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	<updated>2026-06-25T05:17:17Z</updated>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition_(Mystery_Dungeon)&amp;diff=4492032</id>
		<title>Status condition (Mystery Dungeon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition_(Mystery_Dungeon)&amp;diff=4492032"/>
		<updated>2026-02-23T18:51:53Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Visibility-related status conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Decoy|[[Giovanni (GO)|Giovanni&#039;s imposters]]|Team GO Rocket Grunt (Trainer class)}} &lt;br /&gt;
{{incomplete|needs=Information from BSL games and RTDX.}}&lt;br /&gt;
&#039;&#039;&#039;Status conditions&#039;&#039;&#039; are a game mechanic in the {{pkmn|Mystery Dungeon series}} that have both similarities and differences to [[status condition]]s in the [[core series]]. Whereas in the core series, a Pokémon can only be afflicted with one major [[status condition]] and a number of volatile minor status ailments, the Mystery Dungeon series allows Pokémon to be afflicted by multiple status conditions.&lt;br /&gt;
&lt;br /&gt;
Status conditions can be caused by a variety of ways, such as from the effects of moves (such as the Sky Attack status, which is a self-inflicted condition due to the use of {{m|Sky Attack}}), IQ skills (such as the Pierce status from Pierce Thrower), and items (such as Mobile from the {{DL|Wonder Orb|Mobile Orb}}).&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|RB}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|TD}}{{color2|000|Pokémon Mystery Dungeon: Explorers of Sky|S}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon (WiiWare)|BSL}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Gates to Infinity|GtI}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Super Mystery Dungeon|SMD}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Rescue Team DX|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sleep&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sleepless&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Nightmare&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Yawning&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Napping&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Burned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Frozen&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paralysis&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Half Speed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Slow{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Double Speed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Quick{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓ &lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Leg Hold{{sup/md|RB}}&amp;lt;br&amp;gt;Shadow Hold{{sup/md|TDS}}&amp;lt;br&amp;gt;Stuck{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Petrified&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ingrain&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wrapped&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wrap&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Constriction{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Bound{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Clamp&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Whirlpool&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Fire Spin&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sand Tomb&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Infestation&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magma Storm&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mobile&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Slip&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓{{sup/md|S}}&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magnet Rise&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grounded&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cringe{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Flinch{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Confused&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Infatuated&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paused{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Lethargic{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Recoil&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cowering&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Puppet&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Whiffer&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Muzzled&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Truant&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Taunted&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Encore&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Doubled Attack&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sealed&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Decoy&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Discord&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Terrified&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Snatch&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Powder&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Charging&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Enraged&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Round&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Autotomize&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Stockpiling{{sup/md|RB}}{{sup/md|S}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;Stockpiling power{{sup/md|TD}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Rainbow&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sea of Fire&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Swamp&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Throat Chop&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Awakened&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Berserk&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Trained&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bide&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Solarbeam{{sup/md|RB}}&amp;lt;br&amp;gt;SolarBeam{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Solar Beam{{sup/md|SMD}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Attack&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Razor Wind&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Focus Punch&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Skull Bash&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Flying&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bouncing&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Diving{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Dive{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Digging&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Phantom Force	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Shadow Force&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ice Burn&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Freeze Shock&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Geomancy&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Future Sight&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Doom Desire&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Drop	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Suspended	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Explosion&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Self-Destruct&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Power Charge&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Reflect&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Aurora Veil&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Light Screen&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Safeguard&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mist&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Lucky Chant&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magic Coat&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Protect&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Quick Guard&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wide Guard&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mat Block&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| King&#039;s Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spiky Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Crafty Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Counter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mirror Coat&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Metal Burst&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mini Counter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Enduring&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mirror Move&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vital Throw&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grudge&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Healthy&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sure Shot&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Set Damage&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Focus Energy&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Laser Focus&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Encouraged&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Electrify&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Long Toss&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pierce&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Embargo&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cursed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Leech Seed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wish&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Aqua Ring&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Destiny Bond&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Perish Song&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Heal Block&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blinker&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cross-Eyed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Invisible&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Eyedrops&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dropeye&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓{{sup/md|S}}&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Power Ears{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Radar{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Scanning&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Identifying&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Stair Spotter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Exposed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Miracle Eye&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Gastro Acid&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Substitute&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Transformed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Transform{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Conversion 2&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓ &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Famished&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Hungry Pal&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Low HP&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Weakened&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Powered Up{{sup/md|TDS}}&amp;lt;br/&amp;gt;Boosted{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inviting&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bad status conditions==&lt;br /&gt;
&#039;&#039;&#039;Bad status conditions&#039;&#039;&#039;, referred to as &#039;&#039;&#039;status problems&#039;&#039;&#039; prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], are status conditions with an adverse effect. These will trigger effects such as {{a|Guts}} and {{a|Marvel Scale}}. A Pokémon must have at least one bad status condition in order for healing to take effect. A Pokémon can be healed by:&lt;br /&gt;
*Items: {{DL|Wonder Orb|Health Orb}}, {{DL|Seed|Heal Seed}}, [[Berry|berries]]&lt;br /&gt;
*Moves: {{m|Aromatherapy}}, {{m|Heal Bell}}, {{m|Refresh}}, {{m|Rest}}, {{m|Healing Wish}}, {{m|Lunar Dance}}, {{m|Psycho Shift}}&lt;br /&gt;
*Abilities: {{a|Natural Cure}} (renamed Natural Recovery in Super Mystery Dungeon only) will have a bad status condition for at most 5 turns (even for those that are indefinite in duration), {{a|Shed Skin}}, {{a|Hydration}} in rain, {{a|Healer}}&lt;br /&gt;
*Depending on the game, the Self-Curer [[IQ#IQ skills|IQ skill]] will reduce the duration of a negative status, the Prevention [[Team Skill]] protects allies from having the same negative status, and various [[emera]]s such as Berry Power and Status Immunity can protect the wearer from negatives statuses&lt;br /&gt;
&lt;br /&gt;
In Super Mystery Dungeon, teammates may autonomously heal allies from certain bad status conditions, such as Sleep, Paralysis, and Stuck. In {{g|Mystery Dungeon: Rescue Team DX}}, teammates can prompt the use of a status-curing berry or Heal Seed.&lt;br /&gt;
&lt;br /&gt;
In Gates to Infinity, [[gigantic Pokémon]] bosses are immune to status conditions. In Super Mystery Dungeon onward, bosses will cure status conditions after 0-2 turns. They also do not run out of [[PP]], and are unaffected by moves such as {{m|Endeavor}}, {{m|Super Fang}}, {{m|Pain Split}}, {{m|Spite}}, {{m|Grudge}}, {{m|Perish Song}}, and [[One-hit knockout move]]s.&lt;br /&gt;
&lt;br /&gt;
==Status conditions==&lt;br /&gt;
===Sleep-related conditions===&lt;br /&gt;
There are 5 sleep-related conditions in this category, though only Sleep, Yawning, and Nightmare are considered bad status conditions. A Pokémon with the {{a|Early Bird}} Ability will have the duration of Sleep, Napping, and Nightmare statuses halved. Pokémon that have {{a|Insomnia}} ability will be immune to these status conditions.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sleep}}&lt;br /&gt;
| Sleep&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move, use items or attack. If in the middle of a linked move, the rest of the linked move is skipped. Items cannot be removed from this Pokémon. A Pokémon that already has a Sleep, Nightmare, or Napping status condition cannot be inflicted with this status. There is a random chance that a Pokémon with this status may wake up when attacked. &lt;br /&gt;
| 3-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;8 turns{{sup/md|RTDX}}&lt;br /&gt;
| [[Sleep (status condition)#Moves|Moves which induce sleep]] (excluding Rest), {{a|Effect Spore}}, {{DL|Wonder Orb|Slumber Orb}}, {{DL|Seed|Sleep Seed}}, [[Wand|Slumber Wand]], certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|Slumber Trap]], Lullaby and Sleep Payback [[emera]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sleepless}}&lt;br /&gt;
| Sleepless&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prevents the Pokémon from being inflicted with any other sleep-related condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Uproar}}, {{m|Worry Seed}}{{sup/md|TDS}}, [[Chesto Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Nightmare}}&lt;br /&gt;
| Nightmare&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Causes the Pokémon to sleep and lose 8 HP{{sup/md|RB}}{{sup/md|TDS}} / 10 HP{{sup/md|SMD}}{{sup/md|RTDX}} when the status wears off. The status can override the Sleep and Napping status. &lt;br /&gt;
| 4-7 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;10 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Nightmare}}, [[exclusive item]] (Eclipse Robe){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Yawning}}&lt;br /&gt;
| Yawning&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will get the Sleep status when this status ends.&lt;br /&gt;
| 3 turns&lt;br /&gt;
| {{m|Yawn}}, {{a|Truant}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&lt;br /&gt;
{{anchor|Napping}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Napping&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Causes the Pokémon to sleep. This condition&#039;s duration cannot be overridden if the Pokémon is subsequently inflicted with Asleep, Nightmare, or Napping (though the status itself may be overridden). Unlike regular sleep, a Pokémon with this condition does not have a chance to wake up when attacked. (Note that the other effect of Rest, the healing of all HP after this status wears off, is &#039;&#039;not&#039;&#039; caused by this status.)&lt;br /&gt;
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Rest}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Major status conditions===&lt;br /&gt;
This category is named as it draws its parallels with the core series. All the conditions in this category are considered bad status conditions. Aside from using healing items, moving up (or down) a dungeon floor will cure these conditions. If a Pokémon is inflicted with a major status condition while already being inflicted with one, the new major status condition will replace the old condition. &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Burned}}&lt;br /&gt;
| Burned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 5 HP{{sup/md|RB}}/6 HP{{sup/md|TDS}} at the end of its next turn, and every 20 turns after that. The Pokémon also deals 20% less damage.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP{{sup/md|GTI}}/12 HP{{sup/md|SMD}} at the end of every 15 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 20 HP each turn. The Pokémon&#039;s Attack is lowered.&amp;lt;br&amp;gt;Prior to Gates to Infinity, Pokémon could not be burned while standing on water tiles.&lt;br /&gt;
| Entire floor&amp;lt;br&amp;gt;Status also disappears by stepping on a water tile {{tt|*|Even by Pokémon for which this would normally cause a warp}}&lt;br /&gt;
| [[Burn (status condition)#Moves|Moves which inflict burn]], {{a|Flame Body}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|RB}}{{sup/md|TDS}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|lava tiles]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Frozen}}&lt;br /&gt;
| Frozen&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move, use items or attack, and will also not receive damage. If in the middle of a linked move, the rest of the linked move is skipped. Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Pokémon can immediately act upon unthawing. Pokémon on lava tiles cannot be frozen{{sup/md|RB}}{{sup/md|TDS}}, and [[harsh sunlight]] will prevent it{{sup/md|SMD}}{{sup/md|RTDX}}. Frozen Pokémon can be defrosted if a {{t|Fire}} attack or {{m|Scald}} is used against it, if it is forced onto a lava tile, or a {{DL|Seed|Blast Seed}} is used on it{{sup/md|RB}}{{sup/md|TDS}}.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], frozen Pokémon can be damaged normally, and this may dispel the status.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}&amp;lt;br&amp;gt;1-3 turns{{sup/md|TDS}}{{sup/md|SMD}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}&lt;br /&gt;
| [[Freeze (status condition)#Moves|Moves which can freeze]], certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Poisoned}}&lt;br /&gt;
| Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 4 HP{{sup/md|RB}}/2 HP{{sup/md|TDS}} at the end of its next turn, and every 10{{sup/md|RB}}/20{{sup/md|TDS}} turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP at the end of every 15 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 40 HP each turn.&amp;lt;br&amp;gt;Poisoned Pokémon cannot naturally regenerate HP. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Poison (status condition)|Causes|Moves which poison}}, {{a|Effect Spore}}, {{a|Poison Touch}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|Poison Trap]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Badly Poisoned}}&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 6 HP at the end of its next turn, and every 2 turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 6 HP at the end of every 10 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 60 HP each turn.&amp;lt;br&amp;gt;Badly Poisoned Pokémon cannot naturally regenerate HP.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Poison (status condition)|Causes|Moves which badly poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Paralysis}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Paralysis&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s [[Travel Speed]] is reduced, and cannot use attacks (regular or special) or [[Wonder Orb]]s. Thrown items can still be used.&amp;lt;br&amp;gt;As of {{pkmn|Super Mystery Dungeon}}, {{type|Electric}} Pokémon cannot become paralyzed.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], paralysis may wear off when damage is taken.&lt;br /&gt;
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;30 turns{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; |  [[Paralysis (status condition)#Moves|Moves which paralyze]], {{m|Disable}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Static}}, {{a|Effect Spore}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|stepping]] on a {{p|Stunfisk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting mobility===&lt;br /&gt;
This category includes conditions that limit a Pokémon&#039;s mobility. Paralsis and Frozen status conditions affects mobility too, but is actually parallel to the main series games, which is why it is in the &amp;quot;Major status conditions&amp;quot; list instead of this one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 25%; {{roundytr|5px}}&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Half Speed}}{{anchor|Slow}}&lt;br /&gt;
| Half Speed{{sup/md|RBTDS}}&amp;lt;br&amp;gt;Slow{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s [[Travel Speed]] is reduced, causing it to only move every other turn. Turn duration is from the afflicted&#039;s perspective. Pokémon other than the leader can also only attack every other turn.&lt;br /&gt;
| 3-4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;5 turns{{sup/md|RTDX}}&amp;lt;br&amp;gt;Slow Start: 7 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}&amp;lt;br&amp;gt;{{m|Curse}}: 1 turn{{sup/md|GTI}}&lt;br /&gt;
| Any moves that lower {{DL|statistic|In-battle modification|speed}} in the core series lower Travel Speed, Paralysis status condition, {{a|Slow Start}}, {{DL|Wonder Orb|Slow Orb}}, [[Wand|Slow Wand]], [[Dungeon tile|Slow Trap]], randomly caused by {{m|Trick Room}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Double Speed}}{{anchor|Quick}}&lt;br /&gt;
| Double Speed{{sup/md|RBTDS}}&amp;lt;br&amp;gt;Quick{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s Travel Speed is increased, allowing it to move an additional time per turn. Effect is cumulative up to three times and can be layered with Half Speed/Slow; each layer has its own duration.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;5 turns{{sup/md|RTDX}}&amp;lt;br&amp;gt;Speed Boost: Entire Floor{{sup/md|TDS}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| Any moves that increase {{DL|statistic|In-battle modification|speed}} in the core series boost Travel Speed, {{a|Motor Drive}}, {{a|Speed Boost}}, {{a|Steadfast}}, {{a|Quick Feet}}, {{DL|Wonder Orb|Quick Orb}}, randomly caused by {{m|Trick Room}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Leg Hold}}{{anchor|Shadow Hold}}{{anchor|Stuck}}&lt;br /&gt;
| Leg Hold{{sup/md|RB}}&amp;lt;br&amp;gt;Shadow Hold{{sup/md|TDS}}&amp;lt;br&amp;gt;Stuck{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (but may attack), and cannot switch places with the team leader. In Super Mystery Dungeon, {{type|Ghost}} Pokémon cannot become stuck.&lt;br /&gt;
| 2-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;7 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown or warped away&lt;br /&gt;
| {{m|Block}}, {{m|Mean Look}}, {{m|Spider Web}}, {{m|Fairy Lock}}, {{DL|Wonder Orb|Lasso Orb}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Petrified}}&lt;br /&gt;
| Petrified&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is unable to do anything, and cannot move. If in the middle of a linked move, the rest of the linked move is skipped. &lt;br /&gt;
| Until the Pokémon is affected by an item or move.&amp;lt;br&amp;gt;21-30 turns{{sup/md|RB}}&amp;lt;br&amp;gt;11-19 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;18-22 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;17-20 turns{{sup/md|SMD}} for the team leader.&amp;lt;br&amp;gt;Status also disappears if ally Pokémon talk to them{{sup/md|TDS}} or push/swap positions with them{{sup/md|SMD}}{{sup/md|RTDX}}.&lt;br /&gt;
| {{DL|Seed|Stun Seed}}, {{DL|Wonder Orb|Foe-Hold Orb}}, Petrify Orb, Stayaway Orb, [[Emera|Petrify Power]] emera, [[Wand|Petrify Wand]], [[Wand|Stayaway Wand]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Ingrain}}&lt;br /&gt;
|  Ingrain&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon gains 10 HP at the end of the second turn, and every five turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Pokémon gains 15 HP at the end of every second turn. In {{g|Super Mystery Dungeon}}, the Pokémon gains 15 HP at the end of every turn. The status also prevents the Pokémon from being blown away.&lt;br /&gt;
| 16-30 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;7 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;3 turns{{sup/md|SMD}}&amp;lt;br&amp;gt;Status also disappears if the Pokémon is warped away&lt;br /&gt;
| {{m|Ingrain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wrapped}}&lt;br /&gt;
| Wrapped&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, and cannot switch places with the team leader. The Pokémon will lose 6 HP at the end of the turn and every 2 turns thereafter.&lt;br /&gt;
| 0-5 turns&lt;br /&gt;
| {{m|Wrap}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wrap}}&lt;br /&gt;
| Wrap&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, and cannot switch places with the team leader. If part of a [[linked move]], the rest of the linked move is skipped.&lt;br /&gt;
| 0-5 turns &lt;br /&gt;
| Self-inflicted from using {{m|Wrap}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Constriction}}{{anchor|Bound}}&lt;br /&gt;
| Constriction{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Bound{{sup/md|GtI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 5 HP every two turns prior to Gates to Infinity and 3 HP at the end of every 2 turns since.&lt;br /&gt;
| 4-6{{sup/md|RB}}{{sup/md|TDS}}/6{{sup/md|GtI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt; turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon is warped or blown away&lt;br /&gt;
| {{cat|Binding moves}} (except Wrap){{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Gates to Infinity and later, most binding moves have their own status condition}}, {{m|Wrap}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, {{m|Bind}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} [[exclusive item]] (Nether Veil){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Clamp}}&lt;br /&gt;
| Clamp&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 3 HP at the end of every 2 turns.&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | 6 turns &amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown away or warped&lt;br /&gt;
| {{m|Clamp}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Whirlpool}}&lt;br /&gt;
| Whirlpool&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Whirlpool}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Fire Spin}}&lt;br /&gt;
| Fire Spin&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Fire Spin}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sand Tomb}}&lt;br /&gt;
| Sand Tomb&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Sand Tomb}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Infestation}}&lt;br /&gt;
| Infestation&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Infestation}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magma Storm}}&lt;br /&gt;
| Magma Storm&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 10 HP at the end of every 2 turns.&lt;br /&gt;
| 6 turns &amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown away or warped&lt;br /&gt;
| {{m|Magma Storm}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mobile}}&lt;br /&gt;
| Mobile&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is capable of crossing any terrain type and passing through walls.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Mobile Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Slip}}&lt;br /&gt;
| Slip&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Allows the Pokémon to walk on water. This status wears off when the Pokémon moves to the next floor.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Lookalike Item|Slip Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magnet Rise}}&lt;br /&gt;
| Magnet Rise&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The user is unaffected by {{type|Ground}} moves and can travel over lava, water and air tiles.&lt;br /&gt;
| 3-5 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;10 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Magnet Rise}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Telekinesis}}&lt;br /&gt;
| Telekinesis &lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is raised into the air and will not be able to move from its spot. The Pokémon&#039;s evasiveness goes down, but will also be immune to Ground-type moves. &lt;br /&gt;
| 7 turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown or warped away&lt;br /&gt;
| {{m|Telekinesis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Grounded}}&lt;br /&gt;
|  style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Grounded&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is knocked to the ground, which means Ground-type moves can hit it. Also the Pokémon is unable to move in the air (e.g. cannot move over water tiles). &lt;br /&gt;
| 10 turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon uses {{m|Fly}} or {{m|Bounce}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Smack Down}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting move execution or move effects===&lt;br /&gt;
This category affects the way moves are executed or the effects of moves. &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cringing}}{{anchor|Cringe}}{{anchor|Flinch}}&lt;br /&gt;
| Cringe{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Flinch{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot use any regular attacks, special attacks, or orbs, but may throw items. If in the middle of a linked move, the rest of the linked move is skipped.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| [[Flinch#Moves|Move which can flinch]], {{m|Quash}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Confused}}&lt;br /&gt;
| Confused&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will move in a random direction, and turn in a random direction before attacking. However, thrown items will still travel in the desired direction. Allies are treated as foes, unless the Pokémon has the Nontraitor [[IQ#IQ skills|IQ skill]]{{sup/md|RB}}{{sup/md|TDS}}, the Self-Control [[Team Skill]]{{sup/md|GTI}}, or is holding a [[looplet]] with the Self Control [[emera]]{{sup/md|SMD}}. For example, if the Pokémon uses moves such as {{m|Sweet Scent}} or {{m|Earth Power}}, teammates will be affected, and moves like {{m|Agility}} will also benefit the opposing side. The Pokémon may not switch places with the team leader.{{tt|*|Only in Rescue Team and Explorers games}}&lt;br /&gt;
| 7-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;8 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Confusion (status condition)|Moves|Moves which can confuse}}, {{DL|Wonder Orb|Totter Orb}}, {{DL|Seed|Totter Seed}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|GTI}}+, Dizzying Payback and Dizzing Stare [[emera]], [[Dungeon tile|Spin Trap]], certain [[exclusive item]]s{{sup/md|TDS}}, or [[Dungeon tile|stepping]] on a disguised {{p|Ditto}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Infatuated}}&lt;br /&gt;
| Infatuated&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon is unable to do anything. If in the middle of a linked move, the rest of the linked move is skipped. Since [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Pokémon has a one in two chance of being unable to use a move. Unlike the core series games, infatuation is not cured if the Pokémon causing the infatuation faints.&lt;br /&gt;
| 5-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns {{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Attract}}, {{a|Cute Charm}}, {{DL|Seed|Decoy Seed}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Paused}}{{anchor|Lethargic}}&lt;br /&gt;
| Paused{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Lethargic{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, but this status does not interrupt the execution of a linked move.&lt;br /&gt;
| 5-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn with {{a|Truant}} or after using {{Cat|moves that require recharging}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Super Mystery Dungeon, Truant causes the Truant status condition; and since Gates to Infinity, moves that require recharging cause the Recoil status condition instead}}&amp;lt;br&amp;gt;5 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{DL|Wonder Orb|Foe-Seal Orb}}, {{a|Truant}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Super Mystery Dungeon, Truant causes the Truant status condition instead}}, {{Cat|moves that require recharging}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|Since Gates to Infinity, these cause the Recoil status condition instead}}, {{m|Imprison}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Gates to Infinity onward, moves known by the user are prevented from being used by enemy Pokémon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Recoil}}&lt;br /&gt;
| Recoil&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions. &lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{Cat|Moves that require recharging}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cowering}}&lt;br /&gt;
| Cowering&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will turn in the opposite direction before attacking with a regular attack, a special attack, or an orb. Allies are treated as foes unless the Pokémon has the Nontraitor [[IQ#IQ skills|IQ skill]].&lt;br /&gt;
| 11-12 turns&lt;br /&gt;
| {{DL|Wonder Orb|Shocker Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Puppet}}&lt;br /&gt;
| Puppet&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has Puppet status, the player won&#039;t be able to do anything until it wears off.&lt;br /&gt;
| Until the Sleep status wears off&lt;br /&gt;
| When {{m|Hypnosis}} is used on a Pokémon with the Sleep status condition{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|Only when used by the opponent. When used by the player, it will inflict the Terrified status instead}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Whiffer}}&lt;br /&gt;
| Whiffer&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s attacks will always miss (or almost always miss{{sup/md|TDS}}). Moves such as {{m|Agility}} will only land on the user.&lt;br /&gt;
| 2-6 turns&lt;br /&gt;
| {{m|Smokescreen}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|Smokescreen lowers accuracy of the target instead in Gates to Infinity onward}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Muzzled}}&lt;br /&gt;
| Muzzled&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| [[:Category:Moves that require use of mouth|Moves that require the use of the mouth]] will fail. The Pokémon may also not eat or drink items.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{DL|Wonder Orb|Silence Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&lt;br /&gt;
{{anchor|Truant}}&lt;br /&gt;
| Truant&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon can&#039;t use attacks or moves but can use items.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{a|Truant}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Taunted}}&lt;br /&gt;
| Taunted&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will only be able to use moves or orbs{{sup/md|RB}}{{sup/md|TDS}} that cause damage. &lt;br /&gt;
| 10-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;11 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Encore}}&lt;br /&gt;
| Encore&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is stuck with using only one move. In the case of linked moves, only the move {{m|Encore}} was used against will work. Other moves (including [[move duplication|cloned moves]]) will fail. The Pokémon can still freely use items or use its regular attack&lt;br /&gt;
| 6-11 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;11 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Doubled Attack}}&lt;br /&gt;
| Doubled Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon uses a move twice in a single turn while depleting only 1PP.{{tt|*|In Gates to Infinity and later, this is no longer a status condition}}&lt;br /&gt;
| As long as the Ability is active&lt;br /&gt;
| {{a|Chlorophyll}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Swift Swim}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Unburden}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sealed}}&lt;br /&gt;
| Sealed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Prevents use of sealed moves. While Seal Trap causes moves to be sealed before [[Gates to Infinity]], this is not recognized as a status problem by the game (although it still can be cured by status-curing moves, such as {{m|Refresh}}). The sealed status can be cured with a {{DL|Health drink|Max Elixir}}{{sup/md|SMD}}. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Disable}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, {{m|Torment}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, [[Dungeon tile#Traps|Seal Trap]]{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Decoy}}&lt;br /&gt;
| Decoy&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon with this status will be preferentially attacked by dungeon enemies and ignored by CPU-controlled allies. This status disappears if a new decoy appears. The decoy is still able to move in any direction, but CPU-controlled decoys move randomly.&amp;lt;br/&amp;gt;Moves that target multiple enemies, such as {{m|Ominous Wind}} (but not moves like {{m|Magnitude}} which target both allies and enemies), will target only the decoy if possible. Moves will affect the decoy as if it were part of the player&#039;s team.&lt;br /&gt;
| 21-50 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Wonder Orb|Decoy Orb}}, {{m|Substitute}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Follow Me}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Rage Powder}}, {{a|Illuminate}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Discord}}&lt;br /&gt;
| Discord&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The player can&#039;t use an [[Alliance]] or switch the leader.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| [[Dungeon tile#Traps|Discord Trap]]{{tt|*|Enemy Discord Orb causes an Enemy Discord dungeon status rather than a status condition}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Terrified}}&lt;br /&gt;
| Terrified&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon can only move, and is incapable of using moves, picking up or using items, looking around or moving to the next floor using stairs. If the terrified Pokémon is not the team leader, then they will flee from other Pokémon, including other members of the team. Since Gates to Infinity, it also prevents changing the leader. If in the middle of a linked move, the rest of the linked moves are skipped. &lt;br /&gt;
| 9+ turns{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn{{sup/md|GTI}}&amp;lt;br&amp;gt;11 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Wonder Orb|Foe-Fear Orb}}, {{a|Stench}}, {{a|Run Away}}{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}, dungeon tactic &amp;quot;Get Away From Here&amp;quot;{{sup/md|RB}}{{sup/md|TDS}}, using {{m|Hypnosis}} on a sleeping opponent{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|Only when used by an ally. If used by an enemy, it will inflict the Puppet status}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Snatch}}&lt;br /&gt;
| Snatch&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Enables Pokémon to steal enhancing status moves from enemy Pokémon.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Snatch}}, {{DL|Wonder Orb|Snatch Orb}}.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Powder}}&lt;br /&gt;
| Powder&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| A {{type|Fire}} move used once by a Pokémon affected by the Powder status will fail, and the Pokémon will also take damage when the move fails.&lt;br /&gt;
| 11 turns&amp;lt;br&amp;gt;Status also disappears when a Fire-type move is used by the affected Pokémon&lt;br /&gt;
| {{m|Powder}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Charging}}&lt;br /&gt;
| Charging&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| {{type|Electric}} moves deal double damage while this status is in effect.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Enraged}}&lt;br /&gt;
| Enraged&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Attack is increased by 1 stage whenever the Pokémon takes damage.&lt;br /&gt;
| 5-10 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;100 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;11 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Round}}&lt;br /&gt;
| Round&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using Round. If a teammate in the same room used Round in the same turn, the power of the move is increased for the turn by 50%.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Round}}{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|This status condition exists in Gates to Infinity, but is unused}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Autotomize}}&lt;br /&gt;
| Autotomize&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon gets lighter. The Pokémon will be stronger against moves that do more damage when the target is heavy, such as {{m|Low Kick}}, but weaker against moves that do more damage when it is light, such as {{m|Heat Crash}}.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Autotomize}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Stockpiling}}{{anchor|Stockpiling power}}&lt;br /&gt;
| Stockpiling{{sup/md|RB}}{{sup/md|S}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;Stockpiling power{{sup/md|TD}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is stockpiled by one or more. The Pokémon can be stockpiled up to 3 times. This can allow for {{m|Spit Up}} or {{m|Swallow}} to be used.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Stockpile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Rainbow}}&lt;br /&gt;
| Rainbow&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Increases the probability of secondary effects taking place.&lt;br /&gt;
| 5 turns&lt;br /&gt;
| When {{m|Water Pledge}} and {{m|Fire Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]{{sup/md|SMD}}&amp;lt;br&amp;gt;When {{m|Water Pledge}} and {{m|Fire Pledge}} are used in the same turn {{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sea of Fire}}&lt;br /&gt;
| Sea of Fire&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| A sea of fire damages all opponent non-Fire-type Pokémon in the room&lt;br /&gt;
| 5 turns&lt;br /&gt;
| When {{m|Grass Pledge}} and {{m|Fire Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]{{sup/md|SMD}}&amp;lt;br&amp;gt;When {{m|Grass Pledge}} and {{m|Fire Pledge}} are used in the same turn{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Swamp}}&lt;br /&gt;
| Swamp&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Speed stat of all opponent Pokémon in the room are reduced, reducing their chance of moves to hit and increasing their chance of getting hit.{{sup/md|SMD}}&amp;lt;br&amp;gt;Needs testing{{sup/md|RTDX}}&lt;br /&gt;
| 5 turns &lt;br /&gt;
| When {{m|Grass Pledge}} and {{m|Water Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]&amp;lt;br&amp;gt;When {{m|Grass Pledge}} and {{m|Water Pledge}} are used in the same turn{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Throat Chop}}&lt;br /&gt;
| Throat Chop&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Prevents the afflicted Pokémon from using [[sound-based move]]s.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Throat Chop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Awakened}}&lt;br /&gt;
| Awakened&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon becomes stronger and will take no damage from the front. It will also trigger [[Mega Evolution]] if the Pokémon can Mega Evolve.{{sup/md|SMD}}&amp;lt;br&amp;gt; The Pokémon gains a boosted damage modifier, and linked moves bypass negative type matchups and always critical hit (unless the target used {{m|Lucky Chant}}, is holding a Lucky Ribbon, or has the Ability {{a|Shell Armor}}) In addition, eligible Pokémon will Mega Evolve.{{sup/md|RTDX}}&lt;br /&gt;
| Until the emera loses its effect (shown by a gauge), or when the [[looplet]] is unequipped{{sup/md|SMD}}&amp;lt;br&amp;gt;Until the awakened Pokémon is inflicted with a bad status condition or faints{{sup/md|RTDX}}&lt;br /&gt;
| Awakening [[emera]]{{sup/md|SMD}}&amp;lt;br&amp;gt;Empowerment Seed{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Berserk}}&lt;br /&gt;
| Berserk&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will move in a random direction and attack randomly, including allies and dungeon walls. If the leader is affected by this status condition, the leader cannot be switched until the condition ends.&lt;br /&gt;
| 8 turns&lt;br /&gt;
| Caused when the gauge on an Awakening [[emera]] maxes out on a Mega-Evolved Pokémon. Does not occur with regular Awakened Pokémon that do not Mega Evolve.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Trained}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Trained&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Moves grow faster when they are used. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{DL|Dungeon tile|Training Switch}}, {{DL|Seed|Training Seed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Move-based status conditions===&lt;br /&gt;
Status conditions in this category are self-inflicted from the use of particular moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Bide}}&lt;br /&gt;
| Bide&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging {{m|Bide}} or {{m|Revenge}}. On the last turn, the Pokémon will unleash an attack that deals increased damage to the opposing Pokémon (2×{{sup/md|RB}}{{sup/md|TDS}} or 1.5×{{sup/md|GTI}}{{sup/md|SMD}}) that it received from attacks while under this status condition. If no damage has been done to the Pokémon while under this condition, no damage will be dealt.&lt;br /&gt;
| 4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Bide}}, {{m|Revenge}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Solarbeam}}{{anchor|SolarBeam}}{{anchor|Solar Beam}}&lt;br /&gt;
| Solarbeam{{sup/md|RB}}&amp;lt;br&amp;gt;SolarBeam{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Solar Beam{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Solar Beam}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sky Attack}}&lt;br /&gt;
| Sky Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Sky Attack}}. On the second turn, an attack is unleashed, dealing large amount of damage to any opposing Pokémon in a straight path.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Razor Wind}}&lt;br /&gt;
| Razor Wind&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Razor Wind}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to any opposing Pokémon in the room.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Focus Punch}}&lt;br /&gt;
| Focus Punch&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Focus Punch}} attack. The status disappears if the Pokémon takes damage.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Skull Bash}}&lt;br /&gt;
| Skull Bash&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Skull Bash}} attack. {{stat|Defense}} is increased by 1 stage while this status is active. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Flying}}&lt;br /&gt;
| Flying&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Fly}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Bouncing}}&lt;br /&gt;
| Bouncing&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Bounce}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Diving}}{{anchor|Dive}}&lt;br /&gt;
| Diving{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Dive{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Dive}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon. Prior to {{g|Super Mystery Dungeon}}, Dive could only be used in a body of water.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Digging}}&lt;br /&gt;
| Digging&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Dig}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon. Dig can only be used in ground.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Phantom Force}}&lt;br /&gt;
| Phantom Force&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Phantom Force}} (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Shadow Force}}&lt;br /&gt;
| Shadow Force&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Shadow Force}} (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Ice Burn}}&lt;br /&gt;
| Ice Burn&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Ice Burn}}. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Freeze Shock}}&lt;br /&gt;
| Freeze Shock&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Freeze Shock}}. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Geomancy}}&lt;br /&gt;
| Geomancy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Geomancy}}. On the second turn, the move is completed, boosting the Sp. Atk, Sp. Def, and Travel Speed of the user and teammates in the same room.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Geomancy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Future Sight}}&lt;br /&gt;
| Future Sight&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Future Sight}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon that is in front of the user.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Future Sight}}{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Doom Desire}}&lt;br /&gt;
| Doom Desire&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Doom Desire}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon that is in front of the user.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Doom Desire}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sky Drop}}&lt;br /&gt;
| Sky Drop&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Sky Drop}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Suspended}}&lt;br /&gt;
| Suspended&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is suspended in the air as the target of the opponent&#039;s {{m|Sky Drop}}. It cannot take any actions and will take damage from Sky Drop on the next turn.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Explosion}}&lt;br /&gt;
| Explosion&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon takes damage, it will explode, affecting an area 2-tiles wide around the user. The Pokémon will lose half of its current health. {{type|Fire}}s will take half as much damage. An explosion will not occur if the floor is defused.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Explosion}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Self-Destruct}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Self-Destruct&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon takes damage, it will explode, affecting an area 1-tile wide around the user. The Pokémon will lose half of its current health. {{type|Fire}}s will take half as much damage. An explosion will not occur if the floor is defused.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Self-Destruct}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Power Charge}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Power Charge&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Boss-only status in {{g|Mystery Dungeon: Gates to Infinity}}. The moves that take two turns to execute use this status (except {{m|Fly}}, which uses a duplicate of Flying).&lt;br /&gt;
| 1 turn&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{m|Hydro Pump}}, {{m|Flamethrower}}, {{m|Ice Beam}}, {{m|Dragon Breath}}, {{m|Aeroblast}}, {{m|Sacred Fire}}, {{m|Glaciate}}, {{m|Freeze Shock}}, {{m|Ice Burn}} ([[gigantic Pokémon]]){{sup/md|GTI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shield status conditions===&lt;br /&gt;
Status conditions in this category largely protect the user and are indicated by a shield icon on top of the affected Pokémon. Prior to Super Mystery Dungeon, gaining a new status condition from this category will replace the previous status. In Super Mystery Dungeon, Pokémon are able to be affected by multiple conditions from this category, although some conditions will still replace others (e.g. Counter will replace Mirror Coat, Endure will replace Protect).&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Reflect}}&lt;br /&gt;
| Reflect&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes 50% less damage from physical attacks.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Light Screen}}&lt;br /&gt;
| Light Screen&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes 50% less damage from special attacks.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Aurora Veil}}&lt;br /&gt;
| Aurora Veil&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes less damage from physical and special attacks.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| {{m|Aurora Veil}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Safeguard}}&lt;br /&gt;
| Safeguard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| This Pokémon is protected from having bad status conditions inflicted against it.&lt;br /&gt;
| 16-20 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mist}}&lt;br /&gt;
| Mist&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot have its stat stages or stat multipliers reduced, except for moves that lower their own stats.&lt;br /&gt;
| 11-14 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Mist}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Lucky Chant}}&lt;br /&gt;
| Lucky Chant&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prevents the Pokémon from taking any critical hits.&lt;br /&gt;
| 8-15 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Lucky Chant}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magic Coat}}&lt;br /&gt;
| Magic Coat&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Certain non-damaging attacks directed at this Pokémon are returned to its user instead.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Protect}}&lt;br /&gt;
| Protect&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will not be affected by opponents moves and move effects, but it can take damage from thrown items or explosions.&lt;br /&gt;
| 3-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&amp;lt;br&amp;gt;2 turns with the {{DL|Wonder Orb|All Protect Orb}} for each team member in the dungeon{{tt|*|Includes Hoopa but not other guest Pokémon}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Protect}}, {{m|Detect}}, {{DL|Wonder Orb|All Protect Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Quick Guard}}&lt;br /&gt;
| Quick Guard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from faraway Pokémon&#039;s moves and attacks. The Pokémon can still take damage from items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Quick Guard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wide Guard}}&lt;br /&gt;
| Wide Guard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from wide-ranging moves, but can take damage from thrown items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Wide Guard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mat Block}}&lt;br /&gt;
| Mat Block&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will take no damage from attacks or moves, but can take damage from thrown items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Mat Block}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|King&#039;s Shield}}&lt;br /&gt;
| King&#039;s Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes no damage from attacks or moves. When the Pokémon evades a contact move from an opponent, the opponent&#039;s Attack will decrease. {{p|Aegislash}} will also change into its Shield Forme if it was in its Blade Forme.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|King&#039;s Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Spiky Shield}}&lt;br /&gt;
| Spiky Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes no damage from attacks or moves. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Spiky Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Crafty Shield}}&lt;br /&gt;
| Crafty Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from status moves.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Crafty Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Counter}}&lt;br /&gt;
| Counter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage dealt to the Pokémon from physical moves (including the regular A button attack) will be dealt back to the opponent equal to the damage received. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], although moves are assigned as Physical or Special, Counter will return damage from move types assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. Cannot be inflicted on a Pokémon already with the Counter or Mini Counter status.&lt;br /&gt;
| 7-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Counter}}, {{m|Payback}}, {{m|Pursuit}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mirror Coat}}&lt;br /&gt;
| Mirror Coat&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage dealt to the Pokémon from special moves will be dealt back to the opponent equal to the damage received. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], although moves are assigned as Physical or Special,  will return damage from move types assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. &lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Metal Burst}}&lt;br /&gt;
| Metal Burst&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| In Explorers, the user will counter half of the damage it takes from a move to all adjacent enemies. &amp;lt;br/&amp;gt;In Gates to Infinity onwards, the counter instead reflects 3/4 of the damage received will be dealt back to its user&lt;br /&gt;
| 8-11 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mini Counter}}&lt;br /&gt;
| Mini Counter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| 1/4 of damage dealt by all physical attacks will be reflected back at the foe. It cannot be inflicted on a Pokémon already with the Counter or Mini-Counter status.&lt;br /&gt;
| 7-12 turns&lt;br /&gt;
| {{DL|Wonder Orb|Rebound Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Enduring}}&lt;br /&gt;
| Enduring&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will survive any attack that would KO it with 1 HP remaining.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mirror Move}}&lt;br /&gt;
| Mirror Move&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If a move is used on the Pokémon, the Pokémon will not take damage and will instead use the same move on the attacker. Mirror Move does not return regular attacks, nor will it return moves if the user is not on an adjacent tile to the user of Mirror Move.&lt;br /&gt;
| 2-5 turns&lt;br /&gt;
| {{m|Mirror Move}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Vital Throw}}&lt;br /&gt;
| Vital Throw&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon that used {{m|Vital Throw}} is struck and the striker is next to it, the striker will be thrown onto a nearby random tile.&lt;br /&gt;
| 18 turns&lt;br /&gt;
| {{m|Vital Throw}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Grudge}}&lt;br /&gt;
|Grudge&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prior to {{g|Super Mystery Dungeon}}, if the affected Pokémon is knocked out, the move that knocked it out will have all its [[PP]] depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. As the effect is blocked by reviving, this makes Grudge ineffective on team leader. In Super Mystery Dungeon, if the affected Pokémon is attacked, the PP of the attacker&#039;s move will be depleted to 0.&lt;br /&gt;
| Entire floor{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;3 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Grudge}}, [[Dungeon tile#Traps|Grudge Trap]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Healthy}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Healthy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Existing bad status conditions are removed, lowered stats are reset, and the Pokémon is protected from all bad status conditions or their stats being reduced.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{DL|Wonder Orb|Health Orb}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword status conditions===&lt;br /&gt;
These status conditions are indicated by a sword icon on top of the affected Pokémon. Prior to Super Mystery Dungeon, gaining a new status condition from this category will replace the previous status. In Super Mystery Dungeon, Pokémon are able to be affected by multiple conditions from this category.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sure Shot}}&lt;br /&gt;
| Sure Shot&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s attacks will always hit&lt;br /&gt;
| 10-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Mind Reader}}, {{m|Lock-On}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Set Damage}}&lt;br /&gt;
| Set Damage&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is readying to deal a set amount of typeless damage of 35 HP damage{{sup/md|RB}}, or 30 HP damage{{sup/md|TDS}}. This is the same amount of set damage as a Pokémon&#039;s regular attack&lt;br /&gt;
| 2-4 turns &lt;br /&gt;
| {{m|Future Sight}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Doom Desire}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Focus Energy}}&lt;br /&gt;
| Focus Energy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s attacks will score a [[critical hit]] (unless they are blocked by {{m|Lucky Chant}} or {{a|Shell Armor}}){{sup/md|RB}}{{sup/md|TDS}} or increasing the critical hit ratio up to 80%{{sup/md|GTI}}{{sup/md|SMD}}. &lt;br /&gt;
| 2-4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Focus Energy}}, {{DL|Wonder Orb|All-Hit Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Laser Focus}}&lt;br /&gt;
| Laser Focus&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s moves will always be a critical hit.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Laser Focus}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Encouraged}}&lt;br /&gt;
| Encouraged&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s moves and attacks will always hit, and their critical-hit rate is boosted. The more teammates are on the floor, the longer the encouraged status will last.&lt;br /&gt;
| 4 turns when there are no other teammates; 10 turns with one teammate; 12 turns with two teammates; and 14 turns with 3+ teammates{{sup/md|GTI}}&amp;lt;br&amp;gt;10 turns when there are no other teammates; 15 turns with one teammate; 20 turns with two teammates; and 25 turns with 3+ teammates{{sup/md|SMD}}&lt;br /&gt;
| {{DL|Seed|Encourage Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Electrify}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Electrify&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| All moves become {{type|Electric}}.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Electrify}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting use of items===&lt;br /&gt;
This category of statuses affects how items are used.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Long Toss}}&lt;br /&gt;
| Long Toss&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Items tossed by the Pokémon other than [[Throwing item|rocks]] will have a range of 99 tiles instead of the regular 10.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Longtoss Orb}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Pierce}}&lt;br /&gt;
| Pierce&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Items tossed by the Pokémon other than rocks will pass through obstacles.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Pierce Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Embargo}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Embargo&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot use, eat, or throw any items. This does not affect held items in Explorers.&lt;br /&gt;
| 5-8 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Embargo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HP-related status conditions===&lt;br /&gt;
These status conditions involve taking away or even regaining HP.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cursed}}&lt;br /&gt;
| Cursed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
|  The Pokémon loses 1/4 of its maximum HP at the end of the next turn and every 10 turns thereafter{{sup/md|RB}}{{sup/md|TDS}}, or at the end of every turn{{sup/md|GTI}}{{sup/md|SMD}}. Since Gates to Infinity, if Curse is used while the Pokémon is already Cursed, the status duration is reset. The status continues to affect the Pokémon even after the one that used the attack is defeated.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;2 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Curse}} by a {{type|Ghost}} Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Leech Seed}}&lt;br /&gt;
| Leech Seed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| At the end of every second turn, 10 HP{{sup/md|RB}}{{sup/md|TDS}} or 5 HP{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} damage will be dealt to the affected Pokémon, and 10 HP{{sup/md|RB}}{{sup/md|TDS}} or 5 HP{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} will be returned to the Pokémon that inflicted it. The status wears off if the Pokémon that used Leech Seed is defeated. {{type|Grass}} Pokémon cannot become affected by Leech Seed.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Leech Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wish}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Wish&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, this status increases natural HP recovery to 3.3% of the Pokémon&#039;s maximum HP each turn.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|Wish}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| In Super Mystery Dungeon, The Pokémon gains the Wish status on the first turn. At the end of the second turn, the Pokémon recovers 75% of max HP, and heals all adjacent allies by the same amount.&lt;br /&gt;
| 1 turn{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Aqua Ring}}&lt;br /&gt;
| Aqua Ring&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon gains 8 HP every 4 turns{{sup/md|TDS}}, or 6 HP every 2 turns{{sup/md|GTI}}{{sup/md|SMD}}.&lt;br /&gt;
| 9-16 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Destiny Bond}}&lt;br /&gt;
| Destiny Bond&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage the Pokémon takes from attacks or moves is dealt to the attacker.&lt;br /&gt;
| 11 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Destiny Bond}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Perish Song}}&lt;br /&gt;
| Perish Song&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| At the end of 3 turns, the Pokémon loses all HP, unless it is cured with a {{DL|Seed|Heal Seed}} or has Protect status at this time.&lt;br /&gt;
| 4 turns&lt;br /&gt;
| {{m|Perish Song}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Heal Block}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Heal Block&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot restore HP at all.&lt;br /&gt;
| 5-7 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Heal Block}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Visibility-related status conditions===&lt;br /&gt;
This category affects the visibility of a Pokémon or dungeon. Many of these status conditions are indicated by an eye icon on top of the affected Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Blinker}}&lt;br /&gt;
| Blinker&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot see other Pokémon, items or the dungeon walls. The Pokémon will treat allies as enemies (except in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]) and will be unable to switch leaders. A non-player character will move in a random direction until it cannot move further before attacking.&lt;br /&gt;
| 6 turns&lt;br /&gt;
| {{DL|Seed|Blinker Seed}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|GTI}}+, certain [[exclusive item]]s{{sup/md|TDS}}, {{m|Octazooka}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cross-Eyed}}&lt;br /&gt;
| Cross-Eyed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| All other Pokémon will be replaced by substitutes, making targeting a foe more difficult. Allies will not be treated as enemies. Items and special floor tiles will be replaced with flowers. Non-player characters will wander randomly or attack in random directions.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{DL|Seed|X-Eye Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Invisible}}&lt;br /&gt;
| Invisible&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot be seen by anyone, except for Pokémon that have Eyedrop status.&lt;br /&gt;
| 11-15 turns&lt;br /&gt;
| {{DL|Seed|Vanish Seed}}, {{DL|Wonder Orb|Invisify Orb}}, [[exclusive item]] (Heart Brooch){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Eyedrops}}&lt;br /&gt;
| Eyedrops&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is able to see all hidden traps and all invisible Pokémon.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Seed|Eyedrop Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Dropeye}}&lt;br /&gt;
| Dropeye&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Makes it hard to see the surroundings, even when in a room. This status lasts a certain number of turns.&lt;br /&gt;
| 20-25 turns&lt;br /&gt;
| {{DL|Lookalike Item|Dropeye Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Power Ears}}{{anchor|Radar}}&lt;br /&gt;
| Power Ears{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Radar{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, the location of all other Pokémon are visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Radar Orb}}{{sup/md|RB}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|SMD}}{{tt|*|Radar Orb instead causes the Radar dungeon status rather than a status condition in Rescue Team DX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Scanning}}&lt;br /&gt;
| Scanning&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, the location of all items are visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Scanner Orb}}{{sup/md|RB}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|SMD}}{{tt|*|Scanner Orb instead causes the Scanning dungeon status rather than a status condition in Rescue Team DX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Identifying}}&lt;br /&gt;
| Identifying&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, it can identify whether other Pokémon on the floor are holding items or not.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Identify Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Stair Spotter}}&lt;br /&gt;
| Stair Spotter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The location of the stairs is visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Stairs Orb}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Exposed}}&lt;br /&gt;
| Exposed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{t|Normal}}- and {{type|Fighting}} moves made against this Pokémon will have normal effectiveness against {{type|Ghost}}s affected by this condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Foresight}}, {{m|Odor Sleuth}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Miracle Eye}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Miracle Eye&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{type|Psychic}} moves made against this Pokémon will have normal effectiveness against {{type|Dark}}s affected by this condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Miracle Eye}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous status conditions===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Gastro Acid}}&lt;br /&gt;
| Gastro Acid&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s Ability is suppressed.&lt;br /&gt;
| 4-10 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;21 turns{{sup/md|GtI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Gastro Acid}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Substitute}}&lt;br /&gt;
| Substitute&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will not be targeted by enemies, but will not be able to use any moves, items, or stairs. It also will not restore its HP naturally.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{m|Substitute}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Transformed}}{{anchor|Transform}}&lt;br /&gt;
| Transformed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Transform{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon has transformed. In Super Mystery Dungeon and later, if an enemy transforms into a team member, it will make other team members in the room {{status|Confusion|confused}}.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Conversion 2}}&lt;br /&gt;
| Conversion 2&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| When an attack hits a Pokémon with this status, it randomly changes the Pokémon&#039;s type to one that it either resists or is immune to.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{m|Conversion 2}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Famished}}&lt;br /&gt;
| Famished&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will lose HP over time when the {{stat|Belly}} is low.{{tt|*|From Gates to Infinity onward, famished is no longer considered a separate status condition, though the same effect will occur on an empty Belly}} &lt;br /&gt;
| Until the Belly is refilled&lt;br /&gt;
| When the Belly is empty&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Hungry Pal}}&lt;br /&gt;
| Hungry Pal&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| If the Pokémon is not the team leader, they will deal 1 damage and be unable to move until they consume a {{md|Food|food item}}, [[Gummi]], [[Seed]], or [[Berry]].&lt;br /&gt;
| Until exiting the dungeon&lt;br /&gt;
| {{DL|Seed|Hunger Seed}}, {{md|Scarf|Diet Ribbon|Diet Ribbon}}, [[Heal Ribbon]] (eventually)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Low HP}}&lt;br /&gt;
| Low HP&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Makes the interface flash as a warning and activates abilities like {{a|Blaze}}.&lt;br /&gt;
| Until HP is restored&lt;br /&gt;
| Falling below 25% HP&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Weakened}}&lt;br /&gt;
| Weakened&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Pseudostatus that informs the player that the Pokémon has lowered stats.&lt;br /&gt;
| Until the stat decreases are removed.&lt;br /&gt;
| Moves, items and traps that decrease stats other than Travel Speed, like {{m|Growl}}, [[Vile Seed]] or {{DL|Dungeon tile|Mud Trap}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Weakened}}{{anchor|Powered Up}}&lt;br /&gt;
| Powered Up{{sup/md|TDS}}&amp;lt;br/&amp;gt;Boosted{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Pseudostatus that informs the player that the Pokémon has heightened stats.{{tt|*|This state does not have a corresponding status condition in Red Rescue Team and Blue Rescue Team}}  &lt;br /&gt;
| Until the stat increases are removed.&lt;br /&gt;
| Moves and items that increase stats other than Travel Speed, like {{m|Calm Mind}} or [[Violent Seed]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Inviting}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Inviting&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Increases the chances of recruiting a Pokémon during the adventure.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{DL|Wonder Orb|Inviting Orb}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--(When info is added to this section below, remove this line of text)&lt;br /&gt;
==Descriptions==&lt;br /&gt;
===Info===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Adventure Hint===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
(When info is added to this section above, remove this line of text)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|RB}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|TDS}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|BSL}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|GTI}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{gameabbrevmd|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Asleep{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Sleep{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| [[File:Sleep PMD RB.png]]&lt;br /&gt;
| [[File:Sleep PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Sleep PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Sleep PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Frozen&lt;br /&gt;
| [[File:Freeze PMD RB.png]]&lt;br /&gt;
| [[File:Freeze PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Freeze PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Freeze PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Burned&lt;br /&gt;
| [[File:Burn PMD RB.png]]&lt;br /&gt;
| [[File:Burn PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Burn PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Burn PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Poisoned&lt;br /&gt;
| [[File:Poison PMD RB.png]]&lt;br /&gt;
| [[File:Poison PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Poison PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Poison PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| [[File:Bad poison PMD RB.png]]&lt;br /&gt;
| [[File:Bad poison PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Bad Poison GTI.png|250px]]&lt;br /&gt;
| [[File:Bad Poison PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paralysis&lt;br /&gt;
| [[File:Paralysis PMD RB.png]]&lt;br /&gt;
| [[File:Paralysis PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Paralysis PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Paralysis PSMD.png|250px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot;| Confusion&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| [[File:Confusion status PMD TDS.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| [[File:Confusion status PMD GTI.png|250px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot;| [[File:Confusion status PSMD.png|250px]]&lt;br /&gt;
|}&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[List of status conditions in Pokémon Mystery Dungeon in other languages]]&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen (Pokémon Mystery Dungeon)]]&lt;br /&gt;
[[es:Estados en Pokémon Mundo misterioso]]&lt;br /&gt;
[[it:Alterazioni di stato in Mystery Dungeon]]&lt;br /&gt;
[[zh:状态（不可思议迷宫）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition_(Mystery_Dungeon)&amp;diff=4492030</id>
		<title>Status condition (Mystery Dungeon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition_(Mystery_Dungeon)&amp;diff=4492030"/>
		<updated>2026-02-23T18:49:39Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Visibility-related status conditions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Decoy|[[Giovanni (GO)|Giovanni&#039;s imposters]]|Team GO Rocket Grunt (Trainer class)}} &lt;br /&gt;
{{incomplete|needs=Information from BSL games and RTDX.}}&lt;br /&gt;
&#039;&#039;&#039;Status conditions&#039;&#039;&#039; are a game mechanic in the {{pkmn|Mystery Dungeon series}} that have both similarities and differences to [[status condition]]s in the [[core series]]. Whereas in the core series, a Pokémon can only be afflicted with one major [[status condition]] and a number of volatile minor status ailments, the Mystery Dungeon series allows Pokémon to be afflicted by multiple status conditions.&lt;br /&gt;
&lt;br /&gt;
Status conditions can be caused by a variety of ways, such as from the effects of moves (such as the Sky Attack status, which is a self-inflicted condition due to the use of {{m|Sky Attack}}), IQ skills (such as the Pierce status from Pierce Thrower), and items (such as Mobile from the {{DL|Wonder Orb|Mobile Orb}}).&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|RB}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|TD}}{{color2|000|Pokémon Mystery Dungeon: Explorers of Sky|S}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon (WiiWare)|BSL}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Gates to Infinity|GtI}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Super Mystery Dungeon|SMD}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Rescue Team DX|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sleep&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sleepless&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Nightmare&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Yawning&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Napping&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Burned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Frozen&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paralysis&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Half Speed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Slow{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Double Speed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Quick{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓ &lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Leg Hold{{sup/md|RB}}&amp;lt;br&amp;gt;Shadow Hold{{sup/md|TDS}}&amp;lt;br&amp;gt;Stuck{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Petrified&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ingrain&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wrapped&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wrap&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Constriction{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Bound{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Clamp&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Whirlpool&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Fire Spin&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sand Tomb&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Infestation&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magma Storm&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mobile&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Slip&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓{{sup/md|S}}&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magnet Rise&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grounded&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cringe{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Flinch{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Confused&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Infatuated&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paused{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Lethargic{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Recoil&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cowering&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Puppet&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Whiffer&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Muzzled&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Truant&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Taunted&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Encore&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Doubled Attack&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sealed&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Decoy&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Discord&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Terrified&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Snatch&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Powder&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Charging&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Enraged&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Round&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Autotomize&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Stockpiling{{sup/md|RB}}{{sup/md|S}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;Stockpiling power{{sup/md|TD}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Rainbow&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sea of Fire&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Swamp&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Throat Chop&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Awakened&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Berserk&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Trained&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bide&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Solarbeam{{sup/md|RB}}&amp;lt;br&amp;gt;SolarBeam{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Solar Beam{{sup/md|SMD}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Attack&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Razor Wind&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Focus Punch&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Skull Bash&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Flying&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bouncing&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Diving{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Dive{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Digging&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Phantom Force	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Shadow Force&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ice Burn&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Freeze Shock&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Geomancy&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Future Sight&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Doom Desire&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Drop	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Suspended	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Explosion&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Self-Destruct&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Power Charge&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Reflect&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Aurora Veil&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Light Screen&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Safeguard&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mist&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Lucky Chant&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magic Coat&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Protect&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Quick Guard&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wide Guard&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mat Block&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| King&#039;s Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spiky Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Crafty Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Counter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mirror Coat&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Metal Burst&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mini Counter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Enduring&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mirror Move&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vital Throw&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grudge&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Healthy&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sure Shot&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Set Damage&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Focus Energy&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Laser Focus&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Encouraged&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Electrify&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Long Toss&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pierce&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Embargo&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cursed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Leech Seed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wish&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Aqua Ring&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Destiny Bond&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Perish Song&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Heal Block&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blinker&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cross-Eyed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Invisible&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Eyedrops&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dropeye&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓{{sup/md|S}}&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Power Ears{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Radar{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Scanning&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Identifying&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Stair Spotter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Exposed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Miracle Eye&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Gastro Acid&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Substitute&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Transformed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Transform{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Conversion 2&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓ &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Famished&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Hungry Pal&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Low HP&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Weakened&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Powered Up{{sup/md|TDS}}&amp;lt;br/&amp;gt;Boosted{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inviting&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bad status conditions==&lt;br /&gt;
&#039;&#039;&#039;Bad status conditions&#039;&#039;&#039;, referred to as &#039;&#039;&#039;status problems&#039;&#039;&#039; prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], are status conditions with an adverse effect. These will trigger effects such as {{a|Guts}} and {{a|Marvel Scale}}. A Pokémon must have at least one bad status condition in order for healing to take effect. A Pokémon can be healed by:&lt;br /&gt;
*Items: {{DL|Wonder Orb|Health Orb}}, {{DL|Seed|Heal Seed}}, [[Berry|berries]]&lt;br /&gt;
*Moves: {{m|Aromatherapy}}, {{m|Heal Bell}}, {{m|Refresh}}, {{m|Rest}}, {{m|Healing Wish}}, {{m|Lunar Dance}}, {{m|Psycho Shift}}&lt;br /&gt;
*Abilities: {{a|Natural Cure}} (renamed Natural Recovery in Super Mystery Dungeon only) will have a bad status condition for at most 5 turns (even for those that are indefinite in duration), {{a|Shed Skin}}, {{a|Hydration}} in rain, {{a|Healer}}&lt;br /&gt;
*Depending on the game, the Self-Curer [[IQ#IQ skills|IQ skill]] will reduce the duration of a negative status, the Prevention [[Team Skill]] protects allies from having the same negative status, and various [[emera]]s such as Berry Power and Status Immunity can protect the wearer from negatives statuses&lt;br /&gt;
&lt;br /&gt;
In Super Mystery Dungeon, teammates may autonomously heal allies from certain bad status conditions, such as Sleep, Paralysis, and Stuck. In {{g|Mystery Dungeon: Rescue Team DX}}, teammates can prompt the use of a status-curing berry or Heal Seed.&lt;br /&gt;
&lt;br /&gt;
In Gates to Infinity, [[gigantic Pokémon]] bosses are immune to status conditions. In Super Mystery Dungeon onward, bosses will cure status conditions after 0-2 turns. They also do not run out of [[PP]], and are unaffected by moves such as {{m|Endeavor}}, {{m|Super Fang}}, {{m|Pain Split}}, {{m|Spite}}, {{m|Grudge}}, {{m|Perish Song}}, and [[One-hit knockout move]]s.&lt;br /&gt;
&lt;br /&gt;
==Status conditions==&lt;br /&gt;
===Sleep-related conditions===&lt;br /&gt;
There are 5 sleep-related conditions in this category, though only Sleep, Yawning, and Nightmare are considered bad status conditions. A Pokémon with the {{a|Early Bird}} Ability will have the duration of Sleep, Napping, and Nightmare statuses halved. Pokémon that have {{a|Insomnia}} ability will be immune to these status conditions.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sleep}}&lt;br /&gt;
| Sleep&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move, use items or attack. If in the middle of a linked move, the rest of the linked move is skipped. Items cannot be removed from this Pokémon. A Pokémon that already has a Sleep, Nightmare, or Napping status condition cannot be inflicted with this status. There is a random chance that a Pokémon with this status may wake up when attacked. &lt;br /&gt;
| 3-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;8 turns{{sup/md|RTDX}}&lt;br /&gt;
| [[Sleep (status condition)#Moves|Moves which induce sleep]] (excluding Rest), {{a|Effect Spore}}, {{DL|Wonder Orb|Slumber Orb}}, {{DL|Seed|Sleep Seed}}, [[Wand|Slumber Wand]], certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|Slumber Trap]], Lullaby and Sleep Payback [[emera]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sleepless}}&lt;br /&gt;
| Sleepless&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prevents the Pokémon from being inflicted with any other sleep-related condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Uproar}}, {{m|Worry Seed}}{{sup/md|TDS}}, [[Chesto Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Nightmare}}&lt;br /&gt;
| Nightmare&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Causes the Pokémon to sleep and lose 8 HP{{sup/md|RB}}{{sup/md|TDS}} / 10 HP{{sup/md|SMD}}{{sup/md|RTDX}} when the status wears off. The status can override the Sleep and Napping status. &lt;br /&gt;
| 4-7 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;10 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Nightmare}}, [[exclusive item]] (Eclipse Robe){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Yawning}}&lt;br /&gt;
| Yawning&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will get the Sleep status when this status ends.&lt;br /&gt;
| 3 turns&lt;br /&gt;
| {{m|Yawn}}, {{a|Truant}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&lt;br /&gt;
{{anchor|Napping}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Napping&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Causes the Pokémon to sleep. This condition&#039;s duration cannot be overridden if the Pokémon is subsequently inflicted with Asleep, Nightmare, or Napping (though the status itself may be overridden). Unlike regular sleep, a Pokémon with this condition does not have a chance to wake up when attacked. (Note that the other effect of Rest, the healing of all HP after this status wears off, is &#039;&#039;not&#039;&#039; caused by this status.)&lt;br /&gt;
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Rest}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Major status conditions===&lt;br /&gt;
This category is named as it draws its parallels with the core series. All the conditions in this category are considered bad status conditions. Aside from using healing items, moving up (or down) a dungeon floor will cure these conditions. If a Pokémon is inflicted with a major status condition while already being inflicted with one, the new major status condition will replace the old condition. &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Burned}}&lt;br /&gt;
| Burned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 5 HP{{sup/md|RB}}/6 HP{{sup/md|TDS}} at the end of its next turn, and every 20 turns after that. The Pokémon also deals 20% less damage.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP{{sup/md|GTI}}/12 HP{{sup/md|SMD}} at the end of every 15 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 20 HP each turn. The Pokémon&#039;s Attack is lowered.&amp;lt;br&amp;gt;Prior to Gates to Infinity, Pokémon could not be burned while standing on water tiles.&lt;br /&gt;
| Entire floor&amp;lt;br&amp;gt;Status also disappears by stepping on a water tile {{tt|*|Even by Pokémon for which this would normally cause a warp}}&lt;br /&gt;
| [[Burn (status condition)#Moves|Moves which inflict burn]], {{a|Flame Body}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|RB}}{{sup/md|TDS}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|lava tiles]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Frozen}}&lt;br /&gt;
| Frozen&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move, use items or attack, and will also not receive damage. If in the middle of a linked move, the rest of the linked move is skipped. Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Pokémon can immediately act upon unthawing. Pokémon on lava tiles cannot be frozen{{sup/md|RB}}{{sup/md|TDS}}, and [[harsh sunlight]] will prevent it{{sup/md|SMD}}{{sup/md|RTDX}}. Frozen Pokémon can be defrosted if a {{t|Fire}} attack or {{m|Scald}} is used against it, if it is forced onto a lava tile, or a {{DL|Seed|Blast Seed}} is used on it{{sup/md|RB}}{{sup/md|TDS}}.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], frozen Pokémon can be damaged normally, and this may dispel the status.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}&amp;lt;br&amp;gt;1-3 turns{{sup/md|TDS}}{{sup/md|SMD}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}&lt;br /&gt;
| [[Freeze (status condition)#Moves|Moves which can freeze]], certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Poisoned}}&lt;br /&gt;
| Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 4 HP{{sup/md|RB}}/2 HP{{sup/md|TDS}} at the end of its next turn, and every 10{{sup/md|RB}}/20{{sup/md|TDS}} turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP at the end of every 15 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 40 HP each turn.&amp;lt;br&amp;gt;Poisoned Pokémon cannot naturally regenerate HP. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Poison (status condition)|Causes|Moves which poison}}, {{a|Effect Spore}}, {{a|Poison Touch}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|Poison Trap]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Badly Poisoned}}&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 6 HP at the end of its next turn, and every 2 turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 6 HP at the end of every 10 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 60 HP each turn.&amp;lt;br&amp;gt;Badly Poisoned Pokémon cannot naturally regenerate HP.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Poison (status condition)|Causes|Moves which badly poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Paralysis}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Paralysis&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s [[Travel Speed]] is reduced, and cannot use attacks (regular or special) or [[Wonder Orb]]s. Thrown items can still be used.&amp;lt;br&amp;gt;As of {{pkmn|Super Mystery Dungeon}}, {{type|Electric}} Pokémon cannot become paralyzed.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], paralysis may wear off when damage is taken.&lt;br /&gt;
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;30 turns{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; |  [[Paralysis (status condition)#Moves|Moves which paralyze]], {{m|Disable}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Static}}, {{a|Effect Spore}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|stepping]] on a {{p|Stunfisk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting mobility===&lt;br /&gt;
This category includes conditions that limit a Pokémon&#039;s mobility. Paralsis and Frozen status conditions affects mobility too, but is actually parallel to the main series games, which is why it is in the &amp;quot;Major status conditions&amp;quot; list instead of this one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 25%; {{roundytr|5px}}&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Half Speed}}{{anchor|Slow}}&lt;br /&gt;
| Half Speed{{sup/md|RBTDS}}&amp;lt;br&amp;gt;Slow{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s [[Travel Speed]] is reduced, causing it to only move every other turn. Turn duration is from the afflicted&#039;s perspective. Pokémon other than the leader can also only attack every other turn.&lt;br /&gt;
| 3-4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;5 turns{{sup/md|RTDX}}&amp;lt;br&amp;gt;Slow Start: 7 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}&amp;lt;br&amp;gt;{{m|Curse}}: 1 turn{{sup/md|GTI}}&lt;br /&gt;
| Any moves that lower {{DL|statistic|In-battle modification|speed}} in the core series lower Travel Speed, Paralysis status condition, {{a|Slow Start}}, {{DL|Wonder Orb|Slow Orb}}, [[Wand|Slow Wand]], [[Dungeon tile|Slow Trap]], randomly caused by {{m|Trick Room}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Double Speed}}{{anchor|Quick}}&lt;br /&gt;
| Double Speed{{sup/md|RBTDS}}&amp;lt;br&amp;gt;Quick{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s Travel Speed is increased, allowing it to move an additional time per turn. Effect is cumulative up to three times and can be layered with Half Speed/Slow; each layer has its own duration.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;5 turns{{sup/md|RTDX}}&amp;lt;br&amp;gt;Speed Boost: Entire Floor{{sup/md|TDS}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| Any moves that increase {{DL|statistic|In-battle modification|speed}} in the core series boost Travel Speed, {{a|Motor Drive}}, {{a|Speed Boost}}, {{a|Steadfast}}, {{a|Quick Feet}}, {{DL|Wonder Orb|Quick Orb}}, randomly caused by {{m|Trick Room}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Leg Hold}}{{anchor|Shadow Hold}}{{anchor|Stuck}}&lt;br /&gt;
| Leg Hold{{sup/md|RB}}&amp;lt;br&amp;gt;Shadow Hold{{sup/md|TDS}}&amp;lt;br&amp;gt;Stuck{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (but may attack), and cannot switch places with the team leader. In Super Mystery Dungeon, {{type|Ghost}} Pokémon cannot become stuck.&lt;br /&gt;
| 2-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;7 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown or warped away&lt;br /&gt;
| {{m|Block}}, {{m|Mean Look}}, {{m|Spider Web}}, {{m|Fairy Lock}}, {{DL|Wonder Orb|Lasso Orb}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Petrified}}&lt;br /&gt;
| Petrified&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is unable to do anything, and cannot move. If in the middle of a linked move, the rest of the linked move is skipped. &lt;br /&gt;
| Until the Pokémon is affected by an item or move.&amp;lt;br&amp;gt;21-30 turns{{sup/md|RB}}&amp;lt;br&amp;gt;11-19 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;18-22 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;17-20 turns{{sup/md|SMD}} for the team leader.&amp;lt;br&amp;gt;Status also disappears if ally Pokémon talk to them{{sup/md|TDS}} or push/swap positions with them{{sup/md|SMD}}{{sup/md|RTDX}}.&lt;br /&gt;
| {{DL|Seed|Stun Seed}}, {{DL|Wonder Orb|Foe-Hold Orb}}, Petrify Orb, Stayaway Orb, [[Emera|Petrify Power]] emera, [[Wand|Petrify Wand]], [[Wand|Stayaway Wand]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Ingrain}}&lt;br /&gt;
|  Ingrain&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon gains 10 HP at the end of the second turn, and every five turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Pokémon gains 15 HP at the end of every second turn. In {{g|Super Mystery Dungeon}}, the Pokémon gains 15 HP at the end of every turn. The status also prevents the Pokémon from being blown away.&lt;br /&gt;
| 16-30 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;7 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;3 turns{{sup/md|SMD}}&amp;lt;br&amp;gt;Status also disappears if the Pokémon is warped away&lt;br /&gt;
| {{m|Ingrain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wrapped}}&lt;br /&gt;
| Wrapped&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, and cannot switch places with the team leader. The Pokémon will lose 6 HP at the end of the turn and every 2 turns thereafter.&lt;br /&gt;
| 0-5 turns&lt;br /&gt;
| {{m|Wrap}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wrap}}&lt;br /&gt;
| Wrap&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, and cannot switch places with the team leader. If part of a [[linked move]], the rest of the linked move is skipped.&lt;br /&gt;
| 0-5 turns &lt;br /&gt;
| Self-inflicted from using {{m|Wrap}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Constriction}}{{anchor|Bound}}&lt;br /&gt;
| Constriction{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Bound{{sup/md|GtI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 5 HP every two turns prior to Gates to Infinity and 3 HP at the end of every 2 turns since.&lt;br /&gt;
| 4-6{{sup/md|RB}}{{sup/md|TDS}}/6{{sup/md|GtI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt; turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon is warped or blown away&lt;br /&gt;
| {{cat|Binding moves}} (except Wrap){{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Gates to Infinity and later, most binding moves have their own status condition}}, {{m|Wrap}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, {{m|Bind}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} [[exclusive item]] (Nether Veil){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Clamp}}&lt;br /&gt;
| Clamp&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 3 HP at the end of every 2 turns.&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | 6 turns &amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown away or warped&lt;br /&gt;
| {{m|Clamp}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Whirlpool}}&lt;br /&gt;
| Whirlpool&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Whirlpool}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Fire Spin}}&lt;br /&gt;
| Fire Spin&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Fire Spin}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sand Tomb}}&lt;br /&gt;
| Sand Tomb&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Sand Tomb}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Infestation}}&lt;br /&gt;
| Infestation&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Infestation}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magma Storm}}&lt;br /&gt;
| Magma Storm&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 10 HP at the end of every 2 turns.&lt;br /&gt;
| 6 turns &amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown away or warped&lt;br /&gt;
| {{m|Magma Storm}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mobile}}&lt;br /&gt;
| Mobile&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is capable of crossing any terrain type and passing through walls.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Mobile Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Slip}}&lt;br /&gt;
| Slip&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Allows the Pokémon to walk on water. This status wears off when the Pokémon moves to the next floor.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Lookalike Item|Slip Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magnet Rise}}&lt;br /&gt;
| Magnet Rise&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The user is unaffected by {{type|Ground}} moves and can travel over lava, water and air tiles.&lt;br /&gt;
| 3-5 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;10 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Magnet Rise}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Telekinesis}}&lt;br /&gt;
| Telekinesis &lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is raised into the air and will not be able to move from its spot. The Pokémon&#039;s evasiveness goes down, but will also be immune to Ground-type moves. &lt;br /&gt;
| 7 turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown or warped away&lt;br /&gt;
| {{m|Telekinesis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Grounded}}&lt;br /&gt;
|  style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Grounded&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is knocked to the ground, which means Ground-type moves can hit it. Also the Pokémon is unable to move in the air (e.g. cannot move over water tiles). &lt;br /&gt;
| 10 turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon uses {{m|Fly}} or {{m|Bounce}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Smack Down}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting move execution or move effects===&lt;br /&gt;
This category affects the way moves are executed or the effects of moves. &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cringing}}{{anchor|Cringe}}{{anchor|Flinch}}&lt;br /&gt;
| Cringe{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Flinch{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot use any regular attacks, special attacks, or orbs, but may throw items. If in the middle of a linked move, the rest of the linked move is skipped.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| [[Flinch#Moves|Move which can flinch]], {{m|Quash}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Confused}}&lt;br /&gt;
| Confused&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will move in a random direction, and turn in a random direction before attacking. However, thrown items will still travel in the desired direction. Allies are treated as foes, unless the Pokémon has the Nontraitor [[IQ#IQ skills|IQ skill]]{{sup/md|RB}}{{sup/md|TDS}}, the Self-Control [[Team Skill]]{{sup/md|GTI}}, or is holding a [[looplet]] with the Self Control [[emera]]{{sup/md|SMD}}. For example, if the Pokémon uses moves such as {{m|Sweet Scent}} or {{m|Earth Power}}, teammates will be affected, and moves like {{m|Agility}} will also benefit the opposing side. The Pokémon may not switch places with the team leader.{{tt|*|Only in Rescue Team and Explorers games}}&lt;br /&gt;
| 7-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;8 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Confusion (status condition)|Moves|Moves which can confuse}}, {{DL|Wonder Orb|Totter Orb}}, {{DL|Seed|Totter Seed}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|GTI}}+, Dizzying Payback and Dizzing Stare [[emera]], [[Dungeon tile|Spin Trap]], certain [[exclusive item]]s{{sup/md|TDS}}, or [[Dungeon tile|stepping]] on a disguised {{p|Ditto}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Infatuated}}&lt;br /&gt;
| Infatuated&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon is unable to do anything. If in the middle of a linked move, the rest of the linked move is skipped. Since [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Pokémon has a one in two chance of being unable to use a move. Unlike the core series games, infatuation is not cured if the Pokémon causing the infatuation faints.&lt;br /&gt;
| 5-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns {{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Attract}}, {{a|Cute Charm}}, {{DL|Seed|Decoy Seed}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Paused}}{{anchor|Lethargic}}&lt;br /&gt;
| Paused{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Lethargic{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, but this status does not interrupt the execution of a linked move.&lt;br /&gt;
| 5-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn with {{a|Truant}} or after using {{Cat|moves that require recharging}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Super Mystery Dungeon, Truant causes the Truant status condition; and since Gates to Infinity, moves that require recharging cause the Recoil status condition instead}}&amp;lt;br&amp;gt;5 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{DL|Wonder Orb|Foe-Seal Orb}}, {{a|Truant}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Super Mystery Dungeon, Truant causes the Truant status condition instead}}, {{Cat|moves that require recharging}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|Since Gates to Infinity, these cause the Recoil status condition instead}}, {{m|Imprison}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Gates to Infinity onward, moves known by the user are prevented from being used by enemy Pokémon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Recoil}}&lt;br /&gt;
| Recoil&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions. &lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{Cat|Moves that require recharging}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cowering}}&lt;br /&gt;
| Cowering&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will turn in the opposite direction before attacking with a regular attack, a special attack, or an orb. Allies are treated as foes unless the Pokémon has the Nontraitor [[IQ#IQ skills|IQ skill]].&lt;br /&gt;
| 11-12 turns&lt;br /&gt;
| {{DL|Wonder Orb|Shocker Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Puppet}}&lt;br /&gt;
| Puppet&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has Puppet status, the player won&#039;t be able to do anything until it wears off.&lt;br /&gt;
| Until the Sleep status wears off&lt;br /&gt;
| When {{m|Hypnosis}} is used on a Pokémon with the Sleep status condition{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|Only when used by the opponent. When used by the player, it will inflict the Terrified status instead}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Whiffer}}&lt;br /&gt;
| Whiffer&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s attacks will always miss (or almost always miss{{sup/md|TDS}}). Moves such as {{m|Agility}} will only land on the user.&lt;br /&gt;
| 2-6 turns&lt;br /&gt;
| {{m|Smokescreen}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|Smokescreen lowers accuracy of the target instead in Gates to Infinity onward}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Muzzled}}&lt;br /&gt;
| Muzzled&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| [[:Category:Moves that require use of mouth|Moves that require the use of the mouth]] will fail. The Pokémon may also not eat or drink items.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{DL|Wonder Orb|Silence Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&lt;br /&gt;
{{anchor|Truant}}&lt;br /&gt;
| Truant&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon can&#039;t use attacks or moves but can use items.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{a|Truant}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Taunted}}&lt;br /&gt;
| Taunted&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will only be able to use moves or orbs{{sup/md|RB}}{{sup/md|TDS}} that cause damage. &lt;br /&gt;
| 10-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;11 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Encore}}&lt;br /&gt;
| Encore&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is stuck with using only one move. In the case of linked moves, only the move {{m|Encore}} was used against will work. Other moves (including [[move duplication|cloned moves]]) will fail. The Pokémon can still freely use items or use its regular attack&lt;br /&gt;
| 6-11 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;11 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Doubled Attack}}&lt;br /&gt;
| Doubled Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon uses a move twice in a single turn while depleting only 1PP.{{tt|*|In Gates to Infinity and later, this is no longer a status condition}}&lt;br /&gt;
| As long as the Ability is active&lt;br /&gt;
| {{a|Chlorophyll}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Swift Swim}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Unburden}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sealed}}&lt;br /&gt;
| Sealed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Prevents use of sealed moves. While Seal Trap causes moves to be sealed before [[Gates to Infinity]], this is not recognized as a status problem by the game (although it still can be cured by status-curing moves, such as {{m|Refresh}}). The sealed status can be cured with a {{DL|Health drink|Max Elixir}}{{sup/md|SMD}}. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Disable}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, {{m|Torment}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, [[Dungeon tile#Traps|Seal Trap]]{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Decoy}}&lt;br /&gt;
| Decoy&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon with this status will be preferentially attacked by dungeon enemies and ignored by CPU-controlled allies. This status disappears if a new decoy appears. The decoy is still able to move in any direction, but CPU-controlled decoys move randomly.&amp;lt;br/&amp;gt;Moves that target multiple enemies, such as {{m|Ominous Wind}} (but not moves like {{m|Magnitude}} which target both allies and enemies), will target only the decoy if possible. Moves will affect the decoy as if it were part of the player&#039;s team.&lt;br /&gt;
| 21-50 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Wonder Orb|Decoy Orb}}, {{m|Substitute}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Follow Me}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Rage Powder}}, {{a|Illuminate}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Discord}}&lt;br /&gt;
| Discord&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The player can&#039;t use an [[Alliance]] or switch the leader.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| [[Dungeon tile#Traps|Discord Trap]]{{tt|*|Enemy Discord Orb causes an Enemy Discord dungeon status rather than a status condition}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Terrified}}&lt;br /&gt;
| Terrified&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon can only move, and is incapable of using moves, picking up or using items, looking around or moving to the next floor using stairs. If the terrified Pokémon is not the team leader, then they will flee from other Pokémon, including other members of the team. Since Gates to Infinity, it also prevents changing the leader. If in the middle of a linked move, the rest of the linked moves are skipped. &lt;br /&gt;
| 9+ turns{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn{{sup/md|GTI}}&amp;lt;br&amp;gt;11 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Wonder Orb|Foe-Fear Orb}}, {{a|Stench}}, {{a|Run Away}}{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}, dungeon tactic &amp;quot;Get Away From Here&amp;quot;{{sup/md|RB}}{{sup/md|TDS}}, using {{m|Hypnosis}} on a sleeping opponent{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|Only when used by an ally. If used by an enemy, it will inflict the Puppet status}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Snatch}}&lt;br /&gt;
| Snatch&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Enables Pokémon to steal enhancing status moves from enemy Pokémon.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Snatch}}, {{DL|Wonder Orb|Snatch Orb}}.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Powder}}&lt;br /&gt;
| Powder&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| A {{type|Fire}} move used once by a Pokémon affected by the Powder status will fail, and the Pokémon will also take damage when the move fails.&lt;br /&gt;
| 11 turns&amp;lt;br&amp;gt;Status also disappears when a Fire-type move is used by the affected Pokémon&lt;br /&gt;
| {{m|Powder}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Charging}}&lt;br /&gt;
| Charging&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| {{type|Electric}} moves deal double damage while this status is in effect.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Enraged}}&lt;br /&gt;
| Enraged&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Attack is increased by 1 stage whenever the Pokémon takes damage.&lt;br /&gt;
| 5-10 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;100 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;11 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Round}}&lt;br /&gt;
| Round&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using Round. If a teammate in the same room used Round in the same turn, the power of the move is increased for the turn by 50%.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Round}}{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|This status condition exists in Gates to Infinity, but is unused}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Autotomize}}&lt;br /&gt;
| Autotomize&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon gets lighter. The Pokémon will be stronger against moves that do more damage when the target is heavy, such as {{m|Low Kick}}, but weaker against moves that do more damage when it is light, such as {{m|Heat Crash}}.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Autotomize}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Stockpiling}}{{anchor|Stockpiling power}}&lt;br /&gt;
| Stockpiling{{sup/md|RB}}{{sup/md|S}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;Stockpiling power{{sup/md|TD}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is stockpiled by one or more. The Pokémon can be stockpiled up to 3 times. This can allow for {{m|Spit Up}} or {{m|Swallow}} to be used.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Stockpile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Rainbow}}&lt;br /&gt;
| Rainbow&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Increases the probability of secondary effects taking place.&lt;br /&gt;
| 5 turns&lt;br /&gt;
| When {{m|Water Pledge}} and {{m|Fire Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]{{sup/md|SMD}}&amp;lt;br&amp;gt;When {{m|Water Pledge}} and {{m|Fire Pledge}} are used in the same turn {{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sea of Fire}}&lt;br /&gt;
| Sea of Fire&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| A sea of fire damages all opponent non-Fire-type Pokémon in the room&lt;br /&gt;
| 5 turns&lt;br /&gt;
| When {{m|Grass Pledge}} and {{m|Fire Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]{{sup/md|SMD}}&amp;lt;br&amp;gt;When {{m|Grass Pledge}} and {{m|Fire Pledge}} are used in the same turn{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Swamp}}&lt;br /&gt;
| Swamp&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Speed stat of all opponent Pokémon in the room are reduced, reducing their chance of moves to hit and increasing their chance of getting hit.{{sup/md|SMD}}&amp;lt;br&amp;gt;Needs testing{{sup/md|RTDX}}&lt;br /&gt;
| 5 turns &lt;br /&gt;
| When {{m|Grass Pledge}} and {{m|Water Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]&amp;lt;br&amp;gt;When {{m|Grass Pledge}} and {{m|Water Pledge}} are used in the same turn{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Throat Chop}}&lt;br /&gt;
| Throat Chop&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Prevents the afflicted Pokémon from using [[sound-based move]]s.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Throat Chop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Awakened}}&lt;br /&gt;
| Awakened&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon becomes stronger and will take no damage from the front. It will also trigger [[Mega Evolution]] if the Pokémon can Mega Evolve.{{sup/md|SMD}}&amp;lt;br&amp;gt; The Pokémon gains a boosted damage modifier, and linked moves bypass negative type matchups and always critical hit (unless the target used {{m|Lucky Chant}}, is holding a Lucky Ribbon, or has the Ability {{a|Shell Armor}}) In addition, eligible Pokémon will Mega Evolve.{{sup/md|RTDX}}&lt;br /&gt;
| Until the emera loses its effect (shown by a gauge), or when the [[looplet]] is unequipped{{sup/md|SMD}}&amp;lt;br&amp;gt;Until the awakened Pokémon is inflicted with a bad status condition or faints{{sup/md|RTDX}}&lt;br /&gt;
| Awakening [[emera]]{{sup/md|SMD}}&amp;lt;br&amp;gt;Empowerment Seed{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Berserk}}&lt;br /&gt;
| Berserk&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will move in a random direction and attack randomly, including allies and dungeon walls. If the leader is affected by this status condition, the leader cannot be switched until the condition ends.&lt;br /&gt;
| 8 turns&lt;br /&gt;
| Caused when the gauge on an Awakening [[emera]] maxes out on a Mega-Evolved Pokémon. Does not occur with regular Awakened Pokémon that do not Mega Evolve.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Trained}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Trained&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Moves grow faster when they are used. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{DL|Dungeon tile|Training Switch}}, {{DL|Seed|Training Seed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Move-based status conditions===&lt;br /&gt;
Status conditions in this category are self-inflicted from the use of particular moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Bide}}&lt;br /&gt;
| Bide&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging {{m|Bide}} or {{m|Revenge}}. On the last turn, the Pokémon will unleash an attack that deals increased damage to the opposing Pokémon (2×{{sup/md|RB}}{{sup/md|TDS}} or 1.5×{{sup/md|GTI}}{{sup/md|SMD}}) that it received from attacks while under this status condition. If no damage has been done to the Pokémon while under this condition, no damage will be dealt.&lt;br /&gt;
| 4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Bide}}, {{m|Revenge}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Solarbeam}}{{anchor|SolarBeam}}{{anchor|Solar Beam}}&lt;br /&gt;
| Solarbeam{{sup/md|RB}}&amp;lt;br&amp;gt;SolarBeam{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Solar Beam{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Solar Beam}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sky Attack}}&lt;br /&gt;
| Sky Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Sky Attack}}. On the second turn, an attack is unleashed, dealing large amount of damage to any opposing Pokémon in a straight path.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Razor Wind}}&lt;br /&gt;
| Razor Wind&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Razor Wind}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to any opposing Pokémon in the room.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Focus Punch}}&lt;br /&gt;
| Focus Punch&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Focus Punch}} attack. The status disappears if the Pokémon takes damage.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Skull Bash}}&lt;br /&gt;
| Skull Bash&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Skull Bash}} attack. {{stat|Defense}} is increased by 1 stage while this status is active. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Flying}}&lt;br /&gt;
| Flying&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Fly}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Bouncing}}&lt;br /&gt;
| Bouncing&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Bounce}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Diving}}{{anchor|Dive}}&lt;br /&gt;
| Diving{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Dive{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Dive}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon. Prior to {{g|Super Mystery Dungeon}}, Dive could only be used in a body of water.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Digging}}&lt;br /&gt;
| Digging&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Dig}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon. Dig can only be used in ground.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Phantom Force}}&lt;br /&gt;
| Phantom Force&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Phantom Force}} (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Shadow Force}}&lt;br /&gt;
| Shadow Force&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Shadow Force}} (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Ice Burn}}&lt;br /&gt;
| Ice Burn&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Ice Burn}}. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Freeze Shock}}&lt;br /&gt;
| Freeze Shock&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Freeze Shock}}. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Geomancy}}&lt;br /&gt;
| Geomancy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Geomancy}}. On the second turn, the move is completed, boosting the Sp. Atk, Sp. Def, and Travel Speed of the user and teammates in the same room.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Geomancy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Future Sight}}&lt;br /&gt;
| Future Sight&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Future Sight}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon that is in front of the user.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Future Sight}}{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Doom Desire}}&lt;br /&gt;
| Doom Desire&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Doom Desire}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon that is in front of the user.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Doom Desire}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sky Drop}}&lt;br /&gt;
| Sky Drop&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Sky Drop}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Suspended}}&lt;br /&gt;
| Suspended&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is suspended in the air as the target of the opponent&#039;s {{m|Sky Drop}}. It cannot take any actions and will take damage from Sky Drop on the next turn.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Explosion}}&lt;br /&gt;
| Explosion&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon takes damage, it will explode, affecting an area 2-tiles wide around the user. The Pokémon will lose half of its current health. {{type|Fire}}s will take half as much damage. An explosion will not occur if the floor is defused.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Explosion}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Self-Destruct}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Self-Destruct&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon takes damage, it will explode, affecting an area 1-tile wide around the user. The Pokémon will lose half of its current health. {{type|Fire}}s will take half as much damage. An explosion will not occur if the floor is defused.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Self-Destruct}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Power Charge}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Power Charge&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Boss-only status in {{g|Mystery Dungeon: Gates to Infinity}}. The moves that take two turns to execute use this status (except {{m|Fly}}, which uses a duplicate of Flying).&lt;br /&gt;
| 1 turn&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{m|Hydro Pump}}, {{m|Flamethrower}}, {{m|Ice Beam}}, {{m|Dragon Breath}}, {{m|Aeroblast}}, {{m|Sacred Fire}}, {{m|Glaciate}}, {{m|Freeze Shock}}, {{m|Ice Burn}} ([[gigantic Pokémon]]){{sup/md|GTI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shield status conditions===&lt;br /&gt;
Status conditions in this category largely protect the user and are indicated by a shield icon on top of the affected Pokémon. Prior to Super Mystery Dungeon, gaining a new status condition from this category will replace the previous status. In Super Mystery Dungeon, Pokémon are able to be affected by multiple conditions from this category, although some conditions will still replace others (e.g. Counter will replace Mirror Coat, Endure will replace Protect).&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Reflect}}&lt;br /&gt;
| Reflect&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes 50% less damage from physical attacks.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Light Screen}}&lt;br /&gt;
| Light Screen&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes 50% less damage from special attacks.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Aurora Veil}}&lt;br /&gt;
| Aurora Veil&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes less damage from physical and special attacks.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| {{m|Aurora Veil}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Safeguard}}&lt;br /&gt;
| Safeguard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| This Pokémon is protected from having bad status conditions inflicted against it.&lt;br /&gt;
| 16-20 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mist}}&lt;br /&gt;
| Mist&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot have its stat stages or stat multipliers reduced, except for moves that lower their own stats.&lt;br /&gt;
| 11-14 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Mist}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Lucky Chant}}&lt;br /&gt;
| Lucky Chant&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prevents the Pokémon from taking any critical hits.&lt;br /&gt;
| 8-15 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Lucky Chant}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magic Coat}}&lt;br /&gt;
| Magic Coat&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Certain non-damaging attacks directed at this Pokémon are returned to its user instead.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Protect}}&lt;br /&gt;
| Protect&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will not be affected by opponents moves and move effects, but it can take damage from thrown items or explosions.&lt;br /&gt;
| 3-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&amp;lt;br&amp;gt;2 turns with the {{DL|Wonder Orb|All Protect Orb}} for each team member in the dungeon{{tt|*|Includes Hoopa but not other guest Pokémon}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Protect}}, {{m|Detect}}, {{DL|Wonder Orb|All Protect Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Quick Guard}}&lt;br /&gt;
| Quick Guard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from faraway Pokémon&#039;s moves and attacks. The Pokémon can still take damage from items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Quick Guard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wide Guard}}&lt;br /&gt;
| Wide Guard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from wide-ranging moves, but can take damage from thrown items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Wide Guard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mat Block}}&lt;br /&gt;
| Mat Block&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will take no damage from attacks or moves, but can take damage from thrown items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Mat Block}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|King&#039;s Shield}}&lt;br /&gt;
| King&#039;s Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes no damage from attacks or moves. When the Pokémon evades a contact move from an opponent, the opponent&#039;s Attack will decrease. {{p|Aegislash}} will also change into its Shield Forme if it was in its Blade Forme.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|King&#039;s Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Spiky Shield}}&lt;br /&gt;
| Spiky Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes no damage from attacks or moves. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Spiky Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Crafty Shield}}&lt;br /&gt;
| Crafty Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from status moves.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Crafty Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Counter}}&lt;br /&gt;
| Counter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage dealt to the Pokémon from physical moves (including the regular A button attack) will be dealt back to the opponent equal to the damage received. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], although moves are assigned as Physical or Special, Counter will return damage from move types assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. Cannot be inflicted on a Pokémon already with the Counter or Mini Counter status.&lt;br /&gt;
| 7-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Counter}}, {{m|Payback}}, {{m|Pursuit}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mirror Coat}}&lt;br /&gt;
| Mirror Coat&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage dealt to the Pokémon from special moves will be dealt back to the opponent equal to the damage received. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], although moves are assigned as Physical or Special,  will return damage from move types assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. &lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Metal Burst}}&lt;br /&gt;
| Metal Burst&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| In Explorers, the user will counter half of the damage it takes from a move to all adjacent enemies. &amp;lt;br/&amp;gt;In Gates to Infinity onwards, the counter instead reflects 3/4 of the damage received will be dealt back to its user&lt;br /&gt;
| 8-11 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mini Counter}}&lt;br /&gt;
| Mini Counter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| 1/4 of damage dealt by all physical attacks will be reflected back at the foe. It cannot be inflicted on a Pokémon already with the Counter or Mini-Counter status.&lt;br /&gt;
| 7-12 turns&lt;br /&gt;
| {{DL|Wonder Orb|Rebound Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Enduring}}&lt;br /&gt;
| Enduring&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will survive any attack that would KO it with 1 HP remaining.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mirror Move}}&lt;br /&gt;
| Mirror Move&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If a move is used on the Pokémon, the Pokémon will not take damage and will instead use the same move on the attacker. Mirror Move does not return regular attacks, nor will it return moves if the user is not on an adjacent tile to the user of Mirror Move.&lt;br /&gt;
| 2-5 turns&lt;br /&gt;
| {{m|Mirror Move}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Vital Throw}}&lt;br /&gt;
| Vital Throw&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon that used {{m|Vital Throw}} is struck and the striker is next to it, the striker will be thrown onto a nearby random tile.&lt;br /&gt;
| 18 turns&lt;br /&gt;
| {{m|Vital Throw}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Grudge}}&lt;br /&gt;
|Grudge&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prior to {{g|Super Mystery Dungeon}}, if the affected Pokémon is knocked out, the move that knocked it out will have all its [[PP]] depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. As the effect is blocked by reviving, this makes Grudge ineffective on team leader. In Super Mystery Dungeon, if the affected Pokémon is attacked, the PP of the attacker&#039;s move will be depleted to 0.&lt;br /&gt;
| Entire floor{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;3 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Grudge}}, [[Dungeon tile#Traps|Grudge Trap]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Healthy}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Healthy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Existing bad status conditions are removed, lowered stats are reset, and the Pokémon is protected from all bad status conditions or their stats being reduced.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{DL|Wonder Orb|Health Orb}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword status conditions===&lt;br /&gt;
These status conditions are indicated by a sword icon on top of the affected Pokémon. Prior to Super Mystery Dungeon, gaining a new status condition from this category will replace the previous status. In Super Mystery Dungeon, Pokémon are able to be affected by multiple conditions from this category.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sure Shot}}&lt;br /&gt;
| Sure Shot&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s attacks will always hit&lt;br /&gt;
| 10-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Mind Reader}}, {{m|Lock-On}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Set Damage}}&lt;br /&gt;
| Set Damage&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is readying to deal a set amount of typeless damage of 35 HP damage{{sup/md|RB}}, or 30 HP damage{{sup/md|TDS}}. This is the same amount of set damage as a Pokémon&#039;s regular attack&lt;br /&gt;
| 2-4 turns &lt;br /&gt;
| {{m|Future Sight}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Doom Desire}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Focus Energy}}&lt;br /&gt;
| Focus Energy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s attacks will score a [[critical hit]] (unless they are blocked by {{m|Lucky Chant}} or {{a|Shell Armor}}){{sup/md|RB}}{{sup/md|TDS}} or increasing the critical hit ratio up to 80%{{sup/md|GTI}}{{sup/md|SMD}}. &lt;br /&gt;
| 2-4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Focus Energy}}, {{DL|Wonder Orb|All-Hit Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Laser Focus}}&lt;br /&gt;
| Laser Focus&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s moves will always be a critical hit.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Laser Focus}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Encouraged}}&lt;br /&gt;
| Encouraged&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s moves and attacks will always hit, and their critical-hit rate is boosted. The more teammates are on the floor, the longer the encouraged status will last.&lt;br /&gt;
| 4 turns when there are no other teammates; 10 turns with one teammate; 12 turns with two teammates; and 14 turns with 3+ teammates{{sup/md|GTI}}&amp;lt;br&amp;gt;10 turns when there are no other teammates; 15 turns with one teammate; 20 turns with two teammates; and 25 turns with 3+ teammates{{sup/md|SMD}}&lt;br /&gt;
| {{DL|Seed|Encourage Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Electrify}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Electrify&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| All moves become {{type|Electric}}.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Electrify}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting use of items===&lt;br /&gt;
This category of statuses affects how items are used.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Long Toss}}&lt;br /&gt;
| Long Toss&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Items tossed by the Pokémon other than [[Throwing item|rocks]] will have a range of 99 tiles instead of the regular 10.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Longtoss Orb}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Pierce}}&lt;br /&gt;
| Pierce&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Items tossed by the Pokémon other than rocks will pass through obstacles.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Pierce Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Embargo}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Embargo&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot use, eat, or throw any items. This does not affect held items in Explorers.&lt;br /&gt;
| 5-8 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Embargo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HP-related status conditions===&lt;br /&gt;
These status conditions involve taking away or even regaining HP.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cursed}}&lt;br /&gt;
| Cursed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
|  The Pokémon loses 1/4 of its maximum HP at the end of the next turn and every 10 turns thereafter{{sup/md|RB}}{{sup/md|TDS}}, or at the end of every turn{{sup/md|GTI}}{{sup/md|SMD}}. Since Gates to Infinity, if Curse is used while the Pokémon is already Cursed, the status duration is reset. The status continues to affect the Pokémon even after the one that used the attack is defeated.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;2 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Curse}} by a {{type|Ghost}} Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Leech Seed}}&lt;br /&gt;
| Leech Seed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| At the end of every second turn, 10 HP{{sup/md|RB}}{{sup/md|TDS}} or 5 HP{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} damage will be dealt to the affected Pokémon, and 10 HP{{sup/md|RB}}{{sup/md|TDS}} or 5 HP{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} will be returned to the Pokémon that inflicted it. The status wears off if the Pokémon that used Leech Seed is defeated. {{type|Grass}} Pokémon cannot become affected by Leech Seed.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Leech Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wish}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Wish&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, this status increases natural HP recovery to 3.3% of the Pokémon&#039;s maximum HP each turn.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|Wish}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| In Super Mystery Dungeon, The Pokémon gains the Wish status on the first turn. At the end of the second turn, the Pokémon recovers 75% of max HP, and heals all adjacent allies by the same amount.&lt;br /&gt;
| 1 turn{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Aqua Ring}}&lt;br /&gt;
| Aqua Ring&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon gains 8 HP every 4 turns{{sup/md|TDS}}, or 6 HP every 2 turns{{sup/md|GTI}}{{sup/md|SMD}}.&lt;br /&gt;
| 9-16 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Destiny Bond}}&lt;br /&gt;
| Destiny Bond&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage the Pokémon takes from attacks or moves is dealt to the attacker.&lt;br /&gt;
| 11 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Destiny Bond}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Perish Song}}&lt;br /&gt;
| Perish Song&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| At the end of 3 turns, the Pokémon loses all HP, unless it is cured with a {{DL|Seed|Heal Seed}} or has Protect status at this time.&lt;br /&gt;
| 4 turns&lt;br /&gt;
| {{m|Perish Song}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Heal Block}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Heal Block&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot restore HP at all.&lt;br /&gt;
| 5-7 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Heal Block}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Visibility-related status conditions===&lt;br /&gt;
This category affects the visibility of a Pokémon or dungeon. Many of these status conditions are indicated by an eye icon on top of the affected Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Blinker}}&lt;br /&gt;
| Blinker&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot see other Pokémon, items or the dungeon walls. The Pokémon will treat allies as enemies (except in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]) and will be unable to switch leaders. A non-player character will move in a random direction until it cannot move further before attacking.&lt;br /&gt;
| 6 turns&lt;br /&gt;
| {{DL|Seed|Blinker Seed}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|GTI}}+, certain [[exclusive item]]s{{sup/md|TDS}}, {{m|Octazooka}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cross-Eyed}}&lt;br /&gt;
| Cross-Eyed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| All other Pokémon will be replaced by substitutes, making targeting a foe more difficult. Allies will not be treated as enemies. Items and special floor tiles will be replaced with flowers.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{DL|Seed|X-Eye Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Invisible}}&lt;br /&gt;
| Invisible&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot be seen by anyone, except for Pokémon that have Eyedrop status.&lt;br /&gt;
| 11-15 turns&lt;br /&gt;
| {{DL|Seed|Vanish Seed}}, {{DL|Wonder Orb|Invisify Orb}}, [[exclusive item]] (Heart Brooch){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Eyedrops}}&lt;br /&gt;
| Eyedrops&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is able to see all hidden traps and all invisible Pokémon.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Seed|Eyedrop Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Dropeye}}&lt;br /&gt;
| Dropeye&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Makes it hard to see the surroundings, even when in a room. This status lasts a certain number of turns.&lt;br /&gt;
| 20-25 turns&lt;br /&gt;
| {{DL|Lookalike Item|Dropeye Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Power Ears}}{{anchor|Radar}}&lt;br /&gt;
| Power Ears{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Radar{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, the location of all other Pokémon are visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Radar Orb}}{{sup/md|RB}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|SMD}}{{tt|*|Radar Orb instead causes the Radar dungeon status rather than a status condition in Rescue Team DX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Scanning}}&lt;br /&gt;
| Scanning&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, the location of all items are visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Scanner Orb}}{{sup/md|RB}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|SMD}}{{tt|*|Scanner Orb instead causes the Scanning dungeon status rather than a status condition in Rescue Team DX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Identifying}}&lt;br /&gt;
| Identifying&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, it can identify whether other Pokémon on the floor are holding items or not.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Identify Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Stair Spotter}}&lt;br /&gt;
| Stair Spotter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The location of the stairs is visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Stairs Orb}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Exposed}}&lt;br /&gt;
| Exposed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{t|Normal}}- and {{type|Fighting}} moves made against this Pokémon will have normal effectiveness against {{type|Ghost}}s affected by this condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Foresight}}, {{m|Odor Sleuth}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Miracle Eye}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Miracle Eye&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{type|Psychic}} moves made against this Pokémon will have normal effectiveness against {{type|Dark}}s affected by this condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Miracle Eye}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous status conditions===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Gastro Acid}}&lt;br /&gt;
| Gastro Acid&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s Ability is suppressed.&lt;br /&gt;
| 4-10 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;21 turns{{sup/md|GtI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Gastro Acid}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Substitute}}&lt;br /&gt;
| Substitute&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will not be targeted by enemies, but will not be able to use any moves, items, or stairs. It also will not restore its HP naturally.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{m|Substitute}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Transformed}}{{anchor|Transform}}&lt;br /&gt;
| Transformed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Transform{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon has transformed. In Super Mystery Dungeon and later, if an enemy transforms into a team member, it will make other team members in the room {{status|Confusion|confused}}.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Conversion 2}}&lt;br /&gt;
| Conversion 2&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| When an attack hits a Pokémon with this status, it randomly changes the Pokémon&#039;s type to one that it either resists or is immune to.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{m|Conversion 2}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Famished}}&lt;br /&gt;
| Famished&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will lose HP over time when the {{stat|Belly}} is low.{{tt|*|From Gates to Infinity onward, famished is no longer considered a separate status condition, though the same effect will occur on an empty Belly}} &lt;br /&gt;
| Until the Belly is refilled&lt;br /&gt;
| When the Belly is empty&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Hungry Pal}}&lt;br /&gt;
| Hungry Pal&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| If the Pokémon is not the team leader, they will deal 1 damage and be unable to move until they consume a {{md|Food|food item}}, [[Gummi]], [[Seed]], or [[Berry]].&lt;br /&gt;
| Until exiting the dungeon&lt;br /&gt;
| {{DL|Seed|Hunger Seed}}, {{md|Scarf|Diet Ribbon|Diet Ribbon}}, [[Heal Ribbon]] (eventually)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Low HP}}&lt;br /&gt;
| Low HP&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Makes the interface flash as a warning and activates abilities like {{a|Blaze}}.&lt;br /&gt;
| Until HP is restored&lt;br /&gt;
| Falling below 25% HP&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Weakened}}&lt;br /&gt;
| Weakened&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Pseudostatus that informs the player that the Pokémon has lowered stats.&lt;br /&gt;
| Until the stat decreases are removed.&lt;br /&gt;
| Moves, items and traps that decrease stats other than Travel Speed, like {{m|Growl}}, [[Vile Seed]] or {{DL|Dungeon tile|Mud Trap}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Weakened}}{{anchor|Powered Up}}&lt;br /&gt;
| Powered Up{{sup/md|TDS}}&amp;lt;br/&amp;gt;Boosted{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Pseudostatus that informs the player that the Pokémon has heightened stats.{{tt|*|This state does not have a corresponding status condition in Red Rescue Team and Blue Rescue Team}}  &lt;br /&gt;
| Until the stat increases are removed.&lt;br /&gt;
| Moves and items that increase stats other than Travel Speed, like {{m|Calm Mind}} or [[Violent Seed]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Inviting}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Inviting&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Increases the chances of recruiting a Pokémon during the adventure.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{DL|Wonder Orb|Inviting Orb}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--(When info is added to this section below, remove this line of text)&lt;br /&gt;
==Descriptions==&lt;br /&gt;
===Info===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Adventure Hint===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
(When info is added to this section above, remove this line of text)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|RB}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|TDS}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|BSL}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|GTI}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{gameabbrevmd|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Asleep{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Sleep{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| [[File:Sleep PMD RB.png]]&lt;br /&gt;
| [[File:Sleep PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Sleep PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Sleep PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Frozen&lt;br /&gt;
| [[File:Freeze PMD RB.png]]&lt;br /&gt;
| [[File:Freeze PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Freeze PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Freeze PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Burned&lt;br /&gt;
| [[File:Burn PMD RB.png]]&lt;br /&gt;
| [[File:Burn PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Burn PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Burn PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Poisoned&lt;br /&gt;
| [[File:Poison PMD RB.png]]&lt;br /&gt;
| [[File:Poison PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Poison PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Poison PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| [[File:Bad poison PMD RB.png]]&lt;br /&gt;
| [[File:Bad poison PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Bad Poison GTI.png|250px]]&lt;br /&gt;
| [[File:Bad Poison PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paralysis&lt;br /&gt;
| [[File:Paralysis PMD RB.png]]&lt;br /&gt;
| [[File:Paralysis PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Paralysis PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Paralysis PSMD.png|250px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot;| Confusion&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| [[File:Confusion status PMD TDS.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| [[File:Confusion status PMD GTI.png|250px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot;| [[File:Confusion status PSMD.png|250px]]&lt;br /&gt;
|}&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[List of status conditions in Pokémon Mystery Dungeon in other languages]]&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen (Pokémon Mystery Dungeon)]]&lt;br /&gt;
[[es:Estados en Pokémon Mundo misterioso]]&lt;br /&gt;
[[it:Alterazioni di stato in Mystery Dungeon]]&lt;br /&gt;
[[zh:状态（不可思议迷宫）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition_(Mystery_Dungeon)&amp;diff=4492025</id>
		<title>Status condition (Mystery Dungeon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition_(Mystery_Dungeon)&amp;diff=4492025"/>
		<updated>2026-02-23T18:36:49Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Status conditions affecting move execution or move effects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Decoy|[[Giovanni (GO)|Giovanni&#039;s imposters]]|Team GO Rocket Grunt (Trainer class)}} &lt;br /&gt;
{{incomplete|needs=Information from BSL games and RTDX.}}&lt;br /&gt;
&#039;&#039;&#039;Status conditions&#039;&#039;&#039; are a game mechanic in the {{pkmn|Mystery Dungeon series}} that have both similarities and differences to [[status condition]]s in the [[core series]]. Whereas in the core series, a Pokémon can only be afflicted with one major [[status condition]] and a number of volatile minor status ailments, the Mystery Dungeon series allows Pokémon to be afflicted by multiple status conditions.&lt;br /&gt;
&lt;br /&gt;
Status conditions can be caused by a variety of ways, such as from the effects of moves (such as the Sky Attack status, which is a self-inflicted condition due to the use of {{m|Sky Attack}}), IQ skills (such as the Pierce status from Pierce Thrower), and items (such as Mobile from the {{DL|Wonder Orb|Mobile Orb}}).&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|RB}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|TD}}{{color2|000|Pokémon Mystery Dungeon: Explorers of Sky|S}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon (WiiWare)|BSL}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Gates to Infinity|GtI}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{color2|000|Pokémon Super Mystery Dungeon|SMD}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Pokémon Mystery Dungeon: Rescue Team DX|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sleep&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sleepless&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Nightmare&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Yawning&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Napping&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Burned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Frozen&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paralysis&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Half Speed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Slow{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Double Speed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Quick{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓ &lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Leg Hold{{sup/md|RB}}&amp;lt;br&amp;gt;Shadow Hold{{sup/md|TDS}}&amp;lt;br&amp;gt;Stuck{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Petrified&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ingrain&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wrapped&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wrap&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Constriction{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Bound{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Clamp&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Whirlpool&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Fire Spin&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sand Tomb&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Infestation&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magma Storm&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mobile&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Slip&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓{{sup/md|S}}&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magnet Rise&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Telekinesis&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grounded&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cringe{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Flinch{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Confused&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Infatuated&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paused{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Lethargic{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Recoil&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cowering&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Puppet&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Whiffer&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Muzzled&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Truant&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Taunted&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Encore&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Doubled Attack&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sealed&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Decoy&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Discord&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Terrified&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Snatch&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Powder&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Charging&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Enraged&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Round&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Autotomize&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Stockpiling{{sup/md|RB}}{{sup/md|S}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;Stockpiling power{{sup/md|TD}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Rainbow&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sea of Fire&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Swamp&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Throat Chop&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Awakened&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Berserk&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Trained&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bide&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Solarbeam{{sup/md|RB}}&amp;lt;br&amp;gt;SolarBeam{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Solar Beam{{sup/md|SMD}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Attack&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Razor Wind&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Focus Punch&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Skull Bash&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Flying&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Bouncing&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Diving{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Dive{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Digging&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Phantom Force	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Shadow Force&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ice Burn&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Freeze Shock&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Geomancy&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Future Sight&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Doom Desire&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Drop	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Suspended	&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Explosion&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Self-Destruct&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Power Charge&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Reflect&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Aurora Veil&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Light Screen&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Safeguard&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mist&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Lucky Chant&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Magic Coat&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Protect&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Quick Guard&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wide Guard&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mat Block&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| King&#039;s Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spiky Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Crafty Shield&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Counter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mirror Coat&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Metal Burst&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mini Counter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Enduring&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mirror Move&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vital Throw&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grudge&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Healthy&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sure Shot&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Set Damage&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Focus Energy&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Laser Focus&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Encouraged&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Electrify&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Long Toss&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pierce&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Embargo&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cursed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Leech Seed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wish&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Aqua Ring&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Destiny Bond&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Perish Song&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Heal Block&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blinker&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cross-Eyed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Invisible&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Eyedrops&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Dropeye&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓{{sup/md|S}}&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Power Ears{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Radar{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Scanning&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Identifying&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Stair Spotter&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Exposed&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Miracle Eye&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Gastro Acid&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓ &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Substitute&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Transformed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Transform{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Conversion 2&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓ &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Famished&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Hungry Pal&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Low HP&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Weakened&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Powered Up{{sup/md|TDS}}&amp;lt;br/&amp;gt;Boosted{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Time color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Silver color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{Gold color}}&amp;quot; | ✓&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Inviting&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗ &lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| ✗&lt;br /&gt;
| style=&amp;quot;background:#{{MD Red color light}}&amp;quot; | ✓&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bad status conditions==&lt;br /&gt;
&#039;&#039;&#039;Bad status conditions&#039;&#039;&#039;, referred to as &#039;&#039;&#039;status problems&#039;&#039;&#039; prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], are status conditions with an adverse effect. These will trigger effects such as {{a|Guts}} and {{a|Marvel Scale}}. A Pokémon must have at least one bad status condition in order for healing to take effect. A Pokémon can be healed by:&lt;br /&gt;
*Items: {{DL|Wonder Orb|Health Orb}}, {{DL|Seed|Heal Seed}}, [[Berry|berries]]&lt;br /&gt;
*Moves: {{m|Aromatherapy}}, {{m|Heal Bell}}, {{m|Refresh}}, {{m|Rest}}, {{m|Healing Wish}}, {{m|Lunar Dance}}, {{m|Psycho Shift}}&lt;br /&gt;
*Abilities: {{a|Natural Cure}} (renamed Natural Recovery in Super Mystery Dungeon only) will have a bad status condition for at most 5 turns (even for those that are indefinite in duration), {{a|Shed Skin}}, {{a|Hydration}} in rain, {{a|Healer}}&lt;br /&gt;
*Depending on the game, the Self-Curer [[IQ#IQ skills|IQ skill]] will reduce the duration of a negative status, the Prevention [[Team Skill]] protects allies from having the same negative status, and various [[emera]]s such as Berry Power and Status Immunity can protect the wearer from negatives statuses&lt;br /&gt;
&lt;br /&gt;
In Super Mystery Dungeon, teammates may autonomously heal allies from certain bad status conditions, such as Sleep, Paralysis, and Stuck. In {{g|Mystery Dungeon: Rescue Team DX}}, teammates can prompt the use of a status-curing berry or Heal Seed.&lt;br /&gt;
&lt;br /&gt;
In Gates to Infinity, [[gigantic Pokémon]] bosses are immune to status conditions. In Super Mystery Dungeon onward, bosses will cure status conditions after 0-2 turns. They also do not run out of [[PP]], and are unaffected by moves such as {{m|Endeavor}}, {{m|Super Fang}}, {{m|Pain Split}}, {{m|Spite}}, {{m|Grudge}}, {{m|Perish Song}}, and [[One-hit knockout move]]s.&lt;br /&gt;
&lt;br /&gt;
==Status conditions==&lt;br /&gt;
===Sleep-related conditions===&lt;br /&gt;
There are 5 sleep-related conditions in this category, though only Sleep, Yawning, and Nightmare are considered bad status conditions. A Pokémon with the {{a|Early Bird}} Ability will have the duration of Sleep, Napping, and Nightmare statuses halved. Pokémon that have {{a|Insomnia}} ability will be immune to these status conditions.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sleep}}&lt;br /&gt;
| Sleep&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move, use items or attack. If in the middle of a linked move, the rest of the linked move is skipped. Items cannot be removed from this Pokémon. A Pokémon that already has a Sleep, Nightmare, or Napping status condition cannot be inflicted with this status. There is a random chance that a Pokémon with this status may wake up when attacked. &lt;br /&gt;
