.jpg|thumb|x150px|Dartrix&#039;s dart-like blade quills]]&lt;br /&gt;
[[File:Sun Moon Decidueye Z-Move artwork.png|thumb|x150px|Decidueye aiming an arrow quill]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Dartrix can throw {{wp|Dart (missile)|dart}}-like feathers called blade quills.&lt;br /&gt;
The way Decidueye attacks with arrows, as well as many of its other design elements, takes inspiration from an archer wielding a bow and arrow.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0733Toucannon.png|75px]]&amp;lt;br&amp;gt;{{p|Toucannon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Toucannon&#039;s beak works like a cannon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0738Vikavolt.png|75px]]&amp;lt;br&amp;gt;{{p|Vikavolt}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Vikavolt&#039;s body appears to be based on {{wp|railgun}}s.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0776Turtonator.png|75px]]&amp;lt;br&amp;gt;{{p|Turtonator}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Turtonator may be designed after an exploding {{wp|land mine}}.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0798Kartana.png|75px]]&amp;lt;br&amp;gt;{{p|Kartana}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kartana, as its name might suggest, is based on {{wp|katana}}.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:0801Magearna.png|75x75px]]&amp;lt;br&amp;gt;{{p|Magearna}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;|[[File:Magearna Battle Heart Tin.jpg|thumb|187x187px|Magearna&#039;s arm cannon]]One of Magearna&#039;s arms can transform into a flower-shaped cannon.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0818Inteleon.png|75px]][[File:0818Inteleon-Gigantamax.png|75px]]&amp;lt;br&amp;gt;{{p|Inteleon}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Inteleon creates sniper guns out of water. [[Gigantamax]] Inteleon assumes a sniper position on top of a watchtower.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0846Arrokuda.png|75px]][[File:0847Barraskewda.png|75px]]&amp;lt;br&amp;gt;{{p|Arrokuda}} and {{p|Barraskewda}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Arrokuda and Barraskewda appear to be based on underwater {{wp|ranged weapon}}s such as {{wp|torpedo}}es. They can be shot out by {{p|Cramorant}} as projectiles.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0885Dreepy.png|75px]][[File:0886Drakloak.png|75px]][[File:0887Dragapult.png|75px]]&amp;lt;br&amp;gt;{{p|Dreepy}}, {{p|Drakloak}}, and {{p|Dragapult}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Dreepy is based on a missile, Drakloak takes elements from fighter aircraft and crossbows, and Dragapult may be based on aircraft catapults.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0863Perrserker.png|75px]]&amp;lt;br&amp;gt;{{p|Perrserker}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Perrserker can extend its claws and put them together to form a blade.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0900Kleavor.png|75px]]&amp;lt;br&amp;gt;{{p|Kleavor}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Kleavor has stone axes for arms.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0936Armarouge.png|75px]]&amp;lt;br&amp;gt;{{p|Armarouge}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Armarouge&#039;s arms work like cannons.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0937Ceruledge.png|75px]]&amp;lt;br&amp;gt;{{p|Ceruledge}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Ceruledge&#039;s arms are based on swords.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:0996Frigibax.png|75px]][[File:0997Arctibax.png|75px]][[File:0998Baxcalibur.png|75px]]&amp;lt;br&amp;gt;{{p|Frigibax}}, {{p|Arctibax}}, and {{p|Baxcalibur}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Frigibax and its Evolutions each use their sail-like spines as axes or glaives.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1002Chien-Pao.png|75px]]&amp;lt;br&amp;gt;{{p|Chien-Pao}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| Chien-Pao is a broken sword imbued with hatred reborn as a Pokémon.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1023Iron Crown.png|75px]][[File:1010Iron Leaves.png|75px]][[File:1022Iron Boulder.png|75px]]&amp;lt;br&amp;gt;{{p|Iron Crown}}, {{p|Iron Leaves}}, and {{p|Iron Boulder}}&lt;br /&gt;
|class=&amp;quot;l&amp;quot; style=&amp;quot;padding:5px&amp;quot;| The three [[Paradox Pokémon]] based on the [[Swords of Justice]] each possess a similar power to create swords out of their horns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Silvally}}, {{p|Iron Treads}}, and {{p|Iron Crown}} are all labeled as weapons.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Team Rocket&#039;s mechas]]&lt;br /&gt;
* [[Rusted Shield]]&lt;br /&gt;
* [[Rusted Sword]]&lt;br /&gt;
&lt;br /&gt;
{{Pokémon world}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[it:Armi nel mondo dei Pokémon]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Disguise_(Ability)&amp;diff=4484666</id>
		<title>Disguise (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Disguise_(Ability)&amp;diff=4484666"/>
		<updated>2026-02-09T04:28:59Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|[[Ability]]|a list of Team Rocket disguises|List of Team Rocket&#039;s disguises}}&lt;br /&gt;
{{AbilityInfobox/header&lt;br /&gt;
|name=Disguise&lt;br /&gt;
|jpname=ばけのかわ&lt;br /&gt;
|jptrans=Disguise&lt;br /&gt;
|jptranslit=Bakenokawa&lt;br /&gt;
|colorscheme=Ghost&lt;br /&gt;
|gen=VII&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Once per battle, the shroud that covers the Pokémon can protect it from an attack.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Once per battle, the shroud that covers the Pokémon can protect it from an attack.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Once per battle, the shroud that covers the Pokémon can protect it from an attack.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Disguise&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ばけのかわ&#039;&#039;&#039; &#039;&#039;Disguise&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. It is the [[signature Ability]] of {{p|Mimikyu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation VII====&lt;br /&gt;
If a Mimikyu in its Disguised Form is hit by a damaging move or hits itself in {{status|confusion}}, Disguise prevents the move from calling the damage formula. The move will thus deal no damage, and type effectiveness will not be calculated (except in case of immunity, which prevents Disguise from triggering since the move will not hit in the first place). When this effect activates, the message, &amp;quot;&#039;&#039;Its disguise served it as a decoy!&#039;&#039;&amp;quot; is displayed, Mimikyu changes to its Busted Form, and finally the message, &amp;quot;&#039;&#039;&amp;lt;Name&amp;gt;&#039;s disguise was busted!&#039;&#039;&amp;quot; is displayed. If Mimikyu&#039;s type had been changed beforehand, it is restored to {{2t|Ghost|Fairy}} when it changes to its Busted Form.&lt;br /&gt;
&lt;br /&gt;
Mimikyu remains in Busted Form if it is switched out, but reverts to Disguised Form outside of battle. If a Mimikyu [[fainting|faints]] and is [[revive]]d, it will be revived in its Disguised Form and Disguise will be able to activate again.&lt;br /&gt;
&lt;br /&gt;
Disguise will not protect against [[status move]]s, [[entry hazard]]s, or [[weather]] damage. Disguise activates at the first strike of a [[multistrike move]] such as {{m|Water Shuriken}} and will not block damage from remaining strikes. Disguise only blocks the [[damage]] from moves; additional effects of damaging moves like {{status|paralysis}} from {{m|Nuzzle}} are not prevented. If Mimikyu has a {{OBP|substitute|doll}}, the substitute will take damage before Disguise.&lt;br /&gt;
&lt;br /&gt;
Because a Disguise-busting hit skips the type effectiveness check as well as the rest of the damage formula, [[Weakness Policy]]&amp;lt;!-- and type-reducing berries--&amp;gt; will not activate regardless of the move&#039;s type. A held [[Air Balloon]] will be popped even if Disguise negates the damage. Busting a Disguise with {{m|Rollout}} or {{m|Ice Ball}} results in the [[Rollout storage glitch]].&lt;br /&gt;
&lt;br /&gt;
{{m|Gastro Acid}}, {{m|Worry Seed}}, and {{m|Simple Beam}} fail if the target has the Ability Disguise. {{m|Role Play}}, {{m|Skill Swap}}, {{m|Entrainment}}, and {{m|Doodle}} fail if either Pokémon has Disguise. Disguise cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. Disguise cannot be replaced by {{a|Mummy}} or {{a|Lingering Aroma}}, traded by {{a|Wandering Spirit}}, or suppressed by {{m|Core Enforcer}} or {{a|Neutralizing Gas}}; if a Pokémon that has its Ability suppressed passes that effect to a Pokémon with this Ability via {{m|Baton Pass}}, that effect fades. If a Pokémon obtains Disguise with {{a|Imposter}} or {{m|Transform}}, the Ability will never activate.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}} will ignore Disguise, hitting through the disguise without busting it. The same is true for the moves {{m|Moongeist Beam}}, {{m|Sunsteel Strike}}, and {{m|Photon Geyser}} as well as the [[Z-Move]]s {{m|Searing Sunraze Smash}}, {{m|Menacing Moonraze Maelstrom}}, and {{m|Light That Burns the Sky}}.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
When a Disguised Form Mimikyu&#039;s Disguise is busted, upon changing to its Busted Form it now loses HP equal to 1/8 of its maximum HP, rounded down, and not factoring in any increase in maximum HP due to [[Dynamax]]. If a Disguised Form Mimikyu faints from the damage, nothing special occurs. The moves {{m|G-Max Drum Solo}}, {{m|G-Max Fireball}}, and {{m|G-Max Hydrosnipe}} will ignore Disguise.&lt;br /&gt;
&lt;br /&gt;
====Generation IX====&lt;br /&gt;
If a damaging move is absorbed by a Disguised Form Mimikyu&#039;s Disguise in a [[Tera Raid Battle]], the player&#039;s [[Tera Orb]] will not be charged.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Although there are no Abilities in {{g|Legends: Z-A}}, any attack that hits a Mimikyu in its Disguised Form will only deal damage equal to 1/8 of its maximum health and change it into Busted Form. Busting Mimikyu&#039;s disguise will interrupt its current action. When the player is out of battle and Mimikyu is in its Poké Ball, it will return to Disguised Form.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Disguise has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Disguise==&lt;br /&gt;
{{Ability/head|Ghost}}&lt;br /&gt;
{{Ability/entry|0778|Mimikyu|Ghost|Fairy|Disguise|None|None}}&lt;br /&gt;
{{Ability/foot|Ghost}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=ghost|exp=yes|gen=The Pokémon&#039;s shroud takes the damage for it instead of its body.|image1=Jessie Mimikyu Disguise.png|image1p=Mimikyu}}&lt;br /&gt;
{{movep|type=ghost|ms=778|pkmn=Mimikyu|method=When Mimikyu gets hit by an attack, its disguise takes the damage instead of its actual body.}}&lt;br /&gt;
{{movebtm|type=ghost|user=Jessie&#039;s Mimikyu|startcode=SM003|startname=Loading the Dex!|notes=Debut&amp;lt;br&amp;gt;Revealed in&amp;lt;br&amp;gt;&#039;&#039;{{color2|000|SM076|A Battle Hand-Off!}}&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=ghost|exp=yes|gen=The Pokémon&#039;s shroud takes the damage for it instead of its body.|image1=Sun Penny Disguise.png|image1p=Mimikyu}}&lt;br /&gt;
{{movep|type=ghost|ms=778|pkmn=Mimikyu|method=When Mimikyu is hit by an attack, its shroud takes the damage instead of the body. After taking the hit, the shroud flops over.}}&lt;br /&gt;
{{movebtmManga|type=ghost|user=Sun (Adventures)|user1=Sun&#039;s Penny|startcode=PASM16|startname=A Photoshoot and the Abandoned Thrifty Megamart|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Ghost color}}|bordercolor={{Ghost color dark}}&lt;br /&gt;
|zh_yue=畫皮 &#039;&#039;{{tt|Wahpèih|Disguise}}&#039;&#039;&lt;br /&gt;
|zh_cmn=畫皮 / 画皮 &#039;&#039;{{tt|Huàpí|Disguise}}&#039;&#039;&lt;br /&gt;
|fi=Valepuku&lt;br /&gt;
|fr=Fantômasque&lt;br /&gt;
|de=Kostümspuk&lt;br /&gt;
|it=Fantasmanto&lt;br /&gt;
|ko=탈 &#039;&#039;Tal&#039;&#039;&lt;br /&gt;
|pl=Przebranie&lt;br /&gt;
|pt=Disfarce&lt;br /&gt;
|ru=Маскировка &#039;&#039;Maskirovka&#039;&#039;&lt;br /&gt;
|es=Disfraz&lt;br /&gt;
|vi=Ngụy Trang&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that activate upon taking damage]]&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Form-changing Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
[[Category:Abilities that cannot be suppressed]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kostümspuk]]&lt;br /&gt;
[[es:Disfraz]]&lt;br /&gt;
[[fr:Fantômasque]]&lt;br /&gt;
[[it:Fantasmanto]]&lt;br /&gt;
[[ja:ばけのかわ]]&lt;br /&gt;
[[zh:画皮（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Make_It_Rain_(move)&amp;diff=4483961</id>
		<title>Make It Rain (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Make_It_Rain_(move)&amp;diff=4483961"/>
		<updated>2026-02-07T17:19:22Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=874&lt;br /&gt;
|name=Make It Rain&lt;br /&gt;
|jname=ゴールドラッシュ&lt;br /&gt;
|jtrans=Gold Rush&lt;br /&gt;
|jtranslit=Gōrudo Rasshu&lt;br /&gt;
|gameimage=Make It Rain IX.png&lt;br /&gt;
|gameimage2=Make It Rain IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=120&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=0&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Make It Rain&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゴールドラッシュ&#039;&#039;&#039; &#039;&#039;Gold Rush&#039;&#039;) is a damage-dealing {{type|Steel}} [[move]] introduced in [[Generation IX]]. It is the [[signature move]] of {{p|Gholdengo}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Make It Rain inflicts damage and lowers the user&#039;s {{stat|Special Attack}} by one stage. In a battle with multiple opponents, Make It Rain will target all adjacent opponents.&lt;br /&gt;
&lt;br /&gt;
For each target the move hits, [[Pokémon Dollar|coins]] are scattered on the ground. {{PDollar}}5 multiplied by the user&#039;s [[level]] are scattered each time. No coins are scattered in [[Tera Raid Battle]]s. If the player wins the battle, they will pick up all the scattered coins and receive the total money amount. The amount of money from Make It Rain is doubled if any of the player&#039;s Pokémon takes part in battle while [[held item|holding]] an [[Amulet Coin]] or [[Luck Incense]]; however, this effect can only be applied once, regardless of how many additional Pokémon hold this item. Having more than one Pokémon holding the item does not increase the money amount any further.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, coins scattered by Make It Rain are picked up immediately. &lt;br /&gt;
&lt;br /&gt;
Make It Rain does not scatter coins when hitting objects like Mega Crystals. The amount of money from Make It Rain is unaffected by the [[Gold Canari Plush]].&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|power=120&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|charge-time=15&lt;br /&gt;
|effect=Lowers the user&#039;s Special Attack&amp;lt;br/&amp;gt;Scatters coins based on the user&#039;s level per target hit}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by throwing out a mass of coins. This also lowers the user&#039;s Sp. Atk stat. Money is earned after the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by throwing out a mass of coins. This also lowers the user&#039;s Sp. Atk stat for a short time. If a target is successfully struck, you will earn money.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Steel|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=2}}&lt;br /&gt;
{{Moveentry/2|1000|Gholdengo|type=Steel|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|56|56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Steel|2}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Make It Rain&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|4&lt;br /&gt;
|—&lt;br /&gt;
|176&lt;br /&gt;
|211&lt;br /&gt;
|100%&lt;br /&gt;
|All opponents&lt;br /&gt;
|—&lt;br /&gt;
|Lowers the user&#039;s Sp. Atk by one stat rank.&lt;br /&gt;
|{{sync|Lear|Gholdengo|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color light}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|000|Buddy move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Precious Make It Rain&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|300&lt;br /&gt;
|360&lt;br /&gt;
|100%&lt;br /&gt;
|All opponents&lt;br /&gt;
|Quick Move&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When your team&#039;s sync pair uses a sync move one time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When this move is used.&lt;br /&gt;
&lt;br /&gt;
Lowers the target&#039;s Sp. Def by three stat ranks. Applies the Free Move Next effect to all allied sync pairs. The power of this move is not lowered even if there are multiple targets.&lt;br /&gt;
|{{sync|Lear|Gholdengo|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move}}&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}}&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!{{color2|000|Damage category|Category}}&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |State&lt;br /&gt;
!Base {{color2|000|power}}&lt;br /&gt;
!Max {{color2|000|power}}&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Target&lt;br /&gt;
!Effect tag&lt;br /&gt;
!Description&lt;br /&gt;
!Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; rowspan=3 | King&#039;s Golden Authority Make It Rain&lt;br /&gt;
| rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{special color}}&amp;quot;|{{color2|{{special textcolor}}|Special move|Special}}&lt;br /&gt;
| colspan=2 | Default&lt;br /&gt;
| rowspan=3 | 200&lt;br /&gt;
| rowspan=3 | 240&lt;br /&gt;
| colspan=2 rowspan=2 | An opponent&lt;br /&gt;
| rowspan=3 | —&lt;br /&gt;
| This attack&#039;s power increases when a circle applies to the allied field of play.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | {{sync|Lear|Gholdengo|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | 6★ EX&lt;br /&gt;
! rowspan=2 | The first time the user&#039;s sync move is used each battle, the sync move countdown is reduced by three.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | &#039;&#039;&#039;6★ EX with EX role&#039;&#039;&#039;&lt;br /&gt;
! colspan=2 | All opponents&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* &#039;&#039;&#039;Make It Rain:&#039;&#039;&#039;&lt;br /&gt;
** Sygna Suit Lear &amp;amp; Gholdengo&#039;s passive {{mas|skill}} Golden Authority prevents this move from lowering their Sp. Atk after use.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|exp=yes|type=steel|gen=The user attacks by throwing out a mass of coins.|image1=Dot Gholdengo Make It Rain.png|image1p=Gholdengo}}&lt;br /&gt;
{{movep|type=steel|ms=1000|pkmn=Gholdengo|method=Gholdengo creates a golden orb with coins floating around it in between its hands. Then, it fires a huge wave of golden coins from the orb at the opponents.}}&lt;br /&gt;
{{movebtm|type=steel|user=Dot&#039;s Gholdengo|startcode=HZ120|startname=HZ120|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|ZA=Make It Rain ZA&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Masters=Make It Rain Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* &amp;quot;[[wiktionary:make it rain|Make it rain]]&amp;quot; is an idiom in the English language which means to make wealth or to show off wealth; in the latter sense, it often refers to the act of throwing money into the air, to make it appear as if it is raining money. Due to this, despite its English name, this move does not actually summon [[rain]].&lt;br /&gt;
** The move&#039;s rename in English from &amp;quot;Gold Rush&amp;quot; may be due to a naming conflict with {{m|G-Max Gold Rush}}, a [[G-Max Move]] introduced in [[Pokémon Sword and Shield]].&lt;br /&gt;
* This move [[Alolan Dugtrio (Ultra Prism 79)|originated]] as a {{PTCG}} {{TCG|attack}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{steel color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|zh_yue=淘金潮 &#039;&#039;{{tt|Tòuhgām Chìuh|Gold Rush}}&#039;&#039;&lt;br /&gt;
|zh_cmn=淘金潮 &#039;&#039;{{tt|Táojīn Cháo|Gold Rush}}&#039;&#039;&lt;br /&gt;
|fr=Ruée d&#039;Or&lt;br /&gt;
|de=Goldrausch&lt;br /&gt;
|id=Terjangan Emas&lt;br /&gt;
|it=Corsa all&#039;Oro&lt;br /&gt;
|ko=골드러시 &#039;&#039;Gold Rush&#039;&#039;&lt;br /&gt;
|pt_br=Chuva de Dinheiro&lt;br /&gt;
|es=Fiebre Dorada&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can lower the user&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that create money]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Goldrausch]]&lt;br /&gt;
[[es:Fiebre dorada]]&lt;br /&gt;
[[fr:Ruée d&#039;Or]]&lt;br /&gt;
[[it:Corsa all&#039;Oro]]&lt;br /&gt;
[[ja:ゴールドラッシュ]]&lt;br /&gt;
[[zh:淘金潮（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Make_It_Rain_(move)&amp;diff=4483957</id>
		<title>Make It Rain (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Make_It_Rain_(move)&amp;diff=4483957"/>
		<updated>2026-02-07T17:08:52Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=874&lt;br /&gt;
|name=Make It Rain&lt;br /&gt;
|jname=ゴールドラッシュ&lt;br /&gt;
|jtrans=Gold Rush&lt;br /&gt;
|jtranslit=Gōrudo Rasshu&lt;br /&gt;
|gameimage=Make It Rain IX.png&lt;br /&gt;
|gameimage2=Make It Rain IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=120&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=0&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Make It Rain&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゴールドラッシュ&#039;&#039;&#039; &#039;&#039;Gold Rush&#039;&#039;) is a damage-dealing {{type|Steel}} [[move]] introduced in [[Generation IX]]. It is the [[signature move]] of {{p|Gholdengo}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Make It Rain inflicts damage and lowers the user&#039;s {{stat|Special Attack}} by one stage. In a battle with multiple opponents, Make It Rain will target all adjacent opponents.&lt;br /&gt;
&lt;br /&gt;
For each target the move hits, [[Pokémon Dollar|coins]] are scattered on the ground. {{PDollar}}5 multiplied by the user&#039;s [[level]] are scattered each time. No coins are scattered in [[Tera Raid Battle]]s. If the player wins the battle, they will pick up all the scattered coins and receive the total money amount. The amount of money from Make It Rain is doubled if any of the player&#039;s Pokémon takes part in battle while [[held item|holding]] an [[Amulet Coin]] or [[Luck Incense]]; however, this effect can only be applied once, regardless of how many additional Pokémon hold this item. Having more than one Pokémon holding the item does not increase the money amount any further.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Make It Rain does not scatter coins when hitting objects like Mega Crystals. The amount of money from Make It Rain is unaffected by the [[Gold Canari Plush]].&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|power=120&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|charge-time=15&lt;br /&gt;
|effect=Lowers the user&#039;s Special Attack&amp;lt;br/&amp;gt;Scatters coins based on the user&#039;s level per target hit}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by throwing out a mass of coins. This also lowers the user&#039;s Sp. Atk stat. Money is earned after the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by throwing out a mass of coins. This also lowers the user&#039;s Sp. Atk stat for a short time. If a target is successfully struck, you will earn money.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Steel|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=2}}&lt;br /&gt;
{{Moveentry/2|1000|Gholdengo|type=Steel|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|56|56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Steel|2}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Make It Rain&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|4&lt;br /&gt;
|—&lt;br /&gt;
|176&lt;br /&gt;
|211&lt;br /&gt;
|100%&lt;br /&gt;
|All opponents&lt;br /&gt;
|—&lt;br /&gt;
|Lowers the user&#039;s Sp. Atk by one stat rank.&lt;br /&gt;
|{{sync|Lear|Gholdengo|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color light}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|000|Buddy move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Precious Make It Rain&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|300&lt;br /&gt;
|360&lt;br /&gt;
|100%&lt;br /&gt;
|All opponents&lt;br /&gt;
|Quick Move&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When your team&#039;s sync pair uses a sync move one time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When this move is used.&lt;br /&gt;
&lt;br /&gt;
Lowers the target&#039;s Sp. Def by three stat ranks. Applies the Free Move Next effect to all allied sync pairs. The power of this move is not lowered even if there are multiple targets.&lt;br /&gt;
|{{sync|Lear|Gholdengo|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move}}&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}}&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!{{color2|000|Damage category|Category}}&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |State&lt;br /&gt;
!Base {{color2|000|power}}&lt;br /&gt;
!Max {{color2|000|power}}&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Target&lt;br /&gt;
!Effect tag&lt;br /&gt;
!Description&lt;br /&gt;
!Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; rowspan=3 | King&#039;s Golden Authority Make It Rain&lt;br /&gt;
| rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{special color}}&amp;quot;|{{color2|{{special textcolor}}|Special move|Special}}&lt;br /&gt;
| colspan=2 | Default&lt;br /&gt;
| rowspan=3 | 200&lt;br /&gt;
| rowspan=3 | 240&lt;br /&gt;
| colspan=2 rowspan=2 | An opponent&lt;br /&gt;
| rowspan=3 | —&lt;br /&gt;
| This attack&#039;s power increases when a circle applies to the allied field of play.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | {{sync|Lear|Gholdengo|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | 6★ EX&lt;br /&gt;
! rowspan=2 | The first time the user&#039;s sync move is used each battle, the sync move countdown is reduced by three.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=2 | &#039;&#039;&#039;6★ EX with EX role&#039;&#039;&#039;&lt;br /&gt;
! colspan=2 | All opponents&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* &#039;&#039;&#039;Make It Rain:&#039;&#039;&#039;&lt;br /&gt;
** Sygna Suit Lear &amp;amp; Gholdengo&#039;s passive {{mas|skill}} Golden Authority prevents this move from lowering their Sp. Atk after use.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|exp=yes|type=steel|gen=The user attacks by throwing out a mass of coins.|image1=Dot Gholdengo Make It Rain.png|image1p=Gholdengo}}&lt;br /&gt;
{{movep|type=steel|ms=1000|pkmn=Gholdengo|method=Gholdengo creates a golden orb with coins floating around it in between its hands. Then, it fires a huge wave of golden coins from the orb at the opponents.}}&lt;br /&gt;
{{movebtm|type=steel|user=Dot&#039;s Gholdengo|startcode=HZ120|startname=HZ120|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|ZA=Make It Rain ZA&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Masters=Make It Rain Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* &amp;quot;[[wiktionary:make it rain|Make it rain]]&amp;quot; is an idiom in the English language which means to make wealth or to show off wealth; in the latter sense, it often refers to the act of throwing money into the air, to make it appear as if it is raining money. Due to this, despite its English name, this move does not actually summon [[rain]].&lt;br /&gt;
** The move&#039;s rename in English from &amp;quot;Gold Rush&amp;quot; may be due to a naming conflict with {{m|G-Max Gold Rush}}, a [[G-Max Move]] introduced in [[Pokémon Sword and Shield]].&lt;br /&gt;
* This move [[Alolan Dugtrio (Ultra Prism 79)|originated]] as a {{PTCG}} {{TCG|attack}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{steel color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|zh_yue=淘金潮 &#039;&#039;{{tt|Tòuhgām Chìuh|Gold Rush}}&#039;&#039;&lt;br /&gt;
|zh_cmn=淘金潮 &#039;&#039;{{tt|Táojīn Cháo|Gold Rush}}&#039;&#039;&lt;br /&gt;
|fr=Ruée d&#039;Or&lt;br /&gt;
|de=Goldrausch&lt;br /&gt;
|id=Terjangan Emas&lt;br /&gt;
|it=Corsa all&#039;Oro&lt;br /&gt;
|ko=골드러시 &#039;&#039;Gold Rush&#039;&#039;&lt;br /&gt;
|pt_br=Chuva de Dinheiro&lt;br /&gt;
|es=Fiebre Dorada&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can lower the user&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that create money]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Goldrausch]]&lt;br /&gt;
[[es:Fiebre dorada]]&lt;br /&gt;
[[fr:Ruée d&#039;Or]]&lt;br /&gt;
[[it:Corsa all&#039;Oro]]&lt;br /&gt;
[[ja:ゴールドラッシュ]]&lt;br /&gt;
[[zh:淘金潮（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Multistrike_move&amp;diff=4483673</id>
		<title>Multistrike move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Multistrike_move&amp;diff=4483673"/>
		<updated>2026-02-06T20:20:04Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Generation IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fury Swipes V.png|frame|{{m|Fury Swipes}}, a multistrike move]]&lt;br /&gt;
&#039;&#039;&#039;Multistrike moves&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|連続技|れんぞくわざ}}&#039;&#039;&#039; &#039;&#039;serial move&#039;&#039;), formatted as &#039;&#039;&#039;multi-strike move&#039;&#039;&#039; from [[Generation IV|Generations IV]] through {{gen|VII}}, are [[move]]s that strike an opponent more than one time in the same turn. Most multistrike moves will hit the opponent 2-5 times in a turn, but some work differently. Multistrike moves generally have low [[Power|base power]] and imperfect [[accuracy]] to compensate for the fact that they hit multiple times. {{m|Bide}}, {{m|Counter}}, and {{m|Mirror Coat}} only take the final hit of a multistrike move into consideration.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
If an opponent is knocked out by a multistrike move, the game does not state how many times the attack hit.&lt;br /&gt;
&lt;br /&gt;
Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage. &lt;br /&gt;
In this generation only, multistrike moves end instantly upon breaking a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
If the target faints, the number of strikes is shown afterward.&lt;br /&gt;
&lt;br /&gt;
Each strike has an independent chance of being a critical hit.&lt;br /&gt;
&lt;br /&gt;
Multistrike moves can now continue hitting even after breaking a substitute, then dealing damage directly to the targeted Pokémon. If a multistrike move activates a target&#039;s [[Focus Band]], no subsequent hits can knock it out. &lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], the chance of causing the target to [[flinch]] is independent of how many times the move hit (i.e., always ~12% in Generation II).&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
The number of hits is now shown before the target faints.&lt;br /&gt;
&lt;br /&gt;
{{a|Color Change}} will activate after the first hit of a multistrike move, possibly changing the [[Type chart|type effectiveness]] of the remaining strikes.&lt;br /&gt;
&lt;br /&gt;
Each strike from a multistrike move has an independent chance of activating an {{cat|Abilities that activate upon taking damage|Ability that activates on taking damage}}, and each strike of a multistrike move that makes [[contact]] has an independent chance of activating an [[Contact#Abilities|Ability that activates on contact]]. If a Pokémon using a multistrike move falls {{status|sleep|asleep}} or faints between strikes, such as due to {{a|Effect Spore}} or {{a|Rough Skin}}, the move will end immediately. In every Generation III game except for {{v2|Emerald}} and {{pkmn|XD: Gale of Darkness}}, due to {{DL|List of battle glitches in Generation III|Multistrike moves inflict status upon their target|a glitch}}, if a Pokémon uses a multistrike move other than {{m|Triple Kick}} against a target with an [[Ability]] that inflicts a [[status condition]] on [[contact]], and the move&#039;s user triggers this Ability with the move&#039;s final strike, there is a 1% chance that the target also becomes afflicted by the status condition inflicted by their Ability.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], each strike now has an independent chance of causing the target to flinch.&lt;br /&gt;
&lt;br /&gt;
[[Shell Bell]] activates after each strike, considering the damage from that strike only.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
If a multistrike move activates a target&#039;s [[Focus Sash]], no subsequent hits can knock it out. Each strike has an independent chance of activating a [[Razor Fang]]. [[Shell Bell]] activates after the last strike, considering the damage from all of the strikes.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Skill Link}} will always hit five times when using a 2-5 hit multistrike move.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
The number of strikes is now shown after the target faints.&lt;br /&gt;
&lt;br /&gt;
The [[Focus Sash]], [[Focus Band]], and {{a|Sturdy}} need to activate for each individual strike. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent.&lt;br /&gt;
&lt;br /&gt;
{{a|Color Change}} now activates after the last hit of a multistrike move, so [[Type chart|type effectiveness]] will not change during the attack.&lt;br /&gt;
&lt;br /&gt;
Each individual strike from a [[Physical move|physical]] multistrike move will activate {{a|Weak Armor}}. Each individual strike from a {{type|Dark}} multistrike move will activate {{a|Justified}}; however, a {{type|Grass}} multistrike move will only activate {{a|Sap Sipper}} once. Each individual strike from a [[contact]] multistrike move will activate a [[Rocky Helmet]].&lt;br /&gt;
&lt;br /&gt;
Each strike has an independent chance of activating {{a|Stench}} (but this does not stack with the Razor Fang or King&#039;s Rock).&lt;br /&gt;
&lt;br /&gt;
Items like [[Cell Battery]], etc. activate on the first strike and are consumed in the first strike itself.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{a|Parental Bond}} turns most single-strike damaging moves into multistrike moves that hit twice per use.&lt;br /&gt;
&lt;br /&gt;
If a multistrike move is blocked by a [[protection|protection move]] with an applicable effect (such as by {{m|King&#039;s Shield}} when the multistrike move makes [[contact]]), that effect will only apply once.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
If a [[Loaded Dice]] is held, moves that hit 2-5 times now hit 4-5 times; {{m|Triple Axel}} and {{m|Triple Kick}} will only have one accuracy check; {{m|Population Bomb}} will also only have one accuracy check, and it will hit 4-10 times.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, multistrike moves release multiple projectiles or make multiple attacks per use. The real-time combat system means the number of attacks per use is fixed, and the number of hits depends on how many attacks make contact with an opponent. Most multistrike moves will make an extra attack if used as a [[Plus Move]]. Additionally, certain moves that were not multistrike moves in other games were changed into multistrike moves for this game.&lt;br /&gt;
&lt;br /&gt;
==List of multistrike moves==&lt;br /&gt;
===Fixed number of multiple strikes===&lt;br /&gt;
Several multistrike moves hit an opponent a specific number of times per use. Most of these moves always hit exactly twice, but {{m|Surging Strikes}} and {{m|Triple Dive}} always hit exactly 3 times.&lt;br /&gt;
&lt;br /&gt;
These moves are typically less common than multistrike moves that hit 2-5 strikes per use, with several of them being [[signature move]]s. They generally have higher power than multistrike moves that hit 2-5 strikes per use, as they only hit twice. Moves affected by {{a|Parental Bond}} become this type of multistrike move.&lt;br /&gt;
&lt;br /&gt;
Uniquely for a multistrike move, {{m|Dragon Darts}} can hit different targets with each of its strikes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{stellar color light}}; border: 5px solid #{{stellar color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{stellar color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{stellar color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Category&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Strikes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bonemerang}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Hit}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Iron Bash}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Kick}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dragon Darts}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dual Chop}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dual Wingbeat}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gear Grind}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;8&amp;quot; | {{m|Surging Strikes}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tachyon Cutter}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=101% | —%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Triple Dive}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twin Beam}}&lt;br /&gt;
{{Typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Shuriken}}{{tt|*|When Battle Bond is active}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variable number of strikes===&lt;br /&gt;
Most multistrike moves will hit an opponent 2, 3, 4, or 5 times for each use. These moves are more likely to hit 2 or 3 times than 4 or 5, but will always hit 5 times when used by a Pokémon with the {{a|Skill Link}} Ability.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{stellar color light}}; border: 5px solid #{{stellar color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{stellar color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{stellar color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | Number of hits&lt;br /&gt;
! colspan=2 | Chance of happening&lt;br /&gt;
|- style=&amp;quot;background:#{{stellar color light}}&amp;quot;&lt;br /&gt;
! Gen I-IV&lt;br /&gt;
! Gen V on&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 3/8 (37.5%)&lt;br /&gt;
| 7/20 (35%)&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 3/8 (37.5%)&lt;br /&gt;
| 7/20 (35%)&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 3/20 (15%)&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 3/20 (15%)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
In Generations IV and earlier, moves in the below list will hit on average 3 times, provided that the move does not miss. From Generation V onward, the average number of hits is now 3.1, provided that the move does not miss.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{stellar color light}}; border: 5px solid #{{stellar color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{stellar color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{stellar color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Category&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Average power&amp;lt;br&amp;gt;Gen I-IV&lt;br /&gt;
! Average power&amp;lt;br&amp;gt;Gen V on&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Arm Thrust}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 46.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barrage}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 46.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Rush}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|90%|80% prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 77.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bullet Seed}}&lt;br /&gt;
{{Typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|25|10 prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 77.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Comet Punch}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 18&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 54&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55.8&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Slap}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 46.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Attack}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 46.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Swipes}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 18&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 54&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55.8&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Icicle Spear}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|25|10 prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 77.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pin Missile}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|25|14 prior to Generation VI}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|95%|85% prior to Generation VI}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 42&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|77.5|43.4 in Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rock Blast}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|90%|80% prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 77.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Scale Shot}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 77.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spike Cannon}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 62&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tail Slap}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 77.5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Water Shuriken}}{{tt|*|When Battle Bond is not activated}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 46.5&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Average power is equal to the move&#039;s base power per hit multiplied by the average number of hits, provided that the move does not miss. To take accuracy into account in the average power, multiply the two together (possibly after making adjustments for {{stat|accuracy}} and {{stat|evasion}} modifiers).&lt;br /&gt;
* Prior to [[Generation IX]], if {{a|Battle Bond}} is activated, Water Shuriken will always hit three times, and its base power will increase to 20.&lt;br /&gt;
&lt;br /&gt;
===Accuracy-dependent multiple strikes===&lt;br /&gt;
{{m|Triple Kick}} and {{m|Triple Axel}} can hit up to three times per use, while {{m|Population Bomb}} can hit up to ten times. An [[accuracy]] check is performed before each strike to determine if the move continues. From [[Generation V]] onward, if the user has {{a|Skill Link}}, only the initial accuracy check is performed.&lt;br /&gt;
&lt;br /&gt;
For Triple Kick and Triple Axel, the [[power]] of each subsequent hit is greater: Triple Kick has 10 power on its first hit, 20 on its second hit, and 30 on its third hit; Triple Axel has 20 power on its first hit, 40 on its second hit, and 60 on its third hit. Population Bomb has a power of 20 for each hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{stellar color light}}; border: 5px solid #{{stellar color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{stellar color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{stellar color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Category&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Strikes&lt;br /&gt;
! Effective power&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Triple Axel}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 94.14&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Triple Kick}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 3&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 47.07&amp;lt;!-- exact: 0*10% + 10*90%*10% + 30*90%*90%*10% + 60*90%*90%*90% = 47.07 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Population Bomb}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 117.24&amp;lt;!-- exact: 20*.9^n+20*.9^n+1...+20*.9^10 = 117.23788--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
In the table above, effective power is average power with all three accuracy checks taken into account (modifiers to {{stat|accuracy}} and {{stat|evasion}}, including {{status|taking aim}} and {{a|No Guard}}, are not considered).&lt;br /&gt;
&lt;br /&gt;
===Party-dependent multiple strikes===&lt;br /&gt;
{{Incomplete|section}}&lt;br /&gt;
{{m|Beat Up}} uniquely hits a number of times equal to the number of Pokémon in the user&#039;s party, excluding those who are fainted or who have a {{status|non-volatile status}}. Its base power and damage mechanics have varied between generations.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], each strike of Beat Up deals typeless damage with a base power of 10, but uses each individual team member&#039;s {{stat|Attack}} stat and [[level]] to calculate damage; as a result, its damage is unaffected by any changes to the user&#039;s Attack stat (such as {{m|Swords Dance}}). Because it deals typeless damage, Beat Up receives no benefit from the [[same-type attack bonus]] and ignores {{a|Wonder Guard}}.&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation V]], Beat Up deals {{type|Dark}} damage, benefits from STAB, and interacts normally with Wonder Guard. Instead of using each party member&#039;s Attack stat to calculate damage, Beat Up only considers the user&#039;s Attack, meaning any change to the user&#039;s Attack through moves like Swords Dance now applies normally. Instead, party members&#039; [[Base stats|base Attack stats]] are used to calculate their strikes&#039; base power, with the new formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;BasePower = \dfrac{BaseAttack_{PartyMember}}{10}+5&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example, a {{p|Weavile}} using Beat Up with active team members {{p|Shuckle}} and {{p|Conkeldurr}} would make three strikes with base powers of 17, 6, and 19, respectively.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{m|Double Slap}} is the only multistrike move with &amp;quot;double&amp;quot; in its name that can hit 2-5 times, though its Japanese name &#039;&#039;&#039;{{tt|おうふくビンタ|Ōfuku Binta}}&#039;&#039;&#039; &#039;&#039;Round Trip Slap&#039;&#039; is more accurate.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=連續招式 &#039;&#039;Lìhnjuhk Jīusīk&#039;&#039;&lt;br /&gt;
|zh_cmn=連續招式 / 连续招式 &#039;&#039;Liánxù Zhāoshì&#039;&#039;&lt;br /&gt;
|fr=Capacité pouvant frapper plusieurs fois ({{gen|VII}}+)&amp;lt;br&amp;gt;Attaque multiple ({{gen|IV}}-{{gen|VI}})&lt;br /&gt;
|de=Serien-Attacke ({{gen|VI}}+)&amp;lt;br&amp;gt;Mehrfach-Attacke ({{gen|IV}}-{{gen|V}})&lt;br /&gt;
|it=Mossa multicolpo&lt;br /&gt;
|ko=연속 기술 &#039;&#039;Yeonsok Gisul&#039;&#039;&lt;br /&gt;
|pt_br=Movimento múltiplo&lt;br /&gt;
|pt_eu=Movimento de ataque múltiplo&lt;br /&gt;
|es=Movimiento de ataque múltiple ({{gen|IX}}+)&amp;lt;br&amp;gt;Movimiento múltiple ({{gen|IV}}-{{gen|VIII}})&lt;br /&gt;
}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:Multistrike moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mehrmals angreifende Attacken#Serien-Attacken]]&lt;br /&gt;
[[fr:Capacité à plusieurs coups]]&lt;br /&gt;
[[it:Mossa multicolpo]]&lt;br /&gt;
[[ja:連続攻撃技]]&lt;br /&gt;
[[zh:连续招式]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Tomb_(move)&amp;diff=4483662</id>
		<title>Rock Tomb (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Tomb_(move)&amp;diff=4483662"/>
		<updated>2026-02-06T19:56:56Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Generation IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=317&lt;br /&gt;
|name=Rock Tomb&lt;br /&gt;
|jname=がんせきふうじ&lt;br /&gt;
|jtrans=Rock Seal&lt;br /&gt;
|jtranslit=Ganseki Fūji&lt;br /&gt;
|gameimage=Rock Tomb IX.png&lt;br /&gt;
|gameimage2=Rock Tomb IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp={{tt|15|10 in Generations III-V}}&lt;br /&gt;
|maxpp={{tt|24|16 in Generations III-V}}&lt;br /&gt;
|power={{tt|60|50 in Generations III-V}}&lt;br /&gt;
|accuracy={{tt|95|80 in Generations III-V}}&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|gen=III&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Temporarily stops the crowd from growing excited.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Enables the user to perform last in the next turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Makes audience expect little of other contestants.&lt;br /&gt;
|pokefordex=Rock%20Tomb&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=39&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=39&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=39&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=39&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=39&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=39&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=48&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=036&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=036&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rock Tomb&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;がんせきふうじ&#039;&#039;&#039; &#039;&#039;Rock Seal&#039;&#039;)  is a damage-dealing {{type|Rock}} [[move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM39]] from Generation III to {{g|Ultra Sun and Ultra Moon}}, as well as in {{g|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
* [[TM048|TM48]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM036]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation III to V===&lt;br /&gt;
Rock Tomb deals damage and lowers the opponent&#039;s Speed by one stage. It has a power of 50, 10 PP, and 80% accuracy.&lt;br /&gt;
&lt;br /&gt;
Rock Tomb can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 3 bonus appeal points if {{m|Rock Throw}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Rock Tomb&#039;s power changed to 60, its PP changed to 15, and its accuracy changed to 95%.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Rock Tomb drops a rock at a fixed distance in front of the user. If the rock hits a target, it deals damage and reduces the target&#039;s movement speed.&lt;br /&gt;
&lt;br /&gt;
If it does not hit a target, the rock will instead remain in place as an obstacle that can block pathing and projectile attacks. The rock can be targeted, and will be destroyed upon being hit by any attacking move.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=60&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|charge-time=25&lt;br /&gt;
|effect-duration=8&lt;br /&gt;
|effect-duration-plus=11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|rock}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Stops the foe from moving with rocks and cuts &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;. &amp;lt;small&amp;gt;(move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Stops the foe from moving with rocks. May lower &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;. &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Boulders are hurled at the foe. It also lowers the foe&#039;s &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt; if it hits.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Immobilizes the target with rocks, and cuts &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;. &amp;lt;small&amp;gt;(move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Stops target from moving with rocks. May lower &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;. &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Boulders are hurled at the foe. It also lowers the foe&#039;s Speed by preventing its movement. &amp;lt;small&amp;gt;(move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.{{sup/4|DP}} &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;}}&amp;lt;br&amp;gt;Large boulders are hurled at the foe to inflict damage. It lowers the foe&#039;s Speed.{{sup/4|Pt}}{{sup/4|HGSS}} &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}|Boulders are hurled at the foe. It also lowers the foe&#039;s Speed by preventing its movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|Boulders are hurled at the target. It also lowers the target&#039;s Speed by preventing its movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|Boulders are hurled at the target. This also lowers the target&#039;s Speed stat by preventing its movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user hurls boulders at the target to inflict damage. This also lowers the target&#039;s Speed stat by cutting off its movement.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Rock|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/9|0095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|−|17|17{{sup/5|BW}}&amp;lt;br&amp;gt;13{{sup/5|B2W2}}|10|10|−|−||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|−|30|30{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|26|20|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral|−|17|17{{sup/5|BW}}&amp;lt;br&amp;gt;13{{sup/5|B2W2}}|10|10|−|−||−}}&lt;br /&gt;
{{Moveentry/9|0232|Donphan|type=Ground|1|Field|Field|−|−|−|−|−||30|−}}&lt;br /&gt;
{{Moveentry/9|0304|Aron|type=Steel|type2=Rock|1|Monster|Monster|−|−|−|13{{sup/6|ORAS}}|13|8|8||8|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0305|Lairon|type=Steel|type2=Rock|1|Monster|Monster|−|−|−|13{{sup/6|ORAS}}|13|1|1||8|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|−|−|−|13{{sup/6|ORAS}}|13|1|1||8|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|15|15|18{{sup/5|BW}}&amp;lt;br&amp;gt;10{{sup/5|B2W2}}|10{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13|9|9}}&lt;br /&gt;
{{Moveentry/9|0344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|15|15|18{{sup/5|BW}}&amp;lt;br&amp;gt;10{{sup/5|B2W2}}|10{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13|9|9}}&lt;br /&gt;
{{Moveentry/9|0369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2|15|15|15|15|15|−|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0438|Bonsly|type=Rock|1|No Eggs Discovered|No Eggs Discovered||30|30{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|26|20|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||−|−|−|−||−|16}}&lt;br /&gt;
{{Moveentry/9|0560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||−|−|−|−||−|16}}&lt;br /&gt;
{{Moveentry/9|0645|Landorus|type=Ground|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||1|1|1|20||20}}&lt;br /&gt;
{{Moveentry/9|0618|Stunfisk|type=Ground|type2=Electric|2|Water 1|Amorphous|||−|−|−|−|||15}}&lt;br /&gt;
{{Moveentry/9|0618|formsig=G|Stunfisk|type=Ground|type2=Steel|2|Water 1|Amorphous|form=Galarian Form||||||−|||15}}&lt;br /&gt;
{{Moveentry/9|0744|Rockruff|type=Rock|1|Field|Field|||||23|24||24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0745|Lycanroc|type=Rock|1|Field|Field|form=Midday Form|||||23|24||24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0745|formsig=Mn|Lycanroc|type=Rock|1|Field|Field|form=Midnight Form|||||23|24||24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0745|formsig=D|Lycanroc|type=Rock|1|Field|Field|form=Dusk Form|||||23{{sup/7|USUM}}|24||24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1||||||1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous||||||−|||10}}&lt;br /&gt;
{{Moveentry/9|0874|Stonjourner|type=Rock|1|Mineral|Mineral||||||12||12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0934|Garganacl|type=Rock|1|Mineral|Mineral||||||||10|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0950|Klawf|type=Rock|1|Water 3|Water 3||||||||13|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0962|Bombirdier|type=Flying|type2=Dark|1|Flying|Flying||||||||29}}&lt;br /&gt;
{{Moveentry/9|0995|Iron Thorns|type=Rock|type2=Electric|1|No Eggs Discovered|No Eggs Discovered||||||||21|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|1022|Iron Boulder|type=Rock|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||||42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Rock|9}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Rock|g1=none|g2=none&lt;br /&gt;
|g3tm=39&lt;br /&gt;
|g4tm=39&lt;br /&gt;
|g5tm=39&lt;br /&gt;
|g6tm=39&lt;br /&gt;
|g7=1|g7tm=39|g7g={{gameabbrev7|SMUSUM}}&lt;br /&gt;
|g8=2|g8tm-1=48|g8g-1={{gameabbrev8|SwSh}}|g8tm-2=39|g8g-2={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9=2|g9tm-1=036|g9tm-2=036}}&lt;br /&gt;
{{Moveentry/9|0004|Charmander|type=Fire|2|Monster|Dragon|−|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0005|Charmeleon|type=Fire|2|Monster|Dragon|−|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|−|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0007|Squirtle|type=Water|2|Monster|Water 1|−|✔|✔|✔|✔|✔|✔|−|✔}}&lt;br /&gt;
{{Moveentry/9|0008|Wartortle|type=Water|2|Monster|Water 1|−|✔|✔|✔|✔|✔|✔|−|✔}}&lt;br /&gt;
{{Moveentry/9|0009|Blastoise|type=Water|2|Monster|Water 1|−|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0023|Ekans|type=Poison|2|Field|Dragon|−|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0024|Arbok|type=Poison|2|Field|Dragon|−|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0027|Sandshrew|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||−|−||✔}}&lt;br /&gt;
{{Moveentry/9|0028|Sandslash|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||−|−||✔}}&lt;br /&gt;
{{Moveentry/9|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0050|Diglett|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0050|formsig=A|Diglett|type=Ground|type2=Steel|1|Field|Field|form=Alolan Form|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0051|Dugtrio|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0051|formsig=A|Dugtrio|type=Ground|type2=Steel|1|Field|Field|form=Alolan Form|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0057|Primeape|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0058|formsig=H|Growlithe|type=Fire|type2=Rock|1|Field|Field|form=Hisuian Form||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0059|formsig=H|Arcanine|type=Fire|type2=Rock|1|Field|Field|form=Hisuian Form||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0074|formsig=A|Geodude|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form|||||✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0075|formsig=A|Graveler|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form|||||✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0076|formsig=A|Golem|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form|||||✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0088|Grimer|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0088|formsig=A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form|||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0089|Muk|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0089|formsig=A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form|||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0098|Krabby|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0099|Kingler|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0104|Cubone|type=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0105|Marowak|type=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0108|Lickitung|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0127|Pinsir|type=Bug|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0128|Tauros|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0128|formsig=PC|Tauros|type=Fighting|1|Field|Field|form=Paldean Form&amp;lt;br&amp;gt;(Combat Breed)||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0128|formsig=PB|Tauros|type=Fighting|type2=Fire|1|Field|Field|form=Paldean Form&amp;lt;br&amp;gt;(Blaze Breed)||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0128|formsig=PA|Tauros|type=Fighting|type2=Water|1|Field|Field|form=Paldean Form&amp;lt;br&amp;gt;(Aqua Breed)||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0157|Typhlosion|type=Fire|1|Field|Field|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0158|Totodile|type=Water|2|Monster|Water 1|−|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0159|Croconaw|type=Water|2|Monster|Water 1|−|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0160|Feraligatr|type=Water|2|Monster|Water 1|−|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field|−|−|−|−|−|−|−|✔}}&lt;br /&gt;
{{Moveentry/9|0194|formsig=P|Wooper|type=Poison|type2=Ground|2|Water 1|Field|form=Paldean Form||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0195|Quagsire|type=Water|type2=Ground|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|−|−|−|−|−|−|−|✔|−}}&lt;br /&gt;
{{Moveentry/9|0204|Pineco|type=Bug|1|Bug|Bug|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0206|Dunsparce|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0210|Granbull|type=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0216|Teddiursa|type=Normal|1|Field|Field|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0217|Ursaring|type=Normal|1|Field|Field|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0218|Slugma|type=Fire|1|Amorphous|Amorphous|−|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0219|Magcargo|type=Fire|type2=Rock|1|Amorphous|Amorphous|✔|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|−|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|−|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0231|Phanpy|type=Ground|1|Field|Field|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0232|Donphan|type=Ground|1|Field|Field|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0241|Miltank|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0242|Blissey|type=Normal|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|−|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster|−|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0252|Treecko|type=Grass|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0253|Grovyle|type=Grass|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0254|Sceptile|type=Grass|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0255|Torchic|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0256|Combusken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0258|Mudkip|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0287|Slakoth|type=Normal|1|Field|Field|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0288|Vigoroth|type=Normal|1|Field|Field|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0289|Slaking|type=Normal|1|Field|Field|−|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0294|Loudred|type=Normal|2|Monster|Field|−|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0295|Exploud|type=Normal|2|Monster|Field|−|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0299|Nosepass|type=Rock|1|Mineral|Mineral|✔|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0304|Aron|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0305|Lairon|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0319|Sharpedo|type=Water|type2=Dark|1|Water 2|Water 2|✔|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0320|Wailmer|type=Water|2|Field|Water 2|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0321|Wailord|type=Water|2|Field|Water 2|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0322|Numel|type=Fire|type2=Ground|1|Field|Field|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0323|Camerupt|type=Fire|type2=Ground|1|Field|Field|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0324|Torkoal|type=Fire|1|Field|Field|−|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0327|Spinda|type=Normal|2|Field|Human-Like|✔|✔|✔|✔|✔||✔|}}&lt;br /&gt;
{{Moveentry/9|0328|Trapinch|type=Ground|2|Bug|Dragon|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0329|Vibrava|type=Ground|type2=Dragon|2|Bug|Dragon|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0330|Flygon|type=Ground|type2=Dragon|2|Bug|Dragon|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0335|Zangoose|type=Normal|1|Field|Field|−|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0339|Barboach|type=Water|type2=Ground|1|Water 2|Water 2|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0341|Corphish|type=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|−|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0352|Kecleon|type=Normal|1|Field|Field|✔|✔|✔|✔|✔||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔|✔|−}}&lt;br /&gt;
{{Moveentry/9|0359|Absol|type=Dark|1|Field|Field|−|✔|✔|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0365|Walrein|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0367|Huntail|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔||✔|}}&lt;br /&gt;
{{Moveentry/9|0369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0371|Bagon|type=Dragon|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0372|Shelgon|type=Dragon|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0377|Regirock|type=Rock|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered|−|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0379|Registeel|type=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0382|Kyogre|type=Water|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0384|Rayquaza|type=Dragon|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|−|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0389|Torterra|type=Grass|type2=Ground|2|Monster|Grass||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0390|Chimchar|type=Fire|2|Field|Human-Like||−|−|−|−||−|✔}}&lt;br /&gt;
{{Moveentry/9|0391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0393|Piplup|type=Water|2|Water 1|Field||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0394|Prinplup|type=Water|2|Water 1|Field||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0395|Empoleon|type=Water|type2=Steel|2|Water 1|Field||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0408|Cranidos|type=Rock|1|Monster|Monster||✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0409|Rampardos|type=Rock|1|Monster|Monster||✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster||✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster||✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0413|formsig=G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|form=Sandy Cloak||✔|✔|✔|✔||✔|}}&lt;br /&gt;
{{Moveentry/9|0418|Buizel|type=Water|2|Water 1|Field||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0419|Floatzel|type=Water|2|Water 1|Field||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0422|Shellos|type=Water|2|Water 1|Amorphous|form=All forms||−|−|−|−|−|−|✔}}&lt;br /&gt;
{{Moveentry/9|0423|Gastrodon|type=Water|type2=Ground|2|Water 1|Amorphous|form=All forms||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0438|Bonsly|type=Rock|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0443|Gible|type=Dragon|type2=Ground|2|Monster|Dragon||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0444|Gabite|type=Dragon|type2=Ground|2|Monster|Dragon||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0446|Munchlax|type=Normal|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0449|Hippopotas|type=Ground|1|Field|Field||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0450|Hippowdon|type=Ground|1|Field|Field||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0463|Lickilicky|type=Normal|1|Monster|Monster||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field||✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0465|Tangrowth|type=Grass|1|Grass|Grass||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/9|0466|Electivire|type=Electric|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0467|Magmortar|type=Fire|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0476|Probopass|type=Rock|type2=Steel|1|Mineral|Mineral||✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0483|Dialga|type=Steel|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0484|Palkia|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/9|0493|Arceus|type=Normal|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0498|Tepig|type=Fire|1|Field|Field|||✔|✔|✔|||✔|–}}&lt;br /&gt;
{{Moveentry/9|0499|Pignite|type=Fire|type2=Fighting|1|Field|Field|||✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field|||✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0506|Lillipup|type=Normal|1|Field|Field|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0507|Herdier|type=Normal|1|Field|Field|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0508|Stoutland|type=Normal|1|Field|Field|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0511|Pansage|type=Grass|1|Field|Field|||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/9|0512|Simisage|type=Grass|1|Field|Field|||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/9|0513|Pansear|type=Fire|1|Field|Field|||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/9|0514|Simisear|type=Fire|1|Field|Field|||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/9|0515|Panpour|type=Water|1|Field|Field|||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/9|0516|Simipour|type=Water|1|Field|Field|||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/9|0517|Munna|type=Psychic|1|Field|Field|||✔|✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0518|Musharna|type=Psychic|1|Field|Field|||✔|✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0524|Roggenrola|type=Rock|1|Mineral|Mineral|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0525|Boldore|type=Rock|1|Mineral|Mineral|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0526|Gigalith|type=Rock|1|Mineral|Mineral|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0529|Drilbur|type=Ground|1|Field|Field|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0530|Excadrill|type=Ground|type2=Steel|1|Field|Field|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0532|Timburr|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0533|Gurdurr|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0534|Conkeldurr|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0537|Seismitoad|type=Water|type2=Ground|1|Water 1|Water 1|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0538|Throh|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0539|Sawk|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0543|Venipede|type=Bug|type2=Poison|1|Bug|Bug|||–|–|–|–|||✔}}&lt;br /&gt;
{{Moveentry/9|0544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug|||–|–|–|–|||✔}}&lt;br /&gt;
{{Moveentry/9|0545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug|||✔|✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0551|Sandile|type=Ground|type2=Dark|1|Field|Field|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0554|Darumaka|type=Fire|1|Field|Field|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0554|formsig=G|Darumaka|type=Ice|1|Field|Field|form=Galarian Form||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0555|Darmanitan|type=Fire|1|Field|Field|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0555|formsig=G|Darmanitan|type=Ice|1|Field|Field|form=Galarian Form||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0557|Dwebble|type=Bug|type2=Rock|2|Bug|Mineral|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0558|Crustle|type=Bug|type2=Rock|2|Bug|Mineral|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0562|formsig=G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|form=Galarian Form||||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0566|Archen|type=Rock|type2=Flying|2|Flying|Water 3|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0567|Archeops|type=Rock|type2=Flying|2|Flying|Water 3|||✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0574|Gothita|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0575|Gothorita|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0577|Solosis|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0578|Duosion|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0604|Eelektross|type=Electric|1|Amorphous|Amorphous|||✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0610|Axew|type=Dragon|2|Monster|Dragon|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0611|Fraxure|type=Dragon|2|Monster|Dragon|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0612|Haxorus|type=Dragon|2|Monster|Dragon|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0613|Cubchoo|type=Ice|1|Field|Field|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0614|Beartic|type=Ice|1|Field|Field|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0618|Stunfisk|type=Ground|type2=Electric|2|Water 1|Amorphous|||✔|✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0618|formsig=G|Stunfisk|type=Ground|type2=Steel|2|Water 1|Amorphous|form=Galarian Form||||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0619|Mienfoo|type=Fighting|2|Field|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0620|Mienshao|type=Fighting|2|Field|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0621|Druddigon|type=Dragon|2|Dragon|Monster|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0626|Bouffalant|type=Normal|1|Field|Field|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0628|Braviary|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0628|formsig=H|Braviary|type=Psychic|type2=Flying|1|Flying|Flying|form=Hisuian Form||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0631|Heatmor|type=Fire|1|Field|Field|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0632|Durant|type=Bug|type2=Steel|1|Bug|Bug|||✔|✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0635|Hydreigon|type=Dark|type2=Dragon|1|Dragon|Dragon|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0639|Terrakion|type=Rock|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0643|Reshiram|type=Dragon|type2=Fire|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0644|Zekrom|type=Dragon|type2=Electric|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0645|Landorus|type=Ground|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0646|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0650|Chespin|type=Grass|1|Field|Field||||✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0651|Quilladin|type=Grass|1|Field|Field||||✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field||||✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0656|Froakie|type=Water|1|Water 1|Water 1||||✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0657|Frogadier|type=Water|1|Water 1|Water 1||||✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||||✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0659|Bunnelby|type=Normal|1|Field|Field||||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0660|Diggersby|type=Normal|type2=Ground|1|Field|Field||||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0674|Pancham|type=Fighting|2|Field|Human-Like||||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3||||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3||||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon||||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon||||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0696|Tyrunt|type=Rock|type2=Dragon|2|Monster|Dragon||||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0697|Tyrantrum|type=Rock|type2=Dragon|2|Monster|Dragon||||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0698|Amaura|type=Rock|type2=Ice|1|Monster|Monster||||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster||||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0701|Hawlucha|type=Fighting|type2=Flying|2|Flying|Human-Like||||✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral||||✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0705|formsig=H|Sliggoo|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form||||||||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0706|formsig=H|Goodra|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form||||||||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0712|Bergmite|type=Ice|2|Monster|Mineral||||✔|✔|✔||✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0713|Avalugg|type=Ice|2|Monster|Mineral||||✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form||||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0719|Diancie|type=Rock|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0720|Hoopa|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||−|−|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0721|Volcanion|type=Fire|type2=Water|1|No Eggs Discovered|No Eggs Discovered||||−|−|−||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0734|Yungoos|type=Normal|1|Field|Field|||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0735|Gumshoos|type=Normal|1|Field|Field|||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0739|Crabrawler|type=Fighting|1|Water 3|Water 3|||||✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3|||||✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0744|Rockruff|type=Rock|1|Field|Field|||||✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0745|Lycanroc|type=Rock|1|Field|Field|form=Midday Form|||||✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0745|formsig=Mn|Lycanroc|type=Rock|1|Field|Field|form=Midnight Form|||||✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0745|formsig=D|Lycanroc|type=Rock|1|Field|Field|form=Dusk Form|||||✔{{sup/7|USUM}}|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0749|Mudbray|type=Ground|1|Field|Field|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0750|Mudsdale|type=Ground|1|Field|Field|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0759|Stufful|type=Normal|type2=Fighting|1|Field|Field|||||✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0760|Bewear|type=Normal|type2=Fighting|1|Field|Field|||||✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0766|Passimian|type=Fighting|1|Field|Field|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3|||||✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0769|Sandygast|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0770|Palossand|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0774|Minior|type=Rock|type2=Flying|1|Mineral|Mineral|form=All forms|||||✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0775|Komala|type=Normal|1|Field|Field|||||−|||✔}}&lt;br /&gt;
{{Moveentry/9|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon|||||✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0782|Jangmo-o|type=Dragon|1|Dragon|Dragon|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0787|Tapu Bulu|type=Grass|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0791|Solgaleo|type=Psychic|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0794|Buzzwole|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0799|Guzzlord|type=Dark|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||✔|✔||}}&lt;br /&gt;
{{Moveentry/9|0800|Necrozma|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/9|0802|Marshadow|type=Fighting|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|||||✔{{sup/7|USUM}}|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0809|Melmetal|type=Steel|1|No Eggs Discovered|No Eggs Discovered||||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0837|Rolycoly|type=Rock|1|Mineral|Mineral||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0838|Carkol|type=Rock|type2=Fire|1|Mineral|Mineral||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0839|Coalossal|type=Rock|type2=Fire|1|Mineral|Mineral||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0843|Silicobra|type=Ground|2|Field|Dragon||||||−||✔}}&lt;br /&gt;
{{Moveentry/9|0844|Sandaconda|type=Ground|2|Field|Dragon||||||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0864|Cursola|type=Ghost|2|Water 1|Water 3||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous||||||✔|||✔}}&lt;br /&gt;
{{Moveentry/9|0870|Falinks|type=Fighting|2|Fairy|Mineral||||||✔||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0874|Stonjourner|type=Rock|1|Mineral|Mineral||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0878|Cufant|type=Steel|2|Field|Mineral||||||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0879|Copperajah|type=Steel|2|Field|Mineral||||||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0880|Dracozolt|type=Electric|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0881|Arctozolt|type=Electric|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||||||✔||}}&lt;br /&gt;
{{Moveentry/9|0884|Duraludon|type=Steel|type2=Dragon|2|Mineral|Dragon||||||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0892|Urshifu|type=Fighting|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|form=Single Strike Style||||||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0892|Urshifu|type=Fighting|type2=Water|1|No Eggs Discovered|No Eggs Discovered|form=Rapid Strike Style||||||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0893|Zarude|type=Dark|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||||✔||✔}}&lt;br /&gt;
{{Moveentry/9|0900|Kleavor|type=Bug|type2=Rock|1|Bug|Bug||||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0901|Ursaluna|type=Ground|type2=Normal|1|Field|Field||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0901|formsig=B|Ursaluna|type=Ground|type2=Normal|1|Field|Field|form=Bloodmoon||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0903|Sneasler|type=Fighting|type2=Poison|1|Field|Field||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0918|Spidops|type=Bug|1|Bug|Bug||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0923|Pawmot|type=Electric|type2=Fighting|1|Field|Field||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0932|Nacli|type=Rock|1|Mineral|Mineral||||||||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0933|Naclstack|type=Rock|1|Mineral|Mineral||||||||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0934|Garganacl|type=Rock|1|Mineral|Mineral||||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0950|Klawf|type=Rock|1|Water 3|Water 3||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0953|Rellor|type=Bug|1|Bug|Bug||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0954|Rabsca|type=Bug|type2=Psychic|1|Bug|Bug||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0957|Tinkatink|type=Fairy|type2=Steel|1|Fairy|Fairy||||||||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0958|Tinkatuff|type=Fairy|type2=Steel|1|Fairy|Fairy||||||||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0959|Tinkaton|type=Fairy|type2=Steel|1|Fairy|Fairy||||||||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0962|Bombirdier|type=Flying|type2=Dark|1|Flying|Flying||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0968|Orthworm|type=Steel|1|Field|Field||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0969|Glimmet|type=Rock|type2=Poison|1|Mineral|Mineral||||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0970|Glimmora|type=Rock|type2=Poison|1|Mineral|Mineral||||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|0979|Annihilape|type=Fighting|type2=Ghost|1|Field|Field||||||||✔|✔}}&lt;br /&gt;
{{Moveentry/9|0980|Clodsire|type=Poison|type2=Ground|2|Water 1|Field||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0982|Dudunsparce|type=Normal|1|Field|Field|form=All forms||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0983|Kingambit|type=Dark|type2=Steel|1|Human-Like|Human-Like||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0984|Great Tusk|type=Ground|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0985|Scream Tail|type=Fairy|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0990|Iron Treads|type=Ground|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0992|Iron Hands|type=Fighting|type2=Electric|1|No Eggs Discovered|No Eggs Discovered||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0993|Iron Jugulis|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||||||||✔}}&lt;br /&gt;
{{Moveentry/9|0995|Iron Thorns|type=Rock|type2=Electric|1|No Eggs Discovered|No Eggs Discovered||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|1003|Ting-Lu|type=Dark|type2=Ground|1|No Eggs Discovered|No Eggs Discovered||||||||✔}}&lt;br /&gt;
{{Moveentry/9|1014|Okidogi|type=Poison|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||||||||✔}}&lt;br /&gt;
{{Moveentry/9|1017|Ogerpon|type=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||||||✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/9|1018|Archaludon|type=Steel|type2=Dragon|2|Mineral|Dragon||||||||✔}}&lt;br /&gt;
{{Moveentry/9|1022|Iron Boulder|type=Rock|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Rock|9}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Rock|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}&lt;br /&gt;
{{Moveentry/3|0524|Roggenrola|type=Rock|1|Mineral|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Rock|3}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Rock}}&lt;br /&gt;
{{Moveentry/1|0050|Diglett|type=Ground|1|Field|Field|[[Terastal phenomenon|Wild Tera Pokémon]] - [[South Province (Area Two)]]{{sup/9|SV}}}}&lt;br /&gt;
{{Moveentry/1|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|[[Terastal phenomenon|Wild Tera Pokémon]] - [[West Province (Area Three)]]{{sup/9|SV}}}}&lt;br /&gt;
{{Moveentry/1|0445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon|[[Terastal phenomenon|Wild Tera Pokémon]] - [[West Province (Area Two)]]{{sup/9|SV}}}}&lt;br /&gt;
{{Movefoot|Rock|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Rock Tomb deals damage and lowers the target&#039;s [[Travel Speed]] (previously Movement Speed) by one stage. In the Explorers series, the description of the move was mistranslated and erroneously states that the move only has a chance to lower the Movement Speed.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=rock}}&lt;br /&gt;
{{MDMoveRow|game=RB|pow=10|pp=12|acc=60%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=10|pp=12|acc=60%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=10|pp=12|acc=60%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=5|powmax=99|pp=13|ppmax=50|acc=65%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=5|powmax=99|pp=13|ppmax=30|acc=65%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=rock|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Rock&lt;br /&gt;
|grid={{Conquestmove/Grid/columns|dist=1}}&lt;br /&gt;
|stars=3&lt;br /&gt;
|pow=31&lt;br /&gt;
|acc=80%&lt;br /&gt;
|eff=Lowers the target&#039;s range by one tile.&lt;br /&gt;
|users={{CSP|095|Onix}} &amp;amp;nbsp;&amp;amp;nbsp;{{CSP|246|Larvitar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=63&lt;br /&gt;
|move=Rock Tomb&lt;br /&gt;
|type=Rock&lt;br /&gt;
|pow=70&lt;br /&gt;
|energy=50&lt;br /&gt;
|duration=3.2&lt;br /&gt;
|damage_window=2.25 - 3&lt;br /&gt;
|pow_trainer=80&lt;br /&gt;
|energy_trainer=50&lt;br /&gt;
|effect=[[File:GO drop arrow.png|16px]] 1 Opponent Attack&lt;br /&gt;
|effect_chance=100&lt;br /&gt;
