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	<updated>2026-07-20T08:19:04Z</updated>
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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=4343953</id>
		<title>User:Blue Ninjakoopa</title>
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		<updated>2025-07-27T05:46:21Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Refrigerator Realization Dump */&lt;/p&gt;
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{{User Country|628|the United States|0000DD|FFFFFF|DD0000}}&lt;br /&gt;
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{{User Favorite|287|Slakoth}}&lt;br /&gt;
{{User Favorite Legendary|383|Groudon}}&lt;br /&gt;
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|{{User Favorite First Partner|007|Kanto|Squirtle}}&lt;br /&gt;
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|{{User Favorite First Partner|387|Sinnoh|Turtwig}}&lt;br /&gt;
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|{{User Favorite First Partner|650MS|Kalos|Chespin}}&lt;br /&gt;
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|&amp;lt;big&amp;gt;&#039;&#039;&#039;Other favorite Pokémon&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
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|{{User Favorite Fighting|106|Hitmonlee}}&lt;br /&gt;
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|{{User Favorite Electric|100|Voltorb}}&lt;br /&gt;
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|{{User Favorite Steel|483|Dialga}}&lt;br /&gt;
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|{{User Favorite Ground|051|Dugtrio}}&lt;br /&gt;
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|{{User Favorite Psychic|097|Hypno}}&lt;br /&gt;
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|{{User Favorite Rock|185|Sudowoodo}}&lt;br /&gt;
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|{{User Favorite Ice|615|Cryogonal}}&lt;br /&gt;
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|{{User Favorite Dragon|372|Shelgon}}&lt;br /&gt;
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|{{User Favorite Bug|214|Heracross}}&lt;br /&gt;
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|{{User Favorite Flying|178|Xatu}}&lt;br /&gt;
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|{{User Favorite Fairy|210|Granbull}}&lt;br /&gt;
|}&lt;br /&gt;
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|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Pokémon I hate&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
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|{{User Hates|399.png|60|Bidoof (Pokémon)|Bidoof}}&lt;br /&gt;
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|{{User Hates|417.png|60|Pachirisu (Pokémon)|Pachirisu}}&lt;br /&gt;
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|{{User Hates|576.png|60|Gothitelle (Pokémon)|Gothitelle}}&lt;br /&gt;
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|{{User Hates|579.png|60|Reuniclus (Pokémon)|Reuniclus}}&lt;br /&gt;
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|{{User Hates|587.png|60|Emolga (Pokémon)|Emolga}}&lt;br /&gt;
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|{{User Hates|594.png|60|Alomomola (Pokémon)|Alomomola}}&lt;br /&gt;
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|{{User Hates|618.png|60|Stunfisk (Pokémon)|Stunfisk}}&lt;br /&gt;
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|{{User Hates|359MMS.png|40|Absol (Pokémon)|Mega Absol}}&lt;br /&gt;
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|{{User Hates|678MS.png|40|Meowstic (Pokémon)|Meowstic (male and female)}}&lt;br /&gt;
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|{{User Hates|683MS.png|40|Aromatisse (Pokémon)|Aromatisse}}&lt;br /&gt;
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|{{User Hates|685MS.png|40|Slurpuff (Pokémon)|Slurpuff}}&lt;br /&gt;
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|{{User Hates|719MS.png|40|Diancie (Pokémon)|Diancie}}&lt;br /&gt;
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|{{User Hates|703MS.png|40|Carbink (Pokémon)|Carbink}}&lt;br /&gt;
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|{{User Hates|706MS.png|40|Goodra (Pokémon)|Goodra}}&lt;br /&gt;
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|{{User Hates|711MS.png|40|Gourgeist (Pokémon)|Gourgeist}}&lt;br /&gt;
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|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
|}&lt;br /&gt;
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|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #FFFFFF;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:Norman Slakoth PMRS.png|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Gender}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Male&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundyside&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Hometown}}&lt;br /&gt;
| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Other games}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==Random Thoughts Dump==&lt;br /&gt;
Here, I&#039;ll list trivial things I&#039;ve realized while looking through my refrigerator or taking a shower that don&#039;t really belong on any article. It&#039;s a work in progress.&lt;br /&gt;
===Kangeiko reference in Diamond/Pearl/Platinum===&lt;br /&gt;
I think the availability of Machoke and Meditite/Medicham in Sinnoh Routes [[Sinnoh Route 216|216]] and [[Sinnoh Route 217|217]] seems to be a reference to &amp;quot;[https://www.japanese-wiki-corpus.org/culture/Kangeiko.html Kangeiko]&amp;quot; (I think it means &amp;quot;cold training&amp;quot;), which is when athletes or martial artists train in the cold prevalent in the middle of the winter. It&#039;s one of those little things that makes you appreciate these games more. It could also be a coincidence that the Machoke and Medicham are there as convenient options to aid in the fight against Candice&#039;s Ice-type Pokemon, but it&#039;s fun to think about it in a more intricate context.&lt;br /&gt;
===Gorebyss and Huntail&#039;s Defense===&lt;br /&gt;
Stats are usually straightforward. [[Rapidash]] is a horse. Horses are fast. Rapidash thus has a high speed stat. Stats can also be weird... but there&#039;s often logic behind them still. Usually, stats are dictated by a need for balance. This is why [[Purugly]]&#039;s HP is so low while its speed is so high, even though you wouldn&#039;t think of a &amp;quot;fat&amp;quot; Pokemon being fast (it having too much HP wouldn&#039;t have differentiated it enough from its counterpart, [[Skuntank]], and would have been hell to deal with in the early part of D/P). Anyway, back to Gorebyss and Huntail. You&#039;ve probably noticed that they both have base 105 defense. And you might be thinking it&#039;s strange, considering their previous evolution, [[Clamperl]], has a SHELL and only has base 80 defense. But there&#039;s a reason for this, and it&#039;s not balance. Both Gorebyss and Huntail are based on deep-sea fish: the snipe eel and gulper eel, respectively. Deep underwater, there&#039;s a lot of pressure, and animals that live there either need sturdy bones/shells or soft, flexible skin to resist said pressure. Gorebyss and Huntail&#039;s high defense stats reference their ability to resist deep-sea pressure.&lt;br /&gt;
===Trapinch&#039;s Attack===&lt;br /&gt;
This one should be more obvious to seasoned players of R/S and fans of the [[Flygon]] line. Nintendo is known for having a fascination with antlion larvae, which have appeared in some capacity across multiple franchises. Off the top of my head, there&#039;s {{smw|Priscilla the Peckish}} from the Mario universe, {{wk|Snipper}} from Kirby, and the {{smw|Sandworm}} from Wario. [[Trapinch]] is one such antlion larvae-based creation, and a lot of people love it. As many of you were, I was puzzled the first time I evolved my Trapinch into [[Vibrava]] and noticed its attack had decreased significantly. One might assume an error or glitch, but there&#039;s a reference in all of it. And it&#039;s a simple one... you see, antlion larvae are notorious predators that create sand pits (hence [[Sand Tomb]] being one of Trapinch&#039;s earliest known moves) that trap prey (usually ants, hence the name) by making it difficult for the prey to climb out. The trap&#039;s effectiveness is achieved thanks to the physics of sand... on an incline, the tiny grains of sand roll off of each other as the prey tries to climb out, and eventually the prey slips into the jaws of the larvae. When antlion larvae grow up, however, they&#039;re not nearly as aggressive (if I&#039;m not mistaken, they don&#039;t even prey on other animals or aren&#039;t really able to), hence the attack drop.&lt;br /&gt;
===Trainer Team Explanations===&lt;br /&gt;
I was playing Platinum the other day and fought a [[Cameraman (Trainer class)|cameraman]] who had two [[Magneton]], a [[Mr. Mime]], and a [[Machamp]], and I thought about how the Pokemon on a trainer&#039;s team will often represent in some way their respective trainer&#039;s occupation. Cameramen use electric cameras; Magneton is machine-like and an electric-type. When filming, they may use gestures (voiceless, needless to say) to guide someone like a reporter or actor; [[Mr. Mime]] is based on mimes, who are known for these kinds of movements. Cameras and other recording equipment are very heavy; [[Machamp]] is very strong and can lift such equipment. The [[Reporter (Trainer class)|reporter]] similarly used Pokemon relevant to her tasks; her [[Drifblim]] referenced the phenomenon of broadcasting news on blimps and being &amp;quot;everywhere at once&amp;quot;, and her [[Luxray]] referenced her showiness and the moves Luxray learns like [[Roar]] and [[Swagger]] complement the reporter&#039;s use of their voice to effect their audiences (I did not misspell affect there, by the way).&lt;br /&gt;
&lt;br /&gt;
Some are more obvious, such as [[Biker (Trainer class)|bikers]] using Koffing and Weezing in reference to the gas emissions from their bikes and Grimer and Muk to reference the lubricants bikes and other vehicles require, as well as the sludge that occurs as a byproduct of these lubricants burning and mixing with fragments of plastic and iron inside the bike&#039;s engine.&lt;br /&gt;
===Aerodactyl===&lt;br /&gt;
This is a quick one. Apparently, a species of pterosaur called &amp;quot;Thapunngaka shawi&amp;quot; was discovered in the early 2010s. [[Aerodactyl]] predates this creature (rather, it predates its discovery), but I can&#039;t help but notice that its jaws strongly resemble Thapunngaka shawi&#039;s. That&#039;s where the similarities end, however; Thapunngaka shawi lacks a tail and &amp;quot;horns.&amp;quot;&lt;br /&gt;
===Suicune Rant===&lt;br /&gt;
I wanted to vent my frustration here so that it&#039;s somewhere in the ether. I&#039;m not sure I&#039;ve ever been as disappointed in the Pokemon series as I was with the removal of [[Bubble Beam]] and [[Aurora Beam]] from [[Suicune]]&#039;s moveset in &#039;&#039;Sword&#039;&#039; and &#039;&#039;Shield&#039;&#039;. I know those games were really bad and this is an old wound, but for some reason those attacks felt like they were part of Suicune&#039;s DNA, and poof... they were gone. It felt like they removed the giant crystal that crested Suicune&#039;s head. When you think of those moves, you think of Suicune. A silly thing to rant over, admittedly, especially since these moves aren&#039;t particularly useful, but it&#039;s still a vexing decision considering the moves still existed in the game&#039;s code and could be learned by other Pokemon. This happened with other attacks and Pokemon too, but I can&#039;t think of them right now.&lt;br /&gt;
===Interesting Aggron Lore===&lt;br /&gt;
[[Aggron]] is based on the pulgasari, a monster from Korean legend that lived on the mountains and consumed iron. Its appearance in the Pokemon games is derived from the iteration of the pulgasari that appeared in the Korean film, &#039;&#039;{{wp|Pulgasari|Pulgasari}}&#039;&#039;. One can observe this in its upright stance, horns on its head, spikes on its shoulders, and metal armor. Parenthetically, [[Lairon]] more closely resembles the original quadrupedal pulgasari, but with armor added to reflect its relationship with Aggron. The film which inspired Aggron became extremely popular in Japan (and was developed partly by Japanese producers), possibly due to the immense success of &#039;&#039;Godzilla&#039;&#039;, and this is why Aggron looks the way it does. However, the film &#039;&#039;Pulgasari&#039;&#039; technically would not exist had it not been for the kidnapping of the film&#039;s producer, Shin Sang-ok, by North Korean dictator Kim Jong Il. Aggron as we know it would probably look a lot different if it was based purely on the original pulgasari design, or on its appearance in the 1960s &#039;&#039;Pulgasari&#039;&#039; film.&lt;br /&gt;
===Moveset anomalies: Wailord and Self-Destruct===&lt;br /&gt;
[[Wailord]] and its pre-evolution [[Wailmer]] are capable of learning the move [[Self Destruct]] via tutor in &#039;&#039;[[Pokémon XD: Gale of Darkness]].&#039;&#039; As part of my unorganized series on why Pokemon have the stats and learn the moves that they do, I thought I&#039;d give an explanation for this. There are two possible reasons Wailord learns this move... and both are kinda morbid. Reason one is that it could be referencing the phenomenon of exploding whales. Thankfully, whales only explode when they&#039;re dead, but it&#039;s still kinda gross. When a whale dies, its body decomposes and fills up with gas. Once its skin can no longer contain this gas, it explodes. You may have seen pictures of a whale carcass on the cusp of exploding; the skin on the underside (the &amp;quot;Thanos chin&amp;quot; part) expands like one of those stretchy squeeze toys filled with liquid that you might find in a dollar store. The explosions can be devastating if the whale is beached near a town, as its guts and blubber will rain down on nearby structures. Reason two is that it&#039;s a reference to blimps or airships (hot-air balloons in Wailmer&#039;s case) and their propensity to explode, due to being filled with flammable air (at least in earlier models). The most infamous example of this happening is the Hindenburg, a blimp that exploded in a disaster that killed tens of people. Hydrogen used to be the gas of choice because it lifted high, but its flammability made it prone to explode and it was replaced; hydrogen is coincidentally one of the elements that makes up water (along with oxygen), and Wailord is a Water-type Pokemon. While it&#039;s unlikely that this is the motivation for Wailord having access to Self Destruct, it&#039;s a funny coincidence.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=4273640</id>
		<title>User:Blue Ninjakoopa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=4273640"/>
		<updated>2025-03-30T17:23:50Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Interesting Aggron Lore */&lt;/p&gt;
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|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
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| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
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| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
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| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
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Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==Refrigerator Realization Dump==&lt;br /&gt;
Here, I&#039;ll list trivial things I&#039;ve realized while looking through my refrigerator or taking a shower that don&#039;t really belong on any article. It&#039;s a work in progress.&lt;br /&gt;
===Kangeiko reference in Diamond/Pearl/Platinum===&lt;br /&gt;
I think the availability of Machoke and Meditite/Medicham in Sinnoh Routes [[Sinnoh Route 216|216]] and [[Sinnoh Route 217|217]] seems to be a reference to &amp;quot;[https://www.japanese-wiki-corpus.org/culture/Kangeiko.html Kangeiko]&amp;quot; (I think it means &amp;quot;cold training&amp;quot;), which is when athletes or martial artists train in the cold prevalent in the middle of the winter. It&#039;s one of those little things that makes you appreciate these games more. It could also be a coincidence that the Machoke and Medicham are there as convenient options to aid in the fight against Candice&#039;s Ice-type Pokemon, but it&#039;s fun to think about it in a more intricate context.&lt;br /&gt;
===Gorebyss and Huntail&#039;s Defense===&lt;br /&gt;
Stats are usually straightforward. [[Rapidash]] is a horse. Horses are fast. Rapidash thus has a high speed stat. Stats can also be weird... but there&#039;s often logic behind them still. Usually, stats are dictated by a need for balance. This is why [[Purugly]]&#039;s HP is so low while its speed is so high, even though you wouldn&#039;t think of a &amp;quot;fat&amp;quot; Pokemon being fast (it having too much HP wouldn&#039;t have differentiated it enough from its counterpart, [[Skuntank]], and would have been hell to deal with in the early part of D/P). Anyway, back to Gorebyss and Huntail. You&#039;ve probably noticed that they both have base 105 defense. And you might be thinking it&#039;s strange, considering their previous evolution, [[Clamperl]], has a SHELL and only has base 80 defense. But there&#039;s a reason for this, and it&#039;s not balance. Both Gorebyss and Huntail are based on deep-sea fish: the snipe eel and gulper eel, respectively. Deep underwater, there&#039;s a lot of pressure, and animals that live there either need sturdy bones/shells or soft, flexible skin to resist said pressure. Gorebyss and Huntail&#039;s high defense stats reference their ability to resist deep-sea pressure.&lt;br /&gt;
===Trapinch&#039;s Attack===&lt;br /&gt;
This one should be more obvious to seasoned players of R/S and fans of the [[Flygon]] line. Nintendo is known for having a fascination with antlion larvae, which have appeared in some capacity across multiple franchises. Off the top of my head, there&#039;s {{smw|Priscilla the Peckish}} from the Mario universe, {{wk|Snipper}} from Kirby, and the {{smw|Sandworm}} from Wario. [[Trapinch]] is one such antlion larvae-based creation, and a lot of people love it. As many of you were, I was puzzled the first time I evolved my Trapinch into [[Vibrava]] and noticed its attack had decreased significantly. One might assume an error or glitch, but there&#039;s a reference in all of it. And it&#039;s a simple one... you see, antlion larvae are notorious predators that create sand pits (hence [[Sand Tomb]] being one of Trapinch&#039;s earliest known moves) that trap prey (usually ants, hence the name) by making it difficult for the prey to climb out. The trap&#039;s effectiveness is achieved thanks to the physics of sand... on an incline, the tiny grains of sand roll off of each other as the prey tries to climb out, and eventually the prey slips into the jaws of the larvae. When antlion larvae grow up, however, they&#039;re not nearly as aggressive (if I&#039;m not mistaken, they don&#039;t even prey on other animals or aren&#039;t really able to), hence the attack drop.&lt;br /&gt;
===Trainer Team Explanations===&lt;br /&gt;
I was playing Platinum the other day and fought a [[Cameraman (Trainer class)|cameraman]] who had two [[Magneton]], a [[Mr. Mime]], and a [[Machamp]], and I thought about how the Pokemon on a trainer&#039;s team will often represent in some way their respective trainer&#039;s occupation. Cameramen use electric cameras; Magneton is machine-like and an electric-type. When filming, they may use gestures (voiceless, needless to say) to guide someone like a reporter or actor; [[Mr. Mime]] is based on mimes, who are known for these kinds of movements. Cameras and other recording equipment are very heavy; [[Machamp]] is very strong and can lift such equipment. The [[Reporter (Trainer class)|reporter]] similarly used Pokemon relevant to her tasks; her [[Drifblim]] referenced the phenomenon of broadcasting news on blimps and being &amp;quot;everywhere at once&amp;quot;, and her [[Luxray]] referenced her showiness and the moves Luxray learns like [[Roar]] and [[Swagger]] complement the reporter&#039;s use of their voice to effect their audiences (I did not misspell affect there, by the way).&lt;br /&gt;
&lt;br /&gt;
Some are more obvious, such as [[Biker (Trainer class)|bikers]] using Koffing and Weezing in reference to the gas emissions from their bikes and Grimer and Muk to reference the lubricants bikes and other vehicles require, as well as the sludge that occurs as a byproduct of these lubricants burning and mixing with fragments of plastic and iron inside the bike&#039;s engine.&lt;br /&gt;
===Aerodactyl===&lt;br /&gt;
This is a quick one. Apparently, a species of pterosaur called &amp;quot;Thapunngaka shawi&amp;quot; was discovered in the early 2010s. [[Aerodactyl]] predates this creature (rather, it predates its discovery), but I can&#039;t help but notice that its jaws strongly resemble Thapunngaka shawi&#039;s. That&#039;s where the similarities end, however; Thapunngaka shawi lacks a tail and &amp;quot;horns.&amp;quot;&lt;br /&gt;
===Suicune Rant===&lt;br /&gt;
I wanted to vent my frustration here so that it&#039;s somewhere in the ether. I&#039;m not sure I&#039;ve ever been as disappointed in the Pokemon series as I was with the removal of [[Bubble Beam]] and [[Aurora Beam]] from [[Suicune]]&#039;s moveset in &#039;&#039;Sword&#039;&#039; and &#039;&#039;Shield&#039;&#039;. I know those games were really bad and this is an old wound, but for some reason those attacks felt like they were part of Suicune&#039;s DNA, and poof... they were gone. It felt like they removed the giant crystal that crested Suicune&#039;s head. When you think of those moves, you think of Suicune. A silly thing to rant over, admittedly, especially since these moves aren&#039;t particularly useful, but it&#039;s still a vexing decision considering the moves still existed in the game&#039;s code and could be learned by other Pokemon. This happened with other attacks and Pokemon too, but I can&#039;t think of them right now.&lt;br /&gt;
===Interesting Aggron Lore===&lt;br /&gt;
[[Aggron]] is based on the pulgasari, a monster from Korean legend that lived on the mountains and consumed iron. Its appearance in the Pokemon games is derived from the iteration of the pulgasari that appeared in the Korean film, &#039;&#039;{{wp|Pulgasari|Pulgasari}}&#039;&#039;. One can observe this in its upright stance, horns on its head, spikes on its shoulders, and metal armor. Parenthetically, [[Lairon]] more closely resembles the original quadrupedal pulgasari, but with armor added to reflect its relationship with Aggron. The film which inspired Aggron became extremely popular in Japan (and was developed partly by Japanese producers), possibly due to the immense success of &#039;&#039;Godzilla&#039;&#039;, and this is why Aggron looks the way it does. However, the film &#039;&#039;Pulgasari&#039;&#039; technically would not exist had it not been for the kidnapping of the film&#039;s producer, Shin Sang-ok, by North Korean dictator Kim Jong Il. Aggron as we know it would probably look a lot different if it was based purely on the original pulgasari design, or on its appearance in the 1960s &#039;&#039;Pulgasari&#039;&#039; film.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=4273639</id>
		<title>User:Blue Ninjakoopa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=4273639"/>
		<updated>2025-03-30T17:23:07Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Refrigerator Realization Dump */&lt;/p&gt;
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|{{User Favorite Ground|051|Dugtrio}}&lt;br /&gt;
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|{{User Favorite Psychic|097|Hypno}}&lt;br /&gt;
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|{{User Favorite Ice|615|Cryogonal}}&lt;br /&gt;
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|{{User Favorite Fairy|210|Granbull}}&lt;br /&gt;
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|{{User Hates|399.png|60|Bidoof (Pokémon)|Bidoof}}&lt;br /&gt;
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|{{User Hates|576.png|60|Gothitelle (Pokémon)|Gothitelle}}&lt;br /&gt;
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|{{User Hates|579.png|60|Reuniclus (Pokémon)|Reuniclus}}&lt;br /&gt;
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|{{User Hates|587.png|60|Emolga (Pokémon)|Emolga}}&lt;br /&gt;
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|{{User Hates|618.png|60|Stunfisk (Pokémon)|Stunfisk}}&lt;br /&gt;
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|{{User Hates|359MMS.png|40|Absol (Pokémon)|Mega Absol}}&lt;br /&gt;
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|{{User Hates|678MS.png|40|Meowstic (Pokémon)|Meowstic (male and female)}}&lt;br /&gt;
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|{{User Hates|683MS.png|40|Aromatisse (Pokémon)|Aromatisse}}&lt;br /&gt;
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|{{User Hates|685MS.png|40|Slurpuff (Pokémon)|Slurpuff}}&lt;br /&gt;
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|{{User Hates|703MS.png|40|Carbink (Pokémon)|Carbink}}&lt;br /&gt;
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|{{User Hates|706MS.png|40|Goodra (Pokémon)|Goodra}}&lt;br /&gt;
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|{{User Hates|711MS.png|40|Gourgeist (Pokémon)|Gourgeist}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
|}&lt;br /&gt;
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| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
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|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Gender}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Male&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundyside&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Hometown}}&lt;br /&gt;
| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Other games}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==Refrigerator Realization Dump==&lt;br /&gt;
Here, I&#039;ll list trivial things I&#039;ve realized while looking through my refrigerator or taking a shower that don&#039;t really belong on any article. It&#039;s a work in progress.&lt;br /&gt;
===Kangeiko reference in Diamond/Pearl/Platinum===&lt;br /&gt;
I think the availability of Machoke and Meditite/Medicham in Sinnoh Routes [[Sinnoh Route 216|216]] and [[Sinnoh Route 217|217]] seems to be a reference to &amp;quot;[https://www.japanese-wiki-corpus.org/culture/Kangeiko.html Kangeiko]&amp;quot; (I think it means &amp;quot;cold training&amp;quot;), which is when athletes or martial artists train in the cold prevalent in the middle of the winter. It&#039;s one of those little things that makes you appreciate these games more. It could also be a coincidence that the Machoke and Medicham are there as convenient options to aid in the fight against Candice&#039;s Ice-type Pokemon, but it&#039;s fun to think about it in a more intricate context.&lt;br /&gt;
===Gorebyss and Huntail&#039;s Defense===&lt;br /&gt;
Stats are usually straightforward. [[Rapidash]] is a horse. Horses are fast. Rapidash thus has a high speed stat. Stats can also be weird... but there&#039;s often logic behind them still. Usually, stats are dictated by a need for balance. This is why [[Purugly]]&#039;s HP is so low while its speed is so high, even though you wouldn&#039;t think of a &amp;quot;fat&amp;quot; Pokemon being fast (it having too much HP wouldn&#039;t have differentiated it enough from its counterpart, [[Skuntank]], and would have been hell to deal with in the early part of D/P). Anyway, back to Gorebyss and Huntail. You&#039;ve probably noticed that they both have base 105 defense. And you might be thinking it&#039;s strange, considering their previous evolution, [[Clamperl]], has a SHELL and only has base 80 defense. But there&#039;s a reason for this, and it&#039;s not balance. Both Gorebyss and Huntail are based on deep-sea fish: the snipe eel and gulper eel, respectively. Deep underwater, there&#039;s a lot of pressure, and animals that live there either need sturdy bones/shells or soft, flexible skin to resist said pressure. Gorebyss and Huntail&#039;s high defense stats reference their ability to resist deep-sea pressure.&lt;br /&gt;
===Trapinch&#039;s Attack===&lt;br /&gt;
This one should be more obvious to seasoned players of R/S and fans of the [[Flygon]] line. Nintendo is known for having a fascination with antlion larvae, which have appeared in some capacity across multiple franchises. Off the top of my head, there&#039;s {{smw|Priscilla the Peckish}} from the Mario universe, {{wk|Snipper}} from Kirby, and the {{smw|Sandworm}} from Wario. [[Trapinch]] is one such antlion larvae-based creation, and a lot of people love it. As many of you were, I was puzzled the first time I evolved my Trapinch into [[Vibrava]] and noticed its attack had decreased significantly. One might assume an error or glitch, but there&#039;s a reference in all of it. And it&#039;s a simple one... you see, antlion larvae are notorious predators that create sand pits (hence [[Sand Tomb]] being one of Trapinch&#039;s earliest known moves) that trap prey (usually ants, hence the name) by making it difficult for the prey to climb out. The trap&#039;s effectiveness is achieved thanks to the physics of sand... on an incline, the tiny grains of sand roll off of each other as the prey tries to climb out, and eventually the prey slips into the jaws of the larvae. When antlion larvae grow up, however, they&#039;re not nearly as aggressive (if I&#039;m not mistaken, they don&#039;t even prey on other animals or aren&#039;t really able to), hence the attack drop.&lt;br /&gt;
===Trainer Team Explanations===&lt;br /&gt;
I was playing Platinum the other day and fought a [[Cameraman (Trainer class)|cameraman]] who had two [[Magneton]], a [[Mr. Mime]], and a [[Machamp]], and I thought about how the Pokemon on a trainer&#039;s team will often represent in some way their respective trainer&#039;s occupation. Cameramen use electric cameras; Magneton is machine-like and an electric-type. When filming, they may use gestures (voiceless, needless to say) to guide someone like a reporter or actor; [[Mr. Mime]] is based on mimes, who are known for these kinds of movements. Cameras and other recording equipment are very heavy; [[Machamp]] is very strong and can lift such equipment. The [[Reporter (Trainer class)|reporter]] similarly used Pokemon relevant to her tasks; her [[Drifblim]] referenced the phenomenon of broadcasting news on blimps and being &amp;quot;everywhere at once&amp;quot;, and her [[Luxray]] referenced her showiness and the moves Luxray learns like [[Roar]] and [[Swagger]] complement the reporter&#039;s use of their voice to effect their audiences (I did not misspell affect there, by the way).&lt;br /&gt;
&lt;br /&gt;
Some are more obvious, such as [[Biker (Trainer class)|bikers]] using Koffing and Weezing in reference to the gas emissions from their bikes and Grimer and Muk to reference the lubricants bikes and other vehicles require, as well as the sludge that occurs as a byproduct of these lubricants burning and mixing with fragments of plastic and iron inside the bike&#039;s engine.&lt;br /&gt;
===Aerodactyl===&lt;br /&gt;
This is a quick one. Apparently, a species of pterosaur called &amp;quot;Thapunngaka shawi&amp;quot; was discovered in the early 2010s. [[Aerodactyl]] predates this creature (rather, it predates its discovery), but I can&#039;t help but notice that its jaws strongly resemble Thapunngaka shawi&#039;s. That&#039;s where the similarities end, however; Thapunngaka shawi lacks a tail and &amp;quot;horns.&amp;quot;&lt;br /&gt;
===Suicune Rant===&lt;br /&gt;
I wanted to vent my frustration here so that it&#039;s somewhere in the ether. I&#039;m not sure I&#039;ve ever been as disappointed in the Pokemon series as I was with the removal of [[Bubble Beam]] and [[Aurora Beam]] from [[Suicune]]&#039;s moveset in &#039;&#039;Sword&#039;&#039; and &#039;&#039;Shield&#039;&#039;. I know those games were really bad and this is an old wound, but for some reason those attacks felt like they were part of Suicune&#039;s DNA, and poof... they were gone. It felt like they removed the giant crystal that crested Suicune&#039;s head. When you think of those moves, you think of Suicune. A silly thing to rant over, admittedly, especially since these moves aren&#039;t particularly useful, but it&#039;s still a vexing decision considering the moves still existed in the game&#039;s code and could be learned by other Pokemon. This happened with other attacks and Pokemon too, but I can&#039;t think of them right now.&lt;br /&gt;
===Interesting Aggron Lore===&lt;br /&gt;
[[Aggron]] is based on the pulgasari, a monster from Korean legend that lived on the mountains and consumed iron. Its appearance in the Pokemon games is derived from the iteration of the pulgasari that appeared in the Korean film, &#039;&#039;{{wp|Pulgasari (film)|Pulgasari}}&#039;&#039;. One can observe this in its upright stance, horns on its head, spikes on its shoulders, and metal armor. Parenthetically, [[Lairon]] more closely resembles the original quadrupedal pulgasari, but with armor added to reflect its relationship with Aggron. The film which inspired Aggron became extremely popular in Japan (and was developed partly by Japanese producers), possibly due to the immense success of &#039;&#039;Godzilla&#039;&#039;, and this is why Aggron looks the way it does. However, the film &#039;&#039;Pulgasari&#039;&#039; technically would not exist had it not been for the kidnapping of the film&#039;s producer, Shin Sang-ok, by North Korean dictator Kim Jong Il. Aggron as we know it would probably look a lot different if it was based purely on the original pulgasari design, or on its appearance in the 1960s &#039;&#039;Pulgasari&#039;&#039; film.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=4042036</id>
		<title>User:Blue Ninjakoopa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=4042036"/>
		<updated>2024-06-26T19:21:21Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Refrigerator Realization Dump */ more brain dump&lt;/p&gt;
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{{User Country|628|the United States|0000DD|FFFFFF|DD0000}}&lt;br /&gt;
{{User State|128|Texas|cc0000|FFFFFF|000000}}&lt;br /&gt;
{{User Favorite|287|Slakoth}}&lt;br /&gt;
{{User Favorite Legendary|383|Groudon}}&lt;br /&gt;
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|{{User Favorite First Partner|007|Kanto|Squirtle}}&lt;br /&gt;
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|{{User Favorite First Partner|252|Hoenn|Treecko}}&lt;br /&gt;
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|{{User Favorite First Partner|387|Sinnoh|Turtwig}}&lt;br /&gt;
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|{{User Favorite First Partner|495|Unova|Snivy}}&lt;br /&gt;
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|{{User Favorite First Partner|650MS|Kalos|Chespin}}&lt;br /&gt;
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|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Other favorite Pokémon&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
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|{{User Favorite Fighting|106|Hitmonlee}}&lt;br /&gt;
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|{{User Favorite Grass|389|Torterra}}&lt;br /&gt;
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|{{User Favorite Electric|100|Voltorb}}&lt;br /&gt;
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|{{User Favorite Steel|483|Dialga}}&lt;br /&gt;
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|{{User Favorite Ground|051|Dugtrio}}&lt;br /&gt;
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|{{User Favorite Psychic|097|Hypno}}&lt;br /&gt;
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|{{User Favorite Rock|185|Sudowoodo}}&lt;br /&gt;
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|{{User Favorite Ice|615|Cryogonal}}&lt;br /&gt;
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|{{User Favorite Dragon|372|Shelgon}}&lt;br /&gt;
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|{{User Favorite Bug|214|Heracross}}&lt;br /&gt;
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|{{User Favorite Ghost|356|Dusclops}}&lt;br /&gt;
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|{{User Favorite Dark|302|Sableye}}&lt;br /&gt;
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|{{User Favorite Fire|324|Torkoal}}&lt;br /&gt;
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|{{User Favorite Poison|452|Drapion}}&lt;br /&gt;
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|{{User Favorite Flying|178|Xatu}}&lt;br /&gt;
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|{{User Favorite Fairy|210|Granbull}}&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Pokémon I hate&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|399.png|60|Bidoof (Pokémon)|Bidoof}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|417.png|60|Pachirisu (Pokémon)|Pachirisu}}&lt;br /&gt;
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|{{User Hates|576.png|60|Gothitelle (Pokémon)|Gothitelle}}&lt;br /&gt;
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|{{User Hates|579.png|60|Reuniclus (Pokémon)|Reuniclus}}&lt;br /&gt;
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|{{User Hates|587.png|60|Emolga (Pokémon)|Emolga}}&lt;br /&gt;
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|{{User Hates|594.png|60|Alomomola (Pokémon)|Alomomola}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|618.png|60|Stunfisk (Pokémon)|Stunfisk}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|359MMS.png|40|Absol (Pokémon)|Mega Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|678MS.png|40|Meowstic (Pokémon)|Meowstic (male and female)}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|683MS.png|40|Aromatisse (Pokémon)|Aromatisse}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|685MS.png|40|Slurpuff (Pokémon)|Slurpuff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|719MS.png|40|Diancie (Pokémon)|Diancie}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|703MS.png|40|Carbink (Pokémon)|Carbink}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|706MS.png|40|Goodra (Pokémon)|Goodra}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|711MS.png|40|Gourgeist (Pokémon)|Gourgeist}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: right; background: #AAAAFF; margin-left: 10px; margin-bottom: 10px; border: 3px solid #000000; width: 25%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #FFFFFF;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:Norman Slakoth PMRS.png|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Gender}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Male&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundyside&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Hometown}}&lt;br /&gt;
| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Other games}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==Refrigerator Realization Dump==&lt;br /&gt;
Here, I&#039;ll list trivial things I&#039;ve realized while looking through my refrigerator or taking a shower that don&#039;t really belong on any article. It&#039;s a work in progress.&lt;br /&gt;
===Kangeiko reference in Diamond/Pearl/Platinum===&lt;br /&gt;
I think the availability of Machoke and Meditite/Medicham in Sinnoh Routes [[Sinnoh Route 216|216]] and [[Sinnoh Route 217|217]] seems to be a reference to &amp;quot;[https://www.japanese-wiki-corpus.org/culture/Kangeiko.html Kangeiko]&amp;quot; (I think it means &amp;quot;cold training&amp;quot;), which is when athletes or martial artists train in the cold prevalent in the middle of the winter. It&#039;s one of those little things that makes you appreciate these games more. It could also be a coincidence that the Machoke and Medicham are there as convenient options to aid in the fight against Candice&#039;s Ice-type Pokemon, but it&#039;s fun to think about it in a more intricate context.&lt;br /&gt;
===Gorebyss and Huntail&#039;s Defense===&lt;br /&gt;
Stats are usually straightforward. [[Rapidash]] is a horse. Horses are fast. Rapidash thus has a high speed stat. Stats can also be weird... but there&#039;s often logic behind them still. Usually, stats are dictated by a need for balance. This is why [[Purugly]]&#039;s HP is so low while its speed is so high, even though you wouldn&#039;t think of a &amp;quot;fat&amp;quot; Pokemon being fast (it having too much HP wouldn&#039;t have differentiated it enough from its counterpart, [[Skuntank]], and would have been hell to deal with in the early part of D/P). Anyway, back to Gorebyss and Huntail. You&#039;ve probably noticed that they both have base 105 defense. And you might be thinking it&#039;s strange, considering their previous evolution, [[Clamperl]], has a SHELL and only has base 80 defense. But there&#039;s a reason for this, and it&#039;s not balance. Both Gorebyss and Huntail are based on deep-sea fish: the snipe eel and gulper eel, respectively. Deep underwater, there&#039;s a lot of pressure, and animals that live there either need sturdy bones/shells or soft, flexible skin to resist said pressure. Gorebyss and Huntail&#039;s high defense stats reference their ability to resist deep-sea pressure.&lt;br /&gt;
===Trapinch&#039;s Attack===&lt;br /&gt;
This one should be more obvious to seasoned players of R/S and fans of the [[Flygon]] line. Nintendo is known for having a fascination with antlion larvae, which have appeared in some capacity across multiple franchises. Off the top of my head, there&#039;s {{smw|Priscilla the Peckish}} from the Mario universe, {{wk|Snipper}} from Kirby, and the {{smw|Sandworm}} from Wario. [[Trapinch]] is one such antlion larvae-based creation, and a lot of people love it. As many of you were, I was puzzled the first time I evolved my Trapinch into [[Vibrava]] and noticed its attack had decreased significantly. One might assume an error or glitch, but there&#039;s a reference in all of it. And it&#039;s a simple one... you see, antlion larvae are notorious predators that create sand pits (hence [[Sand Tomb]] being one of Trapinch&#039;s earliest known moves) that trap prey (usually ants, hence the name) by making it difficult for the prey to climb out. The trap&#039;s effectiveness is achieved thanks to the physics of sand... on an incline, the tiny grains of sand roll off of each other as the prey tries to climb out, and eventually the prey slips into the jaws of the larvae. When antlion larvae grow up, however, they&#039;re not nearly as aggressive (if I&#039;m not mistaken, they don&#039;t even prey on other animals or aren&#039;t really able to), hence the attack drop.&lt;br /&gt;
===Trainer Team Explanations===&lt;br /&gt;
I was playing Platinum the other day and fought a [[Cameraman (Trainer class)|cameraman]] who had two [[Magneton]], a [[Mr. Mime]], and a [[Machamp]], and I thought about how the Pokemon on a trainer&#039;s team will often represent in some way their respective trainer&#039;s occupation. Cameramen use electric cameras; Magneton is machine-like and an electric-type. When filming, they may use gestures (voiceless, needless to say) to guide someone like a reporter or actor; [[Mr. Mime]] is based on mimes, who are known for these kinds of movements. Cameras and other recording equipment are very heavy; [[Machamp]] is very strong and can lift such equipment. The [[Reporter (Trainer class)|reporter]] similarly used Pokemon relevant to her tasks; her [[Drifblim]] referenced the phenomenon of broadcasting news on blimps and being &amp;quot;everywhere at once&amp;quot;, and her [[Luxray]] referenced her showiness and the moves Luxray learns like [[Roar]] and [[Swagger]] complement the reporter&#039;s use of their voice to effect their audiences (I did not misspell affect there, by the way).&lt;br /&gt;
&lt;br /&gt;
Some are more obvious, such as [[Biker (Trainer class)|bikers]] using Koffing and Weezing in reference to the gas emissions from their bikes and Grimer and Muk to reference the lubricants bikes and other vehicles require, as well as the sludge that occurs as a byproduct of these lubricants burning and mixing with fragments of plastic and iron inside the bike&#039;s engine.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile_(Pok%C3%A9mon)&amp;diff=3733081</id>
		<title>Sceptile (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile_(Pok%C3%A9mon)&amp;diff=3733081"/>
		<updated>2023-06-22T22:35:30Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Grass}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Sceptile}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0253|prev=Grovyle|nextnum=0255|next=Torchic|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Sceptile}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Sceptile&lt;br /&gt;
|jname=ジュカイン&lt;br /&gt;
|tmname=Jukain&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Mega Sceptile&lt;br /&gt;
|image2=254Sceptile-Mega.png&lt;br /&gt;
|mega=Sceptilite&lt;br /&gt;
|ndex=0254&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|form2type1=Grass&lt;br /&gt;
|form2type2=Dragon&lt;br /&gt;
|category=Forest&lt;br /&gt;
|height-ftin=5&#039;07&amp;quot;&lt;br /&gt;
|height-ftin2=6&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.7&lt;br /&gt;
|height-m2=1.9&lt;br /&gt;
|weight-lbs=115.1&lt;br /&gt;
|weight-lbs2=121.7&lt;br /&gt;
|weight-kg=52.2&lt;br /&gt;
|weight-kg2=55.2&lt;br /&gt;
|abilityn=dm&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Overgrow&lt;br /&gt;
|abilitym=Lightning Rod&lt;br /&gt;
|abilityd=Unburden&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Monster&lt;br /&gt;
|egggroup2=Dragon&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsp=3&lt;br /&gt;
|expyield=239&lt;br /&gt;
|oldexp=208&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Green&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=sceptile&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sceptile&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ジュカイン&#039;&#039;&#039; &#039;&#039;Jukain&#039;&#039;) is a {{type|Grass}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Grovyle}} starting at [[level]] 36. It is the final form of {{p|Treecko}}.&lt;br /&gt;
&lt;br /&gt;
Sceptile can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Sceptile&#039;&#039;&#039; using the [[Sceptilite]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Sceptile wall.png|thumb|left|250px|Sceptile climbing a wall]]&lt;br /&gt;
Sceptile is a reptilian, bipedal {{OBP|Pokémon|species}}. Its neck is somewhat long, and it has two crests on its head. It has semicircular, yellow eyes with red rims. Its lower jaw and a belt-like band across its waist are also red. Along its back, it has two lines running down the middle and two rows of yellow nodules that are described as seeds. Its tail is shaped similar to that of a palm tree&#039;s branch. Both of its long arms have two sharp, elongated leaves and three claws. In [[Generation III]], {{m|Leaf Blade}} was its [[signature move]].&lt;br /&gt;
&lt;br /&gt;
As Mega Sceptile, its head crests become more pointed with a round portion missing from the middle. Red marking surrounds its eyes, which become smaller and more narrow. The yellow seeds down its back grow larger. The last pair of seeds turn red, while the pair above it turns orange. Red stripes encircle the base of its tail and run across its lower belly. The leaves on its wrists become more pointed, and the upper ones have red tips and half-circles cut out of the middles. Covering its chest and shoulders are plates of leaves similar to those that form its tail. Mega Sceptile&#039;s tail grows longer and develops a red stinger at the tip. Mega Sceptile can cut off a portion of its tail to fire it like a missile at an opponent. Its lost tail will continue regenerating as long as it still has the energy required for Mega Evolution.&amp;lt;ref name=&amp;quot;Mega&amp;quot;&amp;gt;https://web.archive.org/web/20150207095123/http://www.pokemonrubysapphire.com/en-us/pokemon/starter-pokemon/starter-pokemon&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sceptile is a {{DL|List of Pokémon by habitat|Forest Pokémon|jungle}} Pokémon. The seeds on its back contain nutrients, which are said to be able to revitalize trees. It is capable of leaping freely from branch to branch. While it has the ability to slice down thick trees, it is known to care lovingly for the plants in the forest. This Pokémon regulates its body temperature by basking in the sunlight.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Ash Sceptile.png|thumb|left|250px|Sceptile in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Sawyer Mega Sceptile.png|thumb|250px|Mega Sceptile in the anime]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Ash&#039;s Sceptile]]=====&lt;br /&gt;
In &#039;&#039;[[AG161|Odd Pokémon Out]]&#039;&#039;, {{Ash}}&#039;s Grovyle evolved into a Sceptile after it tried to rescue a {{p|Meganium}} it had a crush on.&lt;br /&gt;
&lt;br /&gt;
=====[[Sawyer&#039;s Sceptile]]=====&lt;br /&gt;
In &#039;&#039;[[XY106|A Meeting of Two Journeys!]]&#039;&#039;, [[Sawyer]]&#039;s Grovyle was revealed to have evolved into a Sceptile. In &#039;&#039;[[XY126|Valuable Experience for All!]]&#039;&#039;, it was revealed that it can [[Mega Evolution|Mega Evolve]].&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
Sceptile debuted in &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, under the ownership of {{ho|Tyson}}. It was used to battle [[Johnny]]&#039;s {{p|Aggron}} during the [[Ever Grande Conference]]. Tyson later used Sceptile in his match against Ash; it battled {{AP|Glalie}}, but the match ended in a tie when both Pokémon were knocked out by the other&#039;s attacks.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[DP174|Last Call — First Round!]]&#039;&#039;, a {{pkmn|Coordinator}}&#039;s Sceptile was used in a [[Double Performance]] alongside a {{p|Blaziken}} during the [[Sinnoh Grand Festival]].&lt;br /&gt;
&lt;br /&gt;
A Sceptile appeared in the opening sequence of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sceptile that can Mega Evolve into Mega Sceptile appeared in the ending segment of &#039;&#039;[[XYS02|Mega Evolution Special II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG161|Sceptile|Ash&#039;s Pokédex|Sceptile, the Forest Pokémon. Its arms are equipped with razor-sharp leaves, and it moves lightly through tree branches in order to attack its enemies.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Emerald}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY106|Sceptile|Serena&#039;s Pokédex|Sceptile, the Forest Pokémon, and the evolved form of Grovyle. The seeds growing on Sceptile&#039;s back are brimming with vitamins that can revitalize trees.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
[[File:Brendan Sceptile ORAS Trailer.png|thumb|250px|Sceptile in the animated trailer]]&lt;br /&gt;
In the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]], {{ga|Brendan}}&#039;s Sceptile battled [[Steven Stone]]&#039;s Mega {{p|Metagross}}. It was also capable of Mega Evolving.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Brendan Sceptile PG.png|thumb|left|250px|Sceptile in [[Pokémon Generations]]]]&lt;br /&gt;
In &#039;&#039;[[PG07|The Vision]]&#039;&#039;, {{ga|Brendan}}&#039;s Sceptile infiltrated the [[Team Magma Hideout]] and prepared to battle [[Courtney]]&#039;s {{p|Camerupt}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Emerald Sceptile.png|thumb|220px|Sceptile in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Emerald Mega Sceptile.png|thumb|left|220px|Mega Sceptile in Pokémon Adventures]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Emerald&#039;s Sceptile}}&lt;br /&gt;
Like most other [[starter Pokémon]], Sceptile has made its only notable appearance in possession of {{adv|Emerald}}, being picked as his final battling member for his {{gdis|Battle Factory|III}} challenge in &#039;&#039;[[PS305|Interesting Interactions Involving Illumise]]&#039;&#039;, which he won after a tough fight. Once he deduced he was no rental Pokémon, but one smuggled in by a third party, he took him into his possession and used him to challenge the [[Battle Pyramid]], [[Battle Arena]], [[Battle Palace]], and [[Battle Dome]] challenges. In the {{chap|Omega Ruby &amp;amp; Alpha Sapphire}}, he has obtained a [[Sceptilite]], with it he can [[Mega Evolution|Mega Evolve]] into Mega Sceptile.&lt;br /&gt;
&lt;br /&gt;
A Sceptile appeared in a fantasy in &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Mega Sceptile appeared in a fantasy in [[PS598]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
[[Rald]] has a Sceptile, which is one of his main Pokémon. It first appeared in &#039;&#039;[[CBF1|Enta Arrives at the Battle Frontier!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Sceptile (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Pokkén Sceptile.png|220px|thumb|Sceptile in Pokkén Tournament]]&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
{{main|Sceptile (Pokkén)}}&lt;br /&gt;
Sceptile is a Speed-type playable character in Pokkén. Moves it can use include {{m|Bullet Seed}}, {{m|Detect}}, {{m|Leaf Blade}}, {{m|Leaf Storm}}, {{m|Leech Seed}}, and {{m|Giga Drain}}. Upon entering Burst form, it Mega-Evolves and can use the Burst Attack Forest&#039;s Flash.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=003|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=fff|entry=The leaves growing on Sceptile&#039;s body are very sharp edged. This Pokémon is very agile - it leaps all over the branches of trees and jumps on its foe from above or behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=fff|entry=Sceptile has seeds growing on its back. They are said to be bursting with nutrients that revitalize trees. This Pokémon raises the trees in a forest with loving care.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=fff|entry=In the jungle, its power is without equal. This Pokémon carefully grows trees and plants. It regulates its body temperature by basking in sunlight.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=The leaves on its forelegs are as sharp as swords. It agilely leaps about the branches of trees to strike.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It agilely leaps about the jungle and uses the sharp leaves on its arms to strike its prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=003}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It agilely leaps about the jungle and uses the sharp leaves on its arms to strike its prey.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=The leaves growing on Sceptile&#039;s body are very sharp edged. This Pokémon is very agile—it leaps all over the branches of trees and jumps on its foe from above or behind.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Sceptile has seeds growing on its back. They are said to be bursting with nutrients that revitalize trees. This Pokémon raises the trees in a forest with loving care.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword, Shield]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Grass}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=fff|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|forest}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Grass}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 8, Forever Level 57, Pair Trozei, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Jungle Relic]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mystery Jungle]] (1F-29F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Mystery Jungle]] (1F-29F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Oil Field Hideout]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Oblivia Ruins]], [[Forest Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Treetops: [[Sun-Dappled Bank]] (Post-ending)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Grovyle}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Jungle Area#Serperior Jungle|Jungle Area: Serperior Jungle]] &amp;lt;small&amp;gt;(Reward)&amp;lt;/small&amp;gt;, [[Verdant Plaza#Green Hide-and-Seek|Verdant Plaza: Green Hide-and-Seek]] &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;,&amp;lt;br&amp;gt;[[Variety Battle#A Battle in the Tower|Variety Battle: A Battle in the Tower]], [[Challenge Battle#Open Entry Battle Royale|Challenge Battle: Open Entry Battle Royale]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sky-High Ruins#Stage 1|Sky-High Ruins: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Expert Stages|Expert Stage: Stage EX11]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Leafy Expanse#Lookout Tree|Leafy Expanse: Lookout Tree]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 18|Area 18: Stage 09]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Celebi Sea]], [[Butterfree Sea]], [[Rayquaza Sea]], [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Evolution|Evolve]] {{mas|Brendan}}&#039;s {{p|Grovyle}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Grass}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|JR Kyushu Train Station Sceptile|Japanese|Japan|50|March 17 to April 1, 2012|link=List of local Japanese event Pokémon distributions (Generation V)#Sceptile}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Sceptile=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|HP=     70&lt;br /&gt;
|Attack= 85&lt;br /&gt;
|Defense=65&lt;br /&gt;
|SpAtk= 105&lt;br /&gt;
|SpDef=  85&lt;br /&gt;
|Speed= 120}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Sceptile=====&lt;br /&gt;
{{Base Stats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|HP=70&lt;br /&gt;
|Attack=110&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=145&lt;br /&gt;
|SpDef=85&lt;br /&gt;
|Speed=145}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
=====Sceptile=====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  200&lt;br /&gt;
|Poison=  200&lt;br /&gt;
|Ground=   50&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     200&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    200&lt;br /&gt;
|Water=    50&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric= 50&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Sceptile=====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=dragon&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Flying=  200&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Ground=   50&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     200&lt;br /&gt;
|Poison=  200&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Grass=    25&lt;br /&gt;
|Electric=  0&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Water=    25&lt;br /&gt;
|Ice=     400&lt;br /&gt;
|Dragon=  200&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=200&lt;br /&gt;
|notes=yes&lt;br /&gt;
|lightningrod=yes&lt;br /&gt;
|newelectric=¼}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Sceptile is available in {{pkmn|Sword and Shield}} Version 1.3.0+ and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/level8|1|Dual Chop|Dragon|Physical|40|90|15}}&lt;br /&gt;
{{learnlist/level8|1|Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/level8|1|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/level8|1|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Leafage|Grass|Physical|40|100|40||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Dual Chop|Dragon|Physical|40|90|15}}&lt;br /&gt;
{{learnlist/level8|5|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|12|Detect|Fighting|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|15|Quick Guard|Fighting|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|20|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level8|25|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Slam|Normal|Physical|80|75|20}}&lt;br /&gt;
{{learnlist/level8|35|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|42|Leaf Blade|Grass|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|49|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level8|56|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/level8|63|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}&lt;br /&gt;
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/tm8|TM05|Thunder Punch|Electric|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM12|Solar Blade|Grass|Physical|125|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM16|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM73|Cross Poison|Poison|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM75|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM78|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM88|Grassy Terrain|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM94|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tm8|TM97|Brutal Swing|Dark|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM99|Breaking Swipe|Dragon|Physical|60|100|15}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR07|Low Kick|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR24|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR47|Dragon Claw|Dragon|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR50|Leaf Blade|Grass|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR51|Dragon Dance|Dragon|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR60|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR62|Dragon Pulse|Dragon|Special|85|100|10}}&lt;br /&gt;
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR71|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR95|Throat Chop|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tm8|TM01|Focus Punch|Fighting|Physical|150|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM02|Dragon Claw|Dragon|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM09|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM10|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM19|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25||}}&lt;br /&gt;
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM27|Low Sweep|Fighting|Physical|65|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM52|Focus Blast|Fighting|Special|120|70|5||}}&lt;br /&gt;
{{learnlist/tm8|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM54|False Swipe|Normal|Physical|40|100|40||}}&lt;br /&gt;
{{learnlist/tm8|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM59|Dragon Pulse|Dragon|Special|85|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM60|Drain Punch|Fighting|Physical|75|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM80|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM81|X-Scissor|Bug|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM100|Rock Climb|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/tmf/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|704|Goomy}}{{MSP/8|705|Sliggoo}}{{MSP/8|706|Goodra}}{{MSP/8|714|Noibat}}{{MSP/8|715|Noivern}}|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|032|Nidoran♂}}{{MSP/8|033|Nidorino}}{{MSP/8|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|004|Charmander}}{{MSP/8|005|Charmeleon}}{{MSP/8|006|Charizard}}{{MSP/8|116|Horsea}}{{MSP/8|117|Seadra}}{{MSP/8|230|Kingdra}}&amp;lt;br&amp;gt;{{MSP/8|329|Vibrava}}{{MSP/8|330|Flygon}}{{MSP/8|333|Swablu}}{{MSP/8|334|Altaria}}{{MSP/8|371|Bagon}}{{MSP/8|372|Shelgon}}&amp;lt;br&amp;gt;{{MSP/8|373|Salamence}}{{MSP/8|443|Gible}}{{MSP/8|444|Gabite}}{{MSP/8|445|Garchomp}}{{MSP/8|633|Deino}}{{MSP/8|634|Zweilous}}&amp;lt;br&amp;gt;{{MSP/8|635|Hydreigon}}{{MSP/8|704|Goomy}}{{MSP/8|705|Sliggoo}}{{MSP/8|706|Goodra}}{{MSP/8|780|Drampa}}{{MSP/8|841|Flapple}}&amp;lt;br&amp;gt;{{MSP/8|887|Dragapult}}|Dragon Breath|Dragon|Special|60|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}{{MSP/8|841|Flapple}}{{MSP/8|842|Appletun}}|Leech Seed|Grass|Status|—|90|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|884|Duraludon}}|Night Slash|Dark|Physical|70|100|15|*}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|004|Charmander}}{{MSP/8|005|Charmeleon}}{{MSP/8|006|Charizard}}{{MSP/8|443|Gible}}{{MSP/8|444|Gabite}}{{MSP/8|445|Garchomp}}&amp;lt;br&amp;gt;{{MSP/8|610|Axew}}{{MSP/8|611|Fraxure}}{{MSP/8|612|Haxorus}}{{MSP/8|621|Druddigon}}|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}|Synthesis|Grass|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}|Worry Seed|Grass|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/breedf/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|024|Arbok}}{{MSP/BDSP|130|Gyarados}}{{MSP/BDSP|143|Snorlax}}{{MSP/BDSP|158|Totodile}}{{MSP/BDSP|159|Croconaw}}{{MSP/BDSP|160|Feraligatr}}&amp;lt;br&amp;gt;{{MSP/BDSP|246|Larvitar}}{{MSP/BDSP|247|Pupitar}}{{MSP/BDSP|248|Tyranitar}}{{MSP/BDSP|295|Exploud}}{{MSP/BDSP|328|Trapinch}}{{MSP/BDSP|329|Vibrava}}&amp;lt;br&amp;gt;{{MSP/BDSP|330|Flygon}}{{MSP/BDSP|336|Seviper}}{{MSP/BDSP|371|Bagon}}{{MSP/BDSP|372|Shelgon}}{{MSP/BDSP|373|Salamence}}{{MSP/BDSP|387|Turtwig}}&amp;lt;br&amp;gt;{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}{{MSP/BDSP|445|Garchomp}}|Crunch|Dark|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|111|Rhyhorn}}{{MSP/BDSP|112|Rhydon}}{{MSP/BDSP|464|Rhyperior}}|Crush Claw|Normal|Physical|75|95|10|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|032|Nidoran♂}}{{MSP/BDSP|033|Nidorino}}{{MSP/BDSP|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|004|Charmander}}{{MSP/BDSP|005|Charmeleon}}{{MSP/BDSP|006|Charizard}}{{MSP/BDSP|116|Horsea}}{{MSP/BDSP|117|Seadra}}{{MSP/BDSP|230|Kingdra}}&amp;lt;br&amp;gt;{{MSP/BDSP|329|Vibrava}}{{MSP/BDSP|330|Flygon}}{{MSP/BDSP|333|Swablu}}{{MSP/BDSP|334|Altaria}}{{MSP/BDSP|371|Bagon}}{{MSP/BDSP|372|Shelgon}}&amp;lt;br&amp;gt;{{MSP/BDSP|373|Salamence}}{{MSP/BDSP|443|Gible}}{{MSP/BDSP|444|Gabite}}{{MSP/BDSP|445|Garchomp}}|Dragon Breath|Dragon|Special|60|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|104|Cubone}}{{MSP/BDSP|105|Marowak}}{{MSP/BDSP|252|Treecko}}{{MSP/BDSP|253|Grovyle}}{{MSP/BDSP|254|Sceptile}}{{MSP/BDSP|258|Mudkip}}&amp;lt;br&amp;gt;{{MSP/BDSP|259|Marshtomp}}{{MSP/BDSP|260|Swampert}}{{MSP/BDSP|409|Rampardos}}|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}&amp;lt;br&amp;gt;{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Grassy Terrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|252|Treecko}}{{MSP/BDSP|253|Grovyle}}{{MSP/BDSP|254|Sceptile}}{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}&amp;lt;br&amp;gt;{{MSP/BDSP|389|Torterra}}|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}{{MSP/BDSP|357|Tropius}}|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|336|Seviper}}|Night Slash|Dark|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|004|Charmander}}{{MSP/BDSP|005|Charmeleon}}{{MSP/BDSP|006|Charizard}}{{MSP/BDSP|443|Gible}}{{MSP/BDSP|444|Gabite}}{{MSP/BDSP|445|Garchomp}}|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}&amp;lt;br&amp;gt;{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/breedf/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tutor8|Frenzy Plant|Grass|Special|150|90|5||&#039;&#039;&#039;|yes|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Grass Pledge|Grass|Special|80|100|10||&#039;&#039;&#039;|yes|no|no}}&lt;br /&gt;
{{learnlist/tutor8|Grassy Glide|Grass|Physical|70|100|20||&#039;&#039;&#039;|no|yes|no}}&lt;br /&gt;
{{learnlist/tutor8|Scale Shot|Dragon|Physical|25|90|20|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutorf/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Aerial Ace|Flying|Physical|60|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Counter|Fighting|Physical|—|100|20|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Crush Claw|Normal|Physical|75|95|10|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Cut|Normal|Physical|50|95|30|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Double-Edge|Normal|Physical|120|100|15|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Dynamic Punch|Fighting|Physical|100|50|5|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Flash|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Focus Punch|Fighting|Physical|150|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Grass Whistle|Grass|Status|—|55|15|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Headbutt|Normal|Physical|70|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Hone Claws|Dark|Status|—|—|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Mud Sport|Ground|Status|—|—|15|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Mud-Slap|Ground|Special|20|100|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Nature Power|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Pursuit|Dark|Physical|40|100|20|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Razor Wind|Normal|Special|80|100|10|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Roar|Normal|Status|—|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Rock Smash|Fighting|Physical|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Seismic Toss|Fighting|Physical|—|100|20|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Sceptile|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Sceptile|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Grass}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Grass|ndex=254|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Grass|ndex=254|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Grass|ndex=254&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Overgrown Forest&lt;br /&gt;
|P1=Witness how sharply my leaves cut!&lt;br /&gt;
|P2=It seems my HP has fallen to half already.&lt;br /&gt;
|P3=I fear the worst... Even my leaves grow blunted...&lt;br /&gt;
|PL=I&#039;ve leveled up! My leaves are sharper edged now!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Grass|ndex=254&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|field=Cut&lt;br /&gt;
|loop=8&lt;br /&gt;
|MinEXP=100&lt;br /&gt;
|MaxEXP=160&lt;br /&gt;
|num=131&lt;br /&gt;
|browser=Sceptile slashes with the leaves on its arms. It will cut anything that can be cut.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=243&lt;br /&gt;
|browser=It dashes about quickly while shooting leaves to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=4&lt;br /&gt;
|num=144&lt;br /&gt;
|browser=It launches leaf blades around itself.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Grass&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Grass|ndex=254&lt;br /&gt;
|walk=1.57&lt;br /&gt;
|hp=53&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=54&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Grass|ndex=254&lt;br /&gt;
|HP=3&lt;br /&gt;
|atk=3&lt;br /&gt;
|def=3&lt;br /&gt;
|spd=5&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Leaf Storm&lt;br /&gt;
|ability1=Overgrow&lt;br /&gt;
|ability2=Mountaineer&lt;br /&gt;
|ability3=Sprint&lt;br /&gt;
|evo=Evolves from {{p|Grovyle}} when its Speed is 118 or higher&lt;br /&gt;
|link=&#039;&#039;&#039;[[Magoichi]]&#039;&#039;&#039;, {{DL|List of Pokémon Conquest characters|Murashige}}, {{DL|List of Pokémon Conquest characters|Takakage}}, and {{DL|List of Pokémon Conquest characters|Yatarō}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Grass|ndex=254&lt;br /&gt;
|power=3&lt;br /&gt;
|skill=Power of Five&lt;br /&gt;
|skilldesc=Increases the damage dealt by matching five Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Grass|ndex=254|num=091&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Sceptilite&lt;br /&gt;
|min=70&lt;br /&gt;
|max=110&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Vitality Drain&lt;br /&gt;
|skilldesc=Damage varies depending on the opponent&#039;s remaining HP.&lt;br /&gt;
|swapper=Swap++&lt;br /&gt;
|megaspeedup=6&lt;br /&gt;
|effectdesc=Replaces Pokémon (max 3) of the same type as Mega Sceptile.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Grass|ndex=254&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Treecko&lt;br /&gt;
|evolution={{Mega Energy|Sceptile}}{{tt|200|First time}}/{{tt|40|1st Mega Level}}/{{tt|20|2nd Mega Level}}/{{tt|10|3rd Mega Level}}&lt;br /&gt;
|stamina=172&lt;br /&gt;
|attack=223&lt;br /&gt;
|defense=169&lt;br /&gt;
|fast={{m|Fury Cutter}}, {{m|Bullet Seed}}&lt;br /&gt;
|special={{m|Leaf Blade}}, {{m|Aerial Ace}}, {{m|Earthquake}}, {{m|Dragon Claw}}{{tt|*|From July 9, 2019 onward}}, {{m|Frenzy Plant}}{{tt|†|Event-exclusive from Treecko Community Day}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Sceptile====&lt;br /&gt;
{{Spindata/Head|type=Grass|type2=Dragon}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Grass|ndex=254M&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Treecko&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=172|attack=320|defense=186&lt;br /&gt;
|fast={{m|Fury Cutter}}, {{m|Bullet Seed}}&lt;br /&gt;
|special={{m|Leaf Blade}}, {{m|Aerial Ace}}, {{m|Earthquake}}, {{m|Dragon Claw}}{{tt|*|From July 9, 2019 onward}}, {{m|Frenzy Plant}}{{tt|†|Event-exclusive from Treecko Community Day}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|no1=0252&lt;br /&gt;
|name1=Treecko&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0253&lt;br /&gt;
|name2=Grovyle&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0254&lt;br /&gt;
|name3=Sceptile&lt;br /&gt;
|type1-3=Grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=0254Sceptile&lt;br /&gt;
|name1=Sceptile&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|forme1=Sceptile&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Sceptilite&lt;br /&gt;
|sprite2=0254Sceptile-Mega&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|type2-2=Dragon&lt;br /&gt;
|forme2=Mega Sceptile&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Sceptilite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=254}}&lt;br /&gt;
{{Spritebox/4|ndex=254}}&lt;br /&gt;
{{Spritebox/5|ndex=254}}&lt;br /&gt;
{{Spritebox/6/2FormsORAS|ndex=254|form1=M}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=254|form1=M}}&lt;br /&gt;
{{Spritebox/8/Mega|ndex=254}}&lt;br /&gt;
{{Spritebox/Footer|254|Sceptile}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Mega Evolution|Mega]] Sceptile has the highest base {{stat|Special Attack}} stat and base stat total of all {{type|Grass}} Pokémon, as well as the highest base {{stat|Speed}} stat of all {{type|Dragon}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{bulbanews|On the Origin of Species: Treecko, Grovyle and Sceptile}}&lt;br /&gt;
Appearance-wise, this Pokémon resembles &#039;&#039;{{wp|Dilophosaurus}}&#039;&#039;, a {{wp|dinosaur}}. The orbs of nutrients on its back may be based on the reproductive spores of {{wp|fern}} species or based on the fact that many {{wp|legume|leguminous plants}} have nitrogen stored in nodes on their roots. The leaves on the tail in combination with the brightly-colored orbs on its back also create a strong resemblance to both the {{wp|yew|yew tree}} and various members of the genus &#039;&#039;{{wp|Podocarpus}}&#039;&#039;. The Treecko line&#039;s appearance and mannerisms are also strongly derived from {{wp|Uroplatus|leaf-tailed geckos}}. Sceptile&#039;s green skin and red jaw seem to take inspiration from {{wp|Anolis carolinensis|male green anoles}}, whose dewlaps inflate and turn red to show dominance.&lt;br /&gt;
&lt;br /&gt;
Its ability to launch its tail while in its [[Mega Evolution|Mega Evolved]] form may be a reference to {{wp|autotomy}}, a method of self-defense in which many animals, like reptiles, shed off their own appendages, which they can later regenerate. It may also be a reference to {{wp|rocket launcher}}s, with its tree-like tail also resembling a rocket.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Sceptile may be a combination of &#039;&#039;{{wp|sceptre|scepter}}&#039;&#039;, referring to its status as the &amp;quot;forest king&amp;quot;; &#039;&#039;{{wp|scissors}}&#039;&#039;, referring to the blades on its wrists; or &#039;&#039;{{wp|Sceptridium}}&#039;&#039;, a genus of grape-ferns; and &#039;&#039;{{wp|reptile}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Jukain may derive from 樹海 &#039;&#039;jukai&#039;&#039; (abundant leafage; dense woodland).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Grass|type2=Grass&lt;br /&gt;
|ja=ジュカイン &#039;&#039;Jukain&#039;&#039;|jameaning=From {{tt|樹海 &#039;&#039;jukai&#039;&#039;|dense woodland}}&lt;br /&gt;
|fr=Jungko|frmeaning=From &#039;&#039;jungle&#039;&#039; and &#039;&#039;gecko&#039;&#039;&lt;br /&gt;
|es=Sceptile|esmeaning=Same as English name&lt;br /&gt;
|de=Gewaldro|demeaning=From &#039;&#039;{{tt|Gewalt|force or power}}&#039;&#039;, &#039;&#039;{{tt|Wald|forest}}&#039;&#039;, and &#039;&#039;{{tt|drohen|to threaten}}&#039;&#039;&lt;br /&gt;
|it=Sceptile|itmeaning=Same as English name&lt;br /&gt;
|ko=나무킹 &#039;&#039;Namuking&#039;&#039;|komeaning=From {{tt|나무 &#039;&#039;namu&#039;&#039;|tree}} and &#039;&#039;king&#039;&#039;&lt;br /&gt;
|zh_cmn=蜥蜴王 &#039;&#039;Xīyìwáng&#039;&#039;|zh_cmnmeaning=From {{tt|蜥蜴 &#039;&#039;xīyì&#039;&#039;|lizard}} and {{tt|王 &#039;&#039;wáng&#039;&#039;|king}}&lt;br /&gt;
|zh_yue=蜥蜴王 &#039;&#039;Sīkyihkwòhng&#039;&#039;|zh_yuemeaning=From {{tt|蜥蜴 &#039;&#039;sīkyihk&#039;&#039;|lizard}} and {{tt|王 &#039;&#039;wòhng&#039;&#039;|king}}&lt;br /&gt;
|hi=स्केप्टइल &#039;&#039;Sceptile&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Септайл &#039;&#039;Septayl&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=จูไคน์ &#039;&#039;Chukhai&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Sceptile]]&lt;br /&gt;
* [[Sawyer&#039;s Sceptile]]&lt;br /&gt;
* [[Emerald&#039;s Sceptile]]&lt;br /&gt;
* [[Sceptile (Pokkén)]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Grass}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0253|prev=Grovyle|nextnum=0255|next=Torchic}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Gewaldro]]&lt;br /&gt;
[[es:Sceptile]]&lt;br /&gt;
[[fr:Jungko]]&lt;br /&gt;
[[it:Sceptile]]&lt;br /&gt;
[[ja:ジュカイン]]&lt;br /&gt;
[[zh:蜥蜴王]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grovyle_(Pok%C3%A9mon)&amp;diff=3733080</id>
		<title>Grovyle (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grovyle_(Pok%C3%A9mon)&amp;diff=3733080"/>
		<updated>2023-06-22T22:32:42Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Grass}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Grovyle}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0252|prev=Treecko|nextnum=0254|next=Sceptile|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Grovyle}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Grovyle&lt;br /&gt;
|jname=ジュプトル&lt;br /&gt;
|jtranslit=Juputoru&lt;br /&gt;
|tmname=Juptile&lt;br /&gt;
|ndex=0253&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|category=Wood Gecko&lt;br /&gt;
|height-ftin=2&#039;11&amp;quot;&lt;br /&gt;
|height-m=0.9&lt;br /&gt;
|weight-lbs=47.6&lt;br /&gt;
|weight-kg=21.6&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Overgrow&lt;br /&gt;
|abilityd=Unburden&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Monster&lt;br /&gt;
|egggroup2=Dragon&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsp=2&lt;br /&gt;
|expyield=142&lt;br /&gt;
|oldexp=141&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Green&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=grovyle&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Grovyle&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ジュプトル&#039;&#039;&#039; &#039;&#039;Juptile&#039;&#039;) is a {{type|Grass}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Treecko}} starting at [[level]] 16 and evolves into {{p|Sceptile}} starting at level 36.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Grovyle is a bipedal {{OBP|Pokémon|species}} similar in appearance to a {{wp|Theropoda|theropod}} dinosaur. It is primarily green with a red underside. There is a belt-like green stripe across its belly. Grovyle&#039;s hands have two clawed fingers and powerful legs with birdlike feet. Its well-developed muscles make it an expert climber and allow it to leap quickly from branch to branch. Grovyle has three long leaves on its wrists, a large leaf on top of its head, and two tails that have a leafy appearance. This leafy appearance allows it to be camouflaged in the {{DL|List of Pokémon by habitat|Forest Pokémon|forests}} where it lives. In [[Generation III]], {{m|Leaf Blade}} was its [[signature move]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Sawyer Grovyle.png|thumb|250px|Grovyle in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Ash&#039;s Grovyle]]=====&lt;br /&gt;
{{Ash}}&#039;s Treecko evolved into a Grovyle in &#039;&#039;[[AG066|Exploud and Clear]]&#039;&#039;. In &#039;&#039;[[AG161|Odd Pokémon Out]]&#039;&#039;, Grovyle evolved into a Sceptile.&lt;br /&gt;
&lt;br /&gt;
=====[[Grovyle (Explorers of Time, Darkness, and Sky)]]=====&lt;br /&gt;
At the start of &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness]]&#039;&#039;, a Grovyle stole one of the [[Time Gear]]s. He later had a much larger role in &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====[[Sawyer&#039;s Grovyle]]=====&lt;br /&gt;
In &#039;&#039;[[XY075|Rivals: Today and Tomorrow!]]&#039;&#039;, [[Sawyer]]&#039;s Treecko evolved into Grovyle during a {{pkmn|battle}} against {{Ash}} and his {{AP|Frogadier}}. It was later revealed to have evolved into a Sceptile before &#039;&#039;[[XY106|A Meeting of Two Journeys!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[AG041|What You Seed is What You Get]]&#039;&#039;, [[Natasha]] used a Grovyle and a {{p|Slugma}} in a [[Double Battle]] against [[Ash&#039;s Corphish]] and Treecko. Working as a team, they were able to defeat Ash&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[DP124|To Thine Own Pokémon Be True!]]&#039;&#039;, a Trainer&#039;s Grovyle competed in the [[Pokémon Ping Pong Tournament]].&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG041|Grovyle|Ash&#039;s Pokédex|Grovyle, the Wood Gecko Pokémon. Grovyle is the evolved form of {{p|Treecko}} and live deep within forests. Known as tree climbers, they jump easily from one tree to the next.}}&lt;br /&gt;
{{Animedexbody|AG066|Grovyle|Ash&#039;s Pokédex|Grovyle, the Wood Gecko Pokémon. Grovyle is well known for its dexterity in treetops, as it is often seen jumping from branch to branch. Even the fastest of Pokémon cannot catch a Grovyle in wooded areas.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY075|Grovyle|Serena&#039;s Pokédex|Grovyle, the Wood Gecko Pokémon and {{tt|an|Should be &#039;&#039;the&#039;&#039; instead on &#039;&#039;an&#039;&#039;.}} evolved form of Treecko. Grovyle has powerful legs, which allow it to move quickly and jump with great power.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
In the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]], {{ga|Brendan}}&#039;s Treecko evolved into a Grovyle. It eventually evolved into a {{p|Sceptile}}, which was capable of [[Mega Evolution|Mega Evolving]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Wally Grovyle.png|thumb|200px|Grovyle in [[Pokémon Adventures]]]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{main|Ash&#039;s Grovyle}}&lt;br /&gt;
{{Ash}} owns a Grovyle in [[Ash &amp;amp; Pikachu]].&lt;br /&gt;
[[File:Grovyle BET.png|thumb|left|200px|Grovyle in [[Pokémon Mystery Dungeon: Blazing Exploration Team]]]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Emerald&#039;s Sceptile}}&lt;br /&gt;
The Treecko meant to be handed to {{adv|Emerald}} was recovered by {{adv|Wally}} and became a Grovyle in &#039;&#039;[[PS241|Dreadful Dealing with Dusclops]]&#039;&#039; to rescue his temporary owner when a wild {{p|Dusclops}} threatened to suck them into its infinite cavity. After a few more weeks of training at the [[Sky Pillar]] under [[Norman]], he was able to awaken the ancient legendary Pokémon {{p|Rayquaza}}, but the huge gust of wind sent him flying miles away into a distant island where he evolved again to a Sceptile and was this time caught by [[Guile Hideout]], who smuggled him into the {{OBP|Battle Factory|Generation III}} to try to drive the nosy press away. He ended up being stolen by his legitimate owner, Emerald, and became a fixed member of his team.&lt;br /&gt;
&lt;br /&gt;
Emerald had borrowed a Grovyle during his Factory challenge in &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, it should not be confused with his Sceptile. This Grovyle, like the other Factory Pokémon, is at [[level]] 50.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon: Blazing Exploration Team===&lt;br /&gt;
{{main|Grovyle (Explorers of Time, Darkness, and Sky)}}&lt;br /&gt;
Grovyle first appeared in [[BET1]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom===&lt;br /&gt;
{{OBP|Alpha|CPIW}} owns a Grovyle.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Grovyle (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]: {{mdc|Grovyle|2}} is a major character in the main storyline. He travels to the present to prevent the collapse of [[Temporal Tower]] by stealing Time Gears, actions that make him appear villainous for most of the game. The {{player}} was his partner in the future. He also stars in the Special Episode [[In the Future of Darkness]].&lt;br /&gt;
* [[Pokémon Super Mystery Dungeon]]: The same Grovyle from Explorers of Time, Darkness, and Sky is recruitable via the Connection Orb. He requests assistance in rescuing {{mdc|Celebi|2}}.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=002|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=fff|entry=The leaves growing out of Grovyle&#039;s body are convenient for camouflaging it from enemies in the forest. This Pokémon is a master at climbing trees in jungles.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=fff|entry=This Pokémon adeptly flies from branch to branch in trees. In a forest, no Pokémon can ever hope to catch a fleeing Grovyle however fast they may be.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=fff|entry=Leaves grow out of this Pokémon&#039;s body. They help obscure a Grovyle from the eyes of its enemies while it is in a thickly overgrown forest.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=Its strongly developed thigh muscles give it astounding agility and jumping performance.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It leaps from tree branch to tree branch quite swiftly. It shows astounding agility.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=002}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Its strongly developed thigh muscles give it astounding agility and jumping performance.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=The leaves growing out of Grovyle&#039;s body are convenient for camouflaging it from enemies in the forest. This Pokémon is a master at climbing trees in jungles.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=This Pokémon adeptly flies from branch to branch in trees. In a forest, no Pokémon can ever hope to catch a fleeing Grovyle however fast they may be.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword, Shield]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It lives in dense jungles. While closing in on its prey, it leaps from branch to branch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Grass}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Treecko}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=fff|area=[[Evolution|Evolve]] {{p|Treecko}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Treecko}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|forest}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]], [[Evolution|Evolve]] {{pkmn2|event}} {{p|Treecko}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Treecko}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area={{rt|5|Alola}} ({{DL|QR Scanner|Island Scan}}){{dotw|Fr}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Treecko}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Grass}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=[[Evolution|Evolve]] {{p|Treecko}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 9]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Western Cave]] (38F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Olive Jungle]], [[Fiore Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mystery Jungle]] (1F-29F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Mystery Jungle]] (1F-29F)}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Old Mansion]], [[Forest Temple]], [[Fire Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Treetops: [[Sun-Dappled Bank]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Greenleaf]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Verdant Plaza#Green Hide-and-Seek|Verdant Plaza: Green Hide-and-Seek]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sky-High Ruins#Stage 1|Sky-High Ruins: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Galerie Rouge|Galerie Rouge: Stage 72]]&amp;lt;br&amp;gt;[[Marron Trail|Marron Trail: Stage 656]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Leafy Expanse#Lookout Tree|Leafy Expanse: Lookout Tree]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 12|Area 12: Stage 03]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Celebi Sea]], [[Butterfree Sea]], [[Rayquaza Sea]], [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Evolution|Evolve]] {{mas|Brendan}}&#039;s {{p|Treecko}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|HP=     50&lt;br /&gt;
|Attack= 65&lt;br /&gt;
|Defense=45&lt;br /&gt;
|SpAtk=  85&lt;br /&gt;
|SpDef=  65&lt;br /&gt;
|Speed=  95}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  200&lt;br /&gt;
|Poison=  200&lt;br /&gt;
|Ground=   50&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     200&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    200&lt;br /&gt;
|Water=    50&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric= 50&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Grovyle is available in {{pkmn|Sword and Shield}} Version 1.3.0+ and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/level8|1|Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/level8|1|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/level8|1|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Leafage|Grass|Physical|40|100|40||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level8|9|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|12|Detect|Fighting|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|15|Quick Guard|Fighting|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|20|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level8|25|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Slam|Normal|Physical|80|75|20}}&lt;br /&gt;
{{learnlist/level8|35|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|40|Leaf Blade|Grass|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|45|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level8|50|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/level8|55|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}&lt;br /&gt;
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/tm8|TM05|Thunder Punch|Electric|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM12|Solar Blade|Grass|Physical|125|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM16|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM75|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM78|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM88|Grassy Terrain|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM94|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR07|Low Kick|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR50|Leaf Blade|Grass|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR60|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR71|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tmf/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tm8|TM01|Focus Punch|Fighting|Physical|150|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM09|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM10|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM19|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25||}}&lt;br /&gt;
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tm8|TM27|Low Sweep|Fighting|Physical|65|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM54|False Swipe|Normal|Physical|40|100|40||}}&lt;br /&gt;
{{learnlist/tm8|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM60|Drain Punch|Fighting|Physical|75|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM80|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM81|X-Scissor|Bug|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tmf/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|704|Goomy}}{{MSP/8|705|Sliggoo}}{{MSP/8|706|Goodra}}{{MSP/8|714|Noibat}}{{MSP/8|715|Noivern}}|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|032|Nidoran♂}}{{MSP/8|033|Nidorino}}{{MSP/8|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|004|Charmander}}{{MSP/8|005|Charmeleon}}{{MSP/8|006|Charizard}}{{MSP/8|116|Horsea}}{{MSP/8|117|Seadra}}{{MSP/8|230|Kingdra}}&amp;lt;br&amp;gt;{{MSP/8|329|Vibrava}}{{MSP/8|330|Flygon}}{{MSP/8|333|Swablu}}{{MSP/8|334|Altaria}}{{MSP/8|371|Bagon}}{{MSP/8|372|Shelgon}}&amp;lt;br&amp;gt;{{MSP/8|373|Salamence}}{{MSP/8|443|Gible}}{{MSP/8|444|Gabite}}{{MSP/8|445|Garchomp}}{{MSP/8|633|Deino}}{{MSP/8|634|Zweilous}}&amp;lt;br&amp;gt;{{MSP/8|635|Hydreigon}}{{MSP/8|704|Goomy}}{{MSP/8|705|Sliggoo}}{{MSP/8|706|Goodra}}{{MSP/8|780|Drampa}}{{MSP/8|841|Flapple}}&amp;lt;br&amp;gt;{{MSP/8|887|Dragapult}}|Dragon Breath|Dragon|Special|60|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}{{MSP/8|841|Flapple}}{{MSP/8|842|Appletun}}|Leech Seed|Grass|Status|—|90|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|884|Duraludon}}|Night Slash|Dark|Physical|70|100|15|*}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|004|Charmander}}{{MSP/8|005|Charmeleon}}{{MSP/8|006|Charizard}}{{MSP/8|443|Gible}}{{MSP/8|444|Gabite}}{{MSP/8|445|Garchomp}}&amp;lt;br&amp;gt;{{MSP/8|610|Axew}}{{MSP/8|611|Fraxure}}{{MSP/8|612|Haxorus}}{{MSP/8|621|Druddigon}}|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}|Synthesis|Grass|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}|Worry Seed|Grass|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/breedf/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|024|Arbok}}{{MSP/BDSP|130|Gyarados}}{{MSP/BDSP|143|Snorlax}}{{MSP/BDSP|158|Totodile}}{{MSP/BDSP|159|Croconaw}}{{MSP/BDSP|160|Feraligatr}}&amp;lt;br&amp;gt;{{MSP/BDSP|246|Larvitar}}{{MSP/BDSP|247|Pupitar}}{{MSP/BDSP|248|Tyranitar}}{{MSP/BDSP|295|Exploud}}{{MSP/BDSP|328|Trapinch}}{{MSP/BDSP|329|Vibrava}}&amp;lt;br&amp;gt;{{MSP/BDSP|330|Flygon}}{{MSP/BDSP|336|Seviper}}{{MSP/BDSP|371|Bagon}}{{MSP/BDSP|372|Shelgon}}{{MSP/BDSP|373|Salamence}}{{MSP/BDSP|387|Turtwig}}&amp;lt;br&amp;gt;{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}{{MSP/BDSP|445|Garchomp}}|Crunch|Dark|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|111|Rhyhorn}}{{MSP/BDSP|112|Rhydon}}{{MSP/BDSP|464|Rhyperior}}|Crush Claw|Normal|Physical|75|95|10|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|032|Nidoran♂}}{{MSP/BDSP|033|Nidorino}}{{MSP/BDSP|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|004|Charmander}}{{MSP/BDSP|005|Charmeleon}}{{MSP/BDSP|006|Charizard}}{{MSP/BDSP|116|Horsea}}{{MSP/BDSP|117|Seadra}}{{MSP/BDSP|230|Kingdra}}&amp;lt;br&amp;gt;{{MSP/BDSP|329|Vibrava}}{{MSP/BDSP|330|Flygon}}{{MSP/BDSP|333|Swablu}}{{MSP/BDSP|334|Altaria}}{{MSP/BDSP|371|Bagon}}{{MSP/BDSP|372|Shelgon}}&amp;lt;br&amp;gt;{{MSP/BDSP|373|Salamence}}{{MSP/BDSP|443|Gible}}{{MSP/BDSP|444|Gabite}}{{MSP/BDSP|445|Garchomp}}|Dragon Breath|Dragon|Special|60|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|104|Cubone}}{{MSP/BDSP|105|Marowak}}{{MSP/BDSP|252|Treecko}}{{MSP/BDSP|253|Grovyle}}{{MSP/BDSP|254|Sceptile}}{{MSP/BDSP|258|Mudkip}}&amp;lt;br&amp;gt;{{MSP/BDSP|259|Marshtomp}}{{MSP/BDSP|260|Swampert}}{{MSP/BDSP|409|Rampardos}}|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}&amp;lt;br&amp;gt;{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Grassy Terrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|252|Treecko}}{{MSP/BDSP|253|Grovyle}}{{MSP/BDSP|254|Sceptile}}{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}&amp;lt;br&amp;gt;{{MSP/BDSP|389|Torterra}}|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}{{MSP/BDSP|357|Tropius}}|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|336|Seviper}}|Night Slash|Dark|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|004|Charmander}}{{MSP/BDSP|005|Charmeleon}}{{MSP/BDSP|006|Charizard}}{{MSP/BDSP|443|Gible}}{{MSP/BDSP|444|Gabite}}{{MSP/BDSP|445|Garchomp}}|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}&amp;lt;br&amp;gt;{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/breedf/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tutor8|Grass Pledge|Grass|Special|80|100|10||&#039;&#039;&#039;|yes|no}}&lt;br /&gt;
{{learnlist/tutor8|Grassy Glide|Grass|Physical|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Aerial Ace|Flying|Physical|60|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Counter|Fighting|Physical|—|100|20|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Crush Claw|Normal|Physical|75|95|10|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Cut|Normal|Physical|50|95|30|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Double-Edge|Normal|Physical|120|100|15|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Dynamic Punch|Fighting|Physical|100|50|5|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Flash|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Focus Punch|Fighting|Physical|150|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Grass Whistle|Grass|Status|—|55|15|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Headbutt|Normal|Physical|70|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Mud Sport|Ground|Status|—|—|15|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Mud-Slap|Ground|Special|20|100|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Nature Power|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Pursuit|Dark|Physical|40|100|20|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Razor Wind|Normal|Special|80|100|10|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Rock Smash|Fighting|Physical|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Seismic Toss|Fighting|Physical|—|100|20|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Grovyle|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Grovyle|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg grass color light}}; border: 3px solid #{{tcg grass color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
| [[Grovyle (EX Emerald 28)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
| [[Grovyle δ (EX Crystal Guardians 19)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|SonicBoom}}&lt;br /&gt;
| [[Ash&#039;s Grovyle (Movie VS Pack 1)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Grass}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Grass|ndex=253|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Grass|ndex=253|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Grass|ndex=253&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-19&lt;br /&gt;
|area=Overgrown Forest&lt;br /&gt;
|P1=My legs let me bound over any boulder! I&#039;m proud of them!&lt;br /&gt;
|P2=Watch my HP. I&#039;m already halfway down.&lt;br /&gt;
|P3=I&#039;m exhausted...I don&#039;t have the strength to even jump...&lt;br /&gt;
|PL=I leveled up! And so did my jumping power!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Grass|ndex=253&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-10&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|field=Cut&lt;br /&gt;
|loop=5&lt;br /&gt;
|MinEXP=36&lt;br /&gt;
|MaxEXP=50&lt;br /&gt;
|num=130&lt;br /&gt;
|browser=Grovyle cuts with the leaves on its arms. They can cut through metal with ease.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=143&lt;br /&gt;
|pastnum=034&lt;br /&gt;
|browser=It launches leaf blades around itself.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Grass&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Grass|ndex=253&lt;br /&gt;
|walk=1.75&lt;br /&gt;
|hp=48&lt;br /&gt;
|attack=74&lt;br /&gt;
|defense=49&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Grass|ndex=253&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=3&lt;br /&gt;
|def=2&lt;br /&gt;
|spd=4&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Leaf Blade&lt;br /&gt;
|ability1=Overgrow&lt;br /&gt;
|ability2=Mountaineer&lt;br /&gt;
|ability3=Parry&lt;br /&gt;
|evo=Evolves from {{p|Treecko}} when its Speed is 58 or higher&amp;lt;br&amp;gt;Evolves into {{p|Sceptile}} when its Speed is 118 or higher |&lt;br /&gt;
|link=&#039;&#039;&#039;[[Magoichi]]&#039;&#039;&#039;, {{DL|List of Pokémon Conquest characters|Murashige}}, {{DL|List of Pokémon Conquest characters|Takakage}}, and {{DL|List of Pokémon Conquest characters|Yatarō}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Grass|ndex=253&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Grass|ndex=253|num=090&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Sleep Charm&lt;br /&gt;
|skilldesc=Leaves the foe asleep.&lt;br /&gt;
|swapper=Quirky++&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Grass|ndex=253&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Treecko&lt;br /&gt;
|evocandy=100&lt;br /&gt;
|stamina=137&lt;br /&gt;
|attack=172&lt;br /&gt;
|defense=120&lt;br /&gt;
|fast={{m|Quick Attack}}, {{m|Bullet Seed}}&lt;br /&gt;
|special={{m|Leaf Blade}}, {{m|Aerial Ace}}, {{m|Grass Knot}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|no1=0252&lt;br /&gt;
|name1=Treecko&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0253&lt;br /&gt;
|name2=Grovyle&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0254&lt;br /&gt;
|name3=Sceptile&lt;br /&gt;
|type1-3=Grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=253}}&lt;br /&gt;
{{Spritebox/4|ndex=253}}&lt;br /&gt;
{{Spritebox/5|ndex=253}}&lt;br /&gt;
{{Spritebox/6|ndex=253}}&lt;br /&gt;
{{Spritebox/7|ndex=253}}&lt;br /&gt;
{{Spritebox/8|ndex=253}}&lt;br /&gt;
{{Spritebox/Footer|253|Grovyle}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{bulbanews|On the Origin of Species: Treecko, Grovyle and Sceptile}}&lt;br /&gt;
Appearance-wise, Grovyle resembles the {{wp|dinosaur}} known as the &#039;&#039;{{wp|Dromaeosaurus}}&#039;&#039;. It is believed that the dinosaur had feathers, much like how Grovyle has leaves on its body - the leaves on its tail are especially similar to the tails of {{wp|Epidexipteryx}}, which only had short tails that supported much larger feathers. Its design could be based on a &#039;&#039;{{wp|Protarchaeopteryx}}&#039;&#039;. Like the other members of its evolutionary line, Grovyle&#039;s design shares some similarities with the {{wp|Uroplatus|leaf-tailed gecko}}, a species of {{wp|lizard}} that blends in with plantlike appendages. Its green skin and red underside seem to take inspiration from {{wp|Anolis carolinensis|male green anoles}}, whose dewlaps inflate and turn red to show dominance.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Grovyle may be a combination of &#039;&#039;grove&#039;&#039; (a group of trees), &#039;&#039;reptile&#039;&#039;, and possibly &#039;&#039;vine&#039;&#039; or &#039;&#039;ivy&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Juptile may be a combination of 樹 &#039;&#039;ju&#039;&#039; (tree) and &#039;&#039;reptile&#039;&#039; or &#039;&#039;{{wp|Dromaeosauridae|raptor}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Grass|type2=Grass&lt;br /&gt;
|ja=ジュプトル &#039;&#039;Juptile&#039;&#039;|jameaning=From {{tt|樹 &#039;&#039;ju&#039;&#039;|tree}} and &#039;&#039;reptile&#039;&#039; or &#039;&#039;raptor&#039;&#039;&lt;br /&gt;
|fr=Massko|frmeaning=From &#039;&#039;{{tt|massif|clump of trees}}&#039;&#039; and &#039;&#039;gecko&#039;&#039;&lt;br /&gt;
|es=Grovyle|esmeaning=Same as English name&lt;br /&gt;
|de=Reptain|demeaning=From &#039;&#039;{{tt|Reptil|reptile}}&#039;&#039; and &#039;&#039;{{tt|Hain|grove}}&#039;&#039;&lt;br /&gt;
|it=Grovyle|itmeaning=Same as English name&lt;br /&gt;
|ko=나무돌이 &#039;&#039;Namudori&#039;&#039;|komeaning=From {{tt|나무 &#039;&#039;namu&#039;&#039;|tree}} and {{tt|～돌이 &#039;&#039;-dori&#039;&#039;|masculine diminutive suffix typically used in animal names}}&lt;br /&gt;
|zh_cmn=森林蜥蜴 &#039;&#039;Sēnlínxīyì&#039;&#039;|zh_cmnmeaning=From {{tt|森林 &#039;&#039;sēnlín&#039;&#039;|forest}} and {{tt|蜥蜴 &#039;&#039;xīyì&#039;&#039;|lizard}}&lt;br /&gt;
|zh_yue=森林蜥蜴 &#039;&#039;Sāmlàhmsīkyihk&#039;&#039;|zh_yuemeaning=From {{tt|森林 &#039;&#039;sāmlàhm&#039;&#039;|forest}} and {{tt|蜥蜴 &#039;&#039;sīkyihk&#039;&#039;|lizard}}&lt;br /&gt;
|hi=ग्रोभाइल &#039;&#039;Grovyle&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Гровайл &#039;&#039;Grovayl&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=จุปไทล์ &#039;&#039;Chupthai&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Grovyle]]&lt;br /&gt;
* [[Sawyer&#039;s Grovyle]]&lt;br /&gt;
* [[Wally&#039;s Grovyle]]&lt;br /&gt;
* [[Grovyle (Explorers of Time, Darkness, and Sky)]]&lt;br /&gt;
* [[Team Poképals]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Grass}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0252|prev=Treecko|nextnum=0254|next=Sceptile}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Reptain]]&lt;br /&gt;
[[es:Grovyle]]&lt;br /&gt;
[[fr:Massko]]&lt;br /&gt;
[[it:Grovyle]]&lt;br /&gt;
[[ja:ジュプトル]]&lt;br /&gt;
[[zh:森林蜥蜴]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Treecko_(Pok%C3%A9mon)&amp;diff=3733079</id>
		<title>Treecko (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Treecko_(Pok%C3%A9mon)&amp;diff=3733079"/>
		<updated>2023-06-22T22:31:53Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Grass}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Treecko}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0251|prev=Celebi|nextnum=0253|next=Grovyle|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Treecko}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Treecko&lt;br /&gt;
|jname=キモリ&lt;br /&gt;
|tmname=Kimori&lt;br /&gt;
|category=Wood Gecko&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Overgrow&lt;br /&gt;
|abilityd=Unburden&lt;br /&gt;
|ndex=0252&lt;br /&gt;
|height-ftin=1&#039;08&amp;quot;&lt;br /&gt;
|height-m=0.5&lt;br /&gt;
|weight-lbs=11.0&lt;br /&gt;
|weight-kg=5.0&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Monster&lt;br /&gt;
|egggroup2=Dragon&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsp=1&lt;br /&gt;
|expyield=62&lt;br /&gt;
|oldexp=65&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|color=Green&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=treecko&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Treecko&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;キモリ&#039;&#039;&#039; &#039;&#039;Kimori&#039;&#039;) is a {{type|Grass}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Grovyle}} starting at [[level]] 16, which evolves into {{p|Sceptile}} starting at [[level]] 36.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Torchic}} and {{p|Mudkip}}, Treecko is one of three [[starter Pokémon]] of [[Hoenn]] available at the beginning of [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], {{v2|Emerald}}, [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Treecko is a small, green, bipedal reptilian {{OBP|Pokémon|species}}. It has yellow eyes with long, narrow pupils. Treecko&#039;s hands and feet each have three digits covered with tiny spikes. These spikes allow it to scale vertical walls with ease. Its stomach and throat are red. It also has a line across its stomach resembling a pouch. Treecko has a large, dark green tail with two separate lobes that it uses to sense humidity. This ability allows it to predict the next day&#039;s weather.&lt;br /&gt;
&lt;br /&gt;
Treecko is rarely found in the wild and is more common in captivity. However, when in the wild, Treecko lives inside {{DL|List of Pokémon by habitat|Forest Pokémon|overgrown forests}}. It makes its home in tall trees and will attack anyone that comes near its nest. Because of its territorial nature, it is known to be the protector of the forest&#039;s trees. Treecko is known for its calm and collected personality. It will never panic under any circumstances, even when faced with a bigger foe.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Sawyer Treecko.png|thumb|250px|Treecko in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Ash&#039;s Treecko]]=====&lt;br /&gt;
{{Ash}} has a Sceptile that he {{pkmn2|caught}} as a Treecko in &#039;&#039;[[AG007|Tree&#039;s a Crowd]]&#039;&#039;. It evolved into Grovyle in &#039;&#039;[[AG066|Exploud and Clear]]&#039;&#039;, and in &#039;&#039;[[AG161|Odd Pokémon Out]]&#039;&#039;, it reached its final form.&lt;br /&gt;
&lt;br /&gt;
=====[[Sawyer&#039;s Treecko]]=====&lt;br /&gt;
In &#039;&#039;[[XY064|Battling with Elegance and a Big Smile!]]&#039;&#039;, [[Sawyer]] owns a Treecko. It evolved into a Grovyle in &#039;&#039;[[XY075|Rivals: Today and Tomorrow!]]&#039;&#039;, and it was later revealed to have evolved into a Sceptile before &#039;&#039;[[XY106|A Meeting of Two Journeys!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[AG001|Get the Show on the Road]]&#039;&#039;, [[Professor Birch]] showed a Treecko and the other two Hoenn [[starter Pokémon]] to {{an|May}} at the start of her {{pkmn|journey}}. She did not choose Treecko because it &amp;quot;creeped her out&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG007|Tree&#039;s a Crowd]]&#039;&#039;, multiple Treecko were protecting an old tree that appeared to be dying. Ash&#039;s Treecko was a member of this group before being caught.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG034|Having a Wailord of a Time]]&#039;&#039;, a [[Nurse Joy]] had a female Treecko, a {{p|Torchic}}, and a {{p|Mudkip}}. {{OBP|Stephanie|AG034}} was going to choose between them as her first Pokémon. Stephanie ultimately chose Mudkip, and [[Stephanie&#039;s father]], seeing how distraught Treecko was after not being selected, decided to become a [[Pokémon Trainer]] with the Treecko as his first Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039;, a Treecko was at the [[S.S. St. Flower]]&#039;s [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, a {{OBP|Mew|M08}} {{m|Transform|transformed}} into a Treecko.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK24|Meloetta&#039;s Moonlight Serenade]]&#039;&#039;, a Treecko watched {{an|Meloetta}}&#039;s concert.&lt;br /&gt;
&lt;br /&gt;
A Treecko appeared in &#039;&#039;[[XYS03|Mega Evolution Special III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK27|Pikachu and the Pokémon Music Squad]]&#039;&#039;, a Treecko was living in the forest.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Treecko appeared in &#039;&#039;[[SM130|Battling Besties!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Treecko appeared in a fantasy alongside the other [[starter Pokémon]] in &#039;&#039;[[JN046|Getting More Than You Battled For!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG007|Treecko|Ash&#039;s Pokédex|Treecko, the Wood Gecko Pokémon. Treecko are able to climb smooth vertical walls and use their thick tail to attack opponents. Since Treecko build their nests in large trees, it is said that those trees will live a very long life.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY073|Treecko|Ash&#039;s Pokédex|Treecko, the Wood Gecko Pokémon. Numerous tiny spikes cover the bottoms of Treecko&#039;s feet, allowing it to walk on ceilings and walls.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
[[File:Brendan Treecko ORAS Trailer.png|thumb|250px|Treecko in the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]]]]&lt;br /&gt;
In the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]], {{ga|Brendan}} picked a Treecko as his starter Pokémon. It later battled a {{tc|Youngster}}&#039;s {{p|Zigzagoon}}. Treecko eventually evolved into a {{p|Grovyle}}, which then evolved into a {{p|Sceptile}}, which in turn was capable of [[Mega Evolution|Mega Evolving]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters Animated Trailer===&lt;br /&gt;
[[File:Brendan Norman Masters Trailer.png|thumb|left|250px|Treecko (right) in the [[Pokémon Masters Animated Trailer]]]]&lt;br /&gt;
In the [[Pokémon Masters Animated Trailer]], {{mas|Brendan}}&#039;s Treecko was part of a team with its {{pkmn|Trainer}} and {{mas|Norman}}.&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
A Treecko briefly appeared in [[GOTCHA!]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
[[File:Hoenn Starters Evolutions.png|thumb|250px|Treecko in [[Pokémon Evolutions]]]]&lt;br /&gt;
A Treecko briefly appeared in a fantasy in &#039;&#039;[[PE06|The Wish]]&#039;&#039; as [[Zinnia]] told the story of the [[Draconid people]] to {{ga|May}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Wally Treecko.png|thumb|200px|Treecko in [[Pokémon Adventures]]]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{main|Ash&#039;s Treecko}}&lt;br /&gt;
{{Ash}}&#039;s Treecko appeared in [[Ash &amp;amp; Pikachu]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Emerald&#039;s Sceptile|Professor Birch&#039;s Treecko}}&lt;br /&gt;
Treecko was the only [[starter Pokémon]] of [[Hoenn]] that was not recruited into a protagonist&#039;s team in &#039;&#039;[[PS183|Trying to Trounce Torchic]]&#039;&#039;, instead being passed in favor of [[Mumu|Mudkip]] because he looked ugly to the beauty-obsessed {{adv|Ruby}}. When he was finally destined to meet his partner, the huge rainstorms caused by {{p|Kyogre}} sent him and the final Hoenn Pokédex drifting away, and after he had finally been recovered by {{adv|Wally}} and evolved, he was sent flying away and was lost again, even after the Pokédex was returned. Evolving again into a Sceptile, he was this time caught in the wild by [[Guile Hideout]] and stolen by his proper owner, {{adv|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battrio: Aim to be Battrio Master!===&lt;br /&gt;
A Treecko appeared in [[ABM02]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Chamo-Chamo ☆ Pretty ♪===&lt;br /&gt;
{{main|Treecko (CCP)}}&lt;br /&gt;
Treecko is a Pokémon in [[Pokémon Chamo-Chamo ☆ Pretty ♪]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
A Treecko appeared in &#039;&#039;[[PM117|Clefairy&#039;s Most Deadly Rival]]&#039;&#039; as one of [[Professor Birch]]&#039;s starter Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger the Comic: Double Mission===&lt;br /&gt;
A Treecko appeared in &#039;&#039;[[PR2|Pokémon Ranger the Comic: Double Mission Episode Two]]&#039;&#039; as one of the Pokémon that [[Lunick]] captured with his [[Capture Styler]]. It was released in &#039;&#039;[[PR5|Pokémon Ranger the Comic: Double Mission Episode Five]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ruby-Sapphire===&lt;br /&gt;
[[Professor Birch]] is seen owning a Treecko in &#039;&#039;[[PMRS02|I Won&#039;t Let You Lead!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Ruby|Ruby-Sapphire}} also owns a Treecko, which appears to be his starter Pokémon. In &#039;&#039;[[PMRS03|Something Happened!! Let&#039;s Go After Pikachu!!]]&#039;&#039;, Ruby tries to switch his Treecko for {{OBP|Red&#039;s Pikachu|Pocket Monsters}}, but his plan is foiled by {{TP|Red|Clefairy}}.&lt;br /&gt;
&lt;br /&gt;
A Treecko appeared in &#039;&#039;[[PMRS51|Clefairy&#039;s New Power!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Treecko (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Treecko figure has been released.&lt;br /&gt;
&lt;br /&gt;
* {{TFG|Next Quest}}: {{TFG ID|Next Quest|Treecko|22}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
Treecko appears as a trophy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A Wood Gecko Pokémon. It&#039;s a calm and cool creature that is not easily upset. It&#039;s also bold enough to stare down Pokémon larger than itself. It makes its home in large trees in forests, and its habit of fiercely defending its territory has some people calling it the &amp;quot;protector of the forest.&amp;quot; It uses its thick tail to attack. When it levels up, it evolves into Grovyle.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;===&lt;br /&gt;
A Treecko appeared in &#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: When an extra ball is earned, Treecko will pop up to add it to the ball number.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=001|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=fff|entry=Treecko has small hooks on the bottom of its feet that enable it to scale vertical walls. This Pokémon attacks by slamming foes with its thick tail.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=fff|entry=Treecko is cool, calm, and collected - it never panics under any situation. If a bigger foe were to glare at this Pokémon, it would glare right back without conceding an inch of ground.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=fff|entry=It makes its nest in a giant tree in the forest. It ferociously guards against anything nearing its territory. It is said to be the protector of the forest&#039;s trees.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It quickly scales even vertical walls. It senses humidity with its tail to predict the next day&#039;s weather.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=The soles of its feet are covered by countless tiny spikes, enabling it to walk on walls and ceilings.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=Small hooks on the bottom of its feet catch on walls and ceilings. That is how it can hang from above.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=The soles of its feet are covered by countless tiny spikes, enabling it to walk on walls and ceilings.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The soles of its feet are covered by countless tiny spikes, enabling it to walk on walls and ceilings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=001}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It quickly scales even vertical walls. It senses humidity with its tail to predict the next day&#039;s weather.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Small hooks on the bottom of its feet catch on walls and ceilings. That is how it can hang from above.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Treecko has small hooks on the bottom of its feet that enable it to scale vertical walls. This Pokémon attacks by slamming foes with its thick tail.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Treecko is cool, calm, and collected—it never panics under any situation. If a bigger foe were to glare at this Pokémon, it would glare right back without conceding an inch of ground.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword, Shield]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=The soles of its feet are covered by countless tiny hooks, enabling it to walk on walls and ceilings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Grass}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Starter Pokémon]] from [[Professor Birch]] on {{rt|101|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=fff|area=[[Starter Pokémon]] from [[Professor Birch]] on {{rt|101|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[List of in-game event Pokémon (HeartGold and SoulSilver)#Treecko|Received]] from [[Steven Stone]] in [[Silph Co.]] after defeating {{ga|Red}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|forest}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]], {{pkmn|Global Link}} [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Starter Pokémon]] from [[Professor Birch]] on {{rt|101|Hoenn}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon breeding|Breed]] {{p|Grovyle}} or {{p|Sceptile}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Pokémon breeding|Breed]] {{p|Grovyle}} or {{p|Sceptile}}}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Grand Underground]] - [[Grassland Cave]], [[Sunlit Cavern]], [[Riverbank Cave]], [[Still-Water Cavern]] (After obtaining the [[National Pokédex]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Grass}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Springleaf Field]], [[Viridian Forest (Channel)|Camp Starlight]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area= Forest ({{color2|{{ruby color}}|Ruby Field}})}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 18]], Endless Level 11, Trozei Battle, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Starter Pokémon]], {{mdc|Partner Pokémon}}, [[Joyous Tower]] (1F-4F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Olive Jungle]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Starter Pokémon]], {{mdc|Partner Pokémon}}, [[Mystery Jungle]] (1F-29F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Starter Pokémon]], {{mdc|Partner Pokémon}}, [[Mystery Jungle]] (1F-29F)}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Meadow Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Mitonga Road]], [[Forest Temple]], [[Odd Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Treetops: [[Sun-Dappled Bank]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Greenleaf]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Verdant Plaza#Green Hide-and-Seek|Verdant Plaza: Green Hide-and-Seek]], [[Variety Battle#Get 1,000 Combos!|Variety Battle: Get 1,000 Combos!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sky-High Ruins#Stage 1|Sky-High Ruins: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Night Festival|Night Festival: Stage 22]]&amp;lt;br&amp;gt;[[Marron Trail|Marron Trail: Stage 654]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Special Stages#Special Daily Pokémon (Second release)|Special Daily Pokémon]]&#039;&#039; &amp;lt;small&amp;gt;(Second release; Winking)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Leafy Expanse#Lookout Tree|Leafy Expanse: Lookout Tree]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 04|Area 04: Stage 05]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Celebi Sea]], [[Butterfree Sea]], [[Rayquaza Sea]], [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|v=MD DX|1|color={{MD Red color}}|link=Pokémon Mystery Dungeon: Rescue Team DX|area=[[Starter Pokémon]], {{mdc|Partner Pokémon}}&amp;lt;!--, [[Joyous Tower]] (1F-4F)--&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Sync pair]] scout ({{mas|Brendan}}&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Grass}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Gather More Pokémon! First Campaign Treecko|Japanese|Japan|10|November 26 to December 11, 2005|link=List of Gather More Pokémon! Campaign event Pokémon#Treecko}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=Grass}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Global Link Treecko|Japanese|PGL|10|November 24, 2010 to August 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Treecko}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|HP=40&lt;br /&gt;
|Attack=45&lt;br /&gt;
|Defense=35&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=55&lt;br /&gt;
|Speed=70}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=2&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=50&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Treecko is available in {{pkmn|Sword and Shield}} Version 1.3.0+ and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35||}}&lt;br /&gt;
{{learnlist/level8|1|Leer|Normal|Status|—|100|30||}}&lt;br /&gt;
{{learnlist/level8|3|Leafage|Grass|Physical|40|100|40||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|6|Quick Attack|Normal|Physical|40|100|30||}}&lt;br /&gt;
{{learnlist/level8|9|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|12|Detect|Fighting|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/level8|15|Quick Guard|Fighting|Status|—|—|15||}}&lt;br /&gt;
{{learnlist/level8|18|Assurance|Dark|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/level8|21|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Slam|Normal|Physical|80|75|20||}}&lt;br /&gt;
{{learnlist/level8|27|Double Team|Normal|Status|—|—|15||}}&lt;br /&gt;
{{learnlist/level8|30|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|33|Screech|Normal|Status|—|85|40||}}&lt;br /&gt;
{{learnlist/level8|36|Endeavor|Normal|Physical|—|100|5||}}&lt;br /&gt;
{{learnlist/level8|39|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20||}}&lt;br /&gt;
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5||}}&lt;br /&gt;
{{learnlist/tm8|TM05|Thunder Punch|Electric|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM16|Screech|Normal|Status|—|85|40||}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25||}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20||}}&lt;br /&gt;
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM78|Acrobatics|Flying|Physical|55|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM88|Grassy Terrain|Grass|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15||}}&lt;br /&gt;
{{learnlist/tr|TR07|Low Kick|Fighting|Physical|—|100|20||}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR71|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/tmf/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tm8|TM01|Focus Punch|Fighting|Physical|150|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM09|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM10|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM19|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25||}}&lt;br /&gt;
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM60|Drain Punch|Fighting|Physical|75|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM80|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tmf/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|704|Goomy}}{{MSP/8|705|Sliggoo}}{{MSP/8|706|Goodra}}{{MSP/8|714|Noibat}}{{MSP/8|715|Noivern}}|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|032|Nidoran♂}}{{MSP/8|033|Nidorino}}{{MSP/8|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|004|Charmander}}{{MSP/8|005|Charmeleon}}{{MSP/8|006|Charizard}}{{MSP/8|116|Horsea}}{{MSP/8|117|Seadra}}{{MSP/8|230|Kingdra}}&amp;lt;br&amp;gt;{{MSP/8|329|Vibrava}}{{MSP/8|330|Flygon}}{{MSP/8|333|Swablu}}{{MSP/8|334|Altaria}}{{MSP/8|371|Bagon}}{{MSP/8|372|Shelgon}}&amp;lt;br&amp;gt;{{MSP/8|373|Salamence}}{{MSP/8|443|Gible}}{{MSP/8|444|Gabite}}{{MSP/8|445|Garchomp}}{{MSP/8|633|Deino}}{{MSP/8|634|Zweilous}}&amp;lt;br&amp;gt;{{MSP/8|635|Hydreigon}}{{MSP/8|704|Goomy}}{{MSP/8|705|Sliggoo}}{{MSP/8|706|Goodra}}{{MSP/8|780|Drampa}}{{MSP/8|841|Flapple}}&amp;lt;br&amp;gt;{{MSP/8|887|Dragapult}}|Dragon Breath|Dragon|Special|60|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}{{MSP/8|841|Flapple}}{{MSP/8|842|Appletun}}|Leech Seed|Grass|Status|—|90|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|884|Duraludon}}|Night Slash|Dark|Physical|70|100|15|*}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|004|Charmander}}{{MSP/8|005|Charmeleon}}{{MSP/8|006|Charizard}}{{MSP/8|443|Gible}}{{MSP/8|444|Gabite}}{{MSP/8|445|Garchomp}}&amp;lt;br&amp;gt;{{MSP/8|610|Axew}}{{MSP/8|611|Fraxure}}{{MSP/8|612|Haxorus}}{{MSP/8|621|Druddigon}}|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}|Synthesis|Grass|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8|001|Bulbasaur}}{{MSP/8|002|Ivysaur}}{{MSP/8|003|Venusaur}}|Worry Seed|Grass|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/breedf/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|024|Arbok}}{{MSP/BDSP|130|Gyarados}}{{MSP/BDSP|143|Snorlax}}{{MSP/BDSP|158|Totodile}}{{MSP/BDSP|159|Croconaw}}{{MSP/BDSP|160|Feraligatr}}&amp;lt;br&amp;gt;{{MSP/BDSP|246|Larvitar}}{{MSP/BDSP|247|Pupitar}}{{MSP/BDSP|248|Tyranitar}}{{MSP/BDSP|295|Exploud}}{{MSP/BDSP|328|Trapinch}}{{MSP/BDSP|329|Vibrava}}&amp;lt;br&amp;gt;{{MSP/BDSP|330|Flygon}}{{MSP/BDSP|336|Seviper}}{{MSP/BDSP|371|Bagon}}{{MSP/BDSP|372|Shelgon}}{{MSP/BDSP|373|Salamence}}{{MSP/BDSP|387|Turtwig}}&amp;lt;br&amp;gt;{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}{{MSP/BDSP|445|Garchomp}}|Crunch|Dark|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|111|Rhyhorn}}{{MSP/BDSP|112|Rhydon}}{{MSP/BDSP|464|Rhyperior}}|Crush Claw|Normal|Physical|75|95|10|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|032|Nidoran♂}}{{MSP/BDSP|033|Nidorino}}{{MSP/BDSP|034|Nidoking}}|Double Kick|Fighting|Physical|30|100|30||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|004|Charmander}}{{MSP/BDSP|005|Charmeleon}}{{MSP/BDSP|006|Charizard}}{{MSP/BDSP|116|Horsea}}{{MSP/BDSP|117|Seadra}}{{MSP/BDSP|230|Kingdra}}&amp;lt;br&amp;gt;{{MSP/BDSP|329|Vibrava}}{{MSP/BDSP|330|Flygon}}{{MSP/BDSP|333|Swablu}}{{MSP/BDSP|334|Altaria}}{{MSP/BDSP|371|Bagon}}{{MSP/BDSP|372|Shelgon}}&amp;lt;br&amp;gt;{{MSP/BDSP|373|Salamence}}{{MSP/BDSP|443|Gible}}{{MSP/BDSP|444|Gabite}}{{MSP/BDSP|445|Garchomp}}|Dragon Breath|Dragon|Special|60|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|104|Cubone}}{{MSP/BDSP|105|Marowak}}{{MSP/BDSP|252|Treecko}}{{MSP/BDSP|253|Grovyle}}{{MSP/BDSP|254|Sceptile}}{{MSP/BDSP|258|Mudkip}}&amp;lt;br&amp;gt;{{MSP/BDSP|259|Marshtomp}}{{MSP/BDSP|260|Swampert}}{{MSP/BDSP|409|Rampardos}}|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}&amp;lt;br&amp;gt;{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Grassy Terrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|*|}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|252|Treecko}}{{MSP/BDSP|253|Grovyle}}{{MSP/BDSP|254|Sceptile}}{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}&amp;lt;br&amp;gt;{{MSP/BDSP|389|Torterra}}|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}{{MSP/BDSP|357|Tropius}}|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|336|Seviper}}|Night Slash|Dark|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|004|Charmander}}{{MSP/BDSP|005|Charmeleon}}{{MSP/BDSP|006|Charizard}}{{MSP/BDSP|443|Gible}}{{MSP/BDSP|444|Gabite}}{{MSP/BDSP|445|Garchomp}}|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}{{MSP/BDSP|152|Chikorita}}{{MSP/BDSP|153|Bayleef}}{{MSP/BDSP|154|Meganium}}&amp;lt;br&amp;gt;{{MSP/BDSP|357|Tropius}}{{MSP/BDSP|387|Turtwig}}{{MSP/BDSP|388|Grotle}}{{MSP/BDSP|389|Torterra}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/BDSP|001|Bulbasaur}}{{MSP/BDSP|002|Ivysaur}}{{MSP/BDSP|003|Venusaur}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/breedf/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/tutor8|Grass Pledge|Grass|Special|80|100|10||&#039;&#039;&#039;|yes|no}}&lt;br /&gt;
{{learnlist/tutor8|Grassy Glide|Grass|Physical|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Aerial Ace|Flying|Physical|60|—|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Counter|Fighting|Physical|—|100|20|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Crush Claw|Normal|Physical|75|95|10|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Cut|Normal|Physical|50|95|30|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Double-Edge|Normal|Physical|120|100|15|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Dynamic Punch|Fighting|Physical|100|50|5|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Flash|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Focus Punch|Fighting|Physical|150|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Fury Cutter|Bug|Physical|40|95|20|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Grass Whistle|Grass|Status|—|55|15|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Headbutt|Normal|Physical|70|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Mud Sport|Ground|Status|—|—|15|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Mud-Slap|Ground|Special|20|100|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Nature Power|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Pursuit|Dark|Physical|40|100|20|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Razor Wind|Normal|Special|80|100|10|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Rock Smash|Fighting|Physical|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Seismic Toss|Fighting|Physical|—|100|20|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Treecko|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Treecko|Grass|Grass|3}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg grass color light}}; border: 3px solid #{{tcg grass color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
| [[Treecko (EX Ruby &amp;amp; Sapphire 76)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
| [[Treecko (EX Crystal Guardians 67)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
| [[Treecko ☆ (EX Team Rocket Returns 109)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 3px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Type&lt;br /&gt;
! Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Razor Leaf}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[XY064|Battling with Elegance and a Big Smile!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Grass}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Grass|ndex=252|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Grass|ndex=252|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Grass|ndex=252&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=11.2&lt;br /&gt;
|area=Overgrown Forest&lt;br /&gt;
|P1=The weather tomorrow? Oh, you&#039;re not interested?&lt;br /&gt;
|P2=Watch my health. It&#039;s down to half already.&lt;br /&gt;
|P3=I&#039;m bushed... I can&#039;t get any power going...&lt;br /&gt;
|PL=My level went up! Woohoo!&lt;br /&gt;
|Partner=yes&lt;br /&gt;
|PP1=I&#039;ll do my best, &amp;lt;name&amp;gt;!&lt;br /&gt;
|PP2=The going&#039;s getting tough...&lt;br /&gt;
|PP3=I&#039;m almost done... &amp;lt;name&amp;gt;, help, please...&lt;br /&gt;
|PPL=I did it! Level up!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Grass|ndex=252&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|field=Cut&lt;br /&gt;
|loop=4&lt;br /&gt;
|MinEXP=20&lt;br /&gt;
|MaxEXP=30&lt;br /&gt;
|num=129&lt;br /&gt;
|browser=Treecko can cut down grass and wooden fences with chops from its thin arms.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Grass&lt;br /&gt;
|group=Grass&lt;br /&gt;
|assist=Grass&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=142&lt;br /&gt;
|pastnum=033&lt;br /&gt;
|browser=It launches leaf blades around itself.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Grass&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Grass|ndex=252&lt;br /&gt;
|walk=2.18&lt;br /&gt;
|hp=45&lt;br /&gt;
|attack=69&lt;br /&gt;
|defense=46&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Grass|ndex=252&lt;br /&gt;
|Pad=He works for {{p|Venusaur}} in the [[Meadow Zone]]. He blocked the bridge to stop anyone playing, but really he loves the Attractions to be found there!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Grass|ndex=252&lt;br /&gt;
|HP=1&lt;br /&gt;
|atk=2&lt;br /&gt;
|def=1&lt;br /&gt;
|spd=3&lt;br /&gt;
|range=4&lt;br /&gt;
|move=Absorb&lt;br /&gt;
|ability1=Overgrow&lt;br /&gt;
|ability2=Mountaineer&lt;br /&gt;
|ability3=Instinct&lt;br /&gt;
|evo=Evolves into {{p|Grovyle}} when its Speed is 58 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Murashige}}, {{DL|List of Pokémon Conquest characters|Takakage}}, and {{DL|List of Pokémon Conquest characters|Yatarō}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Grass|ndex=252&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Grass|ndex=252|num=089&lt;br /&gt;
|min=50&lt;br /&gt;
|max=115&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Sleep Charm&lt;br /&gt;
|skilldesc=Leaves the foe asleep.&lt;br /&gt;
|swapper=Flash Mob&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Grass|ndex=252Winking|num=089&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Power of 4+&lt;br /&gt;
|skilldesc=Deals even more damage when you make a match of four.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Grass|ndex=252&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Treecko&lt;br /&gt;
|evocandy=25&lt;br /&gt;
|stamina=120&lt;br /&gt;
|attack=124&lt;br /&gt;
|defense=94&lt;br /&gt;
|fast={{m|Pound}}, {{m|Bullet Seed}}&lt;br /&gt;
|special={{m|Energy Ball}}, {{m|Aerial Ace}}, {{m|Grass Knot}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|no1=0252&lt;br /&gt;
|name1=Treecko&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0253&lt;br /&gt;
|name2=Grovyle&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0254&lt;br /&gt;
|name3=Sceptile&lt;br /&gt;
|type1-3=Grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=252}}&lt;br /&gt;
{{Spritebox/4|ndex=252}}&lt;br /&gt;
{{Spritebox/5|ndex=252}}&lt;br /&gt;
{{Spritebox/6|ndex=252}}&lt;br /&gt;
{{Spritebox/7|ndex=252}}&lt;br /&gt;
{{Spritebox/8|ndex=252}}&lt;br /&gt;
{{Spritebox/Footer|252|Treecko}}&lt;br /&gt;
&lt;br /&gt;
====Other sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{grass color dark}}; background: #{{grass color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{grass color dark}}; background: #{{grass color light}}; width:160px&amp;quot;| [[File:Spr b 4d 252b.png]][[File:Spr b 4d 252b s.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Diamond/Pearl [[Pokémon Diamond and Pearl beta|unused]] back sprites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Treecko concept art.png|thumb|200px|Concept art of Treecko]]&lt;br /&gt;
* Concept art showed numerous designs of Treecko resembling real-world geckos.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{bulbanews|On the Origin of Species: Treecko, Grovyle and Sceptile}}&lt;br /&gt;
Treecko resembles a {{wp|gecko}}. Its design specifically shares some similarities with the {{wp|Uroplatus|leaf-tailed gecko}}, a species of {{wp|lizard}} that blends in with plantlike appendages and can also climb up flat surfaces. Its green skin and red underside seem to take inspiration from {{wp|Anolis carolinensis|male green anoles}}, whose dewlaps inflate and turn red to show dominance.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Treecko may be a combination of &#039;&#039;tree&#039;&#039; and &#039;&#039;{{wp|gecko}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Kimori may be a combination of 木 &#039;&#039;ki&#039;&#039; (tree) and 森 &#039;&#039;mori&#039;&#039; (forest), 守宮 &#039;&#039;yamori&#039;&#039; (gecko), or 守り &#039;&#039;mori&#039;&#039; (keeper).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Grass|type2=Grass&lt;br /&gt;
|ja=キモリ &#039;&#039;Kimori&#039;&#039;|jameaning=From {{tt|木 &#039;&#039;ki&#039;&#039;|tree}}, {{tt|森 &#039;&#039;mori&#039;&#039;|forest}}, {{tt|守宮 &#039;&#039;yamori&#039;&#039;|gecko}}, and {{tt|守り &#039;&#039;mori&#039;&#039;|keeper}}&lt;br /&gt;
|fr=Arcko|frmeaning=From &#039;&#039;{{tt|arbre|tree}}&#039;&#039; and &#039;&#039;gecko&#039;&#039;&lt;br /&gt;
|es=Treecko|esmeaning=Same as English name&lt;br /&gt;
|de=Geckarbor|demeaning=From &#039;&#039;Gecko&#039;&#039; and &#039;&#039;arbor&#039;&#039;&lt;br /&gt;
|it=Treecko|itmeaning=Same as English name&lt;br /&gt;
|ko=나무지기 &#039;&#039;Namujigi&#039;&#039;|komeaning=From {{tt|나무 &#039;&#039;namu&#039;&#039;|tree}} and {{tt|～지기 &#039;&#039;-jigi&#039;&#039;|suffix meaning holder, keeper, or protector}}&lt;br /&gt;
|zh_cmn=木守宮 / 木守宫 &#039;&#039;Mùshǒugōng&#039;&#039;|zh_cmnmeaning=From {{tt|木 &#039;&#039;nù&#039;&#039;|wood, tree}}, {{tt|守 &#039;&#039;shǒu&#039;&#039;|to guard}}, and {{tt|守宮 / 守宫 &#039;&#039;shǒugōng&#039;&#039;|gecko}}&lt;br /&gt;
|zh_yue=木守宮 &#039;&#039;Muhksáugūng&#039;&#039;|zh_yuemeaning=From {{tt|木 &#039;&#039;ki&#039;&#039;|wood, tree}}, {{tt|守 &#039;&#039;sáu&#039;&#039;|to guard}}, and {{tt|守宮 &#039;&#039;sáugūng&#039;&#039;|gecko}}&lt;br /&gt;
|th=คิโมริ &#039;&#039;Khimori&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
|hi=ट्रीको &#039;&#039;Treecko&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Трико &#039;&#039;Triko&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Treecko]]&lt;br /&gt;
* [[Sawyer&#039;s Treecko]]&lt;br /&gt;
* [[Emerald&#039;s Sceptile|Professor Birch&#039;s Treecko]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
* [[Partner Pokémon (Mystery Dungeon)]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Starter Pokémon|grass‎}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Head|type=Grass}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=0251|prev=Celebi|nextnum=0253|next=Grovyle}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Starter Pokémon|252]]&lt;br /&gt;
[[Category:Mystery Dungeon starters|252]]&lt;br /&gt;
[[Category:Anime starter Pokémon|Treecko (default)]]&lt;br /&gt;
[[Category:F.E.A.R.-compatible Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Geckarbor]]&lt;br /&gt;
[[es:Treecko]]&lt;br /&gt;
[[fr:Arcko]]&lt;br /&gt;
[[it:Treecko]]&lt;br /&gt;
[[ja:キモリ]]&lt;br /&gt;
[[zh:木守宫]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ursaring_(Pok%C3%A9mon)&amp;diff=3658941</id>
		<title>Ursaring (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ursaring_(Pok%C3%A9mon)&amp;diff=3658941"/>
		<updated>2023-01-22T20:10:59Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Trivia */ links to a disambiguation page which doesn&amp;#039;t really help the reader&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Ursaring}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=0216|prev=Teddiursa|nextnum=0218|next=Slugma|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Ursaring}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Ursaring&lt;br /&gt;
|jname=リングマ&lt;br /&gt;
|tmname=Ringuma&lt;br /&gt;
|ndex=0217&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|category={{tt|Hibernator|HIBERNANT in Generation II}}&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=277.3&lt;br /&gt;
|weight-kg=125.8&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Guts&lt;br /&gt;
|ability2=Quick Feet&lt;br /&gt;
|abilityd=Unnerve&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evat=2&lt;br /&gt;
|expyield=175&lt;br /&gt;
|oldexp=189&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=60&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=ursaring&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ursaring&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;リングマ&#039;&#039;&#039; &#039;&#039;Ringuma&#039;&#039;) is a {{type|Normal}} {{OBP|Pokémon|species}} introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Teddiursa}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Do not change the wording on this line.--&amp;gt;In [[Hisui]], it evolves into {{p|Ursaluna}} when exposed to a [[Peat Block]] during a [[Time#Time-based evolutions|full moon]]. It is not known to evolve into any other Pokémon in other regions.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Ursaring is a bipedal, {{wp|bear|ursine}} {{OBP|Pokémon|species}}. Its broad body is covered in brown fur, except for its muzzle, inner ears, and paw pads, which are a light tan. It has narrow eyes, a triangular, black nose, and a wide mouth with small, visible fangs in the upper jaw. The fur on Ursaring&#039;s shoulders is longer and more structured, with rectangular extensions. A female Ursaring has longer fur on its shoulders than a male. There is a large, tan, ring-shaped mark shaped like a new moon on its chest. Ursaring&#039;s forelimbs are long, ending in five claws each, while its hind legs are short and thick, ending in three claws each. Its tail is large and spherical in shape.&lt;br /&gt;
&lt;br /&gt;
Ursaring lives in {{DL|List of Pokémon by habitat|Mountain Pokémon|mountainous forests}}, sleeping in treetops and gathering food throughout the day. While it is skilled at climbing trees, it gathers food by snapping them and collecting whatever {{berries}} or fruits fall down. It will mark trees bearing delicious fruit in its territory with its claws. Ursaring is also known to regularly eat honey, which is its favorite food. Ursaring&#039;s sense of smell can distinguish any aroma, and as such, it can find food buried deep underground or in streams. It will also search for food during the winter season. As demonstrated [[AG057|in the anime]], Ursaring is highly protective of its cubs, and [[EP155|has been shown]] to become more aggressive during mating season. It also becomes more ferocious when it is hungry. Ursaring are known to get into fights with {{p|Primeape}} when they encounter each other while searching for berries. When exposed to [[Peat Block|peat]] found in [[Hisui]] during a full moon, Ursaring can evolve into {{p|Ursaluna}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Wayfarer Island Ursaring.png|thumb|250px|Ursaring in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Paul&#039;s Ursaring]]=====&lt;br /&gt;
[[Paul]] owns an Ursaring, which he {{pkmn2|caught}} in &#039;&#039;[[DP006|Different Strokes for Different Blokes]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[EP155|Forest Grumps]]&#039;&#039;, multiple Ursaring pursued {{Ash}}, {{ashfr}}, and {{TRT}} through their territory due to it being their mating season at the time.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP186|UnBEARable]]&#039;&#039;, a manipulative Teddiursa evolved into an Ursaring at the end of the episode. Though it lost its cute looks, it could now hunt for food on its own rather than steal it from Trainers.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;, multiple Ursaring were living in {{p|Celebi}}&#039;s forest.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG057|Going for a Spinda]]&#039;&#039;, an Ursaring rescued its baby {{p|Teddiursa}} from {{TRT}}, as they had it disguised as a {{p|Spinda}} in order to lure in a real Spinda.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[The Mastermind of Mirage Pokémon]]&#039;&#039;, the [[Mirage Master]] created a {{pkmn2|Mirage}} Ursaring. It attacked Ash and {{an|Misty}} before bringing {{AP|Pikachu}} back to its master. It was later destroyed when the Mirage Master summoned a Mirage {{p|Mewtwo}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW124|Danger, Sweet as Honey!]]&#039;&#039;, a {{pkmn2|wild}} Ursaring living on [[Honey Island]] attacked Ash and his friends with {{m|Hyper Beam}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW130|Butterfree and Me!]]&#039;&#039;, an Ursaring living on [[Wayfarer Island]] attacked Ash and a {{p|Caterpie}} that he befriended after they trespassed onto its territory. It was eventually scared off by {{AP|Pikachu}}&#039;s {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY035|The Forest Champion!]]&#039;&#039;, an Ursaring and a {{p|Conkeldurr}} tricked a {{p|Machamp}} into fighting a {{AP|Hawlucha}} in an attempt to become forest champion.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN079|Night and Day, You are the Ones!]]&#039;&#039;, [[Ilunas]] used an Ursaring to battle [[Soleil]] and [[Chloe]], only to be defeated.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[EP170|A Better Pill to Swallow]]&#039;&#039;, six Ursaring were attracted by the {{p|Shuckle}}-made [[Berry Juice]] that {{TRT}} drank.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Ursaring appeared in &#039;&#039;[[EP174|Imitation Confrontation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP194|Ring Masters]]&#039;&#039;, two Ursaring competed in [[Rikishii Town]]&#039;s [[Sumo Conference]].&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP237|As Cold as Pryce]]&#039;&#039;, [[Pryce]] remembered a Trainer&#039;s Ursaring as one of the Pokémon that fought his {{TP|Pryce|Piloswine}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP247|Outrageous Fortunes]]&#039;&#039;, an Ursaring was defeated by [[Delaney]]&#039;s {{DL|Delaney|Poliwrath}} while it was under the control of {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP259|Entei at Your Own Risk]]&#039;&#039;, an Ursaring angrily drove {{Ash}} and {{ashfr}} away after encountering them.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in a flashback in &#039;&#039;[[EP265|Pop Goes The Sneasel]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Ursaring lost in a qualifying match for the [[Silver Conference]] in &#039;&#039;[[EP266|A Claim to Flame!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[AG056|Going, Going, Yawn]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in a flashback in &#039;&#039;[[AG060|Delcatty Got Your Tongue]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG086|Lights, Camerupt, Action!]]&#039;&#039;, a parent Ursaring was an actor in a film starring {{OBP|Red|Pocket Monsters}} that Ash and {{Gary}} watched when they were younger.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG159|Off the Unbeaten Path]]&#039;&#039;, a Trainer&#039;s Ursaring participated in the [[Pokémon Orienteering]] competition.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[AG187|The Unbeatable Lightness of Seeing!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[DP058|Nosing &#039;Round the Mountain!]]&#039;&#039;, a Trainer&#039;s Ursaring was defeated by [[Alan]]&#039;s {{p|Nosepass}}.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;, a student used an Ursaring provided by the [[Pokémon Summer Academy]] for the first leg of the [[Pokémon Triathlon]].&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[DP134|Promoting Healthy Tangrowth!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Ursaring chased off Team Rocket in &#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in the opening sequence of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[Mewtwo — Prologue to Awakening]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in a fantasy or a flashback in &#039;&#039;[[BW134|The Journalist from Another Region!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;, an Ursaring was living in [[Allearth Forest]].&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[XY063|A Fork in the Road! A Parting of the Ways!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared as an image in &#039;&#039;[[XY091|A Performance Pop Quiz!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in a flashback in &#039;&#039;[[JN079|Night and Day, You are the Ones!]]&#039;&#039;, under the ownership of [[Sorin and Luno|Luno]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN098|Out of Their Elements!]]&#039;&#039;, an Ursaring appeared as part of a Pokémon Circus.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP155|Ursaring|Ash&#039;s Pokédex|Ursaring, the Hibernate Pokémon. The Ursaring has such a keen sense of smell that it can even find {{pkmn|food}} that has been buried.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Johto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP006|Ursaring|Dawn&#039;s Pokédex|Ursaring, the Hibernator Pokémon. An excellent tree climber, it snaps trees with its front legs, and eats the fallen fruit.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW124|Ursaring|Ash&#039;s Pokédex|Ursaring, the Hibernator Pokémon. Ursaring searches for honey in the forest daily. To reach its food, it often snaps trees with its forelegs rather than climbing.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
In &#039;&#039;[[PE07|The Show]]&#039;&#039;, an Ursaring briefly appeared under the ownership of a {{pkmn|Trainer}} watching the [[Kimono Girl]]s&#039; performance in [[Ecruteak City]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Silver Ursaring.png|thumb|200px|Ursaring in [[Pokémon Adventures]]]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[SP09|Searching For The Color Of Miracles]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
An Ursaring appeared in &#039;&#039;{{ma|Celebi: a Timeless Encounter}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in the {{ma|Diancie and the Cocoon of Destruction|manga adaptation}} of &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039; as a resident of [[Allearth Forest]].&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Diamond &amp;amp; Pearl===&lt;br /&gt;
An Ursaring appeared in [[PDP23]].&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS===&lt;br /&gt;
An Ursaring appeared in [[PMHGSS01]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Silver&#039;s Ursaring}}&lt;br /&gt;
{{adv|Silver}} {{pkmn2|caught|catches}} an {{TP|Silver|Ursaring}} in &#039;&#039;[[PS102|Ursaring Major]]&#039;&#039; with {{adv|Gold}}&#039;s aid. He first appeared in &#039;&#039;[[PS101|Teddiursa&#039;s Picnic]]&#039;&#039;. He added him to his main [[Party|team]] and continued to rely on him for combat for many {{adv|volume}}s on end, until he eventually entrusted his father {{adv|Giovanni}} to him in order to nurse him back to health, safe from harm.&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to participate in the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[PS421|Clobbering Claydol]]&#039;&#039;, under the ownership of a {{tc|Roughneck}}.&lt;br /&gt;
&lt;br /&gt;
[[Thorton]] {{pkmn2|rental|rented}} an Ursaring for use in his {{pkmn|battle}} against {{adv|Platinum}} in &#039;&#039;[[PS428|Outlasting Ledian]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
An Ursaring appeared in &#039;&#039;[[GB16|The New Pokémon Is Hatched!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Ursaring appeared in &#039;&#039;[[GB23|Let&#039;s Fight For The Future!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
[[Shu]] {{pkmn2|caught}} an Ursaring in [[GDZ49]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Ursaring (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Ursaring is a resident of [[Treasure Town]]. He also meets the player and partner at the end of [[Mystifying Forest]] where his friend Teddiursa becomes the first Pokémon to evolve at the [[Luminous Spring]] since its restoration.&lt;br /&gt;
* {{g|Super Mystery Dungeon}}: Ursaring reappears alongside Teddiursa as part of [[Serene Village]]. During the game, Ursaring often states his apprehensions towards Teddiursa&#039;s desire to evolve.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=194}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen [[Berry|Berries]].}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=Although it has a large body, it is quite skilled at climbing trees. It eats and sleeps in the treetops.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen Berries.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=In the forests inhabited by Ursaring, it is said that there are many streams and towering trees where they gather food. This Pokémon walks through its forest gathering food every day.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=In forests, it is said that there are many streams and towering trees where an Ursaring gathers food. It walks through its forest collecting food every day.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=With its ability to distinguish any smell, it unfailingly finds all food buried deep underground.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=Although it is a good climber, it prefers to snap stout trees with its forelegs and eat fallen Berries.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=199}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=In its territory, it leaves scratches on trees that bear delicious berries or fruits.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen Berries.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=In its territory, it leaves scratches on trees that bear delicious berries or fruits.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=In its territory, it leaves scratches on trees that bear delicious berries or fruits.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=133|label1=Mountain|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Although it has a large body, it is quite skilled at climbing trees. It eats and sleeps in the treetops.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=In the forests inhabited by Ursaring, it is said that there are many streams and towering trees where they gather food. This Pokémon walks through its forest gathering food every day.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui|num3=113}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword and Shield]]}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=In its territory, it leaves scratches on trees that bear delicious berries or fruits.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=When the cold season arrives in Hisui, this Pokémon will wander fields and mountains alike in search of its favorite berries. Ursaring&#039;s hunger during this time makes it a ferocious danger.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=216}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It usually wears a hardened expression, but when it’s licking up honey—which it loves—the joy it feels will cause it to break into a wide grin.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It is quite skilled at climbing trees. If it comes across a {{p|Primeape}} while searching for berries in the treetops, trouble will surely ensue.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{normal color light}}; background:#{{normal color light}}| [[File:Pokedex Image Ursaring SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Ursaring in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry1|1|v=Gold|area={{rt|28|Kanto}}, {{ka|Victory Road}}, [[Mt. Silver]]{{tt|*|Exclusive to Silver in Japanese and Korean games}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Silver}}&lt;br /&gt;
{{Availability/Entry1|1|v=Crystal|area=[[Dark Cave]]{{tt|*|Blackthorn City side}}, [[Mt. Silver]]{{Sup/t|M}}{{Sup/t|D}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Evolution|Evolve]] {{p|Teddiursa}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Snagem Hideout]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Teddiursa}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|216|Sinnoh}} and {{rtn|217|Sinnoh}}, [[Lake Acuity]] {{color2|{{emerald color dark}}|Dual-slot mode|(Emerald)}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|216|Sinnoh}} and {{rtn|217|Sinnoh}}, [[Acuity Lakefront]] {{color2|{{emerald color dark}}|Dual-slot mode|(Emerald)}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=HeartGold}}&lt;br /&gt;
{{Availability/Entry1|v=SoulSilver|area={{rt|28|Kanto}}, {{ka|Victory Road}}, [[Mt. Silver]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color=71AD64|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Evolution|Evolve]] {{p|Teddiursa}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|21|Kalos}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Brilliant Diamond}}&lt;br /&gt;
{{Availability/Entry1|v=Shining Pearl|area=[[Evolution|Evolve]] {{p|Teddiursa}}}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area=[[Sonorous Path]]&amp;lt;br&amp;gt;[[Gapejaw Bog]], [[Ursa&#039;s Ring]] ([[Alpha Pokémon|Alpha]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=[[Glaseado Mountain]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 4, Endless Level 14, Forever Level 53, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Teddiursa}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mt. Travail]] (1F-19F), [[Shimmer Hill]] (1F-17F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Sky Peak]] (4th Station Pass 2F-Summit Pass 5F), [[Mt. Travail]] (1F-19F), [[Shimmer Hill]] (1F-17F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=[[Evolution|Evolve]] {{p|Teddiursa}}}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Iceberg Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Dolce Island]], [[Old Mansion]], [[Fire Temple]], [[Odd Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Forest: [[Misty Edgewater]] (post-ending)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Entranceway#A Fateful Showdown!|Entranceway: A Fateful Showdown!]] &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Monday Stage 2|Safari Jungle: Stage 2]]{{dotw|Mo}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Desert Umbra|Desert Umbra: Stage 342]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Starlight Islands#Wishing Star Tower|Starlight Islands: Wishing Star Tower]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Entei Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Mightywide River]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#F05D31;&amp;quot;&amp;gt;Day&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#53349C;&amp;quot;&amp;gt;Level 3&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#3A546B;&amp;quot;&amp;gt;Night&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#067162;&amp;quot;&amp;gt;Level 2&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|HP=     90&lt;br /&gt;
|Attack=130&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=  75&lt;br /&gt;
|SpDef=  75&lt;br /&gt;
|Speed=  55}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
{{learnlist/level9|1|Covet|Normal|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Scratch|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30||}}&lt;br /&gt;
{{learnlist/level9|1|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|8|Fury Swipes|Normal|Physical|18|80|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|13|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/level9|17|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level9|22|Slash|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|25|Play Nice|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|29|Play Rough|Fairy|Physical|90|90|10}}&lt;br /&gt;
{{learnlist/level9|35|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|41|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level9|41|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|48|High Horsepower|Ground|Physical|95|95|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|56|Thrash|Normal|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|64|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/levelf/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM002|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM003|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM020|Trailblaze|Grass|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM046|Avalanche|Ice|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM064|Bulk Up|Fighting|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM067|Fire Punch|Fire|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM068|Thunder Punch|Electric|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM069|Ice Punch|Ice|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM071|Seed Bomb|Grass|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM080|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM102|Gunk Shot|Poison|Physical|120|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM108|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM127|Play Rough|Fairy|Physical|90|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM167|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
{{learnlist/breed9||Belly Drum|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9||Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/breed9||Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/breed9||Cross Chop|Fighting|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/breed9||Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/breed9||Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9||Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed9||Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/breed9||Metal Claw|Steel|Physical|50|95|35}}&lt;br /&gt;
{{learnlist/breed9||Night Slash|Dark|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breed9||Seismic Toss|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/breed9||Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breedf/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
{{learnlist/prevo9|216|Teddiursa|||||Baby-Doll Eyes|Fairy|Status|—|100|30}}&lt;br /&gt;
{{learnlist/prevof/9|Ursaring|Normal|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal}}&lt;br /&gt;
{{Spindata/Trozei|col=6|type=Normal|ndex=217|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Normal|ndex=217&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Mt. Deepgreen&lt;br /&gt;
|P1=Is that food I smell? Maybe not.&lt;br /&gt;
|P2=I don&#039;t like this. My health dwindled to half?&lt;br /&gt;
|P3=I&#039;m on the brink... My forearms grow weak and weary...&lt;br /&gt;
|PL=All right! My level&#039;s gone up!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=217&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=B&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Normal&lt;br /&gt;
|group=Normal&lt;br /&gt;
|assist=Normal&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=018&lt;br /&gt;
|pastnum=082&lt;br /&gt;
|browser=It lets loose shock waves to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Normal&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Normal|ndex=217 f&lt;br /&gt;
|walk=1.42&lt;br /&gt;
|hp=57&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=54&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Normal|ndex=217&lt;br /&gt;
|Pad=Ursaring plays in the [[Iceberg Zone]]. He loves {{p|Glalie}}&#039;s Igloos, and his best performances are in {{DL|Attraction (PokéPark)|Bastiodon&#039;s Block Barrage}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=217&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Normal|ndex=217|num=457&lt;br /&gt;
|min=70&lt;br /&gt;
|max=125&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Risk-Taker&lt;br /&gt;
|skilldesc=Increases damage randomly.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Normal|ndex=217&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Teddiursa&lt;br /&gt;
|evocandy=100 during a [[Time|full moon]]&lt;br /&gt;
|stamina=207|attack=236|defense=144&lt;br /&gt;
|fast={{m|Metal Claw}}, {{m|Counter}}, {{m|Shadow Claw}}{{tt|*|From Feburary 1, 2019 onward}}&lt;br /&gt;
|special={{m|Close Combat}}, {{m|Hyper Beam}}, {{m|Play Rough}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Normal|ndex=217|pdex=221&lt;br /&gt;
|dex=If you see a tree with huge claw marks carved into it, that means you’ve stumbled into an Ursaring’s territory. That’s how it marks its favorite spots so other Pokémon won’t take them.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0216&lt;br /&gt;
|name1=Teddiursa&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=0217&lt;br /&gt;
|name2=Ursaring&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|evo2={{Bag/s|Peat Block|SV}} + [[File:Hisui.png|40px|link=Hisui]]&amp;lt;br&amp;gt;Use a {{color2|000|Peat Block}}&amp;lt;br&amp;gt;during a full moon&amp;lt;br&amp;gt;in {{color2|000|Hisui}}&lt;br /&gt;
|no3=0901&lt;br /&gt;
|name3=Ursaluna&lt;br /&gt;
|type1-3=Ground&lt;br /&gt;
|type2-3=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=217}}&lt;br /&gt;
{{Spritebox/3|ndex=217}}&lt;br /&gt;
{{Spritebox/4/Gender|ndex=217}}&lt;br /&gt;
{{Spritebox/5/Gender|ndex=217}}&lt;br /&gt;
{{Spritebox/6/Gender|ndex=217}}&lt;br /&gt;
{{Spritebox/7/Gender|ndex=217}}&lt;br /&gt;
{{Spritebox/8/LAGender|ndex=217}}&lt;br /&gt;
{{Spritebox/Footer|217|Ursaring}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ursaring and {{p|Donphan}}, along with their pre-evolved forms, are the only Pokémon to swap version-exclusive status between localizations. While Teddiursa and Ursaring are found only in the Japanese and Korean Silver, they are not found in Silver in other languages, being found in the Gold Version of those languages instead, with Phanpy and Donphan getting the opposite treatment. This is changed in the remakes {{2v2|HeartGold|SoulSilver}}, where they follow the Japanese and Korean Gold and Silver.&lt;br /&gt;
* Ursaring&#039;s number of claws has changed over time and between [[canon]]s. In its original artwork, Ursaring has four visible claws; however, in the anime and in its HeartGold and SoulSilver artwork, it has five claws. In the Generation II games, it has three claws. From {{game|Ruby and Sapphire|s}} up to and including {{game|Platinum}}, it has four claws. From HeartGold and SoulSilver onwards, Ursaring has had five claws in its game sprites. In the anime, it has always had five claws.&amp;lt;!--how about TCG, manga, and even merchandise?--&amp;gt;&lt;br /&gt;
* Ursaring, {{p|Stantler}}, and [[Regional form|Hisuian]] {{p|Qwilfish}}&#039;s evolution requirements, as well as {{p|Scyther}}&#039;s evolution into {{p|Kleavor}} are all programmed into [[Pokémon Scarlet and Violet]] and are even affected by the [[Eviolite]] item. However, the methods are turned off, preventing the Pokémon from evolving. Ursaring is programmed to evolve into Ursaluna through usage of a Peat Block.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Ursaring appears to be based on {{wp|bear}}s, such as the {{wp|brown bear}} and {{wp|Asian black bear}}. The latter is known in Japanese as ツキノワグマ &#039;&#039;tsukinowaguma&#039;&#039;, literally &amp;quot;ring-of-the-moon bear&amp;quot;. Ursaring&#039;s rectangular shoulder fur resemble [[wikipedia:Fringe (trim)|fringe]]s of {{wp|buckskins}} or {{wp|epaulette}}s.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Ursaring may be a combination of &#039;&#039;ursa&#039;&#039; (Latin for bear) and &#039;&#039;ring&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Ringuma may be a combination of リング &#039;&#039;ringu&#039;&#039; (ring), 輪 &#039;&#039;rin&#039;&#039; (wheel; ring), and 熊 &#039;&#039;kuma&#039;&#039; (bear).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Normal&lt;br /&gt;
|ja=リングマ &#039;&#039;Ringuma&#039;&#039;|jameaning=From &#039;&#039;ring&#039;&#039;,  {{tt|輪 &#039;&#039;rin&#039;&#039;|wheel; ring}}, and {{tt|熊 &#039;&#039;kuma&#039;&#039;|bear}}&lt;br /&gt;
|fr=Ursaring|frmeaning=Same as English name&lt;br /&gt;
|es=Ursaring|esmeaning=Same as English name&lt;br /&gt;
|de=Ursaring|demeaning=Same as English name&lt;br /&gt;
|it=Ursaring|itmeaning=Same as English name&lt;br /&gt;
|ko=링곰 &#039;&#039;Ringgom&#039;&#039;|komeaning=From &#039;&#039;ring&#039;&#039; and {{tt|곰 &#039;&#039;gom&#039;&#039;|bear}}&lt;br /&gt;
|zh_cmn=圈圈熊 &#039;&#039;Quānquānxióng&#039;&#039;|zh_cmnmeaning=From {{tt|圈 &#039;&#039;quān&#039;&#039;|circle; ring}} and {{tt|熊 &#039;&#039;xióng&#039;&#039;|bear}}&lt;br /&gt;
|zh_yue=圈圈熊 &#039;&#039;Hyūnhyūnhùhng&#039;&#039;|zh_yuemeaning=From {{tt|圈 &#039;&#039;hyūn&#039;&#039;|circle; ring}} and {{tt|熊 &#039;&#039;hùhng&#039;&#039;|bear}}&lt;br /&gt;
|hi=आरसारिंग &#039;&#039;Ursaring&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Урсаринг &#039;&#039;Ursaring&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ริงกุมะ &#039;&#039;Ringkuma&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Paul&#039;s Ursaring]]&lt;br /&gt;
* [[Silver&#039;s Ursaring]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=0216|prev=Teddiursa|nextnum=0218|next=Slugma}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon Colosseum]]&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ursaring]]&lt;br /&gt;
[[es:Ursaring]]&lt;br /&gt;
[[fr:Ursaring]]&lt;br /&gt;
[[it:Ursaring]]&lt;br /&gt;
[[ja:リングマ]]&lt;br /&gt;
[[zh:圈圈熊]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Iron_Treads_(Pok%C3%A9mon)&amp;diff=3622222</id>
		<title>Iron Treads (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Iron_Treads_(Pok%C3%A9mon)&amp;diff=3622222"/>
		<updated>2022-12-04T04:05:57Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Ground|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=|prev=Roaring Moon|nextnum=|next=Iron Moth}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Iron Treads&lt;br /&gt;
|jname=テツノワダチ&lt;br /&gt;
|tmname=Tetsunowadachi&lt;br /&gt;
|image=Iron Treads.png&amp;lt;!--&lt;br /&gt;
|ndex=??? Do not add--&amp;gt;&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|category=Paradox&lt;br /&gt;
|height-ftin=2&#039;11&amp;quot;&lt;br /&gt;
|height-m=0.9&lt;br /&gt;
|weight-lbs=529.2&lt;br /&gt;
|weight-kg=240.0&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=Quark Drive&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=No Eggs Discovered&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=50&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=0&lt;br /&gt;
|evde=3&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=285&lt;br /&gt;
|lv100exp=1250000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=30&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=iron treads&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Iron Treads&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;テツノワダチ&#039;&#039;&#039; &#039;&#039;Tetsunowadachi&#039;&#039;) is a dual-type {{2t|Ground|Steel}} [[Paradox Pokémon]] introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon, but it appears to be a futuristic relative of {{p|Donphan}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Iron Treads is a large quadrupedal Pokémon with a spherical gray metallic body and a black underbelly. On its face are a pair of short black tusks and a black half-moon pixelated screen, which usually displays a pattern of a pair of angry red eyes; underneath them is a metal plate that can be retracted to reveal its mouth. Its most prominent physical feature is a segmented tread jutting out from its back, and extending to the front of its face. This tread is black in color, and has bright red glowing patterns accenting it. Iron Treads also has long black plate-like earlobes, and metal plates covering its legs. &lt;br /&gt;
&lt;br /&gt;
Iron Treads is said to have a cruel nature. Iron Treads is capable of curling its body and rolling like a wheel to attack. The trails it leaves behind is described to be similar to scorched earth.&amp;lt;ref&amp;gt;(November 8, 2022). &amp;quot;[https://scarletviolet.pokemon.com/en-us/news/books/ The Scarlet Book and the Violet Book].&amp;quot; Pokémon Scarlet and Pokémon Violet Official Website&amp;lt;/ref&amp;gt; It also reportedly fatally injuring one of the explorers of an expedition in the past. According to the paranormal magazine &amp;quot;Occulture&amp;quot;, Iron Treads resembles a scientific weapon that is said to be sent by aliens.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn2|giant}} Iron Treads, known as the Quaking Earth Titan, is one of the [[Titan Pokémon]] found in the [[Paldea]] region.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Iron Treads (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Ground|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=382}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=This Pokémon closely resembles a scientific weapon that a paranormal magazine claimed was sent to this planet by aliens.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Sightings of this Pokémon have occurred in recent years. It resembles a mysterious object described in an old expedition journal.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{steel color}}; background:#{{ground color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{ground color light}}; background:#{{ground color light}}| [[File:Pokedex Image Iron Treads SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Iron Treads in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ground|type2=Steel}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Scarlet}}&lt;br /&gt;
{{Availability/Entry1|v=Violet|t=FFF|1|area=[[Asado Desert]] ([[List of in-game event Pokémon (Scarlet and Violet)#Iron Treads|only one]])&amp;lt;br&amp;gt;[[Area Zero]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=90&lt;br /&gt;
|Attack=112&lt;br /&gt;
|Defense=120&lt;br /&gt;
|SpAtk=72&lt;br /&gt;
|SpDef=70&lt;br /&gt;
|Speed=106&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=25&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ringtarget=yes&lt;br /&gt;
|ringtargetnote={{typecolor|Poison}}- and {{typecolor2|Electric}} moves will become ½× and 1×, respectively&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Iron Treads|Ground|Steel|9}}&lt;br /&gt;
{{learnlist/level9|1|Electric Terrain|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|1|Horn Attack|Normal|Physical|65|100|25}}&lt;br /&gt;
{{learnlist/level9|1|Defense Curl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level9|1|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/level9|7|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|21|Rapid Spin|Normal|Physical|50|100|40}}&lt;br /&gt;
{{learnlist/level9|28|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|35|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|42|Knock Off|Dark|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/level9|49|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|56|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|63|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/level9|70|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/level9|77|Megahorn|Bug|Physical|120|85|10}}&lt;br /&gt;
{{learnlist/level9|84|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/level9|91|Steel Roller|Steel|Physical|130|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Iron Treads|Ground|Steel|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Iron Treads|Ground|Steel|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM009|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM010|Ice Fang|Ice|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM048|Volt Switch|Electric|Special|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM053|Smart Strike|Steel|Physical|70|—|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM072|Electro Ball|Electric|Special|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM089|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM124|Ice Spinner|Ice|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM136|Electric Terrain|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM147|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM166|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Iron Treads|Ground|Steel|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Iron Treads|Ground|Steel|9}}&lt;br /&gt;
{{learnlist/breed9null}}&lt;br /&gt;
{{learnlist/breedf/9|Iron Treads|Ground|Steel|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=&lt;br /&gt;
|name1=Iron Treads&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Due to its name and resemblance to a robotic version of Donphan, Iron Treads is likely based on an elephant, a {{wp|robot}}, and {{wp|tire tread}}s. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Iron Treads is literally &#039;&#039;iron treads&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Tetsunowadachi can be taken literally as 鉄の轍 &#039;&#039;tetsu no wadachi&#039;&#039; (iron treads).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ground|type2=Steel&lt;br /&gt;
|ja=テツノワダチ &#039;&#039;Tetsunowadachi&#039;&#039;|jameaning=From {{tt|鉄の轍 &#039;&#039;tetsu no wadachi&#039;&#039;|iron treads}}&lt;br /&gt;
|fr=Roue-de-Fer|frmeaning=From &#039;&#039;{{tt|roue de fer|iron wheel}}&#039;&#039;&lt;br /&gt;
|es=Ferrodada|esmeaning=From &#039;&#039;{{tt|ferro-|Latin prefix that means &#039;&#039;iron&#039;&#039;}}&#039;&#039; and &#039;&#039;{{tt|rodada|tracks}}&#039;&#039;&lt;br /&gt;
|de=Eisenrad|demeaning=From &#039;&#039;{{tt|Eisen|iron}}&#039;&#039; and &#039;&#039;{{tt|Rad|wheel}}&#039;&#039;&lt;br /&gt;
|it=Solcoferreo|itmeaning=From &#039;&#039;{{tt|solco|track}}&#039;&#039; and &#039;&#039;{{tt|ferreo|iron}}&#039;&#039;&lt;br /&gt;
|ko=무쇠바퀴 &#039;&#039;Musoebagwi&#039;&#039;|komeaning=From {{tt|무쇠 &#039;&#039;musoe&#039;&#039;|cast iron}} and {{tt|바퀴 &#039;&#039;bagwi&#039;&#039;|wheel}}&lt;br /&gt;
|zh_cmn=鐵轍跡 / 铁辙迹 &#039;&#039;Tiězhéjī / Tiězhéjì&#039;&#039;|zh_cmnmeaning=From {{tt|鐵 / 铁 &#039;&#039;tiě&#039;&#039;|iron}} and {{tt|轍跡 / 辙迹 &#039;&#039;zhéjī / zhéjì&#039;&#039;|tread marks}}&lt;br /&gt;
|zh_yue=鐵轍跡 &#039;&#039;Titchitjīk&#039;&#039;|zh_yuemeaning=From {{tt|鐵 &#039;&#039;tit&#039;&#039;|iron}} and {{tt|轍跡 &#039;&#039;chitjīk&#039;&#039;|tread marks}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ground|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=|prev=Roaring Moon|nextnum=|next=Iron Moth}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Eisenrad]]&lt;br /&gt;
[[es:Ferrodada]]&lt;br /&gt;
[[fr:Roue-de-Fer]]&lt;br /&gt;
[[it:Solcoferreo]]&lt;br /&gt;
[[ja:テツノワダチ]]&lt;br /&gt;
[[zh:铁辙迹]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Paradox Pokémon]]&lt;br /&gt;
[[Category:Future Pokémon]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=3620204</id>
		<title>Talk:Move variations/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=3620204"/>
		<updated>2022-12-02T02:36:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Concept of move variations is too broad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Template? ==&lt;br /&gt;
&lt;br /&gt;
This page was an excellent idea, but I wonder if there&#039;s a way to indicate in each move&#039;s article when it belongs to one of these &amp;quot;archetypes&amp;quot;. --[[User:Johans|Johans Nidorino]] 21:10, 19 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I suggested it but it was forgotten later on; and unfortunately, I don&#039;t know how to make templates. -([[User:Llxwarbirdxll|Llxwarbirdxll]] 02:35, 29 May 2007 (UTC))&lt;br /&gt;
:Template namespace. I&#039;ll whip one up. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:53, 29 May 2007 (UTC)&lt;br /&gt;
::Maybe this is not the right place to suggest, but take a look at the template (Flamethrower as an example):&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] of the move {{m|Flamethrower}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::Flamethrower mentioned twice, while there is no actual link to &#039;&#039;Variations of Flamethrower&#039;&#039;. I believe it will be better this way:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move_variations#Variations_of_Flamethrower|Variations of the move Flamethrower]]:&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::--[[User:ЫъГЬ|ЫъГЬ]] 11:09, 10 December 2010 (UTC)&lt;br /&gt;
:::I agree. It does make more sense that way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:12, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Variation ==&lt;br /&gt;
&lt;br /&gt;
There neeeds to be a Move Variation for the Following moves:&lt;br /&gt;
* {{m|Psybeam}}&lt;br /&gt;
* {{m|BubbleBeam}}&lt;br /&gt;
* {{m|Aurora Beam}}&lt;br /&gt;
* {{m|Sludge}}&lt;br /&gt;
* {{m|Spark}}&lt;br /&gt;
I have checked them all out and they each have:&lt;br /&gt;
* Power: 65&lt;br /&gt;
* Accuracy: 100%&lt;br /&gt;
* PP: 20 &lt;br /&gt;
P.S. I don&#039;t know how to do this myself so really I&#039;m asking for somebody to do this for me!&lt;br /&gt;
[[User:Tesh|Tesh]] 16:53, 13 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I&#039;m not sure if this should be counted as they each have a different added effect, either a [[status ailment]] or a [[stat]] change. Somebody gie me their:view...[[User:Tesh|Tesh]] 20:32, 16 July 2007 (UTC)&lt;br /&gt;
:Maybe keep the status-changing ones together, and keep the stat-changing ones together, but keep them separate. That means {{m|Psybeam}}, {{m|Sludge}}, and {{m|Spark}} go together, and {{m|BubbleBeam}} and {{m|Aurora Beam}} go together.&lt;br /&gt;
:And don&#039;t forget to use the {{template|m}} template for moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 17 July 2007 (UTC)&lt;br /&gt;
By the way, I think you&#039;ve got the wrong idea. I&#039;m not sure on how to create the move variation. I only realised they were similar... [[User:Tesh|Tesh]] 15:34, 18 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Or&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Is &amp;quot;10 or 15&amp;quot; valid [[Move variations#Variations of Shadow Ball|here]]?  I&#039;d say the use of every possible move variation no matter the amount of PPs it has would require a redefinition.  BTW, {{m|Ice Beam}} and {{m|Thunder}} don&#039;t belong in the tables they&#039;ve been introduced in if following the original criterion. --[[User:Johans|Johans]] 05:04, 22 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Sorry, I put those there. I&#039;ll have them removed. [[User:Llxwarbirdxll|Llxwarbirdxll]] 08:20, 28 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:LOL, now somebody else did the same with variations of Slash, Waterfall, and Shadow Ball :P --[[User:Johans|Johans]] 16:08, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
People are no longer respecting the &amp;quot;PPs&amp;quot; part of the definition.  With &amp;quot;Variations of Flamethrower&amp;quot; the article mentions neither 15 nor 10 now.  If this is going to continue, maybe Bulbapedia&#039;s definition on &amp;quot;move variations&amp;quot; should no longer include PPs, which seems to be the least important of the three columns. --[[User:Johans|Johans]] 18:35, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seismic Toss and Night Shade? ==&lt;br /&gt;