| 3-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;8 turns{{sup/md|RTDX}}&lt;br /&gt;
| [[Sleep (status condition)#Moves|Moves which induce sleep]] (excluding Rest), {{a|Effect Spore}}, {{DL|Wonder Orb|Slumber Orb}}, {{DL|Seed|Sleep Seed}}, [[Wand|Slumber Wand]], certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|Slumber Trap]], Lullaby and Sleep Payback [[emera]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sleepless}}&lt;br /&gt;
| Sleepless&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prevents the Pokémon from being inflicted with any other sleep-related condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Uproar}}, {{m|Worry Seed}}{{sup/md|TDS}}, [[Chesto Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Nightmare}}&lt;br /&gt;
| Nightmare&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Causes the Pokémon to sleep and lose 8 HP{{sup/md|RB}}{{sup/md|TDS}} / 10 HP{{sup/md|SMD}}{{sup/md|RTDX}} when the status wears off. The status can override the Sleep and Napping status. &lt;br /&gt;
| 4-7 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;10 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Nightmare}}, [[exclusive item]] (Eclipse Robe){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Yawning}}&lt;br /&gt;
| Yawning&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will get the Sleep status when this status ends.&lt;br /&gt;
| 3 turns&lt;br /&gt;
| {{m|Yawn}}, {{a|Truant}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&lt;br /&gt;
{{anchor|Napping}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Napping&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Causes the Pokémon to sleep. This condition&#039;s duration cannot be overridden if the Pokémon is subsequently inflicted with Asleep, Nightmare, or Napping (though the status itself may be overridden). Unlike regular sleep, a Pokémon with this condition does not have a chance to wake up when attacked. (Note that the other effect of Rest, the healing of all HP after this status wears off, is &#039;&#039;not&#039;&#039; caused by this status.)&lt;br /&gt;
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Rest}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Major status conditions===&lt;br /&gt;
This category is named as it draws its parallels with the core series. All the conditions in this category are considered bad status conditions. Aside from using healing items, moving up (or down) a dungeon floor will cure these conditions. If a Pokémon is inflicted with a major status condition while already being inflicted with one, the new major status condition will replace the old condition. &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Burned}}&lt;br /&gt;
| Burned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 5 HP{{sup/md|RB}}/6 HP{{sup/md|TDS}} at the end of its next turn, and every 20 turns after that. The Pokémon also deals 20% less damage.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP{{sup/md|GTI}}/12 HP{{sup/md|SMD}} at the end of every 15 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 20 HP each turn. The Pokémon&#039;s Attack is lowered.&amp;lt;br&amp;gt;Prior to Gates to Infinity, Pokémon could not be burned while standing on water tiles.&lt;br /&gt;
| Entire floor&amp;lt;br&amp;gt;Status also disappears by stepping on a water tile {{tt|*|Even by Pokémon for which this would normally cause a warp}}&lt;br /&gt;
| [[Burn (status condition)#Moves|Moves which inflict burn]], {{a|Flame Body}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|RB}}{{sup/md|TDS}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|lava tiles]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Frozen}}&lt;br /&gt;
| Frozen&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move, use items or attack, and will also not receive damage. If in the middle of a linked move, the rest of the linked move is skipped. Prior to [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Pokémon can immediately act upon unthawing. Pokémon on lava tiles cannot be frozen{{sup/md|RB}}{{sup/md|TDS}}, and [[harsh sunlight]] will prevent it{{sup/md|SMD}}{{sup/md|RTDX}}. Frozen Pokémon can be defrosted if a {{t|Fire}} attack or {{m|Scald}} is used against it, if it is forced onto a lava tile, or a {{DL|Seed|Blast Seed}} is used on it{{sup/md|RB}}{{sup/md|TDS}}.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], frozen Pokémon can be damaged normally, and this may dispel the status.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}&amp;lt;br&amp;gt;1-3 turns{{sup/md|TDS}}{{sup/md|SMD}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}&lt;br /&gt;
| [[Freeze (status condition)#Moves|Moves which can freeze]], certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Poisoned}}&lt;br /&gt;
| Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 4 HP{{sup/md|RB}}/2 HP{{sup/md|TDS}} at the end of its next turn, and every 10{{sup/md|RB}}/20{{sup/md|TDS}} turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 4 HP at the end of every 15 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 40 HP each turn.&amp;lt;br&amp;gt;Poisoned Pokémon cannot naturally regenerate HP. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Poison (status condition)|Causes|Moves which poison}}, {{a|Effect Spore}}, {{a|Poison Touch}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|Poison Trap]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Badly Poisoned}}&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon loses 6 HP at the end of its next turn, and every 2 turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] and {{g|Super Mystery Dungeon}}, the Pokémon loses 6 HP at the end of every 10 turns. In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], the Pokémon has a random small chance of losing 60 HP each turn.&amp;lt;br&amp;gt;Badly Poisoned Pokémon cannot naturally regenerate HP.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Poison (status condition)|Causes|Moves which badly poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Paralysis}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Paralysis&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s [[Travel Speed]] is reduced, and cannot use attacks (regular or special) or [[Wonder Orb]]s. Thrown items can still be used.&amp;lt;br&amp;gt;As of {{pkmn|Super Mystery Dungeon}}, {{type|Electric}} Pokémon cannot become paralyzed.&amp;lt;br&amp;gt;In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], paralysis may wear off when damage is taken.&lt;br /&gt;
| 2-3 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;30 turns{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; |  [[Paralysis (status condition)#Moves|Moves which paralyze]], {{m|Disable}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Static}}, {{a|Effect Spore}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}, [[Dungeon tile|stepping]] on a {{p|Stunfisk}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting mobility===&lt;br /&gt;
This category includes conditions that limit a Pokémon&#039;s mobility. Paralsis and Frozen status conditions affects mobility too, but is actually parallel to the main series games, which is why it is in the &amp;quot;Major status conditions&amp;quot; list instead of this one.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 25%; {{roundytr|5px}}&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Half Speed}}{{anchor|Slow}}&lt;br /&gt;
| Half Speed{{sup/md|RBTDS}}&amp;lt;br&amp;gt;Slow{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s [[Travel Speed]] is reduced, causing it to only move every other turn. Turn duration is from the afflicted&#039;s perspective. Pokémon other than the leader can also only attack every other turn.&lt;br /&gt;
| 3-4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;5 turns{{sup/md|RTDX}}&amp;lt;br&amp;gt;Slow Start: 7 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}&amp;lt;br&amp;gt;{{m|Curse}}: 1 turn{{sup/md|GTI}}&lt;br /&gt;
| Any moves that lower {{DL|statistic|In-battle modification|speed}} in the core series lower Travel Speed, Paralysis status condition, {{a|Slow Start}}, {{DL|Wonder Orb|Slow Orb}}, [[Wand|Slow Wand]], [[Dungeon tile|Slow Trap]], randomly caused by {{m|Trick Room}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Double Speed}}{{anchor|Quick}}&lt;br /&gt;
| Double Speed{{sup/md|RBTDS}}&amp;lt;br&amp;gt;Quick{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s Travel Speed is increased, allowing it to move an additional time per turn. Effect is cumulative up to three times and can be layered with Half Speed/Slow; each layer has its own duration.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&amp;lt;br&amp;gt;5 turns{{sup/md|RTDX}}&amp;lt;br&amp;gt;Speed Boost: Entire Floor{{sup/md|TDS}}&amp;lt;br&amp;gt;5 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| Any moves that increase {{DL|statistic|In-battle modification|speed}} in the core series boost Travel Speed, {{a|Motor Drive}}, {{a|Speed Boost}}, {{a|Steadfast}}, {{a|Quick Feet}}, {{DL|Wonder Orb|Quick Orb}}, randomly caused by {{m|Trick Room}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Leg Hold}}{{anchor|Shadow Hold}}{{anchor|Stuck}}&lt;br /&gt;
| Leg Hold{{sup/md|RB}}&amp;lt;br&amp;gt;Shadow Hold{{sup/md|TDS}}&amp;lt;br&amp;gt;Stuck{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (but may attack), and cannot switch places with the team leader. In Super Mystery Dungeon, {{type|Ghost}} Pokémon cannot become stuck.&lt;br /&gt;
| 2-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;7 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown or warped away&lt;br /&gt;
| {{m|Block}}, {{m|Mean Look}}, {{m|Spider Web}}, {{m|Fairy Lock}}, {{DL|Wonder Orb|Lasso Orb}}, {{md|Food|Grimy Food|Grimy Food}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Petrified}}&lt;br /&gt;
| Petrified&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is unable to do anything, and cannot move. If in the middle of a linked move, the rest of the linked move is skipped. &lt;br /&gt;
| Until the Pokémon is affected by an item or move.&amp;lt;br&amp;gt;21-30 turns{{sup/md|RB}}&amp;lt;br&amp;gt;11-19 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;18-22 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;17-20 turns{{sup/md|SMD}} for the team leader.&amp;lt;br&amp;gt;Status also disappears if ally Pokémon talk to them{{sup/md|TDS}} or push/swap positions with them{{sup/md|SMD}}{{sup/md|RTDX}}.&lt;br /&gt;
| {{DL|Seed|Stun Seed}}, {{DL|Wonder Orb|Foe-Hold Orb}}, Petrify Orb, Stayaway Orb, [[Emera|Petrify Power]] emera, [[Wand|Petrify Wand]], [[Wand|Stayaway Wand]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Ingrain}}&lt;br /&gt;
|  Ingrain&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon gains 10 HP at the end of the second turn, and every five turns after that. In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Pokémon gains 15 HP at the end of every second turn. In {{g|Super Mystery Dungeon}}, the Pokémon gains 15 HP at the end of every turn. The status also prevents the Pokémon from being blown away.&lt;br /&gt;
| 16-30 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;7 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;3 turns{{sup/md|SMD}}&amp;lt;br&amp;gt;Status also disappears if the Pokémon is warped away&lt;br /&gt;
| {{m|Ingrain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wrapped}}&lt;br /&gt;
| Wrapped&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, and cannot switch places with the team leader. The Pokémon will lose 6 HP at the end of the turn and every 2 turns thereafter.&lt;br /&gt;
| 0-5 turns&lt;br /&gt;
| {{m|Wrap}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wrap}}&lt;br /&gt;
| Wrap&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, and cannot switch places with the team leader. If part of a [[linked move]], the rest of the linked move is skipped.&lt;br /&gt;
| 0-5 turns &lt;br /&gt;
| Self-inflicted from using {{m|Wrap}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Constriction}}{{anchor|Bound}}&lt;br /&gt;
| Constriction{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Bound{{sup/md|GtI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 5 HP every two turns prior to Gates to Infinity and 3 HP at the end of every 2 turns since.&lt;br /&gt;
| 4-6{{sup/md|RB}}{{sup/md|TDS}}/6{{sup/md|GtI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt; turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon is warped or blown away&lt;br /&gt;
| {{cat|Binding moves}} (except Wrap){{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Gates to Infinity and later, most binding moves have their own status condition}}, {{m|Wrap}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, {{m|Bind}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} [[exclusive item]] (Nether Veil){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Clamp}}&lt;br /&gt;
| Clamp&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 3 HP at the end of every 2 turns.&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | 6 turns &amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown away or warped&lt;br /&gt;
| {{m|Clamp}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Whirlpool}}&lt;br /&gt;
| Whirlpool&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Whirlpool}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Fire Spin}}&lt;br /&gt;
| Fire Spin&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Fire Spin}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sand Tomb}}&lt;br /&gt;
| Sand Tomb&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Sand Tomb}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Infestation}}&lt;br /&gt;
| Infestation&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{m|Infestation}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magma Storm}}&lt;br /&gt;
| Magma Storm&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot move (though it may attack), and cannot switch places with the team leader. The Pokémon loses 10 HP at the end of every 2 turns.&lt;br /&gt;
| 6 turns &amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown away or warped&lt;br /&gt;
| {{m|Magma Storm}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mobile}}&lt;br /&gt;
| Mobile&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is capable of crossing any terrain type and passing through walls.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Mobile Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Slip}}&lt;br /&gt;
| Slip&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Allows the Pokémon to walk on water. This status wears off when the Pokémon moves to the next floor.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Lookalike Item|Slip Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magnet Rise}}&lt;br /&gt;
| Magnet Rise&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The user is unaffected by {{type|Ground}} moves and can travel over lava, water and air tiles.&lt;br /&gt;
| 3-5 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;10 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Magnet Rise}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Telekinesis}}&lt;br /&gt;
| Telekinesis &lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is raised into the air and will not be able to move from its spot. The Pokémon&#039;s evasiveness goes down, but will also be immune to Ground-type moves. &lt;br /&gt;
| 7 turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon is blown or warped away&lt;br /&gt;
| {{m|Telekinesis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Grounded}}&lt;br /&gt;
|  style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Grounded&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is knocked to the ground, which means Ground-type moves can hit it. Also the Pokémon is unable to move in the air (e.g. cannot move over water tiles). &lt;br /&gt;
| 10 turns&amp;lt;br&amp;gt;Status also disappears if the Pokémon uses {{m|Fly}} or {{m|Bounce}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Smack Down}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting move execution or move effects===&lt;br /&gt;
This category affects the way moves are executed or the effects of moves. &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cringing}}{{anchor|Cringe}}{{anchor|Flinch}}&lt;br /&gt;
| Cringe{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Flinch{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot use any regular attacks, special attacks, or orbs, but may throw items. If in the middle of a linked move, the rest of the linked move is skipped.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| [[Flinch#Moves|Move which can flinch]], {{m|Quash}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Confused}}&lt;br /&gt;
| Confused&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will move in a random direction, and turn in a random direction before attacking. However, thrown items will still travel in the desired direction. Allies are treated as foes, unless the Pokémon has the Nontraitor [[IQ#IQ skills|IQ skill]]{{sup/md|RB}}{{sup/md|TDS}}, the Self-Control [[Team Skill]]{{sup/md|GTI}}, or is holding a [[looplet]] with the Self Control [[emera]]{{sup/md|SMD}}. For example, if the Pokémon uses moves such as {{m|Sweet Scent}} or {{m|Earth Power}}, teammates will be affected, and moves like {{m|Agility}} will also benefit the opposing side. The Pokémon may not switch places with the team leader.{{tt|*|Only in Rescue Team and Explorers games}}&lt;br /&gt;
| 7-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;8 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Confusion (status condition)|Moves|Moves which can confuse}}, {{DL|Wonder Orb|Totter Orb}}, {{DL|Seed|Totter Seed}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|GTI}}+, Dizzying Payback and Dizzing Stare [[emera]], [[Dungeon tile|Spin Trap]], certain [[exclusive item]]s{{sup/md|TDS}}, or [[Dungeon tile|stepping]] on a disguised {{p|Ditto}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Infatuated}}&lt;br /&gt;
| Infatuated&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the Pokémon is unable to do anything. If in the middle of a linked move, the rest of the linked move is skipped. Since [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the Pokémon has a one in two chance of being unable to use a move. Unlike the core series games, infatuation is not cured if the Pokémon causing the infatuation faints.&lt;br /&gt;
| 5-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns {{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Attract}}, {{a|Cute Charm}}, {{DL|Seed|Decoy Seed}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Paused}}{{anchor|Lethargic}}&lt;br /&gt;
| Paused{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Lethargic{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions, but this status does not interrupt the execution of a linked move.&lt;br /&gt;
| 5-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn with {{a|Truant}} or after using {{Cat|moves that require recharging}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Super Mystery Dungeon, Truant causes the Truant status condition; and since Gates to Infinity, moves that require recharging cause the Recoil status condition instead}}&amp;lt;br&amp;gt;5 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{DL|Wonder Orb|Foe-Seal Orb}}, {{a|Truant}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Super Mystery Dungeon, Truant causes the Truant status condition instead}}, {{Cat|moves that require recharging}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|Since Gates to Infinity, these cause the Recoil status condition instead}}, {{m|Imprison}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|In Gates to Infinity onward, moves known by the user are prevented from being used by enemy Pokémon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Recoil}}&lt;br /&gt;
| Recoil&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot take any actions. &lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{Cat|Moves that require recharging}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cowering}}&lt;br /&gt;
| Cowering&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will turn in the opposite direction before attacking with a regular attack, a special attack, or an orb. Allies are treated as foes unless the Pokémon has the Nontraitor [[IQ#IQ skills|IQ skill]].&lt;br /&gt;
| 11-12 turns&lt;br /&gt;
| {{DL|Wonder Orb|Shocker Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Puppet}}&lt;br /&gt;
| Puppet&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has Puppet status, the player won&#039;t be able to do anything until it wears off.&lt;br /&gt;
| Until the Sleep status wears off&lt;br /&gt;
| When {{m|Hypnosis}} is used on a Pokémon with the Sleep status condition{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|Only when used by the opponent. When used by the player, it will inflict the Terrified status instead}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Whiffer}}&lt;br /&gt;
| Whiffer&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s attacks will always miss (or almost always miss{{sup/md|TDS}}). Moves such as {{m|Agility}} will only land on the user.&lt;br /&gt;
| 2-6 turns&lt;br /&gt;
| {{m|Smokescreen}}{{sup/md|RB}}{{sup/md|TDS}}{{tt|*|Smokescreen lowers accuracy of the target instead in Gates to Infinity onward}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Muzzled}}&lt;br /&gt;
| Muzzled&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| [[:Category:Moves that require use of mouth|Moves that require the use of the mouth]] will fail. The Pokémon may also not eat or drink items.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{DL|Wonder Orb|Silence Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&lt;br /&gt;
{{anchor|Truant}}&lt;br /&gt;
| Truant&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon can&#039;t use attacks or moves but can use items.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{a|Truant}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Taunted}}&lt;br /&gt;
| Taunted&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will only be able to use moves or orbs{{sup/md|RB}}{{sup/md|TDS}} that cause damage. &lt;br /&gt;
| 10-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;11 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Encore}}&lt;br /&gt;
| Encore&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon is stuck with using only one move. In the case of linked moves, only the move {{m|Encore}} was used against will work. Other moves (including [[move duplication|cloned moves]]) will fail. The Pokémon can still freely use items or use its regular attack&lt;br /&gt;
| 6-11 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;11 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Encore}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Doubled Attack}}&lt;br /&gt;
| Doubled Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon uses a move twice in a single turn while depleting only 1PP.{{tt|*|In Gates to Infinity and later, this is no longer a status condition}}&lt;br /&gt;
| As long as the Ability is active&lt;br /&gt;
| {{a|Chlorophyll}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Swift Swim}}{{sup/md|RB}}{{sup/md|TDS}}, {{a|Unburden}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sealed}}&lt;br /&gt;
| Sealed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Prevents use of sealed moves. While Seal Trap causes moves to be sealed before [[Gates to Infinity]], this is not recognized as a status problem by the game (although it still can be cured by status-curing moves, such as {{m|Refresh}}). The sealed status can be cured with a {{DL|Health drink|Max Elixir}}{{sup/md|SMD}}. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Disable}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, {{m|Torment}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}, [[Dungeon tile#Traps|Seal Trap]]{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Decoy}}&lt;br /&gt;
| Decoy&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon with this status will be preferentially attacked by dungeon enemies and ignored by CPU-controlled allies. This status disappears if a new decoy appears. The decoy is still able to move in any direction, but CPU-controlled decoys move randomly.&amp;lt;br/&amp;gt;Moves that target multiple enemies, such as {{m|Ominous Wind}} (but not moves like {{m|Magnitude}} which target both allies and enemies), will target only the decoy if possible. Moves will affect the decoy as if it were part of the player&#039;s team.&lt;br /&gt;
| 21-50 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Wonder Orb|Decoy Orb}}, {{m|Substitute}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Follow Me}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Rage Powder}}, {{a|Illuminate}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Discord}}&lt;br /&gt;
| Discord&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The player can&#039;t use an [[Alliance]] or switch the leader.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| [[Dungeon tile#Traps|Discord Trap]]{{tt|*|Enemy Discord Orb causes an Enemy Discord dungeon status rather than a status condition}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Terrified}}&lt;br /&gt;
| Terrified&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon can only move, and is incapable of using moves, picking up or using items, looking around or moving to the next floor using stairs. If the terrified Pokémon is not the team leader, then they will flee from other Pokémon, including other members of the team. Since Gates to Infinity, it also prevents changing the leader. If in the middle of a linked move, the rest of the linked moves are skipped. &lt;br /&gt;
| 9+ turns{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn{{sup/md|GTI}}&amp;lt;br&amp;gt;11 turns{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| {{DL|Wonder Orb|Foe-Fear Orb}}, {{a|Stench}}, {{a|Run Away}}{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}, dungeon tactic &amp;quot;Get Away From Here&amp;quot;{{sup/md|RB}}{{sup/md|TDS}}, using {{m|Hypnosis}} on a sleeping opponent{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|Only when used by an ally. If used by an enemy, it will inflict the Puppet status}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Snatch}}&lt;br /&gt;
| Snatch&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Enables Pokémon to steal enhancing status moves from enemy Pokémon.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Snatch}}, {{DL|Wonder Orb|Snatch Orb}}.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Powder}}&lt;br /&gt;
| Powder&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| A {{type|Fire}} move used once by a Pokémon affected by the Powder status will fail, and the Pokémon will also take damage when the move fails.&lt;br /&gt;
| 11 turns&amp;lt;br&amp;gt;Status also disappears when a Fire-type move is used by the affected Pokémon&lt;br /&gt;
| {{m|Powder}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Charging}}&lt;br /&gt;
| Charging&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| {{type|Electric}} moves deal double damage while this status is in effect.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Enraged}}&lt;br /&gt;
| Enraged&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Attack is increased by 1 stage whenever the Pokémon takes damage.&lt;br /&gt;
| 5-10 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;100 turns{{sup/md|GTI}}&amp;lt;br&amp;gt;11 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Round}}&lt;br /&gt;
| Round&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using Round. If a teammate in the same room used Round in the same turn, the power of the move is increased for the turn by 50%.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Round}}{{sup/md|SMD}}{{sup/md|RTDX}}{{tt|*|This status condition exists in Gates to Infinity, but is unused}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Autotomize}}&lt;br /&gt;
| Autotomize&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon gets lighter. The Pokémon will be stronger against moves that do more damage when the target is heavy, such as {{m|Low Kick}}, but weaker against moves that do more damage when it is light, such as {{m|Heat Crash}}.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Autotomize}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Stockpiling}}{{anchor|Stockpiling power}}&lt;br /&gt;
| Stockpiling{{sup/md|RB}}{{sup/md|S}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;Stockpiling power{{sup/md|TD}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is stockpiled by one or more. The Pokémon can be stockpiled up to 3 times. This can allow for {{m|Spit Up}} or {{m|Swallow}} to be used.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Stockpile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Rainbow}}&lt;br /&gt;
| Rainbow&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Increases the probability of secondary effects taking place.&lt;br /&gt;
| 5 turns&lt;br /&gt;
| When {{m|Water Pledge}} and {{m|Fire Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]{{sup/md|SMD}}&amp;lt;br&amp;gt;When {{m|Water Pledge}} and {{m|Fire Pledge}} are used in the same turn {{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sea of Fire}}&lt;br /&gt;
| Sea of Fire&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| A sea of fire damages all opponent non-Fire-type Pokémon in the room&lt;br /&gt;
| 5 turns&lt;br /&gt;
| When {{m|Grass Pledge}} and {{m|Fire Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]{{sup/md|SMD}}&amp;lt;br&amp;gt;When {{m|Grass Pledge}} and {{m|Fire Pledge}} are used in the same turn{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Swamp}}&lt;br /&gt;
| Swamp&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Speed stat of all opponent Pokémon in the room are reduced, reducing their chance of moves to hit and increasing their chance of getting hit.{{sup/md|SMD}}&amp;lt;br&amp;gt;Needs testing{{sup/md|RTDX}}&lt;br /&gt;
| 5 turns &lt;br /&gt;
| When {{m|Grass Pledge}} and {{m|Water Pledge}} are used together in an [[Pokémon Super Mystery Dungeon#Alliances|Alliance]]&amp;lt;br&amp;gt;When {{m|Grass Pledge}} and {{m|Water Pledge}} are used in the same turn{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Throat Chop}}&lt;br /&gt;
| Throat Chop&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Prevents the afflicted Pokémon from using [[sound-based move]]s.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Throat Chop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Awakened}}&lt;br /&gt;
| Awakened&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon becomes stronger and will take no damage from the front. It will also trigger [[Mega Evolution]] if the Pokémon can Mega Evolve.{{sup/md|SMD}}&amp;lt;br&amp;gt; The Pokémon gains a boosted damage modifier, and linked moves bypass negative type matchups and always critical hit (unless the target used {{m|Lucky Chant}}, is holding a Lucky Ribbon, or has the Ability {{a|Shell Armor}}) In addition, eligible Pokémon will Mega Evolve.{{sup/md|RTDX}}&lt;br /&gt;
| Until the emera loses its effect (shown by a gauge), or when the [[looplet]] is unequipped{{sup/md|SMD}}&amp;lt;br&amp;gt;Until the awakened Pokémon is inflicted with a bad status condition or faints{{sup/md|RTDX}}&lt;br /&gt;
| Awakening [[emera]]{{sup/md|SMD}}&amp;lt;br&amp;gt;Empowerment Seed{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Berserk}}&lt;br /&gt;
| Berserk&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will move in a random direction and attack randomly, including allies and dungeon walls. If the leader is affected by this status condition, the leader cannot be switched until the condition ends.&lt;br /&gt;
| 8 turns&lt;br /&gt;
| Caused when the gauge on an Awakening [[emera]] maxes out on a Mega-Evolved Pokémon. Does not occur with regular Awakened Pokémon that do not Mega Evolve.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Trained}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Trained&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Moves grow faster when they are used. &lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{DL|Dungeon tile|Training Switch}}, {{DL|Seed|Training Seed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Move-based status conditions===&lt;br /&gt;
Status conditions in this category are self-inflicted from the use of particular moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Bide}}&lt;br /&gt;
| Bide&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging {{m|Bide}} or {{m|Revenge}}. On the last turn, the Pokémon will unleash an attack that deals increased damage to the opposing Pokémon (2×{{sup/md|RB}}{{sup/md|TDS}} or 1.5×{{sup/md|GTI}}{{sup/md|SMD}}) that it received from attacks while under this status condition. If no damage has been done to the Pokémon while under this condition, no damage will be dealt.&lt;br /&gt;
| 4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Bide}}, {{m|Revenge}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Solarbeam}}{{anchor|SolarBeam}}{{anchor|Solar Beam}}&lt;br /&gt;
| Solarbeam{{sup/md|RB}}&amp;lt;br&amp;gt;SolarBeam{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Solar Beam{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Solar Beam}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sky Attack}}&lt;br /&gt;
| Sky Attack&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Sky Attack}}. On the second turn, an attack is unleashed, dealing large amount of damage to any opposing Pokémon in a straight path.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Razor Wind}}&lt;br /&gt;
| Razor Wind&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Razor Wind}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to any opposing Pokémon in the room.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Focus Punch}}&lt;br /&gt;
| Focus Punch&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Focus Punch}} attack. The status disappears if the Pokémon takes damage.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Skull Bash}}&lt;br /&gt;
| Skull Bash&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Skull Bash}} attack. {{stat|Defense}} is increased by 1 stage while this status is active. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Flying}}&lt;br /&gt;
| Flying&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Fly}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Bouncing}}&lt;br /&gt;
| Bouncing&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Bounce}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Diving}}{{anchor|Dive}}&lt;br /&gt;
| Diving{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Dive{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Dive}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon. Prior to {{g|Super Mystery Dungeon}}, Dive could only be used in a body of water.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Digging}}&lt;br /&gt;
| Digging&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Dig}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon. Dig can only be used in ground.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Phantom Force}}&lt;br /&gt;
| Phantom Force&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Phantom Force}} (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Shadow Force}}&lt;br /&gt;
| Shadow Force&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Shadow Force}} (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Ice Burn}}&lt;br /&gt;
| Ice Burn&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Ice Burn}}. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Freeze Shock}}&lt;br /&gt;
| Freeze Shock&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Freeze Shock}}. On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Geomancy}}&lt;br /&gt;
| Geomancy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Geomancy}}. On the second turn, the move is completed, boosting the Sp. Atk, Sp. Def, and Travel Speed of the user and teammates in the same room.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Geomancy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Future Sight}}&lt;br /&gt;
| Future Sight&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Future Sight}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon that is in front of the user.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Future Sight}}{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Doom Desire}}&lt;br /&gt;
| Doom Desire&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently charging a {{m|Doom Desire}} attack. On the second turn, an attack is unleashed, dealing large amount of damage to the opposing Pokémon that is in front of the user.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Doom Desire}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sky Drop}}&lt;br /&gt;
| Sky Drop&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is currently using {{m|Sky Drop}} attack (and is not in view). On the second turn, an attack is unleashed, dealing damage to the opposing Pokémon.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Suspended}}&lt;br /&gt;
| Suspended&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is suspended in the air as the target of the opponent&#039;s {{m|Sky Drop}}. It cannot take any actions and will take damage from Sky Drop on the next turn.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Explosion}}&lt;br /&gt;
| Explosion&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon takes damage, it will explode, affecting an area 2-tiles wide around the user. The Pokémon will lose half of its current health. {{type|Fire}}s will take half as much damage. An explosion will not occur if the floor is defused.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Explosion}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Self-Destruct}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Self-Destruct&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon takes damage, it will explode, affecting an area 1-tile wide around the user. The Pokémon will lose half of its current health. {{type|Fire}}s will take half as much damage. An explosion will not occur if the floor is defused.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Self-Destruct}}{{sup/md|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Power Charge}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Power Charge&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Boss-only status in {{g|Mystery Dungeon: Gates to Infinity}}. The moves that take two turns to execute use this status (except {{m|Fly}}, which uses a duplicate of Flying).&lt;br /&gt;
| 1 turn&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{m|Hydro Pump}}, {{m|Flamethrower}}, {{m|Ice Beam}}, {{m|Dragon Breath}}, {{m|Aeroblast}}, {{m|Sacred Fire}}, {{m|Glaciate}}, {{m|Freeze Shock}}, {{m|Ice Burn}} ([[gigantic Pokémon]]){{sup/md|GTI}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shield status conditions===&lt;br /&gt;
Status conditions in this category largely protect the user and are indicated by a shield icon on top of the affected Pokémon. Prior to Super Mystery Dungeon, gaining a new status condition from this category will replace the previous status. In Super Mystery Dungeon, Pokémon are able to be affected by multiple conditions from this category, although some conditions will still replace others (e.g. Counter will replace Mirror Coat, Endure will replace Protect).&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Reflect}}&lt;br /&gt;
| Reflect&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes 50% less damage from physical attacks.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Reflect}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Light Screen}}&lt;br /&gt;
| Light Screen&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes 50% less damage from special attacks.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Aurora Veil}}&lt;br /&gt;
| Aurora Veil&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes less damage from physical and special attacks.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| {{m|Aurora Veil}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Safeguard}}&lt;br /&gt;
| Safeguard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| This Pokémon is protected from having bad status conditions inflicted against it.&lt;br /&gt;
| 16-20 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Safeguard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mist}}&lt;br /&gt;
| Mist&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot have its stat stages or stat multipliers reduced, except for moves that lower their own stats.&lt;br /&gt;
| 11-14 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Mist}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Lucky Chant}}&lt;br /&gt;
| Lucky Chant&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prevents the Pokémon from taking any critical hits.&lt;br /&gt;
| 8-15 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;21 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Lucky Chant}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Magic Coat}}&lt;br /&gt;
| Magic Coat&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Certain non-damaging attacks directed at this Pokémon are returned to its user instead.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Protect}}&lt;br /&gt;
| Protect&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will not be affected by opponents moves and move effects, but it can take damage from thrown items or explosions.&lt;br /&gt;
| 3-6 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&amp;lt;br&amp;gt;2 turns with the {{DL|Wonder Orb|All Protect Orb}} for each team member in the dungeon{{tt|*|Includes Hoopa but not other guest Pokémon}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Protect}}, {{m|Detect}}, {{DL|Wonder Orb|All Protect Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Quick Guard}}&lt;br /&gt;
| Quick Guard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from faraway Pokémon&#039;s moves and attacks. The Pokémon can still take damage from items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Quick Guard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wide Guard}}&lt;br /&gt;
| Wide Guard&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from wide-ranging moves, but can take damage from thrown items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Wide Guard}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mat Block}}&lt;br /&gt;
| Mat Block&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will take no damage from attacks or moves, but can take damage from thrown items or explosions.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Mat Block}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|King&#039;s Shield}}&lt;br /&gt;
| King&#039;s Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes no damage from attacks or moves. When the Pokémon evades a contact move from an opponent, the opponent&#039;s Attack will decrease. {{p|Aegislash}} will also change into its Shield Forme if it was in its Blade Forme.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|King&#039;s Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Spiky Shield}}&lt;br /&gt;
| Spiky Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon takes no damage from attacks or moves. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Spiky Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Crafty Shield}}&lt;br /&gt;
| Crafty Shield&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is protected from status moves.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Crafty Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Counter}}&lt;br /&gt;
| Counter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage dealt to the Pokémon from physical moves (including the regular A button attack) will be dealt back to the opponent equal to the damage received. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], although moves are assigned as Physical or Special, Counter will return damage from move types assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. Cannot be inflicted on a Pokémon already with the Counter or Mini Counter status.&lt;br /&gt;
| 7-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Counter}}, {{m|Payback}}, {{m|Pursuit}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mirror Coat}}&lt;br /&gt;
| Mirror Coat&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage dealt to the Pokémon from special moves will be dealt back to the opponent equal to the damage received. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], although moves are assigned as Physical or Special,  will return damage from move types assigned as physical prior to the [[Damage category#Physical/Special split|Physical/Special split]]. &lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Metal Burst}}&lt;br /&gt;
| Metal Burst&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| In Explorers, the user will counter half of the damage it takes from a move to all adjacent enemies. &amp;lt;br/&amp;gt;In Gates to Infinity onwards, the counter instead reflects 3/4 of the damage received will be dealt back to its user&lt;br /&gt;
| 8-11 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mini Counter}}&lt;br /&gt;
| Mini Counter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| 1/4 of damage dealt by all physical attacks will be reflected back at the foe. It cannot be inflicted on a Pokémon already with the Counter or Mini-Counter status.&lt;br /&gt;
| 7-12 turns&lt;br /&gt;
| {{DL|Wonder Orb|Rebound Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Enduring}}&lt;br /&gt;
| Enduring&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will survive any attack that would KO it with 1 HP remaining.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;1 turn{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Endure}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Mirror Move}}&lt;br /&gt;
| Mirror Move&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If a move is used on the Pokémon, the Pokémon will not take damage and will instead use the same move on the attacker. Mirror Move does not return regular attacks, nor will it return moves if the user is not on an adjacent tile to the user of Mirror Move.&lt;br /&gt;
| 2-5 turns&lt;br /&gt;
| {{m|Mirror Move}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Vital Throw}}&lt;br /&gt;
| Vital Throw&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon that used {{m|Vital Throw}} is struck and the striker is next to it, the striker will be thrown onto a nearby random tile.&lt;br /&gt;
| 18 turns&lt;br /&gt;
| {{m|Vital Throw}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Grudge}}&lt;br /&gt;
|Grudge&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Prior to {{g|Super Mystery Dungeon}}, if the affected Pokémon is knocked out, the move that knocked it out will have all its [[PP]] depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. As the effect is blocked by reviving, this makes Grudge ineffective on team leader. In Super Mystery Dungeon, if the affected Pokémon is attacked, the PP of the attacker&#039;s move will be depleted to 0.&lt;br /&gt;
| Entire floor{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;3 turns{{sup/md|SMD}}&lt;br /&gt;
| {{m|Grudge}}, [[Dungeon tile#Traps|Grudge Trap]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Healthy}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Healthy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Existing bad status conditions are removed, lowered stats are reset, and the Pokémon is protected from all bad status conditions or their stats being reduced.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{DL|Wonder Orb|Health Orb}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sword status conditions===&lt;br /&gt;
These status conditions are indicated by a sword icon on top of the affected Pokémon. Prior to Super Mystery Dungeon, gaining a new status condition from this category will replace the previous status. In Super Mystery Dungeon, Pokémon are able to be affected by multiple conditions from this category.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Sure Shot}}&lt;br /&gt;
| Sure Shot&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s attacks will always hit&lt;br /&gt;
| 10-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Mind Reader}}, {{m|Lock-On}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Set Damage}}&lt;br /&gt;
| Set Damage&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is readying to deal a set amount of typeless damage of 35 HP damage{{sup/md|RB}}, or 30 HP damage{{sup/md|TDS}}. This is the same amount of set damage as a Pokémon&#039;s regular attack&lt;br /&gt;
| 2-4 turns &lt;br /&gt;
| {{m|Future Sight}}{{sup/md|RB}}{{sup/md|TDS}}, {{m|Doom Desire}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Focus Energy}}&lt;br /&gt;
| Focus Energy&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s attacks will score a [[critical hit]] (unless they are blocked by {{m|Lucky Chant}} or {{a|Shell Armor}}){{sup/md|RB}}{{sup/md|TDS}} or increasing the critical hit ratio up to 80%{{sup/md|GTI}}{{sup/md|SMD}}. &lt;br /&gt;
| 2-4 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;3 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Focus Energy}}, {{DL|Wonder Orb|All-Hit Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Laser Focus}}&lt;br /&gt;
| Laser Focus&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s moves will always be a critical hit.&lt;br /&gt;
| 1 turn&lt;br /&gt;
| {{m|Laser Focus}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Encouraged}}&lt;br /&gt;
| Encouraged&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon&#039;s moves and attacks will always hit, and their critical-hit rate is boosted. The more teammates are on the floor, the longer the encouraged status will last.&lt;br /&gt;
| 4 turns when there are no other teammates; 10 turns with one teammate; 12 turns with two teammates; and 14 turns with 3+ teammates{{sup/md|GTI}}&amp;lt;br&amp;gt;10 turns when there are no other teammates; 15 turns with one teammate; 20 turns with two teammates; and 25 turns with 3+ teammates{{sup/md|SMD}}&lt;br /&gt;
| {{DL|Seed|Encourage Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Electrify}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Electrify&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| All moves become {{type|Electric}}.&lt;br /&gt;
| 21 turns&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Electrify}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Status conditions affecting use of items===&lt;br /&gt;
This category of statuses affects how items are used.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Long Toss}}&lt;br /&gt;
| Long Toss&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Items tossed by the Pokémon other than [[Throwing item|rocks]] will have a range of 99 tiles instead of the regular 10.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Longtoss Orb}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Pierce}}&lt;br /&gt;
| Pierce&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Items tossed by the Pokémon other than rocks will pass through obstacles.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Pierce Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Embargo}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Embargo&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot use, eat, or throw any items. This does not affect held items in Explorers.&lt;br /&gt;
| 5-8 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Embargo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===HP-related status conditions===&lt;br /&gt;
These status conditions involve taking away or even regaining HP.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cursed}}&lt;br /&gt;
| Cursed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
|  The Pokémon loses 1/4 of its maximum HP at the end of the next turn and every 10 turns thereafter{{sup/md|RB}}{{sup/md|TDS}}, or at the end of every turn{{sup/md|GTI}}{{sup/md|SMD}}. Since Gates to Infinity, if Curse is used while the Pokémon is already Cursed, the status duration is reset. The status continues to affect the Pokémon even after the one that used the attack is defeated.&lt;br /&gt;
| 4-5 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;2 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Curse}} by a {{type|Ghost}} Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Leech Seed}}&lt;br /&gt;
| Leech Seed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| At the end of every second turn, 10 HP{{sup/md|RB}}{{sup/md|TDS}} or 5 HP{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} damage will be dealt to the affected Pokémon, and 10 HP{{sup/md|RB}}{{sup/md|TDS}} or 5 HP{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}} will be returned to the Pokémon that inflicted it. The status wears off if the Pokémon that used Leech Seed is defeated. {{type|Grass}} Pokémon cannot become affected by Leech Seed.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Leech Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Wish}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Wish&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, this status increases natural HP recovery to 3.3% of the Pokémon&#039;s maximum HP each turn.&lt;br /&gt;
| 11-12 turns{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{m|Wish}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| In Super Mystery Dungeon, The Pokémon gains the Wish status on the first turn. At the end of the second turn, the Pokémon recovers 75% of max HP, and heals all adjacent allies by the same amount.&lt;br /&gt;
| 1 turn{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Aqua Ring}}&lt;br /&gt;
| Aqua Ring&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon gains 8 HP every 4 turns{{sup/md|TDS}}, or 6 HP every 2 turns{{sup/md|GTI}}{{sup/md|SMD}}.&lt;br /&gt;
| 9-16 turns{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Destiny Bond}}&lt;br /&gt;
| Destiny Bond&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Any damage the Pokémon takes from attacks or moves is dealt to the attacker.&lt;br /&gt;
| 11 turns{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Destiny Bond}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Perish Song}}&lt;br /&gt;
| Perish Song&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| At the end of 3 turns, the Pokémon loses all HP, unless it is cured with a {{DL|Seed|Heal Seed}} or has Protect status at this time.&lt;br /&gt;
| 4 turns&lt;br /&gt;
| {{m|Perish Song}}, certain [[exclusive item]]s{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Heal Block}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Heal Block&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot restore HP at all.&lt;br /&gt;
| 5-7 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;6 turns{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Heal Block}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Visibility-related status conditions===&lt;br /&gt;
This category affects the visibility of a Pokémon or dungeon. Many of these status conditions are indicated by an eye icon on top of the affected Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Blinker}}&lt;br /&gt;
| Blinker&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon cannot see other Pokémon, items or the dungeon walls. The Pokémon will treat allies as enemies (except in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]) and will be unable to switch leaders. A non-player character will move in a random direction until it cannot move further before attacking.&lt;br /&gt;
| 6 turns&lt;br /&gt;
| {{DL|Seed|Blinker Seed}}, {{md|Food|Grimy Food|Grimy Food}}{{sup/md|GTI}}+, certain [[exclusive item]]s{{sup/md|TDS}}, {{m|Octazooka}}{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Cross-Eyed}}&lt;br /&gt;
| Cross-Eyed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| All other Pokémon, including friends and foes, and items on the floor will be replaced by substitutes, making targeting a foe more difficult, while making it easier to accidentally attack a friend.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{DL|Seed|X-Eye Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Invisible}}&lt;br /&gt;
| Invisible&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon cannot be seen by anyone, except for Pokémon that have Eyedrop status.&lt;br /&gt;
| 11-15 turns&lt;br /&gt;
| {{DL|Seed|Vanish Seed}}, {{DL|Wonder Orb|Invisify Orb}}, [[exclusive item]] (Heart Brooch){{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Eyedrops}}&lt;br /&gt;
| Eyedrops&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon is able to see all hidden traps and all invisible Pokémon.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Seed|Eyedrop Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Dropeye}}&lt;br /&gt;
| Dropeye&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| Makes it hard to see the surroundings, even when in a room. This status lasts a certain number of turns.&lt;br /&gt;
| 20-25 turns&lt;br /&gt;
| {{DL|Lookalike Item|Dropeye Seed}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Power Ears}}{{anchor|Radar}}&lt;br /&gt;
| Power Ears{{sup/md|RB}}{{sup/md|TDS}}{{sup/md|GTI}}&amp;lt;br&amp;gt;Radar{{sup/md|SMD}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, the location of all other Pokémon are visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Radar Orb}}{{sup/md|RB}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|SMD}}{{tt|*|Radar Orb instead causes the Radar dungeon status rather than a status condition in Rescue Team DX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Scanning}}&lt;br /&gt;
| Scanning&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, the location of all items are visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Scanner Orb}}{{sup/md|RB}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|SMD}}{{tt|*|Scanner Orb instead causes the Scanning dungeon status rather than a status condition in Rescue Team DX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Identifying}}&lt;br /&gt;
| Identifying&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| If the Pokémon is the team leader, it can identify whether other Pokémon on the floor are holding items or not.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Identify Orb}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Stair Spotter}}&lt;br /&gt;
| Stair Spotter&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The location of the stairs is visible on the map.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{DL|Wonder Orb|Stairs Orb}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Exposed}}&lt;br /&gt;
| Exposed&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{t|Normal}}- and {{type|Fighting}} moves made against this Pokémon will have normal effectiveness against {{type|Ghost}}s affected by this condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Foresight}}, {{m|Odor Sleuth}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Miracle Eye}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Miracle Eye&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| {{type|Psychic}} moves made against this Pokémon will have normal effectiveness against {{type|Dark}}s affected by this condition.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{m|Miracle Eye}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Miscellaneous status conditions===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; width: 90%; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}; width: 10%&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 5%&amp;quot; | Bad status condition&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width: 45%&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; width 15%&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}; width: 25%&amp;quot; | Caused by&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Gastro Acid}}&lt;br /&gt;
| Gastro Acid&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon&#039;s Ability is suppressed.&lt;br /&gt;
| 4-10 turns{{sup/md|TDS}}&amp;lt;br/&amp;gt;21 turns{{sup/md|GtI}}{{sup/md|SMD}}&lt;br /&gt;
| {{m|Gastro Acid}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Substitute}}&lt;br /&gt;
| Substitute&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon will not be targeted by enemies, but will not be able to use any moves, items, or stairs. It also will not restore its HP naturally.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{m|Substitute}}{{sup/md|GTI}}&amp;lt;sup&amp;gt;-&amp;lt;/sup&amp;gt;{{sup/md|RTDX}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Transformed}}{{anchor|Transform}}&lt;br /&gt;
| Transformed{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br/&amp;gt;Transform{{sup/md|SMD}}{{sup/md|RTDX}}&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| The Pokémon has transformed. In Super Mystery Dungeon and later, if an enemy transforms into a team member, it will make other team members in the room {{status|Confusion|confused}}.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Conversion 2}}&lt;br /&gt;
| Conversion 2&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| When an attack hits a Pokémon with this status, it randomly changes the Pokémon&#039;s type to one that it either resists or is immune to.&lt;br /&gt;
| 11 turns&lt;br /&gt;
| {{m|Conversion 2}}{{sup/md|RB}}{{sup/md|TDS}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Famished}}&lt;br /&gt;
| Famished&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| The Pokémon will lose HP over time when the {{stat|Belly}} is low.{{tt|*|From Gates to Infinity onward, famished is no longer considered a separate status condition, though the same effect will occur on an empty Belly}} &lt;br /&gt;
| Until the Belly is refilled&lt;br /&gt;
| When the Belly is empty&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Hungry Pal}}&lt;br /&gt;
| Hungry Pal&lt;br /&gt;
| style=&amp;quot;background:#{{Green color}}&amp;quot; | ✓&lt;br /&gt;
| If the Pokémon is not the team leader, they will deal 1 damage and be unable to move until they consume a {{md|Food|food item}}, [[Gummi]], [[Seed]], or [[Berry]].&lt;br /&gt;
| Until exiting the dungeon&lt;br /&gt;
| {{DL|Seed|Hunger Seed}}, {{md|Scarf|Diet Ribbon|Diet Ribbon}}, [[Heal Ribbon]] (eventually)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Low HP}}&lt;br /&gt;
| Low HP&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Makes the interface flash as a warning and activates abilities like {{a|Blaze}}.&lt;br /&gt;
| Until HP is restored&lt;br /&gt;
| Falling below 25% HP&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Weakened}}&lt;br /&gt;
| Weakened&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Pseudostatus that informs the player that the Pokémon has lowered stats.&lt;br /&gt;
| Until the stat decreases are removed.&lt;br /&gt;
| Moves, items and traps that decrease stats other than Travel Speed, like {{m|Growl}}, [[Vile Seed]] or {{DL|Dungeon tile|Mud Trap}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Weakened}}{{anchor|Powered Up}}&lt;br /&gt;
| Powered Up{{sup/md|TDS}}&amp;lt;br/&amp;gt;Boosted{{sup/md|GTI}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | X&lt;br /&gt;
| Pseudostatus that informs the player that the Pokémon has heightened stats.{{tt|*|This state does not have a corresponding status condition in Red Rescue Team and Blue Rescue Team}}  &lt;br /&gt;
| Until the stat increases are removed.&lt;br /&gt;
| Moves and items that increase stats other than Travel Speed, like {{m|Calm Mind}} or [[Violent Seed]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
{{anchor|Inviting}}&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Inviting&lt;br /&gt;
| style=&amp;quot;background:#{{Red color}}&amp;quot; | ✗&lt;br /&gt;
| Increases the chances of recruiting a Pokémon during the adventure.&lt;br /&gt;
| Entire floor&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{DL|Wonder Orb|Inviting Orb}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--(When info is added to this section below, remove this line of text)&lt;br /&gt;
==Descriptions==&lt;br /&gt;
===Info===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Adventure Hint===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
(When info is added to this section above, remove this line of text)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{MD color dark}}; border:3px solid #{{MD color light}}; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | Status&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|RB}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|TDS}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|BSL}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}&amp;quot; | {{gameabbrevmd|GTI}}&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{gameabbrevmd|SMD}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Asleep{{sup/md|RB}}{{sup/md|TDS}}&amp;lt;br&amp;gt;Sleep{{sup/md|GTI}}{{sup/md|SMD}}&lt;br /&gt;
| [[File:Sleep PMD RB.png]]&lt;br /&gt;
| [[File:Sleep PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Sleep PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Sleep PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Frozen&lt;br /&gt;
| [[File:Freeze PMD RB.png]]&lt;br /&gt;
| [[File:Freeze PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Freeze PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Freeze PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Burned&lt;br /&gt;
| [[File:Burn PMD RB.png]]&lt;br /&gt;
| [[File:Burn PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Burn PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Burn PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Poisoned&lt;br /&gt;
| [[File:Poison PMD RB.png]]&lt;br /&gt;
| [[File:Poison PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Poison PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Poison PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Badly Poisoned&lt;br /&gt;
| [[File:Bad poison PMD RB.png]]&lt;br /&gt;
| [[File:Bad poison PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Bad Poison GTI.png|250px]]&lt;br /&gt;
| [[File:Bad Poison PSMD.png|250px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Paralysis&lt;br /&gt;
| [[File:Paralysis PMD RB.png]]&lt;br /&gt;
| [[File:Paralysis PMD TDS.png]]&lt;br /&gt;
| &lt;br /&gt;
| [[File:Paralysis PMD GTI.png|250px]]&lt;br /&gt;
| [[File:Paralysis PSMD.png|250px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot;| Confusion&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| [[File:Confusion status PMD TDS.png]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot;| [[File:Confusion status PMD GTI.png|250px]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot;| [[File:Confusion status PSMD.png|250px]]&lt;br /&gt;
|}&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[List of status conditions in Pokémon Mystery Dungeon in other languages]]&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen (Pokémon Mystery Dungeon)]]&lt;br /&gt;
[[es:Estados en Pokémon Mundo misterioso]]&lt;br /&gt;
[[it:Alterazioni di stato in Mystery Dungeon]]&lt;br /&gt;
[[zh:状态（不可思议迷宫）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=4250058</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=4250058"/>
		<updated>2025-02-28T10:28:51Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Research on several effects:&lt;br /&gt;
* For effects that raise or lower stats, by how much are the stats changed? (is it 1 stage, for example?)&lt;br /&gt;
* For effects that recover HP, how much HP is restored?&lt;br /&gt;
* For effects that &amp;quot;may&amp;quot; have some effect, what is their chance to activate?&lt;br /&gt;
* For effects that increase or decrease damage (such as Aqua Boost, Flame Boost, Sniper; or Thick Fat, Solid Rock), by how much is the damage increased or decreased?&lt;br /&gt;
* How is &amp;quot;favorite terrain&amp;quot; determined for Stealth?&lt;br /&gt;
}}&lt;br /&gt;
{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon have their Range reduced to 0.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|Once per turn, the Pokémon will switch positions with an adjacent ally to take an attack in its place.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold from treasure boxes.|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send enemies within a Range of 2 to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases the Defense of allies within a Range of 2. (Wears off before the start of enemy turn.)|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|Increases Attack, Defense, and Speed by 0.2× whenever the Pokémon defeats at least 1 enemy. The boost is stackable and lasts the entire battle.}} |{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send enemies within a Range of 2 to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks. (Has no effect due to a programming error.)|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Pestering|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and lower opponents&#039; Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers).|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those within 8 adjacent tiles, scaling with this Pokémon&#039;s Attack stat.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold from treasure boxes.|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces the Speed and Range of enemies within a Range of 2 by 1 stage. Range can be reduced to a minimum of 1 (before snow penalty).|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|Increases Attack and Defense by 1 stage (i.e. 1.5× if no prior modifiers) when their army is &amp;quot;struggling&amp;quot; (Army&#039;s total strength below 1/3 of opponent&#039;s).|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces the accuracy of enemies within a Range of 2.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces the Attack of enemies within a Range of 2 by 1 stage (i.e. 0.66× if no prior modifiers).|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts 1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|Increases Attack and Defense by 2 stages (i.e. 2.0× if no prior modifiers) when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves. Also grants unhindered movement across all terrain, similar to Flying-type Pokémon|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|Restores 1/8 of maximum HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack. Also causes Electric-type moves to miss all other Pokémon targeted by the same move.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing enemies within a Range of 2 to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of adjacent allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|If an adjacent enemy takes damage, the Pokémon deals additional damage to that enemy, equal to 1/16 of its maximum HP.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Enemy Abilities that activate before the enemy takes damage will not activate.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases the Energy of allies within a Range of 2 by 1 stage for one turn.|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed and nullifies damage if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has the Abilities Instinct, Mountaineer, and Life Force, and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when HP is at or below 1/3 of max HP.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|Raises Attack and Defense by 1 stage (i.e. 1.5× if no prior modifiers) when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|Restores 1/8 of maximum HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack in proportion to the number of adjacent Electric-type allies.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|Reduces Range of hit enemies by 1, to a minimum of 1 (before snow penalty).|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|Increases Range by 2 (capping at 6) when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied Warrior Skills, wherever they are (excluding Ambition, Desire, Motivate, and Willpower).|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|Enemy moves that hit a column of tiles will miss the Pokémon&#039;s allies that are standing behind it.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|After applying stat modifiers, stats are doubled if the stat modifier is positive, and halved if it is negative.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice to include tiles adjacent to any ice tiles within range.|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and raises Attack by 1 stage (i.e. 1.5× if no prior modifiers) when HP is at or below 1/3 of max HP.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can absorb the HP of adjacent enemies. Damage dealt is equal to 1/16 of the victim&#039;s maximum HP, and HP restored is half of the damage dealt.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|Increases Range by 1.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Contact with the Pokémon may cause paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon may evade enemy moves when standing on terrain that matches one of their types.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|When at full HP, the Pokémon will survive any attack with at least 1 HP.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon may cause the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Enemy Abilities that activate before the enemy takes damage will not activate.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon pushes its target 1 additional tile away.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Enemy Abilities that activate before the enemy takes damage will not activate.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|Applies a 1.5× multiplier to attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water to include tiles adjacent to any water tiles within range.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;br /&gt;
[[fr:Liste des talents (Pokémon Conquest)]]&lt;br /&gt;
[[ja:とくせい (ノブナガ)]]&lt;br /&gt;
[[zh:特性列表（信长的野望）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=4250047</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=4250047"/>
		<updated>2025-02-28T10:16:28Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Research on several effects:&lt;br /&gt;
* For effects that raise or lower stats, by how much are the stats changed? (is it 1 stage, for example?)&lt;br /&gt;
* For effects that recover HP, how much HP is restored?&lt;br /&gt;
* For effects that &amp;quot;may&amp;quot; have some effect, what is their chance to activate?&lt;br /&gt;
* For effects that increase or decrease damage (such as Aqua Boost, Flame Boost, Sniper; or Thick Fat, Solid Rock), by how much is the damage increased or decreased?&lt;br /&gt;
* How is &amp;quot;favorite terrain&amp;quot; determined for Stealth?&lt;br /&gt;
}}&lt;br /&gt;
{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon have their Range reduced to 0.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|Once per turn, the Pokémon will switch positions with an adjacent ally to take an attack in its place.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold from treasure boxes.|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send enemies within a Range of 2 to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases the Defense of allies within a Range of 2. (Wears off before the start of enemy turn.)|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|Increases Attack, Defense, and Speed by 0.2× the unmodified stat value for each turn that the Pokémon defeats at least 1 enemy. Lasts the entire battle, unlike other modifiers.}} |{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send enemies within a Range of 2 to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks. (Has no effect due to a programming error.)|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Pestering|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and lower opponents&#039; Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers).|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those within 8 adjacent tiles, scaling with this Pokémon&#039;s Attack stat.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold from treasure boxes.|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces the Speed and Range of enemies within a Range of 2 by 1 stage. Range can be reduced to a minimum of 1 (before snow penalty).|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|Increases Attack and Defense by 1 stage (i.e. 1.5× if no prior modifiers) when their army is &amp;quot;struggling&amp;quot; (Army&#039;s total strength below 1/3 of opponent&#039;s).|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces the accuracy of enemies within a Range of 2.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces the Attack of enemies within a Range of 2 by 1 stage (i.e. 0.66× if no prior modifiers).|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts 1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|Increases Attack and Defense by 2 stages (i.e. 2.0× if no prior modifiers) when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves. Also grants unhindered movement across all terrain, similar to Flying-type Pokémon|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|Restores 1/8 of maximum HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack. Also causes Electric-type moves to miss all other Pokémon targeted by the same move.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing enemies within a Range of 2 to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of adjacent allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|If an adjacent enemy takes damage, the Pokémon deals additional damage to that enemy, equal to 1/16 of its maximum HP.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Enemy Abilities that activate before the enemy takes damage will not activate.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases the Energy of allies within a Range of 2 by 1 stage for one turn.|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed and nullifies damage if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has the Abilities Instinct, Mountaineer, and Life Force, and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when HP is at or below 1/3 of max HP.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|Raises Attack and Defense by 1 stage (i.e. 1.5× if no prior modifiers) when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|Restores 1/8 of maximum HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack in proportion to the number of adjacent Electric-type allies.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|Reduces Range of hit enemies by 1, to a minimum of 1 (before snow penalty).|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|Increases Range by 2 (capping at 6) when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied Warrior Skills, wherever they are (excluding Ambition, Desire, Motivate, and Willpower).|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|Enemy moves that hit a column of tiles will miss the Pokémon&#039;s allies that are standing behind it.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|After applying stat modifiers, stats are doubled if the stat modifier is positive, and halved if it is negative.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice to include tiles adjacent to any ice tiles within range.|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and raises Attack by 1 stage (i.e. 1.5× if no prior modifiers) when HP is at or below 1/3 of max HP.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can absorb the HP of adjacent enemies. Damage dealt is equal to 1/16 of the victim&#039;s maximum HP, and HP restored is half of the damage dealt.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|Increases Range by 1.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Contact with the Pokémon may cause paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon may evade enemy moves when standing on terrain that matches one of their types.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|When at full HP, the Pokémon will survive any attack with at least 1 HP.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon may cause the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Enemy Abilities that activate before the enemy takes damage will not activate.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon pushes its target 1 additional tile away.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Enemy Abilities that activate before the enemy takes damage will not activate.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|Applies a 1.5× multiplier to attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water to include tiles adjacent to any water tiles within range.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;br /&gt;
[[fr:Liste des talents (Pokémon Conquest)]]&lt;br /&gt;
[[ja:とくせい (ノブナガ)]]&lt;br /&gt;
[[zh:特性列表（信长的野望）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Team_Meanies&amp;diff=4084802</id>
		<title>Team Meanies</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Team_Meanies&amp;diff=4084802"/>
		<updated>2024-08-20T00:22:28Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;float:right; background: #{{ghost color}}; width: 30%; max-width: 30%; margin-left: 5px; margin-bottom: 5px; {{roundy|10px}} border: 3px solid #{{red color}};&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
| &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Team Meanies&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;イジワルズ&#039;&#039;&#039; &#039;&#039;Ijiwarus&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#FFFFFF;&amp;quot; | [[File:Team Meanies anime.png|200px]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Team Meanies in &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!|Team Go-Getters out of the Gate!]]&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; width: 100%; {{roundy|10px}} border-collapse:collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; {{roundyleft|10px}} border-right: 1px solid #{{ghost color}}; width: 30%; text-align:right&amp;quot; | Debuts in&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; border-left: 1px solid #{{ghost color}}; {{roundyright|10px}}&amp;quot; | &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; width: 100%; {{roundy|10px}} border-collapse:collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; {{roundyleft|10px}} border-right: 1px solid #{{ghost color}}; width: 30%; text-align:right&amp;quot; | {{tt|Gender|They have no gender in-game, as Mystery Dungeon Red and Blue don&#039;t have gender as a mechanic}}&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; border-left: 1px solid #{{ghost color}}; {{roundyright|10px}}&amp;quot; | Male (Gengar, Ekans)&amp;lt;br&amp;gt;Female (Medicham)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; width: 100%; {{roundy|10px}} border-collapse:collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; {{roundyleft|10px}} border-right: 1px solid #{{ghost color}}; width: 30%; text-align:right&amp;quot; | Ability&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; border-left: 1px solid #{{ghost color}}; {{roundyright|10px}}&amp;quot; | &#039;&#039;&#039;Gengar&#039;&#039;&#039;: {{a|Levitate}}{{sup/md|RB}}/{{a|Cursed Body}}{{sup/md|RTDX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Ekans&#039;&#039;&#039;: {{a|Intimidate}} and {{a|Shed Skin}}{{sup/md|RB}}/Unknown{{sup/md|RTDX}}&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicham&#039;&#039;&#039;: {{a|Pure Power}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color}};&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; width: 100%; {{roundy|10px}} border-collapse:collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; {{roundyleft|10px}} border-right: 1px solid #{{ghost color}}; width: 30%; text-align:right&amp;quot; | Current location&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; border-left: 1px solid #{{ghost color}}; {{roundyright|10px}}&amp;quot; | Unknown&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
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{| style=&amp;quot;text-align:center; background: #{{ghost color light}}; width:100%; {{roundy|10px}} border-collapse:collapse;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; {{roundy|32px}}&amp;quot; width=&amp;quot;32px&amp;quot; | {{MSP/HOME|0094|Gengar|size=64px}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; {{roundy|32px}}&amp;quot; width=&amp;quot;32px&amp;quot; | {{MSP/HOME|0023|Ekans|size=64px}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; {{roundy|32px}}&amp;quot; width=&amp;quot;32px&amp;quot; | {{MSP/HOME|0308 f|Medicham|size=64px}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align:center; background: #{{ghost color}}; width: 100%; {{roundy|10px}} border-collapse:collapse;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; {{roundytl|10px}} border-right: 1px solid #{{ghost color}}; border-bottom: 1px solid #{{ghost color}}; width: 30%; text-align:right&amp;quot; | Voice actor&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; border-right: 1px solid #{{ghost color}}; border-bottom: 1px solid #{{ghost color}};&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; border-bottom: 1px solid #{{ghost color}}; {{roundytr|10px}}&amp;quot; | English&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ghost color light}}; border-right: 1px solid #{{ghost color}}; width: 30%; text-align:right&amp;quot; | Gengar&lt;br /&gt;
| style=&amp;quot;background: #fff; border: 1px solid #{{ghost color}};&amp;quot; | [[Nobutoshi Canna]]&lt;br /&gt;
| style=&amp;quot;background: #fff; border: 1px solid #{{ghost color}};&amp;quot; |  [[Carter Cathcart|Billy Beach]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{poison color light}}; border-right: 1px solid #{{ghost color}}; width: 30%; text-align:right&amp;quot; | Ekans&lt;br /&gt;
| style=&amp;quot;background: #fff; border: 1px solid #{{ghost color}};&amp;quot; | Masato Amada&lt;br /&gt;
| style=&amp;quot;background: #fff; border: 1px solid #{{ghost color}};&amp;quot; |  [[Bill Rogers]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{psychic color light}}; border: 1px solid #{{ghost color}}; {{roundybl|10px}} width: 30%; text-align:right&amp;quot; | Medicham&lt;br /&gt;
| style=&amp;quot;background: #fff; border: 1px solid #{{ghost color}};&amp;quot; | Tarako&lt;br /&gt;
| style=&amp;quot;background: #fff; border: 1px solid #{{ghost color}}; {{roundybr|10px}}&amp;quot; | [[Sarah Natochenny]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Team Meanies&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;イジワルズ&#039;&#039;&#039; &#039;&#039;Ijiwarus&#039;&#039;) is a [[Team|rescue team]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon: Red Rescue Team, Blue Rescue Team]] and their [[remake]], [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]]; however, unlike most rescue teams which rescue Pokémon out of the goodness of their hearts, Team Meanies use their rescue team status as a way of gaining wealth and power. Its members are {{p|Gengar}}, {{p|Medicham}}, and {{p|Ekans}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
Team Meanies get their introduction in the games when they confront the player&#039;s team and steal their mail; they explain that they only became a rescue team for the wealth and power it gives them and that they hope for world domination. Fortunately for the player, just after they leave, {{mdc|Pelipper|1}} delivers some new mail. At this point, the player&#039;s team and Team Meanies become rivals.&lt;br /&gt;
&lt;br /&gt;
The next encounter with Team Meanies is just after the player is given a {{OBP|Job|Mystery Dungeon|job}} to rescue {{mdc|Metapod|1}}. Team Meanies challenge the player to try to save Metapod first; if they succeed, they will force {{mdc|Caterpie|1}} to join them. The player must later confront them in the [[Sinister Woods]], where they are defeated in battle just before retrieving Metapod.&lt;br /&gt;
&lt;br /&gt;
Further in the game, Gengar eavesdrops on the player, partner, and {{OBP|Xatu|Red and Blue Rescue Team}} at the [[Hill of the Ancients]], learning of the player&#039;s possible involvement in the [[Ninetales legend]]. Following this, Gengar spreads untrue rumors about how the player is the cause of all the natural disasters and must be destroyed to save the world, causing the residents of [[Pokémon Square]] to heavy-heartedly run the player and partner out of town.&lt;br /&gt;
&lt;br /&gt;
As everyone tries to hunt down the player (most of them giving up at [[Mt. Blaze]]), Gengar remains in Pokémon Square, having assigned himself the role of gathering intelligence on the situation. He later learns from a panicked Medicham that the player and partner have met with Ninetales at [[Mt. Freeze]] and returned to Pokémon Square. Gengar tries to protect his rumors by pressing the player and partner for hard evidence, but Pelipper delivers proof in the form of newspapers to the Square, stating that they indeed met Ninetales under [[Team A.C.T.]]&#039;s watch and that the player is not the human from the Ninetales legend, proving Gengar&#039;s rumors to be malicious lies. After {{OBP|Lombre|Red and Blue Rescue Team}} reads this out loud, he, {{OBP|Snubbull|Red and Blue Rescue Team}}, and {{OBP|Shiftry|Red and Blue Rescue Team}} angrily chase Team Meanies out of Pokémon Square.&lt;br /&gt;
&lt;br /&gt;
Gengar later arrives at the square following the defeat of {{p|Blastoise}}, {{p|Octillery}}, and {{p|Golem}} in [[Magma Cavern]] and begins mocking all the rescue teams present at the gathering for attempting against such odds. His words spread fear, doubt, and uncertainty before the partner speaks up against this and successfully encourages everyone, stating the team&#039;s intent to enter the dungeon and rescue Team A.C.T. Foiled and once more embarrassed in the middle of the square by the player&#039;s team, Gengar angrily leaves.&lt;br /&gt;
&lt;br /&gt;
A few nights later, Gengar uses {{m|Dream Eater}} to see into the player&#039;s dream in an attempt to find some dark secrets within the player and thus expose them for who they really are, remarking to himself that he hadn&#039;t expected them to be human once. During this, a strange light approaches and Gengar backs off, no longer causing pain through Dream Eater but still looking into the dream. From this, Gengar sees [[Gardevoir (Red and Blue Rescue Team)|Gardevoir]] speaking to the player and learns that the player was brought to the Pokémon world to save it from destruction by a falling star. Gengar also hears that Gardevoir hasn&#039;t forgotten about her partner from long ago, nor does she hate him, even though he was the cause of her current state, an agent of spirits with no physical form. Heartbroken by this, Gengar stops looking into the player&#039;s dream and runs off, crying.&lt;br /&gt;
&lt;br /&gt;
Following this revelation, Gengar decides to assist the player and partner from behind the scenes. He first does this by helping Alakazam and Xatu create the [[Teleport Gem]] needed to reach [[Sky Tower]], hiding afterwards. After {{p|Rayquaza}} is defeated and convinced to destroy the falling star, the resulting explosion seemingly kills the player and partner, casting their spirits adrift. Gengar saves them by leading their spirits back, under the pretense of attempting to drag them to &amp;quot;the dark world&amp;quot;, losing his way, and &amp;quot;ditching them&amp;quot; in an attempt to preserve his antagonistic image.&lt;br /&gt;
&lt;br /&gt;
In the post-game, Medicham appears just to the east of the rescue team base, telling the player about a &amp;quot;funny&amp;quot; story she heard about Lombre apparently drowning out at sea. This allows the player to hear the real story from Lombre himself, ultimately leading them to the [[Stormy Sea]].&lt;br /&gt;
&lt;br /&gt;
After clearing [[Pitfall Valley]] and gaining access to the {{OBP|Sky Blue Plains|Friend Area}}, Medicham and Ekans appear at Whiscash Pond for two days. On both days, they talk amongst themselves about a dungeon they had discovered and kept secret from even Gengar, a wondrous cave where wishes are said to come true; once they notice the player, they panic, deny knowing anything about such a place, and leave. On the third day, Ekans appears at the pond on his own, having explored their secret dungeon only to be knocked out, with Medicham still trapped inside as evidenced by her rescue notice later arriving on the bulletin board. This notice grants the player access to this secret dungeon, [[Wish Cave]], with the player receiving the [[Wish Stone]] from Medicham as a reward.&lt;br /&gt;
&lt;br /&gt;
After clearing Stormy Sea and rescuing Medicham, she and Ekans appear at Pelipper Post Office, again talking amongst themselves; this time, they mention that Gengar won&#039;t do anything wicked with them anymore and has generally been acting strange lately, as if he has a lot on his mind. The next day the duo is seen at the central area of Pokémon Square, where they mention that Gengar has begun climbing Mt. Freeze, presumably to reach Ninetales. The following day, Gengar approaches the player as they leave their base, asking them to help him reach the peak of Mt. Freeze, as he can&#039;t make it on his own.&lt;br /&gt;
&lt;br /&gt;
At the peak, Gengar speaks to Ninetales, revealing that he was actually the human from the legend; Ninetales states that the human became Gengar because he ran from both himself and Gardevoir back then. Gengar tells Ninetales to lift the curse on Gardevoir, even threatening to make the player defeat it if he has to. Ninetales retorts that even defeating it wouldn&#039;t lift the curse, but it mentions that there may be another way. It goes on to say that it was enraged at Gengar&#039;s &amp;quot;twisted&amp;quot; heart, which was the target of its curse in the first place; depending on Gengar&#039;s heart now, the curse may be lifted. It gives Gengar the 9-Tail Crest and directs him to [[Murky Cave]], where he might be able to unseal Gardevoir&#039;s physical form. As Gengar and the player leave, Ninetales notes that Gengar has changed, citing his old and new emotions clashing within his heart.&lt;br /&gt;
&lt;br /&gt;
As early as the next day, the player escorts Gengar to the depths of Murky Cave, where he places the 9-Tail Crest into a dais. Following this, they are greeted by a mysterious, apparently formless being known only as the &amp;quot;judge of darkness&amp;quot;, who asks if they have come to break the curse on Gardevoir. Gengar affirms this, but the &amp;quot;judge&amp;quot; states that it has to evaluate Gengar first. Gengar asks if this means facing a boss creature, and the &amp;quot;judge&amp;quot; replies that it only needs some questions to be answered, though it immediately immobilizes Gengar and asks the player to answer in his stead, stating that Gengar will likely never reveal his true feelings.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;judge&amp;quot; sends the player into Gengar&#039;s heart to answer its questions, and once that is done, it renders its judgment, stating it could not lift Gardevoir&#039;s curse. Desperate, Gengar breaks the seal immobilizing him and begs for a chance to say his piece. He admits that he abandoned Gardevoir to save himself, and he was quick to forget about her and the curse, living his life as a human and as a Gengar without a care. However, in the player&#039;s dream, he learned that Gardevoir never forgot about him, and even considered him to be an irreplaceable friend despite what he had done to her, showing him how selfish he had been; he even mentions how the player&#039;s team had put up with his selfishness and brought him to this point. This makes him realize what he had been lacking all this time: a sense of gratitude.&lt;br /&gt;
&lt;br /&gt;
This realization breaks the curse and releases Gardevoir&#039;s physical form. Ninetales appears and congratulates Gengar, stating that his newfound sense of gratitude was the true key to breaking the curse. It also mentions that Gardevoir will awaken soon, but with no memory of ever being Gengar&#039;s partner; Gengar is simply grateful that she is no longer cursed, stating that this is enough for him. Later, at the rescue team base, Gardevoir expresses her gratitude to the player and Gengar for saving her despite &amp;quot;never meeting before&amp;quot;. Gengar also thanks the player by giving them a {{DL|Scarf (Mystery Dungeon)|Mobile Scarf}}. As he leaves, Gardevoir asks for his name, and Gengar &amp;quot;introduces&amp;quot; himself to her.&lt;br /&gt;
&lt;br /&gt;
Neither Gengar, nor Medicham and Ekans, appear again in the game after this point. It isn&#039;t known what happened to them.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
====Sinister Woods====&lt;br /&gt;
{| style=&amp;quot;float:left; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gengar&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|ndex=094&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Curse|move1type=Normal&lt;br /&gt;
|move2=Lick|move2type=Ghost&lt;br /&gt;
|move3=Spite|move3type=Ghost&lt;br /&gt;
|move4=Hypnosis|move4type=Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;float:left; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Ekans&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|ndex=023&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|pokemon=Ekans&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|abilitymd=Shed Skin&lt;br /&gt;
|move1=Wrap|move1type=Normal&lt;br /&gt;
|move2=Leer|move2type=Normal&lt;br /&gt;
|move3=Bite|move3type=Dark&lt;br /&gt;
|move4=Poison Sting|move4type=Poison}}&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;float:left; text-align:center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Medicham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|level=12&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|move1=Meditate|move1type=Psychic&lt;br /&gt;
|move2=Confusion|move2type=Psychic&lt;br /&gt;
|move3=Detect|move3type=Fighting&lt;br /&gt;
|move4=ThunderPunch|move4type=Electric}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mt. Freeze and Murky Cave====&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|ndex=094&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|back=yes&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Leer|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Taunt|move4type=Dark&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;small&amp;gt;*Aside from Taunt, Gengar [[Game move errors|can&#039;t learn any of these moves legitimately]].&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Gengar is also shown to know {{m|Dream Eater}}, but the move is never used outside of cutscenes.&lt;br /&gt;
&lt;br /&gt;
====Sinister Woods (Rescue Team DX)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ndex=MDP_3DS_094&lt;br /&gt;
|level=15&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;HP:&amp;lt;/small&amp;gt; 298&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|move1=Night Shade|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Shadow Punch|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Lick|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Hypnosis|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Ekans&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ndex=MDP_3DS_023&lt;br /&gt;
|level=13&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;HP:&amp;lt;/small&amp;gt; 149&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Leer|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Poison Sting|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Wrap|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=MDP_3DS_308&lt;br /&gt;
|level=13&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;HP:&amp;lt;/small&amp;gt; 149&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|move1=Confusion|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Zen Headbutt|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Feint|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Meditate|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mt. Freeze and Murky Cave (Rescue Team DX)====&lt;br /&gt;
{{Pokémon/8&lt;br /&gt;
|ndex=094&lt;br /&gt;
|back=yes&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|level=15&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|move1=Hypnosis|move1type=Psychic|move1cat=Status&lt;br /&gt;
|move2=Dream Eater|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{red color dark}}; background: #{{ghost color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{ghost color light}}; width:200px&amp;quot;| [[File:MDP RT 094.png]][[File:MDP RT 094 Grin.png]][[File:MDP RT 094 Pained.png]][[File:MDP RT 094 Angry.png]]&amp;lt;br&amp;gt;[[File:MDP RT 094 Surprised.png]][[File:MDP RT 094 Teary-eyed.png]][[File:MDP RT 094 Worried.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{ghost color light}}; width:240px&amp;quot;| [[File:MDP RTDX 094.png|40px]][[File:MDP RTDX 094 Grin.png|40px]][[File:MDP RTDX 094 Pained.png|40px]][[File:MDP RTDX 094 Angry.png|40px]]&amp;lt;br&amp;gt;[[File:MDP RTDX 094 Shouting.png|40px]][[File:MDP RTDX 094 Surprised.png|40px]][[File:MDP RTDX 094 Teary-eyed.png|40px]][[File:MDP RTDX 094 Worried.png|40px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{pcolor|Gengar}}&#039;s portraits from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team&amp;lt;br&amp;gt;and Blue Rescue Team}}&lt;br /&gt;
| {{pcolor|Gengar}}&#039;s portraits from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}}; width:240px&amp;quot;| [[File:MDP RT 023.png]][[File:MDP RT 023 Proud.png]][[File:MDP RT 023 Surprised.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}}; width:240px&amp;quot;| [[File:MDP RTDX 023.png|40px]][[File:MDP RTDX 023 Grin.png|40px]][[File:MDP RTDX 023 Pained.png|40px]][[File:MDP RTDX 023 Sad.png|40px]][[File:MDP RTDX 023 Surprised.png|40px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{pcolor|Ekans}}&#039;s portraits from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team&amp;lt;br&amp;gt;and Blue Rescue Team}}&lt;br /&gt;
| {{pcolor|Ekans}}&#039;s portraits from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{fighting color light}}; width:240px&amp;quot;| [[File:MDP RT 308.png]][[File:MDP RT 308 Grin.png]][[File:MDP RT 308 Pained.png]][[File:MDP RT 308 Proud.png]]&amp;lt;br&amp;gt;[[File:MDP RT 308 Angry.png]][[File:MDP RT 308 Surprised.png]][[File:MDP RT 308 Worried.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{fighting color light}}; width:240px&amp;quot;| [[File:MDP RTDX 308.png|40px]][[File:MDP RTDX 308 Grin.png|40px]][[File:MDP RTDX 308 Pained.png|40px]][[File:MDP RTDX 308 Proud.png|40px]]&amp;lt;br&amp;gt;[[File:MDP RTDX 308 Angry.png|40px]][[File:MDP RTDX 308 Surprised.png|40px]][[File:MDP RTDX 308 Worried.png|40px]]&lt;br /&gt;
|-&lt;br /&gt;
| {{pcolor|Medicham}}&#039;s portraits from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team&amp;lt;br&amp;gt;and Blue Rescue Team}}&lt;br /&gt;
| {{pcolor|Medicham}}&#039;s portraits from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Team Meanies Gengar GRT.png|thumb|200px|Gengar in the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga]]&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
Gengar&#039;s role is similar to that of the games, except the absence of Medicham and Ekans, thus there being no Team Meanies. Contrary to the games, Gengar uses {{p|Moltres}} and {{p|Articuno}} to try to attack [[Ginji]] and {{OBP|Mudkip|Ginji&#039;s Rescue Team}}, by telling them the same lies he told to Pokémon Square&#039;s residents. When Ginji and Mudkip succeed in defeating the two legendary birds, Gengar calls upon [[Team A.C.T.]], but they finally stop believing in the rumors when {{p|Ninetales}} appears and explains that Gengar is the actual cursed human. Gengar finally releases {{p|Groudon}} to attack the rescue team, but to no avail. When Groudon attacks, Mudkip tries to convince Gengar to change his heart. He finally does, and helps them save the world.&lt;br /&gt;
&lt;br /&gt;
====Moves used====&lt;br /&gt;
{{anmov/h|ghost|poison|Team Meanies Gengar Double-Edge GRT.png|Using Double-Edge}}&lt;br /&gt;
{{anmov|Normal|Double-Edge|GRT6|Tears and Emotions - It&#039;s the Final Chapter!}}&lt;br /&gt;
{{anmov/f|poison}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon owned====&lt;br /&gt;
;As a human&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Gengar&lt;br /&gt;
|pkmn=Gardevoir&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|img=Gengar Gardevoir GRT.png&lt;br /&gt;
|epnum=GRT6&lt;br /&gt;
|epname=Tears and Emotions - It&#039;s the Final Chapter!&lt;br /&gt;
|desc=During the time that Gengar was a human, he was shown to have a {{p|Gardevoir}}. Way after his transformation, he had a flashback about the times he had with Gardevoir.&lt;br /&gt;
|main=Gardevoir (Red and Blue Rescue Team)}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!]]&#039;&#039;, Team Meanies are the main antagonists. They say that they&#039;ll be the ones to save {{p|Pichu}}&#039;s big brother {{p|Pikachu}} from {{p|Skarmory}} on [[Mt. Steel]]. Before leaving they have Ekans eat the majority of [[Team Go-Getters]]&#039; Berries.&lt;br /&gt;
&lt;br /&gt;
However, after arriving at Mt. Steel, Team Meanies trick Pichu into going the wrong way and trap it behind a rock slide, where it was found by Team Go-Getters. Team Go-Getters later find Team Meanies beaten up on the track where they tell Team Go-Getters that Skarmory is too strong; however, Team Go-Getters give their last [[Oran Berry]] to them and continue to the top.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
====Gengar====&lt;br /&gt;
{{anmov/h|ghost|poison|Team Meanies Gengar {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Night Shade|1=Confusion}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Night Shade|1=Confusion}}}}&lt;br /&gt;
{{anmov|Ghost|Night Shade|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!}}&lt;br /&gt;
{{anmov|Psychic|Confusion|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!|x=yes}}&lt;br /&gt;
{{anmov/f|poison|x=yes}}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{poison color}}|bordercolor={{red color light}}&lt;br /&gt;
|ja=&#039;&#039;&#039;Gengar:&#039;&#039;&#039; 神奈延年 &#039;&#039;[[Nobutoshi Canna]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Ekans:&#039;&#039;&#039; 天田真人 &#039;&#039;Masato Amada&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicham:&#039;&#039;&#039; &#039;&#039;Tarako&#039;&#039;&lt;br /&gt;
|en=&#039;&#039;&#039;Gengar:&#039;&#039;&#039; [[Carter Cathcart|Billy Beach]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Ekans:&#039;&#039;&#039; [[Bill Rogers]]&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicham:&#039;&#039;&#039; [[Sarah Natochenny]]&lt;br /&gt;
|es_la=&#039;&#039;&#039;Gengar:&#039;&#039;&#039; Gabriel Ortiz&amp;lt;br&amp;gt;&#039;&#039;&#039;Ekans:&#039;&#039;&#039; ¿?&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicham:&#039;&#039;&#039;¿?&lt;br /&gt;
|es_eu=&#039;&#039;&#039;Gengar:&#039;&#039;&#039; Fernando Elegido&amp;lt;br&amp;gt;&#039;&#039;&#039;Ekans:&#039;&#039;&#039; Alfredo Martínez&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicham:&#039;&#039;&#039; Carolina Tak&lt;br /&gt;
|fi=&#039;&#039;&#039;Gengar:&#039;&#039;&#039; Pauli Virta&amp;lt;br&amp;gt;&#039;&#039;&#039;Ekans:&#039;&#039;&#039; ?&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicham:&#039;&#039;&#039; Pauliina Virta&lt;br /&gt;
|pt_br=&#039;&#039;&#039;Gengar:&#039;&#039;&#039; Dado Monteiro&amp;lt;br&amp;gt;&#039;&#039;&#039;Ekans:&#039;&#039;&#039; Sidney Lilla&amp;lt;br&amp;gt;&#039;&#039;&#039;Medicham:&#039;&#039;&#039; Samira Fernandes}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the first English airing of &#039;&#039;Team Go-Getters out of the Gate!&#039;&#039;, Ekans was mistakenly called {{p|Arbok}} by Gengar. This has been fixed in subsequent airings.&lt;br /&gt;
* Gengar&#039;s known moves during his story-based escort missions are identical to [[Absol (Pokémon)|Absol&#039;s]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{poison color}}|bordercolor={{red color}}&lt;br /&gt;
|fi=Ilkimysryhmä&lt;br /&gt;
|fr=Équipe Perfides&lt;br /&gt;
|de=Team Übel&lt;br /&gt;
|it=Team Perfida&lt;br /&gt;
|ko=구조대 악동들 &#039;&#039;Gujodae Akdongdeul&#039;&#039;&lt;br /&gt;
|pt_br=Equipe Malva&lt;br /&gt;
|es_la=Equipo Maloso&lt;br /&gt;
|es_eu=Equipo Bellaco&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
For more information on these Pokémon&#039;s species, see {{p|Gengar}}, {{p|Ekans}}, and {{p|Medicham}}.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{MDcharacters|ghost|red}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Mystery Dungeon teams}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|CharacterDex|Sidegames|characters in the spin-off games.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon characters]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon: Red and Blue Rescue Team characters]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon: Rescue Team DX characters]]&lt;br /&gt;
[[Category:Villain groups|Meanies]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon Ginji&#039;s Rescue Team characters]]&lt;br /&gt;
[[Category:Anime characters (Pokémon)]]&lt;br /&gt;
[[Category:Pokémon with anime move errors]]&lt;br /&gt;
[[Category:Pokémon with game move errors]]&lt;br /&gt;
&lt;br /&gt;
[[de:Team Übel]]&lt;br /&gt;
[[es:Equipo de rescate#Equipo Bellaco]]&lt;br /&gt;
[[fr:Mahahaléfiques]]&lt;br /&gt;
[[it:Team Perfidia]]&lt;br /&gt;
[[zh:恶魔救助队]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=4011492</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=4011492"/>
		<updated>2024-05-19T20:52:46Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* List of Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Research on several effects:&lt;br /&gt;
* For effects that raise or lower stats, by how much are the stats changed? (is it 1 stage, for example?)&lt;br /&gt;
* For effects that recover HP, how much HP is restored?&lt;br /&gt;
* For effects that &amp;quot;may&amp;quot; have some effect, what is their chance to activate?&lt;br /&gt;
* For effects that increase or decrease damage (such as Aqua Boost, Flame Boost, Sniper; or Thick Fat, Solid Rock), by how much is the damage increased or decreased?&lt;br /&gt;
* How is &amp;quot;favorite terrain&amp;quot; determined for Stealth?&lt;br /&gt;
}}&lt;br /&gt;
{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon have their Range reduced to 0.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|The Pokémon protects adjacent allies by taking enemy attacks for them. (Once per turn)|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold. (Does not affect gold collected from mining or river of gold)|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send enemies within a Range of 2 to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases the Defense of allies within a Range of 2. (Wears off before the start of enemy turn.)|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|Increases Attack, Defense, and Speed by 0.2× the unmodified stat value for each turn that the Pokémon defeats an enemy (defeating more than one enemy in one turn makes no difference). Lasts the entire battle, unlike other modifiers.}} |{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send enemies within a Range of 2 to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks. (Has no effect due to a programming error.)|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Harassment|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and lower opponents&#039; Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers).|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those within 8 adjacent tiles, scaling with this Pokémon&#039;s Attack stat.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold. (Does not affect gold collected from mining or river of gold)|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces the Speed of enemies within a Range of 2. Reduces nearby enemies&#039; Range as well, by 1 (flooring at 1 before snow penalty)|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|Increases Attack and Defense by 1 stage (i.e. 1.5× if no prior modifiers) when their army is &amp;quot;struggling&amp;quot; (Army&#039;s total strength below 1/3 of opponent&#039;s).|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces the accuracy of enemies within a Range of 2.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces the Attack of enemies within a Range of 2 by 1 stage (i.e. 0.66× if no prior modifiers).|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts 1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|Increases Attack and Defense by 2 stages (i.e. 2.0× if no prior modifiers) when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves. Also grants unhindered movement across all terrain, similar to Flying-type Pokémon|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|Restores 1/8 of maximum HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack. Also causes Electric-type moves to miss all other Pokémon targeted by the same move.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing enemies within a Range of 2 to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of adjacent allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|The Pokémon can deal damage to adjacent enemies, equal to 1/16 of the victim&#039;s maximum HP.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Moves can be used regardless of enemy Abilities.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases the Energy of allies within a Range of 2 by 1 stage for one turn.|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has the Abilities Instinct, Mountaineer, and Life Force, and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when HP is at or below 1/3 of max HP.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|Raises Attack and Defense by 1 stage (i.e. 1.5× if no prior modifiers) when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|Restores 1/8 of maximum HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack when several Electric-type Pokémon are together.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|Reduces Range of hit enemies by 1 (flooring at 1 before snow penalty).|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|Increases Range by 2 (capping at 6) when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied Warrior Skills, wherever they are (excluding Ambition, Desire, Motivate, and Willpower).|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|Enemy moves that hit a column of tiles will miss the Pokémon&#039;s allies that are standing behind it.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|After applying stat modifiers, stats are doubled if the stat modifier is positive, and halved if it is negative.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice to include tiles adjacent to any ice tiles within range.|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and raises Attack by 1 stage (i.e. 1.5× if no prior modifiers) when HP is at or below 1/3 of max HP.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can absorb the HP of adjacent enemies. Damage dealt is equal to 1/16 of the victim&#039;s maximum HP, and HP restored is half of the damage dealt.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|Increases Range by 1.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Shock the target, with a potential to inflict paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon can evade enemy moves when on their favorite terrain.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|The Pokémon is protected against 1-hit KO attacks.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon causes the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Moves can be used regardless of enemy Abilities.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon can push an attacking opponent 1 additional tile away.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when HP is at or below 1/3 of max HP.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Moves can be used regardless of enemy Abilities.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|Applies a 1.5× multiplier to attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water to include tiles adjacent to any water tiles within range.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;br /&gt;
[[fr:Liste des talents (Pokémon Conquest)]]&lt;br /&gt;
[[ja:とくせい (ノブナガ)]]&lt;br /&gt;
[[zh:特性列表（信长的野望）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Looplet&amp;diff=4011487</id>
		<title>Looplet</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Looplet&amp;diff=4011487"/>
		<updated>2024-05-19T20:40:48Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: JP translation correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Looplet artwork PSMD.png|thumb|100px|Looplet artwork]]&lt;br /&gt;
&#039;&#039;&#039;Looplets&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;リングル&#039;&#039;&#039; &#039;&#039;Ringlet&#039;&#039;) are [[held item]]s exclusive to {{g|Super Mystery Dungeon}}. When held, they are capable of greatly enhancing a Pokémon&#039;s natural abilities.&lt;br /&gt;
&lt;br /&gt;
Each kind of looplet has a number of notches, each of which can be filled with any [[emera]] the party finds in a dungeon. Each emera set in a looplet grants passive effects to the Pokémon holding it. Using an {{DL|Wonder Orb|Emera-Up Orb}} on a looplet will increase its number of notches by one, up to a maximum of 8, for the duration of the adventure in a dungeon. All emeras set in a looplet disappear upon exiting a dungeon.&lt;br /&gt;
&lt;br /&gt;
Additionally, most looplets have an innate passive effect. Many of these effects are similar to those found on [[Scarf (Mystery Dungeon)|scarves]] in previous games.&lt;br /&gt;
&lt;br /&gt;
Some ordinary looplets also have a variant indicated with a red outline [[File:MDBag Looplet 6 VI Sprite.png]] in the [[Treasure Bag]]. These looplets generally have two extra notches; however, the Attack, Defense, Sp. Atk, and Sp. Def looplets have only one extra notch. Additionally, with the exception of the {{DL||Gold Looplet}}, the buy and sell prices of these looplets are 50% higher. Although variant looplets are generally rare, all looplets sold at [[Glorious Gold]] are variants, with the exception of [[Treasure Collection|treasures]].&lt;br /&gt;
&lt;br /&gt;
{{p|Hoopa}} cannot equip looplets, as it can only be used as a guest Pokémon in dungeons.&lt;br /&gt;
&lt;br /&gt;
==Looplets that prevent status conditions==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Air Looplet&lt;br /&gt;
|jp=てんのリングル&lt;br /&gt;
|jpt=Heaven Ringlet&lt;br /&gt;
|sprite=Looplet 4 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=5100{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=40&lt;br /&gt;
|sellable=yes|sell=510&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents the holder from going berserk while [[Mega Evolution|Mega-Evolved]]. It has seven notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You received it from Darkrai on Distress Mountain on the Air Continent. It&#039;s said to prevent a Mega-Evolved Pokémon from going berserk if the Pokémon holds it.&lt;br /&gt;
|locsmd=Given by {{p|Darkrai}} at [[Distress Mountain]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lucky Looplet&lt;br /&gt;
|jp=まじないリングル&lt;br /&gt;
|jpt=Charm Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3000&lt;br /&gt;
|sellable=yes|sell=300&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents the holder from taking critical-hits. It has three notches. &lt;br /&gt;
|descsmd=It prevents enemy Pokémon&#039;s moves from resulting in a critical hit. You can add various effects by setting emeras on it. &lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nonstick Looplet&lt;br /&gt;
|jp=ネバよけリングル&lt;br /&gt;
|jpt=Sticky Protection Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3500&lt;br /&gt;
|sellable=yes|sell=350&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Keeps items in Bag from getting sticky. It has three notches.&lt;br /&gt;
|descsmd=If the leader holds it, it prevents carried items from getting sticky as a result of traps or other means. You can add various effects by setting emeras on it. &lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pecha Looplet&lt;br /&gt;
|jp=モモンリングル&lt;br /&gt;
|jpt=Momon Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=500&lt;br /&gt;
|sellable=yes|sell=50&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents the holder from getting poisoned or badly poisoned. It has four notches.&lt;br /&gt;
|descsmd=It prevents the holder from getting poisoned or badly poisoned. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons, raising {{DL|Rank (Mystery Dungeon)|Expedition Rank}} to Platinum&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Persim Looplet&lt;br /&gt;
|jp=キーのリングル&lt;br /&gt;
|jpt=Kī Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=600&lt;br /&gt;
|sellable=yes|sell=60&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents the holder from getting confused. It has four notches.&lt;br /&gt;
|descsmd=It prevents the holder from getting confused. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons, raising {{DL|Rank (Mystery Dungeon)|Expedition Rank}} to Gold&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Resilient Looplet&lt;br /&gt;
|jp=さがらずリングル&lt;br /&gt;
|jpt=No-Lowering Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=4000&lt;br /&gt;
|sellable=yes|sell=400&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents any lowering of the holder&#039;s stats. It has four notches.&lt;br /&gt;
|descsmd=It prevents all of the holder&#039;s stats from being lowered. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wakeful Looplet&lt;br /&gt;
|jp=ふみんリングル&lt;br /&gt;
|jpt=No-Sleep Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=450&lt;br /&gt;
|sellable=yes|sell=45&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents the holder from going to sleep. It has four notches.&lt;br /&gt;
|descsmd=It prevents the holder from getting the [[Status condition (Mystery Dungeon)|sleep]], yawning, or nightmare status conditions. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons, raising {{DL|Rank (Mystery Dungeon)|Expedition Rank}} to Diamond&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Weather Looplet&lt;br /&gt;
|jp=ノーてんリングル&lt;br /&gt;
|jpt=No-Weather Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=1800&lt;br /&gt;
|sellable=yes|sell=180&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Protects the holder from the effects of weather. It has four notches.&lt;br /&gt;
|descsmd=It shields the holder from weather, as if it&#039;s already clear. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=Given by {{p|Roselia}} at [[Serene Village]] after clearing [[Nectar Meadow]], [[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wind Looplet&lt;br /&gt;
|jp=かぜのリングル&lt;br /&gt;
|jpt=Wind Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=5200{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=50&lt;br /&gt;
|sellable=yes|sell=520&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents the holder from all bad status conditions and stat reductions. It has one notch.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You received it from Rayquaza at the Dragon Gate on the Grass Continent. It prevents the holder from having bad status conditions or a reduction in stats.&lt;br /&gt;
|locsmd=Given by {{p|Rayquaza}} at [[Dragon Gate]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Looplets that promote stats==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Attack Looplet&lt;br /&gt;
|jp=こうげきリングル&lt;br /&gt;
|jpt=Attack Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=200&lt;br /&gt;
|sellable=yes|sell=20&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect= Increases the Attack of the holder by 10. It has four notches.&lt;br /&gt;
|descsmd=It boosts the holder&#039;s Attack. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Blue Looplet&lt;br /&gt;
|jp=あおのリングル&lt;br /&gt;
|jpt=Blue Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=4500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=450&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases the HP of the holder by 50. It has five notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures, which you received from Phione and Manaphy in the Seafloor Ruins in the Sea of Wonders. It&#039;s said to have the effect of sharply increasing HP.&lt;br /&gt;
|locsmd=Given by {{p|Manaphy}} and {{p|Phione}} in the [[Seafloor Ruins]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Choice Looplet&lt;br /&gt;
|jp=こだわりリングル&lt;br /&gt;
|jpt=Fixation Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=2500&lt;br /&gt;
|sellable=yes|sell=250&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Using the same move in consecutive turns boosts the holder&#039;s critical-hit rate. It has four notches.&lt;br /&gt;
|descsmd=It boosts the critical-hit rate if the holder uses the same move it used the turn before. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Darkness Looplet&lt;br /&gt;
|jp=やみのリングル&lt;br /&gt;
|jpt=Darkness Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=300&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases both the Attack and Special Attack of the holder by 20. It has five notches. &lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures. You received it from Yveltal in the Buried Ruins on the Mist Continent. It&#039;s said to boost Attack and Sp. Atk.&lt;br /&gt;
|locsmd=Given by {{p|Yveltal}} in the {{OBP|Buried Ruins|Super Mystery Dungeon}}, [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Defense Looplet&lt;br /&gt;
|jp=ぼうぎょリングル&lt;br /&gt;
|jpt=Defense Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=200&lt;br /&gt;
|sellable=yes|sell=20&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect= Increases the Defense of the holder by 15. It has four notches.&lt;br /&gt;
|descsmd=It boosts the holder&#039;s Defense. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Detect Looplet&lt;br /&gt;
|jp=みきりリングル&lt;br /&gt;
|jpt=All-Seeing Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=800&lt;br /&gt;
|sellable=yes|sell=80&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Makes it easier for the holder to dodge attacks. It has four notches.&lt;br /&gt;
|descsmd=It boosts the holder&#039;s evasiveness. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fickle Looplet&lt;br /&gt;
|jp=めうつりリングル&lt;br /&gt;
|jpt=Indecisive Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=2500&lt;br /&gt;
|sellable=yes|sell=250&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Using different moves boosts the holder&#039;s critical-hit rate. It has four notches.&lt;br /&gt;
|descsmd=It boosts the critical-hit rate if the holder uses a move it didn&#039;t use the turn before. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Focus Looplet&lt;br /&gt;
|jp=きあいリングル&lt;br /&gt;
|jpt={{wp|Kiai|Fighting Spirit}} Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=2000&lt;br /&gt;
|sellable=yes|sell=200&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Boosts the holder&#039;s critical-hit rate. It has three notches.&lt;br /&gt;
|descsmd=It boosts the holder&#039;s critical-hit rate for moves. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=Various dungeons, raising {{DL|Rank (Mystery Dungeon)|Expedition Rank}} to Bronze&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Radiance Looplet&lt;br /&gt;
|jp=ひかりのリングル&lt;br /&gt;
|jpt=Light Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=300&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases the Defense of the holder by 40. It has five notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures. You received it from Raikou on the Isle of Light on the Sand Continent. It&#039;s said to boost Defense significantly.&lt;br /&gt;
|locsmd=Given by {{p|Raikou}} on the [[Isle of Light]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Red Looplet&lt;br /&gt;
|jp=あかのリングル&lt;br /&gt;
|jpt=Red Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=4500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=450&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases both the Defense and Special Defense of the holder by 20. It has five notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures, which you received from Latias and Latios in Friendly Meadow on the Grass Continent. It&#039;s said to have the effect of boosting Defense and Sp. Def.&lt;br /&gt;
|locsmd=Given by {{p|Latias}} and {{p|Latios}} at the [[Friendly Meadow]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sand Looplet&lt;br /&gt;
|jp=すなのリングル&lt;br /&gt;
|jpt=Sand Ringlet&lt;br /&gt;
|sprite=Looplet 4 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=4500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=50&lt;br /&gt;
|sellable=yes|sell=450&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Significantly increases the power of moves used by the holder. It has three notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You found it at the Mysterious Geoglyph on the Sand Continent. It is said to boost the power of moves significantly.&lt;br /&gt;
|locsmd=[[Mysterious Geoglyph]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sky Looplet&lt;br /&gt;
|jp=そらのリングル&lt;br /&gt;
|jpt=Sky Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=5000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=500&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases the Speed of the holder by 50. It has five notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures. You received it from Xerneas at the Tree of Life in the Sea of Wonders. It&#039;s said to boost Speed significantly.&lt;br /&gt;
|locsmd=Given by {{p|Xerneas}} at the [[Tree of Life]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sp. Attack Looplet&lt;br /&gt;
|jp=とくこうリングル&lt;br /&gt;
|jpt=Special Attack Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=200&lt;br /&gt;
|sellable=yes|sell=20&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect= Increases the Special Attack of the holder by 10. It has four notches.&lt;br /&gt;
|descsmd=It boosts the holder&#039;s Sp. Atk. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sp. Defense Looplet&lt;br /&gt;
|jp=とくぼうリングル&lt;br /&gt;
|jpt=Special Defense Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=200&lt;br /&gt;
|sellable=yes|sell=20&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect= Increases the Special Defense of the holder by 15. It has four notches.&lt;br /&gt;
|descsmd=It boosts the holder&#039;s Sp. Defense. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Speed Looplet&lt;br /&gt;
|jp=すばやさリングル&lt;br /&gt;
|jpt=Speed Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=1000&lt;br /&gt;
|sellable=yes|sell=100&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect= Increases the Speed of the holder by 20. It has three notches.&lt;br /&gt;
|descsmd=It boosts the holder&#039;s Speed. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Tempest Looplet&lt;br /&gt;
|jp=あらしのリングル&lt;br /&gt;
|jpt=Storm Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=300&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases the Special Attack of the holder by 30. It has five notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures. You received it from Suicune in Clear Lake on the Mist Continent. It&#039;s said to boost Sp. Atk significantly.&lt;br /&gt;
|locsmd=Given by {{p|Suicune}} at [[Clear Lake]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Time Looplet&lt;br /&gt;
|jp=ときのリングル&lt;br /&gt;
|jpt=Time Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=300&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases the Special Defense of the holder by 40. It has five notches. &lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures. You received it from Zygarde on Apex Mountain on the Sand Continent. It&#039;s said to boost Sp. Def significantly.&lt;br /&gt;
|locsmd=Given by {{p|Zygarde}} at [[Apex Mountain]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wildfire Looplet&lt;br /&gt;
|jp=ほのおのリングル&lt;br /&gt;
|jpt=Flame Ringlet&lt;br /&gt;
|sprite=Looplet 5 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=30&lt;br /&gt;
|sellable=yes|sell=300&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases the Attack of the holder by 30. It has five notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Ancient Treasures. You received it from Entei on the Fire Island Volcano in the Sea of Wonders. It&#039;s said to boost Attack significantly.&lt;br /&gt;
|locsmd=Given by {{p|Entei}} at [[Fire Island Volcano]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other looplets==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Alliance Looplet&lt;br /&gt;
|jp=れんけいリングル&lt;br /&gt;
|jpt=Alliance Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=700&lt;br /&gt;
|sellable=yes|sell=70&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=The holder can participate in an {{DL|Pokémon Super Mystery Dungeon|Features|Alliance}} even when far away from its teammates. It has five notches.&lt;br /&gt;
|descsmd=It enables the holder to participate in an Alliance when the holder is far away from the leader. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Belly Looplet&lt;br /&gt;
|jp=ふくらしリングル&lt;br /&gt;
|jpt=Bulging Ringlet&lt;br /&gt;
|sprite=Mega Donut&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=6500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=45&lt;br /&gt;
|sellable=yes|sell=650&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=The amount of Belly depleted during activities, such as walking or using an [[Alliance]], is reduced to half. It has three notches.&lt;br /&gt;
|descsmd=It&#039;s one of the items invented by the legendary glutton team, the Never Hungries. You&#039;ll definitely want it for your adventure! The holder gets hungry half as much, even if it walks or uses an Alliance. You found it at the Aurora&#039;s Edge on the [[Mist Continent]]. &lt;br /&gt;
|locsmd=[[Aurora&#039;s Edge]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cover Looplet&lt;br /&gt;
|jp=かばいリングル&lt;br /&gt;
|jpt=Cover Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=330&lt;br /&gt;
|sellable=yes|sell=33&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=The holder takes an attack for an ally in a pinch. It has four notches.&lt;br /&gt;
|descsmd=When a teammate with low HP is nearby, the holder receives the attack instead. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Deflect Looplet&lt;br /&gt;
|jp=あしらいリングル&lt;br /&gt;
|jpt=Receptive Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=350&lt;br /&gt;
|sellable=yes|sell=35&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=The holder passes off attacks to a nearby Pokémon. Holder&#039;s Belly gets emptier every time it happens. It has four notches.&lt;br /&gt;
|descsmd=It enables the holder to shrug off moves and pass them on to a nearby Pokémon. But the holder&#039;s Belly gets emptier every time it happens. If the Belly gets too empty, it won&#039;t work. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Earth Looplet&lt;br /&gt;
|jp=だいちのリングル&lt;br /&gt;
|jpt=Earth Ringlet&lt;br /&gt;
|sprite=Looplet 4 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=6000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=50&lt;br /&gt;
|sellable=yes|sell=600&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Makes the holder immune to the effects of {{DL|Dungeon tile|traps}}. It has two notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You received it from Groudon in the Magma Chamber on the Grass Continent. It&#039;s said to make the holder immune to traps.&lt;br /&gt;
|locsmd=Given by {{p|Groudon}} at [[Magma Chamber]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Excavation Looplet&lt;br /&gt;
|jp=はっくつリングル&lt;br /&gt;
|jpt=Excavation Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3750{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=10&lt;br /&gt;
|sellable=yes|sell=375&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=The holder can see the light of buried items in the ground. It has 4 notches.&lt;br /&gt;
|descsmd=If the leader holds it, items buried in the ground, such as a [[File:MDBag Gold Bar VI Sprite.png]]Gold Bar, shine visibly. Even Pokémon without this looplet can dig items out if they check the floor. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Glorious Gold]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Explosive Looplet&lt;br /&gt;
|jp=ばくはつリングル&lt;br /&gt;
|jpt=Explosive Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=1000{{tt|*|Not usually buyable}}&lt;br /&gt;
|sellable=yes|sell=100&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Sometimes cause an explosion when the holder takes damages. It has six notches.&lt;br /&gt;
|descsmd=It sometimes explodes when the holder takes damage. It damages nearby Pokémon and makes items on the floor disappear. The holder doesn&#039;t get Exp. Points if an enemy faints due to damage caused by the blast. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Maze Meadow]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Gold Looplet&lt;br /&gt;
|jp=きんのリボン&lt;br /&gt;
|jpt=Gold Ringlet&lt;br /&gt;
|sprite=Looplet 2 VI&lt;br /&gt;
|sprite2=Looplet 7 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=5000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=3 (for 2)&lt;br /&gt;
|sellable=yes|sell=500&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Holding it has no extra effect. It has four to six notches.&lt;br /&gt;
|descsmd=It&#039;s a looplet with a beautiful glow. Holding it has no effect, but you can add various effects by setting emeras on it. You can also sell it for a high price.&lt;br /&gt;
|locsmd=[[Glorious Gold]], mission reward, raising {{DL|Rank (Mystery Dungeon)|Expedition Rank}} to Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Grass Looplet&lt;br /&gt;
|jp=くさのリングル&lt;br /&gt;
|jpt=Grass Ringlet&lt;br /&gt;
|sprite=Looplet 4 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=5000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=40&lt;br /&gt;
|sellable=yes|sell=500&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Makes all traps on the floor visible to the holder, including on the map, when it is the leader. It has three notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You received it from Giratina on Zero Isle on the Grass Continent. It&#039;s said to reveal the locations of traps on the entire floor if the leader holds it.&lt;br /&gt;
|locsmd=Given by {{p|Giratina}} at [[Zero Isle]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Healing Looplet&lt;br /&gt;
|jp=かいふくリングル&lt;br /&gt;
|jpt=Healing Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=1000&lt;br /&gt;
|sellable=yes|sell=100&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Increases the rate of passive HP regeneration while walking for the holder from 1 every two turns to 1 after two turns, followed by 1 after one turn, followed by 1 after two turns, and so on. It has three notches.&lt;br /&gt;
|descsmd=It speeds up the holder&#039;s natural HP recovery. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Huge Meal Looplet&lt;br /&gt;
|jp=ハラもちリングル&lt;br /&gt;
|jpt=Fullness Ringlet&lt;br /&gt;
|sprite=Mega Donut&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=5500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=35&lt;br /&gt;
|sellable=yes|sell=550&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Prevents the holder&#039;s Belly from being depleted during an Alliance. It has five notches.&lt;br /&gt;
|descsmd=It&#039;s one of the items invented by the legendary glutton team, the Never Hungries. You&#039;ll definitely want it for your adventure! Holding it is said to prevent you from getting hungry during an [[Alliance]]. You found it in the Rough Tunnel on the [[Air Continent]]. &lt;br /&gt;
|locsmd=[[Rough Tunnel]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Joy Looplet&lt;br /&gt;
|jp=しあわせリングル&lt;br /&gt;
|jpt=Happiness Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=1500&lt;br /&gt;
|sellable=yes|sell=150&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=The holder gains 1 experience point every five turns. It has three notches.&lt;br /&gt;
|descsmd=The holder can earn Exp. Points as turns go by, even if the Pokémon doesn&#039;t battle. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons, raising {{DL|Rank (Mystery Dungeon)|Expedition Rank}} to Silver&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Looplet&lt;br /&gt;
|jp=リングル&lt;br /&gt;
|jpt=Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=50{{tt|*|Not usually buyable}}&lt;br /&gt;
|sellable=yes|sell=5&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Holding it has no effect. It has three notches.&lt;br /&gt;
|descsmd=It&#039;s an ordinary looplet. Holding it has no effect, but you can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=Given during story progression, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Mist Looplet&lt;br /&gt;
|jp=きりのリングル&lt;br /&gt;
|jpt=Mist Ringlet&lt;br /&gt;
|sprite=Looplet 4 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=7000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=50&lt;br /&gt;
|sellable=yes|sell=700&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Occasionally prevents PP from being deducted when the holder uses moves. It has four notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You received it from Mewtwo on the Island of Isolation on the Mist Continent. It is said that the holder&#039;s PP sometimes doesn&#039;t decrease when it uses a move.&lt;br /&gt;
|locsmd=Given after defeating {{p|Mewtwo}} at [[Island of Isolation]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nullify Looplet&lt;br /&gt;
|jp=むこせいリングル&lt;br /&gt;
|jpt=No-Effect Ability Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=1000&lt;br /&gt;
|sellable=yes|sell=100&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=It prevents the holder&#039;s [[Ability]] from working. It has five notches.&lt;br /&gt;
|descsmd=It prevents the holder&#039;s Ability from working. You can add various effects by setting emeras on it. &lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Prosper Looplet&lt;br /&gt;
|jp=ポケずきリングル&lt;br /&gt;
|jpt=Poké-Lover Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=3000&lt;br /&gt;
|sellable=yes|sell=300&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=When the holder picks up [[File:Poké currency VI Sprite.png]], this heals bad status conditions and restores HP a little. It has five notches.&lt;br /&gt;
|descsmd=It heals the holder&#039;s bad status conditions if the holder picks up [[File:Poké currency VI Sprite.png]]. It also slightly restores the holder&#039;s HP. You can add various effects by setting emeras on it. &lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Satiated Looplet&lt;br /&gt;
|jp=まんぷくリングル&lt;br /&gt;
|jpt=Full Stomach Ringlet&lt;br /&gt;
|sprite=Mega Donut&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=7500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=50&lt;br /&gt;
|sellable=yes|sell=750&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect= Prevents the Belly from dropping by walking. It has 2 notches.&lt;br /&gt;
|descsmd=It&#039;s one of the items invented by the legendary glutton team, the Never Hungries. You definitely want it for your adventure. Holding it is said prevents you from getting hungry. You found it in Stone Tree Mountain on the [[Sand Continent]].&lt;br /&gt;
|locsmd=[[Stone Tree Mountain]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sea Looplet&lt;br /&gt;
|jp=うみのリングル&lt;br /&gt;
|jpt=Sea Ringlet&lt;br /&gt;
|sprite=Looplet 4 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=8000{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=60&lt;br /&gt;
|sellable=yes|sell=800&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Foes and items are marked on the map. It has two notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You received it from Kyogre in the Ocean Tempest in the Sea of Wonders. It&#039;s said to reveal the locations of items and enemies on the entire floor if the leader holds it.&lt;br /&gt;
|locsmd=Given after defeating {{p|Kyogre}} at [[Ocean Tempest]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Unity Looplet&lt;br /&gt;
|jp=いっしょリングル&lt;br /&gt;
|jpt=Together Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=5&lt;br /&gt;
|sellable=yes|sell=150&lt;br /&gt;
|currencybuy=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=It warps the holder near it&#039;s teammates, if held by an enemy, they will warp near the player. It has two notches{{tt|*|with a red outline}}.&lt;br /&gt;
|descsmd=It warps the holder near you when the holder is far away from you. If you hold it and get separated from teammates, it warps you near your teammates. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Warp Looplet&lt;br /&gt;
|jp=ワープリングル&lt;br /&gt;
|jpt=Warp Ringlet&lt;br /&gt;
|sprite=Looplet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=1200&lt;br /&gt;
|sellable=yes|sell=120&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=Has a 20% chance to warp the holder to a random room at the end of their turn. It has four notches.&lt;br /&gt;
|descsmd=It sometimes warps the holder somewhere on the floor. You can add various effects by setting emeras on it.&lt;br /&gt;
|locsmd=[[Kecleon Shop]]s, [[Glorious Gold]], various dungeons&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Water Looplet&lt;br /&gt;
|jp=みずのリングル&lt;br /&gt;
|jpt=Water Ringlet&lt;br /&gt;
|sprite=Looplet 4 VI&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=7500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=60&lt;br /&gt;
|sellable=yes|sell=750&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=It makes items thrown by the holder fly endlessly, affecting all Pokémon in its path. It has two notches.&lt;br /&gt;
|descsmd=It&#039;s one of the Eight Treasures that only the strong are said to be able to obtain. You received it from {{p|Cobalion}} on [[Pledge Hill]] on the [[Water Continent]]. It&#039;s said to make the holder&#039;s thrown items pierce through all Pokémon and walls and fly endlessly.&lt;br /&gt;
|locsmd=Given by {{p|Cobalion}} at [[Pledge Hill]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Well-Fed Looplet&lt;br /&gt;
|jp=おおぐいのリングル&lt;br /&gt;
|jpt=Big Eater Ringlet&lt;br /&gt;
|sprite=Mega Donut&lt;br /&gt;
|gen=VI&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes|buy=4500{{tt|*|Not usually buyable}}&lt;br /&gt;
|buy2=40&lt;br /&gt;
|sellable=yes|sell=450&lt;br /&gt;
|currencybuy=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:MDBag Gold Bar VI Sprite.png]]&lt;br /&gt;
|currencysell=[[File:Poké currency VI Sprite.png|link=Poké]]&lt;br /&gt;
|effect=When eating an item that restores Belly, doubles the amount of Belly restored for the holder. It has four notches.&lt;br /&gt;
|descsmd=It&#039;s one of the items invented by the legendary glutton team, the Never Hungries. The holder gets twice as full as usual from eating. You found it at the Path of Fallen Leaves on the Grass Continent. You&#039;ll want it for your adventure!&lt;br /&gt;
|locsmd=[[Path of Fallen Leaves]], [[Glorious Gold]]{{tt|*|If original was lost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Appearance===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{md color dark}}; background:#{{md color}}; font-size:80%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}&amp;quot; | [[File:Looplet PSMD.png|90px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}&amp;quot; | [[File:Gold Looplet PSMD.png|90px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}&amp;quot; | [[File:Looplet 2 PSMD.png|90px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}&amp;quot; | [[File:Looplet 3 PSMD.png|90px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}&amp;quot; | [[File:Mega Donut PSMD.png|90px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{md color dark}}; background:#{{md color light}}&amp;quot; | [[File:Looplet 4 PSMD.png|90px]]&lt;br /&gt;
|- &lt;br /&gt;
| Looplet from&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Gold Looplet from&amp;lt;br&amp;gt;{{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Ancient Treasures Looplet&amp;lt;br&amp;gt;from {{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Eight Treasures Looplet&amp;lt;br&amp;gt;from {{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Never Hungries&#039; Looplet&amp;lt;br&amp;gt;from {{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
| Looplet with Awakening emera&amp;lt;br&amp;gt;from {{color2|000|Pokémon Super Mystery Dungeon|Super Mystery Dungeon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Looplet artwork PSMD 2.png|Artwork from Super Mystery Dungeon&lt;br /&gt;
Looplet explanation artwork PSMD.png|Explanation of Looplets from Super Mystery Dungeon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{incomplete|section|needs rest of the names}}&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;width: 100%; text-align: center; border: 2px solid #{{MD color light}}; background: #{{MD color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | {{flag|France|20px}} French&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | {{flag|Germany|20px}} German&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | {{flag|Italy|20px}} Italian&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{flag|Spain|20px}} Spanish&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Looplet || Anneau || Ringel || Cerchi || Brazal&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Air Looplet || Anneau Air|| Wind-Ringel || Cerchio Vento || Brazal Viento&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Lucky Looplet || Anneau Veinard || Beschwö.-Ringel || Fortuncerchio || Brazal Conjuro&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Nonstick Looplet || Anneau Antiglue || Klebschutz-Ringel || Cerchio Antiviscido || Brazal Antiviscoso&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pecha Looplet || Anneau Pêcha || Pirsif-Ringel || Cerchio Baccapesca || Brazal Meloc&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Persim Looplet || Anneau Kika || Persim-Ringel || Cerchio Baccaki || Brazal Caquic&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Resilient Looplet || Anneau Constance || Senkschutz-Ringel || Stabilcerchio || Brazal Estabilidad&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wakeful Looplet || Anneau Insomnie || Insomnia-Ringel || Cerchio Insonnia || Brazal Insomnio&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Weather Looplet || Anneau Ciel Gris || Klima-Ringel || Meteocerchio || Brazal Anticlima&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wind Looplet || Anneau du Vent || Luft-Ringel || Cerchio Aria || Brazal Celestial&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Attack Looplet || Anneau Attaque || Angriffs-Ringel || Cerchio Attacco || Brazal Ataque&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blue Looplet || Anneau Bleu || Blau-Ringel || Cerchio Azzurro || Brazal Azul&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Choice Looplet || Anneau Choix || Wahl-Ringel || Cerchioscelta || Brazal Singular&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Darkness Looplet || Anneau Obscur || Dunkelheits-Ringel || Cerchio Tenebre || Brazal Oscuridad&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Defense Looplet || Anneau Défense || Vert.-Ringel || Cerchio Difesa || Brazal Defensa&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Detect Looplet || Anneau Détection || Scanner-Ringel || Eludicerchio || Brazal Finta&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Fickle Looplet || Anneau Polyvalence || Wankel-Ringel || Cerchio Varietà || Brazal Variedad&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Focus Looplet || Anneau Puissance || Fokus-Ringel || Focalcerchio || Brazal Crítico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Radiance Looplet || Anneau Lumière || Licht-Ringel || Cerchio Luce || Brazal Luz&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Red Looplet || Anneau Rouge || Rot-Ringel || Cerchio Rosso || Brazal Rojo&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sand Looplet || Anneau de Sable || Sand-Ringel || Cerchio Sabbia || Brazal Arena&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Looplet || Anneau Ciel || Himmels-Ringel || Cerchio Cielo || Brazal Cielo&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sp. Attack Looplet || Anneau Atq. Spé. || Sp.-Ang.-Ringel || Cerchio Att. Sp. || Brazal At. Esp.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sp. Defense Looplet || Anneau Déf. Spé. || Sp.-Vert.-Ringel || Cerchio Dif. Sp. || Brazal Def. Esp.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Speed Looplet || Anneau Vitesse || Initiative-Ringel || Cerchio Velocità || Brazal Velocidad&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Tempest Looplet || Anneau Tempête || Sturm-Ringel || Cerchio Tempesta || Brazal Tormenta&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Time Looplet || Anneau Temps || Zeit-Ringel || Cerchio Tempo || Brazal Tiempo&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wildfire Looplet || Anneau Flammes || Feuer-Ringel || Cerchio Fuoco || Brazal Llama&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Alliance Looplet || Anneau Synchro || Kombi-Ringel || Sincrocerchio || Brazal Alianza&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Big Belly Looplet || Anneau Réplétion || Halbsatt-Ringel || Cerchio Addiofame || Brazal Sustento&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Cover Looplet || Anneau Héroïsme || Schützer-Ringel || Copricerchio || Brazal Auxilio&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Deflect Looplet || Anneau Dérivation || Zueigner-Ringel || Trasfericerchio || Brazal Desvío&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Earth Looplet || Anneau Continent || Land-Ringel || Cerchio Terra || Brazal Terráqueo&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Excavation Looplet || Anneau Excavation || Schürf-Ringel || Cerchio Trovaoro || Brazal Excavación&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Explosive Looplet || Anneau Bombe || Explosions-Ringel || Cerchio Esplosione || Brazal Explosión&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Gold Looplet || Anneau en Or || Gold-Ringel || Cerchio d&#039;Oro || Brazal Dorado&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grass Looplet || Anneau des Plantes || Gras-Ringel || Cerchio Erba || Brazal Hierba&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Healing Looplet || Anneau Soin || Heil-Ringel || Curacerchio || Brazal Curativo&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Huge Meal Looplet || Anneau Sasiété || Vorrats-Ringel || Cerchio Senzafame || Brazal Hartazgo&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Joy Looplet || Anneau Bonheur || EP-Ringel || Cerchio Felicità || Brazal Felicidad&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Mist Looplet || Anneau de la Brume || Nebel-Ringel || Cerchio Nebbia || Brazal Niebla&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Nullify Looplet || Anneau Anti-Talent || Unfähigk.-Ringel || Cerchio Antiabilità || Brazal Impersonal&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Prosper Looplet || Anneau Auriphile || Geld-Ringel || Cerchio Vivapoké || Brazal Bonanza&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Satiated Looplet || Anneau Modération || Pappsatt-Ringel || Cerchio Antifame || Brazal Saciedad&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sea Looplet || Anneau Océan || Meeres-Ringel || Cerchio Mare || Brazal Marino&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Unity Looplet || Anneau Proximité || Team-Ringel || Cerchio Unione || Brazal Reunión&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Warp Looplet || Anneau Téléport || Warp-Ringel || Telecerchio || Brazal Teleporte&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Water Looplet || Anneau de l&#039;Eau || Wasser-Ringel || Cerchio Acqua || Brazal Acua&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Well-Fed Looplet || Anneau Gourmand || Nährwert-Ringel || Cerchio Golosità || Brazal Gula&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Mystery Dungeon items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;br /&gt;
&lt;br /&gt;
[[es:Brazal (Mundo megamisterioso)]]&lt;br /&gt;
[[fr:Anneau]]&lt;br /&gt;
[[it:Cerchi]]&lt;br /&gt;
[[ja:リングル]]&lt;br /&gt;
[[zh:環鐲]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shieldon_(Pok%C3%A9mon)&amp;diff=3995003</id>
		<title>Shieldon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shieldon_(Pok%C3%A9mon)&amp;diff=3995003"/>
		<updated>2024-04-24T08:05:50Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Side game data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Rock|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Shieldon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Rock|prevnum=0409|prev=Rampardos|nextnum=0411|next=Bastiodon|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Shieldon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Shieldon&lt;br /&gt;
|jname=タテトプス&lt;br /&gt;
|jtranslit=Tatetopusu&lt;br /&gt;
|tmname=Tatetops&lt;br /&gt;
|ndex=0410&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|category=Shield&lt;br /&gt;
|height-ftin=1&#039;08&amp;quot;&lt;br /&gt;
|height-m=0.5&lt;br /&gt;
|weight-lbs=125.7&lt;br /&gt;
|weight-kg=57.0&lt;br /&gt;
|abilitylayout=2&lt;br /&gt;
|ability1=Sturdy&lt;br /&gt;
|abilityd=Soundproof&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Monster&lt;br /&gt;
|eggcycles=30&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evde=1&lt;br /&gt;
|expyield=70&lt;br /&gt;
|oldexp=99&lt;br /&gt;
|lv100exp=600,000&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=shieldon&lt;br /&gt;
|generation=4&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shieldon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;タテトプス&#039;&#039;&#039; &#039;&#039;Tatetops&#039;&#039;) is a dual-type {{2t|Rock|Steel}} [[Fossil]] {{OBP|Pokémon|species}} introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It is resurrected from an [[Armor Fossil]] and [[Evolution|evolves]] into {{p|Bastiodon}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Shieldon is a small, yellow, ceratopsian-like reptilian {{OBP|Pokémon|species}}. It has white toes and a white bump on its back. Shieldon has a dark-gray elliptical face, with a prominent white brow and a white rim on its black snout. Its facial hide is extremely hard; however, it is vulnerable when attacked from behind.&lt;br /&gt;
&lt;br /&gt;
100 million years ago, Shieldon lived in dense forests and primeval jungles. It has a habit of polishing its face against tree trunks. It is speculated that few enemies would have considered challenging its armored face. It eats grass, tree roots, and [[Berry|Berries]]. Its fossils show no sign of damage to its face. Shieldon is described as having a mild-mannered nature and dislikes conflict. Shieldon was revived from a [[Armor Fossil]]. In modern times, it can be found living a the [[Canyon Biome]] located in the [[Terarium]]&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Shieldon evolves into {{p|Bastiodon}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0410&lt;br /&gt;
|name1=Shieldon&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0411&lt;br /&gt;
|name2=Bastiodon&lt;br /&gt;
|type1-2=Rock&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=038|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=A Pokémon that lived in jungles around 100 million years ago. Its facial hide is extremely hard.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It is outstandingly armored. As a result, it can eat grass and berries without having to fight.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It was generated from a fossil dug out of a layer of clay that was older than anyone knows. It has a sturdy face.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It is outstandingly armored. As a result, it can eat grass and berries without having to fight.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It is outstandingly armored. As a result, it can eat grass and berries without having to fight.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=It was generated from a fossil dug out of a layer of clay that was older than anyone knows. It has a sturdy face.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=It was generated from a fossil dug out of a layer of clay that was older than anyone knows. It has a sturdy face.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=190|label1={{gameIcon|Su}}{{gameIcon|M}}:|reg2=Alola|num2=237|label2={{gameIcon|US}}{{gameIcon|UM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Many fossils of this Pokémon have been found, but almost none have shown signs of damage to the face.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=This Pokémon lived in primeval jungles. Few enemies would have been willing to square off against its heavily armored face, so it&#039;s thought.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=A mild-mannered, herbivorous Pokémon, it used its face to dig up tree roots to eat. The skin on its face was plenty tough.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Although its fossils can be found in layers of primeval rock, nothing but its face has ever been discovered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|num2=038|reg3=Hisui|num3=210}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword and Shield]]}}&lt;br /&gt;
{{Dex/Entry1|v=Brilliant Diamond|entry=A Pokémon that lived in jungles around 100 million years ago. Its facial hide is extremely hard.}}&lt;br /&gt;
{{Dex/Entry1|v=Shining Pearl|entry=It habitually polishes its face by rubbing it against tree trunks. It is weak to attacks from behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=Much remains unknown about this Pokémon, as few have ever seen it. However, we know that it is calm and dislikes conflict, and it enjoys polishing its face against trees and rocks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry|num3=109}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It is outstandingly armored. As a result, it has no particular need to battle with others and can spend its time feeding on grass and berries.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=This Pokémon lived in primeval jungles. It’s thought that Shieldon had few enemies thanks to its sturdy face.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{steel color dark}}; background:#{{rock color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{rock color light}}| [[File:Pokédex Image Shieldon SM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{rock color light}}; background:#{{rock color light}} | [[File:Pokédex Image Shieldon SV Blueberry.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Shieldon in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
| Shieldon in the {{color2|000|List of Pokémon by Blueberry Pokédex number|Blueberry Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1/None|v=Diamond|area=[[Trade]]&amp;lt;br/&amp;gt;Receive [[Armor Fossil]] [[held item|held]] by a [[trade]]d Pokémon and revive it}}&lt;br /&gt;
{{Availability/Entry1|v=Pearl|area=Revive from [[Armor Fossil]] at the [[Oreburgh Mining Museum]] in [[Oreburgh City]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=Revive from [[Armor Fossil]] at the [[Oreburgh Mining Museum]] in [[Oreburgh City]]{{tt|*|If the player&#039;s Trainer ID is an even number}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver|area=Receive [[Armor Fossil]] [[held item|held]] by a [[trade]]d Pokémon and revive it at the [[Pewter Museum of Science]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=Revive from [[Armor Fossil]] at the {{DL|Nacrene City|Nacrene Museum}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=Revive from [[Armor Fossil]] at the {{DL|Nacrene City|Nacrene Museum}}&amp;lt;br&amp;gt;[[Trade]] with [[Yancy]] in [[Nimbasa City]] (male player character only)}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Icy Cave}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=Revive from [[Armor Fossil]] at the [[Ambrette Town]] {{DL|Ambrette Town|Fossil Lab}}}}&lt;br /&gt;
{{Availability/Entry1|2|v=Omega Ruby|t=fff|area=Revive from [[Armor Fossil]] at the [[Devon Corporation]] in [[Rustboro City]]}}&lt;br /&gt;
{{Availability/Entry1/None|2|v=Alpha Sapphire|area=[[Trade]]&amp;lt;br&amp;gt;Receive [[Armor Fossil]] [[held item|held]] by a [[trade]]d Pokémon and revive it}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1/None|2|v=Sun|area=[[Trade]]&amp;lt;br&amp;gt;Receive [[Armor Fossil]] [[held item|held]] by a [[trade]]d Pokémon and revive it}}&lt;br /&gt;
{{Availability/Entry1|2|v=Moon|area=Revive from [[Armor Fossil]] at the [[Fossil Restoration Center]] on {{rt|8|Alola}}}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=Revive from [[Armor Fossil]] at the [[Fossil Restoration Center]] on {{rt|8|Alola}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Brilliant Diamond|area=[[Trade]]&amp;lt;br/&amp;gt;Receive [[Armor Fossil]] [[held item|held]] by a [[trade]]d Pokémon and revive it}}&lt;br /&gt;
{{Availability/Entry1|v=Shining Pearl|area=Revive from [[Armor Fossil]] at the [[Oreburgh Mining Museum]] in [[Oreburgh City]]}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area=&#039;&#039;&#039;[[Coronet Highlands]]:&#039;&#039;&#039; [[Space-time distortion]]s}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=[[Trade]]&amp;lt;sup&amp;gt;Version 3.0.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=The Hidden Treasure of Area Zero (Scarlet)|color={{scarlet color dark}}|t={{scarlet color dark}}|link=The Hidden Treasure of Area Zero |area=[[Union Circle]]&amp;lt;br&amp;gt;[[Tera Raid Battle|Tera Raid Battle Search]] ({{DL|List of 3★ Tera Raid Battles (Blueberry Academy)|Shieldon|3★}})}}&lt;br /&gt;
{{Availability/Entry1|v=The Hidden Treasure of Area Zero (Violet)|color={{violet color dark}}|t=fff|link=The Hidden Treasure of Area Zero |area=[[Canyon Biome]]&amp;lt;br&amp;gt;[[Tera Raid Battle]]s ({{DL|List of 3★ Tera Raid Battles (Blueberry Academy)|Shieldon|3★}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Crystal Cave]] (B7F-B11F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Crystal Cave]] (B7F-B11F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|t=FFF|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Peril Cliffs]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Fiery Furnace]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Daybreak Ruins]], [[Fire Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lava: [[Firebreathing Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Cragspur]], [[Valora]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Vehicle Gallery#Spike Ball Alert!|Vehicle Gallery: Spike Ball Alert!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Colossal Forest#Stage 1|Colossal Forest: Stage 1]]}}&lt;br /&gt;
&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Diamond Crater#Rock Chasm|Diamond Crater: Rock Chasm]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Arceus Sea]], [[Garchomp Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Violeta Palace|Violeta Palace: Stage 375]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Rock|type2=Steel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BWB2W2}}|Pokémon Adventure Camp Shieldon|Japan|Japanese|15|July 21, 2012 to September 30, 2013|link=List of local Japanese event Pokémon distributions (Generation V)#Shieldon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held Items===&lt;br /&gt;
{{HeldItems/header|type=Rock|type2=Steel}}&lt;br /&gt;
{{HeldItems/Games2|Black 2|White 2|tcolor1=FFF|Pokémon Black and White Versions 2}}&lt;br /&gt;
{{HeldItems/Items1|Old Gateau|100|availNote=[[In-game trade]],&amp;amp;#32;}}&lt;br /&gt;
{{HeldItems/Games1|Legends: Arceus|tcolor=FFF|Pokémon Legends: Arceus}}&lt;br /&gt;
{{HeldItems/ItemsLA|Black Tumblestone|35|Ball of Mud|15|Exp. Candy S|100|Seed of Mastery|10}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=30&lt;br /&gt;
|Attack=42&lt;br /&gt;
|Defense=118&lt;br /&gt;
|SpAtk=42&lt;br /&gt;
|SpDef=88&lt;br /&gt;
|Speed=30}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=   25&lt;br /&gt;
|Fighting=400&lt;br /&gt;
|Flying=   25&lt;br /&gt;
|Poison=    0&lt;br /&gt;
|Ground=  400&lt;br /&gt;
|Rock=     50&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   200&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=  50&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=   50&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=    50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=½&lt;br /&gt;
|gen5dark=yes&lt;br /&gt;
|gen5ghost=yes&lt;br /&gt;
|olddark=½&lt;br /&gt;
|oldghost2=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Shieldon is available in {{pkmn|Scarlet and Violet}} Version 3.0.0+.&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Shieldon|Rock|Steel|4}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35||}}&lt;br /&gt;
{{learnlist/level9|1|Protect|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/level9|6|Taunt|Dark|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/level9|10|Metal Sound|Steel|Status|—|85|40||}}&lt;br /&gt;
{{learnlist/level9|15|Take Down|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/level9|19|Iron Defense|Steel|Status|—|—|15||}}&lt;br /&gt;
{{learnlist/level9|24|Swagger|Normal|Status|—|85|15||}}&lt;br /&gt;
{{learnlist/level9|28|Ancient Power|Rock|Special|60|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|33|Endure|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/level9|37|Metal Burst|Steel|Physical|—|100|10||}}&lt;br /&gt;
{{learnlist/level9|42|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|46|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Shieldon|Rock|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Shieldon|Rock|Steel|4}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM020|Trailblaze|Grass|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM076|Rock Blast|Rock|Physical|25|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM101|Power Gem|Rock|Special|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM126|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM135|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tm9|TM143|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM166|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM172|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM176|Sand Tomb|Ground|Physical|35|85|15}}&lt;br /&gt;
{{learnlist/tm9|TM179|Smack Down|Rock|Physical|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM204|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM215|Scorching Sands|Ground|Special|70|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM223|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm9|TM224|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM225|Hard Press|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/9|Shieldon|Rock|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Shieldon|Rock|Steel|4}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0833|Chewtle}}{{MSP/H|0834|Drednaw}}|Counter|Fighting|Physical|—|100|20|||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{bag/s|Mirror Herb|SV}}{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}|Fissure|Ground|Physical|—|30|5||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0408|Cranidos}}{{MSP/H|0409|Rampardos}}{{MSP/H|0610|Axew}}{{MSP/H|0611|Fraxure}}{{MSP/H|0612|Haxorus}}|Focus Energy|Normal|Status|—|—|30|||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{bag/s|Mirror Herb|SV}}{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}|Guard Split|Psychic|Status|—|—|10||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0079|Slowpoke}}{{MSP/H|0079-Galar|Slowpoke}}{{MSP/H|0080|Slowbro}}{{MSP/H|0080-Galar|Slowbro}}{{MSP/H|0199|Slowking}}{{MSP/H|0199-Galar|Slowking}}{{MSP/H|0408|Cranidos}}{{MSP/H|0409|Rampardos}}{{MSP/H|0833|Chewtle}}{{MSP/H|0834|Drednaw}}|Headbutt|Normal|Physical|70|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0143|Snorlax}}{{MSP/H|0158|Totodile}}{{MSP/H|0159|Croconaw}}{{MSP/H|0160|Feraligatr}}{{MSP/H|0246|Larvitar}}{{MSP/H|0247|Pupitar}}{{MSP/H|0248|Tyranitar}}{{MSP/H|0252|Treecko}}{{MSP/H|0253|Grovyle}}{{MSP/H|0254|Sceptile}}{{MSP/H|0258|Mudkip}}{{MSP/H|0259|Marshtomp}}{{MSP/H|0260|Swampert}}{{MSP/H|0408|Cranidos}}{{MSP/H|0409|Rampardos}}|Screech|Normal|Status|—|85|40|||grid=8}}&lt;br /&gt;
{{learnlist/breedf/9|Shieldon|Rock|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Rock|type2=Steel}}&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Rock|ndex=410&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Rock&lt;br /&gt;
|group=Steel&lt;br /&gt;
|assist=Steel&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|num=181&lt;br /&gt;
|browser= It rams with its {{m|Iron Head|rock-hard head}}. It also makes {{m|Rock Slide|stones drop}} to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Rock&lt;br /&gt;
|group=Steel&lt;br /&gt;
|assist=Steel&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=178&lt;br /&gt;
|pastnum=099&lt;br /&gt;
|browser=It attacks by making iron balls fall.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Rock&lt;br /&gt;
|att=1&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Rock&lt;br /&gt;
|att=1&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Rock|ndex=410&lt;br /&gt;
|walk=1.55&lt;br /&gt;