|users={{MSP/GO|0028|Sandslash}}{{MSP/GO|0050|Diglett}}{{MSP/GO|0050A|Diglett|Alolan Form}}{{MSP/GO|0074|Geodude}}{{MSP/GO|0074A|Geodude|Alolan Form}}{{MSP/GO|0140|Kabuto}}{{MSP/GO|0185|Sudowoodo}}{{MSP/GO|0204|Pineco}}{{MSP/GO|0205|Forretress}}{{MSP/GO|0219|Magcargo}}{{MSP/GO|0255|Torchic}}{{MSP/GO|0304|Aron}}{{MSP/GO|0305|Lairon}}{{MSP/GO|0306|Aggron}}{{MSP/GO|0327|Spinda}}{{MSP/GO|0344|Claydol}}{{MSP/GO|0346|Cradily}}{{MSP/GO|0408|Cranidos}}{{MSP/GO|0410|Shieldon}}{{MSP/GO|0438|Bonsly}}{{MSP/GO|0442|Spiritomb}}{{MSP/GO|0449|Hippopotas}}{{MSP/GO|0499|Pignite}}{{MSP/GO|0506|Lillipup}}{{MSP/GO|0529|Drilbur}}{{MSP/GO|0532|Timburr}}{{MSP/GO|0557|Dwebble}}{{MSP/GO|0562G|Yamask|Galarian Form}}{{MSP/GO|0621|Druddigon}}{{MSP/GO|0627|Rufflet}}{{MSP/GO|0696|Tyrunt}}{{MSP/GO|0697|Tyrantrum}}{{MSP/GO|0734|Yungoos}}{{MSP/GO|0735|Gumshoos}}{{MSP/GO|0744|Rockruff}}{{MSP/GO|0783|Hakamo-o}}{{MSP/GO|0867|Runerigus}}{{MSP/GO|0932|Nacli}}{{MSP/GO|0933|Naclstack}}{{MSP/GO|0934|Garganacl}}{{MSP/GO|0950|Klawf}}{{MSP/GO|0962|Bombirdier}}&lt;br /&gt;
|elite_users={{MSP/GO|0027|Sandshrew}}{{MSP/GO|0138|Omanyte}}&lt;br /&gt;
|snapshot_users={{MSP/GO|0235|Smeargle}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 25 → 30&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 30 → 70&lt;br /&gt;
** &#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 25 → 50&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 3.4 → 3.2 seconds&lt;br /&gt;
** &#039;&#039;&#039;Damage window&#039;&#039;&#039;: 2.3 - 3.2 → 2.25 - 3 seconds&lt;br /&gt;
&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
* &#039;&#039;&#039;November 29, 2021&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Secondary effect added&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;March 4, 2025&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 70 → 80&lt;br /&gt;
** &#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 60 → 50&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Rock Tomb|type=Rock&lt;br /&gt;
|stars=3&lt;br /&gt;
|pow=36.162&lt;br /&gt;
|charge=0.62&lt;br /&gt;
|range=Circular (ranged)&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock Tomb&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|Lowers the target&#039;s Speed by one stat rank.&lt;br /&gt;
|{{sync|Brock|Onix}}&amp;lt;hr&amp;gt;{{sync|Brock|Tyranitar|sygna=y}}&amp;lt;hr&amp;gt;{{sync|Grant|Amaura}}/Aurorus&amp;lt;hr&amp;gt;{{sync|Marlon|Carracosta}}&amp;lt;hr&amp;gt;{{sync|Tate|Solrock}}&amp;lt;hr&amp;gt;{{sync|Kukui|Lycanroc}}&amp;lt;hr&amp;gt;{{sync|Nessa|Drednaw}}&amp;lt;hr&amp;gt;{{sync|Cynthia|Gastrodon}}&amp;lt;hr&amp;gt;{{sync|Gordie|Coalossal}}&amp;lt;hr&amp;gt;{{sync|Diantha|Diancie|sygna=y}} {{shinystar}}&amp;lt;hr&amp;gt;{{sync|Brock|Kabutops}}&amp;lt;hr&amp;gt;{{sync|Diantha|Tyrantrum}}&amp;lt;hr&amp;gt;{{sync|Gordie|Barbaracle}}&amp;lt;hr&amp;gt;{{sync/player|Regirock}}&amp;lt;hr&amp;gt;{{sync/player|egg|Geodude/Graveler/Golem}} &amp;lt;small&amp;gt;(Tech role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync/player|egg|Onix}} &amp;lt;small&amp;gt;(Support role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync/player|egg|Kabuto/Kabutops}} &amp;lt;small&amp;gt;(Support/tech roles only)&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=12 | {{color2|000|Buddy move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Ginormous Rock Tomb&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|120&lt;br /&gt;
|144&lt;br /&gt;
|100%&lt;br /&gt;
|All opponents&lt;br /&gt;
|—&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When the user&#039;s Defense is raised to its maximum stat rank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When the user&#039;s Defense is not raised to its maximum stat rank.&lt;br /&gt;
&lt;br /&gt;
Lowers the target&#039;s Speed by two stat ranks. Turns the field of play&#039;s zone into a Rock Zone. (A Rock Zone powers up Rock-type attacks.) Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.&lt;br /&gt;
|{{sync|Elio|Stakataka|Alt.}}&lt;br /&gt;
|- style=&amp;quot;background:#{{rock color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 | {{color2|fff|Sync move}}&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! colspan=2 | State&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! colspan=2 | Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Crazy Cool Rock Tomb&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| colspan=2 | Default&amp;lt;hr&amp;gt;&#039;&#039;&#039;6★ EX&#039;&#039;&#039;&lt;br /&gt;
| 200&amp;lt;hr&amp;gt;&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
| 240&amp;lt;hr&amp;gt;&#039;&#039;&#039;360&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 | An opponent&lt;br /&gt;
| —&lt;br /&gt;
| This attack&#039;s power increases when the target is flinching.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{sync|Grant|Aurorus}}&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* &#039;&#039;&#039;Rock Tomb:&#039;&#039;&#039;&lt;br /&gt;
** Description prior to Version 2.10.0 (from June 28, 2021): Lowers the target&#039;s Speed.&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Rock Tomb is {{p|Crustle}}&#039;s first move. It is obtained by evolving from {{p|Dwebble}} at level 4 and upgrading {{m|Rock Slide}} into it instead of {{m|Shell Smash}}. The user emits a beam that deals 100% ability damage. Upon reaching its maximum distance, or hitting an enemy, a curved wall rises from the ground, dealing 50% ability damage to anyone on top of it. When the barrier de-spawns, 50% ability damage is dealt again to all enemies near it. Rock Tomb can critically hit, however, the user&#039;s base critical hit chance is 0%. At level 11, each hit also inflicts 2s of slow.&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|rock}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It also lowers the target&#039;s Movement Speed by one level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also reduce the target&#039;s Movement Speed by 1 level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いどうそくどを １だんかいさげる|Inflicts damage on the target. It also reduces the target&#039;s Movement Speed by 1 level}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Bombard the enemy with rocks. It may also reduce the target&#039;s Range.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy. It also lowers the enemy&#039;s Travel Speed.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=rock|exp=yes|gen=The user hurls boulders at the target to cut off its movement.|image1p=Conkeldurr|image2=Grant Onix Rock Tomb.png|image2p=Onix|image3=Paul Magmortar Rock Tomb.png|image3p=Magmortar|image4=Goh Pinsir Rock Tomb.png|image4p=Pinsir|image1=Trip Conkeldurr Rock Tomb.png}}&lt;br /&gt;
{{movep|type=rock|ms=299|pkmn=Nosepass|method=Nosepass jumps into the air and lands on the ground. When it lands, giant rocks protrude from the ground and surround the opponent, making it unable to move.}}&lt;br /&gt;
{{movemid|type=rock|user=Roxanne&#039;s Nosepass|startcode=AG016|startname=A Winner by a Nosepass|notes=Debut}}&lt;br /&gt;
{{movep|type=rock|ms=328|pkmn=Trapinch|method=Trapinch calls out and giant rocks shoot out of the ground and surround the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Solana|user1=A Trapinch Solana captured using her Capture Styler|startcode=DP072|startname=Pokémon Ranger and the Kidnapped Riolu! Part 2}}&lt;br /&gt;
{{movep|type=rock|ms=467|pkmn=Magmortar|method=Magmortar sticks out its arm and fires a purple circle from its arm cannon at the ground. When the purple circle hits the ground, it turns into a large gray stone.}}&lt;br /&gt;
{{movemid|type=rock|user=Paul&#039;s Magmortar|startcode=DP132|startname=Evolving Strategies!}}&lt;br /&gt;
{{movep|type=rock|ms=511|pkmn=Pansage|method=Pansage puts its hands together in front of it and silver sparkles form in between its hands. It then raises its hands up in the air and the sparkles expand, forming into a silver orb of energy. The orb then grows larger until it is much bigger than Pansage&#039;s body. Finally, the glow fades out of the orb, forming into a large gray boulder with a transparent silver glow. The orb rests in Pansage&#039;s arms, and it throws the boulder at the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Cilan&#039;s Pansage|startcode=BW058|startname=A Call for Brotherly Love!}}&lt;br /&gt;
{{movep|type=rock|ms=534|pkmn=Conkeldurr|method=Conkeldurr puts its hands together above itself and silver sparkles form in between its hands. The sparkles then expand, forming a silver orb of energy. The orb then grows larger until it is much bigger than Conkeldurr&#039;s body. Finally, the glow fades out of the orb, forming into a large gray boulder with a transparent silver glow. The orb rests in Conkeldurr&#039;s arms, and it throws the boulder at the opponent. The boulder then splits into multiple smaller boulders that surround the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Trip|user1=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
{{movep|type=rock|ms=545|pkmn=Scolipede|method=Silver sparkles form in between Scolipede&#039;s horns. The sparkles then expand, forming a silver orb of energy. Finally, the glow fades out of the orb, forming into a large gray boulder with a transparent silver glow. The orb rests in Scolipede&#039;s horns, and it throws the boulder at the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Roxie|user1=Roxie&#039;s Scolipede|startcode=BW084|startname=Rocking the Virbank Gym! Part 2}}&lt;br /&gt;
{{movep|type=rock|ms=095|pkmn=Onix|method=Onix becomes outlined in white energy and raises its head. Multiple gray rocks outlined in white energy then form around its head in the shape of a ring. The glow around Onix then fades, causing the rocks to fall down on the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Grant|user1=Grant&#039;s Onix|startcode=XY020|startname=Breaking Titles at the Chateau!}}&lt;br /&gt;
{{movep|type=rock|ms=696|pkmn=Tyrunt|method=Tyrunt becomes outlined in white energy and raises its head. Multiple gray rocks outlined in white energy then form around its head in the shape of a ring. Then, the rocks fall down on the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Grant|user1=Grant&#039;s Tyrunt|startcode=XY025|startname=Climbing the Walls!}}&lt;br /&gt;
{{movep|type=rock|ms=216|pkmn=Teddiursa|method=Multiple gray rocks outlined in white energy form around Teddiursa.}}&lt;br /&gt;
{{movemid|type=rock|user=Pokémon Performer|user1=A Performer&#039;s Teddiursa|startcode=XY101|startname=A Dancing Debut!}}&lt;br /&gt;
{{movep|type=rock|ms=034|pkmn=Nidoking|method=Nidoking creates a red orb of energy in between his hands and throws it into the air. The orb of energy then expands and solidifies into multiple large boulders that fall down onto the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Nidoking (Pokémon)|user1=A wild Nidoking|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
{{movep|type=rock|ms=112|pkmn=Rhydon|method=Rhydon creates a red orb of energy in between its hands and throws it into the air. The orb of energy then expands and solidifies into multiple large boulders that fall down onto the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Rhydon (Pokémon)|user1=A wild Rhydon|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
{{movep|type=rock|ms=127|pkmn=Pinsir|method=Multiple gray rocks outlined in white energy form around Pinsir and it throws them to surround the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Goh&#039;s Pinsir|startcode=JN006|startname=Working My Way Back to Mew!}}&lt;br /&gt;
{{movep|type=rock|ms=006|pkmn=Charizard|method=Charizard creates a barrage of large boulders outlined in white energy that falls down onto the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Leon&#039;s Charizard|startcode=JN042|startname=Sword and Shield, Slumbering Weald!}}&lt;br /&gt;
{{movep|type=rock|ms=306|pkmn=Aggron|method=Multiple gray rocks outlined in white energy form around Aggron and it throws them to surround the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Steven Stone (anime)|user1=Steven&#039;s Aggron|startcode=JN118|startname=Battling as Hard as Stone!}}&lt;br /&gt;
{{movep|type=rock|ms=744|pkmn=Rockruff|method=Multiple gray rocks outlined in orange energy form around Rockruff and it sends them flying to surround the opponent.}}&lt;br /&gt;
{{movebtm|type=rock|user=Murdock&#039;s Rockruff|startcode=HZ005|startname=Found You, Fuecoco!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{movemanga|type=rock|exp=yes|gen=A barrage of rocks come falling down.|image1=Roxanne Nosepass Rock Tomb AP.png|image1p=Nosepass}}&lt;br /&gt;
{{movep|type=rock|ms=299|pkmn=Nosepass|method=Nosepass waves its arms in the air and a barrage of rocks come falling down.}}&lt;br /&gt;
{{movebtmManga|type=rock|user=Roxanne&#039;s Nosepass|startcode=SP19|startname=Trust In Each Other!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=rock|exp=yes|gen=The user entombs its target in boulders.|image1=Maylene Meditite Rock Tomb Adventures.png|image1p=Meditite|image2=Giovanni Nidoking Rock Tomb Adventures.png|image2p=Nidoking|image3=Iris Fraxure Rock Tomb Adventures.png|image3p=Fraxure|image4=Groudon Rock Tomb Adventures.png|image4p=Groudon}}&lt;br /&gt;
{{movep|type=rock|ms=232|pkmn=Donphan|method=Donphan raises its front two feet in the air and a large pillar of rocks rise out of the ground underneath the opponent and hit it.}}&lt;br /&gt;
{{movemid|type=rock|user=Sapphire (Adventures)|user1=Sapphire&#039;s Phado|startcode=PS231|startname=Master Class with Masquerain|notes=Debut}}&lt;br /&gt;
{{movep|type=rock|ms=383|pkmn=Groudon|method=Groudon swings one of its arms and smashes a nearby rock structure. The rocks then fall down onto the opponent, or Groudon waves one of its arms and a barrage of large boulders comes out of it and onto the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Super-ancient Pokémon (Adventures)#Groudon|user1=Groudon (Adventures)|startcode=PS237|startname=The Beginning of the End with Kyogre &amp;amp; Groudon V}}&lt;br /&gt;
{{movep|type=rock|ms=034|pkmn=Nidoking|method=Nidoking slams his arm onto the ground and a geyser of rocks shoot up from the ground underneath the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Giovanni (Adventures)|user1=Giovanni&#039;s Nidoking|startcode=PS275|startname=A Vicious Cycle of Possibilities}}&lt;br /&gt;
{{movep|type=rock|ms=376|pkmn=Metagross|method=Metagross raises its front two legs and a large rock pillar comes out of the ground right underneath the opponent, hitting it from below.}}&lt;br /&gt;
{{movemid|type=rock|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=rock|ms=307|pkmn=Meditite|method=Meditite points at the ground, causing a large pile of stones to shoot up from the ground at the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Maylene|user1=Maylene&#039;s Meditite|startcode=PS398|startname=Tackling Tangrowth}}&lt;br /&gt;
{{movep|type=rock|ms=611|pkmn=Fraxure|method=Fraxure slams the opponent into the ground, causing large rocks to shoot into the air and bury the opponent as they fall on top of them.}}&lt;br /&gt;
{{movebtmManga|type=rock|user=Iris&#039;s Fraxure|startcode=PS514|startname=The Tournament Continues}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS459|All About Arceus VIII]]&#039;&#039;, {{adv|Gold}} told his {{p|Sudowoodo}}, [[Sudobo]], to use Rock Tomb, but the move was executed off-panel.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
{{movemanga|type=rock|exp=yes|gen=The user hurls boulders at the target to inflict damage.|image1=Hareta Onix Rock Tomb.png|image1p=Onix}}&lt;br /&gt;
{{movep|type=rock|ms=095|pkmn=Onix|method=Onix hurls multiple boulders at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=rock|user=Hareta|user1=Hareta&#039;s Onix|startcode=DPA11|startname=The Legendary Pokémon, Captured|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
genIII=Rock Tomb III|&lt;br /&gt;
genIV=Rock Tomb IV|&lt;br /&gt;
genV=Rock Tomb V|&lt;br /&gt;
genVI=Rock Tomb VI|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
genVII=Rock Tomb VII|&lt;br /&gt;
genVIII=Rock Tomb VIII|&lt;br /&gt;
ZA=Rock Tomb ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
Colo=Rock Tomb Colo|&lt;br /&gt;
XD=Rock Tomb XD|&lt;br /&gt;
PBR=Rock Tomb PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
PMDRB=Rock Tomb PMD RB|&lt;br /&gt;
PMDTDS=Rock Tomb PMD TDS|&lt;br /&gt;
PMDGTI=Rock Tomb PMD GTI|&lt;br /&gt;
PSMD=Rock Tomb PSMD|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
Masters=Rock Tomb Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Rock Tomb is the only {{type|Rock}} Clever move.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, [[Pokémon Colosseum]] and {{Pokémon XD}}, the [[TM]] description erroneously indicates that using Rock Tomb will not always lower the target&#039;s Speed.&lt;br /&gt;
* In {{game|Diamond and Pearl|s}}:&lt;br /&gt;
** The [[TM]] description erroneously states that using Rock Tomb can cause the target to [[flinch]].&lt;br /&gt;
** When this move is used in a [[Double Battle]], it appears to attack the Pokémon opposite of what the player has chosen. However, the damage is done to the Pokémon initially selected.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|zh_yue=岩石封鎖 / 岩石封锁 &#039;&#039;{{tt|Ngàahmsehk Fūngsó|Rock Seal}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;岩石封閉 &#039;&#039;{{tt|Ngàahmsehk Fūngbai|Rock Seal}}&#039;&#039;{{tt|*|Animated series, Adventures}}&lt;br /&gt;
|zh_cmn=岩石封鎖 / 岩石封锁 &#039;&#039;{{tt|Yánshí Fēngsuǒ|Rock Seal}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;岩石封閉 &#039;&#039;{{tt|Yánshí Fēngbì|Rock Seal}}&#039;&#039; {{tt|*|Animated series (Pre-XY), Adventures, Guidebooks}}&amp;lt;br&amp;gt;岩石封印 &#039;&#039;{{tt|Yánshí Fēngyìn|Rock Seal}}&#039;&#039; {{tt|*|Animated series (XY)}}{{specify|check tooltip: is this XY onwards?}}&lt;br /&gt;
|cs=Kamenná hrobka&lt;br /&gt;
|nl=Steentombe&lt;br /&gt;
|fi=Kivihauta&lt;br /&gt;
|fr=Tomberoche&lt;br /&gt;
|de=Felsgrab&lt;br /&gt;
|el=Ταφόπλακα &#039;&#039;Tafóplaka&#039;&#039;&lt;br /&gt;
|hi=रॉक टूम &#039;&#039;Rock Tomb&#039;&#039;&lt;br /&gt;
|id=Segel Batu{{tt|*|Pokémon GO}}&amp;lt;br&amp;gt;Penjara Batu&lt;br /&gt;
|it=Rocciotomba&lt;br /&gt;
|ko=암석봉인 &#039;&#039;{{tt|Amseokbong-in|Rock Seal}}&#039;&#039;&lt;br /&gt;
|pl=Kamienny Grób&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Skalny Ząb{{tt|*|Advanced}}--&amp;gt;&lt;br /&gt;
|pt_br=Tumba de Rochas (games, [[JN118]]–present, TCG, manga)&amp;lt;br&amp;gt;Enterrada de Pedra ([[XY020]]–[[JN043]])&amp;lt;br&amp;gt;Tumba de Pedra (early animated series){{specify|which episodes/seasons/series?}}&lt;br /&gt;
|pt_eu=Sepultura de Pedras&lt;br /&gt;
|ro=Mormântul de Piatră&lt;br /&gt;
|ru=Скальная Гробница &#039;&#039;{{tt|Skal&#039;naya Grobnitsa|Rock Tomb}}&#039;&#039; {{tt|*|Pokémon GO}}&amp;lt;br&amp;gt;Каменный Склеп &#039;&#039;{{tt|Kamenniy Sklep|Stone Crypt}}&#039;&#039;&lt;br /&gt;
|sr=Kamena grobnica&lt;br /&gt;
|es_la=Tumba de Rocas&amp;lt;!-- (games, [[AG016]]–[[DP072]], [[BW071]], [[BW140]]–present)&amp;lt;br&amp;gt;Tumba de Hojas{{tt|*|Possibly mistaken as a Grass type move due to its usage by Cilan&#039;s Pansage.}} ([[BW058]], [[BW084]]–[[BW086]])&amp;lt;br&amp;gt;Tumba Roca ([[DP132]])--&amp;gt;&lt;br /&gt;
|es_eu=Tumba Rocas&lt;br /&gt;
|th=ปิดกั้นด้วยศิลา &#039;&#039;{{tt|Pitkan Duai Sila|Block with Stones}}&#039;&#039; {{tt|*|Pokémon GO}}&amp;lt;br&amp;gt;สุสานกำแพงศิลา &#039;&#039;{{tt|Susan Kamphaeng Sila|Stone Wall Graveyard}}&#039;&#039;&lt;br /&gt;
|tr=Kaya Mezar&lt;br /&gt;
|vi=Phóng Ấn Nham Thạch{{tt|*|Adventures Vol.23 backwards}}&amp;lt;br&amp;gt;Đá Phủ Kín{{tt|*|Adventures Vol.28 onwards}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Speed]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Felsgrab]]&lt;br /&gt;
[[es:Tumba rocas]]&lt;br /&gt;
[[fr:Tomberoche]]&lt;br /&gt;
[[it:Rocciotomba]]&lt;br /&gt;
[[ja:がんせきふうじ]]&lt;br /&gt;
[[zh:岩石封锁（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mimic_(move)&amp;diff=4483659</id>
		<title>Mimic (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mimic_(move)&amp;diff=4483659"/>
		<updated>2026-02-06T19:54:14Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=102&lt;br /&gt;
|name=Mimic&lt;br /&gt;
|jname=ものまね&lt;br /&gt;
|jtranslit=Monomane&lt;br /&gt;
|jtrans=Mimic&lt;br /&gt;
|gameimage=Mimic IX.png&lt;br /&gt;
|gameimage2=Mimic IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy={{tt|—|100 in Generations I-II}}&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=31&lt;br /&gt;
|mtfl=yes&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|mte=yes&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=125&lt;br /&gt;
|na=no&lt;br /&gt;
|gen=I&lt;br /&gt;
|cdesc=Makes the appeal as good as the one before it.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Steals the Voltage of the Pokémon that just went.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Shows off the Pokémon&#039;s appeal about as well as the move used just before it.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mimic&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ものまね&#039;&#039;&#039; &#039;&#039;Mimic&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. In [[Generation II]], it was the [[signature move]] of {{p|Sudowoodo}}, but other Pokémon could still inherit it via {{pkmn|breeding}}. It is [[TM31]] in Generation I and [[TM125]] in {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|What moves that call other moves can mimic copy?}}&lt;br /&gt;
&lt;br /&gt;
Mimic copies a [[move]] from the target. The user will retain the copied move in Mimic&#039;s place, until the user faints or is switched out, or the battle ends.&lt;br /&gt;
&lt;br /&gt;
The user&#039;s [[summary]] remains unaffected by this, still displaying original moves.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
In battles against a [[non-player character]] or [[wild Pokémon]], Mimic allows the user to see the target&#039;s moveset and select one of its moves to copy. However, in link battles as well as the {{jpn|Pokémon Stadium|Japanese}} and [[Pokémon Stadium|English Pokémon Stadium]] games, Mimic does not display the target&#039;s moveset; it copies one of the target&#039;s moves at random.&lt;br /&gt;
&lt;br /&gt;
Unlike in later generations, Mimic can copy all selectable moves, including the opponent&#039;s Mimic, {{m|Transform}}, and {{m|Metronome}}, as well as any move that the user already knows. However, Mimic can&#039;t copy {{m|Struggle}} because it is only a normally unselectable move.&lt;br /&gt;
&lt;br /&gt;
[[File:Mimic Horn Drill PP.png|thumb|left|Horn Drill copied by Mimic with current PP higher than maximum PP&amp;lt;br&amp;gt;(9/5 PP)]]&lt;br /&gt;
In this generation only, the copied move will use Mimic&#039;s [[PP]] (therefore, Mimic itself loses PP whenever a move copied by Mimic is used). If a Pokémon uses Mimic as a result of {{m|Mirror Move}} or {{m|Metronome}}, then the copied move will use the PP of the move that called it. If the player uses any PP-healing items, they will heal up to Mimic&#039;s (or Mirror Move&#039;s, or Metronome&#039;s) maximum PP.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of battle glitches in Generation I#Mimic PP glitch|oversight]] in this generation only, moves copied by Mimic display an incorrect maximum PP value. The maximum PP displayed is taken from the copied move, instead of displaying Mimic&#039;s maximum PP.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses Mimic which was acquired from {{m|Transform}} (or if a Pokémon uses Mimic as a result of Mirror Move or Metronome acquired from Transform), then the 5 PP that is given by Transform will be used for the copied move as well, instead of using the Pokémon&#039;s own PP.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of battle glitches in Generation I#Mimic level up glitch|oversight]] in this generation only, if a Pokémon that used Mimic levels up in battle and learns a new [[move]], Mimic&#039;s effect is reverted. The move copied by Mimic is lost, and Mimic will be usable again.&lt;br /&gt;
&lt;br /&gt;
If Mimic copies a [[bound|binding]] move, and if the target switches out when its PP is 0 and before its duration is over, {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of the move will roll over to 63}} and full [[PP Up]]s will be applied to it. This increased PP value can be used normally (and, as usual, other moves copied by Mimic will also use this PP value), and the user will retain the full PP Ups indefinitely. However, if the move&#039;s PP is healed (for instance, by using a PP-healing item or a [[Pokémon Center]]), then it will return to its legitimate maximum value (with full PP Ups).&lt;br /&gt;
&lt;br /&gt;
Mimic has an [[accuracy]] of 100.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Mimic now copies the target&#039;s last used move. Using a move copied by Mimic does not deduct any PP from Mimic itself anymore.&lt;br /&gt;
&lt;br /&gt;
A move copied by Mimic will have 5 [[PP]], even if a [[PP Up]] or [[PP Max]] is used on Mimic to increase its PP.&lt;br /&gt;
&lt;br /&gt;
It now fails to copy the moves {{m|Sketch}}, {{m|Transform}}, {{m|Struggle}}, {{m|Metronome}}, or any move the user already knows.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Mimic now bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. &lt;br /&gt;
&lt;br /&gt;
It fails to copy [[Shadow move]]s.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Mimic can now be used to copy {{m|Transform}}, which could cause [[Mimic glitch|a glitch]] in early copies of the Japanese {{game|Diamond and Pearl|s}}. To trigger the glitch, a Pokémon must use Mimic to copy and use Transform, then faint. If the Mimic-using Pokémon&#039;s owner wins the battle, all moves gained from the use of Transform are retained after the battle.&lt;br /&gt;
&lt;br /&gt;
It copies {{m|Me First}}, not the move called by Me First. &lt;br /&gt;
&lt;br /&gt;
Mimic will fail to copy {{m|Chatter}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
The mimicked move now has the max PP as opposed to 5. Mimic is no longer able to copy Transform. A {{p|Rayquaza}} that mimics {{m|Dragon Ascent}} will not trigger the requirement for [[Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
Mimic will fail to copy [[Z-Move]]s and [[Max Move]]s.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Mimic, the user&#039;s {{stat|accuracy}} is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|actionspeed-user=0&lt;br /&gt;
|actionspeed-user-agile=0&lt;br /&gt;
|actionspeed-user-strong=0&lt;br /&gt;
|actionspeed-target=0&lt;br /&gt;
|actionspeed-target-agile=0&lt;br /&gt;
}}&lt;br /&gt;
Mimic cannot be [[move mastery|mastered]].&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, after Mimic is fully executed, the user immediately uses the last move that the target used. &lt;br /&gt;
&lt;br /&gt;
Mimic cannot copy {{m|Endure}}, {{m|Protect}}, or {{m|Detect}}; if the target used one of these as its last move, the last copiable move will be used instead. If the target is an object such as a Mega Crystal or has not used a copiable move, Mimic cannot be selected.&lt;br /&gt;
&lt;br /&gt;
Using Mimic as a [[Plus Move]] causes the copied move to be used as a Plus Move.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=6&lt;br /&gt;
|charge-time=10&lt;br /&gt;
|effect=Copies last move used by the target}}&lt;br /&gt;
&lt;br /&gt;
===Other effects===&lt;br /&gt;
Two Pokémon can [[Evolution|evolve]] when they know Mimic: {{p|Bonsly}} into {{p|Sudowoodo}} and {{p|Mime Jr.}} into {{p|Mr. Mime}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A move for learning one of the opponent&#039;s moves, for use during that battle only.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Copies a move used by the foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Copies a move used by the foe during one battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user copies the move last used by the foe for the rest of the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Copies a move used by the target during one battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user copies the move last used by the foe. The move can be used for the rest of the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user copies the target&#039;s last move. The move can be used during battle until the Pokémon is switched out.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g1=none|g7=2|g8=3|g9=2}}&lt;br /&gt;
{{Moveentry/12|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|39|41|45|45{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|38|24|28|28||28|28}}&lt;br /&gt;
{{Moveentry/12|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|1|1||1|28}}&lt;br /&gt;
{{Moveentry/12|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form||||||||−|||−|44}}&lt;br /&gt;
{{Moveentry/12|0053|Persian|type=Normal|1|Field|Field|−|−|−|−|−|−|−|−|−||−|44}}&lt;br /&gt;
{{Moveentry/12|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form||||||−|−|−|||−|44}}&lt;br /&gt;
{{Moveentry/12|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|−|−|18|18{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15|16|32|32|25||32}}&lt;br /&gt;
{{Moveentry/12|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form||||||||1||||32}}&lt;br /&gt;
{{Moveentry/12|0133|Eevee|type=Normal|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0134|Vaporeon|type=Water|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0135|Jolteon|type=Electric|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0136|Flareon|type=Fire|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|−|1|−|−|−|−}}&lt;br /&gt;
{{Moveentry/12|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|−||−|−||−|28}}&lt;br /&gt;
{{Moveentry/12|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|1|1|17|17{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15||16|16|29|16}}&lt;br /&gt;
{{Moveentry/12|0196|Espeon|type=Psychic|1|Field|Field|−|−|−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0197|Umbreon|type=Dark|1|Field|Field|−|−|−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0438|Bonsly|type=Rock|1|No Eggs Discovered|No Eggs Discovered|||17|17{{sup/5|BW}}&amp;lt;br&amp;gt;33{{sup/5|B2W2}}|15|15||16|16|29|16}}&lt;br /&gt;
{{Moveentry/12|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||18|18{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15||32|32|25||32}}&lt;br /&gt;
{{Moveentry/12|0441|Chatot|type=Normal|type2=Flying|1|Flying|Flying|||29|33|33|33|||33|30}}&lt;br /&gt;
{{Moveentry/12|0470|Leafeon|type=Grass|1|Field|Field|||−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0471|Glaceon|type=Ice|1|Field|Field|||−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0509|Purrloin|type=Dark|1|Field|Field||||−|−|−||−||||1}}&lt;br /&gt;
{{Moveentry/12|0510|Liepard|type=Dark|1|Field|Field||||−|−|−||−||||1}}&lt;br /&gt;
{{Moveentry/12|0700|Sylveon|type=Fairy|1|Field|Field|||||−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||||19||24|||24|24}}&lt;br /&gt;
{{Moveentry/12|0827|Nickit|type=Dark|1|Field|Field||||||||−||||26}}&lt;br /&gt;
{{Moveentry/12|0828|Thievul|type=Dark|1|Field|Field||||||||−||||26}}&lt;br /&gt;
{{Moveentry/12|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||1||||32}}&lt;br /&gt;
{{Moveentry/12|0931|Squawkabilly|type=Normal|type2=Flying|1|Flying|Flying|form=All forms|||||||||||1|27}}&lt;br /&gt;
{{Moveentry/12|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|||||||||||−|10}}&lt;br /&gt;
{{Moveentry/12|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|||||||||||−|10}}&lt;br /&gt;
{{Moveentry/12|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|||||||||||−|1}}&lt;br /&gt;
{{Moveentry/12|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms|||||||||||−|34}}&lt;br /&gt;
{{Movefoot|Normal|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[Move Tutor]]===&lt;br /&gt;
====Before Generation IX====&lt;br /&gt;
{{Movehead/TMGames|Normal|g2=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=none&lt;br /&gt;
|g1tm=31&lt;br /&gt;
|g3tm=tutor|g3g={{gameabbrev3|FRLG}}{{gameabbrev3|E}}{{gameabbrevss|XD}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=8 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;All Pokémon can learn this move via TM or by Move Tutor&amp;lt;br&amp;gt;&#039;&#039;except&#039;&#039; the ones listed below only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/2|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘}}&lt;br /&gt;
{{Moveentry/2|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||✘}}&lt;br /&gt;
{{Moveentry/2|0235|Smeargle|type=Normal|1|Field|Field||✘}}&lt;br /&gt;
{{Moveentry/2|0265|Wurmple|type=Bug|1|Bug|Bug||✘}}&lt;br /&gt;
{{Moveentry/2|0266|Silcoon|type=Bug|1|Bug|Bug||✘}}&lt;br /&gt;
{{Moveentry/2|0268|Cascoon|type=Bug|1|Bug|Bug||✘}}&lt;br /&gt;
{{Moveentry/2|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘}}&lt;br /&gt;
{{Moveentry/2|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘}}&lt;br /&gt;
{{Movefoot|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
====Generation IX onward====&lt;br /&gt;
{{Movehead/TMGames|Normal|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none&lt;br /&gt;
|g9=1|g9tm=125|g9g={{gameabbrev9|ZA}}}}&lt;br /&gt;
{{Moveentry/1|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form|✔}}&lt;br /&gt;
{{Moveentry/1|0053|Persian|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|✔}}&lt;br /&gt;
{{Moveentry/1|0133|Eevee|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0134|Vaporeon|type=Water|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0135|Jolteon|type=Electric|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0136|Flareon|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0196|Espeon|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0197|Umbreon|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0350|Milotic|type=Water|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0470|Leafeon|type=Grass|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0471|Glaceon|type=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0509|Purrloin|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0510|Liepard|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0676|Furfrou|type=Normal|1|Field|Field|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|0687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|0700|Sylveon|type=Fairy|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0827|Nickit|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0828|Thievul|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0863|Perrserker|type=Steel|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Male|✔}}&lt;br /&gt;
{{Moveentry/1|0931|Squawkabilly|type=Normal|type2=Flying|1|Flying|Flying|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms|✔}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8g={{gameabbrev8|BDSP}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/8|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|−}}&lt;br /&gt;
{{Moveentry/8|0209|Snubbull|type=Fairy|2|Field|Fairy|−|−|−|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0439|Mime Jr.|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0676|Furfrou|type=Normal|1|Field|Field|form=All forms|||||✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of PCNY event Pokémon distributions in Generation II|Mimic Igglybuff|New York City Pokémon Center}}}}&lt;br /&gt;
{{Moveentry/1|0190|Aipom|type=Normal|1|Field|Field|{{DL|List of PCNY event Pokémon distributions in Generation II|Mimic Aipom|New York City Pokémon Center}}}}&lt;br /&gt;
{{Moveentry/1|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|{{DL|List of PCNY event Pokémon distributions in Generation II|Mimic Wobbuffet|New York City Pokémon Center}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Mimic targets the enemy in front, copying the last move they used. Prior to {{pkmn|Super Mystery Dungeon}}, Mimic will immediately use the enemy&#039;s last used move against the enemy. From Super Mystery Dungeon onwards, Mimic instead copies the enemy&#039;s last used move for the duration of the dungeon floor. The copied move can then be used from the next turn. &lt;br /&gt;
&lt;br /&gt;
Not all moves can be copied. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series, Mimic cannot copy itself, {{m|Encore}}, {{m|Sketch}} or a [[:Category:Moves that call other moves|move that calls other moves]] (except {{m|Sleep Talk}} and {{m|Snatch}}). In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the move can now copy {{m|Nature Power}} and {{m|Metronome}}, as well as {{m|Me First}}.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=17|acc=100%|range=Front|target=Enemy}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=17|acc=100%|range=Front|target=Enemy}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=17|acc=100%|range=Front|target=Enemy}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=20|ppmax=40|acc=—%|range=Front|target=All|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Makes the user deploy the same move as the one last used by the foe facing it. Some moves cannot be mimicked.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Causes the user to unleash the same move as the one last used by the enemy it is facing. Some moves can&#039;t be mimicked.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|しょうめんの てきポケモンが さいごに くりだしたわざと おなじ わざをくりだす いくつか ものまねできないわざも ある|Causes the user to unleash the same move as the one last used by the enemy it is facing. Some moves can&#039;t be mimicked}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It mimics an enemy&#039;s last move.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;You counter the enemy by mimicking the enemy&#039;s last move.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.|image1=Katie Walrein Mimic.png|image1p=Walrein|image2=James Mime Jr Mimic Pin Missile.png|image2p=Mime Jr.;&amp;lt;br&amp;gt;using {{mcolor|Pin Missile|000}}|image3=Sudowoodo Mimic Flamethrower.png|image3p=Sudowoodo;&amp;lt;br&amp;gt;using {{mcolor|Flamethrower|000}}|image4=Brock Bonsly Mimic.png|image4p=Bonsly}}&lt;br /&gt;
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo instantly copies the last move used by the opponent. Sometimes, the branches on its head will glow gold.}}&lt;br /&gt;
{{movemid|type=normal|user=Sudowoodo (Pokémon)|user1=A wild Sudowoodo|startcode=EP162|startname=Type Casting|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Sudowoodo|startcode=DP014|startname=Leave It to Brocko!}}&lt;br /&gt;
{{movep|type=normal|ms=365|pkmn=Walrein|method=Walrein flashes pink and it copies and learns the last move used by the opponent until the end of the battle.}}&lt;br /&gt;
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie&#039;s Walrein|startcode=AG129|startname=A Judgment Brawl}}&lt;br /&gt;
{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=Mime Jr. instantly copies the last move used by the opponent. Sometimes the ball on its head glows white.}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Mime Jr.|startcode=AG162|startname=Spontaneous Combusken!}}&lt;br /&gt;
{{movep|type=normal|ms=438|pkmn=Bonsly|method=The three green orbs on Bonsly&#039;s head glow gold and it copies the last move used by the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Brock&#039;s Bonsly|startcode=DP013|startname=A Staravia is Born!|notes=Caused Bonsly to evolve into Sudowoodo}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user copies the move last used by the target.|image1=Mikey Eevee Mimic Pin Missile EToP.png|image1p=Eevee;&amp;lt;br&amp;gt;using {{mcolor|Pin Missile|000}}}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee instantly copies the last move the opponent used.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Mikey|user1=Mikey&#039;s Eevee|startcode=ET06|startname=To Evolve or Not to Evolve, That is the Question!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user copies the move last used by the target.|image1=Hiori Mime Jr Mimic Psywave.png|image1p=Mime Jr.;&amp;lt;br&amp;gt;using {{mcolor|Psywave|000}}|image2=Hiori Mime Jr Mimic Dark Void.png|image2p=Mime Jr.;&amp;lt;br&amp;gt;using {{mcolor|Dark Void|000}}}}&lt;br /&gt;
{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=Mime Jr. copies the move last used by the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Hiori|user1=Hiori&#039;s Mime Jr.|startcode=P7-08|startname=Lily Regains Her Memories!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user copies the move last used by the target.|image1=Erika Bellsprout Mimic DoubleSlap Adventures.png|image1p=Bellsprout;&amp;lt;br&amp;gt;using {{mcolor|Double Slap|000}}|image2=Sudobo Mimic Primeape Cross Chop Adventures.png|image2p=Sudowoodo;&amp;lt;br&amp;gt;using {{mcolor|Cross Chop|000}}}}&lt;br /&gt;
{{movep|type=normal|ms=069|pkmn=Bellsprout|method=Bellsprout instantly copies the move the opponent last used.}}&lt;br /&gt;
{{MovemidManga|type=normal|user=Erika|user1=Erika&#039;s Bellsprout|startcode=PS020|startname=Meanwhile... Vileplume!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo instantly copies the move last used by the opponent. It can also use the move to form its body to look like the opponent.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Sudobo|user1=Gold&#039;s Sudobo|startcode=PS108|startname=Quilava Quandary}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Mimic I&lt;br /&gt;
|genII=Mimic II&lt;br /&gt;
|genIII=Mimic III&lt;br /&gt;
|genIV=Mimic IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Mimic V&lt;br /&gt;
|genVI=Mimic VI&lt;br /&gt;
|genVI2=Mimic VI 2&lt;br /&gt;
|genVII=Mimic VII&lt;br /&gt;
|genVII2=Mimic VII 2&lt;br /&gt;
|genVIII=Mimic VIII&lt;br /&gt;
|genVIII2=Mimic VIII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|LA=Mimic LA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Mimic Stadium&lt;br /&gt;
|Stad2=Mimic Stad2&lt;br /&gt;
|Colo=Mimic Colo&lt;br /&gt;
|XD=Mimic XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Mimic PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Mimic PMD RB&lt;br /&gt;
|PMDTDS=Mimic PMD TDS&lt;br /&gt;
|PSMD=Mimic PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=模仿 &#039;&#039;{{tt|Mòuhfóng|Mimic}}&#039;&#039;&lt;br /&gt;
|zh_cmn=模仿 &#039;&#039;{{tt|Mófǎng|Mimic}}&#039;&#039;&lt;br /&gt;
|cs=Nápodoba&lt;br /&gt;
|nl=Imitatie&lt;br /&gt;
|fi=Matkinta&lt;br /&gt;
|fr=Copie&lt;br /&gt;
|de=Mimikry&lt;br /&gt;
|el=Μίμιση &#039;&#039;Mímisi&#039;&#039;&lt;br /&gt;
|he=חיקוי &#039;&#039;Khikuy&#039;&#039;&lt;br /&gt;
|id=Meniru&lt;br /&gt;
|it=Mimica&lt;br /&gt;
|ko=흉내내기 &#039;&#039;{{tt|Hyungnaenaegi|Mimicking}}&#039;&#039;&lt;br /&gt;
|pl=Naśladowanie&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Atak Naśladowczy{{tt|*|EP162}}--&amp;gt;&lt;br /&gt;
|pt=Mímica&lt;br /&gt;
|ro=Mimic&lt;br /&gt;
|sr=Imitiranje&lt;br /&gt;
|es_la=Mímica&amp;lt;!--&amp;lt;br&amp;gt;Simulador ([[AG129]])--&amp;gt;&lt;br /&gt;
|es_eu=Mimético&lt;br /&gt;
|sv=Härma&lt;br /&gt;
|vi=Bắt Chước&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Evolution-inducing moves]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that can fail]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mimikry]]&lt;br /&gt;
[[es:Mimético]]&lt;br /&gt;
[[fr:Copie]]&lt;br /&gt;
[[it:Mimica]]&lt;br /&gt;
[[ja:ものまね]]&lt;br /&gt;
[[zh:模仿（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mimic_(move)&amp;diff=4483658</id>
		<title>Mimic (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mimic_(move)&amp;diff=4483658"/>
		<updated>2026-02-06T19:48:07Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=102&lt;br /&gt;
|name=Mimic&lt;br /&gt;
|jname=ものまね&lt;br /&gt;
|jtranslit=Monomane&lt;br /&gt;
|jtrans=Mimic&lt;br /&gt;
|gameimage=Mimic IX.png&lt;br /&gt;
|gameimage2=Mimic IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy={{tt|—|100 in Generations I-II}}&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=31&lt;br /&gt;
|mtfl=yes&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|mte=yes&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=125&lt;br /&gt;
|na=no&lt;br /&gt;
|gen=I&lt;br /&gt;
|cdesc=Makes the appeal as good as the one before it.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Steals the Voltage of the Pokémon that just went.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Shows off the Pokémon&#039;s appeal about as well as the move used just before it.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mimic&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ものまね&#039;&#039;&#039; &#039;&#039;Mimic&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. In [[Generation II]], it was the [[signature move]] of {{p|Sudowoodo}}, but other Pokémon could still inherit it via {{pkmn|breeding}}. It is [[TM31]] in Generation I and [[TM125]] in {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|What moves that call other moves can mimic copy?}}&lt;br /&gt;
&lt;br /&gt;
Mimic copies a [[move]] from the target. The user will retain the copied move in Mimic&#039;s place, until the user faints or is switched out, or the battle ends.&lt;br /&gt;
&lt;br /&gt;
The user&#039;s [[summary]] remains unaffected by this, still displaying original moves.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
In battles against a [[non-player character]] or [[wild Pokémon]], Mimic allows the user to see the target&#039;s moveset and select one of its moves to copy. However, in link battles as well as the {{jpn|Pokémon Stadium|Japanese}} and [[Pokémon Stadium|English Pokémon Stadium]] games, Mimic does not display the target&#039;s moveset; it copies one of the target&#039;s moves at random.&lt;br /&gt;
&lt;br /&gt;
Unlike in later generations, Mimic can copy all selectable moves, including the opponent&#039;s Mimic, {{m|Transform}}, and {{m|Metronome}}, as well as any move that the user already knows. However, Mimic can&#039;t copy {{m|Struggle}} because it is only a normally unselectable move.&lt;br /&gt;
&lt;br /&gt;
[[File:Mimic Horn Drill PP.png|thumb|left|Horn Drill copied by Mimic with current PP higher than maximum PP&amp;lt;br&amp;gt;(9/5 PP)]]&lt;br /&gt;
In this generation only, the copied move will use Mimic&#039;s [[PP]] (therefore, Mimic itself loses PP whenever a move copied by Mimic is used). If a Pokémon uses Mimic as a result of {{m|Mirror Move}} or {{m|Metronome}}, then the copied move will use the PP of the move that called it. If the player uses any PP-healing items, they will heal up to Mimic&#039;s (or Mirror Move&#039;s, or Metronome&#039;s) maximum PP.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of battle glitches in Generation I#Mimic PP glitch|oversight]] in this generation only, moves copied by Mimic display an incorrect maximum PP value. The maximum PP displayed is taken from the copied move, instead of displaying Mimic&#039;s maximum PP.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses Mimic which was acquired from {{m|Transform}} (or if a Pokémon uses Mimic as a result of Mirror Move or Metronome acquired from Transform), then the 5 PP that is given by Transform will be used for the copied move as well, instead of using the Pokémon&#039;s own PP.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of battle glitches in Generation I#Mimic level up glitch|oversight]] in this generation only, if a Pokémon that used Mimic levels up in battle and learns a new [[move]], Mimic&#039;s effect is reverted. The move copied by Mimic is lost, and Mimic will be usable again.&lt;br /&gt;
&lt;br /&gt;
If Mimic copies a [[bound|binding]] move, and if the target switches out when its PP is 0 and before its duration is over, {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of the move will roll over to 63}} and full [[PP Up]]s will be applied to it. This increased PP value can be used normally (and, as usual, other moves copied by Mimic will also use this PP value), and the user will retain the full PP Ups indefinitely. However, if the move&#039;s PP is healed (for instance, by using a PP-healing item or a [[Pokémon Center]]), then it will return to its legitimate maximum value (with full PP Ups).&lt;br /&gt;
&lt;br /&gt;
Mimic has an [[accuracy]] of 100.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Mimic now copies the target&#039;s last used move. Using a move copied by Mimic does not deduct any PP from Mimic itself anymore.&lt;br /&gt;
&lt;br /&gt;
A move copied by Mimic will have 5 [[PP]], even if a [[PP Up]] or [[PP Max]] is used on Mimic to increase its PP.&lt;br /&gt;
&lt;br /&gt;
It now fails to copy the moves {{m|Sketch}}, {{m|Transform}}, {{m|Struggle}}, {{m|Metronome}}, or any move the user already knows.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Mimic now bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. &lt;br /&gt;
&lt;br /&gt;
It fails to copy [[Shadow move]]s.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Mimic can now be used to copy {{m|Transform}}, which could cause [[Mimic glitch|a glitch]] in early copies of the Japanese {{game|Diamond and Pearl|s}}. To trigger the glitch, a Pokémon must use Mimic to copy and use Transform, then faint. If the Mimic-using Pokémon&#039;s owner wins the battle, all moves gained from the use of Transform are retained after the battle.&lt;br /&gt;
&lt;br /&gt;
It copies {{m|Me First}}, not the move called by Me First. &lt;br /&gt;
&lt;br /&gt;
Mimic will fail to copy {{m|Chatter}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
The mimicked move now has the max PP as opposed to 5. Mimic is no longer able to copy Transform. A {{p|Rayquaza}} that mimics {{m|Dragon Ascent}} will not trigger the requirement for [[Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
Mimic will fail to copy [[Z-Move]]s and [[Max Move]]s.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Mimic, the user&#039;s {{stat|accuracy}} is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|actionspeed-user=0&lt;br /&gt;
|actionspeed-user-agile=0&lt;br /&gt;
|actionspeed-user-strong=0&lt;br /&gt;
|actionspeed-target=0&lt;br /&gt;
|actionspeed-target-agile=0&lt;br /&gt;
}}&lt;br /&gt;
Mimic cannot be [[move mastery|mastered]].&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, after Mimic is fully executed, the user immediately uses the last move that the target used. &lt;br /&gt;
&lt;br /&gt;
Mimic cannot copy {{m|Endure}}, {{m|Protect}}, or {{m|Detect}}; if the target used one of these as its last move, the last copiable move will be used instead. If the target is an object such as a Mega Crystal or has not used a copiable move, Mimic cannot be selected.&lt;br /&gt;
&lt;br /&gt;
Using Mimic as a [[Plus Move]] causes the copied move to be used as a Plus Move.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=6&lt;br /&gt;
|charge-time=10&lt;br /&gt;
|effect=Copies last move used by the target}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other effects===&lt;br /&gt;
Two Pokémon can [[Evolution|evolve]] when they know Mimic: {{p|Bonsly}} into {{p|Sudowoodo}} and {{p|Mime Jr.}} into {{p|Mr. Mime}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A move for learning one of the opponent&#039;s moves, for use during that battle only.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Copies a move used by the foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Copies a move used by the foe during one battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user copies the move last used by the foe for the rest of the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Copies a move used by the target during one battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user copies the move last used by the foe. The move can be used for the rest of the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user copies the target&#039;s last move. The move can be used during battle until the Pokémon is switched out.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g1=none|g7=2|g8=3|g9=2}}&lt;br /&gt;
{{Moveentry/12|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|39|41|45|45{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|38|24|28|28||28|28}}&lt;br /&gt;
{{Moveentry/12|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|1|1||1|28}}&lt;br /&gt;
{{Moveentry/12|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form||||||||−|||−|44}}&lt;br /&gt;
{{Moveentry/12|0053|Persian|type=Normal|1|Field|Field|−|−|−|−|−|−|−|−|−||−|44}}&lt;br /&gt;
{{Moveentry/12|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form||||||−|−|−|||−|44}}&lt;br /&gt;
{{Moveentry/12|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|−|−|18|18{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15|16|32|32|25||32}}&lt;br /&gt;
{{Moveentry/12|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form||||||||1||||32}}&lt;br /&gt;
{{Moveentry/12|0133|Eevee|type=Normal|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0134|Vaporeon|type=Water|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0135|Jolteon|type=Electric|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0136|Flareon|type=Fire|1|Field|Field|−|−|−|−|−|−|−|−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|−|1|−|−|−|−}}&lt;br /&gt;
{{Moveentry/12|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|−||−|−||−|28}}&lt;br /&gt;
{{Moveentry/12|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|1|1|17|17{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15||16|16|29|16}}&lt;br /&gt;
{{Moveentry/12|0196|Espeon|type=Psychic|1|Field|Field|−|−|−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0197|Umbreon|type=Dark|1|Field|Field|−|−|−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0438|Bonsly|type=Rock|1|No Eggs Discovered|No Eggs Discovered|||17|17{{sup/5|BW}}&amp;lt;br&amp;gt;33{{sup/5|B2W2}}|15|15||16|16|29|16}}&lt;br /&gt;
{{Moveentry/12|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||18|18{{sup/5|BW}}&amp;lt;br&amp;gt;15{{sup/5|B2W2}}|15|15||32|32|25||32}}&lt;br /&gt;
{{Moveentry/12|0441|Chatot|type=Normal|type2=Flying|1|Flying|Flying|||29|33|33|33|||33|30}}&lt;br /&gt;
{{Moveentry/12|0470|Leafeon|type=Grass|1|Field|Field|||−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0471|Glaceon|type=Ice|1|Field|Field|||−|−|−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0509|Purrloin|type=Dark|1|Field|Field||||−|−|−||−||||1}}&lt;br /&gt;
{{Moveentry/12|0510|Liepard|type=Dark|1|Field|Field||||−|−|−||−||||1}}&lt;br /&gt;
{{Moveentry/12|0700|Sylveon|type=Fairy|1|Field|Field|||||−|−||−|−|25|−|−}}&lt;br /&gt;
{{Moveentry/12|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||||19||24|||24|24}}&lt;br /&gt;
{{Moveentry/12|0827|Nickit|type=Dark|1|Field|Field||||||||−||||26}}&lt;br /&gt;
{{Moveentry/12|0828|Thievul|type=Dark|1|Field|Field||||||||−||||26}}&lt;br /&gt;
{{Moveentry/12|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||1||||32}}&lt;br /&gt;
{{Moveentry/12|0931|Squawkabilly|type=Normal|type2=Flying|1|Flying|Flying|form=All forms|||||||||||1|27}}&lt;br /&gt;
{{Moveentry/12|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|||||||||||−|10}}&lt;br /&gt;
{{Moveentry/12|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|||||||||||−|10}}&lt;br /&gt;
{{Moveentry/12|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|||||||||||−|1}}&lt;br /&gt;
{{Moveentry/12|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms|||||||||||−|34}}&lt;br /&gt;
{{Movefoot|Normal|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[Move Tutor]]===&lt;br /&gt;
====Before Generation IX====&lt;br /&gt;
{{Movehead/TMGames|Normal|g2=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=none&lt;br /&gt;
|g1tm=31&lt;br /&gt;
|g3tm=tutor|g3g={{gameabbrev3|FRLG}}{{gameabbrev3|E}}{{gameabbrevss|XD}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=8 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;All Pokémon can learn this move via TM or by Move Tutor&amp;lt;br&amp;gt;&#039;&#039;except&#039;&#039; the ones listed below only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/2|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘}}&lt;br /&gt;
{{Moveentry/2|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘}}&lt;br /&gt;
{{Moveentry/2|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||✘}}&lt;br /&gt;
{{Moveentry/2|0235|Smeargle|type=Normal|1|Field|Field||✘}}&lt;br /&gt;
{{Moveentry/2|0265|Wurmple|type=Bug|1|Bug|Bug||✘}}&lt;br /&gt;
{{Moveentry/2|0266|Silcoon|type=Bug|1|Bug|Bug||✘}}&lt;br /&gt;
{{Moveentry/2|0268|Cascoon|type=Bug|1|Bug|Bug||✘}}&lt;br /&gt;
{{Moveentry/2|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘}}&lt;br /&gt;
{{Moveentry/2|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘}}&lt;br /&gt;
{{Movefoot|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
====Generation IX onward====&lt;br /&gt;
{{Movehead/TMGames|Normal|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none&lt;br /&gt;
|g9=1|g9tm=125|g9g={{gameabbrev9|ZA}}}}&lt;br /&gt;
{{Moveentry/1|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form|✔}}&lt;br /&gt;
{{Moveentry/1|0053|Persian|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|✔}}&lt;br /&gt;
{{Moveentry/1|0133|Eevee|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0134|Vaporeon|type=Water|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0135|Jolteon|type=Electric|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0136|Flareon|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0196|Espeon|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0197|Umbreon|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0350|Milotic|type=Water|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0470|Leafeon|type=Grass|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0471|Glaceon|type=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0509|Purrloin|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0510|Liepard|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0676|Furfrou|type=Normal|1|Field|Field|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|0687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|0700|Sylveon|type=Fairy|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0827|Nickit|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0828|Thievul|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0863|Perrserker|type=Steel|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Male|✔}}&lt;br /&gt;
{{Moveentry/1|0931|Squawkabilly|type=Normal|type2=Flying|1|Flying|Flying|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms|✔}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8g={{gameabbrev8|BDSP}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/8|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|−}}&lt;br /&gt;
{{Moveentry/8|0209|Snubbull|type=Fairy|2|Field|Fairy|−|−|−|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0439|Mime Jr.|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0676|Furfrou|type=Normal|1|Field|Field|form=All forms|||||✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of PCNY event Pokémon distributions in Generation II|Mimic Igglybuff|New York City Pokémon Center}}}}&lt;br /&gt;
{{Moveentry/1|0190|Aipom|type=Normal|1|Field|Field|{{DL|List of PCNY event Pokémon distributions in Generation II|Mimic Aipom|New York City Pokémon Center}}}}&lt;br /&gt;
{{Moveentry/1|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|{{DL|List of PCNY event Pokémon distributions in Generation II|Mimic Wobbuffet|New York City Pokémon Center}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Mimic targets the enemy in front, copying the last move they used. Prior to {{pkmn|Super Mystery Dungeon}}, Mimic will immediately use the enemy&#039;s last used move against the enemy. From Super Mystery Dungeon onwards, Mimic instead copies the enemy&#039;s last used move for the duration of the dungeon floor. The copied move can then be used from the next turn. &lt;br /&gt;
&lt;br /&gt;
Not all moves can be copied. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series, Mimic cannot copy itself, {{m|Encore}}, {{m|Sketch}} or a [[:Category:Moves that call other moves|move that calls other moves]] (except {{m|Sleep Talk}} and {{m|Snatch}}). In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, the move can now copy {{m|Nature Power}} and {{m|Metronome}}, as well as {{m|Me First}}.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=17|acc=100%|range=Front|target=Enemy}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=17|acc=100%|range=Front|target=Enemy}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=17|acc=100%|range=Front|target=Enemy}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=20|ppmax=40|acc=—%|range=Front|target=All|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Makes the user deploy the same move as the one last used by the foe facing it. Some moves cannot be mimicked.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Causes the user to unleash the same move as the one last used by the enemy it is facing. Some moves can&#039;t be mimicked.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|しょうめんの てきポケモンが さいごに くりだしたわざと おなじ わざをくりだす いくつか ものまねできないわざも ある|Causes the user to unleash the same move as the one last used by the enemy it is facing. Some moves can&#039;t be mimicked}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It mimics an enemy&#039;s last move.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;You counter the enemy by mimicking the enemy&#039;s last move.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user copies the move last used by the target. The copied move can be used until the user of Mimic leaves the battle.|image1=Katie Walrein Mimic.png|image1p=Walrein|image2=James Mime Jr Mimic Pin Missile.png|image2p=Mime Jr.;&amp;lt;br&amp;gt;using {{mcolor|Pin Missile|000}}|image3=Sudowoodo Mimic Flamethrower.png|image3p=Sudowoodo;&amp;lt;br&amp;gt;using {{mcolor|Flamethrower|000}}|image4=Brock Bonsly Mimic.png|image4p=Bonsly}}&lt;br /&gt;
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo instantly copies the last move used by the opponent. Sometimes, the branches on its head will glow gold.}}&lt;br /&gt;
{{movemid|type=normal|user=Sudowoodo (Pokémon)|user1=A wild Sudowoodo|startcode=EP162|startname=Type Casting|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Sudowoodo|startcode=DP014|startname=Leave It to Brocko!}}&lt;br /&gt;
{{movep|type=normal|ms=365|pkmn=Walrein|method=Walrein flashes pink and it copies and learns the last move used by the opponent until the end of the battle.}}&lt;br /&gt;
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie&#039;s Walrein|startcode=AG129|startname=A Judgment Brawl}}&lt;br /&gt;
{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=Mime Jr. instantly copies the last move used by the opponent. Sometimes the ball on its head glows white.}}&lt;br /&gt;
{{movemid|type=normal|user=James&#039;s Mime Jr.|startcode=AG162|startname=Spontaneous Combusken!}}&lt;br /&gt;
{{movep|type=normal|ms=438|pkmn=Bonsly|method=The three green orbs on Bonsly&#039;s head glow gold and it copies the last move used by the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Brock&#039;s Bonsly|startcode=DP013|startname=A Staravia is Born!|notes=Caused Bonsly to evolve into Sudowoodo}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user copies the move last used by the target.|image1=Mikey Eevee Mimic Pin Missile EToP.png|image1p=Eevee;&amp;lt;br&amp;gt;using {{mcolor|Pin Missile|000}}}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee instantly copies the last move the opponent used.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Mikey|user1=Mikey&#039;s Eevee|startcode=ET06|startname=To Evolve or Not to Evolve, That is the Question!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user copies the move last used by the target.|image1=Hiori Mime Jr Mimic Psywave.png|image1p=Mime Jr.;&amp;lt;br&amp;gt;using {{mcolor|Psywave|000}}|image2=Hiori Mime Jr Mimic Dark Void.png|image2p=Mime Jr.;&amp;lt;br&amp;gt;using {{mcolor|Dark Void|000}}}}&lt;br /&gt;
{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=Mime Jr. copies the move last used by the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Hiori|user1=Hiori&#039;s Mime Jr.|startcode=P7-08|startname=Lily Regains Her Memories!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user copies the move last used by the target.|image1=Erika Bellsprout Mimic DoubleSlap Adventures.png|image1p=Bellsprout;&amp;lt;br&amp;gt;using {{mcolor|Double Slap|000}}|image2=Sudobo Mimic Primeape Cross Chop Adventures.png|image2p=Sudowoodo;&amp;lt;br&amp;gt;using {{mcolor|Cross Chop|000}}}}&lt;br /&gt;
{{movep|type=normal|ms=069|pkmn=Bellsprout|method=Bellsprout instantly copies the move the opponent last used.}}&lt;br /&gt;
{{MovemidManga|type=normal|user=Erika|user1=Erika&#039;s Bellsprout|startcode=PS020|startname=Meanwhile... Vileplume!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo instantly copies the move last used by the opponent. It can also use the move to form its body to look like the opponent.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Sudobo|user1=Gold&#039;s Sudobo|startcode=PS108|startname=Quilava Quandary}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Mimic I&lt;br /&gt;
|genII=Mimic II&lt;br /&gt;
|genIII=Mimic III&lt;br /&gt;
|genIV=Mimic IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Mimic V&lt;br /&gt;
|genVI=Mimic VI&lt;br /&gt;
|genVI2=Mimic VI 2&lt;br /&gt;
|genVII=Mimic VII&lt;br /&gt;
|genVII2=Mimic VII 2&lt;br /&gt;
|genVIII=Mimic VIII&lt;br /&gt;
|genVIII2=Mimic VIII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|LA=Mimic LA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Mimic Stadium&lt;br /&gt;
|Stad2=Mimic Stad2&lt;br /&gt;
|Colo=Mimic Colo&lt;br /&gt;
|XD=Mimic XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Mimic PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Mimic PMD RB&lt;br /&gt;
|PMDTDS=Mimic PMD TDS&lt;br /&gt;
|PSMD=Mimic PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=模仿 &#039;&#039;{{tt|Mòuhfóng|Mimic}}&#039;&#039;&lt;br /&gt;
|zh_cmn=模仿 &#039;&#039;{{tt|Mófǎng|Mimic}}&#039;&#039;&lt;br /&gt;
|cs=Nápodoba&lt;br /&gt;
|nl=Imitatie&lt;br /&gt;
|fi=Matkinta&lt;br /&gt;
|fr=Copie&lt;br /&gt;
|de=Mimikry&lt;br /&gt;
|el=Μίμιση &#039;&#039;Mímisi&#039;&#039;&lt;br /&gt;
|he=חיקוי &#039;&#039;Khikuy&#039;&#039;&lt;br /&gt;
|id=Meniru&lt;br /&gt;
|it=Mimica&lt;br /&gt;
|ko=흉내내기 &#039;&#039;{{tt|Hyungnaenaegi|Mimicking}}&#039;&#039;&lt;br /&gt;
|pl=Naśladowanie&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Atak Naśladowczy{{tt|*|EP162}}--&amp;gt;&lt;br /&gt;
|pt=Mímica&lt;br /&gt;
|ro=Mimic&lt;br /&gt;
|sr=Imitiranje&lt;br /&gt;
|es_la=Mímica&amp;lt;!--&amp;lt;br&amp;gt;Simulador ([[AG129]])--&amp;gt;&lt;br /&gt;
|es_eu=Mimético&lt;br /&gt;
|sv=Härma&lt;br /&gt;
|vi=Bắt Chước&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Evolution-inducing moves]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that can fail]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mimikry]]&lt;br /&gt;
[[es:Mimético]]&lt;br /&gt;
[[fr:Copie]]&lt;br /&gt;
[[it:Mimica]]&lt;br /&gt;
[[ja:ものまね]]&lt;br /&gt;
[[zh:模仿（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Team_(move)&amp;diff=4483655</id>
		<title>Double Team (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Team_(move)&amp;diff=4483655"/>
		<updated>2026-02-06T19:31:22Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Double Battling Trainer class|Double Team (Trainer class)}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=104&lt;br /&gt;
|name=Double Team&lt;br /&gt;
|jname=かげぶんしん&lt;br /&gt;
|jtranslit=Kage Bunshin&lt;br /&gt;
|jtrans=Shadow Divide&lt;br /&gt;
|gameimage=Double Team IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others once.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Enables the user to perform first in the next turn.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=32&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=32&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=32&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=32&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=32&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=32&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=32&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=32&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=032&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Double Team&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かげぶんしん&#039;&#039;&#039; &#039;&#039;Shadow Divide&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is [[TM32]] from Generation I to [[Pokémon Ultra Sun and Ultra Moon]], in {{g|Brilliant Diamond and Shining Pearl}}., as well as in [[Pokémon Legends: Z-A]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Double Team increases the user&#039;s {{stat|evasion}} by one [[Stat modifier#Stages|stage]].&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Double Team, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
Double Team can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Agility}}, {{m|Quick Attack}}, and {{m|Teleport}} to score double the normal appeal if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
As the evasion and [[accuracy]] stats do not exist in Z-A, Double Team instead causes the user to become intangible at the spot where it was used, which causes all attacks to harmlessly bypass the user and makes it untargetable by further moves for its duration. &lt;br /&gt;
&lt;br /&gt;
Compared to {{m|Protect}} and {{m|Detect}}, Double Team&#039;s intangibility means that [[Plus Move]]s will not harm a Double Team user but will partially ignore protection. To compensate, Double Team has a noticeable wind-up before its effect is triggered in contrast to the instant usage of Protect and Detect. {{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|cooldown-plus=12&lt;br /&gt;
|charge-time=40&lt;br /&gt;
|effect=User becomes briefly intangible after wind-up}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Heightens evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Creates illusory copies to raise evasiveness. &amp;lt;small&amp;gt;(move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Creates illusory copies to enhance elusiveness. &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user creates illusory copies of itself to raise its evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. &amp;lt;small&amp;gt;(move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;The user begins moving so quickly that it creates illusory copies to raise its evasiveness. &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g7=2|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/12|0025|Pikachu|type=Electric|2|Field|Fairy|15{{sup/1|Y}}|15|15|18|21|21{{sup/6|XY}}&amp;lt;br&amp;gt;23{{sup/6|ORAS}}|23|12|8|8|8|−}}&lt;br /&gt;
{{Moveentry/12|0026|Raichu|type=Electric|2|Field|Fairy|−|−|−|−|−|−|−|−|1|1|1|−}}&lt;br /&gt;
{{Moveentry/12|0026|formsig=A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy|form=Alolan Form|||||||−|1|1||1|−}}&lt;br /&gt;
{{Moveentry/12|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|24|48|41|37|37|37|37|8|16|16|16|16}}&lt;br /&gt;
{{Moveentry/12|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||||||−||60}}&lt;br /&gt;
{{Moveentry/12|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug||13|13{{sup/3|RSE}}&amp;lt;br&amp;gt;12{{sup/3|FRLG}}|11|11|11|11|||11|11}}&lt;br /&gt;
{{Moveentry/12|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug||48|41{{sup/3|RSE}}|−|−|−|−||16|16|16|16}}&lt;br /&gt;
{{Moveentry/12|0252|Treecko|type=Grass|2|Monster|Dragon|||−|−|−|−|−||27|27|27|27}}&lt;br /&gt;
{{Moveentry/12|0253|Grovyle|type=Grass|2|Monster|Dragon|||−|−|−|−|−||35|35|35|27}}&lt;br /&gt;
{{Moveentry/12|0254|Sceptile|type=Grass|2|Monster|Dragon|||−|−|−|−|−||35|35|35|27}}&lt;br /&gt;
{{Moveentry/12|0276|Taillow|type=Normal|type2=Flying|1|Flying|Flying|||19|19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|||17}}&lt;br /&gt;
{{Moveentry/12|0277|Swellow|type=Normal|type2=Flying|1|Flying|Flying|||19|19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|||17}}&lt;br /&gt;
{{Moveentry/12|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||11|10|10|10{{sup/6|XY}}&amp;lt;br&amp;gt;6{{sup/6|ORAS}}|6||3|3|3|30}}&lt;br /&gt;
{{Moveentry/12|0281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||1, 11|1, 10|1, 10|1, 10{{sup/6|XY}}&amp;lt;br&amp;gt;1, 6{{sup/6|ORAS}}|1, 6||1|1|1|30}}&lt;br /&gt;
{{Moveentry/12|0282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||1, 11|1, 10|1, 10|1, 10{{sup/6|XY}}&amp;lt;br&amp;gt;1, 6{{sup/6|ORAS}}|1, 6||1|1|1|30}}&lt;br /&gt;
{{Moveentry/12|0291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug|||20|20|20|20|1, {{tt|Evo.|Learned upon evolving}}||1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/12|0313|Volbeat|type=Bug|2|Bug|Human-Like|||9|5|5|5|5|||5|5}}&lt;br /&gt;
{{Moveentry/12|0359|Absol|type=Dark|1|Field|Field|||31|33|33{{sup/5|BW}}&amp;lt;br&amp;gt;25{{sup/5|B2W2}}|25{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19||5|5||32}}&lt;br /&gt;
{{Moveentry/12|0361|Snorunt|type=Ice|2|Fairy|Mineral|||7|4|4|4{{sup/6|XY}}&amp;lt;br&amp;gt;5{{sup/6|ORAS}}|5||10|10|10|35}}&lt;br /&gt;
{{Moveentry/12|0362|Glalie|type=Ice|2|Fairy|Mineral|||1, 7|1, 4|1, 4|1, 4{{sup/6|XY}}&amp;lt;br&amp;gt;1, 5{{sup/6|ORAS}}|1, 5||1|1|1|35}}&lt;br /&gt;
{{Moveentry/12|0386|formsig=S|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=Speed Forme|||10|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13|||13|13}}&lt;br /&gt;
{{Moveentry/12|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying||||13|13|13|13|||13|13|16}}&lt;br /&gt;
{{Moveentry/12|0397|Staravia|type=Normal|type2=Flying|1|Flying|Flying||||13|13|13|13|||13|13|16}}&lt;br /&gt;
{{Moveentry/12|0398|Staraptor|type=Normal|type2=Flying|1|Flying|Flying||||13|13|13|13|||13|13|16}}&lt;br /&gt;
{{Moveentry/12|0428|Lopunny|type=Normal|2|Field|Human-Like||||−|−|−|−||−|−||12}}&lt;br /&gt;
{{Moveentry/12|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug||||1, 11|1, 11|1, 11|1, 11|||1, 11|1}}&lt;br /&gt;
{{Moveentry/12|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous||||1, 10|1, 10|1, 10{{sup/6|XY}}&amp;lt;br&amp;gt;1, 6{{sup/6|ORAS}}|1, 6||1|1|1|30}}&lt;br /&gt;
{{Moveentry/12|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral||||1, 4|1, 4|1, 4{{sup/6|XY}}&amp;lt;br&amp;gt;1, 5{{sup/6|ORAS}}|1, 5||1|1|1|1}}&lt;br /&gt;
{{Moveentry/12|0479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|form=All available forms||||15|15|15|15||1|1|1|1}}&lt;br /&gt;
{{Moveentry/12|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||1|1|1|1||1|1|1}}&lt;br /&gt;
{{Moveentry/12|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered||||47|47|47|47|||47|47|47}}&lt;br /&gt;
{{Moveentry/12|0566|Archen|type=Rock|type2=Flying|2|Flying|Water 3|||||8|8|8||−}}&lt;br /&gt;
{{Moveentry/12|0567|Archeops|type=Rock|type2=Flying|2|Flying|Water 3|||||8|8|8||−}}&lt;br /&gt;
{{Moveentry/12|0587|Emolga|type=Electric|type2=Flying|1|Field|Field|||||19|19|19||5|||5}}&lt;br /&gt;
{{Moveentry/12|0617|Accelgor|type=Bug|1|Bug|Bug|||||1, 8|1, 8|1, 8||1}}&lt;br /&gt;
{{Moveentry/12|0656|Froakie|type=Water|1|Water 1|Water 1||||||43|43||||43|51}}&lt;br /&gt;
{{Moveentry/12|0657|Frogadier|type=Water|1|Water 1|Water 1||||||48|50||||50|51}}&lt;br /&gt;
{{Moveentry/12|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||||||52|56||||56|51}}&lt;br /&gt;
{{Moveentry/12|0690|Skrelp|type=Poison|type2=Water|2|Water 1|Dragon||||||28|28||20||20|22}}&lt;br /&gt;
{{Moveentry/12|0691|Dragalge|type=Poison|type2=Dragon|2|Water 1|Dragon||||||28|28||20||20|22}}&lt;br /&gt;
{{Moveentry/12|0714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon||||||−|−||12||12|12}}&lt;br /&gt;
{{Moveentry/12|0715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon||||||−|−||12||12|12}}&lt;br /&gt;
{{Moveentry/12|0717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||||||5|5||1|||1}}&lt;br /&gt;
{{Moveentry/12|0744|Rockruff|type=Rock|1|Field|Field|||||||−||8||8}}&lt;br /&gt;
{{Moveentry/12|0745|Lycanroc|type=Rock|1|Field|Field|form=Midday Form|||||||−||1||1}}&lt;br /&gt;
{{Moveentry/12|0745|formsig=Mn|Lycanroc|type=Rock|1|Field|Field|form=Midnight Form|||||||−||1||1}}&lt;br /&gt;
{{Moveentry/12|0745|formsig=D|Lycanroc|type=Rock|1|Field|Field|form=Dusk Form|||||||−||1||1}}&lt;br /&gt;
{{Moveentry/12|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|||||||5||12||12|12}}&lt;br /&gt;
{{Moveentry/12|0827|Nickit|type=Dark|1|Field|Field|||||||||−|||44}}&lt;br /&gt;
{{Moveentry/12|0828|Thievul|type=Dark|1|Field|Field|||||||||−|||44}}&lt;br /&gt;
{{Moveentry/12|0900|Kleavor|type=Bug|type2=Rock|1|Bug|Bug|||||||||||16|16}}&lt;br /&gt;
{{Moveentry/12|0908|Meowscarada|type=Grass|type2=Dark|2|Field|Grass|||||||||||{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/12|1006|Iron Valiant|type=Fairy|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||||||1}}&lt;br /&gt;
{{Movefoot|Normal|12}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|SwSh}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/2|0509|Purrloin|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/2|0566|Archen|type=Rock|type2=Flying|2|Flying|Water 3|✔}}&lt;br /&gt;
{{Moveentry/2|0595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0816|Sobble|type=Water|2|Water 1|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0885|Dreepy|type=Dragon|type2=Ghost|2|Amorphous|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying||✔}}&lt;br /&gt;
{{Movefoot|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
====Before Generation IX====&lt;br /&gt;
{{Movehead/TMGames|Normal|g1tm=32&lt;br /&gt;
|g2tm=32&lt;br /&gt;
|g3tm=32&lt;br /&gt;
|g4tm=32&lt;br /&gt;
|g5tm=32&lt;br /&gt;
|g6tm=32&lt;br /&gt;
|g7tm=32&lt;br /&gt;
|g8=1|g8tm=32|g8g={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9=none}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=15 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/8|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0235|Smeargle|type=Normal|1|Field|Field||✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0265|Wurmple|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0266|Silcoon|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0268|Cascoon|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral|||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0401|Kricketot|type=Bug|1|Bug|Bug||||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms||||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug||||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/8|0602|Tynamo|type=Electric|1|Amorphous|Amorphous|||||✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/8|0664|Scatterbug|type=Bug|1|Bug|Bug||||||✘|✘|}}&lt;br /&gt;
{{Moveentry/8|0665|Spewpa|type=Bug|1|Bug|Bug||||||✘|✘|}}&lt;br /&gt;
{{Moveentry/8|0787|Tapu Bulu|type=Grass|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||||✘|}}&lt;br /&gt;
{{Moveentry/8|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||✘|}}&lt;br /&gt;
{{Moveentry/8|0790|Cosmoem|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||✘|}}&lt;br /&gt;
{{Moveentry/8|0803|Poipole|type=Poison|1|No Eggs Discovered|No Eggs Discovered|||||||✘|}}&lt;br /&gt;
{{Moveentry/8|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|||||||✘|}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
====Generation IX onward====&lt;br /&gt;
{{Movehead/TMGames|Normal|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none&lt;br /&gt;
|g9=1|g9tm=032|g9g={{gameabbrev9|ZA}}}}&lt;br /&gt;
{{Moveentry/1|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0026|Raichu|type=Electric|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0026|formsig=A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0053|Persian|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0152|Chikorita|type=Grass|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0153|Bayleef|type=Grass|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0154|Meganium|type=Grass|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0158|Totodile|type=Water|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0159|Croconaw|type=Water|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0160|Feraligatr|type=Water|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0172|Pichu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0252|Treecko|type=Grass|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0253|Grovyle|type=Grass|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0254|Sceptile|type=Grass|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0359|Absol|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0361|Snorunt|type=Ice|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0362|Glalie|type=Ice|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0397|Staravia|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0398|Staraptor|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0428|Lopunny|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0498|Tepig|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0499|Pignite|type=Fire|type2=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0504|Patrat|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0505|Watchog|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0509|Purrloin|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0510|Liepard|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0517|Munna|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0518|Musharna|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0587|Emolga|type=Electric|type2=Flying|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0656|Froakie|type=Water|1|Water 1|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0657|Frogadier|type=Water|1|Water 1|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms|✔}}&lt;br /&gt;
{{Moveentry/1|0661|Fletchling|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0662|Fletchinder|type=Fire|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0663|Talonflame|type=Fire|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0669|Flabébé|type=Fairy|1|Fairy|Fairy|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0670|Floette|type=Fairy|1|Fairy|Fairy|form=All main forms|✔}}&lt;br /&gt;
{{Moveentry/1|0670|formsig=E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=Eternal Flower|✔}}&lt;br /&gt;
{{Moveentry/1|0671|Florges|type=Fairy|1|Fairy|Fairy|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0678|Meowstic|type=Psychic|1|Field|Field|form=Male|✔}}&lt;br /&gt;
{{Moveentry/1|0687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|0690|Skrelp|type=Poison|type2=Water|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0691|Dragalge|type=Poison|type2=Dragon|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0707|Klefki|type=Steel|type2=Fairy|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0827|Nickit|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0828|Thievul|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female|✔}}&lt;br /&gt;
{{Moveentry/1|0900|Kleavor|type=Bug|type2=Rock|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|✔}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|0422|formsig=E|Shellos|type=Water|2|Water 1|Amorphous|[[Hayley&#039;s trades#Shellos|My Pokémon Ranch]]|form=East Sea}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Shadows of Almia]] - &#039;&#039;{{DL|Ranger Net|Liberate the Tower!}}&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Double Team raises the raises the user&#039;s evasiveness by one stage. &lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=17|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=17|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=17|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=15|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Double Team&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|1&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|Self&lt;br /&gt;
|—&lt;br /&gt;
|Raises the user&#039;s evasiveness by one stat rank.&lt;br /&gt;
|{{sync|Steven|Deoxys|sygna=y}} &amp;lt;small&amp;gt;({{form|Deoxys|Speed Forme}})&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync|Eve|Eevee|Poké Kid}}&amp;lt;hr&amp;gt;{{sync|Cheren|Liepard}}&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! colspan=12 | {{color2|000|Buddy move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Transformational Double Team&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|—&lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When any allies&#039; attack moves hit a total of 10 times while this move is deactivated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When this move is used.&lt;br /&gt;
&lt;br /&gt;
Raises the evasiveness of all allied [[sync pair]]s by two stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks when the user&#039;s [[sync move]] is {{t|Dark}} [[type]]. Turns the field of play&#039;s {{mas|zone}} into a Dark Zone when the user&#039;s sync move is Dark type. (A Dark Zone powers up Dark-type attacks.) Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks when the user&#039;s sync move is {{t|Water}} type. Makes the {{mas|weather}} [[rain]]y when the user&#039;s sync move is Water type.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Calem|Greninja|Champion}} {{shinystar}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Double Team:&#039;&#039;&#039;&lt;br /&gt;
** Description prior to Version 2.10.0 (from June 28, 2021): Raises the user&#039;s evasiveness.&lt;br /&gt;
* &#039;&#039;&#039;Transformational Double Team:&#039;&#039;&#039;&lt;br /&gt;
** This buddy move was known as B Double Team prior to version 2.38.0.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Double Team start SSBB.png|Lucario about to use &#039;&#039;&#039;Double Team&#039;&#039;&#039;.&lt;br /&gt;
Double Team miss SSBB.png|Lucario using &#039;&#039;&#039;Double Team&#039;&#039;&#039;.&lt;br /&gt;
Double Team hit SSBB.png|Lucario attacking.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{sbw|Double Team}} is {{SSB|Lucario}}&#039;s down Special move. When Lucario uses Double Team, it creates copies of itself for its opponent to attack, while the real Lucario sneaks up from behind to counterattack.&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Double Team is {{p|Greninja}}&#039;s second move. It is obtained by evolving into {{p|Frogadier}} at level 5 and upgrading {{m|Substitute}} into it instead of {{m|Smokescreen}}. The user briefly vanishes before dashing and sending clones in different directions. The clones can attack nearby targets. The user is unstoppable while dashing. At level 13, the move&#039;s cooldown is decreased.&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user&#039;s Evasion by one level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user&#039;s Evasiveness by 1 level.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの かいひを １だんかいあげる|Boosts the user&#039;s Evasiveness by 1 level}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your evasiveness. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}&lt;br /&gt;
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Generate a second Lucario, and then counterattack.{{tt|*|Super Smash Bros. for 3DS manual}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user makes illusory copies of itself that disorient the opponent.|image1=Clemont Bunnelby Double Team.png|image1p=Bunnelby|image2=Ash Lucario Double Team.png|image2p=Lucario|image3=Zoey Mismagius Leafeon Double Team.png|image3p=Mismagius and Leafeon|image4=Captain Pikachu Double Team.png|image4p=Pikachu}}&lt;br /&gt;