&lt;br /&gt;
Those belong on the list, right?&lt;br /&gt;
[[User:Angerman|Angerman]] 20:10, 15 August 2007 (UTC)&lt;br /&gt;
:Doesn&#039;t {{m|Night Shade}} do somewhere from 1 to 1.5x the level? I know {{m|Seismic Toss}} does the level. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:07, 15 August 2007 (UTC)&lt;br /&gt;
::No, Psywave does from 0.5 to 1.5x the level. But Night Shade always does damage equal to the level. --[[User:Shiny Noctowl|Shiny Noctowl]] 23:11, 15 August 2007 (UTC)&lt;br /&gt;
:Still, they don&#039;t have the same amout of default total PPs. --[[User:Johans|Johans]] 01:53, 16 August 2007 (UTC)&lt;br /&gt;
::They&#039;re stretching it nowadays though. Hmm...{{m|Zap Cannon}} and {{m|DynamicPunch}}... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:11, 19 July 2009 (UTC)&lt;br /&gt;
Well, I&#039;m sure {{m|Stone Edge}} and {{m|Cross Chop}} are variations. [[User:Angerman|Angerman]] 07:00, 24 August 2007 (UTC)&lt;br /&gt;
:Definitely ^_^ --[[User:Johans|Johans]] 16:46, 24 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stub?==&lt;br /&gt;
Is it Still a stub?--[[User:Torchic-ken|Torchic-ken]] 2:58, 28 August 2007 (UTC)&lt;br /&gt;
:Yeah, there&#039;s a few missing bits. [[User:Angerman|Angerman]] 00:10, 6 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mean Look/Block/Spider Web? ==&lt;br /&gt;
&lt;br /&gt;
I noticed there isn&#039;t a section for these three moves, and while Block and Mean Look fit a &amp;quot;5 PP, Prevents foe from escaping&amp;quot; description, Spider Web only has one thing setting them apart and that&#039;s the PP issue. Should I add it anyway? [[User:TinaTheKirlia|TinaTheKirlia]] 01:47, 7 September 2007 (UTC)&lt;br /&gt;
:Add only Mean Look and Block.  That&#039;s what has been done in these cases to agree with the current definition of &amp;quot;move archetypes&amp;quot;. --[[User:Johans|Johans]] 08:01, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Counter and Mirror Coat? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m really surprised no one did this - they both have 10PP, varying power, 100% accuracy and they both go last and counter the foe&#039;s attack at two times the power. I was trying to find a good way to summarize it though - how&#039;s this? &amp;quot;Goes last and counters the move used by the foe at twice the power&amp;quot;. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]][[Kirlia (Pokémon)|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Kirlia&amp;lt;/span&amp;gt;]] ♥ 21:23, 6 October 2007 (UTC)&lt;br /&gt;
:That works. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:41, 6 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Softboiled and Milk Drink ==&lt;br /&gt;
&lt;br /&gt;
Even though they&#039;re listed under variations of Recover.. they both can do something Recover can not -- heal other Pokémon&#039;s HP outside of battle. I think this deserves a mention. :P [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:58, 29 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contests? ==&lt;br /&gt;
&lt;br /&gt;
I think it would be incredibly useful to have a version of this page for contests, since many of the moves do the exact same things.&lt;br /&gt;
Thoughts...? [[User:Maki|Maki]] 13:47, 19 March 2008 (UTC)&lt;br /&gt;
:I agree. However it&#039;d have to be set up differently. It&#039;d be like... effect, cute moves, beauty moves, smart moves, tough moves, cool moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:49, 21 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blizzard ==&lt;br /&gt;
&lt;br /&gt;
Are Magma Storm and Focus Blast &#039;&#039;really&#039;&#039; variations of Blizzard? Neither inflict a status ailment and Magma Storm sounds more like a multi-turn move. The only similarities seem to be 120 power&lt;br /&gt;
&lt;br /&gt;
Also, I think Thunder should be added as a variation. It has 10 PP, not 5, but it causes a status ailment, has 120 power and 70 accuracy. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 21 March 2008 (UTC)&lt;br /&gt;
:Thunder and Blizzard also have their accuracy at 100% when used during a specific weather condition. Magma Storm seems most like Outrage, though that goes 2-3 turns, and Focus Blast is just... its own thing. Not &#039;&#039;every&#039;&#039; move has a counterpart, that&#039;s what people need to remember. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:38, 21 March 2008 (UTC)&lt;br /&gt;
::That&#039;s what I mean, a lot of the moves I mentioned, as well as Hydro Pump, Seed Flare and Fire Blast are all &#039;&#039;similar&#039;&#039;, but variations of each other? I&#039;d say they&#039;re similar moves, but not direct variations. [[User:Drake Clawfang|Drake Clawfang]] 20:40, 21 March 2008 (UTC)&lt;br /&gt;
:::Yes. Variations: Do the same thing. Similarity: have the same PP, power, or accuracy but don&#039;t do the same thing. Outrage and Thrash are variations, despite Outrage now being 120 power. Focus Blast and Blizzard are not because all they share is accuracy and power. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 21:21, 21 March 2008 (UTC)&lt;br /&gt;
::::So, should we move some of the moves I mentioned around? That&#039;s what I&#039;ve been suggesting. I think Magma Storm should be grouped with Outrage and Thrash, and Blizzard, Thunder and Gunk Shot should be in a group. Maybe Seed Flare and Focus Blast too, their effects are identical except for accuracy. [[User:Drake Clawfang|Drake Clawfang]] 00:39, 22 March 2008 (UTC)&lt;br /&gt;
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==Order==&lt;br /&gt;
Why aren&#039;t they in alphabetical order? {{u|MathijsP}}&lt;br /&gt;
:Beats me. Last time I organized them I put them in order by damage. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:59, 20 April 2008 (UTC)&lt;br /&gt;
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==Dragon Claw, X-Scissor, Seed Bomb==&lt;br /&gt;
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Aren&#039;t these all variations? They all do 80 damage, have 15 PP, and no added effect. Can I add them? --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
:You forget to mention the accuracy, but it happens that it&#039;s the same!  So yeah, they&#039;re move variations. --[[User:Johans|Johans]] 18:20, 12 June 2008 (UTC)&lt;br /&gt;
Great. I guess I&#039;ll add them now. --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
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Actually, I don&#039;t think I know how to do the template. Can someone else do that? --[[User:Dark Sage|Dark Sage]] 18:27, 12 June 2008 (UTC)&lt;br /&gt;
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Nevermind, I got them. :) --[[User:Dark Sage|Dark Sage]] 21:05, 12 June 2008 (UTC)&lt;br /&gt;
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==Ice Beam?==&lt;br /&gt;
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Ice Beam has only 10 PP, yet it&#039;s claimed to be a variation of Flamethrower and Thunderbolt, which have 15 PP. Can I remove that? --[[User:Dark Sage|Dark Sage]] 21:08, 12 June 2008 (UTC)&lt;br /&gt;
:Ice Beam is the most useful of all three, but is still the same. Same power, accuracy and rate to inflict a status problem. Part of Ice Beam may be the fact frozen Pokémon are helpless. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 21:15, 12 June 2008 (UTC)&lt;br /&gt;
::Ice Beam is one of the more visible move variations in normal gameplay. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 21:21, 12 June 2008 (UTC)&lt;br /&gt;
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Ah. I see. OK. --[[User:Dark Sage|Dark Sage]] 00:46, 13 June 2008 (UTC)&lt;br /&gt;
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== Air Slash? ==&lt;br /&gt;
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I wonder if, shouldnt Air Slash be in the &amp;quot;variations of Slash&amp;quot; since it IS a Slash move after all? o: what do you people think? I havn&#039;t really looked up the PP, accuracy and power, but its very similar to Night Slash and Slash. :c--[[User:Angela-Samshi|Angela-Samshi]] 17:50, 23 June 2008 (UTC)&lt;br /&gt;
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:Slash and Night Slash have high critical-hit ratios, Air Slash may cause the opponent to flinch.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:54, 23 June 2008 (UTC)&lt;br /&gt;
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Ahh, ok thanks. --[[User:Angela-Samshi|Angela-Samshi]] 18:09, 23 June 2008 (UTC)&lt;br /&gt;
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== Pound &amp;lt;-&amp;gt; Gust? ==&lt;br /&gt;
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Gust isn&#039;t a variation of Pound, is it? - [[User:FireHazard|Hazardous FIRE!]] 00:08, 5 September 2008 (UTC)&lt;br /&gt;
:Yes it is. 35 PP, 40 power, 100% accuracy&amp;amp;ndash;yup, variation. --[[user:Baby G|Baby G]] &amp;lt;small&amp;gt;([[user talk:Baby G|talk to me]])&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|see my edits]])&amp;lt;/small&amp;gt; 23:10, 23 September 2008 (UTC)&lt;br /&gt;
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== Arm Thrust ==&lt;br /&gt;
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I read that the accuracy of Arm Thrust was 100 percent, but it was under the variations of Barrage, saying that its accuracy was 85 percent.  Is its accuracy 85 or 100, cuz I don&#039;t wanna do an edit with wrong info.---[[User:Hitmonchan90|Hitmonchan90]] 23:07, 23 September 2008 (UTC)&lt;br /&gt;
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==Bulk Up and Calm Mind?==&lt;br /&gt;
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They both have 20 PP, and raise Attack and Defense/Special Attack and Special Defense one stage, respectively. Variants? All signs point to yes. [[User:Master Lucario|Master Lucario]]&lt;br /&gt;
:Yep, variations. Added. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 21:30, 5 October 2008 (UTC)&lt;br /&gt;
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== Reorganised ==&lt;br /&gt;
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Since the moves were looking kinda messy, since the order was somewhat random, I went and moved the sections around to order it A-Z. Exceptions being Elemental X and the OHKO moves as they are listed differently. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 17:27, 7 October 2008 (UTC)&lt;br /&gt;
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I believe the order was by Base Power of the attacks. [[User:The Placebo Effect|The Placebo Effect]] 13:29, 23 October 2008 (UTC)&lt;br /&gt;
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== Sections for both {{m|Tail Glow}} AND {{m|Agility}}? ==&lt;br /&gt;
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I&#039;ve noticed that there are two sections that both share similar attributes, both sections detail moves that have 20 PP but increase a stat two stages, however, One details just Special attack raisers while the other details the other ones.&lt;br /&gt;
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Should there be two or should they be put together? [[User:PDL|PDL]] 00:22, 23 October 2008 (UTC)&lt;br /&gt;
:I was thinking the same thing, but then I found out that all the listed variations of Agility (including Agility itself) have &#039;&#039;30&#039;&#039; PP, and that Tail Glow and {{m|Nasty Plot}} have &#039;&#039;20&#039;&#039; PP. --[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]] 00:23, 23 October 2008 (UTC)&lt;br /&gt;
:Agility has 30 PP.Otherwise, I would say yes--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
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I just noticed that now as well ^^; [[User:PDL|PDL]] 00:35, 23 October 2008 (UTC)&lt;br /&gt;
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== Crabhammer ==&lt;br /&gt;
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Both Crabhammer and Blaze Kick &#039;&#039;used&#039;&#039; to be signature moves. Should this be noted? --[[User:Raijinili|Raijinili]] 21:43, 25 October 2008 (UTC)&lt;br /&gt;
:I don&#039;t think it should. &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt; 21:47, 25 October 2008 (UTC)&lt;br /&gt;
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== Lock-On/Mind Reader ==&lt;br /&gt;
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How about them? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:19, 18 November 2008 (UTC)&lt;br /&gt;
:I remember them having the exactly same effect, so if my memory serves me right, they could be added. &amp;lt;span style=&amp;quot;color: #3FFF00; font-weight: bold&amp;quot;&amp;gt;UltimateSephiroth&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #003FFF&amp;quot;&amp;gt;[[User:UltimateSephiroth|user]] · [[User talk:UltimateSephiroth|talk]] · [[Special:Contributions/UltimateSephiroth|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 23:29, 18 November 2008 (UTC)&lt;br /&gt;
::How about {{m|Whirlwind}} and {{m|Roar}}? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:05, 14 December 2008 (UTC)&lt;br /&gt;
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== {{m|Spikes}} / {{m|Toxic Spikes}} ==&lt;br /&gt;
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Should these be parterned up?--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:26, 23 November 2008 (UTC)&lt;br /&gt;
:Don&#039;t forget about {{m|Stealth Rock}}, too. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 16:28, 23 November 2008 (UTC)&lt;br /&gt;
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== This page needs work ==&lt;br /&gt;
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First of all, should PP be accounted for or not? Right now, some do and some don&#039;t. I don&#039;t really care which one we go with, so long as it&#039;s consistent.&lt;br /&gt;
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Second, effects are not being grouped together consistently either. Example: Spark has a 30% chance of inducing Paralyze. Psybeam has a 10% chance of inducing Confusion. 30 != 10. Another example: Flamethrower has a 10% chance of inducing Burn. Surf has 0% chance of inducing anything at all, and has a different target range on top of that. Also, the diffence between &amp;quot;Acid Armor variations&amp;quot; and &amp;quot;Amnesia variations&amp;quot;? Ignoring the PP difference (the Acid Armor variations already do this anyway), who really cares if they raise Special stats or not? You could just as easily group them by Defense or Attack stats. On the other hand, I say just go with &amp;quot;raises a stat by two stages&amp;quot; and leave it at that.&lt;br /&gt;
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Third, I do not think &amp;quot;non-[http://dictionary.reference.com/browse/volatile volatile]&amp;quot; means what you think it means. Why not just put &amp;quot;non-damaging effect&amp;quot; or something else a bit more clear and grammatically correct? [[User:Dragoness|Dragoness]] 04:57, 12 January 2009 (UTC)&lt;br /&gt;
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:I never thought PP should be accounted for. A lot of the moves might have the same PP but if all the important other stuff is the same, the moves are pretty much variations! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 05:06, 12 January 2009 (UTC)&lt;br /&gt;
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Thief and Covet will never be counted as variations if taking PP into account. --[[User:Kaoz|Kaoz]] 15:57, 12 January 2009 (UTC)&lt;br /&gt;
:And that&#039;s the sad thing, they&#039;re pretty much the same kind of item-stealing damaging move. PP is a moot point! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 00:22, 13 January 2009 (UTC)&lt;br /&gt;
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::If there&#039;s only one thing different about a move variation, it can still be considered a variation. For example, {{m|Surf}} is one of the {{m|Flamethrower}} variations, because it has the same power, PP, and accuracy. The only thing different is the effect. [[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chat with Me&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 00:44, 13 January 2009 (UTC)&lt;br /&gt;
:::Actually, you could argue that Surf is a variation of Earthquake, since they have the same range and the same effect (none). Surf has more PP and less power, but it also has two things different from Flamethrower: range and effect. See? You can&#039;t just go &amp;quot;Oh they&#039;re close ENOUGH&amp;quot;, you have to pick your criteria and stick with it. Either effect counts or it doesn&#039;t count. Either range counts or it doesn&#039;t count. Either PP counts or it doesn&#039;t count. If you start flubbing things, that&#039;s only going to make things more complicated down the line. [[User:Dragoness|Dragoness]] 03:23, 13 January 2009 (UTC)&lt;br /&gt;
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:::Earthquake has the anti-{{m|Dig}} effect. --[[User:Raijinili|Raijinili]] 02:55, 14 January 2009 (UTC)&lt;br /&gt;
::::Good point, that&#039;s another thing they have in common, since Surf can hit during Dive too. [[User:Dragoness|Dragoness]] 03:15, 14 January 2009 (UTC)&lt;br /&gt;
::::I don&#039;t think there needs to be a set of rigid rules for move variations.  By definition, variation implies differing conditions, character, and degree.  That said, I do think that a move variations should have identical or &#039;&#039;very&#039;&#039; similar effects.  PP and base power are relatively unimportant to me, when two moves have unique identical effects.  Consider Bind, Fire Spin, and Whirlpool: they are all multi-turn attacks that trap their foe.  They work exactly the same, and have relatively unique effects (only a handful of moves work like this).  However, Bulbapedia currently only considers Fire Spin and Whirlpool as &amp;quot;variations&amp;quot;.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 03:18, 14 January 2009 (UTC)&lt;br /&gt;
:::::I think that trapping should have its own page. It&#039;s not as if the creators sat around and thought, &amp;quot;Hey, wouldn&#039;t it be cool to have a clone of this move for that element?&amp;quot; I think the process was more like, &amp;quot;Hey, why not have this as a mechanic?&amp;quot; --[[User:Raijinili|Raijinili]] 05:12, 14 January 2009 (UTC)&lt;br /&gt;
:::::Minor problem with that though. Ember, Flamethrower and Fire Blast (and probably others but those are the big ones) all have a 10% chance of causing burn. Moreover, they&#039;re all Fire attacks. If we go solely by effect, then that makes them variations of each other. So then we have moves that are multiple variations in one. Is that really ok? I mean, I can see it going either way...&lt;br /&gt;
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:::::One possibility is to split it into two things, where there are moves that are strictly exact copies of each other minus type and specific effect (not % chance of effect though, that has to say the same), and then other moves that just do the same thing but are not exact copies. Like, if I want to look for moves that cause Burn, there could be a category that I could go to and look there, and likewise for moves that cause trapping, or moves that hit everyone on the field. Does that sound reasonable? [[User:Dragoness|Dragoness]] 01:14, 15 January 2009 (UTC)&lt;br /&gt;
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::::::I&#039;m not talking about secondary effects like 10% of burn or confusion.  I agree that there should be a [[list of moves that burn]] (not a category, unfortunately), but I don&#039;t think they should be considered variations.  In my mind, examples of move variations are moves that have some unique game mechanic, such as {{m|Wrap|multi-turn}} {{m|Magma Storm|trapping}} {{m|Sand Tomb|moves}}, {{m|Fly|moves with}} {{m|Dig|an initial}} {{m|Shadow Force|invulnerable}} {{m|Dive|turn}}, {{m|Block|moves that}} {{m|Spider Web|prevent}} {{m|Mean Look|escape}}, or {{m|Protect|moves that can negate}} {{m|Detect|all negative effects}}&amp;amp;mdash;Moves that work so similarly that there are, for example, abilities that negate the set of them or moves that counter-act a set of them.  These should be considered move variations.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 01:33, 15 January 2009 (UTC)&lt;br /&gt;
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Starting tabs over.&lt;br /&gt;
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I&#039;ve always considered anything that does not cause damage on an otherwise damaging move to be a secondary effect so I think we are going to differ in thought there, unfortunately. Example: Razor Wind requires charging, has a high crit rate and deals damage, so the charging and high crit rate are both secondary effects. Screech causes only Defense down, so Defense down is the primary effect.&lt;br /&gt;
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Taking each thing in turn, I don&#039;t think that just because Wrap and Magma Storm both cause multi-turn trapping is enough for them to be considered variations. They ought to have a page specifying this, but this does not make them variations, in the same way as Ember and Flamethrower. Ditto with with the semi-invulnerable moves. They are different enough (note which moves can hit which during the invulnerable turn, not to mention Power) to warrant an obviously acknowledged &#039;&#039;similarity&#039;&#039; but not actual variations.&lt;br /&gt;
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As for your last two examples, those moves DO essentially do the exact same thing in every way, with the exception of PP, so I think, if we decide to exclude PP from the criteria (which I am fairly convinced we ought to do by now), then yes, I would consider those move variations.&lt;br /&gt;
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(Somewhat off-topic, why not a category instead of a page? Then there would be links from the moves pages themselves, so they can actually be found... The Pokédex has tons of categories, I&#039;ve noticed...) [[User:Dragoness|Dragoness]] 02:14, 15 January 2009 (UTC)&lt;br /&gt;
:Also, {{m|Mud-Slap}} and {{m|Sand-Attack}} are both Ground moves with a 100% chance of lowering Accuracy, and this can be prevented by abilities such as {{a|Keen Eye}}, but they&#039;re still clearly not variations of each other, right? (Asking because I consider Wrap and Bind and the like to be moves with 100% chance of causing trapping) [[User:Dragoness|Dragoness]] 02:24, 15 January 2009 (UTC)&lt;br /&gt;
::Why aren&#039;t Wrap and Magma Storm variations?  They have the same primary effects (inflict damage over several turns at the end of each turn) and secondary effects (trap target during those turns).  (Though there&#039;s no official source ordering those as primary and secondary; they could just as easily be reversed.)  I realize that Ember and Flamethrower also have the same primary and secondary effects, but another issue I pointed out above is &#039;&#039;unique game-mechanics&#039;&#039;.  There are a hundred moves that have the same primary effect as Ember and Flamethrower (inflict damage) and very similar secondary effects (10% of a major status ailment).  However, there are only 5 moves that work like Wrap and Magma Storm.  I think that makes them remarkable enough to be noted as move variations.&lt;br /&gt;
::Since the definition of variation means details can vary.  That means we could consider numerous damaging moves to be variations of each other.  But I don&#039;t think it&#039;s notable if they don&#039;t have something that sets them apart from other moves.&lt;br /&gt;
::(As for the category thing, I don&#039;t know for sure, but the tons of categories issue might be the reason they didn&#039;t want even more categories for each detail.)&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 02:39, 15 January 2009 (UTC)&lt;br /&gt;
:::It seems to me like what you want would be better expressed in a different page, like &amp;quot;Moves that cause the same unique effects&amp;quot; ...Okay, &amp;quot;same unique&amp;quot; is a bit oxymoronic, but you know what I mean. ^^;&lt;br /&gt;
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:::The reason I chose Mud-Slap and Sand-Attack as examples is because they ARE unique, in that Accuracy is not a standard stat, and there are only 5 moves that lower accuracy (and none that raise it, I think): Mud-Slap, Sand-Attack, {{m|Flash}}, {{m|Mirror Shot}}, and {{m|Muddy Water}}, but these are clearly not similar in any other way but that. (Asides from Flash and Sand-Attack, I would consider those variations of the other, with Gen IV&#039;s de-nerfing of Flash.) This page seems to have been created to illustrate which moves have only minor differences, with Power, Accuracy and % effect and PP cited specifically as things that must be the same. No matter which way you cut it, the only thing Wrap and Magma Storm have in common is their secondary multi-turn trapping effect, and I consider multi-turn trapping damage to be a single secondary effect (You are never going to have one of those moves inflict one without the other). Primary effect defaults to damage except for moves that do not ever deal damage. The game even categorizes them as Physical [[Image:PhysicalIC.gif]] and Special [[Image:SpecialIC.gif]], not Status [[Image:StatusIC.gif]]. You can cite their uniqueness, but there are only so many moves that do unique, specific things, like Burn, or charge, or high-crit, but then you&#039;ll end up with almost every move out there having at least one if not multiple variations. If you want to get really unique, {{m|Flame Wheel}} and {{m|Sacred Fire}} are the only moves that can thaw out their user. That makes them variations according to your definition, but they have nothing in common according to the definition already defined on this page. I think this all does deserve to be noted somewhere, but I don&#039;t think this is the right place, is what I&#039;m trying to say. ._.; [[User:Dragoness|Dragoness]] 04:06, 15 January 2009 (UTC)&lt;br /&gt;
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::::I am aware that calling certain moves variations of each other would go against the narrow definition of move variations already defined by this page, but I think it is incorrect.  I give up though, so I&#039;ll just continue ignoring it.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 04:40, 15 January 2009 (UTC)&lt;br /&gt;
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== Protect? Detect? ==&lt;br /&gt;
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Aren&#039;t they variations of each other? --[[User:Phred|Phred]] 08:18, 14 January 2009 (UTC)&lt;br /&gt;
:Someone should go down this whole talk page and just do it. --[[User:Raijinili|Raijinili]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
::Phred: They have the same effect, it looks like, but Detect has half of Protect&#039;s PP, so no, not according to our definition.&lt;br /&gt;
::Raijinili: What? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
:::Although there are moves that say &amp;quot;10 or 15 pp&amp;quot; or something similar, so maybe... --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:33, 14 January 2009 (UTC)&lt;br /&gt;
::::I think a difference in PP is a poor reason not to consider two moves as variations of each other.  They obviously have the same effect.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 08:40, 14 January 2009 (UTC)&lt;br /&gt;
:::::To the point where the two moves share the same success rate. --[[User:Phred|Phred]] 23:47, 14 January 2009 (UTC)&lt;br /&gt;
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== Rock Slide and Air Slash ==&lt;br /&gt;
Both have 75 BP, 30% Chance of Flinch, and 95(?) Accuraccy. I think that makes them variations on the same move.--[[User:Purimpopoie|Purimpopoie]] 16:01, 25 January 2009 (UTC)&lt;br /&gt;
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== Thief and Covet ==&lt;br /&gt;
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The only item-stealing damaging moves, with same power and accuracy, are yet to be covered here. I dropped a line earlier in hopes of the issue being picked up by more people, but it failed, my mistake. So I chose to be more direct in approach and now I ask, if other moves have ignored PP in favor of more relevant traits, shouldn&#039;t these two be listed as variations? I think there even used to be a template for both, but it got deleted. --[[User:Kaoz|Kaoz]] 16:13, 9 March 2009 (UTC)&lt;br /&gt;
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== {{m|Glare}} and {{m|Stun Spore}} ==&lt;br /&gt;
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Same effect, PP, accuracy and power (or the lack of it), varies on type only . These are variations, so I&#039;ll add them, but I don&#039;t know how to put the template on the move pages... {{u|Mr. Charlie}} 22:57, 14 March 2009 (UTC)&lt;br /&gt;
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== Strength as first in a variation ==&lt;br /&gt;
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I&#039;ve realized that Dragon Claw and the others are exactly like Strength but in type, so i&#039;ve changed that, and made Strength as the first in the variation. This is my first edit, i hope it&#039;s all-right, I don&#039;t know if the move wasn&#039;t in there because it is a HM.&lt;br /&gt;
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--[[User:PokeTech|PokeTech]] 12:48, 3 April 2009 (UTC)&lt;br /&gt;
:Kudos for effort there. But yeah, we don&#039;t include HMs so it&#039;ll have to go back to how it was. Sorry. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:31, 3 April 2009 (UTC)&lt;br /&gt;
::&#039;&#039;we don&#039;t include HMs&#039;&#039; Doesn&#039;t explain Waterfall, and no, &amp;quot;it wasn&#039;t a HM originally&amp;quot; doesn&#039;t seem like a good rationale to me. [[User:Frugali|Frugali]] 12:09, 15 April 2009 (UTC)&lt;br /&gt;
:::Well, I hadn&#039;t realized this at the time, but the variations of Waterfall have the flinching effect. And I see what you mean when you say that about not explaining it well. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:08, 15 April 2009 (UTC)&lt;br /&gt;
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== Weather Moves ==&lt;br /&gt;
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Aren&#039;t the weather moves variations of each other? Or at least Rain Dance/Sunny Day and Snadstorm/Hail? I mean, they all change to a weather for five turns. [[User:Mr. Charlie|Mr. ]][[User talk:Mr. Charlie|Charlie]] 18:25, 27 April 2009 (UTC)&lt;br /&gt;
:I guess you could consider them variations of each other, but I&#039;ve never really thought of them like that. I&#039;d wait to add it untill more people agree or disagree. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:51, 27 April 2009 (UTC)&lt;br /&gt;
::They all change weather but their effects are different. Well, indirectly. — [[User:Tenno Seremel|Tenno Seremel]] 21:40, 28 April 2009 (UTC)&lt;br /&gt;
:::That&#039;s the thing... I don&#039;t know if it should be added or not... they&#039;re like the elemental punches (damage + chance of status problem), because they change the weather condition during the battle and have a side effect... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:07, 28 April 2009 (UTC)&lt;br /&gt;
::::Go for it. Sunny Day, Rain Dance and Hail are all exactly the same (IIRC) and Sandstorm has 5 more PP. I&#039;m not sure whether that matters, coz you guys had a huge argument about that... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:26, 28 April 2009 (UTC)&lt;br /&gt;
:::::Should I add it as &amp;quot;Variations of *insert weather move*&amp;quot; or as &amp;quot;Weather Conditions/Moves&amp;quot;? I&#039;ll add it anyways, but should it need to have the title changed I&#039;ll do that. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:04, 29 April 2009 (UTC)&lt;br /&gt;
::::Or should it be, like the original question, Rain Dance/Sunny Day and Sandstorm/Hail? Eh, I&#039;ll put it all together for now and it can be changed later.... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:09, 29 April 2009 (UTC)&lt;br /&gt;
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== Powders and Flattering ==&lt;br /&gt;
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How come that {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}} aren&#039;t move variations? They have the same accuracy, animation, the same Contest appeal and Pokémon learn them around the same time, it kind of makes sense that they are.&amp;lt;br&amp;gt;&lt;br /&gt;
Also {{m|Flatter}} and {{m|Swagger}} are variations as they both confuse but Swagger ups attack and Flatter ups Special Attack, I&#039;m not sure how to add them lmao, I thought I should say it here first though ;) --[[User:Ripp145|Ripp145]] 12:23, 26 August 2009 (UTC)&lt;br /&gt;
:Apparently, Flatter only raises Special Attack one stage, while Swagger raises Attack by two stages. Also, both have different accuracy. Too many differences to qualify. --[[User:Kaoz|Kaoz]] 02:33, 18 September 2009 (UTC)&lt;br /&gt;
::The powders aren&#039;t considered variations yet?! &#039;&#039;Alpha&#039;&#039; [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Bronze&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:36, 18 September 2009 (UTC)&lt;br /&gt;
:::If we&#039;re discussing variations to add, I have a couple suggestions.&lt;br /&gt;
:Arm Thrust as a variation of Barrage&lt;br /&gt;
:Bind and Wrap as variations of Fire Spin&lt;br /&gt;
:Dark Pulse as variation of Zen Headbutt&lt;br /&gt;
:Fire Blast and Megahorn as variations of Blizzard&lt;br /&gt;
::With all these variations, they share identical effects, power and PP. The only difference between the suggested moves and the established moves is that accuracy is a tiny bit higher or lower. Also, some of the moves listed as variations don&#039;t qualify but are listed anyway. [[User:Drake Clawfang|Drake Clawfang]] 03:02, 18 September 2009 (UTC)&lt;br /&gt;
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::Okay, I made a change that in hindsight I&#039;m unsure of. In Gen 3, Leaf Blade fit the requirements to be considered a variation of Slash - 70 power, 15 pp, 100% accuracy, high chance for critical. But in Gen 4 it&#039;s power is 90, and it has its own variation now, Attack Order. So....what do we do? IMO, it should be considered variations of both, depending on the Generation. [[User:Drake Clawfang|Drake Clawfang]] 04:01, 18 September 2009 (UTC)&lt;br /&gt;
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:::Yeah, no. The Barrage variations all have the same power and accuracy, Arm Thrust only has the same power. Fire Blast and Megahorn are different than Blizzard for a lot of things: Fire Blast has more accuracy, Megahorn has more accuracy, Megahorn has no secondary effect. Dark Pulse has more accuracy than Zen Headbutt. Bind, Wrap, and Fire Spin all have differnt accuracies. There&#039;s more to this page than just &amp;quot;Oh, it looks similar or has similar accuracy/PP/Power/type!&amp;quot; There&#039;s reasons that most of these aren&#039;t on there. The ones that don&#039;t seem like they fit are included because they either were the same, or are now the same. And Leaf Blade doesn&#039;t count, because it&#039;s already in a category that&#039;s more specific. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 20:15, 18 September 2009 (UTC)&lt;br /&gt;
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Why does Leaf Blade not count? It fit all the requirements before it&#039;s power was changed, if it doesn&#039;t count than neither does Zap Cannon as a variation of Dynamic Punch. [[User:Drake Clawfang|Drake Clawfang]] 20:26, 18 September 2009 (UTC)&lt;br /&gt;
:And like I said, there&#039;s already moves listed as variations that don&#039;t fit the requirements to count, or the requirements are flexible like &amp;quot;move does X or Y&amp;quot;. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 18 September 2009 (UTC)&lt;br /&gt;
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:I went through the list, here&#039;s some examples of the above:&lt;br /&gt;
::Blizzard&#039;s requirements are &amp;quot;5 or 10 PP&amp;quot;, because otherwise Thunder wouldn&#039;t qualify. Also, Focus Blast doesn&#039;t qualify because it doesn&#039;t cause a status ailment&lt;br /&gt;
::Zap Cannon is listed as a variation of Dynamic Punch, but it has different power.&lt;br /&gt;
::Seed Flare is listed as a variation of Fire Blast, but it doesn&#039;t cause a status ailment.&lt;br /&gt;
::Surf is listed as a variation of Flamethrower but doesn&#039;t cause a status, and it says so right on the page&lt;br /&gt;
::Giga Drain&#039;s requirements again, &amp;quot;5 or 10 PP&amp;quot;.&lt;br /&gt;
:I&#039;m just saying, why are exceptions made for some moves to count them as variations, and not others? [[User:Drake Clawfang|Drake Clawfang]] 20:47, 18 September 2009 (UTC)&lt;br /&gt;
:::PP is the only exception we make for differences. Zap Cannon and DynamicPunch are different than Leaf Blade. Did you even bother READING what I said about Leaf Blade other than that it doesn&#039;t count? It&#039;s in a category that&#039;s much more specific. It&#039;s with [[Template:Leaf Blade|Attack Order]]. Seed Flare and Fire Blast have the same power and accuracy, and both can have a secondary effect. As for Surf, I&#039;ve always wondered that. I&#039;ll take that out of the template and this page. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:18, 18 September 2009 (UTC)&lt;br /&gt;
::::Yes I did read it, and I asked why Leaf Blade counts for Attack Order over Slash, when at times it has fulfilled the requirements to be a variation of both. And in that case, I&#039;ll assume Focus Blast gets the same exception as Seed Flare does. [[User:Drake Clawfang|Drake Clawfang]] 21:20, 18 September 2009 (UTC)&lt;br /&gt;
:::::Moves can&#039;t be in more than one category, which is why Leaf Blade is with Attack Order, since they match exactly except for type. And you&#039;re still missing what I&#039;ve been saying. If they have different accuracies, they don&#039;t match. Focus Blast has 70%, and Seed Flare has 85%. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:29, 18 September 2009 (UTC)&lt;br /&gt;
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I am paying attention to what you&#039;re saying. Now pay attention to what I&#039;m saying. Focus Blast does not cause a status ailment as the other variations do, and Seed Flare doesn&#039;t either. Zap Cannon and Focus Blast have different powers. So why are they listed? And again, &#039;&#039;Leaf Blade can count as a variation of both Slash and Attack Order&#039;&#039;, so why do we count one over the other? Why are some exceptions made and not others? [[User:Drake Clawfang|Drake Clawfang]] 21:34, 18 September 2009 (UTC)&lt;br /&gt;
:No, I don&#039;t think you are. Focus Blast has a &#039;&#039;secondary effect&#039;&#039; like the others do, it&#039;s not limited to status or stat changes. As for Zap Cannon and Focus Blast, I just realized that yeah, it shouldn&#039;t be there. I&#039;ll change that too. If we put Leaf Blade in the Slash variations, then there wouldn&#039;t be one for Attack Order. And yeah, Leaf Blade &#039;&#039;used&#039;&#039; to be in both categories. It&#039;s not anymore. It has more power than Slash. The only ones that I can find that have different powers as of Gen IV are the Petal Dance variations. I&#039;ll see what I can do about that too. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:57, 18 September 2009 (UTC)&lt;br /&gt;
::That would be nice. I&#039;m not trying to cause trouble or anything, and I&#039;m sorry for arguing with you. I&#039;m just noticing a double-standard in regards to the variations of some moves and want them sorted out one way or the other. [[User:Drake Clawfang|Drake Clawfang]] 22:00, 18 September 2009 (UTC)&lt;br /&gt;
:::I don&#039;t mind. Arguments need to be more than just &amp;quot;I&#039;m right, you&#039;re wrong!&amp;quot; and stupid things like that, and thankfully this wasn&#039;t one of those times. This article has also had some issues with getting things like that straight, so glad you said something or it would have stayed that way. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 22:04, 18 September 2009 (UTC)&lt;br /&gt;
::::No problem. I admit I&#039;m biased though, when I think of move variations I&#039;m not as tight in my requirements as this page. I still feel like Hydro Pump ought to be a variation of something, but it doesn&#039;t fit any profiles here. [[User:Drake Clawfang|Drake Clawfang]] 22:18, 18 September 2009 (UTC)&lt;br /&gt;
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== Lock-On and Mind Reader ==&lt;br /&gt;
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Why aren&#039;t they here? [[User:Drake Clawfang|Drake Clawfang]] 03:43, 2 October 2009 (UTC)&lt;br /&gt;
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== Swapping moves ==&lt;br /&gt;
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Heart Swap (maybe), Power Swap, and Guard Swap. All Psychic-type, 10 PP, Status. What do you think? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:52, 5 October 2009 (UTC)&lt;br /&gt;
:Support. Don&#039;t forget {{m|Skill Swap}}! [[User:Drake Clawfang|Drake Clawfang]] 02:06, 5 October 2009 (UTC)&lt;br /&gt;
::That&#039;s ability though... also, what you did is a redirect. Learn... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:20, 5 October 2009 (UTC)&lt;br /&gt;
:::Still a Psychic-type, 10 PP, Status. As for redirect, so? It&#039;s a talk page. [[User:Drake Clawfang|Drake Clawfang]] 02:25, 5 October 2009 (UTC)&lt;br /&gt;
::::Argh... no... may as well say EVERY single status move. It doesn&#039;t matter typing as long as it&#039;s related. As for redirect, this still applies... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:29, 5 October 2009 (UTC)&lt;br /&gt;
:::::No, not &amp;quot;every&amp;quot; status move. I see four moves with &amp;quot;Swap&amp;quot; in their names all of which involve switching some sort of statistic with the opponent. What&#039;s the problem? [[User:Drake Clawfang|Drake Clawfang]] 03:03, 5 October 2009 (UTC)&lt;br /&gt;
::::::Never mind. We&#039;ll keep it as that then. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:08, 5 October 2009 (UTC)&lt;br /&gt;
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So we&#039;re adding them? [[User:Drake Clawfang|Drake Clawfang]] 03:16, 5 October 2009 (UTC)&lt;br /&gt;
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== Screech Variations ==&lt;br /&gt;
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Couldn&#039;t Cotton Spore be a Screech Variation? It&#039;s not a sound move, but it does lower one target&#039;s speed by two levels and has the same PP and Accuracy. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 04:26, 18 November 2009 (UTC)&lt;br /&gt;
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== {{m|Karate Chop}} and {{m|Poison Tail}} ==&lt;br /&gt;
25 PP, 50 power, 100 Accuracy, high critical-hit ratios. What do you think? Also, would this need a new template to stick on the bottom of the move pages? [[User:Drake Clawfang|Drake Clawfang]] 05:46, 6 January 2010 (UTC)&lt;br /&gt;
:Creating and adding. Any other moves that could go on this template? &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 13:34, 6 January 2010 (UTC)&lt;br /&gt;
::I don&#039;t think so, I looked at the other Critical Hit moves, none fit the definition. {{m|Air Cutter}} is close but its not exact. [[User:Drake Clawfang|Drake Clawfang]] 15:05, 6 January 2010 (UTC)&lt;br /&gt;
:::Alright. Just wanted to make sure nothing needed to be added. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:16, 6 January 2010 (UTC)&lt;br /&gt;
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== Counter Moves ==&lt;br /&gt;
&lt;br /&gt;
Hey, i&#039;m a fan of the counter moves and i&#039;ve noticed something, why isn&#039;t Metal Burst counted as a variation? I&#039;ve used Mirror Coat and Counter with Glaceon and Hitmonchan respectively and Metal Burst does the effects of &#039;&#039;&#039;both&#039;&#039;&#039; Mirror Coat and Counter. [[User:Geomexis|Geomexis]] 12:51, 16 January 2010 (UTC)&lt;br /&gt;
:Because they aren&#039;t very close. If the effect has something different (such as Metal Burst has both, while Mirror Coat and Counter only have one), it isn&#039;t a variation.  [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:00, 16 January 2010 (UTC)&lt;br /&gt;
::Counter specifically only repays physical damage double what was taken, and Mirror Coat specifically only repays special damage double what was taken. Metal Burst repays 1.5 damage, or what was taken plus half of that amount. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 19:02, 16 January 2010 (UTC)&lt;br /&gt;
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== Kisses ==&lt;br /&gt;
&lt;br /&gt;
{{m|Lovely Kiss}} and {{m|Sweet Kiss}} &lt;br /&gt;
&lt;br /&gt;
Same accuracy, same PP. First cause sleep, second - confusion. Aren&#039;t move variations? --[[User:ЫъГЬ|ЫъГЬ]] 15:08, 30 March 2010 (UTC)&lt;br /&gt;
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== Tackle and Peck together? ==&lt;br /&gt;
&lt;br /&gt;
{{m|Tackle}} and {{m|Peck}}&lt;br /&gt;
&lt;br /&gt;
The two moves are in a grouping together, but I believe they should not be.  They share the Base Power of 35, but while Tackle is 95% accurate, and it mistakenly says Peck to be, Peck is 100% accurate.  -- [[User:Mattman324]] 22:58:00, 23 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Peck and Tackle aren&#039;t variations. Especially in generation V, where Tackle received a BP of 50. Myself, I would put Peck with Vine Whip, because they both have 35 BP, 100% accuracy and no special effect. Their PP, however, differs significantly, but does that really matter? (see below) --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:47, 14 November 2010 (UTC)&lt;br /&gt;
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== Signal Beam ==&lt;br /&gt;
&lt;br /&gt;
I know it seems weird, but {{m|Signal Beam}} is kinda of a variation of the elemental punches... 75 power, 100 acc, 15 PP and 10% of causing status. It breaks the &amp;quot;tradition&amp;quot;, so to speak, but it fits more than many of the other variations here.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 23:38, 4 September 2010 (UTC)&lt;br /&gt;
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==This page needs COLOR!==&lt;br /&gt;
Seriously, it looks really dull, which is especially bad seeing as it&#039;s pretty much all tables. One of the coding wizards here should try to make a template that incorporates colors for the type of each variation and whether they are physical, special, or a status move. For status moves, color them differently based on which stat they change or status effect they inflict—whatever it takes to make this dull-looking article into an attractive resource. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:46, 1 October 2010 (UTC)&lt;br /&gt;
:I was just thinking of that myself, then I thought something like this would be perfect. But, you know, with colors for generations and stuff. I&#039;m not a coding guy, I just throw the ideas. I don&#039;t mind working on the entire page, if needed, but I really don&#039;t know how.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 12:00, 2 October 2010 (UTC)&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #ddf; -moz-border-radius: 1em; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
! {{color2|000000|Damage category|Cat.}}&lt;br /&gt;
! {{color2|000000|Generation|Gen}}&lt;br /&gt;
{{tutormv|U-turn|Bug|cat=Physical|IV}}&lt;br /&gt;
{{tutormv|Volt Switch|Electric|cat=Special|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
That looks good. You can probably lose the class=&amp;quot;sortable&amp;quot; since the tables are all small. And make sure you use the region colors for the generation. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:04, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah... The &amp;quot;how&amp;quot; with the generation/region colors is my issue here. Could you, or anyone, show me how to do it? Really not my area of expertise. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 21:58, 10 October 2010 (UTC)&lt;br /&gt;
::How&#039;s this &amp;lt;small&amp;gt;Edit: link removed&amp;lt;/small&amp;gt; for a quick mock-up? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:40, 12 October 2010 (UTC)&lt;br /&gt;
:::I likey. Let&#039;s use it. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 11:20, 12 October 2010 (UTC)&lt;br /&gt;
::::I like the idea, but don&#039;t forget that it will take longer to load this page.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:36, 14 November 2010 (UTC)&lt;br /&gt;
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== PP ==&lt;br /&gt;
&lt;br /&gt;
In the article it says that moves need to have the same PP to be variations, but throughout the article it lists moves of differing PP as variations. Should they be removed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:46, 11 October 2010 (UTC)&lt;br /&gt;
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Yeah, I would think so. You can&#039;t have the article contradict itself, can you? &amp;lt;code&amp;gt;;)&amp;lt;/code&amp;gt; [[User:The Exterminator|The Exterminator]] 17:53, 11 October 2010 (UTC)&lt;br /&gt;
:I agree, for my edit and talk page reasons. It&#039;s [[User:Turtwig A|Turtwig A]]! [[User talk:Turtwig A|My talk]] or [[Special:Contributions/Turtwig A|wiki edits]] 00:52, 12 October 2010 (UTC)&lt;br /&gt;
::An article indeed shouldn&#039;t contradict itself. That&#039;s why the definition itself needs to be altered. --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:27, 14 November 2010 (UTC)&lt;br /&gt;
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== Definition ==&lt;br /&gt;
&lt;br /&gt;
The definition isn&#039;t specific enough. &amp;quot;Move variations are moves that are identical to each other in terms of damage, PP, and accuracy, but have different elemental types, damage categories, or secondary effects.&amp;quot; The definition works for damaging moves but according to it almost all status moves that have the same PP are variations of each other. So I&#039;m thinking maybe the article needs a different definition for status moves? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:33, 28 October 2010 (UTC)&lt;br /&gt;
:How about something like, Status move variations are moves that raise or decrease the same number of stats by the same number of levels. It makes more sense because that way moves like Iron Defense will be a variant of Acid Armor, instead of the current description which makes Baton Pass a variant of Acid Armor. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 13:37, 29 October 2010 (UTC)&lt;br /&gt;
::This is what the definition should be: &amp;quot;Move varations are moves that are identical in terms of dammage and accuracy, and have similar secondary effects.&amp;quot; --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:33, 14 November 2010 (UTC)&lt;br /&gt;
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== Thrash, Petal Dance, and Outrage ==&lt;br /&gt;
&lt;br /&gt;
Here&#039;s my question.  Thrash and Petal Dance are grouped together, but Outrage is not included only because is has 15 PP instead of 10.  This difference seems minor to me, and so I think Outrage should be insluded in this group, with a note on it.  If this doesn&#039;t work, then it doesn&#039;t work, but I know for a fact that most people focos on the actual move and its effects, not the PP it has.  There are even people in this talk (although from 2 years ago lol) that group them together, and I know that most people think they are the same move with different types, especially now that they have the same power in Gen V. --[[User:Jdthebud|Jdthebud]] 23:11, 8 November 2010 (UTC)&lt;br /&gt;
:I know that we don&#039;t want the article to contradict itself in this regard, but I think that these three moves are so similar that this could be the exception to the rule. --[[User:Jdthebud|Jdthebud]] 23:23, 8 November 2010 (UTC)&lt;br /&gt;
::Outrage should be included. Reason: see below.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PP shouldn&#039;t be taken into account ==&lt;br /&gt;
&lt;br /&gt;
Taking the PP into account makes the list messier and more incomplete. They are also not the most important aspect anyway ingame: it doesn&#039;t really matter if a move has 35 PP or 40 PP. Seperating Night Slash from Slash, for example, causes an unnecesary amount of slots.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
:I agree 100%.  PP is such a minor detail, it shouldn&#039;t even matter.  The important thing is base power, similar or identical side effects, and accuracy.  Any move that only serves to boost a stat by two stages is a variation of Acid Armor.  Well, I&#039;m not entirely sure on Body Purge, given its other effect of halving the user&#039;s weight, but still.  My point is, PP shouldn&#039;t be taken into account.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:35, 14 November 2010 (UTC)&lt;br /&gt;
::I agree too. IMO, the amount of PP is more minor than {{tt|Damage Category|although it shouldn&#039;t be included}}.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 16:44, 14 November 2010 (UTC)&lt;br /&gt;
:::I also agree, it doesn&#039;t make sense that something like acid armor isn&#039;t a variant of iron defense. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:32, 14 November 2010 (UTC)&lt;br /&gt;
::::OK, so if the majority think that PP shouldn&#039;t count, we can put it back how it was. I changed it because it seemed that people wanted PP to count. I think it should be considered at least under some circumstances. I will stop changing the templates for move variations until the issue is resolved. &lt;br /&gt;
::::Also, it did not create an excessive amount of categories—several were deleted and several were made, balancing out. And PP is much more influential the damage categories. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 15 November 2010 (UTC)&lt;br /&gt;
:::::Ok, it&#039;s maybe better to wait until there aren&#039;t any issues about that anymore. You can always watch the version regardless of PP (where I was responsible for) at this URL: http://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;amp;oldid=1253819--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 19:38, 15 November 2010 (UTC)&lt;br /&gt;
::::::After discussing it with a couple of other admins, we decided that the PP does not have to be the same, but it should be similar. i.e. it should differ by five or less. More than that is an indication that the moves aren&#039;t especially similar. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:38, 5 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Different catagories==&lt;br /&gt;
&lt;br /&gt;
I have seperated the status moves from the other moves. The sharply-stat raising moves (besides those of 15PP) are now next to each other.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:56, 16 November 2010 (UTC)&lt;br /&gt;
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== Haze &amp;amp; Mist ==&lt;br /&gt;
&lt;br /&gt;
Can someone add Haze &amp;amp; Mist to the list (they are counterparts)?[[User:Vuvuzela2010|Vuvuzela2010]] 08:32, 23 November 2010 (UTC)&lt;br /&gt;
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== Shadow Ball/Crunch as variations of Waterfall ==&lt;br /&gt;
&lt;br /&gt;
I added them to variations of waterfall and changed the definition of waterfall so that they both fit. But since all previous variations caused flinching, and the two I added lower defense /sp. def should they be considered two different moveset variations? Also, the templates under shadow ball and crunch I left as they are because I have no idea how to do it, or if even they are in fact variations of waterfall. Thanks...&lt;br /&gt;
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== Extreme Speed and Sucker Punch ==&lt;br /&gt;
{{m|ExtremeSpeed}} now has +2 priority instead of +1. So, isn&#039;t it not a variation of {{m|Sucker Punch}} anymore? Also Sucker Punch work in different way, so this moves seems even less likely to be variations. --[[User:ЫъГЬ|ЫъГЬ]] 09:39, 4 December 2010 (UTC)&lt;br /&gt;
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== Elemental Surfs? ==&lt;br /&gt;
&lt;br /&gt;
Discharge is like surf, affecting all opponents. Also a poison move.&lt;br /&gt;
&lt;br /&gt;
Also Poison Fang should be with the fangs.[[User:Tesseract|Tesseract]] 08:53, 10 December 2010 (UTC)&lt;br /&gt;
:Discharge does not have the same base power as Surf. Therefore, not a variant. Poison Fang also does not have the same base power as the other fangs. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:58, 10 December 2010 (UTC)&lt;br /&gt;
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== Order of Oath Moves Doesn&#039;t Matter ==&lt;br /&gt;
&lt;br /&gt;
Hasn&#039;t it been confirmed that the Oath moves can be used in any order to produce the same effect? Each individual page should be updated accordingly. (I figured I&#039;d say this here instead of repeating myself on each individual page. This page (Move Variations) seems correct, but the individual pages are not.) [[User:Grei|Grei]] 18:01, 18 December 2010 (UTC)&lt;br /&gt;
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== Ignore base power differences, if the rest of the move is similar? ==&lt;br /&gt;
&lt;br /&gt;
There may be one or two other examples of this, but the main one I&#039;m thinking about is Zap Cannon in relation to DynamicPunch and Purgatory. Just because the base power of Zap was increased to 120 shouldn&#039;t disqualify it from being a variation of the other two moves, because they all have the same, and probably more important and notable properties of 50% accuracy and the guaranteed infliction of a status ailment (type/ability permitting).&lt;br /&gt;
&lt;br /&gt;
Also, as an aside, why disqualify Surf from being similar to Tbolt, Flamer, Ice Beam and Slime Wave? It&#039;s also the Base 95, fully accurate move of it&#039;s type... &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:21, 25 January 2011 (UTC)&lt;br /&gt;
:{{m|Surf}} hit all opponents in double battles, while {{m|Ice Beam}} can freeze, {{m|Flamethrower}} inflict burn and so on, there is the difference. It&#039;s noted that {{m|Zap Cannon}} &#039;&#039;&#039;was&#039;&#039;&#039; a variation. Is there any other moves, which are similar except for base power really? --[[User:ЫъГЬ|ЫъГЬ]] 09:36, 25 January 2011 (UTC)&lt;br /&gt;
::Still though, it does mean that they all have a secondary effect, simply because one of those effects does not actually inflict a status ailment shouldn&#039;t be enough to disqualify it from being considered a move variation, when in that case, the real important points to note of those moves are that they are the Base 95 move of their type.&lt;br /&gt;
::While Zap is currently being taken as a &#039;&#039;former&#039;&#039; variation, that&#039;s simply because of the change in Base Power - but in the case of their group, the most notable feature of them is their 50% accuracy and the infliction of the status ailment. Just because one of them was upgraded (for some unknown reason) really shouldn&#039;t be enough to disqualify it. I&#039;m not sure of any other cases where this could apply - Leaf Blade&#039;s base power increase was a different thing, because the other aspects of the group probably weren&#039;t as notable since it was just the &amp;quot;high crit rate&amp;quot; factor. &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:59, 2 February 2011 (UTC)&lt;br /&gt;
:::Moves with different base powers and accuracies really aren&#039;t variations. PP is less of a concern, as it does not affect how the move functions (except {{m|Trump Card}}, where a variation would require identical PP). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:51, 13 February 2011 (UTC)&lt;br /&gt;
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== Psycho Shock ==&lt;br /&gt;
&lt;br /&gt;
Psycho Shock and Sword of Mystery (Keldeo&#039;s signature move).&lt;br /&gt;
special attack, 100% accurancy, 10 PP ,damage based on user&#039;s sp. attack and target&#039;s defence, but shock has 80 base power and sword has 85. --[[User:EzekielMaple|EzekielMaple]] 18:42, 24 February 2011 (UTC)&lt;br /&gt;
:If you&#039;re going to even think of these as variations, why not Psycho Break? [[User:Blazios|Blazios]] 18:48, 24 February 2011 (UTC)&lt;br /&gt;
::Right, i forgot that one, thanks --[[User:EzekielMaple|EzekielMaple]] 18:53, 24 February 2011 (UTC)&lt;br /&gt;
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== Worry Seed ==&lt;br /&gt;
&lt;br /&gt;
and Simple Beam.&lt;br /&gt;
&lt;br /&gt;
Yes? No?&lt;br /&gt;
&amp;lt;span style=&amp;quot;border: 1px solid&amp;quot;&amp;gt;[[User:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:Blue; color:#78C850&amp;quot;&amp;gt; |&amp;gt;|-|1|23 &amp;lt;/span&amp;gt;]][[Special:contributions/PH1RESTRIKE|•]][[User talk:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:#FFFFFF; color:Green&amp;quot;&amp;gt;57R1K3&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:18, 1 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Iron Tail And Dragon Rush? == &lt;br /&gt;
Same Accuracy, Power, Similar PP, {{m|Iron Tail}} Has a 10% Chance to cause a Defense drop, {{m|Dragon Rush}} has a 20% chance to flinch, Similar enough to qualify, do we think? [[User:ContraOmega|ContraOmega]] 15:47, 26 May 2011 (UTC)&lt;br /&gt;
:According to the current definition, they should be considered variations. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:21, 6 March 2017 (UTC)&lt;br /&gt;
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== Surf question? ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t [[Surf (move)|Surf]] variation of Flamethrower? Because if Sludge wave is then Surf should also be because it has the same base power of 95. [[User:Flygonfanno1|Flygonfanno1]] 07:32, 18 October 2011 (UTC)&lt;br /&gt;
:Sludge Wave should not have been marked as a variation, it has different targeting to Flamethrower variants. Surf is neither because it has different targeting and no secondary effect, while Sludge Wave has a 10% poison chance. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 07:56, 18 October 2011 (UTC)&lt;br /&gt;
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== Variations of Bite ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry but those moves have barely anything in common beyond power. The PP ranges, the Physical/Special changes between moves, they LOOK nothing alike, and the percentages of doing anything extra also vary. This should be removed. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:18, 1 December 2011 (UTC)&lt;br /&gt;
:Looks and damage category don&#039;t matter, but with such all over the place effects, I agree. The wide range of chances mean that they are similar, but not variations as far as I&#039;m concerned. That said, 20/25PP is probably close enough that the 30% chance ones could be considered variations. (I discussed this with several admins about a year ago, and viewpoints ranged from them needing to be identical PP, to PP not mattering. We reached an agreement that 5PP different was the maximum allowable, provided that they are the same in other aspects (power, accuracy, target and side effect chance). 5PP and 10PP would probably not be acceptable though.) Bite and Heart Stamp definitely are variations. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:37, 2 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::So in short...? Bite and Heart Stamp stay but the rest go? I&#039;d be happy with that. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:12, 4 December 2011 (UTC)&lt;br /&gt;
:::Bite and Heart Stamp stay, Dragonbreath could stay or go. What the effect is often doesn&#039;t matter, but then it&#039;s usually that they all give the same class of status effect, e.g. prz/frz/brn/psn/slp. Question is whether they are similar enough for the PP difference to be overlooked. (Opinions on this one would be nice, RC watchers), the rest definitely go. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:02, 5 December 2011 (UTC)&lt;br /&gt;
::::{{tt|Someone call for opinions?|slams the door against the wall}} Quite a few of these wouldn&#039;t pass for variations of anything. But then again, I have issues with the whole system here. I would naturally lump {{m|Hyper Beam}} and {{m|Giga Impact}} together, but the last thing I would put together would be {{m|Bite}} and {{m|DragonBreath}}. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 02:17, 5 December 2011 (UTC)&lt;br /&gt;
:::::{{m|Giga Impact}} is a Physical variation of {{m|Hyper Beam}}.  Variation can include damage category variations as well as type. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:53, 5 December 2011 (UTC)&lt;br /&gt;
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==Table of Contents==&lt;br /&gt;
&lt;br /&gt;
The TOC is over 100 lines long and takes up a lot of space. Would it be more convenient if the table was limited to have only the four main sections listed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 21:23, 5 December 2011 (UTC)&lt;br /&gt;
:How&#039;s that? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:07, 3 January 2012 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Wrong Signature moves ==&lt;br /&gt;
Counter and Dig weren&#039;t Hitmonchan and Diglett Sign. Moves, because there were TM that taught them even in Gen I. {{unsigned|Reizo20}}&lt;br /&gt;
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== This needs changes ==&lt;br /&gt;
&lt;br /&gt;
{{redlink|:Template:Sludge Bomb|Template}} says that Sludge Bomb is a variation of Hyper Voice and Dragon Pulse, page doesn&#039;t... what? It needs changes (as in title). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:28, 27 July 2012 (UTC)&lt;br /&gt;
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== Work Up and Bulk Up? ==&lt;br /&gt;
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Shouldn&#039;t &amp;quot;Work Up&amp;quot; be listed as a variation of the move &amp;quot;Bulk Up&amp;quot;? {{unsigned|Slkr95}}&lt;br /&gt;
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== Dig - Dive - FLY? ==&lt;br /&gt;
&lt;br /&gt;
I think that Fly might count as a variation of Dig. All three moves involve the user vanishing for a turn, so that only certain attacks work, then attacking when its opponent least expects it. [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 14:53, 21 August 2013 (UTC)&lt;br /&gt;
:This page is subject to very strict guidelines in order to prevent speculation. Please read the first sentence of the main article to see why your suggestion is invalid. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:57, 21 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Taunt Variations ==&lt;br /&gt;
&lt;br /&gt;
Could {{m|Disable}} be added to the list of variations of Taunt? It meets the PP and Accuracy requirements, and it &#039;&#039;does&#039;&#039; limit the opponent in some way. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
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== Weather Ball and Payback ==&lt;br /&gt;
&lt;br /&gt;
Could they be considered as variations? They&#039;re both moves of 50 base power that doubles under certain conditions, and they have the same PP, accuracy and targeting. The only difference is the type changes of Weather Ball. {{unsigned|El shendee}}&lt;br /&gt;
&lt;br /&gt;
== Sludge Bomb ==&lt;br /&gt;
&lt;br /&gt;
Now that Flamethrower and its variations have been reduced to 90 base power, they all now have the same base power as Sludge Bomb.  On top of that, Sludge Bomb has the same amount of PP as Ice Beam, and they&#039;ve all had the same accuracy the entire time.  Would this not qualify Sludge Bomb as a Flamethrower variation now?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:36, 24 March 2014 (UTC)&lt;br /&gt;
:Flamethrower variations have a 10% chance of afflicting a status condition, Sludge Bomb has 30%. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 23:44, 24 March 2014 (UTC)&lt;br /&gt;
::Well, not all of Aurora Beam&#039;s variations have a 10% chance for their side effects.  Sludge and Spark have a 30% chance to paralyze and poison, respectively, and Low Sweep has a 100% chance of lowering Speed.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:56, 24 March 2014 (UTC)&lt;br /&gt;
:::Aurora Beam isn&#039;t Flamethrower; moves have different stipulations that determine their variations and they&#039;re not going to be the same. Aurora Beam variants all share three points with one point differing amungst them. Flamethrower variants share four points and one differing point, so we can&#039;t add another; that&#039;s why Sludge Wave isn&#039;t a variation, since it would add another differing point. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:13, 25 March 2014 (UTC)&lt;br /&gt;
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== Should Sweet Scent be considered a variation anymore? ==&lt;br /&gt;
&lt;br /&gt;
Unlike its variations, it now decreases evasiveness by two stages, whereas its variations lower accuracy by one stage. [[User:Trainer Yusuf|Trainer Yusuf]] ([[User talk:Trainer Yusuf|talk]]) 11:39, 20 July 2014 (UTC)&lt;br /&gt;
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== Fairy Wind ==&lt;br /&gt;
&lt;br /&gt;
Fairy Wind seems to fit into two tables at once (Water Gun and Gust). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:03, 20 July 2014 (UTC)&lt;br /&gt;
:Which is why the rule that allows moves to have different PP, but not by more than 5, is flawed. Either any PP constraint should be removed, or PP should be required to be the same (my preference). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 20 July 2014 (UTC)&lt;br /&gt;
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== Dragon Rush - Iron Tail - Egg Bomb ==&lt;br /&gt;
&lt;br /&gt;
Suggestion for addition:&lt;br /&gt;
&lt;br /&gt;
{{mvar/h|10 or 15|power=100|acc=75|notes=Chance of causing a secondary effect|PP=PP|other=Secondary effect}}&lt;br /&gt;
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance to lower defense|PP=15}}&lt;br /&gt;
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance to flinch|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also Egg Bomb - 10 PP, 100 power, 75% accuracy, but no additional effect.&lt;br /&gt;
&lt;br /&gt;
Comments? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 21:50, 20 July 2014 (UTC)&lt;br /&gt;
:I disagree. They have significantly different additional effects, which all have different chances of occurring. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:35, 21 July 2014 (UTC)&lt;br /&gt;
::So do the listed variations of Blizzard, Crunch, and Waterfall. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:13, 21 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Head Charge ==&lt;br /&gt;
Is the a reason why Head Charge isn&#039;t listed as a variant of Double Edge? Or can I add it to the table? [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 12:35, 9 December 2015 (UTC)&lt;br /&gt;
:The amount of recoil differs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:09, 10 December 2015 (UTC)&lt;br /&gt;
Oops, was looking at the gen 1 summary [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 11:50, 10 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sludge and Heat wave ==&lt;br /&gt;
I think that these two moves are variations because they share the same 95 power,10 PP,100% accuracy,the same 10% chance for a second effect, and can hit all nearby foes. Would you guys agree? [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 03:45, 7 March 2016 (UTC)&lt;br /&gt;
:Actually heat wave has 90% not 100% [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 13:14, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PP variation in both directions ==&lt;br /&gt;
&lt;br /&gt;
After some debate about whether or not PP should matter, it was agreed upon that it wouldn&#039;t as long as it was within 5. This created a problem in Generation VI with variations of {{m|Strength}}. Strength has 15 PP, some of its variations have 20 PP, but {{m|Dazzling Gleam}} has 10 yet is similar enough in every other way to be rightly included. It only differs from the &amp;quot;base&amp;quot; move by 5; however it is in a different direction than the other variations. Excluding Dazzling Gleam would be as absurd as adding it but excluding {{m|Power Gem}} and {{m|Drill Peck}}. For this reason, I&#039;ve added it, and strongly feel it should stay. (This issue may arise with other moves I haven&#039;t looked at yet, in which case I&#039;ll do the same thing). Some may point out that Dazzling Gleam differs in being able to affect multiple targets. However, this has never been an issue with variations, because {{m|Blizzard}} does the same thing. I see no reason not to include it. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:05, 8 June 2016 (UTC)&lt;br /&gt;
:Different targeting is supposed to preclude moves from being variations, but it seems variations ignoring targeting have crept in over time. Ideally they would all be weeded out... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:06, 9 June 2016 (UTC)&lt;br /&gt;
::I disagree wholeheartedly. If we did that, we&#039;d have to split Acid&#039;s variations into two groups: one for {{m|Acid}}, {{m|Bubble}}, and {{m|Powder Snow}} (which affect multiple targets), and one for {{m|Ember}} and {{m|Thunder Shock}} (which don&#039;t). {{m|Blizzard}} would also be removed from the list including {{m|Thunder}} and {{m|Hurricane}} (despite the moves being basically perfect examples of variations otherwise. I don&#039;t think it would make sense to do this, as these are all still variations in every other way. And targeting shouldn&#039;t be terribly relevant here, as it is irrelevant in single battles, which comprise an &#039;&#039;extreme&#039;&#039; majority of all in-game battles. Perhaps if there are only two moves in question and they have different targeting, it might make more sense. But when we&#039;re talking affecting the lists I mentioned (and probably several more), I think it&#039;s just a step too far. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:39, 10 June 2016 (UTC)&lt;br /&gt;
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== Outdated Template ==&lt;br /&gt;
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I personally went through each move that was introduced in Gen VI, and added any that fit on this page to their respective tables. Can the &amp;quot;outdated&amp;quot; template be removed now? — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#6900cc&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TA&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;u&amp;gt;LK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 06:20, 10 June 2016 (UTC)&lt;br /&gt;
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== Chatter ==&lt;br /&gt;
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Just a small tidbit. Is Chatter considered a move variation of {{m|Aurora Beam}}? According to the template used on the Aurora Beam page it is, but it isn&#039;t listed on this page. Chatter seems to fulfill the criteria, except that a staff member removed it in a previous edit (though it may have been an oversight as they were reverting several edits in one go). --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:00, 11 July 2016 (UTC)&lt;br /&gt;
:Chatter&#039;s effect is guaranteed; Aurora Beam is not. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 15:52, 11 July 2016 (UTC)&lt;br /&gt;
::That&#039;s what I was thinking. But then Low Sweep is still considered a variation which has a 100% effect chance also. Should that be removed then?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 22:23, 11 July 2016 (UTC)&lt;br /&gt;
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== Focus Punch variants ==&lt;br /&gt;
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Based on the definition of this article, Focus Punch and Shell Trap should not be considered variants based on their PP varying over 5. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:50, 27 December 2016 (UTC)&lt;br /&gt;
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== Anchor Shot &amp;amp; Spirit Shackle / 5 PP limit ==&lt;br /&gt;
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This article states that move variations are only valid if their PP is within 5 of each other. Despite this, it still lists Anchor Shot and Spirit Shackle as variants, even though they have a difference of 10 PP.&lt;br /&gt;
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I feel that either the PP limit should be updated, or the table on Anchor Shot / Spirit Shackle should be removed. Right now it is just contradictory and confusing. - [[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:21, 28 December 2016 (UTC)&lt;br /&gt;
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:Edit: I just noticed the section directly above this one. At this point, I think it would just be better to update or completely remove the arbitrary PP limit, rather than just delete entire sections. Thoughts? -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:27, 28 December 2016 (UTC)&lt;br /&gt;
::Y&#039;know, the entire point of me going to the Talk section is to start a discussion and gather opinions before making any edits. If you people are just gonna go ahead and make the changes without even bothering to say anything, then I really don&#039;t see the point in even having a Talk page in the first place. -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 06:19, 28 December 2016 (UTC)&lt;br /&gt;
:::Debating whether to change the PP requirement is fine (I have no strong opinion one way or the other), but until a new consensus is reached, the old requirement must be enforced. That&#039;s all I was doing. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:44, 28 December 2016 (UTC)&lt;br /&gt;
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== Speed Swap ==&lt;br /&gt;
{{m|Speed Swap}}: does it exchange Speed, or does it exchange &#039;&#039;changes to Speed&#039;&#039;? This article says &amp;quot;changes to Speed&amp;quot;. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:00, 6 March 2017 (UTC)&lt;br /&gt;
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== King&#039;s Shield ==&lt;br /&gt;
Since {{m|King&#039;s Shield}} only protects against damage dealing moves, I think it&#039;s not a true variation of Detect.  All the other moves in that list &amp;quot;protects user from all moves&amp;quot; except for King&#039;s Shield. So it should be removed from that list and stand alone. ----[[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 09:11, 7 February 2018 (UTC)&lt;br /&gt;
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== PP Limit Update ==&lt;br /&gt;
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I think most would agree that Reflect and Light Screen are variations of each other - both are also affected by Light Clay and Infiltrator, and can be broken by Brick Break, Defog, or Psychic Fangs. Problem is, their PP levels are 10 apart. I believe the current definition should be changed to allow these moves to be considered variations. [[User:Lanthanum|Lanthanum]] ([[User talk:Lanthanum|talk]]) 05:17, 5 March 2018 (UTC)&lt;br /&gt;
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== No information about [[Priority|priorities]] of {{m|Counter}}/{{m|Mirror Coat}} in [[Generation I|Generations I]] and II ==&lt;br /&gt;
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Counter&#039;s priority was -1 in Generations I-II.&lt;br /&gt;
Mirror Coat&#039;s priority was -1 in [[Generation II]].&lt;br /&gt;
[[User:TheICTLiker4|TheICTLiker4]] ([[User talk:TheICTLiker4|talk]]) 14:38, 7 August 2018 (UTC)&lt;br /&gt;
==new rules==&lt;br /&gt;
it&#039;s a fan term,so i say the pp should be the same. moves with different pp shouldn&#039;t be considered variations,even if they are only 5 apart.[[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 04:16, 11 December 2018 (UTC)&lt;br /&gt;
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== Why was I reverted? ==&lt;br /&gt;
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I should wonder why, Force Fire, have you reverted my edits on this article. I don&#039;t understand. --[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#2b2&amp;quot;&amp;gt;&#039;&#039;&#039;TheICT&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#22b&amp;quot;&amp;gt;&#039;&#039;&#039;Liker&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#b62&amp;quot;&amp;gt;&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:08, 22 September 2019 (UTC)&lt;br /&gt;
:It was irrelevant.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:25, 22 September 2019 (UTC)&lt;br /&gt;
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== variations of bouncy bubble ==&lt;br /&gt;
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Why are they not in alphabetical order? [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 19:04, 4 November 2019 (UTC)&lt;br /&gt;
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== Variations of Icy Wind -- Mud Shot ==&lt;br /&gt;
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Shouldn&#039;t Mud Shot be removed from this list? Unlike the other three, Mud Shot is a single-target move, as opposed to targetting both adjacent foes.&lt;br /&gt;
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[[User:Rosaline Li|Rosaline Li]] ([[User talk:Rosaline Li|talk]]) 16:56, 5 March 2020 (UTC)&lt;br /&gt;
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== Remove &amp;quot;similar PP&amp;quot; as a criteria ==&lt;br /&gt;
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The similar PP criteria is not only arbitrary, it creates several cases where A is a variant of both B and C, but B and C are not variants of each other...&lt;br /&gt;
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For instance, {{m|Dragon Breath}} (20 PP) is a variant of {{m|Needle Arm}} (15 PP), which is a variant of {{m|Force Palm}} (10 PP).  However, because of the arbitrary PP criteria, {{m|Dragon Breath}} is NOT a variant of {{m|Force Palm}}. This violates a transitivity that is implied with move variations. The only way to address the transitivity issue is to ensure strict PP equality or not have PP as a criteria at all.&lt;br /&gt;
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It also creates cases where moves that obviously should be variants are not classified as such (e.g. {{m|Reflect}} (20 PP) and {{m|Light Screen}} (10 PP)), but for the case of the barrier moves, an [[Template:Light Screen|arbitrary exception]] was made anyways. Other examples include {{m|Spirit Shackle}} and {{m|Anchor Shot}} (10 PP vs 20 PP), and more glaringly... {{m|Fury Attack}} and {{m|Double Slap}}- which are identical in every way except PP. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 19:13, 4 May 2020 (UTC)&lt;br /&gt;
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:I personally agre with this. I think it&#039;s a bit dumb that things like Harden isn&#039;t a Defense Curl varriant exist, and other things mentioned here I agree with. [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 20:00, 11 May 2020 (UTC)&lt;br /&gt;
:I myself never picked up on the discrepancy, so good job on that. I’m gonna have to agree--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 20:22, 11 May 2020 (UTC)&lt;br /&gt;
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== Flip Turn ==&lt;br /&gt;
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Is Flip Turn considered a variation of U-Turn and Volt Switch?&lt;br /&gt;
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[[User:Iluvchess|Iluvchess]] ([[User talk:Iluvchess|talk]]) 19:53, 7 August 2020 (UTC)&lt;br /&gt;
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*due to having just the slightest difference in base power between Flip Turn and U-Turn/Volt Switch, (60 compared to 70) that would be a no with regards to the set of rules in place. [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 00:26, 8 August 2020 (UTC)&lt;br /&gt;
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== Weather Ball variations ==&lt;br /&gt;
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{{mvar/h|10|power=50|acc=100|notes=Power doubles and changes type on certain conditions|other=Condition}}&lt;br /&gt;
{{mvar|Weather Ball|Normal|Special|III|other=Weather{{tt|*|Except strong winds}}}}&lt;br /&gt;
{{mvar|Terrain Pulse|Normal|Special|VIII|other=Terrain}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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Do you think this should be added? LaprasLaplace 11:33, 19 November 2020 (UTC)&lt;br /&gt;
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== Water Pulse, Dragon Breath, Needle Arm, and Force Palm? ==&lt;br /&gt;
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Would these be considered variations of each other? Water Pulse and Dragon Breath specifically both do 60 damage and have a chance of causing a secondary effect, and both have 20 PP. The PP varies wildly between all of them, but at least Water Pulse and Dragon Breath are similar enough to be considered variations. They can be separate from Needle Arm/Force Palm. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 22:24, 20 March 2021 (UTC)&lt;br /&gt;
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== Field move variations? ==&lt;br /&gt;
Even though field moves no longer exist as of gen 7, I think it may be worth listing similar moves here.&lt;br /&gt;
Here&#039;s my starting list of proposed groupings:&lt;br /&gt;
HP-restoring moves(Milk Drink, Softboiled), Obstacle-traversing moves(Waterfall, Whirlpool(HGSS only), Rock Climb), Obstacle-destroying moves(Cut, Rock Smash, Whirlpool (GSC only)), encounter-forcing moves(Sweet Scent, Headbutt), transport moves (Fly, Dig, Teleport)&lt;br /&gt;
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Obviously the fact that field moves no longer exist may make it a bit obsolete, and a few of these moves aren&#039;t even field moves during certain generations, which is why I&#039;m proposing it here. What do you guys think? [[User:Anna Says Hi|Anna Says Hi]] ([[User talk:Anna Says Hi|talk]]) 23:33, 29 March 2021 (UTC)&lt;br /&gt;
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== Variations of Surf==&lt;br /&gt;
Is it possible to split Hyper Voice and Land&#039;s Wrath as variations of Surf? Surf (Gen 4 onwards) and Petal Blizzard hit all Pokemon whereas Hyper Voice and Land&#039;s Wrath hit all foes. Additionally, Hyper Voice and Land&#039;s Wrath both have 10 PP with Surf and Petal Blizzard being 15 PP instead, so it would make more sense to make Hyper Voice and Land&#039;s Wrath as their own separate variations from Surf. [[User:HeatEdgeSword|HeatEdgeSword]] 11:44, 6 May 2022 (UTC)&lt;br /&gt;
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== Concept of move variations is too broad ==&lt;br /&gt;
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I think that the concept of move variations should really be aiming to encompass moves that are &amp;quot;the same&amp;quot; except for their typing and physicality/speciality. Like yeah for this page to be maximally useful, allowing minor variations in PP, secondary effect, and so on is necessary and perhaps even desirable in some cases (e.g. different non-volatile status effect inflicted by each elemental fang) but I think many of the sets of move variations on this page go too far. The main problem I see is that the degree to which a secondary effect constitutes the fundamental identity of a move is being underweighted, and its resulting in a lot of unnecessary grouping of moves that I just do not think should be called variations.&lt;br /&gt;
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Variations of Brine- doubling damage under 50% HP is totally different from doubling damage on opponents with a status condition (as Hex and Venoshock do). There are plenty of moves that double damage under some condition, Brine should not be grouped with these two just because it happens to also be 65BP. Variations of Stomping Tantrum I have a similar issue with&lt;br /&gt;
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Variations of Earthquake- this one is awful. Calling &amp;quot;hits all adjacent Pokemon&amp;quot; a special effect is very silly, and even if it weren&#039;t, Judgement&#039;s type-changing function meaningfully sets it apart from any move that doesn&#039;t do that regardless&lt;br /&gt;
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Variations of Sacred Fire- these secondary effects are just too different, Diamond Storm and Sacred Fire being some of the only moves that happens to have a 50% chance to have their effect does not automatically make them variations&lt;br /&gt;
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Variations of Leaf Blade- ok this one is actually fine but the fact that it lists &amp;quot;signature move (at any point in time)&amp;quot; as a commonality factor is unnecessary and frustrating because it reveals the level of arbitraryness in some of these grouping decisions. The fact that the Sceptile line was the only one that could learn Leaf Blade in Gen III and Vespiquen still has Attack Order as a signature move is just not a meaningful similarity at all&lt;br /&gt;
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Variations of Acid Armor/Bulk Up/Charm etc- Boosting a stat by two stages or two stats by one stage are not grounds to consider a move a variation in my opinion. Agility and Swords Dance are completely different things, as are Bulk Up and Dragon Dance. at most you might consider moves whose stat changing effects are mirrored in the physical/special realm to be variations, a la Bulk Up and Calm Mind&lt;br /&gt;
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Variations of Destiny Bond- the fact that Grudge and Destiny Bond both require the user to faint is a surface level similarity, they have completely different effects&lt;br /&gt;
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I think that&#039;s enough good examples. I realize that the degree of allowed differences before something doesn&#039;t count as a variation anymore is subjective but I do think that the link of similarity between say, Giga Impact and Hyper Beam is of a totally different kind than that between like, Spikes and Stealth Rock or whatever, and that this page should really be sticking to the first one. My philosophy in considering this is that, other than differences in type and damage type, if moves with different secondary effects etc. are going to be considered variations of one another, then there needs to be some additional justifying similarity between those moves. Like Thunderbolt/Flamethrower/Ice Beam, those all inflict a different status but they&#039;re related to the type, and the % chance is the same- the moves also have an additional reason to be considered as a group, in that their TM&#039;s are frequently sold together in-game. But in this grouping: Aurora Beam, Bubble Beam, Psybeam, Sludge, Spark- Sludge and Spark share a different % chance for their secondary effect, and those effects are also different. Even the inclusion of Psybeam is questionable, as rather than lowering a stat it inflicts Confusion, which is a different sort of thing, but at least it&#039;s still a 10% chance and it has beam in the name lol. Consider how Water Pulse is not grouped with Psybeam, despite also having a 10% chance of inflicting confusion, because it has 60BP instead of 65BP. Is the 10% confusion chance not a more meaningful similarity than just, being 65BP and having any secondary effect? I think it is. I&#039;m not advocating for moves with different base powers to suddenly be considered variations, my point is that the details of how the move works and what its secondary effects are matter a lot too, and base power and accuracy shouldn&#039;t be privileged over these things just because they&#039;re more easily comparable as simple numbers.&lt;br /&gt;
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And like, I get it, categorizing things is really satisfying etc. but even if you were to say something like &amp;quot;this page covers more than just simple type variations&amp;quot; I would say, well if it&#039;s meant to encompass broader sorts of conceptual similarities, then its not doing a good job. Obvious groupings like U-turn/Volt Switch/Flip Turn and Stun Spore/Poisonpowder/Sleep Powder are incomplete because of surface level differences in base power and PP respectively. I think the best solution is to get strict with what constitutes a variation on this page, and then address the utility of conceptual move groupings in other ways. For example, there already various pages such as: &amp;quot;List of moves that cause entry hazards&amp;quot; &amp;quot;Category:Punching Moves&amp;quot;. If you want to know the moves boosted by Mega Launcher, you have to visit the Mega Launcher ability page, but the list is there. Maybe, just like how there&#039;s a box for move variations at the bottom of a move page, there can also be a box if the move belongs to a useful battle category like that, and it can be higher up on the page. There&#039;s already a tiny section at the veery bottom showing what categories a page belongs to, but this always contains a lot of stuff that is usually not particularly specific to the move like: Physical Moves, Smart Moves, Moves Usable in Generation VIII, etc. so its usually not useful to look at. Maybe a designation called &amp;quot;similar moves&amp;quot; can be used, for moves that are not quite variations but are still appreciably similar in some way not obviously covered by an established category, and it could be a bit broader than the current scope of this article. I dunno, I just signed up, I&#039;ve never edited Bulbapedia before, but I feel like there&#039;s a better way.&lt;br /&gt;
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[[User:Lumpfriend|lumpy]] ([[User talk:Lumpfriend|talk]]) 17:15, 21 November 2022 (UTC)&lt;br /&gt;
:I think the concept of &amp;quot;move variations&amp;quot; is unnecessary and the criteria has to be modified constantly so some moves can fit (like the arbitrary thresholds for effectiveness percentages, accuracies, PP, etc.). Even when some moves are obviously variations of each other (Iron Tail, Dragon Rush, Egg Bomb; Dragon Breath, Needle Arm, Water Pulse, Force Palm, etc.), they still miss the cut because one of them doesn&#039;t have an added effect or whatever. Can&#039;t we just get rid of it altogether? And this is coming from an annoying &amp;quot;add every little detail to the trivia section&amp;quot; guy. It seems like with situations like this, less is more and you need to have an all or nothing approach to make everything make sense. Not every single thing needs to be categorized. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 23:05, 23 November 2022 (UTC)&lt;br /&gt;
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::See to me, your examples of moves that are &#039;obviously variations&#039; are not obviously that (besides Dragon Breath &amp;amp; Force Palm). Perhaps I&#039;m the only one who cares about secondary effects that much, but in any case, it speaks to the broader point that what constitutes a variation is subjective enough that maybe no single set of criteria can satisfy most people. As for getting rid of it altogether, well personally I&#039;m a huge fan of when wikis have sections with links to related material like this, I think its cool how you can go from Hyper Beam to Giga Impact or whatever by going to a box at the bottom of the page and stuff, and probably some others feel that way too. But when I think about it from that angle, there being any standardization and the particularities of what qualifies as a move variation or doesn&#039;t isn&#039;t really the point, so maybe the concept of move variations is unnecessary after all. If it were to be gotten rid of though, I think it would be a shame if nothing replaced it- like a &amp;quot;similar moves&amp;quot; box that doesn&#039;t have restrictive criteria as for what can be included, or something like that, would be fun I think. [[User:Lumpfriend|lumpy]] ([[User talk:Lumpfriend|talk]]) 19:25, 25 November 2022 (UTC)&lt;br /&gt;
:::When I said &amp;quot;obviously&amp;quot;, I was thinking more in terms of &amp;quot;apparently&amp;quot; and from the perspective of a layman who just sees the damage, accuracy, and secondary effect and searches the Wiki for some kind of link (or notice of a link). I do agree that &amp;quot;similar moves&amp;quot; would be a good option as it would give some wiggle room to the criteria. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 02:35, 2 December 2022 (UTC)&lt;br /&gt;
I agree, Destiny Bond and Grudge are not similar, I think the page needs a rework, why is it okay to have a PP difference of 5? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 20:09, 25 November 2022 (UTC)&lt;br /&gt;
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== unrelated suggestion ==&lt;br /&gt;
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Completely unrelated to everything I just said above, I think it would be nice if the variation sets containing moves primarily exclusive to legendaries were listed separately below all the other damaging moves. [[User:Lumpfriend|lumpy]] ([[User talk:Lumpfriend|talk]]) 17:20, 21 November 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=3610411</id>
		<title>Talk:Move variations/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=3610411"/>
		<updated>2022-11-23T23:06:05Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Concept of move variations is too broad */&lt;/p&gt;
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&lt;div&gt;== Template? ==&lt;br /&gt;
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This page was an excellent idea, but I wonder if there&#039;s a way to indicate in each move&#039;s article when it belongs to one of these &amp;quot;archetypes&amp;quot;. --[[User:Johans|Johans Nidorino]] 21:10, 19 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I suggested it but it was forgotten later on; and unfortunately, I don&#039;t know how to make templates. -([[User:Llxwarbirdxll|Llxwarbirdxll]] 02:35, 29 May 2007 (UTC))&lt;br /&gt;
:Template namespace. I&#039;ll whip one up. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:53, 29 May 2007 (UTC)&lt;br /&gt;
::Maybe this is not the right place to suggest, but take a look at the template (Flamethrower as an example):&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] of the move {{m|Flamethrower}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::Flamethrower mentioned twice, while there is no actual link to &#039;&#039;Variations of Flamethrower&#039;&#039;. I believe it will be better this way:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move_variations#Variations_of_Flamethrower|Variations of the move Flamethrower]]:&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::--[[User:ЫъГЬ|ЫъГЬ]] 11:09, 10 December 2010 (UTC)&lt;br /&gt;
:::I agree. It does make more sense that way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:12, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Variation ==&lt;br /&gt;
&lt;br /&gt;
There neeeds to be a Move Variation for the Following moves:&lt;br /&gt;
* {{m|Psybeam}}&lt;br /&gt;
* {{m|BubbleBeam}}&lt;br /&gt;
* {{m|Aurora Beam}}&lt;br /&gt;
* {{m|Sludge}}&lt;br /&gt;
* {{m|Spark}}&lt;br /&gt;
I have checked them all out and they each have:&lt;br /&gt;
* Power: 65&lt;br /&gt;
* Accuracy: 100%&lt;br /&gt;
* PP: 20 &lt;br /&gt;
P.S. I don&#039;t know how to do this myself so really I&#039;m asking for somebody to do this for me!&lt;br /&gt;
[[User:Tesh|Tesh]] 16:53, 13 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I&#039;m not sure if this should be counted as they each have a different added effect, either a [[status ailment]] or a [[stat]] change. Somebody gie me their:view...[[User:Tesh|Tesh]] 20:32, 16 July 2007 (UTC)&lt;br /&gt;
:Maybe keep the status-changing ones together, and keep the stat-changing ones together, but keep them separate. That means {{m|Psybeam}}, {{m|Sludge}}, and {{m|Spark}} go together, and {{m|BubbleBeam}} and {{m|Aurora Beam}} go together.&lt;br /&gt;
:And don&#039;t forget to use the {{template|m}} template for moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 17 July 2007 (UTC)&lt;br /&gt;
By the way, I think you&#039;ve got the wrong idea. I&#039;m not sure on how to create the move variation. I only realised they were similar... [[User:Tesh|Tesh]] 15:34, 18 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Or&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Is &amp;quot;10 or 15&amp;quot; valid [[Move variations#Variations of Shadow Ball|here]]?  I&#039;d say the use of every possible move variation no matter the amount of PPs it has would require a redefinition.  BTW, {{m|Ice Beam}} and {{m|Thunder}} don&#039;t belong in the tables they&#039;ve been introduced in if following the original criterion. --[[User:Johans|Johans]] 05:04, 22 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Sorry, I put those there. I&#039;ll have them removed. [[User:Llxwarbirdxll|Llxwarbirdxll]] 08:20, 28 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:LOL, now somebody else did the same with variations of Slash, Waterfall, and Shadow Ball :P --[[User:Johans|Johans]] 16:08, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
People are no longer respecting the &amp;quot;PPs&amp;quot; part of the definition.  With &amp;quot;Variations of Flamethrower&amp;quot; the article mentions neither 15 nor 10 now.  If this is going to continue, maybe Bulbapedia&#039;s definition on &amp;quot;move variations&amp;quot; should no longer include PPs, which seems to be the least important of the three columns. --[[User:Johans|Johans]] 18:35, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seismic Toss and Night Shade? ==&lt;br /&gt;
&lt;br /&gt;
Those belong on the list, right?&lt;br /&gt;
[[User:Angerman|Angerman]] 20:10, 15 August 2007 (UTC)&lt;br /&gt;
:Doesn&#039;t {{m|Night Shade}} do somewhere from 1 to 1.5x the level? I know {{m|Seismic Toss}} does the level. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:07, 15 August 2007 (UTC)&lt;br /&gt;
::No, Psywave does from 0.5 to 1.5x the level. But Night Shade always does damage equal to the level. --[[User:Shiny Noctowl|Shiny Noctowl]] 23:11, 15 August 2007 (UTC)&lt;br /&gt;
:Still, they don&#039;t have the same amout of default total PPs. --[[User:Johans|Johans]] 01:53, 16 August 2007 (UTC)&lt;br /&gt;
::They&#039;re stretching it nowadays though. Hmm...{{m|Zap Cannon}} and {{m|DynamicPunch}}... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:11, 19 July 2009 (UTC)&lt;br /&gt;
Well, I&#039;m sure {{m|Stone Edge}} and {{m|Cross Chop}} are variations. [[User:Angerman|Angerman]] 07:00, 24 August 2007 (UTC)&lt;br /&gt;
:Definitely ^_^ --[[User:Johans|Johans]] 16:46, 24 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stub?==&lt;br /&gt;
Is it Still a stub?--[[User:Torchic-ken|Torchic-ken]] 2:58, 28 August 2007 (UTC)&lt;br /&gt;
:Yeah, there&#039;s a few missing bits. [[User:Angerman|Angerman]] 00:10, 6 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mean Look/Block/Spider Web? ==&lt;br /&gt;
&lt;br /&gt;
I noticed there isn&#039;t a section for these three moves, and while Block and Mean Look fit a &amp;quot;5 PP, Prevents foe from escaping&amp;quot; description, Spider Web only has one thing setting them apart and that&#039;s the PP issue. Should I add it anyway? [[User:TinaTheKirlia|TinaTheKirlia]] 01:47, 7 September 2007 (UTC)&lt;br /&gt;
:Add only Mean Look and Block.  That&#039;s what has been done in these cases to agree with the current definition of &amp;quot;move archetypes&amp;quot;. --[[User:Johans|Johans]] 08:01, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Counter and Mirror Coat? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m really surprised no one did this - they both have 10PP, varying power, 100% accuracy and they both go last and counter the foe&#039;s attack at two times the power. I was trying to find a good way to summarize it though - how&#039;s this? &amp;quot;Goes last and counters the move used by the foe at twice the power&amp;quot;. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]][[Kirlia (Pokémon)|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Kirlia&amp;lt;/span&amp;gt;]] ♥ 21:23, 6 October 2007 (UTC)&lt;br /&gt;
:That works. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:41, 6 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Softboiled and Milk Drink ==&lt;br /&gt;
&lt;br /&gt;
Even though they&#039;re listed under variations of Recover.. they both can do something Recover can not -- heal other Pokémon&#039;s HP outside of battle. I think this deserves a mention. :P [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:58, 29 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contests? ==&lt;br /&gt;
&lt;br /&gt;
I think it would be incredibly useful to have a version of this page for contests, since many of the moves do the exact same things.&lt;br /&gt;
Thoughts...? [[User:Maki|Maki]] 13:47, 19 March 2008 (UTC)&lt;br /&gt;
:I agree. However it&#039;d have to be set up differently. It&#039;d be like... effect, cute moves, beauty moves, smart moves, tough moves, cool moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:49, 21 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blizzard ==&lt;br /&gt;
&lt;br /&gt;
Are Magma Storm and Focus Blast &#039;&#039;really&#039;&#039; variations of Blizzard? Neither inflict a status ailment and Magma Storm sounds more like a multi-turn move. The only similarities seem to be 120 power&lt;br /&gt;
&lt;br /&gt;
Also, I think Thunder should be added as a variation. It has 10 PP, not 5, but it causes a status ailment, has 120 power and 70 accuracy. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 21 March 2008 (UTC)&lt;br /&gt;
:Thunder and Blizzard also have their accuracy at 100% when used during a specific weather condition. Magma Storm seems most like Outrage, though that goes 2-3 turns, and Focus Blast is just... its own thing. Not &#039;&#039;every&#039;&#039; move has a counterpart, that&#039;s what people need to remember. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:38, 21 March 2008 (UTC)&lt;br /&gt;
::That&#039;s what I mean, a lot of the moves I mentioned, as well as Hydro Pump, Seed Flare and Fire Blast are all &#039;&#039;similar&#039;&#039;, but variations of each other? I&#039;d say they&#039;re similar moves, but not direct variations. [[User:Drake Clawfang|Drake Clawfang]] 20:40, 21 March 2008 (UTC)&lt;br /&gt;
:::Yes. Variations: Do the same thing. Similarity: have the same PP, power, or accuracy but don&#039;t do the same thing. Outrage and Thrash are variations, despite Outrage now being 120 power. Focus Blast and Blizzard are not because all they share is accuracy and power. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 21:21, 21 March 2008 (UTC)&lt;br /&gt;
::::So, should we move some of the moves I mentioned around? That&#039;s what I&#039;ve been suggesting. I think Magma Storm should be grouped with Outrage and Thrash, and Blizzard, Thunder and Gunk Shot should be in a group. Maybe Seed Flare and Focus Blast too, their effects are identical except for accuracy. [[User:Drake Clawfang|Drake Clawfang]] 00:39, 22 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Order==&lt;br /&gt;
Why aren&#039;t they in alphabetical order? {{u|MathijsP}}&lt;br /&gt;
:Beats me. Last time I organized them I put them in order by damage. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:59, 20 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dragon Claw, X-Scissor, Seed Bomb==&lt;br /&gt;
&lt;br /&gt;
Aren&#039;t these all variations? They all do 80 damage, have 15 PP, and no added effect. Can I add them? --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
:You forget to mention the accuracy, but it happens that it&#039;s the same!  So yeah, they&#039;re move variations. --[[User:Johans|Johans]] 18:20, 12 June 2008 (UTC)&lt;br /&gt;
Great. I guess I&#039;ll add them now. --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I don&#039;t think I know how to do the template. Can someone else do that? --[[User:Dark Sage|Dark Sage]] 18:27, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nevermind, I got them. :) --[[User:Dark Sage|Dark Sage]] 21:05, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ice Beam?==&lt;br /&gt;
&lt;br /&gt;
Ice Beam has only 10 PP, yet it&#039;s claimed to be a variation of Flamethrower and Thunderbolt, which have 15 PP. Can I remove that? --[[User:Dark Sage|Dark Sage]] 21:08, 12 June 2008 (UTC)&lt;br /&gt;
:Ice Beam is the most useful of all three, but is still the same. Same power, accuracy and rate to inflict a status problem. Part of Ice Beam may be the fact frozen Pokémon are helpless. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 21:15, 12 June 2008 (UTC)&lt;br /&gt;
::Ice Beam is one of the more visible move variations in normal gameplay. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 21:21, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah. I see. OK. --[[User:Dark Sage|Dark Sage]] 00:46, 13 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Air Slash? ==&lt;br /&gt;
&lt;br /&gt;
I wonder if, shouldnt Air Slash be in the &amp;quot;variations of Slash&amp;quot; since it IS a Slash move after all? o: what do you people think? I havn&#039;t really looked up the PP, accuracy and power, but its very similar to Night Slash and Slash. :c--[[User:Angela-Samshi|Angela-Samshi]] 17:50, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Slash and Night Slash have high critical-hit ratios, Air Slash may cause the opponent to flinch.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:54, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ahh, ok thanks. --[[User:Angela-Samshi|Angela-Samshi]] 18:09, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pound &amp;lt;-&amp;gt; Gust? ==&lt;br /&gt;
&lt;br /&gt;
Gust isn&#039;t a variation of Pound, is it? - [[User:FireHazard|Hazardous FIRE!]] 00:08, 5 September 2008 (UTC)&lt;br /&gt;
:Yes it is. 35 PP, 40 power, 100% accuracy&amp;amp;ndash;yup, variation. --[[user:Baby G|Baby G]] &amp;lt;small&amp;gt;([[user talk:Baby G|talk to me]])&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|see my edits]])&amp;lt;/small&amp;gt; 23:10, 23 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Arm Thrust ==&lt;br /&gt;
&lt;br /&gt;
I read that the accuracy of Arm Thrust was 100 percent, but it was under the variations of Barrage, saying that its accuracy was 85 percent.  Is its accuracy 85 or 100, cuz I don&#039;t wanna do an edit with wrong info.---[[User:Hitmonchan90|Hitmonchan90]] 23:07, 23 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bulk Up and Calm Mind?==&lt;br /&gt;
&lt;br /&gt;
They both have 20 PP, and raise Attack and Defense/Special Attack and Special Defense one stage, respectively. Variants? All signs point to yes. [[User:Master Lucario|Master Lucario]]&lt;br /&gt;
:Yep, variations. Added. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 21:30, 5 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reorganised ==&lt;br /&gt;
&lt;br /&gt;
Since the moves were looking kinda messy, since the order was somewhat random, I went and moved the sections around to order it A-Z. Exceptions being Elemental X and the OHKO moves as they are listed differently. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 17:27, 7 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I believe the order was by Base Power of the attacks. [[User:The Placebo Effect|The Placebo Effect]] 13:29, 23 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sections for both {{m|Tail Glow}} AND {{m|Agility}}? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that there are two sections that both share similar attributes, both sections detail moves that have 20 PP but increase a stat two stages, however, One details just Special attack raisers while the other details the other ones.&lt;br /&gt;
&lt;br /&gt;
Should there be two or should they be put together? [[User:PDL|PDL]] 00:22, 23 October 2008 (UTC)&lt;br /&gt;
:I was thinking the same thing, but then I found out that all the listed variations of Agility (including Agility itself) have &#039;&#039;30&#039;&#039; PP, and that Tail Glow and {{m|Nasty Plot}} have &#039;&#039;20&#039;&#039; PP. --[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]] 00:23, 23 October 2008 (UTC)&lt;br /&gt;
:Agility has 30 PP.Otherwise, I would say yes--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I just noticed that now as well ^^; [[User:PDL|PDL]] 00:35, 23 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Crabhammer ==&lt;br /&gt;
&lt;br /&gt;
Both Crabhammer and Blaze Kick &#039;&#039;used&#039;&#039; to be signature moves. Should this be noted? --[[User:Raijinili|Raijinili]] 21:43, 25 October 2008 (UTC)&lt;br /&gt;
:I don&#039;t think it should. &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt; 21:47, 25 October 2008 (UTC)&lt;br /&gt;
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== Lock-On/Mind Reader ==&lt;br /&gt;
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How about them? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:19, 18 November 2008 (UTC)&lt;br /&gt;
:I remember them having the exactly same effect, so if my memory serves me right, they could be added. &amp;lt;span style=&amp;quot;color: #3FFF00; font-weight: bold&amp;quot;&amp;gt;UltimateSephiroth&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #003FFF&amp;quot;&amp;gt;[[User:UltimateSephiroth|user]] · [[User talk:UltimateSephiroth|talk]] · [[Special:Contributions/UltimateSephiroth|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 23:29, 18 November 2008 (UTC)&lt;br /&gt;
::How about {{m|Whirlwind}} and {{m|Roar}}? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:05, 14 December 2008 (UTC)&lt;br /&gt;
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== {{m|Spikes}} / {{m|Toxic Spikes}} ==&lt;br /&gt;
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Should these be parterned up?--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:26, 23 November 2008 (UTC)&lt;br /&gt;
:Don&#039;t forget about {{m|Stealth Rock}}, too. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 16:28, 23 November 2008 (UTC)&lt;br /&gt;
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== This page needs work ==&lt;br /&gt;
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First of all, should PP be accounted for or not? Right now, some do and some don&#039;t. I don&#039;t really care which one we go with, so long as it&#039;s consistent.&lt;br /&gt;
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Second, effects are not being grouped together consistently either. Example: Spark has a 30% chance of inducing Paralyze. Psybeam has a 10% chance of inducing Confusion. 30 != 10. Another example: Flamethrower has a 10% chance of inducing Burn. Surf has 0% chance of inducing anything at all, and has a different target range on top of that. Also, the diffence between &amp;quot;Acid Armor variations&amp;quot; and &amp;quot;Amnesia variations&amp;quot;? Ignoring the PP difference (the Acid Armor variations already do this anyway), who really cares if they raise Special stats or not? You could just as easily group them by Defense or Attack stats. On the other hand, I say just go with &amp;quot;raises a stat by two stages&amp;quot; and leave it at that.&lt;br /&gt;
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Third, I do not think &amp;quot;non-[http://dictionary.reference.com/browse/volatile volatile]&amp;quot; means what you think it means. Why not just put &amp;quot;non-damaging effect&amp;quot; or something else a bit more clear and grammatically correct? [[User:Dragoness|Dragoness]] 04:57, 12 January 2009 (UTC)&lt;br /&gt;
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:I never thought PP should be accounted for. A lot of the moves might have the same PP but if all the important other stuff is the same, the moves are pretty much variations! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 05:06, 12 January 2009 (UTC)&lt;br /&gt;
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Thief and Covet will never be counted as variations if taking PP into account. --[[User:Kaoz|Kaoz]] 15:57, 12 January 2009 (UTC)&lt;br /&gt;
:And that&#039;s the sad thing, they&#039;re pretty much the same kind of item-stealing damaging move. PP is a moot point! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 00:22, 13 January 2009 (UTC)&lt;br /&gt;
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::If there&#039;s only one thing different about a move variation, it can still be considered a variation. For example, {{m|Surf}} is one of the {{m|Flamethrower}} variations, because it has the same power, PP, and accuracy. The only thing different is the effect. [[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chat with Me&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 00:44, 13 January 2009 (UTC)&lt;br /&gt;
:::Actually, you could argue that Surf is a variation of Earthquake, since they have the same range and the same effect (none). Surf has more PP and less power, but it also has two things different from Flamethrower: range and effect. See? You can&#039;t just go &amp;quot;Oh they&#039;re close ENOUGH&amp;quot;, you have to pick your criteria and stick with it. Either effect counts or it doesn&#039;t count. Either range counts or it doesn&#039;t count. Either PP counts or it doesn&#039;t count. If you start flubbing things, that&#039;s only going to make things more complicated down the line. [[User:Dragoness|Dragoness]] 03:23, 13 January 2009 (UTC)&lt;br /&gt;
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:::Earthquake has the anti-{{m|Dig}} effect. --[[User:Raijinili|Raijinili]] 02:55, 14 January 2009 (UTC)&lt;br /&gt;
::::Good point, that&#039;s another thing they have in common, since Surf can hit during Dive too. [[User:Dragoness|Dragoness]] 03:15, 14 January 2009 (UTC)&lt;br /&gt;
::::I don&#039;t think there needs to be a set of rigid rules for move variations.  By definition, variation implies differing conditions, character, and degree.  That said, I do think that a move variations should have identical or &#039;&#039;very&#039;&#039; similar effects.  PP and base power are relatively unimportant to me, when two moves have unique identical effects.  Consider Bind, Fire Spin, and Whirlpool: they are all multi-turn attacks that trap their foe.  They work exactly the same, and have relatively unique effects (only a handful of moves work like this).  However, Bulbapedia currently only considers Fire Spin and Whirlpool as &amp;quot;variations&amp;quot;.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 03:18, 14 January 2009 (UTC)&lt;br /&gt;
:::::I think that trapping should have its own page. It&#039;s not as if the creators sat around and thought, &amp;quot;Hey, wouldn&#039;t it be cool to have a clone of this move for that element?&amp;quot; I think the process was more like, &amp;quot;Hey, why not have this as a mechanic?&amp;quot; --[[User:Raijinili|Raijinili]] 05:12, 14 January 2009 (UTC)&lt;br /&gt;
:::::Minor problem with that though. Ember, Flamethrower and Fire Blast (and probably others but those are the big ones) all have a 10% chance of causing burn. Moreover, they&#039;re all Fire attacks. If we go solely by effect, then that makes them variations of each other. So then we have moves that are multiple variations in one. Is that really ok? I mean, I can see it going either way...&lt;br /&gt;
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:::::One possibility is to split it into two things, where there are moves that are strictly exact copies of each other minus type and specific effect (not % chance of effect though, that has to say the same), and then other moves that just do the same thing but are not exact copies. Like, if I want to look for moves that cause Burn, there could be a category that I could go to and look there, and likewise for moves that cause trapping, or moves that hit everyone on the field. Does that sound reasonable? [[User:Dragoness|Dragoness]] 01:14, 15 January 2009 (UTC)&lt;br /&gt;
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::::::I&#039;m not talking about secondary effects like 10% of burn or confusion.  I agree that there should be a [[list of moves that burn]] (not a category, unfortunately), but I don&#039;t think they should be considered variations.  In my mind, examples of move variations are moves that have some unique game mechanic, such as {{m|Wrap|multi-turn}} {{m|Magma Storm|trapping}} {{m|Sand Tomb|moves}}, {{m|Fly|moves with}} {{m|Dig|an initial}} {{m|Shadow Force|invulnerable}} {{m|Dive|turn}}, {{m|Block|moves that}} {{m|Spider Web|prevent}} {{m|Mean Look|escape}}, or {{m|Protect|moves that can negate}} {{m|Detect|all negative effects}}&amp;amp;mdash;Moves that work so similarly that there are, for example, abilities that negate the set of them or moves that counter-act a set of them.  These should be considered move variations.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 01:33, 15 January 2009 (UTC)&lt;br /&gt;
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Starting tabs over.&lt;br /&gt;
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I&#039;ve always considered anything that does not cause damage on an otherwise damaging move to be a secondary effect so I think we are going to differ in thought there, unfortunately. Example: Razor Wind requires charging, has a high crit rate and deals damage, so the charging and high crit rate are both secondary effects. Screech causes only Defense down, so Defense down is the primary effect.&lt;br /&gt;
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Taking each thing in turn, I don&#039;t think that just because Wrap and Magma Storm both cause multi-turn trapping is enough for them to be considered variations. They ought to have a page specifying this, but this does not make them variations, in the same way as Ember and Flamethrower. Ditto with with the semi-invulnerable moves. They are different enough (note which moves can hit which during the invulnerable turn, not to mention Power) to warrant an obviously acknowledged &#039;&#039;similarity&#039;&#039; but not actual variations.&lt;br /&gt;
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As for your last two examples, those moves DO essentially do the exact same thing in every way, with the exception of PP, so I think, if we decide to exclude PP from the criteria (which I am fairly convinced we ought to do by now), then yes, I would consider those move variations.&lt;br /&gt;
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(Somewhat off-topic, why not a category instead of a page? Then there would be links from the moves pages themselves, so they can actually be found... The Pokédex has tons of categories, I&#039;ve noticed...) [[User:Dragoness|Dragoness]] 02:14, 15 January 2009 (UTC)&lt;br /&gt;
:Also, {{m|Mud-Slap}} and {{m|Sand-Attack}} are both Ground moves with a 100% chance of lowering Accuracy, and this can be prevented by abilities such as {{a|Keen Eye}}, but they&#039;re still clearly not variations of each other, right? (Asking because I consider Wrap and Bind and the like to be moves with 100% chance of causing trapping) [[User:Dragoness|Dragoness]] 02:24, 15 January 2009 (UTC)&lt;br /&gt;
::Why aren&#039;t Wrap and Magma Storm variations?  They have the same primary effects (inflict damage over several turns at the end of each turn) and secondary effects (trap target during those turns).  (Though there&#039;s no official source ordering those as primary and secondary; they could just as easily be reversed.)  I realize that Ember and Flamethrower also have the same primary and secondary effects, but another issue I pointed out above is &#039;&#039;unique game-mechanics&#039;&#039;.  There are a hundred moves that have the same primary effect as Ember and Flamethrower (inflict damage) and very similar secondary effects (10% of a major status ailment).  However, there are only 5 moves that work like Wrap and Magma Storm.  I think that makes them remarkable enough to be noted as move variations.&lt;br /&gt;
::Since the definition of variation means details can vary.  That means we could consider numerous damaging moves to be variations of each other.  But I don&#039;t think it&#039;s notable if they don&#039;t have something that sets them apart from other moves.&lt;br /&gt;
::(As for the category thing, I don&#039;t know for sure, but the tons of categories issue might be the reason they didn&#039;t want even more categories for each detail.)&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 02:39, 15 January 2009 (UTC)&lt;br /&gt;
:::It seems to me like what you want would be better expressed in a different page, like &amp;quot;Moves that cause the same unique effects&amp;quot; ...Okay, &amp;quot;same unique&amp;quot; is a bit oxymoronic, but you know what I mean. ^^;&lt;br /&gt;
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:::The reason I chose Mud-Slap and Sand-Attack as examples is because they ARE unique, in that Accuracy is not a standard stat, and there are only 5 moves that lower accuracy (and none that raise it, I think): Mud-Slap, Sand-Attack, {{m|Flash}}, {{m|Mirror Shot}}, and {{m|Muddy Water}}, but these are clearly not similar in any other way but that. (Asides from Flash and Sand-Attack, I would consider those variations of the other, with Gen IV&#039;s de-nerfing of Flash.) This page seems to have been created to illustrate which moves have only minor differences, with Power, Accuracy and % effect and PP cited specifically as things that must be the same. No matter which way you cut it, the only thing Wrap and Magma Storm have in common is their secondary multi-turn trapping effect, and I consider multi-turn trapping damage to be a single secondary effect (You are never going to have one of those moves inflict one without the other). Primary effect defaults to damage except for moves that do not ever deal damage. The game even categorizes them as Physical [[Image:PhysicalIC.gif]] and Special [[Image:SpecialIC.gif]], not Status [[Image:StatusIC.gif]]. You can cite their uniqueness, but there are only so many moves that do unique, specific things, like Burn, or charge, or high-crit, but then you&#039;ll end up with almost every move out there having at least one if not multiple variations. If you want to get really unique, {{m|Flame Wheel}} and {{m|Sacred Fire}} are the only moves that can thaw out their user. That makes them variations according to your definition, but they have nothing in common according to the definition already defined on this page. I think this all does deserve to be noted somewhere, but I don&#039;t think this is the right place, is what I&#039;m trying to say. ._.; [[User:Dragoness|Dragoness]] 04:06, 15 January 2009 (UTC)&lt;br /&gt;
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::::I am aware that calling certain moves variations of each other would go against the narrow definition of move variations already defined by this page, but I think it is incorrect.  I give up though, so I&#039;ll just continue ignoring it.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 04:40, 15 January 2009 (UTC)&lt;br /&gt;
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== Protect? Detect? ==&lt;br /&gt;
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Aren&#039;t they variations of each other? --[[User:Phred|Phred]] 08:18, 14 January 2009 (UTC)&lt;br /&gt;
:Someone should go down this whole talk page and just do it. --[[User:Raijinili|Raijinili]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
::Phred: They have the same effect, it looks like, but Detect has half of Protect&#039;s PP, so no, not according to our definition.&lt;br /&gt;
::Raijinili: What? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
:::Although there are moves that say &amp;quot;10 or 15 pp&amp;quot; or something similar, so maybe... --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:33, 14 January 2009 (UTC)&lt;br /&gt;
::::I think a difference in PP is a poor reason not to consider two moves as variations of each other.  They obviously have the same effect.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 08:40, 14 January 2009 (UTC)&lt;br /&gt;
:::::To the point where the two moves share the same success rate. --[[User:Phred|Phred]] 23:47, 14 January 2009 (UTC)&lt;br /&gt;
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== Rock Slide and Air Slash ==&lt;br /&gt;
Both have 75 BP, 30% Chance of Flinch, and 95(?) Accuraccy. I think that makes them variations on the same move.--[[User:Purimpopoie|Purimpopoie]] 16:01, 25 January 2009 (UTC)&lt;br /&gt;
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== Thief and Covet ==&lt;br /&gt;
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The only item-stealing damaging moves, with same power and accuracy, are yet to be covered here. I dropped a line earlier in hopes of the issue being picked up by more people, but it failed, my mistake. So I chose to be more direct in approach and now I ask, if other moves have ignored PP in favor of more relevant traits, shouldn&#039;t these two be listed as variations? I think there even used to be a template for both, but it got deleted. --[[User:Kaoz|Kaoz]] 16:13, 9 March 2009 (UTC)&lt;br /&gt;
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== {{m|Glare}} and {{m|Stun Spore}} ==&lt;br /&gt;
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Same effect, PP, accuracy and power (or the lack of it), varies on type only . These are variations, so I&#039;ll add them, but I don&#039;t know how to put the template on the move pages... {{u|Mr. Charlie}} 22:57, 14 March 2009 (UTC)&lt;br /&gt;
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== Strength as first in a variation ==&lt;br /&gt;
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I&#039;ve realized that Dragon Claw and the others are exactly like Strength but in type, so i&#039;ve changed that, and made Strength as the first in the variation. This is my first edit, i hope it&#039;s all-right, I don&#039;t know if the move wasn&#039;t in there because it is a HM.&lt;br /&gt;
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--[[User:PokeTech|PokeTech]] 12:48, 3 April 2009 (UTC)&lt;br /&gt;
:Kudos for effort there. But yeah, we don&#039;t include HMs so it&#039;ll have to go back to how it was. Sorry. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:31, 3 April 2009 (UTC)&lt;br /&gt;
::&#039;&#039;we don&#039;t include HMs&#039;&#039; Doesn&#039;t explain Waterfall, and no, &amp;quot;it wasn&#039;t a HM originally&amp;quot; doesn&#039;t seem like a good rationale to me. [[User:Frugali|Frugali]] 12:09, 15 April 2009 (UTC)&lt;br /&gt;
:::Well, I hadn&#039;t realized this at the time, but the variations of Waterfall have the flinching effect. And I see what you mean when you say that about not explaining it well. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:08, 15 April 2009 (UTC)&lt;br /&gt;
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== Weather Moves ==&lt;br /&gt;
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Aren&#039;t the weather moves variations of each other? Or at least Rain Dance/Sunny Day and Snadstorm/Hail? I mean, they all change to a weather for five turns. [[User:Mr. Charlie|Mr. ]][[User talk:Mr. Charlie|Charlie]] 18:25, 27 April 2009 (UTC)&lt;br /&gt;
:I guess you could consider them variations of each other, but I&#039;ve never really thought of them like that. I&#039;d wait to add it untill more people agree or disagree. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:51, 27 April 2009 (UTC)&lt;br /&gt;
::They all change weather but their effects are different. Well, indirectly. — [[User:Tenno Seremel|Tenno Seremel]] 21:40, 28 April 2009 (UTC)&lt;br /&gt;
:::That&#039;s the thing... I don&#039;t know if it should be added or not... they&#039;re like the elemental punches (damage + chance of status problem), because they change the weather condition during the battle and have a side effect... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:07, 28 April 2009 (UTC)&lt;br /&gt;
::::Go for it. Sunny Day, Rain Dance and Hail are all exactly the same (IIRC) and Sandstorm has 5 more PP. I&#039;m not sure whether that matters, coz you guys had a huge argument about that... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:26, 28 April 2009 (UTC)&lt;br /&gt;
:::::Should I add it as &amp;quot;Variations of *insert weather move*&amp;quot; or as &amp;quot;Weather Conditions/Moves&amp;quot;? I&#039;ll add it anyways, but should it need to have the title changed I&#039;ll do that. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:04, 29 April 2009 (UTC)&lt;br /&gt;
::::Or should it be, like the original question, Rain Dance/Sunny Day and Sandstorm/Hail? Eh, I&#039;ll put it all together for now and it can be changed later.... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:09, 29 April 2009 (UTC)&lt;br /&gt;
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== Powders and Flattering ==&lt;br /&gt;
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How come that {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}} aren&#039;t move variations? They have the same accuracy, animation, the same Contest appeal and Pokémon learn them around the same time, it kind of makes sense that they are.&amp;lt;br&amp;gt;&lt;br /&gt;
Also {{m|Flatter}} and {{m|Swagger}} are variations as they both confuse but Swagger ups attack and Flatter ups Special Attack, I&#039;m not sure how to add them lmao, I thought I should say it here first though ;) --[[User:Ripp145|Ripp145]] 12:23, 26 August 2009 (UTC)&lt;br /&gt;
:Apparently, Flatter only raises Special Attack one stage, while Swagger raises Attack by two stages. Also, both have different accuracy. Too many differences to qualify. --[[User:Kaoz|Kaoz]] 02:33, 18 September 2009 (UTC)&lt;br /&gt;
::The powders aren&#039;t considered variations yet?! &#039;&#039;Alpha&#039;&#039; [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Bronze&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:36, 18 September 2009 (UTC)&lt;br /&gt;
:::If we&#039;re discussing variations to add, I have a couple suggestions.&lt;br /&gt;
:Arm Thrust as a variation of Barrage&lt;br /&gt;
:Bind and Wrap as variations of Fire Spin&lt;br /&gt;
:Dark Pulse as variation of Zen Headbutt&lt;br /&gt;
:Fire Blast and Megahorn as variations of Blizzard&lt;br /&gt;
::With all these variations, they share identical effects, power and PP. The only difference between the suggested moves and the established moves is that accuracy is a tiny bit higher or lower. Also, some of the moves listed as variations don&#039;t qualify but are listed anyway. [[User:Drake Clawfang|Drake Clawfang]] 03:02, 18 September 2009 (UTC)&lt;br /&gt;
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::Okay, I made a change that in hindsight I&#039;m unsure of. In Gen 3, Leaf Blade fit the requirements to be considered a variation of Slash - 70 power, 15 pp, 100% accuracy, high chance for critical. But in Gen 4 it&#039;s power is 90, and it has its own variation now, Attack Order. So....what do we do? IMO, it should be considered variations of both, depending on the Generation. [[User:Drake Clawfang|Drake Clawfang]] 04:01, 18 September 2009 (UTC)&lt;br /&gt;
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:::Yeah, no. The Barrage variations all have the same power and accuracy, Arm Thrust only has the same power. Fire Blast and Megahorn are different than Blizzard for a lot of things: Fire Blast has more accuracy, Megahorn has more accuracy, Megahorn has no secondary effect. Dark Pulse has more accuracy than Zen Headbutt. Bind, Wrap, and Fire Spin all have differnt accuracies. There&#039;s more to this page than just &amp;quot;Oh, it looks similar or has similar accuracy/PP/Power/type!&amp;quot; There&#039;s reasons that most of these aren&#039;t on there. The ones that don&#039;t seem like they fit are included because they either were the same, or are now the same. And Leaf Blade doesn&#039;t count, because it&#039;s already in a category that&#039;s more specific. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 20:15, 18 September 2009 (UTC)&lt;br /&gt;
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Why does Leaf Blade not count? It fit all the requirements before it&#039;s power was changed, if it doesn&#039;t count than neither does Zap Cannon as a variation of Dynamic Punch. [[User:Drake Clawfang|Drake Clawfang]] 20:26, 18 September 2009 (UTC)&lt;br /&gt;
:And like I said, there&#039;s already moves listed as variations that don&#039;t fit the requirements to count, or the requirements are flexible like &amp;quot;move does X or Y&amp;quot;. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 18 September 2009 (UTC)&lt;br /&gt;
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:I went through the list, here&#039;s some examples of the above:&lt;br /&gt;
::Blizzard&#039;s requirements are &amp;quot;5 or 10 PP&amp;quot;, because otherwise Thunder wouldn&#039;t qualify. Also, Focus Blast doesn&#039;t qualify because it doesn&#039;t cause a status ailment&lt;br /&gt;
::Zap Cannon is listed as a variation of Dynamic Punch, but it has different power.&lt;br /&gt;
::Seed Flare is listed as a variation of Fire Blast, but it doesn&#039;t cause a status ailment.&lt;br /&gt;
::Surf is listed as a variation of Flamethrower but doesn&#039;t cause a status, and it says so right on the page&lt;br /&gt;
::Giga Drain&#039;s requirements again, &amp;quot;5 or 10 PP&amp;quot;.&lt;br /&gt;
:I&#039;m just saying, why are exceptions made for some moves to count them as variations, and not others? [[User:Drake Clawfang|Drake Clawfang]] 20:47, 18 September 2009 (UTC)&lt;br /&gt;
:::PP is the only exception we make for differences. Zap Cannon and DynamicPunch are different than Leaf Blade. Did you even bother READING what I said about Leaf Blade other than that it doesn&#039;t count? It&#039;s in a category that&#039;s much more specific. It&#039;s with [[Template:Leaf Blade|Attack Order]]. Seed Flare and Fire Blast have the same power and accuracy, and both can have a secondary effect. As for Surf, I&#039;ve always wondered that. I&#039;ll take that out of the template and this page. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:18, 18 September 2009 (UTC)&lt;br /&gt;
::::Yes I did read it, and I asked why Leaf Blade counts for Attack Order over Slash, when at times it has fulfilled the requirements to be a variation of both. And in that case, I&#039;ll assume Focus Blast gets the same exception as Seed Flare does. [[User:Drake Clawfang|Drake Clawfang]] 21:20, 18 September 2009 (UTC)&lt;br /&gt;
:::::Moves can&#039;t be in more than one category, which is why Leaf Blade is with Attack Order, since they match exactly except for type. And you&#039;re still missing what I&#039;ve been saying. If they have different accuracies, they don&#039;t match. Focus Blast has 70%, and Seed Flare has 85%. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:29, 18 September 2009 (UTC)&lt;br /&gt;
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I am paying attention to what you&#039;re saying. Now pay attention to what I&#039;m saying. Focus Blast does not cause a status ailment as the other variations do, and Seed Flare doesn&#039;t either. Zap Cannon and Focus Blast have different powers. So why are they listed? And again, &#039;&#039;Leaf Blade can count as a variation of both Slash and Attack Order&#039;&#039;, so why do we count one over the other? Why are some exceptions made and not others? [[User:Drake Clawfang|Drake Clawfang]] 21:34, 18 September 2009 (UTC)&lt;br /&gt;
:No, I don&#039;t think you are. Focus Blast has a &#039;&#039;secondary effect&#039;&#039; like the others do, it&#039;s not limited to status or stat changes. As for Zap Cannon and Focus Blast, I just realized that yeah, it shouldn&#039;t be there. I&#039;ll change that too. If we put Leaf Blade in the Slash variations, then there wouldn&#039;t be one for Attack Order. And yeah, Leaf Blade &#039;&#039;used&#039;&#039; to be in both categories. It&#039;s not anymore. It has more power than Slash. The only ones that I can find that have different powers as of Gen IV are the Petal Dance variations. I&#039;ll see what I can do about that too. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:57, 18 September 2009 (UTC)&lt;br /&gt;
::That would be nice. I&#039;m not trying to cause trouble or anything, and I&#039;m sorry for arguing with you. I&#039;m just noticing a double-standard in regards to the variations of some moves and want them sorted out one way or the other. [[User:Drake Clawfang|Drake Clawfang]] 22:00, 18 September 2009 (UTC)&lt;br /&gt;
:::I don&#039;t mind. Arguments need to be more than just &amp;quot;I&#039;m right, you&#039;re wrong!&amp;quot; and stupid things like that, and thankfully this wasn&#039;t one of those times. This article has also had some issues with getting things like that straight, so glad you said something or it would have stayed that way. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 22:04, 18 September 2009 (UTC)&lt;br /&gt;
::::No problem. I admit I&#039;m biased though, when I think of move variations I&#039;m not as tight in my requirements as this page. I still feel like Hydro Pump ought to be a variation of something, but it doesn&#039;t fit any profiles here. [[User:Drake Clawfang|Drake Clawfang]] 22:18, 18 September 2009 (UTC)&lt;br /&gt;
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== Lock-On and Mind Reader ==&lt;br /&gt;
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Why aren&#039;t they here? [[User:Drake Clawfang|Drake Clawfang]] 03:43, 2 October 2009 (UTC)&lt;br /&gt;
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== Swapping moves ==&lt;br /&gt;
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Heart Swap (maybe), Power Swap, and Guard Swap. All Psychic-type, 10 PP, Status. What do you think? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:52, 5 October 2009 (UTC)&lt;br /&gt;
:Support. Don&#039;t forget {{m|Skill Swap}}! [[User:Drake Clawfang|Drake Clawfang]] 02:06, 5 October 2009 (UTC)&lt;br /&gt;
::That&#039;s ability though... also, what you did is a redirect. Learn... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:20, 5 October 2009 (UTC)&lt;br /&gt;
:::Still a Psychic-type, 10 PP, Status. As for redirect, so? It&#039;s a talk page. [[User:Drake Clawfang|Drake Clawfang]] 02:25, 5 October 2009 (UTC)&lt;br /&gt;
::::Argh... no... may as well say EVERY single status move. It doesn&#039;t matter typing as long as it&#039;s related. As for redirect, this still applies... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:29, 5 October 2009 (UTC)&lt;br /&gt;
:::::No, not &amp;quot;every&amp;quot; status move. I see four moves with &amp;quot;Swap&amp;quot; in their names all of which involve switching some sort of statistic with the opponent. What&#039;s the problem? [[User:Drake Clawfang|Drake Clawfang]] 03:03, 5 October 2009 (UTC)&lt;br /&gt;
::::::Never mind. We&#039;ll keep it as that then. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:08, 5 October 2009 (UTC)&lt;br /&gt;
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So we&#039;re adding them? [[User:Drake Clawfang|Drake Clawfang]] 03:16, 5 October 2009 (UTC)&lt;br /&gt;
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== Screech Variations ==&lt;br /&gt;
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Couldn&#039;t Cotton Spore be a Screech Variation? It&#039;s not a sound move, but it does lower one target&#039;s speed by two levels and has the same PP and Accuracy. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 04:26, 18 November 2009 (UTC)&lt;br /&gt;
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== {{m|Karate Chop}} and {{m|Poison Tail}} ==&lt;br /&gt;
25 PP, 50 power, 100 Accuracy, high critical-hit ratios. What do you think? Also, would this need a new template to stick on the bottom of the move pages? [[User:Drake Clawfang|Drake Clawfang]] 05:46, 6 January 2010 (UTC)&lt;br /&gt;
:Creating and adding. Any other moves that could go on this template? &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 13:34, 6 January 2010 (UTC)&lt;br /&gt;
::I don&#039;t think so, I looked at the other Critical Hit moves, none fit the definition. {{m|Air Cutter}} is close but its not exact. [[User:Drake Clawfang|Drake Clawfang]] 15:05, 6 January 2010 (UTC)&lt;br /&gt;
:::Alright. Just wanted to make sure nothing needed to be added. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:16, 6 January 2010 (UTC)&lt;br /&gt;
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== Counter Moves ==&lt;br /&gt;
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Hey, i&#039;m a fan of the counter moves and i&#039;ve noticed something, why isn&#039;t Metal Burst counted as a variation? I&#039;ve used Mirror Coat and Counter with Glaceon and Hitmonchan respectively and Metal Burst does the effects of &#039;&#039;&#039;both&#039;&#039;&#039; Mirror Coat and Counter. [[User:Geomexis|Geomexis]] 12:51, 16 January 2010 (UTC)&lt;br /&gt;
:Because they aren&#039;t very close. If the effect has something different (such as Metal Burst has both, while Mirror Coat and Counter only have one), it isn&#039;t a variation.  [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:00, 16 January 2010 (UTC)&lt;br /&gt;
::Counter specifically only repays physical damage double what was taken, and Mirror Coat specifically only repays special damage double what was taken. Metal Burst repays 1.5 damage, or what was taken plus half of that amount. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 19:02, 16 January 2010 (UTC)&lt;br /&gt;
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== Kisses ==&lt;br /&gt;
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{{m|Lovely Kiss}} and {{m|Sweet Kiss}} &lt;br /&gt;
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Same accuracy, same PP. First cause sleep, second - confusion. Aren&#039;t move variations? --[[User:ЫъГЬ|ЫъГЬ]] 15:08, 30 March 2010 (UTC)&lt;br /&gt;
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== Tackle and Peck together? ==&lt;br /&gt;
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{{m|Tackle}} and {{m|Peck}}&lt;br /&gt;
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The two moves are in a grouping together, but I believe they should not be.  They share the Base Power of 35, but while Tackle is 95% accurate, and it mistakenly says Peck to be, Peck is 100% accurate.  -- [[User:Mattman324]] 22:58:00, 23 July 2010 (UTC)&lt;br /&gt;
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Peck and Tackle aren&#039;t variations. Especially in generation V, where Tackle received a BP of 50. Myself, I would put Peck with Vine Whip, because they both have 35 BP, 100% accuracy and no special effect. Their PP, however, differs significantly, but does that really matter? (see below) --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:47, 14 November 2010 (UTC)&lt;br /&gt;
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== Signal Beam ==&lt;br /&gt;
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I know it seems weird, but {{m|Signal Beam}} is kinda of a variation of the elemental punches... 75 power, 100 acc, 15 PP and 10% of causing status. It breaks the &amp;quot;tradition&amp;quot;, so to speak, but it fits more than many of the other variations here.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 23:38, 4 September 2010 (UTC)&lt;br /&gt;
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==This page needs COLOR!==&lt;br /&gt;
Seriously, it looks really dull, which is especially bad seeing as it&#039;s pretty much all tables. One of the coding wizards here should try to make a template that incorporates colors for the type of each variation and whether they are physical, special, or a status move. For status moves, color them differently based on which stat they change or status effect they inflict—whatever it takes to make this dull-looking article into an attractive resource. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:46, 1 October 2010 (UTC)&lt;br /&gt;
:I was just thinking of that myself, then I thought something like this would be perfect. But, you know, with colors for generations and stuff. I&#039;m not a coding guy, I just throw the ideas. I don&#039;t mind working on the entire page, if needed, but I really don&#039;t know how.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 12:00, 2 October 2010 (UTC)&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #ddf; -moz-border-radius: 1em; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
! {{color2|000000|Damage category|Cat.}}&lt;br /&gt;
! {{color2|000000|Generation|Gen}}&lt;br /&gt;
{{tutormv|U-turn|Bug|cat=Physical|IV}}&lt;br /&gt;
{{tutormv|Volt Switch|Electric|cat=Special|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
That looks good. You can probably lose the class=&amp;quot;sortable&amp;quot; since the tables are all small. And make sure you use the region colors for the generation. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:04, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah... The &amp;quot;how&amp;quot; with the generation/region colors is my issue here. Could you, or anyone, show me how to do it? Really not my area of expertise. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 21:58, 10 October 2010 (UTC)&lt;br /&gt;
::How&#039;s this &amp;lt;small&amp;gt;Edit: link removed&amp;lt;/small&amp;gt; for a quick mock-up? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:40, 12 October 2010 (UTC)&lt;br /&gt;
:::I likey. Let&#039;s use it. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 11:20, 12 October 2010 (UTC)&lt;br /&gt;
::::I like the idea, but don&#039;t forget that it will take longer to load this page.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:36, 14 November 2010 (UTC)&lt;br /&gt;
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== PP ==&lt;br /&gt;
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In the article it says that moves need to have the same PP to be variations, but throughout the article it lists moves of differing PP as variations. Should they be removed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:46, 11 October 2010 (UTC)&lt;br /&gt;
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Yeah, I would think so. You can&#039;t have the article contradict itself, can you? &amp;lt;code&amp;gt;;)&amp;lt;/code&amp;gt; [[User:The Exterminator|The Exterminator]] 17:53, 11 October 2010 (UTC)&lt;br /&gt;
:I agree, for my edit and talk page reasons. It&#039;s [[User:Turtwig A|Turtwig A]]! [[User talk:Turtwig A|My talk]] or [[Special:Contributions/Turtwig A|wiki edits]] 00:52, 12 October 2010 (UTC)&lt;br /&gt;
::An article indeed shouldn&#039;t contradict itself. That&#039;s why the definition itself needs to be altered. --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:27, 14 November 2010 (UTC)&lt;br /&gt;
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== Definition ==&lt;br /&gt;
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The definition isn&#039;t specific enough. &amp;quot;Move variations are moves that are identical to each other in terms of damage, PP, and accuracy, but have different elemental types, damage categories, or secondary effects.&amp;quot; The definition works for damaging moves but according to it almost all status moves that have the same PP are variations of each other. So I&#039;m thinking maybe the article needs a different definition for status moves? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:33, 28 October 2010 (UTC)&lt;br /&gt;
:How about something like, Status move variations are moves that raise or decrease the same number of stats by the same number of levels. It makes more sense because that way moves like Iron Defense will be a variant of Acid Armor, instead of the current description which makes Baton Pass a variant of Acid Armor. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 13:37, 29 October 2010 (UTC)&lt;br /&gt;
::This is what the definition should be: &amp;quot;Move varations are moves that are identical in terms of dammage and accuracy, and have similar secondary effects.&amp;quot; --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:33, 14 November 2010 (UTC)&lt;br /&gt;
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== Thrash, Petal Dance, and Outrage ==&lt;br /&gt;
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Here&#039;s my question.  Thrash and Petal Dance are grouped together, but Outrage is not included only because is has 15 PP instead of 10.  This difference seems minor to me, and so I think Outrage should be insluded in this group, with a note on it.  If this doesn&#039;t work, then it doesn&#039;t work, but I know for a fact that most people focos on the actual move and its effects, not the PP it has.  There are even people in this talk (although from 2 years ago lol) that group them together, and I know that most people think they are the same move with different types, especially now that they have the same power in Gen V. --[[User:Jdthebud|Jdthebud]] 23:11, 8 November 2010 (UTC)&lt;br /&gt;
:I know that we don&#039;t want the article to contradict itself in this regard, but I think that these three moves are so similar that this could be the exception to the rule. --[[User:Jdthebud|Jdthebud]] 23:23, 8 November 2010 (UTC)&lt;br /&gt;
::Outrage should be included. Reason: see below.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
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== PP shouldn&#039;t be taken into account ==&lt;br /&gt;
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Taking the PP into account makes the list messier and more incomplete. They are also not the most important aspect anyway ingame: it doesn&#039;t really matter if a move has 35 PP or 40 PP. Seperating Night Slash from Slash, for example, causes an unnecesary amount of slots.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
:I agree 100%.  PP is such a minor detail, it shouldn&#039;t even matter.  The important thing is base power, similar or identical side effects, and accuracy.  Any move that only serves to boost a stat by two stages is a variation of Acid Armor.  Well, I&#039;m not entirely sure on Body Purge, given its other effect of halving the user&#039;s weight, but still.  My point is, PP shouldn&#039;t be taken into account.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:35, 14 November 2010 (UTC)&lt;br /&gt;
::I agree too. IMO, the amount of PP is more minor than {{tt|Damage Category|although it shouldn&#039;t be included}}.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 16:44, 14 November 2010 (UTC)&lt;br /&gt;
:::I also agree, it doesn&#039;t make sense that something like acid armor isn&#039;t a variant of iron defense. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:32, 14 November 2010 (UTC)&lt;br /&gt;
::::OK, so if the majority think that PP shouldn&#039;t count, we can put it back how it was. I changed it because it seemed that people wanted PP to count. I think it should be considered at least under some circumstances. I will stop changing the templates for move variations until the issue is resolved. &lt;br /&gt;
::::Also, it did not create an excessive amount of categories—several were deleted and several were made, balancing out. And PP is much more influential the damage categories. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 15 November 2010 (UTC)&lt;br /&gt;
:::::Ok, it&#039;s maybe better to wait until there aren&#039;t any issues about that anymore. You can always watch the version regardless of PP (where I was responsible for) at this URL: http://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;amp;oldid=1253819--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 19:38, 15 November 2010 (UTC)&lt;br /&gt;
::::::After discussing it with a couple of other admins, we decided that the PP does not have to be the same, but it should be similar. i.e. it should differ by five or less. More than that is an indication that the moves aren&#039;t especially similar. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:38, 5 December 2010 (UTC)&lt;br /&gt;
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==Different catagories==&lt;br /&gt;
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I have seperated the status moves from the other moves. The sharply-stat raising moves (besides those of 15PP) are now next to each other.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:56, 16 November 2010 (UTC)&lt;br /&gt;
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== Haze &amp;amp; Mist ==&lt;br /&gt;
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Can someone add Haze &amp;amp; Mist to the list (they are counterparts)?[[User:Vuvuzela2010|Vuvuzela2010]] 08:32, 23 November 2010 (UTC)&lt;br /&gt;
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== Shadow Ball/Crunch as variations of Waterfall ==&lt;br /&gt;
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I added them to variations of waterfall and changed the definition of waterfall so that they both fit. But since all previous variations caused flinching, and the two I added lower defense /sp. def should they be considered two different moveset variations? Also, the templates under shadow ball and crunch I left as they are because I have no idea how to do it, or if even they are in fact variations of waterfall. Thanks...&lt;br /&gt;
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== Extreme Speed and Sucker Punch ==&lt;br /&gt;
{{m|ExtremeSpeed}} now has +2 priority instead of +1. So, isn&#039;t it not a variation of {{m|Sucker Punch}} anymore? Also Sucker Punch work in different way, so this moves seems even less likely to be variations. --[[User:ЫъГЬ|ЫъГЬ]] 09:39, 4 December 2010 (UTC)&lt;br /&gt;
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== Elemental Surfs? ==&lt;br /&gt;
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Discharge is like surf, affecting all opponents. Also a poison move.&lt;br /&gt;
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Also Poison Fang should be with the fangs.[[User:Tesseract|Tesseract]] 08:53, 10 December 2010 (UTC)&lt;br /&gt;
:Discharge does not have the same base power as Surf. Therefore, not a variant. Poison Fang also does not have the same base power as the other fangs. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:58, 10 December 2010 (UTC)&lt;br /&gt;
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== Order of Oath Moves Doesn&#039;t Matter ==&lt;br /&gt;
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Hasn&#039;t it been confirmed that the Oath moves can be used in any order to produce the same effect? Each individual page should be updated accordingly. (I figured I&#039;d say this here instead of repeating myself on each individual page. This page (Move Variations) seems correct, but the individual pages are not.) [[User:Grei|Grei]] 18:01, 18 December 2010 (UTC)&lt;br /&gt;
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== Ignore base power differences, if the rest of the move is similar? ==&lt;br /&gt;
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There may be one or two other examples of this, but the main one I&#039;m thinking about is Zap Cannon in relation to DynamicPunch and Purgatory. Just because the base power of Zap was increased to 120 shouldn&#039;t disqualify it from being a variation of the other two moves, because they all have the same, and probably more important and notable properties of 50% accuracy and the guaranteed infliction of a status ailment (type/ability permitting).&lt;br /&gt;
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Also, as an aside, why disqualify Surf from being similar to Tbolt, Flamer, Ice Beam and Slime Wave? It&#039;s also the Base 95, fully accurate move of it&#039;s type... &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:21, 25 January 2011 (UTC)&lt;br /&gt;
:{{m|Surf}} hit all opponents in double battles, while {{m|Ice Beam}} can freeze, {{m|Flamethrower}} inflict burn and so on, there is the difference. It&#039;s noted that {{m|Zap Cannon}} &#039;&#039;&#039;was&#039;&#039;&#039; a variation. Is there any other moves, which are similar except for base power really? --[[User:ЫъГЬ|ЫъГЬ]] 09:36, 25 January 2011 (UTC)&lt;br /&gt;
::Still though, it does mean that they all have a secondary effect, simply because one of those effects does not actually inflict a status ailment shouldn&#039;t be enough to disqualify it from being considered a move variation, when in that case, the real important points to note of those moves are that they are the Base 95 move of their type.&lt;br /&gt;
::While Zap is currently being taken as a &#039;&#039;former&#039;&#039; variation, that&#039;s simply because of the change in Base Power - but in the case of their group, the most notable feature of them is their 50% accuracy and the infliction of the status ailment. Just because one of them was upgraded (for some unknown reason) really shouldn&#039;t be enough to disqualify it. I&#039;m not sure of any other cases where this could apply - Leaf Blade&#039;s base power increase was a different thing, because the other aspects of the group probably weren&#039;t as notable since it was just the &amp;quot;high crit rate&amp;quot; factor. &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:59, 2 February 2011 (UTC)&lt;br /&gt;
:::Moves with different base powers and accuracies really aren&#039;t variations. PP is less of a concern, as it does not affect how the move functions (except {{m|Trump Card}}, where a variation would require identical PP). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:51, 13 February 2011 (UTC)&lt;br /&gt;
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== Psycho Shock ==&lt;br /&gt;
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Psycho Shock and Sword of Mystery (Keldeo&#039;s signature move).&lt;br /&gt;
special attack, 100% accurancy, 10 PP ,damage based on user&#039;s sp. attack and target&#039;s defence, but shock has 80 base power and sword has 85. --[[User:EzekielMaple|EzekielMaple]] 18:42, 24 February 2011 (UTC)&lt;br /&gt;
:If you&#039;re going to even think of these as variations, why not Psycho Break? [[User:Blazios|Blazios]] 18:48, 24 February 2011 (UTC)&lt;br /&gt;
::Right, i forgot that one, thanks --[[User:EzekielMaple|EzekielMaple]] 18:53, 24 February 2011 (UTC)&lt;br /&gt;
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== Worry Seed ==&lt;br /&gt;
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and Simple Beam.&lt;br /&gt;
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Yes? No?&lt;br /&gt;
&amp;lt;span style=&amp;quot;border: 1px solid&amp;quot;&amp;gt;[[User:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:Blue; color:#78C850&amp;quot;&amp;gt; |&amp;gt;|-|1|23 &amp;lt;/span&amp;gt;]][[Special:contributions/PH1RESTRIKE|•]][[User talk:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:#FFFFFF; color:Green&amp;quot;&amp;gt;57R1K3&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:18, 1 May 2011 (UTC)&lt;br /&gt;
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== Iron Tail And Dragon Rush? == &lt;br /&gt;
Same Accuracy, Power, Similar PP, {{m|Iron Tail}} Has a 10% Chance to cause a Defense drop, {{m|Dragon Rush}} has a 20% chance to flinch, Similar enough to qualify, do we think? [[User:ContraOmega|ContraOmega]] 15:47, 26 May 2011 (UTC)&lt;br /&gt;
:According to the current definition, they should be considered variations. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:21, 6 March 2017 (UTC)&lt;br /&gt;
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== Surf question? ==&lt;br /&gt;
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Isn&#039;t [[Surf (move)|Surf]] variation of Flamethrower? Because if Sludge wave is then Surf should also be because it has the same base power of 95. [[User:Flygonfanno1|Flygonfanno1]] 07:32, 18 October 2011 (UTC)&lt;br /&gt;
:Sludge Wave should not have been marked as a variation, it has different targeting to Flamethrower variants. Surf is neither because it has different targeting and no secondary effect, while Sludge Wave has a 10% poison chance. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 07:56, 18 October 2011 (UTC)&lt;br /&gt;
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== Variations of Bite ==&lt;br /&gt;
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I&#039;m sorry but those moves have barely anything in common beyond power. The PP ranges, the Physical/Special changes between moves, they LOOK nothing alike, and the percentages of doing anything extra also vary. This should be removed. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:18, 1 December 2011 (UTC)&lt;br /&gt;
:Looks and damage category don&#039;t matter, but with such all over the place effects, I agree. The wide range of chances mean that they are similar, but not variations as far as I&#039;m concerned. That said, 20/25PP is probably close enough that the 30% chance ones could be considered variations. (I discussed this with several admins about a year ago, and viewpoints ranged from them needing to be identical PP, to PP not mattering. We reached an agreement that 5PP different was the maximum allowable, provided that they are the same in other aspects (power, accuracy, target and side effect chance). 5PP and 10PP would probably not be acceptable though.) Bite and Heart Stamp definitely are variations. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:37, 2 December 2011 (UTC)&lt;br /&gt;
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::So in short...? Bite and Heart Stamp stay but the rest go? I&#039;d be happy with that. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:12, 4 December 2011 (UTC)&lt;br /&gt;
:::Bite and Heart Stamp stay, Dragonbreath could stay or go. What the effect is often doesn&#039;t matter, but then it&#039;s usually that they all give the same class of status effect, e.g. prz/frz/brn/psn/slp. Question is whether they are similar enough for the PP difference to be overlooked. (Opinions on this one would be nice, RC watchers), the rest definitely go. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:02, 5 December 2011 (UTC)&lt;br /&gt;
::::{{tt|Someone call for opinions?|slams the door against the wall}} Quite a few of these wouldn&#039;t pass for variations of anything. But then again, I have issues with the whole system here. I would naturally lump {{m|Hyper Beam}} and {{m|Giga Impact}} together, but the last thing I would put together would be {{m|Bite}} and {{m|DragonBreath}}. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 02:17, 5 December 2011 (UTC)&lt;br /&gt;
:::::{{m|Giga Impact}} is a Physical variation of {{m|Hyper Beam}}.  Variation can include damage category variations as well as type. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:53, 5 December 2011 (UTC)&lt;br /&gt;
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==Table of Contents==&lt;br /&gt;
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The TOC is over 100 lines long and takes up a lot of space. Would it be more convenient if the table was limited to have only the four main sections listed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 21:23, 5 December 2011 (UTC)&lt;br /&gt;
:How&#039;s that? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:07, 3 January 2012 (UTC)&lt;br /&gt;
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== Wrong Signature moves ==&lt;br /&gt;
Counter and Dig weren&#039;t Hitmonchan and Diglett Sign. Moves, because there were TM that taught them even in Gen I. {{unsigned|Reizo20}}&lt;br /&gt;
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== This needs changes ==&lt;br /&gt;
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{{redlink|:Template:Sludge Bomb|Template}} says that Sludge Bomb is a variation of Hyper Voice and Dragon Pulse, page doesn&#039;t... what? It needs changes (as in title). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:28, 27 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Work Up and Bulk Up? ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t &amp;quot;Work Up&amp;quot; be listed as a variation of the move &amp;quot;Bulk Up&amp;quot;? {{unsigned|Slkr95}}&lt;br /&gt;
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== Dig - Dive - FLY? ==&lt;br /&gt;
&lt;br /&gt;
I think that Fly might count as a variation of Dig. All three moves involve the user vanishing for a turn, so that only certain attacks work, then attacking when its opponent least expects it. [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 14:53, 21 August 2013 (UTC)&lt;br /&gt;
:This page is subject to very strict guidelines in order to prevent speculation. Please read the first sentence of the main article to see why your suggestion is invalid. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:57, 21 August 2013 (UTC)&lt;br /&gt;
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== Taunt Variations ==&lt;br /&gt;
&lt;br /&gt;
Could {{m|Disable}} be added to the list of variations of Taunt? It meets the PP and Accuracy requirements, and it &#039;&#039;does&#039;&#039; limit the opponent in some way. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
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== Weather Ball and Payback ==&lt;br /&gt;
&lt;br /&gt;
Could they be considered as variations? They&#039;re both moves of 50 base power that doubles under certain conditions, and they have the same PP, accuracy and targeting. The only difference is the type changes of Weather Ball. {{unsigned|El shendee}}&lt;br /&gt;
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== Sludge Bomb ==&lt;br /&gt;
&lt;br /&gt;
Now that Flamethrower and its variations have been reduced to 90 base power, they all now have the same base power as Sludge Bomb.  On top of that, Sludge Bomb has the same amount of PP as Ice Beam, and they&#039;ve all had the same accuracy the entire time.  Would this not qualify Sludge Bomb as a Flamethrower variation now?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:36, 24 March 2014 (UTC)&lt;br /&gt;
:Flamethrower variations have a 10% chance of afflicting a status condition, Sludge Bomb has 30%. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 23:44, 24 March 2014 (UTC)&lt;br /&gt;
::Well, not all of Aurora Beam&#039;s variations have a 10% chance for their side effects.  Sludge and Spark have a 30% chance to paralyze and poison, respectively, and Low Sweep has a 100% chance of lowering Speed.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:56, 24 March 2014 (UTC)&lt;br /&gt;
:::Aurora Beam isn&#039;t Flamethrower; moves have different stipulations that determine their variations and they&#039;re not going to be the same. Aurora Beam variants all share three points with one point differing amungst them. Flamethrower variants share four points and one differing point, so we can&#039;t add another; that&#039;s why Sludge Wave isn&#039;t a variation, since it would add another differing point. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:13, 25 March 2014 (UTC)&lt;br /&gt;
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== Should Sweet Scent be considered a variation anymore? ==&lt;br /&gt;
&lt;br /&gt;
Unlike its variations, it now decreases evasiveness by two stages, whereas its variations lower accuracy by one stage. [[User:Trainer Yusuf|Trainer Yusuf]] ([[User talk:Trainer Yusuf|talk]]) 11:39, 20 July 2014 (UTC)&lt;br /&gt;
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== Fairy Wind ==&lt;br /&gt;
&lt;br /&gt;
Fairy Wind seems to fit into two tables at once (Water Gun and Gust). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:03, 20 July 2014 (UTC)&lt;br /&gt;
:Which is why the rule that allows moves to have different PP, but not by more than 5, is flawed. Either any PP constraint should be removed, or PP should be required to be the same (my preference). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 20 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dragon Rush - Iron Tail - Egg Bomb ==&lt;br /&gt;
&lt;br /&gt;
Suggestion for addition:&lt;br /&gt;
&lt;br /&gt;
{{mvar/h|10 or 15|power=100|acc=75|notes=Chance of causing a secondary effect|PP=PP|other=Secondary effect}}&lt;br /&gt;
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance to lower defense|PP=15}}&lt;br /&gt;
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance to flinch|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also Egg Bomb - 10 PP, 100 power, 75% accuracy, but no additional effect.&lt;br /&gt;
&lt;br /&gt;
Comments? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 21:50, 20 July 2014 (UTC)&lt;br /&gt;
:I disagree. They have significantly different additional effects, which all have different chances of occurring. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:35, 21 July 2014 (UTC)&lt;br /&gt;
::So do the listed variations of Blizzard, Crunch, and Waterfall. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:13, 21 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Head Charge ==&lt;br /&gt;
Is the a reason why Head Charge isn&#039;t listed as a variant of Double Edge? Or can I add it to the table? [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 12:35, 9 December 2015 (UTC)&lt;br /&gt;
:The amount of recoil differs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:09, 10 December 2015 (UTC)&lt;br /&gt;
Oops, was looking at the gen 1 summary [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 11:50, 10 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sludge and Heat wave ==&lt;br /&gt;
I think that these two moves are variations because they share the same 95 power,10 PP,100% accuracy,the same 10% chance for a second effect, and can hit all nearby foes. Would you guys agree? [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 03:45, 7 March 2016 (UTC)&lt;br /&gt;
:Actually heat wave has 90% not 100% [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 13:14, 30 March 2016 (UTC)&lt;br /&gt;
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== PP variation in both directions ==&lt;br /&gt;
&lt;br /&gt;
After some debate about whether or not PP should matter, it was agreed upon that it wouldn&#039;t as long as it was within 5. This created a problem in Generation VI with variations of {{m|Strength}}. Strength has 15 PP, some of its variations have 20 PP, but {{m|Dazzling Gleam}} has 10 yet is similar enough in every other way to be rightly included. It only differs from the &amp;quot;base&amp;quot; move by 5; however it is in a different direction than the other variations. Excluding Dazzling Gleam would be as absurd as adding it but excluding {{m|Power Gem}} and {{m|Drill Peck}}. For this reason, I&#039;ve added it, and strongly feel it should stay. (This issue may arise with other moves I haven&#039;t looked at yet, in which case I&#039;ll do the same thing). Some may point out that Dazzling Gleam differs in being able to affect multiple targets. However, this has never been an issue with variations, because {{m|Blizzard}} does the same thing. I see no reason not to include it. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:05, 8 June 2016 (UTC)&lt;br /&gt;
:Different targeting is supposed to preclude moves from being variations, but it seems variations ignoring targeting have crept in over time. Ideally they would all be weeded out... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:06, 9 June 2016 (UTC)&lt;br /&gt;
::I disagree wholeheartedly. If we did that, we&#039;d have to split Acid&#039;s variations into two groups: one for {{m|Acid}}, {{m|Bubble}}, and {{m|Powder Snow}} (which affect multiple targets), and one for {{m|Ember}} and {{m|Thunder Shock}} (which don&#039;t). {{m|Blizzard}} would also be removed from the list including {{m|Thunder}} and {{m|Hurricane}} (despite the moves being basically perfect examples of variations otherwise. I don&#039;t think it would make sense to do this, as these are all still variations in every other way. And targeting shouldn&#039;t be terribly relevant here, as it is irrelevant in single battles, which comprise an &#039;&#039;extreme&#039;&#039; majority of all in-game battles. Perhaps if there are only two moves in question and they have different targeting, it might make more sense. But when we&#039;re talking affecting the lists I mentioned (and probably several more), I think it&#039;s just a step too far. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:39, 10 June 2016 (UTC)&lt;br /&gt;
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== Outdated Template ==&lt;br /&gt;
&lt;br /&gt;
I personally went through each move that was introduced in Gen VI, and added any that fit on this page to their respective tables. Can the &amp;quot;outdated&amp;quot; template be removed now? — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#6900cc&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TA&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;u&amp;gt;LK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 06:20, 10 June 2016 (UTC)&lt;br /&gt;
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== Chatter ==&lt;br /&gt;
&lt;br /&gt;
Just a small tidbit. Is Chatter considered a move variation of {{m|Aurora Beam}}? According to the template used on the Aurora Beam page it is, but it isn&#039;t listed on this page. Chatter seems to fulfill the criteria, except that a staff member removed it in a previous edit (though it may have been an oversight as they were reverting several edits in one go). --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:00, 11 July 2016 (UTC)&lt;br /&gt;
:Chatter&#039;s effect is guaranteed; Aurora Beam is not. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 15:52, 11 July 2016 (UTC)&lt;br /&gt;
::That&#039;s what I was thinking. But then Low Sweep is still considered a variation which has a 100% effect chance also. Should that be removed then?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 22:23, 11 July 2016 (UTC)&lt;br /&gt;
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== Focus Punch variants ==&lt;br /&gt;
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Based on the definition of this article, Focus Punch and Shell Trap should not be considered variants based on their PP varying over 5. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:50, 27 December 2016 (UTC)&lt;br /&gt;
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== Anchor Shot &amp;amp; Spirit Shackle / 5 PP limit ==&lt;br /&gt;
&lt;br /&gt;
This article states that move variations are only valid if their PP is within 5 of each other. Despite this, it still lists Anchor Shot and Spirit Shackle as variants, even though they have a difference of 10 PP.&lt;br /&gt;
&lt;br /&gt;
I feel that either the PP limit should be updated, or the table on Anchor Shot / Spirit Shackle should be removed. Right now it is just contradictory and confusing. - [[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:21, 28 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Edit: I just noticed the section directly above this one. At this point, I think it would just be better to update or completely remove the arbitrary PP limit, rather than just delete entire sections. Thoughts? -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:27, 28 December 2016 (UTC)&lt;br /&gt;
::Y&#039;know, the entire point of me going to the Talk section is to start a discussion and gather opinions before making any edits. If you people are just gonna go ahead and make the changes without even bothering to say anything, then I really don&#039;t see the point in even having a Talk page in the first place. -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 06:19, 28 December 2016 (UTC)&lt;br /&gt;
:::Debating whether to change the PP requirement is fine (I have no strong opinion one way or the other), but until a new consensus is reached, the old requirement must be enforced. That&#039;s all I was doing. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:44, 28 December 2016 (UTC)&lt;br /&gt;
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== Speed Swap ==&lt;br /&gt;
{{m|Speed Swap}}: does it exchange Speed, or does it exchange &#039;&#039;changes to Speed&#039;&#039;? This article says &amp;quot;changes to Speed&amp;quot;. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:00, 6 March 2017 (UTC)&lt;br /&gt;
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== King&#039;s Shield ==&lt;br /&gt;
Since {{m|King&#039;s Shield}} only protects against damage dealing moves, I think it&#039;s not a true variation of Detect.  All the other moves in that list &amp;quot;protects user from all moves&amp;quot; except for King&#039;s Shield. So it should be removed from that list and stand alone. ----[[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 09:11, 7 February 2018 (UTC)&lt;br /&gt;
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== PP Limit Update ==&lt;br /&gt;
&lt;br /&gt;
I think most would agree that Reflect and Light Screen are variations of each other - both are also affected by Light Clay and Infiltrator, and can be broken by Brick Break, Defog, or Psychic Fangs. Problem is, their PP levels are 10 apart. I believe the current definition should be changed to allow these moves to be considered variations. [[User:Lanthanum|Lanthanum]] ([[User talk:Lanthanum|talk]]) 05:17, 5 March 2018 (UTC)&lt;br /&gt;
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== No information about [[Priority|priorities]] of {{m|Counter}}/{{m|Mirror Coat}} in [[Generation I|Generations I]] and II ==&lt;br /&gt;
&lt;br /&gt;
Counter&#039;s priority was -1 in Generations I-II.&lt;br /&gt;
Mirror Coat&#039;s priority was -1 in [[Generation II]].&lt;br /&gt;
[[User:TheICTLiker4|TheICTLiker4]] ([[User talk:TheICTLiker4|talk]]) 14:38, 7 August 2018 (UTC)&lt;br /&gt;
==new rules==&lt;br /&gt;
it&#039;s a fan term,so i say the pp should be the same. moves with different pp shouldn&#039;t be considered variations,even if they are only 5 apart.[[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 04:16, 11 December 2018 (UTC)&lt;br /&gt;
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== Why was I reverted? ==&lt;br /&gt;
&lt;br /&gt;
I should wonder why, Force Fire, have you reverted my edits on this article. I don&#039;t understand. --[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#2b2&amp;quot;&amp;gt;&#039;&#039;&#039;TheICT&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#22b&amp;quot;&amp;gt;&#039;&#039;&#039;Liker&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#b62&amp;quot;&amp;gt;&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:08, 22 September 2019 (UTC)&lt;br /&gt;
:It was irrelevant.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:25, 22 September 2019 (UTC)&lt;br /&gt;
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== variations of bouncy bubble ==&lt;br /&gt;
&lt;br /&gt;
Why are they not in alphabetical order? [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 19:04, 4 November 2019 (UTC)&lt;br /&gt;
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== Variations of Icy Wind -- Mud Shot ==&lt;br /&gt;
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Shouldn&#039;t Mud Shot be removed from this list? Unlike the other three, Mud Shot is a single-target move, as opposed to targetting both adjacent foes.&lt;br /&gt;