|hp=41&lt;br /&gt;
|attack=70&lt;br /&gt;
|defense=60&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Rock|ndex=410&lt;br /&gt;
|HP=1&lt;br /&gt;
|atk=1&lt;br /&gt;
|def=4&lt;br /&gt;
|spd=1&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Iron Head&lt;br /&gt;
|ability1=Shield&lt;br /&gt;
|ability2=Last Bastion&lt;br /&gt;
|ability3=Sturdy&lt;br /&gt;
|evo=Evolves into {{p|Bastiodon}} when its Defense is 113 or higher&lt;br /&gt;
|link=[[Bokuden]], [[Kazumasa]], and [[Ujiteru]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Rock|ndex=410&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Rock|ndex=410|num=543&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Counterattack&lt;br /&gt;
|skilldesc=Deals even more damage the more disruptions there are.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Rock|ndex=410&lt;br /&gt;
|hatch=10 km&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Shieldon&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=102&lt;br /&gt;
|attack=76&lt;br /&gt;
|defense=195&lt;br /&gt;
|fast={{m|Tackle}}, {{m|Iron Tail}}&lt;br /&gt;
|special={{m|Rock Tomb}}, {{m|Ancient Power}}, {{m|Heavy Slam}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0410&lt;br /&gt;
|name1=Shieldon&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=0411&lt;br /&gt;
|name2=Bastiodon&lt;br /&gt;
|type1-2=Rock&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4|ndex=410}}&lt;br /&gt;
{{Spritebox/5|ndex=410}}&lt;br /&gt;
{{Spritebox/6|ndex=410|crop=55}}&lt;br /&gt;
{{Spritebox/7|ndex=410|crop=56}}&lt;br /&gt;
{{Spritebox/8/LA|ndex=410|LAcrop=107}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9|ndex=0410}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME|ndex=0410}}&lt;br /&gt;
{{Spritebox/Footer|0410|Shieldon}}&lt;br /&gt;
&lt;br /&gt;
====Other sprites====&lt;br /&gt;
{| style=&amp;quot;background: #{{rock color}}; margin:auto; text-align:center; font-size: 80%; {{roundy|20px}}; border: 2px solid #{{rock color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{steel color dark}}; background: #{{steel color light}}; width:180px&amp;quot;| [[File:Spr 4d 410Rampy.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Rampy in {{color2|000|Pokémon Super Contests}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Shieldon DP045.png|thumb|250px|Shieldon in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Buizel Shieldon Eggs anime.png|thumb|250px|A Shieldon Egg (right) in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Four Shieldon debuted in &#039;&#039;[[DP045|Ill-Will Hunting]]&#039;&#039;, where [[J]] tried to capture all of them. {{Gary}} was tasked with protecting them, but J managed to capture one. However, it was soon freed by {{Ash}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;, [[Newton Graceland]] owns a Shieldon. It is always seen [[Walking Pokémon|outside of its Poké Ball]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[DP050|Tag! We&#039;re It...!]]&#039;&#039;, [[James]]&#039;s fantasy featured a Shieldon.&lt;br /&gt;
&lt;br /&gt;
A Shieldon appeared in the [[boss fantasy]] of &#039;&#039;[[DP092|A Lean Mean Team Rocket Machine!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A shadowed {{pkmn2|giant}} Shieldon appeared in &#039;&#039;[[JN038|Restore and Renew!]]&#039;&#039;. A silhouette of another Shieldon appeared in a fantasy later in the same episode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN090|Showdown at the Gates of Warp!]]&#039;&#039;, a Trainer&#039;s Bastiodon [[devolution|devolved]] into Shieldon due to {{OBP|Dialga|recurring}}&#039;s influence.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN133|The Mew from Here!]]&#039;&#039;, a Shieldon was seen on [[Faraway Island]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP045|Shieldon|Ash&#039;s Pokédex|Shieldon, the Shield Pokémon. The skin on its face is very hard, and it has a habit of polishing it by rubbing it against trees.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Diamond Don Shieldon.png|150px|thumb|Shieldon in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pocket Monsters DP===&lt;br /&gt;
A Shieldon appeared in [[PMDP08]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Don}}&lt;br /&gt;
[[Byron]] has a Shieldon that he was unable to befriend even after carrying him outside of his ball for an extended period. As {{adv|Diamond}} was able to do so even without knowing him, he decided to give him to the boy before his training on [[Iron Island]], which he [[nickname]]d Don. He evolved into a Bastiodon later in the showdown against [[Team Galactic]]. He first appeared in &#039;&#039;[[PS348|A Big Stink Over Stunky]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
Two Shieldon appeared in &#039;&#039;[[PNA3|The Yellow Scroll: Hanbei vs Kanbei]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Shieldon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Shieldon and {{p|Cranidos}} evolve at level 30, the earliest of any [[Fossil]] Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Shieldon is based on a {{wp|ceratopsia}}n {{wp|dinosaur}} and a {{wp|shield}}. Its lack of horns makes it particularly similar to &#039;&#039;{{wp|Protoceratops}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Shieldon may be a combination of &#039;&#039;shield&#039;&#039; and &#039;&#039;-don&#039;&#039; (common suffix in dinosaur names derived from the Ancient Greek word for tooth).&lt;br /&gt;
&lt;br /&gt;
Tatetops may be a combination of 盾 &#039;&#039;tate&#039;&#039; (shield) and &#039;&#039;ceratops&#039;&#039; or &#039;&#039;-ops&#039;&#039; (common suffix in dinosaur names derived from the Ancient Greek word for face).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Rock|type2=Steel&lt;br /&gt;
|ja=タテトプス &#039;&#039;Tatetops&#039;&#039;|jameaning=From {{tt|盾 &#039;&#039;tate&#039;&#039;|shield}} and &#039;&#039;ceratops&#039;&#039; or {{tt|&#039;&#039;-ops&#039;&#039;|common suffix in dinosaur names derived from the Ancient Greek word for face}}&lt;br /&gt;
|fr=Dinoclier|frmeaning=From &#039;&#039;{{tt|dinosaure|dinosaur}}&#039;&#039; and &#039;&#039;{{tt|bouclier|shield}}&#039;&#039;&lt;br /&gt;
|es=Shieldon|esmeaning=Same as English name&lt;br /&gt;
|de=Schilterus|demeaning=From &#039;&#039;{{tt|Schild|shield}}&#039;&#039;, &#039;&#039;{{tt|Schulter|shoulder}}&#039;&#039;, and &#039;&#039;{{tt|-saurus|common suffix used in names of dinosaurs and other extinct reptiles}}&#039;&#039;&lt;br /&gt;
|it=Shieldon|itmeaning=Same as English name&lt;br /&gt;
|ko=방패톱스 &#039;&#039;Bangpaetops&#039;&#039;|komeaning=From {{tt|방패 (防牌) &#039;&#039;bangpae&#039;&#039;|shield}} and 트리케라톱스 &#039;&#039;Triceratops&#039;&#039;&lt;br /&gt;
|zh_cmn=盾甲龍 / 盾甲龙 &#039;&#039;Dùnjiǎlóng&#039;&#039;|zh_cmnmeaning=From {{tt|盾 &#039;&#039;dùn&#039;&#039;|shield}}, {{tt|甲 &#039;&#039;jiǎ&#039;&#039;|armor plate}}, and {{tt|龍 / 龙 &#039;&#039;lóng&#039;&#039;|dragon, a common suffix for dinosaur names}}&lt;br /&gt;
|zh_yue=盾甲龍 &#039;&#039;Téuhngaaplùhng&#039;&#039;|zh_yuemeaning=From {{tt|盾 &#039;&#039;téuhn&#039;&#039;|shield}}, {{tt|甲 &#039;&#039;gaap&#039;&#039;|armor plate}}, and {{tt|龍 &#039;&#039;lùhng&#039;&#039;|dragon, a common suffix for dinosaur names}}&lt;br /&gt;
|hi=ढालाटॉप्स &#039;&#039;Dhalatops&#039;&#039;|himeaning=From {{tt|ढाल &#039;&#039;dhaal&#039;&#039;|shield}} and {{tt|タテトプス &#039;&#039;Tatetops&#039;&#039;|Shieldon}}&lt;br /&gt;
|ru=Шилдон &#039;&#039;Shildon&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ทาเทท็อปส์ &#039;&#039;Thathethop&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Don]]&lt;br /&gt;
* [[Byron&#039;s Bastiodon|Byron&#039;s Shieldon]]&lt;br /&gt;
* [[Fossil]]&lt;br /&gt;
{{Fossil}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Rock|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Rock|prevnum=0409|prev=Rampardos|nextnum=0411|next=Bastiodon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fossil Pokémon]]&lt;br /&gt;
[[Category:Ranger Partner Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schilterus]]&lt;br /&gt;
[[es:Shieldon]]&lt;br /&gt;
[[fr:Dinoclier]]&lt;br /&gt;
[[it:Shieldon]]&lt;br /&gt;
[[ja:タテトプス]]&lt;br /&gt;
[[zh:盾甲龙]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bastiodon_(Pok%C3%A9mon)&amp;diff=3995002</id>
		<title>Bastiodon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bastiodon_(Pok%C3%A9mon)&amp;diff=3995002"/>
		<updated>2024-04-24T08:05:23Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Side game data */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Rock|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Bastiodon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Rock|prevnum=0410|prev=Shieldon|nextnum=0412|next=Burmy|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Bastiodon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Bastiodon&lt;br /&gt;
|jname=トリデプス&lt;br /&gt;
|jtranslit=Toridepusu&lt;br /&gt;
|tmname=Torideps&lt;br /&gt;
|ndex=0411&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|category=Shield&lt;br /&gt;
|height-ftin=4&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.3&lt;br /&gt;
|weight-lbs=329.6&lt;br /&gt;
|weight-kg=149.5&lt;br /&gt;
|ability1=Sturdy&lt;br /&gt;
|abilityd=Soundproof&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Monster&lt;br /&gt;
|eggcycles=30&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=2&lt;br /&gt;
|expyield=173&lt;br /&gt;
|oldexp=199&lt;br /&gt;
|lv100exp=600,000&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=bastiodon&lt;br /&gt;
|generation=4&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bastiodon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;トリデプス&#039;&#039;&#039; &#039;&#039;Torideps&#039;&#039;) is a dual-type {{2t|Rock|Steel}} [[Fossil]] {{OBP|Pokémon|species}} introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Shieldon}} starting at [[level]] 30, after it is revived from an [[Armor Fossil]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Bastiodon is a {{OBP|Pokémon|species}} which appears to be a cross between a ceratopsian such as &#039;&#039;{{wp|Chasmosaurus}}&#039;&#039; and a {{wp|bulldozer}}. Its dark gray, square head resembles a castle wall, complete with four cream-yellow, window-like spots with a black outline, three dark gray spikes on the top, and two larger gray spikes in the upper corners. Bastiodon&#039;s triangular nose extends from the middle of its shield-like head down over its lips and appears to be pierced by a gray, horizontal spike. Four spikes jut downward and four large, blunt tusks protrude upward from its dark gray lower jaw. Bastiodon&#039;s cream-yellow eyes are partially obscured by the nasal spike and spaced-out tusks. Its thick, cream-yellow body is further protected by a gray ridge and dark gray plates on its back, jagged growths on its legs, and a plated tail.&lt;br /&gt;
&lt;br /&gt;
It is from roughly 100 million years ago. Bastiodon are known to live in herds. Despite its rough, intimidating appearance, Bastiodon is a docile, caring Pokémon that feeds on grass and {{Berries}}. Its shield-like face is as tough as a diamond and capable of repelling any attack. When multiple Bastiodon line up side by side, their faces form a wall that nothing can break through; this was how they protected their young. In stark contrast to its impenetrable frontal defense, it is helpless when attacked from behind. It seems to have lived in the same habitats as {{p|Rampardos}}, as evidenced by their fossils often being found together. Because its facial bones are so hard, they were initially mistaken for its spine by researchers who found its fossils. Bastiodon has lived in the same environment as the {{p|Rampardos}}. Often, the duo&#039;s fossils have been found together, possibly from fighting each other to the death.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Bastiodon evolves from {{p|Shieldon}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0410&lt;br /&gt;
|name1=Shieldon&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0411&lt;br /&gt;
|name2=Bastiodon&lt;br /&gt;
|type1-2=Rock&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=039|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=Any frontal attack is repulsed. It is a docile Pokémon that feeds on grass and berries.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=When attacked, they form a wall with their shield like faces to protect their young.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=When they lined up side by side, no foe could break through. They shielded their young in that way.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=When attacked, they form a wall. Their rock-hard faces serve to protect them from the attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=When they lined up side by side, no foe could break through. They shielded their young in that way.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=When they lined up side by side, no foe could break through. They shielded their young in that way.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=When they lined up side by side, no foe could break through. They shielded their young in that way.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=Any frontal attack is repulsed. It is a docile Pokémon that feeds on grass and berries.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=When they lined up side by side, no foe could break through. They shielded their young in that way.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Any frontal attack is repulsed. It is a docile Pokémon that feeds on grass and berries.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=191|label1={{gameIcon|Su}}{{gameIcon|M}}:|reg2=Alola|num2=238|label2={{gameIcon|US}}{{gameIcon|UM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=While it can guard against any sort of attack from the front, it is left without recourse when attacked from behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It lived in the same environments as {{p|Rampardos}}. Their fossils have been found together—seemingly from after they&#039;d fought to the finish.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=The bones of its face are huge and hard, so they were mistaken for its spine until after this Pokémon was successfully restored.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=This Pokémon is from roughly 100 million years ago. Its terrifyingly tough face is harder than steel.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|num2=039|reg3=Hisui|num3=211}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword and Shield]]}}&lt;br /&gt;
{{Dex/Entry1|v=Brilliant Diamond|entry=Any frontal attack is repulsed. It is a docile Pokémon that feeds on grass and berries.}}&lt;br /&gt;
{{Dex/Entry1|v=Shining Pearl|entry=When attacked, they form a wall with their shield-like faces to protect their young.}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=Its face is sturdy—as strong as diamond—and this hardness offers a very stable defense. Much about this species is still unknown, such as its natural habitat.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry|num3=110}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=While it can guard against any sort of attack from the front, it is left without recourse when attacked from behind.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Bastiodon live in herds. When assaulted by enemies, they line up side by side and use their hard faces to block attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{steel color dark}}; background:#{{rock color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{rock color light}}| [[File:Pokédex Image Bastiodon SM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{rock color light}}; background:#{{rock color light}} | [[File:Pokédex Image Bastiodon SV Blueberry.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Bastiodon in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
| Bastiodon in the {{color2|000|List of Pokémon by Blueberry Pokédex number|Blueberry Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1/None|v=Diamond}}&lt;br /&gt;
{{Availability/Entry1|v=Pearl|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Trade]]&amp;lt;br/&amp;gt;[[Evolution|Evolve]] {{p|Shieldon}}{{tt|*|If the player&#039;s Trainer ID is an even number}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry1|2|v=Omega Ruby|t=fff|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry1/None|2|v=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1/None|2|v=Sun}}&lt;br /&gt;
{{Availability/Entry1|2|v=Moon|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Brilliant Diamond}}&lt;br /&gt;
{{Availability/Entry1|v=Shining Pearl|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area=&#039;&#039;&#039;[[Coronet Highlands]]:&#039;&#039;&#039; [[Space-time distortion]]s}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=[[Trade]]&amp;lt;sup&amp;gt;Version 3.0.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=The Hidden Treasure of Area Zero (Scarlet)|color={{scarlet color dark}}|t={{scarlet color dark}}|link=The Hidden Treasure of Area Zero |area=[[Tera Raid Battle|Tera Raid Battle Search]] ({{DL|List of 4★ Tera Raid Battles (Blueberry Academy)|Bastiodon|4★}})}}&lt;br /&gt;
{{Availability/Entry1|v=The Hidden Treasure of Area Zero (Violet)|color={{violet color dark}}|t=fff|link=The Hidden Treasure of Area Zero |area=[[Tera Raid Battle]]s ({{DL|List of 4★ Tera Raid Battles (Blueberry Academy)|Bastiodon|4★}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|t=FFF|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Chroma Highlands]], [[Chroma Ruins]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Fiery Furnace]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Cavern Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Oblivia Ruins]], [[Fire Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Cave: [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Crag Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Shieldon}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Vehicle Gallery#Spike Ball Alert!|Vehicle Gallery: Spike Ball Alert!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 4|Distortion Island: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Diamond Crater#Rock Chasm|Diamond Crater: Rock Chasm]] &amp;lt;small&amp;gt;(Center Boss, Back, Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Arceus Sea]], [[Garchomp Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Violeta Palace|Violeta Palace: Stage 380]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held Items===&lt;br /&gt;
{{HeldItems/header|type=Rock|type2=Steel}}&lt;br /&gt;
{{HeldItems/Games1|Legends: Arceus|tcolor=FFF|Pokémon Legends: Arceus}}&lt;br /&gt;
{{HeldItems/ItemsLA|Black Tumblestone|35|Ball of Mud|15|Exp. Candy L|100|Seed of Mastery|40}}&lt;br /&gt;
|}&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=      60&lt;br /&gt;
|Attack=  52&lt;br /&gt;
|Defense=168&lt;br /&gt;
|SpAtk=   47&lt;br /&gt;
|SpDef=  138&lt;br /&gt;
|Speed=   30}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=   25&lt;br /&gt;
|Fighting=400&lt;br /&gt;
|Flying=   25&lt;br /&gt;
|Poison=    0&lt;br /&gt;
|Ground=  400&lt;br /&gt;
|Rock=     50&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   200&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=  50&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=   50&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=    50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=½&lt;br /&gt;
|gen5dark=yes&lt;br /&gt;
|gen5ghost=yes&lt;br /&gt;
|olddark=½&lt;br /&gt;
|oldghost2=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Bastiodon is available in {{pkmn|Scarlet and Violet}} Version 3.0.0+.&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35||}}&lt;br /&gt;
{{learnlist/level9|1|Protect|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/level9|1|Taunt|Dark|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/level9|1|Metal Sound|Steel|Status|—|85|40||}}&lt;br /&gt;
{{learnlist/level9|{{tt|Rem.|Can only be learned via Move Reminder}}|Wide Guard|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Block|Normal|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/level9|15|Take Down|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/level9|19|Iron Defense|Steel|Status|—|—|15||}}&lt;br /&gt;
{{learnlist/level9|24|Swagger|Normal|Status|—|85|15||}}&lt;br /&gt;
{{learnlist/level9|28|Ancient Power|Rock|Special|60|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|36|Endure|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/level9|43|Metal Burst|Steel|Physical|—|100|10||}}&lt;br /&gt;
{{learnlist/level9|51|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|58|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM020|Trailblaze|Grass|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM046|Avalanche|Ice|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM074|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM076|Rock Blast|Rock|Physical|25|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM089|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM101|Power Gem|Rock|Special|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM126|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM135|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tm9|TM143|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM156|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM166|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM172|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM176|Sand Tomb|Ground|Physical|35|85|15}}&lt;br /&gt;
{{learnlist/tm9|TM179|Smack Down|Rock|Physical|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM204|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM215|Scorching Sands|Ground|Special|70|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM220|Meteor Beam|Rock|Special|120|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM223|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/tm9|TM224|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM225|Hard Press|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0833|Chewtle}}{{MSP/H|0834|Drednaw}}|Counter|Fighting|Physical|—|100|20|||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{bag/s|Mirror Herb|SV}}{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}|Fissure|Ground|Physical|—|30|5||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0408|Cranidos}}{{MSP/H|0409|Rampardos}}{{MSP/H|0610|Axew}}{{MSP/H|0611|Fraxure}}{{MSP/H|0612|Haxorus}}|Focus Energy|Normal|Status|—|—|30|||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{bag/s|Mirror Herb|SV}}{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}|Guard Split|Psychic|Status|—|—|10||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0079|Slowpoke}}{{MSP/H|0079-Galar|Slowpoke}}{{MSP/H|0080|Slowbro}}{{MSP/H|0080-Galar|Slowbro}}{{MSP/H|0199|Slowking}}{{MSP/H|0199-Galar|Slowking}}{{MSP/H|0408|Cranidos}}{{MSP/H|0409|Rampardos}}{{MSP/H|0833|Chewtle}}{{MSP/H|0834|Drednaw}}|Headbutt|Normal|Physical|70|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0143|Snorlax}}{{MSP/H|0158|Totodile}}{{MSP/H|0159|Croconaw}}{{MSP/H|0160|Feraligatr}}{{MSP/H|0246|Larvitar}}{{MSP/H|0247|Pupitar}}{{MSP/H|0248|Tyranitar}}{{MSP/H|0252|Treecko}}{{MSP/H|0253|Grovyle}}{{MSP/H|0254|Sceptile}}{{MSP/H|0258|Mudkip}}{{MSP/H|0259|Marshtomp}}{{MSP/H|0260|Swampert}}{{MSP/H|0408|Cranidos}}{{MSP/H|0409|Rampardos}}|Screech|Normal|Status|—|85|40|||grid=8}}&lt;br /&gt;
{{learnlist/breedf/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Bastiodon|Rock|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Rock|type2=Steel}}&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Rock|ndex=411&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=1.5&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Rock&lt;br /&gt;
|group=Steel&lt;br /&gt;
|assist=Steel&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=182&lt;br /&gt;
|browser=It rams with its rock-hard head. It also makes {{M|Rock Slide|stones drop}} to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Rock&lt;br /&gt;
|group=Steel&lt;br /&gt;
|assist=Steel&lt;br /&gt;
|field=Tackle&lt;br /&gt;
|fieldpower=4&lt;br /&gt;
|num=179&lt;br /&gt;
|pastnum=100&lt;br /&gt;
|browser=It attacks by making iron balls fall.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Rock&lt;br /&gt;
|att=1&lt;br /&gt;
|def=5&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Rock&lt;br /&gt;
|att=1&lt;br /&gt;
|def=5&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Rock|ndex=411&lt;br /&gt;
|walk=1.11&lt;br /&gt;
|hp=51&lt;br /&gt;
|attack=77&lt;br /&gt;
|defense=67&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Rock|ndex=411&lt;br /&gt;
|Pad=He likes tough words, Bastiodon does. He&#039;s also the Attraction Chief of {{DL|Attraction (PokéPark)|Bastiodon&#039;s Block Barrage}} in the [[Cavern Zone]]!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Rock|ndex=411&lt;br /&gt;
|strong=[[File:Oshawott icon.png|link=Oshawott (Pokémon)]]&lt;br /&gt;
|pad=He works as a Gatekeeper in the [[Crag Area]]. He is proud of his hard face.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Rock|ndex=411&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=1&lt;br /&gt;
|def=5&lt;br /&gt;
|spd=1&lt;br /&gt;
|range=2&lt;br /&gt;
|move=Rock Slide&lt;br /&gt;
|ability1=Shield&lt;br /&gt;
|ability2=Last Bastion&lt;br /&gt;
|ability3=Sturdy&lt;br /&gt;
|evo=Evolves from {{p|Shieldon}} when its Defense is 113 or higher&lt;br /&gt;
|link=[[Bokuden]], [[Kazumasa]], &#039;&#039;&#039;[[Keiji]]&#039;&#039;&#039;, and [[Ujiteru]]&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Rock|ndex=411&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Rock|ndex=411|num=544&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Last-Ditch Effort&lt;br /&gt;
|skilldesc=Increases damage when things are looking desperate.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Rock|ndex=411&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Shieldon&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=155&lt;br /&gt;
|attack=94&lt;br /&gt;
|defense=286&lt;br /&gt;
|fast={{m|Smack Down}}, {{m|Iron Tail}}&lt;br /&gt;
|special={{m|Stone Edge}}, {{m|Flamethrower}}, {{m|Flash Cannon}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0410&lt;br /&gt;
|name1=Shieldon&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=0411&lt;br /&gt;
|name2=Bastiodon&lt;br /&gt;
|type1-2=Rock&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Rock|type2=Steel}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4|ndex=411}}&lt;br /&gt;
{{Spritebox/5|ndex=411}}&lt;br /&gt;
{{Spritebox/6|ndex=411|crop=94}}&lt;br /&gt;
{{Spritebox/7|ndex=411|crop=91}}&lt;br /&gt;
{{Spritebox/8/LA|ndex=411|LAcrop=140}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9|ndex=0411}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME|ndex=0411}}&lt;br /&gt;
{{Spritebox/Footer|411|Bastiodon}}&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Byron Bastiodon.png|thumb|250px|Bastiodon in the {{pkmn|anime}}]]&lt;br /&gt;
===Main series===&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Byron&#039;s Bastiodon]]=====&lt;br /&gt;
Bastiodon debuted in &#039;&#039;[[DP107|Ancient Family Matters!]]&#039;&#039;, under the ownership of [[Byron]]. It was used to battle [[Roark&#039;s Rampardos]], but the battle was interrupted by {{TRT}} before an outcome could be determined. In &#039;&#039;[[DP108|Dealing With Defensive Types!]]&#039;&#039;, it was used in a [[Gym]] {{pkmn|battle}} against {{Ash}}. It was sent out against {{AP|Chimchar}} and managed to defeat him, but it then lost to {{AP|Gliscor}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP107|Bastiodon|Dawn&#039;s Pokédex|Bastiodon, the Shield Pokémon and the evolved form of {{p|Shieldon}}. Its massively powerful shield-like face can deflect even the strongest of attacks.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
====[[Byron&#039;s Bastiodon]]====&lt;br /&gt;
A Bastiodon briefly appeared in [[GOTCHA!]], under the ownership of [[Byron]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Diamond Don.png|150px|thumb|Bastiodon in [[Pokémon Adventures]]]]&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
Bastiodon made a minor appearance in [[Phantom Thief Pokémon 7]] under the ownership of [[Mako]]. The reporter used the large Shield Pokémon to block [[Hiori|the titular thief]]&#039;s progress but did not battle him.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Don}}&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS408|High-tailing It from Haunter]]&#039;&#039;, {{adv|Diamond}}&#039;s Shieldon, [[nickname]]d &amp;quot;Don&amp;quot;, evolved into a Bastiodon fighting several opponents at the [[Team Galactic HQ|Galactic Veilstone Building]]. Already a sturdy Pokémon before evolving, this solidified his strong defenses even more.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
Like in the {{pkmn|games}}, Bastiodon appears alongside [[Byron]]. He used it during his training sessions with [[Hareta]] in &#039;&#039;[[DPA09|Challenge! The Fortress Of Steel!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{tc|Police Officer}}&#039;s Bastiodon appeared in &#039;&#039;[[DPA32|Charon Must Be Stopped!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bastiodon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The wall of the castle in [[Courtyard Colosseum]] resembles a Bastiodon&#039;s head.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Bastiodon is likely based on a {{wp|ceratopsia}}n {{wp|dinosaur}}. Its protective growth resembles a castle wall or fortress. Its head resembles that of &#039;&#039;{{wp|Chasmosaurus}}&#039;&#039;. The spike through its nose is reminiscent of the {{wp|Body piercing#Nose piercing|nose bones}} from various indigenous tribes. It also appears to be based on the [https://en.wikipedia.org/wiki/Irresistible_force_paradox ultimate shield/immovable object], as opposed to its counterpart, [[Rampardos]], which appears to be based on the ultimate spear/unstoppable force.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Bastiodon may be a combination of &#039;&#039;{{wp|bastion}}&#039;&#039; and &#039;&#039;-don&#039;&#039;  (common suffix in dinosaur names derived from the Ancient Greek word for tooth). It may also allude to the &#039;&#039;{{wp|Bastille}}&#039;&#039;, a French fortress that was built in the 14th century.&lt;br /&gt;
&lt;br /&gt;
Torideps may be a combination of 砦 &#039;&#039;toride&#039;&#039; (fortress) and &#039;&#039;{{wp|Triceratops}}&#039;&#039; or &#039;&#039;-ops&#039;&#039; (common suffix in dinosaur names derived from the Ancient Greek word for face).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Rock|type2=Steel&lt;br /&gt;
|ja=トリデプス &#039;&#039;Torideps&#039;&#039;|jameaning=From {{tt|砦 &#039;&#039;toride&#039;&#039;|fortress}} and &#039;&#039;Triceratops&#039;&#039; or {{tt|&#039;&#039;-ops&#039;&#039;|common suffix in dinosaur names derived from the Ancient Greek word for face}}&lt;br /&gt;
|fr=Bastiodon|frmeaning=Same as English name&lt;br /&gt;
|es=Bastiodon|esmeaning=Same as English name&lt;br /&gt;
|de=Bollterus|demeaning=From &#039;&#039;{{tt|Bollwerk|fortress}}&#039;&#039; and {{p|Shieldon|&#039;&#039;Schilterus&#039;&#039;}}&lt;br /&gt;
|it=Bastiodon|itmeaning=Same as English name&lt;br /&gt;
|ko=바리톱스 &#039;&#039;Baritops&#039;&#039;|komeaning=From &#039;&#039;barrier&#039;&#039; or &#039;&#039;barricade&#039;&#039; and 트리케라톱스 &#039;&#039;Triceratops&#039;&#039;&lt;br /&gt;
|zh_cmn=護城龍 / 护城龙 &#039;&#039;Hùchénglóng&#039;&#039;|zh_cmnmeaning=From {{tt|護 / 护 &#039;&#039;hù&#039;&#039;|to protect}}, {{tt|城 &#039;&#039;chéng&#039;&#039;|city, castle}}, and {{tt|龍 / 龙 &#039;&#039;lóng&#039;&#039;|dragon, a common suffix for dinosaur names}}&lt;br /&gt;
|zh_yue=護城龍 &#039;&#039;Wuhsèhnglùhng&#039;&#039;|zh_yuemeaning=From {{tt|護 &#039;&#039;wuh&#039;&#039;|to protect}}, {{tt|城 &#039;&#039;sèhng&#039;&#039;|city, castle}}, and {{tt|龍 &#039;&#039;lùhng&#039;&#039;|dragon, a common suffix for dinosaur names}}&lt;br /&gt;
|hi=किलाटॉप्स &#039;&#039;Kilatops&#039;&#039;|himeaning=From {{tt|क़िला &#039;&#039;kila&#039;&#039;|fort/fortress}} and {{tt|タテトプス &#039;&#039;Tatetops&#039;&#039;|Shieldon}}&lt;br /&gt;
|th=โทริเด็ปส์ &#039;&#039;Thoridep&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Don]]&lt;br /&gt;
* [[Byron&#039;s Bastiodon]]&lt;br /&gt;
* [[Fossil]]&lt;br /&gt;
{{Fossil}}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Rock|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Rock|prevnum=0410|prev=Shieldon|nextnum=0412|next=Burmy}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fossil Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bollterus]]&lt;br /&gt;
[[es:Bastiodon]]&lt;br /&gt;
[[fr:Bastiodon]]&lt;br /&gt;
[[it:Bastiodon]]&lt;br /&gt;
[[ja:トリデプス]]&lt;br /&gt;
[[zh:护城龙]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3953332</id>
		<title>List of glitches in the Pokémon Mystery Dungeon series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3953332"/>
		<updated>2024-03-11T22:31:49Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: removed video link as it is privated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches in [[Pokémon Mystery Dungeon series]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==List of glitches==&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]===&lt;br /&gt;
&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quicksaving the game, after the game is restarted, Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Boss health duplication glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], boss Pokémon have more HP than normal but will normally revert to their normal HP values upon being recruited. However, if the {{player}} places a [[Reviver Seed]] on the ground and allows the boss to pick it up, then recruiting them after they revive with it will result in the recruited Pokémon having the same amount of HP they did as a boss.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rHu7EehrZ68|Mystaldi|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Relearnable move glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], some Pokémon will lose access to relearnable moves at the [[Gulpin Link Shop]] if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully-evolved Pokémon must achieve the level required to learn these moves as &#039;&#039;all&#039;&#039; of its previous forms. For example, if a [[Lotad (Pokémon)|Lotad]] evolves into [[Lombre (Pokémon)|Lombre]] at level 31 and then into [[Ludicolo (Pokémon)|Ludicolo]] at level 49, it will be unable to relearn [[Hydro_Pump_(move)|Hydro Pump]] because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects most three-stage evolutionary lines that evolve through [[evolution stone]], as well as [[Alakazam (Pokémon)|Alakazam]] and [[Slaking (Pokémon)|Slaking]]. It does not affect Pokémon that were already evolved when recruited.&lt;br /&gt;
&lt;br /&gt;
====Powder Snow map glitch====&lt;br /&gt;
When an enemy Pokémon is knocked out with [[Powder_Snow_(move)|Powder Snow]], its red map indicator may linger on the map for a few seconds before disappearing.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====False thief oversight====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Member join glitch====&lt;br /&gt;
If the player completes a job with a reward listed as ???, it means that the player will either receive an {{pkmn|Egg}}, the client will join the exploration team, or—in the case of Magnezone and Magnemite when Chansey already has an Egg—receive 1000 [[Poké]]. If one of these jobs is completed before the player can recruit new members, the game will half freeze after the text: &amp;quot;Thank you for rescuing &amp;lt;Pokémon&amp;gt;!&amp;quot; However, the background music will stay an infinite loop.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]===&lt;br /&gt;
&lt;br /&gt;
====Luminous Spring softlock glitch====&lt;br /&gt;
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====Aggressive Kecleon glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], if a team member attacks {{p|Kecleon}} before any items are stolen (via explosion or Blast Seed), the Kecleon will proceed to become hostile and can be defeated. If Kecleon is attacked while the player is within the shop, the music played still continues to be the shopping music. When items within the shop are stepped on, the player will still not immediately pick it up and a price tag is displayed, as if it can still be purchased, regardless of whether or not the Kecleon was defeated. Regardless of whether or not any items are taken, once the player exits the shop, Kecleon will accuse the player of being a thief (even if the initial Kecleon is already defeated), causing the music to change and more Kecleon to spawn.&lt;br /&gt;
&lt;br /&gt;
The glitch is still present in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] but the player will not be considered a thief unless they take an item after the shop Kecleon is defeated.&lt;br /&gt;
&lt;br /&gt;
====Kecleon team member glitch====&lt;br /&gt;
A glitch in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
If Kecleon is attacked by a wild Pokémon, Kecleon will attack the Pokémon who attacked it.&lt;br /&gt;
&lt;br /&gt;
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.&lt;br /&gt;
&lt;br /&gt;
====Faint animation glitch====&lt;br /&gt;
When a Pokémon is locked into a move such as Whirlpool or inflicted with [[Poison_(status_condition)|poison]] and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.&lt;br /&gt;
&lt;br /&gt;
====Growl range glitch====&lt;br /&gt;
AI-controlled Pokémon will only use [[Growl_(move)|Growl]] when a target is two tiles away. While this is intended behavior, due to the discrepancy between the AI range and actual range, a Pokémon standing on the entrance tile of a room may attempt to use Growl on a Pokémon inside a corridor, which will cause the move to fail.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]===&lt;br /&gt;
&lt;br /&gt;
====Defiant text oversight====&lt;br /&gt;
A text glitch occurs when a Pokémon with the [[Ability]] {{a|Defiant}} has its stats lowered at the same time as a team member placed after it (such as from {{m|Growl}}). The message log will use the team member&#039;s name, instead of the name of the Pokémon with Defiant, when displaying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s Defiant Ability was activated!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====False thief glitch variant====&lt;br /&gt;
If a defeated wild Pokémon drops an item onto a shop tile, exiting the shop will prompt Kecleon to ask whether the player would like to sell the item as if they set it down themselves. The player can pick up the item as if it was a regular dropped item (the Kecleon Shop item menu doesn&#039;t pop up), but leaving the shop with said item will be considered stealing and result in Kecleon attacking the team.&lt;br /&gt;
&lt;br /&gt;
====Mienfoo dialogue oversight====&lt;br /&gt;
When playing as the partner Pokémon, after the player Pokémon has returned to the human world and has yet to return to the {{OBP|Pokémon world|Mystery Dungeon}}, the {{p|Mienfoo}} acquainted with the team will salute the partner Pokémon with a &amp;quot;&#039;&#039;Morning, &amp;lt;player&#039;s name&amp;gt;!&#039;&#039;&amp;quot; instead of &amp;quot;&#039;&#039;Morning, &amp;lt;partner&#039;s name&amp;gt;!&#039;&#039;&amp;quot;, when spoken to in [[Post Town]].&lt;br /&gt;
&lt;br /&gt;
====Serperior walk animation oversight====&lt;br /&gt;
If the player chose {{p|Snivy}} as their partner and evolved them into a {{p|Serperior}}, the partner&#039;s walking animation will fail to loop correctly when walking slowly in an area outside a dungeon, such as the Paradise Center.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Super Mystery Dungeon}}===&lt;br /&gt;
&lt;br /&gt;
====Strong winds weather effect text oversight====&lt;br /&gt;
When [[strong winds]] come into effect, the message log produces &amp;quot;{{type|Flying}} &#039;&#039;moves&#039;&#039; have no weaknesses!&amp;quot; instead of &amp;quot;Flying-type &#039;&#039;Pokémon&#039;&#039; have no weaknesses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3953326</id>
		<title>List of glitches in the Pokémon Mystery Dungeon series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3953326"/>
		<updated>2024-03-11T22:29:48Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: more glitches&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches in [[Pokémon Mystery Dungeon series]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==List of glitches==&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]===&lt;br /&gt;
&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quicksaving the game, after the game is restarted, Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Boss health duplication glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], boss Pokémon have more HP than normal but will normally revert to their normal HP values upon being recruited. However, if the {{player}} places a [[Reviver Seed]] on the ground and allows the boss to pick it up, then recruiting them after they revive with it will result in the recruited Pokémon having the same amount of HP they did as a boss.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rHu7EehrZ68|Mystaldi|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Relearnable move glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], some Pokémon will lose access to relearnable moves at the [[Gulpin Link Shop]] if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully-evolved Pokémon must achieve the level required to learn these moves as &#039;&#039;all&#039;&#039; of its previous forms. For example, if a [[Lotad (Pokémon)|Lotad]] evolves into [[Lombre (Pokémon)|Lombre]] at level 31 and then into [[Ludicolo (Pokémon)|Ludicolo]] at level 49, it will be unable to relearn [[Hydro_Pump_(move)|Hydro Pump]] because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects most three-stage evolutionary lines that evolve through [[evolution stone]], as well as [[Alakazam (Pokémon)|Alakazam]] and [[Slaking (Pokémon)|Slaking]]. It does not affect Pokémon that were already evolved when recruited.&lt;br /&gt;
&lt;br /&gt;
====Powder Snow map glitch====&lt;br /&gt;
When an enemy Pokémon is knocked out with [[Powder_Snow_(move)|Powder Snow]], its red map indicator may linger on the map for a few seconds before disappearing.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====False thief oversight====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Member join glitch====&lt;br /&gt;
If the player completes a job with a reward listed as ???, it means that the player will either receive an {{pkmn|Egg}}, the client will join the exploration team, or—in the case of Magnezone and Magnemite when Chansey already has an Egg—receive 1000 [[Poké]]. If one of these jobs is completed before the player can recruit new members, the game will half freeze after the text: &amp;quot;Thank you for rescuing &amp;lt;Pokémon&amp;gt;!&amp;quot; However, the background music will stay an infinite loop.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]===&lt;br /&gt;
&lt;br /&gt;
====Luminous Spring softlock glitch====&lt;br /&gt;
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====Aggressive Kecleon glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], if a team member attacks {{p|Kecleon}} before any items are stolen (via explosion or Blast Seed), the Kecleon will proceed to become hostile and can be defeated. If Kecleon is attacked while the player is within the shop, the music played still continues to be the shopping music. When items within the shop are stepped on, the player will still not immediately pick it up and a price tag is displayed, as if it can still be purchased, regardless of whether or not the Kecleon was defeated. Regardless of whether or not any items are taken, once the player exits the shop, Kecleon will accuse the player of being a thief (even if the initial Kecleon is already defeated), causing the music to change and more Kecleon to spawn.&lt;br /&gt;
&lt;br /&gt;
The glitch is still present in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] but the player will not be considered a thief unless they take an item after the shop Kecleon is defeated.&lt;br /&gt;
&lt;br /&gt;
====Kecleon team member glitch====&lt;br /&gt;
A glitch in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
If Kecleon is attacked by a wild Pokémon, Kecleon will attack the Pokémon who attacked it.&lt;br /&gt;
&lt;br /&gt;
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.&lt;br /&gt;
&lt;br /&gt;
====Faint animation glitch====&lt;br /&gt;
When a Pokémon is locked into a move such as Whirlpool or inflicted with [[Poison_(status_condition)|poison]] and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.&lt;br /&gt;
&lt;br /&gt;
====Growl range glitch====&lt;br /&gt;
AI-controlled Pokémon will only use [[Growl_(move)|Growl]] when a target is two tiles away. While this is intended behavior, due to the discrepancy between the AI range and actual range, a Pokémon standing on the entrance tile of a room may attempt to use Growl on a Pokémon inside a corridor, which will cause the move to fail.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]===&lt;br /&gt;
&lt;br /&gt;
====Defiant text oversight====&lt;br /&gt;
A text glitch occurs when a Pokémon with the [[Ability]] {{a|Defiant}} has its stats lowered at the same time as a team member placed after it (such as from {{m|Growl}}). The message log will use the team member&#039;s name, instead of the name of the Pokémon with Defiant, when displaying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s Defiant Ability was activated!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====False thief glitch variant====&lt;br /&gt;
If a defeated wild Pokémon drops an item onto a shop tile, exiting the shop will prompt Kecleon to ask whether the player would like to sell the item as if they set it down themselves. The player can pick up the item as if it was a regular dropped item (the Kecleon Shop item menu doesn&#039;t pop up), but leaving the shop with said item will be considered stealing and result in Kecleon attacking the team.&lt;br /&gt;
&lt;br /&gt;
====Mienfoo dialogue oversight====&lt;br /&gt;
When playing as the partner Pokémon, after the player Pokémon has returned to the human world and has yet to return to the {{OBP|Pokémon world|Mystery Dungeon}}, the {{p|Mienfoo}} acquainted with the team will salute the partner Pokémon with a &amp;quot;&#039;&#039;Morning, &amp;lt;player&#039;s name&amp;gt;!&#039;&#039;&amp;quot; instead of &amp;quot;&#039;&#039;Morning, &amp;lt;partner&#039;s name&amp;gt;!&#039;&#039;&amp;quot;, when spoken to in [[Post Town]].&lt;br /&gt;
&lt;br /&gt;
====Serperior walk animation oversight====&lt;br /&gt;
If the player chose {{p|Snivy}} as their partner and evolved them into a {{p|Serperior}}, the partner&#039;s walking animation will fail to loop correctly when walking slowly in an area outside a dungeon, such as the Paradise Center.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Super Mystery Dungeon}}===&lt;br /&gt;
&lt;br /&gt;
====Strong winds weather effect text oversight====&lt;br /&gt;
When [[strong winds]] come into effect, the message log produces &amp;quot;{{type|Flying}} &#039;&#039;moves&#039;&#039; have no weaknesses!&amp;quot; instead of &amp;quot;Flying-type &#039;&#039;Pokémon&#039;&#039; have no weaknesses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3953310</id>
		<title>List of glitches in the Pokémon Mystery Dungeon series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3953310"/>
		<updated>2024-03-11T22:17:03Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Relearnable move glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches in [[Pokémon Mystery Dungeon series]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==List of glitches==&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]===&lt;br /&gt;
&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quicksaving the game, after the game is restarted, Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Boss health duplication glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], boss Pokémon have more HP than normal but will normally revert to their normal HP values upon being recruited. However, if the {{player}} places a [[Reviver Seed]] on the ground and allows the boss to pick it up, then recruiting them after they revive with it will result in the recruited Pokémon having the same amount of HP they did as a boss.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rHu7EehrZ68|Mystaldi|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Relearnable move glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], some Pokémon will lose access to relearnable moves at the [[Gulpin Link Shop]] if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully-evolved Pokémon must achieve the level required to learn these moves as &#039;&#039;all&#039;&#039; of its previous forms. For example, if a [[Lotad (Pokémon)|Lotad]] evolves into [[Lombre (Pokémon)|Lombre]] at level 31 and then into [[Ludicolo (Pokémon)|Ludicolo]] at level 49, it will be unable to relearn [[Hydro_Pump_(move)|Hydro Pump]] because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects most three-stage evolutionary lines that evolve through [[evolution stone]], as well as [[Alakazam (Pokémon)|Alakazam]] and [[Slaking (Pokémon)|Slaking]]. It does not affect Pokémon that were already evolved when recruited.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====False thief oversight====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Member join glitch====&lt;br /&gt;
If the player completes a job with a reward listed as ???, it means that the player will either receive an {{pkmn|Egg}}, the client will join the exploration team, or—in the case of Magnezone and Magnemite when Chansey already has an Egg—receive 1000 [[Poké]]. If one of these jobs is completed before the player can recruit new members, the game will half freeze after the text: &amp;quot;Thank you for rescuing &amp;lt;Pokémon&amp;gt;!&amp;quot; However, the background music will stay an infinite loop.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]===&lt;br /&gt;
&lt;br /&gt;
====Luminous Spring softlock glitch====&lt;br /&gt;
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.&lt;br /&gt;
&lt;br /&gt;
====Faint Animation Glitch====&lt;br /&gt;
When a Pokémon is locked into a move such as Whirlpool and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====Aggressive Kecleon glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], if a team member attacks {{p|Kecleon}} before any items are stolen (via explosion or Blast Seed), the Kecleon will proceed to become hostile and can be defeated. If Kecleon is attacked while the player is within the shop, the music played still continues to be the shopping music. When items within the shop are stepped on, the player will still not immediately pick it up and a price tag is displayed, as if it can still be purchased, regardless of whether or not the Kecleon was defeated. Regardless of whether or not any items are taken, once the player exits the shop, Kecleon will accuse the player of being a thief (even if the initial Kecleon is already defeated), causing the music to change and more Kecleon to spawn.&lt;br /&gt;
&lt;br /&gt;
The glitch is still present in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] but the player will not be considered a thief unless they take an item after the shop Kecleon is defeated.&lt;br /&gt;
&lt;br /&gt;
====Kecleon team member glitch====&lt;br /&gt;
A glitch in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
If Kecleon is attacked by a wild Pokémon, Kecleon will attack the Pokémon who attacked it.&lt;br /&gt;
&lt;br /&gt;
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]===&lt;br /&gt;
&lt;br /&gt;
====Defiant text oversight====&lt;br /&gt;
A text glitch occurs when a Pokémon with the [[Ability]] {{a|Defiant}} has its stats lowered at the same time as a team member placed after it (such as from {{m|Growl}}). The message log will use the team member&#039;s name, instead of the name of the Pokémon with Defiant, when displaying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s Defiant Ability was activated!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====False thief glitch variant====&lt;br /&gt;
If a defeated wild Pokémon drops an item onto a shop tile, exiting the shop will prompt Kecleon to ask whether the player would like to sell the item as if they set it down themselves. The player can pick up the item as if it was a regular dropped item (the Kecleon Shop item menu doesn&#039;t pop up), but leaving the shop with said item will be considered stealing and result in Kecleon attacking the team.&lt;br /&gt;
&lt;br /&gt;
====Mienfoo dialogue oversight====&lt;br /&gt;
When playing as the partner Pokémon, after the player Pokémon has returned to the human world and has yet to return to the {{OBP|Pokémon world|Mystery Dungeon}}, the {{p|Mienfoo}} acquainted with the team will salute the partner Pokémon with a &amp;quot;&#039;&#039;Morning, &amp;lt;player&#039;s name&amp;gt;!&#039;&#039;&amp;quot; instead of &amp;quot;&#039;&#039;Morning, &amp;lt;partner&#039;s name&amp;gt;!&#039;&#039;&amp;quot;, when spoken to in [[Post Town]].&lt;br /&gt;
&lt;br /&gt;
====Serperior walk animation oversight====&lt;br /&gt;
If the player chose {{p|Snivy}} as their partner and evolved them into a {{p|Serperior}}, the partner&#039;s walking animation will fail to loop correctly when walking slowly in an area outside a dungeon, such as the Paradise Center.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Super Mystery Dungeon}}===&lt;br /&gt;
&lt;br /&gt;
====Strong winds weather effect text oversight====&lt;br /&gt;
When [[strong winds]] come into effect, the message log produces &amp;quot;{{type|Flying}} &#039;&#039;moves&#039;&#039; have no weaknesses!&amp;quot; instead of &amp;quot;Flying-type &#039;&#039;Pokémon&#039;&#039; have no weaknesses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3952224</id>
		<title>List of glitches in the Pokémon Mystery Dungeon series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3952224"/>
		<updated>2024-03-11T11:38:59Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Relearnable move glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches in [[Pokémon Mystery Dungeon series]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==List of glitches==&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]===&lt;br /&gt;
&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quicksaving the game, after the game is restarted, Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Boss health duplication glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], boss Pokémon have more HP than normal but will normally revert to their normal HP values upon being recruited. However, if the {{player}} places a [[Reviver Seed]] on the ground and allows the boss to pick it up, then recruiting them after they revive with it will result in the recruited Pokémon having the same amount of HP they did as a boss.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rHu7EehrZ68|Mystaldi|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Relearnable move glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], some Pokémon will lose access to relearnable moves at the [[Gulpin Link Shop]] if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully-evolved Pokémon must achieve the level required to learn these moves as &#039;&#039;all&#039;&#039; of its previous forms. For example, if a [[Lotad (Pokémon)|Lotad]] evolves into [[Lombre (Pokémon)|Lombre]] at level 31 and then into [[Ludicolo (Pokémon)|Ludicolo]] at level 49, it will be unable to relearn [[Hydro_Pump_(move)|Hydro Pump]] because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects most three-stage evolutionary lines that evolve through [[evolution stone]], as well as [[Alakazam (Pokémon)|Alakazam]].&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====False thief oversight====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Member join glitch====&lt;br /&gt;
If the player completes a job with a reward listed as ???, it means that the player will either receive an {{pkmn|Egg}}, the client will join the exploration team, or—in the case of Magnezone and Magnemite when Chansey already has an Egg—receive 1000 [[Poké]]. If one of these jobs is completed before the player can recruit new members, the game will half freeze after the text: &amp;quot;Thank you for rescuing &amp;lt;Pokémon&amp;gt;!&amp;quot; However, the background music will stay an infinite loop.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]===&lt;br /&gt;
&lt;br /&gt;
====Luminous Spring softlock glitch====&lt;br /&gt;
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.&lt;br /&gt;
&lt;br /&gt;
====Faint Animation Glitch====&lt;br /&gt;
When a Pokémon is locked into a move such as Whirlpool and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====Aggressive Kecleon glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], if a team member attacks {{p|Kecleon}} before any items are stolen (via explosion or Blast Seed), the Kecleon will proceed to become hostile and can be defeated. If Kecleon is attacked while the player is within the shop, the music played still continues to be the shopping music. When items within the shop are stepped on, the player will still not immediately pick it up and a price tag is displayed, as if it can still be purchased, regardless of whether or not the Kecleon was defeated. Regardless of whether or not any items are taken, once the player exits the shop, Kecleon will accuse the player of being a thief (even if the initial Kecleon is already defeated), causing the music to change and more Kecleon to spawn.&lt;br /&gt;
&lt;br /&gt;
The glitch is still present in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] but the player will not be considered a thief unless they take an item after the shop Kecleon is defeated.&lt;br /&gt;
&lt;br /&gt;
====Kecleon team member glitch====&lt;br /&gt;
A glitch in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
If Kecleon is attacked by a wild Pokémon, Kecleon will attack the Pokémon who attacked it.&lt;br /&gt;
&lt;br /&gt;
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]===&lt;br /&gt;
&lt;br /&gt;
====Defiant text oversight====&lt;br /&gt;
A text glitch occurs when a Pokémon with the [[Ability]] {{a|Defiant}} has its stats lowered at the same time as a team member placed after it (such as from {{m|Growl}}). The message log will use the team member&#039;s name, instead of the name of the Pokémon with Defiant, when displaying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s Defiant Ability was activated!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====False thief glitch variant====&lt;br /&gt;
If a defeated wild Pokémon drops an item onto a shop tile, exiting the shop will prompt Kecleon to ask whether the player would like to sell the item as if they set it down themselves. The player can pick up the item as if it was a regular dropped item (the Kecleon Shop item menu doesn&#039;t pop up), but leaving the shop with said item will be considered stealing and result in Kecleon attacking the team.&lt;br /&gt;
&lt;br /&gt;
====Mienfoo dialogue oversight====&lt;br /&gt;
When playing as the partner Pokémon, after the player Pokémon has returned to the human world and has yet to return to the {{OBP|Pokémon world|Mystery Dungeon}}, the {{p|Mienfoo}} acquainted with the team will salute the partner Pokémon with a &amp;quot;&#039;&#039;Morning, &amp;lt;player&#039;s name&amp;gt;!&#039;&#039;&amp;quot; instead of &amp;quot;&#039;&#039;Morning, &amp;lt;partner&#039;s name&amp;gt;!&#039;&#039;&amp;quot;, when spoken to in [[Post Town]].&lt;br /&gt;
&lt;br /&gt;
====Serperior walk animation oversight====&lt;br /&gt;
If the player chose {{p|Snivy}} as their partner and evolved them into a {{p|Serperior}}, the partner&#039;s walking animation will fail to loop correctly when walking slowly in an area outside a dungeon, such as the Paradise Center.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Super Mystery Dungeon}}===&lt;br /&gt;
&lt;br /&gt;
====Strong winds weather effect text oversight====&lt;br /&gt;
When [[strong winds]] come into effect, the message log produces &amp;quot;{{type|Flying}} &#039;&#039;moves&#039;&#039; have no weaknesses!&amp;quot; instead of &amp;quot;Flying-type &#039;&#039;Pokémon&#039;&#039; have no weaknesses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3952205</id>
		<title>List of glitches in the Pokémon Mystery Dungeon series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3952205"/>
		<updated>2024-03-11T10:45:48Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: there were more&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches in [[Pokémon Mystery Dungeon series]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==List of glitches==&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]===&lt;br /&gt;
&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quicksaving the game, after the game is restarted, Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Boss health duplication glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], boss Pokémon have more HP than normal but will normally revert to their normal HP values upon being recruited. However, if the {{player}} places a [[Reviver Seed]] on the ground and allows the boss to pick it up, then recruiting them after they revive with it will result in the recruited Pokémon having the same amount of HP they did as a boss.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rHu7EehrZ68|Mystaldi|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Relearnable move glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], some Pokémon will lose access to relearnable moves at the [[Gulpin Link Shop]] if their evolution does not occur in a specific order. In order to permanently gain access to moves that only the middle evolution can naturally learn, a fully-evolved Pokémon must achieve the level required to learn these moves as &#039;&#039;all&#039;&#039; of its previous forms. For example, if a [[Lotad (Pokémon)|Lotad]] evolves into [[Lombre (Pokémon)|Lombre]] at level 31 and then into [[Ludicolo (Pokémon)|Ludicolo]] at level 49, it will be unable to relearn [[Hydro_Pump_(move)|Hydro Pump]] because it did not achieve level 49 as a Lotad, and Lotad does not learn Hydro Pump. This affects all three-stage evolutionary lines that evolve through [[evolution stone]], as well as [[Alakazam (Pokémon)|Alakazam]].&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====False thief oversight====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Member join glitch====&lt;br /&gt;
If the player completes a job with a reward listed as ???, it means that the player will either receive an {{pkmn|Egg}}, the client will join the exploration team, or—in the case of Magnezone and Magnemite when Chansey already has an Egg—receive 1000 [[Poké]]. If one of these jobs is completed before the player can recruit new members, the game will half freeze after the text: &amp;quot;Thank you for rescuing &amp;lt;Pokémon&amp;gt;!&amp;quot; However, the background music will stay an infinite loop.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]===&lt;br /&gt;
&lt;br /&gt;
====Luminous Spring softlock glitch====&lt;br /&gt;
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.&lt;br /&gt;
&lt;br /&gt;
====Faint Animation Glitch====&lt;br /&gt;
When a Pokémon is locked into a move such as Whirlpool and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====Aggressive Kecleon glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], if a team member attacks {{p|Kecleon}} before any items are stolen (via explosion or Blast Seed), the Kecleon will proceed to become hostile and can be defeated. If Kecleon is attacked while the player is within the shop, the music played still continues to be the shopping music. When items within the shop are stepped on, the player will still not immediately pick it up and a price tag is displayed, as if it can still be purchased, regardless of whether or not the Kecleon was defeated. Regardless of whether or not any items are taken, once the player exits the shop, Kecleon will accuse the player of being a thief (even if the initial Kecleon is already defeated), causing the music to change and more Kecleon to spawn.&lt;br /&gt;
&lt;br /&gt;
The glitch is still present in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] but the player will not be considered a thief unless they take an item after the shop Kecleon is defeated.&lt;br /&gt;
&lt;br /&gt;
====Kecleon team member glitch====&lt;br /&gt;
A glitch in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
If Kecleon is attacked by a wild Pokémon, Kecleon will attack the Pokémon who attacked it.&lt;br /&gt;
&lt;br /&gt;
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]===&lt;br /&gt;
&lt;br /&gt;
====Defiant text oversight====&lt;br /&gt;
A text glitch occurs when a Pokémon with the [[Ability]] {{a|Defiant}} has its stats lowered at the same time as a team member placed after it (such as from {{m|Growl}}). The message log will use the team member&#039;s name, instead of the name of the Pokémon with Defiant, when displaying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s Defiant Ability was activated!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====False thief glitch variant====&lt;br /&gt;
If a defeated wild Pokémon drops an item onto a shop tile, exiting the shop will prompt Kecleon to ask whether the player would like to sell the item as if they set it down themselves. The player can pick up the item as if it was a regular dropped item (the Kecleon Shop item menu doesn&#039;t pop up), but leaving the shop with said item will be considered stealing and result in Kecleon attacking the team.&lt;br /&gt;
&lt;br /&gt;
====Mienfoo dialogue oversight====&lt;br /&gt;
When playing as the partner Pokémon, after the player Pokémon has returned to the human world and has yet to return to the {{OBP|Pokémon world|Mystery Dungeon}}, the {{p|Mienfoo}} acquainted with the team will salute the partner Pokémon with a &amp;quot;&#039;&#039;Morning, &amp;lt;player&#039;s name&amp;gt;!&#039;&#039;&amp;quot; instead of &amp;quot;&#039;&#039;Morning, &amp;lt;partner&#039;s name&amp;gt;!&#039;&#039;&amp;quot;, when spoken to in [[Post Town]].&lt;br /&gt;
&lt;br /&gt;
====Serperior walk animation oversight====&lt;br /&gt;
If the player chose {{p|Snivy}} as their partner and evolved them into a {{p|Serperior}}, the partner&#039;s walking animation will fail to loop correctly when walking slowly in an area outside a dungeon, such as the Paradise Center.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Super Mystery Dungeon}}===&lt;br /&gt;
&lt;br /&gt;
====Strong winds weather effect text oversight====&lt;br /&gt;
When [[strong winds]] come into effect, the message log produces &amp;quot;{{type|Flying}} &#039;&#039;moves&#039;&#039; have no weaknesses!&amp;quot; instead of &amp;quot;Flying-type &#039;&#039;Pokémon&#039;&#039; have no weaknesses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3950264</id>
		<title>List of glitches in the Pokémon Mystery Dungeon series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_the_Pok%C3%A9mon_Mystery_Dungeon_series&amp;diff=3950264"/>
		<updated>2024-03-11T01:59:07Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Red Rescue Team and Blue Rescue Team */ documented glitch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches in [[Pokémon Mystery Dungeon series]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==List of glitches==&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]===&lt;br /&gt;
&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quicksaving the game, after the game is restarted, Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Boss health duplication glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], boss Pokémon have more HP than normal but will normally revert to their normal HP values upon being recruited. However, if the {{player}} places a [[Reviver Seed]] on the ground and allows the boss to pick it up, then recruiting them after they revive with it will result in the recruited Pokémon having the same amount of HP they did as a boss.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rHu7EehrZ68|Mystaldi|MD Red|MD Blue}}&lt;br /&gt;
&lt;br /&gt;
====Ludicolo Hydro Pump glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Lombre (Pokémon)|Lombre]] will lose access to [[Hydro_Pump_(move)|Hydro Pump]] at the move relearner upon evolving into [[Ludicolo (Pokémon)|Ludicolo]] unless it reached level 49 as a [[Lotad (Pokémon)|Lotad]]. Likewise, [[Shiftry (Pokémon)|Shiftry]] must achieve level 49 as a [[Seedot (Pokémon)|Seedot]] in order to have permanent access to [[Extrasensory_(move)|Extrasensory]].&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====False thief oversight====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Member join glitch====&lt;br /&gt;
If the player completes a job with a reward listed as ???, it means that the player will either receive an {{pkmn|Egg}}, the client will join the exploration team, or—in the case of Magnezone and Magnemite when Chansey already has an Egg—receive 1000 [[Poké]]. If one of these jobs is completed before the player can recruit new members, the game will half freeze after the text: &amp;quot;Thank you for rescuing &amp;lt;Pokémon&amp;gt;!&amp;quot; However, the background music will stay an infinite loop.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]===&lt;br /&gt;
&lt;br /&gt;
====Luminous Spring softlock glitch====&lt;br /&gt;
In North American releases of the game, the game will {{DL|Game freeze|Softlocking|softlock}} if the player attempts to evolve a Pokémon whose name or nickname consists of exactly ten characters, unless it was the last Pokémon obtained. The glitch was fixed in the European version of the game, but not the Australian version.&lt;br /&gt;
&lt;br /&gt;
====Faint Animation Glitch====&lt;br /&gt;
When a Pokémon is locked into a move such as Whirlpool and is knocked out on the same turn right afterwards, their faint animation may not play. Instead, the Pokémon will simply become transparent and disappear during their idle animation.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]]===&lt;br /&gt;
&lt;br /&gt;
====Aggressive Kecleon glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], if a team member attacks {{p|Kecleon}} before any items are stolen (via explosion or Blast Seed), the Kecleon will proceed to become hostile and can be defeated. If Kecleon is attacked while the player is within the shop, the music played still continues to be the shopping music. When items within the shop are stepped on, the player will still not immediately pick it up and a price tag is displayed, as if it can still be purchased, regardless of whether or not the Kecleon was defeated. Regardless of whether or not any items are taken, once the player exits the shop, Kecleon will accuse the player of being a thief (even if the initial Kecleon is already defeated), causing the music to change and more Kecleon to spawn.&lt;br /&gt;
&lt;br /&gt;
The glitch is still present in [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]] but the player will not be considered a thief unless they take an item after the shop Kecleon is defeated.&lt;br /&gt;
&lt;br /&gt;
====Kecleon team member glitch====&lt;br /&gt;
A glitch in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
If Kecleon is attacked by a wild Pokémon, Kecleon will attack the Pokémon who attacked it.&lt;br /&gt;
&lt;br /&gt;
Wild Pokémon will not usually attack Kecleon, but can be forced to by using a Pass Scarf to pass their attacks onto the Kecleon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]===&lt;br /&gt;
&lt;br /&gt;
====Defiant text oversight====&lt;br /&gt;
A text glitch occurs when a Pokémon with the [[Ability]] {{a|Defiant}} has its stats lowered at the same time as a team member placed after it (such as from {{m|Growl}}). The message log will use the team member&#039;s name, instead of the name of the Pokémon with Defiant, when displaying &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s Defiant Ability was activated!&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====False thief glitch variant====&lt;br /&gt;
If a defeated wild Pokémon drops an item onto a shop tile, exiting the shop will prompt Kecleon to ask whether the player would like to sell the item as if they set it down themselves. The player can pick up the item as if it was a regular dropped item (the Kecleon Shop item menu doesn&#039;t pop up), but leaving the shop with said item will be considered stealing and result in Kecleon attacking the team.&lt;br /&gt;
&lt;br /&gt;
====Mienfoo dialogue oversight====&lt;br /&gt;
When playing as the partner Pokémon, after the player Pokémon has returned to the human world and has yet to return to the {{OBP|Pokémon world|Mystery Dungeon}}, the {{p|Mienfoo}} acquainted with the team will salute the partner Pokémon with a &amp;quot;&#039;&#039;Morning, &amp;lt;player&#039;s name&amp;gt;!&#039;&#039;&amp;quot; instead of &amp;quot;&#039;&#039;Morning, &amp;lt;partner&#039;s name&amp;gt;!&#039;&#039;&amp;quot;, when spoken to in [[Post Town]].&lt;br /&gt;
&lt;br /&gt;
====Serperior walk animation oversight====&lt;br /&gt;
If the player chose {{p|Snivy}} as their partner and evolved them into a {{p|Serperior}}, the partner&#039;s walking animation will fail to loop correctly when walking slowly in an area outside a dungeon, such as the Paradise Center.&lt;br /&gt;
&lt;br /&gt;
==={{pkmn|Super Mystery Dungeon}}===&lt;br /&gt;
&lt;br /&gt;
====Strong winds weather effect text oversight====&lt;br /&gt;
When [[strong winds]] come into effect, the message log produces &amp;quot;{{type|Flying}} &#039;&#039;moves&#039;&#039; have no weaknesses!&amp;quot; instead of &amp;quot;Flying-type &#039;&#039;Pokémon&#039;&#039; have no weaknesses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Exclusive_item&amp;diff=3732092</id>
		<title>Exclusive item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Exclusive_item&amp;diff=3732092"/>
		<updated>2023-06-21T04:05:20Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Pokémon specialized items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|items that can be held by a Pokémon to evolve it when it is traded|Evolution item}} &#039;&#039;For items to be held by certain Pokémon in the [[core series]], see [[stat-enhancing item]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Exclusive items&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;せんよう どうぐ&#039;&#039;&#039;), also called &#039;&#039;&#039;trade&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレード&#039;&#039;&#039;) or &#039;&#039;&#039;swap&#039;&#039;&#039; items, are a certain kind of item the player can collect in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]]. When in the treasure bag, they help party Pokémon in different ways. Every different Pokémon and Pokémon [[type]] has a set of items that can affect them. For example, Cynda-Hair boosts the Special Defense of {{p|Cyndaquil}}&#039;s evolutionary line, and Poison Dust boosts the attack and special attack of {{type|Poison}} Pokémon. The same effect from different related items stack (for example, Attack boosts from having both a Char-Claw and a Charme-Claw), but multiple copies of the same item do not. Exclusive items also apply their effects to temporary escort clients.&lt;br /&gt;
&lt;br /&gt;
If two or more compatible exclusive items are brought to {{p|Croagunk}} at his [[Croagunk&#039;s Swap Shop|Swap Shop]] at the Guild, he can trade them in for a rarer trade item. For example, if the player has the Bulba-Fang and the Bulba-Claw, which are both 1-star rare trade items for {{p|Bulbasaur}}, Croagunk can trade them in for a Grass Guard, Bulbasaur&#039;s 2-star rare item. Likewise, trading in a Bulba-Fang, Bulba-Claw, &#039;&#039;and&#039;&#039; Grass Guard will yield Bulbasaur&#039;s 3-star item, the Leafy Tie.&lt;br /&gt;
&lt;br /&gt;
Aside from boosting a Pokémon&#039;s stats, exclusive items can offer a variety of other beneficial effects, which vary from situational to extremely powerful. For example, {{p|Snover}}&#039;s Snowy Torc allows it to unleash moves twice in one turn, and {{p|Nidorino}}&#039;s Thorny Scarf allows it to rapidly recover PP when its Belly is empty. The latter can be sustained indefinitely by using healing moves such as {{m|Rest}}.&lt;br /&gt;
&lt;br /&gt;
Exclusive items are usually found in [[Treasure Box]]es dropped by defeated enemies, which are then appraised by {{p|Xatu}}. Some, however, can be found behind locked doors in post-game dungeons or as rewards for Job Requests. These are usually exclusive to Legendary Pokémon, or provide stat boosts to all Pokémon of a certain type.&lt;br /&gt;
&lt;br /&gt;
==Type specialist items==&lt;br /&gt;
Type specialist items are items that, when placed in the Toolbox, help boost the abilities of the Pokémon that are of that item&#039;s type. For example, if a Joy Globe is placed in the Toolbox, every {{type|Normal}} Pokémon in the team, including dual-types, will gain its effects. However, like any other item, these items can also be lost when defeated.&lt;br /&gt;
&lt;br /&gt;
The Dust items are sometimes awarded from ★5 and above jobs with &amp;quot;???&amp;quot; reward; specifically, if the game chose the reward to be a ☆ exclusive item but the client/outlaw species do not have one, a related Dust item will be given instead.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:100%; background:#{{MD color light}}; border:3px solid #{{MD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type&lt;br /&gt;
! Item&lt;br /&gt;
! Japanese&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effect&lt;br /&gt;
! Location&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{normal color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Normal|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| White Silk&lt;br /&gt;
| しろいシフォン &#039;&#039;White Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle East]] B40F&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Normal Dust&lt;br /&gt;
| ノーマルパウダー &#039;&#039;Normal Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense by 7&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| White Gem&lt;br /&gt;
| ホワイトジェム &#039;&#039;White Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Cloudy weather condition.&lt;br /&gt;
| Trade White Silk and Normal Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Joy Globe&lt;br /&gt;
| しあわせのオーブ &#039;&#039;Happiness Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Fighting}} moves.&lt;br /&gt;
| Trade White Silk, Normal Dust, and White Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Fire|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Red Silk&lt;br /&gt;
| あかいシフォン &#039;&#039;Red Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense by 7&lt;br /&gt;
| [[Midnight Forest]] B15F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fire Dust&lt;br /&gt;
| ほのおのパウダー &#039;&#039;Fire Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fiery Gem&lt;br /&gt;
| ファイヤージェム &#039;&#039;Fire Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Sunny weather condition.&lt;br /&gt;
| Trade Red Silk and Fire Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fiery Globe&lt;br /&gt;
| ほのおのオーブ &#039;&#039;Fire Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Water}} moves.&lt;br /&gt;
| Trade Red Silk, Fire Dust, and Fiery Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Water|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Blue Silk&lt;br /&gt;
| あおいシフォン &#039;&#039;Blue Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense 7&lt;br /&gt;
| [[Lake Afar]] B15F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Water Dust&lt;br /&gt;
| みずのパウダー &#039;&#039;Water Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aqua Gem&lt;br /&gt;
| アクアジェム &#039;&#039;Aqua Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Rainy weather condition.&lt;br /&gt;
| Trade Blue Silk and Water Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aqua Globe&lt;br /&gt;
| みずのオーブ &#039;&#039;Water Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Electric}} moves.&lt;br /&gt;
| Trade Blue Silk, Water Dust, and Aqua Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Grass|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Grass Silk&lt;br /&gt;
| わかくさシフォン &#039;&#039;Light Green Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense by 7&lt;br /&gt;
| [[Mt. Mistral]] 15F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Grass Dust&lt;br /&gt;
| くさのパウダー &#039;&#039;Grass Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Grass Gem&lt;br /&gt;
| グラスジェム &#039;&#039;Grass Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Boosts Movement Speed by 1 during the Sunny weather condition.&lt;br /&gt;
| Trade Grass Silk and Grass Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Soothe Globe&lt;br /&gt;
| いやしのオーブ &#039;&#039;Healing Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Fire}} moves.&lt;br /&gt;
| Trade Grass Silk, Grass Dust, and Grass Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Electric|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Yellow Silk&lt;br /&gt;
| きいろのシフォン &#039;&#039;Yellow Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense by 7&lt;br /&gt;
| [[Shimmer Hill]] 15F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Thunder Dust&lt;br /&gt;
| でんきのパウダー &#039;&#039;Electric Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Thunder Gem&lt;br /&gt;
| サンダージェム &#039;&#039;Thunder Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Boosts Movement Speed by 1 during the Cloudy weather condition.&lt;br /&gt;
| Trade Yellow Silk and Thunder Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Volt Globe&lt;br /&gt;
| かみなりのオーブ &#039;&#039;Thunder Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Ground}} moves.&lt;br /&gt;
| Trade Yellow Silk, Thunder Dust, and Thunder Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{ice color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Ice|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Clear Silk&lt;br /&gt;
| とうめいシフォン &#039;&#039;Clear Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense by 7&lt;br /&gt;
| [[Zero Isle North]] B16F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Icy Dust&lt;br /&gt;
| こおりのパウダー &#039;&#039;Ice Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Icy Gem&lt;br /&gt;
| アイスジェム &#039;&#039;Ice Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Hail weather condition.&lt;br /&gt;
| Trade Clear Silk and Icy Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Icy Globe&lt;br /&gt;
| こおりのオーブ &#039;&#039;Ice Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Fire}} moves.&lt;br /&gt;
| Trade Clear Silk, Icy Dust, and Icy Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{fighting color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Fighting|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Orange Silk&lt;br /&gt;
| だいだいシフォン &#039;&#039;Orange Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle North]] B26F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Courage Dust&lt;br /&gt;
| きあいのパウダー &#039;&#039;Fighting Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fight Gem&lt;br /&gt;
| ファイトジェム &#039;&#039;Fight Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Boosts Movement Speed by 1 during the Clear weather condition.&lt;br /&gt;
| Trade Orange Silk and Courage Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Power Globe&lt;br /&gt;
| パワフルオーブ &#039;&#039;Powerful Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Psychic}} moves.&lt;br /&gt;
| Trade Orange Silk, Courage Dust, and Fight Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{poison color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Poison|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Pink Silk&lt;br /&gt;
| ももいろシフォン &#039;&#039;Pink Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle West]] B9F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Poison Dust&lt;br /&gt;
| どくのパウダー &#039;&#039;Poison Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Poison Gem&lt;br /&gt;
| ポイズンジェム &#039;&#039;Poison Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Cloudy weather condition.&lt;br /&gt;
| Trade Pink Silk and Poison Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Poison Globe&lt;br /&gt;
| どくのオーブ &#039;&#039;Poison Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Ground}} moves.&lt;br /&gt;
| Trade Pink Silk, Poison Dust, and Poison Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{Ground color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Ground|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Brown Silk&lt;br /&gt;
| ちゃいろシフォン &#039;&#039;Brown Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle North]] B10F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Ground Dust&lt;br /&gt;
| じめんのパウダー &#039;&#039;Ground Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Earth Gem&lt;br /&gt;
| アースジェム &#039;&#039;Earth Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Sandstorm weather condition.&lt;br /&gt;
| Trade Brown Silk and Ground Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Terra Globe&lt;br /&gt;
| だいちのオーブ &#039;&#039;Earth Globe&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Grass}} moves.&lt;br /&gt;
| Trade Brown Silk, Ground Dust, and Earth Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{flying color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Flying|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Sky Silk&lt;br /&gt;
| そらいろシフォン &#039;&#039;Sky Blue Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle North]] B13F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sky Dust&lt;br /&gt;
| そらのパウダー &#039;&#039;Sky Dust&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense by 7&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sky Gem&lt;br /&gt;
| スカイジェム &#039;&#039;Sky Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Boosts Movement Speed by 1 during the Clear weather condition.&lt;br /&gt;
| Trade Sky Silk and Sky Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sky Globe&lt;br /&gt;
| てんくうのオーブ &#039;&#039;Sky Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Electric}} moves.&lt;br /&gt;
| Trade Sky Silk, Sky Dust, and Sky Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Psychic|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Gold Silk&lt;br /&gt;
| きんいろシフォン &#039;&#039;Gold Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense 7&lt;br /&gt;
| [[Zero Isle West]] B13F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Psyche Dust&lt;br /&gt;
| ねんりきパウダー &#039;&#039;Mind Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Psyche Gem&lt;br /&gt;
| サイキックジェム &#039;&#039;Psychic Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Fog weather condition.&lt;br /&gt;
| Trade Gold Silk and Psyche Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Psyche Globe&lt;br /&gt;
| サイキックオーブ &#039;&#039;Psychic Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Dark}} moves.&lt;br /&gt;
| Trade Gold Silk, Psyche Dust, and Psyche Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{bug color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Bug|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Green Silk&lt;br /&gt;
| みどりのシフォン &#039;&#039;Green Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle North]] B30F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wonder Dust&lt;br /&gt;
| ふしぎなパウダー &#039;&#039;Mysterious Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Guard Gem&lt;br /&gt;
| ガードジェム &#039;&#039;Guard Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Clear weather condition.&lt;br /&gt;
| Trade Green Silk and Wonder Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defend Globe&lt;br /&gt;
| まもりのオーブ &#039;&#039;Defend Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Flying}} moves.&lt;br /&gt;
| Trade Green Silk, Wonder Dust, and Guard Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{rock color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Rock|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Gray Silk&lt;br /&gt;
| はいいろシフォン &#039;&#039;Gray Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle West]] B21F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Dust&lt;br /&gt;
| いわのパウダー &#039;&#039;Rock Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Stone Gem&lt;br /&gt;
| ストーンジェム &#039;&#039;Stone Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Boosts Movement Speed by 1 during the Sandstorm weather condition.&lt;br /&gt;
| Trade Gray Silk and Rock Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Globe&lt;br /&gt;
| いわのオーブ &#039;&#039;Rock Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Steel}} moves.&lt;br /&gt;
| Trade Gray Silk, Rock Dust, and Stone Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{ghost color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Ghost|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Purple Silk&lt;br /&gt;
| むらさきシフォン &#039;&#039;Purple Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle West]] B29F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Shady Dust&lt;br /&gt;
| あやしいパウダー &#039;&#039;Eerie Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Sp. Attack by 10 and Sp. Defense by 7&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Shadow Gem&lt;br /&gt;
| シャドージェム &#039;&#039;Shadow Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Boosts Movement Speed by 1 during the Fog weather condition.&lt;br /&gt;
| Trade Purple Silk and Shady Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nether Globe&lt;br /&gt;
| れいかいのオーブ &#039;&#039;Spirit Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Ghost}} moves.&lt;br /&gt;
| Trade Purple Silk, Shady Dust, and Shadow Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{dragon color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Dragon|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Royal Silk&lt;br /&gt;
| こんいろシフォン &#039;&#039;Deep Blue Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10&lt;br /&gt;
| [[Zero Isle East]] B20F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dragon Dust&lt;br /&gt;
| りゅうのパウダー &#039;&#039;Dragon Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dragon Gem&lt;br /&gt;
| ドラゴンジェム &#039;&#039;Dragon Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Clear weather condition.&lt;br /&gt;
| Trade Royal Silk and Dragon Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dragon Globe&lt;br /&gt;
| ドラゴンオーブ &#039;&#039;Dragon Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Dragon}} moves.&lt;br /&gt;
| Trade Royal Silk, Dragon Dust, and Dragon Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{dark color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Dark|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Black Silk&lt;br /&gt;
| くろいシフォン &#039;&#039;Black Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack and Sp. Attack by 10 each&lt;br /&gt;
| [[Zero Isle West]] B33F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dark Dust&lt;br /&gt;
| あくのパウダー &#039;&#039;Evil Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dark Gem&lt;br /&gt;
| ダークジェム &#039;&#039;Dark Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Fog weather condition.&lt;br /&gt;
| Trade Black Silk and Dark Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dusk Globe&lt;br /&gt;
| やみのオーブ &#039;&#039;Darkness Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Fighting}} moves.&lt;br /&gt;
| Trade Black Silk, Dark Dust, and Dark Gem&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{steel color}}&amp;quot; | &#039;&#039;&#039;{{tcolor|Steel|FFF}}&#039;&#039;&#039;&lt;br /&gt;
| Iron Silk&lt;br /&gt;
| ぎんいろシフォン &#039;&#039;Silver Chiffon&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Attack by 10 and Defense by 7&lt;br /&gt;
| [[Zero Isle North]] B35F (Key)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Steel Dust&lt;br /&gt;
| はがねのパウダー &#039;&#039;Steel Powder&#039;&#039;&lt;br /&gt;
| ☆&lt;br /&gt;
| Raises Defense and Sp. Defense by 7 each&lt;br /&gt;
| Payment for completing a job&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Metal Gem&lt;br /&gt;
| メタルジェム &#039;&#039;Metal Gem&#039;&#039;&lt;br /&gt;
| ☆☆&lt;br /&gt;
| Protects against bad status conditions during the Sandstorm weather condition.&lt;br /&gt;
| Trade Iron Silk and Steel Dust&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Steel Globe&lt;br /&gt;
| はがねのオーブ &#039;&#039;Steel Orb&#039;&#039;&lt;br /&gt;
| ☆☆☆&lt;br /&gt;
| Protects against damage from {{type|Ground}} moves.&lt;br /&gt;
| Trade Iron Silk, Steel Dust, and Metal Gem&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pokémon specialized items==&lt;br /&gt;
The items listed here are items that are specific to a Pokémon. However, the abilities of those items are shared within an evolutionary line. For example, if a Leafy Tie ({{p|Bulbasaur}} specific item) is placed in a team with {{p|Ivysaur}} and {{p|Venusaur}}, both of these Pokémon will have 10 points added to their maximum HP. However, exclusive items that are randomly obtained from hatching an egg will only affect the Pokemon they are specific to. Like any other item, these items can be lost when the team is defeated.&lt;br /&gt;
&lt;br /&gt;
===[[Kanto]]-based evolution families===&lt;br /&gt;
Items belonging to families marked {{sup/md|TD}} are also available in Explorers of Time and Explorers of Darkness; all other items are &#039;&#039;only&#039;&#039; available in Explorers of Sky.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:100%; background:#{{MD color light}}; border:3px solid #{{MD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | No.&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effects&lt;br /&gt;
! Location&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Bulbasaur Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|001|Bulbasaur|Grass|Bulba-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Bulba-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Grass-Guard|Raises Attack and Sp. Attack by 5 each|Trade Bulba-Claw and Bulba-Fang|Leafy Tie|Increases maximum HP by 10.|Trade Bulba-Claw, Bulba-Fang, and Grass-Guard|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|002|Ivysaur|Grass|Ivy-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Ivy-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Ivy-Crest|Raises Attack and Sp. Attack by 5 each|Trade Ivy-Claw and Ivy-Fang|Plant Torc|HP-draining moves heal the user by all of inflicted damage, rather than just half.|Trade Ivy-Claw, Ivy-Fang, and Ivy-Crest|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|003|Venusaur|Grass|Venus-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Venus-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Venus-Seal|Raises Attack and Sp. Attack by 5 each|Trade Venus-Claw and Venus-Fang|Solar Sash|Converts damage into healing when hit by a {{type|Fire}} move.|Trade Venus-Claw, Venus-Fang, and Venus-Seal|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Charmander Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|004|Charmander|Fire|Char-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Char-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Fiery Heart|Raises Attack and Sp. Attack by 5 each|Trade Char-Claw and Char-Fang|Heat Armlet|Increases maximum HP by 10.|Trade Char-Claw, Char-Fang, and Fiery Heart|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|005|Charmeleon|Fire|Charme-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Charme-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Charme-Crest|Raises Attack and Sp. Attack by 5 each|Trade Charme-Claw and Charme-Fang|Kindle Scarf|Boosts Movement Speed by 1 during the Sunny weather condition.|Trade Charme-Claw, Charme-Fang, and Charme-Crest|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|006|Charizard|Fire|Chariz-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Chariz-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Chariz-Seal|Raises Attack and Sp. Attack by 5 each|Trade Chariz-Claw and Chariz-Fang|Flame Bangle|Converts damage into healing when hit by a {{type|Water}} move.|Trade Chariz-Claw, Chariz-Fang, and Chariz-Seal|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Squirtle Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|007|Squirtle|Water|Squirt-Foam|Raises Defense by 3|Apparise a box dropped by a defeated foe|Squirt-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Water-Guard|Raises Defense and Sp. Defense by 3 each|Trade Squirt Foam and Squirt Card|Aqua Tie|Increases maximum HP by 10.|Trade Squirt Foam, Squirt Card, and Water-Guard}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|008|Wartortle|Water|Wartor-Claw|Raises Attack by 5|Apparise a box dropped by a defeated foe|Wartor-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Wartor-Crest|Raises Attack and Sp. Attack by 5 each|Trade Wartor-Claw and Wartor-Fang|BubbleBangle|Halves damage taken from explosions.|Trade Wartor-Claw, Wartor-Fang, and Wartor-Crest}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|009|Blastoise|Water|Blasto-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Blasto-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Blasto-Seal|Raises Attack by 5 and Sp. Defense by 3|Trade Blasto-Claw and Blasto-Card|Hydro Band|Converts damage into healing when hit by an {{type|Electric}} move.|Trade Blasto-Claw, Blasto-Card, and Blasto-Seal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Caterpie Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|010|Caterpie|Bug|Cater-Belt|Any Berry or Apple eaten will recover an extra 10 HP.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|011|Metapod|Bug|Defense Bow|Increases maximum HP by 10.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|012|Butterfree|Bug|Glittery Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Weedle Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|013|Weedle|Bug|Weedle Bow|Any Berry or Apple eaten will recover an extra 10 HP.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|014|Kakuna|Bug|Kakuna Scarf|Makes thrown or hurled items bounce off the Pokémon.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|015|Beedrill|Bug|Charge Scarf|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Pidgey Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|016|Pidgey|Normal|Pidgey Bow|Protects against thrown or hurled items.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|017|Pidgeotto|Normal|Pidgeo-Scarf|Boosts Evasion by 2 during the Clear weather condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|018|Pidgeot|Normal|Pidgeot Torc|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Rattata Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|019|Rattata|Normal|Ratta-Scarf|Reflect and Light Screen do not affect this Pokémon&#039;s moves.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|020|Raticate|Normal|Overcome Bow|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Spearow Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|021|Spearow|Normal|Quirky Bow|Boosts Evasion by 2 during the Clear weather condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|022|Fearow|Normal|Wing Scarf|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Ekans Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|023|Ekans|Poison|Leash Bow|May afflict attacking enemies with a Shadow Hold status condition.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|024|Arbok|Poison|Shock Ruff|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Pikachu Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|172|Pichu|Electric|Pichu Hair|Raises Defense by 3|Appraise a box dropped by a defeated foe|Pichu Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Express Tag|Raises Attack and Sp. Defense by 3 each|Trade Pichu Hair and Pichu Card|Shocker Cape|Adds 2 to base PP of all moves.|Trade Pichu Hair, Pichu Card, and Express Tag|Thundershard|Randomly consumes no PP when using a move.|Randomly obtained when a Pichu hatches from an Egg|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|025|Pikachu|Electric|Pikachu Hair|Raises Defense by 3|Appraise a box dropped by a defeated foe|Pikachu Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Volt Charm|Raises Defense and Sp. Defense by 3 each|Trade Pikachu Hair and Pikachu Card|Volt Torc|{{m|Reflect}} and {{m|Light Screen}} do not affect this Pokémon&#039;s moves.|Trade Pikachu Hair, Pikachu Card, and Volt Charm|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|026|Raichu|Electric|Raichu Hair|Raises Defense by 3|Appraise a box dropped by a defeated foe|Raichu Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Raichu Crest|Raises Defense and Sp. Defense by 3 each|Trade Raichu Hair and Raichu Card|Zapper Scarf|Converts damage into healing when hit by a {{type|Ground}} move.|Trade Raichu Hair, Raichu Card, and Raichu Crest|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Sandshrew Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|027|Sandshrew|Ground|Sand-Scarf|Foes cannot get a critical hit on this Pokémon.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|028|Sandslash|Ground|Sandy Torc|Converts damage into healing when hit by an {{type|Grass}} move.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Nidoran♀ Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|029|Nidoran♀|Poison|Pointy Scarf|Adds 2 to base PP of all moves.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|030|Nidorina|Poison|Return Scarf|Earns the Pokémon 5 exp. points each time it is hit.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|031|Nidoqueen|Poison|Impact Torc|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Nidoran♂ Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|032|Nidoran♂|Poison|Halve Scarf|Increases maxiumum HP by 10.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|033|Nidorino|Poison|Thorny Scarf|May restore PP of a random move upon taking any kind of damage.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|034|Nidoking|Poison|King Sash|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Clefairy Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|173|Cleffa|Normal|Cleffa Dew|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Cleffa Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Starry Ore|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Cleffa Dew and Cleffa Card|Comet Ring|May afflict attacking enemies with a Confused status condition.|Trade Cleffa Dew, Cleffa Card, and Starry Ore|Fallen Star|Raises the chance of enemies dropping boxes.|Randomly obtained when a Cleffa hatches from an Egg|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|035|Clefairy|Normal|Clef-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Clef-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Moon Jewel|Raises Attack and Sp. Attack by 5 each|Trade Clef-Claw and Clef-Fang|Moon Scarf|Adds 2 to base PP of all moves.|Trade Clef-Claw, Clef-Fang, and Moon Jewel|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|036|Clefable|Normal|Clefa-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Clefa-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Moon Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Clefa-Claw and Clefa-Card|Fairy Bow|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Clefa-Claw, Clefa-Card, and Moon Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Vulpix Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|037|Vulpix|Fire|Vulpix Tail|Raises Defense by 3|Appraise a box dropped by a defeated foe|Vulpix Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Vulpix Tag|Raises Defense and Sp. Defense by 3 each|Trade Vulpix Tail and Vulpix Card|Glowing Bow|Special moves are weakened to half their strength.|Trade Vulpix Tail, Vulpix Card, and Vulpix Tag|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|038|Ninetales|Fire|Nine-Hair|Raises Defense by 3|Appraise a box dropped by a defeated foe|Nine-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Nine-Seal|Raises Defense and Sp. Defense by 3 each|Trade Nine-Hair and Nine-Card|Afire Collar|Converts damage into healing when hit by a {{type|Water}} move.|Trade Nine-Hair, Nine-Card, and Nine-Seal|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Jigglypuff Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|174|Igglybuff|Normal|Iggly-Dew|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Iggly-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Bouncy Charm|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Iggly-Dew and Iggly-Card|Pretty Bow|Increases maximum HP by 10.|Trade Iggly-Dew, Iggly-Card, and Bouncy Charm|Fluff Dust|Raises the chance of enemies dropping boxes.|Randomly obtained when an Igglybuff hatches from an Egg|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|039|Jigglypuff|Normal|Jiggly-Song|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Jiggly-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Slumber Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Jiggly-Song and Jiggly-Card|Snooze Ring|May afflict attacking enemies with a Sleep status condition.|Trade Jiggly-Song, Jiggly-Card, and Snooze Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|040|Wigglytuff|Normal|Wiggly-Hair|Raises Defense by 3|Appraise a box dropped by a defeated foe|Wiggly-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Buddy Rock|Raises Defense and Sp. Defense by 3 each|Trade Clef-Claw and Clef-Fang|Friend Torc|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Wiggly-Hair, Wiggly-Card, and Buddy Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Zubat Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|041|Zubat|Poison|Dodge Bow|Boosts Evasion by 2 during the Cloudy weather condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|042|Golbat|Poison|Absorb Scarf|HP-draining moves heal the user by all of inflicted damage, rather than just half.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|169|Crobat|Poison|Slash Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Oddish Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|043|Oddish|Grass|Odd Bow|May afflict attacking enemies with a Confused status condition.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|044|Gloom|Grass|Guard Hat|HP-draining moves heal the user by all of inflicted damage, rather than just half.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|045|Vileplume|Grass|Aroma Scarf|Converts damage into healing when hit by a {{type|Fire}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|182|Bellossom|Grass|Bright Tiara|Protects against bad status conditions during the Sunny weather condition.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Paras Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|046|Paras|Bug|Moving Scarf|Pokémon cannot be inflicted with the Paralysis status condition.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|047|Parasect|Bug|Firm Hat|Converts damage into healing when hit by a {{type|Fire}} move.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Venonat Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|048|Venonat|Bug|Gaze Goggles|Earns the Pokémon 5 exp. points each time it is hit.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|049|Venomoth|Bug|Venomoth Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Diglett Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|050|Diglett|Ground|Diglett Hat|Protects against thrown or hurled items.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|051|Dugtrio|Ground|Dugtrio Bow|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Meowth Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|052|Meowth|Normal|Meowth Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Meowth Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Coin Charm|Raises Attack and Sp. Attack by 5 each|Trade Meowth Claw and Meowth Fang|Bling Ruff|Increases maximum HP by 10.|Trade Meowth Claw, Meowth Fang, and Coin Charm|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|053|Persian|Normal|Persian Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Persian Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Insight Rock|Raises Attack and Sp. Attack by 5 each|Trade Persian Claw and Persian Fang|Noble Scarf|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Persian Claw, Persian Fang, and Insight Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Psyduck Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|054|Psyduck|Water|Psyduck Hat|Boosts Evasion by 2 during the Clear weather condition.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|055|Golduck|Water|Paddle Scarf|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mankey Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|056|Mankey|Fighting|Mankey Torc|May afflict attacking enemies with a Cringe status condition.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|057|Primeape|Fighting|Nullify Belt|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Growlithe Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|058|Growlithe|Fire|Growl Scarf|The Pokémon earns 1.1x the usual Exp. points.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|059|Arcanine|Fire|Legend Bow|Converts damage into healing when hit by a {{type|Water}} move.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Poliwag Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|060|Poliwag|Water|Damp Bow|Boosts Evasion by 2 during the Rain weather condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|061|Poliwhirl|Water|Poli-Bow|May afflict attacking enemies with a Confusion status condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|062|Poliwrath|Water|Bold Belt|Converts damage into healing when hit by a {{type|Flying}} move.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|186|Politoed|Water|Rain Crown|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Abra Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|063|Abra|Psychic|Predict Torc|Prevents the Pokémon&#039;s moves from being sealed.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|064|Kadabra|Psychic|Psychic Torc|May seal attacking enemies&#039; move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|065|Alakazam|Psychic|Sparkle Ruff|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Machop Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|066|Machop|Fighting|Impish Band|Foes cannot get a critical hit on this Pokémon.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|067|Machoke|Fighting|Strong Belt|Reflect and Light Screen do not affect this Pokémon&#039;s moves.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|068|Machamp|Fighting|Machamp Belt|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Bellsprout Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|069|Bellsprout|Grass|Bell-Bow|Halves damage taken from explosions.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|070|Weepinbell|Grass|Digest Scarf|Any Berry or Apple eaten will recover an extra 10 HP.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|071|Victreebel|Grass|Victree-Torc|Converts damage into healing when hit by a {{type|Fire}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Tentacool Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|072|Tentacool|Water|Tangle Bow|May afflict attacking enemies with a Shadow Hold status condition.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|073|Tentacruel|Water|Tenta-Cape|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Geodude Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|074|Geodude|Rock|Geodude Torc|Doubles the speed of natural HP recovery.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|075|Graveler|Rock|Rocky Torc|Reduces damage from explosions to 1.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|076|Golem|Rock|Rugged Sash|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Ponyta Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|077|Ponyta|Fire|Heated Bow|Boosts Movement Speed by 1 during the Sunny weather condition.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|078|Rapidash|Fire|Sunlight Bow|Converts damage into healing when hit by a {{type|Water}} move.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Slowpoke Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|079|Slowpoke|Water|Slowpoke Hat|May reduce the Movement Speed of attacking enemies by 1 level when hit.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|080|Slowbro|Water|Slow-Scarf|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|199|Slowking|Water|King Cap|Special moves are weakened to half their strength.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Magnemite Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|081|Magnemite|Electric|Magne-Torc|Pokémon cannot be inflicted with the Paralysis status condition.|Swap any 5 exclusive items.|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|082|Magneton|Electric|Magneton Bow|Boosts Evasion by 2 during the Cloudy weather condition.|Swap any 5 exclusive items.|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|462|Magnezone|Electric|Builder Sash|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items.|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Farfetch&#039;d&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|083|Farfetch&#039;d|Normal|Bullseye Bow|Enables {{type|Fighting}} moves and {{type|Normal}} moves to inflict increased damage on {{type|Ghost}} Pokémon.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Doduo Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|084|Doduo|Normal|Buddy Torc|Hidden Stairs are more likely to appear.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|085|Dodrio|Normal|Fight Torc|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Seel Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|086|Seel|Water|Gentle Bow|May restore PP of a random move upon taking any kind of damage.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|087|Dewgong|Water|North Torc|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Grimer Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|088|Grimer|Poison|Grimy Scarf|May afflict attacking enemies with a Blinker status condition.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|089|Muk|Poison|Slimy Bow|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shellder Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|090|Shellder|Water|Shell Torc|Boosts Evasion by 2 during the Rainy weather condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|091|Cloyster|Water|Cover Armor|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Gastly Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|092|Gastly|Ghost|Gastly Veil|Boosts Evasion by 2 during the Fog weather condition.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|093|Haunter|Ghost|Slip Scarf|The user&#039;s ranged moves and thrown items pass harmlessly through teammates.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|094|Gengar|Ghost|Sunglasses|Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Onix Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|095|Onix|Rock|Trust Brooch|Halves damage taken from explosions.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|208|Steelix|Steel|Quartz Torc|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Drowzee Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|096|Drowzee|Psychic|Drowzee Tie|May afflict attacking enemies with a Sleep status condition.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|097|Hypno|Psychic|Dream Coin|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Krabby Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|098|Krabby|Water|Krabby Bow|Doubles the speed of natural HP recovery.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|099|Kingler|Water|Super Sash|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Voltorb Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|100|Voltorb|Electric|Ball Scarf|Reduces damage from explosions to 1.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|101|Electrode|Electric|Electro-Bow|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Exeggcute Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|102|Exeggcute|Grass|Repel Scarf|Prevents the Pokémon&#039;s moves from being sealed.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|103|Exeggutor|Grass|Exeggu-Sash|Converts damage into healing when hit by a {{type|Bug}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Cubone Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|104|Cubone|Ground|Cubone Scarf|Gives Long Toss status.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|105|Marowak|Ground|Marowak Torc|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Lickitung Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|108|Lickitung|Normal|Licky Scarf|Kecleon Shops appear more often.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|463|Lickilicky|Normal|Flabby Belt|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Koffing Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|109|Koffing|Poison|Koffing Bow|May afflict attacking enemies with a Blinker status condition.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|110|Weezing|Poison|Weez-Scarf|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Rhyhorn Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|111|Rhyhorn|Ground|Solid Shield|Reduces damage from explosions to 1.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|112|Rhydon|Ground|Pierce Drill|Reflect and Light Screen do not affect this Pokémon&#039;s moves.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|464|Rhyperior|Ground|Rhyperi-Torc|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Chansey Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|440|Happiny|Normal|Happiny Dew|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Happiny Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Play Tag|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Happiny Dew and Happiny Card|Nurture Cape|Earns the Pokémon 5 exp. points each time it is hit.|Trade Happiny Dew, Happiny Card, and Play Tag|White Jewel|Raises the chance of enemies dropping boxes.|Randomly obtained when a Happiny hatches from an Egg|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|113|Chansey|Normal|Chansey Song|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Chansey Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Lucky Charm|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Chansey Song and Chansey Card|Lucky Scarf|May restore PP of a random move upon taking any kind of damage.|Trade Chansey Song, Chansey Card, and Lucky Charm|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|242|Blissey|Normal|Blissey Song|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Blissey Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Amity Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Blissey Song and Blissey Card|Faith Ring|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Blissey Song, Blissey Card, and Amity Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Tangela Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|114|Tangela|Grass|Sticky Bow|May afflict attacking enemies with a Shadow Hold status condition.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|465|Tangrowth|Grass|Clinging Bow|Converts damage into healing when hit by a {{type|Fire}} move.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Kangaskhan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|115|Kangaskhan|Normal|Kang-Apron|Hidden Stairs are more likely to appear.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Horsea Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|116|Horsea|Water|Horsea Bow|May afflict attacking enemies with a Blinker status condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|117|Seadra|Water|Swirl Scarf|Boosts Movement Speed by 1 during the Rain weather condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|230|Kingdra|Water|Tornado Bow|Converts damage into healing when hit by a {{type|Dragon}} move.|Swap any 5 exclusive items.|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Goldeen Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|118|Goldeen|Water|Goldeen Bow|Boosts Movement Speed by 1 during the Rain weather condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|119|Seaking|Water|Seaking Bow|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Staryu Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|120|Staryu|Water|Recover Torc|Doubles the speed of natural HP recovery.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|121|Starmie|Water|Starmie Belt|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mr. Mime Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|439|Mime Jr.|Psychic|Junior Beam|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Junior Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Mimic Pebble|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Junior Beam and Junior Card|Copy Mask|Earns the Pokémon 5 exp. points each time it is hit.|Trade Junior Beam, Junior Card, and Mimic Pebble|Purple Jewel|Enables {{type|Psychic}} moves to inflict increased damage on {{type|Dark}} Pokémon.|Randomly obtained when a Mime Jr. hatches from an Egg|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|122|Mr. Mime|Psychic|Mime Key|Raises Defense by 3|Appraise a box dropped by a defeated foe|Mime Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Bulwark Rock|Raises Defense and Sp. Defense by 3 each|Trade Mime Key and Mime Card|Barrier Bow|Converts damage into healing when hit by a {{type|Dark}} move.|Trade Mime Key, Mime Card, and Bulwark Rock|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Scyther Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|123|Scyther|Bug|Scyther Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Scyther Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Ambush Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Scyther Fang and Scyther Card|Strike Ruff|Protects against thrown or hurled items.|Trade Scyther Fang, Scyther Card, and Ambush Rock|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|212|Scizor|Bug|Scizor Wing|Raises Attack by 5|Appraise a box dropped by a defeated foe|Scizor Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Steel Charm|Raises Attack by 5 and Sp. Defense by 3|Trade Scizor Wing and Scizor Card|Red Armlet|Converts damage into healing when hit by a {{type|Flying}} move.|Trade Scizor Wing, Scizor Card, and Steel Charm|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Jynx Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|238|Smoochum|Ice|Smooch-Song|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Smooch-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Kiss Charm|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Smooch-Song and Smooch-Card|Heart Tiara|May afflict attacking enemies with an Infatuated status condition.|Trade Smooch-Song, Smooch-Card, and Kiss Charm|Chic Shard|Enables {{type|Psychic}} moves to inflict increased damage on {{type|Dark}} Pokémon.|Randomly obtained when a Smoochum hatches from an Egg|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|124|Jynx|Ice|Jynx Song|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Jynx Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Frozen Ore|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Jynx Song and Jynx Card|Ruin Scarf|Converts damage into healing when hit by a {{type|Dark}} move.|Trade Jynx Song, Jynx Card, and Frozen Ore|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Electabuzz Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|239|Elekid|Electric|Elekid Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Elekid Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Jolt Charm|Raises Attack by 5 and Sp. Defense by 3|Trade Elekid Claw and Elekid Card|Current Ring|Adds 2 to base PP of all moves.|Trade Elekid Claw, Elekid Card, and Jolt Charm|Yellow Jewel|Increases maximum HP by 10.|Randomly obtained when an Elekid hatches from an Egg|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|125|Electabuzz|Electric|Electa-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Electa-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Charge Seal|Raises Attack and Sp. Attack by 5 each|Trade Electa-Claw and Electa-Fang|Volt Bangle|Pokémon cannot be inflicted with the Paralysis status condition.|Trade Electa-Claw, Electa-Fang, and Volt Bangle|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|466|Electivire|Electric|Electi-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Electi-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Voltaic Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Electi-Claw and Electi-Card|Voltaic Band|Converts damage into healing when hit by a {{type|Ground}} move.|Trade Electi-Claw, Electi-Card, and Voltaic Rock|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Magmar Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|240|Magby|Fire|Magby Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Magby Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Ember Jewel|Raises Attack by 5 and Sp. Defense by 3|Trade Magby Claw and Magby Card|Coal Ring|Adds 2 to base PP of all moves.|Trade Magby Claw, Magby Card, and Ember Jewel|Red Jewel|Increases maximum HP by 10.|Randomly obtained when a Magby hatches from an Egg|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|126|Magmar|Fire|Magmar Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Magmar Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Erupt Ore|Raises Attack by 5 and Sp. Defense by 3|Trade Magmar Claw and Magmar Card|Magma Scarf|Boosts Movement Speed by 1 during the Sunny weather condition.|Trade Magmar Claw, Magmar Card, and Magma Scarf|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|467|Magmortar|Fire|Magmor-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Magmor-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Vulcan Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Magmor-Claw and Magmor-Card|Burning Torc|Converts damage into healing when hit by a {{type|Water}} move.|Trade Magmor-Claw, Magmor-Card, and Vulcan Rock|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Pinsir&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|127|Pinsir|Bug|Pinsir Sash|Reflect and Light Screen do not affect this Pokémon&#039;s moves.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Tauros&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|128|Tauros|Normal|Rushing Bow|Always counter physical damage at full efficiency.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Magikarp Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|129|Magikarp|Water|Magikarp Bow|Randomly consumes no PP when using a move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|130|Gyarados|Water|Tempest Sash|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Lapras{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|131|Lapras|Water|Lapras Song|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Lapras Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Wavy Charm|Halves damage taken from explosions.|Trade Lapras Song and Lapras Card|Mystic Scarf|Converts damage into healing when hit by a {{type|Fire}} move.|Trade Lapras Song, Lapras Card, and Mystic Scarf|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Ditto&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|132|Ditto|Normal|Ditto Torc|Kecleon Shops appear more often.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Porygon Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|137|Porygon|Normal|AI Brooch|When hit, it changes type to one that resists the attacking move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|233|Porygon2|Normal|Virtual Bow|The user&#039;s ranged moves and thrown items pass harmlessly through teammates.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|474|Porygon-Z|Normal|Best Scarf|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Omanyte Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|138|Omanyte|Rock|Spike Brooch|Reflect and Light Screen do not affect this Pokémon&#039;s moves.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|139|Omastar|Rock|Aged Scarf|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Kabuto Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|140|Kabuto|Rock|Kabuto Hat|Pokémon cannot be inflicted with the Confusion status condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|141|Kabutops|Rock|Kabu-Torc|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Aerodactyl&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|142|Aerodactyl|Rock|Old Brooch|Increases amount of PP foes use, in addition to Aerodactyl&#039;s {{a|Pressure}} Ability.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Snorlax Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|446|Munchlax|Normal|Munch-Drool|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Munch-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Tummy Charm|Raises Attack and Sp. Attack by 5 each|Trade Munch-Drool and Munch-Claw|Glutton Cape|Increases maximum HP by 10.|Trade Munch-Drool, Munch-Claw, and Tummy Charm|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|143|Snorlax|Normal|Snorlax Gasp|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Snorlax Fang|Raises Attack by 5|Appraise a box dropped by a defeated foe|Valor Charm|Raises Attack and Sp. Attack by 5|Trade Snorlax Gasp and Snorlax Fang|Glee Scarf|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Snorlax Gasp, Snorlax Fang, and Glee Scarf|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Dratini Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|147|Dratini|Dragon|Dragon Sash|Boosts Evasion by 2 during the Fog weather condition.|Swap any 5 exclusive items.|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|148|Dragonair|Dragon|Aloft Mantle|Adds 2 to base PP of all moves.|Swap any 5 exclusive items.|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|149|Dragonite|Dragon|Mirage Cape|Converts damage into healing when hit by an {{type|Ice}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Johto]]-based evolution families===&lt;br /&gt;
Items belonging to families marked {{sup/md|TD}} are also available in Explorers of Time and Explorers of Darkness; all other items are &#039;&#039;only&#039;&#039; available in Explorers of Sky.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:100%; background:#{{MD color light}}; border:3px solid #{{MD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | No.&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effects&lt;br /&gt;
! Location&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Chikorita Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|152|Chikorita|Grass|Chiko-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Chiko-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Dawn Jewel|Raises Attack by 5 and Sp. Defense by 3|Trade Chiko-Claw and Chiko-Card|Fresh Bow|Increases maximum HP by 10.|Trade Chiko-Claw, Chiko-Card, and Dawn Jewel|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|153|Bayleef|Grass|Bayleef Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Bayleef Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Bayleef Seal|Raises Attack by 5 and Sp. Defense by 3|Trade Bayleef Claw and Bayleef Card|Spice Bow|HP-draining moves heal the user by all of inflicted damage, rather than just half.|Trade Bayleef Claw, Bayleef Card, and Bayleef Seal|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|154|Meganium|Grass|Megani-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Megani-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Shiny Charm|Raises Attack by 5 and Sp. Defense by 3|Trade Megani-Claw and Megani-Card|Bright Veil|Converts damage into healing when hit by a {{type|Fire}} move.|Trade Megani-Claw, Megani-Card, and Shiny Charm|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Cyndaquil Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|155|Cyndaquil|Fire|Cynda-Hair|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Cynda-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Blazing Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Cynda-Hair and Cynda-Claw|Storm Sash|Increases maximum HP by 10.|Trade Cynda-Hair, Cynda-Claw, and Blazing Rock|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|156|Quilava|Fire|Quila-Hair|Raises Defense by 3|Appraise a box dropped by a defeated foe|Quila-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Quila-Crest|Raises Defense and Sp. Defense by 3 each|Trade Quila-Hair and Quila-Card|Volcano Torc|Boosts Movement Speed during the Sunny weather condition.|Trade Quila-Hair, Quila-Card, and Quila-Crest|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|157|Typhlosion|Fire|Typhlo-Gasp|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Typhlo-Fang|Raises Attack by 5|Appraise a box dropped by a defeated foe|Typhlo-Seal|Raises Attack and Sp. Attack by 5 each|Trade Typhlo-Gasp and Typhlo-Fang|Blast Bangle|Converts damage into healing when hit by a {{type|Water}} move.|Trade Typhlo-Gasp, Typhlo-Fang, and Typhlo-Seal|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Totodile Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|158|Totodile|Water|Totodi-Dew|Raises Defense by 3|Appraise a box dropped by a defeated foe|Totodi-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Water Heart|Raises Defense by 3 and Sp. Attack by 5|Trade Totodi-Dew and Totodi-Fang|Wash Bow|Increases maximum HP by 10.|Trade Totodi-Dew, Totodi-Fang, and Water Heart|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|159|Croconaw|Water|Croco-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Croco-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Swirl Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Croco-Fang and Croco-Card|Anger Scarf|Always counter physical damage at 1/4 efficiency.|Trade Croco-Fang, Croco-Card, and Anger Scarf|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|160|Feraligatr|Water|Feral-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Feral-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Feral-Crest|Raises Attack and Sp. Attack by 5 each|Trade Feral-Claw and Feral-Fang|Hydro Jaw|Converts damage into healing when hit by an {{type|Electric}} move.|Trade Feral-Claw, Feral-Fang, and Feral-Crest|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Sentret Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|161|Sentret|Normal|Sentret Ruff|Boosts Movement Speed by 1 during the Cloudy weather condition.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|162|Furret|Normal|Body Collar|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Hoothoot Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|163|Hoothoot|Normal|Expose Specs|Enables {{type|Fighting}} moves and {{type|Normal}} moves to inflict increased damage on {{type|Ghost}} Pokémon.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|164|Noctowl|Normal|Noctowl Torc|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Ledyba Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|165|Ledyba|Bug|Morning Bow|Boosts Movement Speed by 1 during the Clear weather condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|166|Ledian|Bug|Ledian Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Spinarak Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|167|Spinarak|Bug|Spina-Scarf|May reduce the Movement Speed of attacking enemies by 1 level when hit.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|168|Ariados|Bug|Ariados Bow|Converts damage into healing when hit by an {{type|Rock}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Chinchou Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|170|Chinchou|Water|Shine Torc|May afflict attacking enemies with a Paralysis status condition.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|171|Lanturn|Water|Lanturn Bow|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Togepi Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|175|Togepi|Normal|Togepi Dew|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Togepi Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Pure Heart|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Togepi Dew and Togepi Card|Angel Scarf|Increases maximum HP by 10.|Trade Togepi Dew, Togepi Card, and Pure Heart|Egg Shard|Makes thrown or hurled items bounce off the Pokémon.|Randomly obtained when a Togepi hatches from an Egg|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|176|Togetic|Normal|Togetic Wing|Raises Attack by 5|Appraise a box dropped by a defeated foe|Togetic Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Happy Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Togetic Wing and Togetic Card|Luck Brooch|Randomly consumes no PP when using a move.|Trade Togetic Wing, Togetic Card, and Happy Rock|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|468|Togekiss|Normal|Togek-Wing|Raises Attack by 5|Appraise a box dropped by a defeated foe|Togek-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Ovation Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Togek-Wing and Togek-Card|Glitter Robe|Converts damage into healing when hit by an {{type|Electric}} move.|Trade Togek-Wing, Togek-Card, and Ovation Rock|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Natu Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|177|Natu|Psychic|Lively Scarf|Hidden Stairs are more likely to appear.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|178|Xatu|Psychic|Xatu Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mareep Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|179|Mareep|Electric|Wool Bow|Protects from the Sleep status condition.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|180|Flaaffy|Electric|Fluffy Scarf|Special moves are weakened to half their strength.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|181|Ampharos|Electric|Sacred Scarf|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Marill Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|298|Azurill|Normal|Azuri-Dew|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Azuri-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Fount Charm|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Azuri-Dew and Azuri-Card|Water Float|Adds 2 to base PP of all moves.|Trade Azuri-Dew, Azuri-Card, and Fount Charm|Blue Jewel|Increases maximum HP by 10.|Randomly obtained when an Azurill hatches from an Egg|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|183|Marill|Water|Marill Dew|Raises Defense by 3|Appraise a box dropped by a defeated foe|Marill Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Surfer Rock|Raises Defense and Sp. Defense by 3 each|Trade Marill Dew and Marill Card|Brine Scarf|May afflict attacking enemies with a Shadow Hold status condition.|Trade Marill Dew, Marill Card, and Surfer Rock|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|184|Azumarill|Water|Azuma-Dew|Raises Defense by 3|Appraise a box dropped by a defeated foe|Azuma-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Stream Charm|Raises Defense and Sp. Defense by 3 each|Trade Azuma-Dew and Azuma-Card|Dotted Scarf|Converts damage into healing when hit by an {{type|Electric}} move.|Trade Azuma-Dew, Azuma-Card, and Stream Charm|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Sudowoodo Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|438|Bonsly|Rock|Bonsly Dew|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Bonsly Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Arid Tag|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Bonsly Dew and Bonsly Card|Teary Cape|Foes cannot get a critical hit on this Pokémon.|Trade Bonsly Dew, Bonsly Card, and Arid Tag|Guard Sand|Increases maximum HP by 10.|Randomly obtained when a Bonsly hatches from an Egg|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|185|Sudowoodo|Rock|Sudo-Sweat|Raises Attack by 5|Appraise a box dropped by a defeated foe|Sudo-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Drain Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Sudo-Sweat and Sudo-Card|Fake Torc|Converts damage into healing when hit by a {{type|Steel}} move.|Trade Sudo-Sweat, Sudo-Card, and Drain Rock|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Hoppip Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|187|Hoppip|Grass|Zephyr Bow|Boosts Evasion by 2 during the Sunny weather condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|188|Skiploom|Grass|Skip-Scarf|Doubles the speed of natural HP recovery.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|189|Jumpluff|Grass|Cotton Torc|Converts damage into healing when hit by an {{type|Ice}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Aipom Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|190|Aipom|Normal|Revenge Ruff|This Pokémon&#039;s {{a|Pickup}} Ability is more likely to activate.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|424|Ambipom|Normal|Ambipom Bow|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Sunkern Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|191|Sunkern|Grass|Hasty Bow|Boosts Evasion by 2 during the Sunny weather condition.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|192|Sunflora|Grass|Sun Scarf|Converts damage into healing when hit by an {{type|Fire}} move.|Reward for completing [[Today&#039;s &amp;quot;Oh My Gosh&amp;quot;|Special Episode 3]]|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Yanma Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|193|Yanma|Bug|Chitin Bow|Weather does not damage this Pokémon.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|469|Yanmega|Bug|Yanmega Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Wooper Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|194|Wooper|Water|Wooper Bow|Weather does not damage this Pokémon.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|195|Quagsire|Water|Quag-Torc|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Murkrow Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|198|Murkrow|Dark|Murkrow Hat|May seal attacking enemies&#039; move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|430|Honchkrow|Dark|Honch-Cape|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Misdreavus Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|200|Misdreavus|Ghost|Misdrea-Cape|May afflict attacking enemies with a Perish Song status condition.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|429|Mismagius|Ghost|Magic Hat|Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Unown&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|201|Unown|Psychic|Cryptic Sash|May afflict attacking enemies with a Confusion status condition.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Wobbuffet Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|360|Wynaut|Psychic|Wynaut Tail|Raises Defense by 3|Appraise a box dropped by a defeated foe|Wynaut Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Grin Charm|Raises Defense and Sp. Defense by 3 each|Trade Wynaut Tail and Wynaut Card|Cheery Scarf|Increases maximum HP by 10.|Trade Wynaut Tail, Wynaut Card, and Cheery Scarf|Laugh Dust|Raises the chance of enemies dropping boxes.|Randomly obtained when a Wynaut hatches from an Egg|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|202|Wobbuffet|Psychic|Wobbu-Sweat|Raises Attack by 5|Appraise a box dropped by a defeated foe|Wobbu-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Endure Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Wobbu-Sweat and Wobbu-Card|Suffer Scarf|Converts damage into healing when hit by a {{type|Dark}} move.|Trade Wobbu-Sweat, Wobbu-Card, and Endure Rock|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Girafarig&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|203|Girafarig|Normal|Reverse Bow|May afflict attacking enemies with a Confused status condition.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Pineco Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|204|Pineco|Bug|Robust Bow|Increases maximum HP by 10.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|205|Forretress|Bug|Dense Poncho|Converts damage into healing when hit by a {{type|Flying}} move.|Swap any 5 exclusive items.|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Dunsparce&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|206|Dunsparce|Normal|Escape Scarf|Boosts Movement Speed by 1 during the Cloudy weather condition.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Gligar Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|207|Gligar|Ground|Takeoff Ruff|Boosts Movement Speed by 1 during the Sandstorm weather condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|472|Gliscor|Ground|Gliscor Cape|Converts damage into healing when hit by an {{type|Ice}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Snubbull Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|209|Snubbull|Normal|Snub-Cape|Randomly consumes no PP when using a move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|210|Granbull|Normal|Stern Sash|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Qwilfish&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|211|Qwilfish|Water|Qwilfish Bow|Makes thrown or hurled items bounce off the Pokémon.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shuckle&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|213|Shuckle|Bug|Shuckle Bow|Any Berry or Apple eaten will recover an extra 10 HP.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Heracross&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|214|Heracross|Bug|Horn Torc|Reflect and Light Screen do not affect this Pokémon&#039;s moves.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Sneasel Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|215|Sneasel|Dark|Sneasel Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Sneasel Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Dusk Jewel|Raises Attack by 5 and Sp. Defense by 3|Trade Sneasel Claw and Sneasel Card|Cruel Ring|Prevents an Infatuated status condition.|Trade Sneasel Claw, Sneasel Card, and Dusk Jewel|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|461|Weavile|Dark|Weavile Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Weavile Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Vile Tag|Raises Attack and Sp. Attack by 5 each|Trade Weavile Claw and Weavile Fang|Ruin Armlet|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Weavile Claw, Weavile Fang, and Vile Tag|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Teddiursa Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|216|Teddiursa|Normal|Teddi-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Teddi-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Honey Rock|Raises Attack by 5 and Sp. Defense by 3|Trade Teddi-Claw and Teddi-Card|Heal Scarf|Doubles the speed of natural HP recovery.|Trade Teddi-Claw, Teddi-Card, and Honey Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|217|Ursaring|Normal|Ursa-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Ursa-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Calming Rock|Raises Attack and Sp. Attack by 5 each|Trade Ursa-Claw and Ursa-Fang|Hiber Scarf|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Ursa-Claw, Ursa-Fang, and Calming Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Slugma Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|218|Slugma|Fire|Lava Bow|The Pokémon earns 1.1x the usual Exp. points.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|219|Magcargo|Fire|Torrid Scarf|Converts damage into healing when hit by a {{type|Water}} move.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Swinub Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|220|Swinub|Ground|Frigid Bow|The Pokémon earns 1.1x the usual Exp. points.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|221|Piloswine|Ground|Frost Torc|May afflict attacking enemies with a Frozen status condition.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|473|Mamoswine|Ground|Glacier Cape|Converts damage into healing when hit by a {{type|Steel}} move.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Corsola&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|222|Corsola|Water|Eager Brooch|Weather does not damage this Pokémon.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Remoraid Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|223|Remoraid|Water|Reach Bow|Gives Long Toss status.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|224|Octillery|Water|Psy Bow|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Delibird&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|225|Delibird|Ice|Snow Brooch|Attacks twice in one turn during the Hail weather condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mantine Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|458|Mantyke|Water|Mantyke Beam|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Mantyke Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Waft Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Mantyke Beam and Mantyke Card|Ocean Bow|Increases maximum HP by 10.|Trade Mantyke Beam, Mantyke Card, and Waft Rock|Heal Dew|Increases recovery rate of HP when walking in a dungeon|Randomly obtained when a Mantyke hatches from an Egg|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|226|Mantine|Water|Mantine Foam|Raises Defense by 3|Appraise a box dropped by a defeated foe|Mantine Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Sunset Rock|Raises Defense and Sp. Defense by 3 each|Trade Mantine Foam and Mantine Card|Horizon Bow|Converts damage into healing when hit by an {{type|Electric}} move.|Trade Mantine Foam, Mantine Card, and Sunset Rock|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Skarmory&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|227|Skarmory|Steel|Scar-Cape|Always counter physical damage at full efficiency.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Houndour Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|228|Houndour|Dark|Dark Choker|May afflict attacking enemies with a Cringe status condition.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|229|Houndoom|Dark|Pit Fang|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Phanpy Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|231|Phanpy|Ground|Phanpy Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Phanpy Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Phanpy Tag|Raises Attack by 5 and Sp. Defense by 3|Trade Phanpy Claw and Phanpy Card|Value Ruff|Hidden Stairs are more likely to appear.|Trade Phanpy Claw, Phanpy Card, and Phanpy Tag|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|232|Donphan|Ground|Donphan Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Donphan Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Don-Crest|Raises Sp Attack by 5 and Sp. Defense by 3|Trade Donphan Fang and Donphan Card|Armor Scarf|Converts damage into healing when hit by a {{type|Grass}} move.|Trade Donphan Fang, Donphan Card, and Don-Crest|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Stantler&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|234|Stantler|Normal|Delusion Bow|May afflict attacking enemies with a Confused status condition.|Swap any 5 exclusive items}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Smeargle&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|235|Smeargle|Normal|Paint Scarf|Hidden Stairs are more likely to appear.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Miltank&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|241|Miltank|Normal|Milky Scarf|Doubles the speed of natural HP recovery.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Larvitar Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|246|Larvitar|Rock|Larvitar Bow|May afflict attacking enemies with a Cringe status condition.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|247|Pupitar|Rock|Pupita-Scarf|Halves damage taken from explosions.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|248|Tyranitar|Rock|Crash Claw|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Hoenn]]-based evolution families===&lt;br /&gt;
Items belonging to families marked {{sup/md|TD}} are also available in Explorers of Time and Explorers of Darkness; all other items are &#039;&#039;only&#039;&#039; available in Explorers of Sky.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:100%; background:#{{MD color light}}; border:3px solid #{{MD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | No.&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effects&lt;br /&gt;
! Location&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Treecko Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|252|Treecko|Grass|Treeck-Thorn|Raises Attack by 5|Appraise a box dropped by a defeated foe|Treeck-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Forest Ore|Raises Attack by 5 and Sp. Defense by 3|Trade Treeck-Thorn and Treeck-Card|Guard Ring|Increases maximum HP by 10.|Trade Treeck-Thorn, Treeck-Card, and Forest Ore|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|253|Grovyle|Grass|Grovy-Shoot|Raises Defense by 3|Appraise a box dropped by a defeated foe|Grovy-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Jungle Tag|Raises Defense and Sp. Defense by 3 each|Trade Grovy-Shoot and Grovy-Card|Grass Blade|Always counter physical damage at 1/4 efficiency|Trade Grovy-Shoot, Grovy-Card, and Jungle Tag|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|254|Sceptile|Grass|Scept-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Scept-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Scept-Seal|Raises Attack by 5 and Sp. Defense by 3|Trade Scept-Claw and Scept-Card|Drain Bangle|Converts damage into healing when hit by a {{type|Fire}} move.|Trade Scept-Claw, Scept-Card, and Scept-Seal|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Torchic Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|255|Torchic|Fire|Torchic Hair|Raises Defense by 3|Appraise a box dropped by a defeated foe|Torchic Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Hot Pebble|Raises Defense and Sp. Defense by 3 each|Trade Torchic Hair and Torchic Card|Fire Cape|Increases maximum HP by 10.|Trade Torchic Hair, Torchic Card, and Hot Pebble|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|256|Combusken|Fire|Combus-Sweat|Raises Attack by 5|Appraise a box dropped by a defeated foe|Combus-Claw|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Charge Tag|Raises Attack and Sp. Attack by 5 each|Trade Combus-Sweat and Combus-Claw|Gutsy Band| Boosts Movement Speed by 1 during the Sunny weather condition.|Trade Combus-Sweat, Combus-Claw, and Charge Tag|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|257|Blaziken|Fire|Blazi-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Blazi-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Blazi-Seal|Raises Attack by 5 and Sp. Defense by 3|Trade Blazi-Claw and Blazi-Card|Blaze Torc|Converts damage into healing when hit by a {{type|Water}} move.|Trade Blazi-Claw, Blazi-Card, and Blazi-Seal|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mudkip Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|258|Mudkip|Water|Mudkip Mud|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Mudkip Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Mud Jewel|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Mudkip Mud and Mudkip Card|Speed Scarf|Protects against thrown or hurled items.|Trade Mudkip Mud, Mudkip Card, and Mud Jewel|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|259|Marshtomp|Water|Marsh-Mud|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Marsh-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Marsh-Crest|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Marsh-Mud and Marsh-Card|Marsh Torc|May afflict attacking enemies with a Shadow Hold status condition.|Trade Marsh-Mud, Marsh-Card, and Marsh-Crest|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|260|Swampert|Water|Swamp-Mud|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Swamp-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Swamp-Seal|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Swamp-Mud and Swamp-Card|Swamp Bangle|Converts damage into healing when hit by a {{type|Grass}} move.|Trade Swamp-Mud, Swamp-Card, and Swamp-Seal|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Poochyena Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|261|Poochyena|Dark|Pooch-Collar|Boosts Movement Speed by 1 during the Cloudy weather condition.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|262|Mightyena|Dark|Dark Fang|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Zigzagoon Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|263|Zigzagoon|Normal|Merry Scarf|This Pokémon&#039;s {{a|Pickup}} Ability is more likely to activate.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|264|Linoone|Normal|Linoone Ruff|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Wurmple Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|265|Wurmple|Bug|Wurmple Bow|The Pokémon earns 1.1x the usual Exp. points.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|266|Silcoon|Bug|Tough Scarf|Foes cannot get a critical hit on this Pokémon.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|267|Beautifly|Bug|Vivid Silk|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|268|Cascoon|Bug|Guard Bow|Weather does not damage this Pokémon.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|269|Dustox|Bug|Dustox Bow|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Lotad Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|270|Lotad|Water|Kelp Hat|Increases maximum HP by 10.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|271|Lombre|Water|Jolly Scarf|Boosts Evasion by 2 during the Rainy weather condition.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|272|Ludicolo|Water|Ludicolo Hat|Converts damage into healing when hit by a {{type|Bug}} move.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Seedot Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|273|Seedot|Grass|Seedot Hat|Increases maximum HP by 10.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|274|Nuzleaf|Grass|Nuzleaf Bow|Boosts Evasion by 2 during the Sunny weather condition.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|275|Shiftry|Grass|Shiftry Belt|Converts damage into healing when hit by a {{type|Bug}} move.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Taillow Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|276|Taillow|Normal|Taillow Bow|Earns the Pokémon 5 exp. points each time it is hit.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|277|Swellow|Normal|Midair Scarf|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Wingull Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|278|Wingull|Water|Wingull Bow|May restore PP of a random move upon taking any kind of damage.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|279|Pelipper|Water|Stock Scarf|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Ralts Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|280|Ralts|Psychic|Sensing Hat|Adds 2 to base PP of all moves.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|281|Kirlia|Psychic|Magical Bow|Enables {{type|Psychic}} moves to inflict increased damage on {{type|Dark}} Pokémon.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|282|Gardevoir|Psychic|Caring Scarf|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|475|Gallade|Psychic|Gallant Torc|Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Surskit Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|283|Surskit|Bug|Bliss Scarf|Boosts Movement Speed by 1 during the Rainy weather condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|284|Masquerain|Bug|Blocking Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shroomish Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|285|Shroomish|Grass|Mobile Bow|Pokémon cannot be inflicted with the Paralysis status condition.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|286|Breloom|Grass|Thwart Bow|Converts damage into healing when hit by a {{type|Flying}} move.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Slakoth Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|287|Slakoth|Normal|Slak-Scarf|May afflict attacking enemies with a Sleep status condition.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|288|Vigoroth|Normal|Vigor Sash|Reflect and Light Screen do not affect this Pokémon&#039;s moves.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|289|Slaking|Normal|Lazy Ruff|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Nincada Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|290|Nincada|Bug|Novice Scarf|Doubles the speed of natural HP recovery.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|291|Ninjask|Bug|Ninja Ruff|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|292|Shedinja|Bug|Awe Mantle|Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Whismur Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|293|Whismur|Normal|Good Earring|Adds 2 to base PP of all moves.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|294|Loudred|Normal|Nice Bangle|Pokémon cannot be inflicted with the Sleep status condition.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|295|Exploud|Normal|Great Torc|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Makuhita Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|296|Makuhita|Fighting|Makuhit-Belt|Always counter physical damage at full efficiency.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|297|Hariyama|Fighting|Thrust Belt|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Nosepass Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|299|Nosepass|Rock|Nose-Torc|Pokémon cannot be inflicted with the Confusion status condition.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|476|Probopass|Rock|Probo-Hat|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Skitty Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|300|Skitty|Normal|Skitty Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Skitty Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Smile Pebble|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Skitty Fang and Skitty Card|Heal Pendant|Doubles the speed of natural HP recovery.|Trade Skitty Fang, Skitty Card, and Smile Pebble|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|301|Delcatty|Normal|Delcat-Hair|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Delcat-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Prim Pebble|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Delcat-Hair and Delcat-Fang|Guard Collar|Converts damage into healing when hit by a {{type|Fighting}} move.|Trade Delcat-Hair, Delcat-Fang, and Prim Pebble|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Sableye&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|302|Sableye|Dark|Sable-Scope|May afflict attacking enemies with a Blinker status condition.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mawile&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|303|Mawile|Steel|Deceit Mask|May seal attacking enemies&#039; move.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Aron Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|304|Aron|Steel|Iron Torc|Foes cannot get a critical hit on this Pokémon.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|305|Lairon|Steel|Metal Bangle|Reduces damage from explosions to 1.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|306|Aggron|Steel|Iron Helmet|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Meditite Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|307|Meditite|Fighting|Intuit Bow|Boosts Evasion by 2 during the Clear weather condition.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|308|Medicham|Fighting|Ponder Sash|Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Electrike Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|309|Electrike|Electric|Punish Torc|Always counter physical damage at 1/4 efficiency.Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|310|Manectric|Electric|Protect Mask|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items.|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Plusle{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|311|Plusle|Electric|Plusle Tail|Raises Defense by 3|Appraise a box dropped by a defeated foe|Plusle Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Cheer Rock|The Pokémon earns 1.1x the usual Exp. points.|Trade Plusle Tail and Plusle Card|Pulse Bow|May restore PP of a random move upon taking any kind of damage.|Trade Plusle Tail, Plusle Card, and Cheer Rock|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Minun{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|312|Minun|Electric|Minun Tail|Raises Defense by 3|Appraise a box dropped by a defeated foe|Minun Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Volt Heart|The Pokémon earns 1.1x the usual Exp. points.|Trade Minun Tail and Minun Card|Spark Tie|May restore PP of a random move upon taking any kind of damage.|Trade Minun Tail, Minun Card, and Volt Heart|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Volbeat&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|313|Volbeat|Bug|Neon Scarf|Raises the chance of enemies dropping money.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Illumise&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|314|Illumise|Bug|Evening Bow|Raises the chance of enemies dropping boxes.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Roselia Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|406|Budew|Grass|Budew Scarf|May restore PP of a random move upon taking any kind of damage.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|315|Roselia|Grass|Thorned Torc|Counters 1/4 of the physical damage a foe does back at the foe.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|407|Roserade|Grass|Bouquet Cape|Converts damage into healing when hit by a {{type|Fire}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Gulpin Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|316|Gulpin|Poison|Gulpin Bow|Any Berry or Apple eaten will recover an extra 10 HP.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|317|Swalot|Poison|Swalot Belt|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Carvanha Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|318|Carvanha|Water|Carva-Sash|Boosts Movement Speed by 1 during the Rain weather condition.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|319|Sharpedo|Water|Vicious Bow|Converts damage into healing when hit by a {{type|Bug}} move.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Wailmer Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|320|Wailmer|Water|Spout Scarf|May restore PP of a random move upon taking any kind of damage.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|321|Wailord|Water|Huge Bow|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Numel Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|322|Numel|Fire|Numel Bow|Increases maximum HP by 10.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|323|Camerupt|Fire|Erupt Scarf|Converts damage into healing when hit by a {{type|Water}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Torkoal&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|324|Torkoal|Fire|Sooty Sash|May afflict attacking enemies with a Burn status condition.|Swap any 5 exclusive items.|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Spoink Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|325|Spoink|Psychic|Spring Bow|Raises the chance of enemies dropping money.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|326|Grumpig|Psychic|Scheme Scarf|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Spinda&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|327|Spinda|Normal|Hula Bow|Raises the chance of enemies dropping boxes.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Trapinch Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|328|Trapinch|Ground|Desert Bow|Boosts Evasion by 2 during the Sandstorm weather condition.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|329|Vibrava|Ground|Vibra Scarf|Pokémon cannot be inflicted with the Sleep status condition.|Swap any 5 exclusive items.|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|330|Flygon|Ground|Red Glasses|Converts damage into healing when hit by an {{type|Ice}} move.|Swap any 5 exclusive items.|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Cacnea Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|331|Cacnea|Grass|Desert Sash|Boosts Movement Speed by 1 during the Sandstorm weather condition.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|332|Cacturne|Grass|Cacturne Hat|Converts damage into healing when hit by a {{type|Bug}} move.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Swablu Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|333|Swablu|Normal|Tuft Bow|Prevents the Pokémon&#039;s stats from being lowered by enemies or traps.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|334|Altaria|Dragon|Cloud Ruff|Converts damage into healing when hit by an {{type|Ice}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Zangoose&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|335|Zangoose|Normal|Strong Sash|Always counter physical damage at full efficiency.|Swap any 5 exclusive items.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Seviper&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|336|Seviper|Poison|Seviper Bow|May afflict attacking enemies with a Cringe status condition.|Swap any 5 exclusive items.|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Lunatone&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|337|Lunatone|Rock|Lunaton-Torc|May restore PP of a random move upon taking any kind of damage.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Solrock&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|338|Solrock|Rock|Solrock Bow|Randomly consumes no PP when using a move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Barboach Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|339|Barboach|Water|Soak Scarf|Boosts Evasion by 2 during the Rainy weather condition.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|340|Whiscash|Water|Whiscash Bow|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Corphish Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|341|Corphish|Water|Bossy Scarf|May afflict attacking enemies with a Cringe status condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|342|Crawdaunt|Water|Cower Sash|Converts damage into healing when hit by a {{type|Bug}} move.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Baltoy Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|343|Baltoy|Ground|Bal-Brooch|May seal attacking enemies&#039; move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|344|Claydol|Ground|Claydol Torc|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Lileep Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|345|Lileep|Rock|Bind Scarf|May afflict attacking enemies with a Shadow Hold status condition.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|346|Cradily|Rock|Cradily Bow|Converts damage into healing when hit by a {{type|Steel}} move.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Anorith Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|347|Anorith|Rock|Guard Claw|Increases maximum HP by 10.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|348|Armaldo|Rock|Rigid Cape|Converts damage into healing when hit by a {{type|Water}} move.|Swap any 5 exclusive items.|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Feebas Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|349|Feebas|Water|Admire Scarf|Raises the chance of enemies dropping money.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|350|Milotic|Water|Grace Scarf|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Castform{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|351|Castform|Normal|Cast-Dew|Raises Defense by 3|Appraise a box dropped by a defeated foe|Cast-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Cloud Rock|Reduces damage from explosions to 1.|Trade Cast-Dew and Cast-Card|Weather Cape|Prevents all status conditions during the Clear weather condition.|Trade Cast-Dew, Cast-Card, and Cloud Rock|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Kecleon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|352|Kecleon|Normal|Kecleon Torc|Kecleon Shops appear more often.|Swap any 5 exclusive items.|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shuppet Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|353|Shuppet|Ghost|Shuppet Cape|Boosts Evasion by 2 during the Cloudy weather condition.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|354|Banette|Ghost|Ominous Torc|Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Duskull Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|355|Duskull|Ghost|Duskull Ruff|Protects from the Sleep status condition.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|356|Dusclops|Ghost|Illusion Bow|May afflict attacking enemies with a Sleep status condition.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|477|Dusknoir|Ghost|Unlucky Sash|Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Tropius&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|357|Tropius|Grass|Tropius Bow|May afflict attacking enemies with a Poison, Paralysis, or Sleep status condition.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Chimecho Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|433|Chingling|Psychic|Ching-Torc|Kecleon Shops appear more often.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|358|Chimecho|Psychic|Chime-Scarf|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Absol&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|359|Absol|Dark|Perish Torc|May afflict attacking enemies with a Perish Song status condition.|Swap any 5 exclusive items.|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Snorunt Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|361|Snorunt|Ice|Chilly Hat|May afflict attacking enemies with a Frozen status condition.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|362|Glalie|Ice|Hail Scarf|Converts damage into healing when hit by a {{type|Fire}} move.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|478|Froslass|Ice|Froslass Bow|Converts damage into healing when hit by a {{type|Dark}} move.|Swap any 5 exclusive items.|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Spheal Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|363|Spheal|Ice|Sleet Bow|May afflict attacking enemies with a Frozen status condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|364|Sealeo|Ice|Safe Scarf|Boosts Movement Speed by 1 during the Hail weather condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|365|Walrein|Ice|Walrein Torc|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Clamperl Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|366|Clamperl|Water|Clam-Brooch|Halves damage taken from explosions.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|367|Huntail|Water|Deep Torc|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|368|Gorebyss|Water|Gore-Scarf|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Relicanth&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|369|Relicanth|Water|Reli-Torc|Prevents the Pokémon&#039;s moves from being sealed.|Swap any 5 exclusive items.|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Luvdisc&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|370|Luvdisc|Water|Luvdisc Torc|May afflict attacking enemies with an Infatuation status condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Bagon Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|371|Bagon|Dragon|Crag Helmet|Foes cannot get a critical hit on this Pokémon.|Swap any 5 exclusive items.|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|372|Shelgon|Dragon|Outlast Bow|Reduces damage from explosions to 1.|Swap any 5 exclusive items.|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|373|Salamence|Dragon|Sala-Cape|Converts damage into healing when hit by an {{type|Ice}} move.|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Beldum Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|374|Beldum|Steel|Beldum Torc|Reduces damage from explosions to 1.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|375|Metang|Steel|Metang Scarf|Enables {{type|Psychic}} moves to inflict increased damage on {{type|Dark}} Pokémon.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|376|Metagross|Steel|Meta-Torc|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items.|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Sinnoh]]-based evolution families===&lt;br /&gt;