{{movep|type=normal|ms=044|pkmn=Gloom|method=Gloom&#039;s body becomes outlined in blue energy. It then glows white and creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Florinda|user1=Florinda&#039;s Gloom|startcode=EP068|startname=Make Room for Gloom|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=Golbat creates a copy and uses it as a decoy. After the opponent attacks it, it disappears and Golbat appears behind the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mandi|user1=Mandi&#039;s Golbat|startcode=EP075|startname=Round One - Begin!}}&lt;br /&gt;
{{movep|type=normal|ms=123|pkmn=Scyther|method=Scyther&#039;s body glows white or multicolored before creating two or more copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Jeanette Fisher|user1=Jeanette Fisher&#039;s Scyther|startcode=EP077|startname=The Fourth Round Rumble}}&lt;br /&gt;
{{movemid|type=normal|user=Tracey&#039;s Scyther|startcode=EP097|startname=Tracey Gets Bugged}}&lt;br /&gt;
{{movemid|type=normal|user=Bugsy&#039;s Scyther|startcode=EP144|startname=Gettin&#039; The Bugs Out}}&lt;br /&gt;
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Tad|user1=Tad&#039;s Poliwrath|startcode=EP105|startname=Charizard Chills}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Eevee|startcode=EP116|startname=The Rivalry Revival}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY095|startname=Love Strikes! Eevee, Yikes!}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Alex Davis|user1=Alex Davis&#039;s Alakazam|startcode=EP171|startname=Power Play!}}&lt;br /&gt;
{{movep|type=normal|ms=193|pkmn=Yanma|method=Yanma creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Zachary Evans|user1=Zachary Evans&#039;s Yanma|startcode=EP177|startname=Wings &#039;N&#039; Things}}&lt;br /&gt;
{{movep|type=normal|ms=188|pkmn=Skiploom|method=Skiploom creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ephraim|user1=Ephraim&#039;s Skippy|startcode=EP178|startname=The Grass Route}}&lt;br /&gt;
{{movep|type=normal|ms=198|pkmn=Murkrow|method=Murkrow flies around so fast it looks like a blur, and it moves fast so it looks like there are multiple other Murkrow.}}&lt;br /&gt;
{{movemid|type=normal|user=Murkrow (Pokémon)|user1=Multiple wild Murkrow|startcode=EP184|startname=All That Glitters!}}&lt;br /&gt;
{{movep|type=normal|ms=216|pkmn=Teddiursa|method=Teddiursa creates two other copies of itself that does anything it does.}}&lt;br /&gt;
{{movemid|type=normal|user=Teddiursa (Pokémon)|user1=A wild Teddiursa|startcode=EP186|startname=UnBEARable}}&lt;br /&gt;
{{movep|type=normal|ms=076|pkmn=Golem|method=Golem creates two other copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Goneff|user1=Goneff&#039;s Golem|startcode=EP192|startname=The Wayward Wobbuffet}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Scizor creates multiple copies of itself. Sometimes, its body glows white before it multiplies.}}&lt;br /&gt;
{{movemid|type=normal|user=Iron-Masked Marauder|user1=Iron-Masked Marauder&#039;s Scizor|startcode=M04|startname=Celebi: The Voice of the Forest}}&lt;br /&gt;
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie&#039;s Scizor|startcode=AG129|startname=A Judgment Brawl}}&lt;br /&gt;
{{movemid|type=normal|user=McCann|user1=McCann&#039;s Scizor|startcode=DP154|startname=Mastering Current Events!}}&lt;br /&gt;
{{movep|type=normal|ms=236|pkmn=Tyrogue|method=Tyrogue&#039;s body glows white and creates multiple copies of himself.}}&lt;br /&gt;
{{movemid|type=normal|user=Kiyo|user1=Kiyo&#039;s Tyrogue|startcode=EP233|startname=A Tyrogue Full of Trouble}}&lt;br /&gt;
{{movep|type=normal|ms=240|pkmn=Magby|method=Magby&#039;s body glows white, then makes multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Satchel (EP262)|user1=Satchel&#039;s Magby|startcode=EP262|startname=You&#039;re a Star, Larvitar!}}&lt;br /&gt;
{{movep|type=normal|ms=162|pkmn=Furret|method=Furret&#039;s body glows white, then creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Salvador|user1=Salvador&#039;s Furret|startcode=EP266|startname=A Claim to Flame!}}&lt;br /&gt;
{{movep|type=normal|ms=218|pkmn=Slugma|method=Slugma&#039;s body glows white then creates two other copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Macy|user1=Macy&#039;s Slugma|startcode=EP267|startname=Love, Pokémon Style|endcode=EP272|endname=Johto Photo Finish}}&lt;br /&gt;
{{movep|type=normal|ms=082|pkmn=Magneton|method=Magneton glows white then creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Vincent|user1=Jackson&#039;s Magneton|startcode=EP268|startname=Tie One On!}}&lt;br /&gt;
{{movep|type=normal|ms=278|pkmn=Wingull|method=Wingull&#039;s body glows white, then creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Wingull|startcode=AG034|startname=Having a Wailord of a Time}}&lt;br /&gt;
{{movep|type=normal|ms=262|pkmn=Mightyena|method=Mightyena&#039;s body glows white and creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Tabitha|user1=Tabitha&#039;s Mightyena|startcode=AG036|startname=The Spheal of Approval}}&lt;br /&gt;
{{movep|type=normal|ms=301|pkmn=Delcatty|method=Delcatty&#039;s body glows white, then it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Georgio|user1=Georgio&#039;s Delcatty|startcode=HS11|startname=A Date With Delcatty}}&lt;br /&gt;
{{movep|type=normal|ms=291|pkmn=Ninjask|method=Ninjask disappears to dodge an attack, then reappears a few seconds later; or, Ninjask&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Colonel Hansen|user1=Colonel Hansen&#039;s two Ninjask|startcode=AG044|startname=The Princess and the Togepi}}&lt;br /&gt;
{{movemid|type=normal|user=Brandon (anime)|user1=Brandon&#039;s Ninjask|startcode=AG190|startname=Pace - The Final Frontier!}}&lt;br /&gt;
{{movep|type=normal|ms=219|pkmn=Magcargo|method=Magcargo&#039;s body glows white then creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Flannery|user1=Flannery&#039;s Mag|startcode=AG056|startname=Going, Going, Yawn}}&lt;br /&gt;
{{movep|type=normal|ms=276|pkmn=Taillow|method=Taillow&#039;s body glows white then creates five copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ritchie|user1=Ritchie&#039;s Rose|startcode=HS13|startname=Celebi and Joy!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Ludicolo&#039;s body glows whitish-green and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo!}}&lt;br /&gt;
{{movep|type=normal|ms=386|pkmn=Deoxys|method=Deoxys raises its tentacles and creates hundreds of copies of itself. The copies are purple in color and have no pupils. The copies then do whatever the user tells them to do. When the copies are hit, they disintegrate.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movep|type=normal|ms=370|pkmn=Luvdisc|method=Luvdisc&#039;s body glows white, then creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Caserin and Luverin|user1=Misty&#039;s Caserin|startcode=HS16|startname=Luvdisc is a Many Splendored Thing!}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=Salamence&#039;s body glows white, then creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver (HS18)|user1=Silver&#039;s Salamence|startcode=HS18|startname=The Search for the Legend}}&lt;br /&gt;
{{movep|type=normal|ms=277|pkmn=Swellow|method=Swellow&#039;s body glows white and creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Swellow|startcode=AG100|startname=Solid as a Solrock}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit&#039;s body glows white and creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Kent (AG103)|user1=Kent&#039;s Surskit|startcode=AG103|startname=A Cacturne for the Worse}}&lt;br /&gt;
{{movep|type=normal|ms=361|pkmn=Snorunt|method=Snorunt&#039;s body glows white and creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorunt|startcode=AG108|startname=Let it Snow, Let it Snow, Let it Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=052|pkmn=Meowth|method=Meowth&#039;s body glows white and creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Tyson&#039;s Meowth|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glows white and creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Glalie|startcode=AG128|startname=Shocks and Bonds}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Glalie|startcode=SM060|startname=Getting a Jump on the Competition!}}&lt;br /&gt;
{{movep|type=normal|ms=094|pkmn=Gengar|method=Multiple shadows come out of Gengar&#039;s body that take the shape of it.}}&lt;br /&gt;
{{movemid|type=normal|user=Agatha&#039;s Gengar|startcode=AG132|startname=The Scheme Team}}&lt;br /&gt;
{{movep|type=normal|ms=275|pkmn=Shiftry|method=Multiple shadows come out of Shiftry&#039;s body and take the form of Shiftry; or, Shiftry moves quickly, leaving behind afterimages of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Angela|user1=Angela&#039;s Shiftry|startcode=AG156|startname=From Cradle to Save}}&lt;br /&gt;
{{movemid|type=normal|user=Spenser|user1=Spenser&#039;s Shiftry|startcode=AG164|startname=Ka Boom with a View!}}&lt;br /&gt;
{{movep|type=normal|ms=128|pkmn=Tauros|method=Tauros splits into multiple copies of himself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Tauros|startcode=AG170|startname=Second Time&#039;s the Charm!}}&lt;br /&gt;
{{movep|type=normal|ms=018|pkmn=Pidgeot|method=Pidgeot moves quickly to create multiple afterimages of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Solidad|user1=Solidad&#039;s Pidgeot|startcode=AG182|startname=Channeling the Battle Zone!}}&lt;br /&gt;
{{movep|type=normal|ms=190|pkmn=Aipom|method=Aipom&#039;s body glows white or becomes outlined in white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Dawn&#039;s Aipom|startcode=AG183|startname=Aipom and Circumstance!}}&lt;br /&gt;
{{movep|type=normal|ms=396|pkmn=Starly|method=Starly creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul|user1=Paul&#039;s Starly|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=334|pkmn=Altaria|method=Altaria&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Altaria|startcode=DP010|startname=Not on MY Watch Ya Don&#039;t!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=Misdreavus splits into three other copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey|user1=Zoey&#039;s Misdreavus|startcode=DP011|startname=Mounting a Coordinator Assault!}}&lt;br /&gt;
{{movep|type=normal|ms=074|pkmn=Geodude|method=Geodude&#039;s whole body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Geodude|startcode=DP033|startname=All Dressed Up with Somewhere to Go!}}&lt;br /&gt;
{{movep|type=normal|ms=491|pkmn=Darkrai|method=Darkrai&#039;s body glows red and it creates faded copies of itself that circles around the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=424|pkmn=Ambipom|method=Ambipom&#039;s body glows white and it creates multiple copies of itself. Sometimes, its body doesn&#039;t even glow at all.}}&lt;br /&gt;
{{movemid|type=normal|user=Dawn&#039;s Ambipom|startcode=DP087|startname=The Psyduck Stops Here!}}&lt;br /&gt;
{{movep|type=normal|ms=026|pkmn=Raichu|method=Raichu&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash Ketchum|user1=A Raichu Ash used briefly|startcode=DP088|startname=Camping It Up!}}&lt;br /&gt;
{{movep|type=normal|ms=489|pkmn=Phione|method=Phione&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Phione (Pokémon)|user1=A wild Phione|startcode=DP113|startname=Hold the Phione!}}&lt;br /&gt;
{{movep|type=normal|ms=122|pkmn=Mr. Mime|method=Mr. Mime&#039;s body glows white and it creates five identical copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Clayton|user1=Clayton&#039;s Mr. Mime|startcode=DP159|startname=Short and To the Punch!}}&lt;br /&gt;
{{movep|type=normal|ms=444|pkmn=Gabite|method=Gabite&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula&#039;s Gabite|startcode=DP175|startname=Opposites Interact!}}&lt;br /&gt;
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey|user1=Zoey&#039;s Mismagius|startcode=DP176|startname=Coming Full-Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=470|pkmn=Leafeon|method=Leafeon&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey|user1=Zoey&#039;s Leafeon|startcode=DP176|startname=Coming Full-Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=405|pkmn=Luxray|method=Luxray&#039;s body flashes white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Volkner|user1=Volkner&#039;s Luxray|startcode=DP179|startname=The Eighth Wonder of the Sinnoh World!}}&lt;br /&gt;
{{movep|type=normal|ms=515|pkmn=Panpour|method=Panpour&#039;s body flashes white and it creates multiple copies of itself. As each copy is created, a flash of white light appears where it is going to appear.}}&lt;br /&gt;
{{movemid|type=normal|user=Cress&#039;s Panpour|startcode=BW005|startname=Triple Leaders, Team Threats!}}&lt;br /&gt;
{{movep|type=normal|ms=520|pkmn=Tranquill|method=Tranquill&#039;s entire body glows white and it creates four copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Tranquill|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=527|pkmn=Woobat|method=Woobat&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Woobat (Pokémon)|user1=A wild Woobat|startcode=BW018|startname=Sewaddle and Burgh in Pinwheel Forest!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle disappears just as it is about to be hit by an attack. Then it reappears along with multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movep|type=normal|ms=622|pkmn=Golett|method=Golett&#039;s body flashes white and it creates three copies of itself around the battlefield. It then flashes white once again, creating two more copies.}}&lt;br /&gt;
{{movemid|type=normal|user=Luke|user1=Luke&#039;s Golett|startcode=BW042|startname=Club Battle Finale: A Heroes Outcome!}}&lt;br /&gt;
{{movep|type=normal|ms=617|pkmn=Accelgor|method=Accelgor crosses its arms and its entire body starts to glow white. It then opens its arms and it creates four copies of itself. When the copies shoot through the air, they leave behind a light blue stream of energy; or Accelgor disappears and then forms several clones of itself and surrounds its oppenent moving at great speed.}}&lt;br /&gt;
{{movemid|type=normal|user=Charles|user1=Charles&#039;s Accelgor|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movemid|type=normal|user=Shōyu|user1=Shōyu&#039;s Accelgor|startcode=HZ114|startname=Mega Evolution - Bonds}}&lt;br /&gt;
{{movep|type=normal|ms=647|pkmn=Keldeo|method=Keldeo flashes in light blue, then jumps aside, leaving behind an afterimage of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Keldeo (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice}}&lt;br /&gt;
{{movep|type=normal|ms=647R|pkmn=Keldeo|method=Resolute Form Keldeo flashes in light blue and multiple copies of itself appear on either side of it.}}&lt;br /&gt;
{{movemid|type=normal|user=Keldeo (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice}}&lt;br /&gt;
{{movep|type=normal|ms=621|pkmn=Druddigon|method=Druddigon&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Drayden|user1=Drayden&#039;s Druddigon|startcode=BW101|startname=Drayden Versus Iris: Past, Present, and Future!}}&lt;br /&gt;
{{movep|type=normal|ms=510|pkmn=Liepard|method=Liepard&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Stephan|user1=Stephan&#039;s Liepard|startcode=BW106|startname=Strong Strategy Steals the Show!}}&lt;br /&gt;
{{movep|type=normal|ms=136|pkmn=Flareon|method=Flareon&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Flareon|startcode=BW108|startname=A Unova League Evolution!}}&lt;br /&gt;
{{movep|type=normal|ms=582|pkmn=Vanillite|method=Vanillite&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Teaque|user1=Teaque&#039;s Vanillite|startcode=BW125|startname=Cilan and the Case of the Purrloin Witness!}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ninetales (Pokémon)|user1=A wild Ninetales|startcode=BW135|startname=Mystery on a Deserted Island!}}&lt;br /&gt;
{{movep|type=normal|ms=661|pkmn=Fletchling|method=Fletchling&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Fletchling|startcode=XY003|startname=A Battle of Aerial Mobility!}}&lt;br /&gt;
{{movemid|type=normal|user=Clarice|user1=Clarice&#039;s Fletchling|startcode=XY112|startname=Master Class is in Session!}}&lt;br /&gt;
{{movep|type=normal|ms=659|pkmn=Bunnelby|method=Bunnelby&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Clemont&#039;s Bunnelby|startcode=XY009|startname=Clemont&#039;s Got a Secret!}}&lt;br /&gt;
{{movep|type=normal|ms=656|pkmn=Froakie|method=Froakie&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Froakie|startcode=XY017|startname=A Rush of Ninja Wisdom!}}&lt;br /&gt;
{{movep|type=normal|ms=658|pkmn=Greninja|method=Greninja&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Riot|user1=Riot&#039;s Greninja|startcode=M17|startname=Diancie and the Cocoon of Destruction}}&lt;br /&gt;
{{movemid|type=normal|user=Sanpei&#039;s Greninja|startcode=XY052|startname=A Stealthy Challenge!}}&lt;br /&gt;
{{movemid|type=normal|user=Ippei|user1=Ippei&#039;s Greninja|startcode=XY100|startname=A Festival of Decisions!|notes=First mentioned in &#039;&#039;{{color2|000|XY017|A Rush of Ninja Wisdom!}}&#039;&#039;}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Greninja|startcode=XY106|startname=A Meeting of Two Journeys!}}&lt;br /&gt;
{{movep|type=normal|ms=676Da|pkmn=Furfrou|method=Furfrou creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Kayleigh|user1=Kayleigh&#039;s Furfrou|startcode=XY047|startname=Dreaming a Performer&#039;s Dream!}}&lt;br /&gt;
{{movep|type=normal|ms=657|pkmn=Frogadier|method=Frogadier&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Frogadier|startcode=XY058|startname=The Green, Green Grass Types of Home!}}&lt;br /&gt;
{{movep|type=normal|ms=580|pkmn=Ducklett|method=Ducklett&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Performer|user1=A Performer&#039;s Ducklett|startcode=XY101|startname=A Dancing Debut!}}&lt;br /&gt;
{{movep|type=normal|ms=658A|pkmn=Greninja|method=Ash-Greninja&#039;s body glows white and it creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Greninja|startcode=XY118|startname=Championing a Research Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile&#039;s body glows white and it creates multiples copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
{{movep|type=normal|ms=793|pkmn=Nihilego|method=Nihilego&#039;s body glows white and it creates multiples copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ultra Beasts (anime)#Nihilego|user1=Nihilego (anime)|startcode=SM050|startname=Faba&#039;s Revenge!}}&lt;br /&gt;
{{movep|type=normal|ms=745|pkmn=Lycanroc|method=Midday Form Lycanroc creates multiples copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Olivia&#039;s Lycanroc|startcode=SM103|startname=Heart of Fire! Heart of Stone!}}&lt;br /&gt;
{{movep|type=normal|ms=447|pkmn=Riolu|method=Riolu creates multiples copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Riolu|startcode=JN027|startname=Toughing It Out!|notes=Riolu {{color2|000|Animated series move errors|cannot legally learn}} Double Team in {{color2|000|Generation VIII}}}}&lt;br /&gt;
{{movep|type=normal|ms=083|pkmn=Farfetch&#039;d|method=Farfetch&#039;d creates multiple copies of itself. The copies disappear in a puff of smoke when hit.}}&lt;br /&gt;
{{movemid|type=normal|user=Goh&#039;s Farfetch&#039;d|startcode=JN030|startname=Betrayed, Bothered, and Beleaguered!|notes=Farfetch&#039;d {{color2|000|Animated series move errors|cannot legally learn}} Double Team in {{color2|000|Generation VIII}}}}&lt;br /&gt;
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Lucario|startcode=JN046|startname=Getting More Than You Battled For!|notes=Lucario {{color2|000|Animated series move errors|cannot legally learn}} Double Team in {{color2|000|Generation VIII}}}}&lt;br /&gt;
{{movep|type=normal|ms=448M|pkmn=Lucario|method=Mega Lucario creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Lucario|startcode=JN108|startname=Catching the Aura of Fate!|notes=Lucario {{color2|000|Animated series move errors|cannot legally learn}} Double Team in {{color2|000|Generation VIII}}}}&lt;br /&gt;
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu moves rapidly to create multiple copies of itself.}}&lt;br /&gt;
{{movebtm|type=normal|user=Captain Pikachu|user1=Friede&#039;s Captain Pikachu|startcode=HZ002|startname=The Pendant That Starts It All (Part Two)}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[EP006|Clefairy and the Moon Stone]]&#039;&#039;, {{an|Brock}} told his {{TP|Brock|Zubat}} to use Double Team. This is a dubbing error, as in the original Japanese version, Brock told Zubat to use {{m|Whirlwind}} instead.&lt;br /&gt;
* In the preview for the [[banned episodes|unaired]] {{OBP|AG101|unaired}}, a {{p|Whiscash}} is seen using Double Team.&lt;br /&gt;
* In &#039;&#039;[[XY017|A Rush of Ninja Wisdom!]]&#039;&#039;, [[Nihei]]&#039;s {{p|Venusaur}} was mentioned to know Double Team.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user multiplies into twos at a time.|image1=Murkrow Double Team AP.png|image1p=Murkrow|image2=Team Magma Mightyena Double Team AP.png|image2p=Mightyena}}&lt;br /&gt;
{{movep|type=normal|ms=198|pkmn=Murkrow|method=Murkrow multiplies into twos at a time.}}&lt;br /&gt;
{{movemid|type=normal|user=Murkrow (Pokémon)|user1=Three wild Murkrow|startcode=SP05|startname=The Murkrows&#039; Plot|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=262|pkmn=Mightyena|method=Mightyena divides itself into twos where the clones become transparent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Magma|user1=Team Magma&#039;s Mightyena|startcode=SP23|startname=Two Groups Attacking! Magma VS. Aqua}}&lt;br /&gt;
&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=By moving rapidly, the user makes illusory copies of itself that disorient the opponent.|image1=Muteki Jellicent Double Team.png|image1p=Jellicent}}&lt;br /&gt;
{{movep|type=normal|ms=593|pkmn=Jellicent|method=Jellicent makes multiple copies of itself by moving rapidly.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Muteki|user1=Muteki&#039;s Jellicent|startcode=PBW7|startname=Victini - A New Friend!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Magical Pokémon Journey===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates illusionary copies of themselves.|image1=Scizor Double Team MPJ.png|image1p=Scizor}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Scizor creates illusionary copies of itself, confusing the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Scizor (Pokémon)|user1=A wild Scizor|startcode=PPP52|startname=Go, Go, Apricot! (Part 2)}}&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates illusionary copies of themselves.|image1=Riot Greninja Double Team M17 manga.png|image1p=Greninja}}&lt;br /&gt;
{{movep|type=normal|ms=658|pkmn=Greninja|method=Greninja creates illusionary copies of itself, confusing the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Riot|user1=Riot&#039;s Greninja|startcode=Diancie and the Cocoon of Destruction (manga)|startname=Diancie and the Cocoon of Destruction|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates multiple copies of themselves.|image1=Croaky Double Team.png|image1p=Greninja|image2=Janine Crobat Double Team Adventures.png|image2p=Crobat|image3=Marshal Mienshao Pound Alder Accelgor Double Team Adventures.png|image3p=Accelgor|image4=Roark Cranidos Double Team Adventures.png|image4p=Cranidos}}&lt;br /&gt;
{{movep|type=normal|ms=061|pkmn=Poliwhirl|method=Poliwhirl disappears right before it&#039;s about to get hit by an attack, creating an afterimage. It then reappears somewhere else.}}&lt;br /&gt;
{{movemid|type=normal|user=Poli|user1=Red&#039;s Poli|startcode=PS009|startname=...But Fearow Itself!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath disappears right before it&#039;s about to get hit by an attack, creating an afterimage. It then reappears somewhere else, or Poliwrath creates multiple copies of itself around the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Poli|user1=Red&#039;s Poli|startcode=PS039|startname=Just a Spearow Carrier}}&lt;br /&gt;
{{movep|type=normal|ms=190|pkmn=Aipom|method=When Aipom is about to get hit by an attack, it disappears, creating an afterimage when it does. It then reappears somewhere else.}}&lt;br /&gt;
{{movemid|type=normal|user=Aibo|user1=Gold&#039;s Aibo|startcode=PS096|startname=Number One Donphan}}&lt;br /&gt;
{{movep|type=normal|ms=156|pkmn=Quilava|method=When Quilava is about to get hit by an attack, it disappears, creating an afterimage when it does. It then reappears somewhere else.}}&lt;br /&gt;
{{movemid|type=normal|user=Exbo|user1=Gold&#039;s Exbo|startcode=PS111|startname=Tyranitar War}}&lt;br /&gt;
{{movep|type=normal|ms=169|pkmn=Crobat|method=Crobat creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Janine|user1=Janine&#039;s Crobat|startcode=PS136|startname=Crossing Crobat}}&lt;br /&gt;
{{movep|type=normal|ms=236|pkmn=Tyrogue|method=Tyrogue creates four copies of himself.}}&lt;br /&gt;
{{movemid|type=normal|user=Bruno|user1=Bruno&#039;s Tyrogue|startcode=PS176|startname=The Last Battle X}}&lt;br /&gt;
{{movep|type=normal|ms=311|pkmn=Plusle|method=Plusle creates multiple copies of itself to confuse its opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ruby&#039;s Plusle|startcode=PS199|startname=Adding It Up with Plusle &amp;amp; Minun II}}&lt;br /&gt;
{{movep|type=normal|ms=312|pkmn=Minun|method=Minun creates multiple copies of itself to confuse its opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Sapphire&#039;s Minun|startcode=PS199|startname=Adding It Up with Plusle &amp;amp; Minun II}}&lt;br /&gt;
{{movep|type=normal|ms=256|pkmn=Combusken|method=Combusken creates multiple copies of itself to confuse its opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Chic|user1=Sapphire&#039;s Chic|startcode=PS226|startname=I Dare Ya, Altaria... Knock Chic off My Shoulder!}}&lt;br /&gt;
{{movep|type=normal|ms=310|pkmn=Manectric|method=Manectric moves so fast that it leaves behind an afterimage of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Wattson&#039;s Manectric|startcode=PS246|startname=Can I Ninjask You a Question?}}&lt;br /&gt;
{{movep|type=normal|ms=197|pkmn=Umbreon|method=Umbreon creates several solid copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Greta|user1=Greta&#039;s Umbreon|startcode=PS315|startname=Skirting Around Surskit I}}&lt;br /&gt;
{{movep|type=normal|ms=408|pkmn=Cranidos|method=Cranidos runs around the opponent, creating copies of itself to confuse them.}}&lt;br /&gt;
{{movemid|type=normal|user=Roark&#039;s Cranidos|startcode=PS342|startname=A Conk on Cranidos&#039;s Cranium}}&lt;br /&gt;
{{movep|type=normal|ms=398|pkmn=Staraptor|method=Staraptor creates multiple copies of itself to dodge an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Darach|user1=Darach&#039;s Staraptor|startcode=PS420|startname=Getting the Drop on Gallade II}}&lt;br /&gt;
{{movep|type=normal|ms=617|pkmn=Accelgor|method=Accelgor quickly dodges an opponent&#039;s attack by creating copies of itself.}}&lt;br /&gt;
{{movemid|type=Normal|user=Alder|user1=Alder&#039;s Accelgor|startcode=PS487|startname=A New Perspective}}&lt;br /&gt;
{{movep|type=normal|ms=656|pkmn=Froakie|method=Froakie creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Croaky|user1=Y&#039;s Croaky|startcode=PS565|startname=Fast-Thinking Froakie}}&lt;br /&gt;
{{movep|type=normal|ms=658|pkmn=Greninja|method=Greninja creates multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=Normal|user=Croaky|user1=Y&#039;s Croaky|startcode=PS588|startname=Chesnaught Protects}}&lt;br /&gt;
{{movep|type=normal|ms=0025|pkmn=Pikachu|method=Pikachu creates multiple copies of itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Scarlet (Adventures)|user1=Scarlet&#039;s Pikachu|startcode=PASV13|startname=PASV13}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates illusory copies of itself to boost its evasiveness.|image1=Enta Illumise Double Team CBF.png|image1p=Illumise|image2=Anabel Entei Double Team CBF.png|image2p=Entei}}&lt;br /&gt;
{{movep|type=normal|ms=314|pkmn=Illumise|method=Illumise multiplies into two, increasing her evasiveness.}}&lt;br /&gt;
{{movemid|type=normal|user=Enta (CBF)|user1=Enta&#039;s Illumise|startcode=CBF2|startname=Aim for the Top!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=244|pkmn=Entei|method=Entei multiplies itself, increasing its evasiveness.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Anabel|user1=Anabel&#039;s Entei|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=By moving rapidly, the user makes illusory copies of itself that disorient the opponent.|image1=Palmer Dragonite Double Team DPA.png|image1p=Dragonite}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite makes multiple copies of itself by moving rapidly.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Palmer|user1=Palmer&#039;s Dragonite|startcode=DPA28|startname=Look for Giratina!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates multiple copies of themselves.|image1=Takeo Voltorb Double Team Golden Boys.png|image1p=Voltorb|image2=Black Xatu Double Team Golden Boys.png|image2p=Xatu}}&lt;br /&gt;
{{movep|type=normal|ms=100|pkmn=Voltorb|method=Voltorb creates multiple copies of itself and confuses the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Firebreather (Trainer class)|user1=Takeo&#039;s Voltorb|startcode=GB04|startname=Let&#039;s Aim For The Goal|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=178|pkmn=Xatu|method=Xatu creates multiple copies of itself and confuses the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black (Golden Boys)|user1=Black&#039;s Xatu|startcode=GB21|startname=The Secret Of The Fighting Type Pokémon}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Yeah! I Got Pokémon!===&lt;br /&gt;
{{movemanga|type=normal|gen=The user forms a decoy of itself.|image1=Shu Pikachu Double Team.png|image1p=Pikachu|image2=Shu Wooper Double Team.png|image2p=Wooper}}&lt;br /&gt;
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu forms multiple copies of itself.}}&lt;br /&gt;
{{movemid|type=normal|user=Shu&#039;s Pikachu|startcode=GDZ37|startname=GDZ37|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=194|pkmn=Wooper|method=Wooper forms a decoy of itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shu|user1=Shu&#039;s Wooper|startcode=GDZ47|startname=GDZ47}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Platinum: Aim to Be Battle King!!===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user increases evasiveness by multiplying.|image1=Shin Empoleon Double Team PBK.png|image1p=Empoleon}}&lt;br /&gt;
{{movep|type=normal|ms=395|pkmn=Empoleon|method=Empoleon multiples itself and the clones are scattered, confusing the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shin (PBK)|user1=Shin&#039;s Empoleon|startcode=PBK1|startname=A Heated Battle Begins!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates illusionary copies of itself.|image1=Red Clefairy Tyrogue Double Team PM.png|image1p=Clefairy and Tyrogue}}&lt;br /&gt;
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy creates illusionary copies of itself which become real.}}&lt;br /&gt;
{{movemid|type=normal|user=Red&#039;s Clefairy|startcode=PM103|startname=The Ultimate Battle…?!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=236|pkmn=Tyrogue|method=Tyrogue creates illusionary copies of himself which become real.}}&lt;br /&gt;
{{movemid|type=normal|user=Red&#039;s Tyrogue|startcode=PM103|startname=The Ultimate Battle…?!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=575|pkmn=Gothorita|method=Gothorita creates illusionary copies of itself which become real.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gothorita (Pokémon)|user1=Unknown Trainer&#039;s Gothorita|startcode=Pocket Monsters BW (Kosaku Anakubo)|startname=Pocket Monsters BW}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Double Team I&lt;br /&gt;
|genII=Double Team II&lt;br /&gt;
|genIII=Double Team III&lt;br /&gt;
|genIV=Double Team IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Double Team V&lt;br /&gt;
|genVI=Double Team VI&lt;br /&gt;
|genVII=Double Team VII&lt;br /&gt;
|genVIII=Double Team VIII&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|ZA=Double Team ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Double Team Stad&lt;br /&gt;
|Stad2=Double Team Stad2&lt;br /&gt;
|Colo=Double Team Colo&lt;br /&gt;
|XD=Double Team XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Double Team PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Double Team PMD RB&lt;br /&gt;
|PMDTDS=Double Team PMD TDS&lt;br /&gt;
|PMDGTI=Double Team PMD GTI&lt;br /&gt;
|PSMD=Double Team PSMD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Masters=Double Team Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move&#039;s Japanese name, かげぶんしん &#039;&#039;kage bunshin&#039;&#039;, is a reference to a ninja technique ubiquitous in manga, anime, and other fiction commonly known in English as &#039;&#039;shadow clone&#039;&#039;. A popular example of this is the {{wp|Naruto}} series, where the main character, {{wp|Naruto Uzumaki}}, has used &#039;&#039;Kage Bunshin no Jutsu&#039;&#039; throughout the series as one of his signature ninja techniques.&lt;br /&gt;
* The move&#039;s description in the Stadium games erroneously states that it lowers the opponent&#039;s accuracy.&lt;br /&gt;
* In Super Smash Bros, one of [[Greninja (Super Smash Bros.)|Greninja&#039;s]] victory poses has it use Double Team.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{normal color}}&lt;br /&gt;
| bordercolor = {{normal color dark}}&lt;br /&gt;
| zh_yue = 影子分身 &#039;&#039;{{tt|Yíngjí Fānsān|Shadow Doppelgänger}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 影子分身 &#039;&#039;{{tt|Yǐngzi Fēnshēn|Shadow Doppelgänger}}&#039;&#039; {{tt|*|Games, Animated series (Pre-XY series), Manga}}&amp;lt;br&amp;gt;影分身 &#039;&#039;{{tt|Yǐng Fēnshēn|Shadow Divide}}&#039;&#039; {{tt|*|Pokémon the Series: XY}}{{specify|is this also the current term?}}&amp;lt;br&amp;gt;幻象分身法 &#039;&#039;{{tt|Huànxiàng Fēnshēn Fǎ|Shadow Division Technique}}&#039;&#039; {{tt|*|Manga (21st Century edition)}}&lt;br /&gt;
| cs = Zdvojení&lt;br /&gt;
| da = Dobbelthold&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
| nl = Dubbelteam&lt;br /&gt;
| fi = Parijoukkue (Original series)&amp;lt;br&amp;gt;Tuplatiimi (Advanced Generation)&lt;br /&gt;
| fr = Reflet&lt;br /&gt;
| de = Doppelteam&lt;br /&gt;
| el = Διπλή Ομάδα &#039;&#039;Diplí Omáda&#039;&#039;&lt;br /&gt;
| he = צוות כפול &#039;&#039;Tsevet Kaful&#039;&#039;&lt;br /&gt;
| hi = दोहरी टीम &#039;&#039;Dohri Team&#039;&#039;&amp;lt;br&amp;gt;दुगनी टीम &#039;&#039;Dugni Team&#039;&#039;&lt;br /&gt;
| id = Membelah Bayangan&amp;lt;br&amp;gt;Jurus Bayangan&lt;br /&gt;
| it = Doppioteam&lt;br /&gt;
| ko = 그림자분신 &#039;&#039;{{tt|Geurimjabunsin|Shadow substitute}}&#039;&#039;&lt;br /&gt;
| pl = Podwójny Zespół&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Powielenie{{tt|*|EP097, EP178, EP233-EP262, Advanced}}&amp;lt;br&amp;gt;Klonowanie{{tt|*|EP268}}&amp;lt;br&amp;gt;Rozdwojenie{{tt|*|EP266-EP267}}&amp;lt;br&amp;gt;Powielanie Obrazu{{tt|*|EP233-EP262}}&amp;lt;br&amp;gt;Walka Zespołowa{{tt|*|EP192}}&amp;lt;br&amp;gt;Podwójna Drużyna{{tt|*|EP006, EP184-EP186}}&amp;lt;br&amp;gt;Zwielokrotniony Atak{{tt|*|EP178}}&amp;lt;br&amp;gt;Podwójne Blokowanie{{tt|*|EP177}}&amp;lt;br&amp;gt;Podwójny Cios{{tt|*|EP176}}&amp;lt;br&amp;gt;Akcja Zespołowa{{tt|*|EP171}}&amp;lt;br&amp;gt;Atak Szczypiec{{tt|*|EP144 - Renamed for Scyther}}&amp;lt;br&amp;gt;Podwójny Atak{{tt|*|EP068, EP116}}&amp;lt;br&amp;gt;Podwójna Załoga{{tt|*|EP077}}--&amp;gt;&lt;br /&gt;
| pt_br = Time Duplo ([[Pokémon UNITE]], [[EP105]], [[M04]], [[AG044]]–[[AG067]], [[HS11]]–[[HS18]], [[SM103]]–present, [[PS009]]–present)&amp;lt;br&amp;gt;Multiplicar{{tt|*|Sometimes referred to as &#039;&#039;Multiplicação&#039;&#039; or used as a verb.}} ([[EP116]]–[[EP144]], [[EP266]]–[[AG036]], [[AG100]], [[AG108]], [[AG126]]–[[XY131]], [[PS487]])&amp;lt;br&amp;gt;&#039;&#039;&#039;Other names include:&#039;&#039;&#039; Time Duplicado{{tt|*|The Official Pokémon Handbook}}, Ataque em Equipe{{tt|*|EP068–EP077}}, Dois Flancos{{tt|*|EP097}}, Multiplicar Equipe{{tt|*|Used as a verb; EP173}}, Duplicar{{tt|*|Sometimes used as a verb; EP177, AG103, AG111}},&amp;lt;br&amp;gt;Evasivas{{tt|*|EP184}}, Estroboscópio{{tt|*|EP178, EP186–EP192}}, Time em Dobro{{tt|*|EP233, first time}}, Time Dobrado{{tt|*|EP233, second time}}, Equipe Dupla{{tt|*|EP262}}&lt;br /&gt;
| pt_eu = Duplicar (Pokémon Chronicles)&amp;lt;br&amp;gt;Equipa Dupla (Diamond and Pearl Series)&lt;br /&gt;
| ro = Echipa Dublă&lt;br /&gt;
| ru = Двойная Опека &#039;&#039;Dvoynaya Opeka&#039;&#039;&lt;br /&gt;
| sr = Udvostručenje&lt;br /&gt;
| es_la = Doble Equipo (games, [[EP068]]–[[AG067]], [[BW010]]–present)&amp;lt;br&amp;gt;Multiplicación{{tt|*|Always commanded as &#039;&#039;Multiplícate&#039;&#039; until DP095}} (&amp;lt;!--[[EP097]], --&amp;gt;[[AG100]]–[[DP179]])&amp;lt;!--&amp;lt;br&amp;gt;Equipo Doble ([[BW005]])&amp;lt;br&amp;gt;Clonación ([[EP116]])--&amp;gt;&lt;br /&gt;
| es_eu = Doble Equipo&lt;br /&gt;
| sv = Dubbellag&amp;lt;br&amp;gt;Dubbelt lag&lt;br /&gt;
| th = แยกร่างเงา &#039;&#039;{{tt|Yaekrang Ngao|Shadow Divide}}&lt;br /&gt;
| vi = Phân Thân&amp;lt;br&amp;gt;Ảnh Phân Thân&lt;br /&gt;
| ca = Doble Equip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Spin-off series games&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pokémon Masters EX]]&#039;&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|ja=かげぶんしん・変幻 &#039;&#039;{{tt|Kagebunshin Hengen|Double Team Transformation}}&#039;&#039;&lt;br /&gt;
|zh_cmn=影子分身・變幻 &#039;&#039;{{tt|Yǐngzi Fēnshēn Biànhuàn|Double Team Transformation}}&#039;&#039;&lt;br /&gt;
|fr=Reflet S&lt;br /&gt;
|de=Doppelteam S&lt;br /&gt;
|it=Doppioteam S&lt;br /&gt;
|ko=그림자분신변환 &#039;&#039;{{tt|Geurimja Bunsin Byeonhwan|Double Team Transformation}}&#039;&#039;&lt;br /&gt;
|es=Doble Equipo S&lt;br /&gt;
}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s evasion]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Doppelteam]]&lt;br /&gt;
[[es:Doble equipo]]&lt;br /&gt;
[[fr:Reflet]]&lt;br /&gt;
[[it:Doppioteam]]&lt;br /&gt;
[[ja:かげぶんしん]]&lt;br /&gt;
[[zh:影子分身（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Detect_(move)&amp;diff=4483654</id>
		<title>Detect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Detect_(move)&amp;diff=4483654"/>
		<updated>2026-02-06T19:25:04Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=197&lt;br /&gt;
|name=Detect&lt;br /&gt;
|jname=みきり&lt;br /&gt;
|jtrans=All-Seeing&lt;br /&gt;
|jtranslit=Mikiri&lt;br /&gt;
|gameimage=Detect IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 in Generations II-IV}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others once.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled until the turn ends.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=43&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Detect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みきり&#039;&#039;&#039; &#039;&#039;All-Seeing&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It is [[TM43]] in Generation II.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{main|Protection}}&lt;br /&gt;
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].&lt;br /&gt;
&lt;br /&gt;
Detect is an increased [[priority]] move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Detect will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fighting color}}; text-align: center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III&lt;br /&gt;
! Gen IV&lt;br /&gt;
! Gen V&lt;br /&gt;
! Gen VI&lt;br /&gt;
! Gen VII&lt;br /&gt;
! Gen VIII&lt;br /&gt;
! Gen IX&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{fighting color light}}&amp;quot; | [[Protection#Failure chances|Success rate]]&lt;br /&gt;
| Times ½ after each use&amp;lt;!--trivial limit--&amp;gt;&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| ||&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Times ½ after each use (lowest: 1/8)&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&amp;lt;sup&amp;gt;[[#Generation III|bug]]&amp;lt;/sup&amp;gt; || {{yes}}&lt;br /&gt;
| || || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Times &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; after each use&amp;lt;!--trivial limit--&amp;gt;&lt;br /&gt;
| || || ||&lt;br /&gt;
| {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{fighting color light}}&amp;quot; | [[Priority]]&lt;br /&gt;
| +3 || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
| || || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| +4 || || ||&lt;br /&gt;
| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some moves will {{cat|moves that do damage through protection|do damage through Detect}}. Most damaging [[Z-Move]]s and [[Max Move]]s will only do 25% of their original damage, except {{m|G-Max One Blow}} and {{m|G-Max Rapid Flow}} which do full damage. {{cat|Moves that break protection}}, like {{m|Feint}}, will do their full damage and remove the effects of Detect. The Ability {{a|Unseen Fist}} allows [[contact]] moves to bypass Detect.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that are unaffected by Detect are [[Protection#Unprotectable moves|listed here]]. Generally, {{cat|moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Detect.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
In this generation only, Detect will fail if the user is behind a {{OBP|substitute|doll}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In this generation only, the success rate is meant to have a lower bound of 1/8, but [[Protection#Generation III-IV|a bug]] causes it to become erratic afterwards instead.&lt;br /&gt;
&lt;br /&gt;
Detect can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Taunt}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV onwards===&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, due to [[List of glitches in Generation IV#Protection bypass glitch|a bug]], if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[rain]] or {{m|Blizzard}} in {{weather|hail}}), or an Ability ({{a|No Guard}}), it ignores protection with inverted accuracy. [[One-hit knockout move|OHKO]] moves are unaffected and will not hit through protection. This bug was fixed in Platinum.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Fightinium Z]] into Z-Detect, the user&#039;s {{stat|evasion}} rises one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Detect is functionally identical to {{m|Protect}}, with the difference being a slightly shorter cooldown and duration. The user briefly shields itself from all damage and the effects of moves aimed at and around it for 18 frames (0.6 seconds). Damaging [[Plus Move]]s will deal 25% of their normal damage through Detect. &lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=13&lt;br /&gt;
|cooldown-plus=10&lt;br /&gt;
|charge-time=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Evades attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user takes on a protective stance that prevents incoming attacks from landing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Fighting|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/10|0066|Machop|type=Fighting|1|Human-Like|Human-Like|–|–|–|–|–|–|–|–||36}}&lt;br /&gt;
{{Moveentry/10|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|–|–|–|–|–|–|–|–||36}}&lt;br /&gt;
{{Moveentry/10|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|–|–|–|–|–|–|–|–||36}}&lt;br /&gt;
{{Moveentry/10|0083|formsig=G|Farfetch&#039;d|type=Fighting|2|Flying|Field|form=Galarian Form|||||||25|||1}}&lt;br /&gt;
{{Moveentry/10|0104|Cubone|type=Ground|1|Monster|Monster|–|–|–|–|–|–|–|–||18}}&lt;br /&gt;
{{Moveentry/10|0105|Marowak|type=Ground|1|Monster|Monster|–|–|–|–|–|–|–|–||18}}&lt;br /&gt;
{{Moveentry/10|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form||||||–|–|||18}}&lt;br /&gt;
{{Moveentry/10|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|44|44|46|51|50|50|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0127|Pinsir|type=Bug|1|Bug|Bug|–|–|–|–|–|–|–|–||20}}&lt;br /&gt;
{{Moveentry/10|0145|Zapdos|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|37|37|15|15|15|15|60|60|60}}&lt;br /&gt;
{{Moveentry/10|0145|formsig=G|Zapdos|type=Fighting|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||||60||60}}&lt;br /&gt;
{{Moveentry/10|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;28{{sup/3|FRLG}}|17|17|17|17||17|17}}&lt;br /&gt;
{{Moveentry/10|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|–|–|–|–|–|–|–|–|–|13}}&lt;br /&gt;
{{Moveentry/10|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|43|43|46|51|50|1, 50|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0252|Treecko|type=Grass|2|Monster|Dragon||41|41|41|41{{sup/6|XY}}&amp;lt;br&amp;gt;33{{sup/6|ORAS}}|33|12|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0253|Grovyle|type=Grass|2|Monster|Dragon||47|47|47|47{{sup/6|XY}}&amp;lt;br&amp;gt;38{{sup/6|ORAS}}|38|12|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0254|Sceptile|type=Grass|2|Monster|Dragon||51|51|51|51{{sup/6|XY}}&amp;lt;br&amp;gt;39{{sup/6|ORAS}}|39|12|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0255|Torchic|type=Fire|1|Field|Field||−|−|−|−|−|12|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0256|Combusken|type=Fire|type2=Fighting|1|Field|Field||−|−|−|−|−|12|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field||−|−|−|−|−|12|12|12|12}}&lt;br /&gt;
{{Moveentry/10|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||−|−|−|−|−||28|28}}&lt;br /&gt;
{{Moveentry/10|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like||−|−|−|−|−||30|30}}&lt;br /&gt;
{{Moveentry/10|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14|18|18|18|18}}&lt;br /&gt;
{{Moveentry/10|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||12|11|11|11{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9||9|9|9}}&lt;br /&gt;
{{Moveentry/10|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||1, 12|1, 11|1, 11|1, 11{{sup/6|XY}}&amp;lt;br&amp;gt;1, 9{{sup/6|ORAS}}|1, 9||9|1|9}}&lt;br /&gt;
{{Moveentry/10|0335|Zangoose|type=Normal|1|Field|Field||46|40|40{{sup/5|BW}}&amp;lt;br&amp;gt;33{{sup/5|B2W2}}|33{{sup/6|XY}}&amp;lt;br&amp;gt;36{{sup/6|ORAS}}|36||36|36|36}}&lt;br /&gt;
{{Moveentry/10|0352|Kecleon|type=Normal|1|Field|Field||−|−|−|−|−||30||−}}&lt;br /&gt;
{{Moveentry/10|0359|Absol|type=Dark|1|Field|Field||−|49|49{{sup/5|BW}}&amp;lt;br&amp;gt;44{{sup/5|B2W2}}|1, 44{{sup/6|XY}}&amp;lt;br&amp;gt;33{{sup/6|ORAS}}|33|15|15||15}}&lt;br /&gt;
{{Moveentry/10|0447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|−|−|−|−|24}}&lt;br /&gt;
{{Moveentry/10|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|1|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/10|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||17|17|17|17||17|17}}&lt;br /&gt;
{{Moveentry/10|0482|Azelf|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||16|16|16|16|14|14|14}}&lt;br /&gt;
{{Moveentry/10|0504|Patrat|type=Normal|1|Field|Field||||11|11|11||||11}}&lt;br /&gt;
{{Moveentry/10|0505|Watchog|type=Normal|1|Field|Field||||11|11|11||||11}}&lt;br /&gt;
{{Moveentry/10|0519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||22|22|22|28}}&lt;br /&gt;
{{Moveentry/10|0520|Tranquill|type=Normal|type2=Flying|1|Flying|Flying||||23|23|23|34}}&lt;br /&gt;
{{Moveentry/10|0521|Unfezant|type=Normal|type2=Flying|1|Flying|Flying|form=All forms||||23|23|23|36}}&lt;br /&gt;
{{Moveentry/10|0539|Sawk|type=Fighting|1|Human-Like|Human-Like||||−|−|−|−|||10}}&lt;br /&gt;
{{Moveentry/10|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||||−|−|−|−||−|35}}&lt;br /&gt;
{{Moveentry/10|0560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon||||−|−|−|−||−|35}}&lt;br /&gt;
{{Moveentry/10|0619|Mienfoo|type=Fighting|2|Field|Human-Like||||9|9|9|1||1}}&lt;br /&gt;
{{Moveentry/10|0620|Mienshao|type=Fighting|2|Field|Human-Like||||1, 9|1, 9|1, 9|1||1}}&lt;br /&gt;
{{Moveentry/10|0674|Pancham|type=Fighting|2|Field|Human-Like|||||−|−|−|||28}}&lt;br /&gt;
{{Moveentry/10|0675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like|||||−|−|−|||28}}&lt;br /&gt;
{{Moveentry/10|0701|Hawlucha|type=Fighting|type2=Flying|2|Flying|Human-Like|||||1|1|8||8|8}}&lt;br /&gt;
{{Moveentry/10|0798|Kartana|type=Grass|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||||53|30}}&lt;br /&gt;
{{Moveentry/10|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like|||||||15|||15}}&lt;br /&gt;
{{Moveentry/10|0853|Grapploct|type=Fighting|2|Water 1|Human-Like|||||||15|||15}}&lt;br /&gt;
{{Moveentry/10|0865|Sirfetch&#039;d|type=Fighting|2|Flying|Field|||||||25|||1}}&lt;br /&gt;
{{Moveentry/10|0891|Kubfu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||28||28}}&lt;br /&gt;
{{Moveentry/10|0892|Urshifu|type=Fighting|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|form=Single Strike Style|||||||28||28}}&lt;br /&gt;
{{Moveentry/10|0892|Urshifu|type=Fighting|type2=Water|1|No Eggs Discovered|No Eggs Discovered|form=Rapid Strike Style|||||||28||28}}&lt;br /&gt;
{{Moveentry/10|0920|Lokix|type=Bug|type2=Dark|1|Bug|Bug|||||||||1}}&lt;br /&gt;
{{Moveentry/10|0973|Flamigo|type=Flying|type2=Fighting|1|Flying|Flying|||||||||9|9}}&lt;br /&gt;
{{Moveentry/10|0992|Iron Hands|type=Fighting|type2=Electric|1|No Eggs Discovered|No Eggs Discovered|||||||||70}}&lt;br /&gt;
{{Movefoot|Fighting|10}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster|−|✔{{sup/4|HGSS}}|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0133|Eevee|type=Normal|1|Field|Field|−|−|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|−}}&lt;br /&gt;
{{Moveentry/8|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying||−|✔|✔|✔||✔|−}}&lt;br /&gt;
{{Moveentry/8|0447|Riolu|type=Fighting|2|Field|Human-Like||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|0501|Oshawott|type=Water|1|Field|Field|||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/8|0532|Timburr|type=Fighting|1|Human-Like|Human-Like|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/8|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/8|0570|Zorua|type=Dark|1|Field|Field|||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/8|0570|formsig=H|Zorua|type=Normal|type2=Ghost|1|Field|Field|form=Hisuian Form||||||||✔}}&lt;br /&gt;
{{Moveentry/8|0912|Quaxly|type=Water|2|Flying|Water 1||||||||✔}}&lt;br /&gt;
{{Movefoot|Fighting|8}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Fighting|g1=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=none&lt;br /&gt;
|g2tm=43}}&lt;br /&gt;
{{Moveentry/1|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0025|Pikachu|type=Electric|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0026|Raichu|type=Electric|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0027|Sandshrew|type=Ground|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0028|Sandslash|type=Ground|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0029|Nidoran♀|type=Poison|2|Monster|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0032|Nidoran♂|type=Poison|2|Monster|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0033|Nidorino|type=Poison|2|Monster|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0035|Clefairy|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0036|Clefable|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0039|Jigglypuff|type=Normal|Human-Like1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0040|Wigglytuff|type=Normal|Human-Like1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0053|Persian|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0056|Mankey|type=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0057|Primeape|type=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0061|Poliwhirl|type=Water|1|Water 1|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0066|Machop|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0104|Cubone|type=Ground|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|0105|Marowak|type=Ground|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0125|Electabuzz|type=Electric|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0126|Magmar|type=Fire|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0133|Eevee|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0134|Vaporeon|type=Water|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0135|Jolteon|type=Electric|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0136|Flareon|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0145|Zapdos|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0146|Moltres|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0147|Dratini|type=Dragon|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0148|Dragonair|type=Dragon|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0152|Chikorita|type=Grass|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0153|Bayleef|type=Grass|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0154|Meganium|type=Grass|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0155|Cyndaquil|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0156|Quilava|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0157|Typhlosion|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0158|Totodile|type=Water|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0159|Croconaw|type=Water|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0160|Feraligatr|type=Water|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0161|Sentret|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0162|Furret|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0172|Pichu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0173|Cleffa|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0175|Togepi|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0186|Politoed|type=Water|1|Water 1|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0190|Aipom|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0196|Espeon|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0197|Umbreon|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0209|Snubbull|type=Fairy|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0210|Granbull|type=Fairy|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0234|Stantler|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0236|Tyrogue|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0239|Elekid|type=Electric|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0243|Raikou|type=Electric|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0244|Entei|type=Fire|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0245|Suicune|type=Water|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|0247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|0249|Lugia|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0250|Ho-Oh|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0251|Celebi|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Movefoot|Fighting|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Fighting}}&lt;br /&gt;
{{Moveentry/1|0386|formsig=D|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Guardian Signs]] - &#039;&#039;{{DL|Ranger Net|Deoxys and the Odd Temple}}&#039;&#039;|form=Defense Forme}}&lt;br /&gt;
{{Movefoot|Fighting|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Detect gives the user the {{DL|Status condition (Mystery Dungeon)|Protect}} status condition for 3-6{{sup/md|RB}}{{sup/md|TDS}} / 1{{sup/md|GTI}}{{sup/md|SMD}} turn(s). The user can still be damaged by items, traps or explosions. &lt;br /&gt;
&lt;br /&gt;
The chance of the move failing rises if the user&#039;s most recently used move was Detect or a move that evades enemies&#039; attacks (such as {{m|Protect}} or {{m|Endure}}).&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=fighting}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=12|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=12|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=12|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%||range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%||range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user perfectly evades the opponent&#039;s attack. Its chance of failing rises if it is used in succession.|image1=Maylene Meditite Detect.png|image1p=Meditite|image2=Bea Grapploct Detect.png|image2p=Grapploct|image3=Tyson Sceptile Detect.png|image3p=Sceptile|image4=Ann Dewott Detect.png|image4p=Dewott}}&lt;br /&gt;
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent&#039;s attacks. Sometimes, its eyes glow green. When used multiple times in a row, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna&#039;s Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}}&lt;br /&gt;
{{movemid|type=fighting|user=Maylene|user1=Maylene&#039;s Meditite|startcode=DP067|startname=Crossing the Battle Line!}}&lt;br /&gt;
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile&#039;s eyes glow light blue and it dodges all of the opponent&#039;s attacks.}}&lt;br /&gt;
{{movemid|type=fighting|user=Tyson (Hoenn)|user1=Tyson&#039;s Sceptile|startcode=AG128|startname=Shocks and Bonds}}&lt;br /&gt;
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=A sparkle briefly appears in Zangoose&#039;s eye, and it dodges the opponent&#039;s attack.}}&lt;br /&gt;
{{movemid|type=fighting|user=Black Belt (Trainer class)|user1=A Black Belt&#039;s Zangoose|startcode=DP051|startname=Glory Blaze!|notes=Japanese version only}}&lt;br /&gt;
{{movep|type=fighting|ms=853|pkmn=Grapploct|method=Grapploct&#039;s eyes briefly shine light blue, and it dodges the opponent&#039;s attacks.}}&lt;br /&gt;
{{movemid|type=fighting|user=Bea|user1=Bea&#039;s Grapploct|startcode=JN034|startname=Solitary and Menacing!}}&lt;br /&gt;
{{movep|type=fighting|ms=083G|pkmn=Farfetch&#039;d|method=Galarian Farfetch&#039;d&#039;s eyes briefly shine light blue, and it dodges the opponent&#039;s attacks.}}&lt;br /&gt;
{{movemid|type=fighting|user=Ash&#039;s Farfetch&#039;d|startcode=JN056|startname=Searching for Chivalry!}}&lt;br /&gt;
{{movep|type=fighting|ms=865|pkmn=Sirfetch&#039;d|method=Sirfetch&#039;d&#039;s eyes briefly shine light blue, and it dodges the opponent&#039;s attacks.}}&lt;br /&gt;
{{movemid|type=fighting|user=Ash&#039;s Sirfetch&#039;d|startcode=JN124|startname=Valor: A Strategic Part of Battling!}}&lt;br /&gt;
{{movep|type=fighting|ms=502|pkmn=Dewott|method=Dewott&#039;s eyes briefly shine yellow-orange and emit a trailing blue spark of energy, and it dodges the opponent&#039;s attacks. As it dodges, its body flashes yellow-orange.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Ann|user1=Ann&#039;s Dewott|startcode=HZ046|startname=Welcome to Naranja Academy!}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, {{OBP|Lucario|M08}} was mentioned to know Detect. However, he was never seen using the move.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user dodges an attack.|image1=Hiori Lucario Detect.png|image1p=Lucario}}&lt;br /&gt;
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario moves back to dodge an attack.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Hiori&#039;s Lucario|startcode=P7-03|startname=Challenge From A Rival|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath and Suicune|image2=Emerald Sceptile Detect.png|image2p=Sceptile|image3=Platinum Empoleon Aqua Jet.png|image3p=Zangoose|image4=Henry Kubfu Detect.png|image4p=Kubfu}}&lt;br /&gt;
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent&#039;s attack.}}&lt;br /&gt;
{{movemid|type=fighting|user=Chuck|user1=Chuck&#039;s Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=245|pkmn=Suicune|method=Suicune jumps out of the way of the opponent&#039;s attack.}}&lt;br /&gt;
{{movemid|type=fighting|user=Legendary beasts (Adventures)#Suicune|user1=Misty&#039;s Suicune|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile&#039;s eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}}&lt;br /&gt;
{{movemid|type=fighting|user=Emerald&#039;s Sceptile|startcode=PS307|startname=Gotcha Where I Wantcha, Glalie}}&lt;br /&gt;
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent&#039;s attack when it is about to get hit.}}&lt;br /&gt;
{{movemid|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle&#039;s Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}&lt;br /&gt;
{{movep|type=fighting|ms=891|pkmn=Kubfu|method=Kubfu dodges the opponent&#039;s attack when it is about to get hit.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Mustard&#039;s Kubfu|startcode=PASS37|startname=Crackle!! Retrieve the Sword &amp;amp; Shield}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user moves out of the way of an attack.|image1=Enta Zangoose Detect CBF.png|image1p=Zangoose}}&lt;br /&gt;
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose swiftly dodges an attack from the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Enta (CBF)|user1=Enta&#039;s Zangoose|startcode=CBF5|startname=The Predestined Battle!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Koya Absol Detect.png|image1p=Absol}}&lt;br /&gt;
{{movep|type=fighting|ms=359|pkmn=Absol|method=Absol quickly jumps out of the way before an attack hits.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Koya|user1=Koya&#039;s Absol|startcode=DPA24|startname=Hareta&#039;s Heart Desire|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|genII=Detect II&lt;br /&gt;
|genIII=Detect III&lt;br /&gt;
|genIV=Detect IV&lt;br /&gt;
|genV=Detect V&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|genVI=Detect VI&lt;br /&gt;
|genVII=Detect VII&lt;br /&gt;
|genVIII=Detect VIII&lt;br /&gt;
|ZA=Detect ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=fighting&lt;br /&gt;
|Stad2=Detect Stad2&lt;br /&gt;
|Colo=Detect Colo&lt;br /&gt;
|XD=Detect XD&lt;br /&gt;
|PBR=Detect PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|PMDRB=Detect PMD RB&lt;br /&gt;
|PMDTDS=Detect PMD TDS&lt;br /&gt;
|PMDGTI=Detect PMD GTI&lt;br /&gt;
|PSMD=Detect PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the appearance of the &#039;&#039;&#039;&amp;quot;[Pokémon&#039;s name] &amp;lt;sc&amp;gt;Protecting&amp;lt;/sc&amp;gt; itself!&amp;quot;&#039;&#039;&#039; message, another message saying that the opponent&#039;s Pokémon&#039;s move missed appears. The second message was removed in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_yue=看穿 &#039;&#039;{{tt|Honchyūn|See Through}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;先決 &#039;&#039;{{tt|Sīnkyut|Precondition}}&#039;&#039; {{tt|*|Animated series}}&lt;br /&gt;
|zh_cmn=看穿 &#039;&#039;{{tt|Kànchuān|See Through}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;先決 &#039;&#039;{{tt|Xiānjué|Precondition}}&#039;&#039; {{tt|*|Animated series, Adventures}}&lt;br /&gt;
|nl=Opsporing&lt;br /&gt;
|fi=Härnäys&lt;br /&gt;
|fr=Détection&lt;br /&gt;
|de=Scanner&lt;br /&gt;
|el=Ανίχνευση &#039;&#039;Aníchnevsi&#039;&#039;&lt;br /&gt;
|hi=ढूँढो &#039;&#039;Dhoondo&#039;&#039;&lt;br /&gt;
|it=Individua&lt;br /&gt;
|id=Deteksi&lt;br /&gt;
|ko=판별 &#039;&#039;Panbyeol&#039;&#039;&amp;lt;br&amp;gt;선찰 &#039;&#039;Seonchal&#039;&#039; {{tt|*|Game generation II}}&lt;br /&gt;
|pl=Wykrywanie&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Wykrywacz{{tt|*|Advanced}}--&amp;gt;&lt;br /&gt;
|pt_br=Detectar&lt;br /&gt;
|pt_eu=Detetar&lt;br /&gt;
|ru=Обнаружение &#039;&#039;Obnaruzheniye&#039;&#039;&lt;br /&gt;
|sr=Otkrivanje&lt;br /&gt;
|es=Detección&lt;br /&gt;
|vi=Khóa Đòn Tấn Công&lt;br /&gt;
|ca=Detecció&lt;br /&gt;
}}&lt;br /&gt;
{{Detect|Fighting}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves that can fail]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Scanner]]&lt;br /&gt;
[[es:Detección]]&lt;br /&gt;
[[fr:Détection]]&lt;br /&gt;
[[it:Individua]]&lt;br /&gt;
[[ja:みきり]]&lt;br /&gt;
[[zh:看穿（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Disguise_(Ability)&amp;diff=4480923</id>
		<title>Disguise (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Disguise_(Ability)&amp;diff=4480923"/>
		<updated>2026-02-02T21:05:03Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Generation IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|[[Ability]]|a list of Team Rocket disguises|List of Team Rocket&#039;s disguises}}&lt;br /&gt;
{{AbilityInfobox/header&lt;br /&gt;
|name=Disguise&lt;br /&gt;
|jpname=ばけのかわ&lt;br /&gt;
|jptrans=Disguise&lt;br /&gt;
|jptranslit=Bakenokawa&lt;br /&gt;
|colorscheme=Ghost&lt;br /&gt;
|gen=VII&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Once per battle, the shroud that covers the Pokémon can protect it from an attack.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Once per battle, the shroud that covers the Pokémon can protect it from an attack.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Once per battle, the shroud that covers the Pokémon can protect it from an attack.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Disguise&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ばけのかわ&#039;&#039;&#039; &#039;&#039;Disguise&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. It is the [[signature Ability]] of {{p|Mimikyu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation VII====&lt;br /&gt;
If a Mimikyu in its Disguised Form is hit by a damaging move or hits itself in {{status|confusion}}, Disguise prevents the move from calling the damage formula. The move will thus deal no damage, and type effectiveness will not be calculated (except in case of immunity, which prevents Disguise from triggering since the move will not hit in the first place). When this effect activates, the message, &amp;quot;&#039;&#039;Its disguise served it as a decoy!&#039;&#039;&amp;quot; is displayed, Mimikyu changes to its Busted Form, and finally the message, &amp;quot;&#039;&#039;&amp;lt;Name&amp;gt;&#039;s disguise was busted!&#039;&#039;&amp;quot; is displayed. If Mimikyu&#039;s type had been changed beforehand, it is restored to {{2t|Ghost|Fairy}} when it changes to its Busted Form.&lt;br /&gt;
&lt;br /&gt;
Mimikyu remains in Busted Form if it is switched out, but reverts to Disguised Form outside of battle. If a Mimikyu [[fainting|faints]] and is [[revive]]d, it will be revived in its Disguised Form and Disguise will be able to activate again.&lt;br /&gt;
&lt;br /&gt;
Disguise will not protect against [[status move]]s, [[entry hazard]]s, or [[weather]] damage. Disguise activates at the first strike of a [[multistrike move]] such as {{m|Water Shuriken}} and will not block damage from remaining strikes. Disguise only blocks the [[damage]] from moves; additional effects of damaging moves like {{status|paralysis}} from {{m|Nuzzle}} are not prevented. If Mimikyu has a {{OBP|substitute|doll}}, the substitute will take damage before Disguise.&lt;br /&gt;
&lt;br /&gt;
Because a Disguise-busting hit skips the type effectiveness check as well as the rest of the damage formula, [[Weakness Policy]]&amp;lt;!-- and type-reducing berries--&amp;gt; will not activate regardless of the move&#039;s type. A held [[Air Balloon]] will be popped even if Disguise negates the damage. Busting a Disguise with {{m|Rollout}} or {{m|Ice Ball}} results in the [[Rollout storage glitch]].&lt;br /&gt;
&lt;br /&gt;
{{m|Gastro Acid}}, {{m|Worry Seed}}, and {{m|Simple Beam}} fail if the target has the Ability Disguise. {{m|Role Play}}, {{m|Skill Swap}}, {{m|Entrainment}}, and {{m|Doodle}} fail if either Pokémon has Disguise. Disguise cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. Disguise cannot be replaced by {{a|Mummy}} or {{a|Lingering Aroma}}, traded by {{a|Wandering Spirit}}, or suppressed by {{m|Core Enforcer}} or {{a|Neutralizing Gas}}; if a Pokémon that has its Ability suppressed passes that effect to a Pokémon with this Ability via {{m|Baton Pass}}, that effect fades. If a Pokémon obtains Disguise with {{a|Imposter}} or {{m|Transform}}, the Ability will never activate.&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}} will ignore Disguise, hitting through the disguise without busting it. The same is true for the moves {{m|Moongeist Beam}}, {{m|Sunsteel Strike}}, and {{m|Photon Geyser}} as well as the [[Z-Move]]s {{m|Searing Sunraze Smash}}, {{m|Menacing Moonraze Maelstrom}}, and {{m|Light That Burns the Sky}}.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
When a Disguised Form Mimikyu&#039;s Disguise is busted, upon changing to its Busted Form it now loses HP equal to 1/8 of its maximum HP, rounded down, and not factoring in any increase in maximum HP due to [[Dynamax]]. If a Disguised Form Mimikyu faints from the damage, nothing special occurs. The moves {{m|G-Max Drum Solo}}, {{m|G-Max Fireball}}, and {{m|G-Max Hydrosnipe}} will ignore Disguise.&lt;br /&gt;
&lt;br /&gt;
====Generation IX====&lt;br /&gt;
If a damaging move is absorbed by a Disguised Form Mimikyu&#039;s Disguise in a [[Tera Raid Battle]], the player&#039;s [[Tera Orb]] will not be charged.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Although there are no Abilities in {{g|Legends: Z-A}}, any attack that hits a Mimikyu in its Disguised Form will only deal damage equal to 1/8 of its maximum health and change it into Busted Form. When the player is out of battle and Mimikyu is in its Poké Ball, it will return to Disguised Form.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Disguise has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Disguise==&lt;br /&gt;
{{Ability/head|Ghost}}&lt;br /&gt;
{{Ability/entry|0778|Mimikyu|Ghost|Fairy|Disguise|None|None}}&lt;br /&gt;
{{Ability/foot|Ghost}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=ghost|exp=yes|gen=The Pokémon&#039;s shroud takes the damage for it instead of its body.|image1=Jessie Mimikyu Disguise.png|image1p=Mimikyu}}&lt;br /&gt;
{{movep|type=ghost|ms=778|pkmn=Mimikyu|method=When Mimikyu gets hit by an attack, its disguise takes the damage instead of its actual body.}}&lt;br /&gt;
{{movebtm|type=ghost|user=Jessie&#039;s Mimikyu|startcode=SM003|startname=Loading the Dex!|notes=Debut&amp;lt;br&amp;gt;Revealed in&amp;lt;br&amp;gt;&#039;&#039;{{color2|000|SM076|A Battle Hand-Off!}}&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=ghost|exp=yes|gen=The Pokémon&#039;s shroud takes the damage for it instead of its body.|image1=Sun Penny Disguise.png|image1p=Mimikyu}}&lt;br /&gt;
{{movep|type=ghost|ms=778|pkmn=Mimikyu|method=When Mimikyu is hit by an attack, its shroud takes the damage instead of the body. After taking the hit, the shroud flops over.}}&lt;br /&gt;
{{movebtmManga|type=ghost|user=Sun (Adventures)|user1=Sun&#039;s Penny|startcode=PASM16|startname=A Photoshoot and the Abandoned Thrifty Megamart|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Ghost color}}|bordercolor={{Ghost color dark}}&lt;br /&gt;
|zh_yue=畫皮 &#039;&#039;{{tt|Wahpèih|Disguise}}&#039;&#039;&lt;br /&gt;
|zh_cmn=畫皮 / 画皮 &#039;&#039;{{tt|Huàpí|Disguise}}&#039;&#039;&lt;br /&gt;
|fi=Valepuku&lt;br /&gt;
|fr=Fantômasque&lt;br /&gt;
|de=Kostümspuk&lt;br /&gt;
|it=Fantasmanto&lt;br /&gt;
|ko=탈 &#039;&#039;Tal&#039;&#039;&lt;br /&gt;
|pl=Przebranie&lt;br /&gt;
|pt=Disfarce&lt;br /&gt;
|ru=Маскировка &#039;&#039;Maskirovka&#039;&#039;&lt;br /&gt;
|es=Disfraz&lt;br /&gt;
|vi=Ngụy Trang&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that activate upon taking damage]]&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Form-changing Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
[[Category:Abilities that cannot be suppressed]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kostümspuk]]&lt;br /&gt;
[[es:Disfraz]]&lt;br /&gt;
[[fr:Fantômasque]]&lt;br /&gt;
[[it:Fantasmanto]]&lt;br /&gt;
[[ja:ばけのかわ]]&lt;br /&gt;
[[zh:画皮（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=4477802</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=4477802"/>
		<updated>2026-01-30T14:15:54Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=17&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=007&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=017&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM17]] from Generation II to [[Pokémon Ultra Sun and Ultra Moon]], in {{g|Brilliant Diamond and Shining Pearl}}, as well as in [[Pokémon Legends: Z-A]].&lt;br /&gt;
* [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
* [[TM25]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM007]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{main|Protection}}&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].&lt;br /&gt;
&lt;br /&gt;
Protect is an increased [[priority]] move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Protect will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{normal color}}; text-align: center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III&lt;br /&gt;
! Gen IV&lt;br /&gt;
! Gen V&lt;br /&gt;
! Gen VI&lt;br /&gt;
! Gen VII&lt;br /&gt;
! Gen VIII&lt;br /&gt;
! Gen IX&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{normal color light}}&amp;quot; | [[Protection#Failure chances|Success rate]]&lt;br /&gt;
| Times ½ after each use&amp;lt;!--trivial limit--&amp;gt;&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| ||&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Times ½ after each use (lowest: 1/8)&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&amp;lt;sup&amp;gt;[[#Generation III|bug]]&amp;lt;/sup&amp;gt; || {{yes}}&lt;br /&gt;
| || || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Times &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; after each use&amp;lt;!--trivial limit--&amp;gt;&lt;br /&gt;
| || || ||&lt;br /&gt;
| {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{normal color light}}&amp;quot; | [[Priority]]&lt;br /&gt;
| +3 || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
| || || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| +4 || || ||&lt;br /&gt;
| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some moves will {{cat|moves that do damage through protection|do damage through Protect}}. Most damaging [[Z-Move]]s and [[Max Move]]s will only do 25% of their original damage, except {{m|G-Max One Blow}} and {{m|G-Max Rapid Flow}} which do full damage. {{cat|Moves that break protection}}, like {{m|Feint}}, will do their full damage and remove the effects of Protect. The Ability {{a|Unseen Fist}} allows [[contact]] moves to bypass Protect.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that are unaffected by Protect are [[Protection#Unprotectable moves|listed here]]. Generally, {{cat|moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
In this generation only, Protect will fail if the user is behind a {{OBP|substitute|doll}}. Protect&#039;s chance of working successfully the first 8 times is x/255 where x starts at 255 and is halved per sucessive use, rounded down. After 8 successive uses of Protect, the following Protect will always fail.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In this generation only, the success rate is meant to have a lower bound of 1/8, but [[Protection#Generation III–IV|a bug]] causes it to become erratic afterwards instead.&lt;br /&gt;
&lt;br /&gt;
Protect can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Harden}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, due to [[List of glitches in Generation IV#Protection bypass glitch|a bug]], if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[rain]] or {{m|Blizzard}} in {{weather|hail}}), or an Ability ({{a|No Guard}}), it ignores protection with inverted accuracy. [[One-hit knockout move|OHKO]] moves are unaffected and will not hit through protection. This bug was fixed in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Protect protects the user against incoming moves for 45 frames (1.5 seconds). Damaging [[Plus Move]]s do 25% of their damage through Protect.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|cooldown-plus=12&lt;br /&gt;
|charge-time=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession. &amp;lt;small&amp;gt;(move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession. &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user takes on a protective stance that prevents incoming attacks from landing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g1=none|g7=2|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/11|0007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22|32|18|18|18|−}}&lt;br /&gt;
{{Moveentry/11|0008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25|40|20|20|20|−}}&lt;br /&gt;
{{Moveentry/11|0009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25|44|20|20|20|−}}&lt;br /&gt;
{{Moveentry/11|0027|Sandshrew|type=Ground|1|Field|Field|−|−|−|−|−|−|24|−|−|−}}&lt;br /&gt;
{{Moveentry/11|0028|Sandslash|type=Ground|1|Field|Field|−|−|−|−|−|−|28|−|−|−}}&lt;br /&gt;
{{Moveentry/11|0090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16|31|28|28|28}}&lt;br /&gt;
{{Moveentry/11|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1|−|1|1|1}}&lt;br /&gt;
{{Moveentry/11|0098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29|27|16|16}}&lt;br /&gt;
{{Moveentry/11|0099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32|27|16|16}}&lt;br /&gt;
{{Moveentry/11|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|−|−|−|−|−|−|−|20|20||20}}&lt;br /&gt;
{{Moveentry/11|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form||||||||1|||20}}&lt;br /&gt;
{{Moveentry/11|0138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34|33|41|41}}&lt;br /&gt;
{{Moveentry/11|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34|33|43|43}}&lt;br /&gt;
{{Moveentry/11|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|−|−|−|−|−|−|−|41|41}}&lt;br /&gt;
{{Moveentry/11|0141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|−|−|−|−|−|−|−|43|43}}&lt;br /&gt;
{{Moveentry/11|0204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28||12|12|12|14}}&lt;br /&gt;
{{Moveentry/11|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||12|12|12|14}}&lt;br /&gt;
{{Moveentry/11|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||12|12|12|14}}&lt;br /&gt;
{{Moveentry/11|0267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug||−|−|−|−|−|||37}}&lt;br /&gt;
{{Moveentry/11|0269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37|||37}}&lt;br /&gt;
{{Moveentry/11|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}||1|1|1}}&lt;br /&gt;
{{Moveentry/11|0304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29|||29|26}}&lt;br /&gt;
{{Moveentry/11|0324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49||41|41}}&lt;br /&gt;
{{Moveentry/11|0348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53||43|43}}&lt;br /&gt;
{{Moveentry/11|0361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||20|20|20|15}}&lt;br /&gt;
{{Moveentry/11|0362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||20|20|20|15}}&lt;br /&gt;
{{Moveentry/11|0372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}||1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/11|0373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1||1|1|1|1}}&lt;br /&gt;
{{Moveentry/11|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4||−|−|−|−}}&lt;br /&gt;
{{Moveentry/11|0410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms|||1|1|1|1|||1}}&lt;br /&gt;
{{Moveentry/11|0413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|form=All forms|||10|10|10|1, 10|||1, 10}}&lt;br /&gt;
{{Moveentry/11|0414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10|||1, 10}}&lt;br /&gt;
{{Moveentry/11|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||−|−|−|−||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||−|−|−|−||−|−|−|1}}&lt;br /&gt;
{{Moveentry/11|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49||28|28|28|28}}&lt;br /&gt;
{{Moveentry/11|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||−|−|−|−||1|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/11|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||16|16|16|16||14|14|14}}&lt;br /&gt;
{{Moveentry/11|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||−|−|−|−||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}||||{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/11|0543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15||8|||8}}&lt;br /&gt;
{{Moveentry/11|0544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15||1|||8}}&lt;br /&gt;
{{Moveentry/11|0545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15||1|||8}}&lt;br /&gt;
{{Moveentry/11|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||||−|−|−||20||−|20}}&lt;br /&gt;
{{Moveentry/11|0560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon||||−|−|−||20||−|20}}&lt;br /&gt;
{{Moveentry/11|0562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1||1|||1}}&lt;br /&gt;
{{Moveentry/11|0562|formsig=G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|form=Galarian Form||||||||1|||1}}&lt;br /&gt;
{{Moveentry/11|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1||1|||1}}&lt;br /&gt;
{{Moveentry/11|0564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11||3}}&lt;br /&gt;
{{Moveentry/11|0565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11||1}}&lt;br /&gt;
{{Moveentry/11|0577|Solosis|type=Psychic|1|Amorphous|Amorphous||||−|−|−||1||1}}&lt;br /&gt;
{{Moveentry/11|0578|Duosion|type=Psychic|1|Amorphous|Amorphous||||−|−|−||1||1}}&lt;br /&gt;
{{Moveentry/11|0579|Reuniclus|type=Psychic|1|Amorphous|Amorphous||||−|−|−||1||1}}&lt;br /&gt;
{{Moveentry/11|0594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21||||21}}&lt;br /&gt;
{{Moveentry/11|0616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28||1}}&lt;br /&gt;
{{Moveentry/11|0665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}||||{{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/11|0666|Vivillon|type=Bug|type2=Flying|1|Bug|Bug|form=All forms|||||−|−||||−|{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/11|0704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0705|formsig=H|Sliggoo|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form||||||||||15|15}}&lt;br /&gt;
{{Moveentry/11|0706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0706|formsig=H|Goodra|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form||||||||||15|15}}&lt;br /&gt;
{{Moveentry/11|0712|Bergmite|type=Ice|2|Monster|Mineral||||||||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0713|Avalugg|type=Ice|2|Monster|Mineral||||||||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form||||||||||15|15}}&lt;br /&gt;
{{Moveentry/11|0739|Crabrawler|type=Fighting|1|Water 3|Water 3||||||−||||17|17}}&lt;br /&gt;
{{Moveentry/11|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||||||−||||1|17}}&lt;br /&gt;
{{Moveentry/11|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9||8}}&lt;br /&gt;
{{Moveentry/11|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9||10|||5}}&lt;br /&gt;
{{Moveentry/11|0782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13||4||4}}&lt;br /&gt;
{{Moveentry/11|0783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13||1||1}}&lt;br /&gt;
{{Moveentry/11|0784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13||1||1}}&lt;br /&gt;
{{Moveentry/11|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||||1{{sup/7|USUM}}||10}}&lt;br /&gt;
{{Moveentry/11|0809|Melmetal|type=Steel|1|No Eggs Discovered|No Eggs Discovered|||||||63|56|||−}}&lt;br /&gt;
{{Moveentry/11|0833|Chewtle|type=Water|2|Monster|Water 1||||||||14||14}}&lt;br /&gt;
{{Moveentry/11|0834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1||||||||1||1}}&lt;br /&gt;
{{Moveentry/11|0841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon||||||||16||16}}&lt;br /&gt;
{{Moveentry/11|0842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon||||||||16||16}}&lt;br /&gt;
{{Moveentry/11|0854|Sinistea|type=Ghost|2|Mineral|Amorphous|form=All forms||||||||18||−}}&lt;br /&gt;
{{Moveentry/11|0855|Polteageist|type=Ghost|2|Mineral|Amorphous|form=All forms||||||||18||18}}&lt;br /&gt;
{{Moveentry/11|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||1|||20}}&lt;br /&gt;
{{Moveentry/11|0867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous||||||||1|||1}}&lt;br /&gt;
{{Moveentry/11|0870|Falinks|type=Fighting|2|Fairy|Mineral||||||||1||1|1}}&lt;br /&gt;
{{Moveentry/11|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||||||7}}&lt;br /&gt;
{{Moveentry/11|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||||||||7}}&lt;br /&gt;
{{Moveentry/11|0950|Klawf|type=Rock|1|Water 3|Water 3||||||||||21}}&lt;br /&gt;
{{Moveentry/11|1011|Dipplin|type=Grass|type2=Dragon|2|Grass|Dragon||||||||||16}}&lt;br /&gt;
{{Moveentry/11|1019|Hydrapple|type=Grass|type2=Dragon|2|Grass|Dragon||||||||||16}}&lt;br /&gt;
{{Moveentry/11|1024|Terapagos|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||||||||30}}&lt;br /&gt;
{{Movefoot|Normal|11}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Normal|g1=none&lt;br /&gt;
|g1tm=17&lt;br /&gt;
|g2tm=17&lt;br /&gt;
|g3tm=17&lt;br /&gt;
|g4tm=17&lt;br /&gt;
|g5tm=17&lt;br /&gt;
|g6tm=17&lt;br /&gt;
|g7=2|g7tm-1=17|g7tm-2=07&lt;br /&gt;
|g8=2|g8tm-1=25|g8g-1={{gameabbrev8|SwSh}}|g8tm-2=17|g8g-2={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9=2|g9tm-1=007|g9tm-2=017}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=17 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/11|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✘|✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘||✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘|✘|✘|✘|✘||✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms|||✘|✘|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||✘|✘|✘|✘||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘||||✘|✔}}&lt;br /&gt;
{{Moveentry/11|0664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘||||✘|✔}}&lt;br /&gt;
{{Moveentry/11|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0790|Cosmoem|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0824|Blipbug|type=Bug|1|Bug|Bug||||||||✘||}}&lt;br /&gt;
{{Moveentry/11|0840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon||||||||✘||✘}}&lt;br /&gt;
{{Movefoot|Normal|11}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user gains the {{DL|Status condition (Mystery Dungeon)|Protect}} status condition, causing it to be protected from most attacks. The user can still be damaged by items or explosions. The status lasts for 3-6 turns prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], and only 1 turn from Gates to Infinity onwards. &lt;br /&gt;
&lt;br /&gt;
The chance of the move failing rises if the user&#039;s most recently used move was Protect or a move that evades enemies&#039; attacks (such as {{m|Detect}} or {{m|Endure}}).&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=10|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=10|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=10|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Protect&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|Self&lt;br /&gt;
|—&lt;br /&gt;
|Applies the Damage Guard Next effect to the user.&lt;br /&gt;