&lt;br /&gt;
[[User:Rosaline Li|Rosaline Li]] ([[User talk:Rosaline Li|talk]]) 16:56, 5 March 2020 (UTC)&lt;br /&gt;
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== Remove &amp;quot;similar PP&amp;quot; as a criteria ==&lt;br /&gt;
&lt;br /&gt;
The similar PP criteria is not only arbitrary, it creates several cases where A is a variant of both B and C, but B and C are not variants of each other...&lt;br /&gt;
&lt;br /&gt;
For instance, {{m|Dragon Breath}} (20 PP) is a variant of {{m|Needle Arm}} (15 PP), which is a variant of {{m|Force Palm}} (10 PP).  However, because of the arbitrary PP criteria, {{m|Dragon Breath}} is NOT a variant of {{m|Force Palm}}. This violates a transitivity that is implied with move variations. The only way to address the transitivity issue is to ensure strict PP equality or not have PP as a criteria at all.&lt;br /&gt;
&lt;br /&gt;
It also creates cases where moves that obviously should be variants are not classified as such (e.g. {{m|Reflect}} (20 PP) and {{m|Light Screen}} (10 PP)), but for the case of the barrier moves, an [[Template:Light Screen|arbitrary exception]] was made anyways. Other examples include {{m|Spirit Shackle}} and {{m|Anchor Shot}} (10 PP vs 20 PP), and more glaringly... {{m|Fury Attack}} and {{m|Double Slap}}- which are identical in every way except PP. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 19:13, 4 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I personally agre with this. I think it&#039;s a bit dumb that things like Harden isn&#039;t a Defense Curl varriant exist, and other things mentioned here I agree with. [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 20:00, 11 May 2020 (UTC)&lt;br /&gt;
:I myself never picked up on the discrepancy, so good job on that. I’m gonna have to agree--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 20:22, 11 May 2020 (UTC)&lt;br /&gt;
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== Flip Turn ==&lt;br /&gt;
&lt;br /&gt;
Is Flip Turn considered a variation of U-Turn and Volt Switch?&lt;br /&gt;
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[[User:Iluvchess|Iluvchess]] ([[User talk:Iluvchess|talk]]) 19:53, 7 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
*due to having just the slightest difference in base power between Flip Turn and U-Turn/Volt Switch, (60 compared to 70) that would be a no with regards to the set of rules in place. [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 00:26, 8 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weather Ball variations ==&lt;br /&gt;
&lt;br /&gt;
{{mvar/h|10|power=50|acc=100|notes=Power doubles and changes type on certain conditions|other=Condition}}&lt;br /&gt;
{{mvar|Weather Ball|Normal|Special|III|other=Weather{{tt|*|Except strong winds}}}}&lt;br /&gt;
{{mvar|Terrain Pulse|Normal|Special|VIII|other=Terrain}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Do you think this should be added? LaprasLaplace 11:33, 19 November 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Water Pulse, Dragon Breath, Needle Arm, and Force Palm? ==&lt;br /&gt;
&lt;br /&gt;
Would these be considered variations of each other? Water Pulse and Dragon Breath specifically both do 60 damage and have a chance of causing a secondary effect, and both have 20 PP. The PP varies wildly between all of them, but at least Water Pulse and Dragon Breath are similar enough to be considered variations. They can be separate from Needle Arm/Force Palm. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 22:24, 20 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Field move variations? ==&lt;br /&gt;
Even though field moves no longer exist as of gen 7, I think it may be worth listing similar moves here.&lt;br /&gt;
Here&#039;s my starting list of proposed groupings:&lt;br /&gt;
HP-restoring moves(Milk Drink, Softboiled), Obstacle-traversing moves(Waterfall, Whirlpool(HGSS only), Rock Climb), Obstacle-destroying moves(Cut, Rock Smash, Whirlpool (GSC only)), encounter-forcing moves(Sweet Scent, Headbutt), transport moves (Fly, Dig, Teleport)&lt;br /&gt;
&lt;br /&gt;
Obviously the fact that field moves no longer exist may make it a bit obsolete, and a few of these moves aren&#039;t even field moves during certain generations, which is why I&#039;m proposing it here. What do you guys think? [[User:Anna Says Hi|Anna Says Hi]] ([[User talk:Anna Says Hi|talk]]) 23:33, 29 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Variations of Surf==&lt;br /&gt;
Is it possible to split Hyper Voice and Land&#039;s Wrath as variations of Surf? Surf (Gen 4 onwards) and Petal Blizzard hit all Pokemon whereas Hyper Voice and Land&#039;s Wrath hit all foes. Additionally, Hyper Voice and Land&#039;s Wrath both have 10 PP with Surf and Petal Blizzard being 15 PP instead, so it would make more sense to make Hyper Voice and Land&#039;s Wrath as their own separate variations from Surf. [[User:HeatEdgeSword|HeatEdgeSword]] 11:44, 6 May 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Concept of move variations is too broad ==&lt;br /&gt;
&lt;br /&gt;
I think that the concept of move variations should really be aiming to encompass moves that are &amp;quot;the same&amp;quot; except for their typing and physicality/speciality. Like yeah for this page to be maximally useful, allowing minor variations in PP, secondary effect, and so on is necessary and perhaps even desirable in some cases (e.g. different non-volatile status effect inflicted by each elemental fang) but I think many of the sets of move variations on this page go too far. The main problem I see is that the degree to which a secondary effect constitutes the fundamental identity of a move is being underweighted, and its resulting in a lot of unnecessary grouping of moves that I just do not think should be called variations.&lt;br /&gt;
&lt;br /&gt;
Variations of Brine- doubling damage under 50% HP is totally different from doubling damage on opponents with a status condition (as Hex and Venoshock do). There are plenty of moves that double damage under some condition, Brine should not be grouped with these two just because it happens to also be 65BP. Variations of Stomping Tantrum I have a similar issue with&lt;br /&gt;
&lt;br /&gt;
Variations of Earthquake- this one is awful. Calling &amp;quot;hits all adjacent Pokemon&amp;quot; a special effect is very silly, and even if it weren&#039;t, Judgement&#039;s type-changing function meaningfully sets it apart from any move that doesn&#039;t do that regardless&lt;br /&gt;
&lt;br /&gt;
Variations of Sacred Fire- these secondary effects are just too different, Diamond Storm and Sacred Fire being some of the only moves that happens to have a 50% chance to have their effect does not automatically make them variations&lt;br /&gt;
&lt;br /&gt;
Variations of Leaf Blade- ok this one is actually fine but the fact that it lists &amp;quot;signature move (at any point in time)&amp;quot; as a commonality factor is unnecessary and frustrating because it reveals the level of arbitraryness in some of these grouping decisions. The fact that the Sceptile line was the only one that could learn Leaf Blade in Gen III and Vespiquen still has Attack Order as a signature move is just not a meaningful similarity at all&lt;br /&gt;
&lt;br /&gt;
Variations of Acid Armor/Bulk Up/Charm etc- Boosting a stat by two stages or two stats by one stage are not grounds to consider a move a variation in my opinion. Agility and Swords Dance are completely different things, as are Bulk Up and Dragon Dance. at most you might consider moves whose stat changing effects are mirrored in the physical/special realm to be variations, a la Bulk Up and Calm Mind&lt;br /&gt;
&lt;br /&gt;
Variations of Destiny Bond- the fact that Grudge and Destiny Bond both require the user to faint is a surface level similarity, they have completely different effects&lt;br /&gt;
&lt;br /&gt;
I think that&#039;s enough good examples. I realize that the degree of allowed differences before something doesn&#039;t count as a variation anymore is subjective but I do think that the link of similarity between say, Giga Impact and Hyper Beam is of a totally different kind than that between like, Spikes and Stealth Rock or whatever, and that this page should really be sticking to the first one. My philosophy in considering this is that, other than differences in type and damage type, if moves with different secondary effects etc. are going to be considered variations of one another, then there needs to be some additional justifying similarity between those moves. Like Thunderbolt/Flamethrower/Ice Beam, those all inflict a different status but they&#039;re related to the type, and the % chance is the same- the moves also have an additional reason to be considered as a group, in that their TM&#039;s are frequently sold together in-game. But in this grouping: Aurora Beam, Bubble Beam, Psybeam, Sludge, Spark- Sludge and Spark share a different % chance for their secondary effect, and those effects are also different. Even the inclusion of Psybeam is questionable, as rather than lowering a stat it inflicts Confusion, which is a different sort of thing, but at least it&#039;s still a 10% chance and it has beam in the name lol. Consider how Water Pulse is not grouped with Psybeam, despite also having a 10% chance of inflicting confusion, because it has 60BP instead of 65BP. Is the 10% confusion chance not a more meaningful similarity than just, being 65BP and having any secondary effect? I think it is. I&#039;m not advocating for moves with different base powers to suddenly be considered variations, my point is that the details of how the move works and what its secondary effects are matter a lot too, and base power and accuracy shouldn&#039;t be privileged over these things just because they&#039;re more easily comparable as simple numbers.&lt;br /&gt;
&lt;br /&gt;
And like, I get it, categorizing things is really satisfying etc. but even if you were to say something like &amp;quot;this page covers more than just simple type variations&amp;quot; I would say, well if it&#039;s meant to encompass broader sorts of conceptual similarities, then its not doing a good job. Obvious groupings like U-turn/Volt Switch/Flip Turn and Stun Spore/Poisonpowder/Sleep Powder are incomplete because of surface level differences in base power and PP respectively. I think the best solution is to get strict with what constitutes a variation on this page, and then address the utility of conceptual move groupings in other ways. For example, there already various pages such as: &amp;quot;List of moves that cause entry hazards&amp;quot; &amp;quot;Category:Punching Moves&amp;quot;. If you want to know the moves boosted by Mega Launcher, you have to visit the Mega Launcher ability page, but the list is there. Maybe, just like how there&#039;s a box for move variations at the bottom of a move page, there can also be a box if the move belongs to a useful battle category like that, and it can be higher up on the page. There&#039;s already a tiny section at the veery bottom showing what categories a page belongs to, but this always contains a lot of stuff that is usually not particularly specific to the move like: Physical Moves, Smart Moves, Moves Usable in Generation VIII, etc. so its usually not useful to look at. Maybe a designation called &amp;quot;similar moves&amp;quot; can be used, for moves that are not quite variations but are still appreciably similar in some way not obviously covered by an established category, and it could be a bit broader than the current scope of this article. I dunno, I just signed up, I&#039;ve never edited Bulbapedia before, but I feel like there&#039;s a better way.&lt;br /&gt;
&lt;br /&gt;
[[User:Lumpfriend|lumpy]] ([[User talk:Lumpfriend|talk]]) 17:15, 21 November 2022 (UTC)&lt;br /&gt;
:I think the concept of &amp;quot;move variations&amp;quot; is unnecessary and the criteria has to be modified constantly so some moves can fit (like the arbitrary thresholds for effectiveness percentages, accuracies, PP, etc.). Even when some moves are obviously variations of each other (Iron Tail, Dragon Rush, Egg Bomb; Dragon Breath, Needle Arm, Water Pulse, Force Palm, etc.), they still miss the cut because one of them doesn&#039;t have an added effect or whatever. Can&#039;t we just get rid of it altogether? And this is coming from an annoying &amp;quot;add every little detail to the trivia section&amp;quot; guy. It seems like with situations like this, less is more and you need to have an all or nothing approach to make everything make sense. Not every single thing needs to be categorized. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 23:05, 23 November 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
== unrelated suggestion ==&lt;br /&gt;
&lt;br /&gt;
Completely unrelated to everything I just said above, I think it would be nice if the variation sets containing moves primarily exclusive to legendaries were listed separately below all the other damaging moves. [[User:Lumpfriend|lumpy]] ([[User talk:Lumpfriend|talk]]) 17:20, 21 November 2022 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=3550541</id>
		<title>User:Blue Ninjakoopa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=3550541"/>
		<updated>2022-07-29T23:49:31Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Refrigerator Realization Dump */ gotta hold the L&lt;/p&gt;
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|{{User Favorite Ground|051|Dugtrio}}&lt;br /&gt;
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|{{User Favorite Psychic|097|Hypno}}&lt;br /&gt;
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|{{User Favorite Rock|185|Sudowoodo}}&lt;br /&gt;
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|{{User Hates|399.png|60|Bidoof (Pokémon)|Bidoof}}&lt;br /&gt;
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|{{User Hates|417.png|60|Pachirisu (Pokémon)|Pachirisu}}&lt;br /&gt;
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|{{User Hates|576.png|60|Gothitelle (Pokémon)|Gothitelle}}&lt;br /&gt;
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|{{User Hates|579.png|60|Reuniclus (Pokémon)|Reuniclus}}&lt;br /&gt;
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|{{User Hates|587.png|60|Emolga (Pokémon)|Emolga}}&lt;br /&gt;
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|{{User Hates|594.png|60|Alomomola (Pokémon)|Alomomola}}&lt;br /&gt;
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|{{User Hates|618.png|60|Stunfisk (Pokémon)|Stunfisk}}&lt;br /&gt;
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|{{User Hates|359MMS.png|40|Absol (Pokémon)|Mega Absol}}&lt;br /&gt;
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|{{User Hates|678MS.png|40|Meowstic (Pokémon)|Meowstic (male and female)}}&lt;br /&gt;
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|{{User Hates|683MS.png|40|Aromatisse (Pokémon)|Aromatisse}}&lt;br /&gt;
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|{{User Hates|685MS.png|40|Slurpuff (Pokémon)|Slurpuff}}&lt;br /&gt;
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|{{User Hates|719MS.png|40|Diancie (Pokémon)|Diancie}}&lt;br /&gt;
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|{{User Hates|703MS.png|40|Carbink (Pokémon)|Carbink}}&lt;br /&gt;
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|{{User Hates|706MS.png|40|Goodra (Pokémon)|Goodra}}&lt;br /&gt;
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|{{User Hates|711MS.png|40|Gourgeist (Pokémon)|Gourgeist}}&lt;br /&gt;
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|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
|}&lt;br /&gt;
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| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
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| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Male&lt;br /&gt;
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! class=&amp;quot;roundyside&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Hometown}}&lt;br /&gt;
| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
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| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
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|}&lt;br /&gt;
Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==Refrigerator Realization Dump==&lt;br /&gt;
Here, I&#039;ll list trivial things I&#039;ve realized while looking through my refrigerator or taking a shower that don&#039;t really belong on any article. It&#039;s a work in progress.&lt;br /&gt;
===Typhlosion being able to learn Crush Claw is a Marvel reference===&lt;br /&gt;
&amp;lt;s&amp;gt;Typhlosion is a wolverine, honey badger, or an amalgamation of various mustelids. This is probably the biggest stretch I&#039;ve ever made analyzing Pokemon... but I think that Typhlosion&#039;s ability to acquire [[Crush Claw]] through breeding is an ever-so-subtle nod to Logan, the Wolverine from &#039;&#039;X-Men,&#039;&#039; who uses claws extending from his knuckles to attack his enemies. Typhlosion, as a special attack, has no reason to use a non-STAB physical move that only does 75 damage and honestly, a lot of breeding moves are useless on Pokemon such as Exploud with [[Extrasensory]]. But the thing about Exploud and Extrasensory is that it serves to be a reference to Exploud&#039;s behavior and anatomy more than being functional or remotely competitively viable. There&#039;s a lot to unpack with why Pokemon learn certain moves, but here, I&#039;m going to say that someone on the Game Freak development team liked the X-Men films or read the comics.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EDIT&#039;&#039;&#039; - So... it&#039;s actually more likely a reference to badgers being known for burrowing. Lol.&lt;br /&gt;
===Kangeiko reference in Diamond/Pearl/Platinum===&lt;br /&gt;
I think the availability of Machoke and Meditite/Medicham in Sinnoh Routes [[Sinnoh Route 216|216]] and [[Sinnoh Route 217|217]] seems to be a reference to &amp;quot;[https://www.japanese-wiki-corpus.org/culture/Kangeiko.html Kangeiko]&amp;quot; (I think it means &amp;quot;cold training&amp;quot;), which is when athletes or martial artists train in the cold prevalent in the middle of the winter. It&#039;s one of those little things that makes you appreciate these games more. It could also be a coincidence that the Machoke and Medicham are there as convenient options to aid in the fight against Candice&#039;s Ice-type Pokemon, but it&#039;s fun to think about it in a more intricate context.&lt;br /&gt;
===Gorebyss and Huntail&#039;s Defense===&lt;br /&gt;
Stats are usually straightforward. [[Rapidash]] is a horse. Horses are fast. Rapidash thus has a high speed stat. Stats can also be weird... but there&#039;s often logic behind them still. Usually, stats are dictated by a need for balance. This is why [[Purugly]]&#039;s HP is so low while its speed is so high, even though you wouldn&#039;t think of a &amp;quot;fat&amp;quot; Pokemon being fast (it having too much HP wouldn&#039;t have differentiated it enough from its counterpart, [[Skuntank]], and would have been hell to deal with in the early part of D/P). Anyway, back to Gorebyss and Huntail. You&#039;ve probably noticed that they both have base 105 defense. And you might be thinking it&#039;s strange, considering their previous evolution, [[Clamperl]], has a SHELL and only has base 80 defense. But there&#039;s a reason for this, and it&#039;s not balance. Both Gorebyss and Huntail are based on deep-sea fish: the snipe eel and gulper eel, respectively. Deep underwater, there&#039;s a lot of pressure, and animals that live there either need sturdy bones/shells or soft, flexible skin to resist said pressure. Gorebyss and Huntail&#039;s high defense stats reference their ability to resist deep-sea pressure.&lt;br /&gt;
===Trapinch&#039;s Attack===&lt;br /&gt;
This one should be more obvious to seasoned players of R/S and fans of the [[Flygon]] line. Nintendo is known for having a fascination with antlion larvae, which have appeared in some capacity across multiple franchises. Off the top of my head, there&#039;s {{smw|Priscilla the Peckish}} from the Mario universe, {{wk|Snipper}} from Kirby, and the {{smw|Sandworm}} from Wario. [[Trapinch]] is one such antlion larvae-based creation, and a lot of people love it. As many of you were, I was puzzled the first time I evolved my Trapinch into [[Vibrava]] and noticed its attack had decreased significantly. One might assume an error or glitch, but there&#039;s a reference in all of it. And it&#039;s a simple one... you see, antlion larvae are notorious predators that create sand pits (hence [[Sand Tomb]] being one of Trapinch&#039;s earliest known moves) that trap prey (usually ants, hence the name) by making it difficult for the prey to climb out. The trap&#039;s effectiveness is achieved thanks to the physics of sand... on an incline, the tiny grains of sand roll off of each other as the prey tries to climb out, and eventually the prey slips into the jaws of the larvae. When antlion larvae grow up, however, they&#039;re not nearly as aggressive (if I&#039;m not mistaken, they don&#039;t even prey on other animals or aren&#039;t really able to), hence the attack drop.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=3510573</id>
		<title>User:Blue Ninjakoopa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=3510573"/>
		<updated>2022-04-18T00:25:27Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
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|{{User Favorite Ground|051|Dugtrio}}&lt;br /&gt;
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|{{User Favorite Psychic|097|Hypno}}&lt;br /&gt;
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|{{User Favorite Rock|185|Sudowoodo}}&lt;br /&gt;
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|{{User Favorite Ice|615|Cryogonal}}&lt;br /&gt;
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|{{User Hates|399.png|60|Bidoof (Pokémon)|Bidoof}}&lt;br /&gt;
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|{{User Hates|576.png|60|Gothitelle (Pokémon)|Gothitelle}}&lt;br /&gt;
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|{{User Hates|579.png|60|Reuniclus (Pokémon)|Reuniclus}}&lt;br /&gt;
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|{{User Hates|587.png|60|Emolga (Pokémon)|Emolga}}&lt;br /&gt;
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|{{User Hates|594.png|60|Alomomola (Pokémon)|Alomomola}}&lt;br /&gt;
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|{{User Hates|618.png|60|Stunfisk (Pokémon)|Stunfisk}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|359MMS.png|40|Absol (Pokémon)|Mega Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|678MS.png|40|Meowstic (Pokémon)|Meowstic (male and female)}}&lt;br /&gt;
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|{{User Hates|683MS.png|40|Aromatisse (Pokémon)|Aromatisse}}&lt;br /&gt;
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|{{User Hates|685MS.png|40|Slurpuff (Pokémon)|Slurpuff}}&lt;br /&gt;
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|{{User Hates|719MS.png|40|Diancie (Pokémon)|Diancie}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|703MS.png|40|Carbink (Pokémon)|Carbink}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|706MS.png|40|Goodra (Pokémon)|Goodra}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|711MS.png|40|Gourgeist (Pokémon)|Gourgeist}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
|}&lt;br /&gt;
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{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: right; background: #AAAAFF; margin-left: 10px; margin-bottom: 10px; border: 3px solid #000000; width: 25%&amp;quot;&lt;br /&gt;
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| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Gender}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Male&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundyside&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Hometown}}&lt;br /&gt;
| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Other games}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==Refrigerator Realization Dump==&lt;br /&gt;
Here, I&#039;ll list trivial things I&#039;ve realized while looking through my refrigerator or taking a shower that don&#039;t really belong on any article. It&#039;s a work in progress.&lt;br /&gt;
===Typhlosion being able to learn Crush Claw is a Marvel reference===&lt;br /&gt;
Typhlosion is a wolverine, honey badger, or an amalgamation of various mustelids. This is probably the biggest stretch I&#039;ve ever made analyzing Pokemon... but I think that Typhlosion&#039;s ability to acquire [[Crush Claw]] through breeding is an ever-so-subtle nod to Logan, the Wolverine from &#039;&#039;X-Men,&#039;&#039; who uses claws extending from his knuckles to attack his enemies. Typhlosion, as a special attack, has no reason to use a non-STAB physical move that only does 75 damage and honestly, a lot of breeding moves are useless on Pokemon such as Exploud with [[Extrasensory]]. But the thing about Exploud and Extrasensory is that it serves to be a reference to Exploud&#039;s behavior and anatomy more than being functional or remotely competitively viable. There&#039;s a lot to unpack with why Pokemon learn certain moves, but here, I&#039;m going to say that someone on the Game Freak development team liked the X-Men films or read the comics.&lt;br /&gt;
===Kangeiko reference in Diamond/Pearl/Platinum===&lt;br /&gt;
I think the availability of Machoke and Meditite/Medicham in Sinnoh Routes [[Sinnoh Route 216|216]] and [[Sinnoh Route 217|217]] seems to be a reference to &amp;quot;[https://www.japanese-wiki-corpus.org/culture/Kangeiko.html Kangeiko]&amp;quot; (I think it means &amp;quot;cold training&amp;quot;), which is when athletes or martial artists train in the cold prevalent in the middle of the winter. It&#039;s one of those little things that makes you appreciate these games more. It could also be a coincidence that the Machoke and Medicham are there as convenient options to aid in the fight against Candice&#039;s Ice-type Pokemon, but it&#039;s fun to think about it in a more intricate context.&lt;br /&gt;
===Gorebyss and Huntail&#039;s Defense===&lt;br /&gt;
Stats are usually straightforward. [[Rapidash]] is a horse. Horses are fast. Rapidash thus has a high speed stat. Stats can also be weird... but there&#039;s often logic behind them still. Usually, stats are dictated by a need for balance. This is why [[Purugly]]&#039;s HP is so low while its speed is so high, even though you wouldn&#039;t think of a &amp;quot;fat&amp;quot; Pokemon being fast (it having too much HP wouldn&#039;t have differentiated it enough from its counterpart, [[Skuntank]], and would have been hell to deal with in the early part of D/P). Anyway, back to Gorebyss and Huntail. You&#039;ve probably noticed that they both have base 105 defense. And you might be thinking it&#039;s strange, considering their previous evolution, [[Clamperl]], has a SHELL and only has base 80 defense. But there&#039;s a reason for this, and it&#039;s not balance. Both Gorebyss and Huntail are based on deep-sea fish: the snipe eel and gulper eel, respectively. Deep underwater, there&#039;s a lot of pressure, and animals that live there either need sturdy bones/shells or soft, flexible skin to resist said pressure. Gorebyss and Huntail&#039;s high defense stats reference their ability to resist deep-sea pressure.&lt;br /&gt;
===Trapinch&#039;s Attack===&lt;br /&gt;
This one should be more obvious to seasoned players of R/S and fans of the [[Flygon]] line. Nintendo is known for having a fascination with antlion larvae, which have appeared in some capacity across multiple franchises. Off the top of my head, there&#039;s {{smw|Priscilla the Peckish}} from the Mario universe, {{wk|Snipper}} from Kirby, and the {{smw|Sandworm}} from Wario. [[Trapinch]] is one such antlion larvae-based creation, and a lot of people love it. As many of you were, I was puzzled the first time I evolved my Trapinch into [[Vibrava]] and noticed its attack had decreased significantly. One might assume an error or glitch, but there&#039;s a reference in all of it. And it&#039;s a simple one... you see, antlion larvae are notorious predators that create sand pits (hence [[Sand Tomb]] being one of Trapinch&#039;s earliest known moves) that trap prey (usually ants, hence the name) by making it difficult for the prey to climb out. The trap&#039;s effectiveness is achieved thanks to the physics of sand... on an incline, the tiny grains of sand roll off of each other as the prey tries to climb out, and eventually the prey slips into the jaws of the larvae. When antlion larvae grow up, however, they&#039;re not nearly as aggressive (if I&#039;m not mistaken, they don&#039;t even prey on other animals or aren&#039;t really able to), hence the attack drop.&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=3342426</id>
		<title>Talk:Move variations/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=3342426"/>
		<updated>2021-03-20T22:24:55Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Water Pulse, Dragon Breath, Needle Arm, and Force Palm? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Template? ==&lt;br /&gt;
&lt;br /&gt;
This page was an excellent idea, but I wonder if there&#039;s a way to indicate in each move&#039;s article when it belongs to one of these &amp;quot;archetypes&amp;quot;. --[[User:Johans|Johans Nidorino]] 21:10, 19 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I suggested it but it was forgotten later on; and unfortunately, I don&#039;t know how to make templates. -([[User:Llxwarbirdxll|Llxwarbirdxll]] 02:35, 29 May 2007 (UTC))&lt;br /&gt;
:Template namespace. I&#039;ll whip one up. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:53, 29 May 2007 (UTC)&lt;br /&gt;
::Maybe this is not the right place to suggest, but take a look at the template (Flamethrower as an example):&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] of the move {{m|Flamethrower}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::Flamethrower mentioned twice, while there is no actual link to &#039;&#039;Variations of Flamethrower&#039;&#039;. I believe it will be better this way:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move_variations#Variations_of_Flamethrower|Variations of the move Flamethrower]]:&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::--[[User:ЫъГЬ|ЫъГЬ]] 11:09, 10 December 2010 (UTC)&lt;br /&gt;
:::I agree. It does make more sense that way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:12, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Variation ==&lt;br /&gt;
&lt;br /&gt;
There neeeds to be a Move Variation for the Following moves:&lt;br /&gt;
* {{m|Psybeam}}&lt;br /&gt;
* {{m|BubbleBeam}}&lt;br /&gt;
* {{m|Aurora Beam}}&lt;br /&gt;
* {{m|Sludge}}&lt;br /&gt;
* {{m|Spark}}&lt;br /&gt;
I have checked them all out and they each have:&lt;br /&gt;
* Power: 65&lt;br /&gt;
* Accuracy: 100%&lt;br /&gt;
* PP: 20 &lt;br /&gt;
P.S. I don&#039;t know how to do this myself so really I&#039;m asking for somebody to do this for me!&lt;br /&gt;
[[User:Tesh|Tesh]] 16:53, 13 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I&#039;m not sure if this should be counted as they each have a different added effect, either a [[status ailment]] or a [[stat]] change. Somebody gie me their:view...[[User:Tesh|Tesh]] 20:32, 16 July 2007 (UTC)&lt;br /&gt;
:Maybe keep the status-changing ones together, and keep the stat-changing ones together, but keep them separate. That means {{m|Psybeam}}, {{m|Sludge}}, and {{m|Spark}} go together, and {{m|BubbleBeam}} and {{m|Aurora Beam}} go together.&lt;br /&gt;
:And don&#039;t forget to use the {{template|m}} template for moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 17 July 2007 (UTC)&lt;br /&gt;
By the way, I think you&#039;ve got the wrong idea. I&#039;m not sure on how to create the move variation. I only realised they were similar... [[User:Tesh|Tesh]] 15:34, 18 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Or&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Is &amp;quot;10 or 15&amp;quot; valid [[Move variations#Variations of Shadow Ball|here]]?  I&#039;d say the use of every possible move variation no matter the amount of PPs it has would require a redefinition.  BTW, {{m|Ice Beam}} and {{m|Thunder}} don&#039;t belong in the tables they&#039;ve been introduced in if following the original criterion. --[[User:Johans|Johans]] 05:04, 22 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Sorry, I put those there. I&#039;ll have them removed. [[User:Llxwarbirdxll|Llxwarbirdxll]] 08:20, 28 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:LOL, now somebody else did the same with variations of Slash, Waterfall, and Shadow Ball :P --[[User:Johans|Johans]] 16:08, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
People are no longer respecting the &amp;quot;PPs&amp;quot; part of the definition.  With &amp;quot;Variations of Flamethrower&amp;quot; the article mentions neither 15 nor 10 now.  If this is going to continue, maybe Bulbapedia&#039;s definition on &amp;quot;move variations&amp;quot; should no longer include PPs, which seems to be the least important of the three columns. --[[User:Johans|Johans]] 18:35, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seismic Toss and Night Shade? ==&lt;br /&gt;
&lt;br /&gt;
Those belong on the list, right?&lt;br /&gt;
[[User:Angerman|Angerman]] 20:10, 15 August 2007 (UTC)&lt;br /&gt;
:Doesn&#039;t {{m|Night Shade}} do somewhere from 1 to 1.5x the level? I know {{m|Seismic Toss}} does the level. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:07, 15 August 2007 (UTC)&lt;br /&gt;
::No, Psywave does from 0.5 to 1.5x the level. But Night Shade always does damage equal to the level. --[[User:Shiny Noctowl|Shiny Noctowl]] 23:11, 15 August 2007 (UTC)&lt;br /&gt;
:Still, they don&#039;t have the same amout of default total PPs. --[[User:Johans|Johans]] 01:53, 16 August 2007 (UTC)&lt;br /&gt;
::They&#039;re stretching it nowadays though. Hmm...{{m|Zap Cannon}} and {{m|DynamicPunch}}... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:11, 19 July 2009 (UTC)&lt;br /&gt;
Well, I&#039;m sure {{m|Stone Edge}} and {{m|Cross Chop}} are variations. [[User:Angerman|Angerman]] 07:00, 24 August 2007 (UTC)&lt;br /&gt;
:Definitely ^_^ --[[User:Johans|Johans]] 16:46, 24 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stub?==&lt;br /&gt;
Is it Still a stub?--[[User:Torchic-ken|Torchic-ken]] 2:58, 28 August 2007 (UTC)&lt;br /&gt;
:Yeah, there&#039;s a few missing bits. [[User:Angerman|Angerman]] 00:10, 6 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mean Look/Block/Spider Web? ==&lt;br /&gt;
&lt;br /&gt;
I noticed there isn&#039;t a section for these three moves, and while Block and Mean Look fit a &amp;quot;5 PP, Prevents foe from escaping&amp;quot; description, Spider Web only has one thing setting them apart and that&#039;s the PP issue. Should I add it anyway? [[User:TinaTheKirlia|TinaTheKirlia]] 01:47, 7 September 2007 (UTC)&lt;br /&gt;
:Add only Mean Look and Block.  That&#039;s what has been done in these cases to agree with the current definition of &amp;quot;move archetypes&amp;quot;. --[[User:Johans|Johans]] 08:01, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Counter and Mirror Coat? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m really surprised no one did this - they both have 10PP, varying power, 100% accuracy and they both go last and counter the foe&#039;s attack at two times the power. I was trying to find a good way to summarize it though - how&#039;s this? &amp;quot;Goes last and counters the move used by the foe at twice the power&amp;quot;. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]][[Kirlia (Pokémon)|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Kirlia&amp;lt;/span&amp;gt;]] ♥ 21:23, 6 October 2007 (UTC)&lt;br /&gt;
:That works. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:41, 6 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Softboiled and Milk Drink ==&lt;br /&gt;
&lt;br /&gt;
Even though they&#039;re listed under variations of Recover.. they both can do something Recover can not -- heal other Pokémon&#039;s HP outside of battle. I think this deserves a mention. :P [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:58, 29 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contests? ==&lt;br /&gt;
&lt;br /&gt;
I think it would be incredibly useful to have a version of this page for contests, since many of the moves do the exact same things.&lt;br /&gt;
Thoughts...? [[User:Maki|Maki]] 13:47, 19 March 2008 (UTC)&lt;br /&gt;
:I agree. However it&#039;d have to be set up differently. It&#039;d be like... effect, cute moves, beauty moves, smart moves, tough moves, cool moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:49, 21 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blizzard ==&lt;br /&gt;
&lt;br /&gt;
Are Magma Storm and Focus Blast &#039;&#039;really&#039;&#039; variations of Blizzard? Neither inflict a status ailment and Magma Storm sounds more like a multi-turn move. The only similarities seem to be 120 power&lt;br /&gt;
&lt;br /&gt;
Also, I think Thunder should be added as a variation. It has 10 PP, not 5, but it causes a status ailment, has 120 power and 70 accuracy. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 21 March 2008 (UTC)&lt;br /&gt;
:Thunder and Blizzard also have their accuracy at 100% when used during a specific weather condition. Magma Storm seems most like Outrage, though that goes 2-3 turns, and Focus Blast is just... its own thing. Not &#039;&#039;every&#039;&#039; move has a counterpart, that&#039;s what people need to remember. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:38, 21 March 2008 (UTC)&lt;br /&gt;
::That&#039;s what I mean, a lot of the moves I mentioned, as well as Hydro Pump, Seed Flare and Fire Blast are all &#039;&#039;similar&#039;&#039;, but variations of each other? I&#039;d say they&#039;re similar moves, but not direct variations. [[User:Drake Clawfang|Drake Clawfang]] 20:40, 21 March 2008 (UTC)&lt;br /&gt;
:::Yes. Variations: Do the same thing. Similarity: have the same PP, power, or accuracy but don&#039;t do the same thing. Outrage and Thrash are variations, despite Outrage now being 120 power. Focus Blast and Blizzard are not because all they share is accuracy and power. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 21:21, 21 March 2008 (UTC)&lt;br /&gt;
::::So, should we move some of the moves I mentioned around? That&#039;s what I&#039;ve been suggesting. I think Magma Storm should be grouped with Outrage and Thrash, and Blizzard, Thunder and Gunk Shot should be in a group. Maybe Seed Flare and Focus Blast too, their effects are identical except for accuracy. [[User:Drake Clawfang|Drake Clawfang]] 00:39, 22 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Order==&lt;br /&gt;
Why aren&#039;t they in alphabetical order? {{u|MathijsP}}&lt;br /&gt;
:Beats me. Last time I organized them I put them in order by damage. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:59, 20 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dragon Claw, X-Scissor, Seed Bomb==&lt;br /&gt;
&lt;br /&gt;
Aren&#039;t these all variations? They all do 80 damage, have 15 PP, and no added effect. Can I add them? --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
:You forget to mention the accuracy, but it happens that it&#039;s the same!  So yeah, they&#039;re move variations. --[[User:Johans|Johans]] 18:20, 12 June 2008 (UTC)&lt;br /&gt;
Great. I guess I&#039;ll add them now. --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I don&#039;t think I know how to do the template. Can someone else do that? --[[User:Dark Sage|Dark Sage]] 18:27, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nevermind, I got them. :) --[[User:Dark Sage|Dark Sage]] 21:05, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ice Beam?==&lt;br /&gt;
&lt;br /&gt;
Ice Beam has only 10 PP, yet it&#039;s claimed to be a variation of Flamethrower and Thunderbolt, which have 15 PP. Can I remove that? --[[User:Dark Sage|Dark Sage]] 21:08, 12 June 2008 (UTC)&lt;br /&gt;
:Ice Beam is the most useful of all three, but is still the same. Same power, accuracy and rate to inflict a status problem. Part of Ice Beam may be the fact frozen Pokémon are helpless. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 21:15, 12 June 2008 (UTC)&lt;br /&gt;
::Ice Beam is one of the more visible move variations in normal gameplay. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 21:21, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah. I see. OK. --[[User:Dark Sage|Dark Sage]] 00:46, 13 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Air Slash? ==&lt;br /&gt;
&lt;br /&gt;
I wonder if, shouldnt Air Slash be in the &amp;quot;variations of Slash&amp;quot; since it IS a Slash move after all? o: what do you people think? I havn&#039;t really looked up the PP, accuracy and power, but its very similar to Night Slash and Slash. :c--[[User:Angela-Samshi|Angela-Samshi]] 17:50, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Slash and Night Slash have high critical-hit ratios, Air Slash may cause the opponent to flinch.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:54, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ahh, ok thanks. --[[User:Angela-Samshi|Angela-Samshi]] 18:09, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pound &amp;lt;-&amp;gt; Gust? ==&lt;br /&gt;
&lt;br /&gt;
Gust isn&#039;t a variation of Pound, is it? - [[User:FireHazard|Hazardous FIRE!]] 00:08, 5 September 2008 (UTC)&lt;br /&gt;
:Yes it is. 35 PP, 40 power, 100% accuracy&amp;amp;ndash;yup, variation. --[[user:Baby G|Baby G]] &amp;lt;small&amp;gt;([[user talk:Baby G|talk to me]])&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|see my edits]])&amp;lt;/small&amp;gt; 23:10, 23 September 2008 (UTC)&lt;br /&gt;
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== Arm Thrust ==&lt;br /&gt;
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I read that the accuracy of Arm Thrust was 100 percent, but it was under the variations of Barrage, saying that its accuracy was 85 percent.  Is its accuracy 85 or 100, cuz I don&#039;t wanna do an edit with wrong info.---[[User:Hitmonchan90|Hitmonchan90]] 23:07, 23 September 2008 (UTC)&lt;br /&gt;
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==Bulk Up and Calm Mind?==&lt;br /&gt;
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They both have 20 PP, and raise Attack and Defense/Special Attack and Special Defense one stage, respectively. Variants? All signs point to yes. [[User:Master Lucario|Master Lucario]]&lt;br /&gt;
:Yep, variations. Added. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 21:30, 5 October 2008 (UTC)&lt;br /&gt;
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== Reorganised ==&lt;br /&gt;
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Since the moves were looking kinda messy, since the order was somewhat random, I went and moved the sections around to order it A-Z. Exceptions being Elemental X and the OHKO moves as they are listed differently. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 17:27, 7 October 2008 (UTC)&lt;br /&gt;
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I believe the order was by Base Power of the attacks. [[User:The Placebo Effect|The Placebo Effect]] 13:29, 23 October 2008 (UTC)&lt;br /&gt;
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== Sections for both {{m|Tail Glow}} AND {{m|Agility}}? ==&lt;br /&gt;
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I&#039;ve noticed that there are two sections that both share similar attributes, both sections detail moves that have 20 PP but increase a stat two stages, however, One details just Special attack raisers while the other details the other ones.&lt;br /&gt;
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Should there be two or should they be put together? [[User:PDL|PDL]] 00:22, 23 October 2008 (UTC)&lt;br /&gt;
:I was thinking the same thing, but then I found out that all the listed variations of Agility (including Agility itself) have &#039;&#039;30&#039;&#039; PP, and that Tail Glow and {{m|Nasty Plot}} have &#039;&#039;20&#039;&#039; PP. --[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]] 00:23, 23 October 2008 (UTC)&lt;br /&gt;
:Agility has 30 PP.Otherwise, I would say yes--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
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I just noticed that now as well ^^; [[User:PDL|PDL]] 00:35, 23 October 2008 (UTC)&lt;br /&gt;
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== Crabhammer ==&lt;br /&gt;
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Both Crabhammer and Blaze Kick &#039;&#039;used&#039;&#039; to be signature moves. Should this be noted? --[[User:Raijinili|Raijinili]] 21:43, 25 October 2008 (UTC)&lt;br /&gt;
:I don&#039;t think it should. &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt; 21:47, 25 October 2008 (UTC)&lt;br /&gt;
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== Lock-On/Mind Reader ==&lt;br /&gt;
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How about them? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:19, 18 November 2008 (UTC)&lt;br /&gt;
:I remember them having the exactly same effect, so if my memory serves me right, they could be added. &amp;lt;span style=&amp;quot;color: #3FFF00; font-weight: bold&amp;quot;&amp;gt;UltimateSephiroth&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #003FFF&amp;quot;&amp;gt;[[User:UltimateSephiroth|user]] · [[User talk:UltimateSephiroth|talk]] · [[Special:Contributions/UltimateSephiroth|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 23:29, 18 November 2008 (UTC)&lt;br /&gt;
::How about {{m|Whirlwind}} and {{m|Roar}}? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:05, 14 December 2008 (UTC)&lt;br /&gt;
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== {{m|Spikes}} / {{m|Toxic Spikes}} ==&lt;br /&gt;
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Should these be parterned up?--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:26, 23 November 2008 (UTC)&lt;br /&gt;
:Don&#039;t forget about {{m|Stealth Rock}}, too. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 16:28, 23 November 2008 (UTC)&lt;br /&gt;
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== This page needs work ==&lt;br /&gt;
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First of all, should PP be accounted for or not? Right now, some do and some don&#039;t. I don&#039;t really care which one we go with, so long as it&#039;s consistent.&lt;br /&gt;
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Second, effects are not being grouped together consistently either. Example: Spark has a 30% chance of inducing Paralyze. Psybeam has a 10% chance of inducing Confusion. 30 != 10. Another example: Flamethrower has a 10% chance of inducing Burn. Surf has 0% chance of inducing anything at all, and has a different target range on top of that. Also, the diffence between &amp;quot;Acid Armor variations&amp;quot; and &amp;quot;Amnesia variations&amp;quot;? Ignoring the PP difference (the Acid Armor variations already do this anyway), who really cares if they raise Special stats or not? You could just as easily group them by Defense or Attack stats. On the other hand, I say just go with &amp;quot;raises a stat by two stages&amp;quot; and leave it at that.&lt;br /&gt;
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Third, I do not think &amp;quot;non-[http://dictionary.reference.com/browse/volatile volatile]&amp;quot; means what you think it means. Why not just put &amp;quot;non-damaging effect&amp;quot; or something else a bit more clear and grammatically correct? [[User:Dragoness|Dragoness]] 04:57, 12 January 2009 (UTC)&lt;br /&gt;
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:I never thought PP should be accounted for. A lot of the moves might have the same PP but if all the important other stuff is the same, the moves are pretty much variations! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 05:06, 12 January 2009 (UTC)&lt;br /&gt;
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Thief and Covet will never be counted as variations if taking PP into account. --[[User:Kaoz|Kaoz]] 15:57, 12 January 2009 (UTC)&lt;br /&gt;
:And that&#039;s the sad thing, they&#039;re pretty much the same kind of item-stealing damaging move. PP is a moot point! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 00:22, 13 January 2009 (UTC)&lt;br /&gt;
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::If there&#039;s only one thing different about a move variation, it can still be considered a variation. For example, {{m|Surf}} is one of the {{m|Flamethrower}} variations, because it has the same power, PP, and accuracy. The only thing different is the effect. [[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chat with Me&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 00:44, 13 January 2009 (UTC)&lt;br /&gt;
:::Actually, you could argue that Surf is a variation of Earthquake, since they have the same range and the same effect (none). Surf has more PP and less power, but it also has two things different from Flamethrower: range and effect. See? You can&#039;t just go &amp;quot;Oh they&#039;re close ENOUGH&amp;quot;, you have to pick your criteria and stick with it. Either effect counts or it doesn&#039;t count. Either range counts or it doesn&#039;t count. Either PP counts or it doesn&#039;t count. If you start flubbing things, that&#039;s only going to make things more complicated down the line. [[User:Dragoness|Dragoness]] 03:23, 13 January 2009 (UTC)&lt;br /&gt;
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:::Earthquake has the anti-{{m|Dig}} effect. --[[User:Raijinili|Raijinili]] 02:55, 14 January 2009 (UTC)&lt;br /&gt;
::::Good point, that&#039;s another thing they have in common, since Surf can hit during Dive too. [[User:Dragoness|Dragoness]] 03:15, 14 January 2009 (UTC)&lt;br /&gt;
::::I don&#039;t think there needs to be a set of rigid rules for move variations.  By definition, variation implies differing conditions, character, and degree.  That said, I do think that a move variations should have identical or &#039;&#039;very&#039;&#039; similar effects.  PP and base power are relatively unimportant to me, when two moves have unique identical effects.  Consider Bind, Fire Spin, and Whirlpool: they are all multi-turn attacks that trap their foe.  They work exactly the same, and have relatively unique effects (only a handful of moves work like this).  However, Bulbapedia currently only considers Fire Spin and Whirlpool as &amp;quot;variations&amp;quot;.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 03:18, 14 January 2009 (UTC)&lt;br /&gt;
:::::I think that trapping should have its own page. It&#039;s not as if the creators sat around and thought, &amp;quot;Hey, wouldn&#039;t it be cool to have a clone of this move for that element?&amp;quot; I think the process was more like, &amp;quot;Hey, why not have this as a mechanic?&amp;quot; --[[User:Raijinili|Raijinili]] 05:12, 14 January 2009 (UTC)&lt;br /&gt;
:::::Minor problem with that though. Ember, Flamethrower and Fire Blast (and probably others but those are the big ones) all have a 10% chance of causing burn. Moreover, they&#039;re all Fire attacks. If we go solely by effect, then that makes them variations of each other. So then we have moves that are multiple variations in one. Is that really ok? I mean, I can see it going either way...&lt;br /&gt;
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:::::One possibility is to split it into two things, where there are moves that are strictly exact copies of each other minus type and specific effect (not % chance of effect though, that has to say the same), and then other moves that just do the same thing but are not exact copies. Like, if I want to look for moves that cause Burn, there could be a category that I could go to and look there, and likewise for moves that cause trapping, or moves that hit everyone on the field. Does that sound reasonable? [[User:Dragoness|Dragoness]] 01:14, 15 January 2009 (UTC)&lt;br /&gt;
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::::::I&#039;m not talking about secondary effects like 10% of burn or confusion.  I agree that there should be a [[list of moves that burn]] (not a category, unfortunately), but I don&#039;t think they should be considered variations.  In my mind, examples of move variations are moves that have some unique game mechanic, such as {{m|Wrap|multi-turn}} {{m|Magma Storm|trapping}} {{m|Sand Tomb|moves}}, {{m|Fly|moves with}} {{m|Dig|an initial}} {{m|Shadow Force|invulnerable}} {{m|Dive|turn}}, {{m|Block|moves that}} {{m|Spider Web|prevent}} {{m|Mean Look|escape}}, or {{m|Protect|moves that can negate}} {{m|Detect|all negative effects}}&amp;amp;mdash;Moves that work so similarly that there are, for example, abilities that negate the set of them or moves that counter-act a set of them.  These should be considered move variations.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 01:33, 15 January 2009 (UTC)&lt;br /&gt;
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Starting tabs over.&lt;br /&gt;
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I&#039;ve always considered anything that does not cause damage on an otherwise damaging move to be a secondary effect so I think we are going to differ in thought there, unfortunately. Example: Razor Wind requires charging, has a high crit rate and deals damage, so the charging and high crit rate are both secondary effects. Screech causes only Defense down, so Defense down is the primary effect.&lt;br /&gt;
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Taking each thing in turn, I don&#039;t think that just because Wrap and Magma Storm both cause multi-turn trapping is enough for them to be considered variations. They ought to have a page specifying this, but this does not make them variations, in the same way as Ember and Flamethrower. Ditto with with the semi-invulnerable moves. They are different enough (note which moves can hit which during the invulnerable turn, not to mention Power) to warrant an obviously acknowledged &#039;&#039;similarity&#039;&#039; but not actual variations.&lt;br /&gt;
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As for your last two examples, those moves DO essentially do the exact same thing in every way, with the exception of PP, so I think, if we decide to exclude PP from the criteria (which I am fairly convinced we ought to do by now), then yes, I would consider those move variations.&lt;br /&gt;
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(Somewhat off-topic, why not a category instead of a page? Then there would be links from the moves pages themselves, so they can actually be found... The Pokédex has tons of categories, I&#039;ve noticed...) [[User:Dragoness|Dragoness]] 02:14, 15 January 2009 (UTC)&lt;br /&gt;
:Also, {{m|Mud-Slap}} and {{m|Sand-Attack}} are both Ground moves with a 100% chance of lowering Accuracy, and this can be prevented by abilities such as {{a|Keen Eye}}, but they&#039;re still clearly not variations of each other, right? (Asking because I consider Wrap and Bind and the like to be moves with 100% chance of causing trapping) [[User:Dragoness|Dragoness]] 02:24, 15 January 2009 (UTC)&lt;br /&gt;
::Why aren&#039;t Wrap and Magma Storm variations?  They have the same primary effects (inflict damage over several turns at the end of each turn) and secondary effects (trap target during those turns).  (Though there&#039;s no official source ordering those as primary and secondary; they could just as easily be reversed.)  I realize that Ember and Flamethrower also have the same primary and secondary effects, but another issue I pointed out above is &#039;&#039;unique game-mechanics&#039;&#039;.  There are a hundred moves that have the same primary effect as Ember and Flamethrower (inflict damage) and very similar secondary effects (10% of a major status ailment).  However, there are only 5 moves that work like Wrap and Magma Storm.  I think that makes them remarkable enough to be noted as move variations.&lt;br /&gt;
::Since the definition of variation means details can vary.  That means we could consider numerous damaging moves to be variations of each other.  But I don&#039;t think it&#039;s notable if they don&#039;t have something that sets them apart from other moves.&lt;br /&gt;
::(As for the category thing, I don&#039;t know for sure, but the tons of categories issue might be the reason they didn&#039;t want even more categories for each detail.)&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 02:39, 15 January 2009 (UTC)&lt;br /&gt;
:::It seems to me like what you want would be better expressed in a different page, like &amp;quot;Moves that cause the same unique effects&amp;quot; ...Okay, &amp;quot;same unique&amp;quot; is a bit oxymoronic, but you know what I mean. ^^;&lt;br /&gt;
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:::The reason I chose Mud-Slap and Sand-Attack as examples is because they ARE unique, in that Accuracy is not a standard stat, and there are only 5 moves that lower accuracy (and none that raise it, I think): Mud-Slap, Sand-Attack, {{m|Flash}}, {{m|Mirror Shot}}, and {{m|Muddy Water}}, but these are clearly not similar in any other way but that. (Asides from Flash and Sand-Attack, I would consider those variations of the other, with Gen IV&#039;s de-nerfing of Flash.) This page seems to have been created to illustrate which moves have only minor differences, with Power, Accuracy and % effect and PP cited specifically as things that must be the same. No matter which way you cut it, the only thing Wrap and Magma Storm have in common is their secondary multi-turn trapping effect, and I consider multi-turn trapping damage to be a single secondary effect (You are never going to have one of those moves inflict one without the other). Primary effect defaults to damage except for moves that do not ever deal damage. The game even categorizes them as Physical [[Image:PhysicalIC.gif]] and Special [[Image:SpecialIC.gif]], not Status [[Image:StatusIC.gif]]. You can cite their uniqueness, but there are only so many moves that do unique, specific things, like Burn, or charge, or high-crit, but then you&#039;ll end up with almost every move out there having at least one if not multiple variations. If you want to get really unique, {{m|Flame Wheel}} and {{m|Sacred Fire}} are the only moves that can thaw out their user. That makes them variations according to your definition, but they have nothing in common according to the definition already defined on this page. I think this all does deserve to be noted somewhere, but I don&#039;t think this is the right place, is what I&#039;m trying to say. ._.; [[User:Dragoness|Dragoness]] 04:06, 15 January 2009 (UTC)&lt;br /&gt;
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::::I am aware that calling certain moves variations of each other would go against the narrow definition of move variations already defined by this page, but I think it is incorrect.  I give up though, so I&#039;ll just continue ignoring it.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 04:40, 15 January 2009 (UTC)&lt;br /&gt;
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== Protect? Detect? ==&lt;br /&gt;
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Aren&#039;t they variations of each other? --[[User:Phred|Phred]] 08:18, 14 January 2009 (UTC)&lt;br /&gt;
:Someone should go down this whole talk page and just do it. --[[User:Raijinili|Raijinili]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
::Phred: They have the same effect, it looks like, but Detect has half of Protect&#039;s PP, so no, not according to our definition.&lt;br /&gt;
::Raijinili: What? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
:::Although there are moves that say &amp;quot;10 or 15 pp&amp;quot; or something similar, so maybe... --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:33, 14 January 2009 (UTC)&lt;br /&gt;
::::I think a difference in PP is a poor reason not to consider two moves as variations of each other.  They obviously have the same effect.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 08:40, 14 January 2009 (UTC)&lt;br /&gt;
:::::To the point where the two moves share the same success rate. --[[User:Phred|Phred]] 23:47, 14 January 2009 (UTC)&lt;br /&gt;
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== Rock Slide and Air Slash ==&lt;br /&gt;
Both have 75 BP, 30% Chance of Flinch, and 95(?) Accuraccy. I think that makes them variations on the same move.--[[User:Purimpopoie|Purimpopoie]] 16:01, 25 January 2009 (UTC)&lt;br /&gt;
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== Thief and Covet ==&lt;br /&gt;
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The only item-stealing damaging moves, with same power and accuracy, are yet to be covered here. I dropped a line earlier in hopes of the issue being picked up by more people, but it failed, my mistake. So I chose to be more direct in approach and now I ask, if other moves have ignored PP in favor of more relevant traits, shouldn&#039;t these two be listed as variations? I think there even used to be a template for both, but it got deleted. --[[User:Kaoz|Kaoz]] 16:13, 9 March 2009 (UTC)&lt;br /&gt;
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== {{m|Glare}} and {{m|Stun Spore}} ==&lt;br /&gt;
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Same effect, PP, accuracy and power (or the lack of it), varies on type only . These are variations, so I&#039;ll add them, but I don&#039;t know how to put the template on the move pages... {{u|Mr. Charlie}} 22:57, 14 March 2009 (UTC)&lt;br /&gt;
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== Strength as first in a variation ==&lt;br /&gt;
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I&#039;ve realized that Dragon Claw and the others are exactly like Strength but in type, so i&#039;ve changed that, and made Strength as the first in the variation. This is my first edit, i hope it&#039;s all-right, I don&#039;t know if the move wasn&#039;t in there because it is a HM.&lt;br /&gt;
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--[[User:PokeTech|PokeTech]] 12:48, 3 April 2009 (UTC)&lt;br /&gt;
:Kudos for effort there. But yeah, we don&#039;t include HMs so it&#039;ll have to go back to how it was. Sorry. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:31, 3 April 2009 (UTC)&lt;br /&gt;
::&#039;&#039;we don&#039;t include HMs&#039;&#039; Doesn&#039;t explain Waterfall, and no, &amp;quot;it wasn&#039;t a HM originally&amp;quot; doesn&#039;t seem like a good rationale to me. [[User:Frugali|Frugali]] 12:09, 15 April 2009 (UTC)&lt;br /&gt;
:::Well, I hadn&#039;t realized this at the time, but the variations of Waterfall have the flinching effect. And I see what you mean when you say that about not explaining it well. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:08, 15 April 2009 (UTC)&lt;br /&gt;
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== Weather Moves ==&lt;br /&gt;
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Aren&#039;t the weather moves variations of each other? Or at least Rain Dance/Sunny Day and Snadstorm/Hail? I mean, they all change to a weather for five turns. [[User:Mr. Charlie|Mr. ]][[User talk:Mr. Charlie|Charlie]] 18:25, 27 April 2009 (UTC)&lt;br /&gt;
:I guess you could consider them variations of each other, but I&#039;ve never really thought of them like that. I&#039;d wait to add it untill more people agree or disagree. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:51, 27 April 2009 (UTC)&lt;br /&gt;
::They all change weather but their effects are different. Well, indirectly. — [[User:Tenno Seremel|Tenno Seremel]] 21:40, 28 April 2009 (UTC)&lt;br /&gt;
:::That&#039;s the thing... I don&#039;t know if it should be added or not... they&#039;re like the elemental punches (damage + chance of status problem), because they change the weather condition during the battle and have a side effect... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:07, 28 April 2009 (UTC)&lt;br /&gt;
::::Go for it. Sunny Day, Rain Dance and Hail are all exactly the same (IIRC) and Sandstorm has 5 more PP. I&#039;m not sure whether that matters, coz you guys had a huge argument about that... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:26, 28 April 2009 (UTC)&lt;br /&gt;
:::::Should I add it as &amp;quot;Variations of *insert weather move*&amp;quot; or as &amp;quot;Weather Conditions/Moves&amp;quot;? I&#039;ll add it anyways, but should it need to have the title changed I&#039;ll do that. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:04, 29 April 2009 (UTC)&lt;br /&gt;
::::Or should it be, like the original question, Rain Dance/Sunny Day and Sandstorm/Hail? Eh, I&#039;ll put it all together for now and it can be changed later.... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:09, 29 April 2009 (UTC)&lt;br /&gt;
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== Powders and Flattering ==&lt;br /&gt;
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How come that {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}} aren&#039;t move variations? They have the same accuracy, animation, the same Contest appeal and Pokémon learn them around the same time, it kind of makes sense that they are.&amp;lt;br&amp;gt;&lt;br /&gt;
Also {{m|Flatter}} and {{m|Swagger}} are variations as they both confuse but Swagger ups attack and Flatter ups Special Attack, I&#039;m not sure how to add them lmao, I thought I should say it here first though ;) --[[User:Ripp145|Ripp145]] 12:23, 26 August 2009 (UTC)&lt;br /&gt;
:Apparently, Flatter only raises Special Attack one stage, while Swagger raises Attack by two stages. Also, both have different accuracy. Too many differences to qualify. --[[User:Kaoz|Kaoz]] 02:33, 18 September 2009 (UTC)&lt;br /&gt;
::The powders aren&#039;t considered variations yet?! &#039;&#039;Alpha&#039;&#039; [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Bronze&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:36, 18 September 2009 (UTC)&lt;br /&gt;
:::If we&#039;re discussing variations to add, I have a couple suggestions.&lt;br /&gt;
:Arm Thrust as a variation of Barrage&lt;br /&gt;
:Bind and Wrap as variations of Fire Spin&lt;br /&gt;
:Dark Pulse as variation of Zen Headbutt&lt;br /&gt;
:Fire Blast and Megahorn as variations of Blizzard&lt;br /&gt;
::With all these variations, they share identical effects, power and PP. The only difference between the suggested moves and the established moves is that accuracy is a tiny bit higher or lower. Also, some of the moves listed as variations don&#039;t qualify but are listed anyway. [[User:Drake Clawfang|Drake Clawfang]] 03:02, 18 September 2009 (UTC)&lt;br /&gt;
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::Okay, I made a change that in hindsight I&#039;m unsure of. In Gen 3, Leaf Blade fit the requirements to be considered a variation of Slash - 70 power, 15 pp, 100% accuracy, high chance for critical. But in Gen 4 it&#039;s power is 90, and it has its own variation now, Attack Order. So....what do we do? IMO, it should be considered variations of both, depending on the Generation. [[User:Drake Clawfang|Drake Clawfang]] 04:01, 18 September 2009 (UTC)&lt;br /&gt;
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:::Yeah, no. The Barrage variations all have the same power and accuracy, Arm Thrust only has the same power. Fire Blast and Megahorn are different than Blizzard for a lot of things: Fire Blast has more accuracy, Megahorn has more accuracy, Megahorn has no secondary effect. Dark Pulse has more accuracy than Zen Headbutt. Bind, Wrap, and Fire Spin all have differnt accuracies. There&#039;s more to this page than just &amp;quot;Oh, it looks similar or has similar accuracy/PP/Power/type!&amp;quot; There&#039;s reasons that most of these aren&#039;t on there. The ones that don&#039;t seem like they fit are included because they either were the same, or are now the same. And Leaf Blade doesn&#039;t count, because it&#039;s already in a category that&#039;s more specific. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 20:15, 18 September 2009 (UTC)&lt;br /&gt;
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Why does Leaf Blade not count? It fit all the requirements before it&#039;s power was changed, if it doesn&#039;t count than neither does Zap Cannon as a variation of Dynamic Punch. [[User:Drake Clawfang|Drake Clawfang]] 20:26, 18 September 2009 (UTC)&lt;br /&gt;
:And like I said, there&#039;s already moves listed as variations that don&#039;t fit the requirements to count, or the requirements are flexible like &amp;quot;move does X or Y&amp;quot;. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 18 September 2009 (UTC)&lt;br /&gt;
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:I went through the list, here&#039;s some examples of the above:&lt;br /&gt;
::Blizzard&#039;s requirements are &amp;quot;5 or 10 PP&amp;quot;, because otherwise Thunder wouldn&#039;t qualify. Also, Focus Blast doesn&#039;t qualify because it doesn&#039;t cause a status ailment&lt;br /&gt;
::Zap Cannon is listed as a variation of Dynamic Punch, but it has different power.&lt;br /&gt;
::Seed Flare is listed as a variation of Fire Blast, but it doesn&#039;t cause a status ailment.&lt;br /&gt;
::Surf is listed as a variation of Flamethrower but doesn&#039;t cause a status, and it says so right on the page&lt;br /&gt;
::Giga Drain&#039;s requirements again, &amp;quot;5 or 10 PP&amp;quot;.&lt;br /&gt;
:I&#039;m just saying, why are exceptions made for some moves to count them as variations, and not others? [[User:Drake Clawfang|Drake Clawfang]] 20:47, 18 September 2009 (UTC)&lt;br /&gt;
:::PP is the only exception we make for differences. Zap Cannon and DynamicPunch are different than Leaf Blade. Did you even bother READING what I said about Leaf Blade other than that it doesn&#039;t count? It&#039;s in a category that&#039;s much more specific. It&#039;s with [[Template:Leaf Blade|Attack Order]]. Seed Flare and Fire Blast have the same power and accuracy, and both can have a secondary effect. As for Surf, I&#039;ve always wondered that. I&#039;ll take that out of the template and this page. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:18, 18 September 2009 (UTC)&lt;br /&gt;
::::Yes I did read it, and I asked why Leaf Blade counts for Attack Order over Slash, when at times it has fulfilled the requirements to be a variation of both. And in that case, I&#039;ll assume Focus Blast gets the same exception as Seed Flare does. [[User:Drake Clawfang|Drake Clawfang]] 21:20, 18 September 2009 (UTC)&lt;br /&gt;
:::::Moves can&#039;t be in more than one category, which is why Leaf Blade is with Attack Order, since they match exactly except for type. And you&#039;re still missing what I&#039;ve been saying. If they have different accuracies, they don&#039;t match. Focus Blast has 70%, and Seed Flare has 85%. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:29, 18 September 2009 (UTC)&lt;br /&gt;
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I am paying attention to what you&#039;re saying. Now pay attention to what I&#039;m saying. Focus Blast does not cause a status ailment as the other variations do, and Seed Flare doesn&#039;t either. Zap Cannon and Focus Blast have different powers. So why are they listed? And again, &#039;&#039;Leaf Blade can count as a variation of both Slash and Attack Order&#039;&#039;, so why do we count one over the other? Why are some exceptions made and not others? [[User:Drake Clawfang|Drake Clawfang]] 21:34, 18 September 2009 (UTC)&lt;br /&gt;
:No, I don&#039;t think you are. Focus Blast has a &#039;&#039;secondary effect&#039;&#039; like the others do, it&#039;s not limited to status or stat changes. As for Zap Cannon and Focus Blast, I just realized that yeah, it shouldn&#039;t be there. I&#039;ll change that too. If we put Leaf Blade in the Slash variations, then there wouldn&#039;t be one for Attack Order. And yeah, Leaf Blade &#039;&#039;used&#039;&#039; to be in both categories. It&#039;s not anymore. It has more power than Slash. The only ones that I can find that have different powers as of Gen IV are the Petal Dance variations. I&#039;ll see what I can do about that too. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:57, 18 September 2009 (UTC)&lt;br /&gt;
::That would be nice. I&#039;m not trying to cause trouble or anything, and I&#039;m sorry for arguing with you. I&#039;m just noticing a double-standard in regards to the variations of some moves and want them sorted out one way or the other. [[User:Drake Clawfang|Drake Clawfang]] 22:00, 18 September 2009 (UTC)&lt;br /&gt;
:::I don&#039;t mind. Arguments need to be more than just &amp;quot;I&#039;m right, you&#039;re wrong!&amp;quot; and stupid things like that, and thankfully this wasn&#039;t one of those times. This article has also had some issues with getting things like that straight, so glad you said something or it would have stayed that way. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 22:04, 18 September 2009 (UTC)&lt;br /&gt;
::::No problem. I admit I&#039;m biased though, when I think of move variations I&#039;m not as tight in my requirements as this page. I still feel like Hydro Pump ought to be a variation of something, but it doesn&#039;t fit any profiles here. [[User:Drake Clawfang|Drake Clawfang]] 22:18, 18 September 2009 (UTC)&lt;br /&gt;
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== Lock-On and Mind Reader ==&lt;br /&gt;
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Why aren&#039;t they here? [[User:Drake Clawfang|Drake Clawfang]] 03:43, 2 October 2009 (UTC)&lt;br /&gt;
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== Swapping moves ==&lt;br /&gt;
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Heart Swap (maybe), Power Swap, and Guard Swap. All Psychic-type, 10 PP, Status. What do you think? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:52, 5 October 2009 (UTC)&lt;br /&gt;
:Support. Don&#039;t forget {{m|Skill Swap}}! [[User:Drake Clawfang|Drake Clawfang]] 02:06, 5 October 2009 (UTC)&lt;br /&gt;
::That&#039;s ability though... also, what you did is a redirect. Learn... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:20, 5 October 2009 (UTC)&lt;br /&gt;
:::Still a Psychic-type, 10 PP, Status. As for redirect, so? It&#039;s a talk page. [[User:Drake Clawfang|Drake Clawfang]] 02:25, 5 October 2009 (UTC)&lt;br /&gt;
::::Argh... no... may as well say EVERY single status move. It doesn&#039;t matter typing as long as it&#039;s related. As for redirect, this still applies... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:29, 5 October 2009 (UTC)&lt;br /&gt;
:::::No, not &amp;quot;every&amp;quot; status move. I see four moves with &amp;quot;Swap&amp;quot; in their names all of which involve switching some sort of statistic with the opponent. What&#039;s the problem? [[User:Drake Clawfang|Drake Clawfang]] 03:03, 5 October 2009 (UTC)&lt;br /&gt;
::::::Never mind. We&#039;ll keep it as that then. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:08, 5 October 2009 (UTC)&lt;br /&gt;
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So we&#039;re adding them? [[User:Drake Clawfang|Drake Clawfang]] 03:16, 5 October 2009 (UTC)&lt;br /&gt;
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== Screech Variations ==&lt;br /&gt;
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Couldn&#039;t Cotton Spore be a Screech Variation? It&#039;s not a sound move, but it does lower one target&#039;s speed by two levels and has the same PP and Accuracy. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 04:26, 18 November 2009 (UTC)&lt;br /&gt;
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== {{m|Karate Chop}} and {{m|Poison Tail}} ==&lt;br /&gt;
25 PP, 50 power, 100 Accuracy, high critical-hit ratios. What do you think? Also, would this need a new template to stick on the bottom of the move pages? [[User:Drake Clawfang|Drake Clawfang]] 05:46, 6 January 2010 (UTC)&lt;br /&gt;
:Creating and adding. Any other moves that could go on this template? &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 13:34, 6 January 2010 (UTC)&lt;br /&gt;
::I don&#039;t think so, I looked at the other Critical Hit moves, none fit the definition. {{m|Air Cutter}} is close but its not exact. [[User:Drake Clawfang|Drake Clawfang]] 15:05, 6 January 2010 (UTC)&lt;br /&gt;
:::Alright. Just wanted to make sure nothing needed to be added. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:16, 6 January 2010 (UTC)&lt;br /&gt;
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== Counter Moves ==&lt;br /&gt;
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Hey, i&#039;m a fan of the counter moves and i&#039;ve noticed something, why isn&#039;t Metal Burst counted as a variation? I&#039;ve used Mirror Coat and Counter with Glaceon and Hitmonchan respectively and Metal Burst does the effects of &#039;&#039;&#039;both&#039;&#039;&#039; Mirror Coat and Counter. [[User:Geomexis|Geomexis]] 12:51, 16 January 2010 (UTC)&lt;br /&gt;
:Because they aren&#039;t very close. If the effect has something different (such as Metal Burst has both, while Mirror Coat and Counter only have one), it isn&#039;t a variation.  [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:00, 16 January 2010 (UTC)&lt;br /&gt;
::Counter specifically only repays physical damage double what was taken, and Mirror Coat specifically only repays special damage double what was taken. Metal Burst repays 1.5 damage, or what was taken plus half of that amount. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 19:02, 16 January 2010 (UTC)&lt;br /&gt;
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== Kisses ==&lt;br /&gt;
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{{m|Lovely Kiss}} and {{m|Sweet Kiss}} &lt;br /&gt;
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Same accuracy, same PP. First cause sleep, second - confusion. Aren&#039;t move variations? --[[User:ЫъГЬ|ЫъГЬ]] 15:08, 30 March 2010 (UTC)&lt;br /&gt;
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== Tackle and Peck together? ==&lt;br /&gt;
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{{m|Tackle}} and {{m|Peck}}&lt;br /&gt;
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The two moves are in a grouping together, but I believe they should not be.  They share the Base Power of 35, but while Tackle is 95% accurate, and it mistakenly says Peck to be, Peck is 100% accurate.  -- [[User:Mattman324]] 22:58:00, 23 July 2010 (UTC)&lt;br /&gt;
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Peck and Tackle aren&#039;t variations. Especially in generation V, where Tackle received a BP of 50. Myself, I would put Peck with Vine Whip, because they both have 35 BP, 100% accuracy and no special effect. Their PP, however, differs significantly, but does that really matter? (see below) --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:47, 14 November 2010 (UTC)&lt;br /&gt;
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== Signal Beam ==&lt;br /&gt;
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I know it seems weird, but {{m|Signal Beam}} is kinda of a variation of the elemental punches... 75 power, 100 acc, 15 PP and 10% of causing status. It breaks the &amp;quot;tradition&amp;quot;, so to speak, but it fits more than many of the other variations here.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 23:38, 4 September 2010 (UTC)&lt;br /&gt;
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==This page needs COLOR!==&lt;br /&gt;
Seriously, it looks really dull, which is especially bad seeing as it&#039;s pretty much all tables. One of the coding wizards here should try to make a template that incorporates colors for the type of each variation and whether they are physical, special, or a status move. For status moves, color them differently based on which stat they change or status effect they inflict—whatever it takes to make this dull-looking article into an attractive resource. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:46, 1 October 2010 (UTC)&lt;br /&gt;
:I was just thinking of that myself, then I thought something like this would be perfect. But, you know, with colors for generations and stuff. I&#039;m not a coding guy, I just throw the ideas. I don&#039;t mind working on the entire page, if needed, but I really don&#039;t know how.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 12:00, 2 October 2010 (UTC)&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #ddf; -moz-border-radius: 1em; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
! {{color2|000000|Damage category|Cat.}}&lt;br /&gt;
! {{color2|000000|Generation|Gen}}&lt;br /&gt;
{{tutormv|U-turn|Bug|cat=Physical|IV}}&lt;br /&gt;
{{tutormv|Volt Switch|Electric|cat=Special|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
That looks good. You can probably lose the class=&amp;quot;sortable&amp;quot; since the tables are all small. And make sure you use the region colors for the generation. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:04, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah... The &amp;quot;how&amp;quot; with the generation/region colors is my issue here. Could you, or anyone, show me how to do it? Really not my area of expertise. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 21:58, 10 October 2010 (UTC)&lt;br /&gt;
::How&#039;s this &amp;lt;small&amp;gt;Edit: link removed&amp;lt;/small&amp;gt; for a quick mock-up? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:40, 12 October 2010 (UTC)&lt;br /&gt;
:::I likey. Let&#039;s use it. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 11:20, 12 October 2010 (UTC)&lt;br /&gt;
::::I like the idea, but don&#039;t forget that it will take longer to load this page.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:36, 14 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PP ==&lt;br /&gt;
&lt;br /&gt;
In the article it says that moves need to have the same PP to be variations, but throughout the article it lists moves of differing PP as variations. Should they be removed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:46, 11 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, I would think so. You can&#039;t have the article contradict itself, can you? &amp;lt;code&amp;gt;;)&amp;lt;/code&amp;gt; [[User:The Exterminator|The Exterminator]] 17:53, 11 October 2010 (UTC)&lt;br /&gt;
:I agree, for my edit and talk page reasons. It&#039;s [[User:Turtwig A|Turtwig A]]! [[User talk:Turtwig A|My talk]] or [[Special:Contributions/Turtwig A|wiki edits]] 00:52, 12 October 2010 (UTC)&lt;br /&gt;
::An article indeed shouldn&#039;t contradict itself. That&#039;s why the definition itself needs to be altered. --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:27, 14 November 2010 (UTC)&lt;br /&gt;
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== Definition ==&lt;br /&gt;
&lt;br /&gt;
The definition isn&#039;t specific enough. &amp;quot;Move variations are moves that are identical to each other in terms of damage, PP, and accuracy, but have different elemental types, damage categories, or secondary effects.&amp;quot; The definition works for damaging moves but according to it almost all status moves that have the same PP are variations of each other. So I&#039;m thinking maybe the article needs a different definition for status moves? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:33, 28 October 2010 (UTC)&lt;br /&gt;
:How about something like, Status move variations are moves that raise or decrease the same number of stats by the same number of levels. It makes more sense because that way moves like Iron Defense will be a variant of Acid Armor, instead of the current description which makes Baton Pass a variant of Acid Armor. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 13:37, 29 October 2010 (UTC)&lt;br /&gt;
::This is what the definition should be: &amp;quot;Move varations are moves that are identical in terms of dammage and accuracy, and have similar secondary effects.&amp;quot; --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:33, 14 November 2010 (UTC)&lt;br /&gt;
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== Thrash, Petal Dance, and Outrage ==&lt;br /&gt;
&lt;br /&gt;
Here&#039;s my question.  Thrash and Petal Dance are grouped together, but Outrage is not included only because is has 15 PP instead of 10.  This difference seems minor to me, and so I think Outrage should be insluded in this group, with a note on it.  If this doesn&#039;t work, then it doesn&#039;t work, but I know for a fact that most people focos on the actual move and its effects, not the PP it has.  There are even people in this talk (although from 2 years ago lol) that group them together, and I know that most people think they are the same move with different types, especially now that they have the same power in Gen V. --[[User:Jdthebud|Jdthebud]] 23:11, 8 November 2010 (UTC)&lt;br /&gt;
:I know that we don&#039;t want the article to contradict itself in this regard, but I think that these three moves are so similar that this could be the exception to the rule. --[[User:Jdthebud|Jdthebud]] 23:23, 8 November 2010 (UTC)&lt;br /&gt;
::Outrage should be included. Reason: see below.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
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== PP shouldn&#039;t be taken into account ==&lt;br /&gt;
&lt;br /&gt;
Taking the PP into account makes the list messier and more incomplete. They are also not the most important aspect anyway ingame: it doesn&#039;t really matter if a move has 35 PP or 40 PP. Seperating Night Slash from Slash, for example, causes an unnecesary amount of slots.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
:I agree 100%.  PP is such a minor detail, it shouldn&#039;t even matter.  The important thing is base power, similar or identical side effects, and accuracy.  Any move that only serves to boost a stat by two stages is a variation of Acid Armor.  Well, I&#039;m not entirely sure on Body Purge, given its other effect of halving the user&#039;s weight, but still.  My point is, PP shouldn&#039;t be taken into account.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:35, 14 November 2010 (UTC)&lt;br /&gt;
::I agree too. IMO, the amount of PP is more minor than {{tt|Damage Category|although it shouldn&#039;t be included}}.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 16:44, 14 November 2010 (UTC)&lt;br /&gt;
:::I also agree, it doesn&#039;t make sense that something like acid armor isn&#039;t a variant of iron defense. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:32, 14 November 2010 (UTC)&lt;br /&gt;
::::OK, so if the majority think that PP shouldn&#039;t count, we can put it back how it was. I changed it because it seemed that people wanted PP to count. I think it should be considered at least under some circumstances. I will stop changing the templates for move variations until the issue is resolved. &lt;br /&gt;
::::Also, it did not create an excessive amount of categories—several were deleted and several were made, balancing out. And PP is much more influential the damage categories. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 15 November 2010 (UTC)&lt;br /&gt;
:::::Ok, it&#039;s maybe better to wait until there aren&#039;t any issues about that anymore. You can always watch the version regardless of PP (where I was responsible for) at this URL: http://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;amp;oldid=1253819--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 19:38, 15 November 2010 (UTC)&lt;br /&gt;
::::::After discussing it with a couple of other admins, we decided that the PP does not have to be the same, but it should be similar. i.e. it should differ by five or less. More than that is an indication that the moves aren&#039;t especially similar. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:38, 5 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Different catagories==&lt;br /&gt;
&lt;br /&gt;
I have seperated the status moves from the other moves. The sharply-stat raising moves (besides those of 15PP) are now next to each other.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:56, 16 November 2010 (UTC)&lt;br /&gt;
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== Haze &amp;amp; Mist ==&lt;br /&gt;
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Can someone add Haze &amp;amp; Mist to the list (they are counterparts)?[[User:Vuvuzela2010|Vuvuzela2010]] 08:32, 23 November 2010 (UTC)&lt;br /&gt;
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== Shadow Ball/Crunch as variations of Waterfall ==&lt;br /&gt;
&lt;br /&gt;
I added them to variations of waterfall and changed the definition of waterfall so that they both fit. But since all previous variations caused flinching, and the two I added lower defense /sp. def should they be considered two different moveset variations? Also, the templates under shadow ball and crunch I left as they are because I have no idea how to do it, or if even they are in fact variations of waterfall. Thanks...&lt;br /&gt;
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== Extreme Speed and Sucker Punch ==&lt;br /&gt;
{{m|ExtremeSpeed}} now has +2 priority instead of +1. So, isn&#039;t it not a variation of {{m|Sucker Punch}} anymore? Also Sucker Punch work in different way, so this moves seems even less likely to be variations. --[[User:ЫъГЬ|ЫъГЬ]] 09:39, 4 December 2010 (UTC)&lt;br /&gt;
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== Elemental Surfs? ==&lt;br /&gt;
&lt;br /&gt;
Discharge is like surf, affecting all opponents. Also a poison move.&lt;br /&gt;
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Also Poison Fang should be with the fangs.[[User:Tesseract|Tesseract]] 08:53, 10 December 2010 (UTC)&lt;br /&gt;
:Discharge does not have the same base power as Surf. Therefore, not a variant. Poison Fang also does not have the same base power as the other fangs. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:58, 10 December 2010 (UTC)&lt;br /&gt;
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== Order of Oath Moves Doesn&#039;t Matter ==&lt;br /&gt;
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Hasn&#039;t it been confirmed that the Oath moves can be used in any order to produce the same effect? Each individual page should be updated accordingly. (I figured I&#039;d say this here instead of repeating myself on each individual page. This page (Move Variations) seems correct, but the individual pages are not.) [[User:Grei|Grei]] 18:01, 18 December 2010 (UTC)&lt;br /&gt;
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== Ignore base power differences, if the rest of the move is similar? ==&lt;br /&gt;
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There may be one or two other examples of this, but the main one I&#039;m thinking about is Zap Cannon in relation to DynamicPunch and Purgatory. Just because the base power of Zap was increased to 120 shouldn&#039;t disqualify it from being a variation of the other two moves, because they all have the same, and probably more important and notable properties of 50% accuracy and the guaranteed infliction of a status ailment (type/ability permitting).&lt;br /&gt;
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Also, as an aside, why disqualify Surf from being similar to Tbolt, Flamer, Ice Beam and Slime Wave? It&#039;s also the Base 95, fully accurate move of it&#039;s type... &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:21, 25 January 2011 (UTC)&lt;br /&gt;
:{{m|Surf}} hit all opponents in double battles, while {{m|Ice Beam}} can freeze, {{m|Flamethrower}} inflict burn and so on, there is the difference. It&#039;s noted that {{m|Zap Cannon}} &#039;&#039;&#039;was&#039;&#039;&#039; a variation. Is there any other moves, which are similar except for base power really? --[[User:ЫъГЬ|ЫъГЬ]] 09:36, 25 January 2011 (UTC)&lt;br /&gt;
::Still though, it does mean that they all have a secondary effect, simply because one of those effects does not actually inflict a status ailment shouldn&#039;t be enough to disqualify it from being considered a move variation, when in that case, the real important points to note of those moves are that they are the Base 95 move of their type.&lt;br /&gt;
::While Zap is currently being taken as a &#039;&#039;former&#039;&#039; variation, that&#039;s simply because of the change in Base Power - but in the case of their group, the most notable feature of them is their 50% accuracy and the infliction of the status ailment. Just because one of them was upgraded (for some unknown reason) really shouldn&#039;t be enough to disqualify it. I&#039;m not sure of any other cases where this could apply - Leaf Blade&#039;s base power increase was a different thing, because the other aspects of the group probably weren&#039;t as notable since it was just the &amp;quot;high crit rate&amp;quot; factor. &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:59, 2 February 2011 (UTC)&lt;br /&gt;
:::Moves with different base powers and accuracies really aren&#039;t variations. PP is less of a concern, as it does not affect how the move functions (except {{m|Trump Card}}, where a variation would require identical PP). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:51, 13 February 2011 (UTC)&lt;br /&gt;
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== Psycho Shock ==&lt;br /&gt;
&lt;br /&gt;
Psycho Shock and Sword of Mystery (Keldeo&#039;s signature move).&lt;br /&gt;
special attack, 100% accurancy, 10 PP ,damage based on user&#039;s sp. attack and target&#039;s defence, but shock has 80 base power and sword has 85. --[[User:EzekielMaple|EzekielMaple]] 18:42, 24 February 2011 (UTC)&lt;br /&gt;
:If you&#039;re going to even think of these as variations, why not Psycho Break? [[User:Blazios|Blazios]] 18:48, 24 February 2011 (UTC)&lt;br /&gt;
::Right, i forgot that one, thanks --[[User:EzekielMaple|EzekielMaple]] 18:53, 24 February 2011 (UTC)&lt;br /&gt;
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== Worry Seed ==&lt;br /&gt;
&lt;br /&gt;
and Simple Beam.&lt;br /&gt;
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Yes? No?&lt;br /&gt;
&amp;lt;span style=&amp;quot;border: 1px solid&amp;quot;&amp;gt;[[User:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:Blue; color:#78C850&amp;quot;&amp;gt; |&amp;gt;|-|1|23 &amp;lt;/span&amp;gt;]][[Special:contributions/PH1RESTRIKE|•]][[User talk:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:#FFFFFF; color:Green&amp;quot;&amp;gt;57R1K3&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:18, 1 May 2011 (UTC)&lt;br /&gt;
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== Iron Tail And Dragon Rush? == &lt;br /&gt;
Same Accuracy, Power, Similar PP, {{m|Iron Tail}} Has a 10% Chance to cause a Defense drop, {{m|Dragon Rush}} has a 20% chance to flinch, Similar enough to qualify, do we think? [[User:ContraOmega|ContraOmega]] 15:47, 26 May 2011 (UTC)&lt;br /&gt;
:According to the current definition, they should be considered variations. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:21, 6 March 2017 (UTC)&lt;br /&gt;
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== Surf question? ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t [[Surf (move)|Surf]] variation of Flamethrower? Because if Sludge wave is then Surf should also be because it has the same base power of 95. [[User:Flygonfanno1|Flygonfanno1]] 07:32, 18 October 2011 (UTC)&lt;br /&gt;
:Sludge Wave should not have been marked as a variation, it has different targeting to Flamethrower variants. Surf is neither because it has different targeting and no secondary effect, while Sludge Wave has a 10% poison chance. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 07:56, 18 October 2011 (UTC)&lt;br /&gt;
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== Variations of Bite ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry but those moves have barely anything in common beyond power. The PP ranges, the Physical/Special changes between moves, they LOOK nothing alike, and the percentages of doing anything extra also vary. This should be removed. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:18, 1 December 2011 (UTC)&lt;br /&gt;
:Looks and damage category don&#039;t matter, but with such all over the place effects, I agree. The wide range of chances mean that they are similar, but not variations as far as I&#039;m concerned. That said, 20/25PP is probably close enough that the 30% chance ones could be considered variations. (I discussed this with several admins about a year ago, and viewpoints ranged from them needing to be identical PP, to PP not mattering. We reached an agreement that 5PP different was the maximum allowable, provided that they are the same in other aspects (power, accuracy, target and side effect chance). 5PP and 10PP would probably not be acceptable though.) Bite and Heart Stamp definitely are variations. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:37, 2 December 2011 (UTC)&lt;br /&gt;
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::So in short...? Bite and Heart Stamp stay but the rest go? I&#039;d be happy with that. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:12, 4 December 2011 (UTC)&lt;br /&gt;
:::Bite and Heart Stamp stay, Dragonbreath could stay or go. What the effect is often doesn&#039;t matter, but then it&#039;s usually that they all give the same class of status effect, e.g. prz/frz/brn/psn/slp. Question is whether they are similar enough for the PP difference to be overlooked. (Opinions on this one would be nice, RC watchers), the rest definitely go. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:02, 5 December 2011 (UTC)&lt;br /&gt;
::::{{tt|Someone call for opinions?|slams the door against the wall}} Quite a few of these wouldn&#039;t pass for variations of anything. But then again, I have issues with the whole system here. I would naturally lump {{m|Hyper Beam}} and {{m|Giga Impact}} together, but the last thing I would put together would be {{m|Bite}} and {{m|DragonBreath}}. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 02:17, 5 December 2011 (UTC)&lt;br /&gt;
:::::{{m|Giga Impact}} is a Physical variation of {{m|Hyper Beam}}.  Variation can include damage category variations as well as type. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:53, 5 December 2011 (UTC)&lt;br /&gt;
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==Table of Contents==&lt;br /&gt;
&lt;br /&gt;
The TOC is over 100 lines long and takes up a lot of space. Would it be more convenient if the table was limited to have only the four main sections listed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 21:23, 5 December 2011 (UTC)&lt;br /&gt;
:How&#039;s that? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:07, 3 January 2012 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Wrong Signature moves ==&lt;br /&gt;
Counter and Dig weren&#039;t Hitmonchan and Diglett Sign. Moves, because there were TM that taught them even in Gen I. {{unsigned|Reizo20}}&lt;br /&gt;
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== This needs changes ==&lt;br /&gt;
&lt;br /&gt;
{{redlink|:Template:Sludge Bomb|Template}} says that Sludge Bomb is a variation of Hyper Voice and Dragon Pulse, page doesn&#039;t... what? It needs changes (as in title). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:28, 27 July 2012 (UTC)&lt;br /&gt;
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== Work Up and Bulk Up? ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t &amp;quot;Work Up&amp;quot; be listed as a variation of the move &amp;quot;Bulk Up&amp;quot;? {{unsigned|Slkr95}}&lt;br /&gt;
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== Dig - Dive - FLY? ==&lt;br /&gt;
&lt;br /&gt;
I think that Fly might count as a variation of Dig. All three moves involve the user vanishing for a turn, so that only certain attacks work, then attacking when its opponent least expects it. [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 14:53, 21 August 2013 (UTC)&lt;br /&gt;
:This page is subject to very strict guidelines in order to prevent speculation. Please read the first sentence of the main article to see why your suggestion is invalid. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:57, 21 August 2013 (UTC)&lt;br /&gt;
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== Taunt Variations ==&lt;br /&gt;
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Could {{m|Disable}} be added to the list of variations of Taunt? It meets the PP and Accuracy requirements, and it &#039;&#039;does&#039;&#039; limit the opponent in some way. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
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== Weather Ball and Payback ==&lt;br /&gt;
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Could they be considered as variations? They&#039;re both moves of 50 base power that doubles under certain conditions, and they have the same PP, accuracy and targeting. The only difference is the type changes of Weather Ball. {{unsigned|El shendee}}&lt;br /&gt;
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== Sludge Bomb ==&lt;br /&gt;
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Now that Flamethrower and its variations have been reduced to 90 base power, they all now have the same base power as Sludge Bomb.  On top of that, Sludge Bomb has the same amount of PP as Ice Beam, and they&#039;ve all had the same accuracy the entire time.  Would this not qualify Sludge Bomb as a Flamethrower variation now?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:36, 24 March 2014 (UTC)&lt;br /&gt;
:Flamethrower variations have a 10% chance of afflicting a status condition, Sludge Bomb has 30%. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 23:44, 24 March 2014 (UTC)&lt;br /&gt;
::Well, not all of Aurora Beam&#039;s variations have a 10% chance for their side effects.  Sludge and Spark have a 30% chance to paralyze and poison, respectively, and Low Sweep has a 100% chance of lowering Speed.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:56, 24 March 2014 (UTC)&lt;br /&gt;
:::Aurora Beam isn&#039;t Flamethrower; moves have different stipulations that determine their variations and they&#039;re not going to be the same. Aurora Beam variants all share three points with one point differing amungst them. Flamethrower variants share four points and one differing point, so we can&#039;t add another; that&#039;s why Sludge Wave isn&#039;t a variation, since it would add another differing point. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:13, 25 March 2014 (UTC)&lt;br /&gt;
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== Should Sweet Scent be considered a variation anymore? ==&lt;br /&gt;
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Unlike its variations, it now decreases evasiveness by two stages, whereas its variations lower accuracy by one stage. [[User:Trainer Yusuf|Trainer Yusuf]] ([[User talk:Trainer Yusuf|talk]]) 11:39, 20 July 2014 (UTC)&lt;br /&gt;
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== Fairy Wind ==&lt;br /&gt;
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Fairy Wind seems to fit into two tables at once (Water Gun and Gust). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:03, 20 July 2014 (UTC)&lt;br /&gt;
:Which is why the rule that allows moves to have different PP, but not by more than 5, is flawed. Either any PP constraint should be removed, or PP should be required to be the same (my preference). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 20 July 2014 (UTC)&lt;br /&gt;
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== Dragon Rush - Iron Tail - Egg Bomb ==&lt;br /&gt;
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Suggestion for addition:&lt;br /&gt;
&lt;br /&gt;
{{mvar/h|10 or 15|power=100|acc=75|notes=Chance of causing a secondary effect|PP=PP|other=Secondary effect}}&lt;br /&gt;
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance to lower defense|PP=15}}&lt;br /&gt;
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance to flinch|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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There is also Egg Bomb - 10 PP, 100 power, 75% accuracy, but no additional effect.&lt;br /&gt;
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Comments? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 21:50, 20 July 2014 (UTC)&lt;br /&gt;
:I disagree. They have significantly different additional effects, which all have different chances of occurring. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:35, 21 July 2014 (UTC)&lt;br /&gt;
::So do the listed variations of Blizzard, Crunch, and Waterfall. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:13, 21 July 2014 (UTC)&lt;br /&gt;
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== Head Charge ==&lt;br /&gt;
Is the a reason why Head Charge isn&#039;t listed as a variant of Double Edge? Or can I add it to the table? [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 12:35, 9 December 2015 (UTC)&lt;br /&gt;
:The amount of recoil differs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:09, 10 December 2015 (UTC)&lt;br /&gt;
Oops, was looking at the gen 1 summary [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 11:50, 10 December 2015 (UTC)&lt;br /&gt;
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== Sludge and Heat wave ==&lt;br /&gt;
I think that these two moves are variations because they share the same 95 power,10 PP,100% accuracy,the same 10% chance for a second effect, and can hit all nearby foes. Would you guys agree? [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 03:45, 7 March 2016 (UTC)&lt;br /&gt;
:Actually heat wave has 90% not 100% [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 13:14, 30 March 2016 (UTC)&lt;br /&gt;
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== PP variation in both directions ==&lt;br /&gt;
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After some debate about whether or not PP should matter, it was agreed upon that it wouldn&#039;t as long as it was within 5. This created a problem in Generation VI with variations of {{m|Strength}}. Strength has 15 PP, some of its variations have 20 PP, but {{m|Dazzling Gleam}} has 10 yet is similar enough in every other way to be rightly included. It only differs from the &amp;quot;base&amp;quot; move by 5; however it is in a different direction than the other variations. Excluding Dazzling Gleam would be as absurd as adding it but excluding {{m|Power Gem}} and {{m|Drill Peck}}. For this reason, I&#039;ve added it, and strongly feel it should stay. (This issue may arise with other moves I haven&#039;t looked at yet, in which case I&#039;ll do the same thing). Some may point out that Dazzling Gleam differs in being able to affect multiple targets. However, this has never been an issue with variations, because {{m|Blizzard}} does the same thing. I see no reason not to include it. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:05, 8 June 2016 (UTC)&lt;br /&gt;
:Different targeting is supposed to preclude moves from being variations, but it seems variations ignoring targeting have crept in over time. Ideally they would all be weeded out... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:06, 9 June 2016 (UTC)&lt;br /&gt;
::I disagree wholeheartedly. If we did that, we&#039;d have to split Acid&#039;s variations into two groups: one for {{m|Acid}}, {{m|Bubble}}, and {{m|Powder Snow}} (which affect multiple targets), and one for {{m|Ember}} and {{m|Thunder Shock}} (which don&#039;t). {{m|Blizzard}} would also be removed from the list including {{m|Thunder}} and {{m|Hurricane}} (despite the moves being basically perfect examples of variations otherwise. I don&#039;t think it would make sense to do this, as these are all still variations in every other way. And targeting shouldn&#039;t be terribly relevant here, as it is irrelevant in single battles, which comprise an &#039;&#039;extreme&#039;&#039; majority of all in-game battles. Perhaps if there are only two moves in question and they have different targeting, it might make more sense. But when we&#039;re talking affecting the lists I mentioned (and probably several more), I think it&#039;s just a step too far. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:39, 10 June 2016 (UTC)&lt;br /&gt;
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== Outdated Template ==&lt;br /&gt;
&lt;br /&gt;
I personally went through each move that was introduced in Gen VI, and added any that fit on this page to their respective tables. Can the &amp;quot;outdated&amp;quot; template be removed now? — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#6900cc&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TA&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;u&amp;gt;LK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 06:20, 10 June 2016 (UTC)&lt;br /&gt;
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== Chatter ==&lt;br /&gt;
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Just a small tidbit. Is Chatter considered a move variation of {{m|Aurora Beam}}? According to the template used on the Aurora Beam page it is, but it isn&#039;t listed on this page. Chatter seems to fulfill the criteria, except that a staff member removed it in a previous edit (though it may have been an oversight as they were reverting several edits in one go). --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:00, 11 July 2016 (UTC)&lt;br /&gt;
:Chatter&#039;s effect is guaranteed; Aurora Beam is not. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 15:52, 11 July 2016 (UTC)&lt;br /&gt;
::That&#039;s what I was thinking. But then Low Sweep is still considered a variation which has a 100% effect chance also. Should that be removed then?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 22:23, 11 July 2016 (UTC)&lt;br /&gt;
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== Focus Punch variants ==&lt;br /&gt;
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Based on the definition of this article, Focus Punch and Shell Trap should not be considered variants based on their PP varying over 5. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:50, 27 December 2016 (UTC)&lt;br /&gt;
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== Anchor Shot &amp;amp; Spirit Shackle / 5 PP limit ==&lt;br /&gt;
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This article states that move variations are only valid if their PP is within 5 of each other. Despite this, it still lists Anchor Shot and Spirit Shackle as variants, even though they have a difference of 10 PP.&lt;br /&gt;
&lt;br /&gt;
I feel that either the PP limit should be updated, or the table on Anchor Shot / Spirit Shackle should be removed. Right now it is just contradictory and confusing. - [[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:21, 28 December 2016 (UTC)&lt;br /&gt;
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:Edit: I just noticed the section directly above this one. At this point, I think it would just be better to update or completely remove the arbitrary PP limit, rather than just delete entire sections. Thoughts? -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:27, 28 December 2016 (UTC)&lt;br /&gt;
::Y&#039;know, the entire point of me going to the Talk section is to start a discussion and gather opinions before making any edits. If you people are just gonna go ahead and make the changes without even bothering to say anything, then I really don&#039;t see the point in even having a Talk page in the first place. -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 06:19, 28 December 2016 (UTC)&lt;br /&gt;
:::Debating whether to change the PP requirement is fine (I have no strong opinion one way or the other), but until a new consensus is reached, the old requirement must be enforced. That&#039;s all I was doing. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:44, 28 December 2016 (UTC)&lt;br /&gt;
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== Speed Swap ==&lt;br /&gt;
{{m|Speed Swap}}: does it exchange Speed, or does it exchange &#039;&#039;changes to Speed&#039;&#039;? This article says &amp;quot;changes to Speed&amp;quot;. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:00, 6 March 2017 (UTC)&lt;br /&gt;
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== King&#039;s Shield ==&lt;br /&gt;
Since {{m|King&#039;s Shield}} only protects against damage dealing moves, I think it&#039;s not a true variation of Detect.  All the other moves in that list &amp;quot;protects user from all moves&amp;quot; except for King&#039;s Shield. So it should be removed from that list and stand alone. ----[[User:Jdthebud|Jdthebud]] ([[User talk:Jdthebud|talk]]) 09:11, 7 February 2018 (UTC)&lt;br /&gt;
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== PP Limit Update ==&lt;br /&gt;
&lt;br /&gt;
I think most would agree that Reflect and Light Screen are variations of each other - both are also affected by Light Clay and Infiltrator, and can be broken by Brick Break, Defog, or Psychic Fangs. Problem is, their PP levels are 10 apart. I believe the current definition should be changed to allow these moves to be considered variations. [[User:Lanthanum|Lanthanum]] ([[User talk:Lanthanum|talk]]) 05:17, 5 March 2018 (UTC)&lt;br /&gt;
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== No information about [[Priority|priorities]] of {{m|Counter}}/{{m|Mirror Coat}} in [[Generation I|Generations I]] and II ==&lt;br /&gt;
&lt;br /&gt;
Counter&#039;s priority was -1 in Generations I-II.&lt;br /&gt;
Mirror Coat&#039;s priority was -1 in [[Generation II]].&lt;br /&gt;
[[User:TheICTLiker4|TheICTLiker4]] ([[User talk:TheICTLiker4|talk]]) 14:38, 7 August 2018 (UTC)&lt;br /&gt;
==new rules==&lt;br /&gt;
it&#039;s a fan term,so i say the pp should be the same. moves with different pp shouldn&#039;t be considered variations,even if they are only 5 apart.[[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 04:16, 11 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why was I reverted? ==&lt;br /&gt;
&lt;br /&gt;
I should wonder why, Force Fire, have you reverted my edits on this article. I don&#039;t understand. --[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#2b2&amp;quot;&amp;gt;&#039;&#039;&#039;TheICT&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#22b&amp;quot;&amp;gt;&#039;&#039;&#039;Liker&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#b62&amp;quot;&amp;gt;&#039;&#039;&#039;4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:08, 22 September 2019 (UTC)&lt;br /&gt;
:It was irrelevant.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:25, 22 September 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== variations of bouncy bubble ==&lt;br /&gt;
&lt;br /&gt;
Why are they not in alphabetical order? [[User:Pikachu210|Pikachu210]] ([[User talk:Pikachu210|talk]]) 19:04, 4 November 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Variations of Icy Wind -- Mud Shot ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Mud Shot be removed from this list? Unlike the other three, Mud Shot is a single-target move, as opposed to targetting both adjacent foes.&lt;br /&gt;
&lt;br /&gt;
[[User:Rosaline Li|Rosaline Li]] ([[User talk:Rosaline Li|talk]]) 16:56, 5 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Remove &amp;quot;similar PP&amp;quot; as a criteria ==&lt;br /&gt;
&lt;br /&gt;
The similar PP criteria is not only arbitrary, it creates several cases where A is a variant of both B and C, but B and C are not variants of each other...&lt;br /&gt;
&lt;br /&gt;
For instance, {{m|Dragon Breath}} (20 PP) is a variant of {{m|Needle Arm}} (15 PP), which is a variant of {{m|Force Palm}} (10 PP).  However, because of the arbitrary PP criteria, {{m|Dragon Breath}} is NOT a variant of {{m|Force Palm}}. This violates a transitivity that is implied with move variations. The only way to address the transitivity issue is to ensure strict PP equality or not have PP as a criteria at all.&lt;br /&gt;
&lt;br /&gt;
It also creates cases where moves that obviously should be variants are not classified as such (e.g. {{m|Reflect}} (20 PP) and {{m|Light Screen}} (10 PP)), but for the case of the barrier moves, an [[Template:Light Screen|arbitrary exception]] was made anyways. Other examples include {{m|Spirit Shackle}} and {{m|Anchor Shot}} (10 PP vs 20 PP), and more glaringly... {{m|Fury Attack}} and {{m|Double Slap}}- which are identical in every way except PP. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 19:13, 4 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I personally agre with this. I think it&#039;s a bit dumb that things like Harden isn&#039;t a Defense Curl varriant exist, and other things mentioned here I agree with. [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 20:00, 11 May 2020 (UTC)&lt;br /&gt;
:I myself never picked up on the discrepancy, so good job on that. I’m gonna have to agree--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 20:22, 11 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Flip Turn ==&lt;br /&gt;
&lt;br /&gt;
Is Flip Turn considered a variation of U-Turn and Volt Switch?&lt;br /&gt;
&lt;br /&gt;
[[User:Iluvchess|Iluvchess]] ([[User talk:Iluvchess|talk]]) 19:53, 7 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
*due to having just the slightest difference in base power between Flip Turn and U-Turn/Volt Switch, (60 compared to 70) that would be a no with regards to the set of rules in place. [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 00:26, 8 August 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weather Ball variations ==&lt;br /&gt;
&lt;br /&gt;
{{mvar/h|10|power=50|acc=100|notes=Power doubles and changes type on certain conditions|other=Condition}}&lt;br /&gt;
{{mvar|Weather Ball|Normal|Special|III|other=Weather{{tt|*|Except strong winds}}}}&lt;br /&gt;
{{mvar|Terrain Pulse|Normal|Special|VIII|other=Terrain}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Do you think this should be added? LaprasLaplace 11:33, 19 November 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Water Pulse, Dragon Breath, Needle Arm, and Force Palm? ==&lt;br /&gt;
&lt;br /&gt;
Would these be considered variations of each other? Water Pulse and Dragon Breath specifically both do 60 damage and have a chance of causing a secondary effect, and both have 20 PP. The PP varies wildly between all of them, but at least Water Pulse and Dragon Breath are similar enough to be considered variations. They can be separate from Needle Arm/Force Palm. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 22:24, 20 March 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Indigo_Plateau/Generation_IV&amp;diff=3342423</id>
		<title>Indigo Plateau/Generation IV</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Indigo_Plateau/Generation_IV&amp;diff=3342423"/>
		<updated>2021-03-20T22:10:22Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{main|Indigo Plateau}}&lt;br /&gt;
[[File:Indigo Plateau HGSS.png|thumb|250px|Indigo Plateau entrance]]&lt;br /&gt;
This is the full parties of the [[Elite Four]] and {{pkmn|Champion}} that are found at the [[Indigo Plateau]] in the [[Generation IV]] games {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
==Fewer than 16 Badges==&lt;br /&gt;
===Will===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{psychic color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|sprite=Spr HGSS Will.png&lt;br /&gt;
|prize={{PDollar}}5040&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Will}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|ndex=178&lt;br /&gt;
|level=40&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Psychic|type2=Flying&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=U-turn|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=Me First|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Jynx&lt;br /&gt;
|ndex=124&lt;br /&gt;
|level=41&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Ice|type2=Psychic &lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Oblivious&lt;br /&gt;
|move1=Psychic|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Lovely Kiss|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Ice Punch|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=DoubleSlap|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|pokemon=Slowbro&lt;br /&gt;
|ndex=080&lt;br /&gt;
|level=41&lt;br /&gt;
|type1=Water|type2=Psychic &lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Own Tempo&lt;br /&gt;
|move1=Curse|move1type=???|move1cat=Status&lt;br /&gt;
|move2=Amnesia|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Water Pulse|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
{{Party/Div|color={{psychic color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|pokemon=Exeggutor&lt;br /&gt;
|ndex=103&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Chlorophyll&lt;br /&gt;
|type1=Grass|type2=Psychic&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Status&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Egg Bomb|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Hypnosis|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|ndex=178&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Psychic &lt;br /&gt;
|type2=Flying&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|move1=Psychic|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Ominous Wind|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Koga===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{poison color}}&lt;br /&gt;
|headcolor={{poison color light}}&lt;br /&gt;
|bordercolor={{poison color dark}}&lt;br /&gt;
|sprite=Spr HGSS Koga.png&lt;br /&gt;
|prize={{PDollar}}5280&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Koga}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=168|pokemon=Ariados&lt;br /&gt;
|level=40|type1=Bug|type2=Poison|gender=male|ability=Insomnia&lt;br /&gt;
|move1=Spider Web|move1type=Bug|move1cat=Status&lt;br /&gt;
|move2=Baton Pass|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Giga Drain|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=205|pokemon=Forretress&lt;br /&gt;
|level=43|type1=Bug|type2=Steel|gender=male|ability=Sturdy&lt;br /&gt;
|move1=Swift|move1type=Normal|move1cat=Special&lt;br /&gt;
|move2=Explosion|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic Spikes|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=089|pokemon=Muk&lt;br /&gt;
|level=42|type1=Poison|gender=male|held=Black Sludge|ability=Sticky Hold&lt;br /&gt;
|move1=Gunk Shot|move1type=Poison|move1cat=Physical&lt;br /&gt;
|move2=Minimize|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Screech|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{poison color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4|game=HeartGold|ndex=049|pokemon=Venomoth&lt;br /&gt;
|level=41|type1=Bug|type2=Poison|gender=male|ability=Shield Dust&lt;br /&gt;
|move1=Psychic|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Gust|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Supersonic|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4|game=HeartGold|ndex=169|pokemon=Crobat&lt;br /&gt;
|level=44|type1=Poison|type2=Flying|gender=male|held=Sitrus Berry|ability=Inner Focus&lt;br /&gt;
|move1=Quick Attack|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Wing Attack|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Double Team|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Poison Fang|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Bruno===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|sprite=Spr HGSS Bruno.png &lt;br /&gt;
|prize={{PDollar}}5520&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Bruno}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold&lt;br /&gt;
|ndex=237&lt;br /&gt;
|pokemon=Hitmontop&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Technician&lt;br /&gt;
|move1=Dig|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Quick Attack|move2cat=Physical|move2type=Normal&lt;br /&gt;
|move3=Counter|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Triple Kick|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold&lt;br /&gt;
|pokemon=Hitmonlee&lt;br /&gt;
|ndex=106&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Reckless&lt;br /&gt;
|move1=Blaze Kick|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Focus Energy|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Hi Jump Kick|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Swagger|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold&lt;br /&gt;
|pokemon=Hitmonchan&lt;br /&gt;
|ndex=107&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Iron Fist&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=ThunderPunch|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Fire Punch|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Bullet Punch|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{fighting color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4|game=HeartGold&lt;br /&gt;
|pokemon=Onix&lt;br /&gt;
|ndex=095&lt;br /&gt;
|level=43&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Sandstorm|move1type=Rock|move1cat=Status&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=DragonBreath|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|ndex=068&lt;br /&gt;
|level=46&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|move1=Rock Slide|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Cross Chop|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Revenge|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Foresight|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Karen===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=Spr HGSS Karen.png&lt;br /&gt;
|prize={{PDollar}}5640&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Karen}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=197|pokemon=Umbreon&lt;br /&gt;
|level=42|type1=Dark|gender=male|ability=Synchronize&lt;br /&gt;
|move1=Double Team|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Faint Attack|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Payback|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=045&lt;br /&gt;
|pokemon=Vileplume&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Chlorophyll&lt;br /&gt;
|move1=Stun Spore|move1type=Grass|move1cat=Status&lt;br /&gt;
|move2=Petal Dance|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Acid|move3type=Poison|move3cat=Special&lt;br /&gt;
|move4=Moonlight|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=198&lt;br /&gt;
|pokemon=Murkrow&lt;br /&gt;
|level=44&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Super Luck&lt;br /&gt;
|move1=Sucker Punch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Faint Attack|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Pluck|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Whirlwind|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{dark color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=094&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|level=45&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Focus Blast|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Destiny Bond|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Spite|move3type=Ghost|move3cat=Status&lt;br /&gt;
|move4=Lick|move4type=Ghost|move4cat=Physical}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|level=47&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Status&lt;br /&gt;
|move2=Dark Pulse|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Flamethrower|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Lance===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=Spr HGSS Lance.png &lt;br /&gt;
|prize={{PDollar}}10000&lt;br /&gt;
|class=Champion&lt;br /&gt;
|classlink=Pokémon Champion&lt;br /&gt;
|name={{color2|000|Lance}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|ndex=130&lt;br /&gt;
|level=46&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Dragon Pulse|move1type=Dragon|move1cat=Special&lt;br /&gt;
|move2=Flail|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Waterfall|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Dragonite&lt;br /&gt;
|ndex=149&lt;br /&gt;
|level=49&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Thunder Wave|move1type=Electric|move1cat=Status&lt;br /&gt;
|move2=Hyper Beam|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Thunder|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Dragon Rush|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Dragonite&lt;br /&gt;
|ndex=149&lt;br /&gt;
|level=49&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Thunder Wave|move1type=Electric|move1cat=Status&lt;br /&gt;
|move2=Hyper Beam|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Blizzard|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Dragon Rush|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{dragon color}}}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Aerodactyl&lt;br /&gt;
|ndex=142&lt;br /&gt;
|level=48&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Rock|type2=Flying&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=Thunder Fang|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Charizard&lt;br /&gt;
|ndex=006&lt;br /&gt;
|level=48&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Air Slash|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Fire Fang|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Shadow Claw|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Dragonite &lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|ndex=149&lt;br /&gt;
|level=50 &lt;br /&gt;
|gender=male&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Safeguard|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Outrage|move2type=Dragon|move2cat=Physical&lt;br /&gt;
|move3=Fire Blast|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==16 Badges==&lt;br /&gt;
===Will===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{psychic color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|sprite=Spr HGSS Will.png&lt;br /&gt;
|prize={{pdollar}}7440&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Will}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Bronzong &lt;br /&gt;
|ndex=437&lt;br /&gt;
|level=58&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Heatproof&lt;br /&gt;
|move1=Gravity|move1type=Psychic|move1cat=Status&lt;br /&gt;
|move2=Reflect|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Jynx&lt;br /&gt;
|ndex=124&lt;br /&gt;
|level=60&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Ice|type2=Psychic&lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Forewarn&lt;br /&gt;
|move1=Fake Tears|move1type=Dark|move1cat=Status&lt;br /&gt;
|move2=Lovely Kiss|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Dream Eater|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Grumpig &lt;br /&gt;
|ndex=326&lt;br /&gt;
|level=59&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Psychic &lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Own Tempo&lt;br /&gt;
|move1=Confuse Ray|move1type=Ghost|move1cat=Status&lt;br /&gt;
|move2=Signal Beam|move2type=Bug|move2cat=Special&lt;br /&gt;
|move3=Power Gem|move3type=Rock|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
{{Party/Div|color={{psychic color}}}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Slowbro&lt;br /&gt;
|ndex=080&lt;br /&gt;
|level=60&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Own Tempo&lt;br /&gt;
|move1=Curse|move1type=???|move1cat=Status&lt;br /&gt;
|move2=Amnesia|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Body Slam|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Gardevoir &lt;br /&gt;
|ndex=282&lt;br /&gt;
|level=61&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Trace&lt;br /&gt;
|move1=Calm Mind|move1type=Psychic|move1cat=Status&lt;br /&gt;
|move2=Charge Beam|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Xatu&lt;br /&gt;
|ndex=178&lt;br /&gt;
|level=62&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Psychic|type2=Flying&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|move1=Confuse Ray|move1type=Ghost|move1cat=Status&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Koga===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{poison color}}&lt;br /&gt;
|bordercolor={{poison color dark}}&lt;br /&gt;
|headcolor={{poison color light}}&lt;br /&gt;
|sprite=Spr HGSS Koga.png&lt;br /&gt;
|prize={{PDollar}}7440&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Koga}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=435|pokemon=Skuntank&lt;br /&gt;
|level=61|type1=Poison|type2=Dark|gender=male|ability=Aftermath&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Status&lt;br /&gt;
|move2=Dig|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Explosion|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=049|pokemon=Venomoth&lt;br /&gt;
|level=63|type1=Bug|type2=Poison|gender=male|ability=Tinted Lens&lt;br /&gt;
|move1=Baton Pass|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Double Team|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Silver Wind|move3type=Bug|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4|game=Platinum|ndex=454 m|pokemon=Toxicroak&lt;br /&gt;
|level=60|type1=Poison|type2=Fighting|gender=male|ability=Dry Skin&lt;br /&gt;
|move1=Swagger|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=X-Scissor|move2type=Bug|move2cat=Physical&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Gunk Shot|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{poison color}}}}&lt;br /&gt;
|{{Pokémon/4|game=Platinum|ndex=317 m|pokemon=Swalot&lt;br /&gt;
|level=62|type1=Poison|gender=male|held=Leftovers|ability=Sticky Hold&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Amnesia|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Pain Split|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Yawn|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=169|pokemon=Crobat&lt;br /&gt;
|level=64|type1=Poison|type2=Flying|gender=male|ability=Inner Focus&lt;br /&gt;
|move1=Fly|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Cross Poison|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Mean Look|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4|game=HeartGold|ndex=089|pokemon=Muk&lt;br /&gt;
|level=62|type1=Poison|gender=male|held=Black Sludge|ability=Sticky Hold&lt;br /&gt;
|move1=Minimize|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Screech|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Bruno===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|sprite=Spr HGSS Bruno.png&lt;br /&gt;
|prize={{PDollar}}7680&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Bruno}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Hitmontop&lt;br /&gt;
|ndex=237&lt;br /&gt;
|level=62&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Technician&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Counter|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack|move4type=Normal|move4cat=Physical&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Hitmonlee&lt;br /&gt;
|ndex=106&lt;br /&gt;
|level=61&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Reckless&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move4=Swagger|move4type=Normal|move4cat=Status&lt;br /&gt;
|move2=Blaze Kick|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Reversal|move3type=Fighting|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Hitmonchan&lt;br /&gt;
|ndex=107&lt;br /&gt;
|level=61&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Iron Fist&lt;br /&gt;
|move4=Substitute|move4type=Normal|move4cat=Status&lt;br /&gt;
|move3=Bullet Punch|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move2=Drain Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{fighting color}}}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|ndex=297&lt;br /&gt;
|level=62&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move2=Low Kick|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move1=Bulk Up|move1type=Fighting|move1cat=Status&lt;br /&gt;
|move4=Bullet Punch|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|ndex=068&lt;br /&gt;
|level=64&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Bullet Punch|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move1=DynamicPunch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move4=Foresight|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|ndex=448&lt;br /&gt;
|level=64&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|type1=Fighting|type2=Steel&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move2=Iron Tail|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Counter|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move4=ExtremeSpeed|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Karen===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=Spr HGSS Karen.png&lt;br /&gt;
|prize={{pdollar}}7680&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name={{color2|000|Karen}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=461 f&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=62&lt;br /&gt;
|type1=Dark|type2=Ice&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move3=Low Kick|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move2=Night Slash|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move4=Ice Shard|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|level=62&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Super Luck&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=Detect|move1type=Fighting|move1cat=Status&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move2=Perish Song|move2type=Normal|move2cat=Status&lt;br /&gt;
|move4=Psycho Cut|move4type=Psychic|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=442&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|pokemon=Spiritomb&lt;br /&gt;
|level=62&lt;br /&gt;
|type1=Ghost|type2=Dark&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=Curse|move1type=???|move1cat=Status&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Pain Split|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{dark color}}}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=229 f&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|level=63&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Status&lt;br /&gt;
|move2=Dark Pulse|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Flamethrower|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Sludge Bomb|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=430&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|level=64&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Super Luck&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=Thunder Wave|move1type=Electric|move1cat=Status&lt;br /&gt;
|move3=Drill Peck|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move2=Whirlwind|move2type=Normal|move2cat=Status&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=197&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|level=64&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|gender=male&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move2=Curse|move2type=???|move2cat=Status&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move1=Confuse Ray|move1type=Ghost|move1cat=Status&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Lance===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=Spr HGSS Lance.png&lt;br /&gt;
|prize={{pdollar}}15000&lt;br /&gt;
|class=Champion&lt;br /&gt;
|classlink=Pokémon Champion&lt;br /&gt;
|name={{color2|000|Lance}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Indigo Plateau&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|ndex=373&lt;br /&gt;
|level=72&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Dragon Claw|move1type=Dragon|move1cat=Physical&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Shadow Claw|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Rest|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|ndex=130&lt;br /&gt;
|level=68&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Dragon Dance|move1type=Dragon|move1cat=Status&lt;br /&gt;
|move2=Waterfall|move2type=Water|move2cat=Physical&lt;br /&gt;
|move3=Ice Fang|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Garchomp&lt;br /&gt;
|ndex=445&lt;br /&gt;
|level=72&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dragon|type2=Ground&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|move1=Outrage|move1type=Dragon|move1cat=Physical&lt;br /&gt;
|move2=Swords Dance|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Roar|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{dragon color}}}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Altaria &lt;br /&gt;
|ndex=334&lt;br /&gt;
|level=73&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|move1=Double Team|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=DragonBreath|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Perish Song|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Charizard&lt;br /&gt;
|ndex=006&lt;br /&gt;
|level=68&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Hyper Beam|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Dragonite &lt;br /&gt;
|ndex=149&lt;br /&gt;
|level=75&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Draco Meteor|move1type=Dragon|move1cat=Special&lt;br /&gt;
|move2=Safeguard|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Fire Blast|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Subpages]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fury_Swipes_(move)&amp;diff=3329072</id>
		<title>Fury Swipes (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fury_Swipes_(move)&amp;diff=3329072"/>
		<updated>2021-02-22T19:02:30Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=154&lt;br /&gt;
|name=Fury Swipes&lt;br /&gt;
|jname=みだれひっかき&lt;br /&gt;
|jtrans=Fury Swipes&lt;br /&gt;
|jtranslit=Midarehikkaki&lt;br /&gt;
|gameimage=Fury Swipes VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=18&lt;br /&gt;
|accuracy=80&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Tough&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles the Pokémon that has the judge&#039;s attention.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Allows performance of the same move twice in a row.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Effectiveness varies depending on when it is used.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fury Swipes&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みだれひっかき&#039;&#039;&#039; &#039;&#039;Fury Swipes&#039;&#039;) is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Fury Swipes inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 54. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
Fury Swipes will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
All strikes now do damage independently, enabling any of them to be critical hits. Fury Swipes may now continue attacking after breaking a substitute.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], the final strike has a chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times.&lt;br /&gt;
&lt;br /&gt;
Fury Swipes can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra two appeal points if move {{m|Scratch}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Fury Swipes if it does not miss.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 57.&lt;br /&gt;
&lt;br /&gt;
If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
If the target is holding a [[Rocky Helmet]], the user is damaged for each strike.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|The target is scratched by sharp claws two to five times in quick succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Quickly scratches 2-5 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Rakes the foe with sharp claws, etc., 2 to 5 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is raked with sharp claws or scythes two to five times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Rakes the target with claws, etc., 2 to 5 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is raked with sharp claws or scythes for two to five times in quick succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is raked with sharp claws or scythes for two to five times in quick succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|The target is raked with sharp claws or scythes quickly two to five times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/8|004|Charmander|type=Fire|2|Monster|Dragon|||||||18{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|005|Charmeleon|type=Fire|2|Monster|Dragon|||||||20{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|||||||20{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|020|Raticate|type=Normal|1|Field|Field|||||||1{{sup/7|PE}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|020A|Raticate|type=Dark|type2=Normal|1|Field|Field|||||||1{{sup/7|PE}}||form=Alolan Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|027|Sandshrew|type=Ground|1|Field|Field|38|37|37|19|19{{sup/5|BW}}&amp;lt;br&amp;gt;20{{sup/5|B2W2}}|20|20{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}|24}}&lt;br /&gt;
{{Moveentry/8|027A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|||||||20|24|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|028|Sandslash|type=Ground|1|Field|Field|47|42|42|19|19{{sup/5|BW}}&amp;lt;br&amp;gt;20{{sup/5|B2W2}}|20|20{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}|26}}&lt;br /&gt;
{{Moveentry/8|028A|Sandslash|type=Ice|type2=Steel|1|Field|Field||||||||1|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|029|Nidoran♀|type=Poison|2|Monster|Field|36{{sup/1|RGB}}&amp;lt;br&amp;gt;38{{sup/1|Y}}|38|30|19|19|19|19{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;21{{sup/7|PE}}|15}}&lt;br /&gt;
{{Moveentry/8|030|Nidorina|type=Poison|1|Undiscovered|Undiscovered|41{{sup/1|RGB}}&amp;lt;br&amp;gt;46{{sup/1|Y}}|46|34|20|20|20|20{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|15}}&lt;br /&gt;
{{Moveentry/8|031|Nidoqueen|type=Poison|type2=Ground|1|Undiscovered|Undiscovered||||||||1}}&lt;br /&gt;
{{Moveentry/8|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|||||||15{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|||||||15{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|050|Diglett|type=Ground|1|Field|Field|||21{{sup/3|FRLG}}||||15{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|050A|Diglett|type=Ground|type2=Steel|1|Field|Field|||||||15{{sup/7|PE}}||form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|051|Dugtrio|type=Ground|1|Field|Field|||21{{sup/3|FRLG}}||||15{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|051A|Dugtrio|type=Ground|type2=Steel|1|Field|Field|||||||15{{sup/7|PE}}||form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|052|Meowth|type=Normal|1|Field|Field|33|41|41{{sup/3|RSE}}&amp;lt;br&amp;gt;36{{sup/3|FRLG}}|14|14|14|14{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;19{{sup/7|PE}}|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|052A|Meowth|type=Dark|1|Field|Field|||||||14{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;19{{sup/7|PE}}|29|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|052G|Meowth|type=Steel|1|Field|Field ||||||||29|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|053|Persian|type=Normal|1|Field|Field|37|46|46{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|14|14|14|14{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;19{{sup/7|PE}}|31|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|053A|Persian|type=Dark|1|Field|Field|||||||14{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;19{{sup/7|PE}}|31|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|054|Psyduck|type=Water|2|Water 1|Field|43|40|40|27|27{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22{{sup/6|XY}}&amp;lt;br&amp;gt;15{{sup/6|ORAS}}|13{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;18{{sup/7|PE}}|9}}&lt;br /&gt;
{{Moveentry/8|055|Golduck|type=Water|2|Water 1|Field|48|44|44|27|27{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22{{sup/6|XY}}&amp;lt;br&amp;gt;15{{sup/6|ORAS}}|13{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;18{{sup/7|PE}}|9}}&lt;br /&gt;
{{Moveentry/8|056|Mankey|type=Fighting|1|Field|Field|21|21|21{{sup/3|RSE}}&amp;lt;br&amp;gt;16{{sup/3|FRLG}}|9|9|9|5{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|057|Primeape|type=Fighting|1|Field|Field|1, 21{{sup/1|RGB}}&amp;lt;br&amp;gt;21{{sup/1|Y}}|21|21{{sup/3|RSE}}&amp;lt;br&amp;gt;16{{sup/3|FRLG}}|9|9|9|5{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|161|Sentret|type=Normal|1|Field|Field||17|12|13|13|13|13||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|162|Furret|type=Normal|1|Field|Field||18|12|13|13|13|13||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug||30|30|22|22|22|22|}}&lt;br /&gt;
{{Moveentry/8|168|Ariados|type=Bug|type2=Poison|1|Bug|Bug||34|34|23|23|23|23|}}&lt;br /&gt;
{{Moveentry/8|190|Aipom|type=Normal|1|Field|Field||19|31|18|18|18|18||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|215|Sneasel|type=Dark|type2=Ice|1|Field|Field||33|29|21|21{{sup/5|BW}}&amp;lt;br&amp;gt;16{{sup/5|B2W2}}|16|16|30}}&lt;br /&gt;
{{Moveentry/8|216|Teddiursa|type=Normal|1|Field|Field||15|13|8|8|8|8||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|217|Ursaring|type=Normal|1|Field|Field||1, 15|1, 13|8|8|8|8||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|264|Linoone|type=Normal|1|Field|Field|||29|29|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19|18|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|264G|Linoone|type=Dark|type2=Normal|1|Field|Field||||||||18|STAB=&#039;&#039;&#039;|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|||25|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;12{{sup/6|ORAS}}|12|18}}&lt;br /&gt;
{{Moveentry/8|272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass||||||||1}}&lt;br /&gt;
{{Moveentry/8|288|Vigoroth|type=Normal|1|Field|Field|||19|19|19|19{{sup/6|XY}}&amp;lt;br&amp;gt;14{{sup/6|ORAS}}|14||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|290|Nincada|type=Bug|type2=Ground|1|Bug|Bug|||14|14|14|14{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13|30}}&lt;br /&gt;
{{Moveentry/8|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug|||14|14|14|14{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13|36}}&lt;br /&gt;
{{Moveentry/8|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|||14|14|14|14{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13|36}}&lt;br /&gt;
{{Moveentry/8|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|||17|15|15|15{{sup/6|XY}}&amp;lt;br&amp;gt;11{{sup/6|ORAS}}|11|24}}&lt;br /&gt;
{{Moveentry/8|352|Kecleon|type=Normal|1|Field|Field|||12|10|10|10{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|390|Chimchar|type=Fire|2|Field|Human-Like||||15|15|15|15|}}&lt;br /&gt;
{{Moveentry/8|391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like||||16|16|16|16|}}&lt;br /&gt;
{{Moveentry/8|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like||||17|16|16|16|}}&lt;br /&gt;
{{Moveentry/8|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug||||19|19{{sup/5|BW}}&amp;lt;br&amp;gt;13{{sup/5|B2W2}}|13|13|16}}&lt;br /&gt;
{{Moveentry/8|424|Ambipom|type=Normal|1|Field|Field||||18|18|18|18||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|431|Glameow|type=Normal|1|Field|Field||||20|20|20|20||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|432|Purugly|type=Normal|1|Field|Field||||20|20|20|20||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|434|Stunky|type=Poison|type2=Dark|1|Field|Field||||11{{sup/4|DP}}&amp;lt;br&amp;gt;10{{sup/4|PtHGSS}}|10|10|9|12}}&lt;br /&gt;
{{Moveentry/8|435|Skuntank|type=Poison|type2=Dark|1|Field|Field||||11{{sup/4|DP}}&amp;lt;br&amp;gt;10{{sup/4|PtHGSS}}|10|10|9|12}}&lt;br /&gt;
{{Moveentry/8|461|Weavile|type=Dark|type2=Ice|1|Field|Field||||21|21{{sup/5|BW}}&amp;lt;br&amp;gt;16{{sup/5|B2W2}}|16|16|30}}&lt;br /&gt;
{{Moveentry/8|509|Purrloin|type=Dark|1|Field|Field|||||12|12|12|12}}&lt;br /&gt;
{{Moveentry/8|510|Liepard|type=Dark|1|Field|Field|||||12|12|12|12}}&lt;br /&gt;
{{Moveentry/8|511|Pansage|type=Grass|1|Field|Field|||||13|13|13|}}&lt;br /&gt;
{{Moveentry/8|512|Simisage|type=Grass|1|Field|Field|||||1|1|1|}}&lt;br /&gt;
{{Moveentry/8|513|Pansear|type=Fire|1|Field|Field|||||13|13|13|}}&lt;br /&gt;
{{Moveentry/8|514|Simisear|type=Fire|1|Field|Field|||||1|1|1|}}&lt;br /&gt;
{{Moveentry/8|515|Panpour|type=Water|1|Field|Field|||||13|13|13|}}&lt;br /&gt;
{{Moveentry/8|516|Simipour|type=Water|1|Field|Field|||||1|1|1|}}&lt;br /&gt;
{{Moveentry/8|529|Drilbur|type=Ground|1|Field|Field|||||12|12|12|12}}&lt;br /&gt;
{{Moveentry/8|530|Excadrill|type=Ground|type2=Steel|1|Field|Field|||||12|12|12|12}}&lt;br /&gt;
{{Moveentry/8|570|Zorua|type=Dark|1|Field|Field|||||13|13|13|12}}&lt;br /&gt;
{{Moveentry/8|571|Zoroark|type=Dark|1|Field|Field|||||13|13|13|12}}&lt;br /&gt;
{{Moveentry/8|613|Cubchoo|type=Ice|1|Field|Field|||||17|17|17|6}}&lt;br /&gt;
{{Moveentry/8|614|Beartic|type=Ice|1|Field|Field|||||17|17|17|1}}&lt;br /&gt;
{{Moveentry/8|619|Mienfoo|type=Fighting|2|Field|Human-Like||||||||15}}&lt;br /&gt;
{{Moveentry/8|620|Mienshao|type=Fighting|2|Field|Human-Like||||||||15}}&lt;br /&gt;
{{Moveentry/8|631|Heatmor|type=Fire|1|Field|Field|||||21|21|21|5}}&lt;br /&gt;
{{Moveentry/8|688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3||||||10|10|16}}&lt;br /&gt;
{{Moveentry/8|689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3||||||10|10|16}}&lt;br /&gt;
{{Moveentry/8|725|Litten|type=Fire|1|Field|Field|||||||29|12}}&lt;br /&gt;
{{Moveentry/8|726|Torracat|type=Fire|1|Field|Field|||||||33|12}}&lt;br /&gt;
{{Moveentry/8|727|Incineroar|type=Fire|type2=Dark|1|Field|Field|||||||33|12}}&lt;br /&gt;
{{Moveentry/8|807|Zeraora|type=Electric|1|Undiscovered|Undiscovered|||||||12{{sup/7|USUM}}|8}}&lt;br /&gt;
{{Moveentry/8|862|Obstagoon|type=Dark|type2=Normal|1|Field|Field||||||||18|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|863|Perrserker|type=Steel|1|Field|Field||||||||31}}&lt;br /&gt;
{{Moveentry/8|893|Zarude|type=Dark|type2=Grass|1|Undiscovered|Undiscovered||||||||24}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/7|019|Rattata|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|019A|Rattata|type=Dark|type2=Normal|1|Field|Field||||||✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/7|155|Cyndaquil|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|335|Zangoose|type=Normal|1|Field|Field|||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|399|Bidoof|type=Normal|2|Water 1|Field|||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|418|Buizel|type=Water|2|Water 1|Field|||✔|✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|235|Smeargle|type=Normal|1|Field|Field|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Smeargle|Pokémon EXPO Gym Smeargle]]|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Fury Swipes is a move with 4 base power, 78% accuracy, and 19 PP. The user attacks enemy in front 2-5 times. This move&#039;s base critical hit rate is lower than normal, at 1%.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move&#039;s base power has been changed to 5, its PP to 9 and its accuracy to 41.25%.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|grid={{Conquestmove/Grid/columns}}&lt;br /&gt;
|stars=1&lt;br /&gt;
|pow=10&lt;br /&gt;
|acc=90%&lt;br /&gt;
|eff=Attacks the target two to five times.&lt;br /&gt;
|users={{CSP|052|Meowth}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ２〜５かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The target is raked with sharp claws or scythes for two to five times in quick succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy 2 to 5 times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The foe is raked with sharp claws or scythes.|image1=Tyson Meowth Fury Swipes.png|image1p=Meowth|image2=Ash Litten Fury Swipes.png|image2p=Litten|image3=Iris Excadrill Fury Swipes.png|image3p=Excadrill|image4=Zoey Glameow Fury Swipes.png|image4p=Glameow}}&lt;br /&gt;
{{movep|type=normal|ms=052|pkmn=Meowth|method=Meowth repeatedly scratches the opponent with its glowing claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Meowth (Team Rocket)|user1=Meowth of Team Rocket|startcode=EP003|startname=Ash Catches a Pokémon|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Timmy (EP053)|user1=Timmy&#039;s Meowth|startcode=EP053|startname=The Purr-fect Hero}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Meowth|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movemid|type=normal|user=Tyson&#039;s Meowth|startcode=AG125|startname=Like a Meowth to a Flame}}&lt;br /&gt;
{{movemid|type=normal|user=Meowth (Pokémon)|user1=Three wild Meowth|startcode=JN020|startname=Dreams Are Made of These!}}&lt;br /&gt;
{{movep|type=normal|ms=027|pkmn=Sandshrew|method=Sandshrew repeatedly slashes the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Sandshrew (Pokémon)|user1=A wild Sandshrew|startcode=EP065|startname=Showdown at Po-ké Corral}}&lt;br /&gt;
{{movep|type=normal|ms=055|pkmn=Golduck|method=Golduck repeatedly slashes the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Golduck (Pokémon)|user1=A wild Golduck|startcode=EP091|startname=Bye Bye Psyduck}}&lt;br /&gt;
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie&#039;s Golduck|startcode=AG128|startname=Shocks and Bonds}}&lt;br /&gt;
{{movep|type=normal|ms=029|pkmn=Nidoran♀|method=Nidoran♀ repeatedly scratches the opponent with her claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Emily (EP100)|user1=Emily&#039;s Maria|startcode=EP100|startname=Wherefore Art Thou, Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=032|pkmn=Nidoran♂|method=Nidoran♂ repeatedly scratches the opponent with his claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Ralph (EP100)|user1=Ralph&#039;s Tony|startcode=EP100|startname=Wherefore Art Thou, Pokémon|notes=Nidoran♂ {{color2|6D6D4E|Anime move errors|cannot legally learn}} Fury Swipes}}&lt;br /&gt;
{{movep|type=normal|ms=028|pkmn=Sandslash|method=Sandslash repeatedly slashes the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Koji|user1=Koji&#039;s Sandslash|startcode=EP141|startname=Good &#039;Quil Hunting}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Sandslash|startcode=DP008|startname=Gymbaliar!}}&lt;br /&gt;
{{movep|type=normal|ms=216|pkmn=Teddiursa|method=Teddiursa repeatedly swipes at the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Molly Hale|user1=Molly&#039;s Teddiursa|startcode=M03|startname=Spell of the Unown: Entei}}&lt;br /&gt;
{{movemid|type=normal|user=Teddiursa (Pokémon)|user1=A wild Teddiursa|startcode=EP186|startname=UnBEARable}}&lt;br /&gt;
{{movep|type=normal|ms=057|pkmn=Primeape|method=Primeape repeatedly swipes at the opponent with its fists.}}&lt;br /&gt;
{{movemid|type=normal|user=Wobbuffet Festival crashers|user1=One of the Wobbuffet Festival crashers&#039;s Primeape|startcode=EP173|startname=Wobbu-Palooza}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel repeatedly slashes the opponent with its claws. Sometimes, the tips of its claws glow white.}}&lt;br /&gt;
{{movemid|type=normal|user=Harrison&#039;s Sneasel|startcode=EP265|startname=Pop Goes the Sneasel}}&lt;br /&gt;
{{movemid|type=normal|user=Rhoda|user1=Rhoda&#039;s Sneasel|startcode=AG141|startname=Hail to the Chef!}}&lt;br /&gt;
{{movemid|type=normal|user=Candice|user1=Candice&#039;s Sneasel|startcode=DP127|startname=Sliding Into Seventh!}}&lt;br /&gt;
{{movep|type=normal|ms=302|pkmn=Sableye|method=Sableye repeatedly slashes the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Cassidy|user1=Cassidy&#039;s Sableye|startcode=HS08|startname=Oaknapped!}}&lt;br /&gt;
{{movemid|type=normal|user=Sableye (Pokémon)|user1=A wild Sableye|startcode=AG029|startname=Ready, Willing, and Sableye}}&lt;br /&gt;
{{movemid|type=normal|user=Sableye (Pokémon)|user1=A wild Sableye|startcode=PK15|startname=Pikachu&#039;s Ghost Carnival}}&lt;br /&gt;
{{movemid|type=normal|user=Sableye (Pokémon)|user1=Multiple wild Sableye|startcode=Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness|startname=Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness}}&lt;br /&gt;
{{movep|type=normal|ms=290|pkmn=Nincada|method=Nincada repeatedly slashes the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Keanu|user1=Keanu&#039;s Nincada|startcode=AG027|startname=A Three Team Scheme!}}&lt;br /&gt;
{{movep|type=normal|ms=300|pkmn=Skitty|method=Skitty repeatedly slashes the opponent with its paws.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Skitty|startcode=HS10|startname=Big Meowth, Little Dreams (Part 2)|notes=Skitty {{color2|6D6D4E|Anime move errors|cannot legally learn}} Fury Swipes}}&lt;br /&gt;
{{movep|type=normal|ms=053|pkmn=Persian|method=Persian repeatedly slashes the opponent with its claws. Sometimes, its claws glow while using the move.}}&lt;br /&gt;
{{movemid|type=normal|user=Vivica|user1=Vivica&#039;s Persian|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Persian (Pokémon)|user1=A wild Persian|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Persian (Pokémon)|user1=A wild Persian|startcode=JN020|startname=Dreams Are Made of These!}}&lt;br /&gt;
{{movep|type=normal|ms=054|pkmn=Psyduck|method=Psyduck repeatedly slashes the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Emily (AG140)|user1=Emily&#039;s Psyduck|startcode=AG140|startname=Sitting Psyduck}}&lt;br /&gt;
{{movep|type=normal|ms=291|pkmn=Ninjask|method=Ninjask repeatedly slashes the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Evian|user1=Evian&#039;s Ninjask|startcode=AG156|startname=From Cradle to Save}}&lt;br /&gt;
{{movep|type=normal|ms=431|pkmn=Glameow|method=Glameow extends its glowing claws and repeatedly slashes the opponent with them.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey&#039;s Glameow|startcode=DP012|startname=Arrival of a Rival!}}&lt;br /&gt;
{{movep|type=normal|ms=390|pkmn=Chimchar|method=Chimchar repeatedly slashes the opponent with its fingers.}}&lt;br /&gt;
{{movemid|type=normal|user=Team Poképals|user1=Chimchar of Team Poképals|startcode=Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness|startname=Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness}}&lt;br /&gt;
{{movep|type=normal|ms=391|pkmn=Monferno|method=Monferno&#039;s fingers glow white and form into claws. It then slashes the opponent with them.}}&lt;br /&gt;
{{movemid|type=normal|user=Angie|user1=A Monferno Angie used briefly|startcode=DP088|startname=Camping it Up!}}&lt;br /&gt;
{{movep|type=normal|ms=432|pkmn=Purugly|method=Purugly extends its glowing claws and repeatedly slashes the opponent with them.}}&lt;br /&gt;
{{movemid|type=normal|user=Mars&#039;s Purugly|startcode=DP110|startname=Steeling Peace of Mind!}}&lt;br /&gt;
{{movemid|type=normal|user=Team Rocket Grunt (Trainer class)|user1=A Team Rocket Grunt&#039;s Purugly|startcode=JN024|startname=A Little Rocket R &amp;amp; R!}}&lt;br /&gt;
{{movep|type=normal|ms=530|pkmn=Excadrill|method=Excadrill repeatedly slashes the opponent with its glowing claws. The final slash leaves three white streaks of energy behind.}}&lt;br /&gt;
{{movemid|type=normal|user=Iris&#039;s Excadrill|startcode=BW033|startname=Iris and Excadrill Against the Dragon Buster!}}&lt;br /&gt;
{{movep|type=normal|ms=631|pkmn=Heatmor|method=Heatmor repeatedly slashes the opponent with its glowing claws in an &amp;quot;X&amp;quot; formation.}}&lt;br /&gt;
{{movemid|type=normal|user=Shamus|user1=Shamus&#039;s Heatmor|startcode=BW077|startname=Evolution by Fire!}}&lt;br /&gt;
{{movep|type=normal|ms=509|pkmn=Purrloin|method=Purrloin slashes the opponent with its glowing claws twice.}}&lt;br /&gt;
{{movemid|type=normal|user=Ricard Nouveau|user1=Ricard Nouveau&#039;s Purrloin|startcode=BW080|startname=Clash of the Connoisseurs!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile repeatedly slashes the target with its glowing claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Weavile (Pokémon)|user1=A wild Weavile|startcode=PK25|startname=Eevee &amp;amp; Friends}}&lt;br /&gt;
{{movep|type=normal|ms=725|pkmn=Litten|method=Litten scratches the opponent with one of its front paws, leaving behind a white trail of energy.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Litten|startcode=SM007|startname=That&#039;s Why the Litten is a Scamp!‬}}&lt;br /&gt;
{{movep|type=normal|ms=053A|pkmn=Persian|method=Alolan Persian scratches the opponent with one of its front paws, leaving behind a white trail of energy.}}&lt;br /&gt;
{{movemid|type=normal|user=Madame (Trainer class)|user1=A Madame&#039;s Pershie|startcode=SM007|startname=That&#039;s Why the Litten is a Scamp!‬}}&lt;br /&gt;
{{movep|type=normal|ms=052A|pkmn=Meowth|method=Alolan Meowth repeatedly slashes the opponent with its front paws, leaving behind a white trail of energy.}}&lt;br /&gt;
{{movebtm|type=normal|user=Matori&#039;s Meowth|startcode=SM122|startname=Spying for the Big Guy!}}&lt;br /&gt;
&lt;br /&gt;
* In the English dub of &#039;&#039;[[EP269|The Ties That Bind]]&#039;&#039;, {{Ash}} commanded his {{AP|Heracross}} to use Fury Swipes, which it [[Anime move errors|cannot legally learn]]. In the original Japanese version, Ash instead commanded Heracross to use {{m|Fury Attack}}.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The foe is raked with sharp claws.|image1=Red Persian PO.png|image1p=Persian}}&lt;br /&gt;
{{movep|type=normal|ms=053|pkmn=Persian|method=Persian slashes at the opponent with its claws in an &amp;quot;X&amp;quot; formation.}}&lt;br /&gt;
{{movebtm|type=normal|user=Red (Origins)|user1=Red&#039;s Persian|startcode=PO04|startname=File 4: Charizard|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Let&#039;s Play the Pokémon Card Game XY! manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user slashes the opponent repeatedly.|image1=Manabu Pansear Fury Swipes.png|image1p=Pansear}}&lt;br /&gt;
{{movep|type=tcg fire|ms=513|pkmn=Pansear|method=Pansear slashes the opponent repeatedly.}}&lt;br /&gt;
{{movebtmManga|type=tcg fire|user=Manabu Kadoo|user1=Manabu&#039;s Pansear|startcode=Let&#039;s Play the Pokémon Card Game XY!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user repeatedly slashes the opponent with its claws.|image1=Miles Persian Fury Swipes.png|image1p=Persian|image2=Chimler Fury Swipes.png|image2p=Infernape|image3=Ken Mime Jr. Copycat Adventures.png|image3p=Furret and Mime Jr.|image4=Clefy Metronome Fury Swipes.png|image4p=Clefable}}&lt;br /&gt;
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable repeatedly scratches the opponent with its fingers.}}&lt;br /&gt;
{{movemid|type=normal|user=Green (Adventures)|user1=Green&#039;s Clefy|startcode=PS033|startname=The Winged Legends|notes=Debut&amp;lt;br&amp;gt;Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=normal|ms=053|pkmn=Persian|method=Persian slashes at the opponent with its claws in an &amp;quot;X&amp;quot; formation.}}&lt;br /&gt;
{{movemid|type=normal|user=Miles (Adventures)|user1=Miles&#039;s Persian|startcode=PS047|startname=Purrr-sian}}&lt;br /&gt;
{{movep|type=normal|ms=216|pkmn=Teddiursa|method=Teddiursa repeatedly scratches the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Maizie|user1=Maizie&#039;s Teddiursa|startcode=PS102|startname=Ursaring Major}}&lt;br /&gt;
{{movep|type=normal|ms=217|pkmn=Ursaring|method=Ursaring repeatedly scratches the opponent with its claws.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Ursaring|startcode=PS111|startname=Tyranitar War}}&lt;br /&gt;
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo repeatedly hits the opponent with its hands.}}&lt;br /&gt;
{{movemid|type=normal|user=Gold (Adventures)|user1=Gold&#039;s Sudobo|startcode=PS111|startname=Tyranitar War|notes=Used via {{color2|{{normal color dark}}|Mimic (move)|Mimic}}}}&lt;br /&gt;
{{movep|type=normal|ms=392|pkmn=Infernape|method=Infernape repeatedly jabs the tips of its fingers into the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Chimler|user1=Pearl&#039;s Chimler|startcode=PS361|startname=Bombastic Bibarel &amp;amp; Heroic Hippopotas}}&lt;br /&gt;
{{movep|type=normal|ms=162|pkmn=Furret|method=Furret repeatedly scratches the opponents with its paws.}}&lt;br /&gt;
{{movemid|type=normal|user=Team Rocket Grunt (Trainer class)|user1=A Team Rocket Grunt&#039;s Furret|startcode=PS460|startname=All About Arceus IX}}&lt;br /&gt;
{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=Mime Jr. repeatedly swipes at the opponent with its hands.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Rocket Elite Trio|user1=Ken&#039;s Mime Jr.|startcode=PS460|startname=All About Arceus IX|notes=Used via {{color2|{{normal color dark}}|Copycat (move)|Copycat}}}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user slashes the opponent repeatedly with its claws.|image1=Ambipom Fury Swipes DPA.png|image1p=Ambipom}}&lt;br /&gt;
{{movep|type=normal|ms=424|pkmn=Ambipom|method=Ambipom slashes the opponent with its tail which serves as hands repeatedly.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ambipom (Pokémon)|user1=An Unknown Trainer&#039;s Ampibom|startcode=DPA25|startname=Clash! Hareta vs. Koya|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user slashes the opponent repeatedly with its claws.|image1=Black Sneasel Fury Swipes Golden Boys.png|image1p=Sneasel}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel sticks out its claws and scratches at the opponent repeatedly.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Black (Golden Boys)|user1=Black&#039;s Sneasel|startcode=GB09|startname=Let&#039;s Use Fighting Type Pokémon!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user slashes the opponent repeatedly with its claws or hands.|image1=Biker Primeape Fury Swipes PM.png|image1p=Primeape|image2=Sentret Fury Swipes PM.png|image2p=Sentret}}&lt;br /&gt;
{{movep|type=normal|ms=057|pkmn=Primeape|method=Primeape slashes the foe with its fists.}}&lt;br /&gt;
{{movemid|type=normal|user=Biker (Trainer class)|user1=A biker&#039;s Primeape|startcode=PM016|startname=Get The Flying Machine!!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=161|pkmn=Sentret|method=Sentret repeatedly slashes at the opponent with its claws.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Sentret (Pokémon)|user1=Unknown Trainer&#039;s Sentret|startcode=PM069|startname=Demanding Tests at the Pokémon School!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genI=Fury Swipes I&lt;br /&gt;
|genII=Fury Swipes II&lt;br /&gt;
|genIII=Fury Swipes III&lt;br /&gt;
|genIV=Fury Swipes IV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Fury Swipes V&lt;br /&gt;
|genVI=Fury Swipes VI&lt;br /&gt;
|genVII=Fury Swipes VII&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|Stad=Fury Swipes Stad&lt;br /&gt;
|Stad2=Fury Swipes Stad2&lt;br /&gt;
|Colo=Fury Swipes Colo&lt;br /&gt;
|XD=Fury Swipes XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Fury Swipes PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Fury Swipes PMD RB&lt;br /&gt;
|PMDGTI=Fury Swipes PMD GTI&lt;br /&gt;
|PSMD=Fury Swipes PSMD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Battrio=Fury Swipes Battrio&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Fury Swipes is one of two moves in the main series games to have a base power that is not a multiple of 5, the other being {{m|Comet Punch}}.&lt;br /&gt;
** {{m|Pin Missile}} was a third until its base power was increased to 25 in [[Generation VI]].&lt;br /&gt;
* In [[Generation V]], Fury Swipes has the lowest accuracy of all [[multi-strike move]]s, with 80%.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=亂抓 &#039;&#039;{{tt|Lyuhnjáau|Fury Swipes}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;瘋狂亂抓 &#039;&#039;{{tt|Fūngkòhng Lyuhnjáau|Frenzied Scratch}}&#039;&#039; {{tt|*|Anime}}&amp;lt;br&amp;gt;亂掌 &#039;&#039;{{tt|Lyuhnjéung|Fury Palm}}&#039;&#039; {{tt|*|M03}}&lt;br /&gt;
|zh_cmn=亂抓 / 乱抓 &#039;&#039;{{tt|Luànzhuā|Fury Swipes}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;瘋狂亂抓 / 疯狂乱抓 &#039;&#039;{{tt|Fēngkuáng Luànzhuā|Frenzied Scratch}}&#039;&#039; {{tt|*|Anime}}&amp;lt;br&amp;gt;乱挠乱抓 &#039;&#039;{{tt|Luànnáo Luànzhuā|Scrambling Chaos}}&#039;&#039; {{tt|*|Adventures (HGSS)}}&lt;br /&gt;
|da=Bersærkerslag{{tt|*|EP052}}&amp;lt;br&amp;gt;Rambukangreb{{tt|*|EP269}}&amp;lt;br&amp;gt;Bersærkerstøt{{tt|*|M03}}&amp;lt;br&amp;gt;Bersærkergang{{tt|*|M03 subtitles}}&lt;br /&gt;
|nl=Furieslag&lt;br /&gt;
|fi=Vimmalyönti (original series)&amp;lt;br&amp;gt;Vimmaisku (Advanced Generation)&lt;br /&gt;
|fr=Combo-Griffe&lt;br /&gt;
|de=Kratzfurie&lt;br /&gt;
|el=Οργισμένες Νυχιές &#039;&#039;Άγρια Κτυπήματα&#039;&#039;&lt;br /&gt;
|is=Ofsaárás&amp;lt;br&amp;gt;Ofsahöggin&lt;br /&gt;
|id=Cakar Beruntun&amp;lt;br&amp;gt;Cakar Amarah&lt;br /&gt;
|it=Sfuriate&lt;br /&gt;
|ko=마구할퀴기 &#039;&#039;{{tt|Maguhalkwigi|Reckless scratching}}&#039;&#039;&lt;br /&gt;
|no=Rasende slagangrep&amp;lt;br&amp;gt;Berserkerangrep{{tt|*|M03}}&amp;lt;br&amp;gt;Vredestøt{{tt|*|M03 subtitles}}&lt;br /&gt;
|pl=Ciosy Furii{{tt|*|Diamond and Pearl series onwards, Diamond and Pearl-Mysterious Treasures (TCG)}}&amp;lt;br&amp;gt;Wściekły Atak{{tt|*|AG028}}&amp;lt;br&amp;gt;Wściekła Furia{{tt|*|AG027}}&amp;lt;br&amp;gt;Atak Szału{{tt|*|EP174, AG006}}&amp;lt;br&amp;gt;Wściekły Pazur{{tt|*|EP265}}&amp;lt;br&amp;gt;Wściekłe Uderzenie{{tt|*|EP178}}&amp;lt;br&amp;gt;Atak Furii{{tt|*|EP155, EP173}}&amp;lt;br&amp;gt;Wściekły Zamach{{tt|*|EP107, M03}}&amp;lt;br&amp;gt;Atak Pazurami{{tt|*|EP149}}&amp;lt;br&amp;gt;Ostre Pazury{{tt|*|EP141}}&amp;lt;br&amp;gt;Podwójny Atak{{tt|*|EP100 - Renamed for Tony and Maria}}&amp;lt;br&amp;gt;Dzika Furia{{tt|*|EP053, EP057}}&amp;lt;br&amp;gt;Dziki Cios{{tt|*|EP056}}&amp;lt;br&amp;gt;Błyskawiczny Atak/Potężny Cios{{tt|*|EP050}}&lt;br /&gt;
|pt_br=Golpes de Fúria (&#039;&#039;[[Pokémon the Series: XY]]&#039;&#039;-present, {{TCG|Undaunted}}-present, manga)&amp;lt;br&amp;gt;Golpe de Fúria ({{TCG|HeartGold &amp;amp; SoulSilver}})&amp;lt;br&amp;gt;Ataque de Fúria ({{TCG|EX Team Rocket Returns}}-{{TCG|Diamond &amp;amp; Pearl}})&amp;lt;br&amp;gt;Rompante de Fúria ({{TCG|Jungle}})&amp;lt;br&amp;gt;Garra Furiosa (early anime)&amp;lt;br&amp;gt;Pancada Furacão (The Official Pokémon Handbook)&lt;br /&gt;
|pt_eu=Pancada Furiosa (Pokémon Chronicles)&amp;lt;br&amp;gt;Golpes de Fúria&lt;br /&gt;
|ro=Furia Extremă&lt;br /&gt;
|ru=Когти ярости &#039;&#039;Kogti yarosti&#039;&#039;&lt;br /&gt;
|sr=Besne kandže&lt;br /&gt;
|es_la=Golpes Furia ([[EP003]]-[[AG027]], [[BW033]]-present)&amp;lt;br&amp;gt;Garras Furiosas ([[AG125]]-[[DP110]])&lt;br /&gt;
|es_eu=Golpes Furia&lt;br /&gt;
|sv=Raseriklös&amp;lt;br&amp;gt;Rasande ristattack{{tt|*|EP056, EP100}}&amp;lt;br&amp;gt;Vredesslag{{tt|*|M03}}&amp;lt;br&amp;gt;Furieslag{{tt|*|M03 subtitles}}&lt;br /&gt;
|vi=Cào Loạn Xạ&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kratzfurie]]&lt;br /&gt;
[[es:Golpes furia]]&lt;br /&gt;
[[fr:Combo-Griffe]]&lt;br /&gt;
[[it:Sfuriate]]&lt;br /&gt;
[[ja:みだれひっかき]]&lt;br /&gt;
[[zh:乱抓（招式）]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fury_Attack_(move)&amp;diff=3329071</id>
		<title>Fury Attack (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fury_Attack_(move)&amp;diff=3329071"/>
		<updated>2021-02-22T19:01:59Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: it&amp;#039;s not. even the page linked doesn&amp;#039;t list these moves as counterparts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=31&lt;br /&gt;
|name=Fury Attack&lt;br /&gt;
|jname=みだれづき&lt;br /&gt;
|jtranslit=Midarezuki&lt;br /&gt;
|jtrans=Disturbed Stab&lt;br /&gt;
|gameimage=Fury Attack VIII.png&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=15&lt;br /&gt;
|accuracy=85&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles the Pokémon that has the judge&#039;s attention.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Allows performance of the same move twice in a row.&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Effectiveness varies depending on when it is used.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fury Attack&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みだれづき&#039;&#039;&#039; &#039;&#039;Disturbed Stab&#039;&#039;) is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Fury Attack inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 45. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
Fury Attack will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
All strikes now do damage independently, enabling any of them to be critical hits. Fury Attack may now continue attacking after breaking a substitute.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], the final strike has a chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times.&lt;br /&gt;
&lt;br /&gt;
Fury Attack can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra two appeal points if either the move {{m|Horn Attack}} or {{m|Peck}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Fury Attack unless it misses.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5.&lt;br /&gt;
&lt;br /&gt;
If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
If the target is holding a [[Rocky Helmet]], the user is damaged for each strike.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Normal&amp;lt;/sc&amp;gt;-type attack. The &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; rapidly jabs at its opponent several times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Jabs the target 2-5 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Jabs the foe 2 to 5 times with sharp horns, etc.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is jabbed repeatedly with a horn or beak two to five times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Jabs the target 2 to 5 times with sharp horns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is jabbed repeatedly with a horn or beak two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br /&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|The target is jabbed repeatedly with a horn or beak two to five times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/8|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|1, 12|1, 10|1, 10|1, 10|1, 10|1, 10|1, 11{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|15|13|13|9|9|9|11{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|15|1, 13|1, 13|1, 9|1, 9|1, 9|11{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|032|Nidoran♂|type=Poison|2|Monster|Field|29{{sup/1|RGB}}&amp;lt;br&amp;gt;30{{sup/1|Y}}|30|30|19|19|19|19{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;21{{sup/7|PE}}|15}}&lt;br /&gt;
{{Moveentry/8|033|Nidorino|type=Poison|2|Monster|Field|32{{sup/1|RGB}}&amp;lt;br&amp;gt;36{{sup/1|Y}}|36|34|20|20|20|20{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|15}}&lt;br /&gt;
{{Moveentry/8|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field||||||||1}}&lt;br /&gt;
{{Moveentry/8|078|Rapidash|type=Fire|1|Field|Field||40|40|40|40|40|1, {{tt|Evo.|Learned upon evolving}}|}}&lt;br /&gt;
{{Moveentry/8|083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|15|19|16|7|7|7|7{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;18{{sup/7|PE}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|24|13|13|14|14|14{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|12{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|1, 24|1, 13|1, 13|14|14|14{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|12{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|40|19|15|13|12|12{{sup/6|XY}}&amp;lt;br&amp;gt;5{{sup/6|ORAS}}|5{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;7{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|1, 40|1, 19|1, 15|1, 13|1, 12|1, 12{{sup/6|XY}}&amp;lt;br&amp;gt;1, 5{{sup/6|ORAS}}|1, 5{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1, 7{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|118|Goldeen|type=Water|1|Water 2|Water 2|30|29|29|31|31|31{{sup/6|XY}}&amp;lt;br&amp;gt;24{{sup/6|ORAS}}|24{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;20{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|119|Seaking|type=Water|1|Water 2|Water 2|30|29|29|31|31|31{{sup/6|XY}}&amp;lt;br&amp;gt;24{{sup/6|ORAS}}|24{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;20{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug||19|17|7|7|7{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|5}}&lt;br /&gt;
{{Moveentry/8|221|Piloswine|type=Ice|type2=Ground|1|Field|Field||33|33|33|33|33|1, {{tt|Evo.|Learned upon evolving}}|}}&lt;br /&gt;
{{Moveentry/8|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying||37|26|20{{sup/4|DP}}&amp;lt;br&amp;gt;17{{sup/4|PtHGSS}}|17|17|17|8}}&lt;br /&gt;
{{Moveentry/8|232|Donphan|type=Ground|1|Field|Field||25|25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}|}}&lt;br /&gt;
{{Moveentry/8|333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|||18|13|13{{sup/5|BW}}&amp;lt;br&amp;gt;10{{sup/5|B2W2}}|10{{sup/6|XY}}&amp;lt;br&amp;gt;7{{sup/6|ORAS}}|7|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|||18|13|13{{sup/5|BW}}&amp;lt;br&amp;gt;10{{sup/5|B2W2}}|10{{sup/6|XY}}&amp;lt;br&amp;gt;7{{sup/6|ORAS}}|7|12}}&lt;br /&gt;
{{Moveentry/8|393|Piplup|type=Water|2|Water 1|Field||||25|25|25|25|}}&lt;br /&gt;
{{Moveentry/8|394|Prinplup|type=Water|2|Water 1|Field||||28|28|28|28|}}&lt;br /&gt;
{{Moveentry/8|395|Empoleon|type=Water|type2=Steel|2|Water 1|Field||||28|28|28|28|}}&lt;br /&gt;
{{Moveentry/8|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying||||17|17|17|17||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field||||1, 13|1, 19|1, 19{{sup/6|XY}}&amp;lt;br&amp;gt;1, 5{{sup/6|ORAS}}|1, 5|}}&lt;br /&gt;
{{Moveentry/8|473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|||||||1|}}&lt;br /&gt;
{{Moveentry/8|588|Karrablast|type=Bug|1|Bug|Bug|||||16|16|16|}}&lt;br /&gt;
{{Moveentry/8|589|Escavalier|type=Bug|type2=Steel|1|Bug|Bug|||||16|16|16|}}&lt;br /&gt;
{{Moveentry/8|626|Bouffalant|type=Normal|1|Field|Field|||||11|11|11|10|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying|||||5|5|5||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|628|Braviary|type=Normal|type2=Flying|1|Flying|Flying|||||1, 5|1, 5|1, 5||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying|||||5|5|5|}}&lt;br /&gt;
{{Moveentry/8|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying|||||1, 5|1, 5|1, 5|}}&lt;br /&gt;
{{Moveentry/8|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying|||||||29|}}&lt;br /&gt;
{{Moveentry/8|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying|||||||33|}}&lt;br /&gt;
{{Moveentry/8|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying|||||||33|}}&lt;br /&gt;
{{Moveentry/8|731|Pikipek|type=Normal|type2=Flying|1|Flying|Flying|||||||21||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|732|Trumbeak|type=Normal|type2=Flying|1|Flying|Flying|||||||24||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|733|Toucannon|type=Normal|type2=Flying|1|Flying|Flying|||||||24||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|803|Poipole|type=Poison|1|Undiscovered|Undiscovered|||||||7{{sup/7|USUM}}|7}}&lt;br /&gt;
{{Moveentry/8|804|Naganadel|type=Poison|type2=Dragon|1|Undiscovered|Undiscovered|||||||7{{sup/7|USUM}}|7}}&lt;br /&gt;
{{Moveentry/8|821|Rookidee|type=Flying|1|Flying|Flying||||||||12}}&lt;br /&gt;
{{Moveentry/8|822|Corvisquire|type=Flying|1|Flying|Flying||||||||12}}&lt;br /&gt;
{{Moveentry/8|823|Corviknight|type=Flying|type2=Steel|1|Flying|Flying||||||||12}}&lt;br /&gt;
{{Moveentry/8|845|Cramorant|type=Flying|type2=Water|2|Water 1|Flying||||||||14}}&lt;br /&gt;
{{Moveentry/8|846|Arrokuda|type=Water|1|Water 2|Water 2||||||||6}}&lt;br /&gt;
{{Moveentry/8|847|Barraskewda|type=Water|1|Water 2|Water 2||||||||1}}&lt;br /&gt;
{{Moveentry/8|871|Pincurchin|type=Electric|2|Water 1|Amorphous||||||||15}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/7|127|Pinsir|type=Bug|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|104|Cubone|type=Ground|1|Monster|Monster|{{DL|List of Gotta Catch &#039;Em All event Pokémon|Fury Attack Cubone|New York Pokémon Center}}}}&lt;br /&gt;