Items belonging to families marked {{sup/md|TD}} are also available in Explorers of Time and Explorers of Darkness; all other items are &#039;&#039;only&#039;&#039; available in Explorers of Sky.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:100%; background:#{{MD color light}}; border:3px solid #{{MD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | No.&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effects&lt;br /&gt;
! Location&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Turtwig Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|387|Turtwig|Grass|Lucky Leaf|Raises Defense by 3|Appraise a box dropped by a defeated foe|Turtwig Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Sprout Rock|Raises Defense and Sp. Defense by 3 each|Trade Lucky Leaf and Turtwig Card|Leafy Hat|Increases maximum HP by 10.|Trade Lucky Leaf, Turtwig Card, and Sprout Rock|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|388|Grotle|Grass|Grotle Twig|Raises Defense by 3|Appraise a box dropped by a defeated foe|Grotle Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Grotle Crest|Raises Attack by 5 and Defense by 3|Trade Grotle Twig and Grotle Claw|Woody Scarf|HP-draining moves heal the user by all of inflicted damage, rather than just half.|Trade Grotle Twig, Grotle Claw, and Grotle Crest|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|389|Torterra|Grass|Tort-Claw|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Tort-Horn|Raises Attack by 5|Appraise a box dropped by a defeated foe|Tort-Seal|Raises Attack and Sp. Attack by 5 each|Trade Tort-Claw and Tort-Horn|Forest Torc|Converts damage into healing when hit by a {{type|Grass}} move.|Trade Tort-Claw, Tort-Horn, and Tort-Seal|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Chimchar Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|390|Chimchar|Fire|Chim-Hair|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Chim-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Nimble Charm|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Chim-Hair and Chim-Fang|Ember Cap|May afflict attacking enemies with a Burn status condition.|Trade Chim-Hair, Chim-Fang, and Nimble Charm|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|391|Monferno|Fire|Monfer-Hair|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Monfer-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Monfer-Crest|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Monfer-Hair and Monfer-Fang|Burst Sash|Boosts Movement Speed by 1 during the Sunny weather condition.|Trade Monfer-Hair, Monfer-Fang, and Monfer-Crest|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|392|Infernape|Fire|Infern-Hair|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Infern-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Infern-Seal|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Infern-Hair and Infern-Fang|Blazing Ruff|Converts damage into healing when hit by a {{type|Water}} move.|Trade Infern-Hair, Infern-Fang, and Infern-Seal|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Piplup Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|393|Piplup|Water|Piplup Foam|Raises Defense by 3|Appraise a box dropped by a defeated foe|Piplup Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Sea Ore|Raises Defense and Sp. Defense by 3 each|Trade Piplup Foam and Piplup Card|Water Cape|Increases maximum HP by 10.|Trade Piplup Foam, Piplup Card, and Sea Ore|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|394|Prinplup|Water|Prin-Foam|Raises Defense by 3|Appraise a box dropped by a defeated foe|Prin-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Prin-Crest|Raises Defense and Sp. Defense by 3 each|Trade Prin-Foam and Prin-Card|Aqua Blade|Always counter physical damage at 1/4 efficiency.|Trade Prin-Foam, Prin-Card, and Prin-Crest|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|395|Empoleon|Water|Empol-Claw|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Empol-Horn|Raises Attack by 5|Appraise a box dropped by a defeated foe|Empol-Seal|Raises Attack and Sp. Attack by 5 each|Trade Empol-Claw and Empol-Horn|Marine Crown|Converts damage into healing when hit by a {{type|Ground}} move.|Trade Empol-Claw, Empol-Horn, and Empol-Seal|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Starly Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|396|Starly|Normal|Starly Bow|May afflict attacking enemies with a Confused status condition.|Swap any 5 exclusive items|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|397|Staravia|Normal|Regret Torc|Foes cannot get a critical hit on this Pokémon.|Swap any 5 exclusive items|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|398|Staraptor|Normal|Guts Sash|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Bidoof Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|399|Bidoof|Normal|Bidoof Tooth|Raises Attack by 5|Appraise a box dropped by a defeated foe|Bidoof Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Fall Charm|Raises Attack by 5 and Sp. Defense by 3|Trade Bidoof Tooth and Bidoof Card|Stolid Scarf|Protects from the Infatuated status condition.|Trade Bidoof Tooth, Bidoof Card, and Fall Charm|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|400|Bibarel|Normal|Biba-Tooth|Raises Attack by 5|Appraise a box dropped by a defeated foe|Biba-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|River Charm|Raises Attack by 5 and Sp. Defense by 3|Trade Biba-Tooth and Biba-Card|Dam Scarf|Converts damage into healing when hit by an {{type|Electric}} move.|Trade Biba-Tooth, Biba-Card, and River Charm|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Kricketot Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|401|Kricketot|Bug|Still Bow|Increases maximum HP by 10.|Swap any 5 exclusive items|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|402|Kricketune|Bug|Kricke-Torc|Converts damage into healing when hit by a {{type|Flying}} move.|Swap any 5 exclusive items|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shinx Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|403|Shinx|Electric|Shinx Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Shinx Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Flash Tag|Raises Attack and Sp. Attack by 5 each|Trade Shinx Claw and Shinx Fang|Energy Scarf|Adds 2 to base PP of all moves.|Trade Shinx Claw, Shinx Fang, and Flash Tag|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|404|Luxio|Electric|Luxio Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Luxio Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Spark Tag|Raises Attack and Sp. Attack by 5 each|Trade Luxio Claw and Luxio Fang|Spark Scarf|May afflict attacking enemies with a Paralysis status condition.|Trade Luxio Claw, Luxio Fang, and Spark Tag|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|405|Luxray|Electric|Luxray Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Luxray Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Glare Tag|Raises Attack and Sp. Attack by 5 each|Trade Luxray Claw and Luxray Fang|Glare Sash|Converts damage into healing when hit by a {{type|Ground}} move.|Trade Luxray Claw, Luxray Fang, and Glare Tag|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Cranidos Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|408|Cranidos|Rock|Hard Helmet|Ignores Reflect and Light Screen.|Swap any 5 exclusive items|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|409|Rampardos|Rock|Skull Helmet|Converts damage into healing when hit by a {{type|Steel}} move.|Swap any 5 exclusive items|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shieldon Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|410|Shieldon|Rock|Rebound Bow|Makes thrown or hurled items bounce off the Pokémon.|Swap any 5 exclusive items|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|411|Bastiodon|Rock|Block Brooch|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Burmy Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|412|Burmy|Bug|Straw Cape|Increases maximum HP by 10.|Swap any 5 exclusive items}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|413|Wormadam|Bug|Worma-Bow|May afflict attacking enemies with a Poisoned, a Paralysis, or a Sleep status condition. |Swap any 5 exclusive items|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|414|Mothim|Bug|Mothim Bow|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Combee Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|415|Combee|Bug|Nectar Bow|Foes are more likely to drop boxes.|Swap any 5 exclusive items|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|416|Vespiquen|Bug|Vespi-Torc|Converts damage into healing when hit by a {{type|Rock}} move.|Swap any 5 exclusive items|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Pachirisu{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|417|Pachirisu|Electric|Pachi-Tooth|Raises Attack by 5|Appraise a box dropped by a defeated foe|Pachi-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Rouse Charm|Raises Attack by 5 and Sp. Defense by 3|Trade Pachi-Tooth and Pachi-Card|Miracle Bow|Converts damage into healing when hit by a {{type|Ground}} move.|Trade Pachi-Tooth, Pachi-Card, and Rouse Charm|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Buizel Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|418|Buizel|Water|Buizel Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Buizel Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Swimmer Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Buizel Fang and Buizel Card|Screw Torc|Boosts Movement Speed by 1 during the Rain weather condition.|Trade Buizel Fang, Buizel Card, and Swimmer Rock|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|419|Floatzel|Water|Float-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Float-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Rescue Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Float-Fang and Float-Card|Float Aid|Converts damage into healing when hit by an {{type|Electric}} move.|Trade Float-Fang, Float-Card, and Rescue Rock|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Cherubi Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|420|Cherubi|Grass|Cherubi Seed|Raises Defense by 3|Appraise a box dropped by a defeated foe|Cherubi Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Cute Ore|Raises Defense and Sp. Defense by 3 each|Trade Cherubi Seed and Cherubi Card|Charm Bow|Increases maximum HP by 10.|Trade Cherubi Seed, Cherubi Card, and Cute Ore|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|421|Cherrim|Grass|Cherrim Dew|Raises Defense by 3|Appraise a box dropped by a defeated foe|Cherrim Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Sweet Aroma|Raises Defense and Sp. Defense by 3 each|Trade Cherrim Dew and Cherrim Card|Petal Dress|Converts damage into healing when hit by a {{type|Fire}} move.|Trade Cherrim Dew, Cherrim Card, and Petal Dress|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shellos Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|422|Shellos|Water|Awake Bow|Boosts Movement Speed by 1 during the Rainy weather condition.|Swap any 5 exclusive items}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|423|Gastrodon|Water|Gastro-Torc|Converts damage into healing when hit by a {{type|Grass}} move. |Swap any 5 exclusive items|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Drifloon Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|425|Drifloon|Ghost|Drifloo-Gasp|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Drifloo-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Wind Heart|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Drifloo-Gasp and Drifloo-Card|Draft Ring|Protects against thrown or hurled items.|Trade Drifloo-Gasp, Drifloo-Card, and Wind Heart|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|426|Drifblim|Ghost|Drifbli-Gasp|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Drifbli-Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Easy Charm|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Drifbli-Gasp and Drifbli-Card|Breeze Scarf|Converts damage into healing when hit by a {{type|Ghost}} move.|Trade Drifbli-Gasp, Drifbli-Card, and Easy Charm|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Buneary Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|427|Buneary|Normal|Defrost Ruff|Protects the Pokemon from a Frozen status.|Swap any 5 exclusive items|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|428|Lopunny|Normal|Allure Coat|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Glameow Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|431|Glameow|Normal|Glameow Bow|May afflict attacking enemies with an Infatuated status condition.|Swap any 5 exclusive items|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|432|Purugly|Normal|Scary Belt|Converts damage into healing when hit by a {{type|Fighting}} move.|Swap any 5 exclusive items|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Stunky Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|434|Stunky|Poison|Stinky Scarf|May afflict attacking enemies with a Cringe status condition.|Swap any 5 exclusive items|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|435|Skuntank|Poison|Stench Sash|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Bronzor Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|436|Bronzor|Steel|Image Brooch|May afflict attacking enemies with a Blinker status condition.|Swap any 5 exclusive items|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|437|Bronzong|Steel|Mirror Torc| Converts damage into healing when hit by a {{type|Ghost}} move.|Swap any 5 exclusive items|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Chatot&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|441|Chatot|Normal|Chatot Scarf|May make the Pokémon bounce received moves back at the attacker.|Swap any 5 exclusive items|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Spiritomb{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|442|Spiritomb|Ghost|Shadow Veil|Prevents Spiritomb&#039;s moves from being sealed.|[[Zero Isle North]] B22F (Key)|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Gible Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|443|Gible|Dragon|Gible Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Gible Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Dragon Jewel|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Gible Fang and Gible Card|Dragon Tie|Increases maximum HP by 10.|Trade Gible Fang, Gible Card, and Dragon Jewel|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|444|Gabite|Dragon|Gabite Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Gabite Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Star Rock|Raises Attack and Sp. Attack by 5 each|Trade Gabite Claw and Gabite Fang|Meteor Torc|{{m|Reflect}} and {{m|Light Screen}} do not affect this Pokémon&#039;s moves.|Trade Gabite Claw, Gabite Fang, and Star Rock|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|445|Garchomp|Dragon|Gar-Claw|Raises Attack by 5|Appraise a box dropped by a defeated foe|Gar-Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Speed Tag|Raises Attack and Sp. Attack by 5 each|Trade Gar-Claw and Gar-Fang|Mach Scarf|Converts damage into healing when hit by a {{type|Dragon}} move.|Trade Gar-Claw, Gar-Fang, and Speed Tag|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Riolu Family{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|447|Riolu|Fighting|Riolu Tail|Raises Defense by 3|Appraise a box dropped by a defeated foe|Riolu Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Valiant Rock|Raises Defense and Sp. Defense by 3 each|Trade Riolu Tail and Riolu Card|Emit Ring|Enables {{type|Fighting}} moves and {{type|Normal}} moves to inflict increased damage on {{type|Ghost}} Pokémon.|Trade Riolu Tail, Riolu Card, and Valiant Rock|Brave Dust|Raises the chance of enemies dropping boxes.|Randomly obtained when a Riolu hatches from an Egg|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|448|Lucario|Fighting|Lucario Fang|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Lucario Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Pledge Rock|Raises Sp. Attack by 5 and Sp. Defense by 3|Trade Lucario Fang and Lucario Card|Ravage Ring|Converts damage into healing when hit by a {{type|Psychic}} move.|Trade Lucario Fang, Lucario Card, and Pledge Rock|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Hippopotas Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|449|Hippopotas|Ground|Thick Scarf|Boosts Evasion by 2 during the Sandstorm weather condition.|Swap any 5 exclusive items}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|450|Hippowdon|Ground|Grit Veil|Converts damage into healing when hit by a {{type|Grass}} move.|Swap any 5 exclusive items}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Skorupi Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|451|Skorupi|Poison|Skorupi Bow|May afflict attacking enemies with a Shadow Hold status condition.|Swap any 5 exclusive items|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|452|Drapion|Poison|Dust Scarf|Converts damage into healing when hit by a {{type|Ground}} move.|Swap any 5 exclusive items|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Croagunk Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|453|Croagunk|Poison|Croa-Torc|Foes are more likely to drop boxes.|Swap any 5 exclusive items|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|454|Toxicroak|Poison|Toxi-Belt|Converts damage into healing when hit by a {{type|Psychic}} move.|Swap any 5 exclusive items|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Carnivine&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|455|Carnivine|Grass|Carni-Bow|Any Berry or Apple eaten will recover an extra 10 HP.|Swap any 5 exclusive items.|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Finneon Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|456|Finneon|Water|Swim Bow|Boosts Movement Speed by 1 during the Rainy weather condition.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|457|Lumineon|Water|Lumi-Torc|Converts damage into healing when hit by an {{type|Electric}} move.|Swap any 5 exclusive items.|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Snover Family&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|459|Snover|Grass|Snowy Torc|Attacks twice in one turn during the Hail weather condition.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|460|Abomasnow|Grass|Frozen Cape|Converts damage into healing when hit by a {{type|Fire}} move.|Swap any 5 exclusive items.|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Rotom{{sup/md|TD}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|479|Rotom|Electric|Plasma Veil|May afflict attacking enemies with a Paralysis status condition.|[[Deep Spacial Rift]] B9F (Key)|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Multiple evolution Pokémon===&lt;br /&gt;
Unlike most other non-legendary Pokémon&#039;s items, the 3-star items for these Pokémon will only affect that specific species, and the items for the evolved Pokémon are found by trading the base form&#039;s specialist items instead of their own. Both sets of items can be found in Explorers of Time, Explorers of Darkness and Explorers of Sky.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:100%; background:#{{MD color light}}; border:3px solid #{{MD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | No.&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effects&lt;br /&gt;
! Location&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[Hitmons]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|236|Tyrogue|Fighting|Tyro-Sweat|Raises Attack by 5|Appraise a box dropped by a defeated foe|Tyro-Card|Raises Sp. Attack by 5|Appraise a box dropped by a defeated foe|Muscle Charm|Gives the Pokémon Long Toss status.|Trade Tyro-Sweat and Tyro-Card|Pep Sash|Earns the Pokémon 5 exp. points each time it is hit.|Trade Tyro-Sweat, Tyro-Card, and Muscle Charm|Heroic Medal|Enables {{type|Fighting}} moves and {{type|Normal}} moves to inflict increased damage on {{type|Ghost}} Pokémon.|Randomly obtained when a Tyrogue hatches from an Egg|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|106|Hitmonlee|Fighting|Counter Ruff|Always counter physical damage at full efficiency.|Trade Tyro-Sweat, Tyro-Card, and Muscle Charm|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|107|Hitmonchan|Fighting|Victory Belt|May seal attacking enemies&#039; move.|Trade Tyro-Sweat, Tyro-Card, and Muscle Charm|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|237|Hitmontop|Fighting|Power Bangle|{{m|Reflect}} and {{m|Light Screen}} do not affect this Pokémon&#039;s moves.|Trade Tyro-Sweat, Tyro-Card, and Muscle Charm|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | [[Eeveelution]]s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems|133|Eevee|Normal|Eevee Tail|Raises Defense by 3|Appraise a box dropped by a defeated foe|Eevee Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Evolve Charm|Earns the Pokémon bonus exp.|Trade Eevee Tail and Eevee Card|Prism Ruff|Weather does not damage this Pokémon.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|134|Vaporeon|Water|Aqua Collar|May afflict attacking enemies with a Cringe status condition.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|135|Jolteon|Electric|Volt Collar|May afflict attacking enemies with a Paralysis status condition.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|136|Flareon|Fire|Fire Collar|May afflict attacking enemies with a Burn status condition.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|196|Espeon|Psychic|Light Collar|May afflict attacking enemies with a Confused status condition.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|197|Umbreon|Dark|Dusk Collar|May afflict attacking enemies with a Blinker status condition.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|470|Leafeon|Grass|Virid Collar|May afflict attacking enemies with a Poisoned, a Paralysis, or a Sleep status condition.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|471|Glaceon|Ice|Icy Collar|May afflict attacking enemies with a Frozen status condition.|Trade Eevee Tail, Eevee Card, and Evolve Charm}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Legendary Pokémon===&lt;br /&gt;
The items listed here are items that are specific to certain legendary Pokémon. Each item is found in a specific location, and only affects the legendary Pokémon that is described. All items are available in Explorers of Time, Explorers of Darkness and Explorers of Sky, &#039;&#039;except&#039;&#039; Shaymin&#039;s Purify Veil, which is only available in Explorers of Sky.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:100%; background:#{{MD color light}}; border:3px solid #{{MD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | No.&lt;br /&gt;
! Pokémon&lt;br /&gt;
! Item&lt;br /&gt;
! Rarity&lt;br /&gt;
! Effects&lt;br /&gt;
! Location&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Articuno&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|144|Articuno|Ice|Freeze Veil|May leave Articuno with 1 HP after being hit by a fatal blow.|[[Zero Isle North]] B19F (Key)|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Zapdos&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|145|Zapdos|Electric|Thunder Veil|May leave Zapdos with 1 HP after being hit by a fatal blow.|[[Zero Isle North]] B19F (Key)|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Moltres&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|146|Moltres|Fire|Fire Veil|May leave Moltres with 1 HP after being hit by a fatal blow.|[[Zero Isle North]] B19F (Key)|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mewtwo&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|150|Mewtwo|Psychic|Havoc Robe|Increases amount of PP foes use, in addition to Mewtwo&#039;s {{a|Pressure}} Ability.|[[Zero Isle West]] B17F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mew&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|151|Mew|Psychic|Life Ring|Protects Mew from status conditions.|[[Zero Isle West]] B17F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Raikou&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|243|Raikou|Electric|Bolt Fang|{{m|Reflect}} and {{m|Light Screen}} do not affect Raikou&#039;s moves.|[[Zero Isle South]] B25F (Key)|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Entei&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|244|Entei|Fire|Flare Fang|{{m|Reflect}} and {{m|Light Screen}} do not affect Entei&#039;s moves.|[[Zero Isle South]] B25F (Key)|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Suicune&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|245|Suicune|Water|Aqua Mantle|Special moves are weakened to half their strength on Suicune.|[[Zero Isle South]] B25F (Key)|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Lugia&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|249|Lugia|Psychic|Silver Veil|Increases amount of PP foes use, in addition to Lugia&#039;s {{a|Pressure}} Ability.|[[Deep Miracle Sea]] B3F (Key)|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Ho-Oh&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|250|Ho-Oh|Fire|Rainbow Veil|Status conditions are reflected from Ho-Oh back to the user.|[[Zero Isle South]] B25F (Key)|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Celebi&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|251|Celebi|Psychic|Chrono Veil|Restores 1 PP to all of Celebi&#039;s moves when it reaches another floor.|[[Zero Isle South]] B15F (Key)|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Regirock&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|377|Regirock|Rock|Rock Sash|Physical moves are weakened to half their strength on Regirock.|[[Concealed Ruins]] B29F (Key)|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Regice&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|378|Regice|Ice|Ice Sash|Physical moves are weakened to half their strength on Regice.|[[Concealed Ruins]] B29F (Key)|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Registeel&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|379|Registeel|Steel|Steel Sash|Physical moves are weakened to half their strength on Registeel.|[[Concealed Ruins]] B29F (Key)|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Latias&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|380|Latias|Dragon|Heart Brooch|May inflict Latias with an Invisible status condition when attacked.|[[Zero Isle West]] B17F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Latios&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|381|Latios|Dragon|Eon Veil|May increase Latios&#039; Movement Speed by 1 when attacked.|[[Zero Isle West]] B17F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Kyogre&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|382|Kyogre|Water|Seabed Veil|Kyogre can attack twice in one turn during the Rain weather condition.|[[Deep Miracle Sea]] B3F (Key)|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Groudon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|383|Groudon|Ground|Terra Ring|Groudon can attack twice in one turn during the Sunny weather condition.|[[Zero Isle West]] B25F (Key)|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Rayquaza&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|384|Rayquaza|Dragon|SkyHigh Veil|Rayquaza can attack twice in one turn during the Clear weather condition.|[[Deep Spacial Rift]] B9F (Key)|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Jirachi&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|385|Jirachi|Steel|Wish Mantle|Completely restores Jirachi&#039;s HP when entering a new floor.|[[Zero Isle South]] B15F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Deoxys&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|386|Deoxys|Psychic|Revive Robe|Increases amount of PP foes use, in addition to Deoxys&#039; {{a|Pressure}} Ability.|[[Zero Isle North]] B22F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Uxie&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|480|Uxie|Psychic|Edify Robe|If Uxie is attacked when it has little health, it may warp to a different area on the same floor.|[[Zero Isle East]] B15F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Mesprit&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|481|Mesprit|Psychic|Charity Robe|If Mesprit is attacked when it has little health, it may warp to a different area on the same floor.|[[Zero Isle East]] B15F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Azelf&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|482|Azelf|Psychic|Hope Robe|If Azelf is attacked when it has little health, it may warp to a different area on the same floor.|[[Zero Isle East]] B15F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Dialga&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|483|Dialga|Steel|Time Shield|Physical moves are weakened to half their strength on Dialga.|[[Zero Isle South]] B15F (Key)|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Palkia&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|484|Palkia|Water|Air Blade|Boosts damage Palkia inflicts by 1.5 times.|[[Deep Miracle Sea]] B3F (Key)|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Heatran&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|485|Heatran|Fire|Searing Ring|Completely restores Heatran&#039;s HP when entering a new floor.|[[Zero Isle West]] B25F (Key)|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Regigigas&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|486|Regigigas|Normal|Ancient Ring|Protects Regigigas from status conditions.|[[Concealed Ruins]] B29F (Key)|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Giratina&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|487|Giratina|Ghost|Nether Veil|May afflict attacking foes with a Constricted status condition.|[[Zero Isle West]] B25F (Key)|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Cresselia&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|488|Cresselia|Psychic|Lunar Veil|When moves that increase stats are used on Cresselia, the rest of the party also gets the effects.|[[Deep Spacial Rift]] B9F (Key)|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Phione&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/5|489|Phione|Water|Phione Song|Raises Defense by 3|Appraise a box dropped by a defeated foe|Phione Card|Raises Sp. Defense by 3|Appraise a box dropped by a defeated foe|Wave Jewel|Raises Defense and Sp. Defense by 3 each|Trade Phione Song and Phione Card|Ripple Cape|Recover 20HP per turn when on a water tile.|Trade Phione Song, Phione Card, and Wave Jewel|Marine Cache|Heals status conditions when Phione enters a water terrain.|Obtained from an event distribution [[Wonder Mail]] mission{{sup/md|T}}{{sup/md|D}} or swap any 5 exclusive items{{sup/md|S}}|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Manaphy&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|490|Manaphy|Water|Tidal Cape|Recover 20HP per turn when on a water tile.|Obtained from an event distribution [[Wonder Mail]] mission{{sup/md|T}}{{sup/md|D}} or swap any 5 exclusive items{{sup/md|S}}|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Darkrai&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|491|Darkrai|Dark|Eclipse Robe|May afflict attacking enemies with a Nightmare status condition.|[[Zero Isle North]] B22F (Key)|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Shaymin&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{TradeItems/1|492|Shaymin|Grass|Purify Veil|Cures allies&#039; poisoned or badly poisoned conditions and restores 10HP to Shaymin (Explorers of Sky only).|Swap any 5 exclusive items.|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--For anybody wanting an easy way to get the rare Marine Cache and Tidal Cape, just type in these Wonder Mail codes and complete the mission: 4Q%8 07NS X@&amp;amp;Y 1=2C J=NJ Y9Q2 for  the Marine Cache, and 176@ 7+WP 6CT@ 64F9 %8P# 8FPP for the Tidal Cape.~mewpwn--&amp;gt;&lt;br /&gt;
&amp;lt;!--I hope everyone has enjoyed this page that took me a Saturday and part of a Sunday to complete.~mewpwn--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Event distributions==&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], {{P|Phione}}&#039;s Marine Cache and {{P|Manaphy}}&#039;s Tidal Cape were only made available through either a Wi-Fi mission. The missions can also be directly received through its [[Wonder Mail]] Password, distributed through [[Pokemon.com]] on June 24, 2008. In [[Pokémon Mystery Dungeon: Explorers of Sky]], these two items are available at random in [[Croagunk&#039;s Swap Shop]], and can be found with increased odds if Manaphy or Phione were in the party the previous day.&lt;br /&gt;
&lt;br /&gt;
The game will never create a mission with these items as its reward, but a such Wonder Mail Password can be generated in all versions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{md darkness color}}; border:3px solid #{{md time color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{md time color light}}; {{roundytl|5px}}&amp;quot; | Reward Item&lt;br /&gt;
! style=&amp;quot;background:#{{md darkness color light}}&amp;quot; | Mission&lt;br /&gt;
! style=&amp;quot;background:#{{md time color light}}&amp;quot; | Client&lt;br /&gt;
! style=&amp;quot;background:#{{md darkness color light}}; {{roundytr|5px}}&amp;quot; | Password&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{ice color light}}&amp;quot;| Tidal Cape&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{ice color light}}&amp;quot;| Rescue {{P|Magikarp}} at [[Crystal Crossing]] B7F&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{ice color light}}&amp;quot;| [[File:MDP E 225.png]]&amp;lt;br&amp;gt;{{pcolor|Delibird|000}}&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{ice color light}}&amp;quot; | &amp;lt;code&amp;gt;H+F6&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;S3-1&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;CY5R&amp;lt;/code&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;code&amp;gt;4F5Y&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;9=96&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;-MCW&amp;lt;/code&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{water color light}}&amp;quot; | Marine Cache&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{water color light}}&amp;quot; | Rescue {{P|Feebas}} at [[Brine Cave]] B7F&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{water color light}}&amp;quot; | [[File:MDP E 349.png]]&amp;lt;br&amp;gt;{{pcolor|Feebas|000}}&lt;br /&gt;
| style=&amp;quot;text-align:center;background:#{{water color light}}&amp;quot; | &amp;lt;code&amp;gt;KW+&amp;amp;&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;3+69&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;Y4J=&amp;lt;/code&amp;gt; &amp;lt;br/&amp;gt; &amp;lt;code&amp;gt;J2R3&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;KSJS&amp;lt;/code&amp;gt; &amp;lt;code&amp;gt;P8N9&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{black color dark}}; border:5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Fire Dust artwork TD.png|100px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Fiery Globe artwork TD.png|100px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dragon Dust artwork TD.png|100px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background:#{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dragon Globe artwork TD.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fire color dark}}|Fire Dust}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fire color dark}}|Fiery Globe}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{dragon color dark}}|Dragon Dust}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{dragon color dark}}|Dragon Globe}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Luxray Fang anime.png|thumb|250px|A Luxray Fang in the {{pkmn|anime}}]]&lt;br /&gt;
A Luxray Fang appeared in &#039;&#039;[[Pokémon Mystery Dungeon: Explorers of Time &amp;amp; Darkness]]&#039;&#039;, where {{p|Shinx}} gave it to [[Team Poképals]] as a reward for helping his sick sister. However, following the rules of [[Wigglytuff&#039;s Guild]], the item was taken away from them by {{OBP|Chatot|Explorers of Time, Darkness, and Sky}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Except for the Iron Silk, all the one-star type specialist items found in specific places share the first word of their names with [[Gummi]]s.&lt;br /&gt;
*One of Lucario&#039;s items, Pledge Rock, shares its name with a location in [[Pokémon Ranger: Shadows of Almia]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{incomplete|section|needs Korean name for exclusive item (if any)}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Exclusive item&#039;&#039;&lt;br /&gt;
&amp;lt;!--{{main|List of exclusive items in other languages}}--&amp;gt;&lt;br /&gt;
{{langtable|color={{MD color light}}|bordercolor={{MD color dark}}&lt;br /&gt;
|da=Eksklusive ting{{tt|*|Explorers manual}}&lt;br /&gt;
|fr=Objet Exclusif&lt;br /&gt;
|de=Exklusive Item&lt;br /&gt;
|it=Strumenti esclusivi&lt;br /&gt;
|ko=&lt;br /&gt;
|es=Objeto exclusivo&lt;br /&gt;
|sv=Pokémon-exklusivt föremål{{tt|*|Explorers manual}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Trade/swap&#039;&#039;&lt;br /&gt;
{{langtable|color={{MD color light}}|bordercolor={{MD color dark}}&lt;br /&gt;
|fr=Troquer&lt;br /&gt;
|it=Per cambi{{sup/md|TD}}&amp;lt;br/&amp;gt;Scambia{{sup/md|S}}&lt;br /&gt;
|de=Tausch&lt;br /&gt;
|es=Trueques&lt;br /&gt;
|ko=트레이드&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Croagunk&#039;s Swap Shop]]&lt;br /&gt;
&lt;br /&gt;
{{Mystery Dungeon items}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{DoubleProjectTag|Sidegames|ItemDex|items in the sidegames.}}&lt;br /&gt;
&lt;br /&gt;
[[de:Exklusive Items]]&lt;br /&gt;
[[es:Objeto característico (Pokémon Mundo misterioso)]]&lt;br /&gt;
[[it:Strumenti esclusivi]]&lt;br /&gt;
[[ja:せんようどうぐ]]&lt;br /&gt;
[[zh:专属道具（时暗空探险队）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gummi&amp;diff=3645473</id>
		<title>Gummi</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gummi&amp;diff=3645473"/>
		<updated>2023-01-08T23:25:48Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: just tested&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gummis&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;グミ&#039;&#039;&#039; &#039;&#039;Gummi&#039;&#039;) are consumable items found in [[Pokémon Mystery Dungeon series]]. Gummis come in a variety of colors, and have varying effects based on where they are applied. In all instances, eating a Gummi will increase a Pokémon&#039;s [[IQ]], allowing it to learn more IQ Skills, with better-tasting Gummis increasing the value by a greater amount.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], when a Gummi is eaten inside a Friend Area, one of the recipient&#039;s stats other than HP increases by 1. If the Gummi is a &amp;quot;big favorite&amp;quot; (that is, increases IQ by at least 9 points; which is possible only on dual-type Pokémon), it has a low chance to raise all four stats instead. Inside a dungeon, eating a Gummi will fill one&#039;s Belly: 60 Belly if it matches Pokémon&#039;s type, 30 if it weakens it, 25 if it&#039;s neutral, 20 if it is resisted by, and 5 if it&#039;s ineffective on it. In case of a Pokémon with two types, the numbers are added (e.g. A Grass Gummi would refill 80 of {{p|Hoppip}}&#039;s Belly, as it matches its {{type|Grass}} and is resisted by its {{type|Flying}}), and will not increase Belly size if at maximum. Gummis can be found in dungeons: the [[Stormy Sea]] and [[Kecleon Shop]]s in [[Mt. Faraway]], [[Western Cave]] and [[Wish Cave]] contain every type of Gummi. Additionally, lower rank missions have a chance to award a random Gummi.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], stat gains occur randomly when they are eaten in dungeons and might rarely increase all stats. The Belly gain is now 30, 20, 15, 10 and 5 for the respective type matchups (dual-types taking the higher value). The player is able to buy Gummis for 800 [[Poké]]. Wonder Gummis are never available for purchase, and Gold Gummis are rarely seen in shops. Most Gummis will be found in dungeons that match the type that likes the certain Gummi the most.&lt;br /&gt;
&lt;br /&gt;
There are many varieties of Gummi; each individual color is best received by a particular type. In Explorers of Time/Darkness, the Gummis are exclusive by game and the Gummis that cannot be found in the game are only found in certain dungeons, [[Zero Isle North]] and in [[Monster House]]s or [[Treasure Box]]es.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Rescue Team DX]], Gummis are reduced to two different types because IQ Skills have been replaced by [[rare quality|rare qualities]]. Both types of Gummis raise one of the Pokémon&#039;s stats at random. Rainbow Gummis sometimes yield a new rare quality, while DX Gummis always yield a new rare quality. A Pokémon can only have one rare quality at a time; if it gains another when it already has one, the Pokémon can choose to get the new rare quality, replacing their existing one, or keep the current one. Gummis are eaten at [[rescue team camp]]s.&lt;br /&gt;
&lt;br /&gt;
==List of Gummis==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Black Gummi&lt;br /&gt;
|jp=くろいグミ&lt;br /&gt;
|jpt=Black Gummi&lt;br /&gt;
|sprite=Black Gummi III&lt;br /&gt;
|sprite2=Black Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Dark}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Dark}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Mt. Thunder]]{{tt|*|first part only}}, [[Mt. Blaze]]{{tt|*|first part only}}, [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]]{{tt|*|first part only}}, [[Magma Cavern]]{{tt|*|first part only}}, [[Stormy Sea]], [[Dark Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt; [[Hidden Land]], [[Temporal Tower]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Blue Gummi&lt;br /&gt;
|jp=あおいグミ&lt;br /&gt;
|jpt=Blue Gummi&lt;br /&gt;
|sprite=Blue Gummi III&lt;br /&gt;
|sprite2=Blue Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Water}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Water}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Silent Chasm]], [[Mt. Thunder]]{{tt|*|first part only}}, [[Frosty Forest]], [[Mt. Freeze]], [[Stormy Sea]], [[Silver Trench]], [[Oddity Cave]], [[Remains Island]], [[Water Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt; [[Craggy Coast]], [[Brine Cave]]{{sup/md|TD}}&amp;lt;br&amp;gt; [[Hidden Land]], [[Marine Resort]]{{sup/md|S}} &amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Brown Gummi&lt;br /&gt;
|jp=ちゃいろグミ&lt;br /&gt;
|jpt=Brown Gummi&lt;br /&gt;
|sprite=Brown Gummi III&lt;br /&gt;
|sprite2=Brown Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Ground}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Ground}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Silent Chasm]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Mt. Blaze]]{{tt|*|first part only}}, [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Howling Forest]], [[Stormy Sea]]. [[Oddity Cave]], [[Remains Island]], [[Ground Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt; [[Steam Cave]], [[Marine Resort]], [[Aegis Cave]] (Rock part of dungeon){{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Clear Gummi&lt;br /&gt;
|jp=とうめいグミ&lt;br /&gt;
|jpt=Clear Gummi&lt;br /&gt;
|sprite=Clear Gummi III&lt;br /&gt;
|sprite2=Clear Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Ice}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Ice}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Frosty Forest]], [[Mt. Freeze]], [[Sky Tower]]{{tt|*|first part only}}, [[Stormy Sea]], [[Ice Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt; [[Sky Peak Summit Pass]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=DX Gummi&lt;br /&gt;
|jp=ＤＸグミ&lt;br /&gt;
|jpt=DX Gummi&lt;br /&gt;
|sprite=DX Gummi RTDX&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=no&lt;br /&gt;
|sellable=no&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Eating a DX Gummi guarantees that the Pokémon will gain a Rare Quality as well as see one of its stats (HP, Attack, Special Attack, Defence, Special Defence, Speed) increase.&lt;br /&gt;
|descmdrtdx=Eat it and you&#039;ll definitely gain a rare quality. Additionally, it will raise one of your stats—max HP, Attack, Defense, Sp. Atk, Sp. Def,or Speed. This effect is permanent. Eat a gummi at a rescue camp!&lt;br /&gt;
|locmdrtdx=&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Gold Gummi&lt;br /&gt;
|jp=きんいろグミ&lt;br /&gt;
|jpt=Gold Gummi&lt;br /&gt;
|sprite=Gold Gummi III&lt;br /&gt;
|sprite2=Gold Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Psychic}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Psychic}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Silent Chasm]], [[Mt. Thunder]]{{tt|*|first party only}}, [[Great Canyon]], [[Lapis Cave]], [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Psychic Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt; [[Marine Resort]], [[Golden Chamber]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Grass Gummi&lt;br /&gt;
|jp=わかくさグミ&lt;br /&gt;
|jpt=Chartreuse Gummi&lt;br /&gt;
|sprite=Grass Gummi III&lt;br /&gt;
|sprite2=Grass Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Grass}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Grass}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Mt. Thunder]]{{tt|*|second part only}}, [[Uproar Forest]], [[Howling Forest]], [[Stormy Sea]], [[Grass Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt; [[Mt. Horn]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Gray Gummi&lt;br /&gt;
|jp=はいいろグミ&lt;br /&gt;
|jpt=Gray Gummi&lt;br /&gt;
|sprite=Gray Gummi III&lt;br /&gt;
|sprite2=Gray Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Rock}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Rock}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Silent Chasm]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Mt. Blaze]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Magma Cavern]]{{tt|*|first part only}}, [[Sky Tower]]{{tt|*|first part only}}, [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Rock Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Desert Region]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt; [[Foggy Forest]], [[Spacial Rift]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Green Gummi&lt;br /&gt;
|jp=みどりグミ&lt;br /&gt;
|jpt=Green Gummi&lt;br /&gt;
|sprite=Green Gummi III&lt;br /&gt;
|sprite2=Green Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Bug}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Bug}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Uproar Forest]], [[Howling Forest]], [[Stormy Sea]], [[Bug Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt; [[Mt. Horn]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Orange Gummi&lt;br /&gt;
|jp=だいだいグミ&lt;br /&gt;
|jpt=Orange Gummi&lt;br /&gt;
|sprite=Orange Gummi III&lt;br /&gt;
|sprite2=Orange Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Fighting}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Fighting}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Mt. Steel]], [[Sinister Woods]], [[Silent Chasm]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Mt. Blaze]]{{tt|*|first part only}}, [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Howling Forest]], [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Fighting Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt; [[Mt. Travail]], [[Marine Resort]]&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pink Gummi&lt;br /&gt;
|jp=ももいろグミ&lt;br /&gt;
|jpt=Pink Gummi&lt;br /&gt;
|sprite=Pink Gummi III&lt;br /&gt;
|sprite2=Pink Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=1500{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Poison}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Poison}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Mt. Blaze]]{{tt|*|first part only}}, [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Sky Tower]]{{tt|*|first part only}}, [[Stormy Sea]], [[Poison Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|D}}, [[Marine Resort]]&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Purple Gummi&lt;br /&gt;
|jp=むらさきグミ&lt;br /&gt;
|jpt=Purple Gummi&lt;br /&gt;
|sprite=Purple Gummi III&lt;br /&gt;
|sprite2=Purple Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Ghost}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Ghost}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Silent Chasm]], [[Mt. Freeze]]{{tt|*|first part only}}, [[Sky Tower]]{{tt|*|first part only}}, [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Ghost Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt;[[Spacial Rift]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Rainbow Gummi&lt;br /&gt;
|jp=にじいろグミ&lt;br /&gt;
|jpt=Rainbow Gummi&lt;br /&gt;
|sprite=Rainbow Gummi RTDX&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=no&lt;br /&gt;
|sellable=no&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Eating a Rainbow Gummi will potentially give that Pokémon a Rare Quality as well as see one of its stats (HP, Attack, Special Attack, Defence, Special Defence, Speed) increase.&lt;br /&gt;
|descmdrtdx=Eating it raisees one of your stats—max HP, Attack, Defense, Sp. Atk, Sp. Def, or Speed. This effect is permanent. Additionally, sometimes you&#039;ll gain a rare quality! Eat a gummi at a rescue camp!&lt;br /&gt;
|locmdrtdx=&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Red Gummi&lt;br /&gt;
|jp=あかいグミ&lt;br /&gt;
|jpt=Red Gummi&lt;br /&gt;
|sprite=Red Gummi III&lt;br /&gt;
|sprite2=Red Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Fire}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Fire}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Silent Chasm]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Mt. Blaze]], [[Magma Cavern]]{{tt|*|first part only}}, [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Fire Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds= Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt;[[Steam Cave]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Royal Gummi&lt;br /&gt;
|jp=こんいろグミ&lt;br /&gt;
|jpt=Deep-blue Gummi&lt;br /&gt;
|sprite=Royal Gummi III&lt;br /&gt;
|sprite2=Royal Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Dragon}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Dragon}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Silent Chasm]], [[Mt. Freeze]]{{tt|*|first part only}}, [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Dragon Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt;[[Sky Peak Summit Pass]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Silver Gummi&lt;br /&gt;
|jp=ぎんいろグミ&lt;br /&gt;
|jpt=Silver Gummi&lt;br /&gt;
|sprite=Silver Gummi III&lt;br /&gt;
|sprite2=Silver Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|sellnotes=Explorers of Time, Darkness and Sky&lt;br /&gt;
|sell2=500&lt;br /&gt;
|sellnotes2=Red and Blue Rescue Team&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=1000{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Steel}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Steel}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Mt. Thunder]]{{tt|*|second part only}}, [[Great Canyon]], [[Lapis Cave]], [[Mt. Blaze]]{{tt|*|first part only}}, [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Magma Cavern]]{{tt|*|first part only}}, [[Stormy Sea]], [[Steel Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Desert Region]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt;[[Quicksand Cave]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sky Gummi&lt;br /&gt;
|jp=そらいろグミ&lt;br /&gt;
|jpt=Sky-blue Gummi&lt;br /&gt;
|sprite=Sky Gummi III&lt;br /&gt;
|sprite2=Sky Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Flying}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Flying}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Sky Tower]]{{tt|*|first part only}}, [[Stormy Sea]], [[Flying Maze]]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt;[[Sky Peak Summit Pass]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=White Gummi&lt;br /&gt;
|jp=しろいグミ&lt;br /&gt;
|jpt=White Gummi&lt;br /&gt;
|sprite=White Gummi III&lt;br /&gt;
|sprite2=White Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Normal}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Normal}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Mt. Steel]], [[Sinister Woods]], [[Silent Chasm]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Normal Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|T}}&amp;lt;br&amp;gt; [[Blizzard Island]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wonder Gummi&lt;br /&gt;
|jp=ふしぎなグミ&lt;br /&gt;
|jpt=Mysterious Gummi&lt;br /&gt;
|sprite=Wonder Gummi&lt;br /&gt;
|gen=IV&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=no&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=60&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly by 50 and increases IQ by 15 points (ignoring type effectiveness), increases random stat by 3&lt;br /&gt;
|descmdtds=A food item with a curious texture unlike any other Gummi. It permanently raises the IQ of a team member. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdtds=[[Zero Isle North]] B75F, Any specialized item chest {{sup/md|TD}}&amp;lt;br&amp;gt;End-of-dungeon chests in [[Oblivion Forest]], [[Treacherous Waters]], [[Inferno Cave]], and the [[Southeastern Islands]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Yellow Gummi&lt;br /&gt;
|jp=きいろグミ&lt;br /&gt;
|jpt=Yellow Gummi&lt;br /&gt;
|sprite=Yellow Gummi III&lt;br /&gt;
|sprite2=Yellow Gummi &lt;br /&gt;
|gen=III&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sellable=yes&lt;br /&gt;
|sell=50&lt;br /&gt;
|buy=800{{tt|*|Explorers of Time, Darkness and Sky}}&lt;br /&gt;
|buy2=200{{tt|*|Red and Blue Rescue Team}}&lt;br /&gt;
|currencybuy=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencybuy2=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|currencysell=[[File:Poké_currency.png|link=Poké]]&lt;br /&gt;
|effect=Refills Belly and increases IQ if eaten{{sup/md|RB}}&amp;lt;br/&amp;gt;Refills Belly, increases IQ and random stat if eaten{{sup/md|TDS}}&amp;lt;br/&amp;gt;&lt;br /&gt;
|descmdrb=A food item that somewhat fills the Pokémon&#039;s Belly. When given to a rescue team member, it raises the Pokémon&#039;s IQ. {{type|Electric}} Pokémon like it best.&lt;br /&gt;
|descmdtds=A food item that permanently increases the IQ of a team member. {{type|Electric}} Pokémon like it most. It also somewhat fills the Pokémon&#039;s Belly.&lt;br /&gt;
|locmdrb=[[Sinister Woods]], [[Silent Chasm]], [[Mt. Thunder]], [[Great Canyon]], [[Lapis Cave]], [[Frosty Forest]]{{tt|*|first part only}}, [[Mt. Freeze]], [[Howling Forest]], [[Stormy Sea]], [[Oddity Cave]], [[Remains Island]], [[Electric Maze]]&amp;lt;br/&amp;gt;Kecleon Shop ([[Mt. Faraway]], [[Western Cave]], [[Wish Cave]])&amp;lt;br/&amp;gt;Buried items ([[Mt. Blaze Peak]], [[Frosty Grotto]], [[Mt. Freeze Peak]], [[Magma Cavern Pit]], [[Lightning Field]], [[Northwind Field]])&amp;lt;br/&amp;gt;[[Job (Mystery Dungeon)|Job]] rewards (D-A)&lt;br /&gt;
|locmdtds=Most dungeons{{sup/md|D}}&amp;lt;br&amp;gt; [[Amp Plains]], [[Marine Resort]]{{sup/md|S}}&amp;lt;br/&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Gummi artwork RTRB.png|Gummi artwork from Red and Blue Rescue Team&lt;br /&gt;
File:Rainbow Gummi artwork RTDX.png|Rainbow Gummi artwork from Rescue Team DX&lt;br /&gt;
File:DX Gummi artwork RTDX.png|DX Gummi artwork from Rescue Team DX&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lookalike Item==&lt;br /&gt;
{{main|Lookalike Item#Wander Gummi|Lookalike Item → Wander Gummi}}&lt;br /&gt;
There is a Lookalike Item for Wonder Gummi called Wander Gummi.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Erroneously, the Pokémon website claimed that {{type|Electric}} Pokémon like Gold Gummis best. Actually, Electric types prefer Yellow Gummis, and Gold Gummis are preferred by {{t|Psychic}} types.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20120203013821/http://www.pokemon.com/us/pokemon-video-games/pokemon-strategy/vg_strategy-get-smart-with-gummis Get Smart with Gummis! - Video Game Strategy - Pokémon.com] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&#039;&#039;Gummi&#039;&#039;&lt;br /&gt;
{{langtable|color={{MD color}}|bordercolor={{MD color dark}}&lt;br /&gt;
|fr=Gelée{{tt|*|prior to Rescue Team DX}}&amp;lt;br/&amp;gt;Friandise{{tt|*|Rescue Team DX}}&lt;br /&gt;
|de=Gummi&lt;br /&gt;
|it=Caramelle Gommose{{tt|*|prior to Rescue Team DX}} &amp;lt;!--- full name used in a certain dialogue line !---&amp;gt;&amp;lt;br/&amp;gt;Gelatina{{tt|*|Rescue Team DX}}&lt;br /&gt;
|es=Gomi{{tt|*|Prior to Rescue Team DX}}&amp;lt;br/&amp;gt;Gominola{{tt|*|Rescue Team DX}}&lt;br /&gt;
|pt=Goma{{tt|*|Blue Rescue Team manual}}&amp;lt;br&amp;gt;Guloseima{{tt|*|Explorers manual}}&lt;br /&gt;
|ko=구미&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;width: 100%; text-align: center; border: 2px solid #{{MD color light}}; background: #{{MD color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{MD color}}; {{roundytl|5px}}&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | {{flag|France|20px}} French&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | {{flag|Germany|20px}} German&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | {{flag|Italy|20px}} Italian&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}&amp;quot; | {{flag|Spain|20px}} Spanish&lt;br /&gt;
! style=&amp;quot;background:#{{MD color}}; {{roundytr|5px}}&amp;quot; | {{flag|South Korea|20px}} Korean&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Black Gummi || Gelée Noire || Schwarzgummi || Gommanera || Gomi Negra || 검정구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blue Gummi || Gelée Bleue || Blaugummi || Gommablu || Gomi Azul || 파란구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Brown Gummi || Gelée Brune || Braungummi || Gommamarrone || Gomi Marrón || 갈색구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Clear Gummi || Gelée Ivoire || Klargummi || Gommachiara || Gomi Hielo || 투명구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| DX Gummi || Friandise DX || DX-Gummi || Gelatina DX || Gominola DX || -&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Gold Gummi || Gelée Dorée || Goldgummi || Gommadoro || Gomi Oro || 금색구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Grass Gummi || Gelée Plante || Floragummi || Gommaerba || Gomi Planta || 새싹구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Gray Gummi || Gelée Grise || Graugummi || Gommagrigia || Gomi Gris || 회색구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Green Gummi || Gelée Verte || Grüngummi || Gommaverde || Gomi Verde || 초록구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Orange Gummi || Gelée Orange || Orangegummi || Gommarancia || Gomi Naranja || 주황구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Pink Gummi || Gelée Pêche || Rosagummi || Gommarosea || Gomi Rosa || 분홍구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Purple Gummi || Gelée Mauve || Lilagummi || Gommaviola || Gomi Morada || 보라구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Rainbow Gummi || Friandise Irisée || Regenbogengummi || Gelatina Arcobaleno || Gominola Arcoíris || -&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Red Gummi || Gelée Rouge || Rotgummi || Gommarossa || Gomi Roja || 빨간구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Royal Gummi || Gelée Royale || Royalgummi || Gommareale || Gomi Añil || 감색구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Silver Gummi || Gelée Argent || Silbergummi || Gommargento || Gomi Plata || 은색구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Sky Gummi || Gelée Azur || Azurgummi || Gommacielo || Gomi Celeste || 하늘색구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| White Gummi || Gelée Claire || Weißgummi || Gommabianca || Gomi Blanca || 하얀구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Wonder Gummi || Gelée Miracle || Wundergummi || Gommaincanto || Gomi Ingenio || 이상한구미&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Yellow Gummi || Gelée Jaune || Gelbgummi || Gommagialla || Gomi Ámbar || 노란구미&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Mystery Dungeon items}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{DoubleProjectTag|Sidegames|ItemDex|items in the sidegames.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
&lt;br /&gt;
[[es:Lista de objetos de Pokémon Mundo misterioso#Gomis]]&lt;br /&gt;
[[fr:Gelée]]&lt;br /&gt;
[[it:Gelatine]]&lt;br /&gt;
[[ja:グミ]]&lt;br /&gt;
[[zh:软糖]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3561478</id>
		<title>Warrior Skill</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3561478"/>
		<updated>2022-08-27T22:56:18Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: wasn&amp;#039;t able to confirm that viper&amp;#039;s bite increases crit chance; removing until it can be proven&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=To which effects does Added Bonus apply? What is Bewilder&#039;s chance of confusion? What is the chance of flinching for skills that cause flinching? Does the sleep caused by Grace last for a fixed number of turns much like {{m|Rest}} in the core series? How does Nene Ninpo work? What are all the effects of Viper&#039;s Bite?}}&lt;br /&gt;
[[File:Warrior skill pokemon conquest.png|thumb|[[Ginchiyo]] using her Warrior Skill, Bustle|250px]]&lt;br /&gt;
&#039;&#039;&#039;Warrior Skills&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ブショーパワー&#039;&#039;&#039; &#039;&#039;Military General Power&#039;&#039;) are skills utilized by [[Warrior]]s in [[Pokémon Conquest]], represented by a {{wp|gunbai}} engulfed in flames. They can only be used once per battle (except if the item [[Twice Lucky]] is used) and can be activated during a Pokémon&#039;s movement phase, even if the Pokémon cannot move due to the likes of {{status|paralysis}} and {{status|sleep}} during the turn. However, they cannot be activated if the Warrior&#039;s Pokémon is {{status|flinch}}ing. When a [[Warlord]] transforms to another rank, their Warrior Skill changes to one that is unique to them only.&lt;br /&gt;
&lt;br /&gt;
==List of Warrior Skills==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #cdbc6c; border: 2px solid #807544; {{roundy|10px}}; margin:auto&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; colspan=&amp;quot;2&amp;quot; | Warrior Skill&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background: #f9e586&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Added Bonus|おまけじょうず|Bonus Skill|Increases probability of inflicting status ailments on enemies by 30% for 3 turns.|Bokuzen, Chōan, [[Gracia]] (Rank I),  [[Hanbei]] (Rank I), Iroha, [[Nō]] (Rank I), Takatora, Ujizane}}&lt;br /&gt;
{{wskill|Adrenaline|きあい|Fighting Spirit|Raises Attack by 1 stage for 3 turns.|Isa, Kei, Nagayasu, Nagayoshi, Takakage, Tsunamoto, Ujimasa}}&lt;br /&gt;
{{wskill|Ambition|はてなきやぼう|Boundless Ambition|Allows the Warrior&#039;s Pokémon to move twice, and its moves have a 50% chance to make targets flinch for the turn.|[[Nobunaga]] (Rank II)}}&lt;br /&gt;
{{wskill|Belief|かたいしんねん|Firm Conviction|Raises Defense by 1 stage and blocks status ailments (except flinch) for 3 turns.|[[Kiyomasa]] (Rank II)}}&lt;br /&gt;
{{wskill|Bewilder|ふしぎなはどう|Mysterious Pulse|All allies&#039; moves have an 80% chance to confuse the enemy for 1 turn.|[[Gracia]] (Rank II)}}&lt;br /&gt;
{{wskill|Brotherhood|かたいけっそく|Firm Union|Raises Defense of the Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Chikayasu, [[Ieyasu]] (Rank I), Kanemori, Masatoyo, [[Motonari]] (Rank I), Naoshige, Sen, Takamoto, Ujikuni, [[Ujiyasu]] (Rank I)}}&lt;br /&gt;
{{wskill|Bustle|そっこう|Swift Attack|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 1 for 1 turn.|[[Ginchiyo]] (Rank I), [[Kenshin]] (Rank I), [[Masamune]] (Rank I), Masatoshi, Morikiyo, Morinari, Narimasa, Norishige, Sandayū, Sasuke, Shigezane}}&lt;br /&gt;
{{wskill|Carefree|おおかぶき|Big Kabuki|For 4 turns, raises Attack by 1 stage, and the Pokémon&#039;s move has a 50% chance to make targets flinch.|[[Keiji]] (Rank II)}}&lt;br /&gt;
{{wskill|Chesto!|チェスト|Chesto|Raises Attack by 3 stages but lowers Defense by 2 stages for the Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Yoshihiro]] (Rank II)}}&lt;br /&gt;
{{wskill|Cold Eyes|すずしいひとみ|Clear Eyes|Increases Speed by 1 stage and ensures all moves hit for 3 turns.|[[Mitsuhide]] (Rank II)}}&lt;br /&gt;
{{wskill|Compassion|ほうようりょく|Broad-mindedness|Raises Defense by 2 stages for 1 turn and restores 80 HP of Warrior&#039;s Pokémon and adjacent allies.|{{OBP|Aya|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Convalesce|はつらつ|Vigorous|At the beginning of the next 3 turns, the Warrior&#039;s Pokémon and adjacent allies have their HP restored by 1/8 of their maximum HP.|Ekei, Hidenaga, [[Kunoichi]] (Rank I), Masayuki, [[Okuni]] (Rank I)}}&lt;br /&gt;
{{wskill|Courage|きらめくゆうき|Glittering Courage|Increases Range by 2 and Attack by 2 stages for 1 turn.|[[Hero]]/[[Heroine]] (Rank II)}}&lt;br /&gt;
{{wskill|Crack Shot|ねらいうち|Sharpshooting|All the Warrior&#039;s Pokémon&#039;s moves are guaranteed to hit for 1 turn.|Chiyome, Danzō, Harunaga, [[Ina]] (Rank I), Kame, [[Magoichi]] (Rank I), [[Mitsuhide]] (Rank I), Nobuchika, Yasunaga}}&lt;br /&gt;
{{wskill|Cunning|するどいずのう|Sharp Mind|For 3 turns, increases Speed by 2 stages, and the Pokémon&#039;s moves are guaranteed to hit.|[[Mitsunari]] (Rank II)}}&lt;br /&gt;
{{wskill|Cupid|あいのハンター|Love Hunter|Multiples Attack by 1 + 0.3 times the total number of female Warriors with non-fainted Pokémon on the battlefield. On top of this, boosts Attack by 1 stage and moves are guaranteed to hit. Lasts 1 turn.|[[Magoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Deep Breath|しんこきゅう|Deep Breath|Fully restores the Warrior&#039;s Pokémon&#039;s HP, but its Range is set to 0 for 3 turns.|Kazutoyo, Masakage, Munetoki, Nobufusa, Tadasumi, [[Yoshimoto]] (Rank I), Yukinaga}}&lt;br /&gt;
{{wskill|Desire|おおきなやぼう|Grand Ambition|Allows the Warrior&#039;s Pokémon to move twice in one turn.|[[Nobunaga]] (Rank I)}}&lt;br /&gt;
{{wskill|Detox|やまいおとし|Dispel Illness|Cures any allied Pokémon who are poisoned or paralyzed.|Hatsu, Hiroko, Rikyū, Saizō, Saneyori, Tenkai, Tsuru, Ujisato, Yoshi}}&lt;br /&gt;
{{wskill|Eagle Eye|めぢから|Eye Power|Boosts accuracy by 3 stages for 3 turns.|Ise, Kashinkoji, Morichika, Munezane, Sadatoshi, Sena, Takeyoshi, Urakusai, Yazaemon}}&lt;br /&gt;
{{wskill|Elegance|やまとなでしこ|{{wp|Yamato Nadeshiko}}|For 3 turns, increases Range by 1, and the Pokémon&#039;s moves are guaranteed to hit.|[[Ina]] (Rank II)}}&lt;br /&gt;
{{wskill|Empathy|ゆうじょう|Friendship|Restores 100 HP to the Warrior&#039;s Pokémon and adjacent allies.|Jūzō, [[Kiyomasa]] (Rank I), Madoka, Nagahide, [[Ranmaru]] (Rank I), Shigemoto, Tadatsugu, Yoshitsugu}}&lt;br /&gt;
{{wskill|Extinguish|れいてつ|Cool-headed|Terminates the effects of all active Warrior Skills for both foes and allies.|[[Kanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Faith|いちずなおもい|Wholehearted Emotion|All allies&#039; moves are guaranteed to hit for 3 turns.|[[Ranmaru]] (Rank II)}}&lt;br /&gt;
{{wskill|Father Figure|だいこくばしら|Backbone|For 3 turns, blocks enemy critical hits and increases Energy for all allied Pokémon.|[[Ujiyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Fortify|かたいまもり|Firm Defense|Raises Defense by 1 stage for 3 turns.|Akizane, Fujitaka, Gō, Hideaki, Kagetsuna, Tadamoto, Takayori, Terumoto}}&lt;br /&gt;
{{wskill|Fūrin Kazan|ふうりんかざん|{{wp|Fūrinkazan}}|Raises Attack and Defense of all allied Pokémon by 1 stage for 3 turns.|[[Shingen]] (Rank II)}}&lt;br /&gt;
{{wskill|Grace|ゆうがのきわみ|Peak of Refinement|Restores HP of Warrior&#039;s Pokémon and adjacent allies, but puts affected Pokémon to sleep.|[[Yoshimoto]] (Rank II)}}&lt;br /&gt;
{{wskill|Grand Dream|てんかのゆめ|{{wp|Tianxia|Worldly}} Dream|For 3 turns, increases Energy, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank II)}}&lt;br /&gt;
{{wskill|Great Uniter|てんかびと|World Unifier|For 3 turns, increases Energy, raises Attack by 1 stage, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank III)}}&lt;br /&gt;
{{wskill|Greed|よくばり|Avarice|For 3 turns, one extra treasure box will appear upon defeating an enemy.|Kazumasa, Takahiro, Tokitaka, Ujihiro, Ujinao, Yoshiaki, Yoshitatsu}}&lt;br /&gt;
{{wskill|High Jump|ちょうやく|Leap|Enables Warrior&#039;s Pokémon to climb high ledges for 1 turn.|Hisaaki, Kamanosuke, Seikurō, Tsunenaga, Ume}}&lt;br /&gt;
{{wskill|Impact|はくりょく|Impact|For 3 turns, the Pokémon&#039;s move may make targets flinch.|Jūbei, [[Kanbei]] (Rank I), [[Masanori]] (Rank I), Munenori, [[Tadakatsu]] (Rank I), Takahisa, Tomonori, Toshimitsu, Yatarō}}&lt;br /&gt;
{{wskill|Inspiration|ぐんしん|War Hero|For 3 turns, increases Range by 1 and Attack by 1 stage for all allied Pokémon.|[[Kenshin]] (Rank II)}}&lt;br /&gt;
{{wskill|Kabuki Dance|かぶきおどり|Kabuki Dance|Raises Energy and Attack of all allied Pokémon for 1 turn.|[[Okuni]] (Rank II)}}&lt;br /&gt;
{{wskill|Lazybones|のらりくらり|Evasive|Blocks enemy critical hits and status ailments (except flinch) for all allied Pokémon for 3 turns.|[[Hanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Love and Honor|あいとせいぎ|Love and Justice|Restores 80 HP to the Warrior&#039;s Pokémon and adjacent allies, and raises their Attack by 2 stages for 1 turn.|[[Kanetsugu]] (Rank II)}}&lt;br /&gt;
{{wskill|Marksman|とぎすます|Hone|Boosts accuracy by 3 stages and increases chances of critical hits for 3 turns.|Dōsetsu, [[Hanzō]] (Rank I), Kagekatsu, Kazumasu, [[Mitsunari]] (Rank I), [[Muneshige]] (Rank I), Tsunashige, Yasumasa}}&lt;br /&gt;
{{wskill|Mayhem|こんとんのかぜ|Chaotic Wind|Allows the Warrior&#039;s Pokémon to climb high ledges, gives its move a 40% chance to make targets flinch, and increases Range by 1 for 3 turns.|[[Kotarō]] (Rank II)}}&lt;br /&gt;
{{wskill|Mighty Blow|こんしん|Whole Might|Raises Attack by 2 stages for 1 turn.|Kageie, Katsuyori, [[Keiji]] (Rank I), Koroku, Motoharu, Nobutsuna, Tadaoki, Yasutomo, [[Yoshihiro]] (Rank I),  [[Yukimura]] (Rank I)}}&lt;br /&gt;
{{wskill|Motivate|あふれるゆうき|Overflowing Courage|Raises Attack by 1 stage and allows Warrior&#039;s Pokémon to move twice for 1 turn.|[[Hero]]/[[Heroine]] (Rank III)}}&lt;br /&gt;
{{wskill|Nene Ninpō|ネネにんぽう|Nene Ninja Arts|Enables Warrior&#039;s Pokémon to avoid all enemy moves.|[[Nene]] (Rank II)}}&lt;br /&gt;
{{wskill|Ninjutsu|しのびのごくい|Secret Ninjutsu|Increases Range by 1, increases chance of critical hits, and allows the Pokémon to climb high ledges for 3 turns.|[[Hanzō]] (Rank II)}}&lt;br /&gt;
{{wskill|One-Eyed Dragon|どくがんりゅう|One-eyed Dragon|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 3 for 3 turns.|[[Masamune]] (Rank II)}}&lt;br /&gt;
{{wskill|Quick Strike|きしゅう|Surprise Attack|Increases Range by 1, and gives the Pokémon&#039;s move a 50% chance to make targets flinch for 1 turn.|Dōsan, Haruyuki, [[Hideyoshi]] (Rank I), Hisahide, {{OBP|Kai|Conquest}} (Rank I), Katsu, [[Kotarō]] (Rank I), Naoie, Sessai, Sōun}}&lt;br /&gt;
{{wskill|Rally|げきれい|Encouragement|Raises Attack of Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Bokuden, Ittetsu, [[Kanetsugu]] (Rank I), Masatsuna, [[Motochika]] (Rank I),  [[Nene]] (Rank I), [[Shingen]] (Rank I), Shizuka, Shōun, Sōrin, Yoshikiyo, Yoshitaka}}&lt;br /&gt;
{{wskill|Rebellion|はんこつしん|Rebellious Heart|Increases chance of critical hits for Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Motochika]] (Rank II)}}&lt;br /&gt;
{{wskill|Resolution|おれないこころ|Unyielding Heart|Raises Defense by 3 stages for 3 turns.|[[Ieyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Sacrifice|おとこのかくご|Manly Resolve|Increases Range by 2 and Attack by 2 stages for 1 turn. Reduces HP to 1.|[[Masanori]] (Rank II)}}&lt;br /&gt;
{{wskill|Salve|きぶんそうかい|Mood Refresh|Cures status ailments of the Warrior&#039;s Pokémon and adjacent allies.|Asashi, Chacha, Hidetada, Hideyori, Masanobu, Mitsutada, Omi, Sadamitsu, Tsunehisa}}&lt;br /&gt;
{{wskill|Shout|おおごえ|Shout|Cures any allied Pokémon who are confused or sleeping.|Chikamasa, Hidemitsu, Masahide, Shimoyama, Takanobu, Tomonobu, Ujiteru}}&lt;br /&gt;
{{wskill|Soft Light|いやしのひかり|Healing Light|Cures status ailments and restores 100 HP for all allied Pokémon.|[[Oichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Strategist|さくりゃくか|Strategist|Blocks enemy critical hits and increases Speed by 1 stage for all allied Pokémon for 3 turns.|[[Motonari]] (Rank II)}}&lt;br /&gt;
{{wskill|Sweet Song|いやしのうた|Healing Song|Restores 50 HP to all allied Pokémon.|Asa, {{OBP|Aya|Conquest}} (Rank I), Chiyo, Kitsuno, [[Oichi]] (Rank I), Otsū}}&lt;br /&gt;
{{wskill|Temperate|かいてきおんど|Comfortable Temperature|Cures any allied Pokémon who are burned or frozen.|Gen&#039;an, Hana, Kiyo, Naka, Ujichika, Yukimasa}}&lt;br /&gt;
{{wskill|Thunderclap|らいじんのこえ|{{wp|Raijin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Typhoon has been used the same turn.|[[Ginchiyo]] (Rank II)}}&lt;br /&gt;
{{wskill|Top Speed|ぜんそくりょく|Full Speed|Increases Range by 2 for 1 turn.|Genba, Hatsume, [[Hero]]/[[Heroine]] (Rank I), Isuke, Jinpachi, Motozane, Murashige, Tadatsune, Takatane}}&lt;br /&gt;
{{wskill|Trickster|こあくま|Little Devil|Improves Speed by 2 stages, allows Warrior&#039;s Pokémon to climb high ledges, and increases chance of critical hits for 3 turns.|[[Kunoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Typhoon|ふうじんのこえ|{{wp|Fūjin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Thunderclap has been used the same turn.|[[Muneshige]] (Rank II)}}&lt;br /&gt;
{{wskill|Unrivaled|てんかむそう|Unequaled|Raises Attack and Defense by 1 stage for 4 turns.|[[Tadakatsu]] (Rank II)}}&lt;br /&gt;
{{wskill|Viper&#039;s Bite|ましょうのキバ|Devilish Fang|Adds an 80% chance to inflict {{tt|random status ailments|poison, bad poison, paralysis, flinch, confusion, or sleep}} when attacking Pokémon with male Warrior partners for 3 turns.|[[Nō]] (Rank II)}}&lt;br /&gt;
{{wskill|Warrior Woman|おてんばひめ|Tomboy Princess|Improves Speed by 1 stage and gives the Pokémon&#039;s move a 100% chance to make targets flinch for 1 turn.|{{OBP|Kai|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Willpower|もののふのいじ|Warrior&#039;s Spirit|Increases chance of critical hits and allows the Warrior&#039;s Pokémon to move twice for 1 turn.|[[Yukimura]] (Rank II)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Twelve different Warriors use Rally, the most of any other Warrior Skill.&lt;br /&gt;
* Rally is also used by the most [[Warlord]]s, at four.&lt;br /&gt;
* The in-game descriptions for Extinguish and Rebellion are inaccurate; Extinguish is stated to affect enemies when it actually affects every Pokémon on the field, and Rebellion is stated to increase accuracy when it does not.&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Warrior Skill]]&lt;br /&gt;
[[zh:武将之力]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Metal_Coat&amp;diff=3517022</id>
		<title>Metal Coat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Metal_Coat&amp;diff=3517022"/>
		<updated>2022-05-04T19:00:03Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Pokémon Conquest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Metal Coat&lt;br /&gt;
|jname=メタルコート&lt;br /&gt;
|jtrans=Metal Coat&lt;br /&gt;
|gen=II&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|II|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|III|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|30|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Metal Coat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メタルコート&#039;&#039;&#039; &#039;&#039;Metal Coat&#039;&#039;) is a type of [[held item]] introduced in [[Generation II]]. It allows {{p|Onix}} and {{p|Scyther}} to [[Evolution|evolve]] into {{p|Steelix}} and {{p|Scizor}}, respectively, and also increases the [[power]] of the holder&#039;s {{type|Steel}} moves.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev2|GSC}}&amp;lt;br&amp;gt;{{gameabbrev3|RSEFRLG}}&amp;lt;br&amp;gt;{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BW}}|N/A|{{PDollar}}50}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev5|B2W2}}|{{PDollar}}20000|{{PDollar}}50}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}50}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SMUSUM}}|N/A|{{PDollar}}1,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|{{PDollar}}3,000|{{PDollar}}1,000}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|LA}}|N/A|{{PDollar}}500}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
====Held item====&lt;br /&gt;
=====In battle=====&lt;br /&gt;
======Generations II and III======&lt;br /&gt;
Increases the [[power]] of {{type|Steel}} moves used by the holder by 10%.&lt;br /&gt;
&lt;br /&gt;
======Generation IV onward======&lt;br /&gt;
Increases the power of {{type|Steel}} moves used by the holder by 20%.&lt;br /&gt;
&lt;br /&gt;
====Outside battles====&lt;br /&gt;
Causes {{p|Onix}} to evolve into {{p|Steelix}} when [[trade]]d while holding it; causes {{p|Scyther}} to evolve into {{p|Scizor}} when [[trade]]d while holding it. This consumes the Metal Coat. In [[Pokémon Legends: Arceus]], due to the absence of held items, the Metal Coat simply needs to be used on Onix or Scyther to trigger the evolution, though the item is still consumed.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Powers up steel-type moves. (HOLD)}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hold item that raises the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An item to be held by a &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;. A special metallic film that boosts the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|An item to be held by a Pokémon. It is a special metallic film that can boost the power of Steel-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSP}}|An item to be held by a Pokémon. It&#039;s a special metallic film that can boost the power of Steel-type moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|A special metallic coating that is simultaneously strong and flexible. It&#039;s loved by certain Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head‎|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev2|GSC}}&lt;br /&gt;
| [[S.S. Aqua]], [[Kanto Power Plant]] (held by [[in-game trade]] {{p|Magneton}}){{sup/2|C}}&lt;br /&gt;
| Held by {{wild|Magnemite|g=2}} (2% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|RSE}}&lt;br /&gt;
|&lt;br /&gt;
| Held by {{wild|Magnemite}} and {{wild|Magneton}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Colo}}&lt;br /&gt;
| Held by {{pkmn2|Shadow}} {{p|Metagross}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|XD}}&lt;br /&gt;
| Held by {{pkmn2|Shadow}} {{p|Magneton}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| [[Memorial Pillar]]&lt;br /&gt;
| [[Trainer Tower]] (prize for defeating Knockout Mode)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| [[Iron Island]] (from [[Byron]]), [[Iron Island]] (Registeel&#039;s room){{sup/4|Pt}}&lt;br /&gt;
| Held by {{wild|Magnemite}}, {{wild|Magneton}}{{sup/4|Pt}}, {{wild|Steelix}}, {{wild|Beldum}}, {{wild|Bronzor}}, and {{wild|Bronzong}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| [[S.S. Aqua]], [[Kanto Power Plant]] (held by [[in-game trade]] {{p|Magneton}})&lt;br /&gt;
| [[Pokéathlon Dome]] (2500 Pts.){{dotw|Tu}}{{dotw|Fr}}{{dotw|Sa}}&amp;lt;br&amp;gt;Held by {{wild|Magnemite}}, {{wild|Magneton}}, {{wild|Steelix}}, {{wild|Beldum}}, {{wild|Metang}}, and {{wild|Bronzor}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}}&lt;br /&gt;
| [[Twist Mountain]]&lt;br /&gt;
| {{rt|13|Unova}} (treasure hunter)&amp;lt;br&amp;gt;Held by {{wild|Magnemite}}, {{wild|Metang}}, {{wild|Metagross}}, and {{wild|Bronzong}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Chargestone Cave]], [[Clay Tunnel]]&lt;br /&gt;
| [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Black City]] (Store 2)&amp;lt;br&amp;gt;Held by {{wild|Magnemite}}, {{wild|Magneton}}, {{wild|Metang}}, {{wild|Metagross}}, {{wild|Bronzor}}, {{wild|Bronzong}}, and {{wild|Magnezone}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|DW}}&lt;br /&gt;
|&lt;br /&gt;
| {{dwa|Rugged Mountain}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| [[Poké Ball Factory]]&lt;br /&gt;
| Held by {{wild|Magneton}} and {{wild|Metang}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| [[New Mauville]]&lt;br /&gt;
| Held by {{wild|Magnemite}}, {{wild|Skarmory}}, and {{wild|Bronzor}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PMC}}&lt;br /&gt;
|&lt;br /&gt;
| {{DL|PokéMileage Club|Balloon Popping}} (Lv. 1)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| [[Poni Gauntlet]]{{sup/7|USUM}}&lt;br /&gt;
| Held by {{wild|Magnemite}}, {{wild|Skarmory}}, and {{wild|Beldum}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| [[Stow-on-Side]]&lt;br /&gt;
| [[Stow-on-Side]] (bargain shop), [[Bridge Field]] ({{DL|Bridge Field|Digging Duo}})&amp;lt;br&amp;gt;Held by {{wild|Steelix}}, {{wild|Bronzor}}, and {{wild|Bronzong}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&#039;&#039;&#039;{{color2|{{stamina color}}|The Isle of Armor|IoA}}&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Cram-o-matic]] ({{t|Steel}}: 62-70 points)&amp;lt;br&amp;gt;Held by {{wild|Magnemite}} and {{wild|Magneton}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&#039;&#039;&#039;{{color2|{{jump color dark}}|The Crown Tundra|CT}}&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| [[Giant&#039;s Bed]] (Reappears daily ~40%)&amp;lt;br&amp;gt;Held by {{wild|Beldum}}, {{wild|Metang}}, and {{wild|Metagross}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|LA}}&lt;br /&gt;
|&lt;br /&gt;
| [[Jubilife Village]] (1000 [[Merit Point|MP]])&amp;lt;br&amp;gt;[[Space-time distortion]]s (random)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
The Metal Coat appears in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon]]: [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]].&lt;br /&gt;
&lt;br /&gt;
====Price====&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrevmd|RB}}|3000[[File:Poké currency.png|link=Poké]]|1[[File:Poké currency.png|link=Poké]]}}&lt;br /&gt;
{{ItemPrice|{{gameabbrevmd|TDS}}|1000[[File:Poké currency.png|link=Poké]]|1[[File:Poké currency.png|link=Poké]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Effect====&lt;br /&gt;
If the player offers both a {{DL|Mystery Dungeon evolutionary items|Link Cable}} and Metal Coat at [[Luminous Cave]] or [[Luminous Spring]], {{p|Onix}} or {{p|Scyther}} can be [[Evolution|evolved]] into {{p|Steelix}} or {{p|Scizor}}, respectively. This consumes the Link Cable and Metal Coat.&lt;br /&gt;
&lt;br /&gt;
If thrown, it will deal 1 damage (2 if [[sticky]]). Using this item in a dungeon will consume it, with no effect.&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|It enables a certain kind of Pokémon to evolve. Give it to the Pokémon when it&#039;s ready to evolve.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|A mysterious substance full of a special filmy metal. It allows certain kinds of Pokémon to evolve.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Acquisition====&lt;br /&gt;
{{ItemAvailability/head‎|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevmd|RB}}&lt;br /&gt;
|&lt;br /&gt;
| [[Southern Cavern]] (49-50F)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevmd|TDS}}&lt;br /&gt;
|&lt;br /&gt;
| [[Treasure Box]]es, Job requests (★3-★9)&amp;lt;br/&amp;gt;[[Mystifying Forest]] (Kecleon Shop: 5F, 7F, 9F, 11F, 13F), [[Lake Afar]] (Kecleon Shop: B3F, B5F, B7F, B9F, B11F, B13F, B15F, B17F, B19F, B21F, B23F), [[Midnight Forest]] (Kecleon Shop: B5F, B7F, B9F, B11F, B13F, B15F, B17F, B19F, B21F, B23F)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Appearance====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{items color dark}}; background:#{{items color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{items color dark}}; background:#{{items color light}}; width:50%&amp;quot; | [[File:MDBag Metal Coat RTRB Sprite.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{items color dark}}; background:#{{items color light}}; width:50%&amp;quot; | [[File:MDBag Metal Coat TDS Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and&amp;lt;br&amp;gt;Blue Rescue Team}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,&amp;lt;br&amp;gt;Darkness}}, and {{color2|000|Pokémon Mystery Dungeon: Explorers of Sky|Sky}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
{{incomplete|section|Details on the non-evolution effect of the Metal Coat}}&lt;br /&gt;
In [[Pokémon Conquest]], {{p|Onix}} or {{p|Scyther}} evolves into {{p|Steelix}} or {{p|Scizor}}, respectively, if it knocks out a [[Warrior]]&#039;s Pokémon in a manner that allows recruitment while its own Warrior is equipped with a Metal Coat. The Metal Coat also increases the Attack of Steel-type Pokémon by one stage.&lt;br /&gt;
&lt;br /&gt;
Metal Coat can be purchased from the {{DL|Pokémon Conquest|traveling merchant}} for 5000 gold, and sold for 2500-3250 gold.&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|Enables certain Pokémon to evolve. Improves Steel-type attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
[[File:GO Metal Coat.png|thumb|150px|Metal Coat in Pokémon GO]]&lt;br /&gt;
The Metal Coat was added to Pokémon GO on February 16, 2017. The Metal Coat is required to evolve certain Pokémon in [[Pokémon GO]]:&lt;br /&gt;
*{{p|Onix}} requires {{Candy|Onix}}50 Onix [[Candy]] and a Metal Coat to evolve into {{p|Steelix}}.&lt;br /&gt;
*{{p|Scyther}} requires {{Candy|Scyther}}50 Scyther [[Candy]] and a Metal Coat to evolve into {{p|Scizor}}.&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|GO}}|A coating that can make certain species of Pokémon evolve. It is a special metallic film.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Acquisition====&lt;br /&gt;
Starting at [[Trainer level|level]] 10, Metal Coats can be rarely obtained from&lt;br /&gt;
* Spinning [[PokéStop]]s or {{OBP|Gym|GO}}s&lt;br /&gt;
* Opening a [[Gift]]&lt;br /&gt;
&lt;br /&gt;
While normally rare, from March 21, 2017 onward, the player is guaranteed to find an [[Evolution item]] when obtaining the bonus for spinning a Photo Disc for the seventh day in a row.&lt;br /&gt;
&lt;br /&gt;
Additionally, the player receives a Metal Coat from these [[Special Research]] tasks:&lt;br /&gt;
* &amp;quot;A Ripple in Time&amp;quot; (Part 4)&lt;br /&gt;
* &amp;quot;Let&#039;s GO, Meltan&amp;quot; (Part 6)&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Metal Coat anime.png|thumb|250px|A Metal Coat in the {{pkmn|anime}}]]&lt;br /&gt;
In &#039;&#039;[[JN056|Searching for Chivalry!]]&#039;&#039;, [[Wikstrom]] gave [[Goh]]&#039;s {{p|Scyther}} a Metal Coat, which was used to evolve it into {{TP|Goh|Scizor}} by transferring it through a [[trade machine]] while [[held item|holding]] it.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Metal Coat Adventures.png|thumb|250px|A Metal Coat in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Diamond &amp;amp; Pearl}}====&lt;br /&gt;
In &#039;&#039;[[PS382|Vexing Vespiquen &amp;amp; Unmanageable Mothim II]]&#039;&#039;, {{adv|Diamond}} found a Metal Coat in [[Byron]]&#039;s vacation home on [[Iron Island]] and subsequently gave it to his [[Don|Shieldon]] to hold.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Metal Coat is the only [[type-enhancing item]] that:&lt;br /&gt;
** can be used to evolve Pokémon.&lt;br /&gt;
** can be purchased in [[Generation V]].&lt;br /&gt;
** is available both in [[Stow-on-Side]]&#039;s bargain shop and from the {{DL|Bridge Field|Digging Duo}} in [[Pokémon Sword and Shield]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=金屬膜 &#039;&#039;{{tt|Gāmsuhk Mohk|Metal Coat}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;金屬塗層 &#039;&#039;{{tt|Gāmsuhk Tòuhchàhng|Metal Coat}}&#039;&#039; {{tt|*|GS Guidebook}}&amp;lt;br&amp;gt;強力鋼衣 &#039;&#039;{{tt|Kèuhnglihk Gongyī|Strong Metal Coat}}&#039;&#039; {{tt|*|GS Pokédex}}&lt;br /&gt;
|zh_cmn=金屬膜 / 金属膜 &#039;&#039;{{tt|Jīnshǔ Mó|Metal Coat}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;金屬塗層 &#039;&#039;{{tt|Jīnshǔ Túcéng|Metal Coat}}&#039;&#039; {{tt|*|Manga}}&lt;br /&gt;
|fr=Peau Métal&lt;br /&gt;
|de=Metallmantel&lt;br /&gt;
|it=Metalcoperta&lt;br /&gt;
|pt_br=Revestimento Metálico&lt;br /&gt;
|es={{tt|Rev.|Revestimiento}} Metálico{{tt|*|Generation II-V}}&amp;lt;br/&amp;gt;Rev.Metálico{{tt|*|Pokémon Mystery Dungeon games}}&amp;lt;br/&amp;gt;{{tt|Revest.|Revestimiento}} Metálico{{tt|*|Generation VI}}&lt;br /&gt;
|ko=금속코트 &#039;&#039;Geumsok Coat&#039;&#039;&lt;br /&gt;
|th=ฟิล์มโลหะ &#039;&#039;Fim Loha&#039;&#039;&lt;br /&gt;
|vi=Lớp phủ kim loại&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*On Smogon&#039;s Itemdex:&lt;br /&gt;
**[http://www.smogon.com/dex/gs/items/metal_coat/ Generation II]&lt;br /&gt;
**[http://www.smogon.com/dex/rs/items/metal_coat/ Generation III]&lt;br /&gt;
**[http://www.smogon.com/dex/dp/items/metal_coat/ Generation IV]&lt;br /&gt;
**[http://www.smogon.com/dex/bw/items/metal_coat/ Generation V]&lt;br /&gt;
**[http://www.smogon.com/dex/xy/items/metal_coat/ Generation VI]&lt;br /&gt;
**[http://www.smogon.com/dex/sm/items/metal_coat/ Generation VII]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items that induce evolution when trading]]&lt;br /&gt;
[[Category:Type-enhancing held items]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon items]]&lt;br /&gt;
[[Category:Pokémon Conquest items]]&lt;br /&gt;
[[Category:Items in Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
[[de:Metallmantel]]&lt;br /&gt;
[[es:Revestimiento metálico]]&lt;br /&gt;
[[fr:Peau Métal]]&lt;br /&gt;
[[it:Metalcoperta]]&lt;br /&gt;
[[ja:メタルコート]]&lt;br /&gt;
[[zh:金属膜（道具）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Conquest&amp;diff=3516141</id>
		<title>Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Conquest&amp;diff=3516141"/>
		<updated>2022-05-02T06:02:18Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game |colorscheme=silver|bordercolorscheme=gold&lt;br /&gt;
|name=Pokémon Conquest&lt;br /&gt;
|jname=ポケモン＋ノブナガの野望&lt;br /&gt;
|boxart=Conquest EN boxart.jpg&lt;br /&gt;
|caption=Pokémon Conquest&#039;s box art&lt;br /&gt;
|jbox=Conquest JP boxart.png&lt;br /&gt;
|jcaption=Pokémon + Nobunaga&#039;s Ambition boxart&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|category=Turn-based strategy RPG&lt;br /&gt;
|players=1-2&lt;br /&gt;
|link_method=[[DS Wireless Communications|DS Wireless]], [[Nintendo Wi-Fi Connection|Wi-Fi]]&lt;br /&gt;
|developer={{wp|Tecmo Koei}}&lt;br /&gt;
|publisher=[[Nintendo]] (International releases only)&amp;lt;br&amp;gt;[[The Pokémon Company]]&lt;br /&gt;
|gen_series=[[Generation V]] miscellaneous&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|grb=N/A&lt;br /&gt;
|release_date_ja=March 17, 2012&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/ex/ranse/ Official site (JA)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_na=June 18, 2012&amp;lt;ref&amp;gt;[http://www.pokemonconquest.com/en-us Official site (US)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=June 21, 2012&amp;lt;ref&amp;gt;[http://www.nintendo.com.au/index.php?action=catalogue&amp;amp;prodcat_id=&amp;amp;prod_id=21351&amp;amp;pageID=4 Nintendo of Australia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_eu=July 27, 2012&amp;lt;ref&amp;gt;[http://www.nintendo.co.uk/NOE/en_GB/news/2011/pokemon_conquest_for_nintendo_ds_set_to_launch_on_27th_july__new_features_revealed_50160.html Nintendo UK]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_kr=N/A&lt;br /&gt;
|website_ja=[http://www.nintendo.co.jp/ds/software/vpyj/ Nintendo.co.jp]&amp;lt;br&amp;gt;[http://www.pokemon.co.jp/ex/ranse/ Official site]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-conquest/ Pokemon.com (US)]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/0zrkDpkzsBO049BU7kwD4UfPN1bPdVFP Nintendo.com]&amp;lt;br&amp;gt;[http://www.pokemonconquest.com/en-us Official site (US)]&amp;lt;br /&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/pokemon-conquest/ Pokemon.com (UK)]&amp;lt;br /&amp;gt;[http://www.pokemonconquest.com/en-gb Official site (UK)] &lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Conquest&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモン{{tt|＋|プラス}}ノブナガの{{tt|野望|やぼう}}&#039;&#039;&#039; &#039;&#039;Pokémon + Nobunaga&#039;s Ambition&#039;&#039;) is a [[Spin-off Pokémon games|spin-off]] {{wp|Fictional crossovers in video games|crossover}} between the [[Pokémon]] and {{wp|Nobunaga&#039;s Ambition}} series of games, a first for the franchise. It was released in Japan on March 17, 2012, in North America on June 18, 2012, in Australia on June 21, 2012 and in the United Kingdom on July 27, 2012.&lt;br /&gt;
&lt;br /&gt;
Following a series of news regarding surprising announcements from both {{n|TPC hints at Jump Festa reveal|Jump Festa 2012}} and the {{n|Japanese distribution to be held to celebrate next year&#039;s zodiac|first issue of CoroCoro magazine in 2012}}, the game was revealed on December 17, 2011, at the Jump Festa event itself, with the official site launching soon after. &lt;br /&gt;
&lt;br /&gt;
The game takes place in the [[Ransei]] region. Various Pokémon from the first five generations appear in this game. The game is [[Nintendo DSi]] enhanced.&lt;br /&gt;
&lt;br /&gt;
The game has received a [[Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~|manga adaptation]].&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&#039;&#039;Pokémon Conquest&#039;&#039; was the second collaboration between Nintendo and Tecmo Koei, with the first being the Murasame Castle mode in &#039;&#039;Samurai Warriors 3&#039;&#039;.  Because [[Tsunekazu Ishihara]] was a fan of &#039;&#039;Nobunaga&#039;s Ambition&#039;&#039; and Tecmo-Koei president Kou Shibasawa was a fan of &#039;&#039;Pokémon&#039;&#039;, this presented an opportunity to work with each other.  Among one of the key design elements of [[Ransei]] was the fact that the first &#039;&#039;Nobunaga&#039;s Ambition&#039;&#039; game featured 17 regions, just as there were 17 different Pokémon types at the time.  Among Koei&#039;s game franchises, this is the first collaboration effort for &#039;&#039;Nobunaga&#039;s Ambition&#039;&#039;; all previous collaborations had been through the &#039;&#039;Warriors&#039;&#039; series (though a true Nintendo-themed &#039;&#039;Warriors&#039;&#039; game would not arrive until &#039;&#039;{{zw|Hyrule Warriors}}&#039;&#039; years later).  In deference to this, character designs for &#039;&#039;Pokémon Conquest&#039;&#039; were primarily taken from &#039;&#039;Samurai Warriors 3&#039;&#039; as opposed to a &#039;&#039;Nobunaga&#039;s Ambition&#039;&#039; game.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;Pokémon Conquest&#039;&#039;, each of the [[Warlord]]s&#039; initial (Rank I) costumes are based on their default costumes from &#039;&#039;Samurai Warriors 3&#039;&#039;, and an original costume when they rank up to Rank II. (The exceptions are [[Nobunaga]], where this is reversed; and [[Hideyoshi]], whose Rank I and Rank II costumes are taken from &#039;&#039;Samurai Warriors&#039;&#039; and &#039;&#039;Samurai Warriors 3&#039;&#039; respectively, while his Rank III costume is original.) There are some minor modifications in character appearances and costumes between the two games, however:&lt;br /&gt;
* Some characters&#039; costumes were altered to better associate them with their Perfect Link Pokémon: for example, [[Motonari]]&#039;s hair was turned green to better resemble {{p|Servine}}, while [[Kunoichi]]&#039;s outfit became primarily black instead of white, in order to better associate her with {{p|Sneasel}}.&lt;br /&gt;
* Some characters&#039; appearances were altered to better express their &#039;&#039;Samurai Warriors 3&#039;&#039; characterizations: for example, [[Mitsunari]], [[Kiyomasa]], and [[Masanori]] are all depicted as children in &#039;&#039;Pokémon Conquest&#039;&#039; to reinforce [[Nene]] acting as a mother of sorts to Hideyoshi&#039;s retainers.&lt;br /&gt;
* Almost all of the characters are depicted without their weapons, though some remain if they are not particularly &amp;quot;weapon-like&amp;quot;: for example, [[Shingen]] and his iconic war fan, [[Motochika]] and his shamisen, [[Ujiyasu]] and his cane, and [[Okuni]] and her parasol.&lt;br /&gt;
* Some clan crests are altered to incorporate a Pokémon motif: [[Oichi]]&#039;s costume has a number of {{i|Poké Ball}} symbols where the Azai clan crest was in her &#039;&#039;Samurai Warriors 3&#039;&#039; costume, while Yukimura&#039;s costume has Poké Balls as part of the Sanada clan crest instead of coins.&lt;br /&gt;
&lt;br /&gt;
Similarly, the choice of Perfect Link Pokémon for a given Warlord may be influenced by their &#039;&#039;Samurai Warriors 3&#039;&#039; personality or moveset:&lt;br /&gt;
* Motochika&#039;s attacks are primarily based on the water element in &#039;&#039;Samurai Warriors 3&#039;&#039;, hence his pairing with {{p|Dewott}}.&lt;br /&gt;
* [[Kanbei]]&#039;s appearance resembling a ghost in some side story missions is the inspiration behind his pairing with {{p|Lampent}}.&lt;br /&gt;
* [[Tadakatsu]]&#039;s reputation of being the &#039;&#039;Samurai Warriors&#039;&#039; series&#039; unbeatable foe is the inspiration of pairing him with {{p|Dialga}}.&lt;br /&gt;
&lt;br /&gt;
Of the &#039;&#039;Samurai Warriors 3&#039;&#039; cast, only four characters (Nagamasa Azai, Katsuie Shibata, Sakon Shima, and Toshiie Maeda) are not also present in &#039;&#039;Pokémon Conquest&#039;&#039;, though the [[Hero]] is based on Azai.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Pokémon Conquest features a turn-based strategy battle system. Up to six {{OBP|Pokémon|species}} on each side are positioned on the battlefield, one for each participating [[Warrior]], and both sides take turns moving and attacking with their Pokémon. Each Pokémon has a single move. A battle is won or lost when the engaging army manages or fails to achieve the victory conditions, which vary by location, within a numbered amount of turns, which also vary by location. When a battle is fought, the strength of the [[link]] (which is this game&#039;s analogy to [[experience]] points) between participating Pokémon and their respective Warriors will usually increase. Battles can be fought in {{DL|Kingdom location|wild Pokémon kingdom locations}}, or against other kingdoms, which are conquered upon victory. Free Warriors (including [[Warlord]]s) can be recruited to the player&#039;s army if they are defeated in a way that meets one of several {{DL|Warrior|Recruitment|recruitment criteria}}. &lt;br /&gt;
&lt;br /&gt;
Pokémon in the game can grow in strength by increasing their link with their Warrior. A Pokémon&#039;s move will strengthen as the link increases, signified by +1 (20% link), +2 (40% link), +3 (60% link), +4 (80% link), or +S (100% link), being added to the move&#039;s name. Certain moves (namely recoil moves, health-draining moves, and multi-strike moves) behave differently when they reach a rank of +S. Depending on how well matched a pair is, the maximum value of the link between the two varies, with most Warriors only able to achieve a 100% or Perfect Link with a single species of Pokémon. Aside from growing more powerful, Pokémon may evolve when their link reaches a high enough percentage, though there are also Pokémon which evolve through other conditions such as the use of specific [[List of items (Conquest)|items]]. Warriors can also establish links with Pokémon other than the one they started with, though only one can be used by each Warrior in a given battle at a time. Certain Warriors will have a more difficult time finding their Perfect Link than others, as some Pokémon only appear on special, random occasions. However, through the use of a password these Pokémon can be found much more easily. Legendary Pokémon, which are only compatible with one specific Warlord each, all have their own specific criteria for appearing.&lt;br /&gt;
&lt;br /&gt;
The game makes use of the seventeen Pokémon [[type]]s as of [[Generation V]] and their respective weaknesses, resistances, and immunities. Pokémon also have various [[Ability|Abilities]], many the same as in the main series games, and many unique new additions. Warriors also have [[Warrior Skill]]s that can be used once per battle, which have various effects such as powering up or healing Pokémon. Warriors can also equip items, which can provide additional effects such as stat increases or in-battle effects.&lt;br /&gt;
&lt;br /&gt;
Aside from battling, Warriors can perform other actions within their kingdom, such as buying items at the {{DL|Kingdom location|Shop}} and [[Kingdom location|mining for gold]]. However, Warriors can only make one action per month. This means a Warrior who is picked to buy from a Shop cannot be chosen to battle or mine for gold afterwards, as they have used up their action for the month, and the same is said for any other executed action. In the case of purchasing from Shops, the action only counts if the player actually buys or sells something, meaning that one can browse without using up the turn. &lt;br /&gt;
Besides Shops and mines, various other [[kingdom location|location]]s are available per kingdom, such as [[Ponigiri]] Shops. Feeding a Pokémon these will increase its {{DL|Statistic|Energy}}. Warriors can also battle at wild Pokémon kingdom locations or neighboring enemy kingdoms. A maximum of 6 Warriors can be present in one kingdom, and Warriors can be transported between the player&#039;s kingdoms.&lt;br /&gt;
&lt;br /&gt;
Also, instead of using up every Warrior&#039;s turn, the player can choose to delegate a kingdom by picking one of three options: Train (increase link), Search (recruit more allies), or Develop (increase gold and spend on leveling kingdom locations up). All Warriors who have not used up their action during the month by the player will automatically Train, Search, or Develop at the end of the month. All kingdoms the player controls, besides the player&#039;s main kingdom, can be delegated.&lt;br /&gt;
&lt;br /&gt;
Random kingdom events will also occur at times. Some events may occur depending on the player&#039;s current funds or an item in the inventory. Sometimes bandits will steal an item or a Warrior&#039;s Pokémon, or a traveling merchant may arrive selling rare items. [[Weather]] is another occurrence that may raise the Energy of Pokémon depending on their type; for example, a heat wave raises the Energy of {{type|Fire}} Pokémon. Kingdom events which occur at the start of a month, such as buying items from a traveling merchant, do not use up a Warrior&#039;s action for the month.&lt;br /&gt;
&lt;br /&gt;
Players may save their progress at any point in time during single-player mode, even during a battle. Doing so also updates the Gallery information for each Warrior in the player&#039;s army, provided the Warrior has been registered to the Gallery previously.&lt;br /&gt;
&lt;br /&gt;
===Multiplayer mode===&lt;br /&gt;
There is also a multiplayer local wireless mode in which two players may battle each other. In this, the host can decide to place no limit on the Pokémon&#039;s link (in which case, the highest registered value in the Gallery is chosen), or can choose to restrict the maximum link between 10-100, in multiples of 10. The host also chooses the battlefield, and allocates whether the player will attack or defend (the host can also choose &amp;quot;random&amp;quot;, in which case, the player is randomly assigned to attack or defend.)&lt;br /&gt;
&lt;br /&gt;
==Plot of The Legend of Ransei==&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
Legend has it that the one who will be able to conquer all seventeen kingdoms of Ransei will bring the return of the region&#039;s {{p|Arceus|creator}}. Players begin in the story known as {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}.&lt;br /&gt;
&lt;br /&gt;
The player (as either the [[Hero]] or [[Heroine]]) starts off in the nation of [[Aurora]] with their partner {{p|Eevee}}, having just become the most recent [[Warlord]]. They then meet up with [[Mitsunari]], [[Kiyomasa]], and [[Masanori]], who taunt the player, stating that they aren&#039;t ready to be a Warlord. At this point, two Warriors from the neighboring nation of [[Ignis]] quickly challenge the player to battle. [[Oichi]] joins in the battle to support the player.&lt;br /&gt;
&lt;br /&gt;
After defeating the duo, Oichi relays the details of the legend of Ransei, and sets the player off on a quest to unite the 17 nations. The player first challenges [[Hideyoshi]]&#039;s nation of Ignis, then moves on to battle [[Motonari]] in [[Greenleaf]] and [[Motochika]] in [[Fontaine]]. Along the way, the player learns how to recruit other Warlords and link with [[wild Pokémon]].&lt;br /&gt;
&lt;br /&gt;
From there, the player is able to conquer [[Violight]], led by [[Ginchiyo]]; [[Chrysalia]], led by [[Yoshimoto]]; and [[Pugilis]], led by [[Yoshihiro]]. At this point, the nations of [[Terrera]] and [[Illusio]], led by [[Kenshin]] and [[Shingen]] respectively, become available for conquering. However, when the player goes to challenge one of them, they will not accept the challenge, stating that the player is not yet ready to face them, and turn the player&#039;s forces back. At this point, whichever nation the player went to will send forces back to the nation in which the player resides (either Pugilis or Chrysalia), and the player must defend their nation from the attack.&lt;br /&gt;
&lt;br /&gt;
Upon a successful defense, the player will undergo a Warrior transformation, allowing them to successfully challenge the nation. After defeating either Kenshin or Shingen&#039;s forces, both will join the player on their quest to unite the nations. At this point, [[Nobunaga]] himself appears before the player, stating his own aims to conquer Ransei (and in doing so, debates with Oichi, who is revealed to be his sister, about his goals).&lt;br /&gt;
&lt;br /&gt;
Following this, the player can then conquer the nations of [[Cragspur]], led by [[Ujiyasu]]; [[Avia]], led by [[Masamune]]; [[Viperia]], led by [[Nene]]; and [[Yaksha]], led by [[Kotarō]]. Upon defeating one of these nations, [[Keiji]] will appear and give the player three Evolution stones—the [[Fire Stone]], [[Water Stone]], and [[Thunder Stone|Thunderstone]]—which will allow the player to evolve their {{p|Eevee}} into {{p|Vaporeon}}, {{p|Jolteon}} or {{p|Flareon}} if they so choose.&lt;br /&gt;
&lt;br /&gt;
After defeating the rest of the area&#039;s Warlords, the three nations of Nobunaga&#039;s highest aides will appear: [[Spectra]], led by [[Nō]]; [[Valora]], led by [[Ieyasu]]; and [[Nixtorm]], led by [[Mitsuhide]]. Upon defeat of these three, the final nation, [[Dragnor]], appears, and the player is able to battle Nobunaga himself.&lt;br /&gt;
&lt;br /&gt;
Upon conquering the final nation, a cutscene will play in which several pillars of light shoot out from across the nation and converge on a tower in Dragnor. When the player enters the tower, they find the legendary Pokémon {{p|Arceus}} awaiting them. Arceus tells the player to link with it, and the battle begins. When the player successfully links with Arceus, Nobunaga appears and reveals that he planned all along for this to happen. He secretly wanted to get Arceus appear so that he could strike it down and prove to the region that the legend was unimportant. Nobunaga, along with Nō, Ieyasu, Mitsuhide, Hideyoshi, and [[Ranmaru]], then challenge the player&#039;s party to the final battle.&lt;br /&gt;
&lt;br /&gt;
Upon defeating Nobunaga, the player brings peace to the land of Ransei, allowing each Warlord leader to rule their respective nations once again. Arceus goes off, telling the player it will appear again when the time is right.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Warlords and Pokémon unite to conquer the land!&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
{{main|List of Pokémon Conquest characters}}&lt;br /&gt;
In Pokémon Conquest, players take control of [[Warrior]]s&#039; Pokémon. Each Warrior in the game, excluding the [[Hero]]/[[Heroine]], is based on someone from Japanese history, with several notable ones portraying [[Warlord]]s in the game. There are also multiple non-playable characters, with unique character designs, such as the Messenger or the male Farmer.&lt;br /&gt;
&lt;br /&gt;
==Stories==&lt;br /&gt;
{{main|List of Pokémon Conquest stories}}&lt;br /&gt;
After the first story, {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}, eight other stories are unlocked, allowing the player to play through several different stories as different characters. Each episode has a specific goal that must be complete in order to clear it, ranging from uniting the region to defeating a certain number of Warlords to collecting a certain number of Pokémon. Notably, the player won&#039;t be allowed to replay The Legend of Ransei despite being able to replay all other stories. Instead, players can only unlock a final story after clearing the stories of the 16 &amp;quot;senior&amp;quot; Warlords. This story is an altered version of the first story.&lt;br /&gt;
&lt;br /&gt;
===Downloadable stories and events===&lt;br /&gt;
In addition to the above stories, several more may be unlocked via Wi-Fi. Much like missions from [[Ranger Net]], the stories require unlocking. Events are also available through Wi-Fi, and these events can only happen during certain stories. These events, once downloaded, will occur the month after their requirements have been met.&lt;br /&gt;
&lt;br /&gt;
Alternatively, these additional stories and events may be unlocked through entering passwords. These passwords do not affect the 64-slot limit for Pokémon passwords, and will not be recognized if the corresponding event has already been downloaded.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #cdbc6c; border: 2px solid #807544; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #f9e586; {{roundytl|10px}}&amp;quot;| Category&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | Duration&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | Password&lt;br /&gt;
! style=&amp;quot;background: #f9e586; {{roundytr|10px}}&amp;quot;| Requirements&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | Story&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | The Free Spirit&#039;s Path&lt;br /&gt;
| Japan&lt;br /&gt;
| March 24 to April 13, 2012 &lt;br /&gt;
| ??????????&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |&lt;br /&gt;
* Clear &#039;&#039;The Legend of Ransei&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| North America&lt;br /&gt;
| July 12 to December 31, 2012 &lt;br /&gt;
| EDw8w2HaRn&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A Date With Destiny&lt;br /&gt;
| Japan&lt;br /&gt;
| April 14 to May 11, 2012 &lt;br /&gt;
| ??????????&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |&lt;br /&gt;
* Clear &#039;&#039;The Legend of Ransei&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| North America&lt;br /&gt;
| July 27 to December 31, 2012&lt;br /&gt;
| gauRnak2nR&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | A Fate Born of Beauty&lt;br /&gt;
| Japan&lt;br /&gt;
| May 12 to June 8, 2012 &lt;br /&gt;
| ??????????&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |&lt;br /&gt;
* Clear &#039;&#039;The Legend of Ransei&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| North America&lt;br /&gt;
| July 2 to December 31, 2012 &lt;br /&gt;
| 2aL38Ek2Rx&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | Event&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Motochika]] and [[Motonari]]&lt;br /&gt;
| Japan&lt;br /&gt;
| March 17, 2012 to May 19, 2014&lt;br /&gt;
| ??????????&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |&lt;br /&gt;
* &#039;&#039;The Legend of Ransei&#039;&#039; as the current story&lt;br /&gt;
* Claim victory in [[Greenleaf]] and [[Fontaine]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| North America&lt;br /&gt;
| June 18 to December 31, 2012 &lt;br /&gt;
| J2TRZXPUm3&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hideyoshi]] and {{p|Reshiram}}&lt;br /&gt;
| Japan&lt;br /&gt;
| March 31, 2012 to May 19, 2014&lt;br /&gt;
| ??????????&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:left;&amp;quot;  |&lt;br /&gt;
* Control of [[Ignis]]&lt;br /&gt;
* Hideyoshi in the army&lt;br /&gt;
* At least in April, Year 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| North America&lt;br /&gt;
| August 13 to December 31, 2012&lt;br /&gt;
| 2rz3XFEKxR&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background: #f9e586; {{roundybottom|10px}}&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kingdom events==&lt;br /&gt;
Certain events can occur in kingdoms at random or when certain conditions are met that will affect gameplay. These events are predetermined several months in advance. Not all events are available in every story.&lt;br /&gt;
&lt;br /&gt;
===Messenger===&lt;br /&gt;
A Messenger will sometimes appear at the start of the month. The Messenger will alert the player when there is an approaching invasion, when there is a rare Pokémon appearing in a kingdom, and when certain kingdom events appear.&lt;br /&gt;
&lt;br /&gt;
===Professor===&lt;br /&gt;
A Professor will offer advice about basic game mechanics once every story during May of Year 1. The next month, June of Year 1, will be the first month that enemy armies are able to attack the player&#039;s kingdoms.&lt;br /&gt;
&lt;br /&gt;
===Traveling merchant===&lt;br /&gt;
One of the traveling merchants may visit, offering a large selection of rare items. These merchants have higher prices but offer evolution items as well as high-quality supplies.&lt;br /&gt;
{{shop|Traveling Merchant}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Restore|3000}}|{{shopitem|Purple Ponigiri|1200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Hachimaki|5000}}|{{shopitem|Noisemaker|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Guardian Charm|10000}}|{{shopitem|Lucky Coin|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Large Sack|5000}}|{{shopitem|Fog Machine|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Fireworks|2000}}|{{shopitem|Hayfever Pills|2000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Cold Medicine|2000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Protector|5000}}|{{shopitem|Metal Coat|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Reaper Cloth|5000}}|{{shopitem|Razor Claw|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Fire Stone|5000}}|{{shopitem|Water Stone|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Thunder Stone|display=Thunderstone|5000}}|{{shopitem|Leaf Stone|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Moon Stone|5000}}|{{shopitem|Sun Stone|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Dusk Stone|5000}}|{{shopitem|Shiny Stone|5000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Dawn Stone|5000}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===New Year&#039;s celebration===&lt;br /&gt;
If the player owns {{DL|List of items (Conquest)|Fireworks}}, a New Year&#039;s celebration will be held in January of the new year. This will strengthen the link between Warrior and Pokémon in all kingdoms the player rules over. &lt;br /&gt;
&lt;br /&gt;
===Weather===&lt;br /&gt;
Rainstorms, heat waves, or snowstorms can appear in kingdoms during May, August, and November respectively. They will be signified by an icon of a rain cloud, a sun, or a snowflake appearing over the affected kingdoms. They will maximize the Energy of {{t|Water}}, {{t|Fire}}, and {{type|Ice}} Pokémon respectively in those kingdoms.&lt;br /&gt;
&lt;br /&gt;
===Farmers===&lt;br /&gt;
Sometimes one of the Farmers will show up and ask for a monetary donation of 1000, 2500 or 5000 gold, whichever is the highest amount the player can afford at the time. If the player donates to the farmers three times, they will hold a festival the month after the third donation to thank for the support. This will increase the Energy of Pokémon in the main Warlord&#039;s kingdom by three levels. The farmers will also give the player three rare gift items, with the rarity of the item increasing with larger donations. Donations of 1000 will yield items available in Lv. 2 {{DL|Kingdom location|Shop}}s. Donations of 2500 will yield items available in Lv. 3 Shops. Donations of 5000 will yield single-use held items and equipment that can only be bought from the traveling merchant. The amount donated the third time determines the rarity of items received.&lt;br /&gt;
&lt;br /&gt;
If the farmers are rejected three times, the farmers will rebel and decrease the Energy of Pokémon present in the main Warlord&#039;s kingdom by three levels.&lt;br /&gt;
&lt;br /&gt;
===Cold===&lt;br /&gt;
Warriors may be affected by a cold which will render the Warriors unable to perform any actions. The cold may last several months and can spread to Warriors in adjacent kingdoms. Colds can be cured with {{DL|List of items (Conquest)|Cold Medicine}}.&lt;br /&gt;
&lt;br /&gt;
===Hay Fever===&lt;br /&gt;
Warriors may be affected by hay fever which will render the Warriors unable to perform any actions. The hay fever may last several months. Hay fever can be cured with {{DL|List of items (Conquest)|Hayfever Pills}}.&lt;br /&gt;
&lt;br /&gt;
===Attractive kingdom===&lt;br /&gt;
Warriors from other kingdoms will visit one of the player&#039;s kingdoms where they can be battled and recruited.&lt;br /&gt;
&lt;br /&gt;
This event has three variations depending on the season: in April flowers will bloom, in August a summer festival will be held, and in October the leaves will turn orange. The summer event occurs only if the player owns {{DL|List of items (Conquest)|Fireworks}}.&lt;br /&gt;
&lt;br /&gt;
===Full kingdom===&lt;br /&gt;
When the number of Warriors in the player&#039;s army reaches 10, 30, or 50, the Warriors will celebrate and the Energy of their Pokémon will increase by three levels.&lt;br /&gt;
&lt;br /&gt;
===Thieves===&lt;br /&gt;
A gang of bandits may appear, with one of three possible scenarios. The bandits&#039; army contains the same Pokémon and Warriors in all three cases.&lt;br /&gt;
* The bandits will steal an item belonging to the player&#039;s army, and must be defeated in order to recover the stolen item.&lt;br /&gt;
* Farmers will discover a rare item, but the bandits will attempt to steal it, and must be defeated to receive the item.&lt;br /&gt;
* The bandits will kidnap a Princess&#039;s {{p|Lilligant}}, and must be defeated in order to receive a reward item from the Princess. In the event that the player does not manage to defeat the bandits, or simply lets them escape without battling, the Princess will still get her Lilligant back. However the thieves will retain the reward item.&lt;br /&gt;
&lt;br /&gt;
===Training trip===&lt;br /&gt;
A Warrior in the player&#039;s army may ask for permission to go on a training trip, after which (if permission is granted) they will be absent for several months. If the Warrior travels with a Pokémon with a Perfect Link, the Warrior will send the player letters while gone. Along with the letter, the Warrior will also send a rare item which cannot be bought from Shops (such as Razor Claw and Ornate Helmet). After several months, the Warrior will return with their Pokémon, with their [[Link]] increased by 15%, rounded down.&lt;br /&gt;
&lt;br /&gt;
If the Warrior travels with a Pokémon which does not have a Perfect Link, the Warrior will not send letters and will come back early with a new Pokémon met and linked with during the trip.&lt;br /&gt;
&lt;br /&gt;
===Losing a battle ===&lt;br /&gt;
When a battle is lost, a Warrior may go on a trip without permission from the player. The Warrior will return some time later with three rare items.&amp;lt;!--possibly exclusive to Warlords--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disappearing Pokémon===&lt;br /&gt;
A Pokémon that shares a 100% link with its Warrior may briefly disappear, returning with one or more items.&amp;lt;!--possibly exclusive to Warlords--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dissatisfied Warriors===&lt;br /&gt;
When the player does not use a recruited Warrior in a kingdom for a certain number of months, the Warrior will become dissatisfied and an angry face will appear on their profile page. Once they are used in the kingdom, the angry face disappears during the next month. If the recruited Warrior isn&#039;t used for a few months after the angry face appears, the Warrior will leave the army. &lt;br /&gt;
&lt;br /&gt;
===Warriors not in battle===&lt;br /&gt;
Warriors that have not been used in a battle against an opposing army for a while may assist in war efforts by giving 3 {{DL|List of items (Conquest)|Max Potion}}s, {{DL|List of items (Conquest)|Sylph Wings}}, {{DL|List of items (Conquest)|Siren Song}}s, {{DL|List of items (Conquest)|Double Play}}s, {{DL|List of items (Conquest)|Twice Lucky}}s or {{DL|List of items (Conquest)|Winged Boot}}s.&lt;br /&gt;
&lt;br /&gt;
===Strengthened opposing armies===&lt;br /&gt;
When the player has conquered at least half of the available kingdoms and the strength of the player&#039;s army is considerably higher than opposing armies, civilians from opposing nations will notice and the strength of their army will increase. This may involve an Officer with a Gabite, who will considerably strengthen the armies of nations adjacent to the player&#039;s kingdoms. &lt;br /&gt;
&lt;br /&gt;
In a similar yet distinct event, when the strength of the player&#039;s army is higher than opposing armies, all enemy kingdoms (adjacent or otherwise) will have their strength increased to a small extent.&lt;br /&gt;
&lt;br /&gt;
===Four guardians===&lt;br /&gt;
When the player has conquered at least half of all available nations, four Warriors including Warlords are made guardians of one stat each (Power, Wisdom, Charisma, and Capacity), appointed to the Warrior with the highest values for each particular stat. This maximizes the Energy of their Pokémon, and prevents them from leaving the army.&lt;br /&gt;
&lt;br /&gt;
==Passwords==&lt;br /&gt;
Certain Pokémon will appear in one kingdom the month after their password is typed in the Password section. After a password is used, it may not be used again unless save data is cleared. However, some Pokémon, such as Pikachu, have multiple passwords, which allow for more than one appearance. This is because each password has a pre-assigned &amp;quot;slot number&amp;quot; from 0 to 63, inclusive. As long as a password is valid and its slot is not occupied by a previous password, the password will be recognized. However, once a specific password slot has been filled, any other passwords that map to that slot will prompt a &amp;quot;password already used&amp;quot; message, even if that password has never been entered before.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--arranged by gallery order--&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;background: #cdbc6c; border: 2px solid #807544; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #f9e586; {{roundytl|10px}}&amp;quot;| Pokémon&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #f9e586;&amp;quot;| Password&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #f9e586;&amp;quot;| Slot ID #&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #f9e586; {{roundytr|10px}}&amp;quot;| Distribution&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; | English&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|133}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Eevee}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;0エレフレ8カ0&amp;lt;/span&amp;gt;&lt;br /&gt;
| 2rz3XFCKmR&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
| Nintendo Power June 2012 issue (page 85)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|130}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Gyarados}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;レルル6カミルフ&amp;lt;/span&amp;gt;&lt;br /&gt;
| mq2xRVNgRL&lt;br /&gt;
| 29&lt;br /&gt;
| 29&lt;br /&gt;
| &lt;br /&gt;
| IGN website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|025}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Pikachu}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;メキト７ア8オト&amp;lt;/span&amp;gt;&lt;br /&gt;
| FZP8GqRZRR&amp;lt;br&amp;gt;urALRZwvRg&lt;br /&gt;
| 2&lt;br /&gt;
| 2&amp;lt;br&amp;gt;33&lt;br /&gt;
|&lt;br /&gt;
| Gamestop pre-order bonus&amp;lt;br&amp;gt;Nintendo of Canada official email&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|549}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Lilligant}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;8メセヤモビナフ&amp;lt;/span&amp;gt;&lt;br /&gt;
| RwGxLbHRRk&lt;br /&gt;
| 25&lt;br /&gt;
| 56&lt;br /&gt;
|&lt;br /&gt;
| Nintendo Zone&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|547}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Whimsicott}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ヲイベカ0カビへ&amp;lt;/span&amp;gt;&lt;br /&gt;
| juKxxqGP88&lt;br /&gt;
| 24&lt;br /&gt;
| 24&lt;br /&gt;
|&lt;br /&gt;
| Official Nintendo Magazine&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|447}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Riolu}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;セ9タフロヂロイ&amp;lt;/span&amp;gt;&lt;br /&gt;
| Shw8mxRAJR&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
|&lt;br /&gt;
| Gamestop pre-order bonus&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|147}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Dratini}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;キエメヒメカ0ド&amp;lt;/span&amp;gt;&lt;br /&gt;
| Sr5Z5GqAgR&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
| game case insert&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|246}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Larvitar}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;カボエ7ロオボヒ&amp;lt;/span&amp;gt;&lt;br /&gt;
| Lpu3ggCYk8&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
|&lt;br /&gt;
| Gamestop PowerUp Rewards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|374}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Beldum}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;カマ8メカセヂキ&amp;lt;/span&amp;gt;&lt;br /&gt;
| CMqkZRRSRX&lt;br /&gt;
| 18&lt;br /&gt;
| 18&lt;br /&gt;
|&lt;br /&gt;
| Gamestop PowerUp Rewards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|443}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Gible}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ゾボエ1ナナボコ&amp;lt;/span&amp;gt;&lt;br /&gt;
| LTb3n3RYJ8&amp;lt;br&amp;gt;J3mmJr9rX8&lt;br /&gt;
| 20&lt;br /&gt;
| 20&amp;lt;br&amp;gt;51&lt;br /&gt;
|&lt;br /&gt;
| Pokemon Conquest official website&amp;lt;br&amp;gt;???&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|453}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Croagunk}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;28セメフフロヒ&amp;lt;/span&amp;gt;&lt;br /&gt;
| LKpk8FRQR8&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
|&lt;br /&gt;
| Club Mario Email&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|633}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Deino}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;リヂビ4サ8ボメ&amp;lt;/span&amp;gt;&lt;br /&gt;
| 8rf3XPwvJw&amp;lt;br&amp;gt;PKSRGpCPZJ&lt;br /&gt;
| 3&lt;br /&gt;
| 3&amp;lt;br&amp;gt;34&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Conquest official website&amp;lt;br&amp;gt;???&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|573}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Cinccino}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;??????????&amp;lt;/span&amp;gt;&lt;br /&gt;
| vVALFrGTXX&lt;br /&gt;
| ???&lt;br /&gt;
| 57&lt;br /&gt;
|&lt;br /&gt;
| Nintendo World launch event&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|501}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Oshawott}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;2ゾ2ケグヘロヒ&amp;lt;/span&amp;gt;&lt;br /&gt;
| frCLRpXG88&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
|&lt;br /&gt;
| Pokemon Conquest official website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|390}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Chimchar}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ママフ1ヲ0ゾチ&amp;lt;/span&amp;gt;&lt;br /&gt;
| DNB3x2gCgk&amp;lt;br&amp;gt;RKGBxzC2n8&lt;br /&gt;
| 6&lt;br /&gt;
| 6&amp;lt;br&amp;gt;37&lt;br /&gt;
|&lt;br /&gt;
|Pokemon Conquest official website&amp;lt;br&amp;gt;???&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|495}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Snivy}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;8トセギモビセヒ&amp;lt;/span&amp;gt;&lt;br /&gt;
| XyADXkr138&lt;br /&gt;
| 7&lt;br /&gt;
| 38&lt;br /&gt;
|&lt;br /&gt;
| Pokemon Conquest official website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|511}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Pansage}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;レロロカ8ロヂガ&amp;lt;/span&amp;gt;&lt;br /&gt;
| 6xSG8UCAZR&amp;lt;br&amp;gt;q5wwwxHD8n&lt;br /&gt;
| 23&lt;br /&gt;
| 23&amp;lt;br&amp;gt;54&lt;br /&gt;
|&lt;br /&gt;
| Toys R Us website&amp;lt;br&amp;gt;???&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|513}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Pansear}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ネ8フニミゼテラ&amp;lt;/span&amp;gt;&lt;br /&gt;
| niE33w9rwM&lt;br /&gt;
| 28&lt;br /&gt;
| 28&lt;br /&gt;
|&lt;br /&gt;
| Toys R Us website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|515}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Panpour}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ズヂメ7メボオ6&amp;lt;/span&amp;gt;&lt;br /&gt;
| CNZF3wpq3x&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
|&lt;br /&gt;
| Toys R Us website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|555}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Darmanitan}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;28セメハクハ1&amp;lt;/span&amp;gt;&lt;br /&gt;
| pK5RgzqLG8&lt;br /&gt;
| 26&lt;br /&gt;
| 30&lt;br /&gt;
|&lt;br /&gt;
| Gamestop PowerUp Rewards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|610}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Axew}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ドルリヘ8トナヤ&amp;lt;/span&amp;gt;&lt;br /&gt;
| BqWxXEK3xg&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
| Gamestop PowerUp Rewards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|636}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Larvesta}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ホヂ84カチトミ&amp;lt;/span&amp;gt;&lt;br /&gt;
| yQAw81qxGR&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
|&lt;br /&gt;
| GAME Facebook page&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|587}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Emolga}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;テヘビトカ1リミ&amp;lt;/span&amp;gt;&lt;br /&gt;
| Jnm3kqgN8X&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
|&lt;br /&gt;
| Gamestop pre-order bonus&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|215}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Sneasel}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;コレキ1カキテゾ&amp;lt;/span&amp;gt;&lt;br /&gt;
| Rc338MpqLx&lt;br /&gt;
| 21&lt;br /&gt;
| 21&lt;br /&gt;
|&lt;br /&gt;
| Gamestop PowerUp Rewards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|200}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Misdreavus}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;ヨヂボマ0ノネハ&amp;lt;/span&amp;gt;&lt;br /&gt;
| mnKX3qwrZR&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
|&lt;br /&gt;
| Pokemon Conquest official website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|531}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Audino}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;セ6ゼチ86ヤヒ&amp;lt;/span&amp;gt;&lt;br /&gt;
| ??????????&lt;br /&gt;
| 14&lt;br /&gt;
| ???&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|123}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Scyther}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;トロ06カロラデ&amp;lt;/span&amp;gt;&lt;br /&gt;
| 8GV3LMGrnM&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
|&lt;br /&gt;
| Gamestop pre-order bonus&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|131}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Lapras}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;エ8カクゾ9トオ&amp;lt;/span&amp;gt;&lt;br /&gt;
| GfV33RVN3F&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
|&lt;br /&gt;
| Gamestop pre-order bonus&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|518}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Musharna}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;??????????&amp;lt;/span&amp;gt;&lt;br /&gt;
| iMYXwqtHgL&lt;br /&gt;
| ???&lt;br /&gt;
| 12&lt;br /&gt;
|&lt;br /&gt;
| Aussie-Nintendo website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|571}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Zoroark}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&lt;br /&gt;
| 6iYmwq1Y8w&lt;br /&gt;
| N/A&lt;br /&gt;
| 46&lt;br /&gt;
|&lt;br /&gt;
| Toys R Us website&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ms|425}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | {{p|Drifloon}}&lt;br /&gt;
| &amp;lt;span lang=&amp;quot;ja&amp;quot;&amp;gt;N/A&amp;lt;/span&amp;gt;&lt;br /&gt;
| eqCgRvXwXX&lt;br /&gt;
| N/A&lt;br /&gt;
| 22&lt;br /&gt;
|&lt;br /&gt;
| Vooks website&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background: #f9e586; {{roundybottom|10px}}&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
[[File:Pokémon Conquest reception.jpg|thumb|right|80px|Pokémon Conquest&#039;s score of 34/40]]&lt;br /&gt;
Gaming magazine {{wp|Famitsu}} has given Pokémon Conquest a score of 34/40, praising how it was easy for children to understand along with its high replay value. In addition, [[Nintendo Power]] magazine gave the game a rating of 9/10, citing its engaging and elaborate gameplay and also noting that it was simple enough to pick up for newcomers to the tactical RPG genre. {{wp|IGN}} rated the game an &amp;quot;Amazing&amp;quot; 9.0/10.&amp;lt;ref&amp;gt;[https://www.ign.com/articles/2012/06/16/pokemon-conquest-review Pokémon Conquest Review - IGN]&amp;lt;/ref&amp;gt; It holds a rating of 81.97% on {{wp|GameRankings}}, based on 29 reviews.&amp;lt;ref&amp;gt;[https://www.gamerankings.com/ds/654723-pokemon-conquest/index.html Pokémon Conquest for DS - GameRankings]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
====Japanese sales====&lt;br /&gt;
Pokémon Conquest sold 172,027 units on its first week on the Japanese market, with a {{wp|sell-through}} of 58.43%. By December 29, 2013, the end of its 94th week, it had sold 345,374 copies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border:3px solid #{{gold color dark}}; background:#{{silver color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{gold color light}}; {{roundytl|5px}}&amp;quot; | Week&lt;br /&gt;
! style=&amp;quot;background:#{{gold color light}}&amp;quot; | Week ending&lt;br /&gt;
! style=&amp;quot;background:#{{gold color light}}&amp;quot; | Ranking&lt;br /&gt;
! style=&amp;quot;background:#{{gold color light}}&amp;quot; | Units sold&lt;br /&gt;
! style=&amp;quot;background:#{{gold color light}}; {{roundytr|5px}}&amp;quot; | Total units sold&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| March 18, 2012&lt;br /&gt;
| 1st&lt;br /&gt;
| 172,027&lt;br /&gt;
| 172,027&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| March 25, 2012&lt;br /&gt;
| 3rd&lt;br /&gt;
| 65,046&lt;br /&gt;
| 237,073&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| April 1, 2012&lt;br /&gt;
| 5th&lt;br /&gt;
| 30,535&lt;br /&gt;
| 267,608&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| April 8, 2012&lt;br /&gt;
| 7th&lt;br /&gt;
| 17,989&lt;br /&gt;
| 285,597&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| April 15, 2012&lt;br /&gt;
| 9th&lt;br /&gt;
| 10,377&lt;br /&gt;
| 295,974&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| April 22, 2012&lt;br /&gt;
| 13th&lt;br /&gt;
| 6,976&lt;br /&gt;
| 302,950&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| April 29, 2012&lt;br /&gt;
| 22nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| May 6, 2012&lt;br /&gt;
| 13th&lt;br /&gt;
| 9,069&lt;br /&gt;
| 318,067&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| May 13, 2012&lt;br /&gt;
| 20th&lt;br /&gt;
| 2,819&lt;br /&gt;
| 320,885&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| May 20, 2012&lt;br /&gt;
| 26th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| May 27, 2012&lt;br /&gt;
| 42nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| December 30, 2012&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 341,250&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 94&lt;br /&gt;
| December 29, 2013&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 345,374&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{gold color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Conquest}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game since [[Hey You, Pikachu!]] to only be released in Japanese and English.&lt;br /&gt;
* Had this game not existed, the game &#039;&#039;{{few|Tokyo Mirage Sessions ♯FE}}&#039;&#039; would have been proposed as a Fire Emblem/Pokémon crossover game instead. &amp;lt;ref&amp;gt;http://www.gameinformer.com/b/news/archive/2016/08/20/tokyo-mirage-sessions-was-originally-going-to-be-a-pok-233-mon-crossover.aspx&amp;lt;/ref&amp;gt;&lt;br /&gt;
* If the game detects it is being played on an emulator or flashcard, the game will lock when booted.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.nintendo.com/consumer/gameslist/manuals/DS_Pokemon_Conquest.pdf Official PDF-file manual] for &#039;&#039;Pokémon Conquest&#039;&#039; &amp;lt;small&amp;gt;(English)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{other games|left}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
[[Category:Pokémon game crossovers]]&lt;br /&gt;
[[Category:Pokémon Conquest|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Conquest]]&lt;br /&gt;
[[es:Pokémon Conquest]]&lt;br /&gt;
[[fr:Pokémon Conquest]]&lt;br /&gt;
[[it:Pokémon Conquest]]&lt;br /&gt;
[[ja:ポケモン+ノブナガの野望]]&lt;br /&gt;
[[zh:宝可梦＋信长的野望]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Conquest_characters&amp;diff=3515595</id>
		<title>List of Pokémon Conquest characters</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Conquest_characters&amp;diff=3515595"/>
		<updated>2022-05-01T04:28:01Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Standard Warriors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a &#039;&#039;&#039;list of characters that appear in [[Pokémon Conquest]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Warlords==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; background: #{{electric color light}}; border: 3px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan =&#039;2&#039;| Name&lt;br /&gt;
! rowspan=&#039;2&#039;| Specialty&lt;br /&gt;
! colspan=&#039;6&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; | Stats&lt;br /&gt;
! rowspan=&#039;2&#039; | Warrior Skill&lt;br /&gt;
! rowspan=&#039;2&#039; | Perfect Link&lt;br /&gt;
! colspan=&#039;8&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; class=&amp;quot;roundytr&amp;quot;| Available Stories&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hp color light}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background: #{{attack color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;background: #{{defense color light}}&amp;quot; | Wisdom&lt;br /&gt;
! style=&amp;quot;background: #{{speed color light}}&amp;quot; | Charisma&lt;br /&gt;
! style=&amp;quot;background: #{{heartgold color light}}&amp;quot; | Total&lt;br /&gt;
! style=&amp;quot;background: #{{electric color}}&amp;quot; | Capacity&lt;br /&gt;
! Unite Ransei&lt;br /&gt;
! Junior Warlord&lt;br /&gt;
! Collect 100 Pokémon&lt;br /&gt;
! Recruit 40 Warriors&lt;br /&gt;
! Ransei&#039;s Greatest Beauty&lt;br /&gt;
! Defeat Nobunaga&lt;br /&gt;
! Ninja&lt;br /&gt;
! Two Heroes of Ransei&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Aya (Conquest)|Aya]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ice}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| I&lt;br /&gt;
|39&lt;br /&gt;
|71&lt;br /&gt;
|75&lt;br /&gt;
|185&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
|{{p|Snorunt}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF; | ✓*&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|49&lt;br /&gt;
|81&lt;br /&gt;
|86&lt;br /&gt;
|216&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Compassion}}&lt;br /&gt;
|{{p|Snorunt}}, {{p|Froslass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ginchiyo]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Electric}}&lt;br /&gt;
| I&lt;br /&gt;
|74&lt;br /&gt;
|68&lt;br /&gt;
|72&lt;br /&gt;
|214&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Bustle}}&lt;br /&gt;
|{{p|Luxio}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|84&lt;br /&gt;
|78&lt;br /&gt;
|82&lt;br /&gt;
|244&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Thunderclap}}&lt;br /&gt;
|{{p|Luxio}}, {{p|Luxray}} &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Gracia]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Psychic}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| I&lt;br /&gt;
|42&lt;br /&gt;
|63&lt;br /&gt;
|78&lt;br /&gt;
|183&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
|{{p|Gothorita}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|52&lt;br /&gt;
|73&lt;br /&gt;
|87&lt;br /&gt;
|212&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Bewilder}}&lt;br /&gt;
|{{p|Gothorita}}, {{p|Gothitelle}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Hanbei]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Electric}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| I&lt;br /&gt;
|36&lt;br /&gt;
|90&lt;br /&gt;
|70&lt;br /&gt;
|196&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
|{{p|Pikachu}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|42&lt;br /&gt;
|99&lt;br /&gt;
|80&lt;br /&gt;
|221&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Lazybones}}&lt;br /&gt;
|{{p|Pikachu}}, {{p|Raichu}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Hanzō]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ghost}}&amp;lt;br&amp;gt;{{t|Poison}}&lt;br /&gt;
| I&lt;br /&gt;
|87&lt;br /&gt;
|77&lt;br /&gt;
|62&lt;br /&gt;
|226&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Marksman}}&lt;br /&gt;
|{{p|Haunter}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|94&lt;br /&gt;
|88&lt;br /&gt;
|72&lt;br /&gt;
|254&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Ninjutsu}}&lt;br /&gt;
|{{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;3&#039;|[[Hero]]/[[Heroine]]&lt;br /&gt;
|rowspan=&#039;3&#039;|{{t|Normal}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|60&lt;br /&gt;
|65&lt;br /&gt;
|190&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
|{{p|Eevee}}&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|70&lt;br /&gt;
|80&lt;br /&gt;
|225&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Courage}}&lt;br /&gt;
|{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|III&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|100&lt;br /&gt;
|265&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Motivate}}&lt;br /&gt;
|{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}, {{p|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;3&#039;|[[Hideyoshi]]&lt;br /&gt;
|rowspan=&#039;3&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|66&lt;br /&gt;
|65&lt;br /&gt;
|78&lt;br /&gt;
|209&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|76&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|252&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Grand Dream}}&lt;br /&gt;
|{{p|Monferno}}, {{p|Infernape}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|III&lt;br /&gt;
|80&lt;br /&gt;
|98&lt;br /&gt;
|98&lt;br /&gt;
|276&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Great Uniter}}&lt;br /&gt;
|{{p|Monferno}}, {{p|Infernape}}, {{p|Reshiram}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ieyasu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Steel}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|80&lt;br /&gt;
|84&lt;br /&gt;
|87&lt;br /&gt;
|251&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|88&lt;br /&gt;
|94&lt;br /&gt;
|97&lt;br /&gt;
|279&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Resolution}}&lt;br /&gt;
|{{p|Aggron}}, {{p|Registeel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ina]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Water}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| I&lt;br /&gt;
|78&lt;br /&gt;
|56&lt;br /&gt;
|68&lt;br /&gt;
|202&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
|{{p|Prinplup}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|88&lt;br /&gt;
|63&lt;br /&gt;
|79&lt;br /&gt;
|230&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Elegance}}&lt;br /&gt;
|{{p|Prinplup}}, {{p|Empoleon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kai (Conquest)|Kai]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|73&lt;br /&gt;
|62&lt;br /&gt;
|70&lt;br /&gt;
|205&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
|{{p|Darumaka}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|83&lt;br /&gt;
|72&lt;br /&gt;
|80&lt;br /&gt;
|235&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Warrior Woman}}&lt;br /&gt;
|{{p|Darumaka}}, {{p|Darmanitan}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kanbei]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| I&lt;br /&gt;
|60&lt;br /&gt;
|90&lt;br /&gt;
|62&lt;br /&gt;
|212&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Impact}}&lt;br /&gt;
|{{p|Lampent}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|70&lt;br /&gt;
|98&lt;br /&gt;
|70&lt;br /&gt;
|238&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Extinguish}}&lt;br /&gt;
|{{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kanetsugu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Psychic}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|88&lt;br /&gt;
|79&lt;br /&gt;
|232&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Kadabra}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|97&lt;br /&gt;
|89&lt;br /&gt;
|261&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Love and Honor}}&lt;br /&gt;
|{{p|Kadabra}}, {{p|Alakazam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Keiji]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Rock}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|92&lt;br /&gt;
|40&lt;br /&gt;
|73&lt;br /&gt;
|205&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|86&lt;br /&gt;
|236&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Carefree}}&lt;br /&gt;
|{{p|Bastiodon}}, {{p|Terrakion}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kenshin]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Psychic}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|90&lt;br /&gt;
|66&lt;br /&gt;
|81&lt;br /&gt;
|237&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Bustle}}&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|99&lt;br /&gt;
|76&lt;br /&gt;
|91&lt;br /&gt;
|266&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Inspiration}}&lt;br /&gt;
|{{p|Gallade}}, {{p|Mewtwo}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kiyomasa]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dragon}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| I&lt;br /&gt;
|82&lt;br /&gt;
|64&lt;br /&gt;
|67&lt;br /&gt;
|213&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Empathy}}&lt;br /&gt;
|{{p|Fraxure}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|92&lt;br /&gt;
|74&lt;br /&gt;
|77&lt;br /&gt;
|243&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Belief}}&lt;br /&gt;
|{{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kotarō]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dark}}&lt;br /&gt;
| I&lt;br /&gt;
|82&lt;br /&gt;
|78&lt;br /&gt;
|52&lt;br /&gt;
|212&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|92&lt;br /&gt;
|89&lt;br /&gt;
|62&lt;br /&gt;
|243&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mayhem}}&lt;br /&gt;
|{{p|Zorua}}, {{p|Zoroark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kunoichi]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dark}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| I&lt;br /&gt;
|60&lt;br /&gt;
|73&lt;br /&gt;
|70&lt;br /&gt;
|193&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|70&lt;br /&gt;
|73&lt;br /&gt;
|80&lt;br /&gt;
|223&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Trickster}}&lt;br /&gt;
|{{p|Sneasel}}, {{p|Weavile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Magoichi]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Grass}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|89&lt;br /&gt;
|79&lt;br /&gt;
|74&lt;br /&gt;
|242&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|95&lt;br /&gt;
|88&lt;br /&gt;
|84&lt;br /&gt;
|267&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Cupid}}&lt;br /&gt;
|{{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Masamune]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|86&lt;br /&gt;
|82&lt;br /&gt;
|80&lt;br /&gt;
|248&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Bustle}}&lt;br /&gt;
|{{p|Rufflet}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|96&lt;br /&gt;
|92&lt;br /&gt;
|90&lt;br /&gt;
|278&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|One-Eyed Dragon}}&lt;br /&gt;
|{{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Masanori]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ground}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| I&lt;br /&gt;
|88&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|188&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Impact}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|97&lt;br /&gt;
|50&lt;br /&gt;
|73&lt;br /&gt;
|220&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Sacrifice}}&lt;br /&gt;
|{{p|Krokorok}}, {{p|Krookodile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Mitsuhide]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ice}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|77&lt;br /&gt;
|82&lt;br /&gt;
|82&lt;br /&gt;
|241&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|88&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|272&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Cold Eyes}}&lt;br /&gt;
|{{p|Lapras}}, {{p|Articuno}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Mitsunari]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Steel}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| I&lt;br /&gt;
|46&lt;br /&gt;
|85&lt;br /&gt;
|72&lt;br /&gt;
|203&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Marksman}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|55&lt;br /&gt;
|96&lt;br /&gt;
|84&lt;br /&gt;
|235&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Cunning}}&lt;br /&gt;
|{{p|Pawniard}}, {{p|Bisharp}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Motochika]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Water}}&lt;br /&gt;
| I&lt;br /&gt;
|82&lt;br /&gt;
|81&lt;br /&gt;
|81&lt;br /&gt;
|244&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Dewott}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|91&lt;br /&gt;
|273&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Rebellion}}&lt;br /&gt;
|{{p|Dewott}}, {{p|Samurott}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Motonari]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Grass}}&lt;br /&gt;
| I&lt;br /&gt;
|69&lt;br /&gt;
|90&lt;br /&gt;
|86&lt;br /&gt;
|245&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
|{{p|Servine}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|79&lt;br /&gt;
|100&lt;br /&gt;
|96&lt;br /&gt;
|275&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Strategist}}&lt;br /&gt;
|{{p|Servine}}, {{p|Serperior}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Muneshige]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Flying}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| I&lt;br /&gt;
|84&lt;br /&gt;
|68&lt;br /&gt;
|73&lt;br /&gt;
|225&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Marksman}}&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|94&lt;br /&gt;
|78&lt;br /&gt;
|83&lt;br /&gt;
|255&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Typhoon}}&lt;br /&gt;
|{{p|Staravia}}, {{p|Staraptor}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Nene]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Poison}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|78&lt;br /&gt;
|75&lt;br /&gt;
|218&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Golbat}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|244&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Nene Ninpo}}&lt;br /&gt;
|{{p|Golbat}}, {{p|Crobat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Nō]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ghost}}&lt;br /&gt;
| I&lt;br /&gt;
|48&lt;br /&gt;
|74&lt;br /&gt;
|90&lt;br /&gt;
|212&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
|{{p|Misdreavus}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|54&lt;br /&gt;
|84&lt;br /&gt;
|97&lt;br /&gt;
|235&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Viper&#039;s Bite}}&lt;br /&gt;
|{{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Nobunaga]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dragon}}&amp;lt;br&amp;gt;{{t|Electric}}&lt;br /&gt;
| I&lt;br /&gt;
|89&lt;br /&gt;
|96&lt;br /&gt;
|92&lt;br /&gt;
|277&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Desire}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#009; color:#FFF;| enemy-only&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|96&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|296&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Ambition}}&lt;br /&gt;
|{{p|Hydreigon}}, {{p|Zekrom}}, {{p|Rayquaza}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Oichi]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Normal}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| I&lt;br /&gt;
|48&lt;br /&gt;
|73&lt;br /&gt;
|90&lt;br /&gt;
|211&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
|{{p|Jigglypuff}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|54&lt;br /&gt;
|83&lt;br /&gt;
|98&lt;br /&gt;
|235&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Soft Light}}&lt;br /&gt;
|{{p|Jigglypuff}}, {{p|Wigglytuff}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Okuni]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Bug}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|63&lt;br /&gt;
|79&lt;br /&gt;
|207&lt;br /&gt;
|3&lt;br /&gt;
|{{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
|{{p|Larvesta}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|73&lt;br /&gt;
|88&lt;br /&gt;
|236&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Kabuki Dance}}&lt;br /&gt;
|{{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ranmaru]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fighting}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| I&lt;br /&gt;
|69&lt;br /&gt;
|72&lt;br /&gt;
|66&lt;br /&gt;
|207&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Empathy}}&lt;br /&gt;
|{{p|Riolu}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|79&lt;br /&gt;
|82&lt;br /&gt;
|76&lt;br /&gt;
|237&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Faith}}&lt;br /&gt;
|{{p|Riolu}}, {{p|Lucario}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Shingen]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ground}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|86&lt;br /&gt;
|84&lt;br /&gt;
|86&lt;br /&gt;
|256&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|92&lt;br /&gt;
|100&lt;br /&gt;
|96&lt;br /&gt;
|288&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Fūrin Kazan}}&lt;br /&gt;
|{{p|Rhyperior}}, {{p|Groudon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Tadakatsu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Steel}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| I&lt;br /&gt;
|92&lt;br /&gt;
|68&lt;br /&gt;
|81&lt;br /&gt;
|241&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Impact}}&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|100&lt;br /&gt;
|77&lt;br /&gt;
|89&lt;br /&gt;
|266&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Unrivaled}}&lt;br /&gt;
|{{p|Metagross}}, {{p|Dialga}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ujiyasu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|80&lt;br /&gt;
|78&lt;br /&gt;
|84&lt;br /&gt;
|242&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
|{{p|Boldore}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|90&lt;br /&gt;
|94&lt;br /&gt;
|94&lt;br /&gt;
|278&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Father Figure}}&lt;br /&gt;
|{{p|Boldore}}, {{p|Gigalith}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Yoshihiro]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|90&lt;br /&gt;
|63&lt;br /&gt;
|62&lt;br /&gt;
|215&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
|{{p|Gurdurr}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|98&lt;br /&gt;
|73&lt;br /&gt;
|72&lt;br /&gt;
|243&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Chesto!}}&lt;br /&gt;
|{{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Yoshimoto]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Bug}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| I&lt;br /&gt;
|64&lt;br /&gt;
|72&lt;br /&gt;
|79&lt;br /&gt;
|215&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
|{{p|Pineco}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|82&lt;br /&gt;
|88&lt;br /&gt;
|245&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Grace}}&lt;br /&gt;
|{{p|Pineco}}, {{p|Forretress}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Yukimura]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|87&lt;br /&gt;
|78&lt;br /&gt;
|80&lt;br /&gt;
|245&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
|{{p|Charmeleon}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|95&lt;br /&gt;
|84&lt;br /&gt;
|90&lt;br /&gt;
|269&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Willpower}}&lt;br /&gt;
|{{p|Charmeleon}}, {{p|Charizard}}&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
* (*) Warlord is available to recruit in this story, but their perfect link does not spawn naturally, due to story restrictions (Riolu, Spiritomb, Lapras), available kingdom restrictions (Greatest Beauty, Ninja), or available type restrictions (Ninja).&lt;br /&gt;
&lt;br /&gt;
==Standard Warriors==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; background: #{{electric color light}}; border: 3px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan =&#039;2&#039;| Name&lt;br /&gt;
! rowspan=&#039;2&#039;| Specialty&lt;br /&gt;
! colspan=&#039;5&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; | Stats&lt;br /&gt;
! rowspan=&#039;2&#039; | Warrior Skill&lt;br /&gt;
! rowspan=&#039;2&#039; | Perfect Link&lt;br /&gt;
! rowspan=&#039;2&#039; | Historical Role&lt;br /&gt;
! colspan=&#039;8&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; class=&amp;quot;roundytr&amp;quot;| Available Stories&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{attack color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;background: #{{defense color light}}&amp;quot; | Wisdom&lt;br /&gt;
! style=&amp;quot;background: #{{speed color light}}&amp;quot; | Charisma&lt;br /&gt;
! style=&amp;quot;background: #{{heartgold color light}}&amp;quot; | Total&lt;br /&gt;
! style=&amp;quot;background: #{{electric color}}&amp;quot; | Capacity&lt;br /&gt;
! Unite Ransei&lt;br /&gt;
! Junior Warlord&lt;br /&gt;
! Collect 100 Pokémon&lt;br /&gt;
! Recruit 40 Warriors&lt;br /&gt;
! Ransei&#039;s Greatest Beauty&lt;br /&gt;
! Defeat Nobunaga&lt;br /&gt;
! Ninja&lt;br /&gt;
! Two Heroes of Ransei&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Akizane&amp;lt;br&amp;gt;アキザネ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 58&lt;br /&gt;
| 40&lt;br /&gt;
| 61&lt;br /&gt;
| 159&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Pichu}}, {{p|Pikachu}}, {{p|Raichu}}&lt;br /&gt;
| 一萬田鑑実 &#039;&#039;{{jwp|一萬田鑑実|Ichimada Akizane}}&#039;&#039; was a retainer of [[#Sōrin|Sōrin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Asa&amp;lt;br&amp;gt;アサ&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 57&lt;br /&gt;
| 68&lt;br /&gt;
| 50&lt;br /&gt;
| 175&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Drifloon}}, {{p|Drifblim}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Asahi&amp;lt;br&amp;gt;アサヒ&lt;br /&gt;
| {{t|Ground}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 34&lt;br /&gt;
| 47&lt;br /&gt;
| 70&lt;br /&gt;
| 151&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| 朝日の方 &#039;&#039;{{wp|Asahi no kata}}&#039;&#039;, 朝日姫 &#039;&#039;Asahihime&#039;&#039; was [[Hideyoshi]]&#039;s half-sister and [[Ieyasu]]&#039;s second wife.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Bokuden&amp;lt;br&amp;gt;ボクデン&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 95&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 175&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Shieldon}}, {{p|Bastiodon}}&lt;br /&gt;
| 塚原卜伝 &#039;&#039;{{wp|Tsukahara Bokuden}}&#039;&#039; was a famous swordsman and developer of the {{wp|Kashima Shintō-ryū}} school of martial arts.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Bokuzen&amp;lt;br&amp;gt;ボクゼン&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 62&lt;br /&gt;
| 52&lt;br /&gt;
| 68&lt;br /&gt;
| 182&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
| 氏家直元 &#039;&#039;{{wp|Ujiie Naotomo}}&#039;&#039;, 氏家ト全 &#039;&#039;Ujiie Bokuzen&#039;&#039; (priesthood name) was a general of the {{wp|Saitō clan}} and [[Nobunaga]], and with [[#Ittetsu|Ittetsu]] and [[#Morinari|Morinari]], he was part of the {{wp|Mino Triumvirate}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chacha&amp;lt;br&amp;gt;チャチャ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 34&lt;br /&gt;
| 69&lt;br /&gt;
| 78&lt;br /&gt;
| 181&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Minccino}}, {{p|Cinccino}}&lt;br /&gt;
| 淀殿 &#039;&#039;{{wp|Yodo-dono}}&#039;&#039;, 茶々 &#039;&#039;Cha-cha&#039;&#039; was [[Oichi]]&#039;s eldest daughter, [[Nobunaga]]&#039;s niece, and a concubine of [[Hideyoshi]]&#039;s. She was also [[#Hatsu|Hatsu]] and [[#Gō|Gō]]&#039;s sister, as well as [[#Hideyori|Hideyori]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chikamasa&amp;lt;br&amp;gt;チカマサ&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 87&lt;br /&gt;
| 21&lt;br /&gt;
| 63&lt;br /&gt;
| 171&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Wooper}}, {{p|Quagsire}}&lt;br /&gt;
| 福留親政 &#039;&#039;{{jwp|福留親政|Fukudome Chikamasa}}&#039;&#039; was [[#Norishige|Norishige]]&#039;s father and a vassal of [[Motochika]]&#039;s&amp;lt;!-- and was a guardian of [[#Nobuchika|Nobuchika]]--&amp;gt;.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chikayasu&amp;lt;br&amp;gt;チカヤス&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 73&lt;br /&gt;
| 78&lt;br /&gt;
| 72&lt;br /&gt;
| 223&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}&lt;br /&gt;
| 香宗我部親泰 &#039;&#039;{{jwp|香宗我部親泰|Kōsokabe Chikayasu}}&#039;&#039; was [[Motochika]]&#039;s younger brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chiyo&amp;lt;br&amp;gt;チヨ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 30&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 164&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}&lt;br /&gt;
| 見性院 &#039;&#039;{{jwp|見性院 (山内一豊室)|Kenshō-in}}&#039;&#039;, 千代 &#039;&#039;Chiyo&#039;&#039; was [[#Kazutoyo|Kazutoyo]]&#039;s wife.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chiyome&amp;lt;br&amp;gt;チヨメ&lt;br /&gt;
| {{t|Dark}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 60&lt;br /&gt;
| 67&lt;br /&gt;
| 68&lt;br /&gt;
| 195&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Spiritomb}}&lt;br /&gt;
| 望月千代女 &#039;&#039;{{wp|Mochizuki Chiyome}}&#039;&#039; was responsible for creating an all-female group of ninja.&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chōan&amp;lt;br&amp;gt;チョウアン&lt;br /&gt;
| {{t|Normal}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 2&lt;br /&gt;
| 62&lt;br /&gt;
| 71&lt;br /&gt;
| 135&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Bidoof}}, {{p|Bibarel}}&lt;br /&gt;
| 大久保長安 &#039;&#039;{{wp|Ōkubo Nagayasu}}&#039;&#039;, ちょうあん &#039;&#039;Chōan&#039;&#039; was a vassal of [[Ieyasu]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Danzō&amp;lt;br&amp;gt;ダンゾウ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| 79&lt;br /&gt;
| 89&lt;br /&gt;
| 48&lt;br /&gt;
| 216&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Spiritomb}}&lt;br /&gt;
| 加藤段蔵 &#039;&#039;{{wp|Katō Danzō}}&#039;&#039; was a ninja who served [[Kenshin]], then [[Shingen]].&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Dōsan&amp;lt;br&amp;gt;ドウサン&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 73&lt;br /&gt;
| 93&lt;br /&gt;
| 82&lt;br /&gt;
| 248&lt;br /&gt;
| 8&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Ekans}}, {{p|Arbok}}&lt;br /&gt;
| 斎藤道三 &#039;&#039;{{wp|Saitō Dōsan}}&#039;&#039; was [[Nō]] and [[#Yoshitatsu|Yoshitatsu]]&#039;s father and [[#Omi|Omi]]&#039;s husband.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Dōsetsu&amp;lt;br&amp;gt;ドウセツ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 85&lt;br /&gt;
| 86&lt;br /&gt;
| 76&lt;br /&gt;
| 247&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&lt;br /&gt;
| 立花道雪 &#039;&#039;{{wp|Tachibana Dōsetsu}}&#039;&#039; was [[Ginchiyo]]&#039;s father and [[Muneshige]]&#039;s adoptive father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ekei&amp;lt;br&amp;gt;エケイ&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 6&lt;br /&gt;
| 80&lt;br /&gt;
| 68&lt;br /&gt;
| 154&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Carnivine}}&lt;br /&gt;
| 安國寺惠瓊 &#039;&#039;{{wp|Ankokuji Ekei}}&#039;&#039; was a diplomat of the {{wp|Mōri clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Fujitaka&amp;lt;br&amp;gt;フジタカ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| 70&lt;br /&gt;
| 85&lt;br /&gt;
| 80&lt;br /&gt;
| 235&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| 細川藤孝 &#039;&#039;{{wp|Hosokawa Fujitaka}}&#039;&#039; was [[#Tadaoki|Tadaoki]]&#039;s father and [[Gracia]]&#039;s father-in-law.&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Gen&#039;an&amp;lt;br&amp;gt;ゲンアン&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 2&lt;br /&gt;
| 83&lt;br /&gt;
| 80&lt;br /&gt;
| 165&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Onix}}, {{p|Steelix}}&lt;br /&gt;
| 北条長綱 &#039;&#039;{{jwp|北条幻庵|Hōjō Nagatsuna}}&#039;&#039;, 北条幻庵 Hōjō Gen&#039;an was [[Ujiyasu]]&#039;s uncle and [[#Sōun|Sōun]]&#039;s son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Genba&amp;lt;br&amp;gt;ゲンバ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| 79&lt;br /&gt;
| 75&lt;br /&gt;
| 48&lt;br /&gt;
| 202&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Scraggy}}, {{p|Scrafty}}&lt;br /&gt;
| 唐沢玄蕃 &#039;&#039;{{wp|Karasawa Genba}}&#039;&#039; was a {{wp|Sanada clan|Sanada}} retainer. (Trivia: His depiction as a ninja is due to some speculation that he could have been trained as one.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Gō&amp;lt;br&amp;gt;ゴウ&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 33&lt;br /&gt;
| 55&lt;br /&gt;
| 75&lt;br /&gt;
| 163&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}&lt;br /&gt;
| 於江与 &#039;&#039;{{wp|Oeyo}}&#039;&#039;, 江 &#039;&#039;Gō&#039;&#039; was [[Oichi]]&#039;s youngest daughter, [[Nobunaga]]&#039;s niece, and the wife of [[#Hidetada|Hidetada]]. She was also [[#Chacha|Chacha]] and [[#Hatsu|Hatsu]]&#039;s sister.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Gotoku&amp;lt;br&amp;gt;ゴトク&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 48&lt;br /&gt;
| 61&lt;br /&gt;
| 72&lt;br /&gt;
| 181&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Deino}}, {{p|Zweilous}}, {{p|Hydreigon}}&lt;br /&gt;
| 五徳姫 &#039;&#039;{{wp|Tokuhime|Gotokuhime}}&#039;&#039;, 徳姫 &#039;&#039;Tokuhime&#039;&#039; was [[Nobunaga]]&#039;s daughter, [[#Tsuru|Tsuru]]&#039;s sister, and possibly [[#Toku|Toku]]&#039;s sister. (Trivia: [[Nō]] never had children with Nobunaga, so Gotoku is not her daughter.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hana&amp;lt;br&amp;gt;ハナ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 70&lt;br /&gt;
| 57&lt;br /&gt;
| 50&lt;br /&gt;
| 177&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Munna}}, {{p|Musharna}}&lt;br /&gt;
| 清円院 &#039;&#039;{{wp|清円院|Seienin}}&#039;&#039;, 華姫 &#039;&#039;Hanahime&#039;&#039; was {{OBP|Aya|Conquest}}&#039;s daughter, [[#Kagekatsu|Kagekatsu]]&#039;s older sister, and [[Kenshin]]&#039;s niece.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Harunaga&amp;lt;br&amp;gt;ハルナガ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 14&lt;br /&gt;
| 42&lt;br /&gt;
| 57&lt;br /&gt;
| 113&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Darumaka}}, {{p|Darmanitan}}&lt;br /&gt;
| 大野治長 &#039;&#039;{{wp|Ōno Harunaga}}&#039;&#039; was a general of [[#Hideyori|Hideyori]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Harutaka&amp;lt;br&amp;gt;ハルタカ&lt;br /&gt;
| {{t|Ground}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 82&lt;br /&gt;
| 70&lt;br /&gt;
| 66&lt;br /&gt;
| 218&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&lt;br /&gt;
| 陶晴賢 &#039;&#039;{{wp|Sue Harukata}}&#039;&#039; was a retainer for the {{wp|Ōuchi clan}}. (Trivia: Harutaka is a common erroneous spelling.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Haruyuki&amp;lt;br&amp;gt;ハルユキ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 41&lt;br /&gt;
| 92&lt;br /&gt;
| 69&lt;br /&gt;
| 202&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
| 山本勘助 &#039;&#039;{{wp|Yamamoto Kansuke (general)|Yamamoto Kansuke}}&#039;&#039;, 山本晴幸 &#039;&#039;Yamamoto Haruyuki&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hatsu&amp;lt;br&amp;gt;ハツ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 32&lt;br /&gt;
| 55&lt;br /&gt;
| 74&lt;br /&gt;
| 161&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}&lt;br /&gt;
| お初 &#039;&#039;{{wp|Ohatsu}}&#039;&#039; was [[Oichi]]&#039;s second daughter, [[Nobunaga]]&#039;s niece, and [[#Chacha|Chacha]] and [[#Gō|Gō]]&#039;s sister.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hatsume&amp;lt;br&amp;gt;ハツメ&lt;br /&gt;
| {{t|Steel}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 62&lt;br /&gt;
| 55&lt;br /&gt;
| 73&lt;br /&gt;
| 190&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Pawniard}}, {{p|Bisharp}}&lt;br /&gt;
| 初芽局 &#039;&#039;{{jwp|初芽局|Hatsume no Tsubone}}&#039;&#039; was said to be a ninja [[Ieyasu]] used to spy on [[Mitsunari]] and may or may not have existed. (Trivia: The reason her Perfect Link is Pawniard may be due to the theory she was also Mitsunari&#039;s lover.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hideaki&amp;lt;br&amp;gt;ヒデアキ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 23&lt;br /&gt;
| 23&lt;br /&gt;
| 23&lt;br /&gt;
| 69&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}&lt;br /&gt;
| 小早川秀秋 &#039;&#039;{{wp|Kobayakawa Hideaki}}&#039;&#039; was [[Hideyoshi]]&#039;s nephew and adopted son, and later, he was adopted by [[#Takakage|Takakage]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hidemitsu&amp;lt;br&amp;gt;ヒデミツ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 78&lt;br /&gt;
| 44&lt;br /&gt;
| 72&lt;br /&gt;
| 194&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| 明智秀満 &#039;&#039;{{wp|Akechi Hidemitsu}}&#039;&#039; was a vassal of [[Mitsuhide]]&#039;s and married one of his daughters (not [[Gracia]]).&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hidenaga&amp;lt;br&amp;gt;ヒデナガ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 68&lt;br /&gt;