|{{sync|Hilda|Grapploct|Summer 2022}} {{shinystar}}&amp;lt;hr&amp;gt;{{sync|Steven|Deoxys|sygna=y}} &amp;lt;small&amp;gt;({{form|Deoxys|Attack Forme}})&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync|Anabel|Snorlax}}&amp;lt;hr&amp;gt;{{sync|Marnie|Galarian Moltres|Champion}}&amp;lt;hr&amp;gt;{{sync|Lorelei|Cloyster}}&amp;lt;hr&amp;gt;{{sync|Adaman|Vaporeon}}&amp;lt;hr&amp;gt;{{sync|Liza|Celesteela|Summer 2023}}&amp;lt;hr&amp;gt;{{sync|Red|Articuno|Champion}}&amp;lt;hr&amp;gt;{{sync|Olivia|Carbink}}&amp;lt;hr&amp;gt;{{sync|Elaine|Eevee}}&amp;lt;hr&amp;gt;{{sync|Kabu|Centiskorch}}&amp;lt;hr&amp;gt;{{sync|Iono|Wattrel}}&amp;lt;hr&amp;gt;{{sync|Professor Oak|Nidorino}}&amp;lt;hr&amp;gt;{{sync|Morgan|Virizion}}&amp;lt;hr&amp;gt;{{sync|Chuck|Poliwrath}}&amp;lt;hr&amp;gt;{{sync|Leon|Charizard|arc=y}}&amp;lt;hr&amp;gt;{{sync|Rei|Braviary|Academy}}&amp;lt;hr&amp;gt;{{sync|Larry|Oinkologne}}&amp;lt;hr&amp;gt;{{sync|Red|Charizard|Anniversary 2025|tera=Dragon}}&amp;lt;hr&amp;gt;{{sync|Thorton|Regigigas}}&amp;lt;hr&amp;gt;{{sync|Chili|Simisear}}&amp;lt;hr&amp;gt;{{sync|Blue|Pidgeot|arc=y}}&amp;lt;hr&amp;gt;{{sync|Penny|Eevee}}&amp;lt;hr&amp;gt;{{sync|Lance|Charizard}}&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|000|Buddy move|Buddy moves}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Sea Deity Protect&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|—&lt;br /&gt;
|1&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|All allies&lt;br /&gt;
|Heals&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When weather, terrain, or zone effects are activated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When all weather, terrain, and zone effects are cleared.&lt;br /&gt;
&lt;br /&gt;
Applies the Damage Guard Next effect to all allied sync pairs. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. HP is restored by 30% instead when the zone is a Fairy Zone. Returns lowered stats of all allied sync pairs to normal when the weather is rainy.&lt;br /&gt;
|{{sync|Mina|Tapu Fini|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Thick Fur Protect&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|—&lt;br /&gt;
|1&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|Self&lt;br /&gt;
|—&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When the user uses any move once.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; Cannot be deactivated.&lt;br /&gt;
&lt;br /&gt;
Applies the Gradual Healing effect to the user. Applies the Damage Guard Next effect to the user. Applies the Take Next &amp;quot;All&amp;quot; Move effect to the user.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Mai|Munchlax}}&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Protect:&#039;&#039;&#039;&lt;br /&gt;
** Protect is a {{type|Flying}} move when used by {{sync|Liza|Celesteela|Summer 2023}} due to their passive {{mas|skill}} {{sk|Flying Shift}}.&lt;br /&gt;
* &#039;&#039;&#039;Sea Deity Protect:&#039;&#039;&#039;&lt;br /&gt;
** This buddy move was known as B Protect prior to version 2.38.0.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The user creates a barrier or takes on a protective stance that prevents incoming attacks from landing.|image1=Nando Armaldo Protect.png|image1p=Armaldo|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Misty Gyarados Protect.png|image3p=Gyarados|image4=Pagogo Protect.png|image4p=Terastal Form Terapagos}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. It then releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue energy and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs of energy are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier of energy appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms; or, Electabuzz&#039;s body becomes surrounded by gold and a green barrier of energy appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long, it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white, making it withstand attacks with no damage.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier of energy appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=Mew&#039;s eyes glow red and a blue energy barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it expands to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Team Galactic Grunt (Trainer class)|user1=Team Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body; or, Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome-shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (M16)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
{{movep|type=normal|ms=067|pkmn=Machoke|method=Machoke raises its hands and forms a green force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Machoke|startcode=JN024|startname=A Little Rocket R &amp;amp; R!}}&lt;br /&gt;
{{movep|type=normal|ms=870|pkmn=Falinks|method=The Falinks troopers and brass stand on top of each other in a pyramid formation, and a green force field forms in front of them, protecting Falinks from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Goh|user1=Goh&#039;s Falinks|startcode=JN073|startname=Grabbing the Brass Ring!}}&lt;br /&gt;
{{movep|type=normal|ms=0998|pkmn=Baxcalibur|method=Baxcalibur forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Hassel|user1=Hassel&#039;s Baxcalibur|startcode=HZ055|startname=Showdown! The Paldea Elite Four}}&lt;br /&gt;
{{movep|type=normal|ms=841|pkmn=Flapple|method=Flapple forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Hassel|user1=Hassel&#039;s Flapple|startcode=HZ055|startname=Showdown! The Paldea Elite Four}}&lt;br /&gt;
{{movep|type=normal|ms=1024T|pkmn=Terapagos|method=Terastal Form Terapagos forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pagogo|user1=Liko&#039;s Pagogo|startcode=HZ075|startname=The Wonders of the World!}}&lt;br /&gt;
{{movep|type=normal|ms=589|pkmn=Escavalier|method=Escavalier forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Count Oyster|user1=Count Oyster&#039;s Escavalier|startcode=HZ114}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user creates a barrier that protects it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The user creates a barrier that protects it from attacks.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user creates a barrier that protects it from attacks.|image1=Elaine Mewtwo Protect Evolutions.png|image1p=Mewtwo}}&lt;br /&gt;
{{movep|type=normal|ms=150|pkmn=Mewtwo|method=Mewtwo forms a blue barrier around its body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Elaine (game)|user1=Elaine&#039;s Mewtwo|startcode=PE08|startname=The Discovery|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arms in front of its face to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from all attacks. Its chance of failing rises if it is used in succession.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used multiple times in a row, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack; or, Rapidash rears up on its hind legs and crosses its front hooves in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protects itself from the opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545|startname=Deduction Time}}&lt;br /&gt;
&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy takes on a protective stance to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Diamond &amp;amp; Pearl===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates a barrier that protects it from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam raises its hand and forms a barrier to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms in front of its face to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Yeah! I Got Pokémon!===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Platinum: Aim to Be Battle King!!===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|SMUSUM=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
|genVIII=Protect VIII&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|ZA=Protect ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
|PMDTDS=Protect PMD TDS&lt;br /&gt;
|PMDGTI=Protect PMD GTI&lt;br /&gt;
|PSMD=Protect PSMD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Masters=Protect Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon]&#039;s PROTECTING itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
* Despite having distinct effects in the games, {{m|Reflect}}, {{m|Light Screen}}, {{m|Barrier}}, Protect, and {{m|Safeguard}} are often depicted in the {{pkmn|animated series}} seemingly sharing the same effect that Protect has in the games (protecting the user from most the effect of moves).&lt;br /&gt;
* Although Protect is not present as an move in {{g|GO}}, it appears to have inspired the Protect Shield used in {{OBP|Trainer Battle|GO}}s. The Protect Shield even has a hexagon tiling pattern, similar to Protect&#039;s animation in [[Generation VII]], during which Trainer Battles were introduced.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|cs=Ochranný útok&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;{{tt|Raksha Kavach|Protection Shield}}&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang-eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}--&amp;gt;&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{Detect}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves that can fail]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=4477801</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=4477801"/>
		<updated>2026-01-30T14:15:09Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=17&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=007&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=017&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM17]] from Generation II to [[Pokémon Ultra Sun and Ultra Moon]], in {{g|Brilliant Diamond and Shining Pearl}}, as well as in [[Pokémon Legends: Z-A]].&lt;br /&gt;
* [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
* [[TM25]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM007]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{main|Protection}}&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage at the end of a turn such as from [[weather]] or a [[status condition]].&lt;br /&gt;
&lt;br /&gt;
Protect is an increased [[priority]] move that will go before most attacks in a turn. If the user goes last in the turn, the move will fail. The chance that Protect will succeed also drops each time the user successfully and consecutively uses {{m|Endure}}, any [[protection]] move that [[Protection#Moves that protect only the user|only affects the user]], {{m|Quick Guard}}, or {{m|Wide Guard}}.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{normal color}}; text-align: center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III&lt;br /&gt;
! Gen IV&lt;br /&gt;
! Gen V&lt;br /&gt;
! Gen VI&lt;br /&gt;
! Gen VII&lt;br /&gt;
! Gen VIII&lt;br /&gt;
! Gen IX&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{normal color light}}&amp;quot; | [[Protection#Failure chances|Success rate]]&lt;br /&gt;
| Times ½ after each use&amp;lt;!--trivial limit--&amp;gt;&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| ||&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Times ½ after each use (lowest: 1/8)&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&amp;lt;sup&amp;gt;[[#Generation III|bug]]&amp;lt;/sup&amp;gt; || {{yes}}&lt;br /&gt;
| || || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Times &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt; after each use&amp;lt;!--trivial limit--&amp;gt;&lt;br /&gt;
| || || ||&lt;br /&gt;
| {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{normal color light}}&amp;quot; | [[Priority]]&lt;br /&gt;
| +3 || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
| || || || ||&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| +4 || || ||&lt;br /&gt;
| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some moves will {{cat|moves that do damage through protection|do damage through Protect}}. Most damaging [[Z-Move]]s and [[Max Move]]s will only do 25% of their original damage, except {{m|G-Max One Blow}} and {{m|G-Max Rapid Flow}} which do full damage. {{cat|Moves that break protection}}, like {{m|Feint}}, will do their full damage and remove the effects of Protect. The Ability {{a|Unseen Fist}} allows [[contact]] moves to bypass Protect.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that are unaffected by Protect are [[Protection#Unprotectable moves|listed here]]. Generally, {{cat|moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
In this generation only, Protect will fail if the user is behind a {{OBP|substitute|doll}}. Protect&#039;s chance of working successfully the first 8 times is x/255 where x starts at 255 and is halved per sucessive use, rounded down. After 8 successive uses of Protect, the following Protect will always fail.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In this generation only, the success rate is meant to have a lower bound of 1/8, but [[Protection#Generation III–IV|a bug]] causes it to become erratic afterwards instead.&lt;br /&gt;
&lt;br /&gt;
Protect can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Harden}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, due to [[List of glitches in Generation IV#Protection bypass glitch|a bug]], if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[rain]] or {{m|Blizzard}} in {{weather|hail}}), or an Ability ({{a|No Guard}}), it ignores protection with inverted accuracy. [[One-hit knockout move|OHKO]] moves are unaffected and will not hit through protection. This bug was fixed in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Protect protects the user against incoming moves for 45 frames (1.5 seconds). [[Plus Move]]s do 25% of their damage through Protect.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|cooldown=15&lt;br /&gt;
|cooldown-plus=12&lt;br /&gt;
|charge-time=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession. &amp;lt;small&amp;gt;(move)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession. &amp;lt;small&amp;gt;(TM)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|PE}}|Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user takes on a protective stance that prevents incoming attacks from landing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g1=none|g7=2|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/11|0007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22|32|18|18|18|−}}&lt;br /&gt;
{{Moveentry/11|0008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25|40|20|20|20|−}}&lt;br /&gt;
{{Moveentry/11|0009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25|44|20|20|20|−}}&lt;br /&gt;
{{Moveentry/11|0027|Sandshrew|type=Ground|1|Field|Field|−|−|−|−|−|−|24|−|−|−}}&lt;br /&gt;
{{Moveentry/11|0028|Sandslash|type=Ground|1|Field|Field|−|−|−|−|−|−|28|−|−|−}}&lt;br /&gt;
{{Moveentry/11|0090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16|31|28|28|28}}&lt;br /&gt;
{{Moveentry/11|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1|−|1|1|1}}&lt;br /&gt;
{{Moveentry/11|0098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29|27|16|16}}&lt;br /&gt;
{{Moveentry/11|0099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32|27|16|16}}&lt;br /&gt;
{{Moveentry/11|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|−|−|−|−|−|−|−|20|20||20}}&lt;br /&gt;
{{Moveentry/11|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form||||||||1|||20}}&lt;br /&gt;
{{Moveentry/11|0138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34|33|41|41}}&lt;br /&gt;
{{Moveentry/11|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34|33|43|43}}&lt;br /&gt;
{{Moveentry/11|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|−|−|−|−|−|−|−|41|41}}&lt;br /&gt;
{{Moveentry/11|0141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|−|−|−|−|−|−|−|43|43}}&lt;br /&gt;
{{Moveentry/11|0204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28||12|12|12|14}}&lt;br /&gt;
{{Moveentry/11|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||12|12|12|14}}&lt;br /&gt;
{{Moveentry/11|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||12|12|12|14}}&lt;br /&gt;
{{Moveentry/11|0267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug||−|−|−|−|−|||37}}&lt;br /&gt;
{{Moveentry/11|0269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37|||37}}&lt;br /&gt;
{{Moveentry/11|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}||1|1|1}}&lt;br /&gt;
{{Moveentry/11|0304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29|||29|26}}&lt;br /&gt;
{{Moveentry/11|0324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49||41|41}}&lt;br /&gt;
{{Moveentry/11|0348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53||43|43}}&lt;br /&gt;
{{Moveentry/11|0361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||20|20|20|15}}&lt;br /&gt;
{{Moveentry/11|0362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32||20|20|20|15}}&lt;br /&gt;
{{Moveentry/11|0372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}||1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/11|0373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1||1|1|1|1}}&lt;br /&gt;
{{Moveentry/11|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4||−|−|−|−}}&lt;br /&gt;
{{Moveentry/11|0410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1|||1|1}}&lt;br /&gt;
{{Moveentry/11|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms|||1|1|1|1|||1}}&lt;br /&gt;
{{Moveentry/11|0413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|form=All forms|||10|10|10|1, 10|||1, 10}}&lt;br /&gt;
{{Moveentry/11|0414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10|||1, 10}}&lt;br /&gt;
{{Moveentry/11|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||−|−|−|−||20|20||20}}&lt;br /&gt;
{{Moveentry/11|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||−|−|−|−||−|−|−|1}}&lt;br /&gt;
{{Moveentry/11|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49||28|28|28|28}}&lt;br /&gt;
{{Moveentry/11|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||−|−|−|−||1|1|1|{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/11|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||16|16|16|16||14|14|14}}&lt;br /&gt;
{{Moveentry/11|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||−|−|−|−||24|24|24}}&lt;br /&gt;
{{Moveentry/11|0541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}||||{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/11|0543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15||8|||8}}&lt;br /&gt;
{{Moveentry/11|0544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15||1|||8}}&lt;br /&gt;
{{Moveentry/11|0545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15||1|||8}}&lt;br /&gt;
{{Moveentry/11|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||||−|−|−||20||−|20}}&lt;br /&gt;
{{Moveentry/11|0560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon||||−|−|−||20||−|20}}&lt;br /&gt;
{{Moveentry/11|0562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1||1|||1}}&lt;br /&gt;
{{Moveentry/11|0562|formsig=G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|form=Galarian Form||||||||1|||1}}&lt;br /&gt;
{{Moveentry/11|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1||1|||1}}&lt;br /&gt;
{{Moveentry/11|0564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11||3}}&lt;br /&gt;
{{Moveentry/11|0565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11||1}}&lt;br /&gt;
{{Moveentry/11|0577|Solosis|type=Psychic|1|Amorphous|Amorphous||||−|−|−||1||1}}&lt;br /&gt;
{{Moveentry/11|0578|Duosion|type=Psychic|1|Amorphous|Amorphous||||−|−|−||1||1}}&lt;br /&gt;
{{Moveentry/11|0579|Reuniclus|type=Psychic|1|Amorphous|Amorphous||||−|−|−||1||1}}&lt;br /&gt;
{{Moveentry/11|0594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21||||21}}&lt;br /&gt;
{{Moveentry/11|0616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28||1}}&lt;br /&gt;
{{Moveentry/11|0665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}||||{{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/11|0666|Vivillon|type=Bug|type2=Flying|1|Bug|Bug|form=All forms|||||−|−||||−|{{tt|Rem.|Can only be learned via Move Reminder}}}}&lt;br /&gt;
{{Moveentry/11|0704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0705|formsig=H|Sliggoo|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form||||||||||15|15}}&lt;br /&gt;
{{Moveentry/11|0706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0706|formsig=H|Goodra|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form||||||||||15|15}}&lt;br /&gt;
{{Moveentry/11|0712|Bergmite|type=Ice|2|Monster|Mineral||||||||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0713|Avalugg|type=Ice|2|Monster|Mineral||||||||15||15|15}}&lt;br /&gt;
{{Moveentry/11|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form||||||||||15|15}}&lt;br /&gt;
{{Moveentry/11|0739|Crabrawler|type=Fighting|1|Water 3|Water 3||||||−||||17|17}}&lt;br /&gt;
{{Moveentry/11|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||||||−||||1|17}}&lt;br /&gt;
{{Moveentry/11|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9||8}}&lt;br /&gt;
{{Moveentry/11|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9||10|||5}}&lt;br /&gt;
{{Moveentry/11|0782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13||4||4}}&lt;br /&gt;
{{Moveentry/11|0783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13||1||1}}&lt;br /&gt;
{{Moveentry/11|0784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13||1||1}}&lt;br /&gt;
{{Moveentry/11|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||||1{{sup/7|USUM}}||10}}&lt;br /&gt;
{{Moveentry/11|0809|Melmetal|type=Steel|1|No Eggs Discovered|No Eggs Discovered|||||||63|56|||−}}&lt;br /&gt;
{{Moveentry/11|0833|Chewtle|type=Water|2|Monster|Water 1||||||||14||14}}&lt;br /&gt;
{{Moveentry/11|0834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1||||||||1||1}}&lt;br /&gt;
{{Moveentry/11|0841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon||||||||16||16}}&lt;br /&gt;
{{Moveentry/11|0842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon||||||||16||16}}&lt;br /&gt;
{{Moveentry/11|0854|Sinistea|type=Ghost|2|Mineral|Amorphous|form=All forms||||||||18||−}}&lt;br /&gt;
{{Moveentry/11|0855|Polteageist|type=Ghost|2|Mineral|Amorphous|form=All forms||||||||18||18}}&lt;br /&gt;
{{Moveentry/11|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||1|||20}}&lt;br /&gt;
{{Moveentry/11|0867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous||||||||1|||1}}&lt;br /&gt;
{{Moveentry/11|0870|Falinks|type=Fighting|2|Fairy|Mineral||||||||1||1|1}}&lt;br /&gt;
{{Moveentry/11|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||||||7}}&lt;br /&gt;
{{Moveentry/11|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||||||||7}}&lt;br /&gt;
{{Moveentry/11|0950|Klawf|type=Rock|1|Water 3|Water 3||||||||||21}}&lt;br /&gt;
{{Moveentry/11|1011|Dipplin|type=Grass|type2=Dragon|2|Grass|Dragon||||||||||16}}&lt;br /&gt;
{{Moveentry/11|1019|Hydrapple|type=Grass|type2=Dragon|2|Grass|Dragon||||||||||16}}&lt;br /&gt;
{{Moveentry/11|1024|Terapagos|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||||||||30}}&lt;br /&gt;
{{Movefoot|Normal|11}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Normal|g1=none&lt;br /&gt;
|g1tm=17&lt;br /&gt;
|g2tm=17&lt;br /&gt;
|g3tm=17&lt;br /&gt;
|g4tm=17&lt;br /&gt;
|g5tm=17&lt;br /&gt;
|g6tm=17&lt;br /&gt;
|g7=2|g7tm-1=17|g7tm-2=07&lt;br /&gt;
|g8=2|g8tm-1=25|g8g-1={{gameabbrev8|SwSh}}|g8tm-2=17|g8g-2={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9=2|g9tm-1=007|g9tm-2=017}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=17 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/11|0010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0201|Unown|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✘|✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘||✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|||✘|}}&lt;br /&gt;
{{Moveentry/11|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||✘|✘|✘|✘|✘||✘|✘|}}&lt;br /&gt;
{{Moveentry/11|0374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|||✘|✘}}&lt;br /&gt;
{{Moveentry/11|0412|Burmy|type=Bug|1|Bug|Bug|form=All forms|||✘|✘|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/11|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||✘|✘|✘|✘||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘||||✘|✔}}&lt;br /&gt;
{{Moveentry/11|0664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘||||✘|✔}}&lt;br /&gt;
{{Moveentry/11|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0790|Cosmoem|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||||✘||✘||✘}}&lt;br /&gt;
{{Moveentry/11|0824|Blipbug|type=Bug|1|Bug|Bug||||||||✘||}}&lt;br /&gt;
{{Moveentry/11|0840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon||||||||✘||✘}}&lt;br /&gt;
{{Movefoot|Normal|11}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user gains the {{DL|Status condition (Mystery Dungeon)|Protect}} status condition, causing it to be protected from most attacks. The user can still be damaged by items or explosions. The status lasts for 3-6 turns prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], and only 1 turn from Gates to Infinity onwards. &lt;br /&gt;
&lt;br /&gt;
The chance of the move failing rises if the user&#039;s most recently used move was Protect or a move that evades enemies&#039; attacks (such as {{m|Detect}} or {{m|Endure}}).&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=10|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=10|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=10|acc=75%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Protect&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|Self&lt;br /&gt;
|—&lt;br /&gt;
|Applies the Damage Guard Next effect to the user.&lt;br /&gt;
|{{sync|Hilda|Grapploct|Summer 2022}} {{shinystar}}&amp;lt;hr&amp;gt;{{sync|Steven|Deoxys|sygna=y}} &amp;lt;small&amp;gt;({{form|Deoxys|Attack Forme}})&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync|Anabel|Snorlax}}&amp;lt;hr&amp;gt;{{sync|Marnie|Galarian Moltres|Champion}}&amp;lt;hr&amp;gt;{{sync|Lorelei|Cloyster}}&amp;lt;hr&amp;gt;{{sync|Adaman|Vaporeon}}&amp;lt;hr&amp;gt;{{sync|Liza|Celesteela|Summer 2023}}&amp;lt;hr&amp;gt;{{sync|Red|Articuno|Champion}}&amp;lt;hr&amp;gt;{{sync|Olivia|Carbink}}&amp;lt;hr&amp;gt;{{sync|Elaine|Eevee}}&amp;lt;hr&amp;gt;{{sync|Kabu|Centiskorch}}&amp;lt;hr&amp;gt;{{sync|Iono|Wattrel}}&amp;lt;hr&amp;gt;{{sync|Professor Oak|Nidorino}}&amp;lt;hr&amp;gt;{{sync|Morgan|Virizion}}&amp;lt;hr&amp;gt;{{sync|Chuck|Poliwrath}}&amp;lt;hr&amp;gt;{{sync|Leon|Charizard|arc=y}}&amp;lt;hr&amp;gt;{{sync|Rei|Braviary|Academy}}&amp;lt;hr&amp;gt;{{sync|Larry|Oinkologne}}&amp;lt;hr&amp;gt;{{sync|Red|Charizard|Anniversary 2025|tera=Dragon}}&amp;lt;hr&amp;gt;{{sync|Thorton|Regigigas}}&amp;lt;hr&amp;gt;{{sync|Chili|Simisear}}&amp;lt;hr&amp;gt;{{sync|Blue|Pidgeot|arc=y}}&amp;lt;hr&amp;gt;{{sync|Penny|Eevee}}&amp;lt;hr&amp;gt;{{sync|Lance|Charizard}}&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|000|Buddy move|Buddy moves}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Sea Deity Protect&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|—&lt;br /&gt;
|1&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|All allies&lt;br /&gt;
|Heals&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When weather, terrain, or zone effects are activated.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When all weather, terrain, and zone effects are cleared.&lt;br /&gt;
&lt;br /&gt;
Applies the Damage Guard Next effect to all allied sync pairs. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. HP is restored by 30% instead when the zone is a Fairy Zone. Returns lowered stats of all allied sync pairs to normal when the weather is rainy.&lt;br /&gt;
|{{sync|Mina|Tapu Fini|sygna=y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Thick Fur Protect&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|—&lt;br /&gt;
|1&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|Self&lt;br /&gt;
|—&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When the user uses any move once.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; Cannot be deactivated.&lt;br /&gt;
&lt;br /&gt;
Applies the Gradual Healing effect to the user. Applies the Damage Guard Next effect to the user. Applies the Take Next &amp;quot;All&amp;quot; Move effect to the user.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Mai|Munchlax}}&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Protect:&#039;&#039;&#039;&lt;br /&gt;
** Protect is a {{type|Flying}} move when used by {{sync|Liza|Celesteela|Summer 2023}} due to their passive {{mas|skill}} {{sk|Flying Shift}}.&lt;br /&gt;
* &#039;&#039;&#039;Sea Deity Protect:&#039;&#039;&#039;&lt;br /&gt;
** This buddy move was known as B Protect prior to version 2.38.0.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The user creates a barrier or takes on a protective stance that prevents incoming attacks from landing.|image1=Nando Armaldo Protect.png|image1p=Armaldo|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Misty Gyarados Protect.png|image3p=Gyarados|image4=Pagogo Protect.png|image4p=Terastal Form Terapagos}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. It then releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue energy and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs of energy are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier of energy appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms; or, Electabuzz&#039;s body becomes surrounded by gold and a green barrier of energy appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long, it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white, making it withstand attacks with no damage.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier of energy appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=Mew&#039;s eyes glow red and a blue energy barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it expands to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Team Galactic Grunt (Trainer class)|user1=Team Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body; or, Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome-shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (M16)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
{{movep|type=normal|ms=067|pkmn=Machoke|method=Machoke raises its hands and forms a green force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Machoke|startcode=JN024|startname=A Little Rocket R &amp;amp; R!}}&lt;br /&gt;
{{movep|type=normal|ms=870|pkmn=Falinks|method=The Falinks troopers and brass stand on top of each other in a pyramid formation, and a green force field forms in front of them, protecting Falinks from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Goh|user1=Goh&#039;s Falinks|startcode=JN073|startname=Grabbing the Brass Ring!}}&lt;br /&gt;
{{movep|type=normal|ms=0998|pkmn=Baxcalibur|method=Baxcalibur forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Hassel|user1=Hassel&#039;s Baxcalibur|startcode=HZ055|startname=Showdown! The Paldea Elite Four}}&lt;br /&gt;
{{movep|type=normal|ms=841|pkmn=Flapple|method=Flapple forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Hassel|user1=Hassel&#039;s Flapple|startcode=HZ055|startname=Showdown! The Paldea Elite Four}}&lt;br /&gt;
{{movep|type=normal|ms=1024T|pkmn=Terapagos|method=Terastal Form Terapagos forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pagogo|user1=Liko&#039;s Pagogo|startcode=HZ075|startname=The Wonders of the World!}}&lt;br /&gt;
{{movep|type=normal|ms=589|pkmn=Escavalier|method=Escavalier forms a force field of light blue hexagonal patterns in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Count Oyster|user1=Count Oyster&#039;s Escavalier|startcode=HZ114}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user creates a barrier that protects it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The user creates a barrier that protects it from attacks.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user creates a barrier that protects it from attacks.|image1=Elaine Mewtwo Protect Evolutions.png|image1p=Mewtwo}}&lt;br /&gt;
{{movep|type=normal|ms=150|pkmn=Mewtwo|method=Mewtwo forms a blue barrier around its body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Elaine (game)|user1=Elaine&#039;s Mewtwo|startcode=PE08|startname=The Discovery|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arms in front of its face to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from all attacks. Its chance of failing rises if it is used in succession.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used multiple times in a row, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack; or, Rapidash rears up on its hind legs and crosses its front hooves in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protects itself from the opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545|startname=Deduction Time}}&lt;br /&gt;
&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy takes on a protective stance to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Diamond &amp;amp; Pearl===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user creates a barrier that protects it from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam raises its hand and forms a barrier to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms in front of its face to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Yeah! I Got Pokémon!===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Platinum: Aim to Be Battle King!!===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user takes on a protective stance that prevents incoming attacks from landing.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|SMUSUM=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
|genVIII=Protect VIII&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|ZA=Protect ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
|PMDTDS=Protect PMD TDS&lt;br /&gt;
|PMDGTI=Protect PMD GTI&lt;br /&gt;
|PSMD=Protect PSMD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Masters=Protect Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon]&#039;s PROTECTING itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
* Despite having distinct effects in the games, {{m|Reflect}}, {{m|Light Screen}}, {{m|Barrier}}, Protect, and {{m|Safeguard}} are often depicted in the {{pkmn|animated series}} seemingly sharing the same effect that Protect has in the games (protecting the user from most the effect of moves).&lt;br /&gt;
* Although Protect is not present as an move in {{g|GO}}, it appears to have inspired the Protect Shield used in {{OBP|Trainer Battle|GO}}s. The Protect Shield even has a hexagon tiling pattern, similar to Protect&#039;s animation in [[Generation VII]], during which Trainer Battles were introduced.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|cs=Ochranný útok&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;{{tt|Raksha Kavach|Protection Shield}}&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang-eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona&amp;lt;!--{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}--&amp;gt;&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{Detect}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves that can fail]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gigaton_Hammer_(move)&amp;diff=4477794</id>
		<title>Gigaton Hammer (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gigaton_Hammer_(move)&amp;diff=4477794"/>
		<updated>2026-01-30T14:06:53Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=893&lt;br /&gt;
|name=Gigaton Hammer&lt;br /&gt;
|jname=デカハンマー&lt;br /&gt;
|jtrans=Huge Hammer&lt;br /&gt;
|jtranslit=Deka Hanmā&lt;br /&gt;
|gameimage=Gigaton Hammer IX.png&lt;br /&gt;
|gameimage2=Gigaton Hammer IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=160&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=0&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gigaton Hammer&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;デカハンマー&#039;&#039;&#039; &#039;&#039;Huge Hammer&#039;&#039;) is a damage-dealing {{type|Steel}} [[move]] introduced in [[Generation IX]]. It is the [[signature move]] of {{p|Tinkaton}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Gigaton Hammer inflicts damage. The user cannot select Gigaton Hammer in succession unless the move failed. If the player attempts to use Gigaton Hammer twice in a row, they will be prevented from doing so, and will be allowed to select another move. Once another move is used, Gigaton Hammer can be used again.&lt;br /&gt;
&lt;br /&gt;
If the user cannot select another move (due to {{cat|Choice items}} or having no other usable moves), it will use {{m|Struggle}} every other turn.&lt;br /&gt;
&lt;br /&gt;
{{m|Instruct}} and {{m|Sleep Talk}} allow Gigaton Hammer to be used twice in a row. {{m|Encore}} allows Gigaton Hammer to be used twice in a row, but on subsequent turns of the Encore the user will be forced to Struggle.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=160&lt;br /&gt;
|cooldown=30&lt;br /&gt;
|charge-time=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user swings its whole body around to attack with its huge hammer. This move can&#039;t be used twice in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by swinging its whole body around to attack with its huge hammer. This move cannot be used again for a short time after the blow is dealt.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Steel|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=2}}&lt;br /&gt;
{{Moveentry/2|0959|Tinkaton|type=Fairy|type2=Steel|1|Fairy|Fairy|{{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Steel|2}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color light}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|000|Buddy move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Steel-Hard Gigaton Hammer&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|4&lt;br /&gt;
|—&lt;br /&gt;
|450&lt;br /&gt;
|540&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When the user uses any moves 1 time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When this move is used.&lt;br /&gt;
&lt;br /&gt;
No additional effect.&lt;br /&gt;
|{{sync|Poppy|Tinkaton}}&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move}}&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}}&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!{{color2|000|Damage category|Category}}&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |State&lt;br /&gt;
!Base {{color2|000|power}}&lt;br /&gt;
!Max {{color2|000|power}}&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; |Target&lt;br /&gt;
!Effect tag&lt;br /&gt;
!Description&lt;br /&gt;
!Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; rowspan=3 | Steel-Hard Strength Gigaton Hammer&lt;br /&gt;
| rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{physical color}}&amp;quot;|{{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| colspan=2 | Default&lt;br /&gt;
| rowspan=3 | 250&lt;br /&gt;
| rowspan=3 | 300&lt;br /&gt;
| colspan=2 | An opponent&lt;br /&gt;
| rowspan=3 | —&lt;br /&gt;
| rowspan=2 | No additional effect.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | {{sync|Poppy|Tinkaton}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;6★ EX&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 rowspan=2 | &#039;&#039;&#039;All opponents&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;6★ EX with EX role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;The first time the user&#039;s sync move is used each battle, the sync move countdown is reduced by three.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=steel|exp=yes|gen=The user swings its whole body around to attack with its huge hammer.|image1=Poppy Tinkie Gigaton Hammer.png|image1p=Poppy&#039;s Tinkaton|image2=Dot Tinkaton Gigaton Hammer.png|image2p=Dot&#039;s Tinkaton}}&lt;br /&gt;
{{movep|type=steel|ms=0959|pkmn=Tinkaton|method=Tinkaton jumps and slams her hammer onto the opponent with full force. Sometimes, the head or face of her hammer glows silver as she attacks.}}&lt;br /&gt;
{{movemid|type=steel|user=Poppy|user1=Poppy&#039;s Tinkie|startcode=HZ055|startname=Showdown! The Paldea Elite Four|notes=Debut}}&lt;br /&gt;
{{movebtm|type=steel|user=Dot&#039;s Tinkaton|startcode=HZ110|startname=HZ110}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Main series===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|ZA=Gigaton Hammer ZA&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Masters=Gigaton Hammer Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Gigaton Hammer IX not Tinkaton.png|thumb|256px|Gigaton Hammer when used by a Pokémon other than Tinkaton]]&lt;br /&gt;
* Gigaton Hammer has the highest base power of all {{type|Steel}} moves, excluding [[Z-Move]]s.&lt;br /&gt;
* Gigaton Hammer has a different animation when used by a Pokémon other than {{p|Tinkaton}}. &lt;br /&gt;
** In this case, its animation is similar to those of {{m|Ice Hammer}} and {{m|Dragon Hammer}}, but with a silver hammer instead of blue or purple, respectively.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{steel color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|zh_yue=巨力錘 &#039;&#039;{{tt|Geuihlihk Chèuih|Giant Hammer}}&#039;&#039;&lt;br /&gt;
|zh_cmn=巨力錘 / 巨力锤 &#039;&#039;{{tt|Jùlì Chuí|Giant Hammer}}&#039;&#039;&lt;br /&gt;
|fr=Marteau Mastoc&lt;br /&gt;
|nl=Reuzenhamer&lt;br /&gt;
|de=Riesenhammer&lt;br /&gt;
|it=Granmartello&lt;br /&gt;
|ko=거대해머 &#039;&#039;{{tt|Geodae|Giant}} Hammer&#039;&#039;&lt;br /&gt;
|pl=Gigamłot&lt;br /&gt;
|pt_br=Martelo Gigatônico&lt;br /&gt;
|pt_eu=Martelo Colossal&lt;br /&gt;
|es=Martillo Colosal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Riesenhammer]]&lt;br /&gt;
[[es:Martillo colosal]]&lt;br /&gt;
[[fr:Marteau Mastoc]]&lt;br /&gt;
[[it:Granmartello]]&lt;br /&gt;
[[ja:デカハンマー]]&lt;br /&gt;
[[zh:巨力锤（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Petal_Dance_(move)&amp;diff=4477792</id>
		<title>Petal Dance (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Petal_Dance_(move)&amp;diff=4477792"/>
		<updated>2026-01-30T14:02:35Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=80&lt;br /&gt;
|name=Petal Dance&lt;br /&gt;
|jname=はなびらのまい&lt;br /&gt;
|jtranslit=Hanabira no Mai&lt;br /&gt;
|jtrans=Petal Dance&lt;br /&gt;
|gameimage=Petal Dance IX.png&lt;br /&gt;
|gameimage2=Petal Dance IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp={{tt|10|20 in Generations I-IV}}&lt;br /&gt;
|maxpp={{tt|16|32 in Generations I-IV}}&lt;br /&gt;
|power={{tt|120|70 in Generations I-III; 90 in Generation IV}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=151&lt;br /&gt;
|na=no&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=4&lt;br /&gt;
|jam=4&lt;br /&gt;
|cdesc=Jams the others, and misses one turn of appeals.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Earn a higher score the later the Pokémon performs.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=6&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=A very appealing move, but after using this move, the user is more easily startled.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=random&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Petal Dance&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はなびらのまい&#039;&#039;&#039; &#039;&#039;Petal Dance&#039;&#039;) is a damage-dealing {{type|Grass}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Oddish}}&#039;s evolutionary line. It is [[TM151]] in {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Petal Dance inflicts damage for 3-4 turns, has a base power of 70, and 20 [[PP]]. PP is deducted only on the turn Petal Dance is first called. Once called, even if the move misses, the user will only be able to use Petal Dance, and will not be able to [[Recall|switch]] out. After Petal Dance is finished, the user becomes {{status|Confusion|confused}}, due to fatigue.&lt;br /&gt;
&lt;br /&gt;
If the Petal Dance duration is disrupted (such as by full {{status|paralysis}} or hurting itself due to {{status|confusion}}), it will immediately end. The user will only become confused if Petal Dance is fully executed, without its duration being disrupted. {{status|Sleep}}, {{status|freeze}}, [[bound|binding]], and [[flinch]]ing will pause but not disrupt the duration of Petal Dance.&lt;br /&gt;
&lt;br /&gt;
If a change in accuracy or evasion affects Petal Dance&#039;s accuracy, the decrease in accuracy will be reapplied on each automatic turn. Its accuracy will return to normal when it is selected again. If Petal Dance misses due to the 99.6% accuracy bug of 100%-accuracy moves when there are no other accuracy or evasion modifiers in effect, or in case said modifiers cancel each other, its accuracy will be unaffected. If Petal Dance misses during the turn it is selected, its secondary effects will not activate.&lt;br /&gt;
&lt;br /&gt;
In Stadium, after the duration of Petal Dance ends, there will be a notice that the user becomes confused.&lt;br /&gt;
&lt;br /&gt;
===Generations II and III===&lt;br /&gt;
The duration of Petal Dance is decreased to 2-3 turns.&lt;br /&gt;
&lt;br /&gt;
In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.&lt;br /&gt;
&lt;br /&gt;
Petal Dance can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 4 bonus appeal points if {{m|Growth}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
The power of Petal Dance is [[List of modified moves|increased]] to 90. All other effects are the same.&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
The power of Petal Dance is further increased to 120, and its PP is reduced to 10. It is disrupted if it is not successful due to missing, {{status|sleep}}ing, {{status|paralysis}}, {{status|freeze}}, [[flinch]]ing or is blocked by a protection move. If a disruption occurs on what would have been the final, confusion-inducing turn of Petal Dance, the user will still become confused.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
Petal Dance&#039;s base power was reduced to 90, and its accuracy to 85%. It no longer continues for multiple turns and confuses the user, and instead the user becomes {{status|fixated}} on using Petal Dance.&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|power=90&lt;br /&gt;
|power-agile=60&lt;br /&gt;
|power-strong=120&lt;br /&gt;
|accuracy=85&lt;br /&gt;
|accuracy-strong=95&lt;br /&gt;
|actionspeed-user=0&lt;br /&gt;
|actionspeed-user-agile=0&lt;br /&gt;
|actionspeed-user-strong=+5&lt;br /&gt;
|actionspeed-target=0&lt;br /&gt;
|actionspeed-target-agile=+3&lt;br /&gt;
|effect=The user becomes fixated&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Petal Dance is a [[multi-strike move]] with 40 power that inflicts damage three times around the user and confuses them after they successfully execute the move. If the user [[flinch]]es during the wind-up,  Petal Dance will go on cooldown but the user will not be confused.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|power=40&lt;br /&gt;
|cooldown=10&lt;br /&gt;
|charge-time=18&lt;br /&gt;
|effect=Confuses the user after execution}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|A dance-like attack that lasts two to three turns. Afterwards, the attacker becomes confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A dance-like attack that lasts two to three turns. The attacker becomes confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Works 2-3 turns and confuses user.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A rampage of 2 to 3 turns that confuses the user.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user attacks with petals for two to three turns, then gets confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user attacks by scattering petals for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSP}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user attacks the target by scattering petals for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|The user attacks the target by scattering petals, then becomes fixated on using this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by scattering petals in three waves, one after another. The user then becomes confused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Grass|g7=2|g8=3|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/12|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|−|−|−|32|32|32|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|1|1||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|33|39|39|41|41|41{{sup/6|XY}}&amp;lt;br&amp;gt;51{{sup/6|ORAS}}|51|−|40|40||40|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|38|44|44|53|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;59{{sup/6|ORAS}}|59|−|50|50||50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass|1|1|44|53|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;59{{sup/6|ORAS}}|59|54|1|1||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0154|Meganium|type=Grass|2|Monster|Grass||−|−|32|32|32|1, {{tt|Evo.|Learned upon evolving}}|||1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0182|Bellossom|type=Grass|1|Grass|Grass||1|44|−|−|−|59||1|1||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0192|Sunflora|type=Grass|1|Grass|Grass||31|37|33|33{{sup/5|BW}}&amp;lt;br&amp;gt;28{{sup/5|B2W2}}|28|28|||28||28|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|||49|40|40{{sup/5|BW}}&amp;lt;br&amp;gt;37{{sup/5|B2W2}}|37{{sup/6|XY}}&amp;lt;br&amp;gt;50{{sup/6|ORAS}}|50||60|60|52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0406|Budew|type=Grass|type2=Poison|1|No Eggs Discovered|No Eggs Discovered||||−|−|−|−||−|−|52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass||||−|−|−|−||1|1|52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0420|Cherubi|type=Grass|2|Fairy|Grass||||−|−|−|−||−|−|47|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0421|Cherrim|type=Grass|2|Fairy|Grass||||25|25|25|1, {{tt|Evo.|Learned upon evolving}}||62|62|47|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0549|Lilligant|type=Grass|1|Grass|Grass|||||46|46|46||1, {{tt|Evo.|Learned upon evolving}}|||{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0549|formsig=H|Lilligant|type=Grass|type2=Fighting|1|Grass|Grass|form=Hisuian Form|||||||||||53|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0556|Maractus|type=Grass|1|Grass|Grass|||||38|38|38||56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0669|Flabébé|type=Fairy|1|Fairy|Fairy|form=All forms||||||45|45|||||45}}&lt;br /&gt;
{{Moveentry/12|0670|Floette|type=Fairy|1|Fairy|Fairy|form=All main forms||||||51|51|||||51}}&lt;br /&gt;
{{Moveentry/12|0670|formsig=E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered||||||51|51|form=Eternal Flower}}&lt;br /&gt;
{{Moveentry/12|0671|Florges|type=Fairy|1|Fairy|Fairy|form=All forms||||||1|1|||||1}}&lt;br /&gt;
{{Moveentry/12|0764|Comfey|type=Fairy|1|Grass|Grass|||||||40||45|||45}}&lt;br /&gt;
{{Moveentry/12|0930|Arboliva|type=Grass|type2=Normal|1|Grass|Grass||||||||||||58|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Grass|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none&lt;br /&gt;
|g9=1|g9tm=151|g9g={{gameabbrev9|ZA}}}}&lt;br /&gt;
{{Moveentry/1|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0154|Meganium|type=Grass|2|Monster|Grass|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|0407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0470|Leafeon|type=Grass|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0666|Vivillon|type=Bug|type2=Flying|1|Bug|Bug|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0669|Flabébé|type=Fairy|1|Fairy|Fairy|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0670|Floette|type=Fairy|1|Fairy|Fairy|form=All main forms|✔}}&lt;br /&gt;
{{Moveentry/1|0670|formsig=E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=Eternal Flower|✔}}&lt;br /&gt;
{{Moveentry/1|0671|Florges|type=Fairy|1|Fairy|Fairy|form=All forms|✔}}&lt;br /&gt;
{{Moveentry/1|0716|Xerneas|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Grass|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/9|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|9}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Grass}}&lt;br /&gt;
{{Moveentry/1|0054|Psyduck|type=Water|2|Water 1|Field|{{DL|List of Japanese event Pokémon distributions in Generation II|Psyduck|Pokémon Center Mystery Egg #2}}&amp;lt;br&amp;gt;[[List of PCNY event Pokémon distributions in Generation II#Petal Dance Psyduck|New York Pokémon Center]]}}&lt;br /&gt;
{{Moveentry/1|0152|Chikorita|type=Grass|2|Monster|Grass|{{DL|List of Japanese event Pokémon distributions in Generation II|Chikorita_2|Pokémon Center Mystery}} {{DL|List of Japanese event Pokémon distributions in Generation II|Chikorita|Egg #1 and #2}}&amp;lt;br&amp;gt;[[List of PCNY event Pokémon distributions in Generation II#Petal Dance Chikorita|New York Pokémon Center]]|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0172|Pichu|type=Electric|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of Japanese event Pokémon distributions in Generation II|Pichu_2|Pokémon Center Mystery Egg #2}}&amp;lt;br&amp;gt;[[List of PCNY event Pokémon distributions in Generation II#Petal Dance Pichu|New York Pokémon Center]]}}&lt;br /&gt;
{{Moveentry/1|0173|Cleffa|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of Japanese event Pokémon distributions in Generation II|Cleffa|Pokémon Center Mystery Egg #2}}&amp;lt;br&amp;gt;[[List of PCNY event Pokémon distributions in Generation II#Petal Dance Cleffa|New York Pokémon Center]]}}&lt;br /&gt;
{{Moveentry/1|0174|Igglybuff|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of Japanese event Pokémon distributions in Generation II|Igglybuff|Pokémon Center Mystery Egg #2}}&amp;lt;br&amp;gt;[[List of PCNY event Pokémon distributions in Generation II#Petal Dance Igglybuff|New York Pokémon Center]]}}&lt;br /&gt;
{{Moveentry/1|0238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of Japanese event Pokémon distributions in Generation II|Smoochum|Pokémon Center Mystery Egg #2}}&amp;lt;br&amp;gt;[[List of PCNY event Pokémon distributions in Generation II#Petal Dance Smoochum|New York Pokémon Center]]}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Grass}}&lt;br /&gt;
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|{{DL|List of Japanese event Pokémon distributions in Generation III|Meowth|Egg Pokémon Present}}}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Petal Dance deals damage, hitting the target 2-3 times (2-5 times prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]) per use. The user becomes {{DL|Status condition (Mystery Dungeon)|confused}} after the move ends. &lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=grass}}&lt;br /&gt;
{{MDMoveRow|game=RB|pow=7|pp=17|acc=87%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=7|pp=9|acc=44%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=7|pp=9|acc=44%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=8|powmax=99|pp=13|ppmax=50|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=8|powmax=99|pp=13|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=grass|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Grass&lt;br /&gt;
|grid={{Conquestmove/Grid/diamond}}&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=41&lt;br /&gt;
|acc=100%&lt;br /&gt;
|eff=Attacks each target two to three times. The user&#039;s {{stat|Range}} drops to an unimprovable 0 for the next turn. If the move misses any target, the multi-strike move will cease.&lt;br /&gt;
|users={{CSP|549|Lilligant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Petal Dance|type=Grass&lt;br /&gt;
|stars=5&lt;br /&gt;
|pow=143.2167&lt;br /&gt;
|charge=3.24&lt;br /&gt;
|range=Circular (self)&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=Confuses the user}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! State&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#{{grass color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move|Sync moves}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nature-Loving Petal Dance&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| Default&amp;lt;hr&amp;gt;&#039;&#039;&#039;6★ EX&#039;&#039;&#039;&lt;br /&gt;
| 200&amp;lt;hr&amp;gt;&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
| 240&amp;lt;hr&amp;gt;&#039;&#039;&#039;360&#039;&#039;&#039;&lt;br /&gt;
| An opponent&lt;br /&gt;
| —&lt;br /&gt;
| This attack&#039;s power increases when the target is paralyzed.&lt;br /&gt;
| {{sync|Erika|Vileplume}}&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; rowspan=3 | Bold and Strong Hairstylist Petal Dance&lt;br /&gt;
| rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{special color}}&amp;quot;|{{color2|{{special textcolor}}|Special move|Special}}&lt;br /&gt;
| Default&lt;br /&gt;
| rowspan=3 | 200&lt;br /&gt;
| rowspan=3 | 240&lt;br /&gt;
| rowspan=2 | An opponent&lt;br /&gt;
| rowspan=3 | —&lt;br /&gt;
| The more the user&#039;s Speed is raised, the greater the power of this attack.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | {{sync|Arezu|Lilligant}}&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
! 6★ EX&lt;br /&gt;
! rowspan=2 | The first time the user&#039;s sync move is used each battle, the sync move countdown is reduced by three.&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
! 6★ EX with EX role&lt;br /&gt;
! All opponents&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Petal Dance is {{p|Venusaur}}&#039;s second move. It is obtained by reaching level 7 as {{p|Ivysaur}} and upgrading {{m|Razor Leaf}} into it instead of {{m|Solar Beam}}. The user scatters petals around themself for 5s, increasing movement speed and damaging enemies over time in the radius. This movement speed increase slowly decays during the duration of this move. This move reduces the cooldown of Sludge Bomb or Giga Drain by 30% of the current remaining cooldown, per tick of damage that hit an enemy player (hitting multiples enemies reduces the cooldown more). At level 13, its radius increases.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Hits the target two to five times in succession. However it also makes the user confused.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn. But it also afflicts the user with a Confused status condition, making its movements and attacks go astray.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ２〜５かいれんぞくで ダメージをあたえる しかし じぶんが こんらんじょうたいに なってしまう|Inflicts damage on the target using 2 to 5 attacks in a single turn. But it also afflicts the user with a Confused status condition, making its movements and attacks go astray}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Petals are scattered two to three times to attack the target. The user is temporarily immobilized.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy 2 to 3 times in a row. After that, you&#039;ll get the Confused status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy 2 to 3 times in a row. After that, you&#039;ll get confused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user attacks the target by scattering pink petals, then becomes confused.|image1=Toby Maractus Petal Dance.png|image1p=Maractus|image2=Shauna Bulbasaur Petal Dance.png|image2p=Bulbasaur|image3=Forsythia Roserade Petal Dance.png|image3p=Roserade|image4=Lusamine Lilligant Petal Dance.png|image4p=Lilligant}}&lt;br /&gt;
{{movep|type=grass|ms=315|pkmn=Roselia|method=Roselia spins around quickly and pink petals fly out of it and spiral towards the opponent; or, Roselia holds out its hands, and pink petals come out of the roses.}}&lt;br /&gt;
{{movemid|type=grass|user=Drew&#039;s Roselia|startcode=AG033|startname=Now That&#039;s Flower Power!|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=001|pkmn=Bulbasaur|method=Bulbasaur releases multiple pink petals in a twister-like fashion at the opponent from the opening in its bulb; or, Bulbasaur&#039;s bulb glows a bright yellow and it releases multiple bright glowing pink petals in a twister like fashion at the opponent from the opening in its bulb.}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Bulbasaur|startcode=AG102|startname=Where&#039;s Armaldo?}}&lt;br /&gt;
{{movemid|type=grass|user=Shauna&#039;s Bulbasaur|startcode=XY040|startname=Day Three Blockbusters!}}&lt;br /&gt;
{{movep|type=grass|ms=300|pkmn=Skitty|method=Skitty lifts up its paw and a white orb appears around it. It then shoots a spiral of pink petals from the orb at the opponent. Once the attack is finished, Skitty becomes confused.}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Skitty|startcode=AG116|startname=Pacifidlog Jam|notes=Used via {{mcolor|Assist|000}}}}&lt;br /&gt;
{{movep|type=grass|ms=045|pkmn=Vileplume|method=Vileplume stretches the opening on its flower at the opponent and releases pink petals in a spiraling fashion at the opponent. When it is hit, the opponent becomes confused.}}&lt;br /&gt;
{{movemid|type=grass|user=Nicolette|user1=Nicolette&#039;s Vileplume|startcode=AG150|startname=May&#039;s Egg-Cellent Adventure}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator&#039;s Vileplume|startcode=AG151|startname=Weekend Warrior}}&lt;br /&gt;
{{movep|type=grass|ms=182|pkmn=Bellossom|method=Bellossom releases a spiral of pink petals at the opponent from the flowers on its head.}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator&#039;s Bellossom|startcode=AG151|startname=Weekend Warrior}}&lt;br /&gt;
{{movep|type=grass|ms=407|pkmn=Roserade|method=Roserade spins around quickly and releases pink petals from all around its body at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Forsythia|user1=Forsythia&#039;s Roserade|startcode=DP025|startname=Oh Do You Know the Poffin Plan!}}&lt;br /&gt;
{{movep|type=grass|ms=556|pkmn=Maractus|method=Maractus jumps high into the air and starts spinning around quickly. It then releases multiple glowing pink petals from the flowers on the end of its ears down below it. The petals then come together, form into a horizontal tornado, and fire at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Toby|user1=Toby&#039;s Marra|startcode=BW053|startname=A Maractus Musical!}}&lt;br /&gt;
{{movemid|type=grass|user=Toby|user1=Toby&#039;s Racca|startcode=BW053|startname=A Maractus Musical!}}&lt;br /&gt;
{{movep|type=grass|ms=003M|pkmn=Venusaur|method=Mega Venusaur releases multiple shining pink petals at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Trainer|user1=A Trainer&#039;s Venusaur|startcode=M17|startname=Diancie and the Cocoon of Destruction}}&lt;br /&gt;
{{movep|type=grass|ms=549|pkmn=Lilligant|method=Lilligant spins around and multiple pink petals surround her body. The petals are then fired at the opponent in the form of a spiral.}}&lt;br /&gt;
{{movebtm|type=grass|user=Lusamine (anime)|user1=Lusamine&#039;s Lilligant|startcode=SM053|startname=Rescuing the Unwilling!}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness]]&#039;&#039; and [[Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness|its sequel]], {{OBP|Sunflora|Explorers of Time, Darkness, and Sky}} was mentioned to know Petal Dance, but it never got a chance to use the move on-screen.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters Animated Trailer===&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user attacks the target by scattering glowing green petals.|image1=Erika Vileplume Masters Petal Dance.png|image1p=Vileplume}}&lt;br /&gt;
{{movep|type=grass|ms=045|pkmn=Vileplume|method=Vileplume jumps into the air and fires a barrage of glowing green petals at the opponent.}}&lt;br /&gt;
{{movebtm|type=grass|user=Erika (Masters)|user1=Erika&#039;s Vileplume|startcode=Pokémon Masters Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user attacks with spinning petals.|image1=Drew Roselia Petal Dance AP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=grass|ms=315|pkmn=Roselia|method=Roselia spins around and shoots petal-shaped leaves.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Drew&#039;s Roselia|startcode=SP21|startname=The Enchanting Pokémon Soul!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user attacks by scattering petals.|image1=Erika Vileplume Petal Dance Adventures.png|image1p=Vileplume|image2=Erika Bellossom Petal Dance Adventures.png|image2p=Bellossom|image3=Team Plasma Maractus Petal Dance Adventures.png|image3p=Maractus}}&lt;br /&gt;
{{movep|type=grass|ms=045|pkmn=Vileplume|method=Vileplume releases a swirl of spiraling petals from the hole on its flower at the opponent. Sometimes it spins around to use the attack.}}&lt;br /&gt;
{{movemid|type=grass|user=Erika|user1=Erika&#039;s Vileplume|startcode=PS019|startname=Blame it on Eevee|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=182|pkmn=Bellossom|method=Bellossom spins its body around and multiple petals come out of its body and float into the air. The petals then bloom into flowers and the flowers slice the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Erika|user1=Erika&#039;s Bellossom|startcode=PS163|startname=Bringing up Bellossom}}&lt;br /&gt;
{{movep|type=grass|ms=556|pkmn=Maractus|method=Maractus spins around and shoots petal-shaped leaves at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Maractus|startcode=PS481|startname=Sandstorm}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battrio: Aim to be Battrio Master!===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user attacks by scattering petals.|image1=Ryuu Cherrim Petal Dance.png|image1p=Cherrim}}&lt;br /&gt;
{{movep|type=grass|ms=421S|pkmn=Cherrim|method=Cherrim releases a cloud of petals from its body at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Ryū Tendō|user1=Ryū&#039;s Cherrim|startcode=ABMS1|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Yeah! I Got Pokémon!===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user attacks by scattering petals.|image1=Vileplume Petal Dance GDZ.png|image1p=Vileplume}}&lt;br /&gt;
{{movep|type=grass|ms=045|pkmn=Vileplume|method=Vileplume releases multiple petals from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Vileplume (Pokémon)|user1=A wild Vileplume|startcode=GDZ34|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=182|pkmn=Bellossom|method=Bellossom releases multiple petals from its body at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Mikuri|user1=Mikuri&#039;s Bellossom|startcode=GDZ39}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user attacks with swarms of petals.|image1=Erika Vileplume Petal Dance Zensho.png|image1p=Vileplume}}&lt;br /&gt;
{{movep|type=grass|ms=045|pkmn=Vileplume|method=Vileplume attacks with swarms of petals.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Erika|user1=Erika&#039;s Vileplume|startcode=PZ05|startname=Celadon City|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|genI=Petal Dance I&lt;br /&gt;
|genII=Petal Dance II&lt;br /&gt;
|genIII=Petal Dance III&lt;br /&gt;
|genIV=Petal Dance IV&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|genV=Petal Dance V&lt;br /&gt;
|genVI=Petal Dance VI&lt;br /&gt;
|genVI2=Petal Dance VI 2&lt;br /&gt;
|SMUSUM=Petal Dance VII&lt;br /&gt;
|SMUSUM2=Petal Dance VII 2&lt;br /&gt;
|LGPE=Petal Dance PE&lt;br /&gt;
|LGPE2=Petal Dance PE 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Grass&lt;br /&gt;
|genVIII=Petal Dance VIII&lt;br /&gt;
|genVIII2=Petal Dance VIII 2&lt;br /&gt;
|LA=Petal Dance LA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=grass&lt;br /&gt;
|Stad=Petal Dance Stadium&lt;br /&gt;
|Stad2=Petal Dance Stad2&lt;br /&gt;
|Colo=Petal Dance Colo&lt;br /&gt;
|XD=Petal Dance XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|PBR=Petal Dance PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|PMDRB=Petal Dance PMD RB&lt;br /&gt;
|PMDTDS=Petal Dance PMD TDS&lt;br /&gt;
|PMDGTI=Petal Dance PMD GTI&lt;br /&gt;
|PSMD=Petal Dance PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|zh_yue=花瓣舞 &#039;&#039;{{tt|Fāfáan Móuh|Petal Dance}}&#039;&#039; {{tt|*|Games, Zensho, Early Guidebook, Strategy Guide}}&amp;lt;br&amp;gt;花之舞 &#039;&#039;{{tt|Fā jī Móuh|Flower Dance}}&#039;&#039; {{tt|*|Animated series}}&lt;br /&gt;
|zh_cmn=花瓣舞 &#039;&#039;{{tt|Huābàn Wǔ|Petal Dance}}&#039;&#039; {{tt|*|Games, Zensho}}&amp;lt;br&amp;gt;花之舞 &#039;&#039;{{tt|Huā zhī Wǔ|Flower Dance}}&#039;&#039; {{tt|*|Animated series}}&lt;br /&gt;
|cs=Listový tanec&lt;br /&gt;
|da=Kronbladsdans&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Bloemendans&lt;br /&gt;
|fi=Terälehtitanssi&lt;br /&gt;
|fr=Danse Fleurs&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Danse-Fleur&amp;lt;sup&amp;gt;{{gen|I}}–{{gen|VII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|de=Blättertanz&lt;br /&gt;
|el=Χορός Πετάλων &#039;&#039;Chorós Petálon&#039;&#039;&lt;br /&gt;
|he=ריקוד עלי כותרת &#039;&#039;Rikkud A&#039;alei Koteret&#039;&#039;&lt;br /&gt;
|hi=फूलों का नाच  &#039;&#039;Phoolon Ka Naach&#039;&#039;&amp;lt;br&amp;gt;पंखुड़ियों का नाच &#039;&#039;Pankhoodiyon kaa naach&#039;&#039;&lt;br /&gt;
|id=Tarian Kelopak Bunga&lt;br /&gt;
|it=Petalodanza&lt;br /&gt;
|ko=꽃잎댄스 &#039;&#039;{{tt|Kkonnipdaenseu|Petal Dance}}&#039;&#039;&lt;br /&gt;
|pl=Taniec Płatków&amp;lt;!---{{tt|*|EP225, Advanced, Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Taniec Płatka{{tt|*|EP178}}---&amp;gt;&lt;br /&gt;
|pt_br=Dança das Pétalas (games, animated series, TCG, manga)&amp;lt;br&amp;gt;Dança de Pétalas (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Dança de Pétala (The Official Pokémon Handbook)&lt;br /&gt;
|ro=Dansul Petalei&lt;br /&gt;
|sr=Ples Latica&lt;br /&gt;
|es_la=Danza de Pétalos (games, [[EP178]]–[[AG051]], [[BW053]]–present)&amp;lt;br&amp;gt; Baile de Pétalos ([[AG078]]–[[DP025]])&lt;br /&gt;
|es_eu=Danza Pétalo&lt;br /&gt;
|th=ระบำกลีบดอกไม้ &#039;&#039;Petal {{wp|Randi}}&#039;&#039;&lt;br /&gt;
|tr=Taç Yaprak&lt;br /&gt;
|vi=Vũ Điệu Cánh Hoa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Thrash|grass}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Dance moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blättertanz]]&lt;br /&gt;
[[es:Danza pétalo]]&lt;br /&gt;
[[fr:Danse Fleurs]]&lt;br /&gt;
[[it:Petalodanza]]&lt;br /&gt;
[[ja:はなびらのまい]]&lt;br /&gt;
[[zh:花瓣舞（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_fusion&amp;diff=4475668</id>
		<title>Pokémon fusion</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_fusion&amp;diff=4475668"/>
		<updated>2026-01-27T14:27:18Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Metang and Metagross */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{split|symbiosis between Pokémon, Pokémon fusion (biology), and Pokémon fusion (mechanic)}}&lt;br /&gt;
[[File:Ash Meltan Evolution.png|thumb|300px|Multiple {{p|Meltan}} in the process of fusing to become {{p|Melmetal}} in {{aniseries|SM}}]]&lt;br /&gt;
Under rare circumstances, some {{OBP|Pokémon|species}} have been known to combine with other Pokémon or even [[Human|people]]. This phenomenon, sometimes called &#039;&#039;&#039;fusion&#039;&#039;&#039;, has appeared across various [[Pokémon]] media, including the {{pkmn|games}}, {{pkmn|animation}}, and {{pkmn|manga}}. &lt;br /&gt;
&lt;br /&gt;
Many {{DL|List of Pokémon by shape|Pokémon consisting of multiple bodies}} are described as or appear to be multiple Pokémon combined. A few Pokémon [[Evolution]]s are said to result from the merging of two or more Pokémon, with separation resulting in [[devolution]] in certain cases. Other Pokémon can combine as part of a [[form]] change.&lt;br /&gt;
&lt;br /&gt;
Additionally, Pokémon fusion has been a popular subject in the [[Pokémon fandom]] and is the focus of some notable fan projects and websites.&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon fusions==&lt;br /&gt;
In [[Generation I]], several Pokémon can [[Evolution|evolve]] by combining or fusing together (though not actually possible within the [[core series]] games, only being mentioned in the [[Pokédex]]). There are also a few Pokémon that are actually composed of multiple Pokémon combined into one. Starting in [[Generation V]], Pokémon that fuse via [[form]] change were introduced with the addition of {{p|Kyurem}}, a [[Legendary Pokémon]] capable of changing forms by fusing with {{p|Reshiram}} or {{p|Zekrom}}. &lt;br /&gt;
&lt;br /&gt;
Some Pokémon&#039;s status as fusions may be inconsistent between official sources. Additionally, some Pokémon may be composed of entities that appear to be Pokémon themselves, but [[List of disputed and unidentified Pokémon|are not explicitly identified as such]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon that can fuse via form change===&lt;br /&gt;
====Kyurem====&lt;br /&gt;
Kyurem is a [[Legendary Pokémon]] that is stated to await a hero to fill its body with either truth or ideals. When using the [[DNA Splicers]], {{p|Kyurem}} can undergo a process called &#039;&#039;&#039;Absofusion&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|吸収合体|きゅうしゅうがったい}}&#039;&#039;&#039; &#039;&#039;Absorb Union&#039;&#039;) to absorb either {{p|Reshiram}} or {{p|Zekrom}} into itself, fusing into either {{fd|Kyurem|White Kyurem}} or {{fd|Kyurem|Black Kyurem}}. The fusion is stated to be result of Kyurem&#039;s genes being similar to that of Reshiram or Zekrom. The fusion will end if Kyurem is defeated or the DNA Splicers are used again. &lt;br /&gt;
&lt;br /&gt;
The [[List of disputed and unidentified Pokémon|single dragon Pokémon]] of [[Unova]] [[Myths and legends involving Legendary and Mythical Pokémon|legend]] is said to have split up into {{p|Reshiram}} (its truth), {{p|Zekrom}} (its ideals), and {{p|Kyurem}} (its leftovers). It is unknown if the three dragons could all fuse together once again. Characters have theorized about doing so, with the {{DL|Villain Arc|Unova: Team Plasma &amp;amp; Two Heroes}} storyline in {{g|Masters}} depicting {{mas|Ghetsis}} stealing {{mas|N}}&#039;s Reshiram and Zekrom with the goal of fusing together all three dragons, though this was prevented.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;, Kyurem can swap between all three of its forms without need of Zekrom or Reshiram. &lt;br /&gt;
&lt;br /&gt;
If Kyurem is {{Shiny}}, its fusions will also be Shiny. The coloration of Reshiram or Zekrom will not affect the coloration of their respective fusions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
File:0643Reshiram.png|{{p|Reshiram}}&lt;br /&gt;
File:0644Zekrom.png|{{p|Zekrom}}&lt;br /&gt;
File:0646Kyurem.png|{{p|Kyurem}}&lt;br /&gt;
File:0646Kyurem-White.png|{{fd|Kyurem|White Kyurem}}&lt;br /&gt;
File:0646Kyurem-Black.png|{{fd|Kyurem|Black Kyurem}}&lt;br /&gt;
File:Single dragon Adventures.png|[[List of disputed and unidentified Pokémon#Single dragon|The single dragon]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Necrozma====&lt;br /&gt;
{{p|Necrozma}} can forcibly fuse itself with {{p|Solgaleo}} or {{p|Lunala}} as body armor to become {{fd|Necrozma|Dusk Mane Necrozma}} or {{fd|Necrozma|Dawn Wings Necrozma}}, respectively, taking complete control of both the body and mind of the host. The fusion can be achieved by using the [[N-Solarizer]] for Solgaleo or [[N-Lunarizer]] for Lunala. Necrozma uses this fusion to help maintain and store the necessary light to become {{fd|Necrozma|Ultra Necrozma}}. The fusion will end if Necrozma is defeated or the respective items are used again. &lt;br /&gt;
&lt;br /&gt;
If Necrozma is {{Shiny}}, its fusions will also be Shiny. The coloration of Solgaleo or Lunala does not affect the coloration of their respective fusions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0791Solgaleo.png|{{p|Solgaleo}}&lt;br /&gt;
0792Lunala.png|{{p|Lunala}}&lt;br /&gt;
0800Necrozma.png|{{p|Necrozma}}&lt;br /&gt;
0800Necrozma-Dusk Mane.png|{{fd|Necrozma|Dusk Mane Necrozma}}&lt;br /&gt;
0800Necrozma-Dawn Wings.png|{{fd|Necrozma|Dawn Wings Necrozma}}&lt;br /&gt;
0800Necrozma-Ultra.png|{{fd|Necrozma|Ultra Necrozma}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Calyrex====&lt;br /&gt;
{{p|Calyrex}} can use the [[Reins of Unity]] to unite with either {{p|Glastrier}} or {{p|Spectrier}} to form {{fd|Calyrex|Ice Rider Calyrex}} or {{fd|Calyrex|Shadow Rider Calyrex}}. Unlike the fusions of {{p|Kyurem}} and {{p|Necrozma}}, this fusion appears to simply be Calyrex riding the [[Legendary Pokémon]], instead of involving the Pokémon&#039;s bodies physically merging. Calyrex gains a cape and crown-like bud that constantly glows with power. The fusion will end if Calyrex loses power or the Rein of Unity are used again. &lt;br /&gt;
&lt;br /&gt;
If Calyrex is {{Shiny}}, its forms will also be Shiny, though this only alters the coloration of Calyrex&#039;s body, not the bodies of Glastrier or Spectrier. The coloration of Glastrier or Spectrier does not affect the coloration of Calyrex&#039;s forms when combined.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0896Glastrier.png|{{p|Glastrier}}&lt;br /&gt;
0897Spectrier.png|{{p|Spectrier}}&lt;br /&gt;
0898Calyrex.png|{{p|Calyrex}}&lt;br /&gt;
0898Calyrex-Ice Rider.png|{{fd|Calyrex|Ice Rider Calyrex}}&lt;br /&gt;
0898Calyrex-Shadow Rider.png|{{fd|Calyrex|Shadow Rider Calyrex}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other fusions and combined Pokémon===&lt;br /&gt;
====Dugtrio====&lt;br /&gt;
In the {{pkmn|games}}, {{p|Dugtrio}} is often referred to as three {{p|Diglett}} triplets. However, the Pokédex also states that Dugtrio are actually three Diglett that emerged from one body. This is contradicted by the {{aniseries|OS}} episode &#039;&#039;[[EP114|The Underground Round Up]]&#039;&#039;, which instead refers to Dugtrio as being formed when three Diglett combine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0050Diglett.png|{{p|Diglett}}&lt;br /&gt;
0050Diglett-Alola.png|{{rf|Alolan}} {{p|Diglett}}&lt;br /&gt;
0051Dugtrio.png|{{p|Dugtrio}}&lt;br /&gt;
0051Dugtrio-Alola.png|{{rf|Alolan}} {{p|Dugtrio}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Slowbro and Slowking====&lt;br /&gt;
If a {{p|Shellder}} bites on to a particular part of {{p|Slowpoke}}&#039;s body, Slowpoke may evolve, causing Slowpoke and Shellder to combine and change in appearance. If the two are separated, they will [[Devolution|devolve]] back into their components. Even after Evolution, Shellder is still considered a Shellder despite its changed appearance.&lt;br /&gt;
* If Shellder bites on to Slowpoke&#039;s tail, Slowpoke will evolve into {{p|Slowbro}}.&lt;br /&gt;
* If Slowbro [[Mega Evolution|Mega Evolves]], the Shellder will grow and take over most of Slowbro&#039;s body.&lt;br /&gt;
* If Shellder bites on to {{rf|Galarian}} Slowpoke&#039;s arm while Slowpoke wears a [[Galarica Cuff]], Slowpoke will evolve into Galarian Slowbro.&lt;br /&gt;
* If Shellder bites on to Slowpoke&#039;s head while Slowpoke wears a [[King&#039;s Rock]], Slowpoke will evolve into {{p|Slowking}}. &lt;br /&gt;
* If Shellder bites on to Galarian Slowpoke&#039;s head while Slowpoke wears a [[Galarica Wreath]], Slowpoke will evolve into Galarian Slowking.&lt;br /&gt;
&lt;br /&gt;
This method of Evolution has only been shown outside of the [[core series]] games, though it is mentioned in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
0079Slowpoke.png|{{p|Slowpoke}}&lt;br /&gt;
0079Slowpoke-Galar.png|{{rf|Galarian}} {{p|Slowpoke}}&lt;br /&gt;
0090Shellder.png|{{p|Shellder}}&lt;br /&gt;
0080Slowbro.png|Shellder attached to {{p|Slowbro}}&lt;br /&gt;
0080Slowbro-Mega.png|Shellder attached to {{me|Slowbro}}&lt;br /&gt;
0080Slowbro-Galar.png|Shellder attached to {{rf|Galarian}} {{p|Slowbro}}&lt;br /&gt;
0199Slowking.png|Shellder attached to {{p|Slowking}}&lt;br /&gt;
0199Slowking-Galar.png|Shellder attached to {{rf|Galarian}} {{p|Slowking}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magneton, Magnezone, and Sandy Shocks====&lt;br /&gt;
Three {{p|Magnemite}} link together to evolve into {{p|Magneton}}, and stay merged as {{p|Magnezone}}.&lt;br /&gt;
&lt;br /&gt;
This method of Evolution is only shown in {{g|Snap}}. In the [[core series]] games, it is only mentioned in the Pokédex. Additionally, Pokémon Snap is one of the few times that two Magnemite have been shown bonding, similar to a Magneton. However, when a picture is taken, they are still called Magnemite. Two Magnemite are also seen linked together in {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} and {{g|Mystery Dungeon: Rescue Team DX}}, but it was stated to be a failed Evolution, due to the lack of a third Magnemite.&lt;br /&gt;
&lt;br /&gt;
Relatedly, the [[Paradox Pokémon]] {{p|Sandy Shocks}} appears to be an ancestor of Magneton composed of three units that resemble ancient versions of Magnemite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0081Magnemite.png|{{p|Magnemite}}&lt;br /&gt;
0082Magneton.png|{{p|Magneton}}&lt;br /&gt;
0462Magnezone.png|{{p|Magnezone}}&lt;br /&gt;
0989Sandy Shocks.png|{{p|Sandy Shocks}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Exeggcute and Exeggutor====&lt;br /&gt;
{{p|Exeggcute}} consists of a cluster of six Exeggcute. If separated, they use their telepathy to quickly gather again. Until the six are gathered, Exeggcute is not able to maintain balance. The Exeggcute combine after evolving into {{p|Exeggutor}}. Eventually, one of Exeggutor&#039;s heads will fall off and become a single Exeggcute, which will telepathically communicate with others in order to quickly join and form a new cluster of six.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
Single Exeggcute.png|A single {{p|Exeggcute}}&lt;br /&gt;
0102Exeggcute.png|{{p|Exeggcute}}&lt;br /&gt;
0103Exeggutor.png|{{p|Exeggutor}}&lt;br /&gt;
0103Exeggutor-Alola.png|{{rf|Alolan}} {{p|Exeggutor}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weezing====&lt;br /&gt;
Two {{p|Koffing}} fuse together to evolve into {{p|Weezing}}, which has been referred to as a &amp;quot;twinned Koffing&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
This method of Evolution has never been shown in any Pokémon media, though it is mentioned in the Pokédex. The Pokédex similarly states that triplet Weezing have been found, but this has also never been shown.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0109Koffing.png|{{p|Koffing}}&lt;br /&gt;
0110Weezing.png|{{p|Weezing}}&lt;br /&gt;
0110Weezing-Galar.png|{{rf|Galarian}} {{p|Weezing}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Kangaskhan====&lt;br /&gt;
{{p|Kangaskhan}} holds a baby in its pouch. The baby rarely leaves its pouch unless it is safe to do so, at least until it is three years old and has learned to find food and survive on its own. When Kangaskhan [[Mega Evolution|Mega Evolves]], the baby leaves its pouch and temporarily transforms, seeming to have grown up slightly, now able to fight alongside its mother. When the mother sees the back of her Mega-Evolved child, it makes her think of the day when her child will inevitably leave her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
Baby Kangaskhan JN001.png|A baby Kangaskhan in {{aniseries|JN}}&lt;br /&gt;
0115Kangaskhan.png|{{p|Kangaskhan}}&lt;br /&gt;
0115Kangaskhan-Mega.png|{{me|Kangaskhan}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mantine====&lt;br /&gt;
{{p|Mantine}} is often seen with a {{p|Remoraid}} attached to its fin, treated as part of Mantine itself. Mantine evolves from {{p|Mantyke}} when leveled up with a Remoraid in the party, though the Remoraid is not removed from the player&#039;s [[party]] when this occurs. Since [[Generation IV]], Remoraid is no longer included in Mantine&#039;s sprites and models, except in {{g|HOME}}. &lt;br /&gt;
&lt;br /&gt;
A {{Shiny}} Mantine in Pokémon HOME will also have a Shiny Remoraid attached to it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0223Remoraid.png|{{p|Remoraid}}&lt;br /&gt;
0226Mantine.png|{{p|Mantine}}&lt;br /&gt;
226Mantine OS anime.png|{{p|Mantine}} without {{p|Remoraid}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Metang and Metagross====&lt;br /&gt;
Two {{p|Beldum}} fuse together to evolve into {{p|Metang}}, and two Metang fuse to evolve into {{p|Metagross}}. When Metagross [[Mega Evolution|Mega Evolves]], it temporarily links up with two more Beldum and a Metang.&lt;br /&gt;
&lt;br /&gt;
This method of Evolution has never been shown in any Pokémon media, though it is mentioned in the Pokédex. In &#039;&#039;[[AG126|Saved by the Beldum]]&#039;&#039;, the only {{pkmn|animated series}} episode to date to show a Beldum Evolution, when [[Morrison]]&#039;s Beldum evolves into Metang, it &amp;quot;creates&amp;quot; another Beldum and newly developed main body to evolve, instead of fusing with another Beldum. Despite this, in &#039;&#039;[[XY116|The Synchronicity Test!]]&#039;&#039;, the Pokédex claims that &amp;quot;Metang is created from the union of two Beldum.&amp;quot; In {{g|Legends: Z-A}}, [[Mission (Legends: Z-A)#Side_missions|Side Mission]] 092: The Beldum Blockade has Aimant taking on four Beldum as his partners, which eventually combine into two Metang, and even later, a single Metagross. However, this occurs off-screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0374Beldum.png|{{p|Beldum}}&lt;br /&gt;
0375Metang.png|{{p|Metang}}&lt;br /&gt;
0376Metagross.png|{{p|Metagross}}&lt;br /&gt;
0376Metagross-Mega.png|{{me|Metagross}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Combee and Vespiquen====&lt;br /&gt;
{{p|Combee}} is a trio of three Pokémon that joined together to become one. Additionally, many {{p|Combee}} can cluster together to form a beehive. The bodies of the three Pokémon comprising [[Gender|female]] Combee appear to merge after evolving into {{p|Vespiquen}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0415Combee.png|{{p|Combee}}&lt;br /&gt;
Combee wall.png|A wall of {{p|Combee}} in {{aniseries|DP}}&lt;br /&gt;
0416Vespiquen.png|{{p|Vespiquen}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Vanilluxe====&lt;br /&gt;
When two {{p|Vanillish}} get stuck together, they evolve into {{p|Vanilluxe}}.&lt;br /&gt;
&lt;br /&gt;
This method of Evolution has never been shown in any Pokémon media, though it is mentioned in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0583Vanillish.png|{{p|Vanillish}}&lt;br /&gt;
0584Vanilluxe.png|{{p|Vanilluxe}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Klink, Klang, and Klinklang====&lt;br /&gt;
{{p|Klink}} consists of two twin minigears. {{p|Klang}} is composed of a minigear and big gear; if the minigear it launches at a foe doesn&#039;t return, it will [[Death in the Pokémon world|die]]. {{p|Klinklang}} is composed of a minigear and big gear; dialogue between the two faced gears in the {{g|Mystery Dungeon series}} suggests that both gears are independently sentient from one another.&amp;lt;ref&amp;gt;&#039;&#039;[[Pokémon Super Mystery Dungeon]]&#039;&#039;. &#039;&#039;&#039;Big Gear&#039;&#039;&#039;: Crcch... They caught up with us... / &#039;&#039;&#039;Big Gear&#039;&#039;&#039;: We&#039;re finished... / &#039;&#039;&#039;Minigear&#039;&#039;&#039;: They are just way too strong. Sorry, Big Gear, it couldn&#039;t be helped...&amp;lt;/ref&amp;gt; However, the spiked gear and red core it gains after evolving do not appear to be alive. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0599Klink.png|{{p|Klink}}&lt;br /&gt;