{{Moveentry/1|206|Dunsparce|type=Normal|1|Field|Field|{{DL|List of Gotta Catch &#039;Em All event Pokémon|Fury Attack Dunsparce|New York Pokémon Center}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Fury Attack is a move with 1 base power, 70% accuracy, and 22 PP. The user attacks enemy in front 2-5 times. This move&#039;s base critical hit rate is lower than normal, at 1%.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move&#039;s PP has been decreased to 12, and its accuracy to 44%.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 to 5 attacks in a single turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ２〜５かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 to 5 attacks in a single turn}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy 2 to 5 times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The foe is jabbed repeatedly with a horn or beak.|image1=Goh Heracross Fury Attack.png|image1p=Heracross|image2=Ash Poipole Fury Attack.png|image2p=Poipole|image3=Pokémon hunter XY063 Rhyperior Fury Attack.png|image3p=Rhyperior|image4=Katharine Mandibuzz Fury Attack.png|image4p=Mandibuzz}}&lt;br /&gt;
{{movep|type=normal|ms=083|pkmn=Farfetch&#039;d|method=Farfetch&#039;d repeatedly hits the opponent with its leek.}}&lt;br /&gt;
{{movemid|type=normal|user=Keith (EP049)|user1=Keith&#039;s Farfetch&#039;d|startcode=EP049|startname=So Near, Yet So Farfetch&#039;d|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=112|pkmn=Rhydon|method=Rhydon repeatedly thrusts the horn on its nose at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Blaine|user1=Blaine&#039;s Rhydon|startcode=EP058|startname=Riddle Me This}}&lt;br /&gt;
{{movep|type=normal|ms=118|pkmn=Goldeen|method=Goldeen repeatedly hits the opponent with its horn.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Goldeen|startcode=EP110|startname=The Stun Spore Detour}}&lt;br /&gt;
{{movep|type=normal|ms=085|pkmn=Dodrio|method=Dodrio jumps into the air and lands on the opponent. As it does, it brings all of its heads forward and stab the opponent with all of its beaks at the same time, or Dodrio pecks the opponent repeatedly with its beaks.}}&lt;br /&gt;
{{movemid|type=normal|user=Falkner|user1=Falkner&#039;s Dodrio|startcode=EP131|startname=Fighting Flyer with Fire}}&lt;br /&gt;
{{movemid|type=normal|user=Kellyn|user1=A Dodrio captured by Kellyn&#039;s Capture Styler|startcode=DP072|startname=Pokémon Ranger and the Kidnapped Riolu! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=214|pkmn=Heracross|method=Heracross repeatedly hits the opponent with its horn, Heracross repeatedly swipes at the opponent with its arms and horn, Heracross&#039;s horn turns yellow and white and repeatedly swipes at the opponent with the horns, or Heracross&#039;s horn turns yellow and white and multiple yellow and white shaped horns point upwards around its horn. Heracross then repeatedly swipes at the opponent with the horns.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Heracross|startcode=EP140|startname=Wired for Battle!|notes=Referred as {{color2|6D6D4E|Fury Swipes (move)|Fury Swipes}} in the English dub of &#039;&#039;{{color2|6D6D4E|EP269|The Ties That Bind}}&#039;&#039;}}&lt;br /&gt;
{{movemid|type=normal|user=Forrest Franklin|user1=Forrest Franklin&#039;s Heracross|startcode=AG014|startname=All in a Day&#039;s Wurmple}}&lt;br /&gt;
{{movemid|type=normal|user=Barry (anime)|user1=Barry&#039;s Heracross|startcode=DP110|startname=Steeling Peace of Mind!}}&lt;br /&gt;
{{movemid|type=normal|user=Goh|user1=Goh&#039;s Heracross|startcode=JN033|startname=Trade, Borrow, and Steal!}}&lt;br /&gt;
{{movep|type=normal|ms=227|pkmn=Skarmory|method=Skarmory pecks at the opponent repeatedly with its beak.}}&lt;br /&gt;
{{movemid|type=normal|user=Miki|user1=Miki&#039;s Skarmory|startcode=EP152|startname=Hot Matches!}}&lt;br /&gt;
{{movemid|type=normal|user=Skarmory (Pokémon)|user1=A wild Skarmory|startcode=Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!|startname=Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate}}&lt;br /&gt;
{{movemid|type=normal|user=Taylor (DP118)|user1=Taylor&#039;s Skarmory|startcode=DP118|startname=Pursuing a Lofty Goal!}}&lt;br /&gt;
{{movemid|type=normal|user=Sky Trainer (Trainer class)|user1=A Sky Trainer&#039;s Skarmory|startcode=XY036|startname=Battles in the Sky!}}&lt;br /&gt;
{{movep|type=normal|ms=022|pkmn=Fearow|method=Fearow repeatedly pecks at the opponent with its beak.}}&lt;br /&gt;
{{movemid|type=normal|user=Fearow (Pokémon)|user1=A wild Fearow|startcode=EP164|startname=Carrying On!}}&lt;br /&gt;
{{movemid|type=normal|user=Tyson (Team Rocket)|user1=Tyson&#039;s two Fearow|startcode=EP236|startname=Rage of Innocence}}&lt;br /&gt;
{{movemid|type=normal|user=Rico|user1=Rico&#039;s Fearow|startcode=AG006|startname=A Poached Ego!}}&lt;br /&gt;
{{movep|type=normal|ms=221|pkmn=Piloswine|method=Piloswine repeatedly hits the opponent with its tusks. Sometimes, the tusks glow white when it&#039;s using the attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Pryce&#039;s Piloswine|startcode=EP237|startname=Cold as Pryce!}}&lt;br /&gt;
{{movep|type=normal|ms=630|pkmn=Mandibuzz|method=The black part of Mandibuzz&#039;s beak glows white and she repeatedly jabs the opponent with her beak.}}&lt;br /&gt;
{{movemid|type=normal|user=Katharine|user1=Katharine&#039;s Mandibuzz|startcode=BW055|startname=Scraggy and the Demanding Gothita!}}&lt;br /&gt;
{{movep|type=normal|ms=589|pkmn=Escavalier|method=Both of the lances on Escavalier&#039;s arms glow white or light blue and it jabs the opponent with them, one after the other, sometimes at a fast speed and over and over again.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Escavalier|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=628|pkmn=Braviary|method=Braviary&#039;s beak glows white and he repeatedly jabs the opponent with it.}}&lt;br /&gt;
{{movemid|type=normal|user=Soren and Rocko|user1=Soren&#039;s Braviary|startcode=BW099|startname=A Surface to Air Tag Battle Team!}}&lt;br /&gt;
{{movemid|type=normal|user=Radley|user1=Radley&#039;s Braviary|startcode=BW103|startname=Curtain Up, Unova League!}}&lt;br /&gt;
{{movep|type=normal|ms=464|pkmn=Rhyperior|method=Rhyperior&#039;s horn glows white and it repeatedly thrusts at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon hunter (XY063)|user1=Pokémon hunter&#039;s Rhyperior|startcode=XY063|startname=A Fork in the Road! A Parting of the Ways!}}&lt;br /&gt;
{{movep|type=normal|ms=803|pkmn=Poipole|method=The middle needle on Poipole&#039;s head glows white and it repeatedly jabs the opponent with it.}}&lt;br /&gt;
{{movebtm|type=normal|user=Ash&#039;s Poipole|startcode=SM084|startname=The Shape of Love to Come!}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The foe is jabbed repeatedly with sharp punches.|image1=Giovanni Rhydon Fury Attack PO.png|image1p=Rhydon}}&lt;br /&gt;
{{movep|type=normal|ms=112|pkmn=Rhydon|method=Rhydon&#039;s fist becomes surrounded by transparent, bluish energy. It then repeatedly punches the opponent in a quick succession.}}&lt;br /&gt;
{{movebtm|type=normal|user=Giovanni|user1=Giovanni&#039;s Rhydon|startcode=PO03|startname=File 3: Giovanni|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user jabs the opponent repeatedly.|image1=Biker King Braviary Fury Attack.png|image1p=Braviary}}&lt;br /&gt;
{{movep|type=normal|ms=628|pkmn=Braviary|method=Braviary jabs the opponent repeatedly with its beak.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Biker (Trainer class)|user1=Biker King&#039;s Braviary|startcode=PBW1|startname=Advance Toward the Path of the Strongest!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the How I Became a Pokémon Card manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user jabs the foe repeatedly.|image1=Junk Rhydon Fury Attack.png|image1p=Rhydon}}&lt;br /&gt;
{{movep|type=normal|ms=112|pkmn=Rhydon|method=Rhydon jabs the foe with its head repeatedly.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Junk|user1=Junk&#039;s Rhydon|startcode=PW23|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user repeatedly attacks the opponent.|image1=Oak Spearow Fury Attack Adventures.png|image1p=Spearow|image2=Chatler Fury Attack.png|image2p=Chatot|image3=Winona Masquerain Beautifly Swablu Stun Spore Whirlwind Fury Attack.png|image3p=Swablu}}&lt;br /&gt;
{{movep|type=normal|ms=021|pkmn=Spearow|method=Spearow repeatedly pecks the opponent with its beak.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (Adventures)|user1=Professor Oak&#039;s Spearow|startcode=PS039|startname=Just a Spearow Carrier|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=333|pkmn=Swablu|method=Swablu repeatedly pecks the opponent with its beak.}}&lt;br /&gt;
{{movemid|type=normal|user=Winona|user1=Winona&#039;s Swablu|startcode=PS231|startname=Master Class with Masquerain}}&lt;br /&gt;
{{movep|type=normal|ms=441|pkmn=Chatot|method=Chatot repeatedly pecks the opponent with its beak.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Chatler|user1=Pearl&#039;s Chatler|startcode=PS338|startname=Stagestruck Starly}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user jabs the foe repeatedly with its horn.|image1=Shu Nidoran m Fury Attack.png|image1p=Nidoran♂}}&lt;br /&gt;
{{movep|type=normal|ms=032|pkmn=Nidoran♂|method=Nidoran♂ repeatedly attacks the foe with his horn.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shu|user1=Shu&#039;s Nidoran♂|startcode=GDZ26|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King!! manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user jabs the foe at least 4-5 times.|image1=Shin Empoleon Fury Attack PBK.png|image1p=Empoleon}}&lt;br /&gt;
{{movep|type=normal|ms=395|pkmn=Empoleon|method=Empoleon jabs the foe with its beak at least 4-5 times.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shin (PBK)|user1=Shin&#039;s Empoleon|startcode=PBK1|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user jabs the foe repeatedly.|image1=Bugsy Heracross Fury Attack PM.png|image1p=Heracross}}&lt;br /&gt;
{{movep|type=normal|ms=214|pkmn=Heracross|method=Heracross jabs the foe with its horn repeatedly.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Bugsy|user1=Bugsy&#039;s Heracross|startcode=PM079|startname=The Hardest Insect Pokémon Wins?!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genI=Fury Attack I&lt;br /&gt;
|genII=Fury Attack II&lt;br /&gt;
|genIII=Fury Attack III&lt;br /&gt;
|genIV=Fury Attack IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Fury Attack V&lt;br /&gt;
|genVI=Fury Attack VI&lt;br /&gt;
|genVI2=Fury Attack VI 2&lt;br /&gt;
|genVII=Fury Attack VII&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Fury Attack Stad&lt;br /&gt;
|Stad2=Fury Attack Stad2&lt;br /&gt;
|Colo=Fury Attack Colo&lt;br /&gt;
|XD=Fury Attack XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Fury Attack PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Fury Attack PMD RB&lt;br /&gt;
|PMDGTI=Fury Attack PMD GTI&lt;br /&gt;
|PSMD=Fury Attack PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=亂擊 &#039;&#039;{{tt|Lyuhngīk|Disorderly Attack}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;瘋狂攻擊 &#039;&#039;{{tt|Fūngkòhng Gūnggīk|Furious Attack}}&#039;&#039; {{tt|*|Anime, Manga}}&amp;lt;br&amp;gt;亂打 &#039;&#039;{{tt|Lyuhndá|Disorderly Hit}}&#039;&#039; {{tt|*|Strategy Guide}}&lt;br /&gt;
|zh_cmn=亂擊 / 乱击 &#039;&#039;{{tt|Luànjí / Luànjī|Disorderly Attack}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;瘋狂攻擊 / 疯狂攻击 &#039;&#039;{{tt|Fēngkuáng Gōngjí / Fēngkuáng Gōngjī|Frenzied Attack}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|da=Bersærkergang&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Furie aanval&lt;br /&gt;
|fi=Vimmahyökkäys&amp;lt;br&amp;gt;Vimmasyöksy ([[EP058]], [[EP131]])&lt;br /&gt;
|fr=Furie&lt;br /&gt;
|de=Furienschlag&lt;br /&gt;
|el=Μανιακό Χτύπημα&lt;br /&gt;
|id=Serangan Bertubi-tubi&lt;br /&gt;
|it=Furia&lt;br /&gt;
|ko=마구찌르기 &#039;&#039;{{tt|Magujjireugi|Reckless stabbing}}&#039;&#039;&lt;br /&gt;
|pl=Atak Furii{{tt|*|EP058-EP131, EP238, Advanced, Diamond and Pearl series onwards, Mysterious Treasures (TCG)}}&amp;lt;br&amp;gt;Wściekłe Uderzenie{{tt|*|EP269}}&amp;lt;br&amp;gt;Wściekły Atak{{tt|*|EP236-EP238}}&amp;lt;br&amp;gt;Atak Wściekłością{{tt|*|M03}}&amp;lt;br&amp;gt;Pełna Moc{{tt|*|EP152}}&amp;lt;br&amp;gt;Ostry Atak{{tt|*|EP140}}&lt;br /&gt;
|pt_br=Ataque de Fúria (anime, TCG, manga)&amp;lt;br&amp;gt;Ataque em Fúria (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Ataque Furioso (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Ataque Furacão (The Official Pokémon Handbook)&lt;br /&gt;
|pt_eu=Ataque de Fúria&lt;br /&gt;
|ro=Atacul Furios&lt;br /&gt;
|ru=Яростная Атака &#039;&#039;Yarostnaya Ataka&#039;&#039;&lt;br /&gt;
|sr=Besni Napad&lt;br /&gt;
|es_la=Ataque Furia ([[EP058]]-[[AG014]], [[BW055]]-present)&amp;lt;br&amp;gt;Ataque Furioso ([[DP072]]-[[DP118]])&lt;br /&gt;
|es_eu=Ataque Furia&lt;br /&gt;
|sv=Raseriattack&lt;br /&gt;
|tr=Öfke Saldırısı&lt;br /&gt;
|vi=Đâm Loạn Xạ&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Barrage}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]&lt;br /&gt;
&lt;br /&gt;
[[de:Furienschlag]]&lt;br /&gt;
[[es:Ataque furia]]&lt;br /&gt;
[[fr:Furie]]&lt;br /&gt;
[[it:Furia]]&lt;br /&gt;
[[ja:みだれづき]]&lt;br /&gt;
[[zh:乱击（招式）]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Furret_(Pok%C3%A9mon)&amp;diff=3299239</id>
		<title>Furret (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Furret_(Pok%C3%A9mon)&amp;diff=3299239"/>
		<updated>2020-12-12T18:26:17Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Name origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Furret}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|species=Normal|prevnum=161|prev=Sentret|nextnum=163|next=Hoothoot|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Furret&lt;br /&gt;
|jname=オオタチ&lt;br /&gt;
|tmname=Ootachi&lt;br /&gt;
|ndex=162&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|category=Long Body&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=71.6&lt;br /&gt;
|weight-kg=32.5&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Run Away&lt;br /&gt;
|ability2=Keen Eye&lt;br /&gt;
|abilityd=Frisk&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsp=2&lt;br /&gt;
|expyield=145&lt;br /&gt;
|oldexp=116&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=90&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=furret&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Furret&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;オオタチ&#039;&#039;&#039; &#039;&#039;Ootachi&#039;&#039;) is a {{type|Normal}} {{OBP|Pokémon|species}} introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Sentret}} starting at [[level]] 15.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Furret is a long, slim-bodied {{OBP|Pokémon|species}} with cream-colored fur and dark brown rings along the length of its body. The back of its head and neck are also dark brown; this marking extends to below its arms where the first ring is formed. It has cream-colored tips on its ears, two brown, whisker-like markings on each cheek, and round, black eyes. Its four limbs are stubby; the forepaws are brown and the hind paws cream-colored. Furret is capable of standing on its hind legs, but prefers to move on all fours. Its body and tail are so similar in structure that it is impossible to tell where its tail begins.&lt;br /&gt;
&lt;br /&gt;
Despite its short limbs, Furret is very quick and agile. Its speed allows it to catch prey such as {{p|Rattata}}. It tends to burrow under the ground of meadows and other {{DL|List of Pokémon by habitat|Grassland Pokémon|temperate grasslands}}. Its narrow burrows are well-suited for its slim body and are very difficult for other Pokémon to enter. The burrows also become more maze-like deeper inside, which makes it even harder to find Furret&#039;s nest. A mother Furret curls itself around its offspring to help them sleep.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Julie Furret.png|thumb|left|250px|Furret in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Multiple Furret appeared in &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;. One of them led {{Ash}} and {{ashfr}} to the [[Lake of Life]] so they could heal an injured {{OBP|Celebi|M04}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP266|A Claim to Flame!]]&#039;&#039;, [[Salvador]]&#039;s Furret battled [[Ash&#039;s Pikachu]] during the first {{pkmn|battle}} of the [[Silver Conference]]. It repeatedly used {{m|Dig}} to confuse its opponent, but Pikachu broke through the strategy by latching onto Furret&#039;s back and using {{m|Thunderbolt}} to defeat it.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Further debuted in &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039; as a resident of [[Big Town]].&lt;br /&gt;
&lt;br /&gt;
Furret made its television debut in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Furret made its main series debut in the [[Banned episodes|banned episode]] [[EP250]] as a Pokémon living in a forest outside the [[Ice Path]].&lt;br /&gt;
&lt;br /&gt;
Furret made its English [[dub]] debut in the main series in &#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039; as a resident of the [[Dragon Holy Land]]. More Furret living there appeared in [[EP253|the follow-up episode]]. Two of them reappeared in a flashback in &#039;&#039;[[EP254|Better Eight Than Never]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Furret appeared in &#039;&#039;[[EP262|You&#039;re a Star, Larvitar!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG011|A Bite to Remember]]&#039;&#039;, an injured Furret was under the care of {{OBP|Katrina|AG011}}. Another was {{pkmn2|wild}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG053|Game Winning Assist!]]&#039;&#039;, [[Julie]] owns a Furret as her battling Pokémon.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in [[PK13]].&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Furret appeared in &#039;&#039;[[AG160|Harley Rides Again]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Furret appeared in &#039;&#039;[[AG167|What I Did for Love!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;, multiple Furret helped {{OBP|Pokémon Ranger|Ranger series}} [[Jack Walker]] when he was a young boy lost in a blizzard.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[DP010|Not on MY Watch Ya Don&#039;t!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[DP017|Wild in the Streets!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[DP028|Drifloon On the Wind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[DP040|Top-Down Training!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[DP049|Dawn&#039;s Early Night!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039;, a Trainer&#039;s Furret competed in the [[Hearthome City Tag Battle Competition]].&lt;br /&gt;
&lt;br /&gt;
Multiple Furret appeared in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Furret appeared in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP141|Challenging a Towering Figure!]]&#039;&#039;, a Trainer&#039;s Furret battled [[Brock&#039;s Sudowoodo]] during the [[Festival Battle Challenge]].&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in the opening sequence of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[Mewtwo — Prologue to Awakening]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, a Furret was living in [[Pokémon Hills]], while another Furret was in {{OBP|Mewtwo|M16}}&#039;s flashback.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY002|Lumiose City Pursuit!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY009|Clemont&#039;s Got a Secret!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY016|A Jolting Switcheroo!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY021|A PokéVision of Things to Come!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY026|A Battle by Any Other Name!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY029|Heroes - Friends and Faux Alike!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in &#039;&#039;[[XY047|Dreaming a Performer&#039;s Dream!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY060|A Showcase Debut!]]&#039;&#039;, a {{pkmn|Performer}}&#039;s male Furret competed in the [[Coumarine City]] [[Pokémon Showcase]]. He reappeared in &#039;&#039;[[XY080|Performing with Fiery Charm!]]&#039;&#039; and &#039;&#039;[[XY105|Party Dancecapades!]]&#039;&#039;; in the latter episode, he danced alongside [[Serena&#039;s Eevee]] during [[Monsieur Pierre]]&#039;s dance party.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK27|Pikachu and the Pokémon Music Squad]]&#039;&#039;, a Furret was living in the forest.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Furret appeared in &#039;&#039;[[XY112|Master Class is in Session!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Furret appeared in &#039;&#039;[[XY125|A League of His Own!]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Furret appeared in &#039;&#039;[[XY126|Valuable Experience for All!]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Furret appeared in &#039;&#039;[[XY136|Forming a More Perfect Union!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Furret appeared in a flashback in &#039;&#039;[[XYS05|The Legend of X, Y, and Z!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Furret appeared in &#039;&#039;[[M21|The Power of Us]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Furret appeared in &#039;&#039;[[JN009|Finding a Legend!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Trainers&#039; Furret appeared in &#039;&#039;[[JN033|Trade, Borrow, and Steal!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Team Rocket Furret Adventures.png|thumb|200px|Furret in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
A Furret appeared in &#039;&#039;{{ma|Celebi: a Timeless Encounter}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Two Furret appeared in &#039;&#039;[[PS159|Popular Pupitar]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039;, a Furret was sent to participate in the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS460|All About Arceus IX]]&#039;&#039;, multiple Furret belonging to {{tc|Team Rocket Grunt|Team Rocket}} were seen battling with the [[Team Rocket Elite Trio|Elite Trio]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
A Furret appeared in [[GDZ61]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Furret appeared in &#039;&#039;[[PM069|Demanding Tests at the Pokémon School!]]&#039;&#039;, where it evolved from a Sentret.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Furret (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=normal}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=020}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=There is no telling where the tail begins. Despite its short legs, it is quick at hunting {{p|Rattata}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It lives in narrow burrows that fit its slim body. The deeper the nests go, the more maze-like they become.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Furret has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Furret has a very slim build. When under attack, it can squirm through narrow spaces and get away. In spite of its short limbs, it is very nimble and fleet.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=There is no telling where the tail begins. Despite its short legs, it is quick at hunting Rattata.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=020}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=The mother puts its offspring to sleep by curling up around them. It corners foes with speed.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=There is no telling where the tail begins. Despite its short legs, it is quick and likes to chase Rattata.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=The mother puts its offspring to sleep by curling up around them. It corners foes with speed.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The mother puts its offspring to sleep by curling up around them. It corners foes with speed.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=110|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=The mother puts its offspring to sleep by curling up around them. It corners foes with speed.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It makes a nest to suit its long and skinny body. The nest is impossible for other Pokémon to enter.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Furret has a very slim build. When under attack, it can slickly squirm through narrow spaces and get away. In spite of its short limbs, this Pokémon is very nimble and fleet.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar}}&lt;br /&gt;
{{Dex/NE|[[Generation VIII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area={{rt|1|Kanto}}{{Sup/t|M}}{{Sup/t|D}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Route]]s {{rtn|1|Kanto}} and {{rtn|43|Johto}}{{Sup/t|M}}{{Sup/t|D}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Evolution|Evolve]] {{p|Sentret}}}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Pyrite Town]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Sentret}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Sentret}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{rt|1|Kanto}}{{Sup/t|M}}{{Sup/t|D}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pokéwalker|color=FF3333|link=Pokéwalker|area={{pw|Town Outskirts}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Evolution|Evolve]] {{p|Sentret}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area={{rt|7|Unova}} ([[Mass outbreak|Swarm]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Sentret}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 14]], Endless Level 26, Forever Level 11, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Sentret}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mt. Travail]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Sky Peak]] (6th Station Pass 1F-Summit Pass 5F), [[Mt. Travail]] (1F-19F)}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Granite Zone]], [[Flower Zone]], [[Meeting Place]]{{tt|*|Cannot be befriended at Meeting Place}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Canal Ruins]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Meadow: [[Challenger&#039;s Ground]] (post-ending)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Jungle Area#Serperior Jungle|Jungle Area: Serperior Jungle]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mysterious Fountain#Stage 4|Mysterious Fountain: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Desert Umbra|Desert Umbra: Stage 339]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Gold Plateau#Verdant Grove|Gold Plateau: Verdant Grove]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Origin Hideaway#Secluded Volcanic Chasm|Origin Hideaway: Secluded Volcanic Chasm]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Dragonite Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Entei Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Normal|type2=Normal&lt;br /&gt;
|gsc1=Berry (item){{!}}Berry|gsc1type=None|gsc1rar=23|gsc1image=no&lt;br /&gt;
|gsc2=Gold Berry|gsc2type=None|gsc2rar=2|gsc2image=no&lt;br /&gt;
|hgss1=Oran Berry|hgss1type=Berry|hgss1rar=50&lt;br /&gt;
|hgss2=Sitrus Berry|hgss2type=Berry|hgss2rar=5&lt;br /&gt;
|b2w21=Oran Berry|b2w21type=Berry|b2w21rar=50&lt;br /&gt;
|b2w22=Sitrus Berry|b2w22type=Berry|b2w22rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=normal&lt;br /&gt;
|HP=85&lt;br /&gt;
|Attack=76&lt;br /&gt;
|Defense=64&lt;br /&gt;
|SpAtk=45&lt;br /&gt;
|SpDef=55&lt;br /&gt;
|Speed=90}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=normal&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{Learnlist/MoveNA|Furret|Normal|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal}}&lt;br /&gt;
{{Spindata/Trozei|col=6|type=Normal|ndex=162|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Normal|ndex=162&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Thunder Meadow&lt;br /&gt;
|P1=My legs are short, but I&#039;m slick and quick!&lt;br /&gt;
|P2=Ohhh... My HP&#039;s half gone!&lt;br /&gt;
|P3=That&#039;s it... I can&#039;t move very much now...&lt;br /&gt;
|PL=There it is! I got my level!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=162&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-4.5&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Normal&lt;br /&gt;
|group=Normal&lt;br /&gt;
|assist=Normal&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|past=NA&lt;br /&gt;
|num=013&lt;br /&gt;
|browser=It lets loose shock waves to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=6|type=Normal&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Normal|ndex=162&lt;br /&gt;
|walk=1.32&lt;br /&gt;
|hp=56&lt;br /&gt;
|attack=75&lt;br /&gt;
|defense=50&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Normal|ndex=162&lt;br /&gt;
|Pad=Furret guards the [[Granite Zone]]. His sister is also a guard just past the Granite Zone. Furret are fantastic at {{DL|Attractions|Absol&#039;s Hurdle Bounce}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=162&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Normal|ndex=162|num=427&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Astonish&lt;br /&gt;
|skilldesc=Delays your opponent&#039;s disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Normal|ndex=162&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=1&lt;br /&gt;
|candy=Sentret&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=198&lt;br /&gt;
|attack=148&lt;br /&gt;
|defense=125&lt;br /&gt;
|fast={{m|Quick Attack}}, {{m|Sucker Punch}}&lt;br /&gt;
|special={{m|Dig}}, {{m|Brick Break}}, {{m|Hyper Beam}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=161&lt;br /&gt;
|name1=Sentret&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1={{bag|Rare Candy}} &amp;lt;br&amp;gt;{{color2|000|Level|Level 15}}&lt;br /&gt;
|no2=162&lt;br /&gt;
|name2=Furret&lt;br /&gt;
|type1-2=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=normal}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=162}}&lt;br /&gt;
{{Spritebox/3|ndex=162}}&lt;br /&gt;
{{Spritebox/4|ndex=162}}&lt;br /&gt;
{{Spritebox/5|ndex=162}}&lt;br /&gt;
{{Spritebox/6|ndex=162}}&lt;br /&gt;
{{Spritebox/7|ndex=162}}&lt;br /&gt;
{{Spritebox/Footer|162|Furret}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Furret appears to be based on a {{wp|ferret}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Furret is a combination of &#039;&#039;fur&#039;&#039; and &#039;&#039;{{wp|ferret}}&#039;&#039;. It is likely also a play on &#039;&#039;{{wp|turret}}&#039;&#039;, upon which sentries (Sentret&#039;s namesake) usually stand. It is more similar in body to a ferret than {{p|Sentret}}. Its name could also be inspired by the word &#039;&#039;furrow&#039;&#039;, a verb that means to make a rut, groove, or trail in, referring to Furret&#039;s body shape and gait.&lt;br /&gt;
&lt;br /&gt;
Ootachi is a combination of 大 &#039;&#039;ō&#039;&#039; (big) and 鼬 &#039;&#039;itachi&#039;&#039; (weasel), and it may also include 尾 &#039;&#039;o&#039;&#039; (tail) and 立つ &#039;&#039;tatsu&#039;&#039; (stand), just like Sentret&#039;s Japanese name, Otachi.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=normal|type2=normal&lt;br /&gt;
|ja=オオタチ &#039;&#039;Ootachi&#039;&#039;|jameaning=From {{tt|大 &#039;&#039;ō&#039;&#039;|big}} and {{tt|立ち &#039;&#039;tatsu&#039;&#039;|stand}} or {{tt|鼬 &#039;&#039;itachi&#039;&#039;|weasel}}&lt;br /&gt;
|fr=Fouinar|frmeaning=From {{wp|Beech Marten|{{tt|&#039;&#039;fouine&#039;&#039;|beech marten}}}}; although the meaning implied by the corruption seems to be &#039;&#039;snoop&#039;&#039;&lt;br /&gt;
|es=Furret|esmeaning=Same as English name&lt;br /&gt;
|de=Wiesenior|demeaning=From &#039;&#039;{{tt|Wiesel|weasel}}&#039;&#039;, &#039;&#039;{{tt|Wiese|meadow}}&#039;&#039; ({{p|Sentret|Wiesor}}), and &#039;&#039;Senior&#039;&#039;&lt;br /&gt;
|it=Furret|itmeaning=Same as English name&lt;br /&gt;
|ko=다꼬리 &#039;&#039;Dakkori&#039;&#039;|komeaning=Derived from {{tt|대 (大) &#039;&#039;dae&#039;&#039;|big}} and {{tt|꼬리 &#039;&#039;kkori&#039;&#039;|tail}}&lt;br /&gt;
|zh_yue=大尾立 &#039;&#039;Daaihméihlahp&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Big tail stand&amp;quot;&lt;br /&gt;
|zh_cmn=大尾立 &#039;&#039;Dàwĕilì&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Big tail stand&amp;quot;&lt;br /&gt;
|hi=फारेट &#039;&#039;Furret&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Фуррет &#039;&#039;Furret&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=โอโอทาจิ &#039;&#039;Ootachi&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|species=Furret|prevnum=161|prev=Sentret|nextnum=163|next=Hoothoot|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon Colosseum]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wiesenior]]&lt;br /&gt;
[[es:Furret]]&lt;br /&gt;
[[fr:Fouinar]]&lt;br /&gt;
[[it:Furret]]&lt;br /&gt;
[[ja:オオタチ]]&lt;br /&gt;
[[zh:大尾立]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Diglett_(Pok%C3%A9mon)&amp;diff=3185267</id>
		<title>Diglett (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Diglett_(Pok%C3%A9mon)&amp;diff=3185267"/>
		<updated>2020-06-11T18:49:31Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Name origin */ No...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Diglett}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=049|prev=Venomoth|nextnum=051|next=Dugtrio|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Diglett&lt;br /&gt;
|jname=ディグダ&lt;br /&gt;
|jtranslit=Diguda&lt;br /&gt;
|tmname=Digda&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Diglett&lt;br /&gt;
|form2=Alolan Diglett&lt;br /&gt;
|image2=050Diglett-Alola.png&lt;br /&gt;
|ndex=050&lt;br /&gt;
|oldjdex=132&lt;br /&gt;
|jdex=134&lt;br /&gt;
|karea=Mountain&lt;br /&gt;
|kdex=001&lt;br /&gt;
|adex=071&lt;br /&gt;
|fbrow=061&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|form2type1=Ground&lt;br /&gt;
|form2type2=Steel&lt;br /&gt;
|category=Mole&lt;br /&gt;
|height-ftin=0&#039;08&amp;quot;&lt;br /&gt;
|height-m=0.2&lt;br /&gt;
|height-ftin2=0&#039;08&amp;quot;&lt;br /&gt;
|height-m2=0.2&lt;br /&gt;
|weight-lbs=1.8&lt;br /&gt;
|weight-kg=0.8&lt;br /&gt;
|weight-lbs2=2.2&lt;br /&gt;
|weight-kg2=1.0&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycold=2&lt;br /&gt;
|ability1=Sand Veil&lt;br /&gt;
|ability2=Arena Trap&lt;br /&gt;
|ability2-1=Sand Veil&lt;br /&gt;
|ability2-2=Tangling Hair&lt;br /&gt;
|abilityd=Sand Force&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsp=1&lt;br /&gt;
|expyield=53&lt;br /&gt;
|oldexp=81&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=255&lt;br /&gt;
|body=05&lt;br /&gt;
|pokefordex=diglett&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Diglett&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ディグダ&#039;&#039;&#039; &#039;&#039;Digda&#039;&#039;) is a {{type|Ground}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Dugtrio}} starting at [[level]] 26.&lt;br /&gt;
&lt;br /&gt;
In [[Alola]], Diglett has a {{2t|Ground|Steel}}-type [[regional form]]. It evolves into Alolan Dugtrio starting at level 26.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Diglett is a tiny, brown Pokémon that seems to be perpetually buried within the earth, leaving only its head visible. Its small stature makes it both the [[List of Pokémon by weight|lightest]] and [[List of Pokémon by height|shortest]] {{type|Ground}}. It has beady black eyes and a large, round, pink nose. A Diglett in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] mentions that it has feet, though their size and appearance are unknown. It spends much of its time underground and has very thin skin. If Diglett is exposed to sunlight, its blood will heat up and cause it to grow weak.&lt;br /&gt;
&lt;br /&gt;
Diglett lives in tunnels and {{DL|List of Pokémon by habitat|Cave Pokémon|caves}} under the earth, where it feeds on tree roots and vegetables. It also sometimes lives in burrows near forests and has even [[PK04|been shown]] to live inside of trees. Diglett digs regularly through the earth at a shallow depth, leaving perfectly tilled soil in its wake. Some farmers welcome Diglett because it tills their fields and its droppings enrich the soil, but others consider it a pest for eating their vegetables. For a brief time, {{m|Fissure}} was its [[signature move]]. {{p|Druddigon}} is a natural predator of Diglett.&lt;br /&gt;
&lt;br /&gt;
In a [[Alola]], Diglett has developed three fine gold whiskers on its head from living in soil with high iron content. These whiskers function as sensors and allow it to monitor its surroundings without coming above ground, though it will still occasionally poke its head out to monitor its surroundings. The whiskers can also be used for communication, wobbling around to relay mood or emotion. They stand straight up for anger, swing around for happiness, and droop for sadness.&amp;lt;ref&amp;gt;[https://www.Pokémon-sunmoon.com/en-us/Pokémon/alolan-diglett/ Pokémon Sun and Moon site | Alolan Diglett]&amp;lt;/ref&amp;gt; Needing to be able to dig through Alola&#039;s volcanic rock, Alolan Diglett is notably stronger than its non-Alolan counterparts. However, they are still very small, tying with {{p|Klefki}} and {{p|Meltan}} as the shortest {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Diglett anime.png|thumb|left|250px|Diglett in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Alolan Diglett anime.png|thumb|250px|{{rf|Alolan}} Diglett in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, multiple Diglett were causing trouble for a construction crew that was planning on building the [[Gaiva Dam]]. The foreman enlisted {{pkmn|Trainer}}s to help exterminate the Diglett. However, the Trainers&#039; Pokémon refused to fight them because they were helping to plant trees in the forest.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP114|The Underground Round-Up]]&#039;&#039;, {{OBP|Poncho|EP114}} used multiple Diglett to {{m|dig}} tunnels underneath an {{p|Electrode}}-infested town. The tunnels sent the Electrode to an open field where they&#039;d live in peace. Poncho also had a Diglett inside his hat.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP218|Plant It Now...Diglett Later]]&#039;&#039;, multiple Diglett were helping [[Diglett Village]]&#039;s citizens with planting crops. They were also the apparent target of [[Band of Diglett thieves|some thieves]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG155|The Green Guardian]]&#039;&#039;, [[Solana]] used her [[Capture Styler]] to receive a Diglett&#039;s assistance in building an underground tunnel that {{Ash}} and {{ashfr}} could use to bypass vines and get to {{p|Celebi}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness]]&#039;&#039;, multiple Diglett were members of the [[Wigglytuff&#039;s Guild]]. They sound the alarm whenever intruders step into the Guild.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY117|Making Friends and Influencing Villains!]]&#039;&#039;, three Diglett helped befriend a {{Shiny}} {{p|Phantump}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM023|Getting the Band Back Together!]]&#039;&#039;, an {{rf|Alolan}} Diglett was caught by [[DJ Leo]]. In &#039;&#039;[[SM055|The Professors&#039; New Adventure!]]&#039;&#039;, it attended the wedding of {{an|Professor Kukui}} and [[Professor Burnet]] with DJ Leo.&lt;br /&gt;
&lt;br /&gt;
Three Alolan Diglett appeared in &#039;&#039;[[SM035|Currying Favor and Flavor!]]&#039;&#039;. One created a pit that Ash fell into, then chased the group out of its tunnel.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;, a Diglett was at the [[Pokémon Theme Park]].&lt;br /&gt;
&lt;br /&gt;
A Diglett briefly appeared in &#039;&#039;[[EP069|Lights, Camera, Quack-tion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP081|Pallet Party Panic]]&#039;&#039;, a Diglett was at a party in [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP088|In the Pink]]&#039;&#039;, a {{DL|List of alternately colored Pokémon in the anime|Pink Pokémon|pink}} Diglett was a resident of [[Pinkan Island]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M02|The Power of One]]&#039;&#039;, multiple Diglett sensed the disturbance caused by [[Lawrence III]]. They inadvertently carried {{an|Professor Oak}}&#039;s [[Bicycle|bike]] away whilst migrating to [[Shamouti Island]].&lt;br /&gt;
&lt;br /&gt;
Multiple {{pkmn2|wild}} Diglett appeared in &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP116|The Rivalry Revival]]&#039;&#039;, multiple Diglett were living at [[Professor Oak&#039;s Laboratory]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP133|Tanks a Lot!]]&#039;&#039;, multiple Diglett were forced to flee from {{TRT}}&#039;s rampaging [[Team Rocket&#039;s mechas|Arbotank]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, multiple Diglett were protecting an [[Apricorn]] tree from Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039;, a Diglett was a resident of [[Big Town]].&lt;br /&gt;
&lt;br /&gt;
Two Diglett appeared in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Diglett appeared in the opening intro of &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;, which was reused for &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in a fantasy in &#039;&#039;[[AG023|Gone Corphishin&#039;]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG188|Pinch Healing!]]&#039;&#039;, three Diglett were residents of [[Fennel Valley]].&lt;br /&gt;
&lt;br /&gt;
Multiple Diglett appeared in &#039;&#039;[[DP110|Steeling Peace of Mind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[DP126|Classroom Training!]]&#039;&#039;, under the ownership of the {{ci|Snowpoint}} {{pkmn|Trainers&#039; School}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP145|A Rivalry to Gible On!]]&#039;&#039;, multiple Diglett were residents of [[Mt. Shady]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK24|Meloetta&#039;s Moonlight Serenade]]&#039;&#039;, multiple Diglett were watching {{an|Meloetta}}&#039;s concert.&lt;br /&gt;
&lt;br /&gt;
Two Diglett appeared in &#039;&#039;[[BW142|The Dream Continues!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Diglett appeared in a flashback or a fantasy in &#039;&#039;[[XY035|The Forest Champion!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Diglett appeared in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK27|Pikachu and the Pokémon Music Squad]]&#039;&#039;, a Diglett was residing in a forest.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in a flashback in &#039;&#039;[[XY108|A Watershed Moment!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM017|Crystal-Clear Sleuthing!]]&#039;&#039;, an {{rf|Alolan}} Diglett was in the grounds outside the [[Pokémon School]].&lt;br /&gt;
&lt;br /&gt;
Multiple Diglett appeared in &#039;&#039;[[M20|I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM085|The Long Vault Home!]]&#039;&#039;, an Alolan Diglett popped up out of the ground as Ash was about to jump, causing him to trip and crash into a {{p|Stakataka}}.&lt;br /&gt;
&lt;br /&gt;
Multiple Alolan Diglett appeared in &#039;&#039;[[SM110|Keeping Your Eyes on the Ball!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Five Alolan Diglett appeared in &#039;&#039;[[SM125|A Timeless Encounter!]]&#039;&#039;, with four appearing in the past and the other one appearing in a picture.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Alolan Diglett appeared in &#039;&#039;[[SM130|Battling Besties!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Trainers&#039; Alolan Digeltt appeared in &#039;&#039;[[SM141|Exhibition Unmasked!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in a flashback in &#039;&#039;[[JN001|Enter Pikachu!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Four Diglett appeared in &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Diglett appeared in [[JN016]].&lt;br /&gt;
&lt;br /&gt;
In [[JN021]], two Diglett battled a wild {{AP|Riolu}} after it attacked them.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP031|Diglett|Ash&#039;s Pokédex|Diglett. The movement of these {{t|Ground}} Pokémon can be easily detected by their tracks of upturned earth.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
{{Animedexheader|Orange}}&lt;br /&gt;
{{Animedexbody|EP114|Diglett|Ash&#039;s Pokédex|Diglett, the Mole Pokémon. Diglett love to create underground tunnel systems.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Orange}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Digler.png|thumb|200px|Diglett in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
Similar to her anime counterpart, [[Pietra]] owns a Diglett. It appeared in &#039;&#039;[[SP10|The Grand Rhydon Plan]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[SP18|The Keeper Of The Tree, Treecko!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PPP01|How Do You Do, Pikachu?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
A Diglett appeared in &#039;&#039;{{ma|Celebi: a Timeless Encounter}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters manga===&lt;br /&gt;
Multiple Diglett appeared in [[JNM01]].&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
A Diglett appeared in [[PDP01]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
A Diglett made a cameo in &#039;&#039;[[PS007|Raging Rhydon]]&#039;&#039; as a [[wild Pokémon]] in [[Mt. Moon]].&lt;br /&gt;
&lt;br /&gt;
{{adv|Red}} owned a Diglett that he {{pkmn2|caught}} off-screen in &#039;&#039;[[PS018|A Tale of Ninetales]]&#039;&#039;. He used him against a wild [[Vee|Eevee]] in &#039;&#039;[[PS019|Blame It on Eevee]]&#039;&#039;, but he was quickly defeated when Eevee evolved into {{p|Vaporeon}}.&lt;br /&gt;
&lt;br /&gt;
A group of wild Diglett appeared in &#039;&#039;[[PS067|Can You Diglett?]]&#039;&#039;, where they were seen crossing the tunnel [[Bruno&#039;s Onix]] made when he battled Red. Afterwards, some of them then evolved into Dugtrio.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PS117|Slugging It Out With Slugma]]&#039;&#039; as one of the Pokémon at Earl&#039;s Pokémon Academy in [[Violet City]].&lt;br /&gt;
&lt;br /&gt;
{{adv|Pearl}} caught a Diglett [[nickname]]d Digler to fill his team with six Pokémon. He first appeared in &#039;&#039;[[PS403|Cleaning Up Grimer]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple wild Diglett appeared in the [[Wild Area]] in the &amp;lt;!--PASS04--&amp;gt;{{chap|Sword &amp;amp; Shield}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
A Diglett appeared in a background collage in &#039;&#039;[[GDZ09|Catch the Poliwag!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Shu]] {{pkmn2|caught}} a Diglett in &#039;&#039;[[GDZ10|Hammer the Diglett!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[GDZ56]], where it was seen in a game at a game center.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Blazing Exploration Team manga===&lt;br /&gt;
A Diglett appeared in [[BET2]] as a member of [[List of Wigglytuff&#039;s Guild members|Wigglytuff&#039;s Guild]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[BET4]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[BET5]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[BET6]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[GRT6|Tears and Emotions - It&#039;s the Final Chapter!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM006|Great Success in the Mountains or the Seas!?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM019|Aim to be the No. 1 Pokémon!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM021|Fierce Competition at the Pokémon Baseball Tournament!]]&#039;&#039;, where it was one of the Pokémon that took part in a baseball match.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM027|Curry Showdown! Which is the Most Delicious?]]&#039;&#039; as one of the participants of a curry cooking competition.&lt;br /&gt;
&lt;br /&gt;
Giovanni was revealed to have seven Diglett in &#039;&#039;[[PM028|Seize the Dream of One Million Yen!!]]&#039;&#039;. He sent them out to prevent anyone from winning the contest he hosted on TV.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM031|Get The Last Badge!!]]&#039;&#039;, under the ownership of {{OBP|Giovanni|Pocket Monsters}}.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Professor Oak|Pocket Monsters}} owns a Diglett, which debuted in &#039;&#039;[[PM040|Save the Pokémon Zoo!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM069|Demanding Tests at the Pokémon School!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM073|Escape from Magma!?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM100|Ice World]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM102|To the Dragon&#039;s Den!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in {{PPM|Red}}&#039;s fantasy in &#039;&#039;[[PM104|The Great Helper!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM108|The Exam Showdown!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PM109|Master The Ultimate Skill!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PMRS02|I Won&#039;t Let You Lead!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Ruby|Ruby-Sapphire}} has a Diglett at his house, as seen in &#039;&#039;[[PMRS03|Something Happened!! Let&#039;s Go After Pikachu!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PMRS05|Let&#039;s Try To Be Idols!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PMRS06|Extra Heavyweight Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in &#039;&#039;[[PMRS53|Clefairy&#039;s Golf Debut!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[PMDP16]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[PMDP19]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[PMDP59]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[PMHGSS01]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[PMHGSS11]].&lt;br /&gt;
&lt;br /&gt;
A Diglett appeared in [[PMHGSS18]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Diglett (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Pinball}}: Numerous Diglett appear in a bonus stage accessible from the Red Table, where the aim is to knock all the Diglett out. Once achieved a {{p|Dugtrio}} appears which must then be knocked out. More Diglett appear on the Red Table itself and earn the player points upon being hit.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]: The third story mission of the game is to rescue a Diglett from [[Mt. Steel]]. Afterwards, Diglett can be found near [[Pelipper Post Office]]. Diglett&#039;s hero is its father, {{p|Dugtrio}}, who it thinks can do anything.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Diglett is one of the members of [[Wigglytuff&#039;s Guild|Wigglytuff Guild]]. His primary role is sentry duty, to examine visitors&#039; footprints and say what Pokémon they are. Like in the first game, Diglett also has a father who it thinks can swim in the sea.&lt;br /&gt;
* {{g|Super Mystery Dungeon}}: The same Diglett from Explorers of Time and Darkness reappears as a recruitable ally. The player will need to connect with Dugtrio in order to access Chimecho&#039;s delivery request to Diglett. Once Diglett receives the delivery, he and Chimecho will connect with the player&#039;s team.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Rescue Team DX]]: A group of Diglett will accidentally burrow their way to the player&#039;s home from the Pelipper Post Office. As an apology, the player is given free access to use the tunnel to immediately go to the post office directly from their home.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
====Diglett====&lt;br /&gt;
{{Dex/Header|type=Ground}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=050}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=Lives about {{tt|one yard|1 meter}} underground where it feeds on plant roots. It sometimes appears above ground.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=It prefers dark places. It spends most of its time underground, though it may pop up in caves.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Its head pokes up approximately {{tt|eight inches|20 centimeters}} out of the ground. However, its real size remains a mystery to this day.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=132}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=If a Diglett digs through a field, it leaves the soil perfectly tilled and ideal for planting crops.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It digs underground and chews on tree roots, sticking its head out only when the sun isn&#039;t bright.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=050}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Diglett are raised in most farms. The reason is simple - wherever this Pokémon burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Diglett are raised in most farms. The reason is simple — wherever they burrow, the soil is left perfectly tilled for growing delicious crops.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It burrows through the ground at a shallow depth. It leaves raised earth in its wake, making it easy to spot.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=Lives about {{tt|one yard|1 meter}} underground where it feeds on plant roots. It sometimes appears aboveground.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=134}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=If a Diglett digs through a field, it leaves the soil perfectly tilled and ideal for planting crops.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=A Pokémon that lives underground. Because of its dark habitat, it is repelled by bright sunlight.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=001|label1=Mountain|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Lives about one yard underground where it feeds on plant roots. It sometimes appears aboveground.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Its skin is very thin. If it is exposed to light, its blood heats up, causing it to grow weak.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Diglett are raised in most farms. The reason is simple—wherever this Pokémon burrows, the soil is left perfectly tilled for planting crops. This soil is made ideal for growing delicious vegetables.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=071|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=085|label2={{gameabbrev7|USUM}}:|reg3=Kanto|num3=050}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It chews on plant roots underground. Farmers whose vegetables are vulnerable find it can be quite a pest.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Many farmers cherish and nurture Diglett because its droppings enrich the soil it lives in.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=It travels through tunnels that it digs underground. It hates sunlight, so it comes out only after the sun goes down.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Around their crops, farmers plant the kind of tree that Diglett like to eat as a way of getting Diglett to plow the fields for them.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=It prefers dark places. It spends most of its time underground, though it may pop up in caves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=164}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=If a Diglett digs through a field, it leaves the soil perfectly tilled and ideal for planting crops.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It burrows through the ground at a shallow depth. It leaves raised earth in its wake, making it easy to spot.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Diglett====&lt;br /&gt;
{{Dex/Header|type=Ground|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=071|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=085|label2={{gameabbrev7|USUM}}:|reg3=Kanto|num3=050}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Its head sports an altered form of whiskers made of metal. When in communication with its comrades, its whiskers wobble to and fro.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Its golden hairs function as sensors. It pokes them out of its burrow to monitor its surroundings.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Although it&#039;s powerful enough to dig right through volcanic rock, it doesn&#039;t allow itself to be seen very often.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=The need to dig through volcanic rock in the ground has made them more powerful than the Diglett of other regions.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=After living in soil with high iron content for some time, three steel whiskers sprouted from the top of its head.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=164}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=The metal-rich geology of this Pokémon&#039;s habitat caused it to develop steel whiskers on its head.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Its three hairs change shape depending on Diglett&#039;s mood. They&#039;re a useful communication tool among these Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=FFF|link=Pokémon Blue Version (Japanese)|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Diglett&#039;s Cave]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|228|Sinnoh}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{rt|228|Sinnoh}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{rt|48|Johto}}, [[Diglett&#039;s Cave]], {{safari|Johto}}&amp;lt;br&amp;gt;[[Vermilion City]] ({{m|Rock Smash}})}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{Locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Icy Cave}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Pokémon breeding|Breed]] {{p|Dugtrio}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Fiery Path]] ({{DL|DexNav|hidden Pokémon}}{{tt|*|After capturing or defeating Groudon/Kyogre}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Route]]s {{rtn|5|Alola}} and {{rtn|7|Alola}}, [[Diglett&#039;s Tunnel]], [[Lush Jungle]] (Cave), [[Seaward Cave]], [[Ten Carat Hill]], [[Verdant Cavern]]}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Route]]s {{rtn|5|Alola}} and {{rtn|7|Alola}}, [[Diglett&#039;s Tunnel]], [[Verdant Cavern]]}}&lt;br /&gt;
{{Availability/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=[[Diglett&#039;s Cave]] &amp;lt;sup&amp;gt;&#039;&#039;&#039;Kanto Form&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;[[In-game trade|Trade]] Diglett in [[Lavender Town]] &amp;lt;sup&amp;gt;&#039;&#039;&#039;Alolan Form&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Galar Mine]], [[Rolling Fields]], [[Giant&#039;s Mirror]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Pokémon Island Tunnel|Tunnel]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Red Field|Red]] and [[Blue Field]]: [[Rock Tunnel|Rock Mountain]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Springleaf Field|Back Yard]]}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area={{PM|3|Phobos Drill}}, Endless Level 30, Trozei Battle, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Southern Cavern]] (B1F-B7F), [[Joyous Tower]] (4F-6F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Krokka Tunnel]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Shimmer Desert]] (1F-9F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Shimmer Desert]] (1F-9F)}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Rocky Cave]] &amp;lt;small&amp;gt;(Normal Mode B)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Cavern Zone]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Cave: [[Misty Edgewater]], [[Everspring Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Crag Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Variety Battle#It&#039;s Drill Time!|Variety Battle: It&#039;s Drill Time!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Tuesday Stage 1|Safari Jungle: Stage 1]]{{dotw|Tu}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Prasino Woods|Prasino Woods: Stage 569]]&amp;lt;br&amp;gt;Event: [[Special Stages#17th release|&#039;&#039;Pokémon Safari&#039;&#039;]] &amp;lt;small&amp;gt;(17th release; Alola Form)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Heat-Wave Desert|Fairy Land: Heat-Wave Desert]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Legend Terrain#Sky Crest Range|Legend Terrain: Sky Crest Range]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Charizard Sea]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
=====Alolan Diglett=====&lt;br /&gt;
{{eventAvail/h|Region|type=Ground|type2=Steel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Pokémon Sun &amp;amp; Moon Alolan Diglett|Korean region|Online|10|May 2 to June 30, 2017|link=List of Korean region serial code event Pokémon distributions in Generation VII#Alolan Diglett}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
====Diglett====&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ground&lt;br /&gt;
|rby1=Berry (item){{!}}Berry|rby1type=None|rby1rar=100|rby1image=no&lt;br /&gt;
|dppt1=Soft Sand|dppt1type=None|dppt1rar=5&lt;br /&gt;
|hgss1=Soft Sand|hgss1type=None|hgss1rar=5&lt;br /&gt;
|oras1=Soft Sand|oras1type=None|oras1rar=5&lt;br /&gt;
|swsh1=Soft Sand|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Diglett====&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ground|type2=Steel&lt;br /&gt;
|sm1=Soft Sand|sm1type=None|sm1rar=5&lt;br /&gt;
|usum1=Soft Sand|usum1type=None|usum1rar=5&lt;br /&gt;
|swsh1=Soft Sand|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Diglett=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|HP=10&lt;br /&gt;
|Attack=55&lt;br /&gt;
|Defense=25&lt;br /&gt;
|SpAtk=35&lt;br /&gt;
|SpDef=45&lt;br /&gt;
|Special=45&lt;br /&gt;
|Speed=95}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Diglett=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=10&lt;br /&gt;
|Attack=55&lt;br /&gt;
|Defense=30&lt;br /&gt;
|SpAtk=35&lt;br /&gt;
|SpDef=45&lt;br /&gt;
|Speed=90}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=2&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=1&lt;br /&gt;
|JumpMax=1}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Diglett====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1}}&lt;br /&gt;
&lt;br /&gt;
* In addition, Diglett is immune to the move {{m|Telekinesis}}.&lt;br /&gt;
&lt;br /&gt;
====Alolan Diglett====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=25&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=½}}&lt;br /&gt;
&lt;br /&gt;
* In addition, Alolan Diglett is immune to the move {{m|Telekinesis}}.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Diglett=====&lt;br /&gt;
{{learnlist/levelh/8|Diglett|Ground|Ground|1}}&lt;br /&gt;
{{learnlist/level8|1|Sand Attack|Ground|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|4|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|8|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level8|12|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|16|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level8|24|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level8|28|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|32|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|36|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|40|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|44|Fissure|Ground|Physical|—|30|5}}&lt;br /&gt;
{{learnlist/levelf/8|Diglett|Ground|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Diglett=====&lt;br /&gt;
{{learnlist/levelh/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/level8|1|Sand Attack|Ground|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|4|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|8|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level8|12|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|16|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level8|24|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|28|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|32|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|36|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|40|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|44|Fissure|Ground|Physical|—|30|5}}&lt;br /&gt;
{{learnlist/levelf/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
=====Diglett=====&lt;br /&gt;
{{learnlist/tmh/8|Diglett|Ground|Ground|1}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM16|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM37|Beat Up|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR21|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR22|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR67|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR76|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tmf/8|Diglett|Ground|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Diglett=====&lt;br /&gt;
{{learnlist/tmh/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM16|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM37|Beat Up|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR21|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR22|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR67|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR70|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tmf/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
=====Diglett=====&lt;br /&gt;
{{learnlist/breedh/8|Diglett|Ground|Ground|2}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|083G|Farfetch&#039;d}}{{MSP|448|Lucario}}{{MSP|865|Sirfetch&#039;d}}|Final Gambit|Fighting|Special|—|100|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|263|Zigzagoon}}{{MSP|263G|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|264G|Linoone}}{{MSP|554|Darumaka}}{{MSP|554G|Darumaka}}&amp;lt;br&amp;gt;{{MSP|555|Darmanitan}}{{MSP|555G|Darmanitan}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|813|Scorbunny}}{{MSP|814|Raboot}}&amp;lt;br&amp;gt;{{MSP|815|Cinderace}}{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}{{MSP|843|Silicobra}}{{MSP|844|Sandaconda}}{{MSP|862|Obstagoon}}{{MSP|875|Eiscue}}|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|052G|Meowth}}{{MSP|215|Sneasel}}{{MSP|264|Linoone}}{{MSP|264G|Linoone}}{{MSP|461|Weavile}}{{MSP|529|Drilbur}}&amp;lt;br&amp;gt;{{MSP|530|Excadrill}}{{MSP|631|Heatmor}}{{MSP|827|Nickit}}{{MSP|828|Thievul}}{{MSP|862|Obstagoon}}{{MSP|863|Perrserker}}|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|434|Stunky}}{{MSP|435|Skuntank}}|Memento|Dark|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breedf/8|Diglett|Ground|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Diglett=====&lt;br /&gt;
{{learnlist/breedh/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|083G|Farfetch&#039;d}}{{MSP|448|Lucario}}{{MSP|865|Sirfetch&#039;d}}|Final Gambit|Fighting|Special|—|100|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|263|Zigzagoon}}{{MSP|263G|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|264G|Linoone}}{{MSP|554|Darumaka}}{{MSP|554G|Darumaka}}&amp;lt;br&amp;gt;{{MSP|555|Darmanitan}}{{MSP|555G|Darmanitan}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|813|Scorbunny}}{{MSP|814|Raboot}}&amp;lt;br&amp;gt;{{MSP|815|Cinderace}}{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}{{MSP|843|Silicobra}}{{MSP|844|Sandaconda}}{{MSP|862|Obstagoon}}{{MSP|875|Eiscue}}|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|052G|Meowth}}{{MSP|215|Sneasel}}{{MSP|264|Linoone}}{{MSP|264G|Linoone}}{{MSP|461|Weavile}}{{MSP|529|Drilbur}}&amp;lt;br&amp;gt;{{MSP|530|Excadrill}}{{MSP|631|Heatmor}}{{MSP|827|Nickit}}{{MSP|828|Thievul}}{{MSP|862|Obstagoon}}{{MSP|863|Perrserker}}|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|434|Stunky}}{{MSP|435|Skuntank}}|Memento|Dark|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|052G|Meowth}}{{MSP|448|Lucario}}{{MSP|863|Perrserker}}|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|052G|Meowth}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|554|Darumaka}}{{MSP|554G|Darumaka}}{{MSP|555|Darmanitan}}&amp;lt;br&amp;gt;{{MSP|555G|Darmanitan}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|725|Litten}}{{MSP|726|Torracat}}{{MSP|727|Incineroar}}&amp;lt;br&amp;gt;{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|766|Passimian}}{{MSP|863|Perrserker}}{{MSP|877|Morpeko}}|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/breedf/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
=====Diglett=====&lt;br /&gt;
{{learnlist/tutorh/8|Diglett|Ground|Ground|2}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Diglett|Ground|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Diglett=====&lt;br /&gt;
{{learnlist/tutorh/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
{{learnlist/tutor8|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Diglett|Ground|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
=====Diglett=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tcg fighting color light}}; border:3px solid #{{tcg fighting color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{m|Peck}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[Diglett (Asobikata promo)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Sand Tomb}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Diglett (EX Crystal Guardians 50)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
====Diglett====&lt;br /&gt;
{{Spindata/Head|type=Ground}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Ground|ndex=050|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Ground|ndex=050|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Ground|ndex=050&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=10.9&lt;br /&gt;
|area=Boulder Cave&lt;br /&gt;
|P1=Please don&#039;t whack me on the head!&lt;br /&gt;
|P2=My health is down to half.&lt;br /&gt;
|P3=I can&#039;t keep going... Can I burrow out of this?&lt;br /&gt;
|PL=Oh, wow! I must have leveled up!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Ground|ndex=050&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=A&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Ground&lt;br /&gt;
|group=Ground&lt;br /&gt;
|assist=Ground&lt;br /&gt;
|fieldpower=0&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=2&lt;br /&gt;
|MinEXP=22&lt;br /&gt;
|MaxEXP=36&lt;br /&gt;
|num=061&lt;br /&gt;
|browser=Diglett burrows about underground. It sometimes rests with its head poking out.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Ground&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Ground&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Ground|ndex=050&lt;br /&gt;
|Pad=Diglett cunningly moved the Mine Cart Rail hidden inside the Berry Storage in the [[Cavern Zone]] and placed it under {{P|Snorlax}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Ground|ndex=050&lt;br /&gt;
|pad=He is shy and hides quickly, but he actually wants to become friends with everyone in PokéPark.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Ground|ndex=050&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Ground|ndex=050|num=704&lt;br /&gt;
|min=30&lt;br /&gt;
|max=120&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Stabilize+&lt;br /&gt;
|skilldesc=Sometimes erases two of the foe&#039;s disruptions on the board.&lt;br /&gt;
|swapper=Super Cheer&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ground|ndex=050&lt;br /&gt;
|hatch=N/A{{tt|*|5&amp;amp;nbsp;km Eggs obtained prior to February 8, 2017 can hatch into Diglett}}&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Diglett&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=67&lt;br /&gt;
|attack=109&lt;br /&gt;
|defense=78&lt;br /&gt;
|fast={{m|Mud-Slap}}{{tt|*|From August 19, 2016 onward}}, {{m|Scratch}}, {{m|Mud Shot}}{{tt|×|Prior to August 19, 2016}}&lt;br /&gt;
|special={{m|Dig}}, {{m|Mud Bomb}}, {{m|Rock Tomb}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Alolan Diglett====&lt;br /&gt;
{{Spindata/Head|type=Ground|type2=Steel}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ground|ndex=050A|stype=Steel|num=704&lt;br /&gt;
|min=30&lt;br /&gt;
|max=85&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Rock Break+&lt;br /&gt;
|skilldesc=Sometimes destroys three breakable-rock disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ground|ndex=050A&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Diglett&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=67&lt;br /&gt;
|attack=108&lt;br /&gt;
|defense=81&lt;br /&gt;
|fast={{m|Mud-Slap}}, {{m|Metal Claw}}&lt;br /&gt;
|special={{m|Dig}}, {{m|Mud Bomb}}, {{m|Rock Tomb}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
====Diglett====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=050&lt;br /&gt;
|name1=Diglett&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 26}}&lt;br /&gt;
|no2=051&lt;br /&gt;
|name2=Dugtrio&lt;br /&gt;
|type1-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Diglett====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=050Diglett-Alola&lt;br /&gt;
|name1=Diglett&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 26}}&lt;br /&gt;
|no2=051Dugtrio-Alola&lt;br /&gt;
|name2=Dugtrio&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ground}}&lt;br /&gt;
{{Spritebox/1|ndex=050}}&lt;br /&gt;
{{Spritebox/2|ndex=050}}&lt;br /&gt;
{{Spritebox/3|ndex=050}}&lt;br /&gt;
{{Spritebox/4|ndex=050}}&lt;br /&gt;
{{Spritebox/5|ndex=050}}&lt;br /&gt;
{{Spritebox/6|ndex=050}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=050|form1=A}}&lt;br /&gt;
{{Spritebox/Footer|050|Diglett}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Diglett feet reference PMD.png|frame|Diglett mentioning having feet in Pokémon Mystery Dungeon]]&lt;br /&gt;
* In the [[Pokémon Red and Green beta|Pokémon Red and Blue beta]], Diglett was originally to use its Japanese name, &amp;quot;Digda&amp;quot;, as its English name. This name was retained in the German localization of the games.&lt;br /&gt;
* Diglett and {{rf|Alolan}} Diglett have the second lowest base HP of any Pokémon, after {{p|Shedinja}}.&lt;br /&gt;
* Diglett has the lowest base {{stat|Defense}} of all {{type|Ground}} Pokémon.&lt;br /&gt;
** Alolan Diglett has the lowest base stat total and the lowest base Defense of all {{type|Steel}} Pokémon.&lt;br /&gt;
* In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and their [[Pokémon Mystery Dungeon: Rescue Team DX|remake]], after the first [[Mt. Steel]] mission, Diglett mentions having feet. It is mentioned again as being one of the seven mysteries of Pokémon in a letter, alongside {{p|Arbok}}&#039;s pattern changes and the inside of {{p|Forretress}}&#039;s shell.&lt;br /&gt;
* Due to being embedded in the ground, Diglett and Dugtrio have special interactions with certain mechanics in the [[Pokémon games]].&lt;br /&gt;
** In the [[Pokéathlon]], Diglett and Dugtrio are unable to jump. In Hurdle Dash they dig under hurdles instead of jumping them, in Lamp Jump they cannot move, and in Disc Catch they can only move but not jump to catch the discs.&lt;br /&gt;
** Since [[Generation V]], when Diglett and Dugtrio are sent out, they merely fade onto the screen instead of dropping down like all other Pokémon.&amp;lt;!--even those that fly or levitate go down--&amp;gt;&lt;br /&gt;
** In the [[Poké Transfer]], Diglett and Dugtrio run between bushes rather than jump.&lt;br /&gt;
** On the &amp;quot;Compare&amp;quot; screen of {{g|X and Y}}&#039;s Pokédex, if the player taps the menu sprite of Diglett, Dugtrio, or {{me|Gengar}}, the Flying-type Pokémon will give up and disperse before even trying to lift it.&lt;br /&gt;
** Diglett, Dugtrio, {{p|Sandygast}}, {{p|Palossand}}, and {{me|Gengar}} are immune to {{m|Telekinesis}}.&lt;br /&gt;
** If a [[Z-Move]] animation, such as {{m|Supersonic Skystrike}}, results in showing Diglett or Dugtrio in the air, it is shown still embedded in the ground.&lt;br /&gt;
* Diglett and its evolved form share their {{pkmn|category}} with {{p|Drilbur}}. They are all known as the Mole Pokémon.&lt;br /&gt;
* In {{game|HeartGold and SoulSilver|s}}, if Diglett is the {{player}}&#039;s [[Walking Pokémon|partner Pokémon]], and the player goes to the [[Pokémon Center]], Diglett jumps to its [[Poké Ball]] to be healed.&lt;br /&gt;
* In the {{pkmn|anime}}, {{Gary}} claims Diglett is able to pull its head underground faster than the speed of light. In the English dub, this is changed to simply &#039;&#039;at&#039;&#039; the speed of light.&lt;br /&gt;
* Diglett is listed in {{Eng|Pokémon Stadium}} as having {{m|Acid}} as a valid move, despite not being able to learn the move.&amp;lt;ref&amp;gt;[https://tcrf.net/index.php?title=Pok%C3%A9mon_Stadium_(International)&amp;amp;oldid=337303#Unused_Event_Move Pokémon Stadium (International) - The Cutting Room Floor]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* According to {{g|Sun and Moon}}, Diglett was designed by [[Shigeki Morimoto]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Diglett appears to be very similar to the artificial moles used in {{wp|Whac-A-Mole}} arcade games, as referenced by its full health phrase in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]. There is also some similarity to {{wp|worm}}s.&lt;br /&gt;
&lt;br /&gt;
Alolan Digett&#039;s hair may be based on {{wp|Pele&#039;s hair}}, a thin {{wp|volcanic glass}} formed near Hawaiian volcanoes.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Diglett may be a combination of &#039;&#039;dig&#039;&#039; and the diminutive suffix &#039;&#039;[[wiktionary:-let|-let]]&#039;&#039;, which is used to denote small size.&lt;br /&gt;
&lt;br /&gt;
Digda refers to the word &#039;&#039;dig&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ground|type2=Ground&lt;br /&gt;
|ja=ディグダ &#039;&#039;Digda&#039;&#039;|jameaning=From the word &#039;&#039;dig&#039;&#039;&lt;br /&gt;
|fr=Taupiqueur|frmeaning=From &#039;&#039;{{tt|taupe|mole}}&#039;&#039; and &#039;&#039;{{tt|marteau-piqueur|jackhammer}}&#039;&#039;&lt;br /&gt;
|es=Diglett|esmeaning=Same as English name&lt;br /&gt;
|de=Digda|demeaning=Same as Japanese name&lt;br /&gt;
|it=Diglett|itmeaning=Same as English name&lt;br /&gt;
|ko=디그다 &#039;&#039;Digda&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=地鼠 &#039;&#039;Deihsyú&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Ground rodent&amp;quot;, but also refers to the mole&lt;br /&gt;
|zh_cmn=地鼠 &#039;&#039;Dìshǔ&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Ground rodent&amp;quot;, but also refers to the mole. Can also be a reference to {{tt|打地鼠 &#039;&#039;Dǎ Dìshǔ&#039;&#039;|Whac-A-Mole}}&lt;br /&gt;
|he=דיגלט &#039;&#039;Diglet&#039;&#039;|hemeaning=Transcription of English name&lt;br /&gt;
|hi=डिगलेट &#039;&#039;Diglett&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Digletas|ltmeaning=From English name&lt;br /&gt;
|ru=Диглетт &#039;&#039;Diglett&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ดิกดา &#039;&#039;Digda&#039;&#039;|thmeaning=Transcription of trademarked Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Regional form]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=049|prev=Venomoth|nextnum=051|next=Dugtrio|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Digda]]&lt;br /&gt;
[[es:Diglett]]&lt;br /&gt;
[[fr:Taupiqueur]]&lt;br /&gt;
[[it:Diglett]]&lt;br /&gt;
[[ja:ディグダ]]&lt;br /&gt;
[[zh:地鼠]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_11&amp;diff=3172312</id>
		<title>User talk:Force Fire/Archive 11</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_11&amp;diff=3172312"/>
		<updated>2020-05-26T18:23:37Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* What are the rules? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Force Fire/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Sun2020 ==&lt;br /&gt;
&lt;br /&gt;
Hey! I have a strong reason to believe {{user|Sun2020}} is yet &#039;&#039;another&#039;&#039; sockpuppet of {{user|Kittystyler}}. Sun2020&#039;s writing style for [https://bulbapedia.bulbagarden.net/w/index.php?title=Ash_Ketchum&amp;amp;type=revision&amp;amp;diff=3088750&amp;amp;oldid=3088687 this edit] to [[Ash Ketchum]] is extremely reminiscent of Kittystyler&#039;s old writing style for [https://bulbapedia.bulbagarden.net/w/index.php?title=Ash_Ketchum&amp;amp;type=revision&amp;amp;diff=2955518&amp;amp;oldid=2955392 this edit] to the same article. Do you think you can look into it? Thank you! [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 21:20, 5 January 2020 (UTC)&lt;br /&gt;
:Why does Kittystyler refuse to give up? I find these repeated comebacks very tiresome. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 21:25, 5 January 2020 (UTC)&lt;br /&gt;
::Because they&#039;re a troll, especially considering they refused to even acknowledge the existence of their original talk page when they were still active here. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 21:28, 5 January 2020 (UTC)&lt;br /&gt;
:::They were indeed Kittystyler and have been dealt with.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:46, 6 January 2020 (UTC)&lt;br /&gt;
::::Okay, thanks! :D [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 07:09, 6 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Archive 10 ==&lt;br /&gt;
&lt;br /&gt;
I removed the link to an image that doesn&#039;t exist on the Archives in the topic I wrote. [[Special:Diff/3090821]] --&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#333&amp;quot;&amp;gt;&#039;&#039;&#039;キー&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#f30&amp;quot;&amp;gt;&#039;&#039;&#039;Ａ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#bbb&amp;quot;&amp;gt;&#039;&#039;&#039;コン&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 10:08, 8 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template approval ==&lt;br /&gt;
&lt;br /&gt;
If you have the time, please let me know if {{red link|User:Daniel Carrero/Puzzle}} needs anything to be approved (any change in contents, layout, etc.). If/when possible, I&#039;d like it to be moved back to the template namespace. I also asked about aproving it on Discord, though I&#039;m still waiting to see if anyone will reply there.&lt;br /&gt;
&lt;br /&gt;
I created that template and used it in these pages:&lt;br /&gt;
&lt;br /&gt;
* [[List of puzzles (PPL)]]&lt;br /&gt;
* [[List of puzzles (PPC)]]&lt;br /&gt;
&lt;br /&gt;
--[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 16:30, 8 January 2020 (UTC)&lt;br /&gt;
:I think asking staff who has more knowledge on the side games would give a better opinion.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:57, 10 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pseudo-legendary ==&lt;br /&gt;
&lt;br /&gt;
Hi Force Fire, thanks for adding Dragapult to the [[Pseudo-legendary Pokémon]] article (which I requested on Discord since I don&#039;t have edit access). The box for Dragapult is bigger than the other boxes in the first section, though. [[User:Qzekrom|Qzekrom]] ([[User talk:Qzekrom|talk]]) 18:55, 9 January 2020 (UTC)&lt;br /&gt;
:You&#039;re welcome. I&#039;m aware that the Dragapult image is large, I did try to resize it to make it smaller (as to make the template even with the others) but felt that it made the image look too small and unidentifiable, so I just left it as is.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:57, 10 January 2020 (UTC)&lt;br /&gt;
:: Is there a way make it smaller for the section that shows all [[Pseudo-legendary Pokémon]]  together? It jsut getting clutter up and hard to see them all.--[[User:Jacob9594|Jacob Kogan]] ([[User talk:Jacob9594|talk]]) 05:59, 10 January 2020 (UTC)&lt;br /&gt;
:::That&#039;s the section I was talking about. Felt that making the Dragapult image smaller made the image unidentifiable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:05, 10 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Two things ==&lt;br /&gt;
&lt;br /&gt;
# Why did you revert me at those pages about types?&lt;br /&gt;
# I&#039;m still waiting for approval of these pages:&lt;br /&gt;
#* [[User:TheICTLiker4/E O]]&lt;br /&gt;
#* [[User:TheICTLiker4/Template:NewMove]]&lt;br /&gt;
Please respond quickly. --&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#333&amp;quot;&amp;gt;&#039;&#039;&#039;TheI&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#f30&amp;quot;&amp;gt;&#039;&#039;&#039;CTLi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#bbb&amp;quot;&amp;gt;&#039;&#039;&#039;ker4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 08:30, 12 January 2020 (UTC)&lt;br /&gt;
:#Mass updates involving multiple article must be approved by a staff member. You can&#039;t just do as you please.&lt;br /&gt;
:#None of those are up to standards, especially the latter.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:09, 12 January 2020 (UTC)&lt;br /&gt;
::#Okay. I will follow this rule, even while moving pages.&lt;br /&gt;
::#Both pages are marked for mainspacing, and they&#039;re awaiting approval. “[...] especially the latter” — you are wrong, as some content is hidden by &amp;amp;lt;includeonly&amp;amp;gt; because if not, the page would be in categories reserved for move pages, and [[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] has fixed that. --&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#333&amp;quot;&amp;gt;&#039;&#039;&#039;TheI&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#f30&amp;quot;&amp;gt;&#039;&#039;&#039;CTLi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#bbb&amp;quot;&amp;gt;&#039;&#039;&#039;ker4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:58, 13 January 2020 (UTC)&lt;br /&gt;
:::Granted I didn&#039;t really look at the coding and just saw the template as is and thought that it looked incomplete and far too different to that actual &amp;quot;NewX&amp;quot; templates that we have.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 01:48, 14 January 2020 (UTC)&lt;br /&gt;
::::But what about the first page I listed in this subject ([[User:TheICTLiker4/E O]])? --&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#333&amp;quot;&amp;gt;&#039;&#039;&#039;TheI&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#f30&amp;quot;&amp;gt;&#039;&#039;&#039;CTLi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#bbb&amp;quot;&amp;gt;&#039;&#039;&#039;ker4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 20:00, 14 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What&#039;s the point? ==&lt;br /&gt;
&lt;br /&gt;
Why did you revert my episode title changes? SM003 is CLEARLY a pun, that&#039;s not difficult to see at all. We&#039;ve added pun titles before. So why not now? And the others were put in the correct order of the Japanese title (not the translations of them) and added with words that needed to be added, like &amp;quot;region&amp;quot;, when region is clearly in the title and has been included in other episode titles that had the Japanese characters for the word &amp;quot;region&amp;quot; in them before? Why stop now? We don&#039;t NEED to rely off translations from people over at Serebii. Other people CAN add titles as well. If there&#039;s a problem with them, at the very least explain why, I&#039;m so annoyed with you being angry at me. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 09:43, 12 January 2020 (UTC)&lt;br /&gt;
:And I&#039;ve done nothing wrong to deserve this from just a single admin. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 09:45, 12 January 2020 (UTC)&lt;br /&gt;
::I rolled back your edit on the episode list article based off your SM003 edit. The other changes, while questionable, were fine. As for SM003, as we discussed before, not everything is a pun. &amp;quot;Fushigi da ne&amp;quot; can be an actual phrase. Just because &amp;quot;fushigi&amp;quot; is in the title, doesn&#039;t automatically make it a pun.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:01, 12 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template edit request ==&lt;br /&gt;
&lt;br /&gt;
Given the fact that Go is on a pretty constant catching spree, should the category for episodes in which a main character obtains a new Pokémon be included in the new episode template? Kinda like how the category for Mythical Pokémon appearances was included in it while Ash had Meltan/Melmetal in his active team? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:24, 12 January 2020 (UTC)&lt;br /&gt;
:I&#039;ve brought up the suggestion with the other staff members.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:43, 12 January 2020 (UTC)&lt;br /&gt;
::Having the category there before the episode airs is a bit assumptious, especially if said episode isn&#039;t an episode where Go catches anything. So the category is not going in the template.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:23, 13 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Noise Reduction on Gen 8 Pokemon images ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve done some easy experimenting with noise reduction on the grainy Pokemon images in photoshop, with much improved quality. Was wondering if there was any reason this hasn&#039;t been done already. [[User:Lanthanum|Lanthanum]] ([[User talk:Lanthanum|talk]]) 05:42, 15 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pichu Posse members ==&lt;br /&gt;
&lt;br /&gt;
Dear ForceFire,&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been in the process of reviewing the appearances of the Pichu Brothers and their associates in the anime. However I noticed there were some Pokémon listed on the Pichu Brothers page as members of the Posse who wouldn&#039;t fit the description of being a &amp;quot;friend&amp;quot; and are simply recurring wild Pokémon such as Snorlax, Houndour and the Squirtle Squad. Feraligatr and Murkrow other recurring wild Pokémon, that are yet to have a mention anywhere, however their appearances are brief like the others. Should they have separate sections on the [[Recurring wild Pokémon in the anime]] page or should all the recurring Big Town Pokémon be listed on one page with the subsections &amp;quot;Pichu Brothers&amp;quot;, &amp;quot;Pichu Posse&amp;quot; and &amp;quot;Other Big Town Pokémon&amp;quot;? Regards, [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 13:41, 16 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why did you undo my Wedgehurst edit? ==&lt;br /&gt;
&lt;br /&gt;
[https://bulbapedia.bulbagarden.net/w/index.php?title=Wedgehurst&amp;amp;diff=3097122&amp;amp;oldid=3097003 You didn&#039;t even leave a reason why.]] [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 17:05, 16 January 2020 (UTC)&lt;br /&gt;
:It&#039;s not notable. The other trainers &amp;quot;not noticing the Slowpoke&amp;quot; isn&#039;t notable either. The nurse knowing it isn&#039;t suppose to be some in-universe thing. Just like the bulletin boards in Black and White announcing the Pokemon outbreaks, it&#039;s not meant to be an in-universe thing where everyone in that universe knows about the outbreak (I don&#039;t recall other NPC characters commenting on the B/W outbreaks).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:25, 17 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origins Corrections ==&lt;br /&gt;
&lt;br /&gt;
Hello! I am new to bulbapedia and I saw you reverted some of my changes to the verb conjugation implying uncertainty in two different articles. You mentioned that I would be allowed to do this in the future in the case that I have an official source. What constitutes an official source in this case? I ask because I would be willing to write to someone (maybe a developer?) in order to get confirmation but I do not wish to do this if it is unlikely written confirmation would not count as an official source. Are interviews with developers acceptable? Ideally, if you could link me to some sort of list that includes examples of acceptable sources that would be very helpful for me. Thank you for your time. [[User:DeterministicSpaceRichard|DeterministicSpaceRichard]] ([[User talk:DeterministicSpaceRichard|talk]])&lt;br /&gt;
:An interview with the original Japanese (or Western, in James Turner&#039;s case) designer is the absolute source. An example would be the interview with Pikachu&#039;s designer where she revealed its origin. We don&#039;t have a list because interviews with the designers regarding Pokemon origins are scarce.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:54, 18 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== why did you revert my edit? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m completely new to editing this wiki and was wondering why you [https://bulbapedia.bulbagarden.net/w/index.php?title=Ponyta_(Pok%C3%A9mon)&amp;amp;diff=3097546&amp;amp;oldid=3097545 undid my first edit]? You didn&#039;t leave a reason in the reversion&#039;s edit summary and I didn&#039;t think my edit was &amp;quot;bad&amp;quot;. Is there some policy about the trivia/name origin section I don&#039;t know about? {{unsigned|Twisted Code}}&lt;br /&gt;
:I had already removed that previously, as I felt that it was not really necessary to point out.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:28, 20 January 2020 (UTC)&lt;br /&gt;
::By that standard, what makes anything else on this wiki &amp;quot;necessary&amp;quot;, especially stuff in the trivia section? I don&#039;t really understand the line you&#039;re drawing, as it seems like it could go either way. Then again, I&#039;m new here so what do I know?¯\_(ツ)_/¯--[[User:Twisted Code|Twisted Code]] ([[User talk:Twisted Code|talk]]) 18:33, 20 January 2020 (UTC)&lt;br /&gt;
:::If you don&#039;t mind me inserting myself, I think that that&#039;s a worthy trivia point. I didn&#039;t realize it until reading it here. It&#039;s the exact kind of thing I&#039;d expect to see in a trivia section. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;cela&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;donk&amp;lt;/span&amp;gt;]] ([[User talk:Celadonkey|talk]]) 19:31, 20 January 2020 (UTC)&lt;br /&gt;
::::Trivia point, sure. Just don&#039;t think it&#039;s worth pointing out in the name origin section as the line before already conveys what is being said well enough without trying to be witty.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:32, 21 January 2020 (UTC)&lt;br /&gt;
:::::maybe we could move the &amp;quot;based on a unicorn&amp;quot; trivia point altogether then? Seems that point being in *specifically* the name origin subsection is the issue. I&#039;d like to point out the pun one way or another, as I thought it was a clever quip from the developers.--[[User:Twisted Code|Twisted Code]] ([[User talk:Twisted Code|talk]]) 13:46, 21 January 2020 (UTC)&lt;br /&gt;
::::::Uh... no. That line is meant to be in the origins sections as it&#039;s detailing what Galarian Ponyta might be based off. The extra bit about &amp;quot;unique horn&amp;quot; isn&#039;t necessary.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:38, 22 January 2020 (UTC)&lt;br /&gt;
:::::::... And &amp;quot;unique horn&amp;quot; supports that point that it &amp;quot;might be&amp;quot; based on a unicorn. I don&#039;t see what the big deal is here, or why one piece of trivia is more &amp;quot;necessary&amp;quot; than any other piece? Is there some sort of rule against acknowledging puns (even to support another point) or something? --[[User:Twisted Code|Twisted Code]] ([[User talk:Twisted Code|talk]]) 13:21, 26 January 2020 (UTC)&lt;br /&gt;
:::::::After a bit of thought and reading [[WP:WP:WIN|one of Wikipedia&#039;s (a.k.a. the mother of all wikis or &amp;quot;MOAW&amp;quot;) policies concerning impasses like this]], I&#039;ve decided I&#039;m willing to just leave it go. Mostly because I know you&#039;re an admin and I don&#039;t feel like challenging the &amp;quot;staff won&#039;t bite&amp;quot; claim in the [[template:welcome]] message, but also because this impasse is such an enigma to me that it doesn&#039;t feel worthwhile trying to understand it — especially in light of the policy I mentioned (which presumably also applies to any wiki created in the same spirit of collaboration). That said, please register and take into account my STRONG objection to your decision in this matter, and on that note, have a nice day :-)--[[User:Twisted Code|Twisted Code]] ([[User talk:Twisted Code|talk]]) 22:43, 2 February 2020 (UTC)&lt;br /&gt;
::::::::Apologies for the late response. It saying that Galarian Ponyta might be based of a Unicorn is suffice enough, without the need to be witty or smart. Like I said, if anything, the pun goes in the main trivia section, not the name origin section. As for the Wikipedia policy, we are not Wikipedia. We do not share the same rules or guidelines (well, we might share some, but not all, and definitely not that one).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:32, 3 February 2020 (UTC)&lt;br /&gt;
:::::::::I accept that explanation, though I&#039;m struggling slightly to reconcile it with my original thinking (though in any case, my initial question is settled). As for the thing about Wikipedia: yes I realize this is not Wikipedia, nor is it a project belonging to Wikimedia; what I meant by what I said was that, as both wikis are, by nature, collaborative projects and that policy is conducive to cooperation, I felt it could be applicable here, not that it would actually be enforced because, as you said, this isn&#039;t Wikipedia. Sorry about that, I should&#039;ve been more clear.--[[User:Twisted Code|Twisted Code]] ([[User talk:Twisted Code|talk]]) 19:10, 3 February 2020 (UTC)&lt;br /&gt;
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== Sobble&#039;s Origin for Trivia Section ==&lt;br /&gt;
&lt;br /&gt;
We know Sobble is based on a chameleon and it says that&#039;s it&#039;s Water-typing is based on the basilisk lizard, but here&#039;s another thing you could add which makes a lot of sense (like how it also connects to water). Below are the reasons/facts and links.&lt;br /&gt;
&lt;br /&gt;
Because of its color scheme and type, Sobble could be based on the Veiled chameleon. Even though it&#039;s not aquatic, it has a special adaption to collect water in its habitat where there is little water. This species of chameleon has a casque (the helmet-like protrusion on top of its head) that collects water. At night, droplets of moisture roll down the casque and into the chameleon&#039;s mouth. &lt;br /&gt;
&lt;br /&gt;
The way the droplets flow down the Veiled chameleon&#039;s face could give the illusion that it&#039;s crying which could explain the teardrop markings on Sobble&#039;s face. The adult males of this species have defined bands of blue and yellow. Those two colors are part of Sobble&#039;s color scheme. &lt;br /&gt;
&lt;br /&gt;
Here are the links for more information: https://animals.sandiegozoo.org/animals/chameleon (As you scroll down, start reading where is says &amp;quot;A water-catching casque.&amp;quot;) https://en.wikipedia.org/wiki/Veiled_chameleon &lt;br /&gt;
&lt;br /&gt;
Here is a picture of the adult male Veiled chameleon: https://flchams.com/chameleon/adult-veiled-chameleons-for-sale/ [[User:Macpika|Macpika]] ([[User talk:Macpika|talk]]) 04:02, 23 January 2020 (UTC)&lt;br /&gt;
:Its behavior and appearance is similar enough, you can add it if you want to, just remember to use &amp;quot;may be based off&amp;quot; or &amp;quot;appears to be based off&amp;quot; rather than &amp;quot;is based off&amp;quot;, since it&#039;s still speculation.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:11, 23 January 2020 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Adding Tabs ==&lt;br /&gt;
&lt;br /&gt;
ForceFire,&lt;br /&gt;
How do I add tabs to pages? I want to add a trivia tab to a move page, [[G-Max Wind Rage]]. How do I do that?&lt;br /&gt;
[[User:PeakA|PeakA]] ([[User talk:PeakA|talk]]) 18:33, 24 January 2020 (UTC)&lt;br /&gt;
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== How is that correct?  ==&lt;br /&gt;
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[https://bulbapedia.bulbagarden.net/w/index.php?title=Chandelure_(Pok%C3%A9mon)&amp;amp;curid=115955&amp;amp;diff=3102742&amp;amp;oldid=3102717] Isn&#039;t it pronounced &amp;quot;home-ige&amp;quot;? Thus it should be &amp;quot;a&amp;quot; instead of &amp;quot;an&amp;quot;. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 16:20, 25 January 2020 (UTC)&lt;br /&gt;
:You need to google how to pronounce it. It comes in two English-speaking flavors and isn&#039;t worth making a change for. [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 17:02, 25 January 2020 (UTC)&lt;br /&gt;
::Sorry if I&#039;m being a pest, but the first result I found is literally &amp;quot;hom·age&amp;quot;. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 17:09, 25 January 2020 (UTC)&lt;br /&gt;
:::And underneath that is how to pronounce it. &amp;quot;/ˈ(h)ämij/&amp;quot; [https://www.google.com/search?q=homage+pronunciation&amp;amp;oq=homage+&amp;amp;aqs=chrome.0.69i59l3j69i57j0j69i60l3.3435j1j4&amp;amp;sourceid=chrome&amp;amp;ie=UTF-8 The h is in parentheses for a reason.] If you straight up google &#039;herb&#039; like you did with homage, you&#039;ll get the same thing, even tho we don&#039;t say the &#039;h&#039; at all. [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 17:28, 25 January 2020 (UTC)&lt;br /&gt;
:::::I think you picked a poor example, because everyone I hear that says &amp;quot;herb&amp;quot; uses the &amp;quot;h&amp;quot;. However, it&#039;s clear I&#039;m not going to make any progress talking about this, so you&#039;ll probably be happy to know that I give up. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 17:40, 25 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
Do you believe that Ōkido (オーキド) means anything in Japanese? [[User:Wc12271991|Wc12271991]] ([[User talk:Wc12271991|talk]]) 22:19, 25 January 2020 (UTC)&lt;br /&gt;
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== Pseudo-legendary Pokémon ==&lt;br /&gt;
Now that Ash has captured a Dragonite, can you unlock the Pseudo-legendary Pokémon page so I can add that information to it, please? [[User:Seabiscuit2020|Seabiscuit2020]] ([[User talk:Seabiscuit2020|talk]]) 17:40, 26 January 2020 (UTC)&lt;br /&gt;
:The pseudo legendary page is &#039;&#039;&#039;never&#039;&#039;&#039; getting unprotected. If an edit needs to be made, request it on the talk page of the article or go to an admin.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:02, 27 January 2020 (UTC)&lt;br /&gt;
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== Vandal ==&lt;br /&gt;
&lt;br /&gt;
We have a vandal on the loose. Could you or some other admin do something about them? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:46, 27 January 2020 (UTC)&lt;br /&gt;
:Never mind. They were just dealt with. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:46, 27 January 2020 (UTC)&lt;br /&gt;
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== New page ==&lt;br /&gt;
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Thank you,ForceFire for helping me out in the talk. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 14:25, 29 January 2020 (UTC)&lt;br /&gt;
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== Split ==&lt;br /&gt;
&lt;br /&gt;
Could the Wyndon Stadium article be split to have a subpage for the Champion tournaments the same way as &amp;quot;Pokémon League (Alola)&amp;quot; was split to have a separate subpage for Title Defense? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:41, 29 January 2020 (UTC)&lt;br /&gt;
:I&#039;ve brought the suggestion up to the others. I personally wouldn&#039;t mind it being split, since the page is already large.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:14, 30 January 2020 (UTC)&lt;br /&gt;
::Thank you. Please let me know when a decision is made. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 05:55, 30 January 2020 (UTC)&lt;br /&gt;
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== Recurring definition? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m confused. Please explain why {{MTR}} was removed from the recurring wild Pokémon in the anime page? I agree that he is a main character, however he is also a wild Pokémon that has been featured in than one episode, meeting the recurring wild Pokémon criteria. Recurring means just that occurring again. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 13:52, 1 February 2020 (UTC)&lt;br /&gt;
:Meowth doesn&#039;t appear every now and then, he appears in every episode (bar B/W, but that has already come and gone), which is the direct opposite of being recurring.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:05, 1 February 2020 (UTC)&lt;br /&gt;
::Speaking of other things not meeting the criteria … the list of Ash&#039;s temporary traveling companions has some questionable additions. &lt;br /&gt;
&lt;br /&gt;
::Ritchie was simply encountered and is listed even though his appearances over three episodes was part of the Team Rocket-Lugia arc, plus Oliver and Luka who appeared during the same period are not.&lt;br /&gt;
::Zoey, while she appeared across multiple episodes in Snowpoint City, she simply met up with the group rather than traveled with them. &lt;br /&gt;
::Dia is another questionable addition, and while he appeared in two episodes, it was only while Ash was in the alternate dimension. Your thoughts? [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 23:21, 1 February 2020 (UTC)&lt;br /&gt;
:::Can Mewtwo of the original series be added? It appeared in two main episodes and multiple specials. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 08:36, 2 February 2020 (UTC)&lt;br /&gt;
:::Zeraora matches the definition of a recurring wild Pokémon: a wild Pokémon that appears in more than one episode and has some enough notable sort of involvement in the plot. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:46, 2 February 2020 (UTC)&lt;br /&gt;
::::I&#039;m not sure if there is a criteria for Ash&#039;s temporary travelling companions, but I think the idea should be if they&#039;re with Ash for more than three episodes and travel from place to place, they should be added. Which I guess would discount Dia. Get second opinions.&lt;br /&gt;
::::I&#039;m not sure if major movie characters count? I know there&#039;s Slowking there, but it doesn&#039;t play a major role in its movie. As for Zeraora, I think it comes down to how many episode appearances counts as &amp;quot;recurring&amp;quot;. I don&#039;t think Zeroara as much as most of the Pokemon on the recurring article.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:05, 2 February 2020 (UTC)&lt;br /&gt;
:::::I&#039;ve sought a second opinion. Thanks for the replies on today&#039;s queries. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 10:55, 2 February 2020 (UTC)&lt;br /&gt;
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== BW058? ==&lt;br /&gt;
&lt;br /&gt;
I saw the change made to BW058. However I based those additions on the fact that Gym Leader&#039;s Pokémon evolving like [[Roark&#039;s Cranidos]] has been listed in the past, plus Chili is a recurring character and also the brother of Cilan. {{unsigned|PardescanSlowbro}}&lt;br /&gt;
:Roark&#039;s Cranidos evolving is notable as it effects Ash&#039;s battle with him. The additions you made to BW058 weren&#039;t that major and didn&#039;t need to be elaborated on.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:54, 2 February 2020 (UTC)&lt;br /&gt;
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== Upload problem ==&lt;br /&gt;
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I belong to the autoconfirmed members group and recently created my userpage. I can&#039;t upload any images and it denied permission saying I must be autoconfirmed. Please look into this issue and I also have have a lot of images from the new series, that I want to upload!!  [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 11:27, 2 February 2020 (UTC)&lt;br /&gt;
:Image uploading is done over at the [https://archives.bulbagarden.net/wiki/Main_Page Archives], and you have to be autconfirmed over there. Autoconfirmation on the archives is separate than on Bulbapedia. So you have to make some edits on the Archives to become autoconfirmed.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:40, 2 February 2020 (UTC)&lt;br /&gt;
Thank you ForceFire for your advice --[[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:37, 3 February 2020 (UTC)&lt;br /&gt;
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I have a doubt,is there any colour difference between Ash&#039;s Pikachu in the  Japanese and English dub of the pokémon anime? Can you please say something about it! --[[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:39, 3 February 2020 (UTC)&lt;br /&gt;
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== About Dinamax/Gigantamax in the anime ==&lt;br /&gt;
&lt;br /&gt;
When a Poké evolves, here it usually says &amp;quot;x took y episodes to evolve&amp;quot; or something. How will you do with Pokémon that reach that level?For example, I&#039;m doing a Gyarados&#039;page for Lance. I put something like Lance&#039;s Gyarados took xxx episodes to dinamax (is that the name we should put?)? Where is this kind of information going to be? In the box with the animal&#039;s information?Are there any rules or tutorials already done explaining this? I really appreciate it if you can help me.--[[User:Hikaru Wazana|Hilaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 13:54, 02 February 2020 (UTC)&lt;br /&gt;
:That&#039;s probably not going to be noted in the infobox, we don&#039;t note &amp;quot;how long&amp;quot; it took for a Pokemon to Mega Evolve. If anything, that goes into the main history section of the article.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:24, 2 February 2020 (UTC)&lt;br /&gt;
::Thank you--[[User:Hikaru Wazana|Hilaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 16:08, 02 February 2020 (UTC)&lt;br /&gt;
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== Champion ==&lt;br /&gt;
&lt;br /&gt;
Lance was mentioned as the Indigo league champion in the preview of SS012. But, the trivia of SS012 has a edit that says he lost his championship somewhere in the middle of the anime. Is it right? --[[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 16:30, 4 February 2020 (UTC)&lt;br /&gt;
:Please answer my question quickly [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 14:10, 6 February 2020 (UTC)&lt;br /&gt;
::Trivia has since been removed as it needs to be verified if he states that he&#039;s an Elite Four member in the original Japanese version.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 14:15, 6 February 2020 (UTC)&lt;br /&gt;
I&#039;m sorry about that, actually Lance is mentioned as the member of Kanto Elite four by Go in the preview. I checked it and undid the edit in SS012. Hope you wouldn&#039;t mind about the undo and thank you, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 14:20, 6 February 2020 (UTC)&lt;br /&gt;
:I&#039;ve found Japanese sources describing [[AG097]] that describe Lance as an Elite Four member in his Hoenn appearance as well. He indeed hasn&#039;t been referred to as a Champion since the Johto era of the anime. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:50, 6 February 2020 (UTC)&lt;br /&gt;
::Dhiwakar, please don&#039;t add back the trivia until the problem has been resolved. Finnish, if someone can find the Japanese episode and confirm it, I think that would be solid evidence.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 17:02, 6 February 2020 (UTC)&lt;br /&gt;
: Okay ForceFire, I assure you I would not add it in the trivia until it is solved. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 17:09, 6 February 2020 (UTC)&lt;br /&gt;
: If you don&#039;t mind, I shall ask something. Lance was mentioned as the member of Kanto Elite four in the preview of SS012. Isn&#039;t it enough to solve the problem? [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 16:54, 7 February 2020 (UTC)&lt;br /&gt;
::I&#039;m afraid you&#039;re missing the point here. We&#039;re trying to solve if he was referred to as an Elite Four members Pokémon in [[AG097]], because that affects the piece of trivia you&#039;re wanting to add to SM012. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:02, 7 February 2020 (UTC)&lt;br /&gt;
: I get it now,thank you FinnishPokéFan92. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 05:45, 8 February 2020 (UTC)&lt;br /&gt;
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== Question, out of curiosity ==&lt;br /&gt;
&lt;br /&gt;
When you customize a signature, does that affect signatures that have been already submitted &#039;&#039;before&#039;&#039; said customization? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:08, 5 February 2020 (UTC)&lt;br /&gt;
:No. The new signatures comes into affect after you&#039;ve changed it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:29, 5 February 2020 (UTC)&lt;br /&gt;
::Okay, thanks. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:38, 5 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Delete, please ==&lt;br /&gt;
&lt;br /&gt;
I recently moved Porygon&#039;s evolution category, following its Evolution item&#039;s new formatting. Could you delete the unnecessary redirect that was formed in the process? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:48, 5 February 2020 (UTC)&lt;br /&gt;
:Done.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:02, 5 February 2020 (UTC)&lt;br /&gt;
::Now I&#039;ve moved the category for Elite Four members&#039; Pokémon to remove an unnecessary uppercase &amp;quot;M&amp;quot;. Could you remove the redirect? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:23, 12 February 2020 (UTC)&lt;br /&gt;
:::Done.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:01, 13 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Colour difference ==&lt;br /&gt;
&lt;br /&gt;
Is thre any difference between Ash&#039;s Pikachu in the Japanese and English dub of the anime. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 14:40, 6 February 2020 (UTC)&lt;br /&gt;
:Please answer this question, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 13:53, 7 February 2020 (UTC)&lt;br /&gt;
::Not too sure what you mean here. Could be a number of factors.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:45, 8 February 2020 (UTC)&lt;br /&gt;
Sorry about that, i forgot to mention the word colour inthe above question. It was actually, &amp;quot; Is there any colour difference between Ash&#039;s Pikachu in the Japanese and English dub of the anime?&amp;quot;. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 08:37, 8 February 2020 (UTC)&lt;br /&gt;
:Not that I&#039;m aware of.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:31, 8 February 2020 (UTC)&lt;br /&gt;
Thank you ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 14:20, 8 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Debut uncertainty ==&lt;br /&gt;
&lt;br /&gt;
For movie 22, should cases like Gary&#039;s Pokémon on his page or Mewtwo on Viridian Gym&#039;s page have their debut appearances listed to be their main series debuts or M22? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:44, 7 February 2020 (UTC)&lt;br /&gt;
:Whichever one aired first in Japan. M01 (I believe aired first before EP063). Not M22.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:45, 8 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User page ==&lt;br /&gt;
&lt;br /&gt;
I want to move the usertag box to the right corner of my page. But I don&#039;t know how to do it. Can you please help with this!I won&#039;t edit it if you say it today itself,because I have already done three edits in my userpage!! [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 09:53, 8 February 2020 (UTC)&lt;br /&gt;
:The code containing the tags should go above everything.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:31, 8 February 2020 (UTC)&lt;br /&gt;
I can&#039;t understand completely, can you show me a pic of it, please. Thank you ForceFire.  [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 14:20, 8 February 2020 (UTC)&lt;br /&gt;
:The table containing all your usertags should be placed &#039;&#039;&#039;above&#039;&#039;&#039; the first section. I.e. just swap the placement of your sections around.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 14:58, 8 February 2020 (UTC)&lt;br /&gt;
Can you see if have done it correctly, unfortunately I have wasted my edits and unable to delete the excess points and thank you, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 05:30, 9 February 2020 (UTC)&lt;br /&gt;
:It&#039;s fine.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:03, 9 February 2020 (UTC)&lt;br /&gt;
: Thanks a lot, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 09:42, 9 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dynamax ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t Pikachu Dynamaxing without going into it&#039;s pokéball, important? If it is too specific,it is notable right? I also have an intuition, that it has something to do with Eternatus. Moreover, it is supposed to go into the trivia. Thank you, ForceFire [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 13:12, 10 February 2020 (UTC)&lt;br /&gt;
:No, it isn&#039;t notable. It doesn&#039;t matter whether Pikachu returned to his Poke Ball or not.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:31, 11 February 2020 (UTC)&lt;br /&gt;
Thanks again, ForceFire.  [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 13:54, 11 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Magearna ==&lt;br /&gt;
&lt;br /&gt;
Pokémon HOME reveals that Shiny Magearna doesn&#039;t have any paint on it, like the Magearna from the Sun &amp;amp; Moon series. Should it be considered a Shiny Magearna in the light of this new information? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:44, 13 February 2020 (UTC)&lt;br /&gt;
:I would think so, if it&#039;s the most recent design of the Shiny form.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:40, 14 February 2020 (UTC)&lt;br /&gt;
::It is. [https://66.media.tumblr.com/4870664d714ac276fbb98e9a9d72afb8/eec1975ebfa88305-2d/s540x810/0258c33075f759d2fd334cceb64a1dd429db6f86.png Here] is an image I found of the Shiny Magearna Sprite from HOME, while [[:File:Mohn Magearna.png|here]] in an image of the S&amp;amp;M series Magearna. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:25, 14 February 2020 (UTC)&lt;br /&gt;
:::Based on those images, do I have your permission to classify Magearna as a Shiny in the anime? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:37, 15 February 2020 (UTC)&lt;br /&gt;
::::I&#039;d say it&#039;s fine to classify it as a Shiny form of Magearna.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:21, 15 February 2020 (UTC)&lt;br /&gt;
:::::Thank you. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:58, 17 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ash&#039;s Dynamax Band ==&lt;br /&gt;
&lt;br /&gt;
Ash doesn&#039;t seem to wear the Dynamax band, continuously like the Z-Ring in the new series. Is it to be noted in the major events of SS014. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:00, 17 February 2020 (UTC)&lt;br /&gt;
:No. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:19, 17 February 2020 (UTC)&lt;br /&gt;
:Ash not wearing his Z-Ring anymore wasn&#039;t a major event. And it&#039;s likely he&#039;ll just wear it when he&#039;s in Galar and can actually use it. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:20, 17 February 2020 (UTC)&lt;br /&gt;
I wasn&#039;t asking about the Z-Ring. I just wanted to ask about the Dynamax Band, whether not wearing it continuously must be noted, if not in major events atleast in trivia! Hope you understand. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 16:13, 17 February 2020 (UTC)&lt;br /&gt;
:I used Z-Ring as a comparison. And him not continuously wearing it is definitely not major event worthy. Not sure about trivia worthiness either, but we&#039;ll see. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:16, 17 February 2020 (UTC)&lt;br /&gt;
Thank you, FinnishPokéFan [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 13:46, 18 February 2020 (UTC)&lt;br /&gt;
:Sorry about that edit, ForceFire. I added it because FinnishPokéFan92 was not sure about trivia worthiness,also I didn&#039;t do it on purpose. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 14:02, 23 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help me ==&lt;br /&gt;
&lt;br /&gt;
I am getting a blank of space in my userpage. How can remove it? If you want a clear picture of my query,see my userpage. Thank you, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 17:28, 19 February 2020 (UTC)&lt;br /&gt;
:It&#039;s because the Ash&#039;s Pokemon template is stretching the page due to it&#039;s size.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 01:35, 20 February 2020 (UTC)&lt;br /&gt;
:: It was there before adding the template. How to clear it? I see there is no space in your page,eve though you usertags. Thank you,ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 13:42, 20 February 2020 (UTC)&lt;br /&gt;
:::There&#039;s always going to be whitespace on your userpage because their are things stretching the page, the template or the usertags prior to you adding the template. If you want to get rid of the whitespace, you can use the &amp;quot;expandable&amp;quot; tags to hide the templates or usertages so there&#039;s less whitespace.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:15, 21 February 2020 (UTC)&lt;br /&gt;
Thank you so much, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 13:45, 22 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleting sandbox article ==&lt;br /&gt;
&lt;br /&gt;
Hey! It&#039;s been a while. I created [[User:GrammarFreak01/Pikachu in a cap|a sandbox article]] for the [[Pikachu in a cap]] article, but it seems someone&#039;s already beat me to the punch. Mind deleting it for me, please? Thanks! [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 10:12, 20 February 2020 (UTC)&lt;br /&gt;
:Done.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:57, 20 February 2020 (UTC)&lt;br /&gt;
::Thank you. :) [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 11:24, 23 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minor disagreement ==&lt;br /&gt;
&lt;br /&gt;
In SS013, Ash loses a battle for the first time in 54 episodes, a rarely and possibly even never before seen long streak for him. I think this should be noted in the episode&#039;s trivia section, but GrammarFreak01 disagrees, saying it&#039;s not notable. What&#039;s your opinion? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:27, 23 February 2020 (UTC)&lt;br /&gt;
:You should&#039;ve made it clear that 54 episodes was the longest period of time Ash has gone without a loss in the anime, because I did not know this. I&#039;ll restore the edit with the necessary addendum. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 23:37, 23 February 2020 (UTC)&lt;br /&gt;
::I did not say that because I wasn&#039;t sure. I only figured it was notably long. And I may have just discovered an even longer lossless period for him from the XY series (from XY036 to XY106). --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:47, 24 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RedneckAnimeGeek ==&lt;br /&gt;
&lt;br /&gt;
{{user|RedneckAnimeGeek}} has made excessively many edits on Hop and Leon&#039;s pages. I tried to notify them on their talk page to use the preview button and lessen the amount of their edits, but their actions did not change. Could you help? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:46, 23 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GaOlé ==&lt;br /&gt;
&lt;br /&gt;
https://postimg.cc/gallery/ikii6jsa/&lt;br /&gt;
Hello, can these images be placed on Archives and consequently placed on the pages of the respective characters?They are from the Ga Olé game with the theme of the new anime series.[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 12:15, 24 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reinhartmax&#039;s categories ==&lt;br /&gt;
&lt;br /&gt;
{{user|Reinhartmax}} has just created categories for Trainers with giant, Fossil, and baby Pokémon. I personally can see the notability in the first one and maybe in the second one, but not really in the last one. What&#039;s your opinion? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 22:11, 25 February 2020 (UTC)&lt;br /&gt;
:I don&#039;t think all three are notable. I&#039;ve brought it up to the staff, and gave Reinhartmax a message to cease making more categories.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:32, 26 February 2020 (UTC)&lt;br /&gt;
::Thank you. I won&#039;t mind if all three of them were removed, so no objections there. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 05:38, 26 February 2020 (UTC)&lt;br /&gt;
:::Has the staff made a decision yet? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:51, 4 March 2020 (UTC)&lt;br /&gt;
::::Not yet. It got put off to the side for other things.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:19, 5 March 2020 (UTC)&lt;br /&gt;
:::::Is this subject still waiting to be solved? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:27, 13 March 2020 (UTC)&lt;br /&gt;
::::::Can those categories be removed? Has a decision been reached yet? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:08, 5 April 2020 (UTC)&lt;br /&gt;
:::::::Hello? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:05, 21 April 2020 (UTC)&lt;br /&gt;
::::::::Discussions regarding this has kinda stalled. Though I think it&#039;s rather clear that they aren&#039;t needed. I&#039;ll be deleting them in a bit.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:37, 21 April 2020 (UTC)&lt;br /&gt;
:::::::::Thank you. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:25, 21 April 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Process for reporting an admin ==&lt;br /&gt;
&lt;br /&gt;
Hey! Is there a formal process to report an admin for shirking their duties? [https://bulbapedia.bulbagarden.net/wiki/User_talk:Ataro#Iris_edit I&#039;ve been trying] [https://bulbapedia.bulbagarden.net/wiki/User_talk:Ataro#Iris_edit.2C_continued for months] to talk with {{U|Ataro}} about an editing style that I strongly disagree with, which led to what I believe to be an unnecessary three-day block on my end. Ataro [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3032795&amp;amp;oldid=3031944 responded], and this was [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3032886&amp;amp;oldid=3032814 my response]. For months, I haven&#039;t received another response from them. I am led to believe Ataro is ignoring me on purpose because [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3068489&amp;amp;oldid=3068474 they] [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3068499&amp;amp;oldid=3068496 have] [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AAtaro&amp;amp;type=revision&amp;amp;diff=3107287&amp;amp;oldid=3107274 responded] to other talk page messages, but not mine. They have also been active many times since that initial response, so it would&#039;ve been absolutely difficult for them not to see all the talk page notifications that were sent by my many attempts to contact them.&lt;br /&gt;
&lt;br /&gt;
I find it hard to believe they were unaware of all of that. If there was supposed to be another, more appropriate way to reach them, then my apologies; I didn&#039;t know. But nevertheless, I find it absolutely disgusting that this admin would engage in such selective behavior. Trying to contact them even before they initially responded was an extremely tedious debacle, and by this point, I am absolutely done with their conduct. I&#039;d like to see if there&#039;s a formal procedure to address this. Thank you. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 11:05, 27 February 2020 (UTC)&lt;br /&gt;
:If you have a concern about a staff member ignoring you, you can bring it up to either the Editor in Chief (Kogoro) or the Deputy Editor in Chief (Pokemaster97).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:17, 27 February 2020 (UTC)&lt;br /&gt;
::Thank you. :) [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:48, 28 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Explain. ==&lt;br /&gt;
&lt;br /&gt;
Hello, why is it that you removed my Shadow Lugia base stats from the Shadow Lugia page? Those were the real base stats so they had no reason to be changed. Email me at JonahLeeWalker.123@gmail.com with your reply. {{unsigned|Gamer PROJonah}}&lt;br /&gt;
:It was improperly formatted. See how the base stats on other articles are done.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:22, 28 February 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Vandal alert ==&lt;br /&gt;
&lt;br /&gt;
It looks like {{user|Justin Bibarel}} is going to be nothing but a vandal. Take care of it? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 01:34, 1 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Never mind, {{U|SnorlaxMonster}} took care of it. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 01:41, 1 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SS017 ==&lt;br /&gt;
&lt;br /&gt;
Is the title of SS017 is &amp;quot;Something happens to Hibanny&amp;quot;. I saw the news about this in Twitter. So, I want you confirm the truthness of this fact. Because I can&#039;t edit unless I have proof about it,right! [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 09:04, 1 March 2020 (UTC)&lt;br /&gt;
:Hi,ForceFire please answer my question! Thank you. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 04:17, 4 March 2020 (UTC)&lt;br /&gt;
::Where did you get the title from?--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:03, 4 March 2020 (UTC)&lt;br /&gt;
::: I&#039;m not completely sure about the title. I saw it in #anipoke in twitter. Hence, I asked you if you&#039;re aware of it. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 08:24, 4 March 2020 (UTC)&lt;br /&gt;
::::A simple Twitter hashtag is not a reliable source. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:30, 4 March 2020 (UTC)&lt;br /&gt;
::::: I&#039;m not trying to prove my fact,I was just confirming it here. Also,it is the official hashtag of the Pokémon anime. The tweets may not be reliable, I accept. Hope you understand my point of view GrammarFreak01. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:24, 4 March 2020 (UTC)&lt;br /&gt;
:::::: Don&#039;t worry about it,since we got the title. Thank you ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 03:50, 6 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gary&#039;s Journey ==&lt;br /&gt;
&lt;br /&gt;
Hi, please, I wanted to understand why the change was reversed with Gary&#039;s page. Why no other human character has the separation between Kanto / Johto / Hoenn or anything like that anymore. The marking says &amp;quot;Orange Islands&amp;quot;, but Gary was never said to have been on the islands. And the page is about Gary&#039;s point of view, isn&#039;t it? What&#039;s the point of keeping that with Gary only?Shouldn&#039;t that be standard for everyone?[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 15:17, 2 March 2020 (UTC)&lt;br /&gt;
:Could&#039;ve sworn we also split the history sections of human characters too, but that doesn&#039;t seem to be the case. I&#039;ve reverted myself.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:34, 2 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List of references to Pokémon in popular culture edit ==&lt;br /&gt;
Hello there. May I ask as to why you  have deleted my writing on [[Difference between revisions of &amp;quot;List of references to Pokémon in popular culture&amp;quot;|this page]]? If you would have given me some more time, I would have fixed up my own work, rather than someone else deleting it. Could you please explain as to why you have deleted this specific section? I recognise that some of my information is incorrect, and I would have fixed it up myself. If there is an alternate section where you want me to put it under, I will be more than happy to do this change. Thank you for taking the time to read this, and I hope you recosider your reversion. [[User:BlueDecoRoller|BlueDecoRoller]] ([[User talk:BlueDecoRoller|talk]]) 01:31, 4 March 2020 (UTC)&lt;br /&gt;
:As I said in my edit summary, passing mentions are not notable. It has to be more than just a namedrop.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:03, 4 March 2020 (UTC)&lt;br /&gt;
::As an alternative, could I add my information [[List of background references to Pokémon|here instead]]? I could create a new section for Books, comics and Manga, and put it in there, along with a stub. What do you think? If you approve, I should have it done by 06:00 03/05/20 (UTC). Hopefully. [[User:BlueDecoRoller|BlueDecoRoller]] ([[User talk:BlueDecoRoller|talk]]) 21:51, 4 March 2020 (UTC)&lt;br /&gt;
:::It&#039;s fine there.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:19, 5 March 2020 (UTC)&lt;br /&gt;
::::All fixed. Thank you for clarifying as to where I should put it.[[User:BlueDecoRoller|BlueDecoRoller]] ([[User talk:BlueDecoRoller|talk]]) 06:34, 5 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Focus on Ash ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t [[JN013|SS013]] an episode focusing on Ash. I don&#039;t know how to add it in the Category: Episodes focusing on Ash. If it is an episode focusing on Ash,could you add it in the category for me, ForceFire! [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 08:26, 4 March 2020 (UTC)&lt;br /&gt;
:Not really.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:19, 5 March 2020 (UTC)&lt;br /&gt;
:: Thank you, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:00, 5 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Appearance info for Series-exclusive Recurring Characters: ==&lt;br /&gt;
&lt;br /&gt;
Hello,&lt;br /&gt;
&lt;br /&gt;
I wish to clarify whether all appearances for recurring characters in a particular series should be documented. This comes in the wake of GrammarFreak01 restoring deletions made to [[Abe]], [[Sarah and Harper]] and [[Anela]]&#039;s pages of otherwise unimportant or minor appearances, plus Poké Problem scenes which have little to do with the respective episode plots. As such I&#039;d prefer for these changes to be reverted to make for a succinct article. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 09:15, 5 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I disagree with making articles such as those succinct. It needs material to fill it up, otherwise it&#039;ll be painfully short. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:16, 5 March 2020 (UTC)&lt;br /&gt;
::Only major appearances should be noted, if they didn&#039;t do much and was simply a background character, then it&#039;s not notable. And the Poke Problem segments are clearly not notable at all. It doesn&#039;t matter if it&#039;s too short, Reggie has appeared quite a few times and his article isn&#039;t that long. Quality over quantity.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:22, 5 March 2020 (UTC)&lt;br /&gt;
:::Thank you for the clarification. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 12:48, 5 March 2020 (UTC)&lt;br /&gt;
::::So would this have to apply to &#039;&#039;every&#039;&#039; recurring character article, including those who only had major roles in just two episodes like [[Savannah]] and [[Sandra]]? If not, what&#039;s exactly the limit? Which recurring character articles have to be succinct and which ones don&#039;t have to be? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:13, 8 March 2020 (UTC)&lt;br /&gt;
:::::If they contributed to the plot of the episode, then it&#039;s notable. And it counts for every recurring character, it doesn&#039;t matter of one page is longer than the other. That&#039;s simply not a problem.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:38, 8 March 2020 (UTC)&lt;br /&gt;
::::::GrammarFreak01, the examples you gave were deliberate cameos, which are different from background appearances of the examples I explained. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 09:42, 8 March 2020 (UTC)&lt;br /&gt;
:::::::Allow me to rephrase, then: is the mention of cameos and flashbacks notable for all recurring characters&#039; histories, or not? That&#039;s among the material that&#039;s being contested in [[Abe]] and [[Sarah and Harper]]. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:46, 8 March 2020 (UTC)&lt;br /&gt;
::::::::If they are important cameos or flashbacks.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:50, 8 March 2020 (UTC)&lt;br /&gt;
:::::::::How so? Examples? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:52, 8 March 2020 (UTC)&lt;br /&gt;
::::::::::If they are important to the plot of the episode, then it&#039;s notable. If they didn&#039;t do anything at all, then it&#039;s not notable..--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:57, 8 March 2020 (UTC)&lt;br /&gt;
:::::::::::Okay, gotcha. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 10:00, 8 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The trivia ==&lt;br /&gt;
&lt;br /&gt;
The music from the trailer of the new series was used in [[JN014|SS014]],when the egg containing the Golurk emerged from the underground of the ruins. Could it be treated as part of trivia of SS014, as we treated the use of Gym battle theme from SwSh. If it is a part of trivia, can you add it in the trivia of SS014 for me,as I don&#039;t really know how to frame it properly for the trivia. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:09, 5 March 2020 (UTC)&lt;br /&gt;
:It&#039;s not a notable piece of music, so it&#039;s not notable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:40, 5 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== User YayBoy7 vandalizing the site. ==&lt;br /&gt;
&lt;br /&gt;
I think you should have access to the last changes, the user in question started to vandalize the pages of some users and places and characters with bad words. I tried to modify what I could, but I couldn&#039;t prevent other changes and as I don&#039;t know if it is possible to report here, it probably must have happened without me seeing it. 01:43 [[Hikaru Wazana]] 05 March 2020&lt;br /&gt;
&lt;br /&gt;
== Request ==&lt;br /&gt;
&lt;br /&gt;
I appreciate you protecting SS017&#039;s page for the time being. But could I request you&#039;ll remove the last edit that was there before the protection took place? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:58, 6 March 2020 (UTC)&lt;br /&gt;
:Eh, if it wasn&#039;t hidden, then I&#039;d remove it. But since it&#039;s hidden, so it&#039;s doing no harm. It can be removed/corrected once the protection expires.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:55, 6 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lugia (Pocket monsters) ==&lt;br /&gt;
&lt;br /&gt;
In [[JN020|SS020]],the Lugia from the second episode of the series is going to appear. Can we categorize this Lugia as a recurring character in the anime?  [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:32, 7 March 2020 (UTC)&lt;br /&gt;
:I also wanted to ask you one more question,i.e How do I  join in Project anime? [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 15:44, 7 March 2020 (UTC)&lt;br /&gt;
::Once the episode airs. &amp;quot;Joining&amp;quot; projects is an out of use thing, everyone is editing under a certain project, regardless of them &amp;quot;joining&amp;quot; it. Though you can still add the &amp;quot;User is a part of Project...&amp;quot; usertags to your userpage if you like.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:07, 7 March 2020 (UTC)&lt;br /&gt;
::: I get the idea about it now. You mean that the edits under the anime pages are part of Project anime. Thanks a lot, ForceFire. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 17:25, 7 March 2020 (UTC)&lt;br /&gt;
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== Item Sprites ==&lt;br /&gt;
&lt;br /&gt;
Hey, I&#039;ve made a suggestion here [[Template talk:Bag2]]. What do you think about it?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 22:25, 7 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==User edit-warring on an article==&lt;br /&gt;
I&#039;ve got {{user|Kirigayaray}} [https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world_in_relation_to_the_real_world&amp;amp;type=revision&amp;amp;diff=3129878&amp;amp;oldid=3129829 continuously reverting my own reversions] of the [[Pokémon world in relation to the real world]] article. [https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world_in_relation_to_the_real_world&amp;amp;type=revision&amp;amp;diff=3129839&amp;amp;oldid=3129835 I&#039;ve talked with them] about going to the talk page to discuss the contested edits, but [https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world_in_relation_to_the_real_world&amp;amp;type=revision&amp;amp;diff=3129878&amp;amp;oldid=3129839 they still made a reversion]. Would you mind intervening, please? Thank you! [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:13, 8 March 2020 (UTC)&lt;br /&gt;
:The entire article is speculation, so it&#039;s fine for them to change it within reason. If you feel that their edits are wrong, then go to their talk page or the talk page of the article. Would also help if you had knowledge on what those areas the location is supposedly based on. That way, your reversion might hold water.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:48, 8 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Recurring character categories ==&lt;br /&gt;
&lt;br /&gt;
Hey! Since I noticed there&#039;s an entire set of categories for [[Character of the day|characters of the day]], I was wondering if we could create the same for recurring characters in the anime. I feel like they could use some further categorization and distinction. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 10:54, 8 March 2020 (UTC)&lt;br /&gt;
:The main anime characters category covers those fairly well, in my opinion.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:52, 9 March 2020 (UTC)&lt;br /&gt;
::But it&#039;s already so hard to look for some of them, like [[Savannah]]. I think we need such categories. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:12, 13 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Deleted ==&lt;br /&gt;
&lt;br /&gt;
Why did you delete [[:Category:Pages with ignored display titles]], even though I think it is needed? --&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#333&amp;quot;&amp;gt;&#039;&#039;&#039;TheI&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#f30&amp;quot;&amp;gt;&#039;&#039;&#039;CTLi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#bbb&amp;quot;&amp;gt;&#039;&#039;&#039;ker4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 11:27, 8 March 2020 (UTC)&lt;br /&gt;
:No... it&#039;s not needed.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:52, 9 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Feedback ==&lt;br /&gt;
&lt;br /&gt;
Hi, I&#039;m putting together a custom template for the characters that will be in the world competition. Some details are still needed, but I would like to know the opinion of the site staff. Is there any chance of being approved? Is it worth it to keep doing this?My inspiration is something that I saw on sports websites. I thought it might be interesting given the importance of the event.&lt;br /&gt;
Here is an example:&lt;br /&gt;
---------------&lt;br /&gt;
This marks the position that Trainer _____ took in the world ranking:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{water color}}; border: 3px solid #{{water color dark}}&amp;quot; cellpadding=5px&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; |[[File:Pokémon World Championships logo.png|75px]]&amp;lt;br&amp;gt; Pokémon World Championish &lt;br /&gt;
! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Bag Poké Ball Sprite.png‎]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Normal Class&lt;br /&gt;
! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Bag Great Ball Sprite.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Super Class&lt;br /&gt;
! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Bag Ultra Ball Sprite.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hyper Class&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; |&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[File:Bag Master Ball Sprite.png]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Master Class&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Ranking position&lt;br /&gt;
| {{color2|000|JN018|Not Avaliable}}&lt;br /&gt;
| {{color2|000|JN018|Top 999}}&lt;br /&gt;
| {{color2|000|JN018|Top 99}}&lt;br /&gt;
| {{color2|000|JN012|Top 8}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #{{water color light}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
What do you think?--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 16:17, 9 March 2020 (UTC)&lt;br /&gt;
:Initially thought this was for the TCG worlds tournament thing, so there was a bit of confusion on my end. I&#039;ve asked and the judgement was that it&#039;s a bit too early for such a template, when we know very little of it and its competitors. Maybe once that gets revealed it could be used.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:14, 10 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Let&#039;s Go plot description ==&lt;br /&gt;
&lt;br /&gt;
I personally think the plot description {{user|Kahchun}} wrote for Let&#039;s Go Pikachu and Eevee today isn&#039;t up to code. Do you agree? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:21, 10 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Articles for the Mainspace ==&lt;br /&gt;
&lt;br /&gt;
Hello. I&#039;d hoped for a response from Abcboy or G50, in regards to some of these pages which are ready to be mainspaced, hopefully you can help.&lt;br /&gt;
&lt;br /&gt;
*[[User:PardescanSlowbro/Legend Festival]]&lt;br /&gt;
*[[User:PardescanSlowbro/Pokéstar Studios Film Competition]]&lt;br /&gt;
*[[User:PardescanSlowbro/Subway Bosses&#039;s Stamp Rally]]&lt;br /&gt;
*[[User:PardescanSlowbro/The Marina Group]]&lt;br /&gt;
*[[User:PardescanSlowbro/Pershie/The Protectors]]&lt;br /&gt;
*[[User:PardescanSlowbro/Bloom Canyon]]&lt;br /&gt;
*[[User:PardescanSlowbro/Flower Garden Troupe]] - I&#039;ve structured it like other organization pages like the [[Pokémon Lover&#039;s Club]] and [[B-Button League]] as its HQ was shown in the anime&lt;br /&gt;
*[[User:PardescanSlowbro/Pokémon Training Center]]&lt;br /&gt;
*[[User:PardescanSlowbro/Unnamed Island (EP060)]] - We have other unnamed island pages like the ones featured during the Orange and Decolore sagas&lt;br /&gt;
*[[User:PardescanSlowbro/Big Town Pokémon]] - This one needs further discussion as these are the recurring Pokémon that aren&#039;t part of the Pichu Posse, as to whether this should be a separate page or rather the Pichu Posse page gets reconfigured to account for this.&lt;br /&gt;
*[[User:PardescanSlowbro/Pershie]]&lt;br /&gt;
&lt;br /&gt;
Regards [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 08:55, 10 March 2020 (UTC)&lt;br /&gt;
:*Legend festival should be fine.&lt;br /&gt;
:*The PokeStar competition article should detail its competitors like the other competition articles.&lt;br /&gt;
:*Same as above.&lt;br /&gt;
:*Marina group should be fine.&lt;br /&gt;
:*(not sure why it&#039;s a subpage of Pershie) Protectors is fine, though is looking bare without a navigation template.&lt;br /&gt;
:*Bloom Canyon could do with a bit more, but if nothing else major happens there, then I guess it&#039;d do.&lt;br /&gt;
:*Flower Garden Troupe is fine.&lt;br /&gt;
:*Pokemon Training Center is fine.&lt;br /&gt;
:*Unnamed Island is fine, again navigation template would help it look nicer.&lt;br /&gt;
:*Big Town Pokemon needs further discussion about splitting it off from Pichu Brothers.&lt;br /&gt;
:*Pershie didn&#039;t do much, and didn&#039;t really have an impact in any of the episodes it was in. Not notable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:14, 10 March 2020 (UTC)&lt;br /&gt;
::Just confirming, Bloom Canyon had a brief appearance in the episode.&lt;br /&gt;
::Anyway, I&#039;ve made those suggested changes, the pages are now ready for the mainspace. Thanks for the reply. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 07:45, 11 March 2020 (UTC)&lt;br /&gt;
:::Hi. I&#039;ve noticed only two pages have been mainspaced so far. When will the other approved pages be uploaded to the mainspace? [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 09:40, 19 March 2020 (UTC)&lt;br /&gt;
::::Apologies for that, all the approved articles have been moved.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:08, 19 March 2020 (UTC)&lt;br /&gt;
:::::Much appreciated, thanks. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 10:25, 19 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Professor Burnet ==&lt;br /&gt;
&lt;br /&gt;
{| max-width=&amp;quot;80%&amp;quot; style=&amp;quot;margin:auto; background: transparent; {{roundy|10px}} border: 0px solid #C4E673; padding:2px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #E0F2B6; {{roundy|10px 10px {{#switch:{{{2|author}}}|author=10px|0px}} 10px}} border: 2px solid #a1c747; padding-top:5px; padding-bottom:10px; padding-left:5px; padding-right:5px;&amp;quot; | &amp;lt;span style=&amp;quot;color:#705848; font-size:35px; font-family:&#039;Times New Roman&#039;,serif; padding:10px 10px;&amp;quot;&amp;gt;&#039;&#039;&#039;“&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;font-size:120%;&amp;quot;&amp;gt;Her name is Burnet, which comes from the Japanese name. Profesor is her title/occupation, not part of her name, so it&#039;s not counted.&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#705848; font-size:35px; font-family:&#039;Times New Roman&#039;,serif; padding:10px 10px;&amp;quot;&amp;gt;&#039;&#039;&#039;”&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
Thank you for this explanation while you “rollbacked” these edits, this will be useful in my future contributions. --&amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;[[User:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#333&amp;quot;&amp;gt;&#039;&#039;&#039;TheI&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheICTLiker4|&amp;lt;span style=&amp;quot;color:#f30&amp;quot;&amp;gt;&#039;&#039;&#039;CTLi&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheICTLiker4|&amp;lt;span style=&amp;quot;color:#bbb&amp;quot;&amp;gt;&#039;&#039;&#039;ker4&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:44, 11 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mythical pokémon pics ==&lt;br /&gt;
&lt;br /&gt;
Hi! I&#039;d like to know the ratio over using promotional images of past mythical pokémon in the [[Mythical Pokémon|general page]] while the latest ones have to use the Sugimori artwork. I edited it because I thought it looked better and more cohesive. Thank you! --[[User:Crikko|&#039;&#039;&#039;★&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#6699FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Cri&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;ққ&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#6699FF;&amp;quot;&amp;gt;&#039;&#039;&#039;ѳ~&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;*&#039;&#039;&#039;]] 16:58, 13 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen 8 Sprites ==&lt;br /&gt;
&lt;br /&gt;
Hi do you think we should start on the gen 8 sprites now and use the front sprites such as Grookey&#039;s front sprite&lt;br /&gt;
&lt;br /&gt;
[[File:Spr 8s 810.png|300px]]&lt;br /&gt;
&lt;br /&gt;
and upload the backsprites later? I apologize about my wording and English BTW ([[User:Mr.GodzillaMan|Mr.GodzillaMan]] ([[User talk:Mr.GodzillaMan|talk]]) 16:27, 17 March 2020 (UTC))&lt;br /&gt;
&lt;br /&gt;
== New vandal alert ==&lt;br /&gt;
&lt;br /&gt;
Hey! We&#039;ve got {{user|Yeety}} being a vandal here. Take care of it, please? Thank you! [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 20:27, 17 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Now this person&#039;s directly harassing me on my talk page and spreading lies about me on other users&#039; talk pages. I need assistance! [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 20:47, 17 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Never mind, {{U|Abcboy}} took care of it. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 20:52, 17 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rillaboom&#039;s Drumsticks ==&lt;br /&gt;
&lt;br /&gt;
I know that Rillaboom carries its drum on its back, but where does it keep its drumsticks? The leaf-like fur near its hands (like how Delphox keeps its branch in the fur on its arm)? [[User:Macpika|Macpika]] ([[User talk:Macpika|talk]]) 17:38, 19 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Totodile’s Tackle ==&lt;br /&gt;
&lt;br /&gt;
Excuse me, I already know which episode Ash&#039;s Totodile used Tackle, and Duplica&#039;s Mini-Dit did the same, but why did it get reverted? Dub edits or something?--[[User:CoolPokeGuy|CoolPokéGuy]] ([[User talk:CoolPokeGuy|Talk]]) 19:03, 19 March 2020 (UTC)&lt;br /&gt;
:Was it stated or are you just guessing? I don&#039;t particularly remember the episode.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:08, 20 March 2020 (UTC)&lt;br /&gt;
:It was stated. I’ve seen that episode for a very long time.--[[User:CoolPokeGuy|CoolPokéGuy]] ([[User talk:CoolPokeGuy|Talk]]) 07:13, 20 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Relicanth ==&lt;br /&gt;
&lt;br /&gt;
You can&#039;t just delete a fan theory from a paragraph designated to fan speculation. And why isn&#039;t Relicanth a map?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 16:34, 23 March 2020 (UTC)&lt;br /&gt;
:Do not edit war. Wait for a response. No response does not mean you can just add it back. Have patience.&lt;br /&gt;
:I already said why on Relicanth&#039;s talk page. It&#039;s an opinion. Relicanth&#039;s body design looks nothing like the map of Hoenn. And it&#039;s a very large stretch to say that its design is why it&#039;s needed to unlock the Regis when the far simpler and probable reason is because it&#039;s a living fossil Pokemon.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 17:02, 23 March 2020 (UTC)&lt;br /&gt;
::I&#039;m not saying it&#039;s a map of Hoenn, but it surely is a map. Being brown (like old maps), having unexpleined by any other mean red spot, being unchanged for centuries and always placed sideway instead of heading the player in game sprites, all these things together suggest that. And as a theory of Hoenn map, even if you can&#039;t see it, it has no reason to not be added under speculations.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 20:50, 23 March 2020 (UTC)&lt;br /&gt;
:::It would make more sense if it looked like the map of Hoenn, otherwise, it&#039;s just a random design. Again, all of those are a stretch when the more simpler and probable reason is because it&#039;s an ancient Pokemon. It still needs to be reasonable speculation, and the whole map thing just isn&#039;t.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 01:39, 24 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bulbapedia Rework ==&lt;br /&gt;
&lt;br /&gt;
Hello, Force Fire. &lt;br /&gt;
My name is Xeraphyy. Last month, a tweet was made announcing that Bulbapedia was going through some site upgrades. The link to the tweet is below.&lt;br /&gt;
&lt;br /&gt;
https://twitter.com/Bulbapedia/status/1228458215324545024&lt;br /&gt;
&lt;br /&gt;
I was wondering if the site upgrades are still continuing. Do you know of the status of the rework? Please get back to me when you can. [[User:Xeraphyy|Xeraphyy]] ([[User talk:Xeraphyy|talk]]) 18:34, 23 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raichu&#039;s gender ==&lt;br /&gt;
&lt;br /&gt;
May I ask why the gender of Visquez&#039;s Raichu can&#039;t be confirmed? It&#039;s a Raichu that was first seen after gender differences were implemented, we&#039;ve seen Pikachu&#039;s gender differences before, and her Raichu&#039;s tail clearly was that of a male Raichu. I personally fail to see the reason to not consider its gender confirmed based on its tail. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 21:58, 23 March 2020 (UTC)&lt;br /&gt;
:That&#039;s Pikachu&#039;s gender difference. Not Raichu&#039;s gender difference. Just because one gender difference has been acknowledged, does not mean the others exist. They still need to be acknowledged by the animators. They could easily acknowledge one difference but not the other, because they can just be like that sometimes.&lt;br /&gt;
:A female Raichu has appeared in the anime, but it was drawn with a male tail (Tierno&#039;s). So we still can&#039;t use gender differences, until the female variant Raichu appears in the anime. Other than that, it needs to be explicitly stated or hit with attract/cute charm. But you know that already.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 01:39, 24 March 2020 (UTC)&lt;br /&gt;
::Oh, right. I had completely forgotten about Tierno&#039;s Raichu. Sorry. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:31, 24 March 2020 (UTC)&lt;br /&gt;
:::How is Tierno&#039;s Raichu a cetain case? I&#039;ve ask about this [https://bulbapedia.bulbagarden.net/wiki/Talk:Tierno_(anime) here].--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 11:36, 24 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hikaru Wazana==&lt;br /&gt;
Me and FinnishPokéfan92 have been having some trouble with Hikaru Wazana, mainly on the Archive section with him uploading images that aren&#039;t the right size or quality, adding more work for us and other users. I&#039;ve spoken to Chosen and Abcboy about this but haven&#039;t had any response. Was wondering if you could look into it? I&#039;m bringing this up now as he&#039;s starting making more work on this side of Bulbapedia, notably the [[Elite Four‎‎]] and [[Casey&#039;s Meganium]] pages.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 22:38, 25 March 2020 (UTC)&lt;br /&gt;
::I didn’t upload anything to Casey’s Meganium page, the only thing I did was expand the page, which YEARS passed without anyone putting anything relevant about her role. The other uploads I made with images with the best quality I got, unfortunately I can&#039;t change them with the standard quality. If the images of the E4 you are talking about are those of the Pokemon Puzzle League, unfortunately I couldn&#039;t get any better, so I wondered if it was better to add content or not. I chose to add the content. &lt;br /&gt;
&lt;br /&gt;
What should I do? There is a page that, as notable as it is, no one takes the trouble to update. It seems that people care more about putting Trivia than really supporting the site. The other day I sent you the screencaptures of a hosted site, but doing that for all the ones I get is an extra job. I don&#039;t want to give extra work to the people who collaborate here,[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]10:15, 31 March 2020 (UTC)&lt;br /&gt;
:I don&#039;t pay too much attention to the archives side of things, so any issues should be brought up with someone that spends more time over there. As for Hikaru&#039;s edits here, they&#039;re fine. If they feel like a page can be expanded, they are free to expand it to the best of their abilities.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:05, 31 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gender ==&lt;br /&gt;
&lt;br /&gt;
So why exactly you reverted back the table for Pokemon that evolve depending on gender? It wasn&#039;t big edit, not even mine.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 17:02, 26 March 2020 (UTC)&lt;br /&gt;
:Because it wasn&#039;t necessary. Not every page have to have the same template design. You also made a large scale edit without consulting others on the talk page, like you usually do. If you want to suggest a drastic change, always propose it on the talk page first. Don&#039;t just do as you please.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:00, 27 March 2020 (UTC)&lt;br /&gt;
::I&#039;m too convinced that Bulbapedia&#039;s style should be precise and consistent as it is on most of pages already. Do you have any reason for this page to not be like the others? Because there is one reason for and zero against. Also, I do many bigger changes by myself because my questions and suggestions are rarely answered and when they do there is almost no reason presented. For example you still haven&#039;t answered my question about Tierno&#039;s Raichu.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 16:31, 28 March 2020 (UTC)&lt;br /&gt;
:::Don&#039;t just go ahead with making largescale edits just because no one responds, that does not give you the privilege to just make the edit anyway. Wait for a response. The evolution chain is not the point of that section of the article, so there is not needs for a template that showcases an entire evolutionary line. The article is about gender, so it shows the different gender specific Pokemon. Evolutionary line has nothing to do with the article. And Tierno&#039;s Raichu is confirmed female because the original version stated that Attract failed on Blastoise because Blastoise was male.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:55, 28 March 2020 (UTC)&lt;br /&gt;
::::If there is no point in showing whole evolutionary line, then why don&#039;t you simplify it in the same way on other pages? And if Tierno&#039;s Raichu is confirmed female then why don&#039;t you mention that on page of Visquez&#039;s Raichu that it is the reason for not giving him gender. It&#039;s really annoying how you&#039;re making decisions you&#039;re not fully abide to.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 15:16, 1 April 2020 (UTC)&lt;br /&gt;
:::::Just leave it. It&#039;s fine the way it is and gets the point across just as well. The point is to show the evolution method and the gender specific forms, since the section is titled &amp;quot;gender based evolution&amp;quot;, and using the artwork shows the differences much more clearly than a minisprite. That and your template makes it inconsistent in design with the template right below it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:17, 1 April 2020 (UTC)&lt;br /&gt;
:::::And as I said, they don&#039;t all have to have the same template design. Some pages can have unique templates designs depending on the article. There is no inconsistency issue.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:21, 1 April 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Urshifu ==&lt;br /&gt;
Honestly just a small issue I spotted regarding Urshifu&#039;s page, where the Tower of Darkness and Tower of Waters are referred to as the Temple of Darkness and Temple of Waters in the evolution box. It&#039;s a minor error, but it bothered me, so I made an account specifically to try to fix it, but of course it was protected, which I didn&#039;t realize was a thing because I didn&#039;t ever consider it. Anyway, just something I felt obligated to point out for the sake of accuracy. Thanks for your time reading this. --[[User:ArcaneCrystal|ArcaneCrystal]] ([[User talk:ArcaneCrystal|talk]]) 07:30, 27 March 2020 (UTC)&lt;br /&gt;
:Fixed.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:00, 27 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List Grammar ==&lt;br /&gt;
&lt;br /&gt;
On the Normal (type) page, you reverted my edit to the sentence, &amp;quot;Their inability to hit Ghost-type Pokémon can be nullified by using Foresight, Odor Sleuth, or by Pokémon with the Ability Scrappy.&amp;quot;  That&#039;s a list of two nouns (&#039;&#039;Foresight&#039;&#039; and &#039;&#039;Odor Sleuth&#039;&#039;) and a prepositional phrase (&amp;quot;by Pokémon with the Ability Scrappy&amp;quot;), which just doesn&#039;t work, or a list of two prepositional phrases (&amp;quot;by using Foresight&amp;quot; and &amp;quot;by Pokémon with the Ability Scrappy&amp;quot;) and a noun (&#039;&#039;Odor Sleuth&#039;&#039;), which also just doesn&#039;t work.  (At least, it doesn&#039;t work in American English; I don&#039;t know about other major dialects.)  &lt;br /&gt;
[[User:Matthias von Schwarzwald|Matthias von Schwarzwald]] ([[User talk:Matthias von Schwarzwald|talk]]) 16:41, 29 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;In the movies&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
Dear ForceFire,&lt;br /&gt;
&lt;br /&gt;
I noticed several of the anime characters that have been featured in the Pokémon movies have sections titled &amp;quot;In the movies&amp;quot;, while most are &amp;quot;In the anime&amp;quot;. Is there a reason for this, or should it all be standardized to one format?[[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 07:28, 30 March 2020 (UTC)&lt;br /&gt;
:If they&#039;ve featured in both the main series and the movie series, then it should have two subsections for anime and movies (order goes by whichever they first appeared in). Movie exclusive characters get a history section.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:59, 31 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon seen sections for anime locations ==&lt;br /&gt;
&lt;br /&gt;
Dear ForceFire,&lt;br /&gt;
&lt;br /&gt;
I would also like to clarify what Pokémon are typically included in the Pokémon seen sections of the location pages. While I think we can do away with these sections entirely due to differences in formatting and non-specific images as some appearance have only occurred in a group. I&#039;ve noticed that some Trainer owned Pokémon are included in these segments, especially locations that hosted Contests, should it only be wild Pokémon and Pokémon known to actually reside in the area with their Trainer? [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 07:34, 30 March 2020 (UTC)&lt;br /&gt;
:I think the section is necessary to showcase what Pokemon reside in the area. Multiple images of the same thing for individual Pokemon isn&#039;t a problem. It should ideally just be for wild Pokemon. I don&#039;t think a trainer&#039;s Pokemon being at a location counts, since it technically doesn&#039;t reside there (not sure why a contest location would have a section for that).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:59, 31 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Tracey&#039;s Scyther]] ==&lt;br /&gt;
&lt;br /&gt;
The Grammarfreak user insists on putting a &amp;quot;Johto&amp;quot; section for Tracey&#039;s Scyther. Since Tracey didn&#039;t have a &amp;quot;Johto Journey&amp;quot;, does that make any sense?I mean, the Johto and Kanto level is not separated with Kanto arc and Johto arc unless the respective Pokémon has a journey in such a place (Gary&#039;s Eevee, Gary Arcanine they are like that as far as I&#039;m concerned, right?). &lt;br /&gt;
&lt;br /&gt;
Doesn&#039;t the page just list the point of view of that respective character?Even if you allow me, I think the division should be just in the anime saga (something like Original Series, Advance, Diamond and so on). As is done even in the manga section. In this case of Tracey, what is the point in creating a section to detail a journey it did not take?I don&#039;t know I managed to put my point of view correctly, I apologize if you may have been a little confused.[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]10:30, 31 March 2020 (UTC)&lt;br /&gt;
:The history is only separated by region if they have appeared in that region, yes. Though, in the case of Scyther, it did appear after the Orange Island arc but in Kanto and not Johto. I think renaming the section &amp;quot;Kanto&amp;quot;, &amp;quot;Other&amp;quot;, or &amp;quot;post Orange Islands&amp;quot; would be more appropriate. &lt;br /&gt;
:The region specific separation should only be for Pokemon that appeared in two different regions in an arc (so Hoenn and Kanto for AG, Kanto, Orange, and Johto for OS, so on so forth). If the Pokemon has done something notable or important in a region, then it should be noted.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:05, 31 March 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New titles of new series ==&lt;br /&gt;
&lt;br /&gt;
SS021 - Hit Your Mark, Wave Guidance! Satoshi and the Mysterious Egg!!(12/4)&lt;br /&gt;
&lt;br /&gt;
SS022 - Farewell, Rabbifoot!(19/4)&lt;br /&gt;
&lt;br /&gt;
SS023 - Massive Panic! Sakuragi Park!!&lt;br /&gt;
(26/4)&lt;br /&gt;
&lt;br /&gt;
These are the new titles. Could you confirm and them in the list of new series episodes. {{unsigned|Dhiwakar}}&lt;br /&gt;
&lt;br /&gt;
Don&#039;t worry about it, ForceFire. It&#039;s already added. Thank you. [[User:Dhiwakar|Dhiwakar]] ([[User talk:Dhiwakar|talk]]) 13:25, 1 April 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Suggestion ==&lt;br /&gt;
&lt;br /&gt;
I was wondering that should the Battle Frontier facility info templates be edited to include the possibility of a battlefield section, like with Gym info templates, and the game image of the facility in the template be replaced with the anime image, if possible. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:22, 4 April 2020 (UTC)&lt;br /&gt;
:While I wouldn&#039;t be against it (I only really checked the Battle Pyramid article, and an anime image would be a better alternative), tryask for second opinions.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:10, 5 April 2020 (UTC)&lt;br /&gt;
::Blazingfist has [[User talk:Blazingfist#Suggestion|also agreed to the idea]]. Should I ask some more users, or is this fine? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:30, 7 April 2020 (UTC)&lt;br /&gt;
:::If you&#039;d like, you can make a mockup in your userspace and I can get the Editorial board to check it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:27, 8 April 2020 (UTC)&lt;br /&gt;
::::I created a mockup [[User:FinnishPokéFan92/Template:Facility Infobox|here]]. I mainly just added another image section to the bottom of the template. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:10, 8 April 2020 (UTC)&lt;br /&gt;
:::::I&#039;ve brought it up with the editorial board, waiting approval.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:49, 9 April 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Does not explain name origin? ==&lt;br /&gt;
&lt;br /&gt;
howdy, Force Fire. i&#039;m just here to ask you, why have you removed my edit on Hawlucha&#039;s page? i was thinking it&#039;d be possible that a Matador (Bullfighter) puts the &amp;quot;bull&amp;quot; in Luchabull. which is why i added it in the name origin. was there something wrong with it? ----[[User:inukoinu.k9|&amp;lt;span style=&amp;quot;color:#52D2CA&amp;quot;&amp;gt;i n u k o i n u&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:inukoinu.k9|&amp;lt;span style=&amp;quot;color:#AF7AC5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 19:37, 4 April 2020 (UTC)&lt;br /&gt;
:It did not explain how the word &amp;quot;matador&amp;quot; itself is incorporated into the name. The relevance to bulls is already mentioned with just &amp;quot;bull&amp;quot; before it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:10, 5 April 2020 (UTC)&lt;br /&gt;
::oh, i really wanted to add how i thought it meant but i guess not. i&#039;m still just a bit new at this so, sorry. heh. ----[[User:inukoinu.k9|&amp;lt;span style=&amp;quot;color:#52D2CA&amp;quot;&amp;gt;i n u k o i n u&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:inukoinu.k9|&amp;lt;span style=&amp;quot;color:#AF7AC5&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 13:40, 5 April 2020 (UTC)&lt;br /&gt;
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== Ash Ketchum page split suggestion ==&lt;br /&gt;
&lt;br /&gt;
Hi Force Fire, I&#039;ve started [[Talk:Ash_Ketchum#Article_split_suggestion|a proposal on Ash Ketchum&#039;s talk page]] about splitting it into different pages and I would like to hear from you as Senior Administrator! Thanks!--[[User:Crikko|&#039;&#039;&#039;★&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#6699FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Cri&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;ққ&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#6699FF;&amp;quot;&amp;gt;&#039;&#039;&#039;ѳ~&#039;&#039;&#039;&amp;lt;/span&amp;gt;&#039;&#039;&#039;*&#039;&#039;&#039;]] 15:08, 5 April 2020 (UTC)&lt;br /&gt;
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==Cynthia (anime)==&lt;br /&gt;
I was wondering if it might be worth giving Cynthia her own anime page or start work on one at least.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 11:54, 6 April 2020 (UTC)&lt;br /&gt;
:Sorry to use another user&#039;s conversation, but as the subject is the same ... Well, I started creating a [[User:Hikaru_Wazana/Korrina_(anime)|page for Korrina]]. I wanted your opinion, should I continue with it? I think that here I could start making more exclusive pages for the counterparts of some characters, mainly to relieve the space of some &amp;quot;official&amp;quot; pages of some. Because here there are a lot of pages I could gain from this, as the tidy could be more detailed and the main page would stay with only the basics. &lt;br /&gt;
:I think the site has a problem that many people prefer to fill the pages of Trivias, but do not put relevant content on the same page. This happens very often on trainer&#039;s Pokémon pages ([[Maylene&#039;s Lucario]] for example). But even relevant characters went through this, the page of the matriarch of Village of Dragons was almost a summary and did not even have all the character&#039;s participation. Bulbapedia could create a stricter rule for placing Trivias on the pages. I mean, it&#039;s just a suggestion.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 23:19, 7 April 2020 (UTC)&lt;br /&gt;
::I agree that some more Gym Leaders might necessitate sub-articles for their anime counterparts and so on and so forth, not just those who accompanied Ash on his journey. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 23:24, 7 April 2020 (UTC)&lt;br /&gt;
:::I think both Cynthia and Korrina are notable for their own article, though I suggest adding something to the &amp;quot;pre-series&amp;quot; section of her page before moving first. &lt;br /&gt;
:::As for anime articles for game characters, only if they&#039;ve played an important role and appeared in more than a few episodes, obviously Surge, Roxanne, and Clay aren&#039;t notable for anime articles. If you have any suggestions, you can always start one up in your userpage and the staff will take a look.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:27, 8 April 2020 (UTC)&lt;br /&gt;
::::Went to mainspace Cynthia, but got this message. You do not have permission to move this page, for the following reason:&lt;br /&gt;
::::A page of that name already exists, or the name you have chosen is not valid. Please choose another name.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 15:41, 8 April 2020 (UTC)&lt;br /&gt;
::I did the pre-series section and put content from episodes that were not included in the main article, as you suggested, Force Fire. If someone wants to coordinate efforts and make pages for characters notable enough for the page, I volunteer. I&#039;m already making some Pokés for some characters.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 21:04, 8 April 2020 (UTC)&lt;br /&gt;
::I have moved both Cynthia and Korrina to the mainspace, though cynthia could do with an introductory paragraph, like the other anime character articles...--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:49, 9 April 2020 (UTC)&lt;br /&gt;
::::What are the rules for a character to get his own page? I mean, there is one, right?I know some people made a page for Hau, I have one in progress for Steve Stone. I believe that Clair has what is necessary, but it would be good to have an official opinion so that we don&#039;t have to make a lot of pages that we don&#039;t need. What rules do they use in the manga section? Would Morty, Norman, Roark, Gardenia or Brandon be notable?Sorry about the lot of questions. LOL.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 15:04, 10 April 2020 (UTC)&lt;br /&gt;
:::::There isn&#039;t a hard notability rule for anime characters as there is for anime Pokemon, though some of the rules there would probably apply. Basically they must appear from more than a few episodes, play an important role in the series, and do more than just battle the main characters. Norman and Brandon could be notable, but not the others you mentioned.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:51, 11 April 2020 (UTC)&lt;br /&gt;
::::::Created a [[User:BigDocFan/Brandon (anime)|page]] for Brandon, was wondering if you could have a look.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 08:43, 11 April 2020 (UTC)&lt;br /&gt;
:::::::Both Steven Stone and Brandon are fine to be mainspaced, both played a major role in their series.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:53, 12 April 2020 (UTC)&lt;br /&gt;
::::::::I personally disagree. We don&#039;t need to create such an excessive amount of separate pages. Cynthia and Korrina I can understand, but Steven and Brandon I disagree with. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:08, 12 April 2020 (UTC)&lt;br /&gt;
:::::::::Both have played major parts in an arc they appeared in (Regigas arc for Brandon, Mega Evolution arc for Steven), and have done more that just battle. While I do go on and on over quality over quantity, the quality of those pages are fine.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:43, 13 April 2020 (UTC)&lt;br /&gt;
I added information to Brandon&#039;s page, I hope everything is right. Despite that, from now on I will only suggest the page when it is ready, Brandon&#039;s page was still far from ready(We still need to find a better image to put in the infobox). The one I&#039;m doing for Steven I&#039;ll be letting you know when it&#039;s ready to head to the main space.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 22:04, 13 April 2020 (UTC)&lt;br /&gt;
:::https://bulbapedia.bulbagarden.net/wiki/User:Hikaru_Wazana/Clair_(anime)&lt;br /&gt;
Hi, I did the first drafts on this page, do you think it is good enough to go to the main space?--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 20:09, 05 May 2020 (UTC)&lt;br /&gt;
:I&#039;ve brought up that page with the other staff members, as I wasn&#039;t sure if Clair had done enough outside of battling to warrant a separate page, and they deemed Clair not notable for an anime specific article.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:55, 7 May 2020 (UTC)&lt;br /&gt;
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== Undoing ==&lt;br /&gt;
&lt;br /&gt;
I tried to undo an edit on my talkpage but the abuse filter wouldn&#039;t let me. --[[User:CaliforniaPokemonGirl623|CaliforniaPokemonGirl623]] ([[User talk:CaliforniaPokemonGirl623|talk]]) 03:30, 9 April 2020 (UTC)&lt;br /&gt;
:That usually happens when new users attempt to remove large amounts of information. I&#039;ve removed the template from your talk page. Again, your talk should not be used as a userpage. The only thing that should be on your talk page, aside form the welcome template, are comments and discussions.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:49, 9 April 2020 (UTC)&lt;br /&gt;
::Hi [[User:Force Fire|Force Fire]] How many edits (specific number) are needed to get autoconfirmed? --[[User:CaliforniaPokemonGirl623|CaliforniaPokemonGirl623]] ([[User talk:CaliforniaPokemonGirl623|talk]]) 15:38, 9 April 2020 (UTC)&lt;br /&gt;
:::The number is kept secret, even I don&#039;t know what the number is. It&#039;s kept secret so users don&#039;t just make the reuired amount of edits and abandon the mainspace for the userpace.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:51, 11 April 2020 (UTC)&lt;br /&gt;
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== Blast Burn, etc. ==&lt;br /&gt;
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Hey, if I recall I don&#039;t think I repeatedly edited the pages for Blast Burn and similar moves to state that they were the Kanto starters&#039; signature moves - I think I only edited each of them once (or possibly twice to correct mistakes). But in any case, before XD was released, the Kanto starters &#039;&#039;were&#039;&#039; the only Pokémon that could learn those moves, similar to Greninja with {{m|Water Shuriken}} before ORAS. They&#039;re even listed on the [[signature move]] page as such. Therefore, if they don&#039;t qualify as signature moves, then Water Shuriken shouldn&#039;t either. --[[User:Darthrai|Darthrai]] ([[User talk:Darthrai|talk]]) 03:40, 9 April 2020 (UTC)&lt;br /&gt;
:I checked the history section of Blast Burn and you added it a few years back, which subsequently got reverted. Yes, the Kanto starters were the only one that can learn it, but it didn&#039;t &#039;&#039;keep&#039;&#039; it as a signature move for a generation, which is what (one of) the criteria is. I&#039;ve removed the Greninja line on Water Shuriken.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:49, 9 April 2020 (UTC)&lt;br /&gt;
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== Dinosaurtime.YT ==&lt;br /&gt;
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Hey! It&#039;s clear {{user|Dinosaurtime.YT}} is going to continue edit-warring on articles rather than use the talk page. Do something about it? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:08, 11 April 2020 (UTC)&lt;br /&gt;
:It&#039;s just a matter of explaining to him how things work and that he can help in other sections, there are loads of pages that need help.There is no point in creating a problem with this, or to reach the moderator&#039;s page with that tone of words.[[User:Hikaru Wazana |Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 00:30, 11 April 2020 (UTC)&lt;br /&gt;
::It wouldn&#039;t be a problem if the user hadn&#039;t immediately gone to the talk page when their edits were contested. Repeated reversions is automatically punished with a block, whether anyone likes it or not. I would know. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:33, 11 April 2020 (UTC)&lt;br /&gt;
:::I&#039;ve given them a message.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:51, 11 April 2020 (UTC)&lt;br /&gt;
::::Okay, thank you. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 23:19, 12 April 2020 (UTC)&lt;br /&gt;
Dinosaurtime.YT - Can i say something? I am not Edit-warring. It am just correcting information that is wrong. Many people seem to think that 1-57 is 52 episodes when it is not, it is 57 episodes. I am merely correcting people who are mistaken and wrong.{{unsigned|Dinosaurtime.YT}}&lt;br /&gt;
:You are clearly counting the episodes that never aired in the US. Because while EP001 to EP057 are season one, only 52 of them actually aired in the US (EP018, EP035, EP038, EP052, and EP053 were either banned or aired later).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:51, 13 April 2020 (UTC)&lt;br /&gt;
Oh, ok then, i din&#039;t know. I just thought it was a typo that had become believed. I made an extra point in the seasons page to correct it and let people know, just in case they didn&#039;t know and i apologise for the inconvenience and misconception. {user:Dinosaurtime.YT} {{unsigned|Dinosaurtime.YT}}&lt;br /&gt;
:That&#039;s not what the dot points are for. The dot points are listing the different definitions of a season. The stuff about irregularities in count can go elsewhere.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:12, 13 April 2020 (UTC)&lt;br /&gt;
:Where should it go then? In the first section of the page?--[[User:Dinosaurtime.YT|Dinosaurtime.YT]] ([[User talk:Dinosaurtime.YT|talk]]) 13:19, 13 April 2020 (UTC)&lt;br /&gt;
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== Mainspacing suggestion ==&lt;br /&gt;
&lt;br /&gt;
I have a page about [[User:FinnishPokéFan92/Miette&#039;s Slurpuff|Miette&#039;s Slurpuff]] that&#039;s been waiting for a mainspacing decision for years now. Do you think it&#039;s notable and complete enough to be mainspaced? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:59, 14 April 2020 (UTC)&lt;br /&gt;
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:I feel like Miette&#039;s Slurpuff hasn&#039;t done much outside of performing in Showcases, if I remember correctly. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:51, 15 April 2020 (UTC)&lt;br /&gt;