| 78&lt;br /&gt;
| 77&lt;br /&gt;
| 223&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
| 豊臣秀長 &#039;&#039;{{wp|Toyotomi Hidenaga}}&#039;&#039; was [[Hideyoshi]]&#039;s half-brother.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hidetada&amp;lt;br&amp;gt;ヒデタダ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 18&lt;br /&gt;
| 73&lt;br /&gt;
| 75&lt;br /&gt;
| 166&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Pawniard}}, {{p|Bisharp}}&lt;br /&gt;
| 徳川秀忠 &#039;&#039;{{wp|Tokugawa Hidetada}}&#039;&#039; was [[Ieyasu]]&#039;s third son and successor, [[#Gō|Gō]]&#039;s husband, and possibly [[#Katsu|Katsu]]&#039;s father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hideyori&amp;lt;br&amp;gt;ヒデヨリ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 20&lt;br /&gt;
| 26&lt;br /&gt;
| 68&lt;br /&gt;
| 114&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&lt;br /&gt;
| 豊臣秀頼 &#039;&#039;{{wp|Toyotomi Hideyori}}&#039;&#039; was [[Hideyoshi]]&#039;s son and successor and [[#Chacha|Chacha]]&#039;s son.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hiroko&amp;lt;br&amp;gt;ヒロコ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 38&lt;br /&gt;
| 63&lt;br /&gt;
| 66&lt;br /&gt;
| 167&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Snorunt}}, {{p|Froslass}}&lt;br /&gt;
| 妻木煕子 &#039;&#039;{{jwp|妻木煕子|Tsumaki Hiroko}}&#039;&#039; was [[Mitsuhide]]&#039;s wife.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hisaaki&amp;lt;br&amp;gt;ヒサアキ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 71&lt;br /&gt;
| 69&lt;br /&gt;
| 60&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Scraggy}}, {{p|Scrafty}}&lt;br /&gt;
| 川上久朗 &#039;&#039;{{jwp|川上久朗|Kawakami Hisaaki}}&#039;&#039; was a vassal of the {{wp|Shimazu clan}}.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hisahide&amp;lt;br&amp;gt;ヒサヒデ&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 62&lt;br /&gt;
| 92&lt;br /&gt;
| 65&lt;br /&gt;
| 219&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Deino}}, {{p|Zweilous}}, {{p|Hydreigon}}&lt;br /&gt;
| 松永久秀 &#039;&#039;{{wp|Matsunaga Hisahide}}&#039;&#039; was a daimyo who unwillingly sided with [[Nobunaga]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Iroha&amp;lt;br&amp;gt;イロハ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 58&lt;br /&gt;
| 59&lt;br /&gt;
| 50&lt;br /&gt;
| 167&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Emolga}}&lt;br /&gt;
| 五郎八姫 &#039;&#039;{{wp|Date Masamune#Family|Irohahime}}&#039;&#039; was [[Masamune]]&#039;s daughter.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Isa&amp;lt;br&amp;gt;イサ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 80&lt;br /&gt;
| 43&lt;br /&gt;
| 65&lt;br /&gt;
| 188&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&lt;br /&gt;
| 三好伊三 &#039;&#039;Miyoshi Isa&#039;&#039; was [[#Seikai|Seikai]]&#039;s brother, a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}}, and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ise&amp;lt;br&amp;gt;イセ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 66&lt;br /&gt;
| 52&lt;br /&gt;
| 61&lt;br /&gt;
| 179&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}&lt;br /&gt;
| 伊勢姫 &#039;&#039;{{jwp|伊勢姫|Isehime}}&#039;&#039; may have been Kenshin&#039;s lover and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Isuke&amp;lt;br&amp;gt;イスケ&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 72&lt;br /&gt;
| 68&lt;br /&gt;
| 63&lt;br /&gt;
| 203&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}&lt;br /&gt;
| 風魔小太郎#概要 &#039;&#039;{{jwp|風魔小太郎#概要|Ninokuruwa Isuke}}&#039;&#039; was a ninja of the {{jwp|風魔|Fūma clan}}, as was [[Kotarō]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ittetsu&amp;lt;br&amp;gt;イッテツ&lt;br /&gt;
| {{t|Steel}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 70&lt;br /&gt;
| 72&lt;br /&gt;
| 70&lt;br /&gt;
| 212&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Duskull}}, {{p|Dusclops}}, {{p|Dusknoir}}&lt;br /&gt;
| 稲葉良通 &#039;&#039;{{wp|Inaba Yoshimichi}}&#039;&#039;, 稲葉一鉄 &#039;&#039;Inaba Ittetsu&#039;&#039; was a general of the {{wp|Saitō clan}} and [[Nobunaga]], and with [[#Bokuzen|Bokuzen]] and [[#Morinari|Morinari]], he was part of the {{wp|Mino Triumvirate}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Jinpachi&amp;lt;br&amp;gt;ジンパチ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 76&lt;br /&gt;
| 48&lt;br /&gt;
| 80&lt;br /&gt;
| 204&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
| 根津甚八 &#039;&#039;Nezu Jinpachi&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Jūbei&amp;lt;br&amp;gt;ジュウベエ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 91&lt;br /&gt;
| 32&lt;br /&gt;
| 50&lt;br /&gt;
| 173&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gallade}}&lt;br /&gt;
| 柳生十兵衞三厳 &#039;&#039;{{wp|Yagyū Jūbei Mitsuyoshi}}&#039;&#039; was [[#Munenori|Munenori]]&#039;s son and a master swordsman who served [[#Hidetada|Hidetada]].&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Jūzō&amp;lt;br&amp;gt;ジュウゾウ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 82&lt;br /&gt;
| 71&lt;br /&gt;
| 64&lt;br /&gt;
| 217&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Pansear}}, {{p|Simisear}}&lt;br /&gt;
| 筧十蔵 &#039;&#039;Kakei Jūzō&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kageie&amp;lt;br&amp;gt;カゲイエ&lt;br /&gt;
| {{t|Rock}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 90&lt;br /&gt;
| 12&lt;br /&gt;
| 59&lt;br /&gt;
| 161&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill| Mighty Blow}}&lt;br /&gt;
| {{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&lt;br /&gt;
| 柿崎景家 &#039;&#039;{{wp|Kakizaki Kageie}}&#039;&#039; was one of [[Kenshin]]&#039;s Four Heavenly Generals. (Trivia: His Specialty in Rock types might be due to having sent off his son, Kakizaki Haruie, to [[Ujiyasu]] as a hostage when an alliance was formed between the Uesugi and Hōjō clans (a common practice, and it could lead to adoption into a clan, as was the case of Hōjō Saburō, the son and hostage Ujiyasu sent in exchange, who Kenshin later adopted as his heir and was renamed Uesugi Kagetora).)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kagekatsu&amp;lt;br&amp;gt;カゲカツ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 82&lt;br /&gt;
| 71&lt;br /&gt;
| 64&lt;br /&gt;
| 217&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gallade}}&lt;br /&gt;
| 上杉 景勝 &#039;&#039;{{wp|Uesugi Kagekatsu}}&#039;&#039; was {{OBP|Aya|Conquest}}&#039;s son, [[#Hana|Hana]]&#039;s younger brother, and [[Kenshin]]&#039;s adopted son.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kagetsuna&amp;lt;br&amp;gt;カゲツナ&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
| 72&lt;br /&gt;
| 232&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 片倉 景綱 &#039;&#039;{{wp|Katakura Kagetsuna}}&#039;&#039; was a retainer of [[Masamune]]&#039;s, and with [[#Shigezane|Shigezane]] and [[#Tsunamoto|Tsunamoto]], was a part of the &amp;quot;Three Great Men of the Date Clan&amp;quot;. (Trivia: His Dragon Specialty might originate from crying, &amp;quot;I am Masamune!&amp;quot; on the battlefield, as Masamune&#039;s moniker is the &#039;&#039;One-eyed Dragon&#039;&#039;.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kamanosuke&amp;lt;br&amp;gt;カマノスケ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 84&lt;br /&gt;
| 57&lt;br /&gt;
| 79&lt;br /&gt;
| 220&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Scyther}}, {{p|Scizor}}&lt;br /&gt;
| 由利鎌之助 &#039;&#039;Yuri Kamanosuke&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kame&amp;lt;br&amp;gt;カメ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 62&lt;br /&gt;
| 73&lt;br /&gt;
| 55&lt;br /&gt;
| 190&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Pineco}}, {{p|Forretress}}&lt;br /&gt;
| 亀姫 &#039;&#039;{{jwp|亀姫 (徳川家康長女)|Kamehime}}&#039;&#039; was [[Ieyasu]]&#039;s daughter.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kanemori&amp;lt;br&amp;gt;カネモリ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 30&lt;br /&gt;
| 55&lt;br /&gt;
| 57&lt;br /&gt;
| 142&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Croagunk}}, {{p|Toxicroak}}&lt;br /&gt;
| 肝付兼盛 &#039;&#039;{{jwp|肝付兼盛|Kimotsuki Kanemori}}&#039;&#039; was a retainer to [[Yoshihiro]]&#039;s older brother, {{wp|Shimazu Yoshihisa}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kashinkoji&amp;lt;br&amp;gt;カシンコジ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 42&lt;br /&gt;
| 69&lt;br /&gt;
| 53&lt;br /&gt;
| 164&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Skorupi}}, {{p|Drapion}}&lt;br /&gt;
| 果心居士 &#039;&#039;{{jwp|果心居士|Kashin Koji}}&#039;&#039; was an illusionist and may or may not have existed.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Katsu&amp;lt;br&amp;gt;カツ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 53&lt;br /&gt;
| 48&lt;br /&gt;
| 72&lt;br /&gt;
| 173&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&lt;br /&gt;
| She was either the concubine of [[Ieyasu]] (英勝院 &#039;&#039;{{jwp|英勝院|Eishō-in}}&#039;&#039;; お勝 &#039;&#039;Okatsu&#039;&#039;), the daughter of [[#Gō|Gō]] and [[#Hidetada|Hidetada]] and grandaughter of [[Oichi]] and Ieyasu (天崇院 &#039;&#039;{{jwp|天崇院|Tensu-in}}&#039;&#039;; 勝姫 &#039;&#039;Katsuhime&#039;&#039;), or she was their great-granddaughter respectively through the aforementioned Katsuhime&#039;s sister ({{wp|Senhime}}) and [[Tadakatsu]]&#039;s grandson ({{wp|Honda Tadatoki}}; none of whom are in the game) (円盛院 &#039;&#039;{{jwp|円盛院|Ensei-in}}&#039;&#039;; 勝姫 &#039;&#039;Katsuhime&#039;&#039;).&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Katsuyori&amp;lt;br&amp;gt;カツヨリ&lt;br /&gt;
| {{t|Rock}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 82&lt;br /&gt;
| 56&lt;br /&gt;
| 79&lt;br /&gt;
| 217&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&lt;br /&gt;
| 武田勝頼 &#039;&#039;{{wp|Takeda Katsuyori}}&#039;&#039; was [[Shingen]]&#039;s son and successor.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kazumasa&amp;lt;br&amp;gt;カズマサ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 51&lt;br /&gt;
| 78&lt;br /&gt;
| 72&lt;br /&gt;
| 201&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Shieldon}}, {{p|Bastiodon}}&lt;br /&gt;
| 石川数正 &#039;&#039;{{wp|Ishikawa Kazumasa}}&#039;&#039; was a retainer of [[Ieyasu]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kazumasu&amp;lt;br&amp;gt;カズマス&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 79&lt;br /&gt;
| 80&lt;br /&gt;
| 65&lt;br /&gt;
| 224&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
| 滝川一益 &#039;&#039;{{wp|Takigawa Kazumasu}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kazutoyo&amp;lt;br&amp;gt;カズトヨ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 48&lt;br /&gt;
| 51&lt;br /&gt;
| 62&lt;br /&gt;
| 161&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}&lt;br /&gt;
| 山内 一豊 &#039;&#039;{{wp|Yamauchi Kazutoyo}}&#039;&#039; was originally a vassal of [[Nobunaga]]&#039;s before becoming a vassal of [[Hideyoshi]]. He was also [[#Chiyo|Chiyo]]&#039;s husband.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kei&amp;lt;br&amp;gt;ケイ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 65&lt;br /&gt;
| 48&lt;br /&gt;
| 69&lt;br /&gt;
| 182&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| 竹林院 &#039;&#039;{{jwp|竹林院 (真田信繁正室)|Chikurin-in}}&#039;&#039;, 大谷渓 &#039;&#039;Ōtani Kei&#039;&#039; was [[Yukimura]]&#039;s wife and [[#Yoshitsugu|Yoshitsugu]]&#039;s daughter.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kitsuno&amp;lt;br&amp;gt;キツノ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 54&lt;br /&gt;
| 72&lt;br /&gt;
| 79&lt;br /&gt;
| 205&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 生駒吉乃 &#039;&#039;{{wp|Kitsuno|Ikoma Kitsuno}}&#039;&#039; was a concubine of [[Nobunaga]]&#039;s and possibly [[#Toku|Toku]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kiyo&amp;lt;br&amp;gt;キヨ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 15&lt;br /&gt;
| 13&lt;br /&gt;
| 78&lt;br /&gt;
| 106&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Blitzle}}, {{p|Zebstrika}}&lt;br /&gt;
| &amp;lt;!--清姫 &#039;&#039;Kiyohime&#039;&#039; was [[#Sōrin|Sōrin]]&#039;s daughter.--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Koroku&amp;lt;br&amp;gt;コロク&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 75&lt;br /&gt;
| 74&lt;br /&gt;
| 69&lt;br /&gt;
| 218&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 蜂須賀 正勝 &#039;&#039;{{wp|Hachisuka Masakatsu}}&#039;&#039;, 蜂須賀小六 &#039;&#039; Hachisuka Koroku&#039;&#039; was a retainer of [[Hideyoshi]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Maa&amp;lt;br&amp;gt;マア&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 57&lt;br /&gt;
| 73&lt;br /&gt;
| 50&lt;br /&gt;
| 180&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
| {{jwp|摩阿姫}} &#039;&#039;{{wp|Maeda Toshiie#Family|Ma&#039;a}}&#039;&#039; was a concubine of [[Hideyoshi]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Madoka&amp;lt;br&amp;gt;マドカ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 58&lt;br /&gt;
| 50&lt;br /&gt;
| 62&lt;br /&gt;
| 170&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}&lt;br /&gt;
| &amp;lt;!--Might be Hojo Ujikuni&#039;s wife.--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masahide&amp;lt;br&amp;gt;マサヒデ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 26&lt;br /&gt;
| 79&lt;br /&gt;
| 67&lt;br /&gt;
| 172&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&lt;br /&gt;
| 平手政秀 &#039;&#039;{{wp|Hirate Masahide}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s and was responsible for managing to arrange the marriage between Nobunaga and [[Nō]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masakage&amp;lt;br&amp;gt;マサカゲ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 88&lt;br /&gt;
| 66&lt;br /&gt;
| 70&lt;br /&gt;
| 224&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}&lt;br /&gt;
| 山県昌景 &#039;&#039;{{wp|Yamagata Masakage}}&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|twenty-four generals}}. (Trivia: In fiction, he tends to be amalgamated with [[Yukimura]].)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masanobu&amp;lt;br&amp;gt;マサノブ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 6&lt;br /&gt;
| 95&lt;br /&gt;
| 53&lt;br /&gt;
| 154&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
| &amp;lt;!--Might be Honda Masanobu or Kōsaka Masanobu--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masatoshi&amp;lt;br&amp;gt;マサトシ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 70&lt;br /&gt;
| 48&lt;br /&gt;
| 58&lt;br /&gt;
| 176&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&lt;br /&gt;
| 鎌田政年 &#039;&#039;{{jwp|鎌田政年|Kamata Masatoshi}}&#039;&#039; was a vassal of {{wp|Shimazu clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masatoyo&amp;lt;br&amp;gt;マサトヨ&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| 70&lt;br /&gt;
| 76&lt;br /&gt;
| 70&lt;br /&gt;
| 216&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&lt;br /&gt;
| 内藤昌豊 &#039;&#039;{{wp|Naitō Masatoyo}}&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masatsuna&amp;lt;br&amp;gt;マサツナ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 44&lt;br /&gt;
| 52&lt;br /&gt;
| 62&lt;br /&gt;
| 158&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| 岡部正綱 &#039;&#039;{{jwp|岡部正綱|Ōkabe Masatsuna}}&#039;&#039; was a vassal of [[Yoshimoto]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masayuki&amp;lt;br&amp;gt;マサユキ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 74&lt;br /&gt;
| 93&lt;br /&gt;
| 74&lt;br /&gt;
| 241&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
| 真田昌幸 &#039;&#039;{{wp|Sanada Masayuki}}&#039;&#039; was [[Yukimura]]&#039;s father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Mitsutada&amp;lt;br&amp;gt;ミツタダ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 65&lt;br /&gt;
| 40&lt;br /&gt;
| 58&lt;br /&gt;
| 163&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&lt;br /&gt;
| 明智光忠 &#039;&#039;{{wp|Akechi Mitsutada}}&#039;&#039; was [[Mitsuhide]]&#039;s cousin.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Morichika&amp;lt;br&amp;gt;モリチカ&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 77&lt;br /&gt;
| 35&lt;br /&gt;
| 83&lt;br /&gt;
| 195&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}&lt;br /&gt;
| 長宗我部盛親 &#039;&#039;{{wp|Chōsokabe Morichika}}&#039;&#039; was [[Motochika]]&#039;s second son and successor and [[#Nobuchika|Nobuchika]]&#039;s younger brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Morikiyo&amp;lt;br&amp;gt;モリキヨ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 68&lt;br /&gt;
| 47&lt;br /&gt;
| 61&lt;br /&gt;
| 176&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Croagunk}}, {{p|Toxicroak}}&lt;br /&gt;
| 出浦盛清 &#039;&#039;{{jwp|出浦盛清|Ideura Morikiyo}}&#039;&#039; was a vassal of the {{wp|Sanada clan}}. &amp;lt;!--Some kind of ninja. Part of the {{jwp|甲州流軍学|Kōshūryū}} school.--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Morinari&amp;lt;br&amp;gt;モリナリ&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 46&lt;br /&gt;
| 70&lt;br /&gt;
| 66&lt;br /&gt;
| 182&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Duskull}}, {{p|Dusclops}}, {{p|Dusknoir}}&lt;br /&gt;
| 安藤守就 &#039;&#039;{{wp|Andō Morinari}}&#039;&#039; was a general of the {{wp|Saitō clan}} and [[Nobunaga]], and with [[#Ittetsu|Ittetsu]] and [[#Bokuzen|Bokuzen]], he was part of the {{wp|Mino Triumvirate}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Motoharu&amp;lt;br&amp;gt;モトハル&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Grass}}&lt;br /&gt;
| 92&lt;br /&gt;
| 71&lt;br /&gt;
| 80&lt;br /&gt;
| 243&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
| 吉川元春 &#039;&#039;{{wp|Kikkawa Motoharu}}&#039;&#039; was [[Motonari]]&#039;s second oldest son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Motozane&amp;lt;br&amp;gt;モトザネ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 50&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 171&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Joltik}}, {{p|Galvantula}}&lt;br /&gt;
| 安倍元真 &#039;&#039;{{wp|Abe Motozane}}&#039;&#039; was a vassal of the {{wp|Imagawa clan}}.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Munenori&amp;lt;br&amp;gt;ムネノリ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 90&lt;br /&gt;
| 80&lt;br /&gt;
| 66&lt;br /&gt;
| 236&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Scyther}}, {{p|Scizor}}&lt;br /&gt;
| 柳生宗矩 &#039;&#039;{{wp|Yagyū Munenori}}&#039;&#039; was [[#Jūbei|Jūbei]]&#039;s father and a master swordsman who served [[Ieyasu]] and [[#Hidetada|Hidetada]].&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Munetoki&amp;lt;br&amp;gt;ムネトキ&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 76&lt;br /&gt;
| 53&lt;br /&gt;
| 60&lt;br /&gt;
| 189&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
| 原田宗時 &#039;&#039;{{wp|Harada Munetoki}}&#039;&#039; was a retainer of [[Masamune]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Munezane&amp;lt;br&amp;gt;ムネザネ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 71&lt;br /&gt;
| 56&lt;br /&gt;
| 63&lt;br /&gt;
| 190&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}&lt;br /&gt;
| {{wp|Shiroishi Munezane}} was a retainer for both [[Masamune]]&#039;s father and [[#Shigezane|Shigezane]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Murashige&amp;lt;br&amp;gt;ムラシゲ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 70&lt;br /&gt;
| 42&lt;br /&gt;
| 73&lt;br /&gt;
| 185&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
| 荒木 村重 &#039;&#039;{{wp|Araki Murashige}}&#039;&#039; was a vassal of [[Nobunaga]]. (Trivia: His Grass Specialty may be due to supposed sympathies with the {{wp|Mōri clan}}, which [[Motonari]] belongs to, or becoming a {{wp|Japanese tea ceremony|tea master}} after his betrayal of Nobunaga.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nagahide&amp;lt;br&amp;gt;ナガヒデ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 75&lt;br /&gt;
| 73&lt;br /&gt;
| 68&lt;br /&gt;
| 216&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 丹羽長秀 &#039;&#039;{{wp|Niwa Nagahide}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nagayasu&amp;lt;br&amp;gt;ナガヤス&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 68&lt;br /&gt;
| 61&lt;br /&gt;
| 63&lt;br /&gt;
| 192&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Darumaka}}, {{p|Darmanitan}}&lt;br /&gt;
| 前野長康 &#039;&#039;{{wp|Maeno Nagayasu}}&#039;&#039; was a vassal of [[Hideyoshi]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nagayoshi&amp;lt;br&amp;gt;ナガヨシ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 79&lt;br /&gt;
| 31&lt;br /&gt;
| 75&lt;br /&gt;
| 185&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Riolu}}, {{p|Lucario}}&lt;br /&gt;
| 森長可 &#039;&#039;{{wp|Mori Nagayoshi}}&#039;&#039; was [[Ranmaru]]&#039;s older brother and an officer of the {{wp|Oda clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naka&amp;lt;br&amp;gt;ナカ&lt;br /&gt;
| {{t|Ground}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 62&lt;br /&gt;
| 54&lt;br /&gt;
| 60&lt;br /&gt;
| 176&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| 大政所 &#039;&#039;{{jwp|Ōmandokoro}}&#039;&#039;, 仲 &#039;&#039;Naka&#039;&#039; was [[Hideyoshi]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naoie&amp;lt;br&amp;gt;ナオイエ&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 70&lt;br /&gt;
| 95&lt;br /&gt;
| 79&lt;br /&gt;
| 244&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Deino}}, {{p|Zweilous}}, {{p|Hydreigon}}&lt;br /&gt;
| 宇喜多直家 &#039;&#039;{{wp|Ukita Naoie}}&#039;&#039; was a daimyo who sided with [[Nobunaga]].&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naomasa&amp;lt;br&amp;gt;ナオマサ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 87&lt;br /&gt;
| 72&lt;br /&gt;
| 68&lt;br /&gt;
| 227&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}&lt;br /&gt;
| 井伊直政 &#039;&#039;{{wp|Ii Naomasa}}&#039;&#039; was one of [[Ieyasu]]&#039;s {{wp|Shitennō (Tokugawa clan)|Four Heavenly Kings}}, along with [[#Tadatsugu|Tadatsugu]], [[#Yasumasa|Yasumasa]], and [[Tadakatsu]].&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naoshige&amp;lt;br&amp;gt;ナオシゲ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 84&lt;br /&gt;
| 84&lt;br /&gt;
| 81&lt;br /&gt;
| 249&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
| 鍋島直茂 &#039;&#039;{{wp|Nabeshima Naoshige}}&#039;&#039; was a vassal of the {{wp|Ryūzōji clan}}, under the head [[#Takanobu|Takanobu]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Narimasa&amp;lt;br&amp;gt;ナリマサ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 79&lt;br /&gt;
| 33&lt;br /&gt;
| 66&lt;br /&gt;
| 178&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&lt;br /&gt;
| 佐々成政 &#039;&#039;{{wp|Sassa Narimasa}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nobuchika&amp;lt;br&amp;gt;ノブチカ&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 79&lt;br /&gt;
| 66&lt;br /&gt;
| 70&lt;br /&gt;
| 215&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Magikarp}}, {{p|Gyarados}}&lt;br /&gt;
| 長宗我部信親 &#039;&#039;{{wp|Chōsokabe Nobuchika}}&#039;&#039; was [[Motochika]]&#039;s eldest son and [[#Morichika|Morichika]]&#039;s older brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nobufusa&amp;lt;br&amp;gt;ノブフサ&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| 80&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Onix}}, {{p|Steelix}}&lt;br /&gt;
| 鷹司信房 &#039;&#039;{{wp|Baba Nobuharu}}&#039;&#039;, 馬場信房 &#039;&#039;Baba Nobufusa&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nobutsuna&amp;lt;br&amp;gt;ノブツナ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 95&lt;br /&gt;
| 42&lt;br /&gt;
| 70&lt;br /&gt;
| 207&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}&lt;br /&gt;
| 松平信綱 &#039;&#039;{{wp|Matsudaira Nobutsuna}}&#039;&#039; was a page to [[Ieyasu]]&#039;s grandson and [[#Hidetada|Hidetada]]&#039;s son, {{wp|Tokugawa Iemitsu}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Norishige&amp;lt;br&amp;gt;ノリシゲ&lt;br /&gt;
| {{t|Electric}}&amp;lt;br&amp;gt;{{t|Water}}&lt;br /&gt;
| 78&lt;br /&gt;
| 45&lt;br /&gt;
| 52&lt;br /&gt;
| 175&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&lt;br /&gt;
| 福留儀重 &#039;&#039;{{jwp|福留儀重|Fukudome Norishige}}&#039;&#039; was a vassal of [[Motochika]]&#039;s and [[#Chikamasa|Chikamasa]]&#039;s son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Omi&amp;lt;br&amp;gt;オミ&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 62&lt;br /&gt;
| 142&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| 小見の方 &#039;&#039;{{jwp|小見の方|Omi no kata}}&#039;&#039; was [[#Dōsan|Dōsan]]&#039;s wife and [[Nō]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Otsū&amp;lt;br&amp;gt;オツウ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 67&lt;br /&gt;
| 51&lt;br /&gt;
| 50&lt;br /&gt;
| 168&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Drifloon}}, {{p|Drifblim}}&lt;br /&gt;
| 小野お通 &#039;&#039;{{jwp|小野お通|Ono Otsū}} was a practitioner of {{wp|Joruri (music)|Jōruri}}.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Rikyū&amp;lt;br&amp;gt;リキュウ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 68&lt;br /&gt;
| 66&lt;br /&gt;
| 75&lt;br /&gt;
| 209&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Pansage}}, {{p|Simisage}}&lt;br /&gt;
| 千利休 &#039;&#039;{{wp|Sen no Rikyū|Sen Rikyū}}&#039;&#039; was a {{wp|Japanese tea ceremony|tea master}} and was at one point employed by [[Nobunaga]], then [[Hideyoshi]]. He was also [[#Urakusai|Urakusai]]&#039;s teacher. (Trivia: His Specialty is likely a reference to tea-making, as he is considered one of the most influential people in regards to the Japanese tea ceremony.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sadamitsu&amp;lt;br&amp;gt;サダミツ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 55&lt;br /&gt;
| 92&lt;br /&gt;
| 74&lt;br /&gt;
| 221&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Munna}}, {{p|Musharna}}&lt;br /&gt;
| 宇佐美定満 &#039;&#039;{{wp|Usami Sadamitsu}}&#039;&#039; was a retainer of [[Kenshin]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sadatoshi&amp;lt;br&amp;gt;サダトシ&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 48&lt;br /&gt;
| 80&lt;br /&gt;
| 68&lt;br /&gt;
| 196&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{P|Cottonee}}, {{p|Whimsicott}}&lt;br /&gt;
| 福原貞俊 &#039;&#039;{{jwp|福原貞俊|Fukubara Sadatoshi}}&#039;&#039; was a retainer of both [[Motonari]]&#039;s and [[#Terumoto|Terumoto]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Saizō&amp;lt;br&amp;gt;サイゾウ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 80&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
| 224&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
| 霧隠才蔵 &#039;&#039;{{wp|Kirigakure Saizō}}&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}}, and may or may not have existed. (Trivia: He was speculated to be an {{wp|Iga-ryū|Iga ninja}}.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sandayū&amp;lt;br&amp;gt;サンダユウ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 87&lt;br /&gt;
| 89&lt;br /&gt;
| 34&lt;br /&gt;
| 210&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}&lt;br /&gt;
| 百地三太夫 &#039;&#039;{{jwp|百地丹波|Momochi Sandayū}}, 百地丹波 &#039;&#039;Momochi Tanba&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Saneyori&amp;lt;br&amp;gt;サネヨリ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 37&lt;br /&gt;
| 77&lt;br /&gt;
| 61&lt;br /&gt;
| 175&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Chingling}}, {{p|Chimecho}}&lt;br /&gt;
| 本庄実乃 &#039;&#039;{{jwp|本庄実乃|Honjō Saneyori}}&#039;&#039; was part of [[Kenshin]]&#039;s inner circle, along with [[Kanetsugu]]&#039;s adoptive father, Naoe Kagetsuna (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sasuke&amp;lt;br&amp;gt;サスケ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 81&lt;br /&gt;
| 72&lt;br /&gt;
| 70&lt;br /&gt;
| 223&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&lt;br /&gt;
| 猿飛佐助 &#039;&#039;{{wp|Sarutobi Sasuke}}&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Seikai&amp;lt;br&amp;gt;セイカイ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 82&lt;br /&gt;
| 53&lt;br /&gt;
| 65&lt;br /&gt;
| 200&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 三好清海 &#039;&#039;Miyoshi Seikai&#039;&#039; was [[#Isa|Isa]]&#039;s brother, a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}}, and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Seikurō&amp;lt;br&amp;gt;セイクロウ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 43&lt;br /&gt;
| 143&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Skorupi}}, {{p|Drapion}}&lt;br /&gt;
| 菊川清九郎 &#039;&#039;{{jwp|伊賀流#天正伊賀の乱|Kikukawa Seikurō}}&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sekisō&amp;lt;br&amp;gt;セキソウ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 38&lt;br /&gt;
| 88&lt;br /&gt;
| 80&lt;br /&gt;
| 206&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Joltik}}, {{p|Galvantula}}&lt;br /&gt;
| 角隈石宗 &#039;&#039;{{jwp|角隈石宗|Tsunokuma Sekisō}}&#039;&#039; was a military counselor of [[#Sōrin|Sōrin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sen&amp;lt;br&amp;gt;セン&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 27&lt;br /&gt;
| 61&lt;br /&gt;
| 48&lt;br /&gt;
| 136&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Chingling}}, {{p|Chimecho}}&lt;br /&gt;
| お船の方 &#039;&#039;{{jwp|お船の方|Osen no kata}}&#039;&#039; was [[Kanetsugu]]&#039;s wife.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sena&amp;lt;br&amp;gt;セナ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 48&lt;br /&gt;
| 74&lt;br /&gt;
| 50&lt;br /&gt;
| 172&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| 築山殿 &#039;&#039;{{wp|Lady Tsukiyama|Tsukiyama-dono}}&#039;&#039;, 瀬名姫 &#039;&#039;Senahime&#039;&#039; was [[#Ujihiro|Ujihiro]]&#039;s daughter, [[Yoshimoto]]&#039;s niece by his sister, [[Ieyasu]]&#039;s first wife, and [[#Kame|Kame]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sessai&amp;lt;br&amp;gt;セッサイ&lt;br /&gt;
| {{t|Ice}}&amp;lt;br&amp;gt;{{t|Bug}}&lt;br /&gt;
| 50&lt;br /&gt;
| 92&lt;br /&gt;
| 77&lt;br /&gt;
| 219&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
| 雪斎長老 &#039;&#039;{{wp|Sessai Choro}}&#039;&#039;, 太原雪斎 &#039;&#039;Taigen Sessai&#039;&#039; was [[Yoshimoto]]&#039;s uncle.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shigemoto&amp;lt;br&amp;gt;シゲモト&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 60&lt;br /&gt;
| 36&lt;br /&gt;
| 64&lt;br /&gt;
| 160&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Cubchoo}}, {{p|Beartic}}&lt;br /&gt;
| 明智茂朝 &#039;&#039;{{jwp|明智茂朝|Akechi Shigetomo}}&#039;&#039;, 溝尾茂朝 &#039;&#039;Mizō Shigetomo&#039;&#039; was a general of [[Mitsuhide]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shigezane&amp;lt;br&amp;gt;シゲザネ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 85&lt;br /&gt;
| 53&lt;br /&gt;
| 66&lt;br /&gt;
| 204&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Scyther}}, {{p|Scizor}}&lt;br /&gt;
| 伊達成実 &#039;&#039;{{wp|Date Shigezane}}&#039;&#039; was a retainer of [[Masamune]]&#039;s, and with [[#Kagetsuna|Kagetsuna]] and [[#Tsunamoto|Tsunamoto]], was a part of the &amp;quot;Three Great Men of the Date Clan&amp;quot;.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shimoyama&amp;lt;br&amp;gt;カイ &#039;&#039;Kai&#039;&#039;&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 79&lt;br /&gt;
| 81&lt;br /&gt;
| 43&lt;br /&gt;
| 203&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Scraggy}}, {{p|Scrafty}}&lt;br /&gt;
| 下山甲斐 &#039;&#039;{{jwp|伊賀流#天正伊賀の乱|Kai Shimoyama}}&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}. (Trivia: His name was changed due to the choice to drop honorifics from the names of [[Warlord]]s in the English version, resulting in Kaihime becoming simply {{OBP|Kai|Conquest}}.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shizuka&amp;lt;br&amp;gt;シズカ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 62&lt;br /&gt;
| 41&lt;br /&gt;
| 62&lt;br /&gt;
| 165&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shōun&amp;lt;br&amp;gt;ジョウウン &#039;&#039;Jōun&#039;&#039;&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 90&lt;br /&gt;
| 70&lt;br /&gt;
| 66&lt;br /&gt;
| 226&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&lt;br /&gt;
| 高橋紹運 &#039;&#039;{{wp|Takahashi Shigetane}}&#039;&#039;, 高橋紹運 &#039;&#039;Takahashi {{tt|Shōun|Jōun}}&#039;&#039; was [[Muneshige]]&#039;s father and a senior retainer to the {{wp|Ōtomo clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sōrin&amp;lt;br&amp;gt;ソウリン&lt;br /&gt;
| {{t|Dark}}&amp;lt;br&amp;gt;{{t|Electric}}&lt;br /&gt;
| 69&lt;br /&gt;
| 78&lt;br /&gt;
| 83&lt;br /&gt;
| 230&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Pichu}}, {{p|Pikachu}}, {{p|Raichu}}&lt;br /&gt;
| 大友宗麟 &#039;&#039;{{wp|Ōtomo Sōrin}} was the head of the {{wp|Ōtomo clan}}, which the {{wp|Tachibana clan (samurai)|Tachibana clan}} originated from and served as retainers for, until finally breaking.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sōun&amp;lt;br&amp;gt;ソウウン&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 69&lt;br /&gt;
| 93&lt;br /&gt;
| 85&lt;br /&gt;
| 247&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&lt;br /&gt;
| 北条早雲 &#039;&#039;{{wp|Hōjō Sōun}}&#039;&#039; was [[Ujiyasu]]&#039;s grandfather and [[#Gen&#039;an|Gen&#039;an]]&#039;s father.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadamoto&amp;lt;br&amp;gt;タダモト&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 78&lt;br /&gt;
| 56&lt;br /&gt;
| 60&lt;br /&gt;
| 194&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Croagunk}}, {{p|Toxicroak}}&lt;br /&gt;
| 新納忠元 &#039;&#039;{{wp|Niiro Tadamoto}}&#039;&#039; was a retainer of [[Yoshihiro]]&#039;s brother, {{wp|Shimazu Yoshihisa}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadaoki&amp;lt;br&amp;gt;タダオキ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| 76&lt;br /&gt;
| 72&lt;br /&gt;
| 78&lt;br /&gt;
| 226&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}&lt;br /&gt;
| 細川忠興 &#039;&#039;{{wp|Hosokawa Tadaoki}}&#039;&#039; was [[Gracia]]&#039;s husband.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadasumi&amp;lt;br&amp;gt;タダスミ&lt;br /&gt;
| {{t|Electric}}&amp;lt;br&amp;gt;{{t|Water}}&lt;br /&gt;
| 16&lt;br /&gt;
| 46&lt;br /&gt;
| 28&lt;br /&gt;
| 90&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Blitzle}}, {{p|Zebstrika}}&lt;br /&gt;
| 谷忠澄 &#039;&#039;{{wp|谷忠澄|Tani Tadasumi}}&#039;&#039; was a senior retainer of [[Motochika]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadatsugu&amp;lt;br&amp;gt;タダツグ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 73&lt;br /&gt;
| 56&lt;br /&gt;
| 70&lt;br /&gt;
| 199&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&lt;br /&gt;
| 酒井忠次 &#039;&#039;{{wp|Sakai Tadatsugu}}&#039;&#039;, other was one of [[Ieyasu]]&#039;s {{wp|Shitennō (Tokugawa clan)|Four Heavenly Kings}}, along with [[#Naomasa|Naomasa]], [[#Yasumasa|Yasumasa]], and [[Tadakatsu]]. (Trivia: He may also be counterpart to 本多忠次 &#039;&#039;{{wp|Honda Tadatsugu}}&#039;&#039; or 伊奈忠次 &#039;&#039;{{wp|Ina Tadatsugu}}&#039;&#039;, both who also served Ieyasu.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadatsune&amp;lt;br&amp;gt;タダツネ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 73&lt;br /&gt;
| 56&lt;br /&gt;
| 70&lt;br /&gt;
| 199&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&lt;br /&gt;
| 島津忠恒 &#039;&#039;{{wp|Shimazu Tadatsune}}&#039;&#039; was [[Yoshihiro]]&#039;s third son and the successor of his uncle, {{wp|Shimazu Yoshihisa}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takahiro&amp;lt;br&amp;gt;タカヒロ&lt;br /&gt;
| {{t|Dark}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 79&lt;br /&gt;
| 44&lt;br /&gt;
| 61&lt;br /&gt;
| 184&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}&lt;br /&gt;
| 北条高広 {{jwp|北条高広|Hōjō Takahiro}} was a vassal of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takahisa&amp;lt;br&amp;gt;タカヒサ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 66&lt;br /&gt;
| 87&lt;br /&gt;
| 85&lt;br /&gt;
| 238&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 島津歳久 &#039;&#039;{{wp|Shimazu Toshihisa}}&#039;&#039; was [[Yoshihiro]]&#039;s younger brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takakage&amp;lt;br&amp;gt;タカカゲ&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 69&lt;br /&gt;
| 90&lt;br /&gt;
| 84&lt;br /&gt;
| 243&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
| 小早川隆景 &#039;&#039;{{wp|Kobayakawa Takakage}}&#039;&#039; was [[Motonari]]&#039;s youngest son and [[#Hideaki|Hideaki]]&#039;s second adoptive father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takamoto&amp;lt;br&amp;gt;タカモト&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 71&lt;br /&gt;
| 72&lt;br /&gt;
| 82&lt;br /&gt;
| 225&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}&lt;br /&gt;
| 毛利隆元 &#039;&#039;{{wp|Mōri Takamoto}}&#039;&#039; was [[Motonari]]&#039;s eldest son and successor and [[#Terumoto|Terumoto]]&#039;s father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takanobu&amp;lt;br&amp;gt;タカノブ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 88&lt;br /&gt;
| 59&lt;br /&gt;
| 82&lt;br /&gt;
| 229&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Munchlax}}, {{p|Snorlax}}&lt;br /&gt;
| 龍造寺隆信 &#039;&#039;{{wp|Ryūzōji Takanobu}}&#039;&#039; was the head of the {{wp|Ryūzōji clan}}. (Trivia: His Fighting-type Specialty might be due to his death at the hands of a Shimazu retainer during the time {{wp|Shimazu Yoshihisa|Yoshihisa}} was head of the {{wp|Shimazu clan}}.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takatane&amp;lt;br&amp;gt;タカタネ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 56&lt;br /&gt;
| 43&lt;br /&gt;
| 45&lt;br /&gt;
| 144&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&lt;br /&gt;
| 原田隆種 &#039;&#039;{{jwp|原田隆種|Harada Takatane}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takatora&amp;lt;br&amp;gt;タカトラ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 70&lt;br /&gt;
| 87&lt;br /&gt;
| 72&lt;br /&gt;
| 229&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
| 藤堂高虎 &#039;&#039;{{wp|Tōdō Takatora}}&#039;&#039; served a number of lords, including [[Hideyoshi]]&#039;s younger half-brother [[#Hidenaga|Hidenaga]]. (Trivia: The reason he was chosen to be the player&#039;s first ally, apart from [[Oichi]], may be because Takatora was famous for maneuvering himself between daimyo as the tides of war and politics fluctuated, up until he allied himself with [[Ieyasu]] during the {{wp|Battle of Sekigahara}}, a battle that resulted in Ieyasu&#039;s rule over Japan to be at hand (the end of the battle is considered the unofficial beginning of the {{wp|Tokugawa shogunate}}, which would last for more than 250 years). Allying with the {{player}} in the main story, it implies he is allying with the &amp;quot;winner&amp;quot;.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takayori&amp;lt;br&amp;gt;タカヨリ&lt;br /&gt;
| {{t|Electric}}&amp;lt;br&amp;gt;{{t|Water}}&lt;br /&gt;
| 49&lt;br /&gt;
| 80&lt;br /&gt;
| 62&lt;br /&gt;
| 191&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Panpour}}, {{p|Simipour}}&lt;br /&gt;
| 吉田孝頼 &#039;&#039;{{wp|吉田孝頼|Takayori Yoshida}}&#039;&#039; was a retainer of [[Motochika]]&#039;s father, {{wp|Chōsokabe Kunichika}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takeyoshi&amp;lt;br&amp;gt;タケヨシ&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Grass}}&lt;br /&gt;
| 80&lt;br /&gt;
| 66&lt;br /&gt;
| 62&lt;br /&gt;
| 208&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Magikarp}}, {{p|Gyarados}}&lt;br /&gt;
| 村上武吉 &#039;&#039;{{jwp|Murakami Takeyoshi}}&#039;&#039; was a naval officer of the {{wp|Mōri clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tatsuko&amp;lt;br&amp;gt;タツコ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 50&lt;br /&gt;
| 155&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}&lt;br /&gt;
| 京極竜子 &#039;&#039;{{jwp|京極竜子|Kyōgoku Tatsuko}}&#039;&#039; was a concubine of [[Hideyoshi]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tenkai&amp;lt;br&amp;gt;テンカイ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 41&lt;br /&gt;
| 26&lt;br /&gt;
| 82&lt;br /&gt;
| 149&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
| 天海 &#039;&#039;{{wp|Tenkai}}&#039;&#039; was a Buddhist monk who served [[Ieyasu]]. (Trivia: His Ghost-type Specialty might be due to rumors that he was really [[Mitsuhide]]. After betraying [[Nobunaga]] and being defeated in battle by [[Hideyoshi]] out of vengeance, Mitsuhide was said to have died during the fight, but other speculation says he survived and resurfaced later as Tenkai. The phrase &amp;quot;dead man walking&amp;quot; can then apply.)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Terumoto&amp;lt;br&amp;gt;テルモト&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 41&lt;br /&gt;
| 26&lt;br /&gt;
| 82&lt;br /&gt;
| 149&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Petilil}}, {{p|Lilligant}}&lt;br /&gt;
| 毛利輝元 &#039;&#039;{{wp|Mōri Terumoto}}&#039;&#039; was [[#Takamoto|Takamoto]]&#039;s son and [[Motonari]]&#039;s grandson.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tokitaka&amp;lt;br&amp;gt;トキタカ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| 56&lt;br /&gt;
| 65&lt;br /&gt;
| 61&lt;br /&gt;
| 182&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 種子島時尭 &#039;&#039;{{wp|Tanegashima Tokitaka}}&#039;&#039; was the man who introduced firearms into the war for Japan, purchasing two {{wp|Tanegashima (Japanese matchlock)|matchlocks}} from Portuguese adventurers and then replicating them.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Toku&amp;lt;br&amp;gt;トク&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 44&lt;br /&gt;
| 68&lt;br /&gt;
| 50&lt;br /&gt;
| 162&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&lt;br /&gt;
| She was either the second daughter of [[Ieyasu]] and [[#Ujinao|Ujinao]]&#039;s wife (督姫 &#039;&#039;{{wp|Toku Hime|Tokuhime}}&#039;&#039;), or she was the daughter of [[Nobunaga]] and [[#Kitsuno|Kitsuno]], [[#Gotoku|Gotoku]] and [[#Tsuru|Tsuru]]&#039;s sister, and the wife of Ieyasu&#039;s eldest son, {{wp|Matsudaira Nobuyasu}} (who is not in the game)  (徳姫 &#039;&#039;{{wp|Tokuhime|Tokuhime}}&#039;&#039;).&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tomonobu&amp;lt;br&amp;gt;トモノブ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 74&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
| 218&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}&lt;br /&gt;
| 斎藤朝信 &#039;&#039;{{wp|Saito Tomonobu|Saitō Tomonobu}}&#039;&#039; was an officer of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tomonori&amp;lt;br&amp;gt;トモノリ&lt;br /&gt;
| {{t|Steel}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 96&lt;br /&gt;
| 21&lt;br /&gt;
| 83&lt;br /&gt;
| 200&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
| 北畠具教 &#039;&#039;{{jwp|北畠具教|Kitabatake Tomonori}}&#039;&#039; was the father-in-law of [[Nobunaga]]&#039;s second son, Oda Nobukatsu (who is not in the game).&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Toshimitsu&amp;lt;br&amp;gt;トシミツ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 68&lt;br /&gt;
| 68&lt;br /&gt;
| 68&lt;br /&gt;
| 204&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Sneasel}}, {{p|Weavile}}&lt;br /&gt;
| 斎藤利三 &#039;&#039;{{wp|Saitō Toshimitsu}}&#039;&#039; was originally a retainer of [[#Ittetsu|Ittetsu]]&#039;s, but later became one for [[Mitsuhide]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunamoto&amp;lt;br&amp;gt;ツナモト&lt;br /&gt;
| {{t|Ice}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 66&lt;br /&gt;
| 69&lt;br /&gt;
| 60&lt;br /&gt;
| 195&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Snorunt}}, {{p|Glalie}}&lt;br /&gt;
| 鬼庭綱元 &#039;&#039;{{wp|Oniniwa Tsunamoto}}&#039;&#039; was a retainer of [[Masamune]]&#039;s, and with [[#Kagetsuna|Kagetsuna]] and [[#Shigezane|Shigezane]], was a part of the &amp;quot;Three Great Men of the Date Clan&amp;quot;.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunashige&amp;lt;br&amp;gt;ツナシゲ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| 90&lt;br /&gt;
| 79&lt;br /&gt;
| 76&lt;br /&gt;
| 245&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}&lt;br /&gt;
| 北条綱成 &#039;&#039;{{wp|Hōjō Tsunashige}}&#039;&#039; was an officer of the {{wp|Late Hōjō clan|Hōjō clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunehisa&amp;lt;br&amp;gt;ツネヒサ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 52&lt;br /&gt;
| 95&lt;br /&gt;
| 90&lt;br /&gt;
| 237&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Salve}} &lt;br /&gt;
| {{p|Meowth}}, {{p|Persian}}&lt;br /&gt;
| 尼子経久 &#039;&#039;{{wp|Amago Tsunehisa}}&#039;&#039; was a daimyo.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunenaga&amp;lt;br&amp;gt;ツネナガ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 48&lt;br /&gt;
| 44&lt;br /&gt;
| 56&lt;br /&gt;
| 148&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Emolga}}&lt;br /&gt;
| 支倉常長 &#039;&#039;{{wp|Hasekura Tsunenaga}}&#039;&#039; was a retainer of [[Masamune]]&#039;s. (Trivia: He was baptized in Spain and given the name Francisco Felipe Faxicura.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsuru&amp;lt;br&amp;gt;ツル&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 75&lt;br /&gt;
| 43&lt;br /&gt;
| 72&lt;br /&gt;
| 190&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
| 鶴姫 &#039;&#039;{{jwp|鶴姫|Tsuruhime}}&#039;&#039; was [[Nobunaga]]&#039;s daughter, [[#Gotoku|Gotoku]]&#039;s sister, and possibly [[#Toku|Toku]]&#039;s sister. (Trivia: [[Nō]] never had children with Nobunaga, so Tsuru is not her daughter.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujichika&amp;lt;br&amp;gt;ウジチカ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 73&lt;br /&gt;
| 89&lt;br /&gt;
| 71&lt;br /&gt;
| 233&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Leavanny}}&lt;br /&gt;
| 今川氏親 &#039;&#039;{{wp|Imagawa Ujichika}}&#039;&#039; was [[Yoshimoto]]&#039;s father.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujihiro&amp;lt;br&amp;gt;ウジヒロ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 18&lt;br /&gt;
| 60&lt;br /&gt;
| 55&lt;br /&gt;
| 133&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Leavanny}}&lt;br /&gt;
| 関口親永 &#039;&#039;{{jwp|関口親永|Sekiguchi Ujihiro}}&#039;&#039; &amp;lt;!--was the adopted son/son in law (?) of [[#Ujichika|Ujichika]], [[Yoshimoto]]&#039;s brother(in-law), and [[#Sena|Sena]]&#039;s father.--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujikuni&amp;lt;br&amp;gt;ウジクニ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 77&lt;br /&gt;
| 62&lt;br /&gt;
| 73&lt;br /&gt;
| 212&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Anorith}}, {{p|Armaldo}}&lt;br /&gt;
| 北条氏邦 &#039;&#039;{{wp|Hōjō Ujikuni}}&#039;&#039; was [[Ujiyasu]]&#039;s third son.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujimasa&amp;lt;br&amp;gt;ウジマサ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 63&lt;br /&gt;
| 78&lt;br /&gt;
| 79&lt;br /&gt;
| 220&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Anorith}}, {{p|Armaldo}}&lt;br /&gt;
| 北条氏政 &#039;&#039;{{wp|Hōjō Ujimasa}}&#039;&#039; was [[Ujiyasu]]&#039;s eldest son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujinao&amp;lt;br&amp;gt;ウジナオ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 42&lt;br /&gt;
| 35&lt;br /&gt;
| 79&lt;br /&gt;
| 156&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Anorith}}, {{p|Armaldo}}&lt;br /&gt;
| 北条氏直 &#039;&#039;{{wp|Hōjō Ujinao}}&#039;&#039; was [[Ujiyasu]]&#039;s grandson, [[#Ujimasa|Ujimasa]]&#039;s son, and possibly the husband of [[#Toku|Toku]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujisato&amp;lt;br&amp;gt;ウジナオ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 73&lt;br /&gt;
| 81&lt;br /&gt;
| 82&lt;br /&gt;
| 236&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}&lt;br /&gt;
| 蒲生氏郷 &#039;&#039;{{wp|Gamō Ujisato}}&#039;&#039; was a retainer of [[Nobunaga]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujiteru&amp;lt;br&amp;gt;ウジテル&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 74&lt;br /&gt;
| 70&lt;br /&gt;
| 78&lt;br /&gt;
| 222&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Shieldon}}, {{p|Bastiodon}}&lt;br /&gt;
| 北条氏照 &#039;&#039;{{wp|Hōjō Ujiteru}}&#039;&#039; was [[Ujiyasu]]&#039;s second son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujizane&amp;lt;br&amp;gt;ウジザネ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 62&lt;br /&gt;
| 76&lt;br /&gt;
| 1&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Pineco}}, {{p|Forretress}}&lt;br /&gt;
| 今川氏真 &#039;&#039;{{wp|Imagawa Ujizane}}&#039;&#039; was [[Yoshimoto]]&#039;s eldest son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ume&amp;lt;br&amp;gt;ウメ&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| 32&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 132&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| She is either [[Shingen]]&#039;s concubine and [[#Katsuyori|Katsuyori]]&#039;s mother (諏訪御料人 &#039;&#039;{{jwp|諏訪御料人|Suwa Goryōnin}}&#039;&#039;, 梅 &#039;&#039;Ume&#039;&#039;), or she was [[Yukimura]]&#039;s daughter and wife of [[#Kagetsuna|Kagetsuna]]&#039;s son, {{wp|Katakura Shigenaga}} (who is not in the game) (阿梅 &#039;&#039;{{jwp|片倉重長|Ōme}}&#039;&#039;).&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Urakusai&amp;lt;br&amp;gt;ウラクサイ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 71&lt;br /&gt;
| 83&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Petilil}}, {{p|Lilligant}}&lt;br /&gt;
| 織田 長益 &#039;&#039;{{wp|Oda Nagamasu}}&#039;&#039;, 有楽斎 &#039;&#039;Urakusai&#039;&#039; was [[Nobunaga]] and [[Oichi]]&#039;s brother. (Trivia: His Grass Specialty may be due to his {{wp|Japanese tea ceremony|tea ceremony}} practice.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yasumasa&amp;lt;br&amp;gt;ヤスマサ&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 83&lt;br /&gt;
| 51&lt;br /&gt;
| 70&lt;br /&gt;
| 204&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 榊原康政 &#039;&#039;{{wp|Sakakibara Yasumasa}}&#039;&#039; was one of [[Ieyasu]]&#039;s {{wp|Shitennō (Tokugawa clan)|Four Heavenly Kings}}, along with [[#Naomasa|Naomasa]], [[#Tadatsugu|Tadatsugu]], and [[Tadakatsu]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yasunaga&amp;lt;br&amp;gt;ヤスナガ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 80&lt;br /&gt;
| 62&lt;br /&gt;
| 66&lt;br /&gt;
| 208&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}&lt;br /&gt;
| 服部保長 &#039;&#039;{{jwp|服部保長|Hattori Yasunaga}}&#039;&#039; was [[Hanzō]]&#039;s father and an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yasutomo&amp;lt;br&amp;gt;ヤストモ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 71&lt;br /&gt;
| 58&lt;br /&gt;
| 59&lt;br /&gt;
| 188&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Joltik}}, {{p|Galvantula}}&lt;br /&gt;
| 朝比奈泰朝 &#039;&#039;{{jwp|朝比奈泰朝|Asahina Yasutomo}}&#039;&#039; was an officer of the {{wp|Imagawa clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yatarō&amp;lt;br&amp;gt;ヤタロウ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 92&lt;br /&gt;
| 2&lt;br /&gt;
| 55&lt;br /&gt;
| 149&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
| 小島弥太郎 &#039;&#039;{{wp|Kojima Yatarō}}&#039;&#039; was a general of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yazaemon&amp;lt;br&amp;gt;ヤザエモン&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| 80&lt;br /&gt;
| 77&lt;br /&gt;
| 57&lt;br /&gt;
| 214&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Ekans}}, {{p|Arbok}}&lt;br /&gt;
| 城戸弥左衛門 &#039;&#039;{{jwp|城戸弥左衛門|Kido Yazaemon}}&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshi&amp;lt;br&amp;gt;ヨシ&lt;br /&gt;
| {{t|Flying}} &lt;br /&gt;
| 38&lt;br /&gt;
| 76&lt;br /&gt;
| 50&lt;br /&gt;
| 164&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}&lt;br /&gt;
| 義姫 &#039;&#039;{{wp|Date Masamune#Family|Yoshihime}}&#039;&#039; was Masamune&#039;s mother. (Trivia: She was also known as the &amp;quot;Demon Princess of {{wp|Mutsu Province|Ōshū}}&amp;quot; (奥羽の鬼姫), which may be why she is depicted as the more intimidating-looking ninja.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshiaki&amp;lt;br&amp;gt;ヨシアキ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 14&lt;br /&gt;
| 86&lt;br /&gt;
| 80&lt;br /&gt;
| 180&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Carnivine}}&lt;br /&gt;
| 足利義昭 &#039;&#039;{{wp|Ashikaga Yoshiaki}}&#039;&#039; was [[#Yoshiteru|Yoshiteru]]&#039;s younger brother and the puppet shogun [[Nobunaga]] set up, the last of the {{wp|Ashikaga shogunate}} before the {{wp|Tokugawa shogunate}} replaced it.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshikiyo&amp;lt;br&amp;gt;ヨシキヨ&lt;br /&gt;
| {{t|Ice}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 81&lt;br /&gt;
| 65&lt;br /&gt;
| 73&lt;br /&gt;
| 219&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Cubchoo}}, {{p|Beartic}}&lt;br /&gt;
| 村上義清 &#039;&#039;{{wp|Murakami Yoshikiyo}}&#039;&#039; was a general of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshitaka&amp;lt;br&amp;gt;ヨシタカ&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 74&lt;br /&gt;
| 55&lt;br /&gt;
| 61&lt;br /&gt;
| 190&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Panpour}}, {{p|Simipour}}&lt;br /&gt;
| 九鬼嘉隆 &#039;&#039;{{wp|Kuki Yoshitaka}}&#039;&#039; was a naval commander under [[Nobunaga]].&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshitatsu&amp;lt;br&amp;gt;ヨシタツ&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 87&lt;br /&gt;
| 75&lt;br /&gt;
| 63&lt;br /&gt;
| 225&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
| 斎藤義龍 &#039;&#039;{{wp|Saitō Yoshitatsu}}&#039;&#039; was [[Nō]]&#039;s half-brother and [[#Dōsan|Dōsan]]&#039;s eldest son.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshiteru&amp;lt;br&amp;gt;ヨシテル&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 92&lt;br /&gt;
| 45&lt;br /&gt;
| 92&lt;br /&gt;
| 229&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}&lt;br /&gt;
| 足利義輝 &#039;&#039;{{wp|Ashikaga Yoshiteru}}&#039;&#039; was shogun and [[#Yoshiaki|Yoshiaki]]&#039;s older brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshitsugu&amp;lt;br&amp;gt;ヨシツグ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 72&lt;br /&gt;
| 86&lt;br /&gt;
| 64&lt;br /&gt;
| 222&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}&lt;br /&gt;
| 大谷吉継 &#039;&#039;{{wp|Ōtani Yoshitsugu}}&#039;&#039; was a vassal of [[Hideyoshi]] and was thought to be [[Mitsunari]]&#039;s close friend.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yukimasa&amp;lt;br&amp;gt;ユキマサ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 52&lt;br /&gt;
| 55&lt;br /&gt;
| 55&lt;br /&gt;
| 162&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&lt;br /&gt;
| 藤田行政 &#039;&#039;{{jwp|藤田行政|Fujita Yukimasa}}&#039;&#039; was a retainer of [[Mitsuhide]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yukinaga&amp;lt;br&amp;gt;ユキナガ&lt;br /&gt;
| {{t|Normal}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 31&lt;br /&gt;
| 72&lt;br /&gt;
| 70&lt;br /&gt;
| 173&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Audino}}&lt;br /&gt;
| 小西行長 &#039;&#039;{{wp|Konishi Yukinaga}}&#039;&#039; was a general under [[Hideyoshi]].&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yukitaka&amp;lt;br&amp;gt;ユキタカ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 58&lt;br /&gt;
| 94&lt;br /&gt;
| 70&lt;br /&gt;
| 222&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}&lt;br /&gt;
| 真田幸隆 &#039;&#039;{{wp|Sanada Yukitaka}}&#039;&#039; was [[#Masayuki|Masayuki]]&#039;s father, [[Yukimura]]&#039;s grandfather, and one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
* (*) Warrior is available to recruit in this story, but their perfect link does not spawn naturally, due to story restrictions (Riolu, Spiritomb, Lapras), available kingdom restrictions (Greatest Beauty, Ninja), or available type restrictions (Ninja).&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| style=&amp;quot;width:80%; background: #{{soulsilver color light}}; border: 3px solid #{{soulsilver color}}; {{roundy|5px}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 01.png]]&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 02.png]]&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 03.png]]&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 04.png]]&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 05.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;background: #FFF;&amp;quot;&lt;br /&gt;
| Woman Warrior, [[#Chiyo|Chiyo]], [[#Gō|Gō]], [[#Gotoku|Gotoku]], [[#Hana|Hana]], [[#Iroha|Iroha]], [[#Kei|Kei]], [[#Kitsuno|Kitsuno]], [[#Madoka|Madoka]], [[#Shizuka|Shizuka]], [[#Tatsuko|Tatsuko]], [[#Tsuru|Tsuru]]&lt;br /&gt;
| Mysterious Girl ({{DL|Kingdom location|Woodlands}}), Princess, [[#Asa|Asa]], [[#Asahi|Asahi]], [[#Chacha|Chacha]], [[#Hatsu|Hatsu]], [[#Hiroko|Hiroko]], [[#Kiyo|Kiyo]], [[#Maa|Maa]], [[#Omi|Omi]], [[#Sen|Sen]], [[#Toku|Toku]], [[#Ume|Ume]]&lt;br /&gt;
| Merchant ({{DL|Kingdom location|Shop}}, {{DL|Pokémon Conquest|Traveling merchant|traveling}})&lt;br /&gt;
| Medium ([[Spectra]] {{DL|Kingdom location|Power Spot}}), [[#Chiyome|Chiyome]], [[#Sena|Sena]], [[#Yoshi|Yoshi]]&lt;br /&gt;
| Ninja, [[#Hatsume|Hatsume]], [[#Ise|Ise]], [[#Kame|Kame]], [[#Katsu|Katsu]], [[#Otsū|Otsū]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior F 06.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 01.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 02.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 03.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 04.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Farmer, Shopkeeper ({{DL|Kingdom location|Ponigiri Shop}}), [[#Naka|Naka]]&lt;br /&gt;
| Officer, [[#Dōsetsu|Dōsetsu]], [[#Masatoyo|Masatoyo]], [[#Sōun|Sōun]], [[#Tadatsugu|Tadatsugu]], [[#Takahisa|Takahisa]], [[#Tsunamoto|Tsunamoto]], [[#Yukitaka|Yukitaka]]&lt;br /&gt;
| Officer, [[#Bokuden|Bokuden]], [[#Hisahide|Hisahide]], [[#Masayuki|Masayuki]], [[#Nagahide|Nagahide]], [[#Naoshige|Naoshige]], [[#Nobutsuna|Nobutsuna]], [[#Tadamoto|Tadamoto]], [[#Toshimitsu|Toshimitsu]], [[#Tsunashige|Tsunashige]], [[#Yoshikiyo|Yoshikiyo]]&lt;br /&gt;
| [[#Kageie|Kageie]], [[#Kagekatsu|Kagekatsu]], [[#Masakage|Masakage]], [[#Naomasa|Naomasa]], [[#Narimasa|Narimasa]], [[#Shigezane|Shigezane]], [[#Shōun|Shōun]], [[#Takanobu|Takanobu]], [[#Yasumasa|Yasumasa]], [[#Yoshitatsu|Yoshitatsu]]&lt;br /&gt;
| [[#Chikayasu|Chikayasu]], [[#Harutaka|Harutaka]], [[#Jūbei|Jūbei]], [[#Masatsuna|Masatsuna]], [[#Munenori|Munenori]], [[#Nobufusa|Nobufusa]], [[#Norishige|Norishige]], [[#Shigemoto|Shigemoto]], [[#Ujimasa|Ujimasa]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 05.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 06.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 07.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 08.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 09.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Officer, [[#Hidemitsu|Hidemitsu]], [[#Hidenaga|Hidenaga]], [[#Ittetsu|Ittetsu]], [[#Katsuyori|Katsuyori]], [[#Motoharu|Motoharu]], [[#Terumoto|Terumoto]], [[#Tomonobu|Tomonobu]], [[#Ujikuni|Ujikuni]], [[#Yasutomo|Yasutomo]]&lt;br /&gt;
| [[#Hidetada|Hidetada]], [[#Hideyori|Hideyori]], [[#Morichika|Morichika]], [[#Nagayoshi|Nagayoshi]], [[#Tadaoki|Tadaoki]], [[#Takahiro|Takahiro]], [[#Ujiteru|Ujiteru]]&lt;br /&gt;
| Miner ({{DL|Kingdom location|Gold Mine}}, {{DL|Kingdom location|Open-Pit Mine}}, {{DL|Kingdom location|River of Gold}}, {{DL|Kingdom location|Underground Mine}}), Minion, Officer, [[#Chikamasa|Chikamasa]], [[#Masatoshi|Masatoshi]], [[#Mitsutada|Mitsutada]], [[#Munetoki|Munetoki]], [[#Nagayasu|Nagayasu]], [[#Tadatsune|Tadatsune]], [[#Yatarō|Yatarō]]&lt;br /&gt;
| Artisan ([[Aurora]] {{DL|Kingdom location|Blacksmith}}), Officer, [[#Bokuzen|Bokuzen]], [[#Hisaaki|Hisaaki]], [[#Kanemori|Kanemori]], [[#Munezane|Munezane]], [[#Takakage|Takakage]], [[#Ujinao|Ujinao]]&lt;br /&gt;
| [[#Haruyuki|Haruyuki]], [[#Kagetsuna|Kagetsuna]], [[#Kazumasa|Kazumasa]], [[#Masahide|Masahide]], [[#Masanobu|Masanobu]], [[#Naoie|Naoie]], [[#Sōrin|Sōrin]], [[#Yoshitsugu|Yoshitsugu]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 10.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 11.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 12.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 13.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 14.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| [[#Harunaga|Harunaga]], [[#Motozane|Motozane]], [[#Sadatoshi|Sadatoshi]], [[#Ujihiro|Ujihiro]], [[#Yukimasa|Yukimasa]]&lt;br /&gt;
| Guide ({{DL|Kingdom location|Dragon Chamber}}), [[#Kazutoyo|Kazutoyo]], [[#Nobuchika|Nobuchika]], [[#Takatora|Takatora]], [[#Takayori|Takayori]]&lt;br /&gt;
| Counselor, Minister, [[#Hideaki|Hideaki]], [[#Morinari|Morinari]], [[#Tadasumi|Tadasumi]], [[#Takamoto|Takamoto]], [[#Takatane|Takatane]]&lt;br /&gt;
| Doctor ([[Chrysalia]] {{DL|Kingdom location|Alchemist}}), Hermit, Professor, Shopkeeper ([[Ignis]] {{DL|Kingdom location|Mystery Springs}}), [[#Kashinkoji|Kashinkoji]], [[#Sadamitsu|Sadamitsu]], [[#Saneyori|Saneyori]], [[#Tokitaka|Tokitaka]], [[#Tsunehisa|Tsunehisa]]&lt;br /&gt;
| Messenger&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 15.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 16.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 17.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 18.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 19.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Captain, Explorer, Henchman, Martial Artist ({{DL|Kingdom location|Arena}}), Naval Officer, [[#Jinpachi|Jinpachi]], [[#Takeyoshi|Takeyoshi]], [[#Tsunenaga|Tsunenaga]], [[#Yoshitaka|Yoshitaka]]&lt;br /&gt;
| Adventurer, Artisan ([[Nixtorm]] {{DL|Kingdom location|Blacksmith}}), Chief, Mountaineer, Underling, [[#Isa|Isa]], [[#Kamanosuke|Kamanosuke]], [[#Koroku|Koroku]], [[#Seikai|Seikai]]&lt;br /&gt;
| Alchemist ([[Viperia]] {{DL|Kingdom location|Alchemist}}), Artist, [[#Akizane|Akizane]], [[#Murashige|Murashige]], [[#Rikyū|Rikyū]], [[#Ujisato|Ujisato]], [[#Urakusai|Urakusai]]&lt;br /&gt;
| Merchant ({{DL|Pokémon Conquest|Traveling merchant|traveling}}), Shopkeeper ({{DL|Kingdom location|Bank}}), [[#Chōan|Chōan]], [[#Dōsan|Dōsan]], [[#Yukinaga|Yukinaga]] &lt;br /&gt;
| Monk ([[Illusio]] {{DL|Kingdom location|Power Spot}}), Old Man, Shopkeeper ([[Valora]] {{DL|Kingdom location|Mystery Springs}}), [[#Ekei|Ekei]], [[#Gen&#039;an|Gen&#039;an]], [[#Sekisō|Sekisō]], [[#Sessai|Sessai]], [[#Tenkai|Tenkai]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 20.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 21.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 22.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 23.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 24.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Ninja, Teacher ({{DL|Kingdom location|Hermitage}}), Trainer, [[#Kazumasu|Kazumasu]], [[#Morikiyo|Morikiyo]], [[#Saizō|Saizō]], [[#Sandayū|Sandayū]]&lt;br /&gt;
| Ninja, [[#Genba|Genba]], [[#Isuke|Isuke]], [[#Jūzō|Jūzō]], [[#Yasunaga|Yasunaga]], [[#Yazaemon|Yazaemon]]&lt;br /&gt;
| Ninja, [[#Danzō|Danzō]], [[#Sasuke|Sasuke]], [[#Seikurō|Seikurō]], [[#Shimoyama|Shimoyama]]&lt;br /&gt;
| Farmer, Guard ({{DL|Kingdom location|Windmill}})&lt;br /&gt;
| Landowner, Nobleman, Plant Owner ({{DL|Kingdom location|Power Plant}}), [[#Fujitaka|Fujitaka]], [[#Tomonori|Tomonori]], [[#Ujichika|Ujichika]], [[#Ujizane|Ujizane]], [[#Yoshiaki|Yoshiaki]], [[#Yoshiteru|Yoshiteru]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although six of the shared character designs each feature patterning of the Pokémon {{p|Bibarel}}, {{p|Chimecho}}, {{p|Cottonee}}, {{p|Magikarp}}, {{p|Munna}}, and {{p|Sewaddle}} in their attire, no such design is used for any [[Warrior]] with a matching Perfect Link.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Conquest Warrior M 07.png|Design with Bibarel patterning&lt;br /&gt;
File:Conquest Warrior M 19.png|Design with Chimecho patterning&lt;br /&gt;
File:Conquest Warrior M 23.png|Design with Cottonee patterning&lt;br /&gt;
File:Conquest Warrior M 24.png|Design with Magikarp patterning&lt;br /&gt;
File:Conquest Warrior F 02.png|Design with Munna patterning&lt;br /&gt;
File:Conquest Warrior M 13.png|Design with Sewaddle patterning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Pokémon Conquest]]&lt;br /&gt;
&lt;br /&gt;
{{List of characters}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Pokémon Conquest characters|*]]&lt;br /&gt;
[[Category:Characters by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Liste der Krieger in Pokémon Conquest]]&lt;br /&gt;
[[it:Elenco dei personaggi di Pokémon Conquest]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Conquest_characters&amp;diff=3403489</id>
		<title>List of Pokémon Conquest characters</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Conquest_characters&amp;diff=3403489"/>
		<updated>2021-09-21T05:54:53Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Standard Warriors */  found him wandering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a &#039;&#039;&#039;list of characters that appear in [[Pokémon Conquest]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Warlords==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; background: #{{electric color light}}; border: 3px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan =&#039;2&#039;| Name&lt;br /&gt;
! rowspan=&#039;2&#039;| Specialty&lt;br /&gt;
! colspan=&#039;6&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; | Stats&lt;br /&gt;
! rowspan=&#039;2&#039; | Warrior Skill&lt;br /&gt;
! rowspan=&#039;2&#039; | Perfect Link&lt;br /&gt;
! colspan=&#039;8&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; class=&amp;quot;roundytr&amp;quot;| Available Stories&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hp color light}}&amp;quot; | Rank&lt;br /&gt;
! style=&amp;quot;background: #{{attack color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;background: #{{defense color light}}&amp;quot; | Wisdom&lt;br /&gt;
! style=&amp;quot;background: #{{speed color light}}&amp;quot; | Charisma&lt;br /&gt;
! style=&amp;quot;background: #{{heartgold color light}}&amp;quot; | Total&lt;br /&gt;
! style=&amp;quot;background: #{{electric color}}&amp;quot; | Capacity&lt;br /&gt;
! Unite Ransei&lt;br /&gt;
! Junior Warlord&lt;br /&gt;
! Collect 100 Pokémon&lt;br /&gt;
! Recruit 40 Warriors&lt;br /&gt;
! Ransei&#039;s Greatest Beauty&lt;br /&gt;
! Defeat Nobunaga&lt;br /&gt;
! Ninja&lt;br /&gt;
! Two Heroes of Ransei&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Aya (Conquest)|Aya]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ice}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| I&lt;br /&gt;
|39&lt;br /&gt;
|71&lt;br /&gt;
|75&lt;br /&gt;
|185&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
|{{p|Snorunt}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF; | ✓*&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|49&lt;br /&gt;
|81&lt;br /&gt;
|86&lt;br /&gt;
|216&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Compassion}}&lt;br /&gt;
|{{p|Snorunt}}, {{p|Froslass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ginchiyo]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Electric}}&lt;br /&gt;
| I&lt;br /&gt;
|74&lt;br /&gt;
|68&lt;br /&gt;
|72&lt;br /&gt;
|214&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Bustle}}&lt;br /&gt;
|{{p|Luxio}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|84&lt;br /&gt;
|78&lt;br /&gt;
|82&lt;br /&gt;
|244&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Thunderclap}}&lt;br /&gt;
|{{p|Luxio}}, {{p|Luxray}} &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Gracia]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Psychic}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| I&lt;br /&gt;
|42&lt;br /&gt;
|63&lt;br /&gt;
|78&lt;br /&gt;
|183&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
|{{p|Gothorita}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|52&lt;br /&gt;
|73&lt;br /&gt;
|87&lt;br /&gt;
|212&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Bewilder}}&lt;br /&gt;
|{{p|Gothorita}}, {{p|Gothitelle}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Hanbei]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Electric}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| I&lt;br /&gt;
|36&lt;br /&gt;
|90&lt;br /&gt;
|70&lt;br /&gt;
|196&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
|{{p|Pikachu}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|42&lt;br /&gt;
|99&lt;br /&gt;
|80&lt;br /&gt;
|221&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Lazybones}}&lt;br /&gt;
|{{p|Pikachu}}, {{p|Raichu}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Hanzō]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ghost}}&amp;lt;br&amp;gt;{{t|Poison}}&lt;br /&gt;
| I&lt;br /&gt;
|87&lt;br /&gt;
|77&lt;br /&gt;
|62&lt;br /&gt;
|226&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Marksman}}&lt;br /&gt;
|{{p|Haunter}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|94&lt;br /&gt;
|88&lt;br /&gt;
|72&lt;br /&gt;
|254&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Ninjutsu}}&lt;br /&gt;
|{{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;3&#039;|[[Hero]]/[[Heroine]]&lt;br /&gt;
|rowspan=&#039;3&#039;|{{t|Normal}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|60&lt;br /&gt;
|65&lt;br /&gt;
|190&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
|{{p|Eevee}}&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|70&lt;br /&gt;
|80&lt;br /&gt;
|225&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Courage}}&lt;br /&gt;
|{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|III&lt;br /&gt;
|80&lt;br /&gt;
|85&lt;br /&gt;
|100&lt;br /&gt;
|265&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Motivate}}&lt;br /&gt;
|{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}, {{p|Arceus}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;3&#039;|[[Hideyoshi]]&lt;br /&gt;
|rowspan=&#039;3&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|66&lt;br /&gt;
|65&lt;br /&gt;
|78&lt;br /&gt;
|209&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;3&#039;|&lt;br /&gt;
|rowspan=&#039;3&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|76&lt;br /&gt;
|88&lt;br /&gt;
|88&lt;br /&gt;
|252&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Grand Dream}}&lt;br /&gt;
|{{p|Monferno}}, {{p|Infernape}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|III&lt;br /&gt;
|80&lt;br /&gt;
|98&lt;br /&gt;
|98&lt;br /&gt;
|276&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Great Uniter}}&lt;br /&gt;
|{{p|Monferno}}, {{p|Infernape}}, {{p|Reshiram}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ieyasu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Steel}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|80&lt;br /&gt;
|84&lt;br /&gt;
|87&lt;br /&gt;
|251&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|88&lt;br /&gt;
|94&lt;br /&gt;
|97&lt;br /&gt;
|279&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Resolution}}&lt;br /&gt;
|{{p|Aggron}}, {{p|Registeel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ina]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Water}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| I&lt;br /&gt;
|78&lt;br /&gt;
|56&lt;br /&gt;
|68&lt;br /&gt;
|202&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
|{{p|Prinplup}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|88&lt;br /&gt;
|63&lt;br /&gt;
|79&lt;br /&gt;
|230&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Elegance}}&lt;br /&gt;
|{{p|Prinplup}}, {{p|Empoleon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kai (Conquest)|Kai]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|73&lt;br /&gt;
|62&lt;br /&gt;
|70&lt;br /&gt;
|205&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
|{{p|Darumaka}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|83&lt;br /&gt;
|72&lt;br /&gt;
|80&lt;br /&gt;
|235&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Warrior Woman}}&lt;br /&gt;
|{{p|Darumaka}}, {{p|Darmanitan}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kanbei]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| I&lt;br /&gt;
|60&lt;br /&gt;
|90&lt;br /&gt;
|62&lt;br /&gt;
|212&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Impact}}&lt;br /&gt;
|{{p|Lampent}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|70&lt;br /&gt;
|98&lt;br /&gt;
|70&lt;br /&gt;
|238&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Extinguish}}&lt;br /&gt;
|{{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kanetsugu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Psychic}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|88&lt;br /&gt;
|79&lt;br /&gt;
|232&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Kadabra}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|97&lt;br /&gt;
|89&lt;br /&gt;
|261&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Love and Honor}}&lt;br /&gt;
|{{p|Kadabra}}, {{p|Alakazam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Keiji]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Rock}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|92&lt;br /&gt;
|40&lt;br /&gt;
|73&lt;br /&gt;
|205&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|100&lt;br /&gt;
|50&lt;br /&gt;
|86&lt;br /&gt;
|236&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Carefree}}&lt;br /&gt;
|{{p|Bastiodon}}, {{p|Terrakion}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kenshin]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Psychic}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|90&lt;br /&gt;
|66&lt;br /&gt;
|81&lt;br /&gt;
|237&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Bustle}}&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|99&lt;br /&gt;
|76&lt;br /&gt;
|91&lt;br /&gt;
|266&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Inspiration}}&lt;br /&gt;
|{{p|Gallade}}, {{p|Mewtwo}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kiyomasa]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dragon}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| I&lt;br /&gt;
|82&lt;br /&gt;
|64&lt;br /&gt;
|67&lt;br /&gt;
|213&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Empathy}}&lt;br /&gt;
|{{p|Fraxure}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|92&lt;br /&gt;
|74&lt;br /&gt;
|77&lt;br /&gt;
|243&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Belief}}&lt;br /&gt;
|{{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kotarō]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dark}}&lt;br /&gt;
| I&lt;br /&gt;
|82&lt;br /&gt;
|78&lt;br /&gt;
|52&lt;br /&gt;
|212&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|92&lt;br /&gt;
|89&lt;br /&gt;
|62&lt;br /&gt;
|243&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mayhem}}&lt;br /&gt;
|{{p|Zorua}}, {{p|Zoroark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Kunoichi]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dark}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| I&lt;br /&gt;
|60&lt;br /&gt;
|73&lt;br /&gt;
|70&lt;br /&gt;
|193&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|70&lt;br /&gt;
|73&lt;br /&gt;
|80&lt;br /&gt;
|223&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Trickster}}&lt;br /&gt;
|{{p|Sneasel}}, {{p|Weavile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Magoichi]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Grass}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|89&lt;br /&gt;
|79&lt;br /&gt;
|74&lt;br /&gt;
|242&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|95&lt;br /&gt;
|88&lt;br /&gt;
|84&lt;br /&gt;
|267&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Cupid}}&lt;br /&gt;
|{{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Masamune]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|86&lt;br /&gt;
|82&lt;br /&gt;
|80&lt;br /&gt;
|248&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Bustle}}&lt;br /&gt;
|{{p|Rufflet}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|96&lt;br /&gt;
|92&lt;br /&gt;
|90&lt;br /&gt;
|278&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|One-Eyed Dragon}}&lt;br /&gt;
|{{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Masanori]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ground}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| I&lt;br /&gt;
|88&lt;br /&gt;
|37&lt;br /&gt;
|63&lt;br /&gt;
|188&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Impact}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|97&lt;br /&gt;
|50&lt;br /&gt;
|73&lt;br /&gt;
|220&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Sacrifice}}&lt;br /&gt;
|{{p|Krokorok}}, {{p|Krookodile}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Mitsuhide]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ice}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|77&lt;br /&gt;
|82&lt;br /&gt;
|82&lt;br /&gt;
|241&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|88&lt;br /&gt;
|92&lt;br /&gt;
|92&lt;br /&gt;
|272&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Cold Eyes}}&lt;br /&gt;
|{{p|Lapras}}, {{p|Articuno}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Mitsunari]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Steel}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| I&lt;br /&gt;
|46&lt;br /&gt;
|85&lt;br /&gt;
|72&lt;br /&gt;
|203&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Marksman}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|55&lt;br /&gt;
|96&lt;br /&gt;
|84&lt;br /&gt;
|235&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Cunning}}&lt;br /&gt;
|{{p|Pawniard}}, {{p|Bisharp}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Motochika]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Water}}&lt;br /&gt;
| I&lt;br /&gt;
|82&lt;br /&gt;
|81&lt;br /&gt;
|81&lt;br /&gt;
|244&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Dewott}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|90&lt;br /&gt;
|92&lt;br /&gt;
|91&lt;br /&gt;
|273&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Rebellion}}&lt;br /&gt;
|{{p|Dewott}}, {{p|Samurott}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Motonari]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Grass}}&lt;br /&gt;
| I&lt;br /&gt;
|69&lt;br /&gt;
|90&lt;br /&gt;
|86&lt;br /&gt;
|245&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
|{{p|Servine}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|79&lt;br /&gt;
|100&lt;br /&gt;
|96&lt;br /&gt;
|275&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Strategist}}&lt;br /&gt;
|{{p|Servine}}, {{p|Serperior}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Muneshige]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Flying}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| I&lt;br /&gt;
|84&lt;br /&gt;
|68&lt;br /&gt;
|73&lt;br /&gt;
|225&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Marksman}}&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|94&lt;br /&gt;
|78&lt;br /&gt;
|83&lt;br /&gt;
|255&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Typhoon}}&lt;br /&gt;
|{{p|Staravia}}, {{p|Staraptor}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Nene]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Poison}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|78&lt;br /&gt;
|75&lt;br /&gt;
|218&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Golbat}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|84&lt;br /&gt;
|85&lt;br /&gt;
|244&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Nene Ninpo}}&lt;br /&gt;
|{{p|Golbat}}, {{p|Crobat}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Nō]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ghost}}&lt;br /&gt;
| I&lt;br /&gt;
|48&lt;br /&gt;
|74&lt;br /&gt;
|90&lt;br /&gt;
|212&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
|{{p|Misdreavus}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|54&lt;br /&gt;
|84&lt;br /&gt;
|97&lt;br /&gt;
|235&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Viper&#039;s Bite}}&lt;br /&gt;
|{{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Nobunaga]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Dragon}}&amp;lt;br&amp;gt;{{t|Electric}}&lt;br /&gt;
| I&lt;br /&gt;
|89&lt;br /&gt;
|96&lt;br /&gt;
|92&lt;br /&gt;
|277&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Desire}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#009; color:#FFF;| enemy-only&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|96&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|296&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Ambition}}&lt;br /&gt;
|{{p|Hydreigon}}, {{p|Zekrom}}, {{p|Rayquaza}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Oichi]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Normal}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| I&lt;br /&gt;
|48&lt;br /&gt;
|73&lt;br /&gt;
|90&lt;br /&gt;
|211&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
|{{p|Jigglypuff}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|54&lt;br /&gt;
|83&lt;br /&gt;
|98&lt;br /&gt;
|235&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Soft Light}}&lt;br /&gt;
|{{p|Jigglypuff}}, {{p|Wigglytuff}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Okuni]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Bug}}&lt;br /&gt;
| I&lt;br /&gt;
|65&lt;br /&gt;
|63&lt;br /&gt;
|79&lt;br /&gt;
|207&lt;br /&gt;
|3&lt;br /&gt;
|{{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
|{{p|Larvesta}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|73&lt;br /&gt;
|88&lt;br /&gt;
|236&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Kabuki Dance}}&lt;br /&gt;
|{{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ranmaru]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fighting}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| I&lt;br /&gt;
|69&lt;br /&gt;
|72&lt;br /&gt;
|66&lt;br /&gt;
|207&lt;br /&gt;
|4&lt;br /&gt;
|{{DL|Warrior Skill|Empathy}}&lt;br /&gt;
|{{p|Riolu}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#900; color:#FFF;| ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|79&lt;br /&gt;
|82&lt;br /&gt;
|76&lt;br /&gt;
|237&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Faith}}&lt;br /&gt;
|{{p|Riolu}}, {{p|Lucario}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Shingen]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Ground}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|86&lt;br /&gt;
|84&lt;br /&gt;
|86&lt;br /&gt;
|256&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Rally}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|92&lt;br /&gt;
|100&lt;br /&gt;
|96&lt;br /&gt;
|288&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Fūrin Kazan}}&lt;br /&gt;
|{{p|Rhyperior}}, {{p|Groudon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Tadakatsu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Steel}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| I&lt;br /&gt;
|92&lt;br /&gt;
|68&lt;br /&gt;
|81&lt;br /&gt;
|241&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Impact}}&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|100&lt;br /&gt;
|77&lt;br /&gt;
|89&lt;br /&gt;
|266&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Unrivaled}}&lt;br /&gt;
|{{p|Metagross}}, {{p|Dialga}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Ujiyasu]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Rock}}&lt;br /&gt;
| I&lt;br /&gt;
|80&lt;br /&gt;
|78&lt;br /&gt;
|84&lt;br /&gt;
|242&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
|{{p|Boldore}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|90&lt;br /&gt;
|94&lt;br /&gt;
|94&lt;br /&gt;
|278&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Father Figure}}&lt;br /&gt;
|{{p|Boldore}}, {{p|Gigalith}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Yoshihiro]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fighting}}&lt;br /&gt;
| I&lt;br /&gt;
|90&lt;br /&gt;
|63&lt;br /&gt;
|62&lt;br /&gt;
|215&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
|{{p|Gurdurr}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|98&lt;br /&gt;
|73&lt;br /&gt;
|72&lt;br /&gt;
|243&lt;br /&gt;
|7&lt;br /&gt;
|{{DL|Warrior Skill|Chesto!}}&lt;br /&gt;
|{{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Yoshimoto]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Bug}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| I&lt;br /&gt;
|64&lt;br /&gt;
|72&lt;br /&gt;
|79&lt;br /&gt;
|215&lt;br /&gt;
|5&lt;br /&gt;
|{{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
|{{p|Pineco}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|75&lt;br /&gt;
|82&lt;br /&gt;
|88&lt;br /&gt;
|245&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Grace}}&lt;br /&gt;
|{{p|Pineco}}, {{p|Forretress}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|rowspan=&#039;2&#039;|[[Yukimura]]&lt;br /&gt;
|rowspan=&#039;2&#039;|{{t|Fire}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| I&lt;br /&gt;
|87&lt;br /&gt;
|78&lt;br /&gt;
|80&lt;br /&gt;
|245&lt;br /&gt;
|6&lt;br /&gt;
|{{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
|{{p|Charmeleon}}&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039;|&lt;br /&gt;
|rowspan=&#039;2&#039; style=&amp;quot;background:#090; color:#FFF;| ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|II&lt;br /&gt;
|95&lt;br /&gt;
|84&lt;br /&gt;
|90&lt;br /&gt;
|269&lt;br /&gt;
|8&lt;br /&gt;
|{{DL|Warrior Skill|Willpower}}&lt;br /&gt;
|{{p|Charmeleon}}, {{p|Charizard}}&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
* (*) Warlord is available to recruit in this story, but their perfect link does not spawn naturally, due to story restrictions (Riolu, Spiritomb, Lapras), available kingdom restrictions (Greatest Beauty, Ninja), or available type restrictions (Ninja).&lt;br /&gt;
&lt;br /&gt;
==Standard Warriors==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; background: #{{electric color light}}; border: 3px solid #{{electric color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan =&#039;2&#039;| Name&lt;br /&gt;
! rowspan=&#039;2&#039;| Specialty&lt;br /&gt;
! colspan=&#039;5&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; | Stats&lt;br /&gt;
! rowspan=&#039;2&#039; | Warrior Skill&lt;br /&gt;
! rowspan=&#039;2&#039; | Perfect Link&lt;br /&gt;
! rowspan=&#039;2&#039; | Historical Role&lt;br /&gt;
! colspan=&#039;8&#039; style=&amp;quot;background: #{{steel color}}&amp;quot; class=&amp;quot;roundytr&amp;quot;| Available Stories&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{attack color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;background: #{{defense color light}}&amp;quot; | Wisdom&lt;br /&gt;
! style=&amp;quot;background: #{{speed color light}}&amp;quot; | Charisma&lt;br /&gt;
! style=&amp;quot;background: #{{heartgold color light}}&amp;quot; | Total&lt;br /&gt;
! style=&amp;quot;background: #{{electric color}}&amp;quot; | Capacity&lt;br /&gt;
! Unite Ransei&lt;br /&gt;
! Junior Warlord&lt;br /&gt;
! Collect 100 Pokémon&lt;br /&gt;
! Recruit 40 Warriors&lt;br /&gt;
! Ransei&#039;s Greatest Beauty&lt;br /&gt;
! Defeat Nobunaga&lt;br /&gt;
! Ninja&lt;br /&gt;
! Two Heroes of Ransei&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Akizane&amp;lt;br&amp;gt;アキザネ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 58&lt;br /&gt;
| 40&lt;br /&gt;
| 61&lt;br /&gt;
| 159&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Pichu}}, {{p|Pikachu}}, {{p|Raichu}}&lt;br /&gt;
| 一萬田鑑実 &#039;&#039;{{jwp|一萬田鑑実|Ichimada Akizane}}&#039;&#039; was a retainer of [[#Sōrin|Sōrin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Asa&amp;lt;br&amp;gt;アサ&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 57&lt;br /&gt;
| 68&lt;br /&gt;
| 50&lt;br /&gt;
| 175&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Drifloon}}, {{p|Drifblim}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Asahi&amp;lt;br&amp;gt;アサヒ&lt;br /&gt;
| {{t|Ground}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 34&lt;br /&gt;
| 47&lt;br /&gt;
| 70&lt;br /&gt;
| 151&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| 朝日の方 &#039;&#039;{{wp|Asahi no kata}}&#039;&#039;, 朝日姫 &#039;&#039;Asahihime&#039;&#039; was [[Hideyoshi]]&#039;s half-sister and [[Ieyasu]]&#039;s second wife.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Bokuden&amp;lt;br&amp;gt;ボクデン&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 95&lt;br /&gt;
| 30&lt;br /&gt;
| 50&lt;br /&gt;
| 175&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Shieldon}}, {{p|Bastiodon}}&lt;br /&gt;
| 塚原卜伝 &#039;&#039;{{wp|Tsukahara Bokuden}}&#039;&#039; was a famous swordsman and developer of the {{wp|Kashima Shintō-ryū}} school of martial arts.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Bokuzen&amp;lt;br&amp;gt;ボクゼン&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 62&lt;br /&gt;
| 52&lt;br /&gt;
| 68&lt;br /&gt;
| 182&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
| 氏家直元 &#039;&#039;{{wp|Ujiie Naotomo}}&#039;&#039;, 氏家ト全 &#039;&#039;Ujiie Bokuzen&#039;&#039; (priesthood name) was a general of the {{wp|Saitō clan}} and [[Nobunaga]], and with [[#Ittetsu|Ittetsu]] and [[#Morinari|Morinari]], he was part of the {{wp|Mino Triumvirate}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chacha&amp;lt;br&amp;gt;チャチャ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 34&lt;br /&gt;
| 69&lt;br /&gt;
| 78&lt;br /&gt;
| 181&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Minccino}}, {{p|Cinccino}}&lt;br /&gt;
| 淀殿 &#039;&#039;{{wp|Yodo-dono}}&#039;&#039;, 茶々 &#039;&#039;Cha-cha&#039;&#039; was [[Oichi]]&#039;s eldest daughter, [[Nobunaga]]&#039;s niece, and a concubine of [[Hideyoshi]]&#039;s. She was also [[#Hatsu|Hatsu]] and [[#Gō|Gō]]&#039;s sister, as well as [[#Hideyori|Hideyori]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chikamasa&amp;lt;br&amp;gt;チカマサ&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 87&lt;br /&gt;
| 21&lt;br /&gt;
| 63&lt;br /&gt;
| 171&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Wooper}}, {{p|Quagsire}}&lt;br /&gt;
| 福留親政 &#039;&#039;{{jwp|福留親政|Fukudome Chikamasa}}&#039;&#039; was [[#Norishige|Norishige]]&#039;s father and a vassal of [[Motochika]]&#039;s&amp;lt;!-- and was a guardian of [[#Nobuchika|Nobuchika]]--&amp;gt;.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chikayasu&amp;lt;br&amp;gt;チカヤス&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 73&lt;br /&gt;
| 78&lt;br /&gt;
| 72&lt;br /&gt;
| 223&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}&lt;br /&gt;
| 香宗我部親泰 &#039;&#039;{{jwp|香宗我部親泰|Kōsokabe Chikayasu}}&#039;&#039; was [[Motochika]]&#039;s younger brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chiyo&amp;lt;br&amp;gt;チヨ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 30&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 164&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}&lt;br /&gt;
| 見性院 &#039;&#039;{{jwp|見性院 (山内一豊室)|Kenshō-in}}&#039;&#039;, 千代 &#039;&#039;Chiyo&#039;&#039; was [[#Kazutoyo|Kazutoyo]]&#039;s wife.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chiyome&amp;lt;br&amp;gt;チヨメ&lt;br /&gt;
| {{t|Dark}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 60&lt;br /&gt;
| 67&lt;br /&gt;
| 68&lt;br /&gt;
| 195&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Spiritomb}}&lt;br /&gt;
| 望月千代女 &#039;&#039;{{wp|Mochizuki Chiyome}}&#039;&#039; was responsible for creating an all-female group of ninja.&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chōan&amp;lt;br&amp;gt;チョウアン&lt;br /&gt;
| {{t|Normal}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 2&lt;br /&gt;
| 62&lt;br /&gt;
| 71&lt;br /&gt;
| 135&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Bidoof}}, {{p|Bibarel}}&lt;br /&gt;
| 大久保長安 &#039;&#039;{{wp|Ōkubo Nagayasu}}&#039;&#039;, ちょうあん &#039;&#039;Chōan&#039;&#039; was a vassal of [[Ieyasu]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Danzō&amp;lt;br&amp;gt;ダンゾウ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| 79&lt;br /&gt;
| 89&lt;br /&gt;
| 48&lt;br /&gt;
| 216&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Spiritomb}}&lt;br /&gt;
| 加藤段蔵 &#039;&#039;{{wp|Katō Danzō}}&#039;&#039; was a ninja who served [[Kenshin]], then [[Shingen]].&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Dōsan&amp;lt;br&amp;gt;ドウサン&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 73&lt;br /&gt;
| 93&lt;br /&gt;
| 82&lt;br /&gt;
| 248&lt;br /&gt;
| 8&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Ekans}}, {{p|Arbok}}&lt;br /&gt;
| 斎藤道三 &#039;&#039;{{wp|Saitō Dōsan}}&#039;&#039; was [[Nō]] and [[#Yoshitatsu|Yoshitatsu]]&#039;s father and [[#Omi|Omi]]&#039;s husband.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Dōsetsu&amp;lt;br&amp;gt;ドウセツ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 85&lt;br /&gt;
| 86&lt;br /&gt;
| 76&lt;br /&gt;
| 247&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&lt;br /&gt;
| 立花道雪 &#039;&#039;{{wp|Tachibana Dōsetsu}}&#039;&#039; was [[Ginchiyo]]&#039;s father and [[Muneshige]]&#039;s adoptive father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ekei&amp;lt;br&amp;gt;エケイ&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 6&lt;br /&gt;
| 80&lt;br /&gt;
| 68&lt;br /&gt;
| 154&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Carnivine}}&lt;br /&gt;
| 安國寺惠瓊 &#039;&#039;{{wp|Ankokuji Ekei}}&#039;&#039; was a diplomat of the {{wp|Mōri clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Fujitaka&amp;lt;br&amp;gt;フジタカ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| 70&lt;br /&gt;
| 85&lt;br /&gt;
| 80&lt;br /&gt;
| 235&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| 細川藤孝 &#039;&#039;{{wp|Hosokawa Fujitaka}}&#039;&#039; was [[#Tadaoki|Tadaoki]]&#039;s father and [[Gracia]]&#039;s father-in-law.&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Gen&#039;an&amp;lt;br&amp;gt;ゲンアン&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 2&lt;br /&gt;
| 83&lt;br /&gt;
| 80&lt;br /&gt;
| 165&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Onix}}, {{p|Steelix}}&lt;br /&gt;
| 北条長綱 &#039;&#039;{{jwp|北条幻庵|Hōjō Nagatsuna}}&#039;&#039;, 北条幻庵 Hōjō Gen&#039;an was [[Ujiyasu]]&#039;s uncle and [[#Sōun|Sōun]]&#039;s son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Genba&amp;lt;br&amp;gt;ゲンバ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| 79&lt;br /&gt;
| 75&lt;br /&gt;
| 48&lt;br /&gt;
| 202&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Scraggy}}, {{p|Scrafty}}&lt;br /&gt;
| 唐沢玄蕃 &#039;&#039;{{wp|Karasawa Genba}}&#039;&#039; was a {{wp|Sanada clan|Sanada}} retainer. (Trivia: His depiction as a ninja is due to some speculation that he could have been trained as one.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Gō&amp;lt;br&amp;gt;ゴウ&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 33&lt;br /&gt;
| 55&lt;br /&gt;
| 75&lt;br /&gt;
| 163&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}&lt;br /&gt;
| 於江与 &#039;&#039;{{wp|Oeyo}}&#039;&#039;, 江 &#039;&#039;Gō&#039;&#039; was [[Oichi]]&#039;s youngest daughter, [[Nobunaga]]&#039;s niece, and the wife of [[#Hidetada|Hidetada]]. She was also [[#Chacha|Chacha]] and [[#Hatsu|Hatsu]]&#039;s sister.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Gotoku&amp;lt;br&amp;gt;ゴトク&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 48&lt;br /&gt;
| 61&lt;br /&gt;
| 72&lt;br /&gt;
| 181&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Deino}}, {{p|Zweilous}}, {{p|Hydreigon}}&lt;br /&gt;
| 五徳姫 &#039;&#039;{{wp|Tokuhime|Gotokuhime}}&#039;&#039;, 徳姫 &#039;&#039;Tokuhime&#039;&#039; was [[Nobunaga]]&#039;s daughter, [[#Tsuru|Tsuru]]&#039;s sister, and possibly [[#Toku|Toku]]&#039;s sister. (Trivia: [[Nō]] never had children with Nobunaga, so Gotoku is not her daughter.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hana&amp;lt;br&amp;gt;ハナ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 70&lt;br /&gt;
| 57&lt;br /&gt;
| 50&lt;br /&gt;
| 177&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Munna}}, {{p|Musharna}}&lt;br /&gt;
| 清円院 &#039;&#039;{{wp|清円院|Seienin}}&#039;&#039;, 華姫 &#039;&#039;Hanahime&#039;&#039; was {{OBP|Aya|Conquest}}&#039;s daughter, [[#Kagekatsu|Kagekatsu]]&#039;s older sister, and [[Kenshin]]&#039;s niece.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Harunaga&amp;lt;br&amp;gt;ハルナガ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 14&lt;br /&gt;
| 42&lt;br /&gt;
| 57&lt;br /&gt;
| 113&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Darumaka}}, {{p|Darmanitan}}&lt;br /&gt;
| 大野治長 &#039;&#039;{{wp|Ōno Harunaga}}&#039;&#039; was a general of [[#Hideyori|Hideyori]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Harutaka&amp;lt;br&amp;gt;ハルタカ&lt;br /&gt;
| {{t|Ground}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 82&lt;br /&gt;
| 70&lt;br /&gt;
| 66&lt;br /&gt;
| 218&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&lt;br /&gt;
| 陶晴賢 &#039;&#039;{{wp|Sue Harukata}}&#039;&#039; was a retainer for the {{wp|Ōuchi clan}}. (Trivia: Harutaka is a common erroneous spelling.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Haruyuki&amp;lt;br&amp;gt;ハルユキ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 41&lt;br /&gt;
| 92&lt;br /&gt;
| 69&lt;br /&gt;
| 202&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
| 山本勘助 &#039;&#039;{{wp|Yamamoto Kansuke (general)|Yamamoto Kansuke}}&#039;&#039;, 山本晴幸 &#039;&#039;Yamamoto Haruyuki&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hatsu&amp;lt;br&amp;gt;ハツ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 32&lt;br /&gt;
| 55&lt;br /&gt;
| 74&lt;br /&gt;
| 161&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}&lt;br /&gt;
| お初 &#039;&#039;{{wp|Ohatsu}}&#039;&#039; was [[Oichi]]&#039;s second daughter, [[Nobunaga]]&#039;s niece, and [[#Chacha|Chacha]] and [[#Gō|Gō]]&#039;s sister.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hatsume&amp;lt;br&amp;gt;ハツメ&lt;br /&gt;
| {{t|Steel}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 62&lt;br /&gt;
| 55&lt;br /&gt;
| 73&lt;br /&gt;
| 190&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Pawniard}}, {{p|Bisharp}}&lt;br /&gt;
| 初芽局 &#039;&#039;{{jwp|初芽局|Hatsume no Tsubone}}&#039;&#039; was said to be a ninja [[Ieyasu]] used to spy on [[Mitsunari]] and may or may not have existed. (Trivia: The reason her Perfect Link is Pawniard may be due to the theory she was also Mitsunari&#039;s lover.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hideaki&amp;lt;br&amp;gt;ヒデアキ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 23&lt;br /&gt;
| 23&lt;br /&gt;
| 23&lt;br /&gt;
| 69&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}&lt;br /&gt;
| 小早川秀秋 &#039;&#039;{{wp|Kobayakawa Hideaki}}&#039;&#039; was [[Hideyoshi]]&#039;s nephew and adopted son, and later, he was adopted by [[#Takakage|Takakage]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hidemitsu&amp;lt;br&amp;gt;ヒデミツ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 78&lt;br /&gt;
| 44&lt;br /&gt;
| 72&lt;br /&gt;
| 194&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| 明智秀満 &#039;&#039;{{wp|Akechi Hidemitsu}}&#039;&#039; was a vassal of [[Mitsuhide]]&#039;s and married one of his daughters (not [[Gracia]]).&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hidenaga&amp;lt;br&amp;gt;ヒデナガ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 68&lt;br /&gt;
| 78&lt;br /&gt;
| 77&lt;br /&gt;
| 223&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
| 豊臣秀長 &#039;&#039;{{wp|Toyotomi Hidenaga}}&#039;&#039; was [[Hideyoshi]]&#039;s half-brother.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hidetada&amp;lt;br&amp;gt;ヒデタダ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 18&lt;br /&gt;
| 73&lt;br /&gt;
| 75&lt;br /&gt;
| 166&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Pawniard}}, {{p|Bisharp}}&lt;br /&gt;
| 徳川秀忠 &#039;&#039;{{wp|Tokugawa Hidetada}}&#039;&#039; was [[Ieyasu]]&#039;s third son and successor, [[#Gō|Gō]]&#039;s husband, and possibly [[#Katsu|Katsu]]&#039;s father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hideyori&amp;lt;br&amp;gt;ヒデヨリ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 20&lt;br /&gt;
| 26&lt;br /&gt;
| 68&lt;br /&gt;
| 114&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&lt;br /&gt;
| 豊臣秀頼 &#039;&#039;{{wp|Toyotomi Hideyori}}&#039;&#039; was [[Hideyoshi]]&#039;s son and successor and [[#Chacha|Chacha]]&#039;s son.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hiroko&amp;lt;br&amp;gt;ヒロコ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 38&lt;br /&gt;
| 63&lt;br /&gt;
| 66&lt;br /&gt;
| 167&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Snorunt}}, {{p|Froslass}}&lt;br /&gt;
| 妻木煕子 &#039;&#039;{{jwp|妻木煕子|Tsumaki Hiroko}}&#039;&#039; was [[Mitsuhide]]&#039;s wife.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hisaaki&amp;lt;br&amp;gt;ヒサアキ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 71&lt;br /&gt;
| 69&lt;br /&gt;
| 60&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Scraggy}}, {{p|Scrafty}}&lt;br /&gt;
| 川上久朗 &#039;&#039;{{jwp|川上久朗|Kawakami Hisaaki}}&#039;&#039; was a vassal of the {{wp|Shimazu clan}}.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Hisahide&amp;lt;br&amp;gt;ヒサヒデ&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 62&lt;br /&gt;
| 92&lt;br /&gt;
| 65&lt;br /&gt;
| 219&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Deino}}, {{p|Zweilous}}, {{p|Hydreigon}}&lt;br /&gt;
| 松永久秀 &#039;&#039;{{wp|Matsunaga Hisahide}}&#039;&#039; was a daimyo who unwillingly sided with [[Nobunaga]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Iroha&amp;lt;br&amp;gt;イロハ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 58&lt;br /&gt;
| 59&lt;br /&gt;
| 50&lt;br /&gt;
| 167&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Emolga}}&lt;br /&gt;
| 五郎八姫 &#039;&#039;{{wp|Date Masamune#Family|Irohahime}}&#039;&#039; was [[Masamune]]&#039;s daughter.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Isa&amp;lt;br&amp;gt;イサ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 80&lt;br /&gt;
| 43&lt;br /&gt;
| 65&lt;br /&gt;
| 188&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&lt;br /&gt;
| 三好伊三 &#039;&#039;Miyoshi Isa&#039;&#039; was [[#Seikai|Seikai]]&#039;s brother, a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}}, and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ise&amp;lt;br&amp;gt;イセ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 66&lt;br /&gt;
| 52&lt;br /&gt;
| 61&lt;br /&gt;
| 179&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}&lt;br /&gt;
| 伊勢姫 &#039;&#039;{{jwp|伊勢姫|Isehime}}&#039;&#039; may have been Kenshin&#039;s lover and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Isuke&amp;lt;br&amp;gt;イスケ&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 72&lt;br /&gt;
| 68&lt;br /&gt;
| 63&lt;br /&gt;
| 203&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}&lt;br /&gt;
| 風魔小太郎#概要 &#039;&#039;{{jwp|風魔小太郎#概要|Ninokuruwa Isuke}}&#039;&#039; was a ninja of the {{jwp|風魔|Fūma clan}}, as was [[Kotarō]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ittetsu&amp;lt;br&amp;gt;イッテツ&lt;br /&gt;
| {{t|Steel}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 70&lt;br /&gt;
| 72&lt;br /&gt;
| 70&lt;br /&gt;
| 212&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Duskull}}, {{p|Dusclops}}, {{p|Dusknoir}}&lt;br /&gt;
| 稲葉良通 &#039;&#039;{{wp|Inaba Yoshimichi}}&#039;&#039;, 稲葉一鉄 &#039;&#039;Inaba Ittetsu&#039;&#039; was a general of the {{wp|Saitō clan}} and [[Nobunaga]], and with [[#Bokuzen|Bokuzen]] and [[#Morinari|Morinari]], he was part of the {{wp|Mino Triumvirate}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Jinpachi&amp;lt;br&amp;gt;ジンパチ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 76&lt;br /&gt;
| 48&lt;br /&gt;
| 80&lt;br /&gt;
| 204&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
| 根津甚八 &#039;&#039;Nezu Jinpachi&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Jūbei&amp;lt;br&amp;gt;ジュウベエ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 91&lt;br /&gt;
| 32&lt;br /&gt;
| 50&lt;br /&gt;
| 173&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gallade}}&lt;br /&gt;
| 柳生十兵衞三厳 &#039;&#039;{{wp|Yagyū Jūbei Mitsuyoshi}}&#039;&#039; was [[#Munenori|Munenori]]&#039;s son and a master swordsman who served [[#Hidetada|Hidetada]].&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Jūzō&amp;lt;br&amp;gt;ジュウゾウ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 82&lt;br /&gt;
| 71&lt;br /&gt;
| 64&lt;br /&gt;
| 217&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Pansear}}, {{p|Simisear}}&lt;br /&gt;
| 筧十蔵 &#039;&#039;Kakei Jūzō&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kageie&amp;lt;br&amp;gt;カゲイエ&lt;br /&gt;
| {{t|Rock}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 90&lt;br /&gt;
| 12&lt;br /&gt;
| 59&lt;br /&gt;
| 161&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill| Mighty Blow}}&lt;br /&gt;
| {{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&lt;br /&gt;
| 柿崎景家 &#039;&#039;{{wp|Kakizaki Kageie}}&#039;&#039; was one of [[Kenshin]]&#039;s Four Heavenly Generals. (Trivia: His Specialty in Rock types might be due to having sent off his son, Kakizaki Haruie, to [[Ujiyasu]] as a hostage when an alliance was formed between the Uesugi and Hōjō clans (a common practice, and it could lead to adoption into a clan, as was the case of Hōjō Saburō, the son and hostage Ujiyasu sent in exchange, who Kenshin later adopted as his heir and was renamed Uesugi Kagetora).)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kagekatsu&amp;lt;br&amp;gt;カゲカツ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 82&lt;br /&gt;
| 71&lt;br /&gt;
| 64&lt;br /&gt;
| 217&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gallade}}&lt;br /&gt;
| 上杉 景勝 &#039;&#039;{{wp|Uesugi Kagekatsu}}&#039;&#039; was {{OBP|Aya|Conquest}}&#039;s son, [[#Hana|Hana]]&#039;s younger brother, and [[Kenshin]]&#039;s adopted son.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kagetsuna&amp;lt;br&amp;gt;カゲツナ&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90&lt;br /&gt;
| 72&lt;br /&gt;
| 232&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 片倉 景綱 &#039;&#039;{{wp|Katakura Kagetsuna}}&#039;&#039; was a retainer of [[Masamune]]&#039;s, and with [[#Shigezane|Shigezane]] and [[#Tsunamoto|Tsunamoto]], was a part of the &amp;quot;Three Great Men of the Date Clan&amp;quot;. (Trivia: His Dragon Specialty might originate from crying, &amp;quot;I am Masamune!&amp;quot; on the battlefield, as Masamune&#039;s moniker is the &#039;&#039;One-eyed Dragon&#039;&#039;.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kamanosuke&amp;lt;br&amp;gt;カマノスケ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 84&lt;br /&gt;
| 57&lt;br /&gt;
| 79&lt;br /&gt;
| 220&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Scyther}}, {{p|Scizor}}&lt;br /&gt;
| 由利鎌之助 &#039;&#039;Yuri Kamanosuke&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kame&amp;lt;br&amp;gt;カメ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 62&lt;br /&gt;
| 73&lt;br /&gt;
| 55&lt;br /&gt;
| 190&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Pineco}}, {{p|Forretress}}&lt;br /&gt;
| 亀姫 &#039;&#039;{{jwp|亀姫 (徳川家康長女)|Kamehime}}&#039;&#039; was [[Ieyasu]]&#039;s daughter.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kanemori&amp;lt;br&amp;gt;カネモリ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 30&lt;br /&gt;
| 55&lt;br /&gt;
| 57&lt;br /&gt;
| 142&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Croagunk}}, {{p|Toxicroak}}&lt;br /&gt;
| 肝付兼盛 &#039;&#039;{{jwp|肝付兼盛|Kimotsuki Kanemori}}&#039;&#039; was a retainer to [[Yoshihiro]]&#039;s older brother, {{wp|Shimazu Yoshihisa}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kashinkoji&amp;lt;br&amp;gt;カシンコジ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 42&lt;br /&gt;
| 69&lt;br /&gt;
| 53&lt;br /&gt;
| 164&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Skorupi}}, {{p|Drapion}}&lt;br /&gt;
| 果心居士 &#039;&#039;{{jwp|果心居士|Kashin Koji}}&#039;&#039; was an illusionist and may or may not have existed.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Katsu&amp;lt;br&amp;gt;カツ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 53&lt;br /&gt;
| 48&lt;br /&gt;
| 72&lt;br /&gt;
| 173&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&lt;br /&gt;
| She was either the concubine of [[Ieyasu]] (英勝院 &#039;&#039;{{jwp|英勝院|Eishō-in}}&#039;&#039;; お勝 &#039;&#039;Okatsu&#039;&#039;), the daughter of [[#Gō|Gō]] and [[#Hidetada|Hidetada]] and grandaughter of [[Oichi]] and Ieyasu (天崇院 &#039;&#039;{{jwp|天崇院|Tensu-in}}&#039;&#039;; 勝姫 &#039;&#039;Katsuhime&#039;&#039;), or she was their great-granddaughter respectively through the aforementioned Katsuhime&#039;s sister ({{wp|Senhime}}) and [[Tadakatsu]]&#039;s grandson ({{wp|Honda Tadatoki}}; none of whom are in the game) (円盛院 &#039;&#039;{{jwp|円盛院|Ensei-in}}&#039;&#039;; 勝姫 &#039;&#039;Katsuhime&#039;&#039;).&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Katsuyori&amp;lt;br&amp;gt;カツヨリ&lt;br /&gt;
| {{t|Rock}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 82&lt;br /&gt;
| 56&lt;br /&gt;
| 79&lt;br /&gt;
| 217&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&lt;br /&gt;
| 武田勝頼 &#039;&#039;{{wp|Takeda Katsuyori}}&#039;&#039; was [[Shingen]]&#039;s son and successor.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kazumasa&amp;lt;br&amp;gt;カズマサ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 51&lt;br /&gt;
| 78&lt;br /&gt;
| 72&lt;br /&gt;
| 201&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Shieldon}}, {{p|Bastiodon}}&lt;br /&gt;
| 石川数正 &#039;&#039;{{wp|Ishikawa Kazumasa}}&#039;&#039; was a retainer of [[Ieyasu]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kazumasu&amp;lt;br&amp;gt;カズマス&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 79&lt;br /&gt;
| 80&lt;br /&gt;
| 65&lt;br /&gt;
| 224&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
| 滝川一益 &#039;&#039;{{wp|Takigawa Kazumasu}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kazutoyo&amp;lt;br&amp;gt;カズトヨ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 48&lt;br /&gt;
| 51&lt;br /&gt;
| 62&lt;br /&gt;
| 161&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}&lt;br /&gt;
| 山内 一豊 &#039;&#039;{{wp|Yamauchi Kazutoyo}}&#039;&#039; was originally a vassal of [[Nobunaga]]&#039;s before becoming a vassal of [[Hideyoshi]]. He was also [[#Chiyo|Chiyo]]&#039;s husband.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kei&amp;lt;br&amp;gt;ケイ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 65&lt;br /&gt;
| 48&lt;br /&gt;
| 69&lt;br /&gt;
| 182&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| 竹林院 &#039;&#039;{{jwp|竹林院 (真田信繁正室)|Chikurin-in}}&#039;&#039;, 大谷渓 &#039;&#039;Ōtani Kei&#039;&#039; was [[Yukimura]]&#039;s wife and [[#Yoshitsugu|Yoshitsugu]]&#039;s daughter.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kitsuno&amp;lt;br&amp;gt;キツノ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 54&lt;br /&gt;
| 72&lt;br /&gt;
| 79&lt;br /&gt;
| 205&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 生駒吉乃 &#039;&#039;{{wp|Kitsuno|Ikoma Kitsuno}}&#039;&#039; was a concubine of [[Nobunaga]]&#039;s and possibly [[#Toku|Toku]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Kiyo&amp;lt;br&amp;gt;キヨ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 15&lt;br /&gt;
| 13&lt;br /&gt;
| 78&lt;br /&gt;
| 106&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Blitzle}}, {{p|Zebstrika}}&lt;br /&gt;
| &amp;lt;!--清姫 &#039;&#039;Kiyohime&#039;&#039; was [[#Sōrin|Sōrin]]&#039;s daughter.--&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Koroku&amp;lt;br&amp;gt;コロク&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 75&lt;br /&gt;
| 74&lt;br /&gt;
| 69&lt;br /&gt;
| 218&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 蜂須賀 正勝 &#039;&#039;{{wp|Hachisuka Masakatsu}}&#039;&#039;, 蜂須賀小六 &#039;&#039; Hachisuka Koroku&#039;&#039; was a retainer of [[Hideyoshi]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Maa&amp;lt;br&amp;gt;マア&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 57&lt;br /&gt;
| 73&lt;br /&gt;
| 50&lt;br /&gt;
| 180&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
| {{jwp|摩阿姫}} &#039;&#039;{{wp|Maeda Toshiie#Family|Ma&#039;a}}&#039;&#039; was a concubine of [[Hideyoshi]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Madoka&amp;lt;br&amp;gt;マドカ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 58&lt;br /&gt;
| 50&lt;br /&gt;
| 62&lt;br /&gt;
| 170&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}&lt;br /&gt;
| &amp;lt;!--Might be Hojo Ujikuni&#039;s wife.--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masahide&amp;lt;br&amp;gt;マサヒデ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 26&lt;br /&gt;
| 79&lt;br /&gt;
| 67&lt;br /&gt;
| 172&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&lt;br /&gt;
| 平手政秀 &#039;&#039;{{wp|Hirate Masahide}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s and was responsible for managing to arrange the marriage between Nobunaga and [[Nō]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masakage&amp;lt;br&amp;gt;マサカゲ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 88&lt;br /&gt;
| 66&lt;br /&gt;
| 70&lt;br /&gt;
| 224&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}&lt;br /&gt;
| 山県昌景 &#039;&#039;{{wp|Yamagata Masakage}}&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|twenty-four generals}}. (Trivia: In fiction, he tends to be amalgamated with [[Yukimura]].)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masanobu&amp;lt;br&amp;gt;マサノブ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 6&lt;br /&gt;
| 95&lt;br /&gt;
| 53&lt;br /&gt;
| 154&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
| &amp;lt;!--Might be Honda Masanobu or Kōsaka Masanobu--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masatoshi&amp;lt;br&amp;gt;マサトシ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 70&lt;br /&gt;
| 48&lt;br /&gt;
| 58&lt;br /&gt;
| 176&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&lt;br /&gt;
| 鎌田政年 &#039;&#039;{{jwp|鎌田政年|Kamata Masatoshi}}&#039;&#039; was a vassal of {{wp|Shimazu clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masatoyo&amp;lt;br&amp;gt;マサトヨ&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| 70&lt;br /&gt;
| 76&lt;br /&gt;
| 70&lt;br /&gt;
| 216&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&lt;br /&gt;
| 内藤昌豊 &#039;&#039;{{wp|Naitō Masatoyo}}&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masatsuna&amp;lt;br&amp;gt;マサツナ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 44&lt;br /&gt;
| 52&lt;br /&gt;
| 62&lt;br /&gt;
| 158&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| 岡部正綱 &#039;&#039;{{jwp|岡部正綱|Ōkabe Masatsuna}}&#039;&#039; was a vassal of [[Yoshimoto]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Masayuki&amp;lt;br&amp;gt;マサユキ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 74&lt;br /&gt;
| 93&lt;br /&gt;
| 74&lt;br /&gt;
| 241&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
| 真田昌幸 &#039;&#039;{{wp|Sanada Masayuki}}&#039;&#039; was [[Yukimura]]&#039;s father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Mitsutada&amp;lt;br&amp;gt;ミツタダ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 65&lt;br /&gt;
| 40&lt;br /&gt;
| 58&lt;br /&gt;
| 163&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&lt;br /&gt;
| 明智光忠 &#039;&#039;{{wp|Akechi Mitsutada}}&#039;&#039; was [[Mitsuhide]]&#039;s cousin.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Morichika&amp;lt;br&amp;gt;モリチカ&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 77&lt;br /&gt;
| 35&lt;br /&gt;
| 83&lt;br /&gt;
| 195&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}&lt;br /&gt;
| 長宗我部盛親 &#039;&#039;{{wp|Chōsokabe Morichika}}&#039;&#039; was [[Motochika]]&#039;s second son and successor and [[#Nobuchika|Nobuchika]]&#039;s younger brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Morikiyo&amp;lt;br&amp;gt;モリキヨ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 68&lt;br /&gt;
| 47&lt;br /&gt;
| 61&lt;br /&gt;
| 176&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Croagunk}}, {{p|Toxicroak}}&lt;br /&gt;
| 出浦盛清 &#039;&#039;{{jwp|出浦盛清|Ideura Morikiyo}}&#039;&#039; was a vassal of the {{wp|Sanada clan}}. &amp;lt;!--Some kind of ninja. Part of the {{jwp|甲州流軍学|Kōshūryū}} school.--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Morinari&amp;lt;br&amp;gt;モリナリ&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 46&lt;br /&gt;
| 70&lt;br /&gt;
| 66&lt;br /&gt;
| 182&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Duskull}}, {{p|Dusclops}}, {{p|Dusknoir}}&lt;br /&gt;
| 安藤守就 &#039;&#039;{{wp|Andō Morinari}}&#039;&#039; was a general of the {{wp|Saitō clan}} and [[Nobunaga]], and with [[#Ittetsu|Ittetsu]] and [[#Bokuzen|Bokuzen]], he was part of the {{wp|Mino Triumvirate}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Motoharu&amp;lt;br&amp;gt;モトハル&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Grass}}&lt;br /&gt;
| 92&lt;br /&gt;
| 71&lt;br /&gt;
| 80&lt;br /&gt;
| 243&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
| 吉川元春 &#039;&#039;{{wp|Kikkawa Motoharu}}&#039;&#039; was [[Motonari]]&#039;s second oldest son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Motozane&amp;lt;br&amp;gt;モトザネ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 50&lt;br /&gt;
| 58&lt;br /&gt;
| 63&lt;br /&gt;
| 171&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Joltik}}, {{p|Galvantula}}&lt;br /&gt;
| 安倍元真 &#039;&#039;{{wp|Abe Motozane}}&#039;&#039; was a vassal of the {{wp|Imagawa clan}}.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Munenori&amp;lt;br&amp;gt;ムネノリ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 90&lt;br /&gt;
| 80&lt;br /&gt;
| 66&lt;br /&gt;
| 236&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Scyther}}, {{p|Scizor}}&lt;br /&gt;
| 柳生宗矩 &#039;&#039;{{wp|Yagyū Munenori}}&#039;&#039; was [[#Jūbei|Jūbei]]&#039;s father and a master swordsman who served [[Ieyasu]] and [[#Hidetada|Hidetada]].&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Munetoki&amp;lt;br&amp;gt;ムネトキ&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 76&lt;br /&gt;
| 53&lt;br /&gt;
| 60&lt;br /&gt;
| 189&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
| 原田宗時 &#039;&#039;{{wp|Harada Munetoki}}&#039;&#039; was a retainer of [[Masamune]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Munezane&amp;lt;br&amp;gt;ムネザネ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 71&lt;br /&gt;
| 56&lt;br /&gt;
| 63&lt;br /&gt;
| 190&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}&lt;br /&gt;
| {{wp|Shiroishi Munezane}} was a retainer for both [[Masamune]]&#039;s father and [[#Shigezane|Shigezane]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Murashige&amp;lt;br&amp;gt;ムラシゲ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 70&lt;br /&gt;
| 42&lt;br /&gt;
| 73&lt;br /&gt;
| 185&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
| 荒木 村重 &#039;&#039;{{wp|Araki Murashige}}&#039;&#039; was a vassal of [[Nobunaga]]. (Trivia: His Grass Specialty may be due to supposed sympathies with the {{wp|Mōri clan}}, which [[Motonari]] belongs to, or becoming a {{wp|Japanese tea ceremony|tea master}} after his betrayal of Nobunaga.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nagahide&amp;lt;br&amp;gt;ナガヒデ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 75&lt;br /&gt;
| 73&lt;br /&gt;
| 68&lt;br /&gt;
| 216&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 丹羽長秀 &#039;&#039;{{wp|Niwa Nagahide}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nagayasu&amp;lt;br&amp;gt;ナガヤス&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 68&lt;br /&gt;
| 61&lt;br /&gt;
| 63&lt;br /&gt;
| 192&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Darumaka}}, {{p|Darmanitan}}&lt;br /&gt;
| 前野長康 &#039;&#039;{{wp|Maeno Nagayasu}}&#039;&#039; was a vassal of [[Hideyoshi]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nagayoshi&amp;lt;br&amp;gt;ナガヨシ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 79&lt;br /&gt;
| 31&lt;br /&gt;
| 75&lt;br /&gt;
| 185&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Riolu}}, {{p|Lucario}}&lt;br /&gt;
| 森長可 &#039;&#039;{{wp|Mori Nagayoshi}}&#039;&#039; was [[Ranmaru]]&#039;s older brother and an officer of the {{wp|Oda clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naka&amp;lt;br&amp;gt;ナカ&lt;br /&gt;
| {{t|Ground}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 62&lt;br /&gt;
| 54&lt;br /&gt;
| 60&lt;br /&gt;
| 176&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| 大政所 &#039;&#039;{{jwp|Ōmandokoro}}&#039;&#039;, 仲 &#039;&#039;Naka&#039;&#039; was [[Hideyoshi]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naoie&amp;lt;br&amp;gt;ナオイエ&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 70&lt;br /&gt;
| 95&lt;br /&gt;
| 79&lt;br /&gt;
| 244&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Deino}}, {{p|Zweilous}}, {{p|Hydreigon}}&lt;br /&gt;
| 宇喜多直家 &#039;&#039;{{wp|Ukita Naoie}}&#039;&#039; was a daimyo who sided with [[Nobunaga]].&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naomasa&amp;lt;br&amp;gt;ナオマサ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 87&lt;br /&gt;
| 72&lt;br /&gt;
| 68&lt;br /&gt;
| 227&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}&lt;br /&gt;
| 井伊直政 &#039;&#039;{{wp|Ii Naomasa}}&#039;&#039; was one of [[Ieyasu]]&#039;s {{wp|Shitennō (Tokugawa clan)|Four Heavenly Kings}}, along with [[#Tadatsugu|Tadatsugu]], [[#Yasumasa|Yasumasa]], and [[Tadakatsu]].&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Naoshige&amp;lt;br&amp;gt;ナオシゲ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 84&lt;br /&gt;
| 84&lt;br /&gt;
| 81&lt;br /&gt;
| 249&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Rufflet}}, {{p|Braviary}}&lt;br /&gt;
| 鍋島直茂 &#039;&#039;{{wp|Nabeshima Naoshige}}&#039;&#039; was a vassal of the {{wp|Ryūzōji clan}}, under the head [[#Takanobu|Takanobu]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Narimasa&amp;lt;br&amp;gt;ナリマサ&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 79&lt;br /&gt;
| 33&lt;br /&gt;
| 66&lt;br /&gt;
| 178&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Gible}}, {{p|Gabite}}, {{p|Garchomp}}&lt;br /&gt;
| 佐々成政 &#039;&#039;{{wp|Sassa Narimasa}}&#039;&#039; was a retainer of [[Nobunaga]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nobuchika&amp;lt;br&amp;gt;ノブチカ&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 79&lt;br /&gt;
| 66&lt;br /&gt;
| 70&lt;br /&gt;
| 215&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Magikarp}}, {{p|Gyarados}}&lt;br /&gt;
| 長宗我部信親 &#039;&#039;{{wp|Chōsokabe Nobuchika}}&#039;&#039; was [[Motochika]]&#039;s eldest son and [[#Morichika|Morichika]]&#039;s older brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nobufusa&amp;lt;br&amp;gt;ノブフサ&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| 80&lt;br /&gt;
| 50&lt;br /&gt;
| 70&lt;br /&gt;
| 200&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Onix}}, {{p|Steelix}}&lt;br /&gt;
| 鷹司信房 &#039;&#039;{{wp|Baba Nobuharu}}&#039;&#039;, 馬場信房 &#039;&#039;Baba Nobufusa&#039;&#039; was one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Nobutsuna&amp;lt;br&amp;gt;ノブツナ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 95&lt;br /&gt;
| 42&lt;br /&gt;
| 70&lt;br /&gt;
| 207&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}&lt;br /&gt;
| 松平信綱 &#039;&#039;{{wp|Matsudaira Nobutsuna}}&#039;&#039; was a page to [[Ieyasu]]&#039;s grandson and [[#Hidetada|Hidetada]]&#039;s son, {{wp|Tokugawa Iemitsu}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Norishige&amp;lt;br&amp;gt;ノリシゲ&lt;br /&gt;
| {{t|Electric}}&amp;lt;br&amp;gt;{{t|Water}}&lt;br /&gt;
| 78&lt;br /&gt;
| 45&lt;br /&gt;
| 52&lt;br /&gt;
| 175&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&lt;br /&gt;
| 福留儀重 &#039;&#039;{{jwp|福留儀重|Fukudome Norishige}}&#039;&#039; was a vassal of [[Motochika]]&#039;s and [[#Chikamasa|Chikamasa]]&#039;s son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Omi&amp;lt;br&amp;gt;オミ&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 20&lt;br /&gt;
| 60&lt;br /&gt;
| 62&lt;br /&gt;
| 142&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| 小見の方 &#039;&#039;{{jwp|小見の方|Omi no kata}}&#039;&#039; was [[#Dōsan|Dōsan]]&#039;s wife and [[Nō]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Otsū&amp;lt;br&amp;gt;オツウ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 67&lt;br /&gt;
| 51&lt;br /&gt;
| 50&lt;br /&gt;
| 168&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
| {{p|Drifloon}}, {{p|Drifblim}}&lt;br /&gt;
| 小野お通 &#039;&#039;{{jwp|小野お通|Ono Otsū}} was a practitioner of {{wp|Joruri (music)|Jōruri}}.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Rikyū&amp;lt;br&amp;gt;リキュウ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 68&lt;br /&gt;
| 66&lt;br /&gt;
| 75&lt;br /&gt;
| 209&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Pansage}}, {{p|Simisage}}&lt;br /&gt;
| 千利休 &#039;&#039;{{wp|Sen no Rikyū|Sen Rikyū}}&#039;&#039; was a {{wp|Japanese tea ceremony|tea master}} and was at one point employed by [[Nobunaga]], then [[Hideyoshi]]. He was also [[#Urakusai|Urakusai]]&#039;s teacher. (Trivia: His Specialty is likely a reference to tea-making, as he is considered one of the most influential people in regards to the Japanese tea ceremony.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sadamitsu&amp;lt;br&amp;gt;サダミツ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 55&lt;br /&gt;
| 92&lt;br /&gt;
| 74&lt;br /&gt;
| 221&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| {{p|Munna}}, {{p|Musharna}}&lt;br /&gt;
| 宇佐美定満 &#039;&#039;{{wp|Usami Sadamitsu}}&#039;&#039; was a retainer of [[Kenshin]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sadatoshi&amp;lt;br&amp;gt;サダトシ&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 48&lt;br /&gt;
| 80&lt;br /&gt;
| 68&lt;br /&gt;
| 196&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{P|Cottonee}}, {{p|Whimsicott}}&lt;br /&gt;
| 福原貞俊 &#039;&#039;{{jwp|福原貞俊|Fukubara Sadatoshi}}&#039;&#039; was a retainer of both [[Motonari]]&#039;s and [[#Terumoto|Terumoto]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Saizō&amp;lt;br&amp;gt;サイゾウ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 80&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
| 224&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
| 霧隠才蔵 &#039;&#039;{{wp|Kirigakure Saizō}}&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}}, and may or may not have existed. (Trivia: He was speculated to be an {{wp|Iga-ryū|Iga ninja}}.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sandayū&amp;lt;br&amp;gt;サンダユウ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 87&lt;br /&gt;
| 89&lt;br /&gt;
| 34&lt;br /&gt;
| 210&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}&lt;br /&gt;
| 百地三太夫 &#039;&#039;{{jwp|百地丹波|Momochi Sandayū}}, 百地丹波 &#039;&#039;Momochi Tanba&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Saneyori&amp;lt;br&amp;gt;サネヨリ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 37&lt;br /&gt;
| 77&lt;br /&gt;
| 61&lt;br /&gt;
| 175&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Chingling}}, {{p|Chimecho}}&lt;br /&gt;
| 本庄実乃 &#039;&#039;{{jwp|本庄実乃|Honjō Saneyori}}&#039;&#039; was part of [[Kenshin]]&#039;s inner circle, along with [[Kanetsugu]]&#039;s adoptive father, Naoe Kagetsuna (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sasuke&amp;lt;br&amp;gt;サスケ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 81&lt;br /&gt;
| 72&lt;br /&gt;
| 70&lt;br /&gt;
| 223&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&lt;br /&gt;
| 猿飛佐助 &#039;&#039;{{wp|Sarutobi Sasuke}}&#039;&#039; was a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}} and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Seikai&amp;lt;br&amp;gt;セイカイ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 82&lt;br /&gt;
| 53&lt;br /&gt;
| 65&lt;br /&gt;
| 200&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 三好清海 &#039;&#039;Miyoshi Seikai&#039;&#039; was [[#Isa|Isa]]&#039;s brother, a part of [[Yukimura]]&#039;s {{wp|Sanada Ten Braves}}, and may or may not have existed.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Seikurō&amp;lt;br&amp;gt;セイクロウ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 60&lt;br /&gt;
| 40&lt;br /&gt;
| 43&lt;br /&gt;
| 143&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Skorupi}}, {{p|Drapion}}&lt;br /&gt;
| 菊川清九郎 &#039;&#039;{{jwp|伊賀流#天正伊賀の乱|Kikukawa Seikurō}}&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sekisō&amp;lt;br&amp;gt;セキソウ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 38&lt;br /&gt;
| 88&lt;br /&gt;
| 80&lt;br /&gt;
| 206&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Joltik}}, {{p|Galvantula}}&lt;br /&gt;
| 角隈石宗 &#039;&#039;{{jwp|角隈石宗|Tsunokuma Sekisō}}&#039;&#039; was a military counselor of [[#Sōrin|Sōrin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sen&amp;lt;br&amp;gt;セン&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 27&lt;br /&gt;
| 61&lt;br /&gt;
| 48&lt;br /&gt;
| 136&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Chingling}}, {{p|Chimecho}}&lt;br /&gt;
| お船の方 &#039;&#039;{{jwp|お船の方|Osen no kata}}&#039;&#039; was [[Kanetsugu]]&#039;s wife.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sena&amp;lt;br&amp;gt;セナ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 48&lt;br /&gt;
| 74&lt;br /&gt;
| 50&lt;br /&gt;
| 172&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| 築山殿 &#039;&#039;{{wp|Lady Tsukiyama|Tsukiyama-dono}}&#039;&#039;, 瀬名姫 &#039;&#039;Senahime&#039;&#039; was [[#Ujihiro|Ujihiro]]&#039;s daughter, [[Yoshimoto]]&#039;s niece by his sister, [[Ieyasu]]&#039;s first wife, and [[#Kame|Kame]]&#039;s mother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sessai&amp;lt;br&amp;gt;セッサイ&lt;br /&gt;
| {{t|Ice}}&amp;lt;br&amp;gt;{{t|Bug}}&lt;br /&gt;
| 50&lt;br /&gt;
| 92&lt;br /&gt;
| 77&lt;br /&gt;
| 219&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Larvesta}}, {{p|Volcarona}}&lt;br /&gt;
| 雪斎長老 &#039;&#039;{{wp|Sessai Choro}}&#039;&#039;, 太原雪斎 &#039;&#039;Taigen Sessai&#039;&#039; was [[Yoshimoto]]&#039;s uncle.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shigemoto&amp;lt;br&amp;gt;シゲモト&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 60&lt;br /&gt;
| 36&lt;br /&gt;
| 64&lt;br /&gt;
| 160&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Cubchoo}}, {{p|Beartic}}&lt;br /&gt;
| 明智茂朝 &#039;&#039;{{jwp|明智茂朝|Akechi Shigetomo}}&#039;&#039;, 溝尾茂朝 &#039;&#039;Mizō Shigetomo&#039;&#039; was a general of [[Mitsuhide]]&#039;s.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shigezane&amp;lt;br&amp;gt;シゲザネ&lt;br /&gt;
| {{t|Bug}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 85&lt;br /&gt;
| 53&lt;br /&gt;
| 66&lt;br /&gt;
| 204&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Bustle}}&lt;br /&gt;
| {{p|Scyther}}, {{p|Scizor}}&lt;br /&gt;
| 伊達成実 &#039;&#039;{{wp|Date Shigezane}}&#039;&#039; was a retainer of [[Masamune]]&#039;s, and with [[#Kagetsuna|Kagetsuna]] and [[#Tsunamoto|Tsunamoto]], was a part of the &amp;quot;Three Great Men of the Date Clan&amp;quot;.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shimoyama&amp;lt;br&amp;gt;カイ &#039;&#039;Kai&#039;&#039;&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 79&lt;br /&gt;
| 81&lt;br /&gt;
| 43&lt;br /&gt;
| 203&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Scraggy}}, {{p|Scrafty}}&lt;br /&gt;
| 下山甲斐 &#039;&#039;{{jwp|伊賀流#天正伊賀の乱|Kai Shimoyama}}&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}. (Trivia: His name was changed due to the choice to drop honorifics from the names of [[Warlord]]s in the English version, resulting in Kaihime becoming simply {{OBP|Kai|Conquest}}.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shizuka&amp;lt;br&amp;gt;シズカ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 62&lt;br /&gt;
| 41&lt;br /&gt;
| 62&lt;br /&gt;
| 165&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Shōun&amp;lt;br&amp;gt;ジョウウン &#039;&#039;Jōun&#039;&#039;&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 90&lt;br /&gt;
| 70&lt;br /&gt;
| 66&lt;br /&gt;
| 226&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&lt;br /&gt;
| 高橋紹運 &#039;&#039;{{wp|Takahashi Shigetane}}&#039;&#039;, 高橋紹運 &#039;&#039;Takahashi {{tt|Shōun|Jōun}}&#039;&#039; was [[Muneshige]]&#039;s father and a senior retainer to the {{wp|Ōtomo clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sōrin&amp;lt;br&amp;gt;ソウリン&lt;br /&gt;
| {{t|Dark}}&amp;lt;br&amp;gt;{{t|Electric}}&lt;br /&gt;
| 69&lt;br /&gt;
| 78&lt;br /&gt;
| 83&lt;br /&gt;
| 230&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Pichu}}, {{p|Pikachu}}, {{p|Raichu}}&lt;br /&gt;
| 大友宗麟 &#039;&#039;{{wp|Ōtomo Sōrin}} was the head of the {{wp|Ōtomo clan}}, which the {{wp|Tachibana clan (samurai)|Tachibana clan}} originated from and served as retainers for, until finally breaking.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Sōun&amp;lt;br&amp;gt;ソウウン&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 69&lt;br /&gt;
| 93&lt;br /&gt;
| 85&lt;br /&gt;
| 247&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Quick Strike}}&lt;br /&gt;
| {{p|Larvitar}}, {{p|Pupitar}}, {{p|Tyranitar}}&lt;br /&gt;
| 北条早雲 &#039;&#039;{{wp|Hōjō Sōun}}&#039;&#039; was [[Ujiyasu]]&#039;s grandfather and [[#Gen&#039;an|Gen&#039;an]]&#039;s father.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadamoto&amp;lt;br&amp;gt;タダモト&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 78&lt;br /&gt;
| 56&lt;br /&gt;
| 60&lt;br /&gt;
| 194&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Croagunk}}, {{p|Toxicroak}}&lt;br /&gt;
| 新納忠元 &#039;&#039;{{wp|Niiro Tadamoto}}&#039;&#039; was a retainer of [[Yoshihiro]]&#039;s brother, {{wp|Shimazu Yoshihisa}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadaoki&amp;lt;br&amp;gt;タダオキ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Ice}}&lt;br /&gt;
| 76&lt;br /&gt;
| 72&lt;br /&gt;
| 78&lt;br /&gt;
| 226&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}&lt;br /&gt;
| 細川忠興 &#039;&#039;{{wp|Hosokawa Tadaoki}}&#039;&#039; was [[Gracia]]&#039;s husband.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadasumi&amp;lt;br&amp;gt;タダスミ&lt;br /&gt;
| {{t|Electric}}&amp;lt;br&amp;gt;{{t|Water}}&lt;br /&gt;
| 16&lt;br /&gt;
| 46&lt;br /&gt;
| 28&lt;br /&gt;
| 90&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Blitzle}}, {{p|Zebstrika}}&lt;br /&gt;
| 谷忠澄 &#039;&#039;{{wp|谷忠澄|Tani Tadasumi}}&#039;&#039; was a senior retainer of [[Motochika]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadatsugu&amp;lt;br&amp;gt;タダツグ&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 73&lt;br /&gt;
| 56&lt;br /&gt;
| 70&lt;br /&gt;
| 199&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&lt;br /&gt;
| 酒井忠次 &#039;&#039;{{wp|Sakai Tadatsugu}}&#039;&#039;, other was one of [[Ieyasu]]&#039;s {{wp|Shitennō (Tokugawa clan)|Four Heavenly Kings}}, along with [[#Naomasa|Naomasa]], [[#Yasumasa|Yasumasa]], and [[Tadakatsu]]. (Trivia: He may also be counterpart to 本多忠次 &#039;&#039;{{wp|Honda Tadatsugu}}&#039;&#039; or 伊奈忠次 &#039;&#039;{{wp|Ina Tadatsugu}}&#039;&#039;, both who also served Ieyasu.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tadatsune&amp;lt;br&amp;gt;タダツネ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 73&lt;br /&gt;
| 56&lt;br /&gt;
| 70&lt;br /&gt;
| 199&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&lt;br /&gt;
| 島津忠恒 &#039;&#039;{{wp|Shimazu Tadatsune}}&#039;&#039; was [[Yoshihiro]]&#039;s third son and the successor of his uncle, {{wp|Shimazu Yoshihisa}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takahiro&amp;lt;br&amp;gt;タカヒロ&lt;br /&gt;
| {{t|Dark}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 79&lt;br /&gt;
| 44&lt;br /&gt;
| 61&lt;br /&gt;
| 184&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}&lt;br /&gt;
| 北条高広 {{jwp|北条高広|Hōjō Takahiro}} was a vassal of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takahisa&amp;lt;br&amp;gt;タカヒサ&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 66&lt;br /&gt;
| 87&lt;br /&gt;
| 85&lt;br /&gt;
| 238&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 島津歳久 &#039;&#039;{{wp|Shimazu Toshihisa}}&#039;&#039; was [[Yoshihiro]]&#039;s younger brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takakage&amp;lt;br&amp;gt;タカカゲ&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 69&lt;br /&gt;
| 90&lt;br /&gt;
| 84&lt;br /&gt;
| 243&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
| 小早川隆景 &#039;&#039;{{wp|Kobayakawa Takakage}}&#039;&#039; was [[Motonari]]&#039;s youngest son and [[#Hideaki|Hideaki]]&#039;s second adoptive father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takamoto&amp;lt;br&amp;gt;タカモト&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 71&lt;br /&gt;
| 72&lt;br /&gt;
| 82&lt;br /&gt;
| 225&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}&lt;br /&gt;
| 毛利隆元 &#039;&#039;{{wp|Mōri Takamoto}}&#039;&#039; was [[Motonari]]&#039;s eldest son and successor and [[#Terumoto|Terumoto]]&#039;s father.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takanobu&amp;lt;br&amp;gt;タカノブ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 88&lt;br /&gt;
| 59&lt;br /&gt;
| 82&lt;br /&gt;
| 229&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Munchlax}}, {{p|Snorlax}}&lt;br /&gt;
| 龍造寺隆信 &#039;&#039;{{wp|Ryūzōji Takanobu}}&#039;&#039; was the head of the {{wp|Ryūzōji clan}}. (Trivia: His Fighting-type Specialty might be due to his death at the hands of a Shimazu retainer during the time {{wp|Shimazu Yoshihisa|Yoshihisa}} was head of the {{wp|Shimazu clan}}.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takatane&amp;lt;br&amp;gt;タカタネ&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| 56&lt;br /&gt;
| 43&lt;br /&gt;
| 45&lt;br /&gt;
| 144&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Top Speed}}&lt;br /&gt;
| {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&lt;br /&gt;
| 原田隆種 &#039;&#039;{{jwp|原田隆種|Harada Takatane}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takatora&amp;lt;br&amp;gt;タカトラ&lt;br /&gt;
| {{t|Flying}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 70&lt;br /&gt;
| 87&lt;br /&gt;
| 72&lt;br /&gt;
| 229&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}&lt;br /&gt;
| 藤堂高虎 &#039;&#039;{{wp|Tōdō Takatora}}&#039;&#039; served a number of lords, including [[Hideyoshi]]&#039;s younger half-brother [[#Hidenaga|Hidenaga]]. (Trivia: The reason he was chosen to be the player&#039;s first ally, apart from [[Oichi]], may be because Takatora was famous for maneuvering himself between daimyo as the tides of war and politics fluctuated, up until he allied himself with [[Ieyasu]] during the {{wp|Battle of Sekigahara}}, a battle that resulted in Ieyasu&#039;s rule over Japan to be at hand (the end of the battle is considered the unofficial beginning of the {{wp|Tokugawa shogunate}}, which would last for more than 250 years). Allying with the {{player}} in the main story, it implies he is allying with the &amp;quot;winner&amp;quot;.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takayori&amp;lt;br&amp;gt;タカヨリ&lt;br /&gt;
| {{t|Electric}}&amp;lt;br&amp;gt;{{t|Water}}&lt;br /&gt;
| 49&lt;br /&gt;
| 80&lt;br /&gt;
| 62&lt;br /&gt;
| 191&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Panpour}}, {{p|Simipour}}&lt;br /&gt;
| 吉田孝頼 &#039;&#039;{{wp|吉田孝頼|Takayori Yoshida}}&#039;&#039; was a retainer of [[Motochika]]&#039;s father, {{wp|Chōsokabe Kunichika}} (who is not in the game).&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Takeyoshi&amp;lt;br&amp;gt;タケヨシ&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Grass}}&lt;br /&gt;
| 80&lt;br /&gt;
| 66&lt;br /&gt;
| 62&lt;br /&gt;
| 208&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Magikarp}}, {{p|Gyarados}}&lt;br /&gt;
| 村上武吉 &#039;&#039;{{jwp|Murakami Takeyoshi}}&#039;&#039; was a naval officer of the {{wp|Mōri clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tatsuko&amp;lt;br&amp;gt;タツコ&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| 50&lt;br /&gt;
| 55&lt;br /&gt;
| 50&lt;br /&gt;
| 155&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}&lt;br /&gt;
| 京極竜子 &#039;&#039;{{jwp|京極竜子|Kyōgoku Tatsuko}}&#039;&#039; was a concubine of [[Hideyoshi]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tenkai&amp;lt;br&amp;gt;テンカイ&lt;br /&gt;
| {{t|Ghost}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 41&lt;br /&gt;
| 26&lt;br /&gt;
| 82&lt;br /&gt;
| 149&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
| 天海 &#039;&#039;{{wp|Tenkai}}&#039;&#039; was a Buddhist monk who served [[Ieyasu]]. (Trivia: His Ghost-type Specialty might be due to rumors that he was really [[Mitsuhide]]. After betraying [[Nobunaga]] and being defeated in battle by [[Hideyoshi]] out of vengeance, Mitsuhide was said to have died during the fight, but other speculation says he survived and resurfaced later as Tenkai. The phrase &amp;quot;dead man walking&amp;quot; can then apply.)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Terumoto&amp;lt;br&amp;gt;テルモト&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 41&lt;br /&gt;
| 26&lt;br /&gt;
| 82&lt;br /&gt;
| 149&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
| {{p|Petilil}}, {{p|Lilligant}}&lt;br /&gt;
| 毛利輝元 &#039;&#039;{{wp|Mōri Terumoto}}&#039;&#039; was [[#Takamoto|Takamoto]]&#039;s son and [[Motonari]]&#039;s grandson.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tokitaka&amp;lt;br&amp;gt;トキタカ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Fighting}}&lt;br /&gt;
| 56&lt;br /&gt;
| 65&lt;br /&gt;
| 61&lt;br /&gt;
| 182&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}&lt;br /&gt;
| 種子島時尭 &#039;&#039;{{wp|Tanegashima Tokitaka}}&#039;&#039; was the man who introduced firearms into the war for Japan, purchasing two {{wp|Tanegashima (Japanese matchlock)|matchlocks}} from Portuguese adventurers and then replicating them.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Toku&amp;lt;br&amp;gt;トク&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 44&lt;br /&gt;
| 68&lt;br /&gt;
| 50&lt;br /&gt;
| 162&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}&lt;br /&gt;
| She was either the second daughter of [[Ieyasu]] and [[#Ujinao|Ujinao]]&#039;s wife (督姫 &#039;&#039;{{wp|Toku Hime|Tokuhime}}&#039;&#039;), or she was the daughter of [[Nobunaga]] and [[#Kitsuno|Kitsuno]], [[#Gotoku|Gotoku]] and [[#Tsuru|Tsuru]]&#039;s sister, and the wife of Ieyasu&#039;s eldest son, {{wp|Matsudaira Nobuyasu}} (who is not in the game)  (徳姫 &#039;&#039;{{wp|Tokuhime|Tokuhime}}&#039;&#039;).&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tomonobu&amp;lt;br&amp;gt;トモノブ&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 74&lt;br /&gt;
| 76&lt;br /&gt;
| 68&lt;br /&gt;
| 218&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}&lt;br /&gt;
| 斎藤朝信 &#039;&#039;{{wp|Saito Tomonobu|Saitō Tomonobu}}&#039;&#039; was an officer of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tomonori&amp;lt;br&amp;gt;トモノリ&lt;br /&gt;
| {{t|Steel}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 96&lt;br /&gt;
| 21&lt;br /&gt;
| 83&lt;br /&gt;
| 200&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}&lt;br /&gt;
| 北畠具教 &#039;&#039;{{jwp|北畠具教|Kitabatake Tomonori}}&#039;&#039; was the father-in-law of [[Nobunaga]]&#039;s second son, Oda Nobukatsu (who is not in the game).&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Toshimitsu&amp;lt;br&amp;gt;トシミツ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 68&lt;br /&gt;
| 68&lt;br /&gt;
| 68&lt;br /&gt;
| 204&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Sneasel}}, {{p|Weavile}}&lt;br /&gt;
| 斎藤利三 &#039;&#039;{{wp|Saitō Toshimitsu}}&#039;&#039; was originally a retainer of [[#Ittetsu|Ittetsu]]&#039;s, but later became one for [[Mitsuhide]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunamoto&amp;lt;br&amp;gt;ツナモト&lt;br /&gt;
| {{t|Ice}}&amp;lt;br&amp;gt;{{t|Flying}}&lt;br /&gt;
| 66&lt;br /&gt;
| 69&lt;br /&gt;
| 60&lt;br /&gt;
| 195&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Snorunt}}, {{p|Glalie}}&lt;br /&gt;
| 鬼庭綱元 &#039;&#039;{{wp|Oniniwa Tsunamoto}}&#039;&#039; was a retainer of [[Masamune]]&#039;s, and with [[#Kagetsuna|Kagetsuna]] and [[#Shigezane|Shigezane]], was a part of the &amp;quot;Three Great Men of the Date Clan&amp;quot;.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunashige&amp;lt;br&amp;gt;ツナシゲ&lt;br /&gt;
| {{t|Fighting}}&amp;lt;br&amp;gt;{{t|Rock}}&lt;br /&gt;
| 90&lt;br /&gt;
| 79&lt;br /&gt;
| 76&lt;br /&gt;
| 245&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}&lt;br /&gt;
| 北条綱成 &#039;&#039;{{wp|Hōjō Tsunashige}}&#039;&#039; was an officer of the {{wp|Late Hōjō clan|Hōjō clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunehisa&amp;lt;br&amp;gt;ツネヒサ&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 52&lt;br /&gt;
| 95&lt;br /&gt;
| 90&lt;br /&gt;
| 237&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Salve}} &lt;br /&gt;
| {{p|Meowth}}, {{p|Persian}}&lt;br /&gt;
| 尼子経久 &#039;&#039;{{wp|Amago Tsunehisa}}&#039;&#039; was a daimyo.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsunenaga&amp;lt;br&amp;gt;ツネナガ&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| 48&lt;br /&gt;
| 44&lt;br /&gt;
| 56&lt;br /&gt;
| 148&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Emolga}}&lt;br /&gt;
| 支倉常長 &#039;&#039;{{wp|Hasekura Tsunenaga}}&#039;&#039; was a retainer of [[Masamune]]&#039;s. (Trivia: He was baptized in Spain and given the name Francisco Felipe Faxicura.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Tsuru&amp;lt;br&amp;gt;ツル&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 75&lt;br /&gt;
| 43&lt;br /&gt;
| 72&lt;br /&gt;
| 190&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Misdreavus}}, {{p|Mismagius}}&lt;br /&gt;
| 鶴姫 &#039;&#039;{{jwp|鶴姫|Tsuruhime}}&#039;&#039; was [[Nobunaga]]&#039;s daughter, [[#Gotoku|Gotoku]]&#039;s sister, and possibly [[#Toku|Toku]]&#039;s sister. (Trivia: [[Nō]] never had children with Nobunaga, so Tsuru is not her daughter.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujichika&amp;lt;br&amp;gt;ウジチカ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 73&lt;br /&gt;
| 89&lt;br /&gt;
| 71&lt;br /&gt;
| 233&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Leavanny}}&lt;br /&gt;
| 今川氏親 &#039;&#039;{{wp|Imagawa Ujichika}}&#039;&#039; was [[Yoshimoto]]&#039;s father.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujihiro&amp;lt;br&amp;gt;ウジヒロ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 18&lt;br /&gt;
| 60&lt;br /&gt;
| 55&lt;br /&gt;
| 133&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Leavanny}}&lt;br /&gt;
| 関口親永 &#039;&#039;{{jwp|関口親永|Sekiguchi Ujihiro}}&#039;&#039; &amp;lt;!--was the adopted son/son in law (?) of [[#Ujichika|Ujichika]], [[Yoshimoto]]&#039;s brother(in-law), and [[#Sena|Sena]]&#039;s father.--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujikuni&amp;lt;br&amp;gt;ウジクニ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 77&lt;br /&gt;
| 62&lt;br /&gt;
| 73&lt;br /&gt;
| 212&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Brotherhood}}&lt;br /&gt;
| {{p|Anorith}}, {{p|Armaldo}}&lt;br /&gt;
| 北条氏邦 &#039;&#039;{{wp|Hōjō Ujikuni}}&#039;&#039; was [[Ujiyasu]]&#039;s third son.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujimasa&amp;lt;br&amp;gt;ウジマサ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 63&lt;br /&gt;
| 78&lt;br /&gt;
| 79&lt;br /&gt;
| 220&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Adrenaline}}&lt;br /&gt;
| {{p|Anorith}}, {{p|Armaldo}}&lt;br /&gt;
| 北条氏政 &#039;&#039;{{wp|Hōjō Ujimasa}}&#039;&#039; was [[Ujiyasu]]&#039;s eldest son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujinao&amp;lt;br&amp;gt;ウジナオ&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 42&lt;br /&gt;
| 35&lt;br /&gt;
| 79&lt;br /&gt;
| 156&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Anorith}}, {{p|Armaldo}}&lt;br /&gt;
| 北条氏直 &#039;&#039;{{wp|Hōjō Ujinao}}&#039;&#039; was [[Ujiyasu]]&#039;s grandson, [[#Ujimasa|Ujimasa]]&#039;s son, and possibly the husband of [[#Toku|Toku]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujisato&amp;lt;br&amp;gt;ウジナオ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Normal}}&lt;br /&gt;
| 73&lt;br /&gt;
| 81&lt;br /&gt;
| 82&lt;br /&gt;
| 236&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}&lt;br /&gt;
| 蒲生氏郷 &#039;&#039;{{wp|Gamō Ujisato}}&#039;&#039; was a retainer of [[Nobunaga]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujiteru&amp;lt;br&amp;gt;ウジテル&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| 74&lt;br /&gt;
| 70&lt;br /&gt;
| 78&lt;br /&gt;
| 222&lt;br /&gt;
| 7&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| {{p|Shieldon}}, {{p|Bastiodon}}&lt;br /&gt;
| 北条氏照 &#039;&#039;{{wp|Hōjō Ujiteru}}&#039;&#039; was [[Ujiyasu]]&#039;s second son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ujizane&amp;lt;br&amp;gt;ウジザネ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 6&lt;br /&gt;
| 8&lt;br /&gt;
| 62&lt;br /&gt;
| 76&lt;br /&gt;
| 1&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| {{p|Pineco}}, {{p|Forretress}}&lt;br /&gt;
| 今川氏真 &#039;&#039;{{wp|Imagawa Ujizane}}&#039;&#039; was [[Yoshimoto]]&#039;s eldest son.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Ume&amp;lt;br&amp;gt;ウメ&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| 32&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 132&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|High Jump}}&lt;br /&gt;
| {{p|Drilbur}}, {{p|Excadrill}}&lt;br /&gt;
| She is either [[Shingen]]&#039;s concubine and [[#Katsuyori|Katsuyori]]&#039;s mother (諏訪御料人 &#039;&#039;{{jwp|諏訪御料人|Suwa Goryōnin}}&#039;&#039;, 梅 &#039;&#039;Ume&#039;&#039;), or she was [[Yukimura]]&#039;s daughter and wife of [[#Kagetsuna|Kagetsuna]]&#039;s son, {{wp|Katakura Shigenaga}} (who is not in the game) (阿梅 &#039;&#039;{{jwp|片倉重長|Ōme}}&#039;&#039;).&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Urakusai&amp;lt;br&amp;gt;ウラクサイ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 7&lt;br /&gt;
| 5&lt;br /&gt;
| 71&lt;br /&gt;
| 83&lt;br /&gt;
| 2&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Petilil}}, {{p|Lilligant}}&lt;br /&gt;
| 織田 長益 &#039;&#039;{{wp|Oda Nagamasu}}&#039;&#039;, 有楽斎 &#039;&#039;Urakusai&#039;&#039; was [[Nobunaga]] and [[Oichi]]&#039;s brother. (Trivia: His Grass Specialty may be due to his {{wp|Japanese tea ceremony|tea ceremony}} practice.)&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yasumasa&amp;lt;br&amp;gt;ヤスマサ&lt;br /&gt;
| {{t|Dragon}}&amp;lt;br&amp;gt;{{t|Steel}}&lt;br /&gt;
| 83&lt;br /&gt;
| 51&lt;br /&gt;
| 70&lt;br /&gt;
| 204&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Marksman}}&lt;br /&gt;
| {{p|Dratini}}, {{p|Dragonair}}, {{p|Dragonite}}&lt;br /&gt;
| 榊原康政 &#039;&#039;{{wp|Sakakibara Yasumasa}}&#039;&#039; was one of [[Ieyasu]]&#039;s {{wp|Shitennō (Tokugawa clan)|Four Heavenly Kings}}, along with [[#Naomasa|Naomasa]], [[#Tadatsugu|Tadatsugu]], and [[Tadakatsu]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yasunaga&amp;lt;br&amp;gt;ヤスナガ&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 80&lt;br /&gt;
| 62&lt;br /&gt;
| 66&lt;br /&gt;
| 208&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}&lt;br /&gt;
| 服部保長 &#039;&#039;{{jwp|服部保長|Hattori Yasunaga}}&#039;&#039; was [[Hanzō]]&#039;s father and an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yasutomo&amp;lt;br&amp;gt;ヤストモ&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| 71&lt;br /&gt;
| 58&lt;br /&gt;
| 59&lt;br /&gt;
| 188&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Mighty Blow}}&lt;br /&gt;
| {{p|Joltik}}, {{p|Galvantula}}&lt;br /&gt;
| 朝比奈泰朝 &#039;&#039;{{jwp|朝比奈泰朝|Asahina Yasutomo}}&#039;&#039; was an officer of the {{wp|Imagawa clan}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yatarō&amp;lt;br&amp;gt;ヤタロウ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 92&lt;br /&gt;
| 2&lt;br /&gt;
| 55&lt;br /&gt;
| 149&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}&lt;br /&gt;
| 小島弥太郎 &#039;&#039;{{wp|Kojima Yatarō}}&#039;&#039; was a general of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yazaemon&amp;lt;br&amp;gt;ヤザエモン&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Dark}}&lt;br /&gt;
| 80&lt;br /&gt;
| 77&lt;br /&gt;
| 57&lt;br /&gt;
| 214&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Eagle Eye}}&lt;br /&gt;
| {{p|Ekans}}, {{p|Arbok}}&lt;br /&gt;
| 城戸弥左衛門 &#039;&#039;{{jwp|城戸弥左衛門|Kido Yazaemon}}&#039;&#039; was an {{wp|Iga-ryū|Iga ninja}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshi&amp;lt;br&amp;gt;ヨシ&lt;br /&gt;
| {{t|Flying}} &lt;br /&gt;
| 38&lt;br /&gt;
| 76&lt;br /&gt;
| 50&lt;br /&gt;
| 164&lt;br /&gt;
| 4&lt;br /&gt;
| {{DL|Warrior Skill|Detox}}&lt;br /&gt;
| {{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}&lt;br /&gt;
| 義姫 &#039;&#039;{{wp|Date Masamune#Family|Yoshihime}}&#039;&#039; was Masamune&#039;s mother. (Trivia: She was also known as the &amp;quot;Demon Princess of {{wp|Mutsu Province|Ōshū}}&amp;quot; (奥羽の鬼姫), which may be why she is depicted as the more intimidating-looking ninja.)&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshiaki&amp;lt;br&amp;gt;ヨシアキ&lt;br /&gt;
| {{t|Grass}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 14&lt;br /&gt;
| 86&lt;br /&gt;
| 80&lt;br /&gt;
| 180&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Carnivine}}&lt;br /&gt;
| 足利義昭 &#039;&#039;{{wp|Ashikaga Yoshiaki}}&#039;&#039; was [[#Yoshiteru|Yoshiteru]]&#039;s younger brother and the puppet shogun [[Nobunaga]] set up, the last of the {{wp|Ashikaga shogunate}} before the {{wp|Tokugawa shogunate}} replaced it.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshikiyo&amp;lt;br&amp;gt;ヨシキヨ&lt;br /&gt;
| {{t|Ice}}&amp;lt;br&amp;gt;{{t|Psychic}}&lt;br /&gt;
| 81&lt;br /&gt;
| 65&lt;br /&gt;
| 73&lt;br /&gt;
| 219&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Cubchoo}}, {{p|Beartic}}&lt;br /&gt;
| 村上義清 &#039;&#039;{{wp|Murakami Yoshikiyo}}&#039;&#039; was a general of [[Kenshin]]&#039;s.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshitaka&amp;lt;br&amp;gt;ヨシタカ&lt;br /&gt;
| {{t|Water}}&amp;lt;br&amp;gt;{{t|Dragon}}&lt;br /&gt;
| 74&lt;br /&gt;
| 55&lt;br /&gt;
| 61&lt;br /&gt;
| 190&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Rally}}&lt;br /&gt;
| {{p|Panpour}}, {{p|Simipour}}&lt;br /&gt;
| 九鬼嘉隆 &#039;&#039;{{wp|Kuki Yoshitaka}}&#039;&#039; was a naval commander under [[Nobunaga]].&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshitatsu&amp;lt;br&amp;gt;ヨシタツ&lt;br /&gt;
| {{t|Poison}}&amp;lt;br&amp;gt;{{t|Ghost}}&lt;br /&gt;
| 87&lt;br /&gt;
| 75&lt;br /&gt;
| 63&lt;br /&gt;
| 225&lt;br /&gt;
| 5&lt;br /&gt;
| {{DL|Warrior Skill|Greed}}&lt;br /&gt;
| {{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&lt;br /&gt;
| 斎藤義龍 &#039;&#039;{{wp|Saitō Yoshitatsu}}&#039;&#039; was [[Nō]]&#039;s half-brother and [[#Dōsan|Dōsan]]&#039;s eldest son.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshiteru&amp;lt;br&amp;gt;ヨシテル&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 92&lt;br /&gt;
| 45&lt;br /&gt;
| 92&lt;br /&gt;
| 229&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Convalesce}}&lt;br /&gt;
| {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}&lt;br /&gt;
| 足利義輝 &#039;&#039;{{wp|Ashikaga Yoshiteru}}&#039;&#039; was shogun and [[#Yoshiaki|Yoshiaki]]&#039;s older brother.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yoshitsugu&amp;lt;br&amp;gt;ヨシツグ&lt;br /&gt;
| {{t|Psychic}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 72&lt;br /&gt;
| 86&lt;br /&gt;
| 64&lt;br /&gt;
| 222&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Empathy}}&lt;br /&gt;
| {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}&lt;br /&gt;
| 大谷吉継 &#039;&#039;{{wp|Ōtani Yoshitsugu}}&#039;&#039; was a vassal of [[Hideyoshi]] and was thought to be [[Mitsunari]]&#039;s close friend.&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yukimasa&amp;lt;br&amp;gt;ユキマサ&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| 52&lt;br /&gt;
| 55&lt;br /&gt;
| 55&lt;br /&gt;
| 162&lt;br /&gt;
| 3&lt;br /&gt;
| {{DL|Warrior Skill|Temperate}}&lt;br /&gt;
| {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}&lt;br /&gt;
| 藤田行政 &#039;&#039;{{jwp|藤田行政|Fujita Yukimasa}}&#039;&#039; was a retainer of [[Mitsuhide]].&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#900; color:#FFF | ✓*&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yukinaga&amp;lt;br&amp;gt;ユキナガ&lt;br /&gt;
| {{t|Normal}}&amp;lt;br&amp;gt;{{t|Fire}}&lt;br /&gt;
| 31&lt;br /&gt;
| 72&lt;br /&gt;
| 70&lt;br /&gt;
| 173&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Deep Breath}}&lt;br /&gt;
| {{p|Audino}}&lt;br /&gt;
| 小西行長 &#039;&#039;{{wp|Konishi Yukinaga}}&#039;&#039; was a general under [[Hideyoshi]].&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Yukitaka&amp;lt;br&amp;gt;ユキタカ&lt;br /&gt;
| {{t|Fire}}&amp;lt;br&amp;gt;{{t|Ground}}&lt;br /&gt;
| 58&lt;br /&gt;
| 94&lt;br /&gt;
| 70&lt;br /&gt;
| 222&lt;br /&gt;
| 6&lt;br /&gt;
| {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}&lt;br /&gt;
| 真田幸隆 &#039;&#039;{{wp|Sanada Yukitaka}}&#039;&#039; was [[#Masayuki|Masayuki]]&#039;s father, [[Yukimura]]&#039;s grandfather, and one of [[Shingen]]&#039;s {{wp|Twenty-Four Generals of Takeda Shingen|Twenty-Four Generals}}.&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF | ✓&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
* (*) Warrior is available to recruit in this story, but their perfect link does not spawn naturally, due to story restrictions (Riolu, Spiritomb, Lapras), available kingdom restrictions (Greatest Beauty, Ninja), or available type restrictions (Ninja).&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| style=&amp;quot;width:80%; background: #{{soulsilver color light}}; border: 3px solid #{{soulsilver color}}; {{roundy|5px}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 01.png]]&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 02.png]]&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 03.png]]&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 04.png]]&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;20%&amp;quot; |[[File:Conquest Warrior F 05.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;background: #FFF;&amp;quot;&lt;br /&gt;
| Woman Warrior, [[#Chiyo|Chiyo]], [[#Gō|Gō]], [[#Gotoku|Gotoku]], [[#Hana|Hana]], [[#Iroha|Iroha]], [[#Kei|Kei]], [[#Kitsuno|Kitsuno]], [[#Madoka|Madoka]], [[#Shizuka|Shizuka]], [[#Tatsuko|Tatsuko]], [[#Tsuru|Tsuru]]&lt;br /&gt;
| Mysterious Girl ({{DL|Kingdom location|Woodlands}}), Princess, [[#Asa|Asa]], [[#Asahi|Asahi]], [[#Chacha|Chacha]], [[#Hatsu|Hatsu]], [[#Hiroko|Hiroko]], [[#Kiyo|Kiyo]], [[#Maa|Maa]], [[#Omi|Omi]], [[#Sen|Sen]], [[#Toku|Toku]], [[#Ume|Ume]]&lt;br /&gt;
| Merchant ({{DL|Kingdom location|Shop}}, {{DL|Pokémon Conquest|Traveling merchant|traveling}})&lt;br /&gt;
| Medium ([[Spectra]] {{DL|Kingdom location|Power Spot}}), [[#Chiyome|Chiyome]], [[#Sena|Sena]], [[#Yoshi|Yoshi]]&lt;br /&gt;
| Ninja, [[#Hatsume|Hatsume]], [[#Ise|Ise]], [[#Kame|Kame]], [[#Katsu|Katsu]], [[#Otsū|Otsū]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior F 06.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 01.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 02.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 03.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 04.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Farmer, Shopkeeper ({{DL|Kingdom location|Ponigiri Shop}}), [[#Naka|Naka]]&lt;br /&gt;
| Officer, [[#Dōsetsu|Dōsetsu]], [[#Masatoyo|Masatoyo]], [[#Sōun|Sōun]], [[#Tadatsugu|Tadatsugu]], [[#Takahisa|Takahisa]], [[#Tsunamoto|Tsunamoto]], [[#Yukitaka|Yukitaka]]&lt;br /&gt;
| Officer, [[#Bokuden|Bokuden]], [[#Hisahide|Hisahide]], [[#Masayuki|Masayuki]], [[#Nagahide|Nagahide]], [[#Naoshige|Naoshige]], [[#Nobutsuna|Nobutsuna]], [[#Tadamoto|Tadamoto]], [[#Toshimitsu|Toshimitsu]], [[#Tsunashige|Tsunashige]], [[#Yoshikiyo|Yoshikiyo]]&lt;br /&gt;
| [[#Kageie|Kageie]], [[#Kagekatsu|Kagekatsu]], [[#Masakage|Masakage]], [[#Naomasa|Naomasa]], [[#Narimasa|Narimasa]], [[#Shigezane|Shigezane]], [[#Shōun|Shōun]], [[#Takanobu|Takanobu]], [[#Yasumasa|Yasumasa]], [[#Yoshitatsu|Yoshitatsu]]&lt;br /&gt;
| [[#Chikayasu|Chikayasu]], [[#Harutaka|Harutaka]], [[#Jūbei|Jūbei]], [[#Masatsuna|Masatsuna]], [[#Munenori|Munenori]], [[#Nobufusa|Nobufusa]], [[#Norishige|Norishige]], [[#Shigemoto|Shigemoto]], [[#Ujimasa|Ujimasa]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 05.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 06.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 07.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 08.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 09.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Officer, [[#Hidemitsu|Hidemitsu]], [[#Hidenaga|Hidenaga]], [[#Ittetsu|Ittetsu]], [[#Katsuyori|Katsuyori]], [[#Motoharu|Motoharu]], [[#Terumoto|Terumoto]], [[#Tomonobu|Tomonobu]], [[#Ujikuni|Ujikuni]], [[#Yasutomo|Yasutomo]]&lt;br /&gt;
| [[#Hidetada|Hidetada]], [[#Hideyori|Hideyori]], [[#Morichika|Morichika]], [[#Nagayoshi|Nagayoshi]], [[#Tadaoki|Tadaoki]], [[#Takahiro|Takahiro]], [[#Ujiteru|Ujiteru]]&lt;br /&gt;
| Miner ({{DL|Kingdom location|Gold Mine}}, {{DL|Kingdom location|Open-Pit Mine}}, {{DL|Kingdom location|River of Gold}}, {{DL|Kingdom location|Underground Mine}}), Minion, Officer, [[#Chikamasa|Chikamasa]], [[#Masatoshi|Masatoshi]], [[#Mitsutada|Mitsutada]], [[#Munetoki|Munetoki]], [[#Nagayasu|Nagayasu]], [[#Tadatsune|Tadatsune]], [[#Yatarō|Yatarō]]&lt;br /&gt;
| Artisan ([[Aurora]] {{DL|Kingdom location|Blacksmith}}), Officer, [[#Bokuzen|Bokuzen]], [[#Hisaaki|Hisaaki]], [[#Kanemori|Kanemori]], [[#Munezane|Munezane]], [[#Takakage|Takakage]], [[#Ujinao|Ujinao]]&lt;br /&gt;
| [[#Haruyuki|Haruyuki]], [[#Kagetsuna|Kagetsuna]], [[#Kazumasa|Kazumasa]], [[#Masahide|Masahide]], [[#Masanobu|Masanobu]], [[#Naoie|Naoie]], [[#Sōrin|Sōrin]], [[#Yoshitsugu|Yoshitsugu]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 10.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 11.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 12.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 13.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 14.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| [[#Harunaga|Harunaga]], [[#Motozane|Motozane]], [[#Sadatoshi|Sadatoshi]], [[#Ujihiro|Ujihiro]], [[#Yukimasa|Yukimasa]]&lt;br /&gt;
| Guide ({{DL|Kingdom location|Dragon Chamber}}), [[#Kazutoyo|Kazutoyo]], [[#Nobuchika|Nobuchika]], [[#Takatora|Takatora]], [[#Takayori|Takayori]]&lt;br /&gt;
| Counselor, Minister, [[#Hideaki|Hideaki]], [[#Morinari|Morinari]], [[#Tadasumi|Tadasumi]], [[#Takamoto|Takamoto]], [[#Takatane|Takatane]]&lt;br /&gt;
| Doctor ([[Chrysalia]] {{DL|Kingdom location|Alchemist}}), Hermit, Professor, Shopkeeper ([[Ignis]] {{DL|Kingdom location|Mystery Springs}}), [[#Kashinkoji|Kashinkoji]], [[#Sadamitsu|Sadamitsu]], [[#Saneyori|Saneyori]], [[#Tokitaka|Tokitaka]], [[#Tsunehisa|Tsunehisa]]&lt;br /&gt;
| Messenger&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 15.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 16.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 17.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 18.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 19.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Captain, Explorer, Henchman, Martial Artist ({{DL|Kingdom location|Arena}}), Naval Officer, [[#Jinpachi|Jinpachi]], [[#Takeyoshi|Takeyoshi]], [[#Tsunenaga|Tsunenaga]], [[#Yoshitaka|Yoshitaka]]&lt;br /&gt;
| Adventurer, Artisan ([[Nixtorm]] {{DL|Kingdom location|Blacksmith}}), Chief, Mountaineer, Underling, [[#Isa|Isa]], [[#Kamanosuke|Kamanosuke]], [[#Koroku|Koroku]], [[#Seikai|Seikai]]&lt;br /&gt;
| Alchemist ([[Viperia]] {{DL|Kingdom location|Alchemist}}), Artist, [[#Akizane|Akizane]], [[#Murashige|Murashige]], [[#Rikyū|Rikyū]], [[#Ujisato|Ujisato]], [[#Urakusai|Urakusai]]&lt;br /&gt;
| Merchant ({{DL|Pokémon Conquest|Traveling merchant|traveling}}), Shopkeeper ({{DL|Kingdom location|Bank}}), [[#Chōan|Chōan]], [[#Dōsan|Dōsan]], [[#Yukinaga|Yukinaga]] &lt;br /&gt;
| Monk ([[Illusio]] {{DL|Kingdom location|Power Spot}}), Old Man, Shopkeeper ([[Valora]] {{DL|Kingdom location|Mystery Springs}}), [[#Ekei|Ekei]], [[#Gen&#039;an|Gen&#039;an]], [[#Sekisō|Sekisō]], [[#Sessai|Sessai]], [[#Tenkai|Tenkai]]&lt;br /&gt;
|- style=&amp;quot;text-align:center; vertical-align:bottom; background: #FFF;&amp;quot;&lt;br /&gt;
|[[File:Conquest Warrior M 20.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 21.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 22.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 23.png]]&lt;br /&gt;
|[[File:Conquest Warrior M 24.png]]&lt;br /&gt;
|- style=&amp;quot;vertical-align:top; background: #FFF;&amp;quot;&lt;br /&gt;
| Ninja, Teacher ({{DL|Kingdom location|Hermitage}}), Trainer, [[#Kazumasu|Kazumasu]], [[#Morikiyo|Morikiyo]], [[#Saizō|Saizō]], [[#Sandayū|Sandayū]]&lt;br /&gt;
| Ninja, [[#Genba|Genba]], [[#Isuke|Isuke]], [[#Jūzō|Jūzō]], [[#Yasunaga|Yasunaga]], [[#Yazaemon|Yazaemon]]&lt;br /&gt;
| Ninja, [[#Danzō|Danzō]], [[#Sasuke|Sasuke]], [[#Seikurō|Seikurō]], [[#Shimoyama|Shimoyama]]&lt;br /&gt;
| Farmer, Guard ({{DL|Kingdom location|Windmill}})&lt;br /&gt;
| Landowner, Nobleman, Plant Owner ({{DL|Kingdom location|Power Plant}}), [[#Fujitaka|Fujitaka]], [[#Tomonori|Tomonori]], [[#Ujichika|Ujichika]], [[#Ujizane|Ujizane]], [[#Yoshiaki|Yoshiaki]], [[#Yoshiteru|Yoshiteru]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although six of the shared character designs each feature patterning of the Pokémon {{p|Bibarel}}, {{p|Chimecho}}, {{p|Cottonee}}, {{p|Magikarp}}, {{p|Munna}}, and {{p|Sewaddle}} in their attire, no such design is used for any [[Warrior]] with a matching Perfect Link.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Conquest Warrior M 07.png|Design with Bibarel patterning&lt;br /&gt;
File:Conquest Warrior M 19.png|Design with Chimecho patterning&lt;br /&gt;
File:Conquest Warrior M 23.png|Design with Cottonee patterning&lt;br /&gt;
File:Conquest Warrior M 24.png|Design with Magikarp patterning&lt;br /&gt;
File:Conquest Warrior F 02.png|Design with Munna patterning&lt;br /&gt;
File:Conquest Warrior M 13.png|Design with Sewaddle patterning&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Pokémon Conquest]]&lt;br /&gt;
&lt;br /&gt;
{{List of characters}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Pokémon Conquest characters|*]]&lt;br /&gt;
[[Category:Characters by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Liste der Krieger in Pokémon Conquest]]&lt;br /&gt;
[[it:Elenco dei personaggi di Pokémon Conquest]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3397720</id>
		<title>Warrior Skill</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3397720"/>
		<updated>2021-09-06T07:39:29Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=To which effects does Added Bonus apply? What is Bewilder&#039;s chance of confusion? What is the chance of flinching for skills that cause flinching? Does the sleep caused by Grace last for a fixed number of turns much like {{m|Rest}} in the core series? How does Nene Ninpo work? What are all the effects of Viper&#039;s Bite?}}&lt;br /&gt;
[[File:Warrior skill pokemon conquest.png|thumb|[[Ginchiyo]] using her Warrior Skill, Bustle|250px]]&lt;br /&gt;
&#039;&#039;&#039;Warrior Skills&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ブショーパワー&#039;&#039;&#039; &#039;&#039;Military General Power&#039;&#039;) are skills utilized by [[Warrior]]s in [[Pokémon Conquest]], represented by a {{wp|gunbai}} engulfed in flames. They can only be used once per battle (except if the item [[Twice Lucky]] is used) and can be activated during a Pokémon&#039;s movement phase, even if the Pokémon cannot move due to the likes of {{status|paralysis}} and {{status|sleep}} during the turn. However, they cannot be activated if the Warrior&#039;s Pokémon is {{status|flinch}}ing. When a [[Warlord]] transforms to another rank, their Warrior Skill changes to one that is unique to them only.&lt;br /&gt;
&lt;br /&gt;
==List of Warrior Skills==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #cdbc6c; border: 2px solid #807544; {{roundy|10px}}; margin:auto&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; colspan=&amp;quot;2&amp;quot; | Warrior Skill&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background: #f9e586&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Added Bonus|おまけじょうず|Bonus Skill|Increases probability of inflicting status ailments on enemies by 30% for 3 turns.|Bokuzen, Chōan, [[Gracia]] (Rank I),  [[Hanbei]] (Rank I), Iroha, [[Nō]] (Rank I), Takatora, Ujizane}}&lt;br /&gt;
{{wskill|Adrenaline|きあい|Fighting Spirit|Raises Attack by 1 stage for 3 turns.|Isa, Kei, Nagayasu, Nagayoshi, Takakage, Tsunamoto, Ujimasa}}&lt;br /&gt;
{{wskill|Ambition|はてなきやぼう|Boundless Ambition|Allows the Warrior&#039;s Pokémon to move twice, and its moves have a 50% chance to make targets flinch for the turn.|[[Nobunaga]] (Rank II)}}&lt;br /&gt;
{{wskill|Belief|かたいしんねん|Firm Conviction|Raises Defense by 1 stage and blocks status ailments (except flinch) for 3 turns.|[[Kiyomasa]] (Rank II)}}&lt;br /&gt;
{{wskill|Bewilder|ふしぎなはどう|Mysterious Pulse|All allies&#039; moves have an 80% chance to confuse the enemy for 1 turn.|[[Gracia]] (Rank II)}}&lt;br /&gt;
{{wskill|Brotherhood|かたいけっそく|Firm Union|Raises Defense of the Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Chikayasu, [[Ieyasu]] (Rank I), Kanemori, Masatoyo, [[Motonari]] (Rank I), Naoshige, Sen, Takamoto, Ujikuni, [[Ujiyasu]] (Rank I)}}&lt;br /&gt;
{{wskill|Bustle|そっこう|Swift Attack|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 1 for 1 turn.|[[Ginchiyo]] (Rank I), [[Kenshin]] (Rank I), [[Masamune]] (Rank I), Masatoshi, Morikiyo, Morinari, Narimasa, Norishige, Sandayū, Sasuke, Shigezane}}&lt;br /&gt;
{{wskill|Carefree|おおかぶき|Big Kabuki|For 4 turns, raises Attack by 1 stage, and the Pokémon&#039;s move has a 50% chance to make targets flinch.|[[Keiji]] (Rank II)}}&lt;br /&gt;
{{wskill|Chesto!|チェスト|Chesto|Raises Attack by 3 stages but lowers Defense by 2 stages for the Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Yoshihiro]] (Rank II)}}&lt;br /&gt;
{{wskill|Cold Eyes|すずしいひとみ|Clear Eyes|Increases Speed by 1 stage and ensures all moves hit for 3 turns.|[[Mitsuhide]] (Rank II)}}&lt;br /&gt;
{{wskill|Compassion|ほうようりょく|Broad-mindedness|Raises Defense by 2 stages for 1 turn and restores 80 HP of Warrior&#039;s Pokémon and adjacent allies.|{{OBP|Aya|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Convalesce|はつらつ|Vigorous|At the beginning of the next 3 turns, the Warrior&#039;s Pokémon and adjacent allies have their HP restored by 1/8 of their maximum HP.|Ekei, Hidenaga, [[Kunoichi]] (Rank I), Masayuki, [[Okuni]] (Rank I)}}&lt;br /&gt;
{{wskill|Courage|きらめくゆうき|Glittering Courage|Increases Range by 2 and Attack by 2 stages for 1 turn.|[[Hero]]/[[Heroine]] (Rank II)}}&lt;br /&gt;
{{wskill|Crack Shot|ねらいうち|Sharpshooting|All the Warrior&#039;s Pokémon&#039;s moves are guaranteed to hit for 1 turn.|Chiyome, Danzō, Harunaga, [[Ina]] (Rank I), Kame, [[Magoichi]] (Rank I), [[Mitsuhide]] (Rank I), Nobuchika, Yasunaga}}&lt;br /&gt;
{{wskill|Cunning|するどいずのう|Sharp Mind|For 3 turns, increases Speed by 2 stages, and the Pokémon&#039;s moves are guaranteed to hit.|[[Mitsunari]] (Rank II)}}&lt;br /&gt;
{{wskill|Cupid|あいのハンター|Love Hunter|Multiples Attack by 1 + 0.3 times the total number of female Warriors with non-fainted Pokémon on the battlefield. On top of this, boosts Attack by 1 stage and moves are guaranteed to hit. Lasts 1 turn.|[[Magoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Deep Breath|しんこきゅう|Deep Breath|Fully restores the Warrior&#039;s Pokémon&#039;s HP, but its Range is set to 0 for 3 turns.|Kazutoyo, Masakage, Munetoki, Nobufusa, Tadasumi, [[Yoshimoto]] (Rank I), Yukinaga}}&lt;br /&gt;
{{wskill|Desire|おおきなやぼう|Grand Ambition|Allows the Warrior&#039;s Pokémon to move twice in one turn.|[[Nobunaga]] (Rank I)}}&lt;br /&gt;
{{wskill|Detox|やまいおとし|Dispel Illness|Cures any allied Pokémon who are poisoned or paralyzed.|Hatsu, Hiroko, Rikyū, Saizō, Saneyori, Tenkai, Tsuru, Ujisato, Yoshi}}&lt;br /&gt;
{{wskill|Eagle Eye|めぢから|Eye Power|Boosts accuracy by 3 stages for 3 turns.|Ise, Kashinkoji, Morichika, Munezane, Sadatoshi, Sena, Takeyoshi, Urakusai, Yazaemon}}&lt;br /&gt;
{{wskill|Elegance|やまとなでしこ|{{wp|Yamato Nadeshiko}}|For 3 turns, increases Range by 1, and the Pokémon&#039;s moves are guaranteed to hit.|[[Ina]] (Rank II)}}&lt;br /&gt;
{{wskill|Empathy|ゆうじょう|Friendship|Restores 100 HP to the Warrior&#039;s Pokémon and adjacent allies.|Jūzō, [[Kiyomasa]] (Rank I), Madoka, Nagahide, [[Ranmaru]] (Rank I), Shigemoto, Tadatsugu, Yoshitsugu}}&lt;br /&gt;
{{wskill|Extinguish|れいてつ|Cool-headed|Terminates the effects of all active Warrior Skills for both foes and allies.|[[Kanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Faith|いちずなおもい|Wholehearted Emotion|All allies&#039; moves are guaranteed to hit for 3 turns.|[[Ranmaru]] (Rank II)}}&lt;br /&gt;
{{wskill|Father Figure|だいこくばしら|Backbone|For 1 turn, blocks enemy critical hits and increases Energy for all allied Pokémon.|[[Ujiyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Fortify|かたいまもり|Firm Defense|Raises Defense by 1 stage for 3 turns.|Akizane, Fujitaka, Gō, Hideaki, Kagetsuna, Tadamoto, Takayori, Terumoto}}&lt;br /&gt;
{{wskill|Fūrin Kazan|ふうりんかざん|{{wp|Fūrinkazan}}|Raises Attack and Defense of all allied Pokémon by 1 stage for 3 turns.|[[Shingen]] (Rank II)}}&lt;br /&gt;
{{wskill|Grace|ゆうがのきわみ|Peak of Refinement|Restores HP of Warrior&#039;s Pokémon and adjacent allies, but puts affected Pokémon to sleep.|[[Yoshimoto]] (Rank II)}}&lt;br /&gt;
{{wskill|Grand Dream|てんかのゆめ|{{wp|Tianxia|Worldly}} Dream|For 3 turns, increases Energy, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank II)}}&lt;br /&gt;
{{wskill|Great Uniter|てんかびと|World Unifier|For 3 turns, increases Energy, raises Attack by 1 stage, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank III)}}&lt;br /&gt;
{{wskill|Greed|よくばり|Avarice|For 3 turns, one extra treasure box will appear upon defeating an enemy.|Kazumasa, Takahiro, Tokitaka, Ujihiro, Ujinao, Yoshiaki, Yoshitatsu}}&lt;br /&gt;
{{wskill|High Jump|ちょうやく|Leap|Enables Warrior&#039;s Pokémon to climb high ledges for 1 turn.|Hisaaki, Kamanosuke, Seikurō, Tsunenaga, Ume}}&lt;br /&gt;
{{wskill|Impact|はくりょく|Impact|For 3 turns, the Pokémon&#039;s move may make targets flinch.|Jūbei, [[Kanbei]] (Rank I), [[Masanori]] (Rank I), Munenori, [[Tadakatsu]] (Rank I), Takahisa, Tomonori, Toshimitsu, Yatarō}}&lt;br /&gt;
{{wskill|Inspiration|ぐんしん|War Hero|For 3 turns, increases Range by 1 and Attack by 1 stage for all allied Pokémon.|[[Kenshin]] (Rank II)}}&lt;br /&gt;
{{wskill|Kabuki Dance|かぶきおどり|Kabuki Dance|Raises Energy and Attack of all allied Pokémon for 1 turn.|[[Okuni]] (Rank II)}}&lt;br /&gt;