0600Klang.png|{{p|Klang}}&lt;br /&gt;
0601Klinklang.png|{{p|Klinklang}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Doublade and Aegislash====&lt;br /&gt;
When {{p|Honedge}} evolves, it divides into two swords to become {{p|Doublade}}, which cooperate via telepathy to coordinate attacks and slash their enemies to ribbons. These swords appear to recombine into one large sword when Doublade evolves into {{p|Aegislash}}. It is not stated whether Doublade&#039;s two swords are themselves considered Pokémon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0679Honedge.png|{{p|Honedge}}&lt;br /&gt;
XY Prerelease Honedge unsheathed.png|Honedge&#039;s sword when unsheathed&lt;br /&gt;
0680Doublade.png|{{p|Doublade}}&lt;br /&gt;
XY Prerelease Doublade unsheathed.png|{{p|Doublade}}&#039;s two swords when unsheathed&lt;br /&gt;
0681Aegislash-Shield.png|{{fd|Aegislash|Shield Forme}} {{p|Aegislash}}&lt;br /&gt;
0681Aegislash-Blade.png|{{fd|Aegislash|Blade Forme}} {{p|Aegislash}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Binacle and Barbaracle====&lt;br /&gt;
{{p|Binacle}} is frequently referred to as two Binacle that live together on one rock, and it is stated that when they fight, one of them will move to a different rock. &lt;br /&gt;
&lt;br /&gt;
Some [[Pokédex entry|Pokédex entries]] state that {{p|Barbaracle}} is formed when two Binacle multiply into seven. However, Barbaracle&#039;s entry in {{pkmn|Sword and Shield|Pokémon Sword}} states that Barbaracle is formed when seven Binacle come together. When Barbaracle [[Mega Evolution|Mega Evolves]], four more Binacle appear, bringing the total to 11. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
Locke Lefty.png|A single {{p|Binacle}}&lt;br /&gt;
0688Binacle.png|{{p|Binacle}}&lt;br /&gt;
0689Barbaracle.png|{{p|Barbaracle}}&lt;br /&gt;
Spr 9z 0689M.png|{{me|Barbaracle}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Zygarde====&lt;br /&gt;
{{p|Zygarde}} and its various {{fd|Zygarde|forms}} are all composed of multiple [[Zygarde Core]]s and [[Zygarde Cell]]s. It is unclear if the Cores and Cells are themselves considered Pokémon, as they cannot use [[move]]s or {{pkmn|battle}} on their own. The composition of forms are called an &#039;&#039;&#039;assembly&#039;&#039;&#039;. Zygarde can be assembled either with usage of the [[Reassembly Unit]] found at the Aether Base on [[Alola]]&#039;s {{rt|16|Alola}}{{sup/7|SMUSUM}} or with usage of a [[Zygarde Cube]]{{sup/8|SwSh}}. Zygarde Complete Forme can transform further into a new fusion form through [[Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0718Zygarde-Core.png|[[Zygarde Core]]&lt;br /&gt;
0718Zygarde-Cell.png|[[Zygarde Cell]]&lt;br /&gt;
0718Zygarde-10Percent.png|{{p|Zygarde}}&#039;s {{fd|Zygarde|10% Forme}}&lt;br /&gt;
0718Zygarde.png|{{p|Zygarde}}&#039;s {{fd|Zygarde|50% Forme}}&lt;br /&gt;
0718Zygarde-Complete.png|{{p|Zygarde}}&#039;s {{fd|Zygarde|Complete Forme}}&lt;br /&gt;
File:Spr 9z 0718M.png|[[Mega Evolution|Mega]] {{p|Zygarde}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wishiwashi====&lt;br /&gt;
Multiple {{p|Wishiwashi}} can school together to {{fd|Wishiwashi|change forms}} into their {{fd|Wishiwashi|School Form}}. School Form Wishiwashi is 262 times heavier than its Solo Form, which likely corresponds to the number of specimens it contains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0746Wishiwashi.png|{{fd|Wishiwashi|Solo Form Wishiwashi}}&lt;br /&gt;
0746Wishiwashi-School.png|{{fd|Wishiwashi|School Form Wishiwashi}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stakataka====&lt;br /&gt;
{{p|Stakataka}} appears to be made up of many life-forms stacked up on top of each other. It is not stated whether these life-forms are themselves considered Pokémon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0805Stakataka.png|{{p|Stakataka}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Melmetal====&lt;br /&gt;
Many {{p|Meltan}} combine to evolve into {{p|Melmetal}}.&lt;br /&gt;
&lt;br /&gt;
This method of Evolution has been shown in a promotional video,&amp;lt;ref&amp;gt;&amp;quot;[https://www.youtube.com/watch?v=6ddxlXwEQ30 Meltan Research Update: Introducing Melmetal!]&amp;quot; The Official Pokémon YouTube channel. &#039;&#039;YouTube&#039;&#039;.&amp;lt;/ref&amp;gt; as well as in {{aniseries|SM}}, and is referenced in the [[Pokédex]] in {{g|HOME}}. Meltan cannot evolve in the [[core series]] games, instead evolving in {{g|GO}} after using 400 Meltan {{GO|Candy}}. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0808Meltan.png|{{p|Meltan}}&lt;br /&gt;
0809Melmetal.png|{{p|Melmetal}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Falinks====&lt;br /&gt;
{{p|Falinks}} consists of six units that work together as one Pokémon. Five of them are troopers, and the one that stands at the front is the brass. They constantly change formations as they battle, and are capable of being separated and reunited. When Falinks [[Mega Evolution|Mega Evolves]], the units assemble to form a single warrior.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0870Falinks.png|{{p|Falinks}}&lt;br /&gt;
Spr 9z 0870M.png|{{me|Falinks}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dracozolt, Arctozolt, Dracovish, and Arctovish====&lt;br /&gt;
The [[Fossil|Fossil Pokémon]] of [[Galar]], {{p|Dracozolt}}, {{p|Arctozolt}}, {{p|Dracovish}}, and {{p|Arctovish}}, each appear to be hybrids of two extinct Pokémon spliced together from two different Fossils.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0880Dracozolt.png|{{p|Dracozolt}}&lt;br /&gt;
0881Arctozolt.png|{{p|Arctozolt}}&lt;br /&gt;
0882Dracovish.png|{{p|Dracovish}}&lt;br /&gt;
0883Arctovish.png|{{p|Arctovish}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Drakloak and Dragapult====&lt;br /&gt;
{{p|Drakloak}} consists of Drakloak itself and a {{p|Dreepy}} that it carries on its head. It battles alongside Dreepy and dotes on them until they successfully grow up and evolve. If a Drakloak is defeated in a battle, its Dreepy will wander off without a second thought. Without a Dreepy to place on its head and care for, it gets so uneasy it&#039;ll try to substitute any Pokémon it finds for the missing Dreepy. Similarly, outside of {{pkmn|battle}}, {{p|Dragapult}} keeps Dreepy in the holes on its horns. Once a fight starts, it launches the Dreepy like supersonic missiles. {{Shiny}} Drakloak and Dragapult will also have Shiny Dreepy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0885Dreepy.png|{{p|Dreepy}}&lt;br /&gt;
0886Drakloak.png|{{p|Drakloak}}&lt;br /&gt;
0887Dragapult.png|{{p|Dragapult}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tandemaus and Maushold====&lt;br /&gt;
{{p|Tandemaus}} consists of a pair of Pokémon. When it evolves into {{p|Maushold}}, one or two babies appear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
924Tandemaus Dream.png|{{p|Tandemaus}}&lt;br /&gt;
925Maushold Dream - Four.png|{{fd|Maushold|Family of Four}} {{p|Maushold}}&lt;br /&gt;
925Maushold Dream.png|{{fd|Maushold|Family of Three}} {{p|Maushold}} &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Wugtrio====&lt;br /&gt;
{{p|Wugtrio}} was once considered to be a [[regional form]] of {{p|Dugtrio}}, before it was found to be a [[Convergent species|completely different Pokémon]]. Like Dugtrio, it has three bodies, two more than it had as a {{p|Wiglett}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
0960Wiglett.png|{{p|Wiglett}}&lt;br /&gt;
0961Wugtrio.png|{{p|Wugtrio}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dipplin and Hydrapple====&lt;br /&gt;
{{p|Dipplin}} consist of two &amp;quot;wyrms&amp;quot; and {{p|Hydrapple}} consist of seven &amp;quot;syrpents&amp;quot;. Dipplin&#039;s eyes and horn belong to the &amp;quot;fore-wyrm&amp;quot; while its tail belongs to the &amp;quot;core-wyrm&amp;quot;. Hydrapple&#039;s middle syrpent is the commander, the four around the apple are mostly hidden and the last two ones serve as Hydrapple&#039;s tails. It is not stated if these creatures are themselves considered Pokémon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
1011Dipplin.png|{{p|Dipplin}}&lt;br /&gt;
1011 Dipplin Dream 2.png|The head of {{p|Dipplin}}&#039;s fore-wyrm&lt;br /&gt;
1019Hydrapple.png|{{p|Hydrapple}}&lt;br /&gt;
1019 Hydrapple Dream.png|{{p|Hydrapple}}&#039;s syrpent heads&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Similar examples===&lt;br /&gt;
[[File:954Rabsca Dream 2.png|thumb|250px|The infant visible inside {{p|Rabsca}}&#039;s ball]]&lt;br /&gt;
There are several Pokémon that involve multiple entities, but are not necessarily considered multiple Pokémon combined or fused into one, nor is it known that they can be separated into individual Pokémon.&lt;br /&gt;
* According to legend, {{p|Ninetales}} was created when nine wizards combined their powers and merged into a single entity.&lt;br /&gt;
* {{p|Parasect}}&#039;s insect body is controlled by the mushroom on its back. However, the mushroom is not known to be a separate Pokémon independent of the insect body.&lt;br /&gt;
* Despite having two heads, {{p|Doduo}} contain completely identical brains, though a scientific study reported that some Doduo possess different sets of brains. Regardless, while the heads can and do act independently of each other, Doduo is always considered one Pokémon. After [[Evolution]], one of its heads split to form the third head of {{p|Dodrio}}. The heads of Dodrio are consistently depicted with different personalities and temperaments, and interact with each other in various ways. Like Doduo, Dodrio is still considered a single Pokémon, and the heads cannot be separated as individual Pokémon.&lt;br /&gt;
* The tail of {{p|Girafarig}} has a brain of its own, though it is too small for thinking, acting purely on instinct. The tail moves up to the Pokémon&#039;s head when it evolves into {{p|Farigiraf}}, causing their brain waves to sync up. The tail is never identified as its own Pokémon and cannot be separated from Girafarig or Farigiraf.&lt;br /&gt;
* In contrast to Pokémon fusions or combined Pokémon, {{p|Nincada}} is a single Pokémon that may split in two after it evolves, resulting in {{p|Ninjask}} and {{p|Shedinja}}. These two Pokémon are not known to be able to reunite as a single Pokémon.&lt;br /&gt;
* {{p|Cherubi}}&#039;s second head is a fruit that holds nutrients for it to evolve into {{p|Cherrim}}. When the small ball is drained of nutrients, it shrivels to herald Evolution. The fruit then detaches, becoming nourishment for other creatures. &lt;br /&gt;
* {{p|Spiritomb}} was formed by uniting 108 [[Ghosts in the Pokémon world|spirits]], bound to a fissure in an [[Odd Keystone]].&lt;br /&gt;
* {{p|Probopass}} controls three small units called Mini-Noses that can detach and reattach from its body; they sometimes get lost and don&#039;t come back. However, these units do not appear to be sentient or autonomous, nor Pokémon in and of themselves.&lt;br /&gt;
* {{p|Duosion}} is said to have its brain split into two, and the two halves are separate entities that rarely think alike.&lt;br /&gt;
* {{p|Zweilous}} has two heads with independent personalities, though it is still considered to be a single Pokémon. The heads on {{p|Hydreigon}}&#039;s arms do not have brains. By contrast, Hydreigon&#039;s future [[Paradox Pokémon]] counterpart, {{p|Iron Jugulis}}, has heads on its arms that are capable of emoting and are not physically attached to the Pokémon&#039;s main body. However, it is never indicated that these heads are separate Pokémon.&lt;br /&gt;
* {{p|Type: Null}} and {{p|Silvally}} are made up of cells from all 18 elemental [[type]]s.&lt;br /&gt;
** Furthermore, the Pokémon were created using research found on {{p|Arceus}} from the [[Canalave Library]].&lt;br /&gt;
* The eight feathers on [[Gigantamax]] {{p|Corviknight}}&#039;s back are called blade birds, and they can launch off its body to attack foes independently. However, these are simply described as feathers and are not implied to be sentient nor actual Pokémon.&lt;br /&gt;
* {{p|Palossand}}&#039;s Pokédex entries say that each grain of sand that compose its body has its own will.&lt;br /&gt;
* Alolan {{p|Marowak}}&#039;s bones are possessed by its deceased mother&#039;s regrets and became a vengeful spirit protecting this Pokémon. &lt;br /&gt;
* {{p|Cramorant}} will temporarily hold an {{p|Arrokuda}} or {{p|Pikachu}} in its mouth as part of its [[signature Ability]], {{a|Gulp Missile}}, before spitting it out. &lt;br /&gt;
* {{p|Basculegion}} is cloaked in the souls of its fallen {{p|Basculin}} comrades.&lt;br /&gt;
* {{p|Skeledirge}} is always seen with a fiery bird, believed to have been born from the fireball on Skeledirge&#039;s head after it gained a soul. The soul in the fireball is an independent entity that gives Skeledirge its {{type|Ghost}} abilities and changes shape as a result of Skeledirge&#039;s singing.&amp;lt;ref&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/skeledirge/ Pokémon Scarlet and Pokémon Violet | Skeledirge]. Pokémon Scarlet and Pokémon Violet | Official Website.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* It is thought that the true body of {{p|Rabsca}} is actually the infant sleeping inside the ball that is supported by the body underneath, which barely moves as it gently rolls the ball with its legs to soothe the infant. As such, Rabsca is considered a single Pokémon, though it is unknown if the infant could develop into its own separate Pokémon or what would happen to the body supporting it if separated.&lt;br /&gt;
* {{p|Scovillain}} has two heads. The red head converts spicy chemicals into fire energy and blasts the surrounding area with a super spicy stream of flame, while the green head has turned vicious due to the spicy chemicals stimulating its brain. Nevertheless, Scovillain is still considered a single Pokémon.&lt;br /&gt;
* The [[Starmobile]]s are each powered by a {{p|Revavroom}} and two {{p|Varoom}} attached to a central vehicle.&lt;br /&gt;
* {{p|Dondozo}} and {{p|Tatsugiri}} team up in {{pkmn|battle}} via Tatsugiri&#039;s [[signature Ability]], {{a|Commander}}, and Dondozo&#039;s [[signature move]], {{m|Order Up}}; Tatsugiri lives inside the mouth of Dondozo to protect itself from enemies on the outside. However, this appears to merely be a temporary team up of two separate Pokémon, rather than two Pokémon combining into one Pokémon, such as through [[Evolution]] or [[form]] change.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
A few unique Pokémon fusions debuted in the [[core series]] games, later appearing in various game adaptations such as the {{pkmn|animated series}} and {{pkmn|manga}}.&lt;br /&gt;
&lt;br /&gt;
===Various Pokémon and Bill===&lt;br /&gt;
[[File:SeaBill.png|thumb|[[Bill]] fused with a {{p|Clefairy}} in {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
In the [[Kanto]]-based games, [[Bill]] is seen in his [[Sea Cottage]] fused with a Pokémon, temporarily taking on its appearance while retaining the ability to talk. He asks the player to help him use the Cell Separation System to turn back to normal. &lt;br /&gt;
&lt;br /&gt;
The specific Pokémon that Bill fuses with differs across media. In [[Generation I]], he is fused with an unknown Pokémon. In {{game|FireRed and LeafGreen|s}}, he is fused with a {{p|Clefairy}}. In {{LGPE}}, he is fused with a {{p|Nidorino}}. In the [[Pokémon Adventures]] manga, he is fused with a {{p|Rattata}}. In the [[Pokémon Zensho]] manga, he is mixed with a {{p|Nidoran♂}}. In {{aniseries|OS}}, he is simply trapped in a {{p|Kabuto}} costume.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==={{p|Nihilego}} and [[Lusamine]]===&lt;br /&gt;
[[File:Lusamine Nihilego fused.png|thumb|250px|left|{{p|Nihilego}} fused with [[Lusamine]] in {{g|Sun and Moon}}]]&lt;br /&gt;
[[File:Daisuke Club Nihilego.jpg|thumb|250px|Nihilego taking control of a host]]&lt;br /&gt;
{{p|Nihilego}} is an [[Ultra Beast]] who hails from the [[Ultra Deep Sea]]. Dubbed as UB-01 Symbiont, Nihilego possesses the ability to latch onto a host in order to protect itself. It can exaggerate the host&#039;s own capabilities and emotions by injecting them with a neurotoxin, stimulating their excitement and disabling their inhibition. As such, Nihilego can take control of its host, whether they are a person or Pokémon, and make them think improperly for themselves. [[Guzma]], a victim of being a Nihilego&#039;s host, claims that this is quite unpleasant for the host. He states it felt as if his mind and body were in control of their own as if he had become somebody else, leaving his own consciousness to feel nothing but fear.&lt;br /&gt;
&lt;br /&gt;
During the climax of {{g|Sun and Moon}}, [[Aether Foundation|Aether]] President [[Lusamine]] had sent herself to [[Ultra Deep Sea|Ultra Space]], a location inhabited entirely by Nihilego. After confrontation with her [[Lillie|daughter]], Lusamine calls a Nihilego with a [[Beast Ball]], and willingly allowed Nihilego to latch onto her head and battle the {{player}}. While in most scenarios, Nihilego will simply latch onto their hosts&#039; head, latching onto Lusamine had caused a sudden transformation in both her and the Nihilego, giving the two a black and purple color scheme. When fused, Nihilego grows much larger, enveloping its host inside its bell, and losing the star-like pattern. Nihilego&#039;s tentacles change shape with the four in the front gaining fingers, which Lusamine has control over, including being able to use [[Poké Ball]]s. Like normal Nihilego, this fused state has caused Lusamine to be violent and aggressive, lashing out towards Lillie and the player, who had been protected by [[Nebby]]. Nebby had split Nihilego from its host, returning the two to their normal states visually. This form and fusion has no official name; however, internally, it is called &#039;&#039;&#039;MOTHERBEAST&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While no longer attached to the Ultra Beast, the neurotoxins remained in Lusamine&#039;s body, causing her to fall ill. She had fallen unconscious after the events that took place. The cause of this fate is unknown, however Lillie and [[Wicke]] had narrowed down three possibilities: the amount of toxins that Nihilego had injected into Lusamine, the overwhelming amounts of [[Z-Power]] surrounding her and her Pokémon, or the stress of the fusion with Nihilego itself. Worried for her mother&#039;s health and safety, Lillie had left [[Alola]] to go to [[Kanto]] with Lusamine and seek [[Bill]], who had previously fused with a Pokémon himself, to see if he could remove the remaining neurotoxins from her body.&lt;br /&gt;
&lt;br /&gt;
Nihilego&#039;s parasitic behavior is also shown in multiple media. The fusion between Lusamine and Nihilego also appears in {{aniseries|SM}} and [[Pokémon Adventures]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
0793Nihilego.png|{{p|Nihilego}}&lt;br /&gt;
Sun Moon Lusamine.png|[[Lusamine]]&lt;br /&gt;
Sun Moon Lusamine Nihilego fused.png|{{p|Nihilego}} fused with [[Lusamine]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Detective Pikachu Returns===&lt;br /&gt;
{{spoilers|section}}&lt;br /&gt;
In [[Detective Pikachu Returns]], it is revealed that {{OBP|Mewtwo|Detective Pikachu}} had saved [[Harry Goodman]]&#039;s life by transferring his mind into his [[Detective Pikachu (character)|Pikachu]]&#039;s body. During the climax of the game, [[Charles Merloch]] fuses his mind with the body of a {{p|Deoxys}}. The fusion is eventually undone by Pikachu, restoring Merloch&#039;s mind to his body. Harry&#039;s mind is also returned to his own body shortly afterwards by Mewtwo.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Fusion (GO)}}&lt;br /&gt;
Fusion via form change was introduced in {{g|GO}} on May 30, 2024. Rather than using an item, an eligible base Pokémon instead consumes Fusion Energy and {{GO|Candy}} to undergo Fusion with another Pokémon. Fusions last indefinitely unless the player Separates the Fused Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
====Venustoise====&lt;br /&gt;
In &#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;, a {{p|Gastly}}, who had the ability to create illusions that were tangible enough to attack people, created a fusion of {{p|Venusaur}} and {{p|Blastoise}} to scare {{AP|Bulbasaur}} and {{AP|Squirtle}}, calling it a &amp;quot;Venustoise&amp;quot; (Japanese: フシギックス &#039;&#039;Fushigix&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Ash Bulbasaur illusion Venusaur.png|Gastly&#039;s illusory Venusaur&lt;br /&gt;
File:Ash Squirtle illusion Blastoise.png|Gastly&#039;s illusory Blastoise&lt;br /&gt;
File:Venustoise.png|Venustoise&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Slowpoke and Shellder====&lt;br /&gt;
Multiple episodes have shown {{p|Slowpoke}} evolving into {{p|Slowbro}} or {{p|Slowking}} after having a {{p|Shellder}} attach itself to its tail or head, respectively. This fusion was most prominently featured in &#039;&#039;[[EP260|A Crowning Achievement]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Slowking evolution anime.png|Shellder and Slowpoke evolving into Slowking&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Mismagius and Rayquaza====&lt;br /&gt;
In &#039;&#039;[[DP043|Malice in Wonderland!]]&#039;&#039;, a real {{p|Mismagius}} merged with a {{p|Rayquaza}} illusion it created, giving Rayquaza the color palette and some features of Mismagius. It then attacked {{Ash}} and {{ashfr}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Mismagius anime.png|Mismagius&lt;br /&gt;
File:Rayquaza M07.png|Rayquaza&lt;br /&gt;
File:Mismagius Rayquaza.png|Mismagius and Rayquaza fusion&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Zygarde====&lt;br /&gt;
[[Zygarde Core]]s are capable of collecting their [[Zygarde Cell]]s to assume different forms. This was first seen in &#039;&#039;[[XY094|From A to Z!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Squishy.png|A [[Zygarde Core]]&lt;br /&gt;
File:Zygarde Cells anime.png|A [[Zygarde Cell]]&lt;br /&gt;
File:Zygarde Cells flying towards a Zygarde Core.png|Zygarde Cells flying towards a [[Zygarde Core|Core]] from across the {{pkmn|world}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===={{an|Ultra Beasts|Nihilego}} and {{an|Lusamine}}====&lt;br /&gt;
{{an|Ultra Beasts|Nihilego}} is an [[Ultra Beast]] who appeared in &#039;&#039;[[SM050|Faba&#039;s Revenge!]]&#039;&#039;, when {{an|Faba}} created an [[Ultra Wormhole]] using [[Ash&#039;s Solgaleo|Nebby]]&#039;s power. After appearing in the [[Aether Foundation]] basement laboratories, Nihilego promptly knocked out Faba before reaching out for {{an|Lillie}}. However, she was protected by {{an|Lusamine}}, who was captured instead and then taken through the Wormhole. Eventually, {{Ash}} managed to defeat it using {{m|10,000,000 Volt Thunderbolt}} in &#039;&#039;[[SM054|10,000,000 Reasons to Fight!]]&#039;&#039;, allowing Lusamine to separate from it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Nihilego anime.png|{{an|Ultra Beasts|Nihilego}}&lt;br /&gt;
Lusamine anime.png|{{an|Lusamine}}&lt;br /&gt;
SM053.png|{{an|Ultra Beasts|Nihilego}} fused with {{an|Lusamine}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Necrozma, Solgaleo, and Lunala====&lt;br /&gt;
{{an|Necrozma}} can forcibly fuse itself with {{an|Solgaleo}} or {{an|Lunala}} as body armor to become {{fd|Necrozma|Dusk Mane Necrozma}} or {{fd|Necrozma|Dawn Wings Necrozma}}, respectively, taking complete control of both the body and mind of the host. Unlike the games, {{fd|Necrozma|Ultra Necrozma}} is achieved through the absorption of enough light, as opposed to fusing with Solgaleo or Lunala. Both of these fusions were first shown in &#039;&#039;[[SM088|Full Moon and Many Arms!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot;&amp;gt;&lt;br /&gt;
Nebby Solgaleo anime.png|{{an|Solgaleo}}&lt;br /&gt;
Lunala anime.png|{{an|Lunala}}&lt;br /&gt;
Necrozma anime.png|{{an|Necrozma}}&lt;br /&gt;
Dusk Mane Necrozma anime.png|{{an|Necrozma|Dusk Mane Necrozma}}&lt;br /&gt;
Dawn Wings Necrozma anime.png|{{an|Necrozma|Dawn Wings Necrozma}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Meltan====&lt;br /&gt;
In &#039;&#039;[[SM138|Final Rivals!]]&#039;&#039;, [[Ash&#039;s Meltan]] met its fellow Meltan at the [[Manalo Stadium]] docks after calling for them in &#039;&#039;[[SM133|Battling on the Wing!]]&#039;&#039;. The wild Meltan subsequently fused with Ash&#039;s Meltan, resulting in it evolving into {{p|Melmetal}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Meltan anime.png|A few of the Meltan&lt;br /&gt;
File:Ash Meltan.png|Ash&#039;s Meltan&lt;br /&gt;
File:Ash Melmetal.png|Melmetal&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
====Thu-Fi-Zer====&lt;br /&gt;
{{main|Legendary birds (Adventures)#Thu-Fi-Zer|Thu-Fi-Zer}}&lt;br /&gt;
A combination of {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}} made by [[Team Rocket]] in [[Pokémon Adventures]]. The three [[legendary birds]] were later freed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery class=&amp;quot;c&amp;quot; heights=&amp;quot;150&amp;quot; widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
File:Koga Articuno Adventures.png|Articuno&lt;br /&gt;
File:Lt Surge Zapdos Adventures.png|Zapdos&lt;br /&gt;
File:Sabrina Moltres Adventures.png|Moltres&lt;br /&gt;
File:Thu-Fi-Zer.png|Thu-Fi-Zer&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
[[Red&#039;s Clefairy]] and [[Blue&#039;s Mewtwo]] swap DNA in [[Pokémon Pocket Monsters]], creating fusions of both Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Pokémon RéBURST===&lt;br /&gt;
[[File:Ryouga Burst.png|thumb|150px|[[Ryouga]] after combining with {{p|Zekrom}}]]&lt;br /&gt;
{{main|Burst}}&lt;br /&gt;
Burst is a special technique in [[Pokémon RéBURST]] that allows a human to combine with a Pokémon, gaining its powers and immunities while increasing the user&#039;s physical and defensive strengths.&lt;br /&gt;
&lt;br /&gt;
In order for one to perform Burst, they will need a special item known as a Burst Heart, a small, pocket-sized jewel that actually holds a Pokémon inside of it, sealed so that its power can be used by anyone wishing to fuse with it. Once Burst is activated, the user will have their physical traits increased greatly. Whatever abilities the user will get depends on the type of Pokémon used to combine. Additionally, a person can be sent inside of their Burst Heart in order to better connect with the Pokémon inside.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For a list of known Burst Warriors, see &#039;&#039;&#039;[[Burst#Known Burst Warriors|here]]&#039;&#039;&#039;&#039;&#039;. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In live action==&lt;br /&gt;
===&#039;&#039;POKÉMON Detective Pikachu&#039;&#039;===&lt;br /&gt;
During the climax of {{DetPikMov}}, [[Howard Clifford]] merges his mind into the body of {{OBP|Mewtwo|Detective Pikachu}}. He then uses Mewtwo&#039;s powers to fuse the bodies of the people of [[Ryme City]] with their partner Pokémon, including fusing [[Lucy Stevens]] with her {{p|Psyduck}} and [[Lieutenant Hide Yoshida]] with his {{p|Snubbull}}. Eventually, the neural link headband is removed from Howard Clifford&#039;s head, causing his mind to return to his body. Mewtwo, now free, separates the people and Pokémon. At the end of the film, it is revealed that {{OBP|Detective Pikachu|character}} is a fusion of [[Harry Goodman]] and his {{p|Pikachu}}, created by {{OBP|Mewtwo|Detective Pikachu}} to save Harry&#039;s life.&lt;br /&gt;
&lt;br /&gt;
==In the fandom==&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
===Splicing===&lt;br /&gt;
&#039;&#039;&#039;Splicing&#039;&#039;&#039; is the process of taking existing Pokémon sprites and combining them to create new and unique sprites. These sprites may represent literal fusions of the component Pokémon, or other ideas, such as entirely [[Fake Pokémon|original Pokémon]] or altered versions of existing Pokémon. These sprites may be created as fan art or to be added to fan games, as well as to be shared in online communities and forums.&lt;br /&gt;
&lt;br /&gt;
===Fan sites===&lt;br /&gt;
There exists a few fan sites where two existing Pokémon can be chosen and their sprites and names will be spliced together to generate a fusion.&lt;br /&gt;
* [https://pokemon.alexonsager.net/ Pokémon Fusion] by Alex Onsager&lt;br /&gt;
* [https://japeal.com/pkm/ Pokémon Fusion Generator] on Japeal&lt;br /&gt;
&lt;br /&gt;
===Fan games=== &lt;br /&gt;
Some {{pkmn|fan games}} feature fusion as a mechanic to combine existing Pokémon into new and original Pokémon fusions. These fusions may be spliced together or derived from existing sprites or be created from scratch as entirely original designs.&lt;br /&gt;
* Pokémon Fusion Generation - [https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/PokemonFusionGeneration TV Tropes page]&lt;br /&gt;
* Pokémon Infinite Fusion - [https://www.pokecommunity.com/threads/new-update-40-new-pokemon-pokémon-infinite-fusion.347883/ forum thread]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Ancient statue BDSP.png|thumb|250px|The Eterna City statue in {{g|Brilliant Diamond and Shining Pearl}}]]&lt;br /&gt;
* The statue in [[Eterna City]] combines the designs of {{p|Dialga}} and {{p|Palkia}} in the [[Pokémon Adventures]] manga and {{g|Brilliant Diamond and Shining Pearl}}. In its original appearance in {{game2|Diamond|Pearl|Platinum}}, the statue instead features a design that can be ambiguously perceived as either Dialga or Palkia or a combination of both.&lt;br /&gt;
* {{p|Iron Valiant}} resembles a robotic fusion of {{p|Gardevoir}} and {{p|Gallade}} with traits of their [[Mega Evolution]]s.&lt;br /&gt;
* Two creatures, one resembling a fusion of the three [[Legendary beasts]] and the other a fusion of the three main [[Swords of Justice]], appear as sketches in the [[Scarlet Book]] and [[Violet Book]], respectively. These drawings were imagined by the sketch artist of the Area Zero expedition as depictions of creatures that might inhabit the depths of [[Area Zero]]. They also resemble six [[Paradox Pokémon]] based on the same [[Legendary Pokémon]], which the player can encounter in Area Zero under special circumstances. However, the connection between the Legendary Pokémon, the Paradox Pokémon, and these sketches remains unclear.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Scarlet Book Legendary-Beast.png|Sketch of a creature resembling the [[Legendary beasts]]&lt;br /&gt;
Violet Book Sword-Justice.png|Sketch of a creature resembling the [[Swords of Justice]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://youtube.com/shorts/8hKMpdqMLDs Official Cases of POKEMON FUSION!] - Video about Pokémon fusion uploaded by [https://www.youtube.com/@Newsteevie Newsteevie] to [[YouTube]] on December 27, 2023.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of disputed and unidentified Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{Forms}}&lt;br /&gt;
&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Fusion de Pokémon]]&lt;br /&gt;
[[zh:合体]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Desolate_Land_(Ability)&amp;diff=4475089</id>
		<title>Desolate Land (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Desolate_Land_(Ability)&amp;diff=4475089"/>
		<updated>2026-01-25T20:05:54Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Desolate Land&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;おわりのだいち&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Land of the End&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Owari no Daichi&lt;br /&gt;
|colorscheme=fire&lt;br /&gt;
|gen=VI&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Affects weather and nullifies any Water-type attacks.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|The Pokémon changes the weather to nullify Water-type attacks.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|The Pokémon changes the weather to nullify Water-type attacks.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|The Pokémon changes the weather to nullify Water-type attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Desolate Land&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おわりのだいち&#039;&#039;&#039; &#039;&#039;Land of the End&#039;&#039;) is an [[Ability]] introduced during [[Generation VI]], in {{g|Omega Ruby and Alpha Sapphire}}. It is the [[signature Ability]] of [[Primal Reversion|Primal]] {{p|Groudon}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Pokémon with Desolate Land enters the battle or a Pokémon gains the Ability Desolate Land, the Ability creates extremely harsh sunlight, a unique variation of [[harsh sunlight]]. In a [[Rotation Battle]], Desolate Land will not activate if the Pokémon is sent out in a rotated-out position, nor will it activate if the Pokémon is rotated in. In addition, Desolate Land will not activate if extremely harsh sunlight is already present on the battlefield.&lt;br /&gt;
&lt;br /&gt;
Along with the [[Harsh sunlight#Effects|usual effects]] of harsh sunlight, extremely harsh sunlight causes damage-dealing {{type|Water}} moves to fail (unless a Pokémon on the field has the {{a|Air Lock}} or {{a|Cloud Nine}} Ability). Additionally, extremely harsh sunlight causes the weather-modifying moves {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Sandstorm}}, and {{m|Hail}} to fail if used, and causes the Abilities {{a|Drought}}, {{a|Drizzle}}, {{a|Sand Stream}}, and {{a|Snow Warning}} to fail to activate.&lt;br /&gt;
&lt;br /&gt;
Once in effect, as long as there is a Pokémon on the field with the Ability Desolate Land active (even if it is not the Pokémon who created it), the harsh sunlight will remain in effect unless it is replaced. (If the only Pokémon on the field with Desolate Land is rotated out or switched out, or has its Ability suppressed or replaced, the harsh sunlight will dissipate.) The harsh sunlight can be replaced by {{a|Primordial Sea}} or {{a|Delta Stream}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
While Abilities do not occur in normal gameplay in {{g|Legends: Z-A}}, Primal Groudon is immune to Water-type attacks in the second phase of the [[Rogue Mega Evolution]] battle against it. Stunning Primal Groudon temporarily removes this immunity.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Desolate Land has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Desolate Land==&lt;br /&gt;
{{Ability/head|fire}}&lt;br /&gt;
{{Ability/entry|0383|form=-Primal|Groudon|Ground|Fire|Desolate Land|None|None|formlink={{color2|000|Primal Reversion|Primal Groudon}}}}&lt;br /&gt;
{{Ability/foot|fire}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Rumble World}}===&lt;br /&gt;
In Pokémon Rumble World, [[Primal Reversion|Primal]] {{p|Groudon}} has the Desolate Land ability, granting it full immunity to [[Water (type)|Water-type]] moves.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The floor will get harsh sunlight!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|The floor will have Extremely Harsh Sunlight.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=When the Pokémon comes out onto the field, the sunlight becomes extremely harsh.|image1=Primal Groudon Desolate Land Adventures.png|image1p=Primal Groudon}}&lt;br /&gt;
{{movep|type=fire|ms=383P|pkmn=Groudon|method=When Primal Groudon appears, the sunlight becomes extremely harsh and burns the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Super-ancient Pokémon (Adventures)#Groudon|user1=Groudon (Adventures)|startcode=PS608|startname=Groudon Returns|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=終結之地 &#039;&#039;{{tt|Jūnggit jī Deih|Land of the End}}&#039;&#039;&lt;br /&gt;
|zh_cmn=終結之地 / 终结之地 &#039;&#039;{{tt|Zhōngjié zhī Dì|Land of the End}}&#039;&#039;&lt;br /&gt;
|fr=Terre Finale&lt;br /&gt;
|de=Endland&lt;br /&gt;
|it=Terra Estrema&lt;br /&gt;
|es=Tierra del Ocaso&lt;br /&gt;
|ko=끝의대지 &#039;&#039;{{tt|Kkeut-ui Daeji|Land of the End}}&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityVariations|Primordial Sea|Desolate Land|Delta Stream|color=Fire|1color={{Water color dark}}|2color={{Fire color dark}}|3color={{flying color dark}}}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Abilities with effects on weather conditions]]&lt;br /&gt;
[[Category:Abilities that activate upon entering battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Endland]]&lt;br /&gt;
[[es:Tierra del ocaso]]&lt;br /&gt;
[[fr:Terre Finale]]&lt;br /&gt;
[[it:Terra Estrema]]&lt;br /&gt;
[[ja:おわりのだいち]]&lt;br /&gt;
[[zh:终结之地（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hyperspace_Desolate_Land&amp;diff=4475073</id>
		<title>Hyperspace Desolate Land</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hyperspace_Desolate_Land&amp;diff=4475073"/>
		<updated>2026-01-25T19:52:21Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Special encounters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Hyperspace Desolate Land ZA.png&lt;br /&gt;
|type=hyperspace&lt;br /&gt;
|location_name=Hyperspace Desolate Land&lt;br /&gt;
|japanese_name=異次元ミアレ 終わりの大地&lt;br /&gt;
|translated_name=Otherdimensional Miare: Land of the End&lt;br /&gt;
|location=[[Hyperspace Lumiose]]&lt;br /&gt;
|region=Hyperspace Lumiose&lt;br /&gt;
|mapsize=300px&lt;br /&gt;
|generation={{gen|IX}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyperspace Desolate Land&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;異次元ミアレ 終わりの大地&#039;&#039;&#039; &#039;&#039;{{tt|Otherdimensional Miare|Hyperspace Lumiose}}: Land of the End&#039;&#039;) is a pocket of [[Hyperspace Lumiose]]. The player encounters and battles a [[Rogue Mega Evolution|Rogue]] [[Primal Reversion|Primal]] {{p|Groudon}} here. After calming it down, the player catches it and receives the [[Red Orb]].&lt;br /&gt;
&lt;br /&gt;
== Places of interest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special encounters ==&lt;br /&gt;
{{incomplete|section|More info is needed for the special attacks and phases}}&lt;br /&gt;
The player fights a {{p|Groudon}} here. The player is partnered with [[Korrina]] and [[Urbain]]/[[Taunie]] for this battle.&lt;br /&gt;
&lt;br /&gt;
During the battle, Groudon will use {{m|Fire Blast}} and {{m|Scorching Sands}} with greatly increased sizes. It will also fire a {{m|Solar Beam}} with increased duration directly at the player, sweeping the beam to follow them as they move.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption = When battled &amp;lt;br&amp;gt; (First phase)&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0383&lt;br /&gt;
| pokemon = Groudon&lt;br /&gt;
| level = 200&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| move1 = Fire Blast&lt;br /&gt;
| move1type = Fire&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Scorching Sands&lt;br /&gt;
| move2type = Ground&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Solar Beam&lt;br /&gt;
| move3type = Grass&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
}}&lt;br /&gt;
After Groudon’s [[HP]] is lowered to 0, it undergoes [[Primal Reversion]], completely recovering HP. During this phase, Groudon is immune to {{t|Water}}-type moves unless it is stunned.&lt;br /&gt;
&lt;br /&gt;
In addition to the moves listed, it uses {{m|Precipice Blades}} as a special attack, causing the entire battle area to erupt in magma save for a narrow safe spot behind itself. It will use this move multiple times in succession.&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption = (Second phase)&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0383&lt;br /&gt;
| pokemon = Groudon&lt;br /&gt;
| form=-Primal&lt;br /&gt;
| level = 200&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Fire&lt;br /&gt;
| move1 = Solar Beam&lt;br /&gt;
| move1type = Grass&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Fire Blast&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Scorching Sands&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move3 = Precipice Blades&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption= When caught&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0383&lt;br /&gt;
| pokemon = Groudon&lt;br /&gt;
| level = 80&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| move1 = Precipice Blades&lt;br /&gt;
| move1type = Ground&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Solar Beam&lt;br /&gt;
| move2type = Grass&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Fire Blast&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Scorching Sands&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The location&#039;s name references {{a|Desolate Land}}, the [[signature Ability]] of [[Primal Reversion|Primal]] {{p|Groudon}}, sharing a name with it in all languages, with or without the language&#039;s word for &amp;quot;Hyperspace&amp;quot;. Its appearance is similar to that of the bottom floor of the [[Cave of Origin]] in {{g|Omega Ruby}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|textcolor=FFF|color={{Locationcolor/med|hyperspace}}|bordercolor={{Locationcolor/light|hyperspace}}&lt;br /&gt;
|ja=異次元ミアレ 終わりの大地 &#039;&#039;Ijigen Miare Owari no Daichi&#039;&#039;&lt;br /&gt;
|zh_cmn=異次元密阿雷：終結之地 / 异次元密阿雷：终结之地 &#039;&#039;Yìcìyuán Mì&#039;āléi: Zhōngjié zhī Dì&#039;&#039;&lt;br /&gt;
|zh_yue=異次元密阿雷：終結之地 &#039;&#039;Yihchiyùhn Maht&#039;alèuih: Jūnggit jī Deih&#039;&#039;&lt;br /&gt;
|fr=Terre Finale&lt;br /&gt;
|de=Endland&lt;br /&gt;
|it=Terra estrema (Luminopoli dimensionale)&lt;br /&gt;
|ko=이차원 미르 끝의 대지 &#039;&#039;Ichawon Mireu Kkeut-ui Daeji&#039;&#039;&lt;br /&gt;
|es=Tierra del Ocaso&amp;lt;!--no es/la difference--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Hyperspace}}&lt;br /&gt;
{{legendarylocations|hyperspace}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
[[Category:Legends: Z-A locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Endland (Ort)]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hyperspace_Primordial_Sea&amp;diff=4475072</id>
		<title>Hyperspace Primordial Sea</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hyperspace_Primordial_Sea&amp;diff=4475072"/>
		<updated>2026-01-25T19:47:30Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Special encounters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Hyperspace Primordial Sea View.jpg&lt;br /&gt;
|type=hyperspace&lt;br /&gt;
|location_name=Hyperspace Primordial Sea&lt;br /&gt;
|japanese_name=異次元ミアレ 始まりの海&lt;br /&gt;
|translated_name=Otherdimensional Miare: Sea of the Beginning&lt;br /&gt;
|location=[[Hyperspace Lumiose]]&lt;br /&gt;
|region=Hyperspace Lumiose&lt;br /&gt;
|mapsize=300px&lt;br /&gt;
|generation={{gen|IX}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyperspace Primordial Sea&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;異次元ミアレ 始まりの海&#039;&#039;&#039; &#039;&#039;{{tt|Otherdimensional Miare|Hyperspace Lumiose}}: Sea of the Beginning&#039;&#039;) is a pocket of [[Hyperspace Lumiose]]. The player encounters and battles a [[Rogue Mega Evolution|Rogue]] [[Primal Reversion|Primal]] {{p|Kyogre}} here. After calming it down, the player catches it and receives the [[Blue Orb]].&lt;br /&gt;
&lt;br /&gt;
== Places of interest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==--&amp;gt;&lt;br /&gt;
== Special encounters ==&lt;br /&gt;
{{incomplete|section|More info is needed for the special attacks and phases}}&lt;br /&gt;
The player fights a {{p|Kyogre}} here. The player is partnered with [[Korrina]] and [[Urbain]]/[[Taunie]] for this battle.&lt;br /&gt;
&lt;br /&gt;
Kyogre will use Surf and Ice Beam to attack the player and their Pokémon, and will primarily target the player with Thunder.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption = When battled &amp;lt;br&amp;gt; (First phase)&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0382&lt;br /&gt;
| pokemon = Kyogre&lt;br /&gt;
| level = 200&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| move1 = Surf&lt;br /&gt;
| move1type = Water&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Ice Beam&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Thunder&lt;br /&gt;
| move3type = Electric&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
}}&lt;br /&gt;
After Kyogre&#039;s [[HP]] is lowered to 0, it undergoes [[Primal Reversion]], completely recovering HP. During this phase, Kyogre is immune to {{t|Fire}}-type moves unless it is stunned.&lt;br /&gt;
&lt;br /&gt;
In addition to the moves listed, it can also create {{m|Origin Pulse}} beams in multiple directions around itself. The direction of each beam is telegraphed by a laser-like effect before the beams form, and after a few seconds, the beams will make a complete rotation around Kyogre. It will also use Thunder multiple times in succession targeting the player.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption = (Second phase)&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0382&lt;br /&gt;
| pokemon = Kyogre&lt;br /&gt;
| form=-Primal&lt;br /&gt;
| level = 200&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| move1 = Surf&lt;br /&gt;
| move1type = Water&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Ice Beam&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Thunder&lt;br /&gt;
| move3type = Electric&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Origin Pulse&lt;br /&gt;
| move4type = Water&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption= When caught&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0382&lt;br /&gt;
| pokemon = Kyogre&lt;br /&gt;
| level = 80&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| move1 = Origin Pulse&lt;br /&gt;
| move1type = Water&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Surf&lt;br /&gt;
| move2type = Water&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Ice Beam&lt;br /&gt;
| move3type = Ice&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Thunder&lt;br /&gt;
| move4type = Electric&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The location&#039;s name references {{a|Primordial Sea}}, the [[signature Ability]] of [[Primal Reversion|Primal]] {{p|Kyogre}}, sharing a name with it in all languages, with or without the language&#039;s word for &amp;quot;Hyperspace&amp;quot;. Its appearance is similar to that of the bottom floor of the [[Cave of Origin]] in {{g|Alpha Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|textcolor=FFF|color={{Locationcolor/med|hyperspace}}|bordercolor={{Locationcolor/light|hyperspace}}&lt;br /&gt;
|ja=異次元ミアレ 始まりの海 &#039;&#039;Ijigen Miare Hajimari no Umi&#039;&#039;&lt;br /&gt;
|zh_cmn=異次元密阿雷：始源之海 / 异次元密阿雷：始源之海 &#039;&#039;Yìcìyuán Mì&#039;āléi: Shǐyuán zhī Hǎi&#039;&#039;&lt;br /&gt;
|zh_yue=異次元密阿雷：始源之海 &#039;&#039;Yihchiyùhn Maht&#039;alèuih: Chíyùhn jī Hói&#039;&#039;&lt;br /&gt;
|fr=Mer Primaire&lt;br /&gt;
|de=Urmeer&lt;br /&gt;
|it=Mare primordiale (Luminopoli dimensionale)&lt;br /&gt;
|ko=이차원 미르 시작의 바다 &#039;&#039;Ichawon Mireu Sijak-ui Bada&#039;&#039;&lt;br /&gt;
|es=Mar del Albor&amp;lt;!--no es/la difference--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Hyperspace}}&lt;br /&gt;
{{legendarylocations|hyperspace}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
[[Category:Legends: Z-A locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Urmeer (Ort)]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hyperspace_Newmoon_Nightmare&amp;diff=4475070</id>
		<title>Hyperspace Newmoon Nightmare</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hyperspace_Newmoon_Nightmare&amp;diff=4475070"/>
		<updated>2026-01-25T19:42:03Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Special encounters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Hyperspace Newmoon Nightmare.png&lt;br /&gt;
|type=hyperspace&lt;br /&gt;
|location_name=Hyperspace Newmoon Nightmare&lt;br /&gt;
|japanese_name=異次元ミアレ 悪夢の新月島&lt;br /&gt;
|translated_name=Otherdimensional Miare: Nightmarish New Moon Island &lt;br /&gt;
|location=[[Hyperspace Lumiose]]&lt;br /&gt;
|region=Hyperspace Lumiose&lt;br /&gt;
|mapsize=300px&lt;br /&gt;
|generation={{gen|IX}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hyperspace Newmoon Nightmare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;異次元ミアレ 悪夢の新月島&#039;&#039;&#039; &#039;&#039;{{tt|Otherdimensional Miare|Hyperspace Lumiose}}: Nightmarish {{tt|New Moon Island|Newmoon Island}}&#039;&#039;) is a pocket of [[Hyperspace Lumiose]]. The player encounters and battles a [[Rogue Mega Evolution|Rogue Mega]] {{p|Darkrai}} here. After calming it down, the player catches it and receives a [[Darkranite]].&lt;br /&gt;
&lt;br /&gt;
== Places of interest ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Items ==&lt;br /&gt;
&lt;br /&gt;
== Pokémon ==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special encounters ==&lt;br /&gt;
{{incomplete|section|More info is needed for the special attacks and phases}}&lt;br /&gt;
The player fights a {{p|Darkrai}} here. The player is partnered with [[Korrina]] and [[Urbain]]/[[Taunie]] for this battle.&lt;br /&gt;
&lt;br /&gt;
During the battle, Darkrai will use {{m|Dark Void}} as its charged special attack, dealing damage in a large area of effect and making affected Pokémon [[Status conditions#drowsy|drowsy]]. Drowsy Pokémon will take damage equal to 1/25 of their maximum HP every second.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption = When battled &amp;lt;br&amp;gt; (First phase)&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0491&lt;br /&gt;
| pokemon = Darkrai&lt;br /&gt;
| level = 200&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| move1 = Phantom Force&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Brutal Swing&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Future Sight&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
}}&lt;br /&gt;
After Darkrai&#039;s [[HP]] is lowered to 0, it undergoes [[Rogue Mega Evolution]], completely recovering HP.&lt;br /&gt;
&lt;br /&gt;
During this phase, Mega Darkrai will periodically create copies of itself that attack with {{m|Dark Pulse}}. Additionally, the damage over time taken by drowsy Pokémon increases to 1/16 of maximum HP.&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption = (Second phase)&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0491&lt;br /&gt;
| pokemon = Darkrai&lt;br /&gt;
| form=-Mega&lt;br /&gt;
| icon = mega&lt;br /&gt;
| level = 200&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| move1 = Phantom Force&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Brutal Swing&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Future Sight&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| caption= When caught&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0491&lt;br /&gt;
| pokemon = Darkrai&lt;br /&gt;
| level = 85&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| move1 = Dark Void&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Dream Eater&lt;br /&gt;
| move2type = Psychic&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Future Sight&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Snarl&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The location&#039;s name references the [[Newmoon Island]] in [[Sinnoh]], where {{p|Darkrai}} can be encountered, sharing a name with it in all languages, having at least the language&#039;s word for &amp;quot;Newmoon&amp;quot; in Newmoon Island&#039;s name.&lt;br /&gt;
* This location is reused for the pocket of Hyperspace where {{p|Genesect}} is encountered. However, it is simply labeled as [[Hyperspace Lumiose]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|textcolor=FFF|color={{Locationcolor/med|hyperspace}}|bordercolor={{Locationcolor/light|hyperspace}}&lt;br /&gt;
|ja=異次元ミアレ 悪夢の新月島 &#039;&#039;Ijigen Miare Akumu no Shingetsu-jima&#039;&#039;&lt;br /&gt;
|zh_cmn=異次元密阿雷：惡夢新月島 &#039;&#039;Yìcìyuán Mì&#039;āléi: Èmèng Xīnyuè Dǎo&#039;&#039; &amp;lt;small&amp;gt;(Traditional)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;异次元密阿雷：噩梦新月岛 &#039;&#039;Yìcìyuán Mì&#039;āléi: Èmèng Xīnyuè Dǎo&#039;&#039; &amp;lt;small&amp;gt;(Simplified)&amp;lt;/small&amp;gt;&lt;br /&gt;
|zh_yue=異次元密阿雷：惡夢新月島 &#039;&#039;Yihchiyùhn Maht&#039;alèuih: Okmuhng Sānyuht Dóu&#039;&#039;&lt;br /&gt;
|fr=Cauchemar de Nouvellune&lt;br /&gt;
|de=Neumondinsel der Alpträume&lt;br /&gt;
|it=Incubo dell’Isola Lunanuova (Luminopoli dimensionale)&lt;br /&gt;
|ko=이차원 미르 악몽의 신월섬 &#039;&#039;Ichawon Mireu Angmong-ui Sinwol Seom&#039;&#039;&lt;br /&gt;
|es_eu=Isla Lunanueva de Pesadilla&lt;br /&gt;
|es_la=Isla Lunanueva Tenebrosa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Hyperspace}}&lt;br /&gt;
{{legendarylocations|black}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
[[Category:Legends: Z-A locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Neumondinsel der Alpträume]]&lt;br /&gt;
[[zh:異次元密阿雷：惡夢新月島]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Power_Construct_(Ability)&amp;diff=4474758</id>
		<title>Power Construct (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Power_Construct_(Ability)&amp;diff=4474758"/>
		<updated>2026-01-25T07:08:56Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Power Construct&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;スワームチェンジ&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Swarm Change&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Suwāmu Chenji&lt;br /&gt;
|colorscheme=Dragon&lt;br /&gt;
|gen=VII&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Cells gather to aid the Pokémon when its HP drops to half or less, causing it to change into its Complete Forme.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Construct&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スワームチェンジ&#039;&#039;&#039; &#039;&#039;Swarm Change&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. It is one of the [[signature Ability|signature Abilities]] of {{p|Zygarde}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
At the end of a turn, if the HP of a Zygarde 10% Forme or 50% Forme with Power Construct is below half, it changes into Complete Forme.&lt;br /&gt;
&lt;br /&gt;
Since Zygarde Complete Forme has a higher [[base stat|base]] {{stat|HP}} stat, Zygarde&#039;s maximum HP will increase and its current HP will be revised to its new maximum HP minus the amount of HP it had lost before changing form. Additionally, its [[type]] becomes {{t|Dragon}}/{{t|Ground}} (if it had been changed by some effect).&lt;br /&gt;
&lt;br /&gt;
At the end of the battle, Zygarde will change back to the Forme it started battle as, retaining the HP it had at the end of the battle. If this is above the maximum HP of its original Forme, its HP will become equal to its maximum HP.&lt;br /&gt;
&lt;br /&gt;
{{m|Gastro Acid}}, {{m|Worry Seed}}, and {{m|Simple Beam}} fail if the target has the Ability Power Construct. {{m|Role Play}}, {{m|Skill Swap}}, {{m|Entrainment}}, and {{m|Doodle}} fail if either Pokémon has Power Construct. Power Construct cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. Power Construct cannot be replaced by {{a|Mummy}} or {{a|Lingering Aroma}}, suppressed by {{m|Core Enforcer}} or {{a|Neutralizing Gas}}, or traded by {{a|Wandering Spirit}}. The increase in base HP is not considered healing, so it is not prevented by {{m|Heal Block}}. If a Pokémon other than Zygarde obtains Power Construct with {{a|Imposter}} or {{m|Transform}}, the Pokémon cannot change Formes.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Abilities do not occur in normal gameplay. However, Zygarde 10% Forme and 50% Forme will change into Complete Forme when its HP is reduced to half or less, increasing its maximum HP and gaining current HP equal to the amount of maximum HP gained. If Zygarde&#039;s HP is reduced below the threshold while using a move, it will transform when the move finishes. Zygarde is invulnerable while changing into Complete Forme. &lt;br /&gt;
&lt;br /&gt;
Zygarde will change back to its previous Forme if it is recalled while out of battle, retaining the HP it had at that time. If this is above the maximum HP of its original Forme, its HP will become equal to its maximum HP.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Zygarde with the Ability Power Construct cannot be separated back into [[Zygarde Core]]s and [[Zygarde Cell|Cells]]; however, the [[Zygarde Cube]] can be used to switch a Zygarde with this Ability between its 10% and 50% Formes.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VIII]] only, the Zygarde Cube can be used to switch Zygarde&#039;s Ability between {{a|Aura Break}} and Power Construct; in all games, Zygarde cannot switch Abilities through an [[Ability Capsule]] or an [[Ability Patch]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Power Construct==&lt;br /&gt;
{{Ability/head|Dragon}}&lt;br /&gt;
{{Ability/entry|0718|form=-10Percent|Zygarde|Dragon|Ground|Aura Break|Power Construct|None|formlink={{color2|000|List of Pokémon with form differences#Zygarde|10% Forme}}}}&lt;br /&gt;
{{Ability/entry|0718|Zygarde|Dragon|Ground|Aura Break|Power Construct|None|formlink={{color2|000|List of Pokémon with form differences#Zygarde|50% Forme}}|ability2note={{color2|000|Generation VII|VII}}+}}&lt;br /&gt;
{{Ability/entry|0718|form=-Complete|Zygarde|Dragon|Ground|Power Construct|None|None|formlink={{color2|000|List of Pokémon with form differences#Zygarde|Complete Forme}}}}&lt;br /&gt;
{{Ability/foot|Dragon}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{moveanime|type=dragon|exp=yes|gen=Cells gather to aid the Pokémon when it is struck, causing it to change into its Complete Forme.|image1=Zygarde Power Construct Adventures.png|image1p=Zygarde 50% Forme}}&lt;br /&gt;
{{movep|type=dragon|ms=0718|pkmn=Zygarde|method=After being struck, Zygarde 50% Forme&#039;s head changes into its Complete Forme&#039;s chest as it transforms.}}&lt;br /&gt;
{{movebtm|type=dragon|user=Zygarde (Adventures)|startcode=PASM37|startname=Finale!! The Battle Against the Other Dimension!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the transformation, countless [[Zygarde Cell]]s and a few [[Zygarde Core]]s can be seen merging with {{p|Zygarde}}.&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=群聚變形 &#039;&#039;{{tt|Kwàhnjeuih Binyìhng|Clustering Transform}}&#039;&#039;&lt;br /&gt;
|zh_cmn=群聚變形 / 群聚变形 &#039;&#039;{{tt|Qúnjù Biànxíng|Clustering Transform}}&#039;&#039;&lt;br /&gt;
|fr=Rassemblement&lt;br /&gt;
|de=Scharwandel&lt;br /&gt;
|it=Sciamefusione&lt;br /&gt;
|ko=스웜체인지 &#039;&#039;Swarm Change&#039;&#039;&lt;br /&gt;
|ru=Концепт Силы &#039;&#039;Kontsept Sily&#039;&#039;&lt;br /&gt;
|es=Agrupamiento&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Form-changing Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be suppressed]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that activate at the end of the turn]]&lt;br /&gt;
&lt;br /&gt;
[[de:Scharwandel]]&lt;br /&gt;
[[es:Agrupamiento]]&lt;br /&gt;
[[fr:Rassemblement]]&lt;br /&gt;
[[it:Sciamefusione]]&lt;br /&gt;
[[ja:スワームチェンジ]]&lt;br /&gt;
[[zh:群聚变形（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=4474670</id>
		<title>Status condition</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=4474670"/>
		<updated>2026-01-24T22:53:18Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Drowsy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Status|the move category|status move}}&lt;br /&gt;
{{split|Status condition and {{redlink|Volatile status condition}}}}&lt;br /&gt;
{{incomplete|needs=Missing some volatile status conditions}}&lt;br /&gt;
&#039;&#039;&#039;Status conditions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|状態異常|じょうたいいじょう}}&#039;&#039;&#039; &#039;&#039;abnormal condition&#039;&#039;), also referred to as &#039;&#039;&#039;status problems&#039;&#039;&#039; or &#039;&#039;&#039;status ailments&#039;&#039;&#039;, affect a {{OBP|Pokémon|species}}&#039;s ability to battle. There are two kinds of status conditions, non-volatile which last until healed, and volatile which last while a Pokémon is in battle. Having [[Pokérus]] and being [[fainting|fainted]] are displayed identically to non-volatile status conditions but are not officially considered such.&lt;br /&gt;
&lt;br /&gt;
==In the core series and side series==&lt;br /&gt;
===Non-volatile status===&lt;br /&gt;
{{incomplete|section|needs=What game mechanics, such as Facade and Heal Bell, are affected by all non-volatile statuses?}}&lt;br /&gt;
A non-volatile status condition is a status condition that remains after being [[recall|switched out]]. They can be cured by healing at a [[Pokémon Center]], specific [[status condition healing item|curative item]]s, or other ways. Wild Pokémon that are affected by a status condition are [[Catch rate|easier to catch]].&lt;br /&gt;
&lt;br /&gt;
A Pokémon cannot gain non-volatile status conditions when it is affected by {{m|Safeguard}}, {{a|Leaf Guard}}, {{a|Flower Veil}}, {{a|Shields Down}}, {{a|Comatose}}, or {{m|Misty Terrain}}, nor can a Pokémon behind a {{OBP|substitute|doll}} gain status conditions, except due to {{a|Synchronize}}, {{m|Rest}}, or a held item like [[Flame Orb]] or [[Toxic Orb]]. A Pokémon will cure its status condition when affected by {{m|Haze}} (Generation I only), {{m|Rest}}, {{m|Refresh}}, {{m|Heal Bell}}, {{m|Aromatherapy}}, {{m|Psycho Shift}}, {{m|Jungle Healing}}, {{m|G-Max Sweetness}}, {{a|Natural Cure}}, {{m|Purify}}, {{m|Take Heart}}, {{m|Lunar Blessing}}, {{a|Shed Skin}}, {{a|Healer}}, {{a|Hydration}}, or [[Lum Berry]]. Player can cure any status condition of their Pokémon by using on it any of the following items: [[Full Heal]], [[Full Restore]], [[Heal Powder]], [[Pewter Crunchies]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Jubilife Muffin]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Sacred Ash]], or [[Lum Berry]] ([[MiracleBerry]] in Generation II).&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, or {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, or {{stat|Speed}} increased, respectively, when affected by a status condition. Pokémon with {{a|Magic Guard}} can be afflicted by status conditions and receive their additional effects but do not take damage. In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with paralysis, a burn, or poison.&lt;br /&gt;
&lt;br /&gt;
In the Generation {{gen|II}} [[core series]] games, when an in-game opponent outside of the {{gdis|Battle Tower|II}} uses a [[status move]] that would inflict a non-volatile status condition upon the target, that move has a 25% chance to fail in addition to its normal chance to miss.&amp;lt;ref&amp;gt;[https://github.com/pret/pokegold/blob/master/engine/battle/effect_commands.asm pret/pokegold/engine/battle/effect_commands.asm]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In all games except {{g|Legends: Arceus}}, a Pokémon cannot gain a non-volatile status condition if it&#039;s already afflicted by another one, and a non-volatile status condition does not wear off automatically when the battle ends. If a Pokémon under a status condition (such as a poisoned {{p|Cascoon}}) evolves, the condition will be kept, even if the Pokémon gains a new [[type]] or [[Ability]] that would normally prevent it.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Arceus}}, all non-volatile status conditions have a set turn count and wear off after battle. If a Pokémon already has a non-volatile status condition, inflicting it with another one can override it.&lt;br /&gt;
&lt;br /&gt;
====Burn====&lt;br /&gt;
[[File:Ursaring Burn status.png|thumb|250px|{{TP|Paul|Ursaring}} is burned]]&lt;br /&gt;
{{main|Burn (status condition)}}&lt;br /&gt;
The burn condition inflicts damage every turn and halves damage dealt by a Pokémon&#039;s [[physical move]]s (except Pokémon with the {{a|Guts}} Ability and {{m|Facade}} from Generation VI onward).&lt;br /&gt;
&lt;br /&gt;
In Generation I and from Generation VII onward, burn inflicts damage equal to 1/16 of its maximum HP every turn; from Generation II to VI, burn inflicts damage equal to 1/8 of its maximum HP every turn. Burn damage is halved if the Pokémon has the Ability {{a|Heatproof}}. In Generation V, Pokémon glow red while afflicted with burn.&lt;br /&gt;
&lt;br /&gt;
Most moves which cause burn are {{type|Fire}} and burning is the prime effect of {{m|Will-O-Wisp}}; however, it also can be caused by the ability {{a|Flame Body}} or holding a [[Flame Orb]]. In Generations I and II, {{type|Fire}} Pokémon cannot be burned by Fire-type moves (but they can be burned by {{m|Tri Attack}} in Generation II). From Generation III onward, Fire-type Pokémon and Pokémon with the {{a|Water Veil}} or {{a|Water Bubble}} Ability cannot normally be burned. Pokémon with the Ability {{a|Heatproof}} will only lose half the HP each turn, while Pokémon with {{a|Magic Guard}} are immune to the HP loss (but still suffer from the attack drop). Pokémon with {{a|Flare Boost}} will have their {{stat|Special Attack}} increased when burned. A burn can be cured with the use of a [[Burn Heal]], [[Yago Berry]] ([[Generation III]] only), or a [[Rawst Berry]] ([[Ice Berry]] in [[Generation II]]).&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, burn damage is applied after the Pokémon takes its turn, but is skipped if the opponent faints during that turn. From Generation III onward, burn damage is applied after all Pokémon on the field have taken their turns (and there is no skipping).&lt;br /&gt;
&lt;br /&gt;
====Freeze====&lt;br /&gt;
[[File:Frozen Pokémon.png|thumb|left|250px|{{AP|Pikachu}}, {{AP|Oshawott}}, and {{AP|Talonflame}} are frozen]]&lt;br /&gt;
{{main|Freeze (status condition)}}&lt;br /&gt;
The freeze condition causes a Pokémon to be unable to use moves. From [[Generation II]] onward, the frozen Pokémon has a chance to be thawed each turn (10% in Generation II or 20% in Generation III onwards), possibly even thawing right after being frozen; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|harsh sunlight}}.&lt;br /&gt;
&lt;br /&gt;
All moves which cause freezing are {{type|Ice}}, except {{m|Tri Attack}} ([[Generation II]] onward), {{m|Secret Power}} (when used in snow or ice; [[Generation IV]] onward) and {{m|Freezing Glare}}. In Generations I and II, Ice-type Pokémon cannot be frozen by Ice-type moves (but they can be frozen by Tri Attack in Generation II). From Generation III onward, Ice-type Pokémon and Pokémon with the {{a|Magma Armor}} Ability cannot normally be frozen. Being frozen can be cured with the use of an [[Ice Heal]], an [[Aspear Berry]] ([[Burnt Berry]] in [[Generation II]]) or [[Pumkin Berry]] ([[Generation III]] only).&lt;br /&gt;
&lt;br /&gt;
A frozen Pokémon can still use the moves {{m|Fusion Flare}}, {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Scald}}, and {{m|Steam Eruption}} while frozen; these moves will thaw the user and be executed normally. In Generation V, Pokémon glow blue and stop moving while afflicted with freeze. If a frozen Pokémon is hit by a damaging {{type|Fire}} move (except {{m|Fire Spin}} in Generations I and II or {{m|Hidden Power}} in Generations II and III), {{m|Scald}} (Generation VI onward) or {{m|Steam Eruption}}, it will be thawed.&lt;br /&gt;
=====Frostbite=====&lt;br /&gt;
[[File:FrostbiteIC LA.png|right]]&lt;br /&gt;
Frostbite is a status condition exclusive to {{g|Legends: Arceus}}, replacing the freeze condition. Similar to a burn, frostbite inflicts damage equal to 1/16 of the target&#039;s maximum HP every turn, and it reduces damage dealt by its special moves during this time. When it is [[weather|snowing]], moves that may inflict frostbite are more likely to do so. Similar to freeze, frostbite will also revert a {{DL|List of Pokémon with form differences|Shaymin|Sky Forme}} {{p|Shaymin}} to its Land Forme. {{type|Ice}} Pokémon cannot get frostbite.&lt;br /&gt;
&lt;br /&gt;
Using {{m|Flame Wheel}} or {{m|Flare Blitz}} will cure the user of frostbite.&lt;br /&gt;
&lt;br /&gt;
{{movedesc|ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|At the end of each turn, the Pokémon is hurt by its frostbite. Any damage it deals with special moves will also be reduced.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Paralysis====&lt;br /&gt;
[[File:Ash Pikachu Static.png|thumb|250px|{{TP|Paul|Ursaring}} is paralyzed]]&lt;br /&gt;
{{main|Paralysis (status condition)}}&lt;br /&gt;
The paralysis condition reduces the Pokémon&#039;s {{stat|Speed}} stat and causes it to have a 25% chance of being unable to use a move (&amp;quot;fully paralyzed&amp;quot;) when trying to use one. From Generation I to VI, its Speed is reduced to 25% of its normal value. From [[Generation VII]] onward, its Speed is reduced to 50% of its normal value. Pokémon with the {{a|Quick Feet}} Ability instead have their Speed increased by 50% while paralyzed. In [[Generation V]], Pokémon glow yellow while afflicted with paralysis and their animation will be slowed significantly.&lt;br /&gt;
&lt;br /&gt;
Many moves that cause paralysis are {{type|Electric}} moves and paralysis is the main effect of the move {{m|Thunder Wave}}. It can also be caused by {{a|Static}}, {{a|Effect Spore}}, or {{a|Gulp Missile}}. In Generation I, Pokémon cannot be paralyzed by damaging moves of the same type as themselves. From [[Generation VI]] onward, {{type|Electric}} Pokémon cannot be paralyzed. Pokémon with the {{a|Limber}} Ability cannot normally be paralyzed. Furthermore, if its target is paralyzed, {{m|Smelling Salts}} will cure the paralysis in addition to becoming more powerful. Paralysis can be cured with the use of a [[Paralyze Heal]] or a [[Cheri Berry]] ([[PRZCureBerry]] in [[Generation II]]). In Generation IV only, the Ability {{a|Magic Guard}} will prevent Pokémon from being fully paralyzed; however, it does not prevent the Speed reduction.&lt;br /&gt;
&lt;br /&gt;
====Poison====&lt;br /&gt;
[[File:Poisoned Pokémon.png|thumb|left|250px|{{MTR|Meowth}} is poisoned]]&lt;br /&gt;
{{main|Poison (status condition)}}&lt;br /&gt;
The poison condition inflicts damage every turn. In Generation I, poison inflicts damage equal to 1/16 of its maximum HP every turn; from Generation II onward, it inflicts damage equal to 1/8 of its maximum HP. A Pokémon with the {{a|Poison Heal}} Ability will restore an equivalent amount of HP instead of taking damage. In Generation V, Pokémon glow purple while afflicted with poison.&lt;br /&gt;
&lt;br /&gt;
All moves which cause poison are {{type|Poison}}, except {{m|Twineedle}}, {{m|Secret Power}} (when used in [[tall grass]]; [[Generation III]] only), {{m|Psycho Shift}} (while poisoned), and {{m|Fling}} (if [[Poison Barb]] or [[Toxic Orb]] is held). Poison-type Pokémon cannot be normally poisoned. The other causes of poisoning are one layer of {{m|Toxic Spikes}}, {{a|Poison Point}}, {{a|Effect Spore}}, or {{a|Poison Touch}}. In Generation II, {{type|Steel}} Pokémon cannot be poisoned by Poison-type moves (but they can be poisoned by {{m|Twineedle}}); from Generation III onward, Steel-type Pokémon and Pokémon with the {{a|Immunity}} Ability cannot normally be poisoned. Pokémon with {{a|Magic Guard}} can be poisoned but do not lose HP, though the badly poisoned counter will still increase.  Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the {{a|Corrosion}} Ability. Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]).&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, poison damage is applied after the Pokémon takes its turn, but is skipped if the opponent faints during that turn. From Generation III onward, poison damage is applied after all Pokémon on the field have taken their turns (and there is no skipping).&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation V]], a poisoned Pokémon loses 1 HP for every four steps taken outside of battle. In [[Generation IV]], a Pokémon whose HP is reduced to 1 via poison outside of battle will have the poison status removed; in Generations I, II, and III, its HP will be reduced to 0 (causing it to faint).&lt;br /&gt;
&lt;br /&gt;
=====Badly poisoned=====&lt;br /&gt;
The bad poison condition inflicts damage every turn, with the amount of damage increasing each turn. It initially inflicts damage equal to 1/16 of the Pokémon&#039;s maximum HP, with the damage inflicted increasing by 1/16 each turn (2/16 on the second turn, 3/16 on the third turn, etc.). In Generation V, Pokémon glow purple while afflicted with bad poison. Starting from Generation V bad poison is also marked by darker status flag in the battle and Pokémon summary.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, if a badly poisoned Pokémon is switched out, the condition reverts to regular poison. From [[Generation III]] onward, the poison remains bad poison while switched out, but the damage counter will be reset when switched back in (i.e. it always will take 1/16 of its maximum HP as damage after switching in). In Generations I, II, and from [[Generation V]] onwards, after a battle is over, the badly poisoned status will become a regular poison. Bad poison can be cured by the same ways the regular poison is.&lt;br /&gt;
&lt;br /&gt;
All moves which badly poison are {{type|Poison}}, except {{m|Psycho Shift}} (while badly poisoned) and {{m|Fling}} (if [[Toxic Orb]] is held). Badly poison is the main effect of the move {{m|Toxic}} and two layers of {{m|Toxic Spikes}}.&lt;br /&gt;
&lt;br /&gt;
====Sleep====&lt;br /&gt;
[[File:Sleeping Pokémon.png|thumb|250px|{{p|Magikarp}} is asleep]]&lt;br /&gt;
{{main|Sleep (status condition)}}&lt;br /&gt;
The sleep condition causes a Pokémon to be unable to use moves, except {{m|Snore}} and {{m|Sleep Talk}}. From Generation V onward, Pokémon close their eyes while sleeping and move more slowly.&lt;br /&gt;
&lt;br /&gt;
Sleep lasts for a randomly chosen duration of 1-7 turns in the handheld [[Generation I]] games, 1-3 turns in [[Pokémon Stadium]], 2-8 turns in the handheld [[Generation II]] games, 2-4 turns in [[Pokémon Stadium 2]], 2-5 turns in Generations III and IV, and 2-4 turns in [[Generation V]] onwards&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=770 RNG Research: Battle RNG - Sleep Duration]&amp;lt;/ref&amp;gt;. If a Pokémon puts itself to sleep using {{m|Rest}}, it will sleep for exactly 3 turns (not counting the turn in which Rest is used).&lt;br /&gt;
&lt;br /&gt;
Plenty of moves are able to put a Pokémon to sleep, most of them are either {{type|Normal}}, {{type|Psychic}}, or {{type|Grass}}. In addition to moves that cause sleep, after contact with {{a|Effect Spore}} or a [[obedience|disobedient]] Pokémon may also nap during battle. Pokémon with the {{a|Vital Spirit}} or {{a|Insomnia}} Ability cannot normally be put to sleep. {{m|Worry Seed}} changes the target&#039;s Ability to Insomnia causing it to be unable to sleep too. A sleeping Pokémon can be awoken by an [[Awakening]] or a [[Chesto Berry]] ([[Mint Berry]] in [[Generation II]]). If its target is sleeping, {{m|Wake-Up Slap}} will wake it up in addition to becoming more powerful. In [[Generation I]] core series games and {{game|FireRed and LeafGreen|s}}, the [[Poké Flute]] can be used in battle to wake up a sleeping Pokémon (without being consumed). In the [[Generation III]] and {{gen|IV}} core series games and {{g|Omega Ruby and Alpha Sapphire}}, the [[Blue Flute]] can be used to wake up a sleeping Pokémon (without being consumed).&lt;br /&gt;
&lt;br /&gt;
In Generation I, a Pokémon that wakes up is not able to attack during that same turn; from Generation II onward, a Pokémon can wake up and use a move during the same turn. In Generation V only, a Pokémon&#039;s sleep counter is reset to its original amount when switched out; this also applies for self-induced sleep.&lt;br /&gt;
&lt;br /&gt;
=====Drowsy=====&lt;br /&gt;
{{redirect|Drowsy|the Pokémon|Drowzee (Pokémon)|Drowzee}}&lt;br /&gt;
[[File:DrowsyIC LA.png|right]]&lt;br /&gt;
Drowsy is a status condition exclusive to {{g|Legends: Arceus}} and {{g|Legends: Z-A}}, replacing the sleep condition. In Legends: Arceus, it works similarly to paralysis, and may cause the afflicted Pokémon to be unable to move. Drowsy Pokémon also take increased damage from direct attacks. When it is [[weather|snowing]], drowsy Pokémon are more likely to fail to act. In Legends: Z-A, it instead doubles the length of the Pokémon&#039;s attack [[cooldown]]s.&lt;br /&gt;
&lt;br /&gt;
Using {{m|Spark}}, {{m|Volt Tackle}}, or {{m|Wild Charge}} will cure the user of drowsiness. {{m|Rest}} inflicts drowsiness on the user lasting four turns.&lt;br /&gt;
&lt;br /&gt;
{{movedesc|status}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|The Pokémon is drowsy and may fail to act. Any damage it takes is also increased.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volatile status===&lt;br /&gt;
A volatile status condition is a status condition that will wear off when a Pokémon is [[Recall|switched]] out of battle or when a battle is over. Many volatile status conditions will also wear off after a number of turns have passed. A Pokémon can be affected by multiple volatile status conditions at a time, potentially in addition to a non-volatile status condition.&lt;br /&gt;
&lt;br /&gt;
====Major====&lt;br /&gt;
=====Ability change=====&lt;br /&gt;
{{main|Ability change}}&lt;br /&gt;
A Pokémon&#039;s [[Ability]] can be temporarily changed into another one during a Pokémon battle.&lt;br /&gt;
&lt;br /&gt;
=====Ability suppression=====&lt;br /&gt;
[[File:Sebastian Weepinbell Gastro Acid Adventures.png|thumb|200px|{{p|Weepinbell}} suppressing [[Kit|Lickilicky]]&#039;s Ability]]&lt;br /&gt;
A Pokémon&#039;s [[Ability]] can be temporarily disabled during a Pokémon battle, preventing its effect. This is referred to in-game as &#039;&#039;&#039;No Ability&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とくせいなし&#039;&#039;&#039; &#039;&#039;no Ability&#039;&#039;). Ability suppression can be caused by the moves {{m|Gastro Acid}} and {{m|Core Enforcer}} and the Ability {{a|Neutralizing Gas}}. Suppressing Abilities fails if the target&#039;s Ability is {{a|Multitype}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Power Construct}}, {{a|Ice Face}}, or {{a|Gulp Missile}}. This status is similar to [[Ignoring Abilities]].&lt;br /&gt;
&lt;br /&gt;
=====Type change=====&lt;br /&gt;
{{main|Type change}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon can have one or more [[type]]s temporarily changed, added, or removed in battle.&lt;br /&gt;
&lt;br /&gt;
=====Mimic=====&lt;br /&gt;
[[File:James Mime Jr Mimic BubbleBeam.png|thumb|left|220px|{{p|Mime Jr.}} mimicking {{m|Bubble Beam}}]]&lt;br /&gt;
{{main|Mimic (move)}}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses {{m|Mimic}}, this [[move]] will be temporarily replaced by another move copied from the target. In [[Generation I]], the copied move is selected from a list of the opposing Pokémon&#039;s moves. From [[Generation II]] onwards, Mimic copies the target&#039;s last used move.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Substitute=====&lt;br /&gt;
[[File:Juniper Accelgor Substitute.png|thumb|left|250px|{{p|Accelgor}} launching a substitute]]&lt;br /&gt;
{{main|Substitute (doll)}}&lt;br /&gt;
The Pokémon that uses {{m|Substitute}} or {{m|Shed Tail}} uses up to ¼ of its total HP (rounded down) to make a substitute which will absorb hits until it &amp;quot;breaks&amp;quot; (damage the substitute has taken is equal to or greater than the HP used to make it).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Transformed=====&lt;br /&gt;
[[File:Duplica Ditto Pikachu.png|thumb|220px|{{p|Ditto}} being Transformed into {{p|Pikachu}}]]&lt;br /&gt;
{{main|Transform (move)}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon is transformed into the target with the use of {{m|Transform}}. Additionally, {{a|Imposter}} ({{p|Ditto}}&#039;s [[signature Ability]]) automatically causes the user to transform into the opponent.&lt;br /&gt;
&lt;br /&gt;
=====Illusion=====&lt;br /&gt;
{{main|Illusion (Ability)}}&lt;br /&gt;
When a Pokémon with the Ability {{a|Illusion}} enters battle, its appearance is changed to that of the last conscious, non-{{pkmn|Egg}} Pokémon in its Trainer&#039;s [[party]]. Illusion replicates the appearance (including species, [[form]], and [[Shiny Pokémon|Shininess]]), [[nickname]] (or species name if none), [[Poké Ball]], and [[gender]] of the Pokémon it is masquerading as; however, it does not replicate the level of the masqueraded Pokémon. The effect is only aesthetic–effects such as {{m|Attract}} still use the Pokémon&#039;s actual gender. The illusion disappears if the Pokémon has its Ability changed or suppressed or if it takes [[damage]] from a damaging move.&lt;br /&gt;
&lt;br /&gt;
====Damaging====&lt;br /&gt;
====={{anchor|Partially trapped|Bound}}=====&lt;br /&gt;
[[File:Jessie Seviper Wrap.png|thumb|left|250px|{{p|Gastrodon}} being trapped by {{TP|Jessie|Seviper}}&#039;s {{m|Wrap}}]]&lt;br /&gt;
{{main|Bound}}&lt;br /&gt;
A bound Pokémon takes damage at the end of each turn and cannot switch out or flee. A bind caused by a Pokémon using a move other than {{m|G-Max Centiferno}} or {{m|G-Max Sandblast}} will end if the Pokémon that caused the bind is removed from the field.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Curse=====&lt;br /&gt;
[[File:Masked Man Gastly Curse.png|thumb|200px|{{p|Suicune}} is hurt by the Curse]]&lt;br /&gt;
{{main|Curse (move)}}&lt;br /&gt;
A cursed Pokémon (affected by {{m|Curse}} used by a {{type|Ghost}} Pokémon) takes damage equal to ¼ of its maximum HP every turn.&lt;br /&gt;
&lt;br /&gt;
=====Nightmare=====&lt;br /&gt;
{{main|Nightmare (move)}}&lt;br /&gt;
{{m|Nightmare}} only affects a sleeping Pokémon. The sleeping Pokémon loses ¼ of its maximum hit points every turn. If the sleeping Pokémon awakens, then the nightmare will no longer be in effect. If Baton Pass switches in a Pokémon that is not asleep (via {{m|Sleep Talk}}), then the nightmare will no longer be in effect.&lt;br /&gt;
&lt;br /&gt;
=====Perish Song=====&lt;br /&gt;
{{main|Perish Song (move)}}&lt;br /&gt;
Known as &#039;&#039;&#039;Counting Down&#039;&#039;&#039; in-game, the Pokémon will [[Fainting|faint]] three turns after it gets the status, usually from hearing Perish Song. Pokémon with the {{a|Soundproof}} Ability are exempted and will not faint, except in Gen III-VII. Any Pokémon who heard it can avoid the effect of fainting if it is switched out before the three-turn count finishes. {{m|Baton Pass}} transfers the Perish Song countdown. The effect will also take place when {{a|Perish Body}} is activated.&lt;br /&gt;
&lt;br /&gt;
====={{anchor|Seeding|Seeded}}=====&lt;br /&gt;
{{main|Seeding}}&lt;br /&gt;
A Pokémon affected by {{m|Leech Seed}} or {{m|Sappy Seed}} loses [[HP]] each turn, and the Pokémon in the position of the user of that move has its HP healed. In battles involving multiple Pokémon, if no Pokémon is in that position (for example, if it fainted and could not be replaced), no HP will be deducted from the seeded Pokémon. However, if a Pokémon is later able to occupy that position (if it was revived), HP will once again be sapped from the seeded Pokémon. While a Pokémon is seeded, even if it cannot have its health drained due to there being no Pokémon in the appropriate slot to drain its HP, it cannot be seeded again.&lt;br /&gt;
&lt;br /&gt;
=====Salt Cure=====&lt;br /&gt;
{{main|Salt Cure (move)}}&lt;br /&gt;
{{m|Salt Cure}} inflicts 1/8 of the target&#039;s maximum HP as damage per turn in addition to the damage dealt when it is used. If a {{t|Steel}} and/or {{t|Water}} type is affected by Salt Cure, the amount of damage per turn is ¼ of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
=====Splinters=====&lt;br /&gt;
Splinters is a status condition exclusive to {{g|Legends: Arceus}}. A Pokémon afflicted with splinters take [[damage]] equivalent to a 25-[[power]] move from the user, factoring in type effectiveness, but not the random damage factor. Splinters damage the target at the end of its turn, and they last three turns for regular moves, two turns for agile style moves, and four turns for strong style moves.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Ceaseless Edge}}, {{m|Pin Missile}}, {{m|Spikes}}, {{m|Stealth Rock}}, and {{m|Stone Axe}} inflict splinters onto the target.&lt;br /&gt;
&lt;br /&gt;
====Effectiveness====&lt;br /&gt;
=====Autotomize=====&lt;br /&gt;
{{main|Autotomize (move)}}&lt;br /&gt;
A Pokémon that uses the move {{m|Autotomize}} will have its {{stat|Speed}} stat increase by two stages and (if the user successfully changes its Speed) its [[weight]] decreased by 220&amp;amp;nbsp;lbs. (100&amp;amp;nbsp;kg). If the user successfully changes its weight, the message &#039;&#039;&amp;quot;&amp;lt;Pokémon&amp;gt; became nimble!&amp;quot;&#039;&#039; is displayed.&lt;br /&gt;
&lt;br /&gt;
Weight loss from Autotomize stacks, so using it multiple times will continue to decrease the user&#039;s weight accordingly until it reaches the minimum weight. Autotomize&#039;s weight reduction cannot be transferred by {{m|Baton Pass}} or removed by {{m|Haze}}. A Pokémon&#039;s weight is reset if it changes [[form]].&lt;br /&gt;
&lt;br /&gt;
====={{anchor|Identification|Identified}}=====&lt;br /&gt;
[[File:Ash Noctowl Foresight effect.png|thumb|left|220px|{{AP|Noctowl}}&#039;s Foresight identifying {{p|Gastly}}]]&lt;br /&gt;
When a Pokémon is affected by {{m|Foresight}}, {{m|Odor Sleuth}}, or {{m|Miracle Eye}}, its evasion stat increases will be ignored when it is targeted by any move. In addition, a {{type|Ghost}} target will lose its immunities to {{t|Normal}}- and {{type|Fighting}} moves when affected by Foresight or Odor Sleuth, and a {{type|Dark}} target will lose its immunity to {{type|Psychic}} moves when affected by Miracle Eye.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Minimize=====&lt;br /&gt;
[[File:Nurse Joy Chansey Minimize effect.png|thumb|250px|Minimized {{p|Chansey}}]]&lt;br /&gt;
{{main|Minimize (move)}}&lt;br /&gt;
A Pokémon that has used the move {{m|Minimize}} (or had the effect passed to it via {{m|Baton Pass}}) will be affected more harmfully by some moves, including {{m|Stomp}}, {{m|Steamroller}}, {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}}. In Generation VI, all of these moves will always hit a target that has used Minimize.&lt;br /&gt;
&lt;br /&gt;
=====Tar Shot=====&lt;br /&gt;
{{main|Tar Shot (move)}}&lt;br /&gt;
A Pokémon hit by the move {{m|Tar Shot}} has the  [[Type effectiveness|effectiveness]] of {{type|Fire}} moves used on it doubled. This effect does not stack.&lt;br /&gt;
&lt;br /&gt;
====Groundedness====&lt;br /&gt;
=====Grounded=====&lt;br /&gt;
{{main|Grounded}}&lt;br /&gt;
If a Pokémon is immune to {{type|Ground}} moves due to being a {{t|Flying}} type, having {{a|Levitate}}, holding an [[Air Balloon]], or being under the effect of {{m|Magnet Rise}} or {{m|Telekinesis}}, and it is hit by {{m|Smack Down}} or {{m|Thousand Arrows}}, it becomes grounded and loses its immunity to Ground-type moves.&lt;br /&gt;