::Miette&#039;s Slurpuff isn&#039;t notable. It didn&#039;t do anything major, apart from its debut episode, and every appearance afterwards was just battling/performances.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:51, 15 April 2020 (UTC)&lt;br /&gt;
:::...Fine... --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:25, 15 April 2020 (UTC)&lt;br /&gt;
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== Team Rocket&#039;s disguises ==&lt;br /&gt;
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I noticed the page on Team Rocket&#039;s disguises is written in the present tense, while we typically write in the past tense. Is there a reason for this? Also Butch and Cassidy have used disguises during some of their schemes, should these be included on the [[List of Team Rocket&#039;s disguises]] page?[[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 09:54, 17 April 2020 (UTC)&lt;br /&gt;
:The wording on that article should be in past tense, yes. As for Butch and Cassidy&#039;s disguise, I wouldn&#039;t be against it, though you might need to suggest it to others.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:11, 18 April 2020 (UTC)&lt;br /&gt;
::Not a problem thanks. I&#039;ll message BlazingFist to confirm whether Butch and Cassidy&#039;s disguises should be added to the page. [[User:PardescanSlowbro|PardescanSlowbro]] ([[User talk:PardescanSlowbro|talk]]) 02:42, 19 April 2020 (UTC)&lt;br /&gt;
:::I&#039;ve always thought the article should be written in present tense because it&#039;s always been that way. My bad, I guess. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 06:45, 20 April 2020 (UTC)&lt;br /&gt;
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==Spoiler tags for Lusamine page? Maybe also for Chairman Rose?==&lt;br /&gt;
Okay as the both of us know, the wiki still has not tolerated spoilers in the opening paragraph of the [[Lusamine]] page (this may also be a good thing to potentially apply to [[Chairman Rose]].&lt;br /&gt;
Last I checked, the original Sun and Moon (the storyline where this fits into) was released approximately 3 - 3.5 years ago. Unowninator suggested spoiler tags, and I think that may be a worthy solution.&lt;br /&gt;
What do you think? [[User:Crummymummy|Crummymummy]] ([[User talk:Crummymummy|talk]]) 03:38, 18 April 2020 (UTC)&lt;br /&gt;
:It can be mentioned in the story section of her article, with a spoiler tag in the section (though I think the twist already been alluded to anyway), it will not go to the main paragraph as it is too much of a spoiler. It being 3 years after SM has been released means nothing. It&#039;s been years since Colosseum and XD were released and their villains have separate pages from their disguised characters.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:07, 18 April 2020 (UTC)&lt;br /&gt;
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== Sun and Moon Walkthrough edits ==&lt;br /&gt;
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Hi, I am a new user here who wants to edit and create walkthroughs. The [[Appendix:Sun and Moon walkthrough/Section 3]] page is essentially a copy and paste of the [[Hau&#039;oli City]] page. When I tried deleting the parts unrelated or out of place in the walkthrough, I found that I couldn&#039;t, as it was automatically labeled as vandalism. Do I need to become an autoconfirmed user first, or do I need some other privileges? Thanks for your help. [[User:Mercilessstarfish|Mercilessstarfish]] ([[User talk:Mercilessstarfish|talk]]) 02:32, 19 April 2020 (UTC)&lt;br /&gt;
:That normally happens when new users try to remove large amounts of information. You just need to wait a while.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:00, 19 April 2020 (UTC)&lt;br /&gt;
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== Lickitung&#039;s Lick ==&lt;br /&gt;
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In 2016, you said on Jessie&#039;s Lickitung&#039;s talk page that the action of licking does not equal the move Lick. However, the announcer in Lickitung&#039;s debut episode clearly refers to the action as &amp;quot;Lick attack&amp;quot;, as in &amp;quot;Lick the move&amp;quot;. If you ask me, this is just an example of an anime move error than an &amp;quot;improvised&amp;quot; move. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:24, 20 April 2020 (UTC)&lt;br /&gt;
:I&#039;m aware of what the announcer said, though I do not remember if it was dub added or from the original. I&#039;ve removed the improved moves template from the page, the template itself having already been removed multiple times before only to be re-added again.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:14, 21 April 2020 (UTC)&lt;br /&gt;
::Okay. I looked into it, and it turns out that Lickitung&#039;s licking wasn&#039;t referred to as a move in the Japanese version. So yeah. I stand corrected. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:44, 21 April 2020 (UTC)&lt;br /&gt;
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== My edits ==&lt;br /&gt;
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Why are you reverting my edits to the Pokémon pages?--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 04:53, 21 April 2020 (UTC)&lt;br /&gt;
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== Do paintings of Pokémon count as anime appearances? ==&lt;br /&gt;
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{{U|KnightGalarie}} [https://bulbapedia.bulbagarden.net/w/index.php?title=Squirtle_(Pok%C3%A9mon)&amp;amp;diff=0&amp;amp;oldid=3152250 certainly seems to think so]. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:48, 22 April 2020 (UTC)&lt;br /&gt;
:Paintings are images, right?--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 08:50, 22 April 2020 (UTC)&lt;br /&gt;
::I&#039;ve been getting mixed signals about that, honestly. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:54, 22 April 2020 (UTC)&lt;br /&gt;
:::[[Bulbapedia:Manual of style/Anime#Pokémon appearances and debuts]].--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:09, 22 April 2020 (UTC)&lt;br /&gt;
::::So the Pokemon Park robots/animatronics don’t count as appearances at all?--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 09:12, 22 April 2020 (UTC)&lt;br /&gt;
:::::An exception can be made for those as they played a major role in their episode.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:49, 22 April 2020 (UTC)&lt;br /&gt;
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==May&#039;s Ivysaur==&lt;br /&gt;
And hey as long as we’ve got you, why is May’s Ivysaur considered a “Major appearance” when her Ivysaur never actually appeared? I brought it up on the Ivysaur talk page but it didn’t get any traction--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 09:20, 22 April 2020 (UTC)&lt;br /&gt;
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:If it has an article and belonged to a main character, then it&#039;s automatically a major appearance. The fact that most of its major appearances were spent as a Bulbasaur carried over to its time as an Ivysaur and then a Venusaur (which, if I may recall, didn&#039;t appear for too long either). [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 09:21, 22 April 2020 (UTC)&lt;br /&gt;
::But Venusaur at least got &#039;&#039;an&#039;&#039; appearance. Ivysaur has zero appearances. It can’t be a major appearance if there’s no appearance to speak of--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 09:24, 22 April 2020 (UTC)&lt;br /&gt;
:::The section is just more or less stating that May&#039;s Bulbasaur eventually evolved into an Ivysaur. It&#039;s fine.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 09:49, 22 April 2020 (UTC)&lt;br /&gt;
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== My own block ==&lt;br /&gt;
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Hey! I think I might have to be blocked too. I&#039;ve reverted {{U|KnightGalarie}} so many times on so many different articles that I&#039;ve lost count. Review my history and see if I&#039;ve done enough reverts to warrant some sort of block, because I do feel like I&#039;ve jumped the gun one too many times here. But at this point, I&#039;m too tired to check for myself. Thank you! [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 10:10, 22 April 2020 (UTC)&lt;br /&gt;
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== GalarPony and KnightGalarie ==&lt;br /&gt;
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Hey! Call it a far-fetched hunch, but is it possible {{user|GalarPony}} and {{user|KnightGalarie}} could be one and the same person? Not only do their usernames both have &amp;quot;Galar&amp;quot; in it, but both [https://bulbapedia.bulbagarden.net/wiki/User_talk:GalarPony#Refusal_to_use_talk_pages GalarPony] and [https://bulbapedia.bulbagarden.net/wiki/User_talk:KnightGalarie#Block KnightGalarie] have a bad tendency to edit-war and use edit summaries to make their argument rather than trying to go to the talk page first. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 07:27, 24 April 2020 (UTC)&lt;br /&gt;
:Did a check between the two accounts. I&#039;ve given them a message.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:31, 24 April 2020 (UTC)&lt;br /&gt;
::I just read your message. Honestly, given the similarities you just described (some of which I hadn&#039;t even thought of, honestly), it looks super-suspicious. I&#039;m personally convinced they&#039;re the same person, but I suppose GalarPony&#039;s multiple IP addresses complicates things for you. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 08:34, 24 April 2020 (UTC)&lt;br /&gt;
:::Whoa, whoa, whoa, how can the issue be [https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk%3AKnightGalarie&amp;amp;type=revision&amp;amp;diff=3153995&amp;amp;oldid=3153986 cleared up]? How could KnightGalarie share the same computer details as GalarPony and yet say they created their account on a cellphone? Unless there&#039;s something about computers I don&#039;t know about (and please feel free to explain it to me if this is the case), this is telling me two possible scenarios:&lt;br /&gt;
&lt;br /&gt;
:::1) KnightGalarie is GalarPony and created the account with a cellphone, and then used the same computer to make their edits.&lt;br /&gt;
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:::2) KnightGalarie and GalarPony are different people who share access to the same computer (which KnightGalarie hadn&#039;t exactly confirmed).&lt;br /&gt;
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:::I think you should press for some clarification on their explanation, because I&#039;m still suspicious about this. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 21:01, 24 April 2020 (UTC)&lt;br /&gt;
::::I don&#039;t believe that he is GalarPony. The only thing connecting the two are the matching devices, which isn&#039;t that helpful if it is a mobile device. The similar names isn&#039;t even a good reason, anyone can use the word &amp;quot;Galar&amp;quot; in their name. Their behaviors, whilst similar, are still circumstantial. In a sense, I decided not to pursue it any further. If you still have concerns, you can bring it up with someone of a higher rank than me.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:47, 25 April 2020 (UTC)&lt;br /&gt;
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== Cynthia149 ==&lt;br /&gt;
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{{user|Cynthia149}} had [https://bulbapedia.bulbagarden.net/w/index.php?title=Talk%3ANew_series&amp;amp;type=revision&amp;amp;diff=3154191&amp;amp;oldid=3154141 this lovely comment] to say at the [[new series]] talk page. Mind giving them a warning? [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 21:27, 24 April 2020 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;Don&#039;t think it&#039;s too bad, but I&#039;ll leave a response on that talk page.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:47, 25 April 2020 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
:Nah, I&#039;ll give them a message on their talk page instead.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:51, 25 April 2020 (UTC)&lt;br /&gt;
::Okay, thank you. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 18:52, 25 April 2020 (UTC)&lt;br /&gt;
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== Pokérap backwards ==&lt;br /&gt;
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Hello Force Fire, I was browsing through my previous contributions to the Wiki and decided to look at the controversy page, I noticed that the point about the Pokérap had an inadequate source. After doing a search for &amp;quot;Pokérap&amp;quot; and &amp;quot;Satan&amp;quot; I found no first had source, I reckon this could be a myth like Lavender Town and the Vikings wearing horns on their helmets so removed it but you want a discussion so I&#039;m starting one. The point doesn&#039;t have a valid source and makes Christians come across as overly paranoid, I don&#039;t think this site should allow misconceptions to spread, I mean after all the Lavender Town point isn&#039;t on the page which is a similar myth so why should this one?[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 21:53, 4 May 2020 (UTC)&lt;br /&gt;
:The Lavender town myth was actually busted. The Pokerap thing hasn&#039;t been busted. Does it make Christians look bad? Maybe? But people from other religions have said stuff about the franchise, so Christians saying such things wouldn&#039;t be too far off. I&#039;ve already had a discussion about this with another user years ago, but it most likely happened during the 90s when Pokemon was at the height of its craze. Stuff like this probably wasn&#039;t documented at the time, and if it was, most likely died along with the 90s.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:29, 5 May 2020 (UTC)&lt;br /&gt;
::Your response comes down to &amp;quot;I speculate that it happened even though there&#039;s no evidence to support thid from the time, but I think it happened, therefore it must remain&amp;quot;. Just because you think it MIGHT have happened doesn&#039;t mean it did and if a source died in the 90s we should assume it didn&#039;t happen (evidence must exist to confirm something). I think it seems quite a stretch because why would people decide to play specifically the Kanto Pokérap backwards. This is exactly like the Vikings with horned helmets, no account at the time yet believed to have happened because people spread their ideas after the time. Could it not be reworded to remove the piece about Christian fundamentalist, as we have no evidence that they specifically complained about this and instead just say that people (not Christians) have noticed (not complained) that you might be able to hear &amp;quot;I love you Satan&amp;quot; essentially showing that it&#039;s a rumour on the internet.[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 11:09, 5 May 2020 (UTC)&lt;br /&gt;
:::I will agree with ForceFire on this one. Given that there was a &amp;quot;Satanic Panic&amp;quot; starting in the 1980s and lasting well into the 1990s before it finally stopped for the most part. I would assume that there was a lot of overly zealous christians at the time trying to say ANYTHING they could to get people to stop being fans of the franchise, including making up lyrics and such that they may have heard in the songs when played backwards. The earliest record I could find making mention of this &amp;quot;backmask message&amp;quot; was from a forum thread documented in 2004 where someone asked if others had heard of this rumor before and if they thought they heard the message as well. So while it has been pretty much impossible to find videos or articles where christian folks are flat out stating this, it likely had been stated at one point in time during the late 90s - early 00s before the website was removed. Given most early internet websites were poorly archived, it would likely be impossible to find records of older christian websites making note of it these days. That being said, as youtuber SteveTerreberry has shown, if you try hard enough, you can hear whatever you want out of a song in reverse, even though 99% of the time, there is nothing there in the lyrics anyways. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 12:30, 5 May 2020 (UTC)&lt;br /&gt;
::::I completely disagree, it all boils down to did Christians specifically say that you could hear &amp;quot;I love Satan&amp;quot; in the Pokérap played backwards. The answer is &amp;quot;we don&#039;t know, we have no evidence to show that they ever did&amp;quot; and Frozen Fennec saying that it wasn&#039;t properly archived is not an excuse, it needs to be proved and saying that it could have happened but we have no evidence is NOT an excuse. Just because they may have complained about other recordings doesn&#039;t mean that they did about this one and shows them as overzealous people who complain about a children&#039;s entertainment franchise (which really doesn&#039;t portray them as good people, and some people might find this unproven information offensive). Force Fire saying that this hasn&#039;t been debunked is also not an excuse because you need to prove that something happened, not assume that something happened because of something that appeared on the internet after the time. Finally it&#039;s not opinion it&#039;s about objectivity and fact and you need information to prove a FACT otherwise it should only belong on speculative forums and not an encyclopedia.[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 14:58, 5 May 2020 (UTC)&lt;br /&gt;
:::::Another thing I just thought of is why does it really matter if it remains on the page? If it&#039;s removed for being an internet rumour then it will still exist on speculative forums, that I mentioned earlier.[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 15:03, 5 May 2020 (UTC)&lt;br /&gt;
::::::I just noticed something else, it says &amp;quot;Some claim&amp;quot; present tense, in other words happening right now. Regardless of everything recently discussed it should be past tense.[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 15:25, 5 May 2020 (UTC)&lt;br /&gt;
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== KnightGalarie again ==&lt;br /&gt;
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I don&#039;t appreciate the tone he&#039;s using [https://bulbapedia.bulbagarden.net/w/index.php?title=Talk%3ANew_series&amp;amp;type=revision&amp;amp;diff=3160327&amp;amp;oldid=3160316 here]. I most certainly wasn&#039;t lying; I didn&#039;t see the first template at first. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:14, 6 May 2020 (UTC)&lt;br /&gt;
:In what way is this acceptable behavior? The minute you see something you don’t like, your first thought is punishment?--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 00:21, 6 May 2020 (UTC)&lt;br /&gt;
::I&#039;m already on hot water with admins for sending my own warnings to other users, so I&#039;m not taking any chances. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:24, 6 May 2020 (UTC)&lt;br /&gt;
:::But your first thought was still punishment for saying something you disagreed with. I didn’t call you names--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 00:25, 6 May 2020 (UTC)&lt;br /&gt;
::::You&#039;re claiming I lied, which was extremely rude and uncalled for. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:26, 6 May 2020 (UTC)&lt;br /&gt;
:::::Uncalled for? You stated an easily-provable falsity in your argument. What else was I supposed to think?--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 00:28, 6 May 2020 (UTC)&lt;br /&gt;
::::::Very bold of you to assume I was maliciously lying when I was just distracted by other tabs on my computer at the time. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:31, 6 May 2020 (UTC)&lt;br /&gt;
:::::::Which is why you acted out of malice by running to an admin after a single occurrence instead of solely talking it out with me--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 00:32, 6 May 2020 (UTC)&lt;br /&gt;
::::::::Because, knowing me, I was going to remind you of certain site rules, which only admins could do. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:34, 6 May 2020 (UTC)&lt;br /&gt;
:::::::::Rules that weren’t violated--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 00:35, 6 May 2020 (UTC)&lt;br /&gt;
::::::::::Correction, certain user etiquette. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:38, 6 May 2020 (UTC)&lt;br /&gt;
:::::::::::And yet you still thought you needed an admin to scold me --[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 00:39, 6 May 2020 (UTC)&lt;br /&gt;
::::::::::::Because said etiquette is documented in the site rules. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 00:40, 6 May 2020 (UTC)&lt;br /&gt;
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== Attention: Rillaboom&#039;s Biology Section - Please Add Info About Its Drumsticks ==&lt;br /&gt;
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Could you please mention where Rillaboom keeps its drumsticks? It appears that they are in the leaf-like fur near its hands (similar to how Delphox keeps its branch in the fur on its arm). &lt;br /&gt;
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We know this Pokémon carries its drum on its back, but if we don&#039;t mention where it keeps its drumsticks, it would feel incomplete. [[User:Macpika|Macpika]] ([[User talk:Macpika|talk]]) 18:21, 10 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==What did I do wrong?==&lt;br /&gt;
&lt;br /&gt;
I made an edit on the [[move variations]] page about adding [[m|Pika Papow]] and [[m|Veevee Volley]] to the section about [[m|Frustration]]. I edited it and added the detail about the two moves being unable to miss and it was deleted by [[u|KnightGalarie]] for “changing criteria without permission”. I don’t know what I did wrong but is there a way I can fix this so I can add these moves into the page? Or better yet, how can I get permission to change criteria without permission? I just want to be able to do better next time.&lt;br /&gt;
[[User:PeakA|PeakA]] ([[User talk:PeakA|talk]]) 23:13, 14 May 2020 (UTC)&lt;br /&gt;
:The criteria is in the first line of the article, which you did not change, so you&#039;re fine in that regard. In regards to those two moves being variations of Frustration, they are not. A move with 100% accuracy can still miss, where those two moves cannot miss.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:16, 15 May 2020 (UTC)&lt;br /&gt;
::That’s what it was. Thank you for telling me about this. I am going to make a new section to out these moves in as I am sure they are variations of one another. Thank you for your help. Also someone mentioned for me to take down this question but I said no. Do they have permission to do that? [[User:PeakA|PeakA]] ([[User talk:PeakA|talk]]) 15:39, 15 May 2020 (UTC)&lt;br /&gt;
:::No, they don&#039;t have permission to tell you to remove this section. I&#039;ll send a message their way.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 17:02, 15 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Zeno Robinson/Ray Chase/Cherami Leigh==&lt;br /&gt;
With their roles of Goh, Cerise and Chloe being main or major recurring characters, I was wondering if I could mainspace the pages I created for them? [[User:BigDocFan/Zeno Robinson]], [[User:BigDocFan/Ray Chase]] and [[User:BigDocFan/Cherami Leigh]]--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 09:36, 16 May 2020 (UTC)&lt;br /&gt;
:I would say yes to all three, only because we know those characters are recurring/main characters.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:16, 16 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Idol Trainer class ==&lt;br /&gt;
&lt;br /&gt;
Hello!!&lt;br /&gt;
&lt;br /&gt;
[[Hibana]] isn&#039;t a even a tainer. You removed Idol characters in the anime section who are indeed trainers, idols, and use pokémon from fairy-egg group, such as [[Brittany (EP243)|Brittany]]. If you don&#039;t remove Hibana from the Anime section, you should at least add Brittany and [[Marina (Johto)|Marina]] who also are confirmed Idol in the anime. [[User:Jeangabin666|Jeangabin666]] ([[User talk:Jeangabin666|talk]]) 13:52, 16 May 2020 (UTC)&lt;br /&gt;
:Hibana is referred to as an Idol. Brittany and Marina existed before the trainer class, so they can&#039;t be part of a trainer class that didn&#039;t exist at the time of their appearances (and Marina isn&#039;t even referred to as an Idol in her DP cameo).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 14:24, 16 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Privacy cleanup ==&lt;br /&gt;
&lt;br /&gt;
Hi there, just doing some Internet history cleaning for privacy reasons. Would you mind deleting my user page and its page history (and the same for talk, if that&#039;s okay), as well as wiping this edit? No need to reply, thanks. --[[user:Poppy Appletree|Poppy]] 21:39, 16 May 2020 (UTC)&lt;br /&gt;
: For the avoidance of doubt, this is a GDPR Article 17 request for the removal of personal data. --[[User:Poppy Appletree|Poppy Appletree]] ([[User talk:Poppy Appletree|talk]]) 21:51, 16 May 2020 (UTC)&lt;br /&gt;
:: Hey there, just stepping in on behalf of Force Fire, for us to process this request you&#039;ll need to send an email through to privacy@bulbagarden.net and someone should be able to take care of it for you. Thanks! -[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 09:41, 17 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Conflict editing ==&lt;br /&gt;
Hello, we&#039;re in a conflict with [[User_talk:KnightGalarie]]. I added [https://dogasu.bulbagarden.net/features/recycle/misc.html this fact] with source, which he removed and keeps removing. Bulbapedia has whole pages about [[Anime character recycling|anime recycling]] and I think this is relevent to this encyclopedia. Can you take a decision please. [[User:Jeangabin666|Jeangabin666]] ([[User talk:Jeangabin666|talk]]) 15:47, 17 May 2020 (UTC)&lt;br /&gt;
::You’re supposed to talk it out with the user before running to an admin. People are allowed to disagree with you. That doesn’t mean you run to administrators to plow down anyone who opposes you--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 15:49, 17 May 2020 (UTC)&lt;br /&gt;
:::If the building that&#039;s being recycled has a distinct design to it, then I&#039;d say it&#039;s notable. (One off) Human characters and buildings are different in that the (one off) human characters are usually designed to be distinctive, while buildings (unless it plays some importance like a Gym or PokeCenter) aren&#039;t.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:13, 17 May 2020 (UTC)&lt;br /&gt;
:::Also, Jeangabin can go to a staff member if they feel that the user they are trying to communicate with isn&#039;t being overly helpful or cooperative (which your comment wasn&#039;t).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:15, 17 May 2020 (UTC)&lt;br /&gt;
::::Except I gave a similar explanation you did when I first removed it (how the first suburbs were all clones of one another), and instead of addressing it, they claimed I wasn’t allowed to remove it without a discussion, which isn’t true on the first removal.--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 16:18, 17 May 2020 (UTC)&lt;br /&gt;
:::::The problem is you&#039;re looking at the surroundings and not the building itself, which is the focus. Of course the surrounding is going to be super vague, but that&#039;s not what&#039;s being talked about.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:23, 17 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Takeshi’s Paradise performances ==&lt;br /&gt;
&lt;br /&gt;
Since the running gag is far too prominent to be trivial, I’ve readied it to be moved out of the trivia section. I’ve proposed two setups on the talk page and I’m interested what you might think would be the best option: The intro, like the Pokémon Theme’s remixes are for its page, or an “In the anime” type section (name TBA) that would be placed above the Lyrics section--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 06:00, 18 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Block ==&lt;br /&gt;
&lt;br /&gt;
At least [https://forums.bulbagarden.net/index.php?conversations/name-change-issues.533502/ you&#039;re right] with unblocking me. --&#039;&#039;&#039;&#039;&#039;[[User:Bfdifan2006|&amp;lt;font color=&amp;quot;grey&amp;quot;&amp;gt;Bfdi&amp;lt;/font&amp;gt;]][[User talk:Bfdifan2006|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;fan2006&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 10:42, 21 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I want to make a new page ==&lt;br /&gt;
&lt;br /&gt;
I want to make a list of pokemon that only appear in one regional pokedex list but I don&#039;t know how to create my own page so I combined it with the list of pokemon that appear in no regional pokedex can you please let me edit that one so it can be the one I want while still being the original page? {{unsigned|Luxray4}}&lt;br /&gt;
:You have to be {{bp|autoconfirmed}} to be able to make a userpage. And you may not edit a pre-existing page to be what you want it to be, that article is strictly for Pokemon that do not appear in any regional Pokedex.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:48, 21 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== African Vulture ==&lt;br /&gt;
&lt;br /&gt;
{{user|African Vulture}} is starting to get really [https://bulbapedia.bulbagarden.net/w/index.php?title=Talk%3ANew_series&amp;amp;type=revision&amp;amp;diff=3170025&amp;amp;oldid=3169968 snippy] on the talk page of the [[new series]]. Just so you know. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 23:38, 21 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And now they&#039;re going on tangents about {{U|Abcboy}}&#039;s location. It&#039;s weird. ([https://bulbapedia.bulbagarden.net/w/index.php?title=Talk%3ANew_series&amp;amp;type=revision&amp;amp;diff=3170153&amp;amp;oldid=3170113] [https://bulbapedia.bulbagarden.net/w/index.php?title=Talk%3ANew_series&amp;amp;type=revision&amp;amp;diff=3170178&amp;amp;oldid=3170156]) [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 06:27, 22 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The rules apply to everyone ==&lt;br /&gt;
&lt;br /&gt;
Why do you refuse to follow them, and act in such a way to make everything in your favor?--[[User:KnightGalarie|KnightGalarie]] ([[User talk:KnightGalarie|talk]]) 15:55, 22 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Manga ==&lt;br /&gt;
&lt;br /&gt;
Hello, with all the quarantine stuff, I&#039;ve been researching Pokémon manga and as you can see from some editions I did I noticed that the manga brings almost a new universe to the mythology of the franchise(Which even adds a lot of content to characters from the anime itself). Anyway, I was wondering, how can I enlist members to help contribute in this specific area?Do you think I can do something like that, or is it kind of hopeless?I ask why I usually see people more focused on Trivia or other details, and the manga part is often neglected.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 01:24, 23 May 2020 (UTC)&lt;br /&gt;
:Manga is not generally my area of expertise. You can see who are more knowledgeable in the manga by checking the RC and seeing who normally edits the manga related pages. The suggested page itself, if it differs dramatically from the game/anime lore (which, it probably does), then it&#039;s probably worth attempting to create in your userspace.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:43, 24 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legendary Pokemon ==&lt;br /&gt;
&lt;br /&gt;
You cannot just reverting my edits, are you aware of that?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]] ([[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;Report To Me&amp;lt;/span&amp;gt;]])&#039;&#039;&#039; 12:24, 25 May 2020 (UTC)&lt;br /&gt;
:Tiddlywinks already explained on the Ultra Beasts talk page that they&#039;re not legendary Pokemon, but that&#039;s obviously not an answer you like. There are multiple sources stating that the Ultra Beasts are not legendary.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:43, 25 May 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What are the rules? ==&lt;br /&gt;
&lt;br /&gt;
What are the rules for trivia? It seems all over the place and I get the feeling speculation isn&#039;t allowed, but some pages have it in their trivia while others don&#039;t. And do administrators here answer to non-admin users? Just so I don&#039;t have to deal with asking questions on talk pages and never getting an answer, or making edits and then having them undone without an explanation, I&#039;m posing this [possibly futile] question. If you don&#039;t want to answer that&#039;s okay, but we&#039;re gonna bump heads again in the future and I think it&#039;s fair I give you notice. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 18:23, 26 May 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Johto_Route_46&amp;diff=3172311</id>
		<title>Johto Route 46</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Johto_Route_46&amp;diff=3172311"/>
		<updated>2020-05-26T18:16:36Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Generation II */ Spearow can be found at level 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Route infobox&lt;br /&gt;
|number=46&lt;br /&gt;
|size=250&lt;br /&gt;
|image=Johto Route 46 HGSS.png&lt;br /&gt;
|imageII=Johto Route 46 GSC.png&lt;br /&gt;
|type=mountain&lt;br /&gt;
|north=Dark Cave&lt;br /&gt;
|south=Route 29&lt;br /&gt;
|regionsouth=Johto&lt;br /&gt;
|mapdesc=A way home that runs from the base of the mountains to the plains.&lt;br /&gt;
|east=Route 45&lt;br /&gt;
|regioneast=Johto&lt;br /&gt;
|region=Johto&lt;br /&gt;
|rockclimb={{sup/4|HGSS}}&lt;br /&gt;
|generation=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Route 46&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;４６ばんどうろ&#039;&#039;&#039; &#039;&#039;Route 46&#039;&#039;) is a route in eastern [[Johto]], connecting {{rt|45|Johto}} and {{rt|29|Johto}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
Early in the game, {{player}}s can only access the southern part of the route, below the ledges that can be jumped over. The northern part of the route can be accessed via [[Dark Cave]], or the one-way {{rt|45|Johto}} south of [[Blackthorn City]]. At least three [[Badge]]s are required for access via Dark Cave; in [[Generation II]], {{m|Rock Smash}} isn&#039;t given out until the player clears the {{p|Sudowoodo}} blocking {{rt|36|Johto}}, while in [[Generation IV]],  {{m|Strength}} is now required to clear the path through the cave.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|mountain}}&lt;br /&gt;
{{Itemlist|None|West of entrance to Dark Cave (daily)|G=yes|S=yes|C=yes|display=[[PRZCureBerry]]}}&lt;br /&gt;
{{Itemlist|None|West of entrance to Dark Cave (daily)|G=yes|S=yes|C=yes|display={{i|Berry}}}}&lt;br /&gt;
{{Itemlist|Green Apricorn|West of entrance to Dark Cave (daily)|HG=yes|SS=yes|display=[[Green Apricorn|Grn Apricorn]]}}&lt;br /&gt;
{{Itemlist|Yellow Apricorn|West of entrance to Dark Cave (daily)|HG=yes|SS=yes|display=[[Yellow Apricorn|Ylw Apricorn]]}}&lt;br /&gt;
{{Itemlist|Dire Hit|West of Camper Ted|G=yes|S=yes}}&lt;br /&gt;
{{Itemlist|X Speed|West of Camper Ted|C=yes|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Calcium|Given by {{tc|Picnicker}} Erin after defeating her in a rematch|C=yes|HG=yes|SS=yes}}&lt;br /&gt;
{{itlistfoot|mountain}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation II===&lt;br /&gt;
{{Catch/header|mountain}}&lt;br /&gt;
{{Catch/entry2|019|Rattata|yes|yes|no|Grass|2|20%|20%|0%|type1=Normal}}&lt;br /&gt;
{{Catch/entry2|019|Rattata|yes|yes|no|Grass|2-3|0%|0%|50%|type1=Normal}}&lt;br /&gt;
{{Catch/entry2|019|Rattata|no|no|yes|Grass|2-3|15%|20%|50%|type1=Normal}}&lt;br /&gt;
{{Catch/entry2|021|Spearow|yes|yes|no|Grass|2-3|35%|35%|0%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry2|021|Spearow|no|no|yes|Grass|2-3|30%|30%|0%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry2|039|Jigglypuff|yes|yes|no|Grass|3-5|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry2|074|Geodude|yes|yes|no|Grass|2-3|40%|40%|0%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/entry2|074|Geodude|yes|yes|no|Grass|2-4|0%|0%|45%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/entry2|074|Geodude|no|no|yes|Grass|2-3|all=50%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/entry2|231|Phanpy|no|no|yes|Grass|2|5%|0%|0%|type1=Ground}}&lt;br /&gt;
{{Catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{Catch/header|mountain}}&lt;br /&gt;
{{Catch/entryhs|019|Rattata|yes|yes|Grass|2-4|25%|25%|55%|type1=Normal}}&lt;br /&gt;
{{Catch/entryhs|021|Spearow|yes|yes|Grass|2-3|35%|35%|0%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entryhs|074|Geodude|yes|yes|Grass|2-3|40%|40%|45%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/div|mountain|Headbutt}}&lt;br /&gt;
{{Catch/entryhs|021|Spearow|yes|yes|Headbutt|2-8|all=50%|type1=Normal|type2=Flying|10=j}}&lt;br /&gt;
{{Catch/entryhs|190|Aipom|yes|yes|Headbutt|3-8|all=20%|type1=Normal|10=j}}&lt;br /&gt;
{{Catch/entryhs|214|Heracross|yes|yes|Headbutt|2-5|all=30%|type1=Bug|type2=Fighting|10=j}}&lt;br /&gt;
{{Catch/div|mountain|Special}}&lt;br /&gt;
{{Catch/entryhs|311|Plusle|yes|yes|Hoenn|2-3|all=20%|type1=Electric}}&lt;br /&gt;
{{Catch/entryhs|312|Minun|yes|yes|Hoenn|2|all=20%|type1=Electric}}&lt;br /&gt;
{{Catch/entryhs|403|Shinx|yes|yes|Sinnoh|2-3|all=40%|type1=Electric}}&lt;br /&gt;
{{Catch/footer|mountain}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Generation II===&lt;br /&gt;
{{trainerheader|mountain}}&lt;br /&gt;
{{Trainerentry|Spr GS Camper.png|Camper|Ted|340|1|056|Mankey|♂|17|None|36=ソウイチ|37=Sōichi}}&lt;br /&gt;
{{Trainerdiv|mountain}}&lt;br /&gt;
{{Trainerentry|Spr GS Picnicker.png|Picnicker|Erin|320|2|077|Ponyta|♀|16|None|077|Ponyta|♀|16|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerdiv|mountain}}&lt;br /&gt;
{{Trainerentry|Spr GS Hiker.png|Hiker|Bailey|416|5|074|Geodude|♂|13|None|074|Geodude|♂|13|None|074|Geodude|♂|13|None|074|Geodude|♂|13|None|074|Geodude|♂|13|None|36=シュウジ|37=Shūji}}&lt;br /&gt;
{{Trainerdiv|mountain|Rematch}}&lt;br /&gt;
{{Trainerentry|Spr GS Picnicker.png|Picnicker|Erin{{tt|*|First rematch}}|640|2|077|Ponyta|♀|32|None|077|Ponyta|♀|32|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerentry|Spr GS Picnicker.png|Picnicker|Erin{{sup/2|GS}}{{tt|*|Second rematch onward}}|720|2|077|Ponyta|♀|36|None|077|Ponyta|♀|36|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerentry|Spr GS Picnicker.png|Picnicker|Erin{{sup/2|C}}{{tt|*|Second rematch onward}}|720|3|077|Ponyta|♀|36|None|026|Raichu|♀|34|None|077|Ponyta|♀|36|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerfooter|mountain|II}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{trainerheader|mountain}}&lt;br /&gt;
{{Trainerentry|Spr DP Camper.png|Camper|Ted|272&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Erin&amp;lt;/small&amp;gt;|1|056|Mankey|♂|17|None|36=ソウイチ|37=Sōichi}}&lt;br /&gt;
{{Trainerentry|Spr DP Picnicker.png|Picnicker|Erin|224&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ted&amp;lt;/small&amp;gt;|2|077|Ponyta|♀|17|None|043|Oddish|♀|14|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerdiv|mountain}}&lt;br /&gt;
{{Trainerentry|Spr DP Hiker.png|Hiker|Bailey|416|5|074|Geodude|♂|13|None|074|Geodude|♂|13|None|074|Geodude|♂|13|None|074|Geodude|♂|13|None|074|Geodude|♂|13|None|36=シュウジ|37=Shūji}}&lt;br /&gt;
{{Trainerdiv|mountain|Rematch}}&lt;br /&gt;
{{Trainerentry|Spr DP Picnicker.png|Picnicker|Erin{{tt|*|First rematch}}|656|2|044|Gloom|♀|32|None|078|Rapidash|♀|41|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerentry|Spr DP Picnicker.png|Picnicker|Erin{{tt|*|Second rematch}}|848|3|182|Bellossom|♀|46|None|078|Rapidash|♀|48|None|192|Sunflora|♀|39|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerentry|Spr DP Picnicker.png|Picnicker|Erin{{tt|*|Third rematch}}|1000|4|421|Cherrim|♀|42|None|192|Sunflora|♀|46|None|078|Rapidash|♀|53|None|182|Bellossom|♀|49|None|36=エミ|37=Emi|38=phone}}&lt;br /&gt;
{{Trainerfooter|mountain|II}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Johto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
[[Category:Johto locations|Route 046]]&lt;br /&gt;
[[Category:Routes|Route 046]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations|Route 046]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations|Route 046]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 46 (Johto)]]&lt;br /&gt;
[[es:Ruta 46]]&lt;br /&gt;
[[fr:Route 46]]&lt;br /&gt;
[[it:Percorso 46 (Johto)]]&lt;br /&gt;
[[ja:46ばんどうろ (ジョウト地方)]]&lt;br /&gt;
[[zh:４６号道路（城都）]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Eiscue_(Pok%C3%A9mon)&amp;diff=3164869</id>
		<title>Eiscue (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Eiscue_(Pok%C3%A9mon)&amp;diff=3164869"/>
		<updated>2020-05-12T20:10:09Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: perhaps it shouldn&amp;#039;t focus on dialect, but &amp;quot;Noice&amp;quot; is a corruption of the word &amp;quot;nice&amp;quot; otherwise it wouldn&amp;#039;t be one word. not sure how to add it in here without it sounding awkward though&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=874|prev=Stonjourner|nextnum=876|next=Indeedee}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Eiscue&lt;br /&gt;
|jname=コオリッポ&lt;br /&gt;
|jtranslit=Kōrippo&lt;br /&gt;
|tmname=Korippo&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Ice Face&lt;br /&gt;
|form2=Noice Face&lt;br /&gt;
|image=875Eiscue-Ice.png&lt;br /&gt;
|image2=875Eiscue-Noice.png&lt;br /&gt;
|ndex=875&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|category=Penguin&lt;br /&gt;
|height-ftin=4&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.4&lt;br /&gt;
|weight-lbs=196.2&lt;br /&gt;
|weight-kg=89.0&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Ice Face&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Water 1&lt;br /&gt;
|egggroup2=Field&lt;br /&gt;
|eggcycles=25&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=2&lt;br /&gt;
|expyield=165&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=60&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=eiscue&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Eiscue&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コオリッポ&#039;&#039;&#039; &#039;&#039;Korippo&#039;&#039;) is an {{type|Ice}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, Eiscue can change forms with its {{a|Ice Face}} [[Ability]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Eiscue is a small penguin-like Pokémon with a large ice cube on its head. This ice cube is a light blue, with specks of white seen dotting the surface of it. Two oval-shaped eyes and a beak are seen on the front of it, with a long, antennae-like hair sticking out of the cube. Eiscue&#039;s body has two flippers and yellow feet, with three toes on each. Its true face within ice is colored light blue with two white eyes. It has two black eyebrows and a white beak.&lt;br /&gt;
&lt;br /&gt;
Eiscue originates from extremely cold areas. It can produce cold air from inside its head to create ice to protect its head from heat. The ice, however, is not very durable, as a strong blow can shatter it, after which it goes on to create new ice. Eiscue are easygoing and are often seen aimlessly floating in the ocean with just its ice-covered head floating on the surface, occasionally washing up on distant shores. It never panics or gets upset when it ends up in a new land. It simply carries on thanks to its ability to adapt.&amp;lt;ref&amp;gt;https://swordshield.pokemon.com/en-us/pokemon-galar-region/eiscue/&amp;lt;/ref&amp;gt; People love the face silly worried expression Eiscue shows when the head ice shatters. Eiscue&#039;s hair is connected to the surface of brain, which then chills the air around it when it has something on its mind. The hair is also used to catch prey in the sea.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Shirudomiria Peta.png|thumb|150px|Eiscue in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Shirudomiria]]&#039;s Eiscue, [[nickname]]d Peta, first appeared in &amp;lt;!--PASS05--&amp;gt;the {{chap|Sword &amp;amp; Shield}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Eiscue (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
====Ice Face====&lt;br /&gt;
{{Dex/Header|type=Ice}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=370}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Noice Face====&lt;br /&gt;
{{Dex/Header|type=Ice}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=370}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=The ice covering this Pokémon&#039;s face has shattered, revealing a slightly worried expression that many people are enamored with.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=The hair on its head connects to the surface of its brain. When this Pokémon has something on its mind, its hair chills the air around it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ice}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Sword}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shield|area={{rt|10|Galar}}, [[Lake of Outrage]]&amp;lt;br&amp;gt;[[Dusty Bowl]], [[Giant&#039;s Cap]], [[Giant&#039;s Seat]], [[Hammerlocke Hills]], [[Stony Wilderness]] ([[Max Raid Battle]]s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Ice Face=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=75&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=110&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=90&lt;br /&gt;
|Speed=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Noice Face=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=75&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=50&lt;br /&gt;
|Speed=130&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/level8|1|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|6|Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|12|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/level8|18|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level8|30|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|36|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|42|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|48|Aurora Veil|Ice|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|54|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/level8|60|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM36|Whirlpool|Water|Special|35|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM45|Dive|Water|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM46|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM51|Icicle Spear|Ice|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM55|Brine|Water|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM64|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tr|TR03|Hydro Pump|Water|Special|110|80|5}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR16|Waterfall|Water|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR21|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR98|Liquidation|Water|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|134|Vaporeon}}{{MSP|222|Corsola}}{{MSP|222G|Corsola}}{{MSP|226|Mantine}}{{MSP|350|Milotic}}{{MSP|535|Tympole}}&amp;lt;br&amp;gt;{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}{{MSP|864|Cursola}}|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|143|Snorlax}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|554|Darumaka}}{{MSP|554G|Darumaka}}{{MSP|555|Darmanitan}}&amp;lt;br&amp;gt;{{MSP|555G|Darmanitan}}|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}&amp;lt;br&amp;gt;{{MSP|263|Zigzagoon}}{{MSP|263G|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|264G|Linoone}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}&amp;lt;br&amp;gt;{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|766|Passimian}}&amp;lt;br&amp;gt;{{MSP|813|Scorbunny}}{{MSP|814|Raboot}}{{MSP|815|Cinderace}}{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}{{MSP|862|Obstagoon}}|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|834|Drednaw}}|Head Smash|Rock|Physical|150|80|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|555G|Darmanitan}}{{MSP|614|Beartic}}|Icicle Crash|Ice|Physical|85|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|279|Pelipper}}{{MSP|321|Wailord}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}&amp;lt;br&amp;gt;{{MSP|771|Pyukumuku}}{{MSP|816|Sobble}}{{MSP|817|Drizzile}}{{MSP|818|Inteleon}}|Soak|Water|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breedf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=875Eiscue-Ice&lt;br /&gt;
|name1=Eiscue&lt;br /&gt;
|type1-1=Ice}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|loc1=Activate {{acolor|Ice Face|000}}&lt;br /&gt;
|sprite1=875Eiscue-Ice&lt;br /&gt;
|name1=Eiscue&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|forme1=Ice Face&lt;br /&gt;
|loc2=Damaged by a physical attack&lt;br /&gt;
|sprite2=875Eiscue-Noice&lt;br /&gt;
|forme2=Noice Face}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ice}}&lt;br /&gt;
{{Spritebox/NA|gen=VIII}}&lt;br /&gt;
{{Spritebox/8|ndex=875}}&lt;br /&gt;
{{Spritebox/Footer|875|Eiscue}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Eiscue shares its {{pkmn|category}} with {{p|Piplup}} and {{p|Prinplup}}. They are all known as the Penguin Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Eiscue seems to be based on a {{wp|penguin}} with an {{wp|ice cube}} for a head. It may also draw inspiration from the {{wp|great auk}}, a {{wp|flightless bird}} that used to inhabit the {{wp|British Islands}} before their extinction. Great auks were known for floating with their heads exposed above water and were hunted to be used as fish bait. Their heads would get whiter during winters.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Eiscue may be derived from &#039;&#039;ice cube&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Korippo may be a combination of 氷 &#039;&#039;kōri&#039;&#039; (ice) and 立方 &#039;&#039;rippō&#039;&#039; (cube).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ice|type2=Ice&lt;br /&gt;
|ja=コオリッポ &#039;&#039;Korippo&#039;&#039;|jameaning=From {{tt|氷 &#039;&#039;kōri&#039;&#039;|ice}} and {{tt|立方 &#039;&#039;rippō&#039;&#039;|cube}}&lt;br /&gt;
|fr=Bekaglaçon|frmeaning=From &#039;&#039;{{tt|bec|beak}}&#039;&#039; and &#039;&#039;{{tt|bac à glaçon|ice cube tray}}&#039;&#039;&lt;br /&gt;
|es=Eiscue|esmeaning=Same as English name&lt;br /&gt;
|de=Kubuin|demeaning=From &#039;&#039;{{tt|Kubus|cube}}&#039;&#039; and &#039;&#039;{{tt|Pinguin|penguin}}&#039;&#039;&lt;br /&gt;
|it=Eiscue|itmeaning=Same as English name&lt;br /&gt;
|ko=빙큐보 &#039;&#039;Bingkyubo&#039;&#039;|komeaning=From {{tt|빙 (冰) &#039;&#039;bing&#039;&#039;|ice}} and &#039;&#039;cube&#039;&#039;&lt;br /&gt;
|zh_cmn=冰砌鵝 / 冰砌鹅 &#039;&#039;Bīngqì&#039;é&#039;&#039;|zh_cmnmeaning=From {{tt|冰 &#039;&#039;bīng&#039;&#039;|ice}}, {{tt|砌 &#039;&#039;qì&#039;&#039;|to lay bricks}}, and {{tt|企鵝 / 企鹅 &#039;&#039;qì&#039;é / qǐ&#039;é&#039;&#039;|penguin}}&lt;br /&gt;
|zh_yue=冰砌鵝 &#039;&#039;Bīngchaingòh&#039;&#039;|zh_yuemeaning=From {{tt|冰 &#039;&#039;bīng&#039;&#039;|ice}}, {{tt|砌 &#039;&#039;chai&#039;&#039;|to lay bricks}}, and {{tt|企鵝 &#039;&#039;kéihngòh&#039;&#039;|penguin}}&lt;br /&gt;
|ru=Айскью &#039;&#039;Aysk&#039;yu&#039;&#039;|rumeaning=From English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=アイスフェイス &#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
|zh_yue=結凍頭 &#039;&#039;{{tt|Gitdung Tàuh|Frozen Head}}&#039;&#039;&lt;br /&gt;
|zh_cmn=結凍頭 / 结冻头 &#039;&#039;{{tt|Jiédòng Tóu|Frozen Head}}&#039;&#039;&lt;br /&gt;
|fr=Tête de Gel&lt;br /&gt;
|de=Tiefkühlkopf&lt;br /&gt;
|it=Gelofaccia&lt;br /&gt;
|ko=아이스페이스 &#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
|es=Cara de Hielo&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Noice Face&#039;&#039;&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=ナイスフェイス &#039;&#039;Nice Face&#039;&#039;&lt;br /&gt;
|zh_yue=解凍頭 &#039;&#039;{{tt|Gáaidung Tàuh|Thawed Head}}&#039;&#039;&lt;br /&gt;
|zh_cmn=解凍頭 / 解冻头 &#039;&#039;{{tt|Jiědòng Tóu|Thawed Head}}&#039;&#039;&lt;br /&gt;
|fr=Tête Dégel&lt;br /&gt;
|de=Wohlfühlkopf&lt;br /&gt;
|it=Liquefaccia&lt;br /&gt;
|ko=나이스페이스 &#039;&#039;Nice Face&#039;&#039;&lt;br /&gt;
|es=Cara Deshielo&lt;br /&gt;
}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Pokémon with form differences]]&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=874|prev=Stonjourner|nextnum=876|next=Indeedee}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Kubuin]]&lt;br /&gt;
[[es:Eiscue]]&lt;br /&gt;
[[fr:Bekaglaçon]]&lt;br /&gt;
[[it:Eiscue]]&lt;br /&gt;
[[ja:コオリッポ]]&lt;br /&gt;
[[zh:冰砌鹅]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Electro_Ball_(move)&amp;diff=3164864</id>
		<title>Electro Ball (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Electro_Ball_(move)&amp;diff=3164864"/>
		<updated>2020-05-12T20:08:02Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Trivia */ not notable and probably very obvious to people who read those pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=486 |&lt;br /&gt;
name=Electro Ball |&lt;br /&gt;
jname=エレキボール |&lt;br /&gt;
jtrans=Elecball |&lt;br /&gt;
jtranslit=Erekibōru|&lt;br /&gt;
gameimage=Electro Ball VIII.png |&lt;br /&gt;
gameimage2=Electro Ball VIII 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=V |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
cdesc6=Excites the audience a lot if used first. |&lt;br /&gt;
pokefordex=Electro%20Ball |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
na=no|&lt;br /&gt;
tr8=yes|&lt;br /&gt;
tr#8=80|&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Electro Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;エレキボール&#039;&#039;&#039; &#039;&#039;Elecball&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation V]]. It is [[TR80]] in Generation VIII.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Electro Ball inflicts more damage the faster the user is compared to the target.&lt;br /&gt;
&lt;br /&gt;
Electro Ball&#039;s power is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Electric color light}}; border: 3px solid #{{Electric color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Target&#039;s Speed&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Power&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| More than 100%, or exactly 0&lt;br /&gt;
| 40&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 50.01% - 100%&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 33.34% - 50%&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 25.01% - 33.33%&lt;br /&gt;
| 120&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.01% - 25%&lt;br /&gt;
| 150&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;left&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Speed values used take all modifiers into account (including stat stages, {{status|paralysis}}, held items such as the [[Iron Ball]], and Abilities such as {{a|Slush Rush}}).&lt;br /&gt;
&lt;br /&gt;
Electro Ball has no effect on Pokémon with {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
Electro Ball can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if a certain move ({{m|Agility}}, {{m|Autotomize}}, {{m|Calm Mind}}, {{m|Charge}}, {{m|Rock Polish}}, or {{m|Shell Smash}}) was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move&#039;s power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Electric|5}}&lt;br /&gt;
{{Moveentry/4|025|Pikachu|type=Electric|2|Field|Fairy|18|18{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13{{sup/7|SMUSUM}}|12|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|026|Raichu|type=Electric|2|Field|Fairy||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy||||1|form=Alolan Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|081|Magnemite|type=Electric|type2=Steel|1|Mineral|Mineral|27{{sup/5|BW}}&amp;lt;br&amp;gt;32{{sup/5|B2W2}}|32{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29{{sup/7|SMUSUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|082|Magneton|type=Electric|type2=Steel|1|Mineral|Mineral|27{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29{{sup/7|SMUSUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|100|Voltorb|type=Electric|1|Mineral|Mineral|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|22{{sup/7|SMUSUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|101|Electrode|type=Electric|1|Mineral|Mineral|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|22{{sup/7|SMUSUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|32{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|29{{sup/7|SMUSUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|28|28{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9|4|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|30|30{{sup/6|XY}}&amp;lt;br&amp;gt;1, 9{{sup/6|ORAS}}|1, 9|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|179|Mareep|type=Electric|2|Monster|Field|28{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|180|Flaaffy|type=Electric|2|Monster|Field|31{{sup/5|BW}}&amp;lt;br&amp;gt;25{{sup/5|B2W2}}|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|181|Ampharos|type=Electric|2|Monster|Field|33{{sup/5|BW}}&amp;lt;br&amp;gt;25{{sup/5|B2W2}}|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|239|Elekid|type=Electric|1|Undiscovered|Undiscovered|31{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|311|Plusle|type=Electric|1|Fairy|Fairy|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|312|Minun|type=Electric|1|Fairy|Fairy|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|417|Pachirisu|type=Electric|2|Field|Fairy|25|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|462|Magnezone|type=Electric|type2=Steel|1|Mineral|Mineral|27{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|466|Electivire|type=Electric|1|Human-Like|Human-Like|32{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|43|43|43|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|587|Emolga|type=Electric|type2=Flying|1|Field|Field|26|26|26|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|29|29|29|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|29|29|29|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|785|Tapu Koko|type=Electric|type2=Fairy|1|Undiscovered|Undiscovered|||58|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Electric|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[TR]]===&lt;br /&gt;
{{Movehead/TM|Electric|5|no|no|no|no|no|no|no|TR80}}&lt;br /&gt;
{{Moveentry/4|025|Pikachu|type=Electric|2|Field|Fairy||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|026|Raichu|type=Electric|2|Field|Fairy||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy||||✔|form=Alolan Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|135|Jolteon|type=Electric|1|Field|Field||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered||||✔}}&lt;br /&gt;
{{Moveentry/4|151|Mew|type=Psychic|1|Undiscovered|Undiscovered||||✔}}&lt;br /&gt;
{{Moveentry/4|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|309|Electrike|type=Electric|1|Field|Field||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|310|Manectric|type=Electric|1|Field|Field||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|644|Zekrom|type=Dragon|type2=Electric|1|Undiscovered|Undiscovered||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|737|Charjabug|type=Bug|type2=Electric|1|Bug|Bug||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|738|Vikavolt|type=Bug|type2=Electric|1|Bug|Bug||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|807|Zeraora|type=Electric|1|Undiscovered|Undiscovered||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|813|Scorbunny|type=Fire|2|Field|Human-Like||||✔}}&lt;br /&gt;
{{Moveentry/4|814|Raboot|type=Fire|2|Field|Human-Like||||✔}}&lt;br /&gt;
{{Moveentry/4|815|Cinderace|type=Fire|2|Field|Human-Like||||✔}}&lt;br /&gt;
{{Moveentry/4|831|Wooloo|type=Normal|1|Field|Field||||✔}}&lt;br /&gt;
{{Moveentry/4|832|Dubwool|type=Normal|1|Field|Field||||✔}}&lt;br /&gt;
{{Moveentry/4|835|Yamper|type=Electric|1|Field|Field||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|836|Boltund|type=Electric|1|Field|Field||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|849|Toxtricity|type=Electric|type2=Poison|1|Human-Like|Human-Like||||✔|form=Amped|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|849L|Toxtricity|type=Electric|type2=Poison|1|Human-Like|Human-Like||||✔|form=Low Key|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|880|Dracozolt|type=Electric|type2=Dragon|1|Undiscovered|Undiscovered||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|881|Arctozolt|type=Electric|type2=Ice|1|Undiscovered|Undiscovered||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Electric|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Electric|5}}&lt;br /&gt;
{{Moveentry/4|309|Electrike|type=Electric|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Electric|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Electric}}&lt;br /&gt;
{{Moveentry/1|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|{{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Pokémon Smash! Mewtwo}}&amp;lt;br&amp;gt;{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|February 2012 Mewtwo}}&amp;lt;br&amp;gt;[[Strongest Return Mewtwo]]&amp;lt;br&amp;gt;[[Spring 2012 Mewtwo]]}}&lt;br /&gt;
{{Movefoot|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], as the {{stat|Speed}} stat does not exist in the game, the difference of the user&#039;s [[Travel Speed]] and the target&#039;s Travel Speed affects damage inflicted to the target. The faster the user is (comparing Travel Speed), the more damage it does.&lt;br /&gt;
&lt;br /&gt;
From {{pkmn|Super Mystery Dungeon}} onward, it compares the Speed stats between the user and the target. The higher the user&#039;s Speed stat is compared to the target&#039;s, the more damage it does.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Electric&lt;br /&gt;
|grid={{Conquestmove/Grid/columns|dist=1}}&lt;br /&gt;
|stars=2&lt;br /&gt;
|pow=26&lt;br /&gt;
|acc=100%&lt;br /&gt;
|eff=Inflicts more damage the faster the user is compared to the target.&lt;br /&gt;
|users={{CSP|595|Joltik}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The faster your Travel Speed than that of the enemy, the greater the damage it causes.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The faster your Speed compared to that of the enemy, the greater the damage caused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=electric|gen=The user fires a ball of electricity at the opponent.|image1=Galvantula Electro Ball.png|image1p=Galvantula|image2=Ash Pikachu Electro Ball.png|image2p=Pikachu|image3=Elesa Emolga Electro Ball.png|image3p=Emolga|image4=Weston Rotom Electro Ball.png|image4p=Rotom}}&lt;br /&gt;
{{movep|type=electric|ms=596|pkmn=Galvantula|method=Galvantula forms an orb of yellow and orange electricity with yellow electric sparks around it in front of its mouth. It then fires the orb at the opponent. The orb explodes when it hits the opponent, which leaves behind yellow electric sparks in the dust and smoke.}}&lt;br /&gt;
{{movemid|type=electric|user=Galvantula (Pokémon)|user1=A wild Galvantula|startcode=BW017|startname=Scraggy-Hatched to be Wild!|notes=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Galvantula (Pokémon)|user1=A wild Galvantula|startcode=BW112|startname=Team Plasma&#039;s Pokémon Power Plot!}}&lt;br /&gt;
{{movemid|type=electric|user=Galvantula (Pokémon)|user1=A wild Galvantula|startcode=BW139|startname=Team Rocket&#039;s Shocking Recruit!}}&lt;br /&gt;
{{movep|electric|025|Pikachu|method=Pikachu&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Pikachu&#039;s body. All the electricity then condenses at Pikachu&#039;s tail and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Pikachu then jumps into the air and flings the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=BW020|startname=Dancing With the Ducklett Trio!}}&lt;br /&gt;
{{movemid|type=electric|user=Frank|user1=Frank&#039;s Pikachu|startcode=XY078|startname=Lights! Camera! Pika!}}&lt;br /&gt;
{{movep|type=electric|ms=587|pkmn=Emolga|method=Multiple sparks of yellow electricity appear at the end of Emolga&#039;s tail and an orange-yellow orb of electrical energy releasing yellow electricity forms from the sparks. Emolga then jumps into the air and flips forward, firing the orb from its tail at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Elesa|user1=Elesa&#039;s Emolga|startcode=BW050|startname=Dazzling the Nimbasa Gym!}}&lt;br /&gt;
{{movep|electric|082|Magneton|method=Magneton&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Magneton&#039;s body. All the electricity then condenses in the middle of Magneton&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Magneton then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Belmondo|user1=Belmondo&#039;s Magneton|startcode=XY066|startname=Confronting the Darkness!}}&lt;br /&gt;
{{movep|electric|462|Magnezone|method=Magnezone&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Magnezone&#039;s body. All the electricity then condenses in front of Magnezone&#039;s body and forms into three orange-yellow orbs of electricity with sparks of yellow electricity coming off them. Magnezone then fires the orbs of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Belmondo|user1=Belmondo&#039;s Magnezone|startcode=XY066|startname=Confronting the Darkness!}}&lt;br /&gt;
{{movep|electric|685|Slurpuff|method=Slurpuff&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Slurpuff&#039;s body. All the electricity then condenses in front of Slurpuff&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Slurpuff then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Sawyer|user1=Sawyer&#039;s Slurpuff|startcode=XY075|startname=Rivals: Today and Tomorrow!|notes=Slurpuff {{color2|{{electric color dark}}|Anime move errors|cannot legally learn}} Electro Ball.}}&lt;br /&gt;
{{movep|electric|479|Rotom|method=Rotom&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Rotom&#039;s body. All the electricity then condenses in front of Rotom&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Rotom then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Weston|user1=Weston&#039;s Rotom|startcode=XY081|startname=Rotom&#039;s Wish!}}&lt;br /&gt;
{{movep|electric|081|Magnemite|method=Magnemite&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Magneton&#039;s body. All the electricity then condenses in the middle of Magnemite&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Magnemite then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movebtm|type=electric|user=Clemont (anime)|user1=Clemont&#039;s Magnemite|startcode=XY137|startname=Battling with a Clean Slate!}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[XY012|To Catch a Pokémon Smuggler!]]&#039;&#039;, [[Officer Jenny]] mentioned that her {{TP|Officer Jenny|Manectric}} knew Electro Ball, but it was never seen using the move.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=The user fires a ball of electricity at the opponent.|image1=Red Pikachu Electro Ball PG.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Pikachu&#039;s body. All the electricity then condenses at Pikachu&#039;s tail and forms into an yellow-white orb of electricity with sparks of blue electricity coming off it. Pikachu then attacks with the orb and its tail.}}&lt;br /&gt;
{{movebtm|type=electric|user=Red&#039;s Pikachu (game)|user1=Red&#039;s Pikachu|startcode=PG01|startname=The Adventure|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=A ball of electricity is thrown.|image1=Monta Emolga Electro Ball.png|image1p=Emolga}}&lt;br /&gt;
{{movep|type=electric|ms=587|pkmn=Emolga|method=Emolga throws a ball of electricity at the foe.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Monta|user1=Monta&#039;s Emolga|startcode=PBW3|startname=The Battle for More Friends!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user throws a ball of electricity.|image1=Ash Pikachu Electro Ball M14 manga.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu throws a ball of electricity at the foe.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Ash&#039;s Pikachu|startcode=White—Victini and Zekrom (manga)|startname=White—Victini and Zekrom|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user shoots a ball of electricity the opponent.|image1=Tula Electro Ball.png|image1p=Galvantula}}&lt;br /&gt;
{{movep|type=electric|ms=596|pkmn=Galvantula|method=Galvantula pulls back one of its mandibles and it becomes surrounded in static electricity. Galvantula then waves the mandible forward and a ball of electricity comes out of it and hits the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Tula|user1=Black&#039;s Tula|startcode=PS472|startname=Wheeling and Dealing|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Electric|&lt;br /&gt;
genV=Electro Ball V|&lt;br /&gt;
genVI=Electro Ball VI|&lt;br /&gt;
genVI2=Electro Ball VI 2|&lt;br /&gt;
genVII=Electro Ball VII|&lt;br /&gt;
genVII2=Electro Ball VII 2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Electro Ball can have the highest base power of any {{type|Electric}} move (150).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=電球 &#039;&#039;{{tt|Dihnkàuh |Electric Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=電球 / 电球 &#039;&#039;{{tt|Diànqiú|Electric Ball}}&#039;&#039;&lt;br /&gt;
|hr=Elektro Kugla&lt;br /&gt;
|nl=Elektrobal&lt;br /&gt;
|fr=Boule Élek&lt;br /&gt;
|de=Elektroball&lt;br /&gt;
|id=Bola Listrik&lt;br /&gt;
|it=Energisfera&lt;br /&gt;
|ko=일렉트릭볼 &#039;&#039;Electric Ball&#039;&#039;&lt;br /&gt;
|pl=Elektrokula&lt;br /&gt;
|pt_br=Esfera Elétrica&amp;lt;br&amp;gt;Bola Elétrica ([[S16|Adventures in Unova]]-present, TCG, and manga)&lt;br /&gt;
|pt_eu=Eletro Bola&lt;br /&gt;
|ru=Электро Шар &#039;&#039;Elektro Shar&#039;&#039;&lt;br /&gt;
|es_la=Electrobola&lt;br /&gt;
|he=כדור חשמל &#039;&#039;Kadur Khashmal&#039;&#039;&lt;br /&gt;
|es_eu=Bola Voltio&lt;br /&gt;
|tr=Elektro Top&lt;br /&gt;
|vi=Quả Bóng Điện{{tt|*|Official translation}}&amp;lt;br&amp;gt;Quả Cầu Điện Khí{{tt|*|Mistaken translation in Anime}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Gyro Ball}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ball and bomb moves]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Elektroball]]&lt;br /&gt;
[[es:Bola voltio]]&lt;br /&gt;
[[fr:Boule Élek]]&lt;br /&gt;
[[it:Energisfera]]&lt;br /&gt;
[[ja:エレキボール]]&lt;br /&gt;
[[zh:电球（招式）]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Eiscue_(Pok%C3%A9mon)&amp;diff=3164859</id>
		<title>Eiscue (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Eiscue_(Pok%C3%A9mon)&amp;diff=3164859"/>
		<updated>2020-05-12T20:06:30Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: Undo revision 3164517 by Force Fire (talk) if you can say &amp;quot;Porygon is a corruption of Polygon&amp;quot; then this is OK, otherwise the former is not OK either&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=874|prev=Stonjourner|nextnum=876|next=Indeedee}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Eiscue&lt;br /&gt;
|jname=コオリッポ&lt;br /&gt;
|jtranslit=Kōrippo&lt;br /&gt;
|tmname=Korippo&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Ice Face&lt;br /&gt;
|form2=Noice Face&lt;br /&gt;
|image=875Eiscue-Ice.png&lt;br /&gt;
|image2=875Eiscue-Noice.png&lt;br /&gt;
|ndex=875&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|category=Penguin&lt;br /&gt;
|height-ftin=4&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.4&lt;br /&gt;
|weight-lbs=196.2&lt;br /&gt;
|weight-kg=89.0&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Ice Face&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Water 1&lt;br /&gt;
|egggroup2=Field&lt;br /&gt;
|eggcycles=25&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=2&lt;br /&gt;
|expyield=165&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=60&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=eiscue&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Eiscue&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コオリッポ&#039;&#039;&#039; &#039;&#039;Korippo&#039;&#039;) is an {{type|Ice}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, Eiscue can change forms with its {{a|Ice Face}} [[Ability]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Eiscue is a small penguin-like Pokémon with a large ice cube on its head. This ice cube is a light blue, with specks of white seen dotting the surface of it. Two oval-shaped eyes and a beak are seen on the front of it, with a long, antennae-like hair sticking out of the cube. Eiscue&#039;s body has two flippers and yellow feet, with three toes on each. Its true face within ice is colored light blue with two white eyes. It has two black eyebrows and a white beak.&lt;br /&gt;
&lt;br /&gt;
Eiscue originates from extremely cold areas. It can produce cold air from inside its head to create ice to protect its head from heat. The ice, however, is not very durable, as a strong blow can shatter it, after which it goes on to create new ice. Eiscue are easygoing and are often seen aimlessly floating in the ocean with just its ice-covered head floating on the surface, occasionally washing up on distant shores. It never panics or gets upset when it ends up in a new land. It simply carries on thanks to its ability to adapt.&amp;lt;ref&amp;gt;https://swordshield.pokemon.com/en-us/pokemon-galar-region/eiscue/&amp;lt;/ref&amp;gt; People love the face silly worried expression Eiscue shows when the head ice shatters. Eiscue&#039;s hair is connected to the surface of brain, which then chills the air around it when it has something on its mind. The hair is also used to catch prey in the sea.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Shirudomiria Peta.png|thumb|150px|Eiscue in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Shirudomiria]]&#039;s Eiscue, [[nickname]]d Peta, first appeared in &amp;lt;!--PASS05--&amp;gt;the {{chap|Sword &amp;amp; Shield}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Eiscue (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
====Ice Face====&lt;br /&gt;
{{Dex/Header|type=Ice}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=370}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Noice Face====&lt;br /&gt;
{{Dex/Header|type=Ice}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=370}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=The ice covering this Pokémon&#039;s face has shattered, revealing a slightly worried expression that many people are enamored with.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=The hair on its head connects to the surface of its brain. When this Pokémon has something on its mind, its hair chills the air around it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ice}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Sword}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shield|area={{rt|10|Galar}}, [[Lake of Outrage]]&amp;lt;br&amp;gt;[[Dusty Bowl]], [[Giant&#039;s Cap]], [[Giant&#039;s Seat]], [[Hammerlocke Hills]], [[Stony Wilderness]] ([[Max Raid Battle]]s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Ice Face=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=75&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=110&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=90&lt;br /&gt;
|Speed=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Noice Face=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=75&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=50&lt;br /&gt;
|Speed=130&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/level8|1|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|6|Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|12|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/level8|18|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level8|30|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|36|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|42|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|48|Aurora Veil|Ice|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|54|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/level8|60|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM36|Whirlpool|Water|Special|35|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM45|Dive|Water|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM46|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM51|Icicle Spear|Ice|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM55|Brine|Water|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM64|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tr|TR03|Hydro Pump|Water|Special|110|80|5}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR16|Waterfall|Water|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR21|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR98|Liquidation|Water|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|134|Vaporeon}}{{MSP|222|Corsola}}{{MSP|222G|Corsola}}{{MSP|226|Mantine}}{{MSP|350|Milotic}}{{MSP|535|Tympole}}&amp;lt;br&amp;gt;{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}{{MSP|864|Cursola}}|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|143|Snorlax}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|554|Darumaka}}{{MSP|554G|Darumaka}}{{MSP|555|Darmanitan}}&amp;lt;br&amp;gt;{{MSP|555G|Darmanitan}}|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}&amp;lt;br&amp;gt;{{MSP|263|Zigzagoon}}{{MSP|263G|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|264G|Linoone}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}&amp;lt;br&amp;gt;{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|766|Passimian}}&amp;lt;br&amp;gt;{{MSP|813|Scorbunny}}{{MSP|814|Raboot}}{{MSP|815|Cinderace}}{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}{{MSP|862|Obstagoon}}|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|834|Drednaw}}|Head Smash|Rock|Physical|150|80|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|555G|Darmanitan}}{{MSP|614|Beartic}}|Icicle Crash|Ice|Physical|85|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|279|Pelipper}}{{MSP|321|Wailord}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}&amp;lt;br&amp;gt;{{MSP|771|Pyukumuku}}{{MSP|816|Sobble}}{{MSP|817|Drizzile}}{{MSP|818|Inteleon}}|Soak|Water|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breedf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=875Eiscue-Ice&lt;br /&gt;
|name1=Eiscue&lt;br /&gt;
|type1-1=Ice}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|loc1=Activate {{acolor|Ice Face|000}}&lt;br /&gt;
|sprite1=875Eiscue-Ice&lt;br /&gt;
|name1=Eiscue&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|forme1=Ice Face&lt;br /&gt;
|loc2=Damaged by a physical attack&lt;br /&gt;
|sprite2=875Eiscue-Noice&lt;br /&gt;
|forme2=Noice Face}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ice}}&lt;br /&gt;
{{Spritebox/NA|gen=VIII}}&lt;br /&gt;
{{Spritebox/8|ndex=875}}&lt;br /&gt;
{{Spritebox/Footer|875|Eiscue}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Eiscue shares its {{pkmn|category}} with {{p|Piplup}} and {{p|Prinplup}}. They are all known as the Penguin Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Eiscue seems to be based on a {{wp|penguin}} with an {{wp|ice cube}} for a head. It may also draw inspiration from the {{wp|great auk}}, a {{wp|flightless bird}} that used to inhabit the {{wp|British Islands}} before their extinction. Great auks were known for floating with their heads exposed above water and were hunted to be used as fish bait. Their heads would get whiter during winters.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Eiscue may be derived from &#039;&#039;ice cube&#039;&#039;. The name of its alternate form, &amp;quot;Noice Face&amp;quot;, is a reference to {{wp|British English}} dialect.&lt;br /&gt;
&lt;br /&gt;
Korippo may be a combination of 氷 &#039;&#039;kōri&#039;&#039; (ice) and 立方 &#039;&#039;rippō&#039;&#039; (cube).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ice|type2=Ice&lt;br /&gt;
|ja=コオリッポ &#039;&#039;Korippo&#039;&#039;|jameaning=From {{tt|氷 &#039;&#039;kōri&#039;&#039;|ice}} and {{tt|立方 &#039;&#039;rippō&#039;&#039;|cube}}&lt;br /&gt;
|fr=Bekaglaçon|frmeaning=From &#039;&#039;{{tt|bec|beak}}&#039;&#039; and &#039;&#039;{{tt|bac à glaçon|ice cube tray}}&#039;&#039;&lt;br /&gt;
|es=Eiscue|esmeaning=Same as English name&lt;br /&gt;
|de=Kubuin|demeaning=From &#039;&#039;{{tt|Kubus|cube}}&#039;&#039; and &#039;&#039;{{tt|Pinguin|penguin}}&#039;&#039;&lt;br /&gt;
|it=Eiscue|itmeaning=Same as English name&lt;br /&gt;
|ko=빙큐보 &#039;&#039;Bingkyubo&#039;&#039;|komeaning=From {{tt|빙 (冰) &#039;&#039;bing&#039;&#039;|ice}} and &#039;&#039;cube&#039;&#039;&lt;br /&gt;
|zh_cmn=冰砌鵝 / 冰砌鹅 &#039;&#039;Bīngqì&#039;é&#039;&#039;|zh_cmnmeaning=From {{tt|冰 &#039;&#039;bīng&#039;&#039;|ice}}, {{tt|砌 &#039;&#039;qì&#039;&#039;|to lay bricks}}, and {{tt|企鵝 / 企鹅 &#039;&#039;qì&#039;é / qǐ&#039;é&#039;&#039;|penguin}}&lt;br /&gt;
|zh_yue=冰砌鵝 &#039;&#039;Bīngchaingòh&#039;&#039;|zh_yuemeaning=From {{tt|冰 &#039;&#039;bīng&#039;&#039;|ice}}, {{tt|砌 &#039;&#039;chai&#039;&#039;|to lay bricks}}, and {{tt|企鵝 &#039;&#039;kéihngòh&#039;&#039;|penguin}}&lt;br /&gt;
|ru=Айскью &#039;&#039;Aysk&#039;yu&#039;&#039;|rumeaning=From English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=アイスフェイス &#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
|zh_yue=結凍頭 &#039;&#039;{{tt|Gitdung Tàuh|Frozen Head}}&#039;&#039;&lt;br /&gt;
|zh_cmn=結凍頭 / 结冻头 &#039;&#039;{{tt|Jiédòng Tóu|Frozen Head}}&#039;&#039;&lt;br /&gt;
|fr=Tête de Gel&lt;br /&gt;
|de=Tiefkühlkopf&lt;br /&gt;
|it=Gelofaccia&lt;br /&gt;
|ko=아이스페이스 &#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
|es=Cara de Hielo&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Noice Face&#039;&#039;&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=ナイスフェイス &#039;&#039;Nice Face&#039;&#039;&lt;br /&gt;
|zh_yue=解凍頭 &#039;&#039;{{tt|Gáaidung Tàuh|Thawed Head}}&#039;&#039;&lt;br /&gt;
|zh_cmn=解凍頭 / 解冻头 &#039;&#039;{{tt|Jiědòng Tóu|Thawed Head}}&#039;&#039;&lt;br /&gt;
|fr=Tête Dégel&lt;br /&gt;
|de=Wohlfühlkopf&lt;br /&gt;
|it=Liquefaccia&lt;br /&gt;
|ko=나이스페이스 &#039;&#039;Nice Face&#039;&#039;&lt;br /&gt;
|es=Cara Deshielo&lt;br /&gt;
}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Pokémon with form differences]]&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=874|prev=Stonjourner|nextnum=876|next=Indeedee}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Kubuin]]&lt;br /&gt;
[[es:Eiscue]]&lt;br /&gt;
[[fr:Bekaglaçon]]&lt;br /&gt;
[[it:Eiscue]]&lt;br /&gt;
[[ja:コオリッポ]]&lt;br /&gt;
[[zh:冰砌鹅]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Eiscue_(Pok%C3%A9mon)&amp;diff=3164490</id>
		<title>Eiscue (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Eiscue_(Pok%C3%A9mon)&amp;diff=3164490"/>
		<updated>2020-05-12T03:16:13Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=874|prev=Stonjourner|nextnum=876|next=Indeedee}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Eiscue&lt;br /&gt;
|jname=コオリッポ&lt;br /&gt;
|jtranslit=Kōrippo&lt;br /&gt;
|tmname=Korippo&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Ice Face&lt;br /&gt;
|form2=Noice Face&lt;br /&gt;
|image=875Eiscue-Ice.png&lt;br /&gt;
|image2=875Eiscue-Noice.png&lt;br /&gt;
|ndex=875&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|category=Penguin&lt;br /&gt;
|height-ftin=4&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.4&lt;br /&gt;
|weight-lbs=196.2&lt;br /&gt;
|weight-kg=89.0&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Ice Face&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Water 1&lt;br /&gt;
|egggroup2=Field&lt;br /&gt;
|eggcycles=25&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=2&lt;br /&gt;
|expyield=165&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=60&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=eiscue&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Eiscue&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コオリッポ&#039;&#039;&#039; &#039;&#039;Korippo&#039;&#039;) is an {{type|Ice}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, Eiscue can change forms with its {{a|Ice Face}} [[Ability]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Eiscue is a small penguin-like Pokémon with a large ice cube on its head. This ice cube is a light blue, with specks of white seen dotting the surface of it. Two oval-shaped eyes and a beak are seen on the front of it, with a long, antennae-like hair sticking out of the cube. Eiscue&#039;s body has two flippers and yellow feet, with three toes on each. Its true face within ice is colored light blue with two white eyes. It has two black eyebrows and a white beak.&lt;br /&gt;
&lt;br /&gt;
Eiscue originates from extremely cold areas. It can produce cold air from inside its head to create ice to protect its head from heat. The ice, however, is not very durable, as a strong blow can shatter it, after which it goes on to create new ice. Eiscue are easygoing and are often seen aimlessly floating in the ocean with just its ice-covered head floating on the surface, occasionally washing up on distant shores. It never panics or gets upset when it ends up in a new land. It simply carries on thanks to its ability to adapt.&amp;lt;ref&amp;gt;https://swordshield.pokemon.com/en-us/pokemon-galar-region/eiscue/&amp;lt;/ref&amp;gt; People love the face silly worried expression Eiscue shows when the head ice shatters. Eiscue&#039;s hair is connected to the surface of brain, which then chills the air around it when it has something on its mind. The hair is also used to catch prey in the sea.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Shirudomiria Peta.png|thumb|150px|Eiscue in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Shirudomiria]]&#039;s Eiscue, [[nickname]]d Peta, first appeared in &amp;lt;!--PASS05--&amp;gt;the {{chap|Sword &amp;amp; Shield}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Eiscue (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
====Ice Face====&lt;br /&gt;
{{Dex/Header|type=Ice}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=370}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=This Pokémon keeps its heat-sensitive head cool with ice. It fishes for its food, dangling its single hair into the sea to lure in prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Noice Face====&lt;br /&gt;
{{Dex/Header|type=Ice}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=370}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=The ice covering this Pokémon&#039;s face has shattered, revealing a slightly worried expression that many people are enamored with.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=The hair on its head connects to the surface of its brain. When this Pokémon has something on its mind, its hair chills the air around it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ice}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Sword}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shield|area={{rt|10|Galar}}, [[Lake of Outrage]]&amp;lt;br&amp;gt;[[Dusty Bowl]], [[Giant&#039;s Cap]], [[Giant&#039;s Seat]], [[Hammerlocke Hills]], [[Stony Wilderness]] ([[Max Raid Battle]]s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Ice Face=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=75&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=110&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=90&lt;br /&gt;
|Speed=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Noice Face=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=75&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=65&lt;br /&gt;
|SpDef=50&lt;br /&gt;
|Speed=130&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/level8|1|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|6|Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|12|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/level8|18|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level8|30|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|36|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|42|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|48|Aurora Veil|Ice|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|54|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/level8|60|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM36|Whirlpool|Water|Special|35|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM45|Dive|Water|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM46|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM51|Icicle Spear|Ice|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM55|Brine|Water|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM64|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tr|TR03|Hydro Pump|Water|Special|110|80|5}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR16|Waterfall|Water|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR21|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR98|Liquidation|Water|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|134|Vaporeon}}{{MSP|222|Corsola}}{{MSP|222G|Corsola}}{{MSP|226|Mantine}}{{MSP|350|Milotic}}{{MSP|535|Tympole}}&amp;lt;br&amp;gt;{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}{{MSP|864|Cursola}}|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|143|Snorlax}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|554|Darumaka}}{{MSP|554G|Darumaka}}{{MSP|555|Darmanitan}}&amp;lt;br&amp;gt;{{MSP|555G|Darmanitan}}|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}&amp;lt;br&amp;gt;{{MSP|263|Zigzagoon}}{{MSP|263G|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|264G|Linoone}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}&amp;lt;br&amp;gt;{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|766|Passimian}}&amp;lt;br&amp;gt;{{MSP|813|Scorbunny}}{{MSP|814|Raboot}}{{MSP|815|Cinderace}}{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}{{MSP|862|Obstagoon}}|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|834|Drednaw}}|Head Smash|Rock|Physical|150|80|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|555G|Darmanitan}}{{MSP|614|Beartic}}|Icicle Crash|Ice|Physical|85|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|279|Pelipper}}{{MSP|321|Wailord}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}&amp;lt;br&amp;gt;{{MSP|771|Pyukumuku}}{{MSP|816|Sobble}}{{MSP|817|Drizzile}}{{MSP|818|Inteleon}}|Soak|Water|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breedf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Eiscue|Ice|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=875Eiscue-Ice&lt;br /&gt;
|name1=Eiscue&lt;br /&gt;
|type1-1=Ice}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|loc1=Activate {{acolor|Ice Face|000}}&lt;br /&gt;
|sprite1=875Eiscue-Ice&lt;br /&gt;
|name1=Eiscue&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|forme1=Ice Face&lt;br /&gt;
|loc2=Damaged by a physical attack&lt;br /&gt;
|sprite2=875Eiscue-Noice&lt;br /&gt;
|forme2=Noice Face}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ice}}&lt;br /&gt;
{{Spritebox/NA|gen=VIII}}&lt;br /&gt;
{{Spritebox/8|ndex=875}}&lt;br /&gt;
{{Spritebox/Footer|875|Eiscue}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Eiscue shares its {{pkmn|category}} with {{p|Piplup}} and {{p|Prinplup}}. They are all known as the Penguin Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Eiscue seems to be based on a {{wp|penguin}} with an {{wp|ice cube}} for a head. It may also draw inspiration from the {{wp|great auk}}, a {{wp|flightless bird}} that used to inhabit the {{wp|British Islands}} before their extinction. Great auks were known for floating with their heads exposed above water and were hunted to be used as fish bait. Their heads would get whiter during winters.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Eiscue may be derived from &#039;&#039;ice cube&#039;&#039;. The name of its alternate form, &amp;quot;Noice Face&amp;quot;, is a reference to {{wp|British English}} dialect.&lt;br /&gt;
&lt;br /&gt;
Korippo may be a combination of 氷 &#039;&#039;kōri&#039;&#039; (ice) and 立方 &#039;&#039;rippō&#039;&#039; (cube).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ice|type2=Ice&lt;br /&gt;
|ja=コオリッポ &#039;&#039;Korippo&#039;&#039;|jameaning=From {{tt|氷 &#039;&#039;kōri&#039;&#039;|ice}} and {{tt|立方 &#039;&#039;rippō&#039;&#039;|cube}}&lt;br /&gt;
|fr=Bekaglaçon|frmeaning=From &#039;&#039;{{tt|bec|beak}}&#039;&#039; and &#039;&#039;{{tt|bac à glaçon|ice cube tray}}&#039;&#039;&lt;br /&gt;
|es=Eiscue|esmeaning=Same as English name&lt;br /&gt;
|de=Kubuin|demeaning=From &#039;&#039;{{tt|Kubus|cube}}&#039;&#039; and &#039;&#039;{{tt|Pinguin|penguin}}&#039;&#039;&lt;br /&gt;
|it=Eiscue|itmeaning=Same as English name&lt;br /&gt;
|ko=빙큐보 &#039;&#039;Bingkyubo&#039;&#039;|komeaning=From {{tt|빙 (冰) &#039;&#039;bing&#039;&#039;|ice}} and &#039;&#039;cube&#039;&#039;&lt;br /&gt;
|zh_cmn=冰砌鵝 / 冰砌鹅 &#039;&#039;Bīngqì&#039;é&#039;&#039;|zh_cmnmeaning=From {{tt|冰 &#039;&#039;bīng&#039;&#039;|ice}}, {{tt|砌 &#039;&#039;qì&#039;&#039;|to lay bricks}}, and {{tt|企鵝 / 企鹅 &#039;&#039;qì&#039;é / qǐ&#039;é&#039;&#039;|penguin}}&lt;br /&gt;
|zh_yue=冰砌鵝 &#039;&#039;Bīngchaingòh&#039;&#039;|zh_yuemeaning=From {{tt|冰 &#039;&#039;bīng&#039;&#039;|ice}}, {{tt|砌 &#039;&#039;chai&#039;&#039;|to lay bricks}}, and {{tt|企鵝 &#039;&#039;kéihngòh&#039;&#039;|penguin}}&lt;br /&gt;
|ru=Айскью &#039;&#039;Aysk&#039;yu&#039;&#039;|rumeaning=From English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=アイスフェイス &#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
|zh_yue=結凍頭 &#039;&#039;{{tt|Gitdung Tàuh|Frozen Head}}&#039;&#039;&lt;br /&gt;
|zh_cmn=結凍頭 / 结冻头 &#039;&#039;{{tt|Jiédòng Tóu|Frozen Head}}&#039;&#039;&lt;br /&gt;
|fr=Tête de Gel&lt;br /&gt;
|de=Tiefkühlkopf&lt;br /&gt;
|it=Gelofaccia&lt;br /&gt;
|ko=아이스페이스 &#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
|es=Cara de Hielo&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Noice Face&#039;&#039;&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=ナイスフェイス &#039;&#039;Nice Face&#039;&#039;&lt;br /&gt;
|zh_yue=解凍頭 &#039;&#039;{{tt|Gáaidung Tàuh|Thawed Head}}&#039;&#039;&lt;br /&gt;
|zh_cmn=解凍頭 / 解冻头 &#039;&#039;{{tt|Jiědòng Tóu|Thawed Head}}&#039;&#039;&lt;br /&gt;
|fr=Tête Dégel&lt;br /&gt;
|de=Wohlfühlkopf&lt;br /&gt;
|it=Liquefaccia&lt;br /&gt;
|ko=나이스페이스 &#039;&#039;Nice Face&#039;&#039;&lt;br /&gt;
|es=Cara Deshielo&lt;br /&gt;
}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Pokémon with form differences]]&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=874|prev=Stonjourner|nextnum=876|next=Indeedee}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Kubuin]]&lt;br /&gt;
[[es:Eiscue]]&lt;br /&gt;
[[fr:Bekaglaçon]]&lt;br /&gt;
[[it:Eiscue]]&lt;br /&gt;
[[ja:コオリッポ]]&lt;br /&gt;
[[zh:冰砌鹅]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Snowpoint_City&amp;diff=3116348</id>
		<title>Snowpoint City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Snowpoint_City&amp;diff=3116348"/>
		<updated>2020-02-15T20:48:51Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Pokémon Platinum */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Snowpoint City&lt;br /&gt;
|jpname=キッサキシティ&lt;br /&gt;
|jptrans=Kissaki City&lt;br /&gt;
|image=Snowpoint City Pt.png&lt;br /&gt;
|image_size=300&lt;br /&gt;
|slogan=City of Snow&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|north=Snowpoint Temple&lt;br /&gt;
|west=Acuity Lakefront&lt;br /&gt;
|mapdesc=A winter wonderland of a city where stout trees and buildings are blanketed in thick snow.&amp;lt;br&amp;gt;The Gym is at the heart of the city. To the north is the Snowpoint Temple.&lt;br /&gt;
|gym=Snowpoint Gym&lt;br /&gt;
|gymno=7&lt;br /&gt;
|leader=Candice&lt;br /&gt;
|leadervs=VSCandice.png&lt;br /&gt;
|badge=Icicle&lt;br /&gt;
|gymtype=Ice&lt;br /&gt;
|colordark=CFEEF6&lt;br /&gt;
|colormed=daf2f7&lt;br /&gt;
|colorlight=E6F8F9&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Snowpoint City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キッサキシティ&#039;&#039;&#039; &#039;&#039;Kissaki City&#039;&#039;) is a snow-covered city located at the far north of [[Sinnoh]], where snow blows down from the top of [[Mt. Coronet]] causing low temperatures. Snowpoint City and the three routes that lead to it ({{rt|216|Sinnoh}}, {{rt|217|Sinnoh}}, and [[Acuity Lakefront]]) are also completely covered in snow. To the northeast of Route 217, [[Lake Acuity]] can be found. A cave, which houses {{p|Uxie}}, is located in the middle of Lake Acuity. Given the snow which affects every battle on the two routes leading to the city, as well as the fact that to get to Route 216 from the rest of Sinnoh one must pass through [[Mt. Coronet]], the most convenient way to get to the city is to {{m|Fly}}. There is a port here from which the {{player}} can board the [[S.S. Spiral]] (known as S.S. Sinnoh in {{game|Diamond and Pearl|s}}) to access the [[Fight Area]] at the [[Battle Zone]], but only after entering the [[Hall of Fame]]. Its [[Snowpoint Temple|temple]] is home to the [[Legendary Pokémon]] {{p|Regigigas}}. There is also a [[Move Tutor]] in Snowpoint in {{game|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;City of Snow&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|こおり きらめく ゆきのまち}}&#039;&#039;&#039; &#039;&#039;The city of snow and glittering ice.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Snowpoint Temple===&lt;br /&gt;
{{main|Snowpoint Temple}}&lt;br /&gt;
[[File:Snowpoint Temple DPPt.png|thumb|200px|left|The Snowpoint Temple]]&lt;br /&gt;
Although Snowpoint City is not home to much, a noticeable landmark in the area is [[Snowpoint Temple]], which can only be accessed after the Sinnoh [[Elite Four]] have been beaten and the [[National Pokédex]] has been obtained. The temple contains five floors, with odd bits of slippery ice. At the very bottom of the temple lies a dormant Regigigas. To awaken this Legendary Pokémon, the player must bring all three of the [[Legendary titans]] along with them, which are all only available normally in the [[Generation III]] games. Through an event Regigigas, the Legendary titans can also be obtained in {{v2|Platinum}} and will activate the in-game Regigigas.&lt;br /&gt;
&lt;br /&gt;
===Northeast house===&lt;br /&gt;
Snowpoint&#039;s north-easternmost house is home to the place where {{DL|Trend|Generation IV|trendy phrases}} are obtained. Every day, players can go to the farthest house in the northeast and receive a new trendy phrase. A trendy phrase is an additional phrase which can be used in the [[easy chat system]]. It appears in the &amp;quot;Tough Words&amp;quot; category. There are thirty-two different possibilities, all obtainable from an elderly man in the northeasternmost house in the city. Only one may be obtained daily, and receiving a new trendy phrase will not alter any {{cat|game mechanics}}. They typically refer to {{wp|science}}, {{wp|business}} and {{wp|the arts}}.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Platinum, a Move Tutor may also be found here.&lt;br /&gt;
&lt;br /&gt;
===In-game trade===&lt;br /&gt;
In the north-westernmost house, a girl named Mindy will [[In-game trade|trade]] a {{p|Haunter}} holding an [[Everstone]] (which prevents it from evolving into {{p|Gengar}}) for a {{p|Medicham}}. The Haunter is nicknamed &amp;quot;Gaspar&amp;quot; and the OT is &amp;quot;Mindy&amp;quot;. The Haunter&#039;s ID number is 19248.&lt;br /&gt;
&lt;br /&gt;
===Diamond dust===&lt;br /&gt;
[[File:Diamond Dust IV.png|frame|right|Diamond dust in Platinum]]&lt;br /&gt;
{{main|Easter egg#Diamond dust|Easter egg → Easter eggs in the games → Diamond dust}}&lt;br /&gt;
On January 10, 2008, [[Junichi Masuda]] posted a blog entry urging players to play their Diamond or Pearl on January 12. On that day, the same day as Masuda&#039;s [[birthday]], a [[weather]] effect called {{wp|diamond dust}} occurred in Snowpoint City, replacing the usual snow. It resembles glitter in the air. It is purely aesthetic, since it only occurs within the city where no battles are possible.&lt;br /&gt;
&lt;br /&gt;
===Snowpoint Gym===&lt;br /&gt;
{{main|Snowpoint Gym}}&lt;br /&gt;
The &#039;&#039;&#039;Snowpoint Gym&#039;&#039;&#039; is the official [[Gym]] of Snowpoint City. It is based on {{type|Ice}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Candice]]. {{pkmn|Trainer}}s who defeat her receive the {{Badge|Icicle}}. The Snowpoint City Gym is a Gym consisting of a three-tier ice rink with slides connecting the various tiers and snowballs blocking progress through the Gym. To reach the Gym Leader, Trainers have to slide around the Gym and destroy the balls of snow blocking the way. For defeating [[Candice]], Trainers receive the {{Badge|Icicle}}, {{TM|72|Avalanche}}, and the ability to use {{m|Rock Climb}} outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
[[File:Snowpoint City DP.png|thumb|200px|right|Snowpoint City in {{2v2|Diamond|Pearl}}]]&lt;br /&gt;
===Pokémon Diamond, Pearl, and Platinum===&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}} the population of Snowpoint City is 31. This is very noteworthy considering its northern location and isolation from other cities in Sinnoh.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Left cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Snow Mail|50}}|{{shopitem|Dusk Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Quick Ball|1000}}|{{shopitem|Timer Ball|1000}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Right cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball (item)|200|5=Poké Ball|display=Poké Ball}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|note=&amp;lt;sup&amp;gt;7 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Full Restore|3000|note=&amp;lt;sup&amp;gt;8 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|display=Parlyz Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|note=&amp;lt;sup&amp;gt;7 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|snow}}&lt;br /&gt;
{{Itemlist|Hyper Potion|East of the Gym &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|East of the Gym &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Next to the crane|Pt=yes}}&lt;br /&gt;
{{Itemlist|Everstone|Held by Gaspar, a {{p|Haunter}} the player can receive in a trade|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{itlistfoot|snow}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|snow|4}}&lt;br /&gt;
{{Catch/div|snow|Special}}&lt;br /&gt;
{{Catch/entry4|093|Haunter|yes|yes|yes|Trade|The same as the Traded Pokémon|tradenum=308|tradename=Medicham|all=One|type1=Ghost|type2=Poison}}&lt;br /&gt;
{{Catch/footer|snow}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
On certain days, the player can challenge a Trainer who appears in the Pokémon Center. Depending on the game progress, the Trainer will have teams with higher leveled Pokémon upon rematch.&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|Saturday and Sunday}}&lt;br /&gt;
{{Trainerentry|Spr DP Idol.png|Idol|Grace{{tt|*|Initial battle}}|1512|2|035|Clefairy|♀|21|None|035|Clefairy|♀|21|None|36=リエコ|37=Rieko}}&lt;br /&gt;
{{Trainerentry|Spr DP Idol.png|Idol|Grace{{tt|*|First rematch}}|2434|3|035|Clefairy|♀|32|None|035|Clefairy|♀|32|None|035|Clefairy|♀|32|None|36=リエコ|37=Rieko}}&lt;br /&gt;
{{Trainerentry|Spr DP Idol.png|Idol|Grace{{tt|*|Second rematch}}|3096|4|035|Clefairy|♀|43|None|035|Clefairy|♀|43|None|035|Clefairy|♀|43|None|035|Clefairy|♀|43|None|36=リエコ|37=Rieko}}&lt;br /&gt;
{{Trainerentry|Spr DP Idol.png|Idol|Grace{{tt|*|Third rematch}}|3456|5|035|Clefairy|♀|48|None|035|Clefairy|♀|48|None|035|Clefairy|♀|48|None|035|Clefairy|♀|48|None|035|Clefairy|♀|48|None|36=リエコ|37=Rieko}}&lt;br /&gt;
{{Trainerentry|Spr DP Idol.png|Idol|Grace{{tt|*|Fourth rematch}}|3816|6|035|Clefairy|♀|53|None|035|Clefairy|♀|53|None|035|Clefairy|♀|53|None|035|Clefairy|♀|53|None|035|Clefairy|♀|53|None|035|Clefairy|♀|53|None|36=リエコ|37=Rieko}}&lt;br /&gt;
{{Trainerfooter|building}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Snowpoint City anime.png|thumb|250px|Snowpoint City in the anime]]&lt;br /&gt;
[[File:Snowpoint City SS.png|thumb|250px|Snowpoint City in the [[new series]]]]&lt;br /&gt;
In the {{pkmn|anime}}, Snowpoint City is the [[hometown]] of {{an|Dawn}}&#039;s [[rival]] [[Zoey]]. According to [[Nurse Joy]], it is [[Sinnoh]]&#039;s northernmost city. It has a [[Pokémon academy]] that offers classes for both kids and adults wishing to learn more about {{OBP|Pokémon|species}}. The city was first mentioned in &#039;&#039;[[DP075|Our Cup Runneth Over!]]&#039;&#039;, when {{Ash}} was informed that someone had contacted him from there. It was later revealed that {{an|May}} had placed a call to him from there; after coming to Sinnoh to compete in the [[Wallace Cup]], she decided to stop by Snowpoint City first to evolve her {{p|Eevee}} into {{TP|May|Glaceon}} in front of an [[Ice Rock]] that was located near the city.&lt;br /&gt;
&lt;br /&gt;
Ash and {{ashfr}} first arrived in Snowpoint City in &#039;&#039;[[DP126|Classroom Training!]]&#039;&#039;, with Ash intending to challenge the local [[Gym Leader]], [[Candice]]. However, before their {{pkmn|battle}}, Ash spent some time at the [[Pokémon academy|Snowpoint Trainers&#039; School]] where Candice teaches. In the [[DP127|next episode]], Ash defeated Candice and earned himself the {{badge|Icicle}}, his seventh [[Sinnoh League]] Badge overall.&lt;br /&gt;
&lt;br /&gt;
Just as Ash finished his battle with Candice, his rival [[Paul]] arrived, wanting to challenge Candice for the Icicle Badge as well. Before he did, the [[Battle Pyramid]] flew into Snowpoint City, and Paul battled [[Pyramid King Brandon]] to see if he could win against the one [[Kanto]] [[Frontier Brain]] his brother [[Reggie]] failed to defeat. Their battle took place in &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039;, and just like his brother, Paul lost to Brandon, being unable to defeat his {{TP|Brandon|Legendary titans}}.&lt;br /&gt;
&lt;br /&gt;
After this battle, in &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;, it was discovered that {{pkmn|poacher|Pokémon Hunter}} [[J]] had broken into [[Snowpoint Temple]] in an attempt to steal the {{p|Regigigas}} that lives there. According to legend, long ago, there had been a violent volcanic eruption that had turned the once-beautiful Snowpoint Forest into a sea of lava. Out of a bright blue light, {{p|Regigigas}} had appeared with the [[Legendary titans]] and the four had stopped the volcanic eruption, saving Snowpoint City. Afterwards, Regigigas had gone into a deep sleep in the Snowpoint Temple, protected by {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}}, who had transformed into guardian pillars. In the episode, J was defeated but the temple was nearly destroyed in the battle. Brandon left his three titans behind as protectors and promised to rebuild the temple.&lt;br /&gt;
&lt;br /&gt;
Snowpoint City appeared again in &#039;&#039;[[DP161|Yes in Dee Dee, It&#039;s Dawn!]]&#039;&#039;, where Zoey and Candice were shown watching Dawn&#039;s [[Double Performance]] in the [[Daybreak Town]] [[Pokémon Contest]] on [[television]]. It appeared once more in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039; with Candice, [[Jeremiah]], and other students watching the [[Contest Battle]] between Dawn and Zoey in the finals of the [[Sinnoh Grand Festival]]. After the competition, Zoey headed back to her hometown, where Candice was throwing a party in celebration of Zoey fulfilling her goal of becoming a [[Top Coordinator]].&lt;br /&gt;
&lt;br /&gt;
Throughout their time in Snowpoint City, Ash and his friends wore winter clothing, which they received earlier from [[Johanna]] in &#039;&#039;[[DP125|Battling a Cute Drama!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[SS008]], Ash and {{an|Go}} traveled to Snowpoint City to return a {{p|Piplup}} that had swam all the way to [[Vermilion City]] to its {{pkmn|Trainer}}, {{OBP|Misaki|SS008}}. During this visit, Go {{pkmn2|caught}} a {{p|Mantyke}}, and both Ash and Go took part in the annual [[Pokémon Drift Ice Race]], although the race was later cancelled following an interruption by {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #DAF2F7; {{roundy}}; border: 3px solid #CFEEF6&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#E6F8F9&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Trainers&#039; School&lt;br /&gt;
! Snowpoint Gym&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Snowpoint Temple&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Snowpoint City Trainer School.png|x150px]]&lt;br /&gt;
| [[File:Snowpoint Gym anime.png|x150px]]&lt;br /&gt;
| [[File:Snowpoint Temple anime.png|x150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
{{adv|Platinum}} visited Snowpoint City by herself, after agreeing with {{adv|Diamond}} and {{adv|Pearl}} that she should investigate [[Lake Acuity]]. Platinum challenged the city&#039;s [[Gym Leader]] [[Candice]] to a battle, which was watched by [[Maylene]], and won. The two Gym Leaders then agreed to go to Lake Acuity with Platinum.&lt;br /&gt;
&lt;br /&gt;
After a crushing defeat to {{tc|Commander}} [[Jupiter]], the three woke up at Snowpoint City&#039;s [[Pokémon Center]]. Candice then requested [[Byron]] to find someone to train her, Maylene and Platinum.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Snowpoint is home to the northernmost point of access in the games — the entrance of Snowpoint Temple is very slightly north of the northernmost point that can be accessed in the [[Flower Paradise]].&lt;br /&gt;
* Snowpoint City is one of only two cities or towns that is connected to another location that does not connect directly to a route; before reaching a route one must pass through [[Acuity Lakefront]] first. The other is [[Lentimas Town]] in [[Unova]].&lt;br /&gt;
* Because of the snow, Snowpoint is one of two locations where bicycles cannot be ridden, though the only one in Sinnoh. The other is [[Pacifidlog Town]] in [[Hoenn]].&lt;br /&gt;
* Snowpoint is the hometown of {{an|Dawn}}&#039;s rival, [[Zoey]].&lt;br /&gt;
* Snowpoint is similar to [[Mahogany Town]] in [[Johto]] and [[Icirrus City]] in [[Unova]]. All three have the 7th Gym to their regions which are all {{t|Ice}} type. They are also near a lake (Snowpoint is near Lake Acuity, whereas Mahogany Town is near the Lake of Rage, and Icirrus City has several lakes surrounding the city.) All places are also near a location that has something to do with snow, hail, or ice (Snowpoint is near the Acuity Lakefront, where it&#039;s always snowing; Mahogany Town is near the Ice Path; Icirrus City experiences snowfalls in the winter time.)&lt;br /&gt;
* The traversable area of Snowpoint City is shaped like a snowflake when viewed from above.&lt;br /&gt;
** Snowpoint&#039;s snowflake shape, however, has eight points. Because of the properties of water molecules, real snowflakes only ever have 6 points or sides.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #DAF2F7; border: 3px solid #CFEEF6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| キッサキシティ &#039;&#039;Kissaki City&#039;&#039;&lt;br /&gt;
| From 切っ先 &#039;&#039;kissaki&#039;&#039;, tip of a blade&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Snowpoint City&lt;br /&gt;
| From &#039;&#039;snow&#039;&#039; and &#039;&#039;point&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Frimapic&lt;br /&gt;
| From &#039;&#039;frimas&#039;&#039; ({{wp|Rime ice|rime}}) and &#039;&#039;pic&#039;&#039; (peak)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Blizzach&lt;br /&gt;
| From &#039;&#039;Blizzard&#039;&#039; and the suffix &#039;&#039;-ach&#039;&#039; (near a river)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Nevepoli&lt;br /&gt;
| From &#039;&#039;neve&#039;&#039; (snow) and the suffix &#039;&#039;-poli&#039;&#039; (city)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Puntaneva&lt;br /&gt;
| From &#039;&#039;punta&#039;&#039; (point, tip) and &#039;&#039;nieve&#039;&#039; (snow)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 선단시티 &#039;&#039;Seondan City&#039;&#039;&lt;br /&gt;
| From 선단 (先端) &#039;&#039;seondan&#039;&#039;, pointed tip&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 切鋒市 / 切锋市 &#039;&#039;Qiēfēng Shì&#039;&#039;&lt;br /&gt;
| From 切 &#039;&#039;qiē&#039;&#039; (to slice) and 鋒 / 锋 &#039;&#039;fēng&#039;&#039; (sharp tip)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 切鋒市 &#039;&#039;Chaifūng Síh&#039;&#039;&lt;br /&gt;
| From 切 &#039;&#039;chai&#039;&#039; (to slice) and 鋒 &#039;&#039;fūng&#039;&#039; (sharp tip)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Snowpoint&lt;br /&gt;
| From its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Kissaki&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations]]&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blizzach]]&lt;br /&gt;
[[es:Ciudad Puntaneva]]&lt;br /&gt;
[[fr:Frimapic]]&lt;br /&gt;
[[it:Nevepoli]]&lt;br /&gt;
[[ja:キッサキシティ]]&lt;br /&gt;
[[zh:切锋市]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hearthome_City&amp;diff=3115932</id>
		<title>Hearthome City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hearthome_City&amp;diff=3115932"/>
		<updated>2020-02-15T04:07:47Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Pokémon Platinum */ fixed the order. you don&amp;#039;t go messin&amp;#039; with the order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Hearthome City&lt;br /&gt;
|jpname=ヨスガシティ&lt;br /&gt;
|jptrans=Yosuga City&lt;br /&gt;
|image=Hearthome City Pt.png&lt;br /&gt;
|slogan=Warm &amp;amp; Kind&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|north=Amity Square&lt;br /&gt;
|west=Route 208&lt;br /&gt;
|regionwest=Sinnoh&lt;br /&gt;
|east=Route 209&lt;br /&gt;
|regioneast=Sinnoh&lt;br /&gt;
|south=Route 212&lt;br /&gt;
|regionsouth=Sinnoh&lt;br /&gt;
|mapdesc=This friendly city started as a place where people and Pokémon gathered, then grew into a center of commerce.&amp;lt;br&amp;gt;If you care about the looks of your Pokémon, head for the Contest Hall. For toughness, go to the Gym.&amp;lt;br&amp;gt;The entrance to Amity Square is here. The square is a place where Trainers can stroll peacefully with Pokémon.&amp;lt;br&amp;gt;There is a building here that is symbolic of the city&#039;s status as a place where different cultures meet.&amp;lt;br&amp;gt;A nice fountain with benches, as well as the Pokémon Fan Club, are among the city&#039;s amenities.&lt;br /&gt;
|gym=Hearthome Gym&lt;br /&gt;
|gymno=5{{sup/4|DP}}/3{{sup/4|Pt}}&lt;br /&gt;
|leader=Fantina&lt;br /&gt;
|leadervs=VSFantina.png&lt;br /&gt;
|badge=Relic&lt;br /&gt;
|gymtype=Ghost&lt;br /&gt;
|colordark=961DBA&lt;br /&gt;
|colormed=A540C3&lt;br /&gt;
|colorlight=B665CE&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hearthome City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヨスガシティ&#039;&#039;&#039; &#039;&#039;Yosuga City&#039;&#039;) is a city in the [[Sinnoh]] [[region]]. Hearthome City is the fifth-largest city in the [[Pokémon world]]. Hearthome City is home to the [[Contest Hall|Super Contest Hall]], where one can take part in the {{pkmn|Super Contest}}, a [[Gym]], the [[Pokémon Fan Club]], and the [[Poffin House]], among other things. A hiker will give the {{player}} a {{p|Happiny}} {{pkmn|Egg}} here in {{2v2|Diamond|Pearl}}. Hearthome City started as a place where people and {{OBP|Pokémon|species}} gathered and grew into a center of commerce, and is consistently voted as the most desirable place to live in all of Sinnoh. It is also a gateway to nearby [[Solaceon Town]] and [[Pastoria City]].&lt;br /&gt;
&lt;br /&gt;
Hearthome City is a child-friendly city; there are many families and young mothers living there, some of whom can be seen with prams. Most of the buildings use elevators instead of stairs so that small children and Pokémon can move through the houses. The citizens scrupulously keep their city clean.&lt;br /&gt;
&lt;br /&gt;
In {{v2|Platinum}}, the road paving was given an update so it is now all beige. The tree&#039;s sprites were changed to match those in Platinum&#039;s [[Eterna Forest]]. In addition, the appearance of the entrances to [[Amity Square]] was modified so that the arch features a Psyduck, a Torchic and a Drifloon, and a Pikachu on its back.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warm &amp;amp; Kind&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|こころが ふれあう ばしょ}}&#039;&#039;&#039; &#039;&#039;Where hearts touch each other.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Super Contest Hall===&lt;br /&gt;
[[File:Super Contest Hall DPPt.png|thumb|280px|right|The Super Contest Hall]]&lt;br /&gt;
{{main|Contest Hall}}&lt;br /&gt;
The biggest attraction, garnering contestants from all throughout the region, is the Super Contest Hall. The Super Contest Hall is an expanded format of the [[Pokémon Contest]]s within [[Hoenn]]. In it, Pokémon are rated on their appearance and performance, rather than strength. They are different from the previous generation&#039;s competitions in that not only do they have more rounds, but rounds from the earlier games have been altered. The city&#039;s [[Gym Leader]], [[Fantina]], is a self-proclaimed master at Pokémon Super Contests.&lt;br /&gt;
&lt;br /&gt;
In {{game|Diamond and Pearl|s}}, access to {{rt|209|Sinnoh}} is blocked until the player visits the Super Contest Hall.&lt;br /&gt;
&lt;br /&gt;
===Amity Square===&lt;br /&gt;
{{main|Amity Square}}&lt;br /&gt;
[[File:Amity Square entrance Pt.png|thumb|200px|The entrance to Amity Square in Platinum]]&lt;br /&gt;
A notable attraction is Amity Square, where {{pkmn|Trainer}}s relax with their Pokémon. Eleven different types of cute Pokémon will follow the player about in Amity Square, and many Pokémon wander about the city outside of their [[Poké Ball]]s. Amity Square is located north of Hearthome City. The setup in Amity Square is identical to the {{p|Pikachu}} interaction system that was in {{game|Yellow}}. Only certain small Pokémon can be taken for walks in Amity Square, usually of a &amp;quot;cute&amp;quot; appearance. Pokémon will fetch [[Accessory|Accessories]] or [[Berry|Berries]] for their owners every 200 steps. In {{game|Platinum}}, more Pokémon are allowed in than before, and the area has been expanded and redesigned. It now includes a rather large pool of water.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Fan Club===&lt;br /&gt;
{{main|Pokémon Fan Club}}&lt;br /&gt;
The Sinnoh&#039;s Pokémon Fan Club is located in the eastern area of Hearthome City. The Fan Club is basically a place for people to meet and chat about their favorite Pokémon and to show off their collections to each other. In general, the members are usually more oriented to unevolved, cute Pokémon and [[Pokémon Contest]]s than [[Pokémon battle]]s. The Sinnoh Pokémon Fan Club Chairman says that his Fan Club is number one nationwide because he brags more than anyone. However, he doesn&#039;t do it anymore because of people&#039;s complaints. This may also explain why only two other members are found in his club. Inside the Pokémon Fan Club, the player will receive the [[Poffin Case]], needed to bake [[Poffin]]s. Another member of the club will rate the [[friendship]] of first Pokémon in the player&#039;s party.&lt;br /&gt;
&lt;br /&gt;
===Poffin House===&lt;br /&gt;
{{main|Poffin House}}&lt;br /&gt;
The Poffin House is also here, where {{pkmn|Coordinator}}s can bake [[Poffin]]s to boost their Pokémon&#039;s [[Contest condition|condition]] for [[Pokémon Super Contest]]s, either alone or through DS Wireless Communications with people nearby. Up to four people may bake at a time. The Poffin House is located west of the [[Poké Mart]] where the {{player}} can make [[Poffin]]s, which are the replacement of [[Pokéblock]]s from {{3v2|Ruby|Sapphire|Emerald}}. The player has to speak to the lady a little to the left of the entrance, throw in his or her selected [[Berry]] and start stirring the liquid to begin creating their own Poffin. The Poffin&#039;s level depends on the amount of time consumed cooking the Poffin, the number of burns, and the number of spills.&lt;br /&gt;
&lt;br /&gt;
===Bebe&#039;s House===&lt;br /&gt;
[[Bebe]], the system administrator for Sinnoh&#039;s [[Pokémon Storage System]] who will also give the player an {{p|Eevee}} living in the midst of Hearthome City. Her house, which is next to the [[Pokémon Center]] in Hearthome, is not quite as cluttered as Lanette&#039;s. Bebe is good friends with [[Hayley]], who owns a [[My Pokémon Ranch|ranch in which Pokémon can be stored]], and they still keep in contact with each other. After the player obtains the [[National Pokédex]] in {{2v2|Diamond|Pearl}}, she will give them a [[level]] 5 {{p|Eevee}}. This Eevee came from a [[Bill|good friend in Johto]] before being passed onto the player. In {{game|Platinum}}, the Eevee is available right away at level 20, without the need of the National Pokédex.&lt;br /&gt;
&lt;br /&gt;
===Mr. Goods===&lt;br /&gt;
{{main|Mr. Goods}}&lt;br /&gt;
[[Mr. Goods]] lives on the street of Hearthome, although he claims he can&#039;t remember who he is or his real name. He is a bemused man dedicated to rarities who gives out [[goods]] to decorate the [[Secret Base]] in the [[Sinnoh Underground]] with upon completion of certain tasks, such as using the [[Global Terminal|GTS]] or defeating all eight [[Gym]]s. Mr. Goods will also reward a Trainer for other miscellaneous achievements.&lt;br /&gt;
&lt;br /&gt;
===Foreign Building===&lt;br /&gt;
[[File:Foreign Building DPPt.png|thumb|200px|right|The Foreign Building]]&lt;br /&gt;
The Foreign Building (Japanese: いぶんかのたてもの &#039;&#039;Foreign Culture Building&#039;&#039;) is a building located in the western side of Hearthome City. It has six benches and stained glass windows. All the people there talk about the grace of life in the [[Pokémon world]], supernatural powers, and the balance of spirit and nature. It seems to be loosely based on a church or cathedral, and is the first building in all the Pokémon games to be so. Respectfully, no music can be heard in the building. In the morning, one can see a piece of the wall jutting out behind the stone tablets on either side of the inside.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Hotel===&lt;br /&gt;
In the middle of the city, next to the Pokémon Fan Club, is a hotel called the Pokémon Hotel. There are only two accessible floors within the hotel. These can be accessed to by a large, automatic elevator. Many visitors come from all parts of the world to enter the Super Contest, or visit Amity Square. Visitors can stay here for a while to enjoy the parts of Hearthome. The landlord inhibits the first floor, and on the second floor lives a woman and a {{p|Clefairy}}. She will give the player a [[Shell Bell]], saying that she was given it on vacation, but already had one.&lt;br /&gt;
&lt;br /&gt;
===Hearthome Gym===&lt;br /&gt;
{{main|Hearthome Gym}}&lt;br /&gt;
The Hearthome Gym is the official [[Gym]] of Hearthome City. It is based on {{type|Ghost}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Fantina]]. {{pkmn|Trainer}}s who defeat her receive the {{Badge|Relic}}. In {{game|Diamond and Pearl|s}}, the Hearthome Gym is the fifth Gym and Fantina cannot be challenged until after the player has received {{HM|03|Surf}} from [[Cynthia]]&#039;s grandmother in [[Celestic Town]]. In {{game|Platinum}}, however, the Hearthome Gym is the third Gym and can be challenged immediately.&lt;br /&gt;
&lt;br /&gt;
In Diamond and Pearl, the Gym consists of five stories, with a mathematical puzzle on each floor and three doors corresponding to a potential answer, with the correct door leading to the next floor and the wrong doors leading only to a battle with a Trainer. In Platinum, the inside of the Gym is shrouded in darkness and the player must navigate using a flashlight.&lt;br /&gt;
&lt;br /&gt;
For defeating Fantina, Trainers receive the Relic Badge and {{TM|65|Shadow Claw}}. They also gain the ability to use {{m|Surf}} outside of battle in Diamond and Pearl, or {{m|Defog}} in Platinum.&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
[[File:Hearthome City DP.png|thumb|300px|Hearthome City in Diamond and Pearl]]&lt;br /&gt;
===Pokémon Diamond and Pearl===&lt;br /&gt;
In {{game|Diamond and Pearl|s}}, the population of Hearthome City is 91 people. It is [[Sinnoh]]&#039;s largest city and one of the largest cities in the [[Pokémon world]]. Given that it is the only town in the Pokémon world to feature babies, it probably has the lowest age distribution too.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
In {{game|Platinum}}, the population of Hearthome City has decreased to 81 people. Despite the drop, it is still one of the largest cities in the [[Pokémon world]].&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Left cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Heart Mail|50}}|{{shopitem|Heal Ball|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Net Ball|1000}}|{{shopitem|Nest Ball|1000}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Right cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball (item)|200|5=Poké Ball|display=Poké Ball}}|{{shopitem|Great Ball|600|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|note=&amp;lt;sup&amp;gt;7 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Full Restore|3000|note=&amp;lt;sup&amp;gt;8 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|display=Parlyz Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|note=&amp;lt;sup&amp;gt;7 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|road}}&lt;br /&gt;
{{Itemlist|Shell Bell|Given by a woman in the Pokémon Hotel|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|None|sprite=Accessory Glitter Powder Sprite|Given by [[Contest Judge]] [[Keira]] in the [[Contest Hall|Super Contest Hall]]|D=yes|P=yes|Pt=yes|display={{DL|Accessory|Massage accessories|Glitter Powder}}}}&lt;br /&gt;
{{Itemlist|None|Given by [[Johanna]] in the Super Contest Hall|D=yes|P=yes|Pt=yes|display={{tt|Tuxedo|If the player is a boy}}/{{tt|Dress|If the player is a girl}}|sprite={{#ifexpr: ({{#time: H}} mod 2) = 0|Lucas|Dawn}}Contestwalkdown}}&lt;br /&gt;
{{Itemlist|None|sprite=Mild Poffin|size=40px|Given by Contest Judge [[Jordan]] in the Super Contest Hall (requires [[Poffin Case]])|D=yes|P=yes|Pt=yes|display=[[Poffin|Mild Poffin]]}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|Near the Amity Square West Gate, on the outside of the town fence line &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display=[[Tiny Mushroom|TinyMushroom]]}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Near the Amity Square West Gate, on the outside of the town fence line &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Poffin Case|Given by the [[Pokémon Fan Club Chairman]] in the [[Pokémon Fan Club]]|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|city|4}}&lt;br /&gt;
{{catch/div|city|Gift Pokémon}}&lt;br /&gt;
{{catch/entry4|133|Eevee|yes|yes|no|Gift|5|all=One}}&lt;br /&gt;
{{catch/entry4|133|Eevee|no|no|yes|Gift|20|all=One}}&lt;br /&gt;
{{catch/entry4|440|Happiny|yes|yes|no|Egg|1|all=One}}&lt;br /&gt;
{{catch/footer|city}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
On certain days, the player can challenge a Trainer who appears in the Pokémon Center. Depending on the game progress, these Trainers will have teams with higher leveled Pokémon upon rematch.&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|Tuesday and Friday}}&lt;br /&gt;
{{Trainerentry|Spr DP Reporter.png|Reporter|Kinsey{{tt|*|Initial battle}}|880|2|425|Drifloon|♀|22|None|403|Shinx|♀|22|None|36=アキコ|37=Akiko}}&lt;br /&gt;
{{Trainerentry|Spr DP Reporter.png|Reporter|Kinsey{{tt|*|First rematch}}|1320|2|425|Drifloon|♀|33|None|404|Luxio|♀|33|None|36=アキコ|37=Akiko}}&lt;br /&gt;
{{Trainerentry|Spr DP Reporter.png|Reporter|Kinsey{{tt||Second rematch}}|{{tt|1800|Second rematch}}/{{tt|2040|Third rematch}}/{{tt|2280|Fourth rematch onwards}}|2|426|Drifblim|♀|{{tt|45|Second rematch}}/{{tt|51|Third rematch}}/{{tt|57|Fourth rematch onwards}}|None|405|Luxray|♀|{{tt|45|Second rematch}}/{{tt|51|Third rematch}}/{{tt|57|Fourth rematch onwards}}|None|36=アキコ|37=Akiko}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin{{tt|*|Initial battle}}|640|2|439|Mime Jr.|♂|22|None|066|Machop|♂|22|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin{{tt|*|First rematch}}|1088|3|081|Magnemite||30|None|122|Mr. Mime|♂|32|None|067|Machoke|♂|34|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin{{tt|*|Second rematch}}|1440|4|081|Magnemite||43|None|082|Magneton||42|None|122|Mr. Mime|♂|43|None|067|Machoke|♂|45|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin|{{tt|1632|Third rematch}}/{{tt|1824|Fourth rematch onwards}}|4|082|Magneton||{{tt|48|Third rematch}}/{{tt|52|Fourth rematch onwards}}|None|082|Magneton||{{tt|48|Third rematch}}/{{tt|52|Fourth rematch onwards}}|None|122|Mr. Mime|♂|{{tt|49|Third rematch}}/{{tt|55|Fourth rematch onwards}}|None|068|Machamp|♂|{{tt|51|Third rematch}}/{{tt|57|Fourth rematch onwards}}|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{trainerdiv|building|Saturday and Sunday}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee|{{tt|144|Initial battle}}/{{tt|552|First rematch}}|1|439|Mime Jr.|♂|{{tt|6|Initial battle}}/{{tt|23|First rematch}}|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee{{tt|*|Second rematch}}|792|2|122|Mr. Mime|♂|33|None|064|Kadabra|♂|33|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee{{tt|*|Third rematch}}|1056|3|122|Mr. Mime|♂|44|None|064|Kadabra|♂|44|None|424|Ambipom|♂|44|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee|{{tt|1200|Fourth rematch}}/{{tt|1344|Fifth rematch onwards}}|3|122|Mr. Mime|♂|{{tt|50|Fourth rematch}}/{{tt|56|Fifth rematch onwards}}|None|065|Alakazam|♂|{{tt|50|Fourth rematch}}/{{tt|56|Fifth rematch onwards}}|None|424|Ambipom|♂|{{tt|50|Fourth rematch}}/{{tt|56|Fifth rematch onwards}}|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{trainerfooter|building}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Hearthome City anime.png|thumb|250px|right|Hearthome City in the {{pkmn|anime}}]]&lt;br /&gt;
{{Ash}} and {{ashfr}} first arrived in Hearthome City in &#039;&#039;[[DP049|Dawn&#039;s Early Night!]]&#039;&#039;. Ash was excited at the opportunity to win his third [[Sinnoh]] [[Gym]] [[Badge]] and went running through the city along with {{cat|Ash&#039;s Pokémon|his Pokémon}} to get to the [[Hearthome Gym]]. However, the [[Gym Leader]] was not present, and they were instead greeted by [[Nando]], who informed them about the [[Hearthome City Tag Battle Competition]]. This got Ash and {{an|Brock}} interested and they decided to enter the tournament together as a team. Later, {{an|Dawn}} and Nando headed to the [[Contest Hall]] to compete in the city&#039;s [[Pokémon Contest]]. On their way, they met up with [[Zoey]], another one of Dawn&#039;s [[rival]]s who was also entering the Hearthome Contest.&lt;br /&gt;
&lt;br /&gt;
As Zoey explained to Dawn in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;, the Hearthome City Pokémon Contest follows the [[Double Performance]] format, meaning that all {{pkmn|Coordinator}}s have to show off two {{OBP|Pokémon|species}} at once in the [[Appeal|Performance Stage]] in order to advance to the second round, which consists of [[Double Battle|two-on-two]] [[Contest Battle]]s. The event began later that day, with [[Jessie|Jessilina]] also participating. For the first round, Dawn called out her {{TP|Dawn|Piplup}} and {{TP|Dawn|Pachirisu}}. Although their performance received positive reviews from all three [[Contest Judge|judges]], it was not enough to send Dawn to the Battle Stage. As a result, Dawn was eliminated from the competition while her rivals moved on to the second round. There, Nando was seen depleting all of Jessilina&#039;s points to advance to the finals, where he faced off against Zoey. He was able to defeat her with the help of his {{TP|Nando|Kricketune}} and {{TP|Nando|Roselia}}, thus earning the Hearthome Ribbon, his second {{pkmn|Contest}} [[Ribbon]] overall.&lt;br /&gt;
&lt;br /&gt;
[[File:Hearthome Ribbon.png|thumb|left|220px|The Hearthome Ribbon]]&lt;br /&gt;
The city&#039;s [[Multi Battle|Tag Battle]] tournament began in &#039;&#039;[[DP050|Tag! We&#039;re It...!]]&#039;&#039;, where it was revealed that the competing {{pkmn|Trainer}}s would be randomly paired up by a computer. For this reason, Ash, Dawn, and Brock got tagged with [[Paul]], [[Conway]], and [[Holly]], respectively. During the first round, they all managed to defeat their opponents and, in &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039;, they proved successful once again by winning their battles in the second round. Before the semifinals, Paul {{pkmn2|released}} his {{TP|Paul|Chimchar}} due to its inability to activate {{a|Blaze}} during their last battle. Chimchar was then invited to join Ash&#039;s [[Party|team]]. In &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039;, Dawn and Conway made it to the finals while Paul and Ash went up against Brock and Holly. [[Brock&#039;s Croagunk]] and Holly&#039;s {{p|Farfetch&#039;d}} were no match for [[Paul&#039;s Torterra]] and they were easily defeated, bringing Ash and Paul to the finals. There, Ash and Paul sent out {{AP|Chimchar}} and {{TP|Paul|Elekid}} while Dawn and Conway called out {{TP|Dawn|Buizel}} and {{p|Heracross}}. During their battle, Paul&#039;s {{p|Elekid}} [[Evolution|evolved]] into {{p|Electabuzz}}, which helped Ash and Paul win the competition.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP086|Arriving in Style!]]&#039;&#039;, the group returned to Hearthome City for Ash&#039;s [[Gym]] {{pkmn|battle}}, only to find out the Gym Leader was still out of town, developing a new battling style. While in the city, Ash and Dawn were invited by [[Paris]] to enter the [[Hearthome Collection]], a fashion show for {{pkmn|Stylist}}s and their Pokémon where the winner gets to work on a photo shoot for the {{DL|Magazines in the Pokémon world|Poké Chic}} magazine. Together with [[Cocoa]] and [[Jessie|Jessilina]], Ash and Dawn entered the event. In the end, Ash, Dawn, and Cocoa were chosen by Paris and [[Hermione]] as the three finalists. When the results were announced, it was revealed that Ash and {{AP|Pikachu}} had placed third and would be given the Unique Award for their originality, while Cocoa and {{p|Mismagius}} would receive the Accessory Award as a prize for getting to second place. Dawn and {{TP|Dawn|Buneary}} were declared as the big winners, but Dawn said she wouldn&#039;t be taking part in the Poké Chic campaign in order to focus on her {{pkmn|Coordinator}} {{pkmn|training}}.&lt;br /&gt;
&lt;br /&gt;
Ash met with [[Fantina]] upon returning to Hearthome City in &#039;&#039;[[DP101|Barry&#039;s Busting Out All Over!]]&#039;&#039;, and finally had an official Gym battle against her in &#039;&#039;[[DP102|Shield with a Twist!]]&#039;&#039;. He managed to defeat her and earn the {{Badge|Relic}}, his fifth [[Sinnoh League]] Badge overall.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#A540C3; {{roundy}}; border:3px solid #961DBA&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#B665CE&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; rowspan=2 | {{color2|000|Pokémon Center}}&lt;br /&gt;
! colspan=2 | {{color2|000|Contest Hall}}&lt;br /&gt;
! rowspan=2 | Stadium&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; rowspan=2 | {{color2|000|Hearthome Gym}}&lt;br /&gt;
|- style=&amp;quot;background:#B665CE&amp;quot;&lt;br /&gt;
! Exterior&lt;br /&gt;
! Interior&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Hearthome City Pokemon Center.png|x150px]]&lt;br /&gt;
| [[File:Hearthome Contest Hall.png|x150px]]&lt;br /&gt;
| [[File:Hearthome Contest Hall interior.png|x150px]]&lt;br /&gt;
| [[File:Hearthome City Tag Battle Competition.png|x150px]]&lt;br /&gt;
| [[File:Hearthome Gym anime.png|x150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Platinum}}, {{adv|Diamond}}, and {{adv|Pearl}} arrive in Hearthome City in &#039;&#039;[[PS350|Booying with Buneary]]&#039;&#039; and stumble upon [[Keira]]&#039;s Buneary. They follow it to the Super Contest Hall, where they meet Keira. With the help of Sinnoh&#039;s [[Pokémon Fan Club Chairman]], the trio prepare for Platinum&#039;s upcoming Normal Rank [[Super Contest]], which Platinum wins. The next day, the trio meet [[Fantina]], the city&#039;s [[Gym Leader]], who helps them out of the city by air when [[Paka and Uji]] spot them.&lt;br /&gt;
&lt;br /&gt;
The trio later return to Hearthome City together with Fantina from [[Celestic Town]], and Platinum later challenges her in a Gym battle. After winning the battle, Platinum learns that her father was captured, and Fantina lends her {{p|Drifblim}} so that the trio can get to [[Canalave City]] quickly.&lt;br /&gt;
&lt;br /&gt;
The city is a fashion capital according to Platinum&#039;s Sinnoh travel guide.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the English dub of the {{pkmn|anime}}, {{an|Enta}} is the mayor of Hearthome City.&lt;br /&gt;
* Only in {{game|Diamond and Pearl|s}}, Hearthome is one of the three cities that are more populous than the largest city in its home region, the others being [[Celadon City]] in [[Kanto]] and [[Nimbasa City]] in [[Unova]]. They are more populous than [[Jubilife City]], [[Saffron City]] and [[Castelia City]] respectively.&lt;br /&gt;
* In Pokémon Platinum, Hearthome City seems to push the limits of what the DS can handle, and tends to lag when the player runs outside of a building.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#A540C3; border:3px solid #961DBA&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ヨスガシティ &#039;&#039;Yosuga City&#039;&#039;&lt;br /&gt;
| From 縁 &#039;&#039;yosuga&#039;&#039;, homeland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Hearthome City&lt;br /&gt;
| From the expression &#039;&#039;home is where the heart is&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Unionpolis&lt;br /&gt;
| From &#039;&#039;union&#039;&#039; and the Greek suffix &#039;&#039;-{{wp|polis}}&#039;&#039; (city)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Herzhofen&lt;br /&gt;
| From &#039;&#039;Herz&#039;&#039; (heart) and the suffix &#039;&#039;-hofen&#039;&#039; (court)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Cuoripoli&lt;br /&gt;
| From &#039;&#039;cuore&#039;&#039; (heart) and the suffix &#039;&#039;-poli&#039;&#039; (city)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Spanish&lt;br /&gt;
| Ciudad Corazón&amp;lt;br&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| From &#039;&#039;corazón&#039;&#039; (heart)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ciudad Corazonada{{tt|*|Latin American dub}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 연고시티 &#039;&#039;Yeongo City&#039;&#039;&lt;br /&gt;
| From 연고지 (緣故地) &#039;&#039;yeongoji&#039;&#039;, homeland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 緣之市 / 缘之市 &#039;&#039;Yuán-zhī Shì&#039;&#039;&lt;br /&gt;
| From 緣 / 缘 &#039;&#039;yuán&#039;&#039;, {{wp|Yuanfen|affinity}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 緣之市 &#039;&#039;Yùhn-jī Síh&#039;&#039;&lt;br /&gt;
| From 緣 &#039;&#039;yùhn&#039;&#039;, affinity&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Hearthome&lt;br /&gt;
| Same as its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Хартхоум Сити &#039;&#039;Harthoum Siti&#039;&#039;&lt;br /&gt;
| Transcription of English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Yosuga&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Herzhofen]]&lt;br /&gt;
[[es:Ciudad Corazón]]&lt;br /&gt;
[[fr:Unionpolis]]&lt;br /&gt;
[[it:Cuoripoli]]&lt;br /&gt;
[[ja:ヨスガシティ]]&lt;br /&gt;
[[zh:缘之市]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hearthome_City&amp;diff=3110485</id>
		<title>Hearthome City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hearthome_City&amp;diff=3110485"/>
		<updated>2020-02-07T06:14:51Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Pokémon Platinum */ actual levels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Hearthome City&lt;br /&gt;
|jpname=ヨスガシティ&lt;br /&gt;
|jptrans=Yosuga City&lt;br /&gt;
|image=Hearthome City Pt.png&lt;br /&gt;
|slogan=Warm &amp;amp; Kind&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|north=Amity Square&lt;br /&gt;
|west=Route 208&lt;br /&gt;
|regionwest=Sinnoh&lt;br /&gt;
|east=Route 209&lt;br /&gt;
|regioneast=Sinnoh&lt;br /&gt;
|south=Route 212&lt;br /&gt;
|regionsouth=Sinnoh&lt;br /&gt;
|mapdesc=This friendly city started as a place where people and Pokémon gathered, then grew into a center of commerce.&amp;lt;br&amp;gt;If you care about the looks of your Pokémon, head for the Contest Hall. For toughness, go to the Gym.&amp;lt;br&amp;gt;The entrance to Amity Square is here. The square is a place where Trainers can stroll peacefully with Pokémon.&amp;lt;br&amp;gt;There is a building here that is symbolic of the city&#039;s status as a place where different cultures meet.&amp;lt;br&amp;gt;A nice fountain with benches, as well as the Pokémon Fan Club, are among the city&#039;s amenities.&lt;br /&gt;
|gym=Hearthome Gym&lt;br /&gt;
|gymno=5{{sup/4|DP}}/3{{sup/4|Pt}}&lt;br /&gt;
|leader=Fantina&lt;br /&gt;
|leadervs=VSFantina.png&lt;br /&gt;
|badge=Relic&lt;br /&gt;
|gymtype=Ghost&lt;br /&gt;
|colordark=961DBA&lt;br /&gt;
|colormed=A540C3&lt;br /&gt;
|colorlight=B665CE&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hearthome City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヨスガシティ&#039;&#039;&#039; &#039;&#039;Yosuga City&#039;&#039;) is a city in the [[Sinnoh]] [[region]]. Hearthome City is the fifth-largest city in the [[Pokémon world]]. Hearthome City is home to the [[Contest Hall|Super Contest Hall]], where one can take part in the {{pkmn|Super Contest}}, a [[Gym]], the [[Pokémon Fan Club]], and the [[Poffin House]], among other things. A hiker will give the {{player}} a {{p|Happiny}} {{pkmn|Egg}} here in {{2v2|Diamond|Pearl}}. Hearthome City started as a place where people and {{OBP|Pokémon|species}} gathered and grew into a center of commerce, and is consistently voted as the most desirable place to live in all of Sinnoh. It is also a gateway to nearby [[Solaceon Town]] and [[Pastoria City]].&lt;br /&gt;
&lt;br /&gt;
Hearthome City is a child-friendly city; there are many families and young mothers living there, some of whom can be seen with prams. Most of the buildings use elevators instead of stairs so that small children and Pokémon can move through the houses. The citizens scrupulously keep their city clean.&lt;br /&gt;
&lt;br /&gt;
In {{v2|Platinum}}, the road paving was given an update so it is now all beige. The tree&#039;s sprites were changed to match those in Platinum&#039;s [[Eterna Forest]]. In addition, the appearance of the entrances to [[Amity Square]] was modified so that the arch features a Psyduck, a Torchic and a Drifloon, and a Pikachu on its back.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Warm &amp;amp; Kind&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|こころが ふれあう ばしょ}}&#039;&#039;&#039; &#039;&#039;Where hearts touch each other.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Super Contest Hall===&lt;br /&gt;
[[File:Super Contest Hall DPPt.png|thumb|280px|right|The Super Contest Hall]]&lt;br /&gt;
{{main|Contest Hall}}&lt;br /&gt;
The biggest attraction, garnering contestants from all throughout the region, is the Super Contest Hall. The Super Contest Hall is an expanded format of the [[Pokémon Contest]]s within [[Hoenn]]. In it, Pokémon are rated on their appearance and performance, rather than strength. They are different from the previous generation&#039;s competitions in that not only do they have more rounds, but rounds from the earlier games have been altered. The city&#039;s [[Gym Leader]], [[Fantina]], is a self-proclaimed master at Pokémon Super Contests.&lt;br /&gt;
&lt;br /&gt;
In {{game|Diamond and Pearl|s}}, access to {{rt|209|Sinnoh}} is blocked until the player visits the Super Contest Hall.&lt;br /&gt;
&lt;br /&gt;
===Amity Square===&lt;br /&gt;
{{main|Amity Square}}&lt;br /&gt;
[[File:Amity Square entrance Pt.png|thumb|200px|The entrance to Amity Square in Platinum]]&lt;br /&gt;
A notable attraction is Amity Square, where {{pkmn|Trainer}}s relax with their Pokémon. Eleven different types of cute Pokémon will follow the player about in Amity Square, and many Pokémon wander about the city outside of their [[Poké Ball]]s. Amity Square is located north of Hearthome City. The setup in Amity Square is identical to the {{p|Pikachu}} interaction system that was in {{game|Yellow}}. Only certain small Pokémon can be taken for walks in Amity Square, usually of a &amp;quot;cute&amp;quot; appearance. Pokémon will fetch [[Accessory|Accessories]] or [[Berry|Berries]] for their owners every 200 steps. In {{game|Platinum}}, more Pokémon are allowed in than before, and the area has been expanded and redesigned. It now includes a rather large pool of water.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Fan Club===&lt;br /&gt;
{{main|Pokémon Fan Club}}&lt;br /&gt;
The Sinnoh&#039;s Pokémon Fan Club is located in the eastern area of Hearthome City. The Fan Club is basically a place for people to meet and chat about their favorite Pokémon and to show off their collections to each other. In general, the members are usually more oriented to unevolved, cute Pokémon and [[Pokémon Contest]]s than [[Pokémon battle]]s. The Sinnoh Pokémon Fan Club Chairman says that his Fan Club is number one nationwide because he brags more than anyone. However, he doesn&#039;t do it anymore because of people&#039;s complaints. This may also explain why only two other members are found in his club. Inside the Pokémon Fan Club, the player will receive the [[Poffin Case]], needed to bake [[Poffin]]s. Another member of the club will rate the [[friendship]] of first Pokémon in the player&#039;s party.&lt;br /&gt;
&lt;br /&gt;
===Poffin House===&lt;br /&gt;
{{main|Poffin House}}&lt;br /&gt;
The Poffin House is also here, where {{pkmn|Coordinator}}s can bake [[Poffin]]s to boost their Pokémon&#039;s [[Contest condition|condition]] for [[Pokémon Super Contest]]s, either alone or through DS Wireless Communications with people nearby. Up to four people may bake at a time. The Poffin House is located west of the [[Poké Mart]] where the {{player}} can make [[Poffin]]s, which are the replacement of [[Pokéblock]]s from {{3v2|Ruby|Sapphire|Emerald}}. The player has to speak to the lady a little to the left of the entrance, throw in his or her selected [[Berry]] and start stirring the liquid to begin creating their own Poffin. The Poffin&#039;s level depends on the amount of time consumed cooking the Poffin, the number of burns, and the number of spills.&lt;br /&gt;
&lt;br /&gt;
===Bebe&#039;s House===&lt;br /&gt;
[[Bebe]], the system administrator for Sinnoh&#039;s [[Pokémon Storage System]] who will also give the player an {{p|Eevee}} living in the midst of Hearthome City. Her house, which is next to the [[Pokémon Center]] in Hearthome, is not quite as cluttered as Lanette&#039;s. Bebe is good friends with [[Hayley]], who owns a [[My Pokémon Ranch|ranch in which Pokémon can be stored]], and they still keep in contact with each other. After the player obtains the [[National Pokédex]] in {{2v2|Diamond|Pearl}}, she will give them a [[level]] 5 {{p|Eevee}}. This Eevee came from a [[Bill|good friend in Johto]] before being passed onto the player. In {{game|Platinum}}, the Eevee is available right away at level 20, without the need of the National Pokédex.&lt;br /&gt;
&lt;br /&gt;
===Mr. Goods===&lt;br /&gt;
{{main|Mr. Goods}}&lt;br /&gt;
[[Mr. Goods]] lives on the street of Hearthome, although he claims he can&#039;t remember who he is or his real name. He is a bemused man dedicated to rarities who gives out [[goods]] to decorate the [[Secret Base]] in the [[Sinnoh Underground]] with upon completion of certain tasks, such as using the [[Global Terminal|GTS]] or defeating all eight [[Gym]]s. Mr. Goods will also reward a Trainer for other miscellaneous achievements.&lt;br /&gt;
&lt;br /&gt;
===Foreign Building===&lt;br /&gt;
[[File:Foreign Building DPPt.png|thumb|200px|right|The Foreign Building]]&lt;br /&gt;
The Foreign Building (Japanese: いぶんかのたてもの &#039;&#039;Foreign Culture Building&#039;&#039;) is a building located in the western side of Hearthome City. It has six benches and stained glass windows. All the people there talk about the grace of life in the [[Pokémon world]], supernatural powers, and the balance of spirit and nature. It seems to be loosely based on a church or cathedral, and is the first building in all the Pokémon games to be so. Respectfully, no music can be heard in the building. In the morning, one can see a piece of the wall jutting out behind the stone tablets on either side of the inside.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Hotel===&lt;br /&gt;
In the middle of the city, next to the Pokémon Fan Club, is a hotel called the Pokémon Hotel. There are only two accessible floors within the hotel. These can be accessed to by a large, automatic elevator. Many visitors come from all parts of the world to enter the Super Contest, or visit Amity Square. Visitors can stay here for a while to enjoy the parts of Hearthome. The landlord inhibits the first floor, and on the second floor lives a woman and a {{p|Clefairy}}. She will give the player a [[Shell Bell]], saying that she was given it on vacation, but already had one.&lt;br /&gt;
&lt;br /&gt;
===Hearthome Gym===&lt;br /&gt;
{{main|Hearthome Gym}}&lt;br /&gt;
The Hearthome Gym is the official [[Gym]] of Hearthome City. It is based on {{type|Ghost}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Fantina]]. {{pkmn|Trainer}}s who defeat her receive the {{Badge|Relic}}. In {{game|Diamond and Pearl|s}}, the Hearthome Gym is the fifth Gym and Fantina cannot be challenged until after the player has received {{HM|03|Surf}} from [[Cynthia]]&#039;s grandmother in [[Celestic Town]]. In {{game|Platinum}}, however, the Hearthome Gym is the third Gym and can be challenged immediately.&lt;br /&gt;
&lt;br /&gt;
In Diamond and Pearl, the Gym consists of five stories, with a mathematical puzzle on each floor and three doors corresponding to a potential answer, with the correct door leading to the next floor and the wrong doors leading only to a battle with a Trainer. In Platinum, the inside of the Gym is shrouded in darkness and the player must navigate using a flashlight.&lt;br /&gt;
&lt;br /&gt;
For defeating Fantina, Trainers receive the Relic Badge and {{TM|65|Shadow Claw}}. They also gain the ability to use {{m|Surf}} outside of battle in Diamond and Pearl, or {{m|Defog}} in Platinum.&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
[[File:Hearthome City DP.png|thumb|300px|Hearthome City in Diamond and Pearl]]&lt;br /&gt;
===Pokémon Diamond and Pearl===&lt;br /&gt;
In {{game|Diamond and Pearl|s}}, the population of Hearthome City is 91 people. It is [[Sinnoh]]&#039;s largest city and one of the largest cities in the [[Pokémon world]]. Given that it is the only town in the Pokémon world to feature babies, it probably has the lowest age distribution too.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
In {{game|Platinum}}, the population of Hearthome City has decreased to 81 people. Despite the drop, it is still one of the largest cities in the [[Pokémon world]].&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Left cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Heart Mail|50}}|{{shopitem|Heal Ball|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Net Ball|1000}}|{{shopitem|Nest Ball|1000}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Right cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball (item)|200|5=Poké Ball|display=Poké Ball}}|{{shopitem|Great Ball|600|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|note=&amp;lt;sup&amp;gt;7 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Full Restore|3000|note=&amp;lt;sup&amp;gt;8 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|display=Parlyz Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|note=&amp;lt;sup&amp;gt;7 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|road}}&lt;br /&gt;
{{Itemlist|Shell Bell|Given by a woman in the Pokémon Hotel|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|None|sprite=Accessory Glitter Powder Sprite|Given by [[Contest Judge]] [[Keira]] in the [[Contest Hall|Super Contest Hall]]|D=yes|P=yes|Pt=yes|display={{DL|Accessory|Massage accessories|Glitter Powder}}}}&lt;br /&gt;
{{Itemlist|None|Given by [[Johanna]] in the Super Contest Hall|D=yes|P=yes|Pt=yes|display={{tt|Tuxedo|If the player is a boy}}/{{tt|Dress|If the player is a girl}}|sprite={{#ifexpr: ({{#time: H}} mod 2) = 0|Lucas|Dawn}}Contestwalkdown}}&lt;br /&gt;
{{Itemlist|None|sprite=Mild Poffin|size=40px|Given by Contest Judge [[Jordan]] in the Super Contest Hall (requires [[Poffin Case]])|D=yes|P=yes|Pt=yes|display=[[Poffin|Mild Poffin]]}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|Near the Amity Square West Gate, on the outside of the town fence line &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display=[[Tiny Mushroom|TinyMushroom]]}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Near the Amity Square West Gate, on the outside of the town fence line &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Poffin Case|Given by the [[Pokémon Fan Club Chairman]] in the [[Pokémon Fan Club]]|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|city|4}}&lt;br /&gt;
{{catch/div|city|Gift Pokémon}}&lt;br /&gt;
{{catch/entry4|133|Eevee|yes|yes|no|Gift|5|all=One}}&lt;br /&gt;
{{catch/entry4|133|Eevee|no|no|yes|Gift|20|all=One}}&lt;br /&gt;
{{catch/entry4|440|Happiny|yes|yes|no|Egg|1|all=One}}&lt;br /&gt;
{{catch/footer|city}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
On certain days, the player can challenge a Trainer who appears in the Pokémon Center. Depending on the game progress, these Trainers will have teams with higher leveled Pokémon upon rematch.&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|Tuesday and Friday}}&lt;br /&gt;
{{Trainerentry|Spr DP Reporter.png|Reporter|Kinsey{{tt|*|Initial battle}}|880|2|403|Shinx|♀|22|None|425|Drifloon|♀|22|None|36=アキコ|37=Akiko}}&lt;br /&gt;
{{Trainerentry|Spr DP Reporter.png|Reporter|Kinsey{{tt|*|First rematch}}|1320|2|404|Luxio|♀|33|None|425|Drifloon|♀|33|None|36=アキコ|37=Akiko}}&lt;br /&gt;
{{Trainerentry|Spr DP Reporter.png|Reporter|Kinsey{{tt||Second rematch}}|{{tt|1800|Second rematch}}/{{tt|2040|Third rematch}}/{{tt|2280|Fourth rematch onwards}}|2|405|Luxray|♀|{{tt|45|Second rematch}}/{{tt|51|Third rematch}}/{{tt|57|Fourth rematch onwards}}|None|426|Drifblim|♀|{{tt|45|Second rematch}}/{{tt|51|Third rematch}}/{{tt|57|Fourth rematch onwards}}|None|36=アキコ|37=Akiko}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin{{tt|*|Initial battle}}|640|2|439|Mime Jr.|♂|22|None|066|Machop|♂|22|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin{{tt|*|First rematch}}|1088|3|067|Machoke|♂|34|None|122|Mr. Mime|♂|32|None|081|Magnemite||30|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin{{tt|*|Second rematch}}|1440|4|067|Machoke|♂|45|None|122|Mr. Mime|♂|43|None|082|Magneton||42|None|081|Magnemite||43|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{Trainerentry|Spr DP Cameraman.png|Cameraman|Tevin|{{tt|1632|Third rematch}}/{{tt|1824|Fourth rematch onwards}}|4|068|Machamp|♂|{{tt|51|Third rematch}}/{{tt|57|Fourth rematch onwards}}|None|122|Mr. Mime|♂|{{tt|49|Third rematch}}/{{tt|55|Fourth rematch onwards}}|None|082|Magneton||{{tt|48|Third rematch}}/{{tt|52|Fourth rematch onwards}}|None|082|Magneton||{{tt|48|Third rematch}}/{{tt|52|Fourth rematch onwards}}|None|36=タクオ|37=Takuo}}&lt;br /&gt;
{{trainerdiv|building|Saturday and Sunday}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee|{{tt|144|Initial battle}}/{{tt|552|First rematch}}|1|439|Mime Jr.|♂|{{tt|6|Initial battle}}/{{tt|23|First rematch}}|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee{{tt|*|Second rematch}}|792|2|122|Mr. Mime|♂|33|None|064|Kadabra|♂|33|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee{{tt|*|Third rematch}}|1056|3|122|Mr. Mime|♂|44|None|064|Kadabra|♂|44|None|424|Ambipom|♂|44|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{Trainerentry|Spr DP Clown.png|Clown|Lee|{{tt|1200|Fourth rematch}}/{{tt|1344|Fifth rematch onwards}}|3|122|Mr. Mime|♂|{{tt|50|Fourth rematch}}/{{tt|56|Fifth rematch onwards}}|None|065|Alakazam|♂|{{tt|50|Fourth rematch}}/{{tt|56|Fifth rematch onwards}}|None|424|Ambipom|♂|{{tt|50|Fourth rematch}}/{{tt|56|Fifth rematch onwards}}|None|36=チャック|37=Chuck}}&lt;br /&gt;
{{trainerfooter|building}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Hearthome City anime.png|thumb|250px|right|Hearthome City in the {{pkmn|anime}}]]&lt;br /&gt;
{{Ash}} and {{ashfr}} first arrived in Hearthome City in &#039;&#039;[[DP049|Dawn&#039;s Early Night!]]&#039;&#039;. Ash was excited at the opportunity to win his third [[Sinnoh]] [[Gym]] [[Badge]] and went running through the city along with {{cat|Ash&#039;s Pokémon|his Pokémon}} to get to the [[Hearthome Gym]]. However, the [[Gym Leader]] was not present, and they were instead greeted by [[Nando]], who informed them about the [[Hearthome City Tag Battle Competition]]. This got Ash and {{an|Brock}} interested and they decided to enter the tournament together as a team. Later, {{an|Dawn}} and Nando headed to the [[Contest Hall]] to compete in the city&#039;s [[Pokémon Contest]]. On their way, they met up with [[Zoey]], another one of Dawn&#039;s [[rival]]s who was also entering the Hearthome Contest.&lt;br /&gt;
&lt;br /&gt;
As Zoey explained to Dawn in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;, the Hearthome City Pokémon Contest follows the [[Double Performance]] format, meaning that all {{pkmn|Coordinator}}s have to show off two {{OBP|Pokémon|species}} at once in the [[Appeal|Performance Stage]] in order to advance to the second round, which consists of [[Double Battle|two-on-two]] [[Contest Battle]]s. The event began later that day, with [[Jessie|Jessilina]] also participating. For the first round, Dawn called out her {{TP|Dawn|Piplup}} and {{TP|Dawn|Pachirisu}}. Although their performance received positive reviews from all three [[Contest Judge|judges]], it was not enough to send Dawn to the Battle Stage. As a result, Dawn was eliminated from the competition while her rivals moved on to the second round. There, Nando was seen depleting all of Jessilina&#039;s points to advance to the finals, where he faced off against Zoey. He was able to defeat her with the help of his {{TP|Nando|Kricketune}} and {{TP|Nando|Roselia}}, thus earning the Hearthome Ribbon, his second {{pkmn|Contest}} [[Ribbon]] overall.&lt;br /&gt;
&lt;br /&gt;
[[File:Hearthome Ribbon.png|thumb|left|220px|The Hearthome Ribbon]]&lt;br /&gt;
The city&#039;s [[Multi Battle|Tag Battle]] tournament began in &#039;&#039;[[DP050|Tag! We&#039;re It...!]]&#039;&#039;, where it was revealed that the competing {{pkmn|Trainer}}s would be randomly paired up by a computer. For this reason, Ash, Dawn, and Brock got tagged with [[Paul]], [[Conway]], and [[Holly]], respectively. During the first round, they all managed to defeat their opponents and, in &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039;, they proved successful once again by winning their battles in the second round. Before the semifinals, Paul {{pkmn2|released}} his {{TP|Paul|Chimchar}} due to its inability to activate {{a|Blaze}} during their last battle. Chimchar was then invited to join Ash&#039;s [[Party|team]]. In &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039;, Dawn and Conway made it to the finals while Paul and Ash went up against Brock and Holly. [[Brock&#039;s Croagunk]] and Holly&#039;s {{p|Farfetch&#039;d}} were no match for [[Paul&#039;s Torterra]] and they were easily defeated, bringing Ash and Paul to the finals. There, Ash and Paul sent out {{AP|Chimchar}} and {{TP|Paul|Elekid}} while Dawn and Conway called out {{TP|Dawn|Buizel}} and {{p|Heracross}}. During their battle, Paul&#039;s {{p|Elekid}} [[Evolution|evolved]] into {{p|Electabuzz}}, which helped Ash and Paul win the competition.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP086|Arriving in Style!]]&#039;&#039;, the group returned to Hearthome City for Ash&#039;s [[Gym]] {{pkmn|battle}}, only to find out the Gym Leader was still out of town, developing a new battling style. While in the city, Ash and Dawn were invited by [[Paris]] to enter the [[Hearthome Collection]], a fashion show for {{pkmn|Stylist}}s and their Pokémon where the winner gets to work on a photo shoot for the {{DL|Magazines in the Pokémon world|Poké Chic}} magazine. Together with [[Cocoa]] and [[Jessie|Jessilina]], Ash and Dawn entered the event. In the end, Ash, Dawn, and Cocoa were chosen by Paris and [[Hermione]] as the three finalists. When the results were announced, it was revealed that Ash and {{AP|Pikachu}} had placed third and would be given the Unique Award for their originality, while Cocoa and {{p|Mismagius}} would receive the Accessory Award as a prize for getting to second place. Dawn and {{TP|Dawn|Buneary}} were declared as the big winners, but Dawn said she wouldn&#039;t be taking part in the Poké Chic campaign in order to focus on her {{pkmn|Coordinator}} {{pkmn|training}}.&lt;br /&gt;
&lt;br /&gt;
Ash met with [[Fantina]] upon returning to Hearthome City in &#039;&#039;[[DP101|Barry&#039;s Busting Out All Over!]]&#039;&#039;, and finally had an official Gym battle against her in &#039;&#039;[[DP102|Shield with a Twist!]]&#039;&#039;. He managed to defeat her and earn the {{Badge|Relic}}, his fifth [[Sinnoh League]] Badge overall.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#A540C3; {{roundy}}; border:3px solid #961DBA&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#B665CE&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; rowspan=2 | {{color2|000|Pokémon Center}}&lt;br /&gt;
! colspan=2 | {{color2|000|Contest Hall}}&lt;br /&gt;
! rowspan=2 | Stadium&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; rowspan=2 | {{color2|000|Hearthome Gym}}&lt;br /&gt;
|- style=&amp;quot;background:#B665CE&amp;quot;&lt;br /&gt;
! Exterior&lt;br /&gt;
! Interior&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Hearthome City Pokemon Center.png|x150px]]&lt;br /&gt;
| [[File:Hearthome Contest Hall.png|x150px]]&lt;br /&gt;
| [[File:Hearthome Contest Hall interior.png|x150px]]&lt;br /&gt;
| [[File:Hearthome City Tag Battle Competition.png|x150px]]&lt;br /&gt;
| [[File:Hearthome Gym anime.png|x150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Platinum}}, {{adv|Diamond}}, and {{adv|Pearl}} arrive in Hearthome City in &#039;&#039;[[PS350|Booying with Buneary]]&#039;&#039; and stumble upon [[Keira]]&#039;s Buneary. They follow it to the Super Contest Hall, where they meet Keira. With the help of Sinnoh&#039;s [[Pokémon Fan Club Chairman]], the trio prepare for Platinum&#039;s upcoming Normal Rank [[Super Contest]], which Platinum wins. The next day, the trio meet [[Fantina]], the city&#039;s [[Gym Leader]], who helps them out of the city by air when [[Paka and Uji]] spot them.&lt;br /&gt;
&lt;br /&gt;
The trio later return to Hearthome City together with Fantina from [[Celestic Town]], and Platinum later challenges her in a Gym battle. After winning the battle, Platinum learns that her father was captured, and Fantina lends her {{p|Drifblim}} so that the trio can get to [[Canalave City]] quickly.&lt;br /&gt;
&lt;br /&gt;
The city is a fashion capital according to Platinum&#039;s Sinnoh travel guide.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the English dub of the {{pkmn|anime}}, {{an|Enta}} is the mayor of Hearthome City.&lt;br /&gt;
* Only in {{game|Diamond and Pearl|s}}, Hearthome is one of the three cities that are more populous than the largest city in its home region, the others being [[Celadon City]] in [[Kanto]] and [[Nimbasa City]] in [[Unova]]. They are more populous than [[Jubilife City]], [[Saffron City]] and [[Castelia City]] respectively.&lt;br /&gt;
* In Pokémon Platinum, Hearthome City seems to push the limits of what the DS can handle, and tends to lag when the player runs outside of a building.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#A540C3; border:3px solid #961DBA&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ヨスガシティ &#039;&#039;Yosuga City&#039;&#039;&lt;br /&gt;
| From 縁 &#039;&#039;yosuga&#039;&#039;, homeland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Hearthome City&lt;br /&gt;
| From the expression &#039;&#039;home is where the heart is&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Unionpolis&lt;br /&gt;
| From &#039;&#039;union&#039;&#039; and the Greek suffix &#039;&#039;-{{wp|polis}}&#039;&#039; (city)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Herzhofen&lt;br /&gt;
| From &#039;&#039;Herz&#039;&#039; (heart) and the suffix &#039;&#039;-hofen&#039;&#039; (court)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Cuoripoli&lt;br /&gt;
| From &#039;&#039;cuore&#039;&#039; (heart) and the suffix &#039;&#039;-poli&#039;&#039; (city)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Spanish&lt;br /&gt;
| Ciudad Corazón&amp;lt;br&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| From &#039;&#039;corazón&#039;&#039; (heart)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ciudad Corazonada{{tt|*|Latin American dub}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 연고시티 &#039;&#039;Yeongo City&#039;&#039;&lt;br /&gt;
| From 연고지 (緣故地) &#039;&#039;yeongoji&#039;&#039;, homeland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 緣之市 / 缘之市 &#039;&#039;Yuán-zhī Shì&#039;&#039;&lt;br /&gt;
| From 緣 / 缘 &#039;&#039;yuán&#039;&#039;, {{wp|Yuanfen|affinity}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 緣之市 &#039;&#039;Yùhn-jī Síh&#039;&#039;&lt;br /&gt;
| From 緣 &#039;&#039;yùhn&#039;&#039;, affinity&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Hearthome&lt;br /&gt;
| Same as its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Хартхоум Сити &#039;&#039;Harthoum Siti&#039;&#039;&lt;br /&gt;
| Transcription of English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Yosuga&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Herzhofen]]&lt;br /&gt;
[[es:Ciudad Corazón]]&lt;br /&gt;
[[fr:Unionpolis]]&lt;br /&gt;
[[it:Cuoripoli]]&lt;br /&gt;
[[ja:ヨスガシティ]]&lt;br /&gt;
[[zh:缘之市]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Toxic_Boost_(Ability)&amp;diff=3102699</id>
		<title>Toxic Boost (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Toxic_Boost_(Ability)&amp;diff=3102699"/>
		<updated>2020-01-25T05:13:48Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Trivia */ isn&amp;#039;t that obvious? It also works as an explanation for why it has &amp;quot;Immunity&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Toxic Boost&lt;br /&gt;
|jpname=どくぼうそう &lt;br /&gt;
|jptrans=Poison Rampage&lt;br /&gt;
|jptranslit=Doku Bōsō&lt;br /&gt;
|colorscheme=normal&lt;br /&gt;
|gen=5&lt;br /&gt;
|text5=Powers up physical attacks when poisoned.&lt;br /&gt;
|text6=Powers up physical attacks when the Pokémon is poisoned.&lt;br /&gt;
|text7=Powers up physical attacks when the Pokémon is poisoned. &lt;br /&gt;
|text8=Powers up physical attacks when the Pokémon is poisoned.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Toxic Boost&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;どくぼうそう &#039;&#039;&#039; &#039;&#039;Poison Rampage&#039;&#039;) is an [[Ability]] introduced in [[Generation V]]. It is the [[signature Ability]] of {{p|Zangoose}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
While the Pokémon with this Ability is {{status|poison}}ed, the [[power]] of its [[physical move]]s is increased by 50%.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Toxic Boost has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Toxic Boost==&lt;br /&gt;
{{Ability/head|Normal}}&lt;br /&gt;
{{Ability/entry|335|Zangoose|Normal|Normal|Immunity|None|Toxic Boost}}&lt;br /&gt;
{{Ability/foot|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=中毒激升 &#039;&#039;{{tt|Jungduhk Gīksīng|Poisoned Boost}}&#039;&#039;&lt;br /&gt;
|zh_cmn=中毒激升 &#039;&#039;{{tt|Zhòngdú Jīshēng|Poisoned Boost}}&#039;&#039;&lt;br /&gt;
|fr=Rage Poison&lt;br /&gt;
|de=Giftwahn&lt;br /&gt;
|it=Velenimpeto&lt;br /&gt;
|es=Ímpetu Tóxico{{tt|*|Generation VI onward}}&amp;lt;br&amp;gt;Ím. Tóxico{{tt|*|Generation V}}&lt;br /&gt;
|pt=Impulso Tóxico&lt;br /&gt;
|ko=독폭주 &#039;&#039;Dok Pokju&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guts|normal}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that increase move power]]&lt;br /&gt;
[[Category:Abilities only available as a Hidden Ability]]&lt;br /&gt;
&lt;br /&gt;
[[de:Giftwahn]]&lt;br /&gt;
[[es:Ímpetu tóxico]]&lt;br /&gt;
[[fr:Rage Poison]]&lt;br /&gt;
[[it:Velenimpeto]]&lt;br /&gt;
[[ja:どくぼうそう]]&lt;br /&gt;
[[zh:中毒激升（特性）]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=3086883</id>
		<title>User:Blue Ninjakoopa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=3086883"/>
		<updated>2020-01-03T05:02:49Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{Template:User en}}&lt;br /&gt;
{{Template:User CST}}&lt;br /&gt;
{{User Google Chrome}}&lt;br /&gt;
{{Template:User Mac}}&lt;br /&gt;
{{User Country|628|the United States|0000DD|FFFFFF|DD0000}}&lt;br /&gt;
{{User State|128|Texas|cc0000|FFFFFF|000000}}&lt;br /&gt;
{{User Favorite|287|Slakoth}}&lt;br /&gt;
{{User Favorite Legendary|383|Groudon}}&lt;br /&gt;
{|class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Favorite starter Pokémon&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Starter|007|Kanto|Squirtle}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Starter|158|Johto|Totodile}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Starter|252|Hoenn|Treecko}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Starter|387|Sinnoh|Turtwig}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Starter|495|Unova|Snivy}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Starter|650MS|Kalos|Chespin}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Other favorite Pokémon&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Fighting|106|Hitmonlee}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Grass|389|Torterra}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Electric|100|Voltorb}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Steel|483|Dialga}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Ground|051|Dugtrio}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Psychic|097|Hypno}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Rock|185|Sudowoodo}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Ice|615|Cryogonal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Dragon|372|Shelgon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Bug|214|Heracross}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Ghost|356|Dusclops}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Dark|302|Sableye}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Fire|324|Torkoal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Poison|452|Drapion}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Flying|178|Xatu}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Fairy|210|Granbull}}&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Pokémon I hate&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|399.png|60|Bidoof (Pokémon)|Bidoof}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|417.png|60|Pachirisu (Pokémon)|Pachirisu}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|576.png|60|Gothitelle (Pokémon)|Gothitelle}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|579.png|60|Reuniclus (Pokémon)|Reuniclus}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|587.png|60|Emolga (Pokémon)|Emolga}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|594.png|60|Alomomola (Pokémon)|Alomomola}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|618.png|60|Stunfisk (Pokémon)|Stunfisk}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|359MMS.png|40|Absol (Pokémon)|Mega Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|678MS.png|40|Meowstic (Pokémon)|Meowstic (male and female)}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|683MS.png|40|Aromatisse (Pokémon)|Aromatisse}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|685MS.png|40|Slurpuff (Pokémon)|Slurpuff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|719MS.png|40|Diancie (Pokémon)|Diancie}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|703MS.png|40|Carbink (Pokémon)|Carbink}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|706MS.png|40|Goodra (Pokémon)|Goodra}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|711MS.png|40|Gourgeist (Pokémon)|Gourgeist}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: right; background: #AAAAFF; margin-left: 10px; margin-bottom: 10px; border: 3px solid #000000; width: 25%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #FFFFFF;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:Norman Slakoth PMRS.png|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Gender}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Male&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundyside&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Hometown}}&lt;br /&gt;
| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Other games}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dire_Hit&amp;diff=3045775</id>
		<title>Talk:Dire Hit</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dire_Hit&amp;diff=3045775"/>
		<updated>2019-10-23T15:16:31Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: Created page with &amp;quot;Does anyone know why, when the Cooltrainer&amp;#039;s Zangoose in the Petalburg Gym uses Dire Hit, the blurb is [sic] &amp;quot;Foe&amp;#039;s Zangoose put Dire Hit to hustle!&amp;quot; instead of &amp;quot;Foe&amp;#039;s Zan...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does anyone know why, when the Cooltrainer&#039;s Zangoose in the [[Petalburg Gym]] uses Dire Hit, the blurb is [sic] &amp;quot;Foe&#039;s Zangoose put Dire Hit to hustle!&amp;quot; instead of &amp;quot;Foe&#039;s Zangoose is getting pumped!&amp;quot;? It&#039;s something weird that I&#039;ve noticed. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 15:16, 23 October 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Golbat_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=3003226</id>
		<title>Golbat (Pokémon)/Generation IV learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Golbat_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=3003226"/>
		<updated>2019-07-23T21:59:50Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|042|Golbat|4}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
{{learnlist/level4|1|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{learnlist/level4|1|Leech Life|Bug|Physical|20|100|15|Smart|1}}&lt;br /&gt;
{{learnlist/level4|1|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{learnlist/level4|1|Astonish|Ghost|Physical|30|100|15|Smart|3}}&lt;br /&gt;
{{learnlist/level4|5|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{learnlist/level4|9|Astonish|Ghost|Physical|30|100|15|Smart|3}}&lt;br /&gt;
{{learnlist/level4|13|Bite|Dark|Physical|60|100|25|Tough|3}}&lt;br /&gt;
{{learnlist/level4|17|Wing Attack|Flying|Physical|60|100|35|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|21|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{learnlist/level4|27|Air Cutter|Flying|Special|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|33|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{learnlist/level4|39|Poison Fang|Poison|Physical|50|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|45|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{learnlist/level4|51|Air Slash|Flying|Special|75|95|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
{{learnlist/tm4|TM06|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM19|Giga Drain|Grass|Special|60|100|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM30|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM36|Sludge Bomb|Poison|Special|90|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{learnlist/tm4|TM47|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{learnlist/tm4|TM49|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{learnlist/tm4|TM51|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{learnlist/tm4|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM66|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM78|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM88|Pluck|Flying|Physical|60|100|20|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM89|U-turn|Bug|Physical|70|100|20|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|HM02|Fly|Flying|Physical|90|95|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|HM05|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||DPPt}}&lt;br /&gt;
{{learnlist/tmf|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|396|Starly}}{{MSP|397|Staravia}}{{MSP|398|Staraptor}}|Brave Bird|Flying|Physical|120|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|083|Farfetch&#039;d}}{{MSP|142|Aerodactyl}}{{MSP|227|Skarmory}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0|*}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|198|Murkrow}}{{MSP|430|Honchkrow}}|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Gust|Flying|Special|40|100|35|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|430|Honchkrow}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|021|Spearow}}{{MSP|022|Fearow}}{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|198|Murkrow}}{{MSP|430|Honchkrow}}&amp;lt;br&amp;gt;{{MSP|278|Wingull}}{{MSP|279|Pelipper}}|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|276|Taillow}}&amp;lt;br&amp;gt;{{MSP|277|Swellow}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|396|Starly}}{{MSP|397|Staravia}}{{MSP|398|Staraptor}}|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|278|Wingull}}{{MSP|279|Pelipper}}|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|396|Starly}}{{MSP|397|Staravia}}{{MSP|398|Staraptor}}|Whirlwind|Normal|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2}}&lt;br /&gt;
{{learnlist/breedf|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
{{learnlist/tutor4|Air Cutter|Flying|Special|55|95|25|Cool|3||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Heat Wave|Fire|Special|100|90|10|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Ominous Wind|Ghost|Special|60|100|5|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Super Fang|Normal|Physical|&amp;amp;mdash;|90|10|Tough|3|||no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Smart|2|||no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Twister|Dragon|Special|40|100|20|Cool|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
{{Learnlist/prevo4null}}&lt;br /&gt;
{{Learnlist/prevof|Golbat|Poison|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
[[it:Golbat/Mosse apprese nella quarta generazione]]&lt;br /&gt;
[[zh:大嘴蝠/第四世代招式表]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Crobat_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=3003225</id>
		<title>Crobat (Pokémon)/Generation IV learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Crobat_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=3003225"/>
		<updated>2019-07-23T21:59:25Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|169|Crobat|4}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
{{learnlist/level4|1|Cross Poison|Poison|Physical|70|100|20|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|1|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{learnlist/level4|1|Leech Life|Bug|Physical|20|100|15|Smart|1}}&lt;br /&gt;
{{learnlist/level4|1|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{learnlist/level4|1|Astonish|Ghost|Physical|30|100|15|Smart|3}}&lt;br /&gt;
{{learnlist/level4|5|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|Smart|2}}&lt;br /&gt;
{{learnlist/level4|9|Astonish|Ghost|Physical|30|100|15|Smart|3}}&lt;br /&gt;
{{learnlist/level4|13|Bite|Dark|Physical|60|100|25|Tough|3}}&lt;br /&gt;
{{learnlist/level4|17|Wing Attack|Flying|Physical|60|100|35|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|21|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{learnlist/level4|27|Air Cutter|Flying|Special|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|33|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{learnlist/level4|39|Poison Fang|Poison|Physical|50|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|45|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{learnlist/level4|51|Air Slash|Flying|Special|75|95|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
{{learnlist/tm4|TM06|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM19|Giga Drain|Grass|Special|60|100|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM30|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM36|Sludge Bomb|Poison|Special|90|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{learnlist/tm4|TM47|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{learnlist/tm4|TM49|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{learnlist/tm4|TM51|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{learnlist/tm4|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM66|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM78|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM79|Dark Pulse|Dark|Special|80|100|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM81|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM88|Pluck|Flying|Physical|60|100|20|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM89|U-turn|Bug|Physical|70|100|20|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|HM02|Fly|Flying|Physical|90|95|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|HM05|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||DPPt}}&lt;br /&gt;
{{learnlist/tmf|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|396|Starly}}{{MSP|397|Staravia}}{{MSP|398|Staraptor}}|Brave Bird|Flying|Physical|120|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|083|Farfetch&#039;d}}{{MSP|142|Aerodactyl}}{{MSP|227|Skarmory}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0|*}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|198|Murkrow}}{{MSP|430|Honchkrow}}|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Gust|Flying|Special|40|100|35|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|430|Honchkrow}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|021|Spearow}}{{MSP|022|Fearow}}{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|198|Murkrow}}{{MSP|430|Honchkrow}}&amp;lt;br&amp;gt;{{MSP|278|Wingull}}{{MSP|279|Pelipper}}|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|276|Taillow}}&amp;lt;br&amp;gt;{{MSP|277|Swellow}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|396|Starly}}{{MSP|397|Staravia}}{{MSP|398|Staraptor}}|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|278|Wingull}}{{MSP|279|Pelipper}}|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cool|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|396|Starly}}{{MSP|397|Staravia}}{{MSP|398|Staraptor}}|Whirlwind|Normal|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2}}&lt;br /&gt;
{{learnlist/breedf|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
{{learnlist/tutor4|Air Cutter|Flying|Special|55|95|25|Cool|3||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Heat Wave|Fire|Special|100|90|10|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Ominous Wind|Ghost|Special|60|100|5|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Sky Attack|Flying|Physical|140|90|5|Cool|1||&#039;&#039;&#039;|no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Super Fang|Normal|Physical|&amp;amp;mdash;|90|10|Tough|3|||no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Smart|2|||no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Twister|Dragon|Special|40|100|20|Cool|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
{{Learnlist/prevo4null}}&lt;br /&gt;
{{Learnlist/prevof|Crobat|Poison|Flying|4|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh|Crobat|poison|flying|4|2}}&lt;br /&gt;
{{learnlist/event4|[[2010 World Championships Crobat]]|Air Slash|Flying|Special|75|95|20|Cool|3||&#039;&#039;&#039;|30}}&lt;br /&gt;