{{wskill|Lazybones|のらりくらり|Evasive|Blocks enemy critical hits and status ailments (except flinch) for all allied Pokémon for 3 turns.|[[Hanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Love and Honor|あいとせいぎ|Love and Justice|Restores 80 HP to the Warrior&#039;s Pokémon and adjacent allies, and raises their Attack by 2 stages for 1 turn.|[[Kanetsugu]] (Rank II)}}&lt;br /&gt;
{{wskill|Marksman|とぎすます|Hone|Boosts accuracy by 3 stages and increases chances of critical hits for 3 turns.|Dōsetsu, [[Hanzō]] (Rank I), Kagekatsu, Kazumasu, [[Mitsunari]] (Rank I), [[Muneshige]] (Rank I), Tsunashige, Yasumasa}}&lt;br /&gt;
{{wskill|Mayhem|こんとんのかぜ|Chaotic Wind|Allows the Warrior&#039;s Pokémon to climb high ledges, gives its move a 40% chance to make targets flinch, and increases Range by 1 for 3 turns.|[[Kotarō]] (Rank II)}}&lt;br /&gt;
{{wskill|Mighty Blow|こんしん|Whole Might|Raises Attack by 2 stages for 1 turn.|Kageie, Katsuyori, [[Keiji]] (Rank I), Koroku, Motoharu, Nobutsuna, Tadaoki, Yasutomo, [[Yoshihiro]] (Rank I),  [[Yukimura]] (Rank I)}}&lt;br /&gt;
{{wskill|Motivate|あふれるゆうき|Overflowing Courage|Raises Attack by 1 stage and allows Warrior&#039;s Pokémon to move twice for 1 turn.|[[Hero]]/[[Heroine]] (Rank III)}}&lt;br /&gt;
{{wskill|Nene Ninpō|ネネにんぽう|Nene Ninja Arts|Enables Warrior&#039;s Pokémon to avoid all enemy moves.|[[Nene]] (Rank II)}}&lt;br /&gt;
{{wskill|Ninjutsu|しのびのごくい|Secret Ninjutsu|Increases Range by 1, increases chance of critical hits, and allows the Pokémon to climb high ledges for 3 turns.|[[Hanzō]] (Rank II)}}&lt;br /&gt;
{{wskill|One-Eyed Dragon|どくがんりゅう|One-eyed Dragon|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 3 for 3 turns.|[[Masamune]] (Rank II)}}&lt;br /&gt;
{{wskill|Quick Strike|きしゅう|Surprise Attack|Increases Range by 1, and gives the Pokémon&#039;s move a 50% chance to make targets flinch for 1 turn.|Dōsan, Haruyuki, [[Hideyoshi]] (Rank I), Hisahide, {{OBP|Kai|Conquest}} (Rank I), Katsu, [[Kotarō]] (Rank I), Naoie, Sessai, Sōun}}&lt;br /&gt;
{{wskill|Rally|げきれい|Encouragement|Raises Attack of Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Bokuden, Ittetsu, [[Kanetsugu]] (Rank I), Masatsuna, [[Motochika]] (Rank I),  [[Nene]] (Rank I), [[Shingen]] (Rank I), Shizuka, Shōun, Sōrin, Yoshikiyo, Yoshitaka}}&lt;br /&gt;
{{wskill|Rebellion|はんこつしん|Rebellious Heart|Increases chance of critical hits for Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Motochika]] (Rank II)}}&lt;br /&gt;
{{wskill|Resolution|おれないこころ|Unyielding Heart|Raises Defense by 3 stages for 3 turns.|[[Ieyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Sacrifice|おとこのかくご|Manly Resolve|Increases Range by 2 and Attack by 2 stages for 1 turn. Reduces HP to 1.|[[Masanori]] (Rank II)}}&lt;br /&gt;
{{wskill|Salve|きぶんそうかい|Mood Refresh|Cures status ailments of the Warrior&#039;s Pokémon and adjacent allies.|Asashi, Chacha, Hidetada, Hideyori, Masanobu, Mitsutada, Omi, Sadamitsu, Tsunehisa}}&lt;br /&gt;
{{wskill|Shout|おおごえ|Shout|Cures any allied Pokémon who are confused or sleeping.|Chikamasa, Hidemitsu, Masahide, Shimoyama, Takanobu, Tomonobu, Ujiteru}}&lt;br /&gt;
{{wskill|Soft Light|いやしのひかり|Healing Light|Cures status ailments and restores 100 HP for all allied Pokémon.|[[Oichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Strategist|さくりゃくか|Strategist|Blocks enemy critical hits and increases Speed by 1 stage for all allied Pokémon for 3 turns.|[[Motonari]] (Rank II)}}&lt;br /&gt;
{{wskill|Sweet Song|いやしのうた|Healing Song|Restores 50 HP to all allied Pokémon.|Asa, {{OBP|Aya|Conquest}} (Rank I), Chiyo, Kitsuno, [[Oichi]] (Rank I), Otsū}}&lt;br /&gt;
{{wskill|Temperate|かいてきおんど|Comfortable Temperature|Cures any allied Pokémon who are burned or frozen.|Gen&#039;an, Hana, Kiyo, Naka, Ujichika, Yukimasa}}&lt;br /&gt;
{{wskill|Thunderclap|らいじんのこえ|{{wp|Raijin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Typhoon has been used the same turn.|[[Ginchiyo]] (Rank II)}}&lt;br /&gt;
{{wskill|Top Speed|ぜんそくりょく|Full Speed|Increases Range by 2 for 1 turn.|Genba, Hatsume, [[Hero]]/[[Heroine]] (Rank I), Isuke, Jinpachi, Motozane, Murashige, Tadatsune, Takatane}}&lt;br /&gt;
{{wskill|Trickster|こあくま|Little Devil|Improves Speed by 2 stages, allows Warrior&#039;s Pokémon to climb high ledges, and increases chance of critical hits for 3 turns.|[[Kunoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Typhoon|ふうじんのこえ|{{wp|Fūjin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Thunderclap has been used the same turn.|[[Muneshige]] (Rank II)}}&lt;br /&gt;
{{wskill|Unrivaled|てんかむそう|Unequaled|Raises Attack and Defense by 1 stage for 4 turns.|[[Tadakatsu]] (Rank II)}}&lt;br /&gt;
{{wskill|Viper&#039;s Bite|ましょうのキバ|Devilish Fang|Slightly increases chance of critical hits and adds an 80% chance to inflict {{tt|random status ailments|poison, bad poison, paralysis, flinch, confusion, or sleep}} when attacking Pokémon with male Warrior partners for 3 turns.|[[Nō]] (Rank II)}}&lt;br /&gt;
{{wskill|Warrior Woman|おてんばひめ|Tomboy Princess|Improves Speed by 1 stage and gives the Pokémon&#039;s move a 100% chance to make targets flinch for 1 turn.|{{OBP|Kai|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Willpower|もののふのいじ|Warrior&#039;s Spirit|Increases chance of critical hits and allows the Warrior&#039;s Pokémon to move twice for 1 turn.|[[Yukimura]] (Rank II)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Twelve different Warriors use Rally, the most of any other Warrior Skill.&lt;br /&gt;
* Rally is also used by the most [[Warlord]]s, at four.&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Warrior Skill]]&lt;br /&gt;
[[zh:武将之力]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3397621</id>
		<title>Warrior Skill</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3397621"/>
		<updated>2021-09-05T23:35:42Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* List of Warrior Skills */ tentative information based on data from Deijin27&amp;#039;s RanseiLink tool&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=To which effects does Added Bonus apply? What is Bewilder&#039;s chance of confusion? What is the chance of flinching for skills that cause flinching? Does the sleep caused by Grace last for a fixed number of turns much like {{m|Rest}} in the core series? How does Nene Ninpo work? What are all the effects of Viper&#039;s Bite?}}&lt;br /&gt;
[[File:Warrior skill pokemon conquest.png|thumb|[[Ginchiyo]] using her Warrior Skill, Bustle|250px]]&lt;br /&gt;
&#039;&#039;&#039;Warrior Skills&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ブショーパワー&#039;&#039;&#039; &#039;&#039;Military General Power&#039;&#039;) are skills utilized by [[Warrior]]s in [[Pokémon Conquest]], represented by a {{wp|gunbai}} engulfed in flames. They can only be used once per battle (except if the item [[Twice Lucky]] is used) and can be activated during a Pokémon&#039;s movement phase, even if the Pokémon cannot move due to the likes of {{status|paralysis}} and {{status|sleep}} during the turn. However, they cannot be activated if the Warrior&#039;s Pokémon is {{status|flinch}}ing. When a [[Warlord]] transforms to another rank, their Warrior Skill changes to one that is unique to them only.&lt;br /&gt;
&lt;br /&gt;
==List of Warrior Skills==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #cdbc6c; border: 2px solid #807544; {{roundy|10px}}; margin:auto&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; colspan=&amp;quot;2&amp;quot; | Warrior Skill&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background: #f9e586&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Added Bonus|おまけじょうず|Bonus Skill|Increases probability of inflicting status ailments on enemies by 30% for 3 turns.|Bokuzen, Chōan, [[Gracia]] (Rank I),  [[Hanbei]] (Rank I), Iroha, [[Nō]] (Rank I), Takatora, Ujizane}}&lt;br /&gt;
{{wskill|Adrenaline|きあい|Fighting Spirit|Raises Attack by 1 stage for 3 turns.|Isa, Kei, Nagayasu, Nagayoshi, Takakage, Tsunamoto, Ujimasa}}&lt;br /&gt;
{{wskill|Ambition|はてなきやぼう|Boundless Ambition|Allows the Warrior&#039;s Pokémon to move twice, and its moves have a 50% chance to make targets flinch for the turn.|[[Nobunaga]] (Rank II)}}&lt;br /&gt;
{{wskill|Belief|かたいしんねん|Firm Conviction|Raises Defense by 1 stage and blocks status ailments (except flinch) for 3 turns.|[[Kiyomasa]] (Rank II)}}&lt;br /&gt;
{{wskill|Bewilder|ふしぎなはどう|Mysterious Pulse|All allies&#039; moves have an 80% chance to confuse the enemy for 1 turn.|[[Gracia]] (Rank II)}}&lt;br /&gt;
{{wskill|Brotherhood|かたいけっそく|Firm Union|Raises Defense of the Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Chikayasu, [[Ieyasu]] (Rank I), Kanemori, Masatoyo, [[Motonari]] (Rank I), Naoshige, Sen, Takamoto, Ujikuni, [[Ujiyasu]] (Rank I)}}&lt;br /&gt;
{{wskill|Bustle|そっこう|Swift Attack|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 1 for 1 turn.|[[Ginchiyo]] (Rank I), [[Kenshin]] (Rank I), [[Masamune]] (Rank I), Masatoshi, Morikiyo, Morinari, Narimasa, Norishige, Sandayū, Sasuke, Shigezane}}&lt;br /&gt;
{{wskill|Carefree|おおかぶき|Big Kabuki|For 4 turns, raises Attack by 1 stage, and the Pokémon&#039;s move has a 50% chance to make targets flinch.|[[Keiji]] (Rank II)}}&lt;br /&gt;
{{wskill|Chesto!|チェスト|Chesto|Raises Attack by 3 stages but lowers Defense by 3 stages of the Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Yoshihiro]] (Rank II)}}&lt;br /&gt;
{{wskill|Cold Eyes|すずしいひとみ|Clear Eyes|Increases Speed by 1 stage and ensures all moves hit for 3 turns.|[[Mitsuhide]] (Rank II)}}&lt;br /&gt;
{{wskill|Compassion|ほうようりょく|Broad-mindedness|Raises Defense by 2 stages for 1 turn and restores 80 HP of Warrior&#039;s Pokémon and adjacent allies.|{{OBP|Aya|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Convalesce|はつらつ|Vigorous|At the beginning of the next 3 turns, the Warrior&#039;s Pokémon and adjacent allies have their HP restored by 1/8 of their maximum HP.|Ekei, Hidenaga, [[Kunoichi]] (Rank I), Masayuki, [[Okuni]] (Rank I)}}&lt;br /&gt;
{{wskill|Courage|きらめくゆうき|Glittering Courage|Increases Range by 2 and Attack by 2 stages for 1 turn.|[[Hero]]/[[Heroine]] (Rank II)}}&lt;br /&gt;
{{wskill|Crack Shot|ねらいうち|Sharpshooting|All the Warrior&#039;s Pokémon&#039;s moves are guaranteed to hit for 1 turn.|Chiyome, Danzō, Harunaga, [[Ina]] (Rank I), Kame, [[Magoichi]] (Rank I), [[Mitsuhide]] (Rank I), Nobuchika, Yasunaga}}&lt;br /&gt;
{{wskill|Cunning|するどいずのう|Sharp Mind|For 3 turns, increases Speed by 2 stages, and the Pokémon&#039;s moves are guaranteed to hit.|[[Mitsunari]] (Rank II)}}&lt;br /&gt;
{{wskill|Cupid|あいのハンター|Love Hunter|Multiples Attack by 1 + 0.3 times the total number of female Warriors with non-fainted Pokémon on the battlefield. On top of this, boosts Attack by 1 stage and moves are guaranteed to hit. Lasts 1 turn.|[[Magoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Deep Breath|しんこきゅう|Deep Breath|Fully restores the Warrior&#039;s Pokémon&#039;s HP, but its Range is set to 0 for 3 turns.|Kazutoyo, Masakage, Munetoki, Nobufusa, Tadasumi, [[Yoshimoto]] (Rank I), Yukinaga}}&lt;br /&gt;
{{wskill|Desire|おおきなやぼう|Grand Ambition|Allows the Warrior&#039;s Pokémon to move twice in one turn.|[[Nobunaga]] (Rank I)}}&lt;br /&gt;
{{wskill|Detox|やまいおとし|Dispel Illness|Cures any allied Pokémon who are poisoned or paralyzed.|Hatsu, Hiroko, Rikyū, Saizō, Saneyori, Tenkai, Tsuru, Ujisato, Yoshi}}&lt;br /&gt;
{{wskill|Eagle Eye|めぢから|Eye Power|Boosts accuracy by 3 stages for 3 turns.|Ise, Kashinkoji, Morichika, Munezane, Sadatoshi, Sena, Takeyoshi, Urakusai, Yazaemon}}&lt;br /&gt;
{{wskill|Elegance|やまとなでしこ|{{wp|Yamato Nadeshiko}}|For 3 turns, increases Range by 1, and the Pokémon&#039;s moves are guaranteed to hit.|[[Ina]] (Rank II)}}&lt;br /&gt;
{{wskill|Empathy|ゆうじょう|Friendship|Restores 100 HP to the Warrior&#039;s Pokémon and adjacent allies.|Jūzō, [[Kiyomasa]] (Rank I), Madoka, Nagahide, [[Ranmaru]] (Rank I), Shigemoto, Tadatsugu, Yoshitsugu}}&lt;br /&gt;
{{wskill|Extinguish|れいてつ|Cool-headed|Terminates the effects of all active Warrior Skills for both foes and allies.|[[Kanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Faith|いちずなおもい|Wholehearted Emotion|All allies&#039; moves are guaranteed to hit for 3 turns.|[[Ranmaru]] (Rank II)}}&lt;br /&gt;
{{wskill|Father Figure|だいこくばしら|Backbone|For 1 turn, blocks enemy critical hits and increases Energy for all allied Pokémon.|[[Ujiyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Fortify|かたいまもり|Firm Defense|Raises Defense by 1 stage for 3 turns.|Akizane, Fujitaka, Gō, Hideaki, Kagetsuna, Tadamoto, Takayori, Terumoto}}&lt;br /&gt;
{{wskill|Fūrin Kazan|ふうりんかざん|{{wp|Fūrinkazan}}|Raises Attack and Defense of all allied Pokémon by 1 stage for 3 turns.|[[Shingen]] (Rank II)}}&lt;br /&gt;
{{wskill|Grace|ゆうがのきわみ|Peak of Refinement|Restores HP of Warrior&#039;s Pokémon and adjacent allies, but puts affected Pokémon to sleep.|[[Yoshimoto]] (Rank II)}}&lt;br /&gt;
{{wskill|Grand Dream|てんかのゆめ|{{wp|Tianxia|Worldly}} Dream|For 3 turns, increases Energy, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank II)}}&lt;br /&gt;
{{wskill|Great Uniter|てんかびと|World Unifier|For 3 turns, increases Energy, raises Attack by 1 stage, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank III)}}&lt;br /&gt;
{{wskill|Greed|よくばり|Avarice|For 3 turns, one extra treasure box will appear upon defeating an enemy.|Kazumasa, Takahiro, Tokitaka, Ujihiro, Ujinao, Yoshiaki, Yoshitatsu}}&lt;br /&gt;
{{wskill|High Jump|ちょうやく|Leap|Enables Warrior&#039;s Pokémon to climb high ledges for 1 turn.|Hisaaki, Kamanosuke, Seikurō, Tsunenaga, Ume}}&lt;br /&gt;
{{wskill|Impact|はくりょく|Impact|For 3 turns, the Pokémon&#039;s move may make targets flinch.|Jūbei, [[Kanbei]] (Rank I), [[Masanori]] (Rank I), Munenori, [[Tadakatsu]] (Rank I), Takahisa, Tomonori, Toshimitsu, Yatarō}}&lt;br /&gt;
{{wskill|Inspiration|ぐんしん|War Hero|For 3 turns, increases Range by 1 and Attack by 1 stage for all allied Pokémon.|[[Kenshin]] (Rank II)}}&lt;br /&gt;
{{wskill|Kabuki Dance|かぶきおどり|Kabuki Dance|Raises Energy and Attack of all allied Pokémon for 1 turn.|[[Okuni]] (Rank II)}}&lt;br /&gt;
{{wskill|Lazybones|のらりくらり|Evasive|Blocks enemy critical hits and status ailments (except flinch) for all allied Pokémon for 3 turns.|[[Hanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Love and Honor|あいとせいぎ|Love and Justice|Restores 80 HP to the Warrior&#039;s Pokémon and adjacent allies, and raises their Attack by 2 stages for 1 turn.|[[Kanetsugu]] (Rank II)}}&lt;br /&gt;
{{wskill|Marksman|とぎすます|Hone|Boosts accuracy by 3 stages and increases chances of critical hits for 3 turns.|Dōsetsu, [[Hanzō]] (Rank I), Kagekatsu, Kazumasu, [[Mitsunari]] (Rank I), [[Muneshige]] (Rank I), Tsunashige, Yasumasa}}&lt;br /&gt;
{{wskill|Mayhem|こんとんのかぜ|Chaotic Wind|Allows the Warrior&#039;s Pokémon to climb high ledges, gives its move a chance to make targets flinch, and increases Range by 1 for 3 turns.|[[Kotarō]] (Rank II)}}&lt;br /&gt;
{{wskill|Mighty Blow|こんしん|Whole Might|Raises Attack by 2 stages for 1 turn.|Kageie, Katsuyori, [[Keiji]] (Rank I), Koroku, Motoharu, Nobutsuna, Tadaoki, Yasutomo, [[Yoshihiro]] (Rank I),  [[Yukimura]] (Rank I)}}&lt;br /&gt;
{{wskill|Motivate|あふれるゆうき|Overflowing Courage|Raises Attack by 1 stage and allows Warrior&#039;s Pokémon to move twice for 1 turn.|[[Hero]]/[[Heroine]] (Rank III)}}&lt;br /&gt;
{{wskill|Nene Ninpō|ネネにんぽう|Nene Ninja Arts|Enables Warrior&#039;s Pokémon to avoid all enemy moves.|[[Nene]] (Rank II)}}&lt;br /&gt;
{{wskill|Ninjutsu|しのびのごくい|Secret Ninjutsu|Increases Range by 1, increases chance of critical hits, and allows the Pokémon to climb high ledges for 3 turns.|[[Hanzō]] (Rank II)}}&lt;br /&gt;
{{wskill|One-Eyed Dragon|どくがんりゅう|One-eyed Dragon|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 3 for 3 turns.|[[Masamune]] (Rank II)}}&lt;br /&gt;
{{wskill|Quick Strike|きしゅう|Surprise Attack|Increases Range by 1, and gives the Pokémon&#039;s move a 50% chance to make targets flinch for 1 turn.|Dōsan, Haruyuki, [[Hideyoshi]] (Rank I), Hisahide, {{OBP|Kai|Conquest}} (Rank I), Katsu, [[Kotarō]] (Rank I), Naoie, Sessai, Sōun}}&lt;br /&gt;
{{wskill|Rally|げきれい|Encouragement|Raises Attack of Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Bokuden, Ittetsu, [[Kanetsugu]] (Rank I), Masatsuna, [[Motochika]] (Rank I),  [[Nene]] (Rank I), [[Shingen]] (Rank I), Shizuka, Shōun, Sōrin, Yoshikiyo, Yoshitaka}}&lt;br /&gt;
{{wskill|Rebellion|はんこつしん|Rebellious Heart|Increases chance of critical hits for Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Motochika]] (Rank II)}}&lt;br /&gt;
{{wskill|Resolution|おれないこころ|Unyielding Heart|Raises Defense by 3 stages for 3 turns.|[[Ieyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Sacrifice|おとこのかくご|Manly Resolve|Increases Range by 2 and Attack by 2 stages for 1 turn. Reduces HP to 1.|[[Masanori]] (Rank II)}}&lt;br /&gt;
{{wskill|Salve|きぶんそうかい|Mood Refresh|Cures status ailments of the Warrior&#039;s Pokémon and adjacent allies.|Asashi, Chacha, Hidetada, Hideyori, Masanobu, Mitsutada, Omi, Sadamitsu, Tsunehisa}}&lt;br /&gt;
{{wskill|Shout|おおごえ|Shout|Cures any allied Pokémon who are confused or sleeping.|Chikamasa, Hidemitsu, Masahide, Shimoyama, Takanobu, Tomonobu, Ujiteru}}&lt;br /&gt;
{{wskill|Soft Light|いやしのひかり|Healing Light|Cures status ailments and restores HP for all allied Pokémon.|[[Oichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Strategist|さくりゃくか|Strategist|Blocks enemy critical hits and increases Speed by 1 stage for all allied Pokémon for 3 turns.|[[Motonari]] (Rank II)}}&lt;br /&gt;
{{wskill|Sweet Song|いやしのうた|Healing Song|Restores 50 HP to all allied Pokémon.|Asa, {{OBP|Aya|Conquest}} (Rank I), Chiyo, Kitsuno, [[Oichi]] (Rank I), Otsū}}&lt;br /&gt;
{{wskill|Temperate|かいてきおんど|Comfortable Temperature|Cures any allied Pokémon who are burned or frozen.|Gen&#039;an, Hana, Kiyo, Naka, Ujichika, Yukimasa}}&lt;br /&gt;
{{wskill|Thunderclap|らいじんのこえ|{{wp|Raijin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Typhoon has been used the same turn.|[[Ginchiyo]] (Rank II)}}&lt;br /&gt;
{{wskill|Top Speed|ぜんそくりょく|Full Speed|Increases Range by 2 for 1 turn.|Genba, Hatsume, [[Hero]]/[[Heroine]] (Rank I), Isuke, Jinpachi, Motozane, Murashige, Tadatsune, Takatane}}&lt;br /&gt;
{{wskill|Trickster|こあくま|Little Devil|Improves Speed by 2 stages, allows Warrior&#039;s Pokémon to climb high ledges, and increases chance of critical hits for 3 turns.|[[Kunoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Typhoon|ふうじんのこえ|{{wp|Fūjin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Thunderclap has been used the same turn.|[[Muneshige]] (Rank II)}}&lt;br /&gt;
{{wskill|Unrivaled|てんかむそう|Unequaled|Raises Attack and Defense by 1 stage for 4 turns.|[[Tadakatsu]] (Rank II)}}&lt;br /&gt;
{{wskill|Viper&#039;s Bite|ましょうのキバ|Devilish Fang|Slightly increases chance of critical hits and adds an 80% chance to inflict {{tt|random status ailments|poison, bad poison, paralysis, flinch, confusion, or sleep}} when attacking Pokémon with male Warrior partners for 3 turns.|[[Nō]] (Rank II)}}&lt;br /&gt;
{{wskill|Warrior Woman|おてんばひめ|Tomboy Princess|Improves Speed by 1 stage and gives the Pokémon&#039;s move an 80% chance to make targets flinch for 1 turn.|{{OBP|Kai|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Willpower|もののふのいじ|Warrior&#039;s Spirit|Increases chance of critical hits and allows the Warrior&#039;s Pokémon to move twice for 1 turn.|[[Yukimura]] (Rank II)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Twelve different Warriors use Rally, the most of any other Warrior Skill.&lt;br /&gt;
* Rally is also used by the most [[Warlord]]s, at four.&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Warrior Skill]]&lt;br /&gt;
[[zh:武将之力]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3395834</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3395834"/>
		<updated>2021-09-02T05:11:07Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* List of Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon {{tt|cannot move|have their Range reduced to 0}}.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|The Pokémon protects adjacent allies by taking enemy attacks for them.{{tt|*|Once per turn.}}|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases {{tt|nearby|within a Range of 2}} allies&#039; Defense.{{tt|*|Wears off before the start of enemy turn.}}|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|{{tt|Improves stats|Attack, Defense, and Speed. Increases by 0.2× the unmodified stat value per turn an enemy is defeated (defeating more than one enemy in one turn makes no difference). Lasts the entire battle, unlike other modifiers.}} every time the Pokémon defeats an enemy.|{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks.|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Harassment|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and {{tt|knock opponents off balance|lowers Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those {{tt|nearby|within 8 adjacent tiles, scaling with Pokémon&#039;s Attack stat}}.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; Speed.{{tt|*|Reduces nearby enemies&#039; Range as well (by 1 (flooring at 1 before snow penalty))}}|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|{{tt|Raises Attack and Defense|Increase by 50%}} when their army is {{tt|struggling|Army&#039;s total strength below 1/3 of opponent&#039;s}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; accuracy.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; {{tt|Attack|by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts {{tt|damage|1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.}} on the attacker.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|{{tt|Raises Attack and Defense|Increase by 100%}} when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves.{{tt|*|Also grants unhindered movement across all terrain, similar to Flying-type Pokémon}}|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|{{tt|Restores|1/8 of maximum HP}} HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack.{{tt|*|Also causes Electric-type moves to miss all other Pokémon targeted by the same move.}}|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of {{tt|nearby|adjacent}} allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|The Pokémon can {{tt|attack|deals damage equal to 1/16 of the victim&#039;s maximum HP}} adjacent enemies in the confusion of battle.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Moves can be used regardless of enemy Abilities.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases {{tt|nearby|within a Range of 2}} allies&#039; Energy.{{tt|*|Raises Energy level by 1 for one turn.}} |{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has {{tt|several different Abilities|Instinct, Mountaineer, and Life Force}} and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|{{tt|Raises Attack and Defense|by 1 stage (i.e. 1.5× if no prior modifiers)}} when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|{{tt|Restores|1/8 of maximum HP}} HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack when several Electric-type Pokémon are together.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|{{tt|Reduces Range|by 1 (flooring at 1 before snow penalty)}} of hit enemies.|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|{{tt|Increases Range|by 2 (capping at 6)}} when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied {{tt|Warrior Skills|excluding Ambition, Desire, Motivate, and Willpower}}, wherever they are.|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|The Pokémon can act as a decoy, protecting allies from enemy moves.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|Doubles effectiveness of stats changes.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice.{{tt|*|Range extends to include tiles adjacent to any ice tiles within range.}}|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and {{tt|raises Attack|by 1 stage (i.e. 1.5× if no prior modifiers)}} when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can {{tt|absorb|1/16 of the victim&#039;s maximum HP, gains half}} the HP of adjacent enemies.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|{{tt|Increases Range|by 1}}.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Shock the target, with a potential to inflict paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon can evade enemy moves when on their favorite terrain.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|The Pokémon is protected against 1-hit KO attacks.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon causes the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Moves can be used regardless of enemy Abilities.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon can push an attacking opponent {{tt|far away|1 additional tile away.}} with super strength.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Moves can be used regardless of enemy Abilities.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|{{tt|Strengthens|Applies a 1.5x multiplier to the attack}} attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water.{{tt|*|Range extends to include tiles adjacent to any water tiles within range.}}|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spacial_Rift&amp;diff=3382121</id>
		<title>Spacial Rift</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spacial_Rift&amp;diff=3382121"/>
		<updated>2021-07-30T21:34:13Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|needs=Items and Traps}}&lt;br /&gt;
{{DungeonPrevNext|The Nightmare|Dark Crater|2}}&lt;br /&gt;
{{Dungeon infobox&lt;br /&gt;
|size=256&lt;br /&gt;
|colorscheme=MD Time&lt;br /&gt;
|bordercolorscheme=MD Darkness&lt;br /&gt;
|name=Spacial Rift&lt;br /&gt;
|image=Spacial Rift TDS.png&lt;br /&gt;
|rest=1&lt;br /&gt;
|traps=Yes&lt;br /&gt;
|monsterhouses=Yes&lt;br /&gt;
|jname=そらのさけめ&lt;br /&gt;
|jtrans=Sky Fissure&lt;br /&gt;
|recruitable={{tt|Yes|Excluding first visit}}&lt;br /&gt;
|floors=25&lt;br /&gt;
|items=Allowed&lt;br /&gt;
|money=Allowed&lt;br /&gt;
|teamsize={{tt|4|Player and Partner only on first visit}}&lt;br /&gt;
|startlevel=Current&lt;br /&gt;
|maintype=Various&lt;br /&gt;
|boss={{p|Palkia}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spacial Rift&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;そらのさけめ&#039;&#039;&#039; &#039;&#039;Sky Fissure&#039;&#039;) is a dungeon in {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} and {{g|Mystery Dungeon: Explorers of Sky}}. It has 15 basement floors, a nine-floor deep portion, and a one-floor lower portion. It can be accessed by talking to {{p|Lapras}} on {{OBP|Beach|Explorers of Time, Darkness, and Sky|the beach}} after clearing [[The Nightmare]]. On the first visit, the player and their partner are dragged in there by {{p|Palkia}}, who accuses them of distorting space without his permission, convinced by {{p|Darkrai}} posing as {{p|Cresselia}}. They are also prohibited from recruiting {{OBP|Pokémon|species}} in the dungeon. &lt;br /&gt;
&lt;br /&gt;
Just like Mt. Travail, this dungeon has [[weather]] conditions on certain floors that will always occur. The weather is cloudy on floors 3, 4, and 10, sunny on floors 8, 14, and D5, foggy on floors 12, D1, and D2, rainy on floor D9, while in all other floors the weather is clear. There is a high chance of Monster Houses, especially on floor 15.&lt;br /&gt;
&lt;br /&gt;
There is a locked room on the ninth floor of Deep Spacial Rift which houses a [[Treasure Box]] containing either a [[Exclusive item|Plasma Veil, SkyHigh Veil, or Lunar Veil]]. &lt;br /&gt;
&lt;br /&gt;
Subsequent visits will not be permitted until the player defeats {{mdc|Darkrai|2}} at the bottom of [[Dark Crater]]. Pokémon in the dungeon will then be recruitable, including Palkia who automatically joins the team upon defeat. {{mdc|Drowzee|2}}, [[Sableye (Pokémon)#NPC appearances|Sableye]], {{mdc|Dusknoir|2}}, and Darkrai, all antagonists at various points in the storyline, can be recruited here.&lt;br /&gt;
&lt;br /&gt;
==Pokémon encountered==&lt;br /&gt;
&lt;br /&gt;
===Spacial Rift===&lt;br /&gt;
{{mdloc/h|MD Time|MD Darkness}}&lt;br /&gt;
{{mdloc|441|Chatot|B1-B6|49-50|-10}}&lt;br /&gt;
{{mdloc|452|Drapion|B1-B6|48-49|-12}}&lt;br /&gt;
{{mdloc|178|Xatu|B1-B7|48-49|-4.5}}&lt;br /&gt;
{{mdloc|475|Gallade|B1-B9|48-49|-12}}&lt;br /&gt;
{{mdloc|064|Kadabra|B1-B9, B11-B15|49-52|-4.5}}&lt;br /&gt;
{{mdloc|006|Charizard|B1-B15|49-52|-12}}&lt;br /&gt;
{{mdloc|135|Jolteon|B1-B15|48-51|-12}}&lt;br /&gt;
{{mdloc|302|Sableye|B1-B15|48-51|8.2}}&lt;br /&gt;
{{mdloc|430|Honchkrow|B1-B15|49-52|-12}}&lt;br /&gt;
{{mdloc|462|Magnezone|B1-B15|48-51|-12}}&lt;br /&gt;
{{mdloc|466|Electivire|B1-B15|48-51|-12}}&lt;br /&gt;
{{mdloc|338|Solrock|B4-B10|10-12|6.4}}&lt;br /&gt;
{{mdloc|358|Chimecho|B5-B15|48-51|6.9}}&lt;br /&gt;
{{mdloc|207|Gligar|B6-B15|49-51|8.2}}&lt;br /&gt;
{{mdloc|436|Bronzor|B7-B12|7-8|8.2}}&lt;br /&gt;
{{mdloc|454|Toxicroak|B7-B15|49-51|-12}}&lt;br /&gt;
{{mdloc|380|Latias|B10|44|0.1|part=yes}}&lt;br /&gt;
{{mdloc|357|Tropius|B12-B15|50-51|6.4}}&lt;br /&gt;
{{mdloc|491|Darkrai|B14|53|-22|part=yes}}&lt;br /&gt;
{{mdloc|477|Dusknoir|B14-B15|49-50|-12}}&lt;br /&gt;
{{mdloc|096|Drowzee|B15|15|6.4}}&lt;br /&gt;
{{mdloc|442|Spiritomb|B15|52|-10}}&lt;br /&gt;
{{mdloc/f|MD Darkness|Pokémon cannot be recruited during the first visit.}}&lt;br /&gt;
&lt;br /&gt;
===Deep Spacial Rift===&lt;br /&gt;
{{mdloc/h|MD Time|MD Darkness}}&lt;br /&gt;
{{mdloc|357|Tropius|B1-B2|51|6.4}}&lt;br /&gt;
{{mdloc|096|Drowzee|B1-B4|15|6.4}}&lt;br /&gt;
{{mdloc|477|Dusknoir|B1-B4|50|-12}}&lt;br /&gt;
{{mdloc|064|Kadabra|B1-B4, B6-B9|52-53|-4.5}}&lt;br /&gt;
{{mdloc|135|Jolteon|B1-B4, B6-B9|51-52|-12}}&lt;br /&gt;
{{mdloc|430|Honchkrow|B1-B4, B6-B9|52-53|-12}}&lt;br /&gt;
{{mdloc|442|Spiritomb|B1-B5|52-53|-10}}&lt;br /&gt;
{{mdloc|006|Charizard|B1-B9|52-53|-12}}&lt;br /&gt;
{{mdloc|207|Gligar|B1-B9|51-52|8.2}}&lt;br /&gt;
{{mdloc|302|Sableye|B1-B9|51-52|8.2}}&lt;br /&gt;
{{mdloc|358|Chimecho|B1-B9|51-52|6.9}}&lt;br /&gt;
{{mdloc|454|Toxicroak|B1-B9|51-52|-12}}&lt;br /&gt;
{{mdloc|462|Magnezone|B1-B9|51-52|-12}}&lt;br /&gt;
{{mdloc|466|Electivire|B1-B9|51-52|-12}}&lt;br /&gt;
{{mdloc|137|Porygon|B3-B8|13-14|6.4}}&lt;br /&gt;
{{mdloc|381|Latios|B5|44|0.1|part=yes}}&lt;br /&gt;
{{mdloc|097|Hypno|B6-B9|53|-4.5}}&lt;br /&gt;
{{mdloc|337|Lunatone|B6-B9|14|6.4}}&lt;br /&gt;
{{mdloc/f|MD Darkness|Pokémon cannot be recruited during the first visit.}}&lt;br /&gt;
&lt;br /&gt;
===Spacial Rift Bottom===&lt;br /&gt;
{{mdloc/h|MD Time|MD Darkness}}&lt;br /&gt;
{{mdloc|484|Palkia|Bottom|48|boss=yes|100}}&lt;br /&gt;
{{mdloc/f|MD Darkness|Palkia cannot be recruited on the first visit.}}&lt;br /&gt;
&lt;br /&gt;
==Traps encountered==&lt;br /&gt;
{| style=&amp;quot;background: #{{MD Time color}}; margin-left: 10px; margin-bottom: 10px; {{roundy|10px}} border: 3px solid #{{MD Darkness color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{MD Time color light}}; {{roundytl|10px}}&amp;quot;| Image&lt;br /&gt;
! style=&amp;quot;background: #{{MD Time color light}}; {{roundytr|10px}}&amp;quot;| Trap&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:ChestnutTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Chestnut Trap&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:ExplosionTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Explosion Trap&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:GrimyTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Grimy Trap&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:GustTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Gust Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:MudTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Mud Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:PoisonTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Poison Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:PokémonTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Pokémon Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:PP-ZeroTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;PP-Zero Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:SealTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Seal Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:SelfdestructTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Selfdestruct Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:SlowTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Slow Trap&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:SlumberTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Slumber Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:SpinTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Spin Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:StickyTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Sticky Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:SummonTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Summon Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| [[File:WarpTrap.png]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;Warp Trap&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{MD Time color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{MD Darkness color light}}; {{roundytl|5px}}&amp;quot; | Pit&lt;br /&gt;
! style=&amp;quot;background:#{{MD Darkness color light}}&amp;quot; | Pit&#039;s bottom&lt;br /&gt;
! style=&amp;quot;background:#{{MD Darkness color light}}; {{roundytr|5px}}&amp;quot; | Alternate tileset&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:Spacial Rift pit TDS.png|x230px]]&lt;br /&gt;
| [[File:Spacial Rift pit bottom TDS.png|x230px]]&lt;br /&gt;
| [[File:Spacial Rift alt TDS.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{MD Darkness color light}}| Rest stop&lt;br /&gt;
! style=&amp;quot;background:#{{MD Darkness color light}}| Spacial Rift Bottom&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| [[File:Spacial Rift rest stop TDS.png|x230px]]&lt;br /&gt;
| [[File:Spacial Rift Bottom TDS.png|x230px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#{{MD Darkness color light}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Spacial Rift&#039;&#039;&lt;br /&gt;
{{langtable|color={{MD Time  color}}|bordercolor={{MD Darkness color}}&lt;br /&gt;
|fr=Faille Spatiale&lt;br /&gt;
|de=Raumspalte&lt;br /&gt;
|it=Valle Dimensionale&lt;br /&gt;
|ko=공간의 균열 &#039;&#039;Gongganui gyunyeol&#039;&#039;&lt;br /&gt;
|es=Grieta Espacial&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Deep Spacial Rift&#039;&#039;&lt;br /&gt;
{{langtable|color={{MD Time  color}}|bordercolor={{MD Darkness color}}&lt;br /&gt;
|fr=Faille Spatiale profondeurs&lt;br /&gt;
|de=Tiefe Raumspalte&lt;br /&gt;
|it=Gola Dimensionale&lt;br /&gt;
|ko=공간의 균열 최심부 &#039;&#039;Gongganui gyunyeol choesimbu&#039;&#039;&lt;br /&gt;
|es=Corazón Grieta Espacial&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Spacial Rift Bottom&#039;&#039;&lt;br /&gt;
{{langtable|color={{MD Time  color}}|bordercolor={{MD Darkness color}}&lt;br /&gt;
|fr=Faille Spatiale fond&lt;br /&gt;
|de=Raumspaltenboden&lt;br /&gt;
|it=Fossa Dimensionale&lt;br /&gt;
|ko=공간의 균열 깊은 곳 &#039;&#039;Gongganui gyunyeol gipeun got&#039;&#039;&lt;br /&gt;
|es=Sima Grieta Espacial&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PMD2 locations}}&lt;br /&gt;
{{DoubleProjectTag|Locations|Sidegames}}&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon 2 locations]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon: Explorers of Sky locations]]&lt;br /&gt;
[[Category: Dungeons containing Legendary or Mythical Pokémon|4]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raumspalte]]&lt;br /&gt;
[[es:Grieta Espacial]]&lt;br /&gt;
[[fr:Faille Spatiale]]&lt;br /&gt;
[[it:Valle Dimensionale]]&lt;br /&gt;
[[ja:そらのさけめ]]&lt;br /&gt;
[[zh:空之裂痕]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spinda%27s_Caf%C3%A9&amp;diff=3380891</id>
		<title>Spinda&#039;s Café</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spinda%27s_Caf%C3%A9&amp;diff=3380891"/>
		<updated>2021-07-27T09:32:53Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: it&amp;#039;s only the light rich flavor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Spinda Café.png|thumb|300px|Spinda&#039;s Café]]&lt;br /&gt;
&#039;&#039;&#039;Spinda&#039;s Café&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;パッチールのカフェ&#039;&#039;&#039; &#039;&#039;Patcheel&#039;s Café&#039;&#039;) is a location only in [[Pokémon Mystery Dungeon: Explorers of Sky]]. The day after the {{player}} and their partner complete [[Mt. Bristle]], they notice there is a {{p|Spinda}} near a rock at the crossroads saying that the location of the rock would be the location of something. The next day, a {{p|Wynaut}} and a {{p|Wobbuffet}} will be there examining the same spot. The day Chatot asks the player to investigate [[Waterfall Cave]], there will be a hole where the rock was and a sign claiming that those who enter will be rewarded with their hopes and dreams. After it finally opens, Wynaut and Wobbuffet will invite the player in. There will be two shops that are available to the player, neither of which cost the player any Poké.&lt;br /&gt;
&lt;br /&gt;
==Spinda&#039;s Juice Bar==&lt;br /&gt;
The shop on the left is known as Spinda&#039;s Juice Bar. It allows the player to turn edible items into drinks that may boost stats, [[IQ]], or do nothing at all. &lt;br /&gt;
&lt;br /&gt;
When [[Gummi]]s are used here, they will always increase IQ and stats (Wander Gummis are unusable as they are not edible). If the recipient of a Gummi drink has max IQ, an IQ increase will still be shown, but not actually gained. A regular Gummi drink will increase IQ by 1-5 depending on type matchup, and increase a stat by 1 point. A Wonder Gummi will increase IQ by 15 and increase a stat by 3 points, or may rarely increase all stats by 3 points. A particularly successful Gummi drink will increase IQ by a further 2 points. Most ingredients have a small chance to become a miracle drink, which in addition to its normal effect will increase maximum HP, IQ, or a random stat by 2-5 points.&lt;br /&gt;
&lt;br /&gt;
Turning [[Hunger Seed]]s, edible [[lookalike item]]s, or {{DL|Food (Mystery Dungeon)|Grimy Food}} into drinks may lower stats. &lt;br /&gt;
&lt;br /&gt;
===Drink Descriptions===&lt;br /&gt;
When a player orders a drink, regardless of what ingredients are used, upon drinking it a message will describe the drink to the player. These messages are not associated with the ingredient that is chosen, nor are they associated with the type of drink that is created (tea, broth, shake, etc.)&lt;br /&gt;
&lt;br /&gt;
*Possible sayings for a regular drink:&lt;br /&gt;
:&#039;&#039;&amp;quot;A light, rich flavor that just melts in your mouth.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A savory fragrance and unique bitterness come together for a mature flavor…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Moderately sweet, the natural flavor comes bursting forth…&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Possible sayings for a stat-lowering drink&lt;br /&gt;
:&#039;&#039;&amp;quot;A light, rich flavor that just melts in your mouth… And then you&#039;re hit with this… fishy aftertaste… Ugh… Disgusting…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This…this is a flavor for a true connoisseur… This flavor…this strong flavor… Only the overwhelming flavor remains… It tastes so terrible I want to cry…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;An intense shock runs through your entire body! Bleah! This tastes terrible!!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Possible sayings for a good feeling drink&lt;br /&gt;
:&#039;&#039;&amp;quot;The various flavors don&#039;t clash… Instead, they blend together in beautiful harmony in this fine drink!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The delicious flavor overwhelms your senses and delights your digestive system.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;An indescribably wonderful flavor… A special blend for the discerning Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The description for a miracle drink&lt;br /&gt;
:&#039;&#039;&amp;quot;Unbelieeeevable!! Never before has a heavenly, super-special, incredible, miracle-combination flavor like this been experienced! Right now, right here, (Pokémon) is enjoying a flavor that is out of this world!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:* Preceding this description, Spinda will say: &amp;quot;&#039;&#039;WHOAAAAAAA! This is… THIS IS…!! This drink is so wonderful, so amazing, that I couldn&#039;t have made it if I tried. It is so incredible that it is a miracle!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Good Feeling Stat Increases===&lt;br /&gt;
When Spinda makes a good feeling drink, even drinks that would ordinarily do nothing will give a stat boost depending on what ingredient is used.&lt;br /&gt;
&lt;br /&gt;
The following are drinkable items that will provide an additional stat increase if made into a good feeling drink:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+3 IQ&#039;&#039;&#039;: Eyedrop Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 IQ&#039;&#039;&#039;: Max Elixir, all Gummis&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+1 IQ&#039;&#039;&#039;: Nectar&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+1 Max HP&#039;&#039;&#039;: Heal Seed, Oran Berry, Plain Seed, Reviver Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 Max HP&#039;&#039;&#039;: Apple, Big Apple, Blast Seed, Cheri Berry, Chesto Berry, Grimy Food, Pecha Berry, Pure Seed, Quick Seed, Rawst Berry, Stun Seed, Vanish Seed, Vile Seed, Violent Seed, Warp Seed, Gabite Scale&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;+4 Max HP&#039;&#039;&#039;: Blinker Seed, Sleep Seed, Totter Seed, X-Eye Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+3 IQ AND +1 Max HP&#039;&#039;&#039;: Dropeye Seed, Dough Seed, Mix Elixir, Oren Berry, Slip Seed, Reviser Seed, Via Seed &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 IQ AND +1 Max HP&#039;&#039;&#039;: Gravelyrock&lt;br /&gt;
&lt;br /&gt;
Some items will never get a good feeling stat increase, mainly items that permanently boost stats such as [[health drinks]] and several seeds. They will also never become miracle drinks (except for Hunger Seeds). However, the normal stat boosts will still be applied. While [[Doom Seed]]s have no positive effect, they will not reduce a Pokémon&#039;s level, either.&lt;br /&gt;
&lt;br /&gt;
The following are drinkable items that will never get a good feeling stat increase:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Seeds&#039;&#039;&#039;: Doom Seed, Joy Seed, Life Seed, Hunger Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Drinks&#039;&#039;&#039;: Calcium, Ginseng, Iron, Protein, Zinc&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Berries&#039;&#039;&#039;: Sitrus Berry&lt;br /&gt;
&lt;br /&gt;
===Cup prizes===&lt;br /&gt;
After finishing a normal drink at the juice bar, the Pokémon may look at the bottom of the cup and find a note. This grants the player access to a previously unexplored dungeon. The probability depends on the ingredient used, and is most likely to occur with a Hunger Seed, followed closely by Gummis.&lt;br /&gt;
&lt;br /&gt;
Dungeons that can be unlocked after drinking something include [[Lush Prairie]] and [[Serenity River]]. [[Happy Outlook]], [[Lost Wilderness]], [[Mt. Mistral]], and {{OBP|Destiny Tower|Explorers of Sky}} can be unlocked the same way after clearing [[Mystifying Forest]]. After all of these dungeons have been unlocked, drinks that would unlock a dungeon will become miracle drinks instead.&lt;br /&gt;
&lt;br /&gt;
===[[Recruitment]]===&lt;br /&gt;
After finishing a drink, the player may be approached by a random Pokémon who will ask to join the Exploration Team. The recruited Pokémon will always be level 1.&lt;br /&gt;
* The Pokémon will say: &amp;quot;&#039;&#039;I see you are a true connoisseur! I noticed the way you tasted your drink, getting to know the flavor before gulping it down... You&#039;re obviously a gourmet, and I would love to join you on your adventures! What do you think? Will you let me join your team?&amp;quot;&#039;&#039; Then the player is given the option to let the Pokémon join or not.&lt;br /&gt;
&lt;br /&gt;
Also following consumption of a drink, the player may be given an [[Pokémon Egg | Egg]] from a random Pokémon.&lt;br /&gt;
* Spinda will say: &#039;&#039;&amp;quot;By the way, the person over there asked me to give you this.&amp;quot;&#039;&#039; Then the player will receive an Egg.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon can be obtained this way. Pokémon marked with * appear only after clearing [[Mystifying Forest]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{MD Sky color dark}}; white-space:nowrap; padding:3px; width:750px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both; display: grid; grid-template-columns: repeat(auto-fill, minmax(125px, 1fr))&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|010|Caterpie|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|013|Weedle|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|027|Sandshrew|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|041|Zubat|3}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|043|Oddish|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|046|Paras|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|054|Psyduck|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|060|Poliwag|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|066|Machop|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|072|Tentacool|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|074|Geodude|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|081|Magnemite|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|083|Farfetch&#039;d|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|084|Doduo|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|086|Seel|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|088|Grimer|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|090|Shellder|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|092|Gastly|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|095|Onix|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|096|Drowzee|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|098|Krabby|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|104|Cubone|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|109|Koffing|3}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|111|Rhyhorn|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|114|Tangela|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|120|Staryu|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|127|Pinsir|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|128|Tauros|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|132|Ditto|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|137|Porygon|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|138|Omanyte|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|140|Kabuto|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|142|Aerodactyl|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|147|Dratini|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|163|Hoothoot|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|167|Spinarak|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|172|Pichu|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|177|Natu|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|179|Mareep|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|187|Hoppip|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|193|Yanma|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|194|Wooper|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|200|Misdreavus|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|203|Girafarig|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|204|Pineco|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|206|Dunsparce|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|209|Snubbull|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|213|Shuckle|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|218|Slugma|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|220|Swinub|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|222|Corsola|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|227|Skarmory|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|228|Houndour|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|231|Phanpy|3}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|234|Stantler|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|235|Smeargle|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|239|Elekid|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|240|Magby|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|246|Larvitar|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|263|Zigzagoon|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|270|Lotad|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|278|Wingull|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|280|Ralts|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|283|Surskit|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|285|Shroomish|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|290|Nincada|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|303|Mawile|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|304|Aron|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|309|Electrike|3}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|311|Plusle|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|312|Minun|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|313|Volbeat|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|314|Illumise|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|322|Numel|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|328|Trapinch|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|331|Cacnea|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|336|Seviper|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|337|Lunatone|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|338|Solrock|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|339|Barboach|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|343|Baltoy|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|345|Lileep|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|347|Anorith|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|357|Tropius|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|359|Absol|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|363|Spheal|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|371|Bagon|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|374|Beldum|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|396|Starly|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|401|Kricketot|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|406|Budew|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|408|Cranidos|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|410|Shieldon|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|412G|Burmy|3}} &amp;lt;small&amp;gt;(Sandy)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|415|Combee|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|417|Pachirisu|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|420|Cherubi|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|422|Shellos|3}} &amp;lt;small&amp;gt;(West)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|422E|Shellos|3}} &amp;lt;small&amp;gt;(East)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|425|Drifloon|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|427|Buneary|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|431|Glameow|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|433|Chingling|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|436|Bronzor|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|438|Bonsly|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|449|Hippopotas|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|451|Skorupi|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|455|Carnivine|3}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Recycle Shop==&lt;br /&gt;
The other shop is run by Wynaut and assisted by Wobbuffet. This is where the player can hand in undesired items for new items or [[Prize Ticket]]s. Prize Tickets are coupons that are traded for a number of items, with better Prize Tickets requiring more items. Items which stack, such as [[Geo Pebble]]s, [[Iron Thorn]]s, and [[Silver Spike]]s, cannot be traded in. Additionally, any type of Prize Ticket cannot be traded in for another type of Prize Ticket. After getting a ticket, the player has the option to exchange it right at that moment or later. There is also an extremely small chance of receiving a bonus Prize Ticket of any type after completing any trade (when trading for a ticket, this chance only occurs if the first ticket is not redeemed right away). If obtained, the bonus ticket must be redeemed or else it will be lost. When a ticket is exchanged, the player gets a choice of red, blue or yellow. (The player&#039;s choice does not matter.) Wobbuffet then enters the ticket in a lottery. The player can get a normal win, a big win, or a loss, which affects the quality of the prize.&lt;br /&gt;
&lt;br /&gt;
To get a Silver Ticket, which offers better quality items, the player must earn Silver Rank and Spinda must have announced Project P. Silver Tickets require 6 items to be traded in.&lt;br /&gt;
&lt;br /&gt;
Gold Tickets are also available, once the player has reached Gold Rank. Rarer, more valuable items than those obtainable through a Silver Ticket are available, mainly [[TM]]s, and require 8 items to be traded in.&lt;br /&gt;
&lt;br /&gt;
Prism Tickets are the best tickets available, and require the Hyper Rank. Once again, most of the prizes are TMs. Prism Tickets require 10 items to be traded in. Some Prism Ticket big win prizes include [[IQ Booster]]s, [[Miracle Chest]]s, and [[Wonder Gummi]]s.&lt;br /&gt;
&lt;br /&gt;
===Special offers===&lt;br /&gt;
Occasionally, the player will be told that a new item is being offered for a limited time only. These items are {{DL|Health drink|Protein}}s, {{DL|Health drink|Iron}}s, {{DL|Health drink|Calcium}}s, {{DL|Health drink|Zinc}}s, [[Link Box]]es, [[Curve Band]]s, [[Life Seed]]s, [[Joy Seed]]s, etc.&lt;br /&gt;
&lt;br /&gt;
==Project P==&lt;br /&gt;
After the first few or so days of the café being open, Spinda will announce Project P and claim that recycling more items will help with dungeon exploration and finding treasures. When treasure or a new area is discovered, Wynaut will tell the player the next time they talk to him. A day must pass after reaching the minimum number of items to unlock the event.&lt;br /&gt;
&lt;br /&gt;
Some dungeons can only be accessed after recycling a certain number of times. Dungeons which are unlocked via recycling are as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Number of recycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Landslide Cave]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny Meadow]]&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Oran Forest]]&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Afar]]&lt;br /&gt;
| 100{{tt|*|Post-graduation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Isle Center]]&lt;br /&gt;
| 150{{tt|*|Post-graduation}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The number of times a player has recycled can be checked from the main menu&#039;s [[Adventure Log]].&lt;br /&gt;
&lt;br /&gt;
==Other Pokémon==&lt;br /&gt;
Most other Pokémon in the café are customers, including team members ({{p|Chimecho}} will give the player the option to let them stay there or to wait at the watering hole after exiting the café the first time, though saying &amp;quot;No&amp;quot; will result in her asking again until the player says &amp;quot;Yes&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Usually, there will be a Pokémon that asks the player for assistance in {{OBP|Job|Mystery Dungeon|exploration, rescue, or capturing outlaws}}. [[Seven Treasures|Special Mission]]s,  challenge requests and the [[Gabite Scale]] request can also be received this way.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|fr=Café Spinda&lt;br /&gt;
|de=Pandir-Café&lt;br /&gt;
|it=Caffè di Spinda&lt;br /&gt;
|es=Cafetería Spinda&lt;br /&gt;
|pt=Café Spinda{{tt|*|Explorers manual}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PMD2 locations}}&lt;br /&gt;
{{DoubleProjectTag|Sidegames|Locations|the side games and locations, respectively}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon: Explorers of Sky locations]]&lt;br /&gt;
[[Category:Mystery Dungeon facilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pandir-Café]]&lt;br /&gt;
[[es:Cafetería Spinda]]&lt;br /&gt;
[[fr:Café Spinda]]&lt;br /&gt;
[[it:Caffè di Spinda]]&lt;br /&gt;
[[ja:パッチールのカフェ]]&lt;br /&gt;
[[zh:晃晃斑咖啡馆]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3378613</id>
		<title>Warrior Skill</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3378613"/>
		<updated>2021-07-19T05:31:12Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: there is no random stat down, that&amp;#039;s just the effect of shadow ball&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=To which effects does Added Bonus apply? What is Bewilder&#039;s chance of confusion? What is the chance of flinching for skills that cause flinching? Does the sleep caused by Grace last for a fixed number of turns much like {{m|Rest}} in the core series? How does Nene Ninpo work? What are all the effects of Viper&#039;s Bite?}}&lt;br /&gt;
[[File:Warrior skill pokemon conquest.png|thumb|[[Ginchiyo]] using her Warrior Skill, Bustle|250px]]&lt;br /&gt;
&#039;&#039;&#039;Warrior Skills&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ブショーパワー&#039;&#039;&#039; &#039;&#039;Military General Power&#039;&#039;) are skills utilized by [[Warrior]]s in [[Pokémon Conquest]], represented by a {{wp|gunbai}} engulfed in flames. They can only be used once per battle (except if the item [[Twice Lucky]] is used) and can be activated during a Pokémon&#039;s movement phase, even if the Pokémon cannot move due to the likes of {{status|paralysis}} and {{status|sleep}} during the turn. However, they cannot be activated if the Warrior&#039;s Pokémon is {{status|flinch}}ing. When a [[Warlord]] transforms to another rank, their Warrior Skill changes to one that is unique to them only.&lt;br /&gt;
&lt;br /&gt;
==List of Warrior Skills==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #cdbc6c; border: 2px solid #807544; {{roundy|10px}}; margin:auto&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; colspan=&amp;quot;2&amp;quot; | Warrior Skill&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background: #f9e586&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Added Bonus|おまけじょうず|Bonus Skill|Increases probability of inflicting status ailments on enemies for 3 turns.|Bokuzen, Chōan, [[Gracia]] (Rank I),  [[Hanbei]] (Rank I), Iroha, [[Nō]] (Rank I), Takatora, Ujizane}}&lt;br /&gt;
{{wskill|Adrenaline|きあい|Fighting Spirit|Raises Attack by 1 stage for 3 turns.|Isa, Kei, Nagayasu, Nagayoshi, Takakage, Tsunamoto, Ujimasa}}&lt;br /&gt;
{{wskill|Ambition|はてなきやぼう|Boundless Ambition|Allows the Warrior&#039;s Pokémon to move twice, and its moves may make targets flinch for the turn.|[[Nobunaga]] (Rank II)}}&lt;br /&gt;
{{wskill|Belief|かたいしんねん|Firm Conviction|Raises Defense by 1 stage and blocks status ailments for 3 turns.|[[Kiyomasa]] (Rank II)}}&lt;br /&gt;
{{wskill|Bewilder|ふしぎなはどう|Mysterious Pulse|All allies&#039; moves will have a high chance to confuse the enemy for 1 turn.|[[Gracia]] (Rank II)}}&lt;br /&gt;
{{wskill|Brotherhood|かたいけっそく|Firm Union|Raises Defense of the Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Chikayasu, [[Ieyasu]] (Rank I), Kanemori, Masatoyo, [[Motonari]] (Rank I), Naoshige, Sen, Takamoto, Ujikuni, [[Ujiyasu]] (Rank I)}}&lt;br /&gt;
{{wskill|Bustle|そっこう|Swift Attack|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 1 for 1 turn.|[[Ginchiyo]] (Rank I), [[Kenshin]] (Rank I), [[Masamune]] (Rank I), Masatoshi, Morikiyo, Morinari, Narimasa, Norishige, Sandayū, Sasuke, Shigezane}}&lt;br /&gt;
{{wskill|Carefree|おおかぶき|Big Kabuki|For 4 turns, raises Attack by 1 stage, and the Pokémon&#039;s move may make targets flinch.|[[Keiji]] (Rank II)}}&lt;br /&gt;
{{wskill|Chesto!|チェスト|Chesto|Raises Attack by 3 stages but lowers Defense by 3 stages of the Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Yoshihiro]] (Rank II)}}&lt;br /&gt;
{{wskill|Cold Eyes|すずしいひとみ|Clear Eyes|Increases Speed by 1 stage and ensures all moves hit for 3 turns.|[[Mitsuhide]] (Rank II)}}&lt;br /&gt;
{{wskill|Compassion|ほうようりょく|Broad-mindedness|Raises Defense by 2 stages for 1 turn and restores 80 HP of Warrior&#039;s Pokémon and adjacent allies.|{{OBP|Aya|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Convalesce|はつらつ|Vigorous|At the beginning of the next 3 turns, the Warrior&#039;s Pokémon and adjacent allies have their HP restored by 1/8 of their maximum HP.|Ekei, Hidenaga, [[Kunoichi]] (Rank I), Masayuki, [[Okuni]] (Rank I)}}&lt;br /&gt;
{{wskill|Courage|きらめくゆうき|Glittering Courage|Increases Range by 2 and Attack by 2 stages for 1 turn.|[[Hero]]/[[Heroine]] (Rank II)}}&lt;br /&gt;
{{wskill|Crack Shot|ねらいうち|Sharpshooting|All the Warrior&#039;s Pokémon&#039;s moves are guaranteed to hit for 1 turn.|Chiyome, Danzō, Harunaga, [[Ina]] (Rank I), Kame, [[Magoichi]] (Rank I), [[Mitsuhide]] (Rank I), Nobuchika, Yasunaga}}&lt;br /&gt;
{{wskill|Cunning|するどいずのう|Sharp Mind|For 3 turns, increases Speed by 2 stages, and the Pokémon&#039;s moves are guaranteed to hit.|[[Mitsunari]] (Rank II)}}&lt;br /&gt;
{{wskill|Cupid|あいのハンター|Love Hunter|Multiples Attack by 1 + 0.3 times the total number of female Warriors with non-fainted Pokémon on the battlefield. On top of this, boosts Attack by 1 stage and moves are guaranteed to hit. Lasts 1 turn.|[[Magoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Deep Breath|しんこきゅう|Deep Breath|Restores the Warrior&#039;s Pokémon&#039;s HP, but its Range is set to 0 for 3 turns.|Kazutoyo, Masakage, Munetoki, Nobufusa, Tadasumi, [[Yoshimoto]] (Rank I), Yukinaga}}&lt;br /&gt;
{{wskill|Desire|おおきなやぼう|Grand Ambition|Allows the Warrior&#039;s Pokémon to move twice in one turn.|[[Nobunaga]] (Rank I)}}&lt;br /&gt;
{{wskill|Detox|やまいおとし|Dispel Illness|Cures any allied Pokémon who are poisoned or paralyzed.|Hatsu, Hiroko, Rikyū, Saizō, Saneyori, Tenkai, Tsuru, Ujisato, Yoshi}}&lt;br /&gt;
{{wskill|Eagle Eye|めぢから|Eye Power|Boosts accuracy by 3 stages for 3 turns.|Ise, Kashinkoji, Morichika, Munezane, Sadatoshi, Sena, Takeyoshi, Urakusai, Yazaemon}}&lt;br /&gt;
{{wskill|Elegance|やまとなでしこ|{{wp|Yamato Nadeshiko}}|For 3 turns, increases Range by 1, and the Pokémon&#039;s moves are guaranteed to hit.|[[Ina]] (Rank II)}}&lt;br /&gt;
{{wskill|Empathy|ゆうじょう|Friendship|Restores 100 HP to the Warrior&#039;s Pokémon and adjacent allies.|Jūzō, [[Kiyomasa]] (Rank I), Madoka, Nagahide, [[Ranmaru]] (Rank I), Shigemoto, Tadatsugu, Yoshitsugu}}&lt;br /&gt;
{{wskill|Extinguish|れいてつ|Cool-headed|Terminates the effects of all active Warrior Skills for both foes and allies.|[[Kanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Faith|いちずなおもい|Wholehearted Emotion|All allies&#039; moves are guaranteed to hit for 3 turns.|[[Ranmaru]] (Rank II)}}&lt;br /&gt;
{{wskill|Father Figure|だいこくばしら|Backbone|For 1 turn, blocks enemy critical hits and increases Energy for all allied Pokémon.|[[Ujiyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Fortify|かたいまもり|Firm Defense|Raises Defense by 1 stage for 3 turns.|Akizane, Fujitaka, Gō, Hideaki, Kagetsuna, Tadamoto, Takayori, Terumoto}}&lt;br /&gt;
{{wskill|Fūrin Kazan|ふうりんかざん|{{wp|Fūrinkazan}}|Raises Attack and Defense of all allied Pokémon by 1 stage for 3 turns.|[[Shingen]] (Rank II)}}&lt;br /&gt;
{{wskill|Grace|ゆうがのきわみ|Peak of Refinement|Restores HP of Warrior&#039;s Pokémon and adjacent allies, but puts affected Pokémon to sleep.|[[Yoshimoto]] (Rank II)}}&lt;br /&gt;
{{wskill|Grand Dream|てんかのゆめ|{{wp|Tianxia|Worldly}} Dream|For 3 turns, increases Energy, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank II)}}&lt;br /&gt;
{{wskill|Great Uniter|てんかびと|World Unifier|For 3 turns, increases Energy, raises Attack by 1 stage, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank III)}}&lt;br /&gt;
{{wskill|Greed|よくばり|Avarice|For 3 turns, one extra treasure box will appear upon defeating an enemy.|Kazumasa, Takahiro, Tokitaka, Ujihiro, Ujinao, Yoshiaki, Yoshitatsu}}&lt;br /&gt;
{{wskill|High Jump|ちょうやく|Leap|Enables Warrior&#039;s Pokémon to climb high ledges for 1 turn.|Hisaaki, Kamanosuke, Seikurō, Tsunenaga, Ume}}&lt;br /&gt;
{{wskill|Impact|はくりょく|Impact|For 3 turns, the Pokémon&#039;s move may make targets flinch.|Jūbei, [[Kanbei]] (Rank I), [[Masanori]] (Rank I), Munenori, [[Tadakatsu]] (Rank I), Takahisa, Tomonori, Toshimitsu, Yatarō}}&lt;br /&gt;
{{wskill|Inspiration|ぐんしん|War Hero|For 3 turns, increases Range by 1 and Attack by 1 stage for all allied Pokémon.|[[Kenshin]] (Rank II)}}&lt;br /&gt;
{{wskill|Kabuki Dance|かぶきおどり|Kabuki Dance|Raises Energy and Attack of all allied Pokémon for 1 turn.|[[Okuni]] (Rank II)}}&lt;br /&gt;
{{wskill|Lazybones|のらりくらり|Evasive|Blocks enemy critical hits and status ailments for all allied Pokémon for 3 turns.|[[Hanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Love and Honor|あいとせいぎ|Love and Justice|Restores 80 HP to the Warrior&#039;s Pokémon and adjacent allies, and raises their Attack by 2 stages for 1 turn.|[[Kanetsugu]] (Rank II)}}&lt;br /&gt;
{{wskill|Marksman|とぎすます|Hone|Boosts accuracy by 3 stages and increases chances of critical hits for 3 turns.|Dōsetsu, [[Hanzō]] (Rank I), Kagekatsu, Kazumasu, [[Mitsunari]] (Rank I), [[Muneshige]] (Rank I), Tsunashige, Yasumasa}}&lt;br /&gt;
{{wskill|Mayhem|こんとんのかぜ|Chaotic Wind|Allows the Warrior&#039;s Pokémon to climb high ledges, gives its move a chance to make targets flinch, and increases Range by 1 for 3 turns.|[[Kotarō]] (Rank II)}}&lt;br /&gt;
{{wskill|Mighty Blow|こんしん|Whole Might|Raises Attack by 2 stages for 1 turn.|Kageie, Katsuyori, [[Keiji]] (Rank I), Koroku, Motoharu, Nobutsuna, Tadaoki, Yasutomo, [[Yoshihiro]] (Rank I),  [[Yukimura]] (Rank I)}}&lt;br /&gt;
{{wskill|Motivate|あふれるゆうき|Overflowing Courage|Raises Attack by 1 stage and allows Warrior&#039;s Pokémon to move twice for 1 turn.|[[Hero]]/[[Heroine]] (Rank III)}}&lt;br /&gt;
{{wskill|Nene Ninpō|ネネにんぽう|Nene Ninja Arts|Enables Warrior&#039;s Pokémon to avoid all enemy moves.|[[Nene]] (Rank II)}}&lt;br /&gt;
{{wskill|Ninjutsu|しのびのごくい|Secret Ninjutsu|Increases Range by 1, increases chance of critical hits, and allows the Pokémon to climb high ledges for 3 turns.|[[Hanzō]] (Rank II)}}&lt;br /&gt;
{{wskill|One-Eyed Dragon|どくがんりゅう|One-eyed Dragon|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 3 for 3 turns.|[[Masamune]] (Rank II)}}&lt;br /&gt;
{{wskill|Quick Strike|きしゅう|Surprise Attack|Increases Range by 1, and gives the Pokémon&#039;s move a chance to make targets flinch for 1 turn.|Dōsan, Haruyuki, [[Hideyoshi]] (Rank I), Hisahide, {{OBP|Kai|Conquest}} (Rank I), Katsu, [[Kotarō]] (Rank I), Naoie, Sessai, Sōun}}&lt;br /&gt;
{{wskill|Rally|げきれい|Encouragement|Raises Attack of Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Bokuden, Ittetsu, [[Kanetsugu]] (Rank I), Masatsuna, [[Motochika]] (Rank I),  [[Nene]] (Rank I), [[Shingen]] (Rank I), Shizuka, Shōun, Sōrin, Yoshikiyo, Yoshitaka}}&lt;br /&gt;
{{wskill|Rebellion|はんこつしん|Rebellious Heart|Increases chance of critical hits for Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Motochika]] (Rank II)}}&lt;br /&gt;
{{wskill|Resolution|おれないこころ|Unyielding Heart|Raises Defense by 3 stages for 3 turns.|[[Ieyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Sacrifice|おとこのかくご|Manly Resolve|Increases Range by 2 and Attack by 2 stages for 1 turn. Reduces HP to 1.|[[Masanori]] (Rank II)}}&lt;br /&gt;
{{wskill|Salve|きぶんそうかい|Mood Refresh|Cures status ailments of the Warrior&#039;s Pokémon and adjacent allies.|Asashi, Chacha, Hidetada, Hideyori, Masanobu, Mitsutada, Omi, Sadamitsu, Tsunehisa}}&lt;br /&gt;
{{wskill|Shout|おおごえ|Shout|Cures any allied Pokémon who are confused or sleeping.|Chikamasa, Hidemitsu, Masahide, Shimoyama, Takanobu, Tomonobu, Ujiteru}}&lt;br /&gt;
{{wskill|Soft Light|いやしのひかり|Healing Light|Cures status ailments and restores HP for all allied Pokémon.|[[Oichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Strategist|さくりゃくか|Strategist|Blocks enemy critical hits and increases Speed by 1 stage for all allied Pokémon for 3 turns.|[[Motonari]] (Rank II)}}&lt;br /&gt;
{{wskill|Sweet Song|いやしのうた|Healing Song|Restores 50 HP to all allied Pokémon.|Asa, {{OBP|Aya|Conquest}} (Rank I), Chiyo, Kitsuno, [[Oichi]] (Rank I), Otsū}}&lt;br /&gt;
{{wskill|Temperate|かいてきおんど|Comfortable Temperature|Cures any allied Pokémon who are burned or frozen.|Gen&#039;an, Hana, Kiyo, Naka, Ujichika, Yukimasa}}&lt;br /&gt;
{{wskill|Thunderclap|らいじんのこえ|{{wp|Raijin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Typhoon has been used the same turn.|[[Ginchiyo]] (Rank II)}}&lt;br /&gt;
{{wskill|Top Speed|ぜんそくりょく|Full Speed|Increases Range by 2 for 1 turn.|Genba, Hatsume, [[Hero]]/[[Heroine]] (Rank I), Isuke, Jinpachi, Motozane, Murashige, Tadatsune, Takatane}}&lt;br /&gt;
{{wskill|Trickster|こあくま|Little Devil|Improves Speed by 2 stages, allows Warrior&#039;s Pokémon to climb high ledges, and increases chance of critical hits for 3 turns.|[[Kunoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Typhoon|ふうじんのこえ|{{wp|Fūjin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Thunderclap has been used the same turn.|[[Muneshige]] (Rank II)}}&lt;br /&gt;
{{wskill|Unrivaled|てんかむそう|Unequaled|Raises Attack and Defense by 1 stage for 4 turns.|[[Tadakatsu]] (Rank II)}}&lt;br /&gt;
{{wskill|Viper&#039;s Bite|ましょうのキバ|Devilish Fang|Slightly increases chance of critical hits and adds a chance to inflict {{tt|random status ailments|poison, bad poison, paralysis, flinch, confusion, or sleep}} when attacking Pokémon with male Warrior partners for 3 turns.|[[Nō]] (Rank II)}}&lt;br /&gt;
{{wskill|Warrior Woman|おてんばひめ|Tomboy Princess|Improves Speed by 1 stage and gives the Pokémon&#039;s move a chance to make targets flinch for 1 turn.|{{OBP|Kai|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Willpower|もののふのいじ|Warrior&#039;s Spirit|Increases chance of critical hits and allows the Warrior&#039;s Pokémon to move twice for 1 turn.|[[Yukimura]] (Rank II)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Twelve different Warriors use Rally, the most of any other Warrior Skill.&lt;br /&gt;
* Rally is also used by the most [[Warlord]]s, at four.&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Warrior Skill]]&lt;br /&gt;
[[zh:武将之力]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3378612</id>
		<title>Warrior Skill</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Warrior_Skill&amp;diff=3378612"/>
		<updated>2021-07-19T05:13:12Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* List of Warrior Skills */ better-sounding translations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=To which effects does Added Bonus apply? What is Bewilder&#039;s chance of confusion? What is the chance of flinching for skills that cause flinching? Does the sleep caused by Grace last for a fixed number of turns much like {{m|Rest}} in the core series? How does Nene Ninpo work? What are all the effects of Viper&#039;s Bite?}}&lt;br /&gt;
[[File:Warrior skill pokemon conquest.png|thumb|[[Ginchiyo]] using her Warrior Skill, Bustle|250px]]&lt;br /&gt;
&#039;&#039;&#039;Warrior Skills&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ブショーパワー&#039;&#039;&#039; &#039;&#039;Military General Power&#039;&#039;) are skills utilized by [[Warrior]]s in [[Pokémon Conquest]], represented by a {{wp|gunbai}} engulfed in flames. They can only be used once per battle (except if the item [[Twice Lucky]] is used) and can be activated during a Pokémon&#039;s movement phase, even if the Pokémon cannot move due to the likes of {{status|paralysis}} and {{status|sleep}} during the turn. However, they cannot be activated if the Warrior&#039;s Pokémon is {{status|flinch}}ing. When a [[Warlord]] transforms to another rank, their Warrior Skill changes to one that is unique to them only.&lt;br /&gt;
&lt;br /&gt;
==List of Warrior Skills==&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #cdbc6c; border: 2px solid #807544; {{roundy|10px}}; margin:auto&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; colspan=&amp;quot;2&amp;quot; | Warrior Skill&lt;br /&gt;
! style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background: #f9e586&amp;quot; rowspan=&amp;quot;2&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background: #f9e586&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Added Bonus|おまけじょうず|Bonus Skill|Increases probability of inflicting status ailments on enemies for 3 turns.|Bokuzen, Chōan, [[Gracia]] (Rank I),  [[Hanbei]] (Rank I), Iroha, [[Nō]] (Rank I), Takatora, Ujizane}}&lt;br /&gt;
{{wskill|Adrenaline|きあい|Fighting Spirit|Raises Attack by 1 stage for 3 turns.|Isa, Kei, Nagayasu, Nagayoshi, Takakage, Tsunamoto, Ujimasa}}&lt;br /&gt;
{{wskill|Ambition|はてなきやぼう|Boundless Ambition|Allows the Warrior&#039;s Pokémon to move twice, and its moves may make targets flinch for the turn.|[[Nobunaga]] (Rank II)}}&lt;br /&gt;
{{wskill|Belief|かたいしんねん|Firm Conviction|Raises Defense by 1 stage and blocks status ailments for 3 turns.|[[Kiyomasa]] (Rank II)}}&lt;br /&gt;
{{wskill|Bewilder|ふしぎなはどう|Mysterious Pulse|All allies&#039; moves will have a high chance to confuse the enemy for 1 turn.|[[Gracia]] (Rank II)}}&lt;br /&gt;
{{wskill|Brotherhood|かたいけっそく|Firm Union|Raises Defense of the Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Chikayasu, [[Ieyasu]] (Rank I), Kanemori, Masatoyo, [[Motonari]] (Rank I), Naoshige, Sen, Takamoto, Ujikuni, [[Ujiyasu]] (Rank I)}}&lt;br /&gt;
{{wskill|Bustle|そっこう|Swift Attack|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 1 for 1 turn.|[[Ginchiyo]] (Rank I), [[Kenshin]] (Rank I), [[Masamune]] (Rank I), Masatoshi, Morikiyo, Morinari, Narimasa, Norishige, Sandayū, Sasuke, Shigezane}}&lt;br /&gt;
{{wskill|Carefree|おおかぶき|Big Kabuki|For 4 turns, raises Attack by 1 stage, and the Pokémon&#039;s move may make targets flinch.|[[Keiji]] (Rank II)}}&lt;br /&gt;
{{wskill|Chesto!|チェスト|Chesto|Raises Attack by 3 stages but lowers Defense by 3 stages of the Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Yoshihiro]] (Rank II)}}&lt;br /&gt;
{{wskill|Cold Eyes|すずしいひとみ|Clear Eyes|Increases Speed by 1 stage and ensures all moves hit for 3 turns.|[[Mitsuhide]] (Rank II)}}&lt;br /&gt;
{{wskill|Compassion|ほうようりょく|Broad-mindedness|Raises Defense by 2 stages for 1 turn and restores 80 HP of Warrior&#039;s Pokémon and adjacent allies.|{{OBP|Aya|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Convalesce|はつらつ|Vigorous|At the beginning of the next 3 turns, the Warrior&#039;s Pokémon and adjacent allies have their HP restored by 1/8 of their maximum HP.|Ekei, Hidenaga, [[Kunoichi]] (Rank I), Masayuki, [[Okuni]] (Rank I)}}&lt;br /&gt;
{{wskill|Courage|きらめくゆうき|Glittering Courage|Increases Range by 2 and Attack by 2 stages for 1 turn.|[[Hero]]/[[Heroine]] (Rank II)}}&lt;br /&gt;
{{wskill|Crack Shot|ねらいうち|Sharpshooting|All the Warrior&#039;s Pokémon&#039;s moves are guaranteed to hit for 1 turn.|Chiyome, Danzō, Harunaga, [[Ina]] (Rank I), Kame, [[Magoichi]] (Rank I), [[Mitsuhide]] (Rank I), Nobuchika, Yasunaga}}&lt;br /&gt;
{{wskill|Cunning|するどいずのう|Sharp Mind|For 3 turns, increases Speed by 2 stages, and the Pokémon&#039;s moves are guaranteed to hit.|[[Mitsunari]] (Rank II)}}&lt;br /&gt;
{{wskill|Cupid|あいのハンター|Love Hunter|Multiples Attack by 1 + 0.3 times the total number of female Warriors with non-fainted Pokémon on the battlefield. On top of this, boosts Attack by 1 stage and moves are guaranteed to hit. Lasts 1 turn.|[[Magoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Deep Breath|しんこきゅう|Deep Breath|Restores the Warrior&#039;s Pokémon&#039;s HP, but its Range is set to 0 for 3 turns.|Kazutoyo, Masakage, Munetoki, Nobufusa, Tadasumi, [[Yoshimoto]] (Rank I), Yukinaga}}&lt;br /&gt;
{{wskill|Desire|おおきなやぼう|Grand Ambition|Allows the Warrior&#039;s Pokémon to move twice in one turn.|[[Nobunaga]] (Rank I)}}&lt;br /&gt;
{{wskill|Detox|やまいおとし|Dispel Illness|Cures any allied Pokémon who are poisoned or paralyzed.|Hatsu, Hiroko, Rikyū, Saizō, Saneyori, Tenkai, Tsuru, Ujisato, Yoshi}}&lt;br /&gt;
{{wskill|Eagle Eye|めぢから|Eye Power|Boosts accuracy by 3 stages for 3 turns.|Ise, Kashinkoji, Morichika, Munezane, Sadatoshi, Sena, Takeyoshi, Urakusai, Yazaemon}}&lt;br /&gt;
{{wskill|Elegance|やまとなでしこ|{{wp|Yamato Nadeshiko}}|For 3 turns, increases Range by 1, and the Pokémon&#039;s moves are guaranteed to hit.|[[Ina]] (Rank II)}}&lt;br /&gt;
{{wskill|Empathy|ゆうじょう|Friendship|Restores 100 HP to the Warrior&#039;s Pokémon and adjacent allies.|Jūzō, [[Kiyomasa]] (Rank I), Madoka, Nagahide, [[Ranmaru]] (Rank I), Shigemoto, Tadatsugu, Yoshitsugu}}&lt;br /&gt;
{{wskill|Extinguish|れいてつ|Cool-headed|Terminates the effects of all active Warrior Skills for both foes and allies.|[[Kanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Faith|いちずなおもい|Wholehearted Emotion|All allies&#039; moves are guaranteed to hit for 3 turns.|[[Ranmaru]] (Rank II)}}&lt;br /&gt;
{{wskill|Father Figure|だいこくばしら|Backbone|For 1 turn, blocks enemy critical hits and increases Energy for all allied Pokémon.|[[Ujiyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Fortify|かたいまもり|Firm Defense|Raises Defense by 1 stage for 3 turns.|Akizane, Fujitaka, Gō, Hideaki, Kagetsuna, Tadamoto, Takayori, Terumoto}}&lt;br /&gt;
{{wskill|Fūrin Kazan|ふうりんかざん|{{wp|Fūrinkazan}}|Raises Attack and Defense of all allied Pokémon by 1 stage for 3 turns.|[[Shingen]] (Rank II)}}&lt;br /&gt;
{{wskill|Grace|ゆうがのきわみ|Peak of Refinement|Restores HP of Warrior&#039;s Pokémon and adjacent allies, but puts affected Pokémon to sleep.|[[Yoshimoto]] (Rank II)}}&lt;br /&gt;
{{wskill|Grand Dream|てんかのゆめ|{{wp|Tianxia|Worldly}} Dream|For 3 turns, increases Energy, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank II)}}&lt;br /&gt;
{{wskill|Great Uniter|てんかびと|World Unifier|For 3 turns, increases Energy, raises Attack by 1 stage, and one extra treasure box will appear upon defeating an enemy.|[[Hideyoshi]] (Rank III)}}&lt;br /&gt;
{{wskill|Greed|よくばり|Avarice|For 3 turns, one extra treasure box will appear upon defeating an enemy.|Kazumasa, Takahiro, Tokitaka, Ujihiro, Ujinao, Yoshiaki, Yoshitatsu}}&lt;br /&gt;
{{wskill|High Jump|ちょうやく|Leap|Enables Warrior&#039;s Pokémon to climb high ledges for 1 turn.|Hisaaki, Kamanosuke, Seikurō, Tsunenaga, Ume}}&lt;br /&gt;
{{wskill|Impact|はくりょく|Impact|For 3 turns, the Pokémon&#039;s move may make targets flinch.|Jūbei, [[Kanbei]] (Rank I), [[Masanori]] (Rank I), Munenori, [[Tadakatsu]] (Rank I), Takahisa, Tomonori, Toshimitsu, Yatarō}}&lt;br /&gt;
{{wskill|Inspiration|ぐんしん|War Hero|For 3 turns, increases Range by 1 and Attack by 1 stage for all allied Pokémon.|[[Kenshin]] (Rank II)}}&lt;br /&gt;
{{wskill|Kabuki Dance|かぶきおどり|Kabuki Dance|Raises Energy and Attack of all allied Pokémon for 1 turn.|[[Okuni]] (Rank II)}}&lt;br /&gt;
{{wskill|Lazybones|のらりくらり|Evasive|Blocks enemy critical hits and status ailments for all allied Pokémon for 3 turns.|[[Hanbei]] (Rank II)}}&lt;br /&gt;
{{wskill|Love and Honor|あいとせいぎ|Love and Justice|Restores 80 HP to the Warrior&#039;s Pokémon and adjacent allies, and raises their Attack by 2 stages for 1 turn.|[[Kanetsugu]] (Rank II)}}&lt;br /&gt;
{{wskill|Marksman|とぎすます|Hone|Boosts accuracy by 3 stages and increases chances of critical hits for 3 turns.|Dōsetsu, [[Hanzō]] (Rank I), Kagekatsu, Kazumasu, [[Mitsunari]] (Rank I), [[Muneshige]] (Rank I), Tsunashige, Yasumasa}}&lt;br /&gt;
{{wskill|Mayhem|こんとんのかぜ|Chaotic Wind|Allows the Warrior&#039;s Pokémon to climb high ledges, gives its move a chance to make targets flinch, and increases Range by 1 for 3 turns.|[[Kotarō]] (Rank II)}}&lt;br /&gt;
{{wskill|Mighty Blow|こんしん|Whole Might|Raises Attack by 2 stages for 1 turn.|Kageie, Katsuyori, [[Keiji]] (Rank I), Koroku, Motoharu, Nobutsuna, Tadaoki, Yasutomo, [[Yoshihiro]] (Rank I),  [[Yukimura]] (Rank I)}}&lt;br /&gt;
{{wskill|Motivate|あふれるゆうき|Overflowing Courage|Raises Attack by 1 stage and allows Warrior&#039;s Pokémon to move twice for 1 turn.|[[Hero]]/[[Heroine]] (Rank III)}}&lt;br /&gt;
{{wskill|Nene Ninpō|ネネにんぽう|Nene Ninja Arts|Enables Warrior&#039;s Pokémon to avoid all enemy moves.|[[Nene]] (Rank II)}}&lt;br /&gt;
{{wskill|Ninjutsu|しのびのごくい|Secret Ninjutsu|Increases Range by 1, increases chance of critical hits, and allows the Pokémon to climb high ledges for 3 turns.|[[Hanzō]] (Rank II)}}&lt;br /&gt;
{{wskill|One-Eyed Dragon|どくがんりゅう|One-eyed Dragon|Increases Range of Warrior&#039;s Pokémon and adjacent allies by 3 for 3 turns.|[[Masamune]] (Rank II)}}&lt;br /&gt;
{{wskill|Quick Strike|きしゅう|Surprise Attack|Increases Range by 1, and gives the Pokémon&#039;s move a chance to make targets flinch for 1 turn.|Dōsan, Haruyuki, [[Hideyoshi]] (Rank I), Hisahide, {{OBP|Kai|Conquest}} (Rank I), Katsu, [[Kotarō]] (Rank I), Naoie, Sessai, Sōun}}&lt;br /&gt;
{{wskill|Rally|げきれい|Encouragement|Raises Attack of Warrior&#039;s Pokémon and adjacent allies by 1 stage for 3 turns.|Bokuden, Ittetsu, [[Kanetsugu]] (Rank I), Masatsuna, [[Motochika]] (Rank I),  [[Nene]] (Rank I), [[Shingen]] (Rank I), Shizuka, Shōun, Sōrin, Yoshikiyo, Yoshitaka}}&lt;br /&gt;
{{wskill|Rebellion|はんこつしん|Rebellious Heart|Increases chance of critical hits for Warrior&#039;s Pokémon and adjacent allies for 1 turn.|[[Motochika]] (Rank II)}}&lt;br /&gt;
{{wskill|Resolution|おれないこころ|Unyielding Heart|Raises Defense by 3 stages for 3 turns.|[[Ieyasu]] (Rank II)}}&lt;br /&gt;
{{wskill|Sacrifice|おとこのかくご|Manly Resolve|Increases Range by 2 and Attack by 2 stages for 1 turn. Reduces HP to 1.|[[Masanori]] (Rank II)}}&lt;br /&gt;
{{wskill|Salve|きぶんそうかい|Mood Refresh|Cures status ailments of the Warrior&#039;s Pokémon and adjacent allies.|Asashi, Chacha, Hidetada, Hideyori, Masanobu, Mitsutada, Omi, Sadamitsu, Tsunehisa}}&lt;br /&gt;
{{wskill|Shout|おおごえ|Shout|Cures any allied Pokémon who are confused or sleeping.|Chikamasa, Hidemitsu, Masahide, Shimoyama, Takanobu, Tomonobu, Ujiteru}}&lt;br /&gt;
{{wskill|Soft Light|いやしのひかり|Healing Light|Cures status ailments and restores HP for all allied Pokémon.|[[Oichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Strategist|さくりゃくか|Strategist|Blocks enemy critical hits and increases Speed by 1 stage for all allied Pokémon for 3 turns.|[[Motonari]] (Rank II)}}&lt;br /&gt;
{{wskill|Sweet Song|いやしのうた|Healing Song|Restores 50 HP to all allied Pokémon.|Asa, {{OBP|Aya|Conquest}} (Rank I), Chiyo, Kitsuno, [[Oichi]] (Rank I), Otsū}}&lt;br /&gt;
{{wskill|Temperate|かいてきおんど|Comfortable Temperature|Cures any allied Pokémon who are burned or frozen.|Gen&#039;an, Hana, Kiyo, Naka, Ujichika, Yukimasa}}&lt;br /&gt;
{{wskill|Thunderclap|らいじんのこえ|{{wp|Raijin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Typhoon has been used the same turn.|[[Ginchiyo]] (Rank II)}}&lt;br /&gt;
{{wskill|Top Speed|ぜんそくりょく|Full Speed|Increases Range by 2 for 1 turn.|Genba, Hatsume, [[Hero]]/[[Heroine]] (Rank I), Isuke, Jinpachi, Motozane, Murashige, Tadatsune, Takatane}}&lt;br /&gt;
{{wskill|Trickster|こあくま|Little Devil|Improves Speed by 2 stages, allows Warrior&#039;s Pokémon to climb high ledges, and increases chance of critical hits for 3 turns.|[[Kunoichi]] (Rank II)}}&lt;br /&gt;
{{wskill|Typhoon|ふうじんのこえ|{{wp|Fūjin}}&#039;s Voice|Increases Range by 1 and Attack by 1 stage for all allied Pokémon for 1 turn. Increases them by 2 if Thunderclap has been used the same turn.|[[Muneshige]] (Rank II)}}&lt;br /&gt;
{{wskill|Unrivaled|てんかむそう|Unequaled|Raises Attack and Defense by 1 stage for 4 turns.|[[Tadakatsu]] (Rank II)}}&lt;br /&gt;
{{wskill|Viper&#039;s Bite|ましょうのキバ|Devilish Fang|{{tt|Increases effectiveness|adds chance of inflicting various status ailments (including poison and flinch), adds chance of lowering a random stat, and increases chance of landing a critical hit}} of moves against Pokémon with male Warrior partners for 3 turns.|[[Nō]] (Rank II)}}&lt;br /&gt;
{{wskill|Warrior Woman|おてんばひめ|Tomboy Princess|Improves Speed by 1 stage and gives the Pokémon&#039;s move a chance to make targets flinch for 1 turn.|{{OBP|Kai|Conquest}} (Rank II)}}&lt;br /&gt;
{{wskill|Willpower|もののふのいじ|Warrior&#039;s Spirit|Increases chance of critical hits and allows the Warrior&#039;s Pokémon to move twice for 1 turn.|[[Yukimura]] (Rank II)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Twelve different Warriors use Rally, the most of any other Warrior Skill.&lt;br /&gt;
* Rally is also used by the most [[Warlord]]s, at four.&lt;br /&gt;
&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Warrior Skill]]&lt;br /&gt;
[[zh:武将之力]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Marowak_Dojo&amp;diff=3376918</id>
		<title>Marowak Dojo</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Marowak_Dojo&amp;diff=3376918"/>
		<updated>2021-07-14T06:55:13Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Final Maze */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Marowak Dojo TDS.png|thumb|209px|Dojo exterior]]&lt;br /&gt;
The &#039;&#039;&#039;Marowak Dojo&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ガラガラどうじょう&#039;&#039;&#039; &#039;&#039;Garagara Dojo&#039;&#039;) is a training facility in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky]]. Located in [[Treasure Town]], it is run by {{p|Marowak}}. It is similar to the [[Makuhita Dojo]] in [[Pokémon Square]]. Its main purpose is to provide extra dungeons for [[team|exploration teams]] to progress and travel through, thus training team members as desired. The dojo is unlocked upon clearing [[Mt. Bristle]], if a player tries to enter the dojo before [[Mt. Bristle]] is cleared, a notice will be read telling the player that the dojo is not available for service.&lt;br /&gt;
&lt;br /&gt;
It is composed of training mazes rather than dungeons. There are initially ten training mazes found in the Dojo. After the credits, the [[Final Maze]] will appear separate from these ten in its own room to the left, the [[#Explorer Maze|Explorer Maze]] will also become available, but only when the player receives a team from another game over wireless communications, it has only one floor, in which the team received can be battled and recruited.&lt;br /&gt;
&lt;br /&gt;
==Training maze structure==&lt;br /&gt;
[[File:Marowak Dojo interior TDS.png|thumb|Dojo interior]]&lt;br /&gt;
{{main|Dungeon#Training mazes}}&lt;br /&gt;
Training mazes are just like ordinary mystery dungeons, except they are much shorter. Each training maze is only five floors in length. Players will not lose any [[Poké|money]] or items they found if they faint while in the type-based and Explorer mazes (except in the Final Maze). However, they must hand over all of their items in the [[Treasure Bag]] in order to enter.&lt;br /&gt;
&lt;br /&gt;
==Training maze inhabitants==&lt;br /&gt;
The mazes contain Pokémon and aesthetic effects that mostly match the type(s) selected. For example, the {{2t|Dark|Fire}} Maze contains {{t|Dark}} and {{type|Fire}} Pokémon, along with terrain and background effects that match those types (lava, black tiles, etc).&lt;br /&gt;
&lt;br /&gt;
The Explorer Maze will contain one to four Pokémon of the sending player&#039;s choosing, as they will send the roster of those particular Pokémon over to the receiving player&#039;s game.&lt;br /&gt;
&lt;br /&gt;
The [[Final Maze]] has a specific set of Pokémon, which includes a variety of species, types and other factors.&lt;br /&gt;
&lt;br /&gt;
==Maze List==&lt;br /&gt;
[[File:Explorer Maze TDS.png|thumb|right|The Explorer Maze.]]&lt;br /&gt;
At any point in time, the following [[type]]-based mazes can be played through as the player desires. Seven of them are [[Type|dual-type]] based in order to accommodate 17 types in 10 mazes. Upon completing all of these initial mazes, Marowak will reward the player with a {{DL|Seed|Joy Seed}}.&lt;br /&gt;
*{{t|Normal}}/{{t|Flying|Fly}} Maze&lt;br /&gt;
*{{2t|Dark|Fire}} Maze&lt;br /&gt;
*{{2t|Rock|Water}} Maze&lt;br /&gt;
*{{t|Grass}} Maze&lt;br /&gt;
*{{t|Electric|Elec}}/{{t|Steel}} Maze&lt;br /&gt;
*{{2t|Ice|Ground}} Maze&lt;br /&gt;
*{{t|Fighting|Fight}}/{{t|Psychic|Psych}} Maze&lt;br /&gt;
*{{2t|Poison|Bug}} Maze&lt;br /&gt;
*{{t|Dragon}} Maze&lt;br /&gt;
*{{t|Ghost}} Maze&lt;br /&gt;
&lt;br /&gt;
After the player has graduated from [[Wigglytuff&#039;s Guild|the guild]], two more mazes are unlocked. They are:&lt;br /&gt;
*Explorer Maze (Requires that the player has received a team from a friend over Wireless Communications)&lt;br /&gt;
*Final Maze&lt;br /&gt;
&lt;br /&gt;
===Normal/Fly Maze===&lt;br /&gt;
[[File:Normal Fly Maze TDS.png|thumb|right|The Normal/Fly Maze.]]&lt;br /&gt;
The Normal/Fly Maze contains {{t|Normal}}- and {{t|Flying}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|normal|flying}}&lt;br /&gt;
{{mdloc|084|Doduo|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|397|Staravia|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|flying}}&lt;br /&gt;
&lt;br /&gt;
===Dark/Fire Maze===&lt;br /&gt;
[[File:Dark Fire Maze TDS.png|thumb|right|The Dark/Fire Maze.]]&lt;br /&gt;
The Dark/Fire Maze contains {{t|Dark}}- and {{t|Fire}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|dark|fire}}&lt;br /&gt;
{{mdloc|228|Houndour|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|240|Magby|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|261|Poochyena|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|fire}}&lt;br /&gt;
&lt;br /&gt;
===Rock/Water Maze===&lt;br /&gt;
[[File:Rock Water Maze TDS.png|thumb|right|The Rock/Water Maze.]]&lt;br /&gt;
The Rock/Water Maze contains {{t|Rock}}- and {{t|Water}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|rock|water}}&lt;br /&gt;
{{mdloc|138|Omanyte|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|140|Kabuto|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|water}}&lt;br /&gt;
&lt;br /&gt;
===Grass Maze===&lt;br /&gt;
[[File:Grass Maze TDS.png|thumb|right|The Grass Maze.]]&lt;br /&gt;
The Grass Maze contains {{t|Grass}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|grass}}&lt;br /&gt;
{{mdloc|285|Shroomish|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|455|Carnivine|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|grass}}&lt;br /&gt;
&lt;br /&gt;
===Elec/Steel Maze===&lt;br /&gt;
[[File:Electric Steel Maze TDS.png|thumb|right|The Elec/Steel Maze.]]&lt;br /&gt;
The Elec/Steel Maze contains {{t|Electric}}- and {{t|Steel}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|steel|electric}}&lt;br /&gt;
{{mdloc|081|Magnemite|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|179|Mareep|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|303|Mawile|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|electric}}&lt;br /&gt;
&lt;br /&gt;
===Ice/Ground Maze===&lt;br /&gt;
[[File:Ice Ground Maze TDS.png|thumb|right|The Ice/Ground Maze.]]&lt;br /&gt;
The Ice/Ground Maze contains {{t|Ice}}- and {{t|Ground}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|ground|ice}}&lt;br /&gt;
{{mdloc|220|Swinub|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|231|Phanpy|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|ice}}&lt;br /&gt;
&lt;br /&gt;
===Fight/Psych Maze===&lt;br /&gt;
[[File:Fight Psych Maze TDS.png|thumb|right|The Fight/Psych Maze.]]&lt;br /&gt;
The Fight/Psych Maze contains {{t|Fighting}}- and {{t|Psychic}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|fighting|psychic}}&lt;br /&gt;
{{mdloc|066|Machop|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|307|Meditite|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|psychic}}&lt;br /&gt;
&lt;br /&gt;
===Poison/Bug Maze===&lt;br /&gt;
[[File:Poison Bug Maze TDS.png|thumb|right|The Poison/Bug Maze.]]&lt;br /&gt;
The Poison/Bug Maze contains {{t|Poison}}- and {{t|Bug}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|poison|bug}}&lt;br /&gt;
{{mdloc|167|Spinarak|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc|451|Skorupi|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|bug}}&lt;br /&gt;
&lt;br /&gt;
===Dragon Maze===&lt;br /&gt;
[[File:Dragon Maze TDS.png|thumb|right|The Dragon Maze.]]&lt;br /&gt;
The Dragon Maze contains {{t|Dragon}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|dragon}}&lt;br /&gt;
{{mdloc|371|Bagon|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|dragon}}&lt;br /&gt;
&lt;br /&gt;
===Ghost Maze===&lt;br /&gt;
[[File:Ghost Maze TDS.png|thumb|right|The Ghost Maze.]]&lt;br /&gt;
The Ghost Maze contains {{t|Ghost}}-type Pokémon.&lt;br /&gt;
{{mdloc/h|ghost}}&lt;br /&gt;
{{mdloc|200|Misdreavus|1-5|1, 10, 20, 25, 35|0}}&lt;br /&gt;
{{mdloc/f|ghost}}&lt;br /&gt;
&lt;br /&gt;
===Final Maze===&lt;br /&gt;
{{main|Final Maze}}&lt;br /&gt;
After graduation, the Final Maze is unlocked and is located to the left of the rest of the mazes.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
Each of the type mazes has a few items which are the same for each maze. The items are placed randomly just like a normal dungeon.&lt;br /&gt;
{{DungeonItem/h|normal}}&lt;br /&gt;
{{DungeonItem|Poké||All |5-20|sprite=Poké currency}}&lt;br /&gt;
{{DungeonItem|Escape Orb|Wonder Orb|All }}&lt;br /&gt;
{{DungeonItem|Oran Berry|Oran Berry|All }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Mystery Dungeon: Explorers of Sky]], a remix of the music from the [[Makuhita Dojo]] plays while the {{player}} is in the training mazes, while in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] a {{tt|completely different track|known as Random Dungeon Theme 2, according to the Sky Jukebox}} plays. In Explorers of Sky, players can listen to the old version by selecting track 99 from the [[Sky Jukebox]], and the newer version by selecting track 101. Both tracks are available as soon as the Sky Jukebox is obtained.&lt;br /&gt;
** Also, in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] in the room with the teleporter leading to the [[Final Maze]], no music plays, while in [[Pokémon Mystery Dungeon: Explorers of Sky]], the sound effects of the Rainbow Stoneship will play as the player nears the teleporter.&lt;br /&gt;
* Apparently, {{p|Marowak}} closed the dojo during the time of the Special Episode [[Bidoof&#039;s Wish]].&lt;br /&gt;
* All of the training mazes based on two types have a type configuration which matches both types of at least one Pokémon in that maze.&lt;br /&gt;
** The {{2t|Normal|Flying}} Maze&#039;s type configuration is the same as {{p|Doduo}} and {{p|Staravia}}&#039;s.&lt;br /&gt;
** The {{2t|Dark|Fire}} Maze&#039;s type configuration is the same as {{p|Houndour}}&#039;s.&lt;br /&gt;
** The {{2t|Rock|Water}} Maze&#039;s type configuration is the same as {{p|Omanyte}} and {{p|Kabuto}}&#039;s.&lt;br /&gt;
** The {{2t|Electric|Steel}} Maze&#039;s type configuration is the same as {{p|Magnemite}}&#039;s.&lt;br /&gt;
** The {{2t|Ice|Ground}} Maze&#039;s type configuration is the same as {{p|Swinub}}&#039;s.&lt;br /&gt;
** The {{2t|Fighting|Psychic}} Maze&#039;s type configuration is the same as {{p|Meditite}}&#039;s.&lt;br /&gt;
** The {{2t|Poison|Bug}} Maze&#039;s type configuration is the same as {{p|Spinarak}} and {{p|Skorupi}}&#039;s.&lt;br /&gt;
* Sometime prior to [[Pokémon Super Mystery Dungeon]], the Marowak Dojo crumbled to the ground and went out of business.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ground color}}|bordercolor={{ground color dark}}&lt;br /&gt;
|ja=ガラガラどうじょう &#039;&#039;Garagara Dojo&#039;&#039;&lt;br /&gt;
|fr=Dojo Ossatueur&lt;br /&gt;
|de=Knogga-Dojo&lt;br /&gt;
|it=Dojo Marowak&lt;br /&gt;
|ko=텅구리 도장 &#039;&#039;Teongguri Dojang&#039;&#039;&lt;br /&gt;
|es=Dojo Marowak&lt;br /&gt;
|sv=Marowaks dojo{{tt|*|Explorers manual}}&lt;br /&gt;
|pt=Dojo Marowak{{tt|*|Explorers manual}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Makuhita Dojo]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PMD2 locations}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|Sidegames|Locations|the side games and locations, respectively}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon 2 locations]]&lt;br /&gt;
[[Category:Mystery Dungeon facilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Knogga-Dojo]]&lt;br /&gt;
[[es:Dojo Marowak]]&lt;br /&gt;
[[fr:Dojo Ossatueur]]&lt;br /&gt;
[[it:Dojo Marowak]]&lt;br /&gt;
[[ja:ガラガラどうじょう]]&lt;br /&gt;
[[zh:嘎啦嘎啦道场]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3363852</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3363852"/>
		<updated>2021-06-13T22:09:56Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon {{tt|cannot move|have their Range reduced to 0}}.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|The Pokémon protects adjacent allies by taking enemy attacks for them.{{tt|*|Once per turn.}}|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases {{tt|nearby|within a Range of 2}} allies&#039; Defense.{{tt|*|Wears off before the start of enemy turn.}}|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|{{tt|Improves stats|Attack, Defense, and Speed. Increases by 0.2× the unmodified stat value per turn an enemy is defeated (defeating more than one enemy in one turn makes no difference). Lasts the entire battle, unlike other modifiers.}} every time the Pokémon defeats an enemy.|{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks.|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Harassment|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and {{tt|knock opponents off balance|lowers Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those {{tt|nearby|within a Range of 2}}.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; Speed.{{tt|*|Reduces nearby enemies&#039; Range as well (by 1 (flooring at 1))}}|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|{{tt|Raises Attack and Defense|Increase by 50%}} when their army is {{tt|struggling|Army&#039;s total strength below 1/3 of opponent&#039;s}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; accuracy.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; {{tt|Attack|by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts {{tt|damage|1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.}} on the attacker.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|{{tt|Raises Attack and Defense|Increase by 100%}} when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves.{{tt|*|Also grants unhindered movement across all terrain, similar to Flying-type Pokémon}}|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|{{tt|Restores|1/8 of maximum HP}} HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack.{{tt|*|Also causes Electric-type moves to miss all other Pokémon targeted by the same move.}}|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of {{tt|nearby|adjacent}} allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|The Pokémon can {{tt|attack|deals damage equal to 1/16 of the victim&#039;s maximum HP}} adjacent enemies in the confusion of battle.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Moves can be used regardless of enemy Abilities.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases {{tt|nearby|within a Range of 2}} allies&#039; Energy.{{tt|*|Raises Energy level by 1 for one turn.}} |{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has {{tt|several different Abilities|Instinct, Mountaineer, and Life Force}} and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|{{tt|Raises Attack and Defense|by 1 stage (i.e. 1.5× if no prior modifiers)}} when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|{{tt|Restores|1/8 of maximum HP}} HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack when several Electric-type Pokémon are together.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|{{tt|Reduces Range|by 1 (flooring at 1)}} of hit enemies.|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|{{tt|Increases Range|by 2 (capping at 6)}} when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied {{tt|Warrior Skills|excluding Ambition, Desire, Motivate, and Willpower}}, wherever they are.|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|The Pokémon can act as a decoy, protecting allies from enemy moves.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|Doubles effectiveness of stats changes.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice.{{tt|*|Range extends to include tiles adjacent to any ice tiles within range.}}|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and {{tt|raises Attack|by 1 stage (i.e. 1.5× if no prior modifiers)}} when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can {{tt|absorb|1/16 of the victim&#039;s maximum HP, gains half}} the HP of adjacent enemies.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|{{tt|Increases Range|by 1}}.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Shock the target, with a potential to inflict paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon can evade enemy moves when on their favorite terrain.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|The Pokémon is protected against 1-hit KO attacks.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon causes the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Moves can be used regardless of enemy Abilities.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon can push an attacking opponent {{tt|far away|1 additional tile away.}} with super strength.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Moves can be used regardless of enemy Abilities.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|{{tt|Strengthens|Applies a 1.5x multiplier to the attack}} attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water.{{tt|*|Range extends to include tiles adjacent to any water tiles within range.}}|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Beedrill_(Pok%C3%A9mon)&amp;diff=3344724</id>
		<title>Beedrill (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Beedrill_(Pok%C3%A9mon)&amp;diff=3344724"/>
		<updated>2021-03-27T19:42:17Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Name origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Bug|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Beedrill}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=014|prev=Kakuna|nextnum=016|next=Pidgey|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Beedrill}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Beedrill&lt;br /&gt;
|jname=スピアー&lt;br /&gt;
|jtranslit=Supiā&lt;br /&gt;
|tmname=Spear&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Mega Beedrill&lt;br /&gt;
|image2=015Beedrill-Mega.png&lt;br /&gt;
|mega=Beedrillite&lt;br /&gt;
|ndex=015&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|category=Poison Bee&lt;br /&gt;
|height-ftin=3&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.0&lt;br /&gt;
|height-ftin2=4&#039;07&amp;quot;&lt;br /&gt;
|height-m2=1.4&lt;br /&gt;
|weight-lbs=65.0&lt;br /&gt;
|weight-kg=29.5&lt;br /&gt;
|weight-lbs2=89.3&lt;br /&gt;
|weight-kg2=40.5&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Swarm&lt;br /&gt;
|abilityd=Sniper&lt;br /&gt;
|abilitym=Adaptability&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Bug&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evat=2&lt;br /&gt;
|evsd=1&lt;br /&gt;
|expyield=178&amp;lt;!--173 in Gen V-VI--&amp;gt;&lt;br /&gt;
|oldexp=159&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=13&lt;br /&gt;
|pokefordex=beedrill&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Beedrill&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;スピアー&#039;&#039;&#039; &#039;&#039;Spear&#039;&#039;) is a dual-type {{2t|Bug|Poison}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Kakuna}} starting at [[level]] 10. It is the final form of {{p|Weedle}}.&lt;br /&gt;
&lt;br /&gt;
Beedrill can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Beedrill&#039;&#039;&#039; using the [[Beedrillite]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Beedrill is a {{OBP|Pokémon|species}} which mostly resembles a bipedal, yellow wasp; however, it only has four legs instead of six and lacks {{wp|Simple eye in invertebrates|pigment pits}}. Beedrill&#039;s head is round with a slightly pointed mouth, large, red eyes, and black antennae with a sharp bend in the middle. Its forelegs are tipped with long, conical stingers. It stands on its other two legs, which are long, segmented, and insectoid in shape. Beedrill has two pairs of rounded, veined wings, and another stinger on its yellow-and-black striped abdomen.&lt;br /&gt;
&lt;br /&gt;
Beedrill is highly territorial and unlike real bees, Beedrill live in colonies rather than true &amp;quot;hives&amp;quot;, and they work together to solve basic problems regarding food, territory and reproduction. As seen in [[EP004|the anime]], Beedrill seems to be especially concerned with the welfare of {{p|Weedle}} and {{p|Kakuna}} and it will respond aggressively to those that disturb them. Disturbing one Beedrill will cause the whole colony to attack. It flies at high speed and attacks using the large venomous stingers on its forelegs and abdomen. The two stingers on its forelimbs allow it to use its former [[signature move]], {{m|Twineedle}}. It will take the victims of its attacks back to its nest for food. Beedrill nests in {{DL|List of Pokémon by habitat|Forest Pokémon|temperate forests}} and misty wooded areas.&lt;br /&gt;
&lt;br /&gt;
As Mega Beedrill, it gains more defined features. The antennae are shorter and T-shaped. Its eyes become longer and sleeker. It now has three pairs of wings; the uppermost pair is larger with a black trim along the top. Its stingers become longer and larger, resembling lances. Additional conical, black-and-yellow stingers with white tips take the place of its legs. Its abdomen becomes larger, grooved and is attached to its thorax by a black structure. A similar black structure connects its head and thorax. The stinger on its abdomen is now a pale yellow, and it now has black stripes over its entire body. Fast-acting poison is stored in the stingers on its limbs, while the tail stinger produces a slow-acting poison that is used to finish opponents. The instantaneous poisons are instead used to prevent the foe from fleeing.&amp;lt;ref name= &amp;quot;Mega&amp;quot;&amp;gt;[https://web.archive.org/web/20141016185128/http://www.pokemonrubysapphire.com:80/en-us/pokemon/new-mega-evolutions/mega-beedrill Pokémon Omega Ruby and Alpha Sapphire site | Mega Beedrill (archived)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Goh Beedrill.png|thumb|250px|left|Beedrill in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:M19 Mega Beedrill.png|thumb|250px|Mega Beedrill in the anime]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Casey&#039;s Beedrill]]=====&lt;br /&gt;
{{Ash}} {{pkmn2|caught}} a Beedrill in the [[Bug-Catching Contest]] in &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, but gave it to {{an|Casey}} because of her affinity for yellow and black Pokémon. It was one of several Beedrill that appeared in the episode.&lt;br /&gt;
&lt;br /&gt;
=====[[Goh&#039;s Beedrill]]=====&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh]] caught a Beedrill. It has since made further appearances in &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[EP004|Challenge of the Samurai]]&#039;&#039;, multiple Beedrill stole [[Ash&#039;s Metapod]] after evolving from {{p|Kakuna}}. The reason for this was to avenge Ash for startling a {{p|Weedle}} while attempting to catch it. They reappeared in a flashback in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP077|The Fourth Round Rumble]]&#039;&#039;, [[Jeanette Fisher]]&#039;s Beedrill battled [[Ash&#039;s Bulbasaur]] but was defeated. It reappeared in a flashback in &#039;&#039;[[EP080|Friends to the End]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP084|The Lost Lapras]]&#039;&#039;, [[Three punks|a punk]] used a Beedrill to attack a {{AP|Lapras}}. When Ash and {{AP|Pikachu}} came to Lapras&#039;s defense, Beedrill battled Pikachu, only for it and its {{pkmn|Trainer}} to flee after {{Tracey}} appeared, sketched them, and began comparing them in terms of how they were trained. According to Tracey, Beedrill&#039;s coloring was poor.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;, {{jo|Jimmy}}&#039;s Beedrill battled {{jo|Marina}}&#039;s {{p|Jigglypuff}}, [[nickname]]d Pink, which Beedrill won. It has exceptional speed and agility that Jimmy relies on for situations.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW124|Danger, Sweet as Honey!]]&#039;&#039;, a swarm of Beedrill evolved from Kakuna at [[Honey Island]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY003|A Battle of Aerial Mobility!]]&#039;&#039;, a Beedrill swarm chased Ash, {{an|Clemont}}, and {{an|Bonnie}} because Clemont&#039;s phonograph attracted them instead of the {{AP|Fletchling}} he was trying to attract.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY016|A Jolting Switcheroo!]]&#039;&#039;, a Beedrill swarm chased [[Lyn]] and {{TP|Clemont|Dedenne}}, but they all were defeated by {{AP|Pikachu}} and Dedenne.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039;, {{an|Bonnie}} and {{AP|Pikachu}} accidentally disturbed a Beedrill, the former of whom accidentally hit its head with a big twig. However, it quickly got away before Pikachu was about to attack it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY045|Splitting Heirs!]]&#039;&#039;, three Beedrill tried to attack Clemont and Bonnie.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY069|Defending the Homeland!]]&#039;&#039; and &#039;&#039;[[XY070|Beyond the Rainbow!]]&#039;&#039;, multiple Beedrill were the minions of a {{an|Florges}}, and they attacked {{AP|Goodra}}&#039;s homeland under orders. Two of them appeared again in &#039;&#039;[[XY139|Facing the Needs of the Many!]]&#039;&#039;, and then three of them appeared in the [[XY140|following episode]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY104|A Windswept Encounter!]]&#039;&#039;, three Beedrill were the followers of a {{pkmn2|wild}} male {{p|Breloom}} that was in love with an Orange Flower {{p|Floette}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, a Beedrill that can [[Mega Evolution|Mega Evolve]] was under the control of [[Levi]] and [[Cherie]]&#039;s Mega Wave. Beedrill was used to battle [[Ash&#039;s Noivern]], {{AP|Greninja}}, and [[Clemont&#039;s Chespin]]. It was later freed when [[Alva]]&#039;s Mega Wave Crystal was destroyed, and it escaped.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Beedrill debuted in &#039;&#039;[[EP003|Ash Catches a Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP008|The Path to the Pokémon League]]&#039;&#039;, [[A.J.]]&#039;s Beedrill was training with his {{p|Butterfree}} in his Gym.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in a fantasy in &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[EP053|The Purr-fect Hero]]&#039;&#039;, it was revealed {{OBP|Timmy|EP053}} had been saved from a Beedrill by a {{p|Meowth}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP065|Showdown at the Po-ké Corral]]&#039;&#039;, a swarm of Beedrill attacked {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;, a Beedrill was at the [[Pokémon Theme Park]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Beedrill appeared in a flashback in &#039;&#039;[[EP095|A Shipful of Shivers]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP097|Tracey Gets Bugged]]&#039;&#039;, a Beedrill was one of the {{type|Bug}} Pokémon on [[Murcott Island]]. It approached and blew up Team Rocket&#039;s balloon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M02|The Power of One]]&#039;&#039;, a Beedrill sensed the disturbance caused by [[Lawrence III]].&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in the Japanese credits of &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in a fantasy in &#039;&#039;[[EP116|The Rivalry Revival]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in a fantasy in &#039;&#039;[[EP118|The Double Trouble Header]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP121|Illusion Confusion!]]&#039;&#039;, a group of {{p|Haunter}} and {{p|Gengar}} created a Beedrill illusion.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP132|For Crying Out Loud]]&#039;&#039;, another swarm of Beedrill attacked Ash and {{ashfr}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, Ash and his friends were swarmed by multiple Beedrill while looking for [[Apricorn]]s.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP152|Hot Matches!]]&#039;&#039;, a swarm of Beedrill attacked Ash and his friends.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP170|A Better Pill to Swallow]]&#039;&#039;, eight Beedrill were attracted by the {{p|Shuckle}}-made [[Berry Juice]] that Team Rocket drank. Three additional Beedrill appeared in {{an|Brock}}&#039;s fantasy.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, multiple Beedrill lived in a hive on [[Mount Quena]].&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in a fantasy in &#039;&#039;[[EP196|Control Freak!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP200|Turning Over A New Bayleef]]&#039;&#039;, six Beedrill attacked [[Ash&#039;s Bayleef]] after she kicked a rock into the bush they were residing in.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in the opening scene of &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;, which was reused for &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP207|Got Miltank?]]&#039;&#039;, three Beedrill were inhabitants of a Pokémon-exclusive oasis.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[EP228|Extreme Pokémon!]]&#039;&#039;, under the ownership of a participant in the [[Extreme Pokémon Race]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG005|In the Knicker of Time!]]&#039;&#039;, a Trainer&#039;s Beedrill battled Pikachu and was defeated with {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG006|A Poached Ego!]]&#039;&#039;, a Beedrill swarm attacked Team Rocket.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[AG012|The Lotad Lowdown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in &#039;&#039;[[AG014|All in a Day&#039;s Wurmple]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039;, the [[Pokémon Trainers&#039; School]] lent a Beedrill to the school&#039;s underage students for use in lessons.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG080|That&#039;s Just Swellow]]&#039;&#039;, a Beedrill participated in the [[Crossgate PokéRinger]] competition.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG089|A Scare to Remember!]]&#039;&#039;, a Beedrill was scared off by Pikachu&#039;s {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG134|A Real Cleffa-Hanger]]&#039;&#039;, three Beedrill scared {{an|Misty}} and caused her to run off with [[Max]] and the group&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG137|Hooked on Onix]]&#039;&#039;, multiple Beedrill chased [[Ash&#039;s Phanpy]] and [[May&#039;s Squirtle]] before being warded away by Pikachu and {{AP|Corphish}}.&lt;br /&gt;
&lt;br /&gt;
Three Beedrill appeared in &#039;&#039;[[AG151|Weekend Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[AG155|The Green Guardian]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Beedrill appeared in &#039;&#039;[[AG160|Harley Rides Again]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in &#039;&#039;[[AG163|Cutting the Ties that Bind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in &#039;&#039;[[AG168|Three Jynx and a Baby!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG169|Talking a Good Game!]]&#039;&#039;, two Beedrill attacked Ash and Pikachu, but were calmed down by [[Anabel]] after she deduced they were protecting their offspring.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG170|Second Time&#039;s the Charm!]]&#039;&#039;, multiple Beedrill attacked Ash, Anabel, Pikachu, Corphish, and {{AP|Tauros}}, eventually forcing them into a lake.&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Beedrill appeared in &#039;&#039;[[AG181|Thinning the Hoard!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;, [[Galen]] borrowed two Beedrill to chase Ash and his friends.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP006|Different Strokes for Different Blokes]]&#039;&#039;, a number of Beedrill were seen in [[Bewilder Forest]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP031|The Grass-Type Is Always Greener!]]&#039;&#039;, multiple Beedrill evolved from a hive of Kakuna.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[DP032|An Angry Combeenation!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in &#039;&#039;[[DP045|Ill-Will Hunting!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP062|Tanks for the Memories!]]&#039;&#039;, multiple Beedrill tried to attack {{OBP|Autumn|DP062}}. However, she was protected by her {{p|Miltank}}, [[nickname]]d Ilta.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP099|A Trainer and Child Reunion!]]&#039;&#039;, [[James]] disturbed a Beedrill hive, and they attacked Team Rocket as a result.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in a flashback in &#039;&#039;[[XY013|Kindergarten Chaos!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY019|A Conspiracy to Conquer!]]&#039;&#039;, a Beedrill was mind-controlled by an evil, psychopathic {{an|Malamar}}.&lt;br /&gt;
&lt;br /&gt;
A Beedrill that can Mega Evolve into Mega Beedrill appeared in the ending segment of &#039;&#039;[[XYS02|Mega Evolution Special II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in a flashback in &#039;&#039;[[XY063|A Fork in the Road! A Parting of the Ways!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in a flashback in &#039;&#039;[[JN001|Enter Pikachu!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared alongside Goh&#039;s in &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP004|Beedrill|Ash&#039;s Pokédex|Beedrill. This Pokémon is an evolved form of {{p|Weedle}}, following its {{p|Kakuna}} stage. Its {{m|Poison Sting|sting}} is highly poisonous.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW124|Beedrill|Ash&#039;s Pokédex|Beedrill, the Poison Bee Pokémon. Beedrill fly quickly and attack using poison stingers on their forelegs and tail.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
In &#039;&#039;[[PO01|File 1: Red]]&#039;&#039;, a Beedrill was one of the Pokémon seen in [[Professor Oak]]&#039;s introduction.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
[[File:Mega Beedrill ORAS Trailer.png|thumb|250px|Mega Beedrill in the animated trailer]]&lt;br /&gt;
In the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]], a [[Mega Evolution|Mega]] Beedrill battled a Mega {{p|Camerupt}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Giovanni Beedrill Adventures.png|thumb|200px|Beedrill in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Giovanni Mega Beedrill Adventures.png|thumb|200px|Mega Beedrill in Pokémon Adventures]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[SP27|Tale Of The Friendship Between Pikachu And Meowth]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
In [[The Electric Tale of Pikachu]], {{Ash}} {{pkmn2|caught}} a Beedrill in Kanto, and it was part of a swarm that he had disturbed when he caught a {{p|Mankey}}. He thought this Beedrill, along with Mankey, would help him to raise his Trainer level, but it couldn&#039;t.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Journeys: The Series===&lt;br /&gt;
{{main|Goh&#039;s Beedrill}}&lt;br /&gt;
[[Goh]] caught a Beedrill in [[JNM03]], just like he does in the anime.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters Diamond &amp;amp; Pearl===&lt;br /&gt;
Multiple Beedrill appeared in [[PDP07]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Giovanni&#039;s Beedrill}}&lt;br /&gt;
{{adv|Giovanni}} owns a Beedrill that appeared in multiple chapters. This Beedrill debuted in Giovanni&#039;s battle against {{adv|Red}} at the [[Viridian Gym]] in &#039;&#039;[[PS037|Golly, Golem!]]&#039;&#039; and &#039;&#039;[[PS038|Long Live the Nidoqueen!?]]&#039;&#039; of the {{chap|Red, Green &amp;amp; Blue}}. Giovanni has said it is one of his most treasured and strongest team members, as he {{pkmn2|caught}} him in his childhood at the [[Viridian Forest]]. Beedrill later helped {{adv|Yellow}} when facing [[Lance]] at [[Cerise Island]] in the {{chap|Yellow}}. In [[PAORAS20]], [[Giovanni&#039;s Beedrill]] was revealed to be able to [[Mega Evolution|Mega Evolve]] into Mega Beedrill. He is also one of the few members of Giovanni&#039;s team that isn&#039;t a {{type|Ground}}.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS012|Wake Up—You&#039;re Snorlax!]]&#039;&#039;, multiple Beedrill attacked {{adv|Red}} because [[Saur]] had accidentally hit their hive. Both the {{pkmn|Trainer}} and his Pokémon were badly stung afterwards.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared as a silhouette when {{adv|Green}} talks about {{p|Mew}} in &#039;&#039;[[PS017|The Jynx Jinx]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
In &#039;&#039;[[PS119|A Flaaffy Kerfuffle]]&#039;&#039;, a Beedrill appeared as one of the Pokémon in {{adv|Professor Oak}}&#039;s fantasy when he explained that Trainers should only have six Pokémon with them.&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to participate in the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
===={{chap|HeartGold &amp;amp; SoulSilver}}====&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[PS442|Out-Odding Oddish]]&#039;&#039;, under the ownership of a [[Pokéathlon]] participant.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
A Beedrill appeared in [[GDZ19]].&lt;br /&gt;
&lt;br /&gt;
Multiple Beedrill appeared in [[GDZ27]].&lt;br /&gt;
&lt;br /&gt;
A Beedrill appeared in [[GDZ48]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[PNA5|The Blue Scroll: Mitsunari, Kiyomasa, and Masanori]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ruby-Sapphire===&lt;br /&gt;
A Beedrill appeared in &#039;&#039;[[PMRS51|Clefairy&#039;s New Power!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
A Beedrill appeared in [[PZ03]], under the ownership of a {{tc|Team Rocket Grunt}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Beedrill (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Beedrill figure has been released.&lt;br /&gt;
&lt;br /&gt;
*{{TFG|Next Quest}}: {{TFG ID|Next Quest|Beedrill|26}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
Beedrill was in the first Super Smash Bros. game. When a {{i|Poké Ball}} was opened, one would come out and fly away. A few seconds later, a whole swarm would fly by and attack everyone on the field with {{m|Take Down}} except the user. Its role was taken over by {{p|Unown}} in [[Super Smash Bros. Melee]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*{{g|Super Mystery Dungeon}}: Two Beedrill and three female Combee act as bosses of Nectar Meadow, having misinterpreted {{p|Budew}}, the player, and the partner as honey thieves. One of the Beedrill also helps guard Revelation Mountain against intruders.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Bug|type2=Poison}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=015}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=Flies at high speed and attacks using its large venomous stingers on its forelegs and tail.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=It has 3 poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Flies at high speeds and attacks with three stingers: one on its rear and one on each of its two forelegs. May appear in swarms.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=029}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It has three poison barbs. The barb on its tail secretes the most powerful poison.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It uses sharp, poisonous stings to defeat prey, then takes the victim back to its nest for food.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=015}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Beedrill is extremely territorial. No one should ever approach its nest - this is for their own safety. If angered, they will attack in a furious swarm.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Beedrill is extremely territorial. For safety reasons, no one should ever approach its nest. If angered, they will attack in a swarm.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=May appear in a swarm. Flies at violent speeds, all the while stabbing with the toxic stinger on its rear.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=It flies at high speed and attacks using the large venomous stingers on its forelegs and tail.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=029}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Its best attack involves flying around at high speed, striking with poison needles, then flying off.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It has three poison barbs. The barb on its tail secretes the most powerful poison.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its best attack involves flying around at high speed, striking with poison needles, then flying off.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Its best attack involves flying around at high speed, striking with poison needles, then flying off.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=028|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=May appear in a swarm. Flies at violent speeds, all the while stabbing with the toxic stinger on its rear.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Beedrill is extremely territorial. No one should ever approach its nest—this is for their own safety. If angered, they will attack in a furious swarm.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto|num2=015}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]]}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=It has three poisonous stingers on its forelegs and its tail. They are used to jab its enemy repeatedly.}}&lt;br /&gt;
{{Dex/Form|[[Mega Evolution|Mega]] Beedrill}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=Its legs have become poison stingers. It stabs its prey repeatedly with the stingers on its limbs, dealing the final blow with the stinger on its rear.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar}}&lt;br /&gt;
{{Dex/NE|[[Generation VIII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry1|1|v=Gold|area=[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Silver|area={{rt|2|Kanto}}{{sup/t|M}}&amp;lt;br/&amp;gt;[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}&amp;lt;br/&amp;gt;[[Route]]s {{rtn|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, and {{rtn|39|Johto}}, [[Azalea Town]], [[Ilex Forest]], [[Lake of Rage]] ([[Headbutt tree]]s)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Crystal|area=[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}&amp;lt;br/&amp;gt;[[Ilex Forest]] ([[Headbutt tree]]s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Cipher Key Lair]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1|v=HeartGold|area=[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}}}&lt;br /&gt;
{{Availability/Entry1|v=SoulSilver|area={{rt|2|Kanto}}{{sup/t|M}}{{sup/t|N}}&amp;lt;br&amp;gt;[[Viridian Forest]]{{sup/t|M}}&amp;lt;br&amp;gt;[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}&amp;lt;br/&amp;gt;{{rt|47|Johto}}, [[Ilex Forest]] ([[Headbutt tree]]s)}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|forest}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Black|t=fff|area={{rt|12|Unova}} ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=White}}&lt;br /&gt;
{{Availability/Entry1|1|v=Black 2|t=fff|area=[[Pinwheel Forest]] ([[Hidden Grotto]])}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=White 2}}&lt;br /&gt;
{{Availability/Entry1|1|v=Dream World|color={{dream color}}|area={{dwa|Dream Park}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area={{rt|4|Alola}} ({{DL|QR Scanner|Island Scan}}){{dotw|Th}}}}&lt;br /&gt;
{{Availability/Entry1|v=Let&#039;s Go Pikachu|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1|v=Let&#039;s Go Eevee|area=[[Viridian Forest]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area={{OBP|Viridian Forest|Channel}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 2, Endless Level 19, Forever Level 51, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Lyra Forest]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD Time|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Kakuna}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Apple Woods]] (8F-12F), [[Midnight Forest]] (B1-B21)}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Apple Woods]] (8F-12F), [[Midnight Forest]] (B1-B21)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Vien Forest]], [[Chroma Highlands]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble|color={{fire color}}|area=[[Silent Forest]] &amp;lt;small&amp;gt;(Normal Mode A &amp;amp; S)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Haunted Zone]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Forest: [[Misty Edgewater]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Chrysalia]], [[Viperia]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Model Train Room#All Aboard!|Model Train Room: All Aboard!]], [[Variety Battle#It&#039;s Drill Time!|Variety Battle: It&#039;s Drill Time!]],&amp;lt;br&amp;gt;[[Chill Battle#The Forest of Memories|Chill Battle: The Forest of Memories]] &amp;lt;small&amp;gt;(First Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Sunday Stage 3|Safari Jungle: Stage 3]]{{dotw|Su}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;[[Special Stages#High-Speed Challenge|Beedrill Appears]]&#039;&#039;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Dewdrop Bay#Castle Farm|Dewdrop Bay: Castle Farm]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 26|Area 26: Stage 04]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Mewtwo Sea]], [[Bulbasaur Sea]], [[Mewtwo Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area={{DL|Sync pair|Sync pair scout}} ({{mas|Bugsy}}&#039;s), [[Evolution|Evolve]] [[Scottie]]/[[Bettie]]&#039;s {{p|Kakuna}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Bug|type2=Poison&lt;br /&gt;
|rby1=Bitter Berry|rby1type=None|rby1image=no|rby1rar=100&lt;br /&gt;
|gsc1=Poison Barb|gsc1type=None|gsc1rar=2&lt;br /&gt;
|xd1=Poison Barb|xd1type=None|xd1rar=100&lt;br /&gt;
|hgss1=Poison Barb|hgss1type=None|hgss1rar=5&lt;br /&gt;
|bl1=Poison Barb|bl1type=None|bl1rar=5&lt;br /&gt;
|bl21=Poison Barb|bl21type=None|bl21rar=5&lt;br /&gt;
|usum1=Poison Barb|usum1type=None|usum1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Generations I-V=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=65&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=40&lt;br /&gt;
|SpAtk=45&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=75&lt;br /&gt;
|Special=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Generation VI onward=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=65&lt;br /&gt;
|Attack=90&lt;br /&gt;
|Defense=40&lt;br /&gt;
|SpAtk=45&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=75&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Beedrill=====&lt;br /&gt;
{{Base Stats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=65&lt;br /&gt;
|Attack=150&lt;br /&gt;
|Defense=40&lt;br /&gt;
|SpAtk=15&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=145&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=2&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=25&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|gen1bug=yes&lt;br /&gt;
|gen1poison=yes&lt;br /&gt;
|oldbug=2&lt;br /&gt;
|oldpoison=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnlist/MoveNA|Beedrill|Bug|Poison|1|VIII}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{bug color light}}; border: 3px solid #{{poison color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Type&lt;br /&gt;
! Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Tackle}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[EP077|The Fourth Round Rumble]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Bug|type2=Poison}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Bug|ndex=015|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Bug|ndex=015|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Bug|ndex=015&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Mist-Rise Forest&lt;br /&gt;
|P1=Count on me for speediness!&lt;br /&gt;
|P2=My health dropped to half...&lt;br /&gt;
|P3=I&#039;m about done. My {{m|Poison Sting}} might fail...&lt;br /&gt;
|PL=Hah! Leveled up! My Poison Sting&#039;s gotten sharper!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Bug|ndex=015&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=5&lt;br /&gt;
|IQ=A&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Bug&lt;br /&gt;
|group=Bug&lt;br /&gt;
|assist=Poison&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|field=Crush&lt;br /&gt;
|loop=3&lt;br /&gt;
|MinEXP=32&lt;br /&gt;
|MaxEXP=46&lt;br /&gt;
|num=025&lt;br /&gt;
|browser=Beedrill shoots sharp needles that can shatter large rocks.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Bug&lt;br /&gt;
|group=Bug&lt;br /&gt;
|assist=Bug&lt;br /&gt;
|field=Crush&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=058&lt;br /&gt;
|browser=It attacks with poison stingers while flying around at high speed.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Bug&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Bug&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Bug|ndex=015&lt;br /&gt;
|walk=1.67&lt;br /&gt;
|hp=52&lt;br /&gt;
|attack=74&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Bug|ndex=015&lt;br /&gt;
|HP=3&lt;br /&gt;
|atk=2&lt;br /&gt;
|def=2&lt;br /&gt;
|spd=3&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Twineedle&lt;br /&gt;
|ability1=Vanguard&lt;br /&gt;
|ability2=Mountaineer&lt;br /&gt;
|ability3=Swarm&lt;br /&gt;
|evo=Does not evolve into or from anything in this game&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Masatsuna}}, {{DL|List of Pokémon Conquest characters|Omi}}, and {{DL|List of Pokémon Conquest characters|Sena}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Bug|ndex=015&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Bug|ndex=015|stype=Poison|num=425&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Beedrillite&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Block Smash&lt;br /&gt;
|skilldesc=Clears one unbreakable-block disruption without fail.&lt;br /&gt;
|swapper=Swap++&lt;br /&gt;
|megaspeedup=12&lt;br /&gt;
|effectdesc=Erases Pokémon and disruptions around a spot you tap.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Bug|ndex=015&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=1&lt;br /&gt;
|candy=Weedle&lt;br /&gt;
|evolution={{Mega Energy|Beedrill}}{{tt|100|First time}}/{{tt|20|Subsequent times}}&lt;br /&gt;
|stamina=163&lt;br /&gt;
|attack=169&lt;br /&gt;
|defense=130&lt;br /&gt;
|fast={{m|Infestation}}{{tt|*|From February 16, 2017 onward}}, {{m|Poison Jab}}, {{m|Bug Bite}}{{tt|†|Prior to February 16, 2017}}&lt;br /&gt;
|special={{m|Sludge Bomb}}, {{m|Aerial Ace}}, {{m|X-Scissor}}, {{m|Fell Stinger}}{{tt|*|From December 11, 2019 onward}}, {{m|Drill Run}}{{tt|†|Event-exclusive from Weedle Community Day}}, {{m|Frustration}}{{tt|‡|As Shadow Pokémon}}, {{m|Return}}{{tt|‡|As Purified Pokémon}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Beedrill====&lt;br /&gt;
{{Spindata/Head|type=Bug|type2=Poison}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Bug|ndex=015M&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=1&lt;br /&gt;
|candy=Weedle&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=163&lt;br /&gt;
|attack=303&lt;br /&gt;
|defense=148&lt;br /&gt;
|fast={{m|Infestation}}{{tt|*|From February 16, 2017 onward}}, {{m|Poison Jab}}, {{m|Bug Bite}}{{tt|†|Prior to February 16, 2017}}&lt;br /&gt;
|special={{m|Sludge Bomb}}, {{m|Aerial Ace}}, {{m|X-Scissor}}, {{m|Fell Stinger}}{{tt|*|From December 11, 2019 onward}}, {{m|Drill Run}}{{tt|†|Event-exclusive from Weedle Community Day}}, {{m|Return}}{{tt|‡|As Purified Pokémon}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=013&lt;br /&gt;
|name1=Weedle&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 7}}&lt;br /&gt;
|no2=014&lt;br /&gt;
|name2=Kakuna&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Poison&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 10}}&lt;br /&gt;
|no3=015&lt;br /&gt;
|name3=Beedrill&lt;br /&gt;
|type1-3=Bug&lt;br /&gt;
|type2-3=Poison}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=015Beedrill&lt;br /&gt;
|name1=Beedrill&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|forme1=Beedrill&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Beedrillite&lt;br /&gt;
|sprite2=015Beedrill-Mega&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Poison&lt;br /&gt;
|forme2=Mega Beedrill&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Beedrillite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Bug|type2=Poison}}&lt;br /&gt;
{{Spritebox/1|ndex=015}}&lt;br /&gt;
{{Spritebox/2|ndex=015}}&lt;br /&gt;
{{Spritebox/3|ndex=015}}&lt;br /&gt;
{{Spritebox/4|ndex=015}}&lt;br /&gt;
{{Spritebox/5|ndex=015}}&lt;br /&gt;
{{Spritebox/6/2FormsORAS|ndex=015|form1=M}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=015|form1=M}}&lt;br /&gt;
{{Spritebox/Footer|015|Beedrill}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Beedrill&#039;s English name was [[Pokémon Red and Green beta#Pokémon names|originally]] going to be spelled &#039;&#039;Beedril&#039;&#039;.&lt;br /&gt;
* Beedrill can be seen as a parallel to {{p|Butterfree}}. Both of their unevolved stages evolve into their respective first evolutionary stages at level 7, which then evolve into their respective final forms at level 10. They both also go through metamorphosis-like evolution and share a base stat total of 395. Also, while Beedrill is a version exclusive of Black and Black 2, Butterfree is exclusive to White and White 2.&lt;br /&gt;
* In [[Pokémon Conquest]], Beedrill is the only Pokémon that is featured without its evolutionary relatives.&lt;br /&gt;
* [[Mega Evolution|Mega]] Beedrill&amp;lt;!--not Beedrill--&amp;gt; was designed by [[Hitoshi Ariga]].&amp;lt;ref&amp;gt;[https://twitter.com/ariga_megamix/status/548085137955508224 ありがひとし/HitoshiAriga on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Mega Beedrill has the highest {{stat|Attack}} and {{stat|Speed}} base stats of all {{type|Poison}} Pokémon. It also has the lowest {{stat|Special Attack}} base stat of all Poison-type and Mega Evolved Pokémon, the lowest {{stat|Defense}} of all Mega Evolved Pokémon, and the lowest single base stat of any Mega Evolved Pokémon.&lt;br /&gt;
** Mega Beedrill is the only Mega Evolved Pokémon whose base Special Attack is lower than that of its base form.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Beedrill seems to be based on a {{wp|bee}} or {{wp|wasp}}, possibly the {{wp|Apis cerana japonica|Japanese honey bee}}, {{wp|Asian giant hornet}}, or {{wp|yellowjacket}}. Its pointed arms resemble {{wp|spears}}. Its [[Shiny]] color scheme is similar to metallic green {{wp|Agapostemon|sweat bees}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Beedrill may be a combination of &#039;&#039;{{wp|bee}}&#039;&#039; and &#039;&#039;{{wp|drill}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Spear is the English word &#039;&#039;spear&#039;&#039;. When spelled backwards in Japanese, &#039;&#039;spear&#039;&#039; (スピア) becomes &#039;&#039;Apis&#039;&#039; (アピス), the genus name of the honey bee.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Bug|type2=Poison&lt;br /&gt;
|ja=スピアー &#039;&#039;Spear&#039;&#039;|jameaning=From {{tt|スピアー &#039;&#039;supiā&#039;&#039;|spear}}&lt;br /&gt;
|fr=Dardargnan|frmeaning=From &#039;&#039;{{wp|d&#039;Artagnan}}&#039;&#039;, &#039;&#039;{{tt|dard|sting}}&#039;&#039; and &#039;&#039;{{tt|dare-dare|hastily}}&#039;&#039;&lt;br /&gt;
|es=Beedrill|esmeaning=Same as English name&lt;br /&gt;
|de=Bibor|demeaning=From &#039;&#039;{{tt|Biene|bee}}&#039;&#039; and &#039;&#039;{{tt|Bohrer|drill}}&#039;&#039;&lt;br /&gt;
|it=Beedrill|itmeaning=Same as English name&lt;br /&gt;
|ko=독침붕 &#039;&#039;Tokchimbung&#039;&#039;|komeaning=Combination of {{tt|독침 &#039;&#039;dokchim&#039;&#039;|stinger; literally &#039;venom needle&#039;}} and {{tt|붕 &#039;&#039;bung&#039;&#039;|onomatopoeia for buzzing}} or {{tt|봉 &#039;&#039;bong&#039;&#039;|bee}}&lt;br /&gt;
|zh_yue=大針蜂 &#039;&#039;Daaihjāmfūng&#039;&#039;|zh_yuemeaning=From {{tt|大 &#039;&#039;daaih&#039;&#039;|big}}, {{tt|蜂針 &#039;&#039;fūngjām&#039;&#039;|stinger}}, and {{tt|蜜蜂 &#039;&#039;mahtfūng&#039;&#039;|bee}}&lt;br /&gt;
|zh_cmn=大針蜂 / 大针蜂 &#039;&#039;Dàzhēnfēng&#039;&#039;|zh_cmnmeaning=From {{tt|大 &#039;&#039;dà&#039;&#039;|big}}, {{tt|蜂針 / 蜂针 &#039;&#039;fēngzhēn&#039;&#039;|stinger}}, and {{tt|蜜蜂 &#039;&#039;mìfēng&#039;&#039;|bee}}&lt;br /&gt;
|hu=Óriásméh {{tt|*|Mewtwo Returns only, where it was mistakenly translated}}|humeaning=&amp;quot;Giant bee&amp;quot;&lt;br /&gt;
|he=בידריל &#039;&#039;Beedril&#039;&#039;|hemeaning=Transcription of English name&lt;br /&gt;
|hi=बीड्रिल &#039;&#039;Beedrill&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Bitrilė|ltmeaning=From English name&lt;br /&gt;
|ru=Бидрилл &#039;&#039;Bidrill&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=สเปียร์ &#039;&#039;Sapia&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Casey&#039;s Beedrill|Ash&#039;s/Casey&#039;s Beedrill]]&lt;br /&gt;
* [[Goh&#039;s Beedrill]]&lt;br /&gt;
* [[Giovanni&#039;s Beedrill]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Weedle, Kakuna, and Beedrill|Article on Wikipedia}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Bug|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=014|prev=Kakuna|nextnum=016|next=Pidgey|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
[[Category:Pokémon whose base stats changed in Generation VI]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bibor]]&lt;br /&gt;
[[es:Beedrill]]&lt;br /&gt;
[[fr:Dardargnan]]&lt;br /&gt;
[[it:Beedrill]]&lt;br /&gt;
[[ja:スピアー]]&lt;br /&gt;
[[zh:大针蜂]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3344723</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3344723"/>
		<updated>2021-03-27T19:39:49Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon {{tt|cannot move|have their Range reduced to 0}}.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|The Pokémon protects adjacent allies by taking enemy attacks for them.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases {{tt|nearby|within a Range of 2}} allies&#039; Defense.{{tt|*|Wears off before the start of enemy turn.}}|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|{{tt|Improves stats|Attack, Defense, and Speed. Increases by 0.2× the unmodified stat value per turn an enemy is defeated (defeating more than one enemy in one turn makes no difference). Lasts the entire battle, unlike other modifiers.}} every time the Pokémon defeats an enemy.|{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks.|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Harassment|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and {{tt|knock opponents off balance|lowers Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those {{tt|nearby|within a Range of 2}}.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; Speed.{{tt|*|Reduces nearby enemies&#039; Range as well (by 1 (flooring at 1))}}|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|{{tt|Raises Attack and Defense|Increase by 50%}} when their army is {{tt|struggling|Army&#039;s total strength below 1/3 of opponent&#039;s}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; accuracy.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; {{tt|Attack|by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts {{tt|damage|1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.}} on the attacker.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|{{tt|Raises Attack and Defense|Increase by 100%}} when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves.{{tt|*|Also grants unhindered movement across all terrain, similar to Flying-type Pokémon}}|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|{{tt|Restores|1/8 of maximum HP}} HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack.{{tt|*|Also causes Electric-type moves to miss all other Pokémon targeted by the same move.}}|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of {{tt|nearby|adjacent}} allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|The Pokémon can {{tt|attack|deals damage equal to 1/16 of the victim&#039;s maximum HP}} adjacent enemies in the confusion of battle.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Moves can be used regardless of enemy Abilities.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases {{tt|nearby|within a Range of 2}} allies&#039; Energy.{{tt|*|Raises Energy level by 1 for one turn.}} |{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has {{tt|several different Abilities|Instinct, Mountaineer, and Life Force}} and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|{{tt|Raises Attack and Defense|by 1 stage (i.e. 1.5× if no prior modifiers)}} when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|{{tt|Restores|1/8 of maximum HP}} HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack when several Electric-type Pokémon are together.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|{{tt|Reduces Range|by 1 (flooring at 1)}} of hit enemies.|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|{{tt|Increases Range|by 2 (capping at 6)}} when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied {{tt|Warrior Skills|excluding Ambition, Desire, Motivate, and Willpower}}, wherever they are.|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|The Pokémon can act as a decoy, protecting allies from enemy moves.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|Doubles effectiveness of stats changes.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice.{{tt|*|Range extends to include tiles adjacent to any ice tiles within range.}}|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and {{tt|raises Attack|by 1 stage (i.e. 1.5× if no prior modifiers)}} when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can {{tt|absorb|1/16 of the victim&#039;s maximum HP, gains half}} the HP of adjacent enemies.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|{{tt|Increases Range|by 1}}.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Shock the target, with a potential to inflict paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon can evade enemy moves when on their favorite terrain.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|The Pokémon is protected against 1-hit KO attacks.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon causes the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Moves can be used regardless of enemy Abilities.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon can push an attacking opponent {{tt|far away|1 additional tile away.}} with super strength.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Moves can be used regardless of enemy Abilities.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|{{tt|Strengthens|Applies a 1.5x multiplier to the attack}} attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water.{{tt|*|Range extends to include tiles adjacent to any water tiles within range.}}|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trace_(Ability)&amp;diff=3331894</id>
		<title>Trace (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trace_(Ability)&amp;diff=3331894"/>
		<updated>2021-02-27T19:59:43Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* {{g|Mystery Dungeon series}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Trace&lt;br /&gt;
|jpname=トレース&lt;br /&gt;
|jptranslit=Torēsu&lt;br /&gt;
|jptrans=Trace&lt;br /&gt;
|gen=3&lt;br /&gt;
|colorscheme=psychic&lt;br /&gt;
|text3=Copies special ability.&lt;br /&gt;
|text4=The Pokémon copies the foe&#039;s ability.&lt;br /&gt;
|text5=The Pokémon copies a foe&#039;s Ability.&lt;br /&gt;
|text6=The Pokémon copies an opposing Pokémon&#039;s Ability.&lt;br /&gt;
|text7=When it enters a battle, the Pokémon copies an opposing Pokémon&#039;s Ability. &lt;br /&gt;
|text8=When it enters a battle, the Pokémon copies an opposing Pokémon&#039;s Ability.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Trace&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレース&#039;&#039;&#039; &#039;&#039;Trace&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Trace changes into the Ability of a random adjacent opponent.&lt;br /&gt;
&lt;br /&gt;
Trace can copy {{a|Wonder Guard}}. Trace can be swapped by {{m|Skill Swap}}.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
When a Pokémon with Trace enters battle, it copies a random opponent&#039;s Ability (replacing itself). It can copy any Ability, but if it copies Trace, it will not activate again.&lt;br /&gt;
&lt;br /&gt;
Trace can be copied by {{m|Role Play}}.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
There are now Abilities that cannot be copied by Trace.&lt;br /&gt;
&lt;br /&gt;
While a Pokémon with Trace is in battle, if at any time an opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Trace can only activate once while a Pokémon is on the field; even if the Pokémon gains Trace again (e.g. via {{m|Skill Swap}}) after activating it the first time, Trace cannot activate until after it is switched out.&lt;br /&gt;
&lt;br /&gt;
In a [[Double Battle]] with only one opponent remaining, if a Pokémon with Trace is sent into battle to replace a fainted Pokémon, Trace has a 50% chance to select the non-present opponent and not activate. Once a Pokémon takes its turn (uses a move, switches out, etc.), Trace will activate and copy the Ability of the opponent that is present.&lt;br /&gt;
&lt;br /&gt;
Trace can be copied by {{m|Role Play}}.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
When a Pokémon with Trace enters battle, it copies a random adjacent opponent&#039;s Ability (replacing itself). If no opponents have Abilities that can be copied by Trace when the Pokémon with Trace enters battle, Trace cannot be activated until it enters battle again.&lt;br /&gt;
&lt;br /&gt;
Trace cannot be copied by {{m|Role Play}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.&lt;br /&gt;
&lt;br /&gt;
====Generation VI onward====&lt;br /&gt;
While a Pokémon with Trace is in battle, if at any time an adjacent opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Even if a Pokémon had previously activated Trace, if it gains Trace again (e.g. via {{m|Skill Swap}}), Trace will activate at the first opportunity.&lt;br /&gt;
&lt;br /&gt;
Trace cannot be copied by {{m|Role Play}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.&lt;br /&gt;
&lt;br /&gt;
===Abilities that cannot be copied===&lt;br /&gt;
Trace cannot copy any of the following Abilities in generations marked with a ✔.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background: #{{psychic color light}}; border:5px solid #{{psychic color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color light}}&amp;quot;&lt;br /&gt;
!rowspan=2|{{color2|000|Ability}}&lt;br /&gt;
!colspan=7|{{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{psychic color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VIII|VIII}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Battle Bond}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Comatose}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Disguise}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Flower Gift}} || ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Forecast}} ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Gulp Missile}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Hunger Switch}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Ice Face}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Illusion}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Imposter}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Multitype}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Neutralizing Gas}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Power Construct}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Power of Alchemy}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Receiver}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|RKS System}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Schooling}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Shields Down}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Stance Change}} || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Trace}} ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Zen Mode}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Trace has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Trace==&lt;br /&gt;
{{Ability/head|Psychic}}&lt;br /&gt;
{{Ability/entry|065M|Alakazam|Psychic|Psychic|Trace|None|None|Mega Alakazam}}&lt;br /&gt;
{{Ability/entry|137|Porygon|Normal|Normal|Trace|Download|Analytic}}&lt;br /&gt;
{{Ability/entry|233|Porygon2|Normal|Normal|Trace|Download|Analytic}}&lt;br /&gt;
{{Ability/entry|280|Ralts|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{Ability/entry|281|Kirlia|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{Ability/entry|282|Gardevoir|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{Ability/foot|Psychic}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
When a Pokémon with this Ability is hit by a move or regular attack, Trace replaces itself with the Ability of the attacking Pokémon. Trace does not distinguish between foes and allies, and can be activated by beneficial moves such as {{m|Safeguard}}. Prior to &#039;&#039;Gates to Infinity&#039;&#039;, Pokémon can have more than one Ability—if a Pokémon has more than one Ability, Trace chooses one at random. The copied Ability lasts until the Pokémon enters a new floor.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Changes ability to that of the foe attacking or using a move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Changes the Pokémon&#039;s ability to match that of an attacking foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうげきや わざを つかってきた ポケモンと おなじ とくせいになる|Changes the Pokémon&#039;s ability to match that of an attacking foe.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br&amp;gt;{{gameabbrevmd|DX}}|The Pokémon copies the Ability of a Pokémon that uses a move against it. The Pokémon can copy the Ability of an enemy or a teammate. The effects last until the Pokémon goes to a different floor.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 23}}, [[Blue&#039;s Porygon2]] was revealed to have Trace as its Ability.&lt;br /&gt;
* In the {{chap|X &amp;amp; Y}}, [[Diantha]] mentioned that her {{TP|Diantha|Gardevoir}} has Trace as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=複製 &#039;&#039;{{tt|Fūkjai|Replicate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;追蹤 &#039;&#039;{{tt|Jēuijūng|Pursue}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=複製 / 复制 &#039;&#039;{{tt|Fùzhì|Replicate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;追蹤 &#039;&#039;{{tt|Zhuīzōng|Pursue}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|fr=Calque&lt;br /&gt;
|de=Erfassen{{tt|*|Generation VIII onwards}}&amp;lt;br&amp;gt;Fährte{{tt|*|Generations III-VII}}&lt;br /&gt;
|it=Traccia&lt;br /&gt;
|ko=트레이스 &#039;&#039;Trace&#039;&#039;&lt;br /&gt;
|es=Rastro&lt;br /&gt;
|pt=Traço&lt;br /&gt;
|tr=Kopyalama&lt;br /&gt;
|vi=Theo dấu&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability-changing Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
[[Category:Abilities that activate upon entering battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Erfassen]]&lt;br /&gt;
[[es:Rastro]]&lt;br /&gt;
[[fr:Calque]]&lt;br /&gt;
[[it:Traccia]]&lt;br /&gt;
[[ja:トレース]]&lt;br /&gt;
[[zh:复制（特性）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trace_(Ability)&amp;diff=3331893</id>
		<title>Trace (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trace_(Ability)&amp;diff=3331893"/>
		<updated>2021-02-27T19:57:45Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* {{g|Mystery Dungeon series}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Trace&lt;br /&gt;
|jpname=トレース&lt;br /&gt;
|jptranslit=Torēsu&lt;br /&gt;
|jptrans=Trace&lt;br /&gt;
|gen=3&lt;br /&gt;
|colorscheme=psychic&lt;br /&gt;
|text3=Copies special ability.&lt;br /&gt;
|text4=The Pokémon copies the foe&#039;s ability.&lt;br /&gt;
|text5=The Pokémon copies a foe&#039;s Ability.&lt;br /&gt;
|text6=The Pokémon copies an opposing Pokémon&#039;s Ability.&lt;br /&gt;
|text7=When it enters a battle, the Pokémon copies an opposing Pokémon&#039;s Ability. &lt;br /&gt;
|text8=When it enters a battle, the Pokémon copies an opposing Pokémon&#039;s Ability.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Trace&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレース&#039;&#039;&#039; &#039;&#039;Trace&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Trace changes into the Ability of a random adjacent opponent.&lt;br /&gt;
&lt;br /&gt;
Trace can copy {{a|Wonder Guard}}. Trace can be swapped by {{m|Skill Swap}}.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
When a Pokémon with Trace enters battle, it copies a random opponent&#039;s Ability (replacing itself). It can copy any Ability, but if it copies Trace, it will not activate again.&lt;br /&gt;
&lt;br /&gt;
Trace can be copied by {{m|Role Play}}.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
There are now Abilities that cannot be copied by Trace.&lt;br /&gt;
&lt;br /&gt;
While a Pokémon with Trace is in battle, if at any time an opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Trace can only activate once while a Pokémon is on the field; even if the Pokémon gains Trace again (e.g. via {{m|Skill Swap}}) after activating it the first time, Trace cannot activate until after it is switched out.&lt;br /&gt;
&lt;br /&gt;
In a [[Double Battle]] with only one opponent remaining, if a Pokémon with Trace is sent into battle to replace a fainted Pokémon, Trace has a 50% chance to select the non-present opponent and not activate. Once a Pokémon takes its turn (uses a move, switches out, etc.), Trace will activate and copy the Ability of the opponent that is present.&lt;br /&gt;
&lt;br /&gt;
Trace can be copied by {{m|Role Play}}.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
When a Pokémon with Trace enters battle, it copies a random adjacent opponent&#039;s Ability (replacing itself). If no opponents have Abilities that can be copied by Trace when the Pokémon with Trace enters battle, Trace cannot be activated until it enters battle again.&lt;br /&gt;
&lt;br /&gt;
Trace cannot be copied by {{m|Role Play}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.&lt;br /&gt;
&lt;br /&gt;
====Generation VI onward====&lt;br /&gt;
While a Pokémon with Trace is in battle, if at any time an adjacent opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Even if a Pokémon had previously activated Trace, if it gains Trace again (e.g. via {{m|Skill Swap}}), Trace will activate at the first opportunity.&lt;br /&gt;
&lt;br /&gt;
Trace cannot be copied by {{m|Role Play}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.&lt;br /&gt;
&lt;br /&gt;
===Abilities that cannot be copied===&lt;br /&gt;
Trace cannot copy any of the following Abilities in generations marked with a ✔.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background: #{{psychic color light}}; border:5px solid #{{psychic color}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color light}}&amp;quot;&lt;br /&gt;
!rowspan=2|{{color2|000|Ability}}&lt;br /&gt;
!colspan=7|{{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{psychic color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VIII|VIII}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Battle Bond}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Comatose}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Disguise}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Flower Gift}} || ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Forecast}} ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Gulp Missile}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Hunger Switch}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Ice Face}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Illusion}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Imposter}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Multitype}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Neutralizing Gas}} || || || || || ||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Power Construct}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Power of Alchemy}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Receiver}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|RKS System}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Schooling}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Shields Down}} || || || || ||{{Yes}}||&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Stance Change}} || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Trace}} ||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|{{a|Zen Mode}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Trace has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Trace==&lt;br /&gt;
{{Ability/head|Psychic}}&lt;br /&gt;
{{Ability/entry|065M|Alakazam|Psychic|Psychic|Trace|None|None|Mega Alakazam}}&lt;br /&gt;
{{Ability/entry|137|Porygon|Normal|Normal|Trace|Download|Analytic}}&lt;br /&gt;
{{Ability/entry|233|Porygon2|Normal|Normal|Trace|Download|Analytic}}&lt;br /&gt;
{{Ability/entry|280|Ralts|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{Ability/entry|281|Kirlia|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{Ability/entry|282|Gardevoir|Psychic|Fairy|Synchronize|Trace|Telepathy}}&lt;br /&gt;
{{Ability/foot|Psychic}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
When a Pokémon with this Ability is hit by a move or regular attack, Trace is replaced with the Ability of the attacking Pokémon. Trace does not distinguish between foes and allies, and can be activated by beneficial moves such as {{m|Safeguard}}. Prior to &#039;&#039;Gates to Infinity&#039;&#039;, Pokémon can have more than one Ability—if a Pokémon has more than one Ability, Trace chooses one at random. The copied Ability lasts until the Pokémon enters a new floor.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Changes ability to that of the foe attacking or using a move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Changes the Pokémon&#039;s ability to match that of an attacking foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうげきや わざを つかってきた ポケモンと おなじ とくせいになる|Changes the Pokémon&#039;s ability to match that of an attacking foe.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br&amp;gt;{{gameabbrevmd|DX}}|The Pokémon copies the Ability of a Pokémon that uses a move against it. The Pokémon can copy the Ability of an enemy or a teammate. The effects last until the Pokémon goes to a different floor.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 23}}, [[Blue&#039;s Porygon2]] was revealed to have Trace as its Ability.&lt;br /&gt;
* In the {{chap|X &amp;amp; Y}}, [[Diantha]] mentioned that her {{TP|Diantha|Gardevoir}} has Trace as its Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=複製 &#039;&#039;{{tt|Fūkjai|Replicate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;追蹤 &#039;&#039;{{tt|Jēuijūng|Pursue}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=複製 / 复制 &#039;&#039;{{tt|Fùzhì|Replicate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;追蹤 &#039;&#039;{{tt|Zhuīzōng|Pursue}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|fr=Calque&lt;br /&gt;
|de=Erfassen{{tt|*|Generation VIII onwards}}&amp;lt;br&amp;gt;Fährte{{tt|*|Generations III-VII}}&lt;br /&gt;
|it=Traccia&lt;br /&gt;
|ko=트레이스 &#039;&#039;Trace&#039;&#039;&lt;br /&gt;
|es=Rastro&lt;br /&gt;
|pt=Traço&lt;br /&gt;
|tr=Kopyalama&lt;br /&gt;
|vi=Theo dấu&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability-changing Abilities]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
[[Category:Abilities that activate upon entering battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Erfassen]]&lt;br /&gt;
[[es:Rastro]]&lt;br /&gt;
[[fr:Calque]]&lt;br /&gt;
[[it:Traccia]]&lt;br /&gt;
[[ja:トレース]]&lt;br /&gt;
[[zh:复制（特性）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Chlorophyll_(Ability)&amp;diff=3324513</id>
		<title>Chlorophyll (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Chlorophyll_(Ability)&amp;diff=3324513"/>
		<updated>2021-02-13T19:53:00Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: adding that information here since it&amp;#039;s actually not obvious that it works this way&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Chlorophyll&lt;br /&gt;
|jpname=ようりょくそ&lt;br /&gt;
|jptrans=Chlorophyll&lt;br /&gt;
|jptranslit=Yōryokuso&lt;br /&gt;
|colorscheme=grass&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Raises &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt; in sunshine.&lt;br /&gt;
|text4=Boosts the Pokémon&#039;s Speed in sunshine.&lt;br /&gt;
|text5=Boosts the Pokémon&#039;s Speed in sunshine.&lt;br /&gt;
|text6=Boosts the Pokémon&#039;s Speed stat in sunshine.&lt;br /&gt;
|text7=Boosts the Pokémon&#039;s Speed stat in sunshine.{{sup/7|SM}}&amp;lt;br&amp;gt;Boosts the Pokémon&#039;s Speed stat in harsh sunlight.{{sup/7|USUM}}&lt;br /&gt;
|text8=Boosts the Pokémon&#039;s Speed stat in harsh sunlight.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Chlorophyll&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ようりょくそ&#039;&#039;&#039; &#039;&#039;Chlorophyll&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
During [[harsh sunlight]], the {{stat|Speed}} stat of Pokémon with this Ability is doubled.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Chlorophyll has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Chlorophyll==&lt;br /&gt;
{{Ability/head|Grass}}&lt;br /&gt;
{{Ability/entry|001|Bulbasaur|Grass|Poison|Overgrow|None|Chlorophyll}}&lt;br /&gt;
{{Ability/entry|002|Ivysaur|Grass|Poison|Overgrow|None|Chlorophyll}}&lt;br /&gt;
{{Ability/entry|003|Venusaur|Grass|Poison|Overgrow|None|Chlorophyll}}&lt;br /&gt;
{{Ability/entry|043|Oddish|Grass|Poison|Chlorophyll|None|Run Away}}&lt;br /&gt;
{{Ability/entry|044|Gloom|Grass|Poison|Chlorophyll|None|Stench}}&lt;br /&gt;
{{Ability/entry|045|Vileplume|Grass|Poison|Chlorophyll|None|Effect Spore}}&lt;br /&gt;
{{Ability/entry|069|Bellsprout|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|070|Weepinbell|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|071|Victreebel|Grass|Poison|Chlorophyll|None|Gluttony}}&lt;br /&gt;
{{Ability/entry|102|Exeggcute|Grass|Psychic|Chlorophyll|None|Harvest}}&lt;br /&gt;
{{Ability/entry|103|Exeggutor|Grass|Psychic|Chlorophyll|None|Harvest}}&lt;br /&gt;
{{Ability/entry|114|Tangela|Grass|Grass|Chlorophyll|Leaf Guard|Regenerator}}&lt;br /&gt;
{{Ability/entry|182|Bellossom|Grass|Grass|Chlorophyll|None|Healer}}&lt;br /&gt;
{{Ability/entry|187|Hoppip|Grass|Flying|Chlorophyll|Leaf Guard|Infiltrator}}&lt;br /&gt;
{{Ability/entry|188|Skiploom|Grass|Flying|Chlorophyll|Leaf Guard|Infiltrator}}&lt;br /&gt;
{{Ability/entry|189|Jumpluff|Grass|Flying|Chlorophyll|Leaf Guard|Infiltrator}}&lt;br /&gt;
{{Ability/entry|191|Sunkern|Grass|Grass|Chlorophyll|Solar Power|Early Bird}}&lt;br /&gt;
{{Ability/entry|192|Sunflora|Grass|Grass|Chlorophyll|Solar Power|Early Bird}}&lt;br /&gt;
{{Ability/entry|273|Seedot|Grass|Grass|Chlorophyll|Early Bird|Pickpocket}}&lt;br /&gt;
{{Ability/entry|274|Nuzleaf|Grass|Dark|Chlorophyll|Early Bird|Pickpocket}}&lt;br /&gt;
{{Ability/entry|275|Shiftry|Grass|Dark|Chlorophyll|Early Bird|Pickpocket}}&lt;br /&gt;
{{Ability/entry|357|Tropius|Grass|Flying|Chlorophyll|Solar Power|Harvest}}&lt;br /&gt;
{{Ability/entry|420|Cherubi|Grass|Grass|Chlorophyll|None|None}}&lt;br /&gt;
{{Ability/entry|465|Tangrowth|Grass|Grass|Chlorophyll|Leaf Guard|Regenerator}}&lt;br /&gt;
{{Ability/entry|470|Leafeon|Grass|Grass|Leaf Guard|None|Chlorophyll}}&lt;br /&gt;
{{Ability/entry|540|Sewaddle|Bug|Grass|Swarm|Chlorophyll|Overcoat}}&lt;br /&gt;
{{Ability/entry|541|Swadloon|Bug|Grass|Leaf Guard|Chlorophyll|Overcoat}}&lt;br /&gt;
{{Ability/entry|542|Leavanny|Bug|Grass|Swarm|Chlorophyll|Overcoat}}&lt;br /&gt;
{{Ability/entry|546|Cottonee|Grass|Fairy|Prankster|Infiltrator|Chlorophyll}}&lt;br /&gt;
{{Ability/entry|547|Whimsicott|Grass|Fairy|Prankster|Infiltrator|Chlorophyll}}&lt;br /&gt;
{{Ability/entry|548|Petilil|Grass|Grass|Chlorophyll|Own Tempo|Leaf Guard}}&lt;br /&gt;
{{Ability/entry|549|Lilligant|Grass|Grass|Chlorophyll|Own Tempo|Leaf Guard}}&lt;br /&gt;
{{Ability/entry|556|Maractus|Grass|Grass|Water Absorb|Chlorophyll|Storm Drain}}&lt;br /&gt;
{{Ability/entry|585|Deerling|Normal|Grass|Chlorophyll|Sap Sipper|Serene Grace}}&lt;br /&gt;
{{Ability/entry|586|Sawsbuck|Normal|Grass|Chlorophyll|Sap Sipper|Serene Grace}}&lt;br /&gt;
{{Ability/foot|Grass}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In {{DL|Weather|In the Pokémon Mystery Dungeon series|Sunny weather}}, Pokémon can use an attack twice in one turn, using only one PP. Any [[linked move]]s will also attack twice. {{m|Solar Beam}}, being a single-turn move in harsh sunlight, will also be executed twice.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Boosts attack frequency if the weather is sunny.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Raises the number of moves the Pokémon attempts per turn when it is sunny.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ひざしがつよい てんきだと こうげきかいすうが あがる|Raises the number of moves the Pokémon attempts per turn when it is sunny.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|In sunny weather, it can use a move 2 times at once for only 1 PP.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon uses a move in the Sunny weather condition, it uses it 2 times at once but only consumes PP for 1 use!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon uses a move when it&#039;s sunny, it uses the move 2 times at once but only consumes PP for 1 use!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|When the Pokémon uses a move during Sunny weather or in Extremely Harsh Sunlight, it uses the move 2 times at once but only consumes PP for 1 use.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The Pokémon can move faster than usual when the sunlight is bright.|image1=Ramos Jumpluff Sunny Day.png|image1p=Jumpluff|image2=Ramos Weepinbell Chlorophyll.png|image2p=Weepinbell|image3=Gardenia Cherubi Chlorophyll.png|image3p=Cherubi}}&lt;br /&gt;
{{movep|type=grass|ms=420|pkmn=Cherubi|method=When the sunlight is bright, Cherubi can move faster than usual.}}&lt;br /&gt;
{{movemid|type=grass|user=Gardenia|user1=Gardenia&#039;s Cherubi|startcode=DP037|startname=The Grass Menagerie!|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=189|pkmn=Jumpluff|method=When the sunlight is bright, Jumpluff can move faster than usual.}}&lt;br /&gt;
{{movemid|type=grass|user=Ramos|user1=Ramos&#039;s Jumpluff|startcode=XY058|startname=The Green, Green Grass Types of Home!}}&lt;br /&gt;
{{movep|type=grass|ms=070|pkmn=Weepinbell|method=When the sunlight is bright, Weepinbell can move faster than usual.}}&lt;br /&gt;
{{movebtm|type=grass|user=Ramos|user1=Ramos&#039;s Weepinbell|startcode=XY058|startname=The Green, Green Grass Types of Home!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 42}}, {{adv|Gold}}&#039;s {{p|Sunflora|Sunbo}} was revealed to have Chlorophyll as her Ability.&lt;br /&gt;
* {{adv|Red}}&#039;s {{p|Victreebel}} and {{p|Weepinbell}} were revealed to have Chlorophyll as their Ability.&lt;br /&gt;
* {{adv|Blue}}&#039;s {{p|Exeggutor}} is revealed to have Chlorophyll as his Ability.&lt;br /&gt;
* {{adv|Sapphire}}&#039;s [[Troppy]] is revealed to have Chlorophyll as his Ability.&lt;br /&gt;
* [[Erika]]&#039;s {{p|Vileplume}} and {{p|Bellossom}} are revealed to have Chlorophyll as their Ability.&lt;br /&gt;
* [[Gardenia]]&#039;s {{p|Cherubi}} is revealed to have Chlorophyll as her Ability.&lt;br /&gt;
* [[Burgh]]&#039;s {{p|Leavanny}} is revealed to have Chlorophyll as its Ability.&lt;br /&gt;
* A {{tc|Team Plasma Grunt}}&#039;s {{p|Maractus}} was revealed to Chlorophyll as its Ability.&lt;br /&gt;
* The {{p|Bellsprout}} belonging to the {{tc|Sage}}&#039;s are revealed to have Chlorophyll as their Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Every Pokémon with this Ability is weak to {{type|Fire}} attacks, which have increased power under [[harsh sunlight]].&lt;br /&gt;
* Every Pokémon to use this Ability in the anime has belonged to a {{type|Grass}} [[Gym Leader]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|zh_yue=葉綠素 &#039;&#039;{{tt|Yihpluhksou|Chlorophyll}}&#039;&#039;&lt;br /&gt;
|zh_cmn=葉綠素 / 叶绿素 &#039;&#039;{{tt|Yèlǜsù|Chlorophyll}}&#039;&#039;&lt;br /&gt;
|nl=Chlorofyl&lt;br /&gt;
|fi=Yhteytys{{tt|*|DP037 and BW019}}&amp;lt;br&amp;gt;Lehtivihreä{{tt|*|XY058}}&lt;br /&gt;
|fr=Chlorophylle{{tt|*|Gen VI onwards}}&amp;lt;br&amp;gt;Chlorophyle{{tt|*|Gens III-V}}&lt;br /&gt;
|de=Chlorophyll&lt;br /&gt;
|id=Klorofil&lt;br /&gt;
|it=Clorofilla&lt;br /&gt;
|pt=Clorofila&lt;br /&gt;
|es=Clorofila&lt;br /&gt;
|ko=엽록소 &#039;&#039;{{tt|Yeoprokso|Chlorophyll}}&#039;&#039;&lt;br /&gt;
|ro=Clorofila&lt;br /&gt;
|pl=Chlorofil&lt;br /&gt;
|tr=Klorofil&lt;br /&gt;
|vi=Diệp Lục&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations&lt;br /&gt;
|color=Grass&lt;br /&gt;
|Chlorophyll|Swift Swim|Sand Rush|Slush Rush|&lt;br /&gt;
|1color={{Grass color dark}}|2color={{Water color dark}}|3color={{Ground color dark}}|4color={{Ice color dark}}&lt;br /&gt;
|titlea={{cat|Abilities affected by weather conditions}}&lt;br /&gt;
|1a=Sand Veil|2a=Swift Swim|3a=Chlorophyll|4a=Forecast|5a=Dry Skin|6a=Rain Dish|7a=Snow Cloak|8a=Hydration|9a=Solar Power|10a=Leaf Guard|11a=Ice Body|12a=Flower Gift|13a=Sand Force|14a=Sand Rush|15a=Slush Rush&lt;br /&gt;
|1acolor=542b77|2acolor={{Speed color dark}}|3acolor={{Speed color dark}}|4acolor={{Normal color dark}}|5acolor={{HP color dark}}|6acolor={{Water color dark}}|7acolor=542b77|8acolor={{Water color dark}}|9acolor={{Special Attack color dark}}|10acolor={{Grass color dark}}|11acolor={{Ice color dark}}|12acolor={{Grass color dark}}|13acolor={{Rock color dark}}|14acolor={{Speed color dark}}|15acolor={{Speed color dark}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities affected by weather conditions]]&lt;br /&gt;