&lt;br /&gt;
=====Magnetic levitation=====&lt;br /&gt;
[[File:Psychic Metagross Magnet Rise.png|thumb|left|220px|{{p|Metagross}} levitating on magnetism]]&lt;br /&gt;
{{main|Magnet Rise (move)}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon levitating on magnetism via {{m|Magnet Rise}} is immune to {{type|Ground}} attacks for five turns. Like {{type|Flying}} Pokémon and Pokémon with {{a|Levitate}}, the user is immune to the damage of {{m|Spikes}} and {{m|Toxic Spikes}}, and is unaffected by {{a|Arena Trap}}. Magnet Rise is completely negated by {{m|Gravity}}, {{m|Ingrain}}, and holding an [[Iron Ball]].&lt;br /&gt;
&lt;br /&gt;
This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====={{anchor|Telekinetic levitation|Telekinesis}}=====&lt;br /&gt;
[[File:Christie Gothita Telekinesis.png|thumb|left|250px|A group of people being telekinetically levitated]]&lt;br /&gt;
{{main|Telekinesis (move)}}&lt;br /&gt;
A Pokémon levitated by {{m|Telekinesis}} is immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}} for three turns. In addition, all other moves, except [[one-hit knockout move]]s, hit the target regardless of {{stat|accuracy}} and {{stat|evasion}}; however, it does not allow moves to hit semi-invulnerable Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Healing====&lt;br /&gt;
=====Aqua Ring=====&lt;br /&gt;
[[File:Skyla Swanna Aqua Ring.png|thumb|left|250px|{{TP|Skyla|Swanna}} enveloped in a veil of water]]&lt;br /&gt;
{{main|Aqua Ring (move)}}&lt;br /&gt;
When a Pokémon surrounds itself with a veil of water by using {{m|Aqua Ring}}, it restores 1/16th of its maximum HP every turn. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Rooting=====&lt;br /&gt;
[[File:Steven Cradily Ingrain.png|thumb|250px|{{p|Cradily}} after planting its roots]]&lt;br /&gt;
{{main|Ingrain (move)}}&lt;br /&gt;
&lt;br /&gt;
When a Pokémon plants its roots by using {{m|Ingrain}}, it restores 1/16th of its maximum HP every turn but cannot switch out or [[escape|flee]], even if hit by a move that would force this such as {{m|Roar}} and {{m|Dragon Tail}}. If a {{type|Flying}} Pokémon or a Pokémon with {{a|Levitate}} is rooted to the ground, it is susceptible to {{type|Ground}} moves, {{m|Spikes}} and {{m|Toxic Spikes}}. The Pokémon cannot be affected by {{m|Magnet Rise}} and {{m|Telekinesis}} and they are removed if active upon rooting. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
====Next Turn====&lt;br /&gt;
=====Laser Focus=====&lt;br /&gt;
{{main|Laser Focus (move)}}&lt;br /&gt;
Laser Focus causes the user&#039;s moves to result in a [[critical hit]] until the end of the next turn, unless that move&#039;s target has {{a|Battle Armor}}, {{a|Shell Armor}}, or is under the effect of {{m|Lucky Chant}}.&lt;br /&gt;
&lt;br /&gt;
The effect of Laser Focus can be copied by {{m|Psych Up}} or {{m|Transform}}.&lt;br /&gt;
&lt;br /&gt;
=====Taking aim=====&lt;br /&gt;
[[File:Ash Sceptile Lock-On effect.png|thumb|220px|[[Ash&#039;s Sceptile|Sceptile]] being targeted]]&lt;br /&gt;
When a Pokémon uses {{m|Mind Reader}} or {{m|Lock-On}} to take aim at a target, the user&#039;s next damage-dealing move will hit that target without fail, even if the opponent uses a move that offers a turn of semi-invulnerability, such as {{m|Fly}}. This effect can be {{m|Baton Pass}}ed.&lt;br /&gt;
&lt;br /&gt;
=====Drowsy=====&lt;br /&gt;
{{m|Yawn}} and {{m|G-Max Snooze}} makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall {{status|sleep|asleep}}, unless it is already afflicted by a non-volatile status condition. If a drowsy Pokémon [[Recall|switches]] out, it loses its drowsiness. Drowsiness cannot be passed by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
====Priming====&lt;br /&gt;
=====Charged=====&lt;br /&gt;
{{main|Charge (move)}}&lt;br /&gt;
A charged Pokémon has the [[power]] ([[damage]] in Generation III) of its next {{type|Electric}} move doubled. Prior to Generation IX, this condition lasts for the next turn. In Generation IX, the effect remains active until the next attempt to use an Electric-type move. Charge does not stack. A Pokémon can become charged by using the move {{m|Charge}}, or by the Abilities {{a|Electromorphosis}} and {{a|Wind Power}}. &lt;br /&gt;
&lt;br /&gt;
=====Stockpile count=====&lt;br /&gt;
{{main|Stockpile (move)}}&lt;br /&gt;
When the move {{m|Stockpile}} is used, the user will stockpile energy; the user can stockpile energy up to three times. The moves {{m|Spit Up}} and {{m|Swallow}} inflict damage and heal the user based on the number of stockpiles, respectively, but also reset the stockpile count. Both moves fail if the stockpile count is zero.&lt;br /&gt;
&lt;br /&gt;
=====Defense Curl=====&lt;br /&gt;
[[File:Ash Phanpy Defense Curl.png|thumb|220px|{{AP|Phanpy}} curls up, ready to use {{m|Rollout}}]]&lt;br /&gt;
Using {{m|Defense Curl}} causes the power of {{m|Rollout}} and {{m|Ice Ball}} to double for the Pokémon. This effect is not transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
=====Primed=====&lt;br /&gt;
Primed is a status condition exclusive to {{g|Legends: Arceus}} that causes the user&#039;s attack moves to deal 50% more damage.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Double Hit}} and {{m|Victory Dance}} prime the user for five and four turns, respectively. Additionally, the item [[Twice-Spiced Radish]] primes the Pokémon it is used on.&lt;br /&gt;
&lt;br /&gt;
====Prevention====&lt;br /&gt;
====={{anchor|Trapped|Can&#039;t escape}}=====&lt;br /&gt;
[[File:Lenora Watchog Mean Look effect.png|thumb|left|250px|{{AP|Oshawott}} failing to return to his Poké Ball after being hit by {{m|Mean Look}}]]&lt;br /&gt;
{{main|Escape prevention}}&lt;br /&gt;
A Pokémon that can&#039;t escape can neither [[recall|switch out]] nor [[escape|flee]] as long as the Pokémon that trapped it is on the field.&lt;br /&gt;
&lt;br /&gt;
======No retreat======&lt;br /&gt;
{{main|No Retreat (move)}}&lt;br /&gt;
A Pokémon that uses the move {{m|No Retreat}} will gain a variant of the Can’t escape condition. The move No Retreat will fail if the user already possesses the No retreat condition; however, a Pokémon that already possesses the Can’t escape condition cannot gain the No retreat condition, allowing the move No Retreat to be used multiple times without failing.&lt;br /&gt;
&lt;br /&gt;
======Octolock======&lt;br /&gt;
{{main|Octolock (move)}}&lt;br /&gt;
{{m|Octolock}} inflicts a variant of the Can’t escape condition which additionally lowers the target’s {{stat|Defense}} and {{stat|Special Defense}} by one stage each at the end of each turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Disable=====&lt;br /&gt;
{{main|Disable (move)}}&lt;br /&gt;
A Pokémon under the effect of {{m|Disable}} is unable to use a specific [[move]] for 0-7 turns in Generation I, 2-8 turns in Generation II, 2-5 turns in Generation III, 4-7 turns in Generation IV, and 4 turns from Generation V onwards. In Generation I, the disabled move is randomly selected among the target&#039;s moves whose current PP is greater than 0. In Generation II onwards, the disabled move is the last move that the target used. Disable fails if one of the target&#039;s moves is already disabled. Disable does not affect Pokémon under the protection of {{a|Aroma Veil}}.&lt;br /&gt;
&lt;br /&gt;
=====Embargo=====&lt;br /&gt;
[[File:Cyrus Weavile Embargo Adventures.png|thumb|left|150px|{{p|Spiritomb}} being prevented from using items]]&lt;br /&gt;
{{main|Embargo (move)}}&lt;br /&gt;
A Pokémon under the effect of {{m|Embargo}} is unable to use its [[held item]] and its Trainer cannot use items on it (including [[Wonder Launcher]] items) for five turns. A Pokémon under the effect of Embargo cannot use {{m|Fling}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Heal Block=====&lt;br /&gt;
[[File:Mars Bronzor Heal Block Adventures.png|thumb|200px|{{p|Blissey}} being prevented from healing]]&lt;br /&gt;
{{main|Heal Block (move)}}&lt;br /&gt;
{{main|Psychic Noise (move)}}&lt;br /&gt;
A Pokémon affected by {{m|Heal Block}} or {{m|Psychic Noise}} is prevented from healing for five or two turns, respectively.&lt;br /&gt;
&lt;br /&gt;
=====Imprison=====&lt;br /&gt;
{{main|Imprison (move)}}&lt;br /&gt;
While a Pokémon is under the effect of {{m|Imprison}}, its opponents cannot use any move which is also known by the user of Imprison. A Pokémon will use {{m|Struggle}} if it has no other available moves with [[PP]] remaining besides moves blocked by Imprison.&lt;br /&gt;
&lt;br /&gt;
=====Taunt=====&lt;br /&gt;
{{main|Taunt (move)}}&lt;br /&gt;
A {{m|taunt}}ed Pokémon cannot use any [[status move]]s for 3 turns (2-4 turns prior to Generation V), including status moves that will always {{cat|Moves that call other moves|turn into}} damaging moves like {{m|Nature Power}}. The Taunt status can only be inflicted by the move {{m|Taunt}}.&lt;br /&gt;
&lt;br /&gt;
From [[Generation V]] onward, the [[Mental Herb]] cures the Pokémon of Taunt. From [[Generation VI]] onward, Pokémon with {{a|Oblivious}} are immune to the Taunt condition; if a Pokémon with Oblivious is afflicted by Taunt (such as if it is taunted by a Pokémon with an Ability like {{a|Mold Breaker}}), it will be cured immediately. Pokémon with {{a|Aroma Veil}} and their allies are immune to Taunt.&lt;br /&gt;
&lt;br /&gt;
A taunted Pokémon can still use a status [[Z-Move]].&lt;br /&gt;
&lt;br /&gt;
=====Throat Chop=====&lt;br /&gt;
 {{main|Throat Chop (move)}}&lt;br /&gt;
A Pokémon hit by the move {{m|Throat Chop}} will be unable to use [[sound-based move]]s for two turns.&lt;br /&gt;
&lt;br /&gt;
=====Torment=====&lt;br /&gt;
[[File:Harley Banette Torment effect.png|thumb|left|220px|{{TP|May|Bulbasaur}} being tormented]]&lt;br /&gt;
{{main|Torment (move)}}&lt;br /&gt;
{{main|G-Max Meltdown (move)}}&lt;br /&gt;
A tormented Pokémon cannot use the same move twice in a row. If the Pokémon is holding a {{cat|Choice items|Choice item}} or only has one move remaining with [[PP]], it is forced to use {{m|Struggle}} every second turn. A Pokémon can be tormented when struck by the moves {{m|Torment}} and G-Max Meltdown.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Confusion=====&lt;br /&gt;
{{main|Confusion (status condition)}}&lt;br /&gt;
[[File:Confused Status JN.png|thumb|left|250px|{{AP|Riolu}} is confused]]&lt;br /&gt;
The confused condition causes a Pokémon to sometimes hurt itself in its confusion instead of executing a selected move.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====={{anchor|attraction|Infatuation}}=====&lt;br /&gt;
[[File:Tierno Raichu infatuated.png|thumb|left|250px|{{p|Raichu}} is infatuated]]&lt;br /&gt;
{{main|Infatuation}}&lt;br /&gt;
A Pokémon that is infatuated cannot use moves 50% of the time, even against Pokémon other than the one it is infatuated with. A Pokémon will remain infatuated as long as the Pokémon that infatuated it is on the field.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Stats====&lt;br /&gt;
=====Getting pumped=====&lt;br /&gt;
[[File:Roark Cranidos Focus Energy.png|thumb|250px|Cranidos getting pumped]]&lt;br /&gt;
{{main|Focus Energy (move)}}&lt;br /&gt;
A Pokémon can become pumped by using the move {{m|Focus Energy}} or if the item [[Dire Hit]] is used on it. In Generation I (except in {{g|Stadium}}), a pumped Pokémon is 75% less likely to land a critical hit as a result of a bug. In Generation II, a pumped Pokémon has its critical hit rate increased by [[Critical hit#Probability_2|one stage]]. In Generation III and in later games, a pumped Pokémon has its critical hit rate increased by two stages.&lt;br /&gt;
&lt;br /&gt;
=====Guard Split=====&lt;br /&gt;
{{main|Guard Split (move)}}&lt;br /&gt;
The move {{m|Guard Split}} averages the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} stats with those of the target Pokémon. Both the user&#039;s and the target&#039;s stat changes are ignored when calculating the average.&lt;br /&gt;
&lt;br /&gt;
=====Power Split=====&lt;br /&gt;
{{main|Power Split (move)}}&lt;br /&gt;
The move {{m|Power Split}} averages the user&#039;s {{stat|Attack}} and {{stat|Special Attack}} stats with those of the target Pokémon. Both the user&#039;s and the target&#039;s stat changes are ignored when calculating the average.&lt;br /&gt;
&lt;br /&gt;
=====Speed Swap=====&lt;br /&gt;
{{main|Speed Swap (move)}}&lt;br /&gt;
The move {{m|Speed Swap}} swaps the user&#039;s {{stat|Speed}} stat with that of the target Pokémon. This move does not swap in-battle speed modifiers, such as Abilities and stat stages.&lt;br /&gt;
&lt;br /&gt;
=====Power Trick=====&lt;br /&gt;
[[File:Conway Shuckle Power Trick.png|thumb|250px|Shuckle switching its powers]]&lt;br /&gt;
{{main|Power Trick (move)}}&lt;br /&gt;
The move {{m|Power Trick}} swaps the user&#039;s base stat of {{stat|Attack}} and base stat of {{stat|Defense}}. This effect is passed by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
=====Power Boost=====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s offensive stats are raised, increasing the damage it deals with its moves by 50%. It usually consists of moves that can raise Attack or Special Attack in other core series games.&lt;br /&gt;
&lt;br /&gt;
It lasts four turns for {{m|Bulk Up}}, {{m|Calm Mind}}, and {{m|Victory Dance}} and five turns for {{m|Nasty Plot}} and {{m|Swords Dance}}.&lt;br /&gt;
&lt;br /&gt;
=====Power Drop=====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s offensive stats are lowered, decreasing the damage it deals by a third. It usually consists of moves that can lower Attack or Special Attack in other core series games.&lt;br /&gt;
&lt;br /&gt;
{{m|Draco Meteor}} and {{m|Leaf Storm}} lower the user&#039;s offensive stats for three turns. {{m|Mystical Fire}}, {{m|Snarl}}, and {{m|Struggle Bug}} lower the target&#039;s offensive stats for three turns, while it lasts five turns for {{m|Baby-Doll Eyes}}.&lt;br /&gt;
&lt;br /&gt;
=====Guard Boost=====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s defensive stats are raised, decreasing the damage it takes from attacks by a third. It usually consists of moves that can raise Defense or Special Defense in other core series games.&lt;br /&gt;
&lt;br /&gt;
It lasts four turns for {{m|Victory Dance}} and five turns for {{m|Iron Defense}}.&lt;br /&gt;
&lt;br /&gt;
=====Guard Drop=====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s defensive stats are lowered, increasing the damage it takes from attacks by 50%. It usually consists of moves that can lower Defense or Special Defense in other core series games.&lt;br /&gt;
&lt;br /&gt;
{{m|Close Combat}} and {{m|Headlong Rush}} lower the user&#039;s defensive stats for three turns. {{m|Triple Arrows}} lowers the target&#039;s defensive stats for three turns.&lt;br /&gt;
&lt;br /&gt;
=====Critical Hit Boost=====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s critical hit ratio is increased, increasing the chance to land a critical hit.&lt;br /&gt;
&lt;br /&gt;
It lasts 5 turns for {{m|Focus Energy}} and 3 turns for {{m|Triple Arrows}}.&lt;br /&gt;
&lt;br /&gt;
=====Obscured=====&lt;br /&gt;
Obscured is a status condition exclusive to {{g|Legends: Arceus}} that causes incoming attacks to become more likely to miss. It does not affect {{cat|Moves that cannot miss|sure-hit moves}}, which will always hit an obscured target regardless. It corresponds to both {{cat|moves that can lower the target&#039;s accuracy}} and {{cat|moves that can raise the user&#039;s evasion}} in other core series games.&lt;br /&gt;
&lt;br /&gt;
{{m|Mud Bomb}}, {{m|Mud-Slap}}, {{m|Octazooka}}, and {{m|Shadow Force}} obscure the user for three turns, while for {{m|Lunar Blessing}} and {{m|Shelter}}, it lasts four turns.&lt;br /&gt;
&lt;br /&gt;
====Forced Move====&lt;br /&gt;
=====Choice lock=====&lt;br /&gt;
{{main|:Category:Choice items}}&lt;br /&gt;
When a Pokémon holding a [[Choice Band]], [[Choice Specs]], or [[Choice Scarf]] first selects a move, it will only be able to use that [[move]] until [[Recall|switched out]].&lt;br /&gt;
&lt;br /&gt;
=====Encore=====&lt;br /&gt;
[[File:Ursula Plusle Minun Encore effect.png|thumb|left|250px|{{p|Mamoswine}} and {{p|Cyndaquil}} being under Encore]]&lt;br /&gt;
{{main|Encore (move)}}&lt;br /&gt;
{{m|Encore}} forces the Pokémon to repeat its last attack for 2-5 turns in Generation II, 4-8 turns in Generations III and IV, and 3 turns in Generation V and VI. In Generation V, if the Pokémon has {{m|Magic Coat}} active, the move will fail.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Rampage=====&lt;br /&gt;
[[File:Iris Axew Outrage.png|thumb|220px|[[Iris&#039;s Haxorus|Axew]] being forced to attack]]&lt;br /&gt;
{{main|Rampage}}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses either {{m|Thrash}}, {{m|Outrage}}, {{m|Petal Dance}}, {{m|Rage}} ([[Generation I]] only), or {{m|Raging Fury}} ([[Generation IX]] only) it will be forced to use that move for 2-3 turns (3-4 in [[Generation I]]) and will become {{status|Confusion|confused}} at the end.&lt;br /&gt;
&lt;br /&gt;
=====Rolling=====&lt;br /&gt;
{{main|Rollout (move)}}&lt;br /&gt;
{{main|Ice Ball (move)}}&lt;br /&gt;
If a Pokémon uses either {{m|Rollout}} or {{m|Ice Ball}}, it will be forced to use that move for 5 turns, doubling in power for each consecutive hit.&lt;br /&gt;
&lt;br /&gt;
=====Making an uproar=====&lt;br /&gt;
{{main|Uproar (move)}}&lt;br /&gt;
If a Pokémon uses {{m|Uproar}}, it will be forced to use that move for 3 turns (2-5 in Generations III and IV). While a Pokémon is making an uproar, other Pokémon will be unable to {{status|sleep}} (except for Pokémon with the Ability {{a|Soundproof}} in Generations III or IV).&lt;br /&gt;
&lt;br /&gt;
=====Fixated=====&lt;br /&gt;
In {{g|Legends: Arceus}}, Pokémon can become fixated on using a move. While fixated, that move deals increased damage, but also causes the user to receive increased damage from direct attacks. Fixation ends when the Pokémon uses a different move.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Petal Dance}}, {{m|Outrage}}, {{m|Rollout}}, {{m|Ice Ball}}, and {{m|Raging Fury}} cause fixation after they are used; additionally, the item [[Choice Dumpling]] can cause fixation on the last move used.&lt;br /&gt;
&lt;br /&gt;
====Multi-turn Move====&lt;br /&gt;
=====Bide=====&lt;br /&gt;
{{main|Bide (move)}}&lt;br /&gt;
If a Pokémon uses {{m|Bide}}, the user will be unable to select a move for an idling period of 2 turns (2-3 in Generations I and II), though it will still be able to switch out during the move&#039;s effect. Afterwards, Bide will do damage equal to twice the damage received during the idling period. If the user is not directly attacked during the biding period, Bide will fail on the turn it would have released.&lt;br /&gt;
&lt;br /&gt;
=====Recharging=====&lt;br /&gt;
[[File:Kukui Incineroar Blast Burn recharge.png|thumb|250px|{{TP|Professor Kukui|Incineroar}} recharging after using Blast Burn]]&lt;br /&gt;
{{main|Recharge}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon that successfully uses certain moves must [[recharge]] during the next turn. While recharging, the Pokémon cannot perform an action.&lt;br /&gt;
&lt;br /&gt;
=====Charging turn=====&lt;br /&gt;
[[File:Totem Lurantis Solar Blade gathering light.png|thumb|left|250px|{{p|Lurantis}} charging energy for [[Solar Blade]]]]&lt;br /&gt;
Several two-turn moves have a turn where a Pokémon cannot act. The charging can be skipped with a [[Power Herb]], or in the case of {{m|Solar Beam}} and {{m|Solar Blade}}, the presence of [[harsh sunlight]].&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying {{m|Sky Attack}} become cloaked in light.&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying Solar Beam or Solar Blade take in sunlight.&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying {{m|Razor Wind}} whip up a whirlwind.&lt;br /&gt;
&lt;br /&gt;
======Moves======&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable. 30% chance of {{status|paralyzing}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|100 in Generation I; 60 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|60 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generations I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | 30% chance of {{status|paralyzing}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Geomancy}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by two stages&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | 30% chance of {{status|burning}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Meteor Beam}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Special Attack}} by one level on the first turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Phantom Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| {{tt|100%|75% in Generations I-II}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has an increased [[critical hit]] ratio{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|100 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Defense}} by one level on the first turn{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|200 in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has an increased [[critical hit]] ratio{{tt|*|Generation III onwards only}}&amp;lt;br&amp;gt;Has a 30% chance of causing the target to [[flinch]]{{tt|*|Generation III onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User and target become semi-invulnerable. Ends early if user or target [[fainting|faints]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|200 in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not need a turn to charge if used during [[harsh sunlight]]{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Solar Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 125&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not need a turn to charge if used during [[harsh sunlight]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
======Semi-invulnerable turn======&lt;br /&gt;
{{main|Semi-invulnerable turn}}&lt;br /&gt;
Several moves with a charging turn will cause a Pokémon to become semi-invulnerable, and most moves will miss regardless of accuracy, even moves that never miss. This condition can be split into four different types based on the moves that can bypass it: the flying type caused by {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}}; the diving type caused by {{m|Dive}}; the digging type caused by {{m|Dig}}; and the phantom type caused by {{m|Phantom Force}} and {{m|Shadow Force}}.&lt;br /&gt;
&lt;br /&gt;
====Transient====&lt;br /&gt;
These status conditions take effect only within the turn they are applied.&lt;br /&gt;
=====Flinch=====&lt;br /&gt;
[[File:Paul Magmar flinch.png|thumb|left|250px|{{TP|Paul|Magmar}} flinching]]&lt;br /&gt;
{{anchor|Cringe}}&lt;br /&gt;
{{main|Flinch}}&lt;br /&gt;
The flinch status prevents a Pokémon from attacking during one turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Bracing=====&lt;br /&gt;
[[File:Ash Heracross Endure.png|thumb|left|220px|{{AP|Heracross}} bracing itself]]&lt;br /&gt;
{{main|Endure (move)}}&lt;br /&gt;
When a Pokémon uses {{m|Endure}}, it braces itself so that whenever it takes damage that turn, it will always survive with at least 1 HP. The [[Focus Sash]], [[Focus Band]], and Ability {{a|Sturdy}} all have similar effects.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Center of attention=====&lt;br /&gt;
[[File:Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|thumb|left|250px|{{p|Clefairy}} drawing attention to itself]]&lt;br /&gt;
{{main|Center of attention}}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is the center of attention, its opponents are forced to target the center of attention rather than their intended target.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Magic Coat=====&lt;br /&gt;
[[File:Absol Magic Coat Adventures.png|thumb|left|250px|{{p|Absol}} bouncing back an attack]]&lt;br /&gt;
{{main|Magic Coat (move)}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon shrouded with {{m|Magic Coat}} will reflect most status moves used against it or its side of the field back at the user during the turn it used the move. The Ability {{a|Magic Bounce}} reflects the same moves.&lt;br /&gt;
&lt;br /&gt;
=====Protection=====&lt;br /&gt;
{{main|Protection}}&lt;br /&gt;
&lt;br /&gt;
A protected Pokémon will be unaffected by [[physical move|physical]], [[special move|special]], and/or [[status move]]s during one turn depending on the [[protection]] move used.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Might====&lt;br /&gt;
[[File:Alpha Spiritomb.png|thumb|right|An [[Alpha Pokémon|alpha]] {{p|Spiritomb}} filled with wild might]]&lt;br /&gt;
There is two unique conditions in {{g|Legends: Arceus}}, &#039;&#039;&#039;wild might&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;野性の力&#039;&#039;&#039; &#039;&#039;wild strength&#039;&#039;) and &#039;&#039;&#039;terrible might&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;すさまじい力&#039;&#039;&#039; &#039;&#039;tremendous strength&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Wild might is a status condition that is permanent on wild [[alpha Pokémon]]. All the Pokémon&#039;s stats are boosted and take reduced damage from other status conditions, including poison and splinters. These boosted stats are independent from those raised by moves and getting enraged, being able to be stacked with them. The terrible might status is exclusive to the {{p|Giratina}} fight with [[Volo]] atop the [[Temple of Sinnoh]], and behaves identical to wild might. Neither condition can be used by Trainers (with exception of a single fight with [[Ingo]] that treats the fights as if they were wild), and there is no way to inflict the conditions with the use of a move, item or ability.&lt;br /&gt;
&lt;br /&gt;
There are also two other similar, but unused conditions, &#039;&#039;&#039;terrific might&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;偉大な力&#039;&#039;&#039;) and &#039;&#039;&#039;frenzied might&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;荒ぶる力&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Both are completely unused in terms of battle, but behave like the two used conditions without the Pokémon stats&#039; being boosted. Frenzied might, however, is mentioned by both [[Palina]] and [[Lian]] that their [[noble Pokémon|noble]] have learned to control their &amp;quot;frenzied might&amp;quot; upon rematching them in battle, implying the condition may have been used at one point for noble Pokémon as well as the Origin Forme {{p|Dialga}} or {{p|Palkia}} atop the [[Temple of Sinnoh]].&lt;br /&gt;
&lt;br /&gt;
===Display===&lt;br /&gt;
A Pokémon&#039;s status is shown in several places, including in {{pkmn|battle}}, on the [[party]] screen, and on the [[summary]] screen. If a Pokémon is affected by a non-volatile status condition or has fainted, an icon will display the type of status condition (replacing the Pokémon&#039;s level in battle in [[Generation]]s {{gen|I}} and {{gen|II}}). Prior to [[Generation VIII]], if a Pokémon is infected with the [[Pokérus]] and has no other status condition, its summary will display Pokérus in the same location. Volatile status conditions are not indicated by an icon, but can be viewed on the [[battle status]] screen starting in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
When a Pokémon has no other status condition, its status is displayed as &#039;&#039;&#039;OK&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ふつう&#039;&#039;&#039; &#039;&#039;normal&#039;&#039;) on the summary screen in Generation I and II. In the [[Pokémon Stadium series]], a healthy Pokémon&#039;s status is also displayed in battle, and is abbreviated as &#039;&#039;&#039;Nm&#039;&#039;&#039; in Pokémon Stadium 2. Starting in [[Generation III]], no status is displayed on the summary screen for healthy Pokémon. However, unused icons for OK are present in the internal data of [[Media:OKIC Colo battle.png|Pokémon Colosseum]] and [[Media:OKIC XD.png|XD]], though they were not properly localized into English.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, a Pokémon&#039;s status is almost always displayed as regular text, either as a three-letter abbreviation in the [[core series]] games or as the full name of the status in the Pokémon Stadium series games; the only icons are used in battle in [[Pokémon Stadium 2]]. Starting in Generation III, a Pokémon&#039;s status is displayed as an icon consisting of white or black text on a colored background.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: 0.3em auto; background: #DDF; border: 3px solid #AAF;&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrevss|Stad}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrevss|Stad2}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev3|RS}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev3|FRLG}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev3|E}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; colspan=&amp;quot;3&amp;quot; | {{gameabbrevss|Colo}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{gameabbrevss|XD}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev4|DPPtHGSS}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev4|DP}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev4|Pt}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev4|HGSS}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{gameabbrevss|PBR}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #000;&amp;quot; | [[File:OKIC Stad.png]] || [[File:OKIC Stad2.png]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
| [[File:OKIC Colo battle JP.png]] || &amp;amp;mdash; || style=&amp;quot;height: 27px&amp;quot; | &amp;amp;mdash; || [[File:OKIC XD JP.png]] || &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #000;&amp;quot; | [[File:FaintedIC Stad.png]] || [[File:FaintedIC Stad2.png]]&lt;br /&gt;
| [[File:FaintedIC RS.png]] || [[File:FaintedIC FRLG.png]] || [[File:FaintedIC E.png]]&lt;br /&gt;
| [[File:FaintedIC Colo battle.png]] || [[File:FaintedIC Colo party.png]] || [[File:FaintedIC Colo summary.png]] || [[File:FaintedIC XD.png]] || [[File:FaintedIC XD party.png]]&lt;br /&gt;
| [[File:FaintedIC DP.png]] || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || [[File:FaintedIC PBR.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #000;&amp;quot; | [[File:AsleepIC Stad.png]] || [[File:AsleepIC Stad2.png]]&lt;br /&gt;
| [[File:AsleepIC RS.png]] || [[File:AsleepIC RS.png]] || [[File:AsleepIC E.png]]&lt;br /&gt;
| [[File:AsleepIC Colo battle.png]] || [[File:AsleepIC Colo party.png]] || [[File:AsleepIC Colo summary.png]] || [[File:AsleepIC XD.png]] || [[File:AsleepIC XD party.png]]&lt;br /&gt;
| [[File:AsleepIC IV.png]] || [[File:AsleepIC DP.png]] || [[File:AsleepIC Pt.png]] || [[File:AsleepIC HGSS.png]] || [[File:AsleepIC PBR.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #000;&amp;quot; | [[File:PoisonedIC Stad.png]] || [[File:PoisonedIC Stad2.png]]&lt;br /&gt;
| [[File:PoisonedIC RS.png]] || [[File:PoisonedIC RS.png]] || [[File:PoisonedIC E.png]]&lt;br /&gt;
| [[File:PoisonedIC Colo battle.png]] || [[File:PoisonedIC Colo party.png]] || [[File:PoisonedIC Colo summary.png]] || [[File:PoisonedIC XD.png]] || [[File:PoisonedIC XD party.png]]&lt;br /&gt;
| [[File:PoisonedIC IV.png]] || [[File:PoisonedIC DP.png]] || [[File:PoisonedIC Pt.png]] || [[File:PoisonedIC HGSS.png]] || [[File:PoisonedIC PBR.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #000;&amp;quot; | [[File:BurnedIC Stad.png]] || [[File:BurnedIC Stad2.png]]&lt;br /&gt;
| [[File:BurnedIC RS.png]] || [[File:BurnedIC RS.png]] || [[File:BurnedIC E.png]]&lt;br /&gt;
| [[File:BurnedIC Colo battle.png]] || [[File:BurnedIC Colo party.png]] || [[File:BurnedIC Colo summary.png]] || [[File:BurnedIC XD.png]] || [[File:BurnedIC XD party.png]]&lt;br /&gt;
| [[File:BurnedIC IV.png]] || [[File:BurnedIC DP.png]] || [[File:BurnedIC Pt.png]] || [[File:BurnedIC HGSS.png]] || [[File:BurnedIC PBR.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #000;&amp;quot; | [[File:FrozenIC Stad.png]] || [[File:FrozenIC Stad2.png]]&lt;br /&gt;
| [[File:FrozenIC RS.png]] || [[File:FrozenIC RS.png]] || [[File:FrozenIC E.png]]&lt;br /&gt;
| [[File:FrozenIC Colo battle.png]] || [[File:FrozenIC Colo party.png]] || [[File:FrozenIC Colo summary.png]] || [[File:FrozenIC XD.png]] || [[File:FrozenIC XD party.png]]&lt;br /&gt;
| [[File:FrozenIC IV.png]] || [[File:FrozenIC DP.png]] || [[File:FrozenIC Pt.png]] || [[File:FrozenIC HGSS.png]] || [[File:FrozenIC PBR.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #000;&amp;quot; | [[File:ParalysisIC Stad.png]] || [[File:ParalysisIC Stad2.png]]&lt;br /&gt;
| [[File:ParalysisIC RS.png]] || [[File:ParalysisIC RS.png]] || [[File:ParalysisIC E.png]]&lt;br /&gt;
| [[File:ParalysisIC Colo battle.png]] || [[File:ParalysisIC Colo party.png]] || [[File:ParalysisIC Colo summary.png]] || [[File:ParalysisIC XD.png]] || [[File:ParalysisIC XD party.png]]&lt;br /&gt;
| [[File:ParalysisIC IV.png]] || [[File:ParalysisIC DP.png]] || [[File:ParalysisIC Pt.png]] || [[File:ParalysisIC HGSS.png]] || [[File:ParalysisIC PBR.png]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
| [[File:PokérusIC RS.png]] || [[File:PokérusIC RS.png]] || [[File:PokérusIC III.png]]&lt;br /&gt;
| [[File:PokérusIC Colo battle.png]] || &amp;amp;mdash; || [[File:PokérusIC Colo.png]] || [[File:PokérusIC XD.png]] || [[File:PokérusIC XD party.png]]&lt;br /&gt;
| [[File:PokérusIC IV V.png]] || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation V]], differently colored icons are used for Pokémon that are poisoned and badly poisoned. Starting in [[Generation VIII]], the icons now include a pictorial representation of the status condition, with the icons for paralysis, frozen, burned, and poisoned matching the [[type]] icons for the {{t|Electric}}, {{t|Ice}}, {{t|Fire}}, and {{t|Poison}} types, respectively.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin: 0.3em auto; background: #DDF; border: 3px solid #AAF;&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev5|BWB2W2}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev6|XYORAS}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev7|SMUSUM}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev7|PE}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev8|SwSh}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev8|BDSP}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev8|LA}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev9|SV}}&lt;br /&gt;
! style=&amp;quot;background: #FFF;&amp;quot; | {{Gameabbrev9|ZA}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FaintedIC BW.png]] || [[File:FaintedIC XY.png]] || [[File:FaintedIC SM.png]] || [[File:FaintedIC PE.png]]&lt;br /&gt;
| [[File:FaintedIC SwSh.png|100px]] || [[File:FaintedIC BDSP.png|100px]] || [[File:FaintedIC LA.png|100px]] || [[File:FaintedIC SV.png|100px]] || [[File:FaintedIC ZA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ParalysisIC BW.png]] || [[File:ParalysisIC XY.png]] || [[File:ParalysisIC SM.png]] || [[File:ParalysisIC PE.png]]&lt;br /&gt;
| [[File:ParalysisIC SwSh.png|100px]] || [[File:ParalysisIC BDSP.png|100px]] || [[File:ParalysisIC LA.png|100px]] || [[File:ParalysisIC SV.png|100px]] || [[File:ParalysisIC ZA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AsleepIC BW.png]] || [[File:AsleepIC XY.png]] || [[File:AsleepIC SM.png]] || [[File:AsleepIC PE.png]]&lt;br /&gt;
| [[File:AsleepIC SwSh.png|100px]] || [[File:AsleepIC BDSP.png|100px]] || [[File:DrowsyIC LA.png|100px]] || [[File:AsleepIC SV.png|100px]] || [[File:DrowsyIC ZA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FrozenIC BW.png]] || [[File:FrozenIC XY.png]] || [[File:FrozenIC SM.png]] || [[File:FrozenIC PE.png]]&lt;br /&gt;
| [[File:FrozenIC SwSh.png|100px]] || [[File:FrozenIC BDSP.png|100px]] || [[File:FrostbiteIC LA.png|100px]] || [[File:FrozenIC SV.png|100px]] || [[File:FrozenIC ZA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BurnedIC BW.png]] || [[File:BurnedIC XY.png]] || [[File:BurnedIC SM.png]] || [[File:BurnedIC PE.png]]&lt;br /&gt;
| [[File:BurnedIC SwSh.png|100px]] || [[File:BurnedIC BDSP.png|100px]] || [[File:BurnedIC LA.png|100px]] || [[File:BurnedIC SV.png|100px]] || [[File:BurnedIC ZA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PoisonedIC BW.png]] || [[File:PoisonedIC XY.png]] || [[File:PoisonedIC SM.png]] || [[File:PoisonedIC PE.png]]&lt;br /&gt;
| [[File:PoisonedIC SwSh.png|100px]] || [[File:PoisonedIC BDSP.png|100px]] || [[File:PoisonedIC LA.png|100px]] || [[File:PoisonedIC SV.png|100px]] || [[File:PoisonedIC ZA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PoisonedBadIC BW.png]] || [[File:PoisonedBadIC XY.png]] || [[File:PoisonedBadIC SM.png]] || [[File:PoisonedBadIC PE.png]]&lt;br /&gt;
| [[File:PoisonedBadIC SwSh.png|100px]] || [[File:PoisonedBadIC BDSP.png|100px]] || [[File:PoisonedBadIC LA.png|100px]] || [[File:PoisonedBadIC SV.png|100px]] || [[File:PoisonedBadIC ZA.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PokérusIC V.png]] || [[File:PokérusIC VI.png]] || [[File:PokérusIC VII.png]] || style=&amp;quot;height: 36px&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
{{main|Status condition (Mystery Dungeon)}}&lt;br /&gt;
&lt;br /&gt;
Certain status conditions work differently in Pokémon Mystery Dungeon spin-offs. This can range from simple tweak in function to account for difference in battle environment (such as confusion causing Pokémon&#039;s movement and actions to be performed in a random direction, rather than interrupting execution of a move by having the user damage itself, or flinching being always possible due to player and opposing Pokémon acting interchangeably), to more noticeable ones (such as paralysis always preventing most actions from being taken but wearing off naturally after few turns, or frozen Pokémon being unable to take any action at all, but being immune to most forms of damage). &lt;br /&gt;
&lt;br /&gt;
Some status conditions might not be present in a given game due to difference in how moves function (such as {{m|Disable}} inflicting paralysis in earlier games instead of sealing away a move). Conversely, certain moves in specific games self-inflict a status condition that they do not in core series (such as {{m|Counter}} or {{m|Magic Coat}}, now lasting multiple turns and being able to counter multiple moves in a single use).&lt;br /&gt;
&lt;br /&gt;
Additionally, the series features completely new and unique status conditions, such as Petrified or Blinker. &lt;br /&gt;
&lt;br /&gt;
All status conditions are automatically cured when the player uses the stairs and enters a new floor, both positive and negative ones.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In [[Pokémon Conquest]], all status conditions disappear after battle.&lt;br /&gt;
&lt;br /&gt;
In this game, confusion is a non-volatile status. A confused Pokémon may randomly move and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the [[Warrior]] is prevented from using an item or activating a [[Warrior Skill]] that turn. Confusion may wear off in the first turn.&lt;br /&gt;
&lt;br /&gt;
In this game, a Pokémon that has flinched is unable to perform any actions (i.e. move around, use moves), along with its partner [[Warrior]] (i.e. use [[Warrior Skill]]s, use [[List of items in Pokémon Conquest|items]], link). Since battles in this game are turn-based, flinching does not require a first strike via an advantage in {{stat|Speed}} or [[priority]], unlike in the main series. The turn-based gameplay and the duration of flinching also makes consecutive flinching impairment impossible, unlike in the main series.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
[[File:Shuffle Spooked.png|thumb|right|Mimikyu is Spooked.]]&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Shuffle]], status conditions can be inflicted onto the opponent by {{OBP|skill|Shuffle}}s when matching Pokémon icons at the start of a combo. A foe can only have one status condition at a time.&lt;br /&gt;
&lt;br /&gt;
All status conditions will wear off as moves are made. More specifically, a status condition&#039;s duration will tick down after a move is made, but before the second hit onwards of the move&#039;s resulting combo. This can result in the status effect being active for the first match of the combo, but being inactive for the subsequent matches in the same combo.&lt;br /&gt;
&lt;br /&gt;
The Skill {{DL|Skill (Shuffle)|Relentless}} will increase the damage of the initial match against a foe that has a status condition. The in-game description states that it increases the damage of the combo as well, but due to a bug, it does not.&lt;br /&gt;
&lt;br /&gt;
The Skills {{DL|Skill (Shuffle)|Mind Zap}} and {{DL|Skill (Shuffle)|Prank}} cannot activate against a foe that has a status condition.&lt;br /&gt;
&lt;br /&gt;
The effects of Shuffle&#039;s status conditions are as follows:&lt;br /&gt;
* &#039;&#039;&#039;Asleep&#039;&#039;&#039; - The Pokémon cannot use [[disruption]]s, their disruption countdown is paused, and the Pokémon will take 20% more damage. Caused by the Skills {{DL|Skill (Shuffle)|Nap Time}} or {{DL|Skill (Shuffle)|Sleep Charm}}.&lt;br /&gt;
* &#039;&#039;&#039;Burned&#039;&#039;&#039; - The Pokémon takes 50% more damage from {{typecolor|Fire}}-type Pokémon. Caused by the Skills {{DL|Skill (Shuffle)|Burn}} or {{DL|Skill (Shuffle)|Burn+}}.&lt;br /&gt;
* &#039;&#039;&#039;Disruption Delay&#039;&#039;&#039; - The Pokémon cannot use disruptions, and their disruption countdown is paused. This is inflicted by the [[File:Disruption Delay.png|20px|link=]] Disruption Delay item, as well as the Skills {{DL|Skill (Shuffle)|Astonish}}, {{DL|Skill (Shuffle)|Chill}}, {{DL|Skill (Shuffle)|Constrict}}, {{DL|Skill (Shuffle)|Crushing Step}}, {{DL|Skill (Shuffle)|Daunt}}, {{DL|Skill (Shuffle)|Fascinate}}, {{DL|Skill (Shuffle)|Flap}}, {{DL|Skill (Shuffle)|Power Hug}}, {{DL|Skill (Shuffle)|Sand Sport}}, {{DL|Skill (Shuffle)|Shadow Shock}}, or {{DL|Skill (Shuffle)|Whirlpool}}.&lt;br /&gt;
* &#039;&#039;&#039;Frozen&#039;&#039;&#039; - The Pokémon cannot use disruptions, their disruption countdown is paused, and the Pokémon will take 20% more damage from {{typecolor|Ice}}-type Pokémon. Caused by the Skills {{DL|Skill (Shuffle)|Freeze}} or {{DL|Skill (Shuffle)|Freeze+}}.&lt;br /&gt;
* &#039;&#039;&#039;Paralyzed&#039;&#039;&#039; -  The Pokémon cannot use disruptions, and their disruption countdown is paused. Caused by the Skills {{DL|Skill (Shuffle)|Dragon Shriek}}, {{DL|Skill (Shuffle)|Lightning}}, {{DL|Skill (Shuffle)|Paralyze}}, {{DL|Skill (Shuffle)|Paralyze+}}, {{DL|Skill (Shuffle)|Quake}}, or {{DL|Skill (Shuffle)|Shock Attack}}.&lt;br /&gt;
* &#039;&#039;&#039;Poisoned&#039;&#039;&#039; - The Pokémon takes 50% more damage from {{typecolor|Poison}}-type Pokémon (However, the activation move only takes 20% more damage). Caused by the Skill {{DL|Skill (Shuffle)|Poison}}.&lt;br /&gt;
* &#039;&#039;&#039;{{anchor|Spooked|Spooked}}&#039;&#039;&#039; - The Pokémon takes 50% more damage from {{typecolor|Ghost}}-type Pokémon. Caused by the Skills {{DL|Skill (Shuffle)|Spookify}} or {{DL|Skill (Shuffle)|Spookify+}}.&lt;br /&gt;
&lt;br /&gt;
In this game, most types have immunities to certain status conditions. These are listed in the chart below, where an &amp;quot;X&amp;quot; indicates an immunity.&lt;br /&gt;
&lt;br /&gt;
{{ShuffleStatusConditions|all}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game Live===&lt;br /&gt;
[[Pokémon Trading Card Game Live]] calls {{TCG|effect}}s that occur to players &#039;&#039;&#039;Global Status Conditions&#039;&#039;&#039;, though this term has only appeared in the menus.&lt;br /&gt;
&lt;br /&gt;
Effects that occur to {{TCG|Pokémon}} are called &#039;&#039;&#039;status effects&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://community.pokemon.com/en-us/discussion/2594/version-1-3-3-patch-notes Version 1.3.3 - Patch Notes], Pokémon Forums &amp;lt;/ref&amp;gt; They are divided into &#039;&#039;&#039;positive effects&#039;&#039;&#039; and &#039;&#039;&#039;negative effects&#039;&#039;&#039; based on if they benefit or hinder the Pokémon. Effects that occur to non-Pokémon entities, such as an attached {{TCG|Pokémon Tool card}} or a {{TCG|Special Condition}} a Pokémon is suffering from, are displayed as part of the status effects on the Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Effect (TCG)}}&lt;br /&gt;
{{main|Special Condition (TCG)}}&lt;br /&gt;
In the TCG, many cards are capable of creating {{TCG|effect}}s, namely changes to the game state applied to specific entities. Some effects happen instantaneously, like drawing cards or moving a [[Benched Pokémon]] to the [[Active Spot]]. Many effects instead persist on a entity for a longer period of time, ending when the turn ends, when the next turn of that player begins, or until the card creating the effect leaves play. Effects can be placed on {{TCG|Pokémon}}, {{TCG|Pokémon Tool card}}s, and players. Some cards have effects that can remove the effects affecting a Pokémon or player, or prevent those effects from being applied.&lt;br /&gt;
&lt;br /&gt;
When {{TCG|attack}}s create effects, those effects can be universally cleared off by having the Pokémon afflicted [[evolve]], [[devolve]], have a [[Pokémon Level-Up]] card put on it, or move to the [[Bench]].&lt;br /&gt;
&lt;br /&gt;
One group of effects is the placement of {{TCG|Special Condition}}s on Pokémon. Those are analogous to Status conditions, impairing a Pokémon&#039;s ability to battle. They consist of [[Burned]], [[Poisoned]], [[Asleep]], [[Paralyzed]], and [[Confused]]. However, Special Conditions themselves are not effects.&amp;lt;ref name=&amp;quot;VMAXConditionEffect&amp;quot;&amp;gt;[https://compendium.pokegym.net/ruling/1117/ Compendium ruling], Compendium VMAX, [[Team Compendium]]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://compendium.pokegym.net/ruling/1176/ Compendium ruling], Compendium VMAX, [[Team Compendium]]&amp;lt;/ref&amp;gt;  Special Conditions can be affected by effects, making them more potent.&amp;lt;ref name=&amp;quot;VMAXConditionEffect&amp;quot; /&amp;gt; Special Conditions are unable to affect Benched Pokémon. As with the effects of attacks, they are also cleared whenever a Pokémon evolves, devolves, have a Pokémon Level-Up card put on it, or moves to the Bench. Some cards have effects that remove Special Conditions, or prevent them from being applied.&lt;br /&gt;
&lt;br /&gt;
Some effects place {{TCG|counter}}s or {{TCG|marker}}s. These effects are unique because they are not removed when a Pokémon goes to the Bench, but still get removed when Pokémon evolve, devolve, or have a Pokémon Level-Up card put on them. There are effects that remove counters and markers, but those are rare.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=異常狀態 &#039;&#039;{{tt|Yihsèuhng Johngtaai|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|zh_cmn=異常狀態 / 异常状态 &#039;&#039;{{tt|Yìcháng Zhuàngtài|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|da=&lt;br /&gt;
|nl=Staatusconditie&lt;br /&gt;
|fi=Statustila&lt;br /&gt;
|fr_ca=Problème d&#039;état{{tt|*|Diamond manual}}&lt;br /&gt;
|fr_eu=Problème de statut&lt;br /&gt;
|de=Statusprobleme&lt;br /&gt;
|it=Problema di stato&lt;br /&gt;
|no=Statusproblem&lt;br /&gt;
|pl=Zmiana statusu&lt;br /&gt;
|ko=상태 이상 &#039;&#039;{{tt|Sangtae Isang|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|pt_br=Condição de status&lt;br /&gt;
|pt_eu=Condição de estado&lt;br /&gt;
|ru=Особый состояние &#039;&#039;Osobyy sostoyaniye&#039;&#039;&lt;br /&gt;
|es=Problema de estado&lt;br /&gt;
|sv=Statusproblem&lt;br /&gt;
|vi=Tình trạng bất thường&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Crystal}}, a Pokémon&#039;s [[cry]] will not be heard if the Pokémon is {{status|asleep}}, {{status|frozen}}, or [[Fainting|fainted]].&lt;br /&gt;
* In the [[core series]] {{pkmn|games}} for the [[Nintendo Switch]], {{m|Bind}}, {{m|Clamp}}, {{m|Sand Tomb}}, {{m|Fire Spin}}, {{m|Infestation}}, {{m|Magma Storm}}, {{m|Snap Trap}}, {{m|Thunder Cage}}, {{m|Whirlpool}}, and {{m|Wrap}} are all coded as the same status condition, all running for between 5 and 6 turns. However, they vary in animation, [[PP]], [[type]], and [[power]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Special Condition (TFG)]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|white}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Status conditions|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen]]&lt;br /&gt;
[[es:Estado]]&lt;br /&gt;
[[fr:Statut]]&lt;br /&gt;
[[it:Effetti in lotta#Problemi di stato]]&lt;br /&gt;
[[ja:状態異常]]&lt;br /&gt;
[[zh:异常状态]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Void_(move)&amp;diff=4474669</id>
		<title>Dark Void (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Void_(move)&amp;diff=4474669"/>
		<updated>2026-01-24T22:52:34Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}}&lt;br /&gt;
----&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=464 |&lt;br /&gt;
name=Dark Void |&lt;br /&gt;
jname=ダークホール |&lt;br /&gt;
jtrans=Dark Hole |&lt;br /&gt;
jtranslit=Dāku Hōru |&lt;br /&gt;
gameimage=Dark Void IX.png |&lt;br /&gt;
gameimage2=Dark Void IX 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Dark |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy={{tt|50|80 in Generations IV–VI; 90 in Legends: Arceus}} |&lt;br /&gt;
bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.|&lt;br /&gt;
target=adjacentfoes|&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=2 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Makes the remaining Pokémon nervous. |&lt;br /&gt;
pokefordex=Dark%20Void |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Dark Void&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダークホール&#039;&#039;&#039; &#039;&#039;Dark Hole&#039;&#039;) is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation IV]]. It is the [[signature move]] of {{p|Darkrai}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV-VI===&lt;br /&gt;
Dark Void puts all adjacent foes to {{status|sleep}}, with an accuracy of 80% for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their [[Ability]] or under the effects of {{a|Sweet Veil}} are unaffected by Dark Void.&lt;br /&gt;
&lt;br /&gt;
If {{DL|Appendix:Metagame terminology|sleep clause}} is active in [[Pokémon Battle Revolution]] in a [[Double Battle]], Dark Void will only put one foe to sleep and will fail on the other Pokémon.&lt;br /&gt;
&lt;br /&gt;
Dark Void can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Dark Void&#039;s accuracy was reduced to 50% for each Pokémon. &lt;br /&gt;
&lt;br /&gt;
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has {{m|transform}}ed into Darkrai). Despite this, Dark Void is still selectable by {{M|Metronome}}, even though Darkrai cannot use Metronome. If this move is used by any other Pokémon (including via [[:Category:Moves that call other moves|moves that call other moves]]), the move will fail, displaying the battle text &#039;&#039;&amp;quot;But &amp;lt;Pokémon&amp;gt; can&#039;t use the move!&amp;quot;&#039;&#039;. Dark Void will not fail when reflected by {{a|Magic Bounce}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Darkinium Z]] into Z-Dark Void, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Sword and Shield====&lt;br /&gt;
Dark Void cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
In [[Pokémon Legends: Arceus]], Dark Void&#039;s accuracy was raised to 90%, and lowers the user&#039;s action priority. It makes the target drowsy and lowers its defensive stats. Like all other moves in this game, it targets only one Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|power=&amp;amp;mdash;&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|accuracy-strong=100&lt;br /&gt;
|actionspeed-user=+5&lt;br /&gt;
|actionspeed-user-agile=+2&lt;br /&gt;
|actionspeed-user-strong=+8&lt;br /&gt;
|actionspeed-target=0&lt;br /&gt;
|actionspeed-target-agile=+3&lt;br /&gt;
|effect=Inflicts the target with drowsiness&amp;lt;br&amp;gt;Lowers the target&#039;s defensive stats&amp;lt;br&amp;gt;Lowers the user&#039;s action speed&lt;br /&gt;
|param=Turns&lt;br /&gt;
|param-val=3&lt;br /&gt;
|param-val-agile=2&lt;br /&gt;
|param-val-strong=4}}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
In Versions 1.0 to 1.3.2 of {{g|Scarlet and Violet}}, Dark Void could not be selected in a battle. Starting with Version 2.0.1, it is usable and functions the same as it did in previous generations.&lt;br /&gt;
&lt;br /&gt;
Dark Void can no longer be copied by {{m|Sketch}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Dark Void is a [[Special move]] with 60 [[power]] that inflicts damage, makes targets [[Status_condition#Drowsy|drowsy]], and restores [[HP]] to the user equal to 50% of the damage dealt. Dark Void inflicts double damage to targets that are already drowsy.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|power=60&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|charge-time=35&lt;br /&gt;
|effect=Makes targets drowsy. Restores the user&#039;s HP by a percentage of damage dealt.&lt;br /&gt;
|param=Heal&lt;br /&gt;
|param-val=50%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is dragged into a world of total darkness that puts it to sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|The target is dragged into a world of total darkness that makes the target drowsy and lowers its defensive stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user inflicts drowsiness through total darkness. This deals extra damage to already drowsy targets. The user&#039;s HP will be restored by a portion of the damage dealt.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
In [[Pokémon Legends: Z-A]], Dark Void is a [[special move]], so {{p|Darkrai}} receives {{STAB}} when using it.&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g8g-1={{gameabbrev8|BDSP}}|g8g-2={{gameabbrev8|LA}}|g9=2}}&lt;br /&gt;
{{Moveentry/8|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|66|66|66|66|66|57|66|66}}&lt;br /&gt;
{{Movefoot|Dark|8}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Shadows of Almia]] - &#039;&#039;{{DL|Ranger Net|Liberate the Tower!}}&#039;&#039;|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|Winter Vacation Darkrai}}&amp;lt;br&amp;gt;[[Winter 2011 Darkrai]]&amp;lt;br&amp;gt;{{DL|List of local Korean event Pokémon distributions in Generation V|Homeplus Darkrai}}&amp;lt;br&amp;gt;{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|May 2012 Darkrai}}|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Wonderland Darkrai]]&amp;lt;br&amp;gt;{{DL|List of local event Pokémon distributions in Generation VI|Mysterious World Darkrai}}&amp;lt;br&amp;gt;{{DL|List of PAL region serial code event Pokémon distributions in Generation VI|February 2015 Darkrai}}|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Dark Void puts all enemies in the room to {{DL|Status condition (Mystery Dungeon)|sleep}}.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=dark}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=8|acc=88%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=8|acc=88%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=20|ppmax=40|acc=95%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=dark|TDS=yes|BSL=yes|SMD=yes}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
In {{g|Rumble Rush}}, all [[status move]]s including Dark Void could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Dark Void could be seen as a move used by Boss {{p|Darkrai}}.&lt;br /&gt;
&lt;br /&gt;
{{RumbleRushOtherAttack|move=Dark Void|type=Dark&lt;br /&gt;
|image=no&lt;br /&gt;
|charge=0.88&lt;br /&gt;
|range=Circular (ranged)&lt;br /&gt;
|target=Enemy&lt;br /&gt;
|effect=Puts the foe to sleep}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Dark Void&lt;br /&gt;
{{statustable|Status}} &lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|80%&lt;br /&gt;
|All opponents&lt;br /&gt;
|—&lt;br /&gt;
|Puts the target to sleep.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{sync|Cyrus|Darkrai|sygna=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Status conditions caused by this move apply to each target hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts all enemies in the room with a Sleep status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンを すいみんじょうたいにかえる|Afflicts all enemies in the room with a Sleep status condition}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It makes enemies in the same room go to sleep.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Hitting the opponent|image2=Darkrai Dark Void effect.png|image2p=Effect|image3=Darkrai Dark Void multiple balls.png|image3p=Darkrai (M10)|image4=Tobias Darkrai Dark Void.png|image4p=Tobias&#039;s Darkrai}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent&#039;s body that soon disappears and makes them fall asleep; or, Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls hit the opponent, they form a pink crimson bubble around it that fades away into dark crimson. Once the sphere disappears, the opponent falls asleep.}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}&lt;br /&gt;
{{movemid|type=dark|user=Tobias (Sinnoh)|user1=Tobias&#039;s Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}}&lt;br /&gt;
{{movebtm|type=dark|user=Darkrai (recurring)|startcode=JN075|startname=A Midsummer Night&#039;s Light!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep by engulfing them in a sphere of dark energy.|image1=Darkrai Dark Void P7.png|image1p=Darkrai|image2=Hiori Mime Jr Mimic Dark Void.png|image2p=Mime Jr.}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=P7-12|startname=Stopping Darkrai!!|notes=Debut}}&lt;br /&gt;
{{movep|type=dark|ms=439|pkmn=Mime Jr.|method=Mime Jr. creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Hiori|user1=Hiori&#039;s Mime Jr.|startcode=P7-12|startname=Stopping Darkrai!!|notes=Used via {{mcolor|Mimic|000}}}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Sird|user1=Sird&#039;s Darkrai|startcode=PS440|startname=The Final Dimensional Duel X|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The opponent falls into a deep sleep.|image1=Darkrai Dark Void PMDP.png|image1p=Darkrai}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai brings out a spherical ring from its hands. When the ring touches the foe, the foe falls asleep.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=PMDP19|startname=The Illusory Pokémon Darkrai Appears!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genIV=Dark Void DPPt|&lt;br /&gt;
HGSS=Dark Void HGSS|&lt;br /&gt;
genV=Dark Void V|&lt;br /&gt;
genVI=Dark Void VI|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genVII=Dark Void VII|&lt;br /&gt;
genVII2=Dark Void VII 2|&lt;br /&gt;
BDSP=Dark Void VIII&lt;br /&gt;
|BDSP2=Dark Void VIII 2&lt;br /&gt;
|LA=Dark Void LA&lt;br /&gt;
|ZA=Dark Void ZA&lt;br /&gt;
|ZA2=Dark Void ZA 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PBR=Dark Void PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PMDTDS=Dark Void PMD TDS|&lt;br /&gt;
PSMD=Dark Void PSMD|&lt;br /&gt;
Masters=Dark Void Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since [[Generation VII]] (excluding [[Pokémon Legends: Arceus]]), Dark Void has the lowest {{stat|accuracy}} of all [[status move]]s, [[signature move]]s, and {{type|Dark}} moves.&lt;br /&gt;
* In &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, when using Dark Void for the second and third times, [[Darkrai (M10)|Darkrai]] exclaims the move&#039;s name. This does not happen in the original Japanese version.&lt;br /&gt;
** In the {{pmin|Brazil|Brazilian Portuguese}} dub, probably due to an oversight, Darkrai says &amp;quot;Dark Void&amp;quot; when using the move for the third time instead of a localized name.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_yue=暗黑洞 &#039;&#039;{{tt|Amhāk Duhng|Dark Hole}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;黑洞 &#039;&#039;{{tt|Hākduhng|Black Hole}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=暗黑洞 &#039;&#039;{{tt|Ànhēi Dòng|Dark Hole}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;黑洞 &#039;&#039;{{tt|Hēidòng|Black Hole}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|cs=Temná prázdnota&lt;br /&gt;
|nl=Duistere leegte&lt;br /&gt;
|fr=Trou Noir&lt;br /&gt;
|de=Schlummerort&lt;br /&gt;
|el=Σκοτεινό Κενό&lt;br /&gt;
|id=Dark Void&lt;br /&gt;
|it=Vuototetro&lt;br /&gt;
|ko=다크홀 {{tt|&#039;&#039;Dakeuhol&#039;&#039;|Dark Hole}}&lt;br /&gt;
|pl=Ciemna Pustka&lt;br /&gt;
|pt_br=Vácuo da Escuridão (animated series, TCG)&amp;lt;br&amp;gt;Sono das Sombras ([[M10]])&lt;br /&gt;
|pt_eu=Vazio Negro (animated series)&amp;lt;br&amp;gt;Vazio Escuro ([[M10]])&lt;br /&gt;
|es_la=Abismo Negro&lt;br /&gt;
|es_eu=Brecha Negra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can inflict sleep]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schlummerort]]&lt;br /&gt;
[[es:Brecha negra]]&lt;br /&gt;
[[fr:Trou Noir]]&lt;br /&gt;
[[it:Vuototetro]]&lt;br /&gt;
[[ja:ダークホール]]&lt;br /&gt;
[[zh:暗黑洞（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Commander_(Ability)&amp;diff=4474668</id>
		<title>Commander (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Commander_(Ability)&amp;diff=4474668"/>
		<updated>2026-01-24T22:45:22Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Trainer Class|Commander (Trainer class)}}&lt;br /&gt;
&lt;br /&gt;
{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Commander&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;しれいとう&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Commander&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Shireitō&lt;br /&gt;
|colorscheme=dragon&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|When the Pokémon enters a battle, it goes inside the mouth of an ally {{p|Dondozo}} if one is on the field. The Pokémon then issues commands from there.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Commander&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しれいとう&#039;&#039;&#039; &#039;&#039;Commander&#039;&#039;) is an [[Ability]] introduced in [[Generation IX]]. It is the [[signature Ability]] of {{p|Tatsugiri}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Tatsugiri with Commander is on the same side of the field as a {{p|Dondozo}}, it will enter the Dondozo&#039;s mouth and the Dondozo will have its {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} raised by two stages each. While Tatsugiri is inside Dondozo&#039;s mouth, the latter will be unable to [[recall|switch out]] (even if Tatsugiri faints) and cannot be [[:Category:Moves that switch the target out|forced out]]. A held [[Red Card]] can still be consumed, but will have no effect.&lt;br /&gt;
&lt;br /&gt;
The Trainer will not be able to select moves for Tatsugiri, and any opponent&#039;s moves (even if it has {{a|No Guard}}) will miss if Tatsugiri is targeted. Tatsugiri will continue to take damage from {{weather|sandstorm}}s, as well as [[status condition]]s (such as {{status|poison}}) if it has already gained one prior to entering Dondozo&#039;s mouth, and the effect of {{m|Perish Song}} will continue normally. If Dondozo is switched in when Tatsugiri is already on the field, Commander will immediately activate and cancel Tatsugiri&#039;s selected move; any moves targeting Tatsugiri that turn will also miss. When Dondozo [[Fainting|faints]], Tatsugiri returns to its normal position in battle. Commander will not reactivate if Tatsugiri faints and is replaced with another Tatsugiri with Commander; however, Commander can reactivate if Dondozo is revived after fainting. &lt;br /&gt;
&lt;br /&gt;
The move {{m|Order Up}} will give Dondozo a stat boost when used, based on the form of Tatsugiri inside its mouth:&lt;br /&gt;
* Curly Form Tatsugiri increases {{stat|Attack}} by one stage.&lt;br /&gt;
* Droopy Form Tatsugiri increases {{stat|Defense}} by one stage.&lt;br /&gt;
* Stretchy Form Tatsugiri increases {{stat|Speed}} by one stage.&lt;br /&gt;
&lt;br /&gt;
Commander does not activate in [[Multi Battle]]s and [[Tera Raid Battle]]s.&lt;br /&gt;
&lt;br /&gt;
{{m|Gastro Acid}} and {{m|Worry Seed}} fail if the target has the Ability Commander. {{m|Role Play}}, {{m|Skill Swap}}, {{m|Entrainment}}, and {{m|Doodle}} fail if either Pokémon has Commander. Commander cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. It can however be replaced by {{m|Simple Beam}}. Commander cannot be replaced by {{a|Lingering Aroma}}. {{a|Imposter}} can successfully Transform into a Tatsugiri in Dondozo&#039;s mouth. If Dondozo has the ability {{a|Contrary}}, all stats will be lowered instead of raised.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Abilities do not occur in normal gameplay. However, if Dondozo enters battle while a Tatsugiri that is not [[Mega Evolution|Mega-Evolved]] or fainted is also in the party, Tatsugiri will enter Dondozo&#039;s mouth, increasing all of Dondozo&#039;s stats and preventing it from being recalled until it is no longer in battle. If multiple valid Tatsugiri are in the party, Dondozo will swallow the leftmost one in party order.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Commander has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Commander==&lt;br /&gt;
{{Ability/head|dragon}}&lt;br /&gt;
{{Ability/entry|0978|Tatsugiri|Dragon|Water|Commander|None|Storm Drain|formlink={{color2|000|List of Pokémon with form differences#Tatsugiri|Curly Form}}}}&lt;br /&gt;
{{Ability/entry|0978|form=-Droopy|Tatsugiri|Dragon|Water|Commander|None|Storm Drain|formlink={{color2|000|List of Pokémon with form differences#Tatsugiri|Droopy Form}}}}&lt;br /&gt;
{{Ability/entry|0978|form=-Stretchy|Tatsugiri|Dragon|Water|Commander|None|Storm Drain|formlink={{color2|000|List of Pokémon with form differences#Tatsugiri|Stretchy Form}}}}&lt;br /&gt;
{{Ability/foot|dragon}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=發號施令 &#039;&#039;{{tt|Faathouh-Sīlihng|Issue Commands}}&#039;&#039;&lt;br /&gt;
|zh_cmn=發號施令	/ 发号施令 &#039;&#039;{{tt|Fāhào-Shīlìng|Issue Commands}}&#039;&#039;&lt;br /&gt;
|fr=Commandant&lt;br /&gt;
|de=Kommandant&lt;br /&gt;
|it=Torre di Comando&lt;br /&gt;
|ko=사령탑 &#039;&#039;{{tt|Siryeongtap|Commander}}&#039;&#039;&lt;br /&gt;
|es_la=Comandante&lt;br /&gt;
|es_eu=Comandar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Stat raising Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kommandant]]&lt;br /&gt;
[[es:Comandar]]&lt;br /&gt;
[[fr:Commandant (talent)]]&lt;br /&gt;
[[it:Torre di Comando]]&lt;br /&gt;
[[ja:しれいとう]]&lt;br /&gt;
[[zh:发号施令（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Power_Construct_(Ability)&amp;diff=4472682</id>
		<title>Power Construct (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Power_Construct_(Ability)&amp;diff=4472682"/>
		<updated>2026-01-23T04:31:59Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Power Construct&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;スワームチェンジ&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Swarm Change&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Suwāmu Chenji&lt;br /&gt;
|colorscheme=Dragon&lt;br /&gt;
|gen=VII&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Other Cells gather to aid when its HP becomes half or less. Then the Pokémon changes its form to Complete Forme.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Cells gather to aid the Pokémon when its HP drops to half or less, causing it to change into its Complete Forme.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Construct&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スワームチェンジ&#039;&#039;&#039; &#039;&#039;Swarm Change&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. It is one of the [[signature Ability|signature Abilities]] of {{p|Zygarde}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
At the end of a turn, if the HP of a Zygarde 10% Forme or 50% Forme with Power Construct is below half, it changes into Complete Forme.&lt;br /&gt;
&lt;br /&gt;
Since Zygarde Complete Forme has a higher [[base stat|base]] {{stat|HP}} stat, Zygarde&#039;s maximum HP will increase and its current HP will be revised to its new maximum HP minus the amount of HP it had lost before changing form. Additionally, its [[type]] becomes {{t|Dragon}}/{{t|Ground}} (if it had been changed by some effect).&lt;br /&gt;
&lt;br /&gt;
At the end of the battle, Zygarde will change back to the Forme it started battle as, retaining the HP it had at the end of the battle. If this is above the maximum HP of its original Forme, its HP will become equal to its maximum HP.&lt;br /&gt;
&lt;br /&gt;
{{m|Gastro Acid}}, {{m|Worry Seed}}, and {{m|Simple Beam}} fail if the target has the Ability Power Construct. {{m|Role Play}}, {{m|Skill Swap}}, {{m|Entrainment}}, and {{m|Doodle}} fail if either Pokémon has Power Construct. Power Construct cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. Power Construct cannot be replaced by {{a|Mummy}} or {{a|Lingering Aroma}}, suppressed by {{m|Core Enforcer}} or {{a|Neutralizing Gas}}, or traded by {{a|Wandering Spirit}}. The increase in base HP is not considered healing, so it is not prevented by {{m|Heal Block}}. If a Pokémon other than Zygarde obtains Power Construct with {{a|Imposter}} or {{m|Transform}}, the Pokémon cannot change Formes.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Abilities do not occur in normal gameplay. However, Zygarde 10% Forme and 50% Forme will change into Complete Forme when its HP is reduced to half or less, increasing its maximum HP and gaining current HP equal to the amount of maximum HP gained. This occurs even if Zygarde&#039;s HP is reduced to 0. If Zygarde&#039;s HP is reduced below the threshold while using a move, it will transform when the move finishes. Zygarde is invulnerable while changing into Complete Forme. &lt;br /&gt;
&lt;br /&gt;
Zygarde will change back to its previous Forme if it is recalled while out of battle, retaining the HP it had at that time. If this is above the maximum HP of its original Forme, its HP will become equal to its maximum HP.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Zygarde with the Ability Power Construct cannot be separated back into [[Zygarde Core]]s and [[Zygarde Cell|Cells]]; however, the [[Zygarde Cube]] can be used to switch a Zygarde with this Ability between its 10% and 50% Formes.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VIII]] only, the Zygarde Cube can be used to switch Zygarde&#039;s Ability between {{a|Aura Break}} and Power Construct; in all games, Zygarde cannot switch Abilities through an [[Ability Capsule]] or an [[Ability Patch]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Power Construct==&lt;br /&gt;
{{Ability/head|Dragon}}&lt;br /&gt;
{{Ability/entry|0718|form=-10Percent|Zygarde|Dragon|Ground|Aura Break|Power Construct|None|formlink={{color2|000|List of Pokémon with form differences#Zygarde|10% Forme}}}}&lt;br /&gt;
{{Ability/entry|0718|Zygarde|Dragon|Ground|Aura Break|Power Construct|None|formlink={{color2|000|List of Pokémon with form differences#Zygarde|50% Forme}}|ability2note={{color2|000|Generation VII|VII}}+}}&lt;br /&gt;
{{Ability/entry|0718|form=-Complete|Zygarde|Dragon|Ground|Power Construct|None|None|formlink={{color2|000|List of Pokémon with form differences#Zygarde|Complete Forme}}}}&lt;br /&gt;
{{Ability/foot|Dragon}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{moveanime|type=dragon|exp=yes|gen=Cells gather to aid the Pokémon when it is struck, causing it to change into its Complete Forme.|image1=Zygarde Power Construct Adventures.png|image1p=Zygarde 50% Forme}}&lt;br /&gt;
{{movep|type=dragon|ms=0718|pkmn=Zygarde|method=After being struck, Zygarde 50% Forme&#039;s head changes into its Complete Forme&#039;s chest as it transforms.}}&lt;br /&gt;
{{movebtm|type=dragon|user=Zygarde (Adventures)|startcode=PASM37|startname=Finale!! The Battle Against the Other Dimension!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the transformation, countless [[Zygarde Cell]]s and a few [[Zygarde Core]]s can be seen merging with {{p|Zygarde}}.&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=群聚變形 &#039;&#039;{{tt|Kwàhnjeuih Binyìhng|Clustering Transform}}&#039;&#039;&lt;br /&gt;
|zh_cmn=群聚變形 / 群聚变形 &#039;&#039;{{tt|Qúnjù Biànxíng|Clustering Transform}}&#039;&#039;&lt;br /&gt;
|fr=Rassemblement&lt;br /&gt;
|de=Scharwandel&lt;br /&gt;
|it=Sciamefusione&lt;br /&gt;
|ko=스웜체인지 &#039;&#039;Swarm Change&#039;&#039;&lt;br /&gt;
|ru=Концепт Силы &#039;&#039;Kontsept Sily&#039;&#039;&lt;br /&gt;
|es=Agrupamiento&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Form-changing Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be suppressed]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that activate at the end of the turn]]&lt;br /&gt;
&lt;br /&gt;
[[de:Scharwandel]]&lt;br /&gt;
[[es:Agrupamiento]]&lt;br /&gt;
[[fr:Rassemblement]]&lt;br /&gt;
[[it:Sciamefusione]]&lt;br /&gt;
[[ja:スワームチェンジ]]&lt;br /&gt;
[[zh:群聚变形（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Void_(move)&amp;diff=4472669</id>
		<title>Dark Void (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_Void_(move)&amp;diff=4472669"/>
		<updated>2026-01-23T04:01:54Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Generation IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|move Dark Void|the Field Move Dark Power|Field Move (Ranger)}}&lt;br /&gt;
----&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=464 |&lt;br /&gt;
name=Dark Void |&lt;br /&gt;
jname=ダークホール |&lt;br /&gt;
jtrans=Dark Hole |&lt;br /&gt;
jtranslit=Dāku Hōru |&lt;br /&gt;
gameimage=Dark Void IX.png |&lt;br /&gt;
gameimage2=Dark Void IX 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Dark |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy={{tt|50|80 in Generations IV–VI; 90 in Legends: Arceus}} |&lt;br /&gt;
bdesc=The foe is put to sleep; in a Double Battle, this applies to both foes.|&lt;br /&gt;
target=adjacentfoes|&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=2 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Makes the remaining Pokémon nervous. |&lt;br /&gt;
pokefordex=Dark%20Void |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Dark Void&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダークホール&#039;&#039;&#039; &#039;&#039;Dark Hole&#039;&#039;) is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation IV]]. It is the [[signature move]] of {{p|Darkrai}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV-VI===&lt;br /&gt;
Dark Void puts all adjacent foes to {{status|sleep}}, with an accuracy of 80% for each Pokémon.&lt;br /&gt;
&lt;br /&gt;
Targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their [[Ability]] or under the effects of {{a|Sweet Veil}} are unaffected by Dark Void.&lt;br /&gt;
&lt;br /&gt;
If {{DL|Appendix:Metagame terminology|sleep clause}} is active in [[Pokémon Battle Revolution]] in a [[Double Battle]], Dark Void will only put one foe to sleep and will fail on the other Pokémon.&lt;br /&gt;
&lt;br /&gt;
Dark Void can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Dark Void&#039;s accuracy was reduced to 50% for each Pokémon. &lt;br /&gt;
&lt;br /&gt;
Dark Void can now only be successfully used by Darkrai (or a Pokémon that has {{m|transform}}ed into Darkrai). Despite this, Dark Void is still selectable by {{M|Metronome}}, even though Darkrai cannot use Metronome. If this move is used by any other Pokémon (including via [[:Category:Moves that call other moves|moves that call other moves]]), the move will fail, displaying the battle text &#039;&#039;&amp;quot;But &amp;lt;Pokémon&amp;gt; can&#039;t use the move!&amp;quot;&#039;&#039;. Dark Void will not fail when reflected by {{a|Magic Bounce}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Darkinium Z]] into Z-Dark Void, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Sword and Shield====&lt;br /&gt;
Dark Void cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
In [[Pokémon Legends: Arceus]], Dark Void&#039;s accuracy was raised to 90%, and lowers the user&#039;s action priority. It makes the target drowsy and lowers its defensive stats. Like all other moves in this game, it targets only one Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|power=&amp;amp;mdash;&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|accuracy-strong=100&lt;br /&gt;
|actionspeed-user=+5&lt;br /&gt;
|actionspeed-user-agile=+2&lt;br /&gt;
|actionspeed-user-strong=+8&lt;br /&gt;
|actionspeed-target=0&lt;br /&gt;
|actionspeed-target-agile=+3&lt;br /&gt;
|effect=Inflicts the target with drowsiness&amp;lt;br&amp;gt;Lowers the target&#039;s defensive stats&amp;lt;br&amp;gt;Lowers the user&#039;s action speed&lt;br /&gt;
|param=Turns&lt;br /&gt;
|param-val=3&lt;br /&gt;
|param-val-agile=2&lt;br /&gt;
|param-val-strong=4}}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
In Versions 1.0 to 1.3.2 of {{g|Scarlet and Violet}}, Dark Void could not be selected in a battle. Starting with Version 2.0.1, it is usable and functions the same as it did in previous generations.&lt;br /&gt;
&lt;br /&gt;
Dark Void can no longer be copied by {{m|Sketch}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Dark Void is now a [[Special move]] with 60 [[power]] that inflicts damage, makes targets [[Status_condition#Drowsy|drowsy]], and restores [[HP]] to the user equal to 50% of the damage dealt. Dark Void inflicts double damage to targets that are already drowsy.&lt;br /&gt;
&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|power=60&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|charge-time=35&lt;br /&gt;
|effect=Makes targets drowsy. Restores the user&#039;s HP by a percentage of damage dealt.&lt;br /&gt;
|param=Heal&lt;br /&gt;
|param-val=50%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is dragged into a world of total darkness that puts it to sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|The target is dragged into a world of total darkness that makes the target drowsy and lowers its defensive stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user inflicts drowsiness through total darkness. This deals extra damage to already drowsy targets. The user&#039;s HP will be restored by a portion of the damage dealt.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
In [[Pokémon Legends: Z-A]], Dark Void is a [[special move]], so {{p|Darkrai}} receives {{STAB}} when using it.&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g8g-1={{gameabbrev8|BDSP}}|g8g-2={{gameabbrev8|LA}}|g9=2}}&lt;br /&gt;
{{Moveentry/8|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|66|66|66|66|66|57|66|66}}&lt;br /&gt;
{{Movefoot|Dark|8}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Shadows of Almia]] - &#039;&#039;{{DL|Ranger Net|Liberate the Tower!}}&#039;&#039;|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|Winter Vacation Darkrai}}&amp;lt;br&amp;gt;[[Winter 2011 Darkrai]]&amp;lt;br&amp;gt;{{DL|List of local Korean event Pokémon distributions in Generation V|Homeplus Darkrai}}&amp;lt;br&amp;gt;{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|May 2012 Darkrai}}|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Dark}}&lt;br /&gt;
{{Moveentry/1|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|[[Wonderland Darkrai]]&amp;lt;br&amp;gt;{{DL|List of local event Pokémon distributions in Generation VI|Mysterious World Darkrai}}&amp;lt;br&amp;gt;{{DL|List of PAL region serial code event Pokémon distributions in Generation VI|February 2015 Darkrai}}|note=Lv.&amp;amp;nbsp;50}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Dark Void puts all enemies in the room to {{DL|Status condition (Mystery Dungeon)|sleep}}.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=dark}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=8|acc=88%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=8|acc=88%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=20|ppmax=40|acc=95%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=dark|TDS=yes|BSL=yes|SMD=yes}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
In {{g|Rumble Rush}}, all [[status move]]s including Dark Void could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Dark Void could be seen as a move used by Boss {{p|Darkrai}}.&lt;br /&gt;
&lt;br /&gt;
{{RumbleRushOtherAttack|move=Dark Void|type=Dark&lt;br /&gt;
|image=no&lt;br /&gt;
|charge=0.88&lt;br /&gt;
|range=Circular (ranged)&lt;br /&gt;
|target=Enemy&lt;br /&gt;
|effect=Puts the foe to sleep}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Dark Void&lt;br /&gt;
{{statustable|Status}} &lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|80%&lt;br /&gt;
|All opponents&lt;br /&gt;
|—&lt;br /&gt;
|Puts the target to sleep.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{sync|Cyrus|Darkrai|sygna=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Status conditions caused by this move apply to each target hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts all enemies in the room with a Sleep status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンを すいみんじょうたいにかえる|Afflicts all enemies in the room with a Sleep status condition}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It makes enemies in the same room go to sleep.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=The user shoots out black balls of energy to engulf the target, putting the target to sleep.|image1=Darkrai Dark Void hitting opponent.png|image1p=Hitting the opponent|image2=Darkrai Dark Void effect.png|image2p=Effect|image3=Darkrai Dark Void multiple balls.png|image3p=Darkrai (M10)|image4=Tobias Darkrai Dark Void.png|image4p=Tobias&#039;s Darkrai}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent&#039;s body that soon disappears and makes them fall asleep; or, Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls hit the opponent, they form a pink crimson bubble around it that fades away into dark crimson. Once the sphere disappears, the opponent falls asleep.}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}&lt;br /&gt;
{{movemid|type=dark|user=Tobias (Sinnoh)|user1=Tobias&#039;s Darkrai|startcode=DP189|startname=The Semi-Final Frontier!}}&lt;br /&gt;
{{movebtm|type=dark|user=Darkrai (recurring)|startcode=JN075|startname=A Midsummer Night&#039;s Light!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep by engulfing them in a sphere of dark energy.|image1=Darkrai Dark Void P7.png|image1p=Darkrai|image2=Hiori Mime Jr Mimic Dark Void.png|image2p=Mime Jr.}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=P7-12|startname=Stopping Darkrai!!|notes=Debut}}&lt;br /&gt;
{{movep|type=dark|ms=439|pkmn=Mime Jr.|method=Mime Jr. creates a sphere of dark energy in its hands. It then throws it at the enemy, engulfing them in it and putting them to sleep.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Hiori|user1=Hiori&#039;s Mime Jr.|startcode=P7-12|startname=Stopping Darkrai!!|notes=Used via {{mcolor|Mimic|000}}}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user puts the opponent to sleep.|image1=Darkrai Dark Void Adventures.png|image1p=Being affected}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Any opponent around Darkrai falls asleep.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Sird|user1=Sird&#039;s Darkrai|startcode=PS440|startname=The Final Dimensional Duel X|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The opponent falls into a deep sleep.|image1=Darkrai Dark Void PMDP.png|image1p=Darkrai}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=Darkrai brings out a spherical ring from its hands. When the ring touches the foe, the foe falls asleep.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=PMDP19|startname=The Illusory Pokémon Darkrai Appears!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genIV=Dark Void DPPt|&lt;br /&gt;
HGSS=Dark Void HGSS|&lt;br /&gt;
genV=Dark Void V|&lt;br /&gt;
genVI=Dark Void VI|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genVII=Dark Void VII|&lt;br /&gt;
genVII2=Dark Void VII 2|&lt;br /&gt;
BDSP=Dark Void VIII&lt;br /&gt;
|BDSP2=Dark Void VIII 2&lt;br /&gt;
|LA=Dark Void LA&lt;br /&gt;
|ZA=Dark Void ZA&lt;br /&gt;
|ZA2=Dark Void ZA 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PBR=Dark Void PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PMDTDS=Dark Void PMD TDS|&lt;br /&gt;
PSMD=Dark Void PSMD|&lt;br /&gt;
Masters=Dark Void Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since [[Generation VII]] (excluding [[Pokémon Legends: Arceus]]), Dark Void has the lowest {{stat|accuracy}} of all [[status move]]s, [[signature move]]s, and {{type|Dark}} moves.&lt;br /&gt;
* In &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, when using Dark Void for the second and third times, [[Darkrai (M10)|Darkrai]] exclaims the move&#039;s name. This does not happen in the original Japanese version.&lt;br /&gt;
** In the {{pmin|Brazil|Brazilian Portuguese}} dub, probably due to an oversight, Darkrai says &amp;quot;Dark Void&amp;quot; when using the move for the third time instead of a localized name.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_yue=暗黑洞 &#039;&#039;{{tt|Amhāk Duhng|Dark Hole}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;黑洞 &#039;&#039;{{tt|Hākduhng|Black Hole}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=暗黑洞 &#039;&#039;{{tt|Ànhēi Dòng|Dark Hole}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;黑洞 &#039;&#039;{{tt|Hēidòng|Black Hole}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|cs=Temná prázdnota&lt;br /&gt;
|nl=Duistere leegte&lt;br /&gt;
|fr=Trou Noir&lt;br /&gt;
|de=Schlummerort&lt;br /&gt;
|el=Σκοτεινό Κενό&lt;br /&gt;
|id=Dark Void&lt;br /&gt;
|it=Vuototetro&lt;br /&gt;
|ko=다크홀 {{tt|&#039;&#039;Dakeuhol&#039;&#039;|Dark Hole}}&lt;br /&gt;
|pl=Ciemna Pustka&lt;br /&gt;
|pt_br=Vácuo da Escuridão (animated series, TCG)&amp;lt;br&amp;gt;Sono das Sombras ([[M10]])&lt;br /&gt;
|pt_eu=Vazio Negro (animated series)&amp;lt;br&amp;gt;Vazio Escuro ([[M10]])&lt;br /&gt;
|es_la=Abismo Negro&lt;br /&gt;
|es_eu=Brecha Negra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can inflict sleep]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schlummerort]]&lt;br /&gt;
[[es:Brecha negra]]&lt;br /&gt;
[[fr:Trou Noir]]&lt;br /&gt;
[[it:Vuototetro]]&lt;br /&gt;
[[ja:ダークホール]]&lt;br /&gt;
[[zh:暗黑洞（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bad_Dreams_(Ability)&amp;diff=4472028</id>
		<title>Bad Dreams (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bad_Dreams_(Ability)&amp;diff=4472028"/>
		<updated>2026-01-22T05:57:24Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bad Dreams&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;ナイトメア&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Nightmare&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Naitomea&lt;br /&gt;
|colorscheme=dark&lt;br /&gt;
|gen=IV&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IV|Reduces a sleeping foe&#039;s HP.}}&lt;br /&gt;