{{learnlist/event4|[[2010 World Championships Crobat]]{{sup/4|DP}}|Heat Wave|Fire|Special|100|90|10|Beauty|2||}}&lt;br /&gt;
{{learnlist/event4|[[2010 World Championships Crobat]]{{sup/4|DPPt}}|Super Fang|Normal|Physical|&amp;amp;mdash;|90|10|Tough|3||}}&lt;br /&gt;
{{learnlist/eventf|Crobat|poison|flying|4|2}}&lt;br /&gt;
&lt;br /&gt;
[[it:Crobat/Mosse apprese nella quarta generazione]]&lt;br /&gt;
[[zh:叉字蝠/第四世代招式表]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Crobat_(Pok%C3%A9mon)/Generation_III_learnset&amp;diff=3003224</id>
		<title>Crobat (Pokémon)/Generation III learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Crobat_(Pok%C3%A9mon)/Generation_III_learnset&amp;diff=3003224"/>
		<updated>2019-07-23T21:58:00Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|169|Crobat|3}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
{{learnlist/level3|1|Screech|Normal|&amp;amp;mdash;|85|40|Smart|1|3}}&lt;br /&gt;
{{learnlist/level3|1|Leech Life|Bug|20|100|15|Smart|2|3}}&lt;br /&gt;
{{learnlist/level3|1|Supersonic|Normal|&amp;amp;mdash;|55|20|Smart|3|0}}&lt;br /&gt;
{{learnlist/level3|1|Astonish|Ghost|30|100|15|Smart|2|3}}&lt;br /&gt;
{{learnlist/level3|6|Supersonic|Normal|&amp;amp;mdash;|55|20|Smart|3|0|||RSE}}&lt;br /&gt;
{{learnlist/level3|6|Astonish|Ghost|30|100|15|Smart|2|3|||FRLG}}&lt;br /&gt;
{{learnlist/level3|11|Supersonic|Normal|&amp;amp;mdash;|55|20|Smart|3|0|||FRLG}}&lt;br /&gt;
{{learnlist/level3|11|Astonish|Ghost|30|100|15|Smart|2|3|||RSE}}&lt;br /&gt;
{{learnlist/level3|16|Bite|Dark|60|100|25|Tough|1|3}}&lt;br /&gt;
{{learnlist/level3|21|Wing Attack|Flying|60|100|35|Cool|2|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|28|Confuse Ray|Ghost|&amp;amp;mdash;|100|10|Smart|3|0}}&lt;br /&gt;
{{learnlist/level3|35|Air Cutter|Flying|55|95|25|Cool|2|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|42|Mean Look|Normal|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|0}}&lt;br /&gt;
{{learnlist/level3|49|Poison Fang|Poison|50|100|15|Smart|3|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|56|Haze|Ice|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|3|0}}&lt;br /&gt;
{{learnlist/levelf|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
{{learnlist/tm3|TM06|Toxic|Poison|&amp;amp;mdash;|85|10|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM10|Hidden Power|Normal|&amp;amp;mdash;|100|15|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM11|Sunny Day|Fire|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM12|Taunt|Dark|&amp;amp;mdash;|100|20|Smart|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}&lt;br /&gt;
{{learnlist/tm3|TM17|Protect|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM18|Rain Dance|Water|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM19|Giga Drain|Grass|60|100|5|Smart|2|1}}&lt;br /&gt;
{{learnlist/tm3|TM21|Frustration|Normal|&amp;amp;mdash;|100|20|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM27|Return|Normal|&amp;amp;mdash;|100|20|Cute|1|0||}}&lt;br /&gt;
{{learnlist/tm3|TM30|Shadow Ball|Ghost|80|100|15|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM32|Double Team|Normal|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM36|Sludge Bomb|Poison|90|100|10|Tough|2|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm3|TM40|Aerial Ace|Flying|60|&amp;amp;mdash;|20|Cool|2|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm3|TM41|Torment|Dark|&amp;amp;mdash;|100|15|Tough|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM45|Attract|Normal|&amp;amp;mdash;|100|15|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM46|Thief|Dark|40|100|10|Tough|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM47|Steel Wing|Steel|70|90|25|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM49|Snatch|Dark|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|2|1}}&lt;br /&gt;
{{learnlist/tm3|HM02|Fly|Flying|70|95|15|Smart|1|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|083|Farfetch&#039;d}}{{MSP|142|Aerodactyl}}{{MSP|227|Skarmory}}|Curse|???|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|3|0|*}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|198|Murkrow}}|Faint Attack|Dark|60|&amp;amp;mdash;|20|Smart|2|0}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Gust|Flying|40|100|35|Smart|3|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|016|Spearow}}{{MSP|017|Fearow}}{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|198|Murkrow}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}|Pursuit|Dark|40|100|20|Smart|2|1}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|276|Taillow}}{{MSP|277|Swellow}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}|Quick Attack|Normal|40|100|30|Cool|3|0}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Whirlwind|Normal|&amp;amp;mdash;|100|20|Smart|3|0}}&lt;br /&gt;
{{learnlist/breedf|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Endure|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Sleep Talk|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|2|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Swagger|Normal|&amp;amp;mdash;|90|15|Cute|2|0|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Swift|Normal|60|&amp;amp;mdash;|20|Cool|2|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutorf|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
{{Learnlist/prevo3null}}&lt;br /&gt;
{{Learnlist/prevof|Crobat|Poison|Flying|3|2}}&lt;br /&gt;
&lt;br /&gt;
[[it:Crobat/Mosse apprese nella terza generazione]]&lt;br /&gt;
[[zh:叉字蝠/第三世代招式表]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Golbat_(Pok%C3%A9mon)/Generation_III_learnset&amp;diff=3003223</id>
		<title>Golbat (Pokémon)/Generation III learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Golbat_(Pok%C3%A9mon)/Generation_III_learnset&amp;diff=3003223"/>
		<updated>2019-07-23T21:57:29Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|042|Golbat|3}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
{{learnlist/level3|1|Screech|Normal|&amp;amp;mdash;|85|40|Smart|1|3}}&lt;br /&gt;
{{learnlist/level3|1|Leech Life|Bug|20|100|15|Smart|2|3}}&lt;br /&gt;
{{learnlist/level3|1|Supersonic|Normal|&amp;amp;mdash;|55|20|Smart|3|0}}&lt;br /&gt;
{{learnlist/level3|1|Astonish|Ghost|30|100|15|Smart|2|3}}&lt;br /&gt;
{{learnlist/level3|6|Supersonic|Normal|&amp;amp;mdash;|55|20|Smart|3|0|||RSE}}&lt;br /&gt;
{{learnlist/level3|6|Astonish|Ghost|30|100|15|Smart|2|3|||FRLG}}&lt;br /&gt;
{{learnlist/level3|11|Astonish|Ghost|30|100|15|Smart|2|3|||RSE}}&lt;br /&gt;
{{learnlist/level3|11|Supersonic|Normal|&amp;amp;mdash;|55|20|Smart|3|0|||FRLG}}&lt;br /&gt;
{{learnlist/level3|16|Bite|Dark|60|100|25|Tough|1|3}}&lt;br /&gt;
{{learnlist/level3|21|Wing Attack|Flying|60|100|35|Cool|2|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|28|Confuse Ray|Ghost|&amp;amp;mdash;|100|10|Smart|3|0}}&lt;br /&gt;
{{learnlist/level3|35|Air Cutter|Flying|55|95|25|Cool|2|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|42|Mean Look|Normal|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|0}}&lt;br /&gt;
{{learnlist/level3|49|Poison Fang|Poison|50|100|15|Smart|3|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|56|Haze|Ice|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|3|0}}&lt;br /&gt;
{{learnlist/levelf|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
{{learnlist/tm3|TM06|Toxic|Poison|&amp;amp;mdash;|85|10|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM10|Hidden Power|Normal|&amp;amp;mdash;|100|15|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM11|Sunny Day|Fire|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM12|Taunt|Dark|&amp;amp;mdash;|100|20|Smart|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}&lt;br /&gt;
{{learnlist/tm3|TM17|Protect|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM18|Rain Dance|Water|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM19|Giga Drain|Grass|60|100|5|Smart|2|1}}&lt;br /&gt;
{{learnlist/tm3|TM21|Frustration|Normal|&amp;amp;mdash;|100|20|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM27|Return|Normal|&amp;amp;mdash;|100|20|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM30|Shadow Ball|Ghost|80|100|15|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM32|Double Team|Normal|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM36|Sludge Bomb|Poison|90|100|10|Tough|2|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm3|TM40|Aerial Ace|Flying|60|&amp;amp;mdash;|20|Cool|2|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm3|TM41|Torment|Dark|&amp;amp;mdash;|100|15|Tough|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM45|Attract|Normal|&amp;amp;mdash;|100|15|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM46|Thief|Dark|40|100|10|Tough|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM47|Steel Wing|Steel|70|90|25|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM49|Snatch|Dark|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|2|1}}&lt;br /&gt;
{{learnlist/tmf|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|083|Farfetch&#039;d}}{{MSP|142|Aerodactyl}}{{MSP|227|Skarmory}}|Curse|???|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|3|0|*}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|198|Murkrow}}|Faint Attack|Dark|60|&amp;amp;mdash;|20|Smart|2|0}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Gust|Flying|40|100|35|Smart|3|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|021|Spearow}}{{MSP|022|Fearow}}{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|198|Murkrow}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}|Pursuit|Dark|40|100|20|Smart|2|1}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|276|Taillow}}{{MSP|277|Swellow}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}|Quick Attack|Normal|40|100|30|Cool|3|0}}&lt;br /&gt;
{{learnlist/breed3|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Whirlwind|Normal|&amp;amp;mdash;|100|20|Smart|3|0}}&lt;br /&gt;
{{learnlist/breedf|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Endure|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Sleep Talk|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|2|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Swagger|Normal|&amp;amp;mdash;|90|15|Cute|2|0|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Swift|Normal|60|&amp;amp;mdash;|20|Cool|2|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutorf|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
{{Learnlist/prevo3null}}&lt;br /&gt;
{{Learnlist/prevof|Golbat|Poison|Flying|3|1}}&lt;br /&gt;
&lt;br /&gt;
[[it:Golbat/Mosse apprese nella terza generazione]]&lt;br /&gt;
[[zh:大嘴蝠/第三世代招式表]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_Reminder&amp;diff=2991780</id>
		<title>Talk:Move Reminder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_Reminder&amp;diff=2991780"/>
		<updated>2019-06-30T06:28:31Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Relearning moves known at evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should we add Mystery Dungeon on here? [[User:Ht14|ht14]] 01:38, 24 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Eevee, Take-down, and Relearning==&lt;br /&gt;
&lt;br /&gt;
This whole thing has been bugging me for quite some time now.&lt;br /&gt;
&lt;br /&gt;
Eevee is a poor example of the limitations of the Move Relearner; in fact, Take-Down is just the sort of move the Move Relearner is made for.  You level Eevee up until it learns Take-Down, then evolve, then use the Move Relearner to get the evolution&#039;s moves that you want.  So rather than being an example of restrictions on the Move Relearner, it is in fact an example of HOW to use a Move Relearner.  The only other true purpose of the Move Relearner is to gain 1st level moves (and, I guess, to remember moves you were forced to forget for an HM or something, but that&#039;s just poor planning and not a necessary problem).  [[User:Kumori Satosuke|Satosuke]] 06:31, 5 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually what makes Eevee special is that it is the only known Pokémon to use 3 different types of evolution methods, Take Down is the example of something that only Eevee can learn, though technically any Eevee-exclusive move will qualify. -[[User:Tyler53841|Tyler53841]] 06:34, 15 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More specific? ==&lt;br /&gt;
&lt;br /&gt;
The article leaves me a tad confused by &amp;quot;species&amp;quot;. Does it mean, literally, the listed species of a pokémon? For instance, Chimchar and Infernape are both of the species &amp;quot;Blaze&amp;quot; pokémon. Chimchar can learn Flamethrower or Slack Off by levelling up, but Infernape can&#039;t. If you took an Infernape to the move relearner, could it learn these moves? It hasn&#039;t changed species, but it has evolved, and they aren&#039;t in its learnset any more. At present the article doesn&#039;t seem to answer this question for me. [[User:Darien Shields|Darien Shields]] 22:49, 21 April 2009 (UTC)&lt;br /&gt;
:No. Species here means the [[Pokémon#Species|Pokémon species]]. So, no, Infernape cannot learn Slack Off or Flamethrower unless it learns them at the Chimchar stage. I&#039;ll add a link to the article to avoid further confusion. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:23, 21 April 2009 (UTC)&lt;br /&gt;
::1. So if Chimchar learns Slack Off for example, then evolves up to Infernape, then Infernape forgets Slack Off, can Slack Off be relearnt? &lt;br /&gt;
::2. How about bred moves that are forgotten? E.g. If I breed Blaze Kick to Chimchar, then he forgets it, can Blaze Kick be relearnt? --[[User talk:Qwertyasdf|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;(QQ)&amp;lt;sup&amp;gt;∞&amp;lt;/sup&amp;gt;wertyasdf&amp;lt;/font&amp;gt;]] 05:40, 15 November 2009 (UTC)&lt;br /&gt;
:::I don&#039;t believe so. You can&#039;t relearn TM moves once you delete them, right? It&#039;ll act the same. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:52, 15 November 2009 (UTC)&lt;br /&gt;
::::So no to both my questions? --[[User talk:Qwertyasdf|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;(QQ)&amp;lt;sup&amp;gt;∞&amp;lt;/sup&amp;gt;wertyasdf&amp;lt;/font&amp;gt;]] 05:59, 15 November 2009 (UTC)&lt;br /&gt;
:::::Pretty much anything that is deleted which is not listed in that Pokémon&#039;s level up moveset can&#039;t be relearned and unless if it is not a one-of-a kind move then you have to start over with the process with TM&#039;s, HM&#039;s, Breeding, and Move Tutors plain and simple which is why I conduct research to avoid these problems. So just research the level up movesets more closely and if you want take precautions thats the best advice I can give.-[[User:Tyler53841|Tyler53841]] 06:05, 15 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Number of uses? ==&lt;br /&gt;
&lt;br /&gt;
I have thought for a few years that any particular move could only be relearned once by any particular pokemon, specifically that a pokemon could not relearn a level list move that it had already relearned once before but later forgotten. Was this ever really the case? [[User:PLA|PLA]] 09:40, 7 March 2012 (UTC)&lt;br /&gt;
: No. --[[User:HeroicJay|HeroicJay]] 09:47, 7 March 2012 (UTC)&lt;br /&gt;
:: Thank you. [[User:PLA|PLA]] 09:48, 7 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Character name ==&lt;br /&gt;
&lt;br /&gt;
I wonder if there is an official (i.e: consistent) English term for the move-relearning character yet?&lt;br /&gt;
&lt;br /&gt;
I remember Back in Hoenn the guy merely introduced himself as a &amp;quot;move tutor&amp;quot;, being different from others in Emerald because he claimed to know &amp;quot;all&amp;quot; Pokemon moves but would only do so in exchange for collecting Heart Scales.&lt;br /&gt;
&lt;br /&gt;
In Black 2 and White 2, the move relearner (now set up at the Pokemon World Tournament) actually calls herself &amp;quot;the reminder girl&amp;quot;; when you check the PWT on your Town Map, she is listed as the &amp;quot;Move Reminder&amp;quot;.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 17:00, 16 October 2012 (UTC)&lt;br /&gt;
:Bringing this back up. All of this is true, and should be on the article. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:34, 9 December 2012 (UTC)&lt;br /&gt;
::Totally agreed. [[User:Mathfreak231|Mathfreak231 is a bawse :)]] ([[User talk:Mathfreak231|talk]]) 23:40, 13 January 2013 (UTC)&lt;br /&gt;
:::The Sevii Islands guy calls himself the &amp;quot;POKéMON MOVE MANIAC&amp;quot;. However, I think &amp;quot;Move Reminder&amp;quot;, the most recent official term, should be used for the page title. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:11, 29 January 2013 (UTC)&lt;br /&gt;
::::I agree, the most recent term should be used. However, an auto-redirect from &amp;quot;Move Relearner&amp;quot; shoud be added. --[[User:Csaint482|Csaint482]] ([[User talk:Csaint482|talk]]) 16:40, 11 February 2013 (UTC)&lt;br /&gt;
:::::Csaint&#039;s idea sounds like the best idea to me. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 01:43, 19 February 2013 (UTC)&lt;br /&gt;
Done. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 22:41, 19 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream World Moves == &lt;br /&gt;
&lt;br /&gt;
If a Pokémon came from the dream world with a special move (ex. a Tangela with Leech Seed), will that move be available to relearn if it is removed? [[User:SoItBegins|SoItBegins]] ([[User talk:SoItBegins|talk]]) 03:48, 27 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Actually Forgotten Moves ==&lt;br /&gt;
&lt;br /&gt;
I just corrected the {{p|Eevee}} page, which erroneously stated that Swift was a starting move in Generation VI. I think what actually happened was that an Eevee was bred and the father knew Swift, meaning the resulting offspring also knew Swift. Why is this important? Because in Generation VI, if you delete a move that a Pokémon knows at a too-low level due to breeding, you can still &amp;quot;remember&amp;quot; it through the Move Reminder. For me, I noticed that Bite was in the list after I deleted it, and the Eevee was still level 1. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 04:44, 24 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Note that in Generation VI, Eevees naturally learn Swift at level 10 and can be found in the wild knowing it, so it&#039;s easy to pass down.  And on a related tangent, it is being anecdotally reported that the Generation VI Move Reminder can teach egg moves (like {{m|Wish}} for Eevee) back to a Pokemon, but only if the Pokemon &#039;&#039;actually knew the move when it hatched&#039;&#039;.  This seems an interesting detail to note....  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 19:59, 29 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Right, it&#039;s the same deal. A hatched Eevee that knows, say, Bite, or Swift, then forgets it, can be taught it again at a Move Reminder. A hatched Eevee that did not know those moves cannot be &amp;quot;reminded&amp;quot; of them, and they&#039;ll need to reach the appropriate level to learn them. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 16:53, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Egg Moves ==&lt;br /&gt;
&lt;br /&gt;
Sorry about my edit. I had a moment of stupidity. Derp. [[User:Jwisser|Jwisser]] ([[User talk:Jwisser|talk]]) 21:06, 14 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Question ==&lt;br /&gt;
&lt;br /&gt;
I am wondering if a move reminder will work on a [[move]] a Pokémon learned at [[level]] 100. For an example, Mewtwo learns {{m|Psystrike}} at level 100. Or if a Pokémon is transferred to another [[generation]], will it be able to learn an old move on that generation. Thanks. ----[[User:Ethan7|&amp;lt;span style=&amp;quot;color:Navy&amp;quot;&amp;gt;Ethan&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Ethan7|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Discussion&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:17, 15 January 2014 (UTC)&lt;br /&gt;
:It&#039;s yes for the first question.  For the second, is the old move a move it can learn through level up (or an egg move in Generation VI) in that generation?  If so then yes, if not, no. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 22:22, 15 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Global Link Rewards ==&lt;br /&gt;
&lt;br /&gt;
It should be noted that Heart Scales can be obtained in Generation VI by exchanging Poké Miles for them at the Pokémon Global Link website. [[User:NerfPlayeR135|NerfPlayeR135]] ([[User talk:NerfPlayeR135|talk]]) 20:20, 10 February 2014 (UTC)&lt;br /&gt;
:Heart Scales are already readily available in-game. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 20:40, 10 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something Odd ==&lt;br /&gt;
&lt;br /&gt;
I hatched an Oshawott that only knew Tackle, then took him to the Generation VI Move Reminder. It said that Oshawott could &amp;quot;relearn&amp;quot; Water Sport, even though it never knew the move. Any explanation? [[User:NerfPlayeR135|NerfPlayeR135]] ([[User talk:NerfPlayeR135|talk]]) 20:24, 10 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clarification on Moves Exclusive to Pre-Evolved Forms ==&lt;br /&gt;
&lt;br /&gt;
Because it seems the mechanics have changed since last someone asked, If a Pokemon learns a move, evolves into a Pokemon that can&#039;t learn that move, and then forgets said move, Can it be reminded of it? I ask because you can now remember egg and event-exclusive moves (if said Pokemon had actually known them at some point), implying to me that the Move Reminder can now also literally remind Pokemon of any move they&#039;ve ever learned; so while a Vaporeon that evolved before it learned Take Down as an Eevee obviously wouldn&#039;t be able to learn Take Down &#039;&#039;for the first time&#039;&#039;, but could a Vaporeon that HAD learned Take Down as an Eevee before evolving use Move Reminder to relearn Take Down? [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:13, 9 March 2017 (UTC)&lt;br /&gt;
:Still no. My Ninetales knows Icy Wind, and cannot relearn it when it forgets it. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:27, 9 March 2017 (UTC)&lt;br /&gt;
::Thank you. [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:20, 10 March 2017 (UTC)&lt;br /&gt;
:::When a Pokémon is generated as an Egg or obtained via Mystery Gift (or obtained with a special moves as hidden Pokémon/Island Scan Pokémon), there are four slots which can store moves that can be relearned as special moves from the Move Reminder. The special relearnable moves are only set when the Pokémon is obtained, so moves known by pre-evolutions are not included this way.&lt;br /&gt;
:::However, if you were to breed a Pokémon with a female Vulpix that both knew Icy Wind, since the baby Vulpix will inherit the move Icy Wind rather than knowing it due to leveling up, I believe that even a Ninetales evolved from such a baby Vulpix would be able to relearn the move if it forgot it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:31, 11 March 2017 (UTC)&lt;br /&gt;
::::So if I understand, Pokemon can remember egg moves they inherited because they&#039;re egg moves [that they were bred with], NOT simply because they&#039;re moves they actually knew. So if a Pokemon transferred from an earlier generation knows a move it can&#039;t learn this generation and forgets it, it is now forever lost, correct? [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:45, 11 March 2017 (UTC)&lt;br /&gt;
:::::Yes, that&#039;s correct. Although it&#039;s not only Egg Moves that can be taught again if forgotten, but any move that is inherited if bred in Gen VI onward (so including Volt Tackle and level-up moves known by both parents). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 12 March 2017 (UTC)&lt;br /&gt;
Maybe I missed it somehow the first time, but the way it is explained in the &amp;quot;Teachable Moves&amp;quot; sector is now (or always was?) very clear and precise, covering just about every possibility. [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 19:30, 7 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Additionally, starting in Generation VI, a Pokèmon can be taught a move that it can not normally learn via level up if its previous evolution evolved into it knowing said move. For example, if a player evolves a {{p|Numel}} that knows {{m|Double-Edge}} into a {{p|Camerupt}}, that Camerupt will have access to Double-Edge if it ever forgets the move, even though it does not normally learn it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This latest edit seems to contradict all of what we know about the relearn moves mechanic and this whole discussion. Can we just be consistent here? --[[User:Flametix|Flametix]] ([[User talk:Flametix|talk]]) 13:52, 5 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
Agreed, Flametix.  I just tested it in Gen VI, and the statement is incorrect.  (Evolved Magneton into Magnezone, had it forget Tri Attack, then tried to reteach it Tri Attack, but was not able to.)  Can someone test it in Gen VII?  --[[User:Firepanda|Firepanda]] ([[User talk:Firepanda|talk]]) 12:46, 10 October 2018 (UTC)&lt;br /&gt;
:In addition to my Ninetales&#039; inability to relearn Icy Wind (which I already mentioned), I just tested that my Butterfree cannot relearn the level-up move Harden (SM), even though it was caught a level 3 Caterpie. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:28, 13 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Relearning moves known at evolution ==&lt;br /&gt;
&lt;br /&gt;
BlueNinjaKoopa [[Special:Diff/2835175|added]] that if a Pokémon knows a move when it evolved, it can relearn this move if it forgets it (even if the move isn&#039;t in its normal movepool). The two examples given were Camerupt with Numel&#039;s Double-Edge and Raichu with Pikachu&#039;s Agility.&lt;br /&gt;
&lt;br /&gt;
I tested Pikachu/Raichu and Agility in Y, Alpha Sapphire, and Moon, and found that in all three cases this does not work. I ensured Pikachu knew Agility, evolved it, then replaced Agility with a TM. When I went to the Move Reminder, Agility was not an option to teach. This was not surprising, as Pokémon only have 4 Move Reminder slots, which are normally taken up by Egg Moves (and other inherited moves) or event moves (although [[DexNav|Hidden Pokémon]] and [[Island Scan]]&#039;s special moves use these too).&lt;br /&gt;
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BlueNinjaKoopa, if you include some more details about the specific circumstances under which you observed Raichu being able to relearn Agility, it might be possible to identify specifically what the cause was. I apologize for not responding on my talk page when you left me a message there, but I think this is a better place to discuss it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:43, 29 June 2019 (UTC)&lt;br /&gt;
:I can e-mail you proof that if a Pokemon evolves knowing a move that is exclusive to any of its pre-evolution, then later forgets that move, it can be re-learned. I made a mistake in the name; although I&#039;m sure that if it did evolve knowing Agility it would have access to it, but the actual move is Charm, which is exclusive to Pichu in the evolutionary line. It doesn&#039;t get it from breeding. I can send you a picture via e-mail (uploading it here would violate image policy). &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 04:12, 30 June 2019 (UTC)&lt;br /&gt;
:Also, the game I was playing was Ultra Sun, so maybe that is a very recent change to the mechanics. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 04:13, 30 June 2019 (UTC)&lt;br /&gt;
::Okay, so assuming that your Pichu was bred, if both of Pichu&#039;s parents knew Charm, then Pichu would inherit the move Charm due to breeding because it&#039;s a level-up move for Pichu. (The move doesn&#039;t need to be an Egg Move to be inherited in this way.) In this case, the move is relearnable because Pichu inherited the move from its parents. If Pichu wasn&#039;t obtained by breeding, I&#039;m not sure what the cause would be. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:41, 30 June 2019 (UTC)&lt;br /&gt;
:::The Pichu was bred, but neither parent knew Charm. I used a female Pikachu with the Lightning Rod ability and a male Furret imported from Pokemon Silver on the 3DS Virtual Console. How do you explain that? &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 06:28, 30 June 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_Reminder&amp;diff=2991728</id>
		<title>Talk:Move Reminder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_Reminder&amp;diff=2991728"/>
		<updated>2019-06-30T04:13:19Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Relearning moves known at evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should we add Mystery Dungeon on here? [[User:Ht14|ht14]] 01:38, 24 September 2008 (UTC)&lt;br /&gt;
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&lt;br /&gt;
==Eevee, Take-down, and Relearning==&lt;br /&gt;
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This whole thing has been bugging me for quite some time now.&lt;br /&gt;
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Eevee is a poor example of the limitations of the Move Relearner; in fact, Take-Down is just the sort of move the Move Relearner is made for.  You level Eevee up until it learns Take-Down, then evolve, then use the Move Relearner to get the evolution&#039;s moves that you want.  So rather than being an example of restrictions on the Move Relearner, it is in fact an example of HOW to use a Move Relearner.  The only other true purpose of the Move Relearner is to gain 1st level moves (and, I guess, to remember moves you were forced to forget for an HM or something, but that&#039;s just poor planning and not a necessary problem).  [[User:Kumori Satosuke|Satosuke]] 06:31, 5 November 2008 (UTC)&lt;br /&gt;
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Actually what makes Eevee special is that it is the only known Pokémon to use 3 different types of evolution methods, Take Down is the example of something that only Eevee can learn, though technically any Eevee-exclusive move will qualify. -[[User:Tyler53841|Tyler53841]] 06:34, 15 November 2009 (UTC)&lt;br /&gt;
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== More specific? ==&lt;br /&gt;
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The article leaves me a tad confused by &amp;quot;species&amp;quot;. Does it mean, literally, the listed species of a pokémon? For instance, Chimchar and Infernape are both of the species &amp;quot;Blaze&amp;quot; pokémon. Chimchar can learn Flamethrower or Slack Off by levelling up, but Infernape can&#039;t. If you took an Infernape to the move relearner, could it learn these moves? It hasn&#039;t changed species, but it has evolved, and they aren&#039;t in its learnset any more. At present the article doesn&#039;t seem to answer this question for me. [[User:Darien Shields|Darien Shields]] 22:49, 21 April 2009 (UTC)&lt;br /&gt;
:No. Species here means the [[Pokémon#Species|Pokémon species]]. So, no, Infernape cannot learn Slack Off or Flamethrower unless it learns them at the Chimchar stage. I&#039;ll add a link to the article to avoid further confusion. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:23, 21 April 2009 (UTC)&lt;br /&gt;
::1. So if Chimchar learns Slack Off for example, then evolves up to Infernape, then Infernape forgets Slack Off, can Slack Off be relearnt? &lt;br /&gt;
::2. How about bred moves that are forgotten? E.g. If I breed Blaze Kick to Chimchar, then he forgets it, can Blaze Kick be relearnt? --[[User talk:Qwertyasdf|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;(QQ)&amp;lt;sup&amp;gt;∞&amp;lt;/sup&amp;gt;wertyasdf&amp;lt;/font&amp;gt;]] 05:40, 15 November 2009 (UTC)&lt;br /&gt;
:::I don&#039;t believe so. You can&#039;t relearn TM moves once you delete them, right? It&#039;ll act the same. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:52, 15 November 2009 (UTC)&lt;br /&gt;
::::So no to both my questions? --[[User talk:Qwertyasdf|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;(QQ)&amp;lt;sup&amp;gt;∞&amp;lt;/sup&amp;gt;wertyasdf&amp;lt;/font&amp;gt;]] 05:59, 15 November 2009 (UTC)&lt;br /&gt;
:::::Pretty much anything that is deleted which is not listed in that Pokémon&#039;s level up moveset can&#039;t be relearned and unless if it is not a one-of-a kind move then you have to start over with the process with TM&#039;s, HM&#039;s, Breeding, and Move Tutors plain and simple which is why I conduct research to avoid these problems. So just research the level up movesets more closely and if you want take precautions thats the best advice I can give.-[[User:Tyler53841|Tyler53841]] 06:05, 15 November 2009 (UTC)&lt;br /&gt;
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== Number of uses? ==&lt;br /&gt;
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I have thought for a few years that any particular move could only be relearned once by any particular pokemon, specifically that a pokemon could not relearn a level list move that it had already relearned once before but later forgotten. Was this ever really the case? [[User:PLA|PLA]] 09:40, 7 March 2012 (UTC)&lt;br /&gt;
: No. --[[User:HeroicJay|HeroicJay]] 09:47, 7 March 2012 (UTC)&lt;br /&gt;
:: Thank you. [[User:PLA|PLA]] 09:48, 7 March 2012 (UTC)&lt;br /&gt;
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== Character name ==&lt;br /&gt;
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I wonder if there is an official (i.e: consistent) English term for the move-relearning character yet?&lt;br /&gt;
&lt;br /&gt;
I remember Back in Hoenn the guy merely introduced himself as a &amp;quot;move tutor&amp;quot;, being different from others in Emerald because he claimed to know &amp;quot;all&amp;quot; Pokemon moves but would only do so in exchange for collecting Heart Scales.&lt;br /&gt;
&lt;br /&gt;
In Black 2 and White 2, the move relearner (now set up at the Pokemon World Tournament) actually calls herself &amp;quot;the reminder girl&amp;quot;; when you check the PWT on your Town Map, she is listed as the &amp;quot;Move Reminder&amp;quot;.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 17:00, 16 October 2012 (UTC)&lt;br /&gt;
:Bringing this back up. All of this is true, and should be on the article. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:34, 9 December 2012 (UTC)&lt;br /&gt;
::Totally agreed. [[User:Mathfreak231|Mathfreak231 is a bawse :)]] ([[User talk:Mathfreak231|talk]]) 23:40, 13 January 2013 (UTC)&lt;br /&gt;
:::The Sevii Islands guy calls himself the &amp;quot;POKéMON MOVE MANIAC&amp;quot;. However, I think &amp;quot;Move Reminder&amp;quot;, the most recent official term, should be used for the page title. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:11, 29 January 2013 (UTC)&lt;br /&gt;
::::I agree, the most recent term should be used. However, an auto-redirect from &amp;quot;Move Relearner&amp;quot; shoud be added. --[[User:Csaint482|Csaint482]] ([[User talk:Csaint482|talk]]) 16:40, 11 February 2013 (UTC)&lt;br /&gt;
:::::Csaint&#039;s idea sounds like the best idea to me. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 01:43, 19 February 2013 (UTC)&lt;br /&gt;
Done. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 22:41, 19 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream World Moves == &lt;br /&gt;
&lt;br /&gt;
If a Pokémon came from the dream world with a special move (ex. a Tangela with Leech Seed), will that move be available to relearn if it is removed? [[User:SoItBegins|SoItBegins]] ([[User talk:SoItBegins|talk]]) 03:48, 27 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Actually Forgotten Moves ==&lt;br /&gt;
&lt;br /&gt;
I just corrected the {{p|Eevee}} page, which erroneously stated that Swift was a starting move in Generation VI. I think what actually happened was that an Eevee was bred and the father knew Swift, meaning the resulting offspring also knew Swift. Why is this important? Because in Generation VI, if you delete a move that a Pokémon knows at a too-low level due to breeding, you can still &amp;quot;remember&amp;quot; it through the Move Reminder. For me, I noticed that Bite was in the list after I deleted it, and the Eevee was still level 1. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 04:44, 24 October 2013 (UTC)&lt;br /&gt;
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: Note that in Generation VI, Eevees naturally learn Swift at level 10 and can be found in the wild knowing it, so it&#039;s easy to pass down.  And on a related tangent, it is being anecdotally reported that the Generation VI Move Reminder can teach egg moves (like {{m|Wish}} for Eevee) back to a Pokemon, but only if the Pokemon &#039;&#039;actually knew the move when it hatched&#039;&#039;.  This seems an interesting detail to note....  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 19:59, 29 October 2013 (UTC)&lt;br /&gt;
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:: Right, it&#039;s the same deal. A hatched Eevee that knows, say, Bite, or Swift, then forgets it, can be taught it again at a Move Reminder. A hatched Eevee that did not know those moves cannot be &amp;quot;reminded&amp;quot; of them, and they&#039;ll need to reach the appropriate level to learn them. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 16:53, 30 October 2013 (UTC)&lt;br /&gt;
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== Egg Moves ==&lt;br /&gt;
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Sorry about my edit. I had a moment of stupidity. Derp. [[User:Jwisser|Jwisser]] ([[User talk:Jwisser|talk]]) 21:06, 14 December 2013 (UTC)&lt;br /&gt;
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== A Question ==&lt;br /&gt;
&lt;br /&gt;
I am wondering if a move reminder will work on a [[move]] a Pokémon learned at [[level]] 100. For an example, Mewtwo learns {{m|Psystrike}} at level 100. Or if a Pokémon is transferred to another [[generation]], will it be able to learn an old move on that generation. Thanks. ----[[User:Ethan7|&amp;lt;span style=&amp;quot;color:Navy&amp;quot;&amp;gt;Ethan&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Ethan7|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Discussion&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:17, 15 January 2014 (UTC)&lt;br /&gt;
:It&#039;s yes for the first question.  For the second, is the old move a move it can learn through level up (or an egg move in Generation VI) in that generation?  If so then yes, if not, no. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 22:22, 15 January 2014 (UTC)&lt;br /&gt;
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== Global Link Rewards ==&lt;br /&gt;
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It should be noted that Heart Scales can be obtained in Generation VI by exchanging Poké Miles for them at the Pokémon Global Link website. [[User:NerfPlayeR135|NerfPlayeR135]] ([[User talk:NerfPlayeR135|talk]]) 20:20, 10 February 2014 (UTC)&lt;br /&gt;
:Heart Scales are already readily available in-game. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 20:40, 10 February 2014 (UTC)&lt;br /&gt;
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== Something Odd ==&lt;br /&gt;
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I hatched an Oshawott that only knew Tackle, then took him to the Generation VI Move Reminder. It said that Oshawott could &amp;quot;relearn&amp;quot; Water Sport, even though it never knew the move. Any explanation? [[User:NerfPlayeR135|NerfPlayeR135]] ([[User talk:NerfPlayeR135|talk]]) 20:24, 10 February 2014 (UTC)&lt;br /&gt;
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== Clarification on Moves Exclusive to Pre-Evolved Forms ==&lt;br /&gt;
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Because it seems the mechanics have changed since last someone asked, If a Pokemon learns a move, evolves into a Pokemon that can&#039;t learn that move, and then forgets said move, Can it be reminded of it? I ask because you can now remember egg and event-exclusive moves (if said Pokemon had actually known them at some point), implying to me that the Move Reminder can now also literally remind Pokemon of any move they&#039;ve ever learned; so while a Vaporeon that evolved before it learned Take Down as an Eevee obviously wouldn&#039;t be able to learn Take Down &#039;&#039;for the first time&#039;&#039;, but could a Vaporeon that HAD learned Take Down as an Eevee before evolving use Move Reminder to relearn Take Down? [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:13, 9 March 2017 (UTC)&lt;br /&gt;
:Still no. My Ninetales knows Icy Wind, and cannot relearn it when it forgets it. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:27, 9 March 2017 (UTC)&lt;br /&gt;
::Thank you. [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:20, 10 March 2017 (UTC)&lt;br /&gt;
:::When a Pokémon is generated as an Egg or obtained via Mystery Gift (or obtained with a special moves as hidden Pokémon/Island Scan Pokémon), there are four slots which can store moves that can be relearned as special moves from the Move Reminder. The special relearnable moves are only set when the Pokémon is obtained, so moves known by pre-evolutions are not included this way.&lt;br /&gt;
:::However, if you were to breed a Pokémon with a female Vulpix that both knew Icy Wind, since the baby Vulpix will inherit the move Icy Wind rather than knowing it due to leveling up, I believe that even a Ninetales evolved from such a baby Vulpix would be able to relearn the move if it forgot it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:31, 11 March 2017 (UTC)&lt;br /&gt;
::::So if I understand, Pokemon can remember egg moves they inherited because they&#039;re egg moves [that they were bred with], NOT simply because they&#039;re moves they actually knew. So if a Pokemon transferred from an earlier generation knows a move it can&#039;t learn this generation and forgets it, it is now forever lost, correct? [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:45, 11 March 2017 (UTC)&lt;br /&gt;
:::::Yes, that&#039;s correct. Although it&#039;s not only Egg Moves that can be taught again if forgotten, but any move that is inherited if bred in Gen VI onward (so including Volt Tackle and level-up moves known by both parents). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 12 March 2017 (UTC)&lt;br /&gt;
Maybe I missed it somehow the first time, but the way it is explained in the &amp;quot;Teachable Moves&amp;quot; sector is now (or always was?) very clear and precise, covering just about every possibility. [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 19:30, 7 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Additionally, starting in Generation VI, a Pokèmon can be taught a move that it can not normally learn via level up if its previous evolution evolved into it knowing said move. For example, if a player evolves a {{p|Numel}} that knows {{m|Double-Edge}} into a {{p|Camerupt}}, that Camerupt will have access to Double-Edge if it ever forgets the move, even though it does not normally learn it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This latest edit seems to contradict all of what we know about the relearn moves mechanic and this whole discussion. Can we just be consistent here? --[[User:Flametix|Flametix]] ([[User talk:Flametix|talk]]) 13:52, 5 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
Agreed, Flametix.  I just tested it in Gen VI, and the statement is incorrect.  (Evolved Magneton into Magnezone, had it forget Tri Attack, then tried to reteach it Tri Attack, but was not able to.)  Can someone test it in Gen VII?  --[[User:Firepanda|Firepanda]] ([[User talk:Firepanda|talk]]) 12:46, 10 October 2018 (UTC)&lt;br /&gt;
:In addition to my Ninetales&#039; inability to relearn Icy Wind (which I already mentioned), I just tested that my Butterfree cannot relearn the level-up move Harden (SM), even though it was caught a level 3 Caterpie. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:28, 13 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Relearning moves known at evolution ==&lt;br /&gt;
&lt;br /&gt;
BlueNinjaKoopa [[Special:Diff/2835175|added]] that if a Pokémon knows a move when it evolved, it can relearn this move if it forgets it (even if the move isn&#039;t in its normal movepool). The two examples given were Camerupt with Numel&#039;s Double-Edge and Raichu with Pikachu&#039;s Agility.&lt;br /&gt;
&lt;br /&gt;
I tested Pikachu/Raichu and Agility in Y, Alpha Sapphire, and Moon, and found that in all three cases this does not work. I ensured Pikachu knew Agility, evolved it, then replaced Agility with a TM. When I went to the Move Reminder, Agility was not an option to teach. This was not surprising, as Pokémon only have 4 Move Reminder slots, which are normally taken up by Egg Moves (and other inherited moves) or event moves (although [[DexNav|Hidden Pokémon]] and [[Island Scan]]&#039;s special moves use these too).&lt;br /&gt;
&lt;br /&gt;
BlueNinjaKoopa, if you include some more details about the specific circumstances under which you observed Raichu being able to relearn Agility, it might be possible to identify specifically what the cause was. I apologize for not responding on my talk page when you left me a message there, but I think this is a better place to discuss it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:43, 29 June 2019 (UTC)&lt;br /&gt;
:I can e-mail you proof that if a Pokemon evolves knowing a move that is exclusive to any of its pre-evolution, then later forgets that move, it can be re-learned. I made a mistake in the name; although I&#039;m sure that if it did evolve knowing Agility it would have access to it, but the actual move is Charm, which is exclusive to Pichu in the evolutionary line. It doesn&#039;t get it from breeding. I can send you a picture via e-mail (uploading it here would violate image policy). &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 04:12, 30 June 2019 (UTC)&lt;br /&gt;
:Also, the game I was playing was Ultra Sun, so maybe that is a very recent change to the mechanics. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 04:13, 30 June 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_Reminder&amp;diff=2991726</id>
		<title>Talk:Move Reminder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_Reminder&amp;diff=2991726"/>
		<updated>2019-06-30T04:12:32Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Relearning moves known at evolution */&lt;/p&gt;
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&lt;div&gt;Should we add Mystery Dungeon on here? [[User:Ht14|ht14]] 01:38, 24 September 2008 (UTC)&lt;br /&gt;
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==Eevee, Take-down, and Relearning==&lt;br /&gt;
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This whole thing has been bugging me for quite some time now.&lt;br /&gt;
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Eevee is a poor example of the limitations of the Move Relearner; in fact, Take-Down is just the sort of move the Move Relearner is made for.  You level Eevee up until it learns Take-Down, then evolve, then use the Move Relearner to get the evolution&#039;s moves that you want.  So rather than being an example of restrictions on the Move Relearner, it is in fact an example of HOW to use a Move Relearner.  The only other true purpose of the Move Relearner is to gain 1st level moves (and, I guess, to remember moves you were forced to forget for an HM or something, but that&#039;s just poor planning and not a necessary problem).  [[User:Kumori Satosuke|Satosuke]] 06:31, 5 November 2008 (UTC)&lt;br /&gt;
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Actually what makes Eevee special is that it is the only known Pokémon to use 3 different types of evolution methods, Take Down is the example of something that only Eevee can learn, though technically any Eevee-exclusive move will qualify. -[[User:Tyler53841|Tyler53841]] 06:34, 15 November 2009 (UTC)&lt;br /&gt;
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== More specific? ==&lt;br /&gt;
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The article leaves me a tad confused by &amp;quot;species&amp;quot;. Does it mean, literally, the listed species of a pokémon? For instance, Chimchar and Infernape are both of the species &amp;quot;Blaze&amp;quot; pokémon. Chimchar can learn Flamethrower or Slack Off by levelling up, but Infernape can&#039;t. If you took an Infernape to the move relearner, could it learn these moves? It hasn&#039;t changed species, but it has evolved, and they aren&#039;t in its learnset any more. At present the article doesn&#039;t seem to answer this question for me. [[User:Darien Shields|Darien Shields]] 22:49, 21 April 2009 (UTC)&lt;br /&gt;
:No. Species here means the [[Pokémon#Species|Pokémon species]]. So, no, Infernape cannot learn Slack Off or Flamethrower unless it learns them at the Chimchar stage. I&#039;ll add a link to the article to avoid further confusion. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:23, 21 April 2009 (UTC)&lt;br /&gt;
::1. So if Chimchar learns Slack Off for example, then evolves up to Infernape, then Infernape forgets Slack Off, can Slack Off be relearnt? &lt;br /&gt;
::2. How about bred moves that are forgotten? E.g. If I breed Blaze Kick to Chimchar, then he forgets it, can Blaze Kick be relearnt? --[[User talk:Qwertyasdf|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;(QQ)&amp;lt;sup&amp;gt;∞&amp;lt;/sup&amp;gt;wertyasdf&amp;lt;/font&amp;gt;]] 05:40, 15 November 2009 (UTC)&lt;br /&gt;
:::I don&#039;t believe so. You can&#039;t relearn TM moves once you delete them, right? It&#039;ll act the same. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:52, 15 November 2009 (UTC)&lt;br /&gt;
::::So no to both my questions? --[[User talk:Qwertyasdf|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;(QQ)&amp;lt;sup&amp;gt;∞&amp;lt;/sup&amp;gt;wertyasdf&amp;lt;/font&amp;gt;]] 05:59, 15 November 2009 (UTC)&lt;br /&gt;
:::::Pretty much anything that is deleted which is not listed in that Pokémon&#039;s level up moveset can&#039;t be relearned and unless if it is not a one-of-a kind move then you have to start over with the process with TM&#039;s, HM&#039;s, Breeding, and Move Tutors plain and simple which is why I conduct research to avoid these problems. So just research the level up movesets more closely and if you want take precautions thats the best advice I can give.-[[User:Tyler53841|Tyler53841]] 06:05, 15 November 2009 (UTC)&lt;br /&gt;
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== Number of uses? ==&lt;br /&gt;
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I have thought for a few years that any particular move could only be relearned once by any particular pokemon, specifically that a pokemon could not relearn a level list move that it had already relearned once before but later forgotten. Was this ever really the case? [[User:PLA|PLA]] 09:40, 7 March 2012 (UTC)&lt;br /&gt;
: No. --[[User:HeroicJay|HeroicJay]] 09:47, 7 March 2012 (UTC)&lt;br /&gt;
:: Thank you. [[User:PLA|PLA]] 09:48, 7 March 2012 (UTC)&lt;br /&gt;
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== Character name ==&lt;br /&gt;
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I wonder if there is an official (i.e: consistent) English term for the move-relearning character yet?&lt;br /&gt;
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I remember Back in Hoenn the guy merely introduced himself as a &amp;quot;move tutor&amp;quot;, being different from others in Emerald because he claimed to know &amp;quot;all&amp;quot; Pokemon moves but would only do so in exchange for collecting Heart Scales.&lt;br /&gt;
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In Black 2 and White 2, the move relearner (now set up at the Pokemon World Tournament) actually calls herself &amp;quot;the reminder girl&amp;quot;; when you check the PWT on your Town Map, she is listed as the &amp;quot;Move Reminder&amp;quot;.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 17:00, 16 October 2012 (UTC)&lt;br /&gt;
:Bringing this back up. All of this is true, and should be on the article. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:34, 9 December 2012 (UTC)&lt;br /&gt;
::Totally agreed. [[User:Mathfreak231|Mathfreak231 is a bawse :)]] ([[User talk:Mathfreak231|talk]]) 23:40, 13 January 2013 (UTC)&lt;br /&gt;
:::The Sevii Islands guy calls himself the &amp;quot;POKéMON MOVE MANIAC&amp;quot;. However, I think &amp;quot;Move Reminder&amp;quot;, the most recent official term, should be used for the page title. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:11, 29 January 2013 (UTC)&lt;br /&gt;
::::I agree, the most recent term should be used. However, an auto-redirect from &amp;quot;Move Relearner&amp;quot; shoud be added. --[[User:Csaint482|Csaint482]] ([[User talk:Csaint482|talk]]) 16:40, 11 February 2013 (UTC)&lt;br /&gt;
:::::Csaint&#039;s idea sounds like the best idea to me. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 01:43, 19 February 2013 (UTC)&lt;br /&gt;
Done. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 22:41, 19 August 2013 (UTC)&lt;br /&gt;
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== Dream World Moves == &lt;br /&gt;
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If a Pokémon came from the dream world with a special move (ex. a Tangela with Leech Seed), will that move be available to relearn if it is removed? [[User:SoItBegins|SoItBegins]] ([[User talk:SoItBegins|talk]]) 03:48, 27 February 2013 (UTC)&lt;br /&gt;
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== Actually Forgotten Moves ==&lt;br /&gt;
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I just corrected the {{p|Eevee}} page, which erroneously stated that Swift was a starting move in Generation VI. I think what actually happened was that an Eevee was bred and the father knew Swift, meaning the resulting offspring also knew Swift. Why is this important? Because in Generation VI, if you delete a move that a Pokémon knows at a too-low level due to breeding, you can still &amp;quot;remember&amp;quot; it through the Move Reminder. For me, I noticed that Bite was in the list after I deleted it, and the Eevee was still level 1. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 04:44, 24 October 2013 (UTC)&lt;br /&gt;
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: Note that in Generation VI, Eevees naturally learn Swift at level 10 and can be found in the wild knowing it, so it&#039;s easy to pass down.  And on a related tangent, it is being anecdotally reported that the Generation VI Move Reminder can teach egg moves (like {{m|Wish}} for Eevee) back to a Pokemon, but only if the Pokemon &#039;&#039;actually knew the move when it hatched&#039;&#039;.  This seems an interesting detail to note....  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 19:59, 29 October 2013 (UTC)&lt;br /&gt;
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:: Right, it&#039;s the same deal. A hatched Eevee that knows, say, Bite, or Swift, then forgets it, can be taught it again at a Move Reminder. A hatched Eevee that did not know those moves cannot be &amp;quot;reminded&amp;quot; of them, and they&#039;ll need to reach the appropriate level to learn them. --[[User:GuyPerfect|GuyPerfect]] ([[User talk:GuyPerfect|talk]]) 16:53, 30 October 2013 (UTC)&lt;br /&gt;
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== Egg Moves ==&lt;br /&gt;
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Sorry about my edit. I had a moment of stupidity. Derp. [[User:Jwisser|Jwisser]] ([[User talk:Jwisser|talk]]) 21:06, 14 December 2013 (UTC)&lt;br /&gt;
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== A Question ==&lt;br /&gt;
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I am wondering if a move reminder will work on a [[move]] a Pokémon learned at [[level]] 100. For an example, Mewtwo learns {{m|Psystrike}} at level 100. Or if a Pokémon is transferred to another [[generation]], will it be able to learn an old move on that generation. Thanks. ----[[User:Ethan7|&amp;lt;span style=&amp;quot;color:Navy&amp;quot;&amp;gt;Ethan&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Ethan7|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Discussion&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:17, 15 January 2014 (UTC)&lt;br /&gt;
:It&#039;s yes for the first question.  For the second, is the old move a move it can learn through level up (or an egg move in Generation VI) in that generation?  If so then yes, if not, no. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 22:22, 15 January 2014 (UTC)&lt;br /&gt;
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== Global Link Rewards ==&lt;br /&gt;
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It should be noted that Heart Scales can be obtained in Generation VI by exchanging Poké Miles for them at the Pokémon Global Link website. [[User:NerfPlayeR135|NerfPlayeR135]] ([[User talk:NerfPlayeR135|talk]]) 20:20, 10 February 2014 (UTC)&lt;br /&gt;
:Heart Scales are already readily available in-game. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 20:40, 10 February 2014 (UTC)&lt;br /&gt;
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== Something Odd ==&lt;br /&gt;
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I hatched an Oshawott that only knew Tackle, then took him to the Generation VI Move Reminder. It said that Oshawott could &amp;quot;relearn&amp;quot; Water Sport, even though it never knew the move. Any explanation? [[User:NerfPlayeR135|NerfPlayeR135]] ([[User talk:NerfPlayeR135|talk]]) 20:24, 10 February 2014 (UTC)&lt;br /&gt;
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== Clarification on Moves Exclusive to Pre-Evolved Forms ==&lt;br /&gt;
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Because it seems the mechanics have changed since last someone asked, If a Pokemon learns a move, evolves into a Pokemon that can&#039;t learn that move, and then forgets said move, Can it be reminded of it? I ask because you can now remember egg and event-exclusive moves (if said Pokemon had actually known them at some point), implying to me that the Move Reminder can now also literally remind Pokemon of any move they&#039;ve ever learned; so while a Vaporeon that evolved before it learned Take Down as an Eevee obviously wouldn&#039;t be able to learn Take Down &#039;&#039;for the first time&#039;&#039;, but could a Vaporeon that HAD learned Take Down as an Eevee before evolving use Move Reminder to relearn Take Down? [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:13, 9 March 2017 (UTC)&lt;br /&gt;
:Still no. My Ninetales knows Icy Wind, and cannot relearn it when it forgets it. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:27, 9 March 2017 (UTC)&lt;br /&gt;
::Thank you. [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:20, 10 March 2017 (UTC)&lt;br /&gt;
:::When a Pokémon is generated as an Egg or obtained via Mystery Gift (or obtained with a special moves as hidden Pokémon/Island Scan Pokémon), there are four slots which can store moves that can be relearned as special moves from the Move Reminder. The special relearnable moves are only set when the Pokémon is obtained, so moves known by pre-evolutions are not included this way.&lt;br /&gt;
:::However, if you were to breed a Pokémon with a female Vulpix that both knew Icy Wind, since the baby Vulpix will inherit the move Icy Wind rather than knowing it due to leveling up, I believe that even a Ninetales evolved from such a baby Vulpix would be able to relearn the move if it forgot it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:31, 11 March 2017 (UTC)&lt;br /&gt;
::::So if I understand, Pokemon can remember egg moves they inherited because they&#039;re egg moves [that they were bred with], NOT simply because they&#039;re moves they actually knew. So if a Pokemon transferred from an earlier generation knows a move it can&#039;t learn this generation and forgets it, it is now forever lost, correct? [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 17:45, 11 March 2017 (UTC)&lt;br /&gt;
:::::Yes, that&#039;s correct. Although it&#039;s not only Egg Moves that can be taught again if forgotten, but any move that is inherited if bred in Gen VI onward (so including Volt Tackle and level-up moves known by both parents). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 12 March 2017 (UTC)&lt;br /&gt;
Maybe I missed it somehow the first time, but the way it is explained in the &amp;quot;Teachable Moves&amp;quot; sector is now (or always was?) very clear and precise, covering just about every possibility. [[User:Masternachos|Masternachos]] ([[User talk:Masternachos|talk]]) 19:30, 7 May 2017 (UTC)&lt;br /&gt;
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&amp;quot;Additionally, starting in Generation VI, a Pokèmon can be taught a move that it can not normally learn via level up if its previous evolution evolved into it knowing said move. For example, if a player evolves a {{p|Numel}} that knows {{m|Double-Edge}} into a {{p|Camerupt}}, that Camerupt will have access to Double-Edge if it ever forgets the move, even though it does not normally learn it.&amp;quot;&lt;br /&gt;
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This latest edit seems to contradict all of what we know about the relearn moves mechanic and this whole discussion. Can we just be consistent here? --[[User:Flametix|Flametix]] ([[User talk:Flametix|talk]]) 13:52, 5 October 2018 (UTC)&lt;br /&gt;
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Agreed, Flametix.  I just tested it in Gen VI, and the statement is incorrect.  (Evolved Magneton into Magnezone, had it forget Tri Attack, then tried to reteach it Tri Attack, but was not able to.)  Can someone test it in Gen VII?  --[[User:Firepanda|Firepanda]] ([[User talk:Firepanda|talk]]) 12:46, 10 October 2018 (UTC)&lt;br /&gt;
:In addition to my Ninetales&#039; inability to relearn Icy Wind (which I already mentioned), I just tested that my Butterfree cannot relearn the level-up move Harden (SM), even though it was caught a level 3 Caterpie. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:28, 13 October 2018 (UTC)&lt;br /&gt;
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== Relearning moves known at evolution ==&lt;br /&gt;
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BlueNinjaKoopa [[Special:Diff/2835175|added]] that if a Pokémon knows a move when it evolved, it can relearn this move if it forgets it (even if the move isn&#039;t in its normal movepool). The two examples given were Camerupt with Numel&#039;s Double-Edge and Raichu with Pikachu&#039;s Agility.&lt;br /&gt;
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I tested Pikachu/Raichu and Agility in Y, Alpha Sapphire, and Moon, and found that in all three cases this does not work. I ensured Pikachu knew Agility, evolved it, then replaced Agility with a TM. When I went to the Move Reminder, Agility was not an option to teach. This was not surprising, as Pokémon only have 4 Move Reminder slots, which are normally taken up by Egg Moves (and other inherited moves) or event moves (although [[DexNav|Hidden Pokémon]] and [[Island Scan]]&#039;s special moves use these too).&lt;br /&gt;
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BlueNinjaKoopa, if you include some more details about the specific circumstances under which you observed Raichu being able to relearn Agility, it might be possible to identify specifically what the cause was. I apologize for not responding on my talk page when you left me a message there, but I think this is a better place to discuss it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:43, 29 June 2019 (UTC)&lt;br /&gt;
:I can e-mail you proof that if a Pokemon evolves knowing a move that is exclusive to any of its pre-evolution, then later forgets that move, it can be re-learned. I made a mistake in the name; although I&#039;m sure that if it did evolve knowing Agility it would have access to it, but the actual move is Charm, which is exclusive to Pichu in the evolutionary line. It doesn&#039;t get it from breeding. I can send you a picture via e-mail (uploading it here would violate image policy). &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 04:12, 30 June 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2991725</id>
		<title>Move Reminder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2991725"/>
		<updated>2019-06-30T03:55:22Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: Undo revision 2991656 by Abcboy (talk) that&amp;#039;s not good enough. I have proof; my Raichu can be reminded Charm, which only Pichu can learn.&lt;/p&gt;
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&lt;div&gt;{{search|[[Non-player character|NPCs]] who teach moves Pokémon can learn by leveling up|the NPCs who teach moves outside a Pokémon&#039;s normal learnset|Move Tutor}}&lt;br /&gt;
A &#039;&#039;&#039;Move Reminder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|技思い出し|わざおもいだし}}&#039;&#039;&#039; &#039;&#039;Move Reminder&#039;&#039;, also &#039;&#039;&#039;わざおしえマニア&#039;&#039;&#039; &#039;&#039;Move-Teaching Maniac&#039;&#039;), sometimes called a &#039;&#039;&#039;move relearner&#039;&#039;&#039; by fans, is a character who can teach a {{OBP|Pokémon|species}} any [[move]] that its species is able to learn at an earlier [[level]] ([[Generation]]s {{gen|II}} to {{gen|VI}}) or at any level ([[Generation VII]]), usually in exchange for a [[Heart Scale]]. From Generation VI onward, the Move Reminder can also teach [[Egg Move]]s and special moves it had previously forgotten.&lt;br /&gt;
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==Teachable moves==&lt;br /&gt;
From Generation II to VI, the Move Reminder can teach a Pokémon any move that its species is able to learn at an earlier [[level]]. In [[Generation VII]], the Move Reminder can teach a Pokémon any move it can learn via level-up, including moves it would learn at higher levels.&lt;br /&gt;
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From [[Generation VI]] onward, any Pokémon hatched in Generation VI onward may also be taught any move it knew when it hatched; this includes [[Egg Move]]s, level-up moves bred onto a Pokémon, and {{m|Volt Tackle}} bred onto {{p|Pichu}}. Also in these games, Pokémon obtained via [[Mystery Gift]] can learn any specifically flagged move it knew when it was obtained; older events only flag {{pkmn2|event}}-exclusive moves (such as the {{DL|List of local Japanese event Pokémon distributions in Generation VI|Pokémon Center Tokyo Bay Inkay}}&#039;s {{m|Happy Hour}}) and Egg Moves, whereas more recent distributions flag all moves the Pokémon knows when obtained except moves that do not exist in {{g|X and Y}}. Also, a special move known due to being a {{DL|DexNav|hidden Pokémon}} in {{g|Omega Ruby and Alpha Sapphire}} or an {{DL|QR Scanner|Island Scan}} Pokémon in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}} can also be taught by the Move Reminder if forgotten. Additionally, a Pokèmon can be taught a move that it can not normally learn via level up if its previous evolution evolved into it knowing said move. For example, if a player evolves a {{p|Numel}} that knows {{m|Double-Edge}} into a {{p|Camerupt}}, that Camerupt will have access to Double-Edge if it ever forgets the move, even though it does not normally learn it.&lt;br /&gt;
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The Move Reminder can only teach a Pokémon moves that its {{OBP|Pokémon|species|species}} can learn; they cannot teach moves exclusive to a pre-[[evolution]]. In particular, many Pokémon that evolve by [[evolutionary stone]] have a very restricted set of level-up moves in their evolved forms compared to their unevolved forms. For example, {{p|Eevee}} can learn {{m|Take Down}} by leveling up, but none of its evolutions can; this means that an Eevee could be taught Take Down by a Move Reminder (if it has the appropriate level prior to Generation VII), but a {{p|Vaporeon}} or other [[Eeveelution]] could not.&lt;br /&gt;
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Certain Pokémon may also be taught moves via the Move Reminder that they would not normally learn until a later level or at all by leveling up. For example, while {{p|Lopunny}} could normally only learn {{m|Healing Wish}} at level 63 by leveling up, a Move Reminder can teach the move to Lopunny before then since it also counts as one of Lopunny&#039;s starting moves. The move {{m|Rototiller}} can also be taught to Lopunny by a Move Reminder, and this is the only way for Lopunny to learn this move. Other moves can only be taught this way for reasons such as the Pokémon not being able to be obtained at a low enough level (e.g., {{p|Zapdos}} and {{m|Ancient Power}} starting in [[Generation IV]]) or the species having more than four starting moves (e.g., {{p|Kecleon}}).&lt;br /&gt;
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==Restrictions==&lt;br /&gt;
Like all methods of teaching moves (other than [[Pokémon Day Care]]), the Move Reminder cannot overwrite [[HM]] moves.&lt;br /&gt;
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In [[Pokémon XD: Gale of Darkness|Pokémon XD]], if a Pokémon has four moves, the Move Reminder will not be able to teach it a move until the [[Move Deleter]] deletes one of the Pokémon&#039;s current moves.&lt;br /&gt;
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==Locations==&lt;br /&gt;
While [[Generation II]] has no formal Move Reminder, in [[Pokémon Stadium 2]], after defeating the [[Elite Four]] and {{pkmn|Champion}} at the [[Gym Leader Castle]], the player will be allowed to reteach a move to one of the Pokémon that was involved in the battle.&lt;br /&gt;
&lt;br /&gt;
Move Reminders can be found in the following locations:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #4E8234; background: #78C850; margin-left:10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytl|5px}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | City&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytr|5px}}&amp;quot; | Price&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Kanto]] || {{gameabbrev3|FRLG}}: {{OBP|Two Island|town}} || House next to the [[Joyful Game Corner]] || [[Tiny Mushroom|TinyMushrooms]] ×2 or&amp;lt;br&amp;gt;[[Big Mushroom]] ×1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev7|PE}}: [[Indigo Plateau]] || Pokémon League lobby || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Johto]]&amp;lt;small&amp;gt; ({{gameabbrev4|HGSS}} only)&amp;lt;/small&amp;gt; || [[Blackthorn City]] || House west of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Hoenn]] || [[Fallarbor Town]] || Northwestern-most house || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Orre]]&amp;lt;small&amp;gt; ({{gameabbrevss|XD}} only) || [[Mt. Battle]] || Lobby, man on the bottom bench on the right || 1,000 [[Poké Coupon]]s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Sinnoh]] || [[Pastoria City]] || House northeast of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Unova]] || {{gameabbrev5|BW}}: [[Mistralton City]] || House east of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev5|B2W2}}: [[Pokémon World Tournament]] || Southwest stand || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Kalos]] || [[Dendemille Town]] || House northeast of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Alola]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[Mount Lanakila]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Inside the Pokémon Center&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Heart Scale]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #4E8234; background: #78C850&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder RSE OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder FRLG OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Collector OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder HGSS OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder V OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame XY OD.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Poké Maniac OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby, Sapphire}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions|Black, White}}, &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2, and White 2}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
===Pokémon Ruby, Sapphire, and Emerald===&lt;br /&gt;
*When the player speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Move Tutor&amp;lt;/sc&amp;gt;. I know all the moves that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn - every one of them - and I can teach &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves. I can teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours if you&#039;d like. I&#039;ll do it for a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;. I&#039;m collecting those now.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest to goodness &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;! Let me guess, you want me to teach a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have any move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line below.--&amp;gt;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, come back with a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon FireRed and LeafGreen===&lt;br /&gt;
*When the player first speaks to him after entering his house&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Move Maniac&amp;lt;/sc&amp;gt;. I know every single move that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn growing up. I&#039;m also a mushroom maniac. Bring me two &amp;lt;sc&amp;gt;TinyMushrooms&amp;lt;/sc&amp;gt;, or one &amp;lt;sc&amp;gt;Big Mushroom&amp;lt;/sc&amp;gt;. If you do that for me, I&#039;ll teach a move to one &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has enough of either item&lt;br /&gt;
::&#039;&#039;&amp;quot;Sniff, sniff… Hm! You smell of &amp;lt;sc&amp;gt;Mushrooms&amp;lt;/sc&amp;gt;! Do you want me to teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have a move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line(s) below.--&amp;gt;&lt;br /&gt;
*If player has enough of both items after teaching a move&lt;br /&gt;
:&#039;&#039;&amp;quot;Then, I&#039;ll need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two. What are you going to give me?&amp;quot;&#039;&#039;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, I need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD: Gale of Darkness===&lt;br /&gt;
:&#039;&#039;&amp;quot;Be it a move that was never learned, or a move once learned and forgotten, if moves are what &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need, I&#039;m the man! All it takes are some &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt; for me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;, to teach your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves you want and a whole lot more! So, are there any &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; that want to learn a new move or two?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes:&#039;&#039;&#039;&lt;br /&gt;
:::*Try to teach a move the Pokémon already knows&lt;br /&gt;
::::&#039;&#039;&amp;quot;Hold on. It already knows the move &amp;lt;move&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the player doesn&#039;t have enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;You don&#039;t have enough &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt;. I&#039;m sorry, but I can&#039;t teach moves to your &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
:::*If the player has enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;So, I should teach the move &amp;lt;move&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&#039;No&#039;&#039;&#039;: (return to list)&lt;br /&gt;
:::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;{{tt|Now it&#039;s my turn.|Only if the Move Deleter was involved}} ...Done! Your &amp;lt;nickname&amp;gt; has learned &amp;lt;move&amp;gt;. Are there any other &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; that need the help of me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
::::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: (opens Pokémon menu)&lt;br /&gt;
::::::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond, Pearl, and Platinum===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the Pokémon Move Maniac. I prefer Move Tutor. I know every move that Pokémon learn while they&#039;re leveling up, and I can teach Pokémon those moves. I can teach a move to a Pokémon of yours if you&#039;d like. I&#039;ll do it if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon HeartGold and SoulSilver===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Me? I&#039;m the Pokémon Move Maniac. I know every move that Pokémon learn while they&#039;re leveling up, and I can make Pokémon remember those moves. I can make a Pokémon of yours remember a move if you&#039;d like. But...ahem! It&#039;ll cost you. I&#039;ll make a Pokémon remember a move if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Ha! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can make that Pokémon remember.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I make it remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
:::*If selection is cancelled&lt;br /&gt;
::::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black, White, Black 2, and White 2===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the reminder girl. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everybody calls me Madam Reminder. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire===&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;I&#039;m the Pokémon Move Maniac! I know every move Pokémon can learn by leveling up, and I can teach &#039;em to your Pokémon! I&#039;m totally into collecting Heart Scales right now, so bring me one and I&#039;ll share the maniacal magic of moves!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! Sweet! That&#039;s a Heart Scale, right enough! You&#039;d like me to teach your Pokémon a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon will it be?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If an Egg is selected&lt;br /&gt;
:::&#039;&#039;&amp;quot;Huh? I don&#039;t have any moves I can teach Pokémon Eggs.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;I&#039;m sorry, but it doesn&#039;t look like I&#039;ve got any moves to teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sun, Moon, Ultra Sun, and Ultra Moon===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
::&#039;&#039;&amp;quot;Everyone calls me Madam Memorial. I know every move that a Pokémon learns as it grows, you see. I can also help your Pokémon remember any of those moves that it has let go in the past. I&#039;ll have your Pokémon recover their lost moves in exchange for Heart Scales, if you have any.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Would you like to remind your Pokémon of a long-forgotten move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If there&#039;s a move you&#039;d like one of your Pokémon to remember, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon is it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move would you like it to remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=78C850|bordercolor=4E8234&lt;br /&gt;
|zh_cmn=招式教學狂 &#039;&#039;{{tt|Zhāoshì Jiàoxué Kuáng|Move-Teaching Maniac}}&#039;&#039;&lt;br /&gt;
|fr=Maître des Capacités&lt;br /&gt;
|de=Attacken-Erinnerer&lt;br /&gt;
|it=Ricordamosse&lt;br /&gt;
|ko=기술 떠올리기 &#039;&#039;{{tt|Gisul Tteoolligi|Move Reminder}}&#039;&#039;&lt;br /&gt;
|es=Recuerda-Movimientos&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Erinnerer]]&lt;br /&gt;
[[es:Recuerda-movimientos]]&lt;br /&gt;
[[fr:Maître des Capacités]]&lt;br /&gt;
[[it:Ricordamosse]]&lt;br /&gt;
[[ja:わざおもいだし]]&lt;br /&gt;
[[zh:招式教學狂]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2991654</id>
		<title>Move Reminder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2991654"/>
		<updated>2019-06-30T00:14:16Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: Undo revision 2991276 by SnorlaxMonster (talk) I just confirmed it happened in Ultra Sun and Ultra Moon, and why use the talk page when no one will respond?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|[[Non-player character|NPCs]] who teach moves Pokémon can learn by leveling up|the NPCs who teach moves outside a Pokémon&#039;s normal learnset|Move Tutor}}&lt;br /&gt;
A &#039;&#039;&#039;Move Reminder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|技思い出し|わざおもいだし}}&#039;&#039;&#039; &#039;&#039;Move Reminder&#039;&#039;, also &#039;&#039;&#039;わざおしえマニア&#039;&#039;&#039; &#039;&#039;Move-Teaching Maniac&#039;&#039;), sometimes called a &#039;&#039;&#039;move relearner&#039;&#039;&#039; by fans, is a character who can teach a {{OBP|Pokémon|species}} any [[move]] that its species is able to learn at an earlier [[level]] ([[Generation]]s {{gen|II}} to {{gen|VI}}) or at any level ([[Generation VII]]), usually in exchange for a [[Heart Scale]]. From Generation VI onward, the Move Reminder can also teach [[Egg Move]]s and special moves it had previously forgotten.&lt;br /&gt;
&lt;br /&gt;
==Teachable moves==&lt;br /&gt;
From Generation II to VI, the Move Reminder can teach a Pokémon any move that its species is able to learn at an earlier [[level]]. In [[Generation VII]], the Move Reminder can teach a Pokémon any move it can learn via level-up, including moves it would learn at higher levels.&lt;br /&gt;
&lt;br /&gt;
From [[Generation VI]] onward, any Pokémon hatched in Generation VI onward may also be taught any move it knew when it hatched; this includes [[Egg Move]]s, level-up moves bred onto a Pokémon, and {{m|Volt Tackle}} bred onto {{p|Pichu}}. Also in these games, Pokémon obtained via [[Mystery Gift]] can learn any specifically flagged move it knew when it was obtained; older events only flag {{pkmn2|event}}-exclusive moves (such as the {{DL|List of local Japanese event Pokémon distributions in Generation VI|Pokémon Center Tokyo Bay Inkay}}&#039;s {{m|Happy Hour}}) and Egg Moves, whereas more recent distributions flag all moves the Pokémon knows when obtained except moves that do not exist in {{g|X and Y}}. Also, a special move known due to being a {{DL|DexNav|hidden Pokémon}} in {{g|Omega Ruby and Alpha Sapphire}} or an {{DL|QR Scanner|Island Scan}} Pokémon in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}} can also be taught by the Move Reminder if forgotten. Additionally, a Pokèmon can be taught a move that it can not normally learn via level up if its previous evolution evolved into it knowing said move. For example, if a player evolves a {{p|Numel}} that knows {{m|Double-Edge}} into a {{p|Camerupt}}, that Camerupt will have access to Double-Edge if it ever forgets the move, even though it does not normally learn it.&lt;br /&gt;
&lt;br /&gt;
The Move Reminder can only teach a Pokémon moves that its {{OBP|Pokémon|species|species}} can learn; they cannot teach moves exclusive to a pre-[[evolution]]. In particular, many Pokémon that evolve by [[evolutionary stone]] have a very restricted set of level-up moves in their evolved forms compared to their unevolved forms. For example, {{p|Eevee}} can learn {{m|Take Down}} by leveling up, but none of its evolutions can; this means that an Eevee could be taught Take Down by a Move Reminder (if it has the appropriate level prior to Generation VII), but a {{p|Vaporeon}} or other [[Eeveelution]] could not.&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon may also be taught moves via the Move Reminder that they would not normally learn until a later level or at all by leveling up. For example, while {{p|Lopunny}} could normally only learn {{m|Healing Wish}} at level 63 by leveling up, a Move Reminder can teach the move to Lopunny before then since it also counts as one of Lopunny&#039;s starting moves. The move {{m|Rototiller}} can also be taught to Lopunny by a Move Reminder, and this is the only way for Lopunny to learn this move. Other moves can only be taught this way for reasons such as the Pokémon not being able to be obtained at a low enough level (e.g., {{p|Zapdos}} and {{m|Ancient Power}} starting in [[Generation IV]]) or the species having more than four starting moves (e.g., {{p|Kecleon}}).&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Like all methods of teaching moves (other than [[Pokémon Day Care]]), the Move Reminder cannot overwrite [[HM]] moves.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon XD: Gale of Darkness|Pokémon XD]], if a Pokémon has four moves, the Move Reminder will not be able to teach it a move until the [[Move Deleter]] deletes one of the Pokémon&#039;s current moves.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
While [[Generation II]] has no formal Move Reminder, in [[Pokémon Stadium 2]], after defeating the [[Elite Four]] and {{pkmn|Champion}} at the [[Gym Leader Castle]], the player will be allowed to reteach a move to one of the Pokémon that was involved in the battle.&lt;br /&gt;
&lt;br /&gt;
Move Reminders can be found in the following locations:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #4E8234; background: #78C850; margin-left:10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytl|5px}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | City&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytr|5px}}&amp;quot; | Price&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Kanto]] || {{gameabbrev3|FRLG}}: {{OBP|Two Island|town}} || House next to the [[Joyful Game Corner]] || [[Tiny Mushroom|TinyMushrooms]] ×2 or&amp;lt;br&amp;gt;[[Big Mushroom]] ×1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev7|PE}}: [[Indigo Plateau]] || Pokémon League lobby || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Johto]]&amp;lt;small&amp;gt; ({{gameabbrev4|HGSS}} only)&amp;lt;/small&amp;gt; || [[Blackthorn City]] || House west of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Hoenn]] || [[Fallarbor Town]] || Northwestern-most house || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Orre]]&amp;lt;small&amp;gt; ({{gameabbrevss|XD}} only) || [[Mt. Battle]] || Lobby, man on the bottom bench on the right || 1,000 [[Poké Coupon]]s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Sinnoh]] || [[Pastoria City]] || House northeast of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Unova]] || {{gameabbrev5|BW}}: [[Mistralton City]] || House east of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev5|B2W2}}: [[Pokémon World Tournament]] || Southwest stand || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Kalos]] || [[Dendemille Town]] || House northeast of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Alola]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[Mount Lanakila]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Inside the Pokémon Center&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Heart Scale]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #4E8234; background: #78C850&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder RSE OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder FRLG OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Collector OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder HGSS OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder V OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame XY OD.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Poké Maniac OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby, Sapphire}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions|Black, White}}, &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2, and White 2}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
===Pokémon Ruby, Sapphire, and Emerald===&lt;br /&gt;
*When the player speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Move Tutor&amp;lt;/sc&amp;gt;. I know all the moves that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn - every one of them - and I can teach &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves. I can teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours if you&#039;d like. I&#039;ll do it for a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;. I&#039;m collecting those now.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest to goodness &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;! Let me guess, you want me to teach a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have any move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line below.--&amp;gt;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, come back with a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon FireRed and LeafGreen===&lt;br /&gt;
*When the player first speaks to him after entering his house&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Move Maniac&amp;lt;/sc&amp;gt;. I know every single move that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn growing up. I&#039;m also a mushroom maniac. Bring me two &amp;lt;sc&amp;gt;TinyMushrooms&amp;lt;/sc&amp;gt;, or one &amp;lt;sc&amp;gt;Big Mushroom&amp;lt;/sc&amp;gt;. If you do that for me, I&#039;ll teach a move to one &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has enough of either item&lt;br /&gt;
::&#039;&#039;&amp;quot;Sniff, sniff… Hm! You smell of &amp;lt;sc&amp;gt;Mushrooms&amp;lt;/sc&amp;gt;! Do you want me to teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have a move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line(s) below.--&amp;gt;&lt;br /&gt;
*If player has enough of both items after teaching a move&lt;br /&gt;
:&#039;&#039;&amp;quot;Then, I&#039;ll need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two. What are you going to give me?&amp;quot;&#039;&#039;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, I need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD: Gale of Darkness===&lt;br /&gt;
:&#039;&#039;&amp;quot;Be it a move that was never learned, or a move once learned and forgotten, if moves are what &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need, I&#039;m the man! All it takes are some &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt; for me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;, to teach your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves you want and a whole lot more! So, are there any &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; that want to learn a new move or two?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes:&#039;&#039;&#039;&lt;br /&gt;
:::*Try to teach a move the Pokémon already knows&lt;br /&gt;
::::&#039;&#039;&amp;quot;Hold on. It already knows the move &amp;lt;move&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the player doesn&#039;t have enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;You don&#039;t have enough &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt;. I&#039;m sorry, but I can&#039;t teach moves to your &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
:::*If the player has enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;So, I should teach the move &amp;lt;move&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&#039;No&#039;&#039;&#039;: (return to list)&lt;br /&gt;
:::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;{{tt|Now it&#039;s my turn.|Only if the Move Deleter was involved}} ...Done! Your &amp;lt;nickname&amp;gt; has learned &amp;lt;move&amp;gt;. Are there any other &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; that need the help of me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
::::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: (opens Pokémon menu)&lt;br /&gt;
::::::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond, Pearl, and Platinum===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the Pokémon Move Maniac. I prefer Move Tutor. I know every move that Pokémon learn while they&#039;re leveling up, and I can teach Pokémon those moves. I can teach a move to a Pokémon of yours if you&#039;d like. I&#039;ll do it if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon HeartGold and SoulSilver===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Me? I&#039;m the Pokémon Move Maniac. I know every move that Pokémon learn while they&#039;re leveling up, and I can make Pokémon remember those moves. I can make a Pokémon of yours remember a move if you&#039;d like. But...ahem! It&#039;ll cost you. I&#039;ll make a Pokémon remember a move if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Ha! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can make that Pokémon remember.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I make it remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
:::*If selection is cancelled&lt;br /&gt;
::::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black, White, Black 2, and White 2===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the reminder girl. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everybody calls me Madam Reminder. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire===&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;I&#039;m the Pokémon Move Maniac! I know every move Pokémon can learn by leveling up, and I can teach &#039;em to your Pokémon! I&#039;m totally into collecting Heart Scales right now, so bring me one and I&#039;ll share the maniacal magic of moves!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! Sweet! That&#039;s a Heart Scale, right enough! You&#039;d like me to teach your Pokémon a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon will it be?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If an Egg is selected&lt;br /&gt;
:::&#039;&#039;&amp;quot;Huh? I don&#039;t have any moves I can teach Pokémon Eggs.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;I&#039;m sorry, but it doesn&#039;t look like I&#039;ve got any moves to teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sun, Moon, Ultra Sun, and Ultra Moon===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
::&#039;&#039;&amp;quot;Everyone calls me Madam Memorial. I know every move that a Pokémon learns as it grows, you see. I can also help your Pokémon remember any of those moves that it has let go in the past. I&#039;ll have your Pokémon recover their lost moves in exchange for Heart Scales, if you have any.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Would you like to remind your Pokémon of a long-forgotten move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If there&#039;s a move you&#039;d like one of your Pokémon to remember, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon is it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move would you like it to remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=78C850|bordercolor=4E8234&lt;br /&gt;
|zh_cmn=招式教學狂 &#039;&#039;{{tt|Zhāoshì Jiàoxué Kuáng|Move-Teaching Maniac}}&#039;&#039;&lt;br /&gt;
|fr=Maître des Capacités&lt;br /&gt;
|de=Attacken-Erinnerer&lt;br /&gt;
|it=Ricordamosse&lt;br /&gt;
|ko=기술 떠올리기 &#039;&#039;{{tt|Gisul Tteoolligi|Move Reminder}}&#039;&#039;&lt;br /&gt;
|es=Recuerda-Movimientos&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Erinnerer]]&lt;br /&gt;
[[es:Recuerda-movimientos]]&lt;br /&gt;
[[fr:Maître des Capacités]]&lt;br /&gt;
[[it:Ricordamosse]]&lt;br /&gt;
[[ja:わざおもいだし]]&lt;br /&gt;
[[zh:招式教學狂]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=2991272</id>
		<title>User:Blue Ninjakoopa</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Blue_Ninjakoopa&amp;diff=2991272"/>
		<updated>2019-06-29T02:42:31Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
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|&amp;lt;big&amp;gt;&#039;&#039;&#039;Favorite starter Pokémon&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
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|{{User Favorite Starter|007|Kanto|Squirtle}}&lt;br /&gt;
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|{{User Favorite Starter|158|Johto|Totodile}}&lt;br /&gt;
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|{{User Favorite Starter|387|Sinnoh|Turtwig}}&lt;br /&gt;
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|{{User Favorite Starter|495|Unova|Snivy}}&lt;br /&gt;
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|{{User Favorite Starter|650MS|Kalos|Chespin}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Other favorite Pokémon&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Fighting|106|Hitmonlee}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Grass|389|Torterra}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Electric|100|Voltorb}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Steel|483|Dialga}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Ground|051|Dugtrio}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Psychic|065|Hypno}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Rock|185|Sudowoodo}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Ice|615|Cryogonal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Dragon|372|Shelgon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Bug|214|Heracross}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Ghost|356|Dusclops}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Dark|302|Sableye}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Fire|324|Torkoal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Poison|452|Drapion}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Flying|178|Xatu}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Favorite Fairy|210|Granbull}}&lt;br /&gt;
|}&lt;br /&gt;
{|class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&#039;&#039;&#039;Pokémon I hate&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|399.png|60|Bidoof (Pokémon)|Bidoof}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|417.png|60|Pachirisu (Pokémon)|Pachirisu}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|576.png|60|Gothitelle (Pokémon)|Gothitelle}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|579.png|60|Reuniclus (Pokémon)|Reuniclus}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|587.png|60|Emolga (Pokémon)|Emolga}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|594.png|60|Alomomola (Pokémon)|Alomomola}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|618.png|60|Stunfisk (Pokémon)|Stunfisk}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|359MMS.png|40|Absol (Pokémon)|Mega Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|678MS.png|40|Meowstic (Pokémon)|Meowstic (male and female)}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|683MS.png|40|Aromatisse (Pokémon)|Aromatisse}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|685MS.png|40|Slurpuff (Pokémon)|Slurpuff}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|719MS.png|40|Diancie (Pokémon)|Diancie}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|703MS.png|40|Carbink (Pokémon)|Carbink}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|706MS.png|40|Goodra (Pokémon)|Goodra}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|711MS.png|40|Gourgeist (Pokémon)|Gourgeist}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User Hates|Lake guardians anime.png|60|Lake guardians|the Lake trio}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float: right; background: #AAAAFF; margin-left: 10px; margin-bottom: 10px; border: 3px solid #000000; width: 25%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Blue Ninjakoopa&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #FFFFFF;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:Norman Slakoth PMRS.png|250px]]&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Gender}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Male&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundyside&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Hometown}}&lt;br /&gt;
| class=&amp;quot;roundyside&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | Fort Hood, Texas&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;text-align:right; background: #CCCCFF;&amp;quot; | {{color|000|Other games}}&lt;br /&gt;
| class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#FFFFFF;&amp;quot; | {{smw|Mario (series)|Mario}}, {{wk|Kirby (series)|Kirby}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Hi. I&#039;m &#039;&#039;&#039;Blue Ninjakoopa,&#039;&#039;&#039; otherwise known as &#039;&#039;&#039;BNK&#039;&#039;&#039;, &#039;&#039;&#039;Binky&#039;&#039;&#039;, or simply &#039;&#039;&#039;Blue.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
My history with Pokemon dates all the way back to 1999 when I got [[Yellow Version]] for my birthday. I got into the series however when I got [[Sapphire Version]] in 2003 and since then the series is of interest to me. My sister got [[Ruby Version]] and we oftentimes traded cartridges until late 2004, when it was finalized that Ruby was mine and Sapphire was hers (which I was more than OK with, since Ruby had better Pokemon imo and the [[wikipedia:ruby|ruby]] is my birthstone). &lt;br /&gt;
&lt;br /&gt;
Generation IV&#039;s new mechanics (the separation of physical and special moves by what kind of move they were rather than their type for example) were necessary landmark changes. However, I dislike the lack of creativity for some of the names, namely [[Infernape]] and [[Monferno]]; I also thought that some of the designs were lacking ([[Croagunk]], [[Toxicroak]], the [[Lake guardians]] to provide some examples). In the game department, the [[cry]] of [[Dialga]] was a very large disappointment. The sprites were a small improvement in comparison to the previous generation (bar sprites for Kanto region Pokemon + [[Teddiursa]] in [[Pokemon FireRed and LeafGreen|FireRed &amp;amp; LeafGreen]]), and the 3D-scale game [[Battle Revolution]] was very successful, though it wouldn&#039;t have been too hard for them to redesign &#039;&#039;all&#039;&#039; of the graphics for the Pokemon ([[Nidoking]] looked like it did in the [[Pokemon Stadium]] games, for example). &lt;br /&gt;
&lt;br /&gt;
I appreciate the &amp;quot;fresh start&amp;quot; environment of Generation V although I criticize the blandness of the Pokemon&#039;s cries. Other than that, while some of the Pokemon were very badly-designed, the mechanics were a small step up from the previous generation&#039;s. &lt;br /&gt;
&lt;br /&gt;
I approve immensely of Generation VI, though the nerfs to moves like [[Ice Beam]] and [[Hydro Pump]] were in my opinion unnecessary.&lt;br /&gt;
&lt;br /&gt;
I think Game Freak is lazy, and I&#039;m not interested enough in the newer games to buy and play them. The models for every Pokemon come from the 3D Pokedex that came out in 2011, and the move animations seem to have &#039;&#039;less&#039;&#039; effort put into them than before. Blastoise still can&#039;t shoot water out of its cannons.&lt;br /&gt;
&lt;br /&gt;
And speaking of Blastoise, no other Pokemon has taken more L&#039;s than it has in the anime and fan media. Blastoise has never won a single battle outside of the games, except for that time it won a Death Battle triple threat against Charizard and Venusaur.&lt;br /&gt;
===Other notes===&lt;br /&gt;
I&#039;m from Texas, but I used to say I was &amp;quot;from California&amp;quot; because I thought that &amp;quot;sounded cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Pokemon==&lt;br /&gt;
===Games===&lt;br /&gt;
I have the [[Pokemon Yellow|Yellow]], [[Pokemon Silver|Silver]], [[Pokemon Ruby|Ruby]], [[Pokemon LeafGreen|LeafGreen]], [[Pokemon Emerald|Emerald]], [[Pokemon Diamond|Diamond]], [[Pokemon Platinum|Platinum]], [[Pokemon Soul Silver|SoulSilver]], [[Pokemon Black|Black]], [[Black 2]], [[Pokemon Omega Ruby|Omega Ruby]], and [[Pokemon X|X]] versions, as well as [[Stadium 2]], [[Gale of Darkness]], [[Pokemon Colosseum|Colosseum]], and [[Battle Revolution]]. I used the [[Red|Pokemon Trainer]] in &#039;&#039;[[Brawl]]&#039;&#039; until I got tired of his impractical gimmick (3 characters in 1, which greatly hinders skill development). Behind Mario and Kirby, Pokemon is the franchise I&#039;m third most familiar with.&lt;br /&gt;
&lt;br /&gt;
I bought [[Pokemon Blue|Blue]] on the 3DS virtual console in March 2016. I&#039;m currently training my team of Blastoise, Fearow, Machamp, Alakazam, Jolteon, and Nidoking in Victory Road so I don&#039;t have to rely on &amp;quot;game over&amp;quot; experience by repeatedly battling (and losing to) the Elite 4. I caught two of the Legendary Birds (Articuno and Moltres), and I plan to catch the third and transfer them all to [[Pokemon Sun]]. I also played through [[Sapphire Version]], which had belonged to my sister previously.&lt;br /&gt;
====Teams (under construction)====&lt;br /&gt;
These are my &amp;quot;on-hand&amp;quot; teams for each game. Many aren&#039;t actually &amp;quot;on-hand&amp;quot;, but they are the Pokemon that were on my team when I beat the Elite 4 and Champion.&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Blue Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009|Blastoise}}[[wikipedia:Rocko&#039;s Modern Life|Filburt]], {{MSP|022|Fearow}}[[wikipedia:Saving Private Ryan|Jackson]], {{MSP|068|Machamp}}[[wikipedia:Mortal Kombat|Goro]], {{MSP|065|Alakazam}}[[wikipedia:Dr. Fate|Dr. Fate]], {{MSP|135|Jolteon}}Jolteon, {{MSP|034|Nidoking}}[[wikipedia:List of Usagi Yojimbo characters|Murakami]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Silver Version&#039;&#039;&#039;&#039;&#039; - {{MSP|160|Feraligatr}}{{smw|Kludge}}♂, {{MSP|018|Pidgeot}}[[wikipedia:List of Animaniacs characters#Goodfeathers|Lana]]♀, {{MSP|181|Ampharos}}[[wikipedia:List of Clone High characters#Clone High staff|Sheepman]]♂, {{MSP|185|Sudowoodo}}[[wikipedia:Sheriff Woody|Woody]]♂, {{MSP|097|Hypno}}[[wikipedia:The Raccoons#Villains|Cyril]]♂, {{MSP|106|Hitmonlee}}[[wikipedia:Fei Long|Fei Long]]♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Ruby Version&#039;&#039;&#039;&#039;&#039; - {{MSP|257|Blaziken}}[[wikipedia:Foghorn Leghorn|Foghorn]]♂, {{MSP|275|Shiftry}}[[wikipedia:Whispy Woods|Whispy]]♂, {{MSP|295|Exploud}}{{smw|Boomboxer}}♂, {{MSP|282|Gardevoir}}[[wikipedia:Irene#People|Irene (Castle)]]♀, {{MSP|169|Crobat}}[[wikipedia:Kirby &amp;amp; the Amazing Mirror|Fang]]♂, {{MSP|377|Regirock}}[[wikipedia:Mt. Everest|Everest]]&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;LeafGreen Version&#039;&#039;&#039;&#039;&#039; - {{MSP|009}}{{smw|Sumo Bro.}}♂, {{MSP|022|Fearow}}Jackson♂, {{MSP|095|Onix}}Rick♂ (now a [[Steelix]]), {{MSP|089|Muk}}{{smw|Salvo the Slime|Salvo}}♂, {{MSP|026|Raichu}}[[wikipedia:An American Tale|Fievel]]♂, {{MSP|122|Mr. Mime}}MIMIEN♂&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Sapphire Version&#039;&#039;&#039;&#039;&#039; - {{MSP|254|Sceptile}}[[wikipedia:Bill the Lizard|Bill]]♂, {{MSP|306|Aggron}}[[wikipedia:CollegeHumor#Dinosaur Office|Craig]]♂, {{MSP|373|Salamence}}[[wikipedia:List of dragons in film and television#Animated Film|Hector]]♂, {{MSP|378|Regice}}[[wikipedia:Iceberg#Recent large icebergs|C-19]], {{MSP|368|Gorebyss}}[[wikipedia:Princess Ariel|Ariel]]♀, {{MSP|344|Claydol}}[[wikipedia:Alpha 5 (Power Rangers)|Alpha 5]]&lt;br /&gt;
::&#039;&#039;&#039;Former team members&#039;&#039;&#039; - {{MSP|277|Swellow}}[[wikipedia:Wave the Swallow|Wave]]♀ (dropped for Salamence), {{MSP|076|Golem}}[[wikipedia:Kirby 64: The Crystal Shards|Cairn]]♂ (dropped for Aggron and Claydol), {{MSP|121|Starmie}}[[wikipedia:Starro|Starro]] (dropped partly for Gorebyss and Claydol), {{MSP|324|Torkoal}}[[wikipedia:Raphael (Teenage Mutant Ninja Turtles)|Raphael]]♂ (dropped in part for Aggron and Salamence)&lt;br /&gt;
&lt;br /&gt;
===TV show===&lt;br /&gt;
I watched the TV show actively from 1999 to early 2004, right before the theme song was changed to &#039;&#039;[[This Dream]]&#039;&#039;. After that, I infrequently watched the episodes as they would come on on Cartoon Network. The primary reasons I dislike the anime as it is (as it became in the late 00&#039;s) are the lack in effort for the voice acting (James sounds like a nasally congested [[Wikipedia:Barney &amp;amp; Friends|Barney the Dinosaur]], the voices of the Pokemon all sound the same and the voice actor portraying them does a very lousy job), removal of trademark themes and tunes, and poor opening songs. One thing that is a step up are the graphics, but that&#039;s it.&lt;br /&gt;
&lt;br /&gt;
In general, having taken off my nostalgia goggles, the anime really wasn&#039;t anything spectacular. The conclusion of most episodes was always some variant of Pikachu being stolen by Team Rocket and Ash using one of his other Pokemon to pop their hot air balloon. Additionally, the physics weren&#039;t accurate to the games, with Ash having defeated several ground-type Pokemon with his Pikachu&#039;s electric attacks. This wasn&#039;t fixed until the D/P arc. It was also annoying that Ash never evolved many of his Pokemon, but that didn&#039;t matter, since any of Ash&#039;s under-leveled Pokemon could take on fully-evolved Pokemon owned by expert trainers thanks to plot armor.&lt;br /&gt;
==External links==&lt;br /&gt;
*{{smw|User:Blue Ninjakoopa|Super Mario Wiki user page}}&lt;br /&gt;
*{{sbw|User:Blue Ninjakoopa|Super Smash Bros. Wiki user page}}&lt;br /&gt;
*[https://www.youtube.com/channel/UCpD-vI0YUQYnDvp9A7PC4tQ YouTube channel]&lt;br /&gt;
*[http://kirby.wikia.com/wiki/User:Blue_Ninjakoopa Kirby Wiki user page] (bureaucrat)&lt;br /&gt;
*[http://starfox.wikia.com/wiki/User:Blue_Ninjakoopa Star Fox Wiki user page] (former bureaucrat)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2991270</id>
		<title>Move Reminder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2991270"/>
		<updated>2019-06-29T02:24:49Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Teachable moves */ almost a year later and no response from Snorlax man, and there was no breeding involved in my analysis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|[[Non-player character|NPCs]] who teach moves Pokémon can learn by leveling up|the NPCs who teach moves outside a Pokémon&#039;s normal learnset|Move Tutor}}&lt;br /&gt;
A &#039;&#039;&#039;Move Reminder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|技思い出し|わざおもいだし}}&#039;&#039;&#039; &#039;&#039;Move Reminder&#039;&#039;, also &#039;&#039;&#039;わざおしえマニア&#039;&#039;&#039; &#039;&#039;Move-Teaching Maniac&#039;&#039;), sometimes called a &#039;&#039;&#039;move relearner&#039;&#039;&#039; by fans, is a character who can teach a {{OBP|Pokémon|species}} any [[move]] that its species is able to learn at an earlier [[level]] ([[Generation]]s {{gen|II}} to {{gen|VI}}) or at any level ([[Generation VII]]), usually in exchange for a [[Heart Scale]]. From Generation VI onward, the Move Reminder can also teach [[Egg Move]]s and special moves it had previously forgotten.&lt;br /&gt;
&lt;br /&gt;
==Teachable moves==&lt;br /&gt;
From Generation II to VI, the Move Reminder can teach a Pokémon any move that its species is able to learn at an earlier [[level]]. In [[Generation VII]], the Move Reminder can teach a Pokémon any move it can learn via level-up, including moves it would learn at higher levels.&lt;br /&gt;
&lt;br /&gt;
From [[Generation VI]] onward, any Pokémon hatched in Generation VI onward may also be taught any move it knew when it hatched; this includes [[Egg Move]]s, level-up moves bred onto a Pokémon, and {{m|Volt Tackle}} bred onto {{p|Pichu}}. Also in these games, Pokémon obtained via [[Mystery Gift]] can learn any specifically flagged move it knew when it was obtained; older events only flag {{pkmn2|event}}-exclusive moves (such as the {{DL|List of local Japanese event Pokémon distributions in Generation VI|Pokémon Center Tokyo Bay Inkay}}&#039;s {{m|Happy Hour}}) and Egg Moves, whereas more recent distributions flag all moves the Pokémon knows when obtained except moves that do not exist in {{g|X and Y}}. Also, a special move known due to being a {{DL|DexNav|hidden Pokémon}} in {{g|Omega Ruby and Alpha Sapphire}} or an {{DL|QR Scanner|Island Scan}} Pokémon in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}} can also be taught by the Move Reminder if forgotten. Additionally, a Pokèmon can be taught a move that it can not normally learn via level up if its previous evolution evolved into it knowing said move. For example, if a player evolves a {{p|Numel}} that knows {{m|Double-Edge}} into a {{p|Camerupt}}, that Camerupt will have access to Double-Edge if it ever forgets the move, even though it does not normally learn it.&lt;br /&gt;
&lt;br /&gt;
The Move Reminder can only teach a Pokémon moves that its {{OBP|Pokémon|species|species}} can learn; they cannot teach moves exclusive to a pre-[[evolution]]. In particular, many Pokémon that evolve by [[evolutionary stone]] have a very restricted set of level-up moves in their evolved forms compared to their unevolved forms. For example, {{p|Eevee}} can learn {{m|Take Down}} by leveling up, but none of its evolutions can; this means that an Eevee could be taught Take Down by a Move Reminder (if it has the appropriate level prior to Generation VII), but a {{p|Vaporeon}} or other [[Eeveelution]] could not.&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon may also be taught moves via the Move Reminder that they would not normally learn until a later level or at all by leveling up. For example, while {{p|Lopunny}} could normally only learn {{m|Healing Wish}} at level 63 by leveling up, a Move Reminder can teach the move to Lopunny before then since it also counts as one of Lopunny&#039;s starting moves. The move {{m|Rototiller}} can also be taught to Lopunny by a Move Reminder, and this is the only way for Lopunny to learn this move. Other moves can only be taught this way for reasons such as the Pokémon not being able to be obtained at a low enough level (e.g., {{p|Zapdos}} and {{m|Ancient Power}} starting in [[Generation IV]]) or the species having more than four starting moves (e.g., {{p|Kecleon}}).&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Like all methods of teaching moves (other than [[Pokémon Day Care]]), the Move Reminder cannot overwrite [[HM]] moves.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon XD: Gale of Darkness|Pokémon XD]], if a Pokémon has four moves, the Move Reminder will not be able to teach it a move until the [[Move Deleter]] deletes one of the Pokémon&#039;s current moves.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
While [[Generation II]] has no formal Move Reminder, in [[Pokémon Stadium 2]], after defeating the [[Elite Four]] and {{pkmn|Champion}} at the [[Gym Leader Castle]], the player will be allowed to reteach a move to one of the Pokémon that was involved in the battle.&lt;br /&gt;
&lt;br /&gt;
Move Reminders can be found in the following locations:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #4E8234; background: #78C850; margin-left:10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytl|5px}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | City&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytr|5px}}&amp;quot; | Price&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Kanto]] || {{gameabbrev3|FRLG}}: {{OBP|Two Island|town}} || House next to the [[Joyful Game Corner]] || [[Tiny Mushroom|TinyMushrooms]] ×2 or&amp;lt;br&amp;gt;[[Big Mushroom]] ×1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev7|PE}}: [[Indigo Plateau]] || Pokémon League lobby || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Johto]]&amp;lt;small&amp;gt; ({{gameabbrev4|HGSS}} only)&amp;lt;/small&amp;gt; || [[Blackthorn City]] || House west of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Hoenn]] || [[Fallarbor Town]] || Northwestern-most house || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Orre]]&amp;lt;small&amp;gt; ({{gameabbrevss|XD}} only) || [[Mt. Battle]] || Lobby, man on the bottom bench on the right || 1,000 [[Poké Coupon]]s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Sinnoh]] || [[Pastoria City]] || House northeast of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Unova]] || {{gameabbrev5|BW}}: [[Mistralton City]] || House east of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev5|B2W2}}: [[Pokémon World Tournament]] || Southwest stand || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Kalos]] || [[Dendemille Town]] || House northeast of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Alola]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[Mount Lanakila]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Inside the Pokémon Center&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Heart Scale]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #4E8234; background: #78C850&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder RSE OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder FRLG OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Collector OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder HGSS OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder V OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame XY OD.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Poké Maniac OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby, Sapphire}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions|Black, White}}, &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2, and White 2}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
===Pokémon Ruby, Sapphire, and Emerald===&lt;br /&gt;
*When the player speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Move Tutor&amp;lt;/sc&amp;gt;. I know all the moves that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn - every one of them - and I can teach &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves. I can teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours if you&#039;d like. I&#039;ll do it for a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;. I&#039;m collecting those now.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest to goodness &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;! Let me guess, you want me to teach a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have any move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line below.--&amp;gt;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, come back with a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon FireRed and LeafGreen===&lt;br /&gt;
*When the player first speaks to him after entering his house&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Move Maniac&amp;lt;/sc&amp;gt;. I know every single move that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn growing up. I&#039;m also a mushroom maniac. Bring me two &amp;lt;sc&amp;gt;TinyMushrooms&amp;lt;/sc&amp;gt;, or one &amp;lt;sc&amp;gt;Big Mushroom&amp;lt;/sc&amp;gt;. If you do that for me, I&#039;ll teach a move to one &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has enough of either item&lt;br /&gt;
::&#039;&#039;&amp;quot;Sniff, sniff… Hm! You smell of &amp;lt;sc&amp;gt;Mushrooms&amp;lt;/sc&amp;gt;! Do you want me to teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have a move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line(s) below.--&amp;gt;&lt;br /&gt;
*If player has enough of both items after teaching a move&lt;br /&gt;
:&#039;&#039;&amp;quot;Then, I&#039;ll need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two. What are you going to give me?&amp;quot;&#039;&#039;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, I need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD: Gale of Darkness===&lt;br /&gt;
:&#039;&#039;&amp;quot;Be it a move that was never learned, or a move once learned and forgotten, if moves are what &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need, I&#039;m the man! All it takes are some &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt; for me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;, to teach your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves you want and a whole lot more! So, are there any &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; that want to learn a new move or two?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes:&#039;&#039;&#039;&lt;br /&gt;
:::*Try to teach a move the Pokémon already knows&lt;br /&gt;
::::&#039;&#039;&amp;quot;Hold on. It already knows the move &amp;lt;move&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the player doesn&#039;t have enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;You don&#039;t have enough &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt;. I&#039;m sorry, but I can&#039;t teach moves to your &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
:::*If the player has enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;So, I should teach the move &amp;lt;move&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&#039;No&#039;&#039;&#039;: (return to list)&lt;br /&gt;
:::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;{{tt|Now it&#039;s my turn.|Only if the Move Deleter was involved}} ...Done! Your &amp;lt;nickname&amp;gt; has learned &amp;lt;move&amp;gt;. Are there any other &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; that need the help of me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
::::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: (opens Pokémon menu)&lt;br /&gt;
::::::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond, Pearl, and Platinum===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the Pokémon Move Maniac. I prefer Move Tutor. I know every move that Pokémon learn while they&#039;re leveling up, and I can teach Pokémon those moves. I can teach a move to a Pokémon of yours if you&#039;d like. I&#039;ll do it if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon HeartGold and SoulSilver===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Me? I&#039;m the Pokémon Move Maniac. I know every move that Pokémon learn while they&#039;re leveling up, and I can make Pokémon remember those moves. I can make a Pokémon of yours remember a move if you&#039;d like. But...ahem! It&#039;ll cost you. I&#039;ll make a Pokémon remember a move if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Ha! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can make that Pokémon remember.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I make it remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
:::*If selection is cancelled&lt;br /&gt;
::::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black, White, Black 2, and White 2===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the reminder girl. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everybody calls me Madam Reminder. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire===&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;I&#039;m the Pokémon Move Maniac! I know every move Pokémon can learn by leveling up, and I can teach &#039;em to your Pokémon! I&#039;m totally into collecting Heart Scales right now, so bring me one and I&#039;ll share the maniacal magic of moves!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! Sweet! That&#039;s a Heart Scale, right enough! You&#039;d like me to teach your Pokémon a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon will it be?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If an Egg is selected&lt;br /&gt;
:::&#039;&#039;&amp;quot;Huh? I don&#039;t have any moves I can teach Pokémon Eggs.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;I&#039;m sorry, but it doesn&#039;t look like I&#039;ve got any moves to teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sun, Moon, Ultra Sun, and Ultra Moon===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
::&#039;&#039;&amp;quot;Everyone calls me Madam Memorial. I know every move that a Pokémon learns as it grows, you see. I can also help your Pokémon remember any of those moves that it has let go in the past. I&#039;ll have your Pokémon recover their lost moves in exchange for Heart Scales, if you have any.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Would you like to remind your Pokémon of a long-forgotten move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If there&#039;s a move you&#039;d like one of your Pokémon to remember, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon is it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move would you like it to remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=78C850|bordercolor=4E8234&lt;br /&gt;
|zh_cmn=招式教學狂 &#039;&#039;{{tt|Zhāoshì Jiàoxué Kuáng|Move-Teaching Maniac}}&#039;&#039;&lt;br /&gt;
|fr=Maître des Capacités&lt;br /&gt;
|de=Attacken-Erinnerer&lt;br /&gt;
|it=Ricordamosse&lt;br /&gt;
|ko=기술 떠올리기 &#039;&#039;{{tt|Gisul Tteoolligi|Move Reminder}}&#039;&#039;&lt;br /&gt;
|es=Recuerda-Movimientos&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Erinnerer]]&lt;br /&gt;
[[es:Recuerda-movimientos]]&lt;br /&gt;
[[fr:Maître des Capacités]]&lt;br /&gt;
[[it:Ricordamosse]]&lt;br /&gt;
[[ja:わざおもいだし]]&lt;br /&gt;
[[zh:招式教學狂]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spore_(move)&amp;diff=2991269</id>
		<title>Spore (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spore_(move)&amp;diff=2991269"/>
		<updated>2019-06-29T02:20:24Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Trivia */ That&amp;#039;s kinda obvious. Per the talk page for Quash, something like that isn&amp;#039;t really noteworthy. Quiver Dance for example doesn&amp;#039;t note that most learners are &amp;quot;elegant dancers or butterflies&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Spore|the Ability named Spore in Japanese|Effect Spore (Ability)}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=147&lt;br /&gt;
|name=Spore&lt;br /&gt;
|jname=キノコのほうし&lt;br /&gt;
|jtrans=Mushroom Spore&lt;br /&gt;
|jtranslit=Kinoko no Hōshi&lt;br /&gt;
|gameimage=Spore VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=3&lt;br /&gt;
|cdesc=Badly startles those that have made appeals.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Lowers the Voltage of all Judges by one each.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Badly startles all of the Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spore&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キノコのほうし&#039;&#039;&#039; &#039;&#039;Mushroom Spore&#039;&#039;) is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation I]]. Prior to [[Generation III]], it was the [[signature move]] of {{p|Paras}} and {{p|Parasect}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations I-V===&lt;br /&gt;
Spore puts the target to {{status|sleep}}. Spore cannot affect targets with {{a|Insomnia}} or {{a|Vital Spirit}} as their [[Ability]].&lt;br /&gt;
&lt;br /&gt;
In the Generation I handheld games only, Spore can affect a target behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
{{type|Grass}} Pokémon, Pokémon with {{a|Overcoat}}, and Pokémon holding the [[Safety Goggles]] are now immune to Spore. Pokémon under the effect of {{a|Sweet Veil}} are also unaffected by Spore.&lt;br /&gt;
&lt;br /&gt;
Spore can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Grassium Z]] into Z-Spore, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|Special spores are scattered from mushrooms. If the opponent inhales the spores, it will fall asleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Special spores are scattered from mushrooms. If the foe inhales them, it will fall asleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A move that induces sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Scatters a cloud of spores that always induce sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user scatters bursts of fine spores that induce sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Scatters a cloud of spores that always induces sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user scatters bursts of spores that induce sleep.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Grass|1}}&lt;br /&gt;
{{Moveentry/7|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|27|25|25|17|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|30|28|27|17|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|285|Shroomish|type=Grass|2|Fairy|Grass|||54|45|45|45{{sup/6|XY}}&amp;lt;br&amp;gt;40{{sup/6|ORAS}}|40}}&lt;br /&gt;
{{Moveentry/7|590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|||||50|50|50}}&lt;br /&gt;
{{Moveentry/7|591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|||||62|62|62}}&lt;br /&gt;
{{Moveentry/7|755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|||||||36}}&lt;br /&gt;
{{Moveentry/7|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|||||||40}}&lt;br /&gt;
{{Movefoot|Grass|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Grass}}&lt;br /&gt;
{{Moveentry/1|235|Smeargle|type=Normal|1|Field|Field|[[2013 World Championships Smeargle]]}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Spore targets all hostile Pokémon in the same room as the user.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Makes all the foes in the room go to sleep.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|all enemies in the room with a Sleep status condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンを すいみんじょうたいにかえる|Afflicts all enemies in the room with a Sleep status condition}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Sleep status condition to enemies in the same room. With the Sleep status, they can&#039;t do anything.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It makes enemies sleep so they can&#039;t move for a while.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It makes the enemies in the same room go to sleep. But it has no effect on Grass-type Pokémon.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user scatters bursts of spores that induce sleep.|image1=Cassandra Parasect Spore.png|image1p=Parasect|image2=Paras Spore.png|image2p=Paras|image3=Shroomish Spore.png|image3p=Shroomish|image4=Foongus Spore.png|image4p=Foongus}}&lt;br /&gt;
{{movep|type=grass|ms=047|pkmn=Parasect|method=Parasect releases a yellow powder from the hole under its mushroom at the opponent, putting it to sleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Cassandra|user1=Cassandra&#039;s Parasect|startcode=EP044|startname=The Problem with Paras|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=046|pkmn=Paras|method=Paras releases a white powder from the mushrooms on its back at the opponent, putting it to sleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator&#039;s Paras|startcode=DP022|startname=Borrowing on Bad Faith!}}&lt;br /&gt;
{{movep|type=grass|ms=285|pkmn=Shroomish|method=Shroomish releases a sparkling, pale tan colored powder from the hole on its head at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shroomish|startcode=DP162|startname=Playing the Performance Encore!}}&lt;br /&gt;
{{movep|type=grass|ms=590|pkmn=Foongus|method=Foongus releases a sparkling, yellow or green powder from its mouth at the opponent, putting it to sleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Foongus (Pokémon)|user1=A wild Foongus|startcode=BW127|startname=The Island of Illusions!}}&lt;br /&gt;
{{movemid|type=grass|user=Foongus (Pokémon)|user1=Multiple wild Foongus|startcode=XY071|startname=So You&#039;re Having a Bad Day!}}&lt;br /&gt;
{{movep|type=grass|ms=591|pkmn=Amoonguss|method=Amoonguss releases a sparkling, green powder at the opponent, making it sleepy.}}&lt;br /&gt;
{{movebtm|type=grass|user=Amoonguss (Pokémon)|user1=A wild Amoonguss|startcode=XY041|startname=Foggy Pokémon Orienteering!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user releases a bunch of spores that puts the opponent to sleep.|image1=Miles Paras Spore.png|image1p=Paras|image2=Parasee Spore.png|image2p=Parasect}}&lt;br /&gt;
{{movep|type=grass|ms=046|pkmn=Paras|method=Paras puts its claws together and forms spores in between them. When the opponent is hit with the spores, they fall asleep.}}&lt;br /&gt;
{{movemid|type=grass|user=Super Nerd (Trainer class)|user1=Miles&#039;s Paras|startcode=PS047|startname=Purrrr-sian|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=047|pkmn=Parasect|method=Parasect releases spores into the air from the mushroom on its back. The spores float into the air and drop down onto the opponent, making it go to sleep.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Crystal (Adventures)|user1=Crystal&#039;s Parasee|startcode=PS117|startname=Slugging It Out with Slugma}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|genI=Spore I&lt;br /&gt;
|genII=Spore II&lt;br /&gt;
|genIII=Spore III&lt;br /&gt;
|genIV=Spore IV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|genV=Spore V&lt;br /&gt;
|genVI=Spore&lt;br /&gt;
|genVI2=Spore 2&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Stad=Spore Stad&lt;br /&gt;
|Stad2=Spore Stad2&lt;br /&gt;
|Colo=Spore Colo&lt;br /&gt;
|XD=Spore XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|PBR=Spore PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|PMDRB=Spore PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Spore is the only sleep-inducing status move with 100% accuracy. &amp;lt;!--Yawn does not count because it causes drowsiness, not sleep.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|zh_yue=蘑菇孢子 &#039;&#039;{{tt|Mòhgū Bāaují|Mushroom Spore}}&#039;&#039;&lt;br /&gt;
|zh_cmn=蘑菇孢子 &#039;&#039;{{tt|Mógu Bāozǐ|Mushroom Spore}}&#039;&#039;&lt;br /&gt;
|da=Spore&lt;br /&gt;
|nl=Spoor&lt;br /&gt;
|fi=Itiö&lt;br /&gt;
|fr=Spore&lt;br /&gt;
|de=Pilzspore&lt;br /&gt;
|el=Σπόριο&lt;br /&gt;
|id=Spora&amp;lt;br&amp;gt;Spora Jamur&lt;br /&gt;
|it=Spora&lt;br /&gt;
|ko=버섯포자 &#039;&#039;{{tt|Beoseotpoja|Mushroom spore}}&#039;&#039;&lt;br /&gt;
|pl=Zarodnik&amp;lt;br&amp;gt;Paraliż ([[EP044]])&lt;br /&gt;
|pt_br=Esporos (anime, TCG, manga)&amp;lt;br&amp;gt;Germe (The Official Pokémon Handbook)&lt;br /&gt;
|pt_eu=Esporos&lt;br /&gt;
|sr=Spora&lt;br /&gt;
|es_eu=Espora&lt;br /&gt;
|es_la=Esporas (previously)&amp;lt;br&amp;gt;Espora (present)&lt;br /&gt;
|vi=Phun Bào Tử Nấm&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Powder and spore moves]]&lt;br /&gt;
[[Category:Moves that can inflict sleep]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pilzspore]]&lt;br /&gt;
[[es:Espora]]&lt;br /&gt;
[[fr:Spore]]&lt;br /&gt;
[[it:Spora]]&lt;br /&gt;
[[ja:キノコのほうし]]&lt;br /&gt;
[[zh:蘑菇孢子（招式）]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/9&amp;diff=2923744</id>
		<title>User talk:SnorlaxMonster/Archive/9</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/9&amp;diff=2923744"/>
		<updated>2019-02-07T02:11:59Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Move Reminder stuff */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:SnorlaxMonster/nav}}&lt;br /&gt;
{{User:SnorlaxMonster/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Continued from my questions ==&lt;br /&gt;
Sorrry, I couldn&#039;t find the archived talk where I originally posted this. Anyway, why can&#039;t the Generation VI sprites just be treated like 120 by 120 still images? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 18:43, 14 August 2016 (UTC)&lt;br /&gt;
:The archive is [[User talk:SnorlaxMonster/Archive/8|here]]. You can find it by mousing over &amp;quot;Pokémon&amp;quot; in the template at the top of the page (maybe I should make that clearer).&lt;br /&gt;
:Anyway, there are no sprites in Gen VI, only models. Models just don&#039;t work the same way, so we decided to use artwork instead. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:35, 15 August 2016 (UTC)&lt;br /&gt;
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== Anime ordering ==&lt;br /&gt;
&lt;br /&gt;
Hi, I saw [[User:SnorlaxMonster/Anime ordering]] and I would suggest that you check out this (not made by me): https://github.com/mal/pokemon/blob/gh-pages/data/anime.md --[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 13:57, 17 August 2016 (UTC)&lt;br /&gt;
:We already have the air dates on Bulbapedia. Having a list of them isn&#039;t really helpful in constructing that page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:45, 18 August 2016 (UTC)&lt;br /&gt;
::It&#039;s in chronological order, not only the air dates.--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 06:33, 18 August 2016 (UTC)&lt;br /&gt;
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== Super Mystery Dungeon Move Descriptions ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m planning to begin adding Super Mystery Dungeon&#039;s move descriptions to each of the move pages. However, each move has two separate descriptions, one on the move&#039;s basic info box, and another one that goes into more detail if needed, and I&#039;d like your opinion (others are welcome too) on which should be used before I start. Most of the time, they&#039;re either the same or they managed to fit the most important details fit into the shorter one, but occasionally not; for example, Stockpile&#039;s short description doesn&#039;t mention its Defense/Sp. Defense raising effect. I&#039;ve included example images of Stockpile and three others in this [http://imgur.com/a/x3e8U imgur album]–Feint (expanded detail example), Extrasensory (where the &#039;short&#039; one is actually longer), and Splash (another &#039;expanded detail&#039; one, but both have a fair amount of fluff). There have been a few descriptions added already (mainly starter moves) and they&#039;ve all used the short one, but I wanted to make sure I&#039;m doing the most desirable thing before I put the effort into documenting them all. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 00:57, 18 August 2016 (UTC)&lt;br /&gt;
:I don&#039;t really know. I haven&#039;t played Super Mystery Dungeon or very much of Gates to Infinity, so I haven&#039;t really helped with their coverage. In the older Mystery Dungeon games there are two descriptions for items (one very short, one full length), and I had been using the full-length descriptions on item pages. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:45, 18 August 2016 (UTC)&lt;br /&gt;
::I see. I&#039;m not familiar with the older Mystery Dungeon games, so it&#039;s interesting that something similar existed there. I noticed earlier today while working on the item pages that the people who had been editing those pages had been using the short descriptions for SMD, though in most cases those descriptions are very similar. That said, after looking at the entries for old games and comparing them to the SMD ones, it looks like the full-length ones were used for the old games, and more information than I thought was being lost with the shorter ones, so I think I&#039;ll go with the full-length ones. Thanks for answering! [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 04:27, 18 August 2016 (UTC)&lt;br /&gt;
:::Just to chime in, I&#039;ve been using the long descriptions for the items I&#039;ve been editing. At first, I wasn&#039;t aware of the short version so while I was editing I was confused about where people had gotten a different item description than me, so I changed them. I only realised later, but I&#039;ve stuck to the long ones for now, but many of the item descriptions haven&#039;t been reverted to the long version. I agree that going for the long one has less risk of losing information.--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 08:44, 18 August 2016 (UTC)&lt;br /&gt;
::::Ah, I didn&#039;t realize that, so thanks for the heads up. I&#039;ll probably be doing more SMD additions today, so I&#039;ll be sure to double-check the Health Drink page (where I made those edits) first. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 15:42, 22 August 2016 (UTC)&lt;br /&gt;
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== Struggle and recoil ==&lt;br /&gt;
&lt;br /&gt;
UPC says that Struggle does not have recoil damage from Gen IV onward, and every other effect we have that affects recoil does not affect the self-inflicted HP loss from Struggle. And Struggle&#039;s effect contradicts our definition of recoil, as it is not depending on the damage dealt. Struggle&#039;s description never says recoil, and the in-game description does not call it recoil. So I could only imagine you mean/checked the message, and that that&#039;s just the standard recoil message that says &amp;quot;recoil&amp;quot;? In which case, I guess we should separate Struggle recoil from any other recoil, and just say that Struggle is also said to have recall, even though it... hasn&#039;t. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:14, 18 August 2016 (UTC)&lt;br /&gt;
:When you use Struggle in battle, it says &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; was damaged by the recoil&#039;&#039;&amp;quot;, just like every other recoil move. Its recoil damage is calculated in a different way to other recoil moves (except {{m|Shadow End}}) and it&#039;s not affected by Abilities that affect other recoil moves, but the game calls it recoil so that&#039;s what it is. Struggle is clearly a special-case move, so I think it being an exception to these effects makes perfect sense.&lt;br /&gt;
:It&#039;s also worth noting that the move descriptions for recoil moves are worded the same way as Struggle&#039;s (not that you can ever see Struggle&#039;s move description in-game). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:24, 18 August 2016 (UTC)&lt;br /&gt;
::Ok, fair point. Well, technically, it isn&#039;t the same recoil than the others; so Rock Head&#039;s description, for example, is either refering to specifically the non-Struggle &amp;quot;recoil&amp;quot; variant, or does only refer to &amp;quot;some&amp;quot; recoil it can protect from. Does that mean that you think we should do what I just proposed, or do you think we should redefine our recoil definition (and make a special case for Struggle post-GenIII)?&lt;br /&gt;
::Worth noting that {{m|Overheat}} and its variations also mention &amp;quot;recoil&amp;quot; in their descriptions. Would you prefer to include that on the page? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:37, 18 August 2016 (UTC)&lt;br /&gt;
:::Ability descriptions tend to try to be very concise because they don&#039;t have much room (particularly in older games). Struggle is an exception, but Ability descriptions don&#039;t tend to note exceptions; the Shadow moves that inflict recoil are also both exceptions to Rock Head. Also, Struggle calculated recoil damage the same way as other recoil moves did in Gen III, but it still wasn&#039;t affected by Rock Head.&lt;br /&gt;
:::I don&#039;t think Overheat is referring to the same concept (notably it doesn&#039;t say &amp;quot;recoil &#039;&#039;damage&#039;&#039;&amp;quot;, just &amp;quot;recoil&amp;quot;). I wouldn&#039;t be surprised if the description didn&#039;t consistently use the word used for recoil damage across languages (although it might anyway).&lt;br /&gt;
:::As for what to do, my suggestion would be to fix the recoil page to correct the definition of recoil. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:45, 18 August 2016 (UTC)&lt;br /&gt;
::::Descriptions seem to be consistent across languages (checked Japanese and German). I guess the concepts may be related (negative effect of using a move), but they obviously aren&#039;t all the same. Anyway, our description says it&#039;s damage, as does the pokemon.com glossary that we encountered at Multi Battle.&lt;br /&gt;
::::I&#039;ll be redefining then, if you don&#039;t mind. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:58, 18 August 2016 (UTC)&lt;br /&gt;
:::::Not that it matters anymore since we seem to have reached a consensus, but that page also says &#039;&#039;Struggle also causes recoil damage equal to 25% of the attacking Pokémon&#039;s maximum HP.&#039;&#039; --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:08, 18 August 2016 (UTC)&lt;br /&gt;
::::::Ok, even better then. And I guess one just cannot share &#039;&#039;too&#039;&#039; much relevant information in any constructive discussion. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:30, 18 August 2016 (UTC)&lt;br /&gt;
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==Edit war==&lt;br /&gt;
Can you check this edit war about the order moves should be listed: [[User_talk:VioletPumpkin#ORAS order]]. [[User:Jeangabin666|Jeangabin666]] ([[User talk:Jeangabin666|talk]]) 17:06, 22 August 2016 (UTC)&lt;br /&gt;
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== [[Ash&#039;s Donphan]] trivium intervention request ==&lt;br /&gt;
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If it&#039;s not too much trouble, could I ask you to please take a look at the last few revisions of [[Ash&#039;s Donphan]] and give your opinion? I&#039;d like a ruling from someone higher up so I don&#039;t have to go back and forth with Force Fire on a talk page, since frankly in the past few weeks he seems to have developed a vendetta against me. Thanks for your consideration. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:06, 25 August 2016 (UTC)&lt;br /&gt;
:I agree that the previous trivium was both vague and too specific (although those terms seem contradictory). I think [[Special:Diff/2493233|this edit]] brings it to a reasonable point. I&#039;m not sure about restricting it to just Oak&#039;s lab though: Charizard&#039;s return from Charific Valley was certainly in the same spirit.; it also excludes Pokémon the Series: Black and White, in which Ash effectively has more than 6 Pokémon on hand by rotating them between his party and Juniper&#039;s lab. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:40, 25 August 2016 (UTC)&lt;br /&gt;
::I was about to come here and say &amp;quot;never mind&amp;quot; after seeing that Force Fire re-adjusted it, but yeah, I agree wholeheartedly. Thanks. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:48, 25 August 2016 (UTC)&lt;br /&gt;
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== Pokemon Go Pokedex Data ==&lt;br /&gt;
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Are we going to add pokedex data for Pokemon from Pokemon GO ? [[User:Upratik 12|&amp;lt;I&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Pr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;at&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;ik_12&amp;lt;/span&amp;gt;&amp;lt;/I&amp;gt;]] &amp;lt;sub&amp;gt;&#039;&#039;  [[User talk:Upratik 12|&amp;lt;span style=&amp;quot;color:violet&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/sub&amp;gt; 12:06, 30 August 2016 (UTC)&lt;br /&gt;
: I was planning on adding the data, but wanted to confirm and know where the data gets added [[User:Upratik 12|&amp;lt;I&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Pr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;at&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;ik_12&amp;lt;/span&amp;gt;&amp;lt;/I&amp;gt;]] &amp;lt;sub&amp;gt;&#039;&#039;  [[User talk:Upratik 12|&amp;lt;span style=&amp;quot;color:violet&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/sub&amp;gt; 12:07, 30 August 2016 (UTC)&lt;br /&gt;
::The Pokédex entries are all taken from Omega Ruby, so there&#039;s no point listing them again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:08, 30 August 2016 (UTC)&lt;br /&gt;
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== Stadium 2 Pokédex data ==&lt;br /&gt;
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I am fairly sure Stadium 2 does not have its own entries. It loads Generation II entries; in case of Gold and Silver it seems to load the opposite version&#039;s (Crystal uses Gold&#039;s, apparently); using Red seems to load  Gold&#039;s, Yellow has Silver&#039;s; haven&#039;t checked Blue yet. I am not sure if it depends on the game version or it randomizes for each Trainer ID (considering Crystal loads Gold&#039;s, even though Stadium 2 and Crystal had simultaneous release in Japan, so was it a translation thing?) [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:02, 1 September 2016 (UTC)&lt;br /&gt;
:I believe you&#039;ve mentioned this before. In any case, there&#039;s not much to do about it until we actually know how it gets them. It&#039;s also worth noting that [[Pikachu (Pokémon)#Pokédex entries_3|our article for Pikachu]] has different capitalizations for &amp;quot;Berries&amp;quot; between Gold and Stadium 2. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:21, 1 September 2016 (UTC)&lt;br /&gt;
::I think I&#039;ve mentioned it few years ago. I am mentioning it again because GO&#039;s case reminded me of it. Pikachu entry is the same in both games - it is BERRIES and not Berries or berries. The old games formatted certain words like this (it wasn&#039;t dropped entirely until Generation V as far as I know). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:34, 1 September 2016 (UTC)&lt;br /&gt;
:::Yeah, I figured there was an error on that page and it wasn&#039;t an actual difference. I have to focus on the Nintendo Direct now though, and I&#039;m quite busy with other IRL stuff, so this isn&#039;t something I&#039;m concerned about right now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:38, 1 September 2016 (UTC)&lt;br /&gt;
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== Uploading images in Bulbagarden Archives ==&lt;br /&gt;
&lt;br /&gt;
Hi. I am recently contributing on Pokemon Adventures articles -- mostly with Vietnamese translation. I notice that there are missing covers for some volumes and would love to contribute by uploading/adding cover pictures of these volumes, but then Bulbagarden Archives stated that I am not an autoconfirmed user there so I cannot really do that. But since that place is a place to add pictures (it seems so to me, sorry if I am wrong), what should I do to become an autoconfirmed user there? Thank you very much for your time and I am sorry if this bothers you. [[User:Saphir|Saphir]] ([[User talk:Saphir|talk]]) 10:54, 24 September 2016 (UTC)&lt;br /&gt;
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== Inquiry on news article deletion... ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve started [http://forums.bulbagarden.net/index.php?threads/question-about-a-deleted-article.219095/ a thread] on your deletion of the article I started on the Special Sun &amp;amp; Moon Edition Light Blue 2DS, and have mentioned the deletion as unfair. $aturn¥oshi said that I should inquire with you. - &#039;&#039;&#039;&#039;&#039;&amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:LDEJRuff|LDE]][[User talk:LDEJRuff|JRuff]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; 16:33, 15 October 2016 (UTC)&lt;br /&gt;
:I saw the thread, and I don&#039;t get it. I gave you my reason for deleting the page, which based on the thread you have seen. Why do you think that was unfair? (I should note that I did appreciate the effort you put into the article, but there&#039;s a certain minimum timeliness we need for covering news.) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:07, 15 October 2016 (UTC)&lt;br /&gt;
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== Effect sections etc. ==&lt;br /&gt;
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This is a bunch of things, but I&#039;ll try to keep this short. I would kindly ask you to answer the first question, and I would appreciate if you took some time to answer any of the others, too.&lt;br /&gt;
# Do you believe that it would be worth the effort/time to go through all &amp;quot;Effect&amp;quot; sections (or those of moves) in an attempt to standardize them better? (That&#039;s not a leading question!)&lt;br /&gt;
# I&#039;ve been creating [[User:Nescientist/Effect section guideline|this]], and I believe that&#039;s what it should &#039;&#039;ideally&#039;&#039; be. (It&#039;s delibarately non-strict for some aspects, but it still seems incompatible with the current state of Effect sections sometimes.) Eridanus notified me he [[User_talk:SnorlaxMonster/Archive/7#Moves_articles|talked to you]] earlier, so if there&#039;s any go-to guy, it might be you. Do you agree?&lt;br /&gt;
# What&#039;s the current guidelines that are implicitly in effect? (I hope you get what I mean.)&lt;br /&gt;
# I intend to edit some Effect sections in the near future (if you&#039;re interested and not already aware, you could check Tiddlywinks&#039; talk). So I&#039;ve been thinking I could try to simultaneously standardize/simplify them better. If the &amp;quot;current guidelines&amp;quot; are not the &amp;quot;ideal&amp;quot; ones, which ones should I use? (I guess this question might be question 1 actually, and sneakily asks for some coordination/assistance. &#039;&#039;If&#039;&#039; there&#039;s plans/desire to change &amp;quot;current&amp;quot; to &amp;quot;ideal&amp;quot; for move effects, now might be a good opportunity.)&lt;br /&gt;
&lt;br /&gt;
Additionally, while I&#039;m here, could I ask you to possibly reply [[Bulbapedia talk:Project ItemDex#Item template inclusion|over here]] (you&#039;re listed as a contact)? It&#039;s not a top priority, and I won&#039;t start a lengthy discussion if you just don&#039;t know, but I would like to ensure this didn&#039;t simply go unnoticed. Thanks! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:36, 16 October 2016 (UTC)&lt;br /&gt;
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== Policy question regarding mid-generation egg move parent updates on Pokémon pages ==&lt;br /&gt;
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Recently, an edit was made on {{p|Alomomola}} that (correctly) added Corsola as a possible parent to pass Endure. Corsola could not learn Endure by level up until B2W2, but by checking Alomomola&#039;s Gen V learnset page, I saw that Corsola was not listed as a possible parent there, nor is it listed in the Gen V learnset page of most other Pokémon it could pass its &#039;new&#039; B2W2 moves to. A similar situation arose with ORAS, where many Pokémon became new potential parents of some moves, but only some pages added them. As you know, the move pages have split columns to better note things like this, but the by breeding sections on the species pages do not. Since I couldn&#039;t find information on the correct way to handle this, and because I&#039;d like to help keep things consistent, I&#039;d like to ask if you know what the correct way is (either including the new parents, not including them, or something else)? Thanks! [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 16:57, 16 October 2016 (UTC)&lt;br /&gt;
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== Moves that power up ==&lt;br /&gt;
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Could you align the category&#039;s wording and the moves that are in that category (one way or the other)? You may or may not be aware, but doubling in damage is not &#039;&#039;exactly&#039;&#039; doubling in power. And you may or may not be aware of [[User:Nescientist/Damage|this]], where I&#039;ve also been collecting info like that. If I knew what the deal was, I&#039;d be willing to help (also see the above section). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:33, 20 October 2016 (UTC)&lt;br /&gt;
:Could you go through and correct the wordings of appropriate moves to either &amp;quot;power&amp;quot; or &amp;quot;damage&amp;quot;? (Or just pick one, as you seem to be suggesting I do.) You&#039;re clearly much more familiar with the distinction than I am. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:59, 20 October 2016 (UTC)&lt;br /&gt;
::The wording you just added was fine. (And I plan to go through all of them at some point.) It&#039;s just that the category &amp;quot;Moves that power up&amp;quot; currently says they &amp;quot;increase in base power&amp;quot;. I was wondering if that wording should be changed, or whether the moves that actually double &#039;&#039;in damage&#039;&#039; should be in another category or something. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:07, 20 October 2016 (UTC)&lt;br /&gt;
:::If the moves are more accurately described as &#039;&#039;increasing in damage&#039;&#039; than &#039;&#039;increasing in power&#039;&#039;, then please change that; I don&#039;t know which it is. If you know which applies for each move, then I think splitting the category into those two would be reasonable. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:40, 20 October 2016 (UTC)&lt;br /&gt;
::::Ok, thanks, then let&#039;s stick to &amp;quot;Moves that power up&amp;quot; only including moves that are most accurately described as increasing in power; I will edit your additions where appropiate. For those moves that most accurately increase in damage, I believe Tiddlywinks might have had something in mind for the future, so I will not create a new category for now. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:26, 20 October 2016 (UTC)&lt;br /&gt;
:::::Keep in mind that there were already moves in &amp;quot;Moves that power up&amp;quot; that were equivalent to the moves I added, such as {{m|Gust}} and {{m|Twister}}.&lt;br /&gt;
:::::I don&#039;t get why you&#039;re categorizing {{m|Stored Power}} as both variable power and a move that powers up: what is different about it to all the other moves? It&#039;s the only move in the &amp;quot;Moves with variable power&amp;quot; category that has a fixed power (i.e. not — in-game).&lt;br /&gt;
:::::I think you may as well categorize them now, so we don&#039;t have to go find them again later whenever Tiddlywinks wants to make his new category. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:27, 20 October 2016 (UTC)&lt;br /&gt;
::::::Ah, that&#039;s what made you add it to the others!? I don&#039;t know why Tiddlywinks added them; I presume he was just mistaken when he did (as he &#039;&#039;explicitly&#039;&#039; didn&#039;t add Earthquake). I didn&#039;t see them when I checked; I will remove those.&lt;br /&gt;
::::::For Stored Power, Tiddlywinks might have added &amp;quot;Moves with variable power&amp;quot; for a technical reason: it&#039;s a trigger that modifies its &#039;&#039;power&#039;&#039; (see [http://www.smogon.com/bw/articles/bw_complete_damage_formula here]). You added the &amp;quot;powers up&amp;quot; because it gets greater than advertised. I&#039;ve kinda said to Tiddlywinks that I&#039;d prefer to go that label-route; but I also don&#039;t like to &#039;&#039;undo&#039;&#039; what others have done without their consent (if it&#039;s a debatable thing).&lt;br /&gt;
::::::For the category, I&#039;m gonna create it once I can come up with an idea for its name. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:20, 20 October 2016 (UTC)&lt;br /&gt;
:::::::Now I recall/know: Tiddlywinks wasn&#039;t in error, Gust and Twister apparently technically &#039;&#039;do&#039;&#039; work differently than Earthquake etc. I&#039;ve reworded their prose. (They work like Earthquake, Magnitude, Surf and Whirlpool have worked in the past; I edited their prose as well and also added them to the category.)&lt;br /&gt;
:::::::And on Stored Power, you were right; if Gust isn&#039;t variable power, neither is Stored Power.&lt;br /&gt;
:::::::And if it&#039;s ok, I would like to wait for the category until I/we get to more/all moves; for now, it&#039;s just Earthquake, Magnitude, Surf and Whirlpool, and the complete list of &amp;quot;increases damage (directly)&amp;quot; is on my user page already (well, hopefully). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:38, 20 October 2016 (UTC)&lt;br /&gt;
::::::::{{m|Stored Power}} is not (or was not, I&#039;ll go back to it in a moment) the only move in {{cat|Moves that have variable power}} with a numeric power value, {{m|Water Spout}} has it as well and would probably be a terrible fit for moves that &amp;quot;power up&amp;quot;. IMO, moves that power up should basically be something that&#039;s either &amp;quot;X&amp;quot; power (normally) or &amp;quot;X*mult&amp;quot; power (in most cases *2, but the multiplier itself should not really &#039;&#039;vary&#039;&#039;). I consider moves like {{m|Rollout}} and {{m|Fury Cutter}} close enough because they &amp;quot;power up&amp;quot; with successive uses, building very steadily/reliably. Stored Power&#039;s power &#039;&#039;&#039;varies&#039;&#039;&#039; based on however many stat stages the target has. You could use Stored Power for the first time and you might get its base power or its base power times 2 or 3 or 43; to me, that&#039;s very much &amp;quot;variable&amp;quot;. Stored Power does not at all fit an image of a move that&#039;s &amp;quot;powering up&amp;quot; IMO. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:46, 20 October 2016 (UTC)&lt;br /&gt;
:::::::::I forgot, but it seems you (SnorlaxMonster) also wanted to sort out these categories &amp;quot;neatly&amp;quot; so you could use them on {{a|Forewarn}}. If it weren&#039;t for {{m|Eruption}} and Water Spout, I&#039;d be happy to agree with you, but it&#039;s &#039;&#039;very&#039;&#039; hard to reasonably exclude them from a category for &amp;quot;variable power&amp;quot;. I was a little unhappy that it couldn&#039;t be that neat myself, but I also consider it more valuable to actually have a place where the moves that can truly have varying power can all be found together. I think if we want a category for only physical/special moves with &amp;quot;&amp;amp;mdash;&amp;quot; for power, that should perhaps be something like &#039;&#039;Moves that do not have a fixed power&#039;&#039;. On the other hand, though, if the table on Forewarn is going to list all the applicable moves anyway, then linking to a category/categories is probably kind of pointless anyway; you can just describe them as &amp;quot;Moves that have a power of &#039;&amp;amp;mdash;&#039;&amp;quot; without actually losing anything vital. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:50, 20 October 2016 (UTC)&lt;br /&gt;
::::::::::There was another reason (strange factor); had I known, I wouldn&#039;t have removed it. Anyway, just focusing on Stored Power, I still feel like &amp;quot;higher than the label says&amp;quot; might be &amp;quot;powered up&amp;quot; (and it uses &#039;&#039;the user&#039;s&#039;&#039; stat stages). Unless I&#039;m mistaken, that&#039;s the case for all moves that power up, but not for any other move. Unless they&#039;re meant to be mutually exclusive, I would suggest we include both.&lt;br /&gt;
::::::::::The new power page looks splendid! (No, really!) Unless someone&#039;s faster, I would be taking care of Gen VI Abilities and moves within the next days. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 01:09, 21 October 2016 (UTC)&lt;br /&gt;
:::::::::::What I basically meant the &amp;quot;power up&amp;quot; category for was for moves that have a binary condition: multiplier or none. The core of these is very much the things like {{m|Pursuit}}, {{m|Acrobatics}}, {{m|Smelling Salts}}. Rollout and Fury Cutter are a moderate extension therefrom. But Stored Power is very different from these. And &amp;quot;variable power&amp;quot; is basically &amp;quot;the rest&amp;quot;.&lt;br /&gt;
:::::::::::And it really should be one category or the other. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:39, 21 October 2016 (UTC)&lt;br /&gt;
::::::::::::I think the only reasonable way to divide moves between &amp;quot;powering up&amp;quot;/&amp;quot;powering down&amp;quot; and &amp;quot;having variable power&amp;quot; is to split based on whether or not the move has a fixed base power. Anything else and we&#039;re getting too subjective. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:18, 28 October 2016 (UTC)&lt;br /&gt;
{{indent}}I think there&#039;s &#039;&#039;something&#039;&#039; valuable in that &amp;quot;subjectivity&amp;quot; that that strict division doesn&#039;t allow for. (In part, like I said before, the division you want is really better described like &amp;quot;moves without a fixed power&amp;quot;. &amp;quot;Variable&amp;quot; inherently &#039;&#039;invites&#039;&#039; subjective judgement. Better to use something less ambiguous if that&#039;s what you really want.) {{m|Magnitude}} is a very interesting case: it normally has variable power, but can also receive a 2x modifier, so a strict division between the current categories wouldn&#039;t allow both effects to be noted.&lt;br /&gt;
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I&#039;ll propose this instead: Moves that power up should be a category &#039;&#039;&#039;only&#039;&#039;&#039; for moves &#039;&#039;exactly&#039;&#039; like {{m|Pursuit}} and {{m|Acrobatics}}: they double in power under a specific condition and never go any higher (i.e., no Rollout/Fury Cutter, no Echoed Voice, no Pledges). (Maybe it would be called something else too, if it&#039;s going to be so strictly defined.) Then, &#039;&#039;everything&#039;&#039; else goes under &amp;quot;Moves with variable power&amp;quot;, and &amp;quot;Moves that power up&amp;quot; is categorized under that as well. The only possible hitch here is, it may be weird if Magnitude is categorized both as having &amp;quot;variable power&amp;quot; and &amp;quot;powering up&amp;quot;, if powering up is itself a subclass of variable power. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:49, 28 October 2016 (UTC)&lt;br /&gt;
:Wouldn&#039;t a category with Pursuit but without the Pledges be pointless?&lt;br /&gt;
:I think we only really need the {{tt|categories|I think we don&#039;t actually have to have multiple ones, but we should anyway}} for the [[power]] page. In my opinion, &amp;quot;Power up&amp;quot; should be meant to be for those that have a &amp;quot;standard&amp;quot; case but can power up, &amp;quot;variable&amp;quot;/&amp;quot;{{tt|varying|probably better, taken from Magnitude description &amp;amp;mdash; it&#039;s weird to have &amp;amp;quot;Moves that have variable power&amp;amp;quot; listed under &amp;amp;quot;Variable-power moves&amp;amp;quot;}}&amp;quot; (an unrelated category) for those that do not. How to define what a standard case is in an objective manner is tricky (on the other hand, we do not &#039;&#039;need&#039;&#039; to define that strictly, I guess).&lt;br /&gt;
:In my mind, moves with multiple standard cases ({{m|Magnitude}}, {{m|Present}}) and those with a continuous scale ({{m|Eruption}}, {{m|Reversal}}, {{m|Crush Grip}}) are &amp;quot;varying&amp;quot; (that&#039;s some kind of definition already, I guess). {{m|Rollout}} and {{m|Magnitude}} should be in both. For {{m|Punishment}}, {{m|Spit Up}} and {{m|Stored Power}}, I don&#039;t really care &amp;amp;mdash; they could be in either, or both. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:40, 29 October 2016 (UTC)&lt;br /&gt;
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== Parental Bond Information ==&lt;br /&gt;
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So, I tested out how Parental Bond works in the main series games, in Generation VI specifically. I tested to see if it did or did not work with moves with a charging turn such as Fly and Solar Beam, via Double Battles, and found that they do not synergize. I feel that you should add this information to the article of Parental Bond, because I cannot. --[[User:KibiaXI|KibiaXI]] ([[User talk:KibiaXI|talk]]) 07:41, 29 October 2016 (UTC)&lt;br /&gt;
:It is already on the page. &amp;quot;&#039;&#039;Moves with a charging turn only strike once, even if the Pokémon becomes fully charged in one turn (such as with a Power Herb).&#039;&#039;&amp;quot; --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:47, 29 October 2016 (UTC)&lt;br /&gt;
::Ah, I see. Apologies for bugging you at this ungodly hour for a matter that isn&#039;t of necessity. Still, I feel as if links should be given to some moves for example, as the link&#039;s blue coloring makes it easier to spot, and it would help elaborate further. Thank you for your time.--[[User:KibiaXI|KibiaXI]] ([[User talk:KibiaXI|talk]]) 08:10, 29 October 2016 (UTC)&lt;br /&gt;
:::It&#039;s not an &amp;quot;ungodly hour&amp;quot; for me in Australia, it was late afternoon/evening. I agree, so I&#039;ve added &#039;&#039;(such as Fly and Solar Beam)&#039;&#039;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 29 October 2016 (UTC)&lt;br /&gt;
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== Why did you readd this in obedience? Your edit summary just ends abruptly. ==&lt;br /&gt;
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http://bulbapedia.bulbagarden.net/w/index.php?title=Badge&amp;amp;diff=2527666&amp;amp;oldid=2522856 [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 00:18, 5 November 2016 (UTC)&lt;br /&gt;
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== Hiya ==&lt;br /&gt;
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Not to be a pest, but could you please add Kommo-o to the Pseudo legendary page? [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 03:17, 3 December 2016 (UTC)&lt;br /&gt;
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== Health drink french page ==&lt;br /&gt;
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Why did Bulbabot re-added [http://bulbapedia.bulbagarden.net/w/index.php?title=Health_drink&amp;amp;oldid=2552492&amp;amp;diff=prev this] after I removed it? This is wrong, the page it links to is the french page of [[Lookalike_Item#Mix_Elixir]]. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 08:55, 8 December 2016 (UTC)&lt;br /&gt;
:BulbaBot synchronizes the links between the different language wikis. If you want BulbaBot to stop doing that, you need to remove the link from the French wiki (which I have just done). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:03, 8 December 2016 (UTC)&lt;br /&gt;
::Exactly what I thought ! Thanks ! [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 09:09, 8 December 2016 (UTC)&lt;br /&gt;
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==Game Locations==&lt;br /&gt;
Something that has been bugging me is the [[Regional variant]] and how this affects the Game locations area of the pages for the Pokémon who have Alola variants and how I think they need minor improvements to help make it easier for people to understand that information on finding that Pokémon is not for the original version, but for the Alola version which would therefore require trade. The biggest issue regards the original Raichu, Exeggutor, and Marowak as none of them can be found without trading as it is impossible evolve into those forms in Sun and Moon. Doesn&#039;t need to be dealt with now, but I do think it should be in the future. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 03:28, 13 December 2016 (UTC)&lt;br /&gt;
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== Pokemon Go South Asia ==&lt;br /&gt;
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Should information about the Release of Pokemon GO be added to the &#039;&#039;Games&#039;&#039; section of the &#039;&#039;Pokémon in South Asia&#039;&#039; page??? If yes, then that info will have to be added by an administrator... → [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]] 15:27, 14 December 2016 (UTC)&lt;br /&gt;
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== Toyland ==&lt;br /&gt;
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I am going t recreate the Toyland article but first, is Toyland the world rumble blast is set in or a specific area? [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 06:33, 15 December 2016 (UTC)&lt;br /&gt;
:If you don&#039;t know the answer to that question, you might not be the best person to create the page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:33, 15 December 2016 (UTC)&lt;br /&gt;
::It&#039;s fine, I just found out now that is the world rumble blast takes place in. [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 06:39, 15 December 2016 (UTC)&lt;br /&gt;
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== Pasting from other articles ==&lt;br /&gt;
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Sorry if I&#039;m bothering you but is copying and pasting from other articles on this site OK?&lt;br /&gt;
oops I forgot to sign [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 11:13, 15 December 2016 (UTC)&lt;br /&gt;
:It is acceptable to use content directly from other Bulbapedia articles in Bulbapedia articles, but make sure you credit the source article in your edit summary. However, it is not acceptable to use content taken from other fansites. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:17, 15 December 2016 (UTC)&lt;br /&gt;
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== My edit ==&lt;br /&gt;
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What was wrong with my edit for the Pokémon sun and moon section of the Pokémon 20th anniversary page? [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 17:58, 16 December 2016 (UTC)&lt;br /&gt;
:Edit: Nevermind, It&#039;s just a restructuring of my edit.&lt;br /&gt;
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== New pages notability ==&lt;br /&gt;
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I was wondering, imagine some very abstract Bulbapedia editor is dreaming of (high-quality) mainspace articles on subjects such as&lt;br /&gt;
* Nebby,&lt;br /&gt;
* Aura (game mechanic, the UB and Totem thing),&lt;br /&gt;
* Confusion (status condition; just imagine there&#039;d be a whole lotta details),&lt;br /&gt;
* Affection (may be a possibility to intersect Amie and Refresh),&lt;br /&gt;
* Template:ZMoveInfobox (in a similar vein to {{de|Perfektes Pika-Projektil|how the German wiki handles that}}),&lt;br /&gt;
* Target,&lt;br /&gt;
* anything, in general/by extension,&lt;br /&gt;
and that they&#039;re also able and willing to provide at least one of that, but they&#039;d like to avoid putting in work for articles that turn out to be either unnotable or userspace endlessly, what would they be supposed to do? Asking for a friend, of course. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:29, 17 December 2016 (UTC)&lt;br /&gt;
:Normally, if there&#039;s a topic of questionably notability, I like to build it in the userspace to establish notability (although I do have a lot of pages that are intended for mainspace but have sat in my userspace for ages). If you can build a detailed page in the userspace that&#039;s not just full of fluff and within scope (i.e. related to Pokémon), it&#039;s unlikely to get rejected. (Fun fact: Confusion is on a list of page ideas on a post-it note that has sat next to my desktop approximately since [[Talk:Status condition#Each major status ailment in its own article?|we gave status conditions their own pages back in 2010/2011]].) If you want to make sure your userspace page you think should be mainspaced doesn&#039;t get forgotten, it&#039;s a good idea to poke a staff member (feel free to come to me with this kind of thing, although depending on the topic you might be more successful by asking the appropriate Editorial Board member). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:45, 17 December 2016 (UTC)&lt;br /&gt;
::Thanks. While I do understand that, for Aura for example, I&#039;m not 100% sure it is notable myself. That&#039;s a case where someone should do research quite a bit, which is a potential waste of time. And for others one might not be able to judge how notable it &#039;&#039;turns out to be&#039;&#039; beforehand. And even if &#039;&#039;I&#039;&#039; think it turned out to be notable, is there some way I can ensure the EB thinks the same and it wasn&#039;t all a waste of time (I&#039;m likely biased if I invested time and effort)?&lt;br /&gt;
::So, in case of doubt, I can ask an appropriate staff member beforehand, on a case by case basis, and that staff member then might be able to guarantee that, if the article is of decent quality, it &#039;&#039;will&#039;&#039; get mainspaced?&lt;br /&gt;
::Can you tell me how notable/relevant/sensible you think the things I&#039;ve listed are? (For me to maybe scratch them off my list of &amp;quot;should be created... eventually&amp;quot;.)&lt;br /&gt;
::Status conditions are what I want to do next, so once I&#039;ve started a userpage on confusion, please be my guest. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:19, 17 December 2016 (UTC)&lt;br /&gt;
:::Normally, if a page requires a lot of research but isn&#039;t notable, then the information would simply be placed on other pages, so it wouldn&#039;t be entirely a waste.&lt;br /&gt;
:::You can certainly ask beforehand, but if they&#039;re unsure, what&#039;s typically going to happen is the staff member will tell you to create a draft to show how such a page could look. For example, I really don&#039;t see what content you could even have on an &amp;quot;Aura&amp;quot; page, so right now I don&#039;t think it&#039;s notable, but if you went and did a lot of research and actually made a page of a decent length, you could convince me it is.&lt;br /&gt;
:::For my personal opinions on your list:&lt;br /&gt;
:::*Nebby: would certainly be notable&lt;br /&gt;
:::*Aura: Convince me there is actually content that would be on this page. I can imagine a list of the auras each Totem Pokémon/Ultra Beast has, but I don&#039;t really know what else there would be. &lt;br /&gt;
:::*Confusion: As I mentioned earlier, I certainly think there&#039;s enough information there for a page.&lt;br /&gt;
:::*Affection: I was the one who [[Talk:Pokémon-Amie#Affection split|nominated the split]] last year, but since it only applied to Amie it didn&#039;t happen. Now that it&#039;s some shared stat between Amie and Refresh I think there is more of an argument, but the same could be said about of lot of the mechanics of both minigames.&lt;br /&gt;
:::*Template:ZMoveInfobox: I think Z-Moves are probably fine using the same infobox as other moves for now.&lt;br /&gt;
:::*Target: Assuming this refers to attack targets, I think a page detailing the game mechanics of targeting would be interesting, although I believe the official term for possible targets is &amp;quot;range&amp;quot; whereas &amp;quot;target&amp;quot; is specifically the Pokémon chosen. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:34, 17 December 2016 (UTC)&lt;br /&gt;
::::Thanks!&lt;br /&gt;
::::*For Aura, I think there wouldn&#039;t be a lot information, but we do seem to have independent articles for virtually all other {{cat|game mechanics}} (as far as I know, at least). I&#039;m not trying to convice you, though (and I&#039;m not willing to do research atm), but I had imagined it &#039;&#039;might&#039;&#039; (ideally) be a nice page being linked to.&lt;br /&gt;
::::*For Z-Moves, I don&#039;t like how messy the type-specific Z-Moves&#039; templates look like, with half the template basically just confusing readers, screaming &amp;quot;READ THE TEXT!&amp;quot; instead of helping.&lt;br /&gt;
::::*For target/range, I&#039;d imagined that page to be about both what you select &#039;&#039;&#039;and&#039;&#039;&#039; what you actually hit/affect, and to differentiate/explain a little. I think I said somewhere before that we often conflate the two, and don&#039;t really explain the &#039;&#039;difference&#039;&#039; anywhere (or, that there is one, even). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:00, 17 December 2016 (UTC)&lt;br /&gt;
:::::[[User:Nescientist/Confusion (status condition)|This]] is all yours. If you want to mainspace it and need help linking to it, I might be able to assist when I&#039;m around; the vast majority should be done in a single edit [[Template:status|here]], though. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:11, 18 December 2016 (UTC)&lt;br /&gt;
::::::Just to be sure, I don&#039;t need to knock at someone&#039;s door, you&#039;ve taken care, right? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:37, 26 December 2016 (UTC)&lt;br /&gt;
:::::::I haven&#039;t really done anything with your article yet, no.&lt;br /&gt;
:::::::My main concern right now is that it calls confusion a status condition, when it&#039;s not despite the way we currently use &amp;quot;status condition&amp;quot; on Bulbapedia. For example, [http://www.pokemon-sunmoon.com/en-us/pokemon/tapu-fini/ Tapu Fini&#039;s official site entry] makes sure to mention &amp;quot;status conditions or confusion&amp;quot;; while effects like Full Heal do remove confusion despite only specifying that they heal status conditions, I think we can consider that to be a case of incomplete effect descriptions, like Water Bubble or Gen VI Flower Veil; compare {{a|Guts}}, {{a|Shed Skin}} or {{a|Marvel Scale}}, which are not affected by confusion. There&#039;s also stuff like {{a|Leaf Guard}} to consider, which prevent the Pokémon becoming drowsy due to Yawn. Despite that concern, I don&#039;t really have an alternative name beyond &amp;quot;status&amp;quot;. For the same reason, I&#039;m not entirely sure it belongs on the status condition navigation template. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:23, 26 December 2016 (UTC)&lt;br /&gt;
::::::::Maybe what I said/researched [[Talk:Status condition#Volatile status condition vs. volatile battle status|here]] makes it easier then. For the nav template, I don&#039;t know or care, so you might want to not add it precautiously. Thank you anyway. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:30, 26 December 2016 (UTC)&lt;br /&gt;
:::::::::I can see how we&#039;re using it (and how you&#039;ve been using it recently) to only mean non-volatile. I think mentioning that it is sometimes called a status condition is the correct way (roughly similar to how we treat Eevee at [[Eeveelution]]). [[Talk:Status condition#Page reorganization / split proposal discussion|This proposal]] is also related to the confusion thing; in addition, it&#039;s also something I wouldn&#039;t want to start working on in my userspace unless there&#039;s indications of it being mainspace at some point. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:51, 7 January 2017 (UTC)&lt;br /&gt;
::::::::::To notify you of what you&#039;ll see anyway: [[User:Nescientist/Nebby|Nebby]]. I&#039;d recommend adding it at {{template|NPC}}, too. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 23:00, 24 January 2017 (UTC)&lt;br /&gt;
{{indent}} It&#039;s great to see Affection in the mainspace, and I really don&#039;t know whether you&#039;re the right person to yell at, but isn&#039;t mainspacing Nebby.. just as urgent (or even more urgent)? I feel like there&#039;s value wasted, every day. Could you somehow.. get it going, please? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:06, 18 March 2017 (UTC)&lt;br /&gt;
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== Other wiki websites ==&lt;br /&gt;
&lt;br /&gt;
You have listed other Nintndo wikis in your userspace. Do you contribute to those wikis as much as you contribute here? If &#039;&#039;so&#039;&#039;, then you are &#039;&#039;&#039;the ultimate wiki contributor&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
(also how do you change text color and change colors in your name?) --[[User:PersonThatReallyLikesPokemon|PersonThatReallyLikesPokemon]] ([[User talk:PersonThatReallyLikesPokemon|talk]]) 10:55, 26 December 2016 (UTC)&lt;br /&gt;
:No, I do not contribute to the other wikis I link to as much as Bulbapedia. Yu-Gi-Oh! Wikia is the only wiki on which I have activity comparable to my activity on Bulbapedia.&lt;br /&gt;
:If you want to change your signature, you can do so at [[Special:Preferences]]. If you want to change the color, you&#039;ll need to check the &amp;quot;Treat the above as wikicode&amp;quot; box. If you want to know how to add colors, you&#039;re free to look at the code of my signature, which you can do by viewing the edit window on any talk page that my signature is on (including this one).&lt;br /&gt;
:Also, there&#039;s no need to make headers bold and italic. As long as you mark them as headers (using the equals signs, which creating a new section automatically does), the software will automatically bold them for you. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:24, 26 December 2016 (UTC)&lt;br /&gt;
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== Increased priority ==&lt;br /&gt;
&lt;br /&gt;