[[Category:Stat increasing Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Chlorophyll]]&lt;br /&gt;
[[es:Clorofila]]&lt;br /&gt;
[[fr:Chlorophylle]]&lt;br /&gt;
[[it:Clorofilla]]&lt;br /&gt;
[[ja:ようりょくそ]]&lt;br /&gt;
[[zh:叶绿素（特性）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3324512</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3324512"/>
		<updated>2021-02-13T19:48:52Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon {{tt|cannot move|refers to movement across the game&#039;s grid-based battlefields; moves can still be used}}.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|The Pokémon protects adjacent allies by taking enemy attacks for them.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases {{tt|nearby|within a Range of 2}} allies&#039; Defense.{{tt|*|Wears off before the start of enemy turn.}}|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|{{tt|Improves stats|Attack, Defense, and Speed. Increases by 0.2× the unmodified stat value per turn an enemy is defeated (defeating more than one enemy in one turn makes no difference). Lasts the entire battle, unlike other modifiers.}} every time the Pokémon defeats an enemy.|{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks.|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Harassment|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and {{tt|knock opponents off balance|lowers Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those {{tt|nearby|within a Range of 2}}.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; Speed.{{tt|*|Reduces nearby enemies&#039; Range as well (by 1 (flooring at 1))}}|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|{{tt|Raises Attack and Defense|Increase by 50%}} when their army is {{tt|struggling|Army&#039;s total strength below 1/3 of opponent&#039;s}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; accuracy.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; {{tt|Attack|by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts {{tt|damage|1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.}} on the attacker.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|{{tt|Raises Attack and Defense|Increase by 100%}} when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves.{{tt|*|Also grants unhindered movement across all terrain, similar to Flying-type Pokémon}}|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|{{tt|Restores|1/8 of maximum HP}} HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack.{{tt|*|Also causes Electric-type moves to miss all other Pokémon targeted by the same move.}}|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of {{tt|nearby|adjacent}} allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|The Pokémon can {{tt|attack|deals damage equal to 1/16 of the victim&#039;s maximum HP}} adjacent enemies in the confusion of battle.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Moves can be used regardless of enemy Abilities.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases {{tt|nearby|within a Range of 2}} allies&#039; Energy. |{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has {{tt|several different Abilities|includes Instinct, Mountaineer and Life Force}} and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|{{tt|Raises Attack and Defense|by 1 stage (i.e. 1.5× if no prior modifiers)}} when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|{{tt|Restores|1/8 of maximum HP}} HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack when several Electric-type Pokémon are together.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|{{tt|Reduces Range|by 1 (flooring at 1)}} of hit enemies.|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|{{tt|Increases Range|by 2 (capping at 6)}} when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied {{tt|Warrior Skills|excluding Ambition, Desire, Motivate, and Willpower}}, wherever they are.|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|The Pokémon can act as a decoy, protecting allies from enemy moves.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|Doubles effectiveness of stats changes.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice.|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and {{tt|raises Attack|by 1 stage (i.e. 1.5× if no prior modifiers)}} when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can {{tt|absorb|1/16 of the victim&#039;s maximum HP, gains half}} the HP of adjacent enemies.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|{{tt|Increases Range|by 1}}.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Shock the target, with a potential to inflict paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon can evade enemy moves when on their favorite terrain.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|The Pokémon is protected against 1-hit KO attacks.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon causes the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Moves can be used regardless of enemy Abilities.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon can push an attacking opponent {{tt|far away|1 additional tile away.}} with super strength.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Moves can be used regardless of enemy Abilities.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|{{tt|Strengthens|Applies a 1.5x multiplier to the attack}} attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3324252</id>
		<title>List of Abilities in Pokémon Conquest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Abilities_in_Pok%C3%A9mon_Conquest&amp;diff=3324252"/>
		<updated>2021-02-13T00:30:10Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Abilities}} in [[Pokémon Conquest]] are very similar to Abilities in the main series games, activating when certain conditions are met. Many Abilities are the same between Pokémon Conquest and the main series, while others are unique. &lt;br /&gt;
{{-}}&lt;br /&gt;
==List of Abilities==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{silver color}}; border:3px solid #{{heartgold color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; style=&amp;quot;background: #{{silver color light}}&amp;quot;&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
{{wskill|Aqua Boost|みずブースト|Water Boost|Boosts the effectiveness of adjacent allies&#039; Water-type attacks.|{{p|Vaporeon}}, {{p|Simipour}}}}&lt;br /&gt;
{{wskill|Battle Armor|カブトアーマー|Kabuto Armor|The Pokémon is protected against critical hits.|{{p|Anorith}}, {{p|Armaldo}}, {{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Black Hole|ブラックホール|Black Hole|Enemies adjacent to the Pokémon {{tt|cannot move|refers to movement across the game&#039;s grid-based battlefields; moves can still be used}}.|{{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Blaze|もうか|Raging Flames|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}}}&lt;br /&gt;
{{wskill|Bodyguard|ボディガード|Bodyguard|The Pokémon protects adjacent allies by taking enemy attacks for them.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Rhyperior}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Bonanza|マネーラッシュ|Money Rush|The Pokémon is able to collect considerably more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Calming|さいみんオーラ|Hypnotic Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Musharna}}}}&lt;br /&gt;
{{wskill|Celebrate|しゃかりき|Motivation|The Pokémon can move again after defeating an enemy.|{{p|Pikachu}}, {{p|Eevee}}, {{p|Starly}}, {{p|Staravia}}, {{p|Shinx}}, {{p|Gabite}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Pansage}}, {{p|Pansear}}, {{p|Sandile}}, {{p|Darumaka}}, {{p|Emolga}}, {{p|Rufflet}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Clear Body|クリアボディ|Clear Body|Prevents the Pokémon&#039;s stats from being lowered.|{{p|Beldum}}, {{p|Metang}}, {{p|Metagross}}, {{p|Registeel}}}}&lt;br /&gt;
{{wskill|Climber|げこくじょう|{{wp|Gekokujō|Juniors Dominate Seniors}}|Raises Attack when the Pokémon is below its target.|{{p|Monferno}}, {{p|Infernape}}}}&lt;br /&gt;
{{wskill|Compoundeyes|ふくがん|Compound Eyes|The Pokémon&#039;s accuracy is boosted.|{{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Confidence|おもいやり|Consideration|Increases {{tt|nearby|within a Range of 2}} allies&#039; Defense.{{tt|*|Wears off before the start of enemy turn.}}|{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Dragonite}}, {{p|Igglybuff}}, {{p|Ampharos}}, {{p|Gardevoir}}, {{p|Leavanny}}, {{p|Minccino}}, {{p|Cinccino}}}}&lt;br /&gt;
{{wskill|Conqueror|ししふんじん|Irresistible Force|{{tt|Improves stats|Attack, Defense, and Speed. Increases by 0.2× the unmodified stat value per turn an enemy is defeated (defeating more than one enemy in one turn makes no difference). Lasts the entire battle, unlike other modifiers.}} every time the Pokémon defeats an enemy.|{{p|Machamp}}, {{p|Infernape}}, {{p|Gallade}}, {{p|Samurott}}, {{p|Darmanitan}}}}&lt;br /&gt;
{{wskill|Daze|ばくすいオーラ|Deep Sleep Aura|The Pokémon can send {{tt|nearby|within a Range of 2}} enemies to sleep for a long time.|{{p|Musharna}}}}&lt;br /&gt;
{{wskill|Decoy|おとり|Lure|The Pokémon can act as a decoy, attracting enemy attacks.|{{p|Magikarp}}, {{p|Drifloon}}, {{p|Drifblim}}}}&lt;br /&gt;
{{wskill|Deep Sleep|あんみん|Quiet Sleep|Restores HP while sleeping.|{{p|Snorlax}}, {{p|Wooper}}, {{p|Quagsire}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Bidoof}}, {{p|Bibarel}}, {{p|Munna}}}}&lt;br /&gt;
{{wskill|Disgust|いやがらせ|Harassment|Forces hit enemies to switch places with adjacent enemies.|{{p|Croagunk}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Zorua}}}}&lt;br /&gt;
{{wskill|Dodge|かたすかし|Dodge|The Pokémon can evade direct attacks and {{tt|knock opponents off balance|lowers Defense and Speed by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Umbreon}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Weavile}}, {{p|Froslass}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Cinccino}}, {{p|Gothita}}}}&lt;br /&gt;
{{wskill|Explode|しぜんばくはつ|Spontaneous Combustion|The Pokémon explodes upon fainting, inflicting damage on those {{tt|nearby|within a Range of 2}}.|{{p|Pineco}}, {{p|Forretress}}, {{p|Drifloon}}, {{p|Drifblim}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Flame Body|ほのおのからだ|Flame Body|Contact with the Pokémon may burn the attacker.|{{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Flame Boost|ほのおブースト|Flame Boost|Boosts the effectiveness of adjacent allies&#039; Fire-type attacks.|{{p|Flareon}}, {{p|Emboar}}, {{p|Simisear}}}}&lt;br /&gt;
{{wskill|Flash Fire|もらいび|Received Fire|Raises Attack if hit by a Fire-type move.|{{p|Flareon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Fortune|きんうん|Fortune|The Pokémon is able to collect more gold.{{tt|*|Does not affect gold collected from mining or river of gold}}|{{p|Meowth}}}}&lt;br /&gt;
{{wskill|Frighten|すごみ|Dreadfulness|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; Speed.{{tt|*|Reduces nearby enemies&#039; Range as well (by 1 (flooring at 1))}}|{{p|Ekans}}, {{p|Arbok}}, {{p|Onix}}, {{p|Gyarados}}, {{p|Steelix}}, {{p|Tyranitar}}, {{p|Dusclops}}, {{p|Glalie}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Axew}}, {{p|Fraxure}}, {{p|Beartic}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Frostbite|れいき|Cold Wave|Contact with the Pokémon may freeze the attacker.|{{p|Articuno}}, {{p|Glalie}}, {{p|Glaceon}}, {{p|Froslass}}}}&lt;br /&gt;
{{wskill|Grass Cloak|はっぱのころも|Leaf Cloak|Improves Defense on grass.|{{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}, {{p|Sewaddle}}, {{p|Swadloon}}}}&lt;br /&gt;
{{wskill|Gulp|がぶのみ|Gulp|Restores HP when the Pokémon is standing in water.|{{p|Magikarp}}, {{p|Wooper}}}}&lt;br /&gt;
{{wskill|Guts|こんじょう|Guts|Raises Attack when suffering from a status ailment.|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}, {{p|Larvitar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Healer|いやしのこころ|Healing Heart|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Herbivore|みちくさ|Wayside Grass|Restores HP when the Pokémon is standing on grass.|{{p|Sewaddle}}, {{p|Venipede}}}}&lt;br /&gt;
{{wskill|Hero|おそれしらず|Fearless|{{tt|Raises Attack and Defense|Increase by 50%}} when their army is {{tt|struggling|Army&#039;s total strength below 1/3 of opponent&#039;s}}.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Charizard}}, {{p|Starly}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Toxicroak}}, {{p|Simisage}}, {{p|Whirlipede}}, {{p|Darmanitan}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|High-rise|たかびしゃ|High-handed|Raises Attack when the Pokémon is above its target.|{{p|Persian}}, {{p|Sneasel}}, {{p|Weavile}}}}&lt;br /&gt;
{{wskill|Hot Blooded|マグマボイラー|Magma Boiler|Restores HP when the Pokémon is standing in magma, soil, or sand.|{{p|Groudon}}}}&lt;br /&gt;
{{wskill|Illusion|イリュージョン|Illusion|Appears disguised as an allied Pokémon.|{{p|Zorua}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Immunity|めんえき|Immunity|Prevents the Pokémon from being poisoned.|{{p|Snorlax}}}}&lt;br /&gt;
{{wskill|Inner Focus|せいしんりょく|Force of Will|The Pokémon is protected from flinching.|{{p|Zubat}}, {{p|Golbat}}, {{p|Alakazam}}, {{p|Dragonite}}, {{p|Crobat}}, {{p|Sneasel}}, {{p|Snorunt}}, {{p|Glalie}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Instinct|ちょっかん|Intuition|The Pokémon uses intuition to swiftly evade enemy moves.|{{p|Raichu}}, {{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Espeon}}, {{p|Treecko}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Anorith}}, {{p|Gible}}, {{p|Leafeon}}, {{p|Snivy}}, {{p|Servine}}, {{p|Simisage}}, {{p|Simisear}}, {{p|Simipour}}, {{p|Munna}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}, {{p|Emolga}}, {{p|Axew}}}}&lt;br /&gt;
{{wskill|Interference|ジャミング|Jamming|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; accuracy.|{{p|Golbat}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Dusclops}}, {{p|Spiritomb}}, {{p|Dusknoir}}}}&lt;br /&gt;
{{wskill|Intimidate|いかく|Intimidation|Reduces {{tt|nearby|within a Range of 2}} enemies&#039; {{tt|Attack|by 1 stage (i.e. 0.66× if no prior modifiers)}}.|{{p|Ekans}}, {{p|Arbok}}, {{p|Gyarados}}, {{p|Staravia}}, {{p|Staraptor}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}}}&lt;br /&gt;
{{wskill|Jagged Edge|エッジアーマー|Edge Armor|Contact with the Pokémon inflicts {{tt|damage|1/8 of the attacker&#039;s maximum HP. Activates repeatedly for multi-strike moves.}} on the attacker.|{{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Pupitar}}, {{p|Anorith}}, {{p|Armaldo}}, {{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Justified|せいぎのこころ|Heart of Justice|Raises Attack if hit by a Dark-type move.|{{p|Gallade}}, {{p|Terrakion}}}}&lt;br /&gt;
{{wskill|Keen Eye|するどいめ|Keen Eye|Prevents the Pokémon from losing accuracy.|{{p|Starly}}, {{p|Rufflet}}, {{p|Braviary}}}}&lt;br /&gt;
{{wskill|Last Bastion|さいごのとりで|Final Fortress|{{tt|Raises Attack and Defense|Increase by 100%}} when all other allies have been defeated.|{{p|Charizard}}, {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Levitate|ふゆう|Floating|Gives full immunity to all Ground-type moves.{{tt|*|Also grants unhindered movement across all terrain, similar to Flying-type Pokémon}}|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}, {{p|Misdreavus}}, {{p|Duskull}}, {{p|Chimecho}}, {{p|Mismagius}}, {{p|Chingling}}, {{p|Carnivine}}, {{p|Hydreigon}}}}&lt;br /&gt;
{{wskill|Life Force|さいせいボディ|Regenerating Body|{{tt|Restores|1/8 of maximum HP}} HP every turn.|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}, {{p|Mewtwo}}, {{p|Leafeon}}, {{p|Audino}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Limber|じゅうなん|Flexible|The Pokémon is protected from paralysis.|{{p|Persian}}}}&lt;br /&gt;
{{wskill|Lightningrod|ひらいしん|Lightning Rod|Absorbs all Electric-type moves to raise Attack.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}, {{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Lullaby|はなうた|Humming|The Pokémon can sing {{tt|nearby|within a Range of 2}} enemies to sleep.|{{p|Igglybuff}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}}}&lt;br /&gt;
{{wskill|Lunchbox|おべんとう|{{wp|Bento}}|Restores HP when waiting at the end of a turn.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Medic|かいふくオーラ|Heal Aura|Restores the HP of {{tt|nearby|within a Range of 2}} allies.|{{p|Audino}}}}&lt;br /&gt;
{{wskill|Melee|どさくさ|Turmoil|The Pokémon can {{tt|attack|deals damage equal to 1/16 of the victim&#039;s maximum HP}} adjacent enemies in the confusion of battle.|{{p|Zubat}}, {{p|Umbreon}}, {{p|Sneasel}}, {{p|Gible}}, {{p|Croagunk}}, {{p|Toxicroak}}, {{p|Pansage}}, {{p|Simisage}}, {{p|Pansear}}, {{p|Simisear}}, {{p|Panpour}}, {{p|Simipour}}, {{p|Cottonee}}, {{p|Whimsicott}}, {{p|Zorua}}, {{p|Deino}}}}&lt;br /&gt;
{{wskill|Mold Breaker|かたやぶり|Mold-Breaking|Moves can be used regardless of enemy Abilities.|{{p|Axew}}, {{p|Fraxure}}, {{p|Haxorus}}}}&lt;br /&gt;
{{wskill|Mood Maker|ムードメーカー|Mood Maker|Increases {{tt|nearby|within a Range of 2}} allies&#039; Energy. |{{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Magikarp}}, {{p|Dratini}}, {{p|Pichu}}, {{p|Igglybuff}}, {{p|Minccino}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Motor Drive|でんきエンジン|Electric Engine|Raises Speed if hit by an Electric-type move.|{{p|Blitzle}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Mountaineer|みがる|Nimble|The Pokémon can climb to high places.|{{p|Beedrill}}, {{p|Meowth}}, {{p|Persian}}, {{p|Espeon}}, {{p|Dragonair}}, {{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Chimchar}}, {{p|Froslass}}, {{p|Pansear}}, {{p|Panpour}}, {{p|Cottonee}}, {{p|Whimsicott}}}}&lt;br /&gt;
{{wskill|Moxie|じしんかじょう|Overconfident|Raises Attack for 1 turn after defeating an enemy.|{{p|Sandile}}, {{p|Krokorok}}, {{p|Krookodile}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Nomad|スカイエナジー|Sky Energy|Raises Attack in proportion to distance moved.|{{p|Rayquaza}}}}&lt;br /&gt;
{{wskill|Nurse|いやしのはっぱ|Healing Leaf|The Pokémon may heal an adjacent ally&#039;s status ailments.|{{p|Serperior}}, {{p|Pansage}}, {{p|Leavanny}}, {{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Omnipotent|ぜんちぜんのう|Omniscience and Omnipotence|The Pokémon has {{tt|several different Abilities|includes Instinct, Mountaineer and Life Force}} and can inflict damage upon Pokémon of all types.|{{p|Arceus}}}}&lt;br /&gt;
{{wskill|Overgrow|しんりょく|Fresh Greenery|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}, {{p|Snivy}}, {{p|Servine}}, {{p|Serperior}}}}&lt;br /&gt;
{{wskill|Own Tempo|マイペース|My Pace|Prevents the Pokémon from becoming confused.|{{p|Petilil}}, {{p|Lilligant}}}}&lt;br /&gt;
{{wskill|Parry|たちさばき|Swordplay|The Pokémon can parry direct enemy attacks with claws or blades.|{{p|Scyther}}, {{p|Scizor}}, {{p|Grovyle}}, {{p|Armaldo}}, {{p|Gabite}}, {{p|Garchomp}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Gallade}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Drilbur}}, {{p|Fraxure}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Perception|いしんでんしん|Telepathy|The Pokémon can evade moves from its allies.|{{p|Eevee}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Kadabra}}, {{p|Munna}}, {{p|Minccino}}, {{p|Cinccino}}, {{p|Gothita}}, {{p|Gothorita}}, {{p|Gothitelle}}}}&lt;br /&gt;
{{wskill|Poison Point|どくのトゲ|Poison Spine|Contact with the Pokémon may poison the attacker.|{{p|Venipede}}, {{p|Whirlipede}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Power Nap|いねむり|Doze|The Pokémon falls asleep and recovers HP when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Pride|プライド|Pride|{{tt|Raises Attack and Defense|by 1 stage (i.e. 1.5× if no prior modifiers)}} when suffering from a status ailment.|{{p|Scizor}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Zoroark}}, {{p|Haxorus}}, {{p|Rufflet}}, {{p|Braviary}}, {{p|Deino}}, {{p|Zweilous}}}}&lt;br /&gt;
{{wskill|Run Up|じょそう|Approach Run|Raises Attack in proportion to distance moved.|{{p|Luxio}}, {{p|Beldum}}, {{p|Darumaka}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Leafeon}}, {{p|Blitzle}}, {{p|Excadrill}}, {{p|Larvesta}}}}&lt;br /&gt;
{{wskill|Sandpit|すなあび|Sand Bath|{{tt|Restores|1/8 of maximum HP}} HP when the Pokémon is standing on soil or sand.|{{p|Larvitar}}, {{p|Gible}}, {{p|Gabite}}, {{p|Drilbur}}, {{p|Excadrill}}}}&lt;br /&gt;
{{wskill|Sequence|ちょくれつ|Series|Raises Attack when several Electric-type Pokémon are together.|{{p|Pichu}}, {{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}, {{p|Joltik}}, {{p|Galvantula}}}}&lt;br /&gt;
{{wskill|Shackle|じゃまだて|Hindrance|{{tt|Reduces Range|by 1 (flooring at 1)}} of hit enemies.|{{p|Quagsire}}, {{p|Umbreon}}, {{p|Skorupi}}, {{p|Swadloon}}, {{p|Pawniard}}, {{p|Bisharp}}}}&lt;br /&gt;
{{wskill|Shadow Dash|かげばしり|Shadow Dash|{{tt|Increases Range|by 2 (capping at 6)}} when there are no other Pokémon within three squares.|{{p|Crobat}}, {{p|Weavile}}, {{p|Zoroark}}}}&lt;br /&gt;
{{wskill|Share|きょうかん|Empathy|The Pokémon benefits from allied {{tt|Warrior Skills|excluding Ambition, Desire, Motivate, and Willpower}}, wherever they are.|{{p|Abra}}, {{p|Espeon}}, {{p|Ralts}}, {{p|Kirlia}}}}&lt;br /&gt;
{{wskill|Shed Skin|だっぴ|Molting|The Pokémon may heal its own status ailments.|{{p|Ekans}}, {{p|Arbok}}, {{p|Dratini}}, {{p|Dragonair}}, {{p|Pupitar}}, {{p|Scraggy}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Shell Armor|シェルアーマー|Shell Armor|The Pokémon is protected against critical hits.|{{p|Lapras}}}}&lt;br /&gt;
{{wskill|Shield|シールド|Shield|The Pokémon can act as a decoy, protecting allies from enemy moves.|{{p|Pupitar}}, {{p|Metang}}, {{p|Shieldon}}, {{p|Bastiodon}}}}&lt;br /&gt;
{{wskill|Simple|たんじゅん|Simple|Doubles effectiveness of stats changes.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Skater|スケーター|Skater|Increases Range on ice.|{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Snorunt}}, {{p|Glaceon}}, {{p|Cubchoo}}}}&lt;br /&gt;
{{wskill|Sniper|スナイパー|Sniper|Powers up moves if they become critical hits.|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{wskill|Solid Rock|ハードロック|Hard Rock|Reduces damage from supereffective attacks.|{{p|Rhyperior}}}}&lt;br /&gt;
{{wskill|Spirit |とうこん|Fighting Spirit|Restores HP and {{tt|raises Attack|by 1 stage (i.e. 1.5× if no prior modifiers)}} when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Flareon}}, {{p|Chimchar}}, {{p|Monferno}}, {{p|Tepig}}, {{p|Pignite}}, {{p|Emboar}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}, {{p|Darumaka}}, {{p|Darmanitan}}, {{p|Scrafty}}}}&lt;br /&gt;
{{wskill|Sponge|すいつきぐせ|Leech|The Pokémon can {{tt|absorb|1/16 of the victim&#039;s maximum HP, gains half}} the HP of adjacent enemies.|{{p|Zubat}}, {{p|Golbat}}, {{p|Crobat}}, {{p|Joltik}}, {{p|Galvantula}}, {{p|Larvesta}}, {{p|Volcarona}}}}&lt;br /&gt;
{{wskill|Sprint |しゅんそく|Fast Runner|{{tt|Increases Range|by 1}}.|{{p|Eevee}}, {{p|Jolteon}}, {{p|Sceptile}}, {{p|Luxray}}, {{p|Riolu}}, {{p|Lucario}}, {{p|Zebstrika}}}}&lt;br /&gt;
{{wskill|Static|せいでんき|Static Electricity|Shock the target, with a potential to inflict paralysis.|{{p|Pikachu}}, {{p|Raichu}}, {{p|Pichu}}, {{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}, {{p|Emolga}}}}&lt;br /&gt;
{{wskill|Stealth|ステルス|Stealth|The Pokémon can evade enemy moves when on their favorite terrain.|{{p|Larvitar}}, {{p|Snorunt}}, {{p|Garchomp}}, {{p|Glaceon}}, {{p|Sewaddle}}, {{p|Swadloon}}, {{p|Drilbur}}, {{p|Excadrill}}, {{p|Cubchoo}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Sturdy|がんじょう|Sturdy|The Pokémon is protected against 1-hit KO attacks.|{{p|Onix}}, {{p|Pineco}}, {{p|Forretress}}, {{p|Steelix}}, {{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}, {{p|Shieldon}}, {{p|Bastiodon}}, {{p|Roggenrola}}, {{p|Boldore}}, {{p|Gigalith}}}}&lt;br /&gt;
{{wskill|Swarm|むしのしらせ|Bug Notification|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Scizor}}, {{p|Leavanny}}}}&lt;br /&gt;
{{wskill|Tenacity|きはく|Vigor|Contact with the Pokémon causes the attacker to flinch.|{{p|Gyarados}}, {{p|Tyranitar}}, {{p|Walrein}}, {{p|Garchomp}}, {{p|Dialga}}, {{p|Haxorus}}, {{p|Beartic}}}}&lt;br /&gt;
{{wskill|Teravolt|テラボルテージ|Teravoltage|Moves can be used regardless of enemy Abilities.|{{p|Zekrom}}}}&lt;br /&gt;
{{wskill|Thick Fat|あついしぼう|Thick Fat|Raises resistance to Fire-type and Ice-type moves.|{{p|Snorlax}}, {{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}, {{p|Munchlax}}}}&lt;br /&gt;
{{wskill|Thrust|かいりきじまん|Super Strength Pride|The Pokémon can push an attacking opponent {{tt|far away|1 additional tile away.}} with super strength.|{{p|Machop}}, {{p|Machoke}}, {{p|Metagross}}, {{p|Timburr}}, {{p|Gurdurr}}, {{p|Conkeldurr}}}}&lt;br /&gt;
{{wskill|Torrent|げきりゅう|Raging Rapids|Raises Attack when {{tt|HP is low|at or below 1/3 of max HP}}.|{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
{{wskill|Turboblaze|ターボブレイズ|Turboblaze|Moves can be used regardless of enemy Abilities.|{{p|Reshiram}}}}&lt;br /&gt;
{{wskill|Unaware|てんねん|Airhead|Ignores any stat changes in enemy Pokémon.|{{p|Bidoof}}, {{p|Bibarel}}}}&lt;br /&gt;
{{wskill|Vanguard|いちばんやり|Forerunner|{{tt|Strengthens|Applies a 1.5x multiplier to the attack}} attacks carried out at the start of a turn.|{{p|Beedrill}}, {{p|Scyther}}, {{p|Jolteon}}, {{p|Staraptor}}, {{p|Drapion}}, {{p|Scolipede}}}}&lt;br /&gt;
{{wskill|Volt Absorb|ちくでん|Electricity Storage|Restores HP if hit by an Electric-type move.|{{p|Jolteon}}}}&lt;br /&gt;
{{wskill|Warm Blanket|ヒートボイラー|Heat Boiler|Restores HP when the Pokémon is standing in magma.|{{p|Charmander}}, {{p|Charmeleon}}, {{p|Litwick}}, {{p|Lampent}}, {{p|Chandelure}}}}&lt;br /&gt;
{{wskill|Water Absorb|ちょすい|Water Storage|Restores HP if hit by a Water-type move.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Wooper}}, {{p|Quagsire}}}}&lt;br /&gt;
{{wskill|Wave Rider|なみのりスター|Surfing Star|Increases Range on water.|{{p|Lapras}}, {{p|Vaporeon}}, {{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}, {{p|Oshawott}}, {{p|Dewott}}, {{p|Samurott}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Conquest]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Abilities|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fähigkeiten in Pokémon Conquest]]&lt;br /&gt;
[[es:Habilidad (Pokémon Conquest)]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Solar_Beam_(move)&amp;diff=3320322</id>
		<title>Solar Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Solar_Beam_(move)&amp;diff=3320322"/>
		<updated>2021-02-04T17:19:50Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=76&lt;br /&gt;
|name=Solar Beam&lt;br /&gt;
|jname=ソーラービーム&lt;br /&gt;
|jtranslit=Sōrā Bīmu&lt;br /&gt;
|jtrans=Solar Beam&lt;br /&gt;
|gameimage=Solar Beam VIII.png&lt;br /&gt;
|gameimage2=Solar Beam VIII 2.png&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power={{tt|120|200 in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=4&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=A highly appealing move.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if no other Pokémon has chosen the same Judge.&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Affected by how well the previous Pokémon&#039;s move went.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=22&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=22&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=22&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=22&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=22&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=22&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=22&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=11&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=45&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Solar Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ソーラービーム&#039;&#039;&#039; &#039;&#039;Solar Beam&#039;&#039;), formatted as &#039;&#039;&#039;SolarBeam&#039;&#039;&#039; prior to [[Pokémon X and Y]], is a damage-dealing {{type|Grass}} [[move]] introduced in [[Generation I]]. It was [[TM22]] until {{g|Ultra Sun and Ultra Moon}} and [[TM45]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is [[TM11]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|Is the power of Solar Beam affected by [[shadowy aura]] (like it is by rain, hail and sandstorm)?}}&lt;br /&gt;
===Generation I===&lt;br /&gt;
SolarBeam does nothing on the turn it is selected, other than state that the user has taken in sunlight. On the following turn, SolarBeam will inflict damage, PP will be deducted from it, and it will count as the last move used. Once SolarBeam is selected, the user will not be able to switch out until it is disrupted or fully executed.&lt;br /&gt;
&lt;br /&gt;
If SolarBeam is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user takes in sunlight, Mirror Move will copy the move that the user executed immediately before using SolarBeam (or fail if it can&#039;t).&lt;br /&gt;
&lt;br /&gt;
{{status|Sleep}}, {{status|Freeze|freezing}}, partial trapping, and {{status|flinch}}ing will pause, but not disrupt, the duration of SolarBeam.&lt;br /&gt;
&lt;br /&gt;
In {{eng|Pokémon Stadium}}, {{m|Mirror Move}} will copy SolarBeam on either of the turns it takes to execute.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
SolarBeam will not need a turn to charge if used during [[harsh sunlight]]. It will have its [[power]] halved if used during [[rain]].&lt;br /&gt;
&lt;br /&gt;
If the user is prevented from attacking with SolarBeam during harsh sunlight by conditions such as {{status|Flinch|flinching}}, {{status|paralysis}}, and {{status|confusion}}, then PP will still be deducted regardless, due to the fact that SolarBeam was designed as a two-turn attack.&lt;br /&gt;
&lt;br /&gt;
If SolarBeam is disrupted from succeeding due to conditions such as {{status|Flinch|flinching}}, {{status|paralysis}}, or {{status|confusion}}, the entire move will now be cancelled rather than simply paused.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
SolarBeam will also have its power halved if used during {{weather|hail}}, {{weather|fog}} or when a {{weather|sandstorm}} is raging.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon holding a [[Power Herb]] uses SolarBeam, it will consume the Power Herb to execute SolarBeam in one turn. If there is {{weather|harsh sunlight}}, the Power Herb will not be consumed.&lt;br /&gt;
&lt;br /&gt;
SolarBeam can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra four appeal points if either {{m|Growth}} or {{m|Sunny Day}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generations V and VI===&lt;br /&gt;
A minor change shows the charging half of SolarBeam&#039;s animation happening even if it is sunny, where previously it did not. The actual attack will happen immediately after.&lt;br /&gt;
&lt;br /&gt;
[[Strong winds]] have no effect on Solar Beam&#039;s power.&lt;br /&gt;
&lt;br /&gt;
Solar Beam can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if {{m|Sunny Day}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], Solar Beam&#039;s power was increased from 120 to 200.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Solar Beam&#039;s power was changed back to 120.&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|The strongest &amp;lt;sc&amp;gt;Grass&amp;lt;/sc&amp;gt;-type attack. Energy is absorbed in the first turn, then fired the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Strongest &amp;lt;sc&amp;gt;Grass&amp;lt;/sc&amp;gt;-type attack. Energy is absorbed in the first turn, then fired on the next.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|1st turn: Prepare 2nd turn: Attack}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Absorbs light in one turn, then attacks next turn.{{tt|*|Move}}&amp;lt;br&amp;gt;Absorbs sunlight in the 1st turn, then attacks next turn.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Grass|1}}&lt;br /&gt;
{{Moveentry/8|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|48|46|46|||||36|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|54|56|56|44|44|44|44{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;56{{sup/7|PE}}|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|65|65|65|53|53|53|53{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;71{{sup/7|PE}}|58|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|46||||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|52||||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass||||65|65|65{{sup/6|XY}}&amp;lt;br&amp;gt;64{{sup/6|ORAS}}|69{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;1{{sup/7|PE}}||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|42|43|43|43|43|43|43{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;48{{sup/7|PE}}|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass||||||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass||||||||1|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered||||71|71|71|71{{sup/7|SM}}{{sup/7|USUM}}&amp;lt;br&amp;gt;64{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|152|Chikorita|type=Grass|2|Monster|Grass||50|50|45|45|45|45||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|153|Bayleef|type=Grass|2|Monster|Grass||55|55|54|54|54|54||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|154|Meganium|type=Grass|2|Monster|Grass||61|61|66|66|66|66||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|182|Bellossom|type=Grass|1|Grass|Grass||55|55||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|191|Sunkern|type=Grass|1|Grass|Grass|||||34{{sup/5|B2W2}}|34|34||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|192|Sunflora|type=Grass|1|Grass|Grass||46|42|41|41{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34|34||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|||43|53|53{{sup/5|BW}}&amp;lt;br&amp;gt;45{{sup/5|B2W2}}|45{{sup/6|XY}}&amp;lt;br&amp;gt;41{{sup/6|ORAS}}|41|40}}&lt;br /&gt;
{{Moveentry/8|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|||41|51|61|61{{sup/6|XY}}&amp;lt;br&amp;gt;56{{sup/6|ORAS}}|56||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|383|Groudon|type=Ground|1|Undiscovered|Undiscovered|||65|65{{sup/4|DPPt}}&amp;lt;br&amp;gt;80{{sup/4|HGSS}}|80|80{{sup/6|XY}}&amp;lt;br&amp;gt;60{{sup/6|ORAS}}|60|81}}&lt;br /&gt;
{{Moveentry/8|420|Cherubi|type=Grass|2|Fairy|Grass||||37|37|37|37|45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|421|Cherrim|type=Grass|2|Fairy|Grass||||43|43|43|43|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy|||||46|46|46|48|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|547|Whimsicott|type=Grass|type2=Fairy|2|Grass|Fairy||||||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|556|Maractus|type=Grass|1|Grass|Grass|||||50|50|50|48|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||||51|51|51||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|||||60|60|60||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|||||43|43|43|44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|||||49|49|49|48|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|615|Cryogonal|type=Ice|1|Mineral|Mineral|||||53|53|50|56}}&lt;br /&gt;
{{Moveentry/8|669|Flabébé|type=Fairy|1|Fairy|Fairy||||||48|48|}}&lt;br /&gt;
{{Moveentry/8|670|Floette|type=Fairy|1|Fairy|Fairy||||||58|58|}}&lt;br /&gt;
{{Moveentry/8|670E|Floette|type=Fairy|1|Undiscovered|Undiscovered||||||58|58||form=Eternal Flower}}&lt;br /&gt;
{{Moveentry/8|753|Fomantis|type=Grass|1|Grass|Grass|||||||41|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|754|Lurantis|type=Grass|1|Grass|Grass||||||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|791|Solgaleo|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered|||||||47|63}}&lt;br /&gt;
{{Moveentry/8|898|Calyrex|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered||||||||80|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|898I|Calyrex|type=Psychic|type2=Ice|1|Undiscovered|Undiscovered||||||||80|form=Ice Rider|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|898S|Calyrex|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||||||||80|form=Shadow Rider|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|8}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Grass|1|TM22|TM22|TM22|TM22|TM22|TM22|TM22|genVII2=TM45|TM11}}&lt;br /&gt;
{{Moveentry/8|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|035|Clefairy|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|036|Clefable|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|038|Ninetales|type=Fire|1|Field|Field||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field||||||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|043|Oddish|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|044|Gloom|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|045|Vileplume|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|059|Arcanine|type=Fire|1|Field|Field||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|070|Weepinbell|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|071|Victreebel|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|077|Ponyta|type=Fire|1|Field|Field|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|078|Rapidash|type=Fire|1|Field|Field|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass||✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|108|Lickitung|type=Normal|1|Monster|Monster|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|114|Tangela|type=Grass|1|Grass|Grass|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|115|Kangaskhan|type=Normal|1|Monster|Monster|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|128|Tauros|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔||||||✔{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|137|Porygon|type=Normal|1|Mineral|Mineral|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|143|Snorlax|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|152|Chikorita|type=Grass|2|Monster|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|153|Bayleef|type=Grass|2|Monster|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|154|Meganium|type=Grass|2|Monster|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|157|Typhlosion|type=Fire|1|Field|Field||||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|161|Sentret|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|162|Furret|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|166|Ledian|type=Bug|type2=Flying|1|Bug|Bug||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|168|Ariados|type=Bug|type2=Poison|1|Bug|Bug||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|173|Cleffa|type=Fairy|1|Undiscovered|Undiscovered||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|174|Igglybuff|type=Normal|type2=Fairy|1|Undiscovered|Undiscovered||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|182|Bellossom|type=Grass|1|Grass|Grass||✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|188|Skiploom|type=Grass|type2=Flying|2|Fairy|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|189|Jumpluff|type=Grass|type2=Flying|2|Fairy|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|190|Aipom|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|191|Sunkern|type=Grass|1|Grass|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|192|Sunflora|type=Grass|1|Grass|Grass||✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|204|Pineco|type=Bug|1|Bug|Bug||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|206|Dunsparce|type=Normal|1|Field|Field||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|209|Snubbull|type=Fairy|2|Field|Fairy|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|210|Granbull|type=Fairy|2|Field|Fairy|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|219|Magcargo|type=Fire|type2=Rock|1|Amorphous|Amorphous||||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|228|Houndour|type=Dark|type2=Fire|1|Field|Field||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|229|Houndoom|type=Dark|type2=Fire|1|Field|Field||✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|233|Porygon2|type=Normal|1|Mineral|Mineral|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|234|Stantler|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|241|Miltank|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|242|Blissey|type=Normal|1|Fairy|Fairy||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|244|Entei|type=Fire|1|Undiscovered|Undiscovered||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered||✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered||✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|252|Treecko|type=Grass|2|Monster|Dragon|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|253|Grovyle|type=Grass|2|Monster|Dragon|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|254|Sceptile|type=Grass|2|Monster|Dragon|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|270|Lotad|type=Water|type2=Grass|2|Water 1|Grass|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|273|Seedot|type=Grass|2|Field|Grass|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|285|Shroomish|type=Grass|2|Fairy|Grass|||✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|||✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|287|Slakoth|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|288|Vigoroth|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|289|Slaking|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|290|Nincada|type=Bug|type2=Ground|1|Bug|Bug|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|293|Whismur|type=Normal|2|Monster|Field|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|294|Loudred|type=Normal|2|Monster|Field|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|295|Exploud|type=Normal|2|Monster|Field|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|300|Skitty|type=Normal|2|Field|Fairy|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|301|Delcatty|type=Normal|2|Field|Fairy|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|313|Volbeat|type=Bug|2|Bug|Human-Like|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|314|Illumise|type=Bug|2|Bug|Human-Like|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|316|Gulpin|type=Poison|1|Amorphous|Amorphous|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|317|Swalot|type=Poison|1|Amorphous|Amorphous|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|323|Camerupt|type=Fire|type2=Ground|1|Field|Field||||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|324|Torkoal|type=Fire|1|Field|Field||||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|328|Trapinch|type=Ground|2|Bug|Dragon|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|329|Vibrava|type=Ground|type2=Dragon|2|Bug|Dragon|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|330|Flygon|type=Ground|type2=Dragon|2|Bug|Dragon|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|331|Cacnea|type=Grass|2|Grass|Human-Like|||✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|||✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|335|Zangoose|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|||✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|351|Castform|type=Normal|2|Fairy|Amorphous|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|352|Kecleon|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|||✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|383|Groudon|type=Ground|1|Undiscovered|Undiscovered|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|384|Rayquaza|type=Dragon|type2=Flying|1|Undiscovered|Undiscovered|||✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|387|Turtwig|type=Grass|2|Monster|Grass||||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|388|Grotle|type=Grass|2|Monster|Grass||||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|389|Torterra|type=Grass|type2=Ground|2|Monster|Grass||||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like||||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|406|Budew|type=Grass|type2=Poison|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug||||✔|✔|✔|✔||STAB=&#039;&#039;&#039;|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/8|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug||||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|420|Cherubi|type=Grass|2|Fairy|Grass||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|421|Cherrim|type=Grass|2|Fairy|Grass||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|424|Ambipom|type=Normal|1|Field|Field||||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|427|Buneary|type=Normal|2|Field|Human-Like||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|428|Lopunny|type=Normal|2|Field|Human-Like||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|440|Happiny|type=Normal|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|455|Carnivine|type=Grass|1|Grass|Grass||||✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|459|Snover|type=Grass|type2=Ice|2|Monster|Grass||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|463|Lickilicky|type=Normal|1|Monster|Monster||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|465|Tangrowth|type=Grass|1|Grass|Grass||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|467|Magmortar|type=Fire|1|Human-Like|Human-Like||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug||||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|470|Leafeon|type=Grass|1|Field|Field||||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|474|Porygon-Z|type=Normal|1|Mineral|Mineral||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|480|Uxie|type=Psychic|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|485|Heatran|type=Fire|type2=Steel|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered||||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|492|Shaymin|type=Grass|1|Undiscovered|Undiscovered||||✔|✔|✔|✔||STAB=&#039;&#039;&#039;|form=Land Forme}}&lt;br /&gt;
{{Moveentry/8|492S|Shaymin|type=Grass|type2=Flying|1|Undiscovered|Undiscovered||||✔{{sup/4|PtHGSS}}|✔|✔|✔||STAB=&#039;&#039;&#039;|form=Sky Forme}}&lt;br /&gt;
{{Moveentry/8|493|Arceus|type=Normal|1|Undiscovered|Undiscovered||||✔|✔|✔|✔||STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|494|Victini|type=Psychic|type2=Fire|1|Undiscovered|Undiscovered|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|495|Snivy|type=Grass|2|Field|Grass|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|496|Servine|type=Grass|2|Field|Grass|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|497|Serperior|type=Grass|2|Field|Grass|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|498|Tepig|type=Fire|1|Field|Field|||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|499|Pignite|type=Fire|type2=Fighting|1|Field|Field|||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|500|Emboar|type=Fire|type2=Fighting|1|Field|Field|||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|511|Pansage|type=Grass|1|Field|Field|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|512|Simisage|type=Grass|1|Field|Field|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|513|Pansear|type=Fire|1|Field|Field|||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|514|Simisear|type=Fire|1|Field|Field|||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/8|526|Gigalith|type=Rock|1|Mineral|Mineral|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|531|Audino|type=Normal|1|Fairy|Fairy|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|542|Leavanny|type=Bug|type2=Grass|1|Bug|Bug|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|547|Whimsicott|type=Grass|type2=Fairy|2|Grass|Fairy|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|548|Petilil|type=Grass|1|Grass|Grass|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|549|Lilligant|type=Grass|1|Grass|Grass|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|554|Darumaka|type=Fire|1|Field|Field|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|554G|Darumaka|type=Ice|1|Field|Field||||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|555|Darmanitan|type=Fire|1|Field|Field|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|555G|Darmanitan|type=Ice|1|Field|Field||||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|556|Maractus|type=Grass|1|Grass|Grass|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|557|Dwebble|type=Bug|type2=Rock|2|Bug|Mineral|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|558|Crustle|type=Bug|type2=Rock|2|Bug|Mineral|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|569|Garbodor|type=Poison|1|Mineral|Mineral|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|||||✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|587|Emolga|type=Electric|type2=Flying|1|Field|Field||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|597|Ferroseed|type=Grass|type2=Steel|2|Grass|Mineral|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|615|Cryogonal|type=Ice|1|Mineral|Mineral|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|631|Heatmor|type=Fire|1|Field|Field|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|640|Virizion|type=Grass|type2=Fighting|1|Undiscovered|Undiscovered|||||✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|643|Reshiram|type=Dragon|type2=Fire|1|Undiscovered|Undiscovered|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|649|Genesect|type=Bug|type2=Steel|1|Undiscovered|Undiscovered|||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|650|Chespin|type=Grass|1|Field|Field||||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|651|Quilladin|type=Grass|1|Field|Field||||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field||||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|653|Fennekin|type=Fire|1|Field|Field||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|654|Braixen|type=Fire|1|Field|Field||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|655|Delphox|type=Fire|type2=Psychic|1|Field|Field||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|663|Talonflame|type=Fire|type2=Flying|1|Flying|Flying||||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|666|Vivillon|type=Bug|type2=Flying|1|Bug|Bug||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|667|Litleo|type=Fire|type2=Normal|1|Field|Field||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|668|Pyroar|type=Fire|type2=Normal|1|Field|Field||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|669|Flabébé|type=Fairy|1|Fairy|Fairy||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|670|Floette|type=Fairy|1|Fairy|Fairy||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|670E|Floette|type=Fairy|1|Undiscovered|Undiscovered||||||✔|✔||form=Eternal Flower}}&lt;br /&gt;
{{Moveentry/8|671|Florges|type=Fairy|1|Fairy|Fairy||||||✔|✔|}}&lt;br /&gt;
{{Moveentry/8|672|Skiddo|type=Grass|1|Field|Field||||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|673|Gogoat|type=Grass|1|Field|Field||||||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon||||||||✔}}&lt;br /&gt;
{{Moveentry/8|708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous||||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous||||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous||||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous||||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon||||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon||||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|721|Volcanion|type=Fire|type2=Water|1|Undiscovered|Undiscovered||||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/8|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|738|Vikavolt|type=Bug|type2=Electric|1|Bug|Bug|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|753|Fomantis|type=Grass|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|754|Lurantis|type=Grass|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|761|Bounsweet|type=Grass|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|762|Steenee|type=Grass|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|763|Tsareena|type=Grass|1|Grass|Grass|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|764|Comfey|type=Fairy|1|Grass|Grass|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|774|Minior|type=Rock|type2=Flying|1|Mineral|Mineral|||||||✔|}}&lt;br /&gt;
{{Moveentry/8|776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|781|Dhelmise|type=Ghost|type2=Grass|1|Mineral|Mineral|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|787|Tapu Bulu|type=Grass|type2=Fairy|1|Undiscovered|Undiscovered|||||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|791|Solgaleo|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|797|Celesteela|type=Steel|type2=Flying|1|Undiscovered|Undiscovered|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|800|Necrozma|type=Psychic|1|Undiscovered|Undiscovered|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|800DM|Necrozma|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered|||||||✔{{sup/7|USUM}}|✔|form=Dusk Mane}}&lt;br /&gt;
{{Moveentry/8|800DW|Necrozma|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|||||||✔{{sup/7|USUM}}|✔|form=Dawn Wings}}&lt;br /&gt;
{{Moveentry/8|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered|||||||✔|✔}}&lt;br /&gt;
{{Moveentry/8|806|Blacephalon|type=Fire|type2=Ghost|1|Undiscovered|Undiscovered||||||||✔}}&lt;br /&gt;
{{Moveentry/8|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered|||||||✔{{sup/7|PE}}|✔}}&lt;br /&gt;
{{Moveentry/8|810|Grookey|type=Grass|2|Field|Grass||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|811|Thwackey|type=Grass|2|Field|Grass||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|812|Rillaboom|type=Grass|2|Field|Grass||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|825|Dottler|type=Bug|type2=Psychic|1|Bug|Bug||||||||✔}}&lt;br /&gt;
{{Moveentry/8|826|Orbeetle|type=Bug|type2=Psychic|1|Bug|Bug||||||||✔}}&lt;br /&gt;
{{Moveentry/8|829|Gossifleur|type=Grass|1|Grass|Grass||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|830|Eldegoss|type=Grass|1|Grass|Grass||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|839|Coalossal|type=Rock|type2=Fire|1|Mineral|Mineral||||||||✔}}&lt;br /&gt;
{{Moveentry/8|841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|851|Centiskorch|type=Fire|type2=Bug|1|Bug|Bug||||||||✔}}&lt;br /&gt;
{{Moveentry/8|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||✔}}&lt;br /&gt;
{{Moveentry/8|869|Alcremie|type=Fairy|2|Fairy|Amorphous||||||||✔}}&lt;br /&gt;
{{Moveentry/8|884|Duraludon|type=Steel|type2=Dragon|2|Mineral|Dragon||||||||✔}}&lt;br /&gt;
{{Moveentry/8|887|Dragapult|type=Dragon|type2=Ghost|2|Amorphous|Dragon||||||||✔}}&lt;br /&gt;
{{Moveentry/8|889|Zamazenta|type=Fighting|1|Undiscovered|Undiscovered||||||||✔}}&lt;br /&gt;
{{Moveentry/8|890|Eternatus|type=Poison|type2=Dragon|1|Undiscovered|Undiscovered||||||||✔}}&lt;br /&gt;
{{Moveentry/8|893|Zarude|type=Dark|type2=Grass|1|Undiscovered|Undiscovered||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|898|Calyrex|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|898I|Calyrex|type=Psychic|type2=Ice|1|Undiscovered|Undiscovered||||||||✔|form=Ice Rider|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|898S|Calyrex|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||||||||✔|form=Shadow Rider|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|8}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Grass}}&lt;br /&gt;
{{Moveentry/1|273|Seedot|type=Grass|2|Field|Grass|[[Mass outbreak]] - {{rt|120|Hoenn}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Grass}}&lt;br /&gt;
{{Moveentry/1|108|Lickitung|type=Normal|1|Monster|Monster|[[Hayley&#039;s trades#Lickitung|My Pokémon Ranch]]}}&lt;br /&gt;
{{Moveentry/1|467|Magmortar|type=Fire|1|Human-Like|Human-Like|[[Pokémon Battle Revolution#Magmortar (Heated Secret Gift)|Heated Secret Gift]]{{sup/ss|PBR}}}}&lt;br /&gt;
{{Movefoot|Grass|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], SolarBeam is a move with 24 base power, 100% accuracy, and 9 PP. This attack hits enemy in the front, cutting corners. Like in the main series, this move will fire instantly during sunny weather, and its damage is halved if the weather is rain, sandstorm or hail. Being a two-turn move, this move cannot be linked, and has a hidden multiplier that doubles damage dealt. It will be executed twice in one turn if the user has the {{a|Chlorophyll}} ability.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. series]]===&lt;br /&gt;
{{DL|Pokémon Trainer (Super Smash Bros.)|Ivysaur}} uses Solar Beam as part of {{SSB|Pokémon Trainer}}&#039;s Final Smash, {{DL|Final Smash|Triple Finish}}.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=116&lt;br /&gt;
|move=Solar Beam&lt;br /&gt;
|type=Grass&lt;br /&gt;
|pow=180&lt;br /&gt;
|energy=100&lt;br /&gt;
|duration=4.9&lt;br /&gt;
|damage_window=2.7 - 4.7&lt;br /&gt;
|pow_trainer=150&lt;br /&gt;
|energy_trainer=80&lt;br /&gt;
|users={{MSP/GO|002|Ivysaur}}{{MSP/GO|003|Venusaur}}{{MSP/GO|038|Ninetales}}{{MSP/GO|045|Vileplume}}{{MSP/GO|047|Parasect}}{{MSP/GO|071|Victreebel}}{{MSP/GO|103A|Exeggutor|Alolan Form}}{{MSP/GO|103|Exeggutor}}{{MSP/GO|114|Tangela}}{{MSP/GO|137|Porygon}}{{MSP/GO|151|Mew}}{{MSP/GO|154|Meganium}}{{MSP/GO|157|Typhlosion}}{{MSP/GO|189|Jumpluff}}{{MSP/GO|192|Sunflora}}{{MSP/GO|233|Porygon2}}{{MSP/GO|250|Ho-Oh}}{{MSP/GO|272|Ludicolo}}{{MSP/GO|323|Camerupt}}{{MSP/GO|324|Torkoal}}{{MSP/GO|338|Solrock}}{{MSP/GO|351S|Castform}}{{MSP/GO|381|Latios}}{{MSP/GO|383|Groudon}}{{MSP/GO|388|Grotle}}{{MSP/GO|389|Torterra}}{{MSP/GO|392|Infernape}}{{MSP/GO|407|Roserade}}{{MSP/GO|421|Cherrim}}{{MSP/GO|421S|Cherrim}}{{MSP/GO|463|Lickilicky}}{{MSP/GO|465|Tangrowth}}{{MSP/GO|470|Leafeon}}{{MSP/GO|474|Porygon-Z}}{{MSP/GO|492|Shaymin|Land Forme}}{{MSP/GO|492S|Shaymin|Sky Forme}}{{MSP/GO|512|Simisage}}{{MSP/GO|526|Gigalith}}{{MSP/GO|549|Lilligant}}{{MSP/GO|556|Maractus}}{{MSP/GO|586|Sawsbuck|Spring Form}}{{MSP/GO|586S|Sawsbuck|Summer Form}}{{MSP/GO|586A|Sawsbuck|Autumn Form}}{{MSP/GO|586W|Sawsbuck|Winter Form}}{{MSP/GO|615|Cryogonal}}{{MSP/GO|637|Volcarona}}{{MSP/GO|652|Chesnaught}}{{MSP/GO|668|Pyroar}}{{MSP/GO|668f|Pyroar}}&lt;br /&gt;
|snapshot_users={{MSP/GO|235|Smeargle}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 65 → 120&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 120 → 180&lt;br /&gt;
** &#039;&#039;&#039;Damage window&#039;&#039;&#039;: 3.1 - 4.8 → 2.7 - 4.7 seconds&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Grass}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Solarbeam status, making it attack strongly on the next turn. It is not possible to link this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user a SolarBeam status, which causes the Pokémon to charge power for 1 turn, then try a powerful attack on the next turn. During a Sunny condition, it charges for an immediate attack. You can&#039;t link this move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|ソーラービームじょうたいになり ちからをため つぎのこうどうで いりょくのたかい こうげきを くりだす てんきが『ひざしがつよい』のときには ためずに １ターンでくりだせる このわざは ポケモンタワーでは くりだせない}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the SolarBeam status, which lets you charge power, then try a powerful attack. Under a Sunny condition, it charges for an immediate attack on the first turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll get the Solar Beam status condition, which lets you charge power to try a powerful attack on the next turn. When it&#039;s sunny, it charges for an immediate attack on the first turn. But during rain, hail, or a sandstorm, the damage will be reduced!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RTDX}}|You&#039;ll get the Solar Beam status condition, which lets you charge power to try a powerful attack on the next turn. During Sunny weather or in Extremely Harsh Sunlight, it charges for an immediate attack on the first turn. But during Rain, Heavy Rain, Hail, or a Sandstorm, the damage will be reduced.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user gathers light, then blasts a bundled beam.|image1=Primal Groudon Solar Beam.png|image1p={{color2|{{grass color dark}}|Primal Reversion|Primal}} Groudon|image2=Tapu Bulu Solar Beam.png|image2p=Tapu Bulu|image3=Vincent Meganium SolarBeam.png|image3p=Meganium|image4=Trip Serperior SolarBeam.png|image4p=Serperior}}&lt;br /&gt;
{{movep|type=grass|ms=001|pkmn=Bulbasaur|method=Bulbasaur gathers light in its bulb, then it fires a blue or white beam from its bulb at the opponent, or Bulbasaur&#039;s bulb glows a bright yellow, then it fires a yellow beam from its bulb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Bulbasaur|startcode=EP051|startname=Bulbasaur&#039;s Mysterious Garden|notes=Debut}}&lt;br /&gt;
{{movemid|type=grass|user=Shauna&#039;s Bulbasaur|startcode=XY040|startname=Day Three Blockbusters!}}&lt;br /&gt;
{{movep|type=grass|ms=044|pkmn=Gloom|method=Gloom gathers sunlight in the middle of the flower on its head, then it glows white when its finished. Finally, a ball of light appears and Gloom fires a white beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Florinda Showers|user1=Florinda&#039;s Gloom|startcode=EP068|startname=Make Room for Gloom}}&lt;br /&gt;
{{movemid|type=grass|user=Gulzar|user1=Gulzar&#039;s Gloom|startcode=EP107|startname=Pokémon Food Fight!}}&lt;br /&gt;
{{movep|type=grass|ms=002|pkmn=Ivysaur|method=Ivysaur gathers sunlight in the flower bulb on its back, points it at the opponent and fires a white or light green beam at the opponent. Sometimes, when the beam is finished charging, the whole flower glows white.}}&lt;br /&gt;
{{movemid|type=grass|user=Assunta|user1=Assunta&#039;s Ivysaur|startcode=EP080|startname=Friends to the End}}&lt;br /&gt;
{{movemid|type=grass|user=Crystal (HS15)|user1=Crystal&#039;s Ivysaur|startcode=HS15|startname=Putting the Air Back in Aerodactyl!}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator&#039;s Ivysaur|startcode=DP162|startname=Playing the Performance Encore!}}&lt;br /&gt;
{{movemid|type=grass|user=Shauna&#039;s Ivysaur|startcode=XY113|startname=Performing a Pathway to the Future!}}&lt;br /&gt;
{{movemid|type=grass|user=Ivysaur (Pokémon)|user1=Multiple wild Ivysaur|startcode=JN003|startname=Ivysaur&#039;s Mysterious Tower!}}&lt;br /&gt;
{{movep|type=grass|ms=003|pkmn=Venusaur|method=The inside of the flower on Venusaur&#039;s back glows white as sunlight is gathered in it. Then, Venusaur fires a white beam from it at the opponent or its flower closes and yellow and green orbs cover it, as sunlight is absorbed inside of it. The flower then opens and it releases a yellow beam from it at the opponent. Sometimes, when the beam is ready, the whole flower glows white.}}&lt;br /&gt;
{{movemid|type=grass|user=Drake (Orange League)|user1=Drake&#039;s Venusaur|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movemid|type=grass|user=Gan Gogh|user1=Gan Gogh&#039;s Venusaur|startcode=EP185|startname=The Light Fantastic}}&lt;br /&gt;
{{movemid|type=grass|user=List of Pokémon temporarily owned by the Team Rocket trio#Venusaur|user1=A Venusaur James borrowed from the Battle Park|startcode=EP248|startname=One Trick Phony!}}&lt;br /&gt;
{{movemid|type=grass|user=Venusaur (Pokémon)|user1=A wild Venusaur|startcode=AG073|startname=Grass Hysteria!}}&lt;br /&gt;
{{movemid|type=grass|user=Spenser|user1=Spenser&#039;s Venusaur|startcode=AG164|startname=Ka Boom with a View!}}&lt;br /&gt;
{{movemid|type=grass|user=Nihei|user1=Nihei&#039;s Venusaur|startcode=XY099|startname=The Legend of the Ninja Hero!}}&lt;br /&gt;
{{movemid|type=grass|user=Corey|user1=Corey&#039;s Venusaur|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
{{movemid|type=grass|user=Professor Kukui (anime)|user1=Professor Kukui&#039;s Venusaur|startcode=SM142|startname=A Full Battle Bounty!}}&lt;br /&gt;
{{movep|type=grass|ms=192|pkmn=Sunflora|method=One by one, the front petals on Sunflora&#039;s head starts to glow white. When all petals are glowing, its face glows white and it fires a massive beam of white energy at the opponent, or Sunflora forms an orb of white and yellow energy in front of its forehead. It then fires a white and yellow beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Sonrisa|user1=Sonrisa&#039;s Sunny|startcode=EP135|startname=Grin to Win}}&lt;br /&gt;
{{movemid|type=grass|user=Ramos|user1=Ramos&#039;s multiple Sunflora|startcode=XY057|startname=Thawing an Icy Panic!}}&lt;br /&gt;
{{movep|type=grass|ms=043|pkmn=Oddish|method=Oddish gathers sunlight in its leaves then fires a massive white beam from the front of the flowers at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Mariah (EP137)|user1=Mariah&#039;s Oddish|startcode=EP137|startname=Foul Weather Friends}}&lt;br /&gt;
{{movep|type=grass|ms=188|pkmn=Skiploom|method=Skiploom gathers energy in the middle of the flower on its head, then it fires a massive beam of energy once the middle of the flower turns white.}}&lt;br /&gt;
{{movemid|type=grass|user=Ephraim|user1=Ephraim&#039;s Skippy|startcode=EP178|startname=The Grass Route}}&lt;br /&gt;
{{movep|type=grass|ms=154|pkmn=Meganium|method=Meganium gathers energy in the flower around its neck. When it&#039;s done, the flower glows white and it fires a white beam from its mouth or the flower around its neck or its flower glows light green and then it forms a yellow orb of light in front of its mouth, with yellow orbs of light with a green outline being absorbed by the other orb. Once the ball in front of its mouth grows big enough, it fires a yellow beam wih a green outline at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Vincent&#039;s Meganium|startcode=The Legend of Thunder!}}&lt;br /&gt;
{{movemid|type=grass|user=Casey&#039;s Meganium|startcode=EP261|startname=Here&#039;s Lookin&#039; at You, Elekid}}&lt;br /&gt;
{{movemid|type=grass|user=Oliver (JN020)|user1=Oliver&#039;s Stanium|startcode=JN020|startname=Dreams Are Made of These!}}&lt;br /&gt;
{{movep|type=grass|ms=315|pkmn=Roselia|method=Roselia sticks its hands up in the air and a white energy ball collects in the flowers. It then shoots the ball as a beam of white energy at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Drew&#039;s Roselia|startcode=AG033|startname=Now That&#039;s Flower Power!}}&lt;br /&gt;
{{movemid|type=grass|user=Nando&#039;s Roselia|startcode=DP004|startname=Dawn of a New Era!}}&lt;br /&gt;
{{movep|type=grass|ms=253|pkmn=Grovyle|method=The long leaf on Grovyle&#039;s head sparkles and it glows white. It then fires a white beam from the base of the leaf.}}&lt;br /&gt;
{{movemid|type=grass|user=Natasha|user1=Natasha&#039;s Grovyle|startcode=AG041|startname=What You Seed is What You Get}}&lt;br /&gt;
{{movep|type=grass|ms=292|pkmn=Shedinja|method=The halo over Shedinja&#039;s head glows white and it gathers energy in it. Then, the halo points upward and fires a white beam at the opponent from it.}}&lt;br /&gt;
{{movemid|type=grass|user=Colonel Hansen|user1=Colonel Hansen&#039;s Shedinja|startcode=AG044|startname=The Princess and the Togepi}}&lt;br /&gt;
{{movep|type=grass|ms=300|pkmn=Skitty|method=Skitty gathers energy in the pink part of its tail and fires a white beam of energy from the tip of its tail at the opponent, or Skitty lifts its paw into the air, and a white orb forms around it. It then points the ball at the opponent and fires a white beam from the ball.}}&lt;br /&gt;
{{movemid|type=grass|user=Dr. Abby|user1=Dr. Abby&#039;s Johnny|startcode=AG060|startname=Delcatty Got Your Tongue}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Skitty|startcode=AG122|startname=Deceit and Assist|notes=Used via {{mcolor|Assist|{{grass color dark}}}}}}&lt;br /&gt;
{{movep|type=grass|ms=301|pkmn=Delcatty|method=Delcatty gathers energy in the purple fluff on its tail, then it fires a white beam from it at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Dr. Abby|user1=Dr. Abby&#039;s Johnny|startcode=AG060|startname=Delcatty Got Your Tongue}}&lt;br /&gt;
{{movep|type=grass|ms=338|pkmn=Solrock|method=The top rock on Solrock&#039;s head glows white and it gathers energy there. Then, a white ball appears in front of it and Solrock fires a white beam from the ball, or Solrock creates a yellow ball in front of its body and fires a yellow beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Solrock (Pokémon)|user1=A wild Solrock|startcode=AG063|startname=Take the Lombre Home}}&lt;br /&gt;
{{movemid|type=grass|user=Tate&#039;s Solrock|startcode=AG099|startname=It&#039;s Still Rocket Roll to Me!}}&lt;br /&gt;
{{movemid|type=grass|user=Brandon (anime)|user1=Brandon&#039;s Solrock|startcode=AG190|startname=Pace - The Final Frontier!}}&lt;br /&gt;
{{movep|type=grass|ms=383|pkmn=Groudon|method=Groudon gathers energy in the top of its head, then it fires a white beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Kyogre and Groudon (Ruby and Sapphire series)#Groudon|user1=Groudon (Ruby and Sapphire series)|startcode=AG098|startname=A Scuffle of Legends}}&lt;br /&gt;
{{movemid|type=grass|user=Mismagius (Pokémon)|user1=An illusion created by Mismagius|startcode=DP043|startname=Malice in Wonderland!}}&lt;br /&gt;
{{movep|type=grass|ms=334|pkmn=Altaria|method=Altaria gathers energy in its mouth and fires a white beam of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Drake|user1=Drake&#039;s Altaria|startcode=AG101|startname=Vanity Affair}}&lt;br /&gt;
{{movep|type=grass|ms=303|pkmn=Mawile|method=Mawile gathers energy in the white spot on its steel jaws. The spot glows white when it&#039;s done, and Mawile fires a white beam of energy from its steel jaws.}}&lt;br /&gt;
{{movemid|type=grass|user=Samantha|user1=Samantha&#039;s Mawile|startcode=AG105|startname=Once in a Mawile}}&lt;br /&gt;
{{movep|type=grass|ms=357|pkmn=Tropius|method=Tropius&#039;s whole body or the leaves on its back glows brightly as it gathers energy, then it fires a white, light green, or golden beam of energy out of its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Dominick|user1=Dominick&#039;s Tropius|startcode=AG127|startname=From Brags to Riches}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Trainer|user1=A Trainer&#039;s Tropius|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=grass|user=Mirage Pokémon|user1=Two mirage Tropius merged with a mirage Mewtwo|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Coordinator|user1=A Coordinator&#039;s Tropius|startcode=AG180|startname=May, We Harley Drew&#039;d Ya!}}&lt;br /&gt;
{{movep|type=grass|ms=254|pkmn=Sceptile|method=Sceptile gathers sunlight in its tail, and when the attack is ready, its tail glows white. It then fires a white beam from its mouth, or Sceptile gathers energy in the seeds on its back, and Sceptile fires a white beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Tyson (Hoenn)|user1=Tyson&#039;s Sceptile|startcode=AG128|startname=Shocks and Bonds}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Sceptile|startcode=AG164|startname=Ka Boom with a View!}}&lt;br /&gt;
{{movep|type=grass|ms=035|pkmn=Clefairy|method=Clefairy gathers energy in its mouth, and fires a white beam from it at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=AG134|startname=A Real Cleffa-Hanger|notes=Used via {{mcolor|Metronome|{{grass color dark}}}}}}&lt;br /&gt;
{{movep|type=grass|ms=446|pkmn=Munchlax|method=Munchlax gathers white streaks of energy in its mouth, then fires a white beam from it at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Munchlax|startcode=AG134|startname=A Real Cleffa-Hanger|notes=Used via {{mcolor|Metronome|{{grass color dark}}}}}}&lt;br /&gt;
{{movemid|type=grass|user=May&#039;s Munchlax|startcode=AG150|startname=May&#039;s Egg-Cellent Adventure!|notes=First revealed in &#039;&#039;{{color2|{{grass color dark}}|AG122|Deceit and Assist}}&#039;&#039;}}&lt;br /&gt;
{{movep|type=grass|ms=045|pkmn=Vileplume|method=Vileplume fires a white beam from the hole from the flower on its head at the opponent, or the flower on Vileplume&#039;s head flashes gold and it fired a golden beam from the middle of the flower on its head at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Nicolette|user1=Nicolette&#039;s Vileplume|startcode=AG150|startname=May&#039;s Egg-Cellent Adventure}}&lt;br /&gt;
{{movemid|type=grass|user=Jessebelle|user1=Jessebelle&#039;s Vileplume|startcode=DP153|startname=The Treasure is All Mine!}}&lt;br /&gt;
{{movep|type=grass|ms=295|pkmn=Exploud|method=Exploud opens its mouth and white energy gathers inside the air tubes on its head. A white ball of energy then appears in front of Exploud&#039;s mouth and it fires a white beam of energy from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Exploud (Pokémon)|user1=A wild Exploud|startcode=PK17|startname=Pikachu&#039;s Island Adventure}}&lt;br /&gt;
{{movep|type=grass|ms=113|pkmn=Chansey|method=Chansey raises her hands and creates a white orb above her head. She then lowers her hands and fires a white beam from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Nurse Joy&#039;s Chansey|startcode=AG186|startname=Overjoyed!}}&lt;br /&gt;
{{movep|type=grass|ms=406|pkmn=Budew|method=Budew opens up the bud on top of its head and gathers energy in it. Then, a white orb appears in between them when the SolarBeam is finished charging, and it fires a white beam from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Nando&#039;s Budew|startcode=DP004|startname=Dawn of a New Era!}}&lt;br /&gt;
{{movep|type=grass|ms=420|pkmn=Cherubi|method=The two large leaves on Cherubi&#039;s head glow white and it gathers energy in them. It then fires a white or golden beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Gardenia|user1=Gardenia&#039;s Cherubi|startcode=DP037|startname=The Grass Menagerie!}}&lt;br /&gt;
{{movemid|type=grass|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=grass|ms=389|pkmn=Torterra|method=Torterra gathers energy and fires a white beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Maury|user1=Maury&#039;s Torterra|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=grass|ms=267|pkmn=Beautifly|method=Beautifly&#039;s wings glow white as it gathers energy in them. Then, it waves its wings forward and releases a white energy beam from its wings at the opponent, or Beautifly&#039;s wings glow light green as it gathers energy in them. Then, a light green ball appears in front of its mouth and it fires a light green beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Aaron&#039;s Beautifly|startcode=DP099|startname=A Trainer and Child Reunion!}}&lt;br /&gt;
{{movemid|type=grass|user=Kiko|user1=Kiko&#039;s Beautifly|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=grass|ms=335|pkmn=Zangoose|method=Zangoose&#039;s tail glows white as it gathers energy in it, and it releases a bright yellow beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Crimson|user1=Crimson&#039;s Zangoose|startcode=DP135|startname=Beating the Hustle and Bustle!}}&lt;br /&gt;
{{movep|type=grass|ms=152|pkmn=Chikorita|method=Chikorita lifts the leaf on its head and the leaf starts to glow gold as it absorbs sunlight. Then, Chikorita&#039;s whole body flashes gold and it fires a white beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Lyra (anime)|user1=Lyra&#039;s Chikorita|startcode=DP147|startname=Bagged Then Tagged!}}&lt;br /&gt;
{{movep|type=grass|ms=343|pkmn=Baltoy|method=The spike on Baltoy&#039;s head starts to glow gold as it absorbs sunlight. Then, a golden orb appears in front of Baltoy&#039;s body and it fires a golden beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Buck|user1=Buck&#039;s Baltoy|startcode=DP181|startname=Bucking the Treasure Trend!}}&lt;br /&gt;
{{movep|type=grass|ms=407|pkmn=Roserade|method=Roserade holds its arms above its head and the flowers on the end of its arms start to glow gold as it gathers energy. The flowers return to normal color when the energy is gathered, and a gold orb of energy appear in front of Roserade&#039;s flowers. It then fires a golden beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Nando&#039;s Roserade|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=grass|ms=511|pkmn=Pansage|method=The bush on Pansage&#039;s head starts to sparkle light blue as it gathers energy from the sunlight. Pansage then holds its hands up when it is finished gathering energy and the bush becomes surrounded in a bright gold orb. Pansage then takes the orb in its hands and it starts to glow even brighter. It then thrusts the orb forward and releases a bright yellow beam from the orb at the opponent, or the bush on Pansage&#039;s head starts to sparkle light blue as it gathers energy from the sunlight. When it is finished gathering energy, it then holds out one of its hands and a golden orb of energy appears in front of it. Pansage then fires a beam of golden energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Cilan&#039;s Pansage|startcode=BW005|startname=Triple Leaders, Team Threats!}}&lt;br /&gt;
{{movep|type=grass|ms=544|pkmn=Whirlipede|method=The front two antennae on Whirlipede&#039;s body start to glow gold as it gathers energy from the sun. As it does, golden energy starts to form in between the two antennae, which eventually form into a glowing white orb of energy with another orb of energy around it. Whirlipede then fires a powerful golden blast from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Burgh|user1=Burgh&#039;s Whirlipede|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=grass|ms=531|pkmn=Audino|method=Audino puts its hands together and forms a bright gold orb of energy in between them. Audino then brings its hands forward and fires a bright gold beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Pokémon Trainer|user1=A Trainer&#039;s Audino|startcode=BW035|startname=Where Did You Go, Audino?}}&lt;br /&gt;
{{movep|type=grass|ms=513|pkmn=Pansear|method=Pansear opens its arms, closes its eyes, and faces towards the sky. The tuft on its head then starts to sparkle with silver sparkles as it gathers energy. Pansear then reaches its arms up in front of the tuft of hair and a golden light appears in between its hands, which forms into a bright golden orb with a bigger transparent gold orb around it. Pansear then puts its arms down and holds them at its side. As it moves its hands, the orb stays in the middle of them. Pansear then thrusts its arms forward, firing a powerful golden beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Chili&#039;s Pansear|startcode=BW058|startname=A Call for Brotherly Love!}}&lt;br /&gt;
{{movep|type=grass|ms=497|pkmn=Serperior|method=Serperior fires a bright gold beam of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Trip&#039;s Serperior|startcode=BW090|startname=Jostling for the Junior Cup!}}&lt;br /&gt;
{{movep|type=grass|ms=591|pkmn=Amoonguss|method=Amoonguss puts its hands together and forms a bright gold orb of energy in between them. Amoonguss then brings its hands forward and fires a bright gold beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Amoonguss (Pokémon)|user1=Three wild Amoonguss|startcode=BW112|startname=Team Plasma&#039;s Pokémon Power Plot!}}&lt;br /&gt;
{{movep|type=grass|ms=545|pkmn=Scolipede|method=The front two antennae on Scolipede&#039;s head start to glow gold as it gathers energy. As it does, golden energy starts to form in between the two antennae, which eventually form into a glowing white orb of energy with another orb of energy around it. Scolipede then fires a powerful golden blast from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Scolipede (Pokémon)|user1=A wild Scolipede|startcode=BW117|startname=Team Plasma&#039;s Pokémon Manipulation!}}&lt;br /&gt;
{{movep|type=grass|ms=666|pkmn=Vivillon|method=Vivillon glows a faint yellow. Numerous yellow balls appear and float around Vivillon as a larger ball forms between its antennae and it fires a beam of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Viola|user1=Viola&#039;s Vivillon|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=grass|ms=383P|pkmn=Groudon|method=Primal Groudon glows a faint greenish yellow. Numerous green and yellow balls appear and float around Primal Groudon as a larger ball forms inside its mouth and it fires a green beam of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Weather trio (XY series)#Groudon|user1=Groudon (XY series)|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=grass|ms=671B|pkmn=Florges|method=Florges glows a faint yellow. Numerous yellow balls appear and float around Florges as a larger ball forms in front of her head and she fires a beam of energy at the opponent. The surrounding flowers in the field then fire some extra beams of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Florges (anime)|startcode=XY069|startname=Defending the Homeland!|notes=Powered up by {{mcolor|Grassy Terrain|{{grass color dark}}}}}}&lt;br /&gt;
{{movep|type=grass|ms=272|pkmn=Ludicolo|method=Yellow, green, and white colored orbs shine from Ludicolo&#039;s head, with a white glow flashing as this happens. Ludicolo opens its mouth and a light yellow and white ball appears in front of its mouth. It grows bigger as the orbs disappear and then turns into a beam which is fired towards the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Tierno (anime)|user1=Tierno&#039;s Ludicolo|startcode=XY126|startname=Valuable Experience for All!}}&lt;br /&gt;
{{movep|type=grass|ms=753|pkmn=Fomantis|method=The top of Fomantis&#039;s head glows a faint yellow. Numerous yellow balls appear and float around Fomantis as a larger ball forms at the top of its head and it fires a beam of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Fomantis (Pokémon)|user1=Three wild Fomantis|startcode=SM035|startname=Currying Favor and Flavor!}}&lt;br /&gt;
{{movep|type=grass|ms=549|pkmn=Lilligant|method=The top of Lilligant&#039;s head glows a faint yellow. Numerous yellow balls appear and float around Lilligant as a larger ball forms at the top of her head and she fires a beam of energy at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Lusamine (anime)|user1=Lusamine&#039;s Lilligant|startcode=SM054|startname=10,000,000 Reasons to Fight!}}&lt;br /&gt;
{{movep|type=grass|ms=787|pkmn=Tapu Bulu|method=Tapu Bulu&#039;s hands become surrounded in a yellow orbs of sunlight, it puts its hands together, turning the orbs into one bigger orb. It then fires a beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Guardian deities (anime)#Tapu Bulu|user1=Tapu Bulu (anime)|startcode=SM075|startname=Some Kind of Laziness!}}&lt;br /&gt;
{{movep|type=grass|ms=209|pkmn=Snubbull|method=Snubbull opens its mouth and fires a light yellow beam of energy from it at the opponent.}}&lt;br /&gt;
{{movebtm|type=grass|user=Pokémon Trainer|user1=A Trainer&#039;s Snubbull|startcode=JN024|startname=A Little Rocket R &amp;amp; R!}}&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto|no}}&lt;br /&gt;
{{Animedexbody|EP051|Solar Beam|Ash&#039;s Pokédex|Solar Beam, {{p|Bulbasaur}}&#039;s strongest [[move|attack]]. Light is collected and formed into a powerful beam with intensive force.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|type=grass|exp=yes|gen=The user gathers light, then blasts a bundled beam.|image1=Primal Groudon charging Solar Beam PG.png|image1p=Charging|image2=Primal Groudon Solar Beam PG.png|image2p=Firing the blast}}&lt;br /&gt;
{{movep|type=grass|ms=383P|pkmn=Groudon|method=Primal Groudon opens its mouth, and light yellow energy starts gathering inside of it. It then fires a beam of yellow energy from its mouth at the opponent.}}&lt;br /&gt;
{{movebtm|type=grass|user=Groudon (Pokémon)|user1=A Groudon in Courtney&#039;s vision|startcode=PG07|startname=The Vision|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Aim to Be a Card Master!! manga===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user releases a large amount of light.|image1=Kenta Venusaur SolarBeam.png|image1p=Venusaur}}&lt;br /&gt;
{{movep|type=tcg grass|ms=003|pkmn=Venusaur|method=Venusaur releases a large amount of light.}}&lt;br /&gt;
{{MovebtmManga|type=tcg grass|user=Kenta Minamii|user1=Kenta&#039;s Venusaur|startcode=MCM1|startname=District Convention &amp;quot;Kenta, to the Open Sea&amp;quot;|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user absorbs light and fires it in the form of a beam.|image1=Drew Roselia SolarBeam AP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=grass|ms=315|pkmn=Roselia|method=Roselia fires a bundled beam in the form of light from its hands.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Drew&#039;s Roselia|startcode=SP21|startname=The Enchanting Pokémon Soul!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user gathers light, then releases it in a bright light.|image1=Florinda Gloom SolarBeam EToP.png|image1p=Gloom}}&lt;br /&gt;
{{movep|type=grass|ms=044|pkmn=Gloom|method=Gloom fires a bright beam of light from the flower on its head at the opponent.}}&lt;br /&gt;
{{MovebtmManga|type=grass|user=Florinda Showers|user1=Florinda&#039;s multiple Gloom|startcode=ET11|startname=Days of Gloom and Glory|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user gathers light, then releases it in the form of a beam.|image1=Primal Groudon Solar Beam M18 manga.png|image1p=Primal Groudon}}&lt;br /&gt;
{{movep|type=grass|ms=001|pkmn=Bulbasaur|method=Bulbasaur fires a bright beam of light from the bulb on its back at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Ash&#039;s Bulbasaur|startcode=Mewtwo Strikes Back! (manga)|startname=Mewtwo Strikes Back!|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=383P|pkmn=Groudon|method=Primal Groudon fires a bright beam of light from its mouth at the opponent.}}&lt;br /&gt;
{{MovebtmManga|type=grass|user=Groudon (Pokémon)|user1=A wild Groudon|startcode=Hoopa and the Clash of Ages (manga)|startname=Hoopa and the Clash of Ages}}&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user gathers light, then releases it in a bright light.|image1=Hiori Tangrowth SolarBeam.png|image1p=Tangrowth}}&lt;br /&gt;
{{movep|type=grass|ms=465|pkmn=Tangrowth|method=Tangrowth gathers sunlight and releases a bright glow of energy.}}&lt;br /&gt;
{{MovebtmManga|type=grass|user=Hiori|user1=Hiori&#039;s Tangrowth|startcode=P7-03|startname=Challenge From A Rival|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon - The Legend of the Dragon King manga===&lt;br /&gt;
{{incomplete|section|description of the move}}&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=&amp;lt;!--|image1=Akira Mega Charizard Y Solar Beam.png|image1p=Mega Charizard Y--&amp;gt;}}&lt;br /&gt;
{{movep|type=grass|ms=006MY|pkmn=Charizard|method=Charizard}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Akira (LDK)|user1=Akira&#039;s Mega Charizard Y|startcode=LDK2|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user gathers light, then blasts a bundled beam.|image1=Saur Bulbasaur SolarBeam.png|image1p=Bulbasaur|image2=Saur SolarBeam.png|image2p=Venusaur|image3=Greta Shedinja SolarBeam Adventures.png|image3p=Shedinja|image4=Troppy Solar Beam.png|image4p=Tropius}}&lt;br /&gt;
{{movep|type=grass|ms=001|pkmn=Bulbasaur|method=Bulbasaur gathers sunlight in its bulb and fires a beam from its bulb at the opponent.}}&lt;br /&gt;
{{Movemid|type=grass|user=Saur|user1=Red&#039;s Saur|startcode=PS002|startname=Bulbasaur, Come Home!|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=002|pkmn=Ivysaur|method=Ivysaur collects energy in its flower bulb and fires a beam from the flower bulb at the opponent.}}&lt;br /&gt;
{{Movemid|type=grass|user=Saur|user1=Red&#039;s Saur|startcode=PS019|startname=Blame it on Eevee}}&lt;br /&gt;
{{movep|type=grass|ms=003|pkmn=Venusaur|method=Venusaur fires a beam from the middle of the flower on its back at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Saur|user1=Red&#039;s Saur|startcode=PS033|startname=The Winged Legends}}&lt;br /&gt;
{{movep|type=grass|ms=357|pkmn=Tropius|method=Tropius releases a beam of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Troppy|user1=Sapphire&#039;s Troppy|startcode=PS216|startname=Mixing It Up with Magcargo}}&lt;br /&gt;
{{movep|type=grass|ms=292|pkmn=Shedinja|method=Shedinja fires a powerful bright beam of energy from the front of its body at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Greta|user1=Greta&#039;s Shedinja|startcode=PS317|startname=Sneaky Like Shedinja}}&lt;br /&gt;
{{movep|type=grass|ms=421|pkmn=Cherrim|method=Cherrim fires a beam from the middle of the bulb on its head at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Platinum (Adventures)|user1=Platinum&#039;s Cherrim|startcode=PS440|startname=The Final Dimensional Duel X}}&lt;br /&gt;
{{movep|type=grass|ms=669|pkmn=Flabébé|method=Flabébé fires a beam from the front of her body at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Trevor (Adventures)|user1=Trevor&#039;s Flabébé|startcode=PAXY25|startname=Flabébé Blooms}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS310|Just My Luck...Shuckle]]&#039;&#039;, {{adv|Crystal}}&#039;s {{p|Rapidash}} was revealed to know Solar Beam by {{adv|Emerald}}&#039;s [[Pokédex]].&lt;br /&gt;
* In &#039;&#039;[[PS459|All About Arceus VIII]]&#039;&#039;, {{adv|Gold}} told his {{p|Sunflora}}, Sunbo, to use Solar Beam, but the move was executed off-panel.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user absorbs light and fires it in the form of a beam.|image1=Roserade SolarBeam PDP.png|image1p=Roserade}}&lt;br /&gt;
{{movep|type=grass|ms=407|pkmn=Roserade|method=Roserade fires a bundled beam in the form of light from its hands.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Roserade (Pokémon)|user1=A wild Roserade|startcode=PDP09|startname=Dig up the Water|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure manga===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user gathers light, then releases it in a bright light.|image1=Mitsumi Leafeon SolarBeam.png|image1p=Leafeon|image2=Saturn Bronzong SolarBeam DPA.png|image2p=Bronzong|image3=Flint Rapidash SolarBeam DPA.png|image3p=Rapidash}}&lt;br /&gt;
{{movep|type=grass|ms=470|pkmn=Leafeon|method=Leafeon gathers sunlight and fires a beam at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Mitsumi|user1=Mitsumi&#039;s Leafeon|startcode=DPA08|startname=Team Galactic&#039;s Conspiracy, Revealed!!|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=437|pkmn=Bronzong|method=Bronzong gathers sunlight and releases a bright glow of energy.}}&lt;br /&gt;
{{Movemid|type=grass|user=Saturn|user1=Saturn&#039;s Bronzong|startcode=DPA11|startname=The Legendary Pokémon Captured}}&lt;br /&gt;
{{movep|type=grass|ms=078|pkmn=Rapidash|method=Rapidash fires a beam from sunlight it absorbed.}}&lt;br /&gt;
{{MovebtmManga|type=grass|user=Flint (Elite Four)|user1=Flint&#039;s Rapidash|startcode=DPA24|startname=Hareta&#039;s Heart Desire}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
{{movemanga|type=grass|exp=yes|gen=The user absorbs sunlight and releases it in the form of a beam.|image1=Shu Oddish SolarBeam.png|image1p=Oddish}}&lt;br /&gt;
{{movep|type=grass|ms=043|pkmn=Oddish|method=Oddish absorbs sunlight and releases it in the form of a beam.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Shu|user1=Shu&#039;s Oddish|startcode=GDZ25|startname=The Oddish Who Loved Honey|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{Movemanga|type=grass|exp=yes|gen=The user gathers light, then releases it in a bright light.|image1=Bellossom SolarBeam PM.png|image1p=Bellossom|image2=Red Clefairy SolarBeam PM.png|image2p=Clefairy|image3=Erika Venusaur SolarBeam PM.png|image3p=Venusaur}}&lt;br /&gt;
{{movep|type=grass|ms=003|pkmn=Venusaur|method=Venusaur absorbs sunlight into its body. It then rises on its hind legs and releases a beam of light from its chest at the opponent.}}&lt;br /&gt;
{{movemid|type=grass|user=Erika|user1=Erika&#039;s Venusaur|startcode=PM010|startname=Big Struggle with the Powerful Opponent Venusaur!!|notes=Debut}}&lt;br /&gt;
{{movep|type=grass|ms=182|pkmn=Bellossom|method=Bellossom absorbs sunlight and releases a strong ray of it from the flowers on its head.}}&lt;br /&gt;
{{movemid|type=grass|user=Bellossom (Pokémon)|user1=A wild Bellossom|startcode=PM105|startname=Return light to Bellossom!!}}&lt;br /&gt;
{{movep|type=grass|ms=035|pkmn=Clefairy|method=Clefairy holds out a reflective item. The sun&#039;s rays get absorbed by the item and bounce off to inflict damage.}}&lt;br /&gt;
{{movebtmManga|type=grass|user=Red&#039;s Clefairy|startcode=PM106|startname=A Challenge to the Elite Four!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|genI=SolarBeam I&lt;br /&gt;
|genII=SolarBeam II&lt;br /&gt;
|genIII=SolarBeam III&lt;br /&gt;
|genIV=SolarBeam IV&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|genV=SolarBeam V&lt;br /&gt;
|genVI=Solar Beam VI&lt;br /&gt;
|genVI2=Solar Beam VI 2&lt;br /&gt;
|genVII=Solar Beam VII&lt;br /&gt;
|genVII2=Solar Beam VII 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Stad=SolarBeam Stad&lt;br /&gt;
|Stad2=SolarBeam Stad2&lt;br /&gt;
|Colo=SolarBeam Colo&lt;br /&gt;
|XD=SolarBeam XD&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|PBR=SolarBeam PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Grass&lt;br /&gt;
|PMDRB=SolarBeam PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{grass color}}|bordercolor={{grass color dark}}&lt;br /&gt;
|zh_yue=日光束 &#039;&#039;{{tt|Yahtgwōngchūk|Solar Beam}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;陽光烈焰 &#039;&#039;{{tt|Yèuhnggwōng Lihtyihm|Blazing Sunshine}}&#039;&#039; {{tt|*|Pre-Gen VI Media}}&lt;br /&gt;
|zh_cmn=日光束  &#039;&#039;{{tt|Rìguāngshù|Solar Beam}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;陽光烈焰 / 阳光烈焰  &#039;&#039;{{tt|Yángguāng Lièyàn|Blazing Sunshine}}&#039;&#039; {{tt|*|Pre-Gen VI Media}}&lt;br /&gt;
|cs=Sluneční paprsek&lt;br /&gt;
|da=Solstråle&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Zonnestraal&lt;br /&gt;
|fi=Auringonsäde&amp;lt;br&amp;gt;Aurinkosäde&amp;lt;br&amp;gt;Valonsäde&amp;lt;br&amp;gt;Valomäjäys ({{tt|AG|Occasionally used during various episodes.}})&lt;br /&gt;
|fr=Lance-Soleil&lt;br /&gt;
|de=Solarstrahl&lt;br /&gt;
|el=Ηλιαχτίδα &#039;&#039;Eliachtída&#039;&#039;&lt;br /&gt;
|he=קרן סולארית &#039;&#039;Keren Solarit&#039;&#039;&lt;br /&gt;
|id=Solar Beam&lt;br /&gt;
|it=Solarraggio&lt;br /&gt;
|ko=솔라빔 &#039;&#039;{{tt|Sollabim|Solar beam}}&#039;&#039;&lt;br /&gt;
|no=Solarstråle&lt;br /&gt;
|pl=Słoneczny Promień{{tt|*|EP051-EP068, EP107-EP112, EP151-EP178, EP225-EP261, AG035, Diamond and Pearl series onwards, Manga}}&amp;lt;br&amp;gt;Promień Solarny{{tt|*|AG035}}&amp;lt;br&amp;gt;Promień Światła{{tt|*|AG033}}&amp;lt;br&amp;gt;Promień{{tt|*|EP268}}&amp;lt;br&amp;gt;Atak Ciepła{{tt|*|EP187}}&amp;lt;br&amp;gt;Słoneczny Cios{{tt|*|EP185}}&amp;lt;br&amp;gt;Słoneczny Atak{{tt|*|EP151}}&amp;lt;br&amp;gt;Promień Świetlny{{tt|*|EP135}}&amp;lt;br&amp;gt;Słoneczne Ziarenko{{tt|*|EP080}}&lt;br /&gt;
|pt_br=Raio Solar (games, anime, {{TCG|HeartGold &amp;amp; SoulSilver}}-present, manga, The Official Pokémon Handbook)&amp;lt;br&amp;gt;Raio de Sol ({{TCG|Base Set}})&lt;br /&gt;
|pt_eu=Raio Solar&lt;br /&gt;
|ro=Raza Solară&amp;lt;br&amp;gt;Izbucnirea Solară&lt;br /&gt;
|ru=Солнечный Луч &#039;&#039;Solnechnyy Luch&#039;&#039;&lt;br /&gt;
|sr=Solarni Zrak&lt;br /&gt;
|es=Rayo Solar&lt;br /&gt;
|sv=Solstråle&amp;lt;br&amp;gt;Solljusstråle{{tt|*|EP051}}&lt;br /&gt;
|tr=Güneş Işını&lt;br /&gt;
|vi=Tia Mặt Trời&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves with a charging turn]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Solarstrahl]]&lt;br /&gt;
[[es:Rayo solar]]&lt;br /&gt;
[[fr:Lance-Soleil]]&lt;br /&gt;
[[it:Solarraggio]]&lt;br /&gt;
[[ja:ソーラービーム]]&lt;br /&gt;
[[zh:日光束（招式）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Gengar&amp;diff=3319054</id>
		<title>Ash&#039;s Gengar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Gengar&amp;diff=3319054"/>
		<updated>2021-02-01T19:30:40Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Trivia */ grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|nickname=Ash&#039;s Gengar&lt;br /&gt;
|jnickname=サトシのゲンガー&lt;br /&gt;
|tmnickname=Satoshi&#039;s Gangar&lt;br /&gt;
|image=[[File:Ash Gengar.png|250px]]&lt;br /&gt;
|caption=Ash&#039;s Gengar&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|location=[[Cerise Laboratory]]&lt;br /&gt;
|epnum=JN011&lt;br /&gt;
|epname=Best Friend...Worst Nightmare!&lt;br /&gt;
|catchepnum=JN016&lt;br /&gt;
|catchepname=A Chilling Curse!&lt;br /&gt;
|prevonum=094&lt;br /&gt;
|pokemonname=Gengar&lt;br /&gt;
|current=[[Party|In rotation]]&lt;br /&gt;
|java1=[[Yasuhiro Mamiya]]&lt;br /&gt;
|enva1=[[Marc Thompson]]&lt;br /&gt;
|noevo=incap&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ash&#039;s Gengar&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サトシのゲンガー&#039;&#039;&#039; &#039;&#039;Satoshi&#039;s Gangar&#039;&#039;) was the second {{OBP|Pokémon|species}} {{pkmn2|caught}} by {{Ash}} in &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;, and his fifty-fourth overall.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Gengar and Former Trainer.png|thumb|left|250px|Being left by its original Trainer]]&lt;br /&gt;
====With another Trainer====&lt;br /&gt;
As revealed in &#039;&#039;[[JN016|A Chilling Curse!]]&#039;&#039;, Gengar was originally {{pkmn2|caught}} by [[Gengar&#039;s former Trainer|a Trainer]] living in [[Vermilion City]], three years before the events of &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;. However, as he started losing {{pkmn|battle}}s and failing to catch other Pokémon in Gengar&#039;s presence, the {{pkmn|Trainer}} attributed his misfortunes to a curse caused by Gengar and decided to get rid of it. Before he abandoned it, he instructed Gengar to wait for him at the place that would later become the [[Cerise Laboratory]].&lt;br /&gt;
&lt;br /&gt;
====As a wild Pokémon====&lt;br /&gt;
Not knowing its Trainer had no intention of returning for it, Gengar obediently waited for its Trainer, even staying at the building as it was being converted into [[Professor Cerise]]&#039;s research center. It tried to scare the {{pkmn|Professor}} off by haunting the building, but as he only found its actions amusing, it eventually gave up trying to frighten him.&lt;br /&gt;
&lt;br /&gt;
Gengar debuted in &#039;&#039;[[JN011|Best Friend...Worst Nightmare!]]&#039;&#039;, where it resumed its mischievous activity by scaring [[Ren]], making its presence known for {{Ash}} and [[Goh]] in the process. The latter tried to catch it, but Gengar simply deflected all of the {{i|Poké Ball}}s he threw at it. It eventually fled when [[Chloe]] commanded {{TP|Professor Cerise|Yamper}} to use {{m|Spark}}. It was later seen at the end of the episode, perched atop the Institute.&lt;br /&gt;
&lt;br /&gt;
At the end of &#039;&#039;[[JN014|Raid Battle in The Ruins!]]&#039;&#039;, Gengar phased through the wall and watched Ash, Goh, and their Pokémon as they returned from [[Unova]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;A Chilling Curse!&#039;&#039;, Gengar once again began causing trouble at the Institute and subsequently hid in Ash&#039;s shadow. When Ash ran into Gengar&#039;s former Trainer, it overheard the latter bragging about how much he enjoyed being free from its curse. Angered by the revelation that its Trainer abandoned it, Gengar started attacking him. When the Trainer fled in fear, Gengar ran off as well. {{TRT}} found Gengar and asked it to join them, but when it refused, they instead tried to capture it. Ash showed up, managed to free Gengar, and convinced it to fight Team Rocket alongside him. After Gengar defeated Team Rocket&#039;s two {{p|Dusclops}}, Ash collapsed from a fever he had unknowingly caught earlier. When Ash woke up at the laboratory, Gengar appeared and dropped a Poké Ball for him, indicating it wanted to join his [[party|team]]. Ash accepted the request and caught Gengar.&lt;br /&gt;
&lt;br /&gt;
====With Ash====&lt;br /&gt;
In &#039;&#039;[[JN018|Destination: Coronation!]]&#039;&#039;, Ash used Gengar in his battle against [[Visquez]] so he could increase his [[World Coronation Series]] ranking. Gengar substituted for {{AP|Pikachu}} while going up against Visquez&#039;s {{p|Raichu}}, and it managed to defeat it with {{m|Psychic}}. Gengar then went up against Visquez&#039;s second Pokémon, {{p|Electrode}}, but was soon defeated, though not before dealing some [[damage]] on its opponent.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN025|A Festival Reunion!]]&#039;&#039;, Ash brought Gengar with him to [[Shalour City]] for a World Coronation Series Battle Festival Challenge. During Ash&#039;s match with {{an|Korrina}}, Gengar went up against her {{p|Mienshao}} and {{TP|Korrina|Lucario}}, getting defeated by the latter without managing to deal any damage on either.&lt;br /&gt;
&lt;br /&gt;
In [[JN043]], Ash used Gengar to face a rampaging [[Gigantamax]] {{p|Coalossal}} alongside [[Leon]]&#039;s {{p|Dragapult}}. During the battle, Gengar saved the lives of a group of {{tc|Worker}}s who were nearby.&lt;br /&gt;
&lt;br /&gt;
===Personality and characteristics===&lt;br /&gt;
[[File:Ash and Gengar.png|thumb|left|250px|Gengar and Ash]]&lt;br /&gt;
[[File:Gengar in shadow.png|thumb|250px|Gengar in Ash&#039;s shadow]]&lt;br /&gt;
Gengar was once loyal to its previous Trainer, obeying his instructions to remain at the future site of the [[Cerise Laboratory]]. Over time, however, Gengar became resentful of its old Trainer, even to the point of attacking him upon seeing him again and only calming down once he ran away. It grew bitter and developed a hostile nature against all humans, repeatedly attacking them with its powers. After it bonded with Ash and was caught, it became friendlier, though it still seems to have a mischievous streak, such as when it showed its concern for Ash by dumping a pile of apples on top of him. Gengar dislikes being accused of something it didn&#039;t do, as seen in &#039;&#039;[[JN023|Panic in the Park!]]&#039;&#039;, when it appeared out of nowhere behind Ash and hit him with {{m|Shadow Ball}} after overhearing him accusing it of stealing Goh&#039;s Pokémon&#039;s food.&lt;br /&gt;
&lt;br /&gt;
In {{pkmn|battle}}, Gengar takes advantage of its {{type|Ghost}} abilities, allowing it to easily escape snares and confound opponents, as seen in &#039;&#039;[[JN018|Destination: Coronation!]]&#039;&#039;, where it was able to escape the tail hold of [[Visquez]]&#039;s {{p|Raichu}} simply by phasing through it. However, in the same episode, it was revealed to have trouble combating faster opponents such as her {{p|Electrode}}, and later Korrina&#039;s {{p|Mienshao}} and {{TP|Korrina|Lucario}}. Gengar also has the ability to become invisible and to disappear and reappear. Like all of its species, Gengar is also able to decrease the temperature of its surroundings, as seen in &#039;&#039;Best Friend...Worst Nightmare!&#039;&#039;; and hide in the shadows, as seen in &#039;&#039;[[JN016|A Chilling Curse!]]&#039;&#039;. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|ghost|poison|Ash Gengar {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Night Shade|1=Psychic|2=Ice Punch|3=Shadow Ball}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Night Shade|1=Psychic|2=Ice Punch|3=Shadow Ball}}}}&lt;br /&gt;
{{anmov|ghost|Night Shade|JN011|Best Friend...Worst Nightmare!}}&lt;br /&gt;
{{anmov|psychic|Psychic|JN011|Best Friend...Worst Nightmare!}}&lt;br /&gt;
{{anmov|ice|Ice Punch|JN011|Best Friend...Worst Nightmare!}}&lt;br /&gt;
{{anmov|ghost|Shadow Ball|JN011|Best Friend...Worst Nightmare!}}&lt;br /&gt;
{{anmov/f|poison}}&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{poison color dark}}; background: #{{ghost color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}}&amp;quot; | [[File:Goh Ash Pokemon.png|200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}}&amp;quot; | [[File:Pocket Monsters 2019 poster artwork 4.png|x200px]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Artwork for &#039;&#039;Find the difference&#039;&#039;&lt;br /&gt;
| Fourth poster for the Japanese version of&amp;lt;br&amp;gt;&#039;&#039;{{color2|000|Pokémon Journeys: The Series}}&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pocket Monsters manga===&lt;br /&gt;
Gengar debuted in [[JNM08]]. It reappeared in [[JNM09]].&lt;br /&gt;
&lt;br /&gt;
====Moves used====&lt;br /&gt;
{{anmov/h|ghost|poison}}&lt;br /&gt;
{{anmov|ghost|Night Shade|JNM09}}&lt;br /&gt;
{{anmov|psychic|Psychic|JNM09}}&lt;br /&gt;
{{anmov/f|poison}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Gengar JN002.png|thumb|250px|A Gengar as seen in &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;. Note the deeper shade of purple compared to Ash&#039;s Gengar.]]&lt;br /&gt;
* Gengar is the first of Ash&#039;s {{OBP|Pokémon|species}} to:&lt;br /&gt;
** Be an officially owned {{t|Ghost}} type.&lt;br /&gt;
** Use a Ghost-type [[move]].&lt;br /&gt;
** Be abandoned by a previous {{pkmn|Trainer}} whilst not being a [[starter Pokémon]].&lt;br /&gt;
** Be abandoned by a previous Trainer while being fully evolved.&lt;br /&gt;
** Have been abandoned by a previous Trainer and remain a [[wild Pokémon]] for years before being caught by Ash.&lt;br /&gt;
* Gengar has a color scheme that is different from others of its species, although it isn&#039;t considered {{Shiny}}.&lt;br /&gt;
** However, Gengar&#039;s alternate color scheme is closer to how it appears in the [[core series]] and its game art in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Gengar}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Ash&#039;s Pokémon|ghost|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Anime Pokémon|ghost|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Gengar]]&lt;br /&gt;
[[Category:Released Pokémon]]&lt;br /&gt;
[[Category:Recurring wild Pokémon|Gengar]]&lt;br /&gt;
[[Category:Alternately colored Pokémon in the anime|Gengar]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ashs Gengar]]&lt;br /&gt;
[[es:Gengar de Ash]]&lt;br /&gt;
[[fr:Ectoplasma de Sacha]]&lt;br /&gt;
[[it:Gengar di Ash]]&lt;br /&gt;
[[ja:サトシのゲンガー]]&lt;br /&gt;
[[zh:小智的耿鬼]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Kick_(move)&amp;diff=3318535</id>
		<title>Double Kick (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Kick_(move)&amp;diff=3318535"/>
		<updated>2021-01-31T19:31:01Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=24&lt;br /&gt;
|name=Double Kick&lt;br /&gt;
|jname=にどげり&lt;br /&gt;
|jtranslit=Nidogeri&lt;br /&gt;
|jtrans=Double Kick&lt;br /&gt;
|gameimage=Double Kick VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=30&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Works well if it&#039;s the same type as the one before.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Allows performance of the same move twice in a row.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that used a move of the same type.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Double Kick&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;にどげり&#039;&#039;&#039; &#039;&#039;Double Kick&#039;&#039;) is a damage-dealing {{type|Fighting}} [[multi-strike move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Double Kick inflicts damage, hitting the target twice per use. Although only the first strike can be a [[critical hit]], the second one will deal the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
Double Kick will end immediately if the first strike breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the second strike of this move.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Each strike now does damage independently, consequently enabling either of them to be critical.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]], the final strike has a chance to cause the opponent to {{status|flinch}}.&lt;br /&gt;
&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Double Kick will now hit again if the first strike breaks a substitute.&lt;br /&gt;
&lt;br /&gt;
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate twice.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
If the first strike activates the target&#039;s [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
If the target is holding a [[Rocky Helmet]], the user is damaged for each strike.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Fighting&amp;lt;/sc&amp;gt;-type attack. As the name implies, it is actually two quick kicks in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A double kicking attack.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A double-kicking attack that strikes the foe twice.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Two legs are used to quickly kick the foe twice in one turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A double-kicking attack that hits the target twice.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is quickly kicked twice in succession using both feet.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|The target is quickly kicked twice in succession using both feet.}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Fighting|1}}&lt;br /&gt;
{{Moveentry/8|025|Pikachu|type=Electric|2|Field|Fairy|||||||9{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|029|Nidoran♀|type=Poison|2|Monster|Field|43{{sup/1|RGB}}&amp;lt;br&amp;gt;12{{sup/1|Y}}|12|12|9|9|9|9|25}}&lt;br /&gt;
{{Moveentry/8|030|Nidorina|type=Poison|1|Undiscovered|Undiscovered|50{{sup/1|RGB}}&amp;lt;br&amp;gt;12{{sup/1|Y}}|12|12|9|9|9|9|29}}&lt;br /&gt;
{{Moveentry/8|031|Nidoqueen|type=Poison|type2=Ground|1|Undiscovered|Undiscovered|12{{sup/1|Y}}|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/8|032|Nidoran♂|type=Poison|2|Monster|Field|43{{sup/1|RGB}}&amp;lt;br&amp;gt;12{{sup/1|Y}}|12|12|9|9|9|9|25}}&lt;br /&gt;
{{Moveentry/8|033|Nidorino|type=Poison|2|Monster|Field|50{{sup/1|RGB}}&amp;lt;br&amp;gt;12{{sup/1|Y}}|12|12|9|9|9|9|29}}&lt;br /&gt;
{{Moveentry/8|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|12{{sup/1|Y}}|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/8|077|Ponyta|type=Fire|1|Field|Field|||||||15{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|078|Rapidash|type=Fire|1|Field|Field|||||||15{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|1|1|1|1|1|1|1, {{tt|Evo.|Learned upon evolving}}{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;10{{sup/7|PE}}|4|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||24|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|133|Eevee|type=Normal|1|Field|Field|||||||10{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|134|Vaporeon|type=Water|1|Field|Field|||||||10{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|135|Jolteon|type=Electric|1|Field|Field|42{{sup/1|RGB}}&amp;lt;br&amp;gt;30{{sup/1|Y}}|30|30|29|29{{sup/5|BW}}&amp;lt;br&amp;gt;17{{sup/5|B2W2}}|17|17{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;10{{sup/7|PE}}|25}}&lt;br /&gt;
{{Moveentry/8|136|Flareon|type=Fire|1|Field|Field|||||||10{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|256|Combusken|type=Fire|type2=Fighting|1|Field|Field|||16|16|16|16|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|||16|16|16|16|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|427|Buneary|type=Normal|1|Field|Field||||||||20}}&lt;br /&gt;
{{Moveentry/8|428|Lopunny|type=Normal|1|Field|Field||||||||20}}&lt;br /&gt;
{{Moveentry/8|539|Sawk|type=Fighting|1|Human-Like|Human-Like|||||13|13|5|10|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||||10|10|10|}}&lt;br /&gt;
{{Moveentry/8|586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|||||10|10|10|}}&lt;br /&gt;
{{Moveentry/8|638|Cobalion|type=Steel|type2=Fighting|1|Undiscovered|Undiscovered|||||7|7|1|21|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|639|Terrakion|type=Rock|type2=Fighting|1|Undiscovered|Undiscovered|||||7|7|1|21|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|640|Virizion|type=Grass|type2=Fighting|1|Undiscovered|Undiscovered|||||7|7|1|21|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|647|Keldeo|type=Water|type2=Fighting|1|Undiscovered|Undiscovered|||||7|7|1, 7|21|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|659|Bunnelby|type=Normal|1|Field|Field||||||20|20|18}}&lt;br /&gt;
{{Moveentry/8|660|Diggersby|type=Normal|type2=Ground|1|Field|Field||||||20|21|18}}&lt;br /&gt;
{{Moveentry/8|725|Litten|type=Fire|1|Field|Field|||||||16{{sup/7|USUM}}|18}}&lt;br /&gt;
{{Moveentry/8|726|Torracat|type=Fire|1|Field|Field|||||||16{{sup/7|USUM}}|20}}&lt;br /&gt;
{{Moveentry/8|727|Incineroar|type=Fire|type2=Dark|1|Field|Field|||||||16{{sup/7|USUM}}|20}}&lt;br /&gt;
{{Moveentry/8|749|Mudbray|type=Ground|1|Field|Field|||||||15|8}}&lt;br /&gt;
{{Moveentry/8|750|Mudsdale|type=Ground|1|Field|Field|||||||15|1}}&lt;br /&gt;
{{Moveentry/8|795|Pheromosa|type=Bug|type2=Fighting|1|Undiscovered|Undiscovered|||||||1|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/8|813|Scorbunny|type=Fire|2|Field|Human-Like||||||||12}}&lt;br /&gt;
{{Moveentry/8|814|Raboot|type=Fire|2|Field|Human-Like||||||||12}}&lt;br /&gt;
{{Moveentry/8|815|Cinderace|type=Fire|2|Field|Human-Like||||||||12}}&lt;br /&gt;
{{Moveentry/8|831|Wooloo|type=Normal|1|Field|Field||||||||16}}&lt;br /&gt;
{{Moveentry/8|832|Dubwool|type=Normal|1|Field|Field||||||||16}}&lt;br /&gt;
{{Moveentry/8|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||||||24}}&lt;br /&gt;
{{Moveentry/8|896|Glastrier|type=Ice|1|Undiscovered|Undiscovered||||||||6}}&lt;br /&gt;
{{Moveentry/8|897|Spectrier|type=Ghost|1|Undiscovered|Undiscovered||||||||6}}&lt;br /&gt;
{{Moveentry/8|898I|Calyrex|type=Psychic|type2=Ice|1|Undiscovered|Undiscovered||||||||1|form=Ice Rider}}&lt;br /&gt;
{{Moveentry/8|898S|Calyrex|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||||||||1|form=Shadow Rider}}&lt;br /&gt;
{{Movefoot|Fighting|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Fighting|2}}&lt;br /&gt;
{{Moveentry/7|058|Growlithe|type=Fire|1|Field|Field||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|077|Ponyta|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|077G|Ponyta|type=Psychic|1|Field|Field|||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|104|Cubone|type=Ground|1|Monster|Monster|||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|133|Eevee|type=Normal|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|155|Cyndaquil|type=Fire|1|Field|Field|||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|194|Wooper|type=Water|type2=Ground|2|Water 1|Field|||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|234|Stantler|type=Normal|1|Field|Field|||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|252|Treecko|type=Grass|2|Monster|Dragon|||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|335|Zangoose|type=Normal|1|Field|Field||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|390|Chimchar|type=Fire|2|Field|Human-Like|||✔|✔|✔|✔||STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|403|Shinx|type=Electric|1|Field|Field||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|522|Blitzle|type=Electric|1|Field|Field||||✔|✔|✔|}}&lt;br /&gt;
{{Movefoot|Fighting|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Fighting}}&lt;br /&gt;
{{Moveentry/1|155|Cyndaquil|type=Fire|1|Field|Field|{{DL|QR Scanner|Island Scan}} - {{rt|3|Alola}}{{sup/7|SM}}}}&lt;br /&gt;
{{Movefoot|Fighting|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], Double Kick is a move with 6 base power, 87% accuracy, and 14 PP. It damages an enemy in front of the user twice. This move&#039;s base critical hit rate is lower than normal, at 3%.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the move&#039;s accuracy has been decreased to 76.56%.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Attacks the target twice in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 kicks in a single turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ２かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 kicks in a single turn}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy 2 times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The foe is quickly kicked twice in succession using both feet.|image1=Paul Nidoking Double Kick.png|image1p=Nidoking|image2=Goh Scorbunny Double Kick.png|image2p=Scorbunny|image3=Hiroki Mudbray Double Kick.png|image3p=Mudbray|image4=Tony Maria Double Kick.png|image4p=Nidoran♀ and Nidoran♂}}&lt;br /&gt;
{{movep|type=fighting|ms=029|pkmn=Nidoran♀|method=Nidoran♀ jumps into the air, flips around twice, and shoots at the opponent with her foot extended.}}&lt;br /&gt;
{{movemid|type=fighting|user=Emily (EP100)|user1=Emily&#039;s Maria|startcode=EP100|startname=Wherefore Art Thou, Pokémon|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=032|pkmn=Nidoran♂|method=Nidoran♂ jumps into the air, flips around twice, and shoots at the opponent with his foot extended.}}&lt;br /&gt;
{{movemid|type=fighting|user=Ralph (EP100)|user1=Ralph&#039;s Tony|startcode=EP100|startname=Wherefore Art Thou, Pokémon|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee swings his leg and kicks the opponent, then comes around and kicks the opponent with the other leg.}}&lt;br /&gt;
{{movemid|type=fighting|user=Shiro|user1=Shiro&#039;s Hitmonlee|startcode=EP166|startname=Two Hits and a Miss}}&lt;br /&gt;
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen jumps into the air and comes down, feet first, kicking the opponent with both feet.}}&lt;br /&gt;
{{movemid|type=fighting|user=Gary Oak|user1=Gary&#039;s Nidoqueen|startcode=EP270|startname=Can&#039;t Beat the Heat!}}&lt;br /&gt;
{{movep|type=fighting|ms=034|pkmn=Nidoking|method=Nidoking&#039;s feet glow white and he jumps into the air above the opponent, kicking the opponent with one foot, then the other.}}&lt;br /&gt;
{{movemid|type=fighting|user=Paul|user1=Paul&#039;s Nidoking|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=fighting|ms=522|pkmn=Blitzle|method=Blitzle rears up on its hind legs, then turns its body around so its backside is facing the opponent. Blitzle then kicks the opponent upwards with both of its hind legs, first one, then the other.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan|user1=Stephan&#039;s Blitzle|startcode=BW028|startname=Oshawott&#039;s Lost Scalchop!}}&lt;br /&gt;
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk charges at the opponent and jumps high into the air. He then comes down with one of his legs extended and lands on it. He then swings around and kicks the opponent from the side with his other foot, or Sawk charges at the opponent and kicks the opponent once with one foot, then kicks it again with the other.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan&#039;s Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=fighting|ms=523|pkmn=Zebstrika|method=Zebstrika rears up on its hind legs, then turns around so the backside of its body is facing the opponent. It then kicks the opponent upwards with both of its back legs. Sometimes, it doesn&#039;t rear up on its hind legs before turning around, or Zebstrika rears up on its hind legs and jabs the opponent twice with its front hooves, first with one, then the other, or Zebstrika turns around and jabs the opponent twice with one of its back hooves.}}&lt;br /&gt;
{{movemid|type=fighting|user=Elesa|user1=Elesa&#039;s Zebstrika|startcode=BW049|startname=Enter Elesa, Electrifying Gym Leader!}}&lt;br /&gt;
{{movep|type=fighting|ms=660|pkmn=Diggersby|method=Diggerby kicks its opponent with its legs multiple times or it stands on its hands and then kicks its opponent with its legs.}}&lt;br /&gt;
{{movemid|type=fighting|user=Diggersby (Pokémon)|user1=A wild Diggersby|startcode=XY088|startname=A Trip Down Memory Train!}}&lt;br /&gt;
{{movep|type=fighting|ms=749|pkmn=Mudbray|method=Mudbray kicks the opponent with its two back legs.}}&lt;br /&gt;
{{movemid|type=fighting|user=Hiroki|user1=Hiroki&#039;s Mudbray|startcode=SM019|startname=A Guardian Rematch!}}&lt;br /&gt;
{{movep|type=fighting|ms=750|pkmn=Mudsdale|method=Mudsdale kicks the opponent with its two back legs twice.}}&lt;br /&gt;
{{movemid|type=fighting|user=Hapu&#039;s Mudsdale|startcode=SM109|startname=A Grand Debut!}}&lt;br /&gt;
{{movemid|type=fighting|user=Gasattsu|user1=Gasattsu&#039;s Mudsdale|startcode=JN050|startname=JN050}}&lt;br /&gt;
{{movep|type=fighting|ms=813|pkmn=Scorbunny|method=Scorbunny kicks the opponent with each of its feet once or both at the same time.}}&lt;br /&gt;
{{movemid|type=fighting|user=Goh&#039;s Scorbunny|startcode=JN004|startname=Settling the Scorbunny!}}&lt;br /&gt;
{{movep|type=fighting|ms=814|pkmn=Raboot|method=Raboot leaps into the air and delivers a spinning kick at the opponent.}}&lt;br /&gt;
{{movemid|type=fighting|user=Goh&#039;s Raboot|startcode=JN026|startname=Slowking&#039;s Crowning!}}&lt;br /&gt;
{{movep|type=fighting|ms=815|pkmn=Cinderace|method=Cinderace leaps into the air and kicks the opponent twice.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Goh&#039;s Cinderace|startcode=JN051}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The foe is quickly kicked twice in succession.|image1=Red Nidoran Double Kick PO.png|image1p=Nidoran♂|image2=Giovanni Nidoqueen Double Kick PO.png|image2p=Nidoqueen}}&lt;br /&gt;
{{movep|type=fighting|ms=032|pkmn=Nidoran♂|method=Nidoran♂ jumps into the air and kicks the opponent with one of his feet, then flips around and kicks the opponent with his other foot.}}&lt;br /&gt;
{{movemid|type=fighting|user=Red (Origins)|user1=Red&#039;s Nidoran♂|startcode=PO01|startname=File 1: Red|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen jumps into the air and kicks the opponent with one of her feet, then flips around and slams her tail onto the opponent.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Giovanni|user1=Giovanni&#039;s Nidoqueen|startcode=PO03|startname=File 3: Giovanni}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PO03|File 3: Giovanni]]&#039;&#039;, {{OBP|Red|Origins}} told his {{p|Jolteon}} to use Double Kick, but Jolteon was defeated by [[Giovanni]]&#039;s {{p|Rhyhorn}}&#039;s {{m|Thunderbolt}} before it could execute the move.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the How I Became a Pokémon Card manga===&lt;br /&gt;
{{movemanga|type=fighting|gen=The user kicks the opponent twice in succession.|image1=Nidoran f Double Kick HIBAPC.png|image1p=Nidoran♀}}&lt;br /&gt;
{{movep|type=fighting|ms=029|pkmn=Nidoran♀|method=Nidoran♀ kicks the opponent twice in succession.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Nidoran♀ (Pokémon)|user1=Unknown Trainer&#039;s Nidoran♀|startcode=PW34|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The foe is quickly kicked twice in succession using both feet.|image1=Chic Combusken Double Kick.png|image1p=Combusken|image2=Chic Double Kick.png|image2p=Blaziken|image3=Shirudomiria Raboot Double Kick Adventures.png|image3p=Raboot|image4=Nido.png|image4p=Nidoqueen}}&lt;br /&gt;
{{movep|type=fighting|ms=256|pkmn=Combusken|method=Combusken kicks the opponent twice in succession. The second kick is extremely fast, or Combusken kicks the opponent twice with one leg quickly.}}&lt;br /&gt;
{{movemid|type=fighting|user=Chic|user1=Sapphire&#039;s Chic|startcode=PS197|startname=Heavy Hitting Hariyama|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=257|pkmn=Blaziken|method=Blaziken kicks the opponent twice with one foot quickly.}}&lt;br /&gt;
{{movemid|type=fighting|user=Chic|user1=Sapphire&#039;s Chic|startcode=PS231|startname=Master Class with Masquerain}}&lt;br /&gt;
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen kicks the opponent with both feet.}}&lt;br /&gt;
{{movemid|type=fighting|user=Green (Adventures)|user1=Green&#039;s Nido|startcode=PS333|startname=The Final Battle VI}}&lt;br /&gt;
{{movep|type=fighting|ms=814|pkmn=Raboot|method=Raboot jumps at the opponent and kicks them twice in succession.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Shirudomiria Tate|user1=Shirudomiria&#039;s Raboot|startcode=PASS11|startname=PASS11}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS073|Valiant Venomoth!]]&#039;&#039;, {{adv|Green}} told her {{p|Nidorina}}, Nido, to use Double Kick, but when [[Lorelei&#039;s Cloyster]] blew [[Sabrina]]&#039;s {{p|Venomoth}}&#039;s {{m|Sleep Powder}} away with {{m|Blizzard}}, it hit Nido instead, causing her to fall {{status|sleep|asleep}} and become unable to use Double Kick.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Try Adventure manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user kicks quickly in succession.|image1=Hikoza Double Kick.png|image1p=Chimchar}}&lt;br /&gt;
{{movep|type=fighting|ms=390|pkmn=Chimchar|method=Chimchar kicks quickly in succession.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Katsuya|user1=Katsuya&#039;s Hikoza|startcode=TA15|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|genI=Double Kick I&lt;br /&gt;
|genII=Double Kick II&lt;br /&gt;
|genIII=Double Kick III&lt;br /&gt;
|genIV=Double Kick IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|genV=Double Kick V&lt;br /&gt;
|genVI=Double Kick VI&lt;br /&gt;
|SMUSUM=Double Kick VII&lt;br /&gt;
|LGPE=Double Kick PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|Stad=Double Kick Stad&lt;br /&gt;
|Stad2=Double Kick Stad2&lt;br /&gt;
|Colo=Double Kick Colo&lt;br /&gt;
|XD=Double Kick XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|PBR=Double Kick PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|PMDRB=Double Kick PMD RB&lt;br /&gt;
|PMDGTI=Double Kick PMD GTI&lt;br /&gt;
|PSMD=Double Kick PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The fact that {{p|Nidoran♂}} and {{p|Nidoran♀}} can learn Double Kick may be a pun based on the move&#039;s Japanese name &amp;quot;Nidogeri&amp;quot;, which can be interpreted as &amp;quot;Nido Kick&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_yue=二連踢 &#039;&#039;{{tt|Yihlìhntek|Double Kick}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;連環腿 &#039;&#039;{{tt|Lìhnwàahn Téui|Series of Kicks}}&#039;&#039; {{tt|*|Anime, Adventures}}&lt;br /&gt;
|zh_cmn=二連踢 / 二连踢 &#039;&#039;{{tt|Èrliántī|Double Kick}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;連環腿 / 连环腿 &#039;&#039;{{tt|Liánhuántuǐ|Series of Kicks}}&#039;&#039; {{tt|*|Anime}}&amp;lt;br&amp;gt;連續踢 / 连续踢 &#039;&#039;{{tt|Liánxùtī|Continuous Kick}} {{tt|*|Adventures}}&lt;br /&gt;
|cs=Dvojitý kop&lt;br /&gt;
|da=Dobbeltspark&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Dubbelschop&lt;br /&gt;
|fi=Tuplapotku&lt;br /&gt;
|fr=Double Pied&lt;br /&gt;
|de=Doppelkick&lt;br /&gt;
|el=Διπλό Λάκτισμα &#039;&#039;Dipló Laktisma&#039;&#039;&lt;br /&gt;
|hi=दोहरी लात &#039;&#039;Dohri laat&#039;&#039;&lt;br /&gt;
|it=Doppiocalcio&lt;br /&gt;
|ko=두번치기 &#039;&#039;{{tt|Dubeonchigi|Double hitting}}&#039;&#039;&lt;br /&gt;
|pl=Podwójne Kopnięcie{{tt|*|EP166, Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Podwójny Wykop{{tt|*|EP270}}&amp;lt;br&amp;gt;Atak Nogą{{tt|*|EP166}}&amp;lt;br&amp;gt;Podwójny Cios{{tt|*|EP100}}&lt;br /&gt;
|pt_br=Chute Duplo&lt;br /&gt;
|pt_eu=Pontapé Duplo&lt;br /&gt;
|sr=Dupli šut&lt;br /&gt;
|es=Doble Patada&lt;br /&gt;
|ro=Lovitura Dublă&lt;br /&gt;
|sv=Dubbelspark&lt;br /&gt;
|tr=Çift Tekme&lt;br /&gt;
|vi=Song Cước&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]&lt;br /&gt;
&lt;br /&gt;
[[de:Doppelkick]]&lt;br /&gt;
[[es:Doble patada]]&lt;br /&gt;
[[fr:Double Pied]]&lt;br /&gt;
[[it:Doppiocalcio]]&lt;br /&gt;
[[ja:にどげり]]&lt;br /&gt;
[[zh:二连踢（招式）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gengar_(Pok%C3%A9mon)&amp;diff=3316516</id>
		<title>Gengar (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gengar_(Pok%C3%A9mon)&amp;diff=3316516"/>
		<updated>2021-01-27T09:40:59Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ghost|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Gengar}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ghost|prevnum=093|prev=Haunter|nextnum=095|next=Onix|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Gengar}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Gengar&lt;br /&gt;
|jname=ゲンガー&lt;br /&gt;
|jtranslit=Gengā&lt;br /&gt;
|tmname=Gangar&lt;br /&gt;
|forme=3&lt;br /&gt;
|form2=Mega Gengar&lt;br /&gt;
|image2=094Gengar-Mega.png&lt;br /&gt;
|form3=Gigantamax Gengar&lt;br /&gt;
|image3=094Gengar-Gigantamax.png&lt;br /&gt;
|mega=Gengarite&lt;br /&gt;
|ndex=094&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|category=Shadow&lt;br /&gt;
|height-ftin=4&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.5&lt;br /&gt;
|height-ftin2=4&#039;07&amp;quot;&lt;br /&gt;
|height-m2=1.4&lt;br /&gt;
|height-ftin3=65&#039;07&amp;quot;+&lt;br /&gt;
|height-m3=20.0+&lt;br /&gt;
|weight-lbs=89.3&lt;br /&gt;
|weight-kg=40.5&lt;br /&gt;
|weight-lbs2=89.3&lt;br /&gt;
|weight-kg2=40.5&lt;br /&gt;
|weight-lbs3=???&lt;br /&gt;
|weight-kg3=???&lt;br /&gt;
|abilityn=m&lt;br /&gt;
|abilitylayout=2&lt;br /&gt;
|ability1=Cursed Body&lt;br /&gt;
|abilitym=Shadow Tag&lt;br /&gt;
|abilityold=Levitate&lt;br /&gt;
|abilityoldcaption=Gengar Gen. III-VI&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Amorphous&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsa=3&lt;br /&gt;
|expyield=225&lt;br /&gt;
|oldexp=190&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Purple&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=gengar&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Gengar&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ゲンガー&#039;&#039;&#039; &#039;&#039;Gangar&#039;&#039;) is a dual-type {{2t|Ghost|Poison}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Haunter}} when [[trade]]d. It is the final form of {{p|Gastly}}.&lt;br /&gt;
&lt;br /&gt;
Gengar has two other forms.&lt;br /&gt;
* It can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Gengar&#039;&#039;&#039; using the [[Gengarite]].&lt;br /&gt;
* It has a [[Gigantamax]] form.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Morty Gengar.png|thumb|250px|left|[[Morty&#039;s Gengar]] floating in the air]]&lt;br /&gt;
Gengar is a dark purple, bipedal {{OBP|Pokémon|species}} with a roundish body. It has red eyes, a wide mouth that is usually curled into a sinister grin, and pointed ears. On its back are numerous spikes and it has smaller spikes on top of its head similar to tufty fur. Its arms and legs are short with three digits on both its hands and feet. It also has a stubby tail.&lt;br /&gt;
&lt;br /&gt;
Gengar has the ability to hide perfectly in the shadow of any object, granting it exceptional stealth. However, Gengar&#039;s body acts as a {{wp|heat sink}}. Its presence cools the temperature of the surrounding area by nearly 10°F (5°C), because it absorbs the warmth. [[EP023|The anime]] has shown that Gengar can fly and [[SM073|possess people]] and other Pokémon. In the past, {{m|Night Shade}} was its [[signature move]].&lt;br /&gt;
[[File:Gengar in shadow.png|thumb|250px|Gengar in {{Ash}}&#039;s shadow]]&lt;br /&gt;
&lt;br /&gt;
Gengar is very mischievous, and at times, malicious. It enjoys playing practical jokes and casting curses, such as pretending to be one&#039;s shadow, then behaving erratically. When the quarry notices, the Gengar takes delight in its victim&#039;s terror. However, Gengar has been known to be loyal to a {{pkmn|Trainer}} who treats it well. Being the result of an evolution via [[Trade|trading]], Gengar is rarely found in the wild, though they can be found in {{DL|List of Pokémon by habitat|Cave Pokémon|caves}} and dark places where shadows form. It is especially fond of urban areas such as cities and back alleys, but only during the night.&lt;br /&gt;
&lt;br /&gt;
As Mega Gengar, a portion of its body sinks into the ground and its arms and tail lengthen. The lower portions turn a more reddish-purple, and a third eye appears on its forehead. This new unblinking eye is oval, yellow, and allows it to see into other dimensions.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20150329055725/http://www.pokemonxy.com/en-us/pokemon/mega_pokemon/ Pokémon X and Y site | Mega Pokémon (archived)]&amp;lt;/ref&amp;gt; The spikes on Mega Gengar&#039;s back are more numerous and pointed, and additional spikes appear on its hands and tail. Its ears are now considerably longer and tilt backward.&lt;br /&gt;
&lt;br /&gt;
Mega Gengar has the ability to access other dimensions and has a vicious nature. Mega Gengar has no interest in opponents unless perceived as prey. Its relationships are warped due to [[Mega Evolution]]. It now desires to take and curse the life of anyone or anything in its path; it may even curse its own Trainer. Mega Gengar sinks into another dimension to wait for a chance to attack.&lt;br /&gt;
&lt;br /&gt;
As Gigantamax Gengar, it becomes larger, with portions of its body sinking into the ground, and only the head, tail, and arms remain. Its body changes from dark-purple to light-purple and its eyes become white with yellow sclera. The inside of its mouth changes to resemble a tunnel with a long purple tongue sticking out. Three red clouds surround the top of Gengar&#039;s head.&lt;br /&gt;
&lt;br /&gt;
Gigantamax Gengar&#039;s mouth is rumored to not lead into its body. Due to the cursed energy, it is believed to instead lead into the afterlife. By laying a trap, it attempts to steal the lives of those it captures. Should someone stand near its mouth, they can hear the voices of their loved ones calling out to them. Gigantamax Gengar is the only known Pokémon capable of using the exclusive [[G-Max Move]] {{m|G-Max Terror}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Acerola Greedy Rapooh.png|thumb|left|250px|Gengar in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Mega Gengar anime.png|thumb|250px|Mega Gengar in the anime]]&lt;br /&gt;
[[File:Alva Gengar.png|thumb|left|250px|{{Shiny}} Gengar in the anime]]&lt;br /&gt;
[[File:Alva Mega Gengar.png|thumb|250px|Shiny Mega Gengar in the anime]]&lt;br /&gt;
[[File:Ash Gengar.png|thumb|left|250px|Alternately colored Gengar in the anime]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Ash&#039;s Gengar]]=====&lt;br /&gt;
First appearing in &#039;&#039;[[JN011|Best Friend...Worst Nightmare!]]&#039;&#039;, this Gengar caused trouble at the [[Cerise Laboratory]]. In &#039;&#039;[[JN016|A Chilling Curse!]]&#039;&#039;, {{Ash}} eventually {{pkmn2|caught}} it when he learned [[Gengar&#039;s former Trainer|a Trainer]] had abandoned it out of fear. Ash&#039;s Gengar has a substantially lighter color than any other Gengar in the anime, though it is not a [[Shiny Pokémon]].&lt;br /&gt;
&lt;br /&gt;
=====[[Morty&#039;s Gengar]]=====&lt;br /&gt;
A Gengar appeared under the ownership of [[Morty]] in &#039;&#039;[[EP181|A Ghost Of A Chance]]&#039;&#039;, &#039;&#039;[[EP182|From Ghost to Ghost]]&#039;&#039;, and &#039;&#039;[[EP227|For Ho-Oh the Bells Toll!]]&#039;&#039;. It was [[Walking Pokémon|never recalled to its Poké Ball]].&lt;br /&gt;
&lt;br /&gt;
=====[[Agatha&#039;s Gengar]]=====&lt;br /&gt;
In &#039;&#039;[[AG132|The Scheme Team]]&#039;&#039;, [[Agatha]] used a Gengar to battle [[Ash&#039;s Pikachu]]. The Ghost Pokémon defeated Pikachu with a combination of {{m|Hypnosis}} and {{m|Dream Eater}}.&lt;br /&gt;
&lt;br /&gt;
=====[[Team Meanies]]=====&lt;br /&gt;
A Gengar was the leader of [[Team Meanies]] in &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[EP023|The Tower of Terror]]&#039;&#039;, {{Ash}} encountered a Gengar in [[Lavender Town]] while searching for a {{type|Ghost}} Pokémon to use against [[Sabrina]]. Due to a close call, Ash got to spend some unexpected time with the ghostly trio, {{p|Gastly}}, {{TP|Sabrina|Haunter}}, and Gengar. It and Haunter seemed to have a fondness for {{wp|Tsukkomi|Japanese stand-up}}, and unsuccessfully attempted to amuse Ash by acting as a pair of performers. It reappeared in a flashback in [[EP024|the following episode]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;, a {{pkmn2|giant}} Gengar was awakened near the ancient city of [[Pokémopolis]]. There, it battled an equally large {{p|Alakazam}} before being quelled by the affected {{an|Jigglypuff}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP111|Hello, Pummelo!]]&#039;&#039; and &#039;&#039;[[EP112|Enter The Dragonite]]&#039;&#039;, {{OBP|Drake|Orange League}} used a Gengar in his battle with Ash. It managed to {{status|confusion|confuse}} {{AP|Tauros}} before Ash [[recall]]ed it and instead tried with {{AP|Lapras}}. As a result of the collision between {{m|Night Shade}} and {{m|Ice Beam}}, both Lapras and Gengar [[Fainting|fainted]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP121|Illusion Confusion!]]&#039;&#039;, multiple Gengar, along with a group of {{p|Haunter}}, were causing trouble for Ash and {{ashfr}} while they were wandering through a deep forest, by creating a number of illusions that impeded their progress.&lt;br /&gt;
&lt;br /&gt;
In [[PK15]], a Gengar lived in the spooky house.&lt;br /&gt;
&lt;br /&gt;
[[Fantina]]&#039;s Gengar first appeared in a flashback in &#039;&#039;[[DP093|Playing the Leveling Field!]]&#039;&#039;. In &#039;&#039;[[DP102|A Shield with a Twist]]&#039;&#039;, it was used in Fantina&#039;s [[Gym]] {{pkmn|battle}} against {{Ash}} and was defeated by {{AP|Buizel}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW137|Celebrating the Hero&#039;s Comet!]]&#039;&#039;, three Gengar lived on an {{OBP|unnamed island|BW137}} in the [[Decolore Islands]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY072|Scary Hospitality!]]&#039;&#039;, [[Lon]] used a Gengar to scare visitors of the &amp;quot;Scary House&amp;quot;. This included Ash, his friends, and later Team Rocket.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY100|A Festival of Decisions!]]&#039;&#039;, three Gengar belonging to the ninja army participated in the attack on [[Ninja Village]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, a {{Shiny}} Gengar that can Mega Evolve was [[Alva]]&#039;s main battling Pokémon. However, it would abandon Alva immediately after the destruction of the Mega Wave crystal that controlled it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, [[Corey]]&#039;s Gengar battled [[Neesha]]&#039;s {{p|Blastoise}}, dodging most of its attacks before ultimately being frozen by its {{m|Ice Beam}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM073|Why Not Give Me a Z-Ring Sometime?]]&#039;&#039;, a wild {{pkmn2|Totem}}-sized Gengar [[nickname]]d &amp;quot;the Greedy Rapooh&amp;quot; was accidentally released from a stone it had been sealed in by {{TRT}}, and went on to kidnap [[Acerola]] and steal various items across [[Ula&#039;ula Island]]. In &#039;&#039;[[SM090|Securing the Future!]]&#039;&#039;, it joined the rest of [[Alola]] in showering {{DL|Light trio (anime)|Necrozma}} with light so it could return to its {{DL|List of Pokémon with form differences|Necrozma|true form}}. In &#039;&#039;[[SM131|The Battlefield of Truth and Love!]]&#039;&#039;, Acerola was revealed to have recently caught it. It battled [[Kiawe&#039;s Marowak]] at the [[Manalo Conference]], but it was eventually defeated by {{m|Shadow Bone}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, Gengar battled a {{p|Nidorino}} in a colosseum on TV as a reference to the original {{game|Red and Green|s}} games. Thus, Gengar and Nidorino were the very first Pokémon to be seen in the anime, not counting the intro.&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in the Japanese credits of &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP140|Wired for Battle!]]&#039;&#039;, the image of a {{pkmn|Trainer}}&#039;s Gengar came up in [[Shingo]]&#039;s laptop.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039;, a {{tc|Pokémon Breeder}}&#039;s Gengar participated in [[Pokémon Beauty Contest|a Pokémon breeding competition]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP186|UnBEARable]]&#039;&#039;, {{an|Brock}}&#039;s fantasy featured a Gengar.&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in a fantasy in &#039;&#039;[[EP196|Control Freak!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Gengar appeared in &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;. One was under the ownership of a Trainer, while the other appeared during the movie&#039;s intro, which was reused for &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HS12|Training Daze]]&#039;&#039;,  Gengar was partnered with two [[Team Rocket]] trainees.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG084|Who&#039;s Flying Now?]]&#039;&#039;, a Gengar was featured in the [[Fortree City]] Feather Festival.&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[DP090|Ghoul Daze!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gengar that can [[Mega Evolution|Mega Evolve]] into Mega Gengar appeared in the opening of &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM003|Loading the Dex!]]&#039;&#039;, a Gengar appeared with its evolutionary relatives during a fantasy that {{MTR}} had after an encounter with a {{TP|Jessie|Mimikyu}}. They pretended to be a {{p|Lopunny}}, {{p|Glaceon}}, and {{p|Gardevoir}}.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Gengar appeared in &#039;&#039;[[SM040|Balloons, Brionne, and Belligerence!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM042|Alola, Kanto!]]&#039;&#039;, {{Rotom}} took a photo of a Gengar.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Gengar appeared in &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Gengar appeared in &#039;&#039;[[SM092|Turning the Other Mask!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;, a Trainer&#039;s Gengar participated in a [[Raid Battle]] against a {{p|Lugia}}.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP023|Gengar|Ash&#039;s Pokédex|Gengar. No information available.}}&lt;br /&gt;
{{Animedexbody|EP072|Gengar|Ash&#039;s Pokédex|Gengar, a Shadow Pokémon. The evolved form of {{p|Haunter}}. Details about this Pokémon are unknown.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP182|Gengar|Ash&#039;s Pokédex|Gengar, the Shadow Pokémon. The evolved form of Haunter. Details about Gengar are unknown.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Johto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG132|Gengar|Ash&#039;s Pokédex|Gengar, the Shadow Pokémon. Gengar is the final evolved form of {{p|Gastly}}. It can absorb any surrounding heat, leaving a sudden chill.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Emerald}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP102|Gengar|Dawn&#039;s Pokédex|Gengar, the Shadow Pokémon. Gengar hides in the shadows. If a Gengar is nearby, it is said to feel {{tt|ten degrees|Five degrees Celsius}} colder than normal.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY072|Gengar|Serena&#039;s Pokédex|Gengar, the Shadow Pokémon and the evolved form of {{p|Haunter}}. Gengar is happy when it scares people, smiling wickedly in the dark.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
{{Animedexheader|Galar}}&lt;br /&gt;
{{Animedexbody|JN011|Gengar|Goh&#039;s Rotom Phone|Gengar, the Shadow Pokémon. A {{t|Ghost}} and {{t|Poison}} type. Gengar can pass through dimensions and appear almost anywhere. Since Gengar absorbs any warmth around it, the temperature suddenly drops wherever it appears.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Galar}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
[[File:Red Gengar PO.png|thumb|250px|Gengar in [[Pokémon Origins]]]]&lt;br /&gt;
====[[Agatha&#039;s Gengar]]====&lt;br /&gt;
In &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039;, [[Agatha]] used a Gengar during a battle against {{OBP|Red|Origins}}. It went up against Red&#039;s {{p|Dodrio}} and lost.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;[[PO01|File 1: Red]]&#039;&#039;, a Gengar battled a Nidorino.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Red|Origins}}&#039;s Gengar evolved from a Haunter sometime before &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
[[File:Agatha Gengar PG.png|thumb|250px|Gengar in [[Pokémon Generations]]]]&lt;br /&gt;
====[[Agatha&#039;s Gengar]]====&lt;br /&gt;
In &#039;&#039;[[PG03|The Challenger]]&#039;&#039;, [[Agatha]] used a Gengar against {{ga|Blue}}&#039;s {{p|Rhydon}}, but it lost off-screen.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In the game intro-like opening sequence for &#039;&#039;[[PG01|The Adventure]]&#039;&#039;, a Gengar battled a Nidorino.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon: Twilight Wings===&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[TW05|Assistant]]&#039;&#039;, under the ownership of [[Allister]]. It reappeared in &#039;&#039;[[TW06|Moonlight]]&#039;&#039;, &#039;&#039;[[TW07|Sky]]&#039;&#039;, and &#039;&#039;[[TW08|The Gathering of Stars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the GOTCHA! music video===&lt;br /&gt;
A Gengar briefly appeared in [[GOTCHA!]], under the ownership of either [[Agatha]] or [[Morty]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:X Garma.png|thumb|200px|Gengar in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:X Garma Mega Gengar.png|thumb|200px|left|Mega Gengar in Pokémon Adventures]]&lt;br /&gt;
[[File:Allister Gigantamax Gengar Adventures.png|thumb|200px|Gigantamax Gengar in Pokémon Adventures]]&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[SP03|Treasure Hunting?! Try The Maze!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Daisuki ♥ Pocket Monsters manga===&lt;br /&gt;
A Gengar appeared in [[Daisuki ♥ Pocket Monsters]].&lt;br /&gt;
&lt;br /&gt;
===In the Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic manga===&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PRV3|Team Dim Sun]]&#039;&#039; as one of the Pokémon [[Heath]] controlled.&lt;br /&gt;
&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PPP01|How Do You Do, Pikachu?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PPPB02|Wh-Who&#039;s Sc-Scared?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters manga===&lt;br /&gt;
{{main|Ash&#039;s Gengar}}&lt;br /&gt;
{{Ash}}&#039;s Gengar debuted in [[JNM08]].&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters DP manga===&lt;br /&gt;
A Gengar appeared in [[PMDP16]].&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in [[PMDP60]], under the ownership of [[Charon]].&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters HGSS Jō&#039;s Big Adventure manga===&lt;br /&gt;
{{main|Morty&#039;s Gengar}}&lt;br /&gt;
[[Morty]] owns a Gengar, which first appeared in [[JBA2]]. It reappeared in a flashback in [[JBA5]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Agatha&#039;s Gengar#In the Pokémon Adventures manga|Agatha&#039;s Gengar}}&lt;br /&gt;
Gengar first appeared in &#039;&#039;[[PS026|Holy Moltres]]&#039;&#039;, under the ownership of a {{tc|Team Rocket Grunt}}. It was used to battle Blaine&#039;s Arcanine and Rapidash, and almost attacked {{adv|Red}}.&lt;br /&gt;
&lt;br /&gt;
[[Agatha]] has two Gengar on her [[Party|team]], and many in her {{type|Ghost}} army. Her first one and her Ghost army first appeared in &#039;&#039;[[PS050|Lapras Lazily]]&#039;&#039;. One of them was used to attack {{adv|Blue}} and [[Koga]] from the shadows, draining the latter&#039;s life force as it possessed his shadow. Eventually, it was taken down when Koga used the tail that the old woman&#039;s {{p|Arbok}} bit off his own, distracting it long enough for [[Blue&#039;s Porygon]] to deal the finishing blow.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039;, a Gengar was sent to participate in the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
A Gengar was seen in &#039;&#039;[[PS269|Return to Pallet Town]]&#039;&#039;. It was used by a kid from [[Pallet Town]] in an attempt to {{pkmn2|caught|catch}} a {{p|Nidorino}}, thus replicating the opening sequence of the [[Generation I]] video games and their {{game|FireRed and LeafGreen|s|remakes}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PAXY19|Tying Trevenant]]&#039;&#039;, a Gengar belonging to [[Gurkinn]] appeared, stopping [[Celosia]]&#039;s {{p|Aegislash}} from killing {{adv|X}}. He helped battle [[Team Flare]] to stop them from obtaining the tree form of {{p|Xerneas}} and was later given to X, where he was [[nickname]]d Garma. He can [[Mega Evolution|Mega Evolve]] into Mega Gengar.&lt;br /&gt;
&lt;br /&gt;
[[Allister]]&#039;s Gengar first appeared in [[PASS13]]. It is capable of [[Gigantamax]]ing.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS077]]|Able to merge with and inhabit the shadow of another being.}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{main|Morty&#039;s Gengar}}&lt;br /&gt;
In &#039;&#039;[[GB13|A Promise Given to Miltank]]&#039;&#039;, Morty called out Gengar to stop a {{p|Spearow}} from stealing the satchel that contained Berries collected by {{GnB|Gold}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
A Gengar appeared in [[GDZ31]], under the ownership of [[Rei]].&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in [[GDZ56]], where it was seen in a game at a game center.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
The Gengar from [[Team Meanies]] appears as a major character and the main antagonist of [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{main|Agatha&#039;s Gengar}}&lt;br /&gt;
{{main|Morty&#039;s Gengar}}&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PM002|Big Battle in the Viridian Forest!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Blue|Pocket Monsters}}&#039;s Gengar debuted in &#039;&#039;[[PM007|Get Rid Of The Ghost Pokémon!!]]&#039;&#039; as a Haunter. It evolved while battling {{TP|Red|Clefairy}}.&lt;br /&gt;
&lt;br /&gt;
[[Agatha]]&#039;s Gengar appeared in &#039;&#039;[[PM035|Panic on the Luxury Liner?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PM047|Squirtle, the Crybaby Pokémon]]&#039;&#039;, under the ownership of {{OBP|Giovanni|Pocket Monsters}}.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Green|Pocket Monsters}} was revealed to have a Gengar in &#039;&#039;[[PM055|The Pokémon Banana League (Part 2)]]&#039;&#039;, where it went up against {{OBP|Red|Pocket Monsters}} during the [[Pokémon League]].&lt;br /&gt;
&lt;br /&gt;
[[Morty]]&#039;s Gengar appeared in &#039;&#039;[[PM090|The Legendary Ho-Oh!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PM106|A Challenge to the Elite Four!]]&#039;&#039;, under the ownership of [[Karen]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ranger the Comic: Double Mission manga===&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PR2|Pokémon Ranger the Comic: Double Mission Episode Two]]&#039;&#039; as one of the Pokémon that [[Solana]] captured with her [[Capture Styler]]. It reappeared in &#039;&#039;[[PR4|Pokémon Ranger the Comic: Double Mission Episode Four]]&#039;&#039; and was released in &#039;&#039;[[PR5|Pokémon Ranger the Comic: Double Mission Episode Five]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ruby-Sapphire manga===&lt;br /&gt;
A Gengar appeared in &#039;&#039;[[PMRS02|I Won&#039;t Let You Lead!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Zensho manga===&lt;br /&gt;
A Gengar appeared in [[PZ05]].&lt;br /&gt;
&lt;br /&gt;
{{main|Agatha&#039;s Gengar}}&lt;br /&gt;
[[Agatha]]&#039;s Gengar went up against {{Zensho|Satoshi}}&#039;s {{p|Alakazam}} and lost in [[PZ10]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Gengar (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Pokkén Gengar.png|220px|thumb|Gengar in Pokkén Tournament]]&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
{{main|Gengar (Pokkén Tournament)}}&lt;br /&gt;
Gengar is a playable character in the arcade fighting game. Moves it can use include {{m|Shadow Ball}}, {{m|Hypnosis}}, {{m|Shadow Punch}}, and {{m|Curse}}. Upon entering Burst form, it Mega Evolves and can use the Burst Attack Shadow Drop.&lt;br /&gt;
&lt;br /&gt;
===[[Detective Pikachu (game)|&#039;&#039;Detective Pikachu&#039;&#039; (game)]]===&lt;br /&gt;
A Gengar appears in the game.&lt;br /&gt;
&lt;br /&gt;
===[[Detective Pikachu (movie)|&#039;&#039;Detective Pikachu&#039;&#039; (movie)]]===&lt;br /&gt;
Multiple Gengar appeared in &#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;. One of them was seen in an illegal fight club battle against a {{p|Blastoise}}, where it won.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Gengar appears as a {{sbw|Spirit}}.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Pinball}}: A Gengar appears in a bonus stage accessible from the Red Table. Once the player has knocked out the three {{p|Gastly}} and the pair of {{p|Haunter}}, a Gengar then appears and must be defeated to win.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]: Gengar is the leader of [[Team Meanies]]. While often accompanied by {{p|Ekans}} and {{p|Medicham}}, Gengar will often act alone and spends much of the game causing trouble, even convincing the village to exile the hero, blaming them for the natural disasters. However, it is later revealed that he is the cursed human. After Rayquaza destroys the star heading for the world, Gengar will post a request, asking to visit Ninetales in the hopes of bringing back Gardevoir. While she is rescued, she has no recollection of her times with her trainer, but Gengar is still satisfied to see her safe and leaves.&lt;br /&gt;
* {{g|Super Mystery Dungeon}}: Gengar appears as a recruitable character and asks the player to deliver a letter to {{p|Banette}}. As he is connected to [[Team Charm]]&#039;s {{p|Gardevoir}}, it is implied that he is the same aforementioned Gengar from Red and Blue Rescue Team, and that Team Charm&#039;s Gardevoir is the same one.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Ghost|type2=Poison}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=094}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=Under a full moon, this Pokémon likes to mimic the shadows of people and laugh at their fright.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=A Gengar is close by if you feel a sudden chill. It may be trying to lay a curse on you.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Appears to attack people who get lost in the mountains. Said to be the culprit behind shadows that laugh in the moonlight.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=060}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It steals heat from its surroundings. If you feel a sudden chill, it is certain that a Gengar appeared.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=To steal the life of its target, it slips into the prey&#039;s shadow and silently waits for an opportunity.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=Hiding in people&#039;s shadows at night, it absorbs their heat. The chill it causes makes the victims shake.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It steals heat from its surroundings. If you feel a sudden chill, it is certain that a Gengar appeared.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=094}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Sometimes, on a dark night, your shadow thrown by a streetlight will suddenly and startlingly overtake you. It is actually a Gengar running past you, pretending to be your shadow.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Deep in the night, your shadow cast by a streetlight may suddenly overtake you. It is actually a Gengar running past you, pretending to be your shadow.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It is said to emerge from darkness to steal the lives of those who become lost in mountains.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=On the night of the full moon, if shadows move on their own and laugh, it must be Gengar&#039;s doing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=071|reg2=Johto|num2=060}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It hides in shadows. It is said that if Gengar is hiding, it cools the area by {{tt|nearly 10 degrees F|5°C}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=Lurking in the shadowy corners of rooms, it awaits chances to steal its prey&#039;s life force.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=The leer that floats in darkness belongs to a Gengar delighting in casting curses on people.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It steals heat from its surroundings. If you feel a sudden chill, it is certain that a Gengar appeared.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=To steal the life of its target, it slips into the prey&#039;s shadow and silently waits for an opportunity.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=The leer that floats in darkness belongs to a Gengar delighting in casting curses on people.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The leer that floats in darkness belongs to a Gengar delighting in casting curses on people.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=032|label1=Mountain|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It hides in shadows. It is said that if Gengar is hiding, it cools the area by {{tt|nearly 10 degrees Fahrenheit|5 degrees Celsius}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Hiding in people&#039;s shadows at night, it absorbs their heat. The chill it causes makes the victims shake.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Sometimes, on a dark night, your shadow thrown by a streetlight will suddenly and startlingly overtake you. It is actually a Gengar running past you, pretending to be your shadow.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=063|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=075|label2={{gameabbrev7|USUM}}:|reg3=Kanto|num3=094}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Should you feel yourself attacked by a sudden chill, it is evidence of an approaching Gengar. There is no escaping it. Give up.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It apparently wishes for a traveling companion. Since it was once human itself, it tries to create one by taking the lives of other humans.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=You can hear tales told all over the world about how Gengar will pay a visit to children who are naughty.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Even your home isn&#039;t safe. Gengar will lurk in whatever dark corner of a room it can find and wait for its chance to catch its prey.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=A Gengar is close by if you feel a sudden chill. It may be trying to lay a curse on you.}}&lt;br /&gt;
{{Dex/Form|[[Mega Evolution|Mega]] Gengar}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Gengar&#039;s relationships are warped. It has no interest in opponents unless it perceives them as prey.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=The energy of Mega Evolution awakened it. It sinks into another dimension, where it keeps a patient watch for its chance to attack.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=It tries to take the lives of anyone and everyone. It will even try to curse the Trainer who is its master!}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Mega Evolution has made it possible for Gengar to access other dimensions. Its entire body is brimming with strange power.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=It can pass through other dimensions and can appear anywhere. It caused a stir one time when it stuck just one leg out of a wall.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=143}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=On the night of a full moon, if shadows move on their own and laugh, it must be Gengar&#039;s doing.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It is said to emerge from darkness to steal the lives of those who become lost in mountains.}}&lt;br /&gt;
{{Dex/Form|[[Gigantamax]] Gengar}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Rumor has it that its gigantic mouth leads not into its body, filled with cursed energy, but instead directly to the afterlife.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It lays traps, hoping to steal the lives of those it catches. If you stand in front of its mouth, you&#039;ll hear your loved ones&#039; voices calling out to you.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ghost|type2=Poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[In-game trade#Blue (Japan)|Trade]] {{p|Machoke}} for {{p|Haunter}} in [[Cerulean City]] (evolves immediately)}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Old Chateau]] {{color2|{{colo color dark}}|Dual-slot mode|(Any Gen III game)}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Old Chateau]] {{color2|{{colo color dark}}|Dual-slot mode|(Any Gen III game)}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color=71AD64|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Thrifty Megamart (Abandoned Site)]] ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Thrifty Megamart (Abandoned Site)]] ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Giant&#039;s Cap]]&amp;lt;br&amp;gt;[[Giant&#039;s Mirror/Dens|Giant&#039;s Mirror]], [[South Lake Miloch/Dens|South Lake Miloch]], [[Stony Wilderness/Dens|Stony Wilderness]] ([[Max Raid Battle]])&amp;lt;br&amp;gt;[[Stony Wilderness/Dens|Stony Wilderness]]{{sup/8|Sh}} ([[Max Raid Battle]]) &amp;lt;small&amp;gt;&#039;&#039;&#039;{{DL|Gigantamax|Gigantamax Factor}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ghost|type2=Poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Mt. Snowfall|Ruins of Truth]]}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 68, Forever Level 18, Pair Battle, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Fiore Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Sky Stairway]] (30F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Sky Stairway]] (30F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Hippowdon Temple]], [[Altru Building]], [[Altru Tower]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Eternal Tower]] &amp;lt;small&amp;gt;(Both Modes A &amp;amp; S)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Haunted Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Oblivia Ruins]], [[Dark Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Hauntyard: [[Everspring Valley]], [[World Axle - B1F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Haunter}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Toy Collection#Guided by Pichu|Toy Collection: Guided by Pichu]] &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Pitch-Black Cavern#Stage 3|Pitch-Black Cavern: Stage 3]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Castle Noapte|Castle Noapte: Stage 125]]&amp;lt;br&amp;gt;[[Prasino Woods|Prasino Woods: Stage 557]]&amp;lt;br&amp;gt;Event: &#039;&#039;{{DL|Special Stages|A Great Chance a Day!}}&#039;&#039; &amp;lt;small&amp;gt;(Spooky)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Starlight Islands#Halloween Village|Starlight Islands: Halloween Village]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 08|Area 08: Stage 06]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Dragonite Sea]], [[Gengar Sea]], [[Mimikyu Sea]], [[Mewtwo Sea]], [[Rowlet Sea]], [[Buzzwole Sea]], [[Bulbasaur Sea]], [[Rayquaza Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Mewtwo Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Rowlet Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Buzzwole Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Sync pair|Sync Pair]] Scout ({{mas|Agatha}}&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=Ghost|type2=Poison}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|Pokémon Center Gengar|All|Japan|25|February 1 to 28, 2014|link=List of local event Pokémon distributions in Generation VI#Gengar_3}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|Pokémon Center Battle Championship Gengar|All|Japan|50|June 2 to 8, 2014;&amp;lt;br/&amp;gt;July 7 to 21, 2014|link=List of local event Pokémon distributions in Generation VI#Gengar_2}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|Halloween Gengar|All|Japan|25[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|September 13 to October 14, 2014|link=List of local event Pokémon distributions in Generation VI#Halloween Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|October 2014 Gengar|American region|Online|25[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|October 9, 2014 to February 5, 2015|link=List of American region serial code event Pokémon distributions in Generation VI#Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|October 2014 Gengar|PAL region|Online|25[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|October 9, 2014 to February 5, 2015|link=List of PAL region serial code event Pokémon distributions in Generation VI#October 2014 Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|Pre-ordering player Gengar|Korean region|Online|25[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|October 11 to December 7, 2014|link=List of Korean region serial code event Pokémon distributions in Generation VI#Pre-ordering player Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|XY Gengar|Japanese region|Online|25[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|October 24 to 31, 2014|link=List of Japanese region serial code event Pokémon distributions in Generation VI#XY Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XY}}|XY Gengar|American region|Online|25[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|October 24 to 31, 2014|link=List of American region serial code event Pokémon distributions in Generation VI#XY Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|ORAS}}|Pokémon Center Hiroshima Gengar|All|Japan|25[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|March 1 to 31, 2016|link=List of local event Pokémon distributions in Generation VI#Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|Alva&#039;s Gengar|Japanese region|Online|50[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|July 9 to August 31, 2016|link=List of Japanese region serial code event Pokémon distributions in Generation VI#Alva&#039;s Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|Alva&#039;s Gengar|Japanese region|Nintendo Zone|50[[File:ShinyVIStar.png|Shiny|link=Shiny Pokémon]]|July 30 to August 31, 2016|link=List of Japanese region Nintendo Network event Pokémon distributions in Generation VI#Alva&#039;s Gengar}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|XY&amp;amp;Z Gengar|Korean region|Online|100|October 19 to November 15, 2016|link=List of Korean region serial code event Pokémon distributions in Generation VI#Gengar}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Wild Area News]]=====&lt;br /&gt;
{{eventAvail/h|Gigantamax|type=Ghost|type2=Poison|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|No|hide|40, 50, 60{{sup/8|Sh}}|March 9 to 18, 2020|link=Wild Area News#March 9 to 18, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|40, 50, 60{{sup/8|Sh}}|March 9 to 18, 2020|link=Wild Area News#March 9 to 18, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|40, 50, 60{{sup/8|Sh}}|March 19 to 25, 2020|link=Wild Area News#March 19 to 25, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|Sw}}|Wild Area News|Yes|hide|60|June 2 to 29, 2020|link=Wild Area News#June 2 to 29, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|Sw}}|Wild Area News|Yes|hide|60|June 17 to 28, 2020|link=Wild Area News#June 17 to 28, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|30, 40, 50, 60|October 1 to 31, 2020|link=Wild Area News#October 1 to 31, 2020}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ghost|type2=Poison&lt;br /&gt;
|rby1=Bitter Berry|rby1type=None|rby1image=no|rby1rar=100&lt;br /&gt;
|event1=Gengarite|event1type=None|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Gengar=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=60&lt;br /&gt;
|Attack=65&lt;br /&gt;
|Defense=60&lt;br /&gt;
|SpAtk=130&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Special=130&lt;br /&gt;
|Speed=110&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Gengar=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=60&lt;br /&gt;
|Attack=65&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=170&lt;br /&gt;
|SpDef=95&lt;br /&gt;
|Speed=130&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Normal=0&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Fighting=0&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=25&lt;br /&gt;
|Poison=25&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ghost=yes&lt;br /&gt;
|levitate=maybe&lt;br /&gt;
|newground=0&lt;br /&gt;
|newfighting=½&lt;br /&gt;
|newnormal=1&lt;br /&gt;
|gen1poison=yes&lt;br /&gt;
|oldbug=1}}&lt;br /&gt;
&lt;br /&gt;
* In addition, Mega Gengar is immune to the move {{m|Telekinesis}}.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
{{learnlist/level8|1|Shadow Punch|Ghost|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Perish Song|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|1|Reflect Type|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|1|Lick|Ghost|Physical|30|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|1|Hypnosis|Psychic|Status|—|60|20}}&lt;br /&gt;
{{learnlist/level8|1|Mean Look|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|12|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/level8|16|Spite|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|20|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|24|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Night Shade|Ghost|Special|—|100|15}}&lt;br /&gt;
{{learnlist/level8|36|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level8|42|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/level8|48|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|54|Destiny Bond|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|60|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/levelf/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}&lt;br /&gt;
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/tm8|TM03|Fire Punch|Fire|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM05|Thunder Punch|Electric|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM20|Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM38|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM74|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM77|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM86|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR22|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR37|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR57|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR58|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR68|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR78|Sludge Wave|Poison|Special|95|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR81|Foul Play|Dark|Physical|95|100|15}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Gengar|Ghost|Poison|2}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|562|Yamask}}&amp;lt;br&amp;gt;{{MSP|562G|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|867|Runerigus}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}&amp;lt;br&amp;gt;{{MSP|708|Phantump}}{{MSP|709|Trevenant}}{{MSP|710|Pumpkaboo}}{{MSP|711|Gourgeist}}{{MSP|769|Sandygast}}{{MSP|770|Palossand}}&amp;lt;br&amp;gt;{{MSP|778|Mimikyu}}{{MSP|885|Dreepy}}{{MSP|886|Drakloak}}{{MSP|887|Dragapult}}|Astonish|Ghost|Physical|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|110G|Weezing}}|Clear Smog|Poison|Special|50|—|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}{{MSP|562G|Yamask}}{{MSP|563|Cofagrigus}}&amp;lt;br&amp;gt;{{MSP|867|Runerigus}}|Disable|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Grudge|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|110G|Weezing}}{{MSP|562|Yamask}}{{MSP|562G|Yamask}}{{MSP|563|Cofagrigus}}&amp;lt;br&amp;gt;{{MSP|867|Runerigus}}|Haze|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|094|Gengar}}|Perish Song|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|094|Gengar}}|Reflect Type|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|110G|Weezing}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}{{MSP|609|Chandelure}}|Smog|Poison|Special|30|70|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|110G|Weezing}}|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/breedf/8|Gengar|Ghost|Poison|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Gengar|Ghost|Poison|2}}&lt;br /&gt;
{{learnlist/tutor8|Corrosive Gas|Poison|Status|—|100|40|||no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Poltergeist|Ghost|Physical|110|90|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Skitter Smack|Bug|Physical|70|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Gengar|Ghost|Poison|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Bide|Normal|Physical|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Counter|Fighting|Physical|—|100|20|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Double Team|Normal|Status|—|—|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Double-Edge|Normal|Physical|120|100|15|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Dynamic Punch|Fighting|Physical|100|50|5|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Embargo|Dark|Status|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Explosion|Normal|Physical|250|100|5|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--breed,tutor--&amp;gt;|IV=yes&amp;lt;!--TM,breed--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Focus Punch|Fighting|Physical|150|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Frustration|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Headbutt|Normal|Physical|70|100|15|II=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Hidden Power|Normal|Special|60|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Infestation|Bug|Special|20|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Knock Off|Dark|Physical|65|100|20|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Mega Drain|Grass|Special|40|100|15|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Mimic|Normal|Status|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Nightmare|Ghost|Status|—|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--level,tutor--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Ominous Wind|Ghost|Special|60|100|5||&#039;&#039;&#039;|IV=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Pain Split|Normal|Status|—|—|20|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Poison Gas|Poison|Status|—|90|40|VII=yes&amp;lt;!--level--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Psych Up|Normal|Status|—|—|10|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Psywave|Psychic|Special|—|100|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--breed--&amp;gt;|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Rage|Normal|Physical|20|100|20|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Return|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Rock Smash|Fighting|Physical|40|100|15|II=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Role Play|Psychic|Status|—|—|10|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Seismic Toss|Fighting|Physical|—|100|20|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Skull Bash|Normal|Physical|130|100|10|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Snatch|Dark|Status|—|—|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Strength|Normal|Physical|80|100|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Submission|Fighting|Physical|80|80|20|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Swagger|Normal|Status|—|85|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Take Down|Normal|Physical|90|85|20|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Telekinesis|Psychic|Status|—|—|15|V=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Torment|Dark|Status|—|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Gengar|1|Zap Cannon|Electric|Special|120|50|5|II=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Gengar|Ghost|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{poison color light}}; border:3px solid #{{ghost color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Type&lt;br /&gt;
! Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Confusion}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Ghost|type2=Poison}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Ghost|ndex=094|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Ghost|ndex=094|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Ghost|ndex=094&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Darkness Ridge&lt;br /&gt;
|P1=My red eyes aren&#039;t from lack of sleep!&lt;br /&gt;
|P2=Confound it! My HP is already missing by half...&lt;br /&gt;
|P3=This is my ruin... Even my shadow grows dim...&lt;br /&gt;
|PL=Very well! I&#039;ve leveled!&lt;br /&gt;
|Partner=yes&lt;br /&gt;
|PP1=Kekeh! I&#039;m counting on you!&lt;br /&gt;
|PP2=Kekeh? This is getting a bit rough...&lt;br /&gt;
|PP3=Gegeh! I&#039;m about to faint! Oi! Heal me quick!&lt;br /&gt;
|PPL=N/A&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Ghost|ndex=094&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-10&lt;br /&gt;
|IQ=G&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Ghost&lt;br /&gt;
|group=Ghost&lt;br /&gt;
|assist=Ghost&lt;br /&gt;
|fieldpower=0&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=7&lt;br /&gt;
|MinEXP=100&lt;br /&gt;
|MaxEXP=120&lt;br /&gt;
|num=096&lt;br /&gt;
|browser=Beware--Gengar abducts your Pokémon. It makes copies of itself to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Ghost&lt;br /&gt;
|group=Ghost&lt;br /&gt;
|assist=Ghost&lt;br /&gt;
|field=Psy Power&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=019&lt;br /&gt;
|browser=It attacks by spitting out eerie orbs and sinister ones imbued with loathing.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Ghost&lt;br /&gt;
|group=Ghost&lt;br /&gt;
|assist=Ghost&lt;br /&gt;
|field=Psy Power&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=166&lt;br /&gt;
|pastnum=185&lt;br /&gt;
|browser=It shoots out orbs imbued with loathsome emotions that make Pokémon Paused.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Ghost&lt;br /&gt;
|att=5&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Ghost&lt;br /&gt;
|att=5&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Ghost|ndex=094&lt;br /&gt;
|walk=1.42&lt;br /&gt;
|hp=51&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=52&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Ghost|ndex=094&lt;br /&gt;
|Pad=Gengar appeared out of the painting in the [[Haunted Zone]]. Watch him take the lead at {{DL|Attractions|Dusknoir&#039;s Speed Slam}} and {{DL|Attractions|Rotom&#039;s Spooky Shoot-&#039;em-Up}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Ghost|ndex=094&lt;br /&gt;
|strong=&lt;br /&gt;
|weak=&lt;br /&gt;
|pad=He says spiteful things, but he came to the [[Tech Area]] to look for his missing friends. He cherishes his friendships.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Ghost|ndex=094&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=4&lt;br /&gt;
|def=2&lt;br /&gt;
|spd=4&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Shadow Ball&lt;br /&gt;
|ability1=Levitate&lt;br /&gt;
|evo=Evolves from {{p|Haunter}} when it has a link of 60% or higher, after knocking out a [[Warrior]]&#039;s Pokémon in a manner that allows recruitment&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Bokuzen}}, &#039;&#039;&#039;[[Hanzō]]&#039;&#039;&#039;, {{DL|List of Pokémon Conquest characters|Saizō}}, and {{DL|List of Pokémon Conquest characters|Yoshitatsu}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Ghost|ndex=094&lt;br /&gt;
|power=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ghost|ndex=094|num=114&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Gengarite&lt;br /&gt;
|min=70&lt;br /&gt;
|max=110&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Power of 5&lt;br /&gt;
|skilldesc=Increases damage when you make a match of five.&lt;br /&gt;
|swapper=Spookify&lt;br /&gt;
|megaspeedup=1&lt;br /&gt;
|effectdesc=Erases all Mega Gengar in the puzzle area.&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ghost|ndex=094Spooky|stype=Poison|num=114&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Gengarite&lt;br /&gt;
|min=70&lt;br /&gt;
|max=110&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Vitality Drain&lt;br /&gt;
|skilldesc=Damage varies depending on the opponent&#039;s remaining HP.&lt;br /&gt;
|swapper=Poison&lt;br /&gt;
|megaspeedup=7&lt;br /&gt;
|effectdesc=Erases Pokémon (max 3) of the same type as Mega Gengar.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Ghost|ndex=094S|num=114&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Gengarite&lt;br /&gt;
|min=70&lt;br /&gt;
|max=110&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Blindside&lt;br /&gt;
|skilldesc=Sometimes erases two extra matching Pokémon elsewhere.&lt;br /&gt;
|megaspeedup=3&lt;br /&gt;
|effectdesc=Erases a group of Pokémon in the middle at once.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ghost|ndex=094&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Gastly&lt;br /&gt;
|evolution={{Mega Energy|Gengar}}{{tt|200|First time}}/{{tt|40|Subsequent times}}&lt;br /&gt;
|stamina=155&lt;br /&gt;
|attack=261&lt;br /&gt;
|defense=149&lt;br /&gt;
|fast={{m|Sucker Punch}}, {{m|Hex}}{{tt|*|From February 16, 2017 onward}}, {{m|Shadow Claw}}{{tt|*|Prior to February 16, 2017 and from December 11, 2019 onward}}, {{m|Lick}}{{tt|†|Event-exclusive from Gengar Raid Days}}&lt;br /&gt;
|special={{m|Shadow Ball}}, {{m|Focus Blast}}{{tt|*|From February 16, 2017 onward}}, {{m|Sludge Bomb}}{{tt|*|From August 19, 2016 onward}}, {{m|Sludge Wave}}{{tt|†|Prior to February 16, 2017}}, {{m|Dark Pulse}}{{tt|†|Prior to February 16, 2017}}, {{m|Psychic}}{{tt|†|Event-exclusive from Gengar Raid Days}}, {{m|Shadow Punch}}{{tt|†|Event-exclusive from Gastly Community Day 2020}}&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Magikarp Jump|col=6|type=Ghost|ranks=1&lt;br /&gt;
|item=Black Sludge&lt;br /&gt;
|cost=600&lt;br /&gt;
|skill=Boost JP by 50% for &#039;&#039;n&#039;&#039; minutes&lt;br /&gt;
|recoverytime=11 hours&lt;br /&gt;
|rank1desc=1 minute&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{ghost color}}; {{roundy|10px}} border: 3px solid #{{ghost color dark}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Costumes in {{g|GO}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:96px; height:96px&amp;quot;| [[File:GO094P20.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:96px; height:96px&amp;quot;| [[File:GO094F20.png|100px]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Party hat (2020)&lt;br /&gt;
| Mega Banette costume&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Gengar====&lt;br /&gt;
{{Spindata/Head|type=Ghost|type2=Poison}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Ghost|ndex=094M&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Gastly&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=155&lt;br /&gt;
|attack=349&lt;br /&gt;
|defense=199&lt;br /&gt;
|fast={{m|Sucker Punch}}, {{m|Hex}}{{tt|*|From February 16, 2017 onward}}, {{m|Shadow Claw}}{{tt|*|Prior to February 16, 2017 and from December 11, 2019 onward}}, {{m|Lick}}{{tt|†|Event-exclusive from Gengar Raid Days}}&lt;br /&gt;
|special={{m|Shadow Ball}}, {{m|Focus Blast}}{{tt|*|From February 16, 2017 onward}}, {{m|Sludge Bomb}}{{tt|*|From August 19, 2016 onward}}, {{m|Sludge Wave}}{{tt|†|Prior to February 16, 2017}}, {{m|Dark Pulse}}{{tt|†|Prior to February 16, 2017}}, {{m|Psychic}}{{tt|†|Event-exclusive from Gengar Raid Days}}, {{m|Shadow Punch}}{{tt|†|Event-exclusive from Gastly Community Day 2020}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=092&lt;br /&gt;
|name1=Gastly&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 25}}&lt;br /&gt;
|no2=093&lt;br /&gt;
|name2=Haunter&lt;br /&gt;
|type1-2=Ghost&lt;br /&gt;
|type2-2=Poison&lt;br /&gt;
|evo2=[[File:Link Trade icon SwSh.png|28px|link=Trade]]&amp;lt;br&amp;gt;{{color2|000|Trade}}&lt;br /&gt;
|no3=094&lt;br /&gt;
|name3=Gengar&lt;br /&gt;
|type1-3=Ghost&lt;br /&gt;
|type2-3=Poison}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=094Gengar&lt;br /&gt;
|name1=Gengar&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|forme1=Gengar&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Gengarite&lt;br /&gt;
|sprite2=094Gengar-Mega&lt;br /&gt;
|type1-2=Ghost&lt;br /&gt;
|type2-2=Poison&lt;br /&gt;
|forme2=Mega Gengar&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Gengarite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Gigantamax====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=094Gengar&lt;br /&gt;
|name1=Gengar&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|forme1=Gengar&lt;br /&gt;
|sprite2=094Gengar-Gigantamax&lt;br /&gt;
|forme2=Gigantamax Gengar&lt;br /&gt;
|loc1=[[File:Dynamax icon.png|link=Gigantamax]]&amp;lt;br&amp;gt;{{color2|000|Gigantamax|Gigantamax Factor}}&lt;br /&gt;
|loc2=Lasts for three turns&lt;br /&gt;
|item1=Dynamax Band&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ghost|type2=Poison}}&lt;br /&gt;
{{Spritebox/1|ndex=094}}&lt;br /&gt;
{{Spritebox/2|ndex=094}}&lt;br /&gt;
{{Spritebox/3|ndex=094}}&lt;br /&gt;
{{Spritebox/4|ndex=094}}&lt;br /&gt;
{{Spritebox/5|ndex=094}}&lt;br /&gt;
{{Spritebox/6/2Forms|ndex=094|form1=M}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=094|form1=M}}&lt;br /&gt;
{{Spritebox/Footer|094|Gengar}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:094Gengar-Mega-Shiny.png|thumb|175px|Promotional artwork of a {{shiny}} [[Mega Evolution|Mega]] Gengar]]&lt;br /&gt;
&amp;lt;!--DO NOT ADD TRIVIA ABOUT GENGAR RESEMBLING CLEFABLE.--&amp;gt;&lt;br /&gt;
* Gengar is [[Ken Sugimori]]&#039;s favorite {{OBP|Pokémon|species}}.&lt;br /&gt;
* Gengar is one of the first two Pokémon to appear in a [[Pokémon battle]] both in the {{pkmn|anime}} and in the {{pkmn|games}}, the other being {{p|Nidorino}}. This is due to their appearance in the opening animation of {{game|Red and Green|s}}, on which the beginning of [[EP001|the first anime episode]] was based on, as well as the [[Pokémon FireRed and LeafGreen Versions|remakes]].&lt;br /&gt;
* Nidorino, along with Gengar (and, possibly, other Pokémon), originate from the old manga, [[Capsule Monsters]], which is considered the ancestor to the Pokémon franchise.&lt;br /&gt;
* In {{g|X and Y}}, Gengar is the only Pokémon with the Ability Levitate that is not eligible for [[Sky Battle]]s.&lt;br /&gt;
* No other Pokémon has the same [[List of Pokémon with unique type combinations|type combination]] as Gengar and its pre-evolved forms.&lt;br /&gt;
* Mega Gengar has the highest base {{stat|Special Attack}} stat of all {{type|Ghost}} and {{type|Poison}} Pokémon.&lt;br /&gt;
* When viewing Mega Gengar&#039;s [[Pokédex]] entry, the camera&#039;s view can only be moved sideways.&lt;br /&gt;
* Gengar could be seen as a counterpart to {{p|Alakazam}}. They are both the last stage of a three-part evolutionary family, require trading to reach their final stage of evolution, and are capable of Mega Evolution. They are the same height, and both get shorter upon Mega Evolution. They share a base friendship of 70 and, since Generation VI, a base stat total of 500. Both are weak to the other&#039;s [[STAB]], and they share weaknesses to the {{t|Ghost}} and {{t|Dark}} types. In the anime episode &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;, a Gengar and an Alakazam are put against each other.&lt;br /&gt;
** Gengar could also be seen as a counterpart to {{p|Machamp}}. They are, like Alakazam, the last stage of a three-part evolutionary family, can both be obtained through evolution induced by trade, and are capable of [[Gigantamax]]ing in [[Generation VIII]]. Both Gengar and Machamp also share a base friendship of 70. While both are weak against {{type|Psychic}} Pokémon, as Gengar is part {{type|Poison}} and Machamp is a {{type|Fighting}}, Gengar can counter it with its {{t|Ghost}} typing.&lt;br /&gt;
* When being escorted through [[Mt. Freeze]] and [[Murky Cave]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], [[Team Meanies|Gengar]] knows {{m|Leer}}, {{m|Scratch}}, and {{m|Quick Attack}}, although it [[game move errors|cannot learn]] those moves by any means in any generation.&lt;br /&gt;
* Gengar&#039;s identity as a former human, as described by the Pokédex in Generation VII, may have been inspired by its portrayal in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], which was released 11 years before {{g|Sun and Moon}}.&lt;br /&gt;
* In the [[core series]] games, Mega Gengar has small feet that can be seen by recalling it and sending it out. In [[Pokkén Tournament]], however, Mega Gengar does not have feet. Instead, a portal appears beneath it whenever it is airborne. Its tail will disappear as well.&lt;br /&gt;
* When Gengar [[Gigantamax]]es, it doesn&#039;t grow on screen. Instead, it pops out of the ground.&lt;br /&gt;
* Gengar is the only Pokémon capable of Gigantamax and Mega Evolution that is not a [[starter Pokémon]] in the [[Kanto]] [[region]].&lt;br /&gt;
* Gengar&#039;s Gigantamax form was designed by [[James Turner]].&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/1282081394940801025 James Turner&#039;s Twitter | Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
&amp;lt;!--DO NOT ADD ANYTHING ABOUT GENGAR RESEMBLING CLEFABLE.--&amp;gt;&lt;br /&gt;
Gengar seems to be based on general cartoonish {{wp|ghost}}s, {{wp|cat}}s, or the {{wp|Cheshire Cat}}, and possibly on a distorted shadow of a human being as well, like {{wp|Shadow person|shadow people}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Gengar and Gangar are possibly a shortening of &#039;&#039;{{wp|doppelgänger}}&#039;&#039;, a double of a person, which is fitting for a Pokémon with a habit of pretending to be a person&#039;s shadow. The kanji 幻 &#039;&#039;maboroshi&#039;&#039; can also be read as &#039;&#039;gen&#039;&#039; and is used in words meaning &#039;&#039;phantom&#039;&#039; or &#039;&#039;illusion&#039;&#039;. There is also a striking pronunciation similarity to the Danish word &#039;&#039;{{wp|gjenganger|genganger}}&#039;&#039;, a term for ghosts found in Scandinavian folklore.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ghost|type2=Poison&lt;br /&gt;
|ja=ゲンガー &#039;&#039;Gangar&#039;&#039;|jameaning=From &#039;&#039;{{wp|doppelgänger}}&#039;&#039;&lt;br /&gt;
|fr=Ectoplasma|frmeaning=From &#039;&#039;{{wp|ectoplasm}}&#039;&#039;&lt;br /&gt;
|es=Gengar|esmeaning=Same as English name&lt;br /&gt;
|de=Gengar|demeaning=Same as English name&lt;br /&gt;
|it=Gengar|itmeaning=Same as English name&lt;br /&gt;
|ko=팬텀 &#039;&#039;Penteom&#039;&#039;|komeaning=A transliteration of the English word &#039;&#039;phantom&#039;&#039;&lt;br /&gt;
|zh_yue=耿鬼 &#039;&#039;Gánggwái&#039;&#039;|zh_yuemeaning=Transliteration of its Japanese name. Contains {{tt|鬼|ghost}}&lt;br /&gt;
|zh_cmn=耿鬼 &#039;&#039;Gěngguǐ&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name. Contains {{tt|鬼|ghost}}&lt;br /&gt;
|hi=गेंगार &#039;&#039;Gengar&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Генгар &#039;&#039;Gengar&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=เก็งกา &#039;&#039;Genga&#039;&#039;|thmeaning=Transcription of original Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Gengar]]&lt;br /&gt;
* [[Agatha&#039;s Gengar]]&lt;br /&gt;
* [[Morty&#039;s Gengar]]&lt;br /&gt;
* [[Gengar (Pokkén Tournament)]]&lt;br /&gt;
* [[Team Meanies]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Gigantamax]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Gengar|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ghost|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ghost|prevnum=093|prev=Haunter|nextnum=095|next=Onix}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Gengar]]&lt;br /&gt;
[[es:Gengar]]&lt;br /&gt;
[[fr:Ectoplasma]]&lt;br /&gt;
[[it:Gengar]]&lt;br /&gt;
[[ja:ゲンガー]]&lt;br /&gt;
[[zh:耿鬼]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nixtorm&amp;diff=3284298</id>
		<title>Nixtorm</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nixtorm&amp;diff=3284298"/>
		<updated>2020-11-11T18:37:25Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Sky Garden */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{KingdomInfobox|Nixtorm|フブキの国|Fubuki|Ice|[[Mitsuhide]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nixtorm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フブキの国&#039;&#039;&#039; &#039;&#039;Fubuki Nation&#039;&#039;) is a kingdom located in northern [[Ransei]], featured in [[Pokémon Conquest]]. It represents the {{t|Ice}} type, and is led by [[Mitsuhide]]. Its adjacent kingdoms are [[Spectra]], [[Valora]], and [[Dragnor]].&lt;br /&gt;
&lt;br /&gt;
{{p|Eevee}} [[evolution|evolves]] into {{p|Glaceon}} when it is deployed in Nixtorm while it has a {{stat|Attack}} stat of 91 or higher.&lt;br /&gt;
&lt;br /&gt;
==Battlefield== &lt;br /&gt;
The frozen battlefield of Nixtorm features ice tiles, Drifting Ice, and Thin Ice. {{t|Ice}}- and {{type|Flying}} Pokémon, as well as Pokémon with the ability {{a|Levitate}}, can move regularly on ice tiles, while other Pokémon will slide. Blocks of Drifting Ice provide transportation. Thin Ice are tiles that will break when stood on for two turns, except by Flying/Levitating Pokémon.&lt;br /&gt;
&lt;br /&gt;
Battles fought on Nixtorm&#039;s battlefield are set to a maximum of 25 turns, and victory is seized by defeating all enemies. If both armies are still standing when all 25 turns have passed, the army defending Nixtorm wins the battle.&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon locations==&lt;br /&gt;
===Snowy Mountain===&lt;br /&gt;
A {{DL|Kingdom location|Snowy Mountain}} is present in the kingdom regardless of development. The variety of wild Pokémon that can be encountered increases with the level of the Snowy Mountain, as listed below.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;400px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}}; {{roundytop}}&amp;quot; | Level 1-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|041|Zubat}}&lt;br /&gt;
| {{p|Zubat}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|361|Snorunt}}&lt;br /&gt;
| {{p|Snorunt}}&lt;br /&gt;
| Unavailable in: {{DL|List of Pokémon Conquest stories|Ninja stories}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|363|Spheal}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|559|Scraggy}}&lt;br /&gt;
| {{p|Scraggy}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 2-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|364|Sealeo}}&lt;br /&gt;
| {{p|Sealeo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|624|Pawniard}}&lt;br /&gt;
| {{p|Pawniard}} &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|613|Cubchoo}}&lt;br /&gt;
| {{p|Cubchoo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| Only available in: {{DL|List of Pokémon Conquest stories|Kenshin versus Shingen stories}}, {{DL|List of Pokémon Conquest stories|Defeat Nobunaga stories}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|614|Beartic}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{p|Beartic}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | Unavailable in: Ninja stories&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sky Garden===&lt;br /&gt;
A {{DL|Kingdom location|Sky Garden}} appears in the kingdom when the {{DL|Kingdom location|Snowy Mountain}} reaches level 2. The variety of wild Pokémon that can be encountered increases with the level of the Sky Garden, as listed below.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;400px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}}; {{roundytop}}&amp;quot; | Level 1-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|041|Zubat}}&lt;br /&gt;
| {{p|Zubat}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|092|Gastly}}&lt;br /&gt;
| {{p|Gastly}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|361|Snorunt}}&lt;br /&gt;
| {{p|Snorunt}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|363|Spheal}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 2-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|147|Dratini}}&lt;br /&gt;
| {{p|Dratini}} &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|364|Sealeo}}&lt;br /&gt;
| {{p|Sealeo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|613|Cubchoo}}&lt;br /&gt;
| {{p|Cubchoo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| Only available in: {{DL|List of Pokémon Conquest stories|Kenshin versus Shingen stories}}, {{DL|List of Pokémon Conquest stories|Defeat Nobunaga stories}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|362|Glalie}}&lt;br /&gt;
| {{p|Glalie}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|614|Beartic}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | {{p|Beartic}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | Unavailable in: Ninja stories&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Pokémon===&lt;br /&gt;
On rare occasions, the following Pokémon will appear in the kingdom&#039;s {{DL|Kingdom location|Wild Pokémon kingdom locations|regular wild Pokémon locations}} and stay there for a month. When this happens, the player is notified by a Messenger during the start of the month.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;150px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}}; {{roundytop}}&amp;quot; | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|215|Sneasel}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{p|Sneasel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Icy Peak===&lt;br /&gt;
The {{DL|Kingdom location|Icy Peak}} temporarily appears in the kingdom as a venue for facing {{p|Articuno}} when the story {{DL|List of Pokémon Conquest stories|Tragic Determination}} has been completed, and the {{DL|Kingdom location|Snowy Mountain}} and {{DL|Kingdom location|Sky Garden}} are at level 3.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;150px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|144|Articuno}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{p|Articuno}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other locations==&lt;br /&gt;
* {{DL|Kingdom location|Bank}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Invest gold to upgrade locations.&#039;&#039;&amp;quot; (Not available in the game&#039;s initial story, {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}.)&lt;br /&gt;
* {{DL|Kingdom location|Shop}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Buy and sell items.&#039;&#039;&amp;quot;&lt;br /&gt;
* {{DL|Kingdom location|Gold Mine}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Go mining for gold.&#039;&#039;&amp;quot;&lt;br /&gt;
* {{DL|Kingdom location|Blacksmith}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Combine two items to form a new item.&#039;&#039;&amp;quot; (Appears after upgrading the Shop and the Gold Mine to level 2, which is not possible in the initial story, due to the absence of Banks.)&lt;br /&gt;
&lt;br /&gt;
==Shop items==&lt;br /&gt;
{{shop|Level 1}}&lt;br /&gt;
{{shoprow|{{shopitem|Potion|300-210}}|{{shopitem|Super Potion|700-490}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ivory Grace|700-490}}|{{shopitem|Paralyze Heal|display=Parlyz Heal|200-140}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Awakening|100-70}}|{{shopitem|Antidote|100-70}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|300-210}}|{{shopitem|Ice Heal|300-210}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Freeze Block|700-490}}|{{shopitem|Ponigiri|100-70}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Strategy Tome|800-560}}|{{shopitem|Padded Cloak|1200-840}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Metal Mirror|2400-1680}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Level 2}}&lt;br /&gt;
{{shoprow|{{shopitem|Hyper Potion|1200-840}}|{{shopitem|Red Ponigiri|300-210}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Staff of Purpose|1200-840}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Level 3}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500-1750}}|{{shopitem|Blue Ponigiri|700-490}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Staff of Courage|2500-1750}}|{{shopitem|Target Charm|2400-1680}}}}&lt;br /&gt;
{{shoprow|{{shopitem|War Fan|2500-1750}}|{{shopitem|Dry Ice|2500-1750}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Armies==&lt;br /&gt;
===The Legend of Ransei===&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| rowspan=3 | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| {{DL|List of Pokémon Conquest items|Burn Heal}}&lt;br /&gt;
| {{DL|List of Pokémon Conquest items|Potion}}&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| {{CSP|518|Musharna}}&amp;lt;br&amp;gt;{{m|Dream Eater}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Calming}}&lt;br /&gt;
| {{CSP|364|Sealeo}}&amp;lt;br&amp;gt;{{m|Ice Ball}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Skater}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Toshimitsu}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Mitsutada}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Fujitaka}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Warrior M 02 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 07 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 24 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|614|Beartic}}&amp;lt;br&amp;gt;{{m|Icicle Crash}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Tenacity}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|613|Cubchoo}}&amp;lt;br&amp;gt;{{m|Powder Snow}}+2&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Stealth}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}+2&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unite Ransei stories===&lt;br /&gt;
[[Mitsuhide]] is the commanding [[Warlord]] of Nixtorm in the four {{DL|List of Pokémon Conquest stories|unite Ransei stories}}.&lt;br /&gt;
&lt;br /&gt;
His default army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Shout}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|363|Spheal}}&amp;lt;br&amp;gt;{{m|Powder Snow}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Collect 100 Pokémon stories===&lt;br /&gt;
[[Mitsuhide]] is the commanding [[Warlord]] of Nixtorm in the four {{DL|List of Pokémon Conquest stories|collect 100 Pokémon stories}}.&lt;br /&gt;
&lt;br /&gt;
His default army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Shout}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|215|Sneasel}}&amp;lt;br&amp;gt;{{m|Faint Attack}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Inner Focus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Defeat Nobunaga===&lt;br /&gt;
[[Mitsuhide]] is the commanding [[Warlord]] of Nixtorm in the two {{DL|List of Pokémon Conquest stories|defeat Nobunaga stories}}.&lt;br /&gt;
&lt;br /&gt;
His default army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
He is controlled by the player in {{DL|List of Pokémon Conquest stories|Tragic Determination}}. In this case, the default army is affected by any prior accomplishments saved in the Gallery.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot; &lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Toshimitsu}}&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}};&amp;quot; | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 02 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Impact}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot; &lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-  &lt;br /&gt;
|-  &lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|613|Cubchoo}}&amp;lt;br&amp;gt;{{m|Powder Snow}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Stealth}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}};&amp;quot; | {{CSP|363|Spheal}}&amp;lt;br&amp;gt;{{m|Powder Snow}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ninja stories===&lt;br /&gt;
[[Hanzō]] is the commanding [[Warlord]] of [[Spectra]] and Nixtorm in the four {{DL|List of Pokémon Conquest stories|ninja stories}}.&lt;br /&gt;
&lt;br /&gt;
His default Nixtorm army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
He is controlled by the player in {{DL|List of Pokémon Conquest stories|A Ninja Amongst Ninjas}}. In this case, the default army is affected by any prior accomplishments saved in the Gallery.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Yasunaga}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Otsū}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Warrior M 21 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior F 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|607|Litwick}}&amp;lt;br&amp;gt;{{m|Ember}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Flame Body}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|092|Gastly}}&amp;lt;br&amp;gt;{{m|Lick}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Levitate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{ice color light}}; border: 3px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Japanese &lt;br /&gt;
|フブキの国 &#039;&#039;Fubuki no Kuni&#039;&#039;&lt;br /&gt;
|From 吹雪 &#039;&#039;fubuki&#039;&#039;, blizzard.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|English&lt;br /&gt;
|Nixtorm&lt;br /&gt;
|From &#039;&#039;nix&#039;&#039;, Latin for snow, and &#039;&#039;storm&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Ransei|ice}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{DoubleProjectTag|Locations|Sidegames|every location in the Pokémon world and the Pokémon Sidegames, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ransei locations]]&lt;br /&gt;
[[Category:Evolution-inducing locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Nixtorm]]&lt;br /&gt;
[[es:Nixtorm]]&lt;br /&gt;
[[zh:吹雪之國]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spinda%27s_Caf%C3%A9&amp;diff=3284171</id>
		<title>Spinda&#039;s Café</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spinda%27s_Caf%C3%A9&amp;diff=3284171"/>
		<updated>2020-11-11T10:16:06Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: may or may not? no, you always get an item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Spinda Café.png|thumb|300px|Spinda&#039;s Café]]&lt;br /&gt;
&#039;&#039;&#039;Spinda&#039;s Café&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;パッチールのカフェ&#039;&#039;&#039; &#039;&#039;Patcheel&#039;s Café&#039;&#039;) is a location only in [[Pokémon Mystery Dungeon: Explorers of Sky]]. The day after the {{player}} and their partner complete [[Mt. Bristle]], they notice that there is a {{p|Spinda}} near a rock at the crossroads saying that the location of the rock would be the location of something. The next day, a {{p|Wynaut}} and a {{p|Wobbuffet}} will be there examining the same spot. The day Chatot asks the player to investigate [[Waterfall Cave]], there will be a hole where the rock was and a sign claiming that those who enter will be rewarded with their hopes and dreams. After it finally opens, Wynaut and Wobbuffet will invite the player in. There will be two shops that are available to the player, neither of which cost the player any Poké.&lt;br /&gt;
&lt;br /&gt;
==Spinda&#039;s Juice Bar==&lt;br /&gt;
The shop on the left is known as Spinda&#039;s Juice Bar. It allows the player to turn edible items into drinks that may boost stats, [[IQ]], or do nothing at all. &lt;br /&gt;
&lt;br /&gt;
When [[Gummi]]s are used here, they will always increase IQ and stats (Wander Gummis are unusable as they are not edible). If the recipient of a Gummi drink has max IQ, an IQ increase will still be shown, but not actually gained. A regular Gummi drink will increase IQ by 1-5 depending on type matchup, and increase a stat by 1 point. A Wonder Gummi will increase IQ by 15 and increase a stat by 3 points, or may rarely increase all stats by 3 points. A particularly successful Gummi drink will increase IQ by a further 2 points. Most ingredients have a small chance to become a miracle drink, which in addition to its normal effect will increase maximum HP, IQ, or a random stat by 2-5 points.&lt;br /&gt;
&lt;br /&gt;
Turning [[Hunger Seed]]s, edible [[lookalike item]]s, or {{DL|Food (Mystery Dungeon)|Grimy Food}} into drinks may lower stats. &lt;br /&gt;
&lt;br /&gt;
===Drink Descriptions===&lt;br /&gt;
When a player orders a drink, regardless of what ingredients are used, upon drinking it a message will describe the drink to the player. These messages are not associated with the ingredient that is chosen, nor are they associated with the type of drink that is created (tea, broth, shake, etc.)&lt;br /&gt;
&lt;br /&gt;
*Possible sayings for a regular drink:&lt;br /&gt;
:&#039;&#039;&amp;quot;A light, rich flavor that just melts in your mouth.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A savory fragrance and unique bitterness come together for a mature flavor...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Moderately sweet, the natural flavor comes bursting forth...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Possible sayings for a stat-lowering drink&lt;br /&gt;
:&#039;&#039;&amp;quot;(Any of the above descriptions) And then you&#039;re hit with this…fishy aftertaste… Ugh... Disgusting…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This…this is a flavor for a true connoisseur… This flavor…this strong flavor… Only the overwhelming flavor remains… It tastes so terrible I want to cry...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;An intense shock runs through your entire body! Bleah! This tastes terrible!!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Possible sayings for a good feeling drink&lt;br /&gt;
:&#039;&#039;&amp;quot;The various flavors don&#039;t clash… Instead, they blend together in beautiful harmony in this fine drink!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The delicious flavor overwhelms your senses and delights your digestive system.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;An indescribably wonderful flavor… A special blend for the discerning Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The description for a miracle drink&lt;br /&gt;
:&#039;&#039;&amp;quot;Unbelieeeevable!! Never before has a heavenly, super-special, incredible, miracle-combination flavor like this been experienced! Right now, right here, (Pokémon) is enjoying a flavor that is out of this world!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:* Preceding this description, Spinda will say: &amp;quot;&#039;&#039;WHOAAAAAAA! This is... THIS IS...!! This drink is so wonderful, so amazing, that I couldn&#039;t have made it if I tried. It is so incredible that it is a miracle!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Good Feeling Stat Increases===&lt;br /&gt;
When Spinda makes a good feeling drink, even drinks that would ordinarily do nothing will give a stat boost depending on what ingredient is used.&lt;br /&gt;
&lt;br /&gt;
The following are drinkable items that will provide an additional stat increase if made into a good feeling drink:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+3 IQ&#039;&#039;&#039;: Eyedrop Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 IQ&#039;&#039;&#039;: Max Elixir, all Gummis&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+1 IQ&#039;&#039;&#039;: Nectar&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+1 Max HP&#039;&#039;&#039;: Heal Seed, Oran Berry, Plain Seed, Reviver Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 Max HP&#039;&#039;&#039;: Apple, Big Apple, Blast Seed, Cheri Berry, Chesto Berry, Grimy Food, Pecha Berry, Pure Seed, Quick Seed, Rawst Berry, Stun Seed, Vanish Seed, Vile Seed, Violent Seed, Warp Seed, Gabite Scale&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;+4 Max HP&#039;&#039;&#039;: Blinker Seed, Sleep Seed, Totter Seed, X-Eye Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+3 IQ AND +1 Max HP&#039;&#039;&#039;: Dropeye Seed, Dough Seed, Mix Elixir, Oren Berry, Slip Seed, Reviser Seed, Via Seed &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 IQ AND +1 Max HP&#039;&#039;&#039;: Gravelyrock&lt;br /&gt;
&lt;br /&gt;
Some items will never get a good feeling stat increase, mainly items that permanently boost stats such as [[health drinks]] and several seeds. They will also never become miracle drinks (except for Hunger Seeds). However, the normal stat boosts will still be applied. While [[Doom Seed]]s have no positive effect, they will not reduce a Pokémon&#039;s level, either.&lt;br /&gt;
&lt;br /&gt;
The following are drinkable items that will never get a good feeling stat increase:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Seeds&#039;&#039;&#039;: Doom Seed, Joy Seed, Life Seed, Hunger Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Drinks&#039;&#039;&#039;: Calcium, Ginseng, Iron, Protein, Zinc&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Berries&#039;&#039;&#039;: Sitrus Berry&lt;br /&gt;
&lt;br /&gt;
===Cup prizes===&lt;br /&gt;
After finishing a normal drink at the juice bar, the Pokémon may look at the bottom of the cup and find a note. This grants the player access to a previously unexplored dungeon. The probability depends on the ingredient used, and is most likely to occur with a Hunger Seed, followed closely by Gummis.&lt;br /&gt;
&lt;br /&gt;
Dungeons that can be unlocked after drinking something include [[Lush Prairie]] and [[Serenity River]]. [[Happy Outlook]], [[Lost Wilderness]], [[Mt. Mistral]], and [[Destiny Tower]] can be unlocked the same way after clearing [[Mystifying Forest]]. After all of these dungeons have been unlocked, drinks that would unlock a dungeon will become miracle drinks instead.&lt;br /&gt;
&lt;br /&gt;
===[[Recruitment]]===&lt;br /&gt;
After finishing a drink, the player may be approached by a random Pokémon who will ask to join the Exploration Team. The recruited Pokémon will always be level 1.&lt;br /&gt;
* The Pokémon will say: &amp;quot;&#039;&#039;I see you are a true connoisseur! I noticed the way you tasted your drink, getting to know the flavor before gulping it down... You&#039;re obviously a gourmet, and I would love to join you on your adventures! What do you think? Will you let me join your team?&amp;quot;&#039;&#039; Then the player is given the option to let the Pokémon join or not.&lt;br /&gt;
&lt;br /&gt;
Also following consumption of a drink, the player may be given an [[Pokémon Egg | Egg]] from a random Pokémon.&lt;br /&gt;
* Spinda will say: &#039;&#039;&amp;quot;By the way, the person over there asked me to give you this.&amp;quot;&#039;&#039; Then the player will receive an Egg.&lt;br /&gt;
&lt;br /&gt;
==Recycle Shop==&lt;br /&gt;
The other shop is run by Wynaut and assisted by Wobbuffet. This is where the player can hand in undesired items for new items or [[Prize Ticket]]s. Prize Tickets are coupons that are traded for a number of items, with better Prize Tickets requiring more items. Items which stack, such as [[Geo Pebble]]s, [[Iron Thorn]]s, and [[Silver Spike]]s, cannot be traded in. Additionally, any type of Prize Ticket cannot be traded in for another type of Prize Ticket. After getting a ticket, the player has the option to exchange it right at that moment or later. There is also an extremely small chance of receiving a bonus Prize Ticket of any type after completing any trade (when trading for a ticket, this chance only occurs if the first ticket is not redeemed right away). If obtained, the bonus ticket must be redeemed or else it will be lost. When a ticket is exchanged, the player gets a choice of red, blue or yellow. (The player&#039;s choice does not matter.) Wobbuffet then enters the ticket in a lottery. The player can get a normal win, a big win, or a loss, which affects the quality of the prize.&lt;br /&gt;
&lt;br /&gt;
To get a Silver Ticket, which offers better quality items, the player must earn Silver Rank and Spinda must have announced Project P. Silver Tickets require 6 items to be traded in.&lt;br /&gt;
&lt;br /&gt;
Gold Tickets are also available, once the player has reached Gold Rank. Rarer, more valuable items than those obtainable through a Silver Ticket are available, mainly [[TM]]s, and require 8 items to be traded in.&lt;br /&gt;
&lt;br /&gt;
Prism Tickets are the best tickets available, and require the Hyper Rank. Once again, most of the prizes are TMs. Prism Tickets require 10 items to be traded in. Some Prism Ticket big win prizes include [[IQ Booster]]s, [[Miracle Chest]]s, and [[Wonder Gummi]]s.&lt;br /&gt;
&lt;br /&gt;
===Special offers===&lt;br /&gt;
Occasionally, the player will be told that a new item is being offered for a limited time only. These items are {{DL|Health drink|Protein}}s, {{DL|Health drink|Iron}}s, {{DL|Health drink|Calcium}}s, {{DL|Health drink|Zinc}}s, [[Link Box]]es, [[Curve Band]]s, [[Life Seed]]s, [[Joy Seed]]s, etc.&lt;br /&gt;
&lt;br /&gt;
==Project P==&lt;br /&gt;
After the first few or so days of the café being open, Spinda will announce Project P and claim that recycling more items will help with dungeon exploration and finding treasures. When treasure or a new area is discovered, Wynaut will tell the player the next time they talk to him. A day must pass after reaching the minimum number of items to unlock the event.&lt;br /&gt;
&lt;br /&gt;
Some dungeons can only be accessed after recycling a certain number of times. Dungeons which are unlocked via recycling are as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Number of recycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Landslide Cave]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny Meadow]]&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Oran Forest]]&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Afar]]&lt;br /&gt;
| 100{{tt|*|Post-graduation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Isle Center]]&lt;br /&gt;
| 150{{tt|*|Post-graduation}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The number of times a player has recycled can be checked from the main menu&#039;s [[Adventure Log]].&lt;br /&gt;
&lt;br /&gt;
==Other Pokémon==&lt;br /&gt;
Most other Pokémon in the café are customers, including team members ({{p|Chimecho}} will give the player the option to let them stay there or to wait at the watering hole after exiting the café the first time, though saying &amp;quot;No&amp;quot; will result in her asking again until the player says &amp;quot;Yes&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Usually, there will be a Pokémon that asks the player for assistance in {{OBP|Job|Mystery Dungeon|exploration, rescue, or capturing outlaws}}. [[Seven Treasures|Special Mission]]s and challenge requests can also be received this way.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|fr=Café Spinda&lt;br /&gt;
|de=Pandir-Café&lt;br /&gt;
|it=Caffè di Spinda&lt;br /&gt;
|es=Cafetería Spinda&lt;br /&gt;
|pt=Café Spinda{{tt|*|Explorers manual}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PMD2 locations}}&lt;br /&gt;
{{DoubleProjectTag|Sidegames|Locations|the side games and locations, respectively}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon: Explorers of Sky locations]]&lt;br /&gt;
[[Category:Mystery Dungeon facilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pandir-Café]]&lt;br /&gt;
[[es:Cafetería Spinda]]&lt;br /&gt;
[[fr:Café Spinda]]&lt;br /&gt;
[[it:Caffè di Spinda]]&lt;br /&gt;
[[ja:パッチールのカフェ]]&lt;br /&gt;
[[zh:晃晃斑咖啡馆]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spinda%27s_Caf%C3%A9&amp;diff=3284169</id>
		<title>Spinda&#039;s Café</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spinda%27s_Caf%C3%A9&amp;diff=3284169"/>
		<updated>2020-11-11T10:11:01Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Spinda Café.png|thumb|300px|Spinda&#039;s Café]]&lt;br /&gt;
&#039;&#039;&#039;Spinda&#039;s Café&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;パッチールのカフェ&#039;&#039;&#039; &#039;&#039;Patcheel&#039;s Café&#039;&#039;) is a location only in [[Pokémon Mystery Dungeon: Explorers of Sky]]. The day after the {{player}} and their partner complete [[Mt. Bristle]], they notice that there is a {{p|Spinda}} near a rock at the crossroads saying that the location of the rock would be the location of something. The next day, a {{p|Wynaut}} and a {{p|Wobbuffet}} will be there examining the same spot. The day Chatot asks the player to investigate [[Waterfall Cave]], there will be a hole where the rock was and a sign claiming that those who enter will be rewarded with their hopes and dreams. After it finally opens, Wynaut and Wobbuffet will invite the player in. There will be two shops that are available to the player, neither of which cost the player any Poké.&lt;br /&gt;
&lt;br /&gt;
==Spinda&#039;s Juice Bar==&lt;br /&gt;
The shop on the left is known as Spinda&#039;s Juice Bar. It allows the player to turn edible items into drinks that may boost stats, [[IQ]], or do nothing at all. &lt;br /&gt;
&lt;br /&gt;
When [[Gummi]]s are used here, they will always increase IQ and stats (Wander Gummis are unusable as they are not edible). If the recipient of a Gummi drink has max IQ, an IQ increase will still be shown, but not actually gained. A regular Gummi drink will increase IQ by 1-5 depending on type matchup, and increase a stat by 1 point. A Wonder Gummi will increase IQ by 15 and increase a stat by 3 points, or may rarely increase all stats by 3 points. A particularly successful Gummi drink will increase IQ by a further 2 points. Most ingredients have a small chance to become a miracle drink, which in addition to its normal effect will increase maximum HP, IQ, or a random stat by 2-5 points.&lt;br /&gt;
&lt;br /&gt;
Turning [[Hunger Seed]]s, edible [[lookalike item]]s, or {{DL|Food (Mystery Dungeon)|Grimy Food}} into drinks may lower stats. &lt;br /&gt;
&lt;br /&gt;
===Drink Descriptions===&lt;br /&gt;
When a player orders a drink, regardless of what ingredients are used, upon drinking it a message will describe the drink to the player. These messages are not associated with the ingredient that is chosen, nor are they associated with the type of drink that is created (tea, broth, shake, etc.)&lt;br /&gt;
&lt;br /&gt;
*Possible sayings for a regular drink:&lt;br /&gt;
:&#039;&#039;&amp;quot;A light, rich flavor that just melts in your mouth.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A savory fragrance and unique bitterness come together for a mature flavor...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Moderately sweet, the natural flavor comes bursting forth...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Possible sayings for a stat-lowering drink&lt;br /&gt;
:&#039;&#039;&amp;quot;(Any of the above descriptions) And then you&#039;re hit with this…fishy aftertaste… Ugh... Disgusting…&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;This…this is a flavor for a true connoisseur… This flavor…this strong flavor… Only the overwhelming flavor remains… It tastes so terrible I want to cry...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;An intense shock runs through your entire body! Bleah! This tastes terrible!!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Possible sayings for a good feeling drink&lt;br /&gt;
:&#039;&#039;&amp;quot;The various flavors don&#039;t clash… Instead, they blend together in beautiful harmony in this fine drink!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;The delicious flavor overwhelms your senses and delights your digestive system.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;An indescribably wonderful flavor… A special blend for the discerning Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The description for a miracle drink&lt;br /&gt;
:&#039;&#039;&amp;quot;Unbelieeeevable!! Never before has a heavenly, super-special, incredible, miracle-combination flavor like this been experienced! Right now, right here, (Pokémon) is enjoying a flavor that is out of this world!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:* Preceding this description, Spinda will say: &amp;quot;&#039;&#039;WHOAAAAAAA! This is... THIS IS...!! This drink is so wonderful, so amazing, that I couldn&#039;t have made it if I tried. It is so incredible that it is a miracle!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Good Feeling Stat Increases===&lt;br /&gt;
When Spinda makes a good feeling drink, even drinks that would ordinarily do nothing will give a stat boost depending on what ingredient is used.&lt;br /&gt;
&lt;br /&gt;
The following are drinkable items that will provide an additional stat increase if made into a good feeling drink:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+3 IQ&#039;&#039;&#039;: Eyedrop Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 IQ&#039;&#039;&#039;: Max Elixir, all Gummis&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+1 IQ&#039;&#039;&#039;: Nectar&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+1 Max HP&#039;&#039;&#039;: Heal Seed, Oran Berry, Plain Seed, Reviver Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 Max HP&#039;&#039;&#039;: Apple, Big Apple, Blast Seed, Cheri Berry, Chesto Berry, Grimy Food, Pecha Berry, Pure Seed, Quick Seed, Rawst Berry, Stun Seed, Vanish Seed, Vile Seed, Violent Seed, Warp Seed, Gabite Scale&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;+4 Max HP&#039;&#039;&#039;: Blinker Seed, Sleep Seed, Totter Seed, X-Eye Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+3 IQ AND +1 Max HP&#039;&#039;&#039;: Dropeye Seed, Dough Seed, Mix Elixir, Oren Berry, Slip Seed, Reviser Seed, Via Seed &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;+2 IQ AND +1 Max HP&#039;&#039;&#039;: Gravelyrock&lt;br /&gt;
&lt;br /&gt;
Some items will never get a good feeling stat increase, mainly items that permanently boost stats such as [[health drinks]] and several seeds. They will also never become miracle drinks (except for Hunger Seeds). However, the normal stat boosts will still be applied. While [[Doom Seed]]s have no positive effect, they will not reduce a Pokémon&#039;s level, either.&lt;br /&gt;
&lt;br /&gt;
The following are drinkable items that will never get a good feeling stat increase:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Seeds&#039;&#039;&#039;: Doom Seed, Joy Seed, Life Seed, Hunger Seed&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Drinks&#039;&#039;&#039;: Calcium, Ginseng, Iron, Protein, Zinc&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Berries&#039;&#039;&#039;: Sitrus Berry&lt;br /&gt;
&lt;br /&gt;
===Cup prizes===&lt;br /&gt;
After finishing a normal drink at the juice bar, the Pokémon may look at the bottom of the cup and find a note. This grants the player access to a previously unexplored dungeon. The probability depends on the ingredient used, and is most likely to occur with a Hunger Seed, followed closely by Gummis.&lt;br /&gt;
&lt;br /&gt;
Dungeons that can be unlocked after drinking something include [[Lush Prairie]] and [[Serenity River]]. [[Happy Outlook]], [[Lost Wilderness]], [[Mt. Mistral]], and [[Destiny Tower]] can be unlocked the same way after clearing [[Mystifying Forest]]. After all of these dungeons have been unlocked, drinks that would unlock a dungeon will become miracle drinks instead.&lt;br /&gt;
&lt;br /&gt;
===[[Recruitment]]===&lt;br /&gt;
After finishing a drink, the player may be approached by a random Pokémon who will ask to join the Exploration Team. The recruited Pokémon will always be level 1.&lt;br /&gt;
* The Pokémon will say: &amp;quot;&#039;&#039;I see you are a true connoisseur! I noticed the way you tasted your drink, getting to know the flavor before gulping it down... You&#039;re obviously a gourmet, and I would love to join you on your adventures! What do you think? Will you let me join your team?&amp;quot;&#039;&#039; Then the player is given the option to let the Pokémon join or not.&lt;br /&gt;
&lt;br /&gt;
Also following consumption of a drink, the player may be given an [[Pokémon Egg | Egg]] from a random Pokémon.&lt;br /&gt;
* Spinda will say: &#039;&#039;&amp;quot;By the way, the person over there asked me to give you this.&amp;quot;&#039;&#039; Then the player will receive an Egg.&lt;br /&gt;
&lt;br /&gt;
==Recycle Shop==&lt;br /&gt;
The other shop is run by Wynaut and assisted by Wobbuffet. This is where the player can hand in undesired items for new items or [[Prize Ticket]]s. Prize Tickets are coupons that are traded for a number of items, with better Prize Tickets requiring more items. Items which stack, such as [[Geo Pebble]]s, [[Iron Thorn]]s, and [[Silver Spike]]s, cannot be traded in. Additionally, any type of Prize Ticket cannot be traded in for another type of Prize Ticket. After getting a ticket, the player has the option to exchange it right at that moment or later. There is also an extremely small chance of receiving a bonus Prize Ticket of any type after completing any trade (when trading for a ticket, this chance only occurs if the first ticket is not redeemed right away). If obtained, the bonus ticket must be redeemed or else it will be lost. When a ticket is exchanged, the player gets a choice of red, blue or yellow. (The player&#039;s choice does not matter.) Wobbuffet then enters the ticket in a lottery that may or may not give the player items. The player can get a normal win, a big win, or a loss.&lt;br /&gt;
&lt;br /&gt;
To get a Silver Ticket, which offers better quality items, the player must earn Silver Rank and Spinda must have announced Project P. Silver Tickets require 6 items to be traded in.&lt;br /&gt;
&lt;br /&gt;
Gold Tickets are also available, once the player has reached Gold Rank. Rarer, more valuable items than those obtainable through a Silver Ticket are available, mainly [[TM]]s, and require 8 items to be traded in.&lt;br /&gt;
&lt;br /&gt;
Prism Tickets are the best tickets available, and require the Hyper Rank. Once again, most of the prizes are TMs. Prism Tickets require 10 items to be traded in. Some Prism Ticket big win prizes include [[IQ Booster]]s, [[Miracle Chest]]s, and [[Wonder Gummi]]s.&lt;br /&gt;
&lt;br /&gt;
===Special offers===&lt;br /&gt;
Occasionally, the player will be told that a new item is being offered for a limited time only. These items are {{DL|Health drink|Protein}}s, {{DL|Health drink|Iron}}s, {{DL|Health drink|Calcium}}s, {{DL|Health drink|Zinc}}s, [[Link Box]]es, [[Curve Band]]s, [[Life Seed]]s, [[Joy Seed]]s, etc.&lt;br /&gt;
&lt;br /&gt;
==Project P==&lt;br /&gt;
After the first few or so days of the café being open, Spinda will announce Project P and claim that recycling more items will help with dungeon exploration and finding treasures. When treasure or a new area is discovered, Wynaut will tell the player the next time they talk to him. A day must pass after reaching the minimum number of items to unlock the event.&lt;br /&gt;
&lt;br /&gt;
Some dungeons can only be accessed after recycling a certain number of times. Dungeons which are unlocked via recycling are as follows:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Dungeon&lt;br /&gt;
! Number of recycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Landslide Cave]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiny Meadow]]&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| [[Oran Forest]]&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Lake Afar]]&lt;br /&gt;
| 100{{tt|*|Post-graduation}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Zero Isle Center]]&lt;br /&gt;
| 150{{tt|*|Post-graduation}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The number of times a player has recycled can be checked from the main menu&#039;s [[Adventure Log]].&lt;br /&gt;
&lt;br /&gt;
==Other Pokémon==&lt;br /&gt;
Most other Pokémon in the café are customers, including team members ({{p|Chimecho}} will give the player the option to let them stay there or to wait at the watering hole after exiting the café the first time, though saying &amp;quot;No&amp;quot; will result in her asking again until the player says &amp;quot;Yes&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Usually, there will be a Pokémon that asks the player for assistance in {{OBP|Job|Mystery Dungeon|exploration, rescue, or capturing outlaws}}. [[Seven Treasures|Special Mission]]s and challenge requests can also be received this way.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|fr=Café Spinda&lt;br /&gt;
|de=Pandir-Café&lt;br /&gt;
|it=Caffè di Spinda&lt;br /&gt;
|es=Cafetería Spinda&lt;br /&gt;
|pt=Café Spinda{{tt|*|Explorers manual}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PMD2 locations}}&lt;br /&gt;
{{DoubleProjectTag|Sidegames|Locations|the side games and locations, respectively}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon: Explorers of Sky locations]]&lt;br /&gt;
[[Category:Mystery Dungeon facilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pandir-Café]]&lt;br /&gt;
[[es:Cafetería Spinda]]&lt;br /&gt;
[[fr:Café Spinda]]&lt;br /&gt;
[[it:Caffè di Spinda]]&lt;br /&gt;
[[ja:パッチールのカフェ]]&lt;br /&gt;
[[zh:晃晃斑咖啡馆]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nixtorm&amp;diff=3282872</id>
		<title>Nixtorm</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nixtorm&amp;diff=3282872"/>
		<updated>2020-11-09T08:32:12Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Snowy Mountain */ less confusing when written this way. junior warlord stories tested and excluded&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{KingdomInfobox|Nixtorm|フブキの国|Fubuki|Ice|[[Mitsuhide]]}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nixtorm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フブキの国&#039;&#039;&#039; &#039;&#039;Fubuki Nation&#039;&#039;) is a kingdom located in northern [[Ransei]], featured in [[Pokémon Conquest]]. It represents the {{t|Ice}} type, and is led by [[Mitsuhide]]. Its adjacent kingdoms are [[Spectra]], [[Valora]], and [[Dragnor]].&lt;br /&gt;
&lt;br /&gt;
{{p|Eevee}} [[evolution|evolves]] into {{p|Glaceon}} when it is deployed in Nixtorm while it has a {{stat|Attack}} stat of 91 or higher.&lt;br /&gt;
&lt;br /&gt;
==Battlefield== &lt;br /&gt;
The frozen battlefield of Nixtorm features ice tiles, Drifting Ice, and Thin Ice. {{t|Ice}}- and {{type|Flying}} Pokémon, as well as Pokémon with the ability {{a|Levitate}}, can move regularly on ice tiles, while other Pokémon will slide. Blocks of Drifting Ice provide transportation. Thin Ice are tiles that will break when stood on for two turns, except by Flying/Levitating Pokémon.&lt;br /&gt;
&lt;br /&gt;
Battles fought on Nixtorm&#039;s battlefield are set to a maximum of 25 turns, and victory is seized by defeating all enemies. If both armies are still standing when all 25 turns have passed, the army defending Nixtorm wins the battle.&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon locations==&lt;br /&gt;
===Snowy Mountain===&lt;br /&gt;
A {{DL|Kingdom location|Snowy Mountain}} is present in the kingdom regardless of development. The variety of wild Pokémon that can be encountered increases with the level of the Snowy Mountain, as listed below.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;400px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}}; {{roundytop}}&amp;quot; | Level 1-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|041|Zubat}}&lt;br /&gt;
| {{p|Zubat}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|361|Snorunt}}&lt;br /&gt;
| {{p|Snorunt}}&lt;br /&gt;
| Unavailable in: {{DL|List of Pokémon Conquest stories|Ninja stories}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|363|Spheal}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|559|Scraggy}}&lt;br /&gt;
| {{p|Scraggy}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 2-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|364|Sealeo}}&lt;br /&gt;
| {{p|Sealeo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|624|Pawniard}}&lt;br /&gt;
| {{p|Pawniard}} &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|613|Cubchoo}}&lt;br /&gt;
| {{p|Cubchoo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{CSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| Only available in: {{DL|List of Pokémon Conquest stories|Kenshin versus Shingen stories}}, {{DL|List of Pokémon Conquest stories|Defeat Nobunaga stories}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|614|Beartic}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{p|Beartic}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF&amp;quot; | Unavailable in: Ninja stories&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sky Garden===&lt;br /&gt;
A {{DL|Kingdom location|Sky Garden}} appears in the kingdom when the {{DL|Kingdom location|Snowy Mountain}} reaches level 2. The variety of wild Pokémon that can be encountered increases with the level of the Sky Garden, as listed below.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;400px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}}; {{roundytop}}&amp;quot; | Level 1-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|041|Zubat}}&lt;br /&gt;
| {{p|Zubat}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|092|Gastly}}&lt;br /&gt;
| {{p|Gastly}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|361|Snorunt}}&lt;br /&gt;
| {{p|Snorunt}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|363|Spheal}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 2-3&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|147|Dratini}}&lt;br /&gt;
| {{p|Dratini}} &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|364|Sealeo}}&lt;br /&gt;
| {{p|Sealeo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|613|Cubchoo}}&lt;br /&gt;
| {{p|Cubchoo}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}};&amp;quot; | Level 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| Unavailable in: Unite Ransei, Collect 100 Pokémon, Recruit 40 Warriors, Ninja, and Two Heroes of Ransei stories&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{CSP|362|Glalie}}&lt;br /&gt;
| {{p|Glalie}}&lt;br /&gt;
| Unavailable in: Ninja stories&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|614|Beartic}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | {{p|Beartic}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | Unavailable in: Ninja stories&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Pokémon===&lt;br /&gt;
On rare occasions, the following Pokémon will appear in the kingdom&#039;s {{DL|Kingdom location|Wild Pokémon kingdom locations|regular wild Pokémon locations}} and stay there for a month. When this happens, the player is notified by a Messenger during the start of the month.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;150px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{ice color light}}; {{roundytop}}&amp;quot; | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|215|Sneasel}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{p|Sneasel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Icy Peak===&lt;br /&gt;
The {{DL|Kingdom location|Icy Peak}} temporarily appears in the kingdom as a venue for facing {{p|Articuno}} when the story {{DL|List of Pokémon Conquest stories|Tragic Determination}} has been completed, and the {{DL|Kingdom location|Snowy Mountain}} and {{DL|Kingdom location|Sky Garden}} are at level 3.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;150px&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{CSP|144|Articuno}}&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | {{p|Articuno}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other locations==&lt;br /&gt;
* {{DL|Kingdom location|Bank}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Invest gold to upgrade locations.&#039;&#039;&amp;quot; (Not available in the game&#039;s initial story, {{DL|List of Pokémon Conquest stories|The Legend of Ransei}}.)&lt;br /&gt;
* {{DL|Kingdom location|Shop}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Buy and sell items.&#039;&#039;&amp;quot;&lt;br /&gt;
* {{DL|Kingdom location|Gold Mine}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Go mining for gold.&#039;&#039;&amp;quot;&lt;br /&gt;
* {{DL|Kingdom location|Blacksmith}}&lt;br /&gt;
** &amp;quot;&#039;&#039;Combine two items to form a new item.&#039;&#039;&amp;quot; (Appears after upgrading the Shop and the Gold Mine to level 2, which is not possible in the initial story, due to the absence of Banks.)&lt;br /&gt;
&lt;br /&gt;
==Shop items==&lt;br /&gt;
{{shop|Level 1}}&lt;br /&gt;
{{shoprow|{{shopitem|Potion|300-210}}|{{shopitem|Super Potion|700-490}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ivory Grace|700-490}}|{{shopitem|Paralyze Heal|display=Parlyz Heal|200-140}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Awakening|100-70}}|{{shopitem|Antidote|100-70}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|300-210}}|{{shopitem|Ice Heal|300-210}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Freeze Block|700-490}}|{{shopitem|Ponigiri|100-70}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Strategy Tome|800-560}}|{{shopitem|Padded Cloak|1200-840}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Metal Mirror|2400-1680}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Level 2}}&lt;br /&gt;
{{shoprow|{{shopitem|Hyper Potion|1200-840}}|{{shopitem|Red Ponigiri|300-210}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Staff of Purpose|1200-840}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Level 3}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500-1750}}|{{shopitem|Blue Ponigiri|700-490}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Staff of Courage|2500-1750}}|{{shopitem|Target Charm|2400-1680}}}}&lt;br /&gt;
{{shoprow|{{shopitem|War Fan|2500-1750}}|{{shopitem|Dry Ice|2500-1750}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Armies==&lt;br /&gt;
===The Legend of Ransei===&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| rowspan=3 | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| {{DL|Warrior Skill|Shout}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| {{DL|List of Pokémon Conquest items|Burn Heal}}&lt;br /&gt;
| {{DL|List of Pokémon Conquest items|Potion}}&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| {{CSP|518|Musharna}}&amp;lt;br&amp;gt;{{m|Dream Eater}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Calming}}&lt;br /&gt;
| {{CSP|364|Sealeo}}&amp;lt;br&amp;gt;{{m|Ice Ball}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Skater}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Toshimitsu}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Mitsutada}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Fujitaka}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Warrior M 02 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Impact}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 07 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Salve}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 24 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Fortify}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|614|Beartic}}&amp;lt;br&amp;gt;{{m|Icicle Crash}}+3&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Tenacity}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|613|Cubchoo}}&amp;lt;br&amp;gt;{{m|Powder Snow}}+2&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Stealth}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}+2&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unite Ransei stories===&lt;br /&gt;
[[Mitsuhide]] is the commanding [[Warlord]] of Nixtorm in the four {{DL|List of Pokémon Conquest stories|unite Ransei stories}}.&lt;br /&gt;
&lt;br /&gt;
His default army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Shout}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|363|Spheal}}&amp;lt;br&amp;gt;{{m|Powder Snow}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Collect 100 Pokémon stories===&lt;br /&gt;
[[Mitsuhide]] is the commanding [[Warlord]] of Nixtorm in the four {{DL|List of Pokémon Conquest stories|collect 100 Pokémon stories}}.&lt;br /&gt;
&lt;br /&gt;
His default army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Shout}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|215|Sneasel}}&amp;lt;br&amp;gt;{{m|Faint Attack}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Inner Focus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Defeat Nobunaga===&lt;br /&gt;
[[Mitsuhide]] is the commanding [[Warlord]] of Nixtorm in the two {{DL|List of Pokémon Conquest stories|defeat Nobunaga stories}}.&lt;br /&gt;
&lt;br /&gt;
His default army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
He is controlled by the player in {{DL|List of Pokémon Conquest stories|Tragic Determination}}. In this case, the default army is affected by any prior accomplishments saved in the Gallery.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot; &lt;br /&gt;
| colspan=2 | [[Mitsuhide]]&lt;br /&gt;
| colspan=2 | [[Gracia]]&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Hidemitsu}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Toshimitsu}}&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}};&amp;quot; | [[File:Conquest Mitsuhide I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Gracia I icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Added Bonus}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Shout}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior M 02 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Impact}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot; &lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-  &lt;br /&gt;
|-  &lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|131|Lapras}}&amp;lt;br&amp;gt;{{m|Ice Beam}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Shell Armor}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|517|Munna}}&amp;lt;br&amp;gt;{{m|Hypnosis}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|613|Cubchoo}}&amp;lt;br&amp;gt;{{m|Powder Snow}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Stealth}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}};&amp;quot; | {{CSP|363|Spheal}}&amp;lt;br&amp;gt;{{m|Powder Snow}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Deep Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ninja stories===&lt;br /&gt;
[[Hanzō]] is the commanding [[Warlord]] of [[Spectra]] and Nixtorm in the four {{DL|List of Pokémon Conquest stories|ninja stories}}.&lt;br /&gt;
&lt;br /&gt;
His default Nixtorm army is presented below. As the months pass, the army will develop by recruiting [[Warrior]]s, forming [[link]]s, increasing links, equipping [[List of Pokémon Conquest items|items]], investing in [[kingdom location]]s, and challenging other kingdoms to battle.&lt;br /&gt;
&lt;br /&gt;
He is controlled by the player in {{DL|List of Pokémon Conquest stories|A Ninja Amongst Ninjas}}. In this case, the default army is affected by any prior accomplishments saved in the Gallery.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:#{{ice color}}; border:3px solid #{{ice color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{ice color light}}; {{roundytop}}&amp;quot; | Warriors&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Yasunaga}}&lt;br /&gt;
| colspan=2 | {{DL|List of Pokémon Conquest characters|Otsū}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}}; {{roundybl}}&amp;quot; | [[File:Conquest Warrior M 21 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Crack Shot}}&lt;br /&gt;
| rowspan=3 style=&amp;quot;background:#{{ice color light}};&amp;quot; | [[File:Conquest Warrior F 05 icon.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{DL|Warrior Skill|Sweet Song}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}};&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}};&amp;quot; | {{CSP|607|Litwick}}&amp;lt;br&amp;gt;{{m|Ember}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Flame Body}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybr}}&amp;quot; | {{CSP|092|Gastly}}&amp;lt;br&amp;gt;{{m|Lick}}&amp;lt;br&amp;gt;{{DL|List of Abilities in Pokémon Conquest|Levitate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{ice color light}}; border: 3px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|Japanese &lt;br /&gt;
|フブキの国 &#039;&#039;Fubuki no Kuni&#039;&#039;&lt;br /&gt;
|From 吹雪 &#039;&#039;fubuki&#039;&#039;, blizzard.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
|English&lt;br /&gt;
|Nixtorm&lt;br /&gt;
|From &#039;&#039;nix&#039;&#039;, Latin for snow, and &#039;&#039;storm&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Ransei|ice}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{DoubleProjectTag|Locations|Sidegames|every location in the Pokémon world and the Pokémon Sidegames, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ransei locations]]&lt;br /&gt;
[[Category:Evolution-inducing locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Nixtorm]]&lt;br /&gt;
[[es:Nixtorm]]&lt;br /&gt;
[[zh:吹雪之國]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Space_Globe&amp;diff=3282723</id>
		<title>Space Globe</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Space_Globe&amp;diff=3282723"/>
		<updated>2020-11-08T20:16:05Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Space Globe.png|thumb|100px|Space Globe]]&lt;br /&gt;
&#039;&#039;&#039;Space Globe&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じくうのオーブ&#039;&#039;&#039; &#039;&#039;Space-Time Orb&#039;&#039;) is an item found in [[Pokémon Mystery Dungeon: Explorers of Sky]]. It doubles the power of all offensive moves. It is given to the player upon reaching the final floor of {{OBP|Destiny Tower|Explorers of Sky}}. Described as the ultimate globe that holds the power to pass through space and time, it resembles {{p|Arceus}}&#039;s attached wheel.&lt;br /&gt;
&lt;br /&gt;
==Space Globe==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Space Globe&lt;br /&gt;
|jp=じくうのオーブ&lt;br /&gt;
|jpt=Space-Time Orb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|mdex=yes&lt;br /&gt;
|bag=MD&lt;br /&gt;
|buyable=no&lt;br /&gt;
|sell=1&lt;br /&gt;
|currencysell=[[File:Poké currency.png|link=Poké]]&lt;br /&gt;
|effect=Doubles the power of holder&#039;s moves.&lt;br /&gt;
|descmds=The ultimate globe, it holds the power to pass through space and time itself. A held item that boosts the power of the Pokémon&#039;s moves. The effect is a significant increase in the power of moves used.&lt;br /&gt;
|locmds=[[Destiny Tower (Explorers of Sky)|Destiny Tower]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The Space Globe uses the same move power system as [[Ginseng]]. It does not double the holder&#039;s damage output; rather, it provides an additive increase proportional to the move&#039;s original base power. This results in significant boosts to high-powered moves like {{m|Psychic}} and {{m|Giga Impact}}, and negligible boosts to low-powered moves like {{m|Razor Leaf}} and {{m|Fury Cutter}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|fr=Spatiosphère&lt;br /&gt;
|de=Raumglobus&lt;br /&gt;
|it=Globospazio&lt;br /&gt;
|es=Globoespacio&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Mystery Dungeon items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|Sidegames|ItemDex|items in the sidegames.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raumglobus]]&lt;br /&gt;
[[es:Globoespacio]]&lt;br /&gt;
[[fr:Spatiosphère]]&lt;br /&gt;
[[ja:じくうのオーブ]]&lt;br /&gt;
[[zh:时空之球（道具）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=IQ&amp;diff=3282593</id>
		<title>IQ</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=IQ&amp;diff=3282593"/>
		<updated>2020-11-08T10:22:23Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: discovered this when trying to use gastro acid, psych up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;IQ&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かしこさ&#039;&#039;&#039; &#039;&#039;smartness&#039;&#039;) is a skill system in {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}}, {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}, {{g|Mystery Dungeon: Explorers of Sky}} and [[Pokémon Mystery Dungeon (WiiWare)]]. Various benefits can be unlocked by increasing a Pokémon&#039;s IQ, which is accomplished by feeding them [[Gummi]]s. Eating a Gummi may also raise Attack, Defense, Special Attack, or Special Defense by 1 (or 3 in the case of a Wonder Gummi). In rare instances, all stats may be raised at once.&lt;br /&gt;
&lt;br /&gt;
As a Pokémon&#039;s IQ increases, they learn a number of skills to help traveling in dungeons. IQ also substitutes for [[friendship]] in the main series; Pokémon that normally evolve by friendship instead require a certain amount of IQ to evolve.&lt;br /&gt;
&lt;br /&gt;
While this game mechanic is named after the {{wp|intelligence quotient}}, these two metrics are unrelated. When speaking to {{p|Alakazam}} or {{p|Noctowl}} in dungeons, they will mention their high IQ, regardless of how many IQ points they actually have. &lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity]], the mechanic was replaced by [[Team Skill]]s. In [[Pokémon Super Mystery Dungeon]], most of the IQ skills can be found on [[Looplet]]s and [[Emera]]s.&lt;br /&gt;
&lt;br /&gt;
==IQ points==&lt;br /&gt;
While the actual IQ value of a Pokémon is a hidden number, their level of IQ is represented through the number of stars in their summary. From this, it is possible to find out the approximate range of a Pokémon&#039;s IQ number.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD color light}};&amp;quot; | Stars&lt;br /&gt;
| 0 || 0.5 || 1 || 1.5 || 2 || 2.5 || 3 || 3.5 || 4 || 4.5 || 5 || 5.5 || 6 || 6.5 || 7 || 7.5 || 8 || 8.5 || 9 || 9.5 || 10 || 11 || MAX&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD color light}};&amp;quot; | IQ (Red and Blue Rescue Teams)&lt;br /&gt;
| - || - || 0 || - || 10 || - || 50 || - || 100 || - || 150 || - || 200 || - || 300 || - || 400 || - || 500 || - || 600 || 700 || 990&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{MD color light}};&amp;quot; | IQ (Explorers of Time, Darkness, and Sky)&lt;br /&gt;
| 0 || 1 || 60 || 110 || 160 || 210 || 260 || 310 || 360 || 410 || 460 || 510 || 560 || 610 || 660 || 710 || 760 || 810 || 860 || 910 || 960 || - || 999&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
IQ points may be raised from the use of [[Gummi]]s. The number of IQ points a Pokémon gains from each Gummi depends on the type of Gummi. Each Gummi is preferred by a particular type. The relation of that type to the type of the Pokémon being given the Gummi can be used to work out the amount of IQ points the Pokémon will gain: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};&amp;quot;&lt;br /&gt;
|-  style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! Relation to type&lt;br /&gt;
! IQ points gained&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Matches Pokémon&#039;s type&lt;br /&gt;
| 7 (Red and Blue Rescue Teams)&amp;lt;br/&amp;gt;5 (Explorers of Time, Darkness, and Sky)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Strong against Pokémon&#039;s type&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Neutral against Pokémon&#039;s type&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Weak against Pokémon&#039;s type&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Ineffective against Pokémon&#039;s type&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Red and Blue Rescue Team, Gold (Psychic) Gummis are considered strong against the Ghost type as opposed to neutral.&lt;br /&gt;
&lt;br /&gt;
In the case of dual types, this is first calculated for both types individually. In Red and Blue Rescue Teams, the two are then added together. Because of this, Pokémon with two types will increase their IQ at a faster rate than Pokémon with just one type. For an example, take a dual-type {{2t|Water|Ground}} Pokémon such as {{p|Swampert}}. A Blue (Water) Gummi will add 11 IQ points as it is a Water type (+7) and Water attacks are strong against Ground Pokémon (+4). A Yellow (Electric) Gummi will add 5 IQ points as Electric attacks are strong against Water Pokémon (+4) and ineffective against Ground Pokémon (+1).&lt;br /&gt;
&lt;br /&gt;
In Explorers of Time, Darkness, and Sky, the higher of the two values is used. Thus, Gummis matching the Pokémon&#039;s type are always preferred over other types of Gummis. Furthermore, IQ can be raised with other items: Wonder Gummis raise IQ by 15 points. Nectar raises IQ by 10 points. The [[lookalike item]] [[Gravelyrock]] raises IQ by 10 points for {{p|Bonsly}} and {{p|Sudowoodo}}.&lt;br /&gt;
&lt;br /&gt;
Drinks mixed in [[Spinda&#039;s Café]] may also raise IQ. All Gummi drinks act identically to regular Gummis but are guaranteed to provide a stat boost. A good Gummi drink raises IQ by 2 additional points. A good [[Max Elixir]] drink raises IQ by 2 points, while a good [[Eyedrop Seed]] drink raises IQ by 3 points. Good drinks from edible lookalike items raise IQ by 3 points (2 for Gravelyrocks), but a standard drink from these items may lower a random stat. Miracle drinks will increase either HP, a random stat, or IQ by a random amount between 2 and 5.&lt;br /&gt;
&lt;br /&gt;
IQ can also be raised by holding an [[IQ Booster]] which occasionally boosts the Pokémon&#039;s IQ as it moves between floors. The item raises IQ by one point on certain floors of dungeons. Because the amount of IQ gained depends on the dungeon difficulty, easy dungeons with low-level Pokémon, like Mt. Bristle, will give the holder a small trickle while harder dungeons with dangerous, high-level Pokémon, like [[Zero Isle North]], will provide a boost on every floor.&lt;br /&gt;
&lt;br /&gt;
==IQ skills==&lt;br /&gt;
===Red and Blue Rescue Team===&lt;br /&gt;
In Red and Blue Rescue Teams, a Pokémon&#039;s IQ skills can be checked in the menu under each individual team member at any time in dungeons or Friend Areas. While there are a total of 23 skills, it is only possible to have twelve active at a time. While the five skills without a group can be active simultaneously, there can only be one active skill from groups 1-7 at any time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;width: 100%; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Required IQ&lt;br /&gt;
! Group&lt;br /&gt;
! Name&lt;br /&gt;
! Affects&lt;br /&gt;
! Game description&lt;br /&gt;
! Other notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon can catch and hold a thrown item. It can’t make a catch if it is already holding an item. It also can’t catch Seeds and drink items.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| If this Pokémon has a foe targeted for a move or a thrown item, it will check first for walls and other Pokémon that may get in the way. It will stop if there is an obstacle.&lt;br /&gt;
| In the case of [[linked move]]s, Course Checker will only check the first one. So if the combination is {{m|Growl}}+{{m|Razor Leaf}}, the Razor Leaf could still be wasted as it has more terrain limitations than Growl.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| B&lt;br /&gt;
| Dedicated Traveler&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will focus on traveling. It will use moves and items less often.&lt;br /&gt;
| As long as moving is an option, the partner will do so and not stop to attack any nearby Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Item Master&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will use or throw its hold item.&lt;br /&gt;
| The main benefit of this skill is that it can be turned off to provide an extra storage space, however, turning the skill off stops the Pokémon from using Reviver Seeds.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| G&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will only use moves. It will not use its regular attack.&lt;br /&gt;
| This can be used in conjunction with the move menu to get the partner to use a particular attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| G&lt;br /&gt;
| PP Checker&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will stop using linked moves that are on the verge of delinking. It also stops using moves with no PP left.&lt;br /&gt;
| As it is possible to stop partners using a particular move, this can safely be switched with Exclusive Move-User when required. This skill doesn&#039;t take {{a|Pressure}} into account, resulting in linked moves still becoming delinked when one move has 2 PP remaining.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| B&lt;br /&gt;
| Efficiency Expert&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| When battling several foes, the Pokémon will first target Pokémon with the lowest HP.&lt;br /&gt;
| As the weaker foes are likely to go down in one hit, this allows the leader to focus on the stronger ones without the annoyance of the attacks from the weakest.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25&lt;br /&gt;
| -&lt;br /&gt;
| Status Checker&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| If its target has a status problem, the Pokémon will not use moves that cause the same status problem.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| If it becomes Confused or is Cowering, the Pokémon’s wildly thrown attacks will not hit friends.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 70&lt;br /&gt;
| E&lt;br /&gt;
| Self-Curer&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon recovers faster from status problems.&lt;br /&gt;
| Temporary status conditions will usually not last beyond 3 turns with this skill.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100&lt;br /&gt;
| A&lt;br /&gt;
| Quick Dodger&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon becomes better at evading attacks and moves.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 110&lt;br /&gt;
| A&lt;br /&gt;
| Type-Advantage Master&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon’s critical-hit rate is boosted when attacking foes with a type disadvantage.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 130&lt;br /&gt;
| B&lt;br /&gt;
| Weak-Type Picker&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| When battling several foes, the Pokémon will first target Pokémon that have a type disadvantage.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 140&lt;br /&gt;
| D&lt;br /&gt;
| Trap Avoider&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon often avoids stepping on visible traps.&lt;br /&gt;
| Switching places with the partner when standing on a trap will not count towards Trap Avoider. Partners will also avoid Wonder Tiles.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 160&lt;br /&gt;
| E&lt;br /&gt;
| Nonsleeper&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon resists sleep from traps and the moves of foes.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200&lt;br /&gt;
| B&lt;br /&gt;
| EXP. Go-Getter&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| When battling several foes, the Pokémon will first target the Pokémon that are worth the most Exp. Points.&lt;br /&gt;
| While all Pokémon in the team share the experience points, this will usually make the partner attack the stronger foes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 250&lt;br /&gt;
| E&lt;br /&gt;
| Energy Saver&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon’s Belly empties slower.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 300&lt;br /&gt;
| F&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will avoid fiery lava.&lt;br /&gt;
| Any non-{{t|fire}} Pokémon that can travel over lava (including through later IQ skills) will get the Burn condition on stepping over it. As they would normally do it without thought, this stops the problem.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 400&lt;br /&gt;
| C&lt;br /&gt;
| All-Terrain Hiker&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon gains the ability to walk on water, lava, and clouds.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| A&lt;br /&gt;
| Sure-Hit Attacker&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon’s regular attacks never miss.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 600&lt;br /&gt;
| F&lt;br /&gt;
| Trap Seer&lt;br /&gt;
| Leader Pokémon&lt;br /&gt;
| If the Pokémon is on an undiscovered trap, upon taking a step it will make the trap visible without setting it off.&lt;br /&gt;
| Stepping on an exposed trap will still have an effect. In combination with Trap Avoider, the danger of traps practically disappears.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 800&lt;br /&gt;
| D&lt;br /&gt;
| House Avoider&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon avoids monster houses.&lt;br /&gt;
| While the partner will not wander into Monster Houses on their own, the leader can still activate them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 990&lt;br /&gt;
| C&lt;br /&gt;
| Super Mobile&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon gains the ability to walk on water, lava, and clouds. It can also dig its way through walls.&lt;br /&gt;
| Digging through walls with this skill does not increase belly consumption. Partners will tend to dig their own path so are better suited to All-Terrain Hiker.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Explorers of Time, Darkness and Sky===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;width: 100%; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Required IQ&lt;br /&gt;
! Group(s)&lt;br /&gt;
! Name&lt;br /&gt;
! Affects&lt;br /&gt;
! Game description&lt;br /&gt;
! Other notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Escapist&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon has the power to let rescue targets escape a dungeon. This is an essential IQ Skill for exploration teams. Team members must always be ready to use this skill, so it can&#039;t be turned off. &lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| If this Pokémon targets an enemy with a move or a thrown item, it will first check for walls and other Pokémon that may get in the way, then stop the action if such an obstacle exists.&lt;br /&gt;
| Course Checker will only check the first entry of a [[linked move]] combination.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| A,B,D&lt;br /&gt;
| Dedicated Traveler&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will focus on traveling. It will use moves and items less often.&lt;br /&gt;
| As long as moving is an option, the partner will do so and not stop to attack any nearby Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon can catch and hold a thrown item, unless it is already holding an item. It can&#039;t catch seeds or health drinks.&lt;br /&gt;
| Projectiles like [[Throwing_item#Gravelerock|Gravelerocks]] or [[Throwing_item#Iron Thorn|Iron Thorns]] can be caught by team members, but not by enemies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Item Master&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will use or throw its hold item.&lt;br /&gt;
| This skill must be turned on for the Pokémon to use [[Seed#Reviver Seed|Reviver]] and [[Lookalike item#Reviser Seed|Reviser]] Seeds. It does not prevent the Pokémon from using {{m|Natural Gift}} with a held Seed or Berry.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| -&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon only uses moves, not its regular attack. It won&#039;t use moves that are out of PP or moves with a link that will delink if used one more time.&lt;br /&gt;
| This can be used in conjunction with the move menu to get the partner to use a particular attack, or to simply do nothing.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| E,H&lt;br /&gt;
| Efficiency Expert&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| When near several enemies, the Pokémon will target the one that has the lowest HP.&lt;br /&gt;
| Checks the enemy&#039;s HP number, rather than percentage of HP remaining.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25&lt;br /&gt;
| -&lt;br /&gt;
| Status Checker&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will not use moves that cause a status problem if the target already has the same status problem.&lt;br /&gt;
| If Exclusive Move-User is on (and Weak-Type Picker is off), a Pokémon will &amp;quot;watch carefully&amp;quot; and do nothing if its move choice is stopped by Status Checker. This skill also stops the Pokémon from using healing moves unless an ally has a status condition or is at critical HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 30&lt;br /&gt;
| B,E&lt;br /&gt;
| Cheerleader&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon cheers on nearby team members, boosting their Attack and Special Attack by 1 level.&lt;br /&gt;
| Works for adjacent allies. Two adjacent allies will boost each other if both of them have Cheerleader, but a Pokémon adjacent to more than one ally with this skill only receive one boost.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| If the Pokémon has a Confused status or a Cowering status, its wildly aimed attack will not hit friends.&lt;br /&gt;
| Also applies during Blinker status. Turning this skill off allows a Pokémon to target its teammates with certain beneficial moves like {{m|Role Play}} and {{m|Sketch}} when affected by these status conditions. Moves that normally damage teammates (like {{m|Earthquake}}) are unaffected.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 50&lt;br /&gt;
| A,G&lt;br /&gt;
| Acute Sniffer&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| When it reaches a new floor, the Pokémon knows the number of items that are lying on the ground.&lt;br /&gt;
| This number includes buried items, which are normally inaccessible.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 55&lt;br /&gt;
| A,D,F,G,I,J&lt;br /&gt;
| PP Saver&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon will occasionally use a move without consuming PP.&lt;br /&gt;
| 8% activation rate; ignores {{a|Pressure}} but not No-Charger. Conserves PP for all moves in a linked set.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 65&lt;br /&gt;
| B,E,H&lt;br /&gt;
| Bodyguard&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| If a team member next to this Pokémon is in trouble and has low HP, the Pokémon will step in to take attacks aimed at the friend.&lt;br /&gt;
| Works for allies below 25% HP when an attack is used. Only works against single-target attacks. If an ally falls below 25% HP during a move with multiple hits, a Pokémon with Bodyguard will take the remaining attacks. The skill will not activate if the Pokémon with Bodyguard is affected by certain status conditions.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 70&lt;br /&gt;
| D,F,G,H,I&lt;br /&gt;
| Self-Curer&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon recovers faster than usual from status problems.&lt;br /&gt;
| Volatile status conditions last for half as many turns (rounded up).&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100&lt;br /&gt;
| C,E,H&lt;br /&gt;
| Brick-Tough&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon&#039;s body becomes tougher, which gives it more HP. This IQ Skill can&#039;t be turned off.&lt;br /&gt;
| Increases maximum HP by 10.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 105&lt;br /&gt;
| A,B,C,F&lt;br /&gt;
| Type-Advantage Master&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon critical-hit rate is boosted when attacking enemies that have a type disadvantage.&lt;br /&gt;
| Super-effective attacks have a 40% chance to score a critical hit. Other critical-hit rate bonuses are ignored, except for those that would set it to 100% or zero.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 125&lt;br /&gt;
| F,J&lt;br /&gt;
| Weak-Type Picker&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| When near several enemies, the Pokémon will target the one that has a type disadvantage.&lt;br /&gt;
| Causes allies to consider all of its moves when deciding on what to do, rather than only a single move at random per turn and the regular attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 130&lt;br /&gt;
| C,E,I&lt;br /&gt;
| Power Pitcher&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon&#039;s throwing power is boosted, so thrown or hurled items inflict greater damage.&lt;br /&gt;
| Increases throwing damage dealt by 50%. Does not affect fixed damage items like [[Throwing_item#Geo Pebble|Geo Pebbles]], or [[Throwing_item#Gravelerock|Gravelerocks]], but causes thrown sticky items and [[Throwing_item#Unown_Stones|Unown Stones]] to inflict 3 damage instead of 2 and 90 damage instead of 60, respectively.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 140&lt;br /&gt;
| A,C,E,I&lt;br /&gt;
| Survivalist&lt;br /&gt;
| Leader Pokémon&lt;br /&gt;
| The Pokémon&#039;s Belly fills up more than usual from eating. It may also resist the bad effects of eating Grimy Food.&lt;br /&gt;
| Increases Belly gained by 10% (rounded up). 50% chance to consume Grimy Food with no ill effects.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 150&lt;br /&gt;
| A,B,H&lt;br /&gt;
| Coin Watcher&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon has a keen eye for money. When picking up Poké, it will find more than usual.&lt;br /&gt;
| Increases money earned from picking up coins by 20% (rounded down). Only applies to coins directly picked up by a Pokémon with this IQ skill.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 160&lt;br /&gt;
| A,B,C&lt;br /&gt;
| Nonsleeper&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon resists sleep inflicted on it from traps and enemy moves.&lt;br /&gt;
| Prevents the Pokémon from falling asleep for any reason, including [[Seed#Sleep Seed|Sleep Seed]] and {{m|Rest}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 170&lt;br /&gt;
| B,D,F,J&lt;br /&gt;
| Gap Prober&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon can send thrown items and deliver its moves through team members to target only enemies. For this IQ Skill to work, the Course Checker skill must be turned off.&lt;br /&gt;
| Disabling Course Checker may also cause ally Pokémon to waste PP trying to attack enemies through walls.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 175&lt;br /&gt;
| B,E,H&lt;br /&gt;
| Wise Healer&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon recovers more HP than usual if it uses an HP-healing move or item.&lt;br /&gt;
| Increases HP gained from Oran Berries, Sitrus Berries, and moves by 15% (rounded down).&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 180&lt;br /&gt;
| E,F,H,J&lt;br /&gt;
| Wary Fighter&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| If the Pokémon misses its attack, it takes a step back to distance itself from its target.&lt;br /&gt;
| Also applies to self-targeting moves like {{m|Protect}}, but not to line-of-sight moves. Triggers upon at least one miss. Absorbed/nullified moves count as a miss. Immediately ends status effects which prohibit travel. Pokémon that step into tiles they cannot normally enter (such as water or lava) will warp randomly.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 185&lt;br /&gt;
| C,D,J&lt;br /&gt;
| Concentrator&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon is focused on making its attacks hit, so its accuracy is boosted by 1 level. Its evasion is reduced by 1 level, however.&lt;br /&gt;
| All moves with 5 accuracy stars (and some moves with 4 accuracy stars, along with {{m|Blizzard}}) will no longer miss under normal conditions. Overrides the accuracy bonus granted to female Pokémon. {{a|No Guard}}&#039;s effect prevents this skill from working, even for the user.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 190&lt;br /&gt;
| B,E,H,I &lt;br /&gt;
| Deep Breather &lt;br /&gt;
| All Pokémon&lt;br /&gt;
| When it reaches a new floor, the Pokémon breathes deeply, which slightly restores the PP of its moves.&lt;br /&gt;
| 1 PP is restored per floor. This affects a random move among those that do not have full PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 195&lt;br /&gt;
| C,D,G,I,J&lt;br /&gt;
| Practice Swinger&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| When the Pokémon fails to hit the target with an attack or move, its Attack and Special Attack get boosted for only the next turn.&lt;br /&gt;
| Attack and Special Attack are boosted until the Pokémon successfully deals damage or the next turn ends (whichever occurs first). In the case of multi-target moves or multi-strike moves, the boost only applies to a single hit.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200&lt;br /&gt;
| C,G,I&lt;br /&gt;
| Exp. Go-Getter&lt;br /&gt;
| Partner Pokémon &lt;br /&gt;
| When near several enemies, the Pokémon will target the one that is worth the most Exp. Points.&lt;br /&gt;
| Outlaws are worth 0 Exp. Points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 220&lt;br /&gt;
| C,I &lt;br /&gt;
| Aggressor &lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon becomes very aggressive, so its Attack and Special Attack are both boosted by 1 level. Its Defense and Special Defense are both reduced by 1 level, however.&lt;br /&gt;
| Stacks with Counter Basher and an ally&#039;s Cheerleader.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 230&lt;br /&gt;
| E,J&lt;br /&gt;
| Defender  &lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon becomes very defensive, so its Defense and Special Defense are both boosted by 1 level. Its Attack and Special Attack are both reduced by 1 level, however.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 240&lt;br /&gt;
| D,G &lt;br /&gt;
| Trap Avoider &lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon avoids stepping on visible traps (and Wonder Tiles) when walking.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 250&lt;br /&gt;
| E,J&lt;br /&gt;
| Energy Saver&lt;br /&gt;
| Leader Pokémon&lt;br /&gt;
| The Pokémon&#039;s Belly empties slower.&lt;br /&gt;
| Belly lasts 33% longer.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 260&lt;br /&gt;
| D,F,I &lt;br /&gt;
| Sharpshooter&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| Boosts the critical-hit ratios of the Pokémon&#039;s moves and attacks.&lt;br /&gt;
| Increases critical-hit rate by a flat 15%. Identical to [[Scope Lens]], with which it does not stack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 270&lt;br /&gt;
| F,G,J &lt;br /&gt;
| Hit-and-Runner &lt;br /&gt;
| All Pokémon &lt;br /&gt;
| The Pokémon may avoid a counterstrike that the enemy uses in response to being struck with an attack or move.&lt;br /&gt;
| Ignores counterattacks 33% of the time.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 280&lt;br /&gt;
| C &lt;br /&gt;
| Counter Basher&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon takes on the Counter status, so it counterstrikes under certain conditions. Its Defense will be reduced by 1 level, however.&lt;br /&gt;
| 12% chance to counterattack adjacent foe for 100% of damage taken. Cuts corners, and stacks with other Counter effects.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 290 &lt;br /&gt;
| E,G,H,I&lt;br /&gt;
| Quick Healer&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon&#039;s natural HP-recovery speed is boosted.&lt;br /&gt;
| Natural HP recovery speed is doubled. Gives the same benefit as the [[Scarves#Heal Ribbon|Heal Ribbon]], with which it does not stack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 300&lt;br /&gt;
| -&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon will avoid walking on fiery lava.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 310&lt;br /&gt;
| A,F,J &lt;br /&gt;
| Multitalent&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon becomes so talented with its moves that it gets slightly more PP to spend on them. This IQ Skill can&#039;t be turned off.&lt;br /&gt;
| Increases maximum PP of all moves by 5.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 320&lt;br /&gt;
| F,G &lt;br /&gt;
| Exp. Elite&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon earns extra Exp. Points after defeating enemies.&lt;br /&gt;
| Additive 10% bonus to experience gained.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 330&lt;br /&gt;
| D,E &lt;br /&gt;
| Counter Hitter&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon takes on the Mini Counter stats, which makes it strike back against attackers in certain conditions.&lt;br /&gt;
| 12% chance to counterattack adjacent foe for 1/4 of damage taken. Cuts corners, and stacks with other Counter effects.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 340&lt;br /&gt;
| C,G &lt;br /&gt;
| Erratic Player&lt;br /&gt;
| All Pokémon &lt;br /&gt;
| The Pokémon&#039;s battle performance is erratic, so the positive and negative effects of types influence the power of moves more intensely. This affects the power of moves that the Pokémon uses, as well as the power of moves that hit the Pokémon!&lt;br /&gt;
| Multipliers for super-effective/not very effective/ineffective damage change from 140%/70%/50% to 170%/50%/25%, respectively. Skill can be turned off to lessen the negative impacts of a type disadvantage, unless the enemy also has Erratic Player.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 350 &lt;br /&gt;
| A,B &lt;br /&gt;
| Haggler &lt;br /&gt;
| Leader Pokémon&lt;br /&gt;
| The Pokémon can bargain with Kecleon merchants in dungeons, so it will get lower prices for purchases and higher prices for items it sells.&lt;br /&gt;
| Sell prices are 20% higher, and buy prices are 20% lower.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 360 &lt;br /&gt;
| C,D &lt;br /&gt;
| Clutch Performer&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| If the Pokémon&#039;s HP gets dangerously low, its evasiveness is boosted by 2 levels.&lt;br /&gt;
| Activates below 25% HP. {{a|No Guard}}&#039;s effect prevents this skill from working, even for the user.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 370&lt;br /&gt;
| A &lt;br /&gt;
| Collector&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| When an enemy is defeated, the chances that it will leave a treasure box behind are slightly better.&lt;br /&gt;
| Improves treasure box drop rate to 1 in 9. Only applies if the Pokémon with Collector dealt the finishing blow.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 400&lt;br /&gt;
| A,F,H,I &lt;br /&gt;
| All-Terrain Hiker&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon gains the ability to cross water and lava and walk through gulleys.&lt;br /&gt;
| Pokémon that can normally pass through walls will lose the ability to do so. Pokémon will warp if this skill is disabled while occupying a normally-inaccessible tile.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 420&lt;br /&gt;
| A,B,F,H  &lt;br /&gt;
| Trap Buster&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon may remove traps it steps on. Beware: this IQ Skill won&#039;t work all of the time and also affects Wonder Tiles.&lt;br /&gt;
| 33% chance to destroy a trap instead of triggering its effect.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 440&lt;br /&gt;
| D,G,H &lt;br /&gt;
| Critical Dodger&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon is able to slip out of the reach of dangerous attacks so that critical hits don&#039;t make an impact.&lt;br /&gt;
| Provides the same effect as {{a|Battle Armor}} and {{a|Shell Armor}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 480&lt;br /&gt;
| A,D,F,G,J &lt;br /&gt;
| Stair Sensor&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| When it reaches a new floor, the Pokémon uses its intuition to know where the floor&#039;s stairway is.&lt;br /&gt;
| Points towards one of eight directions.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 500&lt;br /&gt;
| E,J &lt;br /&gt;
| Sure-Hit Attacker&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon&#039;s regular attacks never miss.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 520&lt;br /&gt;
| C,D,I &lt;br /&gt;
| Extra Striker&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon attacks at a faster rate, so it may lash out with an extra attack right after its first one.&lt;br /&gt;
| 33% chance to use regular attack twice.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 540&lt;br /&gt;
| D,G,H,I &lt;br /&gt;
| Quick Dodger&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon becomes better at evading attacks and moves.&lt;br /&gt;
| Most attacking moves have two associated accuracy values that are multiplied together; Quick Dodger reduces both by a flat 10%.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 550&lt;br /&gt;
| B,H &lt;br /&gt;
| Fast Friend&lt;br /&gt;
| Leader Pokémon&lt;br /&gt;
| Improves the chances that defeated enemies will want to join the exploration team. &lt;br /&gt;
| Boosts recruitment chance by 5%. Required along with [[Golden Mask]] and a level 99+ leader for recruiting {{p|Kecleon}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 560 &lt;br /&gt;
| C,E,I,J &lt;br /&gt;
| Intimidator &lt;br /&gt;
| All Pokémon&lt;br /&gt;
| Under certain conditions the Pokémon can intimidate an enemy that attacks, which gives it a Cringe status condition.&lt;br /&gt;
| 33% chance to cancel an incoming close-ranged attack, regardless of the direction the attacker is facing. PP is still deducted from the attacker. Attackers with {{a|Inner Focus}} are unaffected. Does not affect line-of-sight moves, room-range moves, or thrown items. Can affect allies if they target the Intimidator with a close-ranged move for any reason.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 570&lt;br /&gt;
| C,F &lt;br /&gt;
| No-Charger&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon charges then unleashes any move that normally requires 2 turns in only one turn. Powering up these charge-up moves so quickly consumes 2 PP, however.&lt;br /&gt;
| When the Pokémon&#039;s attack frequency is boosted by {{a|Unburden}}, {{a|Swift Swim}}, or {{a|Chlorophyll}}, the second instant use of an affected move will cost an additional 1 PP, consuming 3 PP total.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 580&lt;br /&gt;
| A,G,J &lt;br /&gt;
| Map Surveyor&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon is able to sense the layout of the dungeon floor.&lt;br /&gt;
| Does not reveal the location of the stairs.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 600&lt;br /&gt;
| B,D,G &lt;br /&gt;
| Trap Seer&lt;br /&gt;
| All Pokémon &lt;br /&gt;
| The Pokémon will not activate a hidden trap when it steps on it. The trap will then be visible.&lt;br /&gt;
| Partners will never trigger invisible traps even without Trap Seer, but they will be revealed if Trap Seer is on. Other Pokémon without Trap Avoider may trigger visible traps.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 750 &lt;br /&gt;
| D,G &lt;br /&gt;
| Quick Striker&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon attacks at a very fast rate, so it will always lash out with an extra attack right after the first one.&lt;br /&gt;
| Only affects the regular A-button attack. Does not stack with Extra Striker.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 800&lt;br /&gt;
| A,B,E,F,H,I,J &lt;br /&gt;
| House Avoider&lt;br /&gt;
| Partner Pokémon&lt;br /&gt;
| The Pokémon senses nearby Monster Houses. It will stop 1 tile before the entrance of a Monster House.&lt;br /&gt;
| Only applicable to Pokémon that are separated from the leader.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 850&lt;br /&gt;
| A,B,C,F&lt;br /&gt;
| Pierce Hurler&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| Pokémon&#039;s thrown items pierce through walls and other Pokémon without stopping, but impact all Pokémon they hit along the way.&lt;br /&gt;
| Includes Gummis and vitamins. Thrown items may still miss, unless the leader throws an item while holding [[Glasses|Lockon Specs]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 900&lt;br /&gt;
| B,H&lt;br /&gt;
| Nature Gifter&lt;br /&gt;
| Leader Pokémon&lt;br /&gt;
| The effects of any Seed or Berry that the Pokémon eats spread to the whole party. This IQ Skill only works for the team leader.&lt;br /&gt;
| Does not include [[Seed#Blast Seed|Blast Seeds]], [[Lookalike item#Dough Seed|Dough Seeds]], or [[Seed#Reviver Seed|Reviver]] and [[Lookalike item#Reviser Seed|Reviser]] Seeds when eaten from the Treasure Bag. Seeds and Berries thrown at a leader with this skill are unaffected, even if the leader threw them at a Pokémon holding a [[Scarves#Bounce Band|Bounce Band]] or at themselves with a [[Scarves#Curve Band|Curve Band]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 950&lt;br /&gt;
| I&lt;br /&gt;
| Time Tripper&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon&#039;s Movement Speed is boosted by 1 level while this IQ Skill is active.&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 990&lt;br /&gt;
| J&lt;br /&gt;
| Absolute Mover&lt;br /&gt;
| All Pokémon&lt;br /&gt;
| The Pokémon gains the ability to cross water and lava, walk through gulleys, and dig its way through walls.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemies with IQ==&lt;br /&gt;
{{incomplete|section|2=Approximate IQ values for some outlier Pokémon in boss battles (Groudon, Dialga, Regigigas and others, Palkia, Darkrai and others, and the [[Seven Treasures]] guardians)}}&lt;br /&gt;
IQ affects both the player, their team, and enemies alike. In Explorers of Time, Darkness, and Sky, most enemies prior to the end of the main story have 0 IQ and cannot use IQ skills, while most enemies after the end of the main story have roughly 300-330 IQ and access to IQ skills. Pokémon encountered at [[Zero Isle North]] (50-70F), [[Southeastern Islands]] (23-24F), and [[Inferno Cave]] (23-29F) have 600 IQ. Pokémon encountered at Zero Isle North (71-74F) and [[Zero Isle Center]] (all floors) have 850 IQ, notably granting them access to all usable IQ skills.&lt;br /&gt;
&lt;br /&gt;
All Pokémon [[recruitment|recruited]] onto a team start with 0 IQ, regardless of the dungeon they were encountered in.&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
All Pokémon that [[evolution|evolve]] by [[friendship]] in the main series require an increased IQ to evolve in Mystery Dungeon. The number of IQ stars required varies between species.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Pokémon&lt;br /&gt;
! IQ&lt;br /&gt;
! Evolve to&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Eevee}}&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | 100&lt;br /&gt;
| {{p|Espeon}}&lt;br /&gt;
| Also requires {{DL|Mystery Dungeon evolutionary items|Sun Ribbon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Umbreon}}&lt;br /&gt;
| Also requires {{DL|Mystery Dungeon evolutionary items|Lunar Ribbon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Riolu}}&lt;br /&gt;
| {{p|Lucario}}&lt;br /&gt;
| Also requires {{DL|Mystery Dungeon evolutionary items|Sun Ribbon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Budew}}&lt;br /&gt;
| {{p|Roselia}}&lt;br /&gt;
| Also requires {{DL|Mystery Dungeon evolutionary items|Sun Ribbon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Chingling}}&lt;br /&gt;
| {{p|Chimecho}}&lt;br /&gt;
| Also requires {{DL|Mystery Dungeon evolutionary items|Lunar Ribbon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Golbat}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 150 (Red and Blue Rescue Team)&amp;lt;br/&amp;gt;200 (Explorers of Time, Darkness, and Sky)&lt;br /&gt;
| {{p|Crobat}}&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Togepi}}&lt;br /&gt;
| {{p|Togetic}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Chansey}}&lt;br /&gt;
| {{p|Blissey}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Pichu}}&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | 200&lt;br /&gt;
| {{p|Pikachu}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Cleffa}}&lt;br /&gt;
| {{p|Clefairy}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Igglybuff}}&lt;br /&gt;
| {{p|Jigglypuff}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Azurill}}&lt;br /&gt;
| {{p|Marill}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Buneary}}&lt;br /&gt;
| {{p|Lopunny}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
The moves {{m|Frustration}} and {{m|Return}} deal set damage depending on the IQ level. With no IQ points, Return does 5HP damage while Frustration does 45HP damage. At maximum IQ, these values are reversed. While they are weak attacks in Mystery Dungeon, Frustration is useful in [[Wish Cave]], [[Joyous Tower]] and [[Purity Forest]] where the Pokémon&#039;s IQ level is temporarily reduced to 0 along with their level being temporarily reduced to 1.&lt;br /&gt;
&lt;br /&gt;
A select few Pokémon can learn special moves if their IQ is high enough:&lt;br /&gt;
&lt;br /&gt;
===Red and Blue Rescue Teams===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Pokémon&lt;br /&gt;
! IQ Points&lt;br /&gt;
! Level&lt;br /&gt;
! Move&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Venusaur}}&lt;br /&gt;
| 333&lt;br /&gt;
| 99&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Charizard}}&lt;br /&gt;
| 333&lt;br /&gt;
| 99&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Blastoise}}&lt;br /&gt;
| 333&lt;br /&gt;
| 99&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{p|Pichu}}&lt;br /&gt;
| 333&lt;br /&gt;
| 50&lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Explorers of Time, Darkness, and Sky===&lt;br /&gt;
* All fully-evolved {{type|Grass}} [[starter Pokémon]] may learn {{m|Frenzy Plant}} at level 72 with 300 IQ.&lt;br /&gt;
* All fully-evolved {{type|Fire}} starter Pokémon may learn {{m|Blast Burn}} at level 72 with 300 IQ.&lt;br /&gt;
* All fully-evolved {{type|Water}} starter Pokémon may learn {{m|Hydro Cannon}} at level 72 with 300 IQ.&lt;br /&gt;
* All {{type|Dragon}} Pokémon may learn {{m|Draco Meteor}} at level 72 with 300 IQ.&lt;br /&gt;
&lt;br /&gt;
==IQ groups==&lt;br /&gt;
In Explorers of Time, Darkness, and Sky, Pokémon are split into 10 IQ groups (from A to J), which affects what types of IQ skills they will learn. What follows is a list of skills and which Group they belong to. Note that some IQ skills appear in more than one group, especially those which are learnt at the start. Also, unlike in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|first games]], every IQ skill can be turned on.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background: #{{MD color light}}; border: 3px solid #{{MD color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Group&lt;br /&gt;
! Skill&lt;br /&gt;
! When Learned&lt;br /&gt;
! Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | A&lt;br /&gt;
| Dedicated Traveler&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Prioritizes moving over using attacks or items.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a Throwing Item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its held item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack friends, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Acute Sniffer&lt;br /&gt;
| 50 (☆0.5)&lt;br /&gt;
| Lets you know the number of items on the floor.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PP Saver&lt;br /&gt;
| 55 (☆0.5)&lt;br /&gt;
| Sometimes gets to use a move without draining PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Type-Advantage Master&lt;br /&gt;
| 105 (☆1)&lt;br /&gt;
| Raises the critical-hit rate of type-effective moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Survivalist&lt;br /&gt;
| 140 (☆1.5)&lt;br /&gt;
| Restores more Belly stat when eating food. Sometimes avoids getting status effects when eating Grimy Food.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Coin Watcher&lt;br /&gt;
| 150 (☆1.5)&lt;br /&gt;
| When picking up Poké, the Pokémon pulls in 1.2 times the value of the coin. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nonsleeper&lt;br /&gt;
| 160 (☆2)&lt;br /&gt;
| Pokémon is immune to nightmare, sleep, yawning and napping status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Multitalent&lt;br /&gt;
| 310 (☆3.5)&lt;br /&gt;
| Adds 5 to Pokémon&#039;s max PP. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Haggler&lt;br /&gt;
| 350 (☆3.5)&lt;br /&gt;
| Can buy low and sell high at Kecleon Markets inside the dungeons.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Collector&lt;br /&gt;
| 370 (☆4)&lt;br /&gt;
| Raises fallen foes&#039; rate of dropping Treasure Boxes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| All-Terrain Hiker&lt;br /&gt;
| 400 (☆4)&lt;br /&gt;
| Can cross water, lava and valleys.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Buster&lt;br /&gt;
| 420 (☆4.5)&lt;br /&gt;
| Occasionally destroys traps by stepping on them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Stair Sensor&lt;br /&gt;
| 480 (☆5)&lt;br /&gt;
| Learns the location of the stairs when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Map Surveyor&lt;br /&gt;
| 580 (☆6)&lt;br /&gt;
| Knows the floor layout.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| House Avoider&lt;br /&gt;
| 800 (☆8)&lt;br /&gt;
| Does not enter Monster Houses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pierce Hurler&lt;br /&gt;
| 850 (☆8.5)&lt;br /&gt;
| Throwing items penetrate Pokémon and walls and continues flying.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | B&lt;br /&gt;
| Dedicated Traveler&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Prioritizes moving over using attacks or items.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a Throwing Item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its held item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Cheerleader&lt;br /&gt;
| 30 (☆0.5)&lt;br /&gt;
| Raises the Attack and Sp. Attack of neighboring allies by 1 level.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Bodyguard&lt;br /&gt;
| 65 (☆1)&lt;br /&gt;
| Takes damage in place of friends who are low on HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Type-Advantage Master&lt;br /&gt;
| 105 (☆1)&lt;br /&gt;
| Raises the critical-hit rate of type-effective moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Coin Watcher&lt;br /&gt;
| 150 (☆1.5)&lt;br /&gt;
| When picking up Poké, the Pokémon pulls in 1.2 times the value of the coin. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nonsleeper&lt;br /&gt;
| 160 (☆2)&lt;br /&gt;
| Pokémon is immune to nightmare, sleep, yawning and napping.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Gap Prober&lt;br /&gt;
| 170 (☆2)&lt;br /&gt;
| Moves and throwing items pass harmlessly through allies. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wise Healer&lt;br /&gt;
| 175 (☆2)&lt;br /&gt;
| Raises the effectiveness of HP-recovery items and moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Deep Breather&lt;br /&gt;
| 190 (☆2)&lt;br /&gt;
| Recovers 1 PP to a random move when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Haggler&lt;br /&gt;
| 350 (☆3.5)&lt;br /&gt;
| Can buy low and sell high at Kecleon Markets inside dungeons.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Buster&lt;br /&gt;
| 420 (☆4.5)&lt;br /&gt;
| Occasionally destroys traps by stepping on them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fast Friend&lt;br /&gt;
| 550 (☆5.5)&lt;br /&gt;
| Raises likelihood of recruiting defeated foes by 5%.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Seer&lt;br /&gt;
| 600 (☆6)&lt;br /&gt;
| Pokémon can see hidden Traps at its feet without setting them off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| House Avoider&lt;br /&gt;
| 800 (☆8)&lt;br /&gt;
| Does not enter Monster Houses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pierce Hurler&lt;br /&gt;
| 850 (☆8.5)&lt;br /&gt;
| Throwing items penetrate Pokémon and walls, and continue flying.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nature Gifter&lt;br /&gt;
| 900 (☆9)&lt;br /&gt;
| Extends the effects of seeds and berries to the allies. Only works for leader Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | C&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a Throwing Item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its held item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Brick-Tough&lt;br /&gt;
| 100 (☆1)&lt;br /&gt;
| Adds 10 to max HP. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Type-Advantage Master&lt;br /&gt;
| 105 (☆1)&lt;br /&gt;
| Raises the critical-hit rate of type-effective moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Power Pitcher&lt;br /&gt;
| 130 (☆1.5)&lt;br /&gt;
| Throwing items deal 1.5 times the damage. Does not work with Geo Pebbles and Gravelerocks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Survivalist&lt;br /&gt;
| 140 (☆1.5)&lt;br /&gt;
| Restores more Belly stat when eating food. Sometimes avoids getting status effects when eating Grimy Food.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nonsleeper&lt;br /&gt;
| 160 (☆2)&lt;br /&gt;
| Pokémon is immune to nightmare, sleep, yawning and napping.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Concentrator&lt;br /&gt;
| 185 (☆2)&lt;br /&gt;
| Raises Accuracy by 1 but decreases Evasion by 1.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Practice Swinger&lt;br /&gt;
| 195 (☆2)&lt;br /&gt;
| Raises Attack and Special Attack by 1 on the turn after a missed attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exp. Go-Getter&lt;br /&gt;
| 200 (☆2)&lt;br /&gt;
| Prioritizes attack foes with a higher experience point payout.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aggressor&lt;br /&gt;
| 220 (☆2.5)&lt;br /&gt;
| Raises both Attack stats by 1 each, but decreases both Defense stats by 1 each.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Counter Basher&lt;br /&gt;
| 280 (☆3)&lt;br /&gt;
| Lowers Defense by 1, and sometimes sends the damage taken back to the foe if the foe is adjacent.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Erratic Player&lt;br /&gt;
| 340 (☆3.5)&lt;br /&gt;
| Increases multiplier effect of type compatibility. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Clutch Performer&lt;br /&gt;
| 360 (☆4)&lt;br /&gt;
| Raises Evasion by 2 when HP is below 25%.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Extra Striker&lt;br /&gt;
| 520 (☆5.5)&lt;br /&gt;
| Sometimes strikes again following an attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Intimidator&lt;br /&gt;
| 560 (☆6)&lt;br /&gt;
| Sometimes causes attacking foe to cringe.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| No-Charger&lt;br /&gt;
| 570 (☆6)&lt;br /&gt;
| Unleashes charged attacks in one turn, while draining 2 PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pierce Hurler&lt;br /&gt;
| 850 (☆8.5)&lt;br /&gt;
| Throwing Items penetrate Pokémon and walls and continues flying.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | D&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a Throwing Item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its held item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Dedicated Traveler&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Prioritizes moving over using attacks or items.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PP Saver&lt;br /&gt;
| 55 (☆0.5)&lt;br /&gt;
| Sometimes gets to use a move without draining PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Self-Curer&lt;br /&gt;
| 70 (☆1)&lt;br /&gt;
| Shortens required turns for Pokémon to heal from status. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Gap Prober&lt;br /&gt;
| 170 (☆2)&lt;br /&gt;
| Moves and throwing items pass harmlessly through allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Concentrator&lt;br /&gt;
| 185 (☆2)&lt;br /&gt;
| Raises Accuracy by 1 but decreases Evasion by 1.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Practice Swinger&lt;br /&gt;
| 195 (☆2)&lt;br /&gt;
| Raises Attack and Special Attack by 1 on the turn after a missed attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Avoider&lt;br /&gt;
| 240 (☆2.5)&lt;br /&gt;
| Avoids visible traps only.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sharpshooter&lt;br /&gt;
| 260 (☆3)&lt;br /&gt;
| Raises critical-hit ratio.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Counter Hitter&lt;br /&gt;
| 330 (☆3.5)&lt;br /&gt;
| Sometimes counters 1/4 of the damage received back to the adjacent opponent.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Clutch Performer&lt;br /&gt;
| 360 (☆4)&lt;br /&gt;
| Raises Evasion by 2 when HP is below 25%.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Critical Dodger&lt;br /&gt;
| 440 (☆4.5)&lt;br /&gt;
| Immunity to critical hits. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Stair Sensor&lt;br /&gt;
| 480 (☆5)&lt;br /&gt;
| Learns the location of the stairs when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Extra Striker&lt;br /&gt;
| 520 (☆5.5)&lt;br /&gt;
| Sometimes strikes again following an attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Dodger&lt;br /&gt;
| 540 (☆5.5)&lt;br /&gt;
| Raises likelihood of dodging attacks. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Seer&lt;br /&gt;
| 600 (☆6)&lt;br /&gt;
| Able to step on traps without setting off. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Striker&lt;br /&gt;
| 750 (☆7.5)&lt;br /&gt;
| Can do two regular attacks in one turn in a row. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | E&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a Throwing Item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its held item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Efficiency Expert&lt;br /&gt;
| 10 (☆0.5)&lt;br /&gt;
| Attacks Pokémon with the lowest HP first. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Cheerleader&lt;br /&gt;
| 30 (☆0.5)&lt;br /&gt;
| Raises the Attack and Sp. Attack of neighboring allies by 1 level.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Bodyguard&lt;br /&gt;
| 65 (☆1)&lt;br /&gt;
| Takes damage in place of friends who are low on HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Brick-Tough&lt;br /&gt;
| 100 (☆1)&lt;br /&gt;
| Adds 10 to max HP. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Power Pitcher&lt;br /&gt;
| 130 (☆1.5)&lt;br /&gt;
| Throwing items deal 1.5 times the damage. Does not work with Geo Pebbles and Gravelerocks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Survivalist&lt;br /&gt;
| 140 (☆1.5)&lt;br /&gt;
| Restores more Belly stat when eating food. Sometimes avoids getting status effects when eating Grimy Food.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wise Healer&lt;br /&gt;
| 175 (☆2)&lt;br /&gt;
| Raises the effectiveness of HP-recovery items and moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wary Fighter&lt;br /&gt;
| 180 (☆2)&lt;br /&gt;
| User steps back one tile when it misses a move.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Deep Breather&lt;br /&gt;
| 190 (☆2)&lt;br /&gt;
| Recovers 1 PP to a random move when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defender&lt;br /&gt;
| 230 (☆2.5)&lt;br /&gt;
| Raises Defense and Sp. Defense by 1 but lowers Attack and Sp. Attack by 1.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Energy Saver&lt;br /&gt;
| 250 (☆2.5)&lt;br /&gt;
| Belly goes down slower.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Healer&lt;br /&gt;
| 290 (☆3)&lt;br /&gt;
| Raises natural HP recovery.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Counter Hitter&lt;br /&gt;
| 330 (☆3.5)&lt;br /&gt;
| Sometimes counters 1/4 of the damage received back to the adjacent opponent.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sure-Hit Attacker&lt;br /&gt;
| 500 (☆5)&lt;br /&gt;
| Regular attacks do not miss.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Intimidator&lt;br /&gt;
| 560 (☆6)&lt;br /&gt;
| Sometimes causes attacking foe to cringe.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| House Avoider&lt;br /&gt;
| 800 (☆8)&lt;br /&gt;
| Does not enter Monster Houses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | F&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a Throwing Item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its held item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PP Saver&lt;br /&gt;
| 55 (☆0.5)&lt;br /&gt;
| Sometimes gets to use a move without draining PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Self Curer&lt;br /&gt;
| 70 (☆1)&lt;br /&gt;
| Shortens required turns for Pokémon to heal from status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Type-Advantage Master&lt;br /&gt;
| 105 (☆1)&lt;br /&gt;
| Raises critical hit rate for type-effective moves. &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Weak-Type picker&lt;br /&gt;
| 125 (☆1.5)&lt;br /&gt;
| Targets foes with good type compatibility.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Gap Prober&lt;br /&gt;
| 170 (☆2)&lt;br /&gt;
| Ranged moves and throwing items can pass allies without causing damage.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wary Fighter&lt;br /&gt;
| 180 (☆2)&lt;br /&gt;
| User steps back one tile when it misses a move.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sharpshooter&lt;br /&gt;
| 260 (☆3)&lt;br /&gt;
| Raises critical-hit ratio.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hit-and-Runner&lt;br /&gt;
| 270 (☆3)&lt;br /&gt;
| Sometimes cancels foe&#039;s counter-attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Multitalent&lt;br /&gt;
| 310 (☆3.5)&lt;br /&gt;
| Adds 5 to Pokémon&#039;s max PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exp. Elite&lt;br /&gt;
| 320 (☆3.5)&lt;br /&gt;
| Earns more experience when defeating foes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| All-Terrain Hiker&lt;br /&gt;
| 400 (☆4)&lt;br /&gt;
| Can walk on water, lava and valleys.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Buster&lt;br /&gt;
| 420 (☆4.5)&lt;br /&gt;
| Sometimes destroys traps when stepping on them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Stair Sensor&lt;br /&gt;
| 480 (☆5)&lt;br /&gt;
| Learns the location of stairs when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| No-Charger&lt;br /&gt;
| 570 (☆6)&lt;br /&gt;
| Automatically uses charged attack without delay at the cost of 2 PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| House Avoider&lt;br /&gt;
| 800 (☆8)&lt;br /&gt;
| Does not enter Monster Houses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pierce Hurler&lt;br /&gt;
| 850 (☆8.5)&lt;br /&gt;
| Throwing items penetrate Pokémon and keep flying.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | G&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a thrown item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its hold item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Acute Sniffer&lt;br /&gt;
| 50 (☆0.5)&lt;br /&gt;
| Lets you know the number of items on the floor.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PP Saver&lt;br /&gt;
| 55 (☆0.5)&lt;br /&gt;
| Sometimes gets to use a move without draining PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Self-Curer&lt;br /&gt;
| 70 (☆1)&lt;br /&gt;
| Shortens Pokémon&#039;s turns until its status change is cured.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Practice Swinger&lt;br /&gt;
| 195 (☆2)&lt;br /&gt;
| Raises Attack and Sp. Attack by 1 on the turn after a missed attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exp. Go-Getter&lt;br /&gt;
| 200 (☆2)&lt;br /&gt;
| Prioritizes attacking foes with a high experience-point payout.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Avoider&lt;br /&gt;
| 240 (☆2.5)&lt;br /&gt;
| Dodges visible traps.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hit-and-Runner&lt;br /&gt;
| 270 (☆3)&lt;br /&gt;
| Sometimes nullifies counter-attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Healer&lt;br /&gt;
| 290 (☆3)&lt;br /&gt;
| Raises rate of natural recovery.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exp. Elite&lt;br /&gt;
| 320 (☆3.5)&lt;br /&gt;
| Earns more experience when defeating foes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Erratic Player&lt;br /&gt;
| 340 (☆3.5)&lt;br /&gt;
| Increases the multiplier effect of type compatibility.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Critical Dodger&lt;br /&gt;
| 440 (☆4.5)&lt;br /&gt;
| Pokémon is immune to critical-hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Stair Sensor&lt;br /&gt;
| 480 (☆5)&lt;br /&gt;
| Learns the location of the stairs when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Dodger&lt;br /&gt;
| 540 (☆5.5)&lt;br /&gt;
| Raises the likelihood of dodging attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Map Surveyor&lt;br /&gt;
| 580 (☆6)&lt;br /&gt;
| Knows the floor layout.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Seer&lt;br /&gt;
| 600 (☆6)&lt;br /&gt;
| Pokémon can see hidden traps at its feet without setting them off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Striker&lt;br /&gt;
| 750 (☆7.5)&lt;br /&gt;
| Can do two regular attacks in a row.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | H&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a thrown item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its hold item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Efficiency Expert&lt;br /&gt;
| 10 (☆0.5)&lt;br /&gt;
| Targets foes with low HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Bodyguard&lt;br /&gt;
| 65 (☆1)&lt;br /&gt;
| Takes damage in place of allies who are low on HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Self-Curer&lt;br /&gt;
| 70 (☆1)&lt;br /&gt;
| Shortens Pokémon&#039;s turns until its status change is cured.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Brick-Tough&lt;br /&gt;
| 100 (☆1)&lt;br /&gt;
| Adds 10 to max HP. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Coin Watcher&lt;br /&gt;
| 150 (☆1.5)&lt;br /&gt;
| When Picking up Poké, the Pokémon pulls in 1.2 times the value of the coin. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wise Healer&lt;br /&gt;
| 175 (☆2)&lt;br /&gt;
| Raises the effectiveness of HP-recovery items and moves.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wary Fighter&lt;br /&gt;
| 180 (☆2)&lt;br /&gt;
| Moves back 1 square when its attack misses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Deep Breather&lt;br /&gt;
| 190 (☆2)&lt;br /&gt;
| Recovers 1 PP to a random move when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Healer&lt;br /&gt;
| 290 (☆3)&lt;br /&gt;
| Raises rate of natural HP recovery.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| All-Terrain Hiker&lt;br /&gt;
| 400 (☆4)&lt;br /&gt;
| Can cross water, lava, and valleys.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Trap Buster&lt;br /&gt;
| 420 (☆4.5)&lt;br /&gt;
| Occasionally destroys traps by stepping on them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Critical Dodger&lt;br /&gt;
| 440 (☆4.5)&lt;br /&gt;
| Pokémon is immune to critical-hits.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Dodger&lt;br /&gt;
| 540 (☆5.5)&lt;br /&gt;
| Raises likelihood of dodging attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fast Friend&lt;br /&gt;
| 550 (☆5.5)&lt;br /&gt;
| Raises likelihood of recruiting defeated foes by 5%.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| House Avoider&lt;br /&gt;
| 800 (☆8)&lt;br /&gt;
| Does not enter Monster Houses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nature Giver&lt;br /&gt;
| 900 (☆9)&lt;br /&gt;
| Extends the effects of seeds and berries to the Pokémon&#039;s allies. Only works for Leader Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | I&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a thrown item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its hold item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack allies, even when confused or in cowering status.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PP Saver&lt;br /&gt;
| 55 (☆0.5)&lt;br /&gt;
| Sometimes gets to use a move without draining PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Self-Curer&lt;br /&gt;
| 70 (☆1)&lt;br /&gt;
| Shortens Pokémon&#039;s turns until its status change is cured.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Power Pitcher&lt;br /&gt;
| 130 (☆1.5)&lt;br /&gt;
| Throwing items deal 1.5 times the damage. Does not work with Gravelerocks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Survivalist&lt;br /&gt;
| 140 (☆1.5)&lt;br /&gt;
| Restores more Belly stat when eating food. Sometimes avoids getting status effects when eating Grimy Food.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Deep Breather&lt;br /&gt;
| 190 (☆2)&lt;br /&gt;
| Recovers 1 PP to a random move when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Practice Swinger&lt;br /&gt;
| 195 (☆2)&lt;br /&gt;
| Raises Attack and Sp. Attack by 1 on the turn after a missed attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exp. Go-Getter&lt;br /&gt;
| 200 (☆2)&lt;br /&gt;
| Prioritizes attacking foes with a high experience-point payout.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aggressor&lt;br /&gt;
| 220 (☆2.5)&lt;br /&gt;
| Raises Attack and Sp. Attack by 1 but lowers Defense and Sp. Defense by 1.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sharpshooter&lt;br /&gt;
| 260 (☆3)&lt;br /&gt;
| Raises critical-hit rate.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Healer&lt;br /&gt;
| 290 (☆3)&lt;br /&gt;
| Raises rate of natural HP recovery.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| All-Terrain Hiker&lt;br /&gt;
| 400 (☆4)&lt;br /&gt;
| Can cross water, lava, and valleys.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Extra Striker&lt;br /&gt;
| 520 (☆5.5)&lt;br /&gt;
| Sometimes strikes again following an attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Quick Dodger&lt;br /&gt;
| 540 (☆5.5)&lt;br /&gt;
| Raises the likelihood of dodging attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Intimidator&lt;br /&gt;
| 560 (☆6)&lt;br /&gt;
| Sometimes causes attacking foe to cringe.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| House Avoider&lt;br /&gt;
| 800 (☆8)&lt;br /&gt;
| Does not enter Monster Houses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Time Tripper&lt;br /&gt;
| 950 (☆9.5)&lt;br /&gt;
| Raises initial Speed by 1.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;24&amp;quot; | J&lt;br /&gt;
| Course Checker&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Refrains from attacks that would be blocked by walls or allies.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Escapist&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use the Explorer Badge to leave the dungeon. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Catcher&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can catch a thrown item and keep it for its own.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Item Master&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Can use and throw its hold item.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Exclusive Move-User&lt;br /&gt;
| Base Skill&lt;br /&gt;
| Uses only moves, not regular attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Status Checker&lt;br /&gt;
| 25 (☆0.5)&lt;br /&gt;
| Refrains from moves that inflict a status effect that the foe already has.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Nontraitor&lt;br /&gt;
| 40 (☆0.5)&lt;br /&gt;
| Does not attack friends, even when confused or otherwise troubled.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PP Saver&lt;br /&gt;
| 55 (☆0.5)&lt;br /&gt;
| Sometimes gets to use a move without draining PP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Weak-Type Picker&lt;br /&gt;
| 125 (☆1.5)&lt;br /&gt;
| Targets foes with good type compatibility.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Gap Prober&lt;br /&gt;
| 170 (☆2)&lt;br /&gt;
| Moves and Throwing Items pass harmlessly through ally.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Wary Fighter&lt;br /&gt;
| 180 (☆2)&lt;br /&gt;
| Moves back 1 square when its attack misses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Concentrator&lt;br /&gt;
| 185 (☆2)&lt;br /&gt;
| Raises Accuracy by 1 but lowers Evasiveness by 1.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Practice Swinger&lt;br /&gt;
| 195 (☆2)&lt;br /&gt;
| Raises Attack and Sp. Attack by 1 on the turn after a missed attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defender&lt;br /&gt;
| 230 (☆2.5)&lt;br /&gt;
| Raises Defense and Sp. Defense by 1 but lowers Attack and Sp. Attack by 1.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Energy Saver&lt;br /&gt;
| 250 (☆2.5)&lt;br /&gt;
| Belly stat depletes more slowly.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hit-and-Runner&lt;br /&gt;
| 270 (☆3)&lt;br /&gt;
| Sometimes nullifies counter-attacks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lava Evader&lt;br /&gt;
| 300 (☆3)&lt;br /&gt;
| Avoids entering lava.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Multitalent&lt;br /&gt;
| 310 (☆3.5)&lt;br /&gt;
| Adds 5 to Pokémon&#039;s max PP. Cannot be turned off.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Stair Sensor&lt;br /&gt;
| 480 (☆5)&lt;br /&gt;
| Learns the location of the stairs when changing floors.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sure-Hit Attacker&lt;br /&gt;
| 500 (☆5)&lt;br /&gt;
| Regular attacks never miss.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Intimidator&lt;br /&gt;
| 560 (☆6)&lt;br /&gt;
| Sometimes causes attacking foe to cringe.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Map Surveyor&lt;br /&gt;
| 580 (☆6)&lt;br /&gt;
| Knows the floor layout.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| House Avoider&lt;br /&gt;
| 800 (☆8)&lt;br /&gt;
| Does not enter Monster Houses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Absolute Mover&lt;br /&gt;
| 990 (☆10)&lt;br /&gt;
| Can cross water, lava, and valleys, and can crush walls.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by IQ group]]&lt;br /&gt;
* [[Team Skill]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{MD color}}|bordercolor={{MD color dark}}&lt;br /&gt;
|fr_ca=QI{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Q.I.&lt;br /&gt;
|de=IQ-Fähigkeit&lt;br /&gt;
|it=QI&lt;br /&gt;
|ko=지능 &#039;&#039;{{tt|Jineung|Intelligence}}&#039;&#039;&lt;br /&gt;
|es=CI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon]]&lt;br /&gt;
&lt;br /&gt;
[[de:IQ-Fähigkeit]]&lt;br /&gt;
[[es:CI]]&lt;br /&gt;
[[fr:Q.I.]]&lt;br /&gt;
[[it:QI]]&lt;br /&gt;
[[ja:かしこさ]]&lt;br /&gt;
[[zh:聪慧度（不可思议迷宫）]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nickname&amp;diff=3224593</id>
		<title>Nickname</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nickname&amp;diff=3224593"/>
		<updated>2020-08-10T11:06:14Z</updated>

		<summary type="html">&lt;p&gt;Baconfry: /* Pokémon Mystery Dungeon series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Nickname.png|frame|A {{p|Bulbasaur}} being nicknamed &amp;quot;Bulbagarden&amp;quot; in Pokémon Omega Ruby &amp;amp; Alpha Sapphire]]&lt;br /&gt;
A &#039;&#039;&#039;nickname&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニックネーム&#039;&#039;&#039; &#039;&#039;nickname&#039;&#039;) is a name given to a {{OBP|Pokémon|species}} by its Trainer. Every time a player catches, hatches, or is given a new Pokémon in a [[core series]] game, they are able to nickname the Pokémon. The exception is [[Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], where a Pokémon can be nicknamed from the menu at any time rather than being prompted to name the Pokémon when it is caught. The nickname can be a maximum of six characters in Japanese, Korean, and Chinese and twelve characters in Western languages (five and ten, respectively, prior to [[Generation VI]]). In addition to the games, nicknamed Pokémon have also been shown in the [[Pokémon anime]] and several {{pkmn|manga}} series. While not absolutely necessary, nicknames serve as a means of personalizing one&#039;s Pokémon, and distinguishing them from other individuals of the same species, or simply a cute name to call the Pokémon that their Trainer prefers.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
In all core series games except [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], players are given the option to nickname their Pokémon immediately after obtaining them: upon catching a Pokémon, receiving a Pokémon as a gift from an NPC, hatching a Pokémon from an {{pkmn|Egg}}. In these games, a Pokémon&#039;s [[Original Trainer]] can take it to the [[Name Rater]] to given it a nickname or have its nickname changed. In [[Generation VIII]], the Name Rater can also give a nickname to an unnicknamed Pokémon, even if its current Trainer is not its Original Trainer, as long as the Pokémon name is in the same language as the current Trainer&#039;s game language.&lt;br /&gt;
&lt;br /&gt;
In [[Generation V]] and {{gen|VII}}, tapping the Pokémon&#039;s sprite on the nickname screen replaces the currently entered text with the Pokémon&#039;s species name. In Generation VI, this replaces the currently entered text with the Pokémon&#039;s current nickname, or its species name if it has not been nicknamed.&lt;br /&gt;
&lt;br /&gt;
In Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, a Pokémon can be given a nickname or have its nickname changed at any time on its status screen.&lt;br /&gt;
&lt;br /&gt;
===Limits on nicknames===&lt;br /&gt;
[[File:Gen III nickname limit.png|frame|Comparison of the same English Mewtwo in Japanese and English Generation III games]]&lt;br /&gt;
In Generation I to V, nicknames have a maximum length of 10 characters in Western languages and 5 characters in Japanese and Korean. Starting in Generation VI, nicknames have a maximum length of 12 characters in Western languages and 6 characters in Japanese and Korean.&lt;br /&gt;
&lt;br /&gt;
These characters are in turn limited by the character palette of the game&#039;s [[Text entry in the Pokémon games|text entry]] system, which varies between game languages. The characters available have expanded over the generations: for example, numbers were not available to be added to nicknames in Generation I, while later generations allow them. Originally, Pokémon games always used a proprietary text encoding system; however, games released on the [[Nintendo Switch]] or mobile use that system&#039;s native text-entry system.&lt;br /&gt;
&lt;br /&gt;
In Generation I, a name consisting of only spaces can be used. In subsequent generations, this is treated as exiting without entering a nickname: a newly obtained Pokémon will use its species name, and a Pokémon at the [[Name Rater]] will keep its current name.&lt;br /&gt;
&lt;br /&gt;
Pokémon can only have their nickname changed by their [[Original Trainer]]; if an [[outsider Pokémon]] cannot be moved to its original Trainer&#039;s game, it cannot be renamed at all. If an outsider Pokémon is taken to a [[Name Rater]], he will say the name is &amp;quot;perfect&amp;quot; and refuse to change it. The game checks the Original Trainer name, gender (Generation V onward), [[Trainer ID number]], and [[Secret ID]] (Generation III onward). The only exception is Generation IV, in which only the [[Trainer ID]] is checked. In [[Generation VIII]], outsider Pokémon that don&#039;t already have a nickname can be given one, but once given a nickname it cannot be changed except by its Original Trainer.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation III]] games, a Pokémon named in a Western game traded to a Japanese game will have its name rendered in {{wp|Halfwidth and fullwidth forms|fullwidth}} characters, making it impossible to display the full name if it is longer than five characters.&lt;br /&gt;
&lt;br /&gt;
In the 1.0 release of the English versions of {{game|Ruby and Sapphire|s}}, the nickname flag of Japanese Pokémon is not set when they evolve, so the Pokémon&#039;s species name will be adjusted accordingly (e.g. {{p|Pichu}}&#039;s Japanese species name is {{j|ピチュー}} and the player nicknames it {{j|ＰＩＣＨＵ}}, then trades it to an English version and evolves it, causing its name to become PIKACHU). However, since the English games still render the name in the Japanese font, an evolved Japanese Pokémon that has a name longer than five characters will cause a crash while attempting to load the [[Party|Pokémon List]] or send it out to battle (in the aforementioned case, the game will try to render it as {{j|ＰＩＫＡＣＨＵ}} instead of PIKACHU). This was fixed in the 1.1 release by adding an additional check to the name function used during [[evolution]] so that the Japanese Pokémon&#039;s name is not altered, effectively treating it as if it were a nickname. The European releases and subsequent Generation III games also have this check.&lt;br /&gt;
&lt;br /&gt;
From [[Generation IV]] onward, non-nicknamed Pokémon with a language of origin different to their current game will update their name to their current game&#039;s language upon evolution.&lt;br /&gt;
&lt;br /&gt;
In {{g|Colosseum}} and {{Pokémon XD}}, a [[Shadow Pokémon]] cannot be nicknamed if it has not been [[purification|purified]]. Immediately after this happens, the option will be given. [[Wild Pokémon]] caught from a [[Poké Spot]] in Pokémon XD can be nicknamed as they are normally in the [[core series]].&lt;br /&gt;
&lt;br /&gt;
From Generation V onward, the game will recognize when a nickname contains inappropriate text, and will not allow the player to use this as a nickname. The Generation V games contain an internal [[List of censored words in Generation V|list of censored words]] which only censors case-insensitive matches. From Generation VI onward, the game system ([[Nintendo 3DS]] or [[Nintendo Switch]]) has its own built-in profanity filter which is used instead; these filters use {{wp|regular expression}}s to censor a wide range of attempts to circumvent it. If a Pokémon transferred via [[Poké Transfer]] has a nickname that would not be permitted to be entered on the Nintendo 3DS system, the Pokémon&#039;s nickname is removed and it uses its species name instead.&lt;br /&gt;
&lt;br /&gt;
In Generation V, nicknames the player enters can only contain up to 4 numeric characters. In Generation VI and VII, nicknames the player enters can only contain up to 5 numeric characters. However, Pokémon transferred from previous generations can violate these limits, and their names will not be changed upon transfer.&lt;br /&gt;
&lt;br /&gt;
===Outcomes of nicknaming===&lt;br /&gt;
Nicknaming Pokémon rarely has any effect on gameplay, and is simply an element of customization that players are free to use or ignore. However, there are some cases where nicknames have some small effect on the game.&lt;br /&gt;
&lt;br /&gt;
In {{eng|Pokémon Stadium}} and [[Pokémon Stadium 2]], nicknamed Pokémon are sometimes colored differently to non-nicknamed Pokémon. This coloration is not the same as being a [[Shiny Pokémon]]. This feature has not been included in any later games.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, if the player has given a previously caught Pokémon a nickname at the Name Rater&#039;s house, the [[Hoenn TV]] network will sometimes report the nickname chosen. The host will always commend the player on his or her choice of name, even if the player decides to leave the Pokémon&#039;s name as it was. When [[Record mixing|records have been mixed]] with another save file, the television network may report on the other Trainer&#039;s choice of nicknames.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], Pokémon with nicknames deemed &amp;quot;inappropriate&amp;quot; may show up in [[Battle Video]]s as Pokémon without a nickname: a {{p|Staraptor}} named inappropriately would have its nickname reverted to &amp;quot;STARAPTOR&amp;quot;. It is unknown if this censoring is automatic or done on a case-by-case basis by Nintendo employees. From [[Generation V]] onward, instead there is profanity filter applied when attempting to nickname Pokémon or when transporting them using [[Poké Transporter]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s 2|Pokémon Black 2 and White 2}}, there is a [[List of Medals in Pokémon Black 2 and White 2|Medal]] awarded for having nicknamed Pokémon 10 times.&lt;br /&gt;
&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, a {{DL|PokéNav Plus|BuzzNav}} program called {{DL|TV Mauville|The Name Rater Show}} tells a Pokémon&#039;s fortune based upon the first letter of its nickname. Additionally, one of the requirements for encountering {{p|Regigigas}} at [[Island Cave]] is having a nicknamed {{p|Regice}} that was caught in these games in the party.&lt;br /&gt;
&lt;br /&gt;
===Non-player characters and nicknames===&lt;br /&gt;
[[Non-player character|NPC]]-nicknamed Pokémon are somewhat rare, and almost never encountered in battles. However, all Pokémon acquired from [[in-game trade]]s have nicknames, as well as all [[List of Contest opponents|Pokémon used by NPC Coordinators]], with the exception of [[Wallace]]&#039;s {{p|Milotic}} in [[Generation VI]]. Likely to emphasize the {{DL|Shiny Pokémon|Pokémon Stadium|color change effect}}, most of the Pokémon encountered in {{eng|Pokémon Stadium}} also have nicknames. Team Rocket&#039;s nicknamed Pokémon have numbers in their nicknames (which was impossible on hand-held games at the time).&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Black|White}}, the player can trade a {{p|Petilil}}{{sup/5|W}} or {{p|Cottonee}}{{sup/5|B}} to Lass Dye for the opposite Pokémon in [[Nacrene City]]. If the player returns to her after defeating [[Ghetsis]] at the end of the game, they can battle her, and she will use the player&#039;s former Pokémon, now fully evolved. If this Pokémon was given a nickname by the player before being traded, it will appear with the nickname in this battle, marking the first time in the main series that the player can battle a nicknamed Pokémon used by an NPC.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Black|White|2}}, due to NPC and player switching one of their Pokémon in [[Pokémon World Tournament|PWT]]&#039;s Mix Tournament, it is possible to fight a nicknamed Pokémon if the Pokémon chosen by opponent had a nickname.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Sun and Moon]], [[Lillie]] carries around a {{p|Cosmog}} she calls &amp;quot;[[Nebby]]&amp;quot;. While battling against it after it evolves into either {{p|Solgaleo}}{{sup/7|SUS}} or {{p|Lunala}}{{sup/7|MUM}}, it is not nicknamed, and upon catching it, the player is given a chance to nickname it.&lt;br /&gt;
&lt;br /&gt;
===Nicknames for the player===&lt;br /&gt;
{{incomplete|needs=Needs info from USUM}}&lt;br /&gt;
In {{g|X and Y}}, the player is referred to by a nickname by {{ga|Calem}}/{{ga|Serena}}, [[Shauna]], [[Tierno]], and [[Trevor]]. The player can choose from three suggestions (based on the first two characters of the player&#039;s name if playing in Japanese or the first character if playing in other languages) or enter a nickname of their own choice. For example, in English a male player named &amp;quot;Calem&amp;quot; could choose from &amp;quot;Li&#039;l C&amp;quot;, &amp;quot;C-Meister&amp;quot;, &amp;quot;Big C&amp;quot;, or entering their own nickname.&lt;br /&gt;
&lt;br /&gt;
In the table below, &amp;lt;char&amp;gt; represents the first character of the player&#039;s name (&amp;lt;chars&amp;gt; represents the first two characters).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{x color}}; border: 3px solid #{{y color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{x color light}}; {{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{x color light}}&amp;quot; | Male&lt;br /&gt;
! style=&amp;quot;background:#{{x color light}}; {{roundytr|5px}}&amp;quot; | Female&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| &amp;lt;chars&amp;gt;タロ &#039;&#039;&amp;lt;chars&amp;gt;-taro&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;chars&amp;gt;やん &#039;&#039;&amp;lt;chars&amp;gt;-yan&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;chars&amp;gt;Ｐ &#039;&#039;&amp;lt;chars&amp;gt;-P&#039;&#039;&lt;br /&gt;
| &amp;lt;chars&amp;gt;っち &#039;&#039;&amp;lt;chars&amp;gt;-tchi&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;chars&amp;gt;ーな &#039;&#039;&amp;lt;chars&amp;gt;-na&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;chars&amp;gt;りん &#039;&#039;&amp;lt;chars&amp;gt;-rin&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Li&#039;l &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;&amp;lt;char&amp;gt;-Meister&amp;lt;br&amp;gt;Big &amp;lt;char&amp;gt;&lt;br /&gt;
| Li&#039;l &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Lady &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;&amp;lt;char&amp;gt;-kins&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| P&#039;tit &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Mister &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Sieur &amp;lt;char&amp;gt;&lt;br /&gt;
| P&#039;tite &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Miss &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Dame &amp;lt;char&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Mini-&amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Monsieur &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Lord &amp;lt;char&amp;gt;&lt;br /&gt;
| Mini-&amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Madame &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Lady &amp;lt;char&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Super &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Mr. &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Magico &amp;lt;char&amp;gt;&lt;br /&gt;
| Super &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Lady &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Magica &amp;lt;char&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Peque &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Super-&amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Mr. &amp;lt;char&amp;gt;&lt;br /&gt;
| Peque &amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Super-&amp;lt;char&amp;gt;&amp;lt;br&amp;gt;Lady &amp;lt;char&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| &amp;lt;char&amp;gt;군 &#039;&#039;&amp;lt;char&amp;gt;-gun&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;char&amp;gt;돌이 &#039;&#039;&amp;lt;char&amp;gt;-dori&#039;&#039;&amp;lt;br&amp;gt;미스터 &amp;lt;char&amp;gt; &#039;&#039;Mister &amp;lt;char&amp;gt;&#039;&#039;&lt;br /&gt;
| &amp;lt;char&amp;gt;양 &#039;&#039;&amp;lt;char&amp;gt;-yang&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;char&amp;gt;순이 &#039;&#039;&amp;lt;char&amp;gt;-suni&#039;&#039;&amp;lt;br&amp;gt;스위트 &amp;lt;char&amp;gt; &#039;&#039;Sweet &amp;lt;char&amp;gt;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In spin-off series==&lt;br /&gt;
===Pokémon Channel===&lt;br /&gt;
In [[Pokémon Channel]], the player has the option to nickname his or her companion, {{p|Pikachu}}, once they become familiar enough with each other.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
[[File:Dungeon Shedinja.jpg|thumb|200px|The exclusive nickname option for Shedinja]]&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], the player has the option to name the player and their partner at the beginning of the games, the latter of which defaults to their {{OBP|Pokémon|species}}. Later in-game the player and partner form a [[team]] which they name; this name cannot be changed in Red Rescue Team and Blue Rescue Team, but starting from Explorers of Time and Darkness can be changed at any time from the [[Main menu#Pokémon Mystery Dungeon series|main menu]].&lt;br /&gt;
&lt;br /&gt;
Prior to Pokémon Super Mystery Dungeon, the player can name any Pokémon that joins their [[team]] upon [[recruitment]]. In Explorers of Time, Darkness, and Sky and Gates to Infinity, they can also name a Pokémon when it [[evolution|evolves]]; this includes the player character and partner, but only if their name is exactly the same as their species name. In Red Rescue Team and Blue Rescue Team, the player and partner&#039;s names will automatically update upon evolution if their previous name was exactly the same as their species name. In both generations, {{p|Shedinja}} can be nicknamed at any time if its current name is &amp;quot;Shedinja&amp;quot;, a property unique to it.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Super Mystery Dungeon]], only the player and partner can be named. Their names can be changed at any time, along with their team name, from the [[Main menu#Super Mystery Dungeon|main menu]].&lt;br /&gt;
&lt;br /&gt;
Other than the cases specifically mentioned, there is no way to change nicknames.&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{incomplete|section|are there any characters that Pokémon GO does not support?}}&lt;br /&gt;
Caught Pokémon can have a nickname assigned or changed on the Pokémon&#039;s summary screen by tapping its name. Nicknames can be up to twelve characters long. Nicknames are not visible to other players. Pokémon GO uses rich text entry, which allows bold tags (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;b&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;) and italic tags (&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;i&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;) to be used; other tags supported by {{wp|Unity (game engine)|Unity}}&#039;s rich text system are too long to enclose any text.&lt;br /&gt;
&lt;br /&gt;
All text entry uses the keyboard of the device the game is played on.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lillie Snowy.png|thumb|250px|Lillie&#039;s Vulpix, who is nicknamed [[Snowy]]]]&lt;br /&gt;
===In the main series===&lt;br /&gt;
As in the games, nicknaming Pokémon is optional. It is very seldom that main characters have nicknamed their Pokémon, leaving nicknaming largely unique to [[Character of the day|characters of the day]]. Often, these characters possess more than one of a species of Pokémon, and nicknaming is to provide distinction, such as in &#039;&#039;[[EP101|Get Along, Little Pokémon]]&#039;&#039;. At other times, the nicknames help to drive the plot, like in &#039;&#039;[[EP100|Wherefore Art Thou, Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The only main characters to possess a nicknamed Pokémon are {{an|Misty}}, [[James]], {{an|Lillie}}, and {{an|Lana}}, who have a {{p|Luvdisc}} called [[Caserin and Luverin|Caserin]], a {{p|Growlithe}} called [[Growlie]], an {{rf|Alolan}} {{p|Vulpix}} called [[Snowy]], and an {{p|Eevee}} called [[Sandy]], respectively. [[Ritchie]], {{jo|Marina}}, and [[Mairin]] also nickname their Pokémon.&lt;br /&gt;
&lt;br /&gt;
Nicknamed Pokémon still say their species name as their [[cry]] in the anime instead of their nickname. For example, [[Sparky]] still says &amp;quot;Pikachu&amp;quot; and variants of it.&lt;br /&gt;
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Ash&#039;s mother, {{Delia}}, calls her {{p|Mr. Mime}} by the nickname [[Mimey]]. She also gave several of Ash&#039;s [[Alola]] Pokémon nicknames in &#039;&#039;[[SM024|Alolan Open House!]]&#039;&#039; and &#039;&#039;[[SM142|A Full Battle Bounty!]]&#039;&#039;.&lt;br /&gt;
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A {{m|surf}}ing {{p|Pikachu}} called [[Puka]] appeared in &#039;&#039;[[EP067|The Pi-Kahuna]]&#039;&#039;.&lt;br /&gt;
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{{jo|Liza}}, a recurring character, nicknamed her personal {{p|Charizard}} [[Charla]].&lt;br /&gt;
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A baby {{p|Lugia}} nicknamed {{jo|Silver}} was featured from &#039;&#039;[[EP220|The Mystery is History]]&#039;&#039; to &#039;&#039;[[EP222|A Promise is a Promise]]&#039;&#039;.&lt;br /&gt;
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In &#039;&#039;[[AG060|Delcatty Got Your Tongue]]&#039;&#039;, [[Dr. Abby]] referred to her {{p|Delcatty}} as Johnny.&lt;br /&gt;
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In &#039;&#039;[[AG112|Showdown At Linoone]]&#039;&#039;, [[Kimmy Shoney]] owned a {{p|Linoone}} that he nicknamed Tokin.&lt;br /&gt;
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Mairin, a recurring character who traveled with [[Alain]] in &#039;&#039;[[Pokémon the Series: XY]]&#039;&#039; [[Mega Evolution Special]]s, has a {{p|Chespin}} nicknamed [[Chespie]]. She has also nicknamed her {{p|Flabébé}} Bébé.&lt;br /&gt;
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{{an|Bonnie}}, a travelling companion of {{Ash}}, nicknamed the Zygarde Core who traveled with {{ashfr|the group}} for a while [[Squishy]].&lt;br /&gt;
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In &#039;&#039;[[XY111|Unlocking Some Respect!]]&#039;&#039;, [[Ed]] and [[Locke]] own the right and left part of a {{p|Binacle}}, which they called Righty and Lefty.&lt;br /&gt;
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An Alolan {{p|Persian}} nicknamed Pershie appeared in &#039;&#039;[[SM007|‪That&#039;s Why the Litten is a Scamp!]]&#039;&#039; and &#039;&#039;[[SM082|All They Want to Do is Dance Dance!]]&#039;&#039;, belonging to a {{tc|Madame}}.&lt;br /&gt;
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In &#039;&#039;[[SM023|Getting the Band Back Together!]]&#039;&#039;, [[DJ Leo]] has an {{rf|Alolan}} {{p|Dugtrio}}, whose heads are nicknamed Jessica, Ashley, and Michael, respectively. However, the Pokémon itself is referred to as just Dugtrio.&lt;br /&gt;
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In &#039;&#039;[[SM037|Rising from the Ruins!]]&#039;&#039;, {{an|Gladion}} was revealed to own a {{TP|Gladion|Type: Null}}, which was nicknamed {{p|Silvally}}.&lt;br /&gt;
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In &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;, Lillie nicknamed the young {{p|Cosmog}} found by Ash [[Nebby]].&lt;br /&gt;
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In &#039;&#039;[[SM073|Why Not Give Me a Z-Ring Sometime?]]&#039;&#039;, [[Acerola]] has a {{Shiny}} {{p|Mimikyu}} nicknamed Mimikins. The same episode also featured a {{p|Gengar}} nicknamed the Greedy Rapooh. It befriended Acerola at the end of the episode and later joined her [[party|team]].&lt;br /&gt;
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In the original version of &#039;&#039;[[SM082|All They Want to Do is Dance Dance!]]&#039;&#039;, Anela has an {{p|Oricorio}} nicknamed &#039;&#039;Dori-chan&#039;&#039; (ドリちゃん). In the English dub, it is simply referred to as Oricorio.&lt;br /&gt;
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In &#039;&#039;[[SM099|We Know Where You&#039;re Going, Eevee!]]&#039;&#039;, {{an|Lana}} nicknamed the {{p|Eevee}} she caught [[Sandy]].&lt;br /&gt;
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In &#039;&#039;[[JN011|Best Friend...Worst Nightmare!]]&#039;&#039;, [[Ren]] has a {{p|Magnemite}} nicknamed &#039;&#039;Françoise&#039;&#039; (フランソワーズ).&lt;br /&gt;
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===In Pokémon Origins===&lt;br /&gt;
In &#039;&#039;[[PO01|File 1: Red]]&#039;&#039;, after {{OBP|Red|Origins}} chose {{TP|Red|Charmander}} as his [[starter Pokémon]], [[Professor Oak]] told him he could nickname it if he wanted to. However, Red chose to leave Charmander without a nickname, although he did consider giving it the nickname Sepultura in the Japanese version.&lt;br /&gt;
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==In the manga==&lt;br /&gt;
Some Pokémon manga series use nicknames as a way to differentiate and individualize Pokémon characters.&lt;br /&gt;
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===In the Pokémon Adventures manga===&lt;br /&gt;
At least two [[Pokédex holder]]s in each region name their Pokémon. Quite often, the Trainer will nickname his or her Pokémon with a particular pattern, such as how {{adv|Crystal}} ends most of her Pokémon&#039;s nicknames with the &amp;quot;ee&amp;quot; sound, and {{adv|Gold}} ends most of his Pokémon&#039;s names with &amp;quot;bo&amp;quot;. Several other characters nickname their Pokémon as well; for example, [[Brock]]&#039;s six Geodude are each named after a number, from &amp;quot;Geoone&amp;quot; to &amp;quot;Geosix&amp;quot;.&lt;br /&gt;
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Unlike in the games, nicknames of owned Pokémon can be changed when the owner of the Pokémon is changed. Examples of this include [[Mr. Stone]]&#039;s {{p|Castform}} being named Fofo by {{adv|Ruby}}, [[Gurkinn]]&#039;s {{p|Gengar}} being named Garma by {{adv|X}}, and {{kal|Grace}}&#039;s Rhyhorn being named Rhyrhy by {{adv|Y}}. Also, nicknames may be removed by the new trainer, as {{adv|Silver}}&#039;s Kingdra was nicknamed &#039;&#039;Tat-chan&#039;&#039; when she was under {{adv|Green}}&#039;s ownership.&lt;br /&gt;
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==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=暱稱 &#039;&#039;{{tt|Nīkchīng|Nickname}}&#039;&#039;&lt;br /&gt;
|zh_cmn=暱稱/昵称 &#039;&#039;{{tt|Nìchēng|Nickname}}&#039;&#039;&lt;br /&gt;
|da=Kælenavn&lt;br /&gt;
|nl=Bijnaam&lt;br /&gt;
|fi=Lempinimi&lt;br /&gt;
|fr=Surnom&lt;br /&gt;
|de=Spitzname&lt;br /&gt;
|it=Soprannome&lt;br /&gt;
|ko=닉네임 &#039;&#039;Nickname&#039;&#039;&lt;br /&gt;
|pl=Przezwisko&lt;br /&gt;
|pt_br=Apelido&lt;br /&gt;
|pt_eu=Alcunha&lt;br /&gt;
|es=Mote&lt;br /&gt;
|sv=Smeknamn&lt;br /&gt;
|vi=Biệt danh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Text entry in the Pokémon games]]&lt;br /&gt;
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{{-}}&lt;br /&gt;
{{Training}}&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Spitzname]]&lt;br /&gt;
[[es:Mote]]&lt;br /&gt;
[[fr:Surnom]]&lt;br /&gt;
[[it:Soprannome]]&lt;br /&gt;
[[ja:ニックネーム]]&lt;/div&gt;</summary>
		<author><name>Baconfry</name></author>
	</entry>
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