{{AbilityInfobox/desc|V|Reduces a sleeping foe&#039;s HP.}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Reduces the HP of sleeping opposing Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Reduces the HP of sleeping opposing Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Reduces the HP of sleeping opposing Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Damages opposing Pokémon that are asleep.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Bad Dreams&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ナイトメア&#039;&#039;&#039; &#039;&#039;Nightmare&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]]. It is the [[signature Ability]] of {{p|Darkrai}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
At the end of each turn, each adjacent {{status|sleep}}ing opponent takes damage equal to 1/8 of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
Bad Dreams inflicts damage after a Pokémon that is drowsy due to {{m|Yawn}} falls asleep (and thus inflicts damage to a Pokémon the same turn it falls asleep due to drowsiness). Bad Dreams applies after a Pokémon has the opportunity to be woken up by {{a|Hydration}}, {{a|Shed Skin}}, or {{a|Healer}}.&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Abilities do not occur in normal gameplay. However, during the [[Rogue Mega Evolution]] battle against Darkrai, [[Status_condition#Drowsy|drowsy]] Pokémon will take damage equal to 1/25 of their maximum HP every second. When Darkrai Rogue Mega Evolves in the second phase of the fight, the damage increases to 1/16 of maximum HP and occurs more frequently. Darkrai does not retain this effect when caught.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Bad Dreams has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Bad Dreams==&lt;br /&gt;
{{Ability/head|Dark}}&lt;br /&gt;
{{Ability/entry|0491|Darkrai|Dark|Dark|Bad Dreams|None|None}}&lt;br /&gt;
{{Ability/foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon series}}===&lt;br /&gt;
At the end of each turn, enemy Pokémon in the same room with a sleep-related [[Status condition (Mystery Dungeon)|status condition]] (other than Yawning) will receive 15 points of HP damage.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Enables Pokémon to inflict damage on sleeping foes in the same room.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやで ねている てきポケモンに ダメージを あたえる|Enables Pokémon to inflict damage on sleeping foes in the same room.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon damages enemy Pokémon in the same room and makes them have bad dreams!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=The Pokémon causes the opponent to have nightmares.|image1=Darkrai Bad Dreams DP104.png|image1p=Darkrai (DP104)|image2=Darkrai Bad Dreams XY098.png|image2p=Darkrai (XY098)|image3=Darkrai Bad Dreams M10.png|image3p=Darkrai (M10)}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=If the opponent falls asleep when Darkrai is near, it starts to have nightmares.}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=DP104|startname=Sleepless in Pre-Battle!}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=XY098|startname=Dream a Little Dream from Me!}}&lt;br /&gt;
{{movebtm|type=dark|user=Darkrai (recurring)|startcode=JN074|startname=Nightfall? Nightmares!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dark|exp=no|gen=The Pokémon causes the opponent to have a nightmare.|image1=Darkrai Bad Dreams Adventures.png|image1p=Being affected}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=If a person or a Pokémon is asleep near Darkrai, it suffers from horrible nightmares that can be fatal if the sleeping person or Pokémon doesn&#039;t wake up in time. The Ability is active even if Darkrai is inside of a Poké Ball.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Sird|user1=Sird&#039;s Darkrai|startcode=PS376|startname=Startling Staraptor|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
{{movemanga|type=dark|exp=no|gen=The Pokémon causes the opponent to have a nightmare.|image1=Darkrai Bad Dreams M10 manga.png|image1p=Darkrai}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=If the opponent falls asleep when Darkrai is near, it starts to have nightmares.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai (manga)|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Bad Dreams is the last [[Generation IV]] [[Ability]] in [[Ability#List of Abilities|index number]] order.&lt;br /&gt;
* This Ability [[Gastly (Expedition 109)|originated]] as a TCG {{TCG|Attack}}.&lt;br /&gt;
* This Ability&#039;s Japanese name is the English name of [[Nightmare (move)|a move]] with a similar effect.&lt;br /&gt;
* In Japanese and English, this Ability shares its name with {{me|Darkrai}}&#039;s {{pkmn|category}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dark color}}|bordercolor={{ground color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=夢魘 &#039;&#039;{{tt|Muhngyím|Nightmare}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;惡夢 &#039;&#039;{{tt|Okmuhng|Nightmare}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=夢魘 / 梦魇 &#039;&#039;{{tt|Mèngyǎn|Nightmare}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;惡夢 &#039;&#039;{{tt|Èmèng|Nightmare}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Boze Dromen&amp;lt;br&amp;gt;Slechte dromen&lt;br /&gt;
|fr=Mauvais Rêve&lt;br /&gt;
|de=Alptraum&lt;br /&gt;
|id=Mimpi Buruk&lt;br /&gt;
|it=Sogniamari&lt;br /&gt;
|ko=나이트메어 &#039;&#039;Nightmare&#039;&#039;&lt;br /&gt;
|pl=Koszmar&lt;br /&gt;
|pt_br=Sonhos Ruins&lt;br /&gt;
|es=Mal Sueño&lt;br /&gt;
|vi=Ác mộng&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that activate at the end of the turn]]&lt;br /&gt;
[[Category:Damage-inflicting Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Alptraum]]&lt;br /&gt;
[[es:Mal sueño]]&lt;br /&gt;
[[fr:Mauvais Rêve]]&lt;br /&gt;
[[it:Sogniamari]]&lt;br /&gt;
[[ja:ナイトメア]]&lt;br /&gt;
[[zh:梦魇（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bad_Dreams_(Ability)&amp;diff=4472027</id>
		<title>Bad Dreams (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bad_Dreams_(Ability)&amp;diff=4472027"/>
		<updated>2026-01-22T05:54:37Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bad Dreams&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;ナイトメア&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Nightmare&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Naitomea&lt;br /&gt;
|colorscheme=dark&lt;br /&gt;
|gen=IV&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IV|Reduces a sleeping foe&#039;s HP.}}&lt;br /&gt;
{{AbilityInfobox/desc|V|Reduces a sleeping foe&#039;s HP.}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Reduces the HP of sleeping opposing Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Reduces the HP of sleeping opposing Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Reduces the HP of sleeping opposing Pokémon.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Damages opposing Pokémon that are asleep.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Bad Dreams&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ナイトメア&#039;&#039;&#039; &#039;&#039;Nightmare&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]]. It is the [[signature Ability]] of {{p|Darkrai}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
At the end of each turn, each adjacent {{status|sleep}}ing opponent takes damage equal to 1/8 of its maximum HP.&lt;br /&gt;
&lt;br /&gt;
Bad Dreams inflicts damage after a Pokémon that is drowsy due to {{m|Yawn}} falls asleep (and thus inflicts damage to a Pokémon the same turn it falls asleep due to drowsiness). Bad Dreams applies after a Pokémon has the opportunity to be woken up by {{a|Hydration}}, {{a|Shed Skin}}, or {{a|Healer}}.&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Abilities do not occur in normal gameplay. However, during the [[Rogue Mega Evolution]] battle against Darkrai, [[Status_condition#Drowsy|drowsy]] Pokémon will take damage equal to 1/25 of their maximum HP every second. When Darkrai Rogue Mega Evolves in the second phase of the fight, the damage increases to 1/16 of maximum HP. Darkrai does not retain this effect when caught.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Bad Dreams has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Bad Dreams==&lt;br /&gt;
{{Ability/head|Dark}}&lt;br /&gt;
{{Ability/entry|0491|Darkrai|Dark|Dark|Bad Dreams|None|None}}&lt;br /&gt;
{{Ability/foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon series}}===&lt;br /&gt;
At the end of each turn, enemy Pokémon in the same room with a sleep-related [[Status condition (Mystery Dungeon)|status condition]] (other than Yawning) will receive 15 points of HP damage.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Enables Pokémon to inflict damage on sleeping foes in the same room.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやで ねている てきポケモンに ダメージを あたえる|Enables Pokémon to inflict damage on sleeping foes in the same room.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The Pokémon damages enemy Pokémon in the same room and makes them have bad dreams!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=The Pokémon causes the opponent to have nightmares.|image1=Darkrai Bad Dreams DP104.png|image1p=Darkrai (DP104)|image2=Darkrai Bad Dreams XY098.png|image2p=Darkrai (XY098)|image3=Darkrai Bad Dreams M10.png|image3p=Darkrai (M10)}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=If the opponent falls asleep when Darkrai is near, it starts to have nightmares.}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=DP104|startname=Sleepless in Pre-Battle!}}&lt;br /&gt;
{{movemid|type=dark|user=Darkrai (Pokémon)|user1=A wild Darkrai|startcode=XY098|startname=Dream a Little Dream from Me!}}&lt;br /&gt;
{{movebtm|type=dark|user=Darkrai (recurring)|startcode=JN074|startname=Nightfall? Nightmares!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dark|exp=no|gen=The Pokémon causes the opponent to have a nightmare.|image1=Darkrai Bad Dreams Adventures.png|image1p=Being affected}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=If a person or a Pokémon is asleep near Darkrai, it suffers from horrible nightmares that can be fatal if the sleeping person or Pokémon doesn&#039;t wake up in time. The Ability is active even if Darkrai is inside of a Poké Ball.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Sird|user1=Sird&#039;s Darkrai|startcode=PS376|startname=Startling Staraptor|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
{{movemanga|type=dark|exp=no|gen=The Pokémon causes the opponent to have a nightmare.|image1=Darkrai Bad Dreams M10 manga.png|image1p=Darkrai}}&lt;br /&gt;
{{movep|type=dark|ms=491|pkmn=Darkrai|method=If the opponent falls asleep when Darkrai is near, it starts to have nightmares.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Darkrai (M10)|startcode=M10|startname=The Rise of Darkrai (manga)|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Bad Dreams is the last [[Generation IV]] [[Ability]] in [[Ability#List of Abilities|index number]] order.&lt;br /&gt;
* This Ability [[Gastly (Expedition 109)|originated]] as a TCG {{TCG|Attack}}.&lt;br /&gt;
* This Ability&#039;s Japanese name is the English name of [[Nightmare (move)|a move]] with a similar effect.&lt;br /&gt;
* In Japanese and English, this Ability shares its name with {{me|Darkrai}}&#039;s {{pkmn|category}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dark color}}|bordercolor={{ground color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=夢魘 &#039;&#039;{{tt|Muhngyím|Nightmare}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;惡夢 &#039;&#039;{{tt|Okmuhng|Nightmare}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=夢魘 / 梦魇 &#039;&#039;{{tt|Mèngyǎn|Nightmare}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;惡夢 &#039;&#039;{{tt|Èmèng|Nightmare}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Boze Dromen&amp;lt;br&amp;gt;Slechte dromen&lt;br /&gt;
|fr=Mauvais Rêve&lt;br /&gt;
|de=Alptraum&lt;br /&gt;
|id=Mimpi Buruk&lt;br /&gt;
|it=Sogniamari&lt;br /&gt;
|ko=나이트메어 &#039;&#039;Nightmare&#039;&#039;&lt;br /&gt;
|pl=Koszmar&lt;br /&gt;
|pt_br=Sonhos Ruins&lt;br /&gt;
|es=Mal Sueño&lt;br /&gt;
|vi=Ác mộng&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that activate at the end of the turn]]&lt;br /&gt;
[[Category:Damage-inflicting Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Alptraum]]&lt;br /&gt;
[[es:Mal sueño]]&lt;br /&gt;
[[fr:Mauvais Rêve]]&lt;br /&gt;
[[it:Sogniamari]]&lt;br /&gt;
[[ja:ナイトメア]]&lt;br /&gt;
[[zh:梦魇（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=AZ&amp;diff=4471801</id>
		<title>AZ</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=AZ&amp;diff=4471801"/>
		<updated>2026-01-21T18:03:19Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* In the core series games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|color={{TCG Poké-Body color light}}&lt;br /&gt;
|corecolor={{rock color light}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|name=AZ&lt;br /&gt;
|jname=ＡＺ&lt;br /&gt;
|tmname=AZ&lt;br /&gt;
|jtranslit=Ē Zetto&lt;br /&gt;
|image=ZA AZ.png&lt;br /&gt;
|size=350px&lt;br /&gt;
|caption=Art from [[Pokémon Legends: Z-A|Legends: Z-A]]&lt;br /&gt;
|eyes=Black&lt;br /&gt;
|hair=White &amp;lt;small&amp;gt;(currently)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Black &amp;lt;small&amp;gt;(formerly)&amp;lt;/small&amp;gt;&lt;br /&gt;
|gender=Male&lt;br /&gt;
|age=3,000+&lt;br /&gt;
|height=9+ ft. (3+ m.)&amp;lt;ref&amp;gt;[http://web.archive.org/web/20171226020742/http://www.pokemonxy.com/en-us/characters/AZ/ Pokémon.com - AZ (archived)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/ex/xy/character/other/03.html Pokémon.co.jp - AZ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|hometown=[[Lumiose City]] (original hometown unknown)&lt;br /&gt;
|region=[[Kalos]]&lt;br /&gt;
|relatives=Unnamed mother&amp;lt;br&amp;gt;Unnamed younger brother&amp;lt;br&amp;gt;[[Lysandre]] (younger brother&#039;s descendant)&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{rock color light}}&lt;br /&gt;
|gen={{gen|VI}}, {{gen|IX}}&lt;br /&gt;
|games={{pkmn|X and Y|X, Y}}, {{pkmn|Legends: Z-A}}&lt;br /&gt;
|trainer=[[Pokémon Trainer]]&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Anime&lt;br /&gt;
|color={{rock color light}}&lt;br /&gt;
|series=&#039;&#039;[[Pokémon Generations]]&#039;&#039;&lt;br /&gt;
|debut=&#039;&#039;[[PG18|The Redemption]]&#039;&#039;&lt;br /&gt;
|enva=Keith Silverstein&lt;br /&gt;
|jpva=Takaya Hashi&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Manga&lt;br /&gt;
|color={{rock color light}}&lt;br /&gt;
|series=&#039;&#039;[[Pokémon Adventures]]&#039;&#039;&lt;br /&gt;
|debut=&#039;&#039;[[PS578|Gyarados Changes]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AZ&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|ＡＺ|エーゼット}}&#039;&#039;&#039;) is a character who appears in {{g|X and Y}} and {{g|Legends: Z-A}}. He is the former king of the [[Kalos]] region, the creator of the [[ultimate weapon]] and [[Ange]], and the original owner of [[Hotel Z]].&lt;br /&gt;
&lt;br /&gt;
His name is pronounced as the two letters separately (&amp;quot;A Z&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Appearance===&lt;br /&gt;
====[[Pokémon X and Y]]====&lt;br /&gt;
AZ is an extremely tall elderly man, mentioned to be about the same height as an uncoiled {{P|Seviper}}, with black eyes and loose white hair that goes down to his waist. As a wandering vagrant, he is dressed in a tattered black coat, faded grey jeans, black fingerless gloves, a deep green scarf, brown boots that appear to be held together by staples, beige arm and leg warmers, and a red beanie. He carries a tan backpack on his back and wears an ornate bronze key around his neck with a red jewel set in its handle; this key is used to operate the [[ultimate weapon]]. He also wears a metal brace on his left knee.&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
AZ&#039;s new attire is clean and formal, consisting of a pinstripe red and forest green vest over a black dress shirt and pinstripe red pants, accompanied by brown leather shoes sporting the same staples as his previous boots. Both his pants and dress shirt have had their sleeves and legs extended with pinstripe red fabric, with forest green patches of fabric at knee level. His long hair is now done up in a neat ponytail down his back. He retains his knee brace and now supports himself with a walking stick.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
====Background====&lt;br /&gt;
[[File:Ultimate weapon ZA.png|thumb|right|250px|AZ activating the [[ultimate weapon]]]]&lt;br /&gt;
3,000 years prior to the events of {{g|X and Y}}, a war broke out in [[Kalos]]. This long conflict was drawn out and many lives were lost. People treated Pokémon with special powers as mere tools in their conflict, so they gathered lots of Pokémon, including Pokémon with unique powers. In order to emerge victorious, the soldiers believed that they needed even more powerful Pokémon. AZ loved his [[Pokémon X and Y beta#Eternal Flower Floette|Floette]], which he had received from his late mother, but it was forcefully taken from him by the soldiers and became just another sacrifice in the war.&amp;lt;ref name=&amp;quot;Game Informer&amp;quot;&amp;gt;[https://web.archive.org/web/20190714022848/https://www.gameinformer.com/b/features/archive/2014/02/14/afterwords-unabridged-pokemon-x-and-y.aspx Game Informer]: Afterwords – Pokémon X &amp;amp; Y &#039;&#039;Game Informer&#039;&#039; (Archived on August 2, 2024)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AZ received the body of his beloved Pokémon several years later, and out of unspeakable grief, he built a machine to restore it to life. This machine was powered up by the [[Infinity Energy|energy]] of the [[Legendary Pokémon]] {{P|Xerneas}}{{Sup/6|X}}/{{P|Yveltal}}{{Sup/6|Y}}/both{{sup/9|ZA}}.&amp;lt;ref&amp;gt;[[Emma]]: &#039;&#039;&amp;quot;[[Professor Sycamore]]&#039;s theory was that [[Mega Stone]]s formed three thousand years ago... when certain stones were irradiated by the light—the energy of the [[Legendary Pokémon]]—that was fired from the [[ultimate weapon]]. [[AZ]] nodded when he heard that. According to him, that&#039;s why we&#039;ve been finding new types of Mega Stones recently. After all, the ultimate weapon was fired again five years ago...&amp;quot;&#039;&#039; ({{g|Legends: Z-A}})&amp;lt;/ref&amp;gt; He succeeded, but unable to overcome his despair, he turned the machine into the [[ultimate weapon]], with which he destroyed both sides of the conflict, ending the war. His Floette, disgusted with the fact that the machine was powered by the life energy of other Pokémon, left him. Due to his exposure to the ultimate weapon, he had his lifespan extended and gained an incredible height.&amp;lt;ref name=&amp;quot;Game Informer&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As revealed by documents kept in [[Lysandre Labs]], AZ&#039;s younger brother had wished to claim Kalos out of his own greed. After AZ ended the war with the ultimate weapon, his brother realized the error of his ways and sought to make amends for his actions by burying the weapon, in an attempt to prevent it from ever being used again.&lt;br /&gt;
&lt;br /&gt;
After his Floette left, AZ started aimlessly wandering around the world. AZ had an encounter with the Legendary Pokémon of Kalos at some point.&amp;lt;ref&amp;gt;[[AZ]]: &#039;&#039;&amp;quot;I remember my encoutners [[Legendary Pokémon]] of [[Kalos]].&amp;quot;&#039;&#039; ([[Pokémon Legends: Z-A]])&amp;lt;/ref&amp;gt; 3,000 years prior to {{G|Sword and Shield}}, AZ travelled to [[Galar]] and witnessed the [[Darkest Day]].&amp;lt;ref&amp;gt;[[AZ]]: &#039;&#039;&amp;quot;I remember when that [[Darkest Day|dark day]] fell over [[Galar]]...&amp;quot;&#039;&#039; ([[Pokémon Legends: Z-A]])&amp;lt;/ref&amp;gt; 2,000 years prior to the events of Pokémon X and Y, AZ was approached by a powerful man. He asked for AZ&#039;s help to protect Kalos, so instead of making another device that would take from others, he decided to build one that would share the eternal life he had bestowed on Floette, [[Ange]], which was hidden inside [[Prism Tower]]. AZ planned to use it once he reunited with Floette, but the device would lay dormant until the events of [[Pokémon Legends: Z-A]]. 1,000 years prior to the events of {{g|Omega Ruby and Alpha Sapphire}}, AZ travelled to [[Hoenn]] to research the origins of Mega Evolution and satisfy his own curiosity. There, he planted a tree in front of the [[Cave of Origin]] (where an &amp;quot;Eternal Flower&amp;quot; can be found), and later witnessed the cataclysmic battle of {{me|Rayquaza}} with [[Primal Reversion|Primal]] {{p|Groudon}} and Primal {{p|Kyogre}}.&amp;lt;ref&amp;gt;[[Zinnia]]: &#039;&#039;&amp;quot;A witness to this series of events, a tall [[AZ|visitor]] from a [[Kalos|distant land]], said, “It is the {{p|Rayquaza|Δ (Delta)}}, born of the great disturbances in this [[Pokémon world|world]]. By the bonds born of [[Human|mankind]]&#039;s wish and the power of the stones, it will calm the troubles that plague the world.”&amp;quot;&#039;&#039; ([[Pokémon Omega Ruby and Alpha Sapphire]])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Emma]]: &#039;&#039;&amp;quot;Ah! I just remembered that AZ mentioned something else. He said during his long journey searching for {{p|Floette}}, he saw a phenomenon in [[Hoenn]] that may have been the beginning of all Mega Evolution!&amp;quot;&#039;&#039; ([[Pokémon Legends: Z-A]])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;&#039;Constance:&#039;&#039;&#039; &amp;quot;The story goes that this [[AZ]] person traveled all the way to some far-off region called [[Hoenn]].There, he researched the orgins of [[Mega Evolution]] to staisfy his own curiosity.&amp;quot; ({{g|Legends: Z-A}})&amp;lt;/ref&amp;gt; At some point, he also acquired the [[Prison Bottle]].&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Omega Ruby and Alpha Sapphire]]====&lt;br /&gt;
&lt;br /&gt;
===== [[Delta Episode]] =====&lt;br /&gt;
Although not by name, AZ is mentioned several times during the Delta Episode.&lt;br /&gt;
&lt;br /&gt;
[[Mr. Stone]] mentions that his grandfather used [[Infinity Energy]], the same energy used by the ultimate weapon, to improve the lives of people and Pokémon alike, which the [[Devon Corporation]] used to grow into one of the top industries in [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
When the player overhears [[Wallace]]&#039;s conversation with his master, they discuss that the tree planted in front of the entrance to the [[Cave of Origin]] was given to the people of {{ci|Sootopolis}} by a &amp;quot;huge man who visited from the Kalos region&amp;quot;. Underneath the tree there is a flower of the same kind as the one carried by AZ&#039;s Floette.&lt;br /&gt;
&lt;br /&gt;
At the [[Sky Pillar]], [[Zinnia]] tells the player that 1,000 years ago, &amp;quot;a tall visitor from a distant land&amp;quot; witnessed how {{me|Rayquaza}} stopped a fight between [[Primal Reversion|Primal]] {{p|Groudon}} and Primal {{p|Kyogre}}. He is quoted to have said, &amp;quot;It is the Δ (Delta), born of the great disturbances in this world. By the bonds born of mankind&#039;s wish and the power of the stones, it will calm the troubles that plague the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon X and Y]]====&lt;br /&gt;
[[File:AZ Introduction.png|thumb|250px|left|The player encountering AZ on {{rt|13|Kalos}}]]&lt;br /&gt;
AZ is first seen on {{rt|13|Kalos}}. When the {{player}} encounters him, he mutters about &amp;quot;the flower Pokémon,&amp;quot; then leaves.&lt;br /&gt;
&lt;br /&gt;
[[Lysandre]] captures AZ and takes the ultimate weapon&#039;s key from around his neck, so that he can use it to destroy all life except [[Team Flare]]. The player encounters him in a cell in the lowest levels of [[Lysandre Labs]], where he tells the player the story of the history of Kalos.&lt;br /&gt;
&lt;br /&gt;
After the player defeats Lysandre once and for all in the [[Team Flare Secret HQ]] beneath [[Geosenge Town]], AZ—now freed from his prison—approaches and thanks them for stopping the weapon from being used again.&lt;br /&gt;
[[File:AZ holding Floette.png|thumb|250px|{{p|Floette}} returning to AZ after 3,000 years during the parade]]&lt;br /&gt;
After the player defeats [[Diantha]] for the first time to become {{pkmn|Champion}}, during the parade in [[Lumiose City]] to celebrate the player&#039;s success, AZ approaches the stage and challenges the player to a {{pkmn|battle}}, wishing to learn about what a {{pkmn|Trainer}} truly is. After the battle, AZ smiles, thanking the player for freeing him from his long torment. Then, he sees a sparkle in the sky. Having sensed the liberation of AZ&#039;s heart, his beloved {{p|Floette}}—who was granted eternal life alongside AZ 3,000 years earlier—finally returns to him. AZ collapses to his knees, overjoyed that his Pokémon has finally returned. He is not seen again after this.&lt;br /&gt;
&lt;br /&gt;
==== Between X and Y and Pokémon Legends: Z-A ====&lt;br /&gt;
In the 5 years following the events of X and Y, AZ purchases a property in [[Lumiose City]] and establishes [[Hotel Z]], with the intention of living out the remainder of his life there alongside his Floette. Due to the recent activation of the [[ultimate weapon]] by [[Team Flare]], AZ anticipates the reawakening of [[Ange]], embedded deep within the [[Prism Tower]], and warns [[Vinnie]] and [[Jett]] of [[Quasartico Inc.]] of the device&#039;s existence. Together, they later witness a disturbance at the tower resulting in the release of [[Mega Power]]. As a consequence, wild Pokémon are drawn to the city in droves, and some are forced to Mega Evolve on their own, a phenomenon that would come to be known as [[Rogue Mega Evolution]]. AZ warns Quasartico of the need to locate a trainer capable of [[Mega Evolution|Mega Evolving]] his Floette and using Mega Floette to deactivate the device.&lt;br /&gt;
&lt;br /&gt;
Heeding his warning, Quasartico establish the [[Z-A Royale]] with the ulterior goal of locating the strongest [[Mega Evolution]] user in Lumiose City. They promise competitors that whoever reaches Rank A will be granted a wish, provided it is within the company&#039;s power to do so. Quasartico close Prism Tower and begin constructing a confinement structure to contain the Mega Power being emitted. During this time, AZ befriends a group of youths who begin to work for the hotel in exchange for room and board: [[Urbain]]/[[Taunie]], [[Lida]], and [[Naveen]]. Together, the youths form a collective known as [[Team MZ]], with the hope of drumming up business at the hotel which sees few guests. They are soon recruited by Quasartico to assist in handling the Rogue Mega Evolution phenomenon, which the company have covertly been attempting to suppress for two years. &lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
The {{player}} arrives at Lumiose City and quickly befriends the leader of the group, Urbain/Taunie, who invites them to stay and join. Before arriving at the hotel for the first time, Urbain/Taunie&#039;s partner Pokémon bring the player&#039;s travel bag to AZ, causing him to worry. Upon meeting with the player, he tells them that his fears were unfounded and that he believes the player&#039;s arrival to be fate. He quietly observes a [[Zygarde Cell]] emerging from the player&#039;s bag, before giving them the key to Room 202. AZ is delighted to learn of the player joining the Z-A Royale, cryptically informing them that if they reach the top rank they will be able to free Lumiose City at last. &lt;br /&gt;
&lt;br /&gt;
Throughout most of the game, AZ resides behind the reception desk of Hotel Z. He dispenses sage advice to the player, urging them to bond with their Pokémon and to experience and understand the city and its inhabitants so that they may best protect and serve them. He frequently makes reference to his aging body, reflects on his past, and is seen to have an irregular cough. Some time later, {{Ga|Zygarde}} leads the player and [[Emma]] to a Rogue Mega {{p|Absol}} in the [[Jaune District]]. AZ is alerted to the incident by his Floette and arrives in time to give the player a [[Mega Ring]]. He loans the player his {{p|Lucario}} and instructs them to Mega Evolve it so they can subdue the Absol. The player is successful, and upon returning the Lucario, AZ is satisfied of their capability in using Mega Evolution. The player then begins to help Team MZ subdue Rogue Mega Evolved Pokémon discovered across Lumiose City.&lt;br /&gt;
&lt;br /&gt;
Late in the game, AZ reveals the existence of Ange to Team MZ, as well as his plan to deactivate it. The player and Urbain/Taunie reach Rank A of the Z-A Royale, and AZ declares his confidence in their ability to resolve the situation. The group retire to their rooms in Hotel Z for the night, but are awoken by the sound of a massive explosion. Congregating on the roof, the group discovers that Ange has awoken and shattered the structure that had been built to confine it. AZ entrusts the group with his Floette, and remains at the hotel to observe events from the rooftop. Ange fuses with Mega Floette to become Hyperrogue Ange Floette, destroying the Prism Tower and using its internal skeleton as a body. At the game&#039;s conclusion, AZ witnesses the defeat of Ange. Satisfied that Lumiose City is now at peace, he takes a moment for himself to reflect and express his relief, joy, and gratitude for Team MZ. &lt;br /&gt;
&lt;br /&gt;
In the immediate aftermath, AZ dies offscreen of natural causes, with Urbain/Taunie discovering him upon returning to the hotel. Team MZ and [[Lysandre|L]] pay their respects at his grave in [[Dormez Bien Cemetery]], where Naveen understands that AZ had covertly made preparations for his own death. When the player returns to their room at the hotel, they find a Poké Ball with an attached letter from AZ, which states that he entrusts his Lucario to them and reveals that it [[Original Trainer|originally belonged to]] [[Korrina]]. In his final will and testament, AZ leaves Hotel Z to Team MZ to do with as they please, and simply requests that they look after his Floette and all the inhabitants of Lumiose City. The player and Urbain/Taunie make their wish to Jett and Vinnie for the Z-A Royale to continue indefinitely. Vinnie reveals that AZ had requested for the competition to continue after fulfilling its original purpose, and launches the Infinite Z-A Royale.&lt;br /&gt;
&lt;br /&gt;
The player can return to the cemetery to visit AZ&#039;s grave. The inscription on the gravestone is enscribed as follows: &lt;br /&gt;
:&amp;quot;&#039;&#039;Here lies AZ, who mastered both creation and destruction, a man of beginnings and endings.&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;quot;&#039;&#039;For 3,000 years, he lived, finding no fellowship with others as he wandered the world&#039;s byways.&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;quot;&#039;&#039;But in Lumiose, he discovered faithful friends and was reunited with his most beloved Pokémon.&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;quot;&#039;&#039;It was in Lumiose, too, that he breathed his last.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is rumored that AZ taught Quasartico how to make Mega Rings. In [[Mission (Legends:_Z-A)#Side missions|Side Mission 104: &amp;quot;Abuzz About Bug Types&amp;quot;]], Constance explains that AZ is rumored to have traveled to [[Hoenn]], where he researched the origins of Mega Evolution to satisfy his own curiosity, then shared that research with Quasartico.&lt;br /&gt;
&lt;br /&gt;
===== [[Mega Dimension]] =====&lt;br /&gt;
Right before the battle with {{P|Darkrai}}, AZ and Floette appear to the player, Urbain/Taunie, and Korrina in [[Hyperspace Newmoon Nightmare]] in the form of a dream-like manifestation. Though Urbain/Taunie deduce that the AZ before them is just a dream, they are all saddened by the reminder of his loss. AZ thanks each of them in turn for doing their part to protect Lumiose, before reaffirming his belief in them and waving goodbye as he and Floette fade away.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
| trainer = AZ&lt;br /&gt;
| pkmn = Floette&lt;br /&gt;
| main=yes&lt;br /&gt;
| gender = female&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| img = AZ Floette Z-A.png&lt;br /&gt;
| epnum = Pokémon X and Y&lt;br /&gt;
| desc = The [[list of Pokémon with form differences#Floette|Eternal Flower]] {{p|Floette}} was gifted to AZ by his mother before she passed away. During the [[Kalos]] war, she was forcefully taken from AZ and sent to fight in it, where she subsequently died. Out of grief, AZ built a machine to resurrect her, which granted her eternal life as a result. She left him after realizing that the [[Infinity Energy|life force]] of other Pokémon was used to bring her back to life.&lt;br /&gt;
&lt;br /&gt;
In {{g|X and Y}}, Floette is first mentioned by AZ when the player initially encounters him on {{rt|13|Kalos}}, where he mutters to himself about &amp;quot;the flower Pokémon&amp;quot;. Floette appears during the parade arranged by [[Professor Sycamore]] in [[Lumiose City]]. After AZ battles {{ga|Calem}}/{{ga|Serena}} and is liberated from his torment, she floats down from the sky and finally returns to him. Neither Floette nor AZ are seen after this. &lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Z-A}}, 5 years after X and Y, she remained alongside AZ as he ran [[Hotel Z]], regularly hanging out with [[Team MZ]]. At the end of the game, [[Urbain]]/[[Taunie]] [[Mega Evolution|Mega Evolves]] Floette in an attempt to deactivate [[Ange]], however, the plan fails and both have to be saved by {{ga|Paxton}}/{{ga|Harmony}} and {{p|Zygarde}}. After AZ passes away, Urbain/Taunie takes ownership of Floette and uses her against Paxton/Harmony in their 15th [[Z-A Royale|Infinite Z-A Royale]] reward match during [[Mission (Legends: Z-A)#Main missions|Main Mission]] 39: &amp;quot;The Infinite Z-A Royale&amp;quot;. After the match, they give Floette and the [[Floettite]] to Paxton/Harmony.&lt;br /&gt;
&lt;br /&gt;
Unlike other Floette, she has a unique color scheme and holds a different flower known as the Eternal Flower.}}&lt;br /&gt;
&lt;br /&gt;
===={{g|X and Y}}====&lt;br /&gt;
Winning this battle is not mandatory. The player will not [[black out]] and the story will progress either way.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{TCG Poké-Body color light}}&lt;br /&gt;
| border = {{rock color dark}}&lt;br /&gt;
| headcolor = {{rock color light}}&lt;br /&gt;
| sprite = VSAZ.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| prize = none&lt;br /&gt;
| class = Pokémon Trainer&lt;br /&gt;
| name = AZ&lt;br /&gt;
| location = Lumiose City&lt;br /&gt;
| game = XY&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 6&lt;br /&gt;
| ndex = 0324&lt;br /&gt;
| pokemon = Torkoal&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 60&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| ability = White Smoke&lt;br /&gt;
| move1 = Lava Plume | move1type = Fire | move1cat = Special&lt;br /&gt;
| move2 = Stone Edge | move2type = Rock | move2cat = Physical&lt;br /&gt;
| move3 = Body Slam | move3type = Normal | move3cat = Physical&lt;br /&gt;
| move4 = Return | move4type = Normal | move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 6&lt;br /&gt;
| ndex = 0623&lt;br /&gt;
| pokemon = Golurk&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 60&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| ability = No Guard&lt;br /&gt;
| move1 = Phantom Force | move1type = Ghost | move1cat = Physical&lt;br /&gt;
| move2 = Heavy Slam | move2type = Steel | move2cat = Physical&lt;br /&gt;
| move3 = Mega Punch | move3type = Normal | move3cat = Physical&lt;br /&gt;
| move4 = Return | move4type = Normal | move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 6&lt;br /&gt;
| ndex = 0561&lt;br /&gt;
| pokemon = Sigilyph&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 60&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Magic Guard&lt;br /&gt;
| move1 = Psychic | move1type = Psychic | move1cat = Special&lt;br /&gt;
| move2 = Air Slash | move2type = Flying | move2cat = Special&lt;br /&gt;
| move3 = Cosmic Power | move3type = Psychic | move3cat = Status&lt;br /&gt;
| move4 = Return | move4type = Normal | move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
=====Given to the player=====&lt;br /&gt;
[[File:Lucario Poké Ball Hotel Z.png|thumb|250px| The {{i|Poké Ball}} containing {{p|Lucario}} left in [[Hotel Z#Room 202 (the player&#039;s room)|Room 202]]]] In [[Pokémon Legends: Z-A]], AZ sends a Lucario to a rooftop in order to help the {{player}} battle a [[Rogue Mega Evolution|Rogue Mega Evolved]] {{p|Absol}}. After the credits of the game, AZ will leave a Poké Ball containing a {{p|Lucario}} in the player&#039;s hotel room. This Lucario was given to him by [[Korrina]], who hoped it might keep him safe. &lt;br /&gt;
&lt;br /&gt;
{{ZAievent&lt;br /&gt;
|ndex=0448&lt;br /&gt;
|ball=Poké&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|gender=m&lt;br /&gt;
|level=50&lt;br /&gt;
|type=Fighting|type2=Steel&lt;br /&gt;
|ot={{color2|000|Korrina}}&lt;br /&gt;
|id=912562&lt;br /&gt;
|ability=Steadfast&lt;br /&gt;
|nature=Hardy&lt;br /&gt;
|met={{color2|000|Lumiose City}}&lt;br /&gt;
|hpiv=31|atkiv=20|defiv=31|spaiv=20|spdiv=31|speiv=20&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Bullet Punch|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Rock Smash|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Protect|move4type=Normal|move4cat=Status&lt;br /&gt;
|gift=yes&lt;br /&gt;
|method={{pkmn2|Gift}}&lt;br /&gt;
|scale=128&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|AZ/Quotes}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{rock color dark}}; background: #{{TCG Poké-Body color light}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|5px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:80px&amp;quot;| [[File:XY AZ.png|200px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%; color:#000;&amp;quot;&lt;br /&gt;
| Art from {{color2|000|Pokémon X and Y|X and Y}} by {{color2|000|Ken Sugimori}}&amp;lt;ref&amp;gt;[[a:File:AZPhantomForces91.jpg|AZ (Phantom Forces 91)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game assets===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{rock color dark}}; background: #{{TCG Poké-Body color light}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:80px&amp;quot;| [[File:VSAZ.png|200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Z-A Talk AZ.png|100px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%; color:#000;&amp;quot;&lt;br /&gt;
| VS model from&amp;lt;br/&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Overworld talk sprite&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:80px&amp;quot;| [[File:AZ XY OD.png|100px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%; color:#000;&amp;quot;&lt;br /&gt;
| Overworld model from&amp;lt;br/&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:AZ PG.png|thumb|250px|left|AZ in [[Pokémon Generations]]]]&lt;br /&gt;
[[File:AZ past PG.png|thumb|250px|Younger AZ in Pokémon Generations]]&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
AZ appeared in &#039;&#039;[[PG18|The Redemption]]&#039;&#039;. His backstory from the games was shown, describing how he built a machine to revive his {{p|Floette}} and later turned it into the [[ultimate weapon]] to end the [[Kalos]] war. Seeing how AZ had taken the lives of many Pokémon for her sake, Floette left him. Afterwards, AZ continued to wander eternally, searching for Floette.&lt;br /&gt;
&lt;br /&gt;
During the parade held to celebrate the new [[Kalos League]] {{pkmn|Champion}}, he approached {{ga|Calem}} and challenged him to a {{pkmn|battle}}. He eventually lost, but thanked Calem for freeing him from his sorrow. Afterwards, he was finally reunited with his Floette.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
This listing is of AZ&#039;s known {{OBP|Pokémon|species}} in [[Pokémon Generations]]:&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|pkmn=Golurk&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|img=AZ Golurk PG.png&lt;br /&gt;
|epnum=PG18&lt;br /&gt;
|epname=The Redemption&lt;br /&gt;
|desc={{p|Golurk}} is AZ&#039;s second known Pokémon. It was used to battle {{ga|Calem}}, but lost to his {{p|Chesnaught}}.&lt;br /&gt;
&lt;br /&gt;
None of Golurk&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
=====Befriended=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|main=yes&lt;br /&gt;
|pkmn=Floette&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|img=AZ Floette PG.png&lt;br /&gt;
|epnum=PG18&lt;br /&gt;
|epname=The Redemption&lt;br /&gt;
|desc={{p|Floette}} was a Pokémon he befriended 3,000 years ago. One day, Floette perished after being forced to participate in a war. Out of grief, AZ built a machine to revive his fallen friend, but Floette left him after learning that he sacrificed the lives of many Pokémon to power the machine. In &#039;&#039;[[PG18|The Redemption]]&#039;&#039;, she returned to AZ.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{TCG Poké-Body color light}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=土師孝也 &#039;&#039;Takaya Hashi&#039;&#039;&lt;br /&gt;
|en=Keith Silverstein&lt;br /&gt;
|nl=Victor van Swaay&lt;br /&gt;
|pt_br=Luiz Carlos Persy&lt;br /&gt;
|es_eu=Jordi Varela}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|X &amp;amp; Y}}====&lt;br /&gt;
[[File:Gurkinn AZ Adventures.png|thumb|230px|right|AZ in Pokémon Adventures]]&lt;br /&gt;
AZ debuted in &#039;&#039;[[PS578|Gyarados Changes]]&#039;&#039;. While traveling through the [[Team Flare Secret HQ]]&#039;s underground section, [[Emma]] found AZ locked in a jail cell. Once introductions were made, AZ realized the key around his neck went missing and began panicking to find it. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS580|Flabébé Blooms]]&#039;&#039;, {{adv|Trevor}}, {{adv|Tierno}}, and {{adv|Shauna}} managed to sneak inside the Secret HQ. They found AZ&#039;s cell, where he informed them of [[Lysandre]]&#039;s plans to use the [[ultimate weapon]] to wipe out everyone but [[Team Flare]] and create a beautiful world. After freeing AZ from his cell, the group headed towards the ultimate weapon&#039;s control room, where they found that {{adv|X}} failed to defeat Lysandre, but was able to free the [[Xerxer|Xerneas]] being used to fuel it. Trevor, Tierno, and Shauna tried removing the ultimate weapon&#039;s key, but couldn&#039;t pull it out in time before it fired. To Lysandre&#039;s frustration, the combined efforts of X, his friends, and the [[Kalos]] [[Gym Leader]]s successfully weakened the ultimate weapon and prevented it from taking any innocent lives. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS581|Rhyhorn Charges]]&#039;&#039;, AZ let himself be captured, buying time for Xerneas and allowing it to take X and his friends back to the surface. In &#039;&#039;[[PS586|Zygarde Appears]]&#039;&#039;, AZ was revealed to have freed himself and escaped. Before he fled, AZ cryptically warned Lysandre that Team Flare&#039;s actions have put them under the surveillance of {{adv|Zygarde}}, the Overseer of Kalos.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS593|Xerneas Gives]]&#039;&#039;, after the defeat of Team Flare, AZ approached the [[Vaniville Town|Vaniville]] children in [[Lumiose City]]. Noting how people shunned X and his friends despite their work in saving the region, AZ suggested Team Flare&#039;s ambitions weren&#039;t wrong and went to go activate the ultimate weapon again. The others tried to stop AZ, but he retaliated with his {{p|Golurk}}. When a stray attack nearly hit {{adv|Y}}, AZ stepped in and took the attack, destroying the ultimate weapon&#039;s key. The battle was merely an act to prevent X and his friends from heading down the path Lysandre took. With his mind at ease, AZ thanked the Vaniville children, only to be shocked at the return of the {{p|Floette}} that left him 3,000 years ago. &lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|pkmn=Golurk&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|img=AZ Golurk Adventures.png&lt;br /&gt;
|epnum=PS594&lt;br /&gt;
|epname=Floette Returns&lt;br /&gt;
|desc={{p|Golurk}} is AZ&#039;s second known Pokémon. It was used to attack {{adv|X}} and his friends in order to prevent them from stopping AZ&#039;s false attempt at reactivating the ultimate weapon. When {{adv|Y}} attempted to reason with AZ, Golurk turned into a cannon in order to attack her. X had [[Marisso]] attack Golurk in order to defend Y, but the attack was intercepted by AZ, destroying the ultimate weapon&#039;s key in the process. Afterward, AZ recalled Golurk back into its Poké Ball.&lt;br /&gt;
&lt;br /&gt;
None of Golurk&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
=====Befriended=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|main=yes&lt;br /&gt;
|pkmn=Floette&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|img=AZ Floette Adventures.png&lt;br /&gt;
|epnum=PS578&lt;br /&gt;
|epname=Gyarados Changes&lt;br /&gt;
|desc={{p|Floette}} was a Pokémon he befriended 3,000 years ago. One day, Floette perished after being forced to participate in a war. Out of grief, AZ built the ultimate weapon to revive his fallen friend, but Floette left him after learning that he sacrificed the lives of many Pokémon to power the machine. In &#039;&#039;[[PS594|Floette Returns]]&#039;&#039;, she returned to AZ.}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:AZPhantomForces117.jpg|200px|thumb|Full Art print of AZ]]&lt;br /&gt;
{{main|AZ (Phantom Forces 91)}}&lt;br /&gt;
&#039;&#039;&#039;AZ&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English XY Series (the Japanese XY Era). It was first released in the Japanese {{TCG|Phantom Gate}} expansion before debuting in English in the {{TCG|Phantom Forces}} expansion, with both prints featuring an illustration based on the [[Ken Sugimori]] artwork of the character. It was also released as a {{TCG|Full Art card}} in both expansions, with an illustration by [[Naoki Saito]]. AZ allows the player to return a Pokémon to their hand, with all cards attached to it being discarded.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Parfum Palace Portrait.png|thumb|200px|Portrait of one of AZ&#039;s brother&#039;s descendants]]&lt;br /&gt;
* AZ is the tallest person in the [[core series]] {{pkmn|games}}, being approximately 3 meters tall (over 9 feet tall).&lt;br /&gt;
** According to the official [[Pokémon X and Y]] website, AZ is approximately 3 meters tall&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/xy/character/other/03.html AZ | Official Pokémon X and Y site (Japanese)]&amp;lt;/ref&amp;gt; (almost 3 meters in French and Italian,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20170509161406/http://www.pokemonxy.com/fr-fr/characters/az/ A.Z. | Official Pokémon X and Y site (French)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160724172828/http://www.pokemonxy.com/it-it/characters/az/ AZ | Official Pokémon X and Y site (Italian)]&amp;lt;/ref&amp;gt; over 3 meters in Spanish,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160808075806/http://www.pokemonxy.com/es-es/characters/az/ AZ | Official Pokémon X and Y site (Spanish)]&amp;lt;/ref&amp;gt; over 2.7 meters in Portuguese,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160726192740/http://www.pokemonxy.com/pt-pt/characters/az/ AZ | Official Pokémon X and Y site (Portuguese)]&amp;lt;/ref&amp;gt; approximately 2.7 meters in German,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20171013134815/http://www.pokemonxy.com/de-de/characters/AZ/ Azett | Official Pokémon X and Y site (German)]&amp;lt;/ref&amp;gt; or over 2.5 meters tall in Dutch&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160728095207/http://www.pokemonxy.com/nl-nl/characters/az/  AZ | Official Pokémon X and Y site (Dutch)]&amp;lt;/ref&amp;gt;) or over 9 feet tall.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20171226020742/http://www.pokemonxy.com/en-us/characters/AZ/ AZ | Official Pokémon X and Y site (English)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*** The official [[Pokémon Legends: Z-A]] website is more consistent. The European language sites consistently describe AZ as 3 meters tall&amp;lt;ref&amp;gt;[https://legends.pokemon.com/en-gb/#human-side-characters Official Pokémon Legends: Z-A site (English - UK)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/fr-fr/#human-side-characters Official Pokémon Legends: Z-A site (French)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/de-de/#human-side-characters Official Pokémon Legends: Z-A site (German)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/it-it/#human-side-characters Official Pokémon Legends: Z-A site (Italian)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/es-es/#human-side-characters Official Pokémon Legends: Z-A site (Spanish)]&amp;lt;/ref&amp;gt; (except the US English site, which describes him as over 9 feet tall&amp;lt;ref&amp;gt;[https://legends.pokemon.com/en-us/#human-side-characters Official Pokémon Legends: Z-A site (English - US)]&amp;lt;/ref&amp;gt;), while the Asian language sites all describe him as being approximately 3 meters tall.&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/legends_z-a/ja/characters/ Characters | Official Pokémon Legends: Z-A site (Japanese)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://pokemonkorea.co.kr/legends_z-a/menu571?stype1=&amp;amp;stype2=&amp;amp;number=3661&amp;amp;mode=view AZ | Official Pokémon Legends: Z-A site (Korean)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/legends_z-a/tc/characters/ Characters | Official Pokémon Legends: Z-A site (Traditional Chinese)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/legends_z-a/sc/characters/ Characters | Official Pokémon Legends: Z-A site (Simplified Chinese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** [[Dexio]] states he would be as tall as a {{p|Seviper}} (8&#039;10&amp;quot; or 2.7 m).&amp;lt;ref&amp;gt;{{g|X and Y}}: &amp;quot;We&#039;re looking for a really tall guy... And I mean tall. If you stretched out a Seviper and stood it up, he&#039;d be that tall.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Notably, this also makes him taller than the real-life tallest man in history ({{wp|Robert Wadlow}}, who was 8 ft 11.1 in / 2.72 m), and the current tallest living man ({{wp|Sultan Kösen}}, who is 8 ft 2.82 in / 2.51 m).&lt;br /&gt;
* AZ is the oldest known human in the history of all Pokémon media.&lt;br /&gt;
** The oldest human with a known natural age is [[Calaba]] who is 99 years old.&lt;br /&gt;
* AZ&#039;s [[Trainer ID number]] is 000001.&lt;br /&gt;
* During the battle against AZ in [[Pokémon X and Y]], the player&#039;s Pokémon do not gain [[experience]] points.&lt;br /&gt;
* Despite being classified as a [[Pokémon Trainer]], AZ is the only character in the core series who does not have an official [[Pokémon League]] title to use the [[Gym Leader]] battle theme.&lt;br /&gt;
* Both [[Parfum Palace]] and the [[Lumiose Museum]] contain a painting of the king who built the palace. After defeating AZ at the end of Pokémon X and Y, if examined, the player notes that it reminds them of AZ. It&#039;s also revealed in Pokémon Legends: Z-A that the aforementioned king was suspected to be a descendant of AZ&#039;s younger brother, and by extension, an ancestor of Lysandre.&lt;br /&gt;
* All of the Pokémon that AZ uses in battle are Pokémon associated with ancient civilization or longevity; {{p|Torkoal}} is based on a tortoise, which can live for multiple centuries, and both {{p|Golurk}} and {{p|Sigilyph}} are Pokémon thought to be from ancient times. Also, all know {{m|Return}}, indicating a high [[friendship]] level with AZ.&lt;br /&gt;
** None of his Pokémon, aside from Floette, are obtainable in the base game of Pokémon Legends: Z-A.&lt;br /&gt;
* [[Pokémon X and Y beta#Eternal Flower Floette|Unused data]] for AZ&#039;s Floette as an alternate form exists in the internal data of the [[Generation VI]] and {{gen|VII}} games.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
AZ may be based on the medieval Christian legend of the {{wp|Wandering Jew}}. AZ may also be based on the Mesopotamian king {{wp|Gilgamesh}}; in the &#039;&#039;{{wp|Epic of Gilgamesh}}&#039;&#039;, the titular king, described in mythology as a giant of a man more than 5 meters (16 ft 5 in) tall, traveled far and wide in his quest for immortality for himself after the death of his closest companion, Enkidu. AZ could also be inspired by {{wp|Ashoka}}, a ruler of the {{wp|Mauryan Empire}} who famously became a {{wp|Buddhist}} pacifist after his {{wp|Kalinga War|conquest of Kalinga}} caused the deaths of countless men and animals.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{{Flexheader|justify-content=start}}&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{TCG Poké-Body color light}}; border:3px solid #{{rock color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese,&amp;lt;br/&amp;gt;Chinese (Traditional and Simplified)&lt;br /&gt;
| ＡＺ &#039;&#039;AZ&#039;&#039;&lt;br /&gt;
| From the letters &#039;&#039;{{wp|A}}&#039;&#039; and &#039;&#039;{{wp|Z}}&#039;&#039;, the first and last letters of the {{wp|Latin alphabet}} when listed in the traditional order&lt;br /&gt;
|-&lt;br /&gt;
| English, Italian,&amp;lt;br&amp;gt;Korean, Vietnamese&lt;br /&gt;
| AZ&lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Azett&lt;br /&gt;
| From &#039;&#039;A&#039;&#039; and &#039;&#039;Zett&#039;&#039; (German reading of Z)&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| A. Z.&lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| A.Z. &lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Russian&lt;br /&gt;
| АЗ &#039;&#039;AZ&#039;&#039;&lt;br /&gt;
| Transcription of his English name&lt;br /&gt;
|}&lt;br /&gt;
{{Flexfooter}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:AZ|Images on the Bulbagarden Archives]]&lt;br /&gt;
* [[Ange]]&lt;br /&gt;
* [[AZ&#039;s Floette]]&lt;br /&gt;
* [[Lysandre]]&lt;br /&gt;
* [[Team MZ]]&lt;br /&gt;
* [[Ultimate weapon]]&lt;br /&gt;
&lt;br /&gt;
{{Team MZ}}&lt;br /&gt;
{{NPC|TCG Poké-Body|kalos=yes}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y characters]]&lt;br /&gt;
[[Category:Legends: Z-A characters]]&lt;br /&gt;
[[Category:Deceased characters]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Royalty]]&lt;br /&gt;
[[Category:Pokémon Generations characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Azett]]&lt;br /&gt;
[[es:A. Z.]]&lt;br /&gt;
[[fr:A.Z.]]&lt;br /&gt;
[[it:AZ]]&lt;br /&gt;
[[ja:AZ]]&lt;br /&gt;
[[zh:ＡＺ]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Seed_Bomb_(move)&amp;diff=4471637</id>
		<title>Seed Bomb (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Seed_Bomb_(move)&amp;diff=4471637"/>
		<updated>2026-01-21T04:33:55Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=402&lt;br /&gt;
|name=Seed Bomb&lt;br /&gt;
|jname=タネばくだん&lt;br /&gt;
|jtrans=Seed Bomb&lt;br /&gt;
|jtranslit=Tane Bakudan&lt;br /&gt;
|gameimage=Seed Bomb IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|category6=Tough&lt;br /&gt;
|appeal6=4&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Quite an appealing move.&lt;br /&gt;
|pokefordex=Seed%20Bomb&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|mtpt=yes&lt;br /&gt;
|mths=yes&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=59&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=071&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=128&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Seed Bomb&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タネばくだん&#039;&#039;&#039; &#039;&#039;Seed Bomb&#039;&#039;) is a damage-dealing {{type|Grass}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TR59]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM071]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
* [[TM128]] in {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Seed Bomb inflicts damage and has no secondary effect. It does not affect targets with {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
Seed Bomb can be used as part of a [[Contest combination|Contest Spectacular combination]] with the user gaining an extra three appeal points if {{m|Rototiller}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Seed Bomb is now a [[multistrike move]] with 35 [[power]] that fires four seeds in front of the user, sweeping from left to right, that explode when they hit the ground or a target.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=35&lt;br /&gt;
|cooldown=7&lt;br /&gt;
|charge-time=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user slams a barrage of hard-shelled seeds down on the foe from above.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user slams a barrage of hard-shelled seeds down on the target from above.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by slamming a barrage of large, hard-shelled seeds down on targets from above.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Grass|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/8|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|37|37|37|37|18|18|18|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|−|−|−|−|20|20|20|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|−|−|−|−|20|20|20|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0100|formsig=H|Voltorb|type=Electric|type2=Grass|1|Mineral|Mineral|form=Hisuian Form|||||||34|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0101|formsig=H|Electrode|type=Electric|type2=Grass|1|Mineral|Mineral|form=Hisuian Form|||||||34|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0103|formsig=A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|form=Alolan Form||||1|1||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0191|Sunkern|type=Grass|1|Grass|Grass|45|45{{sup/5|BW}}&amp;lt;br&amp;gt;43{{sup/5|B2W2}}|43|43||43|39|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0192|Sunflora|type=Grass|1|Grass|Grass|−|−|−|−||1|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0285|Shroomish|type=Grass|2|Fairy|Grass|41|41|41{{sup/6|XY}}&amp;lt;br&amp;gt;36{{sup/6|ORAS}}|36||36|36|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|41|41|41{{sup/6|XY}}&amp;lt;br&amp;gt;44{{sup/6|ORAS}}|44||44|44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0455|Carnivine|type=Grass|1|Grass|Grass|−|−|−|−||47|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0511|Pansage|type=Grass|1|Field|Field||22|22|22||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0512|Simisage|type=Grass|1|Field|Field||1|1|1||||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0650|Chespin|type=Grass|1|Field|Field|||32|32|||32|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0651|Quilladin|type=Grass|1|Field|Field|||35|35|||20|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|||35|35|||35|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0672|Skiddo|type=Grass|1|Field|Field|||30|30|||30|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0673|Gogoat|type=Grass|1|Field|Field|||30|30|||30|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|||48|48|32|||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|||48|48|32|||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0797|Celesteela|type=Steel|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||||47|−}}&lt;br /&gt;
{{Moveentry/8|0906|Sprigatito|type=Grass|2|Field|Grass|||||||17|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0907|Floragato|type=Grass|2|Field|Grass|||||||20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0908|Meowscarada|type=Grass|type2=Dark|2|Field|Grass|||||||20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0928|Smoliv|type=Grass|type2=Normal|1|Grass|Grass|||||||27|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0929|Dolliv|type=Grass|type2=Normal|1|Grass|Grass|||||||29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0930|Arboliva|type=Grass|type2=Normal|1|Grass|Grass|||||||29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0948|Toedscool|type=Ground|type2=Grass|1|Grass|Grass|||||||32|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0949|Toedscruel|type=Ground|type2=Grass|1|Grass|Grass|||||||34|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0951|Capsakid|type=Grass|1|Grass|Grass|||||||44|44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0952|Scovillain|type=Grass|type2=Fire|1|Grass|Grass|||||||44|44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|8}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[TR]]/[[Move Tutor]]===&lt;br /&gt;
{{Movehead/TMGames|Grass|g1=none|g2=none|g3=none&lt;br /&gt;
|g4tm=tutor|g4g={{gameabbrev4|PtHGSS}}&lt;br /&gt;
|g5tm=tutor|g5g={{gameabbrev5|B2W2}}&lt;br /&gt;
|g6tm=tutor|g6g={{gameabbrev6|ORAS}}&lt;br /&gt;
|g7=1|g7tm=tutor|g7g={{gameabbrev7|USUM}}&lt;br /&gt;
|g8=1|g8tm=59|tmhm8=TR|g8g={{gameabbrev8|SwSh}}&lt;br /&gt;
|g9=2|g9tm-1=071|g9tm-2=128}}&lt;br /&gt;
{{Moveentry/7|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0023|Ekans|type=Poison|2|Field|Dragon|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0024|Arbok|type=Poison|2|Field|Dragon|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0052|Meowth|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0052|formsig=G|Meowth|type=Steel|1|Field|Field|form=Galarian Form|||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0053|Persian|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0057|Primeape|type=Fighting|1|Field|Field|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0070|Weepinbell|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0071|Victreebel|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0100|formsig=H|Voltorb|type=Electric|type2=Grass|1|Mineral|Mineral|form=Hisuian Form||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0101|formsig=H|Electrode|type=Electric|type2=Grass|1|Mineral|Mineral|form=Hisuian Form||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0103|formsig=A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|form=Alolan Form||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0114|Tangela|type=Grass|1|Grass|Grass|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0152|Chikorita|type=Grass|2|Monster|Grass|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0153|Bayleef|type=Grass|2|Monster|Grass|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0154|Meganium|type=Grass|2|Monster|Grass|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0182|Bellossom|type=Grass|1|Grass|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0188|Skiploom|type=Grass|type2=Flying|2|Fairy|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0189|Jumpluff|type=Grass|type2=Flying|2|Fairy|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0190|Aipom|type=Normal|1|Field|Field|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0191|Sunkern|type=Grass|1|Grass|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0192|Sunflora|type=Grass|1|Grass|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0204|Pineco|type=Bug|1|Bug|Bug|−|−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|−|−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0216|Teddiursa|type=Normal|1|Field|Field|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0217|Ursaring|type=Normal|1|Field|Field|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0223|Remoraid|type=Water|2|Water 1|Water 2|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|0224|Octillery|type=Water|2|Water 1|Water 2|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|0231|Phanpy|type=Ground|1|Field|Field|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0232|Donphan|type=Ground|1|Field|Field|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0251|Celebi|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0252|Treecko|type=Grass|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0253|Grovyle|type=Grass|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0254|Sceptile|type=Grass|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0263|Zigzagoon|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|0263|formsig=G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|||||✔||form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|0264|Linoone|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|0264|formsig=G|Linoone|type=Dark|type2=Normal|1|Field|Field|||||✔||form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|0270|Lotad|type=Water|type2=Grass|2|Water 1|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0273|Seedot|type=Grass|2|Field|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0285|Shroomish|type=Grass|2|Fairy|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0287|Slakoth|1|Field|Field|type=Normal|−|−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0288|Vigoroth|1|Field|Field|type=Normal|−|−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0289|Slaking|1|Field|Field|type=Normal|−|−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0316|Gulpin|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0317|Swalot|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0326|Grumpig|type=Psychic|1|Field|Field|−|−|−|−||−|✔}}&lt;br /&gt;
{{Moveentry/7|0331|Cacnea|type=Grass|2|Grass|Human-Like|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0335|Zangoose|type=Normal|1|Field|Field|−|−|−|−||−|✔}}&lt;br /&gt;
{{Moveentry/7|0336|Seviper|type=Poison|2|Field|Dragon|−|−|−|−||−|✔}}&lt;br /&gt;
{{Moveentry/7|0345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|−|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0387|Turtwig|type=Grass|2|Monster|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0388|Grotle|type=Grass|2|Monster|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0389|Torterra|type=Grass|type2=Ground|2|Monster|Grass|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0406|Budew|type=Grass|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass|✔|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|form=Plant Cloak|✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0417|Pachirisu|type=Electric|2|Field|Fairy|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0420|Cherubi|type=Grass|2|Fairy|Grass|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0421|Cherrim|type=Grass|2|Fairy|Grass|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0424|Ambipom|type=Normal|1|Field|Field|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0446|Munchlax|type=Normal|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0455|Carnivine|type=Grass|1|Grass|Grass|✔|✔|✔|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0465|Tangrowth|type=Grass|1|Grass|Grass|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0470|Leafeon|type=Grass|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0492|Shaymin|type=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0495|Snivy|type=Grass|2|Field|Grass||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0496|Servine|type=Grass|2|Field|Grass||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0497|Serperior|type=Grass|2|Field|Grass||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0504|Patrat|type=Normal|1|Field|Field||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/7|0505|Watchog|type=Normal|1|Field|Field||✔|✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/7|0509|Purrloin|type=Dark|1|Field|Field||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0510|Liepard|type=Dark|1|Field|Field||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0511|Pansage|type=Grass|1|Field|Field||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0512|Simisage|type=Grass|1|Field|Field||✔|✔|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0538|Throh|type=Fighting|1|Human-Like|Human-Like||−|−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0542|Leavanny|type=Bug|type2=Grass|1|Bug|Bug||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0547|Whimsicott|type=Grass|type2=Fairy|2|Grass|Fairy||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0548|Petilil|type=Grass|1|Grass|Grass||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0549|Lilligant|type=Grass|1|Grass|Grass||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0549|formsig=H|Lilligant|type=Grass|type2=Fighting|1|Grass|Grass|form=Hisuian Form||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0556|Maractus|type=Grass|1|Grass|Grass||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0568|Trubbish|type=Poison|1|Mineral|Mineral||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0569|Garbodor|type=Poison|1|Mineral|Mineral||✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/7|0572|Minccino|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0573|Cinccino|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0585|Deerling|type=Normal|type2=Grass|1|Field|Field|form=All forms||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|form=All forms||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0590|Foongus|type=Grass|type2=Poison|1|Grass|Grass||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0640|Virizion|type=Grass|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0650|Chespin|type=Grass|1|Field|Field|||✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0651|Quilladin|type=Grass|1|Field|Field|||✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|||✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0669|Flabébé|type=Fairy|1|Fairy|Fairy|form=All forms|||✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0670|Floette|type=Fairy|1|Fairy|Fairy|form=All main forms|||✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0670|formsig=E|Floette|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=Eternal Flower|||✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/7|0671|Florges|type=Fairy|1|Fairy|Fairy|form=All forms|||✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0672|Skiddo|type=Grass|1|Field|Field|||✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0673|Gogoat|type=Grass|1|Field|Field|||✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon|||−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon|||−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy|||−|−|−|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous|||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous|||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous|form=All forms|||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0716|Xerneas|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|||−|−|−||✔}}&lt;br /&gt;
{{Moveentry/7|0722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0724|formsig=H|Decidueye|type=Grass|type2=Fighting|1|Flying|Flying|form=Hisuian Form||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0733|Toucannon|type=Normal|type2=Flying|1|Flying|Flying||||✔||✔}}&lt;br /&gt;
{{Moveentry/7|0734|Yungoos|type=Normal|1|Field|Field||||−||✔}}&lt;br /&gt;
{{Moveentry/7|0735|Gumshoos|type=Normal|1|Field|Field||||−||✔}}&lt;br /&gt;
{{Moveentry/7|0753|Fomantis|type=Grass|1|Grass|Grass||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0754|Lurantis|type=Grass|1|Grass|Grass||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0761|Bounsweet|type=Grass|1|Grass|Grass||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0762|Steenee|type=Grass|1|Grass|Grass||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0763|Tsareena|type=Grass|1|Grass|Grass||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0764|Comfey|type=Fairy|1|Grass|Grass||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0766|Passimian|type=Fighting|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0775|Komala|type=Normal|1|Field|Field||||−||✔}}&lt;br /&gt;
{{Moveentry/7|0787|Tapu Bulu|type=Grass|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0797|Celesteela|type=Steel|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|}}&lt;br /&gt;
{{Moveentry/7|0810|Grookey|type=Grass|2|Field|Grass|||||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0811|Thwackey|type=Grass|2|Field|Grass|||||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0812|Rillaboom|type=Grass|2|Field|Grass|||||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0819|Skwovet|type=Normal|1|Field|Field|||||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0820|Greedent|type=Normal|1|Field|Field|||||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0830|Eldegoss|type=Grass|1|Grass|Grass|||||✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon|||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|||||✔|}}&lt;br /&gt;
{{Moveentry/7|0863|Perrserker|type=Steel|1|Field|Field|||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0870|Falinks|type=Fighting|2|Fairy|Mineral|||||−|−|✔}}&lt;br /&gt;
{{Moveentry/7|0877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy|||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|0893|Zarude|type=Dark|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0898|Calyrex|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0901|Ursaluna|type=Ground|type2=Normal|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/7|0901|formsig=B|Ursaluna|type=Ground|type2=Normal|1|Field|Field|form=Bloodmoon||||||✔}}&lt;br /&gt;
{{Moveentry/7|0906|Sprigatito|type=Grass|2|Field|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0907|Floragato|type=Grass|2|Field|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0908|Meowscarada|type=Grass|type2=Dark|2|Field|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0909|Fuecoco|type=Fire|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/7|0910|Crocalor|type=Fire|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/7|0911|Skeledirge|type=Fire|type2=Ghost|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/7|0915|Lechonk|type=Normal|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/7|0916|Oinkologne|type=Normal|1|Field|Field|form=All forms||||||✔}}&lt;br /&gt;
{{Moveentry/7|0923|Pawmot|type=Electric|type2=Fighting|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/7|0924|Tandemaus|type=Normal|2|Field|Fairy||||||✔}}&lt;br /&gt;
{{Moveentry/7|0925|Maushold|type=Normal|2|Field|Fairy|form=All forms||||||✔}}&lt;br /&gt;
{{Moveentry/7|0927|Dachsbun|type=Fairy|2|Field|Mineral||||||−|✔}}&lt;br /&gt;
{{Moveentry/7|0928|Smoliv|type=Grass|type2=Normal|1|Grass|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0929|Dolliv|type=Grass|type2=Normal|1|Grass|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0930|Arboliva|type=Grass|type2=Normal|1|Grass|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0931|Squawkabilly|type=Normal|type2=Flying|1|Flying|Flying|form=All forms||||||−|✔}}&lt;br /&gt;
{{Moveentry/7|0942|Maschiff|type=Dark|1|Field|Field||||||−|✔}}&lt;br /&gt;
{{Moveentry/7|0943|Mabosstiff|type=Dark|1|Field|Field||||||−|✔}}&lt;br /&gt;
{{Moveentry/7|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field||||||−|✔}}&lt;br /&gt;
{{Moveentry/7|0946|Bramblin|type=Grass|type2=Ghost|1|Grass|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0947|Brambleghast|type=Grass|type2=Ghost|1|Grass|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0948|Toedscool|type=Ground|type2=Grass|1|Grass|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0949|Toedscruel|type=Ground|type2=Grass|1|Grass|Grass||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0951|Capsakid|type=Grass|1|Grass|Grass||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0952|Scovillain|type=Grass|type2=Fire|1|Grass|Grass||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0955|Flittle|type=Psychic|1|Flying|Flying||||||✔}}&lt;br /&gt;
{{Moveentry/7|0956|Espathra|type=Psychic|1|Flying|Flying||||||✔}}&lt;br /&gt;
{{Moveentry/7|0972|Houndstone|type=Ghost|1|Field|Field||||||−|✔}}&lt;br /&gt;
{{Moveentry/7|0979|Annihilape|type=Fighting|type2=Ghost|1|Field|Field||||||✔|✔}}&lt;br /&gt;
{{Moveentry/7|0986|Brute Bonnet|type=Grass|type2=Dark|1|No Eggs Discovered|No Eggs Discovered||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|1001|Wo-Chien|type=Dark|type2=Grass|1|No Eggs Discovered|No Eggs Discovered||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|1011|Dipplin|type=Grass|type2=Dragon|2|Grass|Dragon||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|1017|Ogerpon|type=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|1019|Hydrapple|type=Grass|type2=Dragon|2|Grass|Dragon||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Grass|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/6|0187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|−|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0285|Shroomish|type=Grass|2|Fairy|Grass|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|−|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0331|Cacnea|type=Grass|2|Grass|Human-Like|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0387|Turtwig|type=Grass|2|Monster|Grass|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0406|Budew|type=Grass|type2=Poison|2|Fairy|Grass|−|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0420|Cherubi|type=Grass|2|Fairy|Grass|−|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0556|Maractus|type=Grass|1|Grass|Grass||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Grass}}&lt;br /&gt;
{{Moveentry/1|0069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0114|Tangela|type=Grass|1|Grass|Grass|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0231|Phanpy|type=Ground|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
{{MDMoveheader|type=grass}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=16|pp=11|acc=88%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=16|pp=11|acc=88%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=15|powmax=99|pp=16|ppmax=50|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=15|powmax=99|pp=16|ppmax=40|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=grass|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=59&lt;br /&gt;
|move=Seed Bomb&lt;br /&gt;
|type=Grass&lt;br /&gt;
|pow=55&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=2.1&lt;br /&gt;
|damage_window=1.2 - 1.9&lt;br /&gt;
|pow_trainer=55&lt;br /&gt;
|energy_trainer=40&lt;br /&gt;
|users={{MSP/GO|0001|Bulbasaur}}{{MSP/GO|0043|Oddish}}{{MSP/GO|0046|Paras}}{{MSP/GO|0070|Weepinbell}}{{MSP/GO|0102|Exeggcute}}{{MSP/GO|0103A|Exeggutor|Alolan Form}}{{MSP/GO|0103|Exeggutor}}{{MSP/GO|0187|Hoppip}}{{MSP/GO|0191|Sunkern}}{{MSP/GO|0251|Celebi}}{{MSP/GO|0285|Shroomish}}{{MSP/GO|0286|Breloom}}{{MSP/GO|0331|Cacnea}}{{MSP/GO|0387|Turtwig}}{{MSP/GO|0420|Cherubi}}{{MSP/GO|0495|Snivy}}{{MSP/GO|0511|Pansage}}{{MSP/GO|0540|Sewaddle}}{{MSP/GO|0546|Cottonee}}{{MSP/GO|0547|Whimsicott}}{{MSP/GO|0548|Petilil}}{{MSP/GO|0568|Trubbish}}{{MSP/GO|0569|Garbodor}}{{MSP/GO|0585|Deerling|Spring Form}}{{MSP/GO|0585S|Deerling|Summer Form}}{{MSP/GO|0585A|Deerling|Autumn Form}}{{MSP/GO|0585W|Deerling|Winter Form}}{{MSP/GO|0650|Chespin}}{{MSP/GO|0672|Skiddo}}{{MSP/GO|0673|Gogoat}}{{MSP/GO|0708|Phantump}}{{MSP/GO|0709|Trevenant}}{{MSP/GO|0711|Gourgeist}}{{MSP/GO|0722|Rowlet}}{{MSP/GO|0723|Dartrix}}{{MSP/GO|0755|Morelull}}{{MSP/GO|0756|Shiinotic}}{{MSP/GO|0841|Flapple}}{{MSP/GO|0842|Appletun}}{{MSP/GO|0877|Morpeko}}{{MSP/GO|0877H|Morpeko}}{{MSP/GO|0928|Smoliv}}{{MSP/GO|0929|Dolliv}}{{MSP/GO|0930|Arboliva}}{{MSP/GO|0948|Toedscool}}{{MSP/GO|0949|Toedscruel}}{{MSP/GO|1011|Dipplin}}{{MSP/GO|1019|Hydrapple}}&lt;br /&gt;
|snapshot_users={{MSP/GO|0235|Smeargle}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 30 → 40&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 40 → 55&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 2.4 → 2.1 seconds&lt;br /&gt;
** &#039;&#039;&#039;Damage window&#039;&#039;&#039;: 1.3 - 1.8 → 1.2 - 1.9 seconds&lt;br /&gt;
;Trainer battles&lt;br /&gt;
*&#039;&#039;&#039;June 1, 2023&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 55 → 60&lt;br /&gt;
**&#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 40 → 45&lt;br /&gt;
*&#039;&#039;&#039;June 3, 2024&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 60 → 65&lt;br /&gt;
*&#039;&#039;&#039;September 2, 2025&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 65 → 55&lt;br /&gt;
**&#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 45 → 40&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Seed Bomb|type=Grass&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=59.61046&lt;br /&gt;
|charge=0.86&lt;br /&gt;
|range=Explosion Shot&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Seed Bomb&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|3&lt;br /&gt;
|—&lt;br /&gt;
|100&lt;br /&gt;
|120&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|No additional effect.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Dawn|Turtwig}}/Grotle/Torterra&amp;lt;hr&amp;gt;{{sync|Blue|Exeggutor}}&amp;lt;hr&amp;gt;{{sync|Rosa|Deerling|Academy}}&amp;lt;hr&amp;gt;{{sync|Arezu|Lilligant}}&amp;lt;hr&amp;gt;{{sync/player|egg|Bellsprout/Weepinbell/Victreebel}} &amp;lt;small&amp;gt;(Strike role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync/player|egg|Exeggcute/Exeggutor}} &amp;lt;small&amp;gt;(Strike role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;[[Scottie]]/[[Bettie]] &amp;amp; {{p|Serperior}} &amp;lt;small&amp;gt;(in {{mas|Victory Road}})&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Seed Bomb is {{p|Venusaur}}&#039;s first move as {{p|Bulbasaur}}. The user hurls a large seed to the designated location, damaging all enemies in the radius. Upon evolving into {{p|Ivysaur}} at level 5, it is replaced by either {{m|Sludge Bomb}} or {{m|Giga Drain}}.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる|Inflicts damage on the target}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user fires large explosive seeds at the target.|image1=Angus Simisage Seed Bomb.png|image1p=Simisage|image2=Chapman Chesnaught Seed Bomb.png|image2p=Chesnaught|image3=Maury Torterra Seed Bomb.png|image3p=Torterra|image4=Brassius Dolliv Seed Bomb.png|image4p=Dolliv}}&lt;br /&gt;
{{movep|type=grass|ms=0389|pkmn=Torterra|method=Torterra opens its mouth and a white orb is seen inside of it. It then fires multiple glowing white seeds from its mouth that explode on impact.}}&lt;br /&gt;
{{movemid|type=grass|user=Maury|user1=Maury&#039;s Torterra|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=0512|pkmn=Simisage|method=A green light forms in Simisage&#039;s hands, becoming a seed. It then throws the seed at the opponent, exploding on impact; or, Simisage opens its mouth and fires multiple glowing green seeds from its mouth that explode on impact.}}&lt;br /&gt;
{{movemid|type=grass|user=Angus|user1=Angus&#039;s Simisage|startcode=BW070|startname=The Clubsplosion Begins!}}&lt;br /&gt;
{{movep|type=grass|ms=0711|pkmn=Gourgeist|method=Gourgeist opens its mouth and fires multiple glowing green seeds from its mouth that explode on impact.}}&lt;br /&gt;
{{movemid|type=grass|user=Count Pumpka&#039;s steward|user1=Count Pumpka&#039;s steward&#039;s Gourgeist|startcode=XY082|startname=A Festival Trade! A Festival Farewell?}}&lt;br /&gt;
{{movemid|type=grass|user=Jessie&#039;s Gourgeist|startcode=XY083|startname=Over the Mountain of Snow!}}&lt;br /&gt;
{{movep|type=grass|ms=0003M|pkmn=Venusaur|method=The center of Mega Venusaur&#039;s flower starts to glow white. It then fires multiple glowing green seeds from its flower that explode on impact.}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Trainer|user1=A Trainer&#039;s Venusaur|startcode=XYS04|startname=Mega Evolution Special IV}}&lt;br /&gt;
{{movep|type=grass|ms=0286|pkmn=Breloom|method=Breloom opens its mouth and fires multiple glowing green seeds from its mouth that explode on impact.}}&lt;br /&gt;
{{movemid|type=grass|user=Breloom (Pokémon)|user1=A wild Breloom|startcode=XY104|startname=A Windswept Encounter!}}&lt;br /&gt;
{{movep|type=grass|ms=0652|pkmn=Chesnaught|method=Chesnaught opens its mouth and fires multiple glowing green seeds from its mouth that explode on impact.}}&lt;br /&gt;
{{movemid|type=grass|user=Chapman|user1=Chapman&#039;s Chesnaught|startcode=XY108|startname=A Watershed Moment!}}&lt;br /&gt;
{{movep|type=grass|ms=0722|pkmn=Rowlet|method=Rowlet puts a rock inside its mouth and spits it out as a white ball surrounded in an orange aura at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Rowlet|startcode=SM097|startname=No Stone Unturned!|notes=Uses an {{color2|000|Everstone}}&amp;lt;br&amp;gt;as the projectile}}&lt;br /&gt;
{{movep|type=grass|ms=0045|pkmn=Vileplume|method=Vileplume creates several glowing green seeds over its head and sends them rolling towards the opponent. When the seeds reach the opponent, they explode.}}&lt;br /&gt;
{{movemid|type=grass|user=Vileplume (Pokémon)|user1=A wild Vileplume|startcode=M23|startname=Secrets of the Jungle}}&lt;br /&gt;
{{movep|type=grass|ms=0103|pkmn=Exeggutor|method=Exeggutor creates several glowing green seeds over its heads and sends them rolling towards the opponent. When the seeds reach the opponent, they explode.}}&lt;br /&gt;
{{movemid|type=grass|user=Exeggutor (Pokémon)|user1=A wild Exeggutor|startcode=M23|startname=Secrets of the Jungle}}&lt;br /&gt;
{{movep|type=grass|ms=0102|pkmn=Exeggcute|method=Exeggcute creates several glowing green seeds over its heads and sends them rolling towards the opponent. When the seeds reach the opponent, they explode.}}&lt;br /&gt;
{{movemid|type=grass|user=Exeggcute (Pokémon)|user1=A wild Exeggcute|startcode=M23|startname=Secrets of the Jungle}}&lt;br /&gt;
{{movep|type=grass|ms=0272|pkmn=Ludicolo|method=Ludicolo creates several glowing green seeds over its head and sends them rolling towards the opponent. When the seeds reach the opponent, they explode.}}&lt;br /&gt;
{{movemid|type=grass|user=Ludicolo (Pokémon)|user1=A wild Ludicolo|startcode=M23|startname=Secrets of the Jungle}}&lt;br /&gt;
{{movep|type=grass|ms=0274|pkmn=Nuzleaf|method=Nuzleaf creates several glowing green seeds over its head and sends them rolling towards the opponent. When the seeds reach the opponent, they explode.}}&lt;br /&gt;
{{movemid|type=grass|user=Nuzleaf (Pokémon)|user1=A wild Nuzleaf|startcode=M23|startname=Secrets of the Jungle}}&lt;br /&gt;
{{movep|type=grass|ms=929|pkmn=Dolliv|method=Dolliv fires a glowing green seed from each of its olive fruits at the opponent. The seeds explode on impact.}}&lt;br /&gt;
{{movebtm|type=grass|user=Brassius|user1=Brassius&#039;s Dolliv|startcode=HZ055|startname=Showdown! The Paldea Elite Four}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user attacks by slamming a barrage of explosive, hard-shelled seeds down on the target from above.|image1=Aliana Pumpkaboo Seed Bomb Adventures.png|image1p=Pumpkaboo|image2=Scarlet Sprigatito Seed Bomb.png|image2p=Sprigatito|image3=Candice Snover Seed Bomb Adventures.png|image3p=Snover|image4=Scarlet Floragato Seed Bomb.png|image4p=Floragato}}&lt;br /&gt;
{{movep|type=grass|ms=0459|pkmn=Snover|method=Snover raises one of its hands into the air and fires a large hard seed from the middle of its hand into the air. The seed then falls onto the opponent from above and slams into it.}}&lt;br /&gt;