I thought I&#039;d check this with you before I edit multiple pages all of which you might want to edit afterwards. I&#039;d like to improve the priority moves&#039; wording, they seem to be pretty Gen I centric, and have likely carried over to where they don&#039;t fit. Assuming we want to be this specific at individual move pages (which is not what I&#039;d personally be going for), I suggest:&lt;br /&gt;
 Quick Attack inflicts damage, and is an increased [[priority]] move. If no other Pokémon uses an increased priority move during the turn Quick Attack is used, Quick Attack will go first regardless of the user&#039;s {{stat|Speed}}. If multiple Pokémon use a move with an increased priority of +1 during the same turn, their move order will be determined normally.&lt;br /&gt;
I have no idea what that other paragraph with sleep and freeze is supposed to say. Do you know? (I&#039;m inclined to believe it&#039;s only for Gen I, and also not important?) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:37, 26 December 2016 (UTC)&lt;br /&gt;
:I think most of the explanation can be left on the priority page. Maybe even just:&lt;br /&gt;
 Quick Attack inflicts damage. It has a [[priority]] of +1, so is used before all moves that do not have increased priority.&lt;br /&gt;
:I remember reading about that sleep/freeze thing for Gen I recently, actually. [https://www.youtube.com/watch?v=pvk_8yTyscU Here&#039;s a video explaining it.] From Gen II onward, you can actually select moves while asleep/frozen, so you move at the priority of the selected move rather than the last selected move. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:56, 26 December 2016 (UTC)&lt;br /&gt;
::Yes, great, that&#039;s what I&#039;d personally be going for; so that&#039;s what I&#039;ll do then. I&#039;ll remove virtually everything but a link to priority, and that extra paragraph at Quick Attack. The sleep/freeze thing was what I had in mind, but because that was on all priority moves (not just Quick Attack), I thought I might&#039;ve missed something. Thank you! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:09, 26 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can you please add [[Thousand Arrows]] to [[Template:TypeEffectiveness]]? ==&lt;br /&gt;
&lt;br /&gt;
On [[Oricorio]]&#039;s page: &lt;br /&gt;
&lt;br /&gt;
 If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of  Ground-type  moves is 2×.&lt;br /&gt;
&lt;br /&gt;
Thousand Arrows would also break this rule.[[User:Pumpkinking0192]] suggests changing the whole thing to if the Pokemon is [[grounded]]. Anyway, can you please update this? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:06, 29 December 2016 (UTC)&lt;br /&gt;
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== Re: ==&lt;br /&gt;
&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=Wela_Volcano_Park&amp;amp;diff=2572703&amp;amp;oldid=2572700]&lt;br /&gt;
&lt;br /&gt;
Can you direct me to the guideline where &#039;&#039;The italics is supposed to be the translation of the Japanese name&#039;&#039; is laid out? As I mentioned in my edit summary, I have been unable to find it. [[BP:MOS]] doesn&#039;t appear to say anything like that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hepburn romanization is not particularly useful for anyone&#039;&#039; also doesn&#039;t appear to be mentioned there, and as far as I can tell it simply is not true. This is an English-language wiki that does not appear to assume Japanese literacy on the part of its readers, so the Japanese text without a romanization is illegible to our readers and therefore practically useless (and depending on encoding might not even display properly, although I have never had this problem myself). There&#039;s actually a control for this -- why do we give the HP and RR for the Chinese and Korean names, respectively, at the bottom of the article? The only difference is that those languages aren&#039;t relevant to the topic except as random trivia.&lt;br /&gt;
&lt;br /&gt;
[[User:Satorukun0530|Satorukun0530]] ([[User talk:Satorukun0530|talk]]) 17:23, 30 December 2016 (UTC)&lt;br /&gt;
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== I don&#039;t understand the Aura Break thing. ==&lt;br /&gt;
&lt;br /&gt;
 [http://bulbapedia.bulbagarden.net/w/index.php?title=Ability&amp;amp;curid=60392&amp;amp;diff=2576839&amp;amp;oldid=2576835 | Undo revision 2576835 by Unowninator (talk) &#039;&#039;It&#039;s easier to treat Aura Break and Power Construct as a pair of standard Abilities, even if they&#039;re not technically implemented that way&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
Can you please elaborate? I don&#039;t understand what you mean. Also, I hate to be a bother, but you never responded to that Thousand Arrows thing. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 07:25, 6 January 2017 (UTC)&lt;br /&gt;
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== Trivia and Force Fire ==&lt;br /&gt;
&lt;br /&gt;
Sorry to bother you, but I&#039;m having trouble with {{u|Force Fire}}, who refuses to listen to what I&#039;m trying to say and instead is making counterarguments for something completely different. I&#039;ve tried to remove a couple of blatantly out-of-date trivia points on [[Flying (type)]] that haven&#039;t been true for three to six years, but Force Fire&#039;s counterarguments are all about whether the outdatedness is visible in the tables or not. Can you intervene one way or the other, please? Thanks. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:33, 10 January 2017 (UTC)&lt;br /&gt;
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== Regarding the [[Sun and Moon Shards]] ==&lt;br /&gt;
&lt;br /&gt;
I was about to [[BP:SPADING|spade]] the Sun and Moon Shards article, when I noticed that you made a few edits back in November.  I just wanted to double check and ask if it was confirmed that Eevee needs a high friendship or not to evolve in XD.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 08:38, 14 January 2017 (UTC)&lt;br /&gt;
:I made all the pages say what I believe to be the correct method. I haven&#039;t personally tested it though, so it would be worthwhile checking. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:33, 14 January 2017 (UTC)&lt;br /&gt;
::I&#039;ve checked it, friendship is required. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 10:26, 14 January 2017 (UTC)&lt;br /&gt;
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== Environment pages ==&lt;br /&gt;
&lt;br /&gt;
So I&#039;ve decided to [[User:Eridanus/Platform|dig back it from userspace]]{{tt|*|though the name still mentions platforms. Will probably treat Colosseum and Gale of Darkness as the same; I think Gale reuses assets for old places?}}. Did we create any naming standards for filenames of these? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:45, 15 January 2017 (UTC)&lt;br /&gt;
:Uh, I&#039;ve just been using images that were uploaded for other purposes. If there wasn&#039;t one, I uploaded the image to an external site instead. It&#039;s probably fine to upload environment images directly though. There&#039;s currently no naming scheme.&lt;br /&gt;
:Notice that on my page, the headers only group environments that have the same effects (other than terrain effects, but they&#039;re special). That was a very deliberate choice. On yours, they have several different effects in one.&lt;br /&gt;
:BTW, I notice you say that Gen VII is coming soon. I&#039;ve actually got a spreadsheet detailing the whole game, but haven&#039;t put it on Bulbapedia yet (and it&#039;s missing Secret Power for everything but Ultra Space, since the only way to use it right now is via Metronome, as well as Burmy). The main reason I haven&#039;t put it up yet is due to not playing the post-game yet. However, another tricky part is that the floor mattering more than the background means I can&#039;t really lay it out the same way as I did Gen VI. I&#039;m also working on another major set of research for Bulbapedia at the moment (that is incredibly close to finish). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:55, 15 January 2017 (UTC)&lt;br /&gt;
::Oh, okay. I haven&#039;t noticed that pattern. Should I apply them to Generation III? The mechanic works differently there (I think it&#039;s the same in Generation IV and V, but haven&#039;t checked), being based on player&#039;s tile most of the time (while Orre works the same way as Generation VI, which is why it got the labels). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:03, 15 January 2017 (UTC)&lt;br /&gt;
:::I&#039;d recommend trying to group them, yes. Note that on my page, some identical sets of effects were split across two headers. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:05, 15 January 2017 (UTC)&lt;br /&gt;
::::Before moving to Generation IV, there is Mystery Dungeon, with a total of about 62 tilests (2 of which are unused), plus special tilesets for certain bosses. Besides trying to come up with some kind of name for [http://imgur.com/a/0RLjb all of them], there&#039;s the fact that some are a bit of a mess{{tt|*|Snowy and icy areas don&#039;t exactly have their own sets, as they just change Camouflage from Normal to Ice, otherwise reusing Secret Power and Nature Power from one of the other 3 sets; caves are split among two sets; and few tilesets break the pattern - an aquatic area uses one of the cave areas effects, a foresty area uses sandy areas effects and a snowy area uses &#039;regular&#039; set}}. Some tilesets make a return in Explorers (like the two that went unused), so it&#039;ll probably be merged similar to what I plan to do with Orre. All were ripped and uploaded to [https://www.spriters-resource.com/game_boy_advance/pokemonmysterydungeonredrescueteam/ Spriters Resources] so I am asking what should be the picture for PMD, considering dungeons are randomized. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:11, 16 January 2017 (UTC)&lt;br /&gt;
:::::You really just need an example of the tileset in use. Just because it appears in a formation that another person might never see should be irrelevant. Also, if you&#039;re working on PMD, you might find [http://imgur.com/a/lO8sl this page from the EoS guidebook] useful. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:28, 16 January 2017 (UTC)&lt;br /&gt;
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== SOS Battle page ==&lt;br /&gt;
&lt;br /&gt;
Why did you undo my edit on the SOS Battle page concerning weather? I linked my source appropriately to a page on the OFFICIAL Pokémon website and on that page where it talks about SOS battles in different weather conditions, it explicitly says that weather called in by moves or abilities do not affect the potential SOS allies in an area. If the official Pokémon website isn&#039;t a reliable, accurate source of information, then what is? Bulbapedia is a useful resource but when the official Pokémon site directly contradicts it, the Official Pokémon site is probably the more reliable source in any given case, so I&#039;m going to place my edit back until such a time you can link to a source about the disputed detail that proves the information on the official Pokémon website is incorrect, because there was no source given about the detail prior to my edit. [[User:GeniusMike|GeniusMike]] ([[User talk:GeniusMike|talk]]) 16:11, 22 January 2017 (UTC) GeniusMike&lt;br /&gt;
:In my reversion, I directed you to look at [[Talk:SOS Battle|the talk page for the SOS Battle page]]. On that talk page, there is a section titled {{DL|Talk:SOS Battle|Weather ally change in v1.1}} currently discussing this matter. The conclusion the people discussing the topic there came to was that the official Pokémon site contradicted the way the game works, possibly as an attempt to simply the explanation. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:18, 22 January 2017 (UTC)&lt;br /&gt;
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== Reverted changes regarding battery life of Gen II cartridges ==&lt;br /&gt;
&lt;br /&gt;
Please refer to [http://bulbapedia.bulbagarden.net/wiki/User_talk:Tiddlywinks#Old_reverted_changes_in_Crystal_.26_Silver_and_Gold_articles Tiddlywinks&#039; talk page] for some discussion. --[[User:Black Eagle|Black Eagle]] ([[User talk:Black Eagle|talk]]) 16:28, 23 January 2017 (UTC)&lt;br /&gt;
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== Possible Sockpuppeting ==&lt;br /&gt;
&lt;br /&gt;
I recently saw that a user called Pikachu21843 had recently made an edit to a page and then I noticed that a previous user had a very similar name with an extra 8 in the name. This seems like it could be a case of sockpuppeting. Either that or the newest user copied the older users title and just added/subtracted an 8, but that seems pretty weird, so I thought I should just bring this to your attention. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 12:37, 30 January 2017 (UTC)&lt;br /&gt;
:Just a heads up, are both users still active or has one account been blocked? [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 01:09, 19 February 2017 (UTC)&lt;br /&gt;
::The user actually told me which was their main account the same day I left a message on their talk pages. I completely forgot to block the extra account. It&#039;s blocked now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:41, 20 February 2017 (UTC)&lt;br /&gt;
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== Zygarde ==&lt;br /&gt;
&lt;br /&gt;
I have tried contacting ForceFire and Tiddlywinks about this but have yet to get a solid response on what to do. This is what I sent to Tiddlywinks:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As I&#039;m sure you know, there has been some discussion for the last year or two about Zygarde&#039;s place as a trio with Xerneas and Yveltal, and the reasoning behind why we haven&#039;t included it. ForceFire said that a main reason is &amp;quot;lack of game or anime evidence&amp;quot;. When I contacted ForceFire about SS036, which I believe has evidence proving Zygarde is indeed part of the trio, he said &amp;quot;I have an extremely limited understanding of the Japanese language and am not going to follow what fansubs say, since they usually take liberties. But I will bring it up with the other staff members and we will discuss it&amp;quot;. (This was when there was no English dub.) Now that there is an English dub, I tried contacting him two or three days ago, and he hasn&#039;t responded. Could you give some feedback?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Could you either give a response on what to do, or get ForceFire to answer my question on his talk page? (He has answered the question under mine but not yet mine.) --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#98CC00&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#FFC37D&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 17:19, 31 January 2017 (UTC)&lt;br /&gt;
:This is currently being discussed. ForceFire or Tiddlywinks will let you know when a decision has been reached. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:45, 1 February 2017 (UTC)&lt;br /&gt;
::Good to hear. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#98CC00&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#FFC37D&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 03:45, 1 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nightmare glitch ==&lt;br /&gt;
&lt;br /&gt;
Some time last year, I discovered a glitch involving {{m|Nightmare}} while watching a YouTube video about {{game|Crystal}}. I&#039;ve left a link to that video {{talk|here|List of glitches in Generation II}}. Basically it was along the lines of a Full Heal being used on a sleeping Pokémon being affected by Nightmare, but the effect of Nightmare continuing after that despite the Pokémon not being asleep anymore. This may need some research, but I recall it not being on the glitch list, so I thought I&#039;d bring it to someone&#039;s attention. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:12, 3 February 2017 (UTC)&lt;br /&gt;
:[[List of glitches in Generation II#Nightmare damage bug|It looks like it has been added]]. Chickasaurus credits you in the video description. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:41, 3 February 2017 (UTC)&lt;br /&gt;
::I had actually done some research a few weeks ago, and adjusted the wording at Nightmare after I had examined the disassembly (and in a few moments, I&#039;ll also adjust the glitch page). It seems to happen because the item heal routine removes the Nightmare status from the player&#039;s active Pokémon regardless of who used the item (and whom it subsequently cured of sleep). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:33, 3 February 2017 (UTC)&lt;br /&gt;
:::So in that case, if the player&#039;s Pokémon was somehow afflicted by Nightmare when the opponent uses a Full Heal or Full Restore, the player&#039;s Pokémon would also be cured on Nightmare? I&#039;m not sure if there are any NPCs with Full Heals/Full Restores that could inflict Nightmare on your Pokémon however (even with Metronome/Mirror Move/Mimic). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:38, 3 February 2017 (UTC)&lt;br /&gt;
::::Rereading the code from my edit summary, the same seems to hold true for bad poison as well, such that when your Pokémon is badly poisoned and the opponent uses &#039;&#039;any status healing item&#039;&#039; (!), your Pokémon will become regularly poisoned. Both may be hypothetical cases, however, I don&#039;t know. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:49, 3 February 2017 (UTC)&lt;br /&gt;
:::::For bad poison, several of Koga&#039;s Pokémon know Toxic, and since he&#039;s an Elite Four member he probably uses Full Restores, so that case might actually be possible to check. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:52, 3 February 2017 (UTC)&lt;br /&gt;
::::::My save file is lost, but if you&#039;re able to check it, maybe also try to become confused when the opponent uses a Full Heal/Full Restore and see whether you&#039;re cured of confusion. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:01, 3 February 2017 (UTC)&lt;br /&gt;
:::::::[http://forums.glitchcity.info/index.php?topic=7840.0 Apparently], that code is only called when the player uses a Full Heal. The [https://github.com/pret/pokecrystal/blob/050a0162b89c645c4a2a3ed311c4da791fb3de6c/battle/ai/items.asm#L756 function that is used when the AI uses a Full Heal/Full Restore] cures the opponent&#039;s Pokémon of bad poison. The [https://github.com/pret/pokecrystal/blob/050a0162b89c645c4a2a3ed311c4da791fb3de6c/battle/ai/items.asm#L577 function for when an opponent uses a Full Restore] also cures the Pokémon of confusion, but [https://github.com/pret/pokecrystal/blob/050a0162b89c645c4a2a3ed311c4da791fb3de6c/battle/ai/items.asm#L566 the opponent&#039;s Full Heal function] does not. Apparently, this is likely due to the fact that the Full Heal/Full Restore don&#039;t cure confusion or Nightmare in Generation I and the code wasn&#039;t updated properly. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:43, 4 February 2017 (UTC)&lt;br /&gt;
::::::::Well, there goes my credibility. What they say makes sense, and I agree to that. It was a month ago, and I thought I had tracked it down to that function straight from the AI, but it appears I have not (correctly). I&#039;m sorry for the confusion. In case there you know of an AI opponent that uses Full Heals, you might want to update the glitch page accordingly. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:44, 4 February 2017 (UTC)&lt;br /&gt;
:::::::::As demonstrated by the Nightmare glitch, Claire definitely uses Full Heals. Still, it would be a good idea for someone to double-check in-game that opponents&#039; Full Heals don&#039;t cure confusion and that opponents&#039; Full Restores do cure confusion but not Nightmare. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:17, 4 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Tapu ==&lt;br /&gt;
&lt;br /&gt;
A few things about the Tapu/Guardian Deities/Land Spirits:&lt;br /&gt;
&lt;br /&gt;
1. We really should come up with a consensus on whether we move Guardian Deities to Tapu or not. Personally, I think we should, because &amp;quot;Tapu&amp;quot; is used frequently in game AND is used frequently by the fans.&lt;br /&gt;
&lt;br /&gt;
2. We should add the Tapu (and the UBs and Type:Null/Silvally, for the matter) to the Legendary and Mythical Pokémon template. We know that all of those Pokémon are either Legendary or Mythical, and the template does not differentiate between the two. &lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#98CC00&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#FFC37D&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 14:17, 10 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding Present ==&lt;br /&gt;
&lt;br /&gt;
Just a few thoughts and questions.  First, considering that the behavior of healing is different between GS, C, and Stad2, shouldn&#039;t that be noted or am I misunderstanding the wording that is being used?  Secondly, I figured that it would be better to start with how Present works in GS and then go to C and Stad2.  May I ask why that is incorrect?  (Additionally, there is now duplicated text in the Generation II section, but what should be changed could depend on the answer to my first question.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 08:25, 15 February 2017 (UTC)&lt;br /&gt;
:The page does start with how it works in Gold and Silver now; you changed it so a key part of the Gold and Silver functionality was labelled as exclusive to Crystal. Present can still heal the target in Gold and Silver (as is obvious due to the message given when the target&#039;s HP is full), but if it damages the target it uses that unusual damage formula in Gold and Silver only. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:20, 15 February 2017 (UTC)&lt;br /&gt;
::I guess I understand what went wrong.  Though, I believe that I guess the way it is will have to do.  Anyways, I have made a few more edits to the page based on the original source, among other things.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 07:36, 17 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Follow up ==&lt;br /&gt;
&lt;br /&gt;
I spoke to an admin a couple of months ago regarding a situation with user Pikablu and I was instructed to talk it out with the user, and I did so, but I don&#039;t believe what he is saying and my suspicions keep rising even after I talked with him. I keep seeing him undo posts of mine, whether it is by editing the page or actually pressing the undo button, when they shouldn&#039;t have been done and several minutes ago, I noticed that he added back on SM015 that Professor Kukui&#039;s Rockruff is revealed to know Bite and learns Rock Throw, even know I&#039;ve already said in one of the edits that he never owned Rockruff and that we don&#039;t even know if it knows Bite or not. Could you please look into this. I forget what the other example were back then, but I can assure you, they were edits that were done, even though they were not meant to be there, edits that added wrong or speculative information. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 17:12, 23 February 2017 (UTC)&lt;br /&gt;
:He just did it again with his latest edit to the Rock Throw page. {{unsigned|Playerking95}}&lt;br /&gt;
::Hello? [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 06:38, 3 March 2017 (UTC)&lt;br /&gt;
:::Based on other similar cases, it looks like on move pages the link should go to [[Ash&#039;s Rockruff]] while the display text should be &amp;quot;A wild Rockruff&amp;quot; if it has only used the move before being caught. I can&#039;t really comment on whether or not there is sufficient evidence that it knows Bite. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:13, 3 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon GO learnsets ==&lt;br /&gt;
&lt;br /&gt;
Would you mind moving your [[User:SnorlaxMonster/Pokémon GO moves]] page into the mainspace preferably under [[List of learnsets in Pokémon GO]]? I think it is mature enough at this point and the data is up-to-date. I am asking you because it is your page. This way it can be linked from the [[Pokémon GO]] page.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 19:04, 27 February 2017 (UTC)&lt;br /&gt;
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== Grammar dispute mediation ==&lt;br /&gt;
&lt;br /&gt;
May I ask for a staff opinion from you, please? Tiddlywinks has asked me to go to someone higher ranked than Force Fire.&lt;br /&gt;
&lt;br /&gt;
Tiddlywinks and Force Fire have been aggressively retaining usage of the incorrect &amp;quot;comprised of.&amp;quot; I have numerous sources ([http://grammarist.com/usage/compose-comprise/ 1] [http://www.quickanddirtytips.com/education/grammar/comprise-versus-compose 2] [http://www.businesswritingblog.com/business_writing/2015/01/comprised-of-vs-composed-of-a-test.html 3] for starters, and plenty more can be found with a quick Google search) stating that despite its prevalence, such usage is grammatically wrong. They have not produced even a single source in favor of their argument that it&#039;s acceptable. I would be willing to drop this fight if even a single such source is presented, but Tiddlywinks is refusing to do so and unilaterally saying that on this matter, their unresearched &#039;&#039;opinion&#039;&#039; trumps correctness. Can you step in, please? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:42, 1 March 2017 (UTC)&lt;br /&gt;
:To make it clear for the record, [[User talk:ShinyGiratina#Comprised]] (which was linked on the other page I linked you before) does point to a couple of dictionaries. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:09, 1 March 2017 (UTC)&lt;br /&gt;
::Even if &amp;quot;comprised of&amp;quot; has become an accepted usage, I would still rather we use alternatives in prose. I don&#039;t see any reason to revert edits that replace it with some other appropriate phrasing. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:00, 2 March 2017 (UTC)&lt;br /&gt;
:::Could I suggest &amp;quot;consists of&amp;quot;? It seems like a reasonable term, and shouldn&#039;t get any dispute as to its grammaticality. --[[User:Felthry|Felthry]] ([[User talk:Felthry|talk]]) 00:19, 2 March 2017 (UTC)&lt;br /&gt;
::::Plenty of the time that&#039;s a perfectly reasonable alternative. Of course, the specific wording should be selected based on context. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:20, 2 March 2017 (UTC)&lt;br /&gt;
{{indent}}Despite you saying that we should use alternatives, and that there&#039;s no reason to revert edits that replace comprise, ForceFire is continuing to revert such edits ([http://bulbapedia.bulbagarden.net/w/index.php?title=Cosmoem_(Pok%C3%A9mon)&amp;amp;curid=218180&amp;amp;diff=2608467&amp;amp;oldid=2608440 1] [http://bulbapedia.bulbagarden.net/w/index.php?title=Victory_Road_(Kalos)&amp;amp;curid=184472&amp;amp;diff=2608468&amp;amp;oldid=2608441 2] [http://bulbapedia.bulbagarden.net/w/index.php?title=Veilstone_City&amp;amp;curid=13222&amp;amp;diff=2608469&amp;amp;oldid=2608433 3]). Can you please have a word with him? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:34, 3 March 2017 (UTC)&lt;br /&gt;
:Those were edits by a banned user&#039;s sockpuppet, which I assume is why they were reverted. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:01, 3 March 2017 (UTC)&lt;br /&gt;
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== Meteorite key item ==&lt;br /&gt;
&lt;br /&gt;
Would it be okay if I created a userpage of the Meteorite key item as I saw that you created userpages for some items, such as the Exp. Share, and I have some information about the Meteorite sitting on my computer? [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 00:47, 2 March 2017 (UTC)&lt;br /&gt;
:Please do. Meteorite is one of the exceptional cases I&#039;ve been thinking about how to format, so having an example of how it works would be helpful. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:49, 2 March 2017 (UTC)&lt;br /&gt;
::I created the page in my userspace. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 01:17, 2 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Bond Greninja ==&lt;br /&gt;
Since no one is checking the new talk page I created for this due to not enough people looking at the Older 500 section on Recent Changes, I&#039;ll ask the first active staff member I saw:Isn&#039;t the Battle Bond Greninja locked w/a Hardy Nature like it is in the demo? Because someone(most likely reading Smogon&#039;s recommended sets and forgetting Showdown bypasses many  real-game legality checks due to it being a sim)made it look like it is random, when my transferred one was Hardy(and it was Hardy on my other 3DS as well), so ...can you figure out what is going on there?--[[User:BlisseyandtheAquaJets|BlisseyandtheAquaJets]] ([[User talk:BlisseyandtheAquaJets|talk]]) 05:30, 2 March 2017 (UTC)&lt;br /&gt;
:I just collected mine, and it had a Hardy Nature; then I reset, moved the Wonder Card to the first slot, and collected it again, and that time it had a Brave nature. Note that I am running v1.0 and I transferred the Wonder Card while I was on v1.0, so those may have impacted this. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:40, 2 March 2017 (UTC)&lt;br /&gt;
::Did it have Brave in the Demo or in the main Game or both? This requires a lot more research...anyone I can talk to for a deeper, more in-depth look on this from a technical perspective?--[[User:BlisseyandtheAquaJets|BlisseyandtheAquaJets]] ([[User talk:BlisseyandtheAquaJets|talk]]) 10:05, 2 March 2017 (UTC)&lt;br /&gt;
:::Brave in the main game. I believe it&#039;s fixed to Hardy in the demo. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:11, 2 March 2017 (UTC)&lt;br /&gt;
::::So if I soft reset my backup Moon file on the 3DS that I primarily play Sun on, I may get Timid like I want? Or should I ask someone else to try it under 1.1 with and w/o the Wonder Card movement as a further test of the mechanics first?--[[User:BlisseyandtheAquaJets|BlisseyandtheAquaJets]] ([[User talk:BlisseyandtheAquaJets|talk]]) 10:20, 2 March 2017 (UTC)&lt;br /&gt;
:::::I would speculate that it can be any nature in both v1.0 and v1.1. Just keep collecting it and checking its nature, then soft resetting if it is not the nature you want. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:23, 2 March 2017 (UTC)&lt;br /&gt;
::::::Thanks, I&#039;ll report back to you when I&#039;ve played the demo again and did the Greninja shenanigans...I wonder if it truly locked into Hardy in the Demo...and is it gender-Locked as well...makes me wonder..again, thank you for helping me and anyone else who got confused by the seemingly locked nature.--[[User:BlisseyandtheAquaJets|BlisseyandtheAquaJets]] ([[User talk:BlisseyandtheAquaJets|talk]]) 11:15, 2 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template ==&lt;br /&gt;
&lt;br /&gt;
Hello SnorlaxMonster!&lt;br /&gt;
&lt;br /&gt;
I see you&#039;ve been updating templates and I was wondering if you were going to update template:catalogue? I raised a few issues about it a year ago and I don&#039;t know much about templates to fix the issue myself. I&#039;ve copied-pasted what I wrote on the discussion page for [[List of Pokémon Global Link promotions/Dream World]] here:&lt;br /&gt;
* The links to the Pokémon Doll catalogue and Plain catalogue actually lead to another redirect. So I suggest the template should be changed to allow for a direct link.&lt;br /&gt;
* (This is not really a template issue, but I should raise the issue before changing it) Many of the dolls are grouped according to how they were released in the English Global Link, such as Reshiram, Zekrom and Keldeo, as well as Meloetta, Black Kyurem and White Kyurem. However, many of the Japanese and Korean releases had them released differently. For example, in Japan, while Reshiram and Zekrom were distributed together, Keldeo was actually given out with Meloetta, with Black and White Kyurem coming together in another distribution. In Korea, Reshiram and Zekrom actually came with Pikachu not Keldeo, while Meloetta, Keldeo, Black and White Kyurem all came together. So my suggestion would be split the groups into Meloetta, Keldeo, Reshira &amp;amp; Zekrom, and Black Kyurem &amp;amp; White Kyurem.&lt;br /&gt;
Thanks! --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:42, 2 March 2017 (UTC)&lt;br /&gt;
:I&#039;ve added the parameter &amp;lt;code&amp;gt;cataloguelink&amp;lt;/code&amp;gt; to {{template|Catalogue}}, which should fix your issue.&lt;br /&gt;
:That sounds reasonable to me. I&#039;ll admit, I&#039;m not the biggest fan of the current template, but it&#039;s nowhere near the top on my priorities to change it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:01, 2 March 2017 (UTC)&lt;br /&gt;
::Thank you! Yes, definitely not a priority (which is why I left it unchanged for a while), but luckily I already had it written down somewhere --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 07:42, 3 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Baby Pokémon ==&lt;br /&gt;
&lt;br /&gt;
I wrote this on the Baby talk page but didn&#039;t get a response, so I figured I&#039;d come to a mod&lt;br /&gt;
&lt;br /&gt;
Where does the criteria for baby Pokémon come from. Is it officially stated, or reverse-written by Bulbapedia/fans? --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#287a43&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#e85545&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 17:03, 2 March 2017 (UTC)&lt;br /&gt;
:It&#039;s possible that there is some handbook, guidebook, or page on an official site which defines the term, but I think the Undiscovered evolving into non-Undiscovered Egg Group is a good definition. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:13, 3 March 2017 (UTC)&lt;br /&gt;
::Given that it was inferred by someone on Bulbapedia, would it be ok to make a similar definition for Legendary Pokémon, or would we just remove it altogether? I think it should be an all-or-none sort of thing. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#287a43&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#e85545&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 03:23, 3 March 2017 (UTC)&lt;br /&gt;
:::I&#039;m not saying it&#039;s definitely inferred—it&#039;s quite possible that it is officially used, I just haven&#039;t checked thoroughly. However, there&#039;s no dispute as to what constitutes a baby Pokémon, but there is for Legendary Pokémon, so I don&#039;t think it&#039;s reasonable to allow fans to define what Legendary Pokémon means.&lt;br /&gt;
:::There are fan descriptions of patterns, such as [[pseudo-legendary Pokémon]], which are entirely unofficial names for clear patterns. Legendary Pokémon clearly has a specific official meaning, we just don&#039;t quite know it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:26, 3 March 2017 (UTC)&lt;br /&gt;
::::Alright, thanks. I may ask TPCi someday about how they decide legendary and mythical status, but since they&#039;ve taken down their online mail bag it&#039;s hard to contact them. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#287a43&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#e85545&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 14:37, 3 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tapu Koko English ==&lt;br /&gt;
&lt;br /&gt;
Can you please release an english version of the Shiny Tapu Koko document so that users in different nations can read them. Glaceon Rules. [[User:Eeveelutionred|Eeveelutionred]] ([[User talk:Eeveelutionred|talk]]) 06:03, 7 March 2017 (UTC)&lt;br /&gt;
:Do you mean [http://www.pokemon.co.jp/images/sp/kapu-kokeko/shop.pdf this]? I didn&#039;t create it, the Japanese branch of The Pokémon Company did. I have no intention of translating 38 pages of store locations in Japan—it&#039;s simply not a worthwhile use of my time. All of the important information is already [[n:Shiny Tapu Koko to be distributed in Japan|in the article]]. If you&#039;re going to be in Japan during the time period, chances are most stores from the listed chains are going to participate. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:03, 7 March 2017 (UTC)&lt;br /&gt;
:::Thanks. Sorry for the inconvinience. i understand. Glaceon Rules. [[User:Eeveelutionred|Eeveelutionred]] ([[User talk:Eeveelutionred|talk]]) 00:26, 15 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page suggestion: a list of city slogans ==&lt;br /&gt;
&lt;br /&gt;
Hey there! I had an idea earlier today for a page that collects all the city slogans so readers can browse them all in one place, instead of having to click on every city&#039;s page to see them one by one. I&#039;ve started a mockup at [[User:Pumpkinking0192/List of city slogans]] and [[User:Pumpkinking0192/Template:CitySlogan]], but it&#039;s only filled out enough to be a proof of concept.&lt;br /&gt;
&lt;br /&gt;
I think it&#039;s a good idea, but if there&#039;s not going to be any staff interest in mainspacing such a page, then I&#039;d rather abandon it now instead of spending an hour or two filling it out. So before I expend that effort, I&#039;d like to ask: do you think it&#039;s a good idea? Are the staff likely to be willing to mainspace this concept, or something like it, once it&#039;s eventually complete? Are there any structural changes that you want to suggest, especially those that would be easier to make now rather than after all the data&#039;s collected? Thanks for your input! [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 03:35, 8 March 2017 (UTC)&lt;br /&gt;
:Just asking some regular staff (not the Editorial Board), probably only English and Japanese are needed, but otherwise it looks promising. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:13, 8 March 2017 (UTC)&lt;br /&gt;
::Two things: 1) The page in my userspace is done and ready to go through the Editorial Board&#039;s approval process.&lt;br /&gt;
::2) As I was gathering the data, I noticed that all Kalos cities have either an &amp;quot;origin&amp;quot; section or a bullet point about the origin, detailing the real-world locations the cities may have been based on. However, no other city articles have this, and in fact in the past couple of months I had removed such a section from a couple of Alola city articles, thinking the precedent was that it should be excluded from city articles and put on [[Pokémon world in relation to the real world]], but in fact it appears there is no consistent precedent. What should be done about this? Should we remove it from the Kalos articles, or add it to all the others? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:47, 12 March 2017 (UTC)&lt;br /&gt;
:::I would suggest reformatting the sections. There&#039;s a great deal of waste in the separate tables, the always empty &amp;quot;English translation&amp;quot; cell, and other repetition. This is a smarter format:&lt;br /&gt;
{| border=1&lt;br /&gt;
! City || Games || English || Japanese || Translation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Pallet Town || Generations I and III || blah || なに || ...&lt;br /&gt;
|-&lt;br /&gt;
| Generation II || blah || なに || ...&lt;br /&gt;
|-&lt;br /&gt;
| Generation IV || blah || なに || ...&lt;br /&gt;
|-&lt;br /&gt;
| et cetera...&lt;br /&gt;
|}&lt;br /&gt;
:::[[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:14, 12 March 2017 (UTC)&lt;br /&gt;
::::With all due respect, I understand your reasoning, but I&#039;d rather wait and see whether I get a definite yes or no from the EB first, for three reasons:&lt;br /&gt;
::::1) That was a lot of work to compile, and I&#039;m not exactly eager to immediately turn around and do a lot more work, especially after I specifically asked SM about &amp;quot;structural changes ... that would be easier to make now rather than after all the data&#039;s collected&amp;quot;. If the EB asks it, sure, I&#039;ll do it, but in the meantime...&lt;br /&gt;
::::2) In your suggested layout, certain cities (Azalea most egregiously, but most Kanto/Johto cities tbh) would stretch the table horizontally so far that the table would be considerably wider than most readers&#039; screen resolutions, even on desktops/laptops. Our wiki already has a plethora of tables that are too wide to read easily on mobile; I&#039;d strongly prefer to avoid spreading that problem to desktop view.&lt;br /&gt;
::::3) In a perfect hypothetical future, I would love to see the page expanded with all the slogans in every language that the games have been officially released in. That would require the layout I&#039;ve done (or something like it), with my initial &amp;quot;In other languages&amp;quot; section restored. For now, though, I recognize that&#039;s just a pipe dream.&lt;br /&gt;
::::But thanks for your concern! None of my three concerns are absolute deal-breakers, so if the EB rejects this layout I&#039;m happy to work with you to try to find a way to reconcile our ideas. Thanks! [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:15, 12 March 2017 (UTC)&lt;br /&gt;
:::::Feel free to play with your screen size. This isn&#039;t &amp;quot;stretching&amp;quot; anything.&lt;br /&gt;
{| border=1&lt;br /&gt;
! City || Games || English || Japanese || Translation&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Azalea Town || Gen. II || Where People and Pokémon Live in Happy Harmony! || ポケモンと　ひとが　ともに　なかよく　くらす　まち || The town where Pokémon and people live happy together.&lt;br /&gt;
|-&lt;br /&gt;
| Gen. IV || Living Happily with Pokémon || ポケモンと　なかよしの　まち || The town of close friendships with Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| et cetera...&lt;br /&gt;
|}&lt;br /&gt;
:::::I really feel that there&#039;s pretty much zero value in slogans in other languages. A lot of simple &#039;&#039;terms&#039;&#039;, sure, maybe there&#039;s fair value in various languages for those. For whole slogans? I really don&#039;t think so. It&#039;s basically a quote. We don&#039;t really include &#039;&#039;any&#039;&#039; other language for most quote-like things (move descriptions, bag descriptions, etc...); the Japanese for these slogans seems to be the closest thing to an exception, and there&#039;s no good reason to go any farther than that. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:27, 12 March 2017 (UTC)&lt;br /&gt;
::::::Huh. The text in your table wraps. I thought our tables generally weren&#039;t able to wrap, so I was avoiding even trying that. That&#039;s one mystery solved! [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 02:51, 13 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
1) Why do the party templates for Gen VI use the art for the Pokémon and not their sprites? I understand why the Gen VII templates use the art, because not all the sprites are updated, but it seems kind of silly when the other templates use sprites. &lt;br /&gt;
&lt;br /&gt;
2) I think that the sprites for Gen VI and VII should be animated. The other sprites that are animated in game are animated here, and Gen VI animated sprites are available. If you want, I can help get the pictures, but I don&#039;t have privileges on Archives. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#287a43&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#e85545&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 14:33, 8 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GSC Toxic ==&lt;br /&gt;
&lt;br /&gt;
The issue with Heal Bell and Baton Pass is both that they don&#039;t reset the toxic status effect. I added Heal Bell afterwards after finding out it had the same problem as Baton Pass, so the paragraph in the article about it might be a bit awkward. Just a heads up on why it references Heal Bell. --[[User:FIQ|FIQ]] ([[User talk:FIQ|talk]]) 09:59, 15 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template ==&lt;br /&gt;
&lt;br /&gt;
I noticed that the Gen VII sprites were uploaded, so I made [[User:Celadonkey/Spritebox/7|this]]. Can I mainspace it and put it on the Pokemon&#039;s pages? --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#287a43&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#e85545&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 18:37, 18 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glitch Pokémon &amp;quot;in NDex order&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
You seem to take issue with excluding glitch Pokémon from a sentence about the list of Gen II Pokémon by index number, citing that &amp;quot;Glitch Pokemon are also in NDex order in Gen II&amp;quot;. I don&#039;t entirely understand what you mean. Glitch Pokémon aren&#039;t at &#039;&#039;all&#039;&#039; in the National Pokédex, right? [[User:LpSamuelm|LpSamuelm]] ([[User talk:LpSamuelm|talk]]) 14:15, 21 March 2017 (UTC)&lt;br /&gt;
:The Pokédex numbers of the glitch Pokémon in Generation II match their index numbers. I suppose they&#039;re not technically in the National Pokédex, but I don&#039;t think we need to make that clarification since in every way they can, the glitch Pokémon&#039;s index numbers match their National Pokédex numbers. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:35, 22 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Request ==&lt;br /&gt;
&lt;br /&gt;
Could you please talk to the Grammerfreak. After the latest discussion had ended on my talk page, he posted &amp;quot;Who in the world is this Hull anyway?&amp;quot; in reference to the fact that the character Hull in SM011 had its name changed to Haru and since he&#039;s had a habit of attacking me in the past, the post there seems to be pretty petty and unnecessary, so what was the point of him posting it there? Could you talk with him? [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 07:15, 22 March 2017 (UTC)&lt;br /&gt;
:It&#039;s entirely possible Grammerfreak actually didn&#039;t know who Hull was. I&#039;m going to {{wp|Wikipedia:AGF|assume good faith}} here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:34, 22 March 2017 (UTC)&lt;br /&gt;
:I was hoping to pitch in because I spotted the discussion during a random patrol, and I didn&#039;t know the discussion had already ended. My bad. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 07:44, 22 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NIWA ==&lt;br /&gt;
&lt;br /&gt;
Regarding the NIWA, I believe that I now understand that Zelda Wiki is an non-independent member, though as confusing as it is and contradicting the NIWA&#039;s about page.  (If not, then could you explain what you meant?)  Either way and just to make sure, is Zelda Wiki still a member due to being a founding member or just because the change did not change their status?  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 05:24, 2 April 2017 (UTC)&lt;br /&gt;
:There&#039;s some discussion about what&#039;s going to happen with Zelda Wiki inside NIWA. I haven&#039;t read the full backlog yet, but at the moment they are still a member. I don&#039;t know if that&#039;s going to change. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:12, 3 April 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pseudo-legendaries==&lt;br /&gt;
&lt;br /&gt;
About the description under &amp;quot;Other&amp;quot;, Kommo-o doesn&#039;t have a type immunity under any circumstances but rather is immune to specific moves(e.g. sound-based moves). I am requesting for a change as I am unable to edit this page as I don&#039;t have permission to edit this page.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 07:42, 15 April 2017 (UTC)&lt;br /&gt;
:It says type immunities, and while Soundproof and Bulletproof do provide immunities to specific moves, they are not type immunities, so I don&#039;t think they need to be noted there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:25, 15 April 2017 (UTC)&lt;br /&gt;
::Looking back on my previous message, I saw that I was a bit unclear in what I was trying to say. So can the fact that says that Kommo-o has a type immunity be removed? Also I would like to ask if it would be relevant to mention on Persian&#039;s page page that Persian-A is the only single-type fully evolved Alola variant? If not, I will not add this bit of information onto the page.&lt;br /&gt;
[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 12:39, 15 April 2017 (UTC)&lt;br /&gt;
:::&#039;&#039;Goodra and Kommo-o are the only pseudo-legendary Pokémon that do not always have a type immunity.&#039;&#039;&lt;br /&gt;
:::The article does not currently claim that Kommo-o has a type immunity, so I don&#039;t know what you want changed.&lt;br /&gt;
:::As for Persian, I think it would be notable if it were the only single-type Alola Form, but since you have to qualify that with &amp;quot;fully-evolved&amp;quot; I don&#039;t think it is. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:08, 15 April 2017 (UTC)&lt;br /&gt;
::::Thanks for the feedback on the Persian-A issue. &lt;br /&gt;
::::What I would like changed is that the sentence &#039;&#039;Goodra and Kommo-o are the only pseudo-legendary Pokémon that do not always have a type immunity.&#039;&#039; gets changed to something like &amp;quot;Goodra is the only pseudo-legendary that does not always have a type immunity while Kommo-o is the only pseudo-legendary to not have any type immunity&amp;quot;. &lt;br /&gt;
::::This is because Goodra may only have an immunity to grass if the ability is Sap Sipper while for Kommo-o, it&#039;s type combination and ability does not allow it to have a type immunity. I felt that the sentence &#039;&#039;Goodra and Kommo-o are the only pseudo-legendary Pokémon that do not always have a type immunity.&#039;&#039; was implying that Kommo-o COULD have a type immunity when in reality it couldn&#039;t on its own. &lt;br /&gt;
::::Basically I&#039;m requesting for the page to be edited to only say that Goodra has a type immunity(but not always) while Kommo-o doesn&#039;t have any.&lt;br /&gt;
::::P.S. Sorry if I sound unreasonable. Just something that is on the page that I wanted to point out[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 14:44, 15 April 2017 (UTC)&lt;br /&gt;
:::::I don&#039;t think that&#039;s necessary. The current statement doesn&#039;t imply that both Goodra and Kommo-o can have a type immunity under some circumstances, only that at least one of them does. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:49, 15 April 2017 (UTC)&lt;br /&gt;
::::::May I suggest that the line be removed altogether? Generally, our standard for trivia is that we cannot refer to two things as &amp;quot;the only one&amp;quot;. Since there are two of them, neither is &amp;quot;the only one&amp;quot; anymore, and the point has become unnecessary. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 15:39, 15 April 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Focus Energy ==&lt;br /&gt;
&lt;br /&gt;
Could you confirm that [[Special:Diff/1746957|this edit of yours]] was just for format/consistency, not based on additional Gen III information? (And that [[Special:Diff/1967375|this edit of yours]] just spread that error?) It is what contradicts [http://upcarchive.playker.info/0/upokecenter/content/pokemon-ruby-version-sapphire-version-and-emerald-version-timing-notes.html UPC] and Showdown, who say it&#039;s +2 in GenIII already (and I&#039;m quite sure they&#039;re trustworthy there). I&#039;d like to change it. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:40, 17 April 2017 (UTC)&lt;br /&gt;
:Yes, that would have simply being me filling in what appeared to be a gap. Also, it&#039;s worth noting the critical hit page was split from the [[damage modification]] page (although the history is now located at [[damage]]); [http://bulbapedia.bulbagarden.net/w/index.php?title=Damage&amp;amp;type=revision&amp;amp;diff=1438460&amp;amp;oldid=1437470 this] is the diff in which that info was added (the history merge means it&#039;s necessary to compare non-sequential edits). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:56, 17 April 2017 (UTC)&lt;br /&gt;
::Ok, how should I have known? As that edit says they&#039;re not sure either, and I think I already fixed other mistakes in the critical hit page in the past, I&#039;ll go change it. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:02, 17 April 2017 (UTC)&lt;br /&gt;
:::Yes, in hindsight it would have been a good idea to mention that it was split from there in the edit summary (as I should try and do for these item pages). The [http://www.psypokes.com/lab/criticalhits.php Psypokes page] cited in that edit summary does mention that Focus Energy started boosts by 2 stages in Generation IV, which I imagine is where that information came from. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:11, 17 April 2017 (UTC)&lt;br /&gt;
::::That page is quite sophisticated, but has a few mistakes/inaccuracies I think I can make up from the Crystal assembly. (And it&#039;s also missing Reflect etc.) I&#039;ll surely come back to the critical hit page, and maybe I&#039;ll try to see if I can confirm that +2 in-game (if only it were easy, and I knew the rest was correct). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:31, 17 April 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trivia on characters teams==&lt;br /&gt;
&lt;br /&gt;
Would adding trivia on character pages based on their teams typing be relevant e.g. Talonflame being the only Pokemon caught in Kalos not weak to Fairy at their final evolution? Although lots of facts can be extracted, they may seem very irrelevant.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 11:14, 17 April 2017 (UTC)&lt;br /&gt;
:I&#039;m not going to categorically say it&#039;s not notable. However, that example you provided certainly isn&#039;t, even if it were true (Aegislash is an easy counter-example). I don&#039;t think the type effectiveness against Pokémon introduced in a particular generation is notable. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:22, 17 April 2017 (UTC)&lt;br /&gt;
::Sorry, I mis-worded my sentence there. I meant: Ash&#039;s Talonflame being the only Pokemon that he had caught in ::Kalos not weak to Fairy at their final evolution. &lt;br /&gt;
::Not sure if that would be very notable as well as saying that Jessie&#039;s Mimikyu being the only fairy type so ::far to be caught by Team Rocket(although Mime Jr. is a fairy-type, at the time it wasn&#039;t.&lt;br /&gt;
::Although there can be a lot of trivia said regarding anime characters owned Pokemon typing, some may or may not be irrelevant.&lt;br /&gt;
::Sorry for the confusion in my previous statement.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 11:43, 17 April 2017 (UTC)&lt;br /&gt;
:::Oh, you meant Ash&#039;s Pokémon. I&#039;m not sure about it in that case; it is only one of six, but they are specifically weak to Fairy. As for Team Rocket, I think Mime Jr. should count. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:45, 17 April 2017 (UTC)&lt;br /&gt;
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== Lillie&#039;s quotes ==&lt;br /&gt;
&lt;br /&gt;
Hi. I&#039;m currently doing Lillie&#039;s quotes. I saw what happened with Looker having a separate Quote article. I&#039;m wondering if Lillie should be the same too, because I&#039;m not sure the requirements for a separate Quote article. Whether if it&#039;s due to being too long, or is it because Looker appears in many different generations of games. If it&#039;s due to the length, I think Lillie&#039;s quotes are too long to incorporate into her article. So should just I save it on [[Lillie]] first before the decision is made? — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:28, 19 April 2017 (UTC) [Edits made on 09:53, 19 April 2017 (UTC)]&lt;br /&gt;
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==Link issue==&lt;br /&gt;
While looking into the Deep Sea Scale and Deep Sea Tooth pages I noticed that Scanner&#039;s redirect link only goes to the Key Items for Gen. VI which is bad for the Gen III items. Think we should change it into a disambiguation page? -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 04:45, 21 April 2017 (UTC)&lt;br /&gt;
:The Scanner should be given its own article. This is an issue with Key Items, and is one of several motivating factors for splitting items to their own articles now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:47, 21 April 2017 (UTC)&lt;br /&gt;
:I agree. Also another issue with both the items in Gen. III you can only get one per game and like the fossils you can only pick one (which is a factor they removed in Gen IV.Anyway have a nice night, getting ready for bed. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 04:54, 21 April 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A couple things I wanted ask you about ==&lt;br /&gt;
&lt;br /&gt;
Originally, I was going to ask an admin about only one thing, but while going through the thought process of how to put it, another question came into my mind as well. So, here we go:&amp;lt;br&amp;gt;&lt;br /&gt;
1) A short while ago, I went through different Pokémon character articles to see if there were any capture locations I could pinpoint more accurately than what was already given. In most of the few cases I ran into this, that was pretty easy. But with [[Ash&#039;s Gible]] I wasn&#039;t 100% sure. Its capture location had apparently been listed as just &amp;quot;Sinnoh&amp;quot; since the article was created, and after some thought, I changed it to &amp;quot;Around {{rt|222|Sinnoh}}&amp;quot;. However, since the group was on their way from Mt. Coronet to Sunyshore, which isn&#039;t exactly a straight route, I wasn&#039;t able to shake off the feeling that it wasn&#039;t completely accurate (hence the &amp;quot;around&amp;quot; part). And whenever I&#039;m in doubt, I look for reassurance from someone else. So, what do you think? Is it accurate enough now, or should it be changed?&amp;lt;br&amp;gt;&lt;br /&gt;
2) Speaking of locations, my second question can also be seen as a request. I wondered if a Pokémon was obtained as an Egg, could it be OK to list the location where the Egg was obtained besides just the location where it hatched? Just a thought, but I hope you&#039;ll at least consider it.&amp;lt;br&amp;gt;&lt;br /&gt;
Yours truly, [[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 07:17, 23 April 2017 (UTC).&lt;br /&gt;
:1) I think it would be better not to make assumptions about locations that are not explicitly named. There are a lot of anime-exclusive locations. Maybe it would be better just to write &amp;quot;Between Mt. Coronet and Sunnyshore City&amp;quot;?&lt;br /&gt;
:2) I can see value in having the Egg obtain location in the infobox. For now, it would at least be a good idea to make sure it is explicitly stated in the article&#039;s prose (I noticed that this was not the case for [[Ash&#039;s Donphan]]). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:48, 23 April 2017 (UTC)&lt;br /&gt;
::1) Yup. Thought as much. I&#039;ll give it some thought and change it (as a side note, I changed [[May&#039;s Munchlax]]&#039;s capture location from just &amp;quot;Hoenn&amp;quot; to &amp;quot;An island between Pacifidlog and Slateport&amp;quot; since they were traveling between those two settlements at the time, but I didn&#039;t want to make assumptions about which one of the several routes present there they were on at the time).&lt;br /&gt;
::2) I&#039;m glad to hear you support that idea. How soon do you think it can be put into proper use? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 05:20, 24 April 2017 (UTC)&lt;br /&gt;
:::Not meaning to be pushy, but do you have answer to my question? Also, I changed Gible&#039;s capture location to &amp;quot;Between Route 210 and Daybreak Town&amp;quot;, since the group was traveling from [[Wilma]]&#039;s place to Daybreak Town at the time. I think it&#039;s accurate enough. Do you agree? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 06:25, 30 April 2017 (UTC)&lt;br /&gt;
::::1) Was it ever stated in the anime that Wilma lives on Route 210? Couldn&#039;t you instead put something like &amp;quot;Near Wilma&#039;s house&amp;quot;?&lt;br /&gt;
::::2) I&#039;ve added the &amp;lt;code&amp;gt;eggmet&amp;lt;/code&amp;gt; parameter to the infobox, and put it into use on [[Ash&#039;s Donphan]] as an example. Feel free to put it into widespread use. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:08, 2 May 2017 (UTC)&lt;br /&gt;
:::::1) A lot of routes don&#039;t get mentioned by name in the anime, but if we have two in-game locations and an episode takes place in between them, it&#039;s pretty safe to say that it takes place on the route between them. I just figured out that since Wilma&#039;s house is located east of Mt. Coronet, the direction Ash and co. were traveling at the time, I figured that they were traveling between its location on 210 and their next destination, Daybreak Town. If this doesn&#039;t convince you, I can change it.&lt;br /&gt;
:::::2) Thanks. I&#039;ve already put it into good use. Also, while these are rare cases, I&#039;ve seen a couple of other things that I feel could be improved as well. First: Some Pokémon hatched in a different location than where they were caught, most notably perhaps [[Ash&#039;s Greninja]], whose hatching location can only be pointed to somewhere in [[Kalos]], while its capture location can be accurately be pinpointed at [[Lumiose City]]. Is this notable enough to warrant a template edit so that the capture location can also be added for a Pokémon hatched from an Egg in case it&#039;s not the same as the hatching location, or can it be defined more accurately? Second: In the case of Fossil Pokémon, could there be a part in the template that reads when and where the Fossil was obtained and when it was revived, similar to how Eggs are obtained and hatched? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:29, 2 May 2017 (UTC)&lt;br /&gt;
::::::What do you think? Do you think these suggestions are notable enough to be put into use? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:43, 5 May 2017 (UTC)&lt;br /&gt;
:::::::1) You&#039;re better off asking Pokemaster97 about this. I&#039;m not entirely happy just assuming routes without being explicitly referred to as such (or having a sign with a route number on it show up in the episode), but I can see your point about it being obvious that that is the intent.&lt;br /&gt;
:::::::2a) My intent with the &amp;lt;code&amp;gt;eggmet&amp;lt;/code&amp;gt; parameter was for when a Trainer obtains the Egg. If it hatched from an Egg in the wild, it doesn&#039;t make sense to consider when and where the Egg was &amp;quot;obtained&amp;quot; because it never was (including for the episode that the Egg is obtained in). Additionally, I think it would be a good idea to have separate &amp;quot;Hatched at&amp;quot; and &amp;quot;Caught at&amp;quot; locations usable for Pokémon that hatched from Eggs in the wild.&lt;br /&gt;
:::::::2b) Are there actually any anime fossil Pokémon that have their own pages such that this functionality would be useful? I don&#039;t remember any owned by major characters. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 5 May 2017 (UTC)&lt;br /&gt;
::::::::1) Thanks for the hint. I&#039;ll contact him about the subject.&lt;br /&gt;
::::::::2a) Separate hatching and capture locations were pretty much what I was going after. Thanks for agreeing.&lt;br /&gt;
::::::::2b) I can think of [[Roark&#039;s Rampardos]] and [[Aero|Red&#039;s Aero]]. With the latter, the debut appearance currently listed there is the round where the fossil was obtained, and the resurrection round is listed under the &amp;quot;evolved in&amp;quot; segment of the template, which seems inaccurate in my opinion. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:53, 5 May 2017 (UTC)&lt;br /&gt;
:::::::::Well? What do you think? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 04:35, 6 May 2017 (UTC)&lt;br /&gt;
::::::::::First off: Sorry for the incorrect categorizing. I should&#039;ve realized that the definition of &amp;quot;medicine&amp;quot; doesn&#039;t include Berries. My apologies. Second: Have you given any thought to my ideas presented above? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:13, 9 May 2017 (UTC)&lt;br /&gt;
:::::::::::I think keep Fossils out of the evolution line. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:38, 13 May 2017 (UTC)&lt;br /&gt;
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== Parting Shot ==&lt;br /&gt;
&lt;br /&gt;
Excuse me, but could you possibly revisit it? I don&#039;t mean the parts where I just copied U-Turn (oops), but the dependencies: I now realize it may be supposed to say that the user will switch even if the target has Clear Body, is at -6 etc.?? I had removed that part because it sounded like the user also switches when the move misses, which is not the case (and I can&#039;t seem to find a nice way to make that distinction, but maybe you could make it clearer). Also, I removed the &amp;quot;even if it cannot switch out&amp;quot; part because a) U-Turn doesn&#039;t have it, b) the sentence is really awkward then (grammatically and information-presentation-wise), and c) imo it&#039;s clear anyway. Thanks! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:00, 29 April 2017 (UTC)&lt;br /&gt;
:I reworded it based on Memento. Hopefully the new wording is a bit clearer. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:35, 30 April 2017 (UTC)&lt;br /&gt;
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== New page ==&lt;br /&gt;
&lt;br /&gt;
Hey SnorlaxMonster! I&#039;m not really sure who the most relevant person to ask this would be, but is [[User:Wowy/Harmony Scarf|this page]] notable? I&#039;ve seen a few red links for it around the place, which is why I made it. If it is, will you be able to mainspace it, and do you think the page should be under Harmony Scarf or Scarves? Thanks!--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:59, 29 April 2017 (UTC)&lt;br /&gt;
:Since they seem to be plot items rather than held items, I think it would make sense to give them their own page rather than combining them with [[Scarf (Mystery Dungeon)]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:37, 30 April 2017 (UTC)&lt;br /&gt;
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== Sky Attack ==&lt;br /&gt;
&lt;br /&gt;
Are you sure about the contents of [[Special:Diff/2190530|this edit]], specifically that the high crit ratio started in Gen V (not Gen III)? It doesn&#039;t seem to have a high critical hit ratio in Gens I+II, but the descriptions also don&#039;t say that. (Fun fact: Apparently has an explicit 0% flinch chance in Gen II.)&amp;lt;br&amp;gt;UPC, Showdown and the in-game descriptions contradict Gen V. But you could have more info, and I can&#039;t access [http://www.smogon.com/forums/showthread.php?t=26660&amp;amp;highlight=rock&amp;amp;page=4 this thread] from the edit history (but I imagine it could just confirm no increased ratio in Gen I or II). And in case there&#039;s nothing substantial: can we change it? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:40, 2 May 2017 (UTC)&lt;br /&gt;
:I just noticed that you also added &amp;quot;Gen III onward&amp;quot; [[Special:Diff/2615572|here]] a fair while later, so I&#039;m inclined to believe you were mistaken at Sky Attack. I&#039;m gonna leave this one to you, if you&#039;re able!? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:15, 4 May 2017 (UTC)&lt;br /&gt;
::Ah, thanks for that thread link. I couldn&#039;t remember why I was so sure that Sky Attack didn&#039;t have a high critical hit ratio until Gen V, but that thread confirms it. Since Smogon has changed their forums a bit since that was originally posted, [http://www.smogon.com/forums/threads/dp-research-thread-3-newer.26660/page-4#post-553997 here is the link] to the first of the relevant posts. Since you can&#039;t read the thread because you don&#039;t have a Smogon forums account, I&#039;ve copied the important two posts into a pastebin [https://pastebin.com/0VP5xFgm here] so you can read the test results.&lt;br /&gt;
::That second edit is about the flinch chance (which was introduced in Gen III), not the critical hit chance. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:16, 5 May 2017 (UTC)&lt;br /&gt;
:::Oh, Flinch ≠ Crit? Got it!&lt;br /&gt;
:::If you think that confirms it, could you reference it somehow?&lt;br /&gt;
:::But maybe let me say: I&#039;m not entirely convinced by that (thx for the pastebin btw); I wouldn&#039;t rule out that it was just bad luck. They don&#039;t usually outright lie; they&#039;re Japanese! (I also do see a slim chance that they just screwed it up in Gen IV, but that it used to work in Gen III.)&lt;br /&gt;
:::Explanation: I believe in Gen III, high critical hit ratio also increases the rate from 1/16 to 1/8 (unlike what we currently say; see [http://upcarchive.playker.info/0/upokecenter/content/pokemon-ruby-version-sapphire-version-and-emerald-version-critical-hit-method.html UPC]). Assuming the first test was in Gen III (do you have context?), if there was an 1/16 CH chance, there is a 12.9% chance to observe 8/108 CHs; but there is also a 3.3% chance to observe that if there was a 1/8 crit chance (per multinomial distributions, and also assuming I did the math correctly). In other words, there is a chance that this is misinterpreted bad luck. For the smaller DP sample, bad luck appears to be a little bit less likely (21.1% vs. 3.3%). (I&#039;m not sure how to extract the exact chance/likelihood/whatever that it&#039;s a 1/8 CH chance rather than the assumed 1/16, but I think it wouldn&#039;t be enough &#039;&#039;for me&#039;&#039; to overrule the description, and to say it is wrong). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:01, 5 May 2017 (UTC)&lt;br /&gt;
::::Yes, from the context it is clear that the first test is in Gen III.&lt;br /&gt;
::::That&#039;s interesting point about the probability of it being a high critical hit ratio move still not being vanishingly small, although my suggestion would be to try testing it yourself if you&#039;re still not convinced. To me, it seems entirely feasible that Game Freak intended to make Sky Attack a high critical hit ratio move, but because it&#039;s a two-turn move something about that didn&#039;t work (e.g. it only has a high critical hit ratio on the turn it is initially used rather than the turn it hits, so Power Herb might give different results), then when they rebuilt the game engine in Gen V the bug didn&#039;t get programmed in again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:15, 6 May 2017 (UTC)&lt;br /&gt;
:::::Hm, I think this is about whether you&#039;re (still?) convinced. I&#039;m not convinced either way, but as I said, I wouldn&#039;t have said &amp;quot;they&#039;re wrong, I know better&amp;quot;. On the other hand, maybe they &#039;&#039;are&#039;&#039; wrong.&lt;br /&gt;
:::::I thought about that, too, but then what about {{m|Razor Wind}}? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:13, 6 May 2017 (UTC)&lt;br /&gt;
::::::Ok, after discussing some of it with friends, I&#039;m almost sure the Smogon guys just unterestimated probabilities. I believe I found out how to &amp;quot;extract&amp;quot; properly, and that their Gen III observations are 20.5% likely to stem from a 1/16 CH ratio (and 79.5% from a 1/8 one; assuming it needs to be one of them), while the Gen IV observations are 13.6% likely (in contrast to 86.4%). That&#039;s not really much.&lt;br /&gt;
::::::In addition, I tested in Generation III (I&#039;m not easily able to in Gen IV). Out of 50 hits, 9 were critical hits. Despite being a small sample, my apparent &amp;quot;luck&amp;quot; boosts the same measure to 96.8% likely 1/8 chance (and only 3.2% 1/16).&lt;br /&gt;
::::::That&#039;s not compelling evidence for me that UPC is correct with everything (in particular, whether high CH chance moves are only boosted by 1 stage!), but it is enough for me to seriously doubt the &amp;quot;No increased CH ratio, wrong description&amp;quot; thesis. Is it also enough to convince you? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:35, 7 May 2017 (UTC)&lt;br /&gt;
:::::::I modified [https://github.com/pret/pokeruby/blob/master/data/data2.s#L1300 the critical hit ratio] in Ruby so that +0 had 100%. I did 10 straight {{m|Absorb}}s and saw 10 straight crits. Then I did a {{m|Leaf Blade}} and immediately got just a regular hit. Then I did 10 straight {{m|Razor Wind}}s...and got 10 straight crits (which should &#039;&#039;&#039;not&#039;&#039;&#039; happen if it has a high critical hit rate like Leaf Blade). Then I did a couple {{m|Sky Attack}}s and got a couple regular hits.&lt;br /&gt;
:::::::Razor Wind cannot have a high critical hit rate (+0), while Sky Attack must (I did 5 attacks where +1 was 100% instead of +0 (Absorb did not crit) and got crits each time, so it&#039;s +1). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:41, 7 May 2017 (UTC)&lt;br /&gt;
::::::::Well, that was unexpected. ([http://upcarchive.playker.info/0/upokecenter/dex/index.html%3Flang=en&amp;amp;move=13.html Because I can&#039;t read].)&lt;br /&gt;
::::::::Also, that&#039;s a neat way to confirm the +1 thing. Thanks, Tiddlywinks. (I believe you wouldn&#039;t be able to do the same for Razor Wind in FRLG or Emerald, or would you?) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:32, 8 May 2017 (UTC)&lt;br /&gt;
:::::::::Razor Wind works the same in FR and Em work. 5 crits each on Wing Attack/Scratch and Razor Wind when +0 is 100%, and a regular hit with Slash. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:27, 9 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Users on the Pseudo-Legendaries page ==&lt;br /&gt;
Would it be notable in &amp;quot;Users&amp;quot; that Ryuki would be included in trainers that use pseudo-legendary Pokemon since he uses a Kommo-o in a Title Defence battle? Although I&#039;m not sure if it counts since I&#039;m not clear if Title Defence would count as an elite 4/champion battle. Also would it be notable to list Molayne using a Metagross as well as Ryuki using a Garchomp and Dragonite?[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 07:35, 7 May 2017 (UTC)&lt;br /&gt;
:Would it be relevant? Because although these users aren&#039;t part of an elite 4 or champion, technically they&#039;re part of the final battle as a possible opponent.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 07:55, 10 May 2017 (UTC)&lt;br /&gt;
::If you check the page, SnorlaxMonster [http://bulbapedia.bulbagarden.net/w/index.php?title=Pseudo-legendary_Pok%C3%A9mon&amp;amp;type=revision&amp;amp;diff=2637504&amp;amp;oldid=2582630 already added it days ago]. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 15:45, 10 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GSC Shiny Gyarados ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m being a bit nitpicky here, Gold / Silver / Crystal call the battle type 7 for Shiny Gyarados (which sets the DVs to 14 ATK / 10 DEF / 10 SPE / 10 SPC and prevents fleeing). It doesn&#039;t use the same handler than the other scripted battles (it calls F:598D). I&#039;m fine with not mentioning it on the Shiny Pokémon page though. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 07:53, 7 May 2017 (UTC)&lt;br /&gt;
:My point was that it was a special battle, not necessarily that it was the same type of special battle. It&#039;s one of several special battles that &amp;quot;Cannot flee&amp;quot; applies to, so how it&#039;s technically implemented is irrelevant to the reader (unless there&#039;s some particular distinction other than having fixed IVs that you want to emphasize). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:39, 7 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image conversion ==&lt;br /&gt;
&lt;br /&gt;
Screenshoted images for Who&#039;s that Pokemon, can they be converted for bulbapedia?&lt;br /&gt;
SM009&lt;br /&gt;
https://s4.postimg.org/48rfaw1zt/WTP_SM010.png&lt;br /&gt;
&lt;br /&gt;
SM010&lt;br /&gt;
https://s30.postimg.org/8so1d66rx/149583593610562.png&lt;br /&gt;
&lt;br /&gt;
SM011&lt;br /&gt;
https://s22.postimg.org/5c460rlct/WTP_SM011.png --[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 14:32, 28 May 2017 (UTC)&lt;br /&gt;
:The screenshots seem fine themselves, but they are way too low resolution to be used. If you can retake them at reasonable resolutions, please [[a:Special:Upload|upload]] them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:15, 29 May 2017 (UTC)&lt;br /&gt;
::Not sure how I can do that, I screenshoted these from youtube, could try again when they are on CITV as they worked with previous images--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 09:41, 29 May 2017 (UTC)&lt;br /&gt;
:::If you screenshotted them from YouTube they should be much higher resolution than that. I&#039;m seeing them as 180 x 101 pixels. Regardless, it is better to screenshot them from official sources like CITV. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:05, 29 May 2017 (UTC)&lt;br /&gt;
::::CITV start airing episodes from tomorrow so will screenshot them on CITV, unable to upload the images because I am not a Autoconfirmed users, Bots, Administrators, Bureaucrats, confirmed, Senior Administrators, Advisory Council, Technical staff.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 12:54, 29 May 2017 (UTC)&lt;br /&gt;
:::::Yeah, I guess you&#039;re not autoconfirmed on the Archives yet. Once you&#039;ve taken the screenshots, upload them to an external site and link me them on [[a:User talk:SnorlaxMonster|my Archives talk page]] and I&#039;ll upload them for you. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:30, 29 May 2017 (UTC)&lt;br /&gt;
::::::Will do, I really enjoy contributing to Bulbapedia--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 13:58, 29 May 2017 (UTC)&lt;br /&gt;
:::::::Sent a screenshot from SM009 as requested--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 07:34, 30 May 2017 (UTC)&lt;br /&gt;
::::::::Second time lucky, probably used the wrong link--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 13:17, 30 May 2017 (UTC)&lt;br /&gt;
Thanks for your help, OK if every time an episode airs, I send a screenshot for WTP to be converted--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 10:08, 31 May 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image Replacement Permission ==&lt;br /&gt;
&lt;br /&gt;
Hello! I&#039;m trying to change the Pokédex entry image on [[ゥ/ 4ァ 4,|this page]], but it seems that I must ask for permission from an administrator to do that. I would like to upload [https://puu.sh/w1Iws/91069e101c.png this image]. Could you help me? I would like to change the image of dex entries on glitch Pokémon pages with a better resolution. Thanks. [[User:Alles Sandro|Alles Sandro]] ([[User talk:Alles Sandro|talk]]) 05:38, 29 May 2017 (UTC)&lt;br /&gt;
:The current image seems to be roughly in the native resolution, whereas your image is a blown up version. However, the current image is also a bit blurry and not quite the native resolution (whereas [[a:File:RBGlitchDexMissingno..png]] does appear to be). I scaled your image down to the native resolution and replaced the existing image. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:12, 29 May 2017 (UTC)&lt;br /&gt;
::Okay, thanks. Where can I upload other dex image? I would like to replace all the blurry version of glitch Pokémon [[User:Alles Sandro|Alles Sandro]] ([[User talk:Alles Sandro|talk]]) 02:31, 30 May 2017 (UTC)&lt;br /&gt;
:::You can upload them at [[a:Special:Upload]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:07, 9 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation II AI misses ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve repeatedly postponed mainspacing this, hoping for some bright idea: In Generation II, battle mechanics are biased. [https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L5850 Stat-lowering], [https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L5047 sleep-inducing], [https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L7733 paralyzing] and [https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L5147 poisoning] status moves used by AI opponents have a 1/4 of failing, before applying accuracy tests (except in the Battle Tower or after Lock-On/Mind-Reader). This seems to also affect stat-lowering effects of damaging moves, whose real chance of activating their effects should be 1/4 lower for opponents, except for Mud-Slap and Octazooka. So, for example, opponents&#039; {{m|Growl}} can miss at neutral accuracy/evasion levels (which I&#039;ve re-confirmed on a Silver cartridge), but yours can&#039;t; your {{m|Aurora Beam}} should have a 10% of lowering their Atk, but theirs has a 7.5% chance of lowering yours.&lt;br /&gt;
&lt;br /&gt;
That&#039;s problematic enough, but my real problem is: Where does this belong? I don&#039;t have anything I&#039;m 100% comfortable with: I can&#039;t seem to find a way to have it fit smoothly anywhere, but it&#039;s important enough that it should probably be on multiple pages, somehow. So, my bright idea is to ask for bright ideas. Do you have any? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:37, 1 June 2017 (UTC)&lt;br /&gt;
:Well, we could certainly create a {{redlink|Miss}} article and include them there. Otherwise, I don&#039;t really have any good ideas. (Miss has been on my personal sticky note of articles to create for years, just like [[#New pages notability|confusion]] and [[Rare Candy]].) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:11, 2 June 2017 (UTC)&lt;br /&gt;
::That&#039;d be a good place for it, yes. Have you also considered a more general article on hitting, that would include things like accuracy tests (and their bypass), &amp;quot;miss&amp;quot;, &amp;quot;fail&amp;quot;, &amp;quot;ineffective&amp;quot;, &amp;quot;protection&amp;quot;, and &amp;quot;lack of target&amp;quot;? I guess all but &amp;quot;ineffective&amp;quot; could even redirect there, and we could even try to include something on additional effects, possibly even target/range. The title isn&#039;t as straightforward (maybe the lack of a good title is the main counterargument), but I guess a more general page could be more useful!? (I don&#039;t really like our current [[accuracy]] article, especially if we relocate the Gen I glitch, so maybe we should keep in mind to also improve it along the way!?) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:30, 2 June 2017 (UTC)&lt;br /&gt;
:::I&#039;d like to have an answer here, please. Have you considered it? Is it infeasible/worse, do you have an opinion? (I guess neither of us want to give the impression that we&#039;re just blindly editing without a necessary level of cooperation and thought, or even against each other; I&#039;m very sure on my part, I will &#039;&#039;strongly&#039;&#039; counteract and avoid giving that impression.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:54, 9 June 2017 (UTC)&lt;br /&gt;
::::I think an article on &amp;quot;fail&amp;quot; could work, and maybe one on &amp;quot;protection&amp;quot;, but I unless you can come up with a general title I think that kind of thing would need to just go on [[move]] or similar. I certainly agree that the [[accuracy]] article isn&#039;t particularly good at the moment as well. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:06, 9 June 2017 (UTC)&lt;br /&gt;
:::::Thanks. (Personally&amp;amp;mdash;and I guess I&#039;m not into it as much as you are&amp;amp;mdash;I hope that &amp;quot;miss&amp;quot; and &amp;quot;fail&amp;quot; are similar/interrelated enough to warrant squeezing them on the same page either way.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:21, 9 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible error ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m noticing that the &amp;quot;What links here&amp;quot; pages aren&#039;t really working lately and I was wondering if it&#039;s just what I&#039;m seeing. For instance, I checked SM029&#039;s &amp;quot;What links here&amp;quot; page and I can&#039;t see pages that clearly linked to SM029. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 18:19, 10 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pls Upload images for Pokémon Go ==&lt;br /&gt;
&lt;br /&gt;
* Gen 2 Pokémon models&lt;br /&gt;
* Icon types Pokemon&lt;br /&gt;
* Load Screen April 2017 and  June 2017&lt;br /&gt;
&lt;br /&gt;
Thank you [[User:Tomarzig|Tomarzig]] ([[User talk:Tomarzig|talk]]) 07:57, 21 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bulba Handbook ==&lt;br /&gt;
&lt;br /&gt;
Do you know where Bulba Handbook gets their information? I know for sure that not all of it&#039;s from Bulbapedia, because some stuff on Bulba Handbook isn&#039;t on Bulbapedia. If you don&#039;t know, who should I ask? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 16:09, 22 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Wimp Out and Emergency Exit do not activate to allow a Pokémon to flee&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Do you mean that they activate to switch Pokemon, or do they not activate at all?  [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 04:51, 13 July 2017 (UTC)&lt;br /&gt;
:I never tested them against Trainer battles in trials. But in wild battles, they just do not activate. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:59, 13 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How&#039;s the global police thing significant? ==&lt;br /&gt;
&lt;br /&gt;
[https://bulbapedia.bulbagarden.net/w/index.php?title=S.S._Anne&amp;amp;type=revision&amp;amp;diff=2666717&amp;amp;oldid=2665996]&lt;br /&gt;
&lt;br /&gt;
You said &amp;quot;A minor reference to something that became more significant in later games is definitely notable&amp;quot;. Is there something missing? Because if there is, I think it should be added.  [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 15:58, 15 July 2017 (UTC)&lt;br /&gt;
:The International Police appear significantly from Platinum onward. I think the link to the article should be sufficient detail. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:01, 15 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About the Archives page and uploading 3DS images ==&lt;br /&gt;
&lt;br /&gt;
Regarding uploading images from 3DS games, it says I have to provide a unique screenshot as well as contact an Advisory Council Member such as yourself. Could you please help me with the steps I have to take regarding the provision of a unique screenshot in order to be able to upload images straight from the games? Thanks.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 16:14, 16 July 2017 (UTC)&lt;br /&gt;
:Please take a screenshot of the summary screen of a Rockruff nicknamed &amp;quot;NikurikuBP&amp;quot;, upload it to an external image host (not the Archives), and link it to me. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:31, 17 July 2017 (UTC)&lt;br /&gt;
:: http://imgur.com/a/KRMl3 Any other steps after this? Because once this is complete I intend to delete the post.[[User:Nikuriku|Nikuriku]] ([[User talk:Nikuriku|talk]]) 12:13, 22 July 2017 (UTC)&lt;br /&gt;
:::Thanks. Okay, feel free to upload 3DS screenshots that you have captured now. Feel free to delete the sample image if you want. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:39, 22 July 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Approval for userspace pages to moved to the mainspace ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been working on a few pages that have been intended for the mainspace right from the start, most of them are ready to be moved now. I just need the pages to be approved for being moved from the userspace. These are the pages: [[User:Ztash/List of original series episodes in Danish]], [[User:Ztash/List of Advanced Generation series episodes in Danish]], [[User:Ztash/List of Diamond &amp;amp; Pearl series episodes in Danish]], and [[User:Ztash/List of movies in Danish]]. [[User:Ztash|Ztash]] ([[User talk:Ztash|talk]]) 00:11, 26 July 2017 (UTC)&lt;br /&gt;
:I don&#039;t think these should be implemented as mainspace pages, but it is useful to have the dates collected somewhere. I&#039;m not sure how we should go about putting that information in the mainspace, however. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:58, 7 August 2017 (UTC)&lt;br /&gt;
::Why do you think so? The idea was that each series would get its own page the way I did it as to easily keep track of a certain dub (in this case Danish) instead of having to scurry through every single episode page to find trivia or dub changes relevant for a specific language. Alternatively, they could all share one page, but I think we would end up with unnecessarily long pages in that case. [[User:Ztash|Ztash]] ([[User talk:Ztash|talk]]) 22:16, 9 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Staff guidance ==&lt;br /&gt;
&lt;br /&gt;
Would it be possible for you to provide a staff opinion in the discussion at [[Template talk:Ash&#039;s Pokémon#Fanmade sprite]], please? Thank you! [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 13:43, 4 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I&#039;m willing to put a Gen VII Shiny Photo on the [[Shiny Pokémon]] Page! ==&lt;br /&gt;
&lt;br /&gt;
Hi, SnorlaxMonster, I&#039;m new to Bulbapedia but even knowing that newbies get very little access to doing anything on Bulbapedia, I want to get permisson to put an image on the [[Shiny Pokemon]] Page!  But not just any image.  Just like the Generation [[Generation II|2]], [[Generation III|3]], [[Generation IV|4]], and [[Generation V|5]] images that look like GIFs, I recently made a Generation [[Generation VII|Generation 7]] GIF that I want to get permission to do.  &lt;br /&gt;
&lt;br /&gt;
It even says this on the page:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{incomplete|needs=info and images for Generation VII}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since it&#039;s been several months without a Generation VII Image and after the [[Generation VI]] image is not a GIF, I am willing to bring back the GIF Photos with [[Generation VII]]!&lt;br /&gt;
&lt;br /&gt;
Would it be okay if I uploaded the [[Shiny Pokémon]] [[Generation VII]] Sparkling Photo?  &lt;br /&gt;
&lt;br /&gt;
I already made it[http://i.imgur.com/ejDltKf.gifv] --[[User:JohnKroozie|JohnKroozie]] ([[User talk:JohnKroozie|talk]]) 17:44, 6 August 2017 (UTC)&lt;br /&gt;
:Did you capture the image yourself, or did you create this GIF from someone else&#039;s video? We have had issues in the past of users taking images from other people and uploading them here without permission, so we have strict rules regarding images from 3DS games to ensure that the uploader has permission to upload that image. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:56, 7 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
If I could, I&#039;d tell you how I captured it!  As I was recording [[Pokemon Sun]] on my Nintendo 3DS, I unexpectedly encountered a [[Shiny]] the regular way!  That&#039;s when I used Premiere Pro to edit out everything in the recording EXCEPT for the [[Shiny]] Part.  Then I took advantage of Premiere Pro&#039;s &amp;quot;Export&amp;quot; setting to convert the video to a GIF File! Then I used an online website to make it a real GIF.&lt;br /&gt;
And I&#039;m sorry I kinda replied late!  --[[User:JohnKroozie|JohnKroozie]] ([[User talk:JohnKroozie|talk]]) 18:37, 12 August 2017 (UTC)&lt;br /&gt;
::Thanks for getting back to me. Anyway, we normally don&#039;t use animated images for 3D games because the filesizes end up too large; we have a maximum filesize of 2 MB, which I would surprised if you were able to get that image to fit inside (either as a GIF or animated PNG). However, a still image of the sparkle effect would certainly be useful.&lt;br /&gt;
::Anyway, before I give you the go-ahead to upload such a still image, just to make sure you did actually capture the image yourself, would you mind taking a screenshot of a Pikachu nicknamed &amp;quot;KroozieBP&amp;quot; and uploading it to an external image host (like Imgur)? This is just standard procedure for users who want to upload 3DS images. Thanks for your help. (Also, it&#039;s worth noting that you aren&#039;t autoconfirmed on the Archives, so you won&#039;t be able to upload it anyway.)--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:33, 15 August 2017 (UTC)&lt;br /&gt;
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== Assistance ==&lt;br /&gt;
&lt;br /&gt;
May I ask you for some input as it looks like you&#039;re currently active?[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 12:18, 15 August 2017 (UTC)&lt;br /&gt;
:Please just ask straight away if you want my opinion on something, rather than asking to ask. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:39, 15 August 2017 (UTC)&lt;br /&gt;
::Oh sorry, anyway there is an issue I have with the wording on a trivia on M09. I changed &amp;quot;most likely&amp;quot; to &amp;quot;may be&amp;quot; but Frozen Fennec reverted me and said that the wording was fine, I discussed it with that user and it ultimately ended with ask a staff member. I asked Tiddlywinks but got no response do I&#039;m asking you for some input.[[User:Great Bear|Great Bear]] ([[User talk:Great Bear|talk]]) 13:02, 15 August 2017 (UTC)&lt;br /&gt;
:::Tiddlywinks has seen your message and will get back to you later. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:28, 15 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Articles like [[In-battle effect item]] ==&lt;br /&gt;
&lt;br /&gt;
Now that all the information from those articles has been transcribed to each item&#039;s own page, should we reduce those articles to categories? If we want to keep them as articles, then I think we should at least change &amp;quot;Template:Item&amp;quot; to link to the item&#039;s main article. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 04:01, 19 August 2017 (UTC)&lt;br /&gt;
:They already do link to the item main articles, although perhaps it would be better to have the link in the item&#039;s name rather than the lower right. As for what to do with them, some of them are worth keeping IMO ([[herbal medicine]]), but others (like [[In-battle effect item]]) are worth reviewing; however, I&#039;d rather we deal with them once we have split all of the items. We still have a lot of items to split. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:03, 19 August 2017 (UTC)&lt;br /&gt;
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== Guidance ==&lt;br /&gt;
&lt;br /&gt;
Hey, so I found you via recent changes as a big time user, so you&#039;re probably my best bet to answer a question. I&#039;m a long-time Pokemon fan, Bulbapedia reader, and Wiki contributor; but, with regards to that latter point, I&#039;ve never edited on this particular wiki. I&#039;ve noticed some things I can improve here, but I can&#039;t. My ideas require an additional MediaWiki extension. What I mostly need to know is the best possible place to post a fully fleshed-out proposal. I think my ideas will improve on every aspect of how things operate. My phrasing here was kind of vague, so if you require more info about my ideas, I&#039;d be happy to elaborate a little.&lt;br /&gt;
&lt;br /&gt;
As I said, I&#039;m not new to wiki editing in general. I do know the difficulties of being in a new community though. I think my ideas are really good, but they&#039;re also really big, and I don&#039;t want to impose or act like a big shot. [[User:Somedumguy|Somedumguy]] ([[User talk:Somedumguy|talk]]) 14:31, 28 August 2017 (UTC)&lt;br /&gt;
:New MediaWiki extensions are very unlikely to be added. However, if you do want to make a suggestion, I would recommend [https://forums.bulbagarden.net/index.php?forums/bulbawiki-forum.195/ the Bulbawiki forum]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:46, 29 August 2017 (UTC)&lt;br /&gt;
:::I started there before coming to you, but I wasn&#039;t able to post anywhere after making an account. Is there some automatic vetting time? Also, would I post on the suggestions thread, or can I start a new topic for an idea that&#039;s a bit larger than one suggestion?&lt;br /&gt;
:::BTW, I hope I didn&#039;t come off as too ambitious. It&#039;s probably not every day someone comes along asking for core upgrades to to implement gigantic projects. [[User:Somedumguy|Somedumguy]] ([[User talk:Somedumguy|talk]]) 13:11, 29 August 2017 (UTC)&lt;br /&gt;
::::What error message do you get when you try to [https://forums.bulbagarden.net/index.php?forums/bulbawiki-forum.195/create-thread create a thread in that forum]?&lt;br /&gt;
::::You can either create a new thread or just post in the existing thread. Whichever you think is more appropriate. If you&#039;re unable to create a thread yourself, I would recommend just posting in the general suggestions thread. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:35, 29 August 2017 (UTC)&lt;br /&gt;
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== Staff member ==&lt;br /&gt;
&lt;br /&gt;
I tried to make a change to the [[Normal (type)]] article. However, I was reverted and told to ask a staff member&#039;s approval [https://bulbapedia.bulbagarden.net/w/index.php?title=Normal_(type)&amp;amp;diff=2683610&amp;amp;oldid=2683609]. If you examine the changes, you will know what I was trying to do. As a staff member, do approve of my change to the page? [[User:RubyLeafGreenCrystal|RubyLeafGreenCrystal]] ([[User talk:RubyLeafGreenCrystal|talk]]) 04:54, 31 August 2017 (UTC)&lt;br /&gt;
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== 3DS image uploads and Miiverse ==&lt;br /&gt;
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I am interested in uploading images from Rumble World and Super Mystery Dungeon, mainly of moves and status conditions, but also anything else that might need an image from those games. However, since I lack 3DS capture capability, I would first have to upload the images to Miiverse, then save them from there and upload them to the archives. Images uploaded to Miiverse are initially .jpg, which I understand isn&#039;t ideal, so I was wondering if it was still fine to use them as long as I converted them to png before uploading to the archives. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 23:25, 31 August 2017 (UTC)&lt;br /&gt;
:I&#039;ve uploaded miiverse images myself (it&#039;s the only way I can). But don&#039;t procrastinate; the miiverse is shutting down in November. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 23:27, 31 August 2017 (UTC)&lt;br /&gt;
::Thanks for the information. And yeah, the announcement is what pushed me to finally move forward with this. I&#039;d still like to wait a bit to see if SnorlaxMonster has anything to add, but if not I&#039;ll start working on it. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 00:18, 1 September 2017 (UTC)&lt;br /&gt;
:::Low quality JPEG images are better than nothing. Please upload them as PNGs though, so they can be replaced by PNGs in the future. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:52, 3 September 2017 (UTC)&lt;br /&gt;
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== Category update problem ==&lt;br /&gt;
&lt;br /&gt;
As you&#039;re the first person I tend to think about when I encounter a problem in Bulbapedia (sorry about that, BTW), I decided to ask you if you know anything about this thing. For some reason, about a month ago, Bulbapedia started acting weird for me for a short time (like logging me out whenever I left the site etc.), after which 1) all links that I had used on Bulbapedia turned from &amp;quot;used&amp;quot; to &amp;quot;unused&amp;quot;, and, more importantly, 2) categories started refusing to update. Now whenever a page is added to a category, or even when a category is created with a page already listed in that category, the page does not show up in that category. Sorry if this sounds like rambling, but do you know about anything that could&#039;ve caused this? Oh, and in case this subject is talked about at the Bulbagarden forums, just a heads-up: I don&#039;t use that. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:34, 11 September 2017 (UTC)&lt;br /&gt;
:I don&#039;t know about your logging out frequently or used to unused problem (most likely it&#039;s your internet browser), but the category problem have already been discussed and they replied multiple times. This problem occurs when Bulbapedia switched to using https instead of http. Categories, what links here and some archives image linking have been showing problems since then. As well as that 404 errors/major blackout just last month. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:00, 11 September 2017 (UTC)&lt;br /&gt;
::Ah, I understand. Thanks for explaining. Is this problem going to be fixed at some point? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:15, 11 September 2017 (UTC)&lt;br /&gt;
:::Hello? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 06:08, 21 September 2017 (UTC)&lt;br /&gt;
::::I have no control over this issue. I have been bugging {{u|Archaic}} to nudge the tech team about this issue somewhat often, but I don&#039;t have direct contact with them so I have no idea how much progress they have made. You would be better off asking Archaic directly (in this one specific occasion). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:34, 21 September 2017 (UTC)&lt;br /&gt;
:::::Thanks for the info. I may very well try that at some point. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:41, 21 September 2017 (UTC)&lt;br /&gt;
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== New Interface ==&lt;br /&gt;
&lt;br /&gt;
Why do Bulbapedia visitors see a top bar instead of a side bar when they aren&#039;t logged in? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 20:46, 15 September 2017 (UTC)&lt;br /&gt;
:It&#039;s a new design optimized to decrease the number of ads on the page. I had no role in the decision or design. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:52, 21 September 2017 (UTC)&lt;br /&gt;
::Do you know why people don&#039;t see it when they&#039;re logged in? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 15:37, 22 September 2017 (UTC)&lt;br /&gt;
:::The skin is only intended to be displayed for logged out users. I&#039;m not entirely sure why that decision was made. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:55, 22 September 2017 (UTC)&lt;br /&gt;
::::Do you know who made the decision? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 17:19, 23 September 2017 (UTC)&lt;br /&gt;
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== Template:BerryInfobox ==&lt;br /&gt;
&lt;br /&gt;
Can you unprotect it, please? Also, are there (near-)future plans for Berry articles (or their templates) that you know of? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:59, 20 September 2017 (UTC)&lt;br /&gt;
:Infoboxes are typically protected, and I think this one should remain as such. I&#039;ve added Gen 7 descriptions as requested on the talk page though; let me know if anything else needs to be changed about it.&lt;br /&gt;
:IMO, Berry pages should be redesigned to have a consistent style to the new individual item pages (my example: [[User:SnorlaxMonster/ItemInfobox/Razz Berry]]). However, I haven&#039;t made any effort to push this design, because we&#039;re still working on splitting the other items right now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:37, 21 September 2017 (UTC)&lt;br /&gt;
::Fair enough. Anyway, I guess you may want to remove the roundy classes from the Generation VI description. (Though you may want to wait for me to add the missing descriptions.) Also, the if for the Generation V description queries Generation IV&#039;s; luckily, it doesn&#039;t make a difference, but you may want to change it regardless.&lt;br /&gt;
::That&#039;s a good idea, I&#039;ll be waiting.&lt;br /&gt;
::While I&#039;m here, what items are about to be split? Do you have a list of (core series) items that should not get an article? And if not, when editing, should I re-link only those items that happen to already have their article (like I currently do), all of them, or those I believe will/should be given their article? Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:12, 21 September 2017 (UTC)&lt;br /&gt;
:::The goal is the ultimately split every item. I believe the Data Cards are not planned to have their own articles though, and items like Gram 1-3 would share a page. Wonder Launcher items are getting their own pages hasn&#039;t been discussed. There hasn&#039;t been a decision about how to deal with Poké Ball yet (due to the specific item and overall class sharing a name), so that&#039;s currently on hold. TMs and HMs are fine how they are for now and won&#039;t be getting the new item template.&lt;br /&gt;
:::Regarding relinking, I&#039;ve been linking directly to the item names [[Special:Diff/2190548|for years]] ([[Special:Diff/1298372|originally even replacing section links with plain links]]), although another user would usually change them to section links after my edits. I don&#039;t see any point in not relinking pages that will need to be in the near future, so when I edit pages I have been turning all item links into plain links (except &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{ball|Poké}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{DL|Potion|Potion}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{DL|Revive|Revive}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;) even when the items don&#039;t have individual pages yet. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:22, 21 September 2017 (UTC)&lt;br /&gt;
::::Thanks. That seems reasonable, I think I&#039;ll adopt that, then. I&#039;ve very recently thought about a related issue, and with the items split, I think I might try to rid myself of the habit of &#039;&#039;always&#039;&#039; using direct links. (My thought experiment has me use direct links for things like &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[super-effective]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Masked Royal]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, even though they might never be non-redirects.)&lt;br /&gt;
::::Also, I think I&#039;m done with Berries for now, btw. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:16, 21 September 2017 (UTC)&lt;br /&gt;
:::::Wikipedia has {{wp|WP:NOTBROKEN|a policy}} about linking to redirects not being a problem, particularly when they indicate possible future articles. However, that policy doesn&#039;t apply here, and it shouldn&#039;t necessarily be applied. On Bulbapedia, the policy is typically to avoid redirects (although the [[List of items by index number]] pages have been violating that for years, and the Pokédex entry template does too for convenience).&lt;br /&gt;
:::::In the particular examples you give, I think they should just be left as they are for now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:42, 22 September 2017 (UTC)&lt;br /&gt;
::::::Trying to avoid a misunderstanding: I didn&#039;t mean to say I&#039;ll go around and enforce some redirect links here and there. I meant to say I&#039;d use them (i.e., not rule them out) when editing; for example, when moving the effectiveness stuff from [[damage]] to [[type]], I&#039;d relink &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{DL|Damage|super effective}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[super effective]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; (rather than &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{DL|Type|super effective}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or similar). Are you suggesting I rather not do that? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:12, 22 September 2017 (UTC)&lt;br /&gt;
:::::::That&#039;s probably a better solution for that case, in my opinion. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:23, 22 September 2017 (UTC)&lt;br /&gt;
::::::::Um, which one? Not doing it? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:30, 22 September 2017 (UTC)&lt;br /&gt;
:::::::::Linking to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[super effective]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; after you move the content between pages. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:33, 22 September 2017 (UTC)&lt;br /&gt;
::::::::::Alright, gotcha. Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:37, 22 September 2017 (UTC)&lt;br /&gt;
{{indent}}I understand there will be individual articles named &amp;quot;Helix Fossil&amp;quot;, &amp;quot;Growth Mulch&amp;quot;, &amp;quot;Rainbow Wing&amp;quot;, &amp;quot;Dragon Gem&amp;quot;, &amp;quot;Excite Scent&amp;quot; etc. (or that at least those would be proper link targets), is that correct? Will there be articles on all [[list of unobtainable items|unobtainable items]]? Should {{template|key}} be replaced, and/or will it eventually just be &amp;quot;updated&amp;quot; (to simply &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[{{{2}}}|{{{3|{{{2}}}}}}]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;) and called deprecated? (Same for {{template|ball}}, but I guess you wouldn&#039;t know yet?) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:44, 30 September 2017 (UTC)&lt;br /&gt;
:Yes, those examples would be correct, although there hasn&#039;t really been any specific discussion on Colo/XD-exclusive items. Unobtainable items probably won&#039;t, although the [[Teru-sama]] is going to keep the page it already has. For key items, the plain page name is often a disambig and not a redirect (e.g. [[S.S. Ticket]]), so it&#039;s not really the best idea to link to them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:23, 30 September 2017 (UTC)&lt;br /&gt;
::You&#039;re suggesting to wait with replacing {{template|key}}, in general, right? Okay. (And just to be sure you are aware, the Teru-sama isn&#039;t the only unobtainable item that currently has an article, and I guess at least the Fairy Gem is still about to receive one.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:17, 30 September 2017 (UTC)&lt;br /&gt;
:::Yeah, I would leave {{template|key}} alone unless the item already has its own page. And yeah, I was mostly thinking about the Gen I and II unobtainable items; I guess most of the Gen 3+ unobtainable items probably will eventually get pages (maybe not the Key Stone items), but they&#039;re low priority (although I would give Fairy Gem when doing the rest of the Gems). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:28, 30 September 2017 (UTC)&lt;br /&gt;
::::I&#039;m not sure if I really have to ask, but.. can I create item articles (or help create them)? A certain template, if it gets approved, could then use links to Z-Crystal names without those being redirects. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:14, 17 October 2017 (UTC)&lt;br /&gt;
:::::Sure, go ahead. I made an example of how I think the [[Normalium Z]] page could look. Feel free to change it if you&#039;re not satisfied with it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:25, 17 October 2017 (UTC)&lt;br /&gt;
::::::Thanks. I already have Buginium ready here, so I&#039;ll just save it and rather offer you to do that!? (I tried not to explicitly mention the Bag/held item thing, and I included prices because I saw Gracidea had them.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:33, 17 October 2017 (UTC)&lt;br /&gt;
:::::::I wasn&#039;t entirely satisfied with the Bag/held item description I gave anyway, so I changed it. As for the prices, I didn&#039;t remember if I had been putting them on key item pages so I checked [[GB Sounds]], but it might be an odd one out. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:37, 17 October 2017 (UTC)&lt;br /&gt;
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== Game-exclusive Template ==&lt;br /&gt;
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Hi. I have completed the Game-exclusive template (Template:Vex) for Ultra Sun and Ultra Moon (ready to press save). However, you want me to create in my own userspace first or don&#039;t create at all? Or are we going to update &amp;quot;Template:Vex7&amp;quot; to include USUM or a separate template under &amp;quot;Template:Vexusum&amp;quot;? If on a separate template, should I put in Regional variants first, since it&#039;s not confirmed these games will have them? Thanks. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:03, 22 September 2017 (UTC)&lt;br /&gt;
:I also wanted to add this information to Poké Transporter but don&#039;t know how to go about it. When FARFETCH&#039;D is Poké-Banked from RBY to SM, the apostrophe will be gone and it becomes Farfetch d. The apostrophe isn&#039;t available if you wanna rename FARFETCH&#039;D to Farfetch&#039;d. Thanks! — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:18, 23 September 2017 (UTC)&lt;br /&gt;
::Just like BW/B2W2, there should be separate game-exclusive templates for SM and USUM.&lt;br /&gt;
::Oh right, I had forgotten that Farfetch&#039;d had roughly the same issue as Mr. Mime (I had seen it shortly after RBY were supported by Bank). Now that you can get them without nicknames, it&#039;s a significant issue. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:23, 23 September 2017 (UTC)&lt;br /&gt;
:So should I just create in mainspace or userspace first? Mr. Mime cannot be caught in the wild but Farfetch&#039;d can be caught Wild in Yellow. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:31, 23 September 2017 (UTC)&lt;br /&gt;
::In this case, I don&#039;t see any issue with creating the template directly.&lt;br /&gt;
::Oh right, I had forgotten you could find wild Farfetch&#039;d in Yellow. I guess it had more reason to be listed than Mr. Mime then... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:33, 23 September 2017 (UTC)&lt;br /&gt;
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== A totally random thing that I need someone&#039;s help for ==&lt;br /&gt;
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As I&#039;ve noticed that Bulbapedia seems to have allowed adding the actual type of type-changing moves (like {{m|Hidden Power}} or {{m|Multi-Attack}}), as opposed to them just being listed as {{type|Normal}} moves, into in-game moveset templates, I&#039;ve been in the process of adding those missing types wherever I can. Unfortunately, since Hidden Power is a rather common move in [[Pokémon Stadium 2]], a game I do not own, I&#039;ve been restricted into using YouTube videos while figuring them out, and those videos are a rather limited resource. They&#039;ve only helped me in figuring out the type of a handful of them, but many still remain unsolved. Which brings me to my point: is there any way of figuring these out? Since you&#039;re my go-to guy when it comes to problems I face in Bulbapedia (an honest apology if that bothers you, BTW), I though about asking this from you. So, do you or anybody else you might think of have a way of figuring this out? Thank you for reading. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:42, 28 September 2017 (UTC)&lt;br /&gt;
:I imagine you could check the game data of Stadium 2 to find out, but I don&#039;t really have the ability to do that. The easier alternative would just be to get someone who does have the game to check, rather than relying on YouTube videos. I don&#039;t have the game, but you could check the category {{cat|Pokémon Stadium 2 players}} and ask an active user there. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:47, 28 September 2017 (UTC)&lt;br /&gt;
::I thought about that possibility, too. I agree that checking the game&#039;s code would be the easiest way of find this stuff out. However, I&#039;m not sure which Stadium 2 players actually know how to dig into the game&#039;s coding, so I guess &amp;quot;manual checking&amp;quot; is the best alternative. I even remember all the Trainers whose Hidden Power types need to be checked in Stadium 2. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:14, 28 September 2017 (UTC)&lt;br /&gt;
:::To be clear, I did mean ask one of those users to manually check, not check the games&#039; code. I wouldn&#039;t expect most people to be able to do the latter. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:17, 28 September 2017 (UTC)&lt;br /&gt;
::::Yeah, I understood that as well. I basically meant to say that checking the code can be a bit hard for your average player, so manual checking can be much easier. I&#039;ve just noticed that some Pokémon seem really reluctant to use Hidden Power, either because the AI is being a bit dumb, or the type of the move is extremely situational. Either way, yeah. I&#039;ll ask someone to check them if they can. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:36, 28 September 2017 (UTC)&lt;br /&gt;
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== Generation VI Glitches==&lt;br /&gt;
Hello. I put on the page [[List of glitches in Generation VI]] about opponents in the Battle Maison using Will-O-Wisp on one of their allies and you removed it because you said it  may be for intended behavior. I understand that it may be used for intended behavior but I have had many cases where they use it on their allies without any intention (e.g. the target doesn&#039;t have Guts or Facade). Someone else has encountered this on the talk page and has agreed with me. Have you encountered it? Do you want me to find evidence? Thanks. [[User:The IceCream|The IceCream]] ([[User talk:The IceCream|talk]]) 10:13, 30 September 2017 (UTC)&lt;br /&gt;
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== Minor edits ==&lt;br /&gt;
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I wonder if these minor edits are necessary: [https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_Scale&amp;amp;diff=prev&amp;amp;oldid=2700623], [https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_Memory&amp;amp;diff=prev&amp;amp;oldid=2700622], [https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_Fang&amp;amp;diff=prev&amp;amp;oldid=2700621]. They don&#039;t make any difference when you view them. Thanks. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:#1E90FF;&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:#4B0082;&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:10, 11 October 2017 (UTC)&lt;br /&gt;
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== Photon Geyser ==&lt;br /&gt;
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&amp;quot;Necrozma can learn this move when it’s in its Dusk Mane or Dawn Wings forms, as well&amp;quot;. I taked this on the official USUM site, so, Photon Geyser is exclusive to Dusk Mane and Dawn Wings forms like Kyurem&#039;s Ice Burn or Freeze Shock. {{unsigned|Pika fanatic}}&lt;br /&gt;
:I believe [http://www.pokemon-sunmoon.com/ultra/en-us/gallery-detail-3.html the context] makes it clear that &amp;quot;as well&amp;quot; means &amp;quot;in addition to its regular form&amp;quot;. It talks about regular Necrozma at first, then specifies the alternate forms &amp;quot;as well&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:43, 15 October 2017 (UTC)&lt;br /&gt;
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==Pokemon page updates==&lt;br /&gt;
Now that I took care of the the disambiguation for the USUM Pokédex, I would like to know the status for the plans to update the Pokemon page templates with the new numbers. Once you are ready and let me know about what coding is going to be used, I can help with setting it up for the Templates for all the Pokémon pages involved with that Pokédex listing. Once this is done it should take another big chunk out of the remainder for the USUM updates. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 23:36, 5 January 2018 (UTC)&lt;br /&gt;
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== Missing Page ==&lt;br /&gt;
Hi, I&#039;ve not been on for quite a time, and I remember making a page about the 30 question mark glitch ([[a:File: 30questionmarks.PNG|here&#039;s]] the picture I used), but now I can&#039;t find it, neither in the wiki itself nor in my contributions. Do you maybe know how come? Thanks [[User:Lokki|Lokki]] ([[User talk:Lokki|talk]]) 11:51, 6 January 2018 (UTC)&lt;br /&gt;
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== Power of variable moves ==&lt;br /&gt;
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It has come to my attention [[User talk:Pumpkinking0192#Eruption|on my talk page]] that the moves Eruption and Water Spout consistently or semi-consistently have their power listed as — on learnset pages and as 150 on pages that list moves. Which of these is correct? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:56, 19 January 2018 (UTC)&lt;br /&gt;
:In-game their power is listed as 150. I think the best option is to match the game on both the move and learnset pages. If you look at the section [[#Moves that power up]] above, you can see some discussion relating to this (but not directly related). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:11, 19 January 2018 (UTC)&lt;br /&gt;
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== Edit Summary ==&lt;br /&gt;
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Should user PokeAmour be allowed to make an edit summary like this on this edit: https://bulbapedia.bulbagarden.net/w/index.php?title=SM065&amp;amp;diff=prev&amp;amp;oldid=2743153? {{unsigned|Playerking95}}&lt;br /&gt;
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== Ability Capsule and Category:Items ==&lt;br /&gt;
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While I am not one to argue with Admins or otherwise authority, stating that Category:Items is used for only items in the Item pocket is 100% false. Category:Items currently (and as far as I am aware has always) contained subcategoried for Key Items, Berries, and Medicine, and contains unlistable number of items that are not just &amp;quot;Item Pouch&amp;quot; items. Category:Medicine itself is entirely part of Category:Items, and all items within it use the dual category classification that you just undid, which is why I was correcting it the Ability Capsule page.&lt;br /&gt;
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No disrespect intended, but I feel this change to be both incorrect and counterproductive&lt;br /&gt;
--[[User:13akoors|13akoors]] ([[User talk:13akoors|talk]]) 05:45, 4 March 2018 (UTC)&lt;br /&gt;
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EDIT: After re-looking, it seeks that only subcategories follow the system I was using. That said, Ability Capsules do not fit within any subcategory, so I would argue an exception should be made for it&lt;br /&gt;
:I think I might have been a bit unclear. Only items in the items pocket should be &#039;&#039;directly&#039;&#039; placed in Category:Items. The Medicine category is in Category:Items, but the items in Category:Medicine are not also placed directly in Category:Items.&lt;br /&gt;
:There was discussion about creating a new category specifically for the items pocket (so that no items would be placed directly in Category:Items), although we hadn&#039;t agreed on a name. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:50, 4 March 2018 (UTC)&lt;br /&gt;
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Ah. This makes sense&lt;br /&gt;
Good luck on the addition of an &amp;quot;Item&#039;s Pocket&amp;quot; category...Seeing as how the word &amp;quot;item&amp;quot; is used for basically everything in the bag, I hope you find a better word...--[[User:13akoors|13akoors]] ([[User talk:13akoors|talk]]) 05:54, 4 March 2018 (UTC)&lt;br /&gt;
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== A bunch of things ==&lt;br /&gt;
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Hi there. I&#039;ve got several things:&lt;br /&gt;
#[[User talk:Kogoro#Template:MoveInfobox]]: Any idea what to do about it? I&#039;ve really tried hard, and Kogoro is(/was) aware but continues to ignore me. (Also, do you know anything regarding BulbaBot? I&#039;m not even sure it&#039;s intended to be fixed.)&lt;br /&gt;
#[[Talk:Pokémon outbreak#Generation III outbreaks]]: FYI.&lt;br /&gt;
#The fossil pages: I guess pages named &amp;quot;X and Y Fossils&amp;quot; are supposed to end up deleted? If so, I guess the procedure would be to first de-link them, then move them onto &amp;quot;X Fossil&amp;quot; (to preserve history) and split off &amp;quot;Y Fossil&amp;quot;? If that&#039;s right/reasonable, if &#039;&#039;someone&#039;&#039; went and took care of links, would you be able to do the rest (as Lanthanum has started to create individual pages in their userspace, I guess it&#039;ll require &amp;lt;code&amp;gt;delete&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;mergehistory&amp;lt;/code&amp;gt;)?&lt;br /&gt;
#[[#New pages notability]]/[[User:Nescientist/Confusion (status condition)]]: Any progress there?&lt;br /&gt;
#[[Template talk:Sup/t#Link target]]: Could you have a look, please?&lt;br /&gt;
#[[Template:Movelist]]: I&#039;d like to have movelists like those at {{m|Snatch}} be sortable. But the template creates and hides up to four columns, causing the Gen.VII column to order by Gen.III etc., which makes me wonder: what was wrong with [[Special:Diff/2656742|this edit]] that caused you to develop some workaround (that breaks the sorting)? (And also, why are there even optional generic columns at all?) You&#039;re more into it, plus you stated reasons in that workaround edit summary that I think I fail to understand thoroughly.&lt;br /&gt;
Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:19, 6 March 2018 (UTC)&lt;br /&gt;
:Bumping, and expanding:&lt;br /&gt;
::7. Could you do the Bottle Caps Lanthanum started in their userspace?&lt;br /&gt;
::8. Can I do [[Potion]] in a similar way than [[Revive]] (and change &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{DL|Potion|Potion}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; be changed to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Potion]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; in the process?)&lt;br /&gt;
::9. What also came to my mind is [[legendary artifacts]]: Akurochan recently created articles on many of them, and when considering how to fix their introductions, I came to the conclusion that I think we shouldn&#039;t deliberately link there at all, but delete the page!? It&#039;s basically just a list of {{template|Item}} templates for largely unrelated items, and you said at its talk that it was just a title that describes that list. I don&#039;t know how much deleting pages with histories (and talk pages) is frowned upon (and I don&#039;t like it much), so maybe we just move the article onto the category?? (Should I address this on the articles talk page? Or else, if you give me a go, I guess I can do the rest even without admin powers!?)&lt;br /&gt;
:Sorry, but I don&#039;t really know better than to just drop anything here. If there&#039;s someone else who can (currently) assist (or accept assistance) better for any or all matters, please direct me. :) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:05, 18 March 2018 (UTC)&lt;br /&gt;
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== Pikachuluckynumber25 ==&lt;br /&gt;
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The user Pikachuluckynumber25&#039;s recent edit on EP001&#039;s page was vandalism. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]])&lt;br /&gt;
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== Delete ==&lt;br /&gt;
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I know it says you&#039;re not supposed to alert a mod when.there are pages to be deleted, but it still seems like {{cat|Pages to be deleted}} has not been cleaned out in a long while. Could you or some other admin please clear it out? Thanks! [[User:Mr. Daikon|Mr. Daikon]] ([[User talk:Mr. Daikon|talk]]) 12:48, 29 March 2018 (UTC)&lt;br /&gt;
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== Tapu Koko ==&lt;br /&gt;
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I was wondering, could my Tapu Koko&#039;s anime page be main-spaced? It&#039;s had a major role in about 3 episodes. SM002, SM019 and SM052, where it helped to create Ash&#039;s Z-Power Ring. It could even be argued that it giving Ash the Z-Ring and spying on Ash in SM001 was a pretty big part. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 15:44, 12 April 2018 (UTC)&lt;br /&gt;
:Personally I feel the [[Guardian deities]] anime [[https://bulbapedia.bulbagarden.net/wiki/User:Chosen/Sandbox/Guardian_deities_(anime)|page]] should receive main space. All of them together rather than 4 possible individual spaces--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 16:05, 12 April 2018 (UTC)&lt;br /&gt;
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== Son of a gun ==&lt;br /&gt;
I wish to report Son of a gun for various edits he makes, using language like Bitch, asshole and dumbmass. Have removed the asshole from Bulbasaur page but left the rest for you to see now I&#039;ve reported it.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 14:42, 15 July 2018 (UTC)&lt;br /&gt;
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== Template:catch ==&lt;br /&gt;
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[[Template:Catch|This template]] comes with a nice guide explaining how to use it, but it&#039;s only nice up to Generation 5. Can you update it? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 16:25, 19 July 2018 (UTC)&lt;br /&gt;
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== Route encounter corrections ==&lt;br /&gt;
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I&#039;m always pleased to see someone fixing something faulty, and in this case, I&#039;m referring to your recents of fixing Sinnoh Route Pokémon lists. As such, I wonder if you could do a double-check on [[Sinnoh Route 226]]&#039;s encounter rates? Apparently they are in the need of one. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:19, 9 September 2018 (UTC)&lt;br /&gt;
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== Deformed page ==&lt;br /&gt;
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The new Move Tutor templates have caused [[Celadon City]]&#039;s page to look a bit deformed. Can you help? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:25, 17 November 2018 (UTC)&lt;br /&gt;
:Fixed it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:30, 17 November 2018 (UTC)&lt;br /&gt;
::Thanks. I figured it&#039;d be something simple, I just didn&#039;t know what. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:36, 17 November 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==TM Table==&lt;br /&gt;
&lt;br /&gt;
Hiya. Could you help update [[Template:TMtable]] to accommodate for the multiple Gen 7 TMs and [[Template:Learnlist/levelVII]] for LGPE movesets? Thanks! [[User:Lanthanum|Lanthanum]] ([[User talk:Lanthanum|talk]]) 12:40, 17 November 2018 (UTC)&lt;br /&gt;
:In kinda the same vein: when are the Let&#039;s Go Pokémon templates (the ones for movesets and encounter lists) coming? We&#039;ve already got the item one all set up. What about these? I mean, I&#039;ve seen them being worked on already, but why haven&#039;t they been mainspaced yet? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:53, 17 November 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
Hi. Im trying to Work on a Sitting Cuties Plush page, but I cant upload images. Am I doing something wrong? Thx [[User:BrendanC|Brendan C]] ([[User talk:BrendanC|talk]]) 14:09, 18 November 2018 (UTC)BrendanC&lt;br /&gt;
&lt;br /&gt;
== Let&#039;s Go items ==&lt;br /&gt;
&lt;br /&gt;
Do you know what Berries the bush on {{rt|11|Kanto}} gives out? I&#039;ve bern trying to figure it out, but since I don&#039;t have the game and people on YouTube don&#039;t seem to get close enough to that bush for their walking Pokémon to notice (excluding once, but even then they didn&#039;t check if they found anything), which is how I know the bush has Berries in the first place. So yeah. Can you help? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:55, 27 November 2018 (UTC)&lt;br /&gt;
:There are no bushes on Route 11 that give items. There are a few bushes that look the same as ones that do, but the ones on Route 11 don&#039;t give any items. Your Pokémon will be interested in the bush in the northwest, but it doesn&#039;t actually find an item. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:47, 1 December 2018 (UTC)&lt;br /&gt;
::Ah, okay. Although, I hope you know this for sure. Not every inspection and/or Pokémon reveals a hidden item. The same can occur with the Pretty Wings in Cerulean and Vermilion. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:17, 1 December 2018 (UTC)&lt;br /&gt;
:::1) I hope you&#039;ll recheck the bush just in case, because I have a hunch that it&#039;s not empty. 2) I&#039;ve seen people picking up [[Fresh Water]]s from water dispensers at the Celadon Condominiums and Silph Co. Could you check if they&#039;re one-offs, if they renew like daily or so, or whatever. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:37, 2 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== LPE Japanese names ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that in the Let&#039;s Go games, if there was a Trainer with the same English name in the same area in Generation III, their Japanese name is also the same as in Generation III, even if their Trainer class is not the same. As for the Trainers who weren&#039;t present in Generation III, I&#039;ve used Japanese Let&#039;s Go videos, a katakana table, and Google Translate to figure out their Japanese names. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:41, 1 December 2018 (UTC)&lt;br /&gt;
:I would still prefer to confirm each case, which is why I don&#039;t fill in the names as I add them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:42, 1 December 2018 (UTC)&lt;br /&gt;
::I understand. But so far, every name I&#039;ve personally checked has followed this pattern. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 11:53, 1 December 2018 (UTC)&lt;br /&gt;
:::And this has nothing to do with names but I really don&#039;t want to create another talk page title already: what about the special spawns? Like Bulbasaur in Viridian Forest and Chansey in who knows how many locations? How will they be listed in the encounter lists? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:03, 1 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Key item pages ==&lt;br /&gt;
&lt;br /&gt;
I understand the edits you&#039;ve made on Key Item pages today. But would it be possible if you went through &#039;&#039;&#039;all&#039;&#039;&#039; the Key Item pages follow this same kind of format or whatever? Because i personally don&#039;t really like inconsistency. I&#039;m ready to help you, of course, if you wish so. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:24, 6 December 2018 (UTC)&lt;br /&gt;
:Regarding the acquisition lines, I had originally designed the item pages to have different generations on different lines, so I&#039;m not sure which other pages snuck under the radar.&lt;br /&gt;
:Regarding the Pokémon templates, I know there are several pages that use these, but I don&#039;t really have the time to go through them all right now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:26, 6 December 2018 (UTC)&lt;br /&gt;
::It&#039;s perfectly okay. Of course you don&#039;t have to do everything in one go. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:48, 6 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Separate shiny images for Diancie and Mega Diancie (for use on long-overdue Diancie usertag) ==&lt;br /&gt;
&lt;br /&gt;
Given that you uploaded [[:File:Shiny Diancie Mega Evolution.png]], can you please carefully extract the Shiny Diancie and Shiny Mega Diancie images from the background and upload them as individual, transparent-background images of the same size as their non-shiny Global Link counterparts ([[:File:719Diancie Dream.png]] and [[:File:719Diancie Mega Dream.png]])? I am trying to make a usertag for Diancie using the Dream images (because Diancie has no Black/White-style sprites) and want to accommodate both Shiny and Shiny Mega images into the coding. I cannot use the Spr_6x_, Spr_6o_, or Spr_7s_ images because they have too much transparent padding around and the MediaWiki software does not allow for cropping images invoked using the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:image.png|size]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; construct.&lt;br /&gt;
&lt;br /&gt;
For comparison: (for some reason userboxitem tables do not render in talk pages?)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| class=&amp;quot;userboxitem&amp;quot; style=&amp;quot;background: #{{fairy color}}; border: 1px solid #{{rock color dark}}; {{roundy|60px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{rock color light}}; {{roundy|60px}}&amp;quot; | [[File:719Diancie Dream.png|60px]]&lt;br /&gt;
| style=&amp;quot;color: #{{rock color dark}};&amp;quot; | This user has a &#039;&#039;&#039;{{pcolor|Diancie|{{rock color dark}}}}&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;userboxitem&amp;quot; style=&amp;quot;background: #{{fairy color}}; border: 1px solid #{{rock color dark}}; {{roundy|60px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{rock color light}}; {{roundy|60px}}&amp;quot; | [[File:719Diancie Mega Dream.png|60px]]&lt;br /&gt;
| style=&amp;quot;color: #{{rock color dark}};&amp;quot; | This user has a &#039;&#039;&#039;{{color2|{{rock color dark}}|Mega Evolution|Mega}} {{pcolor|Diancie|{{rock color dark}}}}&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
versus:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| class=&amp;quot;userboxitem&amp;quot; style=&amp;quot;background: #{{fairy color}}; border: 1px solid #{{rock color dark}}; {{roundy|60px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{rock color light}}; {{roundy|60px}}&amp;quot; | [[File:Spr_6x_719.png|60px]]&lt;br /&gt;
| style=&amp;quot;color: #{{rock color dark}};&amp;quot; | This user has a &#039;&#039;&#039;{{pcolor|Diancie|{{rock color dark}}}}&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;userboxitem&amp;quot; style=&amp;quot;background: #{{fairy color}}; border: 1px solid #{{rock color dark}}; {{roundy|60px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{rock color light}}; {{roundy|60px}}&amp;quot; | [[File:Spr_6o_719M.png|60px]]&lt;br /&gt;
| style=&amp;quot;color: #{{rock color dark}};&amp;quot; | This user has a &#039;&#039;&#039;{{color2|{{rock color dark}}|Mega Evolution|Mega}} {{pcolor|Diancie|{{rock color dark}}}}&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;userboxitem&amp;quot; style=&amp;quot;background: #{{fairy color}}; border: 1px solid #{{rock color dark}}; {{roundy|60px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{rock color light}}; {{roundy|60px}}&amp;quot; | [[File:Spr_6x_719_s.png|60px]]&lt;br /&gt;
| style=&amp;quot;color: #{{rock color dark}};&amp;quot; | This user has a {{color2|{{rock color dark}}|Shiny Pokémon|shiny}} &#039;&#039;&#039;{{pcolor|Diancie|{{rock color dark}}}}&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;userboxitem&amp;quot; style=&amp;quot;background: #{{fairy color}}; border: 1px solid #{{rock color dark}}; {{roundy|60px}}&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{rock color light}}; {{roundy|60px}}&amp;quot; | [[File:Spr_6o_719M_s.png|60px]]&lt;br /&gt;
| style=&amp;quot;color: #{{rock color dark}};&amp;quot; | This user has a {{color2|{{rock color dark}}|Shiny Pokémon|shiny}} &#039;&#039;&#039;{{color2|{{rock color dark}}|Mega Evolution|Mega}} {{pcolor|Diancie|{{rock color dark}}}}&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[User:SilSinn9801|--SilSinn (Pokémon Sun TID: 768426&amp;amp;#59; Pokémon Ultra Moon TID: 123446)]] ([[User talk:SilSinn9801|talk]]) 08:37, 20 December 2018 (UTC)&lt;br /&gt;
:Rather than creating a new usertag for every single Mythical Pokémon, instead I&#039;ve made {{template|User Has Pokémon}}, which you can use for any Pokémon. Try these out to get what you&#039;re looking for.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{User Has Pokémon|719Diancie Dream|Diancie|Fairy|Rock}}&lt;br /&gt;
{{User Has Pokémon|719Diancie Mega Dream|Diancie|Fairy|Rock|form=&#039;&#039;&#039;Mega&#039;&#039;&#039;}}&lt;br /&gt;
{{User Has Pokémon|Spr 6x 719 s|Diancie|Fairy|Rock|form=Shiny}}&lt;br /&gt;
{{User Has Pokémon|Spr 6o 719M s|Diancie|Fairy|Rock|form=Shiny &#039;&#039;&#039;Mega&#039;&#039;&#039;}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:As for extracting the Shiny Diancie artwork from that image and putting them on a transparent background, that&#039;s really not my area of expertise. If you do end up getting nice clean versions of them however, please do upload them to the Archives. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:05, 20 December 2018 (UTC)&lt;br /&gt;
::If I were an auto-confirmed user at the Archives, I would not be asking you this (I would have quietly done the extraction and the uploads instead). But given that I have no privilege for uploading anything to the Archives, I was thinking of an alternative: I do the extractions (I am skilled in doing so), give them clean transparent backgrounds, and then upload them to PhotoBucket (from where you can then download the images and then upload them yourself to the Archives). Does this sound good to you? [[User:SilSinn9801|--SilSinn (Pokémon Sun TID: 768426&amp;amp;#59; Pokémon Ultra Moon TID: 123446)]] ([[User talk:SilSinn9801|talk]]) 22:19, 20 December 2018 (UTC)&lt;br /&gt;
::P.S. BTW, I tried your codes; the first two look fine, albeit with a somewhat darker background behind Diancie and Mega Diancie (I was expecting Rock color light, but at least the images are appropriately sized relative to the roundy field, maybe I could slightly reduce them in size &amp;lt;del&amp;gt;{{tt|if the Has Pokémon template provides a way to specify image size|which indeed it does after inspecting source}}&amp;lt;/del&amp;gt;), while the last two (the shiny ones) look awkwardly tiny (due to the excess transparent padding surrounding those shiny models which cannot be remedied no matter what pixel size you specify on the template), hence my desire to get the shiny images from that Korean Global Link-style artwork instead. [[User:SilSinn9801|--SilSinn (Pokémon Sun TID: 768426&amp;amp;#59; Pokémon Ultra Moon TID: 123446)]] ([[User talk:SilSinn9801|talk]]) 02:22, 21 December 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New vandal ==&lt;br /&gt;
&lt;br /&gt;
Hey, heads up. {{user|Mckenzie6361}} has quite the talk page going on here. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 02:33, 2 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Fainted shouldn&#039;t be considered a status condition&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It is though. And that&#039;s not our decision to make, it&#039;s the game&#039;s. Revives have been classified as Status Restore since Generation IV. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 17:58, 7 January 2019 (UTC)&lt;br /&gt;
: Also see [[Fainting]] and [[Template:StatusNav]] if you still disagree. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 18:01, 7 January 2019 (UTC)&lt;br /&gt;
::I agree, fainting has always been treated as a status condition both in the games and on BP... --[[User:Celadonkey|Celadonkey]] ([[User talk:Celadonkey|talk]]) 18:25, 7 January 2019 (UTC)&lt;br /&gt;
:::Status restore includes items that restores status conditions (such as Awakening and Full Restore) as well as items that do not (such as the Red Flute and Revives). The games define status conditions as sleep, poison, freeze, paralysis, and burn. Fainted and Pokérus sometimes use the same position in the user interface for display purposes, but they are not status conditions. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:50, 8 January 2019 (UTC)&lt;br /&gt;
::::That&#039;s more like a personal interpretation that something official, which should be kept out of articles. As far as the game is concerned, Revives have been classified under Status Restore, even though I personally think it belongs under HP Restore, and still sometimes look in the wrong pocket for the Revive. Just because I personally think a Revive better fits an HP Restore, I wouldn&#039;t put that in BP because that&#039;s just personal interpretation. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 17:41, 8 January 2019 (UTC)&lt;br /&gt;
:::::The point I&#039;m making is that it&#039;s confirmed that the &amp;quot;Status Restore&amp;quot; category isn&#039;t exclusively a category for items that restore status conditions, so it provides no indication of whether a given status is a status condition or not. FireRed and LeafGreen&#039;s help menu gives a fairly clear definition of &amp;quot;Status Problem&amp;quot; (what status conditions were called at the time).&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;ab&amp;gt;Status problems include:&lt;br /&gt;
Sleep: Can&#039;t use moves.&lt;br /&gt;
Poison: Causes steady HP loss.&lt;br /&gt;
Paralysis: May prevent moves.&lt;br /&gt;
Burn: HP loss and lowers ATTACK.&lt;br /&gt;
Freeze: Can&#039;t use moves.&lt;br /&gt;
These can be healed with items, etc.&amp;lt;/ab&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
:::::There are plenty of other cases make it pretty clear that fainting is not a status condition. The descriptions of {{m|Safeguard}}, [[Full Heal]], [[Full Restore]], etc. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:20, 9 January 2019 (UTC)&lt;br /&gt;
:::::And the [https://www.pokemon.com/us/play-pokemon/about/video-game-glossary/#terrain glossary on the official Pokémon site] leaves no doubt in the matter:&lt;br /&gt;
:::::Medicine: &amp;quot;&#039;&#039;Medicine refers to items that you&#039;ll find in the Medicine Pocket of your Bag. These include items to heal HP or PP, such as Potions and Elixirs, items that boost stats or levels, such as vitamins and Rare Candy, and items that help Pokémon recover from &#039;&#039;&#039;status conditions or fainting&#039;&#039;&#039;, such as Antidotes and Revives. If they can be used during battle, it takes one turn.&#039;&#039;&amp;quot; --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:23, 9 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hi==&lt;br /&gt;
Hi, I&#039;m Dove. I&#039;m new here with an auto-confirmed email address, but for some reason, I cannot edit my user page. Could you create it for me? Plus, could you add a welcome to my talk page? Cheers! [[User:DoveSmith|DoveSmith]] ([[User talk:DoveSmith|talk]]) 14:39, 14 January 2019 (UTC)&lt;br /&gt;
:Hi Dove. Users cannot edit their user page until they are {{bp|autoconfirmed}}, which requires that you have an account for a few weeks and that you have made at least a certain (reasonably small) number of edits. However, we don&#039;t disclose the specific values, in order to make sure that users are actually contributing and not just trying to become autoconfirmed (and I don&#039;t remember what they are anyway). I recommend reading the {{bp|userspace policy}}, which has more information on this topic. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:29, 15 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== allo ==&lt;br /&gt;
&lt;br /&gt;
regarding stuff like safari balls being listed under the items section, was wondering if your opinion on this has changed? im of the idea that its pretty much useless/unhelpful. --[[User:EternalDragonX|EternalDragonX]] ([[User talk:EternalDragonX|talk]]) 08:56, 15 January 2019 (UTC)&lt;br /&gt;
:I definitely think that if we do keep them, they should be in a separate section to indicate that the player doesn&#039;t actually get to keep them, like Forage Bag items on the [[Lush Jungle]] page (or how we would handle items inside the Battle Pyramid proper vs items the player could obtain in the lobby, although I don&#039;t think that&#039;s actually a concern). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:03, 15 January 2019 (UTC)&lt;br /&gt;
::hmm the separate section would literally only be a table with one item tho. that seem allright? --[[User:EternalDragonX|EternalDragonX]] ([[User talk:EternalDragonX|talk]]) 09:30, 15 January 2019 (UTC)&lt;br /&gt;
:::I don&#039;t really mind that much if we list them or not, but if we do list them I think they should be in their own table, even if it only has one entry. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:31, 15 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
==DoveSmith==&lt;br /&gt;
Regarding the warning that DoveSmith gave me, can you verify if I actually did anything wrong?--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 11:54, 15 January 2019 (UTC)&lt;br /&gt;
:DoveSmith has no authority to be issuing any kind of warnings or threats, so just ignore them. Feel free to remove that warning from your talk page (in this specific case only). I would do it, but you&#039;ve already replied to it, so I would be removing your reply too. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:59, 15 January 2019 (UTC)&lt;br /&gt;
::Thanks, will remove the whole thing, gives me comfort knowing I didn&#039;t do anything wrong and that I wasn&#039;t the only one he did it to.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 12:01, 15 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== School/College usertags ==&lt;br /&gt;
&lt;br /&gt;
I made two generic usertags identifying the user as either a student or an alumnus of a user-specified school, college, or university (with a user-specified Pokémon image standing in for the school&#039;s mascot):&lt;br /&gt;
* [[User:SilSinn9801/User Student]]&lt;br /&gt;
* [[User:SilSinn9801/User Alumnus]]&lt;br /&gt;
&lt;br /&gt;
The usertag policy states that a usertag template may only be moved to templatespace if at least five users transclude it into their userpages. But given that almost everybody in Bulbapedia either attends or has attended school, and given that most schools use animal-based mascots and many Pokémon resemble such animals, it might not be too long before these usertags become popular (perhaps as popular as political tags, if not more). &amp;amp;#x200b;‑‑[[User:SilSinn9801|&#039;&#039;&amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;SilSinn&amp;lt;/b&amp;gt;&#039;&#039;]] ([[TID]]s: &#039;&#039;&#039;768426[[Pokémon Sun|&amp;lt;sup style=&amp;quot;color:#F1912B&amp;quot;&amp;gt;S&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;, &#039;&#039;&#039;123446[[Pokémon Ultra Moon|&amp;lt;sup style=&amp;quot;color:#226DB5&amp;quot;&amp;gt;UM&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;) ([[User talk:SilSinn9801|talk]]) 21:50, 28 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Religion usertag ==&lt;br /&gt;
&lt;br /&gt;
I also made a new [[:Category:Religion tags|religious usertag]] that you might like to check out:&lt;br /&gt;
* [[User:SilSinn9801/User Freemason]]&lt;br /&gt;
&lt;br /&gt;
It is still subject to the usertag policy that requires at least five users before being moved to templatespace. But it&#039;s still a cool usertag (that doesn&#039;t mean I am a Freemason, however). &amp;amp;#x200b;‑‑[[User:SilSinn9801|&#039;&#039;&amp;lt;b style=&amp;quot;color:red&amp;quot;&amp;gt;SilSinn&amp;lt;/b&amp;gt;&#039;&#039;]] ([[TID]]s: &#039;&#039;&#039;768426[[Pokémon Sun|&amp;lt;sup style=&amp;quot;color:#F1912B&amp;quot;&amp;gt;S&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;, &#039;&#039;&#039;123446[[Pokémon Ultra Moon|&amp;lt;sup style=&amp;quot;color:#226DB5&amp;quot;&amp;gt;UM&amp;lt;/sup&amp;gt;]]&#039;&#039;&#039;) ([[User talk:SilSinn9801|talk]]) 00:23, 29 January 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Automatically updating GO stats on all the pages ==&lt;br /&gt;
&lt;br /&gt;
Most of the stats for older-generation Pokémon are grossly outdated, and it doesn&#039;t seem like anyone wants to manually go through all the pages to update them, so I created a simple solution to kill hundreds of birds with one stone. &lt;br /&gt;
&lt;br /&gt;
I left the information and test cases [[Template_talk:Spindata/GO#Automatic_way_to_update_all_stats|here]]. Basically a lookup template that, when placed into [[Template:Spindata/GO]], will instantly update all the stats.&lt;br /&gt;
&lt;br /&gt;
[[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 00:01, 6 February 2019 (UTC)&lt;br /&gt;
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== Move Reminder stuff ==&lt;br /&gt;
&lt;br /&gt;
I see you reverted my edit to the Move Reminder page. I just want to say that there wasn&#039;t any breeding involved on my end. When I got my Numel to learn Double-Edge and it evolved into Camerupt, eventually I replaced Double-Edge with Earthquake and when I took it to the Move Reminder, Double-Edge was one of the moves that it could re-learn. The same thing happened with a Pikachu that I evolved into a Raichu. The Pikachu had known Agility, which Raichu cannot learn, but upon evolving the Raichu, Agility was available to be re-learned. I didn&#039;t undo your edit because I want you to perhaps see for yourself, and because I&#039;m unsure of which generation this phenomenon began. It&#039;s very easy to do with Pikachu if you&#039;ve got some Thunder Stones. &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 02:11, 7 February 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_references_to_Pok%C3%A9mon_in_popular_culture&amp;diff=2923672</id>
		<title>Talk:List of references to Pokémon in popular culture</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:List_of_references_to_Pok%C3%A9mon_in_popular_culture&amp;diff=2923672"/>
		<updated>2019-02-06T21:50:48Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Game &amp;amp; Wario */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==On the XKCD &amp;quot;not into Pokémon&amp;quot; trend==&lt;br /&gt;
Does the trend about dismissing uninteresting stuff with &amp;quot;[http://xkcd.com/178/ I&#039;m not really into Pokémon]&amp;quot; started at some point in 2007 between XKCD (and some others) webcomic readers counts as a reference of some sort? I&#039;m willing to analyze the subject and look for factual references if this is considered worthy of a mention. --[[User:Solovino|Solovino]] 22:30, 27 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fraiser==&lt;br /&gt;
I remember an episode where Fraiser shows up at a kid&#039;s birthday party and a woman (forgot her name) offers him some Pokémon punch. Fraser declines the offer and instead asks for coffee.&lt;br /&gt;
[[User:Auragirl|Auragirl]] 02:09, 29 November 2011 (UTC)&lt;br /&gt;
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==House==&lt;br /&gt;
In a new episode where a patient is storing a bunch of dangerous weapons, House mentions Arceus and the time space legend. No one else in the room understands what he is talking about.[[User:Auragirl|Auragirl]] 02:12, 29 November 2011 (UTC)&lt;br /&gt;
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==Homestar Runner==&lt;br /&gt;
The fact that the Homestar Runner character The Cheat is based of Pikachu is incorrect, as The Cheat was created before Pokemon was really well known in the USA, (1996 The Cheat was created) However, I&#039;m not denying that later on The Cheat was changed to look like Pikachu, just the fact that he was designed like him isn&#039;t true. [[User:Ugoz|Ugoz]] 08:37, 2 October 2009 (UTC)&lt;br /&gt;
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==Codename: Kids Next Door Reference==&lt;br /&gt;
I have a picture if we want to add it. [[User:Animelover0018|Animelover0018]] 06:07, 7 January 2010 (UTC)Animelover0018&lt;br /&gt;
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==Nickelodeon Magazine==&lt;br /&gt;
I remember reading an old Nickelodeon magazine that showed what some comic/game/cartoon characters would look in real life (but not actually shown in real life, just realistic drawings). Among the group, Ash is there, trying to catch a butterfly with a net. Where would this go on the list? --[[User:Reversinator|Reversinator]] 19:55, 13 July 2010 (UTC)&lt;br /&gt;
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==Jeopardy!==&lt;br /&gt;
What would be a good way to add [http://j-archive.com/search.php?search=pokemon&amp;amp;submit=Search Jeopardy&#039;s references to Pokémon], if it is able to be added? --[[User:Dr. Forrester|Dr. Forrester]] 18:22, 22 November 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
==Suite Life on Deck==&lt;br /&gt;
If one were to look in the episode &amp;quot;Party On!&amp;quot; when Sean Kingston is singing, Cody can be seen with a Pokewalker, possibly a reference to the fact that the Sprouse twins did an American commercial for HeartGold and SoulSilver [[User:Cyndaquil155|Cyndaquil155]] 19:38, 30 December 2010 (UTC)&lt;br /&gt;
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==Site==&lt;br /&gt;
I think this site (http://www.trsrockin.com/ripoffs.html) has some interesting references. --[[User:Siegfried|Siegfried]] 06:58, 24 January 2011 (UTC)&lt;br /&gt;
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==MAD!==&lt;br /&gt;
Warner Brothers did do a 3rd skit based off of Pokemon called &amp;quot;Pokemon Park&amp;quot; (A crossover between the anime and the movie Jurassic Park). [http://www.youtube.com/watch?v=8iNmN1KPSsU Here&#039;s the clip] if anyone wants to add it to the page. [[User:Pgj1997|Pgj1997]] 18:49, 26 February 2011 (UTC)&lt;br /&gt;
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==Magazines==&lt;br /&gt;
Where would I put something about pokemon appearing in a french-canadian magazine numerous times?&amp;lt;span style=&amp;quot;color:#3FA9D0;&amp;quot;&amp;gt;—★&amp;lt;/span&amp;gt;[[User:Pika3323|&amp;lt;span style=&amp;quot;color:yellow;&amp;quot;&amp;gt;Pika&amp;lt;/span&amp;gt;]][[User Talk:Pika3323|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;3323&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]] 22:06, 11 April 2011 (UTC)&lt;br /&gt;
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==NCIS==&lt;br /&gt;
I was watching an episode of NCIS and a boy had a box of Pokémon cards that he used to hide a gun. do you think this should be mentioned? [[User:FrankTheTank000|FrankTheTank000]] 21:40, 12 April 2011 (UTC)&lt;br /&gt;
:That&#039;s violent =P&amp;lt;span style=&amp;quot;color:#3FA9D0;&amp;quot;&amp;gt;—★&amp;lt;/span&amp;gt;[[User:Pika3323|&amp;lt;span style=&amp;quot;color:yellow;&amp;quot;&amp;gt;Pika&amp;lt;/span&amp;gt;]][[User Talk:Pika3323|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;3323&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]] 00:14, 13 April 2011 (UTC)&lt;br /&gt;
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==Phineas and Ferb==&lt;br /&gt;
I&#039;ve watched an episode of {{wp|Phineas and Ferb}} called &#039;De Plane! De Plane!&#039;. In this episode, Dr. Doofenshmirtz builds a device to evaporate swimming pools by focusing sunlight. He calls this &#039;Greevil&#039;, which also happens to be the name of [[Cipher]]&#039;s leader in Pokémon XD. [[User:MetalMetroid997|MetalMetroid997]] 11:53, 26 April 2011 (UTC)&lt;br /&gt;
:It sounds more like a coincedence. It&#039;s just a portemanu of &amp;quot;Green&amp;quot; and &amp;quot;Evil&amp;quot; [[User:Pgj1997|Pgj1997]] 18:12, 3 August 2011 (UTC)&lt;br /&gt;
::Having the same name doesn&#039;t count as a reference if it&#039;s just a coincidence [[User:FrankTheTank000|FrankTheTank000]] 21:47, 3 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wizards==&lt;br /&gt;
I was watching Wizards of Waverly Place with my little sister and I noticed the wizards theme sounded like the same tune as the indigo league music. Also, in an episode of Good Luck Charlie someone drew a picture of an eevee on a chalkboard in the basement.&lt;br /&gt;
[[User:Auragirl|Auragirl]] 02:13, 1 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==kid vs kat==&lt;br /&gt;
In an episode called ``Me Coop You Kat`` Kat builds a device that strongly resembles the Meowth balloon which is destroyed by Coop and Dennis.&lt;br /&gt;
==Stay fit==&lt;br /&gt;
I remember a PSA where a boy buys some Pokémon cards from a store. He finds a card he wanted but it gets blown away by the wind and he runs out of breath after attempting to get it back.&lt;br /&gt;
&lt;br /&gt;
==Angel City - Love Me Right (Oh Sheila): Poliwhirl Teddy?==&lt;br /&gt;
In the music video for {{wp|Love Me Right (Oh Sheila)}}, one of the teddies (the blue one) lying next to singer Lara McAllen looks like it could be a Poliwhirl, but as there arent an close ups of it, I&#039;m not 100% sure, is anyone else able to tell?&lt;br /&gt;
{{youtubevid|v1VpqTqdM_4|MOCKBU4|Ruby}}&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;small&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:black; background-color:yellow&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/small&amp;gt;[[Pikachu (Pokémon)|&amp;lt;span style=&amp;quot;color:black; background-color:yellow&amp;quot;&amp;gt;&#039;&#039;&#039;⚡&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 00:34, 1 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Private Practice==&lt;br /&gt;
I just walked into the room while my mom was watching the show and I saw something that&#039;s probably relevant. It&#039;s somewhere near the end, where a kid and his apparent dad are talking. The kid is holding a Reshiram action figure and puts it on the table before he turns on the TV. It&#039;s the episode that just aired today, &amp;quot;Step One&amp;quot;. {{unsigned|Knuclear200x}}&lt;br /&gt;
:Thanks, I&#039;ve added it to the page. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 18:46, 22 November 2011 (UTC)&lt;br /&gt;
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==League of Legends reference==&lt;br /&gt;
In the PC game &#039;&#039;League of Legends&#039;&#039;, the character Skarner says his name ala-Pokémon style if he stays still in a bush for a random amount of time.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|yJXbJNO7F-4|kajitisouls}}&lt;br /&gt;
&lt;br /&gt;
[[User:Cho&amp;amp;#39;Gath|Cho&amp;amp;#39;Gath]] 02:12, 1 December 2011 (UTC)&lt;br /&gt;
:I don&#039;t really consider that to be a reference. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:17, 1 December 2011 (UTC)&lt;br /&gt;
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==Futurama==&lt;br /&gt;
I watched an episode of Futurama one day called &#039;A Leela of Her Own&#039; and I noticed in one scene there was an alien with [[Ash Ketchum|Ash&#039;s]] baseball cap from the original series on. Is this notable enough for me to add in? [[User:Pokedex493|Pokedex493]] 00:03, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Radio?==&lt;br /&gt;
Would references on the radio count? They played the Pokemon Theme on {{wp|97.3 Forth One}} this morning, as they were talking about how Pokemon was the top Christmas present back in the day. [[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#FFFFFF; background-color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;[[Latios (Pokémon)|&amp;lt;span style=&amp;quot;color:red; background-color:#6890F0&amp;quot;&amp;gt; Δ]]&amp;lt;/span&amp;gt; 18:39, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[wikipedia:Trade &amp;amp; Battle: Card Hero|Trade &amp;amp; Battle: Card Hero]]==&lt;br /&gt;
I have heard that there are references to Pokémon in the game [[wikipedia:Trade &amp;amp; Battle: Card Hero|Trade &amp;amp; Battle: Card Hero]], developed by Nintendo R&amp;amp;D1 and Intelligent Systems; a game that became quite popular in Japan. Supposedly, amongst the references there is an NPC who remarks that everyone is out playing a game called &amp;quot;Rocket Monsters&amp;quot; and one of the NPCs idolizes &amp;quot;Team Pocket&amp;quot; as one of his favourite villains.&lt;br /&gt;
:Does anyone who can understand Japanese know which NPCs? (I own the game, but the save battery on it is dead) I also wonder if there are any references to Pokémon in the sequels, [[wikipedia:Kousoku Card Battle: Card Hero|High Speed Card Battle: Card Hero]] and the Japanese DSiWare game Card Hero: Speed Battle Custom --[[User:Chickasaurus|Chickasaurus]] 18:52, 20 December 2011 (UTC)&lt;br /&gt;
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==Reference in the AnoHana anime==&lt;br /&gt;
[http://styroscope.wordpress.com/2011/04/24/rntd-pokemon-reference-in-anohana-anime/ Just stumbled upon this, could someone who knows Japanese (or anything about this anime) add this?] [[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#FFFFFF; background-color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;[[Latios (Pokémon)|&amp;lt;span style=&amp;quot;color:red; background-color:#6890F0&amp;quot;&amp;gt; Δ]]&amp;lt;/span&amp;gt; 19:45, 20 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==A fateful encounter==&lt;br /&gt;
I was at walmart and played a demo of a dungeon crawler game on a wii. The character was level 3 and was traveling with a man and a weird squirl thing. I was supposed to get through a forest area and had to fight creatures that resembled qwilfish, parasect, and beedrill. I don&#039;t know what game it was, does anyone know what i&#039;m talking about?&lt;br /&gt;
[[User:Auragirl|Auragirl]] 01:46, 26 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Another reference==&lt;br /&gt;
[http://www.youtube.com/watch?v=ISg5VTM2sL4#t=6m8s There is a reference there to Pokémon], one of them [more precisely, the one in blue clothes] something about Pokémon accessory (in my dub, it was pencil case [or however it is called]), not sure about original, so I can&#039;t enter it. [[User:Marked +-+-+|Marked +-+-+]] 17:40, 12 January 2012 (UTC)&lt;br /&gt;
:Mmmhm, at 06:11 in the video, the person says &amp;quot;Remember that time in grade 2 when I took your Pokémon lunch box?&amp;quot; Don&#039;t know how notable this is, Let&#039;s see what others think. --[[User:Tails0600|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Tails&amp;lt;/span&amp;gt;]][[User talk:Tails0600|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;0600&amp;lt;/span&amp;gt;]]&#039;&#039; 12:16, 18 January 2012 (UTC)&lt;br /&gt;
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==Law &amp;amp; Order: SVU==&lt;br /&gt;
In tonight&#039;s episode &amp;quot;Home Invasions&amp;quot;, the sole living victim&#039;s boyfriend&#039;s father used the fact that his son still has his Pokémon cards to make example of his sexual immaturity, as the girl was found with herpes. I&#039;ll provide full details later, but I figure I notify the basic stuff first. If anyone else watches the show and would be able to add it with proper info in the proper place, go ahead. PS: the pronunciation was more Pokey-mun--[[User:SandmanDP|SandmanDP]] 03:43, 16 February 2012 (UTC)&lt;br /&gt;
:Have added it. Feel free to move it if needed and add in more info. [[User:Frozen Fennec|Frozen Fennec]] 03:52, 16 February 2012 (UTC)&lt;br /&gt;
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==Resident evil==&lt;br /&gt;
On my resident evil the mercenaries 3D there is a skill called thunderbolt at first I thought nothing of it but when i fully upgraded it something familiar happened it shows electricty coming from the sky much like in super smash bros. brawl but blue may i add this?&lt;br /&gt;
[[User:VENUS,MEGA,SCEPT,TORTE,SERP|VENUS,MEGA,SCEPT,TORTE,SERP]] 18:46, 18 May 2012 (UTC)&lt;br /&gt;
:&#039;&#039;&amp;quot;Thunderbolt&amp;quot;&#039;&#039; is [http://en.wiktionary.org/wiki/thunderbolt an actual word], meaning a bolt of lightning accompanied by a thunderclap. While it&#039;s possible that it could be a reference, I suspect it&#039;s more likely just using a word for its meaning. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:27, 18 May 2012 (UTC)&lt;br /&gt;
That&#039;s why i thought nothing of at first but its effect is that physical attacks against enemies gains electric properties like static electricity but stronger thats why i think its name is a reference.[[User:VENUS,MEGA,SCEPT,TORTE,SERP|VENUS,MEGA,SCEPT,TORTE,SERP]] 19:17, 20 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Inappropriateness==&lt;br /&gt;
Shouldn&#039;t there be an warning or something, as this article contains some worse than G-rated stuff. I think. [[User:Pringles|&amp;lt;span style=&amp;quot;color:#	78C850&amp;quot;&amp;gt;&#039;&#039;プリングルズ/&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Pringles|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;品客薯片/ప్రింగిల్స్&amp;lt;/span&amp;gt;]] 01:53, 20 May 2012 (UTC)&lt;br /&gt;
:Such as?--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#E3CED0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EDDFE0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:11, 20 May 2012 (UTC)&lt;br /&gt;
::The Law &amp;amp; Order thing. That might be offensive to younger people. And reference to more mature shows. [[User:Pringles|&amp;lt;span style=&amp;quot;color:#	78C850&amp;quot;&amp;gt;&#039;&#039;プリングルズ/&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Pringles|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;品客薯片/ప్రింగిల్స్&amp;lt;/span&amp;gt;]] 04:15, 20 May 2012 (UTC)&lt;br /&gt;
:::I think we should be able to make this page G, or even PG-rated without getting rid of vital information. That L&amp;amp;O entry had a lot of unnecessary information which could be questionable for kids. I don&#039;t feel, just because we refer to South Park, Law &amp;amp; Order, or Robot Chicken, that the page should have a warning on it. While these shows aren&#039;t meant for children, we&#039;re not covering any inappropriate information. It&#039;s totally on the reader if they go and watch the episode we mention. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 04:23, 20 May 2012 (UTC)&lt;br /&gt;
::::I guess you&#039;re right. [[User:Pringles|&amp;lt;span style=&amp;quot;color:#	78C850&amp;quot;&amp;gt;&#039;&#039;プリングルズ/&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Pringles|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;品客薯片/ప్రింగిల్స్&amp;lt;/span&amp;gt;]] 15:15, 21 May 2012 (UTC)&lt;br /&gt;
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==Let&#039;s Go Quintuplets==&lt;br /&gt;
I&#039;m not sure what the episode is called in English since I only have the Japanese version, but there&#039;s a scene where Krystal runs past a shop which has a pikachu-esque plush in the window. It probably isn&#039;t worth adding, but here&#039;s a shot of it in case it is: http://tinypic.com/r/2lxctw6/6--[[User:Bardock|Bar]][[User_Talk:Bardock|dock]] 12:06, 22 May 2012 (UTC)&lt;br /&gt;
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==Eevee?==&lt;br /&gt;
It says that there&#039;s a drawing of eevee on the chalkboard but it says that the episode is unknown and there&#039;s no picture supporting this PLUS I looked it up and still didn&#039;t find anything to support this.There should be at least a small piece of proof.[[User:VENUS,MEGA,SCEPT,TORTE,SERP|VENUS,MEGA,SCEPT,TORTE,SERP]] ([[User talk:VENUS,MEGA,SCEPT,TORTE,SERP|talk]]) 19:48, 15 June 2012 (UTC)&lt;br /&gt;
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==The Big Bang Theory==&lt;br /&gt;
In the episode where howard and Raj huy a 3D printer, howard says that he spent all his money on Pokemon cards.&lt;br /&gt;
[[User:Auragirl|Auragirl]] ([[User talk:Auragirl|talk]]) 18:59, 10 February 2013 (UTC)&lt;br /&gt;
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==The Colbert Report==&lt;br /&gt;
On February 28 on &amp;quot;The Colbert Report&amp;quot;, Steven Colbert was talking about people giving away memorabilia of the pope. He makes a joke about Pokemon, or &amp;quot;PoPeMon&amp;quot;, and he says afterwards &amp;quot;God Bless &#039;em All!&amp;quot; Someone should put this in the article. [[User:JacobTheDoduo|JacobtheDoduo]] ([[User talk:JacobTheDoduo|talk]]) 22:53, 1 March 2013 (UTC)&lt;br /&gt;
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==Smosh?==&lt;br /&gt;
[http://www.youtube.com/smosh Smosh] has MANY Pokemon references, including a music video. Should these videos be included? [[User:Chaossy|Chaossy]] ([[User talk:Chaossy|talk]]) 13:38, 5 March 2013 (UTC)&lt;br /&gt;
:I doubt YouTube videos are notable enough. Don&#039;t get me wrong, I enjoy Smosh, but this page is for TV shows, movies, other video games, etc. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 01:35, 9 April 2013 (UTC)&lt;br /&gt;
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==Malcolm in the middle==&lt;br /&gt;
The same Squirtle Doll dat in the episode Bowling is, is in a episode season 2 &amp;quot;Carnival&amp;quot; [http://i.imagebanana.com/img/pda7p1fv/doll.JPG] --[[User:Altruis|&amp;lt;span style=&amp;quot;color:#EEB422&amp;quot;&amp;gt;Altruis&amp;lt;/span&amp;gt;]] [[User talk:Altruis|&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#551A8B&amp;quot;&amp;gt;&#039;&#039;でんき&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;]] 14:19, 24 March 2013 (UTC)&lt;br /&gt;
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==Pinky Dinky Doo==&lt;br /&gt;
Not sure if it&#039;s a popular enough show, but an action figure craze among Tyler and his friends called Moo Moo Miggy Monsters is an obvious parody of Pokémon. There&#039;s even a scene where he plays a video game about them with a battle style just like Pokémon. Add? [[User:Mathfreak231|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Mathfreak&amp;quot;&amp;gt;MF&amp;lt;/span&amp;gt;]][[User talk:Mathfreak231|23]][[Special:Contributions/Mathfreak231|1]] 00:00, 30 April 2013 (UTC)&lt;br /&gt;
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==In Response to Pinky Dinky Doo==&lt;br /&gt;
Anything that mentions it is good, even if it isn&#039;t that popular, so go ahead and add it! &lt;br /&gt;
[[User talk:Lizarddolphin]] 19:09 30 April 2013 (UTC)&lt;br /&gt;
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==My Little Pony==&lt;br /&gt;
So, why is the MLP bit listed here? All that happens in the actual episode is that Twilight gets angry and turns into a Rapidash-like figure. It&#039;s just temporary for a quick gag, and more importantly, it isn&#039;t actually a Rapidash, just something that looks like one. It goes completely unnamed for the entirety of its appearance. It wasn&#039;t meant to be a Pokémon reference, I don&#039;t think. It&#039;s seriously Twilight, not Rapidash, so I&#039;m betting that there was a brony who was being annoying (big surprise) and just added it for the sake of adding it, so I&#039;m removing it now. --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 19:40, 25 June 2013 (UTC)&lt;br /&gt;
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==Servant x Service==&lt;br /&gt;
In episode 2 of the anime Servant x Service, Hasebe joins a discussion on anime with his coworkers and has a montage of games that he has played, where Pokimon, a spoof of Pokémon, was listed, as well as a distorted Pikachu and Bulbasaur. --[[User:GymLeaderChuck|GymLeaderChuck]] ([[User talk:GymLeaderChuck|talk]]) 18:23, 19 July 2013 (UTC)&lt;br /&gt;
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==Saturday Night Live==&lt;br /&gt;
I can&#039;t be sure, if it was actually the Jennifer Aniston/Sting episode, but Jennifer Aniston was a mom, and they were talking about the 1st Pokemon movie, with Mewtwo, and they were also talking about the cards where the &amp;quot;son&amp;quot; traded his holographic Charizard for a bunch of weaker cards (like Metapod, Diglett). I believe Darrel Hammond was the father. --[[User:Dman dustin|Dman dustin]] ([[User talk:Dman dustin|talk]]) 20:23, 18 November 2013 (UTC)&lt;br /&gt;
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==Strip Mall on Comedy Central==&lt;br /&gt;
They made fun of Pokémon in the show Strip Mall, which aired on Comedy Central in the 90&#039;s. Its super long ago, but I remember the show was about adult movies being filmed in a strip mall. Well at some point they spoof Pokémon and the lead actor gets put in a Coma. In the hospital the guy gets outted about his &amp;quot;Acting career&amp;quot; to his girlfrind by a nurse wanting an autograph. She says she accidentally bought it for her kids and on the cover the guy is a Pikachu. At some point he wakes up from the coma and is then knocked back out by the enraged and sickened girlfriend. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 11:46, 29 December 2013 (UTC)&lt;br /&gt;
:Ok, doing some research and finding a youtube clip... It turns out that Strip Mall&#039;s adult movie spoof of it was called &amp;quot;Pokememon&amp;quot; and one of the actresses (dressed up like Misty) involved even tells the director that &amp;quot;there&#039;s a cartoon just like this&amp;quot; We&#039;ll leave the discussion of the youtube clip there...&lt;br /&gt;
:So should this be added, or because it is a little adult in nature should it not be added? I know you guys have Ling-Ling from Drawn Together mentioned, and that show is all kinds of adult...but what is the rule of thumb for this kind of thing? I know for a fact the Parody surfaced in at least two episodes, one in which it was being made, another in which I described earlier. There might be more episodes involved, I am not sure without rewatching the actual show. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 16:51, 5 February 2014 (UTC)&lt;br /&gt;
::If it&#039;s a reference, add it. It&#039;s a TV show. Unless the reference image has nudity in, it&#039;s fine. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 17:07, 5 February 2014 (UTC)&lt;br /&gt;
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==Better Homes and Gardens==&lt;br /&gt;
In certain episodes of Better Homes and Gardens, I just saw a Pikachu plush toy, could someone add this and the picture? --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 23:52, 1 March 2014 (UTC)&lt;br /&gt;
:References are intentional. This sounds more like a coincidence. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 03:31, 2 March 2014 (UTC)&lt;br /&gt;
::So Pokémon plush toys in a lifestyle show counted? --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 03:49, 2 March 2014 (UTC)&lt;br /&gt;
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==Not sure where this would go==&lt;br /&gt;
In one of the &#039;&#039;&#039;&#039;&#039;There She is!!&#039;&#039;&#039;&#039;&#039; episodes, the rabbit character (Doki) throws a Pokéball at the Cat character (Nabi).&lt;br /&gt;
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There She Is!! is a Flash cartoon series produced by a three-person team and hosted on the Korean website SamBakZa.&lt;br /&gt;
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I am not certain, but I believe at least one of the There She is episodes showed on G4 at some time or another. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 07:00, 8 March 2014 (UTC)&lt;br /&gt;
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==Ben 10==&lt;br /&gt;
In Ben 10 Omniverse, episode &amp;quot;Catfigth&amp;quot; appears a big fish looks like Magikarp --[[User:HoopsterJohn|HoopsterJohn]] ([[User talk:HoopsterJohn|talk]]) 18:13, 24 April 2014 (UTC)&lt;br /&gt;
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==Put My Little Pony Back in!==&lt;br /&gt;
I think it&#039;s obvious that the joke in My Little Pony was a parody of Rapidash. It may be a joke about her getting so mad that she catches fire. But try comparing this [http://mlp.wikia.com/wiki/File:Twilight_angry_S1E15.png shot] to Twilight&#039;s normal form and Rapidash. Who does she look more like? She looks more like Rapidash than herself. Really. Let&#039;s compare. Normally Twilight has purple fur. This Twilight has light yellow fur like Rapidash. Normal Twilight has purple eyes. This Twilight has red eyes. Normal Twilight has straight black mane with a pink streak. This Twilight has fiery mane like Rapidash. Her cutie mark is gone. And there are other ways that they could have used this effect. One is to make her completely engulfed in flames like Human Torch. She could get an aura of flame without changing color. She can just turn red. Or she can get mad with out any exaggeration. They can even take that scene out. It&#039;s not that important to leave it in. Twilight finally accepts the Pinkie Sense immediately after that Rapidash freak-out. While her body shape, height and art-style remained the same and her mane flames higher than Rapidash, she still obviously resembles Rapidash. How can that be unintentional? How would you know if some of the references on this page were intentional? Did the companies state they were? I think if an image obviously screams Pokémon like this, it should be added intentional or not. It doesn&#039;t matter if it&#039;s brief. It doesn&#039;t matter if it&#039;s just a character looking that way. It&#039;s obvious that Hasbro took advantage of Rapidash&#039;s unicorn look, the cartoon physics of bursting into flames when your angry and the fact that their show was attracting a broader audience than intended. I want that My Little Pony reference back in! And My Little Pony had later references for the bronies, like non-anthropomorphic versions of Mordekei and Rigby from Regular Show appearing as Fluttershy&#039;s animals. Sure, Regular Show may not have anything to do with Pokémon, but it shows a pattern and helps my Rapidash case. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 04:34, 2 July 2014 (UTC)&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tright&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;width:200x116px;&amp;quot;&amp;gt;http://i1024.photobucket.com/albums/y305/SeanWheeler/8936643c-a38d-41fc-949d-5a6dd8a41d2a_zps24d7d761.png&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;thumbcaption&amp;quot; style=&amp;quot;width:200px;&amp;quot;&amp;gt;Seriously? Look at me! I&#039;m a Rapidash! How obvious could I possibly get? You think this is an accident? How is an accident? I usually have purple fur! There are some images on this page that don&#039;t even show the Pokémon reference as it is in the dialogue. But me? I&#039;m am so obvious! ARE YOU KIDDING ME!? RAWR!!!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Let the picture speak for itself. Thank you Twilight. Oh shoot, I just made my first brony meme! Oh well, not like this joke was DONE TO DEATH! There are YouTube vids on this scene, many people commented on Twilight evolving into Rapidash, reviews of Feeling Pinkie Keen has compared her to Rapidash, TV Tropes has noted this scene as a Rapidash cameo. Even the My Little Pony Wiki has joked about this image of Twilight &amp;quot;evolving&amp;quot; into Rapidash. How do you know that this isn&#039;t supposed to be a Pokémon nod? She looks too much like Rapidash. There are other ways Hasbro could have done this. I would be surprised if the producers stated that it has nothing to do with Rapidash. Also, there is a reason why there is the Togepi template on the article. I think this is okay to add in the article. If someone won&#039;t add it, I will! [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 01:11, 3 July 2014 (UTC)&lt;br /&gt;
I don&#039;t understand how Twilight blatantly turning into Rapidash would be unintentional? Look.&lt;br /&gt;
http://i1024.photobucket.com/albums/y305/SeanWheeler/7ec80725-e660-43ba-8989-36c36dda338d_zps6103436f.png&lt;br /&gt;
[[File:078Rapidash.png|200px]]&lt;br /&gt;
http://i1024.photobucket.com/albums/y305/SeanWheeler/8936643c-a38d-41fc-949d-5a6dd8a41d2a_zps24d7d761.png&lt;br /&gt;
Here&#039;s a comparison between Twilight Sparkle and Rapidash. Now tell me, doesn&#039;t that moment when Twilight got mad make her look a lot like Rapidash? Red eyes, check. Fire mane check. Whitish yellow fur, check. Lack of cutie mark, check. She looked like a hybrid of herself and Rapidash. In fact the Rapidash is more noticeable than Twilight. She looks like a Rapidash that was transported into MLP universe. Also, how do we know that it was unintentional? Did you know what other ways she could get angry without turning into Rapidash? In fact the anger didn&#039;t need to be there in the first place because Twilight instantly calmed down and accepted the Pinkie Sense. Look at her original look. She&#039;s purple! And has straight hair with magenta streaks. And she has a cutie mark. She briefly loses that when she turned into Rapidash. And I have to disagree with Golden Sandslash when he pointed out that it was not meant to be a Pokémon reference. It obviously was a Pokémon reference. Why else would Twilight look like that? I mean look at the context. Pinkie Pie has this &amp;quot;Pinkie Sense&amp;quot;. She shivered and sensed that a really big &amp;quot;doozy&amp;quot; would happen. The mane 6 get chased by a hydra. They escape the Hydra, but Pinkie&#039;s Sense kept tingling, meaning the Hydra wasn&#039;t the doozy. Twilight was surprised and confused at what could be doozier than a hydra. Pinkie told her she don&#039;t know. Twilight then turned into Rapidash for a second and quickly calmed down and finally believed in the Pinkie Sense. While it wasn&#039;t really Rapidash in-story, she clearly resembled one. Was it needed in the episode? No. Did Hasbro know of the Brony fandom? Possibly. Was it intentional? Most likely. Were there other references in My Little Pony to other franchises? Yep. So I&#039;m very convinced that this was meant to be a Poké reference. And very fitting since the pre-evolved form of Rapidash was &#039;&#039;&#039;&#039;&#039;Pony&#039;&#039;&#039;&#039;&#039;ta. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 04:28, 3 July 2014 (UTC)&lt;br /&gt;
:It is not obviously a Pokemon reference. I saw the episode once upon a time and the thought that she looked like Rapidash never crossed my mind. Anger and fiery/red go hand-in-hand. She got angry so she got bitchin&#039; flames for hair and red eyes against a red background. I&#039;m not an artist, but I can see the white fur being because it just looks better than keeping the purple; or maybe it&#039;s just keeping in line with the fire theme: white hot. And the cutie mark could have been forgotten or could have been deemed trivial or in-the-way.&lt;br /&gt;
:You&#039;re playing a guessing game. I&#039;m not sure I care how this turns out, but you&#039;re clearly way too invested in this for your judgement to be considered &amp;quot;objective&amp;quot;. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:46, 3 July 2014 (UTC)&lt;br /&gt;
::Maybe the thought of Rapidash didn&#039;t cross your mind because you weren&#039;t thinking of Pokémon? You can finally get some jokes if someone points it out for you. The Princess Twilight didn&#039;t make me think of Zelda: Twilight Princess until Joshscorcher pointed it out in his review. But I totally think the Twilight Princess thing was coincidental. Her turning into Rapidash wasn&#039;t. And was it that necessary for her to turn into that Rapidash-like pony for a second right before believing in Pinkie Pie? Your playing a guessing game too. Golden Sandslash played a guessing game when he decided the MLP reference shouldn&#039;t be there. You guys agreed on one complaint. And I disagree with that complaint. Unless there is a source saying it was accidental, I&#039;ll keep insisting. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 13:21, 3 July 2014 (UTC)&lt;br /&gt;
:::After discussing with a couple of other staff, we feel that that since it&#039;s not clear that it is intentional or likely intentional, we shouldn&#039;t list it. Majority of the references we do list is rather obvious, where this one feels more like a coincidence if anything. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 16:16, 3 July 2014 (UTC)&lt;br /&gt;
::::How is this not clearly intentional? I look at it and keep guessing this might have happened.&lt;br /&gt;
:::::&#039;&#039;&#039;Lauren Faust:&#039;&#039;&#039; We now have a fanbase of grown males liking Friendship is Magic. We should do something about it.&lt;br /&gt;
:::::&#039;&#039;&#039;Cartoonist:&#039;&#039;&#039; How can grown man like ponies and rainbows?&lt;br /&gt;
:::::&#039;&#039;&#039;Faust:&#039;&#039;&#039; I don&#039;t know. But I&#039;m sure some of these people like Pokémon. So let&#039;s see if we can make a joke in the show.&lt;br /&gt;
:::::&#039;&#039;&#039;Cartoonist:&#039;&#039;&#039; Okay.&lt;br /&gt;
:::::&#039;&#039;&#039;Faust:&#039;&#039;&#039; There is this Pokémon named Rapidash. It&#039;s a Fire unicorn. In the My Little Pony episode we&#039;re working on, Twilight should get so angry that she turns into a Rapidash cameo. I&#039;ll give you a picture of Rapidash. Now try applying a Rapidash skin on Twilight in her burst of anger.&lt;br /&gt;
:::::&#039;&#039;&#039;Cartoonist:&#039;&#039;&#039; Okay.&lt;br /&gt;
::::The cartoonist gets the FRLG artwork of Rapidash, and with his editing tools, copies Rapidash&#039;s colors onto Twilight. Removes her cutie mark. Replaced her mane with flames. Looking closely at Rapidash&#039;s eyes and noticing it has no pupils in its red irises, he removes Twilight&#039;s pupils. Now tell a scenario that makes it an accident. Also if the image gets deleted, it will mess up the thumbnail in one of my comments. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 17:35, 3 July 2014 (UTC)&lt;br /&gt;
:::::There are plenty of image hosting services out there; if you want to use that image in a post, you should use on of them—Bulbagarden Archives is not an image hosting service. Anyway, providing a possible way for it to be a reference does not make it clear that it is intentional or likely intentional. I know My Little Pony does have plenty of pop culture references, but since there is significant uncertainty about the reference being intentional, I do not think it warrants inclusion here. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:52, 3 July 2014 (UTC)&lt;br /&gt;
::::::How do I make a photobucket image a thumbnail and retain my joke in the caption about Twilight herself being angry at you guys? Is there a way to put photobucket images in thumbnails? Or can we only do that with Bulbagarden Archives images? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 18:50, 3 July 2014 (UTC)&lt;br /&gt;
:::::::Do you mean the thumbnail here? If we delete the image, it&#039;s not longer relevant here anyway. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:54, 3 July 2014 (UTC)&lt;br /&gt;
::::::::I find the caption in the thumbnail a part of my message. If we delete the image, we&#039;ll get a red link with a caption, and people wouldn&#039;t get the joke if all they see is a red link. Unless you know how to make thumbnails of images hosted from photobucket, that image isn&#039;t going anywhere. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 20:31, 3 July 2014 (UTC)&lt;br /&gt;
:::::::::And another thing, does someone have the first season on DVD? If you do, can you watch Feeling Pinkie Keen with the commentary? Can you tell me what the commentators said at that scene? And not some bronies commenting. There&#039;s already a lot of let&#039;s watch where they joke about Twilight evolving into Rapidash. But just the producers commentating on the DVD. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 21:07, 3 July 2014 (UTC)&lt;br /&gt;
::::::::::Also, if you thought something like this was unintentional, how do you know if all the other references were intentional? I mean, what if a kid from Kids Next Door cosplayed as Ash was an accident? That may be unlikely but I have a hard time believing that a state of anger that makes Twilight look more like Rapidash than herself. I know there is a cartoon effect of bursting into flames when angry, but I think Hasbro took advantage of the fiery anger effect and thought of Rapidash. After all, Rapidash was one of the original Kanto Pokémon. And even if some of you didn&#039;t get the joke at first, a lot of bronies who know about Pokémon got the joke. And the Togepi speculation template is there for a reason. Twilight didn&#039;t have to turn white when on fire. She could have turned red. Her pupils didn&#039;t have to turn red and merge with her irises. Her mane didn&#039;t have to be totally replaced with flames. There is no reason to think it was unintentional and excuses are only good for preventing Nintendo from suing Hasbro, and considering it&#039;s really just Twilight getting fiery mad and is a lot shorter and her mane is rising higher, I think Hasbro was already safe. Ling-Ling from Drawn Together doesn&#039;t look that much like Pikachu. I think Twilight flaring up really deserves a mention. It&#039;s blatantly obvious to me. If it&#039;s not obvious, that&#039;s your opinion. But many bronies agree that she turned into Rapidash. It was even joked about in [http://mlp.wikia.com/wiki/Twilight_Sparkle/Gallery/Season_1_episodes_14-26#Feeling_Pinkie_Keen Twilight&#039;s gallery on My Little Pony Wiki], as well as the [http://mlp.wikia.com/wiki/Feeling_Pinkie_Keen/Gallery episode gallery]. TV Tropes listed it as a [http://tvtropes.org/pmwiki/pmwiki.php/ShoutOut/Mylittleponyfriendshipismagic Shoutout]. Many Youtube [https://www.youtube.com/results?search_query=twilight+rapidash videos] joked about Twilight being Rapidash. It&#039;s pretty much a meme. I think something so noticed that it achieves meme status should be listed here, don&#039;t you? In fact, Rapidash helped the joke. So I do not think this is an accident. Thanks Nintendo for designing a Pokémon that MLP could use for a joke. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 18:55, 4 July 2014 (UTC)&lt;br /&gt;
(reset indent) You know, it gets boring when I become the only one talking on a talk page and no one is commenting. The resemblence is too uncanny for a coincidence. It&#039;s so obvious that there&#039;s a meme. Thinking of Rapidash would help out the joke. Turning her into Rapidash wasn&#039;t a coincidence, it was a clever joke. And it was unnecessary to the episode. Based on all of my reasons, are we still going to ignore it and brush it off as a coincidence or accept it as a sneaky Rapidash cameo? How does it feel like a coincidence? The fiery anger just makes the reference brilliant. Are we going to delete my image? If so, how am I going to change that thumbnail? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 16:31, 5 July 2014 (UTC)&lt;br /&gt;
:I have been making a lot of points about why it can&#039;t be a coincidence.&lt;br /&gt;
:#She looks so much like Rapidash.&lt;br /&gt;
:##She had Rapidash&#039;s white fur instead of her normal purple fur.&lt;br /&gt;
:##She had Rapidash&#039;s fiery mane instead of her black hair with magenta streaks.&lt;br /&gt;
:##Her cutie mark is gone.&lt;br /&gt;
:##Her eyes are red like Rapidash. Her eyes are normally purple with black pupils but in this frame, her irises and pupils are both red like when you take a closer look at Rapidash.&lt;br /&gt;
:##The only thing that resembles Twilight was her art style, bodyshape and eyelashes.&lt;br /&gt;
:##If I took this image out of context and you never saw the episode, you wouldn&#039;t think this is Twilight Sparkle. You&#039;d think this is some fanart of Rapidash.&lt;br /&gt;
:#There are other ways Hasbro could have done this.&lt;br /&gt;
:##They could have made her a Horse Torch (as in a parody of the Human Torch of the Fantastic Four).&lt;br /&gt;
:##She could have gotten an aura of flame without changing color.&lt;br /&gt;
:##Her fur could have turned red.&lt;br /&gt;
:##She can get mad without any effects.&lt;br /&gt;
:##They could have removed the joke completely.&lt;br /&gt;
:#What if some of the references were unintentional?&lt;br /&gt;
::#Ling-Ling looked nothing like Pikachu.&lt;br /&gt;
:#There is a Togepi notice on this page.&lt;br /&gt;
:#This joke was unnecessary in the story because Twilight immediately accepts Pinkie Pie&#039;s Pinkie Sense when she calmed down.&lt;br /&gt;
:#It was a joke.&lt;br /&gt;
:#It looks like Hasbro took advantage of Rapidash resembling a fiery unicorn, the mad-on-fire cartoon effect and the fact that Twilight herself is a unicorn to make this brilliant joke.&lt;br /&gt;
:#My Little Pony had other references.&lt;br /&gt;
:##In Return to Harmony, the maze was a big homage to Harry Potter and the Goblet of Fire.&lt;br /&gt;
:###The Maze had Hogwarts styled flags.&lt;br /&gt;
:###Twilight tells the Mane 6 to regroup at the center of the maze. That was where the Twiwizard Cup was and when Harry Potter and Cedric Diggory decided to touch the cup together for a tie.&lt;br /&gt;
:###The Mane 6 faced obstacles in the Maze. There were obstacles in the Twiwizard Maze. &lt;br /&gt;
:####The obstacles changed their personalities to become the opposite of their elements. Dumbledore told the champions &amp;quot;you&#039;ll find people change in the maze.&amp;quot; Imposter Moody puts the Imperius Curse on Viktor Krum to control him and hinder the champions other than Harry.&lt;br /&gt;
:###When Rainbow Dash flew away forfeiting the Maze while the other ponies watched from far away, it was similar to when Harry shot red sparks to the sky signifying Fleur Delacour being out of the maze.&lt;br /&gt;
:####Something happened after that. In Harry Potter, a huge burst of wind blew. In My Little Pony, Discord ended the game because Rainbow broke the rules.&lt;br /&gt;
:##The Dragon in Dragonshy resembled Smaug from The Hobbit.&lt;br /&gt;
:###When Rarity flatters the Dragon, it was like when Bilbo Baggins flatters Smaug.&lt;br /&gt;
:####There was also a Pirates of the Caribbean reference when Rarity wore the Dragon&#039;s jewels like Captain Jack Sparrow wearing jewels in Isla De Muerta when talking to Captain Barbossa.&lt;br /&gt;
:###Rarity states she was this close to getting that diamond like how Bilbo was so close to getting the Arkenstone. Interestingly, this scene contradicts with Rarity&#039;s Element of Generosity.&lt;br /&gt;
:##Mordekei and Rigby from Regular Show makes cameos as Fluttershy&#039;s pets in The Stare Master.&lt;br /&gt;
:##Fluttershy&#039;s bear looks like Baloo from the Jungle Book.&lt;br /&gt;
:##In Bats, during Applejack&#039;s musical number, the Batman icon blatantly appears in the shape DC trademarked in the background.&lt;br /&gt;
:###In that same episode, Pinkie Pie references Dracula by wearing vampire fangs and saying &amp;quot;Stand back! I vant to suck it&#039;s juuiiiccce!&amp;quot;&lt;br /&gt;
:##Another Batman reference appears in the Mysterious Mare Do Well. There are rally posters of the Mare Do Well that look like the poster for Batman: The Animated Series.&lt;br /&gt;
:###The Mare Do Well dresses in Black and is as mysterious as Batman.&lt;br /&gt;
:###When it turns out that the Mane 6 other than Rainbow Dash were the Mare Do Well, it&#039;s like Mystery of the Batwoman when the Batwoman was three people.&lt;br /&gt;
:###Rainbow called herself your friendly neighborhood Rainbow Dash, which is like the friendly neighborhood Spider-Man.&lt;br /&gt;
:####And in that same sentence, she said &amp;quot;Have no fear, your friendly neighborhood Rainbow Dash is here&amp;quot; which references Underdog.&lt;br /&gt;
:###In It&#039;s About Time, Twilight goes back in time with an important message from the future, similar to Heroes when Hiro Nakamora goes back in time to tell Peter &amp;quot;Save the cheerleader, save the world.&amp;quot;&lt;br /&gt;
:###In Power Ponies, the Mane 6 plus Spike were transported to a comic book world. &lt;br /&gt;
:####Spike as Humdrum was like Robin or Bucky. &lt;br /&gt;
:####Twilight as the Masked Metahorn was like Iceman or in the laser blast moment, Cyclops.&lt;br /&gt;
:####Pinkie Pie as Fili Second was as fast as the Flash.&lt;br /&gt;
:####Rainbow Dash as Zap had weather powers like Storm.&lt;br /&gt;
:####Rarity as Radiance can make light constructs from her jewelry like the Green Lantern.&lt;br /&gt;
:####Applejack as Mistress Mare-voulous has a lasso like Wonder Woman. When you know she&#039;s the Element of Honesty, you&#039;ll get the Lasso of Truth joke.&lt;br /&gt;
:#####She has Hoofarangs like Batman&#039;s Batarangs. &lt;br /&gt;
:######They can also reference how Wonder Woman can use her tiara as a boomerang.&lt;br /&gt;
:#####Her name is based on Ms. Marvel.&lt;br /&gt;
:####Fluttershy as the Saddle Rager would turn into a monster when she&#039;s angry like the Hulk.&lt;br /&gt;
:##There were so many references that the fan film Double Rainboom overused references.&lt;br /&gt;
:#If you delete my image, the thumbnail in my previous comment will get messed up. &lt;br /&gt;
:##I do not know how to make thumbnails for photobucket images.&lt;br /&gt;
:##The caption was important to one of my previous comments: &amp;quot;Let the picture speak for itself. Thank you, Twilight. Oh shoot, I just made my first brony meme.&amp;quot;&lt;br /&gt;
:##Deletion will vandalize my comment. You don&#039;t want to mess with someone else&#039;s comment, do you?&lt;br /&gt;
:#It has become a meme.&lt;br /&gt;
:##There are many jokes about it on Youtube.&lt;br /&gt;
:###A video titled [https://www.youtube.com/watch?v=vg_GBI3dATM MLP: FIM S1E15 &amp;quot;Feeling Pinkie Keen&amp;quot; Twilight turns into a fire pony/Rapidash].&lt;br /&gt;
:###A video titled [https://www.youtube.com/watch?v=VCP_49ZDA6s Twilight Sparkle (Rapidash)]&lt;br /&gt;
:###A video titled [https://www.youtube.com/watch?v=UYdJT_KY5_s Twilight Sparkle is Evolving]. It even had the evolution music (but the uploader used {{p|Glalie}}&#039;s cry) and a textbox.&lt;br /&gt;
:###A video titled [https://www.youtube.com/watch?v=47rngMUQGB0 Twilight Turns Into Rapidash with Fitting Music]&lt;br /&gt;
:###There is a video that [https://www.youtube.com/watch?v=ZF28SlzrhP0 details the references in the show] and counts Rapidash as one of them.&lt;br /&gt;
:####In fact that scene was in the thumbnail of the video.&lt;br /&gt;
:###In [https://www.youtube.com/watch?v=ShGwH_QQAN4 Pokémon Re-inacted by Ponies], Twilight was Rapidash.&lt;br /&gt;
:###[https://www.youtube.com/watch?v=loQEKzHKO2o Twilight Sparkle evolved into Rapidash?]&lt;br /&gt;
:###[https://www.youtube.com/watch?v=BMEpVlUWmeA There is a Sparta Remix]&lt;br /&gt;
:###[https://www.youtube.com/watch?v=LfBQN5fsodQ Some Bronies drew Twilight Rapidash in sidewalk chalk]&lt;br /&gt;
:###[https://www.youtube.com/watch?v=SFQ6xZ6qTz8 Twilight Sparkle - Twilight Sparkle evolves into Rapidash]&lt;br /&gt;
:###[https://www.youtube.com/watch?v=P4gGeDbpUuw There is even a Blender version]&lt;br /&gt;
:###Now let&#039;s see what the reviews and reactions to the episode.&lt;br /&gt;
:####In Joshscorcher&#039;s [https://www.youtube.com/watch?v=szTX0Nu2rIY review], Zane says &amp;quot;Congratulations! Your Twilight evolved into--&amp;quot; only for Josh to interrupt saying &amp;quot;No! Everyone&#039;s made that joke!&amp;quot;&lt;br /&gt;
:####It was a sin in [https://www.youtube.com/watch?v=fJYw1yLewgI Cinemare Sins] as &amp;quot;Your Twilight Sparkle evolved into Rapidash&amp;quot; complete with the evolution music.&lt;br /&gt;
:####[https://www.youtube.com/watch?v=Smoevj91sqQ Shanmul1995] mistook her for {{p|Ponyta}}.&lt;br /&gt;
:##There&#039;s a lot of fanart of Twilight as Rapidash on [https://www.google.com/search?site=&amp;amp;tbm=isch&amp;amp;source=hp&amp;amp;biw=1366&amp;amp;bih=667&amp;amp;q=twilight+rapidash&amp;amp;oq=twilight+rap&amp;amp;gs_l=img.1.0.0l2j0i24l2.1226.5003.0.6661.12.12.0.0.0.0.290.1610.0j10j1.11.0.chm_loc%2Chmss2%3Dfalse%2Chms2min%3D10%2Chms2max%3D10%2Chmtb%3D120%2Chmta%3D1440%2Chmrde%3D0-0%2Chmde%3D1-0%2Chmmpp1%3D1-0%2Chmmpp2%3D1-0%2Chmffs%3D10000...0...1.1.48.img..1.11.1605.wwxnsdKM-F0&amp;amp;gws_rd=ssl Google Images]&lt;br /&gt;
:##Even the Wikia for My Little Pony joked about it in the galleries for [http://mlp.wikia.com/wiki/Feeling_Pinkie_Keen/Gallery feeling Pinkie Keen] and [http://mlp.wikia.com/wiki/Twilight_Sparkle/Gallery/Season_1_episodes_14-26 Twilight Sparkle].&lt;br /&gt;
:#The reference listed on this page was one step to leading me up to being a brony.&lt;br /&gt;
:#There was a reason why people a couple times tried to put it back in. It was so obvious to them.&lt;br /&gt;
:#We had that reference in the list until Golden Sandslash pointed out it shouldn&#039;t be there with an invalid point.&lt;br /&gt;
:##So what if it gets entirely unnamed. Most of the reference get unnamed too. If they get named with a picture, Nintendo might come after them.&lt;br /&gt;
:##He blatantly called her a Rapidash-like figure.&lt;br /&gt;
:##He just guesses that it wasn&#039;t a Pokémon reference when a lot of evidence point otherwise.&lt;br /&gt;
:##So what if it wasn&#039;t really Rapidash? A lot of references on this page have cameos that aren&#039;t really the Pokémon represented.&lt;br /&gt;
:#Some of you like Tiddlywinks may not have got the joke at first. That&#039;s because you forgot about Rapidash. I forgot about Twilight Princess until Joshscorcher joked about it.&lt;br /&gt;
:#Thinking of Rapidash makes the joke more funny than when you don&#039;t remember Rapidash.&lt;br /&gt;
:Is this enough proof for you? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 21:12, 5 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Foster&#039;s Home for Imaginary Friends==&lt;br /&gt;
Someone deleted the reference to the &amp;quot;Cuckoo for Coco Cards&amp;quot; episode when Bloo said he had all 150 of the original set. I think they were going for a Pokémon reference there. The plot of the episode involved Coco making &amp;quot;Foster&#039;s Cards&amp;quot;, which were basically trading cards of Foster&#039;s friends. Bloo became desperate for some cards, and after whining to get them, he said, &amp;quot;I&#039;ve collected all 150 Foster&#039;s cards!&amp;quot; shortly before Coco announced she was making a &amp;quot;Series 2&amp;quot;. This sounds like a blatant parody of how Pokémon fans were; whining and becoming desperate for them, and then when they collected them all, Generation II came out. Many of the Pokémon parodies seem to use this, so I wouldn&#039;t be surprised if that were the case here. [[User:Matty|Matty]] ([[User talk:Matty|talk]]) 06:54, 4 July 2014 (UTC)&lt;br /&gt;
:150 could mean anything. It doesn&#039;t specifically refer to the original Kanto Pokémon. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 14:35, 4 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Jokamal==&lt;br /&gt;
On the episode &amp;quot;Mexican Day&amp;quot; of TV Funhouse (a short lived show on Comedy Central based off the SNL cartoon shorts) their was a cartoon short called Jokamal. The plot was that RJ Reynolds has agreed to stop using Joe Camel to advertise cigarette to children. Instead, the company has decided to make a tobacco free cartoon called Jokamal. It is a parody of the Pokemon cartoon with Joe Camel as Pikachu. Throughout the show, the audience is told to buy Jokamal merchandise and is given subliminal messages to buy camel cigarettes. &lt;br /&gt;
&lt;br /&gt;
A link to short can be found here. Warning, NSFW! https://www.youtube.com/watch?v=fDHVsyA9zBw&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/GePcADs.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Corntown|Corntown]] ([[User talk:Corntown|talk]]) 15:51, 10 December 2014 (UTC)Corntown&lt;br /&gt;
&lt;br /&gt;
==Dyscourse==&lt;br /&gt;
A &amp;quot;choose-your-own-adventure&amp;quot; indie game. In it, one of the charachters (Garret) says &amp;quot;Bug types are weak to fire types.&amp;quot;, referring to Pokémon.[[User:Partone|Partone]] ([[User talk:Partone|talk]]) 13:02, 1 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Edit: I wanted to bring this to attention, but does this count as &amp;quot;Pop Culture&amp;quot;? [[User:Partone|Partone]] ([[User talk:Partone|talk]]) 13:08, 1 April 2015 (UTC)&lt;br /&gt;
:It has its own website and is available on Steam, so I&#039;d say so. It&#039;s not just some random flash game. —&amp;lt;font face=&amp;quot;Segoe UI&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em&amp;quot;&amp;gt;[[User:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;#fff&amp;quot;&amp;gt;The&amp;lt;/font&amp;gt;]]Very[[User talk:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Best&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 20:57, 1 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shinchan==&lt;br /&gt;
A few days back, i was seeing Shinchan. I don&#039;t remember the episode name but in that episode Shinchan goes to a book shop and picks up a book to read. The interesting thing about that book was it had an image of a famous pig in that particular series and that pig was all coloured as Pikachu. I will try to add the pic as soon as i find it [[User:Upratik 12|Pratik_12]] ([[User talk:Upratik 12|talk]]) 04:39, 2 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Real life Aerodactyl==&lt;br /&gt;
One more for the Real World section; http://en.wikipedia.org/wiki/Aerodactylus --[[User:HoopsterJohn|HoopsterJohn]] ([[User talk:HoopsterJohn|talk]]) 17:49, 3 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Serebii forum topic==&lt;br /&gt;
Our friends at Serebii also [http://www.serebiiforums.com/showthread.php?538376 discussed] Pokémon in other TV shows. I simply don&#039;t have time to research them all, so I&#039;ll archive it here in Talk. —&amp;lt;font face=&amp;quot;Segoe UI&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em&amp;quot;&amp;gt;[[User:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;#fff&amp;quot;&amp;gt;The&amp;lt;/font&amp;gt;]]Very[[User talk:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Best&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 20:19, 8 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zits ==&lt;br /&gt;
&lt;br /&gt;
In today&#039;s Zits&#039; comic, there is a Pokemon reference. I noticed that, based on the way this page links to comic references, it won&#039;t work quite as well for linking to a page, mainly because none of the newspaper comics websites have unlimited access to comic strips. Would it be a good idea to save the image of this comic strip in another website or this website?&lt;br /&gt;
&lt;br /&gt;
By the way, this is the strip in question:&lt;br /&gt;
&lt;br /&gt;
http://www.arcamax.com/thefunnies/zits/s-1659469&lt;br /&gt;
&lt;br /&gt;
Thanks for reading. [[User:Winstein|Winstein]] ([[User talk:Winstein|talk]]) 06:51, 22 May 2015 (UTC)&lt;br /&gt;
:It&#039;s possible to link to the [http://www.arcamax.com/newspics/118/11867/1186708.gif static image].  They can&#039;t stop you looking at that, only the pages that load the ocmics.  To stop that link, they&#039;d have to reprogram the site, I think.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 06:56, 22 May 2015 (UTC)&lt;br /&gt;
::Tried both links, and they seem to be dead. However, I can do a quick search and find a working page/image. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 11:53, 6 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Phoenix Wright: Ace Attorney==&lt;br /&gt;
&lt;br /&gt;
I&#039;m kind of disappointed that this isn&#039;t in here.&lt;br /&gt;
&lt;br /&gt;
In Phoenix Wright: Ace Attorney - Justice For All, the main character, Phoenix Wright says, &amp;quot;Adrian Andrews! I choose you!&amp;quot; as he accuses her. This is clearly a reference to Ash.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, I don&#039;t have a screenshot right now, but I&#039;ll try to get one. I would edit the article myself, but I kind of ended up drowning in the code, so I think someone else could do it better.&lt;br /&gt;
&lt;br /&gt;
Anyway, if someone else finds a screenshot first, I&#039;d like to see this in the article.&lt;br /&gt;
&lt;br /&gt;
[[User:JacenBoy|JacenBoy]] ([[User talk:JacenBoy|talk]]) 20:31, 5 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tamagotchi! ==&lt;br /&gt;
&lt;br /&gt;
I was watching a Tamagotchi! episode (Cheery Cherry Blossoms), when I realized that the Poké Ball send out sound played when the flowers blossomed. Add if you see this. [[User:PokeTrainer20|PokeTrainer20]] ([[User talk:PokeTrainer20|talk]]) 00:08, 4 October 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Monster Kid from Undertale is possibly a reference to Scraggy? ==&lt;br /&gt;
&lt;br /&gt;
Here is a link to a picture of Monster Kid : http://vignette3.wikia.nocookie.net/undertale/images/8/86/Monsterkid.png/revision/latest?cb=20150930164852 and here : http://vignette2.wikia.nocookie.net/undertale/images/6/6c/Monster_kid.png/revision/latest?cb=20151013051342&lt;br /&gt;
Is this not a reference?  {{unsigned|Mrdanno}}&lt;br /&gt;
:Yeah, possibly.  And please sign future talk page comments.  --[[User:Rikeo|&amp;lt;span style=&amp;quot;color:#1FA2A9&amp;quot;&amp;gt;&#039;&#039;&#039;リック&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Rikeo|&amp;lt;span style=&amp;quot;color:#A9851F&amp;quot;&amp;gt;&#039;&#039;&#039;EO&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Rikeo|&amp;lt;span style=&amp;quot;color:#A91F1F&amp;quot;&amp;gt;&amp;lt;small&amp;gt;(メッセージ)&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:11, 16 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Other Noticed References ==&lt;br /&gt;
&lt;br /&gt;
Two of which. The first being to the show &#039;&#039;Law &amp;amp; Order: Special Victims Unit&#039;&#039;, in the episode &amp;quot;Uncivilized&amp;quot;, which has a detective mention that a kid who was killed was going to a comic book shop to get Pokémon cards. The other is in the video game &#039;&#039;Hyperdimension Neptunia Re;Birth 1&#039;&#039;, in which there is dialogue that spoofs Pokémon. With the &amp;quot;I choose you&amp;quot; line and Neptune flat out saying &amp;quot;Pika&amp;quot;. [[User:Pikatwig|Pikatwig]] ([[User talk:Pikatwig|talk]]) 01:26, 24 January 2016 (UTC)&lt;br /&gt;
:Those are already on the page. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 01:30, 24 January 2016 (UTC)&lt;br /&gt;
::I see the former, but not the latter. [[User:Pikatwig|Pikatwig]] ([[User talk:Pikatwig|talk]]) 01:33, 24 January 2016 (UTC)&lt;br /&gt;
::What about my contribution on Modern Family? --[[User:HoopsterJohn|HoopsterJohn]] ([[User talk:HoopsterJohn|talk]]) 23:49, 9 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sabrina the Teenage Witch ==&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it&#039;s been so long that I forgot most of the details, and the episode, but basically something happened to Harvey, scaring someone off. He goes back to normal and Harvey shouts out &amp;quot;&#039;&#039;Hey wait, you forgot your Pokemon cards.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sorry for the lack of details, it&#039;s been years since I saw that show. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 20:20, 26 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
I found a video of the clip. https://www.youtube.com/watch?v=4MnNYBZUpuY Can we please add it? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:08, 27 April 2016 (UTC)&lt;br /&gt;
:Well it&#039;s been over a week &amp;amp; I still don&#039;t know the episode name. Should I still add it? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 22:45, 5 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Digimon Cyber Sleuth ==&lt;br /&gt;
&lt;br /&gt;
One of the lines in the game references the monster balls. [https://i.ytimg.com/vi/kHmK3Tsbr_Q/maxresdefault.jpg] [[User:Trainer Yusuf|Trainer Yusuf]] ([[User talk:Trainer Yusuf|talk]]) 19:37, 30 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Simpsons Homer playing pokemon go ==&lt;br /&gt;
&lt;br /&gt;
in a recent simpsons ad, homer is playing some kind of game on his cellphone, swiping as he recites various pokemon names.  https://www.youtube.com/watch?v=SDCg7f93R6o&lt;br /&gt;
&lt;br /&gt;
is this something that should be mentioned, and if so which section of the article not sure if it belongs in TV or web as i don&#039;t know if this has aired on television or not. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 10:52, 15 August 2016 (UTC)&lt;br /&gt;
:Added --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 13:20, 15 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NCIS ==&lt;br /&gt;
&lt;br /&gt;
Season 6 Episode 19: Hide and Seek, there is a scene where the mother goes into the room of a kid and cleans his room and he picks up a box but the kid says that it is &amp;quot;Pokemon Cards&amp;quot;, and there are a few there, it&#039;s in the beginning of the episode, just saw it on 5USAl, thought it would bring up interest (DeinoVulpixfan18 19:21, 31 August 2016 (UTC)) DeinoVulpixFan http://bulbapedia.bulbagarden.net/wiki/User_talk:DeinoVulpixfan18 (DeinoVulpixfan18 19:21, 31 August 2016 (UTC)) Apologies if I didn&#039;t sign in properly, and I wasn&#039;t sure how to create a new heading&lt;br /&gt;
&lt;br /&gt;
== Kill la Kill has an Elite Four and a Kanto region. Coincidence? ==&lt;br /&gt;
&lt;br /&gt;
I recently started watching an anime called Kill la Kill on adultswim&#039;s website &amp;amp; I noticed 2 things: the show has an &#039;&#039;&#039;Elite Four&#039;&#039;&#039;, and it also has a region called &#039;&#039;&#039;Kanto&#039;&#039;&#039;. I don&#039;t know much about Japanese culture, but both those things are in the Pokemon games. Should we add Kill la Kill here? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 18:29, 3 October 2016 (UTC)&lt;br /&gt;
:Kanto is an actual Japanese region and the four generals is a very common trope. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 18:44, 3 October 2016 (UTC)&lt;br /&gt;
::Okay then, nevermind. Thanks for the info though. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 19:06, 3 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Danganronpa ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Danganronpa 3&#039;&#039; has a character named [http://danganronpa.wikia.com/wiki/Miaya_Gekkogahara_(Robot) Miaya Gekkogahara] (spoilers in link). Her name contains Greninja&#039;s Japanese name, &#039;&#039;Gekkouga&#039;&#039;, and she wears a scarf that&#039;s kind of reminiscent of Greninja&#039;s tounge. Is this compelling enough evidence for her to be added to the article? -- [[User:Umbee|Umbee]] ([[User talk:Umbee|talk]]) 17:46, 4 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CHIKARA ==&lt;br /&gt;
&lt;br /&gt;
Professional wrestling company &#039;&#039;Chikara Pro&#039;&#039; had several allusions to Pokémon for their 2016 King of Trios tournament, including using the &amp;quot;Who&#039;s That Pokémon&amp;quot; feature for revealing trios, Director of Fun Mike Quackenbush dressed as Ash, and even a knock-off theme and logo. Here&#039;s an example: https://www.youtube.com/watch?v=UC_ytp5-qWw [[User:Dodgyprose|Dodgyprose]] ([[User talk:Dodgyprose|talk]]) 05:54, 21 October 2016 (UTC)&lt;br /&gt;
:Sure feel free to add that, it would go under [[List of references to Pokémon in popular culture#Other references#Real world|Other references#Real world]]. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 11:14, 21 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A question about references in pornografical material ==&lt;br /&gt;
&lt;br /&gt;
Would it be acceptable to add a section about pornmovies that reference Pokémon and keep that section twice foldable or something like that? Without linking to any of them of course. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 15:36, 2 November 2016 (UTC)&lt;br /&gt;
:No. Such a list is not at all necessary. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:52, 2 November 2016 (UTC)&lt;br /&gt;
::Okay thanks anyway for quick reply. ^^ --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:00, 2 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This article will be cleaned up ==&lt;br /&gt;
&lt;br /&gt;
This article, as it stand, is a complete mess. Many references aren&#039;t references at all ; others are far too debatable, and every little background appearance is mixed in without rhyme or reason with explicit, clear references. As a result, this is what the staff intends to do with this article : &lt;br /&gt;
&lt;br /&gt;
-&amp;quot;List of Pokémon Parodies&amp;quot; will be split off as its own article. Anything that is not actually Pokémon but instead a disguised version of Pokémon (eg, chin-poko-extra-mon, the seizure anime in the Simpsons) will go there.&lt;br /&gt;
&lt;br /&gt;
-&amp;quot;List of background references to Pokémon in popular culture&amp;quot; will be made into a child of this article. Background references are those where the Pokémon reference is something that the main characters don&#039;t comment or interact with: a secondary character or extra wearing a pikachu shirt ; a charmander figure sitting on a shelf ; a pokémon poster in the background in a store, etc. &lt;br /&gt;
&lt;br /&gt;
-In all cases, a reference need to be absolutely clear. A red and white circular form ; an unspecified blue wrestler and so forth are not clear (unless you have a a reliable source saying the creators deliberately put that in to refer to Pokémon). &lt;br /&gt;
&lt;br /&gt;
-For TV, fiction and non-fiction (including wrestling and reality shows as well as comedy show and gaming show) are to be split in separate sections.&lt;br /&gt;
&lt;br /&gt;
-For Real World references, only lasting, long-term references. Naming something after Pokémon (a life form, an asteroid, a product, etc) is a reference : mentioning Pokémon in an interview or theming an occasional event after Pokémon isn&#039;t. &lt;br /&gt;
&lt;br /&gt;
-For music, explicit, clear pokémon references in a song (or in the band&#039;s name) belong in the main article ; background references in the video clip, in the band&#039;s fashion styles, etc, go into background references. (Parodies still go into parodies). &lt;br /&gt;
&lt;br /&gt;
-Please don&#039;T add any further websites. We haven&#039;t yhet decided how to handle those, but we don&#039;t want further additions for now.&lt;br /&gt;
&lt;br /&gt;
Please keep those in mind before adding anything new. Changes will be implemented over the next while. --[[User:Evil Figment|Evil Figment]] ([[User talk:Evil Figment|talk]]) 07:31, 27 December 2016 (UTC)&lt;br /&gt;
:As an ordinary editor here (and maybe even as part of &#039;&#039;the community that drives this encyclopedia&#039;&#039;), I would just like to say that I extremely welcome this level of (preceding) communication. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:27, 28 December 2016 (UTC)&lt;br /&gt;
::I think it could do with some cleaning up and splitting. I also think that comics and websites and other sections should be given tables too. As for websites, on Wikisimpsons, we have a policy that if the pop culture thing referencing The Simpsons has a Wikipedia article, it&#039;s notable enough for a mention on the page. I think this could work for the websites. Websites must have a Wikipedia page to be notable enough. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 22:45, 28 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bulbasaurus phylloxyron ==&lt;br /&gt;
&lt;br /&gt;
They do actually state in the first article referenced here that the creature was not named after Bulbasaur but rather its bulbus nose, but I don&#039;t know how to word it or if it&#039;s even trivia worthy considering it&#039;s a coinsidence. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 17:00, 2 February 2017 (UTC)&lt;br /&gt;
:It is NOT a coincidence. The person who named the species has outright said that “similarities between this species and certain other squat, tusked quadrupeds may not be entirely coincidental.” in the contest of being asked about Bulbasaur. &lt;br /&gt;
:It&#039;s a &amp;quot;OFFICIALLY it&#039;s named for the bulb-shaped nose, but we all know why I really did it&amp;quot; sort of situation, and a very deliberate and confirmed reference. As far as Bulbapedia is concerned, this is &#039;&#039;definitely&#039;&#039; a Pokémon reference.--[[User:Evil Figment|Evil Figment]] ([[User talk:Evil Figment|talk]]) 05:53, 13 February 2017 (UTC)&lt;br /&gt;
::In addition, it&#039;s just been pointed out to me that Phylloxera (not phylloxyron) literraly means leaf razor. A fact that the author who named Bulbasaurus highlighted on twitter with an actual &amp;quot;Bulbasaur used razor leaf!&amp;quot; screenshot. In case there was any leftover doubt as to how &amp;quot;coincidental&amp;quot; this is (not). --[[User:Evil Figment|Evil Figment]] ([[User talk:Evil Figment|talk]]) 06:01, 13 February 2017 (UTC)&lt;br /&gt;
:::Okay, didn&#039;t know about that. Also, there&#039;s really no need to be so passively aggressive. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 08:34, 13 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Spongebob and Coronation Street ==&lt;br /&gt;
&lt;br /&gt;
I have an issue with the clock in Spongebob, it is just a red and white circular clock, is that really a reference to pokemon or is it just a coincidence.&lt;br /&gt;
&lt;br /&gt;
As for the Coronation Street on it just says that a charcter says it. Well what is the name of the character that&#039;s rather incomplete. It could also do with the date the episode was broadcast on.&lt;br /&gt;
&lt;br /&gt;
Should the Spongebob one remain? Does anyone know the required detail for the Coronation Street one?[[User:Sly Fox|Sly Fox]] ([[User talk:Sly Fox|talk]]) 10:39, 22 April 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yandere Simulator Delinquents ==&lt;br /&gt;
&lt;br /&gt;
If you play Yandere Simulator starting the April 15, 2017 build in front of the delinquents, press space quickly 10 times to get them to dance like {{tc|Team Skull Grunt}}s. [[User:Nyanocelot55|Nyanocelot55]] ([[User talk:Nyanocelot55|talk]]) 01:40, 25 July 2017 (UTC)&lt;br /&gt;
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== Tonight&#039;s Robot Chicken did 2 different Sketches of Pokemon. ==&lt;br /&gt;
&lt;br /&gt;
Do I include them both in the same row? Or should I make 2 different rows for each Sketch? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 04:40, 5 February 2018 (UTC)&lt;br /&gt;
:If it&#039;s still one episode it should be one row. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 09:06, 5 February 2018 (UTC)&lt;br /&gt;
::Thanks Raltseye. One last question: should I go into more detail about the Greninja sketch? (Look at the image I uploaded) [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 17:23, 5 February 2018 (UTC)&lt;br /&gt;
:::Yes, the present description is a little short, also I think it should be two images rather two composed into one. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 17:44, 5 February 2018 (UTC)&lt;br /&gt;
::::Are you saying to make both images 200px? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 20:29, 5 February 2018 (UTC)&lt;br /&gt;
:::::Yes, preferably. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 21:38, 5 February 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Family Guy ==&lt;br /&gt;
&lt;br /&gt;
The episode &amp;quot;Three Directors&amp;quot; had a bit in which Stewie says that Peter was killed while chasing a Pokemon into a street, which is referencing the Pokemon GO controversies {{unsigned|IAm Mimikyu}}&lt;br /&gt;
:Well then add it! :) --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 16:41, 12 February 2018 (UTC)&lt;br /&gt;
::They might not know how to edit the table properly, Raltseye. Anyway, isn&#039;t the episode called Peter Gets Fired? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 17:05, 12 February 2018 (UTC)&lt;br /&gt;
:::I was just trying to be encouraging. Don&#039;t know, I don&#039;t really watch Family Guy. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 17:07, 12 February 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Parodies removed. Is this temporary or is the page being split? ==&lt;br /&gt;
&lt;br /&gt;
Are the removed parodies going to be placed elsewhere? Or should I tag those pics for deletion? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 21:15, 29 April 2018 (UTC)&lt;br /&gt;
:Being split. Whatever fits the criteria is being moved to the {{redlink|Bulbapedia:Sandbox/List of Pokémon Parodies|sandbox}} for now, which will later be mainspaced when it&#039;s good to go. [[User:Adil|&amp;lt;span style=&amp;quot;color:#009900;&amp;quot;&amp;gt;&#039;&#039;&#039;Adil&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] — [[User talk:Adil|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk page&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:34, 29 April 2018 (UTC)&lt;br /&gt;
::Why is this necessary anyway? I feel like it&#039;ll add more confusion and also annoyances, especially if someone doesn&#039;t know which one it belongs in. [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 00:45, 30 April 2018 (UTC)&lt;br /&gt;
:::Refer to [[#This article will be cleaned up]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:53, 30 April 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Criteria - Respect them! ==&lt;br /&gt;
&lt;br /&gt;
Now that the page is in the process of being cleaned up, the following are the &#039;&#039;requirements&#039;&#039; for any new entries.&lt;br /&gt;
*The reference must be explicit. It can&#039;t be that something &amp;quot;looks like&amp;quot; a Pokémon character, Pokémon logo, etc.  &lt;br /&gt;
**If you&#039;re not sure whether something is Pokémon, or feel that you need to ask, or feel that you need to say it &amp;quot;resemble&amp;quot; a Pokémon: do not include it. &lt;br /&gt;
*The reference must be &#039;&#039;significant&#039;&#039;: Minor mentions and background appearances are to be listed separately. &lt;br /&gt;
**It can&#039;t be just a mention of the existence of the Pokémon franchise (like &amp;quot;Pokémon? That used to be popular here&amp;quot; or &amp;quot;Pokémon is going to be on TV soon!&amp;quot;)&lt;br /&gt;
**It must be something lasting: a celebrity or politician name-dropping Pokémon in a speech or interview is not significant unless the reference itself become particularly important.&lt;br /&gt;
**It must be more than costuming or accessories: characters wearing Pokémon clothes, or Pokémon items appearing in the background of a scene, or one-shot sight gags are background references. &lt;br /&gt;
*Game shows questions and factual mentions of Pokémon in news and similar shows are not references or mentions. &lt;br /&gt;
*People mentioning Pokémon in an interview (or in a speech, etc) is not a reference, unless the speech&#039;s mention of Pokémon become particularly notable&lt;br /&gt;
*The reference must actually be to Pokémon itself. Parodies of Pokémon (things that look very much like the Pokémon franchise, but deliberately have another name, like Chinpokomon) are listed separately.&lt;br /&gt;
*Websites can only be included if the website itself (not its creator) has its own Wikipedia entry. &lt;br /&gt;
--[[User:Evil Figment|Evil Figment]] ([[User talk:Evil Figment|talk]]) 21:49, 1 May 2018 (UTC)&lt;br /&gt;
:It&#039;s been pointed out to me that a useful rule of thumbs to distinguish between mention and reference is asking yourself whether you can easily replace Pokémon with Digimon (or with a random specific digimon) in the sentence. If the dialogue still works largely the same after making the change, then it&#039;s a mention (and doesn&#039;t warrant inclusion). If this significantly alter the sense of the dialogue, ruin the joke, require altering a lot of lines, or require hunting down a very specific digimon (instead of using any random digimon) to keep the sense intact, then what you have is a reference, and may warrant inclusion on the list. &lt;br /&gt;
&lt;br /&gt;
:Examples: &lt;br /&gt;
:*The Doctor flooding downstairs with Pokémon to distract people: here, &amp;quot;I flooded downstairs with Digimon&amp;quot; does not work, because the joke and plot rely on the specific Pokémon Go game and its mechanisms. This is a reference.&lt;br /&gt;
:*The &amp;quot;Arceus&amp;quot; comment in House: here, &amp;quot;Agumon invented hundreds of poison&amp;quot; doesn&#039;t make much sense. A specific Digimon might work for the joke, but since we have to figure out a very specific digimon, this joke relies on the characteristics of a specific pokémon: it is a reference.&lt;br /&gt;
:*In the Ghost Stories example, a broadcast &amp;quot;begins right after Pokémon&amp;quot;. Changing this to &amp;quot;right after Digimon&amp;quot; result in a sentence that means the same thing: it&#039;s a &#039;&#039;mention&#039;&#039;, and should be left out.&lt;br /&gt;
--[[User:Evil Figment|Evil Figment]] ([[User talk:Evil Figment|talk]]) 00:37, 2 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Webcomics ==&lt;br /&gt;
&lt;br /&gt;
Where would references within a webcomic go in this page? Comics? Websites? A new section entirely? --[[User:Lone Gaurumon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lone_&amp;lt;/span&amp;gt;]][[User talk:Lone Gaurumon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Garurumon&amp;lt;/span&amp;gt;]] 07:26, 2 May 2018 (UTC)&lt;br /&gt;
:Website, if they meet the condition (eg, the specific webcomic must have its own wikipedia entry). --[[User:Evie|Evie]] ([[User talk:Evie|talk]]) 18:20, 3 May 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game &amp;amp; Wario ==&lt;br /&gt;
&lt;br /&gt;
In the &amp;quot;Gamer&amp;quot; minigame in &#039;&#039;Game &amp;amp; Wario&#039;&#039;, one of the screens on 9-Volt&#039;s TV features a bear that strongly resembles [[Teddiursa]] running alongside two rabbits. Is this noteworthy? Here&#039;s a video with the time stamp (look at the TV): [https://youtu.be/OMGY23AleHs?t=68] &amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:Blue Ninjakoopa|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;BNK&amp;lt;/span&amp;gt;]]&amp;lt;/font&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Blue Ninjakoopa|Talk]]&amp;lt;/sup&amp;gt; 21:50, 6 February 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2835175</id>
		<title>Move Reminder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_Reminder&amp;diff=2835175"/>
		<updated>2018-08-17T06:43:56Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Teachable moves */ just confirmed this with Numel -&amp;gt; Camerupt as well as Pikachu -&amp;gt; Raichu (to get Agility onto it). not sure if this started in Gen VII or VI&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|characters who teach moves Pokémon can learn at previous levels|the characters who teach Pokémon moves outside of their normal learnsets|Move Tutor}}&lt;br /&gt;
A &#039;&#039;&#039;Move Reminder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|技思い出し|わざおもいだし}}&#039;&#039;&#039; &#039;&#039;Move Reminder&#039;&#039;, also &#039;&#039;&#039;わざおしえマニア&#039;&#039;&#039; &#039;&#039;Move-Teaching Maniac&#039;&#039;), sometimes called a &#039;&#039;&#039;move relearner&#039;&#039;&#039; by fans, is a character who can teach a {{OBP|Pokémon|species}} any [[move]] that its species is able to learn at an earlier [[level]] ([[Generation]]s {{gen|II}} to {{gen|VI}}) or at any level ([[Generation VII]]), usually in exchange for a [[Heart Scale]]. From Generation VI onward, the Move Reminder can also teach [[Egg Move]]s and special moves it had previously forgotten.&lt;br /&gt;
&lt;br /&gt;
==Teachable moves==&lt;br /&gt;
From Generation II to VI, the Move Reminder can teach a Pokémon any move that its species is able to learn at an earlier [[level]]. In [[Generation VII]], the Move Reminder can teach a Pokémon any move it can learn via level-up, including moves it would learn at higher levels.&lt;br /&gt;
&lt;br /&gt;
From [[Generation VI]] onward, any Pokémon hatched in Generation VI onward may also be taught any move it knew when it hatched; this includes [[Egg Move]]s, level-up moves bred onto a Pokémon, and {{m|Volt Tackle}} bred onto {{p|Pichu}}. Also in these games, Pokémon obtained via [[Mystery Gift]] can learn any specifically flagged move it knew when it was obtained; older events only flag {{pkmn2|event}}-exclusive moves (such as the {{DL|List of local Japanese event Pokémon distributions in Generation VI|Pokémon Center Tokyo Bay Inkay}}&#039;s {{m|Happy Hour}}) and Egg Moves, whereas more recent distributions flag all moves the Pokémon knows when obtained except moves that do not exist in {{g|X and Y}}. Also, a special move known due to being a {{DL|DexNav|hidden Pokémon}} in {{g|Omega Ruby and Alpha Sapphire}} or an {{DL|QR Scanner|Island Scan}} Pokémon in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}} can also be taught by the Move Reminder if forgotten. &lt;br /&gt;
&lt;br /&gt;
The Move Reminder can only teach a Pokémon moves that its {{OBP|Pokémon|species|species}} can learn; they cannot teach moves exclusive to a pre-[[evolution]]. In particular, many Pokémon that evolve by [[evolutionary stone]] have a very restricted set of level-up moves in their evolved forms compared to their unevolved forms. For example, {{p|Eevee}} can learn {{m|Take Down}} by leveling up, but none of its evolutions can; this means that an Eevee could be taught Take Down by a Move Reminder (if it has the appropriate level prior to Generation VII), but a {{p|Vaporeon}} or other [[Eeveelution]] could not.&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon may also be taught moves via the Move Reminder that they would not normally learn until a later level or at all by leveling up. For example, while {{p|Lopunny}} could normally only learn {{m|Healing Wish}} at level 63 by leveling up, a Move Reminder can teach the move to Lopunny before then since it also counts as one of Lopunny&#039;s starting moves. The move {{m|Rototiller}} can also be taught to Lopunny by a Move Reminder, and this is the only way for Lopunny to learn this move. Other moves can only be taught this way for reasons such as the Pokémon not being able to be obtained at a low enough level (e.g., {{p|Zapdos}} and {{m|Ancient Power}} starting in [[Generation IV]]) or the species having more than four starting moves (e.g., {{p|Kecleon}}). Additionally, starting in Generation VI, a Pokèmon can be taught a move that it can not normally learn via level up if its previous evolution evolved into it knowing said move. For example, if a player evolves a {{p|Numel}} that knows {{m|Double-Edge}} into a {{p|Camerupt}}, that Camerupt will have access to Double-Edge if it ever forgets the move, even though it does not normally learn it.&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
Like all methods of teaching moves (other than [[Pokémon Day Care]]), the Move Reminder cannot overwrite [[HM]] moves.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon XD: Gale of Darkness|Pokémon XD]], if a Pokémon has four moves, the Move Reminder will not be able to teach it a move until the [[Move Deleter]] deletes one of the Pokémon&#039;s current moves.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
While [[Generation II]] has no formal Move Reminder, in [[Pokémon Stadium 2]], after defeating the [[Elite Four]] and {{pkmn|Champion}} at the [[Gym Leader Castle]], the player will be allowed to reteach a move to one of the Pokémon that was involved in the battle.&lt;br /&gt;
&lt;br /&gt;
Move Reminders can be found in the following locations:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #4E8234; background: #78C850; margin-left:10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytl|5px}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | City&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#A7DB8D; {{roundytr|5px}}&amp;quot; | Price&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Kanto]]&amp;lt;small&amp;gt; ({{gameabbrev3|FRLG}} only)&amp;lt;/small&amp;gt; || {{OBP|Two Island|town}} || House next to the Game Corner || [[Tiny Mushroom|TinyMushroom]]s ×2 or&amp;lt;br&amp;gt;[[Big Mushroom]] ×1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Johto]]&amp;lt;small&amp;gt; ({{gameabbrev4|HGSS}} only)&amp;lt;/small&amp;gt; || [[Blackthorn City]] || House west of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Hoenn]] || [[Fallarbor Town]] || Northwestern-most house || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Orre]]&amp;lt;small&amp;gt; ({{gameabbrevss|XD}} only) || [[Mt. Battle]] || Lobby, man on the bottom bench on the right || 1,000 [[Poké Coupon]]s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Sinnoh]] || [[Pastoria City]] || House northeast of the Poké Mart || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Unova]] || {{gameabbrev5|BW}}: [[Mistralton City]] || House east of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{gameabbrev5|B2W2}}: [[Pokémon World Tournament]] || Southwest stand || [[Heart Scale]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Kalos]] || [[Dendemille Town]] || House northeast of the Pokémon Center || [[Heart Scale]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[Alola]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[Mount Lanakila]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Inside the Pokémon Center&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Heart Scale]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #4E8234; background: #78C850&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder RSE OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder FRLG OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Collector OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder HGSS OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Move Reminder V OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Poké Maniac OD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #4E8234; background: #A7DB8D; width:96px; height:96px&amp;quot;| [[File:Madame SM OD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Ruby, Sapphire}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, &amp;lt;br&amp;gt; and {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Overworld sprite from &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions|Black, White}}, &amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2, and White 2}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
| Overworld model from &amp;lt;br&amp;gt;{{color2|000|Pokémon Sun and Moon|Sun, Moon}}, {{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
===Pokémon Ruby, Sapphire, and Emerald===&lt;br /&gt;
*When the player speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Move Tutor&amp;lt;/sc&amp;gt;. I know all the moves that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn - every one of them - and I can teach &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves. I can teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours if you&#039;d like. I&#039;ll do it for a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;. I&#039;m collecting those now.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest to goodness &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;! Let me guess, you want me to teach a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have any move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line below.--&amp;gt;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, come back with a &amp;lt;sc&amp;gt;Heart Scale&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon FireRed and LeafGreen===&lt;br /&gt;
*When the player first speaks to him after entering his house&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m the &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Move Maniac&amp;lt;/sc&amp;gt;. I know every single move that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; learn growing up. I&#039;m also a mushroom maniac. Bring me two &amp;lt;sc&amp;gt;TinyMushrooms&amp;lt;/sc&amp;gt;, or one &amp;lt;sc&amp;gt;Big Mushroom&amp;lt;/sc&amp;gt;. If you do that for me, I&#039;ll teach a move to one &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:*If the player has enough of either item&lt;br /&gt;
::&#039;&#039;&amp;quot;Sniff, sniff… Hm! You smell of &amp;lt;sc&amp;gt;Mushrooms&amp;lt;/sc&amp;gt;! Do you want me to teach a move to a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; of yours?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Sorry… It doesn&#039;t appear as if I have a move I can teach that &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&amp;quot;&#039;&#039; (Returns to previous question.)&lt;br /&gt;
:::*If the selected Pokémon can be taught a move&lt;br /&gt;
::::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface - which arguably isn&#039;t the Reminder - and the line(s) below.--&amp;gt;&lt;br /&gt;
*If player has enough of both items after teaching a move&lt;br /&gt;
:&#039;&#039;&amp;quot;Then, I&#039;ll need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two. What are you going to give me?&amp;quot;&#039;&#039;&lt;br /&gt;
*The last thing he always says&lt;br /&gt;
:&#039;&#039;&amp;quot;If your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need to learn a move, I need a &amp;lt;sc&amp;gt;Mushroom&amp;lt;/sc&amp;gt; or two.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon XD: Gale of Darkness===&lt;br /&gt;
:&#039;&#039;&amp;quot;Be it a move that was never learned, or a move once learned and forgotten, if moves are what &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; need, I&#039;m the man! All it takes are some &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt; for me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;, to teach your &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; those moves you want and a whole lot more! So, are there any &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; that want to learn a new move or two?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;Yes:&#039;&#039;&#039;&lt;br /&gt;
:::*Try to teach a move the Pokémon already knows&lt;br /&gt;
::::&#039;&#039;&amp;quot;Hold on. It already knows the move &amp;lt;move&amp;gt;.&amp;quot;&#039;&#039;&lt;br /&gt;
:::*If the player doesn&#039;t have enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;You don&#039;t have enough &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Coupons&amp;lt;/sc&amp;gt;. I&#039;m sorry, but I can&#039;t teach moves to your &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
:::*If the player has enough Poké Coupons&lt;br /&gt;
::::&#039;&#039;&amp;quot;So, I should teach the move &amp;lt;move&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;&#039;No&#039;&#039;&#039;: (return to list)&lt;br /&gt;
:::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: &#039;&#039;&amp;quot;{{tt|Now it&#039;s my turn.|Only if the Move Deleter was involved}} ...Done! Your &amp;lt;nickname&amp;gt; has learned &amp;lt;move&amp;gt;. Are there any other &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; that need the help of me, the &amp;lt;sc&amp;gt;Move Teacher&amp;lt;/sc&amp;gt;?&amp;quot;&#039;&#039;&lt;br /&gt;
::::::&#039;&#039;&#039;Yes&#039;&#039;&#039;: (opens Pokémon menu)&lt;br /&gt;
::::::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;There&#039;ll be times like this. Drop in when you need me.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond, Pearl, and Platinum===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the Pokémon Move Maniac. I prefer Move Tutor. I know every move that Pokémon learn while they&#039;re leveling up, and I can teach Pokémon those moves. I can teach a move to a Pokémon of yours if you&#039;d like. I&#039;ll do it if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I teach?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon HeartGold and SoulSilver===&lt;br /&gt;
*When the player first speaks to him&lt;br /&gt;
:&#039;&#039;&amp;quot;Me? I&#039;m the Pokémon Move Maniac. I know every move that Pokémon learn while they&#039;re leveling up, and I can make Pokémon remember those moves. I can make a Pokémon of yours remember a move if you&#039;d like. But...ahem! It&#039;ll cost you. I&#039;ll make a Pokémon remember a move if you&#039;ll trade me a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Ha! That&#039;s it! That&#039;s an honest-to-goodness Heart Scale! Let me guess, you want me to teach one of your Pokémon a move? Which Pokémon needs tutoring?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selection is cancelled&lt;br /&gt;
:::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Sorry... There isn&#039;t any move I can make that Pokémon remember.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should I make it remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
:::*If selection is cancelled&lt;br /&gt;
::::&#039;&#039;&amp;quot;If any of your Pokémon needs to learn a move, come back with a Heart Scale.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black, White, Black 2, and White 2===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everyone calls me the reminder girl. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
:&#039;&#039;&amp;quot;Everybody calls me Madam Reminder. I know every move that Pokémon learn while they&#039;re leveling up. And I can make Pokémon remember those moves! If you bring me a Heart Scale, I&#039;ll make a Pokémon remember a move.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
:&#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Should a move be remembered?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon should learn it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;This Pokémon hasn&#039;t forgotten any moves.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&amp;lt;!--All that comes after this is the move interface, which arguably isn&#039;t the Reminder.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire===&lt;br /&gt;
*If the player does not have a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;I&#039;m the Pokémon Move Maniac! I know every move Pokémon can learn by leveling up, and I can teach &#039;em to your Pokémon! I&#039;m totally into collecting Heart Scales right now, so bring me one and I&#039;ll share the maniacal magic of moves!&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Oh! Sweet! That&#039;s a Heart Scale, right enough! You&#039;d like me to teach your Pokémon a move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If any of your Pokémon needs to remember a move, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon will it be?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If an Egg is selected&lt;br /&gt;
:::&#039;&#039;&amp;quot;Huh? I don&#039;t have any moves I can teach Pokémon Eggs.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon cannot be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;I&#039;m sorry, but it doesn&#039;t look like I&#039;ve got any moves to teach that Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move should &amp;lt;Pokémon&amp;gt; remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sun, Moon, Ultra Sun, and Ultra Moon===&lt;br /&gt;
*When the player first speaks to her&lt;br /&gt;
::&#039;&#039;&amp;quot;Everyone calls me Madam Memorial. I know every move that a Pokémon learns as it grows, you see. I can also help your Pokémon remember any of those moves that it has let go in the past. I&#039;ll have your Pokémon recover their lost moves in exchange for Heart Scales, if you have any.&amp;quot;&#039;&#039;&lt;br /&gt;
*If the player has a Heart Scale&lt;br /&gt;
::&#039;&#039;&amp;quot;Would you like to remind your Pokémon of a long-forgotten move?&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;No:&#039;&#039;&#039; &#039;&#039;&amp;quot;If there&#039;s a move you&#039;d like one of your Pokémon to remember, bring me a Heart Scale!&amp;quot;&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Yes:&#039;&#039;&#039; &#039;&#039;&amp;quot;Which Pokémon is it?&amp;quot;&#039;&#039;&lt;br /&gt;
::*If the selected Pokémon can be taught a move&lt;br /&gt;
:::&#039;&#039;&amp;quot;Which move would you like it to remember?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=78C850|bordercolor=4E8234&lt;br /&gt;
|zh_cmn=招式教學狂 &#039;&#039;{{tt|Zhāoshì Jiàoxué Kuáng|Move-Teaching Maniac}}&#039;&#039;&lt;br /&gt;
|fr=Maître des Capacités&lt;br /&gt;
|de=Attacken-Erinnerer&lt;br /&gt;
|it=Ricordamosse&lt;br /&gt;
|ko=기술 떠올리기 &#039;&#039;{{tt|Gisul Tteoolligi|Move Reminder}}&#039;&#039;&lt;br /&gt;
|es=Recuerda-Movimientos&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Erinnerer]]&lt;br /&gt;
[[fr:Maître des Capacités]]&lt;br /&gt;
[[it:Ricordamosse]]&lt;br /&gt;
[[ja:わざおもいだし]]&lt;br /&gt;
[[zh:招式教學狂]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Electro_Ball_(move)&amp;diff=2828911</id>
		<title>Electro Ball (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Electro_Ball_(move)&amp;diff=2828911"/>
		<updated>2018-08-01T06:28:01Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Effect */ this should have been added a while ago. It&amp;#039;s pretty useful&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=486 |&lt;br /&gt;
name=Electro Ball |&lt;br /&gt;
jname=エレキボール |&lt;br /&gt;
jtrans=Elecball |&lt;br /&gt;
jtranslit=Erekibōru|&lt;br /&gt;
gameimage=Electro Ball VII.png |&lt;br /&gt;
gameimage2=Electro Ball VII 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=V |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
cdesc6=Excites the audience a lot if used first. |&lt;br /&gt;
pokefordex=Electro%20Ball |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Electro Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;エレキボール&#039;&#039;&#039; &#039;&#039;Elecball&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Electro Ball inflicts more damage the faster the user is compared to the target. Therefore, the larger the relative difference between the user&#039;s and target&#039;s {{stat|Speed}} stat, the greater the damage. Thus, the move takes into account paralysis, boosts or drops to the either Pokémon&#039;s Speed through moves such as [[Agility]] or [[String Shot]], and items that affect Speed such as the [[Macho Brace]] and the [[Iron Ball]]. Electro Ball&#039;s power is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{Electric color light}}; border: 3px solid #{{Electric color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Target&#039;s Speed&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Power&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| More than 100%, or exactly 0&lt;br /&gt;
| 40&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 50.01% - 100%&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 33.34% - 50%&lt;br /&gt;
| 80&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 25.01% - 33.33%&lt;br /&gt;
| 120&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.01% - 25%&lt;br /&gt;
| 150&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Electro Ball has no effect on Pokémon with {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
Electro Ball can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if a certain move ({{m|Agility}}, {{m|Autotomize}}, {{m|Calm Mind}}, {{m|Charge}}, {{m|Rock Polish}} or {{m|Shell Smash}}) was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user hurls an electric orb at the target. The faster the user is than the target, the greater the move&#039;s power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Electric|5}}&lt;br /&gt;
{{Moveentry/3|025|Pikachu|type=Electric|2|Field|Fairy|18|18{{sup/6|XY}}&amp;lt;br&amp;gt;13{{sup/6|ORAS}}|13|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|081|Magnemite|type=Electric|type2=Steel|1|Mineral|Mineral|27{{sup/5|BW}}&amp;lt;br&amp;gt;32{{sup/5|B2W2}}|32{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|082|Magneton|type=Electric|type2=Steel|1|Mineral|Mineral|27{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|100|Voltorb|type=Electric|1|Mineral|Mineral|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|101|Electrode|type=Electric|1|Mineral|Mineral|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|32{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|28|28{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|30|30{{sup/6|XY}}&amp;lt;br&amp;gt;1, 9{{sup/6|ORAS}}|1, 9|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|179|Mareep|type=Electric|2|Monster|Field|28{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|180|Flaaffy|type=Electric|2|Monster|Field|31{{sup/5|BW}}&amp;lt;br&amp;gt;25{{sup/5|B2W2}}|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|181|Ampharos|type=Electric|2|Monster|Field|33{{sup/5|BW}}&amp;lt;br&amp;gt;25{{sup/5|B2W2}}|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|239|Elekid|type=Electric|1|Undiscovered|Undiscovered|31{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|311|Plusle|type=Electric|1|Fairy|Fairy|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|312|Minun|type=Electric|1|Fairy|Fairy|29|29{{sup/6|XY}}&amp;lt;br&amp;gt;19{{sup/6|ORAS}}|19|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|417|Pachirisu|type=Electric|2|Field|Fairy|25|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|462|Magnezone|type=Electric|type2=Steel|1|Mineral|Mineral|27{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|466|Electivire|type=Electric|1|Human-Like|Human-Like|32{{sup/5|BW}}&amp;lt;br&amp;gt;22{{sup/5|B2W2}}|22|22|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|43|43|43|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|587|Emolga|type=Electric|type2=Flying|1|Field|Field|26|26|26|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|29|29|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|29|29|29|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/3|785|Tapu Koko|type=Electric|type2=Fairy|1|Undiscovered|Undiscovered|||58|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Electric|5}}&lt;br /&gt;
{{Moveentry/3|309|Electrike|type=Electric|1|Field|Field|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Electric}}&lt;br /&gt;
{{Moveentry/1|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|{{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Pokémon Smash! Mewtwo}}&amp;lt;br&amp;gt;{{DL|List of Wi-Fi English event Pokémon distributions in Generation V|February 2012 Mewtwo}}&amp;lt;br&amp;gt;[[Strongest Return Mewtwo]]&amp;lt;br&amp;gt;[[Spring 2012 Mewtwo]]}}&lt;br /&gt;
{{Movefoot|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=Electric&lt;br /&gt;
|grid={{Conquestmove/Grid/columns|dist=1}}&lt;br /&gt;
|stars=2&lt;br /&gt;
|pow=26&lt;br /&gt;
|acc=100%&lt;br /&gt;
|eff=Inflicts more damage the faster the user is compared to the target.&lt;br /&gt;
|users={{CSP|595|Joltik}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The faster your Speed compared to that of the enemy, the greater the damage caused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=electric|gen=The user fires a ball of electricity at the opponent.|image1=Galvantula Electro Ball.png|image1p=Galvantula|image2=Ash Pikachu Electro Ball.png|image2p=Pikachu|image3=Elesa Emolga Electro Ball.png|image3p=Emolga|image4=Weston Rotom Electro Ball.png|image4p=Rotom}}&lt;br /&gt;
{{movep|type=electric|ms=596|pkmn=Galvantula|method=Galvantula forms an orb of yellow and orange electricity with yellow electric sparks around it in front of its mouth. It then fires the orb at the opponent. The orb explodes when it hits the opponent, which leaves behind yellow electric sparks in the dust and smoke.}}&lt;br /&gt;
{{movemid|type=electric|user=Galvantula (Pokémon)|user1=A wild Galvantula|startcode=BW017|startname=Scraggy-Hatched to be Wild!|notes=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Galvantula (Pokémon)|user1=A wild Galvantula|startcode=BW112|startname=Team Plasma&#039;s Pokémon Power Plot!}}&lt;br /&gt;
{{movemid|type=electric|user=Galvantula (Pokémon)|user1=A wild Galvantula|startcode=BW139|startname=Team Rocket&#039;s Shocking Recruit!}}&lt;br /&gt;
{{movep|electric|025|Pikachu|method=Pikachu&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Pikachu&#039;s body. All the electricity then condenses at Pikachu&#039;s tail and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Pikachu then jumps into the air and flings the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=BW020|startname=Dancing With the Ducklett Trio!}}&lt;br /&gt;
{{movemid|type=electric|user=Frank|user1=Frank&#039;s Pikachu|startcode=XY078|startname=Lights! Camera! Pika!}}&lt;br /&gt;
{{movep|type=electric|ms=587|pkmn=Emolga|method=Multiple sparks of yellow electricity appear at the end of Emolga&#039;s tail and an orange-yellow orb of electrical energy releasing yellow electricity forms from the sparks. Emolga then jumps into the air and flips forward, firing the orb from its tail at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Elesa|user1=Elesa&#039;s Emolga|startcode=BW050|startname=Dazzling the Nimbasa Gym!}}&lt;br /&gt;
{{movep|electric|082|Magneton|method=Magneton&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Magneton&#039;s body. All the electricity then condenses in the middle of Magneton&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Magneton then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Belmondo|user1=Belmondo&#039;s Magneton|startcode=XY066|startname=Confronting the Darkness!}}&lt;br /&gt;
{{movep|electric|462|Magnezone|method=Magnezone&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Magnezone&#039;s body. All the electricity then condenses in front of Magnezone&#039;s body and forms into three orange-yellow orbs of electricity with sparks of yellow electricity coming off them. Magnezone then fires the orbs of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Belmondo|user1=Belmondo&#039;s Magnezone|startcode=XY066|startname=Confronting the Darkness!}}&lt;br /&gt;
{{movep|electric|685|Slurpuff|method=Slurpuff&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Slurpuff&#039;s body. All the electricity then condenses in front of Slurpuff&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Slurpuff then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Sawyer|user1=Sawyer&#039;s Slurpuff|startcode=XY075|startname=Rivals: Today and Tomorrow!|notes=Slurpuff {{color2|{{electric color dark}}|Anime move errors|cannot legally learn}} Electro Ball.}}&lt;br /&gt;
{{movep|electric|479|Rotom|method=Rotom&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Rotom&#039;s body. All the electricity then condenses in front of Rotom&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Rotom then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Weston|user1=Weston&#039;s Rotom|startcode=XY081|startname=Rotom&#039;s Wish!}}&lt;br /&gt;
{{movep|electric|081|Magnemite|method=Magnemite&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Magneton&#039;s body. All the electricity then condenses in the middle of Magnemite&#039;s body and forms into an orange-yellow orb of electricity with sparks of yellow electricity coming off it. Magnemite then fires the orb of electricity at the opponent.}}&lt;br /&gt;
{{movebtm|type=electric|user=Clemont (anime)|user1=Clemont&#039;s Magnemite|startcode=XY137|startname=Battling with a Clean Slate!}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[XY012|To Catch a Pokémon Smuggler!]]&#039;&#039;, [[Officer Jenny]] mentioned that her {{TP|Officer Jenny|Manectric}} knew Electro Ball, but it was never seen using the move.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=The user fires a ball of electricity at the opponent.|image1=Red Pikachu Electro Ball PG.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu&#039;s body becomes surrounded in yellow electricity and multiple yellow sparks come off Pikachu&#039;s body. All the electricity then condenses at Pikachu&#039;s tail and forms into an yellow-white orb of electricity with sparks of blue electricity coming off it. Pikachu then attacks with the orb and its tail.}}&lt;br /&gt;
{{movebtm|type=electric|user=Red&#039;s Pikachu (game)|user1=Red&#039;s Pikachu|startcode=PG01|startname=The Adventure|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=A ball of electricity is thrown.|image1=Monta Emolga Electro Ball.png|image1p=Emolga}}&lt;br /&gt;
{{movep|type=electric|ms=587|pkmn=Emolga|method=Emolga throws a ball of electricity at the foe.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Monta|user1=Monta&#039;s Emolga|startcode=PBW3|startname=The Battle for More Friends!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user throws a ball of electricity.|image1=Ash Pikachu Electro Ball M14 manga.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu throws a ball of electricity at the foe.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Ash&#039;s Pikachu|startcode=White—Victini and Zekrom (manga)|startname=White—Victini and Zekrom|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user shoots a ball of electricity the opponent.|image1=Tula Electro Ball.png|image1p=Galvantula}}&lt;br /&gt;
{{movep|type=electric|ms=596|pkmn=Galvantula|method=Galvantula pulls back one of its mandibles and it becomes surrounded in static electricity. Galvantula then waves the mandible forward and a ball of electricity comes out of it and hits the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Tula|user1=Black&#039;s Tula|startcode=PS472|startname=Wheeling and Dealing|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Electric|&lt;br /&gt;
genV=Electro Ball V|&lt;br /&gt;
genVI=Electro Ball VI|&lt;br /&gt;
genVI2=Electro Ball VI 2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the {{pkmn|anime}}, Electro Ball shares a striking similarity with {{m|Zap Cannon}}{{tt|*|prior to XY066}}, {{m|Hidden Power}}, and {{m|Energy Ball}}.&lt;br /&gt;
* Electro Ball can have the highest base power of any {{type|Electric}} move (150).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=電球 &#039;&#039;{{tt|Dihnkàuh |Electric Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=電球 / 电球 &#039;&#039;{{tt|Diànqiú|Electric Ball}}&#039;&#039;&lt;br /&gt;
|hr=Elektro Kugla&lt;br /&gt;
|nl=Elektrobal&lt;br /&gt;
|fr=Boule Élek&lt;br /&gt;
|de=Elektroball&lt;br /&gt;
|id=Bola Listrik&lt;br /&gt;
|it=Energisfera&lt;br /&gt;
|ko=일렉트릭볼 &#039;&#039;Electric Ball&#039;&#039;&lt;br /&gt;
|pl=Elektro Kula&lt;br /&gt;
|pt_br=Esfera Elétrica&amp;lt;br&amp;gt;Bola Elétrica ([[S16|Adventures in Unova]]-present, TCG, and manga)&lt;br /&gt;
|pt_eu=Eletro Bola&lt;br /&gt;
|ru=Электро Шар &#039;&#039;Elektro Shar&#039;&#039;&lt;br /&gt;
|es_la=Electrobola&lt;br /&gt;
|he=כדור חשמל &#039;&#039;Kadur Hashmal&#039;&#039;&lt;br /&gt;
|es_eu=Bola Voltio&lt;br /&gt;
|tr=Elektro Top&lt;br /&gt;
|vi=Quả Bóng Điện{{tt|*|Official translation}}&amp;lt;br&amp;gt;Quả Cầu Điện Khí{{tt|*|Mistaken translation in Anime}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ball and bomb moves]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
&lt;br /&gt;
[[de:Elektroball]]&lt;br /&gt;
[[es:Bola voltio]]&lt;br /&gt;
[[fr:Boule Élek]]&lt;br /&gt;
[[it:Energisfera]]&lt;br /&gt;
[[ja:エレキボール]]&lt;br /&gt;
[[zh:电球（招式）]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Veilstone_City&amp;diff=2817245</id>
		<title>Veilstone City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Veilstone_City&amp;diff=2817245"/>
		<updated>2018-07-06T14:24:16Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* {{game|Platinum}} */ Dawn&amp;#039;s and Lucas&amp;#039;s starters are level 27 in Platinum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Veilstone City&lt;br /&gt;
|jpname=トバリシティ&lt;br /&gt;
|jptrans=Tobari City&lt;br /&gt;
|image=Veilstone City Pt.png&lt;br /&gt;
|image_size=300&lt;br /&gt;
|slogan=Hewn from Rock&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|south=Route 214&lt;br /&gt;
|regionsouth=Sinnoh&lt;br /&gt;
|west=Route 215&lt;br /&gt;
|regionwest=Sinnoh&lt;br /&gt;
|mapdesc=This city was made by carving out steep, rocky mountains. Its isolation limits its contact with other cities.&amp;lt;br&amp;gt;The city puts effort into providing entertainment. Naturally, one can find a Gym here.&amp;lt;br&amp;gt;Conveniently located right next door to the Game Corner is the Prize Exchange.&amp;lt;br&amp;gt;At the highest point in the city is Team Galactic&#039;s headquarters.&amp;lt;br&amp;gt;There are warehouses for storing a variety of goods. There is also a major department store.&lt;br /&gt;
|gym=Veilstone Gym&lt;br /&gt;
|gymno=3{{sup/4|DP}}/4{{sup/4|Pt}}&lt;br /&gt;
|leader=Maylene&lt;br /&gt;
|leadervs=VSMaylene.png&lt;br /&gt;
|badge=Cobble&lt;br /&gt;
|gymtype=Fighting&lt;br /&gt;
|colordark=A0522D&lt;br /&gt;
|colormed=DEB887&lt;br /&gt;
|colorlight=F5DEB3&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
[[File:Veilstone City DP.png|thumb|300px|Veilstone City in {{2v2|Diamond|Pearl}}]]&lt;br /&gt;
&#039;&#039;&#039;Veilstone City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トバリシティ&#039;&#039;&#039; &#039;&#039;Tobari City&#039;&#039;) is a city in eastern [[Sinnoh]]. It is the eighth largest city in the [[Pokémon world]]. It is situated near the sea to the north, with {{rt|214|Sinnoh}} and [[Pastoria City]] to the south, and {{rt|215|Sinnoh}} to the west. It houses [[Maylene]], the Veilstone City [[Gym Leader]], along with the headquarters for [[Team Galactic]].&lt;br /&gt;
&lt;br /&gt;
Veilstone is carved out of steep and rocky mountains, giving the city rock walls that project a cold atmosphere. It is fairly isolated and has little contact with other cities. Team Galactic also constructed the [[Team Galactic HQ|Galactic Warehouse]] and their headquarters, the [[Team Galactic HQ|Galactic Veilstone Building]] there. This city is also home to the Sinnoh region&#039;s [[Veilstone Department Store|department store]], much like [[Celadon City]] in [[Kanto]], [[Goldenrod City]] in [[Johto]], [[Lilycove City]] in [[Hoenn]], and {{rt|9|Unova}} in [[Unova]]. The [[Veilstone Game Corner]] also has slot machines that people can play to try to win coins to buy [[TM]]s. Veilstone is famous for its stones, including its meteorites, which can change {{p|Deoxys}} between its many forms.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, as the {{player}} leaves the [[Veilstone Gym|Gym]], {{ga|Dawn}}/{{ga|Lucas}} will be waiting outside and will tell the player that Team Galactic stole her/his [[Pokédex]]. The player has to team up with her/him to defeat two {{tc|Galactic Grunt}}s.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hewn from Rock&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|いしに かこまれた くうかん}}&#039;&#039;&#039; &#039;&#039;A space surrounded by rock.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Veilstone Department Store===&lt;br /&gt;
{{main|Veilstone Department Store}}&lt;br /&gt;
The Veilstone Department Store is located in the middle of Veilstone City, west of the [[Pokémon Center]]. It is the main shopping district in the city. Veilstone lacks a regular [[Poké Mart]], but its department store sells all the usual items and more. This department store is similar to the [[Celadon Department Store]], the [[Goldenrod Department Store]], and the [[Lilycove Department Store]]. The store offers a wide variety of [[item]]s on its five floors. When players enter the store, there is a woman to the left of the entrance who will give away a mask to be put in the [[Fashion Case]]. The people at the reception counter sell items commonly found in [[Poké Mart]]s. On the second floor a man behind the counter will give away the {{DL|Pokétch|Counter}} Pokétch app. Battle items and vitamins are sold here as well. [[TM]]s are sold on the third floor, while [[Secret Base]] decorations are sold on the fourth floor. Inexpensive healing items, [[Lemonade]], [[Soda Pop]], and [[Fresh Water]], can be bought on the top floor from vending machines. A basement floor, added in {{game|Platinum}}, sells [[Poffin]]s, [[Berry|Berries]], and [[Lava Cookie]]s.&lt;br /&gt;
&lt;br /&gt;
===Galactic Veilstone Building===&lt;br /&gt;
[[File:Team Galactic HQ Pt.png|thumb|Team Galactic HQ in {{game|Platinum}}]]&lt;br /&gt;
{{main|Team Galactic HQ}}&lt;br /&gt;
The Galactic Veilstone Building is a front for what is really the Team Galactic HQ. The building is a large, multi-story building in northern Veilstone City. Along with the [[Team Galactic Eterna Building]], it is one of the main centers for [[Team Galactic]]&#039;s operations. It housed the [[Legendary Pokémon]] {{p|Uxie}}, {{p|Azelf}}, and {{p|Mesprit}} for a brief time.&lt;br /&gt;
&lt;br /&gt;
At first, the player can only roam the lobby of the first floor of the building. A locked door in the lobby can only be opened with the [[Galactic Key]]. A portion of the headquarters can also be accessed via an underground passageway behind a locked door in the Galactic Warehouse. On the top floor of the headquarters, the player will find and battle [[Cyrus]], who gives away a [[Master Ball]] on his defeat.&lt;br /&gt;
&lt;br /&gt;
===Veilstone Game Corner===&lt;br /&gt;
{{main|Veilstone Game Corner}}&lt;br /&gt;
The Veilstone Game Corner is located in the southern Veilstone City near the Gym. The woman behind the counter to the left of the slots sells [[coin]]s to the player: 50 coins for {{PDollar}}1000, or 500 coins for {{PDollar}}10000. There are sixteen slot machines in the Game Corner, with four of them having people already seated at them. Each spin of the machine takes 3 coins, which are inserted by pressing the X button. Reels will start spinning either when the D-pad is pressed down or the X button is pressed again. Y stops the left reel, B stops the middle, and A stops the right. The Bonus Round occurs when a {{p|Clefairy}} pops out of the Poké Ball on the touch screen. Once the Clefairy appears, players must continue spinning the reels until they get a 100-coin bonus. The odds of getting the bonus seem to improve if the slots are activated to the beat of Clefairy&#039;s clapping. Prizes are sold in the house to the right of the Game Corner.&lt;br /&gt;
&lt;br /&gt;
===Galactic Warehouse===&lt;br /&gt;
{{main|Team Galactic HQ}}&lt;br /&gt;
The Galactic Warehouse is a small storage facility found on the northwest side of Veilstone City. The warehouse is connected to the [[Team Galactic HQ]] by an underground passageway behind a locked door. The door can only be opened with the [[Storage Key]]. In Diamond and Pearl, one Galactic Grunt stays here, keeping his guard status throughout the game. In Platinum, Looker stays behind after the player and Lucas/Dawn beat the grunts and getting the Pokédex back. {{HM|02|Fly}} can be found here along with a rare [[Dusk Stone]].&lt;br /&gt;
&lt;br /&gt;
===Massage Girl===&lt;br /&gt;
{{main|Massage Girl}}&lt;br /&gt;
The Massage Girl is a [[Pokémon groomer]] who lives in southern Veilstone City, in the house nearest [[Veilstone Gym|the Gym]]. Once a day, the Massage Girl massages the player&#039;s Pokémon for free and finds [[Accessory|Accessories]] for dressing up in [[Pokémon Super Contest|Pokémon Contests]]. It is said massages make the massaged Pokémon [[friendship|friendlier]]. The Massage Girl lives with her brother and a {{p|Pachirisu}}. Her boyfriend is the [[Scarf Guy]] in [[Pastoria City]], whom she keeps in contact with through mail, which she lets Pokémon deliver.&lt;br /&gt;
&lt;br /&gt;
===Gift Pokémon===&lt;br /&gt;
In {{game|Platinum}}, the man in the house directly behind the Pokémon Center will offer the player a {{p|Porygon}} that he found.&lt;br /&gt;
&lt;br /&gt;
===Meteorites===&lt;br /&gt;
Four meteorites can be seen on the east side of Veilstone City. If the player has any {{p|Deoxys}} in their party, they will change form when the meteorites are inspected.&lt;br /&gt;
&lt;br /&gt;
===Prize Exchange===&lt;br /&gt;
A man in the Prize Exchange will tell the player what type {{m|Hidden Power}} will act as for any Pokémon he is shown.&lt;br /&gt;
&lt;br /&gt;
===Veilstone Gym===&lt;br /&gt;
[[File:Veilstone Gym Pt.png|thumb|200px|right|Veilstone Gym in {{v2|Platinum}}]]&lt;br /&gt;
{{main|Veilstone Gym}}&lt;br /&gt;
&lt;br /&gt;
The Veilstone Gym is the official [[Gym]] of Veilstone City. It is based on {{type|Fighting}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Maylene]]. {{pkmn|Trainer}}s who defeat her receive the {{Badge|Cobble}}. In {{2v2|Diamond|Pearl}}, Veilstone Gym is a dojo made up of several smaller rooms intersected with mobile walls. Trainers wait in the tiny cubicles. To get to Maylene, the walls must be shifted in and out of the cubicles so that the empty spaces in the walls line up with each other and a path is clear. Maylene&#039;s students are four brothers who call themselves the &amp;quot;Karate Quads&amp;quot; and insist they fight &amp;quot;for LOVE!&amp;quot; &amp;quot;for COURAGE!&amp;quot; &amp;quot;for HOPE!&amp;quot; and &amp;quot;for TEARS!&amp;quot;. In {{v2|Platinum}}, the player must push around {{wp|punching bag}}s, in order to knock over obstacles in the player&#039;s path. After [[Gym Leader|Leader]] [[Maylene]] is defeated, she will give the player the {{Badge|Cobble}}, {{TM|60|Drain Punch}}, and the ability to use {{m|Fly}} outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
===Pokémon Diamond and Pearl===&lt;br /&gt;
The population of Veilstone City is 77 people, only ten people behind [[Jubilife City]], making it the third largest city in [[Sinnoh]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
The population of Veilstone City increased to 82 people, making it the second largest city in Sinnoh.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|road}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|West of the [[Team Galactic HQ|Galactic Warehouse]], just north of the city entrance &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display=[[Tiny Mushroom|TinyMushroom]]}}&lt;br /&gt;
{{Itemlist|Calcium|West of the Galactic Warehouse, just north of the city entrance &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|TM Dark|From a {{tc|Roughneck}} in the southwestern part of the city|D=yes|P=yes|Pt=yes|display={{TM|63|Embargo}}}}&lt;br /&gt;
{{Itemlist|Coin Case|From a {{tc|Clown}} in a house west of the [[Veilstone Game Corner]]|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Full Incense|On a platform east of the Gym (requires {{m|Rock Climb}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|PP Up|On the west side of [[Team Galactic HQ|Galactic Veilstone Building]]|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|On the west side of Galactic Veilstone Building|Pt=yes}}&lt;br /&gt;
{{Itemlist|Revive|Between the trees and Veilstone Department Store &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|PP Up|Between the trees and Veilstone Department Store &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Star Piece|&lt;br /&gt;
* Left of the Galactic Warehouse, far north of the city entrance&lt;br /&gt;
* In the biggest meteorite pit &#039;&#039;(hidden)&#039;&#039;|Pt=yes|display=[[Star Piece]] ×2}}&lt;br /&gt;
{{Itemlist|Storage Key IV|Dropped by a {{tc|Galactic Grunt}} in front of the Galactic Veilstone Building after encountering [[Jupiter]] at [[Lake Acuity]]|D=yes|P=yes|display=[[Storage Key]]}}&lt;br /&gt;
{{Itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|city|4}}&lt;br /&gt;
{{catch/div|city|Gift Pokémon}}&lt;br /&gt;
{{catch/entry4|137|Porygon|no|no|yes|Gift|25|all=One}}&lt;br /&gt;
{{catch/footer|city}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
{{ga|Lucas}}/{{ga|Dawn}} will join the {{player}} in a [[Multi Battle]] against a pair of {{tc|Galactic Grunt}}s.&lt;br /&gt;
&lt;br /&gt;
==={{game|Diamond and Pearl|s}}===&lt;br /&gt;
{{MSP|387|Turtwig}} If the {{player}} chose {{p|Turtwig}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{diamond color}}&lt;br /&gt;
|headcolor={{diamond color light}}&lt;br /&gt;
|bordercolor={{diamond color dark}}&lt;br /&gt;
|sprite=DP Lucas Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Lucas (game)|Lucas}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=394&lt;br /&gt;
|pokemon=Prinplup&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=28&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=BubbleBeam|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Peck|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Fury Attack|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Metal Claw|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{pearl color}}&lt;br /&gt;
|headcolor={{pearl color light}}&lt;br /&gt;
|bordercolor={{pearl color dark}}&lt;br /&gt;
|sprite=DP Dawn Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Dawn (game)|Dawn}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=394&lt;br /&gt;
|pokemon=Prinplup&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=28&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=BubbleBeam|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Peck|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Fury Attack|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Metal Claw|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|390|Chimchar}} If the {{player}} chose {{p|Chimchar}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{diamond color}}&lt;br /&gt;
|headcolor={{diamond color light}}&lt;br /&gt;
|bordercolor={{diamond color dark}}&lt;br /&gt;
|sprite=DP Lucas Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Lucas (game)|Lucas}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=388&lt;br /&gt;
|pokemon=Grotle&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=28&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Razor Leaf|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Mega Drain|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{pearl color}}&lt;br /&gt;
|headcolor={{pearl color light}}&lt;br /&gt;
|bordercolor={{pearl color dark}}&lt;br /&gt;
|sprite=DP Dawn Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Dawn (game)|Dawn}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=388&lt;br /&gt;
|pokemon=Grotle&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=28&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Razor Leaf|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Mega Drain|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|393|Piplup}} If the {{player}} chose {{p|Piplup}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{diamond color}}&lt;br /&gt;
|headcolor={{diamond color light}}&lt;br /&gt;
|bordercolor={{diamond color dark}}&lt;br /&gt;
|sprite=DP Lucas Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Lucas (game)|Lucas}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=391&lt;br /&gt;
|pokemon=Monferno&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=28&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flame Wheel|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Ember|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Mach Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Fury Swipes|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{pearl color}}&lt;br /&gt;
|headcolor={{pearl color light}}&lt;br /&gt;
|bordercolor={{pearl color dark}}&lt;br /&gt;
|sprite=DP Dawn Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Dawn (game)|Dawn}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|back=yes&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=391&lt;br /&gt;
|pokemon=Monferno&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=28&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flame Wheel|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Ember|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Mach Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Fury Swipes|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{trainerheader|road}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt M.png|Galactic Grunt||1000&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the following Grunt&amp;lt;/sup&amp;gt;|2|267|Beautifly|♂|25|None|434|Stunky|♂|25|None}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt M.png|Galactic Grunt||1000&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the previous Grunt&amp;lt;/sup&amp;gt;|2|269|Dustox|♂|25|None|453|Croagunk|♂|25|None}}&lt;br /&gt;
{{Trainerfooter|road}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Platinum}}===&lt;br /&gt;
{{MSP|387|Turtwig}} If the {{player}} chose {{p|Turtwig}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{diamond color}}&lt;br /&gt;
|headcolor={{diamond color light}}&lt;br /&gt;
|bordercolor={{diamond color dark}}&lt;br /&gt;
|sprite=Pt Lucas Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Lucas (game)|Lucas}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=394&lt;br /&gt;
|pokemon=Prinplup&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=27&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=BubbleBeam|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Peck|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Fury Attack|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Metal Claw|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{pearl color}}&lt;br /&gt;
|headcolor={{pearl color light}}&lt;br /&gt;
|bordercolor={{pearl color dark}}&lt;br /&gt;
|sprite=Pt Dawn Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Dawn (game)|Dawn}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=035&lt;br /&gt;
|back=yes&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=394&lt;br /&gt;
|pokemon=Prinplup&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=27&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=BubbleBeam|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Peck|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Fury Attack|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Metal Claw|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|390|Chimchar}} If the {{player}} chose {{p|Chimchar}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{diamond color}}&lt;br /&gt;
|headcolor={{diamond color light}}&lt;br /&gt;
|bordercolor={{diamond color dark}}&lt;br /&gt;
|sprite=Pt Lucas Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Lucas (game)|Lucas}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=388&lt;br /&gt;
|pokemon=Grotle&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=27&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Razor Leaf|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Mega Drain|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{pearl color}}&lt;br /&gt;
|headcolor={{pearl color light}}&lt;br /&gt;
|bordercolor={{pearl color dark}}&lt;br /&gt;
|sprite=Pt Dawn Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Dawn (game)|Dawn}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|back=yes&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=388&lt;br /&gt;
|pokemon=Grotle&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=27&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Razor Leaf|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Mega Drain|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|393|Piplup}} If the {{player}} chose {{p|Piplup}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{diamond color}}&lt;br /&gt;
|headcolor={{diamond color light}}&lt;br /&gt;
|bordercolor={{diamond color dark}}&lt;br /&gt;
|sprite=Pt Lucas Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Lucas (game)|Lucas}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=391&lt;br /&gt;
|pokemon=Monferno&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=27&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flame Wheel|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Ember|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Mach Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Fury Swipes|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{pearl color}}&lt;br /&gt;
|headcolor={{pearl color light}}&lt;br /&gt;
|bordercolor={{pearl color dark}}&lt;br /&gt;
|sprite=Pt Dawn Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Dawn (game)|Dawn}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Veilstone City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|move1=Metronome|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Gravity|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Wake-Up Slap|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=064&lt;br /&gt;
|pokemon=Kadabra&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Psybeam|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psycho Cut|move2type=Psychic|move2cat=Physical&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=391&lt;br /&gt;
|pokemon=Monferno&lt;br /&gt;
|gender=both&lt;br /&gt;
|level=27&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Flame Wheel|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Ember|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Mach Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Fury Swipes|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{trainerheader|road}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt M.png|Galactic Grunt||1040&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the following Grunt&amp;lt;/sup&amp;gt;|2|041|Zubat|♂|24|None|434|Stunky|♂|26|None}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt M.png|Galactic Grunt||1040&amp;lt;br&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the previous Grunt&amp;lt;/sup&amp;gt;|2|041|Zubat|♂|24|None|453|Croagunk|♂|26|None}}&lt;br /&gt;
{{Trainerfooter|road}}&lt;br /&gt;
&lt;br /&gt;
====In the Pokémon Center====&lt;br /&gt;
On certain days, the player can challenge Trainers who appear in the Pokémon Center. Depending on the game progress, these Trainers will have teams with higher leveled Pokémon upon rematch.&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|Wednesday, Thursday, and Friday}}&lt;br /&gt;
{{Trainerentry|Spr DP Interviewers.png|Interviewers|[[Roxy and Oli|Roxy &amp;amp; Oli]]|{{tt|864|Initial battle}}/{{tt|3312|First rematch}}|2|081|Magnemite||{{tt|6|Initial battle}}/{{tt|23|First rematch}}|None|280|Ralts|♂|{{tt|6|Initial battle}}/{{tt|23|First rematch}}|None|36=ユミとタク|37=Yumi and Tak}}&lt;br /&gt;
{{Trainerentry|Spr DP Interviewers.png|Interviewers|[[Roxy and Oli|Roxy &amp;amp; Oli]]{{tt|*|Second rematch}}|5040|2|081|Magnemite||35|None|281|Kirlia|♂|35|None|36=ユミとタク|37=Yumi and Tak}}&lt;br /&gt;
{{Trainerentry|Spr DP Interviewers.png|Interviewers|[[Roxy and Oli|Roxy &amp;amp; Oli]]{{tt|*|Third rematch}}|6768|2|082|Magneton||47|None|282|Gardevoir|♂|47|None|36=ユミとタク|37=Yumi and Tak}}&lt;br /&gt;
{{Trainerentry|Spr DP Interviewers.png|Interviewers|[[Roxy and Oli|Roxy &amp;amp; Oli]]|{{tt|7632|Fourth rematch}}/{{tt|8496|Fifth rematch}}|2|462|Magnezone||{{tt|53|Fourth rematch}}/{{tt|59|Fifth rematch}}|None|282|Gardevoir|♂|{{tt|53|Fourth rematch}}/{{tt|59|Fifth rematch}}|None|36=ユミとタク|37=Yumi and Tak}}&lt;br /&gt;
{{Trainerfooter|building}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Veilstone City anime.png|thumb|left|250px|Veilstone City in the {{pkmn|anime}}]]&lt;br /&gt;
In the {{pkmn|anime}}, Veilstone City is the [[hometown]] of [[Paul]] and his brother [[Reggie]]. The city is said to have been built around meteorites which are situated near the center of the city. In the games, the meteorites are on the far right of the city, not in the center.&lt;br /&gt;
&lt;br /&gt;
Veilstone City first appeared in &#039;&#039;[[DP066|Lost Leader Strategy!]]&#039;&#039;, where {{Ash}} and {{ashfr}} met up with [[Maylene]], the local [[Gym Leader]], and Reggie, a {{tc|Pokémon Breeder}} who looks after {{cat|Paul&#039;s Pokémon}}. It was revealed that Paul had challenged Maylene to a [[Gym]] {{pkmn|battle}} and, upon defeating her, said she was the weakest Gym Leader he had ever battled. This left Maylene very upset and made her doubt herself, something which angered her {{TP|Maylene|Lucario}} and worried her assistant [[Connally]].&lt;br /&gt;
&lt;br /&gt;
{{an|Dawn}}, coming from two consecutive losses in the [[Appeal|Performance Stage]] of the [[Hearthome City]] and [[Solaceon Town]] [[Pokémon Contest]]s, could relate to Maylene&#039;s doubts and fears. The two became friends and spent an afternoon chatting about their insecurities. Meanwhile, Ash and {{an|Brock}} went to Reggie&#039;s house, where Ash had a battle with Reggie and won. At the end of the day, Dawn announced her intention of challenging Maylene to an official Gym battle.&lt;br /&gt;
&lt;br /&gt;
[[File:Ash Cobble Badge.png|thumb|220px|Ash holding the Cobble Badge]]&lt;br /&gt;
In &#039;&#039;[[DP067|Crossing the Battle Line!]]&#039;&#039;, Reggie taught [[Ash&#039;s Staravia]] the [[move]] {{m|Brave Bird}} and Dawn battled Maylene at the [[Veilstone Gym]]. Despite making use of her [[Contest Battle]] techniques to confuse Maylene, Dawn was unable to defeat her. However, Maylene thanked Dawn for helping her and then accepted Ash&#039;s request for a Gym battle, which took place in &#039;&#039;[[DP068|A Triple Fighting Chance!]]&#039;&#039;. Ash was also unable to defeat Maylene and their battle ended in a draw, but Maylene decided to give Ash the {{Badge|Cobble}} as she recognized his skills as a {{pkmn|Trainer}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP069|Enter Galactic!]]&#039;&#039;, Reggie led the group to a field full of ancient meteorites that are considered the guardians of the city. [[Saturn]], one of [[Team Galactic]]&#039;s {{tc|Commander}}s, arrived in Veilstone City and, together with several {{tc|Galactic Grunt}}s, attempted to steal the meteorites. They sent magnetic waves from the [[Team Galactic HQ|Galactic Veilstone Building]], disrupting everything from the communications grid to the medical equipment at the [[Pokémon Center]], to operate without being noticed. However, their plans were foiled by Ash, Dawn, Brock, Reggie, and Maylene.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#DEB887; {{roundy}}; border:3px solid #A0522D&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F5DEB3&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | {{color2|000|Veilstone Gym}}&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | {{color2|000|Team Galactic HQ|Galactic Veilstone Building}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Veilstone Gym anime.png|x170px]]&lt;br /&gt;
| [[File:Galactic Veilstone Building anime.png|x170px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the [[Pokémon Adventures]] manga===&lt;br /&gt;
In the {{chap|Diamond &amp;amp; Pearl}}, {{adv|Diamond}}, {{adv|Pearl}} and {{adv|Platinum}} visited Veilstone City, though only because the alternative path to [[Mt. Coronet]] from [[Solaceon Town]] was blocked by a group of {{p|Psyduck}}. Upon arriving, Platinum mistook the city&#039;s Game Corner for a hotel, and ended up hooked on the slots. She did, however, earn enough Coins to exchange for a [[Zoom Lens]]. When the trio tried out the item for the first time using [[Chimler]], it fired a precise shot which caught the attention of [[Maylene]], the city&#039;s [[Gym Leader]]. Maylene accepted the trio&#039;s challenge, and also allowed Diamond and Pearl in the Gym building. During the battle, Platinum discovered that her Pokédex went missing. However, she had an idea of where it might be, and sent Diamond to look for it, without letting Pearl know.&lt;br /&gt;
&lt;br /&gt;
After winning the Gym battle, Platinum, along with Pearl, started to make their way to a warehouse in which Diamond had found Platinum&#039;s Pokédex. However, something then ambushed Platinum from behind. They were revealed to be Platinum&#039;s real bodyguards, [[Paka and Uji]], who placed their client inside the city&#039;s Department Store before rushing back out to face a swarm of {{tc|Galactic Grunt}}s. They bumped into Diamond and Pearl, and, after clearing up initial misunderstandings, began to work together to fend off the grunts. {{tc|Commander}} [[Saturn]], seeing the lack of progress made by the grunts, took matters into his own hands and fired a beam from a mysterious device to strike Paka and Uji, who slowly disappeared from Diamond and Pearl&#039;s sight.&lt;br /&gt;
&lt;br /&gt;
The [[Galactic HQ]] at Veilstone City was where Diamond, Pearl and Platinum eventually reunited after splitting up at [[Canalave City]]. When faced with the [[Advanced level Grunt]] once more, the trio sacrificed their [[Pokédex]]es in order to free the captured [[Lake guardians]]. In the {{chap|Platinum}}, [[Cynthia]] returned to Veilstone, where she had lost to [[Cyrus]] during the previous arc. Under [[Professor Carolina|her grandmother&#039;s]] tutelage, Cynthia mastered her {{p|Garchomp}}&#039;s use of {{m|Draco Meteor}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* On the way to Veilstone Gym, the player will run into Professor Rowan&#039;s assistant. If the player is playing as Lucas, Dawn will respond that she has been shopping at the department store. Conversely, if the player is playing as Dawn, Lucas will respond that he has been playing at the Game Corner.&lt;br /&gt;
* In the Japanese version of {{game|Platinum}}, there is an [[Non-player character|NPC]] who speaks to the player in English. He is next to the pillar where {{m|Rock Climb}} can be used. In the English version, the NPC speaks in French instead. In the Spanish version, he once again speaks in English. He basically asks whether the player likes Pokémon or not and responds positively or negatively, based on whether the player says &amp;quot;yes&amp;quot; or &amp;quot;no&amp;quot;. In the English versions, if the player says &amp;quot;Yes,&amp;quot; he says in French, &amp;quot;Me too! It&#039;s great!&amp;quot;, and if the player says &amp;quot;No,&amp;quot; he says, &amp;quot;I cannot believe you... one only has to look at you!&amp;quot;&lt;br /&gt;
* The clown that gives the player the [[Coin Case]] says the famous Internet phrase, &amp;quot;A winner is you,&amp;quot; provided that the player answers correctly to his question.&lt;br /&gt;
* Much like the shop in {{OBP|Two Island|town}}, the Veilstone Department Store&#039;s basement has Rage Candy Bars for sale. Like in the Sevii Islands, the shop is completely sold out, and the item cannot be bought.&lt;br /&gt;
** The mention of this item in both games fueled much speculation of eventual remakes of {{game|Gold and Silver|s}}, where it was originally introduced. This has come true with {{game|HeartGold and SoulSilver|s}}, though, as the Rage Candy Bar is not programmed into its predecessors, it appears as a Key Item to be traded for TM64 to an NPC in the underground path between Route 5 and 6.&lt;br /&gt;
* Two important [[Non-player character|NPC]]s appear in Veilstone City post-Elite Four in Pokémon Platinum. [[Professor Rowan]] will appear in the basement floor of the department store, while [[Looker]] will appear in the Game Corner (after the Stark Mountain story arc).&lt;br /&gt;
* Veilstone City is similar to [[Goldenrod City]] in [[Johto]] in several aspects.&lt;br /&gt;
** Both are where the third Gyms of their regions are located (in {{2v2|Diamond|Pearl}}; it is the fourth Gym in {{v2|Platinum}}).&lt;br /&gt;
** Both have a [[Goldenrod Department Store|Department Store]] and a [[Goldenrod Game Corner|Game Corner]].&lt;br /&gt;
** Both of their Gym Leaders are female, have pink hair and eyes and, in the anime, have been shown to have a Pokémon that stays out of its Poké Ball on a regular basis ({{p|Clefairy}} for [[Whitney]] and {{TP|Maylene|Lucario}} for [[Maylene]]).&lt;br /&gt;
* Veilstone City also has many similarities to [[Celadon City]] in [[Kanto]].&lt;br /&gt;
** Both have a [[Celadon Department Store|Department Store]] and a [[Celadon Game Corner|Game Corner]].&lt;br /&gt;
** Both of their [[Gym]]s are run by a female Gym Leader who gives away a TM containing a move that drains the target&#039;s HP.&lt;br /&gt;
** Both hold a [[villainous team]]&#039;s hideout.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#DEB887; border:3px solid #A0522D&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| トバリシティ &#039;&#039;Tobari City&#039;&#039;&lt;br /&gt;
| From 帷 / 帳 &#039;&#039;tobari&#039;&#039;, curtain&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Veilstone City&lt;br /&gt;
| From &#039;&#039;veil&#039;&#039; and &#039;&#039;stone&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Voilaroc&lt;br /&gt;
| From &#039;&#039;voile&#039;&#039; (veil) and &#039;&#039;roc&#039;&#039; (rock)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Schleiede&lt;br /&gt;
| From &#039;&#039;Schleier&#039;&#039;, veil&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Rupepoli&lt;br /&gt;
| From &#039;&#039;rupe&#039;&#039;, rocky cliff&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Rocavelo&lt;br /&gt;
| From &#039;&#039;roca&#039;&#039; (rock) and &#039;&#039;velo&#039;&#039; (veil)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 장막시티 &#039;&#039;Jangmak City&#039;&#039;&lt;br /&gt;
| From 장막 (帳幕) &#039;&#039;jangmak&#039;&#039;, curtain&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 帷幕市 &#039;&#039;Weímù Shì&#039;&#039;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| From 帷幕 &#039;&#039;weímù / wàihmohk&#039;&#039;, heavy curtain&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 帷幕市 &#039;&#039;Wàihmohk Síh&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Город Вейлстоун &#039;&#039;Gorod Veilstoun&#039;&#039;&lt;br /&gt;
| Transcription of English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Tobari&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schleiede]]&lt;br /&gt;
[[es:Ciudad Rocavelo]]&lt;br /&gt;
[[fr:Voilaroc]]&lt;br /&gt;
[[it:Rupepoli]]&lt;br /&gt;
[[ja:トバリシティ]]&lt;br /&gt;
[[zh:帷幕市]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cerulean_City&amp;diff=2812624</id>
		<title>Cerulean City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cerulean_City&amp;diff=2812624"/>
		<updated>2018-06-26T06:06:43Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Generation III */ It&amp;#039;s withdraw, not bubble&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|chapter in [[Pokémon Zensho]]|PZ03}}&lt;br /&gt;
----&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Cerulean City&lt;br /&gt;
|jpname=ハナダシティ&lt;br /&gt;
|jptrans=Hanada City&lt;br /&gt;
|image=Cerulean City HGSS.png&lt;br /&gt;
|imageI=Cerulean City RBY.png&lt;br /&gt;
|imageII=Cerulean City GSC.png&lt;br /&gt;
|imageIII=Cerulean City FRLG.png&lt;br /&gt;
|slogan=The Floral Lagoon City&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|north=Route 24&lt;br /&gt;
|south=Route 5&lt;br /&gt;
|west=Route 4&lt;br /&gt;
|east=Route 9&lt;br /&gt;
|regionnorth=Kanto&lt;br /&gt;
|regionsouth=Kanto&lt;br /&gt;
|regionwest=Kanto&lt;br /&gt;
|regioneast=Kanto&lt;br /&gt;
|mapdesc=A beautiful city with flowing water and blooming flowers.&lt;br /&gt;
|gym=Cerulean Gym&lt;br /&gt;
|gymno=2&lt;br /&gt;
|leader=Misty&lt;br /&gt;
|leadervs=VSMisty.png&lt;br /&gt;
|badge=Cascade&lt;br /&gt;
|gymtype=Water&lt;br /&gt;
|colordark=007BA7&lt;br /&gt;
|colormed=3F9BBC&lt;br /&gt;
|colorlight=7FBCD2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cerulean City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハナダシティ&#039;&#039;&#039; &#039;&#039;Hanada City&#039;&#039;) is a seaside city located in northern [[Kanto]]. It is situated near a sea inlet to the north, with [[Saffron City]] to the south, and [[Mt. Moon]] to the west. It is home to [[Misty]], the Cerulean City [[Gym Leader]].&lt;br /&gt;
&lt;br /&gt;
The city is one of only two cities in [[Kanto]] to have four different [[route]]s enter the city, the other being [[Saffron City]]. Cerulean is a mid-sized city with a few attractions, including the [[Miracle Cycle|Bike Shop]] and the [[Berry Powder]] man.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
===Generations I-III===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A Mysterious, Blue Aura Surrounds It&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハナダは　みずいろ　しんぴのいろ&#039;&#039;&#039; &#039;&#039;Hanada is the color of aqua mysteries.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The Floral Lagoon City&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はなさく　みずの　まち&#039;&#039;&#039; &#039;&#039;The town of bursting water.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Bike Shop===&lt;br /&gt;
[[File:Miracle Cycle FRLG inside.png|thumb|200px|The Bike Shop in {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
{{main|Miracle Cycle}}&lt;br /&gt;
&lt;br /&gt;
In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, the Bike Shop sells Bicycles produced by the company. Designs range from a plain city bike to a fast mountain bike; however, the {{player}} can only ever get one: the [[Bicycle]]. It can be bought for {{PDollar}}1,000,000 or exchanged for a [[Bike Voucher]]. As only {{PDollar}}999,999 can be held at maximum, there is no way for the player to obtain a Bicycle without a Bike Voucher. The [[Pokémon Fan Club Chairman]] in [[Vermilion City]] will hand over his Bike Voucher if the player listens to him talk about his {{p|Rapidash}}.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], the shop is closed because the owner decided to move the shop to [[Goldenrod City]] in the [[Johto]] region. In {{game|HeartGold and SoulSilver|s}}, however, the shop in [[Kanto]] is also open, although nothing is obtainable inside. The manager mentions that since all the bicycles have been shipped to Johto for sale, all he has left to sell are inflatable tubes. The &#039;&#039;That Town, These People&#039;&#039; radio show profile of Cerulean City mentions this as well.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;Miracle Cycle&amp;quot; only appears in the Japanese {{pkmn|games}}. In the English versions, the Miracle Cycle Shops are just called &amp;quot;Bike Shops&amp;quot; and no mention of Miracle Cycle is made at all.&lt;br /&gt;
&lt;br /&gt;
===Cerulean Cave===&lt;br /&gt;
{{main|Cerulean Cave}}&lt;br /&gt;
On the outskirts of Cerulean City lies Cerulean Cave, also known as the Unknown Dungeon. It is said to be home to &amp;quot;horribly strong {{OBP|Pokémon|species}}&amp;quot;. The player can capture the [[level]] 70 {{p|Mewtwo}} in the [[Generation]] {{gen|I}}, {{gen|III}}, and {{gen|IV}} games. Only {{pkmn|Trainer}}s who compete and win in the [[Pokémon League]] at [[Indigo Plateau]] may enter due to the strength of the Pokémon in the cave. Mewtwo lies at the end of the cave, the only one of its species in the game.&lt;br /&gt;
&lt;br /&gt;
Another addition in {{2v2|FireRed|LeafGreen}} is that Trainers are now required to further prove themselves before entering the cave by completing the quest on the [[Sevii Islands]] and restoring the Network Machine of the [[Pokémon Network Center]] to operational status. This stipulation may or may not have been added due to the addition of {{p|Wobbuffet}} to the cave&#039;s selection of wild Pokémon, and the old set of requirements that would have allowed players to enter the cave before obtaining the National Pokédex.&lt;br /&gt;
&lt;br /&gt;
In Generation II, the Dungeon has collapsed, but Mewtwo&#039;s [[Berserk Gene]] has been left behind. In HeartGold and SoulSilver, however, the cave is still open. The [[Pokégear]] map mentions that it once collapsed but was rebuilt, and Mewtwo can still be found inside.&lt;br /&gt;
&lt;br /&gt;
===Cerulean Gym===&lt;br /&gt;
{{main|Cerulean Gym}}&lt;br /&gt;
[[File:Cerulean Gym FRLG.png|thumb|200px|Cerulean Gym in {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
The Cerulean Gym is the official [[Gym]] of Cerulean City. It is based on {{type|Water}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Misty]]. {{pkmn|Trainer}}s who defeat her will receive the {{Badge|Cascade}}. Other known Gym members include {{tc|Swimmer}} Briana, Swimmer Parker, Swimmer Diana, Swimmer Luis, and {{tc|Picnicker}} Diana. The Cerulean Gym is designed like an indoor swimming pool, with platforms above the water for the player to walk on. There are no puzzles to solve in this Gym.&lt;br /&gt;
&lt;br /&gt;
===Berry Powder man===&lt;br /&gt;
In Pokémon FireRed and LeafGreen, there is a man in a cottage in the northern part of town who concocts a variety of medicines from [[Berry Powder]] and will exchange Berry Powder for [[herbal medicine]] and [[vitamin]]s. When he is first visited, he gives the player the [[Powder Jar]], and will ask the player to make some Berry Powder from the new machine that crushes Berries in the [[Pokémon Center]] upstairs. There is also a sign on his wall that keeps a record of pressing-speed ranking the player achieves.&lt;br /&gt;
&lt;br /&gt;
{{shop|Berry Powder}}&lt;br /&gt;
{{shoprow|{{shopitem|EnergyPowder|50|Units}}|{{shopitem|Energy Root|80|Units}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Powder|50|Units}}|{{shopitem|Revival Herb|300|Units}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Protein|1,000|Units}}|{{shopitem|Iron|1,000|Units}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Carbos|1,000|Units}}|{{shopitem|Calcium|1,000|Units}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Zinc|1,000|Units}}|{{shopitem|HP Up|1,000|Units}}}}&lt;br /&gt;
{{shoprow|{{shopitem|PP Up|3,000|Units}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Gym Badge man===&lt;br /&gt;
In Generations I and III, there is a man in a cottage in the northwest corner of the city who will explain exactly what the effects are for each of the eight {{DL|Badge|Indigo League}} [[Badge|Gym Badges]]. He also has a small backyard, where a [[Rare Candy]] can be found hidden among the flowers.&lt;br /&gt;
&lt;br /&gt;
===Dontae/Melanie&#039;s house===&lt;br /&gt;
There is a residential house located to the west of the Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Red, Blue, Gold, Silver, Crystal, FireRed, LeafGreen, HeartGold, and SoulSilver, this house belongs to Dontae and his wife. In Generation I and III, Dontae will offer to trade the player his {{p|Jynx}} for their {{p|Poliwhirl}}. In Generation II and IV, he is satisfied with the Pokémon he has received from trades over the years.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Yellow, this house belongs to [[Melanie]]. She is taking care of an {{p|Oddish}}, {{p|Sandshrew}}, and {{p|Bulbasaur}}. If the player&#039;s [[friendship]] with the [[Red&#039;s Pikachu (game)|starter Pikachu]] is 147 or higher, she will offer to give the player her Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
===Burgled house===&lt;br /&gt;
In Generations I and III, a {{tc|Team Rocket Grunt}} stole {{TM|28|Dig}} from its owner, leaving the house a mess. After defeating the Grunt, the player will receive the [[TM]] from him. The owner then says that since the TM was stolen, he&#039;ll find a way of teaching Dig to {{p|Diglett}} without a TM.&lt;br /&gt;
&lt;br /&gt;
The house is initially inaccessible because a Cerulean {{tc|Police Officer}} ([[Officer Jenny]] in {{v2|Yellow}}) blocks the door. The officer will only move aside from the door after the player talks to [[Bill]] at his [[Sea Cottage]] on {{rt|25|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
In Generations II and IV, the man is actively fighting against robbers so the situation that occurred to him and his wife three years prior does not happen again. When he learns about the Team Rocket Grunt who stole the [[Machine Part]], he gets upset and claims that he won&#039;t even reconsider not reporting the Team Rocket Grunt if he turns out to be the same thief from three years ago.&lt;br /&gt;
&lt;br /&gt;
A notice outside the house in [[Generation II]] and {{2v2|HeartGold|SoulSilver}} reads:&lt;br /&gt;
&lt;br /&gt;
{{sign|DPtip|header}}&lt;br /&gt;
{{sign|DPtip|There&#039;s a notice here...}}&lt;br /&gt;
{{sign|DPtip|Stamp out thievery and make the city}}&lt;br /&gt;
{{sign|DPtip|a friendlier, more cheerful place!}}&lt;br /&gt;
{{sign|DPtip|Cerulean Police}}&lt;br /&gt;
{{sign|DPtip|footer}}&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
===Pokémon Red, Blue, and Yellow===&lt;br /&gt;
In {{game2|Red|Blue|Yellow}}, the population of Cerulean City is 27.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold, Silver, and Crystal===&lt;br /&gt;
In {{game2|Gold|Silver|Crystal}}, the population of Cerulean City is 24. The decrease in population is due to the Bike Shop moving to Goldenrod City.&lt;br /&gt;
&lt;br /&gt;
===Pokémon FireRed and LeafGreen===&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, the population of Cerulean City is 32.&lt;br /&gt;
&lt;br /&gt;
===Pokémon HeartGold and SoulSilver===&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the population of Cerulean City is 33, having increased by one since {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Generation I}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Escape Rope|550|PD|note={{sup/1|Y}}}}|{{shopitem|Repel|350}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Antidote|100}}|{{shopitem|Burn Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Awakening|200}}|{{shopitem|Paralyze Heal|200|display=Parlyz Heal}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Generation II}}&lt;br /&gt;
{{shoprow|{{shopitem|Great Ball|600}}|{{shopitem|Ultra Ball|1200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Super Repel|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|X Defend|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|X Attack|500}}|{{shopitem|Dire Hit|650}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Surf Mail|50|5=unknown}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Generation III}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Super Potion|700}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Potion|300}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200|display=Paralyze Heal}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{shop|Lower cashier (Generation IV)}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500}}|{{shopitem|Full Restore|3000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200|display=Parlyz Heal}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700}}|}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Upper cashier (Generation IV)}}&lt;br /&gt;
{{shoprow|{{shopitem|Air Mail|50}}|{{shopitem|Quick Ball|1000}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|road}}&lt;br /&gt;
{{Itemlist|Fab Mail|Held by Zynx, a {{p|Jynx}} the {{player}} can obtain in a [[In-game trade|trade]]|FR=yes|LG=yes|display={{DL|Mail|Fab Mail}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|Four squares west of the eastern tree on the middle row in the backyard of the [[Gym]] [[Badge]] man&#039;s house &#039;&#039;(hidden)&#039;&#039;|R=yes|B=yes|Y=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|South of the middle flower in the backyard of the [[Gym]] [[Badge]] man&#039;s house &#039;&#039;(hidden)&#039;&#039;|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Powder Jar|Received from an old man in the house next to the [[Gym]] [[Badge]] man&#039;s house|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Fame Checker|Received from {{ga|Blue}} after defeating him|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|TM Ground|Received from the {{tc|Team Rocket Grunt}} after defeating him|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display={{TM|28|Dig}}}}&lt;br /&gt;
{{Itemlist|Bicycle|Received from the [[Miracle Cycle|Bike Shop]] owner in return for a [[Bike Voucher]]|R=yes|B=yes|Y=yes|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|None|Near where the entrance to [[Cerulean Cave]] would have been (requires {{m|Surf}}) &#039;&#039;(hidden)&#039;&#039;|G=yes|S=yes|C=yes|display=[[Berserk Gene]]}}&lt;br /&gt;
{{Itemlist|Nugget|Southeast of the entrance to [[Cerulean Cave]] (requires {{m|Surf}}) &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
[[Wild Pokémon]] can be found in the water inside the [[Cerulean Gym]] ([[Generation I]] only), as well as in the channel along the northwest edge of town.&lt;br /&gt;
&lt;br /&gt;
In the house next to the [[Pokémon Center]], there is a man who will [[trade]] his {{p|Jynx}} for a {{p|Poliwhirl}} in {{game|Red and Blue|s}} and {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{Catch/header|road|no}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry1|129|Magikarp|yes|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|060|Poliwag|yes|yes|yes|Fish Good|10|50%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|118|Goldeen|yes|yes|yes|Fish Good|10|50%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|054|Psyduck|yes|yes|no|Fish Super|15|33%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|098|Krabby|yes|yes|no|Fish Super|15|33%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|118|Goldeen|yes|yes|no|Fish Super|15|33%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|118|Goldeen|no|no|yes|Fish Super|25, 30|70%|type1=Water}}&lt;br /&gt;
{{Catch/entry1|119|Seaking|no|no|yes|Fish Super|30, 40|30%|type1=Water}}&lt;br /&gt;
{{Catch/div|road|Gift Pokémon}}&lt;br /&gt;
{{Catch/entry1|001|Bulbasaur|no|no|yes|Gift|10|One|type1=Grass|type2=Poison}}&lt;br /&gt;
{{Catch/div|road|Special}}&lt;br /&gt;
{{Catch/entry1|124|Jynx|yes|yes|no|Trade|tradenum=061|tradename=Poliwhirl|The same as the Traded Pokémon|One|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{Catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
{{Catch/header|road|yes}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry2|118|Goldeen|yes|yes|yes|Surf|5-14|all=90%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|119|Seaking|yes|yes|yes|Surf|10-14|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry2|098|Krabby|yes|yes|yes|Fish Old|10|all=15%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Old|10|all=85%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|098|Krabby|yes|yes|yes|Fish Good|20|all=55%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|120|Staryu|yes|yes|yes|Fish Good|20|0%|0%|10%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Good|20|all=35%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|222|Corsola|yes|yes|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/entry2|098|Krabby|yes|yes|yes|Fish Super|40|all=60%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|099|Kingler|yes|yes|yes|Fish Super|40|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|120|Staryu|yes|yes|yes|Fish Super|40|0%|0%|30%|type1=Water}}&lt;br /&gt;
{{Catch/entry2|222|Corsola|yes|yes|yes|Fish Super|40|30%|30%|0%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{Catch/header|road|no}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entryfl|072|Tentacool|yes|yes|Surf|5-40|100%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|yes|no|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|no|yes|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|yes|no|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|no|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|054|Psyduck|yes|no|Fish Super|25-35|1%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|079|Slowpoke|no|yes|Fish Super|25-35|1%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/entryfl|098|Krabby|no|yes|Fish Super|15-35|84%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|116|Horsea|yes|no|Fish Super|15-35|84%|type1=Water}}&lt;br /&gt;
{{Catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|road|Special}}&lt;br /&gt;
{{Catch/entryfl|124|Jynx|yes|yes|Trade|tradenum=061|tradename=Poliwhirl|The same as the Traded Pokémon|One|type1=Ice|type2=Psychic}}&lt;br /&gt;
{{catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{Catch/header|road|4}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entryhs|118|Goldeen|yes|yes|Surf|5-10|all=90%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|119|Seaking|yes|yes|Surf|10|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entryhs|118|Goldeen|yes|yes|Fish Old|10|all=5%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=95%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|118|Goldeen|yes|yes|Fish Good|20|all=40%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Good|20|all=60%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|118|Goldeen|yes|yes|Fish Super|40|all=90%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|119|Seaking|yes|yes|Fish Super|40|all=3%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Super|40|all=7%|type1=Water}}&lt;br /&gt;
{{catch/div|road|Headbutt}}&lt;br /&gt;
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|11-16|all=50%|type1=Normal|type2=Flying|10=k}}&lt;br /&gt;
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|11-13|all=30%|type1=Bug|10=k}}&lt;br /&gt;
{{catch/entryhs|415|Combee|yes|yes|Headbutt|11-16|all=20%|type1=Bug|type2=Flying|10=k}}&lt;br /&gt;
{{catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Generation I===&lt;br /&gt;
===={{game|Red and Blue|s}}====&lt;br /&gt;
{{MSP|001|Bulbasaur}} If the {{player}} chose {{p|Bulbasaur}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr RG Blue 1.png&lt;br /&gt;
|prize={{PDollar}}595&lt;br /&gt;
|name={{color2|000|Blue (game)|Blue}}&lt;br /&gt;
|game=RGB&lt;br /&gt;
|location=Cerulean City&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=017&lt;br /&gt;
|pokemon=Pidgeotto&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Gust|move1type=Normal&lt;br /&gt;
|move2=Sand-Attack|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=063&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|move1=Teleport|move1type=Psychic}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=019&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Hyper Fang|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=004&lt;br /&gt;
|pokemon=Charmander&lt;br /&gt;
|level=17&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Ember|move3type=Fire&lt;br /&gt;
|move4=Leer|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|004|Charmander}} If the {{player}} chose {{p|Charmander}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr RG Blue 1.png&lt;br /&gt;
|prize={{PDollar}}595&lt;br /&gt;
|name={{color2|000|Blue (game)|Blue}}&lt;br /&gt;
|game=RGB&lt;br /&gt;
|location=Cerulean City&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=017&lt;br /&gt;
|pokemon=Pidgeotto&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Gust|move1type=Normal&lt;br /&gt;
|move2=Sand-Attack|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=063&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|move1=Teleport|move1type=Psychic}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=019&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Hyper Fang|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=007&lt;br /&gt;
|pokemon=Squirtle&lt;br /&gt;
|level=17&lt;br /&gt;
|type1=Water&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Bubble|move3type=Water&lt;br /&gt;
|move4=Water Gun|move4type=Water}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|007|Squirtle}} If the {{player}} chose {{p|Squirtle}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr RG Blue 1.png&lt;br /&gt;
|prize={{PDollar}}595&lt;br /&gt;
|name={{color2|000|Blue (game)|Blue}}&lt;br /&gt;
|game=RGB&lt;br /&gt;
|location=Cerulean City&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=017&lt;br /&gt;
|pokemon=Pidgeotto&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Gust|move1type=Normal&lt;br /&gt;
|move2=Sand-Attack|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=063&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|move1=Teleport|move1type=Psychic}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=019&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Hyper Fang|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=001&lt;br /&gt;
|pokemon=Bulbasaur&lt;br /&gt;
|level=17&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Leech Seed|move3type=Grass&lt;br /&gt;
|move4=Vine Whip|move4type=Grass}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===={{game|Yellow}}====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr Y Blue 1.png&lt;br /&gt;
|prize={{PDollar}}595&lt;br /&gt;
|name={{color2|000|Blue (game)|Blue}}&lt;br /&gt;
|game=Y&lt;br /&gt;
|location=Cerulean City&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=021&lt;br /&gt;
|pokemon=Spearow&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Peck|move1type=Flying&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Leer|move3type=Normal&lt;br /&gt;
|move4=Fury Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=027&lt;br /&gt;
|pokemon=Sandshrew&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Sand-Attack|move2type=Normal}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=019&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Hyper Fang|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=133&lt;br /&gt;
|pokemon=Eevee&lt;br /&gt;
|level=17&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Sand-Attack|move3type=Normal&lt;br /&gt;
|move4=Growl|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====All versions====&lt;br /&gt;
{{Trainerheader|road}}&lt;br /&gt;
{{Trainerdiv|road|After obtaining the S.S. Ticket}}&lt;br /&gt;
{{Trainerentry|Spr RG Rocket.png|Rocket||510|2|066|Machop||17|None|096|Drowzee||17|None}}&lt;br /&gt;
{{Trainerfooter|road|1|Inside}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{MSP|001|Bulbasaur}}If the {{player}} chose {{p|Bulbasaur}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr FRLG Blue 1.png&lt;br /&gt;
|prize={{PDollar}}288&lt;br /&gt;
|class=Rival&lt;br /&gt;
|classlink=Rival&lt;br /&gt;
|name={{color2|000|Blue (game)|Blue}}&lt;br /&gt;
|game=FRLG&lt;br /&gt;
|location=Cerulean City&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=017&lt;br /&gt;
|pokemon=Pidgeotto&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=17&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Gust|move2type=Flying&lt;br /&gt;
|move3=Sand-Attack|move3type=Ground&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=019&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Hyper Fang|move4type=Normal}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=063&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=16&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Teleport|move1type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=004&lt;br /&gt;
|pokemon=Charmander&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Ember|move3type=Fire&lt;br /&gt;
|move4=Metal Claw|move4type=Steel}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|004|Charmander}} If the {{Player}} chose {{p|Charmander}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr FRLG Blue 1.png&lt;br /&gt;
|prize={{PDollar}}288&lt;br /&gt;
|class=Rival&lt;br /&gt;
|classlink=Rival&lt;br /&gt;
|name={{color2|000|Blue (game)|Blue}}&lt;br /&gt;
|game=FRLG&lt;br /&gt;
|location=Cerulean City&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=017&lt;br /&gt;
|pokemon=Pidgeotto&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=17&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Gust|move2type=Flying&lt;br /&gt;
|move3=Sand-Attack|move3type=Ground&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=063&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=16&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Teleport|move1type=Psychic}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=019&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Hyper Fang|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=007&lt;br /&gt;
|pokemon=Squirtle&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Tackle&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move2=Tail Whip&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move3=Withdraw&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move4=Water Gun&lt;br /&gt;
|move4type=Water}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|007|Squirtle}} If the {{Player}} chose {{p|Squirtle}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr FRLG Blue 1.png&lt;br /&gt;
|prize={{PDollar}}288&lt;br /&gt;
|class=Rival&lt;br /&gt;
|classlink=Rival&lt;br /&gt;
|name={{color2|000|Blue (game)|Blue}}&lt;br /&gt;
|game=FRLG&lt;br /&gt;
|location=Cerulean City&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=017&lt;br /&gt;
|pokemon=Pidgeotto&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=17&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Gust|move2type=Flying&lt;br /&gt;
|move3=Sand-Attack|move3type=Ground&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=019&lt;br /&gt;
|pokemon=Rattata&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Hyper Fang|move4type=Normal}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=063&lt;br /&gt;
|pokemon=Abra&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=16&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|move1=Teleport|move1type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=001&lt;br /&gt;
|pokemon=Bulbasaur&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Leech Seed|move3type=Grass&lt;br /&gt;
|move4=Vine Whip|move4type=Grass}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{trainerheader|road}}&lt;br /&gt;
{{Trainerdiv|road|After obtaining the S.S. Ticket}}&lt;br /&gt;
{{Trainerentry|Spr FRLG Team Rocket Grunt M.png|Team Rocket Grunt||544|2|066|Machop|♂|17|None|096|Drowzee|♂|17|None}}&lt;br /&gt;
{{Trainerfooter|road|FRLG|Inside}}&lt;br /&gt;
&lt;br /&gt;
==Trainer Tips==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|RBY|Pressing B Button}}&lt;br /&gt;
{{sign|RBY|during evolution}}&lt;br /&gt;
{{sign|RBY|cancels the whole}}&lt;br /&gt;
{{sign|RBY|process.}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|FRLG|A POKéMON can be made to hold}}&lt;br /&gt;
{{sign|FRLG|an item.}}&lt;br /&gt;
{{sign|FRLG|Some items can even be used by}}&lt;br /&gt;
{{sign|FRLG|the holding POKéMON in battle.}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===In Pokémon Pinball===&lt;br /&gt;
In {{g|Pinball}}, Cerulean City appears on the Red and Blue tables; catchable Pokémon include {{p|Caterpie}}, {{p|Oddish}}, {{p|Meowth}}, {{p|Psyduck}}, {{p|Mankey}}, {{p|Abra}}, {{p|Bellsprout}}, {{p|Krabby}}, {{p|Goldeen}} and {{p|Jynx}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Cerulean City anime.png|thumb|250px|Cerulean City in the {{pkmn|anime}}]]&lt;br /&gt;
Cerulean City first appeared in &#039;&#039;[[EP007|The Water Flowers of Cerulean City]]&#039;&#039;, where {{Ash}} decided to challenge the Cerulean Gym. At the Gym, he found out that {{Gary}} and the other two Trainers from [[Pallet Town]] had already beaten the Gym. As their only remaining Pokémon after those challengers was a {{p|Goldeen}}, [[the Sensational Sisters]] were ready to give Ash the {{badge|Cascade}} without a battle, until {{an|Misty}} appeared, revealing herself to be one of the Cerulean [[Gym Leader]]s as well. Ash and Misty started a Gym battle, but just when Ash was about to win, {{TRT}} busted their way into Gym, interrupting the battle. After Team Rocket had been defeated, the Sensational Sisters decided to give Ash the Cascade Badge as thanks for saving the Gym.&lt;br /&gt;
&lt;br /&gt;
Cerulean City made a reappearance in &#039;&#039;[[EP061|The Misty Mermaid]]&#039;&#039;, where Misty reluctantly agreed to help her sisters in a new underwater ballet performance. However, in the middle of the act, Team Rocket appeared again, once more trying to steal the Gym&#039;s Pokémon. A battle between Ash and company and Team Rocket ensued, during which Cerulean Gym&#039;s {{p|Seel}} evolved into a {{OBP|Dewgong|Cerulean Gym}}. Once the situation was solved and Ash and company prepared to leave, Misty left her {{TP|Misty|Horsea}} and {{TP|Misty|Starmie}} at the Gym, the latter due to her sisters&#039; request.&lt;br /&gt;
&lt;br /&gt;
Cerulean City was also featured in the [[Pokémon Chronicles]] episodes &#039;&#039;[[SS002|Cerulean Blues]]&#039;&#039;, &#039;&#039;[[SS005|The Blue Badge of Courage]]&#039;&#039;, &#039;&#039;[[SS011|A Date With Delcatty]]&#039;&#039;, and &#039;&#039;[[SS016|Luvdisc is a Many Splendored Thing!]]&#039;&#039;, which mostly focused on the Cerulean Gym and Misty. In &#039;&#039;A Date With Delcatty&#039;&#039;, Cerulean City is revealed to have a container port, baseball stadium, and a lighthouse.&lt;br /&gt;
&lt;br /&gt;
Cerulean City was visited another time by the end of &#039;&#039;[[SM042|Alola, Kanto!]]&#039;&#039; by Ash, {{ashcl}}, Misty, and {{an|Brock}}, along with {{an|Professor Oak}}. In the [[SM043|following episode]], the city hosted Gym battles between Brock and {{an|Kiawe}}, as well as Ash and Misty.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
Cerulean City was seen briefly in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, where {{OBP|Red|Origins}} recalled having visited the city during his journey. During his visit, he managed to retrieve the stolen [[TM]] for {{m|Dig}} from a member of [[Team Rocket]] and earn the {{badge|Cascade}} by defeating Misty at the Cerulean Gym.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Cerulean City Adventures.png|thumb|250px|Cerulean City in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Cerulean City was first featured in &#039;&#039;[[PS008|Suddenly Starmie]]&#039;&#039; as the place where [[Misty]]&#039;s mansion and the [[Cerulean Gym]] are located. Its streets surround a canal full of boats, resembling {{wp|Venice}}. {{adv|Red}} and Misty trained at the Gym together for a while in order to be able to fight [[Team Rocket]] more effectively.&lt;br /&gt;
&lt;br /&gt;
In the {{chap|Yellow}}, Cerulean City was attacked by an army of {{t|Ghost}} Pokémon, sent there by [[Agatha]]. Misty, while protecting her Gym, found out that the [[Elite Four]] were after her Badge. After {{adv|Yellow}} defeated [[Lance]] at [[Cerise Island]], the Ghost army lost all of its strength.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Zensho manga===&lt;br /&gt;
Cerulean City appeared in &#039;&#039;[[PZ03|Cerulean City]]&#039;&#039;, where {{zensho|Satoshi}} visited the city. Shortly after his arrival, he saved the bike shop from a {{tc|Team Rocket Grunt}}, before heading to the Gym. However, before Satoshi could even properly start a battle with Misty, another Team Rocket Grunt attacked the Gym with a {{p|Gyarados}}. Satoshi defeated the Gyarados, receiving a {{badge|Cascade}} from Misty as thanks.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Cerulean City Slowbro SonicBoom FRLG.png|thumb|200px|The girl commanding her Slowbro to use SonicBoom in {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
* In [[Generation]]s {{gen|II}} and {{gen|IV}}, a {{tc|School Kid}} with an Itemfinder{{sup/2|GSC}}/[[Dowsing Machine|Dowsing MCHN]]{{sup/4|HGSS}} hints at an item outside of [[Cerulean Cave]]. However, his machine will keep responding even after the player has picked up the item.&lt;br /&gt;
* The [[Badge|Gym Badge]] man is the only character in [[Generation III]] to define the {{Badge|Marsh}} and {{Badge|Volcano}} as having the effect of allowing the {{player}} to use the post-[[Generation I]] [[HM]] moves {{m|Rock Smash}} and {{m|Waterfall}} outside of battle, since [[Sabrina]] and [[Blaine]] do not explain it themselves.&lt;br /&gt;
* In {{game|Red and Blue|s}} and [[Generation III]], when talked to, a girl will command her {{p|Slowbro}} to use {{m|Withdraw}} or {{m|Sonic Boom|SonicBoom}}, or to punch. However, while Slowbro learns Withdraw by leveling up and can be taught a {{cat|Punching moves|punching move}}, Slowbro is unable to learn SonicBoom by any legitimate means.&lt;br /&gt;
** In {{game|Yellow}}, the girl owns an {{p|Electrode}} instead, commanding it to use either {{m|Tackle}}, SonicBoom, or {{m|Swift}}, all being moves that Electrode can learn.&lt;br /&gt;
*In Generation II, this city shares its music with Viridian, Pewter, and Saffron instead of with Fuchsia City like in all other games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #3f9bbc; border: 3px solid #007ba7&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ハナダシティ &#039;&#039;Hanada City&#039;&#039;&lt;br /&gt;
| From 縹色 &#039;&#039;hanada-iro&#039;&#039;, the light blue color of {{wp|Commelina communis|dayflower}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English, Danish&lt;br /&gt;
| Cerulean City&lt;br /&gt;
| From &#039;&#039;{{wp|cerulean}}&#039;&#039;, a deep blue color&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French, Polish&lt;br /&gt;
| Azuria&lt;br /&gt;
| From &#039;&#039;azur&#039;&#039;, azure&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Canadian French&lt;br /&gt;
| Céruléan{{tt|*|VHS tape}}&lt;br /&gt;
| From English name, with accents&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Azuria City&lt;br /&gt;
| From &#039;&#039;Azur&#039;&#039;, azure&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Celestopoli&lt;br /&gt;
| From &#039;&#039;celeste&#039;&#039; (light blue) and the suffix &#039;&#039;-poli&#039;&#039; (city)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Spanish&lt;br /&gt;
| Ciudad Celeste&lt;br /&gt;
| From &#039;&#039;celeste&#039;&#039; (light blue)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ciudad Cerulean{{tt|*|Latin American dub (Chronicles, Advanced Generation series), MMoMP}}&amp;lt;br&amp;gt;Ciudad Azulona{{tt|*|Latin American dub (Original series)}}&lt;br /&gt;
| From English name&amp;lt;br&amp;gt;From &#039;&#039;azulón&#039;&#039;, azure&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 블루시티 &#039;&#039;Blue City&#039;&#039;&lt;br /&gt;
| From &#039;&#039;blue&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 華藍市 / 华蓝市 &#039;&#039;Huálán Shì&#039;&#039;{{tt|*|Later anime, Adventures}}&lt;br /&gt;
| From 華藍 / 华蓝 &#039;&#039;huálán&#039;&#039;, magnificent blue&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|花藍市 / 花蓝市 &#039;&#039;Huālán Shì&#039;&#039;{{tt|*|Early anime (Pre-EP061)}}&lt;br /&gt;
|From 花藍 / 花蓝 &#039;&#039;huālán&#039;&#039;, floral blue&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 淺藍市 &#039;&#039;Chínlàahm Síh&#039;&#039;&lt;br /&gt;
| From 淺藍 &#039;&#039;chínlàahm&#039;&#039;, light blue&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Czech&lt;br /&gt;
| Blankytné město&lt;br /&gt;
| From &#039;&#039;blankyt&#039;&#039; (azure) and &#039;&#039;město&#039;&#039; (city, town)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Hungarian&lt;br /&gt;
| Azúrkékváros&lt;br /&gt;
| From &#039;&#039;Azúrekék&#039;&#039; (azure) and &#039;&#039;Varós&#039;&#039; (city)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Indonesian&lt;br /&gt;
| Kota Serulin{{tt|*|Pokémon Pocket Monsters}}&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Cidade de Cerulean{{tt|*|Anime, manga}}&amp;lt;br&amp;gt;Cidade Cerulean{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| European Portuguese&lt;br /&gt;
| Cidade de Cerulean&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Romanian&lt;br /&gt;
| Orașul Cerulean&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Norwegian&lt;br /&gt;
| Cerulean by&amp;lt;br&amp;gt;Cerulean City{{tt|*|VHS and Pokémon TV descriptions}}&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;Background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Церулин &#039;&#039;Tserulin&#039;&#039;&amp;lt;br&amp;gt;Азурия &#039;&#039;Azuriya&#039;&#039;&amp;lt;br&amp;gt;Лазурный город &#039;&#039;Lazurnyy gorod&#039;&#039;{{tt|*|The Official Pokémon Handbook II}}&lt;br /&gt;
| From English name&amp;lt;br&amp;gt;From its German name&amp;lt;br&amp;gt;Translation of its German name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Swedish&lt;br /&gt;
| Cerulean City{{tt|*|Sun and Moon series}}&amp;lt;br&amp;gt;Cerulean staden{{tt|*|Original series}}&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Turkish&lt;br /&gt;
| Cerulean Şehri&lt;br /&gt;
| From English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ukrainian&lt;br /&gt;
| Лазурный Місто &#039;&#039;Lasurnyy Misto&#039;&#039;&lt;br /&gt;
| Literally &amp;quot;Azur City&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Hanada&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kanto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Red, Blue and Yellow locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:FireRed and LeafGreen locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Pokémon Pinball locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Azuria City]]&lt;br /&gt;
[[es:Ciudad Celeste]]&lt;br /&gt;
[[fr:Azuria]]&lt;br /&gt;
[[it:Celestopoli]]&lt;br /&gt;
[[ja:ハナダシティ]]&lt;br /&gt;
[[zh:华蓝市]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gardevoir_(Pok%C3%A9mon)&amp;diff=2707597</id>
		<title>Gardevoir (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gardevoir_(Pok%C3%A9mon)&amp;diff=2707597"/>
		<updated>2017-10-27T03:37:13Z</updated>

		<summary type="html">&lt;p&gt;Blue Ninjakoopa: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=281|prev=Kirlia|nextnum=283|next=Surskit|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Gardevoir}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Gardevoir&lt;br /&gt;
|jname=サーナイト&lt;br /&gt;
|jtranslit=Sānaito&lt;br /&gt;
|tmname=Sirnight&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Mega Gardevoir&lt;br /&gt;
|image2=282Gardevoir-Mega.png&lt;br /&gt;
|mega=Gardevoirite&lt;br /&gt;
|ndex=282&lt;br /&gt;
|hdex=031&lt;br /&gt;
|sdex=159&lt;br /&gt;
|karea=Central&lt;br /&gt;
|kdex=066&lt;br /&gt;
|fbrow=028&lt;br /&gt;
|abrow=159&lt;br /&gt;
|obrow=135&lt;br /&gt;
|opbrow=194&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|category=Embrace&lt;br /&gt;
|height-ftin=5&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.6&lt;br /&gt;
|height-ftin2=5&#039;03&amp;quot;&lt;br /&gt;
|height-m2=1.6&lt;br /&gt;
|weight-lbs=106.7&lt;br /&gt;
|weight-kg=48.4&lt;br /&gt;
|weight-lbs2=106.7&lt;br /&gt;
|weight-kg2=48.4&lt;br /&gt;
|abilityn=dm&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Synchronize&lt;br /&gt;
|ability2=Trace&lt;br /&gt;
|abilityd=Telepathy&lt;br /&gt;
|abilitym=Pixilate&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Amorphous&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsa=3&lt;br /&gt;
|expyield=233&lt;br /&gt;
|oldexp=208&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=gardevoir&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=35&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gardevoir&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;サーナイト&#039;&#039;&#039; &#039;&#039;Sirnight&#039;&#039;) is a dual-type {{2t|Psychic|Fairy}} {{OBP|Pokémon|species}} introduced in [[Generation III]]. Prior to [[Generation VI]], it was a pure {{type|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Kirlia}} starting at [[level]] 30. It is one of {{p|Ralts}}&#039;s final forms, the other being {{p|Gallade}}. It can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Gardevoir&#039;&#039;&#039; using the {{DL|Mega Stone|Gardevoirite}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Gardevoir is a bipedal, humanoid Pokémon whose body resembles a flowing gown. Most of its body is white, but its hair, arms, and the underside of its gown are green. Its hair curls over its face and down the sides of its head. Behind its red eyes are short spikes, resembling a masquerade mask. It has long arms with three fingers on each hand and slender white legs. A red, fin-like horn extends from its chest, and a shorter, more rounded horn extends from the back. A band of green on its chest extends to the center of the front horn and connects to its sleeve-like arms.&lt;br /&gt;
&lt;br /&gt;
As Mega Gardevoir, it turns almost completely white; only its hair remains green. Its gown becomes longer and wider, resembling a bridal gown. The forearms are slightly thicker with a pointed extension above the elbow. Its facial spikes are larger and now curl upwards. In contrast, its hair is now shorter and more tightly curled. There are now two horns in the center of its chest, extending to either side. These horns are said to be a physical manifestation of this Pokémon&#039;s heart, and it is able to use tremendous psychic power now that it is open.&amp;lt;ref&amp;gt;http://www.pokemonxy.com/en-us/pokemon/mega_pokemon/#Gardevoir&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Gardevoir is able to see the future using its psychic powers. Additionally, it is able to create small black holes, distort dimensions, and support itself without feeling the pull of gravity. Its power reaches its peak when protecting its {{pkmn|Trainer}}, whom it will protect with its life. This Pokémon inhabits {{DL|List of Pokémon by habitat|Urban Pokémon|urban areas}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Diantha Gardevoir.png|210px|left|thumb|Gardevoir in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Diantha Mega Gardevoir.png|210px|left|thumb|Mega Gardevoir in the anime]]&lt;br /&gt;
[[File:Kimia Gardevoir.png|200px|right|thumb|Shiny Gardevoir in the anime]]&lt;br /&gt;
[[File:Kimia Mega Gardevoir.png|200px|right|thumb|Shiny Mega Gardevoir in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Diantha&#039;s Gardevoir]]====&lt;br /&gt;
[[Diantha]] owns a Gardevoir, which first appeared in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;. It can also [[Mega Evolution|Mega Evolve]] into Mega Gardevoir.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
A Gardevoir debuted in &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039;. It was the parent of the sick {{p|Ralts}} that [[Max]] and {{Ash}}&#039;s {{AP|Snorunt|Glalie}} were taking to the [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
A {{DL|Melodi|Gardevoir}} belonging to [[Melodi]] appeared in &#039;&#039;[[DP020|Mutiny in the Bounty]]&#039;&#039;. It was stolen by {{pkmn|poacher|Pokémon Hunter}} [[J]]. It proved to have a deep {{t|psychic}} connection with its {{pkmn|Trainer}} and was able to hear her through thought.&lt;br /&gt;
&lt;br /&gt;
A {{DL|Anthea and Concordia|Gardevoir}} belonging to [[Anthea and Concordia|Concordia]] appeared in &#039;&#039;[[BW117|Team Plasma&#039;s Pokémon Manipulation!]]&#039;&#039;, &#039;&#039;[[BW118|Secrets From Out of the Fog!]]&#039;&#039;, and &#039;&#039;[[BW122|What Lies Beyond Truth and Ideals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{Shiny}} {{DL|Kimia|Gardevoir}} that can [[Mega Evolution|Mega Evolve]] into Mega Gardevoir appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, under the ownership of [[Kimia]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Gardevoir debuted in a cameo appearance in the opening sequence of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Gardevoir appeared briefly in &#039;&#039;[[AG162|Spontaneous Combusken]]&#039;&#039;, where it was seen competing in the {{isl|Chrysanthemum}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir appeared in the opening sequence of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Gardevoir appeared in &#039;&#039;[[BW125|Cilan and the Case of the Purrloin Witness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir that can [[Mega Evolution|Mega Evolve]] into Mega Gardevoir appeared in &#039;&#039;[[SS029|Mega Evolution Special I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Mega Gardevoir appeared in the ending credits of &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir appeared alongside a {{p|Glaceon}} and {{p|Lopunny}} in &#039;&#039;[[SM003|Loading the Dex!]]&#039;&#039;, during a fantasy that {{MTR}} had after an encounter with a {{TP|Jessie|Mimikyu}}. However, the trio was really {{p|Gastly}}, {{p|Haunter}}, and {{p|Gengar}} using illusionary disguises.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW118|Gardevoir|Ash&#039;s Pokédex|Gardevoir, the Embrace Pokémon. If Gardevoir&#039;s {{pkmn|Trainer}} needs protecting, Gardevoir creates a small {{wp|black hole}} by using all of its psychic power.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY028|Gardevoir|Ash&#039;s Pokédex|Gardevoir, the Embrace Pokémon. Gardevoir will use all of its psychic energy to protect a Trainer it has made a deep connection with.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;XY&#039;&#039;|Kalos}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Rara Gardevoir.png|thumb|left|200px|Gardevoir in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Diantha Mega Gardevoir Adventures.png|thumb|200px|Mega Gardevoir in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
Gardevoir is one of the Pokémon owned by [[Rocco]]. He mainly uses its {{m|Teleport}} for quick escapes.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Rara}}&lt;br /&gt;
{{main|Diantha&#039;s Gardevoir}}&lt;br /&gt;
In &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, during {{adv|Emerald}}&#039;s {{DL|Battle Frontier (Generation III)|Battle Factory}} challenge, a Gardevoir is seen as one of the [[rental Pokémon]] he used, defeating a {{p|Spheal}}.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Gardevoir appeared in &#039;&#039;[[PS418|Deprogramming Porygon-Z]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gardevoir appears with its Trainer at the Mini-game Corner in the {{chap|X &amp;amp; Y}}.&lt;br /&gt;
&lt;br /&gt;
The [[Kalos]] {{pkmn|Champion}} [[Diantha]], owns a Gardevoir that can Mega Evolve into Mega Gardevoir. She first appeared in &#039;&#039;[[PAXY09|Chespin Sows the Seeds of Change]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[PAORAS00|Omega Alpha Adventure 0]], {{adv|Ruby}}&#039;s {{p|Kirlia}}, [[Rara]], evolved into a Gardevoir while training alongside {{adv|Sapphire}}&#039;s Kirlia, Kirly. In [[PAORAS20]], she received a Gardevoirite from the [[Elder (Meteor Village)|Meteor Village Elder]], allowing Ruby to Mega Evolve her into Mega Gardevoir.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
A Gardevoir appears in [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]], as a Pokémon who protected its [[human]] friend—albeit sacrificing its own life—a thousand years earlier.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Gardevoir (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
When summoned from a [[Poké Ball]], it will go across the stage using {{m|Reflect}} to protect the summoner (and teammates) from any projectile attacks.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;An Embrace Pokémon. Despite its elegant and feminine features, there can be male and female Gardevoir. A Psychic-type, it has the ability to see the future and levitate. It&#039;s a brave Pokémon who will risk its own life to protect its trainer. It uses the ability Synchronize to pass on status problems like paralysis, poison, and burns to the foe.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Gardevoir reappears as a Poké Ball summon in both versions of the fourth iteration of the series. Once again, it will use Reflect to bounce off projectiles.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;Gardevoir is a Psychic/Fairy-type Pokémon, bearing an elegant appearance that male and female Gardevoir share. In Smash Bros., it uses Reflect to turn back projectiles and items launched toward it. Helpfully, it won&#039;t affect any of the shots from the player who summoned it. Take advantage of this!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;This Psychic- and Fairy-type may look like a woman in a long dress, but there are both male and female Gardevoir out there! If you get one in battle, it&#039;ll use Reflect, creating a barrier that stops projectiles from hitting you and your allies. It won&#039;t block any of your shots, though, so feel free to fire all the projectiles you like! &#039;&#039;&lt;br /&gt;
[[File:Pokkén Gardevoir.png|220px|thumb|Gardevoir in Pokkén Tournament]]&lt;br /&gt;
&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
Gardevoir is a Technique-type playable character in Pokkén Tournament. Moves it can use include {{m|Psyshock}}, {{m|Future Sight}}, {{m|Energy Ball}}, {{m|Stored Power}}, {{m|Moonblast}}, {{m|Calm Mind}}, {{m|Dazzling Gleam}}, {{m|Teleport}}, {{m|Psychic}}, and {{m|Magical Leaf}}. Upon entering Burst form, it Mega-Evolves and can use the Burst Attack Fairy Tempest.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
* {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}: Gardevoir is the spirit of a Pokémon who sacrificed herself for her {{p|Gengar|trainer}}. She comes to the player in their dreams, explaining things and generally appearing after important periods in the game. She is revived [[Murky Cave|later in the game]], but doesn&#039;t remember anything about her previous life.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Gardevoir is a member of [[Team Charm]]. She knew Wigglytuff from long ago. Together, they and the player&#039;s team explore [[Aegis Cave]] and defeat {{p|Regigigas}}.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Sky}}: Along with their role in Explorers of Time/Darkness, Team Charm debut in their own [[special episode]], [[Here Comes Team Charm!]]. The story extends to how they meet {{mdc|Wigglytuff|2}} and [[Team|Team AWD]].&lt;br /&gt;
* {{g|Super Mystery Dungeon}}: Team Charm is also present in Super Mystery Dungeon. In this game, Gardevoir has a connection to Gengar, hinting that she may be the same Gardevoir that appeared in Red Rescue Team and Blue Rescue team.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Gardevoir has the ability to read the future. If it senses impending danger to its {{pkmn|Trainer}}, this Pokémon is said to unleash its psychokinetic energy at full power.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its Trainer even at the risk of its own life.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It apparently does not feel the pull of gravity because it supports itself with {{t|psychic}} power. It will give its life to protect its Trainer.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It has the power to predict the future. Its power peaks when it is protecting its Trainer.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry2|v=Diamond|v2=Pearl|entry=It will try to guard its trusted Trainer with its life. It has the ability to see the future.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=To protect its Trainer, it will expend all its psychic power to create a small black hole.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=To protect its Trainer, it will expend all its psychic power to create a small black hole.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=To protect its Trainer, it will expend all its psychic power to create a small black hole.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=To protect its Trainer, it will expend all its psychic power to create a small black hole.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It has the power to predict the future. Its power peaks when it is protecting its Trainer.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Gardevoir has the ability to read the future. If it senses impending danger to its Trainer, this Pokémon is said to unleash its psychokinetic energy at full power.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its Trainer even at the risk of its own life.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 12]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=Automatically joins day after completing [[Murky Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Sekra Range]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Altru Tower]], [[Capture Arena]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Sky Fortress]], [[Dark Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Kirlia}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Model Train Room#Rush Hour|Model Train Room: Rush Hour &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Infinite Ruins#Stage 1|Infinite Ruins: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 238]]&amp;lt;br&amp;gt;[[Prasino Woods|Prasino Woods: Stage 572]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Sapphire Sea#Sunlit Forest|Sapphire Sea: Sunlit Forest]] &amp;lt;small&amp;gt;(Center Boss, Back)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 25|Area 25: Stage 04]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|JR Kyushu Train Station Gardevoir|Japanese|Japan|50|April 23 to May 6, 2012|link=List of local Japanese event Pokémon distributions in Generation V#Gardevoir}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|Kimia&#039;s Gardevoir|Japanese region|Online|50[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|June 17 to August 31, 2016|link=List of Japanese region serial code event Pokémon distributions in Generation VI#Kimia&#039;s Gardevoir}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|XY&amp;amp;Z Gardevoir|Korean region|Online|100|September 20 to November 15, 2016|link=List of Korean region serial code event Pokémon distributions in Generation VI#XY&amp;amp;Z Gardevoir}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Psychic|type2=Fairy&lt;br /&gt;
|event1=Gardevoirite|event1type=Mega Stone|event1rar=100}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Gardevoir=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|HP=     68&lt;br /&gt;
|Attack= 65&lt;br /&gt;
|Defense=65&lt;br /&gt;
|SpAtk= 125&lt;br /&gt;
|SpDef= 115&lt;br /&gt;
|Speed=  80}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Gardevoir=====&lt;br /&gt;
{{Base Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|HP=68&lt;br /&gt;
|Attack=85&lt;br /&gt;
|Defense=65&lt;br /&gt;
|SpAtk=165&lt;br /&gt;
|SpDef=135&lt;br /&gt;
|Speed=100}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
&amp;lt;!--Don&#039;t change to Fairy this is Gen IV info--&amp;gt;&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=2&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting= 25&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  200&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   200&lt;br /&gt;
|Steel=   200&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=  50&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=    0&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|newfairy=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
|newfairyeffect={{typecolor2|Dragon}}, {{typecolor2|Steel}} and {{typecolor2|Poison}} moves was 1×, {{typecolor2|Dark}} and {{typecolor2|Bug}} was 2× and {{typecolor2|Fighting}} moves was ½×}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
All damage-dealing {{type|Normal}} moves will get [[Same-type attack bonus|STAB]] if used by Mega Gardevoir because of its Ability, {{a|Pixilate}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
{{learnlist/level7|1|Moonblast|Fairy|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Misty Terrain|Fairy|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level7|1|Healing Wish|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level7|1|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level7|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level7|1|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|4|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|6|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level7|9|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|11|Disarming Voice|Fairy|Special|40|&amp;amp;mdash;|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|14|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level7|17|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|19|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level7|23|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|26|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|31|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|35|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level7|40|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|44|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level7|49|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/level7|53|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|58|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|62|Moonblast|Fairy|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm7|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|90|20}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|562|Yamask}}|Ally Switch|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|*}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|200|Misdreavus}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|442|Spiritomb}}{{MSP|477|Dusknoir}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}{{MSP|708|Phantump}}&amp;lt;br&amp;gt;{{MSP|709|Trevenant}}{{MSP|710|Pumpkaboo}}{{MSP|711|Gourgeist}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|202|Wobbuffet}}&amp;lt;br&amp;gt;{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|708|Phantump}}{{MSP|709|Trevenant}}|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|088|Grimer}}{{MSP|088A|Grimer}}{{MSP|089|Muk}}{{MSP|089A|Muk}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}|Encore|Normal|Status|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|200|Misdreavus}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|200|Misdreavus}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|088|Grimer}}{{MSP|088A|Grimer}}{{MSP|089|Muk}}{{MSP|089A|Muk}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}&amp;lt;br&amp;gt;{{MSP|442|Spiritomb}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}|Memento|Dark|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|282|Gardevoir}}|Misty Terrain|Fairy|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|442|Spiritomb}}{{MSP|477|Dusknoir}}&amp;lt;br&amp;gt;{{MSP|710|Pumpkaboo}}{{MSP|711|Gourgeist}}{{MSP|778|Mimikyu}}|Shadow Sneak|Ghost|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|577|Solosis}}{{MSP|578|Duosion}}{{MSP|579|Reuniclus}}|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|358|Chimecho}}|Synchronoise|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
{{learnlist/prevo7|280|Ralts||281|Kirlia||Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/prevo7|280|Ralts||281|Kirlia||Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/prevof/7|Gardevoir|Psychic|Fairy|3}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg psychic color light}}; border: 3px solid #{{tcg psychic color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
| [[Gardevoir (Legendary Treasures RC10)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Psychic|ndex=282|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Psychic|ndex=282|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Psychic|ndex=282&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=1&lt;br /&gt;
|area=Sky Blue Plains&lt;br /&gt;
|P1=You must clear the path to your own future!&lt;br /&gt;
|P2=This isn&#039;t good... I&#039;ve lost a good half of my HP already.&lt;br /&gt;
|P3=I&#039;m so near to fainting... I can&#039;t see into the future at all...&lt;br /&gt;
|PL=Leveled up! I can see the future with better clarity!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Psychic|ndex=282&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-10&lt;br /&gt;
|IQ=F&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Psychic&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|fieldpower=0&lt;br /&gt;
|loop=9&lt;br /&gt;
|MinEXP=58&lt;br /&gt;
|MaxEXP=98&lt;br /&gt;
|browser=When Gardevoir closes its eyes and focuses, it creates two copies of itself.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Psychic&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Psy Power&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|browser=It scatters strange orbs while protecting itself with a psychic barrier.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Psychic&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Psy Power&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|browser=It lets loose psychic orbs that make Pokémon Paused.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Psychic&lt;br /&gt;
|att=4&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Psychic|ndex=282&lt;br /&gt;
|HP=3&lt;br /&gt;
|atk=4&lt;br /&gt;
|def=4&lt;br /&gt;
|spd=3&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Psychic&lt;br /&gt;
|ability1=Instinct&lt;br /&gt;
|ability2=Perception&lt;br /&gt;
|ability3=Confidence&lt;br /&gt;
|evo=Evolves from {{p|Kirlia}} when its Attack is 75 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Tomonobu}} and {{DL|List of Pokémon Conquest characters|Yoshitsugu}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Psychic|ndex=282|bttype=Fairy&lt;br /&gt;
|power=3&lt;br /&gt;
|skill=Power of Five&lt;br /&gt;
|skilldesc=Increases the damage dealt by matching five Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Psychic|ndex=282|stype=Fairy|num=298&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Gardevoirite&lt;br /&gt;
|min=70&lt;br /&gt;
|max=110&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Swap&lt;br /&gt;
|skilldesc=Can replace a disruption with this Pokémon.&lt;br /&gt;
|swapper=Mind Zap&lt;br /&gt;
|megaspeedup=9&lt;br /&gt;
|effectdesc=Erases all Pokémon in the five columns to the left and right.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox-3&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|no1=280&lt;br /&gt;
|name1=Ralts&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|type2-1=Fairy&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 20}}&lt;br /&gt;
|no2=281&lt;br /&gt;
|name2=Kirlia&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|type2-2=Fairy&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no3=282&lt;br /&gt;
|name3=Gardevoir&lt;br /&gt;
|type1-3=Psychic&lt;br /&gt;
|type2-3=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=282}}&lt;br /&gt;
{{Spritebox/4|ndex=282}}&lt;br /&gt;
{{Spritebox/5|ndex=282}}&lt;br /&gt;
{{Spritebox/6/2Forms|ndex=282|form1=M}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=282|form1=M}}&lt;br /&gt;
{{Spritebox/Footer|282|Gardevoir}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Gardevoir&#039;s number in the [[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]] ({{v2|Platinum}} only) and the [[List of Pokémon by Almia Browser number|Almia Browser]] are the same: 159.&lt;br /&gt;
* Gardevoir&#039;s {{stat|Attack}} and {{stat|Special Attack}} are the reverse of {{p|Gallade}}&#039;s.&lt;br /&gt;
* Mega Gardevoir has the highest {{stat|Special Attack}} base stat of all Fairy-type Pokémon.&lt;br /&gt;
* Gardevoir and Gallade are the only Pokémon capable of [[Mega Evolution]] that are in the same evolutionary family.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Gardevoir resembles a {{wp|principal dancer}}. Its exaggerated head with minimal facial expression and an overall frail, featureless physique could also be attributed to &#039;&#039;anesama ningyou&#039;&#039;, a style of traditional Japanese {{wp|paper doll}}. Its protective nature over its Trainer may suggest that it is based on a {{wp|guardian angel}}, though its ghost-like characteristics could also suggest that it is based on {{wp|ghosts}} that refuse to leave the physical world.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Gardevoir may be a combination of &#039;&#039;garde&#039;&#039; (French for &#039;&#039;guard&#039;&#039;) and &#039;&#039;devoir&#039;&#039; (French for &#039;&#039;duty&#039;&#039;). It may also be a combination of &#039;&#039;garder&#039;&#039; (French verb for &#039;&#039;to keep&#039;&#039;) and &#039;&#039;voir&#039;&#039; (French verb for &#039;&#039;to see&#039;&#039;), reflected in its Pokédex data, which explains how Gardevoir will protect its Trainer even at the cost of its own life and that Gardevoir has the ability to see into the future.&lt;br /&gt;
&lt;br /&gt;
Sirnight may be taken to mean さあ、ナイト &#039;&#039;saa, naito&#039;&#039; (&amp;quot;come, knight&amp;quot;) or &#039;&#039;Sir Knight&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Psychic|type2=Fairy&lt;br /&gt;
|ja=サーナイト &#039;&#039;Sirnight&#039;&#039;|jameaning=From {{tt|さあ、ナイト &#039;&#039;saa, naito&#039;&#039;|Come, knight}} or &#039;&#039;Sir Knight&#039;&#039;&lt;br /&gt;
|fr=Gardevoir|frmeaning=Same as English name&lt;br /&gt;
|es=Gardevoir|esmeaning=Same as English name&lt;br /&gt;
|de=Guardevoir|demeaning=Similar to English name&lt;br /&gt;
|it=Gardevoir|itmeaning=Same as English name&lt;br /&gt;
|ko=가디안 &#039;&#039;Gadian&#039;&#039;|komeaning=Literally the English word &#039;&#039;guardian&#039;&#039;&lt;br /&gt;
|zh_cmn=沙奈朵 &#039;&#039;Shānàiduǒ​&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
|hi=गार्डेभोईर &#039;&#039;Gardevoir&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Гардевойр &#039;&#039;Gardevoyr&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Rara]]&lt;br /&gt;
* [[Diantha&#039;s Gardevoir]]&lt;br /&gt;
* [[Gardevoir (Red and Blue Rescue Team)]]&lt;br /&gt;
* [[Team Charm]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=281|prev=Kirlia|nextnum=283|next=Surskit}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Single-type Pokémon|282]]&amp;lt;!--Prior to Gen VI--&amp;gt;&lt;br /&gt;
[[Category:Pokémon that have had their type changed]]&lt;br /&gt;
&lt;br /&gt;
[[de:Guardevoir]]&lt;br /&gt;
[[fr:Gardevoir]]&lt;br /&gt;
[[it:Gardevoir]]&lt;br /&gt;
[[ja:サーナイト]]&lt;br /&gt;
[[pl:Gardevoir]]&lt;br /&gt;
[[zh:沙奈朵]]&lt;/div&gt;</summary>
		<author><name>Blue Ninjakoopa</name></author>
	</entry>
</feed>