{{movemid|type=grass|user=Candice|user1=Candice&#039;s Snover|startcode=PS388|startname=To and Fro with Froslass|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=0710|pkmn=Pumpkaboo|method=Pumpkaboo fires a blast of energy into the air. When the blast lands, it explodes, sending the opponent flying.}}&lt;br /&gt;
{{movemid|type=grass|user=Aliana|user1=Aliana&#039;s Pumpkaboo|startcode=PS591|startname=Mewtwo Angered}}&lt;br /&gt;
{{movep|type=grass|ms=0906|pkmn=Sprigatito|method=Sprigatito scatters seeds around the opponent. When the opponent makes contact with the seeds, they explode.}}&lt;br /&gt;
{{movemid|type=grass|user=Scarlet (Adventures)|user1=Scarlet&#039;s Sprigatito|startcode=PASV12|startname=PASV12}}&lt;br /&gt;
{{movep|type=grass|ms=0907|pkmn=Floragato|method=Floragato scatters seeds around the opponent. When the opponent makes contact with the seeds, they explode.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Scarlet (Adventures)|user1=Scarlet&#039;s Floragato|startcode=PASV13|startname=PASV13}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Grass|&lt;br /&gt;
genIV=Seed Bomb IV|&lt;br /&gt;
genV=Seed Bomb V|&lt;br /&gt;
genVI=Seed Bomb VI|&lt;br /&gt;
genVI2=Seed Bomb VI 2|&lt;br /&gt;
genVII=Seed Bomb VII|&lt;br /&gt;
genVII2=Seed Bomb VII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|genVIII=Seed Bomb VIII&lt;br /&gt;
|genVIII2=Seed Bomb VIII 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Grass|&lt;br /&gt;
PBR=Seed Bomb PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Grass|&lt;br /&gt;
PMDTDS=Seed Bomb PMD TDS|&lt;br /&gt;
PMDGTI=Seed Bomb PMD GTI|&lt;br /&gt;
PSMD=Seed Bomb PSMD|&lt;br /&gt;
Masters=Seed Bomb Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{grass color}}|bordercolor={{grass color light}}&lt;br /&gt;
|zh_yue=種子炸彈 &#039;&#039;{{tt|Júngjí Jadáan|Seed Bomb}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;種子爆彈 &#039;&#039;{{tt|Júngjí Baaudáan|Seed Bomb}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=種子炸彈 / 种子炸弹 &#039;&#039;{{tt|Zhǒngzǐ Zhàdàn|Seed Bomb}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;種子爆彈 / 种子爆弹 &#039;&#039;{{tt|Zhǒngzǐ Bàodàn|Seed Bomb}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Zaad Bom&lt;br /&gt;
|fr=Canon Graine&lt;br /&gt;
|de=Samenbomben&lt;br /&gt;
|el=Σποροβόμβες &#039;&#039;Sporovómves&#039;&#039;&lt;br /&gt;
|hi=सीड बम &#039;&#039;Seed Bomb&#039;&#039;&lt;br /&gt;
|id=Bom Benih&lt;br /&gt;
|it=Semebomba&lt;br /&gt;
|ko=씨폭탄 &#039;&#039;{{tt|Ssi Poktan|Seed Bomb}}&#039;&#039;&lt;br /&gt;
|no=Frøbombe&lt;br /&gt;
|pl=Bomba Nasienna&lt;br /&gt;
|pt_br=Bomba de Sementes&lt;br /&gt;
|pt_eu=Bomba Semente&lt;br /&gt;
|ru=Семя-Бомба &#039;&#039;{{tt|Semya-Bomba|Seed Bomb}}&#039;&#039;&lt;br /&gt;
|es_la=Bomba Semilla&lt;br /&gt;
|es_eu=Bomba Germen&lt;br /&gt;
|th=ระเบิดเมล็ดพืช &#039;&#039;{{tt|Raboet Maletphuet|Seed Bomb}}&#039;&#039;&lt;br /&gt;
|tr=Tohum Bombası&lt;br /&gt;
|vi=Bom Hạt Mầm{{tt|*|Animated series}}&amp;lt;br&amp;gt;Bom Hạt Giống{{tt|*|Adventures}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Drill Peck|grass}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Ball and bomb moves]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Samenbomben]]&lt;br /&gt;
[[es:Bomba germen]]&lt;br /&gt;
[[fr:Canon Graine]]&lt;br /&gt;
[[it:Semebomba]]&lt;br /&gt;
[[ja:タネばくだん]]&lt;br /&gt;
[[zh:种子炸弹（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Razor_Wind_(move)&amp;diff=4471635</id>
		<title>Razor Wind (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Razor_Wind_(move)&amp;diff=4471635"/>
		<updated>2026-01-21T04:25:11Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Pokémon Legends: Z-A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|exploration team in the Mystery Dungeon games|Team#Team Razor Wind}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=13&lt;br /&gt;
|name=Razor Wind&lt;br /&gt;
|jname=かまいたち&lt;br /&gt;
|jtranslit=Kamaitachi&lt;br /&gt;
|jtrans=Razor Wind&lt;br /&gt;
|gameimage=Razor Wind ZA.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy={{tt|100|75 in Generations I-II}}&lt;br /&gt;
|gen=I&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=02&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=145&lt;br /&gt;
|na=no&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Affected by how well the appeal in front goes.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if no other Pokémon has chosen the same Judge.&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Affected by how well the previous Pokémon&#039;s move went.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Razor Wind&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|かまいたち|Kamaitachi}}&#039;&#039;&#039; &#039;&#039;{{wp|Kamaitachi|Razor Wind}}&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is [[TM02]] in Generation I and [[TM145]] in {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Razor Wind does nothing on the turn it is selected, other than saying &#039;&#039;&amp;quot;&amp;lt;Pokémon&amp;gt; made a whirlwind!&amp;quot;&#039;&#039;. On the following turn, Razor Wind inflicts damage, PP is deducted, and it will count as the last move used. Once Razor Wind is selected, the user will be unable to switch out until Razor Wind has been disrupted or fully executed. Razor Wind has 75% accuracy.&lt;br /&gt;
&lt;br /&gt;
If Razor Wind is not fully executed, PP will not be deducted, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user creates a whirlwind, Mirror Move will copy the move that the user executed immediately before using Razor Wind (or fail if it cannot).&lt;br /&gt;
&lt;br /&gt;
{{status|Sleep}}, {{status|freeze}}, [[bound|binding]], and [[flinch]]ing will pause but not disrupt the duration of Razor Wind.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Stadium]], Mirror Move will copy Razor Wind on either of the turns it takes to execute.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Razor Wind now has an increased [[critical hit]] ratio.&lt;br /&gt;
&lt;br /&gt;
If Razor Wind is disrupted from succeeding due to conditions such as flinching, paralysis, confusion, or sleep, the entire move will fail rather than being simply paused.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Razor Wind now has an accuracy of 100%. It has no increased critical hit ratio&amp;lt;!--not even in FRLG, despite the in-game text--&amp;gt;. The charging turn now says &#039;&#039;&amp;quot;&amp;lt;Pokémon&amp;gt; whipped up a whirlwind!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In battles with multiple opponents, it targets all adjacent opponents.&lt;br /&gt;
&lt;br /&gt;
===Generation IV to VII===&lt;br /&gt;
Razor Wind again has an increased critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
If a [[Power Herb]] is held by the user, Razor Wind can be executed in one turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Razor Wind cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Scarlet and Violet====&lt;br /&gt;
Razor Wind cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Starting from the [[Mega Dimension]] DLC, Razor Wind is selectable again. Razor Wind is now a [[multistrike move]] with 40 power which has a long wind-up time, but releases 5 projectiles that follow the target. When used as a [[Plus Move]], it releases 6 projectiles instead.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|power=40&lt;br /&gt;
|cooldown=12&lt;br /&gt;
|charge-time=70&lt;br /&gt;
|effect=Has an increased critical-hit ratio&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|A two-turn attack with the wind attack in the second turn. Learned by many &amp;lt;sc&amp;gt;Flying&amp;lt;/sc&amp;gt;-type {{ScPkmn}}.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A two-turn attack with the wind attack in the second turn. Learned by many &amp;lt;sc&amp;gt;Flying&amp;lt;/sc&amp;gt; types.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|1st turn: Prepare&amp;lt;br&amp;gt;2nd turn: Attack}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A 2-turn move that strikes the foe on the 2nd turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A 2-turn move that strikes the target on the 2nd turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks with numerous blades of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g7=2|g1=none|g2=none|g8=none|g9=1|g9g={{gameabbrev9|ZA}}}}&lt;br /&gt;
{{Moveentry/7|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|−|−|29|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|−|−|45|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|−|−|53|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|−|33|33|33|33|32|−}}&lt;br /&gt;
{{Moveentry/7|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|−|33|33|33|33||−}}&lt;br /&gt;
{{Moveentry/7|0274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20|}}&lt;br /&gt;
{{Moveentry/7|0359|Absol|type=Dark|1|Field|Field|17|17|17{{sup/5|BW}}&amp;lt;br&amp;gt;57{{sup/5|B2W2}}|1, 57{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49||−}}&lt;br /&gt;
{{Moveentry/7|0418|Buizel|type=Water|2|Water 1|Field||45|45{{sup/5|BW}}&amp;lt;br&amp;gt;35{{sup/5|B2W2}}|35|35|}}&lt;br /&gt;
{{Moveentry/7|0419|Floatzel|type=Water|2|Water 1|Field||50|50{{sup/5|BW}}&amp;lt;br&amp;gt;41{{sup/5|B2W2}}|41|41|}}&lt;br /&gt;
{{Moveentry/7|0519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|||32|32|32||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0520|Tranquill|type=Normal|type2=Flying|1|Flying|Flying|||36|36|36||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0521|Unfezant|type=Normal|type2=Flying|1|Flying|Flying|form=All forms|||38|38|38||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0661|Fletchling|type=Normal|type2=Flying|1|Flying|Flying||||25|25||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0662|Fletchinder|type=Fire|type2=Flying|1|Flying|Flying||||27|27||−}}&lt;br /&gt;
{{Moveentry/7|0663|Talonflame|type=Fire|type2=Flying|1|Flying|Flying||||27|27||−}}&lt;br /&gt;
{{Moveentry/7|0694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon||||22|22||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon||||1|1||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon||||31|31||−}}&lt;br /&gt;
{{Moveentry/7|0715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon||||31|31||−}}&lt;br /&gt;
{{Moveentry/7|0717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||||1|1||−}}&lt;br /&gt;
{{Moveentry/7|0772|Type: Null|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||||70||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0773|Silvally|type=Normal|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||70||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms|||||||12}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Normal|g1tm=02|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none&lt;br /&gt;
|g9=1|g9tm=145|g9g={{gameabbrev9|ZA}}}}&lt;br /&gt;
{{Moveentry/2|0012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/2|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/2|0083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0083|formsig=G|Farfetch&#039;d|type=Fighting|2|Flying|Field|form=Galarian Form||✔}}&lt;br /&gt;
{{Moveentry/2|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug||✔}}&lt;br /&gt;
{{Moveentry/2|0141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|✔}}&lt;br /&gt;
{{Moveentry/2|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|−}}&lt;br /&gt;
{{Moveentry/2|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/2|0145|Zapdos|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/2|0146|Moltres|type=Fire|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/2|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔}}&lt;br /&gt;
{{Moveentry/2|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/2|0160|Feraligatr|type=Water|2|Monster|Water 1||✔}}&lt;br /&gt;
{{Moveentry/2|0169|Crobat|type=Poison|type2=Flying|1|Flying|Flying||✔}}&lt;br /&gt;
{{Moveentry/2|0197|Umbreon|type=Dark|1|Field|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug||✔}}&lt;br /&gt;
{{Moveentry/2|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying||✔}}&lt;br /&gt;
{{Moveentry/2|0254|Sceptile|type=Grass|2|Monster|Dragon||✔}}&lt;br /&gt;
{{Moveentry/2|0310|Manectric|type=Electric|1|Field|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0335|Zangoose|type=Normal|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0354|Banette|type=Ghost|1|Amorphous|Amorphous||✔}}&lt;br /&gt;
{{Moveentry/2|0359|Absol|type=Dark|1|Field|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/2|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/2|0398|Staraptor|type=Normal|type2=Flying|1|Flying|Flying||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass||✔}}&lt;br /&gt;
{{Moveentry/2|0445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon||✔}}&lt;br /&gt;
{{Moveentry/2|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous||✔}}&lt;br /&gt;
{{Moveentry/2|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/2|0587|Emolga|type=Electric|type2=Flying|1|Field|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||✔}}&lt;br /&gt;
{{Moveentry/2|0680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral||✔}}&lt;br /&gt;
{{Moveentry/2|0681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral||✔}}&lt;br /&gt;
{{Moveentry/2|0695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon||✔}}&lt;br /&gt;
{{Moveentry/2|0717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/2|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0807|Zeraora|type=Electric|1|No Eggs Discovered|No Eggs Discovered||✔}}&lt;br /&gt;
{{Moveentry/2|0821|Rookidee|type=Flying|1|Flying|Flying||✔}}&lt;br /&gt;
{{Moveentry/2|0822|Corvisquire|type=Flying|1|Flying|Flying||✔}}&lt;br /&gt;
{{Moveentry/2|0823|Corviknight|type=Flying|type2=Steel|1|Flying|Flying||✔}}&lt;br /&gt;
{{Moveentry/2|0827|Nickit|type=Dark|1|Field|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0828|Thievul|type=Dark|1|Field|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0865|Sirfetch&#039;d|type=Fighting|2|Flying|Field||✔}}&lt;br /&gt;
{{Moveentry/2|0876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Male||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0900|Kleavor|type=Bug|type2=Rock|1|Bug|Bug||✔}}&lt;br /&gt;
{{Moveentry/2|0937|Ceruledge|type=Fire|type2=Ghost|1|Human-Like|Human-Like||✔}}&lt;br /&gt;
{{Moveentry/2|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/2|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms||✔}}&lt;br /&gt;
{{Movefoot|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g7=1|g7g={{gameabbrev7|SMUSUM}}|g1=none|g8=none|g9=none}}&lt;br /&gt;
{{Moveentry/6|0001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔|−|−|−|−|−|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|−|−|−|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0116|Horsea|type=Water|2|Water 1|Dragon|−|−|✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|✔|note=Breed from TM in Gen II; Breed from purified Scyther in Gen III}}&lt;br /&gt;
{{Moveentry/6|0158|Totodile|type=Water|2|Monster|Water 1|✔|−|−|−|−|−|note=Breed from TM in Gen II}}&lt;br /&gt;
{{Moveentry/6|0203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|−|−|✔{{sup/4|HGSS}}|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|✔|note=Breed from TM in Gen II; Breed from purified Scyther in Gen III}}&lt;br /&gt;
{{Moveentry/6|0252|Treecko|type=Grass|2|Monster|Dragon||−|✔{{sup/4|HGSS}}|✔|✔|✔|note=Chain breed in Gen IV-V}}&lt;br /&gt;
{{Moveentry/6|0273|Seedot|type=Grass|2|Field|Grass||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0335|Zangoose|type=Normal|1|Field|Field||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|0357|Tropius|type=Grass|type2=Flying|2|Monster|Grass||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0610|Axew|type=Dragon|2|Monster|Dragon||||✔|✔|✔|note=Chain breed in Gen V}}&lt;br /&gt;
{{Moveentry/6|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|0123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user gains the {{DL|Status condition (Mystery Dungeon)|Razor Wind}} status for one turn, and then unleashes the move the next turn. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, the move&#039;s damage is doubled at the end of damage calculation. This move has an increased critical hit ratio (50% in the Rescue Team series, 30% in the Explorers and Adventure Squad series).&lt;br /&gt;
&lt;br /&gt;
Due to it being a two-turn move, this move cannot be linked. Razor Wind cannot be used in a {{OBP|Pokémon Tower|Mystery Dungeon}} in the [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pow=16|pp=13|acc=100%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=16|pp=13|acc=100%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=16|pp=13|acc=100%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=20|powmax=50|pp=15|ppmax=30|acc=100%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Razor Wind|type=Normal&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=23.9135&lt;br /&gt;
|charge=1.38&lt;br /&gt;
|range=Circular (self)&lt;br /&gt;
|hits=4&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=3&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Razor Wind status, and it looses a powerful attack with a high critical-hit rate on the next turn. It is not possible to link this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user the Razor Wind status, which causes the Pokémon to charge power for 1 turn and then try a powerful attack with a high critical-hit rate on the next turn. You can&#039;t link this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|かまいたちじょうたいになり つぎの こうどうで いりょくがたかく きゅうしょに あたりやすい こうげきを くりだす このわざは ポケモンタワーでは くりだせない}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll get the Razor Wind status condition, which lets you charge power to try a powerful move on the next turn. It has a high critical-hit rate.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user creates a whirlwind and then shoots crescent blades of energy at the opponent.|image1=Scyther Razor Wind.png|image1p=Scyther|image2=Kenny Floatzel Razor Wind.png|image2p=Floatzel|image3=Mandi Golbat Razor Wind.png|image3p=Golbat|image4=Ash Fletchling Razor Wind.png|image4p=Fletchling}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=Golbat flaps its wings, creating a wind with white blades of energy inside it that is launched at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mandi|user1=Mandi&#039;s Golbat|startcode=EP075|startname=Round One - Begin!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=359|pkmn=Absol|method=Absol&#039;s horn glows white and it swings its head, sending out a white crescent blade of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Absol (Pokémon)|user1=A wild Absol|startcode=M06|startname=Jirachi: Wish Maker}}&lt;br /&gt;
{{movemid|type=normal|user=Absol (Pokémon)|user1=A wild Absol|startcode=AG107|startname=Absol-ute Disaster}}&lt;br /&gt;
{{movemid|type=normal|user=Mollie (AG167)|user1=Mollie&#039;s Absol|startcode=AG167|startname=What I Did For Love!}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Absol|startcode=AG181|startname=Thinning the Hoard!}}&lt;br /&gt;
&lt;br /&gt;
{{movep|type=normal|ms=275|pkmn=Shiftry|method=Shiftry waves its fan-like hands and it creates a strong wind which forms into a tornado around the opponent, or Shiftry&#039;s fan-like hands glow white and it swings them, releasing a white crescent blade energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Angela|user1=Angela&#039;s Shiftry|startcode=AG156|startname=From Cradle to Save}}&lt;br /&gt;
{{movemid|type=normal|user=Shiftry (Pokémon)|user1=A wild Shiftry|startcode=DP014|startname=Leave it to Brocko!}}&lt;br /&gt;
{{movep|type=normal|ms=418|pkmn=Buizel|method=Buizel&#039;s tail glows white and it whips its body around, releasing a white crescent-shaped energy blade from its tail at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Buizel (Pokémon)|user1=A wild Buizel|startcode=PK17|startname=Pikachu&#039;s Island Adventure}}&lt;br /&gt;
{{movep|type=normal|ms=274|pkmn=Nuzleaf|method=The leaf on Nuzleaf&#039;s head glows white and it swings it, releasing multiple white crescent blades of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Nuzleaf (Pokémon)|user1=A wild Nuzleaf|startcode=DP014|startname=Leave it to Brocko!}}&lt;br /&gt;
{{movep|type=normal|ms=123|pkmn=Scyther|method=Scyther crosses its scythes and they start to glow white and then brings them forward and multiple white crescent shaped energy blades come out and hit the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Scyther|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=335|pkmn=Zangoose|method=Zangoose waves its claw and releases a white, crescent-shaped energy from its claw at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Zangoose (Pokémon)|user1=A wild Zangoose|startcode=DP051|startname=Glory Blaze!}}&lt;br /&gt;
{{movep|type=normal|ms=419|pkmn=Floatzel|method=The two fins on Floatzel&#039;s arms glow white and it swings them, firing two or multiple white, crescent-shaped energy disks from them at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Crasher Wake|user1=Crasher Wake&#039;s Floatzel|startcode=DP083|startname=A Crasher Course in Power!}}&lt;br /&gt;
{{movemid|type=normal|user=Kenny (Sinnoh)|user1=Kenny&#039;s Floatzel|startcode=DP174|startname=Last Call - First Round!}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Scizor crosses its arms and both of its claws glow white and then slashes the air in front of it, causing a powerful wind to appear and blow the opponent away. As it slashes, it leaves behind a white trail of energy.}}&lt;br /&gt;
{{movemid|type=normal|user=Goone|user1=Goone&#039;s Scizor|startcode=M13|startname=Zoroark: Master of Illusions}}&lt;br /&gt;
{{movep|type=normal|ms=661|pkmn=Fletchling|method=Fletchling&#039;s wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Fletchling|startcode=XY003|startname=A Battle of Aerial Mobility!}}&lt;br /&gt;
{{movep|type=normal|ms=662|pkmn=Fletchinder|method=Fletchinder&#039;s wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Fletchinder|startcode=XY044|startname=Showdown at the Shalour Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=663|pkmn=Talonflame|method=Talonflame&#039;s wings glow bright light blue and it repeatedly waves them, causing light blue, crescent-shaped energy waves to be fired at the target.}}&lt;br /&gt;
{{movebtm|type=normal|user=Ash&#039;s Talonflame|startcode=M19|startname=Volcanion and the Mechanical Marvel}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user slashes the opponent.|image1=Koga Golbat Razor Wind Adventures.png|image1p=Golbat|image2=Skyla Unfezant Razor Wind Adventures.png|image2p=Unfezant|image3=Diantha Gardevoir Charge Beam Adventures.png|image3p=Talonflame}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=Golbat slashes the opponent with one of its wings.}}&lt;br /&gt;
{{movemid|type=normal|user=Koga&#039;s Golbat|startcode=PS029|startname=Go for the Golbat!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=521F|pkmn=Unfezant|method=Unfezant fires a blade of razor sharp air from its wing at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Skyla|user1=Skyla&#039;s Unfezant|startcode=PS496|startname=Museum Showdown}}&lt;br /&gt;
{{movep|type=normal|ms=663|pkmn=Talonflame|method=Talonflame slashes its wing at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Malva|user1=Malva&#039;s Talonflame|startcode=PS592|startname=Zygarde Agitated}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genI=Razor Wind I&lt;br /&gt;
|genII=Razor Wind II&lt;br /&gt;
|genIII=Razor Wind III&lt;br /&gt;
|genIV=Razor Wind IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Razor Wind V&lt;br /&gt;
|genVI=Razor Wind VI&lt;br /&gt;
|genVI2=Razor Wind VI 2&lt;br /&gt;
|SMUSUM=Razor Wind VII&lt;br /&gt;
|SMUSUM2=Razor Wind VII 2&lt;br /&gt;
|LGPE=Razor Wind PE&lt;br /&gt;
|LGPE2=Razor Wind PE 2&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Razor Wind Stad&lt;br /&gt;
|Stad2=Razor Wind Stad2&lt;br /&gt;
|Colo=Razor Wind Colo&lt;br /&gt;
|XD=Razor Wind XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Razor Wind PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Razor Wind PMD RB&lt;br /&gt;
|PMDTDS=Razor Wind PMD TDS&lt;br /&gt;
|PSMD=Razor Wind PSMD 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{2v2|FireRed|LeafGreen}}, Razor Wind&#039;s in-game description states it has an increased critical hit ratio. However, Razor Wind does not have an increased critical hit ratio in Generation III.&lt;br /&gt;
* Despite being introduced in [[Generation I]], no Pokémon could learn it by leveling up until [[Generation III]].&lt;br /&gt;
** [[Version-exclusive moves|No Pokémon are able to learn]] Razor Wind in [[Generation II]] without the player trading with a Generation I game first.&lt;br /&gt;
* Razor Wind has the lowest [[List of moves|index number]] of all [[special move]]s.&lt;br /&gt;
* The Japanese name of the move, {{wp|Kamaitachi}}, is a direct reference to the Japanese {{wp|yōkai}} of the same name. Kamaitachi is a weasel that is depicted with sharp claws, riding on a gust of wind and cutting people&#039;s skin on the legs.&lt;br /&gt;
** Despite {{p|Sneasel}} being based on it, it cannot learn Razor Wind.&lt;br /&gt;
* Razor Wind is one of the two {{cat|moves with a charging turn}} that cannot be used in [[Generation VIII]], the other being {{m|Sky Drop}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=旋風刀 &#039;&#039;{{tt|Syùhnfūng Dōu|Whirlwind Blade}}&#039;&#039; {{tt|*|Games, later animated series}}{{specify|check tooltip: which animated episodes/seasons/series?}}&amp;lt;br&amp;gt;鐮刀急風 &#039;&#039;{{tt|Lìhmdōu Gāpfūng|Sickle Gale}}&#039;&#039; {{tt|*|Early animated series}}{{specify|check tooltip: which episodes/seasons/series?}}&lt;br /&gt;
|zh_cmn=旋風刀 / 旋风刀 &#039;&#039;{{tt|Xuànfēngdāo|Whirlwind Blade}}&#039;&#039; {{tt|*|Games, early animated series, Adventures}}{{specify|check tooltip: which animated episodes/seasons/series?}}&amp;lt;br&amp;gt;旋風力 / 旋风力 &#039;&#039;{{tt|Xuànfēng Lì|Whirlwind Power}}&#039;&#039; {{tt|*|Later animated series, Adventures (new Jilin edition), Manga (21st Century Publishing)}}{{specify|check tooltip: which animated episodes/seasons/series?}}&lt;br /&gt;
|cs=Větrná břitva&lt;br /&gt;
|nl=Meswind&lt;br /&gt;
|fi=Viiltotuuli&lt;br /&gt;
|fr=Coupe-Vent&lt;br /&gt;
|de=Klingensturm&lt;br /&gt;
|el=Άνεμος Θεριστής &#039;&#039;Ánemos Theristís&#039;&#039;&lt;br /&gt;
|he=רוח תער &#039;&#039;Roohakh Tahar&#039;&#039;&lt;br /&gt;
|hi=तेज़ धार  हवाए &#039;&#039;Tez Dhaar Havaae&#039;&#039;&lt;br /&gt;
|it=Ventagliente&lt;br /&gt;
|ko=칼바람 &#039;&#039;{{tt|Kalbaram|Sharp Wind}}&#039;&#039;&lt;br /&gt;
|pl=Cios Wiatru&amp;lt;!---{{tt|*|Diamond and Pearl series onwards, Diamond and Pearl (TCG)}}&amp;lt;br&amp;gt;Huraganowy Atak{{tt|*|EP075}}---&amp;gt;&lt;br /&gt;
|pt_br=Lâmina de Vento&amp;lt;br&amp;gt;Vento Cortante (TCG and manga)&lt;br /&gt;
|pt_eu=Vento Cortante&lt;br /&gt;
|ro=Razor Wind&lt;br /&gt;
|sr=Razorni Vetar&lt;br /&gt;
|es_la=Viento Cortante (games, [[AG167]]–present)&amp;lt;br&amp;gt;Viento Navaja ([[AG107]]–[[AG156]])&amp;lt;!--&amp;lt;br&amp;gt;Tornado{{tt|*|Mistake with Gust}} ([[EP075]])--&amp;gt;&lt;br /&gt;
|es_eu=Viento Cortante&amp;lt;sup&amp;gt;{{gen|VI}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;V. Cortante&amp;lt;sup&amp;gt;{{gen|I}}–{{gen|V}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|sv=Rakbladsvind&lt;br /&gt;
|tr=Jilet Rüzgâr&lt;br /&gt;
|vi=Lưỡi Dao Gió&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Moves with a high critical-hit ratio]]&lt;br /&gt;
[[Category:Moves with a charging turn]]&lt;br /&gt;
[[Category:Moves learned by purification]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Klingensturm]]&lt;br /&gt;
[[es:Viento cortante]]&lt;br /&gt;
[[fr:Coupe-Vent]]&lt;br /&gt;
[[it:Ventagliente]]&lt;br /&gt;
[[ja:かまいたち]]&lt;br /&gt;
[[zh:旋风刀（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Icicle_Spear_(move)&amp;diff=4471608</id>
		<title>Icicle Spear (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Icicle_Spear_(move)&amp;diff=4471608"/>
		<updated>2026-01-21T01:47:01Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=333&lt;br /&gt;
|name=Icicle Spear&lt;br /&gt;
|jname=つららばり&lt;br /&gt;
|jtrans=Icicle Needle&lt;br /&gt;
|jtranslit=Tsurara Bari&lt;br /&gt;
|gameimage=Icicle Spear IX.png&lt;br /&gt;
|gameimage2=Icicle Spear IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power={{tt|25|10 in Generations III-IV}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|gen=III&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=51&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=187&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=149&lt;br /&gt;
|na=no&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Allows performance of the same move twice in a row.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Effectiveness varies depending on when it is used.&lt;br /&gt;
|pokefordex=Icicle%20Spear&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=yes&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Icicle Spear&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;つららばり&#039;&#039;&#039; &#039;&#039;Icicle Needle&#039;&#039;) is a damage-dealing {{type|Ice}} [[multistrike move]] introduced in [[Generation III]]. Prior to [[Generation V]], it was the [[signature move]] of {{p|Shellder}}, but other Pokémon could still inherit it via {{pkmn|breeding}}.&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM51]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM187]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
* [[TM149]] in {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation III===&lt;br /&gt;
Icicle Spear inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each strike made has an equal chance to be a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
Icicle Spear may continue attacking after breaking a {{OBP|substitute|doll}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
Icicle Spear has a base [[power]] of 10.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Icicle Spear unless it misses. Due to being now classified as a physical move, Icicle Spear is affected by {{m|Counter}} instead of Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
Icicle Spear&#039;s base power was increased to 25. There is now a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power is now 77.5.&lt;br /&gt;
&lt;br /&gt;
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.&lt;br /&gt;
&lt;br /&gt;
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
Icicle Spear shoots a spread of five icicles in front of the user. Multiple icicles can hit the same target.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=25&lt;br /&gt;
|cooldown=6&lt;br /&gt;
|charge-time=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Attacks the foe by firing 2 to 5 icicles in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Sharp icicles are fired at the foe. It strikes two to five times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Attacks target by firing 2 to 5 icicles in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user launches sharp icicles at the foe. It strikes two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user launches sharp icicles at the target. It strikes two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user launches sharp icicles at the target two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by launching sharp icicles at the target. This move hits two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by launching five sharp icicles in a single volley at targets.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Ice|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/8|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0090|Shellder|type=Water|1|Water 3|Water 3|8{{sup/3|FRLG}}|13|13|13|13|−|−|−|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|−|−|−|−|−|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0582|Vanillite|type=Ice|1|Mineral|Mineral|||1|1|1|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0583|Vanillish|type=Ice|1|Mineral|Mineral|||1|1|1|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|0584|Vanilluxe|type=Ice|1|Mineral|Mineral|||1|1|1|24|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Ice|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none&lt;br /&gt;
|g8=1|g8tm=51|g8g={{gameabbrev8|SwSh}}&lt;br /&gt;
|g9=2|g9tm-1=187|g9tm-2=149}}&lt;br /&gt;
{{Moveentry/3|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0086|Seel|type=Water|2|Water 1|Field||✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0087|Dewgong|type=Water|type2=Ice|2|Water 1|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0090|Shellder|type=Water|1|Water 3|Water 3|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0160|Feraligatr|type=Water|2|Monster|Water 1||−|✔}}&lt;br /&gt;
{{Moveentry/3|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|}}&lt;br /&gt;
{{Moveentry/3|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form|✔|}}&lt;br /&gt;
{{Moveentry/3|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0354|Banette|type=Ghost|1|Amorphous|Amorphous||−|✔}}&lt;br /&gt;
{{Moveentry/3|0361|Snorunt|type=Ice|2|Fairy|Mineral|−|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0362|Glalie|type=Ice|2|Fairy|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0365|Walrein|type=Ice|type2=Water|2|Water 1|Field|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0382|Kyogre|type=Water|1|No Eggs Discovered|No Eggs Discovered|−|−|✔}}&lt;br /&gt;
{{Moveentry/3|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass|−|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0471|Glaceon|type=Ice|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered||−|✔}}&lt;br /&gt;
{{Moveentry/3|0582|Vanillite|type=Ice|1|Mineral|Mineral|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0583|Vanillish|type=Ice|1|Mineral|Mineral|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0584|Vanilluxe|type=Ice|1|Mineral|Mineral|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0613|Cubchoo|type=Ice|1|Field|Field|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0614|Beartic|type=Ice|1|Field|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0615|Cryogonal|type=Ice|1|Mineral|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0646|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0712|Bergmite|type=Ice|2|Monster|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0713|Avalugg|type=Ice|2|Monster|Mineral|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0818|Inteleon|type=Water|2|Water 1|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0864|Cursola|type=Ghost|2|Water 1|Water 3|✔|}}&lt;br /&gt;
{{Moveentry/3|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0872|Snom|type=Ice|type2=Bug|1|Bug|Bug|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0873|Frosmoth|type=Ice|type2=Bug|1|Bug|Bug|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0875|Eiscue|type=Ice|2|Water 1|Field|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0881|Arctozolt|type=Electric|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0896|Glastrier|type=Ice|1|No Eggs Discovered|No Eggs Discovered|✔|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0898|formsig=I|Calyrex|type=Psychic|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=Ice Rider|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0974|Cetoddle|type=Ice|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0975|Cetitan|type=Ice|1|Field|Field||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0997|Arctibax|type=Dragon|type2=Ice|2|Dragon|Mineral||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0998|Baxcalibur|type=Dragon|type2=Ice|2|Dragon|Mineral||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Ice|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|BDSP}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/7|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||✔||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|0086|Seel|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;|note=Chain breed; must chain breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0090|Shellder|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;|note=Breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔|−|STAB=&#039;&#039;&#039;|note=Chain breed; must chain breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|note=Breed from traded Shellder in RSE}}&lt;br /&gt;
{{Moveentry/7|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0086|Seel|type=Water|2|Water 1|Field|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Icy Cave}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0220|Swinub|type=Ice|type2=Ground|1|Field|Field|{{DL|QR Scanner|Island Scan}} - [[Tapu Village]]{{sup/7|USUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|[[Terastal phenomenon|Wild Tera Pokémon]] - [[Glaseado Mountain]]{{sup/9|SV}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|{{DL|List of local English event Pokémon distributions in Generation V|Abram Burrows&#039;s Cloyster}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|{{DL|List of local event Pokémon distributions in Generation VI|Arash Ommati&#039;s Mamoswine}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Icicle Spear inflicts damage, hitting the target 2-5 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. The move&#039;s critical-hit rate is reduced (2% in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series).&lt;br /&gt;
&lt;br /&gt;
Starting in {{pkmn|Super Mystery Dungeon}}, if a {{DL|Seed|Reviver Seed}} activates, the move will end.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=ice}}&lt;br /&gt;
{{MDMoveRow|game=RB|pow=2|pp=22|acc=70%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=2|pp=8|acc=33.75%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=2|pp=8|acc=33.75%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=12|powmax=99|pp=13|ppmax=30|acc=70%|accmax=98%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=ice|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
In Pokémon GO, Icicle Spear is a Charged Attack that was made available on January 16, 2022.&lt;br /&gt;
&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=&lt;br /&gt;
|move=Icicle Spear&lt;br /&gt;
|type=Ice&lt;br /&gt;
|pow=60&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=2.2&lt;br /&gt;
|damage_window= 1.2-1.8&lt;br /&gt;
|pow_trainer=65&lt;br /&gt;
|energy_trainer=40&lt;br /&gt;
|effect=&amp;lt;!--[[File:GO drop arrow.png|16px]]--&amp;gt;&lt;br /&gt;
|effect_chance=&lt;br /&gt;
|users={{MSP/GO|0221|Piloswine}}{{MSP/GO|0473|Mamoswine}}{{MSP/GO|0975|Cetitan}}&lt;br /&gt;
|elite_users={{MSP/GO|0365|Walrein}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
* &#039;&#039;&#039;September 1, 2022&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Energy cost&#039;&#039;&#039;: 35 → 40&lt;br /&gt;
* &#039;&#039;&#039;June 1, 2023&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 60 → 65&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{ice color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Icicle Spear&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|15&lt;br /&gt;
|18&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Multistrike&lt;br /&gt;
|Attacks the target two to five times in a row.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Steven|Sandslash|Summer 2020}}&amp;lt;hr&amp;gt;{{sync|Bea|Vanilluxe|Palentine&#039;s 2022}}&amp;lt;hr&amp;gt;{{sync|Lorelei|Cloyster}}&amp;lt;hr&amp;gt;{{sync|Brycen|Walrein}}&amp;lt;hr&amp;gt;{{sync/player|egg|Seel/Dewgong}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Icicle Spear|type=Ice&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=31.68497 (Hits 1-4), 56.4819 (Hit 5)&lt;br /&gt;
|charge=0.5 seconds (Hits 1-4), 0.82 (Hit 5)&lt;br /&gt;
|range=Projectile&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ２〜５かいれんぞくで ダメージをあたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy 2 to 5 times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=ice|exp=yes|gen=The user attacks by launching sharp icicles at the target.|image1=Trip Vanillite Icicle Spear.png|image1p=Vanillite|image2=Eiscue Icicle Spear.png|image2p=Eiscue|image3=Shellder Icicle Spear.png|image3p=Shellder|image4=Grusha Cetitan Icicle Spear.png|image4p=Cetitan}}&lt;br /&gt;
{{movep|type=ice|ms=090|pkmn=Shellder|method=Shellder fires sharp, thin, spear-shaped ice shards from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shellder|startcode=DP123|startname=Old Rivals, New Tricks!|notes=Debut}}&lt;br /&gt;
{{movep|type=ice|ms=582|pkmn=Vanillite|method=Vanillite opens its mouth and the inside of it starts to glow light-blue. It then releases multiple sharp, thin, spear-shaped ice shards from its mouth at the opponent. As it does, a stream of cold air with white sparkles inside it is released as well.}}&lt;br /&gt;
{{movemid|type=ice|user=Trip|user1=Trip&#039;s Vanillite|startcode=BW031|startname=Ash and Trip&#039;s Third Battle!}}&lt;br /&gt;
{{movep|type=ice|ms=583|pkmn=Vanillish|method=Vanillish points the lower half of its body at the opponent and it starts to glow light-blue. Vanillish then spins around and fires multiple icicles from the bottom of its body at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Dr. Ferrara|user1=Cryogonal Man&#039;s Vanillish|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movemid|type=ice|user=Brycen|user1=Brycen&#039;s Vanillish|startcode=BW079|startname=Caution: Icy Battle Conditions!}}&lt;br /&gt;
{{movep|type=ice|ms=875|pkmn=Eiscue|method=Eiscue fires sharp, thin, spear-shaped ice shards from its face at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Eiscue (Pokémon)|user1=A wild Eiscue|startcode=JN073|startname=Grabbing the Brass Ring!}}&lt;br /&gt;
{{movep|type=ice|ms=091|pkmn=Cloyster|method=Cloyster fires sharp, thin, spear-shaped ice shards from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Goh|user1=Goh&#039;s Cloyster|startcode=JN102|startname=Battling in the Freezing Raid!}}&lt;br /&gt;
{{movep|type=ice|ms=873|pkmn=Frosmoth|method=Frosmoth fires multiple sharp icicles at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Lyla|user1=Lyla&#039;s Frosmoth|startcode=JN113|startname=Chasing to the Finish!}}&lt;br /&gt;
{{movep|type=ice|ms=975|pkmn=Cetitan|method=Cetitan fires five sharp icicles from its mouth, one at a time, at the opponent.}}&lt;br /&gt;
{{movebtm|type=ice|user=Grusha|user1=Grusha&#039;s Cetitan|startcode=HZ063|startname=Ice Battle! Cold-Eyed Grusha}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user releases four icicles from its body at the opponent.|image1=Lorelei Shellder Icicle Spear Adventures.png|image1p=Shellder}}&lt;br /&gt;
{{movep|type=ice|ms=090|pkmn=Shellder|method=Shellder releases four icicles from the black parts on its face above its mouth at the opponent. The icicles travel so fast that they leave behind a white trail where they shot.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Lorelei|user1=Lorelei&#039;s Shellder|startcode=PS292|startname=Bested by Banette|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
genIII=Icicle Spear III|&lt;br /&gt;
genIV=Icicle Spear IV|&lt;br /&gt;
genV=Icicle Spear V|&lt;br /&gt;
genVI=Icicle Spear VI|&lt;br /&gt;
genVI2=Icicle Spear VI 2|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
genVII=Icicle Spear VII|&lt;br /&gt;
genVIII=Icicle Spear VIII|&lt;br /&gt;
ZA=Icicle Spear ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
Colo=Icicle Spear Colo|&lt;br /&gt;
XD=Icicle Spear XD|&lt;br /&gt;
PBR=Icicle Spear PBR|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Ice|&lt;br /&gt;
PMDRB=Icicle Spear PMD RB|&lt;br /&gt;
PMDTDS=Icicle Spear PMD TDS|&lt;br /&gt;
PSMD=Icicle Spear PSMD|&lt;br /&gt;
Masters=Icicle Spear Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move is unavailable to the player in {{game2|Ruby|Sapphire|Emerald}} and {{g|Colosseum}} and {{XD}} without trading, as no Pokémon can learn it without {{pkmn|breeding}} outside of {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}&lt;br /&gt;
|zh_yue=冰錐 &#039;&#039;{{tt|Bīngjēui|Icicle Spear}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;冰針 &#039;&#039;{{tt|Bīngjām|Ice Needle}}&#039;&#039; {{tt|*|Animated series}}&lt;br /&gt;
|zh_cmn=冰錐 / 冰锥 &#039;&#039;{{tt|Bīngzhuī|Icicle Spear}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;冰針 &#039;&#039;{{tt|Bīngzhēn|Ice Needle}}&#039;&#039; {{tt|*|Animated series}}&lt;br /&gt;
|nl=IJspegelspeer&lt;br /&gt;
|fr=Stalactite&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Stalagtite&amp;lt;sup&amp;gt;{{gen|III}}–{{gen|VII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|de=Eisspeer&lt;br /&gt;
|el=Παγολόγχη &#039;&#039;Pagolónchi&#039;&#039;&lt;br /&gt;
|hi=आइसिकल स्पीयर &#039;Icicle Spear&#039;&#039;&lt;br /&gt;
|id=Jarum Pilar Es{{tt|*|Pokémon GO}}&amp;lt;br&amp;gt;Jarum Es&lt;br /&gt;
|it=Gelolancia&lt;br /&gt;
|ko=고드름침 &#039;&#039;{{tt|Godoreum Chim|Icicle Dart}}&#039;&#039;&lt;br /&gt;
|pl=Strzała Lodu&lt;br /&gt;
|pt_br=Lança Congelada (games, [[JN113]]–present, manga)&amp;lt;br&amp;gt;Lança de Gelo ([[BW031]]–[[BW079]])&lt;br /&gt;
|pt_eu=Arpão de Gelo&lt;br /&gt;
|ru=Ледяная Пика &#039;&#039;{{tt|Ledyanaya Pika|Ice Lance}}&#039;&#039;&lt;br /&gt;
|es_la=Lanza de Hielo&amp;lt;!-- (games, [[BW057]]–present)&amp;lt;br&amp;gt;Arpón Carámbano ([[BW031]])--&amp;gt;&lt;br /&gt;
|es_eu=Carámbano&lt;br /&gt;
|sr=Ledenice&lt;br /&gt;
|th=หอกน้ำแข็ง &#039;&#039;{{tt|Hok Namkhaeng|Ice Spear}}&#039;&#039;&lt;br /&gt;
|tr=Buzul Mızrak&lt;br /&gt;
|vi=Kim Băng {{tt|*|Animated series}}&amp;lt;br&amp;gt;Băng Châm {{tt|*|Pokémon Special}}{{specify|check tooltip: is this Adventures?}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Bullet Seed|ice}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Multistrike moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eisspeer]]&lt;br /&gt;
[[es:Carámbano (tercera generación)]]&lt;br /&gt;
[[fr:Stalactite]]&lt;br /&gt;
[[it:Gelolancia]]&lt;br /&gt;
[[ja:つららばり]]&lt;br /&gt;
[[zh:冰锥（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=First_Impression_(move)&amp;diff=4471604</id>
		<title>First Impression (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=First_Impression_(move)&amp;diff=4471604"/>
		<updated>2026-01-21T01:33:29Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=660&lt;br /&gt;
|name=First Impression&lt;br /&gt;
|jname=であいがしら&lt;br /&gt;
|jtrans=Head-on Collision&lt;br /&gt;
|jtranslit=Deai Gashira&lt;br /&gt;
|gameimage=First Impression IX.png&lt;br /&gt;
|gameimage2=First Impression IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Bug&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+2&lt;br /&gt;
|gen=VII&lt;br /&gt;
|tmza=yes&lt;br /&gt;
|tm#za=142&lt;br /&gt;
|na=no&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Impression&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;であいがしら&#039;&#039;&#039; &#039;&#039;Head-on Collision&#039;&#039;) is a damage-dealing {{type|Bug}} [[move]] introduced in [[Generation VII]]. Prior to [[Generation VIII]], it was the signature move of [[Golisopod (Pokémon)|Golisopod]], but other Pokémon could still inherit it via [[Pokémon breeding|breeding]]. It is [[TM142]] in {{g|Legends: Z-A}}. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
First Impression inflicts damage. It has a [[priority]] of +2, and is used before moves of lower priority.&lt;br /&gt;
&lt;br /&gt;
First Impression always fails if it is used after the first turn the user is out, or if the move is called by {{m|Instruct}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
First Impression cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
First Impression cannot be selected if the Pokémon has used a move after being sent out in battle. However, it can be freely used outside of battle.&lt;br /&gt;
&lt;br /&gt;
If First Impression is used to surprise attack a trainer in a [[Battle zone (Lumiose City)|battle zone]], it does not count as being used in battle, and thus can be used again after the battle begins.&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Bug&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=90&lt;br /&gt;
|cooldown=6&lt;br /&gt;
|charge-time=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|Although this move has great power, it only works the first turn the user is in battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShLA}}|Although this move has great power, it only works the first turn each time the user enters battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|BDSP}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|Although this move has great power, it works only on the first turn each time the user enters battle.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Bug|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}|g9=2}}&lt;br /&gt;
{{Moveentry/4|0768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}||{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|0865|Sirfetch&#039;d|type=Fighting|2|Flying|Field||1||−}}&lt;br /&gt;
{{Moveentry/4|0870|Falinks|type=Fighting|2|Fairy|Mineral||35|35|−}}&lt;br /&gt;
{{Moveentry/4|0919|Nymble|type=Bug|1|Bug|Bug|||41|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|0920|Lokix|type=Bug|type2=Dark|1|Bug|Bug|||44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|0988|Slither Wing|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||70|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Bug|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none&lt;br /&gt;
|g9=1|g9tm=142|g9g={{gameabbrev9|ZA}}}}&lt;br /&gt;
{{Moveentry/1|0083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0083|formsig=G|Farfetch&#039;d|type=Fighting|2|Flying|Field|form=Galarian Form|✔}}&lt;br /&gt;
{{Moveentry/1|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|✔}}&lt;br /&gt;
{{Moveentry/1|0168|Ariados|type=Bug|type2=Poison|1|Bug|Bug|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0352|Kecleon|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0509|Purrloin|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0510|Liepard|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0739|Crabrawler|type=Fighting|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|0768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0827|Nickit|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0828|Thievul|type=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0865|Sirfetch&#039;d|type=Fighting|2|Flying|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0870|Falinks|type=Fighting|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Bug|Egg Move|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|USUM}}|g8=1|g8g={{gameabbrev8|SwSh}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/3|0083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0328|Trapinch|type=Ground|2|Bug|Dragon|−|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0610|Axew|type=Dragon|2|Monster|Dragon|−|✔|✔}}&lt;br /&gt;
{{Moveentry/3|0632|Durant|type=Bug|type2=Steel|1|Bug|Bug|−|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|0917|Tarountula|type=Bug|1|Bug|Bug|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|3}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IX]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|0610|Axew|type=Dragon|2|Monster|Dragon|[[Terastal phenomenon|Wild Tera Pokémon]] - [[West Province (Area One)]]{{sup/9|SV}}}}&lt;br /&gt;
{{Moveentry/1|0612|Haxorus|type=Dragon|2|Monster|Dragon|[[List of 5★ Tera Raid Battles (Paldea)#Haxorus|5★ Tera Raid Battles]]{{sup/9|SV}}}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=First Impression|type=Bug&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=60.99994&lt;br /&gt;
|charge=0.82&lt;br /&gt;
|range=Arc (melee)&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{bug color}}; border:3px solid #{{bug color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{bug color light}}&amp;quot;&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|3&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Quick Move&lt;br /&gt;
|This move fails if this sync pair has used any moves since entering battle.&lt;br /&gt;
|{{sync|Guzma|Golisopod}}&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* In co-op battles, each switch into battle counts as entering battle.&lt;br /&gt;
* [[Sync move]]s do not count as moves that would cause First Impression to fail.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The user strikes the opponent with a powerful blow as soon as the battle begins.|image1=Guzma Golisopod First Impression dash.png|image1p=Dashing|image2=Guzma Golisopod First Impression.png|image2p=Golisopod}}&lt;br /&gt;
{{movep|type=bug|ms=768|pkmn=Golisopod|method=Golisopod dashes towards the opponent so fast it seems to disappear. It then strikes the opponent with one of its claws.}}&lt;br /&gt;
{{movebtm|type=bug|user=Guzma|user1=Guzma&#039;s Golisopod|startcode=SM115|startname=The Dealer of Destruction!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user strikes the opponent with a powerful blow as soon as it enters the battle.|image1=Guzma Golisopod First Impression Adventures.png|image1p=Golisopod|image2=Casey Giga First Impression.png|image2p=Falinks}}&lt;br /&gt;
{{movep|type=bug|ms=768|pkmn=Golisopod|method=Golisopod stabs the opponent with its arms as soon as it enters the battle.}}&lt;br /&gt;
{{movemid|type=bug|user=Guzma|user1=Guzma&#039;s Golisopod|startcode=PASM06|startname=The Party Crasher and Guzma the Destroyer|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=870|pkmn=Falinks|method=The brass Falinks jabs the opponent with its horn as soon as the battle starts.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Casey Shield|user1=Casey&#039;s Giga|startcode=PASS31|startname=Flutter!! Tickets to a New Land}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Bug|&lt;br /&gt;
genVII=First Impression VII|&lt;br /&gt;
genVII2=First Impression VII 2|&lt;br /&gt;
genVIII=First Impression VIII&lt;br /&gt;
|genVIII2=First Impression VIII 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Masters=First Impression Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* First Impression has the highest base power of all [[priority]] moves.&lt;br /&gt;
* First Impression may be based on the concept of {{wp|insect fighting}}, which is an activity that involves putting two bugs, most commonly beetles, in a small, ringed-shaped arena and having them fight. These fights usually start with the bugs colliding headfirst into one another&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=II0_Od6FnJU&amp;lt;/ref&amp;gt;. This could explain the move&#039;s {{t|Bug}} [[type]], Japanese name (&#039;&#039;&#039;であいがしら&#039;&#039;&#039; &#039;&#039;Head-on Collision&#039;&#039;), priority status, and why it can only be used on the first turn the user is out.&lt;br /&gt;
* {{p|Sirfetch&#039;d}} being able to learn this move may be a reference to {{wp|jousting}}. &lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=迎頭一擊 &#039;&#039;{{tt|Yìhngtàuh Yātgīk|Head-on Assault}}&#039;&#039;&lt;br /&gt;
|zh_cmn=迎頭一擊 / 迎头一击 &#039;&#039;{{tt|Yíngtóu Yījí / Yíngtóu Yījī|Head-on Assault}}&#039;&#039;&lt;br /&gt;
|fr=Escarmouche&lt;br /&gt;
|de=Überrumpler&lt;br /&gt;
|it=Schermaglia&lt;br /&gt;
|ko=만나자마자 &#039;&#039;Mannajamaja&#039;&#039;&lt;br /&gt;
|pl=Pierwsze Wrażenie&lt;br /&gt;
|pt=Primeira Impressão&lt;br /&gt;
|es=Escaramuza&lt;br /&gt;
|ru=Первое Впечатление &#039;&#039;Pervoe Vpechatlenie&#039;&#039;&lt;br /&gt;
|vi=Chiến Phủ Đầu&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Moves that can fail]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Überrumpler]]&lt;br /&gt;
[[es:Escaramuza]]&lt;br /&gt;
[[fr:Escarmouche]]&lt;br /&gt;
[[it:Schermaglia]]&lt;br /&gt;
[[ja:であいがしら]]&lt;br /&gt;
[[zh:迎头一击（招式）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Commander_(Ability)&amp;diff=4471602</id>
		<title>Commander (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Commander_(Ability)&amp;diff=4471602"/>
		<updated>2026-01-21T01:16:29Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Trainer Class|Commander (Trainer class)}}&lt;br /&gt;
&lt;br /&gt;
{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Commander&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;しれいとう&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Commander&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Shireitō&lt;br /&gt;
|colorscheme=dragon&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|When the Pokémon enters a battle, it goes inside the mouth of an ally {{p|Dondozo}} if one is on the field. The Pokémon then issues commands from there.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Commander&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しれいとう&#039;&#039;&#039; &#039;&#039;Commander&#039;&#039;) is an [[Ability]] introduced in [[Generation IX]]. It is the [[signature Ability]] of {{p|Tatsugiri}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Tatsugiri with Commander is on the same side of the field as a {{p|Dondozo}}, it will enter the Dondozo&#039;s mouth and the Dondozo will have its {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} raised by two stages each. While Tatsugiri is inside Dondozo&#039;s mouth, the latter will be unable to [[recall|switch out]] (even if Tatsugiri faints) and cannot be [[:Category:Moves that switch the target out|forced out]]. A held [[Red Card]] can still be consumed, but will have no effect.&lt;br /&gt;
&lt;br /&gt;
The Trainer will not be able to select moves for Tatsugiri, and any opponent&#039;s moves (even if it has {{a|No Guard}}) will miss if Tatsugiri is targeted. Tatsugiri will continue to take damage from {{weather|sandstorm}}s, as well as [[status condition]]s (such as {{status|poison}}) if it has already gained one prior to entering Dondozo&#039;s mouth, and the effect of {{m|Perish Song}} will continue normally. If Dondozo is switched in when Tatsugiri is already on the field, Commander will immediately activate and cancel Tatsugiri&#039;s selected move; any moves targeting Tatsugiri that turn will also miss. When Dondozo [[Fainting|faints]], Tatsugiri returns to its normal position in battle. Commander will not reactivate if Tatsugiri faints and is replaced with another Tatsugiri with Commander; however, Commander can reactivate if Dondozo is revived after fainting. &lt;br /&gt;
&lt;br /&gt;
The move {{m|Order Up}} will give Dondozo a stat boost when used, based on the form of Tatsugiri inside its mouth:&lt;br /&gt;
* Curly Form Tatsugiri increases {{stat|Attack}} by one stage.&lt;br /&gt;
* Droopy Form Tatsugiri increases {{stat|Defense}} by one stage.&lt;br /&gt;
* Stretchy Form Tatsugiri increases {{stat|Speed}} by one stage.&lt;br /&gt;
&lt;br /&gt;
Commander does not activate in [[Multi Battle]]s and [[Tera Raid Battle]]s.&lt;br /&gt;
&lt;br /&gt;
{{m|Gastro Acid}} and {{m|Worry Seed}} fail if the target has the Ability Commander. {{m|Role Play}}, {{m|Skill Swap}}, {{m|Entrainment}}, and {{m|Doodle}} fail if either Pokémon has Commander. Commander cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. It can however be replaced by {{m|Simple Beam}}. Commander cannot be replaced by {{a|Lingering Aroma}}. {{a|Imposter}} can successfully Transform into a Tatsugiri in Dondozo&#039;s mouth. If Dondozo has the ability {{a|Contrary}}, all stats will be lowered instead of raised.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Abilities do not occur in normal gameplay. However, if Dondozo is sent out in battle while a non-[[Mega Evolution|Mega-Evolved]] Tatsugiri is also in the party, Tatsugiri will enter Dondozo&#039;s mouth, increasing all of Dondozo&#039;s stats and preventing it from being recalled.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Commander has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Commander==&lt;br /&gt;
{{Ability/head|dragon}}&lt;br /&gt;
{{Ability/entry|0978|Tatsugiri|Dragon|Water|Commander|None|Storm Drain|formlink={{color2|000|List of Pokémon with form differences#Tatsugiri|Curly Form}}}}&lt;br /&gt;
{{Ability/entry|0978|form=-Droopy|Tatsugiri|Dragon|Water|Commander|None|Storm Drain|formlink={{color2|000|List of Pokémon with form differences#Tatsugiri|Droopy Form}}}}&lt;br /&gt;
{{Ability/entry|0978|form=-Stretchy|Tatsugiri|Dragon|Water|Commander|None|Storm Drain|formlink={{color2|000|List of Pokémon with form differences#Tatsugiri|Stretchy Form}}}}&lt;br /&gt;
{{Ability/foot|dragon}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=發號施令 &#039;&#039;{{tt|Faathouh-Sīlihng|Issue Commands}}&#039;&#039;&lt;br /&gt;
|zh_cmn=發號施令	/ 发号施令 &#039;&#039;{{tt|Fāhào-Shīlìng|Issue Commands}}&#039;&#039;&lt;br /&gt;
|fr=Commandant&lt;br /&gt;
|de=Kommandant&lt;br /&gt;
|it=Torre di Comando&lt;br /&gt;
|ko=사령탑 &#039;&#039;{{tt|Siryeongtap|Commander}}&#039;&#039;&lt;br /&gt;
|es_la=Comandante&lt;br /&gt;
|es_eu=Comandar&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Stat raising Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kommandant]]&lt;br /&gt;
[[es:Comandar]]&lt;br /&gt;
[[fr:Commandant (talent)]]&lt;br /&gt;
[[it:Torre di Comando]]&lt;br /&gt;
[[ja:しれいとう]]&lt;br /&gt;
[[zh:发号施令（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Stance_Change_(Ability)&amp;diff=4471598</id>
		<title>Stance Change (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Stance_Change_(Ability)&amp;diff=4471598"/>
		<updated>2026-01-21T01:06:08Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Stance Change&lt;br /&gt;
|jpname=バトルスイッチ&lt;br /&gt;
|jptrans=Battle Switch&lt;br /&gt;
|jptranslit=Batoru Suitchi&lt;br /&gt;
|colorscheme=steel&lt;br /&gt;
|gen=VI&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|The Pokémon changes form depending on how it battles.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King&#039;s Shield.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King&#039;s Shield.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|The Pokémon changes its form to Blade Forme when it uses an attack move and changes to Shield Forme when it uses King&#039;s Shield.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Stance Change&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルスイッチ&#039;&#039;&#039; &#039;&#039;Battle Switch&#039;&#039;) is an [[Ability]] introduced in [[Generation VI]]. It is the [[signature Ability]] of {{p|Aegislash}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Stance Change allows Aegislash to switch between its Shield Forme and Blade Forme. Aegislash is always in Shield Forme if it is not battling, and as such, [[Recall|switching out]] reverts it to Shield Forme.&lt;br /&gt;
&lt;br /&gt;
If Shield Forme Aegislash uses a damaging move, it changes to Blade Forme immediately before using the move. If Blade Forme Aegislash uses {{m|King&#039;s Shield}}, it changes to Shield Forme immediately before using the move. [[Status move]]s other than King&#039;s Shield will not change its form. {{cat|Moves that call other moves}}, such as {{m|Sleep Talk}}, will not change its form, even if they call a damaging move or King&#039;s Shield.&lt;br /&gt;
&lt;br /&gt;
{{m|Gastro Acid}}, {{m|Worry Seed}}, and {{m|Simple Beam}} fail if the target has the Ability Stance Change. {{m|Role Play}}, {{m|Skill Swap}}, {{m|Entrainment}}, and {{m|Doodle}} fail if either Pokémon has Stance Change. Stance Change cannot be copied by {{a|Trace}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. Stance Change cannot be replaced by {{a|Mummy}} or {{a|Lingering Aroma}}, suppressed by {{m|Core Enforcer}} or {{a|Neutralizing Gas}}, or traded by {{a|Wandering Spirit}}. If a Pokémon other than Aegislash obtains Stance Change with {{a|Imposter}} or {{m|Transform}}, the Pokémon will not change forms.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
If Aegislash attempts to use a move, even if it cannot execute it due to an effect such as a [[status condition]], {{status|confusion}}, or [[Obedience|disobedience]], Stance Change still activates accordingly.&lt;br /&gt;
&lt;br /&gt;
====Generation VII onward====&lt;br /&gt;
If Aegislash attempts to use a move but cannot execute it due to an effect such as a [[status condition]] or {{status|confusion}}, Stance Change does not activate.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
In {{g|Legends: Z-A}}, Abilities do not occur in normal gameplay. However, Aegislash will change between Shield Forme and Blade Forme under the same circumstances as previous games.&lt;br /&gt;
&lt;br /&gt;
Due to the game&#039;s real-time combat, Aegislash can be attacked during the form change animation. It is not considered to have changed form until the animation finishes.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Stance Change has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Stance Change==&lt;br /&gt;
{{Ability/head|steel}}&lt;br /&gt;
{{Ability/entry|0681|Aegislash|form=-Shield|Steel|Ghost|Stance Change|None|None|formlink={{color2|000|List of Pokémon with form differences#Aegislash|Shield Forme}}}}&lt;br /&gt;
{{Ability/entry|0681|Aegislash|form=-Blade|Steel|Ghost|Stance Change|None|None|formlink={{color2|000|List of Pokémon with form differences#Aegislash|Blade Forme}}}}&lt;br /&gt;
{{Ability/foot|steel}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
{{incomplete|section|2=Pokkén Tournament}}&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Stance Change allows Aegislash to switch between its Shield Forme and Blade Forme. If Shield Forme Aegislash uses a damaging move, it changes to Blade Forme immediately before using the move. If Blade Forme Aegislash uses King&#039;s Shield, it changes to Shield Forme immediately before using the move. Entering a floor causes Aegislash to change to Shield Forme. This Ability can neither be changed nor [[Status condition (Mystery Dungeon)|sealed]].&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}=== &lt;br /&gt;
In {{g|UNITE}}, Stance Change is {{p|Aegislash}}&#039;s Ability. It allows the user to switch between Blade Forme and Shield Forme. Using a blade move changes the user to Blade Forme, which increases the user&#039;s movement speed, Attack, and basic attack speed. Using a shield move changes the user to Shield Forme, and its Defense and Special Defense are increased. For a short time after switching from Shield Forme to Blade Forme, the Pokémon&#039;s movement speed and basic attack speed are further increased for a short time.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon uses an attack move,  its Forme changes to Blade Forme,  and its Attack and Sp. Atk go up  while its Defense and Sp. Def go down. The Pokémon can return its Forme to Shield Forme by using King&#039;s Shield. This Ability can neither be changed nor sealed!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=steel|exp=yes|gen=The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King&#039;s Shield.|image1=Sawyer Aegislash Stance Change.png|image1p=Aegislash}}&lt;br /&gt;
{{movep|type=steel|ms=681|pkmn=Aegislash|method=Aegislash changes its form depending on the battle situation.}}&lt;br /&gt;
{{movemid|type=steel|user=Sawyer|user1=Sawyer&#039;s Aegislash|startcode=XY126|startname=Valuable Experience for All!|notes=Debut}}&lt;br /&gt;
{{movemid|type=steel|user=Wikstrom|user1=Wikstrom&#039;s Aegislash|startcode=JN056|startname=Searching for Chivalry!}}&lt;br /&gt;
{{movep|type=steel|ms=681B|pkmn=Aegislash|method=Aegislash changes its form depending on the battle situation.}}&lt;br /&gt;
{{movemid|type=steel|user=Sawyer|user1=Sawyer&#039;s Aegislash|startcode=XY126|startname=Valuable Experience for All!}}&lt;br /&gt;
{{movebtm|type=steel|user=Wikstrom|user1=Wikstrom&#039;s Aegislash|startcode=JN056|startname=Searching for Chivalry!}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
{{moveanime|type=steel|gen=The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King&#039;s Shield.|image1=Leon Aegislash Shield Forme TW.png|image1p=Shield Forme|image2=Leon Aegislash Blade Forme TW.png|image2p=Blade Forme}}&lt;br /&gt;
{{movep|type=steel|ms=681|pkmn=Aegislash|method=Aegislash changes its form depending on the battle situation.}}&lt;br /&gt;
{{movebtm|type=steel|user=Leon|user1=Leon&#039;s Aegislash|startcode=TW07|startname=Sky|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=steel|exp=yes|gen=The Pokémon changes its form to Blade Forme when it uses an attack move, and changes to Shield Forme when it uses King&#039;s Shield.|image1=Celosia Aegislash Blade Forme Adventures.png|image1p=Blade Forme|image2=Celosia Aegislash King Shield Adventures.png|image2p=Shield Forme}}&lt;br /&gt;
{{movep|type=steel|ms=681|pkmn=Aegislash|method=Aegislash changes its form depending on the battle situation.}}&lt;br /&gt;
{{movemidManga|type=steel|user=Celosia|user1=Celosia&#039;s Aegislash|startcode=PS556|startname=Lucky Lucario Was Here|notes=Debut}}&lt;br /&gt;
{{movep|type=steel|ms=681B|pkmn=Aegislash|method=Aegislash changes its form depending on the battle situation.}}&lt;br /&gt;
{{movebtmManga|type=steel|user=Celosia|user1=Celosia&#039;s Aegislash|startname=Lucky Lucario Was Here|startcode=PS556}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{steel color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|zh_yue=戰鬥切換 &#039;&#039;{{tt|Jindau Chitwuhn|Battle Switch}}&#039;&#039;&lt;br /&gt;
|zh_cmn=戰鬥切換 / 战斗切换 &#039;&#039;{{tt|Zhàndòu Qiēhuàn|Battle Switch}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;戰鬥轉換 &#039;&#039;{{tt|Zhàndòu Zhuǎnhuàn|Battle Switch}}&#039;&#039; {{tt|*|Adventures (XY)}}&lt;br /&gt;
|fr=Déclic Tactique&lt;br /&gt;
|de=Taktikwechsel&lt;br /&gt;
|it=Accendilotta&lt;br /&gt;
|ko=배틀스위치 &#039;&#039;Battle Switch&#039;&#039;&lt;br /&gt;
|pt_br=Mudança em Posição&lt;br /&gt;
|es=Cambio Táctico&lt;br /&gt;
|vi=Chuyển Đổi Tư Thế&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Form-changing Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
[[Category:Abilities that cannot be suppressed]]&lt;br /&gt;
&lt;br /&gt;
[[de:Taktikwechsel]]&lt;br /&gt;
[[es:Cambio táctico]]&lt;br /&gt;
[[fr:Déclic Tactique]]&lt;br /&gt;
[[it:Accendilotta]]&lt;br /&gt;
[[ja:バトルスイッチ]]&lt;br /&gt;
[[zh:战斗切换（特性）]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ange&amp;diff=4471158</id>
		<title>Ange</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ange&amp;diff=4471158"/>
		<updated>2026-01-19T22:28:47Z</updated>

		<summary type="html">&lt;p&gt;Bosskey: /* Hyperrogue Ange Floette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
[[File:Prism Tower Ange ZA.png|thumb|right|250px|Ange, embedded into the [[Prism Tower]]]]&lt;br /&gt;
&#039;&#039;&#039;Ange&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アンジュ&#039;&#039;&#039; &#039;&#039;Ange&#039;&#039;) is a machine created by [[AZ]] 2,000 years prior to the events of {{g|X and Y}}, situated in what would become [[Prism Tower]] in [[Lumiose City]]. It is the counterpart to the [[ultimate weapon]]. Its existence is revealed in {{g|Legends: Z-A}}, serving a crucial role in the game&#039;s main storyline.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Background===&lt;br /&gt;
[[File:Ange control center AZ ZA.png|thumb|right|250px|The control center of Ange]]&lt;br /&gt;
2,000 years prior to the events of {{g|X and Y}}, during [[AZ]]&#039;s aimless wandering, a man of great power asked for his help with a way to protect [[Kalos]]. Instead of making another device that would take from others like the [[ultimate weapon]], he decided to build one that would use the eternal life he had bestowed on his {{form|Floette|Eternal Flower}} [[AZ&#039;s Floette|Floette]]. The device is christened &amp;quot;Ange&amp;quot;, and it is embedded into [[Prism Tower]]. He had planned to use it after reuniting with Floette, but that day did not come to pass as they were living in a time of peace.&lt;br /&gt;
&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
Five years prior to {{g|Legends: Z-A}} and during the events of {{g|X and Y}}, [[Lysandre]] sought to activate both Ange and the ultimate weapon at the same time. However, the activation of Ange required Eternal Flower Floette, which Lysandre couldn&#039;t find, and thus he settled for activating only the ultimate weapon. After the ultimate weapon was reactivated, the shock caused Ange to reawaken as well, unleashing its Mega Power and causing the phenomenon of [[Rogue Mega Evolution]] and the appearance of [[Mega Crystal]]s across [[Lumiose City]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Legends: Z-A===&lt;br /&gt;
Fearing the inevitable reactivation of Ange, AZ approached [[Quasartico Inc.]] three years after the re-firing of the ultimate weapon with a warning. Quasartico Inc. itself would soon establish the [[Z-A Royale]] as a ploy to help AZ find the strongest [[Mega Evolution]] user in the city. Conversations with AZ and Lysandre, now known as &amp;quot;L&amp;quot;, revealed that the only way to stop Ange is to have a [[Pokémon Trainer]] Mega Evolve AZ&#039;s Floette. L also mentioned that the player would need {{p|Zygarde}}, who had tasked him with helping it regain its full power and find a Trainer worthy of it.&lt;br /&gt;
&lt;br /&gt;
As revealed in [[Mega Dimension]], at some point after Prism Tower was closed down by [[Quasartico Inc.]], a {{p|Darkrai}} wandered into Lumiose and settled on top of Prism Tower to stay away from everyone down below. As a result, however, it got exposed to all the [[Mega Power]] leaking from Ange, causing its nightmare powers to be enhanced and go out of control. This created a [[dimension]] composed of the subconcious thoughts and memories of the people and Pokémon of Lumiose, which came to be known as [[Hyperspace Lumiose]].&lt;br /&gt;
&lt;br /&gt;
At the climax of Pokémon Legends: Z-A, [[Urbain]]/[[Taunie]] manage to reach the control panel of Ange with Mega Floette and have her absorb the Mega Power emanating from the tower. However, instead of shutting down, Ange instead goes fully rogue, absorbing Mega Floette&#039;s power and turning into Hyperrogue Ange Floette, unleashing gigantic flowers and roots all over the city and causing many wild {{OBP|Pokémon|species}} to undergo Rogue Mega Evolution. The player, with the help of everyone in the city, reaches Zygarde and earns its trust, and they and Zygarde work together to defeat Hyperrogue Ange Floette. After its defeat, Hyperrogue Ange Floette unleashes a powered up {{M|Light of Ruin}} on [[Lumiose City]], necessitating the player to Mega Evolve Zygarde into Mega Zygarde and have it unleash its {{m|Nihil Light}} [[move]], releasing AZ&#039;s Floette from Ange&#039;s influence and eliminating Ange for good. The destruction of the machine summons {{p|Xerneas}} and {{p|Yveltal}} to Lumiose City, attracted by the machine&#039;s released life energy.&lt;br /&gt;
&lt;br /&gt;
====[[Mega Dimension]]====&lt;br /&gt;
Spatial distortions leading to [[Hyperspace Lumiose]] started appearing all over the real Lumiose, threatening to merge and swallow the entire city.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Ange is powered up by [[AZ]]&#039;s {{form|Floette|Eternal Flower}} [[AZ&#039;s Floette| Floette]]. Both the strongest [[Mega Evolution]] user and AZ&#039;s Mega Floette are necessary to control it using the control panel at the top of [[Prism Tower]].&lt;br /&gt;
&lt;br /&gt;
By using the [[Mega Power]] contained within, it is capable of granting eternal life to living beings. While the machine is intended to be activated using Mega Floette, it can also be unintentionally activated on its own when sensing danger, such as the shock of the ultimate weapon&#039;s activation in [[Pokémon X and Y]]. Its Mega Power can attract [[wild Pokémon]] to [[Lumiose City]], notably the [[Legendary Pokémon]] {{P|Xerneas}} and {{P|Yveltal}}. It can also induce [[Rogue Mega Evolution]] on wild Pokémon and cause [[Mega Crystal]]s to form across the city. When the machine is fully activated, Ange will reveal its true form, Ange Floette. However, if the activation fails and Mega Floette loses control of the machine, she will be absorbed into Ange and both will become Hyperrogue Ange Floette, a state similar to Rogue Mega Evolution, where it&#039;ll gain the ability of using Floette&#039;s moves (particularly {{M|Light of Ruin}}), control gigantic roots and even giant versions of Floette&#039;s Eternal Flowers, which also can also use Floette&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
==Hyperrogue Ange Floette==&lt;br /&gt;
[[File:Hyperrogue Ange Floette.jpg|250px|thumb|right|Hyperrogue Ange Floette&#039;s head]]&lt;br /&gt;
&#039;&#039;&#039;Hyperrogue Ange Floette&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|超大暴走アンジュフラエッテ|Chōdai-bōsō Anju Furaette}}&#039;&#039;&#039; &#039;&#039;Extremely Rampant Ange Floette&#039;&#039;) is a related transformation of [[AZ]]&#039;s [[AZ&#039;s Floette|Floette]] caused by Ange. It fights similarly to [[Rogue Mega Evolution|Rogue Mega]] {{OBP|Pokémon|species}}; the main difference is that Ange itself has gone rogue due to excessive Mega Energy instead. Unique to this fight is that the player is facing Hyperrogue Ange Floette with the aid of {{p|Zygarde}} {{form|Zygarde|Complete Forme}}. The fight is a scripted encounter where the player deals damage to Red and Blue Eternal Flower opponents and then Zygarde attacks with either of its [[signature move]]s three times before ending the fight with {{m|Core Enforcer}}.&lt;br /&gt;
&lt;br /&gt;
Hyperrogue Ange Floette cannot be directly damaged by the player. Zygarde will distract the black flower high in the sky above, while the player battles it on the ground to create an opening for Zygarde to launch an attack. The creature battles the player using a Blue Eternal Flower and Red Eternal Flower that are [[Type#Typeless|typeless]], immune to all [[status condition]]s, and resistant to all regular attacks, but are vulnerable to [[Plus Move]]s. &lt;br /&gt;
&lt;br /&gt;
The flowers can use one of several attacks, and will prioritise targeting the player themselves over their Pokémon:&lt;br /&gt;
* A lashing attack that can hits targets at close range in front of the flower twice. Only the Red Eternal Flower uses this attack.&lt;br /&gt;
* A barrage of energy projectiles that travel in one direction.&lt;br /&gt;
* A shockwave that damages anyone within a small area of effect.&lt;br /&gt;
In the second phase of the fight, they gain the following attacks:&lt;br /&gt;
* A powerful, continuous stream of energy that is beamed at long-range in one direction, dealing very heavy continuous damage to anyone struck by it. This attack has a long wind-up.&lt;br /&gt;
* A toxic aura that damages anyone within it. Only the Blue Eternal Flower uses this attack.&lt;br /&gt;
In the third phase of the fight, they gain one additional attack:&lt;br /&gt;
* A single large projectile that deals high damage.&lt;br /&gt;
Additionally, in the third phase, the flowers&#039; previous attacks are modified:&lt;br /&gt;
* The toxic aura attack now creates a large aura around the flower.&lt;br /&gt;
* The shockwave attack deals damage in a targeted area of the ground, which is telegraphed with purple sparks appearing on the ground before becoming electrified.&lt;br /&gt;
* The flowers will track their target when firing the projectile barrage.&lt;br /&gt;
* The energy stream attack deals higher damage.&lt;br /&gt;
* The lashing attack hits multiple times around the flower, before ending with a single powerful slam.&lt;br /&gt;
&lt;br /&gt;
Defeating a flower will deal a small portion of damage to Hypperogue Ange Floette. After defeating both flowers, the player will switch to Zygarde in the sky, who is able to use {{m|Thousand Arrows}}, {{m|Thousand Waves}}, or {{m|Land&#039;s Wrath}} to strike the black flower. Regardless of which move is used, Zygarde will deal a large portion of damage to Hyperrogue Ange Floette. The player will then switch back to the [[player character]] on the ground, who will need to defeat the flowers again in order to create an opening for Zygarde to attack once again. &lt;br /&gt;
&lt;br /&gt;
After the first phase, the black flower will use {{m|Light of Ruin}}, and Zygarde will create a green barrier that the player must quickly move under for protection. Occasionally, the flowers will submerge into the ground, singnaling that the black flower is about to use this attack again. Once Hyperrogue Ange Floette reaches low [[HP]], the player switches back to Zygarde, who must attack the black flower using [[Core Enforcer]] to defeat the entity. &lt;br /&gt;
&lt;br /&gt;
Following this, Hyperrogue Ange Floette will make a final, desperate attempt to destroy Lumiose City using Light of Ruin. The [[pebble]] in the player&#039;s [[bag|satchel]] will start reacting, and they will be prompted to select it, turning it into a [[Zygardite]] which is subsequently used to [[Mega Evolution|Mega Evolve]] Zygarde. As Mega Zygarde, the player must use one final move, {{m|Nihil Light}} to stop the attack and destroy the machine once and for all. Unlike Rogue Mega Evolutions, Hyperrogue Ange Floette cannot be refought post-game, and is fought only once in the finale of the main story.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{Legends Z-A color}}; border: 2px solid #{{Legends Z-A color dark}}; text-align:center&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}}; {{roundytl|5px}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A color light}};&amp;quot; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Legends Z-A color light}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #{{Legends Z-A  color light}}; {{roundytr|5px}}&amp;quot; | Assistance&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 style=&amp;quot;{{roundybl|5px}}&amp;quot; | 37&amp;lt;br&amp;gt;&amp;quot;&#039;&#039;Operation Protect Lumiose&#039;&#039;&amp;quot;&lt;br /&gt;
| rowspan=3 | [[Centrico Plaza]]&lt;br /&gt;
| [[File:Menu ZA 9999.png|64px]]&lt;br /&gt;
| Hyperrogue Ange Floette&lt;br /&gt;
| rowspan=3 style=&amp;quot;text-align: left; {{roundybr|5px}}&amp;quot; | [[File:Menu ZA 0718-Complete.png|20px]] {{p|Zygarde}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 9999-Blue.png|64px]]&lt;br /&gt;
| Blue Eternal Flower&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Menu ZA 9999-Red.png|64px]]&lt;br /&gt;
| Red Eternal Flower&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Sprites and models===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{unknown color dark}}; background: #{{unknown color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{unknown color dark}}; background: #{{unknown color light}}; width:110px&amp;quot;| [[File:Menu ZA 9999.png|80px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{unknown color dark}}; background: #{{unknown color light}}; width:110px&amp;quot;| [[File:Menu ZA 9999-Blue.png|80px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{unknown color dark}}; background: #{{unknown color light}}; width:110px&amp;quot;| [[File:Menu ZA 9999-Red.png|80px]]&lt;br /&gt;
|- style=&amp;quot;color:#FFF&amp;quot;&lt;br /&gt;
| Hyperrogue Ange Floette sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Blue Eternal Flower sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Red Eternal Flower sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The physical design of Ange heavily resembles that of the [[ultimate weapon]], with both being based on {{p|Floette}}&#039;s Eternal Flower as they were both built by [[AZ]].&lt;br /&gt;
* Ange&#039;s ability to grant eternal life is reflected by {{p|Xerneas}}, as both have the power to give. This is contrasted by the ultimate weapon and {{p|Yveltal}}, which both have the power to take.&lt;br /&gt;
** The blue and red coloration of the Eternal Flowers the player must battle on the ground are reminiscent of Xerneas and Yveltal&#039;s respective colors.&lt;br /&gt;
* Although it is not an actual {{OBP|Pokémon|species}}, Hyperrogue Ange Floette is technically an object coded to function similarly to a Pokémon. Internally, it is identified as &amp;lt;code&amp;gt;pokemon_last&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Ange marks the second time in the [[core series]] that an enemy combatant battled by the player&#039;s Pokémon is not a Pokémon itself, the first being [[Pokéstar Studios opponents]] in {{B2W2}}. It is the sixth time in the series as a whole, after [[Dark Rust]], the [[Bittercold]], the [[Void Shadows]], and [[Dark Matter]] in [[Spin-off Pokémon games|spin-off games]].&lt;br /&gt;
* Hyperrogue Ange Floette bears a number of similarities to the [[Giant Rock]] featured in &#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;. Both are artificial constructs that absorb a Pokémon and take on aspects of its physical appearance, are capable of unleashing giant roots and firing powerful lasers, and are both ultimately destroyed by Zygarde.&lt;br /&gt;
* Hyperrogue Ange Floette is the only boss that can&#039;t be rematched as a [[Quasartico Inc. (building)|simulation]].&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Ange&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Legends Z-A color}}; border:3px solid #{{Legends Z-A color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| アンジュ &#039;&#039;Ange&#039;&#039;&lt;br /&gt;
| From &#039;&#039;ange&#039;&#039; (French for &amp;quot;angel&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| English, German, French, Italian,&amp;lt;br&amp;gt;European and Latin American Spanish&lt;br /&gt;
| Ange&lt;br /&gt;
| From its Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 앙쥬 &#039;&#039;Ange&#039;&#039;&lt;br /&gt;
| Transcription of its Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 昂主 &#039;&#039;Ángzhǔ&#039;&#039; / &#039;&#039;Ngòhngjyú&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Transcription of its Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 昂主 &#039;&#039;Ángzhǔ&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Hyperrogue Ange Floette&#039;&#039;&lt;br /&gt;
{{Langtable|color={{Legends Z-A color light}}|bordercolor={{Legends Z-A color}}&lt;br /&gt;
|zh_yue=超激失控昂主花葉蒂 &#039;&#039;Chīu Gīk Sāthung Ngòhngjyú Fāyihpdai&#039;&#039;&lt;br /&gt;
|zh_cmn=超激失控昂主花葉蒂 / 超激失控昂主花叶蒂 &#039;&#039;Chāo Jī Shīkòng Ángzhǔ Huāyèdì&#039;&#039;&lt;br /&gt;
|fr=Ange Floette Ferox Suprême&lt;br /&gt;
|de=Maximanie-Ange-Floette&lt;br /&gt;
|it=Floette Ange Ferox Maximus&lt;br /&gt;
|ko=초폭주 앙쥬 플라엣테 &#039;&#039;Cho Pokju Ange Fla&#039;ette&#039;&#039;&lt;br /&gt;
|es_la=Floette Ange Descontrolado&lt;br /&gt;
|es_eu=Floette Ange Descontrolado&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[AZ&#039;s Floette]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Ultimate weapon]]&lt;br /&gt;
{{Mega Evolution}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Pokémon creatures]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ange]]&lt;br /&gt;
[[zh:昂主]]&lt;/div&gt;</summary>
		<author><name>Bosskey</name></author>
	</entry>
</feed>